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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

Wade.swf

This is the info page for
Flash #43827

(Click the ID number above for more basic data on this flash file.)


Text
i

wade    vs
the    star    syndicate

Mouse: Aim and Shoot
Spacebar: Jump

CLICK THE SCREEN TO START!

Q: Quality Toggle
P: Pause Game

The    ADVENTURE    BEGINS

Stage    Clear!

Game   Paused
Press  p  to  resume

score

high

play
again

YOUR    SCORE    WAS

GAME    OVER!

ActionScript [AS1/AS2]

Frame 1
FrameLoad = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; tellTarget ("/Bar") { gotoAndStop(int(/:FrameLoad)); }; ifFrameLoaded (242) { gotoAndPlay (3); } play();
Frame 2
gotoAndPlay (1);
Frame 3
stopAllSounds(); HScore = 0; winname = "Enter Name"; stopAllSounds();
Frame 5
Checkpoint = 0; Died = 0; Score = 1; Saved = 0; Prog = 0; entry = "bubbagone";
Frame 72
Score = 0;
Frame 90
stop();
Frame 104
stopAllSounds();
Frame 110
if (Number(music) == 0) { tellTarget ("/MUSIC") { gotoAndPlay (20); }; music = 1; } Paused = 0; Description = "Defend the portal!"; tellTarget ("/intro") { gotoAndPlay (1); }; Life = 5; Max = 30; Timer = 30; CX = -100; CY = -100; Constant = 25; Constant2 = 15; Delay = 0; Shot = 12; N = 1; while (Number(N) < 13) { Set("SX" add n, -100); Set("SY" add n, -100); Set("ST" add n, 0); Set("SSX" add n, 0); Set("SSY" add n, 0); N = Number(N) + 1; } Width = 10; Height = 18; MX = 50; MY = 280; MV = 0; Falling = 2; N = 1; while (Number(N) < 8) { Set("IX" add n, -1000); Set("IY" add n, -1000); Set("ISX" add n, 0); Set("ISY" add n, 0); Set("IL" add n, 2); N = Number(N) + 1; } N = 1; while (Number(N) < 8) { Set("KX" add n, -1000); Set("KY" add n, -1000); Set("KVX" add n, 0); Set("KVY" add n, 0); Set("KL" add n, -100); N = Number(N) + 1; } KT1 = 50; KT2 = 100; KT3 = 450; KT4 = 750; KT5 = 150; KT6 = 250; KT7 = 600; N = 1; while (Number(N) < 6) { Set("PX" add n, -100); Set("PY" add n, -100); N = Number(N) + 1; } Prog = 0; Backwall = 50; Frontwall = 530; Ground = 370; Score = 0;
Frame 145
if (Number(HScore) < Number(Score)) { HScore = Score; } Mouse.hide(); if (Number(Paused) == 1) { tellTarget ("/Pause") { gotoAndStop (2); }; } tellTarget ("/Lifebar") { gotoAndStop(int(/:Life)); }; if (Number(Life) == 0) { tellTarget ("/Lifebar") { gotoAndStop (6); }; tellTarget ("/mike") { gotoAndPlay (6); }; tellTarget ("/BG") { stop(); }; tellTarget ("/intro") { gotoAndPlay (68); }; gotoAndPlay (147); } if (Number(Timer) < Number(Max)) { Timer = Number(Timer) + 0.5; } startDrag ("/C", true, 0, 0, 550, 400); CX = getProperty("/C", _x); CY = getProperty("/C", _y); if (10000 < Number(Score)) { Constant2 = 20; } N = 1; while (Number(N) < 13) { if (0 < eval ("ST" add N)) { Set("ST" add N, eval ("ST" add N) - 1); } if (0 >= eval ("ST" add N)) { Set("SX" add N, eval ("SX" add N) - eval ("SSX" add N)); Set("SY" add N, eval ("SY" add N) - eval ("SSY" add N)); } if (((0 < Attack) and (eval ("SSX" add N) == 0)) and (Delay == 0)) { tellTarget ("S" add N) { gotoAndPlay (1); }; if (Number(Attack) == 3) { Delay = 3; } else { Attack = 0; } if (Number(Falling) != 4) { Set("SX" add N, Number(MX) + 13); Set("SY" add N, MY); SDX = Number(MX - CX) + 13; SDY = MY - CY; } else { Set("SX" add N, Number(MX) + 8); Set("SY" add N, Number(MY) + Number(Height)); SDX = Number(MX - CX) + 8; SDY = Number(MY - CY) + Number(Height); } Set("ST" add N, -1); Root = Number(SDX * SDX) + Number(SDY * SDY); N2 = 1; counter = 0; while (Number(counter) < 11) { N2 = N2 - (((N2 * N2) - Root) / (2 * N2)); counter = Number(counter) + 1; } Set("SSX" add N, (Constant * SDX) / N2); Set("SSY" add N, (Constant * SDY) / N2); } if (((((590 < eval ("SX" add N)) or (eval ("SX" add N) < -40)) or (eval ("SY" add N) < -40)) or (440 < eval ("SY" add N))) or (eval ("ST" add N) == 1)) { Set("SX" add N, -100); Set("SY" add N, -100); Set("SSX" add N, 0); Set("SSX" add N, 0); } else { setProperty("S" add N, _x , eval ("SX" add N)); setProperty("S" add N, _y , eval ("SY" add N)); } N = Number(N) + 1; } if (0 < Number(Delay)) { Delay = Delay - 1; } setProperty("/mike", _x , MX); setProperty("/mike", _y , MY); if ((Number(Falling) == 1) or (Number(Falling) == 2)) { MV = MV - 1; } if (Number(Falling) == 4) { MX = Number(MX) + 12; MV = MV - 0.5; } if ((Number(Falling) == 1) and (Number(MV) == 0)) { Falling = 2; } if ((Number(Number(MY) + 25) >= Number(Ground)) and (Number(Falling) != 1)) { MY = Ground - Height; MV = 0; Falling = 0; tellTarget ("/mike/Spin") { gotoAndStop (15); }; } if (Number(MV) < Number(-12)) { MV = -12; } MY = MY - MV; if (Number(Backwall) < Number(MX)) { MX = MX - 4; } if (Number(MX) < Number(Backwall)) { MX = Backwall; } if (Number(Frontwall) < Number(MX)) { MX = Frontwall; } N = 1; while (Number(N) < 8) { if ((((eval ("IX" add N) < 650) and (-100 < eval ("IX" add N))) and (eval ("IY" add N) < 500)) and (-100 < eval ("IY" add N))) { Set("IX" add N, eval ("IX" add N) - eval ("ISX" add N)); Set("IY" add N, eval ("IY" add N) - eval ("ISY" add N)); setProperty("I" add N, _x , eval ("IX" add N)); setProperty("I" add N, _y , eval ("IY" add N)); } else if ((((50 < eval ("KX" add N)) and (eval ("KX" add N) < 550)) and (0 < eval ("KL" add N))) and (eval ("KVX" add N) == 0)) { tellTarget ("/Sound") { gotoAndPlay (100); }; tellTarget ("I" add N) { gotoAndStop (1); }; tellTarget (("K" add N) add "/Kid") { gotoAndPlay (2); }; Set("IX" add N, eval ("KX" add N) - 20); Set("IY" add N, eval ("KY" add N)); Set("IL" add N, Number(random(1)) + 1); SDX = (eval ("KX" add N) - 20) - MX; SDY = (eval ("KY" add N) - MY) + 18; Root = Number(SDX * SDX) + Number(SDY * SDY); N2 = 1; counter = 0; while (Number(counter) < 11) { N2 = N2 - (((N2 * N2) - Root) / (2 * N2)); counter = Number(counter) + 1; } Set("ISX" add N, (Constant2 * SDX) / N2); Set("ISY" add N, (Constant2 * SDY) / N2); } L = 1; while (Number(L) < 13) { if (((((eval ("SX" add L) >= ((eval ("IX" add N) - Shot) - Shot)) and (((eval ("IX" add N) + Shot) + Shot) >= eval ("SX" add L))) and ((eval ("SY" add L) >= ((eval ("IY" add N) - Shot) - Shot)) and (((eval ("IY" add N) + Shot) + Shot) >= eval ("SY" add L)))) and (eval ("ST" add L) == -1)) and (0 < eval ("IL" add N))) { tellTarget ("S" add L) { gotoAndPlay (10); }; Set("ST" add L, 15); setProperty("S" add L, _rotation , random(360)); Set("IL" add N, eval ("IL" add N) - 1); tellTarget ("/Sound") { gotoAndPlay (120); }; tellTarget ("I" add N) { gotoAndPlay (2); }; Score = Number(Score) + 10; } L = Number(L) + 1; } if (((((MX >= ((eval ("IX" add N) - Width) - Shot)) and (((eval ("IX" add N) + Width) + Shot) >= MX)) and ((MY >= ((eval ("IY" add N) - Shot) - Height)) and (((eval ("IY" add N) + Height) + Shot) >= MY))) and (0 < eval ("IL" add N))) and (Timer == Max)) { Life = Life - 1; Timer = 0; if (0 < Number(Life)) { Falling = 1; MV = 10; MY = MY - MV; } tellTarget ("I" add N) { gotoAndStop (10); }; tellTarget ("/Sound") { gotoAndPlay (60); }; if (Number(Life) >= 1) { tellTarget ("/mike") { gotoAndPlay (2); }; } } N = Number(N) + 1; } N = 1; while (Number(N) < 8) { if (eval ("KT" add N) == 0) { Set("KX" add N, 570); Set("KY" add N, Number(random(300)) + 50); Set("KVX" add N, Number(random(14)) + 8); Set("KVY" add N, eval ("KY" add N)); Set("KV" add N, Number(random(7)) + 2); Set("KL" add N, Number(random(1)) + 4); tellTarget (("K" add N) add "/Kid") { gotoAndStop (1); }; } if ((N >= 5) and (0 < eval ("KL" add N))) { Set("KVX" add N, 0); } if (((20000 < Score) or (N >= 5)) and (0 < eval ("KL" add N))) { Set("KX" add N, eval ("KX" add N) - N); } Set("KX" add N, eval ("KX" add N) - eval ("KVX" add N)); if (0 < eval ("KVX" add N)) { Set("KVX" add N, eval ("KVX" add N) - 1); } if ((eval ("KVX" add N) == 0) and (0 < eval ("KL" add N))) { Set("KY" add N, eval ("KY" add N) - eval ("KV" add N)); if (eval ("KVY" add N) < eval ("KY" add N)) { Set("KV" add N, eval ("KV" add N) + 0.5); } else { Set("KV" add N, eval ("KV" add N) - 0.5); } } L = 1; while (Number(L) < 13) { if (((((eval ("SX" add L) >= ((eval ("KX" add N) - Shot) - 18)) and (((eval ("KX" add N) + Shot) + 18) >= eval ("SX" add L))) and ((eval ("SY" add L) >= ((eval ("KY" add N) - 30) - Shot)) and (((eval ("KY" add N) + 30) + Shot) >= eval ("SY" add L)))) and (eval ("ST" add L) == -1)) and (0 < eval ("KL" add N))) { tellTarget ("S" add L) { gotoAndPlay (10); }; Set("ST" add L, 15); setProperty("S" add L, _rotation , random(360)); Set("KL" add N, eval ("KL" add N) - 1); tellTarget ("/Sound") { gotoAndPlay (110); }; tellTarget ("K" add N) { gotoAndPlay (2); }; } if ((((MX >= ((eval ("KX" add N) - Width) - Shot)) and (((eval ("KX" add N) + Width) + Shot) >= MX)) and ((MY >= ((eval ("KY" add N) - Shot) - Height)) and (((eval ("KY" add N) + Height) + Shot) >= MY))) and (0 < eval ("KL" add N))) { if (Number(Falling) == 4) { Set("KL" add N, eval ("KL" add N) - 1); tellTarget ("/Sound") { gotoAndPlay (110); }; } else if (Number(Timer) == Number(Max)) { Life = Life - 1; Timer = 0; if (0 < Number(Life)) { Falling = 1; MV = 10; MY = MY - MV; } if (Number(Life) >= 1) { tellTarget ("/mike") { gotoAndPlay (2); }; } } } L = Number(L) + 1; } if ((0 >= eval ("KL" add N)) and (-99 < eval ("KL" add N))) { Set("KL" add N, -100); Set("KT" add N, 100); tellTarget (("K" add N) add "/Kid") { gotoAndPlay (15); }; Score = Number(Score) + 100; } if ((eval ("KX" add N) < -50) and (0 < eval ("KL" add N))) { Set("KL" add N, -100); Set("KT" add N, 10); } setProperty("K" add N, _x , eval ("KX" add N)); setProperty("K" add N, _y , eval ("KY" add N)); Set("KT" add N, eval ("KT" add N) - 1); N = Number(N) + 1; } if (Number(Prog) == 0) { PX1 = 630; PX2 = 762; PX3 = 894; PX4 = 1026; PX5 = 1158; PY1 = 265; SX1 = Number(PX1) + 20; SY1 = PY1 - 15; SSX1 = 5; PY2 = 265; PY3 = 150; PY4 = 265; PY5 = 150; } Land = 0; L = 1; while (Number(L) < 6) { if (eval ("PX" add L) < -70) { Set("PX" add L, 630); Set("PY" add L, Number(random(225)) + 100); if ((Number(SX1) == Number(-100)) and (Number(SY1) == Number(-100))) { SX1 = eval ("PX" add L) + 20; SY1 = eval ("PY" add L) - 15; SSX1 = 5; } } Set("PX" add L, eval ("PX" add L) - 5); setProperty("P" add L, _x , eval ("PX" add L)); setProperty("P" add L, _y , eval ("PY" add L)); if ((((MX >= ((eval ("PX" add L) - Width) - 60)) and (((eval ("PX" add L) + Width) + 55) >= MX)) and ((MY >= (eval ("PY" add L) - Height)) and ((eval ("PY" add L) + Height) >= MY))) and (((Falling == 2) or (Falling == 3)) or (Falling == 4))) { Land = 1; Falling = 3; MV = -10; MY = eval ("PY" add L) - Height; tellTarget ("/mike/Spin") { gotoAndStop (15); }; } L = Number(L) + 1; } if ((Number(Falling) == 3) and (Number(Land) == 0)) { Falling = 2; tellTarget ("/mike/Spin") { gotoAndStop (22); }; } Prog = Number(Prog) + 1; Score = Number(Score) + 1; play();
Frame 146
prevFrame();
Frame 147
if (Number(HScore) < Number(Score)) { HScore = Score; }
Frame 152
Attack = 0;
Frame 219
stopAllSounds(); Music = 0;
Frame 220
winscore = Score; Mouse.show(); GOTO = 1;
Frame 221
play();
Frame 222
play();
Frame 230
stop();
Frame 242
Score = 0; winscore = 0; if (Number(GOTO) == 1) { gotoAndPlay (110); } if (Number(GOTO) == 2) { gotoAndPlay (52); }
Symbol 4 MovieClip Frame 1
stop();
Symbol 11 Button
on (release) { getURL ("http://www.inconsequentialexistence.com/", "_new"); }
Symbol 32 Button
on (release) { play(); }
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 12
stop();
Symbol 44 MovieClip Frame 23
stop();
Symbol 44 MovieClip Frame 32
stop();
Symbol 44 MovieClip Frame 46
stop();
Symbol 44 MovieClip Frame 52
stop();
Symbol 44 MovieClip Frame 62
stop();
Symbol 44 MovieClip Frame 72
stop();
Symbol 44 MovieClip Frame 82
stop();
Symbol 44 MovieClip Frame 92
stop();
Symbol 44 MovieClip Frame 102
stop();
Symbol 44 MovieClip Frame 112
stop();
Symbol 44 MovieClip Frame 122
stop();
Symbol 58 MovieClip Frame 55
stop();
Symbol 58 MovieClip Frame 114
stop();
Symbol 58 MovieClip Frame 289
stop();
Symbol 61 Button
on (press) { Attack = 3; tellTarget ("/Sound") { gotoAndPlay (30); }; } on (release) { tellTarget ("/Sound") { gotoAndPlay (40); }; Attack = 0; } on (keyPress "<Space>") { if ((Number(Falling) == 0) or (Number(Falling) == 3)) { Falling = 1; MV = 15; tellTarget ("/mike/Spin") { gotoAndPlay (1); }; tellTarget ("/Sound") { gotoAndPlay (10); }; } } on (keyPress "p") { tellTarget ("/Sound") { gotoAndPlay (20); }; if (Number(Paused) == 0) { tellTarget ("/Pause") { gotoAndStop (2); }; Paused = 1; stopDrag(); stop(); } else if (Number(Paused) == 1) { Paused = 0; tellTarget ("/Pause") { gotoAndStop (1); }; startDrag ("/C", true, 0, 0, 550, 400); play(); } } on (keyPress "q") { toggleHighQuality(); } on (keyPress "P") { tellTarget ("/Sound") { gotoAndPlay (20); }; if (Number(Paused) == 0) { tellTarget ("/Pause") { gotoAndStop (2); }; Paused = 1; stopDrag(); stop(); } else if (Number(Paused) == 1) { Paused = 0; tellTarget ("/Pause") { gotoAndStop (1); }; startDrag ("/C", true, 0, 0, 550, 400); play(); } } on (keyPress "Q") { toggleHighQuality(); }
Symbol 71 MovieClip Frame 1
if (10000 < Number(_level0:Score)) { gotoAndPlay (3); }
Symbol 71 MovieClip Frame 2
gotoAndPlay (1);
Symbol 71 MovieClip Frame 183
gotoAndPlay (88);
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 14
stop();
Symbol 75 MovieClip Frame 46
stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 3
gotoAndStop (1);
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 14
stop();
Symbol 77 MovieClip Frame 46
stop();
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 3
gotoAndStop (1);
Symbol 80 MovieClip Frame 1
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Symbol 80 MovieClip Frame 14
stop();
Symbol 80 MovieClip Frame 46
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 3
gotoAndStop (1);
Symbol 83 MovieClip Frame 1
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Symbol 83 MovieClip Frame 14
stop();
Symbol 83 MovieClip Frame 62
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 3
gotoAndStop (1);
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 14
stop();
Symbol 86 MovieClip Frame 62
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 3
gotoAndStop (1);
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 14
stop();
Symbol 89 MovieClip Frame 62
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 3
gotoAndStop (1);
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 14
stop();
Symbol 91 MovieClip Frame 62
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 3
gotoAndStop (1);
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 2
play();
Symbol 96 MovieClip Frame 14
stop();
Symbol 100 MovieClip Frame 13
gotoAndPlay (1);
Symbol 101 MovieClip Frame 13
gotoAndPlay (1);
Symbol 101 MovieClip Frame 15
stop();
Symbol 101 MovieClip Frame 20
stop();
Symbol 101 MovieClip Frame 22
stop();
Symbol 103 MovieClip Frame 11
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Symbol 109 MovieClip Frame 24
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 5
if (Number(_level0:Timer) == Number(_level0:Max)) { gotoAndStop (1); } else { gotoAndPlay (3); }
Symbol 111 MovieClip Frame 38
stop();
Symbol 115 MovieClip Frame 9
gotoAndPlay (1);
Symbol 115 MovieClip Frame 26
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 130 Button
on (release) { GOTO = 1; play(); }

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Instance Names

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Labels

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Dynamic Text Variables

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Created: 9/5 -2019 00:10:47 Last modified: 9/5 -2019 00:10:47 Server time: 22/12 -2024 03:57:49