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DildoHeroine.swf

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Flash #43907

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Dildo Heroine
created by Mutanky team.
For buisness contact check
Phisics engine byBox2DFlash
Flag icons by FamFamFam

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ActionScript [AS3]

Section 1
//b2BoxDef (Box2D.Collision.Shapes.b2BoxDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2BoxDef extends b2ShapeDef { public var extents:b2Vec2; public function b2BoxDef(){ type = b2Shape.e_boxShape; extents = new b2Vec2(1, 1); } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { public class b2CircleDef extends b2ShapeDef { public var radius:Number; public function b2CircleDef(){ type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 3
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2){ var _local4:b2CircleDef; var _local5:Number; var _local6:Number; var _local7:b2AABB; var _local8:b2BroadPhase; m_localPosition = new b2Vec2(); super(_arg1, _arg2); _local4 = (_arg1 as b2CircleDef); m_localPosition.Set((_arg1.localPosition.x - _arg3.x), (_arg1.localPosition.y - _arg3.y)); m_type = b2Shape.e_circleShape; m_radius = _local4.radius; m_R.SetM(m_body.m_R); _local5 = ((m_R.col1.x * m_localPosition.x) + (m_R.col2.x * m_localPosition.y)); _local6 = ((m_R.col1.y * m_localPosition.x) + (m_R.col2.y * m_localPosition.y)); m_position.x = (m_body.m_position.x + _local5); m_position.y = (m_body.m_position.y + _local6); m_maxRadius = (Math.sqrt(((_local5 * _local5) + (_local6 * _local6))) + m_radius); _local7 = new b2AABB(); _local7.minVertex.Set((m_position.x - m_radius), (m_position.y - m_radius)); _local7.maxVertex.Set((m_position.x + m_radius), (m_position.y + m_radius)); _local8 = m_body.m_world.m_broadPhase; if (_local8.InRange(_local7)){ m_proxyId = _local8.CreateProxy(_local7, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function ResetProxy(_arg1:b2BroadPhase):void{ var _local2:b2Proxy; var _local3:b2AABB; if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _local2 = _arg1.GetProxy(m_proxyId); _arg1.DestroyProxy(m_proxyId); _local2 = null; _local3 = new b2AABB(); _local3.minVertex.Set((m_position.x - m_radius), (m_position.y - m_radius)); _local3.maxVertex.Set((m_position.x + m_radius), (m_position.y + m_radius)); if (_arg1.InRange(_local3)){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ m_R.SetM(_arg2); m_position.x = (((_arg2.col1.x * m_localPosition.x) + (_arg2.col2.x * m_localPosition.y)) + _arg1.x); m_position.y = (((_arg2.col1.y * m_localPosition.x) + (_arg2.col2.y * m_localPosition.y)) + _arg1.y); } override public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ var _local4:Number; _local4 = Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2))); _arg1 = (_arg1 / _local4); _arg2 = (_arg2 / _local4); _arg3.Set((m_position.x + (m_radius * _arg1)), (m_position.y + (m_radius * _arg2))); } override public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2AABB; var _local12:b2BroadPhase; m_R.SetM(_arg4); m_position.x = (((_arg4.col1.x * m_localPosition.x) + (_arg4.col2.x * m_localPosition.y)) + _arg3.x); m_position.y = (((_arg4.col1.y * m_localPosition.x) + (_arg4.col2.y * m_localPosition.y)) + _arg3.y); if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _local5 = (_arg1.x + ((_arg2.col1.x * m_localPosition.x) + (_arg2.col2.x * m_localPosition.y))); _local6 = (_arg1.y + ((_arg2.col1.y * m_localPosition.x) + (_arg2.col2.y * m_localPosition.y))); _local7 = Math.min(_local5, m_position.x); _local8 = Math.min(_local6, m_position.y); _local9 = Math.max(_local5, m_position.x); _local10 = Math.max(_local6, m_position.y); _local11 = new b2AABB(); _local11.minVertex.Set((_local7 - m_radius), (_local8 - m_radius)); _local11.maxVertex.Set((_local9 + m_radius), (_local10 + m_radius)); _local12 = m_body.m_world.m_broadPhase; if (_local12.InRange(_local11)){ _local12.MoveProxy(m_proxyId, _local11); } else { m_body.Freeze(); }; } override public function TestPoint(_arg1:b2Vec2):Boolean{ var _local2:b2Vec2; _local2 = new b2Vec2(); _local2.SetV(_arg1); _local2.Subtract(m_position); return ((b2Math.b2Dot(_local2, _local2) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ mass = 0; center = new b2Vec2(0, 0); I = 0; super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolyDef (Box2D.Collision.Shapes.b2PolyDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolyDef extends b2ShapeDef { public var vertexCount:int; public var vertices:Array; public function b2PolyDef(){ var _local1:int; vertices = new Array(b2Settings.b2_maxPolyVertices); super(); type = b2Shape.e_polyShape; vertexCount = 0; _local1 = 0; while (_local1 < b2Settings.b2_maxPolyVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } } }//package Box2D.Collision.Shapes
Section 6
//b2PolyShape (Box2D.Collision.Shapes.b2PolyShape) package Box2D.Collision.Shapes { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PolyShape extends b2Shape { public var m_vertices:Array; public var m_localOBB:b2OBB; public var m_normals:Array; public var m_vertexCount:int; private var syncMat:b2Mat22; public var m_coreVertices:Array; public var m_localCentroid:b2Vec2; private var syncAABB:b2AABB; private static var tempVec:b2Vec2 = new b2Vec2(); private static var tAbsR:b2Mat22 = new b2Mat22(); public function b2PolyShape(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2){ var _local4:int; var _local5:Number; var _local6:Number; var _local7:b2Vec2; var _local8:b2AABB; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:int; var _local15:int; var _local16:Number; var _local17:Number; var _local18:b2BroadPhase; var _local19:b2BoxDef; var _local20:Number; var _local21:Number; var _local22:b2PolyDef; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:b2Vec2; syncAABB = new b2AABB(); syncMat = new b2Mat22(); m_localCentroid = new b2Vec2(); m_localOBB = new b2OBB(); super(_arg1, _arg2); _local8 = new b2AABB(); m_vertices = new Array(b2Settings.b2_maxPolyVertices); m_coreVertices = new Array(b2Settings.b2_maxPolyVertices); m_normals = new Array(b2Settings.b2_maxPolyVertices); m_type = b2Shape.e_polyShape; _local9 = new b2Mat22(_arg1.localRotation); if (_arg1.type == b2Shape.e_boxShape){ m_localCentroid.x = (_arg1.localPosition.x - _arg3.x); m_localCentroid.y = (_arg1.localPosition.y - _arg3.y); _local19 = (_arg1 as b2BoxDef); m_vertexCount = 4; _local5 = _local19.extents.x; _local6 = _local19.extents.y; _local20 = Math.max(0, (_local5 - (2 * b2Settings.b2_linearSlop))); _local21 = Math.max(0, (_local6 - (2 * b2Settings.b2_linearSlop))); _local7 = (m_vertices[0] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local5) + (_local9.col2.x * _local6)); _local7.y = ((_local9.col1.y * _local5) + (_local9.col2.y * _local6)); _local7 = (m_vertices[1] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local5)) + (_local9.col2.x * _local6)); _local7.y = ((_local9.col1.y * -(_local5)) + (_local9.col2.y * _local6)); _local7 = (m_vertices[2] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local5)) + (_local9.col2.x * -(_local6))); _local7.y = ((_local9.col1.y * -(_local5)) + (_local9.col2.y * -(_local6))); _local7 = (m_vertices[3] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local5) + (_local9.col2.x * -(_local6))); _local7.y = ((_local9.col1.y * _local5) + (_local9.col2.y * -(_local6))); _local7 = (m_coreVertices[0] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local20) + (_local9.col2.x * _local21)); _local7.y = ((_local9.col1.y * _local20) + (_local9.col2.y * _local21)); _local7 = (m_coreVertices[1] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local20)) + (_local9.col2.x * _local21)); _local7.y = ((_local9.col1.y * -(_local20)) + (_local9.col2.y * _local21)); _local7 = (m_coreVertices[2] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local20)) + (_local9.col2.x * -(_local21))); _local7.y = ((_local9.col1.y * -(_local20)) + (_local9.col2.y * -(_local21))); _local7 = (m_coreVertices[3] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local20) + (_local9.col2.x * -(_local21))); _local7.y = ((_local9.col1.y * _local20) + (_local9.col2.y * -(_local21))); } else { _local22 = (_arg1 as b2PolyDef); m_vertexCount = _local22.vertexCount; PolyCentroid(_local22.vertices, _local22.vertexCount, tempVec); _local23 = tempVec.x; _local24 = tempVec.y; m_localCentroid.x = ((_arg1.localPosition.x + ((_local9.col1.x * _local23) + (_local9.col2.x * _local24))) - _arg3.x); m_localCentroid.y = ((_arg1.localPosition.y + ((_local9.col1.y * _local23) + (_local9.col2.y * _local24))) - _arg3.y); _local4 = 0; while (_local4 < m_vertexCount) { m_vertices[_local4] = new b2Vec2(); m_coreVertices[_local4] = new b2Vec2(); _local5 = (_local22.vertices[_local4].x - _local23); _local6 = (_local22.vertices[_local4].y - _local24); m_vertices[_local4].x = ((_local9.col1.x * _local5) + (_local9.col2.x * _local6)); m_vertices[_local4].y = ((_local9.col1.y * _local5) + (_local9.col2.y * _local6)); _local25 = m_vertices[_local4].x; _local26 = m_vertices[_local4].y; _local27 = Math.sqrt(((_local25 * _local25) + (_local26 * _local26))); if (_local27 > Number.MIN_VALUE){ _local25 = (_local25 * (1 / _local27)); _local26 = (_local26 * (1 / _local27)); }; m_coreVertices[_local4].x = (m_vertices[_local4].x - ((2 * b2Settings.b2_linearSlop) * _local25)); m_coreVertices[_local4].y = (m_vertices[_local4].y - ((2 * b2Settings.b2_linearSlop) * _local26)); _local4++; }; }; _local10 = Number.MAX_VALUE; _local11 = Number.MAX_VALUE; _local12 = -(Number.MAX_VALUE); _local13 = -(Number.MAX_VALUE); m_maxRadius = 0; _local4 = 0; while (_local4 < m_vertexCount) { _local28 = m_vertices[_local4]; _local10 = Math.min(_local10, _local28.x); _local11 = Math.min(_local11, _local28.y); _local12 = Math.max(_local12, _local28.x); _local13 = Math.max(_local13, _local28.y); m_maxRadius = Math.max(m_maxRadius, _local28.Length()); _local4++; }; m_localOBB.R.SetIdentity(); m_localOBB.center.Set(((_local10 + _local12) * 0.5), ((_local11 + _local13) * 0.5)); m_localOBB.extents.Set(((_local12 - _local10) * 0.5), ((_local13 - _local11) * 0.5)); _local4 = 0; while (_local4 < m_vertexCount) { m_normals[_local4] = new b2Vec2(); _local14 = _local4; _local15 = (((_local4 + 1) < m_vertexCount)) ? (_local4 + 1) : 0; m_normals[_local4].x = (m_vertices[_local15].y - m_vertices[_local14].y); m_normals[_local4].y = -((m_vertices[_local15].x - m_vertices[_local14].x)); m_normals[_local4].Normalize(); _local4++; }; _local4 = 0; while (_local4 < m_vertexCount) { _local14 = _local4; _local15 = (((_local4 + 1) < m_vertexCount)) ? (_local4 + 1) : 0; _local4++; }; m_R.SetM(m_body.m_R); m_position.x = (m_body.m_position.x + ((m_R.col1.x * m_localCentroid.x) + (m_R.col2.x * m_localCentroid.y))); m_position.y = (m_body.m_position.y + ((m_R.col1.y * m_localCentroid.x) + (m_R.col2.y * m_localCentroid.y))); tAbsR.col1.x = ((m_R.col1.x * m_localOBB.R.col1.x) + (m_R.col2.x * m_localOBB.R.col1.y)); tAbsR.col1.y = ((m_R.col1.y * m_localOBB.R.col1.x) + (m_R.col2.y * m_localOBB.R.col1.y)); tAbsR.col2.x = ((m_R.col1.x * m_localOBB.R.col2.x) + (m_R.col2.x * m_localOBB.R.col2.y)); tAbsR.col2.y = ((m_R.col1.y * m_localOBB.R.col2.x) + (m_R.col2.y * m_localOBB.R.col2.y)); tAbsR.Abs(); _local5 = ((tAbsR.col1.x * m_localOBB.extents.x) + (tAbsR.col2.x * m_localOBB.extents.y)); _local6 = ((tAbsR.col1.y * m_localOBB.extents.x) + (tAbsR.col2.y * m_localOBB.extents.y)); _local16 = (m_position.x + ((m_R.col1.x * m_localOBB.center.x) + (m_R.col2.x * m_localOBB.center.y))); _local17 = (m_position.y + ((m_R.col1.y * m_localOBB.center.x) + (m_R.col2.y * m_localOBB.center.y))); _local8.minVertex.x = (_local16 - _local5); _local8.minVertex.y = (_local17 - _local6); _local8.maxVertex.x = (_local16 + _local5); _local8.maxVertex.y = (_local17 + _local6); _local18 = m_body.m_world.m_broadPhase; if (_local18.InRange(_local8)){ m_proxyId = _local18.CreateProxy(_local8, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ m_R.SetM(_arg2); m_position.x = (_arg1.x + ((_arg2.col1.x * m_localCentroid.x) + (_arg2.col2.x * m_localCentroid.y))); m_position.y = (_arg1.y + ((_arg2.col1.y * m_localCentroid.x) + (_arg2.col2.y * m_localCentroid.y))); } override public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ var _local4:Number; var _local5:Number; var _local6:int; var _local7:Number; var _local8:int; var _local9:Number; _local4 = ((_arg1 * m_R.col1.x) + (_arg2 * m_R.col1.y)); _local5 = ((_arg1 * m_R.col2.x) + (_arg2 * m_R.col2.y)); _local6 = 0; _local7 = ((m_coreVertices[0].x * _local4) + (m_coreVertices[0].y * _local5)); _local8 = 1; while (_local8 < m_vertexCount) { _local9 = ((m_coreVertices[_local8].x * _local4) + (m_coreVertices[_local8].y * _local5)); if (_local9 > _local7){ _local6 = _local8; _local7 = _local9; }; _local8++; }; _arg3.Set((m_position.x + ((m_R.col1.x * m_coreVertices[_local6].x) + (m_R.col2.x * m_coreVertices[_local6].y))), (m_position.y + ((m_R.col1.y * m_coreVertices[_local6].x) + (m_R.col2.y * m_coreVertices[_local6].y)))); } override public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ var _local5:Number; var _local6:Number; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:b2BroadPhase; m_R.SetM(_arg4); m_position.x = (m_body.m_position.x + ((_arg4.col1.x * m_localCentroid.x) + (_arg4.col2.x * m_localCentroid.y))); m_position.y = (m_body.m_position.y + ((_arg4.col1.y * m_localCentroid.x) + (_arg4.col2.y * m_localCentroid.y))); if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _local7 = _arg2.col1; _local8 = _arg2.col2; _local9 = m_localOBB.R.col1; _local10 = m_localOBB.R.col2; syncMat.col1.x = ((_local7.x * _local9.x) + (_local8.x * _local9.y)); syncMat.col1.y = ((_local7.y * _local9.x) + (_local8.y * _local9.y)); syncMat.col2.x = ((_local7.x * _local10.x) + (_local8.x * _local10.y)); syncMat.col2.y = ((_local7.y * _local10.x) + (_local8.y * _local10.y)); syncMat.Abs(); _local5 = (m_localCentroid.x + m_localOBB.center.x); _local6 = (m_localCentroid.y + m_localOBB.center.y); _local11 = (_arg1.x + ((_arg2.col1.x * _local5) + (_arg2.col2.x * _local6))); _local12 = (_arg1.y + ((_arg2.col1.y * _local5) + (_arg2.col2.y * _local6))); _local5 = ((syncMat.col1.x * m_localOBB.extents.x) + (syncMat.col2.x * m_localOBB.extents.y)); _local6 = ((syncMat.col1.y * m_localOBB.extents.x) + (syncMat.col2.y * m_localOBB.extents.y)); syncAABB.minVertex.x = (_local11 - _local5); syncAABB.minVertex.y = (_local12 - _local6); syncAABB.maxVertex.x = (_local11 + _local5); syncAABB.maxVertex.y = (_local12 + _local6); _local7 = _arg4.col1; _local8 = _arg4.col2; _local9 = m_localOBB.R.col1; _local10 = m_localOBB.R.col2; syncMat.col1.x = ((_local7.x * _local9.x) + (_local8.x * _local9.y)); syncMat.col1.y = ((_local7.y * _local9.x) + (_local8.y * _local9.y)); syncMat.col2.x = ((_local7.x * _local10.x) + (_local8.x * _local10.y)); syncMat.col2.y = ((_local7.y * _local10.x) + (_local8.y * _local10.y)); syncMat.Abs(); _local5 = (m_localCentroid.x + m_localOBB.center.x); _local6 = (m_localCentroid.y + m_localOBB.center.y); _local11 = (_arg3.x + ((_arg4.col1.x * _local5) + (_arg4.col2.x * _local6))); _local12 = (_arg3.y + ((_arg4.col1.y * _local5) + (_arg4.col2.y * _local6))); _local5 = ((syncMat.col1.x * m_localOBB.extents.x) + (syncMat.col2.x * m_localOBB.extents.y)); _local6 = ((syncMat.col1.y * m_localOBB.extents.x) + (syncMat.col2.y * m_localOBB.extents.y)); syncAABB.minVertex.x = Math.min(syncAABB.minVertex.x, (_local11 - _local5)); syncAABB.minVertex.y = Math.min(syncAABB.minVertex.y, (_local12 - _local6)); syncAABB.maxVertex.x = Math.max(syncAABB.maxVertex.x, (_local11 + _local5)); syncAABB.maxVertex.y = Math.max(syncAABB.maxVertex.y, (_local12 + _local6)); _local13 = m_body.m_world.m_broadPhase; if (_local13.InRange(syncAABB)){ _local13.MoveProxy(m_proxyId, syncAABB); } else { m_body.Freeze(); }; } override public function TestPoint(_arg1:b2Vec2):Boolean{ var _local2:b2Vec2; var _local3:int; var _local4:b2Vec2; var _local5:Number; _local2 = new b2Vec2(); _local2.SetV(_arg1); _local2.Subtract(m_position); _local2.MulTM(m_R); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = new b2Vec2(); _local4.SetV(_local2); _local4.Subtract(m_vertices[_local3]); _local5 = b2Math.b2Dot(m_normals[_local3], _local4); if (_local5 > 0){ return (false); }; _local3++; }; return (true); } override public function ResetProxy(_arg1:b2BroadPhase):void{ var _local2:b2Proxy; var _local3:b2Mat22; var _local4:b2Mat22; var _local5:b2Vec2; var _local6:b2Vec2; var _local7:b2AABB; if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _local2 = _arg1.GetProxy(m_proxyId); _arg1.DestroyProxy(m_proxyId); _local2 = null; _local3 = b2Math.b2MulMM(m_R, m_localOBB.R); _local4 = b2Math.b2AbsM(_local3); _local5 = b2Math.b2MulMV(_local4, m_localOBB.extents); _local6 = b2Math.b2MulMV(m_R, m_localOBB.center); _local6.Add(m_position); _local7 = new b2AABB(); _local7.minVertex.SetV(_local6); _local7.minVertex.Subtract(_local5); _local7.maxVertex.SetV(_local6); _local7.maxVertex.Add(_local5); if (_arg1.InRange(_local7)){ m_proxyId = _arg1.CreateProxy(_local7, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2Shape { public var m_body:b2Body; public var m_maxRadius:Number; public var m_next:b2Shape; public var m_R:b2Mat22; public var m_type:int; public var m_friction:Number; public var m_proxyId:uint; public var m_maskBits:uint; public var m_groupIndex:int; public var m_userData;// = null public var m_restitution:Number; public var m_position:b2Vec2; public var m_categoryBits:uint; public static const e_boxShape:int = 1; public static const e_unknownShape:int = -1; public static const e_shapeTypeCount:int = 4; public static const e_circleShape:int = 0; public static const e_meshShape:int = 3; public static const e_polyShape:int = 2; public function b2Shape(_arg1:b2ShapeDef, _arg2:b2Body){ m_R = new b2Mat22(); m_position = new b2Vec2(); m_userData = null; super(); m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_body = _arg2; m_proxyId = b2Pair.b2_nullProxy; m_maxRadius = 0; m_categoryBits = _arg1.categoryBits; m_maskBits = _arg1.maskBits; m_groupIndex = _arg1.groupIndex; } public function GetMaxRadius():Number{ return (m_maxRadius); } public function GetPosition():b2Vec2{ return (m_position); } public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ } public function GetNext():b2Shape{ return (m_next); } public function GetType():int{ return (m_type); } public function GetUserData(){ return (m_userData); } public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ } public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ } public function DestroyProxy():void{ if (m_proxyId != b2Pair.b2_nullProxy){ m_body.m_world.m_broadPhase.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function GetRotationMatrix():b2Mat22{ return (m_R); } public function GetBody():b2Body{ return (m_body); } public function TestPoint(_arg1:b2Vec2):Boolean{ return (false); } public function ResetProxy(_arg1:b2BroadPhase):void{ } public static function Destroy(_arg1:b2Shape):void{ if (_arg1.m_proxyId != b2Pair.b2_nullProxy){ _arg1.m_body.m_world.m_broadPhase.DestroyProxy(_arg1.m_proxyId); }; } public static function PolyMass(_arg1:b2MassData, _arg2:Array, _arg3:int, _arg4:Number):void{ var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:b2Vec2; var _local9:Number; var _local10:int; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local14:b2Vec2; var _local15:b2Vec2; var _local16:Number; var _local17:Number; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local5 = new b2Vec2(); _local5.SetZero(); _local6 = 0; _local7 = 0; _local8 = new b2Vec2(0, 0); _local9 = (1 / 3); _local10 = 0; while (_local10 < _arg3) { _local11 = _local8; _local12 = _arg2[_local10]; _local13 = (((_local10 + 1) < _arg3)) ? _arg2[(_local10 + 1)] : _arg2[0]; _local14 = b2Math.SubtractVV(_local12, _local11); _local15 = b2Math.SubtractVV(_local13, _local11); _local16 = b2Math.b2CrossVV(_local14, _local15); _local17 = (0.5 * _local16); _local6 = (_local6 + _local17); _local18 = new b2Vec2(); _local18.SetV(_local11); _local18.Add(_local12); _local18.Add(_local13); _local18.Multiply((_local9 * _local17)); _local5.Add(_local18); _local19 = _local11.x; _local20 = _local11.y; _local21 = _local14.x; _local22 = _local14.y; _local23 = _local15.x; _local24 = _local15.y; _local25 = ((_local9 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local26 = ((_local9 * ((0.25 * (((_local22 * _local22) + (_local24 * _local22)) + (_local24 * _local24))) + ((_local20 * _local22) + (_local20 * _local24)))) + ((0.5 * _local20) * _local20)); _local7 = (_local7 + (_local16 * (_local25 + _local26))); _local10++; }; _arg1.mass = (_arg4 * _local6); _local5.Multiply((1 / _local6)); _arg1.center = _local5; _local7 = (_arg4 * (_local7 - (_local6 * b2Math.b2Dot(_local5, _local5)))); _arg1.I = _local7; } public static function PolyCentroid(_arg1:Array, _arg2:int, _arg3:b2Vec2):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = 0; _local9 = (1 / 3); _local10 = 0; while (_local10 < _arg2) { _local11 = _local7; _local12 = _local8; _local13 = _arg1[_local10].x; _local14 = _arg1[_local10].y; _local15 = (((_local10 + 1) < _arg2)) ? _arg1[(_local10 + 1)].x : _arg1[0].x; _local16 = (((_local10 + 1) < _arg2)) ? _arg1[(_local10 + 1)].y : _arg1[0].y; _local17 = (_local13 - _local11); _local18 = (_local14 - _local12); _local19 = (_local15 - _local11); _local20 = (_local16 - _local12); _local21 = ((_local17 * _local20) - (_local18 * _local19)); _local22 = (0.5 * _local21); _local6 = (_local6 + _local22); _local4 = (_local4 + ((_local22 * _local9) * ((_local11 + _local13) + _local15))); _local5 = (_local5 + ((_local22 * _local9) * ((_local12 + _local14) + _local16))); _local10++; }; _local4 = (_local4 * (1 / _local6)); _local5 = (_local5 * (1 / _local6)); _arg3.Set(_local4, _local5); } public static function Create(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1, _arg2, _arg3)); case e_boxShape: case e_polyShape: return (new b2PolyShape(_arg1, _arg2, _arg3)); }; return (null); } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2ShapeDef { public var groupIndex:int; public var categoryBits:int; public var localRotation:Number; public var restitution:Number; public var userData;// = null public var density:Number; public var maskBits:int; public var type:int; public var localPosition:b2Vec2; public var friction:Number; public function b2ShapeDef(){ userData = null; super(); type = b2Shape.e_unknownShape; userData = null; localPosition = new b2Vec2(0, 0); localRotation = 0; friction = 0.2; restitution = 0; density = 0; categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; } public function ComputeMass(_arg1:b2MassData):void{ var _local2:b2CircleDef; var _local3:b2BoxDef; var _local4:b2PolyDef; _arg1.center = new b2Vec2(0, 0); if (density == 0){ _arg1.mass = 0; _arg1.center.Set(0, 0); _arg1.I = 0; }; switch (type){ case b2Shape.e_circleShape: _local2 = (this as b2CircleDef); _arg1.mass = (((density * b2Settings.b2_pi) * _local2.radius) * _local2.radius); _arg1.center.Set(0, 0); _arg1.I = (((0.5 * _arg1.mass) * _local2.radius) * _local2.radius); break; case b2Shape.e_boxShape: _local3 = (this as b2BoxDef); _arg1.mass = (((4 * density) * _local3.extents.x) * _local3.extents.y); _arg1.center.Set(0, 0); _arg1.I = ((_arg1.mass / 3) * b2Math.b2Dot(_local3.extents, _local3.extents)); break; case b2Shape.e_polyShape: _local4 = (this as b2PolyDef); b2Shape.PolyMass(_arg1, _local4.vertices, _local4.vertexCount, density); break; default: _arg1.mass = 0; _arg1.center.Set(0, 0); _arg1.I = 0; break; }; } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var minVertex:b2Vec2; public var maxVertex:b2Vec2; public function b2AABB(){ minVertex = new b2Vec2(); maxVertex = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number; var _local2:Number; var _local3:Boolean; _local1 = maxVertex.x; _local2 = maxVertex.y; _local1 = maxVertex.x; _local2 = maxVertex.y; _local1 = (_local1 - minVertex.x); _local2 = (_local2 - minVertex.y); _local3 = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (minVertex.IsValid()))) && (maxVertex.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var proxyId:uint; public var stabbingCount:uint; public var value:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint; var _local3:uint; var _local4:uint; _local2 = value; _local3 = proxyId; _local4 = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_bounds:Array; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local4:Number; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; _local4 = _arg1.maxVertex.x; _local5 = _arg1.maxVertex.y; _local4 = (_local4 - _arg1.minVertex.x); _local5 = (_local5 - _arg1.minVertex.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[(b2Settings.b2_maxProxies - 1)] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local4:Array; var _local5:Array; var _local6:uint; var _local7:uint; var _local8:Array; var _local9:Array; var _local10:int; var _local11:int; var _local12:b2Proxy; _local4 = new Array(); _local5 = new Array(); ComputeBounds(_local4, _local5, _arg1); _local8 = [_local6]; _local9 = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); _local10 = 0; _local11 = 0; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ if ((((_arg1 == b2Pair.b2_nullProxy)) || ((m_proxyPool[_arg1].IsValid() == false)))){ return (null); }; return (m_proxyPool[_arg1]); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { m_proxyPool[_local1].timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local8:uint; var _local9:uint; var _local10:uint; var _local11:int; var _local12:int; var _local13:b2Proxy; _local8 = BinarySearch(_arg5, _arg6, _arg3); _local9 = BinarySearch(_arg5, _arg6, _arg4); _local10 = _local8; while (_local10 < _local9) { if (_arg5[_local10].IsLower()){ IncrementOverlapCount(_arg5[_local10].proxyId); }; _local10++; }; if (_local8 > 0){ _local11 = (_local8 - 1); _local12 = _arg5[_local11].stabbingCount; while (_local12) { if (_arg5[_local11].IsLower()){ _local13 = m_proxyPool[_arg5[_local11].proxyId]; if (_local8 <= _local13.upperBounds[_arg7]){ IncrementOverlapCount(_arg5[_local11].proxyId); _local12--; }; }; _local11--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_local4[_arg1.lowerBounds[_local3]].value > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_local4[_arg1.upperBounds[_local3]].value < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local4 = _arg3.minVertex.x; _local5 = _arg3.minVertex.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.maxVertex.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.maxVertex.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.minVertex.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.minVertex.y); _local6 = _arg3.maxVertex.x; _local7 = _arg3.maxVertex.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.maxVertex.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.maxVertex.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.minVertex.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.minVertex.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.minVertex.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.minVertex.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.minVertex.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.minVertex.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local5:uint; var _local6:uint; var _local7:Array; var _local8:Array; var _local9:int; var _local10:int; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:int; var _local22:b2Proxy; _local5 = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; _local6 = (2 * m_proxyCount); _local7 = new Array(); _local8 = new Array(); ComputeBounds(_local7, _local8, _arg1); _local9 = 0; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local13 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local12 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local11[_local12].value = _local7[_local9]; _local11[_local12].proxyId = _local5; _local11[_local13].value = _local8[_local9]; _local11[_local13].proxyId = _local5; _local11[_local12].stabbingCount = ((_local12 == 0)) ? 0 : _local11[(_local12 - 1)].stabbingCount; _local11[_local13].stabbingCount = _local11[(_local13 - 1)].stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local11[_local3].stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local22 = m_proxyPool[_local11[_local3].proxyId]; if (_local11[_local3].IsLower()){ _local22.lowerBounds[_local9] = _local3; } else { _local22.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; _local10 = 0; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Proxy; var _local3:int; var _local4:int; var _local5:int; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:Array; var _local12:int; var _local13:int; var _local14:b2Bound; var _local15:b2Bound; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; _local2 = m_proxyPool[_arg1]; _local3 = (2 * m_proxyCount); _local4 = 0; while (_local4 < 2) { _local6 = m_bounds[_local4]; _local7 = _local2.lowerBounds[_local4]; _local8 = _local2.upperBounds[_local4]; _local9 = _local6[_local7].value; _local10 = _local6[_local8].value; _local11 = new Array(); _local13 = ((_local8 - _local7) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local7 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = _local7; _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local11 = new Array(); _local13 = ((_local3 - _local8) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local8 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = (_local8 - 1); _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = (_local3 - 2); _local17 = _local7; while (_local17 < _local13) { _local19 = m_proxyPool[_local6[_local17].proxyId]; if (_local6[_local17].IsLower()){ _local19.lowerBounds[_local4] = _local17; } else { _local19.upperBounds[_local4] = _local17; }; _local17++; }; _local13 = (_local8 - 1); _local18 = _local7; while (_local18 < _local13) { _local6[_local18].stabbingCount--; _local18++; }; Query([0], [0], _local9, _local10, _local6, (_local3 - 2), _local4); _local4++; }; _local5 = 0; while (_local5 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local5]); _local5++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local2.userData = null; _local2.overlapCount = b2_invalid; _local2.lowerBounds[0] = b2_invalid; _local2.lowerBounds[1] = b2_invalid; _local2.upperBounds[0] = b2_invalid; _local2.upperBounds[1] = b2_invalid; _local2.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_arg1.lowerValues[_local3] > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_arg1.upperValues[_local3] < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local5:int; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; _local5 = 0; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy; _local2 = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.minVertex.x; _local3 = _arg1.minVertex.y; _local2 = (_local2 - m_worldAABB.maxVertex.x); _local3 = (_local3 - m_worldAABB.maxVertex.y); _local4 = m_worldAABB.minVertex.x; _local5 = m_worldAABB.minVertex.y; _local4 = (_local4 - _arg1.maxVertex.x); _local5 = (_local5 - _arg1.maxVertex.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:uint; var _local4:uint; var _local5:b2Bound; var _local6:b2Bound; var _local7:b2Bound; var _local8:uint; var _local9:b2Proxy; var _local10:uint; var _local11:b2Proxy; var _local12:b2BoundValues; var _local13:b2BoundValues; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:int; var _local20:int; var _local21:uint; var _local22:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; _local10 = (2 * m_proxyCount); _local11 = m_proxyPool[_arg1]; _local12 = new b2BoundValues(); ComputeBounds(_local12.lowerValues, _local12.upperValues, _arg2); _local13 = new b2BoundValues(); _local3 = 0; while (_local3 < 2) { _local13.lowerValues[_local3] = m_bounds[_local3][_local11.lowerBounds[_local3]].value; _local13.upperValues[_local3] = m_bounds[_local3][_local11.upperBounds[_local3]].value; _local3++; }; _local3 = 0; while (_local3 < 2) { _local14 = m_bounds[_local3]; _local15 = _local11.lowerBounds[_local3]; _local16 = _local11.upperBounds[_local3]; _local17 = _local12.lowerValues[_local3]; _local18 = _local12.upperValues[_local3]; _local19 = (_local17 - _local14[_local15].value); _local20 = (_local18 - _local14[_local16].value); _local14[_local15].value = _local17; _local14[_local16].value = _local18; if (_local19 < 0){ _local4 = _local15; while ((((_local4 > 0)) && ((_local17 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local6.proxyId]; _local6.stabbingCount++; if (_local6.IsUpper() == true){ if (TestOverlap(_local12, _local22)){ m_pairManager.AddBufferedPair(_arg1, _local21); }; var _local23 = _local22.upperBounds; var _local24 = _local3; var _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; if (_local20 > 0){ _local4 = _local16; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local18)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount++; if (_local7.IsLower() == true){ if (TestOverlap(_local12, _local9)){ m_pairManager.AddBufferedPair(_arg1, _local8); }; _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local19 > 0){ _local4 = _local15; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local17)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount--; if (_local7.IsUpper()){ if (TestOverlap(_local13, _local9)){ m_pairManager.RemoveBufferedPair(_arg1, _local8); }; _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local20 < 0){ _local4 = _local16; while ((((_local4 > 0)) && ((_local18 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local21]; _local6.stabbingCount--; if (_local6.IsLower() == true){ if (TestOverlap(_local13, _local22)){ m_pairManager.RemoveBufferedPair(_arg1, _local21); }; _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local22.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; _local3++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local4:int; var _local5:int; var _local6:int; _local4 = 0; _local5 = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); if (_arg1[_local6].value > _arg3){ _local5 = (_local6 - 1); } else { if (_arg1[_local6].value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolyShape, _arg2:int, _arg3:b2PolyShape):Number{ var _local4:Array; var _local5:int; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:int; var _local14:Number; var _local15:int; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:b2Vec2; var _local22:Number; _local4 = _arg1.m_vertices; _local5 = _arg3.m_vertexCount; _local6 = _arg3.m_vertices; _local7 = _arg1.m_normals[_arg2].x; _local8 = _arg1.m_normals[_arg2].y; _local9 = _local7; _local10 = _arg1.m_R; _local7 = ((_local10.col1.x * _local9) + (_local10.col2.x * _local8)); _local8 = ((_local10.col1.y * _local9) + (_local10.col2.y * _local8)); _local11 = _local7; _local12 = _local8; _local10 = _arg3.m_R; _local9 = ((_local11 * _local10.col1.x) + (_local12 * _local10.col1.y)); _local12 = ((_local11 * _local10.col2.x) + (_local12 * _local10.col2.y)); _local11 = _local9; _local13 = 0; _local14 = Number.MAX_VALUE; _local15 = 0; while (_local15 < _local5) { _local21 = _local6[_local15]; _local22 = ((_local21.x * _local11) + (_local21.y * _local12)); if (_local22 < _local14){ _local14 = _local22; _local13 = _local15; }; _local15++; }; _local10 = _arg1.m_R; _local16 = (_arg1.m_position.x + ((_local10.col1.x * _local4[_arg2].x) + (_local10.col2.x * _local4[_arg2].y))); _local17 = (_arg1.m_position.y + ((_local10.col1.y * _local4[_arg2].x) + (_local10.col2.y * _local4[_arg2].y))); _local10 = _arg3.m_R; _local18 = (_arg3.m_position.x + ((_local10.col1.x * _local6[_local13].x) + (_local10.col2.x * _local6[_local13].y))); _local19 = (_arg3.m_position.y + ((_local10.col1.y * _local6[_local13].x) + (_local10.col2.y * _local6[_local13].y))); _local18 = (_local18 - _local16); _local19 = (_local19 - _local17); _local20 = ((_local18 * _local7) + (_local19 * _local8)); return (_local20); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = _arg2.minVertex; _local4 = _arg1.maxVertex; _local5 = (_local3.x - _local4.x); _local6 = (_local3.y - _local4.y); _local3 = _arg1.minVertex; _local4 = _arg2.maxVertex; _local7 = (_local3.x - _local4.x); _local8 = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolyShape, _arg3:int, _arg4:b2PolyShape):void{ var _local5:int; var _local6:Array; var _local7:int; var _local8:Array; var _local9:int; var _local10:int; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:b2Mat22; var _local19:Number; var _local20:Number; var _local21:int; var _local22:int; var _local23:Number; var _local24:int; var _local25:ClipVertex; var _local26:int; var _local27:int; var _local28:Number; var _local29:Number; var _local30:Number; _local5 = _arg2.m_vertexCount; _local6 = _arg2.m_vertices; _local7 = _arg4.m_vertexCount; _local8 = _arg4.m_vertices; _local9 = _arg3; _local10 = (((_arg3 + 1) == _local5)) ? 0 : (_arg3 + 1); _local11 = _local6[_local10]; _local12 = _local11.x; _local13 = _local11.y; _local11 = _local6[_local9]; _local12 = (_local12 - _local11.x); _local13 = (_local13 - _local11.y); _local14 = _local12; _local12 = _local13; _local13 = -(_local14); _local15 = (1 / Math.sqrt(((_local12 * _local12) + (_local13 * _local13)))); _local12 = (_local12 * _local15); _local13 = (_local13 * _local15); _local16 = _local12; _local17 = _local13; _local14 = _local16; _local18 = _arg2.m_R; _local16 = ((_local18.col1.x * _local14) + (_local18.col2.x * _local17)); _local17 = ((_local18.col1.y * _local14) + (_local18.col2.y * _local17)); _local19 = _local16; _local20 = _local17; _local18 = _arg4.m_R; _local14 = ((_local19 * _local18.col1.x) + (_local20 * _local18.col1.y)); _local20 = ((_local19 * _local18.col2.x) + (_local20 * _local18.col2.y)); _local19 = _local14; _local23 = Number.MAX_VALUE; _local24 = 0; while (_local24 < _local7) { _local26 = _local24; _local27 = (((_local24 + 1) < _local7)) ? (_local24 + 1) : 0; _local11 = _local8[_local27]; _local28 = _local11.x; _local29 = _local11.y; _local11 = _local8[_local26]; _local28 = (_local28 - _local11.x); _local29 = (_local29 - _local11.y); _local14 = _local28; _local28 = _local29; _local29 = -(_local14); _local15 = (1 / Math.sqrt(((_local28 * _local28) + (_local29 * _local29)))); _local28 = (_local28 * _local15); _local29 = (_local29 * _local15); _local30 = ((_local28 * _local19) + (_local29 * _local20)); if (_local30 < _local23){ _local23 = _local30; _local21 = _local26; _local22 = _local27; }; _local24++; }; _local25 = _arg1[0]; _local11 = _local25.v; _local11.SetV(_local8[_local21]); _local11.MulM(_arg4.m_R); _local11.Add(_arg4.m_position); _local25.id.features.referenceFace = _arg3; _local25.id.features.incidentEdge = _local21; _local25.id.features.incidentVertex = _local21; _local25 = _arg1[1]; _local11 = _local25.v; _local11.SetV(_local8[_local22]); _local11.MulM(_arg4.m_R); _local11.Add(_arg4.m_position); _local25.id.features.referenceFace = _arg3; _local25.id.features.incidentEdge = _local21; _local25.id.features.incidentVertex = _local22; } public static function b2CollidePolyAndCircle(_arg1:b2Manifold, _arg2:b2PolyShape, _arg3:b2CircleShape, _arg4:Boolean):void{ var _local5:b2ContactPoint; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:int; var _local14:Number; var _local15:Number; var _local16:int; var _local17:int; var _local18:int; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2Vec2; _arg1.pointCount = 0; _local8 = (_arg3.m_position.x - _arg2.m_position.x); _local9 = (_arg3.m_position.y - _arg2.m_position.y); _local10 = _arg2.m_R; _local11 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local9 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = _local11; _local13 = 0; _local14 = -(Number.MAX_VALUE); _local15 = _arg3.m_radius; _local16 = 0; while (_local16 < _arg2.m_vertexCount) { _local25 = ((_arg2.m_normals[_local16].x * (_local8 - _arg2.m_vertices[_local16].x)) + (_arg2.m_normals[_local16].y * (_local9 - _arg2.m_vertices[_local16].y))); if (_local25 > _local15){ return; }; if (_local25 > _local14){ _local14 = _local25; _local13 = _local16; }; _local16++; }; if (_local14 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local26 = _arg2.m_normals[_local13]; _arg1.normal.x = ((_local10.col1.x * _local26.x) + (_local10.col2.x * _local26.y)); _arg1.normal.y = ((_local10.col1.y * _local26.x) + (_local10.col2.y * _local26.y)); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = _local13; _local5.id.features.incidentVertex = b2_nullFeature; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local14 - _local15); return; }; _local17 = _local13; _local18 = (((_local17 + 1) < _arg2.m_vertexCount)) ? (_local17 + 1) : 0; _local19 = (_arg2.m_vertices[_local18].x - _arg2.m_vertices[_local17].x); _local20 = (_arg2.m_vertices[_local18].y - _arg2.m_vertices[_local17].y); _local21 = Math.sqrt(((_local19 * _local19) + (_local20 * _local20))); _local19 = (_local19 / _local21); _local20 = (_local20 / _local21); if (_local21 < Number.MIN_VALUE){ _local6 = (_local8 - _arg2.m_vertices[_local17].x); _local7 = (_local9 - _arg2.m_vertices[_local17].y); _local12 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local12); _local7 = (_local7 / _local12); if (_local12 > _local15){ return; }; _arg1.pointCount = 1; _arg1.normal.Set(((_local10.col1.x * _local6) + (_local10.col2.x * _local7)), ((_local10.col1.y * _local6) + (_local10.col2.y * _local7))); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = b2_nullFeature; _local5.id.features.incidentVertex = _local17; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local12 - _local15); return; }; _local22 = (((_local8 - _arg2.m_vertices[_local17].x) * _local19) + ((_local9 - _arg2.m_vertices[_local17].y) * _local20)); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = b2_nullFeature; _local5.id.features.incidentVertex = b2_nullFeature; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; if (_local22 <= 0){ _local23 = _arg2.m_vertices[_local17].x; _local24 = _arg2.m_vertices[_local17].y; _local5.id.features.incidentVertex = _local17; } else { if (_local22 >= _local21){ _local23 = _arg2.m_vertices[_local18].x; _local24 = _arg2.m_vertices[_local18].y; _local5.id.features.incidentVertex = _local18; } else { _local23 = ((_local19 * _local22) + _arg2.m_vertices[_local17].x); _local24 = ((_local20 * _local22) + _arg2.m_vertices[_local17].y); _local5.id.features.incidentEdge = _local17; }; }; _local6 = (_local8 - _local23); _local7 = (_local9 - _local24); _local12 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local12); _local7 = (_local7 / _local12); if (_local12 > _local15){ return; }; _arg1.pointCount = 1; _arg1.normal.Set(((_local10.col1.x * _local6) + (_local10.col2.x * _local7)), ((_local10.col1.y * _local6) + (_local10.col2.y * _local7))); _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local12 - _local15); } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolyShape, _arg3:b2PolyShape, _arg4:Boolean):Number{ var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:Number; var _local12:int; var _local13:Number; var _local14:int; var _local15:Number; var _local16:int; var _local17:Number; var _local18:int; var _local19:Number; var _local20:int; var _local21:Number; _local5 = _arg2.m_vertexCount; _local6 = (_arg3.m_position.x - _arg2.m_position.x); _local7 = (_arg3.m_position.y - _arg2.m_position.y); _local8 = ((_local6 * _arg2.m_R.col1.x) + (_local7 * _arg2.m_R.col1.y)); _local9 = ((_local6 * _arg2.m_R.col2.x) + (_local7 * _arg2.m_R.col2.y)); _local10 = 0; _local11 = -(Number.MAX_VALUE); _local12 = 0; while (_local12 < _local5) { _local21 = ((_arg2.m_normals[_local12].x * _local8) + (_arg2.m_normals[_local12].y * _local9)); if (_local21 > _local11){ _local11 = _local21; _local10 = _local12; }; _local12++; }; _local13 = EdgeSeparation(_arg2, _local10, _arg3); if ((((_local13 > 0)) && ((_arg4 == false)))){ return (_local13); }; _local14 = (((_local10 - 1) >= 0)) ? (_local10 - 1) : (_local5 - 1); _local15 = EdgeSeparation(_arg2, _local14, _arg3); if ((((_local15 > 0)) && ((_arg4 == false)))){ return (_local15); }; _local16 = (((_local10 + 1) < _local5)) ? (_local10 + 1) : 0; _local17 = EdgeSeparation(_arg2, _local16, _arg3); if ((((_local17 > 0)) && ((_arg4 == false)))){ return (_local17); }; if ((((_local15 > _local13)) && ((_local15 > _local17)))){ _local20 = -1; _local18 = _local14; _local19 = _local15; } else { if (_local17 > _local13){ _local20 = 1; _local18 = _local16; _local19 = _local17; } else { _arg1[0] = _local10; return (_local13); }; }; while (true) { if (_local20 == -1){ _local10 = (((_local18 - 1) >= 0)) ? (_local18 - 1) : (_local5 - 1); } else { _local10 = (((_local18 + 1) < _local5)) ? (_local18 + 1) : 0; }; _local13 = EdgeSeparation(_arg2, _local10, _arg3); if ((((_local13 > 0)) && ((_arg4 == false)))){ return (_local13); }; if (_local13 > _local19){ _local18 = _local10; _local19 = _local13; } else { break; }; }; _arg1[0] = _local18; return (_local19); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:int; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; _local5 = 0; _local6 = _arg2[0].v; _local7 = _arg2[1].v; _local8 = (b2Math.b2Dot(_arg3, _arg2[0].v) - _arg4); _local9 = (b2Math.b2Dot(_arg3, _arg2[1].v) - _arg4); if (_local8 <= 0){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local12 = _temp1; _arg1[_local12] = _arg2[0]; }; if (_local9 <= 0){ var _temp2 = _local5; _local5 = (_local5 + 1); _local12 = _temp2; _arg1[_local12] = _arg2[1]; }; if ((_local8 * _local9) < 0){ _local10 = (_local8 / (_local8 - _local9)); _local11 = _arg1[_local5].v; _local11.x = (_local6.x + (_local10 * (_local7.x - _local6.x))); _local11.y = (_local6.y + (_local10 * (_local7.y - _local6.y))); if (_local8 > 0){ _arg1[_local5].id = _arg2[0].id; } else { _arg1[_local5].id = _arg2[1].id; }; _local5++; }; return (_local5); } public static function b2CollidePoly(_arg1:b2Manifold, _arg2:b2PolyShape, _arg3:b2PolyShape, _arg4:Boolean):void{ var _local5:int; var _local6:Array; var _local7:Number; var _local8:int; var _local9:Array; var _local10:Number; var _local11:b2PolyShape; var _local12:b2PolyShape; var _local13:int; var _local14:int; var _local15:Number; var _local16:Number; var _local17:Array; var _local18:int; var _local19:Array; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:b2Mat22; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Array; var _local39:Array; var _local40:int; var _local41:int; var _local42:int; var _local43:b2Vec2; var _local44:Number; var _local45:b2ContactPoint; _arg1.pointCount = 0; _local5 = 0; _local6 = [_local5]; _local7 = FindMaxSeparation(_local6, _arg2, _arg3, _arg4); _local5 = _local6[0]; if ((((_local7 > 0)) && ((_arg4 == false)))){ return; }; _local8 = 0; _local9 = [_local8]; _local10 = FindMaxSeparation(_local9, _arg3, _arg2, _arg4); _local8 = _local9[0]; if ((((_local10 > 0)) && ((_arg4 == false)))){ return; }; _local15 = 0.98; _local16 = 0.001; if (_local10 > ((_local15 * _local7) + _local16)){ _local11 = _arg3; _local12 = _arg2; _local13 = _local8; _local14 = 1; } else { _local11 = _arg2; _local12 = _arg3; _local13 = _local5; _local14 = 0; }; _local17 = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local17, _local11, _local13, _local12); _local18 = _local11.m_vertexCount; _local19 = _local11.m_vertices; _local20 = _local19[_local13]; _local21 = (((_local13 + 1) < _local18)) ? _local19[(_local13 + 1)] : _local19[0]; _local22 = (_local21.x - _local20.x); _local23 = (_local21.y - _local20.y); _local24 = (_local21.x - _local20.x); _local25 = (_local21.y - _local20.y); _local26 = _local24; _local27 = _local11.m_R; _local24 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local25)); _local25 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local25)); _local28 = (1 / Math.sqrt(((_local24 * _local24) + (_local25 * _local25)))); _local24 = (_local24 * _local28); _local25 = (_local25 * _local28); _local29 = _local24; _local30 = _local25; _local26 = _local29; _local29 = _local30; _local30 = -(_local26); _local31 = _local20.x; _local32 = _local20.y; _local26 = _local31; _local27 = _local11.m_R; _local31 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local32)); _local32 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local32)); _local31 = (_local31 + _local11.m_position.x); _local32 = (_local32 + _local11.m_position.y); _local33 = _local21.x; _local34 = _local21.y; _local26 = _local33; _local27 = _local11.m_R; _local33 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local34)); _local34 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local34)); _local33 = (_local33 + _local11.m_position.x); _local34 = (_local34 + _local11.m_position.y); _local35 = ((_local29 * _local31) + (_local30 * _local32)); _local36 = -(((_local24 * _local31) + (_local25 * _local32))); _local37 = ((_local24 * _local33) + (_local25 * _local34)); _local38 = [new ClipVertex(), new ClipVertex()]; _local39 = [new ClipVertex(), new ClipVertex()]; b2CollidePolyTempVec.Set(-(_local24), -(_local25)); _local40 = ClipSegmentToLine(_local38, _local17, b2CollidePolyTempVec, _local36); if (_local40 < 2){ return; }; b2CollidePolyTempVec.Set(_local24, _local25); _local40 = ClipSegmentToLine(_local39, _local38, b2CollidePolyTempVec, _local37); if (_local40 < 2){ return; }; if (_local14){ _arg1.normal.Set(-(_local29), -(_local30)); } else { _arg1.normal.Set(_local29, _local30); }; _local41 = 0; _local42 = 0; while (_local42 < b2Settings.b2_maxManifoldPoints) { _local43 = _local39[_local42].v; _local44 = (((_local29 * _local43.x) + (_local30 * _local43.y)) - _local35); if ((((_local44 <= 0)) || ((_arg4 == true)))){ _local45 = _arg1.points[_local41]; _local45.separation = _local44; _local45.position.SetV(_local39[_local42].v); _local45.id.Set(_local39[_local42].id); _local45.id.features.flip = _local14; _local41++; }; _local42++; }; _arg1.pointCount = _local41; } public static function b2CollideCircle(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2CircleShape, _arg4:Boolean):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2ContactPoint; var _local11:Number; var _local12:Number; _arg1.pointCount = 0; _local5 = (_arg3.m_position.x - _arg2.m_position.x); _local6 = (_arg3.m_position.y - _arg2.m_position.y); _local7 = ((_local5 * _local5) + (_local6 * _local6)); _local8 = (_arg2.m_radius + _arg3.m_radius); if ((((_local7 > (_local8 * _local8))) && ((_arg4 == false)))){ return; }; if (_local7 < Number.MIN_VALUE){ _local9 = -(_local8); _arg1.normal.Set(0, 1); } else { _local11 = Math.sqrt(_local7); _local9 = (_local11 - _local8); _local12 = (1 / _local11); _arg1.normal.x = (_local12 * _local5); _arg1.normal.y = (_local12 * _local6); }; _arg1.pointCount = 1; _local10 = _arg1.points[0]; _local10.id.key = 0; _local10.separation = _local9; _local10.position.x = (_arg3.m_position.x - (_arg3.m_radius * _arg1.normal.x)); _local10.position.y = (_arg3.m_position.y - (_arg3.m_radius * _arg1.normal.y)); } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID; _local1 = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceFace = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ContactPoint { public var separation:Number; public var position:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var pointCount:int; public var normal:b2Vec2; public function b2Manifold(){ var _local1:int; super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactPoint(); _local1++; }; normal = new b2Vec2(); } } }//package Box2D.Collision
Section 18
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 19
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { public class b2Pair { public var userData;// = null public var proxyId1:uint; public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = 0xFFFF; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = 0xFFFF; public static var b2_tableCapacity:int = 8192; public function b2Pair(){ userData = null; super(); } public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 20
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 21
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_hashTable:Array; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[(b2Settings.b2_maxPairs - 1)].next = b2Pair.b2_nullPair; m_pairCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:uint; _local4 = m_hashTable[_arg3]; while (((!((_local4 == b2Pair.b2_nullPair))) && ((Equals(m_pairs[_local4], _arg1, _arg2) == false)))) { _local4 = m_pairs[_local4].next; }; if (_local4 == b2Pair.b2_nullPair){ return (null); }; return (m_pairs[_local4]); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:int; var _local2:int; var _local3:Array; var _local4:b2Pair; var _local5:b2Proxy; var _local6:b2Proxy; _local2 = 0; _local3 = m_broadPhase.m_proxyPool; _local1 = 0; while (_local1 < m_pairBufferCount) { _local4 = Find(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local4.ClearBuffered(); _local5 = _local3[_local4.proxyId1]; _local6 = _local3[_local4.proxyId2]; if (_local4.IsRemoved()){ if (_local4.IsFinal() == true){ m_callback.PairRemoved(_local5.userData, _local6.userData, _local4.userData); }; m_pairBuffer[_local2].proxyId1 = _local4.proxyId1; m_pairBuffer[_local2].proxyId2 = _local4.proxyId2; _local2++; } else { if (_local4.IsFinal() == false){ _local4.userData = m_callback.PairAdded(_local5.userData, _local6.userData); _local4.SetFinal(); }; }; _local1++; }; _local1 = 0; while (_local1 < _local2) { RemovePair(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local1++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair; _local3 = Find(_arg1, _arg2); if (_local3 == null){ return; }; if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:uint; var _local4:uint; var _local5:b2Pair; var _local6:uint; var _local7:uint; var _local8:b2Pair; var _local9:*; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = m_hashTable[_local3]; _local5 = null; while (_local4 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local4], _arg1, _arg2)){ _local7 = _local4; if (_local5){ _local5.next = m_pairs[_local4].next; } else { m_hashTable[_local3] = m_pairs[_local4].next; }; _local8 = m_pairs[_local7]; _local9 = _local8.userData; _local8.next = m_freePair; _local8.proxyId1 = b2Pair.b2_nullProxy; _local8.proxyId2 = b2Pair.b2_nullProxy; _local8.userData = null; _local8.status = 0; m_freePair = _local7; m_pairCount--; return (_local9); } else { _local5 = m_pairs[_local4]; _local4 = _local5.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair; _local3 = AddPair(_arg1, _arg2); if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:b2Pair; var _local5:uint; var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; _local5 = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint; _local3 = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 22
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var lowerBounds:Array; public var upperBounds:Array; public var userData;// = null public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; userData = null; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 23
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 24
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceFace:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceFace():int{ return (_referenceFace); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceFace(_arg1:int):void{ _referenceFace = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceFace & 0xFF)); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 25
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function Set(_arg1:Number):void{ var _local2:Number; var _local3:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = col1.x; _local3 = col2.x; _local4 = col1.y; _local5 = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = col1.x; _local5 = col2.x; _local6 = col1.y; _local7 = col2.y; _local8 = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 26
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:*; _local3 = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22; _local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Mat22; _local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); _local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); _local5 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean; _local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 27
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function SetZero():void{ x = 0; y = 0; } public function CrossVF(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Abs():void{ x = Math.abs(x); y = Math.abs(y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MulM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function Normalize():Number{ var _local1:Number; var _local2:Number; _local1 = Length(); if (_local1 < Number.MIN_VALUE){ return (0); }; _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function CrossFV(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 28
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_lengthUnitsPerMeter:Number = 30; public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.3; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.15; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxShapesPerBody:int = 64; public static const b2_maxProxies:int = 0x0400; public static const b2_velocityThreshold:Number = 30; public static const b2_timeToSleep:Number = 0.5; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 8192; public static const b2_maxManifoldPoints:int = 2; public static const b2_massUnitsPerKilogram:Number = 1; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearCorrection:Number = 6; public static const b2_maxPolyVertices:int = 16; public static const b2_timeUnitsPerSecond:Number = 1; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 29
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { public var m_manifold:Array; public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifold = [new b2Manifold()]; super(_arg1, _arg2); m_manifold[0].pointCount = 0; m_manifold[0].points[0].normalImpulse = 0; m_manifold[0].points[0].tangentImpulse = 0; } override public function GetManifolds():Array{ return (m_manifold); } override public function Evaluate():void{ b2Collision.b2CollideCircle(m_manifold[0], (m_shape1 as b2CircleShape), (m_shape2 as b2CircleShape), false); if (m_manifold[0].pointCount > 0){ m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 30
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactNode; public var m_node2:b2ContactNode; public var m_restitution:Number; public var m_flags:uint; public static var s_registers:Array; public static var s_initialized:Boolean = false; public static var e_islandFlag:uint = 1; public static var e_destroyFlag:uint = 2; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactNode(); m_node2 = new b2ContactNode(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetShape1():b2Shape{ return (m_shape1); } public function GetNext():b2Contact{ return (m_next); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Evaluate():void{ } public static function InitializeRegisters():void{ var _local1:int; var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); _local1 = 0; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polyShape, b2Shape.e_circleShape); AddType(b2PolyContact.Create, b2PolyContact.Destroy, b2Shape.e_polyShape, b2Shape.e_polyShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ var _local3:int; var _local4:int; var _local5:*; if (_arg1.GetManifoldCount() > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; _local3 = _arg1.m_shape1.m_type; _local4 = _arg1.m_shape2.m_type; _local5 = s_registers[_local3][_local4].destroyFcn; _local5(_arg1, _arg2); } public static function AddType(_arg1, _arg2, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local4:int; var _local5:int; var _local6:*; var _local7:b2Contact; var _local8:int; var _local9:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; _local4 = _arg1.m_type; _local5 = _arg2.m_type; _local6 = s_registers[_local4][_local5].createFcn; if (_local6){ if (s_registers[_local4][_local5].primary){ return (_local6(_arg1, _arg2, _arg3)); }; _local7 = _local6(_arg2, _arg1, _arg3); _local8 = 0; while (_local8 < _local7.GetManifoldCount()) { _local9 = _local7.GetManifolds()[_local8]; _local7.GetManifolds()[_local8].normal = _local9.normal.Negative(); _local8++; }; return (_local7); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 31
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var normal:b2Vec2; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ var _local1:int; normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 32
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var tangentMass:Number; public var normalMass:Number; public var velocityBias:Number; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 33
//b2ContactNode (Box2D.Dynamics.Contacts.b2ContactNode) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactNode { public var next:b2ContactNode; public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactNode; } }//package Box2D.Dynamics.Contacts
Section 34
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn; public var destroyFcn; } }//package Box2D.Dynamics.Contacts
Section 35
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public function b2ContactSolver(_arg1:Array, _arg2:int, _arg3){ var _local4:int; var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; var _local8:b2Contact; var _local9:b2Body; var _local10:b2Body; var _local11:int; var _local12:Array; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:int; var _local22:b2Manifold; var _local23:Number; var _local24:Number; var _local25:b2ContactConstraint; var _local26:uint; var _local27:b2ContactPoint; var _local28:b2ContactConstraintPoint; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; m_constraints = new Array(); super(); m_allocator = _arg3; m_constraintCount = 0; _local4 = 0; while (_local4 < _arg2) { m_constraintCount = (m_constraintCount + _arg1[_local4].GetManifoldCount()); _local4++; }; _local4 = 0; while (_local4 < m_constraintCount) { m_constraints[_local4] = new b2ContactConstraint(); _local4++; }; _local7 = 0; _local4 = 0; while (_local4 < _arg2) { _local8 = _arg1[_local4]; _local9 = _local8.m_shape1.m_body; _local10 = _local8.m_shape2.m_body; _local11 = _local8.GetManifoldCount(); _local12 = _local8.GetManifolds(); _local13 = _local8.m_friction; _local14 = _local8.m_restitution; _local15 = _local9.m_linearVelocity.x; _local16 = _local9.m_linearVelocity.y; _local17 = _local10.m_linearVelocity.x; _local18 = _local10.m_linearVelocity.y; _local19 = _local9.m_angularVelocity; _local20 = _local10.m_angularVelocity; _local21 = 0; while (_local21 < _local11) { _local22 = _local12[_local21]; _local23 = _local22.normal.x; _local24 = _local22.normal.y; _local25 = m_constraints[_local7]; _local25.body1 = _local9; _local25.body2 = _local10; _local25.manifold = _local22; _local25.normal.x = _local23; _local25.normal.y = _local24; _local25.pointCount = _local22.pointCount; _local25.friction = _local13; _local25.restitution = _local14; _local26 = 0; while (_local26 < _local25.pointCount) { _local27 = _local22.points[_local26]; _local28 = _local25.points[_local26]; _local28.normalImpulse = _local27.normalImpulse; _local28.tangentImpulse = _local27.tangentImpulse; _local28.separation = _local27.separation; _local29 = (_local27.position.x - _local9.m_position.x); _local30 = (_local27.position.y - _local9.m_position.y); _local31 = (_local27.position.x - _local10.m_position.x); _local32 = (_local27.position.y - _local10.m_position.y); _local5 = _local28.localAnchor1; _local6 = _local9.m_R; _local5.x = ((_local29 * _local6.col1.x) + (_local30 * _local6.col1.y)); _local5.y = ((_local29 * _local6.col2.x) + (_local30 * _local6.col2.y)); _local5 = _local28.localAnchor2; _local6 = _local10.m_R; _local5.x = ((_local31 * _local6.col1.x) + (_local32 * _local6.col1.y)); _local5.y = ((_local31 * _local6.col2.x) + (_local32 * _local6.col2.y)); _local33 = ((_local29 * _local29) + (_local30 * _local30)); _local34 = ((_local31 * _local31) + (_local32 * _local32)); _local35 = ((_local29 * _local23) + (_local30 * _local24)); _local36 = ((_local31 * _local23) + (_local32 * _local24)); _local37 = (_local9.m_invMass + _local10.m_invMass); _local37 = (_local37 + ((_local9.m_invI * (_local33 - (_local35 * _local35))) + (_local10.m_invI * (_local34 - (_local36 * _local36))))); _local28.normalMass = (1 / _local37); _local38 = _local24; _local39 = -(_local23); _local40 = ((_local29 * _local38) + (_local30 * _local39)); _local41 = ((_local31 * _local38) + (_local32 * _local39)); _local42 = (_local9.m_invMass + _local10.m_invMass); _local42 = (_local42 + ((_local9.m_invI * (_local33 - (_local40 * _local40))) + (_local10.m_invI * (_local34 - (_local41 * _local41))))); _local28.tangentMass = (1 / _local42); _local28.velocityBias = 0; if (_local28.separation > 0){ _local28.velocityBias = (-60 * _local28.separation); }; _local43 = (((_local17 + (-(_local20) * _local32)) - _local15) - (-(_local19) * _local30)); _local44 = (((_local18 + (_local20 * _local31)) - _local16) - (_local19 * _local29)); _local45 = ((_local25.normal.x * _local43) + (_local25.normal.y * _local44)); if (_local45 < -(b2Settings.b2_velocityThreshold)){ _local28.velocityBias = (_local28.velocityBias + (-(_local25.restitution) * _local45)); }; _local26++; }; _local7++; _local21++; }; _local4++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:int; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:int; var _local22:int; var _local23:b2ContactConstraintPoint; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; _local2 = 0; _local5 = 0; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_position; _local10 = _local7.m_rotation; _local11 = _local8.m_position; _local12 = _local8.m_rotation; _local13 = _local7.m_invMass; _local14 = _local7.m_invI; _local15 = _local8.m_invMass; _local16 = _local8.m_invI; _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local18; _local20 = -(_local17); _local21 = _local6.pointCount; _local22 = 0; while (_local22 < _local21) { _local23 = _local6.points[_local22]; _local3 = _local7.m_R; _local4 = _local23.localAnchor1; _local24 = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local25 = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local3 = _local8.m_R; _local4 = _local23.localAnchor2; _local26 = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local27 = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local28 = (_local9.x + _local24); _local29 = (_local9.y + _local25); _local30 = (_local11.x + _local26); _local31 = (_local11.y + _local27); _local32 = (_local30 - _local28); _local33 = (_local31 - _local29); _local34 = (((_local32 * _local17) + (_local33 * _local18)) + _local23.separation); _local2 = b2Math.b2Min(_local2, _local34); _local35 = (_arg1 * b2Math.b2Clamp((_local34 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local36 = (-(_local23.normalMass) * _local35); _local37 = _local23.positionImpulse; _local23.positionImpulse = b2Math.b2Max((_local37 + _local36), 0); _local36 = (_local23.positionImpulse - _local37); _local38 = (_local36 * _local17); _local39 = (_local36 * _local18); _local9.x = (_local9.x - (_local13 * _local38)); _local9.y = (_local9.y - (_local13 * _local39)); _local10 = (_local10 - (_local14 * ((_local24 * _local39) - (_local25 * _local38)))); _local7.m_R.Set(_local10); _local11.x = (_local11.x + (_local15 * _local38)); _local11.y = (_local11.y + (_local15 * _local39)); _local12 = (_local12 + (_local16 * ((_local26 * _local39) - (_local27 * _local38)))); _local8.m_R.Set(_local12); _local22++; }; _local7.m_rotation = _local10; _local8.m_rotation = _local12; _local5++; }; return ((_local2 >= -(b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:b2Mat22; var _local14:b2Vec2; var _local15:int; var _local16:b2ContactConstraint; var _local17:b2Body; var _local18:b2Body; var _local19:Number; var _local20:b2Vec2; var _local21:Number; var _local22:b2Vec2; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:int; var _local32:Number; var _local33:Number; var _local34:Number; _local15 = 0; while (_local15 < m_constraintCount) { _local16 = m_constraints[_local15]; _local17 = _local16.body1; _local18 = _local16.body2; _local19 = _local17.m_angularVelocity; _local20 = _local17.m_linearVelocity; _local21 = _local18.m_angularVelocity; _local22 = _local18.m_linearVelocity; _local23 = _local17.m_invMass; _local24 = _local17.m_invI; _local25 = _local18.m_invMass; _local26 = _local18.m_invI; _local27 = _local16.normal.x; _local28 = _local16.normal.y; _local29 = _local28; _local30 = -(_local27); _local31 = _local16.pointCount; _local1 = 0; while (_local1 < _local31) { _local2 = _local16.points[_local1]; _local13 = _local17.m_R; _local14 = _local2.localAnchor1; _local3 = ((_local13.col1.x * _local14.x) + (_local13.col2.x * _local14.y)); _local4 = ((_local13.col1.y * _local14.x) + (_local13.col2.y * _local14.y)); _local13 = _local18.m_R; _local14 = _local2.localAnchor2; _local5 = ((_local13.col1.x * _local14.x) + (_local13.col2.x * _local14.y)); _local6 = ((_local13.col1.y * _local14.x) + (_local13.col2.y * _local14.y)); _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local32 = ((_local7 * _local27) + (_local8 * _local28)); _local9 = (-(_local2.normalMass) * (_local32 - _local2.velocityBias)); _local10 = b2Math.b2Max((_local2.normalImpulse + _local9), 0); _local9 = (_local10 - _local2.normalImpulse); _local11 = (_local9 * _local27); _local12 = (_local9 * _local28); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.normalImpulse = _local10; _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local33 = ((_local7 * _local29) + (_local8 * _local30)); _local9 = (_local2.tangentMass * -(_local33)); _local34 = (_local16.friction * _local2.normalImpulse); _local10 = b2Math.b2Clamp((_local2.tangentImpulse + _local9), -(_local34), _local34); _local9 = (_local10 - _local2.tangentImpulse); _local11 = (_local9 * _local29); _local12 = (_local9 * _local30); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.tangentImpulse = _local10; _local1++; }; _local17.m_angularVelocity = _local19; _local18.m_angularVelocity = _local21; _local15++; }; } public function PreSolve():void{ var _local1:b2Vec2; var _local2:b2Vec2; var _local3:b2Mat22; var _local4:int; var _local5:b2ContactConstraint; var _local6:b2Body; var _local7:b2Body; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:int; var _local17:int; var _local18:b2ContactConstraintPoint; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2ContactConstraintPoint; _local4 = 0; while (_local4 < m_constraintCount) { _local5 = m_constraints[_local4]; _local6 = _local5.body1; _local7 = _local5.body2; _local8 = _local6.m_invMass; _local9 = _local6.m_invI; _local10 = _local7.m_invMass; _local11 = _local7.m_invI; _local12 = _local5.normal.x; _local13 = _local5.normal.y; _local14 = _local13; _local15 = -(_local12); if (b2World.s_enableWarmStarting){ _local17 = _local5.pointCount; _local16 = 0; while (_local16 < _local17) { _local18 = _local5.points[_local16]; _local19 = ((_local18.normalImpulse * _local12) + (_local18.tangentImpulse * _local14)); _local20 = ((_local18.normalImpulse * _local13) + (_local18.tangentImpulse * _local15)); _local3 = _local6.m_R; _local1 = _local18.localAnchor1; _local21 = ((_local3.col1.x * _local1.x) + (_local3.col2.x * _local1.y)); _local22 = ((_local3.col1.y * _local1.x) + (_local3.col2.y * _local1.y)); _local3 = _local7.m_R; _local1 = _local18.localAnchor2; _local23 = ((_local3.col1.x * _local1.x) + (_local3.col2.x * _local1.y)); _local24 = ((_local3.col1.y * _local1.x) + (_local3.col2.y * _local1.y)); _local6.m_angularVelocity = (_local6.m_angularVelocity - (_local9 * ((_local21 * _local20) - (_local22 * _local19)))); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x - (_local8 * _local19)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y - (_local8 * _local20)); _local7.m_angularVelocity = (_local7.m_angularVelocity + (_local11 * ((_local23 * _local20) - (_local24 * _local19)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x + (_local10 * _local19)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y + (_local10 * _local20)); _local18.positionImpulse = 0; _local16++; }; } else { _local17 = _local5.pointCount; _local16 = 0; while (_local16 < _local17) { _local25 = _local5.points[_local16]; _local25.normalImpulse = 0; _local25.tangentImpulse = 0; _local25.positionImpulse = 0; _local16++; }; }; _local4++; }; } public function PostSolve():void{ var _local1:int; var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ContactPoint; var _local6:b2ContactConstraintPoint; _local1 = 0; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 36
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { public class b2NullContact extends b2Contact { public function b2NullContact():void{ } override public function GetManifolds():Array{ return (null); } override public function Evaluate():void{ } } }//package Box2D.Dynamics.Contacts
Section 37
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { public var m_manifold:Array; public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifold = [new b2Manifold()]; super(_arg1, _arg2); b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polyShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold[0].pointCount = 0; m_manifold[0].points[0].normalImpulse = 0; m_manifold[0].points[0].tangentImpulse = 0; } override public function GetManifolds():Array{ return (m_manifold); } override public function Evaluate():void{ b2Collision.b2CollidePolyAndCircle(m_manifold[0], (m_shape1 as b2PolyShape), (m_shape2 as b2CircleShape), false); if (m_manifold[0].pointCount > 0){ m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2PolyContact (Box2D.Dynamics.Contacts.b2PolyContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolyContact extends b2Contact { public var m_manifold:Array; private var m0:b2Manifold; public function b2PolyContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifold = [new b2Manifold()]; super(_arg1, _arg2); m_manifold[0].pointCount = 0; } override public function GetManifolds():Array{ return (m_manifold); } override public function Evaluate():void{ var _local1:b2Manifold; var _local2:Array; var _local3:int; var _local4:b2ContactPoint; var _local5:b2ContactPoint; var _local6:Array; var _local7:int; var _local8:b2ContactPoint; var _local9:uint; var _local10:int; var _local11:b2ContactPoint; var _local12:b2ContactID; _local1 = m_manifold[0]; _local2 = m0.points; _local3 = 0; while (_local3 < _local1.pointCount) { _local4 = _local2[_local3]; _local5 = _local1.points[_local3]; _local4.normalImpulse = _local5.normalImpulse; _local4.tangentImpulse = _local5.tangentImpulse; _local4.id = _local5.id.Copy(); _local3++; }; m0.pointCount = _local1.pointCount; b2Collision.b2CollidePoly(_local1, (m_shape1 as b2PolyShape), (m_shape2 as b2PolyShape), false); if (_local1.pointCount > 0){ _local6 = [false, false]; _local7 = 0; while (_local7 < _local1.pointCount) { _local8 = _local1.points[_local7]; _local8.normalImpulse = 0; _local8.tangentImpulse = 0; _local9 = _local8.id.key; _local10 = 0; while (_local10 < m0.pointCount) { if (_local6[_local10] == true){ } else { _local11 = m0.points[_local10]; _local12 = _local11.id; if (_local12.key == _local9){ _local6[_local10] = true; _local8.normalImpulse = _local11.normalImpulse; _local8.tangentImpulse = _local11.tangentImpulse; break; }; }; _local10++; }; _local7++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor2:b2Vec2; public var m_mass:Number; public var m_localAnchor1:b2Vec2; public var m_u:b2Vec2; public var m_impulse:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint1.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint1.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint2.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint2.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local3 = (_arg1.anchorPoint2.x - _arg1.anchorPoint1.x); _local4 = (_arg1.anchorPoint2.y - _arg1.anchorPoint1.y); m_length = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); m_impulse = 0; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = m_body1.m_R; _local3 = ((_local2.col1.x * m_localAnchor1.x) + (_local2.col2.x * m_localAnchor1.y)); _local4 = ((_local2.col1.y * m_localAnchor1.x) + (_local2.col2.y * m_localAnchor1.y)); _local2 = m_body2.m_R; _local5 = ((_local2.col1.x * m_localAnchor2.x) + (_local2.col2.x * m_localAnchor2.y)); _local6 = ((_local2.col1.y * m_localAnchor2.x) + (_local2.col2.y * m_localAnchor2.y)); _local7 = (m_body1.m_linearVelocity.x + (-(m_body1.m_angularVelocity) * _local4)); _local8 = (m_body1.m_linearVelocity.y + (m_body1.m_angularVelocity * _local3)); _local9 = (m_body2.m_linearVelocity.x + (-(m_body2.m_angularVelocity) * _local6)); _local10 = (m_body2.m_linearVelocity.y + (m_body2.m_angularVelocity * _local5)); _local11 = ((m_u.x * (_local9 - _local7)) + (m_u.y * (_local10 - _local8))); _local12 = (-(m_mass) * _local11); m_impulse = (m_impulse + _local12); _local13 = (_local12 * m_u.x); _local14 = (_local12 * m_u.y); m_body1.m_linearVelocity.x = (m_body1.m_linearVelocity.x - (m_body1.m_invMass * _local13)); m_body1.m_linearVelocity.y = (m_body1.m_linearVelocity.y - (m_body1.m_invMass * _local14)); m_body1.m_angularVelocity = (m_body1.m_angularVelocity - (m_body1.m_invI * ((_local3 * _local14) - (_local4 * _local13)))); m_body2.m_linearVelocity.x = (m_body2.m_linearVelocity.x + (m_body2.m_invMass * _local13)); m_body2.m_linearVelocity.y = (m_body2.m_linearVelocity.y + (m_body2.m_invMass * _local14)); m_body2.m_angularVelocity = (m_body2.m_angularVelocity + (m_body2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); } override public function GetAnchor1():b2Vec2{ return (b2Math.AddVV(m_body1.m_position, b2Math.b2MulMV(m_body1.m_R, m_localAnchor1))); } override public function GetAnchor2():b2Vec2{ return (b2Math.AddVV(m_body2.m_position, b2Math.b2MulMV(m_body2.m_R, m_localAnchor2))); } override public function PrepareVelocitySolver():void{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local1 = m_body1.m_R; _local2 = ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y)); _local3 = ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)); _local1 = m_body2.m_R; _local4 = ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y)); _local5 = ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)); m_u.x = (((m_body2.m_position.x + _local4) - m_body1.m_position.x) - _local2); m_u.y = (((m_body2.m_position.y + _local5) - m_body1.m_position.y) - _local3); _local6 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local6 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local6)); } else { m_u.SetZero(); }; _local7 = ((_local2 * m_u.y) - (_local3 * m_u.x)); _local8 = ((_local4 * m_u.y) - (_local5 * m_u.x)); m_mass = (((m_body1.m_invMass + ((m_body1.m_invI * _local7) * _local7)) + m_body2.m_invMass) + ((m_body2.m_invI * _local8) * _local8)); m_mass = (1 / m_mass); if (b2World.s_enableWarmStarting){ _local9 = (m_impulse * m_u.x); _local10 = (m_impulse * m_u.y); m_body1.m_linearVelocity.x = (m_body1.m_linearVelocity.x - (m_body1.m_invMass * _local9)); m_body1.m_linearVelocity.y = (m_body1.m_linearVelocity.y - (m_body1.m_invMass * _local10)); m_body1.m_angularVelocity = (m_body1.m_angularVelocity - (m_body1.m_invI * ((_local2 * _local10) - (_local3 * _local9)))); m_body2.m_linearVelocity.x = (m_body2.m_linearVelocity.x + (m_body2.m_invMass * _local9)); m_body2.m_linearVelocity.y = (m_body2.m_linearVelocity.y + (m_body2.m_invMass * _local10)); m_body2.m_angularVelocity = (m_body2.m_angularVelocity + (m_body2.m_invI * ((_local4 * _local10) - (_local5 * _local9)))); } else { m_impulse = 0; }; } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(); _local2.SetV(m_u); _local2.Multiply((m_impulse * _arg1)); return (_local2); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local1 = m_body1.m_R; _local2 = ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y)); _local3 = ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)); _local1 = m_body2.m_R; _local4 = ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y)); _local5 = ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)); _local6 = (((m_body2.m_position.x + _local4) - m_body1.m_position.x) - _local2); _local7 = (((m_body2.m_position.y + _local5) - m_body1.m_position.y) - _local3); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local8); _local7 = (_local7 / _local8); _local9 = (_local8 - m_length); _local9 = b2Math.b2Clamp(_local9, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local10 = (-(m_mass) * _local9); m_u.Set(_local6, _local7); _local11 = (_local10 * m_u.x); _local12 = (_local10 * m_u.y); m_body1.m_position.x = (m_body1.m_position.x - (m_body1.m_invMass * _local11)); m_body1.m_position.y = (m_body1.m_position.y - (m_body1.m_invMass * _local12)); m_body1.m_rotation = (m_body1.m_rotation - (m_body1.m_invI * ((_local2 * _local12) - (_local3 * _local11)))); m_body2.m_position.x = (m_body2.m_position.x + (m_body2.m_invMass * _local11)); m_body2.m_position.y = (m_body2.m_position.y + (m_body2.m_invMass * _local12)); m_body2.m_rotation = (m_body2.m_rotation + (m_body2.m_invI * ((_local4 * _local12) - (_local5 * _local11)))); m_body1.m_R.Set(m_body1.m_rotation); m_body2.m_R.Set(m_body2.m_rotation); return ((b2Math.b2Abs(_local9) < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 40
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var anchorPoint2:b2Vec2; public var anchorPoint1:b2Vec2; public function b2DistanceJointDef(){ anchorPoint1 = new b2Vec2(); anchorPoint2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; } } }//package Box2D.Dynamics.Joints
Section 41
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_impulse:Number; public var m_mass:Number; public var m_prismatic1:b2PrismaticJoint; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_ground2:b2Body; public var m_constant:Number; public var m_revolute1:b2RevoluteJoint; public var m_revolute2:b2RevoluteJoint; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local2:Number; var _local3:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_arg1.joint1.m_type == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local2 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local2 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_arg1.joint2.m_type == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local3 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local3 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local2 + (m_ratio * _local3)); m_impulse = 0; } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22; _local1 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22; _local1 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:b2Vec2; var _local11:Number; var _local12:Number; _local1 = m_ground1; _local2 = m_ground2; _local3 = m_body1; _local4 = m_body2; _local12 = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local12 = (_local12 + _local3.m_invI); } else { _local9 = _local1.m_R; _local10 = m_prismatic1.m_localXAxis1; _local5 = ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)); _local6 = ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)); _local9 = _local3.m_R; _local7 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); _local8 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local11 = ((_local7 * _local6) - (_local8 * _local5)); m_J.linear1.Set(-(_local5), -(_local6)); m_J.angular1 = -(_local11); _local12 = (_local12 + (_local3.m_invMass + ((_local3.m_invI * _local11) * _local11))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local12 = (_local12 + ((m_ratio * m_ratio) * _local4.m_invI)); } else { _local9 = _local2.m_R; _local10 = m_prismatic2.m_localXAxis1; _local5 = ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)); _local6 = ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)); _local9 = _local4.m_R; _local7 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); _local8 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); _local11 = ((_local7 * _local6) - (_local8 * _local5)); m_J.linear2.Set((-(m_ratio) * _local5), (-(m_ratio) * _local6)); m_J.angular2 = (-(m_ratio) * _local11); _local12 = (_local12 + ((m_ratio * m_ratio) * (_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)))); }; m_mass = (1 / _local12); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * m_impulse) * m_J.linear1.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * m_impulse) * m_J.linear1.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * m_impulse) * m_J.angular1)); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear2.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear2.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2()); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = 0; _local2 = m_body1; _local3 = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; _local6 = (m_constant - (_local4 + (m_ratio * _local5))); _local7 = (-(m_mass) * _local6); _local2.m_position.x = (_local2.m_position.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_position.y = (_local2.m_position.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_rotation = (_local2.m_rotation + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_position.x = (_local3.m_position.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_position.y = (_local3.m_position.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_rotation = (_local3.m_rotation + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.m_R.Set(_local2.m_rotation); _local3.m_R.Set(_local3.m_rotation); return ((_local1 < b2Settings.b2_linearSlop)); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; _local2 = m_body1; _local3 = m_body2; _local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local5 = (-(m_mass) * _local4); m_impulse = (m_impulse + _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 42
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint2:b2Joint; public var joint1:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 43
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular2:Number; public var angular1:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 44
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_collideConnected:Boolean; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_node1:b2JointNode; public var m_node2:b2JointNode; public var m_userData; public var m_body1:b2Body; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointNode(); m_node2 = new b2JointNode(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function GetBody2():b2Body{ return (m_body2); } public function PrepareVelocitySolver():void{ } public function PreparePositionSolver():void{ } public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce(_arg1:Number):b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; _local3 = null; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 45
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var collideConnected:Boolean; public var body1:b2Body; public var body2:b2Body; public var userData; public var type:int; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 46
//b2JointNode (Box2D.Dynamics.Joints.b2JointNode) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointNode { public var joint:b2Joint; public var other:b2Body; public var next:b2JointNode; public var prev:b2JointNode; } }//package Box2D.Dynamics.Joints
Section 47
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { public var m_beta:Number; public var m_target:b2Vec2; public var m_impulse:b2Vec2; public var m_ptpMass:b2Mat22; public var m_localAnchor:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K:b2Mat22; public var m_gamma:Number; public var m_C:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_ptpMass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); _local2 = (m_target.x - m_body2.m_position.x); _local3 = (m_target.y - m_body2.m_position.y); m_localAnchor.x = ((_local2 * m_body2.m_R.col1.x) + (_local3 * m_body2.m_R.col1.y)); m_localAnchor.y = ((_local2 * m_body2.m_R.col2.x) + (_local3 * m_body2.m_R.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); _local4 = m_body2.m_mass; _local5 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); _local6 = (((2 * _local4) * _arg1.dampingRatio) * _local5); _local7 = ((_local4 * _local5) * _local5); m_gamma = (1 / (_local6 + (_arg1.timeStep * _local7))); m_beta = ((_arg1.timeStep * _local7) / (_local6 + (_arg1.timeStep * _local7))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ var _local1:b2Vec2; _local1 = b2Math.b2MulMV(m_body2.m_R, m_localAnchor); _local1.Add(m_body2.m_position); return (_local1); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Mat22; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = m_body2; _local2 = _local1.m_R; _local3 = ((_local2.col1.x * m_localAnchor.x) + (_local2.col2.x * m_localAnchor.y)); _local4 = ((_local2.col1.y * m_localAnchor.x) + (_local2.col2.y * m_localAnchor.y)); _local5 = _local1.m_invMass; _local6 = _local1.m_invI; K1.col1.x = _local5; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local5; K2.col1.x = ((_local6 * _local4) * _local4); K2.col2.x = ((-(_local6) * _local3) * _local4); K2.col1.y = ((-(_local6) * _local3) * _local4); K2.col2.y = ((_local6 * _local3) * _local3); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_ptpMass); m_C.x = ((_local1.m_position.x + _local3) - m_target.x); m_C.y = ((_local1.m_position.y + _local4) - m_target.y); _local1.m_angularVelocity = (_local1.m_angularVelocity * 0.98); _local7 = m_impulse.x; _local8 = m_impulse.y; _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local5 * _local7)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local5 * _local8)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local6 * ((_local3 * _local8) - (_local4 * _local7)))); } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(); _local2.SetV(m_impulse); _local2.Multiply(_arg1); return (_local2); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ m_body2.WakeUp(); m_target = _arg1; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = m_body2; _local3 = _local2.m_R; _local4 = ((_local3.col1.x * m_localAnchor.x) + (_local3.col2.x * m_localAnchor.y)); _local5 = ((_local3.col1.y * m_localAnchor.x) + (_local3.col2.y * m_localAnchor.y)); _local6 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local5)); _local7 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local4)); _local3 = m_ptpMass; _local8 = ((_local6 + ((m_beta * _arg1.inv_dt) * m_C.x)) + (m_gamma * m_impulse.x)); _local9 = ((_local7 + ((m_beta * _arg1.inv_dt) * m_C.y)) + (m_gamma * m_impulse.y)); _local10 = -(((_local3.col1.x * _local8) + (_local3.col2.x * _local9))); _local11 = -(((_local3.col1.y * _local8) + (_local3.col2.y * _local9))); _local12 = m_impulse.x; _local13 = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); _local14 = m_impulse.Length(); if (_local14 > (_arg1.dt * m_maxForce)){ m_impulse.Multiply(((_arg1.dt * m_maxForce) / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local4 * _local11) - (_local5 * _local10)))); } } }//package Box2D.Dynamics.Joints
Section 48
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var frequencyHz:Number; public var dampingRatio:Number; public var maxForce:Number; public var target:b2Vec2; public var timeStep:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 49
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_initialAngle:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_enableLimit:Boolean; public var m_maxMotorForce:Number; public var m_angularMass:Number; public var m_localYAxis1:b2Vec2; public var m_linearImpulse:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_motorMass:Number; public var m_limitState:int; public var m_linearMass:Number; public var m_upperTranslation:Number; public var m_angularImpulse:Number; public var m_motorImpulse:Number; public var m_motorJacobian:b2Jacobian; public var m_limitImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_limitPositionImpulse:Number; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body1.m_position.y); m_localAnchor1.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body2.m_position.y); m_localAnchor2.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); _local2 = m_body1.m_R; _local3 = _arg1.axis.x; _local4 = _arg1.axis.y; m_localXAxis1.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_initialAngle = (m_body2.m_rotation - m_body1.m_rotation); m_linearJacobian.SetZero(); m_linearMass = 0; m_linearImpulse = 0; m_angularMass = 0; m_angularImpulse = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_limitImpulse = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.motorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ var _local1:b2Body; var _local2:b2Vec2; _local1 = m_body1; _local2 = new b2Vec2(); _local2.SetV(m_localAnchor1); _local2.MulM(_local1.m_R); _local2.Add(_local1.m_position); return (_local2); } override public function GetAnchor2():b2Vec2{ var _local1:b2Body; var _local2:b2Vec2; _local1 = m_body2; _local2 = new b2Vec2(); _local2.SetV(m_localAnchor2); _local2.MulM(_local1.m_R); _local2.Add(_local1.m_position); return (_local2); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = _local1.m_invMass; _local9 = _local2.m_invMass; _local10 = _local1.m_invI; _local11 = _local2.m_invI; _local3 = _local1.m_R; _local12 = ((_local3.col1.x * m_localYAxis1.x) + (_local3.col2.x * m_localYAxis1.y)); _local13 = ((_local3.col1.y * m_localYAxis1.x) + (_local3.col2.y * m_localYAxis1.y)); _local14 = ((_local2.m_position.x + _local6) - _local1.m_position.x); _local15 = ((_local2.m_position.y + _local7) - _local1.m_position.y); m_linearJacobian.linear1.x = -(_local12); m_linearJacobian.linear1.y = -(_local13); m_linearJacobian.linear2.x = _local12; m_linearJacobian.linear2.y = _local13; m_linearJacobian.angular1 = -(((_local14 * _local13) - (_local15 * _local12))); m_linearJacobian.angular2 = ((_local6 * _local13) - (_local7 * _local12)); m_linearMass = (((_local8 + ((_local10 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local9) + ((_local11 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (1 / (_local10 + _local11)); if (((m_enableLimit) || (m_enableMotor))){ _local3 = _local1.m_R; _local16 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); _local17 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local16); m_motorJacobian.linear1.y = -(_local17); m_motorJacobian.linear2.x = _local16; m_motorJacobian.linear2.y = _local17; m_motorJacobian.angular1 = -(((_local14 * _local17) - (_local15 * _local16))); m_motorJacobian.angular2 = ((_local6 * _local17) - (_local7 * _local16)); m_motorMass = (((_local8 + ((_local10 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local9) + ((_local11 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local18 = (_local14 - _local4); _local19 = (_local15 - _local5); _local20 = ((_local16 * _local18) + (_local17 * _local19)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local20 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitImpulse = 0; }; m_limitState = e_atLowerLimit; } else { if (_local20 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitImpulse = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitImpulse = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit == false){ m_limitImpulse = 0; }; if (b2World.s_enableWarmStarting){ _local21 = ((m_linearImpulse * m_linearJacobian.linear1.x) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear1.x)); _local22 = ((m_linearImpulse * m_linearJacobian.linear1.y) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear1.y)); _local23 = ((m_linearImpulse * m_linearJacobian.linear2.x) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear2.x)); _local24 = ((m_linearImpulse * m_linearJacobian.linear2.y) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear2.y)); _local25 = (((m_linearImpulse * m_linearJacobian.angular1) - m_angularImpulse) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.angular1)); _local26 = (((m_linearImpulse * m_linearJacobian.angular2) + m_angularImpulse) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.angular2)); _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local8 * _local21)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local8 * _local22)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local10 * _local25)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local9 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local9 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local11 * _local26)); } else { m_linearImpulse = 0; m_angularImpulse = 0; m_limitImpulse = 0; m_motorImpulse = 0; }; m_limitPositionImpulse = 0; } public function GetJointTranslation():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = (_local1.m_position.x + _local4); _local9 = (_local1.m_position.y + _local5); _local10 = (_local2.m_position.x + _local6); _local11 = (_local2.m_position.y + _local7); _local12 = (_local10 - _local8); _local13 = (_local11 - _local9); _local3 = _local1.m_R; _local14 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); _local15 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); _local16 = ((_local14 * _local12) + (_local15 * _local13)); return (_local16); } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:Number; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local2 = (_arg1 * m_limitImpulse); _local3 = m_body1.m_R; _local4 = (_local2 * ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y))); _local5 = (_local2 * ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y))); _local6 = (_local2 * ((_local3.col1.x * m_localYAxis1.x) + (_local3.col2.x * m_localYAxis1.y))); _local7 = (_local2 * ((_local3.col1.y * m_localYAxis1.x) + (_local3.col2.y * m_localYAxis1.y))); return (new b2Vec2((_local4 + _local6), (_local5 + _local7))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; _local3 = m_body1; _local4 = m_body2; _local5 = _local3.m_invMass; _local6 = _local4.m_invMass; _local7 = _local3.m_invI; _local8 = _local4.m_invI; _local9 = _local3.m_R; _local10 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); _local11 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local9 = _local4.m_R; _local12 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); _local13 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); _local14 = (_local3.m_position.x + _local10); _local15 = (_local3.m_position.y + _local11); _local16 = (_local4.m_position.x + _local12); _local17 = (_local4.m_position.y + _local13); _local18 = (_local16 - _local14); _local19 = (_local17 - _local15); _local9 = _local3.m_R; _local20 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); _local21 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); _local22 = ((_local20 * _local18) + (_local21 * _local19)); _local22 = b2Math.b2Clamp(_local22, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local23 = (-(m_linearMass) * _local22); _local3.m_position.x = (_local3.m_position.x + ((_local5 * _local23) * m_linearJacobian.linear1.x)); _local3.m_position.y = (_local3.m_position.y + ((_local5 * _local23) * m_linearJacobian.linear1.y)); _local3.m_rotation = (_local3.m_rotation + ((_local7 * _local23) * m_linearJacobian.angular1)); _local4.m_position.x = (_local4.m_position.x + ((_local6 * _local23) * m_linearJacobian.linear2.x)); _local4.m_position.y = (_local4.m_position.y + ((_local6 * _local23) * m_linearJacobian.linear2.y)); _local4.m_rotation = (_local4.m_rotation + ((_local8 * _local23) * m_linearJacobian.angular2)); _local24 = b2Math.b2Abs(_local22); _local25 = ((_local4.m_rotation - _local3.m_rotation) - m_initialAngle); _local25 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_angularMass) * _local25); _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * _local26)); _local3.m_R.Set(_local3.m_rotation); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * _local26)); _local4.m_R.Set(_local4.m_rotation); _local27 = b2Math.b2Abs(_local25); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_R; _local10 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); _local11 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local9 = _local4.m_R; _local12 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); _local13 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); _local14 = (_local3.m_position.x + _local10); _local15 = (_local3.m_position.y + _local11); _local16 = (_local4.m_position.x + _local12); _local17 = (_local4.m_position.y + _local13); _local18 = (_local16 - _local14); _local19 = (_local17 - _local15); _local9 = _local3.m_R; _local28 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local29 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local30 = ((_local28 * _local18) + (_local29 * _local19)); _local31 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local30, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local31 = (-(m_motorMass) * _local1); _local24 = b2Math.b2Max(_local24, b2Math.b2Abs(_local25)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local30 - m_lowerTranslation); _local24 = b2Math.b2Max(_local24, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local31 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local31), 0); _local31 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local30 - m_upperTranslation); _local24 = b2Math.b2Max(_local24, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local31 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local31), 0); _local31 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_position.x = (_local3.m_position.x + ((_local5 * _local31) * m_motorJacobian.linear1.x)); _local3.m_position.y = (_local3.m_position.y + ((_local5 * _local31) * m_motorJacobian.linear1.y)); _local3.m_rotation = (_local3.m_rotation + ((_local7 * _local31) * m_motorJacobian.angular1)); _local3.m_R.Set(_local3.m_rotation); _local4.m_position.x = (_local4.m_position.x + ((_local6 * _local31) * m_motorJacobian.linear2.x)); _local4.m_position.y = (_local4.m_position.y + ((_local6 * _local31) * m_motorJacobian.linear2.y)); _local4.m_rotation = (_local4.m_rotation + ((_local8 * _local31) * m_motorJacobian.angular2)); _local4.m_R.Set(_local4.m_rotation); }; return ((((_local24 <= b2Settings.b2_linearSlop)) && ((_local27 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:Number; var _local19:Number; var _local20:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = (_local1.m_position.x + _local4); _local9 = (_local1.m_position.y + _local5); _local10 = (_local2.m_position.x + _local6); _local11 = (_local2.m_position.y + _local7); _local12 = (_local10 - _local8); _local13 = (_local11 - _local9); _local3 = _local1.m_R; _local14 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); _local15 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); _local16 = _local1.m_linearVelocity; _local17 = _local2.m_linearVelocity; _local18 = _local1.m_angularVelocity; _local19 = _local2.m_angularVelocity; _local20 = (((_local12 * (-(_local18) * _local15)) + (_local13 * (_local18 * _local14))) + ((_local14 * (((_local17.x + (-(_local19) * _local7)) - _local16.x) - (-(_local18) * _local5))) + (_local15 * (((_local17.y + (_local19 * _local6)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetMotorForce(_arg1:Number):Number{ return ((_arg1 * m_motorImpulse)); } public function SetMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_angularImpulse)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_invMass; _local5 = _local3.m_invMass; _local6 = _local2.m_invI; _local7 = _local3.m_invI; _local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local10 = (-(m_linearMass) * _local9); m_linearImpulse = (m_linearImpulse + _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local10) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local10) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local10) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local10) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local10) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local10) * m_linearJacobian.angular2)); _local11 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local12 = (-(m_angularMass) * _local11); m_angularImpulse = (m_angularImpulse + _local12); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local12)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local12)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local13 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local14 = (-(m_motorMass) * _local13); _local15 = m_motorImpulse; m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), (-(_arg1.dt) * m_maxMotorForce), (_arg1.dt * m_maxMotorForce)); _local14 = (m_motorImpulse - _local15); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local14) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local14) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local14) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local14) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local14) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local14) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local16 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local17 = (-(m_motorMass) * _local16); if (m_limitState == e_equalLimits){ m_limitImpulse = (m_limitImpulse + _local17); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitImpulse; m_limitImpulse = b2Math.b2Max((m_limitImpulse + _local17), 0); _local17 = (m_limitImpulse - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitImpulse; m_limitImpulse = b2Math.b2Min((m_limitImpulse + _local17), 0); _local17 = (m_limitImpulse - _local8); }; }; }; _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local17) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local17) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local17) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local17) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local17) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local17) * m_motorJacobian.angular2)); }; } } }//package Box2D.Dynamics.Joints
Section 50
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var anchorPoint:b2Vec2; public var axis:b2Vec2; public var upperTranslation:Number; public var lowerTranslation:Number; public var enableMotor:Boolean; public var motorForce:Number; public var enableLimit:Boolean; public function b2PrismaticJointDef(){ type = b2Joint.e_prismaticJoint; anchorPoint = new b2Vec2(0, 0); axis = new b2Vec2(0, 0); lowerTranslation = 0; upperTranslation = 0; motorForce = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } } }//package Box2D.Dynamics.Joints
Section 51
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_ground:b2Body; public var m_maxLength2:Number; public var m_limitState1:int; public var m_maxLength1:Number; public var m_pulleyImpulse:Number; public var m_limitPositionImpulse1:Number; public var m_constant:Number; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_limitPositionImpulse2:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState2:int; public var m_limitMass2:Number; public var m_limitMass1:Number; public var m_limitImpulse2:Number; public var m_u1:b2Vec2; public var m_u2:b2Vec2; public var m_limitImpulse1:Number; public var m_pulleyMass:Number; public static var b2_minPulleyLength:Number = 30; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundPoint1.x - m_ground.m_position.x); m_groundAnchor1.y = (_arg1.groundPoint1.y - m_ground.m_position.y); m_groundAnchor2.x = (_arg1.groundPoint2.x - m_ground.m_position.x); m_groundAnchor2.y = (_arg1.groundPoint2.y - m_ground.m_position.y); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint1.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint1.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint2.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint2.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); m_ratio = _arg1.ratio; _local3 = (_arg1.groundPoint1.x - _arg1.anchorPoint1.x); _local4 = (_arg1.groundPoint1.y - _arg1.anchorPoint1.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local3 = (_arg1.groundPoint2.x - _arg1.anchorPoint2.x); _local4 = (_arg1.groundPoint2.y - _arg1.anchorPoint2.y); _local6 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local7 = b2Math.b2Max((0.5 * b2_minPulleyLength), _local5); _local8 = b2Math.b2Max((0.5 * b2_minPulleyLength), _local6); m_constant = (_local7 + (m_ratio * _local8)); m_maxLength1 = b2Math.b2Clamp(_arg1.maxLength1, _local7, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Clamp(_arg1.maxLength2, _local8, ((m_constant - b2_minPulleyLength) / m_ratio)); m_pulleyImpulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; } public function GetLength1():Number{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.m_R; _local2 = (m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))); _local3 = (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))); _local4 = (_local2 - (m_ground.m_position.x + m_groundAnchor1.x)); _local5 = (_local3 - (m_ground.m_position.y + m_groundAnchor1.y)); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22; _local1 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22; _local1 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = (_local1.m_position.x + _local4); _local9 = (_local1.m_position.y + _local5); _local10 = (_local2.m_position.x + _local6); _local11 = (_local2.m_position.y + _local7); _local12 = (m_ground.m_position.x + m_groundAnchor1.x); _local13 = (m_ground.m_position.y + m_groundAnchor1.y); _local14 = (m_ground.m_position.x + m_groundAnchor2.x); _local15 = (m_ground.m_position.y + m_groundAnchor2.y); m_u1.Set((_local8 - _local12), (_local9 - _local13)); m_u2.Set((_local10 - _local14), (_local11 - _local15)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; if (_local16 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitImpulse1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local17 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitImpulse2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; _local18 = ((_local4 * m_u1.y) - (_local5 * m_u1.x)); _local19 = ((_local6 * m_u2.y) - (_local7 * m_u2.x)); m_limitMass1 = (_local1.m_invMass + ((_local1.m_invI * _local18) * _local18)); m_limitMass2 = (_local2.m_invMass + ((_local2.m_invI * _local19) * _local19)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); _local20 = ((-(m_pulleyImpulse) - m_limitImpulse1) * m_u1.x); _local21 = ((-(m_pulleyImpulse) - m_limitImpulse1) * m_u1.y); _local22 = (((-(m_ratio) * m_pulleyImpulse) - m_limitImpulse2) * m_u2.x); _local23 = (((-(m_ratio) * m_pulleyImpulse) - m_limitImpulse2) * m_u2.y); _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local1.m_invMass * _local20)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local1.m_invMass * _local21)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local1.m_invI * ((_local4 * _local21) - (_local5 * _local20)))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local22)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local23)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local23) - (_local7 * _local22)))); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2()); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local1 = m_body1; _local2 = m_body2; _local4 = (m_ground.m_position.x + m_groundAnchor1.x); _local5 = (m_ground.m_position.y + m_groundAnchor1.y); _local6 = (m_ground.m_position.x + m_groundAnchor2.x); _local7 = (m_ground.m_position.y + m_groundAnchor2.y); _local21 = 0; _local3 = _local1.m_R; _local8 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local9 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local10 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local11 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local12 = (_local1.m_position.x + _local8); _local13 = (_local1.m_position.y + _local9); _local14 = (_local2.m_position.x + _local10); _local15 = (_local2.m_position.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local21 = b2Math.b2Max(_local21, Math.abs(_local18)); _local18 = b2Math.b2Clamp(_local18, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local19 = (-(m_pulleyMass) * _local18); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_position.x = (_local1.m_position.x + (_local1.m_invMass * _local12)); _local1.m_position.y = (_local1.m_position.y + (_local1.m_invMass * _local13)); _local1.m_rotation = (_local1.m_rotation + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_position.x = (_local2.m_position.x + (_local2.m_invMass * _local14)); _local2.m_position.y = (_local2.m_position.y + (_local2.m_invMass * _local15)); _local2.m_rotation = (_local2.m_rotation + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.m_R.Set(_local1.m_rotation); _local2.m_R.Set(_local2.m_rotation); if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_R; _local8 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local9 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local12 = (_local1.m_position.x + _local8); _local13 = (_local1.m_position.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local21 = b2Math.b2Max(_local21, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local20 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_position.x = (_local1.m_position.x + (_local1.m_invMass * _local12)); _local1.m_position.y = (_local1.m_position.y + (_local1.m_invMass * _local13)); _local1.m_rotation = (_local1.m_rotation + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.m_R.Set(_local1.m_rotation); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_R; _local10 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local11 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local14 = (_local2.m_position.x + _local10); _local15 = (_local2.m_position.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local21 = b2Math.b2Max(_local21, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local20 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local20); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_position.x = (_local2.m_position.x + (_local2.m_invMass * _local14)); _local2.m_position.y = (_local2.m_position.y + (_local2.m_invMass * _local15)); _local2.m_rotation = (_local2.m_rotation + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.m_R.Set(_local2.m_rotation); }; return ((_local21 < b2Settings.b2_linearSlop)); } public function GetGroundPoint1():b2Vec2{ return (new b2Vec2((m_ground.m_position.x + m_groundAnchor1.x), (m_ground.m_position.y + m_groundAnchor1.y))); } public function GetGroundPoint2():b2Vec2{ return (new b2Vec2((m_ground.m_position.x + m_groundAnchor2.x), (m_ground.m_position.y + m_groundAnchor2.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } public function GetLength2():Number{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body2.m_R; _local2 = (m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))); _local3 = (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))); _local4 = (_local2 - (m_ground.m_position.x + m_groundAnchor2.x)); _local5 = (_local3 - (m_ground.m_position.y + m_groundAnchor2.y)); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_R; _local5 = ((_local4.col1.x * m_localAnchor1.x) + (_local4.col2.x * m_localAnchor1.y)); _local6 = ((_local4.col1.y * m_localAnchor1.x) + (_local4.col2.y * m_localAnchor1.y)); _local4 = _local3.m_R; _local7 = ((_local4.col1.x * m_localAnchor2.x) + (_local4.col2.x * m_localAnchor2.y)); _local8 = ((_local4.col1.y * m_localAnchor2.x) + (_local4.col2.y * m_localAnchor2.y)); _local9 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local10 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local11 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)); _local12 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)); _local17 = (-(((m_u1.x * _local9) + (m_u1.y * _local10))) - (m_ratio * ((m_u2.x * _local11) + (m_u2.y * _local12)))); _local18 = (-(m_pulleyMass) * _local17); m_pulleyImpulse = (m_pulleyImpulse + _local18); _local13 = (-(_local18) * m_u1.x); _local14 = (-(_local18) * m_u1.y); _local15 = ((-(m_ratio) * _local18) * m_u2.x); _local16 = ((-(m_ratio) * _local18) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local13)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local14)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local16) - (_local8 * _local15)))); if (m_limitState1 == e_atUpperLimit){ _local9 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local10 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local17 = -(((m_u1.x * _local9) + (m_u1.y * _local10))); _local18 = (-(m_limitMass1) * _local17); _local19 = m_limitImpulse1; m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local18)); _local18 = (m_limitImpulse1 - _local19); _local13 = (-(_local18) * m_u1.x); _local14 = (-(_local18) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local13)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local14)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); }; if (m_limitState2 == e_atUpperLimit){ _local11 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)); _local12 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)); _local17 = -(((m_u2.x * _local11) + (m_u2.y * _local12))); _local18 = (-(m_limitMass2) * _local17); _local19 = m_limitImpulse2; m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local18)); _local18 = (m_limitImpulse2 - _local19); _local15 = (-(_local18) * m_u2.x); _local16 = (-(_local18) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local16) - (_local8 * _local15)))); }; } } }//package Box2D.Dynamics.Joints
Section 52
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var groundPoint1:b2Vec2; public var groundPoint2:b2Vec2; public var ratio:Number; public var maxLength1:Number; public var maxLength2:Number; public var anchorPoint1:b2Vec2; public var anchorPoint2:b2Vec2; public function b2PulleyJointDef(){ groundPoint1 = new b2Vec2(); groundPoint2 = new b2Vec2(); anchorPoint1 = new b2Vec2(); anchorPoint2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundPoint1.Set(-1, 1); groundPoint2.Set(1, 1); anchorPoint1.Set(-1, 0); anchorPoint2.Set(1, 0); maxLength1 = (0.5 * b2PulleyJoint.b2_minPulleyLength); maxLength2 = (0.5 * b2PulleyJoint.b2_minPulleyLength); ratio = 1; collideConnected = true; } } }//package Box2D.Dynamics.Joints
Section 53
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_intialAngle:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_ptpMass:b2Mat22; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_limitImpulse:Number; public var m_motorImpulse:Number; public var m_enableMotor:Boolean; public var m_lowerAngle:Number; public var m_limitPositionImpulse:Number; public var m_maxMotorTorque:Number; public var m_upperAngle:Number; public var m_motorSpeed:Number; public var m_ptpImpulse:b2Vec2; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_ptpImpulse = new b2Vec2(); m_ptpMass = new b2Mat22(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); m_intialAngle = (m_body2.m_rotation - m_body1.m_rotation); m_ptpImpulse.Set(0, 0); m_motorImpulse = 0; m_limitImpulse = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.motorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22; _local1 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22; _local1 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = _local1.m_invMass; _local9 = _local2.m_invMass; _local10 = _local1.m_invI; _local11 = _local2.m_invI; K1.col1.x = (_local8 + _local9); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local8 + _local9); K2.col1.x = ((_local10 * _local5) * _local5); K2.col2.x = ((-(_local10) * _local4) * _local5); K2.col1.y = ((-(_local10) * _local4) * _local5); K2.col2.y = ((_local10 * _local4) * _local4); K3.col1.x = ((_local11 * _local7) * _local7); K3.col2.x = ((-(_local11) * _local6) * _local7); K3.col1.y = ((-(_local11) * _local6) * _local7); K3.col2.y = ((_local11 * _local6) * _local6); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_ptpMass); m_motorMass = (1 / (_local10 + _local11)); if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit){ _local12 = ((_local2.m_rotation - _local1.m_rotation) - m_intialAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local12 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitImpulse = 0; }; m_limitState = e_atLowerLimit; } else { if (_local12 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitImpulse = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitImpulse = 0; }; }; }; } else { m_limitImpulse = 0; }; if (b2World.s_enableWarmStarting){ _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x - (_local8 * m_ptpImpulse.x)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y - (_local8 * m_ptpImpulse.y)); _local1.m_angularVelocity = (_local1.m_angularVelocity - (_local10 * ((((_local4 * m_ptpImpulse.y) - (_local5 * m_ptpImpulse.x)) + m_motorImpulse) + m_limitImpulse))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local9 * m_ptpImpulse.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local9 * m_ptpImpulse.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local11 * ((((_local6 * m_ptpImpulse.y) - (_local7 * m_ptpImpulse.x)) + m_motorImpulse) + m_limitImpulse))); } else { m_ptpImpulse.SetZero(); m_motorImpulse = 0; m_limitImpulse = 0; }; m_limitPositionImpulse = 0; } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2; _local2 = m_ptpImpulse.Copy(); _local2.Multiply(_arg1); return (_local2); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _local3 = m_body1; _local4 = m_body2; _local5 = 0; _local6 = _local3.m_R; _local7 = ((_local6.col1.x * m_localAnchor1.x) + (_local6.col2.x * m_localAnchor1.y)); _local8 = ((_local6.col1.y * m_localAnchor1.x) + (_local6.col2.y * m_localAnchor1.y)); _local6 = _local4.m_R; _local9 = ((_local6.col1.x * m_localAnchor2.x) + (_local6.col2.x * m_localAnchor2.y)); _local10 = ((_local6.col1.y * m_localAnchor2.x) + (_local6.col2.y * m_localAnchor2.y)); _local11 = (_local3.m_position.x + _local7); _local12 = (_local3.m_position.y + _local8); _local13 = (_local4.m_position.x + _local9); _local14 = (_local4.m_position.y + _local10); _local15 = (_local13 - _local11); _local16 = (_local14 - _local12); _local5 = Math.sqrt(((_local15 * _local15) + (_local16 * _local16))); _local17 = _local3.m_invMass; _local18 = _local4.m_invMass; _local19 = _local3.m_invI; _local20 = _local4.m_invI; K1.col1.x = (_local17 + _local18); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local17 + _local18); K2.col1.x = ((_local19 * _local8) * _local8); K2.col2.x = ((-(_local19) * _local7) * _local8); K2.col1.y = ((-(_local19) * _local7) * _local8); K2.col2.y = ((_local19 * _local7) * _local7); K3.col1.x = ((_local20 * _local10) * _local10); K3.col2.x = ((-(_local20) * _local9) * _local10); K3.col1.y = ((-(_local20) * _local9) * _local10); K3.col2.y = ((_local20 * _local9) * _local9); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local15), -(_local16)); _local21 = tImpulse.x; _local22 = tImpulse.y; _local3.m_position.x = (_local3.m_position.x - (_local3.m_invMass * _local21)); _local3.m_position.y = (_local3.m_position.y - (_local3.m_invMass * _local22)); _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * ((_local7 * _local22) - (_local8 * _local21)))); _local3.m_R.Set(_local3.m_rotation); _local4.m_position.x = (_local4.m_position.x + (_local4.m_invMass * _local21)); _local4.m_position.y = (_local4.m_position.y + (_local4.m_invMass * _local22)); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * ((_local9 * _local22) - (_local10 * _local21)))); _local4.m_R.Set(_local4.m_rotation); _local23 = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local24 = ((_local4.m_rotation - _local3.m_rotation) - m_intialAngle); _local25 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local24, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local25 = (-(m_motorMass) * _local2); _local23 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local24 - m_lowerAngle); _local23 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local25 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local25), 0); _local25 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local24 - m_upperAngle); _local23 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local25 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local25), 0); _local25 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * _local25)); _local3.m_R.Set(_local3.m_rotation); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * _local25)); _local4.m_R.Set(_local4.m_rotation); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local23 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function SetMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return ((m_body2.m_rotation - m_body1.m_rotation)); } public function GetMotorTorque(_arg1:Number):Number{ return ((_arg1 * m_motorImpulse)); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_limitImpulse)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_R; _local5 = ((_local4.col1.x * m_localAnchor1.x) + (_local4.col2.x * m_localAnchor1.y)); _local6 = ((_local4.col1.y * m_localAnchor1.x) + (_local4.col2.y * m_localAnchor1.y)); _local4 = _local3.m_R; _local7 = ((_local4.col1.x * m_localAnchor2.x) + (_local4.col2.x * m_localAnchor2.y)); _local8 = ((_local4.col1.y * m_localAnchor2.x) + (_local4.col2.y * m_localAnchor2.y)); _local10 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local6)); _local11 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local5)); _local12 = -(((m_ptpMass.col1.x * _local10) + (m_ptpMass.col2.x * _local11))); _local13 = -(((m_ptpMass.col1.y * _local10) + (m_ptpMass.col2.y * _local11))); m_ptpImpulse.x = (m_ptpImpulse.x + _local12); m_ptpImpulse.y = (m_ptpImpulse.y + _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local12)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local13)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local5 * _local13) - (_local6 * _local12)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local12)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local13)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local13) - (_local8 * _local12)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local14 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local15 = (-(m_motorMass) * _local14); _local16 = m_motorImpulse; m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), (-(_arg1.dt) * m_maxMotorTorque), (_arg1.dt * m_maxMotorTorque)); _local15 = (m_motorImpulse - _local16); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * _local15)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * _local15)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local17 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local18 = (-(m_motorMass) * _local17); if (m_limitState == e_equalLimits){ m_limitImpulse = (m_limitImpulse + _local18); } else { if (m_limitState == e_atLowerLimit){ _local9 = m_limitImpulse; m_limitImpulse = b2Math.b2Max((m_limitImpulse + _local18), 0); _local18 = (m_limitImpulse - _local9); } else { if (m_limitState == e_atUpperLimit){ _local9 = m_limitImpulse; m_limitImpulse = b2Math.b2Min((m_limitImpulse + _local18), 0); _local18 = (m_limitImpulse - _local9); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * _local18)); }; } } }//package Box2D.Dynamics.Joints
Section 54
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var lowerAngle:Number; public var motorSpeed:Number; public var anchorPoint:b2Vec2; public var motorTorque:Number; public var enableMotor:Boolean; public var enableLimit:Boolean; public function b2RevoluteJointDef(){ type = b2Joint.e_revoluteJoint; anchorPoint = new b2Vec2(0, 0); lowerAngle = 0; upperAngle = 0; motorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Body { public var m_next:b2Body; public var m_mass:Number; public var m_contactList:b2ContactNode; public var m_angularVelocity:Number; public var m_rotation:Number; public var m_shapeList:b2Shape; public var m_R:b2Mat22; public var m_force:b2Vec2; public var m_torque:Number; public var m_rotation0:Number; public var m_userData; public var m_linearVelocity:b2Vec2; public var m_invMass:Number; public var m_position:b2Vec2; public var m_flags:uint; public var m_invI:Number; public var m_linearDamping:Number; public var m_prev:b2Body; public var m_world:b2World; public var m_angularDamping:Number; public var m_position0:b2Vec2; private var sMat0:b2Mat22; public var m_center:b2Vec2; public var m_sleepTime:Number; public var m_shapeCount:int; public var m_I:Number; public var m_jointList:b2JointNode; public static var e_frozenFlag:uint = 2; public static var e_sleepFlag:uint = 8; public static var e_islandFlag:uint = 4; public static var e_destroyFlag:uint = 32; public static var e_allowSleepFlag:uint = 16; public static var e_staticFlag:uint = 1; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ var _local3:int; var _local4:b2ShapeDef; var _local5:b2MassData; var _local6:Array; var _local7:b2Vec2; var _local8:b2Shape; sMat0 = new b2Mat22(); m_position = new b2Vec2(); m_R = new b2Mat22(0); m_position0 = new b2Vec2(); super(); m_flags = 0; m_position.SetV(_arg1.position); m_rotation = _arg1.rotation; m_R.Set(m_rotation); m_position0.SetV(m_position); m_rotation0 = m_rotation; m_world = _arg2; m_linearDamping = b2Math.b2Clamp((1 - _arg1.linearDamping), 0, 1); m_angularDamping = b2Math.b2Clamp((1 - _arg1.angularDamping), 0, 1); m_force = new b2Vec2(0, 0); m_torque = 0; m_mass = 0; _local6 = new Array(b2Settings.b2_maxShapesPerBody); _local3 = 0; while (_local3 < b2Settings.b2_maxShapesPerBody) { _local6[_local3] = new b2MassData(); _local3++; }; m_shapeCount = 0; m_center = new b2Vec2(0, 0); _local3 = 0; while (_local3 < b2Settings.b2_maxShapesPerBody) { _local4 = _arg1.shapes[_local3]; if (_local4 == null){ break; }; _local5 = _local6[_local3]; _local4.ComputeMass(_local5); m_mass = (m_mass + _local5.mass); m_center.x = (m_center.x + (_local5.mass * (_local4.localPosition.x + _local5.center.x))); m_center.y = (m_center.y + (_local5.mass * (_local4.localPosition.y + _local5.center.y))); m_shapeCount++; _local3++; }; if (m_mass > 0){ m_center.Multiply((1 / m_mass)); m_position.Add(b2Math.b2MulMV(m_R, m_center)); } else { m_flags = (m_flags | e_staticFlag); }; m_I = 0; _local3 = 0; while (_local3 < m_shapeCount) { _local4 = _arg1.shapes[_local3]; _local5 = _local6[_local3]; m_I = (m_I + _local5.I); _local7 = b2Math.SubtractVV(b2Math.AddVV(_local4.localPosition, _local5.center), m_center); m_I = (m_I + (_local5.mass * b2Math.b2Dot(_local7, _local7))); _local3++; }; if (m_mass > 0){ m_invMass = (1 / m_mass); } else { m_invMass = 0; }; if ((((m_I > 0)) && ((_arg1.preventRotation == false)))){ m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_linearVelocity = b2Math.AddVV(_arg1.linearVelocity, b2Math.b2CrossFV(_arg1.angularVelocity, m_center)); m_angularVelocity = _arg1.angularVelocity; m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_shapeList = null; _local3 = 0; while (_local3 < m_shapeCount) { _local4 = _arg1.shapes[_local3]; _local8 = b2Shape.Create(_local4, this, m_center); _local8.m_next = m_shapeList; m_shapeList = _local8; _local3++; }; m_sleepTime = 0; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; if ((((m_flags & e_sleepFlag)) || ((m_invMass == 0)))){ m_linearVelocity.Set(0, 0); m_angularVelocity = 0; }; m_userData = _arg1.userData; } public function SetCenterPosition(_arg1:b2Vec2, _arg2:Number):void{ var _local3:b2Shape; if (IsFrozen()){ return; }; m_rotation = _arg2; m_R.Set(m_rotation); m_position.SetV(_arg1); m_position0.SetV(m_position); m_rotation0 = m_rotation; _local3 = m_shapeList; while (_local3 != null) { _local3.Synchronize(m_position, m_R, m_position, m_R); _local3 = _local3.m_next; }; m_world.m_broadPhase.Commit(); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.AddVV(m_position, b2Math.b2MulMV(m_R, _arg1))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function QuickSyncShapes():void{ var _local1:b2Shape; _local1 = m_shapeList; while (_local1 != null) { _local1.QuickSync(m_position, m_R); _local1 = _local1.m_next; }; } public function GetInertia():Number{ return (m_I); } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_R, _arg1)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function GetJointList():b2JointNode{ return (m_jointList); } public function GetRotationMatrix():b2Mat22{ return (m_R); } public function Freeze():void{ var _local1:b2Shape; m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local1 = m_shapeList; while (_local1 != null) { _local1.DestroyProxy(); _local1 = _local1.m_next; }; } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SynchronizeShapes():void{ var _local1:b2Shape; sMat0.Set(m_rotation0); _local1 = m_shapeList; while (_local1 != null) { _local1.Synchronize(m_position0, sMat0, m_position, m_R); _local1 = _local1.m_next; }; } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping() == false){ m_force.Add(_arg1); m_torque = (m_torque + b2Math.b2CrossVV(b2Math.SubtractVV(_arg2, m_position), _arg1)); }; } public function GetOriginPosition():b2Vec2{ return (b2Math.SubtractVV(m_position, b2Math.b2MulMV(m_R, m_center))); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping() == false){ m_linearVelocity.Add(b2Math.MulFV(m_invMass, _arg1)); m_angularVelocity = (m_angularVelocity + (m_invI * b2Math.b2CrossVV(b2Math.SubtractVV(_arg2, m_position), _arg1))); }; } public function GetContactList():b2ContactNode{ return (m_contactList); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function GetMass():Number{ return (m_mass); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function SetOriginPosition(_arg1:b2Vec2, _arg2:Number):void{ var _local3:b2Shape; if (IsFrozen()){ return; }; m_rotation = _arg2; m_R.Set(m_rotation); m_position = b2Math.AddVV(_arg1, b2Math.b2MulMV(m_R, m_center)); m_position0.SetV(m_position); m_rotation0 = m_rotation; _local3 = m_shapeList; while (_local3 != null) { _local3.Synchronize(m_position, m_R, m_position, m_R); _local3 = _local3.m_next; }; m_world.m_broadPhase.Commit(); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_R, b2Math.SubtractVV(_arg1, m_position))); } public function GetRotation():Number{ return (m_rotation); } public function IsStatic():Boolean{ return (((m_flags & e_staticFlag) == e_staticFlag)); } public function Destroy():void{ var _local1:b2Shape; var _local2:b2Shape; _local1 = m_shapeList; while (_local1) { _local2 = _local1; _local1 = _local1.m_next; b2Shape.Destroy(_local2); }; } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_R, _arg1)); } public function GetNext():b2Body{ return (m_next); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointNode; _local2 = m_jointList; while (_local2 != null) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function GetUserData(){ return (m_userData); } public function GetCenterPosition():b2Vec2{ return (m_position); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping() == false){ m_torque = (m_torque + _arg1); }; } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } } }//package Box2D.Dynamics
Section 56
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2BodyDef { public var angularDamping:Number; public var rotation:Number; public var allowSleep:Boolean; public var userData; public var linearDamping:Number; public var angularVelocity:Number; public var linearVelocity:b2Vec2; public var position:b2Vec2; public var shapes:Array; public var isSleeping:Boolean; public var preventRotation:Boolean; public function b2BodyDef(){ var _local1:int; shapes = new Array(); super(); userData = null; _local1 = 0; while (_local1 < b2Settings.b2_maxShapesPerBody) { shapes[_local1] = null; _local1++; }; position = new b2Vec2(0, 0); rotation = 0; linearVelocity = new b2Vec2(0, 0); angularVelocity = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; preventRotation = false; } public function AddShape(_arg1:b2ShapeDef):void{ var _local2:int; _local2 = 0; while (_local2 < b2Settings.b2_maxShapesPerBody) { if (shapes[_local2] == null){ shapes[_local2] = _arg1; break; }; _local2++; }; } } }//package Box2D.Dynamics
Section 57
//b2CollisionFilter (Box2D.Dynamics.b2CollisionFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2CollisionFilter { public static var b2_defaultFilter:b2CollisionFilter = new (b2CollisionFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:Boolean; if ((((_arg1.m_groupIndex == _arg2.m_groupIndex)) && (!((_arg1.m_groupIndex == 0))))){ return ((_arg1.m_groupIndex > 0)); }; _local3 = ((!(((_arg1.m_maskBits & _arg2.m_categoryBits) == 0))) && (!(((_arg1.m_categoryBits & _arg2.m_maskBits) == 0)))); return (_local3); } } }//package Box2D.Dynamics
Section 58
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.Shapes.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } public function Collide():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2ContactNode; var _local4:b2ContactNode; var _local5:b2Contact; var _local6:int; var _local7:int; _local5 = m_world.m_contactList; while (_local5 != null) { if (((_local5.m_shape1.m_body.IsSleeping()) && (_local5.m_shape2.m_body.IsSleeping()))){ } else { _local6 = _local5.GetManifoldCount(); _local5.Evaluate(); _local7 = _local5.GetManifoldCount(); if ((((_local6 == 0)) && ((_local7 > 0)))){ _local1 = _local5.m_shape1.m_body; _local2 = _local5.m_shape2.m_body; _local3 = _local5.m_node1; _local4 = _local5.m_node2; _local3.contact = _local5; _local3.other = _local2; _local3.prev = null; _local3.next = _local1.m_contactList; if (_local3.next != null){ _local3.next.prev = _local5.m_node1; }; _local1.m_contactList = _local5.m_node1; _local4.contact = _local5; _local4.other = _local1; _local4.prev = null; _local4.next = _local2.m_contactList; if (_local4.next != null){ _local4.next.prev = _local4; }; _local2.m_contactList = _local4; } else { if ((((_local6 > 0)) && ((_local7 == 0)))){ _local1 = _local5.m_shape1.m_body; _local2 = _local5.m_shape2.m_body; _local3 = _local5.m_node1; _local4 = _local5.m_node2; if (_local3.prev){ _local3.prev.next = _local3.next; }; if (_local3.next){ _local3.next.prev = _local3.prev; }; if (_local3 == _local1.m_contactList){ _local1.m_contactList = _local3.next; }; _local3.prev = null; _local3.next = null; if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4 == _local2.m_contactList){ _local2.m_contactList = _local4.next; }; _local4.prev = null; _local4.next = null; }; }; }; _local5 = _local5.m_next; }; } public function DestroyContact(_arg1:b2Contact):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactNode; var _local5:b2ContactNode; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; if (_arg1.GetManifoldCount() > 0){ _local2 = _arg1.m_shape1.m_body; _local3 = _arg1.m_shape2.m_body; _local4 = _arg1.m_node1; _local5 = _arg1.m_node2; _local2.WakeUp(); _local3.WakeUp(); if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4 == _local2.m_contactList){ _local2.m_contactList = _local4.next; }; _local4.prev = null; _local4.next = null; if (_local5.prev){ _local5.prev.next = _local5.next; }; if (_local5.next){ _local5.next.prev = _local5.prev; }; if (_local5 == _local3.m_contactList){ _local3.m_contactList = _local5.next; }; _local5.prev = null; _local5.next = null; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2Contact; var _local8:b2Shape; var _local9:b2Body; _local3 = (_arg1 as b2Shape); _local4 = (_arg2 as b2Shape); _local5 = _local3.m_body; _local6 = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_filter == null))) && ((m_world.m_filter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; if (_local6.m_invMass == 0){ _local8 = _local3; _local3 = _local4; _local4 = _local8; _local9 = _local5; _local5 = _local6; _local6 = _local9; }; _local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; m_world.m_contactCount++; return (_local7); } public function CleanContactList():void{ var _local1:b2Contact; var _local2:b2Contact; _local1 = m_world.m_contactList; while (_local1 != null) { _local2 = _local1; _local1 = _local1.m_next; if ((_local2.m_flags & b2Contact.e_destroyFlag)){ DestroyContact(_local2); _local2 = null; }; }; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ var _local4:b2Contact; if (_arg3 == null){ return; }; _local4 = (_arg3 as b2Contact); if (_local4 != m_nullContact){ if (m_destroyImmediate == true){ DestroyContact(_local4); _local4 = null; } else { _local4.m_flags = (_local4.m_flags | b2Contact.e_destroyFlag); }; }; } } }//package Box2D.Dynamics
Section 59
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2Island { public var m_positionError:Number; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; public static var m_positionIterationCount:uint; public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4):void{ var _local5:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_bodies = new Array(_arg1); _local5 = 0; while (_local5 < _arg1) { m_bodies[_local5] = null; _local5++; }; m_contacts = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { m_contacts[_local5] = null; _local5++; }; m_joints = new Array(_arg3); _local5 = 0; while (_local5 < _arg3) { m_joints[_local5] = null; _local5++; }; m_allocator = _arg4; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2):void{ var _local3:int; var _local4:b2Body; var _local5:b2ContactSolver; var _local6:int; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_linearVelocity.Add(b2Math.MulFV(_arg1.dt, b2Math.AddVV(_arg2, b2Math.MulFV(_local4.m_invMass, _local4.m_force)))); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_arg1.dt * _local4.m_invI) * _local4.m_torque)); _local4.m_linearVelocity.Multiply(_local4.m_linearDamping); _local4.m_angularVelocity = (_local4.m_angularVelocity * _local4.m_angularDamping); _local4.m_position0.SetV(_local4.m_position); _local4.m_rotation0 = _local4.m_rotation; }; _local3++; }; _local5 = new b2ContactSolver(m_contacts, m_contactCount, m_allocator); _local5.PreSolve(); _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].PrepareVelocitySolver(); _local3++; }; _local3 = 0; while (_local3 < _arg1.iterations) { _local5.SolveVelocityConstraints(); _local6 = 0; while (_local6 < m_jointCount) { m_joints[_local6].SolveVelocityConstraints(_arg1); _local6++; }; _local3++; }; _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_position.x = (_local4.m_position.x + (_arg1.dt * _local4.m_linearVelocity.x)); _local4.m_position.y = (_local4.m_position.y + (_arg1.dt * _local4.m_linearVelocity.y)); _local4.m_rotation = (_local4.m_rotation + (_arg1.dt * _local4.m_angularVelocity)); _local4.m_R.Set(_local4.m_rotation); }; _local3++; }; _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].PreparePositionSolver(); _local3++; }; if (b2World.s_enablePositionCorrection){ m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.iterations) { _local7 = _local5.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local8 = true; _local3 = 0; while (_local3 < m_jointCount) { _local9 = m_joints[_local3].SolvePositionConstraints(); _local8 = ((_local8) && (_local9)); _local3++; }; if (((_local7) && (_local8))){ break; }; m_positionIterationCount++; }; }; _local5.PostSolve(); _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_R.Set(_local4.m_rotation); _local4.SynchronizeShapes(); _local4.m_force.Set(0, 0); _local4.m_torque = 0; }; _local3++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function UpdateSleep(_arg1:Number):void{ var _local2:int; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; _local4 = Number.MAX_VALUE; _local5 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local6 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local2 = 0; while (_local2 < m_bodyCount) { _local3 = m_bodies[_local2]; if (_local3.m_invMass == 0){ } else { if ((_local3.m_flags & b2Body.e_allowSleepFlag) == 0){ _local3.m_sleepTime = 0; _local4 = 0; }; if (((((((_local3.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local3.m_angularVelocity * _local3.m_angularVelocity) > _local6)))) || ((b2Math.b2Dot(_local3.m_linearVelocity, _local3.m_linearVelocity) > _local5)))){ _local3.m_sleepTime = 0; _local4 = 0; } else { _local3.m_sleepTime = (_local3.m_sleepTime + _arg1); _local4 = b2Math.b2Min(_local4, _local3.m_sleepTime); }; }; _local2++; }; if (_local4 >= b2Settings.b2_timeToSleep){ _local2 = 0; while (_local2 < m_bodyCount) { _local3 = m_bodies[_local2]; _local3.m_flags = (_local3.m_flags | b2Body.e_sleepFlag); _local2++; }; }; } } }//package Box2D.Dynamics
Section 60
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var dt:Number; public var iterations:int; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 61
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.Shapes.*; public class b2World { public var m_filter:b2CollisionFilter; public var m_blockAllocator; public var m_contactList:b2Contact; public var m_broadPhase:b2BroadPhase; public var m_allowSleep:Boolean; public var m_jointCount:int; public var m_bodyCount:int; public var m_listener:b2WorldListener; private var step:b2TimeStep; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_bodyDestroyList:b2Body; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_gravity:b2Vec2; public var m_jointList:b2Joint; public var m_contactManager:b2ContactManager; public static var s_enableWarmStarting:int = 1; public static var s_enablePositionCorrection:int = 1; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ var _local4:b2BodyDef; step = new b2TimeStep(); m_contactManager = new b2ContactManager(); super(); m_listener = null; m_filter = b2CollisionFilter.b2_defaultFilter; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_bodyDestroyList = null; m_allowSleep = _arg3; m_gravity = _arg2; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); _local4 = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function SetListener(_arg1:b2WorldListener):void{ m_listener = _arg1; } public function DestroyBody(_arg1:b2Body):void{ if ((_arg1.m_flags & b2Body.e_destroyFlag)){ return; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; _arg1.m_flags = (_arg1.m_flags | b2Body.e_destroyFlag); m_bodyCount--; _arg1.m_prev = null; _arg1.m_next = m_bodyDestroyList; m_bodyDestroyList = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array; var _local5:int; var _local6:int; _local4 = new Array(); _local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); _local6 = 0; while (_local6 < _local5) { _arg2[_local6] = (_local4[_local6] as b2Shape); _local6++; }; return (_local5); } public function CleanBodyList():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2JointNode; var _local4:b2JointNode; m_contactManager.m_destroyImmediate = true; _local1 = m_bodyDestroyList; while (_local1) { _local2 = _local1; _local1 = _local1.m_next; _local3 = _local2.m_jointList; while (_local3) { _local4 = _local3; _local3 = _local3.next; if (m_listener){ m_listener.NotifyJointDestroyed(_local4.joint); }; DestroyJoint(_local4.joint); }; _local2.Destroy(); }; m_bodyDestroyList = null; m_contactManager.m_destroyImmediate = false; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetContactList():b2Contact{ return (m_contactList); } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local2:b2Joint; var _local3:b2Body; var _local4:b2Shape; _local2 = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.ResetProxy(m_broadPhase); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local2:Boolean; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:b2Shape; _local2 = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; _local3 = _arg1.m_body1; _local4 = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.ResetProxy(m_broadPhase); _local6 = _local6.m_next; }; }; } public function SetFilter(_arg1:b2CollisionFilter):void{ m_filter = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ var _local2:b2Body; _local2 = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function Step(_arg1:Number, _arg2:int):void{ var _local3:b2Body; var _local4:b2Body; var _local5:b2Island; var _local6:b2Contact; var _local7:b2Joint; var _local8:int; var _local9:Array; var _local10:int; var _local11:b2Body; var _local12:int; var _local13:int; var _local14:b2ContactNode; var _local15:b2JointNode; var _local16:uint; step.dt = _arg1; step.iterations = _arg2; if (_arg1 > 0){ step.inv_dt = (1 / _arg1); } else { step.inv_dt = 0; }; m_positionIterationCount = 0; m_contactManager.CleanContactList(); CleanBodyList(); m_contactManager.Collide(); _local5 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator); _local3 = m_bodyList; while (_local3 != null) { _local3.m_flags = (_local3.m_flags & ~(b2Body.e_islandFlag)); _local3 = _local3.m_next; }; _local6 = m_contactList; while (_local6 != null) { _local6.m_flags = (_local6.m_flags & ~(b2Contact.e_islandFlag)); _local6 = _local6.m_next; }; _local7 = m_jointList; while (_local7 != null) { _local7.m_islandFlag = false; _local7 = _local7.m_next; }; _local8 = m_bodyCount; _local9 = new Array(m_bodyCount); _local10 = 0; while (_local10 < m_bodyCount) { _local9[_local10] = null; _local10++; }; _local11 = m_bodyList; while (_local11 != null) { if ((_local11.m_flags & (((b2Body.e_staticFlag | b2Body.e_islandFlag) | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { _local5.Clear(); _local12 = 0; var _temp1 = _local12; _local12 = (_local12 + 1); var _local17 = _temp1; _local9[_local17] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); while (_local12 > 0) { --_local12; _local3 = _local9[_local12]; _local5.AddBody(_local3); _local3.m_flags = (_local3.m_flags & ~(b2Body.e_sleepFlag)); if ((_local3.m_flags & b2Body.e_staticFlag)){ } else { _local14 = _local3.m_contactList; while (_local14 != null) { if ((_local14.contact.m_flags & b2Contact.e_islandFlag)){ } else { _local5.AddContact(_local14.contact); _local14.contact.m_flags = (_local14.contact.m_flags | b2Contact.e_islandFlag); _local4 = _local14.other; if ((_local4.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local12; _local12 = (_local12 + 1); var _local18 = _temp2; _local9[_local18] = _local4; _local4.m_flags = (_local4.m_flags | b2Body.e_islandFlag); }; }; _local14 = _local14.next; }; _local15 = _local3.m_jointList; while (_local15 != null) { if (_local15.joint.m_islandFlag == true){ } else { _local5.AddJoint(_local15.joint); _local15.joint.m_islandFlag = true; _local4 = _local15.other; if ((_local4.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local12; _local12 = (_local12 + 1); _local18 = _temp3; _local9[_local18] = _local4; _local4.m_flags = (_local4.m_flags | b2Body.e_islandFlag); }; }; _local15 = _local15.next; }; }; }; _local5.Solve(step, m_gravity); m_positionIterationCount = b2Math.b2Max(m_positionIterationCount, b2Island.m_positionIterationCount); if (m_allowSleep){ _local5.UpdateSleep(_arg1); }; _local13 = 0; while (_local13 < _local5.m_bodyCount) { _local3 = _local5.m_bodies[_local13]; if ((_local3.m_flags & b2Body.e_staticFlag)){ _local3.m_flags = (_local3.m_flags & ~(b2Body.e_islandFlag)); }; if (((_local3.IsFrozen()) && (m_listener))){ _local16 = m_listener.NotifyBoundaryViolated(_local3); if (_local16 == b2WorldListener.b2_destroyBody){ DestroyBody(_local3); _local3 = null; _local5.m_bodies[_local13] = null; }; }; _local13++; }; }; _local11 = _local11.m_next; }; m_broadPhase.Commit(); } } }//package Box2D.Dynamics
Section 62
//b2WorldListener (Box2D.Dynamics.b2WorldListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; public class b2WorldListener { public static var b2_freezeBody:uint = 0; public static var b2_destroyBody:uint = 1; public function NotifyBoundaryViolated(_arg1:b2Body):uint{ return (b2_freezeBody); } public function NotifyJointDestroyed(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 63
//3_1_74 (index_fla.3_1_74) package index_fla { import flash.display.*; public dynamic class 3_1_74 extends MovieClip { public function 3_1_74(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package index_fla
Section 64
//3_2_75 (index_fla.3_2_75) package index_fla { import flash.display.*; public dynamic class 3_2_75 extends MovieClip { public function 3_2_75(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package index_fla
Section 65
//3_70 (index_fla.3_70) package index_fla { import flash.display.*; public dynamic class 3_70 extends MovieClip { public function 3_70(){ addFrameScript(22, frame23); } function frame23(){ stop(); } } }//package index_fla
Section 66
//a_1_46 (index_fla.a_1_46) package index_fla { import flash.display.*; public dynamic class a_1_46 extends MovieClip { public var yes_off:MovieClip; public var no_on:MovieClip; public var yes_on:MovieClip; public var no_off:MovieClip; } }//package index_fla
Section 67
//a_2_40 (index_fla.a_2_40) package index_fla { import flash.display.*; public dynamic class a_2_40 extends MovieClip { public var yes_off:MovieClip; public var no_on:MovieClip; public var yes_on:MovieClip; public var no_off:MovieClip; } }//package index_fla
Section 68
//a_3_32 (index_fla.a_3_32) package index_fla { import flash.display.*; public dynamic class a_3_32 extends MovieClip { public var yes_off:MovieClip; public var a3_text1:MovieClip; public var no_on:MovieClip; public var yes_on:MovieClip; public var a3_text:MovieClip; public var no_off:MovieClip; } }//package index_fla
Section 69
//a_4_24 (index_fla.a_4_24) package index_fla { import flash.display.*; public dynamic class a_4_24 extends MovieClip { public var yes_off:MovieClip; public var no_on:MovieClip; public var yes_on:MovieClip; public var a4_text1:MovieClip; public var no_off:MovieClip; public var a4_text:MovieClip; } }//package index_fla
Section 70
//achievements_new_22 (index_fla.achievements_new_22) package index_fla { import flash.display.*; public dynamic class achievements_new_22 extends MovieClip { public var line1:MovieClip; public var line2:MovieClip; public var line0:MovieClip; public var line3:MovieClip; public var line4:MovieClip; } }//package index_fla
Section 71
//archi_line1_45 (index_fla.archi_line1_45) package index_fla { import flash.display.*; public dynamic class archi_line1_45 extends MovieClip { public var a:MovieClip; public function archi_line1_45(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package index_fla
Section 72
//archi_line2_39 (index_fla.archi_line2_39) package index_fla { import flash.display.*; public dynamic class archi_line2_39 extends MovieClip { public var a:MovieClip; public function archi_line2_39(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package index_fla
Section 73
//archi_line3_31 (index_fla.archi_line3_31) package index_fla { import flash.display.*; public dynamic class archi_line3_31 extends MovieClip { public var a:MovieClip; public function archi_line3_31(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package index_fla
Section 74
//archi_line4_23 (index_fla.archi_line4_23) package index_fla { import flash.display.*; public dynamic class archi_line4_23 extends MovieClip { public var a:MovieClip; public function archi_line4_23(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package index_fla
Section 75
//aw_dildo_61 (index_fla.aw_dildo_61) package index_fla { import flash.display.*; public dynamic class aw_dildo_61 extends MovieClip { public function aw_dildo_61(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 76
//aw_heart_62 (index_fla.aw_heart_62) package index_fla { import flash.display.*; public dynamic class aw_heart_62 extends MovieClip { public function aw_heart_62(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 77
//aw_stars_63 (index_fla.aw_stars_63) package index_fla { import flash.display.*; public dynamic class aw_stars_63 extends MovieClip { public function aw_stars_63(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 78
//ballmc_135 (index_fla.ballmc_135) package index_fla { import flash.display.*; public dynamic class ballmc_135 extends MovieClip { public var ring1:MovieClip; public var ring2:MovieClip; public var white:MovieClip; public var ballbody:MovieClip; public var l8:MovieClip; public var l3:MovieClip; public var l6:MovieClip; public var flashes:MovieClip; public var blik2:MovieClip; } }//package index_fla
Section 79
//bita_127 (index_fla.bita_127) package index_fla { import flash.display.*; public dynamic class bita_127 extends MovieClip { public var barmask:MovieClip; public var bitagreen:MovieClip; } }//package index_fla
Section 80
//circle_133 (index_fla.circle_133) package index_fla { import flash.display.*; public dynamic class circle_133 extends MovieClip { public function circle_133(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 81
//dark_166 (index_fla.dark_166) package index_fla { import flash.events.*; import flash.display.*; public dynamic class dark_166 extends MovieClip { public function dark_166(){ addFrameScript(19, frame20); } function frame20(){ stop(); dispatchEvent(new Event("DONE")); } } }//package index_fla
Section 82
//ending_173 (index_fla.ending_173) package index_fla { import flash.display.*; import flash.media.*; public dynamic class ending_173 extends MovieClip { public function ending_173(){ addFrameScript(1, frame2, 4, frame5, 5, frame6, 6, frame7); } function frame6(){ stop(); } function frame7(){ SoundMixer.stopAll(); (parent as MovieClip).gotoAndStop(1, "Top"); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package index_fla
Section 83
//extrasbg_188 (index_fla.extrasbg_188) package index_fla { import flash.display.*; public dynamic class extrasbg_188 extends MovieClip { public function extrasbg_188(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package index_fla
Section 84
//flags_60 (index_fla.flags_60) package index_fla { import flash.display.*; public dynamic class flags_60 extends MovieClip { public function flags_60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 85
//flash1_144 (index_fla.flash1_144) package index_fla { import flash.display.*; public dynamic class flash1_144 extends MovieClip { public function flash1_144(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 86
//flash2_145 (index_fla.flash2_145) package index_fla { import flash.display.*; public dynamic class flash2_145 extends MovieClip { public function flash2_145(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 87
//flash3_146 (index_fla.flash3_146) package index_fla { import flash.display.*; public dynamic class flash3_146 extends MovieClip { public function flash3_146(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 88
//flash4_147 (index_fla.flash4_147) package index_fla { import flash.display.*; public dynamic class flash4_147 extends MovieClip { public function flash4_147(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 89
//flash5_148 (index_fla.flash5_148) package index_fla { import flash.display.*; public dynamic class flash5_148 extends MovieClip { public function flash5_148(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 90
//flash6_149 (index_fla.flash6_149) package index_fla { import flash.display.*; public dynamic class flash6_149 extends MovieClip { public function flash6_149(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 91
//flash7_150 (index_fla.flash7_150) package index_fla { import flash.display.*; public dynamic class flash7_150 extends MovieClip { public function flash7_150(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 92
//flash8_151 (index_fla.flash8_151) package index_fla { import flash.display.*; public dynamic class flash8_151 extends MovieClip { public function flash8_151(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 93
//flashes_143 (index_fla.flashes_143) package index_fla { import flash.display.*; public dynamic class flashes_143 extends MovieClip { public var light:MovieClip; public function flashes_143(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 94
//game_over_167 (index_fla.game_over_167) package index_fla { import flash.display.*; import flash.media.*; public dynamic class game_over_167 extends MovieClip { public function game_over_167(){ addFrameScript(1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ stop(); } function frame6(){ SoundMixer.stopAll(); (parent as MovieClip).gotoAndStop(1, "Top"); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package index_fla
Section 95
//helpbtn_57 (index_fla.helpbtn_57) package index_fla { import flash.display.*; public dynamic class helpbtn_57 extends MovieClip { public function helpbtn_57(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 96
//life_gone_161 (index_fla.life_gone_161) package index_fla { import flash.display.*; public dynamic class life_gone_161 extends MovieClip { public function life_gone_161(){ addFrameScript(12, frame13); } function frame13(){ visible = false; } } }//package index_fla
Section 97
//lifeindicator_159 (index_fla.lifeindicator_159) package index_fla { import flash.display.*; public dynamic class lifeindicator_159 extends MovieClip { public var lg:MovieClip; public var lm:MovieClip; } }//package index_fla
Section 98
//LOADING_SCREEN_1 (index_fla.LOADING_SCREEN_1) package index_fla { import flash.events.*; import flash.display.*; public dynamic class LOADING_SCREEN_1 extends MovieClip { public var preloadermask:MovieClip; public var Muny:MovieClip; public var shin:MovieClip; public var startbtn:MovieClip; public function LOADING_SCREEN_1(){ addFrameScript(117, frame118, 139, frame140, 149, frame150); } function frame118(){ stop(); shin.useHandCursor = true; shin.buttonMode = true; shin.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gotoAndPlay(119); }); } function frame140(){ stop(); } function frame150(){ stop(); (parent as MovieClip).gotoAndStop(1, "Menu_"); } } }//package index_fla
Section 99
//LOADING_SCREEN_START_16 (index_fla.LOADING_SCREEN_START_16) package index_fla { import flash.display.*; public dynamic class LOADING_SCREEN_START_16 extends MovieClip { public var Muny:MovieClip; public function LOADING_SCREEN_START_16(){ addFrameScript(22, frame23); } function frame23(){ stop(); (parent as MovieClip).gotoAndStop(1, "Menu_"); } } }//package index_fla
Section 100
//M2_106 (index_fla.M2_106) package index_fla { import flash.display.*; public dynamic class M2_106 extends MovieClip { public var eye3:MovieClip; public var eye1:MovieClip; public var eye2:MovieClip; public var mouth3:MovieClip; public var mouth2:MovieClip; public var wet:MovieClip; public var wet3:MovieClip; public var wet2:MovieClip; } }//package index_fla
Section 101
//M3_115 (index_fla.M3_115) package index_fla { import flash.display.*; public dynamic class M3_115 extends MovieClip { public var eye3:MovieClip; public var eye1:MovieClip; public var eye2:MovieClip; public var mouth3:MovieClip; public var mouth2:MovieClip; public var wet:MovieClip; public var wet3:MovieClip; public var wet2:MovieClip; } }//package index_fla
Section 102
//M4_1_122 (index_fla.M4_1_122) package index_fla { import flash.display.*; public dynamic class M4_1_122 extends MovieClip { public var eye3:MovieClip; public var eye1:MovieClip; public var eye2:MovieClip; public var mouth3:MovieClip; public var mouth2:MovieClip; public var wet:MovieClip; public var wet3:MovieClip; public var wet2:MovieClip; } }//package index_fla
Section 103
//M4_121 (index_fla.M4_121) package index_fla { import flash.display.*; public dynamic class M4_121 extends MovieClip { public var eye3:MovieClip; public var eye1:MovieClip; public var eye2:MovieClip; public var mouth3:MovieClip; public var mouth2:MovieClip; public var wet:MovieClip; public var wet3:MovieClip; public var wet2:MovieClip; } }//package index_fla
Section 104
//M4_2_124 (index_fla.M4_2_124) package index_fla { import flash.display.*; public dynamic class M4_2_124 extends MovieClip { public var eye3:MovieClip; public var eye1:MovieClip; public var eye2:MovieClip; public var mouth3:MovieClip; public var mouth2:MovieClip; public var wet:MovieClip; public var wet3:MovieClip; public var wet2:MovieClip; } }//package index_fla
Section 105
//M5_123 (index_fla.M5_123) package index_fla { import flash.display.*; public dynamic class M5_123 extends MovieClip { public var eye3:MovieClip; public var eye1:MovieClip; public var eye2:MovieClip; public var mouth3:MovieClip; public var mouth2:MovieClip; public var wet:MovieClip; public var wet3:MovieClip; public var wet2:MovieClip; } }//package index_fla
Section 106
//MainTimeline (index_fla.MainTimeline) package index_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.net.*; import flash.text.*; import flash.ui.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var a4; public var maxspeedindicator:MovieClip; public var countmsg:MovieClip; public var loader:URLLoader; public var flushStatus:String; public var mouthid:uint; public var maineq:main; public var lbar:MovieClip; public var sndt:SoundTransform; public var preveyestate:uint; public var btnsch:SoundChannel; public var i:uint; public var k:uint; public var l:topline; public var oppcounter:uint; public var goc:uint; public var mouthplay:Boolean; public var m3chaincounter:uint; public var z:uint; public var test:TextField; public var finish:MovieClip; public var gameid:String; public var gamemode:uint; public var skip_on:MovieClip; public var mouthframeid:uint; public var ts_btn:MovieClip; public var ht_btn:MovieClip; public var muny_x:Number; public var msgslist:Array; public var emc:MovieClip; public var mmbtn:MovieClip; public var achi:MovieClip; public var loadingScreen:MovieClip; public var munnydrag:Boolean; public var ex_btn:MovieClip; public var fr:uint; public var version:uint; public var timearea:MovieClip; public var gamecombo:uint; public var back:MovieClip; public var gotogirl21:Boolean; public var msgs:Array; public var messagearea:MovieClip; public var girl1:MovieClip; public var girl3:MovieClip; public var m3chain:uint; public var preveyecounter:uint; public var girl2:MovieClip; public var mySo:SharedObject; public var rollafterm3:Boolean; public var loading:MovieClip; public var watch2:Boolean; public var watch3:Boolean; public var watch1:Boolean; public var top:MovieClip; public var menu:MovieClip; public var ebar:MovieClip; public var Muny:MovieClip; public var btns:Array; public var gotogirl3:Boolean; public var messagearea1:MovieClip; public var gotogirl2:Boolean; public var sndt_:SoundTransform; public var gametime:uint; public var gamescore:uint; public var mouthsch:SoundChannel; public var eqbg:MovieClip; public var gameovermsg:MovieClip; public var oldmc:uint; public var opmsg:MovieClip; public var ctc:Boolean; public var infowindow:MovieClip; public var mg_btn:MovieClip; public var rq:URLRequest; public var rv:URLVariables; public var zeroflash:MovieClip; public var morganie2:Boolean; public var ebarbg:MovieClip; public var updwindow:MovieClip; public var st:uint; public var myContextMenu:ContextMenu; public var comix:MovieClip; public var topXML:XML; public var lifeindicator:MovieClip; public var girl:MovieClip; public var msgbox:MovieClip; public var mln:MovieClip; public var wordinfo:Array; public var maxcombo:uint; public var currid:uint; public var emc1:MovieClip; public var rl_btn:MovieClip; public var soundbtn:MovieClip; public var infobtn:MovieClip; public var sm_btn:MovieClip; public var lines:Array; public var item:ContextMenuItem; public var cont:MovieClip; public var combomsg:MovieClip; public var maxspeedmsg:MovieClip; public var config:configManager; public var girl2_1:MovieClip; public var girl2_2:MovieClip; public var schs:Array; public var dark:MovieClip; public var item1:ContextMenuItem; public var gamespeed:uint; public var mccounter:uint; public var gameover:Boolean; public var aftergame:Boolean; public var g3fin:Boolean; public var a1; public var a2; public var a3; public var voldown:Boolean; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12); } public function loaded(_arg1:Event):void{ removeChild(loading); stage.removeEventListener(MouseEvent.CLICK, stageclck); back.visible = true; } public function setGameOvermsg(_arg1:Event):void{ var xx:Number; var mess:String; var i:uint; var myTimer:Timer; var timerHandler:Function; var sc:Function; var l:letter; var e = _arg1; timerHandler = function (_arg1:TimerEvent):void{ stage.removeEventListener(MouseEvent.CLICK, sc); gotoAndStop(1, "GameOver"); }; sc = function (_arg1:Event):void{ stage.removeEventListener(MouseEvent.CLICK, sc); gotoAndStop(1, "GameOver"); }; xx = 0; mess = "GAME OVER!!!"; i = 0; while (i < mess.length) { if (mess.charCodeAt(i) != 32){ l = new letter(mess.charCodeAt(i), xx, 0); l.cacheAsBitmap = true; xx = (xx + l.width); gameovermsg.addChild(l); l.setpos(1, int.MAX_VALUE, gameovermsg); } else { xx = (xx + 17); }; i = (i + 1); }; gameovermsg.x = ((700 - gameovermsg.width) / 2); myTimer = new Timer(2000, 1); myTimer.addEventListener("timer", timerHandler); myTimer.start(); stage.addEventListener(MouseEvent.CLICK, sc); } function frame10(){ SoundMixer.stopAll(); if (!getFlashVersion()){ initupdate(); } else { updwindow.visible = false; }; stop(); Muny.x = muny_x; if (gamemode == 1){ mySo.data.arcadecount = gamescore; }; achi.addEventListener(MouseEvent.ROLL_OUT, function (_arg1:Event):void{ achi_show("line0"); }); set_achi(); setMuny(); Muny.useHandCursor = true; Muny.buttonMode = true; Muny.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event):void{ munnydrag = true; Muny.startDrag(false, new Rectangle(-200, 85, 800, 0)); }); Muny.addEventListener(MouseEvent.MOUSE_UP, mmu); Muny.addEventListener(MouseEvent.CLICK, mmu); Muny.addEventListener(MouseEvent.MOUSE_MOVE, function (_arg1:MouseEvent):void{ muny_x = Muny.x; }); lines = []; k = 0; while (k < 20) { l = new topline(); top.linesplace.addChild(l); l.x = 190; l.y = (98 + (k * 17)); l.linebg.visible = false; l.aw_dildo.visible = false; l.aw_heart.visible = false; l.aw_stars.visible = false; lines[k] = l; k++; }; loader = new URLLoader(); msg("LOADING... PLEASE WAIT"); config.addArea("records", emc1); msgbox.visible = false; msgbox.editname.visible = false; msgbox.btncancel.useHandCursor = true; msgbox.btncancel.buttonMode = true; msgbox.btncancel.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event):void{ _arg1.target.y = 89; _arg1.target.gotoAndStop(2); }); msgbox.btncancel.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ _arg1.target.y = 90; _arg1.target.gotoAndStop(1); }); msgbox.btnok.useHandCursor = true; msgbox.btnok.buttonMode = true; msgbox.btnok.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event):void{ _arg1.target.y = 89; _arg1.target.gotoAndStop(2); }); msgbox.btnok.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ _arg1.target.y = 90; _arg1.target.gotoAndStop(1); }); mmbtn.useHandCursor = true; mmbtn.buttonMode = true; mmbtn.visible = false; mmbtn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gotoAndStop(1, "Menu_"); }); mmbtn.addEventListener(MouseEvent.MOUSE_MOVE, function (_arg1:Event):void{ top.mmtext.y = 450; }); mmbtn.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ top.mmtext.y = 451; }); mmbtn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gotoAndStop(1, "Menu_"); }); top.addEventListener("DONE", tdone); rq = new URLRequest("http://top.mutanky.com/"); rv = new URLVariables(); makeloader(); loader.addEventListener(Event.COMPLETE, loadXML); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, ioErrorHandler); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); trace(rq.data); loader.load(rq); i = 1; while (i < 5) { if (mySo.data.achives[i]){ mySo.flush(); break; }; i++; }; } function frame11(){ stop(); back.visible = false; if (!getFlashVersion()){ initupdate(); } else { updwindow.visible = false; }; SoundMixer.stopAll(); stage.addEventListener(MouseEvent.CLICK, stageclck); msg("LOADING... PLEASE WAIT"); config.addArea("extras", emc1); config.addEventListener("LOADED_extras", loaded); back.useHandCursor = true; back.buttonMode = true; back.addEventListener(MouseEvent.MOUSE_MOVE, function (_arg1:Event):void{ back.y = 9; }); back.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ if (back != null){ back.y = 10; }; }); back.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gotoAndStop(1, "Menu_"); }); } public function eqclick(_arg1:Event):void{ if (!gameover){ if ((((maineq.currid == 0)) || ((maineq.currid == 7)))){ new bar_1().play(); }; if ((((maineq.currid == 1)) || ((maineq.currid == 6)))){ new bar_2().play(); }; if ((((maineq.currid == 2)) || ((maineq.currid == 5)))){ new bar_3().play(); }; if ((((maineq.currid == 3)) || ((maineq.currid == 4)))){ new bar_4().play(); }; }; } function frame1(){ version = 4; gameid = "dildo-heroine-1"; config = new configManager(gameid, version, stage); gamemode = 0; gametime = 0; gamescore = 0; gamecombo = 0; gamespeed = 0; st = getTimer(); aftergame = false; flushStatus = null; mySo = SharedObject.getLocal("mutanky-dildo-heroine-1"); if (mySo.data.achives == undefined){ mySo.data.arcadecount = 0; mySo.data.achives = []; mySo.data.achives_show = []; z = 1; while (z < 5) { mySo.data.achives[z] = false; mySo.data.achives_show[z] = true; z++; }; }; if (mySo.data.arcadecount == undefined){ mySo.data.arcadecount = 0; }; muny_x = 388; stage.scaleMode = StageScaleMode.NO_SCALE; stage.showDefaultContextMenu = false; myContextMenu = new ContextMenu(); item = new ContextMenuItem("!!!- MORE GAMES -!!!"); myContextMenu.customItems.push(item); item.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, menuItemSelectHandler); item1 = new ContextMenuItem("EXIT"); myContextMenu.customItems.push(item1); item1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, menuItemSelectHandler1); contextMenu = myContextMenu; } function frame2(){ if ((getTimer() - st) > 1000){ loadingScreen.preloadermask.scaleX = 0.001; loadingScreen.startbtn.visible = false; }; setMuny(); loadingScreen.startbtn.useHandCursor = true; loadingScreen.startbtn.buttonMode = true; loadingScreen.startbtn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ if (loadingScreen.currentFrame == 140){ loadingScreen.gotoAndPlay(141); } else { gotoAndStop(2, "PreMenu"); }; }); loaderInfo.addEventListener(ProgressEvent.PROGRESS, update); stop(); } function frame4(){ stop(); SoundMixer.stopAll(); new menu_music().play(0, int.MAX_VALUE); infowindow.visible = false; munnydrag = false; aftergame = false; gametime = 0; gamescore = 0; gamecombo = 0; gamespeed = 0; config.addArea("menu", emc); Muny.x = muny_x; achi.addEventListener(MouseEvent.ROLL_OUT, function (_arg1:Event):void{ achi_show("line0"); }); setMuny(); set_achi(); infobtn.useHandCursor = true; infobtn.buttonMode = true; infobtn.addEventListener(MouseEvent.MOUSE_MOVE, function (_arg1:Event):void{ infobtn.y = 463; }); infobtn.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ infobtn.y = 464; }); infobtn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ infowindow.visible = true; }); infowindow.okbtn.useHandCursor = true; infowindow.okbtn.buttonMode = true; infowindow.okbtn.addEventListener(MouseEvent.ROLL_OVER, function (_arg1:Event):void{ infowindow.okbtn.gotoAndStop(2); infowindow.okbtn.y = 95; }); infowindow.okbtn.addEventListener(MouseEvent.ROLL_OUT, function (_arg1:Event):void{ infowindow.okbtn.gotoAndStop(1); infowindow.okbtn.y = 96; }); infowindow.okbtn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ infowindow.visible = false; }); Muny.useHandCursor = true; Muny.buttonMode = true; Muny.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event):void{ munnydrag = true; Muny.startDrag(false, new Rectangle(-200, 85, 800, 0)); }); Muny.addEventListener(MouseEvent.MOUSE_UP, mmu); Muny.addEventListener(MouseEvent.CLICK, mmu); Muny.addEventListener(MouseEvent.MOUSE_MOVE, MunyMOVE); Muny.addEventListener(MouseEvent.MOUSE_OUT, MunyOUT); wordinfo = []; btns = [["STORY", sm_btn], ["ARCADE", rl_btn], ["RECORDS", ts_btn], ["MORE GAMES", mg_btn], ["HOW TO PLAY", ht_btn], ["EXTRAS", ex_btn]]; crmsg("STORY", sm_btn); sm_btn.addEventListener("DONE", showword, false, 0, true); sm_btn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gamemode = 0; gotoAndStop(1, "Comix"); }); rl_btn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gamemode = 1; gotoAndStop(1, "Game"); }); ts_btn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gotoAndStop(1, "Top"); }); ex_btn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gotoAndStop(1, "Extras"); }); ht_btn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gotoAndStop(1, "HowToPlay"); }); mg_btn.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:MouseEvent):void{ navigateToURL(new URLRequest((((("http://tds.mutanky.com/?gameid=" + gameid) + "&version=") + version) + "&action=more-games"))); }); if (!getFlashVersion()){ initupdate(); } else { updwindow.visible = false; }; } public function ioErrorHandler(_arg1:Event):void{ var stageclck:Function; var ee = _arg1; stageclck = function (_arg1:Event):void{ stage.removeEventListener(MouseEvent.CLICK, stageclck); stage.removeChild(stage.getChildByName("loading")); gotoAndStop(1, "Menu_"); }; if (contains(loading)){ removeChild(loading); }; loading = new MovieClip(); loading.name = "loading"; loading.y = 233; stage.addChild(loading); msg("ERROR LOADING..."); stage.addEventListener(MouseEvent.CLICK, stageclck); } function frame7(){ mln.visible = false; SoundMixer.stopAll(); if (!getFlashVersion()){ initupdate(); } else { updwindow.visible = false; }; a1 = 3; a2 = 50; a3 = 1800; a4 = 25000; goc = 32; maxcombo = 0; mouthid = 0; mouthframeid = 0; mouthplay = false; oppcounter = 0; stop(); dark.gotoAndStop(1); dark.visible = false; dark.addEventListener("DONE", setGameOvermsg); maineq.gamemode = gamemode; zeroflash.visible = false; zeroflash.gotoAndStop(1); if (gamemode == 1){ maineq.addEventListener("OPP", setopmsg); maineq.addEventListener("OPP1", opp1); maineq.addEventListener("OPP2", opp2); lifeindicator.visible = false; } else { combomsg.y = 10; countmsg.visible = false; maineq.wtf1.visible = false; maineq.wtf2.visible = false; finish.alpha = 0; finish.visible = false; }; finish.useHandCursor = true; finish.buttonMode = true; finish.addEventListener(MouseEvent.MOUSE_MOVE, function (_arg1:Event):void{ finish.y = 9; }); finish.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ if (finish != null){ finish.y = 10; }; }); finish.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, EF); gameover = true; SoundMixer.stopAll(); maineq.finalize(); gametime = (getTimer() - maineq.starttime); gamescore = maineq.count; gamecombo = maxcombo; gamespeed = maineq.speedrecord; aftergame = true; gotoAndStop(1, "Top"); if (gamemode == 0){ gotoAndStop(1, "Win"); }; }); messagearea.visible = true; messagearea1.visible = true; maineq.init(); if (gamemode == 1){ maineq.count = mySo.data.arcadecount; }; ctc = false; fr = 1; morganie2 = false; rollafterm3 = false; m3chain = 1; m3chaincounter = 0; g3fin = false; watch1 = false; watch2 = false; watch3 = false; gotogirl2 = false; gotogirl21 = false; gotogirl3 = false; oldmc = 10; mccounter = 0; preveyestate = 0; preveyecounter = 0; gameover = false; voldown = false; sndt = new SoundTransform(); sndt.volume = 0; sndt_ = new SoundTransform(); sndt_.volume = 1; schs = []; schs[0] = new beat1().play(0, int.MAX_VALUE); schs[1] = new beat2().play(0, int.MAX_VALUE, sndt); schs[2] = new beat3().play(0, int.MAX_VALUE, sndt); schs[3] = new beat4().play(0, int.MAX_VALUE, sndt); schs[4] = new beat5().play(0, int.MAX_VALUE, sndt); schs[5] = new beat6().play(0, int.MAX_VALUE, sndt); ebar.y = (143 + ebar.height); combomsg.scaleX = 0.5; combomsg.scaleY = 0.5; lifeindicator.lg.visible = false; msgslist = [[], [], [1, 2, 3, 4, 5, 7], [14, 22, 5, 6, 7, 12], [3, 5, 7, 8, 26], [26, 7, 8, 9, 10], [7, 8, 12, 11, 12], [8, 9, 11, 26, 5], [9, 10, 11, 12, 16], [10, 11, 12, 26, 3, 7, 8], [13, 26], [11, 12, 13, 8, 30], [10, 12, 14, 7, 26], [12, 14, 8, 16], [14, 7, 12], [8, 11, 10, 19], [15, 25], [10, 11, 30, 19, 22], [18, 25, 16, 12, 23], [8, 19, 14, 25], [19, 3, 16, 13], [17, 32], [26, 14, 22, 24, 21], [25, 12, 30], [24, 7, 3, 19, 10], [9, 3, 22, 20, 30], [33, 26, 5, 8], [23, 15], [15], [27], [28], [29], [32, 34], [31]]; msgs = ["", "FEELS GOOD!", "GO WITH THE RYTHM!", "GREAT!", "KEEP ME BOUNCE!", "AWESOME!", "YOU ARE ROCK!", "WOW!", "HARDER!", "OUTSTANDING!", "MORE!", "FASTER!", "AAAAH!", "I`M ON FIRE!", "FUCK YEAH!", "IT`S ALMOST THERE!", "OH MY GOD!", "THAT DILDO GONNA MELT!", "MAKE ME CUM!", "DON`T STOP!", "AGAIN!", "OH YEAH!!!", "FUCK!!!", "DO IT ONCE MORE!", "OH FUCK!!!", "IT`S SO FUCKING GOOD!", "FEELING GREAT", "I`M GONNA CUM!", "I`M CUMMING!", "I`M CUMMING AGAIN!", "I`TS SO HOT!", "I CAN`T TAKE IT ANYMORE!", "I LOVE THAT DILDO!", "NEXT GAME WILL BE BETTER!", "MUTANKY KICK ASS!"]; soundbtn.useHandCursor = true; soundbtn.buttonMode = true; soundbtn.addEventListener(MouseEvent.CLICK, soundCLICK); maineq.addEventListener("EQCLICK", eqclick); eqbg.addEventListener(MouseEvent.CLICK, maineq.CLICKHandler); messagearea.addEventListener(MouseEvent.CLICK, maineq.CLICKHandler); messagearea1.addEventListener(MouseEvent.CLICK, maineq.CLICKHandler); girl1.visible = false; girl2.visible = false; girl2.stop(); girl2_1.visible = false; girl2_1.stop(); girl2_2.visible = false; girl2_2.stop(); girl3.visible = false; girl3.stop(); girl.wet.visible = false; girl.wet2.visible = false; girl.wet3.visible = false; girl1.wet.visible = false; girl1.wet2.visible = false; girl1.wet3.visible = false; girl2.wet.visible = false; girl2.wet2.visible = false; girl2.wet3.visible = false; girl2_1.wet.visible = false; girl2_1.wet2.visible = false; girl2_1.wet3.visible = false; girl2_2.wet.visible = false; girl2_2.wet2.visible = false; girl2_2.wet3.visible = false; girl3.wet.visible = false; girl3.wet2.visible = false; girl3.wet3.visible = false; addEventListener(Event.ENTER_FRAME, EF); maineq.addEventListener("BANG", BANGEVENT); setcountmsg(maineq.count); maineq.addEventListener("MISS", MISSEVENT, false, 0, true); maineq.addEventListener("MAXSPEED", MAXSPEEDEVENT); maineq.addEventListener("FINE", FINEVENT); maineq.addEventListener("COUNT", COUNTEVENT); maineq.addEventListener("COUNT1", COUNTEVENT1); } function frame5(){ SoundMixer.stopAll(); } function frame6(){ stop(); SoundMixer.stopAll(); comix.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ cont.visible = false; skip_on.visible = false; comix.gotoAndPlay((comix.currentFrame + 1)); }); skip_on.buttonMode = true; skip_on.useHandCursor = true; skip_on.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ SoundMixer.stopAll(); gotoAndStop(1, "Game"); }); } function frame9(){ stop(); SoundMixer.stopAll(); comix.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ comix.gotoAndPlay((comix.currentFrame + 1)); }); aftergame = true; } function frame3(){ stop(); setMuny(); } function frame8(){ stop(); comix.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ comix.gotoAndPlay((comix.currentFrame + 1)); }); aftergame = true; } function frame12(){ SoundMixer.stopAll(); if (!getFlashVersion()){ initupdate(); } else { updwindow.visible = false; }; new menu_music().play(0, int.MAX_VALUE); back.useHandCursor = true; back.buttonMode = true; back.addEventListener(MouseEvent.MOUSE_MOVE, function (_arg1:Event):void{ back.y = 449; }); back.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ if (back != null){ back.y = 450; }; }); back.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ gotoAndStop(1, "Menu_"); }); } public function reg(_arg1:Event=null):void{ msgbox.editname.visible = true; msgbox.msg.text = "Please enter your NICKNAME:"; mySo.data.key = undefined; msgbox.btncancel.addEventListener(MouseEvent.CLICK, oncancel); msgbox.btnok.addEventListener(MouseEvent.CLICK, onok2); } public function EF(_arg1:Event):void{ var morganie:Boolean; var snd:SoundTransform; var i:uint; var hideg1:Boolean; var hideg2:Boolean; var hideg3:Boolean; var newmc:uint; var eyepos:uint; var myTimer:Timer; var timerHandler:Function; var e = _arg1; if (!gameover){ if ((((maineq.nonstopbeats_cut > 4)) && ((maineq.nonstopbeats_cut < 10)))){ if (!mouthplay){ if (int((Math.random() * 2)) == 1){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_05_B().play(); mouthframeid = 0; mouthid = 5; mouthplay = true; } else { if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_07_B().play(); mouthframeid = 0; mouthid = 7; mouthplay = true; }; }; }; if ((((maineq.nonstopbeats_cut > 9)) && ((maineq.nonstopbeats_cut < 15)))){ if (!mouthplay){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_02_E().play(); mouthframeid = 0; mouthid = 2; mouthplay = true; }; }; if ((((maineq.nonstopbeats_cut > 14)) && ((maineq.nonstopbeats_cut < 20)))){ if (!mouthplay){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_04_A().play(); mouthframeid = 0; mouthid = 4; mouthplay = true; }; }; if (maineq.nonstopbeats_cut > 19){ if (!mouthplay){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_05_B().play(); mouthframeid = 0; mouthid = 5; mouthplay = true; }; }; if (mouthplay){ mouthframeid++; if (mouthid == 1){ if (mouthframeid == 1){ setmouth(3); }; if ((((mouthframeid >= 2)) && ((mouthframeid <= 6)))){ setmouth(1); }; if ((((mouthframeid >= 7)) && ((mouthframeid <= 14)))){ setmouth(2); }; if (mouthframeid == 15){ setmouth(3); mouthplay = false; }; }; if (mouthid == 2){ if (mouthframeid == 1){ setmouth(3); }; if ((((mouthframeid >= 2)) && ((mouthframeid <= 5)))){ setmouth(2); }; if ((((mouthframeid >= 6)) && ((mouthframeid <= 11)))){ setmouth(1); }; if (mouthframeid == 12){ setmouth(3); mouthplay = false; }; }; if (mouthid == 3){ if (mouthframeid == 1){ setmouth(3); }; if ((((mouthframeid >= 2)) && ((mouthframeid <= 5)))){ setmouth(2); }; if ((((mouthframeid >= 6)) && ((mouthframeid <= 7)))){ setmouth(1); }; if ((((mouthframeid >= 8)) && ((mouthframeid <= 12)))){ setmouth(2); }; if ((((mouthframeid >= 13)) && ((mouthframeid <= 17)))){ setmouth(1); }; if ((((mouthframeid >= 18)) && ((mouthframeid <= 22)))){ setmouth(2); }; if (mouthframeid == 23){ setmouth(3); mouthplay = false; }; }; if (mouthid == 4){ if (mouthframeid == 1){ setmouth(3); }; if ((((mouthframeid >= 2)) && ((mouthframeid <= 10)))){ setmouth(2); }; if ((((mouthframeid >= 11)) && ((mouthframeid <= 17)))){ setmouth(1); }; if (mouthframeid == 18){ setmouth(3); mouthplay = false; }; }; if (mouthid == 5){ if (mouthframeid == 1){ setmouth(3); }; if ((((mouthframeid >= 2)) && ((mouthframeid <= 4)))){ setmouth(1); }; if ((((mouthframeid >= 5)) && ((mouthframeid <= 7)))){ setmouth(2); }; if ((((mouthframeid >= 8)) && ((mouthframeid <= 11)))){ setmouth(1); }; if (mouthframeid == 12){ setmouth(2); }; if (mouthframeid == 13){ setmouth(3); mouthplay = false; }; }; if (mouthid == 6){ if (mouthframeid == 1){ setmouth(3); }; if (mouthframeid == 2){ setmouth(2); }; if ((((mouthframeid >= 3)) && ((mouthframeid <= 7)))){ setmouth(1); }; if ((((mouthframeid >= 8)) && ((mouthframeid <= 13)))){ setmouth(2); }; if ((((mouthframeid >= 14)) && ((mouthframeid <= 18)))){ setmouth(1); }; if ((((mouthframeid >= 19)) && ((mouthframeid <= 24)))){ setmouth(2); }; if ((((mouthframeid >= 25)) && ((mouthframeid <= 28)))){ setmouth(1); }; if (mouthframeid == 29){ setmouth(3); mouthplay = false; }; }; if (mouthid == 7){ if (mouthframeid == 1){ setmouth(3); }; if ((((mouthframeid >= 2)) && ((mouthframeid <= 5)))){ setmouth(1); }; if ((((mouthframeid >= 6)) && ((mouthframeid <= 9)))){ setmouth(2); }; if ((((mouthframeid >= 10)) && ((mouthframeid <= 15)))){ setmouth(1); }; if (mouthframeid == 16){ setmouth(2); }; if (mouthframeid == 17){ setmouth(3); mouthplay = false; }; }; if (mouthid == 8){ if (mouthframeid == 1){ setmouth(3); }; if ((((mouthframeid >= 2)) && ((mouthframeid <= 3)))){ setmouth(2); }; if ((((mouthframeid >= 4)) && ((mouthframeid <= 6)))){ setmouth(1); }; if (mouthframeid == 7){ setmouth(2); }; if (mouthframeid == 8){ setmouth(3); mouthplay = false; }; }; if (mouthid == 9){ if (mouthframeid == 1){ setmouth(3); }; if ((((mouthframeid >= 2)) && ((mouthframeid <= 3)))){ setmouth(2); }; if ((((mouthframeid >= 4)) && ((mouthframeid <= 9)))){ setmouth(1); }; if (mouthframeid == 10){ setmouth(2); }; if (mouthframeid == 11){ setmouth(3); mouthplay = false; }; }; }; if (gamemode == 0){ createtimemsg(); }; if ((((gamemode == 0)) && ((((maineq.nonstopbeats == goc)) || ((maineq.count == 50000)))))){ gameover = true; }; if (voldown){ if ((((schs[1].soundTransform.volume > 0)) || ((schs[2].soundTransform.volume > 0)))){ snd = new SoundTransform(); if (schs[2].soundTransform.volume > schs[1].soundTransform.volume){ snd.volume = (schs[2].soundTransform.volume - 0.016); } else { snd.volume = (schs[1].soundTransform.volume - 0.016); }; i = 1; while (i < 6) { if (schs[i].soundTransform.volume > 0){ schs[i].soundTransform = snd; } else { schs[i].soundTransform = sndt; }; i = (i + 1); }; } else { schs[1].soundTransform = sndt; voldown = false; }; }; if (watch1){ hideg1 = false; if ((((fr < 8)) && ((girl1.currentFrame == 2)))){ hideg1 = true; } else { if ((((fr < 23)) && ((girl1.currentFrame == 3)))){ hideg1 = true; } else { if ((((fr < 30)) && ((girl1.currentFrame == 4)))){ hideg1 = true; } else { if (girl1.currentFrame == 5){ hideg1 = true; }; }; }; }; if (hideg1){ watch1 = false; girl1.visible = false; girl.visible = true; girl1.gotoAndStop(1); }; }; if (watch2){ hideg2 = false; if ((((fr < 8)) && ((girl2.currentFrame == 2)))){ hideg2 = true; } else { if ((((fr < 23)) && ((girl2.currentFrame == 3)))){ hideg2 = true; } else { if ((((fr < 30)) && ((girl2.currentFrame == 4)))){ hideg2 = true; } else { if (girl2.currentFrame == 5){ hideg2 = true; }; }; }; }; if (hideg2){ watch2 = false; girl2.visible = false; girl2.gotoAndStop(1); }; }; if (watch3){ hideg3 = false; if ((((fr < 8)) && ((girl2_2.currentFrame == 2)))){ hideg3 = true; } else { if ((((fr < 23)) && ((girl2_2.currentFrame == 3)))){ hideg3 = true; } else { if ((((fr < 30)) && ((girl2_2.currentFrame == 4)))){ hideg3 = true; } else { if (girl2_2.currentFrame > 4){ hideg3 = true; }; }; }; }; if (hideg3){ watch3 = false; girl2_2.visible = false; girl2_2.gotoAndStop(1); }; }; if (((((girl2_1.visible) && ((girl2_1.currentFrame == 7)))) && ((maineq.nonstopbeats_cut < 20)))){ girl2_1.visible = false; girl2_1.gotoAndStop(1); girl3.visible = true; girl3.gotoAndPlay(1); }; if (((((girl3.visible) && ((girl3.currentFrame == 10)))) && ((((maineq.nonstopbeats_cut < 20)) || (g3fin))))){ if ((((m3chaincounter == m3chain)) || (g3fin))){ girl3.visible = false; girl3.gotoAndStop(1); girl2_2.visible = true; girl2_2.gotoAndPlay(1); } else { m3chaincounter++; }; }; if (((((girl2_2.visible) && ((girl2_2.currentFrame == 6)))) && ((maineq.nonstopbeats_cut < 20)))){ if (!g3fin){ girl2_2.visible = false; girl2_2.gotoAndStop(1); girl2.visible = true; girl2.gotoAndPlay(1); } else { girl2_2.visible = false; girl2_2.gotoAndStop(1); g3fin = false; }; }; if (((gotogirl3) && ((girl2_2.currentFrame == 6)))){ girl2_2.visible = false; girl2_2.gotoAndStop(1); girl2_1.visible = true; girl2_1.gotoAndPlay(1); }; if (((gotogirl3) && ((girl2_1.currentFrame == 7)))){ gotogirl3 = false; girl2_1.visible = false; girl2_1.gotoAndStop(1); girl3.visible = true; girl3.gotoAndPlay(1); }; if (((gotogirl2) && ((girl1.currentFrame == 13)))){ gotogirl2 = false; girl2.visible = true; girl2.gotoAndPlay(1); }; if (((gotogirl21) && ((girl2.currentFrame == 13)))){ gotogirl21 = false; girl2_1.visible = true; girl2_1.gotoAndPlay(1); }; if ((((maineq.nonstopbeats_cut < 10)) && ((girl2.currentFrame == 13)))){ girl2.gotoAndStop(1); girl2.visible = false; girl1.gotoAndPlay(1); }; if ((((maineq.nonstopbeats_cut == 15)) || ((maineq.count > 5000)))){ girl.wet3.visible = true; girl1.wet3.visible = true; girl2.wet3.visible = true; girl2_1.wet3.visible = true; girl2_2.wet3.visible = true; girl3.wet3.visible = true; }; if ((((maineq.nonstopbeats_cut == 30)) || ((maineq.count > 10000)))){ girl.wet.visible = true; girl.wet2.visible = true; girl1.wet.visible = true; girl1.wet2.visible = true; girl2.wet.visible = true; girl2.wet2.visible = true; girl2_1.wet.visible = true; girl2_1.wet2.visible = true; girl2_2.wet.visible = true; girl2_2.wet2.visible = true; girl3.wet.visible = true; girl3.wet2.visible = true; }; morganie = false; if ((((int((Math.random() * 50)) == 25)) && (!(morganie2)))){ morganie = true; }; if (((((girl.visible) && (!(morganie)))) && (!(morganie2)))){ if (maineq.eyes_id == 1){ girl.eye1.visible = true; girl.eye2.visible = false; girl.eye3.visible = false; }; if (maineq.eyes_id == 2){ girl.eye1.visible = false; girl.eye2.visible = true; girl.eye3.visible = false; }; if (maineq.eyes_id == 3){ girl.eye1.visible = false; girl.eye2.visible = false; girl.eye3.visible = true; }; }; if (((girl.visible) && (morganie2))){ morganie2 = false; if ((((maineq.eyes_id == 3)) || ((maineq.eyes_id == 1)))){ girl.eye1.visible = false; girl.eye2.visible = true; girl.eye3.visible = false; }; }; if (((girl.visible) && (morganie))){ if (maineq.eyes_id == 2){ girl.eye1.visible = true; girl.eye2.visible = false; girl.eye3.visible = false; }; if ((((maineq.eyes_id == 3)) || ((maineq.eyes_id == 1)))){ morganie2 = true; girl.eye1.visible = true; girl.eye2.visible = false; girl.eye3.visible = false; }; }; if (girl1.visible){ if (maineq.eyes_id == 1){ girl1.eye1.visible = true; girl1.eye2.visible = false; girl1.eye3.visible = false; }; if (maineq.eyes_id == 2){ girl1.eye1.visible = false; girl1.eye2.visible = true; girl1.eye3.visible = false; }; if (maineq.eyes_id == 3){ girl1.eye1.visible = false; girl1.eye2.visible = false; girl1.eye3.visible = true; }; }; if (girl2.visible){ if (maineq.eyes_id == 1){ girl2.eye1.visible = true; girl2.eye2.visible = false; girl2.eye3.visible = false; }; if (maineq.eyes_id == 2){ girl2.eye1.visible = false; girl2.eye2.visible = true; girl2.eye3.visible = false; }; if (maineq.eyes_id == 3){ girl2.eye1.visible = false; girl2.eye2.visible = false; girl2.eye3.visible = true; }; }; if (girl2_1.visible){ if (maineq.eyes_id == 1){ girl2_1.eye1.visible = true; girl2_1.eye2.visible = false; girl2_1.eye3.visible = false; }; if (maineq.eyes_id == 2){ girl2_1.eye1.visible = false; girl2_1.eye2.visible = true; girl2_1.eye3.visible = false; }; if (maineq.eyes_id == 3){ girl2_1.eye1.visible = false; girl2_1.eye2.visible = false; girl2_1.eye3.visible = true; }; }; if (girl2_2.visible){ if (maineq.eyes_id == 1){ girl2_2.eye1.visible = true; girl2_2.eye2.visible = false; girl2_2.eye3.visible = false; }; if (maineq.eyes_id == 2){ girl2_2.eye1.visible = false; girl2_2.eye2.visible = true; girl2_2.eye3.visible = false; }; if (maineq.eyes_id == 3){ girl2_2.eye1.visible = false; girl2_2.eye2.visible = false; girl2_2.eye3.visible = true; }; }; if (girl3.visible){ if (maineq.eyes_id == 1){ girl3.eye1.visible = true; girl3.eye2.visible = false; girl3.eye3.visible = false; }; if (maineq.eyes_id == 2){ girl3.eye1.visible = false; girl3.eye2.visible = true; girl3.eye3.visible = false; }; }; if (ebar.y < (143 + 214)){ if (gamemode == 0){ ebar.y = (ebar.y + (((214 / 10) / 25) + (maineq.nonstopbeats / 17.5))); } else { ebar.y = (ebar.y + ((214 / 10) / 25)); }; } else { if (ebar.visible){ if ((((maineq.nonstopbeats_cut > 1)) && (!(gameover)))){ createmsg("COMBO FAILED!", 200, 400); voldown = true; if (maineq.nonstopbeats_cut >= 20){ g3fin = true; }; if (girl1.visible){ watch1 = true; }; if (girl2.visible){ watch2 = true; }; if (((girl3.visible) && (g3fin))){ watch3 = true; }; }; maineq.nonstopbeats = 0; maineq.nonstopbeats_cut = 0; setcombomsg(); ebar.visible = false; }; }; if (maineq.nonstopbeats_cut < 5){ if (maineq.circbody != null){ fr = (int(((maineq.circbody.m_position.y - 40) / 12)) + 1); }; if (!rollafterm3){ girl.gotoAndStop(fr); } else { if (girl.currentFrame < fr){ girl.gotoAndStop((girl.currentFrame + 1)); } else { rollafterm3 = false; }; }; if ((((girl1.currentFrame == 1)) && (girl1.visible))){ girl1.visible = false; girl.visible = true; girl.gotoAndStop(2); rollafterm3 = true; }; } else { if (maineq.nonstopbeats_cut < 10){ if (!girl1.visible){ girl1.visible = true; }; } else { if (!girl2.visible){ gotogirl2 = true; }; }; }; } else { if (!ctc){ timerHandler = function (_arg1:TimerEvent):void{ finish.visible = true; }; gametime = (getTimer() - maineq.starttime); gamescore = maineq.count; gamecombo = maineq.nonstopbeats; gamespeed = maineq.speedrecord; if (mySo.data.achive1 == undefined){ mySo.data.achive1 = 1; } else { mySo.data.achive1++; }; if (mySo.data.achive1 >= a1){ mySo.data.achives[1] = true; }; myTimer = new Timer(3000, 1); myTimer.addEventListener("timer", timerHandler); myTimer.start(); timearea.alpha = (timearea.alpha + -0.1); ctc = true; }; if (((finish.visible) && ((finish.alpha < 1)))){ finish.alpha = (finish.alpha + 0.1); }; if ((((timearea.alpha < 1)) && ((timearea.alpha > 0)))){ timearea.alpha = (timearea.alpha + -0.1); }; if (maineq.alpha > 0){ maxspeedmsg.alpha = (maxspeedmsg.alpha + -0.02); maxspeedindicator.alpha = (maxspeedindicator.alpha + -0.02); lifeindicator.alpha = (lifeindicator.alpha + -0.02); maineq.alpha = (maineq.alpha + -0.02); eqbg.alpha = (eqbg.alpha + -0.02); ebarbg.alpha = (ebarbg.alpha + -0.02); combomsg.alpha = (combomsg.alpha + -0.02); countmsg.alpha = (countmsg.alpha + -0.02); } else { maxspeedmsg.visible = false; maxspeedindicator.visible = false; lifeindicator.visible = false; maineq.visible = false; eqbg.visible = false; ebarbg.visible = false; combomsg.visible = false; countmsg.visible = false; }; if (oldmc > 3){ newmc = (int((Math.random() * 3)) + 1); oldmc = newmc; } else { if ((((mccounter < (int((Math.random() * 3)) + 4))) && ((((((girl3.currentFrame == 10)) || ((girl2.currentFrame == 13)))) || ((girl1.currentFrame == 13)))))){ mccounter++; newmc = oldmc; } else { mccounter = 0; newmc = (int((Math.random() * 3)) + 1); oldmc = newmc; }; }; if (((girl3.visible) && ((girl3.currentFrame == 10)))){ if (newmc != 3){ girl3.gotoAndStop(1); girl3.visible = false; girl2_2.visible = true; girl2_2.gotoAndPlay(1); }; }; if (((girl2.visible) && ((girl2.currentFrame == 13)))){ if (newmc == 1){ girl2.gotoAndStop(1); girl2.visible = false; girl1.visible = true; girl1.gotoAndPlay(1); }; if (newmc == 3){ girl2.gotoAndStop(1); girl2.visible = false; girl2_1.visible = true; girl2_1.gotoAndPlay(1); }; }; if (((girl2_1.visible) && ((girl2_1.currentFrame == 7)))){ girl2_1.gotoAndStop(1); girl2_1.visible = false; girl3.visible = true; girl3.gotoAndPlay(1); }; if (((girl2_2.visible) && ((girl2_2.currentFrame == 6)))){ girl2_2.gotoAndStop(1); girl2_2.visible = false; girl1.visible = true; girl1.gotoAndPlay(1); }; if (((girl1.visible) && ((girl1.currentFrame == 13)))){ if (newmc == 2){ girl1.gotoAndStop(1); girl1.visible = false; girl2.visible = true; girl2.gotoAndPlay(1); }; if (newmc == 3){ girl1.gotoAndStop(1); girl1.visible = false; girl2_1.visible = true; girl2_1.gotoAndPlay(1); }; }; if (preveyecounter < int(((Math.random() * 5) + 3))){ preveyecounter++; eyepos = preveyestate; } else { eyepos = int((Math.random() * 2)); preveyestate = eyepos; preveyecounter = 0; }; if (eyepos == 0){ girl1.eye1.visible = true; girl1.eye2.visible = false; girl1.eye3.visible = false; girl2.eye1.visible = true; girl2.eye2.visible = false; girl2.eye3.visible = false; girl2_1.eye1.visible = true; girl2_1.eye2.visible = false; girl2_1.eye3.visible = false; girl3.eye1.visible = true; girl3.eye2.visible = false; girl3.eye3.visible = false; girl2_2.eye1.visible = true; girl2_2.eye2.visible = false; girl2_2.eye3.visible = false; } else { girl1.eye1.visible = false; girl1.eye2.visible = true; girl1.eye3.visible = false; girl2.eye1.visible = false; girl2.eye2.visible = true; girl2.eye3.visible = false; girl2_1.eye1.visible = false; girl2_1.eye2.visible = true; girl2_1.eye3.visible = false; girl3.eye1.visible = false; girl3.eye2.visible = true; girl3.eye3.visible = false; girl2_2.eye1.visible = false; girl2_2.eye2.visible = true; girl2_2.eye3.visible = false; }; }; } public function onFlushStatus(_arg1:NetStatusEvent):void{ trace("User closed permission dialog...\n"); switch (_arg1.info.code){ case "SharedObject.Flush.Success": trace("User granted permission -- value saved.\n"); reg(); break; case "SharedObject.Flush.Failed": trace("User denied permission -- value not saved.\n"); mySo.data.key = undefined; msgbox.btnok.addEventListener(MouseEvent.CLICK, onok); msgbox.btncancel.addEventListener(MouseEvent.CLICK, oncancel); break; }; mySo.removeEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); } public function crmsg(_arg1:String, _arg2:MovieClip):void{ var xx:Number; var i:uint; var l:letter; var mess = _arg1; var area = _arg2; if (area.numChildren == 1){ area.useHandCursor = true; area.buttonMode = true; xx = 0; i = 0; while (i < mess.length) { if (mess.charCodeAt(i) != 32){ l = new letter(mess.charCodeAt(i), xx, 0); l.cacheAsBitmap = true; l.name = ("l_" + i); xx = (xx + l.width); area.addChild(l); if (i > 0){ l.visible = false; } else { wordinfo.push([area, 0]); currid = (wordinfo.length - 1); l.setpos(2, 2, area); }; } else { area.addChild(new MovieClip()); xx = (xx + 17); }; i = (i + 1); }; }; area.bg.width = xx; area.x = ((700 - area.width) / 2); area.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event):void{ _arg1.target.y--; }); area.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ _arg1.target.y++; }); area.addEventListener(MouseEvent.ROLL_OVER, function (_arg1:Event):void{ var _local2:Sound; if (btnsch != null){ btnsch.stop(); }; switch (_arg1.target.name){ case "sm_btn": case "ex_btn": _local2 = new bar_1(); break; case "rl_btn": case "ht_btn": _local2 = new bar_2(); break; case "ts_btn": _local2 = new bar_3(); break; case "mg_btn": _local2 = new bar_4(); break; }; btnsch = _local2.play(); }); area.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event):void{ _arg1.target.parent.y--; }); area.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ _arg1.target.parent.y++; }); } public function update(_arg1:ProgressEvent):void{ var _local2:Number; _local2 = Math.floor(((_arg1.bytesLoaded * 100) / _arg1.bytesTotal)); trace(_local2); loadingScreen.preloadermask.scaleX = (_local2 / 100); if (_local2 == 100){ loadingScreen.startbtn.visible = true; } else { loadingScreen.startbtn.visible = false; }; } public function MunyOUT(_arg1:MouseEvent):void{ sm_btn.y = 200; rl_btn.y = 235; ts_btn.y = 270; mg_btn.y = 305; ht_btn.y = 340; ex_btn.y = 375; } public function createmaxspeedmsg(_arg1:uint, _arg2:Boolean=true):void{ var _local3:String; var _local4:uint; var _local5:uint; var _local6:MovieClip; var _local7:Number; var _local8:uint; var _local9:letter; if ((((_arg1 >= a3)) && (mySo.data.achives[1]))){ mySo.data.achives[3] = true; }; _local3 = String(_arg1); _local4 = _local3.length; _local5 = 0; while (_local5 < (4 - _local4)) { _local3 = ("0" + _local3); _local5++; }; _local6 = (maxspeedmsg.getChildByName("emc") as MovieClip); if (_local6 != null){ _local8 = 0; while (_local8 < _local6.numChildren) { _local6.removeChildAt(_local8); _local8++; }; maxspeedmsg.removeChild(_local6); }; _local6 = new MovieClip(); _local6.name = "emc"; maxspeedmsg.addChild(_local6); _local7 = 0; _local5 = 0; while (_local5 < _local3.length) { if (_local3.charCodeAt(_local5) != 32){ _local9 = new letter(_local3.charCodeAt(_local5), _local7, 0); _local9.cacheAsBitmap = true; _local7 = (_local7 + _local9.width); _local6.addChild(_local9); _local9.setpos(1, ((25 * 60) * 60), maxspeedmsg); } else { _local7 = (_local7 + 17); }; _local5++; }; _local6.scaleX = 0.5; _local6.scaleY = 0.5; _local6.x = ((56 - _local6.width) / 2); } public function menuItemSelectHandler1(_arg1:ContextMenuEvent):void{ gotoAndStop(1, "Menu_"); } public function setMuny():void{ var _local1:MovieClip; var _local2:uint; if (loadingScreen != null){ _local1 = loadingScreen.Muny; } else { _local1 = Muny.old; }; _local2 = 1; while (_local2 < 5) { (_local1.getChildByName(("ah" + _local2)) as MovieClip).visible = mySo.data.achives_show[_local2]; _local2++; }; } public function createmsg(_arg1:String, _arg2:Number=0, _arg3:Number=400, _arg4:uint=20):void{ var emc:MovieClip; var doneEvt:Function; var i:uint; var l:letter; var mess = _arg1; var xx = _arg2; var yy = _arg3; var time = _arg4; if (((!((messagearea == null))) && ((messagearea.numChildren == 0)))){ doneEvt = function (_arg1:Event):void{ var _local2:uint; if (((((!((messagearea == null))) && (!((emc == null))))) && (messagearea.contains(emc)))){ _local2 = 0; while (_local2 < emc.numChildren) { emc.removeChildAt(_local2); _local2++; }; messagearea.removeChild(emc); }; }; xx = 0; yy = 440; emc = new MovieClip(); messagearea.addEventListener("DONE", doneEvt); messagearea.addChild(emc); i = 0; while (i < mess.length) { if (mess.charCodeAt(i) != 32){ l = new letter(mess.charCodeAt(i), xx, yy); l.cacheAsBitmap = true; xx = (xx + l.width); emc.addChild(l); l.setpos(1, time, messagearea); } else { xx = (xx + 17); }; i = (i + 1); }; emc.x = ((700 - emc.width) / 2); }; } public function createtimemsg():void{ var _local1:uint; var _local2:uint; var _local3:uint; var _local4:*; var _local5:*; var _local6:String; var _local7:String; var _local8:Number; var _local9:uint; var _local10:uint; var _local11:letter; _local1 = (getTimer() - maineq.starttime); _local2 = int((_local1 / 1000)); _local3 = int((_local2 / 60)); _local4 = String(_local3); if (_local3 < 10){ _local4 = ("0" + _local4); }; _local5 = String((_local2 - (_local3 * 60))); if ((_local2 - (_local3 * 60)) < 10){ _local5 = ("0" + _local5); }; _local6 = String((_local1 - (_local2 * 1000))); if ((_local1 - (_local2 * 1000)) < 10){ _local6 = ("0" + _local6); }; _local7 = ((_local4 + ":") + _local5); _local8 = 0; _local9 = 0; while (_local9 < timearea.numChildren) { timearea.removeChildAt(_local9); _local9++; }; _local10 = 0; while (_local10 < _local7.length) { if (_local7.charCodeAt(_local10) != 32){ _local11 = new letter(_local7.charCodeAt(_local10), _local8, 0); _local11.cacheAsBitmap = true; _local8 = (_local8 + _local11.width); timearea.addChild(_local11); _local11.setpos(3, 0, timearea); } else { _local8 = (_local8 + 17); }; _local10++; }; timearea.scaleX = 0.75; timearea.scaleY = 0.75; } public function achi_show(_arg1:String):void{ var _local2:uint; if ((achi.getChildByName(_arg1) as MovieClip).currentFrame != 15){ _local2 = 1; while (_local2 < 5) { if (((!((String(("line" + _local2)) == _arg1))) && (((achi.getChildByName(("line" + _local2)) as MovieClip).currentFrame <= 15)))){ (achi.getChildByName(("line" + _local2)) as MovieClip).gotoAndPlay(((16 + 15) - (achi.getChildByName(("line" + _local2)) as MovieClip).currentFrame)); }; _local2++; }; }; } public function oncancel(_arg1:Event):void{ msgbox.btncancel.removeEventListener(MouseEvent.CLICK, oncancel); msgbox.btnok.removeEventListener(MouseEvent.CLICK, onok); msgbox.visible = false; top.gotoAndPlay(2); } public function getFlashVersion():Boolean{ var _local1:String; var _local2:Array; var _local3:Number; var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = Capabilities.version; trace(("versionNumber: " + _local1)); _local2 = _local1.split(","); _local3 = _local2.length; _local4 = _local2[0].split(" "); _local5 = parseInt(_local4[1]); _local6 = parseInt(_local2[1]); _local7 = parseInt(_local2[2]); trace(("Platform: " + _local4[0])); trace(("Major version: " + _local5)); trace(("Minor version: " + _local6)); trace(("Build number: " + _local7)); if ((((int(_local5) >= 10)) || (!(config.chk9)))){ return (true); }; return (false); } public function showtop(_arg1:uint):void{ var _local2:uint; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:*; var _local7:*; var _local8:String; var _local9:uint; _local2 = 0; while (_local2 < 20) { if (_local2 < topXML.tabs.tab[(_arg1 - 1)].item.length()){ lines[_local2].flag.gotoAndStop((int(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@country) + 1)); if (String(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@me) == "yes"){ lines[_local2].linebg.visible = true; } else { lines[_local2].linebg.visible = false; }; if (int(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@dildo) > 0){ lines[_local2].aw_dildo.visible = true; lines[_local2].aw_dildo.gotoAndStop(int(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@dildo)); } else { lines[_local2].aw_dildo.visible = false; }; if (int(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@heart) > 0){ lines[_local2].aw_heart.visible = true; lines[_local2].aw_heart.gotoAndStop(int(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@heart)); } else { lines[_local2].aw_heart.visible = false; }; if (int(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@stars) > 0){ lines[_local2].aw_stars.visible = true; lines[_local2].aw_stars.gotoAndStop(int(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@stars)); } else { lines[_local2].aw_stars.visible = false; }; lines[_local2].namearea.text = String(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@name); if (_arg1 == 4){ _local3 = int(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@score); _local4 = int((_local3 / 1000)); _local5 = int((_local4 / 60)); _local7 = String(_local5); if (_local7.length == 1){ _local7 = ("0" + _local7); }; _local6 = String((_local4 - (_local5 * 60))); if (_local6.length == 1){ _local6 = ("0" + _local6); }; _local8 = String(((_local3 - (1000 * _local4)) - (_local5 * 60))); _local9 = 0; while (_local9 < (3 - _local8.length)) { _local8 = ("0" + _local6); _local9++; }; lines[_local2].scorearea.text = ((((_local7 + ":") + _local6) + ":") + _local8); } else { lines[_local2].scorearea.text = String(topXML.tabs.tab[(_arg1 - 1)].item[_local2].@score); }; } else { lines[_local2].aw_dildo.visible = false; lines[_local2].aw_heart.visible = false; lines[_local2].aw_stars.visible = false; lines[_local2].linebg.visible = false; lines[_local2].namearea.text = ""; lines[_local2].scorearea.text = ""; lines[_local2].flag.gotoAndStop(1); }; _local2++; }; } public function loadXML(_arg1:Event):void{ trace(_arg1.target.data, "\ntopxml loaded\n\n"); topXML = new XML(_arg1.target.data); loading.visible = false; if (int(topXML.user.@win) > 0){ if (mySo.data.key != undefined){ if (String(topXML.user.@status) == "waitforname"){ waitforname(true); } else { top.gotoAndPlay(2); }; } else { if (aftergame){ waitforname(); } else { top.gotoAndPlay(2); }; }; } else { top.gotoAndPlay(2); }; } public function FINEVENT(_arg1:Event):void{ var _local2:Array; var _local3:uint; _local2 = ["COME ON!", "HEY!", "START RECORDER!", "I`M WAITING!", "START ALREADY!", "I WANNA FUCK!", "PLAY WITH ME!"]; _local3 = int((Math.random() * _local2.length)); if (!gameover){ createmsg(_local2[_local3], 295, 400); }; } public function setcombomsg():void{ var _local1:String; var _local2:MovieClip; var _local3:Number; var _local4:uint; var _local5:uint; var _local6:letter; _local1 = ""; if (maineq.nonstopbeats > 1){ _local1 = (maineq.nonstopbeats + " HITS COMBO!"); }; if (maineq.nonstopbeats == a2){ mySo.data.achives[2] = true; }; _local2 = (combomsg.getChildByName("emc") as MovieClip); if (_local2 != null){ _local5 = 0; while (_local5 < _local2.numChildren) { _local2.removeChildAt(_local5); _local5++; }; combomsg.removeChild(_local2); }; _local2 = new MovieClip(); _local2.name = "emc"; combomsg.addChild(_local2); _local3 = 0; _local4 = 0; while (_local4 < _local1.length) { if (_local1.charCodeAt(_local4) != 32){ _local6 = new letter(_local1.charCodeAt(_local4), _local3, 0); _local6.cacheAsBitmap = true; _local3 = (_local3 + _local6.width); _local2.addChild(_local6); _local6.setpos(1, ((25 * 60) * 60), combomsg); } else { _local3 = (_local3 + 17); }; _local4++; }; } public function setmouth(_arg1:uint):void{ var _local2:Array; var _local3:uint; var _local4:uint; var _local5:MovieClip; _local2 = ["", "1", "2", "2_1", "2_2", "3"]; _local3 = 0; while (_local3 < _local2.length) { _local4 = 2; while (_local4 < 4) { _local5 = (getChildByName(("girl" + _local2[_local3])) as MovieClip); trace(("girl" + _local2[_local3]), ("mouth" + _local4)); if (_arg1 == _local4){ (_local5.getChildByName(("mouth" + _local4)) as MovieClip).visible = true; } else { (_local5.getChildByName(("mouth" + _local4)) as MovieClip).visible = false; }; _local4++; }; _local3++; }; } public function soundCLICK(_arg1:Event):void{ var _local2:SoundTransform; _local2 = new SoundTransform(); if (soundbtn.currentFrame == 1){ soundbtn.gotoAndStop(2); _local2.volume = 0; } else { soundbtn.gotoAndStop(1); _local2.volume = 1; }; SoundMixer.soundTransform = _local2; } public function initupdate():void{ var md:Function; var mu:Function; md = function (_arg1:MouseEvent):void{ if (((!(updwindow.updbtn.hitTestPoint(_arg1.stageX, _arg1.stageY))) && (!(updwindow.helpbtn.hitTestPoint(_arg1.stageX, _arg1.stageY))))){ updwindow.startDrag(false, new Rectangle(-100, -70, 700, 500)); }; }; mu = function (_arg1:MouseEvent):void{ if (updwindow != null){ updwindow.stopDrag(); }; }; updwindow.updbtn.useHandCursor = true; updwindow.updbtn.buttonMode = true; updwindow.updbtn.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event):void{ updwindow.updbtn.gotoAndStop(2); }); updwindow.updbtn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ navigateToURL(new URLRequest("http://www.adobe.com/go/EN_US-H-GET-FLASH")); }); updwindow.updbtn.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event):void{ updwindow.updbtn.gotoAndStop(1); }); updwindow.helpbtn.useHandCursor = true; updwindow.helpbtn.buttonMode = true; updwindow.helpbtn.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event):void{ updwindow.helpbtn.gotoAndStop(2); }); updwindow.helpbtn.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ navigateToURL(new URLRequest("http://www.adobe.com/products/flashplayer/")); }); updwindow.helpbtn.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ updwindow.helpbtn.gotoAndStop(1); }); updwindow.addEventListener(MouseEvent.MOUSE_DOWN, md); stage.addEventListener(MouseEvent.MOUSE_UP, mu); } public function tdone(_arg1:Event):void{ var i:uint; var tabCLICK:Function; var e = _arg1; tabCLICK = function (_arg1:Event):void{ settab(int(_arg1.target.parent.name.substr(3, 1))); }; mmbtn.visible = true; settab(int(topXML.user.@win)); i = 1; while (i < 5) { (top.getChildByName(("bar" + i)) as MovieClip).addEventListener(MouseEvent.CLICK, tabCLICK); i = (i + 1); }; } public function achi_show1(_arg1:String):void{ var _local2:uint; _local2 = int(_arg1.substr(4, 1)); mySo.data.achives_show[_local2] = !(mySo.data.achives_show[_local2]); if (mySo.data.achives_show[1]){ mySo.data.achives_show[3] = true; }; if (mySo.data.achives_show[2]){ mySo.data.achives_show[4] = true; }; mySo.flush(); setMuny(); } public function set_achi():void{ var i:uint; var m:MovieClip; if (mySo.data.achives[1]){ achi.line3.a.a3_text1.visible = false; } else { achi.line3.a.a3_text.visible = false; }; if (mySo.data.achives[2]){ achi.line4.a.a4_text1.visible = false; } else { achi.line4.a.a4_text.visible = false; }; i = 1; while (i < 5) { m = (achi.getChildByName(("line" + i)) as MovieClip); if (mySo.data.achives[i]){ m.a.yes_on.visible = false; m.a.no_on.visible = false; m.a.no_off.visible = false; m.a.yes_on.useHandCursor = true; m.a.yes_on.buttonMode = true; m.a.yes_off.useHandCursor = true; m.a.yes_off.buttonMode = true; m.a.yes_off.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event):void{ _arg1.target.parent.yes_on.visible = true; }); m.a.yes_on.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ achi_show1(_arg1.target.parent.parent.name); }); m.a.yes_on.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ _arg1.target.parent.yes_on.visible = false; }); } else { m.a.yes_on.visible = false; m.a.yes_off.visible = false; m.a.no_on.visible = false; m.a.no_on.useHandCursor = true; m.a.no_on.buttonMode = true; m.a.no_off.useHandCursor = true; m.a.no_off.buttonMode = true; m.a.no_off.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event):void{ _arg1.target.parent.no_on.visible = true; trace("1", _arg1.target.parent.no_on.x); }); m.a.no_on.addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ achi_show(_arg1.target.parent.parent.name); _arg1.target.parent.parent.gotoAndPlay((_arg1.target.parent.parent.currentFrame + 1)); }); m.a.no_on.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event):void{ _arg1.target.parent.no_on.visible = false; }); }; i = (i + 1); }; } public function setcountmsg(_arg1:uint, _arg2:Boolean=true):void{ var _local3:String; var _local4:uint; var _local5:uint; var _local6:MovieClip; var _local7:Number; var _local8:uint; var _local9:letter; var _local10:bang; while (_arg1 > 999999) { _arg1 = (_arg1 + -999999); mln.visible = true; }; if (gamemode == 1){ if ((((_arg1 >= a4)) && (mySo.data.achives[2]))){ mySo.data.achives[4] = true; }; _local3 = String(_arg1); _local4 = _local3.length; _local5 = 0; while (_local5 < (6 - _local4)) { _local3 = ("0" + _local3); _local5++; }; _local6 = (countmsg.getChildByName("emc") as MovieClip); if (_local6 != null){ _local8 = 0; while (_local8 < _local6.numChildren) { _local6.removeChildAt(_local8); _local8++; }; countmsg.removeChild(_local6); }; _local6 = new MovieClip(); _local6.name = "emc"; countmsg.addChild(_local6); _local7 = 0; _local5 = 0; while (_local5 < _local3.length) { if (_local3.charCodeAt(_local5) != 32){ _local9 = new letter(_local3.charCodeAt(_local5), _local7, 0); _local9.cacheAsBitmap = true; _local7 = (_local7 + _local9.width); _local6.addChild(_local9); _local9.setpos(1, ((25 * 60) * 60), countmsg); if (_arg2){ _local10 = new bang(); _local10.x = (_local9.x - 14); _local10.y = (_local9.y - 15); _local6.addChild(_local10); }; } else { _local7 = (_local7 + 17); }; _local5++; }; }; } public function stageclck(_arg1:Event):void{ stage.removeEventListener(MouseEvent.CLICK, stageclck); gotoAndStop(1, "Menu_"); } public function COUNTEVENT1(_arg1:Event):void{ if (!gameover){ setcountmsg(maineq.count, false); }; } public function menuItemSelectHandler(_arg1:ContextMenuEvent):void{ navigateToURL(new URLRequest((((("http://tds.mutanky.com/?gameid=" + gameid) + "&version=") + version) + "&action=more-games")), "_blank"); } public function mmu(_arg1:Event=null):void{ munnydrag = false; Muny.stopDrag(); } public function setopmsg(_arg1:Event=null):void{ var _local2:String; var _local3:MovieClip; var _local4:Number; var _local5:uint; var _local6:uint; var _local7:letter; _local2 = ""; if (maineq.ball.white.visible){ oppcounter++; _local2 = (Math.abs(oppcounter) + " OPPOSITS!"); } else { oppcounter = 0; _local2 = ""; }; if (_arg1 != null){ oppcounter = 0; _local2 = ""; }; _local3 = (opmsg.getChildByName("emc") as MovieClip); if (_local3 != null){ _local6 = 0; while (_local6 < _local3.numChildren) { _local3.removeChildAt(_local6); _local6++; }; opmsg.removeChild(_local3); }; _local3 = new MovieClip(); _local3.name = "emc"; opmsg.addChild(_local3); _local4 = 0; _local5 = 0; while (_local5 < _local2.length) { if (_local2.charCodeAt(_local5) != 32){ _local7 = new letter(_local2.charCodeAt(_local5), _local4, 0); _local7.cacheAsBitmap = true; _local4 = (_local4 + _local7.width); _local3.addChild(_local7); _local7.setpos(1, ((25 * 60) * 60), opmsg); } else { _local4 = (_local4 + 17); }; _local5++; }; _local3.scaleX = 0.5; _local3.scaleY = 0.5; } public function COUNTEVENT(_arg1:Event):void{ if (!gameover){ setcountmsg(maineq.count); }; } public function MISSEVENT(_arg1:Event):void{ if (!gameover){ new miss().play(); lifeindicator.lg.visible = true; lifeindicator.lg.y = (lifeindicator.lg.y + 19); lifeindicator.lg.gotoAndPlay(1); lifeindicator.lm.y = (lifeindicator.lg.y + (19 * 2)); if ((((lifeindicator.lm.y > 200)) && ((gamemode == 0)))){ removeEventListener(Event.ENTER_FRAME, EF); gameover = true; SoundMixer.stopAll(); maineq.finalize(); gametime = (getTimer() - maineq.starttime); gamescore = maineq.count; gamecombo = maineq.nonstopbeats; gamespeed = maineq.speedrecord; dark.visible = true; dark.gotoAndPlay(1); return; }; if ((((lifeindicator.lm.y <= 200)) || ((gamemode == 1)))){ voldown = true; if (maineq.nonstopbeats_cut >= 20){ g3fin = true; }; ebar.y = (143 + 214); setcombomsg(); createmsg("MISS", 295, 400); if (girl1.visible){ watch1 = true; }; if (girl2.visible){ watch2 = true; }; if (((girl3.visible) && (g3fin))){ watch3 = true; }; }; }; } public function MAXSPEEDEVENT(_arg1:Event):void{ if (!gameover){ createmaxspeedmsg(maineq.speedrecord); }; } public function BANGEVENT(_arg1:Event):void{ if (!gameover){ if ((((maineq.currid == 0)) || ((maineq.currid == 7)))){ new hit_1().play(); }; if ((((maineq.currid == 1)) || ((maineq.currid == 6)))){ new hit_2().play(); }; if ((((maineq.currid == 2)) || ((maineq.currid == 5)))){ new hit_3().play(); }; if ((((maineq.currid == 3)) || ((maineq.currid == 4)))){ new hit_4().play(); }; if (maineq.nonstopbeats > maxcombo){ maxcombo = maineq.nonstopbeats; }; if ((((((maineq.nonstopbeats < 33)) && ((maineq.nonstopbeats > 1)))) && ((gamemode == 0)))){ createmsg(msgs[msgslist[maineq.nonstopbeats][int((Math.random() * msgslist[maineq.nonstopbeats].length))]]); }; setcombomsg(); ebar.y = 143; ebar.visible = true; if (maineq.nonstopbeats == 3){ schs[1].soundTransform = sndt_; }; if (maineq.nonstopbeats == 5){ schs[2].soundTransform = sndt_; }; if (maineq.nonstopbeats == 7){ schs[3].soundTransform = sndt_; }; if (maineq.nonstopbeats == 10){ schs[4].soundTransform = sndt_; schs[1].soundTransform = sndt; }; if (maineq.nonstopbeats == 15){ schs[5].soundTransform = sndt_; }; if (maineq.nonstopbeats_cut < 5){ if (int((Math.random() * 2)) == 1){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_02_E().play(); mouthframeid = 0; mouthid = 2; mouthplay = true; } else { if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_06_D().play(); mouthframeid = 0; mouthid = 6; mouthplay = true; }; girl1.visible = true; if (fr < 8){ girl1.gotoAndPlay(2); } else { if (fr < 23){ girl1.gotoAndPlay(3); } else { if (fr < 30){ girl1.gotoAndPlay(4); } else { girl1.gotoAndPlay(5); }; }; }; } else { if (maineq.nonstopbeats_cut < 10){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_01_A().play(); mouthframeid = 0; mouthid = 1; mouthplay = true; gotogirl2 = true; } else { if (maineq.nonstopbeats_cut < 15){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_07_B().play(); mouthframeid = 0; mouthid = 7; mouthplay = true; m3chain = 1; m3chaincounter = 0; gotogirl21 = true; } else { if (maineq.nonstopbeats_cut < 20){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_02_E().play(); mouthframeid = 0; mouthid = 2; mouthplay = true; m3chaincounter = 0; m3chain = (maineq.nonstopbeats_cut - 13); gotogirl21 = true; } else { if (maineq.nonstopbeats_cut < 26){ if (int((Math.random() * 2)) == 1){ if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_09_C().play(); mouthframeid = 0; mouthid = 9; mouthplay = true; } else { if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_08_C().play(); mouthframeid = 0; mouthid = 8; mouthplay = true; }; } else { if (mouthsch != null){ mouthsch.stop(); }; mouthsch = new v_03_D().play(); mouthframeid = 0; mouthid = 3; mouthplay = true; }; gotogirl3 = true; girl2_2.visible = true; girl2_2.gotoAndPlay(1); girl3.visible = false; }; }; }; }; }; } public function opp1(_arg1:Event):void{ zeroflash.visible = true; zeroflash.x = 277; zeroflash.scaleX = -1; zeroflash.gotoAndPlay(1); setopmsg(); setcountmsg(maineq.count); } public function opp2(_arg1:Event):void{ zeroflash.visible = true; zeroflash.x = 422; zeroflash.scaleX = 1; zeroflash.gotoAndPlay(1); setopmsg(); setcountmsg(maineq.count); } public function msg(_arg1:String):void{ var _local2:Number; var _local3:uint; var _local4:letter; _local2 = 0; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1.charCodeAt(_local3) != 32){ _local4 = new letter(_arg1.charCodeAt(_local3), _local2, 0); _local4.cacheAsBitmap = true; _local2 = (_local2 + _local4.width); loading.addChild(_local4); _local4.setpos(1, int.MAX_VALUE, loading); } else { _local2 = (_local2 + 17); }; _local3++; }; loading.x = ((700 - loading.width) / 2); } public function showword(_arg1:Event):void{ var _local2:MovieClip; var _local3:letter; if (wordinfo[currid] != undefined){ _local2 = wordinfo[currid][0]; var _local4 = wordinfo[currid]; var _local5 = 1; var _local6 = (_local4[_local5] + 1); _local4[_local5] = _local6; if (wordinfo[currid][1] < (_local2.numChildren - 1)){ _local3 = (_local2.getChildByName(("l_" + wordinfo[currid][1])) as letter); if (_local3 == null){ _local4 = wordinfo[currid]; _local5 = 1; _local6 = (_local4[_local5] + 1); _local4[_local5] = _local6; _local3 = (_local2.getChildByName(("l_" + wordinfo[currid][1])) as letter); }; _local3.visible = true; _local3.setpos(2, 2, _local2); } else { if ((btns.length - 1) > currid){ btns[(currid + 1)][1].addEventListener("DONE", showword, false, 0, true); crmsg(btns[(currid + 1)][0], btns[(currid + 1)][1]); }; }; }; } public function makeloader():void{ rv.gameid = gameid; rv.version = version; rv.key = mySo.data.key; rv.mode = gamemode; rv.time = gametime; rv.score = gamescore; rv.combo = gamecombo; rv.speed = gamespeed; rv.ah1 = int(mySo.data.achives[1]); rv.ah2 = int(mySo.data.achives[2]); rv.ah3 = int(mySo.data.achives[3]); rv.ah4 = int(mySo.data.achives[4]); rq.data = rv; rq.method = URLRequestMethod.POST; } public function onok2(_arg1:Event):void{ mySo.data.key = (String((Math.random() * 10)) + String((Math.random() * 10))); msgbox.btncancel.removeEventListener(MouseEvent.CLICK, oncancel); msgbox.btnok.removeEventListener(MouseEvent.CLICK, onok); msgbox.visible = false; loading = new MovieClip(); loading.name = "loading"; loading.y = 233; addChild(loading); msg("REGISTRATION... PLEASE WAIT"); rv.name = msgbox.editname.text; makeloader(); trace(rq.data); loader.load(rq); } public function waitforname(_arg1:Boolean=false):void{ msgbox.visible = true; msgbox.msg.text = "CONGRATULATIONS!\nYou`ve got into the TOP20 with your result! Please enter your NICKNAME for the TABLE of RECORDS"; if (_arg1){ msgbox.btnok.addEventListener(MouseEvent.CLICK, reg); } else { msgbox.btnok.addEventListener(MouseEvent.CLICK, onok); }; msgbox.btncancel.addEventListener(MouseEvent.CLICK, oncancel); } public function createmsg1(_arg1:String, _arg2:Number=0, _arg3:Number=400, _arg4:uint=20):void{ var doneEvt:Function; var emc:MovieClip; var i:uint; var l:letter; var mess = _arg1; var xx = _arg2; var yy = _arg3; var time = _arg4; if (messagearea1.numChildren == 0){ doneEvt = function (_arg1:Event):void{ var _local2:uint; _local2 = 0; while (_local2 < emc.numChildren) { emc.removeChildAt(_local2); _local2++; }; if (messagearea1.contains(emc)){ messagearea1.removeChild(emc); }; }; xx = 0; yy = 875; messagearea1.addEventListener("DONE", doneEvt); emc = new MovieClip(); messagearea1.addChild(emc); i = 0; while (i < mess.length) { if (mess.charCodeAt(i) != 32){ l = new letter(mess.charCodeAt(i), xx, yy); l.cacheAsBitmap = true; xx = (xx + l.width); emc.addChild(l); l.setpos(1, time, messagearea1); } else { xx = (xx + 17); }; i = (i + 1); }; emc.scaleX = 0.5; emc.scaleY = 0.5; emc.x = ((700 - emc.width) / 2); }; } public function MunyMOVE(_arg1:MouseEvent):void{ muny_x = Muny.x; if (!munnydrag){ if (sm_btn.hitTestPoint(_arg1.stageX, _arg1.stageY)){ sm_btn.y = 199; } else { sm_btn.y = 200; }; if (rl_btn.hitTestPoint(_arg1.stageX, _arg1.stageY)){ rl_btn.y = 234; } else { rl_btn.y = 235; }; if (ts_btn.hitTestPoint(_arg1.stageX, _arg1.stageY)){ ts_btn.y = 269; } else { ts_btn.y = 270; }; if (mg_btn.hitTestPoint(_arg1.stageX, _arg1.stageY)){ mg_btn.y = 304; } else { mg_btn.y = 305; }; if (ht_btn.hitTestPoint(_arg1.stageX, _arg1.stageY)){ ht_btn.y = 339; } else { ht_btn.y = 340; }; if (ex_btn.hitTestPoint(_arg1.stageX, _arg1.stageY)){ ex_btn.y = 374; } else { ex_btn.y = 375; }; }; } public function settab(_arg1:uint):void{ var _local2:uint; if (_arg1 == 0){ _arg1 = 1; }; showtop(_arg1); _local2 = 1; while (_local2 < 5) { if (_local2 != _arg1){ (top.getChildByName(("bar" + _local2)) as MovieClip).buttonMode = true; (top.getChildByName(("bar" + _local2)) as MovieClip).useHandCursor = true; (top.getChildByName(("tab" + _local2)) as MovieClip).visible = false; } else { (top.getChildByName(("bar" + _local2)) as MovieClip).buttonMode = false; (top.getChildByName(("bar" + _local2)) as MovieClip).useHandCursor = false; (top.getChildByName(("tab" + _local2)) as MovieClip).visible = true; }; _local2++; }; } public function onok(_arg1:Event):void{ var e = _arg1; mySo.data.key = (String((Math.random() * 10)) + String((Math.random() * 10))); msgbox.btnok.removeEventListener(MouseEvent.CLICK, onok); msgbox.btncancel.removeEventListener(MouseEvent.CLICK, oncancel); try { flushStatus = mySo.flush(); } catch(error:Error) { trace("Error...Could not write SharedObject to disk\n"); }; if (flushStatus != null){ switch (flushStatus){ case SharedObjectFlushStatus.PENDING: trace("Requesting permission to save object...\n"); mySo.addEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); break; case SharedObjectFlushStatus.FLUSHED: trace("Value flushed to disk.\n"); reg(); break; }; }; } } }//package index_fla
Section 107
//menu_14 (index_fla.menu_14) package index_fla { import flash.display.*; public dynamic class menu_14 extends MovieClip { public function menu_14(){ addFrameScript(33, frame34); } function frame34(){ stop(); } } }//package index_fla
Section 108
//menu_records_178 (index_fla.menu_records_178) package index_fla { import flash.events.*; import flash.display.*; public dynamic class menu_records_178 extends MovieClip { public var tab1:MovieClip; public var tab3:MovieClip; public var tab4:MovieClip; public var tab2:MovieClip; public var linesplace:MovieClip; public var bar2:MovieClip; public var bar3:MovieClip; public var bar4:MovieClip; public var bar1:MovieClip; public var mmtext:MovieClip; public function menu_records_178(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); dispatchEvent(new Event("DONE")); } } }//package index_fla
Section 109
//msgbtncancel_186 (index_fla.msgbtncancel_186) package index_fla { import flash.display.*; public dynamic class msgbtncancel_186 extends MovieClip { public function msgbtncancel_186(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 110
//msgbtnok_185 (index_fla.msgbtnok_185) package index_fla { import flash.display.*; public dynamic class msgbtnok_185 extends MovieClip { public function msgbtnok_185(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 111
//Muny_2 (index_fla.Muny_2) package index_fla { import flash.display.*; public dynamic class Muny_2 extends MovieClip { public var ah3:MovieClip; public var ah2:MovieClip; public var ah4:MovieClip; public var ah1:MovieClip; } }//package index_fla
Section 112
//Muny_new_21 (index_fla.Muny_new_21) package index_fla { import flash.display.*; public dynamic class Muny_new_21 extends MovieClip { public var old:MovieClip; } }//package index_fla
Section 113
//okbtn_53 (index_fla.okbtn_53) package index_fla { import flash.display.*; public dynamic class okbtn_53 extends MovieClip { public function okbtn_53(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 114
//oppening_64 (index_fla.oppening_64) package index_fla { import flash.display.*; import flash.media.*; public dynamic class oppening_64 extends MovieClip { public function oppening_64(){ addFrameScript(1, frame2, 4, frame5, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 14, frame15, 15, frame16, 18, frame19, 21, frame22, 22, frame23, 25, frame26, 28, frame29, 29, frame30, 32, frame33, 35, frame36, 36, frame37, 39, frame40, 42, frame43, 45, frame46, 46, frame47, 47, frame48, 50, frame51, 51, frame52, 54, frame55, 55, frame56, 58, frame59, 59, frame60, 61, frame62); } function frame10(){ stop(); } function frame12(){ stop(); } function frame15(){ stop(); } function frame16(){ stop(); } function frame8(){ stop(); } function frame19(){ stop(); } function frame26(){ stop(); } function frame23(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame22(){ stop(); } function frame29(){ stop(); } function frame2(){ stop(); } function frame30(){ stop(); } function frame36(){ stop(); } function frame37(){ stop(); } function frame11(){ stop(); } function frame40(){ stop(); } function frame43(){ stop(); } function frame33(){ stop(); } function frame47(){ stop(); } function frame48(){ stop(); } function frame46(){ stop(); } function frame51(){ stop(); } function frame52(){ stop(); } function frame55(){ stop(); } function frame56(){ stop(); } function frame59(){ stop(); } function frame62(){ SoundMixer.stopAll(); (parent as MovieClip).play(); } function frame60(){ stop(); } } }//package index_fla
Section 115
//rb_130 (index_fla.rb_130) package index_fla { import flash.display.*; public dynamic class rb_130 extends MovieClip { public var other:MovieClip; } }//package index_fla
Section 116
//sm_btn_18 (index_fla.sm_btn_18) package index_fla { import flash.display.*; public dynamic class sm_btn_18 extends MovieClip { public var bg:MovieClip; } }//package index_fla
Section 117
//soundbtn_163 (index_fla.soundbtn_163) package index_fla { import flash.display.*; public dynamic class soundbtn_163 extends MovieClip { public function soundbtn_163(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 118
//Symbol10_171 (index_fla.Symbol10_171) package index_fla { import flash.display.*; public dynamic class Symbol10_171 extends MovieClip { public function Symbol10_171(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package index_fla
Section 119
//Symbol3_85 (index_fla.Symbol3_85) package index_fla { import flash.display.*; public dynamic class Symbol3_85 extends MovieClip { public function Symbol3_85(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package index_fla
Section 120
//Symbol5_90 (index_fla.Symbol5_90) package index_fla { import flash.display.*; public dynamic class Symbol5_90 extends MovieClip { public function Symbol5_90(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package index_fla
Section 121
//Symbol6_69 (index_fla.Symbol6_69) package index_fla { import flash.display.*; public dynamic class Symbol6_69 extends MovieClip { public function Symbol6_69(){ addFrameScript(23, frame24); } function frame24(){ stop(); } } }//package index_fla
Section 122
//Symbol7_93 (index_fla.Symbol7_93) package index_fla { import flash.display.*; public dynamic class Symbol7_93 extends MovieClip { public function Symbol7_93(){ addFrameScript(149, frame150); } function frame150(){ stop(); } } }//package index_fla
Section 123
//Symbol8_99 (index_fla.Symbol8_99) package index_fla { import flash.display.*; public dynamic class Symbol8_99 extends MovieClip { public function Symbol8_99(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package index_fla
Section 124
//Symbol9_103 (index_fla.Symbol9_103) package index_fla { import flash.display.*; public dynamic class Symbol9_103 extends MovieClip { public function Symbol9_103(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package index_fla
Section 125
//t1_66 (index_fla.t1_66) package index_fla { import flash.display.*; public dynamic class t1_66 extends MovieClip { public function t1_66(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 126
//t10_80 (index_fla.t10_80) package index_fla { import flash.display.*; public dynamic class t10_80 extends MovieClip { public function t10_80(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 127
//t11_81 (index_fla.t11_81) package index_fla { import flash.display.*; public dynamic class t11_81 extends MovieClip { public function t11_81(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 128
//t12_82 (index_fla.t12_82) package index_fla { import flash.display.*; public dynamic class t12_82 extends MovieClip { public function t12_82(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 129
//t13_83 (index_fla.t13_83) package index_fla { import flash.display.*; public dynamic class t13_83 extends MovieClip { public function t13_83(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 130
//t14_84 (index_fla.t14_84) package index_fla { import flash.display.*; public dynamic class t14_84 extends MovieClip { public function t14_84(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 131
//t15_88 (index_fla.t15_88) package index_fla { import flash.display.*; public dynamic class t15_88 extends MovieClip { public function t15_88(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 132
//t16_89 (index_fla.t16_89) package index_fla { import flash.display.*; public dynamic class t16_89 extends MovieClip { public function t16_89(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 133
//t17_91 (index_fla.t17_91) package index_fla { import flash.display.*; public dynamic class t17_91 extends MovieClip { public function t17_91(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 134
//t18_92 (index_fla.t18_92) package index_fla { import flash.display.*; public dynamic class t18_92 extends MovieClip { public function t18_92(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 135
//t19_94 (index_fla.t19_94) package index_fla { import flash.display.*; public dynamic class t19_94 extends MovieClip { public function t19_94(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 136
//t2_67 (index_fla.t2_67) package index_fla { import flash.display.*; public dynamic class t2_67 extends MovieClip { public function t2_67(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 137
//t20_95 (index_fla.t20_95) package index_fla { import flash.display.*; public dynamic class t20_95 extends MovieClip { public function t20_95(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 138
//t21_96 (index_fla.t21_96) package index_fla { import flash.display.*; public dynamic class t21_96 extends MovieClip { public function t21_96(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 139
//t22_97 (index_fla.t22_97) package index_fla { import flash.display.*; public dynamic class t22_97 extends MovieClip { public function t22_97(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 140
//t23_98 (index_fla.t23_98) package index_fla { import flash.display.*; public dynamic class t23_98 extends MovieClip { public function t23_98(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 141
//t24_100 (index_fla.t24_100) package index_fla { import flash.display.*; public dynamic class t24_100 extends MovieClip { public function t24_100(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 142
//t25_101 (index_fla.t25_101) package index_fla { import flash.display.*; public dynamic class t25_101 extends MovieClip { public function t25_101(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 143
//t26_102 (index_fla.t26_102) package index_fla { import flash.display.*; public dynamic class t26_102 extends MovieClip { public function t26_102(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 144
//t27_168 (index_fla.t27_168) package index_fla { import flash.display.*; public dynamic class t27_168 extends MovieClip { public function t27_168(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 145
//t28_169 (index_fla.t28_169) package index_fla { import flash.display.*; public dynamic class t28_169 extends MovieClip { public function t28_169(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 146
//t29_170 (index_fla.t29_170) package index_fla { import flash.display.*; public dynamic class t29_170 extends MovieClip { public function t29_170(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 147
//t3_68 (index_fla.t3_68) package index_fla { import flash.display.*; public dynamic class t3_68 extends MovieClip { public function t3_68(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 148
//t30_172 (index_fla.t30_172) package index_fla { import flash.display.*; public dynamic class t30_172 extends MovieClip { public function t30_172(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 149
//t31_174 (index_fla.t31_174) package index_fla { import flash.display.*; public dynamic class t31_174 extends MovieClip { public function t31_174(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 150
//t32_176 (index_fla.t32_176) package index_fla { import flash.display.*; public dynamic class t32_176 extends MovieClip { public function t32_176(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 151
//t33_177 (index_fla.t33_177) package index_fla { import flash.display.*; public dynamic class t33_177 extends MovieClip { public function t33_177(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 152
//t4_71 (index_fla.t4_71) package index_fla { import flash.display.*; public dynamic class t4_71 extends MovieClip { public function t4_71(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 153
//t5_72 (index_fla.t5_72) package index_fla { import flash.display.*; public dynamic class t5_72 extends MovieClip { public function t5_72(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 154
//t6_73 (index_fla.t6_73) package index_fla { import flash.display.*; public dynamic class t6_73 extends MovieClip { public function t6_73(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 155
//t7_76 (index_fla.t7_76) package index_fla { import flash.display.*; public dynamic class t7_76 extends MovieClip { public function t7_76(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 156
//t8_77 (index_fla.t8_77) package index_fla { import flash.display.*; public dynamic class t8_77 extends MovieClip { public function t8_77(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 157
//t9_79 (index_fla.t9_79) package index_fla { import flash.display.*; public dynamic class t9_79 extends MovieClip { public function t9_79(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 158
//update_55 (index_fla.update_55) package index_fla { import flash.display.*; public dynamic class update_55 extends MovieClip { public var helpbtn:MovieClip; public var updbtn:MovieClip; } }//package index_fla
Section 159
//updbutton_56 (index_fla.updbutton_56) package index_fla { import flash.display.*; public dynamic class updbutton_56 extends MovieClip { public function updbutton_56(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package index_fla
Section 160
//white_152 (index_fla.white_152) package index_fla { import flash.display.*; public dynamic class white_152 extends MovieClip { public function white_152(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package index_fla
Section 161
//whoom_165 (index_fla.whoom_165) package index_fla { import flash.display.*; public dynamic class whoom_165 extends MovieClip { public function whoom_165(){ addFrameScript(12, frame13); } function frame13(){ stop(); visible = false; } } }//package index_fla
Section 162
//window_184 (index_fla.window_184) package index_fla { import flash.display.*; import flash.text.*; public dynamic class window_184 extends MovieClip { public var btnok:MovieClip; public var msg:TextField; public var editname:TextField; public var btncancel:MovieClip; } }//package index_fla
Section 163
//windowinfo_51 (index_fla.windowinfo_51) package index_fla { import flash.display.*; public dynamic class windowinfo_51 extends MovieClip { public var okbtn:MovieClip; } }//package index_fla
Section 164
//bang (bang) package { import flash.display.*; public dynamic class bang extends MovieClip { public function bang(){ addFrameScript(9, frame10); } function frame10(){ visible = false; } } }//package
Section 165
//bar_1 (bar_1) package { import flash.media.*; public dynamic class bar_1 extends Sound { } }//package
Section 166
//bar_2 (bar_2) package { import flash.media.*; public dynamic class bar_2 extends Sound { } }//package
Section 167
//bar_3 (bar_3) package { import flash.media.*; public dynamic class bar_3 extends Sound { } }//package
Section 168
//bar_4 (bar_4) package { import flash.media.*; public dynamic class bar_4 extends Sound { } }//package
Section 169
//beat1 (beat1) package { import flash.media.*; public dynamic class beat1 extends Sound { } }//package
Section 170
//beat2 (beat2) package { import flash.media.*; public dynamic class beat2 extends Sound { } }//package
Section 171
//beat3 (beat3) package { import flash.media.*; public dynamic class beat3 extends Sound { } }//package
Section 172
//beat4 (beat4) package { import flash.media.*; public dynamic class beat4 extends Sound { } }//package
Section 173
//beat5 (beat5) package { import flash.media.*; public dynamic class beat5 extends Sound { } }//package
Section 174
//beat6 (beat6) package { import flash.media.*; public dynamic class beat6 extends Sound { } }//package
Section 175
//configManager (configManager) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class configManager extends MovieClip { var popupurl:String;// = "" var areacontent:Dictionary; public var chk9:Boolean;// = false var configXML:XML; var showonload:String;// = null var areas:Dictionary; var ver:uint; var gid:String; public function configManager(_arg1:String, _arg2:uint, _arg3:Stage):void{ var loader:URLLoader; var ioErrorHandler:Function; var loadXML:Function; var gameid = _arg1; var version = _arg2; var st = _arg3; configXML = <config></config> ; areas = new Dictionary(true); areacontent = new Dictionary(true); showonload = null; popupurl = ""; chk9 = false; super(); ioErrorHandler = function (_arg1:Event):void{ trace("config fail"); }; loadXML = function (_arg1:Event):void{ var i:uint; var k:uint; var tmpfn:Function; var e = _arg1; trace(e.target.data); configXML = new XML(e.target.data); trace("config loaded\n\n"); if (String(configXML.settings.player.@chk9) == "yes"){ chk9 = true; }; i = 0; while (i < configXML.stages.stage.length()) { k = 0; while (k < configXML.stages.stage[i].banners.banner.length()) { if (configXML.stages.stage[i].banners.banner[k].@autoload == "true"){ trace(((("get content " + configXML.stages.stage[i].@name) + " loc:") + configXML.stages.stage[i].banners.banner[k].@location)); getContent(configXML.stages.stage[i].@name, k, configXML.stages.stage[i].banners.banner[k].@location, configXML.stages.stage[i].banners.banner[k].@x, configXML.stages.stage[i].banners.banner[k].@y, configXML.stages.stage[i].banners.banner[k].@href); }; if (configXML.stages.stage[i].@name == "popup"){ tmpfn = function (_arg1:Event):void{ if (popupurl != ""){ navigateToURL(new URLRequest(popupurl), "_blank"); }; st.removeEventListener(MouseEvent.CLICK, tmpfn); }; st.addEventListener(MouseEvent.CLICK, tmpfn); popupurl = configXML.stages.stage[i].banners.banner[k].@href; }; k = (k + 1); }; i = (i + 1); }; }; gid = gameid; ver = version; loader = new URLLoader(); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, ioErrorHandler); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.addEventListener(Event.COMPLETE, loadXML); trace(((((("http://config.mutanky.com/?gameid=" + gameid) + "&version=") + version) + "&player=") + Capabilities.version)); loader.load(new URLRequest(((((("http://config.mutanky.com/?gameid=" + gameid) + "&version=") + version) + "&player=") + Capabilities.version))); } function getContent(_arg1:String, _arg2:uint, _arg3:String, _arg4:Number, _arg5:Number, _arg6:String):void{ var loader:Loader; var loadcontent:Function; var id = _arg1; var arrid = _arg2; var loc = _arg3; var x = _arg4; var y = _arg5; var href = _arg6; loadcontent = function (_arg1:Event):void{ var bannerid:uint; var e = _arg1; if (areacontent[id] == undefined){ areacontent[id] = []; }; e.target.content.x = x; e.target.content.y = y; e.target.content.href = href; e.target.content.gameid = gid; e.target.content.version = ver; areacontent[id][arrid] = e.target.content; if (showonload == id){ bannerid = int((Math.random() * areacontent[id].length)); areas[id].addChild(areacontent[id][bannerid]); if (areacontent[id][bannerid].href != ""){ areacontent[id][bannerid].addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ navigateToURL(new URLRequest(areacontent[id][bannerid].href), "_blank"); }); }; }; trace("content loaded"); trace(("LOADED_" + id)); dispatchEvent(new Event(("LOADED_" + id))); }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadcontent); loader.load(new URLRequest(loc)); } public function addArea(_arg1:String, _arg2:MovieClip):void{ var bannerid:uint; var i:uint; var k:uint; var id = _arg1; var area = _arg2; if (areas[id] == undefined){ areas[id] = area; if (areacontent[id] == undefined){ areacontent[id] = []; i = 0; while (i < configXML.stages.stage.length()) { if (String(configXML.stages.stage[i].@name) == id){ k = 0; while (k < configXML.stages.stage[i].banners.banner.length()) { getContent(configXML.stages.stage[i].@name, k, configXML.stages.stage[i].banners.banner[k].@location, configXML.stages.stage[i].banners.banner[k].@x, configXML.stages.stage[i].banners.banner[k].@y, configXML.stages.stage[i].banners.banner[k].@href); k = (k + 1); }; }; i = (i + 1); }; }; }; bannerid = int((Math.random() * areacontent[id].length)); if (((((!((areacontent[id][bannerid] == null))) && (!((areacontent[id][bannerid] == undefined))))) && (!(area.contains(areacontent[id][bannerid]))))){ area.addChild(areacontent[id][bannerid]); dispatchEvent(new Event(("LOADED_" + id))); if (areacontent[id][bannerid].href != ""){ areacontent[id][bannerid].addEventListener(MouseEvent.CLICK, function (_arg1:Event):void{ navigateToURL(new URLRequest(areacontent[id][bannerid].href), "_blank"); }); }; } else { showonload = id; }; trace((("start " + id) + " area")); } } }//package
Section 176
//fire (fire) package { import flash.display.*; public class fire extends MovieClip { } }//package
Section 177
//fires (fires) package { public dynamic class fires extends fire { public function fires(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package
Section 178
//hit_1 (hit_1) package { import flash.media.*; public dynamic class hit_1 extends Sound { } }//package
Section 179
//hit_2 (hit_2) package { import flash.media.*; public dynamic class hit_2 extends Sound { } }//package
Section 180
//hit_3 (hit_3) package { import flash.media.*; public dynamic class hit_3 extends Sound { } }//package
Section 181
//hit_4 (hit_4) package { import flash.media.*; public dynamic class hit_4 extends Sound { } }//package
Section 182
//letter (letter) package { import flash.events.*; import flash.display.*; public class letter extends MovieClip { var y1:Number; var sw; var sh:uint; var fmc:uint;// = 0 var area:MovieClip; var x1; var lifetime:uint; var intype:uint; public function letter(_arg1:uint, _arg2:Number, _arg3:Number):void{ fmc = 0; super(); addFrameScript(0, frame1); gotoAndStop((_arg1 - 33)); cacheAsBitmap = true; x1 = _arg2; y1 = _arg3; } function frame1(){ stop(); } function EF(_arg1:Event):void{ fmc++; if (fmc == 1){ width = 1; height = 1; } else { if (fmc < 5){ width = int(((0.3 * (fmc - 1)) * sw)); height = int(((0.3 * (fmc - 1)) * sh)); x = (x1 - ((width - sw) / 2)); y = (y1 - ((height - sh) / 2)); }; }; if (fmc == 5){ width = int((1.2 * sw)); height = int((1.2 * sh)); x = (x1 - ((width - sw) / 2)); y = (y1 - ((height - sh) / 2)); }; if (fmc == 6){ width = int((1.1 * sw)); height = int((1.1 * sh)); x = (x1 - ((width - sw) / 2)); y = (y1 - ((height - sh) / 2)); }; if (fmc == 7){ x = (x + ((width - sw) / 2)); y = (y + ((height - sh) / 2)); width = sw; height = sh; }; if ((((((fmc == (lifetime + 5))) && (!((intype == 2))))) || ((((fmc == lifetime)) && ((intype == 2)))))){ if (area != null){ area.dispatchEvent(new Event("DONE")); }; }; } public function setpos(_arg1:uint, _arg2:uint, _arg3:MovieClip):void{ area = _arg3; intype = _arg1; lifetime = _arg2; x = x1; y = y1; sw = width; sh = height; if (intype != 3){ addEventListener(Event.ENTER_FRAME, EF, false, 0, true); }; } } }//package
Section 183
//main (main) package { public dynamic class main extends newgirl { } }//package
Section 184
//menu_music (menu_music) package { import flash.media.*; public dynamic class menu_music extends Sound { } }//package
Section 185
//miss (miss) package { import flash.media.*; public dynamic class miss extends Sound { } }//package
Section 186
//newgirl (newgirl) package { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.Shapes.*; import flash.events.*; import flash.display.*; import Box2D.Common.*; import flash.utils.*; import flash.geom.*; public class newgirl extends MovieClip { public var rb1:MovieClip; public var eyes_id:uint;// = 3 var b_ring1_way:Number;// = 0 public var wtf1:MovieClip; public var wtf2:MovieClip; public var rb:MovieClip; public var starttime:uint; var fire:Boolean;// = false var m_iterations:int;// = 25 var bricks:Array; public var bar1:MovieClip; public var bar2:MovieClip; public var bar3:MovieClip; public var bar6:MovieClip; public var bar7:MovieClip; public var bar8:MovieClip; public var bar4:MovieClip; public var bar5:MovieClip; public var nonstopbeats:uint;// = 0 var get1000bonus:Boolean;// = false var ball_y_prev; var skiipzero:Boolean;// = false public var gamemode:uint;// = 0 var speed1000bonus:uint;// = 0 var m_timeStep:Number;// = 0.04 public var currid:uint; var zeroy:uint;// = 0 var m_sprite:Sprite; var get1500bonus:Boolean;// = false var worldAABB:b2AABB; var direction_prev:Number;// = 0 var direction_curr:Number;// = 0 public var count:uint;// = 0 public var nonstopbeats_cut:uint;// = 0 public var direction_zero_amount:Number;// = 0 var cont:Boolean;// = false public var circbody:b2Body; var m_world:b2World; public var speedrecord:uint;// = 0 public var smoke:MovieClip; var direction_zero:Number;// = 0 var get2000bonus:Boolean;// = false var get50fine:Boolean;// = false public var firearea:MovieClip; var nonstopmiss:uint;// = 0 var speedcounter:uint;// = 0 var ball_rot_prev:Number; var speed50fine:uint;// = 0 var get2500bonus:Boolean;// = false public var ball:MovieClip; public function newgirl():void{ var MMHandler:Function; var ground:b2Body; var bd:b2BodyDef; var circ:b2CircleDef; var jd:b2RevoluteJointDef; var i:int; var angle:Number; var tX:Number; var tY:Number; var rjd:b2RevoluteJointDef; var sd:b2BoxDef; var prevBody:b2Body; var m_joint3:b2PrismaticJoint; var yy:Number; var L:Number; var xx:Number; eyes_id = 3; starttime = getTimer(); count = 0; bricks = []; direction_curr = 0; direction_prev = 0; direction_zero = 0; direction_zero_amount = 0; skiipzero = false; worldAABB = new b2AABB(); m_iterations = 25; m_timeStep = (1 / 25); fire = false; cont = false; nonstopbeats = 0; nonstopbeats_cut = 0; nonstopmiss = 0; speedrecord = 0; speedcounter = 0; speed1000bonus = 0; get1000bonus = false; get1500bonus = false; get2000bonus = false; get2500bonus = false; speed50fine = 0; get50fine = false; zeroy = 0; gamemode = 0; b_ring1_way = 0; super(); MMHandler = function (_arg1:MouseEvent):void{ var _local2:Number; _local2 = int((Math.abs((_arg1.stageX - 119)) / 58)); if (_local2 > 7){ _local2 = 7; }; if (_local2 < 0){ _local2 = 0; }; rb1.x = (_local2 * 58); }; stage.scaleMode = StageScaleMode.NO_SCALE; worldAABB.minVertex.Set(-1000, -1000); worldAABB.maxVertex.Set(1000, 1000); m_world = new b2World(worldAABB, new b2Vec2(0, 500), true); m_sprite = new Sprite(); addChild(m_sprite); addEventListener(MouseEvent.CLICK, CLICKHandler, false, 0, true); wtf1.addEventListener(MouseEvent.CLICK, CLICKHandler, false, 0, true); wtf2.addEventListener(MouseEvent.CLICK, CLICKHandler, false, 0, true); ball.addEventListener(MouseEvent.CLICK, CLICKHandler, false, 0, true); smoke.addEventListener(MouseEvent.CLICK, CLICKHandler, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_MOVE, MMHandler); ground = m_world.m_groundBody; circ = new b2CircleDef(); rjd = new b2RevoluteJointDef(); sd = new b2BoxDef(); prevBody = ground; i = 1; while (i < 9) { (getChildByName(("bar" + i)) as MovieClip).barmask.y = 454; i = (i + 1); }; circ.radius = 15; circ.density = 1; circ.friction = 0; circ.restitution = 1; bd = new b2BodyDef(); bd.AddShape(circ); jd = new b2RevoluteJointDef(); yy = 460; L = 214; zeroy = (yy - L); xx = (350 - 119); bd.position.Set(xx, yy); bd.position.Set(xx, (yy - (2 * L))); circbody = m_world.CreateBody(bd); jd.anchorPoint.Set(xx, (yy - L)); jd.body1 = ground; jd.body2 = circbody; m_world.CreateJoint(jd); } public function finalize():void{ removeEventListener(Event.ENTER_FRAME, Update); } function cr(_arg1:Number):void{ var _local2:Number; var _local3:b2BoxDef; var _local4:b2BodyDef; var _local5:b2Body; var _local6:uint; var _local7:uint; var _local8:MovieClip; _local2 = int((Math.abs((_arg1 - 119)) / 58)); if (_local2 > 7){ _local2 = 7; }; if (_local2 < 0){ _local2 = 0; }; fire = true; _local3 = new b2BoxDef(); _local3.extents.Set(32, 5); _local3.density = 15; _local3.friction = 0; _local4 = new b2BodyDef(); _local4.AddShape(_local3); _local4.position.Set(((_local2 * 58) + 28), 500); _local5 = m_world.CreateBody(_local4); _local5.SetLinearVelocity(new b2Vec2(0, -500)); if ((((_local2 == 0)) || ((_local2 == 7)))){ _local6 = 0xFF; }; if ((((_local2 == 1)) || ((_local2 == 6)))){ _local6 = 375; }; if ((((_local2 == 2)) || ((_local2 == 5)))){ _local6 = 420; }; if ((((_local2 == 3)) || ((_local2 == 4)))){ _local6 = 443; }; currid = _local2; bricks = [_local5, _local6]; _local7 = 1; while (_local7 < 3) { _local8 = (getChildByName(("bar" + ((currid + 1) + _local7))) as MovieClip); if (_local8 != null){ _local8.bitagreen.alpha = (1 - (0.25 * _local7)); }; _local8 = (getChildByName(("bar" + ((currid + 1) - _local7))) as MovieClip); if (_local8 != null){ _local8.bitagreen.alpha = (1 - (0.25 * _local7)); }; _local7++; }; rb.other.visible = false; dispatchEvent(new Event("EQCLICK")); } public function CLICKHandler(_arg1:MouseEvent):void{ if (!fire){ cr(_arg1.stageX); }; } public function Update(_arg1:Event):void{ var _local2:uint; var _local3:uint; var _local4:Number; var _local5:b2ContactNode; var _local6:Boolean; var _local7:uint; var _local8:uint; var _local9:MovieClip; var _local10:MovieClip; var _local11:uint; _local2 = 0; while (_local2 < firearea.numChildren) { if (((!((firearea.getChildAt(_local2) == null))) && (((firearea.getChildAt(_local2) as MovieClip).currentFrame == 15)))){ firearea.removeChildAt(_local2); }; _local2++; }; ball_y_prev = circbody.m_linearVelocity.y; ball_rot_prev = smoke.rotation; _local3 = int(Math.sqrt((Math.pow(circbody.m_linearVelocity.x, 2) + Math.pow(circbody.m_linearVelocity.y, 2)))); if (_local3 < 350){ eyes_id = 3; } else { if (_local3 < 700){ eyes_id = 2; } else { eyes_id = 1; }; }; if (gamemode == 1){ if (_local3 > 500){ if (ball.white.currentFrame == 1){ ball.white.visible = true; ball.white.gotoAndPlay(2); }; } else { ball.white.visible = false; ball.white.gotoAndStop(1); }; }; if (circbody.m_position.y > zeroy){ if (_local3 <= 50){ if (!get50fine){ dispatchEvent(new Event("FINE")); if (count > 49){ count = (count + -50); } else { count = 0; }; dispatchEvent(new Event("COUNT1")); speed50fine++; get50fine = true; }; } else { get50fine = false; }; }; if ((((_local3 >= 1000)) && ((_local3 < 1500)))){ if (((((((!(get1000bonus)) && (!(get1500bonus)))) && (!(get2000bonus)))) && (!(get2500bonus)))){ dispatchEvent(new Event("BONUS1000")); count = (count + 100); dispatchEvent(new Event("COUNT")); get1000bonus = true; speed1000bonus++; }; } else { get1000bonus = false; }; if ((((_local3 >= 1500)) && ((_local3 < 2000)))){ if (((((((!(get1000bonus)) && (!(get1500bonus)))) && (!(get2000bonus)))) && (!(get2500bonus)))){ dispatchEvent(new Event("BONUS1500")); count = (count + 150); dispatchEvent(new Event("COUNT")); get1500bonus = true; }; } else { get1500bonus = false; }; if ((((_local3 >= 2000)) && ((_local3 < 2500)))){ if (((((((!(get1000bonus)) && (!(get1500bonus)))) && (!(get2000bonus)))) && (!(get2500bonus)))){ dispatchEvent(new Event("BONUS2000")); count = (count + 300); dispatchEvent(new Event("COUNT")); get2000bonus = true; }; } else { get2000bonus = false; }; if (_local3 >= 2500){ if (((((((!(get1000bonus)) && (!(get1500bonus)))) && (!(get2000bonus)))) && (!(get2500bonus)))){ dispatchEvent(new Event("BONUS2500")); count = (count + 500); dispatchEvent(new Event("COUNT")); get2500bonus = true; }; } else { get2500bonus = false; }; if (_local3 > speedrecord){ speedrecord = _local3; dispatchEvent(new Event("MAXSPEED")); }; speedcounter = (speedcounter + (_local3 / 100)); _local4 = circbody.m_linearVelocity.y; m_world.Step(m_timeStep, m_iterations); _local5 = circbody.GetContactList(); _local6 = false; if (_local5 != null){ if (_local5.other != null){ if (sign(ball_y_prev) == sign(circbody.m_linearVelocity.y)){ circbody.SetLinearVelocity(new b2Vec2(-(circbody.m_linearVelocity.x), -(circbody.m_linearVelocity.y))); }; ball.flashes.visible = true; ball.flashes.light.gotoAndPlay(2); cont = true; firearea.x = ball.x; firearea.y = (ball.y + 18); _local8 = 0; while (_local8 < 10) { _local9 = new fires(); _local9.x = (Math.random() * 8); _local9.y = (Math.random() * 8); _local9.scaleX = (0.7 + (Math.random() * 0.5)); _local9.scaleY = _local9.scaleX; _local9.rotation = ((-45 + (Math.random() * 90)) + 180); firearea.addChild(_local9); _local8++; }; _local6 = true; }; }; ball.x = circbody.m_position.x; ball.y = circbody.m_position.y; ball.ballbody.rotation = (((circbody.m_rotation * 180) / Math.PI) + 45); direction_prev = direction_curr; smoke.rotation = (((circbody.m_rotation * 180) / Math.PI) + 90); direction_curr = (smoke.rotation - ball_rot_prev); if ((((direction_curr > 300)) && ((direction_prev < 0)))){ direction_curr = -1; }; if ((((direction_curr < -300)) && ((direction_prev > 0)))){ direction_curr = 1; }; if ((((smoke.rotation < ball_rot_prev)) && ((sign(smoke.rotation) == sign(ball_rot_prev))))){ smoke.scaleY = 1; }; if ((((smoke.rotation > ball_rot_prev)) && ((sign(smoke.rotation) == sign(ball_rot_prev))))){ smoke.scaleY = -1; }; _local7 = int(Math.sqrt((Math.pow(circbody.m_linearVelocity.y, 2) + Math.pow(circbody.m_linearVelocity.x, 2)))); if (_local7 > 400){ _local7 = (_local7 + -400); } else { _local7 = 50; }; _local7 = int((_local7 / 50)); if (_local7 > 11){ _local7 = 11; }; smoke.gotoAndStop(_local7); if (bricks[0] != null){ if (((((((((_local6) || (!((bricks[0].m_linearVelocity.x == 0))))) || ((bricks[0].m_linearVelocity.y > 0)))) || (!((bricks[0].m_rotation == 0))))) || ((bricks[0].m_position.y < bricks[1])))){ m_world.DestroyBody(bricks[0]); if (cont){ nonstopmiss = 0; nonstopbeats++; nonstopbeats_cut++; if (nonstopbeats_cut > 32){ nonstopbeats_cut = 1; }; if ((((currid == 0)) || ((currid == 7)))){ count = (count + (5 * nonstopbeats_cut)); }; if ((((currid == 1)) || ((currid == 6)))){ count = (count + (10 * nonstopbeats_cut)); }; if ((((currid == 2)) || ((currid == 5)))){ count = (count + (20 * nonstopbeats_cut)); }; if ((((currid == 3)) || ((currid == 4)))){ count = (count + (30 * nonstopbeats_cut)); }; dispatchEvent(new Event("BANG")); dispatchEvent(new Event("COUNT")); if (nonstopbeats == 2){ ball.ring1.visible = true; ball.blik2.visible = true; }; if (nonstopbeats == 3){ ball.l3.visible = true; }; if (nonstopbeats == 6){ ball.l6.visible = true; }; if (nonstopbeats == 8){ ball.l8.visible = true; }; if (nonstopbeats == 9){ ball.ring2.visible = true; }; _local11 = nonstopbeats; if (_local11 > 8){ _local11 = 8; }; ball.flashes.gotoAndStop(_local11); } else { ball.flashes.visible = false; nonstopmiss++; nonstopbeats = 0; nonstopbeats_cut = 0; dispatchEvent(new Event("MISS")); ball.flashes.gotoAndStop(1); ball.blik2.visible = false; ball.ring1.visible = false; ball.ring2.visible = false; ball.l3.visible = false; ball.l6.visible = false; ball.l8.visible = false; }; bricks[0] = null; rb.x = 1000; (getChildByName(("bar" + (currid + 1))) as MovieClip).barmask.y = 454; _local8 = 1; while (_local8 < 3) { _local10 = (getChildByName(("bar" + ((currid + 1) + _local8))) as MovieClip); if (_local10 != null){ _local10.barmask.y = (getChildByName(("bar" + (currid + 1))) as MovieClip).barmask.y; }; _local10 = (getChildByName(("bar" + ((currid + 1) - _local8))) as MovieClip); if (_local10 != null){ _local10.barmask.y = (getChildByName(("bar" + (currid + 1))) as MovieClip).barmask.y; }; _local8++; }; fire = false; cont = false; } else { if (bricks[0].m_linearVelocity.y < 0){ rb.x = (bricks[0].m_position.x - 28); rb.y = (bricks[0].m_position.y - 5); (getChildByName(("bar" + (currid + 1))) as MovieClip).barmask.y = ((int(((rb.y - 14) / 12)) * 12) - 2); _local8 = 1; while (_local8 < 3) { _local10 = (getChildByName(("bar" + ((currid + 1) + _local8))) as MovieClip); if (_local10 != null){ _local10.barmask.y = (getChildByName(("bar" + (currid + 1))) as MovieClip).barmask.y; }; _local10 = (getChildByName(("bar" + ((currid + 1) - _local8))) as MovieClip); if (_local10 != null){ _local10.barmask.y = (getChildByName(("bar" + (currid + 1))) as MovieClip).barmask.y; }; _local8++; }; }; }; }; if ((((int(ball.y) == 459)) && (!(skiipzero)))){ if ((((direction_zero > 0)) && ((direction_curr > 0)))){ if (direction_zero_amount < 0){ direction_zero_amount = 0; } else { direction_zero_amount++; count = (count + 100); dispatchEvent(new Event("OPP")); }; }; if ((((direction_zero < 0)) && ((direction_curr < 0)))){ if (direction_zero_amount > 0){ direction_zero_amount = 0; } else { direction_zero_amount--; count = (count + 100); dispatchEvent(new Event("OPP")); }; }; if (sign(direction_zero) != sign(direction_curr)){ direction_zero_amount = 0; if (ball.white.visible){ if (direction_zero > 0){ dispatchEvent(new Event("OPP1")); } else { dispatchEvent(new Event("OPP2")); }; } else { dispatchEvent(new Event("OPP")); }; }; skiipzero = true; direction_zero = direction_curr; }; if (int(ball.y) != 459){ skiipzero = false; }; } public function init():void{ ball.white.visible = false; ball.blik2.visible = false; ball.ring1.visible = false; ball.ring2.visible = false; ball.l3.visible = false; ball.l6.visible = false; ball.l8.visible = false; ball.flashes.visible = false; nonstopbeats = 0; nonstopbeats_cut = 0; nonstopmiss = 0; speedrecord = 0; speedcounter = 0; speed1000bonus = 0; speed50fine = 0; circbody.SetLinearVelocity(new b2Vec2(500, 0)); addEventListener(Event.ENTER_FRAME, Update, false, 0, true); } function sign(_arg1:Number):int{ if (_arg1 < 0){ return (-1); }; return (1); } } }//package
Section 187
//topline (topline) package { import flash.display.*; import flash.text.*; public dynamic class topline extends MovieClip { public var aw_dildo:MovieClip; public var scorearea:TextField; public var aw_stars:MovieClip; public var linebg:MovieClip; public var flag:MovieClip; public var namearea:TextField; public var aw_heart:MovieClip; } }//package
Section 188
//v_01_A (v_01_A) package { import flash.media.*; public dynamic class v_01_A extends Sound { } }//package
Section 189
//v_02_E (v_02_E) package { import flash.media.*; public dynamic class v_02_E extends Sound { } }//package
Section 190
//v_03_D (v_03_D) package { import flash.media.*; public dynamic class v_03_D extends Sound { } }//package
Section 191
//v_04_A (v_04_A) package { import flash.media.*; public dynamic class v_04_A extends Sound { } }//package
Section 192
//v_05_B (v_05_B) package { import flash.media.*; public dynamic class v_05_B extends Sound { } }//package
Section 193
//v_06_D (v_06_D) package { import flash.media.*; public dynamic class v_06_D extends Sound { } }//package
Section 194
//v_07_B (v_07_B) package { import flash.media.*; public dynamic class v_07_B extends Sound { } }//package
Section 195
//v_08_C (v_08_C) package { import flash.media.*; public dynamic class v_08_C extends Sound { } }//package
Section 196
//v_09_C (v_09_C) package { import flash.media.*; public dynamic class v_09_C extends Sound { } }//package

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:22
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:22
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:22
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Symbol 9 GraphicUses:8Used by:22
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:22
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Symbol 13 GraphicUses:12Used by:22
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:22
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:22
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Instance Names

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"maineq"Frame 7Symbol 212 MovieClip {main}
"mln"Frame 7Symbol 1383 MovieClip
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"messagearea1"Frame 7Symbol 1384 MovieClip
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FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.




http://swfchan.com/9/43907/info.shtml
Created: 8/5 -2019 12:43:20 Last modified: 8/5 -2019 12:43:20 Server time: 14/11 -2024 18:34:34