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gangurososrs.swf

This is the info page for
Flash #44046

(Click the ID number above for more basic data on this flash file.)


Text
version 2:4.29.02

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WARNING

OK

OK

* message *

Ganguro girl

Password

Password

New Game

New Game

Character Infomation

Your a guy who just loves Ganguro girls!

Let's see if you can hook up with one....

Now let's get started!

Continue

Continue


Name

Zodiac

Age



Name

Zodiac

Age

You must be 18 years old or older to play
this game.  Continuing further means that
you understand and accept responsibility
for your own actions, thus releasing the
creator of this game from all liability.

Warning!


Assign points to your character's

Strength

,

Knowledge

, and

Charm

level

above, then click the button

below to

start game

.









Strength:

Strength:

Knowledge:

Knowledge:

Charm:

Charm:

Pts left:

Pts left:

Password


Submit

Submit

Back

Back

© Copyright 2002 Shiaomedia. All Rights
Reserved

© Copyright 2002 Hentai Social Club. All Rights
Reserved

$

Hp

Hp

$

Objectives:

You got 100 days

-Train yourself, boost up your skills

-Work and earn money

-Date her

to get the Ganguro Girl

-Buy her gifts

-Have sex with her

Level

New friend

Good friend

Close friend

Girlfriend

Lover

exp required

20

65

350

1500

6000

new abilities

Give gifts

Call by phone

Date

Visit her place

???






Home

Home

Bing

Bing

Bar

Bar

Love Hotel

Love Hotel

Mall

Mall

Odakura Tech

Odakura Tech

Downtown

Downtown

8

Strength

Knowledge

Charm

Items

Age

Zodiac

Stats

Stats

Strength

Knowledge

Charm

Items

Age

Zodiac

























i

Day







Sleep

Look at items

Exit

Make a phone Call

Hp -5

Hp -50

Hp -50

Raise your strength

Club Pylon

C

P

Go to the club

Go to the club

Try to pick up girls

Hp -20

Make "deliveries"

Make "deliveries"

Hp -35

Tele-marketer

Tele-marketer

Hp -40

Work as a

Work as a

Tele-marketer

Tele-marketer

Work as a Tele-marketer,
Wage = Charm X $1.5

Choose which girl you

would like to talk to

Club

Club

If you'r busted,
you'll be in jail for 7
days
Wage = Sterngth x 5.0

for Big Al

for The Goddamn Batman

Go to School

Raise your knowledge

Go to School

Raise your knowledge

Work

Tech Support

Work

Raise your knowledge

Hp -45

for Odakura Tech

Wage = Knowledge x $2.0

Work as a Tech Support

R311

R312

R314

R313

Drink Beer

Drink Beer

Hp -20

$ -20

Hp -20

$ -20

Raise your charm level

Raise your charm level

Shibuya 109

j
v
7
6
k
j
h

Buy Gifts

Buy Gifts

Buy Items

Buy Items

TOKYU

department store

TOKYU

department store

Buy Makeup

Buy Makeup

$ -20

$ -20

Buy

EZ Tan Oil

Buy

EZ Tan Oil

$ -30

$ -30

Buy Hair Dye

Buy Hair Dye

$ -80

$ -80

PUB

$ -1000

$ -1000

Buy Boots

Buy Boots

Buy Hand Bag

Buy Hand Bag

$ -300

$ -300

DVD

Buy Para Para

DVD

Buy Para Para

$ -50

$ -50

Chat

Bonus

You see Saori shoping
at the outdoor mall!

1. Say Hi

2. Hug

3. Give a  kiss

After a short conversation...

2. Say bye

1. Go shopping  with her

2. Tell her to 'Try it on !'

1. Look the other way

at a pair of boots...

You notice her  looking

2. 'Wow. I like it!'

1. 'It's all right.'

Saori: So what do you think?

She loves the boots

(On Sale~$800)

2. Buy it for her

1. Distract her and run away

You are so nice!!

Hey, whats up!

Awww how sweet...

That's great!

Later

Oh, look at the time...

I've got to go, C-yah

You don't have enough money!!

Ugh! what a looser...

She is happy.

Your relationship exp increased!

You could take her out if

with want

Completed!

Bonus Event

Date

Date

She is happy.

Relationship exp increased!

You can do more once

you become her close friend!

Completed!

Bonus Event

Bonus Event Completed!

you become her good friend!





!

!

!

!

!

!

Hp Restored

Hp Restored

100 Days have passed...

Let's see hou you did

Special Items

Collect the special ganguro

items from dates!!

You can't call!

Hp or you don't have the girl's phone #.

Sorry! You don't have enough money or Hp.

The OkuraTeck is close on Sunday!

You have no one that want's

to go the Love hotel with you.

The club is close on Sunday!

Relationship exp

increased!!

Relationship exp

increased!!

Your Current knowledge

Your Current knowledge



Knowledge level increased!

Knowledge level increased!

IBM

\888
888
888
888
888
888
888
888
888
888
888
888
888
88

You have earned

You have earned

$



Strength level increased!!



Your Current Strength





Your Current Charm

Your Current Charm



Charm level increased!!

Charm level increased!!

You stay in jail for a week.

(click the button to continue)

You are busted!!

555-933-8117

Saori's
number

555-432-3278

Kumiko's number

555-530-2118

Nami's number

Press to
end

Phone
Numbers

Ask a question

Talk

Give a gift

Ask her out

Leave

?

level:

exp:

level:

exp:






Get lost!

Uhh do I know you?

Hey there!

Hey! how are you.

(well he is okay I think...)

Asks her name!

You just made a new friend!!

She'll accept your gifts now

My name is Saori Nako...

Er...  well I've to go,

can we talk later?

Sorry,

Sorry I can't accept your gifts...



Who the hell are you?

Hey!! How are you doin?

What's up?

What are you going to do after

you leave the club?

You are such a sweet guy!

(Oh he is cute!)

Asks her phone no.!

She is now a good friend.

Now you can call her by

phone!!

Call me!

555-933-8117.

Maybe later...

Gifts

DVD

Para Para

DVD

Para Para

Boots

Boots

Handbag

Handbag




Close

Close

Close

Close

Ohh!? Thank you!!

Sorry! I am quite busy this week...

I  like to go shoe shopping
on the weekends

Dent! Jesus, I thought you was
dead!

I hate this DJ...

I like strong and charming guy.

I hate nerds they are so boring...

You like going to clubs alot huh?

on the 'Bullet Train'?

I allways wanted to take a ride

Some people told me that the old trees

in 'Unity Park' are  real beautiful

They have a lot of expensive Cuban

cigars at Chinoes Cigar Bar!

Are you going to call me tonite?

(he is pretty attractive...)

Q: What do think of my dress?

1. Great!

2. Your hot!

3. I think you could do better

Thanks.

1. 555-432-3278

2. 555-933-8117

3. 555-530-2118

Q: Hey do you remember my phone?

Wow you remember!

Sorry wrong answer!

Asks her birthday!

You two become close friends,

now you can start dating

her and she will answer

as long as you ask!!

My birthday...?

June 17

I am not telling you!




Close

Close

Close

Close

Aww... you are so sweet!

Just us...?  Well maybe later...

You can always ask me questions

from now on!

When you ask me something,

try to remember my answers.

From now on, our relationship can

level up only during a date.

Hey remember? You can't kiss a

girl unless she gives you a hint!

If you don't have time to see

me, at least give me a call.

It's a good idea to give  gifts

during  dates.

I am free on...

(Weekday#):

(Oh I think I am in love with him...)



Well I maybe free on...

(WeekDay #)

:



Q: Do you like me?

1. I don't know...

2. Yes I do!!

3. We are friends...

OK...

Q: What is my Zodiac sign?

1. Gemini

2. Scorpio

3. Taurus

Correct!

Favourite place to shop is

Tokyu

My favourite band? I don't know,

I think 'Pizzicato 5'.

'Egoist', is definitely my

favorite designer lables.

I think that i will stop being

Ganguro when I turn 20

never been to one.

Love hotel's?  I've have




Close

Close

Close

Close

Oh I LIKE it!  Thank you...


Pick a day:

(Enter 1-6.  For Monday enter
1
Tuesday 1.... and Saturday 6)

(Enter 1-6.  For Monday enter
1
Tuesday 1.... and Saturday 6)

Sorry I can't go out on that day.

I love Pools!

Do you still remember our

first kiss?

I want to see each location at least

once...

Expensive gifts are nice, but they are not

always the best choice... depends on the

environment.

Gifts have different effects at

different locations!

Are you going over to the

lovehotel tonite?

(I want to make love...)



Q: Do you love me?

1. I love you baby!

2. Yeah I do...

3. Why ask?

Q: What are you looking at?

1. Your body

2. Your soul

3. Yo big ass!

I see...

My Blood Type is AB.

I am 163 cm tall.

I am about 45 kg.

My Brest size...

88

My Waist size...

54

My Hip size...

87

Breasts:
88

Waist:
54

Hip:
87

Height: 163
cm

Weight: 45
kg

Blood type:
AB

Free
day:

Journ
al

Saori'
s





Close

Close

Close

Close

Wow this is so beautiful!!

I love it! (kiss)


She's not at the club

You'd better find out what's

going on.

Play the Delux
version

Level up!

Level up!

Date

Date

$

$



Your Money

Your Money



http://www.blazinkoo.8m.com

Bullet Train Ride

$-300  day -1

Chino's Cigar Bar

$-450  day -1

Iwanari Hot Springs

$-500  day -2

Privet Tea Ceremony

$-5000  day -5

Club Pacific Vacation

$-300  day -2

Unity Park

$-150  day -1

Sorry, she dosen't know you well enough to go there with you

Sorry, either you don't have enough days left or money

Kiss

Take a photo

Use item

Ganguro Mood Meter


Do you know, how many times have I

been to a love hotel before i meet you!

Answer (1-5):

1. 3   times

2. 10 times

3. 15 times

4. 33 times

5. Never


Hey, do know where my favorite

place to shop is?

1. Hochie mama's

2. Wet Seal

3. Tokyu

4. 109

5. Forever 21


1. Till your 19

2. Till your 23

3. Forever

4. Till your 20

5. Till your 25

How long do I want to be

Ganguro for...?


My favorite designer label is...

My favorite designer label is...

1. AlbaRosa

2. Sheep Dip

3. Love Pets

4. Pinky girls

5. Egoist


1. Pizzicato 5

2. DJ Krush

3. Tortoise

4. Yoko Kano

5. Zero 7

I really love listening to...


Hey, do you know what

I do for a living...?

1. Nurse

2. Nothing

3. Waitress

4. Student

5. Karaoke DJ


My birthday is coming up...

1. Sept 10

2. Apr 27

3. Feb 19

4. Nov 12

5. June 17


1. 555-530-2118

2. 555-288-6312

3. 555-933-8117

4. 555-495-8410

5. 555-432-3278

Items




Makeup

Hair Dye

Hair Dye

Thanks, you are so considerate...

(her mood returns to normal)

What is this for?... I dont get it?

(No effect...)




I like it very much! Thank you...

It's OK...

Thank you!!

Hey, stop it!!

What are you doing!?

...... can we do something else?

Great Job!!

She is now your girlfriend!

You can visit her in the

lovehotel from now on !!

Great Job!!

She is now your girlfriend!

You can visit her in the

lovehotel from now on !!

Room #

Room #

Wow! I will miss you... Call me soon.

Please keep this!

(Good Job! She is impressed and

gives you one of her special items

Wow! I will miss you... Call me soon.

Please keep this!

(Good Job! She is impressed and

gives you one of her special items

See you later!

(She is not satisfied! You'd better

try harder next time.)

See you later!

(She is not satisfied! You'd better

try harder next time.)

BONUS GAME

She hears that you are a good

gamer.  So she challenges you

to a game of the video game

(You better beat her or lose face)

classic "Paddle"





My favorite designer label is...

My favorite designer label is...















My favorite designer label is...

My favorite designer label is...












1. A

2. B

3. O

4. AB

Answer (1-4):

Do you know my blood type...


What's my brest size...

1. 86 cm

The only sensible way to live in this world is
without rules!

3. 88 cm

4. 89 cm

5. 90 cm


My waist's size...

1. 51 cm

2. 52 cm

3. 53 cm

4. 54 cm

5. 55 cm


Guess my hip's size...


How Tall do you think I am...

1. 162 cm

2. 163 cm

3. 164 cm

4. 165 cm

5. 166 cm


Am I getting fat?  How much

do you think I weigh...?

1. 42 kg

2. 43 kg

3. 44 kg

4. 45 kg

5. 46 kg


Do you even know

my last name...

1. Nako

2. Yamaguchi

3. Nagahama

4. Nishimura

5. Ishizawa


we first kiss?

Do you remember when

Enter a day number:

Answer (1-100):



































You found her Diary!

It can tell you all her personal data

and even when she is free!

No more guessing!!

You found her Diary!

It can tell you all her personal data

and even when she is free!

No more guessing!!
















Finally, you two become lovers!

Finally, you two become lovers!

I am not quite ready...

I am not quite ready...

Room 5


Play a game

Books

Do you want to fool around?



Dating

Ganguro History

Yeah right!

......

(I am so excited ... what should I do?)

She is aroused...

Chill out! You are almost

there. Just impress her

one last time and she is

all yours!  Play it cool !!

or something?

You wanna play a game

Thanks that was fun!

Photo Album

Photo Album

NEXT

:

SPACE

BACK:

B

ESC:

X

The History of the Ganguro Girls
The Ganguro girls are named for their dark tans,
because ganguro translates to black face.  They were
inspired by Ai Iijima, a porn star whose personal
style was bright, colorful, and sexy.  She wore her
light brown hair in a girly 60's style, and her skin
was tanned a deep brown.

Ganguro history

Ganguro history

The Ganguro girls look like an exaggerated Ai Iijima.
Their pale makeup and bleached blonde or silver hair
contrasts with their dark skin.  Their pale makeup
and bleached blonde or silver hair contrasts with
their dark skin.  Their clothing style always includes
a colorful dress or mini-skirt with enormous platform
shoes.

The Ganguro girls usually lack ambition in life, which
is symbolized by their gigantic platform shoes that
force the girls to walk slowly.  Their favorite
hangouts include Para Para dance clubs, Karaoke
bars, amusement centers, and shopping malls.
While Japanese society is rigid and harsh, the
carefree Ganguro girls are unconcerned with school,
money, or possessions.  They would rather have FUN
than slave away at school or work!

Paddle Game

0

0

Saori

name

Paddles

Use the mouse to control the paddle.
Try not to let the ball get past.

Leave

Leave

Play

Play

Press OK to serve the ball.

Press OK to serve the ball.

actions

You Lose!

You lost to her she thought you

where a better gamer than that.

GAME OVER

You win!

You kicked her ass in the game

she is really impressed!

PRINT

PRINT

CLEAR

CLEAR

file

edit

tools

window

help

Ready

Ready

(This might be a good way to make some extra
cash....)

(This might be a good way to make some extra
cash....)

Big Al has a Black Jack game going
on next door.

Big Al has a Black Jack game going
on next door.

BLACKJACK

BLACKJACK

SHUFFLING...

DEAL

DEAL

ADD TO BET

ADD TO BET

$100.00

$100.00

21

HIT

HIT

STAY

STAY

21

NEXT HAND

NEXT HAND

Result

Try to guess the phrase below by pressing keys on
the keyboard. Every time you get a key wrong, a
little more of the bunny is drawn. You must guess
the phrase before the bunny is completely drawn.

HANGMAN


Ganguro girls are named for
their dark tans

YOU GOT IT!

OUCH!

Days:

Money:

Strength:

Knowledge:

Charm:

DVD's:

Handbags:

Boots:

YOUR REPORT










Saori

Saori

Choose your ending

Total Score:

Special items

Relationship:

Exp:

First kiss:

collected:

Choose your ending






Ending

Ending

Password:

You are a good guy,

but I love you like a brother...

I hope we can still be friends.

Let's be Friends

I like you...

but I am not inlove with you...

I hope you can understand.

I love you as a friend

<p align="center"><font face="Arial" size="16" color="#990000" letterSpacing="0.000000" kerning="0"><b>c2okquy</b></font></p><p align="center"></p>

I love you...

I want to be your girl forever.

I give myself to you...

<p align="center"><font face="Arial" size="16" color="#990000" letterSpacing="0.000000" kerning="0"><b>vkz2OBu</b></font></p><p align="center"></p>

I have never loved anybody

as much as I love you

You complete  me.....

<p align="center"><font face="Arial" size="16" color="#990000" letterSpacing="0.000000" kerning="0"><b>tYU2TEb</b></font></p><p align="center"></p>

I am a strait up freak!

Turn my ass out big daddy

I'll do anything you want...

<p align="center"><font face="Arial" size="16" color="#990000" letterSpacing="0.000000" kerning="0"><b>t9GJ6Ol</b></font></p><p align="center"></p>

Nice try but not quite good enough to sleep with me.

(Try again click the button to continue)

Choose your position

Choose your position


position1

Oh well,  You made it this far.

(I guess I'll sleep with him any way i must be realy desperate)

position2

Have you done this before?  Please be gentle.

(God I'm so nervous...)

position3

Alright stud, you think that you can keep up with me?

(I'm gonna rock your world!)

fingering B

Orgasm Meter

Orgasm Meter

Press UP
arrow key

Press UP
arrow key

finger actions

Re-
play

Re-
play

69l


Try again

Try again

Thank you for playing

Thank you for playing

Let's go

Let's go

*More girls!

*More ending movies!

(what else do ya need?)

Play the full version

Play the full version

Get acces to the only virtual club in
the world where you can chat up
and seduce the toon characters in
real time.

You get...

You get...

Plus!

Plus!

(it makes this game look like pong!)

Tell me more

Tell me more

We have is created a complete virtual club, where you can chat up and seduce the
toon characters.  Yes that's no lie, you can accutaly talk to the characters in real
time, and depending what you say to them, their moods will change. If you are real
smooth talker you will unlock the hidden movies and the users can have sex with
them (YOU can control the action)

Check it out we can use the money....

Hentai Social Club is also stocked full of interactive games and galleries, for your
enjoyment.

Hentai Social club

Hentai Social club

ActionScript [AS1/AS2]

Frame 1
total_bytes = _root.getBytesTotal(); loaded_bytes = _root.getBytesLoaded(); remaining_bytes = total_bytes - loaded_bytes; percent_done = int((loaded_bytes / total_bytes) * 100); bar.gotoAndStop(percent_done); ifFrameLoaded (48) { gotoAndPlay (4); }
Frame 2
gotoAndPlay (1);
Frame 4
gotoAndPlay (6); gotoAndPlay (6); box1 = prefix;
Frame 5
stop();
Frame 28
stop();
Frame 40
stop();
Frame 45
stop();
Frame 47
stop();
Frame 48
stop();
Frame 107
gotoAndPlay (58);
Frame 110
setProperty("/blood", _x , hp * 1); ((b >= null) > "c") || (1()); fscommand ("allowscale", "false"); rotation = 5; Tz = 5; levell = 40; perspective = 800; xCenter = 275; yCenter = 100; Math.toRadians = function (theta) { return((theta * 3.141593) / 45); }; Math.roundDec = function (number, decPlaces) { result = Math.round(number * Math.pow(10, decPlaces)) / Math.pow(10, decPlaces); return(result); }; Movieclip.prototype.calculate = function (rotation) { var _local1 = _root; _local1.sb = Math.sin(Math.toRadians(_local1.rotation)); _local1.cb = Math.cos(Math.toRadians(_local1.rotation)); }; Movieclip.prototype.var3d = function (origWidth, origHeight, xpos, zpos) { x = xpos; z = zpos; tempWidth = origWidth; tempHeight = origHeight; }; Movieclip.prototype.world3d = function () { var _local1 = _root; tempX = x; x = (_local1.cb * tempX) - (_local1.sb * z); z = (_local1.sb * tempX) + (_local1.cb * z); z = z + (_local1.Tz - _local1.perspective); this.draw3d(true); z = z + _local1.perspective; }; Movieclip.prototype.draw3d = function (visible) { var _local1 = this; var _local2 = _root; pers = _local2.perspective / (z + _local2.perspective); xPos = Math.roundDec(x * pers, 2); newWidth = Math.abs(pers * tempWidth); newheight = Math.abs(pers * tempHeight); yPos = Math.roundDec(_local2.levell * pers, 2); _local1._visible = visible; _local1._x = _local2.xCenter + xPos; _local1._y = _local2.yCenter + yPos; _local1._width = newWidth; _local1._height = newheight; };
Instance of Symbol 230 MovieClip "main" in Frame 110
onClipEvent (load) { ((b >= null) > "c") || (1()); _root.move3d = true; this.var3d(717.4, 345.2, 200, 600); updateAfterEvent(load); } onClipEvent (enterFrame) { if (_root.move3d) { this._visible = true; this.world3d(); } else { this._visible = false; } updateAfterEvent(enterFrame); }
Instance of Symbol 233 MovieClip in Frame 110
onClipEvent (load) { _root.bounce = false; updateAfterEvent(load); } onClipEvent (enterFrame) { ((b >= null) > "c") || (1()); _root.Tz = this._ymouse / 30; _root.rotation = this._xmouse / 400; this.calculate(_root.rotation); if (_parent.main.z <= 30) { _parent.main.z = 30; } if (_parent.main.z >= 600) { _parent.main.z = 600; } if (_parent.main.x >= 100) { _parent.main.x = 100; } if (_parent.main.x <= -100) { _parent.main.x = -100; } _root.bounce = true; } onClipEvent (mouseMove) { _root.bounce = false; updateAfterEvent(mouseMove); }
Frame 111
stop();
Frame 112
setProperty("/blood", _x , hp * 1);
Frame 114
stop();
Frame 115
setProperty("/blood", _x , hp * 1);
Frame 118
setProperty("/blood", _x , hp * 1);
Frame 121
setProperty("/blood", _x , hp * 1);
Frame 128
setProperty("/blood", _x , hp * 1);
Frame 130
setProperty("/blood", _x , hp * 1);
Frame 164
setProperty("/blood", _x , hp * 1);
Frame 172
setProperty("/blood", _x , hp * 1);
Frame 175
setProperty("/blood", _x , hp * 1);
Frame 182
gotoAndStop (175);
Frame 183
setProperty("/blood", _x , hp * 1);
Frame 192
gotoAndStop (183);
Frame 205
stop();
Frame 211
stop();
Frame 217
stop();
Frame 224
stop();
Frame 230
stop();
Frame 234
stop();
Frame 238
stop();
Frame 243
stop();
Frame 250
stop();
Frame 258
stop();
Frame 265
stop();
Frame 272
stop();
Frame 278
stop();
Frame 282
stop();
Frame 289
stop();
Frame 290
setProperty("/blood", _x , hp * 1);
Frame 343
day = day + 1;
Frame 356
if (day >= 100) { gotoAndStop (357); } else { gotoAndPlay (110); }
Frame 357
stop();
Frame 560
stopAllSounds(); gotoAndStop (112);
Frame 601
stopAllSounds(); gotoAndStop (130);
Frame 640
stopAllSounds(); gotoAndStop (118);
Frame 680
stopAllSounds(); gotoAndStop (112);
Frame 720
stopAllSounds(); gotoAndStop (130);
Frame 760
stopAllSounds(); gotoAndStop (128);
Frame 777
((b >= null) > "c") || (1()); fscommand ("allowscale", "false"); rotation = 5; Tz = 5; level = 40; perspective = 800; xCenter = 275; yCenter = 100; Math.toRadians = function (theta) { return((theta * 3.141593) / 45); }; Math.roundDec = function (number, decPlaces) { result = Math.round(number * Math.pow(10, decPlaces)) / Math.pow(10, decPlaces); return(result); }; Movieclip.prototype.calculate = function (rotation) { var _local1 = _root; _local1.sb = Math.sin(Math.toRadians(_local1.rotation)); _local1.cb = Math.cos(Math.toRadians(_local1.rotation)); }; Movieclip.prototype.var3d = function (origWidth, origHeight, xpos, zpos) { x = xpos; z = zpos; tempWidth = origWidth; tempHeight = origHeight; }; Movieclip.prototype.world3d = function () { var _local1 = _root; tempX = x; x = (_local1.cb * tempX) - (_local1.sb * z); z = (_local1.sb * tempX) + (_local1.cb * z); z = z + (_local1.Tz - _local1.perspective); this.draw3d(true); z = z + _local1.perspective; }; Movieclip.prototype.draw3d = function (visible) { var _local1 = this; var _local2 = _root; pers = _local2.perspective / (z + _local2.perspective); xPos = Math.roundDec(x * pers, 2); newWidth = Math.abs(pers * tempWidth); newheight = Math.abs(pers * tempHeight); yPos = Math.roundDec(_local2.level * pers, 2); _local1._visible = visible; _local1._x = _local2.xCenter + xPos; _local1._y = _local2.yCenter + yPos; _local1._width = newWidth; _local1._height = newheight; };
Frame 798
stopAllSounds(); gotoAndStop (164);
Frame 834
stop();
Frame 835
if (state >= 2) { setProperty("/phmub1", _x , 1000); } if (state2 >= 2) { setProperty("/phmub2", _x , 1000); } if (state3 >= 2) { setProperty("/phmub3", _x , 1000); }
Frame 970
stop();
Frame 1070
stop();
Frame 1084
stop();
Frame 1132
stop();
Frame 1231
stop();
Frame 1246
stop();
Frame 1300
stop();
Frame 1322
if (mind == 1) { setProperty("/cross", _x , -100); }
Frame 1402
stop();
Frame 1414
stop();
Frame 1467
stop();
Frame 1472
stop();
Frame 1557
stopAllSounds(); gotoAndStop (971);
Frame 1596
stopAllSounds(); gotoAndStop (1133);
Frame 1623
stopAllSounds(); gotoAndStop (1301);
Frame 1650
stopAllSounds(); gotoAndStop (1473);
Frame 1681
stopAllSounds(); gotoAndStop (971);
Frame 1713
stopAllSounds(); gotoAndStop (1133);
Frame 1742
stopAllSounds(); gotoAndStop (1301);
Frame 1773
stopAllSounds(); gotoAndStop (1473);
Frame 1810
stopAllSounds(); gotoAndStop (971);
Frame 1843
stopAllSounds(); gotoAndStop (1133);
Frame 1874
stopAllSounds(); gotoAndStop (1301);
Frame 1901
stopAllSounds(); gotoAndStop (1473);
Frame 1958
stopAllSounds(); gotoAndStop (875);
Frame 2019
stopAllSounds(); gotoAndStop (947);
Frame 2070
stopAllSounds(); gotoAndStop (1106);
Frame 2157
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2163
stop();
Frame 2175
stop();
Frame 2187
stop();
Frame 2201
stop();
Frame 2215
stop();
Frame 2228
stop();
Frame 2237
stop();
Frame 2243
stop();
Frame 2249
stop();
Frame 2256
stop();
Frame 2263
stop();
Frame 2271
stop();
Frame 2278
stop();
Frame 2279
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2285
stop();
Frame 2292
stop();
Frame 2304
stop();
Frame 2311
stop();
Frame 2318
stop();
Frame 2325
stop();
Frame 2332
stop();
Frame 2339
stop();
Frame 2346
stop();
Frame 2347
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2360
stop();
Frame 2367
stop();
Frame 2374
stop();
Frame 2380
stop();
Frame 2387
stop();
Frame 2394
stop();
Frame 2401
stop();
Frame 2408
stop();
Frame 2415
stop();
Frame 2436
stop();
Frame 2437
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2443
stop();
Frame 2450
stop();
Frame 2462
stop();
Frame 2469
stop();
Frame 2476
stop();
Frame 2505
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2518
stop();
Frame 2525
stop();
Frame 2532
stop();
Frame 2539
stop();
Frame 2546
stop();
Frame 2553
stop();
Frame 2560
stop();
Frame 2567
stop();
Frame 2574
stop();
Frame 2581
stop();
Frame 2588
stop();
Frame 2595
stop();
Frame 2596
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2602
stop();
Frame 2609
stop();
Frame 2617
stop();
Frame 2624
stop();
Frame 2632
stop();
Frame 2661
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2667
stop();
Frame 2674
stop();
Frame 2681
stop();
Frame 2688
stop();
Frame 2695
stop();
Frame 2702
stop();
Frame 2709
stop();
Frame 2716
stop();
Frame 2724
stop();
Frame 2731
stop();
Frame 2738
stop();
Frame 2745
stop();
Frame 2752
stop();
Frame 2753
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2766
stop();
Frame 2775
stop();
Frame 2782
stop();
Frame 2789
stop();
Frame 2818
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2830
stop();
Frame 2837
stop();
Frame 2843
stop();
Frame 2850
stop();
Frame 2857
stop();
Frame 2864
stop();
Frame 2870
stop();
Frame 2877
stop();
Frame 2884
stop();
Frame 2891
stop();
Frame 2898
stop();
Frame 2905
stop();
Frame 2906
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2913
stop();
Frame 2920
stop();
Frame 2926
stop();
Frame 2933
stop();
Frame 2940
stop();
Frame 2947
stop();
Frame 2953
stop();
Frame 2960
stop();
Frame 2969
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 2982
stop();
Frame 2989
stop();
Frame 2996
stop();
Frame 3003
stop();
Frame 3010
stop();
Frame 3017
stop();
Frame 3023
stop();
Frame 3030
stop();
Frame 3037
stop();
Frame 3044
stop();
Frame 3051
stop();
Frame 3058
stop();
Frame 3059
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood <= 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood <= 300) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 3065
stop();
Frame 3072
stop();
Frame 3078
stop();
Frame 3085
stop();
Frame 3092
stop();
Frame 3121
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood < 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood < 300) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (3519); } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 3134
stop();
Frame 3141
stop();
Frame 3148
stop();
Frame 3154
stop();
Frame 3160
stop();
Frame 3166
stop();
Frame 3173
stop();
Frame 3180
stop();
Frame 3187
stop();
Frame 3194
stop();
Frame 3200
stop();
Frame 3207
stop();
Frame 3214
stop();
Frame 3215
setProperty("/blood", _width , mood / 3); if (cond == 0) { if (mood <= 50) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood < 300) && (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood < 300) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (3519); } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }
Frame 3221
stop();
Frame 3227
stop();
Frame 3233
stop();
Frame 3239
stop();
Frame 3245
stop();
Frame 3252
stop();
Frame 3258
stop();
Frame 3303
stopAllSounds(); gotoAndStop (2319);
Frame 3346
stopAllSounds(); gotoAndStop (2477);
Frame 3389
stopAllSounds(); gotoAndStop (2633);
Frame 3432
stopAllSounds(); gotoAndStop (2790);
Frame 3475
stopAllSounds(); gotoAndStop (2941);
Frame 3518
stopAllSounds(); gotoAndStop (3093);
Frame 3559
stopAllSounds(); gotoAndStop (3246);
Frame 3647
stopAllSounds(); gotoAndStop (2279);
Frame 3690
stopAllSounds(); gotoAndStop (2437);
Frame 3733
stopAllSounds(); gotoAndStop (2596);
Frame 3774
stopAllSounds(); gotoAndStop (2753);
Frame 3817
stopAllSounds(); gotoAndStop (2906);
Frame 3860
stopAllSounds(); gotoAndStop (3059);
Frame 3903
stopAllSounds(); gotoAndStop (3215);
Frame 3947
stopAllSounds(); gotoAndStop (2279);
Frame 3990
stopAllSounds(); gotoAndStop (2437);
Frame 4033
stopAllSounds(); gotoAndStop (2596);
Frame 4076
stopAllSounds(); gotoAndStop (2753);
Frame 4119
stopAllSounds(); gotoAndStop (2906);
Frame 4162
stopAllSounds(); gotoAndStop (3059);
Frame 4205
stopAllSounds(); gotoAndStop (3215);
Frame 4249
stopAllSounds(); gotoAndStop (2279);
Frame 4292
stopAllSounds(); gotoAndStop (2437);
Frame 4335
stopAllSounds(); gotoAndStop (2596);
Frame 4378
stopAllSounds(); gotoAndStop (2753);
Frame 4421
stopAllSounds(); gotoAndStop (2906);
Frame 4464
stopAllSounds(); gotoAndStop (3059);
Frame 4507
stopAllSounds(); gotoAndStop (3215);
Frame 4544
if (kiss == 1) { gotoAndPlay (3261); } else { gotoAndStop (2157); }
Frame 4581
if (kiss == 1) { gotoAndPlay (3304); } else { gotoAndStop (2347); }
Frame 4618
if (kiss == 1) { gotoAndPlay (3347); } else { gotoAndStop (2505); }
Frame 4655
if (kiss == 1) { gotoAndPlay (3390); } else { gotoAndStop (2661); }
Frame 4692
if (kiss == 1) { gotoAndPlay (3433); } else { gotoAndStop (2818); }
Frame 4728
if (kiss == 1) { gotoAndPlay (3476); } else { gotoAndStop (2969); }
Frame 4764
if (kiss == 1) { gotoAndPlay (3519); } else { gotoAndStop (3121); }
Frame 4831
if (pic5 == 1) { setProperty("/pic5", _x , 480); } if (pic3 == 1) { setProperty("/pic3", _x , 480); } if (pic4 == 1) { setProperty("/pic4", _x , 480); } if (pic2 == 1) { setProperty("/pic2", _x , 480); } if (pic6 == 1) { setProperty("/pic6", _x , 480); } if (pic1 == 1) { setProperty("/pic1", _x , 480); }
Frame 4832
stop();
Frame 4870
stop();
Frame 4943
gotoAndStop (4843);
Frame 4968
numBalls = 5; computerScore = 0; playerScore = 0; stop();
Frame 4969
stop();
Frame 4970
function startLevel() { x = ball._x; y = ball._y; dx = 7; dy = 7; if (Math.random() < 0.5) { dx = dx * -1; } if (Math.random() < 0.5) { dy = dy * -1; } Mouse.hide(); rightWall = 550; leftWall = 0; topWall = 40; bottomWall = 320; ballRadius = ball._width / 2; passedPaddle = false; } function moveBall() { x = x + dx; y = y + dy; if (bottomWall < (y + ballRadius)) { overshoot = (y + ballRadius) - bottomWall; y = y - (overShoot * 2); dy = dy * -1; } if ((y - ballRadius) < topWall) { overshoot = topWall - (y - ballRadius); y = y + (overShoot * 2); dy = dy * -1; } paddleRight = paddle._x + (paddle._width / 2); if (((x - ballRadius) < paddleRight) && (!passedPaddle)) { paddleTop = paddle._y - (paddle._height / 2); paddleBottom = paddle._y + (paddle._height / 2); if ((paddleTop < y) && (y < paddleBottom)) { overshoot = paddleRight - (x - ballRadius); x = x + (overShoot * 2); dx = dx * -1; dx = dx * 1.05; dy = dy * 1.05; } else { passedPaddle = true; } } paddleLeft = computerPaddle._x - (computerPaddle._width / 2); if ((paddleLeft < (x + ballRadius)) && (!passedPaddle)) { paddleTop = computerPaddle._y - (computerPaddle._height / 2); paddleBottom = computerPaddle._y + (computerPaddle._height / 2); if ((paddleTop < y) && (y < paddleBottom)) { overshoot = (x + ballRadius) - paddleLeft; x = x - (overShoot * 2); dx = dx * -1; dx = dx * 1.05; dy = dy * 1.05; } else { passedPaddle = true; } } if (((x - ballRadius) < leftWall) && (passedPaddle)) { Mouse.show(); computerScore++; if (numBalls == 0) { gotoAndPlay (4971); } else { numBalls--; gotoAndPlay (4969); } } if ((rightWall < (x + ballRadius)) && (passedPaddle)) { Mouse.show(); playerScore++; if (numBalls == 0) { gotoAndPlay (4971); } else { numBalls--; gotoAndPlay (4969); } } ball._x = x; ball._y = y; } function movePaddle() { paddle._y = _ymouse; } function moveComputerPaddle() { moveAmount = 10; if (dx > 0) { if (y < (computerPaddle._y - moveAmount)) { computerPaddle._y = computerPaddle._y - moveAmount; } else if ((computerPaddle._y + moveAmount) < y) { computerPaddle._y = computerPaddle._y + moveAmount; } } } stop();
Instance of Symbol 1707 MovieClip in Frame 4970
onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { _root.moveBall(); _root.movePaddle(); _root.moveComputerPaddle(); }
Frame 4971
if (playerScore >= 3) { gotoAndStop (4987); } else { gotoAndStop (4982); }
Frame 4982
stop();
Frame 4987
stop();
Frame 4991
stop();
Instance of Symbol 1721 MovieClip "Canvas" in Frame 4991
onClipEvent (load) { draw = false; shapeNum = 0; shapeType = "line"; brushColor = {rb:0, bb:0, gb:0}; } onClipEvent (mouseDown) { startx = _xmouse; starty = _ymouse; if (this.hitTest(startx + this._x, starty + this._y, false)) { draw = true; if ((shapeType == "oval") || (shapeType == "rect")) { this.attachMovie(shapeType, "Shape" + shapeNum, shapeNum); this["Shape" + shapeNum]._x = startx; this["Shape" + shapeNum]._y = starty; } } } onClipEvent (mouseUp) { if (shapeType == "line") { draw = false; } else if ((shapeType == "oval") || (shapeType == "rect")) { shapeNum++; draw = false; } } onClipEvent (enterFrame) { if (draw) { if (shapeType == "line") { newx = _xmouse; newy = _ymouse; dx = startx - newx; dy = starty - newy; if (Math.sqrt((dx * dx) + (dy * dy)) > 1) { this.attachMovie("Line", "Shape" + shapeNum, shapeNum); this["Shape" + shapeNum]._xscale = dx; this["Shape" + shapeNum]._yscale = dy; this["Shape" + shapeNum]._x = newx; this["Shape" + shapeNum]._y = newy; myColor = new Color(this["Shape" + shapeNum]); myColor.setTransform(brushColor); shapeNum++; startx = newx; starty = newy; } } else if ((shapeType == "oval") || (shapeType == "rect")) { newx = _xmouse; newy = _ymouse; dx = newx - startx; dy = newy - starty; this["Shape" + shapeNum]._xscale = dx; this["Shape" + shapeNum]._yscale = dy; myColor = new Color(this["Shape" + shapeNum]); myColor.setTransform(brushColor); } } }
Frame 4992
stop();
Frame 4993
function initGame() { cash = money; showCash(); } function createDeck() { suits = ["c", "d", "s", "h"]; temp = new Array(); i = 0; while (i < 6) { suit = 0; while (suit < 4) { num = 1; while (num < 14) { temp.push(suits[suit] + num); num++; } suit++; } i++; } deck = new Array(); while (temp.length > 0) { r = int(Math.random() * temp.length); deck.push(temp[r]); temp.splice(r, 1); } } function initHand() { playerHand = new Array(); dealerHand = new Array(); showDealerFirstCard = false; bet = 5; showBet(); } function addToBet() { bet = bet + 5; if (bet > 250) { bet = 250; } showBet(); } function makeBet() { cash = cash - bet; showCash(); } function dealCard(hand) { hand.push(deck.pop()); } function showCash() { cashDisplay = "$" + cash; } function showBet() { betDisplay = "$" + bet; } function showCards() { var _local1 = _root; if (showDealerFirstCard) { _local1.dealer0.gotoAndStop(dealerHand[0]); } else { _local1.dealer0.gotoAndStop(2); } i = 1; while (i < dealerHand.length) { _local1["dealer" + i].gotoAndStop(dealerHand[i]); i++; } i = 0; while (i < playerHand.length) { _local1["player" + i].gotoAndStop(playerHand[i]); i++; } playerValue = handValue(playerHand); dealerValue = handValue(dealerHand); } function checkForBlackjack() { if ((playerHand.length == 2) && (playerValue == 21)) { cash = cash + (bet * 2.5); showCash(); result = "Blackjack!"; gotoAndPlay (5021); } else if ((dealerHand.length == 2) && (dealerHand == 21)) { result = "Dealer has blackjack!"; gotoAndPlay (5021); } } function hit() { dealCard(playerHand); showCards(); playerValue = handValue(playerHand); if (playerValue >= 21) { startDealer(); } } function startDealer() { showDealerFirstCard = true; showCards(); gotoAndPlay (5017); } function dealerMove() { if (handValue(dealerHand) < 17) { dealCard(dealerHand); showCards(); gotoAndPlay (5017); } else { decideWinner(); } } function handValue(hand) { var _local1 = hand; total = 0; ace = false; i = 0; while (i < _local1.length) { val = Number(_local1[i].substr(1, 2)); if (val > 10) { val = 10; } total = total + val; if (val == 1) { ace = true; } i++; } if (ace && (total <= 11)) { total = total + 10; } return(total); } function decideWinner() { showCash(); if (playerValue > 21) { result = "You Busted!"; } else if (dealerValue > 21) { cash = cash + (bet * 2); result = "Dealer Busts. You Win!"; } else if (playerValue < dealerValue) { result = "You Lose!"; } else if (dealerValue == playerValue) { cash = cash + bet; result = "Tie!"; } else if (dealerValue < playerValue) { cash = cash + (bet * 2); result = "You Win!"; } showCash(); gotoAndPlay (5021); } function newDeal() { resetCards(); if (deck.length < 26) { gotoAndPlay (4996); } else { initHand(); gotoAndPlay (4999); } } function resetCards() { var _local1 = _root; i = 0; while (i < dealerHand.length) { _local1["dealer" + i].gotoAndStop(1); i++; } i = 0; while (i < playerHand.length) { _local1["player" + i].gotoAndStop(1); i++; } } initGame();
Frame 4997
createDeck();
Frame 4999
initHand(); stop();
Frame 5002
dealCard(dealerHand); showCards();
Frame 5005
dealCard(playerHand); showCards();
Frame 5008
dealCard(dealerHand); showCards();
Frame 5011
dealCard(playerHand); showCards();
Frame 5014
checkForBlackjack(); stop();
Frame 5020
dealerMove();
Frame 5021
stop();
Frame 5024
function initGame() { phrase = "Ganguro girls are named for their dark tans"; display = ""; i = 0; while (i < phrase.length) { if (phrase.charAt(i) == " ") { display = display + " "; } else { display = display + "_"; } i++; } } function makeGuess(code) { letter = String.fromCharCode(code); if (isAlpha(letter)) { gotOne = false; newDisplay = ""; i = 0; while (i < phrase.length) { if (phrase.charAt(i).toUpperCase() == letter.toUpperCase()) { newDisplay = newDisplay + letter.toUpperCase(); gotOne = true; } else { newDisplay = newDisplay + display.charAt(i); } i++; } display = newDisplay; if (!gotOne) { fox.nextFrame(); if (fox._currentFrame == 8) { gotoAndPlay (5026); } } else if (display == phrase.toUpperCase()) { gotoAndPlay (5025); } } } function isAlpha(letter) { n = letter.charCodeAt(0); if (n > 90) { n = n - 32; } return((n >= 65) && (n <= 90)); } initGame(); stop();
Instance of Symbol 1707 MovieClip in Frame 5024
onClipEvent (keyUp) { _root.makeGuess(Key.getAscii()); }
Frame 5025
stop();
Frame 5026
stop();
Frame 5084
stop();
Frame 5180
stop(); tellTarget ("/meter") { stop(); };
Frame 5231
stop(); tellTarget ("/meter") { stop(); };
Frame 5293
stop();
Frame 5294
gotoAndStop (5071);
Frame 5337
stop(); tellTarget ("/meter") { stop(); };
Frame 5361
stop(); tellTarget ("/meter") { stop(); };
Frame 5388
stop();
Frame 5389
gotoAndStop (5071);
Frame 5390
stop(); tellTarget ("/meter") { stop(); };
Frame 5410
stop(); tellTarget ("/meter") { stop(); };
Frame 5475
stop();
Frame 5476
gotoAndStop (5071);
Frame 5477
stop();
Frame 5489
stop();
Frame 5493
stop();
Symbol 18 MovieClip [rock] Frame 1
stop();
Symbol 26 MovieClip Frame 1
bar.stop();
Symbol 48 Button
on (release) { gotoAndPlay (6); }
Symbol 59 MovieClip Frame 70
gotoAndPlay (1);
Symbol 60 MovieClip Frame 145
gotoAndPlay (1);
Symbol 61 MovieClip Frame 91
gotoAndPlay (1);
Symbol 63 Button
on (release) { gotoAndPlay (29); }
Symbol 64 Button
on (release) { stopAllSounds(); gotoAndStop (5071); }
Symbol 80 Button
on (release) { gotoAndPlay (41); }
Symbol 87 Button
on (release, keyPress "<End>") { if (age >= 18) { day = 1; hp = 500; money = 10000; ratio = 0; luck = 0; cond = 0; count = 0; countt = 0; counttt = 0; cond2 = 0; count2 = 0; countt2 = 0; counttt2 = 0; cond3 = 0; count3 = 0; countt3 = 0; counttt3 = 0; kiss = 0; kiss2 = 0; kiss3 = 0; kissdate = 0; kissdate2 = 0; kissdate3 = 0; rest = 0; forest = 0; gold = 0; beach = 0; blue = 0; space = 0; special = 0; forest2 = 0; gold2 = 0; beach2 = 0; blue2 = 0; space2 = 0; special2 = 0; forest3 = 0; gold3 = 0; beach3 = 0; blue3 = 0; space3 = 0; special3 = 0; ship = 0; ship2 = 0; ship3 = 0; state = 0; state2 = 0; state3 = 0; levelz = "Stranger"; levelz2 = "Stranger"; levelz3 = "Stranger"; pts = 1000; st = 500; kn = 500; ch = 500; date = 1 + random(6); gotoAndPlay (46); } }
Symbol 110 Button
on (release) { if (pts >= 1) { st = st + 1; pts = pts - 1; } }
Symbol 111 Button
on (release) { if (pts >= 1) { kn = kn + 1; pts = pts - 1; } }
Symbol 112 Button
on (release) { if (pts >= 1) { ch = ch + 1; pts = pts - 1; } }
Symbol 113 Button
on (release) { if (ch >= 2) { ch = ch - 1; pts = pts + 1; } }
Symbol 114 Button
on (release) { if (kn >= 2) { kn = kn - 1; pts = pts + 1; } }
Symbol 115 Button
on (release) { if (st >= 2) { st = st - 1; pts = pts + 1; } }
Symbol 116 Button
on (release) { stopAllSounds(); flower = 0; bear = 0; diamond = 0; lemon = 0; hand = 0; pill = 0; mind = 0; mind2 = 0; mind3 = 0; if (name == "20") { money = 99999 /* 0x01869F */; state = 0; ship = 0; st = 175; kn = 175; ch = 175; flower = 99; bear = 99; diamond = 99; lemon = 99; hand = 99; pill = 99; mind = 99; } gotoAndStop (108); }
Symbol 133 Button
on (release) { stopAllSounds(); if (passwordnumber == "c2okquy") { gotoAndStop (5050); } if (passwordnumber == "vkz2OBu") { gotoAndStop (5057); } if (passwordnumber == "tYU2TEb") { gotoAndStop (5063); } if (passwordnumber == "t9GJ6Ol") { gotoAndStop (5071); } if (passwordnumber == "8WgUUD8") { gotoAndStop (5027); } if (passwordnumber == "sMU99R0") { gotoAndStop (5027); } if (passwordnumber == "WsKV7z2") { gotoAndStop (5027); } if (passwordnumber == "XaoWCBZ") { gotoAndStop (5027); } if (passwordnumber == "8HNcgZq") { gotoAndStop (5027); } if (passwordnumber == "WQBLD5K") { gotoAndStop (5027); } if (passwordnumber == "awWl2hx") { gotoAndStop (5027); } if (passwordnumber == "HtrkwtI") { gotoAndStop (5027); } }
Symbol 136 Button
on (release) { stopAllSounds(); gotoAndPlay (28); }
Symbol 140 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 155 MovieClip Frame 25
gotoAndPlay (1);
Symbol 155 MovieClip Frame 50
gotoAndPlay (26);
Symbol 155 MovieClip Frame 75
gotoAndPlay (26);
Symbol 155 MovieClip Frame 94
gotoAndPlay (76);
Symbol 165 Button
on (release) { stopAllSounds(); gotoAndPlay (110); }
Symbol 202 Button
on (release, keyPress "h") { stopAllSounds(); _root.gotoAndPlay("home001"); }
Symbol 211 Button
on (release, keyPress "f") { stopAllSounds(); _root.gotoAndStop("social001"); }
Symbol 215 Button
on (release) { stopAllSounds(); _root.gotoAndStop("lovehotel000"); }
Symbol 220 Button
on (release, keyPress "s") { stopAllSounds(); _root.gotoAndStop("merch001"); }
Symbol 225 Button
on (release, keyPress "b") { stopAllSounds(); _root.gotoAndStop("job001"); }
Symbol 229 Button
on (release, keyPress "g") { stopAllSounds(); _root.gotoAndStop("school001"); }
Symbol 257 MovieClip Frame 10
stop();
Symbol 287 Button
on (release) { stopAllSounds(); gotoAndStop (108); }
Symbol 308 Button
on (release, keyPress "s") { hp = "100"; special = 0; stopAllSounds(); _root.gotoAndPlay("resting"); }
Symbol 312 Button
on (release, keyPress "p") { _root.gotoAndStop("home002"); }
Symbol 315 Button
on (release, keyPress "e") { _root.gotoAndPlay("world001"); }
Symbol 320 Button
on (release) { gotoAndStop (835); }
Symbol 326 Button
on (release, keyPress "a") { if (hp >= 50) { if (st < 200) { hp = hp - 50; if (style == 1) { st = (st + 11) + random(4); } else if (style == 3) { st = (st + 3) + random(3); } else { st = (st + 7) + random(3); } if (st > 200) { st = 200; } gotoAndPlay (641); } } else { gotoAndStop (387); } }
Symbol 344 Button
on (release, keyPress "g") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { stopAllSounds(); _root.gotoAndStop("school004"); } else { stopAllSounds(); _root.gotoAndStop("school003"); } }
Symbol 349 Button
on (release, keyPress "r") { _root.gotoAndStop("school003b"); }
Symbol 356 Button
on (release, keyPress "r") { gotoAndStop (118); }
Symbol 357 Button
on (release, keyPress "e") { gotoAndStop (115); }
Symbol 361 Button
on (release, keyPress "s") { if (hp >= 40) { wage = Number(ch * 1.5); money = money + wage; hp = hp - 40; gotoAndPlay (602); } else { gotoAndStop (491); } }
Symbol 385 Button
on (release, keyPress "w") { if (hp >= 20) { hp = hp - 20; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (10 * ratio); if (state == 0) { gotoAndStop (837); } else if (state == 1) { gotoAndStop (906); } else if (state == 2) { luck = random(14); gotoAndStop (986); } else if (state == 3) { luck = random(14); gotoAndStop (1147); } else if (state == 4) { luck = random(100); if (luck >= 95) { state = 9; gotoAndStop (1494); } else { gotoAndStop (1322); } } else if (state == 9) { gotoAndStop (1494); } } else { gotoAndStop (491); } }
Symbol 394 Button
on (release, keyPress "d") { luck = random(100); if (hp >= 35) { if (luck < 20) { gotoAndStop (799); } else { wage = Number(st * 5); money = money + wage; hp = hp - 35; gotoAndPlay (721); } } else { gotoAndStop (491); } }
Symbol 404 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { stopAllSounds(); gotoAndStop (420); } else { stopAllSounds(); gotoAndStop (138); } }
Symbol 405 Button
on (release) { gotoAndStop (110); }
Symbol 410 Button
on (release) { gotoAndStop (145); }
Symbol 413 Button
on (release) { gotoAndStop (130); }
Symbol 414 Button
on (release, keyPress "s") { if (hp >= 50) { if (kn < 200) { hp = hp - 50; if ((style == 1) || (style == 2)) { kn = (kn + 3) + random(3); } else if (style == 3) { kn = (kn + 11) + random(4); } else { kn = (kn + 7) + random(3); } if (kn > 200) { kn = 200; } gotoAndPlay (561); } } else { gotoAndStop (405); } }
Symbol 417 Button
on (release, keyPress "e") { gotoAndStop (130); }
Symbol 418 Button
on (release, keyPress "t") { if (hp >= 45) { wage = Number(kn * 2); money = money + wage; hp = hp - 0; gotoAndPlay (681); } else { gotoAndStop (405); } }
Symbol 426 Button
on (release) { gotoAndStop (161); }
Symbol 432 Button
on (release) { stopAllSounds(); if (state2 == 4) { gotoAndStop (108); } else if (state2 == 9) { stopAllSounds(); gotoAndStop (108); } else { stopAllSounds(); gotoAndStop (433); } }
Symbol 433 Button
on (release) { stopAllSounds(); if (state3 == 4) { gotoAndStop (108); } else if (state3 == 9) { stopAllSounds(); gotoAndStop (108); } else { stopAllSounds(); gotoAndStop (433); } }
Symbol 434 Button
on (release) { stopAllSounds(); if (state == 4) { gotoAndStop (4843); } else if (state == 9) { stopAllSounds(); gotoAndStop (4890); } else { stopAllSounds(); gotoAndStop (433); } }
Symbol 458 Button
on (release, keyPress "d") { if ((hp >= 20) && (money >= 20)) { if (ch < 200) { money = money - 20; hp = hp - 20; if (style == 2) { ch = (ch + 5) + random(4); } else { ch = (ch + 3) + random(3); } if (ch > 200) { ch = 200; } gotoAndPlay (761); } } else { gotoAndStop (506); } }
Symbol 459 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { if ((state != 0) && (special == 0)) { special = 1; stopAllSounds(); gotoAndStop (193); } else { stopAllSounds(); gotoAndStop (175); } } else { stopAllSounds(); gotoAndStop (175); } }
Symbol 460 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { if ((state != 0) && (special == 0)) { special = 1; stopAllSounds(); gotoAndStop (196); } else { stopAllSounds(); gotoAndStop (183); } } else { stopAllSounds(); gotoAndStop (183); } }
Symbol 467 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { if ((state != 0) && (special == 0)) { special = 1; stopAllSounds(); gotoAndStop (196); } else { stopAllSounds(); gotoAndStop (183); } } else { stopAllSounds(); gotoAndStop (183); } }
Symbol 471 Button
on (release, keyPress "s") { if ((((((((((((((day == 7) || (day == 14)) || (day == 21)) || (day == 28)) || (day == 35)) || (day == 42)) || (day == 49)) || (day == 56)) || (day == 63)) || (day == 70)) || (day == 77)) || (day == 84)) || (day == 91)) || (day == 98)) { if ((state != 0) && (special == 0)) { special = 1; stopAllSounds(); gotoAndStop (193); } else { stopAllSounds(); gotoAndStop (175); } } else { stopAllSounds(); gotoAndStop (175); } }
Symbol 481 Button
on (release, keyPress "d") { if (money >= 20) { money = money - 20; lemon = lemon + 1; gotoAndPlay (179); } else { gotoAndStop (462); } }
Symbol 488 Button
on (release, keyPress "h") { if (money >= 30) { money = money - 30; hand = hand + 1; gotoAndPlay (179); } else { gotoAndStop (462); } }
Symbol 493 Button
on (release, keyPress "m") { if (money >= 80) { money = money - 80; pill = pill + 1; gotoAndPlay (179); } else { gotoAndStop (462); } }
Symbol 494 Button
on (release, keyPress "e") { _root.gotoAndStop("merch001"); }
Symbol 501 Button
on (release, keyPress "n") { if (money >= 1000) { money = money - 1000; diamond = diamond + 1; gotoAndPlay (188); } else { gotoAndStop (476); } }
Symbol 506 Button
on (release, keyPress "t") { if (money >= 300) { money = money - 300; bear = bear + 1; gotoAndPlay (188); } else { gotoAndStop (476); } }
Symbol 513 Button
on (release, keyPress "f") { if (money >= 50) { money = money - 50; flower = flower + 1; gotoAndPlay (188); } else { gotoAndStop (476); } }
Symbol 516 Button
on (release, keyPress "e") { stopAllSounds(); gotoAndStop (110); }
Symbol 519 Button
on (release, keyPress "t") { gotoAndPlay (200); }
Symbol 524 Button
on (release, keyPress "e") { stopAllSounds(); gotoAndStop (110); }
Symbol 526 MovieClip Frame 5
stop();
Symbol 528 Button
on (release) { if ((state == 3) && (state == 4)) { gotoAndStop (259); } else { gotoAndPlay (235); } }
Symbol 529 Button
on (release) { if (state == 1) { gotoAndStop (259); } else { gotoAndPlay (239); } }
Symbol 530 Button
on (release) { if (state <= 2) { gotoAndStop (259); } else { gotoAndPlay (239); } }
Symbol 534 Button
on (release) { gotoAndPlay (212); }
Symbol 535 Button
on (release) { gotoAndPlay (259); }
Symbol 543 Button
on (release) { gotoAndStop (259); }
Symbol 544 Button
on (release) { gotoAndPlay (218); }
Symbol 552 Button
on (release) { gotoAndPlay (225); }
Symbol 553 Button
on (release) { if (money >= 800) { money = money - 800; gotoAndStop (231); } else { gotoAndStop (266); } }
Symbol 558 Button
on (release) { if (state >= 3) { gotoAndStop (273); } else { gotoAndStop (279); } }
Symbol 560 Button
on (release) { gotoAndPlay (206); }
Symbol 563 Button
on (release) { if (state == 1) { gotoAndStop (283); } else { gotoAndPlay (206); } }
Symbol 565 Button
on (release) { gotoAndStop (172); }
Symbol 569 Button
on (release) { gotoAndStop (231); }
Symbol 581 Button
on (release, keyPress "d") { stopAllSounds(); gotoAndStop (2126); }
Symbol 582 Button
on (release, keyPress "e") { stopAllSounds(); ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 100) + (110 * ratio); gotoAndStop (172); }
Symbol 591 Button
on (release, keyPress "e") { stopAllSounds(); ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (15 * ratio); gotoAndStop (172); }
Symbol 613 Button
on (release) { stopAllSounds(); gotoAndStop (5027); }
Symbol 616 Button
on (release) { stopAllSounds(); if ((((((pic1 != 1) && (pic2 != 1)) && (pic3 != 1)) && (pic4 != 1)) && (pic5 != 1)) && (pic6 != 1)) { gotoAndStop (112); } else { gotoAndPlay (4831); } }
Symbol 620 Button
on (release) { stopAllSounds(); gotoAndStop (112); }
Symbol 624 Button
on (release, keyPress "e") { stopAllSounds(); gotoAndStop (130); }
Symbol 628 Button
on (release) { stopAllSounds(); gotoAndStop (110); }
Symbol 633 Button
on (release) { stopAllSounds(); gotoAndStop (175); }
Symbol 634 Button
on (release) { stopAllSounds(); gotoAndStop (183); }
Symbol 635 Button
on (release) { stopAllSounds(); gotoAndStop (115); }
Symbol 637 Button
on (release) { stopAllSounds(); gotoAndStop (164); }
Symbol 692 Button
on (release) { stopAllSounds(); day = day + 7; hp = 100; gotoAndPlay (110); }
Symbol 696 Button
on (release, keyPress "c") { if (state >= 2) { if (hp >= 5) { hp = hp - 5; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (2.5 * ratio); _root.gotoAndPlay("home003"); } else if (state) { _root.gotoAndStop("home004"); } } else { _root.gotoAndStop("home004"); } }
Symbol 699 Button
on (release, keyPress "c") { if (state2 >= 2) { if (hp >= 5) { hp = hp - 5; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); _root.gotoAndPlay("home003"); } else if (state2) { _root.gotoAndStop("home004"); } } else { _root.gotoAndStop("home004"); } }
Symbol 702 Button
on (release, keyPress "c") { if (state3 >= 2) { if (hp >= 5) { hp = hp - 5; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship3 = ship3 + (2.5 * ratio); _root.gotoAndPlay("home003"); } else if (state3) { _root.gotoAndStop("home004"); } } else { _root.gotoAndStop("home004"); } }
Symbol 704 Button
on (release) { stopAllSounds(); gotoAndStop (112); }
Symbol 717 Button
on (release, keyPress "a") { gotoAndStop (868); }
Symbol 721 Button
on (release, keyPress "t") { if (ship < 5) { gotoAndStop (844); } else if (ship < 12) { gotoAndStop (850); } else if (ship < 20) { gotoAndStop (856); } else { gotoAndStop (862); } }
Symbol 723 Button
on (release, keyPress "g") { gotoAndStop (894); }
Symbol 725 Button
on (release, keyPress "d") { gotoAndStop (900); }
Symbol 727 Button
on (release, keyPress "e") { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 750 Button
on (release) { stopAllSounds(); if (ship >= 20) { gotoAndStop (881); } else { gotoAndStop (887); } }
Symbol 752 Button
on (release) { stopAllSounds(); state = 1; levelz = "New friend"; gotoAndStop (906); }
Symbol 755 Button
on (release) { stopAllSounds(); gotoAndPlay (1903); }
Symbol 757 Button
on (release) { stopAllSounds(); gotoAndStop (837); }
Symbol 764 Button
on (release) { stopAllSounds(); gotoAndStop (837); }
Symbol 766 Button
on (release, keyPress "a") { gotoAndStop (941); }
Symbol 767 Button
on (release, keyPress "t") { if (ship < 30) { gotoAndStop (913); } else if (ship < 45) { gotoAndStop (920); } else if (ship < 65) { gotoAndStop (927); } else { gotoAndStop (934); } }
Symbol 768 Button
on (release, keyPress "g") { gotoAndPlay (966); }
Symbol 769 Button
on (release, keyPress "d") { gotoAndStop (979); }
Symbol 778 Button
on (release) { stopAllSounds(); if (ship >= 65) { gotoAndStop (953); } else { gotoAndStop (959); } }
Symbol 783 Button
on (release) { stopAllSounds(); state = 2; levelz = "Good friend"; gotoAndStop (986); }
Symbol 784 Button
on (release) { stopAllSounds(); gotoAndPlay (1959); }
Symbol 787 Button
on (release) { stopAllSounds(); gotoAndStop (906); }
Symbol 792 Button
on (release) { stopAllSounds(); gotoAndStop (906); }
Symbol 797 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); _root.gotoAndPlay("flower001"); } }
Symbol 800 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); _root.gotoAndPlay("jewl001"); } }
Symbol 803 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); _root.gotoAndPlay("bear001"); } }
Symbol 811 Button
on (release) { stopAllSounds(); gotoAndStop (906); }
Symbol 812 Button
on (release) { stopAllSounds(); gotoAndStop (906); }
Symbol 815 Button
on (release, keyPress "a") { gotoAndStop (1099); }
Symbol 816 Button
on (release, keyPress "t") { if (ship >= 350) { gotoAndStop (1056); } else if (luck == 0) { gotoAndStop (993); } else if (luck == 1) { gotoAndStop (1000); } else if (luck == 2) { gotoAndStop (1007); } else if (luck == 3) { gotoAndStop (1014); } else if (luck == 4) { gotoAndStop (1021); } else if (luck == 5) { gotoAndStop (1028); } else if (luck == 6) { gotoAndStop (1035); } else if (luck == 7) { gotoAndStop (1042); } else if (luck == 8) { gotoAndStop (1049); } else if (luck == 9) { gotoAndStop (1014); } else if ((luck == 10) || (luck == 11)) { gotoAndPlay (1063); } else { gotoAndPlay (1078); } }
Symbol 817 Button
on (release, keyPress "g") { gotoAndPlay (1128); }
Symbol 818 Button
on (release, keyPress "d") { gotoAndStop (1140); }
Symbol 833 Button
on (release) { stopAllSounds(); luck = 2; ship = ship + 30; gotoAndStop (1071); }
Symbol 834 Button
on (release) { stopAllSounds(); luck = 9; ship = ship + 40; gotoAndStop (1071); }
Symbol 835 Button
on (release) { stopAllSounds(); luck = 2; ship = ship + 10; gotoAndStop (1071); }
Symbol 841 Button
on (release) { stopAllSounds(); luck = 2; ship = ship - 30; gotoAndStop (1092); }
Symbol 842 Button
on (release) { stopAllSounds(); luck = 9; ship = ship + 50; gotoAndStop (1085); }
Symbol 849 Button
on (release) { stopAllSounds(); if (ship >= 350) { gotoAndStop (1113); } else { gotoAndStop (1120); } }
Symbol 855 Button
on (release) { stopAllSounds(); state = 3; levelz = "Close friend"; gotoAndStop (1147); }
Symbol 856 Button
on (release) { stopAllSounds(); gotoAndPlay (2020); }
Symbol 859 Button
on (release) { stopAllSounds(); gotoAndStop (986); }
Symbol 861 Button
on (release) { stopAllSounds(); gotoAndStop (986); }
Symbol 862 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); _root.gotoAndPlay("flower002"); } }
Symbol 863 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); _root.gotoAndPlay("jewl002"); } }
Symbol 864 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); _root.gotoAndPlay("bear002"); } }
Symbol 872 Button
on (release) { stopAllSounds(); gotoAndStop (986); }
Symbol 875 Button
on (release, keyPress "a") { if (luck <= 2) { gotoAndStop (1261); } else if (luck <= 5) { gotoAndStop (1268); } else if (luck <= 8) { gotoAndStop (1275); } else if (luck <= 11) { gotoAndStop (1282); } else { gotoAndStop (1289); } }
Symbol 876 Button
on (release, keyPress "t") { if (ship >= 1500) { gotoAndStop (1211); } else if (luck == 0) { gotoAndStop (1154); } else if (luck == 1) { gotoAndStop (1161); } else if (luck == 2) { gotoAndStop (1169); } else if (luck == 3) { gotoAndStop (1176); } else if (luck == 4) { gotoAndStop (1183); } else if (luck == 5) { gotoAndStop (1218); } else if (luck == 6) { gotoAndStop (1190); } else if (luck == 7) { gotoAndStop (1197); } else if (luck == 8) { gotoAndStop (1204); } else if (luck == 9) { gotoAndStop (1176); } else if ((luck == 10) || (luck == 11)) { gotoAndPlay (1225); } else { gotoAndPlay (1239); } }
Symbol 877 Button
on (release, keyPress "g") { gotoAndPlay (1296); }
Symbol 878 Button
on (release, keyPress "d") { gotoAndStop (1308); }
Symbol 901 Button
on (release) { stopAllSounds(); luck = 5; ship = ship + 100; gotoAndStop (1232); }
Symbol 902 Button
on (release) { stopAllSounds(); luck = 5; ship = ship + 10; gotoAndStop (1232); }
Symbol 903 Button
on (release) { stopAllSounds(); luck = 6; ship = ship - 100; gotoAndStop (1232); }
Symbol 909 Button
on (release) { stopAllSounds(); luck = 5; ship = ship + 100; gotoAndStop (1247); }
Symbol 910 Button
on (release) { stopAllSounds(); luck = 8; ship = ship - 50; gotoAndStop (1254); }
Symbol 926 Button
on (release) { stopAllSounds(); gotoAndStop (1147); }
Symbol 927 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); gotoAndPlay (1597); } }
Symbol 928 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); gotoAndPlay (1844); } }
Symbol 929 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); gotoAndPlay (1714); } }
Symbol 937 Button
on (release) { stopAllSounds(); gotoAndStop (1147); }
Symbol 938 Button
on (release) { stopAllSounds(); gotoAndStop (1147); }
Symbol 941 Button
on (release) { stopAllSounds(); if (choice == date) { _root.gotoAndStop("date001"); } else { gotoAndStop (1316); } }
Symbol 945 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 947 Button
on (release, keyPress "a") { if (luck < 15) { gotoAndStop (1421); } else if (luck < 30) { gotoAndStop (1427); } else if (luck < 45) { gotoAndStop (1434); } else if (luck < 60) { gotoAndStop (1440); } else if (luck < 75) { gotoAndStop (1447); } else { gotoAndStop (1454); } }
Symbol 948 Button
on (release, keyPress "t") { if (luck < 7) { gotoAndStop (1330); } else if (luck < 14) { gotoAndStop (1337); } else if (luck < 21) { gotoAndStop (1344); } else if (luck < 28) { gotoAndStop (1344); } else if (luck < 35) { gotoAndStop (1351); } else if (luck < 42) { gotoAndStop (1387); } else if (luck < 49) { gotoAndStop (1358); } else if (luck < 56) { gotoAndStop (1365); } else if (luck < 63) { gotoAndStop (1372); } else if (luck < 70) { gotoAndStop (1344); } else if (luck < 85) { gotoAndPlay (1395); } else { gotoAndPlay (1409); } }
Symbol 949 Button
on (release, keyPress "g") { gotoAndPlay (1468); }
Symbol 950 Button
on (release, keyPress "d") { gotoAndStop (1480); }
Symbol 952 Button
on (release) { if (mind == 1) { gotoAndPlay (1461); } }
Symbol 970 Button
on (release) { luck = 68; ship = ship + 100; gotoAndStop (1403); }
Symbol 971 Button
on (release) { luck = 68; ship = ship + 150; gotoAndStop (1403); }
Symbol 972 Button
on (release) { luck = 20; ship = ship + 10; gotoAndStop (1403); }
Symbol 977 Button
on (release) { luck = 20; ship = ship + 150; gotoAndStop (1415); }
Symbol 978 Button
on (release) { luck = 68; ship = ship + 100; gotoAndStop (1415); }
Symbol 979 Button
on (release) { luck = 20; ship = ship + 10; gotoAndStop (1415); }
Symbol 1005 Button
on (release) { stopAllSounds(); gotoAndStop (1322); }
Symbol 1006 Button
on (release) { gotoAndStop (1322); }
Symbol 1007 Button
on (release) { if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); gotoAndPlay (1624); } }
Symbol 1008 Button
on (release) { if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); gotoAndPlay (1875); } }
Symbol 1009 Button
on (release) { if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); gotoAndPlay (1743); } }
Symbol 1017 Button
on (release) { stopAllSounds(); gotoAndStop (1322); }
Symbol 1018 Button
on (release) { gotoAndStop (1322); }
Symbol 1022 Button
on (release) { if (choice == date) { stopAllSounds(); gotoAndStop (2126); } else { gotoAndStop (1487); } }
Symbol 1023 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 1024 Button
on (release, keyPress "e") { stopAllSounds(); gotoAndStop (161); }
Symbol 1028 MovieClip Frame 14
stop();
Symbol 1029 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 1032 Button
on (release) { return(null); }
Symbol 1033 MovieClip Frame 14
stop();
Symbol 1034 MovieClip Frame 14
stop();
Symbol 1058 Button
on (release) { stopAllSounds(); if ((money >= 300) && (day <= 99)) { money = money - 300; day = day + 1; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (luck <= 1) { mood = 100; cond = 2; } else if (luck <= 3) { mood = 20; cond = 0; } else if (luck <= 16) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (2505); } else { gotoAndStop (2143); } }
Symbol 1065 Button
on (release) { stopAllSounds(); if ((money >= 450) && (day <= 99)) { money = money - 450; day = day + 1; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (luck <= 1) { mood = 100; cond = 2; } else if (luck <= 11) { mood = 20; cond = 0; } else if (luck <= 15) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (2347); } else { gotoAndStop (2143); } }
Symbol 1076 Button
on (release) { stopAllSounds(); if (state == 4) { if ((money >= 500) && (day <= 98)) { money = money - 500; day = day + 2; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (luck <= 1) { mood = 100; cond = 2; } else if (luck <= 11) { mood = 20; cond = 0; } else if (luck <= 14) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (2818); } else { gotoAndStop (2143); } } else { gotoAndStop (2135); } }
Symbol 1084 Button
on (release) { stopAllSounds(); if (state == 4) { if ((money >= 5000) && (day <= 95)) { money = money - 5000; day = day + 5; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (luck <= 8) { mood = 100; cond = 2; } else if (luck <= 10) { mood = 20; cond = 0; } else if (luck <= 12) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (2969); } else { gotoAndStop (2143); } } else { gotoAndStop (2135); } }
Symbol 1089 Button
on (release) { stopAllSounds(); if (state == 4) { if ((money >= 300) && (day <= 98)) { money = money - 300; day = day + 2; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (luck <= 1) { mood = 0; cond = 2; } else if (luck <= 3) { mood = 20; cond = 0; } else if (luck <= 5) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (2661); } else { gotoAndStop (2143); } } else { gotoAndStop (2135); } }
Symbol 1095 Button
on (release) { stopAllSounds(); if ((money >= 150) && (day <= 99)) { money = money - 150; day = day + 1; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (luck <= 8) { mood = 100; cond = 2; } else if (luck <= 10) { mood = 20; cond = 0; } else if (luck <= 12) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } _root.gotoAndStop("date005"); } else { _root.gotoAndStop("date003"); } }
Symbol 1096 Button
on (release, keyPress "e") { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 1098 Button
on (release) { gotoAndStop (2126); }
Symbol 1116 MovieClip Frame 1
stop();
Symbol 1118 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 2); date = 1 + random(6); if (mood >= 240) { gotoAndPlay (2326); } else { gotoAndPlay (2333); } }
Symbol 1120 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (2164); } else if (luck == 1) { gotoAndPlay (2176); } else if (luck == 2) { gotoAndPlay (2188); } else if (luck == 3) { gotoAndPlay (2202); } else if (luck == 4) { gotoAndPlay (2216); } else if (luck == 5) { gotoAndPlay (2229); } else if (luck == 6) { gotoAndPlay (2238); } else { gotoAndPlay (2244); } } else { gotoAndPlay (2312); } }
Symbol 1122 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4508); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndPlay (2305); } } else { gotoAndPlay (2312); } }
Symbol 1125 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (rest == 0) { rest = 1; } mood = mood + 15; gotoAndPlay (2293); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndPlay (2305); } } else { gotoAndPlay (2312); } }
Symbol 1128 Button
on (release, keyPress "u") { gotoAndPlay (2250); }
Symbol 1130 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (2272); } else { gotoAndPlay (2286); } }
Symbol 1136 Button
on (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; stopAllSounds(); gotoAndStop (2157); }
Symbol 1147 Button
on (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; stopAllSounds(); gotoAndStop (2157); }
Symbol 1156 Button
on (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; stopAllSounds(); gotoAndStop (2157); }
Symbol 1173 Button
on (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; stopAllSounds(); gotoAndStop (2157); }
Symbol 1206 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (2257); } else { gotoAndStop (2264); } } else { gotoAndStop (2286); } }
Symbol 1207 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (mood <= 50) { gotoAndStop (2257); } else { gotoAndStop (2264); } } else { gotoAndStop (2286); } }
Symbol 1210 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (2257); } else { gotoAndStop (2264); } } else { gotoAndStop (2286); } }
Symbol 1211 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (2157); }
Symbol 1214 Button
on (release) { stopAllSounds(); gotoAndStop (2157); }
Symbol 1217 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (3605); } else { gotoAndStop (2286); } }
Symbol 1218 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (3905); } else { gotoAndStop (2286); } }
Symbol 1219 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4207); } else { gotoAndStop (2286); } }
Symbol 1223 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (2157); }
Symbol 1225 Button
on (release) { stopAllSounds(); gotoAndStop (2157); }
Symbol 1241 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (2157); }
Symbol 1250 Button
on (release) { pic5 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (110); } else { gotoAndStop (2340); } }
Symbol 1257 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (2340); } }
Symbol 1267 Button
on (release) { gotoAndStop (4968); }
Symbol 1279 MovieClip Frame 1
stop();
Symbol 1280 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 2.3); date = 1 + random(6); if (mood >= 240) { gotoAndStop (2484); } else { gotoAndStop (2491); } }
Symbol 1281 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (2354); } else if (luck == 1) { gotoAndPlay (2361); } else if (luck == 2) { gotoAndPlay (2368); } else if (luck == 3) { gotoAndPlay (2375); } else if (luck == 4) { gotoAndPlay (2381); } else if (luck == 5) { gotoAndPlay (2388); } else if (luck == 6) { gotoAndPlay (2395); } else { gotoAndPlay (2402); } } else { gotoAndPlay (2470); } }
Symbol 1282 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4545); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (2463); } } else { gotoAndStop (2470); } }
Symbol 1283 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold == 0) { gold = 1; } mood = mood + 15; gotoAndPlay (2451); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (2463); } } else { gotoAndStop (2470); } }
Symbol 1284 Button
on (release, keyPress "u") { gotoAndPlay (2409); }
Symbol 1285 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (2430); } else { gotoAndStop (2437); } }
Symbol 1287 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2347); }
Symbol 1289 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2347); }
Symbol 1291 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2347); }
Symbol 1296 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2347); }
Symbol 1303 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (2416); } else { gotoAndStop (2423); } } else { gotoAndStop (2437); } }
Symbol 1304 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (mood <= 50) { gotoAndStop (2416); } else { gotoAndStop (2423); } } else { gotoAndStop (2437); } }
Symbol 1305 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (2416); } else { gotoAndStop (2423); } } else { gotoAndStop (2437); } }
Symbol 1306 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (2347); }
Symbol 1307 Button
on (release) { stopAllSounds(); gotoAndStop (2347); }
Symbol 1308 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (3648); } else { gotoAndStop (2444); } }
Symbol 1309 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (3948); } else { gotoAndStop (2444); } }
Symbol 1310 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4250); } else { gotoAndStop (2444); } }
Symbol 1314 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (2347); }
Symbol 1315 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (2347); }
Symbol 1317 Button
on (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (110); } else { gotoAndStop (2498); } }
Symbol 1318 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (2498); } }
Symbol 1319 Button
on (release) { gotoAndStop (4968); }
Symbol 1321 MovieClip Frame 1
stop();
Symbol 1322 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 2.1); date = 1 + random(6); if (mood >= 240) { gotoAndStop (2640); } else { gotoAndStop (2647); } }
Symbol 1323 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (2512); } else if (luck == 1) { gotoAndPlay (2519); } else if (luck == 2) { gotoAndPlay (2526); } else if (luck == 3) { gotoAndPlay (2533); } else if (luck == 4) { gotoAndPlay (2540); } else if (luck == 5) { gotoAndPlay (2547); } else if (luck == 6) { gotoAndPlay (2554); } else { gotoAndPlay (2561); } } else { gotoAndPlay (2625); } }
Symbol 1324 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4582); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (2618); } } else { gotoAndStop (2625); } }
Symbol 1325 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (forest == 0) { forest = 1; } mood = mood + 15; gotoAndPlay (2610); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (2618); } } else { gotoAndStop (2625); } }
Symbol 1326 Button
on (release, keyPress "u") { gotoAndPlay (2568); }
Symbol 1327 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (2589); } else { gotoAndStop (2603); } }
Symbol 1329 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2505); }
Symbol 1331 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2505); }
Symbol 1333 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2505); }
Symbol 1338 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2505); }
Symbol 1345 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (2575); } else { gotoAndStop (2582); } } else { gotoAndStop (2603); } }
Symbol 1346 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (mood <= 50) { gotoAndStop (2575); } else { gotoAndStop (2582); } } else { gotoAndStop (2603); } }
Symbol 1347 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (2575); } else { gotoAndStop (2582); } } else { gotoAndStop (2603); } }
Symbol 1348 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (2505); }
Symbol 1349 Button
on (release) { stopAllSounds(); gotoAndStop (2505); }
Symbol 1350 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (3691); } else { gotoAndStop (2603); } }
Symbol 1351 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (3991); } else { gotoAndStop (2603); } }
Symbol 1352 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4293); } else { gotoAndStop (2603); } }
Symbol 1356 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (2505); }
Symbol 1357 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (2505); }
Symbol 1359 Button
on (release) { pic3 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (2654); } }
Symbol 1360 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (2654); } }
Symbol 1364 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 2.8); date = 1 + random(6); if (mood >= 240) { gotoAndStop (2797); } else { gotoAndStop (2804); } }
Symbol 1365 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (2668); } else if (luck == 1) { gotoAndPlay (2675); } else if (luck == 2) { gotoAndPlay (2682); } else if (luck == 3) { gotoAndPlay (2689); } else if (luck == 4) { gotoAndPlay (2696); } else if (luck == 5) { gotoAndPlay (2703); } else if (luck == 6) { gotoAndPlay (2710); } else { gotoAndPlay (2717); } } else { gotoAndStop (2783); } }
Symbol 1366 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4619); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (2776); } } else { gotoAndStop (2783); } }
Symbol 1367 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (beach == 0) { beach = 1; } mood = mood + 15; gotoAndPlay (2767); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (2776); } } else { gotoAndStop (2783); } }
Symbol 1368 Button
on (release, keyPress "u") { gotoAndPlay (2725); }
Symbol 1369 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (2746); } else { gotoAndStop (2760); } }
Symbol 1371 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2661); }
Symbol 1379 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2661); }
Symbol 1394 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2661); }
Symbol 1412 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2661); }
Symbol 1421 Button
on (release) { stopAllSounds(); if (ans == kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2661); }
Symbol 1429 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (2732); } else { gotoAndStop (2739); } } else { gotoAndStop (2760); } }
Symbol 1430 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (mood <= 50) { gotoAndStop (2732); } else { gotoAndStop (2739); } } else { gotoAndStop (2760); } }
Symbol 1431 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (2732); } else { gotoAndStop (2739); } } else { gotoAndStop (2760); } }
Symbol 1432 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (2661); }
Symbol 1433 Button
on (release) { stopAllSounds(); gotoAndStop (2661); }
Symbol 1434 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 40; gotoAndPlay (3734); } else { gotoAndStop (2760); } }
Symbol 1435 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (4034); } else { gotoAndStop (2760); } }
Symbol 1436 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4336); } else { gotoAndStop (2760); } }
Symbol 1440 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (2661); }
Symbol 1441 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (2661); }
Symbol 1443 Button
on (release) { pic2 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (2811); } }
Symbol 1444 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (2811); } }
Symbol 1451 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 3); date = 1 + random(6); if (mood >= 240) { gotoAndStop (2948); } else { gotoAndStop (2954); } }
Symbol 1452 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (2824); } else if (luck == 1) { gotoAndPlay (2831); } else if (luck == 2) { gotoAndPlay (2838); } else if (luck == 3) { gotoAndPlay (2844); } else if (luck == 4) { gotoAndPlay (2851); } else if (luck == 5) { gotoAndPlay (2858); } else if (luck == 6) { gotoAndPlay (2865); } else { gotoAndPlay (2871); } } else { gotoAndStop (2934); } }
Symbol 1453 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4656); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (2927); } } else { gotoAndStop (2934); } }
Symbol 1454 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (blue == 0) { blue = 1; } mood = mood + 15; gotoAndPlay (2921); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (2927); } } else { gotoAndStop (2934); } }
Symbol 1455 Button
on (release, keyPress "u") { gotoAndPlay (2878); }
Symbol 1456 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (2899); } else { gotoAndStop (2914); } }
Symbol 1458 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2818); }
Symbol 1460 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2818); }
Symbol 1463 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2818); }
Symbol 1467 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2818); }
Symbol 1469 Button
on (release) { stopAllSounds(); if (ans == kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2818); }
Symbol 1473 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (2885); } else { gotoAndStop (2892); } } else { gotoAndStop (2914); } }
Symbol 1474 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (mood <= 50) { gotoAndStop (2885); } else { gotoAndStop (2892); } } else { gotoAndStop (2914); } }
Symbol 1475 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (cond2 == 2) { gotoAndStop (2885); } else { gotoAndStop (2892); } } else { gotoAndStop (2914); } }
Symbol 1476 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (2818); }
Symbol 1477 Button
on (release) { stopAllSounds(); gotoAndStop (2818); }
Symbol 1478 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (3775); } else { gotoAndStop (2914); } }
Symbol 1479 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (4077); } else { gotoAndStop (2914); } }
Symbol 1480 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4379); } else { gotoAndStop (2914); } }
Symbol 1484 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (2818); }
Symbol 1485 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (2818); }
Symbol 1487 Button
on (release) { pic6 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (110); } else { gotoAndStop (2961); } }
Symbol 1488 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (2961); } }
Symbol 1490 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 5); date = 1 + random(6); if (mood >= 240) { gotoAndStop (3100); } else { gotoAndStop (3107); } }
Symbol 1491 Button
on (release, keyPress "t") { if ((count < 3) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (2976); } else if (luck == 1) { gotoAndPlay (2983); } else if (luck == 2) { gotoAndPlay (2990); } else if (luck == 3) { gotoAndPlay (2997); } else if (luck == 4) { gotoAndPlay (3004); } else if (luck == 5) { gotoAndPlay (3011); } else if (luck == 6) { gotoAndPlay (3018); } else { gotoAndPlay (3024); } } else { gotoAndPlay (3086); } }
Symbol 1492 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4693); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (3079); } } else { gotoAndStop (3086); } }
Symbol 1493 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (space == 0) { space = 1; } mood = mood + 15; gotoAndPlay (3073); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (3079); } } else { gotoAndStop (3086); } }
Symbol 1494 Button
on (release, keyPress "u") { gotoAndPlay (3031); }
Symbol 1495 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (3052); } else { gotoAndStop (3066); } }
Symbol 1497 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2969); }
Symbol 1499 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2969); }
Symbol 1502 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2969); }
Symbol 1506 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2969); }
Symbol 1508 Button
on (release) { stopAllSounds(); if (ans == kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (2969); }
Symbol 1512 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (3038); } else { gotoAndStop (3045); } } else { gotoAndStop (3066); } }
Symbol 1513 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (mood <= 50) { gotoAndStop (3038); } else { gotoAndStop (3045); } } else { gotoAndStop (3066); } }
Symbol 1514 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (3038); } else { gotoAndStop (3045); } } else { gotoAndStop (3066); } }
Symbol 1515 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (2969); }
Symbol 1516 Button
on (release) { stopAllSounds(); gotoAndStop (2969); }
Symbol 1517 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (3818); } else { gotoAndStop (3066); } }
Symbol 1518 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (4120); } else { gotoAndStop (3066); } }
Symbol 1519 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (4422); } else { gotoAndStop (3066); } }
Symbol 1523 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (2969); }
Symbol 1524 Button
on (release) { kissdate = day; levelz = "Girlfriend"; state = 4; gotoAndStop (2969); }
Symbol 1526 Button
on (release) { pic1 = 1; gotoAndStop (3114); }
Symbol 1527 Button
on (release) { luck = random(100); if (luck >= 10) { gotoAndStop (110); } else { gotoAndStop (3114); } }
Symbol 1536 Button
on (release) { mind = 1; gotoAndStop (110); }
Symbol 1541 Button
on (release, keyPress "e") { stopAllSounds(); ship = ship + (mood * 5); gotoAndStop (3253); }
Symbol 1542 Button
on (release, keyPress "t") { if ((count <= 6) && (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndPlay (3128); } else if (luck == 1) { gotoAndPlay (3135); } else if (luck == 2) { gotoAndPlay (3142); } else if (luck == 3) { gotoAndPlay (3149); } else if (luck == 4) { gotoAndPlay (3155); } else if (luck == 5) { gotoAndPlay (3161); } else if (luck == 6) { gotoAndPlay (3167); } else { gotoAndPlay (3181); } } else if (count == 7) { gotoAndPlay (3174); } else { gotoAndPlay (3240); } }
Symbol 1543 Button
on (release, keyPress "k") { stopAllSounds(); if ((counttt == 0) && (cond == 0)) { if ((ship >= 1500) && (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4729); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (3234); } } else { gotoAndStop (3240); } }
Symbol 1544 Button
on (release, keyPress "h") { if ((countttt == 0) && (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (space == 0) { space = 1; } mood = mood + 15; gotoAndPlay (3228); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (3234); } } else { gotoAndStop (3240); } }
Symbol 1545 Button
on (release, keyPress "u") { gotoAndPlay (3188); }
Symbol 1546 Button
on (release, keyPress "g") { if ((countt == 0) && (cond == 0)) { gotoAndPlay (3208); } else { gotoAndStop (3222); } }
Symbol 1548 Button
on (release) { stopAllSounds(); if (ans == 4) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (3121); }
Symbol 1550 Button
on (release) { stopAllSounds(); if (ans == 3) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (3121); }
Symbol 1553 Button
on (release) { stopAllSounds(); if (ans == 2) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (3121); }
Symbol 1557 Button
on (release) { stopAllSounds(); if (ans == 1) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (3121); }
Symbol 1559 Button
on (release) { stopAllSounds(); if (ans == kissdate) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (3121); }
Symbol 1561 Button
on (release) { stopAllSounds(); if (ans == 5) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (3121); }
Symbol 1565 Button
on (release) { stopAllSounds(); if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (3195); } else { gotoAndStop (3201); } } else { gotoAndStop (3222); } }
Symbol 1566 Button
on (release) { stopAllSounds(); if (hand >= 1) { hand = hand - 1; if (mood <= 50) { gotoAndStop (3195); } else { gotoAndStop (3201); } } else { gotoAndStop (3222); } }
Symbol 1567 Button
on (release) { stopAllSounds(); if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (3195); } else { gotoAndStop (3201); } } else { gotoAndStop (3222); } }
Symbol 1568 Button
on (release) { stopAllSounds(); cond = 0; mood = 100; gotoAndStop (3121); }
Symbol 1569 Button
on (release) { stopAllSounds(); gotoAndStop (3121); }
Symbol 1570 Button
on (release) { stopAllSounds(); if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 65; gotoAndPlay (3861); } else { gotoAndStop (3222); } }
Symbol 1571 Button
on (release) { stopAllSounds(); if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 65; gotoAndPlay (4163); } else { gotoAndStop (3222); } }
Symbol 1572 Button
on (release) { stopAllSounds(); if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 65; gotoAndPlay (4465); } else { gotoAndStop (3222); } }
Symbol 1576 Button
on (release) { stopAllSounds(); countt = 1; gotoAndStop (3121); }
Symbol 1579 Button
on (release) { stopAllSounds(); state = 5; levelz = "Lover"; gotoAndStop (5027); }
Symbol 1582 Button
on (release) { gotoAndStop (110); }
Symbol 1584 MovieClip Frame 30
gotoAndPlay (9);
Symbol 1591 Button
on (release, keyPress "x") { stopAllSounds(); gotoAndStop (110); }
Symbol 1592 Button
on (press) { startDrag ("/pic6"); } on (release) { stopDrag(); }
Symbol 1594 Button
on (press) { startDrag ("/pic5"); } on (release) { stopDrag(); }
Symbol 1596 Button
on (press) { startDrag ("/pic4"); } on (release) { stopDrag(); }
Symbol 1598 Button
on (press) { startDrag ("/pic3"); } on (release) { stopDrag(); }
Symbol 1600 Button
on (press) { startDrag ("/pic2"); } on (release) { stopDrag(); }
Symbol 1602 Button
on (press) { startDrag ("/pic1"); } on (release) { stopDrag(); }
Symbol 1605 Button
on (release, keyPress "e") { gotoAndStop (112); }
Symbol 1606 Button
on (release, keyPress "a") { gotoAndStop (4853); }
Symbol 1608 Button
on (release, keyPress "p") { gotoAndPlay (4992); }
Symbol 1610 Button
on (release, keyPress "m") { gotoAndPlay (4862); }
Symbol 1611 Button
on (release, keyPress "k") { stopAllSounds(); gotoAndPlay (4909); }
Symbol 1612 Button
on (release, keyPress "e") { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 1615 Button
on (release) { if (ship >= 6000) { stopAllSounds(); gotoAndStop (4880); } else { gotoAndStop (4871); } }
Symbol 1619 Button
on (release) { gotoAndStop (4944); }
Symbol 1620 Button
on (release) { gotoAndStop (4965); }
Symbol 1623 Button
on (release) { gotoAndStop (4843); }
Symbol 1625 Button
on (release) { stopAllSounds(); count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (luck <= 3) { mood = 100; cond = 2; } else if (luck <= 7) { mood = 20; cond = 0; } else if (luck <= 11) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (3121); }
Symbol 1633 Button
on (release, keyPress "e") { stopAllSounds(); _root.gotoAndPlay("world001"); }
Symbol 1634 Button
on (release) { gotoAndStop (5024); }
Symbol 1637 Button
on (release) { state = 4; gotoAndStop (4843); }
Symbol 1646 Button
on (release, keyPress "b") { gotoAndStop (4944); }
Symbol 1647 Button
on (release, keyPress "x") { gotoAndStop (4843); }
Symbol 1648 Button
on (release, keyPress "<Space>") { nextFrame(); }
Symbol 1675 Button
on (release, keyPress "x") { gotoAndStop (4843); }
Symbol 1676 Button
on (release, keyPress "<Space>") { gotoAndStop (4944); }
Symbol 1682 Button
on (release, keyPress "b") { prevFrame(); }
Symbol 1683 Button
on (release, keyPress "b") { prevFrame(); }
Symbol 1697 Button
on (release) { gotoAndStop (4982); }
Symbol 1700 Button
on (press) { gotoAndPlay (4969); }
Symbol 1701 Button
on (press) { gotoAndPlay (4970); }
Symbol 1710 Button
on (release) { ship = ship - 100; gotoAndStop (110); }
Symbol 1715 Button
on (release) { ship = ship + 300; gotoAndStop (110); }
Symbol 1722 Button
on (release) { gotoAndStop (112); }
Symbol 1723 Button
on (release) { _root.Canvas.shapeType = this._name; _root["Shape Selection"]._x = this._x; _root["Shape Selection"]._y = this._y; }
Symbol 1725 Button
on (release) { myColor = new Color(this); _root.Canvas.brushColor = myColor.getTransform(); _root["Color Selection"]._x = this._x; _root["Color Selection"]._y = this._y; }
Symbol 1734 Button
on (release) { getURL ("print:#bframe", "Canvas"); }
Symbol 1737 Button
on (release) { i = 0; while (i < _root.Canvas.shapeNum) { Canvas["Shape" + i].removeMovieClip(); i++; } _root.Canvas.shapeNum = 0; }
Symbol 1748 Button
on (release) { gotoAndPlay (4993); }
Symbol 1758 Button
on (press) { makeBet(); gotoAndPlay (5002); }
Symbol 1761 Button
on (press) { addToBet(); }
Symbol 1784 MovieClip [Deck] Frame 1
stop();
Symbol 1789 Button
on (press) { hit(); }
Symbol 1792 Button
on (press) { startDealer(); }
Symbol 1796 Button
on (press) { newDeal(); }
Symbol 1798 Button
on (release) { money = cash; gotoAndStop (4843); }
Symbol 1818 MovieClip Frame 1
stop();
Symbol 1818 MovieClip Frame 2
stop();
Symbol 1818 MovieClip Frame 3
stop();
Symbol 1818 MovieClip Frame 4
stop();
Symbol 1818 MovieClip Frame 5
stop();
Symbol 1818 MovieClip Frame 6
stop();
Symbol 1818 MovieClip Frame 7
stop();
Symbol 1818 MovieClip Frame 8
stop();
Symbol 1819 Button
on (release) { ship = ship + 250; gotoAndStop (4900); }
Symbol 1822 Button
on (release, keyPress "e") { ship = ship - 250; gotoAndStop (4843); }
Symbol 1833 Button
on (release) { count = ((((pic1 + pic2) + pic3) + pic4) + pic5) + pic6; gotoAndStop (5035); }
Symbol 1859 Button
on (release) { gotoAndStop (5027); }
Symbol 1863 Button
on (release) { if (name == "shiaomedia") { stopAllSounds(); gotoAndStop (5477); } else if (state <= 3) { gotoAndStop (5044); } else if ((state == 4) || (state == 9)) { if (count != 6) { gotoAndStop (5050); } else if ((ship >= 6000) && (count == 6)) { gotoAndStop (5057); } } else if ((state == 5) && (count != 6)) { gotoAndStop (5063); } else if ((state == 5) && (count == 6)) { gotoAndStop (5071); } }
Symbol 1869 Button
on (release) { gotoAndStop (5077); }
Symbol 1874 Button
on (release) { gotoAndStop (5077); }
Symbol 1879 Button
on (release) { gotoAndStop (5085); }
Symbol 1884 Button
on (release) { gotoAndStop (5094); }
Symbol 1889 Button
on (release) { gotoAndStop (5105); }
Symbol 1896 Button
on (release) { gotoAndStop (5477); }
Symbol 1903 Button
on (release) { gotoAndPlay (5114); }
Symbol 1907 Button
on (release) { gotoAndPlay (5295); }
Symbol 1911 Button
on (release) { gotoAndPlay (5390); }
Symbol 1917 MovieClip Frame 15
stop();
Symbol 1922 MovieClip Frame 16
stop();
Symbol 1925 Button
on (keyPress "<Up>") { tellTarget ("/meter") { nextFrame(); }; tellTarget ("/seq") { nextFrame(); }; setProperty("/note", _visible , 0); }
Symbol 1935 MovieClip Frame 22
gotoAndPlay (12);
Symbol 1944 MovieClip Frame 1
stop();
Symbol 1944 MovieClip Frame 31
gotoAndStop (1);
Symbol 1971 MovieClip Frame 18
stopAllSounds(); tellTarget ("../") { nextFrame(); play(); };
Symbol 1978 MovieClip Frame 1
tellTarget ("../meter") { prevFrame(); };
Symbol 2006 MovieClip Frame 17
gotoAndStop (7);
Symbol 2016 MovieClip Frame 7
stop();
Symbol 2021 Button
on (release) { gotoAndPlay (5077); }
Symbol 2022 Button
on (release) { nextFrame(); }
Symbol 2044 MovieClip Frame 9
gotoAndStop (1);
Symbol 2069 MovieClip Frame 8
gotoAndStop (1);
Symbol 2079 MovieClip Frame 9
stop();
Symbol 2099 MovieClip Frame 34
stop();
Symbol 2135 MovieClip Frame 14
gotoAndStop (1);
Symbol 2151 MovieClip Frame 21
gotoAndStop (11);
Symbol 2169 MovieClip Frame 34
stop();
Symbol 2171 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 2172 Button
on (release) { gotoAndPlay (1); }
Symbol 2179 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 2193 Button
on (release) { gotoAndStop (5493); }
Symbol 2194 Button
on (release) { stopAllSounds(); gotoAndPlay (110); }

Library Items

Symbol 1 GraphicUsed by:2 1062 1092
Symbol 2 MovieClip [bullet]Uses:1
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [rock1]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [rock2]Uses:5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [rock3]Uses:7
Symbol 9 MovieClip [done]
Symbol 10 GraphicUsed by:18
Symbol 11 GraphicUsed by:18
Symbol 12 GraphicUsed by:18
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
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Symbol 21 GraphicUsed by:Timeline
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Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26 1723 1903 1907 1911  Timeline
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Symbol 36 EditableTextUses:19Used by:Timeline
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Symbol 52 SoundUsed by:Timeline
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Symbol 56 GraphicUsed by:Timeline
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Symbol 71 GraphicUses:70Used by:155 2044  Timeline
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Symbol 142 GraphicUsed by:Timeline
Symbol 143 GraphicUsed by:145  Timeline
Symbol 144 GraphicUsed by:145
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Symbol 188 EditableTextUses:40Used by:Timeline
Symbol 189 GraphicUsed by:230
Symbol 190 GraphicUsed by:230 596
Symbol 191 GraphicUsed by:193 412 596  Timeline
Symbol 192 GraphicUsed by:193 596
Symbol 193 MovieClipUses:191 192Used by:230  Timeline
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Symbol 199 GraphicUsed by:202
Symbol 200 TextUses:49Used by:202  Timeline
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Symbol 822 TextUses:40Used by:Timeline
Symbol 823 TextUses:40Used by:Timeline
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Symbol 834 ButtonUses:527Used by:Timeline
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Symbol 837 TextUses:40Used by:Timeline
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Symbol 842 ButtonUses:527Used by:Timeline
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Symbol 844 TextUses:40Used by:Timeline
Symbol 845 TextUses:40Used by:Timeline
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Symbol 869 EditableTextUses:40Used by:872
Symbol 870 EditableTextUses:40Used by:872
Symbol 871 EditableTextUses:40Used by:872
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Symbol 880 TextUses:40Used by:Timeline
Symbol 881 TextUses:40Used by:Timeline
Symbol 882 TextUses:40Used by:Timeline
Symbol 883 TextUses:40Used by:Timeline
Symbol 884 TextUses:40Used by:Timeline
Symbol 885 TextUses:40Used by:Timeline
Symbol 886 TextUses:40Used by:Timeline
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Symbol 893 TextUses:49Used by:Timeline
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Symbol 895 EditableTextUses:49Used by:Timeline
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Symbol 898 TextUses:49Used by:Timeline
Symbol 899 EditableTextUses:49Used by:Timeline
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Symbol 902 ButtonUses:527Used by:Timeline
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Symbol 922 TextUses:40Used by:Timeline
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Symbol 928 ButtonUses:45 243 798 799Used by:Timeline
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Symbol 934 EditableTextUses:40Used by:937
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Symbol 937 ButtonUses:933 51 934 935 936Used by:Timeline
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Symbol 952 ButtonUses:951Used by:Timeline
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Symbol 1017 ButtonUses:1013 51 1014 1015 1016Used by:Timeline
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Symbol 1021 EditableTextUses:49Used by:Timeline
Symbol 1022 ButtonUses:77 78 79Used by:Timeline
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Symbol 1025 TextUses:157Used by:Timeline
Symbol 1026 TextUses:157Used by:Timeline
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Symbol 1033 MovieClipUses:246Used by:Timeline
Symbol 1034 MovieClipUses:243Used by:Timeline
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Symbol 1036 EditableTextUses:40Used by:1037
Symbol 1037 MovieClipUses:1035 1036Used by:Timeline
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Symbol 1040 TextUses:157Used by:Timeline
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Symbol 1042 TextUses:40Used by:Timeline
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Symbol 1050 GraphicUsed by:Timeline
Symbol 1051 GraphicUsed by:1054 1073 1081 1086
Symbol 1052 GraphicUsed by:1054  Timeline
Symbol 1053 GraphicUsed by:1054 1073 1081 1086
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Symbol 1055 TextUses:157Used by:1058
Symbol 1056 TextUses:157Used by:1058
Symbol 1057 GraphicUsed by:1058 1065 1076 1084 1089 1095
Symbol 1058 ButtonUses:1054 1055 1056 1057Used by:Timeline
Symbol 1059 GraphicUsed by:1062  Timeline
Symbol 1060 GraphicUsed by:1062  Timeline
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Symbol 1067 GraphicUsed by:1073 1092  Timeline
Symbol 1068 GraphicUsed by:1073  Timeline
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Symbol 1070 GraphicUsed by:1073  Timeline
Symbol 1071 GraphicUsed by:1073  Timeline
Symbol 1072 GraphicUsed by:1073  Timeline
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Symbol 1077 GraphicUsed by:1081
Symbol 1078 GraphicUsed by:1081  Timeline
Symbol 1079 GraphicUsed by:1081  Timeline
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Symbol 1085 GraphicUsed by:1086  Timeline
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Symbol 1087 TextUses:157Used by:1089
Symbol 1088 TextUses:157Used by:1089
Symbol 1089 ButtonUses:1086 1087 1088 1057Used by:Timeline
Symbol 1090 GraphicUsed by:1092  Timeline
Symbol 1091 GraphicUsed by:1092
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Symbol 1093 TextUses:157Used by:1095
Symbol 1094 TextUses:157Used by:1095
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Symbol 1100 GraphicUsed by:Timeline
Symbol 1101 GraphicUsed by:1116  Timeline
Symbol 1102 GraphicUsed by:1116  Timeline
Symbol 1103 GraphicUsed by:1116  Timeline
Symbol 1104 GraphicUsed by:1116  Timeline
Symbol 1105 GraphicUsed by:1107  Timeline
Symbol 1106 GraphicUsed by:1107
Symbol 1107 MovieClipUses:1105 1106Used by:1116
Symbol 1108 GraphicUsed by:1116
Symbol 1109 GraphicUsed by:1116
Symbol 1110 GraphicUsed by:1116
Symbol 1111 GraphicUsed by:1116
Symbol 1112 GraphicUsed by:1116
Symbol 1113 GraphicUsed by:1116
Symbol 1114 GraphicUsed by:1116
Symbol 1115 GraphicUsed by:1116 1279 1320  Timeline
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Symbol 1119 GraphicUsed by:Timeline
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Symbol 1122 ButtonUses:715 1121 283Used by:Timeline
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Symbol 1125 ButtonUses:715 1124 283Used by:Timeline
Symbol 1126 GraphicUsed by:Timeline
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Symbol 1128 ButtonUses:715 1127 283Used by:Timeline
Symbol 1129 GraphicUsed by:Timeline
Symbol 1130 ButtonUses:715 722 283Used by:Timeline
Symbol 1131 GraphicUsed by:1132
Symbol 1132 MovieClipUses:1131Used by:Timeline
Symbol 1133 GraphicUsed by:Timeline
Symbol 1134 TextUses:157Used by:Timeline
Symbol 1135 EditableTextUses:49Used by:Timeline
Symbol 1136 ButtonUses:77 78 79Used by:Timeline
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Symbol 1139 TextUses:40Used by:Timeline
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Symbol 1142 TextUses:40Used by:Timeline
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Symbol 1145 TextUses:40Used by:Timeline
Symbol 1146 EditableTextUses:49Used by:Timeline
Symbol 1147 ButtonUses:77 78 79Used by:Timeline
Symbol 1148 TextUses:40Used by:Timeline
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Symbol 1152 TextUses:40Used by:Timeline
Symbol 1153 TextUses:40Used by:Timeline
Symbol 1154 TextUses:40Used by:Timeline
Symbol 1155 EditableTextUses:49Used by:Timeline
Symbol 1156 ButtonUses:77 78 79Used by:Timeline
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Symbol 1158 TextUses:40Used by:Timeline
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Symbol 1162 TextUses:40Used by:Timeline
Symbol 1163 TextUses:40Used by:Timeline
Symbol 1164 EditableTextUses:49Used by:Timeline
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Symbol 1172 EditableTextUses:49Used by:Timeline
Symbol 1173 ButtonUses:77 78 79Used by:Timeline
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Symbol 1187 TextUses:40Used by:Timeline
Symbol 1188 EditableTextUses:49Used by:Timeline
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Symbol 1192 TextUses:40Used by:Timeline
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Symbol 1194 TextUses:40Used by:Timeline
Symbol 1195 EditableTextUses:49Used by:Timeline
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Symbol 1200 TextUses:40Used by:Timeline
Symbol 1201 TextUses:72Used by:Timeline
Symbol 1202 EditableTextUses:40Used by:Timeline
Symbol 1203 EditableTextUses:40Used by:Timeline
Symbol 1204 EditableTextUses:40Used by:Timeline
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Symbol 1209 TextUses:27Used by:1210 1305 1347 1431 1475 1514 1567
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Symbol 1220 EditableTextUses:40Used by:Timeline
Symbol 1221 EditableTextUses:40Used by:Timeline
Symbol 1222 EditableTextUses:40Used by:Timeline
Symbol 1223 ButtonUses:77 78 79Used by:Timeline
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Symbol 1262 TextUses:157Used by:Timeline
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Symbol 1273 GraphicUsed by:1279
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Symbol 1285 ButtonUses:715 722 283Used by:Timeline
Symbol 1286 EditableTextUses:49Used by:Timeline
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Symbol 1289 ButtonUses:77 78 79Used by:Timeline
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Symbol 1293 EditableTextUses:40Used by:Timeline
Symbol 1294 EditableTextUses:40Used by:Timeline
Symbol 1295 EditableTextUses:49Used by:Timeline
Symbol 1296 ButtonUses:77 78 79Used by:Timeline
Symbol 1297 EditableTextUses:49Used by:Timeline
Symbol 1298 EditableTextUses:49Used by:Timeline
Symbol 1299 EditableTextUses:49Used by:Timeline
Symbol 1300 EditableTextUses:40Used by:Timeline
Symbol 1301 EditableTextUses:40Used by:Timeline
Symbol 1302 EditableTextUses:40Used by:Timeline
Symbol 1303 ButtonUses:45 247 1205Used by:Timeline
Symbol 1304 ButtonUses:45 245 483 485Used by:Timeline
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Symbol 1307 ButtonUses:77 78 79Used by:Timeline
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Symbol 1311 EditableTextUses:40Used by:Timeline
Symbol 1312 EditableTextUses:40Used by:Timeline
Symbol 1313 EditableTextUses:40Used by:Timeline
Symbol 1314 ButtonUses:77 78 79Used by:Timeline
Symbol 1315 ButtonUses:77 78 79Used by:Timeline
Symbol 1316 GraphicUsed by:1317 1596
Symbol 1317 ButtonUses:1316Used by:Timeline
Symbol 1318 ButtonUses:77 78 79Used by:Timeline
Symbol 1319 ButtonUses:77 78 79Used by:Timeline
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Symbol 1322 ButtonUses:715 726 283Used by:Timeline
Symbol 1323 ButtonUses:715 720 283Used by:Timeline
Symbol 1324 ButtonUses:715 1121 283Used by:Timeline
Symbol 1325 ButtonUses:715 1124 283Used by:Timeline
Symbol 1326 ButtonUses:715 1127 283Used by:Timeline
Symbol 1327 ButtonUses:715 722 283Used by:Timeline
Symbol 1328 EditableTextUses:49Used by:Timeline
Symbol 1329 ButtonUses:77 78 79Used by:Timeline
Symbol 1330 EditableTextUses:49Used by:Timeline
Symbol 1331 ButtonUses:77 78 79Used by:Timeline
Symbol 1332 EditableTextUses:49Used by:Timeline
Symbol 1333 ButtonUses:77 78 79Used by:Timeline
Symbol 1334 EditableTextUses:49Used by:Timeline
Symbol 1335 EditableTextUses:40Used by:Timeline
Symbol 1336 EditableTextUses:40Used by:Timeline
Symbol 1337 EditableTextUses:49Used by:Timeline
Symbol 1338 ButtonUses:77 78 79Used by:Timeline
Symbol 1339 EditableTextUses:49Used by:Timeline
Symbol 1340 EditableTextUses:49Used by:Timeline
Symbol 1341 EditableTextUses:49Used by:Timeline
Symbol 1342 EditableTextUses:40Used by:Timeline
Symbol 1343 EditableTextUses:40Used by:Timeline
Symbol 1344 EditableTextUses:40Used by:Timeline
Symbol 1345 ButtonUses:45 247 1205Used by:Timeline
Symbol 1346 ButtonUses:45 245 483 485Used by:Timeline
Symbol 1347 ButtonUses:45 244 1208 1209Used by:Timeline
Symbol 1348 ButtonUses:77 78 79Used by:Timeline
Symbol 1349 ButtonUses:77 78 79Used by:Timeline
Symbol 1350 ButtonUses:45 248 793 794 795 796Used by:Timeline
Symbol 1351 ButtonUses:45 243 798 799Used by:Timeline
Symbol 1352 ButtonUses:45 801 802 246Used by:Timeline
Symbol 1353 EditableTextUses:40Used by:Timeline
Symbol 1354 EditableTextUses:40Used by:Timeline
Symbol 1355 EditableTextUses:40Used by:Timeline
Symbol 1356 ButtonUses:77 78 79Used by:Timeline
Symbol 1357 ButtonUses:77 78 79Used by:Timeline
Symbol 1358 GraphicUsed by:1359 1598
Symbol 1359 ButtonUses:1358Used by:Timeline
Symbol 1360 ButtonUses:77 78 79Used by:Timeline
Symbol 1361 GraphicUsed by:Timeline
Symbol 1362 GraphicUsed by:Timeline
Symbol 1363 GraphicUsed by:Timeline
Symbol 1364 ButtonUses:715 726 283Used by:Timeline
Symbol 1365 ButtonUses:715 720 283Used by:Timeline
Symbol 1366 ButtonUses:715 1121 283Used by:Timeline
Symbol 1367 ButtonUses:715 1124 283Used by:Timeline
Symbol 1368 ButtonUses:715 1127 283Used by:Timeline
Symbol 1369 ButtonUses:715 722 283Used by:Timeline
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Symbol 1371 ButtonUses:77 78 79Used by:Timeline
Symbol 1372 TextUses:40Used by:Timeline
Symbol 1373 TextUses:40Used by:Timeline
Symbol 1374 TextUses:40Used by:Timeline
Symbol 1375 TextUses:40Used by:Timeline
Symbol 1376 TextUses:40Used by:Timeline
Symbol 1377 TextUses:40Used by:Timeline
Symbol 1378 EditableTextUses:49Used by:Timeline
Symbol 1379 ButtonUses:77 78 79Used by:Timeline
Symbol 1380 TextUses:40Used by:Timeline
Symbol 1381 TextUses:40Used by:Timeline
Symbol 1382 TextUses:40Used by:Timeline
Symbol 1383 TextUses:40Used by:Timeline
Symbol 1384 TextUses:40Used by:Timeline
Symbol 1385 TextUses:40Used by:Timeline
Symbol 1386 EditableTextUses:49Used by:Timeline
Symbol 1387 TextUses:40Used by:Timeline
Symbol 1388 TextUses:40Used by:Timeline
Symbol 1389 TextUses:40Used by:Timeline
Symbol 1390 TextUses:40Used by:Timeline
Symbol 1391 TextUses:40Used by:Timeline
Symbol 1392 TextUses:40Used by:Timeline
Symbol 1393 EditableTextUses:49Used by:Timeline
Symbol 1394 ButtonUses:77 78 79Used by:Timeline
Symbol 1395 TextUses:40Used by:Timeline
Symbol 1396 EditableTextUses:49Used by:Timeline
Symbol 1397 TextUses:40Used by:Timeline
Symbol 1398 TextUses:40Used by:Timeline
Symbol 1399 TextUses:40Used by:Timeline
Symbol 1400 TextUses:40Used by:Timeline
Symbol 1401 TextUses:40Used by:Timeline
Symbol 1402 TextUses:40Used by:Timeline
Symbol 1403 EditableTextUses:49Used by:Timeline
Symbol 1404 TextUses:40Used by:Timeline
Symbol 1405 TextUses:40Used by:Timeline
Symbol 1406 TextUses:40Used by:Timeline
Symbol 1407 TextUses:40Used by:Timeline
Symbol 1408 TextUses:40Used by:Timeline
Symbol 1409 TextUses:40Used by:Timeline
Symbol 1410 TextUses:40Used by:Timeline
Symbol 1411 EditableTextUses:49Used by:Timeline
Symbol 1412 ButtonUses:77 78 79Used by:Timeline
Symbol 1413 TextUses:40Used by:Timeline
Symbol 1414 TextUses:40Used by:Timeline
Symbol 1415 TextUses:40Used by:Timeline
Symbol 1416 TextUses:40Used by:Timeline
Symbol 1417 TextUses:40Used by:Timeline
Symbol 1418 TextUses:40Used by:Timeline
Symbol 1419 TextUses:40Used by:Timeline
Symbol 1420 EditableTextUses:49Used by:Timeline
Symbol 1421 ButtonUses:77 78 79Used by:Timeline
Symbol 1422 TextUses:40Used by:Timeline
Symbol 1423 TextUses:40Used by:Timeline
Symbol 1424 TextUses:40Used by:Timeline
Symbol 1425 TextUses:40Used by:Timeline
Symbol 1426 EditableTextUses:40Used by:Timeline
Symbol 1427 EditableTextUses:40Used by:Timeline
Symbol 1428 EditableTextUses:40Used by:Timeline
Symbol 1429 ButtonUses:45 247 1205Used by:Timeline
Symbol 1430 ButtonUses:45 245 483 485Used by:Timeline
Symbol 1431 ButtonUses:45 244 1208 1209Used by:Timeline
Symbol 1432 ButtonUses:77 78 79Used by:Timeline
Symbol 1433 ButtonUses:77 78 79Used by:Timeline
Symbol 1434 ButtonUses:45 248 793 794 795 796Used by:Timeline
Symbol 1435 ButtonUses:45 243 798 799Used by:Timeline
Symbol 1436 ButtonUses:45 801 802 246Used by:Timeline
Symbol 1437 EditableTextUses:40Used by:Timeline
Symbol 1438 EditableTextUses:40Used by:Timeline
Symbol 1439 EditableTextUses:40Used by:Timeline
Symbol 1440 ButtonUses:77 78 79Used by:Timeline
Symbol 1441 ButtonUses:77 78 79Used by:Timeline
Symbol 1442 GraphicUsed by:1443 1600
Symbol 1443 ButtonUses:1442Used by:Timeline
Symbol 1444 ButtonUses:77 78 79Used by:Timeline
Symbol 1445 GraphicUsed by:Timeline
Symbol 1446 GraphicUsed by:Timeline
Symbol 1447 GraphicUsed by:Timeline
Symbol 1448 GraphicUsed by:1449 1450
Symbol 1449 MovieClipUses:1448Used by:Timeline
Symbol 1450 MovieClipUses:1448Used by:Timeline
Symbol 1451 ButtonUses:715 726 283Used by:Timeline
Symbol 1452 ButtonUses:715 720 283Used by:Timeline
Symbol 1453 ButtonUses:715 1121 283Used by:Timeline
Symbol 1454 ButtonUses:715 1124 283Used by:Timeline
Symbol 1455 ButtonUses:715 1127 283Used by:Timeline
Symbol 1456 ButtonUses:715 722 283Used by:Timeline
Symbol 1457 EditableTextUses:49Used by:Timeline
Symbol 1458 ButtonUses:77 78 79Used by:Timeline
Symbol 1459 EditableTextUses:49Used by:Timeline
Symbol 1460 ButtonUses:77 78 79Used by:Timeline
Symbol 1461 EditableTextUses:49Used by:Timeline
Symbol 1462 EditableTextUses:49Used by:Timeline
Symbol 1463 ButtonUses:77 78 79Used by:Timeline
Symbol 1464 EditableTextUses:49Used by:Timeline
Symbol 1465 EditableTextUses:49Used by:Timeline
Symbol 1466 EditableTextUses:49Used by:Timeline
Symbol 1467 ButtonUses:77 78 79Used by:Timeline
Symbol 1468 EditableTextUses:49Used by:Timeline
Symbol 1469 ButtonUses:77 78 79Used by:Timeline
Symbol 1470 EditableTextUses:40Used by:Timeline
Symbol 1471 EditableTextUses:40Used by:Timeline
Symbol 1472 EditableTextUses:40Used by:Timeline
Symbol 1473 ButtonUses:45 247 1205Used by:Timeline
Symbol 1474 ButtonUses:45 245 483 485Used by:Timeline
Symbol 1475 ButtonUses:45 244 1208 1209Used by:Timeline
Symbol 1476 ButtonUses:77 78 79Used by:Timeline
Symbol 1477 ButtonUses:77 78 79Used by:Timeline
Symbol 1478 ButtonUses:45 248 793 794 795 796Used by:Timeline
Symbol 1479 ButtonUses:45 243 798 799Used by:Timeline
Symbol 1480 ButtonUses:45 801 802 246Used by:Timeline
Symbol 1481 EditableTextUses:40Used by:Timeline
Symbol 1482 EditableTextUses:40Used by:Timeline
Symbol 1483 EditableTextUses:40Used by:Timeline
Symbol 1484 ButtonUses:77 78 79Used by:Timeline
Symbol 1485 ButtonUses:77 78 79Used by:Timeline
Symbol 1486 GraphicUsed by:1487 1592
Symbol 1487 ButtonUses:1486Used by:Timeline
Symbol 1488 ButtonUses:77 78 79Used by:Timeline
Symbol 1489 GraphicUsed by:Timeline
Symbol 1490 ButtonUses:715 726 283Used by:Timeline
Symbol 1491 ButtonUses:715 720 283Used by:Timeline
Symbol 1492 ButtonUses:715 1121 283Used by:Timeline
Symbol 1493 ButtonUses:715 1124 283Used by:Timeline
Symbol 1494 ButtonUses:715 1127 283Used by:Timeline
Symbol 1495 ButtonUses:715 722 283Used by:Timeline
Symbol 1496 EditableTextUses:49Used by:Timeline
Symbol 1497 ButtonUses:77 78 79Used by:Timeline
Symbol 1498 EditableTextUses:49Used by:Timeline
Symbol 1499 ButtonUses:77 78 79Used by:Timeline
Symbol 1500 EditableTextUses:49Used by:Timeline
Symbol 1501 EditableTextUses:49Used by:Timeline
Symbol 1502 ButtonUses:77 78 79Used by:Timeline
Symbol 1503 EditableTextUses:49Used by:Timeline
Symbol 1504 EditableTextUses:49Used by:Timeline
Symbol 1505 EditableTextUses:49Used by:Timeline
Symbol 1506 ButtonUses:77 78 79Used by:Timeline
Symbol 1507 EditableTextUses:49Used by:Timeline
Symbol 1508 ButtonUses:77 78 79Used by:Timeline
Symbol 1509 EditableTextUses:40Used by:Timeline
Symbol 1510 EditableTextUses:40Used by:Timeline
Symbol 1511 EditableTextUses:40Used by:Timeline
Symbol 1512 ButtonUses:45 247 1205Used by:Timeline
Symbol 1513 ButtonUses:45 245 483 485Used by:Timeline
Symbol 1514 ButtonUses:45 244 1208 1209Used by:Timeline
Symbol 1515 ButtonUses:77 78 79Used by:Timeline
Symbol 1516 ButtonUses:77 78 79Used by:Timeline
Symbol 1517 ButtonUses:45 248 793 794 795 796Used by:Timeline
Symbol 1518 ButtonUses:45 243 798 799Used by:Timeline
Symbol 1519 ButtonUses:45 801 802 246Used by:Timeline
Symbol 1520 EditableTextUses:40Used by:Timeline
Symbol 1521 EditableTextUses:40Used by:Timeline
Symbol 1522 EditableTextUses:40Used by:Timeline
Symbol 1523 ButtonUses:77 78 79Used by:Timeline
Symbol 1524 ButtonUses:77 78 79Used by:Timeline
Symbol 1525 GraphicUsed by:1526 1602
Symbol 1526 ButtonUses:1525Used by:Timeline
Symbol 1527 ButtonUses:77 78 79Used by:Timeline
Symbol 1528 TextUses:157Used by:Timeline
Symbol 1529 TextUses:157Used by:Timeline
Symbol 1530 TextUses:157Used by:Timeline
Symbol 1531 TextUses:157Used by:Timeline
Symbol 1532 TextUses:157Used by:Timeline
Symbol 1533 TextUses:157Used by:Timeline
Symbol 1534 TextUses:157Used by:Timeline
Symbol 1535 TextUses:157Used by:Timeline
Symbol 1536 ButtonUses:951Used by:Timeline
Symbol 1537 GraphicUsed by:Timeline
Symbol 1538 GraphicUsed by:Timeline
Symbol 1539 GraphicUsed by:Timeline
Symbol 1540 GraphicUsed by:Timeline
Symbol 1541 ButtonUses:715 726 283Used by:Timeline
Symbol 1542 ButtonUses:715 720 283Used by:Timeline
Symbol 1543 ButtonUses:715 1121 283Used by:Timeline
Symbol 1544 ButtonUses:715 1124 283Used by:Timeline
Symbol 1545 ButtonUses:715 1127 283Used by:Timeline
Symbol 1546 ButtonUses:715 722 283Used by:Timeline
Symbol 1547 EditableTextUses:49Used by:Timeline
Symbol 1548 ButtonUses:77 78 79Used by:Timeline
Symbol 1549 EditableTextUses:49Used by:Timeline
Symbol 1550 ButtonUses:77 78 79Used by:Timeline
Symbol 1551 EditableTextUses:49Used by:Timeline
Symbol 1552 EditableTextUses:49Used by:Timeline
Symbol 1553 ButtonUses:77 78 79Used by:Timeline
Symbol 1554 EditableTextUses:49Used by:Timeline
Symbol 1555 EditableTextUses:49Used by:Timeline
Symbol 1556 EditableTextUses:49Used by:Timeline
Symbol 1557 ButtonUses:77 78 79Used by:Timeline
Symbol 1558 EditableTextUses:49Used by:Timeline
Symbol 1559 ButtonUses:77 78 79Used by:Timeline
Symbol 1560 EditableTextUses:49Used by:Timeline
Symbol 1561 ButtonUses:77 78 79Used by:Timeline
Symbol 1562 EditableTextUses:40Used by:Timeline
Symbol 1563 EditableTextUses:40Used by:Timeline
Symbol 1564 EditableTextUses:40Used by:Timeline
Symbol 1565 ButtonUses:45 247 1205Used by:Timeline
Symbol 1566 ButtonUses:45 245 483 485Used by:Timeline
Symbol 1567 ButtonUses:45 244 1208 1209Used by:Timeline
Symbol 1568 ButtonUses:77 78 79Used by:Timeline
Symbol 1569 ButtonUses:77 78 79Used by:Timeline
Symbol 1570 ButtonUses:45 248 793 794 795 796Used by:Timeline
Symbol 1571 ButtonUses:45 243 798 799Used by:Timeline
Symbol 1572 ButtonUses:45 801 802 246Used by:Timeline
Symbol 1573 EditableTextUses:40Used by:Timeline
Symbol 1574 EditableTextUses:40Used by:Timeline
Symbol 1575 EditableTextUses:40Used by:Timeline
Symbol 1576 ButtonUses:77 78 79Used by:Timeline
Symbol 1577 TextUses:157Used by:Timeline
Symbol 1578 TextUses:157Used by:Timeline
Symbol 1579 ButtonUses:77 78 79Used by:Timeline
Symbol 1580 TextUses:157Used by:Timeline
Symbol 1581 TextUses:157Used by:Timeline
Symbol 1582 ButtonUses:77 78 79Used by:Timeline
Symbol 1583 GraphicUsed by:1584  Timeline
Symbol 1584 MovieClipUses:679 1583Used by:Timeline
Symbol 1585 GraphicUsed by:1590
Symbol 1586 FontUsed by:1587 1924 1972 1973 1977
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Symbol 1588 GraphicUsed by:1590
Symbol 1589 GraphicUsed by:1590
Symbol 1590 MovieClipUses:1585 1587 1588 298 299 364 1589 305Used by:Timeline
Symbol 1591 ButtonUses:45 62Used by:Timeline
Symbol 1592 ButtonUses:1486Used by:1593
Symbol 1593 MovieClipUses:1592Used by:Timeline
Symbol 1594 ButtonUses:539Used by:1595
Symbol 1595 MovieClipUses:1594Used by:Timeline
Symbol 1596 ButtonUses:1316Used by:1597
Symbol 1597 MovieClipUses:1596Used by:Timeline
Symbol 1598 ButtonUses:1358Used by:1599
Symbol 1599 MovieClipUses:1598Used by:Timeline
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Symbol 1601 MovieClipUses:1600Used by:Timeline
Symbol 1602 ButtonUses:1525Used by:1603
Symbol 1603 MovieClipUses:1602Used by:Timeline
Symbol 1604 EditableTextUses:40Used by:Timeline
Symbol 1605 ButtonUses:313 45 314Used by:Timeline
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Symbol 1607 TextUses:40Used by:1608
Symbol 1608 ButtonUses:715 1607 283Used by:Timeline
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Symbol 1611 ButtonUses:715 1121 283Used by:Timeline
Symbol 1612 ButtonUses:715 726 283Used by:Timeline
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Symbol 1615 ButtonUses:77 78 79Used by:Timeline
Symbol 1616 TextUses:40Used by:Timeline
Symbol 1617 EditableTextUses:40Used by:Timeline
Symbol 1618 EditableTextUses:40Used by:Timeline
Symbol 1619 ButtonUses:527Used by:Timeline
Symbol 1620 ButtonUses:527Used by:Timeline
Symbol 1621 TextUses:40Used by:Timeline
Symbol 1622 TextUses:40Used by:Timeline
Symbol 1623 ButtonUses:77 78 79Used by:Timeline
Symbol 1624 TextUses:40Used by:Timeline
Symbol 1625 ButtonUses:77 78 79Used by:Timeline
Symbol 1626 TextUses:40Used by:Timeline
Symbol 1627 TextUses:40Used by:Timeline
Symbol 1628 TextUses:27Used by:Timeline
Symbol 1629 TextUses:157Used by:Timeline
Symbol 1630 TextUses:157Used by:Timeline
Symbol 1631 TextUses:157Used by:Timeline
Symbol 1632 TextUses:157Used by:Timeline
Symbol 1633 ButtonUses:313 45 314Used by:Timeline
Symbol 1634 ButtonUses:77 78 79Used by:Timeline
Symbol 1635 TextUses:40Used by:Timeline
Symbol 1636 TextUses:40Used by:Timeline
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Symbol 1638 TextUses:40Used by:Timeline
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Symbol 1640 GraphicUsed by:Timeline
Symbol 1641 GraphicUsed by:Timeline
Symbol 1642 GraphicUsed by:Timeline
Symbol 1643 GraphicUsed by:Timeline
Symbol 1644 TextUses:27Used by:Timeline
Symbol 1645 TextUses:27Used by:Timeline
Symbol 1646 ButtonUses:45 62Used by:Timeline
Symbol 1647 ButtonUses:45 62Used by:Timeline
Symbol 1648 ButtonUses:45 62Used by:Timeline
Symbol 1649 TextUses:27Used by:Timeline
Symbol 1650 TextUses:157Used by:Timeline
Symbol 1651 TextUses:157Used by:Timeline
Symbol 1652 TextUses:157Used by:Timeline
Symbol 1653 TextUses:157Used by:Timeline
Symbol 1654 TextUses:157Used by:Timeline
Symbol 1655 TextUses:157Used by:Timeline
Symbol 1656 TextUses:157Used by:Timeline
Symbol 1657 TextUses:27Used by:Timeline
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Symbol 1659 GraphicUsed by:Timeline
Symbol 1660 GraphicUsed by:Timeline
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Symbol 1663 GraphicUsed by:Timeline
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Symbol 1665 GraphicUsed by:Timeline
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Symbol 1670 GraphicUsed by:Timeline
Symbol 1671 GraphicUsed by:Timeline
Symbol 1672 GraphicUsed by:Timeline
Symbol 1673 GraphicUsed by:Timeline
Symbol 1674 GraphicUsed by:Timeline
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Symbol 1676 ButtonUses:45 62Used by:Timeline
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Symbol 1682 ButtonUses:45 62Used by:Timeline
Symbol 1683 ButtonUses:45 62Used by:Timeline
Symbol 1684 TextUses:72Used by:Timeline
Symbol 1685 GraphicUsed by:Timeline
Symbol 1686 GraphicUsed by:Timeline
Symbol 1687 TextUses:27Used by:Timeline
Symbol 1688 EditableTextUses:49Used by:Timeline
Symbol 1689 EditableTextUses:49Used by:Timeline
Symbol 1690 GraphicUsed by:Timeline
Symbol 1691 TextUses:40Used by:Timeline
Symbol 1692 EditableTextUses:40Used by:Timeline
Symbol 1693 TextUses:27Used by:Timeline
Symbol 1694 TextUses:40Used by:Timeline
Symbol 1695 TextUses:27Used by:1697
Symbol 1696 TextUses:27Used by:1697
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Symbol 1699 TextUses:27Used by:1700
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Symbol 1702 TextUses:40Used by:Timeline
Symbol 1703 TextUses:40Used by:Timeline
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Symbol 1705 MovieClipUses:1704Used by:Timeline
Symbol 1706 EditableTextUses:49Used by:1707
Symbol 1707 MovieClipUses:1706Used by:Timeline
Symbol 1708 GraphicUsed by:1709
Symbol 1709 MovieClipUses:1708Used by:Timeline
Symbol 1710 ButtonUses:45 46 47Used by:Timeline
Symbol 1711 TextUses:40Used by:Timeline
Symbol 1712 TextUses:40Used by:Timeline
Symbol 1713 TextUses:40Used by:Timeline
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Symbol 1716 TextUses:40Used by:Timeline
Symbol 1717 TextUses:40Used by:Timeline
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Symbol 1721 MovieClipUses:1720Used by:Timeline
Symbol 1722 ButtonUses:313 45 314Used by:Timeline
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Symbol 1724 MovieClipUses:1723Used by:Timeline
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Symbol 1726 MovieClipUses:1725Used by:Timeline
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Symbol 1728 MovieClipUses:1727Used by:Timeline
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Symbol 1730 MovieClipUses:1729Used by:Timeline
Symbol 1731 MovieClipUses:79Used by:Timeline
Symbol 1732 TextUses:27Used by:1734
Symbol 1733 TextUses:27Used by:1734
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Symbol 1736 TextUses:157Used by:1737
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Symbol 1738 GraphicUsed by:1739
Symbol 1739 MovieClipUses:1738Used by:Timeline
Symbol 1740 GraphicUsed by:Timeline
Symbol 1741 TextUses:40Used by:Timeline
Symbol 1742 TextUses:40Used by:Timeline
Symbol 1743 TextUses:40Used by:Timeline
Symbol 1744 TextUses:40Used by:Timeline
Symbol 1745 TextUses:40Used by:Timeline
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Symbol 1747 TextUses:27Used by:1748
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Symbol 1750 TextUses:27Used by:Timeline
Symbol 1751 TextUses:27Used by:Timeline
Symbol 1752 TextUses:27Used by:Timeline
Symbol 1753 TextUses:27Used by:Timeline
Symbol 1754 TextUses:27Used by:Timeline
Symbol 1755 TextUses:49Used by:Timeline
Symbol 1756 TextUses:27Used by:1758
Symbol 1757 TextUses:27Used by:1758
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Symbol 1760 TextUses:27Used by:1761
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Symbol 1764 GraphicUsed by:1784
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Symbol 1767 GraphicUsed by:1784
Symbol 1768 GraphicUsed by:1784
Symbol 1769 GraphicUsed by:1784
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Symbol 1771 GraphicUsed by:1784
Symbol 1772 GraphicUsed by:1784
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Symbol 1786 EditableTextUses:40Used by:Timeline
Symbol 1787 TextUses:27Used by:1789
Symbol 1788 TextUses:27Used by:1789
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Symbol 1790 TextUses:157Used by:1792
Symbol 1791 TextUses:157Used by:1792
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Symbol 1793 EditableTextUses:40Used by:Timeline
Symbol 1794 TextUses:157Used by:1796
Symbol 1795 TextUses:157Used by:1796
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Symbol 1797 EditableTextUses:49Used by:Timeline
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Symbol 1799 TextUses:49Used by:Timeline
Symbol 1800 TextUses:157Used by:Timeline
Symbol 1801 EditableTextUses:49Used by:Timeline
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Symbol 1803 GraphicUsed by:1818
Symbol 1804 GraphicUsed by:1810
Symbol 1805 GraphicUsed by:1810
Symbol 1806 GraphicUsed by:1810
Symbol 1807 GraphicUsed by:1810
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Symbol 1813 GraphicUsed by:1818
Symbol 1814 GraphicUsed by:1818
Symbol 1815 GraphicUsed by:1818
Symbol 1816 GraphicUsed by:1818
Symbol 1817 GraphicUsed by:1818
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Symbol 1820 EditableTextUses:49Used by:Timeline
Symbol 1821 TextUses:27Used by:Timeline
Symbol 1822 ButtonUses:313 45 314Used by:Timeline
Symbol 1823 EditableTextUses:27Used by:Timeline
Symbol 1824 TextUses:49Used by:Timeline
Symbol 1825 TextUses:49Used by:Timeline
Symbol 1826 TextUses:49Used by:Timeline
Symbol 1827 TextUses:49Used by:Timeline
Symbol 1828 TextUses:49Used by:Timeline
Symbol 1829 TextUses:49Used by:Timeline
Symbol 1830 TextUses:49Used by:Timeline
Symbol 1831 TextUses:49Used by:Timeline
Symbol 1832 TextUses:40Used by:Timeline
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Symbol 1834 EditableTextUses:40Used by:Timeline
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Instance Names

"bar"Frame 1Symbol 26 MovieClip
"blood"Frame 108Symbol 147 MovieClip
"stud"Frame 108Symbol 155 MovieClip
"main"Frame 110Symbol 230 MovieClip
"blood"Frame 290Symbol 147 MovieClip
"stud"Frame 290Symbol 155 MovieClip
"phmub3"Frame 835Symbol 707 MovieClip
"phmub2"Frame 835Symbol 709 MovieClip
"phmub1"Frame 835Symbol 711 MovieClip
"cross"Frame 1322Symbol 954 MovieClip
"facial"Frame 2157Symbol 1116 MovieClip
"blood"Frame 2157Symbol 1132 MovieClip
"facial"Frame 2347Symbol 1279 MovieClip
"blood"Frame 2347Symbol 1132 MovieClip
"facial"Frame 2505Symbol 1321 MovieClip
"blood"Frame 2505Symbol 1132 MovieClip
"facial"Frame 2661Symbol 1116 MovieClip
"blood"Frame 2661Symbol 1132 MovieClip
"facial"Frame 2818Symbol 1279 MovieClip
"blood"Frame 2818Symbol 1132 MovieClip
"facial"Frame 2969Symbol 1116 MovieClip
"blood"Frame 2969Symbol 1132 MovieClip
"facial"Frame 3121Symbol 1116 MovieClip
"blood"Frame 3121Symbol 1132 MovieClip
"pic6"Frame 4831Symbol 1593 MovieClip
"pic5"Frame 4831Symbol 1595 MovieClip
"pic4"Frame 4831Symbol 1597 MovieClip
"pic3"Frame 4831Symbol 1599 MovieClip
"pic2"Frame 4831Symbol 1601 MovieClip
"pic1"Frame 4831Symbol 1603 MovieClip
"Ball"Frame 4970Symbol 1705 MovieClip
"paddle"Frame 4970Symbol 1709 MovieClip
"Canvas"Frame 4991Symbol 1721 MovieClip
"line"Frame 4991Symbol 1724 MovieClip
"oval"Frame 4991Symbol 1724 MovieClip
"rect"Frame 4991Symbol 1724 MovieClip
"Color Selection"Frame 4991Symbol 1739 MovieClip
"Shape Selection"Frame 4991Symbol 1739 MovieClip
"player0"Frame 4999Symbol 1784 MovieClip [Deck]
"player1"Frame 4999Symbol 1784 MovieClip [Deck]
"player2"Frame 4999Symbol 1784 MovieClip [Deck]
"player3"Frame 4999Symbol 1784 MovieClip [Deck]
"player4"Frame 4999Symbol 1784 MovieClip [Deck]
"player5"Frame 4999Symbol 1784 MovieClip [Deck]
"player6"Frame 4999Symbol 1784 MovieClip [Deck]
"player7"Frame 4999Symbol 1784 MovieClip [Deck]
"player8"Frame 4999Symbol 1784 MovieClip [Deck]
"player9"Frame 4999Symbol 1784 MovieClip [Deck]
"player10"Frame 4999Symbol 1784 MovieClip [Deck]
"dealer0"Frame 4999Symbol 1784 MovieClip [Deck]
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"dealer3"Frame 4999Symbol 1784 MovieClip [Deck]
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"dealer5"Frame 4999Symbol 1784 MovieClip [Deck]
"dealer6"Frame 4999Symbol 1784 MovieClip [Deck]
"dealer7"Frame 4999Symbol 1784 MovieClip [Deck]
"dealer8"Frame 4999Symbol 1784 MovieClip [Deck]
"dealer9"Frame 4999Symbol 1784 MovieClip [Deck]
"dealer10"Frame 4999Symbol 1784 MovieClip [Deck]
"fox"Frame 5024Symbol 1818 MovieClip
"seq"Frame 5180Symbol 1944 MovieClip
"meter"Frame 5180Symbol 1971 MovieClip
"note"Frame 5180Symbol 1976 MovieClip
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Special Tags

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ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5002Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5003Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5004Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5005Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5006Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5007Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5008Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5009Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5010Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5011Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5012Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5013Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5014Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5015Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5016Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5017Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5018Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5019Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5020Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5021Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5022Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"
ExportAssets (56)Timeline Frame 5023Symbol 1784 as "Deck"

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http://swfchan.com/9/44046/info.shtml
Created: 8/5 -2019 11:39:58 Last modified: 8/5 -2019 11:39:58 Server time: 01/05 -2024 05:38:04