STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94820032?noj=FRM94820032-22DC" width="1" height="1"></div>

tetoris.swf

This is the info page for
Flash #44321

(Click the ID number above for more basic data on this flash file.)


Text
0

SCORE:

HISCORE:

0

LINE:

0

TIME:

300

ActionScript [AS3]

Section 1
//Block (Block) package { import flash.display.*; import flash.geom.*; public class Block extends MovieClip { private var _shapeType:int;// = 0 public var rotate:int;// = 0 private var _blockSize:int; private var _blockShape:Array; public var location:Point; public function Block(_arg1:int){ var _local2:*; var _local3:BlockMC; _shapeType = 0; location = new Point(0, 0); rotate = 0; _blockShape = new Array(); super(); _blockShape.push([0, -1, 0, 1, 0, 2]); _blockShape.push([-1, 0, 1, 0, 0, 1]); _blockShape.push([0, -1, 1, 0, 1, 1]); _blockShape.push([0, -1, -1, 0, -1, 1]); _blockShape.push([0, -1, -1, -1, 0, 1]); _blockShape.push([0, -1, 1, -1, 0, 1]); _blockShape.push([1, 0, 0, 1, 1, 1]); _blockShape.push([0, -3, 0, -2, 0, -1, 0, 1, 0, 2, 0, 3, 0, 4]); _blockSize = _arg1; _local2 = 0; while (_local2 < 8) { _local3 = new BlockMC(); _local3.width = _blockSize; _local3.height = _blockSize; this.addChild(_local3); _local2++; }; } public function getShapePosArray(_arg1, _arg2, _arg3):Array{ var _local4:Array; var _local5:Array; var _local6:*; var _local7:*; var _local8:*; _local4 = new Array(); _local5 = _blockShape[shapeType]; _local4.push({x:_arg1, y:_arg2}); _local6 = 0; while (_local6 < (_local5.length / 2)) { _local7 = _local5[(_local6 * 2)]; _local8 = _local5[((_local6 * 2) + 1)]; switch (_arg3){ case 1: _local7 = -(_local5[((_local6 * 2) + 1)]); _local8 = _local5[(_local6 * 2)]; break; case 2: _local7 = -(_local5[(_local6 * 2)]); _local8 = -(_local5[((_local6 * 2) + 1)]); break; case 3: _local7 = _local5[((_local6 * 2) + 1)]; _local8 = -(_local5[(_local6 * 2)]); break; }; _local7 = (_local7 + _arg1); _local8 = (_local8 + _arg2); _local4.push({x:_local7, y:_local8}); _local6++; }; return (_local4); } public function setShapePos():void{ var _local1:Array; var _local2:*; _local1 = getShapePosArray(location.x, location.y, rotate); _local2 = 0; while (_local2 < _local1.length) { this.getChildAt(_local2).x = (_local1[_local2].x * _blockSize); this.getChildAt(_local2).y = (_local1[_local2].y * _blockSize); _local2++; }; } public function get shapeType():int{ return (_shapeType); } public function set shapeType(_arg1:int){ var _local2:Array; var _local3:int; var _local4:*; var _local5:ColorTransform; var _local6:*; var _local7:*; var _local8:*; _shapeType = _arg1; _local2 = _blockShape[_shapeType]; _local3 = (Math.floor((_local2.length / 2)) + 1); _local4 = 0; while (_local4 < this.numChildren) { this.getChildAt(_local4).visible = (_local4 < _local3); _local4++; }; if (_shapeType < 7){ _local6 = ((((_shapeType + 1) & 4))==4) ? 1 : 0.2; _local7 = ((((_shapeType + 1) & 2))==2) ? 1 : 0.2; _local8 = ((((_shapeType + 1) & 1))==1) ? 1 : 0.2; _local5 = new ColorTransform(_local8, _local7, _local6, 1, 0, 0, 0, 0); } else { _local5 = new ColorTransform(0.7, 0.7, 0.7, 1, 0, 0, 0, 0); }; this.transform.colorTransform = _local5; _local4 = 0; while (_local4 < _local3) { this.getChildAt(_local4).transform.colorTransform = _local5; _local4++; }; } } }//package
Section 2
//BlockMC (BlockMC) package { import flash.display.*; public dynamic class BlockMC extends MovieClip { } }//package
Section 3
//BlockSet (BlockSet) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.utils.*; public class BlockSet extends MovieClip { private const BGCOLOR:uint = 0xFFFFFF; private const MAINVOL:Number = 0; private var _soundBtn:SoundMC; private var _skip:Number;// = 6 private var _keyOld:Boolean;// = true private var _color:ColorTransform; private var _eventBlockCount:int;// = 10 private var _pauseTimer:Timer; private var _keyBtn:KeyMC; private var _burn:BurnBlock;// = null private var _blockSize:int;// = 20 private var _rotateSound:Sound; private var _num:int;// = 0 private var _keyAct:uint;// = 0 private var _keyRep:Boolean;// = false private var _matrix:Matrix; private var _pause:PauseBTN; private var _mute:Boolean;// = false private var _pauseCounter:PauseMC;// = null private var _landingSound:Sound; private var _gameover:GameOverMC; private var _preblock:Block; private var _stagewidth:int;// = 1 private var _rotateChannel:SoundChannel;// = null private var _mainChannel:SoundChannel; private var _mainSound:Sound; private var _start:StartBTN; private var _block:Block; private var _bmpData:BitmapData; private var _score:ScoreMC; private var _preLanding:Boolean;// = false private var _key:uint;// = 0 private var _startDate:Date; private var _mainTransform:SoundTransform; private var _stageheight:int;// = 1 private var _eventBlockCounter:int;// = 0 public function BlockSet(){ var _local1:Bitmap; _burn = null; _pauseCounter = null; _stagewidth = 1; _stageheight = 1; _preLanding = false; _skip = 6; _eventBlockCount = 10; _eventBlockCounter = 0; _num = 0; _key = 0; _keyAct = 0; _keyRep = false; _keyOld = true; _blockSize = 20; _mute = false; _rotateSound = new RotateSound(); _rotateChannel = null; _landingSound = new LandingSound(); _mainSound = new MainSound(); super(); _mainTransform = new SoundTransform(); _mainTransform.volume = MAINVOL; _matrix = new Matrix(1, 0, 0, 1, 0, 0); _color = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); _stagewidth = Math.floor((1920 / _blockSize)); _stageheight = Math.floor((1080 / _blockSize)); _bmpData = new BitmapData((_stagewidth * _blockSize), (_stageheight * _blockSize), false, BGCOLOR); _local1 = new Bitmap(_bmpData, PixelSnapping.AUTO, false); stage.addChild(_local1); _block = new Block(_blockSize); _block.visible = false; stage.addChild(_block); _block.shapeType = 0; _preblock = new Block(_blockSize); _preblock.visible = false; stage.addChild(_preblock); _preblock.shapeType = 0; _score = new ScoreMC(); stage.addChild(_score); _gameover = new GameOverMC(); _gameover.visible = false; _gameover.x = (stage.width / 2); _gameover.y = ((stage.height / 2) - 10); stage.addChild(_gameover); _start = new StartBTN(); _start.x = (stage.width / 2); _start.y = (_gameover.y + _gameover.height); stage.addChild(_start); _start.addEventListener(MouseEvent.CLICK, this.onRestartClick); _pause = new PauseBTN(); _pause.x = (_stagewidth * _blockSize); _pause.y = 0; _pause.visible = false; stage.addChild(_pause); _pause.addEventListener(MouseEvent.CLICK, this.onPause); _soundBtn = new SoundMC(); _soundBtn.x = (_stagewidth * _blockSize); _soundBtn.y = 30; stage.addChild(_soundBtn); _soundBtn.addEventListener(MouseEvent.CLICK, onSound); _keyBtn = new KeyMC(); _keyBtn.x = (_stagewidth * _blockSize); _keyBtn.y = 60; _keyOld = true; _keyBtn.oldBtn(); stage.addChild(_keyBtn); _keyBtn.addEventListener(MouseEvent.CLICK, onKeymodeChange); } private function onPauseEnd(_arg1:Event):void{ pauseRestart(); } public function restart(){ _gameover.visible = false; _start.visible = false; _preblock.visible = false; _bmpData.fillRect(new Rectangle(0, 0, _bmpData.width, _bmpData.height), BGCOLOR); _score.Lines = 0; _score.Score = 0; _score.Time = 0; _skip = 20; _key = 0; _block.visible = true; _pause.visible = true; _eventBlockCount = 0; _eventBlockCounter = 0; _startDate = new Date(); resetPre(); resetPos(); _mainChannel = _mainSound.play(1, 999999, _mainTransform); stage.addEventListener(Event.ENTER_FRAME, this.onEnter, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_DOWN, this.onKeydown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, this.onKeyup, false, 0, true); } private function landing(){ var _local1:Array; var _local2:int; var _local3:int; var _local4:*; var _local5:int; var _local6:Array; var _local7:*; var _local8:Rectangle; var _local9:Boolean; var _local10:*; _local1 = _block.getShapePosArray(_block.location.x, _block.location.y, _block.rotate); _local2 = _block.location.y; _local3 = _local2; if (!_mute){ _landingSound.play(0, 0); }; _local4 = 0; while (_local4 < _local1.length) { _local8 = new Rectangle((_local1[_local4].x * _blockSize), (_local1[_local4].y * _blockSize), _blockSize, _blockSize); _bmpData.draw(stage, _matrix, _color, BlendMode.NORMAL, _local8, true); if (_local1[_local4].y < _local2){ _local2 = _local1[_local4].y; }; if (_local1[_local4].y > _local3){ _local3 = _local1[_local4].y; }; _local4++; }; _local5 = 0; _local6 = new Array(); _local7 = _local2; while (_local7 <= _local3) { _local9 = true; _local10 = 0; while (_local10 < _stagewidth) { if (!isBlock(_local10, _local7)){ _local9 = false; break; }; _local10++; }; if (_local9){ _local6.push(_local7); }; _local7++; }; if (_local6.length > 0){ _block.visible = false; _burn = new BurnBlock(_local6, _stagewidth, _blockSize, this, _mute); stage.addChild(_burn); return; }; resetPos(); if (!canMove(_block.location.x, _block.location.y, _block.rotate)){ gameover(); }; } private function onPauseTimer(_arg1:TimerEvent):void{ if ((_pauseCounter.time - 1) <= 0){ pauseRestart(); } else { _pauseCounter.time--; }; } private function onRestartClick(_arg1:MouseEvent):void{ restart(); } private function onEnter(_arg1:Event):void{ var _local2:Date; var _local3:int; _local2 = new Date(); _score.Time = (_local2.getTime() - _startDate.getTime()); if ((((_burn == null)) && ((_pauseCounter == null)))){ _num++; if (_keyRep){ keyAction(); }; if ((((_key == 13)) || ((((_key == 38)) && (!(_keyOld)))))){ _num = 0; _local3 = 0; while (canMove(_block.location.x, (_block.location.y + 1), _block.rotate)) { _block.location.y++; _block.setShapePos(); _local3++; if (_local3 > 3){ break; }; }; if (!canMove(_block.location.x, (_block.location.y + 1), _block.rotate)){ landing(); _key = 0; }; } else { if ((((((_num > _skip)) || ((_key == 32)))) || ((((_key == 40)) && (!(_keyOld)))))){ _num = 0; if (canMove(_block.location.x, (_block.location.y + 1), _block.rotate)){ _block.location.y++; _preLanding = false; _block.setShapePos(); } else { if (_preLanding){ landing(); } else { _preLanding = true; }; }; }; }; }; } public function spin(_arg1:int):void{ var _local2:int; if (_block.shapeType != 6){ _local2 = (((4 + _block.rotate) + _arg1) % 4); if (canMove(_block.location.x, _block.location.y, _local2)){ _block.rotate = _local2; _block.setShapePos(); }; }; if (!_mute){ if (_rotateChannel != null){ _rotateChannel.stop(); }; _rotateChannel = _rotateSound.play(1, 0); }; } public function toRight():void{ if (canMove((_block.location.x + 1), _block.location.y, _block.rotate)){ _block.location.x++; _block.setShapePos(); }; } private function onSound(_arg1:MouseEvent):void{ _mute = !(_mute); if (_mute){ _mainTransform.volume = 0; } else { _mainTransform.volume = MAINVOL; }; if (_mainChannel != null){ _mainChannel.soundTransform = _mainTransform; }; _soundBtn.alpha = (_mute) ? 0.2 : 1; } public function resetPos(){ _block.rotate = 0; _block.location.y = 1; _block.location.x = _preblock.location.x; _block.shapeType = _preblock.shapeType; resetPre(); _block.setShapePos(); } private function onKeyup(_arg1:KeyboardEvent):void{ _key = 0; _keyRep = false; } private function onKeydown(_arg1:KeyboardEvent):void{ _keyRep = !((_key == 0)); if (_key != _arg1.keyCode){ _key = _arg1.keyCode; keyAction(); }; } private function resetPre(){ _preblock.location.x = (Math.floor((Math.random() * (_stagewidth - 12))) + 6); _eventBlockCounter++; if (_eventBlockCount == 0){ _eventBlockCount = (Math.floor(((Math.random() * _stagewidth) / 2)) + _stagewidth); _eventBlockCounter = 0; }; if (_eventBlockCounter == _eventBlockCount){ _eventBlockCount = 0; _eventBlockCounter = 0; _preblock.shapeType = 7; } else { _preblock.shapeType = Math.floor((Math.random() * 7)); }; _preblock.visible = true; _preblock.alpha = 0.2; _preblock.setShapePos(); } public function endBreak():void{ var _local1:Array; var _local2:*; var _local3:*; _local1 = _burn.dels; _skip = (_skip - 0.2); if (_skip <= 1){ _skip = 10; }; _score.Score = (_score.Score + (Math.pow(2, _local1.length) * 10)); _score.Lines = (_score.Lines + _local1.length); stage.removeChild(_burn); _burn = null; _local2 = 0; while (_local2 < _local1.length) { _local3 = _local1[_local2]; _bmpData.copyPixels(_bmpData, new Rectangle(0, 0, _bmpData.width, (_local3 * _blockSize)), new Point(0, _blockSize)); _bmpData.fillRect(new Rectangle(0, 0, _bmpData.width, _blockSize), BGCOLOR); _local2++; }; _pause.visible = true; resetPos(); _block.visible = true; if (!canMove(_block.location.x, _block.location.y, _block.rotate)){ gameover(); }; } public function toLeft():void{ if (canMove((_block.location.x - 1), _block.location.y, _block.rotate)){ _block.location.x--; _block.setShapePos(); }; } private function onKeymodeChange(_arg1:MouseEvent):void{ _keyOld = !(_keyOld); if (_keyOld){ _keyBtn.oldBtn(); } else { _keyBtn.newBtn(); }; } private function pauseRestart():void{ _pauseCounter.removeEventListener(MouseEvent.CLICK, onPauseEnd); _pauseTimer.stop(); _pauseTimer.removeEventListener(TimerEvent.TIMER, onPauseTimer); _pauseTimer = null; stage.removeChild(_pauseCounter); _pauseCounter = null; _mainChannel = _mainSound.play(1, 999999, _mainTransform); } private function onPause(_arg1:MouseEvent):void{ _pause.visible = false; _pauseCounter = new PauseMC(); _pauseCounter.x = (stage.width / 2); _pauseCounter.y = (stage.height / 2); _pauseCounter.time = 300; stage.addChild(_pauseCounter); _pauseTimer = new Timer(1000); _pauseTimer.addEventListener(TimerEvent.TIMER, onPauseTimer, false, 0, true); _pauseTimer.start(); _pauseCounter.addEventListener(MouseEvent.CLICK, onPauseEnd, false, 0, true); _mainChannel.stop(); } private function keyAction(){ if (_key != 0){ if (_pauseCounter != null){ pauseRestart(); _key = 0; } else { if (_burn == null){ switch (_key){ case 40: if (_keyOld){ spin(-1); }; break; case 88: spin(1); break; case 38: if (_keyOld){ spin(-1); }; break; case 90: spin(-1); break; case 37: toLeft(); break; case 39: toRight(); break; }; }; }; }; } private function isBlock(_arg1, _arg2):Boolean{ var _local3:uint; if ((((((_arg1 < 0)) || ((_arg1 >= _stagewidth)))) || ((_arg2 >= _stageheight)))){ return (true); }; _local3 = _bmpData.getPixel(((_arg1 * _blockSize) + (_blockSize / 2)), ((_arg2 * _blockSize) + (_blockSize / 2))); if (_local3 == 0){ return (false); }; if (_local3 != 0xFFFFFF){ return (true); }; return (false); } private function canMove(_arg1, _arg2, _arg3):Boolean{ var _local4:Array; var _local5:*; _local4 = _block.getShapePosArray(_arg1, _arg2, _arg3); _local5 = 0; while (_local5 < _local4.length) { if (isBlock(_local4[_local5].x, _local4[_local5].y)){ return (false); }; _local5++; }; return (true); } public function gameover(){ _gameover.visible = true; _start.visible = true; _mainChannel.stop(); stage.removeEventListener(Event.ENTER_FRAME, this.onEnter); stage.removeEventListener(KeyboardEvent.KEY_DOWN, this.onKeydown); stage.removeEventListener(KeyboardEvent.KEY_UP, this.onKeyup); } } }//package
Section 4
//BreakMC (BreakMC) package { import flash.display.*; public dynamic class BreakMC extends MovieClip { public var _stopping:Boolean; public function BreakMC(){ addFrameScript(0, frame1, 17, frame18); } function frame18(){ stop(); _stopping = true; } function frame1(){ _stopping = false; } public function get stopping():Boolean{ return (_stopping); } } }//package
Section 5
//BurnBlock (BurnBlock) package { import flash.events.*; import flash.media.*; import flash.display.*; public class BurnBlock extends MovieClip { private var _expSound:Sound; private var _last:BreakMC; private var _dels:Array; private var _expChannel:SoundChannel;// = null private var _parent:BlockSet; private var _width:int; private var _size:int; private var _mute:Boolean; public function BurnBlock(_arg1:Array, _arg2:int, _arg3:int, _arg4:BlockSet, _arg5:Boolean){ _expSound = new ExpSound(); _expChannel = null; super(); _dels = _arg1; _width = _arg2; _size = _arg3; _parent = _arg4; _mute = _arg5; this.addEventListener(Event.ENTER_FRAME, onEnter, false, 0, true); } private function onEnter(_arg1:Event):void{ var _local2:int; var _local3:*; var _local4:*; var _local5:BreakMC; _local2 = this.numChildren; if (_local2 < ((_dels.length * _width) - 1)){ _local3 = Math.floor((_local2 / _width)); _local4 = (((_local3 % 2))==0) ? (_local2 - (_local3 * _width)) : ((_width - (_local2 - (_local3 * _width))) - 1); _local5 = new BreakMC(); _local5.x = (_local4 * _size); _local5.y = (_dels[_local3] * _size); _local5.width = _size; _local5.height = _size; if (!_mute){ if (_expChannel != null){ _expChannel.stop(); }; _expChannel = _expSound.play(); }; this.addChild(_local5); _last = _local5; } else { if (_last.stopping){ this.removeEventListener(Event.ENTER_FRAME, onEnter); _parent.endBreak(); }; }; } public function get dels():Array{ return (_dels); } } }//package
Section 6
//ExpSound (ExpSound) package { import flash.media.*; public dynamic class ExpSound extends Sound { } }//package
Section 7
//GameOverMC (GameOverMC) package { import flash.display.*; public dynamic class GameOverMC extends MovieClip { } }//package
Section 8
//KeyMC (KeyMC) package { import flash.display.*; public dynamic class KeyMC extends MovieClip { public function KeyMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } public function oldBtn():void{ gotoAndStop(1); } public function newBtn():void{ gotoAndStop(2); } } }//package
Section 9
//LandingSound (LandingSound) package { import flash.media.*; public dynamic class LandingSound extends Sound { } }//package
Section 10
//MainSound (MainSound) package { import flash.media.*; public dynamic class MainSound extends Sound { } }//package
Section 11
//PauseBTN (PauseBTN) package { import flash.display.*; public dynamic class PauseBTN extends SimpleButton { } }//package
Section 12
//PauseMC (PauseMC) package { import flash.display.*; import flash.text.*; public dynamic class PauseMC extends MovieClip { public var pauseText:TextField; public var _time:int; public function PauseMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); _time = 300; } public function set time(_arg1:int):void{ var _local2:*; var _local3:*; _time = _arg1; _local2 = Math.floor((_time / 60)); _local3 = (_time - (_local2 * 60)); pauseText.text = (((("" + _local2) + "min ") + _local3) + "sec"); } public function get time():int{ return (_time); } } }//package
Section 13
//RotateSound (RotateSound) package { import flash.media.*; public dynamic class RotateSound extends Sound { } }//package
Section 14
//ScoreMC (ScoreMC) package { import flash.display.*; import flash.text.*; public dynamic class ScoreMC extends MovieClip { public var _lines:Number; public var hiscoreText:TextField; public var timeText:TextField; public var _time:Number; public var _score:Number; public var linesText:TextField; public var scoreText:TextField; public var _hiscore:Number; public function ScoreMC(){ addFrameScript(0, frame1); } public function set Score(_arg1:Number):void{ _score = _arg1; if (HiScore < _score){ HiScore = _score; }; scoreText.text = ("" + _score); } function frame1(){ stop(); _score = 0; _hiscore = 0; _lines = 0; _time = 0; } public function get Score():Number{ return (_score); } public function set Lines(_arg1:Number):void{ _lines = _arg1; linesText.text = ("" + _lines); } public function set Time(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; _time = _arg1; if (_time == 0){ timeText.text = ""; } else { _local2 = Math.floor((_time / 1000)); _local3 = Math.floor((_local2 / (60 * 60))); _local2 = (_local2 - (_local3 * (60 * 60))); _local4 = Math.floor((_local2 / 60)); _local2 = (_local2 - (_local4 * 60)); timeText.text = ((((_local3 + ":") + ((_local4)<10) ? ("0" + _local4) : ("" + _local4)) + ":") + ((_local2)<10) ? ("0" + _local2) : ("" + _local2)); }; } public function set HiScore(_arg1:Number):void{ _hiscore = _arg1; hiscoreText.text = ("" + _hiscore); } public function get Time():Number{ return (_time); } public function get Lines():Number{ return (_lines); } public function get HiScore():Number{ return (_hiscore); } } }//package
Section 15
//SoundMC (SoundMC) package { import flash.display.*; public dynamic class SoundMC extends MovieClip { } }//package
Section 16
//StartBTN (StartBTN) package { import flash.display.*; public dynamic class StartBTN extends SimpleButton { } }//package

Library Items

Symbol 1 Sound {RotateSound}
Symbol 2 Sound {MainSound}
Symbol 3 Sound {LandingSound}
Symbol 4 Sound {ExpSound}
Symbol 5 FontUsed by:6 7 8 9 10 11 12 13 29
Symbol 6 EditableTextUses:5Used by:14
Symbol 7 EditableTextUses:5Used by:14
Symbol 8 EditableTextUses:5Used by:14
Symbol 9 EditableTextUses:5Used by:14
Symbol 10 EditableTextUses:5Used by:14
Symbol 11 EditableTextUses:5Used by:14
Symbol 12 EditableTextUses:5Used by:14
Symbol 13 EditableTextUses:5Used by:14
Symbol 14 MovieClip {ScoreMC}Uses:6 7 8 9 10 11 12 13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip {GameOverMC}Uses:15
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 Button {StartBTN}Uses:17 18 19
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {BlockMC}Uses:21Used by:23
Symbol 23 MovieClip {BreakMC}Uses:22
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 Button {PauseBTN}Uses:24 25
Symbol 27 GraphicUsed by:30 34
Symbol 28 GraphicUsed by:30
Symbol 29 EditableTextUses:5Used by:30
Symbol 30 MovieClip {PauseMC}Uses:27 28 29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip {SoundMC}Uses:31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip {KeyMC}Uses:27 33

Instance Names

"scoreText"Symbol 14 MovieClip {ScoreMC} Frame 1Symbol 6 EditableText
"hiscoreText"Symbol 14 MovieClip {ScoreMC} Frame 1Symbol 9 EditableText
"linesText"Symbol 14 MovieClip {ScoreMC} Frame 1Symbol 11 EditableText
"timeText"Symbol 14 MovieClip {ScoreMC} Frame 1Symbol 13 EditableText
"pauseText"Symbol 30 MovieClip {PauseMC} Frame 1Symbol 29 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/9/44321/info.shtml
Created: 11/8 -2019 08:44:45 Last modified: 11/8 -2019 08:44:45 Server time: 22/12 -2024 07:28:21