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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82529946?noj=FRM82529946-5DC" width="1" height="1"></div>

condommanhackedEXT.swf

This is the info page for
Flash #44396

(Click the ID number above for more basic data on this flash file.)


Text
+

0000

4

0000

Keys to  level skip:
KEY 1   > prev level
KEY 2   > next level



ActionScript [AS1/AS2]

Frame 1
if (_parent) { stop(); }
Frame 2
stop(); delete INT;
Frame 3
function onEnterFrame() { if (sleep > 0) { sleep--; } if (c_key) { if (HERO.speed != HERO.nextspeed) { if (!HERO.nextspeed) { HERO.nextspeed = HERO.speed; } else { HERO.speed = HERO.nextspeed; } } HERO.moving = HERO.moveMe(c_key); } if (shake) { quake(); } } function getScore() { return(STATISTIC.score); } function setScore(value) { STATISTIC.score = value; toolbar.targetscore = STATISTIC.score; toolbar.onEnterFrame = toolbar.newScore; } function quake() { shake--; CONTAINER._x = 2 - random(5); CONTAINER._y = 60 + (2 - random(5)); if (shake <= 0) { delete shake; checkLifes(); } } function switchLevel() { if (LEVELS[LEVEL]) { Field = LEVELS[LEVEL]; Objects = LEVELS[LEVEL].OBJECTS; Heroes = LEVELS[LEVEL].HEROES; createField(); HERO.x = startCell._x + 20; HERO.y = startCell._y; } else { EFFECTS.removeMovieClip(); CONTAINER.removeMovieClip(); toolbar.removeMovieClip(); var _local2 = this.attachMovie("mult", "mult", 100); _local2._x = 223; _local2._y = 175; } } function createField() { EFFECTS = this.createEmptyMovieClip("effects", 3400, {_x:0, _y:60}); CONTAINER = this.createEmptyMovieClip("container", 100, {_x:0, _y:60}); CONTAINER.attachMovie(LEVELS[LEVEL].background, "background", 99, {_y:-60}); CONTAINER.attachMovie(LEVELS[LEVEL].background2, "background2", 3500, {_y:-60}); CONTAINER._y = 60; LockedObjects = new Array(); if (!toolbar) { attachMovie("Toolbar", "toolbar", 101); } if (!STATISTIC.score) { STATISTIC.score = 0; } else { STATISTIC.score; } var _local7 = -1; var _local4 = 0; while (_local4 < 6) { var _local3 = 0; while (_local3 < 4) { _local7++; var _local8 = CONTAINER.attachMovie(Field[_local4][_local3], (("cell_" + _local4) + "_") + _local3, _local7 + 200, {_x:_local4 * cell_size, _y:_local3 * cell_size}); var _local5 = CONTAINER.attachMovie(Objects[_local4][_local3].split("%%")[0], (("bonus_" + _local4) + "_") + _local3, _local7 + 100, {_x:_local4 * cell_size, _y:_local3 * cell_size}); if (_local5) { _local8.localObject = _local5; _local5.myCell = _local8; _local5.target = Objects[_local4][_local3].split("%%")[1].split(","); } TT = new Object(); var _local6 = CONTAINER.attachMovie(Heroes[_local4][_local3].split("%%")[0], (("personage_" + _local4) + "_") + _local3, _local7 + 1100, {_x:_local4 * cell_size, _y:_local3 * cell_size}); if (_local6) { TT[(_local4 + "_") + _local3] = new PERSONA(); switch (Heroes[_local4][_local3].split("%%")[0]) { case "Girl1" : TT[(_local4 + "_") + _local3].fucks = 2; break; case "Girl2" : TT[(_local4 + "_") + _local3].fucks = 2; break; case "Girl3" : TT[(_local4 + "_") + _local3].fucks = 2; break; case "Girl4" : TT[(_local4 + "_") + _local3].fucks = 2; break; case "Polizei" : TT[(_local4 + "_") + _local3].fucks = 1; break; case "alien" : TT[(_local4 + "_") + _local3].fucks = 1; } TT[(_local4 + "_") + _local3].x = _local4 * cell_size; TT[(_local4 + "_") + _local3].y = _local3 * cell_size; TT[(_local4 + "_") + _local3].sprite = _local6; _local6.parent = TT[(_local4 + "_") + _local3]; TT[(_local4 + "_") + _local3].moving = false; TT[(_local4 + "_") + _local3].speed = 1; TT[(_local4 + "_") + _local3].sprite.ai_name = "AI_" + Heroes[_local4][_local3].split("%%")[0]; TT[(_local4 + "_") + _local3].target = Heroes[_local4][_local3].split("%%")[2]; if (!Heroes[_local4][_local3].split("%%")[1]) { TT[(_local4 + "_") + _local3].sprite.onEnterFrame = function () { this.parent[this.ai_name](); }; } else { LockedObjects[Number(Heroes[_local4][_local3].split("%%")[1])] = TT[(_local4 + "_") + _local3]; TT[(_local4 + "_") + _local3].sprite._visible = false; TT[(_local4 + "_") + _local3].sprite.go = function () { this._visible = true; this.onEnterFrame = function () { this.parent[this.ai_name](); }; }; } } _local3++; } _local4++; } startCell = CONTAINER[(("cell_" + LEVELS[LEVEL].startCell[0]) + "_") + LEVELS[LEVEL].startCell[1]]; lastCell = CONTAINER[(("cell_" + LEVELS[LEVEL].endCell[0]) + "_") + LEVELS[LEVEL].endCell[1]]; var _local9 = CONTAINER.attachMovie("hero", "hero", 1000, {_x:HERO.x, _y:HERO.y}); _global.HERO = new PERSONA(); HERO.x = startCell._x + 20; HERO.y = startCell._y; HERO.sprite = _local9; HERO.moving = false; HERO.speed = 4; HERO.showMe(); _local9.t = 0; HERO.sprite.onEnterFrame = staticTracer; HERO.hero = true; } function staticTracer() { if (this.flag) { this.flag = false; if (this.t == this.ext) { this.anim.gotoAndStop("static"); this.t = 0; } } else { this.flag = true; this.ext = this.t; } } function endLevel() { clearInterval(INT.level); LEVEL++; nextLevel.removeMovieClip(); hero.removeMovieClip(); switchLevel(); } function GameOver(value) { HERO.lock = true; HERO.hideMe(true); if (value) { CONTAINER.removeMovieClip(); toolbar.removeMovieClip(); gm.removeMovieClip(); nextFrame(); } else { this.attachMovie("gm", "gm", 5000); CONTAINER.removeMovieClip(); } } function checkLifes() { if (Lifes <= 0) { GameOver(); } } cell_size = 135; sleep = 0; _global.TaskRoot = this; if (!LEVEL) { LEVEL = 0; } Lifes = 999; bonusSound = new Sound(this); bonusSound.attachSound("bonusup"); INT = new Object(); LEVELS = new Object(); LEVELS[0] = [["", "cz_wallleft", "cz_wallleft", "cz_wallleft"], ["", "cz_floor", "cz_floor", "cz_floor"], ["", "cz_floor", "cz_floor", "cz_floor"], ["", "cz_stage_down", "cz_house_stage_up", "cz_floor"], ["", "cz_wallright", "cz_wallright", "cz_floor"], ["", "", "", "cz_floor"]]; LEVELS[0].HEROES = []; LEVELS[0].OBJECTS = [["", "", "", "powerup"], ["", "", "door_marker"], [""], ["", "", "", "door_marker"], ["", "", "scoreup"], ["", ""]]; LEVELS[0].background = "back1"; LEVELS[0].startCell = [0, 1]; LEVELS[0].endCell = [5, 3]; LEVELS[1] = [["", "", "", "cz_floor"], ["", "cz_stage_down", "cz_updown", "cz_house_stage_up"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "", "cz_floor"]]; LEVELS[1].OBJECTS = [["", "", "", ""], ["", "", "", ""], [""], ["", "", ""], ["", "", "", ""], ["", ""]]; LEVELS[1].HEROES = [[""], [""], [""], [""], ["", "Girl2", "", ""], ["", "", "", "Polizei"]]; LEVELS[1].background = "back2"; LEVELS[1].startCell = [0, 3]; LEVELS[1].endCell = [5, 1]; LEVELS[2] = [["", "cz_wallleft", "", "cz_wallleft"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "", "cz_floor"]]; LEVELS[2].OBJECTS = [["", ""], ["", "", "", ""], [""], ["", "", ""], ["", "", "", ""], ["", "scoreup"]]; LEVELS[2].HEROES = [[""], [""], [""], [""], [""], ["", "", "", "Polizei"]]; LEVELS[2].background = "back3"; LEVELS[2].background2 = "zona3_up"; LEVELS[2].startCell = [0, 1]; LEVELS[2].endCell = [4, 1]; LEVELS[3] = [["cz_wallleft", "cz_floor", "", "cz_floor"], ["cz_stage_down", "cz_house_stage_up", "", "cz_floor"], ["cz_floor", "cz_wallleft", "", "cz_floor"], ["cz_floor", "cz_floor", "", "cz_floor"], ["cz_floor", "cz_floor", "", "cz_floor"], ["cz_wallright", "cz_floor", "", "cz_floor"]]; LEVELS[3].HEROES = [[""], [""], [""], ["", "Polizei"], [""], ["", "Girl1", "", "Polizei"]]; LEVELS[3].OBJECTS = [["door_marker", ""], [""], ["", "door_marker"], [], ["", "scoreup"]]; LEVELS[3].background = "back4"; LEVELS[3].startCell = [0, 1]; LEVELS[3].endCell = [4, 0]; LEVELS[4] = [["cz_wallleft", "cz_stage_down", "cz_house_stage_up", "cz_wallleft"], ["cz_stage_down", "cz_house_stage_up", "cz_floor", "cz_floor"], ["cz_floor", "cz_floor", "opendoor", "cz_floor"], ["opendoor", "cz_floor", "cz_stage_down", "cz_house_stage_up"], ["cz_floor", "cz_stage_down", "cz_house_stage_up", "cz_floor"], ["cz_wallright", "cz_floor", "cz_wallright", "cz_wallright"]]; LEVELS[4].HEROES = [[""], ["", "", "DOG"], [""], ["", "Polizei", "", ""], ["Girl1"], [""]]; LEVELS[4].OBJECTS = [["switcher2%%2,2"], ["", "", "switcher%%3,0"], ["", "speedup"], ["", "", "", ""], ["", ""], ["speedup", "", "switcher%%2,2"]]; LEVELS[4].background = "back5"; LEVELS[4].startCell = [4, 3]; LEVELS[4].endCell = [5, 1]; LEVELS[5] = [["", "cz_floor", "cz_wallleft"], ["", "cz_stage_down", "cz_house_stage_up"], ["", "cz_floor", "cz_floor"], ["", "cz_floor", "cz_floor"], ["", "cz_stage_down", "cz_house_stage_up"], ["", "cz_floor", "cz_wallright"]]; LEVELS[5].HEROES = [[""], [""], ["", "", "trigger%%%%1"], ["", "Polizei"], ["", "Polizei", ""], ["", "Polizei", "Polizei%%1"]]; LEVELS[5].OBJECTS = [["", "", "invisible"]]; LEVELS[5].background = "back6"; LEVELS[5].startCell = [0, 1]; LEVELS[5].endCell = [5, 1]; LEVELS[6] = [["", "cz_floor"], ["", "cz_floor"], ["", "cz_stage_down", "cz_updown", "cz_updown"], [""], [""], [""]]; LEVELS[6].HEROES = [["", "Polizei%%1"], ["", "trigger%%%%1"], ["", ""], ["", ""], ["", "", ""], ["", ""]]; LEVELS[6].background = "back7"; LEVELS[6].background2 = "back7_up"; LEVELS[6].startCell = [0, 1]; LEVELS[6].endCell = [2, 3]; LEVELS[7] = [["", "", "", "cz_floor"], ["", "", "", "cz_floor"], ["cz_updown", "cz_updown", "cz_updown", "cz_house_stage_up"], ["", "", "", "cz_floor"], ["", "", "cz_stage_down", "cz_house_stage_up"], ["", "", "cz_floor", "cz_floor"]]; LEVELS[7].HEROES = [["", "", "", "DOG%%2"], ["", "", "", "Girl2"], ["", "", "trigger%%%%1"], ["", "", "", ""], ["", "", "trigger%%%%2"], ["", "", "", "DOG%%1"]]; LEVELS[7].OBJECTS = [[""], [""], [""], [""], [""], ["", "", "powerup"]]; LEVELS[7].background = "back8"; LEVELS[7].background2 = ""; LEVELS[7].startCell = [2, 0]; LEVELS[7].endCell = [5, 3]; LEVELS[8] = [["", "", "", "cz_floor"], ["", "", "", "cz_floor"], ["", "", "", "cz_floor"], ["", "", "", "cz_floor"], ["", "cz_stage_down", "cz_updown", "cz_house_stage_up"], ["", "cz_floor", "", "cz_floor"]]; LEVELS[8].HEROES = [["", "", "", ""], [], ["", "", "", "Girl1"], ["", "", "", "alien"], ["", "", "", "trigger%%%%1"], ["", "", "", "DOG%%1"]]; LEVELS[8].OBJECTS = [[""], [""], [""], [""], [""], ["", "", ""]]; LEVELS[8].background = "back9"; LEVELS[8].background2 = ""; LEVELS[8].startCell = [0, 3]; LEVELS[8].endCell = [5, 1]; LEVELS[9] = [["", "cz_stage_down", "cz_allpass", "cz_house_stage_up"], ["", "cz_floor", "cz_wallright", "cz_floor"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "", "cz_floor"], ["", "cz_floor", "cz_wallleft", "cz_floor"], ["", "cz_stage_down", "cz_allpass", "cz_house_stage_up"]]; LEVELS[9].HEROES = [["", "", "", "DOG%%1"], ["", "", "Girl2"], ["", "", "", "alien"], ["", "", "", "alien"], ["", "DOG", "", ""], ["", "Polizei", "", "trigger%%%%1"]]; LEVELS[9].OBJECTS = [[""], ["", "speedup"], ["", "scoreup"], ["", "scoreup"], ["", "scoreup", "powerup"], ["", "", ""]]; LEVELS[9].background = "back10"; LEVELS[9].background2 = "back10_up"; LEVELS[9].startCell = [0, 1]; LEVELS[9].endCell = [5, 1]; LEVELS[10] = [["", "cz_floor"], ["", "cz_stage_down", "cz_house_stage_up"], ["", "cz_floor", "cz_floor"], ["", "opendoor", "cz_floor"], ["", "cz_stage_down", "cz_house_stage_up"], ["", "cz_floor"]]; LEVELS[10].HEROES = [["", "", "", ""], [], ["", "", "alien"], ["", "", "alien", ""], ["", "Girl1", "alien"], ["", "Polizei", "", "", ""]]; LEVELS[10].OBJECTS = [[""], [""], ["", "", "switcher%%3,1"], ["", "", ""], [""], ["", "", ""]]; LEVELS[10].background = "back11"; LEVELS[10].background2 = "back11_up"; LEVELS[10].startCell = [0, 1]; LEVELS[10].endCell = [5, 1]; LEVELS[11] = [["", "cz_stage_down", "cz_house_stage_up", "cz_floor"], ["", "cz_floor", "cz_floor", "cz_floor"], ["", "cz_floor", "cz_floor", "cz_floor"], ["", "cz_floor", "cz_floor", "cz_floor"], ["", "cz_floor", "cz_floor", "cz_floor"], ["", "cz_floor", "cz_stage_down", "cz_house_stage_up"]]; LEVELS[11].HEROES = [["", "Polizei%%1", "", "DOG%%4"], ["", "Girl1", "alien"], ["", "trigger%%%%1,2", "alien"], ["", "", "trigger%%%%5", ""], ["", "", "alien", "trigger%%%%4"], ["", "Polizei%%2", "Polizei%%5", ""]]; LEVELS[11].OBJECTS = [[""], ["", "", "", "scoreup"], ["", "", "", "scoreup"], ["", "", "powerup", "scoreup"], [""], ["", "", ""]]; LEVELS[11].background = "back12"; LEVELS[11].background2 = ""; LEVELS[11].startCell = [0, 3]; LEVELS[11].endCell = [3, 1]; LEVELS[12] = [["", "cz_wallleft"], ["", "cz_floor"], ["", "cz_floor"], ["", "cz_floor"], ["", "cz_floor"], ["", "cz_wallright"]]; LEVELS[12].HEROES = [["", "", "", ""], [], ["", "Girl1", ""], ["", "Girl3", "", ""], ["", "Girl2", "", ""], ["", "", "", ""]]; LEVELS[12].OBJECTS = [[""], [""], ["", ""], ["", "", ""], [""], ["", "", ""]]; LEVELS[12].background = "back13"; LEVELS[12].background2 = "back13_up"; LEVELS[12].startCell = [1, 1]; LEVELS[12].endCell = [5, 1]; LEVELS[13] = [[""], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"]]; LEVELS[13].HEROES = [["", "", "", ""], [], ["", "", ""], ["", "", "Girl1", ""], ["", "", "", ""], ["", "", "", ""]]; LEVELS[13].OBJECTS = [[""], [""], ["", ""], ["", "", ""], [""], ["", "", ""]]; LEVELS[13].background = "back14"; LEVELS[13].background2 = ""; LEVELS[13].startCell = [1, 2]; LEVELS[13].endCell = [5, 2]; LEVELS[14] = [["cz_stage_down", "cz_updown", "cz_house_stage_up"], ["cz_floor", "", "cz_floor"], ["cz_floor", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"]]; LEVELS[14].HEROES = [["", "", "DOG%%2", ""], ["trigger%%%%1", "", "Girl3"], ["Polizei%%1", "", "Girl2"], ["", "", "trigger%%%%2", ""], ["", "", "", ""], ["", "", "", ""]]; LEVELS[14].OBJECTS = [["scoreup"], ["penetrant", "", ""], [""], ["", "", "scoreup"], ["", "", "speedup"], ["", "", ""]]; LEVELS[14].background = "back15"; LEVELS[14].background2 = "back15_up"; LEVELS[14].startCell = [0, 2]; LEVELS[14].endCell = [5, 2]; LEVELS[15] = [["cz_stage_down", "cz_house_stage_up"], ["cz_floor", "cz_floor"], ["cz_floor", "cz_floor"], ["cz_floor", "cz_stage_down", "cz_house_stage_up"], ["cz_floor", "", "cz_floor"], ["cz_floor", "", "cz_floor"]]; LEVELS[15].HEROES = [["", "DOG", "", ""], ["", "", ""], ["Polizei", "", ""], ["Polizei", "", "", ""], ["Polizei", "", "condom", ""], ["Polizei", "", "", ""]]; LEVELS[15].OBJECTS = [[""], ["powerup", "invisible", ""], [""], ["", "", ""], ["", "", ""], ["", "", ""]]; LEVELS[15].background = "back16"; LEVELS[15].background2 = ""; LEVELS[15].startCell = [0, 0]; LEVELS[15].endCell = [5, 2]; LEVELS[16] = [["cz_floor", "cz_floor", "cz_floor"], ["cz_floor", "cz_stage_down", "cz_house_stage_up"], ["cz_floor", "", "sever_opendoor"], ["cz_floor", "cz_floor", "cz_floor"], ["cz_floor", "cz_stage_down", "cz_house_stage_up"], ["cz_floor", "cz_floor"]]; LEVELS[16].HEROES = [["", "", "DOG%%1", ""], ["", "condom", ""], ["Polizei", "", "trigger%%%%1"], ["Polizei", "", "", ""], ["Polizei", "", "", ""], ["Polizei", "condom", "", ""]]; LEVELS[16].OBJECTS = [["", "switcher%%2,2"], ["", "", ""], [""], ["", "scoreup", "switcher2%%2,2"], ["", "", ""], ["", "", ""]]; LEVELS[16].background = "back17"; LEVELS[16].background2 = ""; LEVELS[16].startCell = [0, 2]; LEVELS[16].endCell = [5, 1]; LEVELS[17] = [["cz_floor", "cz_floor", ""], ["cz_floor", "cz_stage_down", "cz_house_stage_up"], ["opendoor", "cz_floor"], ["cz_floor", "cz_floor"], ["cz_floor", "cz_floor"], ["cz_stage_down", "cz_house_stage_up"]]; LEVELS[17].HEROES = [["Girl1", "", "", ""], ["", "condom", ""], ["", "condom", ""], ["Polizei", "", "", ""], ["", "", "", ""], ["", "", "", ""]]; LEVELS[17].OBJECTS = [["", ""], ["", "", "switcher2%%2,0"], [""], ["", "speedup", ""], ["", "switcher%%2,0", ""], ["", "", ""]]; LEVELS[17].background = "back18"; LEVELS[17].background2 = ""; LEVELS[17].startCell = [0, 1]; LEVELS[17].endCell = [3, 0]; LEVELS[18] = [["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["cz_updown", "cz_updown", "cz_house_stage_up"]]; LEVELS[18].HEROES = [["", "", "", ""], ["", "", "Girl3"], ["", "", "Girl1"], ["", "", "Polizei", ""], ["", "", "", ""], ["", "", "DOG", ""]]; LEVELS[18].OBJECTS = [[""], ["", "", "door_marker"], ["", ""], ["", "", "speedup"], ["", "", "door_marker"], ["", "", ""]]; LEVELS[18].background = "back19"; LEVELS[18].background2 = ""; LEVELS[18].startCell = [0, 2]; LEVELS[18].endCell = [5, 0]; LEVELS[19] = [["cz_floor"], ["cz_floor"], ["cz_stage_down", "cz_updown", "cz_house_stage_up"], ["", "", "cz_wallright"], ["", "", "cz_floor"], ["", "", "cz_floor"]]; LEVELS[19].HEROES = [["DOG%%1", "", "", ""], ["", "", ""], ["trigger%%%%1", "", "Girl1"], ["", "", "", ""], ["", "", "", ""], ["", "", "DOG"]]; LEVELS[19].OBJECTS = [[""], ["", "", ""], ["", "", "penetrant"], ["", "", ""], ["", "", ""], ["", "", ""]]; LEVELS[19].background = "back20"; LEVELS[19].background2 = "back20_up"; LEVELS[19].startCell = [0, 0]; LEVELS[19].endCell = [3, 2]; LEVELS[20] = [[""], ["", "cz_floor", "cz_floor"], ["", "cz_floor", "cz_floor"], ["", "cz_stage_down", "cz_house_stage_up"], ["", "cz_floor", "cz_floor"], ["", "cz_floor", "cz_floor"]]; LEVELS[20].HEROES = [["", "", "", ""], ["", "", ""], ["", "Girl4", ""], ["", "", "", ""], ["", "", "", ""], ["", "", ""]]; LEVELS[20].OBJECTS = [[""], ["", "", ""], ["", "", "powerup"], ["", "", ""], ["", "", ""], ["", "", ""]]; LEVELS[20].background = "back21"; LEVELS[20].background2 = ""; LEVELS[20].startCell = [1, 1]; LEVELS[20].endCell = [5, 2]; LEVELS[21] = [[""], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "cz_stage_down", "cz_house_stage_up", ""], ["", "cz_floor"]]; LEVELS[21].HEROES = [["", "", "", ""], ["", "", ""], ["", "", ""], ["", "", "", ""], ["", "Girl1", ""], ["", "alien", ""]]; LEVELS[21].OBJECTS = [[""], ["", "", ""], ["", "", "scoreup"], ["", "", "scoreup"], ["", "", ""], ["", "", ""]]; LEVELS[21].background = "back22"; LEVELS[21].background2 = ""; LEVELS[21].startCell = [1, 2]; LEVELS[21].endCell = [5, 1]; LEVELS[22] = [["", "", "cz_floor"], ["", "cz_floor", "cz_floor"], ["", "cz_stage_down", "cz_house_stage_up"], ["", "", "roof_opendoor"], ["", "", "cz_floor"], ["", "", "cz_floor"]]; LEVELS[22].HEROES = [["", "", "", ""], ["", "", ""], ["", "", ""], ["", "", "trigger%%%%1", ""], ["", "", ""], ["", "", "DOG%%1"]]; LEVELS[22].OBJECTS = [[""], ["", "speedup", "switcher%%3,2"], ["", "powerup", ""], ["", "", ""], ["", "", ""], ["", "", ""]]; LEVELS[22].background = "back23"; LEVELS[22].background2 = ""; LEVELS[22].startCell = [0, 2]; LEVELS[22].endCell = [5, 2]; LEVELS[23] = [["", "", "cz_floor"], ["", "", "cz_floor"], ["", "cz_stage_down", "cz_house_stage_up"], ["", "cz_floor"], ["", "cz_floor"], ["", "cz_floor"]]; LEVELS[23].HEROES = [["", "", "", ""], ["", "", "alien"], ["", "", "alien"], ["", "", "", ""], ["", "", ""], ["", "", ""]]; LEVELS[23].OBJECTS = [[""], ["", "", "scoreup"], ["", "", "scoreup"], ["", "", ""], ["", "", ""], ["", "", ""]]; LEVELS[23].background = "back24"; LEVELS[23].background2 = ""; LEVELS[23].startCell = [0, 2]; LEVELS[23].endCell = [4, 1]; LEVELS[24] = [["cz_wallleft", "cz_wallleft", "cz_wallleft", "cz_wallleft"], ["cz_floor", "cz_floor", "cz_stage_down", "cz_house_stage_up"], ["cz_stage_down", "cz_house_stage_up", "cz_floor", "cz_floor"], ["cz_floor", "cz_stage_down", "cz_house_stage_up", "cz_floor"], ["cz_floor", "cz_floor", "cz_floor", "cz_floor"], ["cz_wallright", "cz_wallright", "cz_wallright", "cz_wallright"]]; LEVELS[24].HEROES = [["Polizei", "", "", ""], ["", "Polizei", ""], ["", "", ""], ["", "", "", ""], ["", "", "", "Girl4"], ["", "", "Polizei", "DOG"]]; LEVELS[24].OBJECTS = [["scoreup", "powerup", "penetrant"], ["", "", ""], ["", "", ""], ["", "speedup", ""], ["", "", ""], ["powerup", "scoreup", "invisible"]]; LEVELS[24].background = "back25"; LEVELS[24].background2 = ""; LEVELS[24].startCell = [3, 0]; LEVELS[24].endCell = [4, 3]; LEVELS[25] = [["", "", "cz_wallleft"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_wallright"]]; LEVELS[25].HEROES = [["", "", "", ""], ["", "", ""], ["", "", "Girl3"], ["", "", "Madam", ""], ["", "", ""], ["", "", "", ""]]; LEVELS[25].OBJECTS = [["", "", ""], ["", "", ""], ["", "", ""], ["", "", ""], ["", "", ""], ["", "", ""]]; LEVELS[25].background = "back26"; LEVELS[25].background2 = ""; LEVELS[25].startCell = [5, 2]; LEVELS[25].endCell = [1, 2]; LEVELS[26] = [["", "cz_wallleft"], ["", "cz_stage_down", "cz_updown", "cz_house_stage_up"], ["", "cz_floor"], ["", "cz_stage_down", "cz_updown", "cz_house_stage_up"], ["", "cz_floor", "", "cz_floor"], [""]]; LEVELS[26].HEROES = [["", "DOG%%1", "", ""], ["", "", ""], ["", "", ""], ["", "", "", ""], ["", "Girl1%%2", "", "trigger%%%%1,2"], ["", "", "", ""]]; LEVELS[26].OBJECTS = [["", "", ""], ["", "", ""], ["", "", ""], ["", "invisible", ""], ["", "", "", "powerup"], ["", "", ""]]; LEVELS[26].background = "back27"; LEVELS[26].background2 = "back27_up"; LEVELS[26].startCell = [1, 3]; LEVELS[26].endCell = [4, 1]; LEVELS[27] = [["cz_stage_down", "cz_updown", "cz_house_stage_up"], ["cz_floor", "undefined", "cz_floor"], ["cz_floor", "undefined", "cz_floor"], ["cz_floor", "undefined", "cz_floor"], ["cz_floor", "undefined", "cz_floor"], ["cz_floor", "undefined", "cz_floor"]]; LEVELS[27].HEROES = [["", "", "", ""], ["", "", ""], ["", "", "Girl2"], ["", "", "Polizei", ""], ["Madam", ""], ["DOG", "", "", ""]]; LEVELS[27].OBJECTS = [["", "", ""], ["powerup", "", "penetrant"], ["scoreup", "", ""], ["", "", ""], ["", "", "", ""], ["", "", ""]]; LEVELS[27].background = "back28"; LEVELS[27].background2 = "back28_up"; LEVELS[27].startCell = [0, 0]; LEVELS[27].endCell = [4, 2]; LEVELS[28] = [[""], [""], ["", "", "cz_floor"], ["", "", "cz_floor"], [""], [""]]; LEVELS[28].HEROES = [["", "", "", ""], ["", "", ""], ["", "", "Girl4"], ["", "", "Girl1", ""], ["", "", "", ""], ["", "", "", ""]]; LEVELS[28].OBJECTS = [["", "", ""], ["", "", ""], ["", "", ""], ["", "", ""], ["", "", "", ""], ["", "", ""]]; LEVELS[28].background = "back29"; LEVELS[28].background2 = ""; LEVELS[28].startCell = [2, 2]; LEVELS[28].endCell = [3, 2]; LEVELS[29] = [["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"], ["", "", "cz_floor"]]; LEVELS[29].HEROES = [["", "", "", ""], ["", "", ""], ["", "", ""], ["", "", "", ""], ["", "", "Polizei"], ["", "", "Polizei"]]; LEVELS[29].OBJECTS = [["", "", "penetrant"], ["", "", ""], ["", "", ""], ["", "", ""], ["", "", "", ""], ["", "", ""]]; LEVELS[29].background = "back30"; LEVELS[29].background2 = ""; LEVELS[29].startCell = [1, 2]; LEVELS[29].endCell = [4, 2]; PERSONA = function () { this.moverment = "anim"; }; PERSONA.prototype.getLeftPoint = function () { return([this.x, this.y, this.x, (this.y + cell_size) - this.speed]); }; PERSONA.prototype.getRightPoint = function () { return([((this.x + cell_size) - 40) - this.speed, this.y, ((this.x + cell_size) - 40) - this.speed, (this.y + cell_size) - this.speed]); }; PERSONA.prototype.getUpPoint = function () { return([this.x, this.y, ((this.x + cell_size) - this.speed) - 40, this.y]); }; PERSONA.prototype.getDownPoint = function () { return([this.x, (this.y + cell_size) - this.speed, ((this.x + cell_size) - this.speed) - 40, (this.y + cell_size) - this.speed]); }; PERSONA.prototype.showMe = function (value) { this.sprite.anim._visible = (this.sprite.anim1._visible = (this.sprite.anim2._visible = false)); this.sprite[this.moverment]._visible = true; if (value) { this.sprite[this.moverment].gotoAndStop("static"); } else { this.sprite._x = this.x; this.sprite._y = this.y; this.sprite.gotoAndStop(this.c_dir); if (this.sprite[this.moverment]._currentframe == this.sprite[this.moverment]._totalframes) { this.sprite[this.moverment].gotoAndStop(1); } else { this.sprite[this.moverment].gotoAndStop(this.sprite[this.moverment]._currentframe + 1); } this.sprite.t++; } }; PERSONA.prototype.getMyCell = function () { return(ZONE.getCell([this.x + 45, this.y + 65, this.x + 45, this.y + 65])); }; PERSONA.prototype.getMyFullCell = function () { var _local2 = ZONE.getCell(this.getLeftPoint()); var _local3 = ZONE.getCell(this.getRightPoint()); if (_local2 == _local3) { return(_local2); } return(undefined); }; PERSONA.prototype.getXYinCell = function () { var _local2 = this.x - this.getMyCell()._x; var _local3 = this.y - this.getMyCell()._y; return([_local2, _local3]); }; PERSONA.prototype.checkPosition = function () { if (this.getMyFullCell()) { if (((this.rotation != 1) && (this.rotation != 2)) && (this.getMyFullCell().type != 8)) { this.c_dir = 1; this.rotation = 1; this.showMe(); } if (this.getMyFullCell() == lastCell) { var _local2 = EFFECTS.attachMovie("nextLevel", "nextLevel", 1001, {_x:this.getMyFullCell()._x, _y:this.getMyFullCell()._y + 60, events:"nextlevel"}); this.getMyFullCell().localObject = _local2; } } else if (EFFECTS.nextLevel) { EFFECTS.nextLevel.removeMovieClip(); } }; PERSONA.prototype.moveMe = function (dir) { if (this.lock) { return(undefined); } yspeed = 0; xspeed = 0; switch (dir) { case "left" : var _local2 = this.getLeftPoint(); xspeed = -this.speed; _local2[0] = _local2[0] - this.speed; _local2[2] = _local2[2] - this.speed; this.c_dir = 1; break; case "right" : _local2 = this.getRightPoint(); xspeed = this.speed; _local2[0] = _local2[0] + this.speed; _local2[2] = _local2[2] + this.speed; this.c_dir = 2; break; case "up" : _local2 = this.getUpPoint(); yspeed = -this.speed; _local2[1] = _local2[1] - this.speed; _local2[3] = _local2[3] - this.speed; this.c_dir = 3; break; case "down" : _local2 = this.getDownPoint(); yspeed = this.speed; _local2[1] = _local2[1] + this.speed; _local2[3] = _local2[3] + this.speed; this.c_dir = 4; } if ((this.getMyFullCell() == ZONE.getCell(_local2)) && (this.getMyFullCell())) { this.myExCell = this.getMyFullCell(); switch (this.myExCell.type) { case 4 : if ((((this.getXYinCell()[0] + this.speed) < 20) && (dir == "right")) || (dir == "left")) { this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } break; case 5 : if ((((this.getXYinCell()[0] + this.speed) > 20) && (dir == "left")) || (dir == "right")) { this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } break; case 8 : if ((dir != "left") && (dir != "right")) { this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } break; default : this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } this.showMe(true); } else { if (this.hero) { this.checkPosition(); } switch (ZONE.getCell(_local2).type) { case 2 : if ((dir == "left") || (dir == "right")) { this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } break; case 3 : this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); case 4 : if (dir == "right") { this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } break; case 5 : if (dir == "left") { this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } break; case 6 : if (dir != "up") { this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } break; case 7 : if (dir != "down") { this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } break; case 8 : if (!((dir != "left") && (dir != "right"))) { break; } this.x = this.x + xspeed; this.y = this.y + yspeed; this.rotation = this.c_dir; this.showMe(); return(true); } this.showMe(true); } return(false); }; PERSONA.prototype.underFuck = function (value) { if (!value) { if (this.fucks > 0) { temp = "fuck" + Math.floor(Math.random() * this.fucks); } else { temp = "fuck0"; } this.sprite.gotoAndStop(temp); } else { this.sprite.gotoAndStop(value); } this.lock = true; }; PERSONA.prototype.hideMe = function (value, fucker) { if (value) { this.lock = true; this.sprite._visible = false; } else { this.lock = false; this.x = fucker.x; this.y = fucker.y; this.c_dir = 2; this.showMe(false); this.sprite._visible = true; } EVENTS.doingAction = false; }; PERSONA.prototype.killMe = function () { this.sprite.removeMovieClip(); }; ZONE = new Object(); ZONE.getCell = function (value) { var _local5 = Math.floor(value[0] / cell_size); var _local4 = Math.floor(value[1] / cell_size); var _local7 = Math.floor(value[2] / cell_size); var _local6 = Math.floor(value[3] / cell_size); var _local2 = CONTAINER[(("cell_" + _local5) + "_") + _local4]; var _local3 = CONTAINER[(("cell_" + _local7) + "_") + _local6]; if (_local2 == _local3) { return(_local2); } }; KL = new Object(); KL.onKeyDown = function () { if (HERO.lock) { return(undefined); } switch (Key.getCode()) { case 49 : if (sleep <= 0) { sleep = 5; LEVEL = Math.max(-1, LEVEL - 2); endLevel(); } return; case 50 : if (sleep <= 0) { sleep = 5; endLevel(); } return; case 37 : c_key = "left"; return; case 39 : c_key = "right"; return; case 38 : c_key = "up"; return; case 40 : c_key = "down"; return; case 32 : delete c_key; EVENTS.Action(); } }; KL.onKeyUp = function () { switch (Key.getCode()) { case 37 : if (c_key == "left") { delete c_key; } break; case 39 : if (c_key == "right") { delete c_key; } break; case 38 : if (c_key == "up") { delete c_key; } break; case 40 : if (c_key == "down") { delete c_key; } break; case 32 : EVENTS.doingAction = false; } HERO.checkPosition(); }; Key.addListener(KL); STATISTIC = new Object(); STATISTIC.addProperty("score", getScore, setScore); STATISTIC.score = 0; EVENTS = new Object(); EVENTS.Action = function () { this.doingAction = true; switch (HERO.getMyFullCell().localObject.events) { case "speedup" : toolbar.bonuses.gotoAndStop(2); HERO.nextspeed = 8; EVENTS.bonusCount("endSpeed", 10000, "speed"); HERO.getMyFullCell().localObject.removeMovieClip(); delete HERO.getMyFullCell().localObject; bonusSound.start(); this.doingAction = false; break; case "door" : this.DoorsTeleport(HERO.getMyFullCell().localObject); this.doingAction = false; break; case "powerup" : Lifes++; toolbar.bonuses.gotoAndStop(3); toolbar.lifeflash.gotoAndPlay(2); EVENTS.bonusCount("endUp", 2000, "up"); HERO.getMyFullCell().localObject.removeMovieClip(); this.doingAction = false; bonusSound.start(); delete HERO.getMyFullCell().localObject; break; case "switch" : HERO.getMyFullCell().localObject.nextFrame(); this.switcher(HERO.getMyFullCell().localObject); delete HERO.getMyFullCell().localObject; this.doingAction = false; break; case "switch2" : HERO.getMyFullCell().localObject.nextFrame(); this.switcher2(HERO.getMyFullCell().localObject); delete HERO.getMyFullCell().localObject; this.doingAction = false; break; case "nextlevel" : EVENTS.bonusCount("nextLevel", 200, "level"); break; case "scoreup" : bonusSound.start(); toolbar.bonuses.gotoAndStop(4); STATISTIC.score = STATISTIC.score + (50 + (random(6) * 10)); EVENTS.bonusCount("endUp", 2000, "up"); HERO.getMyFullCell().localObject.removeMovieClip(); this.doingAction = false; delete HERO.getMyFullCell().localObject; break; case "penetrant" : bonusSound.start(); toolbar.bonuses.gotoAndStop(6); HERO.penetrant = true; EVENTS.bonusCount("endPenetrant", 10000, "pen"); HERO.getMyFullCell().localObject.removeMovieClip(); delete HERO.getMyFullCell().localObject; this.doingAction = false; break; case "invisible" : bonusSound.start(); HERO.sprite._alpha = 50; toolbar.bonuses.gotoAndStop(5); HERO.invisible = true; EVENTS.bonusCount("endInvisible", 10000, "vis"); HERO.getMyFullCell().localObject.removeMovieClip(); delete HERO.getMyFullCell().localObject; this.doingAction = false; } }; EVENTS.DoorsTeleport = function (value) { for (var _local2 in CONTAINER) { if ((CONTAINER[_local2] != value) && (CONTAINER[_local2].events == value.events)) { HERO.x = CONTAINER[_local2]._x; HERO.y = CONTAINER[_local2]._y; HERO.c_dir = 1; HERO.showMe(); break; } } }; EVENTS.switcher = function (value) { CONTAINER[(("cell_" + value.target[0]) + "_") + value.target[1]].nextFrame(); }; EVENTS.switcher2 = function (value) { CONTAINER[(("cell_" + value.target[0]) + "_") + value.target[1]].prevFrame(); }; EVENTS.bonusCount = function (value, timeout, intname) { if (INT[intname]) { clearInterval(INT[intname]); } INT[intname] = setInterval(this[value], timeout, true); }; EVENTS.endSpeed = function () { HERO.nextspeed = 4; toolbar.bonuses.gotoAndStop(1); clearInterval(INT.speed); }; EVENTS.endUp = function () { toolbar.bonuses.gotoAndStop(1); clearInterval(INT.up); }; EVENTS.endInvisible = function () { toolbar.bonuses.gotoAndStop(1); clearInterval(INT.vis); HERO.invisible = false; HERO.sprite._alpha = 100; }; EVENTS.endPenetrant = function () { toolbar.bonuses.gotoAndStop(1); clearInterval(INT.pen); delete HERO.penetrant; }; EVENTS.nextLevel = function () { if (!HERO.lock) { endLevel(); } clearInterval(INT.level); }; PERSONA.prototype.AI_Girl1 = function () { if (!this.mdir) { this.mdir = "left"; this.waitingTime = 1; } this.waitingTime--; var _local6 = 200; var _local4 = Math.abs(this.x - HERO.x); var _local3 = Math.abs(this.y - HERO.y); if ((_local4 < _local6) && (_local3 < 80)) { var _local2 = true; if ((this.x - HERO.x) > 0) { var _local5 = "left"; this.mdir = "right"; } else { var _local5 = "right"; this.mdir = "left"; } this.speed = 3; this.moverment = "anim1"; } else { this.speed = 1; this.moverment = "anim"; } if (((random(100) == 0) && (this.waitingTime < 0)) && (!_local2)) { this.waitingTime = 50 + random(50); this.showMe(true); } if ((this.waitingTime < 0) || (_local2)) { if (this.moveMe(this.mdir) == false) { if (_local2) { this.sprite[this.moverment].gotoAndStop("fear"); } if (this.mdir == "left") { this.mdir = "right"; } else { this.mdir = "left"; } } } else if (random(2) == 0) { this.mdir = "left"; } else { this.mdir = "left"; } if (((((_local4 < 100) && (EVENTS.doingAction)) && (_local3 < 80)) && (!HERO.invisible)) && (!HERO.lock)) { this.underFuck(); STATISTIC.score = STATISTIC.score + (100 + (random(6) * 10)); HERO.hideMe(true); delete this.sprite.onEnterFrame; } }; PERSONA.prototype.AI_Girl2 = function () { var _local3 = Math.abs(this.x - HERO.x); var _local2 = Math.abs(this.y - HERO.y); if (((((_local3 < 100) && (EVENTS.doingAction)) && (_local2 < 80)) && (!HERO.invisible)) && (!HERO.lock)) { this.underFuck(); STATISTIC.score = STATISTIC.score + (50 + (random(6) * 10)); HERO.hideMe(true); delete this.sprite.onEnterFrame; } }; PERSONA.prototype.AI_Girl3 = function () { if (!this.mdir) { this.mdir = "left"; this.waitingTime = 1; } this.waitingTime--; var _local6 = 200; var _local4 = Math.abs(this.x - HERO.x); var _local3 = Math.abs(this.y - HERO.y); if ((_local4 < _local6) && (_local3 < 80)) { var _local2 = true; if ((this.x - HERO.x) > 0) { var _local5 = "left"; this.mdir = "right"; } else { var _local5 = "right"; this.mdir = "left"; } this.speed = 1; } else { this.speed = 1; } if ((this.waitingTime < 0) || (_local2)) { if (this.moveMe(this.mdir) == false) { if (_local2) { this.sprite[this.moverment].gotoAndStop("fear"); } if (this.mdir == "left") { this.mdir = "right"; } else { this.mdir = "left"; } } } else if (random(2) == 0) { this.mdir = "left"; } else { this.mdir = "left"; } if (((((_local4 < 100) && (EVENTS.doingAction)) && (_local3 < 80)) && (!HERO.invisible)) && (!HERO.lock)) { this.underFuck(); STATISTIC.score = STATISTIC.score + (100 + (random(6) * 10)); HERO.hideMe(true); delete this.sprite.onEnterFrame; } }; PERSONA.prototype.AI_Girl4 = PERSONA.prototype.AI_Girl3; PERSONA.prototype.AI_Madam = function () { if (!this.mdir) { this.mdir = "left"; this.waitingTime = 1; } this.waitingTime--; var _local7 = 200; var _local5 = 40; var _local2 = Math.abs(this.x - HERO.x); var _local4 = Math.abs(this.y - HERO.y); if ((_local2 < _local7) && (_local4 < 80)) { var _local3 = true; if (((this.x - HERO.x) > 0) && (_local2 > _local5)) { var _local6 = "left"; this.mdir = "left"; this.speed = 2; } else if (_local2 > _local5) { var _local6 = "right"; this.mdir = "right"; this.speed = 2; } else { this.speed = 0; } } else { this.speed = 1; } if ((this.waitingTime < 0) || (_local3)) { if (this.moveMe(this.mdir) == false) { if (_local3) { this.sprite[this.moverment].gotoAndStop("fear"); } if (this.mdir == "left") { this.mdir = "left"; } else { this.mdir = "right"; } } } else if (random(2) == 0) { this.mdir = "left"; } else { this.mdir = "left"; } if (((((_local2 < 100) && (EVENTS.doingAction)) && (_local4 < 80)) && (!HERO.invisible)) && (!HERO.lock)) { this.underFuck(); STATISTIC.score = STATISTIC.score + (100 + (random(6) * 10)); HERO.hideMe(true); delete this.sprite.onEnterFrame; } }; PERSONA.prototype.AI_Polizei = function () { if (!this.mdir) { this.mdir = "left"; this.waitingTime = 1; } this.waitingTime--; var _local6 = 240; var _local4 = Math.abs(this.x - HERO.x); var _local3 = Math.abs(this.y - HERO.y); if (((_local4 < _local6) && (_local3 < 50)) && ((!HERO.lock) && (!HERO.invisible))) { var _local2 = true; if ((this.x - HERO.x) > 0) { var _local5 = "left"; this.mdir = "left"; } else { var _local5 = "right"; this.mdir = "right"; } this.moverment = "anim1"; this.speed = 4.5; } else { this.speed = 2; this.moverment = "anim"; } if (((random(100) == 0) && (this.waitingTime < 0)) && (!_local2)) { this.waitingTime = 30 + random(50); this.showMe(true); } if ((this.waitingTime < 0) || (_local2)) { if (this.moveMe(this.mdir) == false) { if (_local2) { } if (this.mdir == "left") { this.mdir = "right"; } else { this.mdir = "left"; } } } else if (random(2) == 0) { this.mdir = "left"; } else { this.mdir = "left"; } if ((((_local4 < 30) && (_local3 < 50)) && (!HERO.lock)) && (!HERO.invisible)) { this.underFuck(); HERO.hideMe(true); Lifes--; } if (HERO.penetrant) { this.AI_Polizei = this.AI_Polizei_scary; } }; PERSONA.prototype.AI_Polizei_scary = function () { if (!this.mdir) { this.mdir = "left"; this.waitingTime = 1; } this.waitingTime--; var _local6 = 240; var _local4 = Math.abs(this.x - HERO.x); var _local3 = Math.abs(this.y - HERO.y); if (((_local4 < _local6) && (_local3 < 50)) && ((!HERO.lock) && (!HERO.invisible))) { var _local2 = true; if ((this.x - HERO.x) > 0) { var _local5 = "left"; this.mdir = "right"; } else { var _local5 = "right"; this.mdir = "left"; } this.moverment = "anim1"; this.speed = 3; } else { this.speed = 2; this.moverment = "anim"; } if (((random(100) == 0) && (this.waitingTime < 0)) && (!_local2)) { this.waitingTime = 30 + random(50); this.showMe(true); } if ((this.waitingTime < 0) || (_local2)) { if (this.moveMe(this.mdir) == false) { if (_local2) { } if (this.mdir == "left") { this.mdir = "right"; } else { this.mdir = "left"; } } } else if (random(2) == 0) { this.mdir = "left"; } else { this.mdir = "left"; } if (((((_local4 < 100) && (EVENTS.doingAction)) && (_local3 < 80)) && (!HERO.invisible)) && (!HERO.lock)) { this.underFuck("fuck1"); STATISTIC.score = STATISTIC.score + (200 + (random(6) * 10)); HERO.hideMe(true); delete this.sprite.onEnterFrame; } if (!HERO.penetrant) { this.AI_Polizei = this.AI_Polizei_normal; } }; PERSONA.prototype.AI_Polizei_normal = PERSONA.prototype.AI_Polizei; PERSONA.prototype.AI_DOG = function () { var _local3 = Math.abs(this.x - HERO.x); var _local2 = Math.abs(this.y - HERO.y); this.speed = 8; this.moverment = "anim"; if (this.moveMe(this.mdir) == false) { if (this.mdir == "left") { this.mdir = "right"; } else { this.mdir = "left"; } } if ((((_local3 < 30) && (_local2 < 50)) && (!HERO.lock)) && (!HERO.invisible)) { this.underFuck(); HERO.hideMe(true); Lifes--; } if (HERO.penetrant) { PERSONA.prototype.AI_DOG = PERSONA.prototype.AI_DOG_scary; } }; PERSONA.prototype.AI_DOG_normal = PERSONA.prototype.AI_DOG; PERSONA.prototype.AI_DOG_scary = function () { var _local3 = Math.abs(this.x - HERO.x); var _local2 = Math.abs(this.y - HERO.y); this.speed = 8; this.moverment = "anim"; if (this.moveMe(this.mdir) == false) { if (this.mdir == "left") { this.mdir = "right"; } else { this.mdir = "left"; } } if (((((_local3 < 100) && (EVENTS.doingAction)) && (_local2 < 80)) && (!HERO.invisible)) && (!HERO.lock)) { this.underFuck("fuck1"); STATISTIC.score = STATISTIC.score + (200 + (random(6) * 10)); HERO.hideMe(true); delete this.sprite.onEnterFrame; } if (!HERO.penetrant) { PERSONA.prototype.AI_DOG = PERSONA.prototype.AI_DOG_normal; } }; PERSONA.prototype.AI_trigger = function () { var _local9 = Math.abs(this.x - HERO.x); var _local8 = Math.abs(this.y - HERO.y); this.moverment = "anim"; if (((_local9 < 50) && (_local8 < 50)) && (!HERO.lock)) { var _local3 = this.target.split(","); var _local2 = 0; while (_local2 < _local3.length) { var _local4 = LockedObjects[Number(_local3[_local2])]; EFFECTS.attachMovie("jinn", "jinn" + _local2, 1002 + _local2, {_x:LockedObjects[_local3[_local2]].x, _y:LockedObjects[_local3[_local2]].y + 60, tar:_local4}); _local2++; } this.sprite.removeMovieClip(); } }; PERSONA.prototype.AI_alien = function () { var _local3 = Math.abs(this.x - HERO.x); var _local2 = Math.abs(this.y - HERO.y); this.moverment = "anim"; if (!this.timer) { this.timer = 80 + random(45); this.t = 0; } this.t++; if (this.t > this.timer) { this.t = 0; this.sprite.anim.gotoAndPlay(2); } if (((((_local3 < 50) && (_local2 < 50)) && (!HERO.lock)) && (!HERO.invisible)) && (this.t < 40)) { this.underFuck(); HERO.hideMe(true); Lifes--; } }; PERSONA.prototype.AI_condom = function () { var _local3 = Math.abs(this.x - HERO.x); var _local2 = Math.abs(this.y - HERO.y); this.moverment = "anim"; if (!this.timer) { this.timer = 30 + random(30); this.t = 0; } this.t++; if (this.t > this.timer) { this.t = 0; this.sprite.anim.gotoAndPlay(2); } if (((((_local3 < 30) && (_local2 < 50)) && (!HERO.lock)) && (!HERO.invisible)) && (this.sprite.anim._currentframe > 6)) { this.underFuck(); if (HERO.c_dir == 2) { this.sprite.anim._xscale = -100; } HERO.hideMe(true); Lifes--; } }; switchLevel(); stop();
Frame 4
function rem() { Key.removeListener(KL); for (var _local2 in this) { removeListener(this[_local2]); clearInterval(this[_local2]); this[_local2].removeMovieClip(); if (this[_local2] != rem) { delete this[_local2]; } } gotoAndStop (2); } rem();
Symbol 27 Button
on (press) { _parent.GameOver(true); }
Symbol 29 MovieClip [gm] Frame 20
stop();
Symbol 57 MovieClip Frame 18
gotoAndPlay (1); prezik.gotoAndPlay(1);
Symbol 74 MovieClip Frame 11
gotoAndPlay (1);
Symbol 75 MovieClip [hero] Frame 1
stop();
Symbol 96 MovieClip Frame 1
bust.play();
Symbol 96 MovieClip Frame 29
gotoAndPlay (1);
Symbol 96 MovieClip Frame 30
bust.gotoAndStop(1);
Symbol 106 MovieClip Frame 1
bust.play();
Symbol 106 MovieClip Frame 17
gotoAndPlay (1);
Symbol 106 MovieClip Frame 18
bust.gotoAndStop(1); fear._visible = false;
Symbol 106 MovieClip Frame 19
fear._visible = true;
Symbol 118 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 10
gotoAndPlay (1);
Symbol 134 MovieClip Frame 11
stop();
Symbol 165 MovieClip Frame 1
if (!t) { t = 1; } else { t++; }
Symbol 165 MovieClip Frame 10
if (t < 7) { trace(t); gotoAndPlay (1); }
Symbol 165 MovieClip Frame 18
h.gotoAndStop(1);
Symbol 165 MovieClip Frame 19
prezik.gotoAndStop(9);
Symbol 165 MovieClip Frame 20
had.gotoAndStop(2);
Symbol 165 MovieClip Frame 21
h.gotoAndStop(11);
Symbol 165 MovieClip Frame 38
TaskRoot.shake = 40;
Symbol 165 MovieClip Frame 52
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 166 MovieClip Frame 19
stop();
Symbol 173 MovieClip Frame 1
if (!t) { t = 1; } else { t++; }
Symbol 173 MovieClip Frame 10
if (t < 8) { gotoAndPlay (1); }
Symbol 173 MovieClip Frame 13
h.gotoAndStop(1); p.gotoAndStop(1);
Symbol 173 MovieClip Frame 14
prezik.gotoAndStop(9);
Symbol 173 MovieClip Frame 15
had.gotoAndStop(2);
Symbol 173 MovieClip Frame 16
h.gotoAndStop(11);
Symbol 173 MovieClip Frame 39
TaskRoot.shake = 40;
Symbol 173 MovieClip Frame 57
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 174 MovieClip Frame 19
stop();
Symbol 175 MovieClip [Girl1] Frame 1
stop(); if (!init) { init = true; anim._visible = (anim1._visible = false); fucks = 2; }
Symbol 210 MovieClip Frame 1
h.gotoAndStop(3);
Symbol 210 MovieClip Frame 40
h.gotoAndStop(1);
Symbol 217 MovieClip Frame 1
h.gotoAndStop(2); if (!t) { t = 1; } else { t++; }
Symbol 217 MovieClip Frame 10
if (t < 7) { gotoAndPlay (1); }
Symbol 217 MovieClip Frame 12
prezik.gotoAndStop(9);
Symbol 217 MovieClip Frame 13
had.gotoAndStop(2);
Symbol 217 MovieClip Frame 14
p.gotoAndStop(1);
Symbol 217 MovieClip Frame 35
TaskRoot.shake = 30;
Symbol 217 MovieClip Frame 51
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 218 MovieClip Frame 19
stop();
Symbol 240 MovieClip Frame 1
if (!t) { t = 1; } else { t++; } h.gotoAndStop(3);
Symbol 240 MovieClip Frame 10
if (t < 7) { gotoAndPlay (1); }
Symbol 240 MovieClip Frame 12
prezik.gotoAndStop(9);
Symbol 240 MovieClip Frame 13
had.gotoAndStop(2);
Symbol 240 MovieClip Frame 14
p.gotoAndStop(1);
Symbol 240 MovieClip Frame 16
h.gotoAndStop(4);
Symbol 240 MovieClip Frame 51
TaskRoot.shake = 30;
Symbol 240 MovieClip Frame 62
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 241 MovieClip Frame 19
stop();
Symbol 242 MovieClip [Girl2] Frame 1
stop(); fucks = 2;
Symbol 249 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 21
gotoAndPlay (1);
Symbol 263 MovieClip Frame 1
h.gotoAndStop(2); had.gotoAndStop(6); had_g.gotoAndStop(2); if (!t) { t = 1; } else { t++; }
Symbol 263 MovieClip Frame 10
if (t < 8) { gotoAndPlay (1); }
Symbol 263 MovieClip Frame 12
prezik.gotoAndStop(9);
Symbol 263 MovieClip Frame 13
had.gotoAndStop(2);
Symbol 263 MovieClip Frame 14
p.gotoAndStop(1);
Symbol 263 MovieClip Frame 35
TaskRoot.shake = 30;
Symbol 263 MovieClip Frame 50
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 264 MovieClip Frame 19
stop();
Symbol 300 MovieClip Frame 1
h.gotoAndStop(2); had.gotoAndStop(6); had_g.gotoAndStop(4); if (!t) { t = 1; } else { t++; }
Symbol 300 MovieClip Frame 10
if (t < 8) { gotoAndPlay (1); }
Symbol 300 MovieClip Frame 12
prezik.gotoAndStop(9);
Symbol 300 MovieClip Frame 13
had.gotoAndStop(2);
Symbol 300 MovieClip Frame 14
p.gotoAndStop(1);
Symbol 300 MovieClip Frame 16
had_g.gotoAndStop(2);
Symbol 300 MovieClip Frame 25
had_g.gotoAndStop(3);
Symbol 300 MovieClip Frame 27
had_g.gotoAndStop(4);
Symbol 300 MovieClip Frame 35
TaskRoot.shake = 30;
Symbol 300 MovieClip Frame 50
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 301 MovieClip Frame 19
stop();
Symbol 302 MovieClip [Girl3] Frame 1
stop(); fucks = 2;
Symbol 310 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 21
gotoAndPlay (1);
Symbol 319 MovieClip Frame 1
h.gotoAndStop(2); had.gotoAndStop(6); had_g.gotoAndStop(2); if (!t) { t = 1; } else { t++; }
Symbol 319 MovieClip Frame 10
if (t < 8) { gotoAndPlay (1); }
Symbol 319 MovieClip Frame 12
prezik.gotoAndStop(9);
Symbol 319 MovieClip Frame 13
had.gotoAndStop(2);
Symbol 319 MovieClip Frame 14
p.gotoAndStop(1);
Symbol 319 MovieClip Frame 35
TaskRoot.shake = 30;
Symbol 319 MovieClip Frame 50
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 320 MovieClip Frame 19
stop();
Symbol 359 MovieClip Frame 1
h.gotoAndStop(2); had.gotoAndStop(6); if (Math.random() > 0.7) { if (had_g._currentframe == 1) { had_g.gotoAndStop(6); } else { had_g.gotoAndStop(1); } } if (!t) { had_g.gotoAndStop(1); t = 1; } else { t++; }
Symbol 359 MovieClip Frame 15
if (t < 8) { gotoAndPlay (1); } else { had_g.gotoAndStop(1); }
Symbol 359 MovieClip Frame 38
had_g.gotoAndStop(3);
Symbol 359 MovieClip Frame 48
had_g.gotoAndStop(7);
Symbol 359 MovieClip Frame 56
had_g.gotoAndStop(5);
Symbol 359 MovieClip Frame 59
prezik.gotoAndStop(9);
Symbol 359 MovieClip Frame 60
had.gotoAndStop(2);
Symbol 359 MovieClip Frame 61
p.gotoAndStop(1);
Symbol 359 MovieClip Frame 62
had_g.gotoAndStop(5);
Symbol 359 MovieClip Frame 82
TaskRoot.shake = 30;
Symbol 359 MovieClip Frame 97
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 360 MovieClip Frame 19
stop();
Symbol 361 MovieClip [Girl4] Frame 1
stop(); fucks = 2;
Symbol 370 MovieClip Frame 21
gotoAndPlay (1);
Symbol 385 MovieClip Frame 1
if (!t) { t = 1; } else { t++; }
Symbol 385 MovieClip Frame 9
if (t < 7) { gotoAndPlay (1); }
Symbol 385 MovieClip Frame 32
TaskRoot.shake = 30;
Symbol 385 MovieClip Frame 44
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 386 MovieClip Frame 19
stop();
Symbol 387 MovieClip [Madam] Frame 1
stop(); fucks = 1;
Symbol 403 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 1
if (!t) { t = 1; } else { t++; } had.gotoAndStop(5);
Symbol 425 MovieClip Frame 9
if (t < 7) { gotoAndPlay (1); }
Symbol 425 MovieClip Frame 14
TaskRoot.shake = 30;
Symbol 425 MovieClip Frame 34
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 426 MovieClip Frame 19
stop();
Symbol 427 MovieClip [alien] Frame 1
stop(); fucks = 1;
Symbol 439 MovieClip Frame 1
stop();
Symbol 439 MovieClip Frame 11
if (_parent._currentframe != 1) { stop(); }
Symbol 453 MovieClip Frame 4
TaskRoot.shake = 30;
Symbol 453 MovieClip Frame 17
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 455 MovieClip Frame 19
stop();
Symbol 456 MovieClip [condom] Frame 1
stop(); fucks = 1;
Symbol 469 MovieClip Frame 1
stop();
Symbol 469 MovieClip Frame 2
stop();
Symbol 478 MovieClip Frame 1
h.gotoAndStop(2);
Symbol 478 MovieClip Frame 15
gotoAndPlay (1);
Symbol 479 MovieClip Frame 19
gotoAndPlay (1);
Symbol 487 MovieClip Frame 1
if (!t) { t = 1; } else { t++; } prezik.gotoAndStop(9); h.gotoAndStop(3); had.gotoAndStop(3);
Symbol 487 MovieClip Frame 4
had.gotoAndStop(4);
Symbol 487 MovieClip Frame 8
had.gotoAndStop(3);
Symbol 487 MovieClip Frame 10
if (t < 7) { gotoAndPlay (1); }
Symbol 487 MovieClip Frame 17
had.gotoAndStop(5);
Symbol 487 MovieClip Frame 23
h.gotoAndStop(4);
Symbol 487 MovieClip Frame 41
TaskRoot.shake = 40;
Symbol 487 MovieClip Frame 78
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 488 MovieClip Frame 19
stop();
Symbol 492 MovieClip Frame 1
if (!t) { t = 1; } else { t++; } prezik.gotoAndStop(9); ruka.gotoAndStop(2); ruka1.gotoAndStop(2); noga.gotoAndStop(2); noga1.gotoAndStop(2); h.gotoAndStop(4);
Symbol 492 MovieClip Frame 4
had.gotoAndStop(6);
Symbol 492 MovieClip Frame 8
had.gotoAndStop(1);
Symbol 492 MovieClip Frame 10
if (t < 7) { gotoAndPlay (1); }
Symbol 492 MovieClip Frame 17
had.gotoAndStop(2); p.gotoAndStop(1);
Symbol 492 MovieClip Frame 31
TaskRoot.shake = 30;
Symbol 492 MovieClip Frame 50
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 492 MovieClip Frame 51
gotoAndPlay (1);
Symbol 493 MovieClip Frame 19
stop();
Symbol 494 MovieClip [Polizei] Frame 1
stop(); if (!init) { fucks = 1; init = true; anim._visible = (anim1._visible = false); }
Symbol 498 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 1
prezik.gotoAndStop(9); h.gotoAndStop(3); had.gotoAndStop(3); if (!t) { t = 1; } else { t++; }
Symbol 524 MovieClip Frame 2
had.gotoAndStop(4);
Symbol 524 MovieClip Frame 6
had.gotoAndStop(3);
Symbol 524 MovieClip Frame 7
if (t < 9) { gotoAndPlay (1); }
Symbol 524 MovieClip Frame 15
had.gotoAndStop(5);
Symbol 524 MovieClip Frame 21
h.gotoAndStop(4);
Symbol 524 MovieClip Frame 37
TaskRoot.shake = 25;
Symbol 524 MovieClip Frame 50
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 525 MovieClip Frame 19
stop();
Symbol 526 MovieClip Frame 1
prezik.gotoAndStop(9); h.gotoAndStop(2); had.gotoAndStop(6); if (!t) { t = 1; } else { t++; }
Symbol 526 MovieClip Frame 7
if (t < 9) { gotoAndPlay (1); }
Symbol 526 MovieClip Frame 15
had.gotoAndStop(2);
Symbol 526 MovieClip Frame 21
h.gotoAndStop(2);
Symbol 526 MovieClip Frame 32
TaskRoot.shake = 25;
Symbol 526 MovieClip Frame 50
stop(); HERO.hideMe(false, _parent._parent.parent); _parent._parent.parent.killMe();
Symbol 527 MovieClip Frame 19
stop();
Symbol 528 MovieClip [DOG] Frame 1
stop(); if (!init) { fucks = 1; init = true; }
Symbol 532 MovieClip Frame 1
type = 2; lname = "floor_house";
Symbol 534 MovieClip Frame 1
type = 3; lname = "allpass_house";
Symbol 536 MovieClip Frame 1
type = 5; lname = "wallleft_house";
Symbol 538 MovieClip Frame 1
type = 6; lname = "stageup_house";
Symbol 540 MovieClip Frame 1
type = 7; lname = "stagedown_house";
Symbol 541 MovieClip [cell] Frame 1
stop();
Symbol 542 MovieClip [cz_floor] Frame 1
type = 2; lname = "cz_floor";
Symbol 543 MovieClip [cz_house_stage_up] Frame 1
type = 6; lname = "cz_house_stage_up";
Symbol 544 MovieClip [cz_wallleft] Frame 1
type = 5; lname = "cz_wallleft";
Symbol 545 MovieClip [cz_wallright] Frame 1
type = 4; lname = "cz_wallright";
Symbol 546 MovieClip [cz_stage_down] Frame 1
type = 7; lname = "cs_stage_down";
Symbol 547 MovieClip [cz_allpass] Frame 1
type = 3; lname = "cz_allpass";
Symbol 548 MovieClip [door_marker] Frame 1
bonus = true; lname = "door_marker"; events = "door";
Symbol 588 MovieClip [back1] Frame 1
l.gotoAndStop(7);
Symbol 643 MovieClip [switcher] Frame 1
stop(); bonus = true; lname = "switcher"; events = "switch";
Symbol 646 MovieClip [switcher2] Frame 1
stop(); bonus = true; lname = "switcher"; events = "switch2";
Symbol 648 MovieClip [jinn] Frame 17
stop(); trace(tar); tar.sprite.go();
Symbol 649 MovieClip [trigger] Frame 1
stop(); bonus = true; events = "trigg";
Symbol 652 MovieClip [opendoor] Frame 1
stop(); type = 5; lname = "opendoor";
Symbol 652 MovieClip [opendoor] Frame 2
type = 2;
Symbol 655 MovieClip Frame 15
stop();
Symbol 656 MovieClip Frame 15
stop();
Symbol 657 MovieClip [sever_opendoor] Frame 1
stop(); type = 5; lname = "opendoor";
Symbol 657 MovieClip [sever_opendoor] Frame 2
type = 2;
Symbol 665 MovieClip Frame 13
_parent.type = 2; stop();
Symbol 666 MovieClip [roof_opendoor] Frame 1
stop(); type = 5; lname = "opendoor";
Symbol 669 MovieClip [powerup] Frame 1
bonus = true; lname = "powerup"; events = "powerup";
Symbol 672 MovieClip [speedup] Frame 1
bonus = true; lname = "powerup"; events = "speedup";
Symbol 676 MovieClip [scoreup] Frame 1
bonus = true; lname = "scoreup"; events = "scoreup";
Symbol 680 MovieClip [invisible] Frame 1
bonus = true; lname = "invisible"; events = "invisible";
Symbol 683 MovieClip [penetrant] Frame 1
bonus = true; lname = "penetrant"; events = "penetrant";
Symbol 686 MovieClip Frame 1
stop();
Symbol 695 Button
on (release, keyPress "<Escape>") { _parent.GameOver(true); }
Symbol 718 MovieClip Frame 1
stop();
Symbol 719 MovieClip Frame 1
stop();
Symbol 721 MovieClip [Toolbar] Frame 1
function newScore() { SCORE.text = Number(SCORE.text) + 5; scoreflash.play(); if (Number(SCORE.text) >= targetscore) { delete onEnterFrame; SCORE.text = targetscore; delete targetscore; scoreflash.gotoAndStop(1); } }
Symbol 748 MovieClip [cz_updown] Frame 1
type = 8; lname = "cz_updown";
Symbol 871 MovieClip Frame 1
stop();
Symbol 893 MovieClip Frame 11
stop();
Symbol 932 MovieClip Frame 31
lips.gotoAndPlay(31);
Symbol 932 MovieClip Frame 86
lips.gotoAndStop(37);
Symbol 932 MovieClip Frame 87
lips.gotoAndStop(34);
Symbol 942 MovieClip Frame 1
stop();
Symbol 947 MovieClip Frame 13
gotoAndPlay (1);
Symbol 952 MovieClip Frame 14
gotoAndPlay (1);
Symbol 956 MovieClip Frame 13
gotoAndPlay (1);
Symbol 964 MovieClip [mult] Frame 482
singers.singer.gotoAndStop(86); singers.singer2.gotoAndStop(86); singers.singer3.gotoAndStop(86);
Symbol 964 MovieClip [mult] Frame 903
singers.singer.gotoAndPlay(31); singers.singer2.gotoAndPlay(31); singers.singer3.gotoAndPlay(31);
Symbol 964 MovieClip [mult] Frame 988
singers.singer.gotoAndStop(87); singers.singer2.gotoAndStop(87); singers.singer3.gotoAndStop(87);
Symbol 964 MovieClip [mult] Frame 1057
singers.singer.gotoAndPlay(25); singers.singer2.gotoAndPlay(25); singers.singer3.gotoAndPlay(25);
Symbol 964 MovieClip [mult] Frame 1376
stop(); TaskRoot.GameOver();
Symbol 1020 MovieClip Frame 1
_visible = false;
Symbol 1021 Button
on (press) { LEVEL = 0; nextFrame(); }
Symbol 1022 Button
on (press) { if (help._visible) { help._visible = false; } else { help._visible = true; } }

Library Items

Symbol 1 Sound [bonusup]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [back20_up]Uses:2
Symbol 4 ShapeTweeningUsed by:29
Symbol 5 GraphicUsed by:29
Symbol 6 SoundUsed by:29
Symbol 7 GraphicUsed by:15 23
Symbol 8 GraphicUsed by:15
Symbol 9 GraphicUsed by:15 692 693
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:7 8 9 10 11 12 13 14Used by:29
Symbol 16 GraphicUsed by:23 700 997
Symbol 17 GraphicUsed by:23 708 997
Symbol 18 GraphicUsed by:23 992
Symbol 19 GraphicUsed by:23
Symbol 20 GraphicUsed by:23 992 997
Symbol 21 GraphicUsed by:23 705 708 991 992 997
Symbol 22 GraphicUsed by:23 992
Symbol 23 MovieClipUses:7 16 17 18 19 20 21 22Used by:29
Symbol 24 GraphicUsed by:27 1021 1022
Symbol 25 GraphicUsed by:27 1021 1022
Symbol 26 GraphicUsed by:27 1021 1022
Symbol 27 ButtonUses:24 25 26Used by:29
Symbol 28 GraphicUsed by:29 961  Timeline
Symbol 29 MovieClip [gm]Uses:4 5 6 15 23 27 28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClip [nextLevel]Uses:32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:57 122 165 173 217 240 263 300 319 359 425 453 947 952 964
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:57 425 453 964
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:38 39 40 41Used by:57 425 453 964
Symbol 43 GraphicUsed by:47 57 453
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:43 44 45 46Used by:57 165 173 217 240 263 300 319 359 425 487 492 524 526 947 952 964
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:57 425 964
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:57 165 173 217 240 263 300 319 359 425 453 487 492 524 526 947 952 964
Symbol 52 GraphicUsed by:53
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Symbol 955 MovieClipUses:954Used by:956
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Symbol 958 GraphicUsed by:964
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Symbol 960 GraphicUsed by:964
Symbol 961 MovieClipUses:28Used by:964
Symbol 962 FontUsed by:963
Symbol 963 TextUses:962Used by:964
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Symbol 988 MovieClipUses:965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987Used by:Timeline
Symbol 989 GraphicUsed by:991
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Symbol 991 MovieClipUses:989 21 703 990Used by:Timeline
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Symbol 993 GraphicUsed by:997
Symbol 994 GraphicUsed by:997
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Symbol 1000 GraphicUsed by:1005 1009
Symbol 1001 GraphicUsed by:1005
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Symbol 1010 GraphicUsed by:1013
Symbol 1011 GraphicUsed by:1013
Symbol 1012 GraphicUsed by:1013
Symbol 1013 MovieClipUses:1010 982 976 1011 1012Used by:1015
Symbol 1014 GraphicUsed by:1015
Symbol 1015 MovieClipUses:1013 1014Used by:1020
Symbol 1016 GraphicUsed by:1020
Symbol 1017 GraphicUsed by:1018
Symbol 1018 MovieClipUses:1017Used by:1020
Symbol 1019 GraphicUsed by:1020
Symbol 1020 MovieClipUses:997 998 1005 1009 1015 1016 1018 1019Used by:Timeline
Symbol 1021 ButtonUses:24 25 26Used by:Timeline
Symbol 1022 ButtonUses:24 25 26Used by:Timeline
Symbol 1023 EditableTextUses:701Used by:Timeline
Symbol 1024 GraphicUsed by:1025
Symbol 1025 MovieClipUses:1024Used by:Timeline
Symbol 1026 GraphicUsed by:1027
Symbol 1027 MovieClipUses:1026Used by:Timeline
Symbol 1028 BitmapUsed by:1029
Symbol 1029 GraphicUses:1028Used by:Timeline
Streaming Sound 1Used by:Symbol 964 MovieClip [mult]

Instance Names

"help"Frame 2Symbol 1020 MovieClip
"prezik"Symbol 57 MovieClip Frame 1Symbol 47 MovieClip
"anim"Symbol 75 MovieClip [hero] Frame 1Symbol 57 MovieClip
"anim"Symbol 75 MovieClip [hero] Frame 3Symbol 74 MovieClip
"bust"Symbol 96 MovieClip Frame 1Symbol 89 MovieClip
"bust"Symbol 106 MovieClip Frame 1Symbol 104 MovieClip
"fear"Symbol 106 MovieClip Frame 18Symbol 105 MovieClip
"bust"Symbol 106 MovieClip Frame 18Symbol 89 MovieClip
"h"Symbol 165 MovieClip Frame 1Symbol 134 MovieClip
"prezik"Symbol 165 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 165 MovieClip Frame 1Symbol 118 MovieClip
"h"Symbol 173 MovieClip Frame 1Symbol 134 MovieClip
"p"Symbol 173 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 173 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 173 MovieClip Frame 1Symbol 118 MovieClip
"anim"Symbol 175 MovieClip [Girl1] Frame 1Symbol 96 MovieClip
"anim1"Symbol 175 MovieClip [Girl1] Frame 1Symbol 106 MovieClip
"h"Symbol 210 MovieClip Frame 1Symbol 197 MovieClip
"p"Symbol 217 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 217 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 217 MovieClip Frame 1Symbol 118 MovieClip
"h"Symbol 217 MovieClip Frame 1Symbol 197 MovieClip
"p"Symbol 240 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 240 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 240 MovieClip Frame 1Symbol 118 MovieClip
"h"Symbol 240 MovieClip Frame 1Symbol 197 MovieClip
"anim"Symbol 242 MovieClip [Girl2] Frame 1Symbol 210 MovieClip
"p"Symbol 263 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 263 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 263 MovieClip Frame 1Symbol 118 MovieClip
"had_g"Symbol 263 MovieClip Frame 1Symbol 249 MovieClip
"p"Symbol 300 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 300 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 300 MovieClip Frame 1Symbol 118 MovieClip
"had_g"Symbol 300 MovieClip Frame 1Symbol 249 MovieClip
"p"Symbol 319 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 319 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 319 MovieClip Frame 1Symbol 118 MovieClip
"had_g"Symbol 319 MovieClip Frame 1Symbol 310 MovieClip
"p"Symbol 359 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 359 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 359 MovieClip Frame 1Symbol 118 MovieClip
"had_g"Symbol 359 MovieClip Frame 1Symbol 310 MovieClip
"anim"Symbol 361 MovieClip [Girl4] Frame 1Symbol 318 MovieClip
"anim"Symbol 387 MovieClip [Madam] Frame 1Symbol 370 MovieClip
"g"Symbol 403 MovieClip Frame 2Symbol 391 MovieClip
"g"Symbol 403 MovieClip Frame 3Symbol 391 MovieClip
"g"Symbol 403 MovieClip Frame 37Symbol 391 MovieClip
"g"Symbol 403 MovieClip Frame 37Symbol 391 MovieClip
"prezik"Symbol 425 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 425 MovieClip Frame 1Symbol 49 MovieClip
"anim"Symbol 427 MovieClip [alien] Frame 1Symbol 403 MovieClip
"anim"Symbol 456 MovieClip [condom] Frame 1Symbol 439 MovieClip
"anim"Symbol 456 MovieClip [condom] Frame 10Symbol 455 MovieClip
"h"Symbol 478 MovieClip Frame 1Symbol 469 MovieClip
"h"Symbol 487 MovieClip Frame 1Symbol 469 MovieClip
"prezik"Symbol 487 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 487 MovieClip Frame 1Symbol 118 MovieClip
"p"Symbol 492 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 492 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 492 MovieClip Frame 1Symbol 118 MovieClip
"ruka1"Symbol 492 MovieClip Frame 1Symbol 458 MovieClip
"noga"Symbol 492 MovieClip Frame 1Symbol 471 MovieClip
"h"Symbol 492 MovieClip Frame 1Symbol 469 MovieClip
"noga1"Symbol 492 MovieClip Frame 1Symbol 471 MovieClip
"ruka"Symbol 492 MovieClip Frame 1Symbol 477 MovieClip
"anim1"Symbol 494 MovieClip [Polizei] Frame 1Symbol 478 MovieClip
"anim"Symbol 494 MovieClip [Polizei] Frame 1Symbol 479 MovieClip
"prezik"Symbol 524 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 524 MovieClip Frame 1Symbol 118 MovieClip
"prezik"Symbol 526 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 526 MovieClip Frame 1Symbol 118 MovieClip
"h"Symbol 526 MovieClip Frame 1Symbol 498 MovieClip
"anim"Symbol 528 MovieClip [DOG] Frame 1Symbol 512 MovieClip
"l"Symbol 588 MovieClip [back1] Frame 1Symbol 580 MovieClip
"l"Symbol 588 MovieClip [back1] Frame 1Symbol 580 MovieClip
"bonuses"Symbol 721 MovieClip [Toolbar] Frame 1Symbol 686 MovieClip
"Lifes"Symbol 721 MovieClip [Toolbar] Frame 1Symbol 706 EditableText
"SCORE"Symbol 721 MovieClip [Toolbar] Frame 1Symbol 712 EditableText
"scoreflash"Symbol 721 MovieClip [Toolbar] Frame 1Symbol 718 MovieClip
"lifeflash"Symbol 721 MovieClip [Toolbar] Frame 1Symbol 719 MovieClip
"l"Symbol 850 MovieClip [back25] Frame 1Symbol 842 MovieClip
"singer3"Symbol 933 MovieClip Frame 1Symbol 932 MovieClip
"singer2"Symbol 933 MovieClip Frame 1Symbol 932 MovieClip
"singer"Symbol 933 MovieClip Frame 1Symbol 932 MovieClip
"prezik"Symbol 947 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 947 MovieClip Frame 1Symbol 118 MovieClip
"prezik"Symbol 947 MovieClip Frame 6Symbol 47 MovieClip
"had"Symbol 947 MovieClip Frame 6Symbol 118 MovieClip
"prezik"Symbol 947 MovieClip Frame 11Symbol 47 MovieClip
"had"Symbol 947 MovieClip Frame 11Symbol 118 MovieClip
"p"Symbol 952 MovieClip Frame 1Symbol 147 MovieClip
"prezik"Symbol 952 MovieClip Frame 1Symbol 47 MovieClip
"had"Symbol 952 MovieClip Frame 1Symbol 118 MovieClip
"prezik"Symbol 952 MovieClip Frame 4Symbol 47 MovieClip
"had"Symbol 952 MovieClip Frame 5Symbol 118 MovieClip
"p"Symbol 952 MovieClip Frame 6Symbol 147 MovieClip
"prezik"Symbol 952 MovieClip Frame 6Symbol 47 MovieClip
"p"Symbol 952 MovieClip Frame 12Symbol 147 MovieClip
"prezik"Symbol 952 MovieClip Frame 12Symbol 47 MovieClip
"had"Symbol 952 MovieClip Frame 12Symbol 118 MovieClip
"prezik"Symbol 964 MovieClip [mult] Frame 157Symbol 47 MovieClip
"prezik"Symbol 964 MovieClip [mult] Frame 157Symbol 47 MovieClip
"singers"Symbol 964 MovieClip [mult] Frame 229Symbol 933 MovieClip
"singers"Symbol 964 MovieClip [mult] Frame 280Symbol 933 MovieClip
"singers"Symbol 964 MovieClip [mult] Frame 333Symbol 933 MovieClip
"singers"Symbol 964 MovieClip [mult] Frame 482Symbol 933 MovieClip
"singers"Symbol 964 MovieClip [mult] Frame 903Symbol 933 MovieClip
"singers"Symbol 964 MovieClip [mult] Frame 988Symbol 933 MovieClip
"singers"Symbol 964 MovieClip [mult] Frame 1057Symbol 933 MovieClip
"p"Symbol 964 MovieClip [mult] Frame 1099Symbol 147 MovieClip
"prezik"Symbol 964 MovieClip [mult] Frame 1099Symbol 47 MovieClip
"had"Symbol 964 MovieClip [mult] Frame 1099Symbol 118 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "bonusup"
ExportAssets (56)Timeline Frame 1Symbol 3 as "back20_up"
ExportAssets (56)Timeline Frame 1Symbol 29 as "gm"
ExportAssets (56)Timeline Frame 1Symbol 33 as "nextLevel"
ExportAssets (56)Timeline Frame 1Symbol 75 as "hero"
ExportAssets (56)Timeline Frame 1Symbol 175 as "Girl1"
ExportAssets (56)Timeline Frame 1Symbol 242 as "Girl2"
ExportAssets (56)Timeline Frame 1Symbol 302 as "Girl3"
ExportAssets (56)Timeline Frame 1Symbol 361 as "Girl4"
ExportAssets (56)Timeline Frame 1Symbol 387 as "Madam"
ExportAssets (56)Timeline Frame 1Symbol 427 as "alien"
ExportAssets (56)Timeline Frame 1Symbol 456 as "condom"
ExportAssets (56)Timeline Frame 1Symbol 494 as "Polizei"
ExportAssets (56)Timeline Frame 1Symbol 528 as "DOG"
ExportAssets (56)Timeline Frame 1Symbol 541 as "cell"
ExportAssets (56)Timeline Frame 1Symbol 542 as "cz_floor"
ExportAssets (56)Timeline Frame 1Symbol 543 as "cz_house_stage_up"
ExportAssets (56)Timeline Frame 1Symbol 544 as "cz_wallleft"
ExportAssets (56)Timeline Frame 1Symbol 545 as "cz_wallright"
ExportAssets (56)Timeline Frame 1Symbol 546 as "cz_stage_down"
ExportAssets (56)Timeline Frame 1Symbol 547 as "cz_allpass"
ExportAssets (56)Timeline Frame 1Symbol 548 as "door_marker"
ExportAssets (56)Timeline Frame 1Symbol 588 as "back1"
ExportAssets (56)Timeline Frame 1Symbol 599 as "back2"
ExportAssets (56)Timeline Frame 1Symbol 601 as "zona3_up"
ExportAssets (56)Timeline Frame 1Symbol 611 as "back5"
ExportAssets (56)Timeline Frame 1Symbol 613 as "back7_up"
ExportAssets (56)Timeline Frame 1Symbol 622 as "back3"
ExportAssets (56)Timeline Frame 1Symbol 625 as "back4"
ExportAssets (56)Timeline Frame 1Symbol 635 as "back6"
ExportAssets (56)Timeline Frame 1Symbol 638 as "back7"
ExportAssets (56)Timeline Frame 1Symbol 643 as "switcher"
ExportAssets (56)Timeline Frame 1Symbol 646 as "switcher2"
ExportAssets (56)Timeline Frame 1Symbol 648 as "jinn"
ExportAssets (56)Timeline Frame 1Symbol 649 as "trigger"
ExportAssets (56)Timeline Frame 1Symbol 652 as "opendoor"
ExportAssets (56)Timeline Frame 1Symbol 657 as "sever_opendoor"
ExportAssets (56)Timeline Frame 1Symbol 666 as "roof_opendoor"
ExportAssets (56)Timeline Frame 1Symbol 669 as "powerup"
ExportAssets (56)Timeline Frame 1Symbol 672 as "speedup"
ExportAssets (56)Timeline Frame 1Symbol 676 as "scoreup"
ExportAssets (56)Timeline Frame 1Symbol 680 as "invisible"
ExportAssets (56)Timeline Frame 1Symbol 683 as "penetrant"
ExportAssets (56)Timeline Frame 1Symbol 721 as "Toolbar"
ExportAssets (56)Timeline Frame 1Symbol 725 as "back8"
ExportAssets (56)Timeline Frame 1Symbol 728 as "back9"
ExportAssets (56)Timeline Frame 1Symbol 731 as "back10"
ExportAssets (56)Timeline Frame 1Symbol 733 as "back10_up"
ExportAssets (56)Timeline Frame 1Symbol 740 as "back11"
ExportAssets (56)Timeline Frame 1Symbol 747 as "back12"
ExportAssets (56)Timeline Frame 1Symbol 748 as "cz_updown"
ExportAssets (56)Timeline Frame 1Symbol 758 as "back13"
ExportAssets (56)Timeline Frame 1Symbol 761 as "back13_up"
ExportAssets (56)Timeline Frame 1Symbol 768 as "back14"
ExportAssets (56)Timeline Frame 1Symbol 776 as "back15"
ExportAssets (56)Timeline Frame 1Symbol 778 as "back15_up"
ExportAssets (56)Timeline Frame 1Symbol 789 as "back16"
ExportAssets (56)Timeline Frame 1Symbol 796 as "back17"
ExportAssets (56)Timeline Frame 1Symbol 804 as "back18"
ExportAssets (56)Timeline Frame 1Symbol 811 as "back19"
ExportAssets (56)Timeline Frame 1Symbol 815 as "back20"
ExportAssets (56)Timeline Frame 1Symbol 819 as "back22"
ExportAssets (56)Timeline Frame 1Symbol 827 as "back21"
ExportAssets (56)Timeline Frame 1Symbol 833 as "back23"
ExportAssets (56)Timeline Frame 1Symbol 839 as "back24"
ExportAssets (56)Timeline Frame 1Symbol 850 as "back25"
ExportAssets (56)Timeline Frame 1Symbol 854 as "back26"
ExportAssets (56)Timeline Frame 1Symbol 859 as "back27"
ExportAssets (56)Timeline Frame 1Symbol 861 as "back27_up"
ExportAssets (56)Timeline Frame 1Symbol 874 as "back28"
ExportAssets (56)Timeline Frame 1Symbol 889 as "back29"
ExportAssets (56)Timeline Frame 1Symbol 896 as "back30"
ExportAssets (56)Timeline Frame 1Symbol 964 as "mult"

Labels

"static"Symbol 57 MovieClip Frame 19
"static"Symbol 74 MovieClip Frame 31
"static"Symbol 96 MovieClip Frame 30
"static"Symbol 106 MovieClip Frame 18
"fear"Symbol 106 MovieClip Frame 19
"fuck0"Symbol 175 MovieClip [Girl1] Frame 10
"fuck1"Symbol 175 MovieClip [Girl1] Frame 11
"fuck0"Symbol 242 MovieClip [Girl2] Frame 10
"fuck1"Symbol 242 MovieClip [Girl2] Frame 11
"fuck0"Symbol 302 MovieClip [Girl3] Frame 10
"fuck1"Symbol 302 MovieClip [Girl3] Frame 11
"fuck0"Symbol 361 MovieClip [Girl4] Frame 10
"fuck1"Symbol 361 MovieClip [Girl4] Frame 11
"fuck0"Symbol 387 MovieClip [Madam] Frame 10
"fuck0"Symbol 427 MovieClip [alien] Frame 10
"fuck0"Symbol 456 MovieClip [condom] Frame 10
"static"Symbol 478 MovieClip Frame 16
"static"Symbol 479 MovieClip Frame 25
"koncha"Symbol 487 MovieClip Frame 10
"koncha"Symbol 492 MovieClip Frame 10
"fuck0"Symbol 494 MovieClip [Polizei] Frame 5
"fuck1"Symbol 494 MovieClip [Polizei] Frame 6
"koncha"Symbol 524 MovieClip Frame 8
"koncha"Symbol 526 MovieClip Frame 8
"fuck0"Symbol 528 MovieClip [DOG] Frame 5
"fuck1"Symbol 528 MovieClip [DOG] Frame 6

Dynamic Text Variables

_parent.LEVELSymbol 702 EditableText"0000 "
_parent.LifesSymbol 706 EditableText"4 "
LEVELSymbol 1023 EditableText" "




http://swfchan.com/9/44396/info.shtml
Created: 26/1 -2019 12:19:14 Last modified: 26/1 -2019 12:19:14 Server time: 05/11 -2024 21:17:58