STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #44568 |
<p align="left"><font face="Blackadder ITC" size="59" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p> |
Time Left |
Times Hit |
<p align="left"><font face="Blackadder ITC" size="59" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p> |
Shoe On Muhammad |
The aim of the game is to lob as many shoes as you can and hit mahammad in 60 seconds. |
Click To Begin Throwing |
<p align="left"><font face="Blackadder ITC" size="20" color="#fff600" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p> |
<p align="left"><font face="Blackadder ITC" size="38" color="#fff600" letterSpacing="0.000000" kerning="0"><b>Summary!</b></font></p> |
<p align="left"><font face="Blackadder ITC" size="19" color="#fff600" letterSpacing="0.000000" kerning="0"><b>Hits:</b></font></p> |
<p align="left"><font face="Blackadder ITC" size="19" color="#fff600" letterSpacing="0.000000" kerning="0"><b>Time Limit:</b></font></p> |
<p align="left"><font face="Blackadder ITC" size="19" color="#fff600" letterSpacing="0.000000" kerning="0"><b>60 Seconds</b></font></p> |
<p align="center"><font face="Arial" size="19" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>Click to Restart</b></font></p> |
ActionScript [AS1/AS2]
Frame 2_root.shooting = false; stop();Frame 3Mouse.hide(); time_remaining = 60; countdown = function () { time_remaining--; if (time_remaining == 0) { clearInterval(timer); _root.nextFrame(); } }; timer = setInterval(countdown, 1000); stop(); score = 0; ammo = true;Instance of Symbol 36 MovieClip "target1" in Frame 3onClipEvent (enterFrame) { if (!target1up) { target1yn = Math.floor(Math.random() * 10); if (target1yn == 1) { this._x = Math.random() * 570; target1up = 1; this.gotoAndPlay("target1ready"); } } } onClipEvent (mouseDown) { var dx = (this._x - _root._xmouse); if ((target1up == 1) && ((Math.abs(dx) < 65) & target1)) { this.gotoAndPlay("target1shot"); } }Instance of Symbol 44 MovieClip "gun" in Frame 3onClipEvent (enterFrame) { if (!_root.shooting) { _x = _root._xmouse; } }Symbol 26 Buttonon (release) { _root.nextFrame(); }Symbol 36 MovieClip Frame 1stop(); target1 = true;Symbol 36 MovieClip Frame 18target1 = false;Symbol 36 MovieClip Frame 25target1up = 0; gotoAndStop ("target1ready");Symbol 36 MovieClip Frame 26target1 = false;Symbol 36 MovieClip Frame 36_root.score = _root.score + 1;Symbol 36 MovieClip Frame 50target1up = 0; gotoAndStop ("target1ready");Symbol 37 MovieClip Frame 1stop();Symbol 43 MovieClip Frame 1stop();Symbol 43 MovieClip Frame 16_root.shooting = false;Symbol 44 MovieClip Frame 1stop();Instance of Symbol 43 MovieClip in Symbol 44 MovieClip Frame 1onClipEvent (mouseDown) { _root.shooting = true; play(); }Symbol 44 MovieClip Frame 2stop();Instance of Symbol 37 MovieClip in Symbol 44 MovieClip Frame 2onClipEvent (mouseDown) { play(); }Symbol 52 Buttonon (release) { gotoAndPlay (2); }
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:3 |
Symbol 3 MovieClip [shoe] | Uses:2 | Used by:37 43 |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:Timeline |
Symbol 6 Graphic | Used by:Timeline | |
Symbol 7 Font | Used by:8 20 25 47 48 49 50 51 | |
Symbol 8 EditableText | Uses:7 | Used by:Timeline |
Symbol 9 Bitmap | Used by:12 | |
Symbol 10 Bitmap | Used by:12 | |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:9 10 11 | Used by:13 |
Symbol 13 MovieClip | Uses:12 | Used by:Timeline |
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:16 |
Symbol 16 MovieClip | Uses:15 | Used by:Timeline |
Symbol 17 Font | Used by:18 19 23 24 | |
Symbol 18 Text | Uses:17 | Used by:Timeline |
Symbol 19 Text | Uses:17 | Used by:Timeline |
Symbol 20 EditableText | Uses:7 | Used by:Timeline |
Symbol 21 Graphic | Used by:26 | |
Symbol 22 Graphic | Used by:26 | |
Symbol 23 Text | Uses:17 | Used by:26 |
Symbol 24 Text | Uses:17 | Used by:26 |
Symbol 25 Text | Uses:7 | Used by:26 |
Symbol 26 Button | Uses:21 22 23 24 25 | Used by:27 |
Symbol 27 MovieClip | Uses:26 | Used by:Timeline |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:29 | Used by:36 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:33 |
Symbol 33 MovieClip | Uses:32 | Used by:36 |
Symbol 34 Sound | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:36 |
Symbol 36 MovieClip | Uses:30 33 35 | Used by:Timeline |
Symbol 37 MovieClip | Uses:3 | Used by:43 44 |
Symbol 38 Bitmap | Used by:39 | |
Symbol 39 Graphic | Uses:38 | Used by:40 |
Symbol 40 MovieClip | Uses:39 | Used by:43 |
Symbol 41 Sound | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:37 40 3 42 | Used by:44 |
Symbol 44 MovieClip | Uses:43 37 | Used by:Timeline |
Symbol 45 Graphic | Used by:52 | |
Symbol 46 Graphic | Used by:52 | |
Symbol 47 EditableText | Uses:7 | Used by:52 |
Symbol 48 EditableText | Uses:7 | Used by:52 |
Symbol 49 EditableText | Uses:7 | Used by:52 |
Symbol 50 EditableText | Uses:7 | Used by:52 |
Symbol 51 EditableText | Uses:7 | Used by:52 |
Symbol 52 Button | Uses:45 46 47 48 49 50 51 | Used by:Timeline |
Symbol 53 Font | Used by:54 | |
Symbol 54 EditableText | Uses:53 | Used by:Timeline |
Instance Names
"lol" | Frame 2 | Symbol 13 MovieClip |
"xd" | Frame 2 | Symbol 16 MovieClip |
"target1" | Frame 3 | Symbol 36 MovieClip |
"gun" | Frame 3 | Symbol 44 MovieClip |
"dfdfdf" | Symbol 27 MovieClip Frame 1 | Symbol 26 Button |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "shoe" |
Labels
"Frame 1" | Frame 2 |
"Frame 1" | Frame 2 |
"Frame 1" | Frame 2 |
"target1ready" | Symbol 36 MovieClip Frame 1 |
"hidebush" | Symbol 36 MovieClip Frame 18 |
"target1shot" | Symbol 36 MovieClip Frame 26 |
"loaded" | Symbol 44 MovieClip Frame 1 |
"unloaded" | Symbol 44 MovieClip Frame 2 |
Dynamic Text Variables
score | Symbol 8 EditableText | "<p align="left"><font face="Blackadder ITC" size="59" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p>" |
time_remaining | Symbol 20 EditableText | "<p align="left"><font face="Blackadder ITC" size="59" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p>" |
_root.score | Symbol 47 EditableText | "<p align="left"><font face="Blackadder ITC" size="20" color="#fff600" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p>" |
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