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ginormo_sword_4chan.swf

This is the info page for
Flash #44658

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Text
Gargoyle

GINORMO SWORD ver.1.8
May.2008 BABARAGEO http://babarageo.com/

GINORMO SWORD ver.1.8
May.2008 BABARAGEO http://babarageo.com/

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GINORMO SWORD ver.1.8
May.2008 BABARAGEO http://babarageo.com/

GINORMO SWORD ver.1.8
May.2008 BABARAGEO http://babarageo.com/

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); fscommand ("allowscale", "false"); fscommand ("fullscreen", "false");
Instance of Symbol 732 MovieClip in Frame 1
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.mastervolume = _root.mastervolume - 10; if (_root.mastervolume < 0) { _root.mastervolume = 0; } this.gotoAndPlay(4); } else if (Key.isDown(39)) { _root.mastervolume = _root.mastervolume + 10; if (_root.mastervolume > 100) { _root.mastervolume = 100; } this.gotoAndPlay(4); } else if (Key.isDown(38)) { if (_root.gasitu < 1) { _root.gasitu = 1; _quality = "medium"; } else { _root.gasitu = 2; _quality = "best"; } this.attachMovie("quality", "qual", 9); this.qual.gotoAndPlay("q" + _root.gasitu); } else if (Key.isDown(40)) { if (_root.gasitu > 1) { _root.gasitu = 1; _quality = "medium"; } else { _root.gasitu = 0; _quality = "low"; } this.attachMovie("quality", "qual", 9); this.qual.gotoAndPlay("q" + _root.gasitu); } }
Frame 2
if (getBytesLoaded() >= getBytesTotal()) { this.gotoAndPlay("idc"); }
Frame 3
this.gotoAndPlay(_currentframe - 1);
Frame 4
fieldID = 1; getgold = 0; enemynumber = 0; enemykilled = 0; fellow = 0; page = 0; i = 1; while (i <= 128) { _root["found" + i] = 0; data1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; data2 = "abcdefghijklmnopqrstuvwxyz"; land = ""; len = int(Math.random() * 4) + 2; x = int(Math.random() * 26); r1 = _root.data1.charAt(x); j = 2; while (j <= len) { x = int(Math.random() * 26); this["r" + j] = _root.data2.charAt(x); j++; } k = 1; while (k <= len) { land = land + this["r" + k]; k++; } _root["land" + i] = land; _root["found" + i] = 0; _root["defeat" + i] = 0; i++; }
Instance of Symbol 28 MovieClip in Frame 4
onClipEvent (mouseUp) { se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start(); _root.gotoAndPlay("world"); }
Frame 5
savefile = SharedObject.getLocal("futonaga002save"); mastervolume = savefile.data.mastervolume; i = 1; while (i <= 6) { _root["weaponlv" + i] = savefile.data["weaponlv" + i]; _root["hutosa" + i] = savefile.data["hutosa" + i]; _root["nagasa" + i] = savefile.data["nagasa" + i]; _root["weaponred" + i] = savefile.data["weaponred" + i]; _root["weaponwhite" + i] = savefile.data["weaponwhite" + i]; _root["weapongreen" + i] = savefile.data["weapon" + i]; _root["armorlv" + i] = savefile.data["armorlv" + i]; _root["armorred" + i] = savefile.data["armorred" + i]; _root["armorwhite" + i] = savefile.data["armorwhite" + i]; _root["armorgreen" + i] = savefile.data["armorgreen" + i]; i++; } i = 1; while (i <= 30) { _root["valA" + i] = savefile.data["valA" + i]; _root["valB" + i] = savefile.data["valB" + i]; _root["itemname" + i] = savefile.data["itemname" + i]; _root["inventory" + i] = savefile.data["inventory" + i]; i++; } i = 0; while (i < 128) { _root["found" + i] = savefile.data["found" + i]; _root["defeat" + i] = savefile.data["defeat" + i]; i++; } i = 0; while (i < 150) { _root["book" + i] = savefile.data["book" + i]; i++; } if (mastervolume == null) { mastervolume = 100; } i = 1; while (i <= 30) { if (_root["valA" + i] == null) { _root["valA" + i] = 1; } i++; } i = 1; while (i <= 150) { if (_root["book" + i] == null) { _root["book" + i] = 0; } i++; } i = 1; while (i <= 30) { if (_root["valB" + i] == null) { _root["valB" + i] = 0; } i++; } i = 0; while (i < 128) { if (_root["found" + i] == null) { _root["found" + i] = 0; } if (_root["defeat" + i] == null) { _root["defeat" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["weaponlv" + i] == null) { _root["weaponlv" + i] = 1; } i++; } i = 1; while (i <= 6) { if (_root["hutosa" + i] == null) { _root["hutosa" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["nagasa" + i] == null) { _root["nagasa" + i] = 1; } i++; } i = 1; while (i <= 6) { if (_root["weaponred" + i] == null) { _root["weaponred" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["weaponwhite" + i] == null) { _root["weaponwhite" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["weapongreen" + i] == null) { _root["weapongreen" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["armorlv" + i] == null) { _root["armorlv" + i] = 1; } i++; } i = 1; while (i <= 6) { if (_root["armorred" + i] == null) { _root["armorred" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["armorwhite" + i] == null) { _root["armorwhite" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["armorgreen" + i] == null) { _root["armorgreen" + i] = 0; } i++; } i = 0; while (i <= 30) { if (_root["inventory" + i] == null) { _root["inventory" + i] = 0; } i++; } _root.inventory1 = 1; _root.inventory7 = 1; if (_root.itemname1 == null) { itemname1 = "Dagger"; itemname2 = "Katana"; itemname3 = "Claymore"; itemname4 = "Scimitar"; itemname5 = "Zweihander"; itemname6 = "Energy Blade"; itemname7 = "Leather Armor"; itemname8 = "Scale Armor"; itemname9 = "Chainmail"; itemname10 = "Plate Mail"; itemname11 = "Hyper Armor"; itemname12 = "Order of the Star"; itemname13 = "Gauntlet"; itemname14 = "Winger Boots"; itemname15 = "Buckler Shield"; itemname16 = "Coin of Bravery"; itemname17 = "Trophy of Glory"; itemname18 = "Yummy Bone"; itemname19 = "Magic Missile"; itemname20 = "Wide Shot"; itemname21 = "Cross Napalm"; itemname22 = "Circler"; itemname23 = "Shockwave"; itemname24 = "Chaser"; itemname25 = "Ruby"; itemname26 = "Aquamarine"; itemname27 = "Emerald"; itemname28 = "Topaz"; itemname29 = "Diamond"; itemname30 = "Onix"; } if ((_root.itemname11 = "????????")) { _root.itemname11 = "Hyper Armor"; } if ((_root.itemname18 = "??????")) { itemname18 = "Yummy Bone"; } if ((_root.itemname17 = "????????")) { itemname17 = "Trophy of Glory"; } if ((_root.itemname12 = "????")) { itemname12 = "Order of the Star"; } fieldUnlock = valA1; attack = valA2; defence = valA3; magic = valA4; luck = valA5; equipweapon = valA6; equiparmor = valA7; weaponshape = valA8; nagasa = valA9; weaponlv = valA10; armorlv = valA11; gasitu = valA12; gp = valB1; ruby = valB2; aquamarine = valB3; diamond = valB4; onix = valB5; topaz = valB6; emerald = valB7; hutosa = valB8; weaponred = valB9; weaponwhite = valB10; weapongreen = valB11; armorred = valB12; armorwhite = valB13; armorgreen = valB14; equipspell = valB15; equipsp1 = valB16; equipsp2 = valB17; equipsp3 = valB18; equipsp4 = valB19; equipsp5 = valB20; equipsp6 = valB21; yobi = valB22; equipsp7 = valB23; equipsp8 = valB24;
Frame 6
stop();
Frame 7
if (fieldUnlock <= 1) { gotoAndPlay ("field"); } i = 2; while (i <= _root.fieldUnlock) { _root.blind["bl" + i]._x = -110; _root.blind["bl" + i]._y = -81; i++; } zone = ""; hitpoint = 100; _root.hitpointdisp.gotoAndStop(1); freeze = 0; if (gasitu == 2) { _quality = "best"; } else if (gasitu == 1) { _quality = "medium"; } else { _quality = "low"; }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 16; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 9; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 8; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true)) { _root.fieldID = 1; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 15; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 10; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 7; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 2; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 14; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 11; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 6; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 3; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 13; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 12; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 5; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 741 MovieClip in Frame 7
onClipEvent (load) { n = 4; } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man._x, _root.man._y, true)) & (0 != (_root.fieldUnlock >= n))) { _root.fieldID = n; } }
Instance of Symbol 744 MovieClip "man" in Frame 7
onClipEvent (load) { if (_root.equipsp2 == 1) { ex = 4; } else { ex = 0; } if (_root.fieldID >= 13) { _y = 70; } else if (_root.fieldID >= 9) { _y = 151; } else if (_root.fieldID >= 5) { _y = 232; } else { _y = 313; } if (_root.fieldID == 1) { _x = 90; } else if (_root.fieldID == 2) { _x = 201; } else if (_root.fieldID == 3) { _x = 311; } else if (_root.fieldID == 4) { _x = 422; } else if (_root.fieldID == 5) { _x = 422; } else if (_root.fieldID == 6) { _x = 311; } else if (_root.fieldID == 7) { _x = 201; } else if (_root.fieldID == 8) { _x = 90; } else if (_root.fieldID == 9) { _x = 90; } else if (_root.fieldID == 10) { _x = 201; } else if (_root.fieldID == 11) { _x = 311; } else if (_root.fieldID == 12) { _x = 422; } else if (_root.fieldID == 13) { _x = 422; } else if (_root.fieldID == 14) { _x = 311; } else if (_root.fieldID == 15) { _x = 201; } else if (_root.fieldID == 16) { _x = 90; } } onClipEvent (enterFrame) { xx = 0; yy = 0; if (_x < (_root._xmouse - 10)) { xx = 2 + ex; } else if (_x > (_root._xmouse + 10)) { xx = -(2 + ex); } if (_y < (_root._ymouse - 20)) { yy = 1 + ex; } else if (_y > (_root._ymouse - 5)) { yy = -(1 + ex); } if (_root.blind.hitTest(_x + xx, _y + yy, true) == 0) { _x = (_x + xx); _y = (_y + yy); } if ((0 != ((0 != ((0 != ((0 != ((0 != (_x < 40)) | (0 != (_x > 482)))) | (0 != (_y < 40)))) | (0 != (_y > 344)))) & (0 != (_root.equipsp5 == 1)))) & (0 != (_root.equipsp8 == 1))) { _root.gotoAndPlay("space"); } } onClipEvent (mouseUp) { _root.gotoAndPlay("field"); }
Frame 9
stop();
Frame 10
hitpoint = 100; damage = 0; _root.field.gotoAndStop(_root.fieldID); _root["found" + foundmark] = 1; if ((0 != (enemynumber > 0)) & (0 != (enemynumber == enemykilled))) { _root["defeat" + foundmark] = 1; } foundmark = 0; exdamage = 0; _root.hitpointdisp.gotoAndStop(1); freeze = 0; zc = 0; chat = ""; zone = ""; fieldType = 0; enemyType = 20; element = 0; defbonus = 0; valA1 = fieldUnlock; valA2 = attack; valA3 = defence; valA4 = magic; valA5 = luck; valA6 = equipweapon; valA7 = equiparmor; valA8 = weaponshape; valA9 = nagasa; valA10 = weaponlv; valA11 = armorlv; valA12 = gasitu; valB1 = gp; valB2 = ruby; valB3 = aquamarine; valB4 = diamond; valB5 = onix; valB6 = topaz; valB7 = emerald; valB8 = hutosa; valB9 = weaponred; valB10 = weaponwhite; valB11 = weapongreen; valB12 = armorred; valB13 = armorwhite; valB14 = armorgreen; valB15 = equipspell; valB16 = equipsp1; valB17 = equipsp2; valB18 = equipsp3; valB19 = equipsp4; valB20 = equipsp5; valB21 = equipsp6; valB22 = yobi; valB23 = equipsp7; valB24 = equipsp8; savefile = SharedObject.getLocal("futonaga002save"); savefile.data.mastervolume = mastervolume; i = 1; while (i <= 6) { savefile.data["weaponlv" + i] = _root["weaponlv" + i]; savefile.data["hutosa" + i] = _root["hutosa" + i]; savefile.data["nagasa" + i] = _root["nagasa" + i]; savefile.data["weaponred" + i] = _root["weaponred" + i]; savefile.data["weaponwhite" + i] = _root["weaponwhite" + i]; savefile.data["weapon" + i] = _root["weapongreen" + i]; savefile.data["armorlv" + i] = _root["armorlv" + i]; savefile.data["armorred" + i] = _root["armorred" + i]; savefile.data["armorwhite" + i] = _root["armorwhite" + i]; savefile.data["armorgreen" + i] = _root["armorgreen" + i]; i++; } i = 1; while (i <= 30) { savefile.data["valA" + i] = _root["valA" + i]; savefile.data["valB" + i] = _root["valB" + i]; savefile.data["itemname" + i] = _root["itemname" + i]; savefile.data["inventory" + i] = _root["inventory" + i]; i++; } i = 0; while (i < 128) { savefile.data["found" + i] = _root["found" + i]; savefile.data["defeat" + i] = _root["defeat" + i]; i++; } i = 0; while (i < 150) { savefile.data["book" + i] = _root["book" + i]; i++; } savefile.flush();
Instance of Symbol 744 MovieClip "man" in Frame 10
onClipEvent (load) { if (_root.equipsp2 == 1) { ex = 2; } else { ex = 0; } } onClipEvent (enterFrame) { if (_x < (_root._xmouse - 10)) { _x = (_x + (3 + ex)); } else if (_x > (_root._xmouse + 10)) { _x = (_x - (3 + ex)); } if (_y < (_root._ymouse - 20)) { _y = (_y + (2 + ex)); } else if (_y > (_root._ymouse - 15)) { _y = (_y - (2 + ex)); } if ((0 != ((0 != ((0 != ((0 != (_x < 40)) | (0 != (_x > 482)))) | (0 != (_y < 40)))) | (0 != (_y > 344)))) & (0 != (_root.fieldUnlock > 1))) { _root.gotoAndPlay("world"); } }
Frame 12
stop();
Frame 13
_root.bg.gotoAndStop(fieldType); enemynumber = 0; enemykilled = 0; hcount = 90; if (enemyType == 100) { i = 0; _root.enemy.attachMovie("teki", "teki" + i, 100); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = rt1; enemynumber++; } else if (enemyType == 200) { num = int(Math.random() * 3) + 1; randomType = int(Math.random() * ((rt2 + 1) - rt1)) + rt1; i = 0; while (i < num) { _root.enemy.attachMovie("teki", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType; enemynumber++; i++; } randomType2 = int(Math.random() * ((rt2 + 1) - rt1)) + rt1; i = num; while (i < 5) { _root.enemy.attachMovie("teki", "teki" + i, 110 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType2; enemynumber++; i++; } } else if (enemyType == 300) { num = int(Math.random() * 3) + 1; i = 0; while (i < num) { _root.enemy.attachMovie("teki", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = rt1; enemynumber++; i++; } } else if (enemyType == 400) { randomType = int(Math.random() * ((rt2 + 1) - rt1)) + rt1; i = 0; while (i < 4) { _root.enemy.attachMovie("teki", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType; enemynumber++; p = int(Math.random() * 2) + 1; randomType = randomType + p; if (randomType > rt2) { randomType = 47; } i++; } } else if (enemyType == 999) { i = 0; _root.enemy.attachMovie("boss", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = fieldID; enemynumber++; } else if (enemyType == 1000) { i = 0; _root.enemy.attachMovie("wanwan", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = fieldID; enemynumber++; } else { num = int(Math.random() * 4) + 3; i = 0; while (i < num) { _root.enemy.attachMovie("teki", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = enemyType; enemynumber++; i++; } } if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Instance of Symbol 827 MovieClip "man2" in Frame 13
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y < (_root._ymouse - 20)) { _y = (_y + 3); } else if (_y > (_root._ymouse - 15)) { _y = (_y - 3); } } if ((0 != ((0 != ((0 != (_x < 40)) | (0 != (_x > 482)))) | (0 != (_y < 40)))) | (0 != (_y > 344))) { if ((0 != (_root.equipsp4 == 0)) | (0 != (_root.enemynumber <= _root.enemykilled))) { _root.gotoAndPlay("field"); } } } onClipEvent (mouseDown) { if ((0 != (act == 0)) & (0 != (_root.freeze == 0))) { act = 1; this.gotoAndPlay("atk"); } }
Frame 14
if (element == 1) { hpmax = (100 + (defence * 10)) + (armorred * 10); } else if (element == 2) { hpmax = (100 + (defence * 10)) + ((-armorred) * 10); } else if (element == 3) { hpmax = (100 + (defence * 10)) + (armorgreen * 10); } else if (element == 4) { hpmax = (100 + (defence * 10)) + ((-armorgreen) * 10); } else if (element == 5) { hpmax = (100 + (defence * 10)) + (armorwhite * 10); } else if (element == 6) { hpmax = (100 + (defence * 10)) + ((-armorwhite) * 10); } if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 15
stop();
Frame 16
inventory1 = 1; inventory7 = 1; _root.bg.gotoAndStop(fieldType); itemname = ""; status = ((((((((("Strength: " + attack) + newline) + "Vitality: ") + defence) + newline) + "Intelligence: ") + magic) + newline) + "Luck: ") + luck; detail = ""; select = 99; _root["q" + _root.equipweapon].gotoAndStop("equipped"); _root["q" + (_root.equiparmor + 6)].gotoAndStop("equipped"); _root["q" + _root.equipspell].gotoAndStop("equipped"); i = 1; while (i <= 5) { if (_root["equipsp" + i] >= 1) { _root["q" + (12 + i)].gotoAndStop("equipped"); } i++; } if (_root.equipsp7 >= 1) { _root.q12.gotoAndStop("equipped"); } if ((0 != ((0 != ((0 != (_root.defeat111 == 2)) & (0 != (_root.defeat112 == 2)))) & (0 != (_root.defeat113 == 2)))) & (0 != (_root.defeat114 == 2))) { _root.equipsp8 = 1; }
Instance of Symbol 827 MovieClip "man2" in Frame 16
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y >= (_root._ymouse - 20)) { _y <= (_root._ymouse - 15); } } if (_x < 40) { _root.gotoAndPlay("field"); } else if (_x > 482) { _root.gotoAndPlay("help"); } } onClipEvent (mouseDown) { if ((0 != (act == 0)) & (0 != (_root.freeze == 0))) { act = 1; this.gotoAndPlay("atk"); } }
Instance of Symbol 974 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_root.select >= 99) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 7; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 8; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 1; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 2; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 25; this.gotoAndStop(n); if (_root.ruby <= 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 26; this.gotoAndStop(n); if (_root.aquamarine <= 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 27; this.gotoAndStop(n); if (_root.emerald <= 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 28; this.gotoAndStop(n); if (_root.topaz <= 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 29; this.gotoAndStop(n); if (_root.diamond <= 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 30; this.gotoAndStop(n); if (_root.onix <= 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 19; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 20; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 21; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 22; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 23; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 24; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 9; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 10; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 11; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 18; this.gotoAndStop(n); if (_root.equipsp6 <= 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 13; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 14; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 15; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 16; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 17; if (_root.equipsp8 == 1) { this.gotoAndStop(59); } else { this.gotoAndStop(17); } if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 12; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 3; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 4; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 5; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Frame 16
onClipEvent (load) { n = 6; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Frame 18
stop();
Frame 19
_root.bg.gotoAndStop(fieldType); itemname = ""; detail = ""; select = 99;
Instance of Symbol 28 MovieClip "man2" in Frame 19
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } } }
Frame 21
stop();
Instance of Symbol 827 MovieClip "man2" in Frame 22
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y >= (_root._ymouse - 20)) { _y <= (_root._ymouse - 15); } } if (_x <= 482) { if (_x < 40) { _root.gotoAndPlay("home"); } } } onClipEvent (mouseDown) { if ((0 != (act == 0)) & (0 != (_root.freeze == 0))) { act = 1; this.gotoAndPlay("atk"); } }
Instance of Symbol 879 MovieClip in Frame 22
onClipEvent (enterFrame) { if (_root.select >= 99) { this._visible = false; } else { this._visible = true; } }
Frame 24
stop();
Frame 25
exdamage = 0; _root.field.gotoAndStop(_root.fieldID); _root["found" + foundmark] = 1; if ((0 != (enemynumber > 0)) & (0 != (enemynumber == enemykilled))) { _root["defeat" + foundmark] = 1; } foundmark = 0; hitpoint = 100; _root.hitpointdisp.gotoAndStop(1); freeze = 0; zc = 0; chat = ""; zone = ""; fieldType = 0; enemyType = 20; element = 0; defbonus = 0; valA1 = fieldUnlock; valA2 = attack; valA3 = defence; valA4 = magic; valA5 = luck; valA6 = equipweapon; valA7 = equiparmor; valA8 = weaponshape; valA9 = nagasa; valA10 = weaponlv; valA11 = armorlv; valB1 = gp; valB2 = ruby; valB3 = aquamarine; valB4 = diamond; valB5 = onix; valB6 = topaz; valB7 = emerald; valB8 = hutosa; valB9 = weaponred; valB10 = weaponwhite; valB11 = weapongreen; valB12 = armorred; valB13 = armorwhite; valB14 = armorgreen; valB15 = equipspell; valB16 = equipsp1; valB17 = equipsp2; valB18 = equipsp3; valB19 = equipsp4; valB20 = equipsp5; valB21 = equipsp6; valB22 = yobi; valB23 = equipsp7; valB24 = equipsp8; savefile = SharedObject.getLocal("futonaga002save"); savefile.data.mastervolume = mastervolume; i = 1; while (i <= 6) { savefile.data["weaponlv" + i] = _root["weaponlv" + i]; savefile.data["hutosa" + i] = _root["hutosa" + i]; savefile.data["nagasa" + i] = _root["nagasa" + i]; savefile.data["weaponred" + i] = _root["weaponred" + i]; savefile.data["weaponwhite" + i] = _root["weaponwhite" + i]; savefile.data["weapon" + i] = _root["weapongreen" + i]; savefile.data["armorlv" + i] = _root["armorlv" + i]; savefile.data["armorred" + i] = _root["armorred" + i]; savefile.data["armorwhite" + i] = _root["armorwhite" + i]; savefile.data["armorgreen" + i] = _root["armorgreen" + i]; i++; } i = 1; while (i <= 30) { savefile.data["valA" + i] = _root["valA" + i]; savefile.data["valB" + i] = _root["valB" + i]; savefile.data["itemname" + i] = _root["itemname" + i]; savefile.data["inventory" + i] = _root["inventory" + i]; i++; } i = 0; while (i < 128) { savefile.data["found" + i] = _root["found" + i]; savefile.data["defeat" + i] = _root["defeat" + i]; i++; } i = 0; while (i < 150) { savefile.data["book" + i] = _root["book" + i]; i++; } savefile.flush();
Instance of Symbol 741 MovieClip in Frame 25
onClipEvent (mouseUp) { if (this.hitTest(_root.man._x, _root.man._y, true)) { _root.gotoAndPlay("world"); } }
Instance of Symbol 741 MovieClip in Frame 25
onClipEvent (mouseUp) { if (this.hitTest(_root.man._x, _root.man._y, true)) { _root.gotoAndPlay("moon"); } }
Instance of Symbol 744 MovieClip "man" in Frame 25
onClipEvent (load) { } onClipEvent (enterFrame) { xx = 0; yy = 0; if (_x < (_root._xmouse - 10)) { xx = 2; } else if (_x > (_root._xmouse + 10)) { xx = -2; } if (_y < (_root._ymouse - 20)) { yy = 1; } else if (_y > (_root._ymouse - 5)) { yy = -1; } _x = (_x + xx); _y = (_y + yy); }
Frame 27
stop();
Frame 28
enemynumber = 0; enemykilled = 0; hcount = 90; i = 0; _root.enemy.attachMovie("avatar", "teki" + i, 100); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = 44; enemynumber++; if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Instance of Symbol 827 MovieClip "man2" in Frame 28
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y < (_root._ymouse - 20)) { _y = (_y + 3); } else if (_y > (_root._ymouse - 15)) { _y = (_y - 3); } } if ((0 != ((0 != ((0 != (_x < 40)) | (0 != (_x > 482)))) | (0 != (_y < 40)))) | (0 != (_y > 344))) { if ((0 != (_root.equipsp4 == 0)) | (0 != (_root.enemynumber <= _root.enemykilled))) { _root.gotoAndPlay("space"); } } } onClipEvent (mouseDown) { if ((0 != (act == 0)) & (0 != (_root.freeze == 0))) { act = 1; this.gotoAndPlay("atk"); } }
Frame 29
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 30
stop();
Frame 31
enemynumber = 0; enemykilled = 0; i = 0; _root.enemy.attachMovie("wall", "teki" + i, 100); _root.enemy["teki" + i]._x = 512; _root.enemy["teki" + i]._y = 192; enemynumber++; if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Instance of Symbol 827 MovieClip "man2" in Frame 31
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y < (_root._ymouse - 20)) { _y = (_y + 3); } else if (_y > (_root._ymouse - 15)) { _y = (_y - 3); } } if ((0 != ((0 != ((0 != (_x < 40)) | (0 != (_x > 482)))) | (0 != (_y < 40)))) | (0 != (_y > 344))) { _root.gotoAndPlay("field"); } } onClipEvent (mouseDown) { if ((0 != (act == 0)) & (0 != (_root.freeze == 0))) { act = 1; this.gotoAndPlay("atk"); } }
Frame 32
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 33
stop();
Frame 34
enemynumber = 0; enemykilled = 0; hcount = 90; i = 0; _root.enemy.attachMovie("pixie", "teki" + i, 100); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = 44; enemynumber++; if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Frame 35
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 36
stop();
Frame 37
enemynumber = 0; enemykilled = 0; scount = 0; i = 0; while (i < 8) { _root.enemy.attachMovie("mslime", "teki" + scount, 100 + scount); _root.enemy["teki" + scount]._x = (Math.random() * 300) + 150; _root.enemy["teki" + scount]._y = (Math.random() * 244) + 80; enemynumber++; scount++; i++; }
Frame 38
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 39
stop();
Frame 40
enemynumber = 0; enemykilled = 0; i = 0; while (i < 30) { _root.enemy.attachMovie("t4mimic", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType; enemynumber++; i++; } _root.item.attachMovie("goldt", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (Math.random() * 300) + 150; _root.item["gold" + _root.zc]._y = (Math.random() * 244) + 80; _root.zc++; if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Frame 41
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 42
stop();
Frame 43
bookname = ""; comp = 0; i = 1; while (i <= 131) { if (_root["book" + i] == 1) { comp++; } i++; } rate = int((comp / 131) * 100) + "%";
Instance of Symbol 827 MovieClip "man2" in Frame 43
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } } if ((0 != ((0 != ((0 != (_x < 40)) | (0 != (_x > 482)))) | (0 != (_y < 40)))) | (0 != (_y > 344))) { _root.gotoAndPlay("field"); } } onClipEvent (mouseDown) { if ((0 != (act == 0)) & (0 != (_root.freeze == 0))) { act = 1; this.gotoAndPlay("atk"); } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 1 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 2 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 3 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 4 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 5 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 6 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 7 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 8 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 9 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 10 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 11 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 12 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 13 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 14 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 15 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 16 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 17 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 18 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 19 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 20 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 21 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 22 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 23 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 24 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 25 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 26 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 27 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 28 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 29 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 1018 MovieClip in Frame 44
onClipEvent (load) { n = 30 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Frame 45
stop();
Frame 46
if (_root._url.slice(0, 21) == "http://babarageo.com/") { if (_root.cp == "1") { gotoAndPlay ("title"); } else { gotoAndPlay ("title"); } } else { gotoAndPlay ("title"); }
Frame 63
stop();
Frame 66
stop();
Symbol 18 MovieClip [quality] Frame 15
this.removeMovieClip();
Symbol 18 MovieClip [quality] Frame 30
this.removeMovieClip();
Symbol 18 MovieClip [quality] Frame 45
this.removeMovieClip();
Symbol 24 MovieClip [npzanzo] Frame 27
this.removeMovieClip();
Symbol 26 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("zanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 27 MovieClip [fireball] Frame 120
this.removeMovieClip();
Instance of Symbol 28 MovieClip in Symbol 29 MovieClip [fireball4] Frame 1
onClipEvent (enterFrame) { _parent._rotation = _parent._rotation + 5; }
Symbol 29 MovieClip [fireball4] Frame 120
this.removeMovieClip();
Symbol 30 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("npzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 31 MovieClip [fireballnp] Frame 120
this.removeMovieClip();
Instance of Symbol 28 MovieClip in Symbol 32 MovieClip [fireball4np] Frame 1
onClipEvent (enterFrame) { _parent._rotation = _parent._rotation + 5; }
Symbol 32 MovieClip [fireball4np] Frame 120
this.removeMovieClip();
Symbol 38 MovieClip [waterball] Frame 150
this.removeMovieClip();
Instance of Symbol 28 MovieClip in Symbol 39 MovieClip [water4] Frame 1
onClipEvent (enterFrame) { _parent._rotation = _parent._rotation - 3; }
Symbol 39 MovieClip [water4] Frame 151
this.removeMovieClip();
Symbol 41 MovieClip [apple] Frame 2
if (this.hitTest(_root.man)) { _root.attachMovie("sound2", "sound", 10); mx = int(Math.random() * 4) + 1; _root.lv = _root.lv + (10000000000 * mx); _root.gotoAndPlay("field"); this.removeMovieClip(); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 41 MovieClip [apple] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 42 MovieClip [apple1] Frame 2
if (this.hitTest(_root.man)) { _root.attachMovie("sound2", "sound", 10); _root.hitpoint = 100; _root.hitpointdisp.gotoAndStop(1); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 42 MovieClip [apple1] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 45 MovieClip [j1] Frame 10
if (this.hitTest(_root.man2.body)) { _root.ruby++; if (_root.ruby > 999) { _root.ruby = 999; } _root.disp.gotoAndPlay("j1"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 45 MovieClip [j1] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 45 MovieClip [j1] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 45 MovieClip [j1] Frame 18
this.removeMovieClip();
Symbol 47 MovieClip [j2] Frame 10
if (this.hitTest(_root.man2.body)) { _root.aquamarine++; if (_root.aquamarine > 999) { _root.aquamarine = 999; } _root.disp.gotoAndPlay("j2"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 47 MovieClip [j2] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 47 MovieClip [j2] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 47 MovieClip [j2] Frame 18
this.removeMovieClip();
Symbol 49 MovieClip [j3] Frame 10
if (this.hitTest(_root.man2.body)) { _root.emerald++; if (_root.emerald > 999) { _root.emerald = 999; } _root.disp.gotoAndPlay("j3"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 49 MovieClip [j3] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 49 MovieClip [j3] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 49 MovieClip [j3] Frame 18
this.removeMovieClip();
Symbol 51 MovieClip [j4] Frame 10
if (this.hitTest(_root.man2.body)) { _root.topaz++; if (_root.topaz > 999) { _root.topaz = 999; } _root.disp.gotoAndPlay("j4"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 51 MovieClip [j4] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 51 MovieClip [j4] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 51 MovieClip [j4] Frame 18
this.removeMovieClip();
Symbol 53 MovieClip [j5] Frame 10
if (this.hitTest(_root.man2.body)) { _root.diamond++; if (_root.diamond > 999) { _root.diamond = 999; } _root.disp.gotoAndPlay("j5"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 53 MovieClip [j5] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 53 MovieClip [j5] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 53 MovieClip [j5] Frame 18
this.removeMovieClip();
Symbol 55 MovieClip [j6] Frame 10
if (this.hitTest(_root.man2.body)) { _root.onix++; if (_root.onix > 999) { _root.onix = 999; } _root.disp.gotoAndPlay("j6"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 55 MovieClip [j6] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 55 MovieClip [j6] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 55 MovieClip [j6] Frame 18
this.removeMovieClip();
Symbol 56 MovieClip [j8] Frame 10
if (this.hitTest(_root.man2.body)) { _root.attack++; if (_root.attack > 999999) { _root.attack = 999999 /* 0x0F423F */; } _root.disp.gotoAndPlay("j8"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 56 MovieClip [j8] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 56 MovieClip [j8] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 56 MovieClip [j8] Frame 18
this.removeMovieClip();
Symbol 58 MovieClip [j9] Frame 10
if (this.hitTest(_root.man2.body)) { _root.defence++; if (_root.defence > 999999) { _root.defence = 999999 /* 0x0F423F */; } _root.disp.gotoAndPlay("j9"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 58 MovieClip [j9] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 58 MovieClip [j9] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 58 MovieClip [j9] Frame 18
this.removeMovieClip();
Symbol 60 MovieClip [j10] Frame 10
if (this.hitTest(_root.man2.body)) { _root.magic++; if (_root.magic > 999999) { _root.magic = 999999 /* 0x0F423F */; } _root.disp.gotoAndPlay("j10"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 60 MovieClip [j10] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 60 MovieClip [j10] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 60 MovieClip [j10] Frame 18
this.removeMovieClip();
Symbol 62 MovieClip [j11] Frame 10
if (this.hitTest(_root.man2.body)) { _root.luck++; if (_root.luck > 999999) { _root.luck = 999999 /* 0x0F423F */; } _root.disp.gotoAndPlay("j11"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 62 MovieClip [j11] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 62 MovieClip [j11] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 62 MovieClip [j11] Frame 18
this.removeMovieClip();
Symbol 64 MovieClip [j21] Frame 10
if (this.hitTest(_root.man2.body)) { if (_root.inventory23 != 1) { _root.inventory23 = 1; _root.equipspell = 23; } _root.disp.gotoAndPlay("x1"); this.gotoAndPlay("got"); }
Symbol 64 MovieClip [j21] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 64 MovieClip [j21] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 64 MovieClip [j21] Frame 18
this.removeMovieClip();
Symbol 69 MovieClip [j22] Frame 28
if (this.hitTest(_root.man2.body)) { _root.itemname17 = "Trophy of Glory"; if (_root.inventory17 != 1) { _root.inventory17 = 1; } _root.disp.gotoAndPlay("x2"); this.gotoAndPlay("got"); }
Symbol 69 MovieClip [j22] Frame 29
this.gotoAndPlay(_currentframe - 1);
Symbol 69 MovieClip [j22] Frame 30
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 69 MovieClip [j22] Frame 36
this.removeMovieClip();
Symbol 77 MovieClip [j23] Frame 22
if (this.hitTest(_root.man2.body)) { if (_root.inventory6 != 1) { _root.inventory6 = 1; } _root.disp.gotoAndPlay("x3"); this.gotoAndPlay("got"); }
Symbol 77 MovieClip [j23] Frame 23
this.gotoAndPlay(_currentframe - 1);
Symbol 77 MovieClip [j23] Frame 24
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start(); n = 6; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1);
Symbol 77 MovieClip [j23] Frame 30
this.removeMovieClip();
Symbol 79 MovieClip [j30] Frame 22
if (this.hitTest(_root.man2.body)) { if ((0 != (_root.equipsp6 <= 0)) | (0 != (_root.equipsp6 == null))) { _root.itemname18 = "Yummy Bone"; } _root.equipsp6++; if (_root.equipsp6 > 999) { _root.equipsp6 = 999; } _root.disp.gotoAndPlay("j30"); this.gotoAndPlay("got"); }
Symbol 79 MovieClip [j30] Frame 23
this.gotoAndPlay(_currentframe - 1);
Symbol 79 MovieClip [j30] Frame 24
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 79 MovieClip [j30] Frame 30
this.removeMovieClip();
Symbol 85 MovieClip [j32] Frame 61
if (this.hitTest(_root.man2.body)) { if (_root.inventory12 <= 0) { _root.itemname12 = "Order of the Star"; } _root.inventory12 = 1; _root.disp.gotoAndPlay("j32"); this.gotoAndPlay("got"); }
Symbol 85 MovieClip [j32] Frame 62
this.gotoAndPlay(_currentframe - 1);
Symbol 85 MovieClip [j32] Frame 63
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 85 MovieClip [j32] Frame 69
this.removeMovieClip();
Symbol 87 MovieClip [j31] Frame 22
if (this.hitTest(_root.man2.body)) { if (_root.inventory11 != 1) { _root.itemname11 = "Hyper Armor"; _root.inventory11 = 1; } _root.disp.gotoAndPlay("j31"); this.gotoAndPlay("got"); i = 5; _root["armorred" + i] = 9999; _root["armorwhite" + i] = 9999; _root["armorgreen" + i] = -9999; _root.armorlv6 = 9; }
Symbol 87 MovieClip [j31] Frame 23
this.gotoAndPlay(_currentframe - 1);
Symbol 87 MovieClip [j31] Frame 24
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 87 MovieClip [j31] Frame 30
this.removeMovieClip();
Symbol 89 MovieClip [apple2] Frame 2
if (this.hitTest(_root.man2._x, _root.man2._y, true)) { _root.attachMovie("sound2", "sound", 10); mx = int(Math.random() * 100) + 1; _root.lv = _root.lv + (1000000000 * mx); this.removeMovieClip(); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 89 MovieClip [apple2] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 90 MovieClip [sound2] Frame 1
se = new Sound(); se.attachSound("s-talk"); se.setVolume(_root.mastervolume); se.start();
Symbol 90 MovieClip [sound2] Frame 41
this.removeMovieClip();
Symbol 91 MovieClip [sound3] Frame 1
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 91 MovieClip [sound3] Frame 41
this.removeMovieClip();
Symbol 92 MovieClip [sound4] Frame 1
se = new Sound(); se.attachSound("s-fire1"); se.setVolume(_root.mastervolume); se.start();
Symbol 92 MovieClip [sound4] Frame 41
this.removeMovieClip();
Symbol 93 MovieClip [sound5] Frame 1
se = new Sound(); se.attachSound("s-fire2"); se.setVolume(_root.mastervolume); se.start();
Symbol 93 MovieClip [sound5] Frame 41
this.removeMovieClip();
Symbol 94 MovieClip [sound1] Frame 1
se = new Sound(); se.attachSound("s-reji"); se.setVolume(_root.mastervolume); se.start();
Symbol 94 MovieClip [sound1] Frame 10
this.removeMovieClip();
Symbol 121 Button
on (release) { _root.hutosa = 0; _root.nagasa = 1; _root.gp = 0; _root.lv = 1; _root.rounds = 1; _root.color = 1; _root.shape = 1; _root.mastervolume = 100; _root.psych = 0; _root.heart = 0; _root.warn.removeMovieClip(); }
Symbol 123 Button
on (release) { _root.warn.removeMovieClip(); }
Symbol 127 MovieClip [gold] Frame 10
if (this.hitTest(_root.man2.body)) { _root.gp = _root.gp + gain; if (_root.gp > 10000000000000) { _root.gp = 10000000000000; } _root.getgold = gain; _root.disp.gotoAndPlay("gold"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 127 MovieClip [gold] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 127 MovieClip [gold] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 127 MovieClip [gold] Frame 18
this.removeMovieClip();
Symbol 129 MovieClip [goldbomb-set] Frame 2
if (this.hitTest(_root.man2._x, _root.man2._y, true)) { this.attachMovie("sound4", "sound", 10); gotoAndPlay ("bomb"); _root.hitpoint = 0; }
Symbol 129 MovieClip [goldbomb-set] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 129 MovieClip [goldbomb-set] Frame 30
_parent.removeMovieClip();
Symbol 130 MovieClip [t4mimic] Frame 11
stop();
Symbol 131 MovieClip [goldt] Frame 10
if (this.hitTest(_root.man2.body)) { _root.gp = _root.gp + 100; _root.getgold = 100; _root.disp.gotoAndPlay("gold"); this.gotoAndPlay("got"); _root.defeat114 = 2; }
Symbol 131 MovieClip [goldt] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 131 MovieClip [goldt] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 131 MovieClip [goldt] Frame 18
this.removeMovieClip();
Symbol 132 MovieClip [fgzx] Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 132 MovieClip [fgzx] Frame 3
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 132 MovieClip [fgzx] Frame 5
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 132 MovieClip [fgzx] Frame 7
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 132 MovieClip [fgzx] Frame 9
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 132 MovieClip [fgzx] Frame 11
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 132 MovieClip [fgzx] Frame 13
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 132 MovieClip [fgzx] Frame 16
this.removeMovieClip();
Symbol 133 MovieClip [magic20] Frame 1
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychoball", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 0 + mtp; _root.zc++; _root.shot.attachMovie("psychoball", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 30 + mtp; _root.zc++; _root.shot.attachMovie("psychoball", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -30 + mtp; _root.zc++;
Symbol 133 MovieClip [magic20] Frame 10
this.removeMovieClip();
Symbol 134 MovieClip [magic19] Frame 1
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychoball2", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 0 + mtp; _root.zc++;
Symbol 134 MovieClip [magic19] Frame 10
this.removeMovieClip();
Symbol 135 MovieClip [magic22] Frame 1
r = Math.random() * 90; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychoball3", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.shot.attachMovie("psychoball3", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r + 180; _root.zc++;
Symbol 135 MovieClip [magic22] Frame 10
this.removeMovieClip();
Symbol 136 MovieClip [magic24] Frame 1
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = _root.hcount + mtp; _root.zc++; _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = (-_root.hcount) + mtp; _root.zc++; _root.hcount = _root.hcount + 20; if (_root.hcount > 270) { _root.hcount = 90; }
Symbol 136 MovieClip [magic24] Frame 6
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = _root.hcount + mtp; _root.zc++; _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = (-_root.hcount) + mtp; _root.zc++; _root.hcount = _root.hcount + 20; if (_root.hcount > 270) { _root.hcount = 90; }
Symbol 136 MovieClip [magic24] Frame 11
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = _root.hcount + mtp; _root.zc++; _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = (-_root.hcount) + mtp; _root.zc++; _root.hcount = _root.hcount + 20; if (_root.hcount > 270) { _root.hcount = 90; }
Symbol 136 MovieClip [magic24] Frame 21
this.removeMovieClip();
Symbol 137 MovieClip [magic21] Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychonapalm", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 45; _root.zc++; _root.shot.attachMovie("psychonapalm", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 135; _root.zc++; _root.shot.attachMovie("psychonapalm", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -45; _root.zc++; _root.shot.attachMovie("psychonapalm", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -135; _root.zc++;
Symbol 137 MovieClip [magic21] Frame 10
this.removeMovieClip();
Symbol 138 MovieClip [magic23] Frame 1
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } r = (Math.random() * 60) - 30; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychowave", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r + mtp; _root.zc++;
Symbol 138 MovieClip [magic23] Frame 10
this.removeMovieClip();
Symbol 141 MovieClip [nzanzo] Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychospread", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 45; _root.zc++; _root.shot.attachMovie("psychospread", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 135; _root.zc++; _root.shot.attachMovie("psychospread", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -45; _root.zc++; _root.shot.attachMovie("psychospread", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -135; _root.zc++;
Symbol 141 MovieClip [nzanzo] Frame 16
this.removeMovieClip();
Symbol 142 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _parent.attachMovie("sound5", "sound", 10); _root.enemy.attachMovie("fgzx", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 143 MovieClip [framegazer] Frame 40
this.removeMovieClip();
Symbol 144 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("npzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 145 MovieClip [fireballnp2] Frame 90
this.removeMovieClip();
Symbol 147 MovieClip [firebreath] Frame 23
this.removeMovieClip();
Symbol 148 MovieClip [fgz] Frame 19
this.removeMovieClip();
Symbol 151 MovieClip [iceball] Frame 56
this.removeMovieClip();
Symbol 152 MovieClip Frame 2
if (this.hitTest(_root.man2._x, _root.man2._y, true)) { this.attachMovie("sound4", "sound", 10); gotoAndPlay ("bomb"); }
Symbol 152 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 152 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 153 MovieClip [apbomb] Frame 198
this.img.gotoAndPlay("bomb");
Symbol 153 MovieClip [apbomb] Frame 230
this.removeMovieClip();
Symbol 162 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
r = int(Math.random() * 8) + 1; this.img.gotoAndPlay(r);
Symbol 164 MovieClip [sthunder] Frame 96
this.removeMovieClip();
Symbol 168 MovieClip Frame 1
if (_root.equipsp4 == 0) { _root.man2._x = _root.man2._x - 16; }
Symbol 169 MovieClip [fear] Frame 144
this.removeMovieClip();
Symbol 170 MovieClip [fireballaar] Frame 66
this.removeMovieClip();
Symbol 171 MovieClip [fireballaab] Frame 61
this.removeMovieClip();
Symbol 172 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("fireballaar", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 172 MovieClip Frame 7
this.removeMovieClip();
Symbol 173 MovieClip [fireballaa] Frame 33
this.removeMovieClip();
Symbol 181 MovieClip [syuriken] Frame 66
this.removeMovieClip();
Symbol 185 MovieClip [bzanzo] Frame 30
this.removeMovieClip();
Symbol 188 MovieClip [heal1] Frame 90
this.removeMovieClip();
Symbol 194 MovieClip [wwc] Frame 11
this.beam._yscale = 50 + (_root.hutosa * _root.nagasa); se = new Sound(); se.attachSound("s-psy"); se.setVolume(_root.mastervolume); se.start();
Symbol 194 MovieClip [wwc] Frame 30
this.removeMovieClip();
Symbol 199 MovieClip [opt] Frame 29
this.beam._yscale = 50 + (_root.hutosa / 500); se = new Sound(); se.attachSound("s-psy"); se.setVolume(_root.mastervolume); se.start();
Symbol 199 MovieClip [opt] Frame 55
this.removeMovieClip();
Symbol 205 MovieClip [ice] Frame 29
this.beam._yscale = 50 + (_root.hutosa / 500); se = new Sound(); se.attachSound("s-psy"); se.setVolume(_root.mastervolume); se.start();
Symbol 205 MovieClip [ice] Frame 55
this.removeMovieClip();
Symbol 207 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("pzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.shot["zanzo" + _root.zc]._x = point.x; _root.shot["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 208 MovieClip [psychoball] Frame 61
this.removeMovieClip();
Symbol 213 MovieClip [knife] Frame 61
this.removeMovieClip();
Symbol 214 MovieClip Frame 1
i = 0; while (i < 7) { if (_root.enemy["teki" + i] != null) { tgt = i; } i++; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.enemy["teki" + tgt]._y - point.y, _root.enemy["teki" + tgt]._x - point.x) / 0.0174533; _root.shot.attachMovie("psychoball", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 214 MovieClip Frame 10
this.removeMovieClip();
Symbol 215 MovieClip [psychoball6] Frame 12
this.removeMovieClip();
Symbol 216 MovieClip [psychospread] Frame 25
this.removeMovieClip();
Symbol 217 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("pzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.shot["zanzo" + _root.zc]._x = point.x; _root.shot["zanzo" + _root.zc]._y = point.y; _root.zc++; if (_root.enemy.hitTest(point.x, point.y, true)) { _root.shot.attachMovie("nzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.shot["zanzo" + _root.zc]._x = point.x; _root.shot["zanzo" + _root.zc]._y = point.y; _root.zc++; }
Symbol 218 MovieClip [psychonapalm] Frame 61
this.removeMovieClip();
Symbol 221 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("wzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.shot["zanzo" + _root.zc]._x = point.x; _root.shot["zanzo" + _root.zc]._y = point.y; _root.shot["zanzo" + _root.zc]._rotation = _parent._rotation; _root.zc++;
Symbol 222 MovieClip [psychowave] Frame 35
this.removeMovieClip();
Symbol 224 MovieClip [psychoball2] Frame 60
this.removeMovieClip();
Symbol 226 MovieClip Frame 1
_parent._x = _root.man2._x; _parent._y = _root.man2._y; _parent._rotation = _parent._rotation + 30;
Symbol 227 MovieClip [psychoball4] Frame 60
this.removeMovieClip();
Symbol 228 MovieClip [psychoball3] Frame 64
this.removeMovieClip();
Symbol 229 MovieClip [zanzo] Frame 12
this.removeMovieClip();
Symbol 230 MovieClip [pzanzo] Frame 12
this.removeMovieClip();
Symbol 231 MovieClip [wzanzo] Frame 12
this.removeMovieClip();
Symbol 243 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 243 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 243 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 243 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 252 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 252 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 252 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 252 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 253 MovieClip Frame 60
if ((Math.random() * 5) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 262 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 262 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 262 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 262 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 271 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 271 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 271 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 271 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 280 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 280 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 280 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 280 MovieClip Frame 68
gotoAndPlay ("r4");
Symbol 284 MovieClip Frame 45
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("fireball4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("fireball4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("fireball4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 288 MovieClip Frame 1
r = int(Math.random() * 50) + 2; gotoAndPlay(r);
Symbol 288 MovieClip Frame 60
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 300 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 300 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 300 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 300 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 309 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 309 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 309 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 309 MovieClip Frame 70
gotoAndPlay ("r4");
Symbol 318 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 318 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 318 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 318 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 319 MovieClip Frame 60
if ((Math.random() * 12) < 1) { se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start(); _root.enemy.attachMovie("cb", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.zc++; }
Symbol 328 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 328 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 328 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 328 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 337 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 337 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 337 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 337 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 342 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 342 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 351 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 351 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 351 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 351 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 360 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 360 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 360 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 360 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 369 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 369 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 369 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 369 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 378 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 378 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 378 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 378 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 387 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 387 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 387 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 387 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 388 MovieClip Frame 26
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 397 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 397 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 397 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 397 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 406 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 406 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 406 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 406 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 407 MovieClip Frame 60
if ((Math.random() * 16) < 1) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = 0; _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45; } else { gotoAndPlay (1); }
Symbol 407 MovieClip Frame 63
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 407 MovieClip Frame 66
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 407 MovieClip Frame 69
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 407 MovieClip Frame 72
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 407 MovieClip Frame 75
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 407 MovieClip Frame 78
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 407 MovieClip Frame 81
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 411 MovieClip Frame 16
if ((Math.random() * 4) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 420 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 420 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 420 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 420 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 421 MovieClip Frame 41
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = (((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / 0.0174533) + 90) + 180; } else { r = (Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533) + 90; } _parent.attachMovie("las", "tekidan" + _root.zc, 20000 + _root.zc); _parent["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 430 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 430 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 430 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 430 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 431 MovieClip Frame 1
r = int(Math.random() * 50) + 2; gotoAndPlay(r);
Symbol 431 MovieClip Frame 45
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++; }
Symbol 440 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 440 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 440 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 440 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 441 MovieClip Frame 60
if ((0 != ((Math.random() * 2) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = 0; _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30; } else { gotoAndPlay (1); }
Symbol 441 MovieClip Frame 63
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 66
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 69
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 72
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 75
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 78
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 81
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 84
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 87
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 90
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 93
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 441 MovieClip Frame 128
_parent.cast = 0;
Symbol 442 MovieClip Frame 30
if ((0 != ((Math.random() * 2) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = (((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / 0.0174533) + 90) + 180; } else { r = (Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533) + 90; } _parent.attachMovie("las", "tekidan" + _root.zc, 20000 + _root.zc); _parent["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 442 MovieClip Frame 136
_parent.cast = 0;
Symbol 451 MovieClip Frame 5
gotoAndPlay ("r1");
Symbol 451 MovieClip Frame 25
gotoAndPlay ("r2");
Symbol 460 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 460 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 460 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 460 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 463 MovieClip Frame 1
if ((0 != _parent._parent._parent.img.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1))) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_parent._parent._parent._x, _parent._parent._parent._y, true)) { gotoAndPlay ("hit"); }
Symbol 463 MovieClip Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 473 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 473 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 473 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 473 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 474 MovieClip Frame 62
if ((0 != ((Math.random() * 2) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 474 MovieClip Frame 64
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 66
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 68
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 70
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 72
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 74
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 76
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 78
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 80
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 82
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 84
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 86
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 88
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 90
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 92
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 94
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 96
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 98
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 100
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 102
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 104
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 106
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 108
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 110
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 112
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 114
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 116
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 118
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 474 MovieClip Frame 127
_parent.cast = 0;
Symbol 475 MovieClip Frame 41
if ((0 != ((Math.random() * 4) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("fireballnp2", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireballnp2", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 45; _root.zc++; _root.enemy.attachMovie("fireballnp2", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 45; _root.zc++; } else { gotoAndPlay (1); }
Symbol 475 MovieClip Frame 65
_parent.cast = 0;
Symbol 484 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 484 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 484 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 484 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 485 MovieClip Frame 16
if ((Math.random() * 2) < 1) { _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++; }
Symbol 494 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 494 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 494 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 494 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 507 MovieClip Frame 45
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 508 MovieClip Frame 1
r = int(Math.random() * 50) + 2; gotoAndPlay(r);
Symbol 508 MovieClip Frame 45
if ((Math.random() * 6) < 1) { _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 0; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 45; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 90; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 135; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 180; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 225; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 270; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 315; _root.zc++; }
Symbol 509 MovieClip Frame 60
if ((0 != ((Math.random() * 2) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = 0; _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30; } else { gotoAndPlay (1); }
Symbol 509 MovieClip Frame 63
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 66
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 69
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 72
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 75
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 78
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 81
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 84
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 87
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 90
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 93
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 509 MovieClip Frame 128
_parent.cast = 0;
Symbol 510 MovieClip Frame 60
if ((Math.random() * 2) < 1) { _parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 510 MovieClip Frame 62
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 64
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 66
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 68
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 70
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 72
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 74
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 76
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 78
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 80
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 82
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 84
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 86
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 88
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 90
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 92
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 94
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 96
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 98
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 100
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 102
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 104
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 106
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 108
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 110
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 112
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 114
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 510 MovieClip Frame 116
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 511 MovieClip Frame 70
if ((Math.random() * 6) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _root.enemy.attachMovie("hlaser", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 511 MovieClip Frame 80
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _root.enemy.attachMovie("hlaser", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 511 MovieClip Frame 90
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _root.enemy.attachMovie("hlaser", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 512 MovieClip Frame 45
if ((0 != ((Math.random() * 1) < 5)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++; } else { gotoAndPlay (1); }
Symbol 512 MovieClip Frame 47
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 49
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 51
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 53
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 55
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 57
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 59
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 61
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 63
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 65
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 67
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 69
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 71
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 73
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 75
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 77
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 79
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 81
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 83
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 85
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 87
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 89
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 91
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 93
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 95
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 97
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 99
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 101
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 103
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 105
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 107
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 109
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 111
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 512 MovieClip Frame 124
_parent.cast = 0;
Symbol 513 MovieClip Frame 44
if ((0 != ((Math.random() * 3) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = ((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / 0.0174533) + 180; } else { r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; } this.attachMovie("ice", "tekidan" + _root.zc, 20000 + _root.zc); this["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 513 MovieClip Frame 90
_parent.cast = 0;
Symbol 514 MovieClip Frame 30
if ((Math.random() * 2) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; r = Math.random() * 360; _root.enemy.attachMovie("kama", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 515 MovieClip Frame 44
if ((Math.random() * 3) < 1) { point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = ((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / 0.0174533) + 180; } else { r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; } this.attachMovie("opt", "tekidan" + _root.zc, 20000 + _root.zc); this["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 516 MovieClip Frame 51
if ((0 != ((Math.random() * 2) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 60; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 60; _root.zc++; } else { gotoAndPlay (1); }
Symbol 516 MovieClip Frame 62
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 60; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 60; _root.zc++;
Symbol 516 MovieClip Frame 73
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 60; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 60; _root.zc++;
Symbol 516 MovieClip Frame 115
_parent.cast = 0;
Symbol 517 MovieClip Frame 44
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("syuriken", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 518 MovieClip Frame 30
if ((Math.random() * 5) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++; } else { gotoAndPlay (1); }
Symbol 518 MovieClip Frame 38
_parent.attachMovie("sound4", "sound", 10); _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++;
Symbol 518 MovieClip Frame 46
_parent.attachMovie("sound4", "sound", 10); _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++;
Symbol 519 MovieClip Frame 33
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("water4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("water4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("water4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("water4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 520 MovieClip Frame 60
if ((Math.random() * 6) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 520 MovieClip Frame 75
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 520 MovieClip Frame 90
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 521 MovieClip Frame 29
if ((0 != ((Math.random() * 4) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("zzzht", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("zzzht", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("zzzht", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++; }
Symbol 521 MovieClip Frame 60
_parent.cast = 0;
Symbol 525 MovieClip Frame 20
gotoAndPlay (1);
Symbol 525 MovieClip Frame 32
gotoAndPlay (1);
Symbol 538 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 1
pos = int(Math.random() * 3); gotoAndPlay(pos + 4);
Symbol 539 MovieClip Frame 6
r = int(Math.random() * 8) + 1; this.img.gotoAndStop(r);
Symbol 540 MovieClip Frame 1
stop();
Symbol 541 MovieClip Frame 1
this.img._xscale = 100 + (_root.hutosa * 10); this.img._yscale = 100 + (_root.nagasa * 10); heat = Math.abs(_root.weaponred); holy = Math.abs(_root.weaponwhite); nature = Math.abs(_root.weapongreen); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root.weaponred > 0) { color = 2; } else { color = 1; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root.weaponwhite > 0) { color = 4; } else { color = 3; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root.weapongreen > 0) { color = 6; } else { color = 5; } } else { color = 1; } myColor = new Color(this.img); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.img.gotoAndStop(_root.equipweapon);
Symbol 541 MovieClip Frame 3
stop();
Symbol 542 MovieClip Frame 30
if ((Math.random() * 2) < 1) { se = new Sound(); se.attachSound("s-sword2"); se.setVolume(_root.mastervolume); se.start(); _parent.img.gotoAndPlay("attack"); } else { gotoAndPlay (1); }
Symbol 552 MovieClip [heal-shot] Frame 60
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound2", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.heal.attachMovie("heal1", "tekidan" + _root.zc, 20000 + _root.zc); _root.heal["tekidan" + _root.zc]._x = point.x; _root.heal["tekidan" + _root.zc]._y = point.y; _root.heal["tekidan" + _root.zc]._xscale = 100 + _parent.lvl; _root.heal["tekidan" + _root.zc]._yscale = 100 + _parent.lvl; _root.zc++; }
Symbol 562 MovieClip Frame 45
if ((Math.random() * 2) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 562 MovieClip Frame 55
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 562 MovieClip Frame 65
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 575 MovieClip Frame 12
if ((Math.random() * 2) < 1) { if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("knife", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 582 MovieClip Frame 60
if ((Math.random() * 3) < 1) { if (_root.hitpoint < _root.hpmax) { _parent.attachMovie("sound2", "sound", 10); _root.heal.attachMovie("heal1", "tekidan" + _root.zc, 20000 + _root.zc); _root.heal["tekidan" + _root.zc]._x = _root.man2._x; _root.heal["tekidan" + _root.zc]._y = _root.man2._y; _root.heal["tekidan" + _root.zc]._xscale = 60; _root.heal["tekidan" + _root.zc]._yscale = 60; _root.zc++; } }
Symbol 592 MovieClip Frame 8
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _parent._parent.fire--;
Symbol 609 MovieClip Frame 3
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("boss17body", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 610 MovieClip Frame 3
stop();
Symbol 610 MovieClip Frame 4
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Sand Golem"; hpbase = 50; _parent.jeweltype = 4; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = _root.weapongreen; _parent.superarmor = 1; _parent.bookBase = 41;
Symbol 610 MovieClip Frame 6
stop();
Symbol 610 MovieClip Frame 7
if (rand < 1) { hpbonus = 500; _parent.rarelity = 4; _parent.ename = "Ptolemaeus"; } else if (rand < 16) { hpbonus = 50; _parent.rarelity = 3; _parent.ename = "Pharaoh"; } else if (rand < 80) { hpbonus = 5; _parent.rarelity = 2; _parent.ename = "Rotten Corpse"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Mummy"; } hpbase = 222; _parent.jeweltype = 6; _parent.xspeed = 0.3; _parent.yspeed = 0.5; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 44;
Symbol 610 MovieClip Frame 9
stop();
Symbol 610 MovieClip Frame 10
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Leviathan"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Neptune"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Sea Bishop"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Kraken"; } hpbase = 800; _parent.jeweltype = 2; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = _root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 52;
Symbol 610 MovieClip Frame 12
stop();
Symbol 610 MovieClip Frame 13
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Medusa"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Gorgon"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Lamia"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Naga"; } hpbase = 600; _parent.jeweltype = 2; _parent.xspeed = 0.6; _parent.yspeed = 0.6; bonus = _root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 48;
Symbol 610 MovieClip Frame 15
stop();
Symbol 610 MovieClip Frame 16
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Alexandra"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Lizard Admiral"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Lizard Captain"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Lizardman"; } hpbase = 3000; _parent.jeweltype = 2; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 64;
Symbol 610 MovieClip Frame 18
stop();
Symbol 610 MovieClip Frame 19
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Bermuda"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Macrophage"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Acid Slime"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Slime"; } hpbase = 2000; _parent.jeweltype = 2; _parent.xspeed = 0.5; _parent.yspeed = 0.4; bonus = _root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 68;
Symbol 610 MovieClip Frame 21
stop();
Symbol 610 MovieClip Frame 22
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Will-o'-the-Wisp"; hpbase = 444; _parent.jeweltype = 6; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = _root.weaponwhite; _parent.gas = 1; _parent.bookBase = 72;
Symbol 610 MovieClip Frame 24
stop();
Symbol 610 MovieClip Frame 25
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Ghost"; hpbase = 666; _parent.jeweltype = 6; _parent.xspeed = 0.2; _parent.yspeed = 0.5; bonus = _root.weaponwhite; _parent.gas = 1; _parent.bookBase = 73;
Symbol 610 MovieClip Frame 27
stop();
Symbol 610 MovieClip Frame 28
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Zombie"; hpbase = 400; _parent.jeweltype = 6; _parent.xspeed = 0.3; _parent.yspeed = 0.5; bonus = _root.weaponwhite; _parent.bookBase = 43;
Symbol 610 MovieClip Frame 30
stop();
Symbol 610 MovieClip Frame 31
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Arthur"; _parent.superarmor = 1; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Skeleton Hero"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Skeleton Knight"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Skeleton"; } hpbase = 10; _parent.jeweltype = 6; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 5;
Symbol 610 MovieClip Frame 33
stop();
Symbol 610 MovieClip Frame 34
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Neko Platinum"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Neko Mithril"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Neko Metal"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Neko Slime"; } hpbase = 5; _parent.jeweltype = 5; _parent.xspeed = 0.4; _parent.yspeed = 0.5; bonus = -_root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 0; _parent.bookBase = 1;
Symbol 610 MovieClip Frame 36
stop();
Symbol 610 MovieClip Frame 37
if (rand < 1) { hpbonus = 500; _parent.rarelity = 4; _parent.ename = "Seraph"; _parent.superarmor = 1; } else if (rand < 16) { hpbonus = 50; _parent.rarelity = 3; _parent.ename = "Valkyrie"; } else if (rand < 80) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Harpy Princess"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Harpy"; } hpbase = 40; _parent.jeweltype = 5; _parent.xspeed = 0.8; _parent.yspeed = 0.8; bonus = -_root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 17;
Symbol 610 MovieClip Frame 39
stop();
Symbol 610 MovieClip Frame 40
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Geldra"; _parent.superarmor = 1; } else if (rand < 16) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Orc Chief"; _parent.superarmor = 1; } else if (rand < 80) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Orc Commander"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Orc"; } hpbase = 20; _parent.jeweltype = 3; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = -_root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 9;
Symbol 610 MovieClip Frame 42
stop();
Symbol 610 MovieClip Frame 43
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Mabu"; } else if (rand < 16) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Goblin Warlock"; } else if (rand < 80) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Goblin Enchanter"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Goblin Shaman"; } hpbase = 15; _parent.jeweltype = 3; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = -_root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 13;
Symbol 610 MovieClip Frame 45
stop();
Symbol 610 MovieClip Frame 46
if (rand < 32) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Death Cloud"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Gas Cloud"; } hpbase = 30; _parent.jeweltype = 1; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = -_root.weaponred; _parent.gas = 1; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 29;
Symbol 610 MovieClip Frame 48
stop();
Symbol 610 MovieClip Frame 49
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Ambrosia"; _parent.superarmor = 1; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Gargoyle Emperor"; _parent.superarmor = 1; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Noble Gargoyle"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Gargoyle"; } hpbase = 320; _parent.jeweltype = 1; _parent.xspeed = 1.2; _parent.yspeed = 0.9; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 31;
Symbol 610 MovieClip Frame 51
stop();
Symbol 610 MovieClip Frame 52
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Colossus"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Iron Golem"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Stone Golem"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Clay Golem"; } hpbase = 280; _parent.jeweltype = 4; _parent.xspeed = 0.2; _parent.yspeed = 0.2; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 25;
Symbol 610 MovieClip Frame 54
stop();
Symbol 610 MovieClip Frame 55
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Ettin"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Minotaur"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Ogre"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Troll"; } hpbase = 80; _parent.jeweltype = 1; _parent.xspeed = 0.3; _parent.yspeed = 0.3; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 21;
Symbol 610 MovieClip Frame 57
stop();
Symbol 610 MovieClip Frame 58
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Apocalypse"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Gigas"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Cyclops"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Giant"; } hpbase = 1600; _parent.jeweltype = 1; _parent.xspeed = 0.3; _parent.yspeed = 0.5; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 56;
Symbol 610 MovieClip Frame 60
stop();
Symbol 610 MovieClip Frame 61
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Quetzalcoatl"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Pteranodon"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Salamander"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Wyvern"; } hpbase = 2400; _parent.jeweltype = 1; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 60;
Symbol 610 MovieClip Frame 63
stop();
Symbol 610 MovieClip Frame 64
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Vanargand"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Fenrir"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Lycanthrope"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Werewolf"; } hpbase = 3000; _parent.jeweltype = 3; _parent.xspeed = 1.2; _parent.yspeed = 0.4; bonus = -_root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 74;
Symbol 610 MovieClip Frame 66
stop();
Symbol 610 MovieClip Frame 67
if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Hamadryades"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Dryad"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Trent"; } hpbase = 4000; _parent.jeweltype = 12; _parent.xspeed = 0.2; _parent.yspeed = 0.1; bonus = -_root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 78;
Symbol 610 MovieClip Frame 69
stop();
Symbol 610 MovieClip Frame 70
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Imp"; hpbase = 3500; _parent.jeweltype = 6; _parent.xspeed = 0.4; _parent.yspeed = 0.6; bonus = _root.weaponwhite; _parent.bookBase = 81;
Symbol 610 MovieClip Frame 72
stop();
Symbol 610 MovieClip Frame 73
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Fay"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Succubus Queen"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Succubus Lady"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Succubus"; } hpbase = 5000; _parent.jeweltype = 7; _parent.xspeed = 0.8; _parent.yspeed = 1; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 82;
Symbol 610 MovieClip Frame 75
stop();
Symbol 610 MovieClip Frame 76
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Methuselah"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Vampire Lord"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Elder Vampire"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Vampire"; } hpbase = 6000; _parent.jeweltype = 6; _parent.xspeed = 0.4; _parent.yspeed = 0.7; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 86;
Symbol 610 MovieClip Frame 78
stop();
Symbol 610 MovieClip Frame 79
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Lycurgi"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Undead King"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Arch Lich"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Lich"; } hpbase = 6666; _parent.jeweltype = 6; _parent.xspeed = 0.1; _parent.yspeed = 0.1; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); cast = 0; _parent.bookBase = 90;
Symbol 610 MovieClip Frame 81
stop();
Symbol 610 MovieClip Frame 82
if (rand < 32) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Maelstrom"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Vortex"; } hpbase = 999; _parent.jeweltype = 2; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = _root.weaponred; _parent.gas = 1; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 94;
Symbol 610 MovieClip Frame 84
stop();
Symbol 610 MovieClip Frame 85
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Golden Knight"; _parent.jeweltype = 31; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Dread Lord"; _parent.jeweltype = 4; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Berserker"; _parent.jeweltype = 4; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Living Armor"; _parent.jeweltype = 4; } hpbase = 9999; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = _root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 96;
Symbol 610 MovieClip Frame 87
stop();
Symbol 610 MovieClip Frame 88
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Invisible"; hpbase = 7777; _parent.jeweltype = 4; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = -_root.weaponwhite; _parent.superarmor = 1; _parent.bookBase = 100;
Symbol 610 MovieClip Frame 90
stop();
Symbol 610 MovieClip Frame 91
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Tiamat"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Ancient Dragon"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Black Dragon"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Dragon"; } hpbase = 33333; _parent.jeweltype = 7; _parent.xspeed = 0.3; _parent.yspeed = 0.3; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; cast = 0; _parent.bookBase = 101;
Symbol 610 MovieClip Frame 93
stop();
Symbol 610 MovieClip Frame 94
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Asmodeus"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Demon Lord"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Greater Demon"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Demon"; } hpbase = 44444; _parent.jeweltype = 5; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 105;
Symbol 610 MovieClip Frame 96
stop();
Symbol 610 MovieClip Frame 97
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Anubis"; bonus = -_root.weaponwhite; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Cerberus"; bonus = _root.weaponwhite; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Orthros"; bonus = -_root.weapongreen; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Hellhound"; bonus = -_root.weaponred; } hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 5; _parent.xspeed = 0.3; _parent.yspeed = 0.6; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 109;
Symbol 610 MovieClip Frame 99
stop();
Symbol 610 MovieClip Frame 100
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Death"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 6; _parent.xspeed = 0.3; _parent.yspeed = 0.5; bonus = _root.weaponwhite; _parent.gas = 1; _parent.superarmor = 1;
Symbol 610 MovieClip Frame 102
stop();
Symbol 610 MovieClip Frame 103
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "False God "; data1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; data2 = "abcdefghijklmnopqrstuvwxyz"; len = int(Math.random() * 8) + 2; x = int(Math.random() * 26); r1 = data1.charAt(x); j = 2; while (j <= len) { x = int(Math.random() * 26); this["r" + j] = data2.charAt(x); j++; } k = 1; while (k <= len) { _parent.ename = _parent.ename + this["r" + k]; k++; } hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = _root.weaponwhite; _parent.superarmor = 1;
Symbol 610 MovieClip Frame 105
stop();
Symbol 610 MovieClip Frame 106
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Avatar of "; data1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; data2 = "abcdefghijklmnopqrstuvwxyz"; len = int(Math.random() * 4) + 2; x = int(Math.random() * 26); r1 = data1.charAt(x); j = 2; while (j <= len) { x = int(Math.random() * 26); this["r" + j] = data2.charAt(x); j++; } k = 1; while (k <= len) { _parent.ename = _parent.ename + this["r" + k]; k++; } _parent.jeweltype = 12; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = (-_root.weaponwhite) * 500; cast = 0;
Symbol 610 MovieClip Frame 108
stop();
Symbol 610 MovieClip Frame 109
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Doppelganger"; hpbase = 555555 /* 0x087A23 */; _parent.jeweltype = 23; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weapongreen; _parent.bookBase = 129;
Symbol 610 MovieClip Frame 111
stop();
Symbol 610 MovieClip Frame 112
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Mimic"; hpbase = 300; _parent.jeweltype = 7; _parent.xspeed = 0; _parent.yspeed = 0; bonus = _root.weaponwhite; _parent.bookBase = 42;
Symbol 610 MovieClip Frame 114
stop();
Symbol 610 MovieClip Frame 115
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Mage"; hpbonus = lvl; hpbase = 20; _parent.jeweltype = 10; _parent.xspeed = 0.2; _parent.yspeed = 0.4; bonus = _root.weapongreen; _parent.bookBase = 36;
Symbol 610 MovieClip Frame 117
stop();
Symbol 610 MovieClip Frame 118
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Priest"; hpbonus = lvl; hpbase = 40; _parent.jeweltype = 9; _parent.xspeed = 0.2; _parent.yspeed = 0.4; bonus = _root.weapongreen; _parent.bookBase = 37;
Symbol 610 MovieClip Frame 120
stop();
Symbol 610 MovieClip Frame 121
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Thief"; hpbonus = lvl; hpbase = 50; _parent.jeweltype = 11; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = _root.weapongreen; _parent.bookBase = 38;
Symbol 610 MovieClip Frame 123
stop();
Symbol 610 MovieClip Frame 124
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Fighter"; hpbonus = lvl; hpbase = 90; _parent.jeweltype = 8; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weapongreen; _parent.superarmor = 1; _parent.bookBase = 39;
Symbol 610 MovieClip Frame 126
stop();
Symbol 610 MovieClip Frame 127
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Ranger"; hpbonus = lvl; hpbase = 80; _parent.jeweltype = 8; _parent.xspeed = 0.4; _parent.yspeed = 0.8; bonus = _root.weapongreen; _parent.bookBase = 40;
Symbol 610 MovieClip Frame 129
stop();
Symbol 610 MovieClip Frame 130
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Ninja"; hpbonus = lvl; hpbase = 60; _parent.jeweltype = 11; _parent.xspeed = 1; _parent.yspeed = 1; bonus = _root.weapongreen; _parent.bookBase = 41;
Symbol 610 MovieClip Frame 132
stop();
Symbol 610 MovieClip Frame 135
stop();
Symbol 610 MovieClip Frame 138
stop();
Symbol 610 MovieClip Frame 139
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Indigo=Roger"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 2; _parent.yspeed = 1.5; bonus = 0;
Symbol 610 MovieClip Frame 141
stop();
Symbol 610 MovieClip Frame 142
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Karate Master"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 610 MovieClip Frame 144
stop();
Symbol 610 MovieClip Frame 145
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "NIN NIN"; hpbase = 128; _parent.jeweltype = 0; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0;
Symbol 610 MovieClip Frame 147
stop();
Symbol 610 MovieClip Frame 148
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Blacksmith"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 610 MovieClip Frame 150
stop();
Symbol 610 MovieClip Frame 151
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Blacksmith Girl"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 610 MovieClip Frame 153
stop();
Symbol 610 MovieClip Frame 154
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Pixie"; hpbase = 7000000000; _parent.jeweltype = 6; _parent.xspeed = 0.4; _parent.yspeed = 0.3; bonus = _root.weaponwhite;
Symbol 610 MovieClip Frame 156
stop();
Symbol 610 MovieClip Frame 157
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Wizard"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 610 MovieClip Frame 159
stop();
Symbol 610 MovieClip Frame 160
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Xeno"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 610 MovieClip Frame 162
stop();
Symbol 610 MovieClip Frame 163
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Princess Reda"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 610 MovieClip Frame 165
stop();
Symbol 610 MovieClip Frame 166
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "WAN WAN"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 610 MovieClip Frame 168
stop();
Symbol 610 MovieClip Frame 169
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "WAN WAN"; hpbase = 256; _parent.jeweltype = 0; _parent.xspeed = 2; _parent.yspeed = 1.5; bonus = 0;
Instance of Symbol 608 MovieClip in Symbol 610 MovieClip Frame 169
onClipEvent (mouseUp) { if (_parent.wwc == null) { _parent.attachMovie("wwc", "wwc", 19999); } }
Symbol 610 MovieClip Frame 171
stop();
Symbol 610 MovieClip Frame 172
if (_root.defeat127 == 1) { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Mimic"; hpbase = 999; _parent.jeweltype = 7; _parent.xspeed = 0; _parent.yspeed = 0; bonus = _root.weaponwhite; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus; } else { hpbonus = 20; _parent.rarelity = 1; _parent.ename = "Mimic"; hpbase = 0; _parent.jeweltype = 0; _parent.xspeed = 0; _parent.yspeed = 0; bonus = 0; _parent.pdamage = 1; _parent.mdamage = 1; _parent.max = -999; } _parent.bookBase = 42;
Symbol 610 MovieClip Frame 174
stop();
Symbol 610 MovieClip Frame 175
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Abyss Worm"; hpbase = 777777 /* 0x0BDE31 */; _parent.jeweltype = 21; _parent.xspeed = 4; _parent.yspeed = 3; bonus = _root.weaponwhite; _parent.superarmor = 1; _parent.bookBase = 130;
Symbol 610 MovieClip Frame 177
stop();
Symbol 611 MovieClip [teki] Frame 1
superarmor = 0; gas = 0; r = 1024 - (_root.luck * 8); if (r < 128) { r = 128; } this.img.rand = int(Math.random() * r); this.img.gotoAndPlay("e" + enemytype);
Symbol 611 MovieClip [teki] Frame 3
pdamage = (_root.attack + _root.weaponlv) + this.img.bonus; mdamage = _root.magic * 3; max = (int((Math.random() * 4) + 1) * this.img.hpbase) * this.img.hpbonus; if (_root.equipsp7 == 1) { pdamage = pdamage / 1000; mdamage = mdamage / 1000; }
Symbol 611 MovieClip [teki] Frame 4
mov = 0; hp = max; if ((0 != (enemytype < 47)) | (0 != (enemytype > 52))) { eid = (enemytype * 10) + rarelity; } else { eid = (enemytype * 10) + 1; }
Symbol 611 MovieClip [teki] Frame 5
if ((0 != ((0 != this.img.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1)))) & (0 != (gas == 0))) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { if (_root.equipspell == 23) { damage = pdamage; } else { damage = mdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 611 MovieClip [teki] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 611 MovieClip [teki] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 611 MovieClip [teki] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 611 MovieClip [teki] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 611 MovieClip [teki] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 611 MovieClip [teki] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; r = Math.random() * 512; bookNum = bookBase + (rarelity - 1); _root["book" + bookNum] = 1; if ((0 != (rarelity == 0)) & (0 != (r < (4 + (_root.luck / 40))))) { drop = 1; } else if ((0 != (rarelity == 4)) & (0 != (r < (256 + (_root.luck / 10))))) { drop = 1; } else if ((0 != (rarelity == 3)) & (0 != (r < (128 + (_root.luck / 10))))) { drop = 1; } else if ((0 != (rarelity == 2)) & (0 != (r < (64 + (_root.luck / 10))))) { drop = 1; } else if ((0 != (rarelity == 1)) & (0 != (r < (1 + (_root.luck / 10))))) { drop = 1; } else { drop = 0; } if (jeweltype == 0) { drop = 0; } if (jeweltype == 21) { if (_root.inventory23 == 0) { drop = 1; } else { drop = 0; } } if (jeweltype == 23) { if (_root.inventory6 == 0) { drop = 1; } else { drop = 0; } } if (jeweltype == 31) { if (_root.inventory11 == 0) { drop = 1; } else { drop = 0; } } if (drop == 1) { if (jeweltype == 7) { jt = int(Math.random() * 6) + 1; } else if (jeweltype == 12) { jt = int(Math.random() * 4) + 8; } else { jt = jeweltype; } _root.item.attachMovie("j" + jt, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++; } else { if ((0 != (enemytype < 47)) | (0 != (enemytype > 52))) { gain = int(max) + ((int(((Math.random() * 10) * _root.foundmark) + 1) * _root.fieldID) * this.img.hpbonus); } else { gain = int((((((Math.random() * 10) * _root.foundmark) + 1) * _root.fieldID) * this.img.hpbonus) / 10); } if (_root.foundmark > 102) { gain = gain * 9; } else if (_root.foundmark > 80) { gain = gain * 6; } else if (_root.foundmark > 50) { gain = gain * 3; } if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.item["gold" + _root.zc].gain = gain; if (_root.item["gold" + _root.zc].gain > 999999999) { _root.item["gold" + _root.zc].gain = 999999999 /* 0x3B9AC9FF */; } _root.zc++; } j = 1; while (j < rarelity) { r = Math.random() * 1024; if ((0 != (rarelity == 4)) & (0 != (r < 256))) { drop = 1; } else if ((0 != (rarelity == 3)) & (0 != (r < 128))) { drop = 1; } else if ((0 != (rarelity == 2)) & (0 != (r < 64))) { drop = 1; } else { drop = 0; } if (jeweltype == 0) { drop = 0; } if (jeweltype == 12) { drop = 0; } if (jeweltype == 31) { jeweltype = 7; } if (drop == 1) { if (jeweltype == 7) { jt = int(Math.random() * 6) + 1; } else { jt = jeweltype; } _root.item.attachMovie("j" + jt, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.zc++; } else { gain = int(max) + ((int(((Math.random() * 10) * _root.foundmark) + 1) * _root.fieldID) * this.img.hpbonus); if (_root.foundmark > 102) { gain = gain * 9; } else if (_root.foundmark > 80) { gain = gain * 6; } else if (_root.foundmark > 50) { gain = gain * 3; } if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = gain; if (_root.item["gold" + _root.zc].gain > 999999999) { _root.item["gold" + _root.zc].gain = 999999999 /* 0x3B9AC9FF */; } _root.zc++; } j++; }
Symbol 611 MovieClip [teki] Frame 17
this.removeMovieClip();
Symbol 612 MovieClip [pixie] Frame 1
superarmor = 0; gas = 0; this.img.gotoAndPlay("e60");
Symbol 612 MovieClip [pixie] Frame 3
pdamage = 0; mdamage = 0; max = 1; fire = 64;
Symbol 612 MovieClip [pixie] Frame 4
mov = 0; hp = max; eid = 601;
Symbol 612 MovieClip [pixie] Frame 5
if ((0 != ((0 != this.img.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1)))) & (0 != (gas == 0))) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { if (_root.equipspell == 23) { damage = pdamage; } else { damage = mdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; } if (fire < 0) { _root.defeat112 = 2; this.gotoAndPlay("byebye"); }
Symbol 612 MovieClip [pixie] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 612 MovieClip [pixie] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215); fire = fire + 10;
Symbol 612 MovieClip [pixie] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 612 MovieClip [pixie] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 612 MovieClip [pixie] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 612 MovieClip [pixie] Frame 15
_root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = 100; _root.zc++;
Symbol 612 MovieClip [pixie] Frame 17
this.removeMovieClip();
Symbol 618 MovieClip [wall] Frame 3
max = 400;
Symbol 618 MovieClip [wall] Frame 4
hp = max;
Symbol 618 MovieClip [wall] Frame 5
if ((0 != this.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1))) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (this.hitTest(_root.man2.body)) { _root.hitpoint = 0; } if (_x > 0) { _x = (_x - 0.5); }
Symbol 618 MovieClip [wall] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 618 MovieClip [wall] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); hp--; c = new Color(this); c.setRGB(16777215); _x = (_x + 0.1); if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = 701; _root.ename = "Great Wall"; _root.disp.gotoAndPlay("life");
Symbol 618 MovieClip [wall] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 618 MovieClip [wall] Frame 11
_parent.attachMovie("sound2", "sound", 10); hp = hp + 10; if (hp > max) { hp = max; } c = new Color(this); c.setRGB(65280);
Symbol 618 MovieClip [wall] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 618 MovieClip [wall] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; _root.defeat111 = 2; _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = 100; _root.zc++;
Symbol 618 MovieClip [wall] Frame 17
this.removeMovieClip();
Symbol 619 MovieClip [mslime] Frame 17
max = 999;
Symbol 619 MovieClip [mslime] Frame 18
mov = 0; hp = 999; eid = 151;
Symbol 619 MovieClip [mslime] Frame 19
if ((0 != this.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1))) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } else if ((0 != this.wp.hitTest(_root.man2.body)) & (0 != (_root.man2.act == 0))) { se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; gotoAndPlay ("erase"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + 0.3); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - 0.3); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + 0.3); } else if (_y > (dy + 10)) { _y = (_y - 0.3); } else { mov--; }
Symbol 619 MovieClip [mslime] Frame 20
this.gotoAndPlay(_currentframe - 1);
Symbol 619 MovieClip [mslime] Frame 21
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); mov = 0; hp = hp - 100; if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = 151; _root.ename = "Multiple Slime"; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 619 MovieClip [mslime] Frame 24
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (19); }
Symbol 619 MovieClip [mslime] Frame 25
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = 151; _root.ename = "Multiple Slime"; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 619 MovieClip [mslime] Frame 28
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (19); }
Symbol 619 MovieClip [mslime] Frame 29
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.scount++; _root.enemy.attachMovie("mslime", "teki" + _root.scount, 100 + _root.scount); _root.enemy["teki" + _root.scount]._x = (Math.random() * 300) + 150; _root.enemy["teki" + _root.scount]._y = (Math.random() * 244) + 80; _root.scount++; _root.enemy.attachMovie("mslime", "teki" + _root.scount, 100 + _root.scount); _root.enemy["teki" + _root.scount]._x = (Math.random() * 300) + 150; _root.enemy["teki" + _root.scount]._y = (Math.random() * 244) + 80; _root.enemynumber++;
Symbol 619 MovieClip [mslime] Frame 31
this.removeMovieClip();
Symbol 619 MovieClip [mslime] Frame 32
if (_root.enemykilled > 8) { _root.defeat113 = 2; }
Symbol 619 MovieClip [mslime] Frame 38
this.removeMovieClip();
Symbol 620 MovieClip [wanwan] Frame 1
superarmor = 0; gas = 0; r = 1024 - (_root.luck * 8); if (r < 128) { r = 128; } this.img.rand = int(Math.random() * r); this.img.gotoAndPlay("e41");
Symbol 620 MovieClip [wanwan] Frame 3
pdamage = (_root.attack + _root.weaponlv) + this.img.bonus; mdamage = _root.magic * 3; max = 1000000 * rarelity; _root.exdamage = 1000; if (_root.equipsp7 == 1) { pdamage = pdamage / 1000; mdamage = mdamage / 1000; }
Symbol 620 MovieClip [wanwan] Frame 4
mov = 0; hp = max; eid = 410 + rarelity;
Symbol 620 MovieClip [wanwan] Frame 5
if ((0 != ((0 != this.img.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1)))) & (0 != (gas == 0))) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { if (_root.equipspell == 23) { damage = pdamage; } else { damage = mdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 620 MovieClip [wanwan] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 620 MovieClip [wanwan] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 620 MovieClip [wanwan] Frame 10
if (this.wwc == null) { this.attachMovie("wwc", "wwc", 888); this.wwc._x = -20; } if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 620 MovieClip [wanwan] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 620 MovieClip [wanwan] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 620 MovieClip [wanwan] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; bookNum = bookBase + (rarelity - 1); _root["book" + bookNum] = 1; r = Math.random() * 512; _root.item.attachMovie("j30", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++; j = 1; while (j < rarelity) { r = Math.random() * 512; if ((0 != (rarelity == 4)) & (0 != (r < 256))) { drop = 1; } else if ((0 != (rarelity == 3)) & (0 != (r < 128))) { drop = 1; } else if ((0 != (rarelity == 2)) & (0 != (r < 64))) { drop = 1; } else { drop = 0; } if (drop == 1) { _root.item.attachMovie("j30", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.zc++; } else { gain = 99999999 /* 0x5F5E0FF */; if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = gain; _root.zc++; } j++; }
Symbol 620 MovieClip [wanwan] Frame 17
this.removeMovieClip();
Symbol 621 MovieClip [avatar] Frame 1
superarmor = 0; gas = 0; this.img.gotoAndPlay("e44");
Symbol 621 MovieClip [avatar] Frame 3
pdamage = (_root.attack + _root.weaponlv) + this.img.bonus; mdamage = _root.magic * 3; _root.exdamage = 100; max = 150000000 /* 0x8F0D180 */; if (_root.equipsp7 == 1) { pdamage = pdamage / 1000; mdamage = mdamage / 1000; }
Symbol 621 MovieClip [avatar] Frame 4
mov = 0; hp = max; eid = 441;
Symbol 621 MovieClip [avatar] Frame 5
if ((0 != ((0 != this.img.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1)))) & (0 != (gas == 0))) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { if (_root.equipspell == 23) { damage = pdamage; } else { damage = mdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 621 MovieClip [avatar] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 621 MovieClip [avatar] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 621 MovieClip [avatar] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 621 MovieClip [avatar] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 621 MovieClip [avatar] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 621 MovieClip [avatar] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; _root.book131 = 1; j = 1; while (j < 256) { r = Math.random() * 512; if (r < 128) { drop = 2; } else if (r < 256) { drop = 1; } else { drop = 0; } if (drop == 2) { jeweltype = int(Math.random() * 4) + 8; _root.item.attachMovie("j" + jeweltype, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = Math.random() * 512; _root.item["gold" + _root.zc]._y = Math.random() * 384; _root.zc++; } else if (drop == 1) { jeweltype = int(Math.random() * 6) + 1; _root.item.attachMovie("j" + jeweltype, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = Math.random() * 512; _root.item["gold" + _root.zc]._y = Math.random() * 384; _root.zc++; } else { gain = 99999999 /* 0x5F5E0FF */; if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = Math.random() * 512; _root.item["gold" + _root.zc]._y = Math.random() * 384; _root.item["gold" + _root.zc].gain = gain; _root.zc++; } j++; } if (_root.inventory12 <= 0) { _root.item.attachMovie("j32", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++; }
Symbol 621 MovieClip [avatar] Frame 17
this.removeMovieClip();
Symbol 622 MovieClip [fellow] Frame 1
this.img.gotoAndPlay("e" + enemytype); max = 256;
Symbol 622 MovieClip [fellow] Frame 4
mov = 0; hp = max; eid = (enemytype * 10) + rarelity;
Symbol 622 MovieClip [fellow] Frame 5
if (_root.enemy.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); } if (_root.heal.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 622 MovieClip [fellow] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 622 MovieClip [fellow] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); hp--; if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 622 MovieClip [fellow] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 622 MovieClip [fellow] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 622 MovieClip [fellow] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 622 MovieClip [fellow] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.fellow = 0;
Symbol 622 MovieClip [fellow] Frame 17
this.removeMovieClip();
Symbol 638 MovieClip Frame 3
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("boss6body", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 646 MovieClip Frame 3
if (_root.man2.act == 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("bzanzo", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._xscale = _parent._parent._xscale; _root.zc++; _parent._parent._x = (Math.random() * 362) + 50; _parent._parent._y = (Math.random() * 234) + 50; } else { gotoAndPlay (1); }
Symbol 647 MovieClip Frame 28
if ((Math.random() * 4) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.enemy.attachMovie("syuriken", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 649 MovieClip Frame 43
if ((Math.random() * 6) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.item.attachMovie("fear", "tekidan" + _root.zc, 20000 + _root.zc); _root.item["tekidan" + _root.zc]._x = point.x; _root.item["tekidan" + _root.zc]._y = point.y; _root.item["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 649 MovieClip Frame 53
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.item.attachMovie("fear", "tekidan" + _root.zc, 20000 + _root.zc); _root.item["tekidan" + _root.zc]._x = point.x; _root.item["tekidan" + _root.zc]._y = point.y; _root.item["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 649 MovieClip Frame 63
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.item.attachMovie("fear", "tekidan" + _root.zc, 20000 + _root.zc); _root.item["tekidan" + _root.zc]._x = point.x; _root.item["tekidan" + _root.zc]._y = point.y; _root.item["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 649 MovieClip Frame 73
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; _root.item.attachMovie("fear", "tekidan" + _root.zc, 20000 + _root.zc); _root.item["tekidan" + _root.zc]._x = point.x; _root.item["tekidan" + _root.zc]._y = point.y; _root.item["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 650 MovieClip Frame 44
if ((Math.random() * 4) < 1) { _parent.attachMovie("sound4", "sound", 10); randomType = int(Math.random() * 4) + 16; i = 0; while (i < 5) { if (_root.enemy["teki" + i] == null) { _root.enemy.attachMovie("teki", "teki" + i, 200 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType; _root.enemynumber++; } i++; } }
Symbol 652 MovieClip Frame 30
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound5", "sound", 10); _root.enemy.attachMovie("las", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _root.man2._x; _root.enemy["tekidan" + _root.zc]._y = -15; _root.enemy["tekidan" + _root.zc]._rotation = 180; _root.zc++; } else { gotoAndPlay (1); }
Symbol 653 MovieClip Frame 60
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); j = 0; while (j < 4) { _root.enemy.attachMovie("apbomb", "gold" + _root.zc, 10000 + _root.zc); _root.enemy["gold" + _root.zc]._x = (point.x + (Math.random() * 300)) - 150; _root.enemy["gold" + _root.zc]._y = (point.y + (Math.random() * 80)) - 40; _root.zc++; j++; } }
Symbol 657 MovieClip Frame 45
if ((0 != ((Math.random() * 1) < 5)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 657 MovieClip Frame 47
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 49
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 51
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 53
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 55
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 57
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 59
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 61
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 63
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 65
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 67
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 69
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 71
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 73
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 75
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 77
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 79
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 81
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 83
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 85
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 87
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 89
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 91
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 93
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 95
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 97
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 99
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 101
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 103
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 105
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 107
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 109
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 111
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 657 MovieClip Frame 124
_parent.cast = 0;
Symbol 661 MovieClip Frame 55
if ((0 != ((Math.random() * 5) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 661 MovieClip Frame 64
_parent.cast = 0;
Symbol 662 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.item.attachMovie("boss15body", "zanzo" + _root.zc, 1000 + _root.zc); _root.item["zanzo" + _root.zc]._x = point.x; _root.item["zanzo" + _root.zc]._y = point.y; _root.item["zanzo" + _root.zc]._xscale = _parent._parent._xscale; _root.zc++;
Symbol 664 MovieClip Frame 44
if ((Math.random() * 4) < 1) { _parent.attachMovie("sound4", "sound", 10); _parent.img._alpha = 0; _parent._parent.gas = 10; } else { gotoAndPlay (1); }
Symbol 664 MovieClip Frame 200
_parent.img._alpha = 100; _parent._parent.gas = 0;
Symbol 666 MovieClip Frame 31
if ((0 != ((Math.random() * 3) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = ((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / 0.0174533) + 180; } else { r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; } this.attachMovie("ice", "tekidan" + _root.zc, 20000 + _root.zc); this["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 666 MovieClip Frame 60
_parent.cast = 0;
Symbol 667 MovieClip Frame 31
if ((0 != ((Math.random() * 3) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = ((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / 0.0174533) + 180; } else { r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / 0.0174533; } this.attachMovie("opt", "tekidan" + _root.zc, 20000 + _root.zc); this["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 667 MovieClip Frame 60
_parent.cast = 0;
Symbol 668 MovieClip Frame 30
if ((0 != ((Math.random() * 5) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("framegazer", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 668 MovieClip Frame 60
_parent.cast = 0;
Symbol 669 MovieClip Frame 40
if ((0 != ((Math.random() * 5) < 1)) & (0 != (_parent.cast == 0))) { _parent.cast = 1; _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 669 MovieClip Frame 80
_parent.cast = 0;
Symbol 670 MovieClip Frame 1
_parent.eid = 901; _parent.rarelity = 5; _parent.ename = "Orc Leader"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = -_root.weapongreen; if (_root.equipweapon == 2) { _parent.pdamage = ((_root.attack + _root.weaponlv) + bonus) + 100; } else { _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; } _parent.mdamage = _root.magic * 3; _parent.max = 7500; _parent.bookNum = 113;
Symbol 670 MovieClip Frame 3
stop();
Symbol 670 MovieClip Frame 4
_parent.eid = 902; _parent.rarelity = 5; _parent.ename = "Elven Archer"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 1; _parent.yspeed = 2; bonus = -_root.weapongreen; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 400; _parent.bookNum = 114;
Symbol 670 MovieClip Frame 6
stop();
Symbol 670 MovieClip Frame 7
_parent.eid = 903; _parent.rarelity = 5; _parent.ename = "Maze Minotaur"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 0.4; _parent.yspeed = 0.3; bonus = -_root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 1000; _parent.bookNum = 115;
Symbol 670 MovieClip Frame 9
stop();
Symbol 670 MovieClip Frame 10
_parent.eid = 904; _parent.rarelity = 5; _parent.ename = "Dark Mist"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 0.6; _parent.yspeed = 0.6; bonus = 0; _parent.gas = 1; _parent.pdamage = 0; _parent.mdamage = _root.magic * 5; _parent.max = 256; _parent.bookNum = 116;
Symbol 670 MovieClip Frame 12
stop();
Symbol 670 MovieClip Frame 13
_parent.eid = 905; _parent.rarelity = 5; _parent.ename = "Mutant Cyclops"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 0.6; _parent.yspeed = 0.4; bonus = _root.weapongreen; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 3190; _parent.bookNum = 117;
Symbol 670 MovieClip Frame 15
stop();
Symbol 670 MovieClip Frame 16
_parent.eid = 906; _parent.rarelity = 5; _parent.ename = "Sand Worm"; hpbonus = 1; _parent.jeweltype = 4; _parent.xspeed = 4; _parent.yspeed = 3; bonus = _root.weapongreen; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 4000; _parent.bookNum = 118;
Symbol 670 MovieClip Frame 18
stop();
Symbol 670 MovieClip Frame 19
_parent.eid = 907; _parent.rarelity = 5; _parent.ename = "Poseidon"; hpbonus = 1; _parent.jeweltype = 2; _parent.xspeed = 0.4; _parent.yspeed = 0.3; bonus = _root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 7000; _parent.superarmor = 1; _parent.bookNum = 119;
Symbol 670 MovieClip Frame 21
stop();
Symbol 670 MovieClip Frame 22
_parent.eid = 908; _parent.rarelity = 6; _parent.ename = "Sorceress"; hpbonus = 1; _parent.jeweltype = 6; _parent.xspeed = 0.6; _parent.yspeed = 0.4; bonus = _root.weaponwhite; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 10000; cast = 0; _parent.bookNum = 120;
Symbol 670 MovieClip Frame 24
stop();
Symbol 670 MovieClip Frame 25
_parent.eid = 909; _parent.rarelity = 5; _parent.ename = "Efreet"; hpbonus = 1; _parent.jeweltype = 1; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = -_root.weaponred; _parent.pdamage = bonus * 5; _parent.mdamage = 0; _parent.max = 5000; cast = 0; _parent.bookNum = 121;
Symbol 670 MovieClip Frame 27
stop();
Symbol 670 MovieClip Frame 28
_parent.eid = 910; _parent.rarelity = 10; _parent.ename = "Lizard Assassin"; hpbonus = 1; _parent.jeweltype = 2; _parent.xspeed = 6; _parent.yspeed = 4; bonus = _root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + (bonus * 10); _parent.mdamage = _root.magic * 3; _parent.max = 9000; _parent.bookNum = 122;
Symbol 670 MovieClip Frame 30
stop();
Symbol 670 MovieClip Frame 31
_parent.eid = 911; _parent.rarelity = 5; _parent.ename = "Necromancer"; hpbonus = 1; _parent.jeweltype = 6; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weaponwhite; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 19999; _parent.bookNum = 123;
Symbol 670 MovieClip Frame 33
stop();
Symbol 670 MovieClip Frame 34
_parent.eid = 912; _parent.rarelity = 1; _parent.ename = "Yggdrasil"; hpbonus = 1; _parent.jeweltype = 12; _parent.xspeed = 0.2; _parent.yspeed = 0.1; bonus = -_root.weapongreen; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 50000; _parent.superarmor = 1; _parent.bookNum = 124;
Symbol 670 MovieClip Frame 36
stop();
Symbol 670 MovieClip Frame 37
_parent.eid = 913; _parent.rarelity = 10; _parent.ename = "Snow Queen"; hpbonus = 1; _parent.jeweltype = 5; _parent.xspeed = 0.4; _parent.yspeed = 0.3; bonus = _root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 55000; cast = 0; _root.exdamage = 4; _parent.bookNum = 125;
Symbol 670 MovieClip Frame 39
stop();
Symbol 670 MovieClip Frame 40
_parent.eid = 914; _parent.rarelity = 30; _parent.ename = "Guardian Dragon"; hpbonus = 1; _parent.jeweltype = 7; _parent.xspeed = 0.3; _parent.yspeed = 0.3; bonus = -_root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 100000 /* 0x0186A0 */; _parent.superarmor = 1; cast = 0; _root.exdamage = 60; _parent.bookNum = 126;
Symbol 670 MovieClip Frame 42
stop();
Symbol 670 MovieClip Frame 43
_parent.eid = 915; _parent.rarelity = 50; _parent.ename = "Death"; hpbonus = 1; _parent.jeweltype = 7; _parent.xspeed = 1; _parent.yspeed = 0.8; bonus = _root.weaponwhite; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 2; _parent.max = 250000 /* 0x03D090 */; _parent.superarmor = 1; _root.exdamage = 36; _parent.bookNum = 127;
Symbol 670 MovieClip Frame 45
stop();
Symbol 670 MovieClip Frame 46
_parent.eid = 916; _parent.rarelity = 100; _parent.ename = "False God "; data1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; data2 = "abcdefghijklmnopqrstuvwxyz"; len = int(Math.random() * 8) + 2; x = int(Math.random() * 26); r1 = data1.charAt(x); j = 2; while (j <= len) { x = int(Math.random() * 26); this["r" + j] = data2.charAt(x); j++; } k = 1; while (k <= len) { _parent.ename = _parent.ename + this["r" + k]; k++; } hpbonus = 1; _parent.jeweltype = 12; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = _root.weaponwhite; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 2; _parent.max = 1999999 /* 0x1E847F */; _parent.superarmor = 1; cast = 0; _root.exdamage = 120; _parent.bookNum = 128;
Symbol 670 MovieClip Frame 48
stop();
Symbol 671 MovieClip [boss] Frame 1
superarmor = 0; gas = 0; pdamage = 0; mdamage = 0;
Symbol 671 MovieClip [boss] Frame 2
this.img.gotoAndPlay("b" + enemytype);
Symbol 671 MovieClip [boss] Frame 4
mov = 0; hp = max; if (_root.equipsp7 == 1) { pdamage = pdamage / 1000; mdamage = mdamage / 1000; }
Symbol 671 MovieClip [boss] Frame 5
if ((0 != ((0 != this.img.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1)))) & (0 != (gas == 0))) { damage = pdamage; gotoAndPlay ("hit"); } else if ((0 != _root.shot.hitTest(_x, _y, true)) & (0 != (gas <= 1))) { if (_root.equipspell == 23) { damage = pdamage; } else { damage = mdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 671 MovieClip [boss] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 671 MovieClip [boss] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this.img.img); c.setRGB(16777215);
Symbol 671 MovieClip [boss] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 671 MovieClip [boss] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this.img.img); c.setRGB(65280);
Symbol 671 MovieClip [boss] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 671 MovieClip [boss] Frame 15
se = new Sound(); se.attachSound("s-sinibosu"); se.setVolume(_root.mastervolume); se.start(); if (_root.fieldUnlock <= _root.fieldID) { _root.fieldUnlock = _root.fieldID + 1; } _root.enemykilled++; _root["book" + bookNum] = 1;
Symbol 671 MovieClip [boss] Frame 16
r = Math.random() * 256; if (r < 128) { drop = 1; } else { drop = 0; } if (jeweltype == 0) { drop = 0; } if (drop == 1) { if (jeweltype == 7) { jt = int(Math.random() * 6) + 1; } else if (jeweltype == 12) { jt = int(Math.random() * 4) + 8; } else { jt = jeweltype; } _root.item.attachMovie("j" + jt, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++; } else { if (_root.fieldUnlock <= _root.fieldID) { gain = (int(((Math.random() * 10) * _root.foundmark) + 1) * _root.fieldID) * 50; } else { gain = (int(((Math.random() * 10) * _root.foundmark) + 1) * _root.fieldID) * 10; } if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.item["gold" + _root.zc].gain = gain; if (_root.item["gold" + _root.zc].gain > 999999999) { _root.item["gold" + _root.zc].gain = 999999999 /* 0x3B9AC9FF */; } _root.zc++; } j = 1; while (j < 5) { r = Math.random() * 512; if (r < 128) { drop = 1; } else { drop = 0; } if (jeweltype == 0) { drop = 0; } if (jeweltype == 12) { drop = 0; } if (drop == 1) { if (jeweltype == 7) { jt = int(Math.random() * 6) + 1; } else { jt = jeweltype; } _root.item.attachMovie("j" + jt, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.zc++; } else { if (_root.fieldUnlock <= _root.fieldID) { gain = (int(((Math.random() * 10) * _root.foundmark) + 1) * _root.fieldID) * 50; } else { gain = (int(((Math.random() * 10) * _root.foundmark) + 1) * _root.fieldID) * 10; } if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = gain; if (_root.item["gold" + _root.zc].gain > 999999999) { _root.item["gold" + _root.zc].gain = 999999999 /* 0x3B9AC9FF */; } _root.zc++; } j++; } if (enemytype == 16) { if (_root.inventory17 == 0) { _root.item.attachMovie("j22", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y - 40; _root.zc++; } }
Symbol 671 MovieClip [boss] Frame 17
this.removeMovieClip();
Symbol 675 MovieClip [teki65] Frame 1
mov = 0; idbase = 64; hpbonus = 1; eid = (idbase * 10) + 1; ename = "WAN WAN"; hpbase = 9999; max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus; hp = max;
Symbol 675 MovieClip [teki65] Frame 2
if ((0 != this.wp.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1))) { gotoAndPlay ("hit"); } if (_root.shot.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + 0.5); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - 0.5); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + 0.5); } else if (_y > (dy + 10)) { _y = (_y - 0.5); } else { mov--; }
Symbol 675 MovieClip [teki65] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 675 MovieClip [teki65] Frame 4
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); mov = 0; hp = hp - (_root.lv / 20000); if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 675 MovieClip [teki65] Frame 7
if (this.wwc == null) { this.attachMovie("wwc", "wwc", 888); this.wwc._x = -20; } if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (2); }
Symbol 675 MovieClip [teki65] Frame 8
se = new Sound(); se.attachSound("s-sinibosu"); se.setVolume(_root.mastervolume); se.start(); _root.rounds++;
Symbol 675 MovieClip [teki65] Frame 9
_root.item.attachMovie("apple2", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++;
Symbol 675 MovieClip [teki65] Frame 10
this.removeMovieClip();
Symbol 678 MovieClip Frame 1
if ((0 != this.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1))) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); }
Symbol 678 MovieClip Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 681 MovieClip [boss6body] Frame 32
this.removeMovieClip();
Symbol 684 MovieClip Frame 1
if ((0 != this.hitTest(_root.man2.sword)) & (0 != (_root.man2.act == 1))) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); }
Symbol 684 MovieClip Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 687 MovieClip [boss17body] Frame 32
this.removeMovieClip();
Symbol 688 MovieClip [boss15body] Frame 27
this.removeMovieClip();
Symbol 689 MovieClip [las] Frame 1
lc = 0; timer = 0;
Symbol 689 MovieClip [las] Frame 2
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (lc < 20) { this.attachMovie("laser", "laser" + lc, 100 + lc); this["laser" + lc]._y = (-(30 * lc)) - 15; lc++; }
Symbol 689 MovieClip [las] Frame 4
timer++; if (timer < 40) { gotoAndPlay (2); } else { this.removeMovieClip(); }
Symbol 690 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("tekidan14b", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = _parent._rotation; _root.zc++;
Symbol 691 MovieClip [hlaser] Frame 1
speed = 6; RotSpeed = 3; life = 120;
Symbol 691 MovieClip [hlaser] Frame 2
life--; if ((0 != (_x < 10)) | (0 != (life < 0))) { this.removeMovieClip(); } rad = Math.atan2(_root.man2._y - _y, _root.man2._x - _x); rot = (rad * 180) / 3.14159; if ((_rotation - 180) > rot) { rot = rot + 360; } if ((_rotation + 180) < rot) { rot = rot - 360; } if ((_rotation - rot) > RotSpeed) { _rotation = (_rotation - RotSpeed); } else if ((_rotation - rot) < (-RotSpeed)) { _rotation = (_rotation + RotSpeed); } else { _rotation = rot; } rad2 = (_rotation * 3.14159) / 180; dx = Math.cos(rad2) * speed; dy = Math.sin(rad2) * speed; _x = (_x + dx); _y = (_y + dy);
Symbol 691 MovieClip [hlaser] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 692 MovieClip [laser] Frame 1
pos = int(Math.random() * 3); gotoAndPlay(pos + 4);
Symbol 692 MovieClip [laser] Frame 6
r = int(Math.random() * 8) + 1; this.img.gotoAndStop(r);
Symbol 693 MovieClip Frame 3
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("htzanzo", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = _parent._rotation; _root.zc++;
Symbol 694 MovieClip [zzzht] Frame 1
speed = 8; RotSpeed = 4; life = 60;
Symbol 694 MovieClip [zzzht] Frame 2
life--; if ((0 != (_x < 10)) | (0 != (life < 0))) { this.removeMovieClip(); } rad = Math.atan2(_root.man2._y - _y, _root.man2._x - _x); rot = (rad * 180) / 3.14159; if ((_rotation - 180) > rot) { rot = rot + 360; } if ((_rotation + 180) < rot) { rot = rot - 360; } if ((_rotation - rot) > RotSpeed) { _rotation = (_rotation - RotSpeed); } else if ((_rotation - rot) < (-RotSpeed)) { _rotation = (_rotation + RotSpeed); } else { _rotation = rot; } rad2 = (_rotation * 3.14159) / 180; dx = Math.cos(rad2) * speed; dy = Math.sin(rad2) * speed; _x = (_x + dx); _y = (_y + dy);
Symbol 694 MovieClip [zzzht] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 698 MovieClip [kama] Frame 1
speed = 8; RotSpeed = 2; life = 80;
Symbol 698 MovieClip [kama] Frame 2
life--; if ((0 != (_x < 10)) | (0 != (life < 0))) { this.removeMovieClip(); } rad = Math.atan2(_root.man2._y - _y, _root.man2._x - _x); rot = (rad * 180) / 3.14159; if ((_rotation - 180) > rot) { rot = rot + 360; } if ((_rotation + 180) < rot) { rot = rot - 360; } if ((_rotation - rot) > RotSpeed) { _rotation = (_rotation - RotSpeed); } else if ((_rotation - rot) < (-RotSpeed)) { _rotation = (_rotation + RotSpeed); } else { _rotation = rot; } rad2 = (_rotation * 3.14159) / 180; dx = Math.cos(rad2) * speed; dy = Math.sin(rad2) * speed; _x = (_x + dx); _y = (_y + dy);
Symbol 698 MovieClip [kama] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 700 MovieClip Frame 9
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("cbzanzo", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 701 MovieClip [cb] Frame 1
speed = 3; RotSpeed = 6; _rotation = -90; life = 90;
Instance of Symbol 700 MovieClip "img" in Symbol 701 MovieClip [cb] Frame 1
onClipEvent (enterFrame) { _rotation = (-_parent._rotation); }
Symbol 701 MovieClip [cb] Frame 2
life--; if ((0 != (_x < 10)) | (0 != (life < 0))) { this.removeMovieClip(); } rad = Math.atan2(_root.man2._y - _y, _root.man2._x - _x); rot = (rad * 180) / 3.14159; if ((_rotation - 180) > rot) { rot = rot + 360; } if ((_rotation + 180) < rot) { rot = rot - 360; } if ((_rotation - rot) > RotSpeed) { _rotation = (_rotation - RotSpeed); } else if ((_rotation - rot) < (-RotSpeed)) { _rotation = (_rotation + RotSpeed); } else { _rotation = rot; } rad2 = (_rotation * 3.14159) / 180; dx = Math.cos(rad2) * speed; dy = Math.sin(rad2) * speed; _x = (_x + dx); _y = (_y + dy); if (this.hitTest(_root.man2.body)) { gotoAndPlay ("hit"); }
Symbol 701 MovieClip [cb] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 701 MovieClip [cb] Frame 4
_rotation = 0; _root.freeze++;
Symbol 701 MovieClip [cb] Frame 5
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 13
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 21
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 29
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 37
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 45
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 53
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 61
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 69
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 77
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 85
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 93
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 701 MovieClip [cb] Frame 94
_root.freeze--;
Symbol 701 MovieClip [cb] Frame 95
this.removeMovieClip();
Symbol 702 MovieClip [tekidan14b] Frame 30
this.removeMovieClip();
Symbol 703 MovieClip [htzanzo] Frame 45
this.removeMovieClip();
Symbol 704 MovieClip [cbzanzo] Frame 30
this.removeMovieClip();
Symbol 706 MovieClip [czz] Frame 9
this.removeMovieClip();
Symbol 708 MovieClip [soubi] Frame 3
stop();
Symbol 708 MovieClip [soubi] Frame 6
stop();
Symbol 716 MovieClip Frame 1
stop();
Symbol 718 MovieClip Frame 1
stop();
Symbol 725 MovieClip [disp] Frame 1
stop();
Symbol 725 MovieClip [disp] Frame 2
this.life.gotoAndStop(_root.gauge + 1); this.tekisymbol.gotoAndStop("e" + _root.eid);
Symbol 725 MovieClip [disp] Frame 30
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 31
newNum = _root.getgold.toString(); numLength = newNum.length; i = numLength; while (i > 0) { if ((0 != ((i % 3) == 0)) & (0 != (i != numLength))) { leftNum = newNum.slice(0, -i); rightNum = newNum.slice(-i); newNum = (leftNum + ",") + rightNum; } i--; } _root.mes = newNum + " Gold";
Symbol 725 MovieClip [disp] Frame 60
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 61
_root.select = 25; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 90
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 91
_root.select = 26; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 120
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 121
_root.select = 27; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 150
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 151
_root.select = 28; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 180
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 181
_root.select = 29; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 210
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 211
_root.select = 30; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 240
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 241
_root.mes = "Fruit: Strength";
Symbol 725 MovieClip [disp] Frame 270
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 271
_root.mes = "Fruit: Vitality";
Symbol 725 MovieClip [disp] Frame 300
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 301
_root.mes = "Fruit: Intelligence";
Symbol 725 MovieClip [disp] Frame 330
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 331
_root.mes = "Fruit: Luck";
Symbol 725 MovieClip [disp] Frame 360
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 361
_root.select = 23; _root.mes = "Scroll: " + _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 390
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 391
_root.mes = "a cup";
Symbol 725 MovieClip [disp] Frame 420
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 421
_root.select = 6; _root.mes = _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 450
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 451
_root.select = 18; _root.mes = _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 480
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 481
_root.select = 11; _root.mes = _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 510
gotoAndPlay (1);
Symbol 725 MovieClip [disp] Frame 511
_root.select = 12; _root.mes = _root["itemname" + _root.select];
Symbol 725 MovieClip [disp] Frame 540
gotoAndPlay (1);
Symbol 730 MovieClip Frame 1
stop();
Symbol 730 MovieClip Frame 101
stop();
Symbol 732 MovieClip Frame 3
stop();
Symbol 732 MovieClip Frame 4
gauge = 100 - _root.mastervolume; this.img.gotoAndStop(gauge + 1);
Symbol 750 MovieClip Frame 1
stop();
Symbol 753 MovieClip Frame 1
newNum = _root.gp.toString(); numLength = newNum.length; i = numLength; while (i > 0) { if ((0 != ((i % 3) == 0)) & (0 != (i != numLength))) { leftNum = newNum.slice(0, -i); rightNum = newNum.slice(-i); newNum = (leftNum + ",") + rightNum; } i--; } gpc = "Gold: " + newNum;
Symbol 759 MovieClip Frame 3
stop();
Symbol 759 MovieClip Frame 6
stop();
Symbol 759 MovieClip Frame 9
stop();
Symbol 761 MovieClip Frame 3
stop();
Symbol 766 MovieClip Frame 3
stop();
Symbol 766 MovieClip Frame 6
stop();
Symbol 766 MovieClip Frame 9
stop();
Symbol 768 MovieClip Frame 3
stop();
Symbol 768 MovieClip Frame 6
stop();
Symbol 772 MovieClip Frame 3
stop();
Symbol 772 MovieClip Frame 6
stop();
Symbol 778 MovieClip Frame 3
stop();
Symbol 778 MovieClip Frame 6
stop();
Symbol 782 MovieClip Frame 3
stop();
Symbol 782 MovieClip Frame 6
stop();
Symbol 791 MovieClip Frame 3
stop();
Symbol 791 MovieClip Frame 6
stop();
Symbol 793 MovieClip Frame 3
stop();
Symbol 793 MovieClip Frame 6
stop();
Symbol 793 MovieClip Frame 9
stop();
Symbol 796 MovieClip Frame 3
stop();
Symbol 796 MovieClip Frame 6
stop();
Symbol 799 MovieClip Frame 1
stop();
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (load) { n = 2; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " ruins"; _root.fieldType = 5; _root.enemyType = 19; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (load) { n = 3; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " forest"; _root.fieldType = 2; _root.enemyType = 22; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 35; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (load) { n = 1; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " plains"; _root.fieldType = 1; _root.enemyType = 20; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 5; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 761 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (load) { select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Inn"; _root.fieldType = 1; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.gotoAndPlay("home"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (load) { n = 5; select = 0; if ((0 != ((0 != (_root.defeat1 == 1)) & (0 != (_root.defeat2 == 1)))) & (0 != (_root.defeat3 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " camping site"; _root.fieldType = 2; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 768 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (load) { n = 4; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s antique store"; _root.fieldType = 2; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 768 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (load) { n = 125; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { if (_root.fieldUnlock >= 17) { _root.zone = "a kennel"; _root.fieldType = 18; select = 1; } } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 2
onClipEvent (load) { n = 7; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " shelterbelt"; _root.fieldType = 2; _root.enemyType = 23; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 2
onClipEvent (load) { n = 111; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Shrine of might"; _root.fieldType = 3; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { if (_root.equipsp5 == 0) { _root.foundmark = n; _root.gotoAndPlay("shop"); } else { _root.gotoAndPlay("t1"); } } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 2
onClipEvent (load) { n = 9; select = 0; if ((0 != ((0 != (_root.defeat6 == 1)) & (0 != (_root.defeat7 == 1)))) & (0 != (_root.defeat8 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " village"; _root.fieldType = 2; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 3
onClipEvent (load) { n = 11; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " sand hill"; _root.fieldType = 4; _root.enemyType = 10; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 3
onClipEvent (load) { n = 10; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " park"; _root.fieldType = 2; _root.enemyType = 200; _root.rt1 = 19; _root.rt2 = 23; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 3
onClipEvent (load) { n = 14; select = 0; if ((0 != ((0 != (_root.defeat10 == 1)) & (0 != (_root.defeat11 == 1)))) & (0 != (_root.defeat12 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = "Maze of " + _root["land" + n]; _root.fieldType = 6; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 761 MovieClip in Symbol 799 MovieClip Frame 3
onClipEvent (load) { n = 13; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Swordsmith " + _root["land" + n]; _root.fieldType = 7; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 4
onClipEvent (load) { n = 17; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " peak"; _root.fieldType = 3; _root.enemyType = 25; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 4
onClipEvent (load) { n = 15; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " waste"; _root.fieldType = 3; _root.enemyType = 200; _root.rt1 = 19; _root.rt2 = 27; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 4
onClipEvent (load) { n = 18; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " volcano"; _root.fieldType = 3; _root.enemyType = 24; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 4
onClipEvent (load) { n = 16; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " mountain trail"; _root.fieldType = 3; _root.enemyType = 26; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 768 MovieClip in Symbol 799 MovieClip Frame 4
onClipEvent (load) { n = 19; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s black market"; _root.fieldType = 8; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 778 MovieClip in Symbol 799 MovieClip Frame 5
onClipEvent (load) { n = 21; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " magic academy"; _root.fieldType = 10; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 5
onClipEvent (load) { n = 22; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "port"; _root.fieldType = 9; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 778 MovieClip in Symbol 799 MovieClip Frame 5
onClipEvent (load) { n = 24; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " the enchanter"; _root.fieldType = 11; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 5
onClipEvent (load) { n = 23; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " tavern"; _root.fieldType = 7; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 50; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 5
onClipEvent (load) { n = 25; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " theater"; _root.fieldType = 8; _root.enemyType = 200; _root.rt1 = 19; _root.rt2 = 27; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 778 MovieClip in Symbol 799 MovieClip Frame 5
onClipEvent (load) { n = 26; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "lighthouse"; _root.fieldType = 7; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 50; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 6
onClipEvent (load) { n = 112; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Shrine of Endurance"; _root.fieldType = 4; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { if (_root.equipsp5 == 0) { _root.foundmark = n; _root.gotoAndPlay("shop"); } else { _root.gotoAndPlay("t2"); } } }
Instance of Symbol 782 MovieClip in Symbol 799 MovieClip Frame 6
onClipEvent (load) { n = 31; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " pyramid"; _root.fieldType = 5; _root.enemyType = 11; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 6
onClipEvent (load) { n = 30; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " dry lake"; _root.fieldType = 4; _root.enemyType = 200; _root.rt1 = 10; _root.rt2 = 11; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 6
onClipEvent (load) { n = 28; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Forgotten town " + _root["land" + n]; _root.fieldType = 5; _root.enemyType = 46; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 768 MovieClip in Symbol 799 MovieClip Frame 6
onClipEvent (load) { n = 32; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Oasys"; _root.fieldType = 13; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 6
onClipEvent (load) { n = 29; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " tomb"; _root.fieldType = 5; _root.enemyType = 200; _root.rt1 = 18; _root.rt2 = 19; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 7
onClipEvent (load) { n = 34; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "lake " + _root["land" + n]; _root.fieldType = 9; _root.enemyType = 13; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 7
onClipEvent (load) { n = 35; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " fishery"; _root.fieldType = 9; _root.enemyType = 300; _root.rt1 = 12; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 7
onClipEvent (load) { n = 36; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " copse"; _root.fieldType = 2; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 50; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 782 MovieClip in Symbol 799 MovieClip Frame 7
onClipEvent (load) { n = 120; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man)) & (0 != (_root.fieldUnlock >= 14))) { _root.zone = "Temple of the moon"; _root.fieldType = 13; _root.enemyType = 100; _root.rt1 = 45; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 7
onClipEvent (load) { n = 39; select = 0; if ((0 != ((0 != (_root.defeat34 == 1)) & (0 != (_root.defeat35 == 1)))) & (0 != (_root.defeat36 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " floodgate"; _root.fieldType = 9; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 8
onClipEvent (load) { n = 44; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Armorsmith " + _root["land" + n]; _root.fieldType = 12; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 8
onClipEvent (load) { n = 43; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " city"; if ((0 != (_root.fieldUnlock >= 9)) & (0 != ((Math.random() * 10) < 1))) { _root.fieldType = 17; select = 1; } else { _root.fieldType = 15; select = 1; } } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 778 MovieClip in Symbol 799 MovieClip Frame 8
onClipEvent (load) { n = 42; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " lookout"; _root.fieldType = 7; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 52; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 8
onClipEvent (load) { n = 41; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s hideout"; _root.fieldType = 7; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 52; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 9
onClipEvent (load) { n = 48; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s nest"; _root.fieldType = 3; _root.enemyType = 300; _root.rt1 = 29; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 9
onClipEvent (load) { n = 47; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " foot"; _root.fieldType = 3; _root.enemyType = 28; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 9
onClipEvent (load) { n = 46; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " orchard"; _root.fieldType = 2; _root.enemyType = 200; _root.rt1 = 24; _root.rt2 = 29; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 9
onClipEvent (load) { n = 49; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " beach"; _root.fieldType = 9; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 52; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 9
onClipEvent (load) { n = 50; select = 0; if ((0 != ((0 != (_root.defeat47 == 1)) & (0 != (_root.defeat48 == 1)))) & (0 != (_root.defeat49 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " island"; _root.fieldType = 6; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 10
onClipEvent (load) { n = 51; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " bog"; _root.fieldType = 10; _root.enemyType = 15; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 10
onClipEvent (load) { n = 53; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s territory"; _root.fieldType = 10; _root.enemyType = 14; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 10
onClipEvent (load) { n = 52; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " morass"; _root.fieldType = 10; _root.enemyType = 200; _root.rt1 = 13; _root.rt2 = 15; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 10
onClipEvent (load) { n = 54; select = 0; if ((0 != ((0 != (_root.defeat51 == 1)) & (0 != (_root.defeat52 == 1)))) & (0 != (_root.defeat53 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " swamp"; _root.fieldType = 10; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 10
onClipEvent (load) { select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Library"; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.gotoAndPlay("library"); } }
Instance of Symbol 782 MovieClip in Symbol 799 MovieClip Frame 11
onClipEvent (load) { n = 120; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if ((0 != this.hitTest(_root.man)) & (0 != (_root.fieldUnlock >= 14))) { _root.zone = "Temple of the sun"; _root.fieldType = 12; _root.enemyType = 100; _root.rt1 = 67; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 12
onClipEvent (load) { n = 114; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Shrine of fate"; _root.fieldType = 6; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { if (_root.equipsp5 == 0) { _root.foundmark = n; _root.gotoAndPlay("shop"); } else { _root.gotoAndPlay("t4"); } } }
Instance of Symbol 768 MovieClip in Symbol 799 MovieClip Frame 12
onClipEvent (load) { n = 64; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Secret paradise"; _root.fieldType = 16; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 12
onClipEvent (load) { n = 60; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " hunting ground"; _root.fieldType = 2; _root.enemyType = 30; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 12
onClipEvent (load) { n = 59; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " woods"; _root.fieldType = 2; _root.enemyType = 200; _root.rt1 = 13; _root.rt2 = 31; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 12
onClipEvent (load) { n = 61; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Great forest " + _root["land" + n]; _root.fieldType = 2; _root.enemyType = 31; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 12
onClipEvent (load) { n = 62; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " haven"; _root.fieldType = 2; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 52; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 13
onClipEvent (load) { n = 81; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s house"; _root.fieldType = 5; _root.enemyType = 32; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 791 MovieClip in Symbol 799 MovieClip Frame 13
onClipEvent (load) { n = 82; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " mansion"; _root.fieldType = 5; _root.enemyType = 34; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 791 MovieClip in Symbol 799 MovieClip Frame 13
onClipEvent (load) { n = 83; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " villa"; _root.fieldType = 5; _root.enemyType = 300; _root.rt1 = 33; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 793 MovieClip in Symbol 799 MovieClip Frame 13
onClipEvent (load) { n = 80; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " snowfield"; _root.fieldType = 11; _root.enemyType = 200; _root.rt1 = 13; _root.rt2 = 34; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 13
onClipEvent (load) { n = 89; select = 0; if ((0 != ((0 != (_root.defeat81 == 1)) & (0 != (_root.defeat82 == 1)))) & (0 != (_root.defeat83 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " palace"; _root.fieldType = 11; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 14
onClipEvent (load) { n = 99; select = 0; if ((0 != ((0 != (_root.defeat91 == 1)) & (0 != (_root.defeat92 == 1)))) & (0 != (_root.defeat93 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " gate"; _root.fieldType = 3; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 791 MovieClip in Symbol 799 MovieClip Frame 14
onClipEvent (load) { n = 91; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Tower of " + _root["land" + n]; _root.fieldType = 5; _root.enemyType = 300; _root.rt1 = 35; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 796 MovieClip in Symbol 799 MovieClip Frame 14
onClipEvent (load) { n = 92; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " stronghold"; _root.fieldType = 13; _root.enemyType = 300; _root.rt1 = 37; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 14
onClipEvent (load) { n = 93; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Cape " + _root["land" + n]; _root.fieldType = 9; _root.enemyType = 36; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 793 MovieClip in Symbol 799 MovieClip Frame 14
onClipEvent (load) { n = 90; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " frozen waste"; _root.fieldType = 11; _root.enemyType = 200; _root.rt1 = 11; _root.rt2 = 37; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 15
onClipEvent (load) { n = 109; select = 0; if ((0 != ((0 != ((0 != (_root.defeat100 == 1)) & (0 != (_root.defeat101 == 1)))) & (0 != (_root.defeat102 == 1)))) & (0 != (_root.defeat103 == 1))) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " pit"; _root.fieldType = 12; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 759 MovieClip in Symbol 799 MovieClip Frame 15
onClipEvent (load) { n = 100; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Dungeon of " + _root["land" + n]; _root.fieldType = 6; _root.enemyType = 100; _root.rt1 = 39; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 15
onClipEvent (load) { n = 101; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " fortress"; _root.fieldType = 13; _root.enemyType = 200; _root.rt1 = 32; _root.rt2 = 37; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 778 MovieClip in Symbol 799 MovieClip Frame 15
onClipEvent (load) { n = 103; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Steeple of " + _root["land" + n]; _root.fieldType = 5; _root.enemyType = 300; _root.rt1 = 40; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 799 MovieClip Frame 15
onClipEvent (load) { n = 102; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Uninhabited castle"; _root.fieldType = 13; _root.enemyType = 38; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 16
onClipEvent (load) { n = 119; allopen = 1; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = "an incarnation"; _root.fieldType = 14; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 766 MovieClip in Symbol 799 MovieClip Frame 16
onClipEvent (load) { n = 121; select = 0; if (_root.defeat119 == 1) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((0 != (_root["found" + n] == 1)) | (0 != (allopen == 1))) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = "a watchdog"; _root.fieldType = 6; _root.enemyType = 1000; _root.rt1 = 41; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((0 != (select == 1)) & (0 != (allopen == 1))) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Symbol 819 MovieClip Frame 1
stop();
Symbol 822 MovieClip Frame 2
if (_root.enemy.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("hit"); } if (_root.heal.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("heal"); } if ((0 != (_root.hitpoint <= 0)) | (0 != (_root.hitpoint == null))) { _parent.gotoAndPlay("dead"); }
Symbol 822 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 822 MovieClip Frame 4
damage = _root.foundmark / _root.armorlv; if (damage < 1) { damage = 1; } damage = damage + _root.exdamage; if (_root.equipsp7 == 1) { damage = damage * 1000; } _root.hitpoint = _root.hitpoint - damage; if (_root.hitpoint > 0) { hpgauge = 100 - int((_root.hitpoint / _root.hpmax) * 100); } else { hpgauge = 100; } _root.hitpointdisp.gotoAndStop(hpgauge + 1); se = new Sound(); se.attachSound("s-u"); se.setVolume(_root.mastervolume); se.start(); c = new Color(this); c.setRGB(16777215); if (_root.hitpoint <= 0) { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); _parent.gotoAndPlay("dead"); }
Symbol 822 MovieClip Frame 10
c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (1);
Symbol 822 MovieClip Frame 11
_root.hitpoint = _root.hitpoint + (_root.hpmax / 33); if (_root.hitpoint > _root.hpmax) { _root.hitpoint = _root.hpmax; } if (_root.hitpoint > 0) { hpgauge = 100 - int((_root.hitpoint / _root.hpmax) * 100); } else { hpgauge = 100; } _root.hitpointdisp.gotoAndStop(hpgauge + 1); c = new Color(this); c.setRGB(65280);
Symbol 822 MovieClip Frame 14
c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (1);
Symbol 823 MovieClip Frame 1
this.img._xscale = 100 + (_root.hutosa * 10); this.img._yscale = 100 + (_root.nagasa * 10); heat = Math.abs(_root.weaponred); holy = Math.abs(_root.weaponwhite); nature = Math.abs(_root.weapongreen); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root.weaponred > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root.weaponwhite > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root.weapongreen > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this.img); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.img.gotoAndStop(_root.equipweapon);
Symbol 823 MovieClip Frame 3
stop();
Symbol 826 MovieClip Frame 2
if (_root.enemy.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("hit"); } if (_root.heal.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("heal"); } if ((0 != (_root.hitpoint <= 0)) | (0 != (_root.hitpoint == null))) { _parent.gotoAndPlay("dead"); }
Symbol 826 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 826 MovieClip Frame 4
if (_root.equipsp3 == 1) { damage = _root.foundmark / _root.armorlv; } else { damage = (_root.foundmark * 10) / _root.armorlv; } if (damage < 2) { damage = 2; } damage = damage + _root.exdamage; if (_root.equipsp7 == 1) { damage = damage * 1000; } _root.hitpoint = _root.hitpoint - damage; if (_root.hitpoint > 0) { hpgauge = 100 - int((_root.hitpoint / _root.hpmax) * 100); } else { hpgauge = 100; } _root.hitpointdisp.gotoAndStop(hpgauge + 1); se = new Sound(); se.attachSound("s-u"); se.setVolume(_root.mastervolume); se.start(); c = new Color(this); c.setRGB(16777215); if ((0 != (_root.hitpoint <= 0)) | (0 != (_root.hitpoint == null))) { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); _parent.gotoAndPlay("dead"); }
Symbol 826 MovieClip Frame 10
c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (1);
Symbol 826 MovieClip Frame 11
_root.hitpoint = _root.hitpoint + (_root.hpmax / 33); if (_root.hitpoint > _root.hpmax) { _root.hitpoint = _root.hpmax; } if (_root.hitpoint > 0) { hpgauge = 100 - int((_root.hitpoint / _root.hpmax) * 100); } else { hpgauge = 100; } _root.hitpointdisp.gotoAndStop(hpgauge + 1); c = new Color(this); c.setRGB(65280);
Symbol 826 MovieClip Frame 14
c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (1);
Symbol 827 MovieClip Frame 1
act = 0;
Symbol 827 MovieClip Frame 3
stop();
Symbol 827 MovieClip Frame 4
se = new Sound(); se.attachSound("s-sword2"); se.setVolume(_root.mastervolume); se.start(); if ((0 != (_root.equipspell != 0)) & (0 != (shoot != 1))) { shoot = 1; this.attachMovie("magic" + _root.equipspell, "psychshot", 999); this.psychshot._x = 30; this.psychshot._y = -7; } loop = 2;
Symbol 827 MovieClip Frame 16
if (_root.equipsp1 == 1) { loop--; if (loop < 1) { act = 0; shoot = 0; gotoAndPlay (1); } else { gotoAndPlay (5); } } else { act = 0; shoot = 0; gotoAndPlay (1); }
Symbol 827 MovieClip Frame 17
_root.freeze = 10;
Symbol 827 MovieClip Frame 22
se = new Sound(); se.attachSound("s-aaa"); se.setVolume(_root.mastervolume); se.start();
Symbol 827 MovieClip Frame 80
_root.gotoAndPlay("field");
Symbol 836 Button
on (rollOver) { n = 2; if (_root["inventory" + n] == 0) { cost = 250; _root.price = cost + " Gold"; _root.select = n; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 874 MovieClip Frame 1
stop();
Instance of Symbol 874 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.select); if (_root.select < 7) { n = _root.select; } heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 3; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:30, ba:30, ga:30}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } myColor.setTransform(myColorTransform); }
Symbol 881 Button
on (rollOver) { cost = 10000 * _root.attack; _root.price = cost + " Gold"; _root.select = 31; _root.itemname = "Dedicate gold"; _root.detail = (("Gain strength.\nStrength: " + _root.attack) + "->") + (_root.attack + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.gp >= cost)) & (0 != (_root.attack < 999999))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.attack = _root.attack + 1; _root.detail = (("Gain strength.\nStrength: " + _root.attack) + "->") + (_root.attack + 1); cost = 10000 * _root.attack; _root.price = cost + " Gold"; } }
Symbol 882 Button
on (rollOver) { cost = 10000 * _root.defence; _root.price = cost + " Gold"; _root.select = 31; _root.itemname = "Dedicate gold"; _root.detail = (("Gain vitality.\nVitality: " + _root.defence) + "") + (_root.defence + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.gp >= cost)) & (0 != (_root.defence < 999999))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.defence = _root.defence + 1; _root.detail = (("Gain vitality.\nVitality: " + _root.defence) + "") + (_root.defence + 1); cost = 10000 * _root.defence; _root.price = cost + " Gold"; } }
Symbol 883 Button
on (rollOver) { cost = 10000 * _root.magic; _root.price = cost + " Gold"; _root.select = 31; _root.itemname = "Dedicate gold"; _root.detail = (("Gain intelligence.\nIntelligence: " + _root.magic) + "") + (_root.magic + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.gp >= cost)) & (0 != (_root.magic < 999999))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.magic = _root.magic + 1; _root.detail = (("Gain intelligence.\nIntelligence: " + _root.magic) + "") + (_root.magic + 1); cost = 10000 * _root.magic; _root.price = cost + " Gold"; } }
Symbol 884 Button
on (rollOver) { cost = 10000 * _root.luck; _root.price = cost + " Gold"; _root.select = 31; _root.itemname = "Dedicate gold"; _root.detail = (("Gain luck.\nLuck: " + _root.luck) + "") + (_root.luck + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.gp >= cost)) & (0 != (_root.luck < 999999))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.luck = _root.luck + 1; _root.detail = (("Gain luck.\nLuck: " + _root.luck) + "") + (_root.luck + 1); cost = 10000 * _root.luck; _root.price = cost + " Gold"; } }
Symbol 886 Button
on (rollOver) { cost = 1000 * _root.weaponlv; if (cost > 10000000000000) { cost = 10000000000000; } _root.price = cost + " Gold"; _root.select = 47; _root.itemname = "Raise weapon level"; _root.detail = (((("Increase your weapon's attack power and bonus points.\n\n" + _root["itemname" + _root.equipweapon]) + "'s level: ") + _root.weaponlv) + "") + (_root.weaponlv + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.gp >= cost)) & (0 != (_root.weaponlv < 99999999))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.weaponlv++; _root["weaponlv" + _root.equipweapon]++; _root.detail = (((("Increase your weapon's attack power and bonus points.\n\n" + _root["itemname" + _root.equipweapon]) + "'s level: ") + _root.weaponlv) + "") + (_root.weaponlv + 1); cost = 1000 * _root.weaponlv; if (cost > 10000000000000) { cost = 10000000000000; } _root.price = cost + " Gold"; } }
Symbol 887 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 36; _root.itemname = "Decrease width"; if (_root.hutosa > 0) { _root.detail = (("Decrease your weapon's thickness.\n\nBonus point: " + remain) + "") + (remain + 1); } else { _root.detail = "Minimum limit"; } } on (rollOut) { _root.select = 99; } on (release) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if (_root.hutosa > 0) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.hutosa--; _root["hutosa" + _root.equipweapon]--; if (_root.hutosa > 0) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; _root.detail = (("Decrease your weapon's thickness.\n\nBonus point: " + remain) + "") + (remain + 1); } else { _root.detail = "Minimum limit"; } _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 888 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 37; _root.price = cost + " Gold"; _root.itemname = "Increase width"; if (((_root.weaponlv - _root.hutosa) - _root.nagasa) > 0) { _root.detail = (("Thicken your weapon.\n\nBonus Point: " + remain) + "") + (remain - 1); } else { _root.detail = "Raise your weapon level to gain bonus points."; } } on (rollOut) { _root.select = 99; } on (release) { if (_root.hutosa < 9999) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if ((0 != (_root.gp >= cost)) & (0 != (remain > 0))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.hutosa++; _root["hutosa" + _root.equipweapon]++; remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if (remain > 0) { _root.detail = (("Thicken your weapon.\n\nBonus Point: " + remain) + "") + (remain - 1); } else { _root.detail = "Raise your weapon level to gain bonus points."; } _root.bg.man2.sword.gotoAndPlay(1); } } }
Symbol 889 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 39; _root.itemname = "Decrease length"; if (_root.nagasa > 1) { _root.detail = (("Decrease your weapon's length.\n\nBonus point: " + ((_root.weaponlv - _root.hutosa) - _root.nagasa)) + "") + (((_root.weaponlv - _root.hutosa) - _root.nagasa) + 1); } else { _root.detail = "Minimum limit"; } } on (rollOut) { _root.select = 99; } on (release) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if (_root.nagasa > 1) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.nagasa--; _root["nagasa" + _root.equipweapon]--; if (_root.nagasa > 1) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; _root.detail = (("Decrease your weapon's length.\n\nBonus point: " + ((_root.weaponlv - _root.hutosa) - _root.nagasa)) + "") + (((_root.weaponlv - _root.hutosa) - _root.nagasa) + 1); } else { _root.detail = "Minimum limit"; } _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 890 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 40; _root.price = cost + " Gold"; _root.itemname = "Increase length"; if (remain > 0) { _root.detail = (((("Lengthen your weapon.\n\n" + _root["itemname" + _root.equipweapon]) + "Bonus point: ") + remain) + "") + (remain - 1); } else { _root.detail = "Raise your weapon level to gain bonus points."; } } on (rollOut) { _root.select = 99; } on (release) { if (_root.nagasa < 9999) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if ((0 != (_root.gp >= cost)) & (0 != (remain > 0))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.nagasa++; _root["nagasa" + _root.equipweapon]++; remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if (remain > 0) { _root.detail = (((("Lengthen your weapon.\n\n" + _root["itemname" + _root.equipweapon]) + "Bonus point: ") + remain) + "") + (remain - 1); } else { _root.detail = "Raise your weapon level to gain bonus points."; } _root.bg.man2.sword.gotoAndPlay(1); } } }
Symbol 891 Button
on (rollOver) { cost = 0; _root.select = 42; _root.itemname = "Reset size"; if (_root.hutosa > 0) { _root.detail = "Minimize your weapon's width and length."; } else { _root.detail = "Minimum limit"; } } on (rollOut) { _root.select = 99; } on (release) { this.attachMovie("sound1", "sound", 10); _root.hutosa = 0; _root.nagasa = 1; _root["hutosa" + _root.equipweapon] = 0; _root["nagasa" + _root.equipweapon] = 0; _root.detail = "Minimum limit"; _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 892 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 38; _root.price = cost + " Gold"; _root.itemname = "Maximum width"; if (((_root.weaponlv - _root.hutosa) - _root.nagasa) > 0) { _root.detail = (("Pay all bonus points to increase weapon's width.\n\nBonus point: " + remain) + "") + 0; } else { _root.detail = "Raise your weapon level to gain bonus points."; } } on (rollOut) { _root.select = 99; } on (release) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if ((0 != (_root.gp >= cost)) & (0 != (remain > 0))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.hutosa = _root.hutosa + remain; if (_root.hutosa > 9999) { _root.hutosa = 9999; } _root["hutosa" + _root.equipweapon] = _root["hutosa" + _root.equipweapon] + remain; if (_root["hutosa" + _root.equipweapon] > 9999) { _root["hutosa" + _root.equipweapon] = 9999; } _root.detail = "Raise your weapon level to gain bonus points."; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 893 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 41; _root.price = cost + " Gold"; _root.itemname = "Maximum length"; if (remain > 0) { _root.detail = (("Pay all bonus points to increase weapon's length.\n\nBonus point: " + remain) + "") + 0; } else { _root.detail = "Raise your weapon level to gain bonus points."; } } on (rollOut) { _root.select = 99; } on (release) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if ((0 != (_root.gp >= cost)) & (0 != (((_root.weaponlv - _root.hutosa) - _root.nagasa) > 0))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.nagasa = _root.nagasa + remain; if (_root.nagasa > 9999) { _root.nagasa = 9999; } _root["nagasa" + _root.equipweapon] = _root["nagasa" + _root.equipweapon] + remain; if (_root["nagasa" + _root.equipweapon] > 9999) { _root["nagasa" + _root.equipweapon] = 9999; } _root.detail = "Raise your weapon level to gain bonus points."; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 895 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 58; _root.price = cost + " Gold"; _root.itemname = "Balanced size"; _root.detail = "Set your weapon's width and length to same value."; } on (rollOut) { _root.select = 99; } on (release) { remain = int(_root.weaponlv / 2); this.attachMovie("sound1", "sound", 10); _root.hutosa = remain; if (_root.hutosa > 9999) { _root.hutosa = 9999; } _root["hutosa" + _root.equipweapon] = remain; if (_root["hutosa" + _root.equipweapon] > 9999) { _root["hutosa" + _root.equipweapon] = 9999; } _root.nagasa = _root.weaponlv - remain; if (_root.nagasa > 9999) { _root.nagasa = 9999; } _root["nagasa" + _root.equipweapon] = _root.weaponlv - remain; if (_root["nagasa" + _root.equipweapon] > 9999) { _root["nagasa" + _root.equipweapon] = 9999; } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 897 Button
on (rollOver) { n = 19; if (_root["inventory" + n] == 0) { _root.select = n; cost = 10000; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 899 Button
on (rollOver) { n = 15; if (_root["inventory" + n] == 0) { _root.select = n; cost = 250000 /* 0x03D090 */; _root.price = cost + " Gold"; _root.detail = _root["itemname" + n] + "neutralizes counter damage."; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipsp3 = 1; } }
Symbol 900 Button
on (rollOver) { n = 14; if (_root["inventory" + n] == 0) { _root.select = n; cost = 50000; _root.price = cost + " Gold"; _root.detail = _root["itemname" + n] + "gives you an extra speed on map screen."; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipsp2 = 1; } }
Symbol 901 Button
on (rollOver) { n = 13; if (_root["inventory" + n] == 0) { _root.select = n; cost = 150000 /* 0x0249F0 */; _root.price = cost + " Gold"; _root.detail = _root["itemname" + n] + "extends attacking time."; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipsp1 = 1; } }
Symbol 902 Button
on (rollOver) { n = 8; m = n - 6; if (_root["inventory" + n] == 0) { _root.select = n; cost = 250000 /* 0x03D090 */; _root.price = cost + " Gold"; _root.detail = ((((((((((((((("Level: 2\nResist Fire: " + _root["armorred" + m]) + newline) + "Resist Water: ") + (-_root["armorred" + m])) + newline) + "Resist Wind: ") + _root["armorgreen" + m]) + newline) + "Resist Earth: ") + (-_root["armorgreen" + m])) + newline) + "Resist Light: ") + _root["armorwhite" + m]) + newline) + "Resist Dark: ") + (-_root["armorwhite" + m]); _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equiparmor = m; _root.armorlv = 2; _root["armorlv" + m] = 2; _root.armorred = _root["armorred" + m]; _root.armorwhite = _root["armorwhite" + m]; _root.armorgreen = _root["armorgreen" + m]; } }
Symbol 903 Button
on (rollOver) { n = 9; m = n - 6; if (_root["inventory" + n] == 0) { _root.select = n; cost = 1000000 /* 0x0F4240 */; _root.price = cost + " Gold"; _root.detail = ((((((((((((((("Level: 3\nResist Fire: " + _root["armorred" + m]) + newline) + "Resist Water: ") + (-_root["armorred" + m])) + newline) + "Resist Wind: ") + _root["armorgreen" + m]) + newline) + "Resist Earth: ") + (-_root["armorgreen" + m])) + newline) + "Resist Light: ") + _root["armorwhite" + m]) + newline) + "Resist Dark: ") + (-_root["armorwhite" + m]); _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equiparmor = m; _root.armorlv = 3; _root["armorlv" + m] = 3; _root.armorred = _root["armorred" + m]; _root.armorwhite = _root["armorwhite" + m]; _root.armorgreen = _root["armorgreen" + m]; } }
Symbol 904 Button
on (rollOver) { n = 10; m = n - 6; if (_root["inventory" + n] == 0) { _root.select = n; cost = 2000000 /* 0x1E8480 */; _root.price = cost + " Gold"; _root.detail = ((((((((((((((("Level: 4\nResist Fire: " + _root["armorred" + m]) + newline) + "Resist Water: ") + (-_root["armorred" + m])) + newline) + "Resist Wind: ") + _root["armorgreen" + m]) + newline) + "Resist Earth: ") + (-_root["armorgreen" + m])) + newline) + "Resist Light: ") + _root["armorwhite" + m]) + newline) + "Resist Dark: ") + (-_root["armorwhite" + m]); _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equiparmor = m; _root.armorlv = 4; _root["armorlv" + m] = 4; _root.armorred = _root["armorred" + m]; _root.armorwhite = _root["armorwhite" + m]; _root.armorgreen = _root["armorgreen" + m]; } }
Symbol 905 Button
on (rollOver) { n = 3; if (_root["inventory" + n] == 0) { cost = 100000 /* 0x0186A0 */; _root.price = cost + " Gold"; _root.select = n; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 906 Button
on (rollOver) { n = 4; if (_root["inventory" + n] == 0) { cost = 100000 /* 0x0186A0 */; _root.price = cost + " Gold"; _root.select = n; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 907 Button
on (rollOver) { n = 5; if (_root["inventory" + n] == 0) { cost = 100000 /* 0x0186A0 */; _root.price = cost + " Gold"; _root.select = n; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 908 Button
on (rollOver) { n = 16; if (_root["inventory" + n] == 0) { _root.select = n; cost = 5000; _root.price = cost + " Gold"; _root.detail = _root["itemname" + n] + "makes you unable to escape from battle."; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipsp4 = 1; } }
Symbol 909 Button
on (rollOver) { n = 22; if (_root["inventory" + n] == 0) { _root.select = n; cost = 70000 /* 0x011170 */; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 910 Button
on (rollOver) { n = 21; if (_root["inventory" + n] == 0) { _root.select = n; cost = 50000; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 911 Button
on (rollOver) { n = 20; if (_root["inventory" + n] == 0) { _root.select = n; cost = 30000; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 912 Button
on (rollOver) { j = 25; if (_root.ruby >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 43; _root.itemname = "Enchant fire"; _root.detail = ((((((((((((("Increase weapon's fire power and decrease water power.\n\nFire: " + _root.weaponred) + "") + (_root.weaponred + 1)) + newline) + "Water: ") + (-_root.weaponred)) + "") + ((-_root.weaponred) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.ruby) + "") + (_root.ruby - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.ruby >= 1)) & (0 != (_root.weaponred < 999999))) { this.attachMovie("sound1", "sound", 10); _root.ruby--; _root.weaponred++; _root["weaponred" + _root.equipweapon]++; if (_root.ruby >= 1) { _root.detail = ((((((((((((("Increase weapon's fire power and decrease water power.\n\nFire: " + _root.weaponred) + "") + (_root.weaponred + 1)) + newline) + "Water: ") + (-_root.weaponred)) + "") + ((-_root.weaponred) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.ruby) + "") + (_root.ruby - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 913 Button
on (rollOver) { j = 26; if (_root.aquamarine >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 44; _root.itemname = "Enchant water"; _root.detail = ((((((((((((("Increase weapon's water power and decrease fire power.\n\nWater: " + (-_root.weaponred)) + "") + ((-_root.weaponred) + 1)) + newline) + "Fire: ") + _root.weaponred) + "") + (_root.weaponred - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.aquamarine) + "") + (_root.aquamarine - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.aquamarine >= 1)) & (0 != (_root.weaponred > -999999))) { this.attachMovie("sound1", "sound", 10); _root.aquamarine--; _root.weaponred--; _root["weaponred" + _root.equipweapon]--; if (_root.aquamarine >= 1) { _root.detail = ((((((((((((("Increase weapon's water power and decrease fire power.\n\nWater: " + (-_root.weaponred)) + "") + ((-_root.weaponred) + 1)) + newline) + "Fire: ") + _root.weaponred) + "") + (_root.weaponred - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.aquamarine) + "") + (_root.aquamarine - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 914 Button
on (rollOver) { j = 27; if (_root.emerald >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 45; _root.itemname = "Enchant wind"; _root.detail = ((((((((((((("Increase weapon's wind power and decrease earth power.\n\nWind: " + _root.weapongreen) + "") + (_root.weapongreen + 1)) + newline) + "Earth: ") + (-_root.weapongreen)) + "") + ((-_root.weapongreen) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.emerald) + "") + (_root.emerald - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.emerald >= 1)) & (0 != (_root.weapongreen < 999999))) { this.attachMovie("sound1", "sound", 10); _root.emerald--; _root.weapongreen++; _root["weapongreen" + _root.equipweapon]++; if (_root.emerald >= 1) { _root.detail = ((((((((((((("Increase weapon's wind power and decrease earth power.\n\nWind: " + _root.weapongreen) + "") + (_root.weapongreen + 1)) + newline) + "Earth: ") + (-_root.weapongreen)) + "") + ((-_root.weapongreen) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.emerald) + "") + (_root.emerald - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 915 Button
on (rollOver) { j = 28; if (_root.topaz >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 46; _root.itemname = "Enchant earth"; _root.detail = ((((((((((((("Increase weapon's earth power and decrease wind power.\n\nEarth: " + (-_root.weapongreen)) + "") + ((-_root.weapongreen) + 1)) + newline) + "Wind: ") + _root.weapongreen) + "") + (_root.weapongreen - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.topaz) + "") + (_root.topaz - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.topaz >= 1)) & (0 != (_root.weapongreen > -999999))) { this.attachMovie("sound1", "sound", 10); _root.topaz--; _root.weapongreen--; _root["weapongreen" + _root.equipweapon]--; if (_root.topaz >= 1) { _root.detail = ((((((((((((("Increase weapon's earth power and decrease wind power.\n\nEarth: " + (-_root.weapongreen)) + "") + ((-_root.weapongreen) + 1)) + newline) + "Wind: ") + _root.weapongreen) + "") + (_root.weapongreen - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.topaz) + "") + (_root.topaz - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 916 Button
on (rollOver) { j = 29; if (_root.diamond >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 47; _root.itemname = "Enchant light"; _root.detail = ((((((((((((("Increase weapon's light power and decrease dark power.\n\nLight: " + _root.weaponwhite) + "") + (_root.weaponwhite + 1)) + newline) + "Dark: ") + (-_root.weaponwhite)) + "") + ((-_root.weaponwhite) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.diamond) + "") + (_root.diamond - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.diamond >= 1)) & (0 != (_root.weaponwhite < 999999))) { this.attachMovie("sound1", "sound", 10); _root.diamond--; _root.weaponwhite++; _root["weaponwhite" + _root.equipweapon]++; if (_root.diamond >= 1) { _root.detail = ((((((((((((("Increase weapon's light power and decrease dark power.\n\nLight: " + _root.weaponwhite) + "") + (_root.weaponwhite + 1)) + newline) + "Dark: ") + (-_root.weaponwhite)) + "") + ((-_root.weaponwhite) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.diamond) + "") + (_root.diamond - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 917 Button
on (rollOver) { j = 30; if (_root.onix >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 48; _root.itemname = "Enchant dark"; _root.detail = ((((((((((((("Increase weapon's dark power and decrease light power.\n\nDark: " + (-_root.weaponwhite)) + "") + ((-_root.weaponwhite) + 1)) + newline) + "Light: ") + _root.weaponwhite) + "") + (_root.weaponwhite - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.onix) + "") + (_root.onix - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.onix >= 1)) & (0 != (_root.weaponwhite > -999999))) { this.attachMovie("sound1", "sound", 10); _root.onix--; _root.weaponwhite--; _root["weaponwhite" + _root.equipweapon]--; if (_root.onix >= 1) { _root.detail = ((((((((((((("Increase weapon's dark power and decrease light power.\n\nDark: " + (-_root.weaponwhite)) + "") + ((-_root.weaponwhite) + 1)) + newline) + "Light: ") + _root.weaponwhite) + "") + (_root.weaponwhite - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.onix) + "") + (_root.onix - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 918 Button
on (rollOver) { j = 25; if (_root.ruby >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 49; _root.itemname = "Fire protection"; _root.detail = ((((((((((((("Increase armor's fire resistance level and decrease water resistance level.\n\nFire protection: " + _root.armorred) + "") + (_root.armorred + 1)) + newline) + "Water protection: ") + (-_root.armorred)) + "") + ((-_root.armorred) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.ruby) + "") + (_root.ruby - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.ruby >= 1)) & (0 != (_root.armorred < 999999))) { this.attachMovie("sound1", "sound", 10); _root.ruby--; _root.armorred++; _root["armorred" + _root.equiparmor]++; if (_root.ruby >= 1) { _root.detail = ((((((((((((("Increase armor's fire resistance level and decrease water resistance level.\n\nFire protection: " + _root.armorred) + "") + (_root.armorred + 1)) + newline) + "Water protection: ") + (-_root.armorred)) + "") + ((-_root.armorred) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.ruby) + "") + (_root.ruby - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 919 Button
on (rollOver) { j = 26; if (_root.aquamarine >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 50; _root.itemname = "Water protection"; _root.detail = ((((((((((((("Increase armor's water resistance level and decrease fire resistance level.\n\nWater protection: " + (-_root.armorred)) + "") + ((-_root.armorred) + 1)) + newline) + "Fire protection: ") + _root.armorred) + "") + (_root.armorred - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.aquamarine) + "") + (_root.aquamarine - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.aquamarine >= 1)) & (0 != (_root.armorred > -999999))) { this.attachMovie("sound1", "sound", 10); _root.aquamarine--; _root.armorred--; _root["armorred" + _root.equiparmor]--; if (_root.aquamarine >= 1) { _root.detail = ((((((((((((("Increase armor's water resistance level and decrease fire resistance level.\n\nWater protection: " + (-_root.armorred)) + "") + ((-_root.armorred) + 1)) + newline) + "Fire protection: ") + _root.armorred) + "") + (_root.armorred - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.aquamarine) + "") + (_root.aquamarine - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 920 Button
on (rollOver) { j = 27; if (_root.emerald >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 51; _root.itemname = "Wind protection"; _root.detail = ((((((((((((("Increase armor's wind resistance level and decrease earth resistance level.\n\nWind protection: " + _root.armorgreen) + "") + (_root.armorgreen + 1)) + newline) + "Earth protection: ") + (-_root.armorgreen)) + "") + ((-_root.armorgreen) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.emerald) + "") + (_root.emerald - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.emerald >= 1)) & (0 != (_root.armorgreen < 999999))) { this.attachMovie("sound1", "sound", 10); _root.emerald--; _root.armorgreen++; _root["armorgreen" + _root.equiparmor]++; if (_root.emerald >= 1) { _root.detail = ((((((((((((("Increase armor's wind resistance level and decrease earth resistance level.\n\nWind protection: " + _root.armorgreen) + "") + (_root.armorgreen + 1)) + newline) + "Earth protection: ") + (-_root.armorgreen)) + "") + ((-_root.armorgreen) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.emerald) + "") + (_root.emerald - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 921 Button
on (rollOver) { j = 28; if (_root.topaz >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 52; _root.itemname = "Earth protection"; _root.detail = ((((((((((((("Increase armor's earth resistance level and decrease wind resistance level.\n\nEarth protection: " + (-_root.armorgreen)) + "") + ((-_root.armorgreen) + 1)) + newline) + "Wind protection: ") + _root.armorgreen) + "") + (_root.armorgreen - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.topaz) + "") + (_root.topaz - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.topaz >= 1)) & (0 != (_root.armorgreen > -999999))) { this.attachMovie("sound1", "sound", 10); _root.topaz--; _root.armorgreen--; _root["armorgreen" + _root.equiparmor]--; if (_root.topaz >= 1) { _root.detail = ((((((((((((("Increase armor's earth resistance level and decrease wind resistance level.\n\nEarth protection: " + (-_root.armorgreen)) + "") + ((-_root.armorgreen) + 1)) + newline) + "Wind protection: ") + _root.armorgreen) + "") + (_root.armorgreen - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.topaz) + "") + (_root.topaz - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 922 Button
on (rollOver) { j = 29; if (_root.diamond >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 53; _root.itemname = "Light protection"; _root.detail = ((((((((((((("Increase armor's light resistance level and decrease dark resistance level.\n\nLight protection: " + _root.armorwhite) + "") + (_root.armorwhite + 1)) + newline) + "Dark protection: ") + (-_root.armorwhite)) + "") + ((-_root.armorwhite) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.diamond) + "") + (_root.diamond - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.diamond >= 1)) & (0 != (_root.armorwhite < 999999))) { this.attachMovie("sound1", "sound", 10); _root.diamond--; _root.armorwhite++; _root["armorwhite" + _root.equiparmor]++; if (_root.diamond >= 1) { _root.detail = ((((((((((((("Increase armor's light resistance level and decrease dark resistance level.\n\nLight protection: " + _root.armorwhite) + "") + (_root.armorwhite + 1)) + newline) + "Dark protection: ") + (-_root.armorwhite)) + "") + ((-_root.armorwhite) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.diamond) + "") + (_root.diamond - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 923 Button
on (rollOver) { j = 30; if (_root.onix >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 54; _root.itemname = "Dark protection"; _root.detail = ((((((((((((("Increase armor's dark resistance level and decrease light resistance level.\n\nDark protection: " + (-_root.armorwhite)) + "") + ((-_root.armorwhite) + 1)) + newline) + "Light protection: ") + _root.armorwhite) + "") + (_root.armorwhite - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.onix) + "") + (_root.onix - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.onix >= 1)) & (0 != (_root.armorwhite > -999999))) { this.attachMovie("sound1", "sound", 10); _root.onix--; _root.armorwhite--; _root["armorwhite" + _root.equiparmor]--; if (_root.onix >= 1) { _root.detail = ((((((((((((("Increase armor's dark resistance level and decrease light resistance level.\n\nDark protection: " + (-_root.armorwhite)) + "") + ((-_root.armorwhite) + 1)) + newline) + "Light protection: ") + _root.armorwhite) + "") + (_root.armorwhite - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.onix) + "") + (_root.onix - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 924 Button
on (rollOver) { cost = 1000000 * _root.armorlv; _root.price = cost + " Gold"; _root.select = 53; _root.itemname = "Raise armor level"; _root.detail = (((("Increase your armor's defence power .\n\n" + _root["itemname" + (6 + _root.equiparmor)]) + "'s level: ") + _root.armorlv) + "") + (_root.armorlv + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((0 != (_root.gp >= cost)) & (0 != (_root.armorlv < 9))) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.armorlv++; _root["armorlv" + _root.equiparmor]++; _root.detail = (((("Increase your armor's defence power .\n\n" + _root["itemname" + (6 + _root.equiparmor)]) + "'s level: ") + _root.armorlv) + "") + (_root.armorlv + 1); cost = 1000000 * _root.armorlv; _root.price = cost + " Gold"; } }
Symbol 925 Button
on (rollOver) { if (_root.fellow == 55) { _root.price = ""; _root.select = 55; _root.itemname = "Leave Indigo=Roger"; _root.detail = "Fight without him."; } else { cost = 100; _root.price = cost + " Gold"; _root.select = 55; _root.itemname = "Hire Indigo=Roger"; _root.detail = "Fight with Indigo=Roger."; } } on (release) { if ((0 != (_root.fellow == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root.price = ""; _root.gp = _root.gp - cost; _root.fellow = 55; _root.select = 55; _root.itemname = "Leave Indigo=Roger"; _root.detail = "Fight without him."; } else { cost = 100; _root.price = cost + " Gold"; _root.fellow = 0; _root.select = 55; _root.itemname = "Hire Indigo=Roger"; _root.detail = "Fight with Indigo=Roger."; } }
Symbol 927 MovieClip Frame 1
mov = 0;
Symbol 927 MovieClip Frame 2
if (mov <= 0) { mov = 2; dx = (Math.random() * 112) + 200; dy = (Math.random() * 134) + 50; } if (_x < (dx - 10)) { _x = (_x + 4); } else if (_x > (dx + 10)) { _x = (_x - 4); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + 3); } else if (_y > (dy + 10)) { _y = (_y - 3); } else { mov--; }
Symbol 927 MovieClip Frame 5
gotoAndPlay (2);
Symbol 929 Button
on (rollOver) { if (_root.fellow == 57) { _root.price = ""; _root.select = 55; _root.itemname = "Leave NIN NIN"; _root.detail = "Fight without NIN NIN."; } else { cost = 2222; _root.price = cost + " Gold"; _root.select = 55; _root.itemname = "Hire NIN NIN"; _root.detail = "Fight with NIN NIN."; } } on (release) { if ((0 != (_root.fellow == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root.price = ""; _root.gp = _root.gp - cost; _root.fellow = 57; _root.select = 55; _root.itemname = "Leave NIN NIN"; _root.detail = "Fight without NIN NIN."; } else { cost = 2222; _root.price = cost + " Gold"; _root.fellow = 0; _root.select = 55; _root.itemname = "Hire NIN NIN"; _root.detail = "Fight with NIN NIN."; } }
Symbol 930 Button
on (rollOver) { n = 24; if (_root["inventory" + n] == 0) { _root.select = n; cost = 100000000 /* 0x5F5E100 */; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((0 != (_root["inventory" + n] == 0)) & (0 != (_root.gp >= cost))) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 931 Button
on (rollOver) { if (_root.fellow == 65) { _root.price = ""; _root.select = 55; _root.itemname = "Leave WAN WAN"; _root.detail = "Fight without WAN WAN."; } else { _root.price = "1 " + _root.itemname18; _root.select = 55; _root.itemname = "Hire WAN WAN"; _root.detail = "Fight with WAN WAN."; } } on (release) { if ((0 != (_root.fellow == 0)) & (0 != (_root.equipsp6 >= 1))) { this.attachMovie("sound1", "sound", 10); _root.price = ""; _root.equipsp6--; _root.fellow = 65; _root.select = 55; _root.itemname = "Leave WAN WAN"; _root.detail = "Fight without WAN WAN."; } else { _root.price = "1 " + _root.itemname18; _root.fellow = 0; _root.select = 55; _root.itemname = "Hire WAN WAN"; _root.detail = "Fight with WAN WAN."; } }
Symbol 932 MovieClip Frame 1
stop();
Instance of Symbol 827 MovieClip "man2" in Symbol 932 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } } if ((0 != ((0 != ((0 != (_x < 40)) | (0 != (_x > 482)))) | (0 != (_y < 40)))) | (0 != (_y > 344))) { _root.gotoAndPlay("field"); } } onClipEvent (mouseDown) { if ((0 != (act == 0)) & (0 != (_root.freeze == 0))) { act = 1; this.gotoAndPlay("atk"); } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 2
onClipEvent (load) { n = 2; if (_root["inventory" + n] == 1) { this._visible = false; } else { _root["weaponlv" + n] = 2; _root["hutosa" + n] = 0; _root["nagasa" + n] = 1; _root["weaponred" + n] = 1; _root["weaponwhite" + n] = 0; _root["weapongreen" + n] = 0; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 3; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:30, ba:30, ga:30}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); } } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 879 MovieClip in Symbol 932 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.select >= 99) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 8
onClipEvent (load) { n = 19; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 15; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 14; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 13; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 8; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 9; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 10; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 3; this.gotoAndStop(n); myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:75, ba:75, ga:75}; myColor.setTransform(myColorTransform); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 4; this.gotoAndStop(n); myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:75, ba:75, ga:75}; myColor.setTransform(myColorTransform); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 5; this.gotoAndStop(n); myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:75, ba:75, ga:75}; myColor.setTransform(myColorTransform); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 9
onClipEvent (load) { n = 16; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 10
onClipEvent (load) { n = 22; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 10
onClipEvent (load) { n = 21; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 43; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 44; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 45; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 46; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 47; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 48; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 49; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 50; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 51; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 52; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 53; this.gotoAndStop(n); }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 11
onClipEvent (load) { n = 54; this.gotoAndStop(n); }
Instance of Symbol 879 MovieClip in Symbol 932 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.select >= 99) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 874 MovieClip in Symbol 932 MovieClip Frame 17
onClipEvent (load) { n = 24; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Symbol 935 Button
on (release) { if (_root.ruby > 0) { _root.select = 25; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.ruby; } }
Symbol 936 Button
on (release) { if (_root.aquamarine > 0) { _root.select = 26; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.aquamarine; } }
Symbol 937 Button
on (release) { if (_root.diamond > 0) { _root.select = 29; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.diamond; } }
Symbol 938 Button
on (release) { if (_root.topaz > 0) { _root.select = 28; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.topaz; } }
Symbol 939 Button
on (release) { if (_root.emerald > 0) { _root.select = 27; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.emerald; } }
Symbol 940 Button
on (release) { if (_root.onix > 0) { _root.select = 30; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.onix; } }
Symbol 941 Button
on (release) { n = 19; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Shoot 2 energy bullets."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 942 Button
on (release) { n = 20; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Shoot 3 energy bullets."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 943 Button
on (release) { n = 23; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Generate shock wave from the sword."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 944 Button
on (release) { n = 22; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Summon rotating energy balls."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 945 Button
on (release) { n = 21; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Shoot 4 napalm bombs."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 946 Button
on (release) { n = 24; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Shoot 6 enemy-seeking energy bullets."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 947 Button
on (release) { n = 17; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp5 == 1) { _root.equipsp5 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else if ((0 != (_root.equipsp8 == 1)) & (0 != (_root.equipsp5 == 0))) { _root.detail = "Key for another world."; _root.equipsp5 = 1; _root["q" + n].gotoAndStop("equipped"); } else { _root.detail = "Prize for defeating false god."; _root.equipsp5 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 948 Button
on (release) { n = 16; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp4 == 1) { _root.equipsp4 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = _root["itemname" + n] + "makes you unable to escape from battle."; _root.equipsp4 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 949 Button
on (release) { n = 15; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp3 == 1) { _root.equipsp3 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = _root["itemname" + n] + "neutralizes counter damage."; _root.equipsp3 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 950 Button
on (release) { n = 14; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp2 == 1) { _root.equipsp2 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = _root["itemname" + n] + "gives you an extra speed on map screen."; _root.equipsp2 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 951 Button
on (release) { n = 13; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp1 == 1) { _root.equipsp1 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = _root["itemname" + n] + "extends attacking time."; _root.equipsp1 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 952 Button
on (release) { n = 12; if (_root["inventory" + n] >= 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp7 == 1) { _root.equipsp7 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Proof for space conqueror."; _root.equipsp7 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 953 Button
on (release) { if (_root.inventory11 == 1) { n = 5; _root.select = 11; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); } }
Symbol 954 Button
on (release) { if (_root.inventory10 == 1) { n = 4; _root.select = 10; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); } }
Symbol 955 Button
on (release) { if (_root.inventory9 == 1) { n = 3; _root.select = 9; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); } }
Symbol 956 Button
on (release) { if (_root.inventory8 == 1) { n = 2; _root.select = 8; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); } }
Symbol 957 Button
on (release) { n = 1; _root.select = 7; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); }
Symbol 958 Button
on (release) { if (_root.equipsp6 > 0) { _root.select = 18; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.equipsp6; } }
Symbol 959 Button
on (release) { n = 1; _root.select = 1; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); }
Symbol 960 Button
on (release) { if (_root.inventory2 == 1) { n = 2; _root.select = 2; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 961 Button
on (release) { if (_root.inventory3 == 1) { n = 3; _root.select = 3; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 962 Button
on (release) { if (_root.inventory4 == 1) { n = 4; _root.select = 4; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 963 Button
on (release) { if (_root.inventory5 == 1) { n = 5; _root.select = 5; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 964 Button
on (release) { if (_root.inventory6 == 1) { n = 6; _root.select = 6; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 973 Button
on (release) { _root["itemname" + _root.select] = _root.itemname; }
Instance of Symbol 874 MovieClip in Symbol 974 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.select); if (_root.select <= 6) { n = _root.select; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((0 != (heat > holy)) & (0 != (heat > nature))) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((0 != (holy > heat)) & (0 != (holy > nature))) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((0 != (nature > holy)) & (0 != (nature > heat))) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); } else { myColor = new Color(this); myColorTransform = {ra:100, ba:100, ga:100}; myColor.setTransform(myColorTransform); } }
Symbol 976 Button
on (rollOver) { _root.itemname = "CAUTION"; _root.detail = "Your saved data will be initialized."; _root.select = 98; } on (rollOut) { _root.select = 99; } on (release) { this.attachMovie("sound1", "sound", 10); mastervolume = 100; i = 1; while (i <= 30) { _root["valA" + i] = 1; _root["valB" + i] = 0; i++; } i = 0; while (i < 128) { _root["found" + i] = 0; _root["defeat" + i] = 0; i++; } i = 1; while (i <= 150) { _root["book" + i] = 0; i++; } i = 1; while (i <= 6) { _root["weaponlv" + i] = 1; _root["hutosa" + i] = 0; _root["nagasa" + i] = 1; _root["weaponred" + i] = 0; _root["weaponwhite" + i] = 0; _root["weapongreen" + i] = 0; _root["armorred" + i] = 0; _root["armorwhite" + i] = 0; _root["armorgreen" + i] = 0; i++; } _root.armorlv1 = 1; _root.armorlv2 = 2; _root.armorlv3 = 3; _root.armorlv4 = 4; _root.armorlv5 = 9; i = 2; while (i <= 30) { _root["inventory" + i] = 0; i++; } _root.inventory1 = 1; _root.inventory7 = 1; _root.itemname1 = "Dagger"; _root.itemname2 = "Katana"; _root.itemname3 = "Claymore"; _root.itemname4 = "Scimitar"; _root.itemname5 = "Zweihander"; _root.itemname6 = "Energy Blade"; _root.itemname7 = "Leather Armor"; _root.itemname8 = "Scale Armor"; _root.itemname9 = "Chainmail"; _root.itemname10 = "Plate Mail"; _root.itemname11 = "Hyper Armor"; _root.itemname12 = "Order of the Star"; _root.itemname13 = "Gauntlet"; _root.itemname14 = "Winger Boots"; _root.itemname15 = "Buckler Shield"; _root.itemname16 = "Coin of Bravery"; _root.itemname17 = "Trophy of Glory"; _root.itemname18 = "Yummy Bone"; _root.itemname19 = "Magic Missile"; _root.itemname20 = "Wide Shot"; _root.itemname21 = "Cross Napalm"; _root.itemname22 = "Circler"; _root.itemname23 = "Shockwave"; _root.itemname24 = "Chaser"; _root.itemname25 = "Ruby"; _root.itemname26 = "Aquamarine"; _root.itemname27 = "Emerald"; _root.itemname28 = "Topaz"; _root.itemname29 = "Diamond"; _root.itemname30 = "Onix"; _root.fieldUnlock = _root.valA1; _root.attack = _root.valA2; _root.defence = _root.valA3; _root.magic = _root.valA4; _root.luck = _root.valA5; _root.equipweapon = _root.valA6; _root.equiparmor = _root.valA7; _root.weaponshape = _root.valA8; _root.nagasa = _root.valA9; _root.weaponlv = _root.valA10; _root.armorlv = _root.valA11; _root.gp = _root.valB1; _root.ruby = _root.valB2; _root.aquamarine = _root.valB3; _root.diamond = _root.valB4; _root.onix = _root.valB5; _root.topaz = _root.valB6; _root.emerald = _root.valB7; _root.hutosa = _root.valB8; _root.weaponred = _root.valB9; _root.weaponwhite = _root.valB10; _root.weapongreen = _root.valB11; _root.armorred = _root.valB12; _root.armorwhite = _root.valB13; _root.armorgreen = _root.valB14; _root.equipspell = _root.valB15; _root.equipsp1 = _root.valB16; _root.equipsp2 = _root.valB17; _root.equipsp3 = _root.valB18; _root.equipsp4 = _root.valB19; _root.equipsp5 = _root.valB20; _root.equipsp6 = _root.valB21; _root.gotbonus = _root.valB22; _root.equipsp7 = _root.valB23; _root.equipsp8 = _root.valB24; }
Symbol 977 Button
on (rollOver) { _root.itemname = "???????"; _root.detail = "????0?????"; _root.select = 98; } on (rollOut) { _root.select = 99; } on (release) { this.attachMovie("sound1", "sound", 10); _root.gp = 0; }
Symbol 982 Button
on (rollOver) { _root.booknumber = 25 + _root.page; }
Symbol 983 Button
on (rollOver) { _root.booknumber = 26 + _root.page; }
Symbol 984 Button
on (rollOver) { _root.booknumber = 29 + _root.page; }
Symbol 985 Button
on (rollOver) { _root.booknumber = 28 + _root.page; }
Symbol 986 Button
on (rollOver) { _root.booknumber = 27 + _root.page; }
Symbol 987 Button
on (rollOver) { _root.booknumber = 30 + _root.page; }
Symbol 988 Button
on (rollOver) { _root.booknumber = 19 + _root.page; }
Symbol 989 Button
on (rollOver) { _root.booknumber = 20 + _root.page; }
Symbol 990 Button
on (rollOver) { _root.booknumber = 23 + _root.page; }
Symbol 991 Button
on (rollOver) { _root.booknumber = 22 + _root.page; }
Symbol 992 Button
on (rollOver) { _root.booknumber = 21 + _root.page; }
Symbol 993 Button
on (rollOver) { _root.booknumber = 24 + _root.page; }
Symbol 994 Button
on (rollOver) { _root.booknumber = 17 + _root.page; }
Symbol 995 Button
on (rollOver) { _root.booknumber = 16 + _root.page; }
Symbol 996 Button
on (rollOver) { _root.booknumber = 15 + _root.page; }
Symbol 997 Button
on (rollOver) { _root.booknumber = 14 + _root.page; }
Symbol 998 Button
on (rollOver) { _root.booknumber = 13 + _root.page; }
Symbol 999 Button
on (rollOver) { _root.booknumber = 18 + _root.page; }
Symbol 1000 Button
on (rollOver) { _root.booknumber = 11 + _root.page; }
Symbol 1001 Button
on (rollOver) { _root.booknumber = 10 + _root.page; }
Symbol 1002 Button
on (rollOver) { _root.booknumber = 9 + _root.page; }
Symbol 1003 Button
on (rollOver) { _root.booknumber = 8 + _root.page; }
Symbol 1004 Button
on (rollOver) { _root.booknumber = 7 + _root.page; }
Symbol 1005 Button
on (rollOver) { _root.booknumber = 12 + _root.page; }
Symbol 1006 Button
on (rollOver) { _root.booknumber = 1 + _root.page; }
Symbol 1007 Button
on (rollOver) { _root.booknumber = 2 + _root.page; }
Symbol 1008 Button
on (rollOver) { _root.booknumber = 3 + _root.page; }
Symbol 1009 Button
on (rollOver) { _root.booknumber = 4 + _root.page; }
Symbol 1010 Button
on (rollOver) { _root.booknumber = 5 + _root.page; }
Symbol 1011 Button
on (rollOver) { _root.booknumber = 6 + _root.page; }
Symbol 1012 Button
on (press) { if (_root.page <= 0) { _root.page = 120; } else { _root.page = _root.page - 30; } _root.gotoAndPlay("library"); }
Symbol 1013 Button
on (press) { if (_root.page >= 120) { _root.page = 0; } else { _root.page = _root.page + 30; } _root.gotoAndPlay("library"); }
Symbol 1018 MovieClip Frame 1
dispmode = 0;
Symbol 1018 MovieClip Frame 3
stop();
Symbol 1018 MovieClip Frame 4
_parent.rarelity = 1; _parent.ename = "Neko Slime"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 6
stop();
Symbol 1018 MovieClip Frame 7
_parent.rarelity = 2; _parent.ename = "Neko Metal"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 9
stop();
Symbol 1018 MovieClip Frame 10
_parent.rarelity = 3; _parent.ename = "Neko Mithril"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 12
stop();
Symbol 1018 MovieClip Frame 13
_parent.rarelity = 4; _parent.ename = "Neko Platinum"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 15
stop();
Symbol 1018 MovieClip Frame 16
_parent.rarelity = 1; _parent.ename = "Skeleton"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 18
stop();
Symbol 1018 MovieClip Frame 19
_parent.rarelity = 2; _parent.ename = "Skeleton Knight"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 21
stop();
Symbol 1018 MovieClip Frame 22
_parent.rarelity = 3; _parent.ename = "Skeleton Hero"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 24
stop();
Symbol 1018 MovieClip Frame 25
_parent.rarelity = 4; _parent.ename = "Arthur"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 27
stop();
Symbol 1018 MovieClip Frame 28
_parent.rarelity = 1; _parent.ename = "Orc"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 30
stop();
Symbol 1018 MovieClip Frame 31
_parent.rarelity = 2; _parent.ename = "Orc Commander"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 33
stop();
Symbol 1018 MovieClip Frame 34
_parent.rarelity = 3; _parent.ename = "Orc Chief"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 36
stop();
Symbol 1018 MovieClip Frame 37
_parent.rarelity = 4; _parent.ename = "Geldra"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 39
stop();
Symbol 1018 MovieClip Frame 40
_parent.rarelity = 1; _parent.ename = "Goblin Shaman"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 42
stop();
Symbol 1018 MovieClip Frame 43
_parent.rarelity = 2; _parent.ename = "Goblin Enchanter"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 45
stop();
Symbol 1018 MovieClip Frame 46
_parent.rarelity = 3; _parent.ename = "Goblin Warlock"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 48
stop();
Symbol 1018 MovieClip Frame 49
_parent.rarelity = 4; _parent.ename = "Mabu"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 51
stop();
Symbol 1018 MovieClip Frame 52
_parent.rarelity = 1; _parent.ename = "Harpy"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 54
stop();
Symbol 1018 MovieClip Frame 55
_parent.rarelity = 2; _parent.ename = "Harpy Princess"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 57
stop();
Symbol 1018 MovieClip Frame 58
_parent.rarelity = 3; _parent.ename = "Valkyrie"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 60
stop();
Symbol 1018 MovieClip Frame 61
_parent.rarelity = 4; _parent.ename = "Seraph"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 63
stop();
Symbol 1018 MovieClip Frame 64
_parent.rarelity = 1; _parent.ename = "Troll"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 66
stop();
Symbol 1018 MovieClip Frame 67
_parent.rarelity = 2; _parent.ename = "Ogre"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 69
stop();
Symbol 1018 MovieClip Frame 70
_parent.rarelity = 3; _parent.ename = "Minotaur"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 72
stop();
Symbol 1018 MovieClip Frame 73
_parent.rarelity = 4; _parent.ename = "Ettin"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 75
stop();
Symbol 1018 MovieClip Frame 76
_parent.rarelity = 1; _parent.ename = "Clay Golem"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 78
stop();
Symbol 1018 MovieClip Frame 79
_parent.rarelity = 2; _parent.ename = "Stone Golem"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 81
stop();
Symbol 1018 MovieClip Frame 82
_parent.rarelity = 3; _parent.ename = "Iron Golem"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 84
stop();
Symbol 1018 MovieClip Frame 85
_parent.rarelity = 4; _parent.ename = "Colossus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 87
stop();
Symbol 1018 MovieClip Frame 88
_parent.rarelity = 1; _parent.ename = "Gas Cloud"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 90
stop();
Symbol 1018 MovieClip Frame 91
_parent.rarelity = 2; _parent.ename = "Death Cloud"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 93
stop();
Symbol 1018 MovieClip Frame 94
_parent.rarelity = 1; _parent.ename = "Gargoyle"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 96
stop();
Symbol 1018 MovieClip Frame 97
_parent.rarelity = 2; _parent.ename = "Noble Gargoyle"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 99
stop();
Symbol 1018 MovieClip Frame 100
_parent.rarelity = 3; _parent.ename = "Gargoyle Emperor"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 102
stop();
Symbol 1018 MovieClip Frame 103
_parent.rarelity = 4; _parent.ename = "Ambrosia"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 105
stop();
Symbol 1018 MovieClip Frame 106
_parent.rarelity = 1; _parent.ename = "Mage"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 108
stop();
Symbol 1018 MovieClip Frame 109
_parent.rarelity = 1; _parent.ename = "Priest"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 111
stop();
Symbol 1018 MovieClip Frame 112
_parent.rarelity = 1; _parent.ename = "Thief"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 114
stop();
Symbol 1018 MovieClip Frame 115
_parent.rarelity = 1; _parent.ename = "Fighter"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 117
stop();
Symbol 1018 MovieClip Frame 118
_parent.rarelity = 1; _parent.ename = "Ranger"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 120
stop();
Symbol 1018 MovieClip Frame 121
_parent.rarelity = 1; _parent.ename = "Ninja"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 123
stop();
Symbol 1018 MovieClip Frame 124
_parent.rarelity = 1; _parent.ename = "Sand Golem"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 126
stop();
Symbol 1018 MovieClip Frame 127
_parent.rarelity = 1; _parent.ename = "Mimic"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 129
stop();
Symbol 1018 MovieClip Frame 130
_parent.rarelity = 1; _parent.ename = "Zombie"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 132
stop();
Symbol 1018 MovieClip Frame 133
_parent.rarelity = 1; _parent.ename = "Mummy"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 135
stop();
Symbol 1018 MovieClip Frame 136
_parent.rarelity = 2; _parent.ename = "Rotten Corpse"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 138
stop();
Symbol 1018 MovieClip Frame 139
_parent.rarelity = 3; _parent.ename = "Pharaoh"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 141
stop();
Symbol 1018 MovieClip Frame 142
_parent.rarelity = 4; _parent.ename = "Ptolemaeus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 144
stop();
Symbol 1018 MovieClip Frame 145
_parent.rarelity = 1; _parent.ename = "Naga"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 147
stop();
Symbol 1018 MovieClip Frame 148
_parent.rarelity = 2; _parent.ename = "Lamia"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 150
stop();
Symbol 1018 MovieClip Frame 151
_parent.rarelity = 3; _parent.ename = "Gorgon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 153
stop();
Symbol 1018 MovieClip Frame 154
_parent.rarelity = 4; _parent.ename = "Medusa"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 156
stop();
Symbol 1018 MovieClip Frame 157
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Kraken"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 159
stop();
Symbol 1018 MovieClip Frame 160
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 2; _parent.ename = "Sea Bishop"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 162
stop();
Symbol 1018 MovieClip Frame 163
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 3; _parent.ename = "Neptune"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 165
stop();
Symbol 1018 MovieClip Frame 166
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 4; _parent.ename = "Leviathan"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 168
stop();
Symbol 1018 MovieClip Frame 169
_parent.rarelity = 1; _parent.ename = "Giant"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 171
stop();
Symbol 1018 MovieClip Frame 172
_parent.rarelity = 2; _parent.ename = "Cyclops"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 174
stop();
Symbol 1018 MovieClip Frame 175
_parent.rarelity = 3; _parent.ename = "Gigas"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 177
stop();
Symbol 1018 MovieClip Frame 178
_parent.rarelity = 4; _parent.ename = "Apocalypse"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 180
stop();
Symbol 1018 MovieClip Frame 181
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Wyvern"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 183
stop();
Symbol 1018 MovieClip Frame 184
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 2; _parent.ename = "Salamander"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 186
stop();
Symbol 1018 MovieClip Frame 187
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 3; _parent.ename = "Pteranodon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 189
stop();
Symbol 1018 MovieClip Frame 190
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 4; _parent.ename = "Quetzalcoatl"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 192
stop();
Symbol 1018 MovieClip Frame 193
_parent.rarelity = 1; _parent.ename = "Lizardman"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 195
stop();
Symbol 1018 MovieClip Frame 196
_parent.rarelity = 2; _parent.ename = "Lizard Captain"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 198
stop();
Symbol 1018 MovieClip Frame 199
_parent.rarelity = 3; _parent.ename = "Lizard Admiral"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 201
stop();
Symbol 1018 MovieClip Frame 202
_parent.rarelity = 4; _parent.ename = "Alexandra"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 204
stop();
Symbol 1018 MovieClip Frame 205
_parent.rarelity = 1; _parent.ename = "Slime"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 207
stop();
Symbol 1018 MovieClip Frame 208
_parent.rarelity = 2; _parent.ename = "Acid Slime"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 210
stop();
Symbol 1018 MovieClip Frame 211
_parent.rarelity = 3; _parent.ename = "Macrophage"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 213
stop();
Symbol 1018 MovieClip Frame 214
_parent.rarelity = 4; _parent.ename = "Bermuda"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 216
stop();
Symbol 1018 MovieClip Frame 217
_parent.rarelity = 1; _parent.ename = "Will-o'-the-Wisp"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 219
stop();
Symbol 1018 MovieClip Frame 220
_parent.rarelity = 1; _parent.ename = "Ghost"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 222
stop();
Symbol 1018 MovieClip Frame 223
_parent.rarelity = 1; _parent.ename = "Werewolf"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 225
stop();
Symbol 1018 MovieClip Frame 226
_parent.rarelity = 2; _parent.ename = "Lycanthrope"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 228
stop();
Symbol 1018 MovieClip Frame 229
_parent.rarelity = 3; _parent.ename = "Fenrir"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 231
stop();
Symbol 1018 MovieClip Frame 232
_parent.rarelity = 4; _parent.ename = "Vanargand"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 234
stop();
Symbol 1018 MovieClip Frame 235
if (dispmode == 0) { this.img._xscale = 200; this.img._yscale = 200; } _parent.rarelity = 1; _parent.ename = "Trent"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 237
stop();
Symbol 1018 MovieClip Frame 238
if (dispmode == 0) { this.img._xscale = 200; this.img._yscale = 200; } _parent.rarelity = 2; _parent.ename = "Dryad"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 240
stop();
Symbol 1018 MovieClip Frame 241
if (dispmode == 0) { this.img._xscale = 200; this.img._yscale = 200; } _parent.rarelity = 3; _parent.ename = "Hamadryades"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 243
stop();
Symbol 1018 MovieClip Frame 244
_parent.rarelity = 1; _parent.ename = "Imp"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 246
stop();
Symbol 1018 MovieClip Frame 247
_parent.rarelity = 1; _parent.ename = "Succubus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 249
stop();
Symbol 1018 MovieClip Frame 250
_parent.rarelity = 2; _parent.ename = "Succubus Lady"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 252
stop();
Symbol 1018 MovieClip Frame 253
_parent.rarelity = 3; _parent.ename = "Succubus Queen"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 255
stop();
Symbol 1018 MovieClip Frame 256
_parent.rarelity = 4; _parent.ename = "Fay"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 258
stop();
Symbol 1018 MovieClip Frame 259
_parent.rarelity = 1; _parent.ename = "Vampire"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 261
stop();
Symbol 1018 MovieClip Frame 262
_parent.rarelity = 2; _parent.ename = "Elder Vampire"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 264
stop();
Symbol 1018 MovieClip Frame 265
_parent.rarelity = 3; _parent.ename = "Vampire Lord"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 267
stop();
Symbol 1018 MovieClip Frame 268
_parent.rarelity = 4; _parent.ename = "Methuselah"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 270
stop();
Symbol 1018 MovieClip Frame 271
_parent.rarelity = 1; _parent.ename = "Lich"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 273
stop();
Symbol 1018 MovieClip Frame 274
_parent.rarelity = 2; _parent.ename = "Arch Lich"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 276
stop();
Symbol 1018 MovieClip Frame 277
_parent.rarelity = 3; _parent.ename = "Undead King"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 279
stop();
Symbol 1018 MovieClip Frame 280
_parent.rarelity = 4; _parent.ename = "Lycurgi"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 282
stop();
Symbol 1018 MovieClip Frame 283
_parent.rarelity = 1; _parent.ename = "Vortex"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 285
stop();
Symbol 1018 MovieClip Frame 286
_parent.rarelity = 2; _parent.ename = "Maelstrom"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 288
stop();
Symbol 1018 MovieClip Frame 289
_parent.rarelity = 1; _parent.ename = "Living Armor"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 291
stop();
Symbol 1018 MovieClip Frame 292
_parent.rarelity = 2; _parent.ename = "Berserker"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 294
stop();
Symbol 1018 MovieClip Frame 295
_parent.rarelity = 3; _parent.ename = "Dread Lord"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 297
stop();
Symbol 1018 MovieClip Frame 298
_parent.rarelity = 4; _parent.ename = "Golden Knight"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 300
stop();
Symbol 1018 MovieClip Frame 301
_parent.rarelity = 1; _parent.ename = "Invisible"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 303
stop();
Symbol 1018 MovieClip Frame 304
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Dragon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 306
stop();
Symbol 1018 MovieClip Frame 307
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 2; _parent.ename = "Black Dragon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 309
stop();
Symbol 1018 MovieClip Frame 310
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 3; _parent.ename = "Ancient Dragon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 312
stop();
Symbol 1018 MovieClip Frame 313
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 4; _parent.ename = "Tiamat"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 315
stop();
Symbol 1018 MovieClip Frame 316
_parent.rarelity = 1; _parent.ename = "Demon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 318
stop();
Symbol 1018 MovieClip Frame 319
_parent.rarelity = 2; _parent.ename = "Greater Demon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 321
stop();
Symbol 1018 MovieClip Frame 322
_parent.rarelity = 3; _parent.ename = "Demon Lord"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 324
stop();
Symbol 1018 MovieClip Frame 325
_parent.rarelity = 4; _parent.ename = "Asmodeus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 327
stop();
Symbol 1018 MovieClip Frame 328
_parent.rarelity = 1; _parent.ename = "Hellhound"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 330
stop();
Symbol 1018 MovieClip Frame 331
_parent.rarelity = 2; _parent.ename = "Orthros"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 333
stop();
Symbol 1018 MovieClip Frame 334
_parent.rarelity = 3; _parent.ename = "Cerberus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 336
stop();
Symbol 1018 MovieClip Frame 337
_parent.rarelity = 4; _parent.ename = "Anubis"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 339
stop();
Symbol 1018 MovieClip Frame 340
_parent.rarelity = 1; _parent.ename = "Orc Leader"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 342
stop();
Symbol 1018 MovieClip Frame 343
_parent.rarelity = 1; _parent.ename = "Elven Archer"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 345
stop();
Symbol 1018 MovieClip Frame 346
_parent.rarelity = 1; _parent.ename = "Maze Minotaur"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 348
stop();
Symbol 1018 MovieClip Frame 349
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Dark Mist"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 351
stop();
Symbol 1018 MovieClip Frame 352
_parent.rarelity = 1; _parent.ename = "Mutant Cyclops"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 354
stop();
Symbol 1018 MovieClip Frame 355
_parent.rarelity = 1; _parent.ename = "Sand Worm"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 357
stop();
Symbol 1018 MovieClip Frame 358
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Poseidon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 360
stop();
Symbol 1018 MovieClip Frame 361
_parent.rarelity = 1; _parent.ename = "Sorceress"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 363
stop();
Symbol 1018 MovieClip Frame 364
_parent.rarelity = 1; _parent.ename = "Efreet"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 366
stop();
Symbol 1018 MovieClip Frame 367
_parent.rarelity = 1; _parent.ename = "Lizard Assassin"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 369
stop();
Symbol 1018 MovieClip Frame 370
_parent.rarelity = 1; _parent.ename = "Necromancer"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 372
stop();
Symbol 1018 MovieClip Frame 373
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Yggdrasil"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 375
stop();
Symbol 1018 MovieClip Frame 376
_parent.rarelity = 1; _parent.ename = "Snow Queen"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 378
stop();
Symbol 1018 MovieClip Frame 379
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Guardian Dragon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 381
stop();
Symbol 1018 MovieClip Frame 382
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Death"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 384
stop();
Symbol 1018 MovieClip Frame 385
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "False God"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 387
stop();
Symbol 1018 MovieClip Frame 388
_parent.rarelity = 1; _parent.ename = "Doppelganger"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 390
stop();
Symbol 1018 MovieClip Frame 391
_parent.rarelity = 1; _parent.ename = "Abyss Worm"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 393
stop();
Symbol 1018 MovieClip Frame 394
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Avatar"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 1018 MovieClip Frame 396
stop();
Instance of Symbol 1018 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _parent.ename = ""; } onClipEvent (enterFrame) { if (_root["book" + _root.booknumber] == 1) { this.gotoAndStop("n" + _root.booknumber); dispmode = 1; _root.bookname = _parent.ename; } }
Symbol 1022 Button
on (press) { getURL ("http://babarageo.com/e/"); }

Library Items

Symbol 1 Sound [s-u]
Symbol 2 Sound [s-sinibosu]
Symbol 3 Sound [s-sword2]
Symbol 4 Sound [s-zan]
Symbol 5 Sound [s-fire2]
Symbol 6 Sound [s-heal]
Symbol 7 Sound [s-psy]
Symbol 8 Sound [s-reji]
Symbol 9 Sound [s-sini]
Symbol 10 Sound [s-talk]
Symbol 11 Sound [s-aaa]
Symbol 12 Sound [s-coinget]
Symbol 13 Sound [s-fire1]
Symbol 14 Sound [s-sword]
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [quality]Uses:15 16 17
Symbol 19 GraphicUsed by:22 128 141 146
Symbol 20 GraphicUsed by:22 128 689
Symbol 21 GraphicUsed by:22 25 128 229
Symbol 22 MovieClipUses:19 20 21Used by:24
Symbol 23 GraphicUsed by:24 129 152 199
Symbol 24 MovieClip [npzanzo]Uses:22 23
Symbol 25 MovieClipUses:21Used by:26 30 144
Symbol 26 MovieClipUses:25Used by:27 170 173
Symbol 27 MovieClip [fireball]Uses:26Used by:29
Symbol 28 MovieClipUsed by:29 32 39 132 133 134 135 136 137 138 141 142 172 214 253 284 288 388 407 411 421 431 441 442 474 475 485 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 552 562 575 582 592 609 638 646 647 649 650 652 653 657 661 662 666 667 668 669 689 690 693 700  Timeline
Symbol 29 MovieClip [fireball4]Uses:27 28
Symbol 30 MovieClipUses:25Used by:31
Symbol 31 MovieClip [fireballnp]Uses:30Used by:32
Symbol 32 MovieClip [fireball4np]Uses:31 28
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:33 34 35 36Used by:38 171
Symbol 38 MovieClip [waterball]Uses:37Used by:39
Symbol 39 MovieClip [water4]Uses:38 28
Symbol 40 GraphicUsed by:41 42 56 152 153 725
Symbol 41 MovieClip [apple]Uses:40
Symbol 42 MovieClip [apple1]Uses:40
Symbol 43 GraphicUsed by:45 725 874
Symbol 44 GraphicUsed by:45 47 49 51 53 55 56 58 60 62 64 69 77 79 85 87 127 131 619
Symbol 45 MovieClip [j1]Uses:43 44
Symbol 46 GraphicUsed by:47 725 874
Symbol 47 MovieClip [j2]Uses:46 44
Symbol 48 GraphicUsed by:49 725 874
Symbol 49 MovieClip [j3]Uses:48 44
Symbol 50 GraphicUsed by:51 725 874
Symbol 51 MovieClip [j4]Uses:50 44
Symbol 52 GraphicUsed by:53 725 874
Symbol 53 MovieClip [j5]Uses:52 44
Symbol 54 GraphicUsed by:55 725 874
Symbol 55 MovieClip [j6]Uses:54 44
Symbol 56 MovieClip [j8]Uses:40 44
Symbol 57 GraphicUsed by:58 725
Symbol 58 MovieClip [j9]Uses:57 44
Symbol 59 GraphicUsed by:60 725
Symbol 60 MovieClip [j10]Uses:59 44
Symbol 61 GraphicUsed by:62 725
Symbol 62 MovieClip [j11]Uses:61 44
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [j21]Uses:63 44
Symbol 65 GraphicUsed by:69 725 872
Symbol 66 GraphicUsed by:69 725 872
Symbol 67 GraphicUsed by:69 725 872
Symbol 68 GraphicUsed by:69 725 872 874
Symbol 69 MovieClip [j22]Uses:65 66 67 68 44
Symbol 70 GraphicUsed by:76
Symbol 71 GraphicUsed by:76
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:70 71 72 73 74 75Used by:77
Symbol 77 MovieClip [j23]Uses:76 44
Symbol 78 GraphicUsed by:79 725 874
Symbol 79 MovieClip [j30]Uses:78 44
Symbol 80 GraphicUsed by:84 85 725
Symbol 81 GraphicUsed by:84 85 725
Symbol 82 GraphicUsed by:84 85 725
Symbol 83 GraphicUsed by:84 85 725
Symbol 84 MovieClipUses:80 81 82 83Used by:85 874
Symbol 85 MovieClip [j32]Uses:80 81 82 83 84 44
Symbol 86 GraphicUsed by:87 725 874
Symbol 87 MovieClip [j31]Uses:86 44
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [apple2]Uses:88
Symbol 90 MovieClip [sound2]
Symbol 91 MovieClip [sound3]
Symbol 92 MovieClip [sound4]
Symbol 93 MovieClip [sound5]
Symbol 94 MovieClip [sound1]
Symbol 95 GraphicUsed by:125
Symbol 96 GraphicUsed by:111 117 122 124
Symbol 97 GraphicUsed by:111
Symbol 98 GraphicUsed by:111 117
Symbol 99 GraphicUsed by:111
Symbol 100 GraphicUsed by:111
Symbol 101 GraphicUsed by:111
Symbol 102 GraphicUsed by:111
Symbol 103 GraphicUsed by:111
Symbol 104 GraphicUsed by:111
Symbol 105 GraphicUsed by:111 122
Symbol 106 GraphicUsed by:111
Symbol 107 GraphicUsed by:111
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111 124
Symbol 110 GraphicUsed by:111 117
Symbol 111 MovieClipUses:96 97 98 99 100 101 102 103 104 105 106 107 108 109 110Used by:125
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:112 113 114 96 98 110 115 116Used by:125
Symbol 118 GraphicUsed by:121 123
Symbol 119 GraphicUsed by:121 123 540 874
Symbol 120 GraphicUsed by:121 123 718 750 973
Symbol 121 ButtonUses:118 119 120Used by:125
Symbol 122 MovieClipUses:105 96Used by:125
Symbol 123 ButtonUses:118 119 120Used by:125
Symbol 124 MovieClipUses:96 109Used by:125
Symbol 125 MovieClip [warn]Uses:95 111 117 121 122 123 124
Symbol 126 GraphicUsed by:127 129 130 131 874 932
Symbol 127 MovieClip [gold]Uses:126 44
Symbol 128 MovieClipUses:19 20 21Used by:129 152
Symbol 129 MovieClip [goldbomb-set]Uses:126 128 23Used by:130
Symbol 130 MovieClip [t4mimic]Uses:126 129
Symbol 131 MovieClip [goldt]Uses:126 44
Symbol 132 MovieClip [fgzx]Uses:28
Symbol 133 MovieClip [magic20]Uses:28
Symbol 134 MovieClip [magic19]Uses:28
Symbol 135 MovieClip [magic22]Uses:28
Symbol 136 MovieClip [magic24]Uses:28
Symbol 137 MovieClip [magic21]Uses:28
Symbol 138 MovieClip [magic23]Uses:28
Symbol 139 GraphicUsed by:140 206 226 230
Symbol 140 MovieClipUses:139Used by:141 215 216
Symbol 141 MovieClip [nzanzo]Uses:28 19 140
Symbol 142 MovieClipUses:28Used by:143
Symbol 143 MovieClip [framegazer]Uses:142
Symbol 144 MovieClipUses:25Used by:145
Symbol 145 MovieClip [fireballnp2]Uses:144
Symbol 146 MovieClipUses:19Used by:147 148
Symbol 147 MovieClip [firebreath]Uses:146
Symbol 148 MovieClip [fgz]Uses:146
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClip [iceball]Uses:150
Symbol 152 MovieClipUses:40 128 23Used by:153
Symbol 153 MovieClip [apbomb]Uses:40 152
Symbol 154 GraphicUsed by:162
Symbol 155 GraphicUsed by:162
Symbol 156 GraphicUsed by:162
Symbol 157 GraphicUsed by:162
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:154 155 156 157 158 159 160 161Used by:163 692
Symbol 163 MovieClipUses:162Used by:164
Symbol 164 MovieClip [sthunder]Uses:163
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167 690 702
Symbol 167 MovieClipUses:165 166Used by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClip [fear]Uses:168
Symbol 170 MovieClip [fireballaar]Uses:26
Symbol 171 MovieClip [fireballaab]Uses:37
Symbol 172 MovieClipUses:28Used by:173
Symbol 173 MovieClip [fireballaa]Uses:26 172
Symbol 174 GraphicUsed by:180
Symbol 175 GraphicUsed by:180
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:174 175 176 177 178 179Used by:181
Symbol 181 MovieClip [syuriken]Uses:180
Symbol 182 GraphicUsed by:184 716
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:182 183Used by:185 670 1018
Symbol 185 MovieClip [bzanzo]Uses:184
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClip [heal1]Uses:187
Symbol 189 GraphicUsed by:194
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClip [wwc]Uses:189 190 193
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClip [opt]Uses:23 195 198
Symbol 200 GraphicUsed by:205
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:204
Symbol 204 MovieClipUses:203Used by:205
Symbol 205 MovieClip [ice]Uses:200 201 204
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Symbol 967 GraphicUsed by:974 1019
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Symbol 1017 MovieClipUses:461 462 463Used by:1018
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Symbol 1019 MovieClipUses:967 1016 1018Used by:Timeline
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Instance Names

"man"Frame 7Symbol 744 MovieClip
"blind"Frame 7Symbol 748 MovieClip
"hitpointdisp"Frame 7Symbol 750 MovieClip
"field"Frame 10Symbol 799 MovieClip
"man"Frame 10Symbol 744 MovieClip
"ap"Frame 10Symbol 28 MovieClip
"bg"Frame 13Symbol 819 MovieClip
"man2"Frame 13Symbol 827 MovieClip
"item"Frame 13Symbol 28 MovieClip
"shot"Frame 13Symbol 28 MovieClip
"heal"Frame 13Symbol 28 MovieClip
"enemy"Frame 13Symbol 28 MovieClip
"disp"Frame 13Symbol 725 MovieClip [disp]
"bg"Frame 16Symbol 932 MovieClip
"man2"Frame 16Symbol 827 MovieClip
"q1"Frame 16Symbol 708 MovieClip [soubi]
"q2"Frame 16Symbol 708 MovieClip [soubi]
"q3"Frame 16Symbol 708 MovieClip [soubi]
"q4"Frame 16Symbol 708 MovieClip [soubi]
"q5"Frame 16Symbol 708 MovieClip [soubi]
"q6"Frame 16Symbol 708 MovieClip [soubi]
"q7"Frame 16Symbol 708 MovieClip [soubi]
"q8"Frame 16Symbol 708 MovieClip [soubi]
"q9"Frame 16Symbol 708 MovieClip [soubi]
"q10"Frame 16Symbol 708 MovieClip [soubi]
"q11"Frame 16Symbol 708 MovieClip [soubi]
"q18"Frame 16Symbol 708 MovieClip [soubi]
"q13"Frame 16Symbol 708 MovieClip [soubi]
"q14"Frame 16Symbol 708 MovieClip [soubi]
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"q19"Frame 16Symbol 708 MovieClip [soubi]
"q20"Frame 16Symbol 708 MovieClip [soubi]
"q21"Frame 16Symbol 708 MovieClip [soubi]
"q22"Frame 16Symbol 708 MovieClip [soubi]
"q23"Frame 16Symbol 708 MovieClip [soubi]
"q24"Frame 16Symbol 708 MovieClip [soubi]
"man2"Frame 19Symbol 28 MovieClip
"man2"Frame 22Symbol 827 MovieClip
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"item"Frame 28Symbol 28 MovieClip
"shot"Frame 28Symbol 28 MovieClip
"heal"Frame 28Symbol 28 MovieClip
"enemy"Frame 28Symbol 28 MovieClip
"man2"Frame 31Symbol 827 MovieClip
"man2"Frame 43Symbol 827 MovieClip
"img"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"img"Symbol 30 MovieClip Frame 1Symbol 25 MovieClip
"img"Symbol 132 MovieClip [fgzx] Frame 1Symbol 28 MovieClip
"img"Symbol 133 MovieClip [magic20] Frame 1Symbol 28 MovieClip
"img"Symbol 134 MovieClip [magic19] Frame 1Symbol 28 MovieClip
"img"Symbol 135 MovieClip [magic22] Frame 1Symbol 28 MovieClip
"img"Symbol 136 MovieClip [magic24] Frame 1Symbol 28 MovieClip
"img"Symbol 137 MovieClip [magic21] Frame 1Symbol 28 MovieClip
"img"Symbol 138 MovieClip [magic23] Frame 1Symbol 28 MovieClip
"img"Symbol 141 MovieClip [nzanzo] Frame 1Symbol 28 MovieClip
"img"Symbol 142 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 144 MovieClip Frame 1Symbol 25 MovieClip
"img"Symbol 153 MovieClip [apbomb] Frame 12Symbol 152 MovieClip
"img"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"img"Symbol 168 MovieClip Frame 1Symbol 167 MovieClip
"img"Symbol 172 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 185 MovieClip [bzanzo] Frame 1Symbol 184 MovieClip
"img"Symbol 185 MovieClip [bzanzo] Frame 21Symbol 184 MovieClip
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"img"Symbol 185 MovieClip [bzanzo] Frame 27Symbol 184 MovieClip
"img"Symbol 185 MovieClip [bzanzo] Frame 29Symbol 184 MovieClip
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"img"Symbol 388 MovieClip Frame 1Symbol 28 MovieClip
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"img"Symbol 539 MovieClip Frame 1Symbol 538 MovieClip
"img"Symbol 541 MovieClip Frame 1Symbol 540 MovieClip
"img"Symbol 552 MovieClip [heal-shot] Frame 1Symbol 28 MovieClip
"img"Symbol 562 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 575 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 582 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 592 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 609 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 610 MovieClip Frame 4Symbol 234 MovieClip
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"img"Symbol 610 MovieClip Frame 7Symbol 243 MovieClip
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"img"Symbol 610 MovieClip Frame 136Symbol 571 MovieClip
"img"Symbol 610 MovieClip Frame 139Symbol 574 MovieClip
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"img"Symbol 610 MovieClip Frame 145Symbol 581 MovieClip
"img"Symbol 610 MovieClip Frame 148Symbol 585 MovieClip
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"img"Symbol 610 MovieClip Frame 154Symbol 591 MovieClip
"img"Symbol 610 MovieClip Frame 157Symbol 595 MovieClip
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"img"Symbol 610 MovieClip Frame 169Symbol 607 MovieClip
"img"Symbol 610 MovieClip Frame 172Symbol 545 MovieClip
"img"Symbol 611 MovieClip [teki] Frame 1Symbol 610 MovieClip
"img"Symbol 612 MovieClip [pixie] Frame 1Symbol 610 MovieClip
"img"Symbol 618 MovieClip [wall] Frame 1Symbol 617 MovieClip
"wp"Symbol 618 MovieClip [wall] Frame 4Symbol 211 MovieClip
"wp"Symbol 619 MovieClip [mslime] Frame 18Symbol 211 MovieClip
"img"Symbol 620 MovieClip [wanwan] Frame 1Symbol 610 MovieClip
"img"Symbol 621 MovieClip [avatar] Frame 1Symbol 610 MovieClip
"img"Symbol 622 MovieClip [fellow] Frame 1Symbol 610 MovieClip
"img"Symbol 638 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 646 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 647 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 649 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 650 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 652 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 653 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 657 MovieClip Frame 45Symbol 28 MovieClip
"img"Symbol 661 MovieClip Frame 1Symbol 28 MovieClip
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"img"Symbol 666 MovieClip Frame 1Symbol 28 MovieClip
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"img"Symbol 668 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 669 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 670 MovieClip Frame 1Symbol 625 MovieClip
"wp"Symbol 670 MovieClip Frame 1Symbol 211 MovieClip
"img"Symbol 670 MovieClip Frame 4Symbol 628 MovieClip
"img"Symbol 670 MovieClip Frame 7Symbol 631 MovieClip
"img"Symbol 670 MovieClip Frame 10Symbol 634 MovieClip
"img"Symbol 670 MovieClip Frame 13Symbol 637 MovieClip
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"img"Symbol 670 MovieClip Frame 40Symbol 660 MovieClip
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"img"Symbol 690 MovieClip Frame 1Symbol 28 MovieClip
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"img"Symbol 693 MovieClip Frame 1Symbol 28 MovieClip
"img"Symbol 694 MovieClip [zzzht] Frame 1Symbol 693 MovieClip
"img"Symbol 698 MovieClip [kama] Frame 1Symbol 697 MovieClip
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"img"Symbol 1018 MovieClip Frame 385Symbol 665 MovieClip [boss16body]
"img"Symbol 1018 MovieClip Frame 388Symbol 525 MovieClip
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Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "s-u"
ExportAssets (56)Timeline Frame 1Symbol 2 as "s-sinibosu"
ExportAssets (56)Timeline Frame 1Symbol 3 as "s-sword2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "s-zan"
ExportAssets (56)Timeline Frame 1Symbol 5 as "s-fire2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "s-heal"
ExportAssets (56)Timeline Frame 1Symbol 7 as "s-psy"
ExportAssets (56)Timeline Frame 1Symbol 8 as "s-reji"
ExportAssets (56)Timeline Frame 1Symbol 9 as "s-sini"
ExportAssets (56)Timeline Frame 1Symbol 10 as "s-talk"
ExportAssets (56)Timeline Frame 1Symbol 11 as "s-aaa"
ExportAssets (56)Timeline Frame 1Symbol 12 as "s-coinget"
ExportAssets (56)Timeline Frame 1Symbol 13 as "s-fire1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "s-sword"
ExportAssets (56)Timeline Frame 1Symbol 18 as "quality"
ExportAssets (56)Timeline Frame 1Symbol 24 as "npzanzo"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 29 as "fireball4"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 32 as "fireball4np"
ExportAssets (56)Timeline Frame 1Symbol 31 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 39 as "water4"
ExportAssets (56)Timeline Frame 1Symbol 38 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 41 as "apple"
ExportAssets (56)Timeline Frame 1Symbol 42 as "apple1"
ExportAssets (56)Timeline Frame 1Symbol 45 as "j1"
ExportAssets (56)Timeline Frame 1Symbol 47 as "j2"
ExportAssets (56)Timeline Frame 1Symbol 49 as "j3"
ExportAssets (56)Timeline Frame 1Symbol 51 as "j4"
ExportAssets (56)Timeline Frame 1Symbol 53 as "j5"
ExportAssets (56)Timeline Frame 1Symbol 55 as "j6"
ExportAssets (56)Timeline Frame 1Symbol 56 as "j8"
ExportAssets (56)Timeline Frame 1Symbol 58 as "j9"
ExportAssets (56)Timeline Frame 1Symbol 60 as "j10"
ExportAssets (56)Timeline Frame 1Symbol 62 as "j11"
ExportAssets (56)Timeline Frame 1Symbol 64 as "j21"
ExportAssets (56)Timeline Frame 1Symbol 69 as "j22"
ExportAssets (56)Timeline Frame 1Symbol 77 as "j23"
ExportAssets (56)Timeline Frame 1Symbol 79 as "j30"
ExportAssets (56)Timeline Frame 1Symbol 85 as "j32"
ExportAssets (56)Timeline Frame 1Symbol 87 as "j31"
ExportAssets (56)Timeline Frame 1Symbol 89 as "apple2"
ExportAssets (56)Timeline Frame 1Symbol 90 as "sound2"
ExportAssets (56)Timeline Frame 1Symbol 91 as "sound3"
ExportAssets (56)Timeline Frame 1Symbol 92 as "sound4"
ExportAssets (56)Timeline Frame 1Symbol 93 as "sound5"
ExportAssets (56)Timeline Frame 1Symbol 94 as "sound1"
ExportAssets (56)Timeline Frame 1Symbol 125 as "warn"
ExportAssets (56)Timeline Frame 1Symbol 127 as "gold"
ExportAssets (56)Timeline Frame 1Symbol 129 as "goldbomb-set"
ExportAssets (56)Timeline Frame 1Symbol 129 as "goldbomb-set"
ExportAssets (56)Timeline Frame 1Symbol 129 as "goldbomb-set"
ExportAssets (56)Timeline Frame 1Symbol 130 as "t4mimic"
ExportAssets (56)Timeline Frame 1Symbol 131 as "goldt"
ExportAssets (56)Timeline Frame 1Symbol 129 as "goldbomb-set"
ExportAssets (56)Timeline Frame 1Symbol 132 as "fgzx"
ExportAssets (56)Timeline Frame 1Symbol 133 as "magic20"
ExportAssets (56)Timeline Frame 1Symbol 134 as "magic19"
ExportAssets (56)Timeline Frame 1Symbol 135 as "magic22"
ExportAssets (56)Timeline Frame 1Symbol 136 as "magic24"
ExportAssets (56)Timeline Frame 1Symbol 137 as "magic21"
ExportAssets (56)Timeline Frame 1Symbol 138 as "magic23"
ExportAssets (56)Timeline Frame 1Symbol 141 as "nzanzo"
ExportAssets (56)Timeline Frame 1Symbol 143 as "framegazer"
ExportAssets (56)Timeline Frame 1Symbol 145 as "fireballnp2"
ExportAssets (56)Timeline Frame 1Symbol 147 as "firebreath"
ExportAssets (56)Timeline Frame 1Symbol 148 as "fgz"
ExportAssets (56)Timeline Frame 1Symbol 151 as "iceball"
ExportAssets (56)Timeline Frame 1Symbol 153 as "apbomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "sthunder"
ExportAssets (56)Timeline Frame 1Symbol 169 as "fear"
ExportAssets (56)Timeline Frame 1Symbol 170 as "fireballaar"
ExportAssets (56)Timeline Frame 1Symbol 171 as "fireballaab"
ExportAssets (56)Timeline Frame 1Symbol 173 as "fireballaa"
ExportAssets (56)Timeline Frame 1Symbol 181 as "syuriken"
ExportAssets (56)Timeline Frame 1Symbol 185 as "bzanzo"
ExportAssets (56)Timeline Frame 1Symbol 188 as "heal1"
ExportAssets (56)Timeline Frame 1Symbol 194 as "wwc"
ExportAssets (56)Timeline Frame 1Symbol 199 as "opt"
ExportAssets (56)Timeline Frame 1Symbol 205 as "ice"
ExportAssets (56)Timeline Frame 1Symbol 208 as "psychoball"
ExportAssets (56)Timeline Frame 1Symbol 213 as "knife"
ExportAssets (56)Timeline Frame 1Symbol 215 as "psychoball6"
ExportAssets (56)Timeline Frame 1Symbol 216 as "psychospread"
ExportAssets (56)Timeline Frame 1Symbol 218 as "psychonapalm"
ExportAssets (56)Timeline Frame 1Symbol 222 as "psychowave"
ExportAssets (56)Timeline Frame 1Symbol 224 as "psychoball2"
ExportAssets (56)Timeline Frame 1Symbol 227 as "psychoball4"
ExportAssets (56)Timeline Frame 1Symbol 228 as "psychoball3"
ExportAssets (56)Timeline Frame 1Symbol 229 as "zanzo"
ExportAssets (56)Timeline Frame 1Symbol 230 as "pzanzo"
ExportAssets (56)Timeline Frame 1Symbol 231 as "wzanzo"
ExportAssets (56)Timeline Frame 1Symbol 552 as "heal-shot"
ExportAssets (56)Timeline Frame 1Symbol 552 as "heal-shot"
ExportAssets (56)Timeline Frame 1Symbol 552 as "heal-shot"
ExportAssets (56)Timeline Frame 1Symbol 611 as "teki"
ExportAssets (56)Timeline Frame 1Symbol 612 as "pixie"
ExportAssets (56)Timeline Frame 1Symbol 618 as "wall"
ExportAssets (56)Timeline Frame 1Symbol 619 as "mslime"
ExportAssets (56)Timeline Frame 1Symbol 620 as "wanwan"
ExportAssets (56)Timeline Frame 1Symbol 621 as "avatar"
ExportAssets (56)Timeline Frame 1Symbol 622 as "fellow"
ExportAssets (56)Timeline Frame 1Symbol 552 as "heal-shot"
ExportAssets (56)Timeline Frame 1Symbol 665 as "boss16body"
ExportAssets (56)Timeline Frame 1Symbol 665 as "boss16body"
ExportAssets (56)Timeline Frame 1Symbol 665 as "boss16body"
ExportAssets (56)Timeline Frame 1Symbol 671 as "boss"
ExportAssets (56)Timeline Frame 1Symbol 675 as "teki65"
ExportAssets (56)Timeline Frame 1Symbol 681 as "boss6body"
ExportAssets (56)Timeline Frame 1Symbol 687 as "boss17body"
ExportAssets (56)Timeline Frame 1Symbol 688 as "boss15body"
ExportAssets (56)Timeline Frame 1Symbol 689 as "las"
ExportAssets (56)Timeline Frame 1Symbol 691 as "hlaser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 694 as "zzzht"
ExportAssets (56)Timeline Frame 1Symbol 698 as "kama"
ExportAssets (56)Timeline Frame 1Symbol 701 as "cb"
ExportAssets (56)Timeline Frame 1Symbol 702 as "tekidan14b"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 703 as "htzanzo"
ExportAssets (56)Timeline Frame 1Symbol 704 as "cbzanzo"
ExportAssets (56)Timeline Frame 1Symbol 706 as "czz"
ExportAssets (56)Timeline Frame 1Symbol 692 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 665 as "boss16body"
ExportAssets (56)Timeline Frame 1Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 1Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 13Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 14Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 15Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 708 as "soubi"
ExportAssets (56)Timeline Frame 18Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 19Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 20Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 21Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 22Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 23Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 24Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 25Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 26Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 27Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 28Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 29Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 30Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 31Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 32Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 33Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 34Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 35Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 36Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 37Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 38Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 39Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 40Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 41Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 42Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 43Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 44Symbol 665 as "boss16body"
ExportAssets (56)Timeline Frame 44Symbol 665 as "boss16body"
ExportAssets (56)Timeline Frame 44Symbol 665 as "boss16body"
ExportAssets (56)Timeline Frame 44Symbol 725 as "disp"
ExportAssets (56)Timeline Frame 45Symbol 725 as "disp"

Labels

"initial"Frame 1
#"title"Frame 4
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_root.booknameSymbol 1016 EditableText"aaaa"




http://swfchan.com/9/44658/info.shtml
Created: 6/5 -2019 17:48:20 Last modified: 6/5 -2019 17:48:20 Server time: 22/12 -2024 08:58:03