Frame 1
stop();
Stage.scaleMode = "noScale";
onEnterFrame = function () {
loaded = _root.getBytesLoaded();
total = _root.getBytesTotal();
percents = (loaded / total) * 100;
preloader.gotoAndStop(Math.ceil(percents));
if (loaded == total) {
_root.gotoAndStop(2);
delete this.onEnterFrame;
}
};
Frame 2
function drawnow(mc) {
with (mc) {
clear();
lineStyle(5, 0);
moveTo(body_bottom._x, body_bottom._y);
curveTo(body_control._x, body_control._y, body_top._x, body_top._y);
moveTo(body_bottom._x, body_bottom._y);
curveTo(leg_left_control._x, leg_left_control._y, leg_left._x, leg_left._y);
moveTo(body_bottom._x, body_bottom._y);
curveTo(leg_right_control._x, leg_right_control._y, leg_right._x, leg_right._y);
moveTo(body_top._x, body_top._y);
curveTo(hand_left_control._x, hand_left_control._y, hand_left._x, hand_left._y);
moveTo(body_top._x, body_top._y);
curveTo(hand_right_control._x, hand_right_control._y, hand_right._x, hand_right._y);
moveTo(body_top._x, body_top._y);
curveTo(head_control._x, head_control._y, head._x, head._y);
updateAfterEvent();
}
}
stop();
onEnterFrame = function () {
drawnow(ment);
drawnow(il);
};
Symbol 5 MovieClip Frame 1
stop();
Symbol 10 MovieClip Frame 1
this._visible = false;
Instance of Symbol 10 MovieClip "leg_right" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 1;
speed_y = 1;
dist_x = 5;
dist_y = 10;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "leg_right_control" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 1;
speed_y = 1;
dist_x = 10;
dist_y = 10;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "leg_left" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 0.7;
speed_y = 0.7;
dist_x = 10;
dist_y = 5;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "leg_left_control" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 1;
speed_y = 1;
dist_x = 10;
dist_y = 10;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "body_bottom" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 0.5;
speed_y = 0.5;
dist_x = 20;
dist_y = 10;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "body_control" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 1;
speed_y = 1;
dist_x = 10;
dist_y = 10;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 12 MovieClip "hand_right" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 1;
speed_y = 1;
dist_x = 20;
dist_y = 20;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "hand_right_control" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 1;
speed_y = 1;
dist_x = 10;
dist_y = 10;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 12 MovieClip "hand_left" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 0.7;
speed_y = 0.8;
dist_x = 30;
dist_y = 30;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "hand_left_control" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 1;
speed_y = 1;
dist_x = 10;
dist_y = 10;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "body_top" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 0.5;
speed_y = 0.5;
dist_x = 5;
dist_y = 5;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 10 MovieClip "head_control" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 0.5;
speed_y = 0.5;
dist_x = 5;
dist_y = 5;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}
Instance of Symbol 15 MovieClip "head" in Symbol 16 MovieClip Frame 1
onClipEvent (load) {
x0 = this._x;
y0 = this._y;
x1 = Math.random() * 10000;
y1 = Math.random() * 10000;
speed_x = 0.5;
speed_y = 0.7;
dist_x = 10;
dist_y = 10;
}
onClipEvent (enterFrame) {
this._x = x0 + (Math.sin((x1 = x1 + speed_x)) * dist_x);
this._y = y0 + (Math.sin((y1 = y1 + speed_y)) * dist_y);
}