| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 231344 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2623 · P5245 |
![]() | This is the info page for Flash #82855 |
| This tutorial shows how I animate pictures in Graphics Gale. |
| It all starts with a sketch for the first frame. |
| The whole animation is based on that frame. It will (well almost) never change in the course of animating. |
| Reference |
| If there are errors in the sketch, now is the easiest time to fix them. |
| Fixed the perspective, expressions and missing foot |
| Then we shrink it... |
| (All Frames/ Resample) |
| Retrace the lines with a darker color... |
| And clean the lines up so it doesn't look messy. |
| There is no automatic function or a filter that can do that. I do it by zooming in and erasing all the unneeded pixels. |
| Which is why I shrinked the picture. Doing that even at such a small size is work enough. |
| Believe me, it is... |
| Paintbucket color and shading... |
| This is no drawing tutorial so I won't go into the details of that too much. |
| Then I'll copy the picture into 5 frames. This can be done by selecting 'Duplicate' In the frame selection window of Graphics Gale. |
| I also added a sexy implied-grass shadow because we all love sexy implied-grass shadows. |
| You can emulate frames with layers in Photoshop if you work with that. |
| Then I'll go to frame 3 and use the lasso tool to rip poor Luxio apart and move and rotate the bodyparts into the desired position. |
| Frame 3 is the'I'm fully out and about to hammer into you'-frame here. |
| Frame 2 is a less exaggerated version of frame 3 so we have a smooth transition... |
| Frame 3 again... |
| Frame 4, snapping back forward... |
| Frame 5, BAM! |
| The preview of Graphics Gale should show something like this. |
| (by the way, that realtime preview that you have while drawing is the reason why I use Graphics Gale) |
| There we go, the basic humping animation. But it looks pretty broken. |
| The pain... Please... kill... me! |
| So let's fix it. Just go through each frame... |
| ...and repair the damages. |
| That should lead to this. |
| Gabite looks a bit passive so let's work on her animation next. |
| Wait what? |
| Ripping stuff apart, moving it around... |
| AAAARGH! |
| ...to make her body move according to the thrusting... |
| Ouch ouch ouch!! |
| That's how I do it. One animation after another. Because taking on everything at once is MADNESS! |
| Some parts, like Luxios tail movement aren't really suited to be copied around because they move too fast. |
| The star tailtip has been copied though. |
| Minor details, like the eye movement can't really be copied either because it's only a few pixels. |
| You have to completely redraw them from scratch each frame. Sorry, you won't always get away that easily. |
| This is the end of the tutorial. I hope it was somewhat helpful. |
| I'm tired... |
| My hip hurts... |
| END |
ActionScript [AS1/AS2]
Frame 1stop();Symbol 3 Buttonon (release) { nextFrame(); }Symbol 6 Buttonon (release) { prevFrame(); }
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