STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
231349
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2623 · P5245

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM53108474-7DC&rnd=53108474" width="1" height="1"></div>

jeannie-and-johnny.swf

This is the info page for
Flash #108121

(Click the ID number above for more basic data on this flash file.)


Text
loading...

play

play

play

play

instructions

instructions

credits

credits

more games

more games

more games

more games

Jeannie and Johnny

~ the meeting ~

Jeannie and Johnny

retry

retry

main menu

main menu

Next Stage

Next Stage

Stage
Complete

Stage
Complete

Back

Back

Back

Back

Instructions

Instructions

Aim  of the game is to reach at the door together

Aim  of the game is to reach at the door together

Movement:  You Control Johnny.

Controls

Enemy – its dangerous for Jeannie and Johnny to touch it

Teleporting tile – this tile teleports them.

Movement:  You Control Johnny.

Jeannie and Johnny always move in
opposite direction.

Enemy – its dangerous for Jeannie and Johnny to touch it

Teleporting tile – this tile teleports them.

Jeannie and Johnny always move in
opposite direction.

Door appears when Jeanie/Johnny Collect all the keys

Door appears when Jeanie/Johnny Collect all the keys

Controls

Up

Up

Down

Left

Right

Down

Left

Right

Johnny

Jeannie

Johnny

Jeannie

Main Menu

Main Menu

Stages
Complete

Stages
Complete

All

All

try again

try again

you
lose

you
lose

yogendra solanki

yogendra solanki

manpreet singh

manpreet singh

game devlopment

game devlopment

sharad mante

sharad mante

animation & graphics

animation & graphics

game design

game design

Credits

Credits

Select Level

Select Level

ActionScript [AS1/AS2]

Frame 1
stop(); var total = _root.pre1._totalframes; onEnterFrame = function () { var _local4 = _root.getBytesLoaded(); var _local3 = _root.getBytesTotal(); var _local2 = Math.round((_local4 / _local3) * 100); if (total > _local2) { } else { _root.onEnterFrame = null; _root.lvlNum = 1; _root.gotoLevel = 1; gotoAndStop (2); } _root.pre1.label.text = ("Loading... " + _local2) + "%"; _root.pre1.gotoAndStop(int((total / 100) * _local2)); };
Frame 2
stop(); var bgsnd = new Sound(); var wsnd = new Sound(); var dsnd = new Sound(); var ksnd = new Sound(); bgsnd.attachSound("s_bg"); wsnd.attachSound("s_water"); dsnd.attachSound("s_door"); ksnd.attachSound("s_key"); fButton.onMouseDown = function () { getURL ("http://www.didigames.com/", "_blank"); };
Frame 3
function levelSel() { switch (_root.gotoLevel) { case 1 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 101, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 2 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 200, 200, 100, 100, 100, 200), new Array(200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200), new Array(200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 200, 100, 100, 100, 200), new Array(200, 100, 100, 200, 100, 100, 100, 200, 200, 200, 200, 200, 200, 200, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 200, 200, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 101, 100, 200), new Array(200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 200, 200, 100, 100, 100, 200), new Array(200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200), new Array(200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 100, 100, 100, 200, 200, 200, 200, 200, 200, 200, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 200, 200, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 200, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 200, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 3 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 105, 105, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 105, 105, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 101, 100, 200), new Array(200, 200, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 105, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 105, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 105, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 4 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200, 100, 100, 200), new Array(200, 100, 200, 100, 200, 100, 100, 200, 100, 200, 200, 100, 200, 100, 100, 100, 200, 100, 100, 200), new Array(200, 100, 100, 100, 200, 100, 100, 200, 100, 200, 200, 100, 200, 100, 100, 100, 200, 100, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 200), new Array(200, 100, 100, 200, 200, 100, 100, 200, 200, 200, 200, 200, 100, 100, 200, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200, 200, 200, 200, 100, 200), new Array(200, 100, 200, 200, 200, 100, 200, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 200), new Array(200, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 200, 100, 200, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 200, 200, 100, 100, 100, 100, 200), new Array(200, 100, 200, 102, 200, 100, 100, 200, 200, 200, 100, 200, 100, 100, 100, 100, 100, 100, 200, 200), new Array(200, 100, 200, 200, 200, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 200, 200, 200, 200), new Array(200, 100, 100, 100, 200, 100, 200, 100, 100, 100, 100, 100, 200, 200, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200, 100, 100, 200, 200, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 101, 200, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 5 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 200, 105, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 200, 200, 200, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 101, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 105, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 200, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 200, 100, 100, 200, 200), new Array(200, 100, 200, 100, 100, 100, 200, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 200, 100, 100, 200, 200), new Array(200, 100, 200, 100, 200, 100, 200, 200, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200), new Array(200, 100, 200, 100, 200, 100, 100, 200, 100, 100, 100, 100, 100, 200, 100, 200, 100, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 6 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 100, 101, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 105, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 105, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 105, 100, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 105, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 100, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 100, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 200, 200, 200, 200, 200, 200, 200, 200, 100, 200, 200, 200, 200, 200, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 7 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 200, 100, 200, 100, 100, 100, 200, 200, 100, 200, 200, 100, 100, 200, 100, 200), new Array(200, 200, 200, 200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 200, 100, 200, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 200, 100, 200, 100, 200, 100, 102, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 200, 200, 100, 200, 100, 200, 100, 200, 100, 100, 100, 200, 100, 200, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 100, 100, 200, 200, 200, 200, 100, 100, 200, 100, 100, 200), new Array(200, 100, 100, 100, 100, 200, 200, 200, 200, 200, 100, 100, 100, 100, 100, 100, 200, 200, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200, 200, 100, 200), new Array(200, 100, 200, 200, 200, 200, 200, 100, 100, 100, 100, 200, 200, 100, 200, 100, 100, 200, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200, 100, 200, 100, 100, 100, 100, 200), new Array(200, 100, 200, 100, 200, 200, 100, 200, 200, 100, 100, 200, 200, 100, 200, 200, 100, 100, 100, 200), new Array(200, 100, 200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 200, 100, 200), new Array(200, 100, 200, 100, 100, 200, 100, 200, 100, 100, 100, 100, 100, 200, 200, 100, 100, 200, 100, 200), new Array(200, 100, 200, 100, 101, 200, 100, 200, 200, 200, 200, 100, 100, 100, 100, 100, 100, 200, 100, 200), new Array(200, 100, 200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 8 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 200, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 200, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 102, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 200, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 101, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 9 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 200, 100, 200, 200, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 200, 200, 200, 100, 100, 100, 200, 100, 200), new Array(200, 100, 200, 200, 100, 100, 200, 100, 100, 200, 100, 200, 100, 100, 200, 100, 100, 200, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 200, 100, 200, 200, 100, 100, 100, 200, 100, 100, 100, 200), new Array(200, 200, 200, 100, 200, 200, 100, 200, 100, 100, 100, 100, 100, 200, 100, 200, 100, 200, 100, 200), new Array(200, 100, 200, 200, 100, 100, 100, 200, 102, 200, 100, 200, 200, 100, 100, 200, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 200, 100, 200, 100, 100, 100, 100, 200, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 100, 100, 100, 100, 100, 200, 100, 100, 200, 100, 100, 100, 200), new Array(200, 100, 100, 100, 100, 100, 200, 100, 200, 200, 200, 200, 100, 200, 100, 200, 200, 100, 100, 200), new Array(200, 200, 200, 100, 200, 100, 200, 100, 100, 200, 100, 100, 100, 100, 100, 100, 200, 100, 100, 200), new Array(200, 100, 100, 100, 200, 100, 100, 100, 100, 200, 100, 100, 100, 200, 100, 100, 100, 200, 100, 200), new Array(200, 100, 200, 100, 200, 100, 200, 200, 200, 200, 100, 200, 200, 101, 200, 100, 100, 100, 100, 200), new Array(200, 100, 200, 200, 200, 100, 200, 100, 100, 100, 200, 100, 100, 100, 200, 100, 200, 100, 100, 200), new Array(200, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); break; case 10 : canvas.map = new Array(new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 105, 100, 200, 100, 100, 100, 105, 100, 100, 105, 100, 105, 100, 100, 100, 105, 100, 100, 200), new Array(200, 200, 100, 105, 100, 105, 100, 100, 105, 100, 100, 100, 105, 100, 105, 100, 100, 105, 100, 200), new Array(200, 200, 100, 105, 100, 105, 105, 100, 105, 100, 105, 100, 105, 100, 105, 105, 100, 105, 100, 200), new Array(200, 200, 100, 105, 100, 105, 100, 100, 105, 100, 105, 100, 100, 100, 105, 100, 100, 105, 100, 200), new Array(200, 200, 100, 105, 100, 105, 100, 105, 105, 100, 105, 100, 105, 100, 105, 100, 105, 100, 100, 200), new Array(200, 200, 100, 100, 100, 105, 100, 100, 100, 100, 105, 100, 100, 100, 105, 100, 100, 100, 100, 200), new Array(200, 200, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 105, 100, 200), new Array(200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200), new Array(200, 100, 200, 100, 100, 100, 200, 200, 100, 200, 100, 200, 100, 200, 100, 100, 100, 200, 100, 200), new Array(200, 100, 200, 100, 200, 100, 200, 100, 100, 100, 100, 200, 100, 200, 100, 200, 100, 200, 200, 200), new Array(200, 100, 200, 100, 200, 100, 200, 200, 100, 200, 100, 100, 100, 200, 100, 100, 100, 200, 100, 200), new Array(200, 100, 200, 100, 200, 100, 200, 100, 100, 200, 100, 200, 100, 200, 100, 100, 100, 200, 100, 200), new Array(200, 100, 200, 100, 200, 100, 100, 100, 100, 200, 100, 100, 100, 200, 100, 200, 100, 100, 200, 200), new Array(200, 100, 200, 100, 200, 100, 200, 100, 100, 200, 100, 100, 100, 200, 100, 200, 100, 100, 100, 200), new Array(200, 100, 200, 100, 200, 100, 200, 100, 100, 200, 100, 100, 100, 200, 100, 200, 100, 200, 101, 200), new Array(200, 100, 100, 100, 200, 100, 200, 100, 100, 200, 100, 100, 100, 100, 100, 200, 100, 200, 100, 200), new Array(200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200)); } } function input() { if ((_root.flagVanishH == false) && (_root.flagVanishHD == false)) { if (Key.isDown(37)) { if (canvas.map[hero.y - 1][hero.x] < 200) { tellTarget ("hero.mc/h1") { gotoAndPlay (7); }; hero.y--; } if (canvas.map[heroDup.y + 1][heroDup.x] < 200) { tellTarget ("heroDup.mc/h2") { gotoAndPlay (2); }; heroDup.y++; } } else if (Key.isDown(39)) { if (canvas.map[hero.y + 1][hero.x] < 200) { tellTarget ("hero.mc/h1") { gotoAndPlay (3); }; hero.y++; } if (canvas.map[heroDup.y - 1][heroDup.x] < 200) { tellTarget ("heroDup.mc/h2") { gotoAndPlay (6); }; heroDup.y--; } } else if (Key.isDown(38)) { if (canvas.map[hero.y][hero.x - 1] < 200) { tellTarget ("hero.mc/h1") { gotoAndPlay (5); }; hero.x--; } if (canvas.map[heroDup.y][heroDup.x + 1] < 200) { heroDup.x++; } } else if (Key.isDown(40)) { if (canvas.map[hero.y][hero.x + 1] < 200) { hero.x++; } if (canvas.map[heroDup.y][heroDup.x - 1] < 200) { tellTarget ("heroDup.mc/h2") { gotoAndPlay (4); }; heroDup.x--; } } move1(); } } function move1() { var _local2 = ((hero.y * tiles.height) + (hero.x * tiles.width)) + hero.y; var _local7 = ((heroDup.y * tiles.height) + (heroDup.x * tiles.width)) + heroDup.y; var _local6 = ((enemy.y * tiles.height) + (enemy.x * tiles.width)) + enemy.y; var _local5 = ((enemy2.y * tiles.height) + (enemy2.x * tiles.width)) + enemy2.y; var _local4 = ((enemy3.y * tiles.height) + (enemy3.x * tiles.width)) + enemy3.y; var _local3 = ((enemy4.y * tiles.height) + (enemy4.x * tiles.width)) + enemy4.y; hero.mc.swapDepths(_local2); heroDup.mc.swapDepths(_local7); canvas.mc[(("tile_" + hero.y) + "_") + hero.x].swapDepths(_local2 - 1); canvas.mc[(("tile_" + heroDup.y) + "_") + heroDup.x].swapDepths(_local7 - 1); hero.mc._x = ((tiles.width / 2) * (hero.y - hero.x)) + offset.x; hero.mc._y = ((tiles.height / 2) * (hero.y + hero.x)) + offset.y; heroDup.mc._x = ((tiles.width / 2) * (heroDup.y - heroDup.x)) + offset.x; heroDup.mc._y = ((tiles.height / 2) * (heroDup.y + heroDup.x)) + offset.y; if (_root.gotoLevel == 8) { enemy.mc.swapDepths(_local6); canvas.mc[(("tile_" + enemy.y) + "_") + enemy.x].swapDepths(_local6 - 1); enemy.mc._x = ((tiles.width / 2) * (enemy.y - enemy.x)) + offset.x; enemy.mc._y = ((tiles.height / 2) * (enemy.y + enemy.x)) + offset.y; enemy2.mc.swapDepths(_local5); canvas.mc[(("tile_" + enemy2.y) + "_") + enemy2.x].swapDepths(_local5 - 1); enemy2.mc._x = ((tiles.width / 2) * (enemy2.y - enemy2.x)) + offset.x; enemy2.mc._y = ((tiles.height / 2) * (enemy2.y + enemy2.x)) + offset.y; enemy3.mc.swapDepths(_local4); canvas.mc[(("tile_" + enemy3.y) + "_") + enemy3.x].swapDepths(_local4 - 1); enemy3.mc._x = ((tiles.width / 2) * (enemy3.y - enemy3.x)) + offset.x; enemy3.mc._y = ((tiles.height / 2) * (enemy3.y + enemy3.x)) + offset.y; enemy2.mc.swapDepths(_local3); canvas.mc[(("tile_" + enemy4.y) + "_") + enemy4.x].swapDepths(_local3 - 1); enemy4.mc._x = ((tiles.width / 2) * (enemy4.y - enemy4.x)) + offset.x; enemy4.mc._y = ((tiles.height / 2) * (enemy4.y + enemy4.x)) + offset.y; if (((((hero.x == enemy.x) && (hero.y == enemy.y)) || ((hero.x == enemy2.x) && (hero.y == enemy2.y))) || ((heroDup.x == enemy3.x) && (heroDup.y == enemy3.y))) || ((heroDup.x == enemy4.x) && (heroDup.y == enemy4.y))) { removeMovieClip(canvas.mc); gotoAndStop (18); } } } function initplayer() { var _local2 = ((hero.y * tiles.height) + (hero.x * tiles.width)) + hero.y; var _local7 = ((heroDup.y * tiles.height) + (heroDup.x * tiles.width)) + heroDup.y; hero.mc = canvas.mc.attachMovie("hero", "hero_mc", _local2 + 1, {_x:hero.x * tiles.width, _y:hero.y * tiles.height}); heroDup.mc = canvas.mc.attachMovie("heroDup", "heroDup_mc", _local7 + 1, {_x:heroDup.x * tiles.width, _y:heroDup.y * tiles.height}); if (_root.gotoLevel == 8) { _root.flagEnemyDir = 1; var _local6 = ((enemy.y * tiles.height) + (enemy.x * tiles.width)) + enemy.y; var _local5 = ((enemy2.y * tiles.height) + (enemy2.x * tiles.width)) + enemy2.y; var _local4 = ((enemy3.y * tiles.height) + (enemy3.x * tiles.width)) + enemy3.y; var _local3 = ((enemy4.y * tiles.height) + (enemy4.x * tiles.width)) + enemy4.y; enemy.mc = canvas.mc.attachMovie("enemy", "enemy_mc", _local6 + 1, {_x:enemy.x * tiles.width, _y:enemy.y * tiles.height}); enemy2.mc = canvas.mc.attachMovie("enemy", "enemy2_mc", _local5 + 1, {_x:enemy2.x * tiles.width, _y:enemy2.y + (2 * tiles.height)}); enemy3.mc = canvas.mc.attachMovie("enemy", "enemy3_mc", _local4 + 1, {_x:enemy3.x * tiles.width, _y:enemy3.y + (2 * tiles.height)}); enemy4.mc = canvas.mc.attachMovie("enemy", "enemy4_mc", _local3 + 1, {_x:enemy4.x * tiles.width, _y:enemy4.y + (2 * tiles.height)}); _root.mvEnemy = setInterval(moveEnemy, 100); } zoom = 15; _root.canvas.mc._xscale = _root.canvas.mc._xscale + _root.zoom; _root.canvas.mc._yscale = _root.canvas.mc._yscale + _root.zoom; _root.canvas.mc._x = _root.canvas.mc._x - 50; _root.canvas.mc._y = _root.canvas.mc._y - 25; } function initmap(map) { var _local7 = map.length; var _local6 = map[0].length; var _local2 = 0; while (_local2 < _local7) { var _local1 = 0; while (_local1 < _local6) { var _local4 = ((_local2 * tiles.height) + (_local1 * tiles.width)) + _local2; var _local3 = canvas.mc.attachMovie("tile" + map[_local2][_local1], (("tile_" + _local2) + "_") + _local1, _local4); _local3._x = ((tiles.width / 2) * (_local2 - _local1)) + offset.x; _local3._y = ((tiles.height / 2) * (_local2 + _local1)) + offset.y; _local1++; } _local2++; } } function reDrawMap() { var _local2 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local1 = canvas.mc.attachMovie("tile250", "tile_1_9", _local2); _local1._x = ((tiles.width / 2) * 8) + offset.x; _local1._y = ((tiles.height / 2) * 10) + offset.y; } function teleport() { if (_root.gotoLevel == 3) { if (_root.vanishHero == true) { hero.x = 1; hero.y = 8; _root.vanishHero = false; } if (_root.vanishHeroDup == true) { heroDup.x = 1; heroDup.y = 10; _root.vanishHeroDup = false; } move1(); } if (_root.gotoLevel == 5) { if (_root.flagVanishH == true) { if (_root.vanishHero == true) { hero.x = 18; hero.y = 8; _root.vanishHero = false; _root.flagVanishH = false; } } else if (_root.flagVanishHD == true) { if (_root.vanishHero == true) { hero.x = 9; hero.y = 2; _root.vanishHero = false; _root.flagVanishHD = false; } } move1(); } if (_root.gotoLevel == 10) { if (_root.vanishHero == true) { hero.x = 1; hero.y = 1; _root.vanishHero = false; } move1(); } if (_root.gotoLevel == 6) { if (_root.vanishHero == true) { hero.x = 1; hero.y = 8; _root.vanishHero = false; } if (_root.vanishHeroDup == true) { heroDup.x = 1; heroDup.y = 10; _root.vanishHeroDup = false; } move1(); } } function initLevel() { levelSel(); initmap(canvas.map); initplayer(); redrawFlag = false; _root.flag1 = true; _root.flag2 = true; _root.flagVanishH = false; _root.flagVanishHD = false; _root.vanishHero = false; _root.vanishHeroDup = false; _root.hearts = 0; } function endLevel() { hero.y = 0; gotoAndStop (20); removeMovieClip(canvas.mc); _root.gotoLevel++; if (_root.lvlNum <= _root.gotoLevel) { _root.lvlNum = _root.gotoLevel; } bgsnd.stop(); } function moveEnemy() { if (_root.flagEnemyDir == 1) { if (enemy.y < 8) { enemy.y++; enemy2.y--; enemy3.y++; enemy4.y--; } else { _root.flagEnemyDir = 0; } } else if (enemy.y > 1) { enemy.y--; enemy2.y++; enemy3.y--; enemy4.y++; } else { _root.flagEnemyDir = 1; } } var tiles = new Object({width:39, height:19.5}); var offset = new Object({x:420, y:45}); var hero = new Object({x:1, y:1}); var heroDup = new Object({x:1, y:17}); var canvas = new Object({mc:_root.createEmptyMovieClip("canvas", _root.getNextHighestDepth())}); var enemy = new Object({x:8, y:1}); var enemy2 = new Object({x:13, y:8}); var enemy3 = new Object({x:10, y:10}); var enemy4 = new Object({x:14, y:17}); onEnterFrame = function () { switch (_root.gotoLevel) { case 1 : gotoAndStop (4); break; case 2 : gotoAndStop (5); break; case 3 : gotoAndStop (6); break; case 4 : gotoAndStop (7); break; case 5 : gotoAndStop (8); break; case 6 : gotoAndStop (9); break; case 7 : gotoAndStop (10); break; case 8 : gotoAndStop (11); break; case 9 : gotoAndStop (12); break; case 10 : gotoAndStop (13); } };
Frame 4
stop(); initLevel(); onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if ((((hero.x == 17) && (hero.y == 7)) && (redrawFlag == false)) && (_root.flag2 == true)) { ksnd.start(0, 1); _root.flag2 = false; redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if (((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag2 = true; if (_root.vanishHero == false) { _root.vanishHero = true; } if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 5
stop(); initLevel(); onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if ((((hero.x == 17) && (hero.y == 7)) && (redrawFlag == false)) && (_root.flag2 == true)) { ksnd.start(0, 1); _root.flag2 = false; redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if (((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag2 = true; if (_root.vanishHero == false) { _root.vanishHero = true; } if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 6
stop(); initLevel(); onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if ((((hero.x == 17) && (hero.y == 6)) && (redrawFlag == false)) && (_root.flag2 == true)) { ksnd.start(0, 1); _root.flag2 = false; redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if (((hero.x == 11) || (hero.x == 12)) && ((hero.y == 4) || (hero.y == 5))) { if (_root.flagVanishH == false) { wsnd.start(0, 1); tellTarget ("hero.mc/h1") { gotoAndPlay (90); }; } _root.flagVanishH = true; } if ((heroDup.x == 16) && (heroDup.y == 15)) { if (_root.flagVanishHD == false) { wsnd.start(0, 1); tellTarget ("heroDup.mc/h2") { gotoAndPlay (90); }; } _root.flagVanishHD = true; } if (((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag2 = true; if (_root.vanishHero == false) { } _root.vanishHero = true; if (_root.vanishHeroDup == false) { _root.vanishHeroDup = true; } } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 7
stop(); initLevel(); onEnterFrame = function () { input(); hx = heroDup.x; hy = heroDup.y; if (((hx == 3) && (hy == 12)) && (_root.flag1 == true)) { ksnd.start(0, 1); _root.flag1 = false; } if (((hx == 14) && (hy == 17)) && (_root.flag2 == true)) { ksnd.start(0, 1); _root.flag2 = false; } if (((_root.flag1 == false) && (_root.flag2 == false)) && (redrawFlag == false)) { redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if ((((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag1 == false)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag1 = true; _root.flag2 = true; if (_root.vanishHero == false) { _root.vanishHero = true; } if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 8
stop(); initLevel(); _root.teleportFlag = 0; onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if ((((hero.x == 18) && (hero.y == 7)) && (redrawFlag == false)) && (_root.flag2 == true)) { ksnd.start(0, 1); _root.flag2 = false; redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if (((hero.x == 9) && (hero.y == 2)) && (_root.teleportFlag == 0)) { if (_root.flagVanishH == false) { wsnd.start(0, 1); tellTarget ("hero.mc/h1") { gotoAndPlay (90); }; } _root.flagVanishH = true; } if (((hero.x == 18) && (hero.y == 8)) && (_root.teleportFlag == 1)) { if (_root.flagVanishHD == false) { wsnd.start(0, 1); tellTarget ("hero.mc/h1") { gotoAndPlay (90); }; } _root.flagVanishHD = true; } if (((hero.x == 9) && (hero.y == 1)) || ((hero.x == 10) && (hero.y == 2))) { _root.flagVanishH = false; _root.teleportFlag = 0; } if ((hero.x == 18) && (hero.y == 7)) { _root.flagVanishHD = false; _root.teleportFlag = 1; } if (((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag2 = true; if (_root.vanishHero == false) { } _root.vanishHero = true; if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 9
stop(); initLevel(); onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if ((redrawFlag == false) && (_root.flag2 == false)) { ksnd.start(0, 1); _root.flag2 = false; redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if ((hx == 18) && (hy == 1)) { _root.flag2 = false; } if ((hero.x == 9) && (hero.y == 3)) { if (_root.flagVanishH == false) { wsnd.start(0, 1); tellTarget ("hero.mc/h1") { gotoAndPlay (90); }; } _root.flagVanishH = true; } if ((heroDup.x == 11) && (heroDup.y == 12)) { if (_root.flagVanishHD == false) { wsnd.start(0, 1); tellTarget ("heroDup.mc/h2") { gotoAndPlay (90); }; } _root.flagVanishHD = true; } if (((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag2 = true; if (_root.vanishHero == false) { } _root.vanishHero = true; if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 10
stop(); initLevel(); flagKey1 = false; flagKey2 = false; onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if (((hx == 12) && (hy == 4)) && (_root.flagKey1 == false)) { ksnd.start(0, 1); flagKey1 = true; } hx1 = heroDup.x; hy1 = heroDup.y; if (((hx1 == 4) && (hy1 == 16)) && (_root.flagKey2 == false)) { ksnd.start(0, 1); flagKey2 = true; } if (((flagKey1 == true) && (flagKey2 == true)) && (redrawFlag == false)) { redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if (((flagKey1 == true) && ((hero.x == 12) || (hero.y == 4))) && (_root.flag1 == true)) { _root.flag1 = false; } if (((flagKey2 == true) && ((heroDup.x == 4) || (heroDup.y == 16))) && (_root.flag2 == true)) { _root.flag2 = false; } if ((((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag1 == false)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag1 = true; _root.flag2 = true; if (_root.vanishHero == false) { _root.vanishHero = true; } if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 11
stop(); initLevel(); onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if (((hx == 17) && (hy == 7)) && (_root.flag1 == true)) { ksnd.start(0, 1); _root.flag1 = false; } hx1 = heroDup.x; hy1 = heroDup.y; if (((hx1 == 15) && (hy1 == 15)) && (_root.flag2 == true)) { ksnd.start(0, 1); _root.flag2 = false; } if (((_root.flag1 == false) && (_root.flag2 == false)) && (redrawFlag == false)) { redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if (((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag2 = true; if (_root.vanishHero == false) { _root.vanishHero = true; } if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; clearInterval(mvEnemy); } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 12
stop(); initLevel(); flagKey1 = false; flagKey2 = false; onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if (((hx == 8) && (hy == 6)) && (_root.flagKey1 == false)) { ksnd.start(0, 1); flagKey1 = true; } hx1 = heroDup.x; hy1 = heroDup.y; if (((hx1 == 13) && (hy1 == 15)) && (_root.flagKey2 == false)) { ksnd.start(0, 1); flagKey2 = true; } if (((flagKey1 == true) && (flagKey2 == true)) && (redrawFlag == false)) { redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if (((flagKey1 == true) && ((hero.x == 8) || (hero.y == 6))) && (_root.flag1 == true)) { _root.flag1 = false; } if (((flagKey2 == true) && ((heroDup.x == 13) || (heroDup.y == 15))) && (_root.flag2 == true)) { _root.flag2 = false; } if ((((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag1 == false)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag1 = true; _root.flag2 = true; if (_root.vanishHero == false) { _root.vanishHero = true; } if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 13
stop(); initLevel(); onEnterFrame = function () { input(); hx = hero.x; hy = hero.y; if ((((heroDup.x == 18) && (heroDup.y == 16)) && (redrawFlag == false)) && (_root.flag2 == true)) { ksnd.start(0, 1); _root.flag2 = false; redrawFlag = true; var _local3 = ((9 * tiles.height) + (1 * tiles.width)) + 9; var _local2 = canvas.mc.attachMovie("tile250", "tile_1_9", _local3); _local2 = canvas.mc.attachMovie("tile250", "tile_9_1", _local3); _local2._x = ((tiles.width / 2) * 8) + offset.x; _local2._y = ((tiles.height / 2) * 10) + offset.y; } if ((canvas.map[hy][hx] == 105) && ((hero.x != 1) || (hero.y != 1))) { if (_root.flagVanishH == false) { wsnd.start(0, 1); tellTarget ("hero.mc/h1") { gotoAndPlay (90); }; } _root.flagVanishH = true; } if (((((hero.x == 1) && (hero.y == 8)) && (heroDup.x == 1)) && (heroDup.y == 10)) && (_root.flag2 == false)) { dsnd.start(0, 1); _root.flagVanishH = true; _root.flagVanishHD = true; _root.flag2 = true; if (_root.vanishHero == false) { _root.vanishHero = true; } if (_root.vanishHeroDup == false) { tellTarget ("heroDup.mc/h2") { gotoAndStop (6); }; } _root.vanishHeroDup = true; } }; var k = 1; ks.onPress = function () { k++; if ((k % 2) == 0) { ks.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Frame 15
_root.gotoLevel++; if (_root.lvlNum <= _root.gotoLevel) { _root.lvlNum = _root.gotoLevel; } bgsnd.stop(); stop();
Frame 16
stop(); stop();
Frame 17
stop();
Frame 18
stop();
Frame 19
stop();
Frame 20
stop(); stop(); i = 1; i = 1; while (i <= 10) { this["lvl" + i]._visible = false; i++; } i = 1; while (i <= _root.lvlNum) { this["lvl" + i]._visible = true; i++; }
Instance of Symbol 378 MovieClip "lvl6" in Frame 20
on (press) { _root.gotoLevel = 6; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 381 MovieClip "lvl1" in Frame 20
on (press) { _root.gotoLevel = 1; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 384 MovieClip "lvl2" in Frame 20
on (press) { _root.gotoLevel = 2; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 387 MovieClip "lvl3" in Frame 20
on (press) { _root.gotoLevel = 3; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 390 MovieClip "lvl4" in Frame 20
on (press) { _root.gotoLevel = 4; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 393 MovieClip "lvl8" in Frame 20
on (press) { _root.gotoLevel = 8; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 396 MovieClip "lvl5" in Frame 20
on (press) { _root.gotoLevel = 5; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 399 MovieClip "lvl7" in Frame 20
on (press) { _root.gotoLevel = 7; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 402 MovieClip "lvl9" in Frame 20
on (press) { _root.gotoLevel = 9; tellTarget ("/") { gotoAndStop (3); }; }
Instance of Symbol 405 MovieClip "lvl10" in Frame 20
on (press) { _root.gotoLevel = 10; tellTarget ("/") { gotoAndStop (3); }; }
Symbol 14 MovieClip [tile200] Frame 1
stop();
Symbol 22 MovieClip [tile102] Frame 5
if (_root.flag1 == false) { gotoAndStop (6); } else { gotoAndPlay (1); }
Symbol 22 MovieClip [tile102] Frame 6
stop();
Symbol 77 MovieClip Frame 1
gotoAndPlay (7);
Symbol 77 MovieClip Frame 3
gotoAndPlay (7);
Symbol 77 MovieClip Frame 5
gotoAndPlay (7);
Symbol 77 MovieClip Frame 7
play();
Symbol 77 MovieClip Frame 28
gotoAndPlay (7);
Symbol 77 MovieClip Frame 86
stop();
Symbol 77 MovieClip Frame 105
_root.vanishHeroDup = true; _root.teleport(); gotoAndPlay (107);
Symbol 77 MovieClip Frame 122
_root.flagVanishHD = false; gotoAndStop (6);
Symbol 138 MovieClip Frame 2
gotoAndPlay (8);
Symbol 138 MovieClip Frame 4
gotoAndPlay (8);
Symbol 138 MovieClip Frame 6
gotoAndPlay (8);
Symbol 138 MovieClip Frame 8
_root.flagLeft = false; _root.flagRight = false; _root.flagUp = false; _root.flagDown = false; play();
Symbol 138 MovieClip Frame 31
gotoAndPlay (8);
Symbol 138 MovieClip Frame 82
stop(); _root.endLevel();
Symbol 138 MovieClip Frame 104
_root.vanishHero = true; _root.teleport(); gotoAndPlay (107);
Symbol 138 MovieClip Frame 106
stop();
Symbol 138 MovieClip Frame 120
_root.flagVanishH = false; gotoAndPlay (2);
Symbol 139 MovieClip [hero] Frame 1
stop();
Symbol 139 MovieClip [hero] Frame 2
stop(); trace("c");
Symbol 145 MovieClip [tile100] Frame 1
stop();
Symbol 145 MovieClip [tile100] Frame 3
stop();
Symbol 154 MovieClip Frame 24
if (_root.hearts == 1) { _root.endLevel(); } else { _root.hearts++; }
Symbol 156 MovieClip [tile250] Frame 5
if ((_root.vanishHero == true) && (_root.vanishHeroDup == true)) { gotoAndPlay (6); } else { gotoAndPlay (1); }
Symbol 156 MovieClip [tile250] Frame 14
stop(); _root.hero.mc.h1.gotoAndStop(106);
Symbol 157 MovieClip [tile101] Frame 5
if (_root.flag2 == false) { gotoAndStop (6); } else { gotoAndPlay (1); }
Symbol 157 MovieClip [tile101] Frame 6
stop();
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 100
stop();
Symbol 222 Button
on (press) { gotoAndStop (20); }
Symbol 235 Button
on (press) { bgsnd.start(0, 99); gotoAndStop (16); }
Symbol 241 Button
on (press) { bgsnd.start(0, 99); gotoAndStop (19); }
Symbol 246 Button
on (press) { getURL ("http://www.didigames.com/", "_blank"); }
Symbol 253 Button
on (press) { getURL ("http://www.didigames.com/", "_blank"); }
Symbol 270 Button
on (press) { bgsnd.stop(); removeMovieClip(canvas.mc); if (_root.gotoLevel == 8) { clearInterval(mvEnemy); } gotoAndStop (3); }
Symbol 273 Button
on (press) { bgsnd.stop(); removeMovieClip(canvas.mc); if (_root.gotoLevel == 8) { clearInterval(mvEnemy); } gotoAndStop (2); }
Symbol 278 MovieClip Frame 1
stop(); _root.bgsnd.start(0, 99); s_bg.start(0, 99);
Symbol 278 MovieClip Frame 2
stop(); _root.bgsnd.stop(); _root.s_bg.stop();
Symbol 298 Button
on (press) { switch (_root.lvlNum) { case 1 : gotoAndStop (3); break; case 2 : gotoAndStop (3); break; case 3 : gotoAndStop (3); break; case 4 : gotoAndStop (3); break; case 5 : gotoAndStop (3); break; case 6 : gotoAndStop (3); break; case 7 : gotoAndStop (3); break; case 8 : gotoAndStop (3); break; case 9 : gotoAndStop (3); break; case 10 : gotoAndStop (3); break; case 11 : gotoAndStop (17); } bgsnd.start(0, 99); }
Symbol 302 Button
on (press) { getURL ("http://www.bestgamesland.com/index.php?in=jeannie"); }
Symbol 307 Button
on (press) { bgsnd.stop(); gotoAndStop (2); }
Symbol 345 Button
on (press) { bgsnd.stop(); gotoAndStop (2); }
Symbol 353 Button
on (press) { bgsnd.stop(); removeMovieClip(canvas.mc); if (_root.gotoLevel == 8) { clearInterval(mvEnemy); } gotoAndStop (3); }
Symbol 357 MovieClip Frame 1
Symbol 375 Button
on (press) { gotoAndStop (2); }
Symbol 408 Button
on (press) { switch (_root.lvlNum) { case 1 : gotoAndStop (3); break; case 2 : gotoAndStop (3); break; case 3 : gotoAndStop (3); break; case 4 : gotoAndStop (3); break; case 5 : gotoAndStop (3); break; case 6 : gotoAndStop (3); break; case 7 : gotoAndStop (3); break; case 8 : gotoAndStop (3); break; case 9 : gotoAndStop (3); break; case 10 : gotoAndStop (3); break; case 11 : gotoAndStop (17); } }

Library Items

Symbol 1 Sound [s_water]
Symbol 2 Sound [s_key]
Symbol 3 Sound [s_bg]
Symbol 4 Sound [s_door]
Symbol 5 BitmapUsed by:8 13
Symbol 6 BitmapUsed by:8 9 13
Symbol 7 BitmapUsed by:8 11 13
Symbol 8 GraphicUses:5 6 7Used by:14
Symbol 9 GraphicUses:6Used by:10
Symbol 10 MovieClipUses:9Used by:14
Symbol 11 GraphicUses:7Used by:12
Symbol 12 MovieClipUses:11Used by:14
Symbol 13 GraphicUses:7 5 6Used by:14
Symbol 14 MovieClip [tile200]Uses:8 10 12 13
Symbol 15 BitmapUsed by:16 146 147 149 150 151 152 155
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClip [key]Uses:16
Symbol 18 BitmapUsed by:19 20 21
Symbol 19 GraphicUses:18Used by:22 157
Symbol 20 GraphicUses:18Used by:22 157
Symbol 21 GraphicUses:18Used by:22 157
Symbol 22 MovieClip [tile102]Uses:19 20 21
Symbol 23 BitmapUsed by:24 60 76 232
Symbol 24 GraphicUses:23Used by:77
Symbol 25 BitmapUsed by:26 55 73
Symbol 26 GraphicUses:25Used by:77
Symbol 27 BitmapUsed by:28 50 70
Symbol 28 GraphicUses:27Used by:77
Symbol 29 BitmapUsed by:30 43 66
Symbol 30 GraphicUses:29Used by:77
Symbol 31 BitmapUsed by:32 35 62
Symbol 32 GraphicUses:31Used by:77
Symbol 33 BitmapUsed by:34 36 61
Symbol 34 GraphicUses:33Used by:77
Symbol 35 GraphicUses:31Used by:77
Symbol 36 GraphicUses:33Used by:77
Symbol 37 BitmapUsed by:38 63
Symbol 38 GraphicUses:37Used by:77
Symbol 39 BitmapUsed by:40 64
Symbol 40 GraphicUses:39Used by:77
Symbol 41 BitmapUsed by:42 65
Symbol 42 GraphicUses:41Used by:77
Symbol 43 GraphicUses:29Used by:77
Symbol 44 BitmapUsed by:45 67
Symbol 45 GraphicUses:44Used by:77
Symbol 46 BitmapUsed by:47 68
Symbol 47 GraphicUses:46Used by:77
Symbol 48 BitmapUsed by:49 69
Symbol 49 GraphicUses:48Used by:77
Symbol 50 GraphicUses:27Used by:77
Symbol 51 BitmapUsed by:52 71
Symbol 52 GraphicUses:51Used by:77
Symbol 53 BitmapUsed by:54 72
Symbol 54 GraphicUses:53Used by:77
Symbol 55 GraphicUses:25Used by:77
Symbol 56 BitmapUsed by:57 74
Symbol 57 GraphicUses:56Used by:77
Symbol 58 BitmapUsed by:59 75
Symbol 59 GraphicUses:58Used by:77
Symbol 60 GraphicUses:23Used by:77
Symbol 61 GraphicUses:33Used by:77
Symbol 62 GraphicUses:31Used by:77
Symbol 63 GraphicUses:37Used by:77
Symbol 64 GraphicUses:39Used by:77
Symbol 65 GraphicUses:41Used by:77
Symbol 66 GraphicUses:29Used by:77
Symbol 67 GraphicUses:44Used by:77
Symbol 68 GraphicUses:46Used by:77
Symbol 69 GraphicUses:48Used by:77
Symbol 70 GraphicUses:27Used by:77
Symbol 71 GraphicUses:51Used by:77
Symbol 72 GraphicUses:53Used by:77
Symbol 73 GraphicUses:25Used by:77
Symbol 74 GraphicUses:56Used by:77
Symbol 75 GraphicUses:58Used by:77
Symbol 76 GraphicUses:23Used by:77
Symbol 77 MovieClipUses:24 26 28 30 32 34 35 36 38 40 42 43 45 47 49 50 52 54 55 57 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76Used by:78  Timeline
Symbol 78 MovieClip [heroDup]Uses:77
Symbol 79 BitmapUsed by:80 81 90 93 94 95 117 120 121 134 135 137 232
Symbol 80 GraphicUses:79Used by:138
Symbol 81 GraphicUses:79Used by:138
Symbol 82 BitmapUsed by:83 84 100 124
Symbol 83 GraphicUses:82Used by:138
Symbol 84 GraphicUses:82Used by:138
Symbol 85 BitmapUsed by:86 87 105 127
Symbol 86 GraphicUses:85Used by:138
Symbol 87 GraphicUses:85Used by:138
Symbol 88 BitmapUsed by:89 110 130
Symbol 89 GraphicUses:88Used by:138
Symbol 90 GraphicUses:79Used by:138
Symbol 91 BitmapUsed by:92 118
Symbol 92 GraphicUses:91Used by:138
Symbol 93 GraphicUses:79Used by:138
Symbol 94 GraphicUses:79Used by:138
Symbol 95 GraphicUses:79Used by:138
Symbol 96 BitmapUsed by:97 122
Symbol 97 GraphicUses:96Used by:138
Symbol 98 BitmapUsed by:99 123
Symbol 99 GraphicUses:98Used by:138
Symbol 100 GraphicUses:82Used by:138
Symbol 101 BitmapUsed by:102 125
Symbol 102 GraphicUses:101Used by:138
Symbol 103 BitmapUsed by:104 126
Symbol 104 GraphicUses:103Used by:138
Symbol 105 GraphicUses:85Used by:138
Symbol 106 BitmapUsed by:107 128
Symbol 107 GraphicUses:106Used by:138
Symbol 108 BitmapUsed by:109 129
Symbol 109 GraphicUses:108Used by:138
Symbol 110 GraphicUses:88Used by:138
Symbol 111 BitmapUsed by:112 131
Symbol 112 GraphicUses:111Used by:138
Symbol 113 BitmapUsed by:114 132
Symbol 114 GraphicUses:113Used by:138
Symbol 115 BitmapUsed by:116 133
Symbol 116 GraphicUses:115Used by:138
Symbol 117 GraphicUses:79Used by:138
Symbol 118 GraphicUses:91Used by:138
Symbol 119 GraphicUsed by:138
Symbol 120 GraphicUses:79Used by:138
Symbol 121 GraphicUses:79Used by:138
Symbol 122 GraphicUses:96Used by:138
Symbol 123 GraphicUses:98Used by:138
Symbol 124 GraphicUses:82Used by:138
Symbol 125 GraphicUses:101Used by:138
Symbol 126 GraphicUses:103Used by:138
Symbol 127 GraphicUses:85Used by:138
Symbol 128 GraphicUses:106Used by:138
Symbol 129 GraphicUses:108Used by:138
Symbol 130 GraphicUses:88Used by:138
Symbol 131 GraphicUses:111Used by:138
Symbol 132 GraphicUses:113Used by:138
Symbol 133 GraphicUses:115Used by:138
Symbol 134 GraphicUses:79Used by:138
Symbol 135 GraphicUses:79Used by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUses:79Used by:138
Symbol 138 MovieClipUses:80 81 83 84 86 87 89 90 92 93 94 95 97 99 100 102 104 105 107 109 110 112 114 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137Used by:139  Timeline
Symbol 139 MovieClip [hero]Uses:138
Symbol 140 BitmapUsed by:141 230 255
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClip [tile150]Uses:141
Symbol 143 BitmapUsed by:144 265 279 281 283 285 287 289 291 293 295
Symbol 144 GraphicUses:143Used by:145
Symbol 145 MovieClip [tile100]Uses:144
Symbol 146 GraphicUses:15Used by:156
Symbol 147 GraphicUses:15Used by:148
Symbol 148 MovieClipUses:147Used by:156
Symbol 149 GraphicUses:15Used by:156
Symbol 150 GraphicUses:15Used by:156
Symbol 151 GraphicUses:15Used by:156
Symbol 152 GraphicUses:15Used by:156
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:156
Symbol 155 GraphicUses:15Used by:156
Symbol 156 MovieClip [tile250]Uses:146 148 149 150 151 152 154 155Used by:Timeline
Symbol 157 MovieClip [tile101]Uses:19 20 21Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:169
Symbol 160 GraphicUsed by:169
Symbol 161 GraphicUsed by:169
Symbol 162 GraphicUsed by:169
Symbol 163 GraphicUsed by:169
Symbol 164 GraphicUsed by:169
Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:159 160 161 162 163 164 165 166 167 168Used by:170
Symbol 170 MovieClip [tile105]Uses:169Used by:Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:180
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:180
Symbol 175 BitmapUsed by:177 178 179
Symbol 176 BitmapUsed by:177 178 179
Symbol 177 GraphicUses:175 176Used by:180
Symbol 178 GraphicUses:175 176Used by:180
Symbol 179 GraphicUses:175 176Used by:180
Symbol 180 MovieClip [enemy]Uses:172 174 177 178 179Used by:Timeline
Symbol 181 GraphicUsed by:Timeline
Symbol 182 FontUsed by:183
Symbol 183 EditableTextUses:182Used by:193
Symbol 184 ShapeTweeningUsed by:193
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:193
Symbol 187 GraphicUsed by:193
Symbol 188 GraphicUsed by:193
Symbol 189 ShapeTweeningUsed by:193
Symbol 190 ShapeTweeningUsed by:193
Symbol 191 ShapeTweeningUsed by:193
Symbol 192 ShapeTweeningUsed by:193
Symbol 193 MovieClipUses:183 184 186 187 188 189 190 191 192Used by:Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:205 253
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:205 253
Symbol 198 GraphicUsed by:205 253
Symbol 199 GraphicUsed by:205 253
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:205 253
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:205 253
Symbol 204 GraphicUsed by:205 253
Symbol 205 ButtonUses:195 197 198 199 201 203 204Used by:356  Timeline
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:Timeline
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:Timeline
Symbol 210 GraphicUsed by:214
Symbol 211 BitmapUsed by:212 232 236
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClipUses:210 213Used by:Timeline
Symbol 215 GraphicUsed by:Timeline
Symbol 216 FontUsed by:217 218 220 221 233 234 238 239 242 243 244 245 267 268 271 272 296 297 299 300 303 304 305 306 342 343 346 347 348 349 351 352 354 355 360 361 362 363 364 365 366 367 368 369 370 371
Symbol 217 TextUses:216Used by:222
Symbol 218 TextUses:216Used by:222
Symbol 219 GraphicUsed by:222 235
Symbol 220 TextUses:216Used by:222
Symbol 221 TextUses:216Used by:222
Symbol 222 ButtonUses:217 218 219 220 221Used by:Timeline
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClipUses:227Used by:Timeline
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229 140Used by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 GraphicUses:211 79 23Used by:Timeline
Symbol 233 TextUses:216Used by:235
Symbol 234 TextUses:216Used by:235
Symbol 235 ButtonUses:233 234 219Used by:Timeline
Symbol 236 GraphicUses:211Used by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 TextUses:216Used by:241 246 302
Symbol 239 TextUses:216Used by:241
Symbol 240 GraphicUsed by:241 246 302
Symbol 241 ButtonUses:238 239 240Used by:Timeline
Symbol 242 TextUses:216Used by:246 302
Symbol 243 TextUses:216Used by:246 302
Symbol 244 TextUses:216Used by:246 302
Symbol 245 TextUses:216Used by:246 302
Symbol 246 ButtonUses:242 243 240 244 238 245Used by:Timeline
Symbol 247 GraphicUsed by:Timeline
Symbol 248 FontUsed by:249 252
Symbol 249 TextUses:248Used by:Timeline
Symbol 250 FontUsed by:251 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 328 329 330 331 332 333 334 335 336 337 338 339 372 373 406 407
Symbol 251 TextUses:250Used by:Timeline
Symbol 252 TextUses:248Used by:Timeline
Symbol 253 ButtonUses:195 197 198 199 201 203 204Used by:Timeline
Symbol 254 MovieClipUsed by:Timeline
Symbol 255 GraphicUses:140Used by:256
Symbol 256 MovieClipUses:255Used by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:Timeline
Symbol 259 BitmapUsed by:260 261 262 263 265 279 281 283 285 287 289 291 293 295
Symbol 260 GraphicUses:259Used by:Timeline
Symbol 261 GraphicUses:259Used by:Timeline
Symbol 262 GraphicUses:259Used by:Timeline
Symbol 263 GraphicUses:259Used by:264
Symbol 264 MovieClipUses:263Used by:Timeline
Symbol 265 GraphicUses:259 143Used by:Timeline
Symbol 266 GraphicUsed by:Timeline
Symbol 267 TextUses:216Used by:270
Symbol 268 TextUses:216Used by:270
Symbol 269 GraphicUsed by:270 273 298 307 375 408
Symbol 270 ButtonUses:267 268 269Used by:Timeline
Symbol 271 TextUses:216Used by:273
Symbol 272 TextUses:216Used by:273
Symbol 273 ButtonUses:271 272 269Used by:Timeline
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:278
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:278
Symbol 278 MovieClipUses:275 277Used by:Timeline
Symbol 279 GraphicUses:259 143Used by:Timeline
Symbol 280 GraphicUsed by:Timeline
Symbol 281 GraphicUses:259 143Used by:Timeline
Symbol 282 GraphicUsed by:Timeline
Symbol 283 GraphicUses:259 143Used by:Timeline
Symbol 284 GraphicUsed by:Timeline
Symbol 285 GraphicUses:259 143Used by:Timeline
Symbol 286 GraphicUsed by:Timeline
Symbol 287 GraphicUses:259 143Used by:Timeline
Symbol 288 GraphicUsed by:Timeline
Symbol 289 GraphicUses:259 143Used by:Timeline
Symbol 290 GraphicUsed by:Timeline
Symbol 291 GraphicUses:259 143Used by:Timeline
Symbol 292 GraphicUsed by:Timeline
Symbol 293 GraphicUses:259 143Used by:Timeline
Symbol 294 GraphicUsed by:Timeline
Symbol 295 GraphicUses:259 143Used by:Timeline
Symbol 296 TextUses:216Used by:298 408
Symbol 297 TextUses:216Used by:298 408
Symbol 298 ButtonUses:296 297 269Used by:Timeline
Symbol 299 TextUses:216Used by:Timeline
Symbol 300 TextUses:216Used by:Timeline
Symbol 301 GraphicUsed by:Timeline
Symbol 302 ButtonUses:242 243 240 244 238 245Used by:Timeline
Symbol 303 TextUses:216Used by:307 375
Symbol 304 TextUses:216Used by:307 375
Symbol 305 TextUses:216Used by:307 375
Symbol 306 TextUses:216Used by:307 375
Symbol 307 ButtonUses:303 304 269 305 306Used by:Timeline
Symbol 308 GraphicUsed by:Timeline
Symbol 309 TextUses:250Used by:Timeline
Symbol 310 TextUses:250Used by:Timeline
Symbol 311 TextUses:250Used by:Timeline
Symbol 312 TextUses:250Used by:Timeline
Symbol 313 TextUses:250Used by:Timeline
Symbol 314 TextUses:250Used by:Timeline
Symbol 315 TextUses:250Used by:Timeline
Symbol 316 TextUses:250Used by:Timeline
Symbol 317 TextUses:250Used by:Timeline
Symbol 318 TextUses:250Used by:Timeline
Symbol 319 TextUses:250Used by:Timeline
Symbol 320 TextUses:250Used by:Timeline
Symbol 321 TextUses:250Used by:Timeline
Symbol 322 TextUses:250Used by:Timeline
Symbol 323 TextUses:250Used by:Timeline
Symbol 324 TextUses:250Used by:Timeline
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:327
Symbol 327 MovieClipUses:326Used by:Timeline
Symbol 328 TextUses:250Used by:Timeline
Symbol 329 TextUses:250Used by:Timeline
Symbol 330 TextUses:250Used by:Timeline
Symbol 331 TextUses:250Used by:Timeline
Symbol 332 TextUses:250Used by:Timeline
Symbol 333 TextUses:250Used by:Timeline
Symbol 334 TextUses:250Used by:Timeline
Symbol 335 TextUses:250Used by:Timeline
Symbol 336 TextUses:250Used by:Timeline
Symbol 337 TextUses:250Used by:Timeline
Symbol 338 TextUses:250Used by:Timeline
Symbol 339 TextUses:250Used by:Timeline
Symbol 340 GraphicUsed by:Timeline
Symbol 341 GraphicUsed by:Timeline
Symbol 342 TextUses:216Used by:345
Symbol 343 TextUses:216Used by:345
Symbol 344 GraphicUsed by:345 353
Symbol 345 ButtonUses:342 343 344Used by:Timeline
Symbol 346 TextUses:216Used by:Timeline
Symbol 347 TextUses:216Used by:Timeline
Symbol 348 TextUses:216Used by:Timeline
Symbol 349 TextUses:216Used by:Timeline
Symbol 350 GraphicUsed by:Timeline
Symbol 351 TextUses:216Used by:353
Symbol 352 TextUses:216Used by:353
Symbol 353 ButtonUses:351 352 344Used by:Timeline
Symbol 354 TextUses:216Used by:Timeline
Symbol 355 TextUses:216Used by:Timeline
Symbol 356 MovieClipUses:205Used by:357
Symbol 357 MovieClipUses:356Used by:Timeline
Symbol 358 GraphicUsed by:Timeline
Symbol 359 GraphicUsed by:Timeline
Symbol 360 TextUses:216Used by:Timeline
Symbol 361 TextUses:216Used by:Timeline
Symbol 362 TextUses:216Used by:Timeline
Symbol 363 TextUses:216Used by:Timeline
Symbol 364 TextUses:216Used by:Timeline
Symbol 365 TextUses:216Used by:Timeline
Symbol 366 TextUses:216Used by:Timeline
Symbol 367 TextUses:216Used by:Timeline
Symbol 368 TextUses:216Used by:Timeline
Symbol 369 TextUses:216Used by:Timeline
Symbol 370 TextUses:216Used by:Timeline
Symbol 371 TextUses:216Used by:Timeline
Symbol 372 TextUses:250Used by:Timeline
Symbol 373 TextUses:250Used by:Timeline
Symbol 374 GraphicUsed by:Timeline
Symbol 375 ButtonUses:303 304 269 305 306Used by:Timeline
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:378
Symbol 378 MovieClipUses:377Used by:Timeline
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:381
Symbol 381 MovieClipUses:380Used by:Timeline
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:384
Symbol 384 MovieClipUses:383Used by:Timeline
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:387
Symbol 387 MovieClipUses:386Used by:Timeline
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:390
Symbol 390 MovieClipUses:389Used by:Timeline
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:393
Symbol 393 MovieClipUses:392Used by:Timeline
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:396
Symbol 396 MovieClipUses:395Used by:Timeline
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:399
Symbol 399 MovieClipUses:398Used by:Timeline
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:402
Symbol 402 MovieClipUses:401Used by:Timeline
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:405
Symbol 405 MovieClipUses:404Used by:Timeline
Symbol 406 TextUses:250Used by:Timeline
Symbol 407 TextUses:250Used by:Timeline
Symbol 408 ButtonUses:296 297 269Used by:Timeline

Instance Names

"pre1"Frame 1Symbol 193 MovieClip
"ks"Frame 4Symbol 278 MovieClip
"h1"Frame 16Symbol 138 MovieClip
"h2"Frame 16Symbol 77 MovieClip
"lvl6"Frame 20Symbol 378 MovieClip
"lvl1"Frame 20Symbol 381 MovieClip
"lvl2"Frame 20Symbol 384 MovieClip
"lvl3"Frame 20Symbol 387 MovieClip
"lvl4"Frame 20Symbol 390 MovieClip
"lvl8"Frame 20Symbol 393 MovieClip
"lvl5"Frame 20Symbol 396 MovieClip
"lvl7"Frame 20Symbol 399 MovieClip
"lvl9"Frame 20Symbol 402 MovieClip
"lvl10"Frame 20Symbol 405 MovieClip
"h2"Symbol 78 MovieClip [heroDup] Frame 1Symbol 77 MovieClip
"h1"Symbol 139 MovieClip [hero] Frame 1Symbol 138 MovieClip
"label"Symbol 193 MovieClip Frame 1Symbol 183 EditableText
"fButton"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "s_water"
ExportAssets (56)Timeline Frame 1Symbol 2 as "s_key"
ExportAssets (56)Timeline Frame 1Symbol 3 as "s_bg"
ExportAssets (56)Timeline Frame 1Symbol 4 as "s_door"
ExportAssets (56)Timeline Frame 1Symbol 14 as "tile200"
ExportAssets (56)Timeline Frame 1Symbol 17 as "key"
ExportAssets (56)Timeline Frame 1Symbol 22 as "tile102"
ExportAssets (56)Timeline Frame 1Symbol 78 as "heroDup"
ExportAssets (56)Timeline Frame 1Symbol 139 as "hero"
ExportAssets (56)Timeline Frame 1Symbol 142 as "tile150"
ExportAssets (56)Timeline Frame 1Symbol 145 as "tile100"
ExportAssets (56)Timeline Frame 1Symbol 156 as "tile250"
ExportAssets (56)Timeline Frame 1Symbol 157 as "tile101"
ExportAssets (56)Timeline Frame 1Symbol 170 as "tile105"
ExportAssets (56)Timeline Frame 1Symbol 180 as "enemy"




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Created: 15/3 -2019 19:49:58 Last modified: 15/3 -2019 19:49:58 Server time: 07/12 -2025 07:11:40