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231347
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2623 · P5245

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM27424697-6DC&rnd=27424697" width="1" height="1"></div>

3 Points.swf

This is the info page for
Flash #131347

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Text
<p align="center"><font face="Impact" size="17" color="#339900"><a href="http://www.pepere.org/" target = "_blank"><b>pepere org</b></a><a href="http://www.pepere.org/" target = "_blank"> </a></font></p>

ActionScript [AS1/AS2]

Frame 1
function clignement() { if (clignementframe > clignementnext) { clignementframe = 0; clignementnext = random(clignementmax - clignementmin) + clignementmin; player.oeil.gotoAndPlay(1); } } function getWR() { } function displayScore() { lacentaine = Math.floor(compteur / 100); ladizaine = Math.floor((compteur - (lacentaine * 100)) / 10); lunite = Math.floor(((compteur - (lacentaine * 100)) - (ladizaine * 10)) / 1); unites.gotoAndStop(lunite + 1); dizaines.gotoAndStop(ladizaine + 1); centaines.gotoAndStop(lacentaine + 1); } function initBall() { i = 0; while (i < nbPoints) { ballPoints[i] = {x:rayon * Math.cos(((Math.PI*2) * i) / nbPoints), y:rayon * Math.sin(((Math.PI*2) * i) / nbPoints)}; i++; } theBall = ballon; nbPointsBarre = 8; i = 0; while (i < nbBarres) { barrePoints[i] = new Array(); j = 0; while (j < nbPointsBarre) { barrePoints[i][j] = {x:barres[i].x + (barres[i].r * Math.cos(((Math.PI*2) * j) / nbPointsBarre)), y:barres[i].y + (barres[i].r * Math.sin(((Math.PI*2) * j) / nbPointsBarre))}; j++; } i++; } barre1._x = barres[0].x; barre2._x = barres[1].x; barre1._y = barres[0].y; barre2._y = barres[1].y; createEmptyMovieClip("basket", 2); theBasket = this.basket; } function loadModelAndPlay(nom, score) { demandeParcours = new LoadVars(); demandeParcours.action = "oneparcours"; demandeParcours.sonnom = nom; demandeParcours.sonscore = score; demandeParcours.sendAndLoad("prebond.php", demandeParcours, "POST"); demandeParcours.onLoad = function () { occurence = this.sonparcours.indexOf("_", 0); version = this.sonparcours.substring(0, occurence); if ((version == "1.02") && (occurence != -1)) { initreplays(); tmpindex = 0; frameindex = 0; theX = 0; theY = 0; occurence = occurence + 1; while (occurence != 0) { souris = false; if (this.sonparcours.substring(occurence, occurence + 1) == "!") { souris = true; occurence++; occurence1 = this.sonparcours.indexOf("_", occurence); tmpnum = Number(this.sonparcours.substring(occurence, occurence1)); if ((occurence1 != -1) && ((tmpnum + "") != "NaN")) { frameindex = frameindex + tmpnum; occurence = occurence1 + 1; } else { occurence = -1; } } launch = false; if (occurence != -1) { if (this.sonparcours.substring(occurence, occurence + 1) == "@") { launch = true; occurence++; } } if (occurence != -1) { occurence1 = this.sonparcours.indexOf("_", occurence); } else { occurence1 = -1; } if (occurence1 != -1) { occurence2 = this.sonparcours.indexOf("_", occurence1 + 1); } else { occurence2 = -1; } if (launch == true) { if (occurence2 != -1) { occurence3 = this.sonparcours.indexOf("_", occurence2 + 1); } else { occurence3 = -1; } if (occurence3 != -1) { occurence4 = this.sonparcours.indexOf("_", occurence3 + 1); } else { occurence4 = -1; } if (occurence3 != -1) { xtext = this.sonparcours.substring(occurence, occurence1); ytext = this.sonparcours.substring(occurence1 + 1, occurence2); vxtext = this.sonparcours.substring(occurence2 + 1, occurence3); if (occurence4 == -1) { vytext = this.sonparcours.substring(occurence3 + 1); } else { vytext = this.sonparcours.substring(occurence3 + 1, occurence4); } } occurence = occurence4 + 1; } else { if (occurence1 != -1) { xtext = this.sonparcours.substring(occurence, occurence1); if (occurence2 == -1) { ytext = this.sonparcours.substring(occurence1 + 1); } else { ytext = this.sonparcours.substring(occurence1 + 1, occurence2); } vxtext = "0"; vytext = "0"; } occurence = occurence2 + 1; } theX = theX + (getNumber(xtext) / 100); (theY = theY + (getNumber(ytext) / 100)); (replayShoots[tmpindex] = {f:frameindex, l:launch, s:souris, x:theX, y:theY, vx:getNumber(vxtext) / 100, vy:getNumber(vytext) / 100}); tmpindex++; frameindex++; } _root.listreplays.gotoAndPlay(16); replay(); } else { _root.listreplays.registered.text = "Load failed"; } }; } function getAlphaNum(number) { if (number < 0) { signe = "-"; number = -number; } else { signe = ""; } toReturn = ""; while (number > 0) { lunite = number % baseAlphaNum; if (lunite < 10) { toReturn = String.fromCharCode(lunite + 48) + toReturn; } else if (lunite < 36) { toReturn = String.fromCharCode(lunite + 55) + toReturn; } else { toReturn = String.fromCharCode(lunite + 61) + toReturn; } number = (number - lunite) / baseAlphaNum; } return((signe + "") + toReturn); } function getNumber(alphanum) { if (alphanum.substring(0, 1) == "-") { nsigne = -1; } else { nsigne = 1; } toReturn = 0; l = alphanum.length; i = 0; while (i < l) { lunite = alphanum.charCodeAt(i); if ((lunite >= 48) && (lunite < 58)) { toReturn = ((toReturn * baseAlphaNum) + lunite) - 48; } else if ((lunite >= 65) && (lunite < 91)) { toReturn = ((toReturn * baseAlphaNum) + lunite) - 55; } else if ((lunite >= 97) && (lunite < 123)) { toReturn = ((toReturn * baseAlphaNum) + lunite) - 61; } i++; } return(nsigne * toReturn); } function getNewCoord(v, va, vb) { return({a:((v.y * vb.x) - (v.x * vb.y)) / ((va.y * vb.x) - (va.x * vb.y)), b:((v.y * va.x) - (v.x * va.y)) / ((vb.y * va.x) - (vb.x * va.y))}); } function getProjection(v, va) { return(((v.y * va.y) + (v.x * va.x)) / ((va.y * va.y) + (va.x * va.x))); } function getNormedProjection(v, va) { return((v.y * va.y) + (v.x * va.x)); } function getPolaire(v) { dx = v.x; dy = v.y; d = Math.sqrt((dx * dx) + (dy * dy)); if (d == 0) { a = 0; } else { a = Math.acos(dx / d); if (dy < 0) { a = -a; } } return({a:a, d:d}); } function drawBasket(theObject) { i = 0; while (i < nbBPts) { lBPts[i].obj._x = lBPts[i].x; lBPts[i].obj._y = lBPts[i].y; rBPts[i].obj._x = rBPts[i].x; rBPts[i].obj._y = rBPts[i].y; i++; } } function computeBasket() { lforce = new Array(); rforce = new Array(); i = 1; while (i < nbBPts) { diff = {x:rBPts[i].x - lBPts[i].x, y:rBPts[i].y - lBPts[i].y}; dcarre = (diff.x * diff.x) + (diff.y * diff.y); d = Math.sqrt(dcarre); deltad = d - forceBPts[i].d; if (d > 0) { lforce[i] = {x:(deltad * diff.x) / d, y:(deltad * diff.y) / d}; } else { lforce[i] = {x:0, y:0}; } if (deltad > 0) { lforce[i] = {x:lforce[i].x * forceBPts[i].pullit, y:lforce[i].y * forceBPts[i].pullit}; } else { lforce[i] = {x:lforce[i].x * forceBPts[i].pushit, y:lforce[i].y * forceBPts[i].pushit}; } rforce[i] = {x:-lforce[i].x, y:-lforce[i].y}; ldiff = {x:lBPts[i].x - lBPts[i - 1].x, y:lBPts[i].y - lBPts[i - 1].y}; ldcarre = (ldiff.x * ldiff.x) + (ldiff.y * ldiff.y); ld = Math.sqrt(ldcarre); ldeltad = ld - dPoints; force = {x:0, y:0}; if ((ldeltad > 0) && (ld > 0)) { force = {x:(ldeltad * ldiff.x) / ld, y:(ldeltad * ldiff.y) / ld}; force = {x:force.x * coefforce, y:force.y * coefforce}; } lforce[i - 1].x = lforce[i - 1].x + force.x; lforce[i - 1].y = lforce[i - 1].y + force.y; lforce[i].x = lforce[i].x + (-force.x); lforce[i].y = lforce[i].y + ((-force.y) + g); rdiff = {x:rBPts[i].x - rBPts[i - 1].x, y:rBPts[i].y - rBPts[i - 1].y}; rdcarre = (rdiff.x * rdiff.x) + (rdiff.y * rdiff.y); rd = Math.sqrt(rdcarre); rdeltad = rd - dPoints; force = {x:0, y:0}; if ((rdeltad > 0) && (rd > 0)) { force = {x:(rdeltad * rdiff.x) / rd, y:(rdeltad * rdiff.y) / rd}; force = {x:force.x * coefforce, y:force.y * coefforce}; } rforce[i - 1].x = rforce[i - 1].x + force.x; rforce[i - 1].y = rforce[i - 1].y + force.y; rforce[i].x = rforce[i].x + (-force.x); rforce[i].y = rforce[i].y + ((-force.y) + g); i++; } i = 1; while (i < nbBPts) { lBPts[i].vx = lBPts[i].vx + lforce[i].x; lBPts[i].vy = lBPts[i].vy + lforce[i].y; rBPts[i].vx = rBPts[i].vx + rforce[i].x; rBPts[i].vy = rBPts[i].vy + rforce[i].y; newx = lBPts[i].x + lBPts[i].vx; newy = lBPts[i].y + lBPts[i].vy; lBPts[i].vx = newx - lBPts[i].x; lBPts[i].x = newx; lBPts[i].vy = newy - lBPts[i].y; lBPts[i].y = newy; newx = rBPts[i].x + rBPts[i].vx; newy = rBPts[i].y + rBPts[i].vy; rBPts[i].vx = newx - rBPts[i].x; rBPts[i].x = newx; rBPts[i].vy = newy - rBPts[i].y; rBPts[i].y = newy; lBPts[i].vx = lBPts[i].vx * bdecay; lBPts[i].vy = lBPts[i].vy * bdecay; rBPts[i].vx = rBPts[i].vx * bdecay; rBPts[i].vy = rBPts[i].vy * bdecay; i++; } contreBallon = {x:0, y:0}; frotBasket = 1; i = 1; while (i < nbBPts) { ldiff = {x:lBPts[i].x - center.x, y:lBPts[i].y - center.y}; ldcarre = (ldiff.x * ldiff.x) + (ldiff.y * ldiff.y); if (ldcarre < (rayonc * rayonc)) { ldiffpol = getPolaire({x:lBPts[i].x - center.x, y:lBPts[i].y - center.y}); lBPts[i].x = center.x + (rayonc * Math.cos(ldiffpol.a)); lBPts[i].y = center.y + (rayonc * Math.sin(ldiffpol.a)); retour = rayonc - ldiffpol.d; contreBallon.x = contreBallon.x + ((contreBallonCoef * retour) * Math.cos(ldiffpol.a + Math.PI)); contreBallon.y = contreBallon.y + ((contreBallonCoef * retour) * Math.sin(ldiffpol.a + Math.PI)); frotBasket = frotBasket - quantaFrotBasket; } rdiff = {x:rBPts[i].x - center.x, y:rBPts[i].y - center.y}; rdcarre = (rdiff.x * rdiff.x) + (rdiff.y * rdiff.y); if (rdcarre < (rayonc * rayonc)) { rdiffpol = getPolaire({x:rBPts[i].x - center.x, y:rBPts[i].y - center.y}); rBPts[i].x = center.x + (rayonc * Math.cos(rdiffpol.a)); rBPts[i].y = center.y + (rayonc * Math.sin(rdiffpol.a)); retour = rayonc - rdiffpol.d; contreBallon.x = contreBallon.x + ((contreBallonCoef * retour) * Math.cos(rdiffpol.a + Math.PI)); contreBallon.y = contreBallon.y + ((contreBallonCoef * retour) * Math.sin(rdiffpol.a + Math.PI)); frotBasket = frotBasket - quantaFrotBasket; } i++; } } function drawBezier(aPt, theObject, bC, fC, largeur) { var _local5 = new Array(); var _local2 = 0; while (_local2 < aPt.length) { var _local6 = (aPt[_local2].x + aPt[(_local2 + 1) % aPt.length].x) / 2; var _local7 = (aPt[_local2].y + aPt[(_local2 + 1) % aPt.length].y) / 2; _local5.push({x:_local6, y:_local7}); _local2++; } theObject.lineStyle(largeur, bC, 100); theObject.beginFill(fC, 100); theObject.moveTo(_local5[0].x, _local5[0].y); var _local4 = 1; while (_local4 <= aPt.length) { var _local3 = _local4 % aPt.length; theObject.curveTo(aPt[_local3].x, aPt[_local3].y, _local5[_local3].x, _local5[_local3].y); _local4++; } theObject.endFill(); } function setRotOeil() { vectOeilBallon = {x:center.x - oeilCoord.x, y:center.y - oeilCoord.y}; polOeilBallon = getPolaire(vectOeilBallon); rotOeil = (polOeilBallon.a * 180) / Math.PI; if (rotOeil < oeilRotMin) { rotOeil = oeilRotMin; } else if (rotOeil > oeilRotMax) { rotOeil = oeilRotMax; } player.oeil._rotation = rotOeil; } function sourisOut(b) { _root.sourisback._visible = false; if (b) { if ((state == PLAY) || (state == REPLAY)) { Mouse.show(); _root.sourisout._visible = b; } _root.souris._visible = false; } else { _root.sourisout._visible = b; if (state == PLAY) { Mouse.hide(); if (mouseControl == 0) { _root.souris._visible = true; } } } } function setNoMouseControl() { mouseControl = 0; _root.souris.gotoAndPlay(2); _root.souris._visible = true; } function setMouseControl() { if (mouseControl == 0) { if (!inBasket) { aLechec++; } } mouseControl = 1; _root.souris.gotoAndStop(1); _root.souris._visible = false; inBasket = false; inCerceau = false; oneShotChoc = false; } function launchReplays() { stopit(); startbtn._visible = false; Mouse.show(); state = REPLAYS; listreplays.gotoAndPlay(2); wrdisplay.replaybtn._visible = false; wrdisplay.replaybtn.gotoAndStop(1); } function replaysOut() { stopit(); wrdisplay.replaybtn._visible = true; wrdisplay.replaybtn.gotoAndStop(1); getWR(); } function initReplays() { replayShoots = new Array(); indexReplay = 0; frameReplay = 0; phaseLancer = PHASELANCERMAX; } function replay() { initPartie(); countdownframe = countdownframemax; countdownhappyhour = 0; stopHappy(); displayCountdown(); indexReplay = 0; frameReplay = 0; phaseLancer = PHASELANCERMAX; wrdisplay.replaybtn._visible = true; wrdisplay.replaybtn.gotoAndPlay(3); state = REPLAY; startbtn._visible = false; countdown._visible = true; countdown.gotoAndStop(1); } function registerout() { wrdisplay.replaybtn._visible = true; wrdisplay.replaybtn.gotoAndStop(1); stopit(); getWR(); } function countisdown() { if (state == REPLAY) { Mouse.show(); state = REGISTER; countdown._visible = false; wrdisplay.replaybtn._visible = false; _root.register.wait = false; _root.register._visible = true; _root.register.themessage.text = ""; _root.register.txtmsg = ""; _root.register.gotoAndPlay(16); } else if (state == PLAY) { if ((aLaSuite > minScoreRegister) && (pepere)) { Mouse.show(); state = REGISTER; countdown._visible = false; wrdisplay.replaybtn._visible = false; minScoreRegister = aLaSuite - 1; _root.register.themessage.text = ""; _root.register.txtmsg = ""; _root.register.gotoAndPlay(2); } else { Mouse.show(); state = REGISTER; countdown._visible = false; wrdisplay.replaybtn._visible = false; _root.register.wait = false; _root.register._visible = true; _root.register.txtmsg = ""; if (!pepere) { _root.register.txtmsg = "You can only register\non official website\nwww.pepere.org"; } _root.register.gotoAndPlay(16); } } } function stopit() { initPartie(); initReplays(); wrdisplay.replaybtn._visible = true; wrdisplay.replaybtn.gotoAndStop(1); countdownframe = countdownframemax; countdownhappyhour = 0; stopHappy(); state = STOPPED; displayCountdown(); startbtn._visible = true; countdown.gotoAndPlay(1); countdown._visible = false; inBasket = false; inCerceau = false; oneShotChoc = false; Mouse.show(); } function initPartie() { aLechec = 0; aLaPerfection = 0; aLesChocs = 0; aLaSuite = 0; compteur = 0; compteurTempo = 0; unites.play(); dizaines.play(); centaines.play(); } function reinit() { if (state == PLAY) { if (mouseControl == 1) { justMouseControl = true; center = {x:coordMin + ((_xmouse - coordMin) * demult), y:coordMaxy - ((coordMaxy - _ymouse) * demult)}; } } } function startit() { state = PLAY; startbtn.gotoAndPlay(1); startbtn._visible = false; countdown._visible = true; countdown.gotoAndStop(1); Mouse.hide(); setMouseControl(); reinit(); } function displayCountdown() { tmptimer = Math.ceil(countdownframe / 30); countdown.timer.text = "" + tmptimer; if (tmptimer < 10) { countdown.gotoAndPlay(2); } if (countdownhappyhour > 0) { happy._visible = true; happyrapport = (countdownhappyhourmax - countdownhappyhour) / countdownhappyhourmax; happy.cachehappy._y = 205 * happyrapport; } else { happy._visible = false; } } function stopHappy() { _root.bords.gotoAndStop(1); _root.ballon.gotoAndStop(1); } function startHappy() { _root.bords.gotoAndStop(2); _root.ballon.gotoAndStop(2); } stop(); var minScoreRegister = 0; _root.debug._visible = false; var clignementframe = 0; var clignementmin = 1; var clignementmax = 20; var clignementnext = 20; var oeilRotMin = -25; var oeilRotMax = 45; oeilCoord = {x:0, y:0}; _root.player.oeil.localToGlobal(oeilCoord); var PLAY = 0; var REGISTER = 1; var REPLAYLIST = 2; var REPLAY = 3; var STOPPED = 4; var COUNTDOWN = 5; var state = STOPPED; var countdownframemax = 1800; var countdownhappyhourmax = 300; var globalTry = 0; var globalSuccess = 0; var globalWR = -1; var pepere = false; getWR(); var ballPoints = new Array(); var nbPoints = 16; var rayon = 22; var rayonc = 24; var center = {x:ballon._x, y:ballon._y}; var memoCenter = center; var mmemoCenter = memoCenter; var mmmemoCenter = mmemoCenter; var mmmmemoCenter = mmmemoCenter; var theBall; var coordMaxx = 900; var coordMaxy = 600; var coordMin = 0; var mouseControl = 1; var justMouseControl = true; var inBasket; var inCerceau; var oneShotChoc; var replayShoots; var aLaSuite; var compteur; var compteurTempo; var aLechec; var aLaPerfection; var aLesChocs; var indexReplay; var frameReplay; var phaseLancer; var PHASELANCERMAX = 5; stopit(); setMouseControl(); perfect.gotoAndStop(20); _root.sourisback._visible = false; var justarrived = true; var speed = {x:0, y:0}; var g = 0.7; var firstChocDecay = 0.8; var chocFrontDecay = 0.7; var chocFrotDecay = 0.9; tmp = {x:0, y:0}; _root.player.brasborder.localToGlobal(tmp); var attacheBras = {x:tmp.x, y:tmp.y}; tmp = {x:0, y:0}; _root.player.brasborder.mainborder.localToGlobal(tmp); var attacheMain = {x:tmp.x, y:tmp.y}; var bras = {x:attacheMain.x - attacheBras.x, y:attacheMain.y - attacheBras.y}; lBras = Math.sqrt((bras.x * bras.x) + (bras.y * bras.y)); lBrasCarre = lBras * lBras; lAvantBras = 50; lAvantBrasCarre = lAvantBras * lAvantBras; totBras = (lBras + lAvantBras) - 5; _root.limites._width = (totBras + rayon) * 2; _root.limites._height = (totBras + rayon) * 2; _root.limites._x = attacheBras.x - (_root.limites._width / 2); _root.limites._y = attacheBras.y - (_root.limites._height / 2); var demult = 1; var vitesseMax = 27; var barrePoints = new Array(); var rayonBarre = 9; var yBarre = 340; var barres = new Array({x:790, y:yBarre, r:rayonBarre}, {x:860, y:yBarre, r:rayonBarre}, {x:895 + (2 * rayonBarre), y:yBarre, r:rayonBarre}); var nbBarres = 2; var compBarreDist = (rayonBarre + rayon); var compBarreDistCarre = (compBarreDist * compBarreDist); var theBasket; var nbBPts = 5; var dPoints = 5; var lBPts = new Array(); var rBPts = new Array(); var forceBPts = new Array(); lBPts[0] = {x:barres[0].x + rayonBarre, y:barres[0].y, vx:0, vy:0, obj:this.lbpt0}; rBPts[0] = {x:barres[1].x - rayonBarre, y:barres[1].y, vx:0, vy:0, obj:this.rbpt0}; forceBPts[0] = {dcarre:(rBPts[0].x - lBPts[0].x) * (rBPts[0].x - lBPts[0].x), d:rBPts[0].x - lBPts[0].x, pullit:0, pushit:0}; i = 1; while (i < nbBPts) { lBPts[i] = {x:lBPts[0].x, y:lBPts[0].y + (i * dPoints), vx:0, vy:0, obj:this["lbpt" + i]}; rBPts[i] = {x:rBPts[0].x, y:rBPts[0].y + (i * dPoints), vx:0, vy:0, obj:this["rbpt" + i]}; d = (forceBPts[0].d * ((5 + (nbBPts * nbBPts)) - ((nbBPts - i) * (nbBPts - i)))) / (30 + (nbBPts * nbBPts)); forceBPts[i] = {dcarre:d * d, d:d, pullit:0.02, pushit:0.01}; i++; } var bdecay = 0.8; var coefforce = 0.2; var contreBallon = {x:0, y:0}; var contreBallonCoef = 0.15; var frotBasket; var quantaFrotBasket = 0.08; sourisOut(false); startit(); var baseAlphaNum = 62; initBall(); _root.onEnterFrame = function () { if (justarrived) { if ((((_xmouse > coordMin) && (_xmouse < coordMaxx)) && (_ymouse > coordMin)) && (_ymouse < coordMaxy)) { reinit(); memoCenter = {x:center.x, y:center.y}; mmemoCenter = {x:memoCenter.x, y:memoCenter.y}; mmmemoCenter = {x:mmemoCenter.x, y:mmemoCenter.y}; mmmmemoCenter = {x:mmmemoCenter.x, y:mmmemoCenter.y}; justarrived = false; } } if ((state == PLAY) || (state == REPLAY)) { if (countdownhappyhour > 0) { countdownhappyhour--; } if (countdownhappyhour == 0) { stopHappy(); } if (countdownframe == 0) { countisdown(); } else { displayCountdown(); } mmmmemoCenter = {x:mmmemoCenter.x, y:mmmemoCenter.y}; mmmemoCenter = {x:mmemoCenter.x, y:mmemoCenter.y}; mmemoCenter = {x:memoCenter.x, y:memoCenter.y}; memoCenter = {x:center.x, y:center.y}; if ((mouseControl == 1) && (state == PLAY)) { wishpos = {x:coordMin + ((_xmouse - coordMin) * demult), y:coordMaxy - ((coordMaxy - _ymouse) * demult)}; diff = {x:wishpos.x - center.x, y:wishpos.y - center.y}; distance = Math.sqrt((diff.x * diff.x) + (diff.y * diff.y)); if (distance > vitesseMax) { rapport = vitesseMax / distance; } else { rapport = 1; } center = {x:center.x + (diff.x * rapport), y:center.y + (diff.y * rapport)}; choc = false; speed = {x:((((center.x - memoCenter.x) * 3) + ((memoCenter.x - mmemoCenter.x) * 2)) + ((mmemoCenter.x - mmmemoCenter.x) * 1)) / 5, y:((((center.y - memoCenter.y) * 3) + ((memoCenter.y - mmemoCenter.y) * 2)) + ((mmemoCenter.y - mmemoCenter.y) * 1)) / 5}; diffMainEpaule = {x:center.x - attacheBras.x, y:center.y - attacheBras.y}; polDiffMainEpaule = getPolaire(diffMainEpaule); if (polDiffMainEpaule.d > totBras) { polDiffMainEpaule.d = totBras; if (justMouseControl) { center.x = attacheBras.x + (totBras * Math.cos(polDiffMainEpaule.a)); center.y = attacheBras.y + (totBras * Math.sin(polDiffMainEpaule.a)); } choc = true; } if (center.x > (coordMaxx - rayon)) { center.x = coordMaxx - rayon; speed.x = (-speed.x) * firstChocDecay; choc = true; } else if (center.x < (coordMin + rayon)) { center.x = coordMin + rayon; speed.x = (-speed.x) * firstChocDecay; choc = true; } if (center.y > (coordMaxy - rayon)) { center.y = coordMaxy - rayon; speed.y = (-speed.y) * firstChocDecay; choc = true; } else if (center.y < (coordMin + rayon)) { center.y = coordMin + rayon; speed.y = (-speed.y) * firstChocDecay; choc = true; } if (choc == true) { if (!justMouseControl) { globalTry++; setNoMouseControl(); _root.sourisback._visible = false; center.x = Math.round(center.x * 100) / 100; center.y = Math.round(center.y * 100) / 100; speed.x = Math.round(speed.x * 100) / 100; speed.y = Math.round(speed.y * 100) / 100; replayShoots[indexReplay] = {f:frameReplay, l:true, s:false, x:center.x, y:center.y, vx:speed.x, vy:speed.y}; } else if (_root.sourisout._visible == false) { _root.sourisback._visible = true; _root.sourisback._x = _xmouse; _root.sourisback._y = _ymouse; diffEpauleSouris = {x:(-_xmouse) + center.x, y:(-_ymouse) + center.y}; polDiffEpauleSouris = getPolaire(diffEpauleSouris); _root.sourisback.fleche._rotation = (polDiffEpauleSouris.a * 180) / Math.PI; } } else { justMouseControl = false; _root.sourisback._visible = false; } diffMainEpaule = {x:center.x - attacheBras.x, y:center.y - attacheBras.y}; polDiffMainEpaule = getPolaire(diffMainEpaule); a1 = Math.acos((((polDiffMainEpaule.d * polDiffMainEpaule.d) + lBrasCarre) - lAvantBrasCarre) / ((2 * polDiffMainEpaule.d) * lBras)); b1 = Math.acos((((polDiffMainEpaule.d * polDiffMainEpaule.d) - lBrasCarre) + lAvantBrasCarre) / ((2 * polDiffMainEpaule.d) * lAvantBras)); alpha = polDiffMainEpaule.a + a1; beta = -(a1 + b1); alpha = alpha * 57.2957795130823; beta = beta * 57.2957795130823; _root.player.brasborder._rotation = alpha; _root.player.brasfill._rotation = alpha; _root.player.brasborder.mainborder._rotation = beta; _root.player.brasfill.mainfill._rotation = beta; if (mouseControl == 1) { replayShoots[indexReplay] = {f:frameReplay, l:false, s:false, x:Math.round(center.x * 100) / 100, y:Math.round(center.y * 100) / 100, vx:0, vy:0}; if ((indexReplay == 0) || (replayShoots[indexReplay - 1].l == true)) { replayShoots[indexReplay].s = true; } } indexReplay++; } else if ((state == REPLAY) && (phaseLancer > 0)) { center.x = replayShoots[indexReplay].x; center.y = replayShoots[indexReplay].y; if (replayShoots[indexReplay].l == true) { speed.x = replayShoots[indexReplay].vx; speed.y = replayShoots[indexReplay].vy; phaseLancer = 0; } diffMainEpaule = {x:center.x - attacheBras.x, y:center.y - attacheBras.y}; polDiffMainEpaule = getPolaire(diffMainEpaule); a1 = Math.acos((((polDiffMainEpaule.d * polDiffMainEpaule.d) + lBrasCarre) - lAvantBrasCarre) / ((2 * polDiffMainEpaule.d) * lBras)); b1 = Math.acos((((polDiffMainEpaule.d * polDiffMainEpaule.d) - lBrasCarre) + lAvantBrasCarre) / ((2 * polDiffMainEpaule.d) * lAvantBras)); alpha = polDiffMainEpaule.a + a1; beta = -(a1 + b1); alpha = alpha * 57.2957795130823; beta = beta * 57.2957795130823; _root.player.brasborder._rotation = alpha; _root.player.brasfill._rotation = alpha; _root.player.brasborder.mainborder._rotation = beta; _root.player.brasfill.mainfill._rotation = beta; indexReplay++; } else { if (state == REPLAY) { if (replayShoots[indexReplay].f == frameReplay) { if (replayShoots[indexReplay].s == true) { phaseLancer = PHASELANCERMAX; if (!inBasket) { aLechec++; } inBasket = false; inCerceau = false; oneShotChoc = false; indexReplay++; } } } if ((phaseLancer == 0) || (state != REPLAY)) { speed.y = speed.y + g; center.x = center.x + speed.x; center.y = center.y + speed.y; choc = false; speed = {x:center.x - memoCenter.x, y:center.y - memoCenter.y}; if (center.x > (coordMaxx - rayon)) { center.x = coordMaxx - rayon; speed.x = (-speed.x) * chocFrontDecay; speed.y = speed.y * chocFrotDecay; if (Math.abs(speed.x) > 5) { choc = true; } } else if (center.x < (coordMin + rayon)) { center.x = coordMin + rayon; speed.x = (-speed.x) * chocFrontDecay; speed.y = speed.y * chocFrotDecay; if (Math.abs(speed.x) > 5) { choc = true; } } if (center.y > (coordMaxy - rayon)) { center.y = coordMaxy - rayon; speed.y = (-speed.y) * chocFrontDecay; speed.x = speed.x * chocFrotDecay; if (Math.abs(speed.y) > 5) { choc = true; } } else if (center.y < (coordMin + rayon)) { center.y = coordMin + rayon; speed.y = (-speed.y) * chocFrontDecay; speed.x = speed.x * chocFrotDecay; if (Math.abs(speed.y) > 5) { choc = true; } } i = 0; while (i < nbBarres) { diffCentreBarre = {x:(-barres[i].x) + center.x, y:(-barres[i].y) + center.y}; distCarre = (diffCentreBarre.x * diffCentreBarre.x) + (diffCentreBarre.y * diffCentreBarre.y); if (distCarre < compBarreDistCarre) { speedAvantChoc = {x:speed.x, y:speed.y}; centrifuge = {x:diffCentreBarre.x, y:diffCentreBarre.y}; tangeante = {x:centrifuge.y, y:-centrifuge.x}; speedRepTangeante = getNewCoord(speed, tangeante, centrifuge); if (Math.abs(speedRepTangeante.b / speedRepTangeante.a) > 0.25) { choc = true; } speedRepTangeante.b = (-speedRepTangeante.b) * chocFrontDecay; speedRepTangeante.a = speedRepTangeante.a * chocFrotDecay; speed = {x:(speedRepTangeante.a * tangeante.x) + (speedRepTangeante.b * centrifuge.x), y:(speedRepTangeante.a * tangeante.y) + (speedRepTangeante.b * centrifuge.y)}; distance = Math.sqrt(distCarre); center = {x:barres[i].x + ((diffCentreBarre.x * compBarreDist) / distance), y:barres[i].y + ((diffCentreBarre.y * compBarreDist) / distance)}; if (choc == true) { if ((speedAvantChoc.y >= 0) && (speed.y > 0)) { choc = false; } } } i++; } speed.x = speed.x + contreBallon.x; speed.y = speed.y + contreBallon.y; speed.x = speed.x * frotBasket; speed.y = speed.y * frotBasket; if (choc) { clignement(); oneShotChoc = true; aLesChocs++; } if (inCerceau) { if (center.y > (yBarre + 60)) { inBasket = true; aLaSuite = aLaSuite + 3; if (compteurTempo == 0) { compteur++; compteurTempo = 10; } inCerceau = false; displayScore(); if (state == PLAY) { globalSuccess++; } else if (state == REPLAY) { } if (!oneShotChoc) { aLaPerfection++; countdownhappyhour = countdownhappyhourmax; startHappy(); } } } if ((((center.x > barres[0].x) && (center.x < barres[1].x)) && (center.y > (yBarre - 15))) && (center.y < (yBarre + 15))) { inCerceau = true; } } } frameReplay++; } theBall._x = center.x; theBall._y = center.y; computeBasket(); drawBasket(theBasket); clignementframe++; setRotOeil(); if (compteurTempo > 0) { compteurTempo--; if (compteurTempo == 0) { compteur++; displayScore(); if (compteur < aLaSuite) { compteurTempo = 10; } } } }; _root.onMouseDown = function () { if (!_root.sourisout._visible) { if (state == PLAY) { setMouseControl(); reinit(); } } };
Instance of Symbol 5 MovieClip "bords" in Frame 1
onClipEvent (load) { }
Symbol 5 MovieClip Frame 1
stop(); onRollOut = function () { _root.sourisOut(true); }; onRollOver = function () { _root.reinit(); _root.sourisOut(false); };
Symbol 5 MovieClip Frame 2
stop();
Symbol 8 MovieClip Frame 1
stop();
Symbol 8 MovieClip Frame 2
stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 2
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 2
stop();
Symbol 21 MovieClip Frame 1
mainborder.gotoAndStop(1); stop();
Symbol 21 MovieClip Frame 2
mainborder.gotoAndStop(2); stop();
Symbol 29 MovieClip Frame 6
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 20
gotoAndPlay (2);
Symbol 60 MovieClip Frame 10
gotoAndPlay (1);

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:3 4Used by:Timeline
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:6 7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:13 14Used by:34
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:17 18Used by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:16 19 20Used by:34
Symbol 22 GraphicUsed by:34
Symbol 23 GraphicUsed by:29
Symbol 24 ShapeTweeningUsed by:29
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:29
Symbol 27 ShapeTweeningUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:23 24 26 27 28Used by:34
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:30 32Used by:34
Symbol 34 MovieClipUses:15 21 22 29 33Used by:Timeline
Symbol 35 GraphicUsed by:45
Symbol 36 GraphicUsed by:45
Symbol 37 GraphicUsed by:45
Symbol 38 GraphicUsed by:45
Symbol 39 GraphicUsed by:45
Symbol 40 GraphicUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:35 36 37 38 39 40 41 42 43 44Used by:Timeline
Symbol 46 FontUsed by:48
Symbol 47 FontUsed by:48
Symbol 48 EditableTextUses:46 47Used by:Timeline
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:Timeline
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:51 52 53Used by:56 61  Timeline
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:54 55Used by:Timeline
Symbol 57 ShapeTweeningUsed by:60
Symbol 58 ShapeTweeningUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:57 58 59Used by:61
Symbol 61 MovieClipUses:54 60Used by:Timeline

Instance Names

"limites"Frame 1Symbol 2 MovieClip
"bords"Frame 1Symbol 5 MovieClip
"ballon"Frame 1Symbol 8 MovieClip
"barre1"Frame 1Symbol 10 MovieClip
"barre2"Frame 1Symbol 10 MovieClip
"lbpt0"Frame 1Symbol 12 MovieClip
"lbpt4"Frame 1Symbol 12 MovieClip
"lbpt3"Frame 1Symbol 12 MovieClip
"lbpt2"Frame 1Symbol 12 MovieClip
"lbpt1"Frame 1Symbol 12 MovieClip
"rbpt0"Frame 1Symbol 12 MovieClip
"rbpt4"Frame 1Symbol 12 MovieClip
"rbpt3"Frame 1Symbol 12 MovieClip
"rbpt2"Frame 1Symbol 12 MovieClip
"rbpt1"Frame 1Symbol 12 MovieClip
"player"Frame 1Symbol 34 MovieClip
"unites"Frame 1Symbol 45 MovieClip
"centaines"Frame 1Symbol 45 MovieClip
"dizaines"Frame 1Symbol 45 MovieClip
"sourisout"Frame 1Symbol 56 MovieClip
"souris"Frame 1Symbol 54 MovieClip
"sourisback"Frame 1Symbol 61 MovieClip
"mainborder"Symbol 21 MovieClip Frame 1Symbol 19 MovieClip
"mainfill"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"bodyborder"Symbol 34 MovieClip Frame 1Symbol 15 MovieClip
"brasborder"Symbol 34 MovieClip Frame 1Symbol 21 MovieClip
"oeil"Symbol 34 MovieClip Frame 1Symbol 29 MovieClip
"brasfill"Symbol 34 MovieClip Frame 1Symbol 33 MovieClip
"souris"Symbol 56 MovieClip Frame 1Symbol 54 MovieClip
"souris"Symbol 61 MovieClip Frame 1Symbol 54 MovieClip
"fleche"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip




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Created: 21/2 -2019 10:10:39 Last modified: 21/2 -2019 10:10:39 Server time: 06/12 -2025 21:46:05