| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 231346 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2623 · P5245 |
![]() | This is the info page for Flash #11826 |
| Welcome |
| to |
| Use the mouse to shoot the falling coconuts, you can only shoot a coconut when it is falling - not after it has touched the ground. Each level has 10 coconuts, to advance to the next level you need to shoot 5 coconuts. How far can you go??? Good luck and happy shooting! |
| Start Game |
| Level: 01 |
| Your end of level password is: HW7M9G0 |
| Mail this password along with your name, email address to: cocoshoot@edesign.uk.com Your name can then be added to our High-Score table |
| Next Level |
ActionScript [AS1/AS2]
Frame 52gotoAndPlay (51);Frame 53score = "0";Frame 558if (score < "5") { gotoAndPlay (581); } else { gotoAndPlay (559); }Frame 580gotoAndPlay (579);Frame 606gotoAndPlay (605);Symbol 13 Buttonon (press) { gotoAndPlay (53); }Symbol 23 MovieClip Frame 1stop();Symbol 23 MovieClip Frame 2stop();Symbol 23 MovieClip Frame 3stop();Symbol 23 MovieClip Frame 4stop();Symbol 23 MovieClip Frame 5stop();Symbol 23 MovieClip Frame 6stop(); tellTarget ("_finish1") { gotoAndPlay ("james"); }Symbol 26 Buttonon (press) { tellTarget ("/score") { nextFrame(); }; score = score + "1"; }Symbol 29 Buttonon (press) { tellTarget ("/score") { nextFrame(); }; score = score + "1"; }Symbol 30 Buttonon (press) { tellTarget ("/score") { nextFrame(); } }Symbol 37 Buttonon (press) { gotoAndPlay (53); }Symbol 45 Buttonon (press) { gotoAndPlay (1); }Symbol 46 Buttonon (press) { gotoAndPlay (1); }
Library Items
| Symbol 1 Font | Used by:2 3 | |
| Symbol 2 Text | Uses:1 | Used by:Timeline |
| Symbol 3 Text | Uses:1 | Used by:Timeline |
| Symbol 4 Graphic | Used by:Timeline | |
| Symbol 5 Graphic | Used by:26 29 30 Timeline | |
| Symbol 6 Graphic | Used by:Timeline | |
| Symbol 7 Sound | Used by:23 Timeline | |
| Symbol 8 Font | Used by:9 12 32 | |
| Symbol 9 Text | Uses:8 | Used by:Timeline |
| Symbol 10 Graphic | Used by:13 | |
| Symbol 11 Graphic | Used by:13 | |
| Symbol 12 Text | Uses:8 | Used by:13 |
| Symbol 13 Button | Uses:10 11 12 | Used by:Timeline |
| Symbol 14 Bitmap | Used by:15 | |
| Symbol 15 Graphic | Uses:14 | Used by:Timeline |
| Symbol 16 Graphic | Used by:Timeline | |
| Symbol 17 Graphic | Used by:23 | |
| Symbol 18 Graphic | Used by:23 | |
| Symbol 19 Graphic | Used by:23 | |
| Symbol 20 Graphic | Used by:23 | |
| Symbol 21 Graphic | Used by:23 | |
| Symbol 22 Graphic | Used by:23 | |
| Symbol 23 MovieClip | Uses:17 18 7 19 20 21 22 | Used by:Timeline |
| Symbol 24 Font | Used by:25 | |
| Symbol 25 Text | Uses:24 | Used by:Timeline |
| Symbol 26 Button | Uses:5 | Used by:Timeline |
| Symbol 27 Graphic | Used by:Timeline | |
| Symbol 28 Sound | Used by:Timeline | |
| Symbol 29 Button | Uses:5 | Used by:Timeline |
| Symbol 30 Button | Uses:5 | Used by:Timeline |
| Symbol 31 Font | Used by:32 33 36 | |
| Symbol 32 Text | Uses:8 31 | Used by:Timeline |
| Symbol 33 Text | Uses:31 | Used by:Timeline |
| Symbol 34 Graphic | Used by:37 38 | |
| Symbol 35 Graphic | Used by:37 38 | |
| Symbol 36 Text | Uses:31 | Used by:37 38 |
| Symbol 37 Button | Uses:34 35 36 | Used by:Timeline |
| Symbol 38 Button | Uses:34 35 36 | Used by:Timeline |
| Symbol 39 Graphic | Used by:Timeline | |
| Symbol 40 Sound | Used by:Timeline | |
| Symbol 41 Graphic | Used by:45 46 | |
| Symbol 42 Graphic | Used by:45 46 | |
| Symbol 43 Graphic | Used by:45 46 | |
| Symbol 44 Graphic | Used by:45 46 | |
| Symbol 45 Button | Uses:41 42 43 44 | Used by:Timeline |
| Symbol 46 Button | Uses:41 42 43 44 | Used by:Timeline |
Instance Names
| "score" | Frame 53 | Symbol 23 MovieClip |
Special Tags
| Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
| "james" | Frame 559 |
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