Frame 1
if (this.getBytesTotal() > 4) {
var perc = (100 - (((this.getBytesTotal() - this.getBytesLoaded()) / this.getBytesTotal()) * 100));
if (perc >= 80) {
gotoAndPlay (4);
}
}
trace((((this.getBytesTotal() + ",") + this.getBytesLoaded()) + ",") + perc);
Frame 3
gotoAndPlay (1);
Frame 4
Frame 267
gotoAndPlay ("titlestart");
Frame 277
new RaceChooser(_root, _root.walkModel_mc);
stop();
Frame 279
stop();
Frame 281
new Racewalk(_root);
stop();
Frame 504
stop();
Symbol 179 MovieClip [__Packages.RaceChooser] Frame 0
class RaceChooser
{
static var _mc, guy_mc, hairTint, hairStyle, shoeTint, skinTint, shirtTint, shortsTint, playerName, head_color, arm_color, leg_color, shoe_color, hair_color, shirt_color, shorts_color, hairArray, skinArray, shirtArray, shoeArray, shortsArray, clickSound, fat, bigHead, specialGuy, armHeight;
function RaceChooser (p_mc, pGuy_mc) {
var _local2 = this;
_mc = p_mc;
guy_mc = pGuy_mc;
hairTint = 0;
hairStyle = 0;
shoeTint = 0;
skinTint = 0;
shirtTint = 0;
shortsTint = 0;
playerName = "STEAK STYLES";
head_color = new Color(guy_mc.walker_head);
arm_color = new Color(guy_mc.walker_arms);
leg_color = new Color(guy_mc.walker_legs);
shoe_color = new Color(guy_mc.walker_shoes);
hair_color = new Color(guy_mc.walker_hair);
shirt_color = new Color(guy_mc.walker_body);
shorts_color = new Color(guy_mc.walker_shorts);
hairArray = new Array(0, 10053120, 13260, 16737792, 16776960, 52224, 10066329, 16777215, 10027161, 16737996);
skinArray = new Array(16429706, 10066176, 10053120, 52479, 13421670, 16751052, 6697728, 16750950, 13408512, 6710784);
shirtArray = new Array(16777215, 5472447, 16711680, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996);
shoeArray = new Array(16711680, 16777215, 5472447, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996);
shortsArray = new Array(5472447, 16777215, 16711680, 52326, 16776960, 16750848, 0, 10079487, 204, 16737996);
clickSound = new Sound(_mc);
clickSound.attachSound("step1.wav");
guy_mc.walker_arms.gotoAndStop(2);
guy_mc.walker_shorts.gotoAndStop(2);
guy_mc.walker_shoes.gotoAndStop(2);
guy_mc.walker_legs.gotoAndStop(2);
fat = false;
bigHead = false;
specialGuy = false;
}
static function chooseHairS(choice) {
guy_mc.walker_hair.gotoAndStop(choice + 1);
hairStyle = choice;
playSound();
}
static function chooseHairC(choice) {
trace("chooseHairC" + hairArray[choice]);
hair_color.setRGB(hairArray[choice]);
hairTint = choice;
playSound();
}
static function chooseSkin(choice) {
head_color.setRGB(skinArray[choice]);
arm_color.setRGB(skinArray[choice]);
leg_color.setRGB(skinArray[choice]);
skinTint = choice;
playSound();
}
static function chooseShirt(choice) {
shirt_color.setRGB(shirtArray[choice]);
shirtTint = choice;
playSound();
}
static function chooseShorts(choice) {
shorts_color.setRGB(shortsArray[choice]);
shortsTint = choice;
playSound();
}
static function chooseShoes(choice) {
shoe_color.setRGB(shoeArray[choice]);
shoeTint = choice;
playSound();
}
static function playSound() {
trace("playSound");
clickSound.start();
}
static function doneChoosingColors() {
_mc.gotoAndStop("enterName");
playSound();
testForSpecialCombos();
}
static function doneChoosingName() {
playerName = _mc.name_txt.text.toUpperCase();
playSound();
_mc.gotoAndStop("instrStart");
}
static function armsUp() {
if (guy_mc.walker_arms._y > -20) {
guy_mc.walker_arms._y = guy_mc.walker_arms._y - 5;
armHeight = guy_mc.walker_arms._y;
trace(guy_mc.walker_arms._y);
}
}
static function armsDown() {
if (guy_mc.walker_arms._y < 0) {
guy_mc.walker_arms._y = guy_mc.walker_arms._y + 5;
armHeight = guy_mc.walker_arms._y;
trace(guy_mc.walker_arms._y);
}
}
static function toggleFat() {
fat = !fat;
if (fat) {
guy_mc._xscale = 240;
guy_mc.walker_body._xscale = 140;
} else {
guy_mc._xscale = 176.3;
guy_mc.walker_body._xscale = 100;
}
}
static function toggleBigHead() {
bigHead = !bigHead;
if (bigHead) {
guy_mc.walker_hair._xscale = (guy_mc.walker_head._xscale = (guy_mc.walker_hair._yscale = (guy_mc.walker_head._yscale = 150)));
guy_mc.walker_hair._x = guy_mc.walker_hair._x + 5;
guy_mc.walker_head._x = guy_mc.walker_head._x + 5;
} else {
guy_mc.walker_hair._xscale = (guy_mc.walker_head._xscale = (guy_mc.walker_hair._yscale = (guy_mc.walker_head._yscale = 100)));
guy_mc.walker_hair._x = guy_mc.walker_hair._x - 5;
guy_mc.walker_head._x = guy_mc.walker_head._x - 5;
}
}
static function testForSpecialCombos() {
if ((((((hairTint == 0) && (skinTint == 2)) && (shirtTint == 4)) && (hairStyle == 9)) && (shortsTint == 4)) && (shoeTint == 6)) {
_mc.name_txt.text = "WILT CHAMBERLAIN";
_mc.name_txt.selectable = false;
}
if ((((((hairTint == 0) && (skinTint == 4)) && (shirtTint == 4)) && (hairStyle == 1)) && (shortsTint == 4)) && (shoeTint == 4)) {
_mc.name_txt.text = "BRUCE LEE";
}
if ((((((hairTint == 3) && (skinTint == 5)) && (shirtTint == 4)) && (hairStyle == 1)) && (shortsTint == 6)) && (shoeTint == 4)) {
_mc.name_txt.text = "LUKE SCHENSCHER";
}
if ((((((hairTint == 0) && (skinTint == 6)) && (shirtTint == 8)) && (hairStyle == 3)) && (shortsTint == 2)) && (shoeTint == 1)) {
_mc.name_txt.text = "DR. J";
}
if ((((((hairTint == 4) && (skinTint == 7)) && (shirtTint == 9)) && (hairStyle == 2)) && (shortsTint == 0)) && (shoeTint == 6)) {
_mc.name_txt.text = "GARY PALARONCINI";
specialGuy = true;
}
}
}
Symbol 180 MovieClip [__Packages.Racewalk] Frame 0
class Racewalk
{
static var waitForNextKey, faulting, gameStarted;
var _mc, bodyParts, currentSloganIndex, slogans, faults, firstKey, currentK, passedVoid, bestK, strideLength, vStep, nubWidth, myListener, crowdShort, crowdLong, playerName, head_color, arm_color, leg_color, shoe_color, hair_color, shirt_color, shorts_color, nextKey;
function Racewalk (p_mc) {
var thisRacewalk = this;
_mc = p_mc;
bodyParts = new Array();
bodyParts.push(_mc.walker_mc.walker_arms);
bodyParts.push(_mc.walker_mc.walker_hair);
bodyParts.push(_mc.walker_mc.walker_head);
bodyParts.push(_mc.walker_mc.walker_legs);
bodyParts.push(_mc.walker_mc.walker_shoes);
bodyParts.push(_mc.walker_mc.walker_shorts);
var _local2 = 0;
while (_local2 < bodyParts.length) {
bodyParts[_local2].stop();
_local2++;
}
currentSloganIndex = 0;
slogans = new Array();
slogans.push("walk!");
slogans.push("farther!");
slogans.push("with your feet!");
slogans.push("walk it off!");
slogans.push("these boots are made for it!");
slogans.push("almost there!");
slogans.push("I've always loved you!");
slogans.push("Iron steed!");
slogans.push("our arms are tired!");
slogans.push("fun sport!");
slogans.push("beware cheplin!");
slogans.push("weapons located in every corner!");
slogans.push("why?");
slogans.push("play footsie with me!");
slogans.push("walk better!");
slogans.push("left! right! left! right!");
faults = 0;
_mc.fault_mc._visible = false;
_mc.fault_mc.stop();
firstKey = true;
waitForNextKey = false;
if (RaceChooser.specialGuy) {
currentK = 49.99;
passedVoid = true;
} else {
currentK = 0;
passedVoid = false;
}
bestK = getBestK();
strideLength = 0.00025;
vStep = 3;
nubWidth = (vStep * 4) * (0.01 / strideLength);
trace("nubWidth" + nubWidth);
_mc.trackNubB_mc._x = nubWidth + _mc.trackNubA_mc._x;
myListener = new Object();
myListener.onKeyDown = function () {
thisRacewalk.keyPressed();
};
Key.addListener(myListener);
updateDisplay();
crowdShort = new Sound();
crowdShort.attachSound("crowd_short.wav");
crowdLong = new Sound();
crowdLong.attachSound("crowd_long.wav");
playerName = RaceChooser.playerName;
updateSign(_mc.stadiumA_mc.dynamicSign_mc, slogans[0].toUpperCase());
updateSign(_mc.stadiumB_mc.dynamicSign_mc, ("GO " + playerName) + "!");
head_color = new Color(_mc.walker_mc.walker_head);
arm_color = new Color(_mc.walker_mc.walker_arms);
leg_color = new Color(_mc.walker_mc.walker_legs);
shoe_color = new Color(_mc.walker_mc.walker_shoes);
hair_color = new Color(_mc.walker_mc.walker_hair);
shirt_color = new Color(_mc.walker_mc.walker_body);
shorts_color = new Color(_mc.walker_mc.walker_shorts);
_mc.walker_mc.walker_hair.gotoAndStop(RaceChooser.hairStyle + 1);
head_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]);
arm_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]);
leg_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]);
shoe_color.setRGB(RaceChooser.shoeArray[RaceChooser.shoeTint]);
hair_color.setRGB(RaceChooser.hairArray[RaceChooser.hairTint]);
shirt_color.setRGB(RaceChooser.shirtArray[RaceChooser.shirtTint]);
shorts_color.setRGB(RaceChooser.shortsArray[RaceChooser.shortsTint]);
_mc.walker_mc.walker_arms._y = RaceChooser.armHeight;
if (RaceChooser.fat) {
_mc.walker_mc._xscale = 240;
_mc.walker_mc.walker_body._xscale = 140;
}
if (RaceChooser.bigHead) {
_mc.walker_mc.walker_hair._xscale = (_mc.walker_mc.walker_head._xscale = (_mc.walker_mc.walker_hair._yscale = (_mc.walker_mc.walker_head._yscale = 150)));
_mc.walker_mc.walker_hair._x = _mc.walker_mc.walker_hair._x + 5;
_mc.walker_mc.walker_head._x = _mc.walker_mc.walker_head._x + 5;
}
faulting = false;
gameStarted = false;
}
static function startGame() {
gameStarted = true;
}
function keyPressed() {
if (!gameStarted) {
return(undefined);
}
if (currentK >= 50) {
return(undefined);
}
switch (Key.getCode()) {
case 37 :
walkKeyPressed(true);
break;
case 39 :
walkKeyPressed(false);
break;
default :
faultKeyPressed();
}
}
function scroll() {
currentK = currentK + strideLength;
updateDisplay();
if (currentK >= 50) {
_mc.gotoAndPlay("winGame");
Key.removeListener(myListener);
customizeWinStuff();
}
var _local2 = 0;
while (_local2 < bodyParts.length) {
if (!nextKey) {
bodyParts[_local2].gotoAndPlay("right");
} else {
bodyParts[_local2].gotoAndPlay("left");
}
_local2++;
}
_mc.lights_mc._x = _mc.lights_mc._x - vStep;
_mc.trackNubA_mc._x = _mc.trackNubA_mc._x - (vStep * 4);
_mc.trackNubB_mc._x = _mc.trackNubB_mc._x - (vStep * 4);
_mc.stadiumA_mc._x = _mc.stadiumA_mc._x - vStep;
_mc.stadiumB_mc._x = _mc.stadiumB_mc._x - vStep;
if ((currentK >= 0.9905) && (!passedVoid)) {
_mc.void_mc._x = _mc.void_mc._x - (vStep * 4);
}
if ((currentK >= 1.001) && (!passedVoid)) {
pauseForVoid();
}
if ((_mc.stadiumA_mc._x < _mc.stadiumB_mc._x) && (_mc.stadiumA_mc._x < (-_mc.stadiumA_mc._width))) {
_mc.stadiumA_mc._x = (_mc.stadiumB_mc._x + _mc.stadiumB_mc._width) - 20;
currentSloganIndex++;
if (currentSloganIndex >= slogans.length) {
currentSloganIndex = 0;
}
updateSign(_mc.stadiumA_mc.dynamicSign_mc, slogans[currentSloganIndex].toUpperCase());
}
if ((_mc.stadiumB_mc._x < _mc.stadiumA_mc._x) && (_mc.stadiumB_mc._x < (-_mc.stadiumB_mc._width))) {
_mc.stadiumB_mc._x = (_mc.stadiumA_mc._x + _mc.stadiumA_mc._width) - 20;
}
if (_mc.trackNubB_mc._x < 0) {
_mc.trackNubB_mc._x = _mc.trackNubA_mc._x + nubWidth;
trace("relocating nubB to " + (_mc.trackNubA_mc._x + nubWidth));
}
if (_mc.trackNubA_mc._x < 0) {
_mc.trackNubA_mc._x = _mc.trackNubB_mc._x + nubWidth;
trace("relocating nubA to " + (_mc.trackNubB_mc._x + nubWidth));
}
if (_mc.lights_mc._x < -100) {
_mc.lights_mc._x = 700;
}
}
function walkKeyPressed(isLeft) {
if (faulting) {
return(undefined);
}
if (waitForNextKey) {
trace("sorry - not ready for the next key");
faultKeyPressed();
return(undefined);
}
trace((((("walkKeyPressed() and it is the left key? " + isLeft) + ",") + nextKey) + ",") + firstKey);
if (firstKey) {
firstKey = false;
nextKey = isLeft;
}
if (nextKey == isLeft) {
scroll();
waitForNextKey = true;
} else {
faultKeyPressed();
}
nextKey = !isLeft;
}
function faultKeyPressed() {
if (faulting) {
return(undefined);
}
faulting = true;
doneWaitingForNextKey();
firstKey = true;
faults++;
_mc.fault_mc._visible = true;
_mc.fault_mc.gotoAndPlay(2);
if (faults > 3) {
gameOver();
}
trace("faultKeyPressed()");
}
static function doneWaitingForNextKey() {
trace("doneWaitingForNextKey()");
waitForNextKey = false;
}
static function doneFaulting() {
faulting = false;
}
function updateDisplay() {
var _local2 = _mc.current_txt.text;
_mc.current_txt.text = ("current: " + getDisplayVersion(currentK)) + "k";
_mc.best_txt.text = ("best: " + getDisplayVersion(bestK)) + "k";
if (_mc.current_txt.text != _local2) {
crowdShort.start();
saveBestK();
}
}
function getDisplayVersion(num) {
var _local1 = Math.floor(num);
if (_local1 == num) {
return(_local1 + ".00");
}
var _local2 = num.toString().slice(_local1.toString().length + 1);
_local2 = _local2.slice(0, 2);
return((_local1 + ".") + _local2);
}
function gameOver() {
}
function getBestK() {
trace("getBestK(): " + a);
var a = LocalData.load("racewalk", "bestK");
if (a == undefined) {
a = 0;
}
return(a);
}
function saveBestK() {
bestK = getBestK();
if (currentK > bestK) {
bestK = currentK;
LocalData.save("racewalk", "bestK", currentK);
updateDisplay();
}
}
function updateSign(signClip, str) {
signClip._txt.text = str;
signClip.dynamicSignBacker_mc._width = signClip._txt.textWidth + 8;
}
function pauseForVoid() {
var _local2 = this;
passedVoid = true;
gameStarted = false;
_mc.void_mc.gotoAndPlay("1k");
}
static function doneVoid() {
gameStarted = true;
}
function customizeWinStuff() {
applyStyles();
}
function applyStyles() {
head_color = new Color(_mc.walker_mc.walker_head);
arm_color = new Color(_mc.walker_mc.walker_arms);
leg_color = new Color(_mc.walker_mc.walker_legs);
shoe_color = new Color(_mc.walker_mc.walker_shoes);
hair_color = new Color(_mc.walker_mc.walker_hair);
shirt_color = new Color(_mc.walker_mc.walker_body);
shorts_color = new Color(_mc.walker_mc.walker_shorts);
_mc.walker_mc.walker_hair.gotoAndStop(RaceChooser.hairStyle + 1);
head_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]);
arm_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]);
leg_color.setRGB(RaceChooser.skinArray[RaceChooser.skinTint]);
shoe_color.setRGB(RaceChooser.shoeArray[RaceChooser.shoeTint]);
hair_color.setRGB(RaceChooser.hairArray[RaceChooser.hairTint]);
shirt_color.setRGB(RaceChooser.shirtArray[RaceChooser.shirtTint]);
shorts_color.setRGB(RaceChooser.shortsArray[RaceChooser.shortsTint]);
_mc.walker_mc.walker_arms._y = RaceChooser.armHeight;
if (RaceChooser.fat) {
_mc.walker_mc._xscale = 240;
_mc.walker_mc.walker_body._xscale = 140;
}
if (RaceChooser.bigHead) {
_mc.walker_mc.walker_hair._xscale = (_mc.walker_mc.walker_head._xscale = (_mc.walker_mc.walker_hair._yscale = (_mc.walker_mc.walker_head._yscale = 150)));
_mc.walker_mc.walker_hair._x = _mc.walker_mc.walker_hair._x + 5;
_mc.walker_mc.walker_head._x = _mc.walker_mc.walker_head._x + 5;
}
}
}
Symbol 181 MovieClip [__Packages.LocalData] Frame 0
class LocalData
{
function LocalData () {
}
static function save(record, field, value) {
var _local1 = Object(SharedObject.getLocal(record));
_local1.data[field] = value;
_local1.flush();
}
static function load(record, field) {
return(Object(SharedObject.getLocal(record)).data[field]);
}
}
Symbol 16 Button
on (release) {
gotoAndPlay (277);
}
Symbol 31 MovieClip Frame 8
stop();
Symbol 34 MovieClip Frame 8
stop();
Symbol 37 MovieClip Frame 8
stop();
Symbol 41 MovieClip Frame 6
Racewalk.doneWaitingForNextKey();
Symbol 41 MovieClip Frame 10
stop();
Symbol 41 MovieClip Frame 15
Racewalk.doneWaitingForNextKey();
Symbol 41 MovieClip Frame 19
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 54 Button
on (release) {
RaceChooser.chooseHairC(0);
}
on (keyPress "<Up>") {
RaceChooser.armsUp();
}
on (keyPress "<Down>") {
RaceChooser.armsDown();
}
on (keyPress "f") {
RaceChooser.toggleFat();
}
on (keyPress "h") {
RaceChooser.toggleBigHead();
}
Symbol 55 Button
on (release) {
RaceChooser.chooseHairC(1);
}
Symbol 56 Button
on (release) {
RaceChooser.chooseHairC(2);
}
Symbol 57 Button
on (release) {
RaceChooser.chooseHairC(3);
}
Symbol 58 Button
on (release) {
RaceChooser.chooseHairC(4);
}
Symbol 59 Button
on (release) {
RaceChooser.chooseHairC(5);
}
Symbol 60 Button
on (release) {
RaceChooser.chooseHairC(6);
}
Symbol 61 Button
on (release) {
RaceChooser.chooseHairC(7);
}
Symbol 62 Button
on (release) {
RaceChooser.chooseHairC(8);
}
Symbol 63 Button
on (release) {
RaceChooser.chooseHairC(9);
}
Symbol 64 Button
on (release) {
RaceChooser.chooseSkin(0);
}
Symbol 65 Button
on (release) {
RaceChooser.chooseSkin(1);
}
Symbol 66 Button
on (release) {
RaceChooser.chooseSkin(2);
}
Symbol 67 Button
on (release) {
RaceChooser.chooseSkin(3);
}
Symbol 68 Button
on (release) {
RaceChooser.chooseSkin(4);
}
Symbol 69 Button
on (release) {
RaceChooser.chooseSkin(5);
}
Symbol 70 Button
on (release) {
RaceChooser.chooseSkin(6);
}
Symbol 71 Button
on (release) {
RaceChooser.chooseSkin(7);
}
Symbol 72 Button
on (release) {
RaceChooser.chooseSkin(8);
}
Symbol 73 Button
on (release) {
RaceChooser.chooseSkin(9);
}
Symbol 74 Button
on (release) {
RaceChooser.chooseShirt(0);
}
Symbol 75 Button
on (release) {
RaceChooser.chooseShirt(1);
}
Symbol 76 Button
on (release) {
RaceChooser.chooseShirt(2);
}
Symbol 77 Button
on (release) {
RaceChooser.chooseShirt(3);
}
Symbol 78 Button
on (release) {
RaceChooser.chooseShirt(4);
}
Symbol 79 Button
on (release) {
RaceChooser.chooseShirt(5);
}
Symbol 80 Button
on (release) {
RaceChooser.chooseShirt(6);
}
Symbol 81 Button
on (release) {
RaceChooser.chooseShirt(7);
}
Symbol 82 Button
on (release) {
RaceChooser.chooseShirt(8);
}
Symbol 83 Button
on (release) {
RaceChooser.chooseShirt(9);
}
Symbol 84 Button
on (release) {
RaceChooser.chooseShorts(0);
}
Symbol 85 Button
on (release) {
RaceChooser.chooseShorts(1);
}
Symbol 86 Button
on (release) {
RaceChooser.chooseShorts(2);
}
Symbol 87 Button
on (release) {
RaceChooser.chooseShorts(3);
}
Symbol 88 Button
on (release) {
RaceChooser.chooseShorts(4);
}
Symbol 89 Button
on (release) {
RaceChooser.chooseShorts(5);
}
Symbol 90 Button
on (release) {
RaceChooser.chooseShorts(6);
}
Symbol 91 Button
on (release) {
RaceChooser.chooseShorts(7);
}
Symbol 92 Button
on (release) {
RaceChooser.chooseShorts(8);
}
Symbol 93 Button
on (release) {
RaceChooser.chooseShorts(9);
}
Symbol 94 Button
on (release) {
RaceChooser.chooseShoes(0);
}
Symbol 95 Button
on (release) {
RaceChooser.chooseShoes(1);
}
Symbol 96 Button
on (release) {
RaceChooser.chooseShoes(2);
}
Symbol 97 Button
on (release) {
RaceChooser.chooseShoes(3);
}
Symbol 98 Button
on (release) {
RaceChooser.chooseShoes(4);
}
Symbol 99 Button
on (release) {
RaceChooser.chooseShoes(5);
}
Symbol 100 Button
on (release) {
RaceChooser.chooseShoes(6);
}
Symbol 101 Button
on (release) {
RaceChooser.chooseShoes(7);
}
Symbol 102 Button
on (release) {
RaceChooser.chooseShoes(8);
}
Symbol 103 Button
on (release) {
RaceChooser.chooseShoes(9);
}
Symbol 104 Button
on (release) {
RaceChooser.chooseHairS(0);
}
Symbol 105 Button
on (release) {
RaceChooser.chooseHairS(1);
}
Symbol 106 Button
on (release) {
RaceChooser.chooseHairS(2);
}
Symbol 107 Button
on (release) {
RaceChooser.chooseHairS(3);
}
Symbol 108 Button
on (release) {
RaceChooser.chooseHairS(4);
}
Symbol 109 Button
on (release) {
RaceChooser.chooseHairS(5);
}
Symbol 110 Button
on (release) {
RaceChooser.chooseHairS(6);
}
Symbol 111 Button
on (release) {
RaceChooser.chooseHairS(7);
}
Symbol 112 Button
on (release) {
RaceChooser.chooseHairS(8);
}
Symbol 113 Button
on (release) {
RaceChooser.chooseHairS(9);
}
Symbol 129 Button
on (release) {
RaceChooser.doneChoosingColors();
}
Symbol 131 Button
on (release) {
RaceChooser.doneChoosingName();
}
Symbol 135 Button
on (release) {
gotoAndPlay ("gameStart");
}
Symbol 158 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 136
Racewalk.doneVoid();
stop();
Symbol 165 MovieClip Frame 22
Racewalk.doneFaulting();
stop();
Symbol 174 MovieClip Frame 27
Racewalk.startGame();
Symbol 174 MovieClip Frame 35
stop();