| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 231348 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2623 · P5245 |
![]() | This is the info page for Flash #18141 |
| Level 1 Stickmen -Shoot them before they escape. Use the sword to stab them if they come too close. Miss 15 and you lose |
| Level 3 Tanks and stickmen - OH NOS TEH STICKS HAEV TANKS WITH THEM. Miss 15 and you lose |
| Level 2 Tanks - How long can you survive the tank attack? You will instantly die if they run you over. |
| controls: |
| a - shoot s- stab up and down - move |
| Objective: Protect the city from the rushing enemies |
| Levels (mouseover icon to see description: |
| RELOADING |
| YOUR BEAUTIFUL CITY IS IN RUINS!!!!!!!!!!!!!!!!!! |
| YOUR BEAUTIFUL CITY IS IN RUINS!!!!!!!!!!!!!!!!!! |
| YOUR BEAUTIFUL CITY IS IN RUINS!!!!!!!!!!!!!!!!!! |
| YOUR BEAUTIFUL CITY IS IN RUINS!!!!!!!!!!!!!!!!!! |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (123) { gotoAndPlay (3); }Frame 2gotoAndPlay (1);Frame 7stop();Frame 17stop();Frame 22gotoAndStop (7);Frame 23points = 0; level = 1; escape = 15; Mouse.hide(); stop();Frame 27Mouse.show(); stopAllSounds();Frame 47stop();Frame 52Mouse.show(); stopAllSounds();Frame 62stop();Frame 63points = 0; level = "2"; escape = 15; Mouse.hide(); stop();Frame 67Mouse.show(); stopAllSounds();Frame 87stop(); stopAllSounds();Frame 104points = 0; level = 3; escape = 15; Mouse.hide(); stop();Frame 108Mouse.show(); stopAllSounds();Frame 128stop();Frame 133Mouse.show(); stopAllSounds();Frame 143stop();Symbol 3 Buttonon (release) { getURL ("http://weird3.cjb.net", "_blank"); }Symbol 13 Buttonon (release) { gotoAndPlay (63); }Symbol 14 Buttonon (release) { gotoAndPlay (23); }Symbol 15 Buttonon (release) { gotoAndPlay (104); }Symbol 16 Buttonon (release) { gotoAndPlay (11); }Symbol 38 Buttonon (release) { play(); }Symbol 59 MovieClip Frame 1shoot = "no"; stop();Symbol 59 MovieClip Frame 2shoot = "yes";Instance of Symbol 50 MovieClip in Symbol 59 MovieClip Frame 2onClipEvent (load) { gotoAndPlay(random(5) + 1); }Symbol 59 MovieClip Frame 3tellTarget ("../../ammo") { nextFrame(); };Symbol 59 MovieClip Frame 5gotoAndStop (1);Symbol 59 MovieClip Frame 11shoot = "stab";Symbol 59 MovieClip Frame 15gotoAndStop (1);Symbol 64 Buttonon (keyPress "<Down>") { if (210 < getProperty(this, _y)) { _y = 5; } else { _y = (this._y + 20); } } on (keyPress "<Up>") { if (getProperty(this, _y) < -10) { _y = 195; } else { _y = (this._y - 20); } } on (keyPress "a") { if (../ammo:ammo ne "0") { if (gun:shoot eq "no") { tellTarget ("gun") { gotoAndPlay ("shootloop"); }; } } } on (keyPress "s") { if (gun:shoot eq "no") { tellTarget ("gun") { gotoAndPlay ("stab"); }; } }Symbol 70 MovieClip Frame 1stop(); status = "normal";Symbol 70 MovieClip Frame 3status = "damage";Symbol 79 MovieClip Frame 1weapon = "no"; stop();Symbol 79 MovieClip Frame 2weapon = "yes";Symbol 79 MovieClip Frame 5weapon = "no";Symbol 79 MovieClip Frame 6Set("../../:points", ../../:points + 5);Symbol 79 MovieClip Frame 9stop();Symbol 79 MovieClip Frame 15weapon = "no";Symbol 79 MovieClip Frame 18stop();Symbol 128 MovieClip Frame 1wait = random(20);Symbol 128 MovieClip Frame 2wait = wait - 1;Symbol 128 MovieClip Frame 3if (0 >= wait) { play(); } else { gotoAndPlay (2); }Symbol 128 MovieClip Frame 4speed = random(20) + 3; energy = random(5) + 1; spear = random(10); _x = "410"; _y = (random(180) + 10); if (spear >= 6) { tellTarget ("spear") { gotoAndStop (2); }; }Symbol 128 MovieClip Frame 5yvalue = getProperty(this, _y); hit1 = this.hitTest("../stick"); y1value = getProperty("../stick", _y) - (getProperty("../stick", _height) / 2); y2value = getProperty("../stick", _y) + (getProperty("../stick", _height) / 2); if (hit1 == true) { if (spear:weapon eq "yes") { if (../stick:status ne "damage") { tellTarget ("../stick") { gotoAndPlay ("damage"); }; tellTarget ("spear") { gotoAndPlay ("hit"); }; tellTarget ("../energy") { nextFrame(); }; } } else if (../stick/gun:shoot eq "stab") { gotoAndPlay (40); } } else if ((y1value < yvalue) && (yvalue < y2value)) { if (../stick/gun:shoot eq "yes") { gotoAndPlay (9); } else { play(); } }Symbol 128 MovieClip Frame 6_x = (_x - speed); if (getProperty(this, _x) < -10) { Set("../:escape", ../:escape - 1); gotoAndPlay (1); }Symbol 128 MovieClip Frame 7gotoAndPlay (5);Symbol 128 MovieClip Frame 10if (spear:weapon eq "yes") { tellTarget ("spear") { gotoAndPlay ("drop"); }; } energy = energy - 1; if (0 >= energy) { gotoAndPlay (19); } else { play(); }Symbol 128 MovieClip Frame 11Set("../:points", ../:points + 10);Symbol 128 MovieClip Frame 13gotoAndPlay (5);Symbol 128 MovieClip Frame 21Set("../:points", ../:points + 25);Symbol 128 MovieClip Frame 31wait = random(50);Symbol 128 MovieClip Frame 32wait = wait - 1; play();Symbol 128 MovieClip Frame 33if (0 >= wait) { play(); } else { prevFrame(); }Symbol 128 MovieClip Frame 34gotoAndPlay (1);Symbol 128 MovieClip Frame 41Set("../:points", ../:points + 50);Symbol 128 MovieClip Frame 53wait = random(50);Symbol 128 MovieClip Frame 54wait = wait - 1; play();Symbol 128 MovieClip Frame 55if (0 >= wait) { play(); } else { prevFrame(); }Symbol 128 MovieClip Frame 56gotoAndPlay (1);Symbol 132 MovieClip Frame 2if (0 >= ../:escape) { tellTarget ("../") { gotoAndPlay("fail" add level); }; }Symbol 140 MovieClip Frame 1stop();Symbol 140 MovieClip Frame 7tellTarget ("../") { gotoAndPlay("game over" add level); };Symbol 144 MovieClip Frame 1stop(); ammo = "full";Symbol 144 MovieClip Frame 29play(); ammo = "0";Symbol 144 MovieClip Frame 60gotoAndStop (1);Symbol 164 Buttonon (release) { gotoAndPlay (23); }Symbol 165 Buttonon (release) { gotoAndStop (7); }Symbol 212 MovieClip Frame 10stop();Symbol 218 MovieClip Frame 1wait = random(100);Symbol 218 MovieClip Frame 2wait = wait - 1;Symbol 218 MovieClip Frame 3if (0 >= wait) { play(); } else { gotoAndPlay (2); }Symbol 218 MovieClip Frame 4speed = random(5) + 1; energy = random(50) + 1; _x = "440"; _y = (random(180) + 10);Symbol 218 MovieClip Frame 5yvalue = getProperty(this, _y); hit1 = this.hitTest("../stick"); y1value = getProperty("../stick", _y) - (getProperty("../stick", _height) / 2); y2value = getProperty("../stick", _y) + (getProperty("../stick", _height) / 2); if (hit1 == true) { tellTarget ("../stick") { gotoAndPlay ("damage"); }; tellTarget ("../energy") { nextFrame(); }; } else if ((y1value < yvalue) && (yvalue < y2value)) { if (../stick/gun:shoot eq "yes") { gotoAndPlay (9); } else { play(); } }Symbol 218 MovieClip Frame 6_x = (_x - speed); if (getProperty(this, _x) < -10) { Set("../:escape", ../:escape - 1); gotoAndPlay (1); }Symbol 218 MovieClip Frame 7gotoAndPlay (5);Symbol 218 MovieClip Frame 10_x = ((_x + random(20)) + 5); energy = energy - 1; if (0 >= energy) { gotoAndPlay (19); } else { play(); }Instance of Symbol 200 MovieClip in Symbol 218 MovieClip Frame 10onClipEvent (load) { gotoAndStop(random(5) + 1); }Symbol 218 MovieClip Frame 11Set("../:points", ../:points + 1);Symbol 218 MovieClip Frame 12Set("../:points", ../:points + 4);Instance of Symbol 200 MovieClip in Symbol 218 MovieClip Frame 12onClipEvent (load) { gotoAndStop(random(5) + 1); }Symbol 218 MovieClip Frame 13gotoAndPlay (5);Symbol 218 MovieClip Frame 21Set("../:points", ../:points + 100);Symbol 218 MovieClip Frame 37wait = random(100);Symbol 218 MovieClip Frame 38wait = wait - 1; play();Symbol 218 MovieClip Frame 39if (0 >= wait) { gotoAndPlay (1); } else { prevFrame(); }Symbol 233 Buttonon (release) { gotoAndPlay (63); }Symbol 236 MovieClip Frame 1wait = random(100);Symbol 236 MovieClip Frame 2wait = wait - 1;Symbol 236 MovieClip Frame 3if (0 >= wait) { play(); } else { gotoAndPlay (2); }Symbol 236 MovieClip Frame 4speed = random(5) + 1; energy = random(50) + 1; _x = "440"; _y = (random(180) + 10);Symbol 236 MovieClip Frame 5yvalue = getProperty(this, _y); hit1 = this.hitTest("../stick"); y1value = getProperty("../stick", _y) - (getProperty("../stick", _height) / 2); y2value = getProperty("../stick", _y) + (getProperty("../stick", _height) / 2); if (hit1 == true) { tellTarget ("../stick") { gotoAndPlay ("damage"); }; tellTarget ("../energy") { nextFrame(); }; } else if ((y1value < yvalue) && (yvalue < y2value)) { if (../stick/gun:shoot eq "yes") { gotoAndPlay (9); } else { play(); } }Symbol 236 MovieClip Frame 6_x = (_x - speed); if (getProperty(this, _x) < -10) { Set("../:escape", ../:escape - 1); gotoAndPlay (1); }Symbol 236 MovieClip Frame 7gotoAndPlay (5);Symbol 236 MovieClip Frame 10_x = ((_x + random(20)) + 5); energy = energy - 1; if (0 >= energy) { gotoAndPlay (19); } else { play(); }Instance of Symbol 200 MovieClip in Symbol 236 MovieClip Frame 10onClipEvent (load) { gotoAndStop(random(5) + 1); }Symbol 236 MovieClip Frame 11Set("../:points", ../:points + 1);Symbol 236 MovieClip Frame 12Set("../:points", ../:points + 4);Instance of Symbol 200 MovieClip in Symbol 236 MovieClip Frame 12onClipEvent (load) { gotoAndStop(random(5) + 1); }Symbol 236 MovieClip Frame 13gotoAndPlay (5);Symbol 236 MovieClip Frame 21Set("../:points", ../:points + 100);Symbol 236 MovieClip Frame 37wait = random(100);Symbol 236 MovieClip Frame 38wait = wait - 1; play();Symbol 236 MovieClip Frame 39if (0 >= wait) { gotoAndPlay (1); } else { prevFrame(); }Symbol 237 Buttonon (release) { gotoAndPlay (104); }
Library Items
| Symbol 1 Graphic | Used by:Timeline | |
| Symbol 2 Graphic | Used by:3 | |
| Symbol 3 Button | Uses:2 | Used by:Timeline |
| Symbol 4 Graphic | Used by:6 | |
| Symbol 5 Graphic | Used by:6 | |
| Symbol 6 MovieClip | Uses:4 5 | Used by:Timeline |
| Symbol 7 Graphic | Used by:23 40 Timeline | |
| Symbol 8 Graphic | Used by:21 39 Timeline | |
| Symbol 9 Graphic | Used by:25 41 Timeline | |
| Symbol 10 Graphic | Used by:Timeline | |
| Symbol 11 Graphic | Used by:Timeline | |
| Symbol 12 Graphic | Used by:13 14 15 16 | |
| Symbol 13 Button | Uses:12 | Used by:Timeline |
| Symbol 14 Button | Uses:12 | Used by:Timeline |
| Symbol 15 Button | Uses:12 | Used by:Timeline |
| Symbol 16 Button | Uses:12 | Used by:Timeline |
| Symbol 17 Graphic | Used by:Timeline | |
| Symbol 18 Graphic | Used by:Timeline | |
| Symbol 19 Font | Used by:20 22 24 28 29 30 32 | |
| Symbol 20 Text | Uses:19 | Used by:21 39 |
| Symbol 21 Button | Uses:8 20 | Used by:Timeline |
| Symbol 22 Text | Uses:19 | Used by:23 40 |
| Symbol 23 Button | Uses:7 22 | Used by:Timeline |
| Symbol 24 Text | Uses:19 | Used by:25 41 |
| Symbol 25 Button | Uses:9 24 | Used by:Timeline |
| Symbol 26 Graphic | Used by:Timeline | |
| Symbol 27 Graphic | Used by:33 | |
| Symbol 28 Text | Uses:19 | Used by:33 |
| Symbol 29 Text | Uses:19 | Used by:33 |
| Symbol 30 Text | Uses:19 | Used by:33 |
| Symbol 31 Font | Used by:32 129 130 143 181 182 183 184 186 187 234 235 | |
| Symbol 32 Text | Uses:31 19 | Used by:33 |
| Symbol 33 MovieClip | Uses:27 28 29 30 32 | Used by:Timeline |
| Symbol 34 Graphic | Used by:Timeline | |
| Symbol 35 Graphic | Used by:38 | |
| Symbol 36 Graphic | Used by:38 | |
| Symbol 37 Graphic | Used by:38 | |
| Symbol 38 Button | Uses:35 36 37 | Used by:Timeline |
| Symbol 39 Button | Uses:8 20 | Used by:Timeline |
| Symbol 40 Button | Uses:7 22 | Used by:Timeline |
| Symbol 41 Button | Uses:9 24 | Used by:Timeline |
| Symbol 42 Graphic | Used by:Timeline | |
| Symbol 43 Graphic | Used by:59 | |
| Symbol 44 Graphic | Used by:59 | |
| Symbol 45 Graphic | Used by:50 | |
| Symbol 46 Graphic | Used by:50 | |
| Symbol 47 Graphic | Used by:50 | |
| Symbol 48 Graphic | Used by:50 | |
| Symbol 49 Graphic | Used by:50 | |
| Symbol 50 MovieClip | Uses:45 46 47 48 49 | Used by:59 |
| Symbol 51 Sound | Used by:59 | |
| Symbol 52 Graphic | Used by:59 | |
| Symbol 53 Graphic | Used by:59 | |
| Symbol 54 Graphic | Used by:59 | |
| Symbol 55 Sound | Used by:59 | |
| Symbol 56 Graphic | Used by:59 | |
| Symbol 57 Graphic | Used by:59 | |
| Symbol 58 Graphic | Used by:59 | |
| Symbol 59 MovieClip | Uses:43 44 50 51 52 53 54 55 56 57 58 | Used by:70 |
| Symbol 60 Graphic | Used by:62 | |
| Symbol 61 Graphic | Used by:62 | |
| Symbol 62 MovieClip | Uses:60 61 | Used by:70 |
| Symbol 63 Graphic | Used by:64 | |
| Symbol 64 Button | Uses:63 | Used by:70 |
| Symbol 65 Graphic | Used by:70 | |
| Symbol 66 Sound | Used by:70 128 200 | |
| Symbol 67 Graphic | Used by:70 | |
| Symbol 68 Graphic | Used by:70 | |
| Symbol 69 Graphic | Used by:70 | |
| Symbol 70 MovieClip | Uses:59 62 64 65 66 67 68 69 | Used by:Timeline |
| Symbol 71 Graphic | Used by:79 | |
| Symbol 72 Graphic | Used by:79 | |
| Symbol 73 Graphic | Used by:79 | |
| Symbol 74 Graphic | Used by:79 | |
| Symbol 75 Graphic | Used by:79 | |
| Symbol 76 Graphic | Used by:79 | |
| Symbol 77 Graphic | Used by:79 | |
| Symbol 78 Graphic | Used by:79 | |
| Symbol 79 MovieClip | Uses:71 72 73 74 75 76 77 78 | Used by:128 |
| Symbol 80 Graphic | Used by:88 | |
| Symbol 81 Graphic | Used by:88 | |
| Symbol 82 Graphic | Used by:88 | |
| Symbol 83 Graphic | Used by:88 | |
| Symbol 84 Graphic | Used by:88 | |
| Symbol 85 Graphic | Used by:88 | |
| Symbol 86 Graphic | Used by:88 | |
| Symbol 87 Graphic | Used by:88 | |
| Symbol 88 MovieClip | Uses:80 81 82 83 84 85 86 87 | Used by:128 |
| Symbol 89 Graphic | Used by:128 | |
| Symbol 90 Graphic | Used by:128 | |
| Symbol 91 Graphic | Used by:128 | |
| Symbol 92 Graphic | Used by:128 | |
| Symbol 93 Sound | Used by:128 | |
| Symbol 94 Graphic | Used by:128 | |
| Symbol 95 Graphic | Used by:128 | |
| Symbol 96 Graphic | Used by:128 | |
| Symbol 97 Graphic | Used by:128 | |
| Symbol 98 Graphic | Used by:128 | |
| Symbol 99 Graphic | Used by:128 | |
| Symbol 100 Graphic | Used by:128 | |
| Symbol 101 Graphic | Used by:128 | |
| Symbol 102 Graphic | Used by:128 | |
| Symbol 103 Graphic | Used by:128 | |
| Symbol 104 Graphic | Used by:128 | |
| Symbol 105 Graphic | Used by:128 | |
| Symbol 106 Graphic | Used by:128 | |
| Symbol 107 Graphic | Used by:128 | |
| Symbol 108 Graphic | Used by:128 | |
| Symbol 109 Graphic | Used by:128 | |
| Symbol 110 Graphic | Used by:128 | |
| Symbol 111 Graphic | Used by:128 | |
| Symbol 112 Graphic | Used by:128 | |
| Symbol 113 Graphic | Used by:128 | |
| Symbol 114 Graphic | Used by:128 | |
| Symbol 115 Graphic | Used by:128 | |
| Symbol 116 Graphic | Used by:128 | |
| Symbol 117 Graphic | Used by:128 | |
| Symbol 118 Graphic | Used by:128 | |
| Symbol 119 Graphic | Used by:128 | |
| Symbol 120 Graphic | Used by:128 | |
| Symbol 121 Graphic | Used by:128 | |
| Symbol 122 Graphic | Used by:128 | |
| Symbol 123 Graphic | Used by:128 | |
| Symbol 124 Graphic | Used by:128 | |
| Symbol 125 Graphic | Used by:128 | |
| Symbol 126 Graphic | Used by:128 | |
| Symbol 127 Graphic | Used by:128 | |
| Symbol 128 MovieClip | Uses:79 88 89 66 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 | Used by:Timeline |
| Symbol 129 EditableText | Uses:31 | Used by:Timeline |
| Symbol 130 EditableText | Uses:31 | Used by:Timeline |
| Symbol 131 Graphic | Used by:132 | |
| Symbol 132 MovieClip | Uses:131 | Used by:Timeline |
| Symbol 133 Graphic | Used by:Timeline | |
| Symbol 134 Graphic | Used by:135 | |
| Symbol 135 MovieClip | Uses:134 | Used by:140 |
| Symbol 136 Graphic | Used by:139 | |
| Symbol 137 Graphic | Used by:139 | |
| Symbol 138 Graphic | Used by:139 | |
| Symbol 139 MovieClip | Uses:136 137 138 | Used by:140 |
| Symbol 140 MovieClip | Uses:135 139 | Used by:Timeline |
| Symbol 141 Graphic | Used by:144 | |
| Symbol 142 Graphic | Used by:144 | |
| Symbol 143 Text | Uses:31 | Used by:144 |
| Symbol 144 MovieClip | Uses:141 142 143 | Used by:Timeline |
| Symbol 145 Graphic | Used by:Timeline | |
| Symbol 146 Graphic | Used by:Timeline | |
| Symbol 147 Graphic | Used by:Timeline | |
| Symbol 148 Sound | Used by:Timeline | |
| Symbol 149 Graphic | Used by:Timeline | |
| Symbol 150 Graphic | Used by:Timeline | |
| Symbol 151 Sound | Used by:Timeline | |
| Symbol 152 Graphic | Used by:Timeline | |
| Symbol 153 Graphic | Used by:Timeline | |
| Symbol 154 Graphic | Used by:Timeline | |
| Symbol 155 Graphic | Used by:Timeline | |
| Symbol 156 Graphic | Used by:Timeline | |
| Symbol 157 Graphic | Used by:Timeline | |
| Symbol 158 Graphic | Used by:160 164 233 237 | |
| Symbol 159 Graphic | Used by:160 164 233 237 | |
| Symbol 160 Button | Uses:158 159 | Used by:Timeline |
| Symbol 161 Graphic | Used by:163 165 | |
| Symbol 162 Graphic | Used by:163 165 | |
| Symbol 163 Button | Uses:161 162 | Used by:Timeline |
| Symbol 164 Button | Uses:158 159 | Used by:Timeline |
| Symbol 165 Button | Uses:161 162 | Used by:Timeline |
| Symbol 166 Graphic | Used by:Timeline | |
| Symbol 167 Graphic | Used by:169 | |
| Symbol 168 Graphic | Used by:169 | |
| Symbol 169 MovieClip | Uses:167 168 | Used by:171 |
| Symbol 170 Graphic | Used by:171 | |
| Symbol 171 MovieClip | Uses:169 170 | Used by:Timeline |
| Symbol 172 Graphic | Used by:180 | |
| Symbol 173 Graphic | Used by:178 | |
| Symbol 174 Graphic | Used by:178 | |
| Symbol 175 Graphic | Used by:178 | |
| Symbol 176 Graphic | Used by:178 | |
| Symbol 177 Graphic | Used by:178 | |
| Symbol 178 MovieClip | Uses:173 174 175 176 177 | Used by:180 |
| Symbol 179 Graphic | Used by:180 | |
| Symbol 180 MovieClip | Uses:172 178 179 | Used by:Timeline |
| Symbol 181 Text | Uses:31 | Used by:185 |
| Symbol 182 Text | Uses:31 | Used by:185 |
| Symbol 183 Text | Uses:31 | Used by:185 |
| Symbol 184 Text | Uses:31 | Used by:185 |
| Symbol 185 MovieClip | Uses:181 182 183 184 | Used by:Timeline |
| Symbol 186 EditableText | Uses:31 | Used by:Timeline |
| Symbol 187 EditableText | Uses:31 | Used by:Timeline |
| Symbol 188 Graphic | Used by:192 | |
| Symbol 189 Graphic | Used by:190 | |
| Symbol 190 MovieClip | Uses:189 | Used by:192 |
| Symbol 191 Graphic | Used by:192 | |
| Symbol 192 MovieClip | Uses:188 190 191 | Used by:218 236 Timeline |
| Symbol 193 Graphic | Used by:200 | |
| Symbol 194 Sound | Used by:200 | |
| Symbol 195 Graphic | Used by:200 | |
| Symbol 196 Sound | Used by:200 | |
| Symbol 197 Graphic | Used by:200 | |
| Symbol 198 Graphic | Used by:200 | |
| Symbol 199 Graphic | Used by:200 | |
| Symbol 200 MovieClip | Uses:193 194 195 196 197 66 198 199 | Used by:218 236 |
| Symbol 201 Graphic | Used by:212 | |
| Symbol 202 Sound | Used by:212 | |
| Symbol 203 Graphic | Used by:212 | |
| Symbol 204 Graphic | Used by:212 | |
| Symbol 205 Graphic | Used by:212 | |
| Symbol 206 Sound | Used by:212 | |
| Symbol 207 Graphic | Used by:212 | |
| Symbol 208 Graphic | Used by:212 | |
| Symbol 209 Graphic | Used by:212 | |
| Symbol 210 Graphic | Used by:212 | |
| Symbol 211 Graphic | Used by:212 | |
| Symbol 212 MovieClip | Uses:201 202 203 204 205 206 207 208 209 210 211 | Used by:218 236 |
| Symbol 213 Graphic | Used by:218 236 | |
| Symbol 214 Graphic | Used by:218 236 | |
| Symbol 215 Graphic | Used by:218 236 | |
| Symbol 216 Graphic | Used by:218 236 | |
| Symbol 217 Graphic | Used by:218 236 | |
| Symbol 218 MovieClip | Uses:192 200 212 213 214 215 216 217 | Used by:Timeline |
| Symbol 219 Graphic | Used by:Timeline | |
| Symbol 220 Graphic | Used by:Timeline | |
| Symbol 221 Graphic | Used by:Timeline | |
| Symbol 222 Graphic | Used by:Timeline | |
| Symbol 223 Graphic | Used by:Timeline | |
| Symbol 224 Graphic | Used by:Timeline | |
| Symbol 225 Graphic | Used by:Timeline | |
| Symbol 226 Graphic | Used by:Timeline | |
| Symbol 227 Graphic | Used by:Timeline | |
| Symbol 228 Graphic | Used by:Timeline | |
| Symbol 229 Graphic | Used by:Timeline | |
| Symbol 230 Graphic | Used by:Timeline | |
| Symbol 231 Graphic | Used by:Timeline | |
| Symbol 232 Graphic | Used by:Timeline | |
| Symbol 233 Button | Uses:158 159 | Used by:Timeline |
| Symbol 234 EditableText | Uses:31 | Used by:Timeline |
| Symbol 235 EditableText | Uses:31 | Used by:Timeline |
| Symbol 236 MovieClip | Uses:192 200 212 213 214 215 216 217 | Used by:Timeline |
| Symbol 237 Button | Uses:158 159 | Used by:Timeline |
| Symbol 238 Graphic | Used by:Timeline |
Instance Names
| "stick" | Frame 23 | Symbol 70 MovieClip |
| "energy" | Frame 23 | Symbol 140 MovieClip |
| "ammo" | Frame 23 | Symbol 144 MovieClip |
| "stick" | Frame 63 | Symbol 70 MovieClip |
| "energy" | Frame 63 | Symbol 140 MovieClip |
| "ammo" | Frame 63 | Symbol 144 MovieClip |
| "stick" | Frame 104 | Symbol 70 MovieClip |
| "energy" | Frame 104 | Symbol 140 MovieClip |
| "ammo" | Frame 104 | Symbol 144 MovieClip |
| "gun" | Symbol 70 MovieClip Frame 1 | Symbol 59 MovieClip |
| "spear" | Symbol 128 MovieClip Frame 4 | Symbol 79 MovieClip |
Labels
| "help" | Frame 11 |
| "game over1" | Frame 27 |
| "fail1" | Frame 52 |
| "game over2" | Frame 67 |
| "game over3" | Frame 108 |
| "fail3" | Frame 133 |
| "shootloop" | Symbol 59 MovieClip Frame 2 |
| "stab" | Symbol 59 MovieClip Frame 10 |
| "damage" | Symbol 70 MovieClip Frame 3 |
| "drop" | Symbol 79 MovieClip Frame 5 |
| "hit" | Symbol 79 MovieClip Frame 15 |
| "walkloop" | Symbol 128 MovieClip Frame 5 |
| "die" | Symbol 128 MovieClip Frame 9 |
| "diedie" | Symbol 128 MovieClip Frame 19 |
| "stabbed" | Symbol 128 MovieClip Frame 40 |
| "walkloop" | Symbol 218 MovieClip Frame 5 |
| "die" | Symbol 218 MovieClip Frame 9 |
| "diedie" | Symbol 218 MovieClip Frame 19 |
| "walkloop" | Symbol 236 MovieClip Frame 5 |
| "die" | Symbol 236 MovieClip Frame 9 |
| "diedie" | Symbol 236 MovieClip Frame 19 |
Dynamic Text Variables
| points | Symbol 129 EditableText | "" |
| escape | Symbol 130 EditableText | "" |
| points | Symbol 186 EditableText | "" |
| escape | Symbol 187 EditableText | "" |
| points | Symbol 234 EditableText | "" |
| escape | Symbol 235 EditableText | "" |
|
|