Combined Code
movieClip 31 aria_laser {
#initclip
Object.registerClass('aria_laser', FixOnLoad);
#endinitclip
frame 56 {
stop();
this.unloadMovie();
removeMovieClip(this);
}
}
movieClip 34 {
}
movieClip 43 {
frame 1 {
stop();
}
}
movieClip 51 {
frame 1 {
stop();
}
}
movieClip 52 {
frame 1 {
stop();
}
frame 2 {
stop();
}
instance aria of movieClip 51 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
}
}
movieClip 55 {
}
movieClip 57 {
frame 1 {
stop();
}
}
movieClip 59 {
}
movieClip 60 {
frame 1 {
stop();
}
frame 20 {
gotoAndStop(1);
}
}
movieClip 65 {
frame 1 {
stop();
}
}
movieClip 68 {
}
movieClip 71 {
}
button 72 {
on (release) {
if (sphere_selection._currentframe == 1) {
sphere_selection.gotoAndStop(2);
_root.previous_selection = _root.current_selection;
_root.current_selection = this;
if (_root.current_selection != null && _root.previous_selection != null && _root.previous_selection.units > 1 && _root.previous_selection != _root.current_selection && _root.spheres_under_your_control[_root.previous_selection.fleet_number] == 1) {
_root.create_laser(_root.current_selection, _root.previous_selection);
_root.create_your_attack_squad(_root.current_selection, _root.previous_selection, Math.floor(_root.previous_selection.units / 2));
}
} else {
sphere_selection.gotoAndStop(1);
}
}
}
movieClip 74 sphere {
frame 1 {
stop();
}
instance sphere_control of movieClip 52 {
onClipEvent (enterFrame) {
if (_root.spheres_under_your_control[_parent.fleet_number] == 1) {
this.gotoAndStop(2);
}
if (_parent.units < 1000) {
_parent.gotoAndStop(_parent.units + 1);
} else {
_parent.gotoAndStop(1000);
}
}
}
}
movieClip 76 e3 {
}
movieClip 81 {
}
movieClip 84 {
}
movieClip 88 {
}
movieClip 95 e4 {
frame 1 {
stop();
}
}
movieClip 98 e2c {
}
movieClip 101 e2b {
}
movieClip 104 e2a {
}
movieClip 107 {
}
movieClip 108 e2 {
}
movieClip 111 e1b {
}
movieClip 114 e1a {
}
movieClip 118 {
}
movieClip 121 e1 {
}
movieClip 125 {
}
movieClip 130 {
}
movieClip 135 {
}
movieClip 140 {
}
movieClip 145 {
}
movieClip 150 {
}
movieClip 155 {
}
movieClip 160 {
}
movieClip 165 {
}
movieClip 170 {
}
movieClip 175 {
}
movieClip 178 {
frame 1 {
stop();
}
}
movieClip 179 enemy_ship {
}
frame 1 {
var my_cm = new ContextMenu();
my_cm.hideBuiltInItems();
this.menu = my_cm;
}
frame 1 {
stop();
_global.patreon = _root.patreon;
if (_global.patreon == 0) {
_root.patreon_icon.gotoAndStop(1);
} else {
if (_global.patreon == 100) {
_root.patreon_icon.gotoAndStop(2);
} else {
if (_global.patreon == 500) {
_root.patreon_icon.gotoAndStop(3);
} else {
if (_global.patreon == 1000) {
_root.patreon_icon.gotoAndStop(4);
} else {
if (_global.patreon == 2000) {
_root.patreon_icon.gotoAndStop(5);
} else {
if (_global.patreon == 5000) {
_root.patreon_icon.gotoAndStop(6);
} else {
_root.patreon_icon.gotoAndStop(7);
}
}
}
}
}
}
_global.reset_space_battle = function () {
_global.ship_speed = 5;
_global.ship_laser_speed = 12;
_global.ship_turn_rate = 0.5;
_global.ship_laser_delay = 15;
_global.ship_laser_damage = 10;
_global.ship_hull_max = 100;
_global.ship_hull = _global.girl_hull[_global.aria_girl];
_global.ship_shield = 100;
_global.ship_shield_active = 0;
_global.mlaws_power = 100;
_global.node_units = 150;
_global.weaken = 0;
_global.node_total = 0;
_global.damage_absorb = 3;
_root.your_lasers_in_play = 0;
_root.enemy_lasers_in_play = 0;
_root.weaken = 0;
_root.enemy_laser_power = _global.current_difficulty;
_root.enemy_laser_speed = 4 + _global.current_difficulty;
_global.ship_hull = _global.girl_hull[_global.aria_girl];
_root.sship_random = 10;
_root.enemycount = 1;
_root.total_ally_attack_ships = 0;
};
_global.reset_space_battle();
_global.aria_girl = 1;
_global.update_stats = function () {
_root.main_menu_mc.nc = _global.girl_nodes[_global.aria_girl];
_root.main_menu_mc.rs = _global.current_resources;
_root.main_menu_mc.tn = _global.total_nodes_collected;
if (_global.aria_girl == 1) {
_root.main_menu_mc.girl_name = 'Arielle';
} else {
if (_global.aria_girl == 2) {
_root.main_menu_mc.girl_name = 'Phia';
} else {
if (_global.aria_girl == 3) {
_root.main_menu_mc.girl_name = 'Tiffany';
} else {
if (_global.aria_girl == 4) {
_root.main_menu_mc.girl_name = 'Bri';
}
}
}
}
_root.main_menu_mc.girl_stats = 'Respect:' + _global.girl_respect[_global.aria_girl] + '\nFatigue:' + _global.girl_fatigue[_global.aria_girl] + '\nShip Hull:' + _global.girl_hull[_global.aria_girl];
_root.main_menu_mc.mission_stats2 = 'Nodes:' + _global.area_nodes_collected[_global.current_area] + '/' + _global.current_area_max_nodes + '\nArea num:' + _global.current_area + '';
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(5);
_root.main_menu_mc.it = '';
};
_global.girl_fatigue = new Array();
_global.girl_fatigue[0] = null;
_global.girl_fatigue[1] = 100;
_global.girl_fatigue[2] = 0;
_global.girl_fatigue[3] = 0;
_global.girl_fatigue[4] = 0;
_global.girl_respect = new Array();
_global.girl_respect[0] = null;
_global.girl_respect[1] = 0;
_global.girl_respect[2] = 0;
_global.girl_respect[3] = 0;
_global.girl_respect[4] = 0;
_global.girl_hull = new Array();
_global.girl_hull[0] = null;
_global.girl_hull[1] = _global.ship_hull_max;
_global.girl_hull[2] = _global.ship_hull_max;
_global.girl_hull[3] = _global.ship_hull_max;
_global.girl_hull[4] = _global.ship_hull_max;
_global.girl_nodes = new Array();
_global.girl_nodes[0] = null;
_global.girl_nodes[1] = 0;
_global.girl_nodes[2] = 0;
_global.girl_nodes[3] = 0;
_global.girl_nodes[4] = 0;
_global.girl_sleep = new Array();
_global.girl_sleep[0] = null;
_global.girl_sleep[1] = 0;
_global.girl_sleep[2] = 0;
_global.girl_sleep[3] = 0;
_global.girl_sleep[4] = 0;
_global.music = 1;
_global.bgm_music_begin = 1;
_global.total_nodes_collected = 0;
_global.current_resources = 200;
_global.current_area = 1;
_global.space_map = 1;
_global.current_area_max_nodes = 5;
_global.current_difficulty = 1;
_global.tutorial_progress = 0;
_global.destination_frame = 0;
_global.game_seconds = 0;
_global.game_minutes = 0;
_global.game_hours = 0;
_global.area_nodes_collected = new Array();
_global.area_nodes_collected[0] = null;
_global.area_nodes_collected[1] = 0;
_global.area_nodes_collected[2] = 0;
_global.area_nodes_collected[3] = 0;
_global.area_nodes_collected[4] = 0;
_global.area_nodes_collected[5] = 0;
_global.area_nodes_collected[6] = 0;
_global.area_nodes_collected[7] = 0;
_global.area_nodes_collected[8] = 0;
_global.area_nodes_collected[9] = 0;
_global.area_nodes_collected[10] = 0;
_global.area_nodes_collected[11] = 0;
_global.area_nodes_collected[12] = 0;
_global.area_nodes_collected[13] = 0;
_global.area_nodes_collected[14] = 0;
_global.area_nodes_collected[15] = 0;
_global.area_nodes_collected[16] = 0;
_global.area_nodes_collected[17] = 0;
_global.area_nodes_collected[18] = 0;
_global.area_nodes_collected[19] = 0;
_global.area_nodes_collected[20] = 0;
_global.area_nodes_collected[21] = 0;
_global.area_nodes_collected[22] = 0;
_global.area_nodes_collected[23] = 0;
_global.area_nodes_collected[24] = 0;
}
movieClip 183 {
}
movieClip 185 {
}
movieClip 187 {
}
movieClip 189 {
}
movieClip 190 {
frame 1 {
function myWidth(moveObj, newWidth) {
moveObj.w = moveObj._width;
moveObj.dwidth = newWidth - moveObj.w;
moveObj.t = 0;
NFRAMES = 6;
moveObj.onEnterFrame = function () {
if (moveObj.t++ < NFRAMES) {
moveObj._width = easeOutQuad(moveObj.t, moveObj.w, moveObj.dwidth, NFRAMES);
} else {
delete this.onEnterFrame;
}
};
}
function myMove(moveObj, newX) {
moveObj.x = moveObj._x;
moveObj.dx = newX - moveObj.x;
moveObj.t = 0;
NFRAMES = 6;
moveObj.onEnterFrame = function () {
if (moveObj.t++ < NFRAMES) {
moveObj._x = easeOutQuad(moveObj.t, moveObj.x, moveObj.dx, NFRAMES);
} else {
delete this.onEnterFrame;
}
};
}
percentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
this.myWidth(this.loadBar, percentLoaded * 1.94);
this.myMove(this.mc_loadNum, percentLoaded * 1.9 - 8);
mc_loadNum.loadNum.text = percentLoaded;
easeOutQuad = function (time, beginX, changeX, durationX) {
time /= durationX / 2;
if (time < 1) {
return (changeX / 2) * time * time + beginX;
}
return (-changeX / 2) * (--time * (time - 2) - 1) + beginX;
};
}
frame 2 {
if (percentLoaded < 100) {
gotoAndPlay('loading');
}
}
frame 25 {
_root.gotoAndStop(2);
}
}
movieClip 193 {
}
movieClip 203 {
}
movieClip 211 {
frame 1 {
stop();
}
}
movieClip 805 __Packages.FixOnLoad {
#initclip
if (!_global.FixOnLoad) {
var v1 = function () {
super();
};
_global.FixOnLoad = v1;
_global.FixOnLoad extends MovieClip;
var v2 = v1.prototype;
v2.onLoad = function () {};
ASSetPropFlags(_global.FixOnLoad.prototype, null, 1);
}
#endinitclip
}
frame 2 {
_root.pswrd = '';
_global.set_ship = function () {};
_root.delete_mc = function (mc) {
mc.removeMovieClip();
false;
};
_global.updateMainShipPosition = function () {
_root.main_ship.distanceX = _xmouse - _root.main_ship._x;
_root.main_ship.distanceY = _ymouse - _root.main_ship._y;
_root.main_ship.distanceTotal = Math.sqrt(_root.main_ship.distanceX * _root.main_ship.distanceX + _root.main_ship.distanceY * _root.main_ship.distanceY);
if (_root.main_ship.distanceTotal <= _root.main_ship.agroRange) {
_root.main_ship.moveDistanceX = _root.main_ship.turnRate * _root.main_ship.distanceX / _root.main_ship.distanceTotal;
_root.main_ship.moveDistanceY = _root.main_ship.turnRate * _root.main_ship.distanceY / _root.main_ship.distanceTotal;
_root.main_ship.moveX += _root.main_ship.moveDistanceX;
_root.main_ship.moveY += _root.main_ship.moveDistanceY;
_root.main_ship.totalmove = Math.sqrt(_root.main_ship.moveX * _root.main_ship.moveX + _root.main_ship.moveY * _root.main_ship.moveY);
_root.main_ship.moveX = _root.main_ship.speed * _root.main_ship.moveX / _root.main_ship.totalmove;
_root.main_ship.moveY = _root.main_ship.speed * _root.main_ship.moveY / _root.main_ship.totalmove;
_root.main_ship._x += _root.main_ship.moveX;
_root.main_ship._y += _root.main_ship.moveY;
if (_root.main_ship.laser._currentframe == 1) {
_root.main_ship._rotation = Math.atan2(_root.main_ship.moveY, _root.main_ship.moveX) * radiance;
}
}
};
_root.shoot_your_laser = function () {
++_root.your_lasers_in_play;
_root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth());
_root['aria_laser_' + _root.your_lasers_in_play]._x = _root.main_ship._x;
_root['aria_laser_' + _root.your_lasers_in_play]._y = _root.main_ship._y;
var v9 = _root.main_ship._rotation;
_root['aria_laser_' + _root.your_lasers_in_play].lifeTimer = 150;
var v5 = _xmouse - _root.main_ship._x;
var v6 = _ymouse - _root.main_ship._y;
var v8 = Math.sqrt(v5 * v5 + v6 * v6);
var v7 = v8 / _global.ship_laser_speed;
_root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v5 / v7;
_root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v6 / v7;
radAngle = Math.atan2(v6, v5);
_root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180);
_root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () {
this.gotoAndStop(_global.aria_girl);
if (_global.aria_girl == 1) {
_root.Laser1_converted.start(0, 1);
} else {
if (_global.aria_girl == 2) {
_root.Laser2_converted.start(0, 1);
} else {
if (_global.aria_girl == 3) {
_root.Laser4_converted.start(0, 1);
} else {
if (_global.aria_girl == 4) {
_root.Laser4_converted.start(0, 1);
}
}
}
}
};
_root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () {
this._x += this.xSpeed;
this._y += this.ySpeed;
if (this._x == 0 && this._y == 0) {
_root.delete_mc(this);
}
if (_root._currentframe != _global.thisframe) {
_root.delete_mc(this);
}
--this.lifeTimer;
if (this.lifeTimer <= 0) {
_root.delete_mc(this);
}
if (this.hitTest(_root.ls)) {
_root.delete_mc(this);
}
if (this.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= _global.ship_laser_damage;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
if (_global.aria_girl == 3) {
_root.main_sphere.shield_amount = 5;
_root.main_sphere.shield.gotoAndStop(2);
}
_root.main_sphere.sphere_control.gotoAndStop(2);
}
_root.delete_mc(this);
}
if (this.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
_root.delete_mc(this);
}
if (_global.node_total >= 2) {
if (this.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= _global.ship_laser_damage;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
if (_global.aria_girl == 3) {
_root.sphere_1.shield_amount = 5;
_root.sphere_1.shield.gotoAndStop(2);
}
_root.sphere_1.sphere_control.gotoAndStop(2);
}
_root.delete_mc(this);
}
if (this.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
_root.delete_mc(this);
}
}
if (_global.node_total >= 3) {
if (this.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= _global.ship_laser_damage;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
if (_global.aria_girl == 3) {
_root.sphere_2.shield_amount = 5;
_root.sphere_2.shield.gotoAndStop(2);
}
_root.sphere_2.sphere_control.gotoAndStop(2);
}
_root.delete_mc(this);
}
if (this.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
_root.delete_mc(this);
}
}
var v4 = 0;
while (v4 < enemiesArray.length) {
if (this.hitTest(enemiesArray[v4]) == true && enemiesArray[v4].shiptype != 4) {
enemiesArray[v4].units -= _global.ship_laser_damage;
if (enemiesArray[v4].units <= 0) {
_root.delete_mc(enemiesArray[v4]);
enemiesArray.splice(v4, 1);
}
_root.delete_mc(this);
}
++v4;
}
};
};
_root.shoot_enemy_laser = function (fromShip) {
if (fromShip && fromShip.shiptype == 1 || fromShip == _root.boss_ship || fromShip == _root.boss1 || fromShip == _root.boss2) {
++_root.enemy_lasers_in_play;
_root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth());
_root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = fromShip;
_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_ship;
if (_global.node_total == 2 && _root.sphere_1.sphere_control._currentframe == 2) {
_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.sphere_1;
}
if (_global.node_total == 3 && _root.sphere_2.sphere_control._currentframe == 2) {
_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.sphere_2;
} else {
if (_global.node_total == 3 && _root.sphere_1.sphere_control._currentframe == 2) {
_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.sphere_1;
}
}
if (_root.main_sphere.sphere_control._currentframe == 2) {
_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_sphere;
}
_root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x;
_root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y;
var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x;
var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y;
var v8 = Math.sqrt(v4 * v4 + v5 * v5);
if (_global.weaken == 0) {
var v7 = v8 / _root.enemy_laser_speed;
} else {
var v7 = v8;
}
_root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v7;
_root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v7;
_root['enemy_laser_' + _root.enemy_lasers_in_play].lifeTimer = 150;
if (_root.weaken <= 0) {
_root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power;
} else {
_root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = 1;
}
radAngle = Math.atan2(v5, v4);
_root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180);
_root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () {
this.gotoAndStop(_global.current_area + 4);
};
_root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () {
if (this.hitTest(_root.main_ship.laser)) {
_root.delete_mc(this);
}
if (this.hitTest(_root.ast)) {
_root.delete_mc(this);
}
if (this.hitTest(_root.support_ship.laser)) {
_root.delete_mc(this);
}
if (_root.disaster == 1) {
_root.delete_mc(this);
}
if (this.previous_selection == undefined) {
_root.delete_mc(this);
}
if (_root._currentframe != _global.thisframe) {
_root.delete_mc(this);
}
--this.lifeTimer;
if (this.lifeTimer <= 0) {
_root.delete_mc(this);
}
this._x += this.xSpeed;
this._y += this.ySpeed;
if (this._x == 0 && this._y == 0) {
_root.delete_mc(this);
}
if (this._x == this.previous_selection._x && this._y == this.previous_selection._y) {
}
if (this.hitTest(this.current_selection.main_ship.hitbox) == true) {
if (_global.ship_shield_active == 0) {
_global.ship_hull -= this.laserdamage;
}
_root.delete_mc(this);
}
if (this.hitTest(_root.main_ship.hitbox) == true) {
if (_global.ship_shield_active == 0) {
_global.ship_hull -= this.laserdamage;
}
_root.delete_mc(this);
}
if (this.hitTest(_root.main_sphere.sphere_control) == true && _root.main_sphere.sphere_control._currentframe == 2) {
if (_root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
} else {
_root.main_sphere.units -= this.laserdamage;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = Math.abs(_root.main_sphere.units);
_root.main_sphere.sphere_control.gotoAndStop(1);
}
}
_root.delete_mc(this);
}
if (_global.node_total == 2) {
if (this.hitTest(_root.sphere_1.sphere_control) == true && _root.sphere_1.sphere_control._currentframe == 2) {
if (_root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
} else {
_root.sphere_1.units -= this.laserdamage;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = Math.abs(_root.sphere_1.units);
_root.sphere_1.sphere_control.gotoAndStop(1);
}
}
_root.delete_mc(this);
}
}
if (_global.node_total == 3) {
if (this.hitTest(_root.sphere_2.sphere_control) == true && _root.sphere_2.sphere_control._currentframe == 2) {
if (_root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
} else {
_root.sphere_2.units -= this.laserdamage;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = Math.abs(_root.sphere_2.units);
_root.sphere_2.sphere_control.gotoAndStop(1);
}
}
_root.delete_mc(this);
}
}
};
}
};
_root.createEnemies = function (enemyAmount, enemyBehavior, enemyLibraryClip) {
var v5 = 0;
while (v5 < enemyAmount) {
var v3 = _root.attachMovie(enemyLibraryClip, 'enemy' + enemiesArray.length, _root.getNextHighestDepth());
++_root.enemycount;
v3._x = random(Stage.width);
v3._y = random(Stage.height);
v3._rotation = random(360);
if (enemyBehavior == 'typeA') {
v3.speed = 1;
if (_global.weaken == 1) {
v3.speed = 0.5;
}
v3.turnRate = 0.05;
v3.agroRange = 500;
v3.mode = 'follow';
v3.units = 20;
v3.shiptype = 1;
} else {
if (enemyBehavior == 'typeB') {
v3.speed = 10;
if (_global.weaken == 1) {
v3.speed = 2;
}
v3.turnRate = 1;
v3.agroRange = 800;
v3.mode = 'follow';
v3.units = 10;
v3.shiptype = 2;
} else {
if (enemyBehavior == 'typeC') {
v3.speed = 1;
v3.turnRate = 0.2;
v3.agroRange = 100;
v3.mode = 'run';
v3.units = 30;
v3.shiptype = 3;
} else {
if (enemyBehavior == 'typeD') {
v3.speed = 10;
v3.turnRate = 1;
v3.agroRange = 1500;
v3.mode = 'follow';
v3.units = 10;
v3.shiptype = 4;
v3.gotoAndStop(_global.aria_girl);
}
}
}
}
v3.distanceX = 0;
v3.distanceY = 0;
v3.distanceTotal = 0;
v3.moveDistanceX = 0;
v3.moveDistanceY = 0;
v3.moveX = 0;
v3.moveY = 0;
v3.totalmove = 0;
v3.mass = 0.7;
v3.radius = v3._width / 2;
v3.arrayspot = enemiesArray.length + 1;
enemiesArray.push(v3);
++v5;
}
};
_root.updateEnemies = function () {
var v3 = 0;
while (v3 < enemiesArray.length) {
var v4 = enemiesArray[v3];
_root.updatePosition(v4, _root.main_ship, v3);
_root.capture_base(v4, _root.main_sphere, v3);
if (_global.node_total == 2) {
_root.capture_base(v4, _root.sphere_1, v3);
} else {
if (_global.node_total == 3) {
_root.capture_base(v4, _root.sphere_1, v3);
_root.capture_base(v4, _root.sphere_2, v3);
}
}
++v3;
}
};
_root.deleteEnemies = function () {
var v2 = 0;
while (v2 < enemiesArray.length) {
var v3 = enemiesArray[v2];
_root.delete_mc(v3);
++v2;
}
};
_root.shootEnemyLasers = function () {
var v2 = 0;
while (v2 < enemiesArray.length) {
var v3 = enemiesArray[v2];
_root.shoot_enemy_laser(v3);
++v2;
}
if (_root.boss_ship != undefined) {
_root.shoot_enemy_laser(_root.boss_ship);
}
};
_root.crashIntoEnemies = function () {
var v3 = 0;
while (v3 < enemiesArray.length) {
var v2 = 0;
while (v2 < enemiesArray.length) {
var v4 = enemiesArray[v3];
var v5 = enemiesArray[v2];
if (v4.hitTest(v5) == true && v4.shiptype == 2 && v5.shiptype == 4) {
if (v3 > v2) {
enemiesArray.splice(v3, 1);
enemiesArray.splice(v2, 1);
} else {
enemiesArray.splice(v2, 1);
enemiesArray.splice(v3, 1);
}
_root.delete_mc(v4);
_root.delete_mc(v5);
_root.total_ally_attack_ships -= 1;
}
++v2;
}
++v3;
}
};
_root.shootEnemyLasers = function () {
var v2 = 0;
while (v2 < enemiesArray.length) {
var v3 = enemiesArray[v2];
_root.shoot_enemy_laser(v3);
++v2;
}
if (_root.boss_ship != undefined) {
_root.shoot_enemy_laser(_root.boss_ship);
}
};
_root.updatePosition = function (follower, target, i) {
follower.distanceX = target._x - follower._x;
follower.distanceY = target._y - follower._y;
follower.distanceTotal = Math.sqrt(follower.distanceX * follower.distanceX + follower.distanceY * follower.distanceY);
if (follower.distanceTotal <= follower.agroRange) {
follower.moveDistanceX = follower.turnRate * follower.distanceX / follower.distanceTotal;
follower.moveDistanceY = follower.turnRate * follower.distanceY / follower.distanceTotal;
follower.moveX += follower.moveDistanceX;
follower.moveY += follower.moveDistanceY;
follower.totalmove = Math.sqrt(follower.moveX * follower.moveX + follower.moveY * follower.moveY);
if (follower.shiptype == 1 && _global.weaken == 0) {
follower.speed = 1;
} else {
if (follower.shiptype == 1 && _global.weaken == 1) {
follower.speed = 0.5;
}
}
if (follower.shiptype == 2 && _global.weaken == 0) {
follower.speed = 10;
} else {
if (follower.shiptype == 2 && _global.weaken == 1) {
follower.speed = 2;
}
}
follower.moveX = follower.speed * follower.moveX / follower.totalmove;
follower.moveY = follower.speed * follower.moveY / follower.totalmove;
if (follower.mode == 'follow') {
follower._x += follower.moveX;
follower._y += follower.moveY;
follower._rotation = Math.atan2(follower.moveY, follower.moveX) * radians;
} else {
if (follower.mode == 'run') {
follower._x -= follower.moveX;
follower._y -= follower.moveY;
follower._rotation = Math.atan2(follower.moveY, follower.moveX) * radians + 180;
}
}
}
if (follower.shiptype != 4 && follower.hitTest(_root.main_ship.laser) == true) {
enemiesArray.splice(i, 1);
_root.delete_mc(follower);
_root.main_ship.speed = 0;
}
if (follower.shiptype == 1 && follower.hitTest(_root.main_ship.hitbox) == true) {
if (_global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
if (_global.aria_girl == 3) {
_root.delete_mc(follower);
_root.main_ship.speed = 1;
}
}
};
_root.capture_base = function (follower, target, i) {
if (follower.hitTest(target.sphere_control) && target.sphere_control._currentframe == 2 && follower.shiptype == 4 && _global.aria_girl == 2) {
target.units += 1;
_root.total_ally_attack_ships -= 1;
enemiesArray.splice(i, 1);
_root.delete_mc(follower);
}
if (follower.hitTest(target.sphere_control) && target.sphere_control._currentframe == 1 && target.shield_amount <= 0 && follower.shiptype == 4) {
target.units -= 50;
if (target.units <= 0) {
target.units = 1;
if (_global.aria_girl == 3) {
target.shield_amount = 5;
target.shield.gotoAndStop(2);
}
target.sphere_control.gotoAndStop(2);
}
_root.total_ally_attack_ships -= 1;
enemiesArray.splice(i, 1);
_root.delete_mc(follower);
}
if (follower.hitTest(target.sphere_control) && target.sphere_control._currentframe == 1 && target.shield_amount > 0 && follower.shiptype == 4) {
target.shield_amount -= 1;
if (target.shield_amount <= 0) {
target.shield.gotoAndStop(1);
}
_root.total_ally_attack_ships -= 1;
enemiesArray.splice(i, 1);
_root.delete_mc(follower);
}
};
_global.updateTargetPosition = function () {
_root.target_ret.distanceX = _root.main_ship._x - _root.target_ret._x;
_root.target_ret.distanceY = _root.main_ship._y - _root.target_ret._y;
_root.target_ret.distanceTotal = Math.sqrt(_root.target_ret.distanceX * _root.target_ret.distanceX + _root.target_ret.distanceY * _root.target_ret.distanceY);
_root.target_ret.moveDistanceX = _root.target_ret.turnRate * _root.target_ret.distanceX / _root.target_ret.distanceTotal;
_root.target_ret.moveDistanceY = _root.target_ret.turnRate * _root.target_ret.distanceY / _root.target_ret.distanceTotal;
_root.target_ret.moveX += _root.target_ret.moveDistanceX;
_root.target_ret.moveY += _root.target_ret.moveDistanceY;
_root.target_ret.totalmove = Math.sqrt(_root.target_ret.moveX * _root.target_ret.moveX + _root.target_ret.moveY * _root.target_ret.moveY);
_root.target_ret.moveX = _root.target_ret.speed * _root.target_ret.moveX / _root.target_ret.totalmove;
_root.target_ret.moveY = _root.target_ret.speed * _root.target_ret.moveY / _root.target_ret.totalmove;
_root.target_ret._x += _root.target_ret.moveX;
_root.target_ret._y += _root.target_ret.moveY;
};
var UI_Menu_converted = new Sound(_root.sfx);
UI_Menu_converted.attachSound('UI_Menu_converted');
var UI_Negative_2_converted = new Sound(_root.sfx);
UI_Negative_2_converted.attachSound('UI_Negative_2_converted');
var UI_Save_converted = new Sound(_root.sfx);
UI_Save_converted.attachSound('UI_Save_converted');
var UI_Upgrade_converted = new Sound(_root.sfx);
UI_Upgrade_converted.attachSound('UI_Upgrade_converted');
var Laser1_converted = new Sound(_root.sfx);
Laser1_converted.attachSound('Laser1_converted');
var Laser2_converted = new Sound(_root.sfx);
Laser2_converted.attachSound('Laser2_converted');
var Laser3_converted = new Sound(_root.sfx);
Laser3_converted.attachSound('Laser3_converted');
var Laser4_converted = new Sound(_root.sfx);
Laser4_converted.attachSound('Laser4_converted');
Laser1_converted.setVolume(150);
_root.UI_Upgrade_converted.start(0, 1);
}
movieClip 221 {
}
movieClip 226 {
}
movieClip 229 {
}
button 230 {
on (release) {
_root.UI_Upgrade_converted.start(0, 1);
_root.gotoAndStop(3);
}
}
movieClip 232 {
}
movieClip 235 {
}
movieClip 236 {
}
button 238 {
on (release) {
_global.total_nodes_collected = 3;
_global.girl_nodes[1] = 3;
_global.girl_nodes[2] = 0;
_global.girl_nodes[3] = 0;
_global.girl_nodes[4] = 0;
_global.girl_fatigue[_global.aria_girl] = 0;
_global.area_nodes_collected[1] = 3;
_global.girl_fatigue[1] = 100;
_global.tutorial_progress = 4;
_root.gotoAndStop(5);
}
}
button 240 {
on (release) {
_global.total_nodes_collected = 400;
_global.girl_nodes[1] = 100;
_global.girl_nodes[2] = 100;
_global.girl_nodes[3] = 100;
_global.girl_nodes[4] = 100;
_global.girl_fatigue[_global.aria_girl] = 0;
_global.area_nodes_collected[1] = 10;
_global.tutorial_progress = 4;
_root.gotoAndStop(5);
}
}
movieClip 241 {
frame 1 {
stop();
}
}
instance menux of movieClip 241 {
onClipEvent (load) {
if (_global.patreon == undefined) {
this.gotoAndStop(1);
} else {
if (_global.patreon >= 1000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
}
movieClip 268 {
frame 1 {
stop();
}
}
instance of movieClip 268 {
onClipEvent (enterFrame) {
this.gotoAndStop(_global.current_area);
}
onClipEvent (load) {
this.gotoAndStop(_global.current_area);
}
}
movieClip 270 {
frame 1 {
if (_global.music == 0) {
gotoAndStop(1);
}
}
}
movieClip 277 {
frame 1 {
stop();
}
}
button 280 {
on (release) {
if (_root._currentframe == 85) {
_root.gotoAndStop(5);
} else {
_parent.nextFrame();
stext.gotoAndStop(2);
play();
}
}
}
movieClip 281 {
frame 4 {
stext.gotoAndStop(1);
}
frame 5 {
stop();
}
frame 10 {
gotoAndPlay(1);
}
}
movieClip 285 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Arielle: Reporting in, I assembeled the crew Jeo.';
}
frame 2 {
stext.stext.story_text = 'Jeo: Good. I\'m sure you already know. But I need to say it anyway.';
}
frame 3 {
stext.stext.story_text = 'Jeo: Once we got back to GemCo space, Natan was nowhere to be found; Along with a few important research documents.';
}
frame 4 {
stext.stext.story_text = 'Jeo: Needless to say, we need to get those documents back, along with finding Natan.';
}
frame 5 {
stext.stext.story_text = 'Jeo: He is probably on or near one of the five planets in our system.';
}
frame 6 {
stext.stext.story_text = 'Jeo: We need to activate the scanner nodes in all of the areas to track him down.';
}
frame 7 {
stext.stext.story_text = 'Jeo: I want to find this guy as soon as possible. But we need to follow standard procedure.';
}
frame 8 {
stext.stext.story_text = 'Jeo: Ok Ari, get in your ship and head out so we can go over the basics of space combat.';
}
frame 9 {
stext.stext.story_text = 'Arielle: I\'m on my way.';
}
frame 10 {
_root.gotoAndStop(20);
}
}
movieClip 287 {
frame 30 {
++_global.game_seconds;
if (_global.game_seconds == 60) {
_global.game_seconds = 0;
++_global.game_minutes;
}
if (_global.game_minutes == 60) {
_global.game_minutes = 0;
++_global.game_hours;
}
if (_global.girl_sleep[1] > 0) {
_global.girl_sleep[1] -= 1;
}
if (_global.girl_sleep[2] > 0) {
_global.girl_sleep[2] -= 1;
}
if (_global.girl_sleep[3] > 0) {
_global.girl_sleep[3] -= 1;
}
if (_global.girl_sleep[4] > 0) {
_global.girl_sleep[4] -= 1;
}
}
}
instance of movieClip 287 {
onClipEvent (enterFrame) {
_root.sett.playtime = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's';
if (_root._currentframe == 7) {
_root.sc.n1 = _global.girl_nodes[1];
_root.sc.n2 = _global.girl_nodes[2];
_root.sc.n3 = _global.girl_nodes[3];
_root.sc.n4 = _global.girl_nodes[4];
}
}
}
movieClip 289 {
frame 1 {
if (_global.music == 0) {
gotoAndStop(1);
}
}
frame 15960 {
gotoAndPlay(1);
}
}
instance bgm of movieClip 289 {
onClipEvent (load) {
if (_global.music == 1) {
this.gotoAndPlay(_global.bgm_music_begin);
} else {
this.stop();
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_global.music == 1) {
_global.bgm_music_begin = this._currentframe;
} else {
this.stop();
this.gotoAndStop(1);
}
}
}
movieClip 296 {
}
movieClip 297 {
}
movieClip 299 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Arielle: Reporting in, done with refresher training.';
}
frame 2 {
stext.stext.story_text = 'Arielle: I\'m a little tired...';
}
frame 3 {
stext.stext.story_text = 'Tiffany: Looks like you should get some sleep Ari so you can recover from fatigue.';
}
frame 4 {
stext.stext.story_text = 'Jeo: We need to review the new layout of the ship any way. Let\'s go over it.';
}
frame 5 {
stext.stext.story_text = 'Arielle: Then I can get some sleep.';
}
frame 6 {
stext.stext.story_text = 'Tiffany: The interior of the ship is broken down into 3 major components.';
}
frame 7 {
stext.stext.story_text = 'Tiffany: Pilot information.';
}
frame 8 {
stext.stext.story_text = 'Tiffany: Ship information.';
}
frame 9 {
stext.stext.story_text = 'Tiffany: and Area information.';
}
frame 10 {
stext.stext.story_text = 'Tiffany: in Pilot information you can assign orders.';
}
frame 11 {
stext.stext.story_text = 'Tiffany: Select the active pilot...';
}
frame 12 {
stext.stext.story_text = 'Tiffany: and view our status information.';
}
frame 13 {
stext.stext.story_text = 'Tiffany: Thanks to Arielle, we have 3 total nodes activated so far.';
}
frame 14 {
stext.stext.story_text = 'Tiffany: But this is has made her tired. She will need to sleep before doing another space battle.';
}
frame 15 {
stext.stext.story_text = 'Tiffany: Next is Ship information.';
}
frame 16 {
stext.stext.story_text = 'Tiffany: Here you can see basic ship properties and special abilities for Space Battles.';
}
frame 17 {
stext.stext.story_text = 'Tiffany: And finally the Planet info is where can deploy to begin space battles. and view information about the current area.';
}
frame 18 {
stext.stext.story_text = 'Tiffany: That should cover it Jeo.';
}
frame 19 {
stext.stext.story_text = 'Arielle: ...I\'ll need to sleep before I can go anything else.';
}
frame 20 {
_root.nextFrame();
}
}
frame 5 {
_global.update_stats();
_global.lab = 0;
}
instance of movieClip 296 {
onClipEvent (enterFrame) {
if (_global.tutorial_progress == 0 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) {
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(3);
_root.main_menu_mc.it = 'Click on the SLEEP order with Arielle selected to recover her.';
} else {
if (_global.tutorial_progress == 1 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) {
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(3);
_root.main_menu_mc.it = 'While Arielle is sleeping, why not try a different pilot?';
} else {
if (_global.tutorial_progress == 2 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) {
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(3);
_root.main_menu_mc.it = 'Let\'s check out the MAP to review our objectives.';
} else {
if (_global.tutorial_progress == 3 && _global.total_nodes_collected < 5 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) {
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(3);
_root.main_menu_mc.it = 'DEPLOY on space battles and collect 5 total nodes.';
} else {
if (_global.tutorial_progress == 3 && _global.total_nodes_collected >= 5 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) {
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(3);
_root.main_menu_mc.it = 'Now let\'s use the MAP to move to a new area.';
} else {
if (_global.tutorial_progress == 3 && _global.current_area != 1 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) {
++_global.tutorial_progress;
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(5);
_root.main_menu_mc.it = '';
}
}
}
}
}
}
}
}
movieClip 304 {
}
button 307 {
on (release) {
if (_global.girl_sleep[_global.aria_girl] > 0) {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = '..zzz...';
} else {
if (_global.girl_fatigue[_global.aria_girl] >= 100) {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = 'I need some SLEEP before I battle.';
} else {
if (_global.girl_hull[_global.aria_girl] <= 0) {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = 'I need to REPAIR my ship with supplies.';
} else {
if (_global.area_nodes_collected[_global.current_area] >= _global.current_area_max_nodes) {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = 'We have all the scanner nodes here. use the MAP to move to new area.';
} else {
_root.UI_Save_converted.start(0, 1);
if (_global.tutorial_progress >= 3) {
_root.gotoAndStop(20);
}
}
}
}
}
}
}
movieClip 314 {
}
movieClip 316 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 108 {
gotoAndStop(1);
}
}
movieClip 325 {
}
movieClip 328 {
}
movieClip 331 {
}
movieClip 334 {
}
movieClip 337 {
}
movieClip 340 {
}
movieClip 343 {
}
movieClip 346 {
}
movieClip 349 {
}
movieClip 352 {
}
movieClip 355 {
frame 1 {
stop();
}
}
movieClip 358 {
}
movieClip 366 {
frame 1 {
stop();
}
}
movieClip 372 {
frame 1 {
stop();
}
}
movieClip 376 {
}
movieClip 380 {
}
movieClip 384 {
}
movieClip 388 {
}
movieClip 392 {
}
movieClip 394 {
frame 1 {
stop();
}
}
movieClip 405 {
}
movieClip 416 {
frame 1 {
stop();
}
}
movieClip 419 {
}
movieClip 420 {
frame 1 {
stop();
}
frame 10 {
gotoAndStop(1);
}
}
movieClip 424 {
frame 1 {
stop();
}
}
button 426 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_global.aria_girl = 1;
_global.update_stats();
}
}
button 427 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_global.aria_girl = 2;
_global.update_stats();
if (_global.tutorial_progress == 1) {
++_global.tutorial_progress;
}
}
}
button 428 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_global.aria_girl = 3;
_global.update_stats();
if (_global.tutorial_progress == 1) {
++_global.tutorial_progress;
}
}
}
button 429 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_global.aria_girl = 4;
_global.update_stats();
if (_global.tutorial_progress == 1) {
++_global.tutorial_progress;
}
}
}
movieClip 430 {
}
movieClip 440 {
frame 1 {
stop();
}
}
movieClip 443 {
}
button 444 {
on (release) {
if (_global.girl_sleep[_global.aria_girl] == 0) {
_root.UI_Menu_converted.start(0, 1);
if (_global.girl_fatigue[_global.aria_girl] < 100) {
_global.current_resources += 100;
_global.girl_fatigue[_global.aria_girl] = 100;
_global.update_stats();
} else {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = 'I need some SLEEP before I GATHER supplies.';
}
} else {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = 'ZZZ...';
}
}
}
button 445 {
on (release) {
if (_global.girl_sleep[_global.aria_girl] == 0) {
_root.UI_Menu_converted.start(0, 1);
_global.girl_fatigue[_global.aria_girl] = 0;
_global.girl_sleep[_global.aria_girl] = 100;
if (_global.patreon >= 100) {
_global.girl_sleep[_global.aria_girl] = 50;
}
_global.update_stats();
} else {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = 'ZZZ...';
}
if (_global.tutorial_progress == 0 && _global.aria_girl == 1) {
++_global.tutorial_progress;
}
}
}
button 446 {
on (release) {
if (_global.girl_sleep[_global.aria_girl] == 0) {
_root.UI_Menu_converted.start(0, 1);
if (_global.current_resources >= 100 - _global.girl_hull[_global.aria_girl]) {
_global.current_resources -= 100 - _global.girl_hull[_global.aria_girl];
_global.girl_hull[_global.aria_girl] = 100;
_global.update_stats();
} else {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = 'We need to GATHER more supplies first!';
}
} else {
_root.UI_Negative_2_converted.start(0, 1);
_root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl);
_root.main_menu_mc.pilot_pic.gotoAndPlay(2);
_root.main_menu_mc.it = 'ZZZ...';
}
}
}
button 447 {
on (release) {
if (_global.tutorial_progress == 2) {
_root.UI_Menu_converted.start(0, 1);
++_global.tutorial_progress;
_root.gotoAndStop(8);
} else {
if (_global.tutorial_progress > 2) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(6);
}
}
}
}
button 448 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(7);
}
}
button 449 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_global.lab = 1;
_root.gotoAndStop(85);
}
}
movieClip 451 {
frame 1 {
stop();
}
}
button 454 {
on (release) {
_root.gotoAndStop(1);
}
}
button 457 {
on (release) {
_root.gotoAndStop(9);
}
}
movieClip 463 {
frame 1 {
_global.update_girl_stats();
stop();
}
instance main_ship of movieClip 355 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_global.aria_girl);
}
}
instance main_ship of movieClip 366 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_global.aria_girl);
}
}
instance of movieClip 372 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_global.aria_girl);
}
}
instance of movieClip 394 {
onClipEvent (enterFrame) {
this.gotoAndStop(_global.current_area);
}
onClipEvent (load) {
this.gotoAndStop(_global.current_area);
}
}
instance of movieClip 424 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_global.aria_girl);
}
}
instance sleep of movieClip 440 {
onClipEvent (load) {
if (_global.girl_sleep[_global.aria_girl] > 0) {
this.gotoAndStop(2);
this.st = _global.girl_sleep[_global.aria_girl];
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_global.girl_sleep[_global.aria_girl] > 0) {
this.gotoAndStop(2);
this.st = _global.girl_sleep[_global.aria_girl];
} else {
this.gotoAndStop(1);
}
}
}
instance lab_button_mc of movieClip 451 {
onClipEvent (enterFrame) {
if (_global.girl_sleep[1] > 0 && _global.girl_sleep[2] > 0 && _global.girl_sleep[3] > 0 && _global.girl_sleep[4] > 0) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
}
button 470 {
on (release) {
_root.UI_Negative_2_converted.start(0, 1);
_root.gotoAndStop(5);
}
}
button 473 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_parent.jeo_ship.gotoAndStop(1);
_parent.jeo_ship._x = this._x;
_parent.jeo_ship._y = this._y;
}
}
movieClip 475 {
}
movieClip 476 {
frame 1 {
stop();
}
}
movieClip 481 {
}
movieClip 482 {
}
movieClip 483 {
frame 1 {
stop();
}
}
movieClip 487 {
frame 1 {
stop();
this.tn = _global.total_nodes_collected;
this.jeo_ship._x = 22.8;
this.jeo_ship._y = -77.40000000000001;
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 1;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[1] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[1] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 1;
_global.space_map = 1;
_global.current_difficulty = 1;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[1] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 5;
this.total_nodes_in_area = 30;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[2] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[2] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 2;
_global.space_map = 2;
_global.current_difficulty = 2;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[2] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 5;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[7] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[7] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 7;
_global.space_map = 1;
_global.current_difficulty = 2;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[7] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 20;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[8] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[8] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 8;
_global.space_map = 1;
_global.current_difficulty = 3;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[8] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 20;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[13] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[13] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 13;
_global.space_map = 1;
_global.current_difficulty = 3;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[13] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 100;
this.total_nodes_in_area = 30;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[19] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[19] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 19;
_global.space_map = 4;
_global.current_difficulty = 4;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[19] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 60;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[14] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[14] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 14;
_global.space_map = 1;
_global.current_difficulty = 3;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[14] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 110;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[20] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[20] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 20;
_global.space_map = 1;
_global.current_difficulty = 4;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[20] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 20;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[3] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[3] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 3;
_global.space_map = 1;
_global.current_difficulty = 3;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[3] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 20;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[9] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[9] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 9;
_global.space_map = 1;
_global.current_difficulty = 3;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[9] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 100;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[15] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[15] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 15;
_global.space_map = 1;
_global.current_difficulty = 4;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[15] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 120;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[21] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[21] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 21;
_global.space_map = 1;
_global.current_difficulty = 4;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[21] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 60;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[4] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[4] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 4;
_global.space_map = 1;
_global.current_difficulty = 4;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[4] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 100;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[5] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[5] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 5;
_global.space_map = 1;
_global.current_difficulty = 5;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[5] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 120;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[6] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[6] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 6;
_global.space_map = 1;
_global.current_difficulty = 6;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[6] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 60;
this.total_nodes_in_area = 30;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[10] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[10] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 10;
_global.space_map = 3;
_global.current_difficulty = 4;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[10] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 100;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[11] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[11] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 11;
_global.space_map = 1;
_global.current_difficulty = 5;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[11] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 120;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[12] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[12] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 12;
_global.space_map = 1;
_global.current_difficulty = 6;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[12] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 160;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[18] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[18] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 18;
_global.space_map = 1;
_global.current_difficulty = 6;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[18] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 100;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[16] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[16] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 16;
_global.space_map = 1;
_global.current_difficulty = 4;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[16] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 160;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[17] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[17] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 17;
_global.space_map = 1;
_global.current_difficulty = 5;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[17] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 140;
this.total_nodes_in_area = 30;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[22] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[22] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 22;
_global.space_map = 5;
_global.current_difficulty = 5;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[22] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 160;
this.total_nodes_in_area = 5;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[23] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[23] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 23;
_global.space_map = 1;
_global.current_difficulty = 5;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[23] + '/' + this.total_nodes_in_area;
}
}
}
}
instance of movieClip 476 {
onClipEvent (load) {
this.unlock_amount = 180;
this.total_nodes_in_area = 0;
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[24] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) {
this.num.nc = _global.area_nodes_collected[24] + '/' + this.total_nodes_in_area;
this.gotoAndStop(2);
} else {
if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) {
this.gotoAndStop(3);
_global.current_area = 24;
_global.space_map = 6;
_global.current_difficulty = 6;
_global.current_area_max_nodes = this.total_nodes_in_area;
this.num.nc = _global.area_nodes_collected[24] + '/' + this.total_nodes_in_area;
}
}
}
}
instance jeo_ship of movieClip 483 {
onClipEvent (enterFrame) {
}
onClipEvent (load) {
this.gotoAndStop(_global.current_area);
}
}
frame 2 {
gotoAndStop(1);
}
}
frame 7 {
_root.sc.n1 = _global.girl_nodes[1];
_root.sc.n2 = _global.girl_nodes[2];
_root.sc.n3 = _global.girl_nodes[3];
_root.sc.n4 = _global.girl_nodes[4];
}
button 488 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(65);
}
}
button 489 {
on (release) {
if (_global.girl_nodes[1] >= 10) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(66);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 490 {
on (release) {
if (_global.girl_nodes[1] >= 20) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(67);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 491 {
on (release) {
if (_global.girl_nodes[1] >= 30) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(68);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 492 {
on (release) {
if (_global.girl_nodes[1] >= 40) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(69);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 493 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(70);
}
}
button 494 {
on (release) {
if (_global.girl_nodes[2] >= 10) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(71);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 495 {
on (release) {
if (_global.girl_nodes[2] >= 20) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(72);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 496 {
on (release) {
if (_global.girl_nodes[2] >= 30) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(73);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 497 {
on (release) {
if (_global.girl_nodes[2] >= 40) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(74);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 498 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(75);
}
}
button 499 {
on (release) {
if (_global.girl_nodes[3] >= 10) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(76);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 500 {
on (release) {
if (_global.girl_nodes[3] >= 20) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(77);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 501 {
on (release) {
if (_global.girl_nodes[3] >= 30) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(78);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 502 {
on (release) {
if (_global.girl_nodes[3] >= 40) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(79);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 503 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(80);
}
}
button 504 {
on (release) {
if (_global.girl_nodes[4] >= 10) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(81);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 505 {
on (release) {
if (_global.girl_nodes[4] >= 20) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(82);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 506 {
on (release) {
if (_global.girl_nodes[4] >= 30) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(83);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
button 507 {
on (release) {
if (_global.girl_nodes[4] >= 40) {
_root.UI_Menu_converted.start(0, 1);
_root.gotoAndStop(84);
} else {
_root.UI_Negative_2_converted.start(0, 1);
}
}
}
movieClip 519 {
frame 1 {
stop();
}
}
movieClip 531 {
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[1] >= 10) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[1] >= 20) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[1] >= 30) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[1] >= 40) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[2] >= 10) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[2] >= 20) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[2] >= 30) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[2] >= 40) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(2);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[3] >= 10) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(3);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[3] >= 20) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(3);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[3] >= 30) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(3);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[3] >= 40) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(3);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[4] >= 10) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(4);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[4] >= 20) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(4);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[4] >= 30) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(4);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
if (_global.girl_nodes[4] >= 40) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(4);
}
}
}
instance of movieClip 519 {
onClipEvent (load) {
this.gotoAndStop(5);
}
}
instance of movieClip 519 {
onClipEvent (load) {
this.gotoAndStop(5);
}
}
instance of movieClip 519 {
onClipEvent (load) {
this.gotoAndStop(5);
}
}
instance of movieClip 519 {
onClipEvent (load) {
this.gotoAndStop(5);
}
}
}
movieClip 535 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Tiffany: Okay let\'s review our objectives.';
}
frame 2 {
stext.stext.story_text = 'Jeo: We need to find Natan. But to do that we need to activate at least 180 scanner nodes.';
}
frame 3 {
stext.stext.story_text = 'Tiffany: Correct. But there are only 5 in this area. Planets have 30. We will need to move to different areas to activate more nodes.';
}
frame 4 {
stext.stext.story_text = 'Jeo: Looks like we need to activate the nodes in the area first before we can move. Where are we on this map?';
}
frame 5 {
stext.stext.story_text = 'Tiffany: Currently we are here.';
}
frame 6 {
stext.stext.story_text = 'Tiffany: This area has 5 nodes. And thanks to Arielle we activated 3 of them during training.';
}
frame 7 {
stext.stext.story_text = 'Jeo: I see. So after we get 2 more for total of 5 we can come back to the MAP to move to other areas.';
}
frame 8 {
stext.stext.story_text = 'Tiffany: Yes by moving to other areas we will be able to activate at least 180 scanner nodes to find Natan.';
}
frame 9 {
stext.stext.story_text = 'Jeo: Nice work Tiffany. Let\'s head back to the ship and get the remaining 2 nodes in this area.';
}
frame 10 {
_root.gotoAndStop(6);
}
}
frame 9 {
_root.sett.playtime = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's';
_root.sett.savecode = '';
_root.sett.loadcode = '';
_global.encoder_function = function () {
var v4 = '';
var v3 = '';
var v18 = new String(_global.game_seconds);
var v14 = new String(_global.game_minutes);
var v26 = new String(_global.game_hours);
v3 = v18 + '[O]' + v14 + '[O]' + v26;
v4 += v3;
var v27 = new String(_global.current_resources);
var v15 = new String(_global.total_nodes_collected);
var v30 = new String(_global.current_area);
var v45 = new String(_global.space_map);
var v22 = new String(_global.current_area_max_nodes);
var v11 = new String(_global.current_difficulty);
var v16 = new String(_global.tutorial_progress);
v3 = '[O]' + v27 + '[O]' + v15 + '[O]' + v30 + '[O]' + v45 + '[O]' + v22 + '[O]' + v11 + '[O]' + v16;
v4 += v3;
var v19 = new String(_global.girl_nodes[1]);
var v23 = new String(_global.girl_nodes[2]);
var v28 = new String(_global.girl_nodes[3]);
var v9 = new String(_global.girl_nodes[4]);
v3 = '[O]' + v19 + '[O]' + v23 + '[O]' + v28 + '[O]' + v9;
v4 += v3;
var v12 = new String(_global.girl_hull[1]);
var v24 = new String(_global.girl_hull[2]);
var v20 = new String(_global.girl_hull[3]);
var v31 = new String(_global.girl_hull[4]);
v3 = '[O]' + v12 + '[O]' + v24 + '[O]' + v20 + '[O]' + v31;
v4 += v3;
var v38 = new String(_global.girl_fatigue[1]);
var v49 = new String(_global.girl_fatigue[2]);
var v46 = new String(_global.girl_fatigue[3]);
var v7 = new String(_global.girl_fatigue[4]);
v3 = '[O]' + v38 + '[O]' + v49 + '[O]' + v46 + '[O]' + v7;
v4 += v3;
var v21 = new String(_global.area_nodes_collected[1]);
var v25 = new String(_global.area_nodes_collected[2]);
var v29 = new String(_global.area_nodes_collected[3]);
var v32 = new String(_global.area_nodes_collected[4]);
var v33 = new String(_global.area_nodes_collected[5]);
var v35 = new String(_global.area_nodes_collected[6]);
v3 = '[O]' + v21 + '[O]' + v25 + '[O]' + v29 + '[O]' + v32 + '[O]' + v33 + '[O]' + v35;
v4 += v3;
var v39 = new String(_global.area_nodes_collected[7]);
var v42 = new String(_global.area_nodes_collected[8]);
var v47 = new String(_global.area_nodes_collected[9]);
var v43 = new String(_global.area_nodes_collected[10]);
var v48 = new String(_global.area_nodes_collected[11]);
var v36 = new String(_global.area_nodes_collected[12]);
v3 = '[O]' + v39 + '[O]' + v42 + '[O]' + v47 + '[O]' + v43 + '[O]' + v48 + '[O]' + v36;
v4 += v3;
var v40 = new String(_global.area_nodes_collected[13]);
var v8 = new String(_global.area_nodes_collected[14]);
var v10 = new String(_global.area_nodes_collected[15]);
var v50 = new String(_global.area_nodes_collected[16]);
var v5 = new String(_global.area_nodes_collected[17]);
var v13 = new String(_global.area_nodes_collected[18]);
v3 = '[O]' + v40 + '[O]' + v8 + '[O]' + v10 + '[O]' + v50 + '[O]' + v5 + '[O]' + v13;
v4 += v3;
var v17 = new String(_global.area_nodes_collected[19]);
var v41 = new String(_global.area_nodes_collected[20]);
var v44 = new String(_global.area_nodes_collected[21]);
var v34 = new String(_global.area_nodes_collected[22]);
var v37 = new String(_global.area_nodes_collected[23]);
var v6 = new String(_global.area_nodes_collected[24]);
v3 = '[O]' + v17 + '[O]' + v41 + '[O]' + v44 + '[O]' + v34 + '[O]' + v37 + '[O]' + v6;
v4 += v3;
_root.sett.savecode = v4;
};
_global.decoder_function = function () {
var v3 = '';
_global.password_load_parsed = new Array();
v3 = _root.sett.loadcode;
_global.password_load_parsed = v3.split('[O]');
_global.game_seconds = int(_global.password_load_parsed[0]);
_global.game_minutes = int(_global.password_load_parsed[1]);
_global.game_hours = int(_global.password_load_parsed[2]);
_global.current_resources = int(_global.password_load_parsed[3]);
_global.total_nodes_collected = int(_global.password_load_parsed[4]);
_global.current_area = int(_global.password_load_parsed[5]);
_global.space_map = int(_global.password_load_parsed[6]);
_global.current_area_max_nodes = int(_global.password_load_parsed[7]);
_global.current_difficulty = int(_global.password_load_parsed[8]);
_global.tutorial_progress = int(_global.password_load_parsed[9]);
_global.girl_nodes[1] = int(_global.password_load_parsed[10]);
_global.girl_nodes[2] = int(_global.password_load_parsed[11]);
_global.girl_nodes[3] = int(_global.password_load_parsed[12]);
_global.girl_nodes[4] = int(_global.password_load_parsed[13]);
_global.girl_hull[1] = int(_global.password_load_parsed[14]);
_global.girl_hull[2] = int(_global.password_load_parsed[15]);
_global.girl_hull[3] = int(_global.password_load_parsed[16]);
_global.girl_hull[4] = int(_global.password_load_parsed[17]);
_global.girl_fatigue[1] = int(_global.password_load_parsed[18]);
_global.girl_fatigue[2] = int(_global.password_load_parsed[19]);
_global.girl_fatigue[3] = int(_global.password_load_parsed[20]);
_global.girl_fatigue[4] = int(_global.password_load_parsed[21]);
_global.girl_sleep[1] = int(_global.password_load_parsed[22]);
_global.girl_sleep[2] = int(_global.password_load_parsed[23]);
_global.girl_sleep[3] = int(_global.password_load_parsed[24]);
_global.girl_sleep[4] = int(_global.password_load_parsed[25]);
_global.area_nodes_collected[1] = int(_global.password_load_parsed[26]);
_global.area_nodes_collected[2] = int(_global.password_load_parsed[27]);
_global.area_nodes_collected[3] = int(_global.password_load_parsed[28]);
_global.area_nodes_collected[4] = int(_global.password_load_parsed[29]);
_global.area_nodes_collected[5] = int(_global.password_load_parsed[30]);
_global.area_nodes_collected[6] = int(_global.password_load_parsed[31]);
_global.area_nodes_collected[7] = int(_global.password_load_parsed[32]);
_global.area_nodes_collected[8] = int(_global.password_load_parsed[33]);
_global.area_nodes_collected[9] = int(_global.password_load_parsed[34]);
_global.area_nodes_collected[10] = int(_global.password_load_parsed[35]);
_global.area_nodes_collected[11] = int(_global.password_load_parsed[36]);
_global.area_nodes_collected[12] = int(_global.password_load_parsed[37]);
_global.area_nodes_collected[13] = int(_global.password_load_parsed[38]);
_global.area_nodes_collected[14] = int(_global.password_load_parsed[39]);
_global.area_nodes_collected[15] = int(_global.password_load_parsed[40]);
_global.area_nodes_collected[16] = int(_global.password_load_parsed[41]);
_global.area_nodes_collected[17] = int(_global.password_load_parsed[42]);
_global.area_nodes_collected[18] = int(_global.password_load_parsed[43]);
_global.area_nodes_collected[19] = int(_global.password_load_parsed[44]);
_global.area_nodes_collected[20] = int(_global.password_load_parsed[45]);
_global.area_nodes_collected[21] = int(_global.password_load_parsed[46]);
_global.area_nodes_collected[22] = int(_global.password_load_parsed[47]);
_global.area_nodes_collected[23] = int(_global.password_load_parsed[48]);
_global.area_nodes_collected[24] = int(_global.password_load_parsed[49]);
_root.sett.loadcode = 'loaded!';
};
}
movieClip 538 {
}
button 541 {
on (release) {
_global.music = 0;
}
}
button 542 {
on (release) {
_global.music = 1;
}
}
movieClip 543 {
frame 1 {
stop();
}
}
button 546 {
on (release) {
if (_root.bgm._currentframe < 3452) {
_root.bgm.gotoAndPlay(3452);
} else {
if (_root.bgm._currentframe < 7352) {
_root.bgm.gotoAndPlay(7352);
} else {
_root.bgm.gotoAndPlay(2);
}
}
}
}
button 549 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_global.encoder_function();
}
}
button 552 {
on (release) {
_root.UI_Menu_converted.start(0, 1);
_global.decoder_function();
}
}
movieClip 561 {
instance of movieClip 543 {
onClipEvent (enterFrame) {
if (_global.music == 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
instance of movieClip 268 {
onClipEvent (enterFrame) {
this.gotoAndStop(_global.current_area);
}
onClipEvent (load) {
this.gotoAndStop(_global.current_area);
}
}
frame 19 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.girl_fatigue[_global.aria_girl] = 100;
_root.gotoAndStop(85);
}
movieClip 566 {
}
instance of movieClip 566 {
onClipEvent (enterFrame) {
this.gotoAndStop(_global.current_area);
}
onClipEvent (load) {
this.gotoAndStop(_global.current_area);
}
}
movieClip 568 {
frame 1 {
if (_global.music == 0) {
gotoAndStop(1);
}
}
}
frame 20 {
_global.reset_space_battle();
if (_global.aria_girl == 1) {
_global.ship_laser_damage = 20;
_global.weaken = 0;
} else {
if (_global.aria_girl == 2) {
_global.ship_laser_speed = 17;
_global.ship_laser_delay = 7;
_global.ship_laser_damage = 5;
_global.weaken = 0;
} else {
if (_global.aria_girl == 3) {
_global.weaken = 0;
} else {
if (_global.aria_girl == 4) {
_global.weaken = 1;
}
}
}
}
_global.destination_frame = 0;
if (_global.current_area_max_nodes == 5) {
_global.destination_frame = 28;
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
if (random(2) == 0) {
_global.destination_frame += 2;
}
} else {
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
}
}
} else {
if (_global.current_area == 2) {
_global.destination_frame = 34;
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
if (random(2) == 0) {
_global.destination_frame += 2;
}
} else {
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
}
}
} else {
if (_global.current_area == 10) {
_global.destination_frame = 40;
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
if (random(2) == 0) {
_global.destination_frame += 2;
}
} else {
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
}
}
} else {
if (_global.current_area == 19) {
_global.destination_frame = 46;
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
if (random(2) == 0) {
_global.destination_frame += 2;
}
} else {
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
}
}
} else {
if (_global.current_area == 22) {
_global.destination_frame = 52;
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
if (random(2) == 0) {
_global.destination_frame += 2;
}
} else {
if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) {
if (random(2) == 0) {
_global.destination_frame += 2;
}
}
}
} else {
if (_global.current_area == 24) {
_global.destination_frame = 58;
}
}
}
}
}
}
}
movieClip 569 {
frame 1 {
stop();
}
}
movieClip 570 {
frame 1 {
stop();
}
}
movieClip 572 {
}
movieClip 573 {
frame 1 {
stop();
}
}
movieClip 576 {
frame 1 {
if (_global.music == 0) {
gotoAndPlay(3);
}
}
instance of movieClip 569 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
}
instance main_ship of movieClip 355 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
}
instance of movieClip 573 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
}
frame 42 {
if (_global.music == 0) {
gotoAndPlay(44);
}
}
frame 70 {
if (_global.total_nodes_collected == 0) {
_root.gotoAndStop(22);
} else {
_root.gotoAndStop(_global.destination_frame);
}
}
}
frame 21 {
}
movieClip 577 {
frame 1 {
stop();
}
instance sphere_control of movieClip 52 {
onClipEvent (enterFrame) {
if (_parent.units < 1000) {
_parent.gotoAndStop(_parent.units + 1);
} else {
_parent.gotoAndStop(1000);
}
}
}
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 5;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 5;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_2 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 5;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
movieClip 579 {
frame 15 {
}
frame 30 {
_root.shootEnemyLasers();
if (_global.node_total == 1) {
if (_root.main_sphere.sphere_control._currentframe == 2) {
_root.main_sphere.units += 1;
}
if (_root.main_sphere.sphere_control._currentframe == 2 && _root.main_sphere.units > 10) {
_global.girl_hull[_global.aria_girl] = _global.ship_hull;
_global.total_nodes_collected += 1;
_global.girl_nodes[_global.aria_girl] += 1;
_global.girl_fatigue[_global.aria_girl] = 100;
_global.area_nodes_collected[_global.current_area] += 1;
if (_global.total_nodes_collected <= 3) {
_root.nextFrame();
} else {
_root.gotoAndStop(19);
}
}
} else {
if (_global.node_total == 2) {
if (_root.main_sphere.sphere_control._currentframe == 2) {
_root.main_sphere.units += 1;
}
if (_root.sphere_1.sphere_control._currentframe == 2) {
_root.sphere_1.units += 1;
}
if (_root.sphere_1.sphere_control._currentframe == 2 && _root.sphere_1.units > 10) {
if (_root.main_sphere.sphere_control._currentframe == 2 && _root.main_sphere.units > 10) {
_global.girl_hull[_global.aria_girl] = _global.ship_hull;
_global.total_nodes_collected += 2;
_global.girl_nodes[_global.aria_girl] += 2;
_global.girl_fatigue[_global.aria_girl] = 100;
_global.area_nodes_collected[_global.current_area] += 2;
if (_global.total_nodes_collected <= 3) {
_root.nextFrame();
} else {
_root.gotoAndStop(19);
}
}
}
} else {
if (_global.node_total == 3) {
if (_root.main_sphere.sphere_control._currentframe == 2) {
_root.main_sphere.units += 1;
}
if (_root.sphere_1.sphere_control._currentframe == 2) {
_root.sphere_1.units += 1;
}
if (_root.sphere_2.sphere_control._currentframe == 2) {
_root.sphere_2.units += 1;
}
if (_root.sphere_1.sphere_control._currentframe == 2 && _root.sphere_1.units > 10) {
if (_root.sphere_2.sphere_control._currentframe == 2 && _root.sphere_2.units > 10) {
if (_root.main_sphere.sphere_control._currentframe == 2 && _root.main_sphere.units > 10) {
_global.girl_hull[_global.aria_girl] = _global.ship_hull;
_global.total_nodes_collected += 3;
_global.girl_nodes[_global.aria_girl] += 3;
_global.girl_fatigue[_global.aria_girl] = 100;
_global.area_nodes_collected[_global.current_area] += 3;
if (_global.total_nodes_collected <= 3) {
_root.nextFrame();
} else {
_root.gotoAndStop(19);
}
}
}
}
}
}
}
if (_global.weaken == 1) {
_global.ship_hull -= 1;
}
if (_global.ship_hull < _global.ship_hull_max && _global.weaken == 0) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
if (_root.main_ship.speed < _global.ship_speed) {
++_root.main_ship.speed;
}
if (_global.ship_shield < 100) {
_global.ship_shield += 10;
}
if (_global.mlaws_power < 100) {
_global.mlaws_power += 5;
}
if (_global.damage_absorb > 0) {
--_global.damage_absorb;
if (_global.damage_absorb <= 0) {
_root.main_ship.gotoAndStop(1);
}
}
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_root.gotoAndStop(19);
}
if (_root.main_ship.hitbox.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
movieClip 582 {
}
movieClip 583 {
instance of movieClip 569 {
onClipEvent (load) {
this.gotoAndStop(_global.aria_girl);
}
}
frame 30 {
gotoAndPlay(2);
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
movieClip 585 {
}
movieClip 588 {
}
movieClip 593 {
}
movieClip 596 {
}
movieClip 597 {
}
instance cursor of movieClip 597 {
onClipEvent (enterFrame) {
this._x = _root._xmouse;
this._y = _root._ymouse;
}
}
movieClip 600 {
frame 1 {
stop();
}
frame 100 {
stop();
}
}
movieClip 601 {
frame 1 {
stop();
}
frame 100 {
stop();
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
movieClip 602 {
frame 1 {
stop();
}
frame 100 {
stop();
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 22 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 1;
_global.thisframe = _root._currentframe;
_root.info.it = 'I need to activate this node.';
_root.info.pilot_pic.pp.gotoAndStop(1);
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[1] = _global.ship_hull_max;
_root.gotoAndStop(20);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
frame 23 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.nextFrame();
}
frame 24 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 1;
_global.thisframe = _root._currentframe;
createEnemies(10, 'typeB', 'e2');
_root.info.it = 'These enemies are no problem to defeat.';
_root.info.pilot_pic.pp.gotoAndStop(1);
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[1] = _global.ship_hull_max;
_root.gotoAndStop(23);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 25 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.nextFrame();
}
frame 26 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 1;
_global.thisframe = _root._currentframe;
createEnemies(1, 'typeA', 'e1');
createEnemies(10, 'typeB', 'e2');
_root.info.it = 'These enemies are no problem to defeat.';
_root.info.pilot_pic.pp.gotoAndStop(1);
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
_global.ship_shield_active = 0;
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[1] = _global.ship_hull_max;
_root.gotoAndStop(25);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 27 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(4);
}
frame 28 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 1;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 3, 'typeA', 'e1');
createEnemies(random(8) + 5, 'typeB', 'e2');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.patreon >= 500) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 29 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 30 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 2;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 4, 'typeA', 'e1');
createEnemies(random(8) + 6, 'typeB', 'e2');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 31 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 32 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 3;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 5, 'typeA', 'e1');
createEnemies(random(8) + 7, 'typeB', 'e2');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_2 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 33 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 34 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 1;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 5, 'typeA', 'e1a');
createEnemies(random(8) + 5, 'typeB', 'e2a');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
movieClip 607 {
}
instance boss_ship of movieClip 607 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
movieClip 610 {
}
movieClip 611 {
frame 30 {
if (random(_root.sship_random) == 0) {
} else {
gotoAndPlay(1);
}
}
frame 101 {
if (random(_root.sship_random) < 3) {
} else {
gotoAndPlay(85);
}
}
}
movieClip 614 {
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 35 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 36 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 2;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 6, 'typeA', 'e1a');
createEnemies(random(8) + 6, 'typeB', 'e2a');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance boss_ship of movieClip 607 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 37 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 38 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 3;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 7, 'typeA', 'e1a');
createEnemies(random(8) + 7, 'typeB', 'e2a');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_2 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance boss_ship of movieClip 607 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 39 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 40 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 1;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 5, 'typeA', 'e1b');
createEnemies(random(8) + 5, 'typeB', 'e2b');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
movieClip 617 {
}
instance boss_ship of movieClip 617 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
movieClip 620 {
}
movieClip 621 {
}
movieClip 624 {
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 41 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 42 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 2;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 6, 'typeA', 'e1b');
createEnemies(random(8) + 6, 'typeB', 'e2b');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance boss_ship of movieClip 617 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 43 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 44 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 3;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 7, 'typeA', 'e1b');
createEnemies(random(8) + 7, 'typeB', 'e2b');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_2 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(3);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance boss_ship of movieClip 617 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 45 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 46 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 1;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 5, 'typeA', 'e1');
createEnemies(random(8) + 5, 'typeB', 'e2');
_root.target_ret.turnRate = 1;
_root.target_ret.moveX = 0;
_root.target_ret.moveY = 0;
if (_global.weaken == 1) {
_root.target_ret.speed = 4;
} else {
_root.target_ret.speed = 10;
}
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(4);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
_global.updateTargetPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
movieClip 629 {
}
movieClip 640 {
}
movieClip 643 {
}
movieClip 646 {
}
movieClip 649 {
}
movieClip 650 {
frame 1 {
play();
}
frame 2 {
play();
}
frame 3 {
_global.enemy_target_blast_amount = random(100) + 50;
}
frame 40 {
bamount = _global.enemy_target_blast_amount;
}
frame 279 {
if (_root.target_ret.circle.hitTest(_root.main_ship.main_ship) == true) {
if (_global.ship_shield_active == 0) {
_global.ship_hull -= _global.enemy_target_blast_amount;
}
}
}
frame 293 {
gotoAndPlay(1);
}
}
movieClip 653 {
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 47 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 48 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 2;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 6, 'typeA', 'e1');
createEnemies(random(8) + 6, 'typeB', 'e2');
_root.target_ret.turnRate = 1;
_root.target_ret.moveX = 0;
_root.target_ret.moveY = 0;
if (_global.weaken == 1) {
_root.target_ret.speed = 4;
} else {
_root.target_ret.speed = 10;
}
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(4);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(4);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
_global.updateTargetPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 49 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 50 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 3;
_global.thisframe = _root._currentframe;
createEnemies(random(5) + 7, 'typeA', 'e1');
createEnemies(random(8) + 7, 'typeB', 'e2');
_root.target_ret.turnRate = 1;
_root.target_ret.moveX = 0;
_root.target_ret.moveY = 0;
if (_global.weaken == 1) {
_root.target_ret.speed = 4;
} else {
_root.target_ret.speed = 10;
}
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(4);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(4);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_2 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 10;
this.shield.gotoAndStop(4);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
_global.updateTargetPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 1;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 51 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 52 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 1;
_global.thisframe = _root._currentframe;
createEnemies(random(8) + 10, 'typeB', 'e2c');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 3;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
movieClip 658 {
}
instance boss_ship of movieClip 658 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
movieClip 661 {
}
movieClip 662 {
}
movieClip 665 {
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 53 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 54 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 2;
_global.thisframe = _root._currentframe;
createEnemies(random(10) + 10, 'typeB', 'e2c');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 3;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance boss_ship of movieClip 658 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 55 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
frame 56 {
stop();
var enemiesArray = new Array();
var radians = 57.29577951308232;
var radiance = 57.29577951308232;
var ship_speed = _global.ship_speed;
var ship_turn = _global.ship_turn_rate;
var i = 0;
while (i < _global.enemiesArray.length) {
var tempEnemy = _global.enemiesArray[i];
_global.delete_mc(tempEnemy);
++i;
}
_global.node_total = 3;
_global.thisframe = _root._currentframe;
createEnemies(random(12) + 12, 'typeB', 'e2c');
}
instance main_sphere of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_1 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance sphere_2 of movieClip 577 {
onClipEvent (load) {
this.fleet_number = 0;
this.shield_amount = 0;
this.shield.gotoAndStop(1);
this.units = _global.node_units;
this.sphere_control.nodex.gotoAndStop(2);
}
}
instance of movieClip 579 {
onClipEvent (load) {
_global.delay = _global.ship_laser_delay;
}
onClipEvent (enterFrame) {
_global.updateMainShipPosition();
if (_global.delay > 0) {
--_global.delay;
}
if (_global.delay < 0) {
_global.delay = 0;
}
_root.updateEnemies();
_root.crashIntoEnemies();
_root.onMouseDown = function () {
if (_global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
};
if (Key.isDown(81) == true && _global.aria_girl == 3) {
if (_global.ship_shield > 0) {
--_global.ship_shield;
_root.main_ship.main_ship.shield.gotoAndStop(2);
_global.ship_shield_active = 1;
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
} else {
_global.ship_shield_active = 0;
_root.main_ship.main_ship.shield.gotoAndStop(1);
}
if (_global.damage_absorb > 0) {
_global.ship_shield_active = 1;
}
if (Key.isDown(1) == true && _global.delay == 0) {
_global.delay = _global.ship_laser_delay;
_root.shoot_your_laser();
}
if (Key.isDown(49) == true) {
if (_root.total_ally_attack_ships < 5) {
++_root.total_ally_attack_ships;
_root.createEnemies(1, 'typeD', 'e4');
}
}
if (Key.isDown(81) == true && _global.aria_girl == 1) {
if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) {
_root.main_ship.laser.gotoAndPlay(2);
_root.main_ship.speed = 0;
_global.mlaws_power = 0;
}
}
if (Key.isDown(81) == true && _global.aria_girl == 4) {
_global.weaken = 0;
} else {
if (Key.isDown(81) == false && _global.aria_girl == 4) {
_global.weaken = 1;
}
}
if (_root.main_ship.laser._currentframe != 1) {
_root.main_ship.speed = 0;
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) {
_root.main_sphere.units -= 1;
if (_root.main_sphere.units <= 0) {
_root.main_sphere.units = 1;
_root.main_sphere.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) {
_root.main_sphere.shield_amount -= 1;
if (_root.main_sphere.shield_amount <= 0) {
_root.main_sphere.shield.gotoAndStop(1);
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) {
_root.sphere_1.units -= 1;
if (_root.sphere_1.units <= 0) {
_root.sphere_1.units = 1;
_root.sphere_1.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) {
_root.sphere_1.shield_amount -= 1;
if (_root.sphere_1.shield_amount <= 0) {
_root.sphere_1.shield.gotoAndStop(1);
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) {
_root.sphere_2.units -= 1;
if (_root.sphere_2.units <= 0) {
_root.sphere_2.units = 1;
_root.sphere_2.sphere_control.gotoAndStop(2);
}
}
if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) {
_root.sphere_2.shield_amount -= 1;
if (_root.sphere_2.shield_amount <= 0) {
_root.sphere_2.shield.gotoAndStop(1);
}
}
}
}
if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) {
_global.ship_hull -= 3;
}
_root.lb.gotoAndStop(_global.ship_hull);
_root.sb.gotoAndStop(_global.ship_shield);
_root.ob.gotoAndStop(_global.mlaws_power);
if (_global.ship_hull <= 0) {
_root.deleteEnemies();
_global.girl_hull[_global.aria_girl] = 0;
_root.gotoAndStop(19);
}
if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
if (_global.node_total >= 2) {
if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
if (_global.node_total >= 3) {
if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) {
if (_global.ship_hull < _global.ship_hull_max) {
_global.ship_hull += 1;
}
if (_global.ship_hull > _global.ship_hull_max) {
_global.ship_hull = _global.ship_hull_max;
}
}
}
}
}
instance boss_ship of movieClip 658 {
onClipEvent (load) {
this.radiance = 57.29577951308232;
}
onClipEvent (enterFrame) {
this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180;
}
}
instance main_ship of movieClip 583 {
onClipEvent (load) {
this.main_ship.gotoAndStop(_global.aria_girl);
this.speed = 4;
_global.ship_speed = 4;
this.turnRate = 0.5;
if (_global.aria_girl == 4) {
this.speed = 5;
_global.ship_speed = 5;
this.turnRate = 1;
}
if (_global.aria_girl == 2) {
this.speed = 7;
_global.ship_speed = 7;
this.turnRate = 2;
}
if (_global.aria_girl == 3) {
this.speed = 2;
_global.ship_speed = 2;
this.turnRate = 0.5;
}
this.agroRange = 1200;
this.mode = 'follow';
this.distanceX = 0;
this.distanceY = 0;
this.distanceTotal = 0;
this.moveDistanceX = 0;
this.moveDistanceY = 0;
this.moveX = 0;
this.moveY = 0;
this.totalmove = 0;
this.radius = this.main_ship._width / 2;
this.mass = 0.5;
}
}
instance sb of movieClip 601 {
onClipEvent (load) {
if (_global.aria_girl == 3) {
} else {
this._visible = false;
}
}
}
instance ob of movieClip 602 {
onClipEvent (load) {
if (_global.aria_girl == 1) {
} else {
this._visible = false;
}
}
}
frame 57 {
var i = 0;
while (i < enemiesArray.length) {
var tempEnemy = enemiesArray[i];
_root.delete_mc(tempEnemy);
++i;
}
_root.deleteEnemies();
_global.reset_space_battle();
_root.gotoAndStop(19);
}
instance of movieClip 268 {
onClipEvent (enterFrame) {
this.gotoAndStop(_global.current_area);
}
onClipEvent (load) {
this.gotoAndStop(_global.current_area);
}
}
movieClip 666 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Tiffany: Jeo, this our home planet...';
}
frame 2 {
stext.stext.story_text = 'Jeo: Well we haven\'t found him anywhere in space, even with with all these scanner nodes.';
}
frame 3 {
stext.stext.story_text = 'Jeo: Is it possible he never left the planet?';
}
frame 4 {
stext.stext.story_text = 'Phia: Are you fucking kidding me sweetie?';
}
frame 5 {
stext.stext.story_text = 'Tiffany: He could be done with whatever he is planning by now.';
}
frame 6 {
stext.stext.story_text = 'Jeo: We lets get down to the planet and track him down. We might need to get some help.';
}
frame 7 {
stext.stext.story_text = 'Arielle: I\'m on my way Jeo.';
}
frame 8 {
_root.gotoAndStop(59);
}
}
instance of movieClip 268 {
onClipEvent (enterFrame) {
this.gotoAndStop(_global.current_area);
}
onClipEvent (load) {
this.gotoAndStop(_global.current_area);
}
}
movieClip 669 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Arielle: I hate that Natan got away from us. I\'m going to blast him with my cannon when I see him!';
}
frame 2 {
stext.stext.story_text = 'Arielle: I can blast him right Jeo?';
}
frame 3 {
stext.stext.story_text = 'Jeo: No, we need him alive.';
}
frame 4 {
stext.stext.story_text = 'Arielle: Gah... yeah I guess.';
}
frame 5 {
stext.stext.story_text = 'Jeo: The sooner we find him the better.';
}
frame 6 {
stext.stext.story_text = 'Arielle: Well at least we get more time together Jeo, that\'s good right?';
}
frame 7 {
stext.stext.story_text = 'Jeo: I\'d rather this be over as soon as possible. We have bigger targets to take out.';
}
frame 8 {
stext.stext.story_text = 'Jeo: You\'d follow me wherever I went anyway.';
}
frame 9 {
stext.stext.story_text = 'Arielle: You are probably right about that.';
}
frame 10 {
_root.gotoAndStop(7);
}
}
movieClip 676 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Arielle: Phew. Your beautiful loving wife is done cleaning the ship Jeo.';
}
frame 2 {
stext.stext.story_text = 'Jeo: Wife? Nice outfit, I\'ll have to admit it looks good on you.';
}
frame 3 {
stext.stext.story_text = 'Arielle: I thought you might like it. Anything else you have that needs "cleaning"? I like to keep things clean you know, even body parts.';
}
frame 4 {
stext.stext.story_text = 'Jeo: Yeah I can think of something.';
}
frame 5 {
stext.stext.story_text = 'Arielle: Oh I\'m sure you can. Just take me any time Jeo, for you I am always willing.';
}
frame 6 {
stext.stext.story_text = 'Jeo: As much as I\'d like to get something cleaned. We need to focus on activating more nodes first so we can find Natan.';
}
frame 7 {
stext.stext.story_text = 'Arielle: Hearing you say you want me makes me feel really good Jeo.';
}
frame 8 {
stext.stext.story_text = 'Arielle: But your right we don\'t have time to waste, I\'ll get back to work right away.';
}
frame 9 {
stext.stext.story_text = 'Arielle: The faster we can do this, the faster we can spend more time together having sex, then you\'ll finally admit that you love me deeply...';
}
frame 10 {
stext.stext.story_text = 'Arielle: And then we\'ll get married, and have kids and-!';
}
frame 11 {
stext.stext.story_text = 'Jeo: Hahaha!';
}
frame 12 {
stext.stext.story_text = 'Arielle: Hey! Don\'t laugh at me Jeo!';
}
frame 13 {
stext.stext.story_text = 'Arielle: I\'m serious!';
}
frame 14 {
stext.stext.story_text = 'Jeo: When are you going to stop saying that?';
}
frame 15 {
stext.stext.story_text = 'Arielle: but...I want to believe it... I have too... I don\'t want to go back.';
}
frame 16 {
stext.stext.story_text = 'Jeo: One step at a time Ari.';
}
frame 17 {
stext.stext.story_text = 'Jeo: I\'ll make you a deal. If we finish all this business, I will marry you and save you from your fucked up life.';
}
frame 18 {
stext.stext.story_text = 'Arielle: R- Really?';
}
frame 19 {
stext.stext.story_text = 'Jeo: After my revenge is complete.';
}
frame 20 {
stext.stext.story_text = 'Arielle: Jeo... finally...';
}
frame 21 {
stext.stext.story_text = 'Arielle: No you’re lying. You have to be right?';
}
frame 22 {
stext.stext.story_text = 'Arielle: Why are my eyes watery?';
}
frame 23 {
stext.stext.story_text = 'Arielle: You are playing with my emotions again?';
}
frame 24 {
stext.stext.story_text = 'Jeo: who knows? I guess you will just have to find out.';
}
frame 25 {
stext.stext.story_text = 'Arielle: No, prove it now!';
}
frame 26 {
stext.stext.story_text = 'Jeo: Ari, stop getting emotional, I said I\'d marry you, now get back to work. Work hard if you want that to happen.';
}
frame 27 {
stext.stext.story_text = 'Arielle: Yes sir. Your future wife will get this taken care of. Just watch me.';
}
frame 28 {
stext.stext.story_text = 'Jeo: Good. I\'m counting on that motivation.';
}
frame 29 {
_root.gotoAndStop(7);
}
}
movieClip 679 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Jeo: Why are you not working?';
}
frame 2 {
stext.stext.story_text = 'Arielle: Jeo look at me. You can use these however you want.';
}
frame 3 {
stext.stext.story_text = 'Arielle: Play with them, suck on them, lick them...';
}
frame 4 {
stext.stext.story_text = 'Jeo: I already know that. Stop distracting me. We have serious work to do.';
}
frame 5 {
stext.stext.story_text = 'Arielle: Sorry...I\'m not sure what\'s gotten into me lately... right, the mission.';
}
frame 6 {
_root.gotoAndStop(7);
}
}
movieClip 687 {
}
movieClip 690 {
frame 30 {
gotoAndPlay(1);
}
frame 45 {
gotoAndPlay(31);
}
}
movieClip 691 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Arielle: Phew it\'s hard work activating those nodes! I think my MLaWs needs to cool off.';
}
frame 2 {
stext.stext.story_text = 'Arielle: Plus I\'m so tired anyways. I need to sleep.';
}
frame 3 {
stext.stext.story_text = 'Jeo: No, I need to cum now.';
}
frame 4 {
stext.stext.story_text = 'Arielle: Now? But we had so many times to do that earlier...';
}
frame 5 {
stext.stext.story_text = 'Jeo: Now. Any future wife of mine will always need to be ready.';
}
frame 6 {
stext.stext.story_text = 'Arielle: I will get ready then.';
}
frame 7 {
stext.stext.story_text = 'Jeo: Good.';
}
frame 8 {
stext.stext.story_text = 'Arielle: It always goes so deep.';
}
frame 9 {
stext.stext.story_text = 'Jeo: I like it deep.';
}
frame 10 {
stext.stext.story_text = 'Arielle: But… you\'ll make me pregnant.';
}
frame 11 {
stext.stext.story_text = 'Jeo: I haven’t ever before. So I don\'t care.';
}
frame 12 {
stext.stext.story_text = 'Arielle: You\'ll take responsibly?';
}
frame 13 {
stext.stext.story_text = 'Jeo: I told you the terms.';
}
frame 14 {
stext.stext.story_text = 'Arielle: But…';
}
frame 15 {
stext.stext.story_text = 'Jeo: I\'m cumming…';
}
instance of movieClip 690 {
onClipEvent (load) {
this.gotoAndPlay(31);
}
}
frame 16 {
stext.stext.story_text = 'Arielle: There so much cum going inside me Jeo… more than usual…';
}
instance of movieClip 690 {
onClipEvent (load) {
this.gotoAndStop(46);
}
}
frame 17 {
stext.stext.story_text = 'Jeo: Damn that feels so good.';
}
frame 18 {
stext.stext.story_text = 'Arielle: I\'m glad I can satisfy you so well Jeo. Now I can rest.';
}
frame 19 {
stext.stext.story_text = 'Jeo: We are not done.';
}
frame 20 {
stext.stext.story_text = 'Arielle: But I\'ll get pregnant if you keep cuming inside me…';
}
frame 21 {
stext.stext.story_text = 'Jeo: Then I\'ll use the other hole.';
}
frame 22 {
stext.stext.story_text = 'Arielle: Alright…ah! Not so rough Jeo!';
}
instance of movieClip 690 {
onClipEvent (load) {
this.gotoAndPlay(1);
}
}
frame 23 {
stext.stext.story_text = 'Jeo: It\'s a tight fit.';
}
frame 24 {
stext.stext.story_text = 'Arielle: Please cum in my ass as much as you want.';
}
frame 25 {
stext.stext.story_text = 'Jeo: It won\'t take long.';
}
instance of movieClip 690 {
onClipEvent (load) {
this.gotoAndPlay(31);
}
}
frame 26 {
stext.stext.story_text = 'Jeo: Damn.';
}
instance of movieClip 690 {
onClipEvent (load) {
this.gotoAndStop(46);
}
}
frame 27 {
stext.stext.story_text = 'Arielle: Both of my holes are filled with cum…';
}
frame 28 {
stext.stext.story_text = 'Jeo: Alright I\'m drained. Go get some rest that\'s an order.';
}
frame 29 {
stext.stext.story_text = 'Arielle: Yes sir…';
}
frame 30 {
_global.girl_fatigue[1] = 0;
_global.girl_sleep[1] = 100;
_root.gotoAndStop(7);
}
}
movieClip 693 {
}
button 694 {
on (release) {
gotoAndStop(11);
}
}
button 698 {
on (release) {
gotoAndStop(13);
}
}
movieClip 701 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Arielle: We have been making a lot of progress!';
}
frame 2 {
stext.stext.story_text = 'Arielle: I\'ll get some sleep.';
}
frame 3 {
stext.stext.story_text = 'Jeo: Not before you bounce on my cock you wont.';
}
frame 4 {
stext.stext.story_text = 'Arielle: Now? I\'m glad I turn you on like this Jeo. I\'ll go get naked.';
}
frame 5 {
stext.stext.story_text = 'Jeo: Whatever.';
}
frame 6 {
stext.stext.story_text = 'Arielle: I\'m ready Jeo!';
}
frame 7 {
stext.stext.story_text = 'Arielle: Are you sure this is okay Jeo?';
}
frame 8 {
stext.stext.story_text = 'Jeo: yes just stay like this until I cum.';
}
frame 9 {
stext.stext.story_text = 'Arielle: Okay...';
}
frame 11 {
stext.stext.story_text = 'Arielle: Jeeeeooooo!!!';
}
frame 13 {
stext.stext.story_text = 'Arielle: Well? How was it this time?';
}
frame 14 {
stext.stext.story_text = 'Jeo: Just get some rest then get back to work. I\'ll tell you when I need you again.';
}
frame 15 {
stext.stext.story_text = 'Arielle: I was good wasn\'t I? Wife material right?';
}
frame 16 {
stext.stext.story_text = 'Jeo: Do you want to find Natan or not? remember the deal?';
}
frame 17 {
stext.stext.story_text = 'Arielle: On my way sir!';
}
frame 18 {
_global.girl_fatigue[1] = 0;
_global.girl_sleep[1] = 100;
_root.gotoAndStop(7);
}
}
movieClip 703 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Phia: So we need to look for Natan sweetie? No offense but let\'s hurry this up as fast as possible okay?';
}
frame 2 {
stext.stext.story_text = 'Phia: If I ever physically see him in my scope trust me he is dead.';
}
frame 3 {
stext.stext.story_text = 'Jeo: Good, but we need him alive.';
}
frame 4 {
stext.stext.story_text = 'Phia: What? Why the fuck do we need that prick alive?';
}
frame 5 {
stext.stext.story_text = 'Jeo: We don\'t know what this fool is doing. Maybe use Bri to mine information out of him.';
}
frame 6 {
stext.stext.story_text = 'Phia: Yeah he\'s probably working on some crazy ass experiment hidden somewhere.';
}
frame 7 {
stext.stext.story_text = 'Phia: Then I\'ll put a bullet in his head. Pow!';
}
frame 8 {
stext.stext.story_text = 'Jeo: We\'ll see if it warrants it.';
}
frame 9 {
stext.stext.story_text = 'Phia: Sweetie he is wasting my sex time. He is definately going to die.';
}
frame 10 {
_root.gotoAndStop(7);
}
}
movieClip 706 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Phia: Damn that shower felt so good! Oh hey sweetie~! What\'s up? Wanna fuck?';
}
frame 2 {
stext.stext.story_text = 'Jeo: Always about sex with you huh?';
}
frame 3 {
stext.stext.story_text = 'Phia: Oh please! Look who\'s talking Mr. I-need-sex-to-survive.';
}
frame 4 {
stext.stext.story_text = 'Jeo: Joke all you want. But it\'s serious medical side effect from Khalei transfusion. without it I\'d be unstoppable.';
}
frame 5 {
stext.stext.story_text = 'Phia: I know that sweetie, but I told you all you need to do is come to me. But instead you fucked like every girl on the fucking ship.';
}
frame 6 {
stext.stext.story_text = 'Phia: I\'d say that was your dick talking more so than a fucking medical condition.';
}
frame 7 {
stext.stext.story_text = 'Jeo: Perhaps. But why not?';
}
frame 8 {
stext.stext.story_text = 'Phia: Exactly.';
}
frame 9 {
_root.gotoAndStop(7);
}
}
movieClip 711 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Jeo: Another shower? How much work are you getting done?';
}
frame 2 {
stext.stext.story_text = 'Phia: Relax sweetie, I\'m working. Just keeping up with my hygiene.';
}
frame 3 {
stext.stext.story_text = 'Phia: Want to smell me?';
}
frame 4 {
stext.stext.story_text = 'Jeo: I can smell you from here. Not bad.';
}
frame 5 {
stext.stext.story_text = 'Phia: Want to fuck me then?';
}
frame 6 {
stext.stext.story_text = 'Jeo: We have a mission to complete.';
}
frame 7 {
stext.stext.story_text = 'Phia: How about now? Still worried about the mission?';
}
frame 8 {
stext.stext.story_text = 'Jeo: Yes, I need you working to track down Natan. Not fucking around.';
}
frame 9 {
stext.stext.story_text = 'Phia: Damn, I just need a little sex to get through the day sweetie.';
}
frame 10 {
stext.stext.story_text = 'Phia: I personally run on hard dick.';
}
frame 11 {
stext.stext.story_text = 'Jeo: You produce results. Then we can talk.';
}
frame 12 {
stext.stext.story_text = 'Phia: Playing hard to get sweetie? We\'ll see how long that lasts.';
}
frame 13 {
_root.gotoAndStop(7);
}
}
movieClip 720 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Phia: Checking in on me again sweetie? You can\'t keep coming around me and not letting me have your cock.';
}
frame 2 {
stext.stext.story_text = 'Jeo: Maybe later.';
}
frame 3 {
stext.stext.story_text = 'Phia: Maybe now!';
}
frame 4 {
stext.stext.story_text = 'Jeo: Phia! Get the fuck off me!';
}
frame 5 {
stext.stext.story_text = 'Phia: Quit trying to act all tough sweeetie. I know you still need sex to restore your strength.';
}
frame 6 {
stext.stext.story_text = 'Phia: I\'m doing you a favor sweetie! Don\'t worry, I won\'t tell Arielle.';
}
frame 7 {
stext.stext.story_text = 'Jeo: Fuck!';
}
frame 8 {
stext.stext.story_text = 'Phia: No fucking way! You came already!?';
}
frame 9 {
stext.stext.story_text = 'Jeo: What the fuck did you expect?';
}
frame 10 {
stext.stext.story_text = 'Phia: Forgot how good my pussy feels on your cock sweetie?';
}
frame 11 {
stext.stext.story_text = 'Phia: Oh well. you should be okay now sweetie. Let\'s try again later after you build up more cum for me.';
}
frame 12 {
_root.gotoAndStop(7);
}
}
movieClip 723 {
}
button 724 {
on (release) {
gotoAndStop(9);
}
}
button 727 {
on (release) {
gotoAndStop(11);
}
}
movieClip 728 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Phia: Well? I just got out of the shower sweetie! I bet you can guess what I\'m ready to do!';
}
frame 2 {
stext.stext.story_text = 'Jeo: Fuck it. Let\'s fuck.';
}
frame 3 {
stext.stext.story_text = 'Phia: Now were talkin\' sweetie!';
}
frame 4 {
stext.stext.story_text = 'Phia: Fuck yeah keep pumping that long ass dick in my pussy sweetie!';
}
frame 5 {
stext.stext.story_text = 'Jeo: You like that you horny slut?';
}
frame 6 {
stext.stext.story_text = 'Jeo: You need sex more than me, and I\'m the one with the Illness.';
}
frame 7 {
stext.stext.story_text = 'Phia: What can I say? It feels so good...';
}
frame 9 {
stext.stext.story_text = 'Phia: Oooooo! fuck yeah!';
}
frame 11 {
stext.stext.story_text = 'Phia: Damn! I feel so refreshed!';
}
frame 12 {
stext.stext.story_text = 'Jeo: You seriously like sex way too much.';
}
frame 13 {
stext.stext.story_text = 'Phia: Especially from you sweetie!';
}
frame 14 {
stext.stext.story_text = 'Jeo: Time to get to work.';
}
frame 15 {
stext.stext.story_text = 'Phia: Yeah...yeah I\'m going...';
}
frame 16 {
_global.girl_fatigue[2] = 0;
_global.girl_sleep[2] = 0;
_root.gotoAndStop(7);
}
}
movieClip 731 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Tiffany: First as renegades, but now we are officially sanctioned to look for Natan.';
}
frame 2 {
stext.stext.story_text = 'Jeo: It\'s always the same bullshit with GemCo execs.';
}
frame 3 {
stext.stext.story_text = 'Tiffany: Well... yeah.';
}
frame 4 {
stext.stext.story_text = 'Jeo: Why aren\'t you working? We have nodes to capture.';
}
frame 5 {
stext.stext.story_text = 'Tiffany: Just finishing up some experiemnts that might help us.';
}
frame 6 {
stext.stext.story_text = 'Jeo: Well hurry them up. The faster we find this asshole the better.';
}
frame 7 {
stext.stext.story_text = 'Tiffany: Right.';
}
frame 8 {
_root.gotoAndStop(7);
}
}
movieClip 734 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Tiffany: Shit! I burnt the cobjular flurate.';
}
frame 2 {
stext.stext.story_text = 'Jeo: The what?';
}
frame 3 {
stext.stext.story_text = 'Tiffany: It is used some on the metal working that holds the Khalei.';
}
frame 4 {
stext.stext.story_text = 'Jeo: But what about the nodes?';
}
frame 5 {
stext.stext.story_text = 'Tiffany: We\'re getting nodes Jeo but can\'t you see this is equally important?';
}
frame 6 {
stext.stext.story_text = 'Jeo: Nothing is equally important.';
}
frame 7 {
stext.stext.story_text = 'Tiffany: (Sigh...)';
}
frame 8 {
_root.gotoAndStop(7);
}
}
movieClip 737 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Tiffany: Oh! Jeo. I wasn\'t expecting you to stop by.';
}
frame 2 {
stext.stext.story_text = 'Jeo: Well I\'m glad I did.';
}
frame 3 {
stext.stext.story_text = 'Tiffany: I\'d bet. I just needed to remove my front Khalei generator for a while to inspect it.';
}
frame 4 {
stext.stext.story_text = 'Jeo: No problem. I\'ll just enjoy the view.';
}
frame 5 {
stext.stext.story_text = 'Tiffany: I actually finished right before you walked in.';
}
frame 6 {
stext.stext.story_text = 'Jeo: Great. Time to get back to work then doctor Taylor.';
}
frame 7 {
stext.stext.story_text = 'Tiffany: Right.';
}
frame 8 {
_root.gotoAndStop(7);
}
}
movieClip 744 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Tiffany: Don\'t worry Jeo, I just got back from getting nodes.';
}
frame 2 {
stext.stext.story_text = 'Jeo: I had something else in mind for you this time.';
}
frame 3 {
stext.stext.story_text = 'Tiffany: Let me guess...';
}
frame 4 {
stext.stext.story_text = 'Jeo: Yes it is about my condition.';
}
frame 5 {
stext.stext.story_text = 'Tiffany: Phia or Arielle not around?';
}
frame 6 {
stext.stext.story_text = 'Jeo: It\'s just you and me right now.';
}
frame 7 {
stext.stext.story_text = 'Tiffany: Fine, I guess I can pitch in... only for the medical reasons of course.';
}
frame 8 {
stext.stext.story_text = 'Jeo: Much better already doctor.';
}
frame 9 {
stext.stext.story_text = 'Jeo: Mmmmm nice tounge...';
}
frame 10 {
stext.stext.story_text = 'Jeo: Maybe a little too nice.';
}
frame 11 {
stext.stext.story_text = 'Jeo: I think that did the trick. But now it is time to get back to work.';
}
frame 12 {
_root.gotoAndStop(7);
}
}
movieClip 747 {
}
button 748 {
on (release) {
gotoAndStop(9);
}
}
button 751 {
on (release) {
gotoAndStop(11);
}
}
movieClip 752 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Tiffany: Back! We have a lot of scanner nodes. We should be able to find Natan soon!';
}
frame 2 {
stext.stext.story_text = 'Jeo: Good, we have time for a small break then. Let\'s make sure I\'m in full health.';
}
frame 3 {
stext.stext.story_text = 'Tiffany: I just think you\'ve begun to fancy me Jeo.';
}
frame 4 {
stext.stext.story_text = 'Tiffany: Jeo, you are lucky I was ordered to help you with your condition. I don\'t even like men sexually.';
}
frame 5 {
stext.stext.story_text = 'Jeo: That order was luck? I wonder.';
}
frame 6 {
stext.stext.story_text = 'Tiffany: You set it up this way! How?';
}
frame 7 {
stext.stext.story_text = 'Jeo: Just relax and enjoy the sex.';
}
frame 9 {
stext.stext.story_text = 'Tiffany: Goodness Jeo! You couldn\'t pull out first?';
}
frame 11 {
stext.stext.story_text = 'Jeo: For someone who doesn\'t like men sexually, you sure know how to ride a dick.';
}
frame 12 {
stext.stext.story_text = 'Tiffany: I don\'t like to Jeo. But that doesn\'t mean I don\'t know how to.';
}
frame 13 {
stext.stext.story_text = 'Jeo: Noted. Back to work. We havent found Natan yet.';
}
frame 14 {
stext.stext.story_text = 'Tiffany: You never change.';
}
frame 15 {
_global.girl_fatigue[3] = 100;
_global.girl_sleep[3] = 0;
_root.gotoAndStop(7);
}
}
movieClip 754 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Jeo: Bri, can you sense Natan?';
}
frame 2 {
stext.stext.story_text = 'Bri: I- I never met him so even if sensed someone... I wouldn\'t know it was Natan.';
}
frame 3 {
stext.stext.story_text = 'Bri: Please don\'t be mad...';
}
frame 4 {
stext.stext.story_text = 'Jeo: Well do you sense anyone besides us?';
}
frame 5 {
stext.stext.story_text = 'Bri: Not yet...I\'ll tell you if I do thoguh!';
}
frame 6 {
stext.stext.story_text = 'Jeo: Be sure to do that. It\'s a order.';
}
frame 7 {
stext.stext.story_text = 'Bri: No problem!';
}
frame 8 {
_root.gotoAndStop(7);
}
}
movieClip 757 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Jeo: We have a few scanner nodes so how about now? Anything?';
}
frame 2 {
stext.stext.story_text = 'Bri: Nothing yet...';
}
frame 3 {
stext.stext.story_text = 'Bri: Jeo?';
}
frame 4 {
stext.stext.story_text = 'Jeo: Tch! Just tell me when you get something.';
}
frame 5 {
_root.gotoAndStop(7);
}
}
movieClip 760 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Bri: Oh! Jeo!';
}
frame 2 {
stext.stext.story_text = 'Bri: S- Sorry I wasn\'t done dressing.';
}
frame 3 {
stext.stext.story_text = 'Jeo: Nice view. Take it back off.';
}
frame 4 {
stext.stext.story_text = 'Bri: Jeo?';
}
frame 5 {
stext.stext.story_text = 'Jeo: Do it.';
}
frame 6 {
stext.stext.story_text = 'Bri: Okay.';
}
frame 7 {
stext.stext.story_text = 'Jeo: That\'s all for now, get back to work. We still have lots of nodes to find.';
}
frame 8 {
stext.stext.story_text = 'Bri: Okay...';
}
frame 9 {
_root.gotoAndStop(7);
}
}
movieClip 763 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Bri: Bed time! I\'ll find lots of nodes when I wake up Jeo!';
}
frame 2 {
stext.stext.story_text = 'Jeo: I\'ll make sure you get a good sleep.';
}
frame 3 {
stext.stext.story_text = 'Bri: You must mean...';
}
frame 4 {
stext.stext.story_text = 'Jeo: Yes, I need to make you really tired.';
}
frame 5 {
stext.stext.story_text = 'Bri: Wait Jeo! I\'m tired already!';
}
frame 6 {
stext.stext.story_text = 'Jeo: What the fuck? How did I cum so fast!?';
}
frame 7 {
stext.stext.story_text = 'Bri: I\'m glad...';
}
frame 8 {
stext.stext.story_text = 'Jeo: Tch! We\'ll try this again later.';
}
frame 9 {
_root.gotoAndStop(7);
}
}
movieClip 766 {
}
button 767 {
on (release) {
gotoAndStop(9);
}
}
button 770 {
on (release) {
gotoAndStop(11);
}
}
movieClip 771 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Jeo: What\'s the status on sensing other people?';
}
frame 2 {
stext.stext.story_text = 'Bri: No one still....';
}
frame 3 {
stext.stext.story_text = 'Jeo: Then we have time to make up for last time.';
}
frame 4 {
stext.stext.story_text = 'Bri: Wait! I think I sensed someone!';
}
frame 5 {
stext.stext.story_text = 'Jeo: Nice try.';
}
frame 6 {
stext.stext.story_text = 'Jeo: Last time you somehow forced me to cum early, but it wont work this time.';
}
frame 7 {
stext.stext.story_text = 'Bri: I didn\'t do anything Jeo! Honest!';
}
frame 9 {
stext.stext.story_text = 'Jeo: Maybe you have a tight little cunt then.';
}
frame 11 {
stext.stext.story_text = 'Jeo: Well? You said you sensed something?';
}
frame 12 {
stext.stext.story_text = 'Bri: I lied.';
}
frame 13 {
stext.stext.story_text = 'Jeo: Don\'t do it again. Get back to work.';
}
frame 14 {
stext.stext.story_text = 'Bri: Yes sir.';
}
frame 15 {
_global.girl_fatigue[4] = 100;
_global.girl_sleep[4] = 0;
_root.gotoAndStop(7);
}
}
movieClip 804 {
frame 1 {
stop();
}
frame 1 {
stext.stext.story_text = 'Arielle: Mission complete! Phew! Barely made it out of there!… Jeo? Are you listening?';
}
frame 2 {
stext.stext.story_text = 'Arielle: Every time I get back my comb is gone! I can\'t believe Phia still steals my comb!';
}
frame 3 {
stext.stext.story_text = 'Arielle: I\'m back! Are you still ok Jeo? Your condition seem to be much less severe now.';
}
frame 4 {
stext.stext.story_text = 'Arielle: Don\'t worry we will find Natan. I have a laser with his name on it!';
}
frame 5 {
stext.stext.story_text = 'Arielle: I get worried leaving you here with the other girls, especially Phia.';
}
frame 6 {
stext.stext.story_text = 'Arielle: Nodes captured Jeo. Ready to talk about our future together now?';
}
frame 7 {
stext.stext.story_text = 'Arielle: I\'m not sure if Phia is trying to steal you away from me, or just get me to take bolder actions. Is this good enough?';
}
frame 8 {
stext.stext.story_text = 'Arielle: Nodes captured! It\'s no problem for a girl like me! Are you impressed yet?';
}
frame 9 {
stext.stext.story_text = 'Arielle: Mission Complete. I need to recharge the MLaWs. Wait up for me ok?.. ok?';
}
frame 10 {
stext.stext.story_text = 'Arielle: If I can just calibrate my MLaWs a little more I can blast them all in one shot!';
}
frame 11 {
stext.stext.story_text = 'Arielle: It\'s good Remi and Goo are here to help Tiffany with medical experiments. But the sultry looks Remi gives you...';
}
frame 12 {
stext.stext.story_text = 'Arielle: I\'m back Jeo! And can you please tell Phia to stop hijacking my com! Listening to her masturbate is distracting!';
}
frame 13 {
stext.stext.story_text = 'Arielle: Jeo! Where is Phia! She needs to stop sending me porn audio clips while I\'m the middle of a mission! It\'s not funny!';
}
frame 14 {
stext.stext.story_text = 'Arielle: Mission Complete Jeo! Were you thinking about me while I was gone?';
}
frame 15 {
stext.stext.story_text = 'Arielle: Everytime I\'m on a mission Phia keeps sending me audio of her sucking dick!… Whats so funny? It\'s not funny!';
}
frame 16 {
stext.stext.story_text = 'Arielle: I need to see if Tiffany has a way to block Phia from hijacking my com device!';
}
frame 17 {
stext.stext.story_text = 'Arielle: Back! By the way how is Lynn doing? She was under some serious lockdown last time I checked I couldn\'t even talk to her.';
}
frame 18 {
stext.stext.story_text = 'Arielle: Where\'s my make up kit? Phia is always stealing my stuff! Who does she think she getting dolled up for!?';
}
frame 19 {
stext.stext.story_text = 'Arielle: Admit it Jeo, you\'d fall apart without me wouldn\'t you.';
}
frame 20 {
stext.stext.story_text = 'Arielle: Mmm it\'s finally time for a hot shower!';
}
frame 21 {
stext.stext.story_text = 'Phia: I\'m back sweetie! Did you miss me? Did you miss my bangin\' tits?';
}
frame 22 {
stext.stext.story_text = 'Phia: All nodes captured. No sweat for a girl like me sweetie. In record time too.';
}
frame 23 {
stext.stext.story_text = 'Phia: I\'m back! How do I look? Wait let me get Ari\'s comb so I can straighten out my hair a little.';
}
frame 24 {
stext.stext.story_text = 'Phia: This finding Natan stuff is so BORING. He\'s probably not even out here. He\'s probably back at HQ hiding under our noses.';
}
frame 25 {
stext.stext.story_text = 'Phia: That was easy peasy. What\'s next sweetie? Rough sex?';
}
frame 26 {
stext.stext.story_text = 'Phia: Concentration is the key to being a good shot, pilot and lover. To me they are one in the same.';
}
frame 27 {
stext.stext.story_text = 'Phia: Ari still needs to loosen up a bit. She can\'t even take a joke.';
}
frame 28 {
stext.stext.story_text = 'Phia: More nodes for us. Let\'s just get this over with.';
}
frame 29 {
stext.stext.story_text = 'Phia: Back! FUCK I\'m horny as shit!';
}
frame 30 {
stext.stext.story_text = 'Phia: Back sweetie. Now to find Ari\'s comb...';
}
frame 31 {
stext.stext.story_text = 'Phia: Y’know we dont NEED to talk, there’s a bed right there… No? Well alright have it your way….';
}
frame 32 {
stext.stext.story_text = 'Phia: Back! Hang on… let me catch my breath! Nah just kidding. It was easy.';
}
frame 33 {
stext.stext.story_text = 'Phia: I keep sending Ari porn clips during her missions. She\'s going to be so mad! ha ha!.';
}
frame 34 {
stext.stext.story_text = 'Phia: Jeo! Remi and me will be in the storage room later. Just saying if want to join us.';
}
frame 35 {
stext.stext.story_text = 'Phia: Jeo how fun was it with the robot body Goo is in? I mean Goo DOES have some bangin\' tits.';
}
frame 36 {
stext.stext.story_text = 'Phia: Has Ari complained about me sending her porn clips yet? ha ha!';
}
frame 37 {
stext.stext.story_text = 'Phia: Back! I need Remi\'s dick in my ass as soon as possible!';
}
frame 38 {
stext.stext.story_text = 'Phia: I\'m back. It was easy. What else do you expect from me sweetie?';
}
frame 39 {
stext.stext.story_text = 'Phia: Jeo. Can you give Ari her comb back for me? here.';
}
frame 40 {
stext.stext.story_text = 'Phia: You are looking good sweetie. I guess the medical stuff is working yeah?';
}
frame 41 {
stext.stext.story_text = 'Tiffany: It takes time away from my experiemnts, but if you need me to capture more nodes I don\'t mind.';
}
frame 42 {
stext.stext.story_text = 'Tiffany: I had the most fascinating epiphany while on this mission! Gotta go try some stuff Jeo!';
}
frame 43 {
stext.stext.story_text = 'Tiffany: No time to start slacking Jeo. Let\'s get these nodes captured.';
}
frame 44 {
stext.stext.story_text = 'Tiffany: So you still don\'t understand the joke about the contripulator plugging into the mosulatiotrometer? Geez get a sense of humor Jeo!';
}
frame 45 {
stext.stext.story_text = 'Tiffany: I always seem to get the best ideas while out on missions!';
}
frame 46 {
stext.stext.story_text = 'Tiffany: Earlier Ari was to me asking if I can encrypt her com device. Have any idea what she needs encryption for?';
}
frame 47 {
stext.stext.story_text = 'Tiffany: Jeo, just who I wanted to see! How is you khaleiolinoscophlamthropy coming along? what do you mean what is that?';
}
frame 48 {
stext.stext.story_text = 'Tiffany: Greetings Jeo, I was just about to reverse the polarity of the Neutron flow';
}
frame 49 {
stext.stext.story_text = 'Tiffany: Greeting Jeo, I\'m back from my mission. I should probably take a shower.';
}
frame 50 {
stext.stext.story_text = 'Tiffany: No time to talk Jeo! I have a experiment running in the ships main reactor!';
}
frame 51 {
stext.stext.story_text = 'Tiffany: Natan is actually my sponsor, so I\'m not sure what will happen to me if he is guilty. Well I\'m sure someone else will sponsor me.';
}
frame 52 {
stext.stext.story_text = 'Tiffany: Natan should be helping us with experiments not hiding from us. I hope he is not doing what I think he is...';
}
frame 53 {
stext.stext.story_text = 'Tiffany: Natan has even managed to hide from Bri\'s ability to sense Khalei. That or he is not anywhere near here.';
}
frame 54 {
stext.stext.story_text = 'Tiffany: Greetings Jeo, the mission was successful.';
}
frame 55 {
stext.stext.story_text = 'Tiffany: We should probably test out the combat abilities of the robot more. I\'m sure Goo will be interested in it also.';
}
frame 56 {
stext.stext.story_text = 'Tiffany: Oh Jeo! Don\'t mind me. I\'m just leting my Khalei generator charge for a bit.';
}
frame 57 {
stext.stext.story_text = 'Tiffany: Ari keeps asking me about encryption, but I\'m a scientist not a hacker.';
}
frame 58 {
stext.stext.story_text = 'Tiffany: More nodes for us Jeo, I should probably get some rest.';
}
frame 59 {
stext.stext.story_text = 'Tiffany: No time to talk Jeo, Phia wanted to test out a new rubber di.. uh test tube holder she found! Yep.';
}
frame 60 {
stext.stext.story_text = 'Tiffany: I hope you are feeling better Jeo, it is hard ot fix your condition.';
}
frame 61 {
stext.stext.story_text = 'Bri: Not again! Oh it’s you Jeo… No, I don’t feel like having sex right now…';
}
frame 62 {
stext.stext.story_text = 'Bri: Done… Don\'t worry about me. I\'m not a child you know…';
}
frame 63 {
stext.stext.story_text = 'Bri: Back… I don\'t sense Natan anywhere.';
}
frame 64 {
stext.stext.story_text = 'Bri: I don\'t remember all these hostile life forms when we came here the first time...';
}
frame 65 {
stext.stext.story_text = 'Bri: Sometimes, I\'ll see shadows staring at me. But I think it is just Phia trying to scare me';
}
frame 66 {
stext.stext.story_text = 'Bri: Phil wanted me to not use as much Khalei on this mission since it is just a search mission.';
}
frame 67 {
stext.stext.story_text = 'Bri: Time to sleep. It\'s a litte scary because I hear all kinds of strange stuff in my head when I sleep…';
}
frame 68 {
stext.stext.story_text = 'Bri: GemCo has a few reports about a girl using saboteur Khalei. Did you ever meet her when you were in Nanko?';
}
frame 69 {
stext.stext.story_text = 'Bri: That mission was easy. What\'s next ?';
}
frame 70 {
stext.stext.story_text = 'Bri: She doesn’t say it… but Ari\'s heart hurts alot when She looks at you. She really needs you, you know.';
}
frame 71 {
stext.stext.story_text = 'Bri: I\'m made it back ok… you care about that at least right Jeo?';
}
frame 72 {
stext.stext.story_text = 'Bri: I\'m back. My head hurts a little so I will be taking a break.';
}
frame 73 {
stext.stext.story_text = 'Bri: Jeo you need to make sure Phia isn\'t playing with my naughty spots while I sleep.';
}
frame 74 {
stext.stext.story_text = 'Bri: We have more nodes under our control.';
}
frame 75 {
stext.stext.story_text = 'Bri: Phia and Remi make the biggest mess! Don\'t go in the storage room!';
}
frame 76 {
stext.stext.story_text = 'Bri: Do you think if Cia comes to me I’ll fill out like Phia and Ari?';
}
frame 77 {
stext.stext.story_text = 'Bri: I should tell Phil I\'m still okay. Excuse me Jeo.';
}
frame 78 {
stext.stext.story_text = 'Bri: Jeo can you occupy Phia for a while? I need a break.';
}
frame 79 {
stext.stext.story_text = 'Bri: Back, maybe I can have time to meditate now…';
}
frame 80 {
stext.stext.story_text = 'Bri: Made it back, I need to meditate…';
}
frame 81 {
stext.stext.story_text = 'Goo: We haven\'t found a core for the AI robot yet Jeo…';
}
frame 82 {
stext.stext.story_text = 'Jeo: I guess this junk still doesn\'t work without a core…';
}
frame 83 {
stext.stext.story_text = 'Goo: Jeo, we need to find Natan so he can change me back to normal.';
}
frame 84 {
stext.stext.story_text = 'Remi: Mmmmm I still need to study your condition a little more before I can find a cure.';
}
frame 85 {
stext.stext.story_text = 'Remi: Maybe when all this is over we can…';
}
frame 86 {
stext.stext.story_text = 'Remi: Mmmm I managed to cure people with a lesser case, I wonder why your condition is so extreme…';
}
frame 87 {
stext.stext.story_text = 'Remi: Mmmm sorry I used some supplies on our toy robot…';
}
frame 88 {
stext.stext.story_text = 'AI: …';
}
frame 89 {
stext.stext.story_text = 'Goo: Remi made a boob chest for the robot for later, but I still like it without it when I\'m inside it.';
}
frame 90 {
stext.stext.story_text = 'Remi: Mmmmm sorry about he floor, I just finished masturbating in here.';
}
frame 91 {
stext.stext.story_text = 'Remi: Mmmm whos boobs do you like the most Jeo?…';
}
frame 92 {
stext.stext.story_text = 'Goo: Jeo, I could give you a temporary cure but somehting tells me you enjoy an excuse for sex.';
}
}
instance after of movieClip 804 {
onClipEvent (load) {
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if (_global.aria_girl == 1) {
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} else {
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} else {
if (_global.aria_girl == 3) {
this.gotoAndStop(random(20) + 41);
} else {
if (_global.aria_girl == 4) {
this.gotoAndStop(random(20) + 61);
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}
}
}
} else {
this.gotoAndStop(random(13) + 81);
}
}
}