STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
231349
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2623 · P5245

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM53108474-7DC&rnd=53108474" width="1" height="1"></div>

ARIO.swf

This is the info page for
Flash #198278

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 31 aria_laser { #initclip Object.registerClass('aria_laser', FixOnLoad); #endinitclip frame 56 { stop(); this.unloadMovie(); removeMovieClip(this); } } movieClip 34 { } movieClip 43 { frame 1 { stop(); } } movieClip 51 { frame 1 { stop(); } } movieClip 52 { frame 1 { stop(); } frame 2 { stop(); } instance aria of movieClip 51 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } } movieClip 55 { } movieClip 57 { frame 1 { stop(); } } movieClip 59 { } movieClip 60 { frame 1 { stop(); } frame 20 { gotoAndStop(1); } } movieClip 65 { frame 1 { stop(); } } movieClip 68 { } movieClip 71 { } button 72 { on (release) { if (sphere_selection._currentframe == 1) { sphere_selection.gotoAndStop(2); _root.previous_selection = _root.current_selection; _root.current_selection = this; if (_root.current_selection != null && _root.previous_selection != null && _root.previous_selection.units > 1 && _root.previous_selection != _root.current_selection && _root.spheres_under_your_control[_root.previous_selection.fleet_number] == 1) { _root.create_laser(_root.current_selection, _root.previous_selection); _root.create_your_attack_squad(_root.current_selection, _root.previous_selection, Math.floor(_root.previous_selection.units / 2)); } } else { sphere_selection.gotoAndStop(1); } } } movieClip 74 sphere { frame 1 { stop(); } instance sphere_control of movieClip 52 { onClipEvent (enterFrame) { if (_root.spheres_under_your_control[_parent.fleet_number] == 1) { this.gotoAndStop(2); } if (_parent.units < 1000) { _parent.gotoAndStop(_parent.units + 1); } else { _parent.gotoAndStop(1000); } } } } movieClip 76 e3 { } movieClip 81 { } movieClip 84 { } movieClip 88 { } movieClip 95 e4 { frame 1 { stop(); } } movieClip 98 e2c { } movieClip 101 e2b { } movieClip 104 e2a { } movieClip 107 { } movieClip 108 e2 { } movieClip 111 e1b { } movieClip 114 e1a { } movieClip 118 { } movieClip 121 e1 { } movieClip 125 { } movieClip 130 { } movieClip 135 { } movieClip 140 { } movieClip 145 { } movieClip 150 { } movieClip 155 { } movieClip 160 { } movieClip 165 { } movieClip 170 { } movieClip 175 { } movieClip 178 { frame 1 { stop(); } } movieClip 179 enemy_ship { } frame 1 { var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; } frame 1 { stop(); _global.patreon = _root.patreon; if (_global.patreon == 0) { _root.patreon_icon.gotoAndStop(1); } else { if (_global.patreon == 100) { _root.patreon_icon.gotoAndStop(2); } else { if (_global.patreon == 500) { _root.patreon_icon.gotoAndStop(3); } else { if (_global.patreon == 1000) { _root.patreon_icon.gotoAndStop(4); } else { if (_global.patreon == 2000) { _root.patreon_icon.gotoAndStop(5); } else { if (_global.patreon == 5000) { _root.patreon_icon.gotoAndStop(6); } else { _root.patreon_icon.gotoAndStop(7); } } } } } } _global.reset_space_battle = function () { _global.ship_speed = 5; _global.ship_laser_speed = 12; _global.ship_turn_rate = 0.5; _global.ship_laser_delay = 15; _global.ship_laser_damage = 10; _global.ship_hull_max = 100; _global.ship_hull = _global.girl_hull[_global.aria_girl]; _global.ship_shield = 100; _global.ship_shield_active = 0; _global.mlaws_power = 100; _global.node_units = 150; _global.weaken = 0; _global.node_total = 0; _global.damage_absorb = 3; _root.your_lasers_in_play = 0; _root.enemy_lasers_in_play = 0; _root.weaken = 0; _root.enemy_laser_power = _global.current_difficulty; _root.enemy_laser_speed = 4 + _global.current_difficulty; _global.ship_hull = _global.girl_hull[_global.aria_girl]; _root.sship_random = 10; _root.enemycount = 1; _root.total_ally_attack_ships = 0; }; _global.reset_space_battle(); _global.aria_girl = 1; _global.update_stats = function () { _root.main_menu_mc.nc = _global.girl_nodes[_global.aria_girl]; _root.main_menu_mc.rs = _global.current_resources; _root.main_menu_mc.tn = _global.total_nodes_collected; if (_global.aria_girl == 1) { _root.main_menu_mc.girl_name = 'Arielle'; } else { if (_global.aria_girl == 2) { _root.main_menu_mc.girl_name = 'Phia'; } else { if (_global.aria_girl == 3) { _root.main_menu_mc.girl_name = 'Tiffany'; } else { if (_global.aria_girl == 4) { _root.main_menu_mc.girl_name = 'Bri'; } } } } _root.main_menu_mc.girl_stats = 'Respect:' + _global.girl_respect[_global.aria_girl] + '\nFatigue:' + _global.girl_fatigue[_global.aria_girl] + '\nShip Hull:' + _global.girl_hull[_global.aria_girl]; _root.main_menu_mc.mission_stats2 = 'Nodes:' + _global.area_nodes_collected[_global.current_area] + '/' + _global.current_area_max_nodes + '\nArea num:' + _global.current_area + ''; _root.main_menu_mc.pilot_pic.pp.gotoAndStop(5); _root.main_menu_mc.it = ''; }; _global.girl_fatigue = new Array(); _global.girl_fatigue[0] = null; _global.girl_fatigue[1] = 100; _global.girl_fatigue[2] = 0; _global.girl_fatigue[3] = 0; _global.girl_fatigue[4] = 0; _global.girl_respect = new Array(); _global.girl_respect[0] = null; _global.girl_respect[1] = 0; _global.girl_respect[2] = 0; _global.girl_respect[3] = 0; _global.girl_respect[4] = 0; _global.girl_hull = new Array(); _global.girl_hull[0] = null; _global.girl_hull[1] = _global.ship_hull_max; _global.girl_hull[2] = _global.ship_hull_max; _global.girl_hull[3] = _global.ship_hull_max; _global.girl_hull[4] = _global.ship_hull_max; _global.girl_nodes = new Array(); _global.girl_nodes[0] = null; _global.girl_nodes[1] = 0; _global.girl_nodes[2] = 0; _global.girl_nodes[3] = 0; _global.girl_nodes[4] = 0; _global.girl_sleep = new Array(); _global.girl_sleep[0] = null; _global.girl_sleep[1] = 0; _global.girl_sleep[2] = 0; _global.girl_sleep[3] = 0; _global.girl_sleep[4] = 0; _global.music = 1; _global.bgm_music_begin = 1; _global.total_nodes_collected = 0; _global.current_resources = 200; _global.current_area = 1; _global.space_map = 1; _global.current_area_max_nodes = 5; _global.current_difficulty = 1; _global.tutorial_progress = 0; _global.destination_frame = 0; _global.game_seconds = 0; _global.game_minutes = 0; _global.game_hours = 0; _global.area_nodes_collected = new Array(); _global.area_nodes_collected[0] = null; _global.area_nodes_collected[1] = 0; _global.area_nodes_collected[2] = 0; _global.area_nodes_collected[3] = 0; _global.area_nodes_collected[4] = 0; _global.area_nodes_collected[5] = 0; _global.area_nodes_collected[6] = 0; _global.area_nodes_collected[7] = 0; _global.area_nodes_collected[8] = 0; _global.area_nodes_collected[9] = 0; _global.area_nodes_collected[10] = 0; _global.area_nodes_collected[11] = 0; _global.area_nodes_collected[12] = 0; _global.area_nodes_collected[13] = 0; _global.area_nodes_collected[14] = 0; _global.area_nodes_collected[15] = 0; _global.area_nodes_collected[16] = 0; _global.area_nodes_collected[17] = 0; _global.area_nodes_collected[18] = 0; _global.area_nodes_collected[19] = 0; _global.area_nodes_collected[20] = 0; _global.area_nodes_collected[21] = 0; _global.area_nodes_collected[22] = 0; _global.area_nodes_collected[23] = 0; _global.area_nodes_collected[24] = 0; } movieClip 183 { } movieClip 185 { } movieClip 187 { } movieClip 189 { } movieClip 190 { frame 1 { function myWidth(moveObj, newWidth) { moveObj.w = moveObj._width; moveObj.dwidth = newWidth - moveObj.w; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._width = easeOutQuad(moveObj.t, moveObj.w, moveObj.dwidth, NFRAMES); } else { delete this.onEnterFrame; } }; } function myMove(moveObj, newX) { moveObj.x = moveObj._x; moveObj.dx = newX - moveObj.x; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._x = easeOutQuad(moveObj.t, moveObj.x, moveObj.dx, NFRAMES); } else { delete this.onEnterFrame; } }; } percentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.myWidth(this.loadBar, percentLoaded * 1.94); this.myMove(this.mc_loadNum, percentLoaded * 1.9 - 8); mc_loadNum.loadNum.text = percentLoaded; easeOutQuad = function (time, beginX, changeX, durationX) { time /= durationX / 2; if (time < 1) { return (changeX / 2) * time * time + beginX; } return (-changeX / 2) * (--time * (time - 2) - 1) + beginX; }; } frame 2 { if (percentLoaded < 100) { gotoAndPlay('loading'); } } frame 25 { _root.gotoAndStop(2); } } movieClip 193 { } movieClip 203 { } movieClip 211 { frame 1 { stop(); } } movieClip 805 __Packages.FixOnLoad { #initclip if (!_global.FixOnLoad) { var v1 = function () { super(); }; _global.FixOnLoad = v1; _global.FixOnLoad extends MovieClip; var v2 = v1.prototype; v2.onLoad = function () {}; ASSetPropFlags(_global.FixOnLoad.prototype, null, 1); } #endinitclip } frame 2 { _root.pswrd = ''; _global.set_ship = function () {}; _root.delete_mc = function (mc) { mc.removeMovieClip(); false; }; _global.updateMainShipPosition = function () { _root.main_ship.distanceX = _xmouse - _root.main_ship._x; _root.main_ship.distanceY = _ymouse - _root.main_ship._y; _root.main_ship.distanceTotal = Math.sqrt(_root.main_ship.distanceX * _root.main_ship.distanceX + _root.main_ship.distanceY * _root.main_ship.distanceY); if (_root.main_ship.distanceTotal <= _root.main_ship.agroRange) { _root.main_ship.moveDistanceX = _root.main_ship.turnRate * _root.main_ship.distanceX / _root.main_ship.distanceTotal; _root.main_ship.moveDistanceY = _root.main_ship.turnRate * _root.main_ship.distanceY / _root.main_ship.distanceTotal; _root.main_ship.moveX += _root.main_ship.moveDistanceX; _root.main_ship.moveY += _root.main_ship.moveDistanceY; _root.main_ship.totalmove = Math.sqrt(_root.main_ship.moveX * _root.main_ship.moveX + _root.main_ship.moveY * _root.main_ship.moveY); _root.main_ship.moveX = _root.main_ship.speed * _root.main_ship.moveX / _root.main_ship.totalmove; _root.main_ship.moveY = _root.main_ship.speed * _root.main_ship.moveY / _root.main_ship.totalmove; _root.main_ship._x += _root.main_ship.moveX; _root.main_ship._y += _root.main_ship.moveY; if (_root.main_ship.laser._currentframe == 1) { _root.main_ship._rotation = Math.atan2(_root.main_ship.moveY, _root.main_ship.moveX) * radiance; } } }; _root.shoot_your_laser = function () { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play]._x = _root.main_ship._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root.main_ship._y; var v9 = _root.main_ship._rotation; _root['aria_laser_' + _root.your_lasers_in_play].lifeTimer = 150; var v5 = _xmouse - _root.main_ship._x; var v6 = _ymouse - _root.main_ship._y; var v8 = Math.sqrt(v5 * v5 + v6 * v6); var v7 = v8 / _global.ship_laser_speed; _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v5 / v7; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v6 / v7; radAngle = Math.atan2(v6, v5); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); if (_global.aria_girl == 1) { _root.Laser1_converted.start(0, 1); } else { if (_global.aria_girl == 2) { _root.Laser2_converted.start(0, 1); } else { if (_global.aria_girl == 3) { _root.Laser4_converted.start(0, 1); } else { if (_global.aria_girl == 4) { _root.Laser4_converted.start(0, 1); } } } } }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (_root._currentframe != _global.thisframe) { _root.delete_mc(this); } --this.lifeTimer; if (this.lifeTimer <= 0) { _root.delete_mc(this); } if (this.hitTest(_root.ls)) { _root.delete_mc(this); } if (this.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= _global.ship_laser_damage; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; if (_global.aria_girl == 3) { _root.main_sphere.shield_amount = 5; _root.main_sphere.shield.gotoAndStop(2); } _root.main_sphere.sphere_control.gotoAndStop(2); } _root.delete_mc(this); } if (this.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } _root.delete_mc(this); } if (_global.node_total >= 2) { if (this.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= _global.ship_laser_damage; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; if (_global.aria_girl == 3) { _root.sphere_1.shield_amount = 5; _root.sphere_1.shield.gotoAndStop(2); } _root.sphere_1.sphere_control.gotoAndStop(2); } _root.delete_mc(this); } if (this.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } _root.delete_mc(this); } } if (_global.node_total >= 3) { if (this.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= _global.ship_laser_damage; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; if (_global.aria_girl == 3) { _root.sphere_2.shield_amount = 5; _root.sphere_2.shield.gotoAndStop(2); } _root.sphere_2.sphere_control.gotoAndStop(2); } _root.delete_mc(this); } if (this.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } _root.delete_mc(this); } } var v4 = 0; while (v4 < enemiesArray.length) { if (this.hitTest(enemiesArray[v4]) == true && enemiesArray[v4].shiptype != 4) { enemiesArray[v4].units -= _global.ship_laser_damage; if (enemiesArray[v4].units <= 0) { _root.delete_mc(enemiesArray[v4]); enemiesArray.splice(v4, 1); } _root.delete_mc(this); } ++v4; } }; }; _root.shoot_enemy_laser = function (fromShip) { if (fromShip && fromShip.shiptype == 1 || fromShip == _root.boss_ship || fromShip == _root.boss1 || fromShip == _root.boss2) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = fromShip; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_ship; if (_global.node_total == 2 && _root.sphere_1.sphere_control._currentframe == 2) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.sphere_1; } if (_global.node_total == 3 && _root.sphere_2.sphere_control._currentframe == 2) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.sphere_2; } else { if (_global.node_total == 3 && _root.sphere_1.sphere_control._currentframe == 2) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.sphere_1; } } if (_root.main_sphere.sphere_control._currentframe == 2) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_sphere; } _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v8 = Math.sqrt(v4 * v4 + v5 * v5); if (_global.weaken == 0) { var v7 = v8 / _root.enemy_laser_speed; } else { var v7 = v8; } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v7; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v7; _root['enemy_laser_' + _root.enemy_lasers_in_play].lifeTimer = 150; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = 1; } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.current_area + 4); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.delete_mc(this); } if (this.hitTest(_root.ast)) { _root.delete_mc(this); } if (this.hitTest(_root.support_ship.laser)) { _root.delete_mc(this); } if (_root.disaster == 1) { _root.delete_mc(this); } if (this.previous_selection == undefined) { _root.delete_mc(this); } if (_root._currentframe != _global.thisframe) { _root.delete_mc(this); } --this.lifeTimer; if (this.lifeTimer <= 0) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == this.previous_selection._x && this._y == this.previous_selection._y) { } if (this.hitTest(this.current_selection.main_ship.hitbox) == true) { if (_global.ship_shield_active == 0) { _global.ship_hull -= this.laserdamage; } _root.delete_mc(this); } if (this.hitTest(_root.main_ship.hitbox) == true) { if (_global.ship_shield_active == 0) { _global.ship_hull -= this.laserdamage; } _root.delete_mc(this); } if (this.hitTest(_root.main_sphere.sphere_control) == true && _root.main_sphere.sphere_control._currentframe == 2) { if (_root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } else { _root.main_sphere.units -= this.laserdamage; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = Math.abs(_root.main_sphere.units); _root.main_sphere.sphere_control.gotoAndStop(1); } } _root.delete_mc(this); } if (_global.node_total == 2) { if (this.hitTest(_root.sphere_1.sphere_control) == true && _root.sphere_1.sphere_control._currentframe == 2) { if (_root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } else { _root.sphere_1.units -= this.laserdamage; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = Math.abs(_root.sphere_1.units); _root.sphere_1.sphere_control.gotoAndStop(1); } } _root.delete_mc(this); } } if (_global.node_total == 3) { if (this.hitTest(_root.sphere_2.sphere_control) == true && _root.sphere_2.sphere_control._currentframe == 2) { if (_root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } else { _root.sphere_2.units -= this.laserdamage; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = Math.abs(_root.sphere_2.units); _root.sphere_2.sphere_control.gotoAndStop(1); } } _root.delete_mc(this); } } }; } }; _root.createEnemies = function (enemyAmount, enemyBehavior, enemyLibraryClip) { var v5 = 0; while (v5 < enemyAmount) { var v3 = _root.attachMovie(enemyLibraryClip, 'enemy' + enemiesArray.length, _root.getNextHighestDepth()); ++_root.enemycount; v3._x = random(Stage.width); v3._y = random(Stage.height); v3._rotation = random(360); if (enemyBehavior == 'typeA') { v3.speed = 1; if (_global.weaken == 1) { v3.speed = 0.5; } v3.turnRate = 0.05; v3.agroRange = 500; v3.mode = 'follow'; v3.units = 20; v3.shiptype = 1; } else { if (enemyBehavior == 'typeB') { v3.speed = 10; if (_global.weaken == 1) { v3.speed = 2; } v3.turnRate = 1; v3.agroRange = 800; v3.mode = 'follow'; v3.units = 10; v3.shiptype = 2; } else { if (enemyBehavior == 'typeC') { v3.speed = 1; v3.turnRate = 0.2; v3.agroRange = 100; v3.mode = 'run'; v3.units = 30; v3.shiptype = 3; } else { if (enemyBehavior == 'typeD') { v3.speed = 10; v3.turnRate = 1; v3.agroRange = 1500; v3.mode = 'follow'; v3.units = 10; v3.shiptype = 4; v3.gotoAndStop(_global.aria_girl); } } } } v3.distanceX = 0; v3.distanceY = 0; v3.distanceTotal = 0; v3.moveDistanceX = 0; v3.moveDistanceY = 0; v3.moveX = 0; v3.moveY = 0; v3.totalmove = 0; v3.mass = 0.7; v3.radius = v3._width / 2; v3.arrayspot = enemiesArray.length + 1; enemiesArray.push(v3); ++v5; } }; _root.updateEnemies = function () { var v3 = 0; while (v3 < enemiesArray.length) { var v4 = enemiesArray[v3]; _root.updatePosition(v4, _root.main_ship, v3); _root.capture_base(v4, _root.main_sphere, v3); if (_global.node_total == 2) { _root.capture_base(v4, _root.sphere_1, v3); } else { if (_global.node_total == 3) { _root.capture_base(v4, _root.sphere_1, v3); _root.capture_base(v4, _root.sphere_2, v3); } } ++v3; } }; _root.deleteEnemies = function () { var v2 = 0; while (v2 < enemiesArray.length) { var v3 = enemiesArray[v2]; _root.delete_mc(v3); ++v2; } }; _root.shootEnemyLasers = function () { var v2 = 0; while (v2 < enemiesArray.length) { var v3 = enemiesArray[v2]; _root.shoot_enemy_laser(v3); ++v2; } if (_root.boss_ship != undefined) { _root.shoot_enemy_laser(_root.boss_ship); } }; _root.crashIntoEnemies = function () { var v3 = 0; while (v3 < enemiesArray.length) { var v2 = 0; while (v2 < enemiesArray.length) { var v4 = enemiesArray[v3]; var v5 = enemiesArray[v2]; if (v4.hitTest(v5) == true && v4.shiptype == 2 && v5.shiptype == 4) { if (v3 > v2) { enemiesArray.splice(v3, 1); enemiesArray.splice(v2, 1); } else { enemiesArray.splice(v2, 1); enemiesArray.splice(v3, 1); } _root.delete_mc(v4); _root.delete_mc(v5); _root.total_ally_attack_ships -= 1; } ++v2; } ++v3; } }; _root.shootEnemyLasers = function () { var v2 = 0; while (v2 < enemiesArray.length) { var v3 = enemiesArray[v2]; _root.shoot_enemy_laser(v3); ++v2; } if (_root.boss_ship != undefined) { _root.shoot_enemy_laser(_root.boss_ship); } }; _root.updatePosition = function (follower, target, i) { follower.distanceX = target._x - follower._x; follower.distanceY = target._y - follower._y; follower.distanceTotal = Math.sqrt(follower.distanceX * follower.distanceX + follower.distanceY * follower.distanceY); if (follower.distanceTotal <= follower.agroRange) { follower.moveDistanceX = follower.turnRate * follower.distanceX / follower.distanceTotal; follower.moveDistanceY = follower.turnRate * follower.distanceY / follower.distanceTotal; follower.moveX += follower.moveDistanceX; follower.moveY += follower.moveDistanceY; follower.totalmove = Math.sqrt(follower.moveX * follower.moveX + follower.moveY * follower.moveY); if (follower.shiptype == 1 && _global.weaken == 0) { follower.speed = 1; } else { if (follower.shiptype == 1 && _global.weaken == 1) { follower.speed = 0.5; } } if (follower.shiptype == 2 && _global.weaken == 0) { follower.speed = 10; } else { if (follower.shiptype == 2 && _global.weaken == 1) { follower.speed = 2; } } follower.moveX = follower.speed * follower.moveX / follower.totalmove; follower.moveY = follower.speed * follower.moveY / follower.totalmove; if (follower.mode == 'follow') { follower._x += follower.moveX; follower._y += follower.moveY; follower._rotation = Math.atan2(follower.moveY, follower.moveX) * radians; } else { if (follower.mode == 'run') { follower._x -= follower.moveX; follower._y -= follower.moveY; follower._rotation = Math.atan2(follower.moveY, follower.moveX) * radians + 180; } } } if (follower.shiptype != 4 && follower.hitTest(_root.main_ship.laser) == true) { enemiesArray.splice(i, 1); _root.delete_mc(follower); _root.main_ship.speed = 0; } if (follower.shiptype == 1 && follower.hitTest(_root.main_ship.hitbox) == true) { if (_global.ship_shield_active == 0) { _global.ship_hull -= 1; } if (_global.aria_girl == 3) { _root.delete_mc(follower); _root.main_ship.speed = 1; } } }; _root.capture_base = function (follower, target, i) { if (follower.hitTest(target.sphere_control) && target.sphere_control._currentframe == 2 && follower.shiptype == 4 && _global.aria_girl == 2) { target.units += 1; _root.total_ally_attack_ships -= 1; enemiesArray.splice(i, 1); _root.delete_mc(follower); } if (follower.hitTest(target.sphere_control) && target.sphere_control._currentframe == 1 && target.shield_amount <= 0 && follower.shiptype == 4) { target.units -= 50; if (target.units <= 0) { target.units = 1; if (_global.aria_girl == 3) { target.shield_amount = 5; target.shield.gotoAndStop(2); } target.sphere_control.gotoAndStop(2); } _root.total_ally_attack_ships -= 1; enemiesArray.splice(i, 1); _root.delete_mc(follower); } if (follower.hitTest(target.sphere_control) && target.sphere_control._currentframe == 1 && target.shield_amount > 0 && follower.shiptype == 4) { target.shield_amount -= 1; if (target.shield_amount <= 0) { target.shield.gotoAndStop(1); } _root.total_ally_attack_ships -= 1; enemiesArray.splice(i, 1); _root.delete_mc(follower); } }; _global.updateTargetPosition = function () { _root.target_ret.distanceX = _root.main_ship._x - _root.target_ret._x; _root.target_ret.distanceY = _root.main_ship._y - _root.target_ret._y; _root.target_ret.distanceTotal = Math.sqrt(_root.target_ret.distanceX * _root.target_ret.distanceX + _root.target_ret.distanceY * _root.target_ret.distanceY); _root.target_ret.moveDistanceX = _root.target_ret.turnRate * _root.target_ret.distanceX / _root.target_ret.distanceTotal; _root.target_ret.moveDistanceY = _root.target_ret.turnRate * _root.target_ret.distanceY / _root.target_ret.distanceTotal; _root.target_ret.moveX += _root.target_ret.moveDistanceX; _root.target_ret.moveY += _root.target_ret.moveDistanceY; _root.target_ret.totalmove = Math.sqrt(_root.target_ret.moveX * _root.target_ret.moveX + _root.target_ret.moveY * _root.target_ret.moveY); _root.target_ret.moveX = _root.target_ret.speed * _root.target_ret.moveX / _root.target_ret.totalmove; _root.target_ret.moveY = _root.target_ret.speed * _root.target_ret.moveY / _root.target_ret.totalmove; _root.target_ret._x += _root.target_ret.moveX; _root.target_ret._y += _root.target_ret.moveY; }; var UI_Menu_converted = new Sound(_root.sfx); UI_Menu_converted.attachSound('UI_Menu_converted'); var UI_Negative_2_converted = new Sound(_root.sfx); UI_Negative_2_converted.attachSound('UI_Negative_2_converted'); var UI_Save_converted = new Sound(_root.sfx); UI_Save_converted.attachSound('UI_Save_converted'); var UI_Upgrade_converted = new Sound(_root.sfx); UI_Upgrade_converted.attachSound('UI_Upgrade_converted'); var Laser1_converted = new Sound(_root.sfx); Laser1_converted.attachSound('Laser1_converted'); var Laser2_converted = new Sound(_root.sfx); Laser2_converted.attachSound('Laser2_converted'); var Laser3_converted = new Sound(_root.sfx); Laser3_converted.attachSound('Laser3_converted'); var Laser4_converted = new Sound(_root.sfx); Laser4_converted.attachSound('Laser4_converted'); Laser1_converted.setVolume(150); _root.UI_Upgrade_converted.start(0, 1); } movieClip 221 { } movieClip 226 { } movieClip 229 { } button 230 { on (release) { _root.UI_Upgrade_converted.start(0, 1); _root.gotoAndStop(3); } } movieClip 232 { } movieClip 235 { } movieClip 236 { } button 238 { on (release) { _global.total_nodes_collected = 3; _global.girl_nodes[1] = 3; _global.girl_nodes[2] = 0; _global.girl_nodes[3] = 0; _global.girl_nodes[4] = 0; _global.girl_fatigue[_global.aria_girl] = 0; _global.area_nodes_collected[1] = 3; _global.girl_fatigue[1] = 100; _global.tutorial_progress = 4; _root.gotoAndStop(5); } } button 240 { on (release) { _global.total_nodes_collected = 400; _global.girl_nodes[1] = 100; _global.girl_nodes[2] = 100; _global.girl_nodes[3] = 100; _global.girl_nodes[4] = 100; _global.girl_fatigue[_global.aria_girl] = 0; _global.area_nodes_collected[1] = 10; _global.tutorial_progress = 4; _root.gotoAndStop(5); } } movieClip 241 { frame 1 { stop(); } } instance menux of movieClip 241 { onClipEvent (load) { if (_global.patreon == undefined) { this.gotoAndStop(1); } else { if (_global.patreon >= 1000) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 268 { frame 1 { stop(); } } instance of movieClip 268 { onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 270 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 277 { frame 1 { stop(); } } button 280 { on (release) { if (_root._currentframe == 85) { _root.gotoAndStop(5); } else { _parent.nextFrame(); stext.gotoAndStop(2); play(); } } } movieClip 281 { frame 4 { stext.gotoAndStop(1); } frame 5 { stop(); } frame 10 { gotoAndPlay(1); } } movieClip 285 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: Reporting in, I assembeled the crew Jeo.'; } frame 2 { stext.stext.story_text = 'Jeo: Good. I\'m sure you already know. But I need to say it anyway.'; } frame 3 { stext.stext.story_text = 'Jeo: Once we got back to GemCo space, Natan was nowhere to be found; Along with a few important research documents.'; } frame 4 { stext.stext.story_text = 'Jeo: Needless to say, we need to get those documents back, along with finding Natan.'; } frame 5 { stext.stext.story_text = 'Jeo: He is probably on or near one of the five planets in our system.'; } frame 6 { stext.stext.story_text = 'Jeo: We need to activate the scanner nodes in all of the areas to track him down.'; } frame 7 { stext.stext.story_text = 'Jeo: I want to find this guy as soon as possible. But we need to follow standard procedure.'; } frame 8 { stext.stext.story_text = 'Jeo: Ok Ari, get in your ship and head out so we can go over the basics of space combat.'; } frame 9 { stext.stext.story_text = 'Arielle: I\'m on my way.'; } frame 10 { _root.gotoAndStop(20); } } movieClip 287 { frame 30 { ++_global.game_seconds; if (_global.game_seconds == 60) { _global.game_seconds = 0; ++_global.game_minutes; } if (_global.game_minutes == 60) { _global.game_minutes = 0; ++_global.game_hours; } if (_global.girl_sleep[1] > 0) { _global.girl_sleep[1] -= 1; } if (_global.girl_sleep[2] > 0) { _global.girl_sleep[2] -= 1; } if (_global.girl_sleep[3] > 0) { _global.girl_sleep[3] -= 1; } if (_global.girl_sleep[4] > 0) { _global.girl_sleep[4] -= 1; } } } instance of movieClip 287 { onClipEvent (enterFrame) { _root.sett.playtime = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's'; if (_root._currentframe == 7) { _root.sc.n1 = _global.girl_nodes[1]; _root.sc.n2 = _global.girl_nodes[2]; _root.sc.n3 = _global.girl_nodes[3]; _root.sc.n4 = _global.girl_nodes[4]; } } } movieClip 289 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } frame 15960 { gotoAndPlay(1); } } instance bgm of movieClip 289 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } else { this.stop(); this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } else { this.stop(); this.gotoAndStop(1); } } } movieClip 296 { } movieClip 297 { } movieClip 299 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: Reporting in, done with refresher training.'; } frame 2 { stext.stext.story_text = 'Arielle: I\'m a little tired...'; } frame 3 { stext.stext.story_text = 'Tiffany: Looks like you should get some sleep Ari so you can recover from fatigue.'; } frame 4 { stext.stext.story_text = 'Jeo: We need to review the new layout of the ship any way. Let\'s go over it.'; } frame 5 { stext.stext.story_text = 'Arielle: Then I can get some sleep.'; } frame 6 { stext.stext.story_text = 'Tiffany: The interior of the ship is broken down into 3 major components.'; } frame 7 { stext.stext.story_text = 'Tiffany: Pilot information.'; } frame 8 { stext.stext.story_text = 'Tiffany: Ship information.'; } frame 9 { stext.stext.story_text = 'Tiffany: and Area information.'; } frame 10 { stext.stext.story_text = 'Tiffany: in Pilot information you can assign orders.'; } frame 11 { stext.stext.story_text = 'Tiffany: Select the active pilot...'; } frame 12 { stext.stext.story_text = 'Tiffany: and view our status information.'; } frame 13 { stext.stext.story_text = 'Tiffany: Thanks to Arielle, we have 3 total nodes activated so far.'; } frame 14 { stext.stext.story_text = 'Tiffany: But this is has made her tired. She will need to sleep before doing another space battle.'; } frame 15 { stext.stext.story_text = 'Tiffany: Next is Ship information.'; } frame 16 { stext.stext.story_text = 'Tiffany: Here you can see basic ship properties and special abilities for Space Battles.'; } frame 17 { stext.stext.story_text = 'Tiffany: And finally the Planet info is where can deploy to begin space battles. and view information about the current area.'; } frame 18 { stext.stext.story_text = 'Tiffany: That should cover it Jeo.'; } frame 19 { stext.stext.story_text = 'Arielle: ...I\'ll need to sleep before I can go anything else.'; } frame 20 { _root.nextFrame(); } } frame 5 { _global.update_stats(); _global.lab = 0; } instance of movieClip 296 { onClipEvent (enterFrame) { if (_global.tutorial_progress == 0 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) { _root.main_menu_mc.pilot_pic.pp.gotoAndStop(3); _root.main_menu_mc.it = 'Click on the SLEEP order with Arielle selected to recover her.'; } else { if (_global.tutorial_progress == 1 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) { _root.main_menu_mc.pilot_pic.pp.gotoAndStop(3); _root.main_menu_mc.it = 'While Arielle is sleeping, why not try a different pilot?'; } else { if (_global.tutorial_progress == 2 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) { _root.main_menu_mc.pilot_pic.pp.gotoAndStop(3); _root.main_menu_mc.it = 'Let\'s check out the MAP to review our objectives.'; } else { if (_global.tutorial_progress == 3 && _global.total_nodes_collected < 5 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) { _root.main_menu_mc.pilot_pic.pp.gotoAndStop(3); _root.main_menu_mc.it = 'DEPLOY on space battles and collect 5 total nodes.'; } else { if (_global.tutorial_progress == 3 && _global.total_nodes_collected >= 5 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) { _root.main_menu_mc.pilot_pic.pp.gotoAndStop(3); _root.main_menu_mc.it = 'Now let\'s use the MAP to move to a new area.'; } else { if (_global.tutorial_progress == 3 && _global.current_area != 1 && _root.main_menu_mc.pilot_pic.pp._currentframe == 5) { ++_global.tutorial_progress; _root.main_menu_mc.pilot_pic.pp.gotoAndStop(5); _root.main_menu_mc.it = ''; } } } } } } } } movieClip 304 { } button 307 { on (release) { if (_global.girl_sleep[_global.aria_girl] > 0) { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = '..zzz...'; } else { if (_global.girl_fatigue[_global.aria_girl] >= 100) { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = 'I need some SLEEP before I battle.'; } else { if (_global.girl_hull[_global.aria_girl] <= 0) { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = 'I need to REPAIR my ship with supplies.'; } else { if (_global.area_nodes_collected[_global.current_area] >= _global.current_area_max_nodes) { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = 'We have all the scanner nodes here. use the MAP to move to new area.'; } else { _root.UI_Save_converted.start(0, 1); if (_global.tutorial_progress >= 3) { _root.gotoAndStop(20); } } } } } } } movieClip 314 { } movieClip 316 { frame 1 { stop(); } frame 2 { play(); } frame 108 { gotoAndStop(1); } } movieClip 325 { } movieClip 328 { } movieClip 331 { } movieClip 334 { } movieClip 337 { } movieClip 340 { } movieClip 343 { } movieClip 346 { } movieClip 349 { } movieClip 352 { } movieClip 355 { frame 1 { stop(); } } movieClip 358 { } movieClip 366 { frame 1 { stop(); } } movieClip 372 { frame 1 { stop(); } } movieClip 376 { } movieClip 380 { } movieClip 384 { } movieClip 388 { } movieClip 392 { } movieClip 394 { frame 1 { stop(); } } movieClip 405 { } movieClip 416 { frame 1 { stop(); } } movieClip 419 { } movieClip 420 { frame 1 { stop(); } frame 10 { gotoAndStop(1); } } movieClip 424 { frame 1 { stop(); } } button 426 { on (release) { _root.UI_Menu_converted.start(0, 1); _global.aria_girl = 1; _global.update_stats(); } } button 427 { on (release) { _root.UI_Menu_converted.start(0, 1); _global.aria_girl = 2; _global.update_stats(); if (_global.tutorial_progress == 1) { ++_global.tutorial_progress; } } } button 428 { on (release) { _root.UI_Menu_converted.start(0, 1); _global.aria_girl = 3; _global.update_stats(); if (_global.tutorial_progress == 1) { ++_global.tutorial_progress; } } } button 429 { on (release) { _root.UI_Menu_converted.start(0, 1); _global.aria_girl = 4; _global.update_stats(); if (_global.tutorial_progress == 1) { ++_global.tutorial_progress; } } } movieClip 430 { } movieClip 440 { frame 1 { stop(); } } movieClip 443 { } button 444 { on (release) { if (_global.girl_sleep[_global.aria_girl] == 0) { _root.UI_Menu_converted.start(0, 1); if (_global.girl_fatigue[_global.aria_girl] < 100) { _global.current_resources += 100; _global.girl_fatigue[_global.aria_girl] = 100; _global.update_stats(); } else { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = 'I need some SLEEP before I GATHER supplies.'; } } else { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = 'ZZZ...'; } } } button 445 { on (release) { if (_global.girl_sleep[_global.aria_girl] == 0) { _root.UI_Menu_converted.start(0, 1); _global.girl_fatigue[_global.aria_girl] = 0; _global.girl_sleep[_global.aria_girl] = 100; if (_global.patreon >= 100) { _global.girl_sleep[_global.aria_girl] = 50; } _global.update_stats(); } else { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = 'ZZZ...'; } if (_global.tutorial_progress == 0 && _global.aria_girl == 1) { ++_global.tutorial_progress; } } } button 446 { on (release) { if (_global.girl_sleep[_global.aria_girl] == 0) { _root.UI_Menu_converted.start(0, 1); if (_global.current_resources >= 100 - _global.girl_hull[_global.aria_girl]) { _global.current_resources -= 100 - _global.girl_hull[_global.aria_girl]; _global.girl_hull[_global.aria_girl] = 100; _global.update_stats(); } else { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = 'We need to GATHER more supplies first!'; } } else { _root.UI_Negative_2_converted.start(0, 1); _root.main_menu_mc.pilot_pic.pp.gotoAndStop(_global.aria_girl); _root.main_menu_mc.pilot_pic.gotoAndPlay(2); _root.main_menu_mc.it = 'ZZZ...'; } } } button 447 { on (release) { if (_global.tutorial_progress == 2) { _root.UI_Menu_converted.start(0, 1); ++_global.tutorial_progress; _root.gotoAndStop(8); } else { if (_global.tutorial_progress > 2) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(6); } } } } button 448 { on (release) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(7); } } button 449 { on (release) { _root.UI_Menu_converted.start(0, 1); _global.lab = 1; _root.gotoAndStop(85); } } movieClip 451 { frame 1 { stop(); } } button 454 { on (release) { _root.gotoAndStop(1); } } button 457 { on (release) { _root.gotoAndStop(9); } } movieClip 463 { frame 1 { _global.update_girl_stats(); stop(); } instance main_ship of movieClip 355 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } onClipEvent (enterFrame) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 366 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } onClipEvent (enterFrame) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 372 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } onClipEvent (enterFrame) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 394 { onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } onClipEvent (load) { this.gotoAndStop(_global.current_area); } } instance of movieClip 424 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } onClipEvent (enterFrame) { this.gotoAndStop(_global.aria_girl); } } instance sleep of movieClip 440 { onClipEvent (load) { if (_global.girl_sleep[_global.aria_girl] > 0) { this.gotoAndStop(2); this.st = _global.girl_sleep[_global.aria_girl]; } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_global.girl_sleep[_global.aria_girl] > 0) { this.gotoAndStop(2); this.st = _global.girl_sleep[_global.aria_girl]; } else { this.gotoAndStop(1); } } } instance lab_button_mc of movieClip 451 { onClipEvent (enterFrame) { if (_global.girl_sleep[1] > 0 && _global.girl_sleep[2] > 0 && _global.girl_sleep[3] > 0 && _global.girl_sleep[4] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } button 470 { on (release) { _root.UI_Negative_2_converted.start(0, 1); _root.gotoAndStop(5); } } button 473 { on (release) { _root.UI_Menu_converted.start(0, 1); _parent.jeo_ship.gotoAndStop(1); _parent.jeo_ship._x = this._x; _parent.jeo_ship._y = this._y; } } movieClip 475 { } movieClip 476 { frame 1 { stop(); } } movieClip 481 { } movieClip 482 { } movieClip 483 { frame 1 { stop(); } } movieClip 487 { frame 1 { stop(); this.tn = _global.total_nodes_collected; this.jeo_ship._x = 22.8; this.jeo_ship._y = -77.40000000000001; } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 1; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[1] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[1] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 1; _global.space_map = 1; _global.current_difficulty = 1; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[1] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 5; this.total_nodes_in_area = 30; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[2] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[2] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 2; _global.space_map = 2; _global.current_difficulty = 2; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[2] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 5; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[7] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[7] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 7; _global.space_map = 1; _global.current_difficulty = 2; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[7] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 20; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[8] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[8] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 8; _global.space_map = 1; _global.current_difficulty = 3; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[8] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 20; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[13] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[13] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 13; _global.space_map = 1; _global.current_difficulty = 3; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[13] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 100; this.total_nodes_in_area = 30; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[19] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[19] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 19; _global.space_map = 4; _global.current_difficulty = 4; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[19] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 60; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[14] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[14] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 14; _global.space_map = 1; _global.current_difficulty = 3; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[14] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 110; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[20] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[20] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 20; _global.space_map = 1; _global.current_difficulty = 4; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[20] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 20; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[3] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[3] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 3; _global.space_map = 1; _global.current_difficulty = 3; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[3] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 20; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[9] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[9] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 9; _global.space_map = 1; _global.current_difficulty = 3; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[9] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 100; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[15] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[15] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 15; _global.space_map = 1; _global.current_difficulty = 4; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[15] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 120; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[21] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[21] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 21; _global.space_map = 1; _global.current_difficulty = 4; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[21] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 60; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[4] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[4] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 4; _global.space_map = 1; _global.current_difficulty = 4; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[4] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 100; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[5] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[5] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 5; _global.space_map = 1; _global.current_difficulty = 5; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[5] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 120; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[6] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[6] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 6; _global.space_map = 1; _global.current_difficulty = 6; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[6] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 60; this.total_nodes_in_area = 30; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[10] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[10] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 10; _global.space_map = 3; _global.current_difficulty = 4; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[10] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 100; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[11] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[11] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 11; _global.space_map = 1; _global.current_difficulty = 5; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[11] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 120; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[12] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[12] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 12; _global.space_map = 1; _global.current_difficulty = 6; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[12] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 160; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[18] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[18] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 18; _global.space_map = 1; _global.current_difficulty = 6; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[18] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 100; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[16] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[16] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 16; _global.space_map = 1; _global.current_difficulty = 4; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[16] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 160; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[17] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[17] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 17; _global.space_map = 1; _global.current_difficulty = 5; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[17] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 140; this.total_nodes_in_area = 30; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[22] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[22] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 22; _global.space_map = 5; _global.current_difficulty = 5; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[22] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 160; this.total_nodes_in_area = 5; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[23] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[23] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 23; _global.space_map = 1; _global.current_difficulty = 5; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[23] + '/' + this.total_nodes_in_area; } } } } instance of movieClip 476 { onClipEvent (load) { this.unlock_amount = 180; this.total_nodes_in_area = 0; if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[24] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == false) { this.num.nc = _global.area_nodes_collected[24] + '/' + this.total_nodes_in_area; this.gotoAndStop(2); } else { if (_global.total_nodes_collected >= this.unlock_amount && _parent.jeo_ship.hitTest(this) == true) { this.gotoAndStop(3); _global.current_area = 24; _global.space_map = 6; _global.current_difficulty = 6; _global.current_area_max_nodes = this.total_nodes_in_area; this.num.nc = _global.area_nodes_collected[24] + '/' + this.total_nodes_in_area; } } } } instance jeo_ship of movieClip 483 { onClipEvent (enterFrame) { } onClipEvent (load) { this.gotoAndStop(_global.current_area); } } frame 2 { gotoAndStop(1); } } frame 7 { _root.sc.n1 = _global.girl_nodes[1]; _root.sc.n2 = _global.girl_nodes[2]; _root.sc.n3 = _global.girl_nodes[3]; _root.sc.n4 = _global.girl_nodes[4]; } button 488 { on (release) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(65); } } button 489 { on (release) { if (_global.girl_nodes[1] >= 10) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(66); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 490 { on (release) { if (_global.girl_nodes[1] >= 20) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(67); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 491 { on (release) { if (_global.girl_nodes[1] >= 30) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(68); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 492 { on (release) { if (_global.girl_nodes[1] >= 40) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(69); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 493 { on (release) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(70); } } button 494 { on (release) { if (_global.girl_nodes[2] >= 10) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(71); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 495 { on (release) { if (_global.girl_nodes[2] >= 20) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(72); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 496 { on (release) { if (_global.girl_nodes[2] >= 30) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(73); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 497 { on (release) { if (_global.girl_nodes[2] >= 40) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(74); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 498 { on (release) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(75); } } button 499 { on (release) { if (_global.girl_nodes[3] >= 10) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(76); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 500 { on (release) { if (_global.girl_nodes[3] >= 20) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(77); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 501 { on (release) { if (_global.girl_nodes[3] >= 30) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(78); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 502 { on (release) { if (_global.girl_nodes[3] >= 40) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(79); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 503 { on (release) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(80); } } button 504 { on (release) { if (_global.girl_nodes[4] >= 10) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(81); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 505 { on (release) { if (_global.girl_nodes[4] >= 20) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(82); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 506 { on (release) { if (_global.girl_nodes[4] >= 30) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(83); } else { _root.UI_Negative_2_converted.start(0, 1); } } } button 507 { on (release) { if (_global.girl_nodes[4] >= 40) { _root.UI_Menu_converted.start(0, 1); _root.gotoAndStop(84); } else { _root.UI_Negative_2_converted.start(0, 1); } } } movieClip 519 { frame 1 { stop(); } } movieClip 531 { instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[1] >= 10) { this.gotoAndStop(5); } else { this.gotoAndStop(1); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[1] >= 20) { this.gotoAndStop(5); } else { this.gotoAndStop(1); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[1] >= 30) { this.gotoAndStop(5); } else { this.gotoAndStop(1); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[1] >= 40) { this.gotoAndStop(5); } else { this.gotoAndStop(1); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[2] >= 10) { this.gotoAndStop(5); } else { this.gotoAndStop(2); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[2] >= 20) { this.gotoAndStop(5); } else { this.gotoAndStop(2); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[2] >= 30) { this.gotoAndStop(5); } else { this.gotoAndStop(2); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[2] >= 40) { this.gotoAndStop(5); } else { this.gotoAndStop(2); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[3] >= 10) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[3] >= 20) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[3] >= 30) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[3] >= 40) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[4] >= 10) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[4] >= 20) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[4] >= 30) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } } instance of movieClip 519 { onClipEvent (load) { if (_global.girl_nodes[4] >= 40) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } } instance of movieClip 519 { onClipEvent (load) { this.gotoAndStop(5); } } instance of movieClip 519 { onClipEvent (load) { this.gotoAndStop(5); } } instance of movieClip 519 { onClipEvent (load) { this.gotoAndStop(5); } } instance of movieClip 519 { onClipEvent (load) { this.gotoAndStop(5); } } } movieClip 535 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Tiffany: Okay let\'s review our objectives.'; } frame 2 { stext.stext.story_text = 'Jeo: We need to find Natan. But to do that we need to activate at least 180 scanner nodes.'; } frame 3 { stext.stext.story_text = 'Tiffany: Correct. But there are only 5 in this area. Planets have 30. We will need to move to different areas to activate more nodes.'; } frame 4 { stext.stext.story_text = 'Jeo: Looks like we need to activate the nodes in the area first before we can move. Where are we on this map?'; } frame 5 { stext.stext.story_text = 'Tiffany: Currently we are here.'; } frame 6 { stext.stext.story_text = 'Tiffany: This area has 5 nodes. And thanks to Arielle we activated 3 of them during training.'; } frame 7 { stext.stext.story_text = 'Jeo: I see. So after we get 2 more for total of 5 we can come back to the MAP to move to other areas.'; } frame 8 { stext.stext.story_text = 'Tiffany: Yes by moving to other areas we will be able to activate at least 180 scanner nodes to find Natan.'; } frame 9 { stext.stext.story_text = 'Jeo: Nice work Tiffany. Let\'s head back to the ship and get the remaining 2 nodes in this area.'; } frame 10 { _root.gotoAndStop(6); } } frame 9 { _root.sett.playtime = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's'; _root.sett.savecode = ''; _root.sett.loadcode = ''; _global.encoder_function = function () { var v4 = ''; var v3 = ''; var v18 = new String(_global.game_seconds); var v14 = new String(_global.game_minutes); var v26 = new String(_global.game_hours); v3 = v18 + '[O]' + v14 + '[O]' + v26; v4 += v3; var v27 = new String(_global.current_resources); var v15 = new String(_global.total_nodes_collected); var v30 = new String(_global.current_area); var v45 = new String(_global.space_map); var v22 = new String(_global.current_area_max_nodes); var v11 = new String(_global.current_difficulty); var v16 = new String(_global.tutorial_progress); v3 = '[O]' + v27 + '[O]' + v15 + '[O]' + v30 + '[O]' + v45 + '[O]' + v22 + '[O]' + v11 + '[O]' + v16; v4 += v3; var v19 = new String(_global.girl_nodes[1]); var v23 = new String(_global.girl_nodes[2]); var v28 = new String(_global.girl_nodes[3]); var v9 = new String(_global.girl_nodes[4]); v3 = '[O]' + v19 + '[O]' + v23 + '[O]' + v28 + '[O]' + v9; v4 += v3; var v12 = new String(_global.girl_hull[1]); var v24 = new String(_global.girl_hull[2]); var v20 = new String(_global.girl_hull[3]); var v31 = new String(_global.girl_hull[4]); v3 = '[O]' + v12 + '[O]' + v24 + '[O]' + v20 + '[O]' + v31; v4 += v3; var v38 = new String(_global.girl_fatigue[1]); var v49 = new String(_global.girl_fatigue[2]); var v46 = new String(_global.girl_fatigue[3]); var v7 = new String(_global.girl_fatigue[4]); v3 = '[O]' + v38 + '[O]' + v49 + '[O]' + v46 + '[O]' + v7; v4 += v3; var v21 = new String(_global.area_nodes_collected[1]); var v25 = new String(_global.area_nodes_collected[2]); var v29 = new String(_global.area_nodes_collected[3]); var v32 = new String(_global.area_nodes_collected[4]); var v33 = new String(_global.area_nodes_collected[5]); var v35 = new String(_global.area_nodes_collected[6]); v3 = '[O]' + v21 + '[O]' + v25 + '[O]' + v29 + '[O]' + v32 + '[O]' + v33 + '[O]' + v35; v4 += v3; var v39 = new String(_global.area_nodes_collected[7]); var v42 = new String(_global.area_nodes_collected[8]); var v47 = new String(_global.area_nodes_collected[9]); var v43 = new String(_global.area_nodes_collected[10]); var v48 = new String(_global.area_nodes_collected[11]); var v36 = new String(_global.area_nodes_collected[12]); v3 = '[O]' + v39 + '[O]' + v42 + '[O]' + v47 + '[O]' + v43 + '[O]' + v48 + '[O]' + v36; v4 += v3; var v40 = new String(_global.area_nodes_collected[13]); var v8 = new String(_global.area_nodes_collected[14]); var v10 = new String(_global.area_nodes_collected[15]); var v50 = new String(_global.area_nodes_collected[16]); var v5 = new String(_global.area_nodes_collected[17]); var v13 = new String(_global.area_nodes_collected[18]); v3 = '[O]' + v40 + '[O]' + v8 + '[O]' + v10 + '[O]' + v50 + '[O]' + v5 + '[O]' + v13; v4 += v3; var v17 = new String(_global.area_nodes_collected[19]); var v41 = new String(_global.area_nodes_collected[20]); var v44 = new String(_global.area_nodes_collected[21]); var v34 = new String(_global.area_nodes_collected[22]); var v37 = new String(_global.area_nodes_collected[23]); var v6 = new String(_global.area_nodes_collected[24]); v3 = '[O]' + v17 + '[O]' + v41 + '[O]' + v44 + '[O]' + v34 + '[O]' + v37 + '[O]' + v6; v4 += v3; _root.sett.savecode = v4; }; _global.decoder_function = function () { var v3 = ''; _global.password_load_parsed = new Array(); v3 = _root.sett.loadcode; _global.password_load_parsed = v3.split('[O]'); _global.game_seconds = int(_global.password_load_parsed[0]); _global.game_minutes = int(_global.password_load_parsed[1]); _global.game_hours = int(_global.password_load_parsed[2]); _global.current_resources = int(_global.password_load_parsed[3]); _global.total_nodes_collected = int(_global.password_load_parsed[4]); _global.current_area = int(_global.password_load_parsed[5]); _global.space_map = int(_global.password_load_parsed[6]); _global.current_area_max_nodes = int(_global.password_load_parsed[7]); _global.current_difficulty = int(_global.password_load_parsed[8]); _global.tutorial_progress = int(_global.password_load_parsed[9]); _global.girl_nodes[1] = int(_global.password_load_parsed[10]); _global.girl_nodes[2] = int(_global.password_load_parsed[11]); _global.girl_nodes[3] = int(_global.password_load_parsed[12]); _global.girl_nodes[4] = int(_global.password_load_parsed[13]); _global.girl_hull[1] = int(_global.password_load_parsed[14]); _global.girl_hull[2] = int(_global.password_load_parsed[15]); _global.girl_hull[3] = int(_global.password_load_parsed[16]); _global.girl_hull[4] = int(_global.password_load_parsed[17]); _global.girl_fatigue[1] = int(_global.password_load_parsed[18]); _global.girl_fatigue[2] = int(_global.password_load_parsed[19]); _global.girl_fatigue[3] = int(_global.password_load_parsed[20]); _global.girl_fatigue[4] = int(_global.password_load_parsed[21]); _global.girl_sleep[1] = int(_global.password_load_parsed[22]); _global.girl_sleep[2] = int(_global.password_load_parsed[23]); _global.girl_sleep[3] = int(_global.password_load_parsed[24]); _global.girl_sleep[4] = int(_global.password_load_parsed[25]); _global.area_nodes_collected[1] = int(_global.password_load_parsed[26]); _global.area_nodes_collected[2] = int(_global.password_load_parsed[27]); _global.area_nodes_collected[3] = int(_global.password_load_parsed[28]); _global.area_nodes_collected[4] = int(_global.password_load_parsed[29]); _global.area_nodes_collected[5] = int(_global.password_load_parsed[30]); _global.area_nodes_collected[6] = int(_global.password_load_parsed[31]); _global.area_nodes_collected[7] = int(_global.password_load_parsed[32]); _global.area_nodes_collected[8] = int(_global.password_load_parsed[33]); _global.area_nodes_collected[9] = int(_global.password_load_parsed[34]); _global.area_nodes_collected[10] = int(_global.password_load_parsed[35]); _global.area_nodes_collected[11] = int(_global.password_load_parsed[36]); _global.area_nodes_collected[12] = int(_global.password_load_parsed[37]); _global.area_nodes_collected[13] = int(_global.password_load_parsed[38]); _global.area_nodes_collected[14] = int(_global.password_load_parsed[39]); _global.area_nodes_collected[15] = int(_global.password_load_parsed[40]); _global.area_nodes_collected[16] = int(_global.password_load_parsed[41]); _global.area_nodes_collected[17] = int(_global.password_load_parsed[42]); _global.area_nodes_collected[18] = int(_global.password_load_parsed[43]); _global.area_nodes_collected[19] = int(_global.password_load_parsed[44]); _global.area_nodes_collected[20] = int(_global.password_load_parsed[45]); _global.area_nodes_collected[21] = int(_global.password_load_parsed[46]); _global.area_nodes_collected[22] = int(_global.password_load_parsed[47]); _global.area_nodes_collected[23] = int(_global.password_load_parsed[48]); _global.area_nodes_collected[24] = int(_global.password_load_parsed[49]); _root.sett.loadcode = 'loaded!'; }; } movieClip 538 { } button 541 { on (release) { _global.music = 0; } } button 542 { on (release) { _global.music = 1; } } movieClip 543 { frame 1 { stop(); } } button 546 { on (release) { if (_root.bgm._currentframe < 3452) { _root.bgm.gotoAndPlay(3452); } else { if (_root.bgm._currentframe < 7352) { _root.bgm.gotoAndPlay(7352); } else { _root.bgm.gotoAndPlay(2); } } } } button 549 { on (release) { _root.UI_Menu_converted.start(0, 1); _global.encoder_function(); } } button 552 { on (release) { _root.UI_Menu_converted.start(0, 1); _global.decoder_function(); } } movieClip 561 { instance of movieClip 543 { onClipEvent (enterFrame) { if (_global.music == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } instance of movieClip 268 { onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } onClipEvent (load) { this.gotoAndStop(_global.current_area); } } frame 19 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.girl_fatigue[_global.aria_girl] = 100; _root.gotoAndStop(85); } movieClip 566 { } instance of movieClip 566 { onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 568 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } frame 20 { _global.reset_space_battle(); if (_global.aria_girl == 1) { _global.ship_laser_damage = 20; _global.weaken = 0; } else { if (_global.aria_girl == 2) { _global.ship_laser_speed = 17; _global.ship_laser_delay = 7; _global.ship_laser_damage = 5; _global.weaken = 0; } else { if (_global.aria_girl == 3) { _global.weaken = 0; } else { if (_global.aria_girl == 4) { _global.weaken = 1; } } } } _global.destination_frame = 0; if (_global.current_area_max_nodes == 5) { _global.destination_frame = 28; if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) { if (random(2) == 0) { _global.destination_frame += 2; } if (random(2) == 0) { _global.destination_frame += 2; } } else { if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) { if (random(2) == 0) { _global.destination_frame += 2; } } } } else { if (_global.current_area == 2) { _global.destination_frame = 34; if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) { if (random(2) == 0) { _global.destination_frame += 2; } if (random(2) == 0) { _global.destination_frame += 2; } } else { if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) { if (random(2) == 0) { _global.destination_frame += 2; } } } } else { if (_global.current_area == 10) { _global.destination_frame = 40; if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) { if (random(2) == 0) { _global.destination_frame += 2; } if (random(2) == 0) { _global.destination_frame += 2; } } else { if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) { if (random(2) == 0) { _global.destination_frame += 2; } } } } else { if (_global.current_area == 19) { _global.destination_frame = 46; if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) { if (random(2) == 0) { _global.destination_frame += 2; } if (random(2) == 0) { _global.destination_frame += 2; } } else { if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) { if (random(2) == 0) { _global.destination_frame += 2; } } } } else { if (_global.current_area == 22) { _global.destination_frame = 52; if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 3) { if (random(2) == 0) { _global.destination_frame += 2; } if (random(2) == 0) { _global.destination_frame += 2; } } else { if (_global.current_area_max_nodes - _global.area_nodes_collected[_global.current_area] >= 2) { if (random(2) == 0) { _global.destination_frame += 2; } } } } else { if (_global.current_area == 24) { _global.destination_frame = 58; } } } } } } } movieClip 569 { frame 1 { stop(); } } movieClip 570 { frame 1 { stop(); } } movieClip 572 { } movieClip 573 { frame 1 { stop(); } } movieClip 576 { frame 1 { if (_global.music == 0) { gotoAndPlay(3); } } instance of movieClip 569 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 355 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 573 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 42 { if (_global.music == 0) { gotoAndPlay(44); } } frame 70 { if (_global.total_nodes_collected == 0) { _root.gotoAndStop(22); } else { _root.gotoAndStop(_global.destination_frame); } } } frame 21 { } movieClip 577 { frame 1 { stop(); } instance sphere_control of movieClip 52 { onClipEvent (enterFrame) { if (_parent.units < 1000) { _parent.gotoAndStop(_parent.units + 1); } else { _parent.gotoAndStop(1000); } } } } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 5; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 5; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_2 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 5; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } movieClip 579 { frame 15 { } frame 30 { _root.shootEnemyLasers(); if (_global.node_total == 1) { if (_root.main_sphere.sphere_control._currentframe == 2) { _root.main_sphere.units += 1; } if (_root.main_sphere.sphere_control._currentframe == 2 && _root.main_sphere.units > 10) { _global.girl_hull[_global.aria_girl] = _global.ship_hull; _global.total_nodes_collected += 1; _global.girl_nodes[_global.aria_girl] += 1; _global.girl_fatigue[_global.aria_girl] = 100; _global.area_nodes_collected[_global.current_area] += 1; if (_global.total_nodes_collected <= 3) { _root.nextFrame(); } else { _root.gotoAndStop(19); } } } else { if (_global.node_total == 2) { if (_root.main_sphere.sphere_control._currentframe == 2) { _root.main_sphere.units += 1; } if (_root.sphere_1.sphere_control._currentframe == 2) { _root.sphere_1.units += 1; } if (_root.sphere_1.sphere_control._currentframe == 2 && _root.sphere_1.units > 10) { if (_root.main_sphere.sphere_control._currentframe == 2 && _root.main_sphere.units > 10) { _global.girl_hull[_global.aria_girl] = _global.ship_hull; _global.total_nodes_collected += 2; _global.girl_nodes[_global.aria_girl] += 2; _global.girl_fatigue[_global.aria_girl] = 100; _global.area_nodes_collected[_global.current_area] += 2; if (_global.total_nodes_collected <= 3) { _root.nextFrame(); } else { _root.gotoAndStop(19); } } } } else { if (_global.node_total == 3) { if (_root.main_sphere.sphere_control._currentframe == 2) { _root.main_sphere.units += 1; } if (_root.sphere_1.sphere_control._currentframe == 2) { _root.sphere_1.units += 1; } if (_root.sphere_2.sphere_control._currentframe == 2) { _root.sphere_2.units += 1; } if (_root.sphere_1.sphere_control._currentframe == 2 && _root.sphere_1.units > 10) { if (_root.sphere_2.sphere_control._currentframe == 2 && _root.sphere_2.units > 10) { if (_root.main_sphere.sphere_control._currentframe == 2 && _root.main_sphere.units > 10) { _global.girl_hull[_global.aria_girl] = _global.ship_hull; _global.total_nodes_collected += 3; _global.girl_nodes[_global.aria_girl] += 3; _global.girl_fatigue[_global.aria_girl] = 100; _global.area_nodes_collected[_global.current_area] += 3; if (_global.total_nodes_collected <= 3) { _root.nextFrame(); } else { _root.gotoAndStop(19); } } } } } } } if (_global.weaken == 1) { _global.ship_hull -= 1; } if (_global.ship_hull < _global.ship_hull_max && _global.weaken == 0) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } if (_root.main_ship.speed < _global.ship_speed) { ++_root.main_ship.speed; } if (_global.ship_shield < 100) { _global.ship_shield += 10; } if (_global.mlaws_power < 100) { _global.mlaws_power += 5; } if (_global.damage_absorb > 0) { --_global.damage_absorb; if (_global.damage_absorb <= 0) { _root.main_ship.gotoAndStop(1); } } } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _root.gotoAndStop(19); } if (_root.main_ship.hitbox.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } movieClip 582 { } movieClip 583 { instance of movieClip 569 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 30 { gotoAndPlay(2); } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } movieClip 585 { } movieClip 588 { } movieClip 593 { } movieClip 596 { } movieClip 597 { } instance cursor of movieClip 597 { onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; } } movieClip 600 { frame 1 { stop(); } frame 100 { stop(); } } movieClip 601 { frame 1 { stop(); } frame 100 { stop(); } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } movieClip 602 { frame 1 { stop(); } frame 100 { stop(); } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 22 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 1; _global.thisframe = _root._currentframe; _root.info.it = 'I need to activate this node.'; _root.info.pilot_pic.pp.gotoAndStop(1); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[1] = _global.ship_hull_max; _root.gotoAndStop(20); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } frame 23 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.nextFrame(); } frame 24 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 1; _global.thisframe = _root._currentframe; createEnemies(10, 'typeB', 'e2'); _root.info.it = 'These enemies are no problem to defeat.'; _root.info.pilot_pic.pp.gotoAndStop(1); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[1] = _global.ship_hull_max; _root.gotoAndStop(23); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 25 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.nextFrame(); } frame 26 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 1; _global.thisframe = _root._currentframe; createEnemies(1, 'typeA', 'e1'); createEnemies(10, 'typeB', 'e2'); _root.info.it = 'These enemies are no problem to defeat.'; _root.info.pilot_pic.pp.gotoAndStop(1); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; _global.ship_shield_active = 0; if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[1] = _global.ship_hull_max; _root.gotoAndStop(25); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 27 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(4); } frame 28 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 1; _global.thisframe = _root._currentframe; createEnemies(random(5) + 3, 'typeA', 'e1'); createEnemies(random(8) + 5, 'typeB', 'e2'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.patreon >= 500) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 29 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 30 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 2; _global.thisframe = _root._currentframe; createEnemies(random(5) + 4, 'typeA', 'e1'); createEnemies(random(8) + 6, 'typeB', 'e2'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 31 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 32 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 3; _global.thisframe = _root._currentframe; createEnemies(random(5) + 5, 'typeA', 'e1'); createEnemies(random(8) + 7, 'typeB', 'e2'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_2 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 33 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 34 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 1; _global.thisframe = _root._currentframe; createEnemies(random(5) + 5, 'typeA', 'e1a'); createEnemies(random(8) + 5, 'typeB', 'e2a'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } movieClip 607 { } instance boss_ship of movieClip 607 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } movieClip 610 { } movieClip 611 { frame 30 { if (random(_root.sship_random) == 0) { } else { gotoAndPlay(1); } } frame 101 { if (random(_root.sship_random) < 3) { } else { gotoAndPlay(85); } } } movieClip 614 { } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 35 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 36 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 2; _global.thisframe = _root._currentframe; createEnemies(random(5) + 6, 'typeA', 'e1a'); createEnemies(random(8) + 6, 'typeB', 'e2a'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance boss_ship of movieClip 607 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 37 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 38 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 3; _global.thisframe = _root._currentframe; createEnemies(random(5) + 7, 'typeA', 'e1a'); createEnemies(random(8) + 7, 'typeB', 'e2a'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_2 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance boss_ship of movieClip 607 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 39 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 40 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 1; _global.thisframe = _root._currentframe; createEnemies(random(5) + 5, 'typeA', 'e1b'); createEnemies(random(8) + 5, 'typeB', 'e2b'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } movieClip 617 { } instance boss_ship of movieClip 617 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } movieClip 620 { } movieClip 621 { } movieClip 624 { } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 41 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 42 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 2; _global.thisframe = _root._currentframe; createEnemies(random(5) + 6, 'typeA', 'e1b'); createEnemies(random(8) + 6, 'typeB', 'e2b'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance boss_ship of movieClip 617 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 43 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 44 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 3; _global.thisframe = _root._currentframe; createEnemies(random(5) + 7, 'typeA', 'e1b'); createEnemies(random(8) + 7, 'typeB', 'e2b'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_2 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(3); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance boss_ship of movieClip 617 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 45 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 46 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 1; _global.thisframe = _root._currentframe; createEnemies(random(5) + 5, 'typeA', 'e1'); createEnemies(random(8) + 5, 'typeB', 'e2'); _root.target_ret.turnRate = 1; _root.target_ret.moveX = 0; _root.target_ret.moveY = 0; if (_global.weaken == 1) { _root.target_ret.speed = 4; } else { _root.target_ret.speed = 10; } } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(4); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); _global.updateTargetPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } movieClip 629 { } movieClip 640 { } movieClip 643 { } movieClip 646 { } movieClip 649 { } movieClip 650 { frame 1 { play(); } frame 2 { play(); } frame 3 { _global.enemy_target_blast_amount = random(100) + 50; } frame 40 { bamount = _global.enemy_target_blast_amount; } frame 279 { if (_root.target_ret.circle.hitTest(_root.main_ship.main_ship) == true) { if (_global.ship_shield_active == 0) { _global.ship_hull -= _global.enemy_target_blast_amount; } } } frame 293 { gotoAndPlay(1); } } movieClip 653 { } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 47 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 48 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 2; _global.thisframe = _root._currentframe; createEnemies(random(5) + 6, 'typeA', 'e1'); createEnemies(random(8) + 6, 'typeB', 'e2'); _root.target_ret.turnRate = 1; _root.target_ret.moveX = 0; _root.target_ret.moveY = 0; if (_global.weaken == 1) { _root.target_ret.speed = 4; } else { _root.target_ret.speed = 10; } } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(4); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(4); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); _global.updateTargetPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 49 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 50 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 3; _global.thisframe = _root._currentframe; createEnemies(random(5) + 7, 'typeA', 'e1'); createEnemies(random(8) + 7, 'typeB', 'e2'); _root.target_ret.turnRate = 1; _root.target_ret.moveX = 0; _root.target_ret.moveY = 0; if (_global.weaken == 1) { _root.target_ret.speed = 4; } else { _root.target_ret.speed = 10; } } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(4); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(4); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_2 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 10; this.shield.gotoAndStop(4); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); _global.updateTargetPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 1; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 51 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 52 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 1; _global.thisframe = _root._currentframe; createEnemies(random(8) + 10, 'typeB', 'e2c'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 3; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } movieClip 658 { } instance boss_ship of movieClip 658 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } movieClip 661 { } movieClip 662 { } movieClip 665 { } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 53 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 54 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 2; _global.thisframe = _root._currentframe; createEnemies(random(10) + 10, 'typeB', 'e2c'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 3; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance boss_ship of movieClip 658 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 55 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } frame 56 { stop(); var enemiesArray = new Array(); var radians = 57.29577951308232; var radiance = 57.29577951308232; var ship_speed = _global.ship_speed; var ship_turn = _global.ship_turn_rate; var i = 0; while (i < _global.enemiesArray.length) { var tempEnemy = _global.enemiesArray[i]; _global.delete_mc(tempEnemy); ++i; } _global.node_total = 3; _global.thisframe = _root._currentframe; createEnemies(random(12) + 12, 'typeB', 'e2c'); } instance main_sphere of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_1 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance sphere_2 of movieClip 577 { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; this.shield.gotoAndStop(1); this.units = _global.node_units; this.sphere_control.nodex.gotoAndStop(2); } } instance of movieClip 579 { onClipEvent (load) { _global.delay = _global.ship_laser_delay; } onClipEvent (enterFrame) { _global.updateMainShipPosition(); if (_global.delay > 0) { --_global.delay; } if (_global.delay < 0) { _global.delay = 0; } _root.updateEnemies(); _root.crashIntoEnemies(); _root.onMouseDown = function () { if (_global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } }; if (Key.isDown(81) == true && _global.aria_girl == 3) { if (_global.ship_shield > 0) { --_global.ship_shield; _root.main_ship.main_ship.shield.gotoAndStop(2); _global.ship_shield_active = 1; } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } } else { _global.ship_shield_active = 0; _root.main_ship.main_ship.shield.gotoAndStop(1); } if (_global.damage_absorb > 0) { _global.ship_shield_active = 1; } if (Key.isDown(1) == true && _global.delay == 0) { _global.delay = _global.ship_laser_delay; _root.shoot_your_laser(); } if (Key.isDown(49) == true) { if (_root.total_ally_attack_ships < 5) { ++_root.total_ally_attack_ships; _root.createEnemies(1, 'typeD', 'e4'); } } if (Key.isDown(81) == true && _global.aria_girl == 1) { if (_root.main_ship.laser._currentframe == 1 && _global.mlaws_power >= 100) { _root.main_ship.laser.gotoAndPlay(2); _root.main_ship.speed = 0; _global.mlaws_power = 0; } } if (Key.isDown(81) == true && _global.aria_girl == 4) { _global.weaken = 0; } else { if (Key.isDown(81) == false && _global.aria_girl == 4) { _global.weaken = 1; } } if (_root.main_ship.laser._currentframe != 1) { _root.main_ship.speed = 0; if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount <= 0) { _root.main_sphere.units -= 1; if (_root.main_sphere.units <= 0) { _root.main_sphere.units = 1; _root.main_sphere.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 1 && _root.main_sphere.shield_amount > 0) { _root.main_sphere.shield_amount -= 1; if (_root.main_sphere.shield_amount <= 0) { _root.main_sphere.shield.gotoAndStop(1); } } if (_global.node_total >= 2) { if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount <= 0) { _root.sphere_1.units -= 1; if (_root.sphere_1.units <= 0) { _root.sphere_1.units = 1; _root.sphere_1.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 1 && _root.sphere_1.shield_amount > 0) { _root.sphere_1.shield_amount -= 1; if (_root.sphere_1.shield_amount <= 0) { _root.sphere_1.shield.gotoAndStop(1); } } } if (_global.node_total >= 3) { if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount <= 0) { _root.sphere_2.units -= 1; if (_root.sphere_2.units <= 0) { _root.sphere_2.units = 1; _root.sphere_2.sphere_control.gotoAndStop(2); } } if (_root.main_ship.laser.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 1 && _root.sphere_2.shield_amount > 0) { _root.sphere_2.shield_amount -= 1; if (_root.sphere_2.shield_amount <= 0) { _root.sphere_2.shield.gotoAndStop(1); } } } } if (_root.fire.fc.hitTest(_root.main_ship.main_ship) == true && _global.ship_shield_active == 0) { _global.ship_hull -= 3; } _root.lb.gotoAndStop(_global.ship_hull); _root.sb.gotoAndStop(_global.ship_shield); _root.ob.gotoAndStop(_global.mlaws_power); if (_global.ship_hull <= 0) { _root.deleteEnemies(); _global.girl_hull[_global.aria_girl] = 0; _root.gotoAndStop(19); } if (_root.main_ship.hitTest(_root.main_sphere.sphere_control) && _root.main_sphere.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } if (_global.node_total >= 2) { if (_root.main_ship.hitbox.hitTest(_root.sphere_1.sphere_control) && _root.sphere_1.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } if (_global.node_total >= 3) { if (_root.main_ship.hitTest(_root.sphere_2.sphere_control) && _root.sphere_2.sphere_control._currentframe == 2) { if (_global.ship_hull < _global.ship_hull_max) { _global.ship_hull += 1; } if (_global.ship_hull > _global.ship_hull_max) { _global.ship_hull = _global.ship_hull_max; } } } } } instance boss_ship of movieClip 658 { onClipEvent (load) { this.radiance = 57.29577951308232; } onClipEvent (enterFrame) { this._rotation = -Math.atan2(_root.main_ship._x - this._x, _root.main_ship._y - this._y) * this.radiance + 180; } } instance main_ship of movieClip 583 { onClipEvent (load) { this.main_ship.gotoAndStop(_global.aria_girl); this.speed = 4; _global.ship_speed = 4; this.turnRate = 0.5; if (_global.aria_girl == 4) { this.speed = 5; _global.ship_speed = 5; this.turnRate = 1; } if (_global.aria_girl == 2) { this.speed = 7; _global.ship_speed = 7; this.turnRate = 2; } if (_global.aria_girl == 3) { this.speed = 2; _global.ship_speed = 2; this.turnRate = 0.5; } this.agroRange = 1200; this.mode = 'follow'; this.distanceX = 0; this.distanceY = 0; this.distanceTotal = 0; this.moveDistanceX = 0; this.moveDistanceY = 0; this.moveX = 0; this.moveY = 0; this.totalmove = 0; this.radius = this.main_ship._width / 2; this.mass = 0.5; } } instance sb of movieClip 601 { onClipEvent (load) { if (_global.aria_girl == 3) { } else { this._visible = false; } } } instance ob of movieClip 602 { onClipEvent (load) { if (_global.aria_girl == 1) { } else { this._visible = false; } } } frame 57 { var i = 0; while (i < enemiesArray.length) { var tempEnemy = enemiesArray[i]; _root.delete_mc(tempEnemy); ++i; } _root.deleteEnemies(); _global.reset_space_battle(); _root.gotoAndStop(19); } instance of movieClip 268 { onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 666 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Tiffany: Jeo, this our home planet...'; } frame 2 { stext.stext.story_text = 'Jeo: Well we haven\'t found him anywhere in space, even with with all these scanner nodes.'; } frame 3 { stext.stext.story_text = 'Jeo: Is it possible he never left the planet?'; } frame 4 { stext.stext.story_text = 'Phia: Are you fucking kidding me sweetie?'; } frame 5 { stext.stext.story_text = 'Tiffany: He could be done with whatever he is planning by now.'; } frame 6 { stext.stext.story_text = 'Jeo: We lets get down to the planet and track him down. We might need to get some help.'; } frame 7 { stext.stext.story_text = 'Arielle: I\'m on my way Jeo.'; } frame 8 { _root.gotoAndStop(59); } } instance of movieClip 268 { onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 669 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: I hate that Natan got away from us. I\'m going to blast him with my cannon when I see him!'; } frame 2 { stext.stext.story_text = 'Arielle: I can blast him right Jeo?'; } frame 3 { stext.stext.story_text = 'Jeo: No, we need him alive.'; } frame 4 { stext.stext.story_text = 'Arielle: Gah... yeah I guess.'; } frame 5 { stext.stext.story_text = 'Jeo: The sooner we find him the better.'; } frame 6 { stext.stext.story_text = 'Arielle: Well at least we get more time together Jeo, that\'s good right?'; } frame 7 { stext.stext.story_text = 'Jeo: I\'d rather this be over as soon as possible. We have bigger targets to take out.'; } frame 8 { stext.stext.story_text = 'Jeo: You\'d follow me wherever I went anyway.'; } frame 9 { stext.stext.story_text = 'Arielle: You are probably right about that.'; } frame 10 { _root.gotoAndStop(7); } } movieClip 676 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: Phew. Your beautiful loving wife is done cleaning the ship Jeo.'; } frame 2 { stext.stext.story_text = 'Jeo: Wife? Nice outfit, I\'ll have to admit it looks good on you.'; } frame 3 { stext.stext.story_text = 'Arielle: I thought you might like it. Anything else you have that needs "cleaning"? I like to keep things clean you know, even body parts.'; } frame 4 { stext.stext.story_text = 'Jeo: Yeah I can think of something.'; } frame 5 { stext.stext.story_text = 'Arielle: Oh I\'m sure you can. Just take me any time Jeo, for you I am always willing.'; } frame 6 { stext.stext.story_text = 'Jeo: As much as I\'d like to get something cleaned. We need to focus on activating more nodes first so we can find Natan.'; } frame 7 { stext.stext.story_text = 'Arielle: Hearing you say you want me makes me feel really good Jeo.'; } frame 8 { stext.stext.story_text = 'Arielle: But your right we don\'t have time to waste, I\'ll get back to work right away.'; } frame 9 { stext.stext.story_text = 'Arielle: The faster we can do this, the faster we can spend more time together having sex, then you\'ll finally admit that you love me deeply...'; } frame 10 { stext.stext.story_text = 'Arielle: And then we\'ll get married, and have kids and-!'; } frame 11 { stext.stext.story_text = 'Jeo: Hahaha!'; } frame 12 { stext.stext.story_text = 'Arielle: Hey! Don\'t laugh at me Jeo!'; } frame 13 { stext.stext.story_text = 'Arielle: I\'m serious!'; } frame 14 { stext.stext.story_text = 'Jeo: When are you going to stop saying that?'; } frame 15 { stext.stext.story_text = 'Arielle: but...I want to believe it... I have too... I don\'t want to go back.'; } frame 16 { stext.stext.story_text = 'Jeo: One step at a time Ari.'; } frame 17 { stext.stext.story_text = 'Jeo: I\'ll make you a deal. If we finish all this business, I will marry you and save you from your fucked up life.'; } frame 18 { stext.stext.story_text = 'Arielle: R- Really?'; } frame 19 { stext.stext.story_text = 'Jeo: After my revenge is complete.'; } frame 20 { stext.stext.story_text = 'Arielle: Jeo... finally...'; } frame 21 { stext.stext.story_text = 'Arielle: No you’re lying. You have to be right?'; } frame 22 { stext.stext.story_text = 'Arielle: Why are my eyes watery?'; } frame 23 { stext.stext.story_text = 'Arielle: You are playing with my emotions again?'; } frame 24 { stext.stext.story_text = 'Jeo: who knows? I guess you will just have to find out.'; } frame 25 { stext.stext.story_text = 'Arielle: No, prove it now!'; } frame 26 { stext.stext.story_text = 'Jeo: Ari, stop getting emotional, I said I\'d marry you, now get back to work. Work hard if you want that to happen.'; } frame 27 { stext.stext.story_text = 'Arielle: Yes sir. Your future wife will get this taken care of. Just watch me.'; } frame 28 { stext.stext.story_text = 'Jeo: Good. I\'m counting on that motivation.'; } frame 29 { _root.gotoAndStop(7); } } movieClip 679 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: Why are you not working?'; } frame 2 { stext.stext.story_text = 'Arielle: Jeo look at me. You can use these however you want.'; } frame 3 { stext.stext.story_text = 'Arielle: Play with them, suck on them, lick them...'; } frame 4 { stext.stext.story_text = 'Jeo: I already know that. Stop distracting me. We have serious work to do.'; } frame 5 { stext.stext.story_text = 'Arielle: Sorry...I\'m not sure what\'s gotten into me lately... right, the mission.'; } frame 6 { _root.gotoAndStop(7); } } movieClip 687 { } movieClip 690 { frame 30 { gotoAndPlay(1); } frame 45 { gotoAndPlay(31); } } movieClip 691 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: Phew it\'s hard work activating those nodes! I think my MLaWs needs to cool off.'; } frame 2 { stext.stext.story_text = 'Arielle: Plus I\'m so tired anyways. I need to sleep.'; } frame 3 { stext.stext.story_text = 'Jeo: No, I need to cum now.'; } frame 4 { stext.stext.story_text = 'Arielle: Now? But we had so many times to do that earlier...'; } frame 5 { stext.stext.story_text = 'Jeo: Now. Any future wife of mine will always need to be ready.'; } frame 6 { stext.stext.story_text = 'Arielle: I will get ready then.'; } frame 7 { stext.stext.story_text = 'Jeo: Good.'; } frame 8 { stext.stext.story_text = 'Arielle: It always goes so deep.'; } frame 9 { stext.stext.story_text = 'Jeo: I like it deep.'; } frame 10 { stext.stext.story_text = 'Arielle: But… you\'ll make me pregnant.'; } frame 11 { stext.stext.story_text = 'Jeo: I haven’t ever before. So I don\'t care.'; } frame 12 { stext.stext.story_text = 'Arielle: You\'ll take responsibly?'; } frame 13 { stext.stext.story_text = 'Jeo: I told you the terms.'; } frame 14 { stext.stext.story_text = 'Arielle: But…'; } frame 15 { stext.stext.story_text = 'Jeo: I\'m cumming…'; } instance of movieClip 690 { onClipEvent (load) { this.gotoAndPlay(31); } } frame 16 { stext.stext.story_text = 'Arielle: There so much cum going inside me Jeo… more than usual…'; } instance of movieClip 690 { onClipEvent (load) { this.gotoAndStop(46); } } frame 17 { stext.stext.story_text = 'Jeo: Damn that feels so good.'; } frame 18 { stext.stext.story_text = 'Arielle: I\'m glad I can satisfy you so well Jeo. Now I can rest.'; } frame 19 { stext.stext.story_text = 'Jeo: We are not done.'; } frame 20 { stext.stext.story_text = 'Arielle: But I\'ll get pregnant if you keep cuming inside me…'; } frame 21 { stext.stext.story_text = 'Jeo: Then I\'ll use the other hole.'; } frame 22 { stext.stext.story_text = 'Arielle: Alright…ah! Not so rough Jeo!'; } instance of movieClip 690 { onClipEvent (load) { this.gotoAndPlay(1); } } frame 23 { stext.stext.story_text = 'Jeo: It\'s a tight fit.'; } frame 24 { stext.stext.story_text = 'Arielle: Please cum in my ass as much as you want.'; } frame 25 { stext.stext.story_text = 'Jeo: It won\'t take long.'; } instance of movieClip 690 { onClipEvent (load) { this.gotoAndPlay(31); } } frame 26 { stext.stext.story_text = 'Jeo: Damn.'; } instance of movieClip 690 { onClipEvent (load) { this.gotoAndStop(46); } } frame 27 { stext.stext.story_text = 'Arielle: Both of my holes are filled with cum…'; } frame 28 { stext.stext.story_text = 'Jeo: Alright I\'m drained. Go get some rest that\'s an order.'; } frame 29 { stext.stext.story_text = 'Arielle: Yes sir…'; } frame 30 { _global.girl_fatigue[1] = 0; _global.girl_sleep[1] = 100; _root.gotoAndStop(7); } } movieClip 693 { } button 694 { on (release) { gotoAndStop(11); } } button 698 { on (release) { gotoAndStop(13); } } movieClip 701 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: We have been making a lot of progress!'; } frame 2 { stext.stext.story_text = 'Arielle: I\'ll get some sleep.'; } frame 3 { stext.stext.story_text = 'Jeo: Not before you bounce on my cock you wont.'; } frame 4 { stext.stext.story_text = 'Arielle: Now? I\'m glad I turn you on like this Jeo. I\'ll go get naked.'; } frame 5 { stext.stext.story_text = 'Jeo: Whatever.'; } frame 6 { stext.stext.story_text = 'Arielle: I\'m ready Jeo!'; } frame 7 { stext.stext.story_text = 'Arielle: Are you sure this is okay Jeo?'; } frame 8 { stext.stext.story_text = 'Jeo: yes just stay like this until I cum.'; } frame 9 { stext.stext.story_text = 'Arielle: Okay...'; } frame 11 { stext.stext.story_text = 'Arielle: Jeeeeooooo!!!'; } frame 13 { stext.stext.story_text = 'Arielle: Well? How was it this time?'; } frame 14 { stext.stext.story_text = 'Jeo: Just get some rest then get back to work. I\'ll tell you when I need you again.'; } frame 15 { stext.stext.story_text = 'Arielle: I was good wasn\'t I? Wife material right?'; } frame 16 { stext.stext.story_text = 'Jeo: Do you want to find Natan or not? remember the deal?'; } frame 17 { stext.stext.story_text = 'Arielle: On my way sir!'; } frame 18 { _global.girl_fatigue[1] = 0; _global.girl_sleep[1] = 100; _root.gotoAndStop(7); } } movieClip 703 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: So we need to look for Natan sweetie? No offense but let\'s hurry this up as fast as possible okay?'; } frame 2 { stext.stext.story_text = 'Phia: If I ever physically see him in my scope trust me he is dead.'; } frame 3 { stext.stext.story_text = 'Jeo: Good, but we need him alive.'; } frame 4 { stext.stext.story_text = 'Phia: What? Why the fuck do we need that prick alive?'; } frame 5 { stext.stext.story_text = 'Jeo: We don\'t know what this fool is doing. Maybe use Bri to mine information out of him.'; } frame 6 { stext.stext.story_text = 'Phia: Yeah he\'s probably working on some crazy ass experiment hidden somewhere.'; } frame 7 { stext.stext.story_text = 'Phia: Then I\'ll put a bullet in his head. Pow!'; } frame 8 { stext.stext.story_text = 'Jeo: We\'ll see if it warrants it.'; } frame 9 { stext.stext.story_text = 'Phia: Sweetie he is wasting my sex time. He is definately going to die.'; } frame 10 { _root.gotoAndStop(7); } } movieClip 706 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Damn that shower felt so good! Oh hey sweetie~! What\'s up? Wanna fuck?'; } frame 2 { stext.stext.story_text = 'Jeo: Always about sex with you huh?'; } frame 3 { stext.stext.story_text = 'Phia: Oh please! Look who\'s talking Mr. I-need-sex-to-survive.'; } frame 4 { stext.stext.story_text = 'Jeo: Joke all you want. But it\'s serious medical side effect from Khalei transfusion. without it I\'d be unstoppable.'; } frame 5 { stext.stext.story_text = 'Phia: I know that sweetie, but I told you all you need to do is come to me. But instead you fucked like every girl on the fucking ship.'; } frame 6 { stext.stext.story_text = 'Phia: I\'d say that was your dick talking more so than a fucking medical condition.'; } frame 7 { stext.stext.story_text = 'Jeo: Perhaps. But why not?'; } frame 8 { stext.stext.story_text = 'Phia: Exactly.'; } frame 9 { _root.gotoAndStop(7); } } movieClip 711 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: Another shower? How much work are you getting done?'; } frame 2 { stext.stext.story_text = 'Phia: Relax sweetie, I\'m working. Just keeping up with my hygiene.'; } frame 3 { stext.stext.story_text = 'Phia: Want to smell me?'; } frame 4 { stext.stext.story_text = 'Jeo: I can smell you from here. Not bad.'; } frame 5 { stext.stext.story_text = 'Phia: Want to fuck me then?'; } frame 6 { stext.stext.story_text = 'Jeo: We have a mission to complete.'; } frame 7 { stext.stext.story_text = 'Phia: How about now? Still worried about the mission?'; } frame 8 { stext.stext.story_text = 'Jeo: Yes, I need you working to track down Natan. Not fucking around.'; } frame 9 { stext.stext.story_text = 'Phia: Damn, I just need a little sex to get through the day sweetie.'; } frame 10 { stext.stext.story_text = 'Phia: I personally run on hard dick.'; } frame 11 { stext.stext.story_text = 'Jeo: You produce results. Then we can talk.'; } frame 12 { stext.stext.story_text = 'Phia: Playing hard to get sweetie? We\'ll see how long that lasts.'; } frame 13 { _root.gotoAndStop(7); } } movieClip 720 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Checking in on me again sweetie? You can\'t keep coming around me and not letting me have your cock.'; } frame 2 { stext.stext.story_text = 'Jeo: Maybe later.'; } frame 3 { stext.stext.story_text = 'Phia: Maybe now!'; } frame 4 { stext.stext.story_text = 'Jeo: Phia! Get the fuck off me!'; } frame 5 { stext.stext.story_text = 'Phia: Quit trying to act all tough sweeetie. I know you still need sex to restore your strength.'; } frame 6 { stext.stext.story_text = 'Phia: I\'m doing you a favor sweetie! Don\'t worry, I won\'t tell Arielle.'; } frame 7 { stext.stext.story_text = 'Jeo: Fuck!'; } frame 8 { stext.stext.story_text = 'Phia: No fucking way! You came already!?'; } frame 9 { stext.stext.story_text = 'Jeo: What the fuck did you expect?'; } frame 10 { stext.stext.story_text = 'Phia: Forgot how good my pussy feels on your cock sweetie?'; } frame 11 { stext.stext.story_text = 'Phia: Oh well. you should be okay now sweetie. Let\'s try again later after you build up more cum for me.'; } frame 12 { _root.gotoAndStop(7); } } movieClip 723 { } button 724 { on (release) { gotoAndStop(9); } } button 727 { on (release) { gotoAndStop(11); } } movieClip 728 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Well? I just got out of the shower sweetie! I bet you can guess what I\'m ready to do!'; } frame 2 { stext.stext.story_text = 'Jeo: Fuck it. Let\'s fuck.'; } frame 3 { stext.stext.story_text = 'Phia: Now were talkin\' sweetie!'; } frame 4 { stext.stext.story_text = 'Phia: Fuck yeah keep pumping that long ass dick in my pussy sweetie!'; } frame 5 { stext.stext.story_text = 'Jeo: You like that you horny slut?'; } frame 6 { stext.stext.story_text = 'Jeo: You need sex more than me, and I\'m the one with the Illness.'; } frame 7 { stext.stext.story_text = 'Phia: What can I say? It feels so good...'; } frame 9 { stext.stext.story_text = 'Phia: Oooooo! fuck yeah!'; } frame 11 { stext.stext.story_text = 'Phia: Damn! I feel so refreshed!'; } frame 12 { stext.stext.story_text = 'Jeo: You seriously like sex way too much.'; } frame 13 { stext.stext.story_text = 'Phia: Especially from you sweetie!'; } frame 14 { stext.stext.story_text = 'Jeo: Time to get to work.'; } frame 15 { stext.stext.story_text = 'Phia: Yeah...yeah I\'m going...'; } frame 16 { _global.girl_fatigue[2] = 0; _global.girl_sleep[2] = 0; _root.gotoAndStop(7); } } movieClip 731 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Tiffany: First as renegades, but now we are officially sanctioned to look for Natan.'; } frame 2 { stext.stext.story_text = 'Jeo: It\'s always the same bullshit with GemCo execs.'; } frame 3 { stext.stext.story_text = 'Tiffany: Well... yeah.'; } frame 4 { stext.stext.story_text = 'Jeo: Why aren\'t you working? We have nodes to capture.'; } frame 5 { stext.stext.story_text = 'Tiffany: Just finishing up some experiemnts that might help us.'; } frame 6 { stext.stext.story_text = 'Jeo: Well hurry them up. The faster we find this asshole the better.'; } frame 7 { stext.stext.story_text = 'Tiffany: Right.'; } frame 8 { _root.gotoAndStop(7); } } movieClip 734 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Tiffany: Shit! I burnt the cobjular flurate.'; } frame 2 { stext.stext.story_text = 'Jeo: The what?'; } frame 3 { stext.stext.story_text = 'Tiffany: It is used some on the metal working that holds the Khalei.'; } frame 4 { stext.stext.story_text = 'Jeo: But what about the nodes?'; } frame 5 { stext.stext.story_text = 'Tiffany: We\'re getting nodes Jeo but can\'t you see this is equally important?'; } frame 6 { stext.stext.story_text = 'Jeo: Nothing is equally important.'; } frame 7 { stext.stext.story_text = 'Tiffany: (Sigh...)'; } frame 8 { _root.gotoAndStop(7); } } movieClip 737 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Tiffany: Oh! Jeo. I wasn\'t expecting you to stop by.'; } frame 2 { stext.stext.story_text = 'Jeo: Well I\'m glad I did.'; } frame 3 { stext.stext.story_text = 'Tiffany: I\'d bet. I just needed to remove my front Khalei generator for a while to inspect it.'; } frame 4 { stext.stext.story_text = 'Jeo: No problem. I\'ll just enjoy the view.'; } frame 5 { stext.stext.story_text = 'Tiffany: I actually finished right before you walked in.'; } frame 6 { stext.stext.story_text = 'Jeo: Great. Time to get back to work then doctor Taylor.'; } frame 7 { stext.stext.story_text = 'Tiffany: Right.'; } frame 8 { _root.gotoAndStop(7); } } movieClip 744 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Tiffany: Don\'t worry Jeo, I just got back from getting nodes.'; } frame 2 { stext.stext.story_text = 'Jeo: I had something else in mind for you this time.'; } frame 3 { stext.stext.story_text = 'Tiffany: Let me guess...'; } frame 4 { stext.stext.story_text = 'Jeo: Yes it is about my condition.'; } frame 5 { stext.stext.story_text = 'Tiffany: Phia or Arielle not around?'; } frame 6 { stext.stext.story_text = 'Jeo: It\'s just you and me right now.'; } frame 7 { stext.stext.story_text = 'Tiffany: Fine, I guess I can pitch in... only for the medical reasons of course.'; } frame 8 { stext.stext.story_text = 'Jeo: Much better already doctor.'; } frame 9 { stext.stext.story_text = 'Jeo: Mmmmm nice tounge...'; } frame 10 { stext.stext.story_text = 'Jeo: Maybe a little too nice.'; } frame 11 { stext.stext.story_text = 'Jeo: I think that did the trick. But now it is time to get back to work.'; } frame 12 { _root.gotoAndStop(7); } } movieClip 747 { } button 748 { on (release) { gotoAndStop(9); } } button 751 { on (release) { gotoAndStop(11); } } movieClip 752 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Tiffany: Back! We have a lot of scanner nodes. We should be able to find Natan soon!'; } frame 2 { stext.stext.story_text = 'Jeo: Good, we have time for a small break then. Let\'s make sure I\'m in full health.'; } frame 3 { stext.stext.story_text = 'Tiffany: I just think you\'ve begun to fancy me Jeo.'; } frame 4 { stext.stext.story_text = 'Tiffany: Jeo, you are lucky I was ordered to help you with your condition. I don\'t even like men sexually.'; } frame 5 { stext.stext.story_text = 'Jeo: That order was luck? I wonder.'; } frame 6 { stext.stext.story_text = 'Tiffany: You set it up this way! How?'; } frame 7 { stext.stext.story_text = 'Jeo: Just relax and enjoy the sex.'; } frame 9 { stext.stext.story_text = 'Tiffany: Goodness Jeo! You couldn\'t pull out first?'; } frame 11 { stext.stext.story_text = 'Jeo: For someone who doesn\'t like men sexually, you sure know how to ride a dick.'; } frame 12 { stext.stext.story_text = 'Tiffany: I don\'t like to Jeo. But that doesn\'t mean I don\'t know how to.'; } frame 13 { stext.stext.story_text = 'Jeo: Noted. Back to work. We havent found Natan yet.'; } frame 14 { stext.stext.story_text = 'Tiffany: You never change.'; } frame 15 { _global.girl_fatigue[3] = 100; _global.girl_sleep[3] = 0; _root.gotoAndStop(7); } } movieClip 754 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: Bri, can you sense Natan?'; } frame 2 { stext.stext.story_text = 'Bri: I- I never met him so even if sensed someone... I wouldn\'t know it was Natan.'; } frame 3 { stext.stext.story_text = 'Bri: Please don\'t be mad...'; } frame 4 { stext.stext.story_text = 'Jeo: Well do you sense anyone besides us?'; } frame 5 { stext.stext.story_text = 'Bri: Not yet...I\'ll tell you if I do thoguh!'; } frame 6 { stext.stext.story_text = 'Jeo: Be sure to do that. It\'s a order.'; } frame 7 { stext.stext.story_text = 'Bri: No problem!'; } frame 8 { _root.gotoAndStop(7); } } movieClip 757 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: We have a few scanner nodes so how about now? Anything?'; } frame 2 { stext.stext.story_text = 'Bri: Nothing yet...'; } frame 3 { stext.stext.story_text = 'Bri: Jeo?'; } frame 4 { stext.stext.story_text = 'Jeo: Tch! Just tell me when you get something.'; } frame 5 { _root.gotoAndStop(7); } } movieClip 760 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Bri: Oh! Jeo!'; } frame 2 { stext.stext.story_text = 'Bri: S- Sorry I wasn\'t done dressing.'; } frame 3 { stext.stext.story_text = 'Jeo: Nice view. Take it back off.'; } frame 4 { stext.stext.story_text = 'Bri: Jeo?'; } frame 5 { stext.stext.story_text = 'Jeo: Do it.'; } frame 6 { stext.stext.story_text = 'Bri: Okay.'; } frame 7 { stext.stext.story_text = 'Jeo: That\'s all for now, get back to work. We still have lots of nodes to find.'; } frame 8 { stext.stext.story_text = 'Bri: Okay...'; } frame 9 { _root.gotoAndStop(7); } } movieClip 763 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Bri: Bed time! I\'ll find lots of nodes when I wake up Jeo!'; } frame 2 { stext.stext.story_text = 'Jeo: I\'ll make sure you get a good sleep.'; } frame 3 { stext.stext.story_text = 'Bri: You must mean...'; } frame 4 { stext.stext.story_text = 'Jeo: Yes, I need to make you really tired.'; } frame 5 { stext.stext.story_text = 'Bri: Wait Jeo! I\'m tired already!'; } frame 6 { stext.stext.story_text = 'Jeo: What the fuck? How did I cum so fast!?'; } frame 7 { stext.stext.story_text = 'Bri: I\'m glad...'; } frame 8 { stext.stext.story_text = 'Jeo: Tch! We\'ll try this again later.'; } frame 9 { _root.gotoAndStop(7); } } movieClip 766 { } button 767 { on (release) { gotoAndStop(9); } } button 770 { on (release) { gotoAndStop(11); } } movieClip 771 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: What\'s the status on sensing other people?'; } frame 2 { stext.stext.story_text = 'Bri: No one still....'; } frame 3 { stext.stext.story_text = 'Jeo: Then we have time to make up for last time.'; } frame 4 { stext.stext.story_text = 'Bri: Wait! I think I sensed someone!'; } frame 5 { stext.stext.story_text = 'Jeo: Nice try.'; } frame 6 { stext.stext.story_text = 'Jeo: Last time you somehow forced me to cum early, but it wont work this time.'; } frame 7 { stext.stext.story_text = 'Bri: I didn\'t do anything Jeo! Honest!'; } frame 9 { stext.stext.story_text = 'Jeo: Maybe you have a tight little cunt then.'; } frame 11 { stext.stext.story_text = 'Jeo: Well? You said you sensed something?'; } frame 12 { stext.stext.story_text = 'Bri: I lied.'; } frame 13 { stext.stext.story_text = 'Jeo: Don\'t do it again. Get back to work.'; } frame 14 { stext.stext.story_text = 'Bri: Yes sir.'; } frame 15 { _global.girl_fatigue[4] = 100; _global.girl_sleep[4] = 0; _root.gotoAndStop(7); } } movieClip 804 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: Mission complete! Phew! Barely made it out of there!… Jeo? Are you listening?'; } frame 2 { stext.stext.story_text = 'Arielle: Every time I get back my comb is gone! I can\'t believe Phia still steals my comb!'; } frame 3 { stext.stext.story_text = 'Arielle: I\'m back! Are you still ok Jeo? Your condition seem to be much less severe now.'; } frame 4 { stext.stext.story_text = 'Arielle: Don\'t worry we will find Natan. I have a laser with his name on it!'; } frame 5 { stext.stext.story_text = 'Arielle: I get worried leaving you here with the other girls, especially Phia.'; } frame 6 { stext.stext.story_text = 'Arielle: Nodes captured Jeo. Ready to talk about our future together now?'; } frame 7 { stext.stext.story_text = 'Arielle: I\'m not sure if Phia is trying to steal you away from me, or just get me to take bolder actions. Is this good enough?'; } frame 8 { stext.stext.story_text = 'Arielle: Nodes captured! It\'s no problem for a girl like me! Are you impressed yet?'; } frame 9 { stext.stext.story_text = 'Arielle: Mission Complete. I need to recharge the MLaWs. Wait up for me ok?.. ok?'; } frame 10 { stext.stext.story_text = 'Arielle: If I can just calibrate my MLaWs a little more I can blast them all in one shot!'; } frame 11 { stext.stext.story_text = 'Arielle: It\'s good Remi and Goo are here to help Tiffany with medical experiments. But the sultry looks Remi gives you...'; } frame 12 { stext.stext.story_text = 'Arielle: I\'m back Jeo! And can you please tell Phia to stop hijacking my com! Listening to her masturbate is distracting!'; } frame 13 { stext.stext.story_text = 'Arielle: Jeo! Where is Phia! She needs to stop sending me porn audio clips while I\'m the middle of a mission! It\'s not funny!'; } frame 14 { stext.stext.story_text = 'Arielle: Mission Complete Jeo! Were you thinking about me while I was gone?'; } frame 15 { stext.stext.story_text = 'Arielle: Everytime I\'m on a mission Phia keeps sending me audio of her sucking dick!… Whats so funny? It\'s not funny!'; } frame 16 { stext.stext.story_text = 'Arielle: I need to see if Tiffany has a way to block Phia from hijacking my com device!'; } frame 17 { stext.stext.story_text = 'Arielle: Back! By the way how is Lynn doing? She was under some serious lockdown last time I checked I couldn\'t even talk to her.'; } frame 18 { stext.stext.story_text = 'Arielle: Where\'s my make up kit? Phia is always stealing my stuff! Who does she think she getting dolled up for!?'; } frame 19 { stext.stext.story_text = 'Arielle: Admit it Jeo, you\'d fall apart without me wouldn\'t you.'; } frame 20 { stext.stext.story_text = 'Arielle: Mmm it\'s finally time for a hot shower!'; } frame 21 { stext.stext.story_text = 'Phia: I\'m back sweetie! Did you miss me? Did you miss my bangin\' tits?'; } frame 22 { stext.stext.story_text = 'Phia: All nodes captured. No sweat for a girl like me sweetie. In record time too.'; } frame 23 { stext.stext.story_text = 'Phia: I\'m back! How do I look? Wait let me get Ari\'s comb so I can straighten out my hair a little.'; } frame 24 { stext.stext.story_text = 'Phia: This finding Natan stuff is so BORING. He\'s probably not even out here. He\'s probably back at HQ hiding under our noses.'; } frame 25 { stext.stext.story_text = 'Phia: That was easy peasy. What\'s next sweetie? Rough sex?'; } frame 26 { stext.stext.story_text = 'Phia: Concentration is the key to being a good shot, pilot and lover. To me they are one in the same.'; } frame 27 { stext.stext.story_text = 'Phia: Ari still needs to loosen up a bit. She can\'t even take a joke.'; } frame 28 { stext.stext.story_text = 'Phia: More nodes for us. Let\'s just get this over with.'; } frame 29 { stext.stext.story_text = 'Phia: Back! FUCK I\'m horny as shit!'; } frame 30 { stext.stext.story_text = 'Phia: Back sweetie. Now to find Ari\'s comb...'; } frame 31 { stext.stext.story_text = 'Phia: Y’know we dont NEED to talk, there’s a bed right there… No? Well alright have it your way….'; } frame 32 { stext.stext.story_text = 'Phia: Back! Hang on… let me catch my breath! Nah just kidding. It was easy.'; } frame 33 { stext.stext.story_text = 'Phia: I keep sending Ari porn clips during her missions. She\'s going to be so mad! ha ha!.'; } frame 34 { stext.stext.story_text = 'Phia: Jeo! Remi and me will be in the storage room later. Just saying if want to join us.'; } frame 35 { stext.stext.story_text = 'Phia: Jeo how fun was it with the robot body Goo is in? I mean Goo DOES have some bangin\' tits.'; } frame 36 { stext.stext.story_text = 'Phia: Has Ari complained about me sending her porn clips yet? ha ha!'; } frame 37 { stext.stext.story_text = 'Phia: Back! I need Remi\'s dick in my ass as soon as possible!'; } frame 38 { stext.stext.story_text = 'Phia: I\'m back. It was easy. What else do you expect from me sweetie?'; } frame 39 { stext.stext.story_text = 'Phia: Jeo. Can you give Ari her comb back for me? here.'; } frame 40 { stext.stext.story_text = 'Phia: You are looking good sweetie. I guess the medical stuff is working yeah?'; } frame 41 { stext.stext.story_text = 'Tiffany: It takes time away from my experiemnts, but if you need me to capture more nodes I don\'t mind.'; } frame 42 { stext.stext.story_text = 'Tiffany: I had the most fascinating epiphany while on this mission! Gotta go try some stuff Jeo!'; } frame 43 { stext.stext.story_text = 'Tiffany: No time to start slacking Jeo. Let\'s get these nodes captured.'; } frame 44 { stext.stext.story_text = 'Tiffany: So you still don\'t understand the joke about the contripulator plugging into the mosulatiotrometer? Geez get a sense of humor Jeo!'; } frame 45 { stext.stext.story_text = 'Tiffany: I always seem to get the best ideas while out on missions!'; } frame 46 { stext.stext.story_text = 'Tiffany: Earlier Ari was to me asking if I can encrypt her com device. Have any idea what she needs encryption for?'; } frame 47 { stext.stext.story_text = 'Tiffany: Jeo, just who I wanted to see! How is you khaleiolinoscophlamthropy coming along? what do you mean what is that?'; } frame 48 { stext.stext.story_text = 'Tiffany: Greetings Jeo, I was just about to reverse the polarity of the Neutron flow'; } frame 49 { stext.stext.story_text = 'Tiffany: Greeting Jeo, I\'m back from my mission. I should probably take a shower.'; } frame 50 { stext.stext.story_text = 'Tiffany: No time to talk Jeo! I have a experiment running in the ships main reactor!'; } frame 51 { stext.stext.story_text = 'Tiffany: Natan is actually my sponsor, so I\'m not sure what will happen to me if he is guilty. Well I\'m sure someone else will sponsor me.'; } frame 52 { stext.stext.story_text = 'Tiffany: Natan should be helping us with experiments not hiding from us. I hope he is not doing what I think he is...'; } frame 53 { stext.stext.story_text = 'Tiffany: Natan has even managed to hide from Bri\'s ability to sense Khalei. That or he is not anywhere near here.'; } frame 54 { stext.stext.story_text = 'Tiffany: Greetings Jeo, the mission was successful.'; } frame 55 { stext.stext.story_text = 'Tiffany: We should probably test out the combat abilities of the robot more. I\'m sure Goo will be interested in it also.'; } frame 56 { stext.stext.story_text = 'Tiffany: Oh Jeo! Don\'t mind me. I\'m just leting my Khalei generator charge for a bit.'; } frame 57 { stext.stext.story_text = 'Tiffany: Ari keeps asking me about encryption, but I\'m a scientist not a hacker.'; } frame 58 { stext.stext.story_text = 'Tiffany: More nodes for us Jeo, I should probably get some rest.'; } frame 59 { stext.stext.story_text = 'Tiffany: No time to talk Jeo, Phia wanted to test out a new rubber di.. uh test tube holder she found! Yep.'; } frame 60 { stext.stext.story_text = 'Tiffany: I hope you are feeling better Jeo, it is hard ot fix your condition.'; } frame 61 { stext.stext.story_text = 'Bri: Not again! Oh it’s you Jeo… No, I don’t feel like having sex right now…'; } frame 62 { stext.stext.story_text = 'Bri: Done… Don\'t worry about me. I\'m not a child you know…'; } frame 63 { stext.stext.story_text = 'Bri: Back… I don\'t sense Natan anywhere.'; } frame 64 { stext.stext.story_text = 'Bri: I don\'t remember all these hostile life forms when we came here the first time...'; } frame 65 { stext.stext.story_text = 'Bri: Sometimes, I\'ll see shadows staring at me. But I think it is just Phia trying to scare me'; } frame 66 { stext.stext.story_text = 'Bri: Phil wanted me to not use as much Khalei on this mission since it is just a search mission.'; } frame 67 { stext.stext.story_text = 'Bri: Time to sleep. It\'s a litte scary because I hear all kinds of strange stuff in my head when I sleep…'; } frame 68 { stext.stext.story_text = 'Bri: GemCo has a few reports about a girl using saboteur Khalei. Did you ever meet her when you were in Nanko?'; } frame 69 { stext.stext.story_text = 'Bri: That mission was easy. What\'s next ?'; } frame 70 { stext.stext.story_text = 'Bri: She doesn’t say it… but Ari\'s heart hurts alot when She looks at you. She really needs you, you know.'; } frame 71 { stext.stext.story_text = 'Bri: I\'m made it back ok… you care about that at least right Jeo?'; } frame 72 { stext.stext.story_text = 'Bri: I\'m back. My head hurts a little so I will be taking a break.'; } frame 73 { stext.stext.story_text = 'Bri: Jeo you need to make sure Phia isn\'t playing with my naughty spots while I sleep.'; } frame 74 { stext.stext.story_text = 'Bri: We have more nodes under our control.'; } frame 75 { stext.stext.story_text = 'Bri: Phia and Remi make the biggest mess! Don\'t go in the storage room!'; } frame 76 { stext.stext.story_text = 'Bri: Do you think if Cia comes to me I’ll fill out like Phia and Ari?'; } frame 77 { stext.stext.story_text = 'Bri: I should tell Phil I\'m still okay. Excuse me Jeo.'; } frame 78 { stext.stext.story_text = 'Bri: Jeo can you occupy Phia for a while? I need a break.'; } frame 79 { stext.stext.story_text = 'Bri: Back, maybe I can have time to meditate now…'; } frame 80 { stext.stext.story_text = 'Bri: Made it back, I need to meditate…'; } frame 81 { stext.stext.story_text = 'Goo: We haven\'t found a core for the AI robot yet Jeo…'; } frame 82 { stext.stext.story_text = 'Jeo: I guess this junk still doesn\'t work without a core…'; } frame 83 { stext.stext.story_text = 'Goo: Jeo, we need to find Natan so he can change me back to normal.'; } frame 84 { stext.stext.story_text = 'Remi: Mmmmm I still need to study your condition a little more before I can find a cure.'; } frame 85 { stext.stext.story_text = 'Remi: Maybe when all this is over we can…'; } frame 86 { stext.stext.story_text = 'Remi: Mmmm I managed to cure people with a lesser case, I wonder why your condition is so extreme…'; } frame 87 { stext.stext.story_text = 'Remi: Mmmm sorry I used some supplies on our toy robot…'; } frame 88 { stext.stext.story_text = 'AI: …'; } frame 89 { stext.stext.story_text = 'Goo: Remi made a boob chest for the robot for later, but I still like it without it when I\'m inside it.'; } frame 90 { stext.stext.story_text = 'Remi: Mmmmm sorry about he floor, I just finished masturbating in here.'; } frame 91 { stext.stext.story_text = 'Remi: Mmmm whos boobs do you like the most Jeo?…'; } frame 92 { stext.stext.story_text = 'Goo: Jeo, I could give you a temporary cure but somehting tells me you enjoy an excuse for sex.'; } } instance after of movieClip 804 { onClipEvent (load) { if (_global.lab != 1) { if (_global.aria_girl == 1) { this.gotoAndStop(random(20) + 1); } else { if (_global.aria_girl == 2) { this.gotoAndStop(random(20) + 21); } else { if (_global.aria_girl == 3) { this.gotoAndStop(random(20) + 41); } else { if (_global.aria_girl == 4) { this.gotoAndStop(random(20) + 61); } } } } } else { this.gotoAndStop(random(13) + 81); } } }




http://swfchan.com/40/198278/info.shtml
Created: 1/8 -2019 08:40:43 Last modified: 1/8 -2019 08:40:43 Server time: 07/12 -2025 07:09:43