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Umichan Maiko Classroom Shenanigans.swf

This is the info page for
Flash #225038

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { stop(); var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; _global.save_string = ''; _global.charname = _root.charname; _root.agentname = _global.charname; _global.charid = _root.charid * 1; _global.patreon = _root.patreon * 1; _global.done = 0; _global.loadframes = 0; _global.friend = 0; _global.lasthadsexwith = 0; _global.failed = 0; _global.hairalpha = 100; _global.clicked = 0; _global.dialogue = 1; _global.battle_timer = 1800; _global.battle_stock = 0; _global.battle_practice = 0; _global.Money = 0; _global.girlr = 1; _global.chair = 1; _global.cglasses = 1; _global.ceyecolor = 1; _global.ceyetype = 1; _global.cmouth = 1; _global.fans = 0; _global.clothing = 3; _global.melee = 10; _global.fitness = 400; _global.health = 500; if (_global.patreon >= 100) { _global.fans = 100; _global.melee = 30; _global.fitness = 600; _global.health = 700; } _global.outfit = _global.clothing; _global.glove = 1; _global.fightstyle = 2; _global.lockerboy = 0; _global.trouble = 0; _global.small_trouble = 5; _global.med_trouble = 20; _global.large_trouble = 50; _global.small_fans = 1; _global.med_fans = 3; _global.large_fans = 5; _global.egirlr = 1; _global.echair = 1; _global.ecglasses = 1; _global.eceyecolor = 1; _global.eceyetype = 1; _global.ecmouth = 1; _global.efans = 0; _global.emelee = 10; _global.efitness = 400; _global.ehealth = 500; _global.eoutfit = _global.clothing; _global.eglove = 1; _global.efightstyle = 2; _global.edialogue = ''; _global.nothing = 0; _global.enemy_girl = 8; _global.enemy_rank = 0; _global.friendnames = new Array(); _global.friendnames[0] = 'None'; _global.friendnames[1] = 'None'; _global.friendnames[2] = 'Timmy'; _global.friendnames[3] = 'Archie'; _global.friendnames[4] = 'Tobi'; _global.friendnames[5] = 'Chester'; _global.friendnames[6] = 'Gary'; _global.friendnames[7] = 'Evan'; _global.friendnames[8] = 'Renji'; _global.friendnames[9] = 'Cory'; _global.friendnames[10] = 'Drake'; _global.friendnames[11] = 'Ralph'; _global.friendnames[12] = 'Alfie'; _global.friendnames[13] = 'Lester'; _global.friendnames[19] = 'Roise and friends'; _global.friendnames[20] = 'Luma and friends'; _global.friendnames[21] = 'Zytra and friends'; _global.friendnames[22] = 'Maiko and friends'; _global.new_dialogue = function (num) { _global.dialogue_scene = 1; _global.dialogue_count = num; _global.dialogue_tracking = 1; _global.dialogue_array = new Array(); _root.dialogue_array = new Array(); }; _global.check_dialogue = function () { if (_global.dialogue_clicked == 1) { ++_global.dialogue_tracking; if (_global.dialogue_tracking > _global.dialogue_count) { _global.dialogue_text = ''; _global.dialogue_scene = 0; } else { _global.dialogue_text = _global.dialogue_array[_global.dialogue_tracking]; } _global.dialogue_clicked = 0; } }; _root.new_dialogue = function (num) { _global.dialogue_scene = 1; _root.dialogue_count = num; _root.dialogue_tracking = 1; _root.dialogue_array = new Array(); }; _root.check_dialogue = function () { if (_global.dialogue_clicked == 1) { ++_root.dialogue_tracking; if (_root.dialogue_tracking > _root.dialogue_count) { _global.dialogue_text = ''; _global.dialogue_scene = 0; } else { _global.dialogue_text = _root.dialogue_array[_root.dialogue_tracking]; } _global.dialogue_clicked = 0; } }; keyListenerQ = new Object(); keyListenerQ.onKeyDown = function () { if (Key.getCode() == 81) { if (_root.hand_device._currentframe == 21) { _root.hand_device.play(); } else { if (_root.hand_device._currentframe != 1) { _root.hand_device.gotoAndPlay(2); } else { _root.hand_device.gotoAndPlay(2); } } } }; Key.addListener(keyListenerQ); save_password_text = ''; input_password_save = ''; custom_text = ''; _global.custom_complete = 0; _global.encoder_function = function () { var v2 = ''; var v3 = ''; var v16 = new String(_global.fans); var v7 = new String(_global.trouble); var v11 = new String(_global.friend); var v18 = new String(_global.lasthadsexwith); var v5 = new String(_global.melee); var v13 = new String(_global.fitness); var v17 = new String(_global.health); var v4 = new String(_global.glove); var v19 = new String(_global.fightstyle); var v12 = new String(_global.clothing); var v6 = new String(_global.chair); var v8 = new String(_global.cglasses); var v14 = new String(_global.ceyecolor); var v15 = new String(_global.ceyetype); var v10 = new String(_global.cmouth); var v9 = new String(_global.nothing); v3 = v16 + '[S]' + v7 + '[S]' + v11 + '[S]' + v18 + '[S]' + v5 + '[S]' + v13 + '[S]' + v17 + '[S]' + v4 + '[S]' + v19 + '[S]' + v12 + '[S]' + v6 + '[S]' + v8 + '[S]' + v14 + '[S]' + v15 + '[S]' + v10 + '[S]' + v9; v2 += v3; _global.save_string = v2; save_password_text = v2; }; _global.decoder_function = function () { var v2 = ''; _global.password_load_parsed = new Array(); v2 = _global.save_string; _global.password_load_parsed = v2.split('[S]'); _global.fans = int(_global.password_load_parsed[0]); _global.trouble = int(_global.password_load_parsed[1]); _global.friend = int(_global.password_load_parsed[2]); _global.lasthadsexwith = int(_global.password_load_parsed[3]); _global.melee = int(_global.password_load_parsed[4]); _global.fitness = int(_global.password_load_parsed[5]); _global.health = int(_global.password_load_parsed[6]); _global.glove = int(_global.password_load_parsed[7]); _global.fightstyle = int(_global.password_load_parsed[8]); _global.clothing = int(_global.password_load_parsed[9]); _global.chair = int(_global.password_load_parsed[10]); _global.cglasses = int(_global.password_load_parsed[11]); _global.ceyecolor = int(_global.password_load_parsed[12]); _global.ceyetype = int(_global.password_load_parsed[13]); _global.cmouth = int(_global.password_load_parsed[14]); _global.nothing = int(_global.password_load_parsed[15]); }; _global.edecoder_function = function () { var v3 = ''; _global.password_load_parsed = new Array(); v3 = _global.save_string; _global.password_load_parsed = v3.split('[S]'); _global.efans = int(_global.password_load_parsed[0]); _global.emelee = int(_global.password_load_parsed[4]); _global.efitness = int(_global.password_load_parsed[5]); _global.ehealth = int(_global.password_load_parsed[6]); _global.eglove = int(_global.password_load_parsed[7]); _global.efightstyle = int(_global.password_load_parsed[8]); _global.eoutfit = int(_global.password_load_parsed[9]); _global.echair = int(_global.password_load_parsed[10]); _global.ecglasses = int(_global.password_load_parsed[11]); _global.eceyecolor = int(_global.password_load_parsed[12]); _global.eceyetype = int(_global.password_load_parsed[13]); _global.ecmouth = int(_global.password_load_parsed[14]); _global.nothing = int(_global.password_load_parsed[15]); _root.img.characters.gotoAndStop(8); }; _global.custom_decoder_function = function () { var v3 = ''; _global.custom_load_parsed = new Array(); v3 = _root.custom_text; _global.custom_load_parsed = v3.split('[S]'); save_state = 'loaded data from code!'; }; } movieClip 11 { } movieClip 18 { frame 1 { stop(); } } movieClip 21 { } movieClip 23 { } movieClip 25 { } movieClip 26 { frame 1 { function myWidth(moveObj, newWidth) { moveObj.w = moveObj._width; moveObj.dwidth = newWidth - moveObj.w; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._width = easeOutQuad(moveObj.t, moveObj.w, moveObj.dwidth, NFRAMES); } else { delete this.onEnterFrame; } }; } function myMove(moveObj, newX) { moveObj.x = moveObj._x; moveObj.dx = newX - moveObj.x; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._x = easeOutQuad(moveObj.t, moveObj.x, moveObj.dx, NFRAMES); } else { delete this.onEnterFrame; } }; } percentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.myWidth(this.loadBar, percentLoaded * 1.94); this.myMove(this.mc_loadNum, percentLoaded * 1.9 - 8); mc_loadNum.loadNum.text = percentLoaded; easeOutQuad = function (time, beginX, changeX, durationX) { time /= durationX / 2; if (time < 1) { return (changeX / 2) * time * time + beginX; } return (-changeX / 2) * (--time * (time - 2) - 1) + beginX; }; } frame 2 { if (percentLoaded < 100) { gotoAndPlay('loading'); } } frame 25 { if (_global.charname == undefined) { _root.gotoAndStop(3); } else { _root.gotoAndStop(3); } } } movieClip 1033 __Packages.com.McPan { #initclip if (!_global.com) { _global.com = new Object(); } if (!_global.com.McPan) { var v1 = function (_mc, _ease, _clipX, _clipY, _apertureW, _apertureH, _xoff, _yoff, _cache) { this.__mc = _mc; this.__ease = _ease; this.__mcp = this.__mc._parent; this.__imgW = this.__mc._width; this.__imgH = this.__mc._height; this.__mc._x = _clipX; this.__mc._y = _clipY; if (_cache == undefined) { this.__mc.cacheAsBitmap = false; } else { this.__mc.cacheAsBitmap = _cache; } this.__mc.cacheAsBitmap; this.__control = this.__mc.createEmptyMovieClip('controller', this.__mc.getNextHighestDepth()); this.__rect = new flash.geom.Rectangle(_xoff, _yoff, _apertureW, _apertureH); this.__mc.scrollRect = this.__rect; this.__mc.onRollOver = mx.utils.Delegate.create(this, this.initiateMovement); this.__mc.useHandCursor = false; }; com.McPan = v1; var v2 = v1.prototype; v2.killMovement = function () { delete this.__control.onEnterFrame; }; v2.initiateMovement = function () { delete this.__mc.onRollOver; this.__control.onEnterFrame = mx.utils.Delegate.create(this, this.moveToMouse); }; v2.moveToMouse = function () { this.__mc.scrollRect = (this.calcXY(this.__mcp._xmouse, this.__mcp._ymouse))[0]; if (!this.__mc.hitTest(this.__mcp._xmouse, this.__mcp._ymouse, true)) { this.killMovement(); if (this.__motionActive) { this.__mc.onRollOver = mx.utils.Delegate.create(this, this.initiateMovement); } } }; v2.moveToPoint = function () { var v2 = this.calcXY(this.__ptX, this.__ptY); this.__mc.scrollRect = v2[0]; if (Math.abs(v2[1] - v2[0].x) < 1) { if (Math.abs(v2[2] - v2[0].y) < 1) { delete this.__control.onEnterFrame; } } }; v2.calcXY = function (XP, YP) { this.__xDiff = XP - this.__mc._x; this.__xRatio = this.__xDiff / this.__rect.width; this.__xPos = this.__xRatio * (this.__imgW - this.__rect.width); this.__yDiff = YP - this.__mc._y; this.__yRatio = this.__yDiff / this.__rect.height; this.__yPos = this.__yRatio * (this.__imgH - this.__rect.height); this.__rect.x = this.__xPos - (this.__xPos - this.__rect.x) * this.__ease; this.__rect.y = this.__yPos - (this.__yPos - this.__rect.y) * this.__ease; return [this.__rect, this.__xPos, this.__yPos]; }; v2.slideToPoint = function (x, y) { this.__ptX = x; this.__ptY = y; this.killMovement(); this.__control.onEnterFrame = mx.utils.Delegate.create(this, this.moveToPoint); }; v2.stopMotion = function () { this.killMovement(); this.__motionActive = false; delete this.__mc.onRollOver; }; v2.startMotion = function () { this.killMovement(); this.__motionActive = true; this.__mc.onRollOver = mx.utils.Delegate.create(this, this.initiateMovement); }; v2.__motionActive = true; ASSetPropFlags(com.McPan.prototype, null, 1); } #endinitclip } movieClip 1034 __Packages.mx.utils.Delegate { #initclip if (!_global.mx) { _global.mx = new Object(); } if (!_global.mx.utils) { _global.mx.utils = new Object(); } if (!_global.mx.utils.Delegate) { var v1 = function (f) { super(); this.func = f; }; mx.utils.Delegate = v1; mx.utils.Delegate extends Object; var v2 = v1.prototype; v1.create = function (obj, func) { var v2 = function () { var v2 = arguments.callee.target; var v3 = arguments.callee.func; return v3.apply(v2, arguments); }; v2.target = obj; v2.func = func; return v2; }; v2.createDelegate = function (obj) { return mx.utils.Delegate.create(obj, this.func); }; ASSetPropFlags(mx.utils.Delegate.prototype, null, 1); } #endinitclip } movieClip 1035 __Packages.UMCCAi { #initclip if (!_global.UMCCAi) { var v1 = function (type) { this.Ai_attack_frequency_counter = 0; this.ai_type = type; if (type == 0) { this.attack_percent = 50; this.block_percent = 50; this.Ai_attack_percent_increase = 15; this.Ai_attack_percent_decrease = 5; this.Ai_block_percent_increase = 25; this.Ai_block_percent_decrease = 25; this.Ai_ease_block_percent = 2; this.Maiko_is_charge_punching_importance = 80; this.Ai_punch_endurance_importance = 20; this.Ai_endurance_is_low = 30; this.Ai_endurance_is_low_importance = 50; this.Ai_low_endurance_vs_high_life_importance = 70; this.Ai_opponent_is_blocking_importance = 90; } if (type == 1) { this.attack_percent = 70; this.block_percent = 30; this.Ai_attack_percent_increase = 10; this.Ai_attack_percent_decrease = 5; this.Ai_block_percent_increase = 20; this.Ai_block_percent_decrease = 30; this.Ai_ease_block_percent = 3; this.Maiko_is_charge_punching_importance = 150; this.Ai_punch_endurance_importance = 50; this.Ai_endurance_is_low = 20; this.Ai_endurance_is_low_importance = 70; this.Ai_low_endurance_vs_high_life_importance = 20; this.Ai_opponent_is_blocking_importance = 70; } if (type == 2) { this.attack_percent = 70; this.block_percent = 30; this.Ai_attack_percent_increase = 5; this.Ai_attack_percent_decrease = 10; this.Ai_block_percent_increase = 50; this.Ai_block_percent_decrease = 10; this.Ai_ease_block_percent = 1; this.Maiko_is_charge_punching_importance = 100; this.Ai_punch_endurance_importance = 5; this.Ai_endurance_is_low = 70; this.Ai_endurance_is_low_importance = 70; this.Ai_low_endurance_vs_high_life_importance = 100; this.Ai_opponent_is_blocking_importance = 120; } }; _global.UMCCAi = v1; var v2 = v1.prototype; v2.randomCheck = function (num) { return Math.floor(Math.random() * (num + 1)); }; ASSetPropFlags(_global.UMCCAi.prototype, null, 1); } #endinitclip } movieClip 1036 __Packages.UMCCchar { #initclip if (!_global.UMCCchar) { var v1 = function (cname, health, melee, endurance, mood, body_type) { this.cname = cname; this.health = health; this.current_health = health; this.melee = melee; this.endurance = endurance; this.current_endurance = endurance; this.mood = mood; this.body_type = body_type; }; _global.UMCCchar = v1; var v2 = v1.prototype; ASSetPropFlags(_global.UMCCchar.prototype, null, 1); } #endinitclip } frame 3 { stop(); _global.failed = 0; _global.clicked = 0; } frame 3 { var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); _global.nMC = nMC; } movieClip 31 { frame 1 { stop(); } } movieClip 34 { } movieClip 37 { } movieClip 38 { frame 5 { stop(); } } button 39 { on (release) { _root.gotoAndStop(4); } } button 40 { on (release) { _root.gotoAndStop(5); } } button 41 { on (release) { _root.gotoAndStop(6); } } button 42 { on (release) { _global.clothing = 11; _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: Wow this is a tight fit.'; _global.dialogue_text = _root.dialogue_array[1]; } } movieClip 47 { } movieClip 52 { } button 85 { on (release) { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Pattie: What are we doing today senpai? boxing? Swimming?'; _root.dialogue_array[2] = 'Maiko: I\'m don\'t know yet hmmm.'; _global.dialogue_text = _root.dialogue_array[1]; } } movieClip 88 { frame 1 { stop(); } frame 2 { _root.new_dialogue(6); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Alma: Stacy! fix your attire or you will be suspended from the club.'; _root.dialogue_array[2] = 'Stacy: Whaaat? Missy\'s tits are out right now and you never say that to her!'; _root.dialogue_array[3] = 'Maiko: Hey! mine always slip out on accident!'; _root.dialogue_array[4] = 'Stacy: Mine do too!'; _root.dialogue_array[5] = 'Joey: Yeah right...'; _root.dialogue_array[6] = 'Alma: Girls, fix your attire before we continue.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 3 { _root.new_dialogue(5); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Luma: Don’t let these nerds beat you sis! Lynn doesn’t count though.'; _root.dialogue_array[2] = 'Lynn: Huh? why don’t I count?'; _root.dialogue_array[3] = 'Luma: Because stuff like this is easy for us special Agents!'; _root.dialogue_array[4] = 'Stacy: Yeah she is always perfect every time somehow. I see her fall down once though.'; _root.dialogue_array[5] = 'Lynn: Hehe I\'m not perfect.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 4 { _root.new_dialogue(8); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Luma: Sup my lovely bitches!'; _root.dialogue_array[2] = 'Lynn: Hello Luma-san.'; _root.dialogue_array[3] = 'Cain: Luma! make sure you report to swimming today to continue building your stamina.'; _root.dialogue_array[4] = 'Cain: You were a little winded after yesterdays training.'; _root.dialogue_array[5] = 'Luma: Yeah well you trying carrying these tits around man!'; _root.dialogue_array[6] = 'Cain: I could easily clear the training course in half the time while carrying you, tits and all.'; _root.dialogue_array[7] = 'Luma: Okay okay I’ll swim more damn.'; _root.dialogue_array[8] = 'Luma: I\'m starting to think you just like seeing me wet.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 5 { _root.new_dialogue(8); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Kyle: Oooh there!'; _root.dialogue_array[2] = 'Jay: Got it! Barely. It’s a good one.'; _root.dialogue_array[3] = 'Kyle: Oh let me see!'; _root.dialogue_array[4] = 'Joey: Um…What are you two doing? And why are you here?'; _root.dialogue_array[5] = 'Kyle: uh… just making sure my photographers are getting the proper exercise?'; _root.dialogue_array[6] = 'Joey: Why do you and Jay have cameras then?'; _root.dialogue_array[7] = 'Pattie: because they are just taking pervy photos chu.'; _root.dialogue_array[8] = 'Alma: Ok boys, time to leave before you get detention.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 6 { _root.new_dialogue(6); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Kyle: Come on man, gotta go fast if you wanna catch some pictures of Lynn without Cain noticing!'; _root.dialogue_array[2] = 'Jay: Lynn-chan pics are so hard to get, but I like the challenge, heh'; _root.dialogue_array[3] = 'Kyle: Got to be silent, otherwise we are screwed…'; _root.dialogue_array[4] = 'Chester: You know, I have a bunch of Lynn pictures if you guys wanna see. I get past her body guard daily! Its so easy man… You guys are just newbies…'; _root.dialogue_array[5] = 'Jay: R- Really?'; _root.dialogue_array[6] = 'Kyle: Psh! Don\'t believe this guy!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 7 { _root.new_dialogue(9); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Joey: You know you guys aren’t supposed to be lurking around here right?'; _root.dialogue_array[2] = 'Joiry: Whoa, whoa, whoa, there’s no lurking going on here. We’re just walking to the boxing ring.'; _root.dialogue_array[3] = 'David: Yeah, we’re just walking reaaaaal slow is all.'; _root.dialogue_array[4] = 'Joiry: It’s part of a new mumbo jumbo exercise technique. You take it easy first so you have more energy in the ring.'; _root.dialogue_array[5] = 'Jeni: If you’re so worried about energy I can drag you two in just fine…'; _root.dialogue_array[6] = 'David: Yo bro we should speed up, she sounds serious.'; _root.dialogue_array[7] = 'Joiry: I can’t argue with that bro, lets get running!'; _root.dialogue_array[8] = 'Joey: Thanks Jeni.'; _root.dialogue_array[9] = 'Joey: Thanks Jeni.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 8 { _root.new_dialogue(11); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Alma: Good to see you here Maiko, is everything going all right?'; _root.dialogue_array[2] = 'Maiko: Yeah!'; _root.dialogue_array[3] = 'Alma: Classes going all right?'; _root.dialogue_array[4] = 'Maiko: Yeah.'; _root.dialogue_array[5] = 'Alma: Are you getting enough sleep?'; _root.dialogue_array[6] = 'Maiko: Um… sure?'; _root.dialogue_array[7] = 'Alma: Eating enough vegetables?'; _root.dialogue_array[8] = 'Maiko: These are getting weirdly personal Alma.'; _root.dialogue_array[9] = 'Alma: A-are they? I just wanted to make sure all my students are feeling alright.'; _root.dialogue_array[10] = 'Maiko: Well don’t worry so much, I’m doing just fine.'; _root.dialogue_array[11] = 'Alma: Ah that’s good to hear Maiko.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 9 { _root.new_dialogue(6); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Stacy: Hey there~ Nice to see you starring at me today.'; _root.dialogue_array[2] = 'Cain: ………huh?'; _root.dialogue_array[3] = 'Stacy: No need to play dumb. I saw you looking and I don’t have a problem with a little more~'; _root.dialogue_array[4] = 'Lynn: I don’t think he’s interested Saiyumi-san.'; _root.dialogue_array[5] = 'Stacy: Nonsense! He’s just a little shy!'; _root.dialogue_array[6] = 'Cain: ……Riiiiiight.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 10 { _root.new_dialogue(12); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Alma: Kyle, do I need to send you to detention?'; _root.dialogue_array[2] = 'Kyle: Wait don’t do that! I’m on… official club business! Yeah that’s it!'; _root.dialogue_array[3] = 'Alma: Oh? Official how? I have not seen any approval.'; _root.dialogue_array[4] = 'Kyle: I-I need to deliver a message to the other members of course!'; _root.dialogue_array[5] = 'Alma: Alright, well Pattie and Joey are here. So you can deliver it.'; _root.dialogue_array[6] = 'Kyle: Ah… they are, well club members. I just wanted to tell you all to… be ready to take lots of pictures next meeting!'; _root.dialogue_array[7] = 'Alma: …Great. Was that it?'; _root.dialogue_array[8] = 'Kyle: Yes, so I’ll just be going now and you won’t throw me in detention. Right?'; _root.dialogue_array[9] = 'Alma: Sure, just get out of here.'; _root.dialogue_array[10] = 'Kyle: Thank you!'; _root.dialogue_array[11] = 'Joey: I’m so embarrassed…'; _root.dialogue_array[12] = 'Pattie: It’s alright, he’s always like this so you’ll eventually get used to it.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 11 { _root.new_dialogue(4); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Stacy: Boo, hoo. Isn’t it a shame we can’t be at the cafe today missy?'; _root.dialogue_array[2] = 'Maiko: Well, it’s fine with me. It’s nice to have a break from work every now and then.'; _root.dialogue_array[3] = 'Stacy: Yeah but stretching and stuff only loosens my pussy up so much. It takes a good dick to get it really relaxed.'; _root.dialogue_array[4] = 'Maiko: If you say so Stacy…'; _global.dialogue_text = _root.dialogue_array[1]; } frame 12 { _root.new_dialogue(9); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Stacy: Hey you!'; _root.dialogue_array[2] = 'You: Me?'; _root.dialogue_array[3] = 'Stacy: Yeah, could you tell granny over here to take the stick out of her ass and put it somewhere more pleasant?'; _root.dialogue_array[4] = 'Joey: What’s that supposed to mean...'; _root.dialogue_array[5] = 'Stacy: It means you’re a buzzkill that’ll never get laid with that stiff attitude you got going.'; _root.dialogue_array[6] = 'Joey: There are guys interested in me! Just because I don’t put out to every loser in school doesn’t mean I can’t get a guy.'; _root.dialogue_array[7] = 'Stacy: What are you trying to say granny?'; _root.dialogue_array[8] = 'Joey: Only the truth.'; _root.dialogue_array[9] = 'You: Uh, I need to get to practice...'; _global.dialogue_text = _root.dialogue_array[1]; } frame 13 { _root.new_dialogue(6); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Joey: Could you at least try to keep your top on?'; _root.dialogue_array[2] = 'Stacy: Well it’s tricky since I actually have something to cover up granny.'; _root.dialogue_array[3] = 'Joey: What did you call me?!'; _root.dialogue_array[4] = 'Stacy: Granny, it’s your new nickname. On account of your fashion sense and nagging personality.'; _root.dialogue_array[5] = 'Joey: It’s not nagging to tell someone to actually wear clothes!'; _root.dialogue_array[6] = 'Stacy: Whatever you say, granny.'; _global.dialogue_text = _root.dialogue_array[1]; } } button 92 { on (press) { pressing = 1; this.startDrag(); } on (release) { pressing = 0; this.stopDrag(); } on (releaseOutside) { pressing = 0; this.stopDrag(); } } movieClip 115 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } } movieClip 116 { instance of movieClip 31 { onClipEvent (load) { if (_global.TasksLeft < 2) { this.gotoAndStop(3); } else { if (_global.TasksLeft == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } frame 2 { stop(); } instance of movieClip 88 { onClipEvent (load) { if (_global.dialogue == 1) { this.gotoAndStop(random(14) + 2); } else { this.gotoAndStop(14); } } } instance boobs of movieClip 115 { onClipEvent (load) { restx = 640; resty = 950; k = 2; mass = 13; damping = 0.9; pressing = 0; vx = 0; vy = 0; } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); var dx = restx - this._x; var dy = resty - this._y; if (pressing == 0) { var ax = (k / mass) * dx; var ay = (k / mass) * dy; vx += ax; vy += ay; vx *= damping; vy *= damping; this._x += vx; this._y += vy; var mousex = _xmouse - restx; var mousey = _ymouse - resty; } if (pressing == 1) { } if (this._x > restx + 200 || this._x < restx - 200 || this._y < resty - 500 || this._y > resty + 100) { if (random(3) == 0) { _global.mood -= 1; } if (_global.mood <= 0) { _global.mood = 0; } pressing = 0; this.stopDrag(); } } } } movieClip 123 { } button 124 { on (release) { thumb.gotoAndPlay(2); gotoAndStop(4); } } movieClip 127 { } button 128 { on (release) { thumb.gotoAndPlay(2); gotoAndStop(5); } } movieClip 131 { } button 132 { on (release) { thumb.gotoAndPlay(2); gotoAndStop(2); } } movieClip 149 { } button 150 { on (release) { if (_currentframe != 1) { thumb.gotoAndPlay(2); gotoAndStop(1); } else { _root.hand_device.play(); } } } movieClip 153 { } movieClip 154 { frame 1 { stop(); } frame 10 { gotoAndStop(1); } } button 155 { on (release) { _global.trouble += _global.small_trouble; } } button 156 { on (release) { _global.trouble -= _global.small_trouble; } } movieClip 174 { } button 175 { on (release) { if (_global.dialogue == 1) { _global.dialogue = 0; } else { _global.dialogue = 1; } } } button 176 { on (release) { thumb.gotoAndPlay(2); if (_global.hairalpha > 95) { _global.hairalpha = 50; } else { if (_global.hairalpha > 45) { _global.hairalpha = 10; } else { if (_global.hairalpha > 9) { _global.hairalpha = 0; } else { if (_global.hairalpha == 0) { _global.hairalpha = 100; } else { _global.hairalpha = 100; } } } } _global.temphairalpha = _global.hairalpha; } } movieClip 179 { frame 1 { stop(); } } button 182 { on (release) { if (_global.clicked == 0) { _global.clicked = 1; _global.bytesloaded = 0; var signin_stuff = new LoadVars(); var data_stuff = new LoadVars(); signin_stuff.id = _global.charid; _global.done = 0; signin_stuff.onData = function (src) { _global.bytesloaded = signin_stuff.getBytesLoaded(); signin_stuff.decode(src); if (src != undefined) { signin_stuff.onLoad(true); } else { signin_stuff.onLoad(false); } }; signin_stuff.onLoad = function (success) { if (!success) { _root.hand_device.hand_device.loadx.gotoAndStop(3); } _global.clicked = 0; if (signin_stuff.wp_id == _global.charid) { _global.save_string = signin_stuff.save_string; _global.done = signin_stuff.done; _global.decoder_function(); _root.hand_device.hand_device.loadx.gotoAndStop(2); } else { _root.hand_device.hand_device.loadx.gotoAndStop(3); } }; signin_stuff.sendAndLoad('http://spiralvortexplay.com/svp/svp_games/umcs_load.php', signin_stuff, 'POST'); } } } button 183 { on (release) { if (_global.clicked == 0) { _global.clicked = 1; _global.encoder_function(); _global.bytesloaded = 0; var signin_stuff = new LoadVars(); var data_stuff = new LoadVars(); signin_stuff.id = _global.charid; signin_stuff.fans = _global.fans; signin_stuff.savestring = _global.save_string; _global.done = 0; signin_stuff.onData = function (src) { _global.bytesloaded = signin_stuff.getBytesLoaded(); _root.st = src + ' ' + _global.bytesloaded; signin_stuff.decode(src); if (src != undefined) { signin_stuff.onLoad(true); } else { signin_stuff.onLoad(false); } }; signin_stuff.onLoad = function (success) { if (!success) { _root.hand_device.hand_device.savex.gotoAndStop(3); } _global.done = signin_stuff.done; _global.clicked = 0; _root.st = 'done ' + _global.done; _root.hand_device.hand_device.savex.gotoAndStop(2); }; signin_stuff.sendAndLoad('http://spiralvortexplay.com/svp/svp_games/umcs_save.php', signin_stuff, 'POST'); } } } button 184 { on (release) { _global.done_loading = 0; umch_so = SharedObject.getLocal('umch'); if (umch_so.data.saved_data != undefined) { while (_global.done_loading != 1) { _global.hairalpha = umch_so.data.hairalpha; _global.mood = umch_so.data.mood; _global.fitness = umch_so.data.fitness; _global.melee = umch_so.data.melee; _global.hair = umch_so.data.hair; _global.hair_clip = umch_so.data.hair_clip; _global.dirty = umch_so.data.dirty; _global.showered = umch_so.data.showered; _global.Money = umch_so.data.Money; _global.TasksLeft = umch_so.data.TasksLeft; _global.Days = umch_so.data.Days; _global.cafe_popularity = umch_so.data.cafe_popularity; _global.cafe_popularity_to_next_level = umch_so.data.cafe_popularity_to_next_level; _global.cafe_pleasure_clients = umch_so.data.cafe_pleasure_clients; _global.cafe_level = umch_so.data.cafe_level; _global.cafe_maiko_sexexp = umch_so.data.cafe_maiko_sexexp; _global.cafe_pattie_sexexp = umch_so.data.cafe_pattie_sexexp; _global.cafe_leyah_sexexp = umch_so.data.cafe_leyah_sexexp; _global.cafe_jeni_sexexp = umch_so.data.cafe_jeni_sexexp; _global.game_hours = umch_so.data.game_hours; _global.game_minutes = umch_so.data.game_minutes; _global.game_seconds = umch_so.data.game_seconds; _global.smarts = umch_so.data.smarts; _global.test = umch_so.data.test; _global.sent_frame_max = umch_so.data.sent_frame_max; _global.sent1base = umch_so.data.sent1base; _global.been_in_class = umch_so.data.been_in_class; _global.been_in_pool = umch_so.data.been_in_pool; _global.been_in_cafe = umch_so.data.been_in_cafe; _global.been_in_boxing = umch_so.data.been_in_boxing; _global.been_in_music = umch_so.data.been_in_music; _global.boxing_hentai = umch_so.data.boxing_hentai; _global.pool_hentai = umch_so.data.pool_hentai; _global.music_hentai = umch_so.data.music_hentai; _global.class_hentai = umch_so.data.class_hentai; _global.medals_swim[1] = umch_so.data.medals_swim1; _global.medals_swim[2] = umch_so.data.medals_swim2; _global.medals_swim[3] = umch_so.data.medals_swim3; _global.medals_cafe[1] = umch_so.data.medals_cafe1; _global.medals_cafe[2] = umch_so.data.medals_cafe2; _global.medals_cafe[3] = umch_so.data.medals_cafe3; _global.medals_boxing[1] = umch_so.data.medals_boxing1; _global.medals_boxing[2] = umch_so.data.medals_boxing2; _global.medals_boxing[3] = umch_so.data.medals_boxing3; _global.joirysex = umch_so.data.joirysex; _global.classcheat = umch_so.data.classcheat; _global.needpill = umch_so.data.needpill; _global.david_quest = umch_so.data.david_quest; _global.david_sex = umch_so.data.david_sex; _global.tsugo_quest = umch_so.data.tsugo_quest; _global.cafe_stacy_sexexp = umch_so.data.cafe_stacy_sexexp; _global.pillfix = umch_so.data.pillfix; _global.savori_quest = umch_so.data.savori_quest; _global.done_loading = umch_so.data.done; } save_state = 'loaded data!'; _global.travel_to_text = 'umch/areas/UMCH_home.swf'; _global.clothing = 1; area_mc.unloadMovie(); _global.travel_to_area = 1; _global.dialogue_text = ''; _global.dialogue_scene = 0; _global.in_area = 0; } else { save_state = 'no UMCH save data found!'; } _global.done_loading = 0; } } button 185 { on (release) { aria_so = SharedObject.getLocal('umch'); aria_so.clear(); save_state = 'erased saved UMCH data!'; save_password_text = ''; input_password_save = ''; custom_text = ''; } } movieClip 201 { frame 1 { stop(); } } movieClip 204 { } movieClip 205 { } movieClip 206 { frame 1 { stop(); } } movieClip 207 { } movieClip 208 { frame 1 { stop(); } frame 2 { stop(); } instance of movieClip 174 { onClipEvent (load) { _parent.hp = _global.health; _parent.Fitness = _global.fitness; _parent.Melee = _global.melee; _parent.fans = _global.fans; _parent.friend = _global.friendnames[_global.friend]; _parent.recent = _global.friendnames[_global.lasthadsexwith]; _parent.trouble = _global.trouble; } onClipEvent (enterFrame) { _parent.hp = _global.health; _parent.Fitness = _global.fitness; _parent.Melee = _global.melee; _parent.fans = _global.fans; _parent.friend = _global.friendnames[_global.friend]; _parent.recent = _global.friendnames[_global.lasthadsexwith]; _parent.trouble = _global.trouble; } } instance of movieClip 179 { onClipEvent (load) { this.gotoAndStop(_global.dialogue + 1); } onClipEvent (enterFrame) { this.gotoAndStop(_global.dialogue + 1); } } instance of movieClip 206 { onClipEvent (load) { if (_global.clicked == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_global.clicked == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 211 { frame 1 { stop(); _global.finger_button = 1; _global.tablet_in_use = 0; } frame 2 { _global.tablet_in_use = 1; if (_global.can_use_tablet == 0) { this.gotoAndStop(1); } if (_global.import_mobile_device_bg == 1) { } } frame 21 { stop(); _root.nMC.stopMotion(); _global.tablet_in_use = 1; } frame 22 { _root.nMC.startMotion(); _global.tablet_in_use = 1; } frame 42 { _root.nMC.startMotion(); _global.tablet_in_use = 0; gotoAndStop(1); } } instance hand_device of movieClip 211 { onClipEvent (load) { if (!(this._currentframe == 1 || this._currentframe == 21)) { this.gotoAndStop(1); } if (_global.gamestart == 0) { this.gotoAndStop(21); this.hand_device.import_mobile_device_bg.loadMovie('UMCC_import_mobile_device_bg.png'); _global.gamestart = 1; } } } movieClip 232 { frame 1 { stop(); } } instance of movieClip 232 { onClipEvent (load) { this.gotoAndStop(_global.chair); } onClipEvent (enterFrame) { _root.check_dialogue(); this.gotoAndStop(_global.chair); this._alpha = _global.hairalpha; if (_global.dialogue_scene == 1) { _root.paper_dialogue_box.gotoAndStop(2); _root.paper_dialogue_box.dialogue_txt_var = _global.dialogue_text; } else { _root.paper_dialogue_box.gotoAndStop(1); } if (_global.patreon == 0) { _root.patreon_icon.gotoAndStop(1); } else { if (_global.patreon == 100) { _root.patreon_icon.gotoAndStop(2); } else { if (_global.patreon == 500) { _root.patreon_icon.gotoAndStop(3); } else { if (_global.patreon == 1000) { _root.patreon_icon.gotoAndStop(4); } else { if (_global.patreon == 2000) { _root.patreon_icon.gotoAndStop(5); } else { if (_global.patreon == 5000) { _root.patreon_icon.gotoAndStop(6); } else { _root.patreon_icon.gotoAndStop(7); } } } } } } --_global.battle_timer; if (_global.battle_timer <= 0) { _global.battle_timer = 1800; if (_global.battle_stock < 3 && _global.patreon == 0) { ++_global.battle_stock; } else { if (_global.battle_stock < 6 && _global.patreon >= 500) { ++_global.battle_stock; } else { if (_global.battle_stock < 3) { ++_global.battle_stock; } } } } _root.hand_device.hand_device.battletimer = 'Battle:' + _global.battle_stock + '. Next in:' + _global.battle_timer + ''; } } movieClip 235 { } button 237 { on (release) { _global.dialogue_clicked = 1; } } movieClip 239 { frame 1 { stop(); } } movieClip 243 { } movieClip 246 { frame 1 { stop(); } } movieClip 248 { instance of movieClip 246 { onClipEvent (load) { this.gotoAndStop(_global.trouble + 1); } onClipEvent (enterFrame) { this.gotoAndStop(_global.trouble + 1); } } } instance trouble of movieClip 248 { onClipEvent (load) { if (_global.trouble > 100) { _global.trouble = 100; } if (_global.trouble < 0) { _global.trouble = 0; } this.trouble = _global.trouble; } onClipEvent (enterFrame) { if (_global.trouble > 100) { _global.trouble = 100; } if (_global.trouble < 0) { _global.trouble = 0; } this.trouble = _global.trouble; } } frame 4 { var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); _global.nMC = nMC; } movieClip 251 { frame 1 { stop(); } } button 252 { on (release) { _root.gotoAndStop(7); } } button 253 { on (release) { if (_global.trouble >= 100) { _root.gotoAndStop(16); } else { _root.gotoAndStop(3); } } } button 254 { on (release) { if (_global.clothing == 5) { _global.clothing = 6; _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: This should get attention.'; _global.dialogue_text = _root.dialogue_array[1]; } else { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: I can use this to make my school swimsuit wet.'; _global.dialogue_text = _root.dialogue_array[1]; } } } button 261 { on (release) { _root.new_dialogue(4); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Savori: Yes?'; _root.dialogue_array[2] = 'You: Your panties look really cute.'; _root.dialogue_array[3] = 'Savori: You like them? Maiko was saying that too.'; _root.dialogue_array[4] = 'You: Yeah!'; _global.dialogue_text = _root.dialogue_array[1]; } } button 264 { on (release) { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Cain: Sorry just doing my job. Miss Lynn is very important.'; _root.dialogue_array[2] = 'Lynn: Unfortunately...'; _global.dialogue_text = _root.dialogue_array[1]; } } button 267 { on (release) { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: B- Big...'; _root.dialogue_array[2] = 'Luma: Impressed? I get that reaction a lot.'; _global.dialogue_text = _root.dialogue_array[1]; } } button 269 { on (release) { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: Put that camera down! Get out of here!'; _root.dialogue_array[2] = 'Kyle: Okay okay!... just one more photo!'; _global.dialogue_text = _root.dialogue_array[1]; } } button 270 { on (release) { if (_global.clothing <= 6) { _global.clothing = 6; } if (_global.clothing < 10) { ++_global.clothing; } else { _global.clothing = 7; } _root.new_dialogue(1); _root.dialogue_array[0] = ''; _global.random_shit = random(5); if (_global.random_shit == 0) { _root.dialogue_array[1] = 'Kyle: Don\'t let the teachers catch you!'; } else { if (_global.random_shit == 1) { _root.dialogue_array[1] = 'Kyle: If a teacher sees you in that you\'ll get in trouble for sure haha!'; } else { if (_global.random_shit == 2) { _root.dialogue_array[1] = 'Kyle: Wow hot! But don\'t get caught!'; } else { if (_global.random_shit == 3) { _root.dialogue_array[1] = 'Kyle: Changing right in front of me is sexy as hell!'; } else { if (_global.random_shit == 4) { _root.dialogue_array[1] = 'Kyle: You look sexy as hell in that one!'; } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 273 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Roise: I have way more revealing clothing.'; _global.dialogue_text = _root.dialogue_array[1]; } } button 276 { on (release) { _root.new_dialogue(4); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Leyah: Leyah-nyan just finished massaging her breasts so they can get big like Maiko-nya!'; _root.dialogue_array[2] = 'You: What about your sister Zytra? Or Luma? thiers are bigger.'; _root.dialogue_array[3] = 'Leyah: They are too big for leyah\'s tiny body nya!'; _root.dialogue_array[4] = 'You: Yeah you\'re probably right.'; _global.dialogue_text = _root.dialogue_array[1]; } } button 279 { on (release) { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: That\'s some really fancy lingerie!'; _root.dialogue_array[2] = 'Zytra: Ha yeah I get that a lot.'; _global.dialogue_text = _root.dialogue_array[1]; } } button 283 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Leyah: Leyah-nyan is Just kidding! She has her own bobbles to grope nya!'; _global.dialogue_text = _root.dialogue_array[1]; } } button 287 { on (release) { _root.new_dialogue(7); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Maiko: Jeni!!!'; _root.dialogue_array[2] = 'Jeni: Just shut up.'; _root.dialogue_array[3] = 'Maiko: Your undies!!!'; _root.dialogue_array[4] = 'Jeni: Don\'t say it cowtits!'; _root.dialogue_array[5] = 'Maiko: Are so cute!!!'; _root.dialogue_array[6] = 'Jeni: Kill yourself.'; _root.dialogue_array[7] = 'Maiko: Awww.'; _global.dialogue_text = _root.dialogue_array[1]; } } movieClip 313 { frame 1 { stop(); } frame 2 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Savori: Oh hey you. Make sure you watch out for this creepy pervert named Kyle.'; _root.dialogue_array[2] = 'Savori: He\'s sneaks around in here a lot and tries to take photos of you in underwear or naked.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 3 { _root.new_dialogue(3); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: Geez! (This guy always scares me...)'; _root.dialogue_array[2] = 'Cain: Don\'t worry… I\'m jsut guarding Miss Lynn here.'; _root.dialogue_array[3] = 'Lynn: I\'m very sorry if my bodyguard startled you!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 4 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Luma: Hey there.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 5 { _root.new_dialogue(5); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Kyle: Shhh...'; _root.dialogue_array[2] = 'You: You\'re that pervert Savori was talking about!'; _root.dialogue_array[3] = 'Kyle: Yeah! I mean no! I\'m not a pervert! Well maybe a little!'; _root.dialogue_array[4] = 'You: Only a little? Why are you here with a camera?'; _root.dialogue_array[5] = 'Kyle: Haha ok fine you got me!'; _root.dialogue_array[5] = 'Kyle: I got sexy outfits if you want!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 6 { _root.new_dialogue(3); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Roise: Oh... greetings. Don\'t mind me.'; _root.dialogue_array[2] = 'You: That lingerie is really sexy!'; _root.dialogue_array[3] = 'Roise: Meh it\'s all right.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 7 { _root.new_dialogue(3); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Leyah: Hiyaaaaaa!'; _root.dialogue_array[2] = 'You: Oh hi Leyah!'; _root.dialogue_array[3] = 'Leyah: Nye he he!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 8 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Zytra: Hey did you need a swimsuit?'; _global.dialogue_text = _root.dialogue_array[1]; } frame 9 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Zytra: Hey cut it out sis! Look people are looking!'; _root.dialogue_array[2] = 'Leyah: Leyah-nya has more bobbles to grope!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 10 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Jeni: oh hey, don\'t slack off in here too much cowtits.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 11 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Pattie: Senpai!'; _root.dialogue_array[2] = 'Maiko: Hey pattie!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 12 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Pattie: Excuse me have you seen senpai\'s bra?'; _root.dialogue_array[2] = 'Maiko: P- Pattie! Don\'t bother her!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 13 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Lynn: Oh I didn\'t hear you enter.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 14 { _root.new_dialogue(3); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Luma: Damn you have trouble too nerdlet?.'; _root.dialogue_array[2] = 'Maiko: Yeah...'; _root.dialogue_array[3] = 'Luma: Damn it\'s always tricky getting into this tiny ass swimsuit.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 15 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Maiko: Where are you touching me Pattie?'; _root.dialogue_array[2] = 'Pattie: No where senpai.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 16 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Pattie: Ready to practice more?'; _root.dialogue_array[2] = 'You: Yeah!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 17 { _root.new_dialogue(3); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Luma: You havent seen that camera nerd around here have you?'; _root.dialogue_array[2] = 'You: No...'; _root.dialogue_array[3] = 'Zytra: Leave her alone Luma.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 18 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Leyah: Nya...nya....nya...'; _root.dialogue_array[2] = 'You: ...(looks like the is massaging her boobs.)'; _global.dialogue_text = _root.dialogue_array[1]; } frame 19 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Leyah: Nyo! Not here Jay. Wait until we are out of school nya!'; _root.dialogue_array[2] = 'Jay: Ha ha okay sorry!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 20 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Zytra: Hmmm?'; _root.dialogue_array[2] = 'Roise: Oops, excuse me Zytra.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 21 { _root.new_dialogue(3); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Roise: Wan\'t a real photo Kyle?'; _root.dialogue_array[2] = 'Kyle: R- Roise! Turn around?'; _root.dialogue_array[3] = 'Roise: Nope!'; _global.dialogue_text = _root.dialogue_array[1]; } frame 22 { _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Mika: Nice practice today Savori.'; _root.dialogue_array[2] = 'Savori: Thanks instructor Mika.'; _global.dialogue_text = _root.dialogue_array[1]; } } movieClip 314 { frame 2 { stop(); } instance bg_students of movieClip 313 { onClipEvent (load) { if (_global.dialogue == 1) { this.gotoAndStop(random(24) + 2); } else { this.gotoAndStop(23); } } } instance boobs of movieClip 115 { onClipEvent (load) { restx = 640; resty = 950; k = 2; mass = 13; damping = 0.9; pressing = 0; vx = 0; vy = 0; } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); var dx = restx - this._x; var dy = resty - this._y; if (pressing == 0) { var ax = (k / mass) * dx; var ay = (k / mass) * dy; vx += ax; vy += ay; vx *= damping; vy *= damping; this._x += vx; this._y += vy; var mousex = _xmouse - restx; var mousey = _ymouse - resty; } if (pressing == 1) { } if (this._x > restx + 200 || this._x < restx - 200 || this._y < resty - 500 || this._y > resty + 100) { if (random(3) == 0) { _global.mood -= 1; } if (_global.mood <= 0) { _global.mood = 0; } pressing = 0; this.stopDrag(); } } } } frame 5 { var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); _global.nMC = nMC; } movieClip 317 { frame 1 { stop(); } } button 318 { on (release) { if (_global.trouble >= 100) { _root.gotoAndStop(16); } else { _root.gotoAndStop(3); } } } button 323 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _global.trouble += _global.small_trouble; _root.dialogue_array[1] = 'Timmy: I already said no right? Stop asking me please'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Timmy: You want me to sneak into the locker room? Sure… we\'re friends right?'; } else { if (_global.fightstyle == 1) { _root.dialogue_array[1] = 'Timmy: You want me to sneak into the locker room? N- No thanks. You seem kinda pushy…'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Timmy: You want me to sneak into the locker room? Not if that is what you will be wearing…'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Timmy: You want me to sneak into the locker room? N- No way! I dont want to get into trouble like you!…'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Timmy: You want me to sneak into the locker room? uh… sure…'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Timmy: You want me to sneak into the locker room? I\'ll pass…'; } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 324 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.friend != 3) { _root.dialogue_array[1] = 'Timmy: I\'ll only be your friend if you are friends with my friend Archie first.'; } else { if (_global.clothing == 1 || _global.clothing == 11) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Timmy: Well sure I be your friend since you are friends with Archie and making my pee pee hard…'; } else { _root.dialogue_array[1] = 'Timmy: Well I\'d like to see you in somthing that makes my pee pee hard first…'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 330 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _global.trouble += _global.med_trouble; _root.dialogue_array[1] = 'Archie: I\'m going in there! I\'m telling the teacher on you!'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Archie: S-! sneak into the locker room!? But! Okay… I guess I can trust you because were frinds right…?'; } else { if (_global.clothing != 2) { _root.dialogue_array[1] = 'Archie: S-! sneak into the locker room!? But why…? You are not even wearing a school uniform!'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Archie: S-! sneak into the locker room!? N- No thanks! You are in way too much trouble!'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Archie: S-! sneak into the locker room!? but why…? ok fine…'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Archie: S-! sneak into the locker room!? N- No thanks!!!'; } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 331 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.trouble != 0) { _root.dialogue_array[1] = 'Archie: Don\'t even think about asking me to be your friend if you are in any kind of trouble!'; } else { if (_global.clothing == 2) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Archie: Sure I\'ll be you friend since you aren\'t in any trouble and are dressed in the school uniform.'; } else { _root.dialogue_array[1] = 'Archie: You are not even dressed in school attire… How can I know you are serious about school?'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 334 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Toby: I\'m about to go play with my friends!'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Toby: Sneak into the locker room? Sure! that\'s what friends are for right?'; } else { if (_global.cglasses == 2 || _global.cglasses == 3) { _root.dialogue_array[1] = 'Toby: Sneak into the locker room? I\'m not going anywhere with you! You look like a nerd hahah!'; } else { if (_global.friend != 19 && _global.friend != 20 && _global.friend != 21 && _global.friend != 22) { _root.dialogue_array[1] = 'Toby: Sneak into the locker room? I\'ll pass, you don\'t have any hot girl friends I can hook up with do ya?'; } else { if ((_global.trouble / 100) * 100 > random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Toby: Sneak into the locker room? Yay! Are we going to play in there?'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Toby: Sneak into the locker room? Ah mayber later…'; } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 335 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.trouble < 50) { _root.dialogue_array[1] = 'Toby: You want me to be your friend? Nah I like girls who get into trouble!'; } else { if (_global.clothing == 1 || _global.clothing == 6 || _global.clothing == 7 || _global.clothing == 8 || _global.clothing == 9 || _global.clothing == 10) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Toby: Now that\'s what I like to see! I\'ll be your friend for sure!'; } else { _root.dialogue_array[1] = 'Toby: I\'ll consider being your friend if you dressed more lewd!'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 337 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Chester: Yeah yeah. maybe one day you will be good enougth for me!'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Chester: Can I sneak into the locker room? Well I guess I can spare time for a friend!'; } else { if (_global.cglasses != 2 && _global.cglasses != 3) { _root.dialogue_array[1] = 'Chester: Can I sneak into the locker room? Eh I din\'t think we would get along in there. You don\'t even wear glasses like me.'; } else { if (_global.friend != _currentframe) { _root.dialogue_array[1] = 'Chester: Can I sneak into the locker room? I am not even your best friend! Why should I take my very important time to meet you anywhere?'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Chester: Sure I can sneak into the locker room! I can do anyhting!'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Chester: Can I sneak into the locker room? Nah! I have more important stuff to do!'; } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 338 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.cglasses != 2 && _global.cglasses != 3) { _root.dialogue_array[1] = 'Chester: Be your friend? You don\'t look that smart! You don\'t even ahve glasses! How will we communicate?'; } else { if (_global.clothing == 1 || _global.clothing == 7 || _global.clothing == 8 || _global.clothing == 9 || _global.clothing == 10) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Chester: Well I suppose I have some times to be your friend for a while if you will dress like that for me.'; } else { _root.dialogue_array[1] = 'Chester: Well if you want to be friends I only want a hot nerdy girl! You have to look the part!'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 341 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Gary: Geez! Stop harassing me! I said NO! You know what? I\'m going to tell the teachers!'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Gary: Sneak into the locker room!? Geezus! Okay! Only because were are sorta like pals or whatever geez.'; } else { if (_global.clothing != 2 || _global.clothing != 3) { _root.dialogue_array[1] = 'Gary: S-! sneak into the locker room!? You don\'t even have any decent clothes on!'; } else { if (_global.friend == 8 || _global.friend == 9 || _global.friend == 10 || _global.friend == 8 || _global.friend == 19 || _global.friend == 20 || _global.friend == 21 || _global.friend == 22) { _root.dialogue_array[1] = 'Gary: -! sneak into the locker room!? How about you go ssk one of your popualr friends and leave me alone!'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Gary: Geezus! Okay! I\'ll meet you in the locker room later if you will just leave me alone!'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Gary: Sneak into the locker room!? Are you crazy!? Get away from me you freak!'; } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 342 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.friend > 0) { _root.dialogue_array[1] = 'Gary: Be your friend!? Don\'t you have some already!? Geez!!!'; } else { if (_global.fightstyle == 3) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Gary: Geez fine. I\'ll be you friend, you seem okay I guess.'; } else { _root.dialogue_array[1] = 'Gary: I can\'t be your friend. I only like girls that are not agressive at all.'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 345 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _global.trouble += _global.small_trouble; _root.dialogue_array[1] = 'Evan: Hey! leave me alone pranster! Before I tell the teacher!'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Evan: You want me to sneak into the locker room? I guess I can trust you not to prank me…'; } else { if (_global.fightstyle == 1) { _root.dialogue_array[1] = 'Evan: You want me to sneak into the locker room? Geez, maybe I would if you stop being so pushy…'; } else { if (_global.lasthadsexwith == 8 || _global.lasthadsexwith == 9 || _global.lasthadsexwith == 10) { _root.dialogue_array[1] = 'Evan: You want me to sneak into the locker room? I know you prefer the bulky guys. Don\'t pity me!'; } else { if (_global.friend == 8 || _global.friend == 9 || _global.friend == 10) { _root.dialogue_array[1] = 'Evan: You want me to sneak into the locker room? Go ask one of your strong guy friends! Why even bother with me!?'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Evan: You want me to sneak into the locker room? I know this is a prank to get me in trouble like you!…'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Evan: You want me to sneak into the locker room? Okay, but this better not be a prank!'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Evan: You want me to sneak into the locker room? No way! I know a prank when I see one!'; } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 346 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.friend > 0) { _root.dialogue_array[1] = 'Evan: I wont be pranked int being you friend! Your not normal! We don\'t even think the same!'; } else { if (_global.clothing != 2 && _global.clothing != 3) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Evan: Wow… Yeah okay I\'ll be your friend but this better not be a prank. because I kinda have a hardon right now.'; } else { _root.dialogue_array[1] = 'Evan: Any friend of mine would be okay with wearing something I like before asking me anything…'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 349 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Renji: Don\'t bother me any more about this.'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Renji: You want me to meet you in the locker room? Alright sure, I\'ll risk it for a friend I guess.'; } else { if (_global.clothing != 2 || _global.clothing != 3) { _root.dialogue_array[1] = 'Renji: You want me to meet you in the locker room dressed like that? I\'ve got got some other stuff I needed to take care of.'; } else { if (_global.lasthadsexwith == 2 || _global.lasthadsexwith == 3 || _global.lasthadsexwith == 4) { _root.dialogue_array[1] = 'Renji: You want me to meet you in the locker room? Pass. I\'ve heard about the kind of things you do there with the little guys.'; } else { if (_global.friend != 19 && _global.friend != 20 && _global.friend != 21 && _global.friend != 22) { _root.dialogue_array[1] = 'Renji: You want me to meet you in the locker room? Just what are you planning for us to do in there? I don\'t ever see you with any other girlfriends.'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Renji: You want me to meet you in the locker room? I really want to stay ou of trouble as much as possible sorry.'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Renji: You want me to meet you in the locker room? I guess I can… why?'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Renji: You want me to meet you in the locker room? Hmm I\'m not so sure about that… I\'ll pass, no offense.'; } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 350 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.trouble > 10) { _root.dialogue_array[1] = 'Renji: Sorry but you are in a little too much trouble to think about being friends with me.'; } else { if (_global.friend != 19 && _global.friend != 20 && _global.friend != 21 && _global.friend != 22) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Renji: Oh sure I\'ll be your friend. Everyhting seems to check out for the most part.'; } else { _root.dialogue_array[1] = 'Renji: Sorry but you have tons of friends already right? What\'s one more?…'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 353 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Cory: I need to study.'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Cory: Meet you in the locker room? Err… okay my friend, see you there.'; } else { if (_global.lasthadsexwith == 2 || _global.lasthadsexwith == 3 || _global.lasthadsexwith == 4) { _root.dialogue_array[1] = 'Cory: Meet you in the locker room? Err… No thanks, I heard some little guys bragging about what you do in there.'; } else { if (_global.glove != 1) { _root.dialogue_array[1] = 'Cory: Meet you in the locker room? Err… But why do you have those gloves? I don\'t want to scare anyone.'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Cory: Meet you in the locker room? Err… but you are in so much trouble…'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Cory: Meet you in the locker room? Err okay…'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Cory: Meet you in the locker room? Err nah… I got some studying to do.'; } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 354 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing != 2) { _root.dialogue_array[1] = 'Cory: Err… my friends all wear correct school attire in the hallway..'; } else { if (_global.trouble <= 10) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Cory: Err… ok we can be friends. You don\'t seem to be in that much trouble.'; } else { _root.dialogue_array[1] = 'Cory: Sorry but seem to be in too much trouble to be friends…'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 357 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Drake: I\'ll pass haha! Maybe later?'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Drake: Oh snap! Meet you in the locker room! Sure! Were friends so we will being doing something fun there right? haha!'; } else { if (_global.fightstyle == 3) { _root.dialogue_array[1] = 'Drake: Ah… meet you in the locker room…? You seem a little to defensive for me! Sorry! I like to hang with girls more open and forceful haha!'; } else { if (_global.cglasses == 1 && _global.cglasses == 2) { _root.dialogue_array[1] = 'Drake: Meet you in the locker room? You mean for… ah… sorry but glasses are not my thing! Sorry!'; } else { if (_global.friend != 19 && _global.friend != 20 && _global.friend != 21 && _global.friend != 22) { _root.dialogue_array[1] = 'Drake: Meet you in the locker room! Only if you have any girlfriends that I could meet later also! Haha!'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Drake: Oh snap! Meet you in the locker room! Haha right away!'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Drake: Oh snap! Meet you in the locker room? Crap I can\'t due to practice! Sorry!'; } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 358 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.trouble <= 50) { _root.dialogue_array[1] = 'Drake: Hey I would be your friend but I like \'em fiesty and not scared to get into trouble!'; } else { if (_global.fightstyle == 1) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Drake: Friends? Sure haha! My penis will thanks you!'; } else { _root.dialogue_array[1] = 'Drake: Pass on friends sorry. If you were more agressive you might turn me on a little ya know?'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 361 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _global.trouble += _global.med_trouble; _root.dialogue_array[1] = 'Ralph: Where are the teachers!?'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Ralph: What!? Why do you want me to meet you in the locker room? Gah… Okay I will see what I can do since I know you.'; } else { if (_global.lasthadsexwith == 2 || _global.lasthadsexwith == 3 || _global.lasthadsexwith == 4) { _root.dialogue_array[1] = 'Ralph: What!? Why do you want me to meet you in the locker room too? N -No! Some kid was just breagging to me about what you did in there!!!'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Ralph: What!? Why do you want me to meet you in the locker room? I\'d be tresspassing and you seem to be infamous around here anyway…'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Ralph: What!? Why do you want me to meet you in the locker room? How would I even… is that okay for me to do?'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Ralph: What!? Why do you want me to meet you in the locker room? How would I even… no! NO! Stop giving me dirty thoughts!'; } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 362 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.lasthadsexwith == 2 || _global.lasthadsexwith == 3 || _global.lasthadsexwith == 4) { _root.dialogue_array[1] = 'Ralph: What!? Friends? N- No! I\'ve heard rumors you do weird things with little guys!'; } else { if (_global.clothing == 4) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Ralph: Well if you want to be friends I suppose it\'s okay. It\'s hard to turn down a maid.'; } else { _root.dialogue_array[1] = 'Ralph: What!? Friends? Maybe I would if you worked at the cafe.'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 365 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Alfie: I already answered you right?'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Alfie: Oh… meet you in the locker room? Uh sure… I can try since it is for a friend.'; } else { if (_global.fightstyle == 1) { _root.dialogue_array[1] = 'Alfie: Oh… meet you in the locker room? Nah… you are kinda pushy…'; } else { if (_global.friend == 8 || _global.friend == 9 || _global.friend == 10) { _root.dialogue_array[1] = 'Alfie: Oh… meet you in the locker room? Nah… I don\'t really relate to the friends you have…'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Alfie: Oh… meet you in the locker room? Nah… I don\'t to get in trouble.'; } else { if ((_global.trouble / 100) * 100 < random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Alfie: Oh… meet you in the locker room? Okay… Kyle showed me how to do that back when I when I went to school here…'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Alfie: Oh… meet you in the locker room? Oh no I can\'t… I would easily get caught.'; } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 366 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.friend != 11 && _global.friend != 12 && _global.friend != 13) { _root.dialogue_array[1] = 'Alfie: What!? Your into big size males?'; } else { if (_global.clothing == 5 || _global.clothing == 6) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Alfie: Oh are you on the swim team with Zytra and Leyah? Sure I\'ll be your friend!'; } else { _root.dialogue_array[1] = 'Alfie: Friends?… Well maybe if you were in a club with Zytra and Leyah…'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 369 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Lester: Step away from me little girl!!!'; } else { if (_global.friend == _currentframe) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Lester: Meet you in the locker room? I guess since we are business associates now.'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Lester: Meet you in the locker room? Bah. Can you look anymore plan? I need you to show some skin if you expect to get my attention!'; } else { if (_global.fightstyle == 1) { _root.dialogue_array[1] = 'Lester: Meet you in the locker room? Bah! Who do you think you are getting pushy with little girl!?'; } else { if (_global.friend != 19 && _global.friend != 20 && _global.friend != 21 && _global.friend != 22) { _root.dialogue_array[1] = 'Lester: Meet you in the locker room? No! You don\'t even have any girlfirnds do you?'; } else { if ((_global.trouble / 100) * 100 > random(101)) { _global.lockerboy = _currentframe; _root.dialogue_array[1] = 'Lester: Meet you in the locker room? Sure I suppose. Are you trying to impress me little girl?…'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Lester: Meet you in the locker room? Bah you\'d only be wasting my time!'; } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 370 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.trouble < 50) { _root.dialogue_array[1] = 'Lester: Kid, you are way too friendly to be friends with me.'; } else { if (_global.clothing == 1 || _global.clothing == 7 || _global.clothing == 8 || _global.clothing == 9 || _global.clothing == 10) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Lester: Friends? No. Business associates? Sure.'; } else { _root.dialogue_array[1] = 'Lester: Friends?… What do I look like kid? I need a woman who will turn me on… if you can\'t do that then scram!'; } } _global.dialogue_text = _root.dialogue_array[1]; } } button 385 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Roise: We\'ll talk about it. Ask us later?'; } else { if (_global.trouble < 50) { _root.dialogue_array[1] = 'Roise: You want hang out with us as friends? Well I\'m not sure If I can look after another nice person.'; } else { if ((_global.trouble / 100) * 100 > random(101)) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Roise: Well sure we can hang out as friends if you want.'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Roise: Friends hmmm maybe we will have some time to hang out later ok?'; } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 392 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Luma: Don\'t be a naggy bitch about it!'; } else { if (_global.trouble < 50) { _root.dialogue_array[1] = 'Luma: Look bitch, if you want to hang with us you gotta learn to not always have a rule book stuck up your ass.'; } else { if ((_global.trouble / 100) * 100 > random(101)) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Luma: Yeah I guess you seem cool enough. You can be friends with us.'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Luma: Maybe you should get like, more cool.'; } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 399 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Zytra: Hey we\'ll be back later ok?'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Zytra: Hmm you have too much of a negative reputation to hang out with us.'; } else { if ((_global.trouble / 100) * 100 > random(101)) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Zytra: Sure we can get together sometime and hang out when we go shopping!'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Zytra: Well were pretty busy so maybe we can get together later?'; } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 403 { on (release) { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.failed == 1) { _root.dialogue_array[1] = 'Maiko: We\'ll be back after class ok?'; } else { if (_global.trouble > 50) { _root.dialogue_array[1] = 'Maiko: I think you are in too much trouble for Riley to approve.'; } else { if ((_global.trouble / 100) * 100 > random(101)) { _global.friend = _currentframe; _root.dialogue_array[1] = 'Maiko: So you want to be friends? okay!'; } else { _global.failed = 1; _root.dialogue_array[1] = 'Maiko: We can be friends later if you want!'; } } } _global.dialogue_text = _root.dialogue_array[1]; } } button 406 { on (release) { _global.clothing = 4; _root.new_dialogue(2); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Holly: Hey looks good on you! You can help advertise the cafe!'; _root.dialogue_array[2] = 'Holly: Well time for me to get back to the cafe! Kisses!'; _global.dialogue_text = _root.dialogue_array[1]; } } button 409 { on (release) { _global.clothing = 12; _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Remi: Just send any students to the nursing office if they need it.'; _global.dialogue_text = _root.dialogue_array[1]; } } movieClip 410 { frame 1 { stop(); } frame 2 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Timmy: Uh… my wee wee is starting to hurt…'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Timmy: Um… hi… Have you seen Mika?'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Timmy: Uh… your nipples are almost out…'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Timmy: Why are you wearing a swimsuit?…'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Timmy: Uh…your nipples are showing through the swimsuit…'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Timmy: But…That outfit is really… revealing…'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Timmy: Uh… shouldn\'t you be in the gym?…'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Timmy: Oh… are you on your way to help someone nurse lady? Please help as many people as you can!'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 3 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Archie: Holy cow! I didn\'t see anything I promise!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Archie: Sigh I can\'t find Timmy or Tobi anywhere!'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Archie: Oh! P- please pull up your shirt more before they pop put!'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Archie: Y- you\'d better not let the teachers catch you wearing that!'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Archie: P- Please cover your nipples!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Archie: Are you sure it is okay to be wearing that?'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Archie: W- why are wearing that here?…'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Archie: So are you a real nurse lady?…'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 4 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Toby: Wowie!!! I just got super hard!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Toby: Hehe! Going to get sweaty today?'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Toby: Oh a maid! I heard about the special service hehe.'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Toby: That swimsuit looks hot on you!'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Toby: Wowie! I can see your nipples!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Toby: Wow! wanna do it with me?'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Toby: Nice! You must be really flexable!…'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Toby: Nurse lady! I have a pain between my legs!'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 5 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Chester: Ah! Just the way I like my maidens to apprach thier king!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Chester: Why hello there! I can do anything you can only dream of! Just ask me!'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Chester: Ha! Trying to be a tease? I\'ve already seen lots of bare breasts in my video games and comics!'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Chester: What does the water goddess desire from her mighty god?'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Chester: Wow! tit- Uh… I\'m sooooo used to seeing boobs under wet clothes.'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Chester: Yeah girls approach me all the time wearing stuff like that.'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Chester: I could give you some yoga pointers if you want. I know all about gym stuff!'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Chester: Nurse eh? I\'m a qualified doctor so I can teach you some things if you want.'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 6 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Gary: Geezus you slut! put on some clothes GOSH!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Gary: Uh! get out of the middle of the hallway! People are trying to walk!'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Gary: Oh look at me and my nipples almost about to fall out... no one cares you attention seeking... grrr...'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Gary: Why are you wearing a swimsuit!? You want attenton that bad!?'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Gary: Geezus! Go dry off you attention seeking bimbo! You are wetting up the hallway floor!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Gary: What the hell! You aren\'t allowed to wear that you bimbo!'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Gary: Get back in the gym you attention seeking tramp!'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Gary: Yeah right! Like you\'re actually a Nurse!'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 7 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Evan: Sure I\'ll admit I have a boner…'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Evan: Man when it is my turn to get some… I never get any girls…'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Evan: You\'re just trying to make me hard again…'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Evan: Even wearing swimsuit to make me horny again…'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Evan: Not looking! If you don\'t want do it with me then I don\'t care!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Evan: Man you get so much attention wearing that… no one ever notices me.'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Evan: Yeah yeah you are very flexable… rub it in my face why don\'t you!'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Evan: Why are you teasing me? You know I like nurses…'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 8 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Renji: Hmm… you have something to prove?'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Renji: Hey, you studying later?'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Renji: Hey uh… sorry your outfit is distracting me a little.'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Renji: Going swimming I assume?'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Renji: Hmm… I can grab a towel if you need.'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Renji: I\'ll pretend like I don\'t see what you are wearing.'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Renji: Oh uh… I didn\'t think girls walked down the hallway wearing gym stuff.'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Renji: Where are you headed too? Is there some emergency somewhere I can help with?…'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 9 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Cory: Err…I think you forgot something…'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Cory: I can\'t wait until we get more homework.'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Cory: Err… you might want to pull your shirt up…'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Cory: Err…the pool is the other way…'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Cory: Did you need a towel?…'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Cory: Err… you plan to box in that?'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Cory: Err… did you need help finding the gym?'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Cory: It must be time for my check-up…'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 10 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Drake: Yo!… you\'ve got some nice looking boobs!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Drake: Yo!… you boxing later?'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Drake: Whoa headlights!'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Drake: Yo, snap some pics of yourself at the pool for me haha!'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Drake: Whoa! mind if help you dry off? haha!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Drake: Whoa when was that allowed? I don\'t mind of course ha!'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Drake: Hey how well can you do the splits? haha!'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Drake: Yo Nurse! I\'m ready for my heath check-up haha!'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 11 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Ralph: H- huh? I think you forgot your clothes young lady…'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Ralph: I was suppoed to be meeting with Alma but I can\'t find her office.'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Ralph: Oh maids… here?'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Ralph: Ahem… sorry but can you show me where the faculty offices are?…'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Ralph: Oh my… are you aware that uh… your nipples are visible?'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Ralph: Ahem! uh…you can wear that here?…'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Ralph: T- That\'s a very tight outfit isn\'t it?'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Ralph: Sorry I was looking for the faculty offices, not the nurse office!'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 12 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Alfie: Oh… wow… uh…'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Alfie: Um… I was on my way to Remi\'s office for medical attention.'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Alfie: Oh… just like at the cafe…'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Alfie: Oh… swimsuit in here?'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Alfie: Uh… did you know that um…'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Alfie: That\'s… you can wear that here?…'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Alfie: Hey, it\'s not safe to do gymnastis here.'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Alfie: It is time for me to visit the nurse again?'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 13 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Lester: Well well well… what\'s the meaning of this?'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Lester: Scram kid! I have a business meeting with Tom!'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Lester: Cafe girls still need to go to school?…'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Lester: Ha! Trying to impress me? Try harder!…'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Lester: A wet swimsuit is a good start if you are trying to impress me…'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Lester: Nice… very nice…'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Lester: Hey girl are you sure you\'re in the right place?'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Lester: Ha! So I can get medical treatment here too?'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 14 { _global.clothing = 1; _global.trouble += _global.med_trouble; _root.new_dialogue(4); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Jay: Oh nice body!'; _global.random_shit = random(5); if (_global.random_shit == 0) { _root.dialogue_array[2] = 'You: Wait where are my clothes!?'; } else { if (_global.random_shit == 1) { _root.dialogue_array[2] = 'You: Aaah! How are my clothes gone!?'; } else { if (_global.random_shit == 2) { _root.dialogue_array[2] = 'You: How did I get naked!?'; } else { if (_global.random_shit == 3) { _root.dialogue_array[2] = 'You: M- My boobs are out!'; } else { if (_global.random_shit == 4) { _root.dialogue_array[2] = 'You: How are my clothes missing!?'; } } } } } _root.dialogue_array[3] = 'Jay: I\'m not sure but nice photos!'; _root.dialogue_array[4] = 'You: You took photos!?'; _global.dialogue_text = _root.dialogue_array[1]; } frame 15 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Kyle: Oh wow! I was about to offer you some sexy outfits but you are already wearing the best thing!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Kyle: Want some sexier outfits? You have to put them on right here!'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Kyle: Damn you work in the cafe? Then you wouldn\'t mind wearing something better to get more clients right?'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Kyle: I got better swimsuits right here!'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Kyle: Holy shit nice tits! Maybe these swimsuits would look better when wet.'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Kyle: Did you like the outfit? You look hot in it! Maybe try another?'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Kyle: Hey! It is easier to be more flexible in these!'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Kyle: You\'d be a even sexier nurse in these outfits!'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 16 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _global.clothing = 2; _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Natan: Are you out of your mind? Change back into uniform… immedately!…'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _global.trouble -= _global.small_trouble; _root.dialogue_array[1] = 'Natan: As you were.'; } else { if (_global.clothing == 4) { _global.trouble += _global.small_trouble; _root.dialogue_array[1] = 'Natan: Just came from your job?… You need to change back into the uniform as soon as you can.'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Natan: Why are you not at the pool…?'; } else { if (_global.clothing == 6) { _global.clothing = 5; _global.trouble += _global.med_trouble; _root.dialogue_array[1] = 'Natan: Hmph! Why are you walking down the hallway wet!? Use this towel!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _global.clothing = 2; _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Natan: What\'s going on here!? Change back into uniform… immedately!…'; } else { if (_global.clothing == 11) { _global.trouble += _global.small_trouble; _root.dialogue_array[1] = 'Natan: Miss please stay in the gym while wearing that!'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Natan: Right. Get to where you are needed most.'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 17 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _global.clothing = 2; _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Mika: What do you think you are doing? Put on this uniform or else you be expelled.'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _global.trouble -= _global.small_trouble; _root.dialogue_array[1] = 'Mika: Oh, hey there.'; } else { if (_global.clothing == 4) { _global.trouble += _global.small_trouble; _root.dialogue_array[1] = 'Mika: This is not the cafe… please change back into the uniform asap.'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Mika: If you are going to swim then go to the pool…'; } else { if (_global.clothing == 6) { _global.clothing = 5; _global.trouble += _global.med_trouble; _root.dialogue_array[1] = 'Mika: Why are you walking around wet? I have a towel.'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _global.clothing = 5; _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Mika: How did you get this? Here, change back into the proper swim attire.'; } else { if (_global.clothing == 11) { _global.trouble += _global.small_trouble; _root.dialogue_array[1] = 'Mika: I don\'t think Alma is ok with you walking around anywhere in that.'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Mika: Don\'t mind me. If you are going to help somone then please hurry.'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 18 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _global.clothing = 2; _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Riley: Geez! Are you insane? Put on clothes now.'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _global.trouble -= _global.small_trouble; _root.dialogue_array[1] = 'Riley: Hi.'; } else { if (_global.clothing == 4) { _global.trouble += _global.small_trouble; _root.dialogue_array[1] = 'Riley: Oh do you work at the cafe? You should change to school attire while you are here.'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Riley: If you plan to swim please don\'t leave the pool area in that…'; } else { if (_global.clothing == 6) { _global.clothing = 5; _global.trouble += _global.med_trouble; _root.dialogue_array[1] = 'Riley: Geez are you crazy? You shouldn\'t even leave the locker still wet like that!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _global.clothing = 5; _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Riley: I know you got these from Kyle! Hand it over!'; } else { if (_global.clothing == 11) { _global.trouble += _global.small_trouble; _root.dialogue_array[1] = 'Riley: The gym is right down the hall. Please change for you leave again.'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Riley: Are you a new nurse?'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 19 { _root.new_dialogue(4); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _global.clothing = 2; _root.dialogue_array[1] = 'Amber: Oh my goodness… why is she naked…'; _root.dialogue_array[2] = 'Alice: Uh… excuse me here is a extra uniform… please put in on immediately.'; _root.dialogue_array[3] = 'Roise: I kinda liked her the way she is to be honest…'; _root.dialogue_array[4] = 'Chris: Sorry, is she dressed now? I am looking away…!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Chris: She look civilized at least…'; _root.dialogue_array[2] = 'Alice: What a relief! There is a lot of girls not wearing the proper uniform for some reason…'; _root.dialogue_array[3] = 'Amber: Yeah and it is hard to enfore the rules without the teacher…'; _root.dialogue_array[4] = 'Roise: Don\'t you guys worry about enforning rules, I have my own… ways of making them do it…!'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Alice: A Cherry girl… here?…'; _root.dialogue_array[2] = 'Chris: Well some are students here.'; _root.dialogue_array[3] = 'Amber: Yeah that\'s true…'; _root.dialogue_array[4] = 'Roise: Hey, are you here on a delivery?'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Roise: Oh? I don\'t remember seeing you in the swim club…'; _root.dialogue_array[2] = 'Alice: P- please report back to the pool!'; _root.dialogue_array[3] = 'Amber: And please don\'t hit us!'; _root.dialogue_array[4] = 'Chris: Relax, she is not going to hit us.'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Roise: Oh my… can we let this one pass?'; _root.dialogue_array[2] = 'Alice: R- Roise!'; _root.dialogue_array[3] = 'Amber: Well… maybe we could this time.'; _root.dialogue_array[4] = 'Chris: Sorry! I will just look away!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _global.clothing = 1; _root.dialogue_array[1] = 'Roise: Sorry but I will need to take that outfit! It\'s not allowed here and rules are rules!'; _root.dialogue_array[2] = 'Alice: R- Roise! She doesn\'t have any clothes on now!'; _root.dialogue_array[3] = 'Amber: I- I\'m so sorry!… Roise! You didn\'t have to just take them!'; _root.dialogue_array[4] = 'Chris: Sorry! please go get dressed before you get caught!'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Roise: Oh! I will only let you go if you bend over and do stretches for us!'; _root.dialogue_array[2] = 'Chris: U- us!? I will look away then!'; _root.dialogue_array[3] = 'Amber: Roise that is so lewd! Please just ignore her and go back to the gym…'; _root.dialogue_array[4] = 'Alice: We are very sorry!'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Amber: Ah this is one of the new nurses?'; _root.dialogue_array[2] = 'Roise: Hmm I certainly hope so! She looks like she needs to be examined… naked.'; _root.dialogue_array[3] = 'Chris: N- Naked!?…'; _root.dialogue_array[4] = 'Alice: Sorry! Please don\'t mind Roise hehe.'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 20 { _root.new_dialogue(5); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'David: Damn now that\'s what I\'m talking about!…'; _root.dialogue_array[2] = 'Joiry: Damn… what\'s the occasion girlie?'; _root.dialogue_array[3] = 'Luma: Ha! Right on bitch! I\'d let mine hang out some too if I didn\'t need to hold support them with a bra. Plus Cain would bitch at me forever!'; _root.dialogue_array[4] = 'Stacy: Ha ha! I love it! I should whipe mines out too.'; _root.dialogue_array[5] = 'Jeni: You guys are crazy.'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Joiry: You girlie!… wanna unbutton your shirt a bit?'; _root.dialogue_array[2] = 'David: Ha! Good idea bro!'; _root.dialogue_array[3] = 'Jeni: Will you clowns knock it off?'; _root.dialogue_array[4] = 'Stacy: Plus it doesn\'t look like it is even worth it! Right sis?'; _root.dialogue_array[5] = 'Luma: See can sexy like us when she grows up into a real woman haha!'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Stacy: Wait I don\'t remember you! When did you join the cafe missy?'; _root.dialogue_array[2] = 'David: Don\'t know! Don\'t care! She looks too good to not fuck.'; _root.dialogue_array[3] = 'Joiry: Haha yeah bro we can go there later.'; _root.dialogue_array[4] = 'Luma: Excuse me where are you too going?'; _root.dialogue_array[5] = 'Jeni: No where as long as I\'m alive. And yeah I think she is new.'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Luma: Going to swim huh? Or are you walking around here for something else?'; _root.dialogue_array[2] = 'Jeni: Ugh… don\'t give her any weird ideas.'; _root.dialogue_array[3] = 'Joiry: I know something else she can do.'; _root.dialogue_array[4] = 'David: You thinking what I\'m thinking?'; _root.dialogue_array[5] = 'Stacy: Not if you\'re thinking she can do anything better than I could do it.'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Luma: Damn bitch! Do you need a towel or what?'; _root.dialogue_array[2] = 'David: I can dry her off with my dick.'; _root.dialogue_array[3] = 'Joiry: I\'d make even more wet than she already is haha!'; _root.dialogue_array[4] = 'Jeni: Wow really? You guys are retards.'; _root.dialogue_array[5] = 'Stacy: She is not as wet as my pussy gets!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Joiry: Well damn! Check out this little slut!'; _root.dialogue_array[2] = 'Jeni: Couldn\'t have sed it bettre myself.'; _root.dialogue_array[3] = 'David: I don\'t see the problem here.'; _root.dialogue_array[4] = 'Stacy: She is trying so hard for attention!'; _root.dialogue_array[5] = 'Luma: Try barder bitch!'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Stacy: You in the gym club missy?'; _root.dialogue_array[2] = 'David: I sure hope so!'; _root.dialogue_array[3] = 'Joiry: Meh. Boxing is better.'; _root.dialogue_array[4] = 'Jeni: Boxing where it\'s at.'; _root.dialogue_array[5] = 'Luma: Damn harsh!'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Joiry: You a nurse now girlie?'; _root.dialogue_array[2] = 'Jeni: No way she is.'; _root.dialogue_array[3] = 'David: I hope so!'; _root.dialogue_array[4] = 'Luma: Like, dude chill your dick.'; _root.dialogue_array[5] = 'Stacy: I\'ll suck him off later.'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 21 { _root.new_dialogue(5); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _root.dialogue_array[1] = 'Tsugo: Well well… have you come to join my beautiful entourage? '; _root.dialogue_array[2] = 'Zytra: Oh wow… don\'t you want to put on some clothes?'; _root.dialogue_array[3] = 'Peach: Wow what a show-off! Her tits aren\'t even that impressive to begin with!'; _root.dialogue_array[4] = 'Creamy: So? Not that I agree with her being naked or anyhting…'; _root.dialogue_array[5] = 'Leyah: Her bobbles are cute~nya!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _root.dialogue_array[1] = 'Peach: Are we doing a photohoot today Zy or what?'; _root.dialogue_array[2] = 'Zytra: Yeah but I might be late because of music club stuff. Then I need to grab Leyah after.'; _root.dialogue_array[3] = 'Leyah: I\'ll be fine nya! Leyah will just hang out at the arcade!'; _root.dialogue_array[4] = 'Creamy: We don\'t mind waiting Zy.'; _root.dialogue_array[5] = 'Tsugo: Well we can just give the photgrapher a nice tip for starting late I guess.'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Creamy: Oh… this one of you friends Leyah-chan?'; _root.dialogue_array[2] = 'Leyah: Leyah doesn\'t rmeber seeing her in the cafe nyan.'; _root.dialogue_array[3] = 'Peach: I should toooootally work there! So I can give that Maiko-chan some real competition!'; _root.dialogue_array[4] = 'Zytra: I\'m sure Holly would like that.'; _root.dialogue_array[5] = 'Tsugo: And so would I…'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Zytra: Oh… did you join swim club recently?'; _root.dialogue_array[2] = 'Leyah: Welcome welcome nya!'; _root.dialogue_array[3] = 'Tsugo: Well well… another swimmer graces our group then?'; _root.dialogue_array[4] = 'Peach: Maybe I should start swimming?'; _root.dialogue_array[5] = 'Creamy: Yeah I\'d bet your fan would love that…'; } else { if (_global.clothing == 6) { _root.dialogue_array[1] = 'Creamy: Wow need a towel or something?'; _root.dialogue_array[2] = 'Zytra: There are some in the lockeroom!'; _root.dialogue_array[3] = 'Tsugo: My butler knows a great towel brand I could let to know about.'; _root.dialogue_array[4] = 'Leyah: You are not cold nya?'; _root.dialogue_array[5] = 'Peach: Hey you are messing up the floor! Go dry off!'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _root.dialogue_array[1] = 'Peach: Nat bad, but it would look way better on me!'; _root.dialogue_array[2] = 'Zytra: Aww Peach! Don\'t discourage her! She looks amazing!'; _root.dialogue_array[3] = 'Leyah: I agree nya!'; _root.dialogue_array[4] = 'Tsugo: Alas, I have to agree Peach. It\'s not bad, but it\'s hard to compare to these angles here.'; _root.dialogue_array[5] = 'Creamy: Aww Tsugo!'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Leyah: Oooo Gym~nya~stics!!'; _root.dialogue_array[2] = 'Creamy: You know, I was thinking about joining the gym.'; _root.dialogue_array[3] = 'Zytra: Really? You should then!'; _root.dialogue_array[4] = 'Peach: Count me out. I don\'t know how Maiko and Stacy even keep thier boobs in the leotard.'; _root.dialogue_array[5] = 'Tsugo: Ah yes! I\'ve heard that thier assets don stay in thier leotard very well at all.'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Leyah: Nyurse cosplay!!'; _root.dialogue_array[2] = 'Creamy: Cosplay? So is she an actual nursing student or…?'; _root.dialogue_array[3] = 'Tsugo: …or?'; _root.dialogue_array[4] = 'Peach: Or just looking for a cerain type of attention? ha!'; _root.dialogue_array[5] = 'Zytra: Let\'s give her the benefit of the doubt.'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 22 { _root.new_dialogue(4); _root.dialogue_array[0] = ''; if (_global.clothing == 1) { _global.clothing = 2; _global.trouble += _global.large_trouble; _root.dialogue_array[1] = 'Riley: Oh wow… You are is so much toruble right now. Uniform! Right now!'; _root.dialogue_array[2] = 'Kyle: Oh wait!!! Let me get a photo!'; _root.dialogue_array[3] = 'Pattie: No way pervert… You can take photos of me and senpai if you want!'; _root.dialogue_array[4] = 'Maiko: M- Me? No more of me please!'; } else { if (_global.clothing == 2 || _global.clothing == 3) { _global.trouble -= _global.small_trouble; _root.dialogue_array[1] = 'Kyle: Look it\'s that girl again! Can I get a photo for the publishing club?'; _root.dialogue_array[2] = 'Pattie: Cover your nipples chu.'; _root.dialogue_array[3] = 'Maiko: I\'m suprised Kyle wants a photo on something non perverted for a change.'; _root.dialogue_array[4] = 'Riley: Don\'t worry, I\'ll make sure he doesn\'t do anything perveted with it.'; } else { if (_global.clothing == 4) { _root.dialogue_array[1] = 'Pattie: Chu?'; _root.dialogue_array[2] = 'Maiko: Oh wait are you new at the cafe?'; _root.dialogue_array[3] = 'Kyle: Nah she just has the outfit, I know all the girls there.'; _root.dialogue_array[4] = 'Riley: Why am I not surprised you know that…'; } else { if (_global.clothing == 5) { _root.dialogue_array[1] = 'Pattie: Chu going to swim?'; _root.dialogue_array[2] = 'Maiko: Great idea!'; _root.dialogue_array[3] = 'Kyle: Hah yeah, get some pics for me Pattie!'; _root.dialogue_array[4] = 'Riley: oh no you dont!'; } else { if (_global.clothing == 6) { _global.trouble += _global.med_trouble; _root.dialogue_array[1] = 'Maiko: Uh…?'; _root.dialogue_array[2] = 'Kyle: Great photo op!'; _root.dialogue_array[3] = 'Riley: Please go dry off! This is unacceptable!'; _root.dialogue_array[4] = 'Pattie: I don\'t mind chu.'; } else { if (_global.clothing >= 7 && _global.clothing <= 10) { _global.clothing = 2; _root.dialogue_array[1] = 'Riley: Are you insane? Change now! Kyle is this your doing!?'; _root.dialogue_array[2] = 'Kyle: Me? N- No way!!!'; _root.dialogue_array[3] = 'Pattie: Busted chu.'; _root.dialogue_array[4] = 'Maiko: Kyle is so bad at lying hehe.'; } else { if (_global.clothing == 11) { _root.dialogue_array[1] = 'Maiko: Wait, are you new to the gymastics club?'; _root.dialogue_array[2] = 'Kyle: Nah, I would know about it.'; _root.dialogue_array[3] = 'Riley: And how would you know?'; _root.dialogue_array[4] = 'Pattie: He is always perving on us chu.'; } else { if (_global.clothing == 12) { _root.dialogue_array[1] = 'Kyle: Oh shit a nurse! Time for pics!'; _root.dialogue_array[2] = 'Maiko: I might stop by later for some back pains…'; _root.dialogue_array[3] = 'Pattie: I will massage you senpai.'; _root.dialogue_array[4] = 'Riley: Having a hard time holding up the girls Maiko? You should talk to Luma about bras'; } } } } } } } } _global.dialogue_text = _root.dialogue_array[1]; } frame 23 { _root.new_dialogue(4); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Holly: Hey there just checking in on my beautiful kids!'; _root.dialogue_array[2] = 'Jeni: Geez mom! You are making a scene!'; _root.dialogue_array[3] = 'Holly: Where is David darling?'; _root.dialogue_array[4] = 'Jeni: Probably getting his ass kicked in the ring.'; _global.dialogue_text = _root.dialogue_array[1]; } frame 24 { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Remi: Mmmm? I was on the way back to my office to do some research.'; _global.dialogue_text = _root.dialogue_array[1]; } } movieClip 411 { instance of movieClip 317 { onClipEvent (load) { if (_global.TasksLeft < 2) { this.gotoAndStop(3); } else { if (_global.TasksLeft == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } frame 2 { stop(); } instance of movieClip 410 { onClipEvent (load) { if (_global.friend > 0 && random(5) == 0) { this.gotoAndStop(_global.friend); } else { this.gotoAndStop(random(23) + 2); } } } instance boobs of movieClip 115 { onClipEvent (load) { restx = 640; resty = 950; k = 2; mass = 13; damping = 0.9; pressing = 0; vx = 0; vy = 0; } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); var dx = restx - this._x; var dy = resty - this._y; if (pressing == 0) { var ax = (k / mass) * dx; var ay = (k / mass) * dy; vx += ax; vy += ay; vx *= damping; vy *= damping; this._x += vx; this._y += vy; var mousex = _xmouse - restx; var mousey = _ymouse - resty; } if (pressing == 1) { } if (this._x > restx + 200 || this._x < restx - 200 || this._y < resty - 500 || this._y > resty + 100) { if (random(3) == 0) { _global.mood -= 1; } if (_global.mood <= 0) { _global.mood = 0; } pressing = 0; this.stopDrag(); } } } } frame 6 { var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); _global.nMC = nMC; } movieClip 414 { frame 1 { stop(); } } button 415 { on (release) { _global.egirlr = 0; _global.efans = 0; _global.vsplayer = 0; _global.emelee = Math.floor(_global.melee * 1.5); _global.efitness = Math.floor(_global.fitness); _global.ehealth = Math.floor(_global.health * 1.7); if (random(2) == 0) { _global.eoutfit = 12; } else { _global.eoutfit = 3; } if (random(2) == 0) { _global.eglove = 2; } else { _global.eglove = 4; } _global.efightstyle = random(3) + 1; _global.echarname = 'Male Opponent'; _root.gotoAndStop(12); } } button 416 { on (release) { if (_global.clicked == 0 && _global.battle_stock > 0) { --_global.battle_stock; _global.clicked = 1; _global.bytesloaded = 0; var signin_stuff = new LoadVars(); var data_stuff = new LoadVars(); signin_stuff.id = _global.charid; signin_stuff.fans = _global.fans; _global.done = 0; signin_stuff.onData = function (src) { _global.bytesloaded = signin_stuff.getBytesLoaded(); signin_stuff.decode(src); if (src != undefined) { signin_stuff.onLoad(true); } else { signin_stuff.onLoad(false); } }; signin_stuff.onLoad = function (success) { if (!success) { } _global.clicked = 0; if (signin_stuff.wp_id != _global.charid) { _global.save_string = signin_stuff.save_string; _global.done = signin_stuff.done; _global.echarname = signin_stuff.player_name; _global.vsplayer = 1; _global.edecoder_function(); } else { ++_global.battle_stock; } }; signin_stuff.sendAndLoad('http://spiralvortexplay.com/svp/svp_games/umcs_find.php', signin_stuff, 'POST'); } } } button 417 { on (release) { _global.vsplayer = 0; _global.echair = random(7) + 1; _global.ecglasses = random(4) + 1; _global.eceyecolor = random(10) + 1; _global.eceyetype = random(7) + 1; _global.ecmouth = random(6) + 1; _global.efans = 100; _global.emelee = 10; _global.efitness = 400; _global.ehealth = 500; _global.eoutfit = random(12) + 1; _global.eglove = random(4) + 1; _global.efightstyle = random(3) + 1; if (_global.efightstyle == 1) { _global.echarname = 'Mad girl'; } if (_global.efightstyle == 2) { _global.echarname = 'Ok girl'; } if (_global.efightstyle == 3) { _global.echarname = 'Def girl'; } characters.gotoAndStop(8); } } movieClip 453 { frame 1 { stop(); } } movieClip 456 { } movieClip 481 { frame 1 { stop(); } } movieClip 506 { frame 1 { stop(); } } movieClip 509 { } movieClip 528 { frame 1 { stop(); } } movieClip 549 { frame 1 { stop(); } } movieClip 554 { frame 1 { stop(); } } movieClip 567 { frame 1 { stop(); } } movieClip 580 { frame 1 { stop(); } } movieClip 593 { frame 1 { stop(); } } movieClip 606 { frame 1 { stop(); } } movieClip 619 { frame 1 { stop(); } } movieClip 632 { frame 1 { stop(); } } movieClip 645 { frame 1 { stop(); } } movieClip 646 { frame 1 { stop(); } } movieClip 663 { frame 1 { stop(); } } movieClip 666 { frame 1 { stop(); } } movieClip 675 { frame 1 { stop(); } } movieClip 684 { frame 1 { stop(); } } movieClip 685 { instance ptail of movieClip 453 { onClipEvent (load) { this.gotoAndStop(_global.echair); } onClipEvent (enterFrame) { this.gotoAndStop(_global.echair); } } instance of movieClip 481 { onClipEvent (load) { this.gotoAndStop(_global.eoutfit); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eoutfit); } } instance of movieClip 506 { onClipEvent (load) { this.gotoAndStop(_global.eoutfit); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eoutfit); } } instance of movieClip 666 { onClipEvent (load) { this.chairfront.gotoAndStop(_global.echair); this.ceyes.gotoAndStop(_global.eceyetype); this.ceyes.ink.gotoAndStop(_global.eceyecolor); this.ceyebrow.gotoAndStop(1); this.cmouth.gotoAndStop(_global.ecmouth); this.cglasses.gotoAndStop(_global.ecglasses); } onClipEvent (enterFrame) { this.chairfront.gotoAndStop(_global.echair); this.ceyes.gotoAndStop(_global.eceyetype); this.ceyes.ink.gotoAndStop(_global.eceyecolor); this.ceyebrow.gotoAndStop(1); this.cmouth.gotoAndStop(_global.ecmouth); this.cglasses.gotoAndStop(_global.ecglasses); } } instance of movieClip 675 { onClipEvent (load) { this.gotoAndStop(_global.eglove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eglove); } } instance of movieClip 684 { onClipEvent (load) { this.gotoAndStop(_global.eglove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eglove); } } } button 686 { on (release) { _root.gotoAndStop(9); } } movieClip 688 { frame 1 { stop(); gotoAndStop(random(6) + 2); } frame 8 { charname = _global.echarname; } } movieClip 689 { instance of movieClip 414 { onClipEvent (load) { if (_global.TasksLeft < 2) { this.gotoAndStop(3); } else { if (_global.TasksLeft == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance of movieClip 206 { onClipEvent (load) { if (_global.clicked == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_global.clicked == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } frame 2 { stop(); } instance boobs of movieClip 115 { onClipEvent (load) { restx = 640; resty = 950; k = 2; mass = 13; damping = 0.9; pressing = 0; vx = 0; vy = 0; } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); var dx = restx - this._x; var dy = resty - this._y; if (pressing == 0) { var ax = (k / mass) * dx; var ay = (k / mass) * dy; vx += ax; vy += ay; vx *= damping; vy *= damping; this._x += vx; this._y += vy; var mousex = _xmouse - restx; var mousey = _ymouse - resty; } if (pressing == 1) { } if (this._x > restx + 200 || this._x < restx - 200 || this._y < resty - 500 || this._y > resty + 100) { if (random(3) == 0) { _global.mood -= 1; } if (_global.mood <= 0) { _global.mood = 0; } pressing = 0; this.stopDrag(); } } } } frame 7 { var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); _global.nMC = nMC; } button 692 { on (release) { _root.gotoAndStop(8); } } button 693 { on (release) { if (_global.lockerboy >= 2 && _global.lockerboy <= 7) { _global.fitness += 5; _global.lasthadsexwith = _global.lockerboy; _root.gotoAndStop(15); } if (_global.lockerboy >= 8 && _global.lockerboy <= 13) { _global.health += 10; _global.lasthadsexwith = _global.lockerboy; _root.gotoAndStop(15); } else { _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: A good place to have sex, but I need a guy to meet me here.'; _global.dialogue_text = _root.dialogue_array[1]; } } } button 694 { on (release) { _global.friend = 0; _global.lockerboy = 0; _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'You: No sex, no friends.'; _global.dialogue_text = _root.dialogue_array[1]; } } movieClip 699 { frame 1 { stop(); } } movieClip 700 { frame 2 { stop(); } instance of movieClip 699 { onClipEvent (load) { if (_global.lockerboy > 0) { this.gotoAndStop(_global.lockerboy); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_global.lockerboy > 0) { this.gotoAndStop(_global.lockerboy); } else { this.gotoAndStop(1); } } } instance boobs of movieClip 115 { onClipEvent (load) { restx = 640; resty = 950; k = 2; mass = 13; damping = 0.9; pressing = 0; vx = 0; vy = 0; } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); var dx = restx - this._x; var dy = resty - this._y; if (pressing == 0) { var ax = (k / mass) * dx; var ay = (k / mass) * dy; vx += ax; vy += ay; vx *= damping; vy *= damping; this._x += vx; this._y += vy; var mousex = _xmouse - restx; var mousey = _ymouse - resty; } if (pressing == 1) { } if (this._x > restx + 200 || this._x < restx - 200 || this._y < resty - 500 || this._y > resty + 100) { if (random(3) == 0) { _global.mood -= 1; } if (_global.mood <= 0) { _global.mood = 0; } pressing = 0; this.stopDrag(); } } } } frame 8 { var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); _global.nMC = nMC; } button 705 { on (release) { _root.gotoAndStop(7); } } button 706 { on (release) { if (_global.chair < 7) { ++_global.chair; } else { if (_global.chair < 10 && _global.patreon >= 500) { ++_global.chair; } else { _global.chair = 1; } } } } button 707 { on (release) { if (_global.glove < 4) { ++_global.glove; } else { _global.glove = 1; } } } button 708 { on (release) { if (_global.patreon >= 1000) { if (_global.clothing < 12) { ++_global.clothing; } else { _global.clothing = 1; } } else { if (_global.clothing < 3) { ++_global.clothing; } else { if (_global.clothing == 3) { _global.clothing = 5; } else { _global.clothing = 2; } } } } } button 709 { on (release) { if (_global.fightstyle < 3) { ++_global.fightstyle; } else { _global.fightstyle = 1; } } } button 710 { on (release) { if (_global.cglasses < 4) { ++_global.cglasses; } else { if (_global.cglasses < 9 && _global.patreon >= 500) { ++_global.cglasses; } else { _global.cglasses = 1; } } } } button 711 { on (release) { if (_global.ceyecolor < 10) { ++_global.ceyecolor; } else { _global.ceyecolor = 1; } } } button 712 { on (release) { if (_global.ceyetype < 7) { ++_global.ceyetype; } else { _global.ceyetype = 1; } } } button 713 { on (release) { if (_global.cmouth < 6) { ++_global.cmouth; } else { _global.cmouth = 1; } } } movieClip 722 { frame 1 { stop(); } } movieClip 728 { instance ptail of movieClip 453 { onClipEvent (load) { this.gotoAndStop(_global.chair); } onClipEvent (enterFrame) { this.gotoAndStop(_global.chair); } } instance of movieClip 481 { onClipEvent (load) { this.gotoAndStop(_global.clothing); } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); } } instance of movieClip 506 { onClipEvent (load) { this.gotoAndStop(_global.clothing); } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); } } instance of movieClip 666 { onClipEvent (load) { this.chairfront.gotoAndStop(_global.chair); this.ceyes.gotoAndStop(_global.ceyetype); this.ceyes.ink.gotoAndStop(_global.ceyecolor); this.ceyebrow.gotoAndStop(1); this.cmouth.gotoAndStop(_global.cmouth); this.cglasses.gotoAndStop(_global.cglasses); } onClipEvent (enterFrame) { this.chairfront.gotoAndStop(_global.chair); this.ceyes.gotoAndStop(_global.ceyetype); this.ceyes.ink.gotoAndStop(_global.ceyecolor); this.ceyebrow.gotoAndStop(1); this.cmouth.gotoAndStop(_global.cmouth); this.cglasses.gotoAndStop(_global.cglasses); } } instance of movieClip 675 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance of movieClip 684 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } } movieClip 737 { frame 1 { stop(); } } movieClip 738 { instance of movieClip 722 { onClipEvent (load) { this.gotoAndStop(_global.fightstyle); } onClipEvent (enterFrame) { this.gotoAndStop(_global.fightstyle); } } instance of movieClip 179 { onClipEvent (load) { this.gotoAndStop(_global.dialogue + 1); } onClipEvent (enterFrame) { this.gotoAndStop(_global.dialogue + 1); } } frame 2 { stop(); } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance boobs of movieClip 115 { onClipEvent (load) { restx = 640; resty = 950; k = 2; mass = 13; damping = 0.9; pressing = 0; vx = 0; vy = 0; } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); var dx = restx - this._x; var dy = resty - this._y; if (pressing == 0) { var ax = (k / mass) * dx; var ay = (k / mass) * dy; vx += ax; vy += ay; vx *= damping; vy *= damping; this._x += vx; this._y += vy; var mousex = _xmouse - restx; var mousey = _ymouse - resty; } if (pressing == 1) { } if (this._x > restx + 200 || this._x < restx - 200 || this._y < resty - 500 || this._y > resty + 100) { if (random(3) == 0) { _global.mood -= 1; } if (_global.mood <= 0) { _global.mood = 0; } pressing = 0; this.stopDrag(); } } } } frame 9 { _global.in_gym = 1; } frame 9 { stop(); _; keyListenerSPACE = new Object(); keyListenerSPACE.onKeyUp = function () { if (Key.getCode() == 32) { if (_root._currentframe == 9) { _root.img.gotoAndStop(2); _root.gotoAndStop(10); } } }; Key.addListener(keyListenerSPACE); var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); } movieClip 745 { frame 1 { stop(); } } movieClip 753 { } movieClip 762 { frame 1 { stop(); } } movieClip 765 { } movieClip 769 { instance ptail of movieClip 453 { onClipEvent (load) { this.gotoAndStop(_global.echair); } onClipEvent (enterFrame) { this.gotoAndStop(_global.echair); } } instance of movieClip 481 { onClipEvent (load) { this.gotoAndStop(_global.eoutfit); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eoutfit); } } instance of movieClip 506 { onClipEvent (load) { this.gotoAndStop(_global.eoutfit); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eoutfit); } } instance of movieClip 666 { onClipEvent (load) { this.chairfront.gotoAndStop(_global.echair); this.ceyes.gotoAndStop(_global.eceyetype); this.ceyes.ink.gotoAndStop(_global.eceyecolor); this.ceyebrow.gotoAndStop(1); this.cmouth.gotoAndStop(_global.ecmouth); this.cglasses.gotoAndStop(_global.ecglasses); } onClipEvent (enterFrame) { this.chairfront.gotoAndStop(_global.echair); this.ceyes.gotoAndStop(_global.eceyetype); this.ceyes.ink.gotoAndStop(_global.eceyecolor); this.ceyebrow.gotoAndStop(1); this.cmouth.gotoAndStop(_global.ecmouth); this.cglasses.gotoAndStop(_global.ecglasses); } } instance of movieClip 675 { onClipEvent (load) { this.gotoAndStop(_global.eglove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eglove); } } instance of movieClip 684 { onClipEvent (load) { this.gotoAndStop(_global.eglove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eglove); } } frame 30 { _root.ai_chain_combo = 0; gotoAndPlay(1); } instance of movieClip 762 { onClipEvent (load) { this.gotoAndStop(_global.eglove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eglove); } } frame 40 { _root.check_if_ai_hit_maiko(); } instance of movieClip 684 { onClipEvent (load) { this.gotoAndStop(_global.eglove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.eglove); } } frame 50 { _root.ai_chain_combo = 0; gotoAndPlay(1); } frame 52 { if (_global.eoutfit == 12) { _global.gainopponenthealth(); } if (_global.efightstyle == 3) { _global.gainopponenthealth(); } if (_global.eglove == 3) { _global.gainopponentend(); } } frame 60 { _root.check_if_ai_will_stop_blocking(); } frame 65 { _root.check_if_ai_will_stop_blocking(); } frame 70 { _root.check_if_ai_will_stop_blocking(); } frame 75 { _root.check_if_ai_will_stop_blocking(); } frame 80 { _root.check_if_ai_will_stop_blocking(); } frame 85 { _root.check_if_ai_will_stop_blocking(); } frame 90 { _root.check_if_ai_will_stop_blocking(); } frame 95 { _root.check_if_ai_will_stop_blocking(); } frame 100 { if (_root.maiko_boxing_arms._currentframe > 50 && _root.maiko_boxing_arms._currentframe < 63) { gotoAndPlay(55); } else { if (_root.chain_combo == 1) { gotoAndPlay(55); } } } frame 105 { _root.ai_chain_combo = 0; gotoAndPlay(1); } instance of movieClip 666 { onClipEvent (load) { this.chairfront.gotoAndStop(_global.echair); this.ceyes.gotoAndStop(_global.eceyetype); this.ceyes.ink.gotoAndStop(_global.eceyecolor); this.ceyebrow.gotoAndStop(2); if (_global.ecmouth < 3) { this.cmouth.gotoAndStop(7); } else { this.cmouth.gotoAndStop(8); } this.cglasses.gotoAndStop(_global.ecglasses); } onClipEvent (enterFrame) { this.chairfront.gotoAndStop(_global.echair); this.ceyes.gotoAndStop(_global.eceyetype); this.ceyes.ink.gotoAndStop(_global.eceyecolor); this.ceyebrow.gotoAndStop(2); if (_global.cmouth < 3) { this.cmouth.gotoAndStop(7); } else { this.cmouth.gotoAndStop(8); } this.cglasses.gotoAndStop(_global.ecglasses); } } frame 112 { _root.ai_chain_combo = 0; gotoAndPlay(1); } instance of movieClip 666 { onClipEvent (load) { this.chairfront.gotoAndStop(_global.echair); this.ceyes.gotoAndStop(_global.eceyetype); this.ceyes.ink.gotoAndStop(_global.eceyecolor); this.ceyebrow.gotoAndStop(1); this.cmouth.gotoAndStop(_global.ecmouth); this.cglasses.gotoAndStop(_global.ecglasses); } onClipEvent (enterFrame) { this.chairfront.gotoAndStop(_global.echair); this.ceyes.gotoAndStop(_global.eceyetype); this.ceyes.ink.gotoAndStop(_global.eceyecolor); this.ceyebrow.gotoAndStop(1); this.cmouth.gotoAndStop(_global.ecmouth); this.cglasses.gotoAndStop(_global.ecglasses); } } frame 180 { _root.ai_chain_combo = 0; gotoAndPlay(1); } } movieClip 776 { frame 1 { stop(); } } button 777 { on (release) { delete eval(_root.onEnterFrame()); if (_global.trouble >= 100) { _root.gotoAndStop(16); } else { _root.gotoAndStop(6); } } } movieClip 783 { frame 1 { stop(); } instance of movieClip 745 { onClipEvent (load) { this.gotoAndStop(random(3) + 1); } } frame 2 { stop(); } frame 3 { _global.fitness = _global.temp_fitness; _global.melee = _global.temp_melee; _global.health = _global.temp_health; _global.fans += 1; if (_global.vsplayer == 1) { _global.fans += 20; } _global.vsplayer = 0; if (_global.clothing == 1) { _global.fans += _global.large_fans; _global.trouble += _global.med_trouble; } if (_global.clothing == 2) { _global.trouble -= _global.small_trouble; } if (_global.clothing == 4) { _global.fans += _global.small_fans; } if (_global.clothing == 6) { _global.fans += _global.small_fans; _global.trouble += _global.small_trouble; } if (_global.clothing == 7 || _global.clothing == 8 || _global.clothing == 9 || _global.clothing == 10) { _global.fans += _global.med_fans; _global.trouble += _global.small_trouble; } } instance medal of movieClip 776 { onClipEvent (load) { if (_root.maiko_health >= _global.fitness * 0.75) { _global.medals_boxing[1] += 1; this.gotoAndStop(4); } else { if (_root.maiko_health >= _global.fitness * 0.5) { _global.medals_boxing[2] += 1; this.gotoAndStop(3); } else { if (_root.maiko_health >= _global.fitness * 0.25) { _global.medals_boxing[3] += 1; this.gotoAndStop(2); } } } } } frame 4 { _global.fitness = _global.temp_fitness; _global.melee = _global.temp_melee; _global.health = _global.temp_health; _global.vsplayer = 0; if (_global.clothing == 1) { _global.fans += _global.large_fans; _global.trouble += _global.med_trouble; } if (_global.clothing == 2) { _global.trouble -= _global.small_trouble; } if (_global.clothing == 4) { _global.fans += _global.small_fans; } if (_global.clothing == 6) { _global.fans += _global.small_fans; _global.trouble += _global.small_trouble; } if (_global.clothing == 7 || _global.clothing == 8 || _global.clothing == 9 || _global.clothing == 10) { _global.fans += _global.med_fans; _global.trouble += _global.small_trouble; } } } movieClip 784 { frame 1 { stop(); } } movieClip 793 { frame 1 { stop(); } } movieClip 797 { } movieClip 798 { instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance boobs of movieClip 784 { onClipEvent (load) { this.gotoAndStop(_global.clothing); } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); } } frame 30 { _root.chain_combo = 0; gotoAndPlay(1); } frame 31 { _root.check_if_ai_will_block(); } instance of movieClip 793 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } frame 40 { _root.check_if_maiko_hit_ai(); if (_root.chain_combo == 1) { _root.chain_combo = 0; gotoAndPlay(51); } } frame 41 { _root.chain_combo = 0; } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } frame 50 { _root.chain_combo = 0; gotoAndPlay(1); } frame 51 { _root.check_if_ai_will_block(); } instance of movieClip 793 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } frame 56 { _root.check_if_maiko_hit_ai(); if (_root.chain_combo == 1) { _root.chain_combo = 0; } else { ++_global.flurrycombo; gotoAndPlay(56); } } frame 57 { _root.check_if_ai_will_block(); } instance of movieClip 793 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } frame 62 { _root.check_if_maiko_hit_ai(); if (_root.chain_combo == 1) { _root.chain_combo = 0; ++_global.flurrycombo; gotoAndPlay(51); } else { gotoAndPlay(41); } } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance of movieClip 793 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } frame 73 { _root.chain_combo = 0; gotoAndPlay(1); } frame 75 { if (_global.clothing == 12) { _global.gainmaikohealth(); } if (_global.fightstyle == 3) { _global.gainmaikohealth(); } if (_global.glove == 3) { _global.gainmaikoend(); } } frame 83 { if (_root.maiko_is_guarding == 1) { gotoAndPlay(80); } } frame 90 { _root.chain_combo = 0; gotoAndPlay(1); } frame 97 { _root.chain_combo = 0; gotoAndPlay(1); } frame 101 { if (_root.maiko.current_endurance > 0) { _root.maiko.current_endurance -= 1; } else { gotoAndPlay(1); } } frame 104 { if (_root.maiko.current_endurance > 0) { _root.maiko.current_endurance -= 1; } else { gotoAndPlay(1); } } frame 107 { if (_root.maiko.current_endurance > 0) { _root.maiko.current_endurance -= 1; } else { gotoAndPlay(1); } } frame 110 { if (_root.maiko.current_endurance > 0) { _root.maiko.current_endurance -= 1; } else { gotoAndPlay(1); } } frame 113 { if (_root.maiko.current_endurance > 0) { _root.maiko.current_endurance -= 1; } else { gotoAndPlay(1); } } frame 116 { play(); } instance of movieClip 793 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } frame 121 { _root.check_if_maiko_charge_hit_ai(); } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } frame 129 { _root.chain_combo = 0; gotoAndPlay(1); } instance of movieClip 797 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance of movieClip 797 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } instance of movieClip 737 { onClipEvent (load) { this.gotoAndStop(_global.glove); } onClipEvent (enterFrame) { this.gotoAndStop(_global.glove); } } frame 153 { _root.chain_combo = 0; gotoAndPlay(1); } } movieClip 799 { frame 1 { stop(); } } instance mbar of movieClip 799 { onClipEvent (load) { _root.mbar.gotoAndStop(Math.ceil((_root.maiko.current_health / _root.maiko.health) * 100)); _root.ebar.gotoAndStop(Math.ceil((_root.current_opponent.current_health / _root.current_opponent.health) * 100)); } onClipEvent (enterFrame) { _root.mbar.gotoAndStop(Math.ceil((_root.maiko.current_health / _root.maiko.health) * 100)); _root.ebar.gotoAndStop(Math.ceil((_root.current_opponent.current_health / _root.current_opponent.health) * 100)); } } movieClip 800 { frame 1 { stop(); } } instance of movieClip 722 { onClipEvent (load) { this.gotoAndStop(_global.efightstyle); } onClipEvent (enterFrame) { this.gotoAndStop(_global.efightstyle); } } button 801 { on (release) { _global.fitness = _global.temp_fitness; _global.melee = _global.temp_melee; _global.health = _global.temp_health; _global.vsplayer = 0; delete eval(_root.onEnterFrame()); _root.gotoAndStop(6); } } frame 10 { function enemy_ai(ai, character, difficulty) { if (difficulty > frame_rate) { difficulty = frame_rate; } ai.Ai_attack_frequency = frame_rate - difficulty; ++ai.Ai_attack_frequency_counter; if (ai.Ai_attack_frequency_counter >= ai.Ai_attack_frequency) { if (character.current_endurance > character.endurance) { character.current_endurance = character.endurance; } if (ai.randomCheck(100) <= ai.attack_percent && _root.img.boxer._currentframe < 31) { var v4 = 0; if (character.current_endurance > energy_needed_to_punch) { v4 += ai.Ai_punch_endurance_importance; } else { return undefined; } if (character.current_endurance <= ai.Ai_endurance_is_low) { v4 -= ai.Ai_endurance_is_low_importance; } if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { v4 += ai.Maiko_is_charge_punching_importance; } var v6 = int((maiko.current_health / maiko.health) * 100); v4 += 100 - v6; var v9 = int((character.current_endurance / character.endurance) * 100); var v7 = Math.abs(v9 - v6); if (v7 >= 50) { v4 -= ai.Ai_low_endurance_vs_high_life_importance; } if (character.body_type == 0) { } if (_root.maiko_boxing_arms._currentframe >= 80 && _root.maiko_boxing_arms._currentframe < 84) { v4 -= ai.Ai_opponent_is_blocking_importance; } if (v4 >= 100) { v4 = 100; } if (v4 <= 0) { v4 = 0; } _root.percent_to_punch = v4 + '%'; if (ai.randomCheck(100) <= v4) { character.current_endurance -= energy_needed_to_punch; if (_global.eglove == 3) { character.current_endurance -= Math.floor(energy_needed_to_punch / 4); } _root.img.boxer.gotoAndPlay('Punch'); } } ai.Ai_attack_frequency_counter = 0; } } function endurance_gain(character) { ++frame_counter; if (frame_counter >= frame_rate) { if (maiko.current_endurance < maiko.endurance) { ++maiko.current_endurance; } if (character.current_endurance < character.endurance) { ++character.current_endurance; } if (_global.fightstyle == 2) { maiko.current_endurance += 2; } if (_global.efightstyle == 2) { character.current_endurance += 2; } if (_global.clothing == 11) { maiko.current_endurance += 2; } if (_global.eoutfit == 11) { character.current_endurance += 2; } frame_counter = 0; } } function check_if_ai_hit_maiko() { if (!(_root.maiko_boxing_arms._currentframe > 79 && _root.maiko_boxing_arms._currentframe < 84)) { maiko.current_health -= current_opponent.melee; if (_global.eglove == 3) { maiko.current_health -= current_opponent.melee / 4; } current_ai.attack_percent += current_ai.Ai_attack_percent_increase; current_ai.block_percent -= current_ai.Ai_block_percent_decrease; if (_global.fightstyle == 1) { maiko.melee += Math.floor(maiko.melee / 20); } _root.maiko_boxing_arms.gotoAndPlay('Hit'); } else { if (_global.glove == 2) { } else { if (_global.eglove == 4) { maiko.current_health -= Math.floor(current_opponent.melee / 2); } else { maiko.current_health -= Math.floor(current_opponent.melee / 4); } } if (_global.glove == 3) { maiko.current_endurance += 5; current_opponent.current_endurance -= 5; } else { if (_global.glove == 4) { current_opponent.current_health -= Math.floor(maiko.melee / 10); } } if (_global.fightstyle == 3) { maiko.current_health += Math.floor(maiko.health / 1000); } } } function check_if_ai_will_block() { if (_global.flurrycombo >= 5) { _global.flurrycombo = 0; if (current_ai == defensive) { _root.img.boxer.gotoAndPlay('Guard'); } else { if (current_ai == agressive && current_opponent.current_endurance <= energy_needed_to_punch) { _root.img.boxer.gotoAndPlay('Punch'); } else { if (random(2) == 0) { _root.img.boxer.gotoAndPlay('Guard'); } else { if (current_ai == agressive && current_opponent.current_endurance <= energy_needed_to_punch) { _root.img.boxer.gotoAndPlay('Punch'); } else { _root.img.boxer.gotoAndPlay('Guard'); } } } } } else { if (!(_root.img.boxer._currentframe > 100 && _root.img.boxer._currentframe < 181)) { if (current_ai.randomCheck(100) <= current_ai.block_percent && !(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { if (current_ai == defensive) { } _root.img.boxer.gotoAndPlay('Guard'); } } } } function check_if_ai_will_stop_blocking() { if (chain_combo == 0) { current_ai.block_percent -= current_ai.Ai_ease_block_percent; if (current_ai.randomCheck(100) >= current_ai.block_percent) { _root.img.boxer.gotoAndPlay(100); } } } function check_if_maiko_hit_ai() { if (!(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { current_opponent.current_health -= maiko.melee; current_ai.attack_percent -= current_ai.Ai_attack_percent_decrease; current_ai.block_percent += current_ai.Ai_block_percent_increase; if (_global.efightstyle == 1) { current_opponent.melee += Math.floor(current_opponent.melee / 20); } if (_global.eglove == 3) { current_opponent.current_health -= Math.floor(maiko.melee / 4); } _root.img.boxer.gotoAndPlay('Hit'); if (current_ai.attack_percent <= 0 || current_ai == aggressive) { current_ai.attack_percent = 20; } else { if (current_ai.attack_percent <= 0 || current_ai == balanced) { current_ai.attack_percent = 30; } else { if (current_ai.attack_percent <= 0) { current_ai.attack_percent = 10; } } } } else { if (_global.eglove == 2) { } else { if (_global.glove == 4) { current_opponent.current_health -= Math.floor(maiko.melee / 2); } else { current_opponent.current_health -= Math.floor(maiko.melee / 4); } } if (_global.eglove == 3) { current_opponent.current_endurance += 5; maiko.current_endurance -= 5; } else { if (_global.eglove == 4) { maiko.current_health -= Math.floor(current_opponent.melee / 10); } } if (_global.efightstyle == 3) { current_opponent.current_health += Math.floor(current_opponent.health / 1000); } } } function check_if_maiko_charge_hit_ai() { if (!(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { current_opponent.current_health -= maiko.melee; } else { current_opponent.current_health -= maiko.melee * 2; } current_ai.attack_percent -= current_ai.Ai_attack_percent_decrease; current_ai.block_percent += current_ai.Ai_block_percent_increase; if (current_ai == aggressive) { current_opponent.melee += Math.floor(current_opponent.melee / 10); } _root.img.boxer.gotoAndPlay('Stun'); } function opponent_oub_check(ai) { if (ai.attack_percent > 100) { ai.attack_percent = 100; } if (ai.attack_percent < 0) { ai.attack_percent = 0; } if (ai.block_percent > 100) { ai.block_percent = 100; } if (ai.block_percent < 0) { ai.block_percent = 0; } if (current_opponent.current_health <= 0) { Key.removeListener(keyListenerX); Key.removeListener(keyListenerZ); _root.img.gotoAndStop(3); _root.gotoAndStop(11); } if (maiko.current_health <= 0) { Key.removeListener(keyListenerX); Key.removeListener(keyListenerZ); _root.img.gotoAndStop(4); _root.gotoAndStop(11); } } var chain_combo = 0; var ai_chain_combo = 0; var maiko_is_guarding = 0; _global.stuncd = 0; _global.flurrycombo = 0; var energy_needed_to_punch = 4; var extra_energy_needed_to_combo = 3; if (_global.glove == 2) { extra_energy_needed_to_combo = 1; } var energy_recovered_every_active_period = 1; var balanced = new UMCCAi(0); var aggressive = new UMCCAi(1); var defensive = new UMCCAi(2); _global.temp_fitness = _global.fitness; _global.temp_melee = _global.melee; _global.temp_health = _global.health; delete maiko; delete david; var maiko = new UMCCchar('You', _global.fitness, _global.melee, _global.health, 0, 0); var david = new UMCCchar('Opponent', _global.efitness, _global.emelee, _global.ehealth, 0, 0); var frame_rate = 30; var frame_counter = 0; Key.removeListener(keyListenerZ); keyListenerZ = new Object(); keyListenerZ.onKeyUp = function () { if (Key.getCode() == 90) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { _root.maiko_boxing_arms.gotoAndStop(1); } if (_root.maiko_boxing_arms._currentframe > 30 && _root.maiko_boxing_arms._currentframe < 74 && maiko.current_endurance >= energy_needed_to_punch + extra_energy_needed_to_combo && chain_combo == 0) { chain_combo = 1; maiko.current_endurance -= energy_needed_to_punch + extra_energy_needed_to_combo; if (_global.glove == 3) { maiko.current_endurance -= 1; } } if (_root.maiko_boxing_arms._currentframe < 31 && maiko.current_endurance >= energy_needed_to_punch) { maiko.current_endurance -= energy_needed_to_punch; if (_global.glove == 2) { maiko.current_endurance += 1; } if (_global.glove == 3) { maiko.current_endurance -= 1; } _root.maiko_boxing_arms.gotoAndPlay('Punch'); } } }; keyListenerZ.onKeyDown = function () { if (Key.getCode() == 90) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe < 31) { _root.maiko_boxing_arms.gotoAndStop(98); } else { if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116 && _global.stuncd + 98 == _root.maiko_boxing_arms._currentframe) { _root.maiko_boxing_arms.gotoAndStop(_root.maiko_boxing_arms._currentframe + 1); ++_global.stuncd; } } } }; Key.addListener(keyListenerZ); Key.removeListener(keyListenerX); keyListenerX = new Object(); keyListenerX.onKeyDown = function () { if (Key.getCode() == 88) { if (_root.maiko_boxing_arms._currentframe < 31) { maiko_is_guarding = 1; _root.maiko_boxing_arms.gotoAndPlay('Guard'); } } }; keyListenerX.onKeyUp = function () { if (Key.getCode() == 88) { maiko_is_guarding = 0; } }; Key.addListener(keyListenerX); Mouse.removeListener(mouseListenerB); mouseListenerB = new Object(); mouseListenerB.onMouseDown = function () {}; mouseListenerB.onMouseUp = function () { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { _root.maiko_boxing_arms.gotoAndStop(1); } if (_root.maiko_boxing_arms._currentframe > 30 && _root.maiko_boxing_arms._currentframe < 74 && maiko.current_endurance >= energy_needed_to_punch + extra_energy_needed_to_combo && chain_combo == 0) { chain_combo = 1; maiko.current_endurance -= energy_needed_to_punch + extra_energy_needed_to_combo; } if (_root.maiko_boxing_arms._currentframe < 31 && maiko.current_endurance >= energy_needed_to_punch) { maiko.current_endurance -= energy_needed_to_punch; _root.maiko_boxing_arms.gotoAndPlay('Punch'); } }; mouseListenerB.onMouseMove = function () {}; Mouse.addListener(mouseListenerB); _global.gainmaikohealth = function () { maiko.current_health += Math.floor(maiko.health / 10); if (maiko.current_health > maiko.health) { maiko.current_health = maiko.health; } }; _global.gainopponenthealth = function () { current_opponent.current_health += Math.floor(current_opponent.health / 50); if (current_opponent.current_health > current_opponent.health) { current_opponent.current_health = current_opponent.health; } }; _global.gainmaikoend = function () { maiko.current_endurance += Math.floor(maiko.endurance / 10); if (maiko.current_endurance > maiko.endurance) { maiko.current_endurance = maiko.endurance; } }; _global.gainopponentend = function () { current_opponent.current_endurance += Math.floor(current_opponent.endurance / 50); if (current_opponent.current_endurance > current_opponent.endurance) { current_opponent.current_endurance = current_opponent.endurance; } }; var current_opponent = david; var Ai_difficuilty = random(11) + 20; _root.ai_level = Ai_difficuilty; _root.ai_type = _global.echarname; var ai_select = _global.efightstyle; _global.emelee *= 3; if (ai_select == 2) { var Ai_health = _global.ehealth + Math.floor(_global.ehealth / 2); var Ai_melee = _global.emelee + Math.floor(_global.emelee / 4); var current_ai = balanced; } if (ai_select == 1) { var Ai_health = _global.ehealth + Math.floor(_global.ehealth / 4); var Ai_melee = _global.emelee + Math.floor(_global.emelee / 2); var current_ai = aggressive; } if (ai_select == 3) { var Ai_health = _global.ehealth * 3; var Ai_melee = _global.emelee; var current_ai = defensive; } var char_select = _global.fightstyle; if (char_select == 2) { var char_health = _global.health + Math.floor(_global.health / 2); var char_melee = _global.melee + Math.floor(_global.melee / 4); var current_ai = balanced; } if (char_select == 1) { var char_health = _global.health + Math.floor(_global.health / 4); var char_melee = _global.melee + Math.floor(_global.melee / 2); var current_ai = aggressive; } if (char_select == 3) { var char_health = _global.health * 3; var char_melee = _global.melee; var current_ai = defensive; } if (_global.eoutfit != 1) { current_opponent.health = Ai_health; } else { current_opponent.health = Math.floor(Ai_health / 4); } current_opponent.current_health = Ai_health; Ai_melee = Math.floor(Ai_melee); if (_global.eoutfit == 3) { current_opponent.melee = Math.floor(Ai_melee + Ai_melee / 2); } else { current_opponent.melee = Ai_melee; } if (_global.eoutfit != 11) { current_opponent.endurance = _global.efitness; } else { current_opponent.endurance = Math.floor(_global.efitness * 1.5); } current_opponent.current_endurance = current_opponent.endurance; if (_global.clothing != 1) { maiko.health = char_health; } else { maiko.health = Math.floor(char_health / 4); } maiko.current_health = char_health; if (_global.clothing == 3) { maiko.melee = Math.floor(char_melee + char_melee / 2); } else { maiko.melee = char_melee; } if (_global.clothing != 11) { maiko.endurance = _global.fitness; } else { maiko.endurance = Math.floor(_global.fitness * 1.5); } maiko.current_endurance = maiko.endurance; delete eval(_root.onEnterFrame()); _root.onEnterFrame = function () { if (!(_root.maiko_boxing_arms._currentframe >= 51 && _root.maiko_boxing_arms._currentframe < 62)) { _global.flurrycombo = 0; } if (!(_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116)) { if (_global.stuncd > 0) { --_global.stuncd; } if (_global.stuncd < 0) { _global.stuncd = 0; } } if (_root._currentframe == 10 || _root._currentframe == 13) { enemy_ai(current_ai, current_opponent, Ai_difficuilty); endurance_gain(current_opponent); opponent_oub_check(current_ai); _root.opponent_endurance = current_opponent.current_endurance; _root.opponent_health = current_opponent.current_health; _root.attack_rate = current_ai.attack_percent; _root.block_rate = current_ai.block_percent; _root.opponent_damage = current_opponent.melee; _root.maiko_endurance = maiko.current_endurance; _root.maiko_health = maiko.current_health; _root.maiko_damage = maiko.melee; _root.hairpin_power = _global.HairpinEnergy; if (Key.isDown(1) == true) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe < 31) { _root.maiko_boxing_arms.gotoAndStop(98); } else { if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116 && _global.stuncd + 98 == _root.maiko_boxing_arms._currentframe) { ++_global.stuncd; _root.maiko_boxing_arms.gotoAndStop(_root.maiko_boxing_arms._currentframe + 1); } } } } }; } frame 11 { _global.can_use_tablet = 1; Mouse.removeListener(mouseListenerB); } frame 12 { _global.in_gym = 1; } frame 12 { stop(); _; keyListenerSPACE = new Object(); keyListenerSPACE.onKeyUp = function () { if (Key.getCode() == 32) { if (_root._currentframe == 12) { _root.img.gotoAndStop(2); _root.gotoAndStop(13); } } }; Key.addListener(keyListenerSPACE); var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); } movieClip 821 { } movieClip 832 { frame 1 { stop(); gotoAndStop(random(5) + 2); } } movieClip 835 { } movieClip 838 { } movieClip 841 { } movieClip 844 { } movieClip 845 { frame 30 { _root.ai_chain_combo = 0; gotoAndPlay(1); } frame 40 { _root.check_if_ai_hit_maiko(); } frame 50 { _root.ai_chain_combo = 0; gotoAndPlay(1); } frame 52 { if (_global.eoutfit == 12) { _global.gainopponenthealth(); } if (_global.efightstyle == 3) { _global.gainopponenthealth(); } if (_global.eglove == 3) { _global.gainopponentend(); } } frame 60 { _root.check_if_ai_will_stop_blocking(); } frame 65 { _root.check_if_ai_will_stop_blocking(); } frame 70 { _root.check_if_ai_will_stop_blocking(); } frame 75 { _root.check_if_ai_will_stop_blocking(); } frame 80 { _root.check_if_ai_will_stop_blocking(); } frame 85 { _root.check_if_ai_will_stop_blocking(); } frame 90 { _root.check_if_ai_will_stop_blocking(); } frame 95 { _root.check_if_ai_will_stop_blocking(); } frame 100 { if (_root.maiko_boxing_arms._currentframe > 50 && _root.maiko_boxing_arms._currentframe < 63) { gotoAndPlay(55); } else { if (_root.chain_combo == 1) { gotoAndPlay(55); } } } frame 105 { _root.ai_chain_combo = 0; gotoAndPlay(1); } frame 112 { _root.ai_chain_combo = 0; gotoAndPlay(1); } frame 180 { _root.ai_chain_combo = 0; gotoAndPlay(1); } } movieClip 846 { frame 1 { stop(); } instance of movieClip 745 { onClipEvent (load) { this.gotoAndStop(random(3) + 1); } } frame 2 { stop(); } frame 3 { _global.fitness = _global.temp_fitness; _global.melee = _global.temp_melee; _global.health = _global.temp_health; _global.melee += 1; _global.vsplayer = 0; if (_global.clothing == 1) { _global.trouble += _global.med_trouble; } if (_global.clothing == 2) { _global.trouble -= _global.small_trouble; } if (_global.clothing == 6) { _global.trouble += _global.small_trouble; } if (_global.clothing == 7 || _global.clothing == 8 || _global.clothing == 9 || _global.clothing == 10) { _global.trouble += _global.small_trouble; } } instance medal of movieClip 776 { onClipEvent (load) { if (_root.maiko_health >= _global.fitness * 0.75) { _global.medals_boxing[1] += 1; this.gotoAndStop(4); } else { if (_root.maiko_health >= _global.fitness * 0.5) { _global.medals_boxing[2] += 1; this.gotoAndStop(3); } else { if (_root.maiko_health >= _global.fitness * 0.25) { _global.medals_boxing[3] += 1; this.gotoAndStop(2); } } } } } frame 4 { _global.fitness = _global.temp_fitness; _global.melee = _global.temp_melee; _global.health = _global.temp_health; _global.vsplayer = 0; if (_global.clothing == 1) { _global.trouble += _global.med_trouble; } if (_global.clothing == 2) { _global.trouble -= _global.small_trouble; } if (_global.clothing == 6) { _global.trouble += _global.small_trouble; } if (_global.clothing == 7 || _global.clothing == 8 || _global.clothing == 9 || _global.clothing == 10) { _global.trouble += _global.small_trouble; } } } instance mbar of movieClip 799 { onClipEvent (load) { _root.mbar.gotoAndStop(Math.ceil((_root.maiko.current_health / _root.maiko.health) * 100)); _root.ebar.gotoAndStop(Math.ceil((_root.current_opponent.current_health / _root.current_opponent.health) * 100)); } onClipEvent (enterFrame) { _root.mbar.gotoAndStop(Math.ceil((_root.maiko.current_health / _root.maiko.health) * 100)); _root.ebar.gotoAndStop(Math.ceil((_root.current_opponent.current_health / _root.current_opponent.health) * 100)); } } instance of movieClip 722 { onClipEvent (load) { this.gotoAndStop(_global.efightstyle); } onClipEvent (enterFrame) { this.gotoAndStop(_global.efightstyle); } } frame 13 { function enemy_ai(ai, character, difficulty) { if (difficulty > frame_rate) { difficulty = frame_rate; } ai.Ai_attack_frequency = frame_rate - difficulty; ++ai.Ai_attack_frequency_counter; if (ai.Ai_attack_frequency_counter >= ai.Ai_attack_frequency) { if (character.current_endurance > character.endurance) { character.current_endurance = character.endurance; } if (ai.randomCheck(100) <= ai.attack_percent && _root.img.boxer._currentframe < 31) { var v4 = 0; if (character.current_endurance > energy_needed_to_punch) { v4 += ai.Ai_punch_endurance_importance; } else { return undefined; } if (character.current_endurance <= ai.Ai_endurance_is_low) { v4 -= ai.Ai_endurance_is_low_importance; } if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { v4 += ai.Maiko_is_charge_punching_importance; } var v6 = int((maiko.current_health / maiko.health) * 100); v4 += 100 - v6; var v9 = int((character.current_endurance / character.endurance) * 100); var v7 = Math.abs(v9 - v6); if (v7 >= 50) { v4 -= ai.Ai_low_endurance_vs_high_life_importance; } if (character.body_type == 0) { } if (_root.maiko_boxing_arms._currentframe >= 80 && _root.maiko_boxing_arms._currentframe < 84) { v4 -= ai.Ai_opponent_is_blocking_importance; } if (v4 >= 100) { v4 = 100; } if (v4 <= 0) { v4 = 0; } _root.percent_to_punch = v4 + '%'; if (ai.randomCheck(100) <= v4) { character.current_endurance -= energy_needed_to_punch; if (_global.eglove == 3) { character.current_endurance -= Math.floor(energy_needed_to_punch / 4); } _root.img.boxer.gotoAndPlay('Punch'); } } ai.Ai_attack_frequency_counter = 0; } } function endurance_gain(character) { ++frame_counter; if (frame_counter >= frame_rate) { if (maiko.current_endurance < maiko.endurance) { ++maiko.current_endurance; } if (character.current_endurance < character.endurance) { ++character.current_endurance; } if (_global.fightstyle == 2) { maiko.current_endurance += 2; } if (_global.efightstyle == 2) { character.current_endurance += 2; } if (_global.clothing == 11) { maiko.current_endurance += 2; } if (_global.eoutfit == 11) { character.current_endurance += 2; } frame_counter = 0; } } function check_if_ai_hit_maiko() { if (!(_root.maiko_boxing_arms._currentframe > 79 && _root.maiko_boxing_arms._currentframe < 84)) { maiko.current_health -= current_opponent.melee; if (_global.eglove == 3) { maiko.current_health -= current_opponent.melee / 4; } current_ai.attack_percent += current_ai.Ai_attack_percent_increase; current_ai.block_percent -= current_ai.Ai_block_percent_decrease; if (_global.fightstyle == 1) { maiko.melee += Math.floor(maiko.melee / 20); } _root.maiko_boxing_arms.gotoAndPlay('Hit'); } else { if (_global.glove == 2) { } else { if (_global.eglove == 4) { maiko.current_health -= Math.floor(current_opponent.melee / 2); } else { maiko.current_health -= Math.floor(current_opponent.melee / 4); } } if (_global.glove == 3) { maiko.current_endurance += 5; current_opponent.current_endurance -= 5; } else { if (_global.glove == 4) { current_opponent.current_health -= Math.floor(maiko.melee / 10); } } if (_global.fightstyle == 3) { maiko.current_health += Math.floor(maiko.health / 1000); } } } function check_if_ai_will_block() { if (_global.flurrycombo >= 5) { _global.flurrycombo = 0; if (current_ai == defensive) { _root.img.boxer.gotoAndPlay('Guard'); } else { if (current_ai == agressive && current_opponent.current_endurance <= energy_needed_to_punch) { _root.img.boxer.gotoAndPlay('Punch'); } else { if (random(2) == 0) { _root.img.boxer.gotoAndPlay('Guard'); } else { if (current_ai == agressive && current_opponent.current_endurance <= energy_needed_to_punch) { _root.img.boxer.gotoAndPlay('Punch'); } else { _root.img.boxer.gotoAndPlay('Guard'); } } } } } else { if (!(_root.img.boxer._currentframe > 100 && _root.img.boxer._currentframe < 181)) { if (current_ai.randomCheck(100) <= current_ai.block_percent && !(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { if (current_ai == defensive) { } _root.img.boxer.gotoAndPlay('Guard'); } } } } function check_if_ai_will_stop_blocking() { if (chain_combo == 0) { current_ai.block_percent -= current_ai.Ai_ease_block_percent; if (current_ai.randomCheck(100) >= current_ai.block_percent) { _root.img.boxer.gotoAndPlay(100); } } } function check_if_maiko_hit_ai() { if (!(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { current_opponent.current_health -= maiko.melee; current_ai.attack_percent -= current_ai.Ai_attack_percent_decrease; current_ai.block_percent += current_ai.Ai_block_percent_increase; if (_global.efightstyle == 1) { current_opponent.melee += Math.floor(current_opponent.melee / 20); } if (_global.eglove == 3) { current_opponent.current_health -= Math.floor(maiko.melee / 4); } _root.img.boxer.gotoAndPlay('Hit'); if (current_ai.attack_percent <= 0 || current_ai == aggressive) { current_ai.attack_percent = 20; } else { if (current_ai.attack_percent <= 0 || current_ai == balanced) { current_ai.attack_percent = 30; } else { if (current_ai.attack_percent <= 0) { current_ai.attack_percent = 10; } } } } else { if (_global.eglove == 2) { } else { if (_global.glove == 4) { current_opponent.current_health -= Math.floor(maiko.melee / 2); } else { current_opponent.current_health -= Math.floor(maiko.melee / 4); } } if (_global.eglove == 3) { current_opponent.current_endurance += 5; maiko.current_endurance -= 5; } else { if (_global.eglove == 4) { maiko.current_health -= Math.floor(current_opponent.melee / 10); } } if (_global.efightstyle == 3) { current_opponent.current_health += Math.floor(current_opponent.health / 1000); } } } function check_if_maiko_charge_hit_ai() { if (!(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { current_opponent.current_health -= maiko.melee; } else { current_opponent.current_health -= maiko.melee * 2; } current_ai.attack_percent -= current_ai.Ai_attack_percent_decrease; current_ai.block_percent += current_ai.Ai_block_percent_increase; if (current_ai == aggressive) { current_opponent.melee += Math.floor(current_opponent.melee / 10); } _root.img.boxer.gotoAndPlay('Stun'); } function opponent_oub_check(ai) { if (ai.attack_percent > 100) { ai.attack_percent = 100; } if (ai.attack_percent < 0) { ai.attack_percent = 0; } if (ai.block_percent > 100) { ai.block_percent = 100; } if (ai.block_percent < 0) { ai.block_percent = 0; } if (current_opponent.current_health <= 0) { Key.removeListener(keyListenerX); Key.removeListener(keyListenerZ); _root.img.gotoAndStop(3); _root.gotoAndStop(14); } if (maiko.current_health <= 0) { Key.removeListener(keyListenerX); Key.removeListener(keyListenerZ); _root.img.gotoAndStop(4); _root.gotoAndStop(14); } } var chain_combo = 0; var ai_chain_combo = 0; var maiko_is_guarding = 0; _global.stuncd = 0; _global.flurrycombo = 0; var energy_needed_to_punch = 4; var extra_energy_needed_to_combo = 3; if (_global.glove == 2) { extra_energy_needed_to_combo = 1; } var energy_recovered_every_active_period = 1; var balanced = new UMCCAi(0); var aggressive = new UMCCAi(1); var defensive = new UMCCAi(2); _global.temp_fitness = _global.fitness; _global.temp_melee = _global.melee; _global.temp_health = _global.health; delete maiko; delete david; var maiko = new UMCCchar('You', _global.fitness, _global.melee, _global.health, 0, 0); var david = new UMCCchar('Opponent', _global.efitness, _global.emelee, _global.ehealth, 0, 0); var frame_rate = 30; var frame_counter = 0; Key.removeListener(keyListenerZ); keyListenerZ = new Object(); keyListenerZ.onKeyUp = function () { if (Key.getCode() == 90) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { _root.maiko_boxing_arms.gotoAndStop(1); } if (_root.maiko_boxing_arms._currentframe > 30 && _root.maiko_boxing_arms._currentframe < 74 && maiko.current_endurance >= energy_needed_to_punch + extra_energy_needed_to_combo && chain_combo == 0) { chain_combo = 1; maiko.current_endurance -= energy_needed_to_punch + extra_energy_needed_to_combo; if (_global.glove == 3) { maiko.current_endurance -= 1; } } if (_root.maiko_boxing_arms._currentframe < 31 && maiko.current_endurance >= energy_needed_to_punch) { maiko.current_endurance -= energy_needed_to_punch; if (_global.glove == 2) { maiko.current_endurance += 1; } if (_global.glove == 3) { maiko.current_endurance -= 1; } _root.maiko_boxing_arms.gotoAndPlay('Punch'); } } }; keyListenerZ.onKeyDown = function () { if (Key.getCode() == 90) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe < 31) { _root.maiko_boxing_arms.gotoAndStop(98); } else { if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116 && _global.stuncd + 98 == _root.maiko_boxing_arms._currentframe) { _root.maiko_boxing_arms.gotoAndStop(_root.maiko_boxing_arms._currentframe + 1); ++_global.stuncd; } } } }; Key.addListener(keyListenerZ); Key.removeListener(keyListenerX); keyListenerX = new Object(); keyListenerX.onKeyDown = function () { if (Key.getCode() == 88) { if (_root.maiko_boxing_arms._currentframe < 31) { maiko_is_guarding = 1; _root.maiko_boxing_arms.gotoAndPlay('Guard'); } } }; keyListenerX.onKeyUp = function () { if (Key.getCode() == 88) { maiko_is_guarding = 0; } }; Key.addListener(keyListenerX); Mouse.removeListener(mouseListenerB); mouseListenerB = new Object(); mouseListenerB.onMouseDown = function () {}; mouseListenerB.onMouseUp = function () { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { _root.maiko_boxing_arms.gotoAndStop(1); } if (_root.maiko_boxing_arms._currentframe > 30 && _root.maiko_boxing_arms._currentframe < 74 && maiko.current_endurance >= energy_needed_to_punch + extra_energy_needed_to_combo && chain_combo == 0) { chain_combo = 1; maiko.current_endurance -= energy_needed_to_punch + extra_energy_needed_to_combo; } if (_root.maiko_boxing_arms._currentframe < 31 && maiko.current_endurance >= energy_needed_to_punch) { maiko.current_endurance -= energy_needed_to_punch; _root.maiko_boxing_arms.gotoAndPlay('Punch'); } }; mouseListenerB.onMouseMove = function () {}; Mouse.addListener(mouseListenerB); _global.gainmaikohealth = function () { maiko.current_health += Math.floor(maiko.health / 10); if (maiko.current_health > maiko.health) { maiko.current_health = maiko.health; } }; _global.gainopponenthealth = function () { current_opponent.current_health += Math.floor(current_opponent.health / 50); if (current_opponent.current_health > current_opponent.health) { current_opponent.current_health = current_opponent.health; } }; _global.gainmaikoend = function () { maiko.current_endurance += Math.floor(maiko.endurance / 10); if (maiko.current_endurance > maiko.endurance) { maiko.current_endurance = maiko.endurance; } }; _global.gainopponentend = function () { current_opponent.current_endurance += Math.floor(current_opponent.endurance / 50); if (current_opponent.current_endurance > current_opponent.endurance) { current_opponent.current_endurance = current_opponent.endurance; } }; var current_opponent = david; var Ai_difficuilty = random(11) + 20; _root.ai_level = Ai_difficuilty; _root.ai_type = _global.echarname; var ai_select = _global.efightstyle; _global.emelee *= 3; if (ai_select == 2) { var Ai_health = _global.ehealth + Math.floor(_global.ehealth / 2); var Ai_melee = _global.emelee + Math.floor(_global.emelee / 4); var current_ai = balanced; } if (ai_select == 1) { var Ai_health = _global.ehealth + Math.floor(_global.ehealth / 4); var Ai_melee = _global.emelee + Math.floor(_global.emelee / 2); var current_ai = aggressive; } if (ai_select == 3) { var Ai_health = _global.ehealth * 3; var Ai_melee = _global.emelee; var current_ai = defensive; } var char_select = _global.fightstyle; if (char_select == 2) { var char_health = _global.health + Math.floor(_global.health / 2); var char_melee = _global.melee + Math.floor(_global.melee / 4); var current_ai = balanced; } if (char_select == 1) { var char_health = _global.health + Math.floor(_global.health / 4); var char_melee = _global.melee + Math.floor(_global.melee / 2); var current_ai = aggressive; } if (char_select == 3) { var char_health = _global.health * 3; var char_melee = _global.melee; var current_ai = defensive; } if (_global.eoutfit != 1) { current_opponent.health = Ai_health; } else { current_opponent.health = Math.floor(Ai_health / 4); } current_opponent.current_health = Ai_health; Ai_melee = Math.floor(Ai_melee); if (_global.eoutfit == 3) { current_opponent.melee = Math.floor(Ai_melee + Ai_melee / 2); } else { current_opponent.melee = Ai_melee; } if (_global.eoutfit != 11) { current_opponent.endurance = _global.efitness; } else { current_opponent.endurance = Math.floor(_global.efitness * 1.5); } current_opponent.current_endurance = current_opponent.endurance; if (_global.clothing != 1) { maiko.health = char_health; } else { maiko.health = Math.floor(char_health / 4); } maiko.current_health = char_health; if (_global.clothing == 3) { maiko.melee = Math.floor(char_melee + char_melee / 2); } else { maiko.melee = char_melee; } if (_global.clothing != 11) { maiko.endurance = _global.fitness; } else { maiko.endurance = Math.floor(_global.fitness * 1.5); } maiko.current_endurance = maiko.endurance; delete eval(_root.onEnterFrame()); _root.onEnterFrame = function () { if (!(_root.maiko_boxing_arms._currentframe >= 51 && _root.maiko_boxing_arms._currentframe < 62)) { _global.flurrycombo = 0; } if (!(_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116)) { if (_global.stuncd > 0) { --_global.stuncd; } if (_global.stuncd < 0) { _global.stuncd = 0; } } if (_root._currentframe == 10 || _root._currentframe == 13) { enemy_ai(current_ai, current_opponent, Ai_difficuilty); endurance_gain(current_opponent); opponent_oub_check(current_ai); _root.opponent_endurance = current_opponent.current_endurance; _root.opponent_health = current_opponent.current_health; _root.attack_rate = current_ai.attack_percent; _root.block_rate = current_ai.block_percent; _root.opponent_damage = current_opponent.melee; _root.maiko_endurance = maiko.current_endurance; _root.maiko_health = maiko.current_health; _root.maiko_damage = maiko.melee; _root.hairpin_power = _global.HairpinEnergy; if (Key.isDown(1) == true) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe < 31) { _root.maiko_boxing_arms.gotoAndStop(98); } else { if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116 && _global.stuncd + 98 == _root.maiko_boxing_arms._currentframe) { ++_global.stuncd; _root.maiko_boxing_arms.gotoAndStop(_root.maiko_boxing_arms._currentframe + 1); } } } } }; } frame 14 { _global.can_use_tablet = 1; Mouse.removeListener(mouseListenerB); } frame 15 { stop(); } movieClip 884 { frame 1 { stop(); } frame 14 { gotoAndStop(1); } } movieClip 891 { frame 1 { stop(); } frame 14 { gotoAndStop(1); } } movieClip 894 { } movieClip 895 { frame 1 { stop(); } } movieClip 898 { frame 1 { stop(); } } movieClip 1017 { } movieClip 1018 { instance man of movieClip 884 { onClipEvent (load) { this.gotoAndStop(_global.lockerboy); } } instance penis of movieClip 891 { onClipEvent (load) { this.gotoAndStop(_global.lockerboy); } } instance hair of movieClip 895 { onClipEvent (load) { this.gotoAndStop(_global.chair); } onClipEvent (enterFrame) { this.gotoAndStop(_global.chair); } } instance head of movieClip 898 { onClipEvent (load) { this.chairfront.gotoAndStop(_global.chair); this.ceyes.gotoAndStop(_global.ceyetype); this.ceyes.ink.gotoAndStop(_global.ceyecolor); this.ceyebrow.gotoAndStop(2); if (_global.ecmouth < 3) { this.cmouth.gotoAndStop(7); } else { this.cmouth.gotoAndStop(8); } this.cglasses.gotoAndStop(_global.cglasses); } onClipEvent (enterFrame) { this.chairfront.gotoAndStop(_global.chair); this.ceyes.gotoAndStop(_global.ceyetype); this.ceyes.ink.gotoAndStop(_global.ceyecolor); this.ceyebrow.gotoAndStop(2); if (_global.cmouth < 3) { this.cmouth.gotoAndStop(7); } else { this.cmouth.gotoAndStop(8); } this.cglasses.gotoAndStop(_global.cglasses); } } frame 31 { if (_global.randomshit == 1) { _global.randomspeed = random(50); if (_global.randomspeed > 20) { gotoAndPlay(48); } else { if (_global.randomspeed > 5) { gotoAndPlay(32); } else { if (_global.randomspeed >= 0) { gotoAndPlay(1); } } } } else { gotoAndPlay(1); } } frame 47 { if (_global.randomshit == 1) { _global.randomspeed = random(50); if (_global.randomspeed > 20) { gotoAndPlay(48); } else { if (_global.randomspeed > 5) { gotoAndPlay(32); } else { if (_global.randomspeed >= 0) { gotoAndPlay(1); } } } } else { gotoAndPlay(32); } } frame 62 { if (_global.randomshit == 1) { _global.randomspeed = random(50); if (_global.randomspeed > 20) { gotoAndPlay(48); } else { if (_global.randomspeed > 5) { gotoAndPlay(32); } else { if (_global.randomspeed >= 0) { gotoAndPlay(1); } } } } else { gotoAndPlay(48); } } frame 93 { stop(); } } movieClip 1019 { frame 2 { stop(); _global.randomshit = 1; } } instance img of movieClip 1019 { onClipEvent (enterFrame) { --_global.battle_timer; if (_global.battle_timer <= 0) { _global.battle_timer = 1800; if (_global.battle_stock < 3 && _global.patreon == 0) { ++_global.battle_stock; } else { if (_global.battle_stock < 6 && _global.patreon >= 500) { ++_global.battle_stock; } else { if (_global.battle_stock < 3) { ++_global.battle_stock; } } } } } } button 1020 { on (release) { _global.lockerboy = 0; delete eval(_root.onEnterFrame()); _root.gotoAndStop(7); } } button 1021 { on (release) { _root.img.cafesex.gotoAndPlay(63); } } instance trouble of movieClip 248 { onClipEvent (load) { if (_global.trouble > 100) { _global.trouble = 100; } if (_global.trouble < 0) { _global.trouble = 0; } this.trouble = _global.trouble; } onClipEvent (enterFrame) { if (_global.trouble > 100) { _global.trouble = 100; } if (_global.trouble < 0) { _global.trouble = 0; } this.trouble = _global.trouble; } } frame 16 { var clip = _root.img; var easing = 0.75; var sliderXpos = 0; var sliderYpos = 0; var aperatureWidth = 900; var aperatureHeight = 506; var imgXpos = (clip._width - aperatureWidth) / 2; var imgYpos = (clip._height - aperatureHeight) / 2; var nMC = new com.McPan(clip, easing, sliderXpos, sliderYpos, aperatureWidth, aperatureHeight, imgXpos, imgYpos, true); _global.nMC = nMC; } button 1027 { on (release) { gotoAndStop(3); } } movieClip 1032 { frame 2 { stop(); _root.new_dialogue(3); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Natan: There she is.'; _root.dialogue_array[2] = 'Agent: You are coming with us for a while.'; _root.dialogue_array[3] = 'Natan: Sorry but we can\'t have delinquents running free around the school.'; _global.dialogue_text = _root.dialogue_array[1]; } instance boobs of movieClip 115 { onClipEvent (load) { restx = 640; resty = 950; k = 2; mass = 13; damping = 0.9; pressing = 0; vx = 0; vy = 0; } onClipEvent (enterFrame) { this.gotoAndStop(_global.clothing); var dx = restx - this._x; var dy = resty - this._y; if (pressing == 0) { var ax = (k / mass) * dx; var ay = (k / mass) * dy; vx += ax; vy += ay; vx *= damping; vy *= damping; this._x += vx; this._y += vy; var mousex = _xmouse - restx; var mousey = _ymouse - resty; } if (pressing == 1) { } if (this._x > restx + 200 || this._x < restx - 200 || this._y < resty - 500 || this._y > resty + 100) { if (random(3) == 0) { _global.mood -= 1; } if (_global.mood <= 0) { _global.mood = 0; } pressing = 0; this.stopDrag(); } } } frame 3 { stop(); _root.new_dialogue(1); _root.dialogue_array[0] = ''; _root.dialogue_array[1] = 'Natan: Okay you are free to go now.'; _global.dialogue_text = _root.dialogue_array[1]; _global.clothing = 3; _global.friend = 0; _global.lasthadsexwith = 0; _global.failed = 0; _global.lockerboy = 0; _global.trouble = 0; } } instance of movieClip 232 { onClipEvent (load) { this.gotoAndStop(_global.chair); } onClipEvent (enterFrame) { _root.check_dialogue(); this.gotoAndStop(_global.chair); this._alpha = _global.hairalpha; if (_global.dialogue_scene == 1) { _root.paper_dialogue_box.gotoAndStop(2); _root.paper_dialogue_box.dialogue_txt_var = _global.dialogue_text; } else { _root.paper_dialogue_box.gotoAndStop(1); } if (_global.patreon == 0) { _root.patreon_icon.gotoAndStop(1); } else { if (_global.patreon == 100) { _root.patreon_icon.gotoAndStop(2); } else { if (_global.patreon == 500) { _root.patreon_icon.gotoAndStop(3); } else { if (_global.patreon == 1000) { _root.patreon_icon.gotoAndStop(4); } else { if (_global.patreon == 2000) { _root.patreon_icon.gotoAndStop(5); } else { if (_global.patreon == 5000) { _root.patreon_icon.gotoAndStop(6); } else { _root.patreon_icon.gotoAndStop(7); } } } } } } --_global.battle_timer; if (_global.battle_timer <= 0) { _global.battle_timer = 1800; if (_global.battle_stock < 3 && _global.patreon == 0) { ++_global.battle_stock; } else { if (_global.battle_stock < 6 && _global.patreon >= 500) { ++_global.battle_stock; } else { if (_global.battle_stock < 3) { ++_global.battle_stock; } } } } _root.hand_device.hand_device.battletimer = 'Battle:' + _global.battle_stock + '. Next in:' + _global.battle_timer + ''; } } frame 20 { function enemy_ai(ai, character, difficulty) { if (difficulty > frame_rate) { difficulty = frame_rate; } ai.Ai_attack_frequency = frame_rate - difficulty; ++ai.Ai_attack_frequency_counter; if (ai.Ai_attack_frequency_counter >= ai.Ai_attack_frequency) { if (character.current_endurance > character.endurance) { character.current_endurance = character.endurance; } if (ai.randomCheck(100) <= ai.attack_percent && _root.img.boxer._currentframe < 31) { var v4 = 0; if (character.current_endurance > energy_needed_to_punch) { v4 += ai.Ai_punch_endurance_importance; } else { return undefined; } if (character.current_endurance <= ai.Ai_endurance_is_low) { v4 -= ai.Ai_endurance_is_low_importance; } if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { v4 += ai.Maiko_is_charge_punching_importance; } var v6 = int((maiko.current_health / maiko.health) * 100); v4 += 100 - v6; var v9 = int((character.current_endurance / character.endurance) * 100); var v7 = Math.abs(v9 - v6); if (v7 >= 50) { v4 -= ai.Ai_low_endurance_vs_high_life_importance; } if (character.body_type == 0) { } if (_root.maiko_boxing_arms._currentframe >= 80 && _root.maiko_boxing_arms._currentframe < 84) { v4 -= ai.Ai_opponent_is_blocking_importance; } if (v4 >= 100) { v4 = 100; } if (v4 <= 0) { v4 = 0; } _root.percent_to_punch = v4 + '%'; if (ai.randomCheck(100) <= v4) { character.current_endurance -= energy_needed_to_punch; if (_global.eglove == 3) { character.current_endurance -= Math.floor(energy_needed_to_punch / 4); } _root.img.boxer.gotoAndPlay('Punch'); } } ai.Ai_attack_frequency_counter = 0; } } function endurance_gain(character) { ++frame_counter; if (frame_counter >= frame_rate) { if (maiko.current_endurance < maiko.endurance) { ++maiko.current_endurance; } if (character.current_endurance < character.endurance) { ++character.current_endurance; } if (_global.fightstyle == 2) { maiko.current_endurance += 2; } if (_global.efightstyle == 2) { maiko.current_endurance += 2; } frame_counter = 0; } } function check_if_ai_hit_maiko() { if (!(_root.maiko_boxing_arms._currentframe > 79 && _root.maiko_boxing_arms._currentframe < 84)) { maiko.current_health -= current_opponent.melee; if (_global.eglove == 3) { maiko.current_health -= current_opponent.melee / 4; } current_ai.attack_percent += current_ai.Ai_attack_percent_increase; current_ai.block_percent -= current_ai.Ai_block_percent_decrease; if (_global.fightstyle == 1) { maiko.melee += Math.floor(maiko.melee / 20); } _root.maiko_boxing_arms.gotoAndPlay('Hit'); } else { if (_global.glove == 2) { } else { if (_global.eglove == 4) { maiko.current_health -= Math.floor(current_opponent.melee / 2); } else { maiko.current_health -= Math.floor(current_opponent.melee / 4); } } if (_global.glove == 3) { maiko.current_endurance += 5; current_opponent.current_endurance -= 5; } else { if (_global.glove == 4) { current_opponent.current_health -= Math.floor(maiko.melee / 10); } } if (_global.fightstyle == 3) { maiko.current_health += Math.floor(maiko.health / 1000); } } } function check_if_ai_will_block() { if (_global.flurrycombo >= 5) { _global.flurrycombo = 0; if (current_ai == defensive) { _root.img.boxer.gotoAndPlay('Guard'); } else { if (current_ai == agressive && current_opponent.current_endurance <= energy_needed_to_punch) { _root.img.boxer.gotoAndPlay('Punch'); } else { if (random(2) == 0) { _root.img.boxer.gotoAndPlay('Guard'); } else { if (current_ai == agressive && current_opponent.current_endurance <= energy_needed_to_punch) { _root.img.boxer.gotoAndPlay('Punch'); } else { _root.img.boxer.gotoAndPlay('Guard'); } } } } } else { if (!(_root.img.boxer._currentframe > 100 && _root.img.boxer._currentframe < 181)) { if (current_ai.randomCheck(100) <= current_ai.block_percent && !(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { if (current_ai == defensive) { current_opponent.current_health += 2; } _root.img.boxer.gotoAndPlay('Guard'); } } } } function check_if_ai_will_stop_blocking() { if (chain_combo == 0) { current_ai.block_percent -= current_ai.Ai_ease_block_percent; if (current_ai.randomCheck(100) >= current_ai.block_percent) { _root.img.boxer.gotoAndPlay(100); } } } function check_if_maiko_hit_ai() { if (!(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { current_opponent.current_health -= maiko.melee; current_ai.attack_percent -= current_ai.Ai_attack_percent_decrease; current_ai.block_percent += current_ai.Ai_block_percent_increase; if (_global.efightstyle == 1) { current_opponent.melee += Math.floor(current_opponent.melee / 20); } if (_global.eglove == 3) { current_opponent.current_health -= Math.floor(maiko.melee / 4); } _root.img.boxer.gotoAndPlay('Hit'); if (current_ai.attack_percent <= 0 || current_ai == aggressive) { current_ai.attack_percent = 20; } else { if (current_ai.attack_percent <= 0 || current_ai == balanced) { current_ai.attack_percent = 30; } else { if (current_ai.attack_percent <= 0) { current_ai.attack_percent = 10; } } } } else { if (_global.eglove == 2) { } else { if (_global.glove == 4) { current_opponent.current_health -= Math.floor(maiko.melee / 2); } else { current_opponent.current_health -= Math.floor(maiko.melee / 4); } } if (_global.eglove == 3) { current_opponent.current_endurance += 5; maiko.current_endurance -= 5; } else { if (_global.eglove == 4) { maiko.current_health -= Math.floor(current_opponent.melee / 10); } } if (_global.efightstyle == 3) { current_opponent.current_health += Math.floor(current_opponent.health / 1000); } } } function check_if_maiko_charge_hit_ai() { if (!(_root.img.boxer._currentframe > 54 && _root.img.boxer._currentframe < 101)) { current_opponent.current_health -= maiko.melee; } else { current_opponent.current_health -= maiko.melee * 2; } current_ai.attack_percent -= current_ai.Ai_attack_percent_decrease; current_ai.block_percent += current_ai.Ai_block_percent_increase; if (current_ai == aggressive) { current_opponent.melee += Math.floor(current_opponent.melee / 10); } _root.img.boxer.gotoAndPlay('Stun'); } function opponent_oub_check(ai) { if (ai.attack_percent > 100) { ai.attack_percent = 100; } if (ai.attack_percent < 0) { ai.attack_percent = 0; } if (ai.block_percent > 100) { ai.block_percent = 100; } if (ai.block_percent < 0) { ai.block_percent = 0; } if (current_opponent.current_health <= 0) { Key.removeListener(keyListenerX); Key.removeListener(keyListenerZ); _root.img.gotoAndStop(3); _root.gotoAndStop(14); } if (maiko.current_health <= 0) { Key.removeListener(keyListenerX); Key.removeListener(keyListenerZ); _root.img.gotoAndStop(4); _root.gotoAndStop(14); } } var chain_combo = 0; var ai_chain_combo = 0; var maiko_is_guarding = 0; _global.stuncd = 0; _global.flurrycombo = 0; var energy_needed_to_punch = 4; var extra_energy_needed_to_combo = 3; if (_global.glove == 2) { extra_energy_needed_to_combo = 1; } var energy_recovered_every_active_period = 1; var balanced = new UMCCAi(0); var aggressive = new UMCCAi(1); var defensive = new UMCCAi(2); _global.temp_fitness = _global.fitness; _global.temp_melee = _global.melee; _global.temp_health = _global.health; delete maiko; delete david; var maiko = new UMCCchar('You', _global.fitness, _global.melee, _global.health, 0, 0); var david = new UMCCchar('Opponent', _global.efitness, _global.emelee, _global.ehealth, 0, 0); var frame_rate = 30; var frame_counter = 0; Key.removeListener(keyListenerZ); keyListenerZ = new Object(); keyListenerZ.onKeyUp = function () { if (Key.getCode() == 90) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { _root.maiko_boxing_arms.gotoAndStop(1); } if (_root.maiko_boxing_arms._currentframe > 30 && _root.maiko_boxing_arms._currentframe < 74 && maiko.current_endurance >= energy_needed_to_punch + extra_energy_needed_to_combo && chain_combo == 0) { chain_combo = 1; maiko.current_endurance -= energy_needed_to_punch + extra_energy_needed_to_combo; if (_global.glove == 3) { maiko.current_endurance -= 1; } } if (_root.maiko_boxing_arms._currentframe < 31 && maiko.current_endurance >= energy_needed_to_punch) { maiko.current_endurance -= energy_needed_to_punch; if (_global.glove == 2) { maiko.current_endurance += 1; } if (_global.glove == 3) { maiko.current_endurance -= 1; } _root.maiko_boxing_arms.gotoAndPlay('Punch'); } } }; keyListenerZ.onKeyDown = function () { if (Key.getCode() == 90) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe < 31) { _root.maiko_boxing_arms.gotoAndStop(98); } else { if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116 && _global.stuncd + 98 == _root.maiko_boxing_arms._currentframe) { _root.maiko_boxing_arms.gotoAndStop(_root.maiko_boxing_arms._currentframe + 1); ++_global.stuncd; } } } }; Key.addListener(keyListenerZ); Key.removeListener(keyListenerX); keyListenerX = new Object(); keyListenerX.onKeyDown = function () { if (Key.getCode() == 88) { if (_root.maiko_boxing_arms._currentframe < 31) { maiko_is_guarding = 1; _root.maiko_boxing_arms.gotoAndPlay('Guard'); } } }; keyListenerX.onKeyUp = function () { if (Key.getCode() == 88) { maiko_is_guarding = 0; } }; Key.addListener(keyListenerX); Mouse.removeListener(mouseListenerB); mouseListenerB = new Object(); mouseListenerB.onMouseDown = function () {}; mouseListenerB.onMouseUp = function () { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116) { _root.maiko_boxing_arms.gotoAndStop(1); } if (_root.maiko_boxing_arms._currentframe > 30 && _root.maiko_boxing_arms._currentframe < 74 && maiko.current_endurance >= energy_needed_to_punch + extra_energy_needed_to_combo && chain_combo == 0) { chain_combo = 1; maiko.current_endurance -= energy_needed_to_punch + extra_energy_needed_to_combo; } if (_root.maiko_boxing_arms._currentframe < 31 && maiko.current_endurance >= energy_needed_to_punch) { maiko.current_endurance -= energy_needed_to_punch; _root.maiko_boxing_arms.gotoAndPlay('Punch'); } }; mouseListenerB.onMouseMove = function () {}; Mouse.addListener(mouseListenerB); var current_opponent = david; var Ai_difficuilty = random(11) + 20; _root.ai_level = Ai_difficuilty; _root.ai_type = _global.echarname; var ai_select = _global.efightstyle; _global.emelee *= 3; if (ai_select == 2) { var Ai_health = _global.ehealth + Math.floor(_global.ehealth / 2); var Ai_melee = _global.emelee + Math.floor(_global.emelee / 4); var current_ai = balanced; } if (ai_select == 1) { var Ai_health = _global.ehealth + Math.floor(_global.ehealth / 4); var Ai_melee = _global.emelee + Math.floor(_global.emelee / 2); var current_ai = aggressive; } if (ai_select == 3) { var Ai_health = _global.ehealth * 3; var Ai_melee = _global.emelee; var current_ai = defensive; } var char_select = _global.fightstyle; if (char_select == 2) { var char_health = _global.health + Math.floor(_global.health / 2); var char_melee = _global.melee + Math.floor(_global.melee / 4); var current_ai = balanced; } if (char_select == 1) { var char_health = _global.health + Math.floor(_global.health / 4); var char_melee = _global.melee + Math.floor(_global.melee / 2); var current_ai = aggressive; } if (char_select == 3) { var char_health = _global.health * 3; var char_melee = _global.melee; var current_ai = defensive; } current_opponent.health = Ai_health; current_opponent.current_health = Ai_health; Ai_melee = Math.floor(Ai_melee); current_opponent.melee = Ai_melee; current_opponent.endurance = _global.efitness; maiko.health = char_health; maiko.current_health = char_health; maiko.melee = char_melee; maiko.endurance = _global.fitness; maiko.current_endurance = maiko.endurance; delete eval(_root.onEnterFrame()); _root.onEnterFrame = function () { trace(_global.flurrycombo); if (!(_root.maiko_boxing_arms._currentframe >= 51 && _root.maiko_boxing_arms._currentframe < 62)) { _global.flurrycombo = 0; } if (!(_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116)) { if (_global.stuncd > 0) { --_global.stuncd; } if (_global.stuncd < 0) { _global.stuncd = 0; } } if (_root._currentframe == 10 || _root._currentframe == 13) { enemy_ai(current_ai, current_opponent, Ai_difficuilty); endurance_gain(current_opponent); opponent_oub_check(current_ai); _root.opponent_endurance = current_opponent.current_endurance; _root.opponent_health = current_opponent.current_health; _root.attack_rate = current_ai.attack_percent; _root.block_rate = current_ai.block_percent; _root.opponent_damage = current_opponent.melee; _root.maiko_endurance = maiko.current_endurance; _root.maiko_health = maiko.current_health; _root.maiko_damage = maiko.melee; _root.hairpin_power = _global.HairpinEnergy; if (Key.isDown(1) == true) { maiko_is_guarding = 0; if (_root.maiko_boxing_arms._currentframe < 31) { _root.maiko_boxing_arms.gotoAndStop(98); } else { if (_root.maiko_boxing_arms._currentframe >= 98 && _root.maiko_boxing_arms._currentframe < 116 && _global.stuncd + 98 == _root.maiko_boxing_arms._currentframe) { ++_global.stuncd; _root.maiko_boxing_arms.gotoAndStop(_root.maiko_boxing_arms._currentframe + 1); } } } } }; }




http://swfchan.com/46/225038/info.shtml
Created: 2/10 -2019 15:21:01 Last modified: 2/10 -2019 15:21:01 Server time: 05/12 -2025 07:57:24