Frame 1
stop();
_root._quality = "HIGH";
Mouse.hide();
_global.snd = new Sound();
_global.instruction_mode_screen = true;
_global.mouse_arrow = this.attachMovie("mc_cursor_arrow", "mc_cursor_arrow", 70000);
mouse_arrow.onEnterFrame = function () {
this._x = _xmouse;
this._y = _ymouse;
};
_global.MODE_HISTORY = 0;
_global.MODE_FREEPLAY = 1;
_global.level = 1;
_global.MODE_GAME = _global.MODE_HISTORY;
_global.root_game = _root;
this.onKeyDown = function () {
if (Key.isDown(32)) {
_global.StoryMode = true;
this.gotoAndStop("INSTRUCTIONS");
}
};
Key.addListener(this);
Frame 11
stop();
_root._quality = "HIGH";
_global.soundMenu.stop();
this.onKeyDown = function () {
if (Key.isDown(32)) {
this.gotoAndStop("INSTRUCTIONS2");
}
};
Key.addListener(this);
Frame 21
stop();
_root._quality = "HIGH";
this.onKeyDown = function () {
if (Key.isDown(32)) {
if (_global.StoryMode == true) {
this.gotoAndStop("INTRODUCTION");
} else {
this.gotoAndStop("FREE GAME");
}
}
};
Key.addListener(this);
Frame 31
stop();
_root._quality = "HIGH";
this.onKeyDown = function () {
if (Key.isDown(32)) {
this.gotoAndStop("STORY GAME");
}
};
Key.addListener(this);
Frame 41
function endGame() {
_global.game.freeGame();
delete _global.game;
_root.gotoAndStop("GAMEOVER");
}
function winGame() {
_global.game.freeGame();
delete _global.game;
_root.gotoAndStop("WIN");
}
function exitGame() {
_global.game.freeGame();
delete _global.game;
_root.gotoAndStop("MAINMENU");
}
stop();
_root._quality = "MEDIUM";
this._lockroot = true;
_global.modeKeyboard = false;
_global.aplicateOmni = false;
_global.cheatActive = false;
_global.pause = false;
_global.TIMER = 0;
_global.TIME_PAUSED = 0;
_global.TIME_TMP = 0;
_global.MAX_TIME_WITHOUT_CRASHES = 16000;
_global.TIME_SHOOT_ENEMIES = 9000;
_global.TIME_MSN_CLICK = 10000;
_global.playerInvincible = false;
_global.lastCrashTime = 0;
_global.lastShootTime = 0;
_global.lastClickTime = 0;
_global.game = null;
_global.player = null;
_global.ball = new Array();
_global.world = null;
_global.panelInfo = null;
_global.boss = null;
_global.cursor = null;
_global.playerWinner = false;
_global.bounce;
_global.DEPTH_WORLD = 10;
_global.DEPTH_PLAYER = 40000;
_global.DEPTH_BRIGHT = 40002;
_global.DEPTH_FADE_OUT = 50005;
_global.DEPTH_BOSS = 2000;
_global.DEPTH_BULLET_MIN = 60510;
_global.DEPTH_BULLET_MAX = 60700;
_global.DEPTH_PANEL_INFO = 69998 /* 0x01116E */;
_global.DEPTH_MESSAGE = 69999 /* 0x01116F */;
_global.DEPTH_BARRIER = 40001;
_global.DEPTH_CURSOR = 50003;
_global.DEPTH_CURSOR2 = 50006;
_global.DEPTH_DEBUG = 70001 /* 0x011171 */;
_global.ST_INDEF = -1;
_global.ST_INIT = 1;
_global.ST_BEGIN = 2;
_global.ST_STAND = 3;
_global.ST_FIRE = 49;
_global.ST_HIT = 50;
_global.ST_UP = 60;
_global.ST_DOWN = 61;
_global.ST_RIGHT = 62;
_global.ST_LEFT = 63;
_global.ST_RIGHT_TOP = 64;
_global.ST_RIGHT_BOTTOM = 65;
_global.ST_LEFT_TOP = 66;
_global.ST_LEFT_BOTTOM = 67;
_global.ST_MOVE_TO_END = 100;
_global.ST_FINISH = 101;
_global.ST_END = 102;
_global.ST_SUB_ACTION = 200;
_global.ST_REST = 210;
_global.ST_KILL = 503;
_global.ST_DIE = 504;
_global.ST_HOPE = 505;
_global.score;
_global.score_multiple = 1;
_global.playerlife;
_global.activePlayer;
_global.onmitrix;
_global.KEY_M = 77;
_global.KEY_P = 80;
_global.KEY_X = 88;
_global.KEY_B = 66;
_global.KEY_I = 73;
_global.KEY_C = 67;
_global.KEY_Z = 90;
_global.KEY_D = 68;
_global.KEY_K = 75;
_global.KEY_O = 79;
_global.BEN = 1;
_global.HEATBLAST = 2;
_global.RIPJAWS = 3;
_global.STINKFLY = 4;
_global.XLR8 = 5;
_global.CANNONBOLT = 6;
_global.WILDVINE = 7;
_global.B_LIFE = 10;
_global.B_SCORE = 11;
_global.B_OMNI = 12;
_global.B_MULTI = 13;
_global.B_BARRIER = 14;
_global.B_ALL_OMNI = 15;
_global.B_EMPTY = 16;
_global.activeBarrier = false;
_global.BLOCK1 = 1;
_global.BLOCK2 = 2;
_global.BLOCK3 = 3;
_global.BLOCK4 = 4;
_global.BLOCK5 = 5;
_global.BLOCK6 = 6;
_global.BLOCK7 = 7;
_global.BLOCK8 = 8;
_global.BLOCK9 = 9;
_global.BLOCK10 = 10;
_global.SHAPE1 = 1;
_global.SHAPE2 = 2;
_global.SHAPE3 = 3;
_global.SHAPE4 = 4;
_global.SHAPE5 = 5;
_global.SHAPE6 = 6;
_global.SHOOT_ENEMY_FIRE = 1;
_global.SHOOT_ENEMY_WATER = 2;
_global.SHOOT_ENEMY_TOXIC = 3;
_global.SHOOT_ENEMY_EMP = 4;
_global.initBall = true;
_global.statePlayer = _global.ST_PLAYER_NORMAL;
_global.ST_PLAYER_NORMAL = 1;
_global.ST_PLAYER_PUNCH = 2;
_global.ST_PLAYER_SHOOT = 3;
_global.ST_PLAYER_DIE = 4;
_global.ST_PLAYER_CHANGE = 5;
_global.ST_PLAYER_WIN = 6;
_global.ENEMY_ROBOT = 2;
_global.ENEMY_MEGAWHATT = 1;
_global.ENEMY_LIMAX = 3;
_global.DAMAGE_FIXED = 1;
_global.DAMAGE_TOTAL = 2;
_global.LIFE_BOSS_01 = 40;
_global.HIT_BODY = 1;
_global.HIT_HEAD = 2;
_global.snd_barrier = new Sound();
_global.snd_bonus = new Sound();
_global.snd_world = new Sound();
_global.stopSounds = false;
_global.CLASS_SHAPE = 10;
_global.CLASS_BLOCK = 11;
_global.CLASS_ENEMY = 12;
_global.CLASS_SWITCH = 13;
_global.CLASS_DOOR = 14;
_global.CLASS_GENERATOR = 15;
_global.CLASS_RESTORES = 16;
_global.CLASS_BONUS = 17;
_global.CLASS_INDESTRUCTIBLE = 18;
_global.CLASS_SHAPE_BOSS = 19;
_global.SHOOT_NORMAL = 1;
_global.SHOOT_SPECIAL = 2;
_global.OFF = 0;
_global.ON = 1;
_global.OPEN = 80;
_global.CLOSE = 81;
_global.CHANGE_OPEN = 82;
_global.CHANGE_CLOSE = 83;
_global.WAIT = 84;
_global.generator = null;
_global.shapeRotate = new Array();
_global.PRICE_MULTIBALL = 500;
_global.PRICE_SCORE_X2 = 500;
_global.PRICE_ALIEN = 1000;
_global.PRICE_LIFE = 1000;
_global.PRICE_LEVELCLEAR = 10000;
_global.modeKeyboard;
_global.min_enemy = null;
_global.max_enemy = null;
_global.upd_enemy = null;
_global.CollisionUpWorld = true;
_global.countBlockDestroy = 0;
_global.oldIdBlockDestroy = null;
_global.actionBoss = null;
_global.collisionShootPlayer = false;
_global.collisionBoss = false;
_global.bossHope = false;
_global.bossFire = false;
_global.bossDie = false;
_global.ST_CHANGE = 72;
_global.ST_ROTATE_RIGHT = 73;
_global.ST_ROTATE_LEFT = 74;
_global.ST_FIST_BOSS = 75;
_global.ST_TRAY_FIST = 76;
_global.ST_RESTORE_TRAY = 78;
_global.ST_RELIVE = 86;
_global.ST_TRANSFORMATION = 87;
_global.ST_SHOT = 89;
_global.ST_FIST = 90;
_global.getRandom = function (min, max) {
return(Math.floor(Math.random() * ((max - min) + 1)) + min);
};
_global.clearSimSet = function (simSet) {
var _local2 = simSet.getCount();
var _local1 = _local2 - 1;
while (_local1 >= 0) {
object = simSet.removeIndex(_local1);
object.free();
delete object;
_local1--;
}
};
_global.VectorLength = function (dx, dy) {
return(Math.sqrt((dx * dx) + (dy * dy)));
};
_global.updateObjectsSet = function (simSet) {
var _local3 = 0;
while (_local3 < simSet.getCount()) {
var _local2 = simSet.getObject(_local3);
_local2.update();
if (_local2.mState == _global.ST_KILL) {
simSet.remove(_local2);
_local2.free();
_local3--;
}
_local3++;
}
};
_global.DegToRad = function (degrees) {
return((degrees * Math.PI) / 180);
};
_global.RadToDeg = function (rad) {
return((rad * 180) / Math.PI);
};
_global.getRandomNums = function (nums) {
var _local2 = nums.length;
var _local3 = _global.getRandom(0, _local2 - 1);
return(nums[_local3]);
};
_global.activeShape = function () {
var _local2 = 0;
while (_local2 < _global.shapeRotate.length) {
if (_global.shapeRotate[_local2].activeCollision) {
_global.shapeRotate[_local2].disappear();
}
_local2++;
}
};
_global.initRotate = function () {
var _local2 = 0;
while (_local2 < _global.shapeRotate.length) {
_global.shapeRotate[_local2].rotate();
_local2++;
}
};
_global.score = 0;
_global.playerlife = 5;
_global.activePlayer = _global.BEN;
_global.onmitrix = 0;
if (_global.MODE_GAME == _global.MODE_HISTORY) {
_global.game = new clsGame();
} else if (_global.MODE_GAME == _global.MODE_FREEPLAY) {
_global.game = new clsFreePlay();
}
_global.cola = false;
this.txt_cheat.setFocus();
this.onEnterFrame = function () {
if (!_global.pause) {
_global.TIMER = getTimer() - _global.TIME_PAUSED;
_global.game.update();
}
};
this.onKeyDown = function () {
if (Key.isDown(_global.KEY_Z) && (!_global.pause)) {
if (!_globa.boss) {
_global.game.activateOnmitrix();
} else if (_global.boss && (_global.aplicateOmni)) {
_global.game.activateOnmitrix();
}
}
if (Key.isDown(13)) {
switch (this.txt_cheat.text) {
case "omni" :
_global.game.onmiReady();
break;
case "OMNI" :
_global.game.onmiReady();
break;
case "hero" :
_global.game.takenAlien(_global.getRandomNums([2, 2, 3, 4, 4, 5, 6, 7, 7]));
break;
case "HERO" :
_global.game.takenAlien(_global.getRandomNums([2, 2, 3, 4, 4, 5, 6, 7, 7]));
break;
case "block" :
_global.game.changeEternalBarrier();
break;
case "BLOCK" :
_global.game.changeEternalBarrier();
}
this.txt_cheat.text = "";
}
};
Key.addListener(this);
this.onMouseDown = function () {
if (!_global.modeKeyboard) {
if ((_global.mouse_arrow._x > 150) && (_root.mc_message == undefined)) {
if (_global.initBall) {
_global.game.mzBalls[0].initMove();
_global.initBall = false;
} else {
_global.player.shoot();
}
}
}
};
Mouse.addListener(this);
Instance of Symbol 1235 MovieClip [TextInput] "txt_cheat" in Frame 41
//component parameters
onClipEvent (construct) {
editable = true;
password = false;
text = "";
maxChars = null;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Frame 51
function endGame() {
_global.game.freeGame();
delete _global.game;
_root.gotoAndStop("GAMEOVER");
}
function winGame() {
_global.game.freeGame();
delete _global.game;
_root.gotoAndStop("WIN");
}
function exitGame() {
_global.game.freeGame();
delete _global.game;
_root.gotoAndStop("MAINMENU");
}
stop();
_root._quality = "MEDIUM";
this._lockroot = true;
_global.modeKeyboard = false;
_global.aplicateOmni = false;
_global.cheatActive = false;
_global.pause = false;
_global.TIMER = 0;
_global.TIME_PAUSED = 0;
_global.TIME_TMP = 0;
_global.MAX_TIME_WITHOUT_CRASHES = 16000;
_global.TIME_SHOOT_ENEMIES = 9000;
_global.TIME_MSN_CLICK = 10000;
_global.playerInvincible = false;
_global.lastCrashTime = 0;
_global.lastShootTime = 0;
_global.lastClickTime = 0;
_global.game = null;
_global.player = null;
_global.ball = new Array();
_global.world = null;
_global.panelInfo = null;
_global.boss = null;
_global.cursor = null;
_global.playerWinner = false;
_global.bounce;
_global.DEPTH_WORLD = 10;
_global.DEPTH_PLAYER = 40000;
_global.DEPTH_BRIGHT = 40002;
_global.DEPTH_FADE_OUT = 50005;
_global.DEPTH_BOSS = 2000;
_global.DEPTH_BULLET_MIN = 60510;
_global.DEPTH_BULLET_MAX = 60700;
_global.DEPTH_PANEL_INFO = 69998 /* 0x01116E */;
_global.DEPTH_MESSAGE = 69999 /* 0x01116F */;
_global.DEPTH_BARRIER = 40001;
_global.DEPTH_CURSOR = 50003;
_global.DEPTH_CURSOR2 = 50006;
_global.DEPTH_DEBUG = 70001 /* 0x011171 */;
_global.ST_INDEF = -1;
_global.ST_INIT = 1;
_global.ST_BEGIN = 2;
_global.ST_STAND = 3;
_global.ST_FIRE = 49;
_global.ST_HIT = 50;
_global.ST_UP = 60;
_global.ST_DOWN = 61;
_global.ST_RIGHT = 62;
_global.ST_LEFT = 63;
_global.ST_RIGHT_TOP = 64;
_global.ST_RIGHT_BOTTOM = 65;
_global.ST_LEFT_TOP = 66;
_global.ST_LEFT_BOTTOM = 67;
_global.ST_MOVE_TO_END = 100;
_global.ST_FINISH = 101;
_global.ST_END = 102;
_global.ST_SUB_ACTION = 200;
_global.ST_REST = 210;
_global.ST_KILL = 503;
_global.ST_DIE = 504;
_global.ST_HOPE = 505;
_global.score;
_global.score_multiple = 1;
_global.playerlife;
_global.activePlayer;
_global.onmitrix;
_global.KEY_M = 77;
_global.KEY_P = 80;
_global.KEY_X = 88;
_global.KEY_B = 66;
_global.KEY_I = 73;
_global.KEY_C = 67;
_global.KEY_Z = 90;
_global.KEY_D = 68;
_global.KEY_K = 75;
_global.KEY_O = 79;
_global.BEN = 1;
_global.HEATBLAST = 2;
_global.RIPJAWS = 3;
_global.STINKFLY = 4;
_global.XLR8 = 5;
_global.CANNONBOLT = 6;
_global.WILDVINE = 7;
_global.B_LIFE = 10;
_global.B_SCORE = 11;
_global.B_OMNI = 12;
_global.B_MULTI = 13;
_global.B_BARRIER = 14;
_global.B_ALL_OMNI = 15;
_global.B_EMPTY = 16;
_global.activeBarrier = false;
_global.BLOCK1 = 1;
_global.BLOCK2 = 2;
_global.BLOCK3 = 3;
_global.BLOCK4 = 4;
_global.BLOCK5 = 5;
_global.BLOCK6 = 6;
_global.BLOCK7 = 7;
_global.BLOCK8 = 8;
_global.BLOCK9 = 9;
_global.BLOCK10 = 10;
_global.SHAPE1 = 1;
_global.SHAPE2 = 2;
_global.SHAPE3 = 3;
_global.SHAPE4 = 4;
_global.SHAPE5 = 5;
_global.SHAPE6 = 6;
_global.SHOOT_ENEMY_FIRE = 1;
_global.SHOOT_ENEMY_WATER = 2;
_global.SHOOT_ENEMY_TOXIC = 3;
_global.SHOOT_ENEMY_EMP = 4;
_global.initBall = true;
_global.statePlayer = _global.ST_PLAYER_NORMAL;
_global.ST_PLAYER_NORMAL = 1;
_global.ST_PLAYER_PUNCH = 2;
_global.ST_PLAYER_SHOOT = 3;
_global.ST_PLAYER_DIE = 4;
_global.ST_PLAYER_CHANGE = 5;
_global.ST_PLAYER_WIN = 6;
_global.ENEMY_ROBOT = 2;
_global.ENEMY_MEGAWHATT = 1;
_global.ENEMY_LIMAX = 3;
_global.DAMAGE_FIXED = 1;
_global.DAMAGE_TOTAL = 2;
_global.LIFE_BOSS_01 = 40;
_global.HIT_BODY = 1;
_global.HIT_HEAD = 2;
_global.snd_barrier = new Sound();
_global.snd_bonus = new Sound();
_global.snd_world = new Sound();
_global.stopSounds = false;
_global.CLASS_SHAPE = 10;
_global.CLASS_BLOCK = 11;
_global.CLASS_ENEMY = 12;
_global.CLASS_SWITCH = 13;
_global.CLASS_DOOR = 14;
_global.CLASS_GENERATOR = 15;
_global.CLASS_RESTORES = 16;
_global.CLASS_BONUS = 17;
_global.CLASS_INDESTRUCTIBLE = 18;
_global.CLASS_SHAPE_BOSS = 19;
_global.SHOOT_NORMAL = 1;
_global.SHOOT_SPECIAL = 2;
_global.OFF = 0;
_global.ON = 1;
_global.OPEN = 80;
_global.CLOSE = 81;
_global.CHANGE_OPEN = 82;
_global.CHANGE_CLOSE = 83;
_global.WAIT = 84;
_global.generator = null;
_global.shapeRotate = new Array();
_global.PRICE_MULTIBALL = 500;
_global.PRICE_SCORE_X2 = 500;
_global.PRICE_ALIEN = 1000;
_global.PRICE_LIFE = 1000;
_global.PRICE_LEVELCLEAR = 10000;
_global.modeKeyboard;
_global.min_enemy = null;
_global.max_enemy = null;
_global.upd_enemy = null;
_global.CollisionUpWorld = true;
_global.countBlockDestroy = 0;
_global.oldIdBlockDestroy = null;
_global.actionBoss = null;
_global.collisionShootPlayer = false;
_global.collisionBoss = false;
_global.bossHope = false;
_global.bossFire = false;
_global.bossDie = false;
_global.ST_CHANGE = 72;
_global.ST_ROTATE_RIGHT = 73;
_global.ST_ROTATE_LEFT = 74;
_global.ST_FIST_BOSS = 75;
_global.ST_TRAY_FIST = 76;
_global.ST_RESTORE_TRAY = 78;
_global.ST_RELIVE = 86;
_global.ST_TRANSFORMATION = 87;
_global.ST_SHOT = 89;
_global.ST_FIST = 90;
_global.getRandom = function (min, max) {
return(Math.floor(Math.random() * ((max - min) + 1)) + min);
};
_global.clearSimSet = function (simSet) {
var _local2 = simSet.getCount();
var _local1 = _local2 - 1;
while (_local1 >= 0) {
object = simSet.removeIndex(_local1);
object.free();
delete object;
_local1--;
}
};
_global.VectorLength = function (dx, dy) {
return(Math.sqrt((dx * dx) + (dy * dy)));
};
_global.updateObjectsSet = function (simSet) {
var _local3 = 0;
while (_local3 < simSet.getCount()) {
var _local2 = simSet.getObject(_local3);
_local2.update();
if (_local2.mState == _global.ST_KILL) {
simSet.remove(_local2);
_local2.free();
_local3--;
}
_local3++;
}
};
_global.DegToRad = function (degrees) {
return((degrees * Math.PI) / 180);
};
_global.RadToDeg = function (rad) {
return((rad * 180) / Math.PI);
};
_global.getRandomNums = function (nums) {
var _local2 = nums.length;
var _local3 = _global.getRandom(0, _local2 - 1);
return(nums[_local3]);
};
_global.activeShape = function () {
var _local2 = 0;
while (_local2 < _global.shapeRotate.length) {
if (_global.shapeRotate[_local2].activeCollision) {
_global.shapeRotate[_local2].disappear();
}
_local2++;
}
};
_global.initRotate = function () {
var _local2 = 0;
while (_local2 < _global.shapeRotate.length) {
_global.shapeRotate[_local2].rotate();
_local2++;
}
};
_global.score = 0;
_global.playerlife = 5;
_global.activePlayer = _global.BEN;
_global.onmitrix = 0;
if (_global.MODE_GAME == _global.MODE_HISTORY) {
_global.game = new clsGame();
} else if (_global.MODE_GAME == _global.MODE_FREEPLAY) {
_global.game = new clsFreePlay();
}
_global.cola = false;
this.txt_cheat.setFocus();
this.onEnterFrame = function () {
if (!_global.pause) {
_global.TIMER = getTimer() - _global.TIME_PAUSED;
_global.game.update();
}
};
this.onKeyDown = function () {
if (Key.isDown(_global.KEY_Z) && (!_global.pause)) {
if (!_globa.boss) {
_global.game.activateOnmitrix();
} else if (_global.boss && (_global.aplicateOmni)) {
_global.game.activateOnmitrix();
}
}
if (Key.isDown(13)) {
switch (this.txt_cheat.text) {
case "omni" :
_global.game.onmiReady();
break;
case "OMNI" :
_global.game.onmiReady();
break;
case "hero" :
_global.game.takenAlien(_global.getRandomNums([2, 2, 3, 4, 4, 5, 6, 7, 7]));
break;
case "HERO" :
_global.game.takenAlien(_global.getRandomNums([2, 2, 3, 4, 4, 5, 6, 7, 7]));
break;
case "block" :
_global.game.changeEternalBarrier();
break;
case "BLOCK" :
_global.game.changeEternalBarrier();
}
this.txt_cheat.text = "";
}
};
Key.addListener(this);
this.onMouseDown = function () {
if (!_global.modeKeyboard) {
if ((_global.mouse_arrow._x > 150) && (_root.mc_message == undefined)) {
if (_global.initBall) {
_global.game.mzBalls[0].initMove();
_global.initBall = false;
} else {
_global.player.shoot();
}
}
}
};
Mouse.addListener(this);
Instance of Symbol 1235 MovieClip [TextInput] "txt_cheat" in Frame 51
//component parameters
onClipEvent (construct) {
editable = true;
password = false;
text = "";
maxChars = null;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Frame 61
stop();
this.onKeyDown = function () {
if (Key.isDown(32)) {
this.gotoAndStop("WIN");
}
};
Key.addListener(this);
Frame 71
stop();
_root._quality = "HIGH";
this.onKeyDown = function () {
if (Key.isDown(32)) {
this.gotoAndStop("MAINMENU");
}
};
Key.addListener(this);
Frame 81
stop();
_root._quality = "HIGH";
_global.soundGameOver.stop();
_global.soundGameOver = new Sound();
_global.soundGameOver.attachSound("snd_Gameover_fixed");
_global.soundGameOver.start(0, 99999);
this.onKeyDown = function () {
if (Key.isDown(32)) {
var _local3 = new Date().getTime();
loadMovieNum ("http://www.cartoonnetwork.com/games/arcade/ben10/blockadeblitz/tracker.swf?" + _local3, 10000);
_global.soundGameOver.stop();
this._parent.gotoAndStop("STORY GAME");
}
};
Key.addListener(this);
Symbol 16 MovieClip Frame 13
this._parent.gotoAndStop("STATE_2");
Symbol 17 MovieClip [mc_block_16] Frame 1
stop();
Symbol 33 MovieClip Frame 155
stop();
_global.boss.onAnimationEnd();
Symbol 40 MovieClip Frame 5
this._parent.removeMovieClip();
Symbol 49 MovieClip Frame 36
_global.boss.shootSpecial();
Symbol 49 MovieClip Frame 41
stop();
_global.boss.onAnimationEnd();
Symbol 58 MovieClip Frame 25
stop();
_global.boss.onAnimationEnd();
Symbol 59 MovieClip Frame 47
clsFla.endAnimationBossHope();
Symbol 59 MovieClip Frame 94
this.gotoAndPlay(48);
Symbol 62 MovieClip Frame 60
stop();
_global.boss.onAnimationEnd();
Symbol 65 MovieClip Frame 84
_global.boss.fist();
Symbol 65 MovieClip Frame 97
stop();
_global.boss.onAnimationEnd();
Symbol 66 MovieClip Frame 92
_global.boss.onAnimationEnd();
Symbol 67 MovieClip Frame 26
stop();
_global.boss.onAnimationEnd();
Symbol 68 MovieClip Frame 49
_global.boss.shootSpecial();
Symbol 68 MovieClip Frame 61
stop();
_global.boss.onAnimationEnd();
Symbol 69 MovieClip [mc_boss_02] Frame 1
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 10
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 20
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 40
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 50
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 60
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 71
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 81
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 91
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 101
stop();
Symbol 69 MovieClip [mc_boss_02] Frame 111
stop();
Symbol 95 MovieClip [mc_shoot_small_enemy] Frame 2
stop();
Symbol 95 MovieClip [mc_shoot_small_enemy] Frame 11
stop();
Symbol 95 MovieClip [mc_shoot_small_enemy] Frame 21
stop();
Symbol 95 MovieClip [mc_shoot_small_enemy] Frame 31
stop();
Symbol 95 MovieClip [mc_shoot_small_enemy] Frame 41
stop();
Symbol 95 MovieClip [mc_shoot_small_enemy] Frame 51
stop();
Symbol 108 MovieClip Frame 106
_global.boss.onAnimationEnd();
Symbol 124 MovieClip Frame 30
_global.boss.shoot();
Symbol 124 MovieClip Frame 37
stop();
_global.boss.onAnimationEnd();
Symbol 132 MovieClip Frame 28
stop();
_global.boss.onAnimationEnd();
Symbol 147 MovieClip Frame 69
stop();
_global.boss.onAnimationEnd();
Symbol 148 MovieClip Frame 30
stop();
clsFla.endAnimationBossHope();
Symbol 149 MovieClip Frame 40
stop();
_global.boss.onAnimationEnd();
Symbol 167 MovieClip Frame 54
stop();
_global.boss.onAnimationEnd();
Symbol 168 MovieClip [mc_boss_01] Frame 1
stop();
Symbol 168 MovieClip [mc_boss_01] Frame 7
stop();
Symbol 168 MovieClip [mc_boss_01] Frame 13
stop();
Symbol 168 MovieClip [mc_boss_01] Frame 26
stop();
Symbol 168 MovieClip [mc_boss_01] Frame 32
stop();
Symbol 168 MovieClip [mc_boss_01] Frame 37
stop();
Symbol 168 MovieClip [mc_boss_01] Frame 61
stop();
Symbol 170 MovieClip [mc_msn_click] Frame 35
clsFla.endMessage(this);
Symbol 179 MovieClip Frame 2
stop();
Symbol 181 MovieClip Frame 2
stop();
Symbol 187 MovieClip Frame 24
this._parent.gotoAndStop("STATE_3");
Symbol 188 MovieClip [mc_block_14] Frame 1
stop();
Symbol 188 MovieClip [mc_block_14] Frame 11
stop();
Symbol 188 MovieClip [mc_block_14] Frame 21
stop();
Symbol 377 MovieClip Frame 7
_global.ST_DISPARO = false;
this._parent.gotoAndStop("STAND");
Symbol 390 MovieClip Frame 14
this._parent.gotoAndStop("STAND");
Symbol 391 MovieClip [mc_enemy_3] Frame 1
stop();
Symbol 395 MovieClip [mc_hit_indestructible_100x20] Frame 19
stop();
this.removeMovieClip();
Symbol 398 MovieClip [mc_door_1_bright] Frame 45
stop();
this.removeMovieClip();
Symbol 401 MovieClip [mc_block_sw_1_bright] Frame 45
stop();
clsFla.endBrightSwitch();
this.removeMovieClip();
Symbol 405 MovieClip Frame 10
_global.generator.onGenerate();
Symbol 405 MovieClip Frame 15
stop();
_global.generator.onAnimationEnd();
Symbol 406 MovieClip [mc_block_11] Frame 1
stop();
Symbol 406 MovieClip [mc_block_11] Frame 8
stop();
Symbol 416 MovieClip [mc_block_sw_1] Frame 1
stop();
Symbol 419 MovieClip [mc_shoot_player] Frame 1
stop();
Symbol 419 MovieClip [mc_shoot_player] Frame 10
stop();
Symbol 419 MovieClip [mc_shoot_player] Frame 20
stop();
Symbol 421 MovieClip [mc_msn_barrier] Frame 17
clsFla.endMessage(this);
Symbol 423 MovieClip [mc_msn_cleared] Frame 60
clsFla.endMessageClear(this);
Symbol 426 MovieClip [mc_msn_start] Frame 85
clsFla.endStartMessage(this);
Symbol 428 MovieClip [mc_msn_hero] Frame 15
clsFla.endMessage(this);
Symbol 430 MovieClip [mc_msn_omnitrix] Frame 25
clsFla.endMessage(this);
Symbol 432 MovieClip [mc_msn_extraLife] Frame 15
clsFla.endMessage(this);
Symbol 434 MovieClip [mc_msn_scoreMultiplier] Frame 15
clsFla.endMessage(this);
Symbol 436 MovieClip [mc_msn_alternatePath] Frame 15
clsFla.endMessage(this);
Symbol 438 MovieClip [mc_msn_multiball] Frame 15
clsFla.endMessage(this);
Symbol 441 MovieClip [mc_hit_indestructible] Frame 11
stop();
this.removeMovieClip();
Symbol 450 MovieClip [mc_destroy_normal] Frame 11
stop();
this.removeMovieClip();
Symbol 453 MovieClip [mc_hit_ball_wall] Frame 8
stop();
this.removeMovieClip();
Symbol 455 MovieClip [mc_hit_ball] Frame 8
stop();
this.removeMovieClip();
Symbol 461 MovieClip [mc_fx_collision] Frame 1
#initclip 90
Object.registerClass("mc_fx_collision", clsCollisionBomb);
#endinitclip
Symbol 463 MovieClip [mc_fx_mine] Frame 15
stop();
this.removeMovieClip();
Symbol 464 MovieClip [mc_fx_bomb] Frame 15
stop();
this.removeMovieClip();
Symbol 467 MovieClip [mc_fade_out] Frame 75
clsFla.mediumFadeOut(this);
Symbol 467 MovieClip [mc_fade_out] Frame 120
clsFla.endFadeOut(this);
Symbol 483 MovieClip [mc_shoot_enemy] Frame 2
stop();
Symbol 483 MovieClip [mc_shoot_enemy] Frame 11
stop();
Symbol 483 MovieClip [mc_shoot_enemy] Frame 21
stop();
Symbol 483 MovieClip [mc_shoot_enemy] Frame 31
stop();
Symbol 501 MovieClip Frame 11
_global.ST_DISPARO = false;
this._parent.gotoAndStop("STAND");
Symbol 505 MovieClip Frame 5
this._parent.gotoAndStop("STAND");
Symbol 506 MovieClip [mc_enemy_2] Frame 1
stop();
Symbol 532 MovieClip Frame 8
_global.ST_DISPARO = false;
this._parent.gotoAndStop("STAND");
Symbol 537 MovieClip Frame 15
this._parent.gotoAndStop("STAND");
Symbol 538 MovieClip [mc_enemy_1] Frame 1
stop();
Symbol 554 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 556 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 559 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 561 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 564 MovieClip [Defaults] Frame 1
#initclip 69
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 565 MovieClip [UIObjectExtensions] Frame 1
#initclip 70
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 566 MovieClip [UIObject] Frame 1
#initclip 71
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 569 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 570 MovieClip Frame 1
#initclip 72
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 571 MovieClip [FocusRect] Frame 1
#initclip 73
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 572 MovieClip [FocusManager] Frame 1
#initclip 74
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 573 MovieClip [UIComponentExtensions] Frame 1
#initclip 75
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 574 MovieClip [UIComponent] Frame 1
#initclip 76
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 575 MovieClip [SimpleButton] Frame 1
#initclip 77
Object.registerClass("SimpleButton", mx.controls.SimpleButton);
#endinitclip
stop();
Symbol 576 MovieClip [Border] Frame 1
#initclip 78
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 577 MovieClip [RectBorder] Frame 1
#initclip 79
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 578 MovieClip [ButtonSkin] Frame 1
#initclip 80
Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin);
#endinitclip
Symbol 579 MovieClip [Button] Frame 1
#initclip 81
Object.registerClass("Button", mx.controls.Button);
#endinitclip
stop();
Instance of Symbol 575 MovieClip [SimpleButton] in Symbol 579 MovieClip [Button] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 580 MovieClip [CustomBorder] Frame 1
#initclip 82
Object.registerClass("CustomBorder", mx.skins.CustomBorder);
mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder);
#endinitclip
Symbol 592 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 594 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 605 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 607 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 614 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 635 MovieClip [BtnDownArrow] Frame 1
#initclip 83
Object.registerClass("BtnDownArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 636 MovieClip [BtnUpArrow] Frame 1
#initclip 84
Object.registerClass("BtnUpArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 638 MovieClip [VScrollBar] Frame 1
#initclip 85
Object.registerClass("VScrollBar", mx.controls.VScrollBar);
#endinitclip
stop();
Instance of Symbol 579 MovieClip [Button] in Symbol 638 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 575 MovieClip [SimpleButton] in Symbol 638 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 639 MovieClip [HScrollBar] Frame 1
#initclip 86
Object.registerClass("HScrollBar", mx.controls.HScrollBar);
#endinitclip
stop();
Instance of Symbol 579 MovieClip [Button] in Symbol 639 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 575 MovieClip [SimpleButton] in Symbol 639 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 640 MovieClip [UIScrollBar] Frame 1
#initclip 87
Object.registerClass("UIScrollBar", mx.controls.UIScrollBar);
#endinitclip
stop();
Instance of Symbol 638 MovieClip [VScrollBar] in Symbol 640 MovieClip [UIScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 639 MovieClip [HScrollBar] in Symbol 640 MovieClip [UIScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 640 MovieClip [UIScrollBar] "scroll_debug" in Symbol 667 MovieClip [mc_debug] Frame 1
//component parameters
onClipEvent (construct) {
_targetInstanceName = "txt_msn";
horizontal = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 685 MovieClip Frame 11
this.gotoAndPlay(3);
Symbol 689 MovieClip [mc_energy] Frame 1
#initclip 89
Object.registerClass("mc_energy", clsEnergy);
#endinitclip
Symbol 695 MovieClip Frame 15
stop();
Symbol 699 MovieClip Frame 15
stop();
Symbol 703 MovieClip Frame 15
stop();
Symbol 707 MovieClip Frame 15
stop();
Symbol 711 MovieClip Frame 15
stop();
Symbol 715 MovieClip Frame 15
stop();
Symbol 719 MovieClip Frame 15
stop();
Symbol 722 MovieClip Frame 1
stop();
Symbol 733 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 10
stop();
Symbol 741 MovieClip Frame 10
this._parent.gotoAndStop("OMNI_5");
Symbol 747 MovieClip Frame 1
stop();
Symbol 749 MovieClip Frame 15
stop();
Symbol 751 MovieClip Frame 15
stop();
Symbol 752 MovieClip Frame 1
stop();
Symbol 764 MovieClip Frame 20
stop();
Symbol 766 MovieClip Frame 20
stop();
Symbol 768 MovieClip Frame 20
stop();
Symbol 770 MovieClip Frame 20
stop();
Symbol 772 MovieClip Frame 20
stop();
Symbol 774 MovieClip Frame 20
stop();
Symbol 776 MovieClip Frame 20
stop();
Symbol 778 MovieClip Frame 20
stop();
Symbol 780 MovieClip Frame 20
stop();
Symbol 782 MovieClip Frame 20
stop();
Symbol 784 MovieClip Frame 20
stop();
Symbol 786 MovieClip Frame 20
stop();
Symbol 788 MovieClip Frame 20
stop();
Symbol 790 MovieClip Frame 20
stop();
Symbol 792 MovieClip Frame 20
stop();
Symbol 793 MovieClip Frame 1
stop();
Symbol 810 MovieClip [mc_ball] Frame 1
stop();
Symbol 812 MovieClip [mc_effect_ball_1] Frame 7
stop();
this.removeMovieClip();
Symbol 813 MovieClip [mc_effect_ball_4] Frame 7
stop();
this.removeMovieClip();
Symbol 814 MovieClip [mc_effect_ball_2] Frame 7
stop();
this.removeMovieClip();
Symbol 838 MovieClip Frame 20
clsFla.playerEndWalk(this);
Symbol 839 MovieClip Frame 20
clsFla.playerEndWalk(this);
Symbol 849 MovieClip Frame 7
clsFla.playerEndPunch(this);
Symbol 854 MovieClip Frame 7
clsFla.playerEndPunch(this);
Symbol 860 MovieClip Frame 14
stop();
clsFla.endChangeBen(this);
Symbol 870 MovieClip Frame 19
clsFla.diePlayer();
Symbol 873 MovieClip Frame 39
clsFla.diePlayer();
Symbol 877 MovieClip Frame 19
clsFla.endAnimationWin(this);
Symbol 877 MovieClip Frame 50
Symbol 878 MovieClip [mc_player_ben] Frame 1
stop();
Symbol 903 MovieClip Frame 17
clsFla.playerEndWalk(this);
Symbol 904 MovieClip Frame 17
clsFla.playerEndWalk(this);
Symbol 915 MovieClip Frame 10
clsFla.playerEndPunch(this);
Symbol 920 MovieClip Frame 10
clsFla.playerEndPunch(this);
Symbol 937 MovieClip Frame 12
clsFla.playerEndShoot(this);
Symbol 938 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 15
clsFla.playerEndWalk(this);
Symbol 953 MovieClip Frame 15
clsFla.playerEndWalk(this);
Symbol 963 MovieClip Frame 7
clsFla.playerEndPunch(this);
Symbol 970 MovieClip Frame 7
clsFla.playerEndPunch(this);
Symbol 971 MovieClip Frame 1
stop();
Symbol 985 MovieClip Frame 13
clsFla.playerEndWalk(this);
Symbol 986 MovieClip Frame 13
clsFla.playerEndWalk(this);
Symbol 992 MovieClip Frame 7
clsFla.playerEndPunch(this);
Symbol 993 MovieClip Frame 7
clsFla.playerEndPunch(this);
Symbol 1000 MovieClip Frame 8
clsFla.playerEndShoot(this);
Symbol 1001 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 15
clsFla.playerEndWalk(this);
Symbol 1018 MovieClip Frame 15
clsFla.playerEndWalk(this);
Symbol 1025 MovieClip Frame 7
clsFla.playerEndPunch(this);
Symbol 1026 MovieClip Frame 7
clsFla.playerEndPunch(this);
Symbol 1027 MovieClip Frame 1
stop();
Symbol 1035 MovieClip Frame 15
clsFla.playerEndWalk(this);
Symbol 1036 MovieClip Frame 15
clsFla.playerEndWalk(this);
Symbol 1042 MovieClip Frame 8
clsFla.playerEndPunch(this);
Symbol 1043 MovieClip Frame 8
clsFla.playerEndPunch(this);
Symbol 1044 MovieClip Frame 1
stop();
Symbol 1086 MovieClip Frame 15
clsFla.playerEndWalk(this);
Symbol 1087 MovieClip Frame 15
clsFla.playerEndWalk(this);
Symbol 1091 MovieClip Frame 8
clsFla.playerEndPunch(this);
Symbol 1093 MovieClip Frame 8
clsFla.playerEndPunch(this);
Symbol 1098 MovieClip Frame 6
clsFla.playerEndShoot(this);
Symbol 1099 MovieClip Frame 1
stop();
Symbol 1100 MovieClip [mc_player] Frame 1
stop();
Symbol 1105 MovieClip [mc_player_bright_normal] Frame 20
clsFla.endBrightRedNormal(this);
Symbol 1106 MovieClip [mc_player_bright_change_red] Frame 20
clsFla.endBrightRed(this);
Symbol 1110 MovieClip [mc_player_bright_change] Frame 20
clsFla.endBright(this);
Symbol 1114 MovieClip Frame 26
stop();
Symbol 1115 MovieClip Frame 2
stop();
Symbol 1116 MovieClip Frame 2
stop();
Symbol 1117 MovieClip [mc_block_8] Frame 1
stop();
Symbol 1121 MovieClip [mc_block_6] Frame 1
stop();
Symbol 1128 MovieClip [mc_block_4] Frame 1
stop();
Symbol 1130 MovieClip [mc_block_10] Frame 1
stop();
Symbol 1134 MovieClip Frame 9
stop();
Symbol 1136 MovieClip Frame 10
stop();
Symbol 1137 MovieClip [mc_block_2] Frame 1
stop();
Symbol 1138 MovieClip [mc_block_3] Frame 1
stop();
Symbol 1139 MovieClip [mc_block_7] Frame 1
stop();
Symbol 1141 MovieClip [mc_block_9] Frame 1
stop();
Symbol 1144 MovieClip [mc_block_5] Frame 1
stop();
Symbol 1149 MovieClip Frame 2
stop();
Symbol 1154 MovieClip Frame 19
this._parent.gotoAndStop("STATE_2");
Symbol 1155 MovieClip [mc_block_13] Frame 1
stop();
Symbol 1156 MovieClip [mc_block_1] Frame 1
stop();
Symbol 1162 MovieClip [mc_fx_shoot_player] Frame 11
stop();
this.removeMovieClip();
Symbol 1164 MovieClip [mc_fx_super_omni] Frame 1
this._alpha = 45;
Symbol 1164 MovieClip [mc_fx_super_omni] Frame 14
stop();
this.removeMovieClip();
Symbol 1168 MovieClip [mc_msn_activate_omni] Frame 35
clsFla.endMessageZ(this);
Symbol 1178 MovieClip Frame 11
this._parent.gotoAndStop("NORMAL");
Symbol 1182 MovieClip Frame 11
stop();
Symbol 1195 MovieClip Frame 10
this._parent.gotoAndStop("ST_OFF");
Symbol 1197 MovieClip [mc_block_15] Frame 1
stop();
Symbol 1218 Button
on (release) {
if (_global.instruction_mode_screen) {
if (_global.StoryMode == true) {
_global.StoryMode = false;
this._parent.gotoAndStop("INTRODUCTION");
} else {
this._parent.gotoAndStop("FREE GAME");
}
} else {
trace("--- onRelease ---");
_global.game.setPause(false);
_root.mc_message.removeMovieClip();
}
}
Symbol 1230 Button
on (release) {
if (_global.instruction_mode_screen) {
this._parent.gotoAndStop("INSTRUCTIONS2");
} else {
_global.game.createMessage(300, 200, "mc_instructions2");
}
}
Symbol 1235 MovieClip [TextInput] Frame 1
#initclip 88
Object.registerClass("TextInput", mx.controls.TextInput);
#endinitclip
stop();
Symbol 1269 Button
on (release) {
stopAllSounds();
var fakeVar = new Date().getTime();
loadMovieNum ("http://www.cartoonnetwork.com/games/arcade/ben10/blockadeblitz/tracker.swf?" + fakeVar, 10000);
_global.StoryMode = false;
_global.MODE_GAME = _global.MODE_FREEPLAY;
this._parent.gotoAndStop("INSTRUCTIONS");
}
Symbol 1273 Button
on (release) {
stopAllSounds();
var fakeVar = new Date().getTime();
loadMovieNum ("http://www.cartoonnetwork.com/games/arcade/ben10/blockadeblitz/tracker.swf?" + fakeVar, 10000);
_global.StoryMode = true;
_global.MODE_GAME = _global.MODE_HISTORY;
this._parent.gotoAndStop("INSTRUCTIONS");
}
Symbol 1275 MovieClip Frame 2
stop();
Symbol 1323 MovieClip [__Packages.clsFla] Frame 0
class clsFla
{
function clsFla () {
}
static function playerEndWalk(clip) {
clip._parent.gotoAndStop("STAND");
}
static function playerEndPunch(clip) {
clip._parent.gotoAndStop("STAND");
_global.statePlayer = _global.ST_PLAYER_NORMAL;
}
static function playerEndShoot(clip) {
clip._parent.gotoAndStop("STAND");
_global.statePlayer = _global.ST_PLAYER_NORMAL;
}
static function endChangeBen(clip) {
}
static function diePlayer() {
_global.player.mGpx.gotoAndStop("PLAYER_1");
_global.player.mGpx.mc_ben.gotoAndStop("STAND");
_global.statePlayer = _global.ST_PLAYER_NORMAL;
_global.game.setPause(false);
_global.game.mzBalls[0].mGpx._alpha = 100;
_global.game.setBrightPaddle(true);
if (_global.playerlife < 0) {
_root.endGame();
}
}
static function endBright(clip) {
_global.player.mGpx.gotoAndStop("PLAYER_" + _global.activePlayer);
_global.player.updateData();
_global.game.setPause(false);
_global.statePlayer = _global.ST_PLAYER_NORMAL;
clip.removeMovieClip();
}
static function endBrightRed(clip) {
_global.activePlayer = _global.BEN;
_global.player.mGpx.gotoAndStop("PLAYER_1");
_global.player.updateData();
if (!_global.playerWinner) {
_global.player.mGpx.mc_ben.gotoAndStop("DIE");
}
_global.game.updateFace(_global.BEN);
clip.removeMovieClip();
}
static function endBrightRedNormal(clip) {
_global.activePlayer = _global.BEN;
_global.player.mGpx.gotoAndStop("PLAYER_1");
if (_global.statePlayer != _global.ST_PLAYER_WIN) {
_global.game.setPause(false);
_global.statePlayer = _global.ST_PLAYER_NORMAL;
}
_global.game.updateFace(_global.BEN);
_global.player.updateData();
clip.removeMovieClip();
}
static function endMessage(clip) {
clip.stop();
_global.game.setPause(false);
clip.removeMovieClip();
}
static function endStartMessage(clip) {
clip.stop();
_global.game.setPause(false);
clip.removeMovieClip();
_global.game.startLevel();
}
static function endMessageClear(clip) {
_global.game.free();
clip.stop();
clip.removeMovieClip();
_global.game.updateScore(_global.PRICE_LEVELCLEAR);
var _local3 = _root.attachMovie("mc_fade_out", "mc_fade_out", _global.DEPTH_FADE_OUT);
_local3._x = 0;
_local3._y = 0;
}
static function mediumFadeOut() {
_global.game.freeWorld();
if (_global.MODE_GAME == _global.MODE_HISTORY) {
_global.level++;
if (_global.level > 15) {
_root.winGame();
}
_global.game.init();
} else {
_global.level++;
_global.game.init();
}
}
static function endFadeOut(clip) {
clip.stop();
}
static function endAnimationWin(clip) {
var _local3 = _root.attachMovie("mc_msn_cleared", "mc_message", _global.DEPTH_MESSAGE);
_local3._x = 375;
_local3._y = 150;
clip.stop();
delete _global.player.update;
}
static function endBrightSwitch() {
var _local2 = 0;
while (_local2 < _global.game.mzActors.length) {
if (_global.game.mzActors[_local2].idClass == _global.CLASS_DOOR) {
_global.game.createEffect(_global.game.mzActors[_local2].mGpx._x, _global.game.mzActors[_local2].mGpx._y, _global.game.mzActors[_local2].nameClip + "_bright");
}
_local2++;
}
}
static function endMessageZ(clip) {
clip.stop();
_global.game.setPause(false);
clip.removeMovieClip();
_global.aplicateOmni = true;
_global.game.changeEternalBarrier();
}
static function endAnimationBossHope() {
_global.game.createMessage(375, 150, "mc_msn_activate_omni");
}
}
Symbol 1324 MovieClip [__Packages.clsEnergy] Frame 0
class clsEnergy extends MovieClip
{
var _width;
function clsEnergy () {
super();
}
function onEnterFrame() {
if (!_global.pause) {
switch (_global.activePlayer) {
case _global.BEN :
_width = W_INI;
break;
case _global.HEATBLAST :
_width = _width - 0.4;
break;
case _global.RIPJAWS :
_width = _width - 0.25;
break;
case _global.STINKFLY :
_width = _width - 0.3;
break;
case _global.XLR8 :
_width = _width - 0.35;
break;
case _global.CANNONBOLT :
_width = _width - 0.5;
break;
case _global.WILDVINE :
_width = _width - 0.4;
break;
default :
_width = 135;
}
}
if (_global.activePlayer != _global.BEN) {
if (_width < 1) {
_global.game.changeBen();
}
}
}
static var W_INI = 135;
}
Symbol 1325 MovieClip [__Packages.clsCollisionBomb] Frame 0
class clsCollisionBomb extends MovieClip
{
var hitTest;
function clsCollisionBomb () {
super();
}
function onEnterFrame() {
var _local3 = 0;
while (_local3 < _global.game.mzActors.length) {
if ((_global.game.mzActors[_local3].idClass == _global.CLASS_BLOCK) || (_global.game.mzActors[_local3].idClass == _global.CLASS_ENEMY)) {
if (hitTest(_global.game.mzActors[_local3].mGpx.mc_collision)) {
_global.game.mzActors[_local3].updateLife(8);
}
}
_local3++;
}
if (_global.boss) {
if (hitTest(_global.boss.gpx.clip.mc_collision_body)) {
_global.boss.processHit(0, 0, _global.HIT_BODY);
}
}
}
}
Symbol 1326 MovieClip [__Packages.clsGame] Frame 0
class clsGame
{
var blockCollision, mzActors, mzBalls, mzObjects, mzBullets, mzBulletsEnemy, mzActorInLevel, mzEnemy, block, numBlocks, numBalls, BW, BH, idScore, numMotion, idMotion;
function clsGame () {
blockCollision = new Array();
mzActors = new Array();
mzBalls = new Array();
mzObjects = new Array();
mzBullets = new Array();
mzBulletsEnemy = new Array();
mzActorInLevel = new Array();
mzEnemy = new Array();
xIni = 195;
yIni = 40;
_global.panelInfo = new clsPanel(0, 0, _global.playerlife, _global.score);
init();
}
function init() {
_global.min_enemy = 0;
_global.max_enemy = -1;
_global.upd_enemy = 0;
_global.aplicateOmni = false;
block = {};
numBlocks = 0;
numBalls = 0;
BW = 40;
BH = 20;
_global.activePlayer = _global.BEN;
_global.player = new clsPlayer(_global.activePlayer, 375, 330);
_global.playerWinner = false;
createMessage(375, 150, "mc_msn_start");
startSound(_global.snd_world, "a_sound_loop", 99999);
_global.initBall = true;
if (_global.playerInvincible) {
_global.playerInvincible = false;
_global.player.mGpx._alpha = 100;
}
mEternalBarrier = false;
removeBarrier();
switch (_global.level) {
case 1 :
xIni = 195;
yIni = 40;
_global.world = new clsWorld("mc_level_1");
var _local3 = createSwitch(375, 140, 1, 20);
createDoor(215, 92, 4, 1, 0, 90, 1, 0, _local3);
createDoor(295, 92, 4, 1, 0, 90, 1, 0, _local3);
createDoor(375, 92, 4, 1, 0, 90, 1, 0, _local3);
createDoor(455, 92, 4, 1, 0, 90, 1, 0, _local3);
createDoor(535, 92, 4, 1, 0, 90, 1, 0, _local3);
mzActorInLevel = [["0.0", "1.1", "0.0", "1.3.4", "0.0", "0.0", "1.3.10", "0.0", "1.1", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.7", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.7", "1.1"], ["1.2", "1.1", "1.1", "3.1.14.1.1.120", "0.0", "0.0", "0.0", "1.1", "1.1", "1.2"], ["0.0", "1.1", "1.3.11", "0.0", "0.0", "0.0", "0.0", "1.3.5", "1.1", "0.0"], ["1.1", "1.1", "1.1", "1.2", "1.1", "1.1", "1.2", "1.1", "1.1", "1.1"], ["1.7", "1.7", "1.7", "0.0", "1.1", "1.1", "0.0", "1.7", "1.7", "1.7"], ["1.1", "1.3.2", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.3.13", "1.1"]];
break;
case 2 :
_global.world = new clsWorld("mc_level_2");
createShape(215, 60, 4, 1, -1, 100);
createShape(535, 60, 4, 1, 1, 100);
mzActorInLevel = [["0.0", "0.0", "1.1", "0.0", "1.9", "1.9", "0.0", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.3.2", "1.2", "1.2", "1.3.13", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "0.0", "0.0"], ["1.1", "1.2", "1.7", "3.2.14.1.1.80", "0.0", "0.0", "0.0", "1.7", "1.2", "1.1"], ["0.0", "0.0", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "0.0", "1.1"], ["1.1", "0.0", "1.1", "1.7", "1.2", "1.2", "1.7", "1.1", "0.0", "1.1"], ["1.3.13", "1.1", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "1.1", "1.3.12"], ["1.1", "0.0", "1.1", "0.0", "1.7", "1.7", "0.0", "1.1", "0.0", "1.1"], ["1.1", "0.0", "0.0", "1.7", "1.1", "1.1", "1.7", "0.0", "0.0", "1.1"], ["0.0", "1.1", "1.3.11", "1.1", "0.0", "0.0", "1.1", "1.3.4", "1.1", "0.0"]];
break;
case 3 :
_global.world = new clsWorld("mc_level_3");
createShape(215, 60, 12, 4, 1, 100);
createShape(535, 60, 12, 4, 1, 100);
mzActorInLevel = [["0.0", "0.0", "1.2", "1.1", "1.3.3", "1.3.10", "1.1", "1.2", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.2", "3.2.14.1.2.40", "0.0", "1.2", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.2", "0.0", "0.0", "1.2", "1.1", "0.0", "0.0"], ["1.7", "1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7", "1.7"], ["1.2", "1.3.13", "1.2", "0.0", "1.7", "1.7", "0.0", "1.2", "1.3.12", "1.2"], ["0.0", "1.1", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "1.1", "0.0"], ["1.1", "0.0", "0.0", "1.7", "1.1", "1.1", "1.7", "0.0", "0.0", "1.1"], ["0.0", "0.0", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "0.0", "0.0"], ["1.1", "1.7", "1.3.14", "0.0", "1.7", "1.7", "0.0", "1.3.3", "1.7", "1.1"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
break;
case 4 :
_global.world = new clsWorld("mc_level_4");
mzActorInLevel = [["1.2", "1.1", "0.0", "1.9", "1.9", "1.9", "1.9", "0.0", "1.1", "1.2"], ["0.0", "0.0", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "0.0", "0.0"], ["0.0", "1.7", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "1.7", "0.0"], ["1.7", "1.5", "3.1.13.1.2.80", "1.7", "1.1", "1.1", "1.7", "3.1.5.1.2.80", "1.5", "1.7"], ["1.5", "1.7", "0.0", "1.7", "1.6", "1.3.12", "1.7", "0.0", "1.7", "1.5"], ["1.5", "1.7", "0.0", "1.7", "0.0", "1.6", "1.7", "0.0", "1.7", "1.5"], ["1.5", "1.7", "0.0", "1.7", "1.6", "0.0", "1.7", "0.0", "1.7", "1.5"], ["1.5", "1.7", "0.0", "1.7", "0.0", "1.6", "1.7", "0.0", "1.7", "1.5"], ["1.5", "1.7", "0.0", "1.7", "1.3.14", "0.0", "1.7", "0.0", "1.7", "1.5"], ["1.7", "1.3.11", "1.7", "1.7", "1.9", "1.9", "1.7", "1.7", "1.3.2", "1.7"], ["0.0", "1.5", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.5", "0.0"]];
break;
case 5 :
_global.world = new clsWorld("mc_level_5");
createShape(375, 200, 9, 5, 1, 100);
mzActorInLevel = [["1.2", "1.2", "1.3.11", "0.0", "0.0", "0.0", "0.0", "1.3.12", "1.2", "1.2"], ["0.0", "0.0", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "0.0", "0.0"], ["3.2.6.1.2.60", "0.0", "1.1", "1.7", "1.5", "1.5", "1.7", "1.1", "3.2.14.1.2.60", "0.0"], ["0.0", "0.0", "1.10", "1.5", "1.6", "1.6", "1.5", "1.10", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.5", "0.0", "0.0", "1.5", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.9", "1.5", "1.5", "1.9", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.1", "1.9", "1.9", "1.1", "1.1", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.7", "1.7"], ["1.1", "1.1", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.1", "1.1"], ["1.8", "1.7", "1.2", "1.7", "0.0", "0.0", "1.7", "1.2", "1.7", "1.8"], ["0.0", "1.3.2", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "1.3.13", "0.0"]];
break;
case 6 :
_global.world = new clsWorld("mc_level_6");
mzActorInLevel = [["1.7", "1.3.10", "1.1", "3.1.4.1.1.40", "0.0", "0.0", "3.1.11.1.1.-40", "1.1", "1.3.13", "1.7"], ["1.5", "1.7", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.7", "1.5"], ["1.8", "1.5", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.5", "1.8"], ["0.0", "1.8", "1.5", "1.7", "1.7", "1.7", "1.7", "1.5", "1.8", "0.0"], ["1.3.7", "0.0", "1.8", "1.5", "1.7", "1.7", "1.5", "1.8", "0.0", "1.3.2"], ["1.7", "0.0", "0.0", "1.10", "1.5", "1.5", "1.10", "0.0", "0.0", "1.7"], ["1.5", "1.7", "0.0", "0.0", "1.9", "1.9", "0.0", "0.0", "1.7", "1.5"], ["1.7", "1.7", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.7", "1.7"], ["1.8", "1.5", "1.8", "1.1", "1.7", "1.7", "1.1", "1.8", "1.5", "1.8"], ["0.0", "1.9", "0.0", "1.1", "1.1", "1.1", "1.1", "0.0", "1.9", "0.0"], ["1.1", "1.3.2", "1.1", "0.0", "1.7", "1.7", "0.0", "1.1", "1.3.14", "1.1"]];
break;
case 7 :
_global.world = new clsWorld("mc_level_7");
createShape(375, 100, 3, 2, 1, 80);
mzActorInLevel = [["1.2", "1.3.12", "1.2", "1.7", "1.5", "1.5", "1.7", "1.2", "1.3.10", "1.2"], ["0.0", "1.1", "0.0", "1.5", "1.1", "1.1", "1.5", "0.0", "1.1", "0.0"], ["3.3.6.1.1.100", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "3.3.14.1.1.-100", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.8", "1.7", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.7", "1.8"], ["0.0", "1.1", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.1", "0.0"], ["0.0", "0.0", "0.0", "3.2.12.1.1.-120", "0.0", "3.2.13.1.1.120", "", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.1", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.1", "1.7"], ["1.1", "1.1", "1.1", "1.3.5", "1.1", "1.1", "1.3.11", "1.1", "1.1", "1.1"]];
break;
case 8 :
_global.world = new clsWorld("mc_level_8");
clearOnmitrix();
createShape(150, -30, 20, 11, 1);
createBlockrestored(195, 240, 13, 0, 2);
createBlockrestored(235, 220, 13, 0, 2);
createBlockrestored(275, 240, 15, 0, 2);
createBlockrestored(315, 220, 13, 0, 2);
createBlockrestored(355, 240, 13, 0, 2);
createBlockrestored(395, 240, 13, 0, 2);
createBlockrestored(435, 220, 13, 0, 2);
createBlockrestored(475, 240, 16, 0, 2);
createBlockrestored(515, 220, 13, 0, 2);
createBlockrestored(555, 240, 13, 0, 2);
break;
case 9 :
_global.world = new clsWorld("mc_level_9");
createShape(255, 145, 3, 2, 1, 65);
createShape(495, 145, 3, 2, -1, 65);
mzActorInLevel = [["1.1", "3.3.13.1.2.40", "0.0", "1.1", "0.0", "0.0", "1.1", "3.3.12.1.2.40", "0.0", "1.1"], ["1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1"], ["1.1", "0.0", "0.0", "1.1", "3.2.5.1.2.-40", "0.0", "1.1", "0.0", "0.0", "1.1"], ["1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1"], ["1.1", "0.0", "0.0", "1.1", "1.7", "1.7", "1.1", "0.0", "0.0", "1.1"], ["0.0", "0.0", "0.0", "1.3.5", "0.0", "0.0", "1.3.2", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "3.1.14.1.1.120", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.5", "1.7", "1.1", "1.7", "1.7", "1.1", "1.7", "1.5", "1.7"], ["1.1", "1.7", "1.1", "0.0", "1.1", "1.1", "0.0", "1.1", "1.7", "1.1"], ["1.7", "1.3.3", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.3.11", "1.7"]];
break;
case 10 :
_global.world = new clsWorld("mc_level_10");
createShape(375, 120, 9, 5, 1, 100);
mzActorInLevel = [["0.0", "1.1", "0.0", "1.1", "1.3.10", "1.3.12", "1.1", "0.0", "1.1", "0.0"], ["1.1", "0.0", "1.1", "0.0", "1.1", "1.1", "0.0", "1.1", "0.0", "1.1"], ["1.1", "1.3.4", "1.1", "1.7", "1.9", "1.9", "1.7", "1.1", "1.3.13", "1.1"], ["0.0", "1.1", "1.7", "1.8", "0.0", "0.0", "1.8", "1.7", "1.1", "0.0"], ["1.1", "1.7", "1.5", "0.0", "0.0", "0.0", "0.0", "1.5", "1.7", "1.1"], ["0.0", "1.3.13", "1.7", "1.8", "0.0", "0.0", "1.8", "1.7", "1.3.11", "0.0"], ["1.1", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "1.1"], ["1.7", "1.7", "1.7", "1.7", "1.1", "1.1", "1.7", "1.7", "1.7", "1.7"], ["0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0"], ["0.0", "1.3.7", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.3.14", "0.0"], ["1.1", "0.0", "1.1", "1.7", "1.1", "1.1", "1.7", "1.1", "0.0", "1.1"]];
break;
case 11 :
_global.world = new clsWorld("mc_level_11");
createShape(220, 180, 9, 5, 1, 100);
createShape(530, 180, 9, 5, -1, 100);
mzActorInLevel = [["0.0", "3.3.10.1.2.50", "0.0", "3.2.5.1.1.80", "0.0", "0.0", "0.0", "3.3.13.1.2.50", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.1", "1.1", "1.1", "1.1", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "3.2.3.1.1.-80", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1"], ["0.0", "0.0", "3.1.10.1.1.200", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "3.1.13.1.1.-200", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.3.7", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.3.3", "1.1"]];
break;
case 12 :
_global.world = new clsWorld("mc_level_12");
createShape(375, 140, 3, 2, 1, 70);
mzActorInLevel = [["0.0", "0.0", "0.0", "3.2.10.1.1.80", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.5", "1.1", "1.7", "1.7", "1.1", "1.5", "0.0", "0.0"], ["0.0", "3.1.3.1.1.-40", "0.0", "1.7", "1.3.10", "1.3.13", "1.7", "0.0", "3.1.5.1.1.40", "0.0"], ["0.0", "0.0", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "0.0", "0.0"], ["0.0", "1.7", "1.1", "1.6", "0.0", "0.0", "1.6", "1.1", "1.7", "0.0"], ["1.7", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "1.7"], ["1.7", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "1.7"], ["1.1", "1.7", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.7", "1.1"], ["1.4.6", "1.1", "1.7", "1.1", "1.1", "1.1", "1.1", "1.7", "1.1", "1.4.3"], ["0.0", "1.7", "1.1", "1.7", "1.7", "1.7", "1.7", "1.1", "1.7", "0.0"]];
break;
case 13 :
_global.world = new clsWorld("mc_level_13");
mzActorInLevel = [["3.3.11.1.2.50", "0.0", "0.0", "1.4.10", "3.2.5.1.2.40", "0.0", "1.4.13", "0.0", "3.3.10.1.2.50", "0.0"], ["0.0", "0.0", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.1", "1.7", "1.7", "1.1", "1.7", "0.0", "0.0"], ["0.0", "1.7", "3.1.12.1.1.80", "0.0", "0.0", "0.0", "0.0", "3.1.10.1.1.-80", "1.7", "0.0"], ["1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7"], ["0.0", "1.7", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.7", "0.0"], ["1.1", "0.0", "1.7", "1.1", "1.7", "1.7", "1.1", "1.7", "0.0", "1.1"], ["1.7", "1.1", "0.0", "1.7", "1.5", "1.5", "1.7", "0.0", "1.1", "1.7"], ["1.7", "1.7", "1.3.2", "0.0", "1.7", "1.7", "0.0", "1.3.5", "1.7", "1.7"]];
break;
case 14 :
_global.world = new clsWorld("mc_level_14");
createShape(375, 140, 3, 2, 1, 100);
mzActorInLevel = [["1.1", "1.7", "1.1", "0.0", "1.4.2", "1.4.10", "0.0", "1.1", "1.7", "1.1"], ["1.7", "1.5", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.5", "1.7"], ["1.1", "1.9", "1.1", "0.0", "1.7", "1.7", "0.0", "1.1", "1.9", "1.1"], ["3.2.13.1.2.60", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "3.2.5.1.2.60", "0.0"], ["0.0", "0.0", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "0.0", "0.0"], ["1.1", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.1"], ["1.7", "1.1", "0.0", "0.0", "1.3.7", "1.3.14", "0.0", "0.0", "1.1", "1.7"], ["0.0", "1.7", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.7", "0.0"]];
break;
case 15 :
clearOnmitrix();
_global.initBall = false;
createBall(375, 285);
_global.world = new clsWorld("mc_level_15");
createShape(150, -50, 20, 11, 1);
createShapeBoss(375, 130, 18, 15, 90, 90, 1);
createShapeBoss(375, 130, 18, 15, 270, 90, 1);
_local3 = createSwitch(225, 250, 1);
createMine(225, 130, 100, _local3, -1);
var _local4 = createSwitch(525, 250, 1);
createMine(525, 130, 100, _local4, 1);
break;
default :
xIni = 195;
yIni = 40;
_global.world = new clsWorld("mc_level_1");
_local3 = createSwitch(375, 140, 1, 20);
createDoor(215, 92, 4, 1, 0, 90, 1, 0, _local3);
createDoor(295, 92, 4, 1, 0, 90, 1, 0, _local3);
createDoor(375, 92, 4, 1, 0, 90, 1, 0, _local3);
createDoor(455, 92, 4, 1, 0, 90, 1, 0, _local3);
createDoor(535, 92, 4, 1, 0, 90, 1, 0, _local3);
mzActorInLevel = [["0.0", "1.1", "0.0", "1.3.4", "0.0", "0.0", "1.3.10", "0.0", "1.1", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.7", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.7", "1.1"], ["1.2", "1.1", "1.1", "3.1.14.1.1.120", "0.0", "0.0", "0.0", "1.1", "1.1", "1.2"], ["0.0", "1.1", "1.3.11", "0.0", "0.0", "0.0", "0.0", "1.3.5", "1.1", "0.0"], ["1.1", "1.1", "1.1", "1.2", "1.1", "1.1", "1.2", "1.1", "1.1", "1.1"], ["1.7", "1.7", "1.7", "0.0", "1.1", "1.1", "0.0", "1.7", "1.7", "1.7"], ["1.1", "1.3.2", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.3.13", "1.1"]];
}
if (_global.initBall) {
createBall(375, 285);
}
createLevel();
_global.panelInfo.updateNameLevel(_global.level);
setBrightPaddle(true);
if (!_global.modeKeyboard) {
createCursor();
}
}
static function getNextCreationDepth() {
if (mDepth >= DEPTH_MAX_CREATE) {
mDepth = DEPTH_MIN_CREATE;
} else {
mDepth++;
}
return(mDepth);
}
static function getNextEffectCreationDepth() {
if (mDepthEffect >= DEPTH_MAX_EFFECT) {
mDepthEffect = DEPTH_MIN_EFFECT;
} else {
mDepthEffect++;
}
return(mDepthEffect);
}
static function getNextFxBallCreationDepth() {
if (mDepthFxBall >= DEPTH_MAX_FX_BALL) {
mDepthFxBall = DEPTH_MIN_FX_BALL;
} else {
mDepthFxBall++;
}
return(mDepthFxBall);
}
function createLevel() {
var _local4 = 0;
while (_local4 < mzActorInLevel.length) {
var _local3 = 0;
while (_local3 < mzActorInLevel[_local4].length) {
if (mzActorInLevel[_local4][_local3] != "0.0") {
var _local5 = mzActorInLevel[_local4][_local3];
var _local2 = _local5.split(".");
if (Number(_local2[0]) == 1) {
createBlock((_local3 * BW) + xIni, (_local4 * BH) + yIni, _local2[1], _local2[2]);
}
if (Number(_local2[0]) == 2) {
createShape((_local3 * BW) + xIni, (_local4 * BH) + yIni, Number(_local2[2]), _local2[1], _local2[3]);
}
if (Number(_local2[0]) == 3) {
numBlocks++;
createEnemy((_local3 * BW) + xIni, (_local4 * BH) + yIni, numBlocks, Number(_local2[1]), Number(_local2[2]), Number(_local2[3]), Number(_local2[4]), Number(_local2[5]));
}
if (Number(_local2[0]) == 4) {
createBallsGenerator((_local3 * BW) + xIni, (_local4 * BH) + yIni, _local2[1], _local2[2]);
}
}
_local3++;
}
_local4++;
}
}
function startLevel() {
switch (_global.level) {
case 8 :
createBoss01();
break;
case 15 :
createBoss02();
}
_global.lastClickTime = _global.TIMER;
_global.lastCrashTime = _global.TIMER;
_global.lastShootTime = _global.TIMER;
}
function createBoss01() {
_global.boss = new clsBoss_01("mc_boss_01", BOSS_01_INIT_X, BOSS_01_INIT_Y);
createShape(BOSS_01_INIT_X, BOSS_01_INIT_Y, 4, 12);
var _local4 = new clsArmFire(VELOCITY_ARMFIRE, DAMAGE_ARMFIRE);
_local4.setAttack(new clsAttSimpleShoot());
_global.boss.addArm(_local4);
var _local3 = new clsActionBoss_01(_global.boss, 1, 1, 7);
_local3.addAttackPosition(325, 20);
_local3.addAttackPosition(180, 110);
_local3.addAttackPosition(500, 110);
_local3.addAttackPosition(325, 20);
_local3.active = true;
_global.boss.action = _local3;
}
function createBoss02() {
_global.boss = new clsBoss_01("mc_boss_02", BOSS_02_INIT_X, BOSS_02_INIT_Y);
createShape(BOSS_02_INIT_X, BOSS_02_INIT_Y, 4, 13);
var _local3 = new clsActionBoss_02(_global.boss, 7);
_local3.addAttackPosition(305, 80);
_local3.addAttackPosition(305, 110);
_local3.addAttackPosition(175, 80);
_local3.addAttackPosition(455, 80);
_local3.active = true;
_global.boss.action = _local3;
}
function createBossUpgrade(x, y) {
if (_global.boss) {
_global.boss.free();
delete _global.boss;
_global.boss = null;
}
_global.boss = new clsBoss_01("mc_boss_02", x, y);
var _local2 = new clsActionBossUpgrade(_global.boss, 1, 1, 12);
_local2.addAttackPosition(x, y);
_local2.addAttackPosition(190, 30);
_local2.addAttackPosition(190, 110);
_local2.addAttackPosition(460, 110);
_local2.addAttackPosition(460, 30);
_local2.addAttackPosition(325, 30);
_local2.active = true;
_local2.addPositionHit(325, 110);
_global.boss.action = _local2;
}
function setPause(pause) {
if (pause) {
_global.TIME_TMP = getTimer();
} else {
_global.TIME_PAUSED = _global.TIME_PAUSED + (getTimer() - _global.TIME_TMP);
}
_global.pause = pause;
}
function createShape(x, y, n, type, dir, scale) {
numBlocks++;
var _local5 = numBlocks;
var _local3 = new clsShape(x, y, n, _local5, type, dir, scale);
mzActors.push(_local3);
block["B" + _local5] = {};
block["B" + _local5].V1 = {p0:{x:_local3.point[0][0], y:_local3.point[0][1]}, p1:{x:_local3.point[n - 1][0], y:_local3.point[n - 1][1]}};
var _local7 = 2;
var _local2 = n - 1;
while (_local2 > 0) {
block["B" + _local5]["V" + _local7] = {p0:{x:_local3.point[_local2][0], y:_local3.point[_local2][1]}, p1:{x:_local3.point[_local2 - 1][0], y:_local3.point[_local2 - 1][1]}};
_local7++;
_local2--;
}
var _local4 = 1;
while (_local4 <= n) {
updateVector(block["B" + _local5]["V" + _local4], true);
_local4++;
}
}
function createBlock(x, y, type, idBono) {
numBlocks++;
var _local3 = numBlocks;
var _local2 = new clsBlock(x, y, _local3, type, idBono);
mzActors.push(_local2);
generateVectorTypeBlock(_local2);
}
function createBallsGenerator(x, y, type, idBono, degree, VxBall, VyBall, Barrier) {
_global.generator = new clsBallsGenerator(x, y, -1, type, idBono, degree, VxBall, VyBall, Barrier);
}
function createEnemy(x, y, nBlock, type, idBono, idShoot, typeMove, limit) {
var _local3 = new clsEnemy(x, y, nBlock, type, idBono, idShoot, typeMove, limit);
mzActors.push(_local3);
mzEnemy.push([_local3, nBlock]);
_global.max_enemy = _global.max_enemy + 1;
generateVectorTypeBlock(_local3);
}
function createSwitch(x, y, type) {
numBlocks++;
var _local2 = new clsSwitch(x, y, numBlocks, type);
mzActors.push(_local2);
generateVectorTypeBlock(_local2);
return(_local2);
}
function createBlockrestored(x, y, type, idBono, life) {
numBlocks++;
var _local3 = numBlocks;
var _local2 = new clsBlockRestored(x, y, _local3, type, idBono, life);
mzActors.push(_local2);
generateVectorTypeBlock(_local2);
}
function createBlockrestoredBoss(x, y, type, idBono, life) {
numBlocks++;
var _local3 = numBlocks;
var _local2 = new clsBlockRestoredBoss(x, y, _local3, type, idBono, life);
mzActors.push(_local2);
generateVectorTypeBlock(_local2);
}
function createDoor(x, y, n, type, angelBase, angleRange, dir, time, sw, timeOpen, timeClose, flagTime) {
numBlocks++;
var _local5 = numBlocks;
var _local3 = new clsDoor(x, y, n, numBlocks, type, angelBase, angleRange, dir, time, sw, timeOpen, timeClose, flagTime);
mzActors.push(_local3);
block["B" + _local5] = {};
block["B" + _local5].V1 = {p0:{x:_local3.point[0][0], y:_local3.point[0][1]}, p1:{x:_local3.point[n - 1][0], y:_local3.point[n - 1][1]}};
var _local7 = 2;
var _local2 = n - 1;
while (_local2 > 0) {
block["B" + _local5]["V" + _local7] = {p0:{x:_local3.point[_local2][0], y:_local3.point[_local2][1]}, p1:{x:_local3.point[_local2 - 1][0], y:_local3.point[_local2 - 1][1]}};
_local7++;
_local2--;
}
var _local4 = 1;
while (_local4 <= n) {
updateVector(block["B" + _local5]["V" + _local4], true);
_local4++;
}
}
function createMine(x, y, time, sw, dir) {
var _local2 = new clsMine(x, y, time, sw, dir);
mzObjects.push(_local2);
}
function createShapeBoss(x, y, n, type, angleBase, angleRange, dir) {
numBlocks++;
var _local6 = numBlocks;
var _local4 = new clsShapeBoss(x, y, n, numBlocks, type, angleBase, angleRange, dir);
mzActors.push(_local4);
_global.shapeRotate.push(_local4);
block["B" + _local6] = {};
block["B" + _local6].V1 = {p0:{x:_local4.point[0][0], y:_local4.point[0][1]}, p1:{x:_local4.point[n - 1][0], y:_local4.point[n - 1][1]}};
var _local8 = 2;
var _local3 = n - 1;
while (_local3 > 0) {
block["B" + _local6]["V" + _local8] = {p0:{x:_local4.point[_local3][0], y:_local4.point[_local3][1]}, p1:{x:_local4.point[_local3 - 1][0], y:_local4.point[_local3 - 1][1]}};
_local8++;
_local3--;
}
var _local5 = 1;
while (_local5 <= n) {
updateVector(block["B" + _local6]["V" + _local5], true);
_local5++;
}
}
function generateVectorTypeBlock(brick) {
block["B" + numBlocks] = {};
block["B" + numBlocks].V1 = {p0:{x:brick.p1x, y:brick.p1y}, p1:{x:brick.p4x, y:brick.p4y}};
block["B" + numBlocks].V2 = {p0:{x:brick.p4x, y:brick.p4y}, p1:{x:brick.p3x, y:brick.p3y}};
block["B" + numBlocks].V3 = {p0:{x:brick.p3x, y:brick.p3y}, p1:{x:brick.p2x, y:brick.p2y}};
block["B" + numBlocks].V4 = {p0:{x:brick.p2x, y:brick.p2y}, p1:{x:brick.p1x, y:brick.p1y}};
var _local2 = 1;
while (_local2 < 5) {
updateVector(block["B" + numBlocks]["V" + _local2], true);
_local2++;
}
}
function createBulletPlayer(x, y) {
var _local2 = new clsShootPlayer(x, y);
mzBullets.push(_local2);
}
function createBall(x, y, vx, vy) {
numBalls++;
var _local3 = new clsBall(numBalls, x, y);
if (_global.initBall) {
_local3.start();
}
mzBalls.push(_local3);
if ((vx != undefined) && (vy != undefined)) {
_local3.setVector(vx, vy);
}
}
function createBonus(x, y, type) {
if ((x != undefined) && (y != undefined)) {
var _local2 = new clsBonus(x, y, type);
mzObjects.push(_local2);
}
}
function createEffect(x, y, clip) {
if ((x != undefined) && (y != undefined)) {
var _local3 = getNextEffectCreationDepth();
var _local2 = _root.attachMovie(clip, "mc_effect" + _local3, _local3);
_local2._x = x;
_local2._y = y;
if (clip == "mc_fx_bomb") {
return(_local2);
}
}
}
function createEffectBall(x, y, clip) {
if (!_global.initBall) {
var _local3 = getNextFxBallCreationDepth();
var _local4 = _root.attachMovie(clip, "mc_effect_ball" + _local3, _local3);
_local4._x = x;
_local4._y = y;
}
}
function createMessage(x, y, clip) {
setPause(true);
var _local4 = _root.attachMovie(clip, "mc_message", _global.DEPTH_MESSAGE);
_local4._x = x;
_local4._y = y;
}
function createCursor() {
removeCursor();
_global.cursor = new clsCursor();
}
function removeCursor() {
if (_global.cursor) {
_global.cursor.free();
delete _global.cursor;
}
}
function clearArray(a) {
var _local1 = a.length;
a.splice(0, _local1);
}
function addCollision(id) {
var _local3 = 0;
var _local2 = 0;
while (_local2 < blockCollision.length) {
if (blockCollision[_local2] == id) {
_local3++;
}
_local2++;
}
if (_local3 == 0) {
blockCollision.push(id);
}
}
function changeEternalBarrier() {
mEternalBarrier = true;
takenBarrier(true);
}
function checkCollisionBoss(mcColl, damage) {
if (_global.boss) {
if (!_global.boss.isCollisionActive()) {
return(false);
}
if (mcColl.hitTest(_global.boss.gpx.clip.mc_collision_body)) {
_global.boss.processHit(_global.DAMAGE_FIXED, damage, _global.HIT_BODY);
return(true);
}
if (mcColl.hitTest(_global.boss.gpx.clip.mc_collision_head)) {
_global.boss.processHit(_global.DAMAGE_FIXED, damage * 2, _global.HIT_HEAD);
return(true);
}
if (mcColl.hitTest(_global.boss.gpx.clip.mc_collision_absorbs)) {
return(true);
}
}
return(false);
}
function update() {
clearArray(blockCollision);
_global.player.update();
if (_global.boss) {
if (_global.boss.state != _global.ST_DIE) {
_global.boss.update();
}
}
_global.playerWinner = true;
if (_global.boss && (_global.boss.state != _global.ST_DIE)) {
_global.playerWinner = false;
}
var _local5 = 0;
var _local4 = 0;
while (_local4 < mzActors.length) {
mzActors[_local4].update();
if (mzActors[_local4].state == _global.ST_KILL) {
delete mzActors[_local4];
}
if ((mzActors[_local4].idClass == _global.CLASS_BLOCK) || (mzActors[_local4].idClass == _global.CLASS_ENEMY)) {
_local5++;
_global.playerWinner = false;
}
_local4++;
}
if (_global.generator) {
_global.generator.update();
}
if (_global.cursor) {
_global.cursor.update();
}
if (_global.playerWinner) {
takenCleared();
}
if (!_global.playerWinner) {
var _local3 = 0;
while (_local3 < mzBalls.length) {
mzBalls[_local3].update();
if (mzBalls[_local3].state == _global.ST_KILL) {
delete mzBalls[_local3];
mzBalls.splice(_local3, 1);
_local3--;
}
_local3++;
}
_local3 = 0;
while (_local3 < mzObjects.length) {
mzObjects[_local3].update();
if (mzObjects[_local3].state == _global.ST_KILL) {
delete mzObjects[_local3];
mzObjects.splice(_local3, 1);
_local3--;
}
_local3++;
}
}
var _local3 = 0;
while (_local3 < mzBullets.length) {
mzBullets[_local3].update();
if (mzBullets[_local3].state == _global.ST_KILL) {
delete mzBullets[_local3];
mzBullets.splice(_local3, 1);
_local3--;
}
_local3++;
}
_local3 = 0;
while (_local3 < mzBulletsEnemy.length) {
mzBulletsEnemy[_local3].update();
if (mzBulletsEnemy[_local3].state == _global.ST_KILL) {
delete mzBulletsEnemy[_local3];
mzBulletsEnemy.splice(_local3, 1);
_local3--;
}
_local3++;
}
if ((_global.TIMER - _global.lastCrashTime) > _global.MAX_TIME_WITHOUT_CRASHES) {
if ((((!_global.initBall) && (_global.boss == null)) && (mzBalls.length <= 1)) && (_local5 <= 5)) {
createBonus(_global.getRandom(clsBall.LF, clsBall.LR), -56, _global.B_ALL_OMNI);
}
_global.lastCrashTime = _global.TIMER;
}
if ((_global.TIMER - _global.lastShootTime) > _global.TIME_SHOOT_ENEMIES) {
_global.game.mzEnemy[_global.upd_enemy][0].shoot();
_global.upd_enemy = _global.upd_enemy + 1;
if (_global.upd_enemy > _global.max_enemy) {
_global.upd_enemy = _global.min_enemy;
}
_global.lastShootTime = _global.TIMER;
}
if ((_global.TIMER - _global.lastClickTime) > _global.TIME_MSN_CLICK) {
if (_local5 != 0) {
createMessage(375, 180, "mc_msn_click");
}
_global.lastClickTime = _global.TIMER;
}
}
function diePlayer(shoot) {
if (!_global.playerInvincible) {
updateLife(-1);
_global.game.setPause(true);
_global.statePlayer = _global.ST_PLAYER_DIE;
setBrightPaddle(false);
if (_global.activePlayer == _global.BEN) {
if (shoot == 1) {
_global.player.mGpx.mc_ben.gotoAndStop("DIE2");
} else {
_global.player.mGpx.mc_ben.gotoAndStop("DIE");
}
} else {
_global.player.mGpx.mc_ben.gotoAndStop("CHANGE");
var _local4 = _root.attachMovie("mc_player_bright_change_red", "mc_player_bright_change_red", _global.DEPTH_BRIGHT);
_local4._xscale = 50;
_local4._yscale = 50;
_local4._x = _global.player.mGpx._x + 15;
_local4._y = _global.player.mGpx._y + 25;
}
removeObjectsDie();
_global.lastClickTime = _global.TIMER;
_global.lastCrashTime = _global.TIMER;
_global.lastShootTime = _global.TIMER;
}
}
function removeObjectsDie() {
freeObjects();
var _local3 = 0;
while (_local3 < mzObjects.length) {
if (mzObjects[_local3].idClass == _global.CLASS_BONUS) {
mzObjects[_local3].freeDiePlayer();
}
_local3++;
}
_local3 = 1;
while (_local3 < mzBalls.length) {
createEffect(mzBalls[_local3].mGpx._x, mzBalls[_local3].mGpx._y, "mc_fx_shoot_player");
mzBalls[_local3].free();
_local3++;
}
if (!_global.generator) {
_global.initBall = true;
mzBalls[0].start();
}
}
function changeBen() {
_global.game.setPause(true);
_global.activePlayer = _global.BEN;
_global.statePlayer = _global.ST_PLAYER_CHANGE;
_global.player.mGpx.mc_ben.gotoAndStop("CHANGE");
var _local3 = _root.attachMovie("mc_player_bright_normal", "mc_player_bright_normal", _global.DEPTH_BRIGHT);
_local3._xscale = 50;
_local3._yscale = 50;
_local3._x = _global.player.mGpx._x + 15;
_local3._y = _global.player.mGpx._y + 25;
}
function updateScore(num) {
_global.score = _global.score + (num * _global.score_multiple);
_global.panelInfo.updateScore(_global.score);
if ((_global.score > 0) && ((_global.score % 50000) == 0)) {
updateLife(1);
}
}
function updateLife(num) {
_global.playerlife = _global.playerlife + num;
if (_global.playerlife > 10) {
_global.playerlife = 9;
}
_global.panelInfo.updateLifes(_global.playerlife);
}
function updateFace() {
_global.panelInfo.updateFace(_global.activePlayer);
}
function takenCleared() {
_global.statePlayer = _global.ST_PLAYER_WIN;
if (_global.activePlayer != _global.BEN) {
changeBen();
} else {
_global.player.mGpx.mc_ben.gotoAndPlay("WIN");
}
removeCursor();
setBrightPaddle(false);
stopSound(_global.snd_world, "a_sound_loop");
freeObjects();
}
function takenScore() {
createMessage(375, 150, "mc_msn_scoreMultiplier");
updateScore(_global.PRICE_SCORE_X2);
_global.score_multiple = 2;
_global.panelInfo.updateBonus(_global.B_SCORE);
clearInterval(idScore);
idScore = setInterval(this, "normalScore", TIME_SCORE_X2);
}
function normalScore() {
_global.score_multiple = 1;
_global.panelInfo.updateBonus(0);
clearInterval(idScore);
}
function takenBarrier(bolMns) {
if (_global.activeBarrier) {
return(undefined);
}
if (bolMns) {
createMessage(375, 150, "mc_msn_barrier");
}
var _local4 = _root.attachMovie("mc_barrier", "mc_barrier", _global.DEPTH_BARRIER);
_global.panelInfo.updateBonus(_global.B_BARRIER);
_local4._x = 150;
_local4._y = 385;
_global.activeBarrier = true;
}
function removeBarrier() {
if (mEternalBarrier) {
return(undefined);
}
_root.mc_barrier.removeMovieClip();
_global.panelInfo.updateBonus(0);
_global.activeBarrier = false;
}
function takenAlien(type) {
if (_global.statePlayer != _global.ST_PLAYER_DIE) {
if (_global.activePlayer != type) {
updateScore(_global.PRICE_ALIEN);
_global.game.setPause(true);
_global.activePlayer = type;
var _local4 = _root.attachMovie("mc_player_bright_change", "mc_player_bright_change", _global.DEPTH_BRIGHT);
_local4._xscale = 50;
_local4._yscale = 50;
_local4._x = _global.player.mGpx._x + 15;
_local4._y = _global.player.mGpx._y + 25;
updateFace();
_global.player.mGpx.mc_ben.gotoAndPlay("CHANGE");
_global.statePlayer != _global.ST_PLAYER_CHANGE;
}
_global.panelInfo.mGpx.mc_background.mc_energy._width = 135;
}
}
function takenMultiBall() {
createMessage(375, 150, "mc_msn_multiball");
updateScore(_global.PRICE_MULTIBALL);
var _local7 = mzBalls.length;
var _local3 = 0;
while (_local3 < _local7) {
var _local6 = clsBall.V;
var _local5 = _local6 * Math.SQRT1_2;
var _local4 = _local6 * 0.707106781186547;
createBall(mzBalls[_local3].mGpx._x, mzBalls[_local3].mGpx._y, _local5, -_local4);
createBall(mzBalls[_local3].mGpx._x, mzBalls[_local3].mGpx._y, -_local5, -_local4);
_local3++;
}
}
function takenAllOmnitrix() {
_global.onmitrix = 4;
createMessage(375, 150, "mc_msn_omnitrix");
_global.panelInfo.updateOmni(5);
}
function takenOmnitrix() {
if (_global.onmitrix < 5) {
_global.onmitrix++;
if (_global.onmitrix == 4) {
if (_global.boss) {
} else {
createMessage(375, 150, "mc_msn_omnitrix");
}
}
}
_global.panelInfo.updateOmni(_global.onmitrix);
}
function clearOnmitrix() {
_global.onmitrix = 0;
_global.panelInfo.updateOmni(_global.onmitrix);
}
function motionBack() {
numMotion++;
if (numMotion < 6) {
_root._x = -3 + random(6);
_root._y = -3 + random(6);
} else {
numMotion = 0;
_root._x = 0;
_root._y = 0;
clearInterval(idMotion);
}
}
function activateOnmitrix() {
if (_global.onmitrix >= 4) {
onmiReady();
}
}
function onmiReady() {
_global.onmitrix = 0;
_global.panelInfo.updateOmni(_global.onmitrix);
var _local3 = 0;
while (_local3 < mzActors.length) {
mzActors[_local3].updateLife(6);
_local3++;
}
createEffect(400, 200, "mc_fx_super_omni");
numMotion = 0;
clearInterval(idMotion);
idMotion = setInterval(this, "motionBack", 50);
}
function updateVector(v, points) {
if (points) {
v.vx = v.p1.x - v.p0.x;
v.vy = v.p1.y - v.p0.y;
} else {
v.p1.x = v.p0.x + v.vx;
v.p1.y = v.p0.y + v.vy;
}
v.len = Math.sqrt((v.vx * v.vx) + (v.vy * v.vy));
if (v.len > 0) {
v.dx = v.vx / v.len;
v.dy = v.vy / v.len;
} else {
v.dx = 0;
v.dy = 0;
}
v.rx = -v.dy;
v.ry = v.dx;
v.lx = v.dy;
v.ly = -v.dx;
return(v);
}
function findIntersection(v1, v2) {
var _local3 = {};
_local3.vx = v1.p1.x - v2.p0.x;
_local3.vy = v1.p1.y - v2.p0.y;
var _local7 = (_local3.vx * v2.dx) + (_local3.vy * v2.dy);
if (_local7 < 0) {
var _local6 = _local3;
} else {
var _local4 = {};
_local4.vx = v1.p1.x - v2.p1.x;
_local4.vy = v1.p1.y - v2.p1.y;
_local7 = (_local4.vx * v2.dx) + (_local4.vy * v2.dy);
if (_local7 > 0) {
var _local6 = _local4;
} else {
var _local6 = projectVector(_local3, v2.lx, v2.ly);
}
}
return(_local6);
}
function bounce(v1, v2) {
var _local5 = projectVector(v1, v2.dx, v2.dy);
var _local2 = projectVector(v1, v2.lx, v2.ly);
var _local4 = {};
_local2.len = Math.sqrt((_local2.vx * _local2.vx) + (_local2.vy * _local2.vy));
_local2.vx = v2.lx * _local2.len;
_local2.vy = v2.ly * _local2.len;
_local4.vx = _local5.vx + _local2.vx;
_local4.vy = _local5.vy + _local2.vy;
return(_local4);
}
function projectVector(v1, dx, dy) {
var _local2 = (v1.vx * dx) + (v1.vy * dy);
var _local1 = {};
_local1.vx = _local2 * dx;
_local1.vy = _local2 * dy;
return(_local1);
}
function startSound(sSound, sAttach, time) {
sSound.stop(sSound, sAttach);
sSound.attachSound(sAttach);
if (time == undefined) {
sSound.start();
} else {
sSound.start(0, time);
}
}
function stopSound(sSound, sAttach) {
_global.activeSound = false;
sSound.stop(sAttach);
}
function shootEnemy(type, x, y, move, angleBase, angleRange, quantity, scale) {
var _local6;
if (angleBase == undefined) {
angleBase = 180;
}
if (((quantity == 0) || (quantity == 1)) || (quantity == undefined)) {
quantity = 1;
_local6 = 0;
} else if ((angleRange == 0) || (angleRange == undefined)) {
_local6 = angleRange;
} else {
_local6 = angleRange / (quantity - 1);
}
var _local2 = 0;
while (_local2 < quantity) {
var _local3 = angleBase + (_local6 * _local2);
var _local4 = new clsShootEnemy(type, x, y, move, _local3, scale);
mzBulletsEnemy.push(_local4);
_local2++;
}
}
function onActiveSwitch(active) {
if (!_global.generator) {
return(undefined);
}
switch (active) {
case _global.ON :
_global.generator.setFreqMin();
break;
case _global.OFF :
_global.generator.setFreqMax();
}
}
function activeBright() {
var _local3 = 0;
while (_local3 < mzActors.length) {
if (mzActors[_local3].idClass == _global.CLASS_SWITCH) {
createEffect(mzActors[_local3].mGpx._x, mzActors[_local3].mGpx._y, mzActors[_local3].nameClip + "_bright");
}
_local3++;
}
}
function setBrightPaddle(option) {
if (option) {
_global.player.mGpx.mc_bright_paddle._alpha = 50;
} else {
_global.player.mGpx.mc_bright_paddle._alpha = 0;
}
}
function freeObjects() {
var _local2 = 0;
while (_local2 < mzBullets.length) {
mzBullets[_local2].free();
_local2++;
}
_local2 = 0;
while (_local2 < mzBulletsEnemy.length) {
mzBulletsEnemy[_local2].free();
_local2++;
}
clearArray(mzBullets);
clearArray(mzBulletsEnemy);
}
function free() {
freeObjects();
mEternalBarrier = false;
removeBarrier();
normalScore();
n = 1;
while (n <= numBlocks) {
delete block["B" + n];
n++;
}
var n = 0;
while (n < mzBalls.length) {
mzBalls[n].free();
n++;
}
var n = DEPTH_MIN_EFFECT;
while (n < DEPTH_MAX_EFFECT) {
_root["mc_effect" + n].removeMovieClip();
n++;
}
var n = DEPTH_MIN_FX_BALL;
while (n < DEPTH_MAX_FX_BALL) {
_root["mc_effect_ball" + n].removeMovieClip();
n++;
}
var n = 0;
while (n < mzObjects.length) {
mzObjects[n].free();
n++;
}
clearArray(mzObjects);
clearArray(blockCollision);
clearArray(mzBalls);
clearArray(mzActorInLevel);
if (_global.generator) {
_global.generator.active = false;
}
if (_global.boss) {
_global.boss.free();
delete _global.boss;
_global.boss = null;
}
}
function freeWorld() {
var _local3 = 0;
while (_local3 < mzActors.length) {
mzActors[_local3].free();
delete mzActors[_local3];
mzActors.splice(_local3, 1);
_local3--;
_local3++;
}
clearArray(mzActors);
if (_global.generator) {
_global.generator.free();
delete _global.generator;
_global.generator = null;
}
_global.world.free();
delete _global.world;
_global.player.free();
delete eval (_global.player());
}
function freeGame() {
freeWorld();
free();
stopSound(_global.snd_world, "a_sound_loop");
removeCursor();
delete blockCollision;
delete mzBalls;
delete mzObjects;
delete mzBullets;
delete mzBulletsEnemy;
delete mzActorInLevel;
delete mzActorInLevel;
delete _global.shapeRotate;
_global.panelInfo.free();
delete _global.panelInfo;
_root.mc_message.removeMovieClip();
_root.mc_fade_out.removeMovieClip();
}
static var BOSS_01_INIT_X = 325;
static var BOSS_01_INIT_Y = 20;
static var BOSS_02_INIT_X = 305;
static var BOSS_02_INIT_Y = 80;
static var VELOCITY_ARMFIRE = 20;
static var DAMAGE_ARMFIRE = -5;
static var TIME_SCORE_X2 = 10000;
static var DEPTH_MIN_CREATE = 1000;
static var DEPTH_MAX_CREATE = 1999;
static var mDepth = DEPTH_MIN_CREATE;
static var DEPTH_MIN_FX_BALL = 2001;
static var DEPTH_MAX_FX_BALL = 2999;
static var mDepthFxBall = DEPTH_MIN_FX_BALL;
static var DEPTH_MIN_EFFECT = 60701;
static var DEPTH_MAX_EFFECT = 60900;
static var mDepthEffect = DEPTH_MIN_EFFECT;
var mEternalBarrier = false;
var xIni = 195;
var yIni = 40;
}
Symbol 1327 MovieClip [__Packages.clsPanel] Frame 0
class clsPanel
{
static var v_u, v_d, v_c, v_m, v_ml, v_mll, v_mlll;
var mGpx;
function clsPanel (posX, posY, mlife, mscore) {
var _local4 = _root.getNextHighestDepth();
if (_global.MODE_GAME == _global.MODE_HISTORY) {
mGpx = _root.attachMovie("mc_panel_info", "mc_panel_info", _global.DEPTH_PANEL_INFO);
} else if (_global.MODE_GAME == _global.MODE_FREEPLAY) {
mGpx = _root.attachMovie("mc_panel_info_freeplay", "mc_panel_info", _global.DEPTH_PANEL_INFO);
}
mGpx._x = posX;
mGpx._y = posY;
updateLifes(mlife);
updateScore(mscore);
mGpx.btn_sound.onRelease = function () {
if (_global.stopSounds) {
_global.snd.setVolume(100);
_global.game.startSound(_global.snd_world, "a_sound_loop", 99999);
_global.stopSounds = false;
} else {
_global.snd.setVolume(0);
_global.game.stopSound(_global.snd_world, "a_sound_loop");
_global.stopSounds = true;
}
};
mGpx.btn_help.onRelease = function () {
_global.instruction_mode_screen = false;
_global.game.createMessage(300, 200, "mc_instructions");
};
mGpx.btn_exit.onRelease = function () {
_root.exitGame();
};
}
function updateScore(num) {
v_u = num % 10;
v_d = Math.floor(num / 10) % 10;
v_c = Math.floor(num / 100) % 10;
v_m = Math.floor(num / 1000) % 10;
v_ml = Math.floor(num / 10000) % 10;
v_mll = Math.floor(num / 100000) % 10;
v_mlll = Math.floor(num / 1000000);
mGpx.mc_vd_u.gotoAndStop("N" + v_u);
mGpx.mc_vd_d.gotoAndStop("N" + v_d);
mGpx.mc_vd_c.gotoAndStop("N" + v_c);
mGpx.mc_vd_m.gotoAndStop("N" + v_m);
mGpx.mc_vd_ml.gotoAndStop("N" + v_ml);
mGpx.mc_vd_mll.gotoAndStop("N" + v_mll);
mGpx.mc_vd_mlll.gotoAndStop("N" + v_mlll);
}
function updateLifes(num) {
mGpx.mc_life.gotoAndStop("N" + num);
}
function updateFace(num) {
mGpx.mc_face.gotoAndStop("HEAD" + num);
}
function updateBonus(num) {
mGpx.mc_bonus.gotoAndStop("BONUS_" + num);
}
function updateOmni(num) {
mGpx.mc_omni.gotoAndStop("OMNI_" + num);
}
function updateNameLevel(num) {
mGpx.mc_level.gotoAndStop("LEVEL" + num);
}
function updateNumLevel(num) {
var _local2 = num % 10;
var _local3 = Math.floor(num / 10) % 10;
mGpx.mc_numLevel_u.gotoAndStop("N" + _local2);
mGpx.mc_numLevel_d.gotoAndStop("N" + _local3);
}
function free() {
mGpx.removeMovieClip();
}
}
Symbol 1328 MovieClip [__Packages.clsPlayer] Frame 0
class clsPlayer
{
var mGpx, sizePad, speed, snap, xEnd;
function clsPlayer (id, x, y) {
mGpx = _root.attachMovie("mc_player", "mc_player", _global.DEPTH_PLAYER);
_global.statePlayer = _global.ST_PLAYER_NORMAL;
mGpx._x = x;
mGpx._y = y;
mGpx.gotoAndStop("PLAYER_" + id);
mGpx.mc_ben.gotoAndStop("STAND");
sizePad = mGpx.mc_paddle._width;
updateData();
}
function disableCollision(disable) {
mCollisionOn = !disable;
if (!mCollisionOn) {
mGpx._alpha = 50;
} else {
mGpx._alpha = 100;
}
}
function isCollisionActive() {
return(mCollisionOn);
}
function setInvincible(invincible) {
mInvincible = invincible;
}
function isInvincible() {
return(mInvincible);
}
function updateData() {
shooter = false;
speed = 5;
switch (_global.activePlayer) {
case _global.BEN :
speed = 13;
snap = 7;
updateDataBall(_global.BEN, 2);
break;
case _global.HEATBLAST :
speed = 17;
snap = 9;
shooter = true;
updateDataBall(_global.HEATBLAST, 5);
break;
case _global.RIPJAWS :
speed = 14;
snap = 7;
updateDataBall(_global.RIPJAWS, 6);
break;
case _global.STINKFLY :
speed = 19;
snap = 10;
shooter = true;
updateDataBall(_global.STINKFLY, 5);
break;
case _global.XLR8 :
speed = 30;
snap = 20;
updateDataBall(_global.XLR8, 6);
break;
case _global.CANNONBOLT :
speed = 10;
snap = 5;
updateDataBall(_global.CANNONBOLT, 10);
break;
case _global.WILDVINE :
speed = 15;
snap = 7;
shooter = true;
updateDataBall(_global.WILDVINE, 5);
}
sizePad = mGpx.mc_paddle._width;
}
function updateDataBall(id, damage) {
var _local2 = 0;
while (_local2 < _global.game.mzBalls.length) {
_global.game.mzBalls[_local2].mGpx.gotoAndStop("BALL_" + id);
_global.game.mzBalls[_local2].damage = damage;
_local2++;
}
}
function update() {
if (((_global.statePlayer != _global.ST_PLAYER_DIE) && (_global.statePlayer != _global.ST_PLAYER_CHANGE)) && (_global.statePlayer != _global.ST_PLAYER_WIN)) {
if ((_global.statePlayer != _global.ST_PLAYER_SHOOT) && (_global.statePlayer != _global.ST_PLAYER_PUNCH)) {
if (_global.modeKeyboard) {
if (Key.isDown(39)) {
if (_global.statePlayer == _global.ST_PLAYER_NORMAL) {
mGpx.mc_ben.gotoAndStop("WALK_R");
}
mGpx._x = mGpx._x + speed;
if (mGpx._x > (LIMIT_RIGTH - (sizePad / 2))) {
mGpx._x = LIMIT_RIGTH - (sizePad / 2);
}
}
if (Key.isDown(37)) {
if (_global.statePlayer == _global.ST_PLAYER_NORMAL) {
mGpx.mc_ben.gotoAndStop("WALK_L");
}
mGpx._x = mGpx._x - speed;
if (mGpx._x < (LIMIT_LEFT + (sizePad / 2))) {
mGpx._x = LIMIT_LEFT + (sizePad / 2);
}
}
} else {
xEnd = _xmouse;
var _local3;
var _local4 = xEnd - mGpx._x;
if (_local4 > snap) {
_local3 = speed;
mGpx.mc_ben.gotoAndStop("WALK_R");
} else if (_local4 < (-snap)) {
_local3 = -speed;
mGpx.mc_ben.gotoAndStop("WALK_L");
} else {
_local3 = 0;
mGpx._x = xEnd;
}
mGpx._x = mGpx._x + _local3;
if (mGpx._x > (LIMIT_RIGTH - (sizePad / 2))) {
mGpx._x = LIMIT_RIGTH - (sizePad / 2);
}
if (mGpx._x < (LIMIT_LEFT + (sizePad / 2))) {
mGpx._x = LIMIT_LEFT + (sizePad / 2);
}
}
}
if (_global.modeKeyboard) {
if (Key.isDown(32)) {
shoot();
}
}
}
}
function shoot() {
if (_global.player.shooter) {
if (_global.statePlayer == _global.ST_PLAYER_NORMAL) {
_global.player.mGpx.mc_ben.gotoAndStop("SHOOT");
_global.statePlayer = _global.ST_PLAYER_SHOOT;
_global.game.createBulletPlayer(mGpx._x, mGpx._y);
}
}
}
function processHit(damage, param) {
if (mInvincible) {
return(undefined);
}
_global.game.diePlayer();
}
function free() {
mGpx.removeMovieClip();
}
static var LIMIT_LEFT = 160;
static var LIMIT_RIGTH = 580;
var shooter = false;
var mInvincible = false;
var mCollisionOn = true;
}
Symbol 1329 MovieClip [__Packages.clsWorld] Frame 0
class clsWorld
{
var mGpx;
function clsWorld (nameClip) {
mGpx = _root.attachMovie(nameClip, "mc_world", _global.DEPTH_WORLD);
mGpx._x = 150;
mGpx._y = 0;
}
function free() {
mGpx.removeMovieClip();
}
}
Symbol 1330 MovieClip [__Packages.clsActor] Frame 0
class clsActor
{
var mState;
function clsActor (nameClip, x, y, depth) {
mGpx = new clsMCE(nameClip, nameClip + depth, depth);
mIniX = x;
mIniY = y;
mGpx.setPosition(mIniX, mIniY);
mState = _global.ST_BEGIN;
}
function set action(act) {
mAction = act;
//return(action);
}
function get action() {
return(mAction);
}
function get gpx() {
return(mGpx);
}
function get health() {
return(mHealth);
}
function get initHealth() {
return(mInitHealth);
}
function set state(st) {
mState = st;
//return(state);
}
function get state() {
return(mState);
}
function addArm(arm) {
if (!mArmsSet) {
mArmsSet = new clsSimSet("mArmsSet");
}
mArmsSet.add(arm);
return(mArmsSet.getCount() - 1);
}
function getCountArms() {
return(mArmsSet.getCount());
}
function getArm(index) {
return(mArmsSet.getObject(index));
}
function setInitHealt(health) {
mHealth = health;
mInitHealth = health;
}
function disableCollision(disable) {
mCollisionOn = !disable;
}
function isCollisionActive() {
return(mCollisionOn);
}
function setInvincible(invincible) {
mInvincible = invincible;
}
function isInvincible() {
return(mInvincible);
}
function shoot() {
}
function orderIntro() {
}
function orderStand() {
}
function orderLeft() {
}
function orderRight() {
}
function orderFire() {
}
function orderFireRight() {
}
function orderFireSpecial() {
}
function orderHit() {
}
function orderHitShoot() {
}
function orderDie() {
}
function orderDieHope() {
}
function orderDieTotal() {
}
function orderTransformation() {
}
function orderReload() {
}
function orderFist() {
}
function loosenBond(type) {
}
function loosenBondBoss(typeBond) {
}
function getPoints() {
}
function getVectors() {
}
function free() {
if (mDeleted) {
return(undefined);
}
if (onHitFx) {
clearInterval(onHitFx);
}
mGpx.free();
delete mGpx;
mGpx = null;
if (mAction) {
mAction.free();
delete mAction;
mAction = null;
}
if (mArmsSet) {
_global.clearSimSet(mArmsSet);
mArmsSet.free();
delete mArmsSet;
mArmsSet = null;
}
mDeleted = true;
}
function onAnimationEnd() {
if (mAction) {
if (mAction.__get__active()) {
mAction.onAnimationEnd();
}
}
}
function processHit(type, damage, param) {
if (mInvincible) {
return(undefined);
}
if (mHealth > 0) {
processHitFX();
switch (type) {
case _global.DAMAGE_FIXED :
mHealth = mHealth - damage;
break;
case _global.DAMAGE_TOTAL :
mHealth = 0;
}
}
if (mAction) {
if (mAction.__get__active()) {
mAction.onHit(param);
}
}
}
function processHitFX() {
if (!mColorHit) {
mColorHit = new Color(mGpx.__get__clip());
}
mInitColor = mColorHit.getTransform();
mTransform = mInitColor;
mTransform = {ra:180, ga:0, ba:0, aa:100};
mColorHit.setTransform(mTransform);
onHitFx = setInterval(this, "restoreHitFX", 150);
}
function restoreHitFX() {
clearInterval(onHitFx);
mColorHit.setTransform(mInitColor);
onHitFx = 0;
}
function update() {
if (mGpx) {
mGpx.update();
}
if (mAction) {
if (mAction.__get__active()) {
mAction.update();
}
}
if (mArmsSet) {
_global.updateObjectsSet(mArmsSet);
}
}
var mPosX = 0;
var mPosY = 0;
var mIniX = 0;
var mIniY = 0;
var mEndX = 0;
var mEndY = 0;
var mGpx = null;
var mAction = null;
var mHealth = 0;
var mInitHealth = 0;
var mArmsSet = null;
var mInvincible = false;
var mCollisionOn = true;
var mDeleted = false;
var mColorHit = null;
var mTransform = null;
var mInitColor = null;
var onHitFx = 0;
}
Symbol 1331 MovieClip [__Packages.clsMCE] Frame 0
class clsMCE
{
var mResponseMode, mState, mVelX, mVelY, mWorldLimitUp, mWorldLimitDown, mWorldLimitLeft, mWorldLimitRight, mMount_x, mMount_y;
function clsMCE (nameMc, nameId, depth) {
movieClip = _root.attachMovie(nameMc, nameId, depth);
setVelocity(0, 0);
setWorldLimit(DEF_WORLD_LIMIT_UP, DEF_WORLD_LIMIT_DOWN, DEF_WORLD_LIMIT_LEFT, DEF_WORLD_LIMIT_RIGHT);
mResponseMode = RESPONSE_MODE_KILL;
mState = _global.ST_BEGIN;
}
function set _parent(obj) {
mParent = obj;
//return(_parent);
}
function get _parent() {
return(mParent);
}
function get state() {
return(mState);
}
function set state(st) {
mState = st;
//return(state);
}
function get clip() {
return(movieClip);
}
function set _velX(vx) {
mVelX = vx;
//return(_velX);
}
function set _velY(vy) {
mVelY = vy;
//return(_velY);
}
function get _velX() {
return(mVelX);
}
function get _velY() {
return(mVelY);
}
function setVelocity(velx, vely) {
mVelX = velx;
mVelY = vely;
mTime = _global.TIMER;
}
function setRotation(rot, continuous) {
if (continuous) {
mRotation = rot;
mTime_Rot = _global.TIMER;
} else {
movieClip._rotation = rot;
}
}
function setWorldLimit(up, down, left, right) {
mWorldLimitUp = up;
mWorldLimitDown = down;
mWorldLimitLeft = left;
mWorldLimitRight = right;
}
function setResponseMode(mode) {
mResponseMode = mode;
}
function mount(gpx, x, y) {
if (mMount) {
return(undefined);
}
mGpxMounted = gpx;
mMount_x = x;
mMount_y = y;
mMount = true;
}
function isMounted() {
return(mMount);
}
function dismount() {
mGpxMounted = null;
mMount = false;
}
function getX(x) {
return(movieClip._x);
}
function getY(y) {
return(movieClip._y);
}
function setPosition(x, y) {
movieClip._x = x;
movieClip._y = y;
}
function setScale(nScale) {
movieClip._xscale = nScale;
movieClip._yscale = nScale;
}
function resize(w, h) {
movieClip._width = w;
movieClip._height = h;
}
function addLinkPoint(x, y) {
if (mzLinkPoints == null) {
mzLinkPoints = new Array();
}
var _local2 = mzLinkPoints.length;
mzLinkPoints[_local2] = [x, y];
return(_local2);
}
function getLinkPoint(k) {
if (mzLinkPoints == null) {
return(null);
}
return(mzLinkPoints[k]);
}
function onWordLimit() {
switch (mResponseMode) {
case RESPONSE_MODE_KILL :
setVelocity(0, 0);
mState = _global.ST_KILL;
break;
case RESPONSE_MODE_RIGID :
if (movieClip._x < mWorldLimitLeft) {
movieClip._x = mWorldLimitLeft;
} else if (movieClip._x > mWorldLimitRight) {
movieClip._x = mWorldLimitRight;
}
if (movieClip._y < mWorldLimitUp) {
movieClip._y = mWorldLimitUp;
} else {
if (movieClip._y <= mWorldLimitDown) {
break;
}
movieClip._y = mWorldLimitDown;
}
}
}
function checkWorldLimit() {
if ((movieClip._x < mWorldLimitLeft) || (movieClip._x > mWorldLimitRight)) {
onWordLimit();
} else if ((movieClip._y < mWorldLimitUp) || (movieClip._y > mWorldLimitDown)) {
onWordLimit();
}
}
function setPause(pause) {
mPause = pause;
if (!mPause) {
mTime = _global.TIMER;
mTime_Rot = _global.TIMER;
}
}
function update() {
if (mPause) {
return(undefined);
}
if (mState == _global.ST_KILL) {
return(undefined);
}
if (mMount) {
movieClip._x = mGpxMounted.__get__clip()._x + mMount_x;
movieClip._y = mGpxMounted.__get__clip()._y + mMount_y;
} else {
if (mVelX || (mVelY)) {
var _local3 = (_global.TIMER - mTime) / 100;
mTime = _global.TIMER;
if (mVelX) {
movieClip._x = movieClip._x + (mVelX * _local3);
}
if (mVelY) {
movieClip._y = movieClip._y + (mVelY * _local3);
}
}
if (mRotation) {
var _local3 = (_global.TIMER - mTime_Rot) / 1000;
mTime_Rot = _global.TIMER;
movieClip._rotation = movieClip._rotation + (mRotation * _local3);
}
}
checkWorldLimit();
}
function free() {
if (mDeleted) {
return(undefined);
}
removeMovieClip(movieClip);
movieClip = null;
dismount();
if (mzLinkPoints) {
delete mzLinkPoints;
mzLinkPoints = null;
}
mDeleted = true;
}
static var DEF_WORLD_LIMIT_UP = -125;
static var DEF_WORLD_LIMIT_DOWN = 525;
static var DEF_WORLD_LIMIT_LEFT = -125;
static var DEF_WORLD_LIMIT_RIGHT = 725;
static var RESPONSE_MODE_KILL = 1;
static var RESPONSE_MODE_RIGID = 2;
var mRotation = 0;
var mParent = null;
var movieClip = null;
var mGpxMounted = null;
var mMount = false;
var mzLinkPoints = null;
var mTime = 0;
var mTime_Rot = 0;
var mDeleted = false;
var mPause = false;
}
Symbol 1332 MovieClip [__Packages.clsAction] Frame 0
class clsAction
{
var mIniX, mIniY, mState, mSubState, mOldState;
function clsAction (actor) {
mActor = actor;
mGpx = mActor.gpx;
mIniX = mGpx.getX();
mIniY = mGpx.getY();
mState = _global.ST_BEGIN;
mSubState = _global.ST_BEGIN;
mOldState = _global.ST_INDEF;
}
function set active(active) {
mActive = active;
//return(this.active);
}
function get active() {
return(mActive);
}
function addAttackPosition(x, y) {
if (mzAttakPositions) {
var _local2 = mzAttakPositions.length;
mzAttakPositions[_local2] = [x, y];
}
}
function free() {
}
function subUpdate(subAction) {
if (!(subAction.mState === _global.ST_FINISH)) {
} else {
mSubAction.free();
delete mSubAction;
mSubAction = null;
onSubActionEnd();
}
}
function update() {
}
function onSubActionEnd() {
}
function onHit(param) {
}
function onAnimationEnd() {
}
var mGpx = null;
var mActive = false;
var mActor = null;
var mzAttakPositions = null;
var mCurrPosition = -1;
var mSubAction = null;
var mTime = 0;
}
Symbol 1333 MovieClip [__Packages.clsSimSet] Frame 0
class clsSimSet
{
var mName;
function clsSimSet (nameSet) {
mzSet = new Array();
mName = nameSet;
}
function add(obj) {
mzSet.push(obj);
}
function getCount() {
return(mzSet.length);
}
function getIndexObject(obj) {
var _local3 = mzSet.length;
var _local2 = 0;
while (_local2 < _local3) {
if (obj == getObject(_local2)) {
return(_local2);
}
_local2++;
}
return(-1);
}
function getObject(index) {
if ((index >= 0) && (index < mzSet.length)) {
return(mzSet[index]);
}
return(null);
}
function removeIndex(index) {
var _local3 = null;
if ((index >= 0) && (index < mzSet.length)) {
_local3 = mzSet[index];
mzSet.splice(index, 1);
}
return(_local3);
}
function remove(obj) {
var _local3 = mzSet.length;
var _local2 = 0;
while (_local2 < _local3) {
if (obj == mzSet[_local2]) {
break;
}
_local2++;
}
if (_local2 < _local3) {
trace(mzSet.splice(_local2, 1));
}
}
function echo() {
var _local3 = mzSet.length;
var _local2 = 0;
while (_local2 < _local3) {
_local2++;
}
}
function free() {
if (mzSet) {
delete mzSet;
mzSet = null;
}
}
var mzSet = null;
}
Symbol 1334 MovieClip [__Packages.clsArm] Frame 0
class clsArm
{
var mState, mNameMCArms, mVelocity, mDamage;
function clsArm () {
mState = _global.ST_BEGIN;
mDepth = _global.DEPTH_BULLET_MIN;
mBulletSet = new clsSimSet("mBulletSet");
}
function setAttack(objAttack) {
if (mAttack) {
return(undefined);
}
mAttack = objAttack;
}
function shoot(x, y, ang, scale, objetive) {
if (mDepth > _global.DEPTH_BULLET_MAX) {
mDepth = _global.DEPTH_BULLET_MIN;
}
var _local3 = new clsMCE(mNameMCArms, mNameMCArms + mDepth, mDepth);
if (scale) {
_local3.setScale(scale);
}
mDepth++;
_local3.setPosition(x, y);
_local3.setRotation(ang, false);
_local3.attack = mAttack;
_local3.attack.create(mVelocity, mDamage, ang);
_local3.attack.bullet = _local3;
_local3.attack.objetive = objetive;
_local3.attack.active = true;
mBulletSet.add(_local3);
return(_local3);
}
function update() {
var _local3 = 0;
while (_local3 < mBulletSet.getCount()) {
mGpxBullet = mBulletSet.getObject(_local3);
if (mGpxBullet.attack.active) {
mGpxBullet.attack.update();
}
mGpxBullet.update();
if (mGpxBullet.state == _global.ST_KILL) {
mBulletSet.removeIndex(_local3);
mGpxBullet.free();
delete mGpxBullet;
_local3--;
}
_local3++;
}
}
function free() {
if (mDeleted) {
return(undefined);
}
_global.clearSimSet(mBulletSet);
mBulletSet.free();
delete mBulletSet;
mBulletSet = null;
if (mAttack) {
mAttack.free();
delete mAttack;
mAttack = null;
}
mDeleted = true;
}
static var mDepth = 0;
var mDeleted = false;
var mGpxBullet = null;
var mBulletSet = null;
var mOwner = null;
var mAttack = null;
}
Symbol 1335 MovieClip [__Packages.clsAttack] Frame 0
class clsAttack
{
var mActive, mState;
function clsAttack () {
mActive = false;
mState = _global.ST_INDEF;
}
function set active(act) {
mActive = act;
//return(active);
}
function get active() {
return(mActive);
}
function set bullet(pBullet) {
mBullet = pBullet;
//return(bullet);
}
function get bullet() {
return(mBullet);
}
function set objetive(obj) {
mObjetive = obj;
//return(objetive);
}
function get objetive() {
return(mObjetive);
}
function toAttack() {
mIniX = mBullet.getX();
mIniY = mBullet.getY();
mBullet.setVelocity(mVelocity * Math.cos(mAngRad), mVelocity * Math.sin(mAngRad));
mState = _global.ST_MOVE_TO_END;
}
function update() {
if (!(mState === _global.ST_BEGIN)) {
} else {
toAttack();
}
checkCollisionObjetive();
}
function checkCollisionObjetive() {
if (mObjetive) {
if (!mObjetive.isCollisionActive()) {
return(undefined);
}
if (mBullet.__get__clip().mc_collision.hitTest(mObjetive.mGpx.mc_collision)) {
mObjetive.processHit(mDamage);
mBullet.__set__state(_global.ST_KILL);
}
}
}
function free() {
mBullet = null;
mOwner = null;
}
var mVelocity = 0;
var mDamage = 0;
var mBullet = null;
var mOwner = null;
var mAngRad = 0;
var mObjetive = null;
var mIniX = 0;
var mIniY = 0;
}
Symbol 1336 MovieClip [__Packages.clsBoss_01] Frame 0
class clsBoss_01 extends clsActor
{
var mGpx, nLife, getCountArms, getArm;
function clsBoss_01 (nameMCE, posx, posy) {
super(nameMCE, posx, posy, _global.DEPTH_BOSS);
mGpx.setResponseMode(clsMCE.RESPONSE_MODE_RIGID);
}
function set life(lif) {
nLife = lif;
//return(life);
}
function get life() {
return(nLife);
}
function shoot() {
if (mCurrArm >= getCountArms()) {
mCurrArm = 0;
}
var _local3 = getArm(mCurrArm);
if (_local3) {
_local3.shoot(mGpx.getX() + BULLET_X, mGpx.getY() + BULLET_Y, 90, _global.player);
}
mCurrArm++;
}
function shootSpecial() {
var _local4 = _global.SHOOT_NORMAL;
var _local3 = 70;
nCountShoot++;
switch (nCountShoot) {
case 1 :
var _local6 = -105;
var _local7 = 30;
var _local5 = 2;
break;
case 2 :
_local6 = -90;
_local7 = 0;
_local5 = 1;
break;
case 3 :
_local6 = -105;
_local7 = 30;
_local5 = 2;
break;
case 4 :
_local6 = -90;
_local7 = 0;
_local5 = 1;
nCountShoot = 0;
}
_global.game.shootEnemy(5, mGpx.getX() + BULLET_X_UP, mGpx.getY() + BULLET_Y_UP, _local4, _local6, _local7, _local5, _local3);
}
function fist() {
var _local4 = _global.SHOOT_NORMAL;
var _local3 = 100;
_global.game.shootEnemy(6, mGpx.getX() + BULLET_X_UP, mGpx.getY() + BULLET_Y_UP, _local4, -90, 0, 1, _local3);
}
function loosenBond(x, y, typeBond) {
_global.game.createBonus(x, y, typeBond);
}
function loosenBondBoss(typeBond) {
if ((typeBond == _global.B_MULTI) && (_global.game.mzBalls.length > 2)) {
typeBond = _global.B_EMPTY;
}
_global.game.createBonus(mGpx.getX() + BOND_X, mGpx.getY() + BOND_Y, typeBond);
}
function getX() {
return(mGpx.getX());
}
function getY() {
return(mGpx.getY());
}
function getWidth() {
return(mGpx.__get__clip()._width);
}
function getHeight() {
return(mGpx.__get__clip()._height);
}
function orderIntro() {
mGpx.__get__clip().gotoAndStop("INTRO");
}
function orderStand() {
mGpx.__get__clip().gotoAndStop("STAND");
}
function orderLeft() {
mGpx.__get__clip().gotoAndStop("LEFT");
}
function orderRight() {
mGpx.__get__clip().gotoAndStop("RIGHT");
}
function orderFire() {
mGpx.__get__clip().gotoAndStop("SHOOT");
}
function orderFireRight() {
mGpx.__get__clip().gotoAndStop("SHOOT_R");
}
function orderFireSpecial() {
mGpx.__get__clip().gotoAndStop("SHOOT_E");
}
function orderHit() {
mGpx.__get__clip().gotoAndPlay("HIT");
}
function orderHitShoot() {
mGpx.__get__clip().gotoAndPlay("HIT2");
}
function orderDie() {
mGpx.__get__clip().gotoAndStop("DIE");
}
function orderDieHope() {
mGpx.__get__clip().gotoAndStop("HOPE");
}
function orderDieTotal() {
mGpx.__get__clip().gotoAndStop("DIE3");
}
function orderTransformation() {
mGpx.__get__clip().gotoAndStop("TRANS");
}
function orderReload() {
mGpx.__get__clip().gotoAndStop("RELOAD");
}
function orderFist() {
mGpx.__get__clip().gotoAndStop("FIST");
}
static var BULLET_X = 35;
static var BULLET_Y = 160;
static var BULLET_X_UP = 55;
static var BULLET_Y_UP = 100;
static var BOND_X = 25;
static var BOND_Y = 110;
static var BULLET_MAX = 3;
var mContBullet = 0;
var mCurrArm = 0;
static var FREQ_SHOOT = 200;
static var DAMAGE_BOSS = -25;
static var DAMAGE_BULLET = -20;
var nCountShoot = 0;
}
Symbol 1337 MovieClip [__Packages.clsArmFire] Frame 0
class clsArmFire extends clsArm
{
var mVelocity, mDamage, mNameMCArms;
function clsArmFire (vel, damage) {
super();
mVelocity = vel;
mDamage = damage;
mNameMCArms = "mc_shoot_enemy";
}
function shoot(x, y, ang, objetive) {
var _local2 = super.shoot(x, y, ang, 0, objetive);
_local2.__get__clip().gotoAndStop("SHOOT_1");
}
static var VELOCITY = 20;
static var DAMAGE = -5;
}
Symbol 1338 MovieClip [__Packages.clsAttSimpleShoot] Frame 0
class clsAttSimpleShoot extends clsAttack
{
var mVelocity, mDamage, mAngRad, mState;
function clsAttSimpleShoot () {
super();
}
function create(vel, damage, angDeg) {
mVelocity = vel;
mDamage = damage;
mAngRad = _global.DegToRad(angDeg);
mState = _global.ST_BEGIN;
}
}
Symbol 1339 MovieClip [__Packages.clsActionBoss_01] Frame 0
class clsActionBoss_01 extends clsAction
{
var mzAttakPositions, mState, mStateShot, nRotateLeft, nRotateRight, nVarRotateLeft, nVarRotateRight, nSpeedBoss, mActor, mAuxOldState, mSubAction, mOldState, mNextState, mTime;
function clsActionBoss_01 (boss, rotLeft, rotRight, speedBoss) {
super(boss);
mzAttakPositions = new Array();
mState = _global.ST_INIT;
mStateShot = _global.ST_STAND;
mTimeShot = _global.TIMER;
nRotateLeft = rotLeft;
nRotateRight = rotRight;
nVarRotateLeft = rotLeft;
nVarRotateRight = rotRight;
nSpeedBoss = speedBoss;
setBondsToLoosen();
}
function free() {
if (mzAttakPositions) {
delete mzAttakPositions;
mzAttakPositions = null;
}
if (mzNewPositions) {
delete mzNewPositions;
mzNewPositions = null;
}
if (mzAux) {
delete mzAux;
mzAux = null;
}
if (mBondsSet) {
_global.clearSimSet(mBondsSet);
delete mBondsSet;
mBondsSet = null;
}
}
function setBondsToLoosen() {
if (mBondsSet) {
return(undefined);
}
mBondsSet = new clsSimSet("mBondsSet");
mBondsSet.add(new clsNodeBond(_global.HEATBLAST));
mBondsSet.add(new clsNodeBond(_global.B_OMNI));
mBondsSet.add(new clsNodeBond(_global.XLR8));
mBondsSet.add(new clsNodeBond(_global.B_MULTI));
mBondsSet.add(new clsNodeBond(_global.STINKFLY));
mBondsSet.add(new clsNodeBond(_global.B_OMNI));
mBondsSet.add(new clsNodeBond(_global.WILDVINE));
mBondsSet.add(new clsNodeBond(_global.B_MULTI));
mBondsSet.add(new clsNodeBond(_global.HEATBLAST));
mBondsSet.add(new clsNodeBond(_global.B_OMNI));
mBondsSet.add(new clsNodeBond(_global.RIPJAWS));
mBondsSet.add(new clsNodeBond(_global.B_MULTI));
}
function loosenBond() {
if (mIndexBonds >= mBondsSet.getCount()) {
mIndexBonds = 0;
}
var _local2 = mBondsSet.getObject(mIndexBonds);
mActor.loosenBondBoss(_local2.getTypeBond());
mIndexBonds++;
}
function update() {
if (mState == _global.ST_INIT) {
mTimeShot = _global.TIMER;
}
if ((_global.collisionBoss == true) && (_global.game.mzBalls[0].mGpx._y > LIMIT_BLOCKS)) {
_global.collisionBoss = false;
if (mAuxOldState != _global.ST_DIE) {
RestoreBlock();
}
}
if (nTimeActivateOmnitrix != null) {
if (Key.isDown(_global.KEY_Z)) {
_global.game.activateOnmitrix();
nTimeActivateOmnitrix = null;
mPause = true;
mActor.__get__gpx().setVelocity(0, 0);
mAuxOldState = _global.ST_DIE;
_global.collisionBoss = false;
mActor.orderDie();
} else if (((getTimer() / 1000) - nTimeActivateOmnitrix) >= TIME_ACTIVATE_OMNI) {
mZ++;
if (mZ == 2) {
_global.game.activateOnmitrix();
nTimeActivateOmnitrix = null;
mPause = true;
mActor.__get__gpx().setVelocity(0, 0);
mAuxOldState = _global.ST_DIE;
_global.collisionBoss = false;
mActor.orderDie();
} else {
_global.aplicateOmni = false;
_global.game.createMessage(375, 150, "mc_msn_activate_omni");
nTimeActivateOmnitrix = getTimer() / 1000;
}
}
}
updateShot();
if (mPause) {
return(undefined);
}
if (_global.onmitrix == nActiveOmnitrix) {
hopeActivateOmnitrix();
}
if (mPause) {
return(undefined);
}
switch (mState) {
case _global.ST_INIT :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[0], VELOCITY_INTRO, true, this);
mActor.orderIntro();
mOldState = mState;
mNextState = _global.ST_INDEF;
mState = _global.ST_SUB_ACTION;
break;
case _global.ST_ROTATE_LEFT :
if (nVarRotateLeft != 0) {
nPointBoss++;
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[nPointBoss], nSpeedBoss, true, this);
mOldState = mState;
if ((mzAttakPositions[nPointBoss][0] - mzAttakPositions[nPointBoss - 1][0]) <= 0) {
bOrder = true;
mActor.orderLeft();
} else {
bOrder = false;
mActor.orderRight();
}
mNextState = _global.ST_ROTATE_LEFT;
mState = _global.ST_SUB_ACTION;
}
if (nPointBoss == mzAttakPositions.length) {
nVarRotateLeft--;
if (nVarRotateLeft < 0) {
nVarRotateLeft = nRotateLeft;
mOldState = _global.ST_CHANGE;
mNextState = _global.ST_ROTATE_RIGHT;
onSubActionEnd();
} else if (nVarRotateLeft == 0) {
} else {
nPointBoss = 0;
}
}
break;
case _global.ST_ROTATE_RIGHT :
if (nVarRotateRight != 0) {
nPointBoss--;
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[nPointBoss], nSpeedBoss, true, this);
mOldState = mState;
if ((mzAttakPositions[nPointBoss][0] - mzAttakPositions[nPointBoss + 1][0]) <= 0) {
bOrder = true;
mActor.orderLeft();
} else {
bOrder = false;
mActor.orderRight();
}
mNextState = _global.ST_ROTATE_RIGHT;
mState = _global.ST_SUB_ACTION;
}
if (nPointBoss == 0) {
nVarRotateRight--;
if (nVarRotateRight < 0) {
nVarRotateRight = nRotateRight;
mOldState = _global.ST_ROTATE_LEFT;
mNextState = _global.ST_ROTATE_LEFT;
onSubActionEnd();
} else if (nVarRotateRight == 0) {
} else {
nPointBoss = mzAttakPositions.length;
}
}
break;
case _global.ST_REST :
mOldState = mState;
if (mTimeRest <= ((_global.TIMER - mTime) / 1000)) {
mState = mNextState;
}
break;
case _global.ST_SUB_ACTION :
if (!mSubAction.__get__active()) {
break;
}
mSubAction.update();
}
}
function addNewPosition(x, y) {
if (mzNewPositions) {
var _local2 = mzNewPositions.length;
mzNewPositions[_local2] = [x, y];
}
}
function changeTrajectory() {
var _local2 = 0;
while (_local2 < mzAttakPositions.length) {
mzAttakPositions[_local2] = mzNewPositions[_local2];
_local2++;
}
}
function RestoreTrajectory() {
var _local2 = 0;
while (_local2 < mzAttakPositions.length) {
mzAttakPositions[_local2] = mzAux[_local2];
_local2++;
}
}
function storeTrajectory() {
var _local2 = 0;
while (_local2 < mzAttakPositions.length) {
mzAux[_local2] = mzAttakPositions[_local2];
_local2++;
}
}
function updateShot() {
if (mOldState == _global.ST_INIT) {
return(undefined);
}
if (mAuxOldState == _global.ST_DIE) {
return(undefined);
}
if (mAuxOldState == _global.ST_HOPE) {
return(undefined);
}
if (!(mStateShot === _global.ST_STAND)) {
} else if (SHOT_FREQUENCY <= ((_global.TIMER - mTimeShot) / 1000)) {
mPause = true;
mStateShot = _global.ST_FIRE;
mActor.__get__gpx().setVelocity(0, 0);
mActor.orderFire();
mTimeShot = _global.TIMER;
}
}
function hopeActivateOmnitrix() {
mPause = true;
mActor.__get__gpx().setVelocity(0, 0);
mActor.orderDieHope();
mActor.__get__gpx().setPause(true);
mAuxOldState = _global.ST_HOPE;
nTimeActivateOmnitrix = getTimer() / 1000;
_global.bossHope = true;
}
function onSubActionEnd() {
mState = mNextState;
if (mState == _global.ST_REST) {
mActor.orderStand();
mTimeRest = TIME_REST_END;
mTime = _global.TIMER;
switch (mOldState) {
case _global.ST_ROTATE_LEFT :
mNextState = _global.ST_ROTATE_LEFT;
break;
case _global.ST_CHANGE :
mNextState = _global.ST_ROTATE_RIGHT;
}
}
}
function onAnimationEnd() {
if (mAuxOldState == _global.ST_HOPE) {
return(undefined);
}
if (mAuxOldState == _global.ST_DIE) {
mActor.__set__state(_global.ST_DIE);
return(undefined);
}
if (mAuxOldState == _global.ST_HIT) {
mAuxOldState = 0;
mStateShot = _global.ST_HIT;
mActor.__get__gpx().setPause(false);
}
if (mPause) {
if ((mStateShot == _global.ST_FIRE) || (mStateShot == _global.ST_HIT)) {
mPause = false;
if (mStateShot == _global.ST_FIRE) {
mTimeShot = _global.TIMER;
}
mStateShot = _global.ST_STAND;
switch (mOldState) {
case _global.ST_ROTATE_LEFT :
if (bOrder == true) {
mActor.orderLeft();
} else {
mActor.orderRight();
}
mActor.__get__gpx().setVelocity(0, 0);
break;
case _global.ST_ROTATE_RIGHT :
if (bOrder == true) {
mActor.orderLeft();
} else {
mActor.orderRight();
}
mActor.__get__gpx().setVelocity(0, 0);
}
}
}
if (mOldState == _global.ST_INIT) {
mOldState = _global.ST_ROTATE_LEFT;
mNextState = _global.ST_REST;
onSubActionEnd();
}
}
function onHit(zone) {
if (mAuxOldState == _global.ST_DIE) {
return(undefined);
}
if (mAuxOldState == _global.ST_HIT) {
return(undefined);
}
if (_global.collisionShootPlayer == true) {
nCountShootPlayer++;
_global.collisionShootPlayer = false;
if ((nCountShootPlayer % EQUIV_BALL) == 0) {
loosenBond();
hitBoss(zone);
} else {
hitBoss(zone);
}
} else {
if (_global.collisionBoss != true) {
_global.collisionBoss = true;
DestroyBlock();
}
loosenBond();
hitBoss(zone);
}
}
function hitBoss(zone) {
mPause = true;
mActor.__get__gpx().setVelocity(0, 0);
mActor.orderHit();
mAuxOldState = _global.ST_HIT;
mActor.__get__gpx().setPause(true);
}
function DestroyBlock() {
var _local2 = 0;
while (_local2 < _global.game.mzActors.length) {
if (_global.game.mzActors[_local2].idClass == _global.CLASS_RESTORES) {
_global.game.mzActors[_local2].updateLife(6);
}
_local2++;
}
}
function RestoreBlock() {
var _local2 = 0;
while (_local2 < _global.game.mzActors.length) {
if (_global.game.mzActors[_local2].idClass == _global.CLASS_RESTORES) {
_global.game.mzActors[_local2].restore();
}
_local2++;
}
}
var mZ = 0;
static var VELOCITY_INTRO = 28;
static var VELOCITY_END = 17;
static var TIME_REST_INI = 4;
static var TIME_REST_END = 2;
var mTimeRest = 0;
static var SHOT_FREQUENCY = 5;
static var SHOT_REST = 0.5;
var mTimeShot = 0;
var mPause = false;
var mBondsSet = null;
var mIndexBonds = 0;
var nPointBoss = 0;
var bOrder = false;
var nCountShootPlayer = 0;
static var EQUIV_BALL = 5;
static var LIMIT_BLOCKS = 260;
static var nActiveOmnitrix = 4;
static var TIME_ACTIVATE_OMNI = 10;
var nTimeActivateOmnitrix = null;
var mzNewPositions = null;
var mzAux = new Array([0, 0], [0, 0], [0, 0], [0, 0]);
}
Symbol 1340 MovieClip [__Packages.clsNodeBond] Frame 0
class clsNodeBond
{
var mTypeNode, mTypeBond, mIndex;
function clsNodeBond (typeBond) {
mTypeNode = NODE_SIMPLE;
mTypeBond = typeBond;
mIndex = _global.ST_INDEF;
}
function get nodeSet() {
return(mNodeSet);
}
function getTypeBond() {
if (mTypeNode == NODE_SIMPLE) {
return(mTypeBond);
}
if (mIndex >= mNodeSet.getCount()) {
mIndex = 0;
}
var _local2 = mNodeSet.getObject(mIndex);
mIndex++;
return(_local2.getTypeBond());
}
function addBond(bond) {
if (bond) {
if (mTypeNode == NODE_SIMPLE) {
mTypeNode = NODE_COMPOSED;
mIndex = 0;
}
if (!mNodeSet) {
mNodeSet = new clsSimSet("mNodeSet");
}
mNodeSet.add(bond);
}
}
function free() {
if (mNodeSet) {
_global.clearSimSet(mNodeSet);
delete mNodeSet;
mNodeSet = null;
}
}
static var NODE_SIMPLE = 1;
static var NODE_COMPOSED = 2;
var mNodeSet = null;
}
Symbol 1341 MovieClip [__Packages.clsAcbMoveTo] Frame 0
class clsAcbMoveTo extends clsAction
{
var mVel, mEndX, mEndY, mIniX, mIniY, mVelX, mVelY, mActive, mGpx, mState;
function clsAcbMoveTo (actor, endPos, vel, active, controller) {
super(actor);
mVel = Math.abs(vel);
mEndX = endPos[0];
mEndY = endPos[1];
mDist = _global.VectorLength(mIniX - mEndX, mIniY - mEndY);
var _local4 = Math.atan2(mEndY - mIniY, mEndX - mIniX);
mVelX = mVel * Math.cos(_local4);
mVelY = mVel * Math.sin(_local4);
mActive = active;
mController = controller;
}
function isEnd() {
if (mGpx.__get___velX() != mVelX) {
mGpx.__set___velX(mVelX);
}
if (mGpx.__get___velY() != mVelY) {
mGpx.__set___velY(mVelY);
}
var _local4 = mGpx.getX();
var _local3 = mGpx.getY();
var _local5 = _global.VectorLength(_local4 - mIniX, _local3 - mIniY);
if (_local5 >= mDist) {
return(true);
}
return(false);
}
function update() {
switch (mState) {
case _global.ST_BEGIN :
mGpx.setVelocity(mVelX, mVelY);
mState = _global.ST_MOVE_TO_END;
break;
case _global.ST_MOVE_TO_END :
if (isEnd()) {
mGpx.setVelocity(0, 0);
mGpx.setPosition(mEndX, mEndY);
mState = _global.ST_END;
}
break;
case _global.ST_END :
mState = _global.ST_FINISH;
mController.subUpdate(this);
}
}
var mDist = 0;
var mController = null;
}
Symbol 1342 MovieClip [__Packages.clsActionBoss_02] Frame 0
class clsActionBoss_02 extends clsAction
{
var mzAttakPositions, mState, nSpeedBoss, mActor, mOldState, mNextState, mSubAction;
function clsActionBoss_02 (boss, speedBoss) {
super(boss);
mzAttakPositions = new Array();
setBondsToLoosen();
mState = _global.ST_INIT;
nSpeedBoss = speedBoss;
}
function setBondsToLoosen() {
if (mBondsSet) {
return(undefined);
}
mBondsSet = new clsSimSet("mBondsSet");
var _local3 = new clsNodeBond();
_local3.addBond(new clsNodeBond(_global.WILDVINE));
_local3.addBond(new clsNodeBond(_global.HEATBLAST));
_local3.addBond(new clsNodeBond(_global.STINKFLY));
_local3.addBond(new clsNodeBond(_global.CANNONBOLT));
_local3.addBond(new clsNodeBond(_global.XLR8));
mBondsSet.add(_local3);
mBondsSet.add(new clsNodeBond(_global.B_OMNI));
mBondsSet.add(new clsNodeBond(_global.B_MULTI));
mBondsSet.add(new clsNodeBond(_global.B_EMPTY));
}
function loosenBond() {
if (mIndexBonds >= mBondsSet.getCount()) {
mIndexBonds = 0;
}
var _local2 = mBondsSet.getObject(mIndexBonds);
mActor.loosenBondBoss(_local2.getTypeBond());
mIndexBonds++;
}
function free() {
if (mzAttakPositions) {
delete mzAttakPositions;
mzAttakPositions = null;
}
if (mBondsSet) {
_global.clearSimSet(mBondsSet);
delete mBondsSet;
mBondsSet = null;
}
}
function update() {
if (nTimeActivateOmnitrix != null) {
activateOmnitrix();
}
if ((_global.onmitrix == 4) && (nTimeActivateOmnitrix == null)) {
HopeBoss();
}
if ((((mOldState == ST_REST_1) || (mOldState == ST_REST_2)) || (mOldState == ST_REST_3)) || (mOldState == ST_REST_4)) {
if (_global.shapeRotate[0].state == 0) {
mState = mNextState;
}
}
switch (mState) {
case _global.ST_INIT :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[0], VELOCITY_INTRO, true, this);
mActor.orderIntro();
mOldState = mState;
mNextState = ST_SHOT_TRIPLE_1;
mState = ST_MOVE;
break;
case ST_SHOT_TRIPLE_1 :
mActor.orderFireSpecial();
mOldState = mState;
mNextState = ST_REST_1;
mState = ST_EMPTY;
break;
case ST_REST_1 :
mActor.orderStand();
mOldState = mState;
mNextState = ST_LEFT_C;
mState = ST_EMPTY;
break;
case ST_LEFT_C :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[2], nSpeedBoss, true, this);
mActor.orderLeft();
mOldState = mState;
mNextState = ST_SHOT_SIMPLE_1;
mState = ST_MOVE;
break;
case ST_EMPTY :
break;
case ST_SHOT_SIMPLE_1 :
mActor.orderFire();
mOldState = mState;
mNextState = ST_RIGHT_A;
mState = ST_EMPTY;
break;
case ST_RIGHT_A :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[0], nSpeedBoss, true, this);
mActor.orderRight();
mOldState = mState;
mNextState = ST_REST_2;
mState = ST_MOVE;
break;
case ST_REST_2 :
mActor.orderStand();
mOldState = mState;
mNextState = ST_SHOT_TRIPLE_2;
mState = ST_EMPTY;
break;
case ST_SHOT_TRIPLE_2 :
mActor.orderFireSpecial();
mOldState = mState;
mNextState = ST_REST_3;
mState = ST_EMPTY;
break;
case ST_REST_3 :
mActor.orderStand();
mOldState = mState;
mNextState = ST_RIGHT_D;
mState = ST_EMPTY;
break;
case ST_RIGHT_D :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[3], nSpeedBoss, true, this);
mActor.orderRight();
mOldState = mState;
mNextState = ST_SHOT_SIMPLE_2;
mState = ST_MOVE;
break;
case ST_SHOT_SIMPLE_2 :
mActor.orderFireRight();
mOldState = mState;
mNextState = ST_LEFT_A;
mState = ST_EMPTY;
break;
case ST_LEFT_A :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[0], nSpeedBoss, true, this);
mActor.orderLeft();
mOldState = mState;
mNextState = ST_REST_4;
mState = ST_MOVE;
break;
case ST_REST_4 :
mActor.orderStand();
mOldState = mState;
mNextState = ST_FIST;
mState = ST_EMPTY;
break;
case ST_FIST :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[1], nSpeedBoss, true, this);
mActor.orderFist();
mOldState = mState;
mNextState = ST_RESTORE_A;
mState = ST_MOVE;
break;
case ST_RESTORE_A :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[0], nSpeedBoss, true, this);
mActor.orderRight();
mOldState = mState;
mNextState = ST_SHOT_TRIPLE_1;
mState = ST_MOVE;
break;
case ST_MOVE :
if (mSubAction.__get__active()) {
mSubAction.update();
}
break;
case ST_DIE :
mActor.orderDie();
mOldState = mState;
mState = ST_EMPTY;
}
}
function HopeBoss() {
mHopeState = mState;
mHopeOldState = mOldState;
mHopeNextState = mNextState;
mState = ST_EMPTY;
mOldState = ST_HOPE;
mActor.orderDieHope();
nTimeActivateOmnitrix = getTimer() / 1000;
mActor.__get__gpx().setPause(true);
}
function activateOmnitrix() {
if (Key.isDown(_global.KEY_Z)) {
_global.game.activateOnmitrix();
nTimeActivateOmnitrix = null;
mActor.__get__gpx().setVelocity(0, 0);
mState = ST_DIE;
} else if (((getTimer() / 1000) - nTimeActivateOmnitrix) >= TIME_ACTIVATE_OMNI) {
mZ++;
if (mZ == 2) {
_global.game.activateOnmitrix();
nTimeActivateOmnitrix = null;
mActor.__get__gpx().setVelocity(0, 0);
mState = ST_DIE;
} else {
_global.aplicateOmni = false;
_global.game.createMessage(375, 150, "mc_msn_activate_omni");
nTimeActivateOmnitrix = getTimer() / 1000;
}
}
}
function onSubActionEnd() {
mState = mNextState;
if (mOldState == _global.ST_INIT) {
mState = ST_EMPTY;
}
if (mOldState == ST_FIST) {
mState = ST_EMPTY;
}
if ((((mState == ST_REST_1) || (mState == ST_REST_2)) || (mState == ST_REST_3)) || (mState == ST_REST_4)) {
_global.initRotate();
}
}
function onAnimationEnd() {
switch (mOldState) {
case _global.ST_INIT :
mState = mNextState;
_global.initBall = true;
_global.game.createMessage(375, 180, "mc_msn_click");
break;
case ST_SHOT_TRIPLE_1 :
onSubActionEnd();
break;
case ST_SHOT_TRIPLE_2 :
onSubActionEnd();
break;
case ST_HIT :
mState = mAuxState;
mAuxState = 0;
mActor.__get__gpx().setPause(false);
switch (mAuxOldState) {
case ST_LEFT_C :
mActor.orderLeft();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_SHOT_SIMPLE_1 :
mActor.orderRight();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_RIGHT_A :
mActor.orderRight();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_SHOT_SIMPLE_2 :
mActor.orderLeft();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_RIGHT_A :
mActor.orderLeft();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_RIGHT_D :
mActor.orderRight();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_LEFT_A :
mActor.orderLeft();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_FIST :
mActor.orderRight();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_RESTORE_A :
mActor.orderRight();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_REST_1 :
mActor.orderStand();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_REST_2 :
mActor.orderStand();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_REST_3 :
mActor.orderStand();
mOldState = mAuxOldState;
mAuxOldState = 0;
break;
case ST_REST_4 :
mActor.orderStand();
mOldState = mAuxOldState;
mAuxOldState = 0;
}
break;
case ST_SHOT_SIMPLE_1 :
mState = mNextState;
break;
case ST_SHOT_SIMPLE_2 :
mState = mNextState;
break;
case ST_FIST :
mState = mNextState;
break;
case ST_RELIVE :
mState = mHopeState;
mOldState = mHopeOldState;
mNextState = mHopeNextState;
mActor.__get__gpx().setPause(false);
switch (mHopeOldState) {
case ST_LEFT_C :
mActor.orderLeft();
break;
case ST_SHOT_SIMPLE_1 :
mActor.orderRight();
break;
case ST_RIGHT_A :
mActor.orderRight();
break;
case ST_SHOT_SIMPLE_2 :
mActor.orderLeft();
break;
case ST_RIGHT_A :
mActor.orderLeft();
break;
case ST_RIGHT_D :
mActor.orderRight();
break;
case ST_LEFT_A :
mActor.orderLeft();
break;
case ST_FIST :
mActor.orderRight();
break;
case ST_RESTORE_A :
mActor.orderRight();
}
mHopeState = 0;
mHopeOldState = 0;
mHopeNextState = 0;
break;
case ST_DIE :
mActor.__set__state(_global.ST_DIE);
}
}
function onHit(zone) {
if (mOldState == _global.ST_INIT) {
return(undefined);
}
if (mOldState == ST_SHOT_TRIPLE_1) {
return(undefined);
}
if (mOldState == ST_SHOT_SIMPLE_1) {
return(undefined);
}
if (mOldState == ST_SHOT_TRIPLE_2) {
return(undefined);
}
if (mOldState == ST_SHOT_SIMPLE_2) {
return(undefined);
}
if (mOldState == ST_FIST) {
return(undefined);
}
if (mOldState == ST_HIT) {
return(undefined);
}
if (mOldState == ST_HOPE) {
return(undefined);
}
if (_global.collisionShootPlayer == true) {
nCountShootPlayer++;
_global.collisionShootPlayer = false;
if ((nCountShootPlayer % EQUIV_BALL) == 0) {
loosenBond();
hitBoss(zone);
} else {
hitBoss(zone);
}
} else {
if (_global.collisionBoss != true) {
_global.collisionBoss = true;
}
_global.activeShape();
loosenBond();
hitBoss(zone);
}
}
function hitBoss(zone) {
mAuxState = mState;
mAuxOldState = mOldState;
mActor.orderHit();
mState = ST_EMPTY;
mOldState = ST_HIT;
mActor.__get__gpx().setPause(true);
}
var mZ = 0;
static var VELOCITY_INTRO = 28;
static var TIME_REST_INI = 4;
static var TIME_REST_END = 2;
var mTimeRest = 0;
var mBondsSet = null;
var mIndexBonds = 0;
static var EQUIV_BALL = 5;
var nCountShootPlayer = 0;
static var nActiveOmnitrix = 4;
static var TIME_ACTIVATE_OMNI = 10;
var nTimeActivateOmnitrix = null;
var mAuxState = 0;
var mAuxOldState = 0;
var mHopeState = 0;
var mHopeOldState = 0;
var mHopeNextState = 0;
static var ST_SHOT_TRIPLE_1 = 20;
static var ST_MOVE = 21;
static var ST_REST_1 = 22;
static var ST_EMPTY = 23;
static var ST_LEFT_C = 24;
static var ST_SHOT_SIMPLE_1 = 25;
static var ST_RIGHT_A = 26;
static var ST_REST_2 = 27;
static var ST_SHOT_TRIPLE_2 = 28;
static var ST_REST_3 = 29;
static var ST_RIGHT_D = 30;
static var ST_SHOT_SIMPLE_2 = 31;
static var ST_LEFT_A = 32;
static var ST_REST_4 = 33;
static var ST_FIST = 34;
static var ST_RESTORE_A = 35;
static var ST_REST_5 = 40;
static var ST_HIT = 36;
static var ST_HOPE = 37;
static var ST_RELIVE = 38;
static var ST_DIE = 39;
}
Symbol 1343 MovieClip [__Packages.clsActionBossUpgrade] Frame 0
class clsActionBossUpgrade extends clsAction
{
var mzAttakPositions, mState, mStateShot, nRotateLeft, nRotateRight, nVarRotateLeft, nVarRotateRight, nSpeedBoss, mActor, mAuxOldState, mSubAction, mOldState, mNextState, mTime;
function clsActionBossUpgrade (boss, rotLeft, rotRight, speedBoss) {
super(boss);
mzAttakPositions = new Array();
mzPositionHit = new Array();
setBondsToLoosen();
mState = _global.ST_INIT;
mStateShot = _global.ST_STAND;
mTimeShot = _global.TIMER;
nRotateLeft = rotLeft;
nRotateRight = rotRight;
nVarRotateLeft = rotLeft;
nVarRotateRight = rotRight;
nSpeedBoss = speedBoss;
}
function setBondsToLoosen() {
if (mBondsSet) {
return(undefined);
}
mBondsSet = new clsSimSet("mBondsSet");
var _local3 = new clsNodeBond();
_local3.addBond(new clsNodeBond(_global.HEATBLAST));
_local3.addBond(new clsNodeBond(_global.STINKFLY));
mBondsSet.add(_local3);
mBondsSet.add(new clsNodeBond(_global.B_OMNI));
}
function loosenBond() {
if (mIndexBonds >= mBondsSet.getCount()) {
mIndexBonds = 0;
}
var _local2 = mBondsSet.getObject(mIndexBonds);
mActor.loosenBondBoss(_local2.getTypeBond());
mIndexBonds++;
}
function free() {
if (mzAttakPositions) {
delete mzAttakPositions;
mzAttakPositions = null;
}
if (mzPositionHit) {
delete mzPositionHit;
mzPositionHit = null;
}
if (mBondsSet) {
_global.clearSimSet(mBondsSet);
delete mBondsSet;
mBondsSet = null;
}
}
function update() {
if (mState == _global.ST_INIT) {
mTimeShot = _global.TIMER;
}
if (nTimeActivateOmnitrix != null) {
if (Key.isDown(_global.KEY_Z)) {
_global.onmitrix = 0;
_global.game.activateOnmitrix();
nTimeActivateOmnitrix = null;
mPause = true;
mActor.__get__gpx().setVelocity(0, 0);
nCountLife++;
if (nCountLife == 1) {
nCountLife = 0;
mAuxOldState = _global.ST_DIE;
mActor.orderDie();
} else {
mAuxOldState = _global.ST_RELIVE;
mActor.orderReload();
}
} else if (((getTimer() / 1000) - nTimeActivateOmnitrix) >= TIME_ACTIVATE_OMNI) {
_global.game.clearOnmitrix();
mActor.__get__gpx().setPause(false);
nTimeActivateOmnitrix = null;
mAuxOldState = 0;
onAnimationEnd();
}
}
updateShot();
if (mPause) {
return(undefined);
}
if (_global.onmitrix == nActiveOmnitrix) {
hopeActivateOmnitrix();
}
if (mState != _global.ST_REST) {
mActor.getPoints();
mActor.getVectors();
}
switch (mState) {
case _global.ST_INIT :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[0], VELOCITY_INTRO, true, this);
mActor.orderIntro();
mOldState = mState;
mNextState = _global.ST_INDEF;
mState = _global.ST_SUB_ACTION;
mzAttakPositions[0][0] = mzAttakPositions[mzAttakPositions.length - 1][0];
mzAttakPositions[0][1] = mzAttakPositions[mzAttakPositions.length - 1][1];
break;
case _global.ST_ROTATE_LEFT :
if (mAuxOldState == _global.ST_RESTORE_TRAY) {
mAuxOldState = 0;
}
if (nVarRotateLeft != 0) {
nPointBoss++;
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[nPointBoss], nSpeedBoss, true, this);
mOldState = mState;
if ((mzAttakPositions[nPointBoss][0] - mzAttakPositions[nPointBoss - 1][0]) <= 0) {
bOrder = true;
mActor.orderLeft();
} else {
bOrder = false;
mActor.orderRight();
}
mNextState = _global.ST_ROTATE_LEFT;
mState = _global.ST_SUB_ACTION;
}
if (nPointBoss == mzAttakPositions.length) {
nVarRotateLeft--;
if (nVarRotateLeft < 0) {
nVarRotateLeft = nRotateLeft;
mOldState = _global.ST_ROTATE_LEFT;
mState = _global.ST_ROTATE_RIGHT;
} else if (nVarRotateLeft == 0) {
} else {
nPointBoss = 0;
}
}
break;
case _global.ST_ROTATE_RIGHT :
if (nVarRotateRight != 0) {
nPointBoss--;
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[nPointBoss], nSpeedBoss, true, this);
mOldState = mState;
if ((mzAttakPositions[nPointBoss][0] - mzAttakPositions[nPointBoss + 1][0]) <= 0) {
bOrder = true;
mActor.orderLeft();
} else {
bOrder = false;
mActor.orderRight();
}
mNextState = _global.ST_ROTATE_RIGHT;
mState = _global.ST_SUB_ACTION;
}
if (nPointBoss == 0) {
nVarRotateRight--;
if (nVarRotateRight < 0) {
nVarRotateRight = nRotateRight;
mOldState = _global.ST_ROTATE_RIGHT;
mState = _global.ST_TRAY_FIST;
break;
}
if (nVarRotateRight == 0) {
} else {
nPointBoss = mzAttakPositions.length;
}
}
break;
case _global.ST_TRAY_FIST :
mSubAction = new clsAcbMoveTo(mActor, mzPositionHit[0], nSpeedBoss, true, this);
mActor.orderFist();
mOldState = _global.ST_TRAY_FIST;
mState = _global.ST_SUB_ACTION;
mNextState = _global.ST_INDEF;
break;
case _global.ST_RESTORE_TRAY :
mSubAction = new clsAcbMoveTo(mActor, mzAttakPositions[0], nSpeedBoss, true, this);
mActor.orderRight();
mOldState = _global.ST_RESTORE_TRAY;
mState = _global.ST_SUB_ACTION;
mNextState = _global.ST_ROTATE_LEFT;
break;
case _global.ST_REST :
mOldState = mState;
if (mTimeRest <= ((_global.TIMER - mTime) / 1000)) {
mState = mNextState;
}
break;
case _global.ST_SUB_ACTION :
if (!mSubAction.__get__active()) {
break;
}
mSubAction.update();
}
}
function addPositionHit(x, y) {
if (mzPositionHit) {
var _local2 = mzPositionHit.length;
mzPositionHit[_local2] = [x, y];
}
}
function updateShot() {
if (mOldState == _global.ST_INIT) {
return(undefined);
}
if (mAuxOldState == _global.ST_DIE) {
return(undefined);
}
if (mAuxOldState == _global.ST_HOPE) {
return(undefined);
}
if (mAuxOldState == _global.ST_RELIVE) {
return(undefined);
}
if (mOldState == _global.ST_TRAY_FIST) {
return(undefined);
}
if (mOldState == _global.ST_RESTORE_TRAY) {
return(undefined);
}
if (!(mStateShot === _global.ST_STAND)) {
} else if (SHOT_FREQUENCY <= ((_global.TIMER - mTimeShot) / 1000)) {
mPause = true;
mStateShot = _global.ST_FIRE;
mActor.__get__gpx().setVelocity(0, 0);
mActor.orderFire();
mTimeShot = _global.TIMER;
}
}
function hopeActivateOmnitrix() {
mPause = true;
mActor.__get__gpx().setVelocity(0, 0);
mActor.orderDieHope();
mActor.__get__gpx().setPause(true);
mAuxOldState = _global.ST_HOPE;
nTimeActivateOmnitrix = getTimer() / 1000;
}
function onSubActionEnd() {
mState = mNextState;
if (mState == _global.ST_REST) {
mActor.orderStand();
mTimeRest = TIME_REST_END;
mTime = _global.TIMER;
switch (mOldState) {
case _global.ST_ROTATE_LEFT :
mNextState = _global.ST_ROTATE_LEFT;
break;
case _global.ST_CHANGE :
mNextState = _global.ST_ROTATE_RIGHT;
}
}
}
function onAnimationEnd() {
if (mAuxOldState == _global.ST_HOPE) {
return(undefined);
}
if (mAuxOldState == _global.ST_DIE) {
mActor.__set__state(_global.ST_DIE);
return(undefined);
}
if (mAuxOldState == _global.ST_HIT) {
mAuxOldState = 0;
mStateShot = _global.ST_HIT;
mActor.__get__gpx().setPause(false);
}
if (mAuxOldState == _global.ST_RELIVE) {
mAuxOldState = 0;
mActor.__get__gpx().setPause(false);
}
if (mOldState == _global.ST_TRAY_FIST) {
mState = _global.ST_RESTORE_TRAY;
}
if (mPause) {
if ((mStateShot == _global.ST_FIRE) || (mStateShot == _global.ST_HIT)) {
mPause = false;
if (mStateShot == _global.ST_FIRE) {
mTimeShot = _global.TIMER;
}
mStateShot = _global.ST_STAND;
switch (mOldState) {
case _global.ST_ROTATE_LEFT :
if (bOrder == true) {
mActor.orderLeft();
} else {
mActor.orderRight();
}
mActor.__get__gpx().setVelocity(0, 0);
break;
case _global.ST_ROTATE_RIGHT :
if (bOrder == true) {
mActor.orderLeft();
} else {
mActor.orderRight();
}
mActor.__get__gpx().setVelocity(0, 0);
break;
case _global.ST_TRAY_FIST :
mActor.orderLeft();
mActor.__get__gpx().setVelocity(0, 0);
}
}
}
if (mOldState == _global.ST_INIT) {
mOldState = _global.ST_INIT;
mState = _global.ST_ROTATE_LEFT;
}
}
function onHit(zone) {
if (mAuxOldState == _global.ST_HIT) {
return(undefined);
}
if ((zone == _global.HIT_BODY) || (zone == _global.HIT_HEAD)) {
loosenBond();
}
mPause = true;
mActor.__get__gpx().setVelocity(0, 0);
if (_global.collisionShootPlayer == true) {
_global.collisionShootPlayer = false;
mActor.orderHitShoot();
} else {
mActor.orderHit();
}
mAuxOldState = _global.ST_HIT;
mActor.__get__gpx().setPause(true);
}
static var VELOCITY_INTRO = 28;
static var VELOCITY_END = 17;
static var TIME_REST_INI = 4;
static var TIME_REST_END = 2;
var mTimeRest = 0;
static var SHOT_FREQUENCY = 3;
static var SHOT_REST = 0.5;
var mTimeShot = 0;
var mPause = false;
var mBondsSet = null;
var mIndexBonds = 0;
var nPointBoss = 0;
var bOrder = false;
static var nActiveOmnitrix = 4;
static var TIME_ACTIVATE_OMNI = 3;
var nTimeActivateOmnitrix = null;
var mzPositionHit = null;
var nCountLife = 0;
}
Symbol 1344 MovieClip [__Packages.clsShape] Frame 0
class clsShape
{
var type, mGpx, Xo, Yo, scale, id, nP, angle, point, mIdClass, m;
function clsShape (x, y, n, nId, nType, nDir, mScale) {
type = Number(nType);
var _local5 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie("mc_shape" + type, "mc_shape" + _local5, _local5);
Xo = x;
Yo = y;
if (mScale == undefined) {
scale = 100;
} else {
scale = mScale;
}
mGpx._xscale = (mGpx._yscale = scale);
dir = Number(nDir);
if (dir == undefined) {
dir = 1;
}
initValues(type);
mGpx._x = Xo;
mGpx._y = Yo;
id = nId;
nP = n;
angle = 360 / nP;
point = new Array();
var _local4 = 0;
while (_local4 < nP) {
point.push([0, 0]);
_local4++;
}
getPoints();
getVectors();
mIdClass = _global.CLASS_SHAPE;
}
function get idClass() {
return(mIdClass);
}
function update() {
if (speedRotation != 0) {
mGpx._rotation = mGpx._rotation + speedRotation;
getPoints();
getVectors();
}
if (speedResize != 0) {
resize();
getPoints();
getVectors();
}
if (speedBoss == true) {
getPoints();
getVectors();
}
}
function initValues(nType) {
switch (nType) {
case _global.SHAPE1 :
Yo = Yo + 10;
speedRotation = 1.5 * dir;
break;
case _global.SHAPE2 :
Yo = Yo + 10;
speedRotation = 1 * dir;
break;
case _global.SHAPE3 :
Yo = Yo + 10;
speedRotation = 1.5 * dir;
break;
case 4 :
Yo = Yo + 10;
speedRotation = 1.5 * dir;
break;
case 5 :
Yo = Yo + 10;
speedRotation = 1.5 * dir;
break;
case 11 :
mGpx._alpha = 0;
break;
case 12 :
speedRotation = 0;
speedBoss = true;
break;
case 13 :
speedRotation = 0;
speedBoss = true;
break;
default :
speedRotation = 0;
}
}
function getPoints() {
m = mGpx._rotation * (Math.PI/180);
if ((type != 12) && (type != 13)) {
Xo = mGpx._x;
Yo = mGpx._y;
} else if (type == 12) {
if (_global.bossHope != true) {
Xo = _global.boss.mGpx.getX();
Yo = _global.boss.mGpx.getY();
mGpx._x = Xo;
mGpx._y = Yo;
} else {
Xo = _global.boss.mGpx.getX();
Yo = 35 + _global.boss.mGpx.getY();
mGpx._x = Xo;
mGpx._y = Yo;
}
} else if (type == 13) {
if (_global.bossFire != true) {
Xo = _global.boss.mGpx.getX();
Yo = _global.boss.mGpx.getY();
mGpx._x = Xo;
mGpx._y = Yo;
} else {
Xo = _global.boss.mGpx.getX();
Yo = _global.boss.mGpx.getY() - 30;
mGpx._x = Xo;
mGpx._y = Yo;
}
}
var _local4 = mGpx._xscale / 100;
var _local3 = 0;
while (_local3 < nP) {
point[_local3][0] = Xo + (_local4 * ((mGpx["p" + _local3]._x * Math.cos(m)) - (mGpx["p" + _local3]._y * Math.sin(m))));
point[_local3][1] = Yo + (_local4 * ((mGpx["p" + _local3]._x * Math.sin(m)) + (mGpx["p" + _local3]._y * Math.cos(m))));
_local3++;
}
}
function getVectors() {
_global.game.block["B" + id].V1 = {p0:{x:point[0][0], y:point[0][1]}, p1:{x:point[nP - 1][0], y:point[nP - 1][1]}};
var _local5 = 2;
var _local3 = nP - 1;
while (_local3 > 0) {
_global.game.block["B" + id]["V" + _local5] = {p0:{x:point[_local3][0], y:point[_local3][1]}, p1:{x:point[_local3 - 1][0], y:point[_local3 - 1][1]}};
_local5++;
_local3--;
}
var _local4 = 1;
while (_local4 <= nP) {
_global.game.updateVector(_global.game.block["B" + id]["V" + _local4], true);
_local4++;
}
}
function resize() {
if ((mGpx._xscale < 50) || (mGpx._xscale > 200)) {
speedResize = -speedResize;
}
mGpx._xscale = mGpx._xscale + speedResize;
mGpx._yscale = mGpx._yscale + speedResize;
}
function drawVector() {
var _local4 = _root.createEmptyMovieClip("mc" + id, 108000 + id);
_local4.lineStyle(1, 16711680);
_local4.moveTo(point[0][0], point[0][1]);
var _local3 = 1;
while (_local3 < nP) {
_local4.lineTo(point[_local3][0], point[_local3][1]);
_local3++;
}
_local4.lineTo(point[0][0], point[0][1]);
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
var speedResize = 0;
var speedRotation = 0;
var dir = 0;
var state = 0;
var f_update = true;
var speedBoss = false;
}
Symbol 1345 MovieClip [__Packages.clsBlock] Frame 0
class clsBlock
{
var type, BW, BH, PRICE_HIT, PRICE_BREAK, mGpx, oX, oY, id, ang, len, sn, cs, mIdClass, life, impactBono, idBono, m, p1x, p1y, p2x, p2y, p3x, p3y, p4x, p4y, mc;
function clsBlock (x, y, nId, nType, nBono) {
type = Number(nType);
var _local5 = "mc_block_" + type;
BW = 40;
BH = 20;
PRICE_HIT = 100;
PRICE_BREAK = 200;
if (((((nType == 2) || (nType == 4)) || (nType == 6)) || (nType == 8)) || (nType == 10)) {
BW = 40;
BH = 40;
y = y + 10;
}
if ((nType == 9) || (nType == 10)) {
BW = 40;
PRICE_HIT = 0;
PRICE_BREAK = 0;
}
initValues(nBono);
var _local6 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie(_local5, _local5 + _local6, _local6);
oX = x;
oY = y;
id = nId;
mGpx._x = x;
mGpx._y = y;
ang = Math.atan(BH / BW);
len = Math.sqrt(((BW / 2) * (BW / 2)) + ((BH / 2) * (BH / 2)));
sn = (-Math.sin(ang)) * len;
cs = (-Math.cos(ang)) * len;
getPoints();
getVectors();
if (((type == 9) || (type == 10)) || (type == 12)) {
mIdClass = _global.CLASS_INDESTRUCTIBLE;
} else {
mIdClass = _global.CLASS_BLOCK;
}
}
function get idClass() {
return(mIdClass);
}
function initValues(nBono) {
life = 4;
impactBono = 0;
if (nBono == undefined) {
idBono = 0;
} else {
idBono = nBono;
}
var _local3 = type;
switch (_local3) {
case _global.BLOCK1 :
life = 4;
break;
case _global.BLOCK2 :
life = 6;
break;
case _global.BLOCK3 :
life = 4;
impactBono = 2;
break;
case _global.BLOCK4 :
life = 6;
impactBono = 4;
break;
case _global.BLOCK5 :
life = 2;
break;
case _global.BLOCK6 :
life = 4;
break;
case _global.BLOCK7 :
life = 6;
break;
case _global.BLOCK8 :
life = 8;
break;
case _global.BLOCK9 :
life = 20000;
break;
case _global.BLOCK10 :
life = 20000;
break;
case 12 :
life = 20000;
BW = 200;
BH = 20;
break;
case 13 :
life = 2;
}
}
function update() {
}
function getPoints() {
m = mGpx._rotation * (Math.PI/180);
oX = mGpx._x;
oY = mGpx._y;
p1x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p1y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
cs = cs * -1;
p2x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p2y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
sn = sn * -1;
p3x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p3y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
cs = cs * -1;
p4x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p4y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
}
function updateLife(num) {
life = life - num;
if (life <= 0) {
_global.game.updateScore(PRICE_BREAK);
free();
} else {
_global.game.updateScore(PRICE_HIT);
if ((type == 9) || (type == 10)) {
_global.game.createEffect(mGpx._x, mGpx._y, "mc_hit_indestructible");
} else if (type == 12) {
_global.game.createEffect(mGpx._x, mGpx._y, "mc_hit_indestructible_100x20");
} else {
var _local3 = 1;
while (_local3 <= life) {
if ((life == _local3) || (life == (_local3 + 1))) {
var _local4;
if ((_local3 % 2) == 0) {
_local4 = _local3 / 2;
} else {
_local4 = (_local3 + 1) / 2;
}
mGpx.gotoAndStop("STATE_" + _local4);
}
_local3 = _local3 + 2;
}
}
}
}
function getVectors() {
_global.game.block["B" + id].V1 = {p0:{x:p1x, y:p1y}, p1:{x:p4x, y:p4y}};
_global.game.block["B" + id].V2 = {p0:{x:p4x, y:p4y}, p1:{x:p3x, y:p3y}};
_global.game.block["B" + id].V3 = {p0:{x:p3x, y:p3y}, p1:{x:p2x, y:p2y}};
_global.game.block["B" + id].V4 = {p0:{x:p2x, y:p2y}, p1:{x:p1x, y:p1y}};
var _local3 = 1;
while (_local3 < 5) {
_global.game.updateVector(_global.game.block["B" + id]["V" + _local3], true);
_local3++;
}
}
function drawVector() {
mc = _root.createEmptyMovieClip("mc" + id, 108000 + id);
mc.lineStyle(1, 16711680);
mc.moveTo(p1x, p1y);
mc.lineTo(p2x, p2y);
mc.lineTo(p3x, p3y);
mc.lineTo(p4x, p4y);
mc.lineTo(p1x, p1y);
}
function free() {
if ((idBono != 0) && (mGpx)) {
_global.game.createBonus(mGpx._x, mGpx._y, idBono);
}
if (((type != _global.BLOCK9) && (type != _global.BLOCK10)) && (type != 12)) {
if ((type == _global.BLOCK5) || (type == _global.BLOCK6)) {
_global.game.createEffect(mGpx._x, mGpx._y, "mc_fx_bomb");
} else {
_global.game.createEffect(mGpx._x, mGpx._y, "mc_destroy_normal");
}
}
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
var state = 0;
var loseBono = false;
var nP = 4;
}
Symbol 1346 MovieClip [__Packages.clsBallsGenerator] Frame 0
class clsBallsGenerator extends clsBlock
{
var mGpx, nBallVx, nBallVy, mIdClass, state;
function clsBallsGenerator (x, y, nId, nType, nBono, nDegree, nVx, nVy, bBarrier) {
super(x, y, nId, nType, nBono);
mGpx._rotation = nDegree;
nBallVx = nVx;
nBallVy = nVy;
bActiveBarrier = bBarrier;
setFreqMax();
mIdClass = _global.CLASS_GENERATOR;
mTimeRest = _global.TIMER;
mState = _global.ST_REST;
}
function set active(act) {
mActive = act;
//return(active);
}
function get active() {
return(mActive);
}
function generateBall() {
if (_global.game.mzBalls.length >= MAX_BALLS_IN_LEVEL) {
return(undefined);
}
if (bActiveBarrier == true) {
_global.game.takenBarrier(false);
}
mGpx.gotoAndStop("LOOSEN");
mbProgress = true;
mState = _global.ST_INDEF;
}
function inProgress() {
return(mbProgress);
}
function setFreqMin() {
mFreqMS = FREQ_GENERATOR_MIN * 1000;
}
function setFreqMax() {
mFreqMS = FREQ_GENERATOR_MAX * 1000;
}
function update() {
if (!mActive) {
return(undefined);
}
switch (mState) {
case _global.ST_BEGIN :
generateBall();
break;
case _global.ST_REST :
if ((_global.TIMER - mTimeRest) < mFreqMS) {
break;
}
mState = _global.ST_BEGIN;
}
}
function updateLife(num) {
}
function onGenerate() {
_global.game.createBall(mGpx._x, mGpx._y, nBallVx, nBallVy);
mTimeRest = _global.TIMER;
mState = _global.ST_REST;
}
function onAnimationEnd() {
mGpx.gotoAndStop("STAND");
mbProgress = false;
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
static var FREQ_GENERATOR_MIN = 4;
static var FREQ_GENERATOR_MAX = 15;
static var MAX_BALLS_IN_LEVEL = 3;
var mState = -1;
var mTimeRest = 0;
var mFreqMS = 0;
var mbProgress = false;
var mActive = true;
var bActiveBarrier = false;
}
Symbol 1347 MovieClip [__Packages.clsEnemy] Frame 0
class clsEnemy
{
var type, typeShoot, interFrans, idBono, oX, oY, limit, move, speedMove, limitIni, mGpx, id, ang, BW, BH, len, sn, cs, mIdClass, life, price_die, frans, m, p1x, p1y, p2x, p2y, p3x, p3y, p4x, p4y;
function clsEnemy (x, y, nId, nType, nBono, nTypeShoot, nMove, nLimit) {
type = Number(nType);
typeShoot = nTypeShoot;
interFrans = 0;
var _local4 = "mc_enemy_" + type;
idBono = nBono;
oX = x;
oY = y + 10;
initValues(nMove);
limit = nLimit;
if (nMove == undefined) {
move = 0;
} else {
move = nMove;
}
if (limit > 0) {
speedMove = 2;
} else {
speedMove = -2;
}
if (move == 1) {
limitIni = oX;
limit = limitIni + limit;
} else if (move == 2) {
limitIni = oY;
limit = limitIni + limit;
}
if (limitIni > limit) {
var _local7;
_local7 = limitIni;
limitIni = limit;
limit = _local7;
}
var _local5 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie(_local4, _local4 + _local5, _local5);
id = nId;
mGpx._x = oX;
mGpx._y = oY;
ang = Math.atan(BH / BW);
len = Math.sqrt(((BW / 2) * (BW / 2)) + ((BH / 2) * (BH / 2)));
sn = (-Math.sin(ang)) * len;
cs = (-Math.cos(ang)) * len;
getPoints();
getVectors();
mIdClass = _global.CLASS_ENEMY;
}
function get idClass() {
return(mIdClass);
}
function initValues() {
switch (type) {
case _global.ENEMY_ROBOT :
life = 8;
price_die = 400;
oX = oX + 20;
BW = 80;
BH = 40;
interFrans = random(100);
frans = 300;
break;
case _global.ENEMY_MEGAWHATT :
life = 4;
price_die = 400;
BW = 40;
BH = 40;
frans = 300;
interFrans = 0;
break;
case _global.ENEMY_LIMAX :
life = 12;
oX = oX + 20;
oY = oY + 10;
price_die = 400;
BW = 60;
BH = 60;
break;
default :
life = 4;
price_die = 400;
BW = 40;
BH = 40;
frans = 200;
}
}
function update() {
var _local3 = 0;
while (_local3 < _global.game.mzBalls.length) {
if (mGpx.hitTest(_global.game.mzBalls[_local3].mGpx.mc_collision)) {
var _local4 = (((_global.game.mzBalls[_local3].id + ".") + id) + ".") + nP;
_global.game.addCollision(_local4);
}
_local3++;
}
if (move == 1) {
moveHorizontal();
}
if (move == 2) {
moveVertical();
}
}
function moveHorizontal() {
if ((mGpx._x < limitIni) || (mGpx._x > limit)) {
speedMove = -speedMove;
}
mGpx._x = mGpx._x + speedMove;
getPoints();
getVectors();
}
function moveVertical() {
if ((mGpx._y < limitIni) || (mGpx._y > limit)) {
speedMove = -speedMove;
}
mGpx._y = mGpx._y + speedMove;
getPoints();
getVectors();
}
function getPoints() {
m = mGpx._rotation * (Math.PI/180);
oX = mGpx._x;
oY = mGpx._y;
p1x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p1y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
cs = cs * -1;
p2x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p2y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
sn = sn * -1;
p3x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p3y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
cs = cs * -1;
p4x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p4y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
}
function updateLife(num) {
life = life - num;
if (life <= 0) {
_global.game.updateScore(price_die);
free();
} else {
_global.game.updateScore(PRICE_HIT);
mGpx.gotoAndStop("HIT");
}
}
function getVectors() {
_global.game.block["B" + id].V1 = {p0:{x:p1x, y:p1y}, p1:{x:p4x, y:p4y}};
_global.game.block["B" + id].V2 = {p0:{x:p4x, y:p4y}, p1:{x:p3x, y:p3y}};
_global.game.block["B" + id].V3 = {p0:{x:p3x, y:p3y}, p1:{x:p2x, y:p2y}};
_global.game.block["B" + id].V4 = {p0:{x:p2x, y:p2y}, p1:{x:p1x, y:p1y}};
var _local3 = 1;
while (_local3 < 5) {
_global.game.updateVector(_global.game.block["B" + id]["V" + _local3], true);
_local3++;
}
}
function shoot() {
mGpx.gotoAndStop("SHOOT");
var _local8 = mGpx._x;
var _local6 = mGpx._y + 20;
var _local4 = _global.SHOOT_NORMAL;
var _local7 = 270;
var _local9 = 0;
var _local5 = 1;
var _local3 = 70;
if (type == _global.ENEMY_ROBOT) {
_local3 = 50;
_global.game.shootEnemy(2, _local8, _local6, _local4, _local7, _local9, _local5, _local3);
} else {
_global.game.shootEnemy(typeShoot, _local8, _local6, _local4, _local7, _local9, _local5, _local3);
}
}
function drawVector() {
var _local3 = _root.createEmptyMovieClip("mc" + id, 108000 + id);
_local3.lineStyle(2, 16711680);
_local3.moveTo(p1x, p1y);
_local3.lineTo(p2x, p2y);
_local3.lineTo(p3x, p3y);
_local3.lineTo(p4x, p4y);
_local3.lineTo(p1x, p1y);
}
function free() {
_global.game.createBonus(mGpx._x, mGpx._y, idBono);
_global.game.createEffect(mGpx._x, mGpx._y, "mc_destroy_normal");
mGpx.removeMovieClip();
state = _global.ST_KILL;
var _local3 = 0;
while (_local3 < _global.game.mzEnemy.length) {
if (_global.game.mzEnemy[_local3][1] == id) {
_global.game.mzEnemy.splice(_local3, 1);
_global.upd_enemy = _global.upd_enemy - 1;
_global.max_enemy = _global.max_enemy - 1;
}
_local3++;
}
}
var state = 0;
static var PRICE_HIT = 200;
var loseBono = false;
var nP = 4;
var f_update = true;
}
Symbol 1348 MovieClip [__Packages.clsSwitch] Frame 0
class clsSwitch
{
var type, mGpx, oX, oY, id, ang, BW, BH, len, sn, cs, mNameClip, mIdClass, m, p1x, p1y, p2x, p2y, p3x, p3y, p4x, p4y;
function clsSwitch (x, y, nId, nType) {
type = nType;
initValues();
var _local4 = "mc_block_sw_" + type;
var _local5 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie(_local4, _local4 + _local5, _local5);
oX = x;
oY = y;
id = nId;
state = _global.OFF;
oldState = _global.OFF;
mGpx.gotoAndStop("STATE_" + state);
mGpx._x = x;
mGpx._y = y;
ang = Math.atan(BH / BW);
len = Math.sqrt(((BW / 2) * (BW / 2)) + ((BH / 2) * (BH / 2)));
sn = (-Math.sin(ang)) * len;
cs = (-Math.cos(ang)) * len;
getPoints();
mNameClip = "mc_block_sw_" + type;
mIdClass = _global.CLASS_SWITCH;
}
function get idClass() {
return(mIdClass);
}
function get nameClip() {
return(mNameClip);
}
function set nameClip(val) {
mNameClip = val;
//return(nameClip);
}
function initValues() {
switch (type) {
case 1 :
BW = 40;
BH = 10;
break;
default :
BW = 40;
BH = 10;
}
}
function getPoints() {
m = mGpx._rotation * (Math.PI/180);
oX = mGpx._x;
oY = mGpx._y;
p1x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p1y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
cs = cs * -1;
p2x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p2y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
sn = sn * -1;
p3x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p3y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
cs = cs * -1;
p4x = oX + ((cs * Math.cos(m)) - (sn * Math.sin(m)));
p4y = oY + ((cs * Math.sin(m)) + (sn * Math.cos(m)));
}
function updateLife() {
updateState(_global.ON);
}
function updateState(ST) {
if (oldState == ST) {
return(undefined);
}
state = ST;
oldState = state;
mGpx.gotoAndStop("STATE_" + state);
_global.game.onActiveSwitch(state);
}
function getVectors() {
_global.game.block["B" + id].V1 = {p0:{x:p1x, y:p1y}, p1:{x:p4x, y:p4y}};
_global.game.block["B" + id].V2 = {p0:{x:p4x, y:p4y}, p1:{x:p3x, y:p3y}};
_global.game.block["B" + id].V3 = {p0:{x:p3x, y:p3y}, p1:{x:p2x, y:p2y}};
_global.game.block["B" + id].V4 = {p0:{x:p2x, y:p2y}, p1:{x:p1x, y:p1y}};
var _local3 = 1;
while (_local3 < 5) {
_global.game.updateVector(_global.game.block["B" + id]["V" + _local3], true);
_local3++;
}
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
var state = 0;
var oldState = 0;
static var PRICE_HIT = 100;
static var PRICE_BREAK = 200;
var loseBono = false;
var nP = 4;
}
Symbol 1349 MovieClip [__Packages.clsBlockRestored] Frame 0
class clsBlockRestored extends clsBlock
{
var mIdClass, life, nlifeBlock, PRICE_BREAK, PRICE_HIT, mGpx, id, type, state;
function clsBlockRestored (x, y, nId, nType, nBono, nlife) {
super(x, y, nId, nType, nBono);
setFreqRestored();
mIdClass = _global.CLASS_RESTORES;
mTimeRest = _global.TIMER;
life = nlife;
nlifeBlock = nlife;
}
function set active(act) {
mActive = act;
//return(active);
}
function get active() {
return(mActive);
}
function setFreqRestored() {
mFreqMS = FREQ_RESTORED * 1000;
}
function update() {
if (mActive) {
return(undefined);
}
if (_global.collisionBoss != true) {
if ((_global.TIMER - mTimeRest) >= mFreqMS) {
restore();
}
}
}
function updateLife(num) {
life = life - num;
if (life <= 0) {
_global.game.updateScore(PRICE_BREAK);
destroy();
} else {
_global.game.updateScore(PRICE_HIT);
var _local3 = 1;
while (_local3 <= life) {
if ((life == _local3) || (life == (_local3 + 1))) {
var _local4;
if ((_local3 % 2) == 0) {
_local4 = _local3 / 2;
} else {
_local4 = (_local3 + 1) / 2;
}
mGpx.gotoAndStop("STATE_" + _local4);
}
_local3 = _local3 + 2;
}
}
}
function destroy() {
if (id != _global.oldIdBlockDestroy) {
mActive = false;
mGpx.gotoAndStop("HIDE");
mTimeRest = _global.TIMER;
_global.game.createEffect(mGpx._x, mGpx._y, "mc_destroy_normal");
_global.oldIdBlockDestroy = id;
if ((_global.collisionBoss != true) && (!_global.bossHope)) {
if (type == 15) {
_global.game.createBonus(mGpx._x, mGpx._y, _global.getRandomNums([2, 2, 3, 7, 7]));
}
if (type == 16) {
_global.game.createBonus(mGpx._x, mGpx._y, _global.getRandomNums([4, 4, 5]));
}
}
}
}
function restore() {
mGpx.gotoAndStop("RESTORE");
mActive = true;
life = nlifeBlock;
if (id == _global.oldIdBlockDestroy) {
_global.oldIdBlockDestroy = null;
}
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
static var FREQ_RESTORED = 5;
var mTimeRest = 0;
var mFreqMS = 0;
var mActive = true;
}
Symbol 1350 MovieClip [__Packages.clsBlockRestoredBoss] Frame 0
class clsBlockRestoredBoss extends clsBlock
{
var mIdClass, life, nlifeBlock, mGpx, id, PRICE_BREAK, PRICE_HIT, state;
function clsBlockRestoredBoss (x, y, nId, nType, nBono, nlife) {
super(x, y, nId, nType, nBono);
setFreqRestored();
mIdClass = _global.CLASS_RESTORES;
mTimeRest = _global.TIMER;
life = nlife;
nlifeBlock = nlife;
}
function set active(act) {
mActive = act;
//return(active);
}
function get active() {
return(mActive);
}
function setFreqRestored() {
mFreqMS = FREQ_RESTORED * 1000;
}
function update() {
if (mActive) {
return(undefined);
}
if ((_global.TIMER - mTimeRest) >= mFreqMS) {
mGpx.gotoAndStop("RESTORE");
mActive = true;
life = nlifeBlock;
_global.countBlockDestroy--;
if (id == _global.oldIdBlockDestroy) {
_global.oldIdBlockDestroy = null;
}
}
}
function updateLife(num) {
life = life - num;
if (life <= 0) {
_global.game.updateScore(PRICE_BREAK);
destroy();
} else {
_global.game.updateScore(PRICE_HIT);
var _local3 = 1;
while (_local3 <= life) {
if ((life == _local3) || (life == (_local3 + 1))) {
var _local4;
if ((_local3 % 2) == 0) {
_local4 = _local3 / 2;
} else {
_local4 = (_local3 + 1) / 2;
}
mGpx.gotoAndStop("STATE_" + _local4);
}
_local3 = _local3 + 2;
}
}
}
function destroy() {
if (id != _global.oldIdBlockDestroy) {
mActive = false;
mGpx.gotoAndStop("HIDE");
mTimeRest = _global.TIMER;
_global.game.createEffect(mGpx._x, mGpx._y, "mc_destroy_normal");
_global.countBlockDestroy++;
_global.oldIdBlockDestroy = id;
if (_global.countBlockDestroy == LOOSE_ALIEN) {
var _local3 = _global.getRandom(LIMIT_LEFT, LIMIT_RIGHT);
_global.boss.action.loosenBond(_local3, 0);
} else if (_global.countBlockDestroy == LOOSE_MULTIBALL) {
var _local3 = _global.getRandom(LIMIT_LEFT, LIMIT_RIGHT);
_global.game.createBonus(_local3, 0, _global.B_MULTI);
}
}
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
static var FREQ_RESTORED = 5;
var mTimeRest = 0;
var mFreqMS = 0;
var mActive = true;
static var LIMIT_LEFT = 210;
static var LIMIT_RIGHT = 540;
static var LOOSE_ALIEN = 2;
static var LOOSE_MULTIBALL = 4;
}
Symbol 1351 MovieClip [__Packages.clsDoor] Frame 0
class clsDoor
{
var type, angleBase, angleRange, time, cSwitch, speed, angleEnd, mGpx, Xo, Yo, id, nP, angle, point, mNameClip, mIdClass, nTimeOpen, nTimeClose, timeIni, flagTimeInterval, speedRotation, initTime, m;
function clsDoor (x, y, n, nId, nType, nAngleBase, nAngleRange, nDir, nTime, tSwitch, nTimeOp, nTimeCl, bTime) {
type = nType;
angleBase = nAngleBase;
angleRange = nAngleRange;
time = nTime;
cSwitch = tSwitch;
state = _global.CLOSE;
speed = 3 * dir;
dir = Number(nDir);
if (dir == undefined) {
dir = 1;
}
angleEnd = angleBase + (nAngleRange * dir);
var _local5 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie("mc_door_" + type, "mc_door" + _local5, _local5);
mGpx.gotoAndStop("STATE_" + _global.ON);
Xo = x;
Yo = y;
mGpx._x = Xo;
mGpx._y = Yo;
id = nId;
nP = n;
angle = 360 / nP;
mGpx._rotation = angleBase;
point = new Array();
var _local4 = 0;
while (_local4 < nP) {
point.push([0, 0]);
_local4++;
}
getPoints();
getVectors();
mNameClip = "mc_door_" + type;
mIdClass = _global.CLASS_DOOR;
nTimeOpen = nTimeOp;
nTimeClose = nTimeCl;
timeControl = getTimer() / 1000;
timeIni = timeControl;
flagTimeInterval = bTime;
}
function get idClass() {
return(mIdClass);
}
function get nameClip() {
return(mNameClip);
}
function set nameClip(val) {
mNameClip = val;
//return(nameClip);
}
function update() {
if (flagTimeInterval == false) {
if ((((getTimer() / 1000) - timeControl) >= nTimeOpen) || (timeControl == timeIni)) {
if ((state = _global.CLOSE)) {
state = _global.CHANGE_OPEN;
speedRotation = 2 * dir;
flagTimeInterval = true;
timeControl = getTimer() / 1000;
}
}
}
if (cSwitch.state == _global.ON) {
if (state == _global.CLOSE) {
state = _global.CHANGE_OPEN;
speedRotation = 2 * dir;
}
}
if (state == _global.CHANGE_OPEN) {
mGpx._rotation = mGpx._rotation + speedRotation;
if (speedRotation > 0) {
if (mGpx._rotation > angleEnd) {
mGpx._rotation = angleEnd;
state = _global.OPEN;
initTime = 1;
}
}
if (speedRotation < 0) {
if (mGpx._rotation < angleEnd) {
mGpx._rotation = angleEnd;
state = _global.OPEN;
initTime = 1;
}
}
getPoints();
getVectors();
}
if (state == _global.OPEN) {
mGpx.gotoAndStop("STATE_" + _global.OFF);
if (flagTimeInterval == true) {
if (((getTimer() / 1000) - timeControl) >= nTimeClose) {
state = _global.CHANGE_CLOSE;
speedRotation = -speedRotation;
flagTimeInterval = false;
timeControl = getTimer() / 1000;
}
} else if (time != 0) {
initTime++;
if ((initTime % time) == 0) {
state = _global.CHANGE_CLOSE;
speedRotation = -speedRotation;
}
}
}
if (state == _global.CHANGE_CLOSE) {
mGpx._rotation = mGpx._rotation + speedRotation;
if (speedRotation > 0) {
if (mGpx._rotation > angleBase) {
mGpx._rotation = angleBase;
state = _global.CLOSE;
if (cSwitch != null) {
cSwitch.updateState(_global.OFF);
}
}
} else if (mGpx._rotation < angleBase) {
mGpx._rotation = angleBase;
state = _global.CLOSE;
if (cSwitch != null) {
cSwitch.updateState(_global.OFF);
}
mGpx.gotoAndStop("STATE_" + _global.ON);
}
getPoints();
getVectors();
}
}
function getPoints() {
m = mGpx._rotation * (Math.PI/180);
Xo = mGpx._x;
Yo = mGpx._y;
var _local3 = mGpx._xscale / 100;
var _local2 = 0;
while (_local2 < nP) {
point[_local2][0] = Xo + (_local3 * ((mGpx["p" + _local2]._x * Math.cos(m)) - (mGpx["p" + _local2]._y * Math.sin(m))));
point[_local2][1] = Yo + (_local3 * ((mGpx["p" + _local2]._x * Math.sin(m)) + (mGpx["p" + _local2]._y * Math.cos(m))));
_local2++;
}
}
function getVectors() {
_global.game.block["B" + id].V1 = {p0:{x:point[0][0], y:point[0][1]}, p1:{x:point[nP - 1][0], y:point[nP - 1][1]}};
var _local5 = 2;
var _local3 = nP - 1;
while (_local3 > 0) {
_global.game.block["B" + id]["V" + _local5] = {p0:{x:point[_local3][0], y:point[_local3][1]}, p1:{x:point[_local3 - 1][0], y:point[_local3 - 1][1]}};
_local5++;
_local3--;
}
var _local4 = 1;
while (_local4 <= nP) {
_global.game.updateVector(_global.game.block["B" + id]["V" + _local4], true);
_local4++;
}
}
function drawVector() {
var _local4 = _root.createEmptyMovieClip("mc" + id, 108000 + id);
_local4.lineStyle(2, 16711680);
_local4.moveTo(point[0][0], point[0][1]);
var _local3 = 1;
while (_local3 < nP) {
_local4.lineTo(point[_local3][0], point[_local3][1]);
_local3++;
}
_local4.lineTo(point[0][0], point[0][1]);
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
var speedResize = 0;
var dir = 0;
var timeControl = 0;
var state = 0;
var f_update = true;
}
Symbol 1352 MovieClip [__Packages.clsMine] Frame 0
class clsMine
{
var time, cSwitch, state, mGpx, dir, initTime, mIdClass;
function clsMine (x, y, nTime, tSwitch, mDir) {
time = nTime;
cSwitch = tSwitch;
state = _global.OFF;
var _local4 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie("mc_mine", "mc_mine" + _local4, _local4);
mGpx.gotoAndStop("ST_OFF");
mGpx._x = x;
mGpx._y = y;
dir = mDir;
if (dir == undefined) {
dir = 1;
}
if (dir == -1) {
mGpx._xscale = -100;
}
initTime = 1;
}
function get idClass() {
return(mIdClass);
}
function update() {
if (cSwitch.state == _global.ON) {
if ((state == _global.OFF) && (!_global.aplicateOmni)) {
mGpx.gotoAndStop("ST_ON");
_global.game.createEffect(mGpx._x, mGpx._y, "mc_fx_mine");
state = _global.ON;
var _local3 = _global.getRandomNums([2, 3, 4, 5, 5, 6, 6, 6, 7, 7, 7]);
_global.game.createBonus(mGpx._x, mGpx._y, _local3);
}
}
if (state == _global.ON) {
initTime++;
if ((initTime % time) == 0) {
mGpx.gotoAndStop("ST_APPEAR");
initTime = 1;
state = _global.OFF;
cSwitch.updateState(_global.OFF);
}
}
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
}
Symbol 1353 MovieClip [__Packages.clsShapeBoss] Frame 0
class clsShapeBoss
{
var activeCollision, activeDisappear, type, angleBase, angleRange, angleRotate, speed, speedRotation, angleEnd, mGpx, Xo, Yo, id, nP, angle, point, mIdClass, initTimeNormal, initTimeWait, mNameClip, m;
function clsShapeBoss (x, y, n, nId, nType, nAngleBase, nAngleRange, nDir) {
activeCollision = true;
activeDisappear = false;
type = nType;
angleBase = nAngleBase;
angleRange = nAngleRange;
state = ST_STAND;
angleRotate = angleBase;
dir = Number(nDir);
if (dir == undefined) {
dir = 1;
}
speed = 3 * dir;
speedRotation = 2 * dir;
angleEnd = angleBase + (nAngleRange * dir);
var _local5 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie("mc_shape" + type, "mc_shape" + _local5, _local5);
mGpx.gotoAndStop("NORMAL");
Xo = x;
Yo = y;
mGpx._x = Xo;
mGpx._y = Yo;
id = nId;
nP = n;
angle = 360 / nP;
mGpx._rotation = angleBase;
point = new Array();
var _local4 = 0;
while (_local4 < nP) {
point.push([0, 0]);
_local4++;
}
getPoints();
getVectors();
mIdClass = _global.CLASS_SHAPE;
initTimeNormal = 1;
initTimeWait = 1;
}
function get idClass() {
return(mIdClass);
}
function get nameClip() {
return(mNameClip);
}
function set nameClip(val) {
mNameClip = val;
//return(nameClip);
}
function update() {
if (state == ST_ROTATE) {
if (speedRotation > 0) {
if (angleRotate >= angleEnd) {
mGpx._rotation = angleEnd;
angleEnd = angleEnd + (angleRange * dir);
state = ST_STAND;
return(undefined);
}
}
if (speedRotation < 0) {
if (angleRotate <= angleEnd) {
mGpx._rotation = angleEnd;
angleEnd = angleEnd + (angleRange * dir);
state = ST_STAND;
return(undefined);
}
}
angleRotate = angleRotate + speedRotation;
mGpx._rotation = angleRotate;
trace(mGpx._rotation);
}
if (activeDisappear) {
initTimeWait++;
if ((initTimeWait % TIME_DISAPPEAR) == 0) {
appear();
}
}
getPoints();
getVectors();
}
function rotate() {
if (state != ST_ROTATE) {
state = ST_ROTATE;
}
}
function disappear() {
mGpx.gotoAndStop("DISAPPEAR");
activeCollision = false;
activeDisappear = true;
}
function appear() {
initTimeWait = 1;
mGpx.gotoAndStop("APPEAR");
activeCollision = true;
activeDisappear = false;
}
function getPoints() {
m = mGpx._rotation * (Math.PI/180);
Xo = mGpx._x;
Yo = mGpx._y;
var _local3 = mGpx._xscale / 100;
var _local2 = 0;
while (_local2 < nP) {
point[_local2][0] = Xo + (_local3 * ((mGpx["p" + _local2]._x * Math.cos(m)) - (mGpx["p" + _local2]._y * Math.sin(m))));
point[_local2][1] = Yo + (_local3 * ((mGpx["p" + _local2]._x * Math.sin(m)) + (mGpx["p" + _local2]._y * Math.cos(m))));
_local2++;
}
}
function getVectors() {
_global.game.block["B" + id].V1 = {p0:{x:point[0][0], y:point[0][1]}, p1:{x:point[nP - 1][0], y:point[nP - 1][1]}};
var _local5 = 2;
var _local3 = nP - 1;
while (_local3 > 0) {
_global.game.block["B" + id]["V" + _local5] = {p0:{x:point[_local3][0], y:point[_local3][1]}, p1:{x:point[_local3 - 1][0], y:point[_local3 - 1][1]}};
_local5++;
_local3--;
}
var _local4 = 1;
while (_local4 <= nP) {
_global.game.updateVector(_global.game.block["B" + id]["V" + _local4], true);
_local4++;
}
}
function drawVector() {
var _local4 = _root.createEmptyMovieClip("mc" + id, 108000 + id);
_local4.lineStyle(2, 16711680);
_local4.moveTo(point[0][0], point[0][1]);
var _local3 = 1;
while (_local3 < nP) {
_local4.lineTo(point[_local3][0], point[_local3][1]);
_local3++;
}
_local4.lineTo(point[0][0], point[0][1]);
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
var speedResize = 0;
var dir = 0;
var state = 0;
var ST_STAND = 0;
var ST_ROTATE = 1;
var ST_APPEAR = 2;
var ST_DISAPPEAR = 3;
static var TIME_NORMAL = 300;
static var TIME_DISAPPEAR = 50;
var classRotate = true;
}
Symbol 1354 MovieClip [__Packages.clsShootPlayer] Frame 0
class clsShootPlayer
{
var mGpx, speed, damage, state;
function clsShootPlayer (x, y) {
var _local4 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie("mc_shoot_player", "mc_shoot_player" + _local4, _local4);
mGpx._x = x;
mGpx._y = y;
mGpx.gotoAndStop("SHOOT_" + _global.activePlayer);
speed = -10;
switch (_global.activePlayer) {
case _global.HEATBLAST :
damage = 4;
break;
case _global.STINKFLY :
damage = 2;
break;
case _global.WILDVINE :
damage = 4;
break;
default :
damage = 4;
}
}
function update() {
mGpx._y = mGpx._y + speed;
var _local3 = 0;
while (_local3 < _global.game.mzActors.length) {
if (mGpx.mc_collision.hitTest(_global.game.mzActors[_local3].mGpx.mc_collision)) {
_global.game.mzActors[_local3].updateLife(damage);
if (((_global.game.mzActors[_local3].idClass == _global.CLASS_SHAPE) || (_global.game.mzActors[_local3].idClass == _global.CLASS_DOOR)) || (_global.game.mzActors[_local3].idClass == _global.CLASS_INDESTRUCTIBLE)) {
} else {
free();
}
}
if (((_global.game.mzActors[_local3].idClass == _global.CLASS_SHAPE) || (_global.game.mzActors[_local3].idClass == _global.CLASS_DOOR)) || (_global.game.mzActors[_local3].idClass == _global.CLASS_INDESTRUCTIBLE)) {
if (_global.game.mzActors[_local3].mGpx.hitTest(mGpx._x, mGpx._y, true)) {
_global.game.createEffect(mGpx._x, mGpx._y, "mc_fx_shoot_player");
free();
}
}
_local3++;
}
if (_global.boss) {
if (mGpx.mc_collision.hitTest(_global.boss.gpx.clip.mc_collision_body)) {
free();
_global.collisionShootPlayer = true;
_global.boss.processHit(_global.DAMAGE_FIXED, damage, _global.HIT_BODY);
} else if (mGpx.mc_collision.hitTest(_global.boss.gpx.clip.mc_collision_head)) {
_global.collisionShootPlayer = true;
_global.boss.processHit(_global.DAMAGE_FIXED, damage * 2, _global.HIT_HEAD);
} else if (mGpx.mc_collision.hitTest(_global.boss.gpx.clip.mc_collision_absorbs)) {
free();
}
}
if ((mGpx._x <= LIMIT_X_INI) || (mGpx._x >= LIMIT_X_END)) {
free();
}
if ((mGpx._y <= LIMIT_Y_INI) || (mGpx._y >= LIMIT_Y_END)) {
free();
}
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
static var LIMIT_X_INI = 150;
static var LIMIT_X_END = 600;
static var LIMIT_Y_INI = 0;
static var LIMIT_Y_END = 400;
var nCountCollisionShoot = 0;
}
Symbol 1355 MovieClip [__Packages.clsBall] Frame 0
class clsBall
{
var id, mGpx, r, vBall, mzCollision, damage, startBall;
function clsBall (nId, x, y, vx, vy) {
id = nId;
var _local4 = clsGame.getNextFxBallCreationDepth();
mGpx = _root.attachMovie("mc_ball", "mc_ball" + _local4, _local4);
mGpx.gotoAndStop("BALL_" + _global.activePlayer);
r = 10;
vx = 0;
vy = 0;
vBall = {p0:{x:x, y:y}, vx:vx, vy:vx};
mzCollision = new Array();
damage = 2;
mTime = _global.TIMER;
}
function start() {
mGpx._x = X_INI;
mGpx._y = Y_INI;
vBall = {p0:{x:X_INI, y:Y_INI}, vx:0, vy:0};
startBall = true;
}
function initMove() {
vBall.vy = V;
vBall.vx = 0;
startBall = false;
}
function setVector(nVx, nVy) {
vBall.vx = nVx;
vBall.vy = nVy;
}
function checkBounce(ball) {
if (Math.abs(ball.vy) < Vmin) {
if (ball.vy > 0) {
ball.vy = Vmin;
ball.vx = Math.sqrt(Math.pow(V, 2) - Math.pow(Vmin, 2));
} else {
ball.vy = -Vmin;
ball.vx = -1 * Math.sqrt(Math.pow(V, 2) - Math.pow(Vmin, 2));
}
}
if (Math.abs(ball.vx) < Vmin) {
if (ball.vx > 0) {
ball.vx = Vmin;
ball.vy = Math.sqrt(Math.pow(V, 2) - Math.pow(Vmin, 2));
} else {
ball.vx = -Vmin;
ball.vy = -1 * Math.sqrt(Math.pow(V, 2) - Math.pow(Vmin, 2));
}
}
}
function update() {
updateObject(vBall);
_global.game.clearArray(mzCollision);
if (_global.boss) {
_global.game.checkCollisionBoss(mGpx.mc_point, damage);
}
var _local7 = 0;
while (_local7 < _global.game.mzActors.length) {
if (mGpx.hitTest(_global.game.mzActors[_local7].mGpx)) {
if (_global.activePlayer != _global.CANNONBOLT) {
if (_global.game.mzActors[_local7].classRotate) {
if (_global.game.mzActors[_local7].activeCollision) {
_global.game.addCollision((((id + ".") + _global.game.mzActors[_local7].id) + ".") + _global.game.mzActors[_local7].nP);
}
} else {
_global.game.addCollision((((id + ".") + _global.game.mzActors[_local7].id) + ".") + _global.game.mzActors[_local7].nP);
}
} else if ((_global.game.mzActors[_local7].idClass != _global.CLASS_BLOCK) && (_global.game.mzActors[_local7].idClass != _global.CLASS_ENEMY)) {
_global.game.addCollision((((id + ".") + _global.game.mzActors[_local7].id) + ".") + _global.game.mzActors[_local7].nP);
}
}
_local7++;
}
var _local10 = 0;
while (_local10 < _global.game.blockCollision.length) {
var _local15 = _global.game.blockCollision[_local10];
var _local9 = _local15.split(".");
if (_local9[0] == id) {
mzCollision.push([_local9[1], _local9[2]]);
}
_local10++;
}
if (mzCollision.length != 0) {
_local7 = 0;
while (_local7 < mzCollision.length) {
var _local6 = 1;
while (_local6 <= mzCollision[_local7][1]) {
var _local3 = _global.game.findIntersection(vBall, _global.game.block["B" + mzCollision[_local7][0]]["V" + _local6]);
_local3 = _global.game.updateVector(_local3, false);
var _local5 = r - _local3.len;
if (_local5 >= 0) {
_global.game.mzActors[mzCollision[_local7][0] - 1].updateLife(damage);
if ((_global.game.mzActors[mzCollision[_local7][0] - 1].idClass == _global.CLASS_BLOCK) || (_global.game.mzActors[mzCollision[_local7][0] - 1].idClass == _global.CLASS_ENEMY)) {
_global.lastCrashTime = _global.TIMER;
}
vBall.p1.x = vBall.p1.x + (_local3.dx * _local5);
vBall.p1.y = vBall.p1.y + (_local3.dy * _local5);
var _local8 = {dx:_local3.lx, dy:_local3.ly, lx:_local3.dx, ly:_local3.dy};
var _local4 = _global.game.bounce(vBall, _local8);
if ((_local4.vx == 0) && (_local4.vy == 0)) {
vBall.vx = -vBall.vx;
vBall.vy = -vBall.vy;
} else {
vBall.vx = _local4.vx;
vBall.vy = _local4.vy;
}
checkBounce(vBall);
_global.game.createEffect(vBall.p1.x, vBall.p1.y, "mc_hit_ball");
}
_local6++;
}
_local7++;
}
}
if (_global.activePlayer == _global.CANNONBOLT) {
_local7 = 0;
while (_local7 < _global.game.mzActors.length) {
if ((_global.game.mzActors[_local7].idClass == _global.CLASS_BLOCK) || (_global.game.mzActors[_local7].idClass == _global.CLASS_ENEMY)) {
if (_global.game.mzActors[_local7].mGpx.mc_collision.hitTest(mGpx.mc_point)) {
_global.game.mzActors[_local7].free();
}
}
_local7++;
}
}
if (vBall.p1.x < LF) {
vBall.p1.x = LF;
vBall.vx = -vBall.vx;
_global.game.createEffect(mGpx._x, mGpx._y, "mc_hit_ball_wall");
checkBounce(vBall);
}
if (vBall.p1.x > LR) {
vBall.p1.x = LR;
vBall.vx = -vBall.vx;
_global.game.createEffect(mGpx._x, mGpx._y, "mc_hit_ball_wall");
checkBounce(vBall);
}
if (vBall.p1.y < LU) {
if (_global.CollisionUpWorld == true) {
vBall.p1.y = LU;
vBall.vy = -vBall.vy;
_global.game.createEffect(mGpx._x, mGpx._y, "mc_hit_ball_wall");
} else {
delete vBall;
mGpx.removeMovieClip();
state = _global.ST_KILL;
if (_global.generator) {
if (!_global.generator.inProgress()) {
if (!_global.generator.inProgress()) {
_global.generator.generateBall();
}
}
}
}
}
if (vBall.p1.y > LD) {
if (_global.activeBarrier) {
vBall.p1.y = LD;
vBall.vy = -vBall.vy;
_global.game.removeBarrier();
} else {
free();
}
}
if (vBall.p1.y > LD_PLAYER) {
if (_global.player.mGpx.mc_paddle.hitTest(mGpx._x, mGpx._y, true)) {
vBall.p1.y = LD_PLAYER;
vBall.vy = -vBall.vy;
var _local22 = (mGpx._x - _global.player.mGpx._x) / (_global.player.mGpx.mc_paddle._width / 2);
var _local18 = -30 - (75 * (1 - _local22));
if (_local18 > -30) {
_local18 = -30;
}
if (_local18 < -150) {
_local18 = -150;
}
_local18 = _local18 * (Math.PI/180);
var _local21 = Math.sqrt(Math.pow(vBall.vx, 2) + Math.pow(vBall.vy, 2));
vBall.vx = _local21 * Math.cos(_local18);
vBall.vy = -Math.abs(_local21 * Math.sin(_local18));
if (vBall.vx < 0) {
_global.player.mGpx.mc_ben.gotoAndStop("PUNCH_R");
} else {
_global.player.mGpx.mc_ben.gotoAndStop("PUNCH_L");
}
_global.statePlayer = _global.ST_PLAYER_PUNCH;
}
}
var _local20 = mGpx._x;
var _local19 = mGpx._y;
var _local17 = vBall.vx;
var _local16 = vBall.vy;
if (!startBall) {
mGpx._x = vBall.p1.x;
mGpx._y = vBall.p1.y;
vBall.p0 = vBall.p1;
_global.lastClickTime = _global.TIMER;
}
_local7 = 0;
while (_local7 < _global.game.mzActors.length) {
if ((_global.game.mzActors[_local7].idClass == _global.CLASS_SHAPE) || (_global.game.mzActors[_local7].idClass == _global.CLASS_INDESTRUCTIBLE)) {
if (_global.game.mzActors[_local7].mGpx.hitTest(mGpx._x, mGpx._y, true)) {
mGpx._x = _local20 - _local17;
mGpx._y = _local19 - _local16;
vBall.p0.x = mGpx._x;
vBall.p0.y = mGpx._y;
vBall.vx = -_local17;
vBall.vy = -_local16;
}
}
_local7++;
}
}
function updateObject(v) {
var _local4 = (_global.TIMER - mTime) / 40;
mTime = _global.TIMER;
if (_local4 > 1.5) {
_local4 = 1.5;
}
v.p1 = {};
v.p1.x = v.p0.x + (v.vx * _local4);
v.p1.y = v.p0.y + (v.vy * _local4);
v.len = Math.sqrt((v.vx * v.vx) + (v.vy * v.vy));
v.dx = v.vx / v.len;
v.dy = v.vy / v.len;
v.rx = -v.vy;
v.ry = v.vx;
v.lx = v.vy;
v.ly = -v.vx;
}
function free() {
if ((_global.game.mzBalls.length > 1) || (_global.playerWinner)) {
delete vBall;
mGpx.removeMovieClip();
state = _global.ST_KILL;
} else if (_global.generator) {
if (!_global.generator.inProgress()) {
if (_global.statePlayer != _global.ST_PLAYER_DIE) {
_global.game.diePlayer();
}
_global.generator.generateBall();
}
delete vBall;
mGpx.removeMovieClip();
state = _global.ST_KILL;
} else {
mGpx._alpha = 0;
_global.initBall = true;
start();
if (_global.statePlayer != _global.ST_PLAYER_DIE) {
_global.game.diePlayer();
}
}
}
static var X_INI = 379;
static var Y_INI = 285;
var state = 0;
static var LF = 171;
static var LR = 574;
static var LU = 10;
static var LD = 390;
static var SPEED_MIN = 4.9;
static var SPEED_MAX = 6;
static var V = 6.5;
static var Vmin = 1.5;
static var LD_PLAYER = 310;
var mTime = 0;
}
Symbol 1356 MovieClip [__Packages.clsBonus] Frame 0
class clsBonus
{
var mGpx, speed, mIdClass, type, state;
function clsBonus (x, y, ntype) {
var _local4 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie("mc_bonus", "mc_bonus_" + _local4, _local4);
mGpx._x = x;
mGpx._y = y;
speed = 2.5;
mIdClass = _global.CLASS_BONUS;
if (_global.boss || (ntype == _global.B_ALL_OMNI)) {
type = Number(ntype);
} else {
checkBonus();
}
mGpx.gotoAndStop("BONO_" + type);
}
function get idClass() {
return(mIdClass);
}
function checkBonus() {
var _local5 = 0;
var _local4 = 0;
var _local6 = 0;
var _local3 = 0;
while (_local3 < _global.game.mzObjects.length) {
if (_global.game.mzObjects[_local3].idClass == _global.CLASS_BONUS) {
if ((_global.game.mzObjects[_local3].type >= 2) && (_global.game.mzObjects[_local3].type <= 7)) {
_local5++;
}
if (_global.game.mzObjects[_local3].type == _global.B_BARRIER) {
_local4++;
}
if (_global.game.mzObjects[_local3].type == _global.B_MULTI) {
_local6++;
}
}
_local3++;
}
if ((_global.activePlayer == 1) && (_local5 == 0)) {
if ((_global.level >= 1) && (_global.level <= 4)) {
type = _global.getRandomNums([2, 2, 4, 4, 7, 5, 6]);
} else if ((_global.level >= 5) && (_global.level <= 10)) {
type = _global.getRandomNums([2, 3, 4, 5, 6, 6, 7, 7]);
} else {
type = _global.getRandomNums([2, 3, 4, 5, 5, 6, 6, 6, 7, 7, 7]);
}
} else if ((!_global.activeBarrier) && (_local4 == 0)) {
type = _global.B_BARRIER;
} else if ((_global.game.mzBalls.length < 3) && (_local6 == 0)) {
type = _global.B_MULTI;
} else if (_global.onmitrix < 4) {
type = _global.B_OMNI;
} else {
type = _global.B_LIFE;
}
}
function update() {
mGpx._y = mGpx._y + speed;
if (mGpx._y > 400) {
free();
}
if (mGpx.hitTest(_global.player.mGpx.mc_collision_bonus)) {
var _local3 = Number(type);
switch (_local3) {
case _global.B_LIFE :
if (_global.playerlife < 9) {
_global.game.createMessage(375, 150, "mc_msn_extraLife");
_global.game.updateScore(_global.PRICE_LIFE);
_global.game.updateLife(1);
}
break;
case _global.B_SCORE :
_global.game.takenScore();
break;
case _global.B_OMNI :
_global.game.takenOmnitrix();
break;
case _global.B_MULTI :
_global.game.takenMultiBall();
break;
case _global.B_BARRIER :
_global.game.takenBarrier(true);
break;
case _global.B_ALL_OMNI :
_global.game.takenAllOmnitrix();
break;
default :
_global.game.takenAlien(_local3);
}
_global.game.startSound(_global.snd_bonus, "snd_bonus");
free();
}
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
function freeDiePlayer() {
_global.game.createEffect(mGpx._x, mGpx._y, "mc_fx_shoot_player");
free();
}
}
Symbol 1357 MovieClip [__Packages.clsCursor] Frame 0
class clsCursor
{
var mGpx;
function clsCursor () {
mGpx = _root.attachMovie("mc_cursor", "mc_cursor", _global.DEPTH_CURSOR);
mGpx._x = _global.player.mGpx._x;
mGpx._y = LINE_Y;
mGpx._alpha = 0;
}
function update() {
mGpx._x = _xmouse;
if (mGpx._x < LIMIT_L) {
mGpx._x = LIMIT_L;
}
if (mGpx._x > LIMIT_R) {
mGpx._x = LIMIT_R;
}
}
function free() {
mGpx.removeMovieClip();
}
static var LIMIT_L = 180;
static var LIMIT_R = 570;
static var LINE_Y = 390;
var looked = false;
var zone = 0;
static var ZONE_HIDE = 1;
static var ZONE_SHOW = 2;
}
Symbol 1358 MovieClip [__Packages.clsShootEnemy] Frame 0
class clsShootEnemy
{
var mType, mDamage, mGpx, mSpeed, mAngleDir, dy, dCos, dSin;
function clsShootEnemy (nClip, x, y, move, angledir, scale) {
mType = move;
mDamage = 50;
if (nClip == undefined) {
nClip = 1;
}
var _local5 = clsGame.getNextCreationDepth();
mGpx = _root.attachMovie("mc_shoot_small_enemy", "mc_shoot_" + _local5, _local5);
mGpx._x = x;
mGpx._y = y;
mSpeed = 2;
if (nClip == 6) {
mSpeed = 8;
LIMIT_Y_END = 800;
} else if (nClip == 5) {
mSpeed = 6;
}
mGpx.gotoAndStop("SHOOT_" + nClip);
if (scale != undefined) {
mGpx._xscale = scale;
mGpx._yscale = scale;
}
if (angledir == undefined) {
angledir = 180;
}
mAngleDir = angledir;
mGpx._rotation = (-mAngleDir) + 90;
dy = _root.mc_player._y - mGpx._y;
var _local9 = _root.mc_player._x - mGpx._x;
var _local6 = Math.atan(_local9 / dy);
if (mType == _global.SHOOT_SPECIAL) {
mGpx._rotation = (180 * Math.atan2(mGpx._y - _root.mc_player._y, mGpx._x - _root.mc_player._x)) / Math.PI;
}
dCos = Math.cos(_local6);
dSin = Math.sin(_local6);
}
function update() {
if (mType == _global.SHOOT_NORMAL) {
normalMove();
}
if (mType == _global.SHOOT_SPECIAL) {
specialMove();
}
if (mGpx.mc_collision.hitTest(_root.mc_player.mc_collision)) {
_global.game.diePlayer(1);
free();
}
if ((mGpx._x <= LIMIT_X_INI) || (mGpx._x >= LIMIT_X_END)) {
free();
}
if ((mGpx._y <= LIMIT_Y_INI) || (mGpx._y >= LIMIT_Y_END)) {
free();
}
}
function normalMove() {
mGpx._x = mGpx._x + (mSpeed * Math.sin((mAngleDir + 90) * (Math.PI/180)));
mGpx._y = mGpx._y + (mSpeed * Math.cos((mAngleDir + 90) * (Math.PI/180)));
}
function specialMove() {
if (dy > 0) {
mGpx._y = mGpx._y + (mSpeed * dCos);
mGpx._x = mGpx._x + (mSpeed * dSin);
}
if (dy < 0) {
mGpx._y = mGpx._y - (mSpeed * dCos);
mGpx._x = mGpx._x - (mSpeed * dSin);
}
}
function free() {
mGpx.removeMovieClip();
state = _global.ST_KILL;
}
var state = 0;
static var LIMIT_X_INI = 150;
static var LIMIT_X_END = 600;
static var LIMIT_Y_INI = 0;
static var LIMIT_Y_END = 400;
}
Symbol 1359 MovieClip [__Packages.clsFreePlay] Frame 0
class clsFreePlay extends clsGame
{
var mzActorZoneA, mzActorZoneB, mzActorZoneC, block, numBlocks, numBalls, BW, BH, createMessage, startSound, mEternalBarrier, removeBarrier, mzActorInLevel, createShape, createSwitch, createDoor, createBall, createLevel, setBrightPaddle, createCursor, clearArray;
function clsFreePlay () {
super();
mzActorZoneA = new Array();
mzActorZoneB = new Array();
mzActorZoneC = new Array();
}
function init() {
_global.min_enemy = 0;
_global.max_enemy = -1;
_global.upd_enemy = 0;
block = {};
numBlocks = 0;
numBalls = 0;
BW = 40;
BH = 20;
_global.activePlayer = _global.BEN;
_global.player = new clsPlayer(_global.activePlayer, 375, 330);
_global.playerWinner = false;
createMessage(375, 150, "mc_msn_start");
startSound(_global.snd_world, "a_sound_loop", 99999);
_global.initBall = true;
var _local3 = _global.getRandom(1, 14);
while (_local3 == 8) {
_local3 = _global.getRandom(1, 14);
}
_global.world = new clsWorld("mc_level_" + _local3);
if (_global.playerInvincible) {
_global.playerInvincible = false;
_global.player.mGpx._alpha = 100;
}
mEternalBarrier = false;
removeBarrier();
switch (_global.level) {
case 1 :
mzActorInLevel = [["1.1", "0.0", "0.0", "1.5", "1.4.7", "1.4.11", "1.5", "0.0", "0.0", "1.1"], ["0.0", "0.0", "1.5", "1.1", "0.0", "0.0", "1.1", "1.5", "0.0", "0.0"], ["0.0", "1.5", "1.1", "0.0", "1.1", "1.1", "0.0", "1.1", "1.5", "0.0"], ["1.1", "0.0", "1.3.12", "0.0", "1.7", "1.7", "0.0", "1.3.14", "0.0", "1.1"], ["0.0", "1.7", "0.0", "1.5", "1.8", "1.8", "1.5", "0.0", "1.7", "0.0"], ["1.7", "1.5", "1.1", "1.3.12", "0.0", "0.0", "1.3.6", "1.1", "1.5", "1.7"], ["1.1", "1.7", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.7", "1.1"], ["0.0", "0.0", "0.0", "1.3.4", "1.5", "1.5", "1.3.13", "0.0", "0.0", "0.0"], ["1.1", "1.1", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "1.1", "1.1"], ["1.9", "0.0", "0.0", "0.0", "1.9", "1.9", "0.0", "0.0", "0.0", "1.9"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
break;
case 2 :
createShape(375, 121, 4, 1, 1, 100);
mzActorInLevel = [["3.1.7.1.1.80", "0.0", "0.0", "1.1", "1.9", "1.9", "1.1", "0.0", "0.0", "3.1.10.1.1.-80"], ["0.0", "0.0", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1"], ["1.7", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "1.7"], ["1.9", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "1.9"], ["1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7"], ["1.1", "1.1", "1.1", "1.3.12", "0.0", "0.0", "1.3.14", "1.1", "1.1", "1.1"], ["1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1"], ["1.1", "1.3.13", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "1.3.13", "1.1"], ["1.7", "1.5", "1.7", "0.0", "1.3.4", "1.3.11", "0.0", "1.7", "1.5", "1.7"], ["0.0", "1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7", "0.0"]];
break;
case 3 :
createShape(213, 120, 4, 1, 1, 100);
createShape(538, 120, 4, 1, -1, 100);
mzActorInLevel = [["1.5", "1.1", "1.9", "1.1", "1.5", "1.5", "1.1", "1.9", "1.1", "1.5"], ["1.7", "1.5", "1.7", "1.1", "1.7", "1.7", "1.1", "1.7", "1.5", "1.7"], ["1.3.5", "1.7", "1.7", "1.7", "1.1", "1.1", "1.7", "1.7", "1.7", "1.3.13"], ["0.0", "0.0", "3.2.6.1.1.150", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.8", "1.7", "1.4.12", "1.4.14", "1.7", "1.8", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "0.0"], ["1.1", "1.5", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.5", "1.1"], ["1.7", "1.7", "1.5", "1.7", "1.7", "1.7", "1.7", "1.5", "1.7", "1.7"], ["1.1", "1.2", "1.7", "1.1", "1.1", "1.1", "1.1", "1.7", "1.2", "1.1"], ["1.7", "0.0", "1.3.11", "1.1", "0.0", "0.0", "1.1", "1.3.2", "0.0", "1.7"]];
break;
case 4 :
createShape(375, 120, 4, 1, 1, 100);
mzActorInLevel = [["1.3.12", "1.1", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "1.1", "1.3.10"], ["1.7", "0.0", "0.0", "1.5", "0.0", "0.0", "1.5", "0.0", "0.0", "1.7"], ["1.3.11", "0.0", "1.7", "1.7", "1.5", "1.5", "1.7", "1.7", "0.0", "1.3.7"], ["0.0", "1.5", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "1.5", "0.0"], ["1.3.12", "1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7", "1.3.6"], ["0.0", "1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7", "0.0"], ["1.1", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "1.1"], ["1.7", "1.1", "1.1", "0.0", "1.7", "1.7", "0.0", "1.1", "1.1", "1.7"], ["3.1.4.1.1.120", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "0.0", "3.1.13.1.1.-120"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.7", "1.3.11", "1.1", "1.1", "1.1", "1.1", "1.3.2", "1.7", "1.1"]];
break;
case 5 :
mzActorInLevel = [["1.7", "1.5", "1.8", "3.1.5.1.1.40", "0.0", "0.0", "3.1.13.1.1.-40", "1.8", "1.5", "1.7"], ["1.5", "1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7", "1.5"], ["1.7", "1.5", "1.7", "0.0", "1.5", "1.5", "0.0", "1.7", "1.5", "1.7"], ["1.3.12", "1.7", "1.5", "1.7", "1.7", "1.7", "1.7", "1.5", "1.7", "1.3.3"], ["1.2", "0.0", "1.7", "1.7", "1.8", "1.8", "1.7", "1.7", "0.0", "1.2"], ["0.0", "1.3.14", "1.7", "1.5", "0.0", "0.0", "1.5", "1.7", "1.3.12", "0.0"], ["0.0", "1.7", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "1.7", "0.0"], ["1.3.13", "1.5", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.5", "1.3.14"], ["1.5", "1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7", "1.5"], ["1.7", "1.1", "1.3.4", "0.0", "1.8", "1.8", "0.0", "1.3.11", "1.1", "1.7"], ["1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1"]];
break;
case 6 :
createShape(375, 200, 12, 4, 1, 100);
mzActorInLevel = [["1.7", "1.3.10", "1.7", "0.0", "1.1", "1.1", "0.0", "1.7", "1.3.5", "1.7"], ["1.1", "1.5", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.5", "1.1"], ["1.7", "0.0", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "0.0", "1.7"], ["3.1.14.1.1.80", "0.0", "0.0", "1.7", "1.5", "1.5", "1.7", "0.0", "0.0", "3.1.12.1.1.-80"], ["0.0", "0.0", "0.0", "1.5", "1.7", "1.7", "1.5", "0.0", "0.0", "0.0"], ["0.0", "1.1", "1.5", "1.7", "1.9", "1.9", "1.7", "1.5", "1.1", "0.0"], ["1.1", "1.1", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "1.1", "1.1"], ["0.0", "1.1", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "1.1", "0.0"], ["1.1", "1.4.2", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "1.4.11", "1.1"], ["0.0", "0.0", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "0.0", "0.0"], ["1.1", "1.1", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.1", "1.1"]];
break;
case 7 :
createShape(213, 120, 4, 1, 1, 100);
createShape(538, 120, 4, 1, -1, 100);
mzActorInLevel = [["3.2.10.1.1.110", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "3.2.5.1.1.-110", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.3.11", "1.7", "1.5", "1.7", "1.1", "1.1", "1.7", "1.5", "1.7", "1.3.10"], ["0.0", "0.0", "0.0", "1.5", "0.0", "0.0", "1.5", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.5", "0.0", "1.7", "1.7", "0.0", "1.5", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.5", "0.0", "0.0", "1.5", "1.7", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.7", "1.3.6", "1.3.14", "1.7", "1.1", "0.0", "0.0"], ["0.0", "1.1", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "1.1", "0.0"], ["1.1", "0.0", "1.1", "0.0", "1.7", "1.7", "0.0", "1.1", "0.0", "1.1"], ["0.0", "1.3.4", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "1.3.13", "0.0"], ["0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0"]];
break;
case 8 :
mzActorInLevel = [["1.1", "1.1", "1.7", "1.7", "1.5", "1.5", "1.7", "1.7", "1.1", "1.1"], ["1.1", "1.3.12", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.3.7", "1.1"], ["0.0", "1.7", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.7", "0.0"], ["1.1", "1.5", "1.1", "1.7", "1.5", "1.5", "1.7", "1.1", "1.5", "1.1"], ["1.1", "1.7", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.7", "1.1"], ["1.1", "1.2", "3.1.14.1.1.80", "0.0", "0.0", "0.0", "0.0", "3.1.3.1.1.-80", "1.2", "1.1"], ["1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1"], ["1.3.11", "1.1", "1.1", "1.7", "1.2", "1.2", "1.7", "1.1", "1.7", "1.3.2"], ["0.0", "1.7", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "1.7", "0.0"], ["1.9", "1.7", "1.3.4", "1.7", "1.9", "1.9", "1.7", "1.3.13", "1.7", "1.9"], ["0.0", "0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0", "0.0"]];
break;
case 9 :
createShape(375, 200, 9, 5, 1, 100);
mzActorInLevel = [["1.1", "1.1", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.1", "1.1"], ["0.0", "1.1", "1.1", "1.1", "1.5", "1.5", "1.1", "1.1", "1.1", "0.0"], ["0.0", "0.0", "1.7", "1.3.10", "1.7", "1.7", "1.3.5", "1.7", "0.0", "0.0"], ["1.3.12", "0.0", "0.0", "1.1", "1.1", "1.1", "1.1", "0.0", "0.0", "1.3.13"], ["1.1", "1.1", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "1.1", "1.1"], ["1.5", "1.7", "1.3.3", "0.0", "1.5", "1.5", "0.0", "1.3.12", "1.7", "1.5"], ["1.7", "1.1", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.1", "1.7"], ["1.7", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "1.7"], ["1.1", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "1.1"], ["1.1", "1.3.2", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.3.13", "1.1"], ["1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1"]];
break;
case 10 :
createShape(375, 200, 12, 4, 1, 100);
mzActorInLevel = [["1.1", "1.7", "1.1", "1.7", "1.10", "1.10", "1.7", "1.1", "1.7", "1.1"], ["1.1", "1.7", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "1.7", "1.1"], ["1.1", "1.1", "1.7", "1.1", "1.3.7", "1.3.13", "1.1", "1.7", "1.1", "1.1"], ["3.2.14.1.1.80", "0.0", "0.0", "0.0", "1.2", "1.2", "1.1", "1.7", "1.5", "1.7"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "1.7", "1.1"], ["1.7", "1.5", "1.7", "1.1", "1.2", "1.2", "0.0", "0.0", "3.2.13.1.1.-80", "0.0"], ["1.1", "1.7", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.3.11", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "1.3.12"], ["1.7", "1.5", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.5", "1.7"], ["1.1", "1.7", "1.8", "1.5", "0.0", "0.0", "1.5", "1.8", "1.7", "1.1"], ["1.9", "1.3.13", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "1.3.4", "1.9"]];
break;
case 11 :
createShape(535, 120, 4, 1, 1, 100);
createShape(215, 120, 4, 1, -1, 100);
mzActorInLevel = [["3.1.7.1.1.80", "0.0", "0.0", "1.1", "1.7", "1.7", "1.1", "0.0", "0.0", "3.1.12.1.1.-80"], ["0.0", "0.0", "0.0", "1.5", "1.1", "1.1", "1.5", "0.0", "0.0", "0.0"], ["1.9", "1.7", "1.7", "1.1", "1.3.5", "1.3.13", "1.1", "1.7", "1.7", "1.9"], ["0.0", "0.0", "1.3.10", "1.1", "1.7", "1.7", "1.1", "1.3.3", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.7", "1.5", "1.5", "1.7", "1.7", "0.0", "0.0"], ["0.0", "0.0", "1.1", "1.7", "1.3.12", "1.3.11", "1.7", "1.1", "0.0", "0.0"], ["1.1", "1.7", "1.5", "1.7", "3.2.14.0", "0.0", "1.7", "1.5", "1.7", "1.1"], ["1.7", "1.1", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.1", "1.7"], ["1.1", "1.7", "1.1", "1.5", "1.7", "1.7", "1.5", "1.1", "1.7", "1.1"], ["1.7", "1.3.4", "1.7", "1.7", "1.9", "1.9", "1.7", "1.7", "1.3.11", "1.7"]];
break;
case 12 :
mzActorInLevel = [["1.5", "1.8", "3.2.12.1.1.40", "0.0", "0.0", "0.0", "3.2.7.1.1.-40", "0.0", "1.8", "1.5"], ["1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1"], ["1.1", "1.5", "1.7", "1.1", "1.7", "1.7", "1.1", "1.7", "1.5", "1.1"], ["3.1.6.1.2.50", "1.8", "1.5", "1.1", "0.0", "0.0", "1.1", "1.5", "1.8"], ["0.0", "0.0", "1.1", "0.0", "1.7", "1.7", "0.0", "1.1", "0.0", "0.0"], ["0.0", "1.5", "0.0", "1.7", "1.2", "1.2", "1.7", "0.0", "1.5", "3.1.14.1.2.-48"], ["0.0", "1.7", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.7", "0.0"], ["1.7", "1.5", "1.7", "1.8", "1.5", "1.5", "1.8", "1.7", "1.5", "1.7"], ["1.8", "1.2", "1.8", "0.0", "1.7", "1.7", "0.0", "1.8", "1.2", "1.8"], ["0.0", "0.0", "0.0", "1.4.13", "1.8", "1.8", "1.4.2", "0.0", "0.0", "0.0"], ["0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0"]];
break;
case 13 :
createShape(375, 120, 9, 5, 1, 100);
mzActorInLevel = [["3.1.12.1.1.120", "0.0", "0.0", "0.0", "3.1.7.1.1.40", "0.0", "0.0", "0.0", "0.0", "3.1.13.1.1.-120"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.1", "1.1"], ["1.1", "0.0", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "0.0", "1.1"], ["0.0", "1.7", "1.3.3", "1.7", "0.0", "0.0", "1.7", "1.3.14", "1.7", "0.0"], ["1.1", "1.7", "1.5", "1.7", "0.0", "0.0", "1.7", "1.5", "1.7", "1.1"], ["0.0", "1.1", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.1", "0.0"], ["0.0", "1.7", "0.0", "1.7", "1.7", "1.7", "1.7", "0.0", "1.7", "0.0"], ["1.1", "1.7", "1.5", "1.7", "1.1", "1.1", "1.7", "1.5", "1.7", "1.1"], ["0.0", "1.7", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.7", "0.0"], ["1.9", "1.7", "1.3.11", "1.7", "1.1", "1.1", "1.7", "1.3.2", "1.7", "1.9"]];
break;
case 14 :
mzActorInLevel = [["1.1", "1.9", "0.0", "0.0", "1.10", "1.10", "0.0", "0.0", "1.9", "1.1"], ["1.7", "1.5", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.5", "1.7"], ["1.7", "1.3.13", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.3.5", "1.7"], ["0.0", "1.1", "1.1", "3.2.10.1.0", "0.0", "3.2.14.1.0", "0.0", "1.1", "1.1", "0.0"], ["0.0", "1.1", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.1", "0.0"], ["0.0", "0.0", "3.1.3.1.2.40", "1.6", "1.8", "1.8", "1.6", "3.1.12.1.2.40", "0.0", "0.0"], ["1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7"], ["1.5", "0.0", "0.0", "1.8", "1.2", "1.2", "1.8", "0.0", "0.0", "1.5"], ["1.7", "1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7", "1.7"], ["1.7", "1.5", "1.7", "1.7", "1.3.2", "1.3.13", "1.7", "1.7", "1.5", "1.7"], ["1.1", "1.7", "1.1", "0.0", "1.1", "1.1", "0.0", "1.1", "1.7", "1.1"]];
break;
case 15 :
createShape(375, 120, 12, 4, -1, 100);
mzActorInLevel = [["3.2.13.1.1.80", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "3.2.6.1.1.-80"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.5", "1.1", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.1", "1.5"], ["1.8", "1.5", "1.3.12", "1.7", "0.0", "0.0", "1.7", "1.3.14", "1.5", "1.8"], ["0.0", "1.1", "1.5", "1.1", "0.0", "0.0", "1.1", "1.5", "1.1", "0.0"], ["1.7", "1.8", "1.2", "1.8", "0.0", "0.0", "1.8", "1.2", "1.8", "1.7"], ["1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1"], ["1.5", "1.1", "1.7", "3.1.4.1.1.40", "0.0", "0.0", "3.1.11.1.1.-40", "1.7", "1.1", "1.5"], ["1.1", "1.7", "1.5", "0.0", "0.0", "0.0", "0.0", "1.5", "1.7", "1.1"], ["1.8", "1.1", "1.7", "1.1", "1.7", "1.7", "1.1", "1.7", "1.1", "1.8"], ["0.0", "1.7", "1.3.13", "1.7", "1.1", "1.1", "1.7", "1.3.2", "1.7", "0.0"]];
break;
case 16 :
var _local4 = createSwitch(196, 220, 1, 20);
createDoor(295, 225, 4, 1, 0, 90, 1, 0, _local4);
createDoor(375, 225, 4, 1, 0, 90, 1, 0, _local4);
createDoor(455, 225, 4, 1, 0, 90, 1, 0, _local4);
createDoor(535, 225, 4, 1, 0, 90, 1, 0, _local4);
mzActorInLevel = [["1.1", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "1.1"], ["1.7", "1.5", "0.0", "0.0", "1.1", "1.1", "0.0", "0.0", "1.5", "1.7"], ["1.1", "0.0", "0.0", "1.3.13", "1.1", "1.1", "1.3.5", "0.0", "0.0", "1.1"], ["1.7", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "1.7"], ["3.2.12.1.1.80", "0.0", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "3.2.6.1.1.-80"], ["0.0", "0.0", "0.0", "0.0", "1.5", "1.5", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.3.1", "1.1", "1.7", "1.7", "1.1", "1.3.1", "1.1", "1.1"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.9", "1.9", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "1.9", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
break;
case 17 :
createShape(375, 200, 3, 2, 1, 80);
mzActorInLevel = [["3.2.1.1.2.100", "0.0", "1.1", "0.0", "1.2", "1.2", "0.0", "1.1", "3.2.1.1.2.100", "0.0"], ["0.0", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.7", "1.6", "1.6", "1.7", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "0.0", "0.0"], ["0.0", "0.0", "1.3.5", "1.7", "0.0", "0.0", "1.7", "1.3.7", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.7", "1.7"], ["1.1", "1.1", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.1", "1.1"], ["1.2", "1.7", "1.2", "0.0", "0.0", "0.0", "0.0", "1.2", "1.7", "1.2"], ["0.0", "1.3.1", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "1.3.2", "0.0"]];
break;
case 18 :
createShape(215, 55, 3, 2, 1, 80);
createShape(535, 55, 3, 2, -1, 80);
mzActorInLevel = [["0.0", "0.0", "1.1", "0.0", "1.1", "1.1", "0.0", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.3.1", "1.7", "1.7", "1.3", "1.7", "0.0", "0.0"], ["0.0", "0.0", "3.3.1.1.2.60", "0.0", "0.0", "0.0", "3.3.1.1.2.60", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "00.", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7", "1.7"], ["1.2", "1.2", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.2", "1.2"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.5", "1.7", "1.7", "1.9", "1.9", "1.7", "1.7", "1.5", "1.7"], ["3.1.1.1.1.120", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "0.0", "3.1.1.1.1.-120"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.3.1", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.3.2", "1.1"]];
break;
case 19 :
_local4 = createSwitch(555, 200, 1, 20);
createDoor(295, 225, 4, 1, 0, 90, 1, 0, _local4);
createDoor(375, 225, 4, 1, 0, 90, 1, 0, _local4);
createDoor(455, 225, 4, 1, 0, 90, 1, 0, _local4);
mzActorInLevel = [["1.1", "1.7", "0.0", "1.1", "3.2.1.1.0", "0.0", "1.1", "0.0", "1.7", "1.1"], ["1.7", "1.5", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.5", "1.7"], ["0.0", "1.7", "1.3.1", "1.7", "1.5", "1.5", "1.7", "1.3.1", "1.7", "0.0"], ["1.1", "1.1", "1.1", "1.7", "1.7", "1.7", "1.7", "1.1", "1.1", "1.1"], ["3.1.12.1.1.120", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "3.1.6.1.1.-120"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.3.1", "1.1", "1.1", "1.1", "1.1", "1.3.1", "1.1", "1.1"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.9", "1.9"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.9", "0.0"], ["1.9", "1.9", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.9", "1.7"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
break;
case 20 :
createShape(375, 130, 3, 2, 1, 90);
mzActorInLevel = [["3.1.1.1.1.120", "0.0", "0.0", "0.0", "3.2.1.1.0", "0.0", "0.0", "0.0", "0.0", "3.1.1.1.1.-120"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.5", "1.7", "1.7", "1.9", "1.9", "1.7", "1.7", "1.5", "1.7"], ["1.1", "1.7", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "1.7", "1.1"], ["0.0", "1.2", "1.3.1", "0.0", "0.0", "0.0", "0.0", "1.3.1", "1.2", "0.0"], ["0.0", "0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.9", "1.9", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.9", "1.9"], ["1.7", "1.5", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.5", "1.7"], ["0.0", "1.7", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.7", "0.0"], ["1.1", "1.3.1", "1.1", "1.7", "1.1", "1.1", "1.7", "1.1", "1.3.1", "1.1"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
break;
case 21 :
mzActorInLevel = [["3.1.1.1.1.120", "0.0", "0.0", "0.0", "1.10", "1.10", "0.0", "0.0", "0.0", "3.1.1.1.1.-120"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7"], ["3.3.1.1.1.80", "0.0", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "3.3.1.1.1.-80", "0.0"], ["0.0", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1"], ["3.2.1.1.1.80", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "3.2.1.1.1.-80", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.7", "1.1", "1.10", "1.10", "1.1", "1.7", "1.1", "1.1"], ["0.0", "0.0", "1.3.1", "0.0", "0.0", "0.0", "0.0", "1.3.1", "0.0", "0.0"]];
break;
case 22 :
mzActorInLevel = [["3.1.1.1.1.80", "0.0", "0.0", "1.8", "1.1", "1.1", "1.8", "0.0", "0.0", "3.1.1.1.1.-80"], ["0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.3.2", "1.5", "1.5", "1.3.1", "1.7", "1.7", "1.7"], ["0.0", "3.3.1.1.0", "0.0", "1.7", "1.7", "1.7", "1.7", "3.3.1.1.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.1", "1.7", "1.7", "1.1", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.1", "1.5", "1.5", "1.1", "0.0", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7"], ["1.1", "1.1", "1.1", "1.7", "3.3.1.1.0", "0.0", "1.7", "1.1", "1.1", "1.1"], ["1.5", "1.7", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.7", "1.5"], ["1.1", "1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7", "1.1"], ["1.3.1", "0.0", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "0.0", "1.3.2"]];
break;
case 23 :
createShape(375, 120, 12, 4, 1, 100);
mzActorInLevel = [["3.2.1.1.1.80", "0.0", "0.0", "0.0", "1.2", "1.2", "0.0", "0.0", "3.2.1.1.1.-80", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.9", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.9"], ["0.0", "1.7", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "1.7", "0.0"], ["1.7", "1.5", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.5", "1.7"], ["1.1", "1.7", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "1.7", "1.1"], ["1.7", "1.3.3", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.3.4", "1.7"], ["1.1", "1.7", "1.7", "1.1", "3.3.1.1.0", "0.0", "1.1", "1.7", "1.7", "1.1"], ["0.0", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "0.0"], ["0.0", "1.7", "1.3.2", "1.7", "0.0", "0.0", "1.7", "1.3.1", "1.7", "0.0"], ["0.0", "0.0", "0.0", "1.1", "1.7", "1.7", "1.1", "0.0", "0.0", "0.0"]];
break;
case 24 :
createShape(213, 120, 9, 5, -1, 100);
createShape(538, 120, 9, 5, 1, 100);
mzActorInLevel = [["0.0", "3.1.1.1.1.-40", "1.1", "1.7", "1.1", "1.1", "1.7", "1.1", "3.1.1.1.1.40", "0.0"], ["0.0", "0.0", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "0.0", "0.0"], ["1.9", "1.9", "1.7", "1.3.3", "1.1", "1.1", "1.3.2", "1.7", "1.9", "1.9"], ["0.0", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.5", "1.7", "3.2.1.1.0", "0.0", "1.7", "1.5", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.3.3", "0.0", "0.0", "1.3.4", "1.7", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7"], ["1.7", "1.5", "1.7", "1.1", "1.1", "1.1", "1.1", "1.7", "1.5", "1.7"], ["0.0", "1.7", "1.3.1", "1.1", "0.0", "0.0", "1.1", "1.3.2", "1.7", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
break;
case 25 :
createShape(213, 200, 3, 2, 1, 80);
createShape(538, 200, 3, 2, -1, 80);
createShape(375, 120, 9, 5, -1, 100);
mzActorInLevel = [["1.1", "1.3.1", "3.2.1.1.1.160", "0.0", "0.0", "0.0", "0.0", "0.0", "1.3.1", "1.1"], ["1.5", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "1.5"], ["1.7", "1.1", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.1", "1.7"], ["1.4.2", "1.1", "1.7", "1.5", "0.0", "0.0", "1.5", "1.7", "1.1", "1.4.3"], ["0.0", "1.8", "1.6", "1.8", "0.0", "0.0", "1.8", "1.6", "1.8", "0.0"], ["1.2", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.2"], ["0.0", "1.5", "1.7", "0.0", "0.0", "0.0", "1.1", "1.7", "1.5", "0.0"], ["0.0", "0.0", "1.7", "1.3.5", "1.7", "1.7", "1.3.6", "1.7", "0.0", "0.0"], ["0.0", "0.0", "1.9", "3.3.1.1.1.80", "0.0", "0.0", "0.0", "1.9", "0.0", "0.0"], ["0.0", "0.0", "1.9", "0.0", "0.0", "0.0", "0.0", "1.9", "0.0", "0.0"], ["0.0", "0.0", "1.9", "0.0", "0.0", "0.0", "0.0", "1.9", "0.0", "0.0"]];
break;
case 26 :
mzActorInLevel = [["3.1.1.1.1.80", "0.0", "0.0", "1.7", "1.9", "1.9", "1.7", "0.0", "0.0", "3.1.1.1.1.-80"], ["0.0", "0.0", "0.0", "1.5", "1.8", "1.8", "1.5", "0.0", "0.0", "0.0"], ["1.1", "1.7", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.7", "1.1"], ["0.0", "1.7", "1.1", "3.2.1.1.2.20", "0.0", "0.0", "0.0", "1.1", "1.7", "0.0"], ["1.7", "1.5", "1.7", "0.0", "0.0", "3.2.1.1.2.-20", "0.0", "1.7", "1.5", "1.7"], ["0.0", "1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7", "0.0"], ["1.1", "0.0", "1.1", "1.7", "1.7", "1.7", "1.7", "1.1", "0.0", "1.1"], ["0.0", "1.7", "1.1", "1.1", "3.3.1.1.0", "0.0", "1.1", "1.1", "1.7", "0.0"], ["1.9", "1.9", "1.7", "1.3.2", "0.0", "0.0", "1.3.3", "1.7", "1.9", "1.9"], ["1.3.7", "1.9", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "1.9", "1.3.1"], ["1.1", "1.9", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "1.9", "1.1"]];
break;
case 27 :
_local4 = createSwitch(435, 220, 1, 20);
var _local5 = createSwitch(315, 220, 1, 20);
createDoor(215, 245, 4, 1, 0, 90, 1, 0, _local5);
createDoor(535, 245, 4, 1, 0, 90, 1, 0, _local4);
createShape(375, 120, 3, 2, -1, 80);
mzActorInLevel = [["1.7", "1.5", "0.0", "1.8", "1.2", "1.2", "1.8", "0.0", "1.5", "1.7"], ["1.1", "1.3.3", "1.5", "0.0", "0.0", "0.0", "0.0", "1.5", "1.3.5", "1.1"], ["1.7", "1.1", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.1", "1.7"], ["1.7", "3.2.1.1.2.40", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "3.2.1.1.2.-40", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.1", "1.1", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.1", "1.1"], ["0.0", "0.0", "1.1", "1.7", "1.7", "1.7", "1.7", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.9", "0.0", "1.7", "1.7", "0.0", "1.9", "0.0", "0.0"], ["0.0", "0.0", "1.9", "1.3.2", "0.0", "0.0", "1.3.4", "1.9", "0.0", "0.0"]];
break;
case 28 :
createShape(455, 120, 12, 4, 1, 100);
createShape(295, 120, 12, 4, -1, 100);
mzActorInLevel = [["1.7", "0.0", "1.1", "0.0", "3.3.1.1.0", "0.0", "0.0", "1.1", "0.0", "1.7"], ["1.3.1", "1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7", "1.3.1"], ["1.7", "0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0", "1.7"], ["0.0", "1.1", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "1.1", "0.0"], ["1.1", "1.4.2", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.4.1", "1.1"], ["1.1", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "0.0", "1.1"], ["0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0"], ["1.1", "1.7", "1.1", "1.7", "1.8", "1.8", "1.7", "1.1", "1.7", "1.7"], ["1.10", "3.1.1.1.1.80", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "3.1.1.1.1.-80", "1.10"], ["0.0", "0.0", "0.0", "0.0", "1.5", "1.5", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.3.2", "1.1", "1.7", "1.7", "1.1", "1.3.1", "1.1", "1.1"]];
break;
case 29 :
createShape(495, 120, 9, 5, 1, 100);
createShape(255, 120, 9, 5, -1, 100);
mzActorInLevel = [["1.1", "1.1", "1.1", "1.3.3", "1.1", "1.1", "1.3.2", "1.1", "1.1", "1.1"], ["1.5", "3.1.1.1.1.40", "0.0", "1.1", "1.7", "1.7", "1.1", "3.1.1.1.1.40", "0.0", "1.5"], ["1.1", "0.0", "0.0", "1.5", "1.7", "1.7", "1.5", "0.0", "0.0", "1.1"], ["1.7", "0.0", "0.0", "1.7", "3.3.1.1.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.9", "0.0", "0.0", "1.9", "1.9", "1.9", "1.9", "0.0", "0.0", "1.9"], ["1.7", "1.1", "0.0", "1.7", "1.6", "1.6", "1.7", "0.0", "1.1", "1.7"], ["0.0", "1.7", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.7", "0.0"], ["0.0", "1.3.2", "1.7", "1.1", "1.7", "1.7", "1.1", "1.7", "1.3.6", "0.0"], ["0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0"]];
break;
case 30 :
_local4 = createSwitch(555, 220, 1, 20);
createDoor(215, 225, 4, 1, 0, 90, 1, 0, _local4);
createDoor(295, 225, 4, 1, 0, 90, 1, 0, _local4);
mzActorInLevel = [["1.7", "1.5", "1.7", "1.1", "3.3.1.1.0", "0.0", "1.1", "1.7", "1.5", "1.7"], ["1.2", "1.7", "1.2", "1.8", "0.0", "0.0", "1.8", "1.2", "1.7", "1.2"], ["0.0", "1.3.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.3.2", "0.0"], ["1.1", "1.1", "1.1", "1.7", "1.1", "1.1", "1.7", "1.1", "1.1", "1.1"], ["3.1.1.1.1.40", "0.0", "1.8", "3.2.1.1.1.80", "0.0", "0.0", "0.0", "1.8", "3.1.1.1.1.40", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.3.2", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.3.3"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.9", "1.9"], ["0.0", "0.0", "0.0", "0.0", "1.9", "1.9", "1.9", "1.9", "1.9", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
break;
default :
selectZone();
}
if (_global.initBall) {
createBall(375, 285);
}
createLevel();
setBrightPaddle(true);
if (!_global.modeKeyboard) {
createCursor();
}
_global.panelInfo.updateNumLevel(_global.level);
}
function startLevel() {
_global.lastClickTime = _global.TIMER;
_global.lastCrashTime = _global.TIMER;
_global.lastShootTime = _global.TIMER;
}
function selectZone() {
var _local8 = getZoneA(_global.getRandom(1, MAX_ZONE_A));
var _local3 = _local8.split(".");
var _local6 = _local3.length;
var _local7 = getZoneB(Number(_local3[_global.getRandom(0, _local6 - 1)]));
var _local4 = _local7.split(".");
var _local5 = _local4.length;
getZoneC(Number(_local4[_global.getRandom(0, _local5 - 1)]));
mzActorInLevel = mzActorZoneA.concat(mzActorZoneB.concat(mzActorZoneC));
}
function getZoneA(id) {
var _local2;
_local2 = "1.2.3.4.5.6.7.8.9.10.11.12.13";
switch (id) {
case 1 :
mzActorZoneA = [["3.1.1.1.1.120", "0.0", "0.0", "0.0", "1.10", "1.10", "0.0", "0.0", "0.0", "3.1.1.1.1.-120"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7"]];
break;
case 2 :
mzActorZoneA = [["3.1.2.1.1.80", "0.0", "0.0", "1.8", "1.1", "1.1", "1.8", "0.0", "0.0", "3.1.13.1.1.-80"], ["0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.3.1", "1.5", "1.5", "1.3.1", "1.7", "1.7", "1.7"]];
break;
case 3 :
mzActorZoneA = [["3.2.1.1.1.80", "0.0", "0.0", "0.0", "1.2", "1.2", "0.0", "0.0", "3.2.1.1.1.-80", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.9", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.9"]];
break;
case 4 :
mzActorZoneA = [["0.0", "3.1.1.1.1.-40", "1.1", "1.7", "1.1", "1.1", "1.7", "1.1", "3.1.1.1.1.40", "0.0"], ["0.0", "0.0", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "0.0", "0.0"], ["1.9", "1.9", "1.7", "1.3.1", "1.1", "1.1", "1.3.1", "1.7", "1.9", "1.9"]];
break;
case 5 :
mzActorZoneA = [["1.1", "1.3.1", "3.2.1.1.1.160", "0.0", "0.0", "0.0", "0.0", "0.0", "1.3.1", "1.1"], ["1.5", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "1.5"], ["1.7", "1.1", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.1", "1.7"]];
break;
case 6 :
mzActorZoneA = [["3.1.6.1.1.80", "0.0", "0.0", "1.7", "1.9", "1.9", "1.7", "0.0", "0.0", "3.1.1.1.1.-80"], ["0.0", "0.0", "0.0", "1.5", "1.8", "1.8", "1.5", "0.0", "0.0", "0.0"], ["1.1", "1.7", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.7", "1.1"]];
break;
case 7 :
mzActorZoneA = [["1.7", "1.5", "0.0", "1.8", "1.2", "1.2", "1.8", "0.0", "1.5", "1.7"], ["1.1", "1.3.1", "1.5", "0.0", "0.0", "0.0", "0.0", "1.5", "1.3.1", "1.1"], ["1.7", "1.1", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.1", "1.7"]];
break;
case 8 :
mzActorZoneA = [["1.7", "0.0", "1.1", "0.0", "3.3.1.1.0", "0.0", "0.0", "1.1", "0.0", "1.7"], ["1.3.1", "1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7", "1.3.1"], ["1.7", "0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0", "1.7"]];
break;
case 9 :
mzActorZoneA = [["1.1", "1.1", "1.1", "1.3.3", "1.1", "1.1", "1.3.2", "1.1", "1.1", "1.1"], ["1.5", "3.1.1.1.1.40", "0.0", "1.1", "1.7", "1.7", "1.1", "3.1.1.1.1.40", "0.0", "1.5"], ["1.1", "0.0", "0.0", "1.5", "1.7", "1.7", "1.5", "0.0", "0.0", "1.1"]];
break;
case 10 :
mzActorZoneA = [["1.7", "1.5", "1.7", "1.1", "3.3.1.1.0", "0.0", "1.1", "1.7", "1.5", "1.7"], ["1.2", "1.7", "1.2", "1.8", "0.0", "0.0", "1.8", "1.2", "1.7", "1.2"], ["0.0", "1.3.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.3.1", "0.0"]];
break;
case 11 :
mzActorZoneA = [["0.0", "1.7", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "1.7", "0.0"], ["3.1.1.1.0", "1.7", "3.1.1.1.0", "1.7", "0.0", "0.0", "1.7", "3.1.1.1.0", "1.7", "3.1.1.1.0"], ["0.0", "1.7", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "1.7", "0.0"]];
createShape(375, 50, 3, 2, 1, 60);
break;
case 12 :
mzActorZoneA = [["1.6", "1.8", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.8", "1.6"], ["0.0", "0.0", "1.1", "1.7", "1.3.1", "1.3.1", "1.7", "1.1", "0.0", "0.0"], ["1.9", "1.9", "1.1", "1.1", "1.7", "1.7", "1.1", "1.1", "1.9", "1.9"]];
break;
case 13 :
mzActorZoneA = [["1.7", "1.1", "1.6", "1.1", "1.7", "1.7", "1.1", "1.6", "1.1", "1.7"], ["1.2", "1.7", "0.0", "1.7", "3.2.1.1.0", "0.0", "1.7", "0.0", "1.7", "1.2"], ["0.0", "1.3.1", "1.9", "0.0", "0.0", "0.0", "0.0", "1.9", "1.3.2", "0.0"]];
break;
default :
_local2 = "1.2.3.4.5.6.7.8.9.10.11.12.13";
}
return(_local2);
}
function getZoneB(id) {
var _local2;
_local2 = "1.2.3.4.5.6.7.8.9.10.11.12.13";
switch (id) {
case 1 :
mzActorZoneB = [["3.3.1.1.1.80", "0.0", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "3.3.1.1.1.-80", "0.0"], ["0.0", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1", "1.1"]];
break;
case 2 :
mzActorZoneB = [["0.0", "3.3.1.1.0", "0.0", "1.7", "1.7", "1.7", "1.7", "3.3.1.1.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.1", "1.7", "1.7", "1.1", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "1.1", "1.5", "1.5", "1.1", "0.0", "0.0", "0.0"], ["1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7"]];
break;
case 3 :
mzActorZoneB = [["0.0", "1.7", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "1.7", "0.0"], ["1.7", "1.5", "1.7", "1.7", "0.0", "0.0", "1.7", "1.7", "1.5", "1.7"], ["1.1", "1.7", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "1.7", "1.1"], ["1.7", "1.3.1", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.3.2", "1.7"]];
createShape(375, 120, 12, 4, 1);
break;
case 4 :
mzActorZoneB = [["0.0", "0.0", "0.0", "1.1", "0.0", "0.0", "1.1", "0.0", "0.0", "0.0"], ["0.0", "0.0", "1.5", "1.7", "3.2.1.1.0", "0.0", "1.7", "1.5", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "0.0", "0.0"], ["0.0", "0.0", "1.7", "1.3.3", "0.0", "0.0", "1.3.4", "1.7", "0.0", "0.0"]];
createShape(213, 120, 9, 5, -1, 100);
createShape(538, 120, 9, 5, 1, 100);
break;
case 5 :
mzActorZoneB = [["1.4.2", "1.1", "1.7", "1.5", "0.0", "0.0", "1.5", "1.7", "1.1", "1.4.3"], ["0.0", "1.8", "1.6", "1.8", "0.0", "0.0", "1.8", "1.6", "1.8", "0.0"], ["1.2", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.2"], ["0.0", "1.5", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.5", "0.0"]];
createShape(375, 120, 9, 5, -1);
break;
case 6 :
mzActorZoneB = [["0.0", "1.7", "1.1", "3.2.1.1.2.20", "0.0", "0.0", "0.0", "1.1", "1.7", "0.0"], ["1.7", "1.5", "1.7", "0.0", "0.0", "3.2.1.1.2.-20", "0.0", "1.7", "1.5", "1.7"], ["0.0", "1.7", "1.1", "0.0", "0.0", "0.0", "0.0", "1.1", "1.7", "0.0"], ["1.1", "0.0", "1.1", "1.7", "1.7", "1.7", "1.7", "1.1", "0.0", "1.1"]];
break;
case 7 :
mzActorZoneB = [["1.7", "3.2.1.1.2.40", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "3.2.1.1.2.-40", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"]];
createShape(375, 120, 9, 5, 1);
break;
case 8 :
mzActorZoneB = [["0.0", "1.1", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "1.1", "0.0"], ["1.1", "1.4.2", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.4.1", "1.1"], ["1.1", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "0.0", "1.1"], ["0.0", "1.1", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.1", "0.0"]];
createShape(455, 120, 12, 4, 1, 100);
createShape(295, 120, 12, 4, -1, 100);
break;
case 9 :
mzActorZoneB = [["1.7", "0.0", "0.0", "1.7", "3.3.1.1.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "1.7", "1.9", "1.9", "1.7", "0.0", "0.0", "1.7"]];
createShape(495, 120, 9, 5, 1, 100);
createShape(255, 120, 9, 5, -1, 100);
break;
case 10 :
mzActorZoneB = [["1.1", "1.1", "1.1", "1.7", "1.1", "1.1", "1.7", "1.1", "1.1", "1.1"], ["3.1.1.1.1.40", "0.0", "1.8", "3.2.1.1.1.80", "0.0", "0.0", "0.0", "1.8", "3.1.1.1.1.40", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.3.2", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.3.3"]];
break;
case 11 :
mzActorZoneB = [["1.1", "1.7", "1.5", "1.7", "1.1", "1.1", "1.7", "1.5", "1.7", "1.1"], ["0.0", "1.1", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.1", "0.0"], ["1.1", "0.0", "1.9", "0.0", "3.2.1.1.0", "0.0", "0.0", "1.9", "0.0", "1.1"], ["1.1", "1.1", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "1.1", "1.1"]];
break;
case 12 :
mzActorZoneB = [["1.7", "0.0", "0.0", "3.3.1.1.2.20", "0.0", "3.3.1.1.2.20", "0.0", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7"], ["1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7"]];
createShape(495, 120, 4, 1, 1, 100);
createShape(255, 120, 4, 1, -1, 100);
break;
case 13 :
mzActorZoneB = [["3.2.1.1.2.40", "0.0", "1.7", "1.9", "1.8", "1.8", "1.9", "1.7", "3.2.1.1.2.40", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
createShape(455, 130, 3, 2, 1, 60);
createShape(295, 130, 3, 2, -1, 60);
break;
default :
_local2 = "1.2.3.4.5.6.7.8.9.10.11.12.13";
}
return(_local2);
}
function getZoneC(id) {
switch (id) {
case 1 :
mzActorZoneC = [["3.2.1.1.1.80", "0.0", "0.0", "0.0", "1.8", "1.8", "0.0", "0.0", "3.2.1.1.1.-80", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.7", "1.1", "1.10", "1.10", "1.1", "1.7", "1.1", "1.1"], ["0.0", "0.0", "1.3.1", "0.0", "0.0", "0.0", "0.0", "1.3.1", "0.0", "0.0"]];
break;
case 2 :
mzActorZoneC = [["1.1", "1.1", "1.1", "1.7", "3.3.1.1.0", "0.0", "1.7", "1.1", "1.1", "1.1"], ["1.5", "1.7", "1.7", "0.0", "0.0", "0.0", "0.0", "1.7", "1.7", "1.5"], ["1.1", "1.7", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.7", "1.1"], ["1.3.1", "0.0", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "0.0", "1.3.2"]];
break;
case 3 :
mzActorZoneC = [["1.1", "1.7", "1.7", "1.1", "3.3.1.1.0", "0.0", "1.1", "1.7", "1.7", "1.1"], ["0.0", "1.1", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.1", "0.0"], ["0.0", "1.7", "1.3.2", "1.7", "0.0", "0.0", "1.7", "1.3.1", "1.7", "0.0"], ["0.0", "0.0", "0.0", "1.1", "1.7", "1.7", "1.1", "0.0", "0.0", "0.0"]];
break;
case 4 :
mzActorZoneC = [["1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7"], ["1.7", "1.5", "1.7", "1.1", "1.1", "1.1", "1.1", "1.7", "1.5", "1.7"], ["0.0", "1.7", "1.3.1", "1.1", "0.0", "0.0", "1.1", "1.3.2", "1.7", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
break;
case 5 :
mzActorZoneC = [["0.0", "0.0", "1.7", "1.3.5", "1.7", "1.7", "1.3.6", "1.7", "0.0", "0.0"], ["0.0", "0.0", "1.9", "3.3.1.1.1.80", "0.0", "0.0", "0.0", "1.9", "0.0", "0.0"], ["0.0", "0.0", "1.9", "0.0", "0.0", "0.0", "0.0", "1.9", "0.0", "0.0"], ["0.0", "0.0", "1.9", "0.0", "0.0", "0.0", "0.0", "1.9", "0.0", "0.0"]];
createShape(213, 200, 3, 2, 1, 80);
createShape(538, 200, 3, 2, -1, 80);
break;
case 6 :
mzActorZoneC = [["0.0", "1.7", "1.1", "1.1", "3.3.1.1.0", "0.0", "1.1", "1.1", "1.7", "0.0"], ["1.9", "1.9", "1.7", "1.3.2", "0.0", "0.0", "1.3.3", "1.7", "1.9", "1.9"], ["1.3.7", "1.9", "0.0", "1.7", "0.0", "0.0", "1.7", "0.0", "1.9", "1.3.1"], ["1.1", "1.9", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "1.9", "1.1"]];
break;
case 7 :
mzActorZoneC = [["1.1", "1.1", "1.7", "1.5", "1.7", "1.7", "1.5", "1.7", "1.1", "1.1"], ["0.0", "0.0", "1.1", "1.7", "1.7", "1.7", "1.7", "1.1", "0.0", "0.0"], ["0.0", "0.0", "1.9", "0.0", "1.7", "1.7", "0.0", "1.9", "0.0", "0.0"], ["0.0", "0.0", "1.9", "1.3.2", "0.0", "0.0", "1.3.4", "1.9", "0.0", "0.0"]];
var _local2 = createSwitch(435, 220, 1, 20);
var _local3 = createSwitch(315, 220, 1, 20);
createDoor(215, 245, 4, 1, 0, 90, 1, 0, _local3);
createDoor(535, 245, 4, 1, 0, 90, 1, 0, _local2);
break;
case 8 :
mzActorZoneC = [["1.1", "1.7", "1.1", "1.7", "1.8", "1.8", "1.7", "1.1", "1.7", "1.7"], ["1.10", "3.1.1.1.1.80", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "3.1.1.1.1.-80", "1.10"], ["0.0", "0.0", "0.0", "0.0", "1.5", "1.5", "0.0", "0.0", "0.0", "0.0"], ["1.1", "1.1", "1.3.2", "1.1", "1.7", "1.7", "1.1", "1.3.1", "1.1", "1.1"]];
break;
case 9 :
mzActorZoneC = [["1.7", "1.1", "0.0", "1.7", "1.6", "1.6", "1.7", "0.0", "1.1", "1.7"], ["0.0", "1.7", "1.1", "1.1", "0.0", "0.0", "1.1", "1.1", "1.7", "0.0"], ["0.0", "1.3.2", "1.7", "1.1", "1.7", "1.7", "1.1", "1.7", "1.3.6", "0.0"], ["0.0", "0.0", "0.0", "0.0", "1.1", "1.1", "0.0", "0.0", "0.0", "0.0"]];
break;
case 10 :
mzActorZoneC = [["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "1.9", "1.9"], ["0.0", "0.0", "0.0", "0.0", "1.9", "1.9", "1.9", "1.9", "1.9", "0.0"], ["0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0", "0.0"]];
_local2 = createSwitch(555, 220, 1, 20);
createDoor(215, 225, 4, 1, 0, 90, 1, 0, _local2);
createDoor(295, 225, 4, 1, 0, 90, 1, 0, _local2);
break;
case 11 :
mzActorZoneC = [["1.9", "1.9", "0.0", "0.0", "1.7", "1.7", "0.0", "0.0", "1.9", "1.9"], ["0.0", "0.0", "1.7", "1.7", "1.4.1", "1.4.2", "1.7", "1.7", "0.0", "0.0"], ["1.2", "1.7", "1.1", "1.7", "0.0", "0.0", "1.7", "1.1", "1.7", "1.2"], ["0.0", "1.1", "1.7", "1.7", "1.7", "1.7", "1.7", "1.7", "1.1", "0.0"]];
break;
case 12 :
mzActorZoneC = [["3.2.1.1.0", "0.0", "0.0", "1.7", "1.7", "1.7", "1.7", "0.0", "3.2.1.1.0", "0.0"], ["0.0", "0.0", "1.1", "1.1", "1.4.1", "1.4.2", "1.1", "1.1", "0.0", "0.0"], ["1.7", "1.5", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.5", "1.7"], ["1.7", "1.7", "1.7", "1.7", "1.9", "1.9", "1.7", "1.7", "1.7", "1.7"]];
break;
case 13 :
mzActorZoneC = [["1.1", "1.7", "1.3.2", "1.7", "1.1", "1.1", "1.7", "1.3.1", "1.7", "1.1"], ["0.0", "1.1", "1.7", "1.1", "0.0", "0.0", "1.1", "1.7", "1.1", "0.0"], ["1.1", "0.0", "1.1", "0.0", "1.7", "1.7", "0.0", "1.1", "0.0", "1.1"], ["1.1", "1.1", "0.0", "1.7", "1.9", "1.9", "1.7", "0.0", "1.1", "1.1"]];
break;
}
}
function free() {
super.free();
clearArray(mzActorZoneA);
clearArray(mzActorZoneB);
clearArray(mzActorZoneC);
}
function freeGame() {
super.freeGame();
delete mzActorZoneA;
delete mzActorZoneB;
delete mzActorZoneC;
}
static var MAX_ZONE_A = 13;
}
Symbol 547 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip
{
var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled;
function UIObject () {
super();
constructObject();
}
function get width() {
return(_width);
}
function get height() {
return(_height);
}
function get left() {
return(_x);
}
function get x() {
return(_x);
}
function get top() {
return(_y);
}
function get y() {
return(_y);
}
function get right() {
return(_parent.width - (_x + width));
}
function get bottom() {
return(_parent.height - (_y + height));
}
function getMinHeight(Void) {
return(_minHeight);
}
function setMinHeight(h) {
_minHeight = h;
}
function get minHeight() {
return(getMinHeight());
}
function set minHeight(h) {
setMinHeight(h);
//return(minHeight);
}
function getMinWidth(Void) {
return(_minWidth);
}
function setMinWidth(w) {
_minWidth = w;
}
function get minWidth() {
return(getMinWidth());
}
function set minWidth(w) {
setMinWidth(w);
//return(minWidth);
}
function setVisible(x, noEvent) {
if (x != _visible) {
_visible = x;
if (noEvent != true) {
dispatchEvent({type:(x ? "reveal" : "hide")});
}
}
}
function get visible() {
return(_visible);
}
function set visible(x) {
setVisible(x, false);
//return(visible);
}
function get scaleX() {
return(_xscale);
}
function set scaleX(x) {
_xscale = x;
//return(scaleX);
}
function get scaleY() {
return(_yscale);
}
function set scaleY(y) {
_yscale = y;
//return(scaleY);
}
function doLater(obj, fn) {
if (methodTable == undefined) {
methodTable = new Array();
}
methodTable.push({obj:obj, fn:fn});
onEnterFrame = doLaterDispatcher;
}
function doLaterDispatcher(Void) {
delete onEnterFrame;
if (invalidateFlag) {
redraw();
}
var _local3 = methodTable;
methodTable = new Array();
if (_local3.length > 0) {
var _local2;
while (_local2 = _local3.shift() , _local2 != undefined) {
_local2.obj[_local2.fn]();
}
}
}
function cancelAllDoLaters(Void) {
delete onEnterFrame;
methodTable = new Array();
}
function invalidate(Void) {
invalidateFlag = true;
onEnterFrame = doLaterDispatcher;
}
function invalidateStyle(Void) {
invalidate();
}
function redraw(bAlways) {
if (invalidateFlag || (bAlways)) {
invalidateFlag = false;
var _local2;
for (_local2 in tfList) {
tfList[_local2].draw();
}
draw();
dispatchEvent({type:"draw"});
}
}
function draw(Void) {
}
function move(x, y, noEvent) {
var _local3 = _x;
var _local2 = _y;
_x = x;
_y = y;
if (noEvent != true) {
dispatchEvent({type:"move", oldX:_local3, oldY:_local2});
}
}
function setSize(w, h, noEvent) {
var _local2 = __width;
var _local3 = __height;
__width = w;
__height = h;
size();
if (noEvent != true) {
dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3});
}
}
function size(Void) {
_width = __width;
_height = __height;
}
function drawRect(x1, y1, x2, y2) {
moveTo(x1, y1);
lineTo(x2, y1);
lineTo(x2, y2);
lineTo(x1, y2);
lineTo(x1, y1);
}
function createLabel(name, depth, text) {
createTextField(name, depth, 0, 0, 0, 0);
var _local2 = this[name];
_local2._color = textColorList;
_local2._visible = false;
_local2.__text = text;
if (tfList == undefined) {
tfList = new Object();
}
tfList[name] = _local2;
_local2.invalidateStyle();
invalidate();
_local2.styleName = this;
return(_local2);
}
function createObject(linkageName, id, depth, initobj) {
return(attachMovie(linkageName, id, depth, initobj));
}
function createClassObject(className, id, depth, initobj) {
var _local3 = className.symbolName == undefined;
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className);
}
var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj);
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner);
}
return(_local4);
}
function createEmptyObject(id, depth) {
return(createClassObject(mx.core.UIObject, id, depth));
}
function destroyObject(id) {
var _local2 = this[id];
if (_local2.getDepth() < 0) {
var _local4 = buildDepthTable();
var _local5 = findNextAvailableDepth(0, _local4, "up");
var _local3 = _local5;
_local2.swapDepths(_local3);
}
_local2.removeMovieClip();
delete this[id];
}
function getSkinIDName(tag) {
return(idNames[tag]);
}
function setSkin(tag, linkageName, initObj) {
if (_global.skinRegistry[linkageName] == undefined) {
mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement);
}
return(createObject(linkageName, getSkinIDName(tag), tag, initObj));
}
function createSkin(tag) {
var _local2 = getSkinIDName(tag);
createEmptyObject(_local2, tag);
return(this[_local2]);
}
function createChildren(Void) {
}
function _createChildren(Void) {
createChildren();
childrenCreated = true;
}
function constructObject(Void) {
if (_name == undefined) {
return(undefined);
}
init();
_createChildren();
createAccessibilityImplementation();
_endInit();
if (validateNow) {
redraw(true);
} else {
invalidate();
}
}
function initFromClipParameters(Void) {
var _local4 = false;
var _local2;
for (_local2 in clipParameters) {
if (hasOwnProperty(_local2)) {
_local4 = true;
this["def_" + _local2] = this[_local2];
delete this[_local2];
}
}
if (_local4) {
for (_local2 in clipParameters) {
var _local3 = this["def_" + _local2];
if (_local3 != undefined) {
this[_local2] = _local3;
}
}
}
}
function init(Void) {
__width = _width;
__height = _height;
if (initProperties == undefined) {
initFromClipParameters();
} else {
initProperties();
}
if (_global.cascadingStyles == true) {
stylecache = new Object();
}
}
function getClassStyleDeclaration(Void) {
var _local4 = this;
var _local3 = className;
while (_local3 != undefined) {
if (ignoreClassStyleDeclaration[_local3] == undefined) {
if (_global.styles[_local3] != undefined) {
return(_global.styles[_local3]);
}
}
_local4 = _local4.__proto__;
_local3 = _local4.className;
}
}
function setColor(color) {
}
function __getTextFormat(tf, bAll) {
var _local8 = stylecache.tf;
if (_local8 != undefined) {
var _local3;
for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
tf[_local3] = _local8[_local3];
}
}
}
return(false);
}
var _local6 = false;
for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
var _local5 = _tf[_local3];
if (_local5 != undefined) {
tf[_local3] = _local5;
} else if ((_local3 == "font") && (fontFamily != undefined)) {
tf[_local3] = fontFamily;
} else if ((_local3 == "size") && (fontSize != undefined)) {
tf[_local3] = fontSize;
} else if ((_local3 == "color") && (color != undefined)) {
tf[_local3] = color;
} else if ((_local3 == "leftMargin") && (marginLeft != undefined)) {
tf[_local3] = marginLeft;
} else if ((_local3 == "rightMargin") && (marginRight != undefined)) {
tf[_local3] = marginRight;
} else if ((_local3 == "italic") && (fontStyle != undefined)) {
tf[_local3] = fontStyle == _local3;
} else if ((_local3 == "bold") && (fontWeight != undefined)) {
tf[_local3] = fontWeight == _local3;
} else if ((_local3 == "align") && (textAlign != undefined)) {
tf[_local3] = textAlign;
} else if ((_local3 == "indent") && (textIndent != undefined)) {
tf[_local3] = textIndent;
} else if ((_local3 == "underline") && (textDecoration != undefined)) {
tf[_local3] = textDecoration == _local3;
} else if ((_local3 == "embedFonts") && (embedFonts != undefined)) {
tf[_local3] = embedFonts;
} else {
_local6 = true;
}
}
}
}
if (_local6) {
var _local9 = styleName;
if (_local9 != undefined) {
if (typeof(_local9) != "string") {
_local6 = _local9.__getTextFormat(tf, true, this);
} else if (_global.styles[_local9] != undefined) {
_local6 = _global.styles[_local9].__getTextFormat(tf, true, this);
}
}
}
if (_local6) {
var _local10 = getClassStyleDeclaration();
if (_local10 != undefined) {
_local6 = _local10.__getTextFormat(tf, true, this);
}
}
if (_local6) {
if (_global.cascadingStyles) {
if (_parent != undefined) {
_local6 = _parent.__getTextFormat(tf, false);
}
}
}
if (_local6) {
_local6 = _global.style.__getTextFormat(tf, true, this);
}
return(_local6);
}
function _getTextFormat(Void) {
var _local2 = stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
__getTextFormat(_local2, true);
stylecache.tf = _local2;
if (enabled == false) {
var _local3 = getStyle("disabledColor");
_local2.color = _local3;
}
return(_local2);
}
function getStyleName(Void) {
var _local2 = styleName;
if (_local2 != undefined) {
if (typeof(_local2) != "string") {
return(_local2.getStyleName());
}
return(_local2);
}
if (_parent != undefined) {
return(_parent.getStyleName());
}
return(undefined);
}
function getStyle(styleProp) {
var _local3;
_global.getStyleCounter++;
if (this[styleProp] != undefined) {
return(this[styleProp]);
}
var _local6 = styleName;
if (_local6 != undefined) {
if (typeof(_local6) != "string") {
_local3 = _local6.getStyle(styleProp);
} else {
var _local7 = _global.styles[_local6];
_local3 = _local7.getStyle(styleProp);
}
}
if (_local3 != undefined) {
return(_local3);
}
var _local7 = getClassStyleDeclaration();
if (_local7 != undefined) {
_local3 = _local7[styleProp];
}
if (_local3 != undefined) {
return(_local3);
}
if (_global.cascadingStyles) {
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) {
var _local5 = stylecache;
if (_local5 != undefined) {
if (_local5[styleProp] != undefined) {
return(_local5[styleProp]);
}
}
if (_parent != undefined) {
_local3 = _parent.getStyle(styleProp);
} else {
_local3 = _global.style[styleProp];
}
if (_local5 != undefined) {
_local5[styleProp] = _local3;
}
return(_local3);
}
}
if (_local3 == undefined) {
_local3 = _global.style[styleProp];
}
return(_local3);
}
static function mergeClipParameters(o, p) {
for (var _local3 in p) {
o[_local3] = p[_local3];
}
return(true);
}
static var symbolName = "UIObject";
static var symbolOwner = mx.core.UIObject;
static var version = "2.0.2.126";
static var textColorList = {color:1, disabledColor:1};
var invalidateFlag = false;
var lineWidth = 1;
var lineColor = 0;
var tabEnabled = false;
var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1};
}
Symbol 548 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject
{
var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled;
function UIComponent () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function setVisible(x, noEvent) {
super.setVisible(x, noEvent);
}
function enabledChanged(id, oldValue, newValue) {
setEnabled(newValue);
invalidate();
delete stylecache.tf;
return(newValue);
}
function setEnabled(enabled) {
invalidate();
}
function getFocus() {
var selFocus = Selection.getFocus();
return(((selFocus === null) ? null : (eval (selFocus))));
}
function setFocus() {
Selection.setFocus(this);
}
function getFocusManager() {
var _local2 = this;
while (_local2 != undefined) {
if (_local2.focusManager != undefined) {
return(_local2.focusManager);
}
_local2 = _local2._parent;
}
return(undefined);
}
function onKillFocus(newFocus) {
removeEventListener("keyDown", this);
removeEventListener("keyUp", this);
dispatchEvent({type:"focusOut"});
drawFocus(false);
}
function onSetFocus(oldFocus) {
addEventListener("keyDown", this);
addEventListener("keyUp", this);
dispatchEvent({type:"focusIn"});
if (getFocusManager().bDrawFocus != false) {
drawFocus(true);
}
}
function findFocusInChildren(o) {
if (o.focusTextField != undefined) {
return(o.focusTextField);
}
if (o.tabEnabled == true) {
return(o);
}
return(undefined);
}
function findFocusFromObject(o) {
if (o.tabEnabled != true) {
if (o._parent == undefined) {
return(undefined);
}
if (o._parent.tabEnabled == true) {
o = o._parent;
} else if (o._parent.tabChildren) {
o = findFocusInChildren(o._parent);
} else {
o = findFocusFromObject(o._parent);
}
}
return(o);
}
function pressFocus() {
var _local3 = findFocusFromObject(this);
var _local2 = getFocus();
if (_local3 != _local2) {
_local2.drawFocus(false);
if (getFocusManager().bDrawFocus != false) {
_local3.drawFocus(true);
}
}
}
function releaseFocus() {
var _local2 = findFocusFromObject(this);
if (_local2 != getFocus()) {
_local2.setFocus();
}
}
function isParent(o) {
while (o != undefined) {
if (o == this) {
return(true);
}
o = o._parent;
}
return(false);
}
function size() {
}
function init() {
super.init();
_xscale = 100;
_yscale = 100;
_focusrect = _global.useFocusRect == false;
watch("enabled", enabledChanged);
if (enabled == false) {
setEnabled(false);
}
}
function dispatchValueChangedEvent(value) {
dispatchEvent({type:"valueChanged", value:value});
}
static var symbolName = "UIComponent";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
static var kStretch = 5000;
var focusEnabled = true;
var tabEnabled = true;
var origBorderStyles = {themeColor:16711680};
var clipParameters = {};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters);
}
Symbol 549 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent
{
var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse;
function ScrollBar () {
super();
}
function get scrollPosition() {
return(_scrollPosition);
}
function set scrollPosition(pos) {
_scrollPosition = pos;
if (isScrolling != true) {
pos = Math.min(pos, maxPos);
pos = Math.max(pos, minPos);
var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top;
scrollThumb_mc.move(0, _local3);
}
//return(scrollPosition);
}
function get pageScrollSize() {
return(largeScroll);
}
function set pageScrollSize(lScroll) {
largeScroll = lScroll;
//return(pageScrollSize);
}
function set lineScrollSize(sScroll) {
smallScroll = sScroll;
//return(lineScrollSize);
}
function get lineScrollSize() {
return(smallScroll);
}
function get virtualHeight() {
return(__height);
}
function init(Void) {
super.init();
_scrollPosition = 0;
tabEnabled = false;
focusEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function createChildren(Void) {
if (scrollTrack_mc == undefined) {
setSkin(skinIDTrack, scrollTrackName);
}
scrollTrack_mc.visible = false;
var _local3 = new Object();
_local3.enabled = false;
_local3.preset = mx.controls.SimpleButton.falseDisabled;
_local3.initProperties = 0;
_local3.autoRepeat = true;
_local3.tabEnabled = false;
var _local2;
if (upArrow_mc == undefined) {
_local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3);
}
_local2.buttonDownHandler = onUpArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _local2.height;
_minWidth = _local2.width;
if (downArrow_mc == undefined) {
_local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3);
}
_local2.buttonDownHandler = onDownArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _minHeight + _local2.height;
}
function createButton(linkageName, id, skinID, o) {
if (skinID == skinIDUpArrow) {
o.falseUpSkin = upArrowUpName;
o.falseDownSkin = upArrowDownName;
o.falseOverSkin = upArrowOverName;
} else {
o.falseUpSkin = downArrowUpName;
o.falseDownSkin = downArrowDownName;
o.falseOverSkin = downArrowOverName;
}
var _local3 = createObject(linkageName, id, skinID, o);
this[id].visible = false;
this[id].useHandCursor = false;
return(_local3);
}
function createThumb(Void) {
var _local2 = new Object();
_local2.validateNow = true;
_local2.tabEnabled = false;
_local2.leftSkin = thumbTopName;
_local2.middleSkin = thumbMiddleName;
_local2.rightSkin = thumbBottomName;
_local2.gripSkin = thumbGripName;
createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2);
}
function setScrollProperties(pSize, mnPos, mxPos, ls) {
var _local4;
var _local2 = scrollTrack_mc;
pageSize = pSize;
largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize));
minPos = Math.max(mnPos, 0);
maxPos = Math.max(mxPos, 0);
_scrollPosition = Math.max(minPos, _scrollPosition);
_scrollPosition = Math.min(maxPos, _scrollPosition);
if (((maxPos - minPos) > 0) && (enabled)) {
var _local5 = _scrollPosition;
if (!initializing) {
upArrow_mc.enabled = true;
downArrow_mc.enabled = true;
}
_local2.onPress = (_local2.onDragOver = startTrackScroller);
_local2.onRelease = releaseScrolling;
_local2.onDragOut = (_local2.stopScrolling = stopScrolling);
_local2.onReleaseOutside = releaseScrolling;
_local2.useHandCursor = false;
if (scrollThumb_mc == undefined) {
createThumb();
}
var _local3 = scrollThumb_mc;
if (scrollTrackOverName.length > 0) {
_local2.onRollOver = trackOver;
_local2.onRollOut = trackOut;
}
_local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height;
if (_local4 < _local3.minHeight) {
if (_local2.height < _local3.minHeight) {
_local3.__set__visible(false);
} else {
_local4 = _local3.minHeight;
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local3.minHeight + 0);
}
} else {
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local4);
}
_local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos);
_local5 = Math.min(_local5, maxPos);
scrollPosition = (Math.max(_local5, minPos));
} else {
scrollThumb_mc.__set__visible(false);
if (!initializing) {
upArrow_mc.enabled = false;
downArrow_mc.enabled = false;
}
delete _local2.onPress;
delete _local2.onDragOver;
delete _local2.onRelease;
delete _local2.onDragOut;
delete _local2.onRollOver;
delete _local2.onRollOut;
delete _local2.onReleaseOutside;
}
if (initializing) {
scrollThumb_mc.__set__visible(false);
}
}
function setEnabled(enabledFlag) {
super.setEnabled(enabledFlag);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function draw(Void) {
if (initializing) {
initializing = false;
scrollTrack_mc.visible = true;
upArrow_mc.__set__visible(true);
downArrow_mc.__set__visible(true);
}
size();
}
function size(Void) {
if (_height == 1) {
return(undefined);
}
if (upArrow_mc == undefined) {
return(undefined);
}
var _local3 = upArrow_mc.__get__height();
var _local2 = downArrow_mc.__get__height();
upArrow_mc.move(0, 0);
var _local4 = scrollTrack_mc;
_local4._y = _local3;
_local4._height = (virtualHeight - _local3) - _local2;
downArrow_mc.move(0, virtualHeight - _local2);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function dispatchScrollEvent(detail) {
dispatchEvent({type:"scroll", detail:detail});
}
function isScrollBarKey(k) {
if (k == 36) {
if (scrollPosition != 0) {
scrollPosition = (0);
dispatchScrollEvent(minMode);
}
return(true);
}
if (k == 35) {
if (scrollPosition < maxPos) {
scrollPosition = (maxPos);
dispatchScrollEvent(maxMode);
}
return(true);
}
return(false);
}
function scrollIt(inc, mode) {
var _local3 = smallScroll;
if (inc != "Line") {
_local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll));
}
var _local2 = _scrollPosition + (mode * _local3);
if (_local2 > maxPos) {
_local2 = maxPos;
} else if (_local2 < minPos) {
_local2 = minPos;
}
if (scrollPosition != _local2) {
scrollPosition = (_local2);
var _local4 = ((mode < 0) ? (minusMode) : (plusMode));
dispatchScrollEvent(inc + _local4);
}
}
function startTrackScroller(Void) {
_parent.pressFocus();
if (_parent.scrollTrackDownName.length > 0) {
if (_parent.scrollTrackDown_mc == undefined) {
_parent.setSkin(skinIDTrackDown, scrollTrackDownName);
} else {
_parent.scrollTrackDown_mc.visible = true;
}
}
_parent.trackScroller();
_parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1);
}
function scrollInterval(inc, mode) {
clearInterval(scrolling);
if (inc == "Page") {
trackScroller();
} else {
scrollIt(inc, mode);
}
scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode);
}
function trackScroller(Void) {
if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) {
scrollIt("Page", 1);
} else if (scrollThumb_mc._y > _ymouse) {
scrollIt("Page", -1);
}
}
function dispatchScrollChangedEvent(Void) {
dispatchEvent({type:"scrollChanged"});
}
function stopScrolling(Void) {
clearInterval(_parent.scrolling);
_parent.scrollTrackDown_mc.visible = false;
}
function releaseScrolling(Void) {
_parent.releaseFocus();
stopScrolling();
_parent.dispatchScrollChangedEvent();
}
function trackOver(Void) {
if (_parent.scrollTrackOverName.length > 0) {
if (_parent.scrollTrackOver_mc == undefined) {
_parent.setSkin(skinIDTrackOver, scrollTrackOverName);
} else {
_parent.scrollTrackOver_mc.visible = true;
}
}
}
function trackOut(Void) {
_parent.scrollTrackOver_mc.visible = false;
}
function onUpArrow(Void) {
_parent.scrollIt("Line", -1);
}
function onDownArrow(Void) {
_parent.scrollIt("Line", 1);
}
function onScrollChanged(Void) {
_parent.dispatchScrollChangedEvent();
}
static var symbolOwner = mx.core.UIComponent;
var className = "ScrollBar";
var minPos = 0;
var maxPos = 0;
var pageSize = 0;
var largeScroll = 0;
var smallScroll = 1;
var _scrollPosition = 0;
var scrollTrackName = "ScrollTrack";
var scrollTrackOverName = "";
var scrollTrackDownName = "";
var upArrowName = "BtnUpArrow";
var upArrowUpName = "ScrollUpArrowUp";
var upArrowOverName = "ScrollUpArrowOver";
var upArrowDownName = "ScrollUpArrowDown";
var downArrowName = "BtnDownArrow";
var downArrowUpName = "ScrollDownArrowUp";
var downArrowOverName = "ScrollDownArrowOver";
var downArrowDownName = "ScrollDownArrowDown";
var thumbTopName = "ScrollThumbTopUp";
var thumbMiddleName = "ScrollThumbMiddleUp";
var thumbBottomName = "ScrollThumbBottomUp";
var thumbGripName = "ScrollThumbGripUp";
static var skinIDTrack = 0;
static var skinIDTrackOver = 1;
static var skinIDTrackDown = 2;
static var skinIDUpArrow = 3;
static var skinIDDownArrow = 4;
static var skinIDThumb = 5;
var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc");
var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var initializing = true;
}
Symbol 550 MovieClip [__Packages.mx.controls.UIScrollBar] Frame 0
class mx.controls.UIScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var textField, wasHorizontal, __width, __height, _parent, synchScroll, setScrollProperties, __set__scrollPosition, initializing, _rotation, _xscale, hScroller, vScroller, onChanged, onScroller, scrollPosition, dispatchEvent;
function UIScrollBar () {
super();
}
function init(Void) {
super.init();
textField.owner = this;
horizontal = (wasHorizontal);
if (horizontal) {
((textField != undefined) ? (super.setSize(textField._width, 16)) : (super.setSize(__width, __height)));
} else {
((textField != undefined) ? (super.setSize(16, textField._height)) : (super.setSize(__width, __height)));
}
if (horizontal) {
var _local3 = __width;
__height = __width;
width = _local3;
__width = 16;
}
textField.onScroller = function () {
this.hPosition = this.hscroll;
this.vPosition = this.scroll - 1;
};
if (_targetInstanceName != undefined) {
setScrollTarget(_targetInstanceName);
_targetInstanceName.addListener(this);
}
}
function get _targetInstanceName() {
return(textField);
}
function get height() {
if (wasHorizontal) {
return(__width);
}
return(__height);
}
function get width() {
if (wasHorizontal) {
return(__height);
}
return(__width);
}
function size(Void) {
super.size();
onTextChanged();
}
function draw() {
super.draw();
}
function set _targetInstanceName(t) {
if (t == undefined) {
textField.removeListener(this);
delete textField[(horizontal ? "hScroller" : "vScroller")];
if ((textField.hScroller != undefined) && (textField.vScroller != undefined)) {
textField.unwatch("text");
textField.unwatch("htmltext");
}
}
var _local3 = _parent[t];
textField = _parent[t];
onTextChanged();
//return(_targetInstanceName);
}
function setSize(w, h) {
if (horizontal) {
super.setSize(h, w);
} else {
super.setSize(w, h);
}
}
function onTextChanged(Void) {
if (textField == undefined) {
return(undefined);
}
clearInterval(synchScroll);
if (horizontal) {
var _local2 = textField.hscroll;
setScrollProperties(textField._width, 0, textField.maxhscroll);
__set__scrollPosition(Math.min(_local2, textField.maxhscroll));
} else {
var _local2 = textField.scroll;
var _local3 = textField.bottomScroll - textField.scroll;
setScrollProperties(_local3, 1, textField.maxscroll);
__set__scrollPosition(Math.min(_local2, textField.maxscroll));
}
}
function get horizontal() {
return(wasHorizontal);
}
function set horizontal(v) {
wasHorizontal = v;
if (v and initializing) {
if (_rotation == 90) {
return;
}
_xscale = -100;
_rotation = -90;
}
if (!initializing) {
if (v) {
if (_rotation == 0) {
_rotation = -90;
_xscale = -100;
}
} else if (_rotation == -90) {
_rotation = 0;
_xscale = 100;
}
}
//return(horizontal);
}
function callback(prop, oldval, newval) {
clearInterval(hScroller.synchScroll);
clearInterval(vScroller.synchScroll);
hScroller.synchScroll = setInterval(hScroller, "onTextChanged", 50);
vScroller.synchScroll = setInterval(vScroller, "onTextChanged", 50);
return(newval);
}
function setScrollTarget(tF) {
if (tF == undefined) {
textField.removeListener(this);
delete textField[(horizontal ? "hScroller" : "vScroller")];
if ((textField.hScroller != undefined) && (textField.vScroller != undefined)) {
textField.unwatch("text");
textField.unwatch("htmltext");
}
}
textField = undefined;
if (!(tF instanceof TextField)) {
return(undefined);
}
textField = tF;
if (horizontal) {
textField.hScroller = this;
textField.hScroller.lineScrollSize = 5;
} else {
textField.vScroller = this;
textField.vScroller.lineScrollSize = 1;
}
onTextChanged();
onChanged = function (Void) {
this.onTextChanged();
};
onScroller = function (Void) {
if (!this.isScrolling) {
if (!this.horizontal) {
this.scrollPosition = this.textField.scroll;
} else {
this.scrollPosition = this.textField.hscroll;
}
}
};
textField.addListener(this);
textField.watch("text", callback);
textField.watch("htmlText", callback);
}
function scrollHandler(Void) {
if (horizontal) {
var _local2 = textField.background;
textField.hscroll = scrollPosition;
textField.background = _local2;
} else {
textField.scroll = scrollPosition;
}
}
function setEnabled(enable) {
super.setEnabled(enable);
if (enable) {
textField.addListener(this);
} else {
textField.removeListener();
}
}
function dispatchScrollEvent(detail) {
dispatchEvent({type:"scroll"});
}
static var symbolName = "UIScrollBar";
static var symbolOwner = mx.controls.UIScrollBar;
var className = "UIScrollBar";
var clipParameters = {_targetInstanceName:1, horizontal:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.UIScrollBar.prototype.clipParameters);
static var version = "2.0.2.126";
}
Symbol 641 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip
{
var _visible, _x, _y, _width, _height;
function SkinElement () {
super();
}
static function registerElement(name, className) {
Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className)));
_global.skinRegistry[name] = true;
}
function __set__visible(visible) {
_visible = visible;
}
function move(x, y) {
_x = x;
_y = y;
}
function setSize(w, h) {
_width = w;
_height = h;
}
}
Symbol 642 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles
{
function CSSTextStyles () {
}
static function addTextStyles(o, bColor) {
o.addProperty("textAlign", function () {
return(this._tf.align);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.align = x;
});
o.addProperty("fontWeight", function () {
return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.bold = x == "bold";
});
if (bColor) {
o.addProperty("color", function () {
return(this._tf.color);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.color = x;
});
}
o.addProperty("fontFamily", function () {
return(this._tf.font);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.font = x;
});
o.addProperty("textIndent", function () {
return(this._tf.indent);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.indent = x;
});
o.addProperty("fontStyle", function () {
return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.italic = x == "italic";
});
o.addProperty("marginLeft", function () {
return(this._tf.leftMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.leftMargin = x;
});
o.addProperty("marginRight", function () {
return(this._tf.rightMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.rightMargin = x;
});
o.addProperty("fontSize", function () {
return(this._tf.size);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.size = x;
});
o.addProperty("textDecoration", function () {
return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.underline = x == "underline";
});
o.addProperty("embedFonts", function () {
return(this._tf.embedFonts);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.embedFonts = x;
});
}
}
Symbol 643 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager
{
function StyleManager () {
}
static function registerInheritingStyle(styleName) {
inheritingStyles[styleName] = true;
}
static function isInheritingStyle(styleName) {
return(inheritingStyles[styleName] == true);
}
static function registerColorStyle(styleName) {
colorStyles[styleName] = true;
}
static function isColorStyle(styleName) {
return(colorStyles[styleName] == true);
}
static function registerColorName(colorName, colorValue) {
colorNames[colorName] = colorValue;
}
static function isColorName(colorName) {
return(colorNames[colorName] != undefined);
}
static function getColorName(colorName) {
return(colorNames[colorName]);
}
static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true};
static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true};
static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344};
static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false};
static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true};
}
Symbol 644 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration
{
var _tf;
function CSSStyleDeclaration () {
}
function __getTextFormat(tf, bAll) {
var _local5 = false;
if (_tf != undefined) {
var _local2;
for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) {
if (tf[_local2] == undefined) {
var _local3 = _tf[_local2];
if (_local3 != undefined) {
tf[_local2] = _local3;
} else {
_local5 = true;
}
}
}
}
} else {
_local5 = true;
}
return(_local5);
}
function getStyle(styleProp) {
var _local2 = this[styleProp];
var _local3 = mx.styles.StyleManager.getColorName(_local2);
return(((_local3 == undefined) ? (_local2) : (_local3)));
}
static function classConstruct() {
mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true);
return(true);
}
static var classConstructed = classConstruct();
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
}
Symbol 645 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject
{
function Border () {
super();
}
function init(Void) {
super.init();
}
static var symbolName = "Border";
static var symbolOwner = mx.skins.Border;
var className = "Border";
var tagBorder = 0;
var idNames = new Array("border_mc");
}
Symbol 646 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border
{
var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc;
function CustomBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function createChildren(Void) {
}
function draw(Void) {
if (l_mc == undefined) {
var _local2 = setSkin(tagL, leftSkin);
if (horizontal) {
minHeight = l_mc._height;
minWidth = l_mc._width;
} else {
minHeight = l_mc._height;
minWidth = l_mc._width;
}
}
if (m_mc == undefined) {
setSkin(tagM, middleSkin);
if (horizontal) {
minHeight = m_mc._height;
minWidth = minWidth + m_mc._width;
} else {
minHeight = minHeight + m_mc._height;
minWidth = m_mc._width;
}
}
if (r_mc == undefined) {
setSkin(tagR, rightSkin);
if (horizontal) {
minHeight = r_mc._height;
minWidth = minWidth + r_mc._width;
} else {
minHeight = minHeight + r_mc._height;
minWidth = r_mc._width;
}
}
size();
}
function size(Void) {
l_mc.move(0, 0);
if (horizontal) {
r_mc.move(width - r_mc.width, 0);
m_mc.move(l_mc.width, 0);
m_mc.setSize(r_mc.x - m_mc.x, m_mc.height);
} else {
r_mc.move(0, height - r_mc.height, 0);
m_mc.move(0, l_mc.height);
m_mc.setSize(m_mc.width, r_mc.y - m_mc.y);
}
}
static var symbolName = "CustomBorder";
static var symbolOwner = mx.skins.CustomBorder;
static var version = "2.0.2.126";
var className = "CustomBorder";
static var tagL = 0;
static var tagM = 1;
static var tagR = 2;
var idNames = new Array("l_mc", "m_mc", "r_mc");
var leftSkin = "F3PieceLeft";
var middleSkin = "F3PieceMiddle";
var rightSkin = "F3PieceRight";
var horizontal = true;
}
Symbol 647 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder
{
var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height;
function ScrollThumb () {
super();
}
function createChildren(Void) {
super.createChildren();
useHandCursor = false;
}
function setRange(_ymin, _ymax, _datamin, _datamax) {
ymin = _ymin;
ymax = _ymax;
datamin = _datamin;
datamax = _datamax;
}
function dragThumb(Void) {
scrollMove = _ymouse - lastY;
scrollMove = scrollMove + _y;
if (scrollMove < ymin) {
scrollMove = ymin;
} else if (scrollMove > ymax) {
scrollMove = ymax;
}
_parent.isScrolling = true;
_y = scrollMove;
var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin;
_parent.scrollPosition = _local2;
_parent.dispatchScrollEvent("ThumbTrack");
updateAfterEvent();
}
function stopDragThumb(Void) {
_parent.isScrolling = false;
_parent.dispatchScrollEvent("ThumbPosition");
_parent.dispatchScrollChangedEvent();
delete onMouseMove;
}
function onPress(Void) {
_parent.pressFocus();
lastY = _ymouse;
onMouseMove = dragThumb;
super.onPress();
}
function onRelease(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onRelease();
}
function onReleaseOutside(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onReleaseOutside();
}
function draw() {
super.draw();
if (grip_mc == undefined) {
setSkin(3, gripSkin);
}
}
function size() {
super.size();
grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2);
}
static var symbolOwner = mx.skins.CustomBorder.symbolOwner;
var className = "ScrollThumb";
var btnOffset = 0;
var horizontal = false;
var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc");
}
Symbol 648 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent
{
static var emphasizedStyleDeclaration;
var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle;
function SimpleButton () {
super();
}
function init(Void) {
super.init();
if (preset == undefined) {
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
useHandCursor = false;
}
function createChildren(Void) {
if (preset != undefined) {
var _local2 = this[idNames[preset]];
this[refNames[preset]] = _local2;
skinName = _local2;
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
initializing = false;
} else if (__state == true) {
setStateVar(true);
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
}
}
function setIcon(tag, linkageName) {
return(setSkin(tag + 8, linkageName));
}
function changeIcon(tag, linkageName) {
linkLength = linkageName.length;
var _local2 = stateNames[tag] + "Icon";
this[_local2] = linkageName;
this[idNames[tag + 8]] = _local2;
setStateVar(getState());
}
function changeSkin(tag, linkageName) {
var _local2 = stateNames[tag] + "Skin";
this[_local2] = linkageName;
this[idNames[tag]] = _local2;
setStateVar(getState());
}
function viewIcon(varName) {
var _local4 = varName + "Icon";
var _local3 = this[_local4];
if (typeof(_local3) == "string") {
var _local5 = _local3;
if (__emphasized) {
if (this[_local3 + "Emphasized"].length > 0) {
_local3 = _local3 + "Emphasized";
}
}
if (this[_local3].length == 0) {
return(undefined);
}
_local3 = setIcon(tagMap[_local5], this[_local3]);
if ((_local3 == undefined) && (_global.isLivePreview)) {
_local3 = setIcon(0, "ButtonIcon");
}
this[_local4] = _local3;
}
iconName._visible = false;
iconName = _local3;
iconName._visible = true;
}
function removeIcons() {
var _local3 = 0;
while (_local3 < 2) {
var _local2 = 8;
while (_local2 < 16) {
destroyObject(idNames[_local2]);
this[stateNames[_local2 - 8] + "Icon"] = "";
_local2++;
}
_local3++;
}
refresh();
}
function setSkin(tag, linkageName, initobj) {
var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this})));
calcSize(tag, _local3);
return(_local3);
}
function calcSize(Void) {
__width = _width;
__height = _height;
}
function viewSkin(varName, initObj) {
var _local3 = varName + "Skin";
var _local2 = this[_local3];
if (typeof(_local2) == "string") {
var _local4 = _local2;
if (__emphasized) {
if (this[_local2 + "Emphasized"].length > 0) {
_local2 = _local2 + "Emphasized";
}
}
if (this[_local2].length == 0) {
return(undefined);
}
_local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this})));
this[_local3] = _local2;
}
skinName._visible = false;
skinName = _local2;
skinName._visible = true;
}
function showEmphasized(e) {
if (e && (!__emphatic)) {
if (emphasizedStyleDeclaration != undefined) {
__emphaticStyleName = styleName;
styleName = emphasizedStyleDeclaration;
}
__emphatic = true;
} else {
if (__emphatic) {
styleName = __emphaticStyleName;
}
__emphatic = false;
}
}
function refresh(Void) {
var _local2 = getState();
if (enabled == false) {
viewIcon("disabled");
viewSkin("disabled");
} else {
viewSkin(phase);
viewIcon(phase);
}
setView(phase == "down");
iconName.enabled = enabled;
}
function setView(offset) {
if (iconName == undefined) {
return(undefined);
}
var _local2 = (offset ? (btnOffset) : 0);
iconName._x = ((__width - iconName._width) / 2) + _local2;
iconName._y = ((__height - iconName._height) / 2) + _local2;
}
function setStateVar(state) {
if (state) {
if (trueOverSkin.length == 0) {
rolloverSkin = tus;
} else {
rolloverSkin = trs;
}
if (trueOverIcon.length == 0) {
rolloverIcon = tui;
} else {
rolloverIcon = tri;
}
upSkin = tus;
downSkin = tds;
disabledSkin = dts;
upIcon = tui;
downIcon = tdi;
disabledIcon = dti;
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
} else {
rolloverSkin = frs;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
} else {
rolloverIcon = fri;
}
upSkin = fus;
downSkin = fds;
disabledSkin = dfs;
upIcon = fui;
downIcon = fdi;
disabledIcon = dfi;
}
__state = state;
}
function setState(state) {
if (state != __state) {
setStateVar(state);
invalidate();
}
}
function size(Void) {
refresh();
}
function draw(Void) {
if (initializing) {
initializing = false;
skinName.visible = true;
iconName.visible = true;
}
size();
}
function getState(Void) {
return(__state);
}
function setToggle(val) {
__toggle = val;
if (__toggle == false) {
setState(false);
}
}
function getToggle(Void) {
return(__toggle);
}
function set toggle(val) {
setToggle(val);
//return(toggle);
}
function get toggle() {
return(getToggle());
}
function set value(val) {
setSelected(val);
//return(value);
}
function get value() {
return(getSelected());
}
function set selected(val) {
setSelected(val);
//return(selected);
}
function get selected() {
return(getSelected());
}
function setSelected(val) {
if (__toggle) {
setState(val);
} else {
setState((initializing ? (val) : (__state)));
}
}
function getSelected() {
return(__state);
}
function setEnabled(val) {
if (enabled != val) {
super.setEnabled(val);
invalidate();
}
}
function onPress(Void) {
pressFocus();
phase = "down";
refresh();
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
interval = setInterval(this, "onPressDelay", getStyle("repeatDelay"));
}
}
function onPressDelay(Void) {
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
clearInterval(interval);
interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval"));
}
}
function onPressRepeat(Void) {
dispatchEvent({type:"buttonDown"});
updateAfterEvent();
}
function onRelease(Void) {
releaseFocus();
phase = "rollover";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
if (getToggle()) {
setState(!getState());
} else {
refresh();
}
dispatchEvent({type:"click"});
}
function onDragOut(Void) {
phase = "up";
refresh();
dispatchEvent({type:"buttonDragOut"});
}
function onDragOver(Void) {
if (phase != "up") {
onPress();
return(undefined);
}
phase = "down";
refresh();
}
function onReleaseOutside(Void) {
releaseFocus();
phase = "up";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
}
function onRollOver(Void) {
phase = "rollover";
refresh();
}
function onRollOut(Void) {
phase = "up";
refresh();
}
function getLabel(Void) {
return(fui.text);
}
function setLabel(val) {
if (typeof(fui) == "string") {
createLabel("fui", 8, val);
fui.styleName = this;
} else {
fui.text = val;
}
var _local4 = fui._getTextFormat();
var _local2 = _local4.getTextExtent2(val);
fui._width = _local2.width + 5;
fui._height = _local2.height + 5;
iconName = fui;
setView(__state);
}
function get emphasized() {
return(__emphasized);
}
function set emphasized(val) {
__emphasized = val;
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]] = stateNames[_local2] + "Skin";
if (typeof(this[idNames[_local2 + 8]]) == "movieclip") {
this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon";
}
_local2++;
}
showEmphasized(__emphasized);
setStateVar(__state);
invalidateStyle();
//return(emphasized);
}
function keyDown(e) {
if (e.code == 32) {
onPress();
}
}
function keyUp(e) {
if (e.code == 32) {
onRelease();
}
}
function onKillFocus(newFocus) {
super.onKillFocus();
if (phase != "up") {
phase = "up";
refresh();
}
}
static var symbolName = "SimpleButton";
static var symbolOwner = mx.controls.SimpleButton;
static var version = "2.0.2.126";
var className = "SimpleButton";
var style3dInset = 4;
var btnOffset = 1;
var __toggle = false;
var __state = false;
var __emphasized = false;
var __emphatic = false;
static var falseUp = 0;
static var falseDown = 1;
static var falseOver = 2;
static var falseDisabled = 3;
static var trueUp = 4;
static var trueDown = 5;
static var trueOver = 6;
static var trueDisabled = 7;
var falseUpSkin = "SimpleButtonUp";
var falseDownSkin = "SimpleButtonIn";
var falseOverSkin = "";
var falseDisabledSkin = "SimpleButtonUp";
var trueUpSkin = "SimpleButtonIn";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "SimpleButtonIn";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var phase = "up";
var fui = "falseUpIcon";
var fus = "falseUpSkin";
var fdi = "falseDownIcon";
var fds = "falseDownSkin";
var frs = "falseOverSkin";
var fri = "falseOverIcon";
var dfi = "falseDisabledIcon";
var dfs = "falseDisabledSkin";
var tui = "trueUpIcon";
var tus = "trueUpSkin";
var tdi = "trueDownIcon";
var tds = "trueDownSkin";
var trs = "trueOverSkin";
var tri = "trueOverIcon";
var dts = "trueDisabledSkin";
var dti = "trueDisabledIcon";
var rolloverSkin = mx.controls.SimpleButton.prototype.frs;
var rolloverIcon = mx.controls.SimpleButton.prototype.fri;
var upSkin = mx.controls.SimpleButton.prototype.fus;
var downSkin = mx.controls.SimpleButton.prototype.fds;
var disabledSkin = mx.controls.SimpleButton.prototype.dfs;
var upIcon = mx.controls.SimpleButton.prototype.fui;
var downIcon = mx.controls.SimpleButton.prototype.fdi;
var disabledIcon = mx.controls.SimpleButton.prototype.dfi;
var initializing = true;
var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"];
var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"];
var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"];
var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7};
}
Symbol 649 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var scrollIt;
function VScrollBar () {
super();
}
function init(Void) {
super.init();
}
function isScrollBarKey(k) {
if (k == 38) {
scrollIt("Line", -1);
return(true);
}
if (k == 40) {
scrollIt("Line", 1);
return(true);
}
if (k == 33) {
scrollIt("Page", -1);
return(true);
}
if (k == 34) {
scrollIt("Page", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "VScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
var className = "VScrollBar";
var minusMode = "Up";
var plusMode = "Down";
var minMode = "AtTop";
var maxMode = "AtBottom";
}
Symbol 650 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton
{
var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject;
function Button () {
super();
}
function init(Void) {
super.init();
}
function draw() {
if (initializing) {
labelPath.visible = true;
}
super.draw();
if (initIcon != undefined) {
_setIcon(initIcon);
}
delete initIcon;
}
function onRelease(Void) {
super.onRelease();
}
function createChildren(Void) {
super.createChildren();
}
function setSkin(tag, linkageName, initobj) {
return(super.setSkin(tag, linkageName, initobj));
}
function viewSkin(varName) {
var _local3 = (getState() ? "true" : "false");
_local3 = _local3 + (enabled ? (phase) : "disabled");
super.viewSkin(varName, {styleName:this, borderStyle:_local3});
}
function invalidateStyle(c) {
labelPath.invalidateStyle(c);
super.invalidateStyle(c);
}
function setColor(c) {
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]].redraw(true);
_local2++;
}
}
function setEnabled(enable) {
labelPath.enabled = enable;
super.setEnabled(enable);
}
function calcSize(tag, ref) {
if ((__width == undefined) || (__height == undefined)) {
return(undefined);
}
if (tag < 7) {
ref.setSize(__width, __height, true);
}
}
function size(Void) {
setState(getState());
setHitArea(__width, __height);
var _local3 = 0;
while (_local3 < 8) {
var _local4 = idNames[_local3];
if (typeof(this[_local4]) == "movieclip") {
this[_local4].setSize(__width, __height, true);
}
_local3++;
}
super.size();
}
function set labelPlacement(val) {
__labelPlacement = val;
invalidate();
//return(labelPlacement);
}
function get labelPlacement() {
return(__labelPlacement);
}
function getLabelPlacement(Void) {
return(__labelPlacement);
}
function setLabelPlacement(val) {
__labelPlacement = val;
invalidate();
}
function getBtnOffset(Void) {
if (getState()) {
var _local2 = btnOffset;
} else if (phase == "down") {
var _local2 = btnOffset;
} else {
var _local2 = 0;
}
return(_local2);
}
function setView(offset) {
var _local16 = (offset ? (btnOffset) : 0);
var _local12 = getLabelPlacement();
var _local7 = 0;
var _local6 = 0;
var _local9 = 0;
var _local8 = 0;
var _local5 = 0;
var _local4 = 0;
var _local3 = labelPath;
var _local2 = iconName;
var _local15 = _local3.textWidth;
var _local14 = _local3.textHeight;
var _local10 = (__width - borderW) - borderW;
var _local11 = (__height - borderW) - borderW;
if (_local2 != undefined) {
_local7 = _local2._width;
_local6 = _local2._height;
}
if ((_local12 == "left") || (_local12 == "right")) {
if (_local3 != undefined) {
_local9 = Math.min(_local10 - _local7, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11, _local14 + 5);
_local3._height = _local8;
}
if (_local12 == "right") {
_local5 = _local7;
if (centerContent) {
_local5 = _local5 + (((_local10 - _local9) - _local7) / 2);
}
_local2._x = _local5 - _local7;
} else {
_local5 = (_local10 - _local9) - _local7;
if (centerContent) {
_local5 = _local5 / 2;
}
_local2._x = _local5 + _local9;
}
_local4 = 0;
_local2._y = _local4;
if (centerContent) {
_local2._y = (_local11 - _local6) / 2;
_local4 = (_local11 - _local8) / 2;
}
if (!centerContent) {
_local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2);
}
} else {
if (_local3 != undefined) {
_local9 = Math.min(_local10, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11 - _local6, _local14 + 5);
_local3._height = _local8;
}
_local5 = (_local10 - _local9) / 2;
_local2._x = (_local10 - _local7) / 2;
if (_local12 == "top") {
_local4 = (_local11 - _local8) - _local6;
if (centerContent) {
_local4 = _local4 / 2;
}
_local2._y = _local4 + _local8;
} else {
_local4 = _local6;
if (centerContent) {
_local4 = _local4 + (((_local11 - _local8) - _local6) / 2);
}
_local2._y = _local4 - _local6;
}
}
var _local13 = borderW + _local16;
_local3._x = _local5 + _local13;
_local3._y = _local4 + _local13;
_local2._x = _local2._x + _local13;
_local2._y = _local2._y + _local13;
}
function set label(lbl) {
setLabel(lbl);
//return(label);
}
function setLabel(label) {
if (label == "") {
labelPath.removeTextField();
refresh();
return(undefined);
}
if (labelPath == undefined) {
var _local2 = createLabel("labelPath", 200, label);
_local2._width = _local2.textWidth + 5;
_local2._height = _local2.textHeight + 5;
if (initializing) {
_local2.visible = false;
}
} else {
delete labelPath.__text;
labelPath.text = label;
refresh();
}
}
function getLabel(Void) {
return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text)));
}
function get label() {
return(getLabel());
}
function _getIcon(Void) {
return(_iconLinkageName);
}
function get icon() {
if (initializing) {
return(initIcon);
}
return(_iconLinkageName);
}
function _setIcon(linkage) {
if (initializing) {
if (linkage == "") {
return(undefined);
}
initIcon = linkage;
} else {
if (linkage == "") {
removeIcons();
return(undefined);
}
super.changeIcon(0, linkage);
super.changeIcon(1, linkage);
super.changeIcon(3, linkage);
super.changeIcon(4, linkage);
super.changeIcon(5, linkage);
_iconLinkageName = linkage;
refresh();
}
}
function set icon(linkage) {
_setIcon(linkage);
//return(icon);
}
function setHitArea(w, h) {
if (hitArea_mc == undefined) {
createEmptyObject("hitArea_mc", 100);
}
var _local2 = hitArea_mc;
_local2.clear();
_local2.beginFill(16711680);
_local2.drawRect(0, 0, w, h);
_local2.endFill();
_local2.setVisible(false);
}
static var symbolName = "Button";
static var symbolOwner = mx.controls.Button;
var className = "Button";
static var version = "2.0.2.126";
var btnOffset = 0;
var _color = "buttonColor";
var __label = "default value";
var __labelPlacement = "right";
var falseUpSkin = "ButtonSkin";
var falseDownSkin = "ButtonSkin";
var falseOverSkin = "ButtonSkin";
var falseDisabledSkin = "ButtonSkin";
var trueUpSkin = "ButtonSkin";
var trueDownSkin = "ButtonSkin";
var trueOverSkin = "ButtonSkin";
var trueDisabledSkin = "ButtonSkin";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters);
var centerContent = true;
var borderW = 1;
}
Symbol 651 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1, load:1};
}
Symbol 652 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher
{
var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener;
function UIEventDispatcher () {
super();
}
static function addKeyEvents(obj) {
if (obj.keyHandler == undefined) {
var _local1 = (obj.keyHandler = new Object());
_local1.owner = obj;
_local1.onKeyDown = _fEventDispatcher.onKeyDown;
_local1.onKeyUp = _fEventDispatcher.onKeyUp;
}
Key.addListener(obj.keyHandler);
}
static function removeKeyEvents(obj) {
Key.removeListener(obj.keyHandler);
}
static function addLoadEvents(obj) {
if (obj.onLoad == undefined) {
obj.onLoad = _fEventDispatcher.onLoad;
obj.onUnload = _fEventDispatcher.onUnload;
if (obj.getBytesTotal() == obj.getBytesLoaded()) {
obj.doLater(obj, "onLoad");
}
}
}
static function removeLoadEvents(obj) {
delete obj.onLoad;
delete obj.onUnload;
}
static function initialize(obj) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.UIEventDispatcher();
}
obj.addEventListener = _fEventDispatcher.__addEventListener;
obj.__origAddEventListener = _fEventDispatcher.addEventListener;
obj.removeEventListener = _fEventDispatcher.removeEventListener;
obj.dispatchEvent = _fEventDispatcher.dispatchEvent;
obj.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(mx.events.EventDispatcher, eventObj);
dispatchQueue(this, eventObj);
}
function onKeyDown(Void) {
owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onKeyUp(Void) {
owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onLoad(Void) {
if (__sentLoadEvent != true) {
dispatchEvent({type:"load"});
}
__sentLoadEvent = true;
}
function onUnload(Void) {
dispatchEvent({type:"unload"});
}
function __addEventListener(event, handler) {
__origAddEventListener(event, handler);
var _local3 = lowLevelEvents;
for (var _local5 in _local3) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local2 = _local3[_local5][0];
mx.events.UIEventDispatcher[_local2](this);
}
}
}
function removeEventListener(event, handler) {
var _local6 = "__q_" + event;
mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler);
if (this[_local6].length == 0) {
var _local2 = lowLevelEvents;
for (var _local5 in _local2) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local3 = _local2[_local5][1];
mx.events.UIEventDispatcher[_local2[_local5][1]](this);
}
}
}
}
static var keyEvents = {keyDown:1, keyUp:1};
static var loadEvents = {load:1, unload:1};
static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]};
static var _fEventDispatcher = undefined;
}
Symbol 653 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var getStyle, _color, onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local2 = new Color(this);
_local2.setRGB(c);
}
}
function draw(Void) {
setColor(getStyle(_color));
onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
if (p._color == undefined) {
p._color = colorStyle;
}
p.setColor = mixins.setColor;
p.invalidateStyle = mixins.invalidateStyle;
p.draw = mixins.draw;
p.setColor(p.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 654 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions
{
function UIObjectExtensions () {
}
static function addGeometry(tf, ui) {
tf.addProperty("width", ui.__get__width, null);
tf.addProperty("height", ui.__get__height, null);
tf.addProperty("left", ui.__get__left, null);
tf.addProperty("x", ui.__get__x, null);
tf.addProperty("top", ui.__get__top, null);
tf.addProperty("y", ui.__get__y, null);
tf.addProperty("right", ui.__get__right, null);
tf.addProperty("bottom", ui.__get__bottom, null);
tf.addProperty("visible", ui.__get__visible, ui.__set__visible);
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
var _local6 = mx.core.UIObject.prototype;
var _local9 = mx.skins.SkinElement.prototype;
addGeometry(_local9, _local6);
mx.events.UIEventDispatcher.initialize(_local6);
var _local13 = mx.skins.ColoredSkinElement;
mx.styles.CSSTextStyles.addTextStyles(_local6);
var _local5 = MovieClip.prototype;
_local5.getTopLevel = _local6.getTopLevel;
_local5.createLabel = _local6.createLabel;
_local5.createObject = _local6.createObject;
_local5.createClassObject = _local6.createClassObject;
_local5.createEmptyObject = _local6.createEmptyObject;
_local5.destroyObject = _local6.destroyObject;
_global.ASSetPropFlags(_local5, "getTopLevel", 1);
_global.ASSetPropFlags(_local5, "createLabel", 1);
_global.ASSetPropFlags(_local5, "createObject", 1);
_global.ASSetPropFlags(_local5, "createClassObject", 1);
_global.ASSetPropFlags(_local5, "createEmptyObject", 1);
_global.ASSetPropFlags(_local5, "destroyObject", 1);
_local5.__getTextFormat = _local6.__getTextFormat;
_local5._getTextFormat = _local6._getTextFormat;
_local5.getStyleName = _local6.getStyleName;
_local5.getStyle = _local6.getStyle;
_global.ASSetPropFlags(_local5, "__getTextFormat", 1);
_global.ASSetPropFlags(_local5, "_getTextFormat", 1);
_global.ASSetPropFlags(_local5, "getStyleName", 1);
_global.ASSetPropFlags(_local5, "getStyle", 1);
var _local7 = TextField.prototype;
addGeometry(_local7, _local6);
_local7.addProperty("enabled", function () {
return(this.__enabled);
}, function (x) {
this.__enabled = x;
this.invalidateStyle();
});
_local7.move = _local9.move;
_local7.setSize = _local9.setSize;
_local7.invalidateStyle = function () {
this.invalidateFlag = true;
};
_local7.draw = function () {
if (this.invalidateFlag) {
this.invalidateFlag = false;
var _local2 = this._getTextFormat();
this.setTextFormat(_local2);
this.setNewTextFormat(_local2);
this.embedFonts = _local2.embedFonts == true;
if (this.__text != undefined) {
if (this.text == "") {
this.text = this.__text;
}
delete this.__text;
}
this._visible = true;
}
};
_local7.setColor = function (color) {
this.textColor = color;
};
_local7.getStyle = _local5.getStyle;
_local7.__getTextFormat = _local6.__getTextFormat;
_local7.setValue = function (v) {
this.text = v;
};
_local7.getValue = function () {
return(this.text);
};
_local7.addProperty("value", function () {
return(this.getValue());
}, function (v) {
this.setValue(v);
});
_local7._getTextFormat = function () {
var _local2 = this.stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
this.__getTextFormat(_local2);
this.stylecache.tf = _local2;
if (this.__enabled == false) {
if (this.enabledColor == undefined) {
var _local4 = this.getTextFormat();
this.enabledColor = _local4.color;
}
var _local3 = this.getStyle("disabledColor");
_local2.color = _local3;
} else if (this.enabledColor != undefined) {
if (_local2.color == undefined) {
_local2.color = this.enabledColor;
}
}
return(_local2);
};
_local7.getPreferredWidth = function () {
this.draw();
return(this.textWidth + 4);
};
_local7.getPreferredHeight = function () {
this.draw();
return(this.textHeight + 4);
};
TextFormat.prototype.getTextExtent2 = function (s) {
var _local3 = _root._getTextExtent;
if (_local3 == undefined) {
_root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100);
_local3 = _root._getTextExtent;
_local3._visible = false;
}
_root._getTextExtent.text = s;
var _local4 = this.align;
this.align = "left";
_root._getTextExtent.setTextFormat(this);
this.align = _local4;
return({width:_local3.textWidth, height:_local3.textHeight});
};
if (_global.style == undefined) {
_global.style = new mx.styles.CSSStyleDeclaration();
_global.cascadingStyles = true;
_global.styles = new Object();
_global.skinRegistry = new Object();
if (_global._origWidth == undefined) {
_global.origWidth = Stage.width;
_global.origHeight = Stage.height;
}
}
var _local4 = _root;
while (_local4._parent != undefined) {
_local4 = _local4._parent;
}
_local4.addProperty("width", function () {
return(Stage.width);
}, null);
_local4.addProperty("height", function () {
return(Stage.height);
}, null);
_global.ASSetPropFlags(_local4, "width", 1);
_global.ASSetPropFlags(_local4, "height", 1);
return(true);
}
static var bExtended = false;
static var UIObjectExtended = Extensions();
static var UIObjectDependency = mx.core.UIObject;
static var SkinElementDependency = mx.skins.SkinElement;
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
static var UIEventDispatcherDependency = mx.events.UIEventDispatcher;
}
Symbol 655 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults
{
var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill;
function Defaults () {
}
static function setThemeDefaults() {
var _local2 = _global.style;
_local2.themeColor = 8453965 /* 0x80FF4D */;
_local2.disabledColor = 8684164 /* 0x848284 */;
_local2.modalTransparency = 0;
_local2.filled = true;
_local2.stroked = true;
_local2.strokeWidth = 1;
_local2.strokeColor = 0;
_local2.fillColor = 16777215 /* 0xFFFFFF */;
_local2.repeatInterval = 35;
_local2.repeatDelay = 500;
_local2.fontFamily = "_sans";
_local2.fontSize = 12;
_local2.selectionColor = 13500353 /* 0xCDFFC1 */;
_local2.rollOverColor = 14942166 /* 0xE3FFD6 */;
_local2.useRollOver = true;
_local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDuration = 200;
_local2.openDuration = 250;
_local2.borderStyle = "inset";
_local2.color = 734012 /* 0x0B333C */;
_local2.textSelectedColor = 24371;
_local2.textRollOverColor = 2831164 /* 0x2B333C */;
_local2.textDisabledColor = 16777215 /* 0xFFFFFF */;
_local2.vGridLines = true;
_local2.hGridLines = false;
_local2.vGridLineColor = 6710886 /* 0x666666 */;
_local2.hGridLineColor = 6710886 /* 0x666666 */;
_local2.headerColor = 15395562 /* 0xEAEAEA */;
_local2.indentation = 17;
_local2.folderOpenIcon = "TreeFolderOpen";
_local2.folderClosedIcon = "TreeFolderClosed";
_local2.defaultLeafIcon = "TreeNodeIcon";
_local2.disclosureOpenIcon = "TreeDisclosureOpen";
_local2.disclosureClosedIcon = "TreeDisclosureClosed";
_local2.popupDuration = 150;
_local2.todayColor = 6710886 /* 0x666666 */;
_local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration());
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderColor = 13290186 /* 0xCACACA */;
_local2.borderStyle = "inset";
_local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "inset";
_local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration());
_local2.textAlign = "center";
_local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration());
_local2.borderColor = 14015965 /* 0xD5DDDD */;
_local2.buttonColor = 7305079 /* 0x6F7777 */;
_local2.shadowColor = 15658734 /* 0xEEEEEE */;
_local2.highlightColor = 12897484 /* 0xC4CCCC */;
_local2.shadowCapColor = 14015965 /* 0xD5DDDD */;
_local2.borderCapColor = 9542041 /* 0x919999 */;
var _local4 = new Object();
_local4.borderColor = 16711680 /* 0xFF0000 */;
_local4.buttonColor = 16711680 /* 0xFF0000 */;
_local4.shadowColor = 16711680 /* 0xFF0000 */;
_local4.highlightColor = 16711680 /* 0xFF0000 */;
_local4.shadowCapColor = 16711680 /* 0xFF0000 */;
_local4.borderCapColor = 16711680 /* 0xFF0000 */;
mx.core.UIComponent.prototype.origBorderStyles = _local4;
var _local3;
_local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration());
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderStyle = "inset";
_global.styles.TextArea = _global.styles.TextInput;
_local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "default";
_local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "alert";
_local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "inset";
_local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "none";
_local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration());
_local3.color = 11187123 /* 0xAAB3B3 */;
_local3.fontWeight = "bold";
_local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = "11";
_local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "solid";
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderColor = 9081738 /* 0x8A938A */;
_local3.headerHeight = 22;
_local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1)));
_local3.verticalGap = -1;
_local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration());
_local3.borderColor = 9542041 /* 0x919999 */;
_local3.headerColor = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 10;
_local3.textAlign = "right";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = 11;
_local3.textAlign = "center";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration());
_local3.color = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 12;
_local3.fontWeight = "bold";
_local3.textAlign = "center";
}
function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) {
if (typeof(r) == "object") {
var _local18 = r.br;
var _local16 = r.bl;
var _local15 = r.tl;
var _local10 = r.tr;
} else {
var _local10 = r;
var _local15 = _local10;
var _local16 = _local15;
var _local18 = _local16;
}
if (typeof(c) == "object") {
if (typeof(alpha) != "object") {
var _local9 = [alpha, alpha];
} else {
var _local9 = alpha;
}
if (ratios == undefined) {
ratios = [0, 255];
}
var _local14 = h * 0.7;
if (typeof(rot) != "object") {
var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */};
} else {
var _local11 = rot;
}
if (gradient == "radial") {
beginGradientFill("radial", c, _local9, ratios, _local11);
} else {
beginGradientFill("linear", c, _local9, ratios, _local11);
}
} else if (c != undefined) {
beginFill(c, alpha);
}
r = _local18;
var _local13 = r - (r * 0.707106781186547);
var _local12 = r - (r * 0.414213562373095);
moveTo(x + w, (y + h) - r);
lineTo(x + w, (y + h) - r);
curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13);
curveTo((x + w) - _local12, y + h, (x + w) - r, y + h);
r = _local16;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x + r, y + h);
curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13);
curveTo(x, (y + h) - _local12, x, (y + h) - r);
r = _local15;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x, y + r);
curveTo(x, y + _local12, x + _local13, y + _local13);
curveTo(x + _local12, y, x + r, y);
r = _local10;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo((x + w) - r, y);
curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13);
curveTo(x + w, y + _local12, x + w, y + r);
lineTo(x + w, (y + h) - r);
if (c != undefined) {
endFill();
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
setThemeDefaults();
mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
static var UIObjectDependency = mx.core.UIObject;
}
Symbol 656 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager
{
static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent;
function SystemManager () {
}
static function init(Void) {
if (_initialized == false) {
_initialized = true;
mx.events.EventDispatcher.initialize(mx.managers.SystemManager);
Mouse.addListener(mx.managers.SystemManager);
Stage.addListener(mx.managers.SystemManager);
_xAddEventListener = addEventListener;
addEventListener = __addEventListener;
_xRemoveEventListener = removeEventListener;
removeEventListener = __removeEventListener;
}
}
static function addFocusManager(f) {
form = f;
f.focusManager.activate();
}
static function removeFocusManager(f) {
}
static function onMouseDown(Void) {
var _local1 = form;
_local1.focusManager._onMouseDown();
}
static function onResize(Void) {
var _local7 = Stage.width;
var _local6 = Stage.height;
var _local9 = _global.origWidth;
var _local8 = _global.origHeight;
var _local3 = Stage.align;
var _local5 = (_local9 - _local7) / 2;
var _local4 = (_local8 - _local6) / 2;
if (_local3 == "T") {
_local4 = 0;
} else if (_local3 == "B") {
_local4 = _local8 - _local6;
} else if (_local3 == "L") {
_local5 = 0;
} else if (_local3 == "R") {
_local5 = _local9 - _local7;
} else if (_local3 == "LT") {
_local4 = 0;
_local5 = 0;
} else if (_local3 == "TR") {
_local4 = 0;
_local5 = _local9 - _local7;
} else if (_local3 == "LB") {
_local4 = _local8 - _local6;
_local5 = 0;
} else if (_local3 == "RB") {
_local4 = _local8 - _local6;
_local5 = _local9 - _local7;
}
if (__screen == undefined) {
__screen = new Object();
}
__screen.x = _local5;
__screen.y = _local4;
__screen.width = _local7;
__screen.height = _local6;
_root.focusManager.relocate();
dispatchEvent({type:"resize"});
}
static function get screen() {
init();
if (__screen == undefined) {
onResize();
}
return(__screen);
}
static var _initialized = false;
static var idleFrames = 0;
static var isMouseDown = false;
static var forms = new Array();
}
Symbol 657 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager
{
var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth;
function DepthManager () {
MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth;
MovieClip.prototype.createChildAtDepth = createChildAtDepth;
MovieClip.prototype.setDepthTo = setDepthTo;
MovieClip.prototype.setDepthAbove = setDepthAbove;
MovieClip.prototype.setDepthBelow = setDepthBelow;
MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth;
MovieClip.prototype.shuffleDepths = shuffleDepths;
MovieClip.prototype.getDepthByFlag = getDepthByFlag;
MovieClip.prototype.buildDepthTable = buildDepthTable;
_global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1);
_global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1);
_global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1);
_global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1);
}
static function sortFunction(a, b) {
if (a.getDepth() > b.getDepth()) {
return(1);
}
return(-1);
}
static function test(depth) {
if (depth == reservedDepth) {
return(false);
}
return(true);
}
static function createClassObjectAtDepth(className, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createClassChildAtDepth(className, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createClassChildAtDepth(className, kTop, initObj);
break;
}
return(_local1);
}
static function createObjectAtDepth(linkageName, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createChildAtDepth(linkageName, kTop, initObj);
break;
}
return(_local1);
}
function createClassChildAtDepth(className, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function createChildAtDepth(linkageName, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function setDepthTo(depthFlag) {
var _local2 = _parent.buildDepthTable();
var _local3 = _parent.getDepthByFlag(depthFlag, _local2);
if (_local2[_local3] != undefined) {
shuffleDepths(this, _local3, _local2, undefined);
} else {
swapDepths(_local3);
}
if (depthFlag == kTopmost) {
_topmost = true;
} else {
delete _topmost;
}
}
function setDepthAbove(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local2 = targetInstance.getDepth() + 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local2] != undefined) && (getDepth() < _local2)) {
_local2 = _local2 - 1;
}
if (_local2 > highestDepth) {
_local2 = highestDepth;
}
if (_local2 == highestDepth) {
_parent.shuffleDepths(this, _local2, _local3, "down");
} else if (_local3[_local2] != undefined) {
_parent.shuffleDepths(this, _local2, _local3, undefined);
} else {
swapDepths(_local2);
}
}
function setDepthBelow(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local6 = targetInstance.getDepth() - 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local6] != undefined) && (getDepth() > _local6)) {
_local6 = _local6 + 1;
}
var _local4 = lowestDepth + numberOfAuthortimeLayers;
var _local5;
for (_local5 in _local3) {
var _local2 = _local3[_local5];
if (_local2._parent != undefined) {
_local4 = Math.min(_local4, _local2.getDepth());
}
}
if (_local6 < _local4) {
_local6 = _local4;
}
if (_local6 == _local4) {
_parent.shuffleDepths(this, _local6, _local3, "up");
} else if (_local3[_local6] != undefined) {
_parent.shuffleDepths(this, _local6, _local3, undefined);
} else {
swapDepths(_local6);
}
}
function findNextAvailableDepth(targetDepth, depthTable, direction) {
var _local5 = lowestDepth + numberOfAuthortimeLayers;
if (targetDepth < _local5) {
targetDepth = _local5;
}
if (depthTable[targetDepth] == undefined) {
return(targetDepth);
}
var _local2 = targetDepth;
var _local1 = targetDepth;
if (direction == "down") {
while (depthTable[_local1] != undefined) {
_local1--;
}
return(_local1);
}
while (depthTable[_local2] != undefined) {
_local2++;
}
return(_local2);
}
function shuffleDepths(subject, targetDepth, depthTable, direction) {
var _local9 = lowestDepth + numberOfAuthortimeLayers;
var _local8 = _local9;
var _local5;
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local9 = Math.min(_local9, _local7.getDepth());
}
}
if (direction == undefined) {
if (subject.getDepth() > targetDepth) {
direction = "up";
} else {
direction = "down";
}
}
var _local1 = new Array();
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local1.push(_local7);
}
}
_local1.sort(sortFunction);
if (direction == "up") {
var _local3;
var _local11;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.pop();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
_local11 = subject.getDepth();
_local3 = _local1.pop();
var _local4 = _local3.getDepth();
if (_local11 > (_local4 + 1)) {
if (_local4 >= 0) {
subject.swapDepths(_local4 + 1);
} else if ((_local11 > _local8) && (_local4 < _local8)) {
subject.swapDepths(_local8);
}
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
} else if (direction == "down") {
var _local3;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.shift();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
var _local11 = _local3.getDepth();
_local3 = _local1.shift();
var _local4 = _local3.getDepth();
if ((_local11 < (_local4 - 1)) && (_local4 > 0)) {
subject.swapDepths(_local4 - 1);
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
}
}
function getDepthByFlag(depthFlag, depthTable) {
var _local2 = 0;
if ((depthFlag == kTop) || (depthFlag == kNotopmost)) {
var _local5 = 0;
var _local7 = false;
var _local8;
for (_local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
if (!_local9._topmost) {
_local2 = Math.max(_local2, _local9.getDepth());
} else if (!_local7) {
_local5 = _local9.getDepth();
_local7 = true;
} else {
_local5 = Math.min(_local5, _local9.getDepth());
}
}
}
}
_local2 = _local2 + 20;
if (_local7) {
if (_local2 >= _local5) {
_local2 = _local5 - 1;
}
}
} else if (depthFlag == kBottom) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.min(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 - 20;
} else if (depthFlag == kTopmost) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.max(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 + 100;
}
if (_local2 >= highestDepth) {
_local2 = highestDepth;
}
var _local6 = lowestDepth + numberOfAuthortimeLayers;
for (var _local9 in depthTable) {
var _local4 = depthTable[_local9];
if (_local4._parent != undefined) {
_local6 = Math.min(_local6, _local4.getDepth());
}
}
if (_local2 <= _local6) {
_local2 = _local6;
}
return(_local2);
}
function buildDepthTable(Void) {
var _local5 = new Array();
var _local4;
for (_local4 in this) {
var _local2 = this[_local4];
var _local3 = typeof(_local2);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) {
if (_local2._parent == this) {
_local5[_local2.getDepth()] = _local2;
}
}
}
return(_local5);
}
static var reservedDepth = 1048575;
static var highestDepth = 1048574;
static var lowestDepth = -16383;
static var numberOfAuthortimeLayers = 383;
static var kCursor = 101;
static var kTooltip = 102;
static var kTop = 201;
static var kBottom = 202;
static var kTopmost = 203;
static var kNotopmost = 204;
static var holder = _root.createEmptyMovieClip("reserved", reservedDepth);
static var __depthManager = new mx.managers.DepthManager();
}
Symbol 658 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent
{
var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject;
function FocusManager () {
super();
}
function get defaultPushButton() {
return(__defaultPushButton);
}
function set defaultPushButton(x) {
if (x != __defaultPushButton) {
__defaultPushButton.__set__emphasized(false);
__defaultPushButton = x;
defPushButton = x;
x.__set__emphasized(true);
}
//return(defaultPushButton);
}
function getMaxTabIndex(o) {
var _local3 = 0;
var _local6;
for (_local6 in o) {
var _local2 = o[_local6];
if (_local2._parent == o) {
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex > _local3) {
_local3 = _local2.tabIndex;
}
}
if (_local2.tabChildren == true) {
var _local4 = getMaxTabIndex(_local2);
if (_local4 > _local3) {
_local3 = _local4;
}
}
}
}
return(_local3);
}
function getNextTabIndex(Void) {
return(getMaxTabIndex(form) + 1);
}
function get nextTabIndex() {
return(getNextTabIndex());
}
function relocate(Void) {
var _local2 = mx.managers.SystemManager.__get__screen();
move(_local2.x - 1, _local2.y - 1);
}
function init(Void) {
super.init();
tabEnabled = false;
_width = (_height = 1);
_x = (_y = -1);
_alpha = 0;
_parent.focusManager = this;
_parent.tabChildren = true;
_parent.tabEnabled = false;
form = _parent;
_parent.addEventListener("hide", this);
_parent.addEventListener("reveal", this);
mx.managers.SystemManager.init();
mx.managers.SystemManager.addFocusManager(form);
tabCapture.tabIndex = 0;
watch("enabled", enabledChanged);
Selection.addListener(this);
lastMouse = new Object();
_global.ASSetPropFlags(_parent, "focusManager", 1);
_global.ASSetPropFlags(_parent, "tabChildren", 1);
_global.ASSetPropFlags(_parent, "tabEnabled", 1);
}
function enabledChanged(id, oldValue, newValue) {
_visible = newValue;
return(newValue);
}
function activate(Void) {
Key.addListener(this);
activated = (_visible = true);
if (lastFocus != undefined) {
bNeedFocus = true;
if (!mx.managers.SystemManager.isMouseDown) {
doLater(this, "restoreFocus");
}
}
}
function deactivate(Void) {
Key.removeListener(this);
activated = (_visible = false);
var _local2 = getSelectionFocus();
var _local3 = getActualFocus(_local2);
if (isOurFocus(_local3)) {
lastSelFocus = _local2;
lastFocus = _local3;
}
cancelAllDoLaters();
}
function isOurFocus(o) {
if (o.focusManager == this) {
return(true);
}
while (o != undefined) {
if (o.focusManager != undefined) {
return(false);
}
if (o._parent == _parent) {
return(true);
}
o = o._parent;
}
return(false);
}
function onSetFocus(o, n) {
if (n == null) {
if (activated) {
bNeedFocus = true;
}
} else {
var _local2 = getFocus();
if (isOurFocus(_local2)) {
bNeedFocus = false;
lastFocus = _local2;
lastSelFocus = n;
}
}
}
function restoreFocus(Void) {
var _local2 = lastSelFocus.hscroll;
if (_local2 != undefined) {
var _local5 = lastSelFocus.scroll;
var _local4 = lastSelFocus.background;
}
lastFocus.setFocus();
var _local3 = Selection;
Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex);
if (_local2 != undefined) {
lastSelFocus.scroll = _local5;
lastSelFocus.hscroll = _local2;
lastSelFocus.background = _local4;
}
}
function onUnload(Void) {
mx.managers.SystemManager.removeFocusManager(form);
}
function setFocus(o) {
if (o == null) {
Selection.setFocus(null);
} else if (o.setFocus == undefined) {
Selection.setFocus(o);
} else {
o.setFocus();
}
}
function getActualFocus(o) {
var _local1 = o._parent;
while (_local1 != undefined) {
if (_local1.focusTextField != undefined) {
while (_local1.focusTextField != undefined) {
o = _local1;
_local1 = _local1._parent;
if (_local1 == undefined) {
return(undefined);
}
if (_local1.focusTextField == undefined) {
return(o);
}
}
}
if (_local1.tabEnabled != true) {
return(o);
}
o = _local1;
_local1 = o._parent;
}
return(undefined);
}
function getSelectionFocus() {
var m = Selection.getFocus();
var o = eval (m);
return(o);
}
function getFocus(Void) {
var _local2 = getSelectionFocus();
return(getActualFocus(_local2));
}
function walkTree(p, index, groupName, dir, lookup, firstChild) {
var _local5 = true;
var _local11;
for (_local11 in p) {
var _local2 = p[_local11];
if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_local2 != _lastTarget) {
if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) {
continue;
}
if ((_local2 instanceof TextField) && (_local2.selectable == false)) {
continue;
}
if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) {
if (firstChild) {
_firstNode = _local2;
firstChild = false;
}
}
if (_nextIsNext == true) {
if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) {
_nextNode = _local2;
}
}
if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) {
if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) {
} else {
_lastx = _local2;
}
}
} else {
_prevNode = _lastx;
_needPrev = false;
_nextIsNext = true;
}
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex == index) {
if (_foundList[_local2._name] == undefined) {
if (_needPrev) {
_prevObj = _local2;
_needPrev = false;
}
_nextObj = _local2;
}
}
if (dir && (_local2.tabIndex > index)) {
if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) {
_nextObj = _local2;
}
} else if ((!dir) && (_local2.tabIndex < index)) {
if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) {
_prevObj = _local2;
}
}
if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) {
_firstObj = _local2;
}
if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) {
_lastObj = _local2;
}
}
if (_local2.tabChildren) {
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
} else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) {
if (_local2 == _lastTarget) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_prevNode == undefined) {
var _local3 = _lastx;
var _local7 = false;
while (_local3 != undefined) {
if (_local3 == _local2) {
_local7 = true;
break;
}
_local3 = _local3._parent;
}
if (_local7 == false) {
_prevNode = _lastx;
}
}
_needPrev = false;
if (_nextNode == undefined) {
_nextIsNext = true;
}
} else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
}
}
_lastNode = _lastx;
if (lookup) {
if (p._parent != undefined) {
if (p != _parent) {
if ((_prevNode == undefined) && (dir)) {
_needPrev = true;
} else if ((_nextNode == undefined) && (!dir)) {
_nextIsNext = false;
}
_lastTarget = _lastTarget._parent;
getTabCandidate(p._parent, index, groupName, dir, true);
}
}
}
}
function getTabCandidate(o, index, groupName, dir, firstChild) {
var _local2;
var _local3 = true;
if (o == _parent) {
_local2 = o;
_local3 = false;
} else {
_local2 = o._parent;
if (_local2 == undefined) {
_local2 = o;
_local3 = false;
}
}
walkTree(_local2, index, groupName, dir, _local3, firstChild);
}
function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) {
walkTree(o, index, groupName, dir, false, firstChild);
}
function getFocusManagerFromObject(o) {
while (o != undefined) {
if (o.focusManager != undefined) {
return(o.focusManager);
}
o = o._parent;
}
return(undefined);
}
function tabHandler(Void) {
bDrawFocus = true;
var _local5 = getSelectionFocus();
var _local4 = getActualFocus(_local5);
if (_local4 != _local5) {
_local5 = _local4;
}
if (getFocusManagerFromObject(_local5) != this) {
_local5 == undefined;
}
if (_local5 == undefined) {
_local5 = form;
} else if (_local5.tabIndex != undefined) {
if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) {
_foundList = new Object();
_foundList.tabIndex = _local5.tabIndex;
}
_foundList[_local5._name] = _local5;
}
var _local3 = Key.isDown(16) != true;
_searchKey = getTimer();
_needPrev = true;
_nextIsNext = false;
_lastx = undefined;
_firstNode = undefined;
_lastNode = undefined;
_nextNode = undefined;
_prevNode = undefined;
_firstObj = undefined;
_lastObj = undefined;
_nextObj = undefined;
_prevObj = undefined;
_lastTarget = _local5;
var _local6 = _local5;
getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true);
var _local2;
if (_local3) {
if (_nextObj != undefined) {
_local2 = _nextObj;
} else {
_local2 = _firstObj;
}
} else if (_prevObj != undefined) {
_local2 = _prevObj;
} else {
_local2 = _lastObj;
}
if (_local2.tabIndex != _local5.tabIndex) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
_foundList[_local2._name] = _local2;
} else {
if (_foundList == undefined) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
}
_foundList[_local2._name] = _local2;
}
if (_local2 == undefined) {
if (_local3 == false) {
if (_nextNode != undefined) {
_local2 = _nextNode;
} else {
_local2 = _firstNode;
}
} else if ((_prevNode == undefined) || (_local5 == form)) {
_local2 = _lastNode;
} else {
_local2 = _prevNode;
}
}
if (_local2 == undefined) {
return(undefined);
}
lastTabFocus = _local2;
setFocus(_local2);
if (_local2.emphasized != undefined) {
if (defPushButton != undefined) {
_local5 = defPushButton;
defPushButton = _local2;
_local5.emphasized = false;
_local2.emphasized = true;
}
} else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) {
_local5 = defPushButton;
defPushButton = __defaultPushButton;
_local5.emphasized = false;
__defaultPushButton.__set__emphasized(true);
}
}
function onKeyDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
if (defaultPushButtonEnabled) {
if (Key.getCode() == 13) {
if (defaultPushButton != undefined) {
doLater(this, "sendDefaultPushButtonEvent");
}
}
}
}
function sendDefaultPushButtonEvent(Void) {
defPushButton.dispatchEvent({type:"click"});
}
function getMousedComponentFromChildren(x, y, o) {
for (var _local7 in o) {
var _local2 = o[_local7];
if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) {
_local2._searchKey = _searchKey;
if (_local2.hitTest(x, y, true)) {
if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) {
return(_local2);
}
var _local3 = getMousedComponentFromChildren(x, y, _local2);
if (_local3 != undefined) {
return(_local3);
}
return(_local2);
}
}
}
return(undefined);
}
function mouseActivate(Void) {
if (!bNeedFocus) {
return(undefined);
}
_searchKey = getTimer();
var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form);
if (_local2 instanceof mx.core.UIComponent) {
return(undefined);
}
_local2 = findFocusFromObject(_local2);
if (_local2 == lastFocus) {
return(undefined);
}
if (_local2 == undefined) {
doLater(this, "restoreFocus");
return(undefined);
}
var _local3 = _local2.hscroll;
if (_local3 != undefined) {
var _local6 = _local2.scroll;
var _local5 = _local2.background;
}
setFocus(_local2);
var _local4 = Selection;
Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex);
if (_local3 != undefined) {
_local2.scroll = _local6;
_local2.hscroll = _local3;
_local2.background = _local5;
}
}
function _onMouseDown(Void) {
bDrawFocus = false;
if (lastFocus != undefined) {
lastFocus.drawFocus(false);
}
mx.managers.SystemManager.idleFrames = 0;
var _local3 = Selection;
_local3.lastBeginIndex = Selection.getBeginIndex();
_local3.lastEndIndex = Selection.getEndIndex();
lastMouse.x = _root._xmouse;
lastMouse.y = _root._ymouse;
_root.localToGlobal(lastMouse);
}
function onMouseUp(Void) {
if (_visible) {
doLater(this, "mouseActivate");
}
}
function handleEvent(e) {
if (e.type == "reveal") {
mx.managers.SystemManager.activate(form);
} else {
mx.managers.SystemManager.deactivate(form);
}
}
static function enableFocusManagement() {
if (!initialized) {
initialized = true;
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
}
}
static var symbolName = "FocusManager";
static var symbolOwner = mx.managers.FocusManager;
static var version = "2.0.2.126";
var className = "FocusManager";
var bNeedFocus = false;
var bDrawFocus = false;
var defaultPushButtonEnabled = true;
var activated = true;
static var initialized = false;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 659 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement
{
var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible;
function FocusRect () {
super();
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function draw(o) {
o.adjustFocusRect();
}
function setSize(w, h, r, a, rectCol) {
_xscale = (_yscale = 100);
clear();
if (typeof(r) == "object") {
r.br = ((r.br > 2) ? (r.br - 2) : 0);
r.bl = ((r.bl > 2) ? (r.bl - 2) : 0);
r.tr = ((r.tr > 2) ? (r.tr - 2) : 0);
r.tl = ((r.tl > 2) ? (r.tl - 2) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
r.br = ((r.br > 1) ? (r.br + 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl + 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr + 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl + 1) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(1, 1, w - 2, h - 2, r);
r.br = ((r.br > 1) ? (r.br - 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl - 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr - 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl - 1) : 0);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
} else {
var _local5;
if (r != 0) {
_local5 = r - 2;
} else {
_local5 = 0;
}
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
beginFill(rectCol, a * 0.3);
if (r != 0) {
_local5 = r - 2;
r = r - 1;
} else {
_local5 = 0;
r = 0;
}
drawRoundRect(1, 1, w - 2, h - 2, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
}
}
function handleEvent(e) {
if (e.type == "unload") {
_visible = true;
} else if (e.type == "resize") {
e.target.adjustFocusRect();
} else if (e.type == "move") {
e.target.adjustFocusRect();
}
}
static function classConstruct() {
mx.core.UIComponent.prototype.drawFocus = function (focused) {
var _local2 = this._parent.focus_mc;
if (!focused) {
_local2._visible = false;
this.removeEventListener("unload", _local2);
this.removeEventListener("move", _local2);
this.removeEventListener("resize", _local2);
} else {
if (_local2 == undefined) {
_local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop);
_local2.tabEnabled = false;
this._parent.focus_mc = _local2;
} else {
_local2._visible = true;
}
_local2.draw(this);
if (_local2.getDepth() < this.getDepth()) {
_local2.setDepthAbove(this);
}
this.addEventListener("unload", _local2);
this.addEventListener("move", _local2);
this.addEventListener("resize", _local2);
}
};
mx.core.UIComponent.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect;
mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var DefaultsDependency = mx.skins.halo.Defaults;
static var UIComponentDependency = mx.core.UIComponent;
}
Symbol 660 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows
{
function OverlappedWindows () {
}
static function checkIdle(Void) {
if (mx.managers.SystemManager.idleFrames > 10) {
mx.managers.SystemManager.dispatchEvent({type:"idle"});
} else {
mx.managers.SystemManager.idleFrames++;
}
}
static function __addEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager.interval == undefined) {
mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100);
}
}
mx.managers.SystemManager._xAddEventListener(e, o, l);
}
static function __removeEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) {
clearInterval(mx.managers.SystemManager.interval);
}
} else {
mx.managers.SystemManager._xRemoveEventListener(e, o, l);
}
}
static function onMouseDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
mx.managers.SystemManager.isMouseDown = true;
var _local5 = _root;
var _local3;
var _local8 = _root._xmouse;
var _local7 = _root._ymouse;
if (mx.managers.SystemManager.form.modalWindow == undefined) {
if (mx.managers.SystemManager.forms.length > 1) {
var _local6 = mx.managers.SystemManager.forms.length;
var _local4;
_local4 = 0;
while (_local4 < _local6) {
var _local2 = mx.managers.SystemManager.forms[_local4];
if (_local2._visible) {
if (_local2.hitTest(_local8, _local7)) {
if (_local3 == undefined) {
_local3 = _local2.getDepth();
_local5 = _local2;
} else if (_local3 < _local2.getDepth()) {
_local3 = _local2.getDepth();
_local5 = _local2;
}
}
}
_local4++;
}
if (_local5 != mx.managers.SystemManager.form) {
mx.managers.SystemManager.activate(_local5);
}
}
}
var _local9 = mx.managers.SystemManager.form;
_local9.focusManager._onMouseDown();
}
static function onMouseMove(Void) {
mx.managers.SystemManager.idleFrames = 0;
}
static function onMouseUp(Void) {
mx.managers.SystemManager.isMouseDown = false;
mx.managers.SystemManager.idleFrames = 0;
}
static function activate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local1 = mx.managers.SystemManager.form;
_local1.focusManager.deactivate();
}
}
mx.managers.SystemManager.form = f;
f.focusManager.activate();
}
static function deactivate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local5 = mx.managers.SystemManager.form;
_local5.focusManager.deactivate();
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
var _local2;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
_local1 = _local1 + 1;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
mx.managers.SystemManager.form = _local2;
break;
}
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
_local5 = mx.managers.SystemManager.form;
_local5.focusManager.activate();
}
}
}
static function addFocusManager(f) {
mx.managers.SystemManager.forms.push(f);
mx.managers.SystemManager.activate(f);
}
static function removeFocusManager(f) {
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
if (mx.managers.SystemManager.form == f) {
mx.managers.SystemManager.deactivate(f);
}
mx.managers.SystemManager.forms.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
static function enableOverlappedWindows() {
if (!initialized) {
initialized = true;
mx.managers.SystemManager.checkIdle = checkIdle;
mx.managers.SystemManager.__addEventListener = __addEventListener;
mx.managers.SystemManager.__removeEventListener = __removeEventListener;
mx.managers.SystemManager.onMouseDown = onMouseDown;
mx.managers.SystemManager.onMouseMove = onMouseMove;
mx.managers.SystemManager.onMouseUp = onMouseUp;
mx.managers.SystemManager.activate = activate;
mx.managers.SystemManager.deactivate = deactivate;
mx.managers.SystemManager.addFocusManager = addFocusManager;
mx.managers.SystemManager.removeFocusManager = removeFocusManager;
}
}
static var initialized = false;
static var SystemManagerDependency = mx.managers.SystemManager;
}
Symbol 661 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle
{
var styleName, stylecache, _color, setColor, invalidateStyle;
function CSSSetStyle () {
}
function _setStyle(styleProp, newValue) {
this[styleProp] = newValue;
if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) {
if (styleProp == "color") {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
}
_level0.changeTextStyleInChildren(styleProp);
return(undefined);
}
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local7 = mx.styles.StyleManager.colorNames.haloBlue;
var _local6 = mx.styles.StyleManager.colorNames.haloGreen;
var _local8 = mx.styles.StyleManager.colorNames.haloOrange;
var _local4 = {};
_local4[_local7] = 12188666 /* 0xB9FBFA */;
_local4[_local6] = 13500353 /* 0xCDFFC1 */;
_local4[_local8] = 16766319 /* 0xFFD56F */;
var _local5 = {};
_local5[_local7] = 13958653 /* 0xD4FDFD */;
_local5[_local6] = 14942166 /* 0xE3FFD6 */;
_local5[_local8] = 16772787 /* 0xFFEEB3 */;
var _local9 = _local4[newValue];
var _local10 = _local5[newValue];
if (_local9 == undefined) {
_local9 = newValue;
}
if (_local10 == undefined) {
_local10 = newValue;
}
setStyle("selectionColor", _local9);
setStyle("rollOverColor", _local10);
}
_level0.changeColorStyleInChildren(styleName, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
_level0.notifyStyleChangeInChildren(styleName, styleProp, newValue);
}
}
function changeTextStyleInChildren(styleProp) {
var _local4 = getTimer();
var _local5;
for (_local5 in this) {
var _local2 = this[_local5];
if (_local2._parent == this) {
if (_local2.searchKey != _local4) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
delete _local2.stylecache[styleProp];
}
_local2.invalidateStyle(styleProp);
_local2.changeTextStyleInChildren(styleProp);
_local2.searchKey = _local4;
}
}
}
}
function changeColorStyleInChildren(sheetName, colorStyle, newValue) {
var _local6 = getTimer();
var _local7;
for (_local7 in this) {
var _local2 = this[_local7];
if (_local2._parent == this) {
if (_local2.searchKey != _local6) {
if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[colorStyle];
}
if (typeof(_local2._color) == "string") {
if (_local2._color == colorStyle) {
var _local4 = _local2.getStyle(colorStyle);
if (colorStyle == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = _local4;
}
}
_local2.setColor(_local4);
}
} else if (_local2._color[colorStyle] != undefined) {
if (typeof(_local2) != "movieclip") {
_local2._parent.invalidateStyle();
} else {
_local2.invalidateStyle(colorStyle);
}
}
}
_local2.changeColorStyleInChildren(sheetName, colorStyle, newValue);
_local2.searchKey = _local6;
}
}
}
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local5 = getTimer();
var _local6;
for (_local6 in this) {
var _local2 = this[_local6];
if (_local2._parent == this) {
if (_local2.searchKey != _local5) {
if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[styleProp];
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle(styleProp);
}
_local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
_local2.searchKey = _local5;
}
}
}
}
function setStyle(styleProp, newValue) {
if (stylecache != undefined) {
delete stylecache[styleProp];
delete stylecache.tf;
}
this[styleProp] = newValue;
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local10 = mx.styles.StyleManager.colorNames.haloBlue;
var _local9 = mx.styles.StyleManager.colorNames.haloGreen;
var _local11 = mx.styles.StyleManager.colorNames.haloOrange;
var _local6 = {};
_local6[_local10] = 12188666 /* 0xB9FBFA */;
_local6[_local9] = 13500353 /* 0xCDFFC1 */;
_local6[_local11] = 16766319 /* 0xFFD56F */;
var _local7 = {};
_local7[_local10] = 13958653 /* 0xD4FDFD */;
_local7[_local9] = 14942166 /* 0xE3FFD6 */;
_local7[_local11] = 16772787 /* 0xFFEEB3 */;
var _local12 = _local6[newValue];
var _local13 = _local7[newValue];
if (_local12 == undefined) {
_local12 = newValue;
}
if (_local13 == undefined) {
_local13 = newValue;
}
setStyle("selectionColor", _local12);
setStyle("rollOverColor", _local13);
}
if (typeof(_color) == "string") {
if (_color == styleProp) {
if (styleProp == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = newValue;
}
}
setColor(newValue);
}
} else if (_color[styleProp] != undefined) {
invalidateStyle(styleProp);
}
changeColorStyleInChildren(undefined, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
invalidateStyle(styleProp);
}
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) {
var _local8;
var _local5 = newValue;
if (styleProp == "styleName") {
_local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5));
_local5 = _local8.themeColor;
if (_local5 != undefined) {
_local8.rollOverColor = (_local8.selectionColor = _local5);
}
}
notifyStyleChangeInChildren(undefined, styleProp, newValue);
}
}
static function enableRunTimeCSS() {
}
static function classConstruct() {
var _local2 = MovieClip.prototype;
var _local3 = mx.styles.CSSSetStyle.prototype;
mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle;
_local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
_local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren;
_local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren;
_local2.setStyle = _local3.setStyle;
_global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1);
_global.ASSetPropFlags(_local2, "setStyle", 1);
var _local4 = TextField.prototype;
_local4.setStyle = _local2.setStyle;
_local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
}
Symbol 662 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions
{
function UIComponentExtensions () {
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
TextField.prototype.setFocus = function () {
Selection.setFocus(this);
};
TextField.prototype.onSetFocus = function (oldFocus) {
if (this.tabEnabled != false) {
if (this.getFocusManager().bDrawFocus) {
this.drawFocus(true);
}
}
};
TextField.prototype.onKillFocus = function (oldFocus) {
if (this.tabEnabled != false) {
this.drawFocus(false);
}
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager;
mx.managers.OverlappedWindows.enableOverlappedWindows();
mx.styles.CSSSetStyle.enableRunTimeCSS();
mx.managers.FocusManager.enableFocusManagement();
}
static var bExtended = false;
static var UIComponentExtended = Extensions();
static var UIComponentDependency = mx.core.UIComponent;
static var FocusManagerDependency = mx.managers.FocusManager;
static var OverlappedWindowsDependency = mx.managers.OverlappedWindows;
}
Symbol 663 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border
{
var __width, __height, offset, __borderMetrics;
function RectBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function draw(Void) {
size();
}
function getBorderMetrics(Void) {
var _local2 = offset;
if (__borderMetrics == undefined) {
__borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2};
} else {
__borderMetrics.left = _local2;
__borderMetrics.top = _local2;
__borderMetrics.right = _local2;
__borderMetrics.bottom = _local2;
}
return(__borderMetrics);
}
function get borderMetrics() {
return(getBorderMetrics());
}
function drawBorder(Void) {
}
function size(Void) {
drawBorder();
}
function setColor(Void) {
drawBorder();
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.RectBorder;
static var version = "2.0.2.126";
var className = "RectBorder";
var borderStyleName = "borderStyle";
var borderColorName = "borderColor";
var shadowColorName = "shadowColor";
var highlightColorName = "highlightColor";
var buttonColorName = "buttonColor";
var backgroundColorName = "backgroundColor";
}
Symbol 664 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder
{
var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill;
function RectBorder () {
super();
}
function init(Void) {
borderWidths.default = 3;
super.init();
}
function getBorderMetrics(Void) {
if (offset == undefined) {
var _local3 = getStyle(borderStyleName);
offset = borderWidths[_local3];
}
if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) {
__borderMetrics = {left:3, top:1, right:3, bottom:3};
return(__borderMetrics);
}
return(super.getBorderMetrics());
}
function drawBorder(Void) {
var _local6 = _global.styles[className];
if (_local6 == undefined) {
_local6 = _global.styles.RectBorder;
}
var _local5 = getStyle(borderStyleName);
var _local7 = getStyle(borderColorName);
if (_local7 == undefined) {
_local7 = _local6[borderColorName];
}
var _local8 = getStyle(backgroundColorName);
if (_local8 == undefined) {
_local8 = _local6[backgroundColorName];
}
var _local16 = getStyle("backgroundImage");
if (_local5 != "none") {
var _local14 = getStyle(shadowColorName);
if (_local14 == undefined) {
_local14 = _local6[shadowColorName];
}
var _local13 = getStyle(highlightColorName);
if (_local13 == undefined) {
_local13 = _local6[highlightColorName];
}
var _local12 = getStyle(buttonColorName);
if (_local12 == undefined) {
_local12 = _local6[buttonColorName];
}
var _local11 = getStyle(borderCapColorName);
if (_local11 == undefined) {
_local11 = _local6[borderCapColorName];
}
var _local10 = getStyle(shadowCapColorName);
if (_local10 == undefined) {
_local10 = _local6[shadowCapColorName];
}
}
offset = borderWidths[_local5];
var _local9 = offset;
var _local3 = __get__width();
var _local4 = __get__height();
clear();
_color = undefined;
if (_local5 == "none") {
} else if (_local5 == "inset") {
_color = colorList;
draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10);
} else if (_local5 == "outset") {
_color = colorList;
draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10);
} else if (_local5 == "alert") {
var _local15 = getStyle("themeColor");
drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50);
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100);
} else if (_local5 == "default") {
drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial");
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100);
} else if (_local5 == "dropDown") {
drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear");
drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100);
} else if (_local5 == "menuBorder") {
var _local15 = getStyle("themeColor");
drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10);
drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear");
drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50);
drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100);
} else if (_local5 == "comboNonEdit") {
} else {
beginFill(_local7);
drawRect(0, 0, _local3, _local4);
drawRect(1, 1, _local3 - 1, _local4 - 1);
endFill();
_color = borderColorName;
}
if (_local8 != undefined) {
beginFill(_local8);
drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9);
endFill();
}
}
function draw3dBorder(c1, c2, c3, c4, c5, c6) {
var _local3 = __get__width();
var _local2 = __get__height();
beginFill(c1);
drawRect(0, 0, _local3, _local2);
drawRect(1, 0, _local3 - 1, _local2);
endFill();
beginFill(c2);
drawRect(1, 0, _local3 - 1, 1);
endFill();
beginFill(c3);
drawRect(1, _local2 - 1, _local3 - 1, _local2);
endFill();
beginFill(c4);
drawRect(1, 1, _local3 - 1, 2);
endFill();
beginFill(c5);
drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1);
endFill();
beginFill(c6);
drawRect(1, 2, _local3 - 1, _local2 - 2);
drawRect(2, 2, _local3 - 2, _local2 - 2);
endFill();
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.styles.rectBorderClass = mx.skins.halo.RectBorder;
_global.skinRegistry.RectBorder = true;
return(true);
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.halo.RectBorder;
static var version = "2.0.2.126";
var borderCapColorName = "borderCapColor";
var shadowCapColorName = "shadowCapColor";
var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0};
var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2};
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 665 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder
{
var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y;
function ButtonSkin () {
super();
}
function init() {
super.init();
}
function size() {
drawHaloRect(__get__width(), __get__height());
}
function drawHaloRect(w, h) {
var _local6 = getStyle("borderStyle");
var _local4 = getStyle("themeColor");
var _local5 = _parent.emphasized;
clear();
switch (_local6) {
case "falseup" :
if (_local5) {
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
} else {
drawRoundRect(0, 0, w, h, 5, 9542041, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial");
drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial");
drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100);
}
break;
case "falsedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "falserollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "falsedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
break;
case "trueup" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100);
break;
case "truedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "truerollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "truedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.skinRegistry.ButtonSkin = true;
return(true);
}
static var symbolName = "ButtonSkin";
static var symbolOwner = mx.skins.halo.ButtonSkin;
var className = "ButtonSkin";
var backgroundColorName = "buttonColor";
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 666 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt;
function HScrollBar () {
super();
}
function getMinWidth(Void) {
return(_minHeight);
}
function getMinHeight(Void) {
return(_minWidth);
}
function init(Void) {
super.init();
_xscale = -100;
_rotation = -90;
}
function get virtualHeight() {
return(__width);
}
function isScrollBarKey(k) {
if (k == 37) {
scrollIt("Line", -1);
return(true);
}
if (k == 39) {
scrollIt("Line", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "HScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
var className = "HScrollBar";
var minusMode = "Left";
var plusMode = "Right";
var minMode = "AtLeft";
var maxMode = "AtRight";
}
Symbol 1232 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent
{
var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled;
function TextInput () {
super();
}
function addEventListener(event, handler) {
if (event == "enter") {
addEnterEvents();
}
super.addEventListener(event, handler);
}
function enterOnKeyDown() {
if (Key.getAscii() == 13) {
owner.dispatchEvent({type:"enter"});
}
}
function addEnterEvents() {
if (enterListener == undefined) {
enterListener = new Object();
enterListener.owner = this;
enterListener.onKeyDown = enterOnKeyDown;
}
}
function init(Void) {
super.init();
label.styleName = this;
tabChildren = true;
tabEnabled = false;
focusTextField = label;
_color = mx.core.UIObject.textColorList;
label.onSetFocus = function () {
this._parent.onSetFocus();
};
label.onKillFocus = function (n) {
this._parent.onKillFocus(n);
};
label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
label.onChanged = onLabelChanged;
}
function setFocus() {
Selection.setFocus(label);
}
function onLabelChanged(Void) {
_parent.dispatchEvent({type:"change"});
_parent.dispatchValueChangedEvent(text);
}
function createChildren(Void) {
super.createChildren();
if (border_mc == undefined) {
createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this});
}
border_mc.swapDepths(label);
label.autoSize = "none";
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
if (initializing) {
return(initText);
}
if (label.html == true) {
return(label.htmlText);
}
return(label.text);
}
function setText(t) {
if (initializing) {
initText = t;
} else {
var _local2 = label;
if (_local2.html == true) {
_local2.htmlText = t;
} else {
_local2.text = t;
}
}
dispatchValueChangedEvent(t);
}
function size(Void) {
border_mc.setSize(__get__width(), __get__height());
var _local2 = border_mc.__get__borderMetrics();
var _local6 = _local2.left + _local2.right;
var _local3 = _local2.top + _local2.bottom;
var _local5 = _local2.left;
var _local4 = _local2.top;
tfx = _local5;
tfy = _local4;
tfw = __get__width() - _local6;
tfh = __get__height() - _local3;
label.move(tfx, tfy);
label.setSize(tfw, tfh + 1);
}
function setEnabled(enable) {
label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic");
label.selectable = enable;
var _local2 = getStyle((enable ? "color" : "disabledColor"));
if (_local2 == undefined) {
_local2 = (enable ? 0 : 8947848);
}
setColor(_local2);
}
function setColor(col) {
label.textColor = col;
}
function onKillFocus(newFocus) {
if (enterListener != undefined) {
Key.removeListener(enterListener);
}
if (bind != undefined) {
updateModel(text);
}
super.onKillFocus(newFocus);
}
function onSetFocus(oldFocus) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
if (enterListener != undefined) {
Key.addListener(enterListener);
}
super.onSetFocus(oldFocus);
}
function draw(Void) {
var _local2 = label;
var _local4 = getText();
if (initializing) {
initializing = false;
delete initText;
}
var _local3 = _getTextFormat();
_local2.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local2.setTextFormat(_local3);
_local2.setNewTextFormat(_local3);
}
_local2.multiline = false;
_local2.wordWrap = false;
if (_local2.html == true) {
_local2.setTextFormat(_local3);
_local2.htmlText = _local4;
} else {
_local2.text = _local4;
}
_local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic");
size();
}
function setEditable(s) {
__editable = s;
label.type = (s ? "input" : "dynamic");
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(w) {
label.maxChars = w;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(w) {
label.restrict = ((w == "") ? null : (w));
//return(restrict);
}
function get hPosition() {
return(label.hscroll);
}
function set hPosition(w) {
label.hscroll = w;
//return(hPosition);
}
function get maxHPosition() {
return(label.maxhscroll);
}
function get editable() {
return(__editable);
}
function set editable(w) {
setEditable(w);
//return(editable);
}
function get password() {
return(label.password);
}
function set password(w) {
label.password = w;
//return(password);
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
static var symbolName = "TextInput";
static var symbolOwner = mx.controls.TextInput;
static var version = "2.0.2.126";
var className = "TextInput";
var initializing = true;
var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var _maxWidth = mx.core.UIComponent.kStretch;
var __editable = true;
var initText = "";
}
Symbol 1288 Button
on (release) {
this.gotoAndStop("STORY GAME");
}
Symbol 1295 Button
on (release) {
this._parent.gotoAndStop("FINAL CUTSCENE");
}
Symbol 1296 Button
on (release) {
this._parent.gotoAndStop("GAMEOVER");
}
Symbol 1302 Button
on (release) {
this._parent.gotoAndStop("MAINMENU");
}
Symbol 1319 Button
on (release) {
this.gotoAndStop("MAINMENU");
}
Symbol 1321 Button
on (release) {
_global.soundGameOver.stop();
loadMovieNum ("http://www.cartoonnetwork.com/games/arcade/ben10/blockadeblitz/tracker.swf?" + fakeVar, 10000);
this._parent.gotoAndStop("STORY GAME");
if (_global.MODE_GAME == _global.MODE_HISTORY) {
var fakeVar = new Date().getTime();
} else {
_global.level = 1;
this._parent.gotoAndStop("FREE GAME");
}
}