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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM67074784-5DC&rnd=67074784" width="1" height="1"></div>

Starfighter - Disputed Galaxy (v1.3.0) [Steam].swf

This is the info page for
Flash #261487

(Click the ID number above for more basic data on this flash file.)


Text
1000

1000

1000

1000

A

AA

s-2-000

<p align="left"></p>

Games

Ben

Olding

v?.?

a Ben Olding Game

Copyright 2007-2020

Human Alliance

Loading

Starfighter

Disputed Galaxy

> Options

Welcome to Starfighter: Disputed Galaxy.
To begin, choose a character below or
create a new one.
Please note that this game is no longer
supported, is single player and will only
save locally.

> How to Play

Message:

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Welcome to Starfighter: Disputed Galaxy. </font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Designed and created by Ben Olding.</font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="www.benoldinggames.co.uk">www.benoldinggames.co.uk</a></font></p>

www.starfighterinfinity.com

More great games at:

Play the seque: Starfighter: Infinity at:

> New Character

Are you sure you want to clear all
your local data and delete all
characters?

Yes

Cancel

New Character:

Name:

Please enter your chosen name...

and choose your allegiance....

Human

Alien

Cancel

Cancel

Username:

Password:

Email:

Next >

Next >

Please enter your details below...

Note: To avoid problems with saving,
please only use letters and numbers (no
spaces) in your password. To avoid
people getting into your account, make
sure it is not easy to guess!

Choose your allegiance...

Creating new player profile...

Profile created. You may now login.

That username is already taken,
please try another

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1"><b>Could not connect.</b></font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1">This could be that the server is <sbr />temporarily down or that this game is <sbr />being played on an unauthorized website. &nbsp;<sbr />Please try again later or go to: <sbr /><a href="http://www.disputedgalaxy.com" target = "_top">www.disputedgalaxy.com</a></font></p>

OK

OK

Register

Quality (In game)

Explosion Fragments

Exhaust/Fire

Music

Quality (Menus)

Low

Medium

High

Low

Medium

High

On

Off

On

Off

Save Settings

Save Settings

Options

Delete local save data

How to Play

> Controls

> Aim of the Game

> Earning Money

> Multiplayer

> Rules/Abuse

< Back

> More...

> Travelling

> Arrows

Basic Controls

Extra Tools/Shortcuts

UP - Accelerate
DOWN - Decelerate
LEFT - Steer Left
RIGHT - Steer Right
SPACE - Fire Laser Cannon
Z - Fire Selected Secondary Weapon
X - Propulsion Enhancer (Speed Boost)
C - Recharge Shields (Uses energy)
V - Select next usable secondary weapon
B - Unlock target
1 to 9 - Select secondary weapons
0 - Select mining beam
Q - Dock with space station

R - Long Range Radar
W - Galaxy Map (for using hyper
space/plotting routes)
P - Autopilot
A - View 'Activity'
S - View 'Sector Chat'
D - View 'All Chat'
F - View 'Gang Chat'
ENTER - Chat

Aim of the Game

The is no strict 'Aim of the Game', ultimately what you do in
the Disputed Galaxy is up to you, but basically you can unlock
what the game has to offer by getting promoted up throught the
ranks of whatever team you are on. Ranks are allocated based
on the ammount of kills you have. The more kills, the higher
the rank.
As you go up the ranks you will find that more ships are
unlocked and harder, but more rewarding missions are made
available to you.
Be careful not to lose all your lives, if you do, your account
will be reset.

Earning Money

Bounty
For every enemy kill you make you will be rewarded with some
money, that you may cash in by flying over a friendly space
station, you can also sometimes pick up extra bounty in a
crate dropped when an enemy is destroyed.
Mining
Use your mining laser (press 0 to select, fly up to a
meteorite, and press z when you are locked on) to mine 'ore'
which you may trade for money by flying over a space station
Missions
Accept a mission and complete it for a reward.

Multiplayer

Fly to a multiplayer sector (marked red on the galaxy map, and
you may fight against (and alongside) other player controlled
ships.
If you cant find anyone, you may have to ask in the chat to
find where people are or challenge someone.
Multiplayer rankings can be viewed at
www.disputedgalaxy.com/pvpstats

Rules/Abuse

There have to be some rules for playing this game in order to
keep players happy. Breaking them may result in your account
being deleted.
No Racism/Sexism/Homophobic/Sexually Explicit/Swearing or
otherwise offensive chat.
No Flaming i.e. No being deliberately nasty to other players.
No telling people off for attacking you (unless they are on
your team). Multiplayer sectors are for fighting, they are not
chat rooms.
No cheating or asking people how to.
If you see someone breaking these rules, please click 'Report
Abuse' below the chat window.

Travelling around the Galaxy

Flying
The basic way of getting around, is simply pointing in the
direction you want to go and flying that way, eventually you
will get to the edge of the sector. Fly of the edge and you
will enter the adjacent sector
Autopilot
If you are on a mission or have plotted a course (press w,
select 'plot course', then click on a sector), then you
activate autopilot which will fly you to the destination
sector. Press 'p' to activate autopilot
Hyperspace
The fastest way to travel. Purchase a hyperspace at a space
station for 2000. You can use it once to get you to any sector
in a matter of seconds. Just press 'w', select hyperspace and
click the sector you want to go to. Note: each hyperspace can
be used once.

Arrows

When flying around, there are several coloured arrows that
will show around your ship, they alert you to where an object
is, the number by the arrow represents the distance. This is
what the colours represent:
Red Arrow: Nearest Hostile
Yellow Arrow: Locked Target
Blue Arrow: Mission Objective
Green Arrow: Edge of Sector
Orange Arrow: Nearest Minable Meteorite
White Arrow: Space Station/Substation
Note: If there is no distance by the arrow, it means that the
object is in another sector

Pantaloon VII

Pantaloon VII

Edge of Sector

Weapon
Sounds

Explosion Sounds

Other
Sounds

Music

1234

<p align="center"></p>

<p align="left"></p>

Activity

All Chat

Gang Chat

Sector Chat

<p align="left"></p>

Press 'Enter' or click here to communicate

Report Abuse

Reporting...

Abuse Reported. Thank you.

Say:

You cannot chat because you are logged in as a guest.

Activity

Sector Chat

Expand

<p align="left"></p>

All Chat

<p align="left"></p>

Gang Chat

<p align="left"></p>

Shrink

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Enable Chat

Target

Locked

Target

Locked

Friendlies:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Hostiles:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Nearby Vessels

Shield:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Shi</font></p>

<p align="center"><font face="Lucida Console_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">100%</font></p>

Energy Level

Type 1 Stinger Torpedo

Selected Weapon

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

Ammo:

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>

Range:

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

Mined:

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Locked Target</b></font></p>

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100%</font></p>

Energy:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100%</b></font></p>

Shield:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>

Distance:

Locked Target

Meteorite

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>

Galaxy Map

Kills:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Threat Rating:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>

Bounty:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Mined:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Sector:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>

Lives:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Money:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#66ffff" letterSpacing="0.000000" kerning="1">Mission Objective: Do a mission</font></p><p align="center"><font face="Lucida Console_12pt_st" size="12" color="#66ffff" letterSpacing="0.000000" kerning="1">12 sectors away</font></p>

Cancel Mission

Cancel Mission

> How to Play

Single Player Sector

Multiplayer Sector

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>Type 1 Stinger Torpedo</b></font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>

Sector 12-13

Hyperspace

Plot Course

Hyperspace

Plot Course

Hyperspace

Select Quadrant...

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Press space to respawn

6 Lives Remaining

Money:

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="Courier New" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">Sector S-??-??</font></p>

Saving

Saving Data...

Space Station

Exit Space Station

Exit Space Station

Go to Shop

Go to Mission selector

Sector S-12-13 (Sub Station)

Galaxy Map

Options

More Games

How to Play

Space Station Shop

Ship:

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Ship Name</font></p>

Secondary Weapons

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">1000</font></p>

Buy

Buy

Sell

Sell

Change

Installed Weapon

Slot

Ammo

Change Ship

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Standard Starfighter: 1.2x Speed Booster, No Hyperspace</font></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">dfgfdfdf</font></p><p align="left"></p>

Engine:

Extra Life price:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0222222</b></font></p>

Exit

Exit

Hyperspace Loaded:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Yes</b></font></p>

price:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Ammo

Weapon

Price

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">10000</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Weapon</font></p>

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>

Info

Info

Buy Weapon

Buy Ship

Ship Information

Top Speed

Accelleration

Shield

Manuverability

Mining Capacity

Locking Angle

Regular Slots

Utility Slots

Mine Slots

Proximity Slots

Large Slots

Price

Trade In

Total

Ship Details

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500 Degrees</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

Engine

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Interstellar star fighter engine</font></p><p align="left"></p>

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">Interstellar star fighter engine</font></p><p align="left"></p>

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">100000</font></p>

Buy Engine

Available Missions

Type

Reward

Mission

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Assassination</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">10000</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Mission</font></p><p align="left"></p><p align="left"></p><p align="left"></p>

Accept

Accept

More Missions >

More Missions >

Gangs

Loading Gang Data...

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Gang</font></p>

Join

Join

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">Gang</font></p>

Leave

Leave

Create Gang

Create Gang

Password:

<p align="left"></p>

No Gangs

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>There are currently no gangs based at this station.</b></font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#00ffff" letterSpacing="0.000000" kerning="1"><a href="http://www.disputedgalaxy.com/activegangs" target = "_blank">Click here</a><font color="#ffffff"> to view a web page containing information about gangs and the <sbr />location of their home stations.</font></font></p>

Create a new Gang

Gang Name:

Colour:

<p align="left"><font face="Courier New_12pt_st" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b>New Gang</b></font></p>

Password:

<p align="left"></p>

Enter a password if you wish to restrict access to your gang. You can then give
out the password to people who you wish to allow to join. If you would like to
allow anyone into your gang, then leave the password blank.

Choose your gang colour to continue.

(Will cost 50000)

Saving New Gang...

Insufficient Rank

You must have attained a rank of at least Commodore/Warlord (more than 1600
kills) to create a gang.

Cannot view gang menu

You are logged in as a guest. To access the gang features of the game, you must
register.

Insufficient Funds

It costs 50000 to create a new gang. You do not currently have enough money.

How to Play

Main Menu

Main Menu

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>

Rank:

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Unknown</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Type 1 Carnivore Torpedo (Teleporting)</b></font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading info...</font></p>

Game Over

Your account has been reset

It's been 28 years since the Earth was destroyed.
Only the populations of the off-world colonies survived,
they tried to remain in hiding, keeping power usage and
light to a minimum. Some succeeded, some did not.
Now only 5 colonies remain, the rest taken by famine,
disease and alien extermination. Thankfully, during the
time since the destruction of our planet, the 5 colonies
have organised. They have created weapons, ships and have
trained warriors. They have created "The Human Alliance".
"Finally, after almost 3 decades, we shall rise again. We
shall learn from the mistakes of the past and spread
throughout the universe. Colonising planets, driving out
the alien exterminators, starting with this galaxy. We
grow stronger by the day." - Admiral J.P. Akeley

Click Anywhere to Continue

Curse those Humans. They never learn. Stripping planets of
all that is good, wiping out entire populations that they
are too ignorant to realise exist. All the wonders of the
universe are just fuel to them.
Some thought that we could control them by destroying
their homeworld. Somehow it was thought that we could
control them in smaller amounts, maybe they would learn
their lesson... No. They are filled with hate. Destroying
their planet has only increased their hatred. They will
not stop until they have destroyed every world in this
universe, and everything else if they can, including us.
There is no educating these creatures. They never learn.
Extinction is the only solution.

Please Note:
I have included this game as an extra and for historical purposes
more than anything, and therefore it exists largely as it did in
2007.
I will not be fixing bugs and issues that were present in the
original game
The game is made in Flash, actionscript 2 and uses a save method
that is similar to 'cookies' and can be temporamental. So there is a
chance that when you do something like clear cookies, that
your save data could be lost. Please be warned!

ActionScript [AS1/AS2]

Frame 1
function GenerateRandomMission(obj) { if ((Math.random() > 0.6) && (_root.Rank > 1)) { GenerateAreaClearanceMission(obj); } else if (Math.random() > 0.5) { GenerateAssasinationMission(obj); } else { GenerateCourierMission(obj); } } function InEnemySpace(Row) { if (MyTeam == "Human") { return(Row < 10); } return(Row >= 10); } function GenerateAreaClearanceMission(obj) { obj.MissionSteps = new Array(); s = 0; tdist = 0; tor = QuadrantRow; toc = QuadrantCol; if ((_root.Rank > 4) && (Math.random() > 0.9)) { blnSecret = true; obj.missiontype = "Top Secret"; RandomDestination(tor, toc, 5, false, false); tor = _root.RandomRow; toc = _root.RandomCol; tdist = tdist + _root.RandomDist; obj.MissionSteps[s] = (((("AwaitOrders|" + tor) + "|") + toc) + "|") + (random(300) + 100); s++; obj.shortdesc = ((("Proceed to sector S-" + tor) + "-") + toc) + " and await further instructions."; } else { blnSecret = false; obj.missiontype = "Clearance"; } if (_root.Rank > 5) { steps = random(_root.Rank - 5) + 1; } else { steps = 1; } rnd = random(2); if (blnSecret == true) { multiply = 2.5; } else { multiply = 1.8; } if ((rnd == 0) && (_root.Rank > 3)) { type = "turret"; amount = 1 + random(_root.Rank - 3); obj.reward = Math.round(((((amount * 1300) + (GetThreatRating(tor) * 400)) + (GetThreatRating(returnr) * 200)) + random(200)) * (steps * multiply)); if (isNaN(obj.reward)) { obj.reward = Math.round(((((amount * 1300) + (GetThreatRating(tor) * 400)) + (GetThreatRating(returnr) * 200)) + random(200)) * (steps * multiply)); } } else if (_root.Rank > 2) { type = "enemy ship"; amount = 2 + Math.round(random(_root.Rank) / 2); obj.reward = Math.round(((((amount * 500) + random(50)) + (GetThreatRating(tor) * 600)) + (GetThreatRating(returnr) * 200)) * (steps * multiply)); } else { type = "drone"; amount = 4 + random(4); obj.reward = Math.round(((((amount * 150) + random(50)) + (GetThreatRating(tor) * 600)) + (GetThreatRating(returnr) * 200)) * (steps * multiply)); } if (isNaN(obj.reward)) { obj.reward = random(300 + random(2000)); } i = 1; while (i <= steps) { RandomDestination(tor, toc, 2, false, false); tor = _root.RandomRow; toc = _root.RandomCol; tdist = tdist + _root.RandomDist; obj.MissionSteps[s] = (((((("ClearArea|" + tor) + "|") + toc) + "|") + type) + "|") + amount; s++; i++; } RandomDestination(tor, toc, tdist + 1, true, true); returnr = _root.RandomRow; returnc = _root.RandomCol; obj.MissionSteps[s] = (("ReportToStation|" + returnr) + "|") + returnc; dist = Math.abs(tor - QuadrantRow) + Math.abs(toc - QuadrantCol); dist2 = Math.abs(returnr - tor) + Math.abs(returnc - toc); if (blnSecret != true) { if ((rnd == 0) && (_root.Rank > 2)) { if (steps > 1) { obj.shortdesc = (((((((((("Proceed to " + steps) + " different sectors and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " the ") + amount) + " defence turrets in each. Also ") + arrDestroyWords[random(arrDestroyWords.length)]) + " any other targets in each sector. Then report to station in S-") + returnr) + "-") + returnc; } else { obj.shortdesc = ((((((((((((((("Proceed to sector S-" + tor) + "-") + toc) + " (") + dist) + " sectors) and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " ") + amount) + " enemy defence turrets and any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc) + " (") + dist2) + " sectors)"; } } else if (_root.Rank > 2) { if (steps > 1) { obj.shortdesc = (((((((((("Proceed to " + steps) + " different sectors and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " the ") + amount) + " enemy ships in each. Also ") + arrDestroyWords[random(arrDestroyWords.length)]) + " any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc; } else { obj.shortdesc = ((((((((((((((("Proceed to sector S-" + tor) + "-") + toc) + " (") + dist) + " sectors) and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " ") + amount) + " enemy ships and any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc) + " (") + dist2) + " sectors)"; } } else if (steps > 1) { obj.shortdesc = (((((((((("Proceed to " + steps) + " different sectors and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " the ") + amount) + " enemy drones in each. Also ") + arrDestroyWords[random(arrDestroyWords.length)]) + " any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc; } else { obj.shortdesc = ((((((((((((((("Proceed to sector S-" + tor) + "-") + toc) + " (") + dist) + " sectors) and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " ") + amount) + " enemy drones and any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc) + " (") + dist2) + " sectors)"; } } } function RandomDestination(fromrow, fromcol, maxdistance, withstation, friendlyonly) { destr = undefined; do { rc = random(20) + 1; rr = random(20); if (((_root[(("S_" + rr) + "_") + rc] == "") && (withstation != true)) || ((withstation == true) && ((_root[(("S_" + rr) + "_") + rc] == "Station") || (_root[(("S_" + rr) + "_") + rc] == "SubStation")))) { destr = rr; destc = rc; } } while (((destr == undefined) || ((Math.abs(destr - fromrow) + Math.abs(destc - fromcol)) > maxdistance)) || ((InEnemySpace(destr) == true) && (friendlyonly == true))); _root.RandomRow = destr; _root.RandomCol = destc; _root.RandomDist = Math.abs(destr - fromrow) + Math.abs(destc - fromcol); } function GenerateAssasinationMission(obj) { if (_root.Rank < 4) { minus = 4 - _root.Rank; } else { minus = 0; } if (MyTeam != "Human") { targetshipnum = arrHumanShips[random((arrHumanShips.length - 3) - minus) + 2]; guardshipnum = arrHumanShips[random((arrHumanShips.length - 3) - minus) + 2]; } else { targetshipnum = arrAlienShips[random((arrAlienShips.length - 3) - minus) + 2]; guardshipnum = arrAlienShips[random((arrAlienShips.length - 3) - minus) + 2]; } if (_root.Rank > 3) { steps = random(_root.Rank - 3) + 1; } else { steps = 1; } guards = random(3) + 3; obj.MissionSteps = new Array(); s = 0; tdist = 0; tor = QuadrantRow; toc = QuadrantCol; if ((_root.Rank > 4) && (Math.random() > 0.9)) { blnSecret = true; obj.missiontype = "Top Secret"; RandomDestination(tor, toc, 5, false, false); tor = _root.RandomRow; toc = _root.RandomCol; tdist = tdist + _root.RandomDist; obj.MissionSteps[s] = (((("AwaitOrders|" + tor) + "|") + toc) + "|") + (random(300) + 100); s++; obj.shortdesc = ((("Proceed to sector S-" + tor) + "-") + toc) + " and await further instructions."; } else { blnSecret = false; obj.missiontype = "Assassinate"; } arrTargetData = arrShipData[targetshipnum - 1].split("|"); thereward = 0; i = 1; while (i <= steps) { RandomDestination(tor, toc, 2, false, false); tor = _root.RandomRow; toc = _root.RandomCol; tdist = tdist + _root.RandomDist; targetvalue = Math.round(Number(arrTargetData[7]) / 2); journeyvalue = ((tdist * 100) * _root.GetThreatRating(tor)) * (s + 1); thereward = thereward + (targetvalue + journeyvalue); dist = _root.RandomDist; obj.MissionSteps[s] = (((((((("DestroyTarget|" + tor) + "|") + toc) + "|") + targetshipnum) + "|") + guardshipnum) + "|") + guards; s++; i++; } if (blnSecret == true) { thereward = thereward * 1.5; } obj.reward = Math.round(thereward); RandomDestination(tor, toc, tdist + 1, true, true); tdist = tdist + _root.RandomDist; returnr = _root.RandomRow; returnc = _root.RandomCol; dist2 = Math.abs(returnr - tor) + Math.abs(returnc - toc); if (blnSecret != true) { if (steps == 1) { obj.shortdesc = ((((((((((((((arrDestroyWords[random(arrDestroyWords.length)] + " enemy ") + arrTargetData[0]) + " in sector S-") + tor) + "-") + toc) + " (") + dist) + " sectors away) and report to station in S-") + returnr) + "-") + returnc) + " (") + dist2) + " sectors)"; } else { obj.shortdesc = ((((((((((((arrDestroyWords[random(arrDestroyWords.length)] + " ") + steps) + " enemy ") + arrTargetData[0]) + "s in ") + steps) + " different sectors and report to station in S-") + returnr) + "-") + returnc) + " (Total distance ") + tdist) + " sectors)"; } } obj.MissionSteps[s] = (("ReportToStation|" + returnr) + "|") + returnc; } function GenerateCourierMission(obj) { if (MyTeam == "Human") { startrow = 10; } else { startrow = 0; } fromr = undefined; do { rc = random(20) + 1; rr = random(10) + startrow; if ((_root[(("S_" + rr) + "_") + rc] == "Station") || (_root[(("S_" + rr) + "_") + rc] == "SubStation")) { fromr = rr; fromc = rc; } } while (((fromr == undefined) || ((Math.abs(fromr - QuadrantRow) + Math.abs(fromc - QuadrantCol)) > 4)) || (InEnemySpace(fromr))); tor = undefined; do { rc = random(20) + 1; rr = random(10) + startrow; if ((_root[(("S_" + rr) + "_") + rc] == "Station") || (_root[(("S_" + rr) + "_") + rc] == "SubStation")) { tor = rr; toc = rc; } } while ((((tor == undefined) || ((tor == fromr) && (toc == fromc))) || ((Math.abs(fromr - tor) + Math.abs(fromc - toc)) > 6)) || (InEnemySpace(tor))); obj.missiontype = "Courier"; obj.reward = Math.round(((Math.abs(tor - fromr) + Math.abs(toc - fromc)) * (_root.GetThreatRating(tor) * 1000)) + (((Math.abs(fromr - QuadrantRow) + Math.abs(fromc - QuadrantCol)) * 50) * ((Math.random() * 5) + 0.5))); obj.shortdesc = ((((((((((((((arrTransportWords[random(arrTransportWords.length)] + " ") + arrDeliveryItems[random(arrDeliveryItems.length)]) + " from Sector S_") + fromr) + "_") + fromc) + " (") + (Math.abs(fromr - QuadrantRow) + Math.abs(fromc - QuadrantCol))) + " sectors away) to Sector S_") + tor) + "_") + toc) + " (") + (Math.abs(tor - fromr) + Math.abs(toc - fromc))) + " sectors journey from pickup)"; obj.MissionSteps = new Array(); obj.MissionSteps[0] = (("GoToStation|" + fromr) + "|") + fromc; obj.MissionSteps[1] = (("DeliverToStation|" + tor) + "|") + toc; } function PlotCourse(Row, Col) { if (_root.MissionActive == true) { addinfo("You cannot plot a course when another course/mission is active", "#66FFFF"); } else { intMissionReward = 0; intMissionStep = 0; arrMissionSteps = new Array(); arrMissionSteps[0] = (("GoTo|" + Row) + "|") + Col; MissionActive = true; } } function ClearMission() { MissionAngle = undefined; intMissionReward = undefined; intMissionStep = undefined; arrMissionSteps = undefined; DestRow = undefined; DestCol = undefined; MissionActive = false; MissionSetup = false; } function PlayMusic(thesound) { if ((blnMusicStarted != true) && (_root.OptionMusic == true)) { stopAllSounds(); blnMusicStarted = true; _root.musicsounds.gotoAndStop(thesound); } } function MissionStep() { if (inSector == true) { if (MissionActive == true) { arrStepDetails = arrMissionSteps[intMissionStep].split("|"); StepType = arrStepDetails[0]; DestRow = Number(arrStepDetails[1]); DestCol = Number(arrStepDetails[2]); dist = Math.abs(QuadrantRow - DestRow) + Math.abs(QuadrantCol - DestCol); objective = "Mission Objective: "; if ((QuadrantRow == DestRow) && (QuadrantCol == DestCol)) { if (((StepType == "DeliverToStation") || (StepType == "GoToStation")) || (StepType == "ReportToStation")) { if (_root.camerafocus.hitTest(_root.SpaceStation)) { if (StepType == "GoToStation") { addinfo("Cargo collected, proceed to destination", "#66FFFF"); } else if (StepType == "ReportToStation") { _root.addtonews((((_root.MyName + " completed a ") + _root.MissionType.toLowerCase()) + " mission and was rewarded ") + intMissionReward, "", _root.GangID); addinfo("Mission complete. Reward: " + intMissionReward, "#66FFFF"); SetMoney(_root.money + intMissionReward); _root.SaveData(camerafocus); ClearMission(); } else { addinfo("Delivery complete. Mission Success. Reward: " + intMissionReward, "#66FFFF"); SetMoney(_root.money + intMissionReward); _root.SaveData(camerafocus); ClearMission(); } intMissionStep++; _root.hud.lockedscreen.gotoAndPlay("reset"); } objective = objective + "Approach space station"; MissionAngle = GetAngle(_root.camerafocus, _root.SpaceStation); MissionDistance = GetDistance(_root.camerafocus, _root.SpaceStation); PlayMusic("main"); } else if (StepType == "AwaitOrders") { MissionAngle = undefined; if (intMissionTimer == undefined) { intMissionTimer = 0; } intMissionTimer++; if (intMissionTimer > Number(arrStepDetails[3])) { intMissionStep++; _root.hud.lockedscreen.gotoAndPlay("reset"); } else { objective = objective + "Await further instructions."; PlayMusic("planet"); } } else if (StepType == "ClearArea") { MissionAngle = undefined; PlayMusic("action" + (random(5) + 1)); if (MissionSetup != true) { intMissionSectorTimer = 0; if (arrStepDetails[3] == "drone") { if (MyTeam != "Human") { type = arrHumanShips[1]; } else { type = arrAlienShips[1]; } } else if (arrStepDetails[3] == "turret") { if (MyTeam != "Human") { type = arrHumanShips[0]; } else { type = arrAlienShips[0]; } } e = 0; while (e < Number(arrStepDetails[4])) { if (arrStepDetails[3] == "enemy ship") { if (MyTeam != "Human") { type = arrHumanShips[random(arrHumanShips.length - 3) + 2]; } else { type = arrAlienShips[random(arrAlienShips.length - 3) + 2]; } CreateAIShip(MyEnemy, (_root.QuadrantCentreX + random(5000)) - random(5000), (_root.QuadrantCentreY + random(5000)) - random(5000), type); } else { CreateAIShip(MyEnemy, (_root.QuadrantCentreX + random(5000)) - random(5000), (_root.QuadrantCentreY + random(5000)) - random(5000), type); } e++; } MissionSetup = true; } else { objective = objective + (("Destroy all enemies in sector \n(" + _root.EnemyCount) + " left)"); if ((Number(_root.EnemyCount) <= 0) && (intMissionSectorTimer > 100)) { trace("Timer" + String(intMissionSectorTimer)); MissionSetup = false; intMissionStep++; blnMusicStarted = false; PlayMusic("enemystation"); _root.hud.lockedscreen.gotoAndPlay("reset"); } } } else if (StepType == "DestroyTarget") { PlayMusic("action" + (random(5) + 1)); objective = objective + "Destroy target"; if (_root.PrimaryCreated != true) { _root.PrimaryTarget = CreateAIShip(MyEnemy, (_root.QuadrantCentreX + random(500)) - random(500), (_root.QuadrantCentreY + random(500)) - random(500), Number(arrStepDetails[3])); i = 0; while (i <= Number(arrStepDetails[5])) { CreateAIShip(MyEnemy, (_root.QuadrantCentreX + random(500)) - random(500), (_root.QuadrantCentreY + random(500)) - random(500), Number(arrStepDetails[4])); i++; } _root.PrimaryCreated = true; } MissionAngle = GetAngle(_root.camerafocus, _root.PrimaryTarget); MissionDistance = GetDistance(_root.camerafocus, _root.PrimaryTarget); } else if (StepType == "GoTo") { addinfo("You have arrived at your selected destination", "#66FFFF"); ClearMission(); } else { MissionAngle = undefined; objective = objective + "Unknown Mission Type!"; } } else { MissionSetup = false; if (StepType == "DeliverToStation") { objective = objective + ((("Deliver cargo to Sector S-" + DestRow) + "-") + DestCol); } else if (StepType == "DestroyTarget") { objective = objective + ((("Locate target in Sector S-" + DestRow) + "-") + DestCol); } else { objective = objective + ((("Go to Sector S-" + DestRow) + "-") + DestCol); } MissionAngle = -Math.round((Math.atan((_root.QuadrantRow - DestRow) / (DestCol - _root.QuadrantCol)) * 57.2957795130823) - 90); if ((DestCol - _root.QuadrantCol) < 0) { MissionAngle = MissionAngle + 180; } if (MissionAngle < 0) { MissionAngle = MissionAngle + 360; } MissionDistance = ""; defaultmusic(); } if (dist > 0) { objective = objective + ((newline + dist) + " sectors away"); } } else { objective = ""; defaultmusic(); } intMissionSectorTimer++; } else { intMissionSectorTimer = 0; _root.PrimaryCreated = false; } } function defaultmusic() { vari = _root[(("P_" + _root.QuadrantRow) + "_") + _root.QuadrantCol]; if ((justleft != true) && false) { PlayMusic("main"); justleft = true; } else if (vari.indexOf("|") > 0) { PlayMusic("planet"); } else { PlayMusic("enemystation"); } } arrDeliveryItems = new Array("xandeleviem", "plutonium", "photon compressors", "medical supplies", "construction drones"); arrTransportWords = new Array("Transport some", "Deliver a shipment of", "Pick up and deliver some ", "Ship a load of", "Collect and fly some"); arrDestroyWords = new Array("Terminate", "Destroy", "Eliminate", "Take out", "Neutralise"); P_1_2 = "Darkus Alpha|240|240|240|410"; P_1_5 = "Amiliris Prime|18|192|104|355"; P_3_4 = "Evilon|166|26|77|185"; P_5_16 = "Nostrilamus|43|52|42|346"; P_6_4 = "Zenon|26|12|114|208"; P_8_2 = "Humphries|24|92|10|388"; P_3_18 = "Joseph|12|1|104|125"; P_8_17 = "Werd V|31|199|92|333"; P_12_18 = "Thorpia|200|127|114|227"; P_13_11 = "Aether Delta|52|202|133|259"; P_14_5 = "JLB|201|223|154|350"; P_14_18 = "Lexiastra|159|81|17|185"; P_15_18 = "Benonian|100|0|12|400"; P_16_11 = "Jonathernia|97|208|193|284"; P_17_1 = "Mogzilliris|62|47|50|401"; P_18_12 = "Nightsaberi|147|229|41|161"; P_5_10 = "Kirk|89|128|166|283"; P_4_12 = "Victimum|52|18|37|330"; P_0_16 = "Pinoy|110|112|152|377"; P_7_13 = "Kain|109|154|42|172"; P_14_13 = "Pendo|105|200|218|358"; P_6_20 = "Dharok|96|69|147|213"; P_8_8 = "Flanker|163|236|48|172"; P_19_4 = "Draco|74|223|178|267"; P_19_20 = "Vijin|159|12|226|391"; P_1_20 = "Lanacter|212|190|134|128"; S_0_1 = "SubStation"; S_0_2 = ""; S_0_3 = ""; S_0_4 = ""; S_0_5 = ""; S_0_6 = "Mining"; S_0_7 = ""; S_0_8 = ""; S_0_9 = ""; S_0_10 = ""; S_0_11 = ""; S_0_12 = ""; S_0_13 = "SubStation"; S_0_14 = ""; S_0_15 = ""; S_0_16 = ""; S_0_17 = ""; S_0_18 = ""; S_0_19 = ""; S_0_20 = "Mining"; S_1_1 = ""; S_1_2 = ""; S_1_3 = ""; S_1_4 = ""; S_1_5 = ""; S_1_6 = ""; S_1_7 = ""; S_1_8 = ""; S_1_9 = ""; S_1_10 = ""; S_1_11 = "BlackHole"; S_1_12 = ""; S_1_13 = ""; S_1_14 = ""; S_1_15 = ""; S_1_16 = ""; S_1_17 = ""; S_1_18 = ""; S_1_19 = "Station"; S_1_20 = ""; S_2_1 = "WormHole"; S_2_2 = ""; S_2_3 = ""; S_2_4 = "Mining"; S_2_5 = ""; S_2_6 = "SubStation"; S_2_7 = ""; S_2_8 = ""; S_2_9 = ""; S_2_10 = ""; S_2_11 = ""; S_2_12 = ""; S_2_13 = ""; S_2_14 = ""; S_2_15 = "Mining"; S_2_16 = ""; S_2_17 = ""; S_2_18 = ""; S_2_19 = ""; S_2_20 = ""; S_3_1 = ""; S_3_2 = ""; S_3_3 = ""; S_3_4 = ""; S_3_5 = ""; S_3_6 = ""; S_3_7 = ""; S_3_8 = ""; S_3_9 = ""; S_3_10 = "Station"; S_3_11 = ""; S_3_12 = ""; S_3_13 = "SubStation"; S_3_14 = ""; S_3_15 = ""; S_3_16 = ""; S_3_17 = ""; S_3_18 = ""; S_3_19 = ""; S_3_20 = ""; S_4_1 = ""; S_4_2 = ""; S_4_3 = "Station"; S_4_4 = ""; S_4_5 = ""; S_4_6 = "BlackHole"; S_4_7 = ""; S_4_8 = ""; S_4_9 = ""; S_4_10 = ""; S_4_11 = ""; S_4_12 = ""; S_4_13 = ""; S_4_14 = ""; S_4_15 = "Mining"; S_4_16 = "WormHole"; S_4_17 = ""; S_4_18 = "Station"; S_4_19 = ""; S_4_20 = ""; S_5_1 = ""; S_5_2 = ""; S_5_3 = ""; S_5_4 = ""; S_5_5 = "WhiteHole"; S_5_6 = ""; S_5_7 = ""; S_5_8 = ""; S_5_9 = ""; S_5_10 = ""; S_5_11 = ""; S_5_12 = ""; S_5_13 = "PvP-13"; S_5_14 = ""; S_5_15 = ""; S_5_16 = ""; S_5_17 = ""; S_5_18 = ""; S_5_19 = ""; S_5_20 = "Mining"; S_6_1 = "SubStation"; S_6_2 = ""; S_6_3 = ""; S_6_4 = ""; S_6_5 = ""; S_6_6 = ""; S_6_7 = ""; S_6_8 = "Station"; S_6_9 = ""; S_6_10 = ""; S_6_11 = ""; S_6_12 = ""; S_6_13 = ""; S_6_14 = "Mining"; S_6_15 = ""; S_6_16 = "BlackHole"; S_6_17 = ""; S_6_18 = ""; S_6_19 = ""; S_6_20 = ""; S_7_1 = ""; S_7_2 = ""; S_7_3 = "Coop-15"; S_7_4 = ""; S_7_5 = "SubStation"; S_7_6 = ""; S_7_7 = ""; S_7_8 = ""; S_7_9 = ""; S_7_10 = ""; S_7_11 = "SubStation"; S_7_12 = ""; S_7_13 = "Coop-17"; S_7_14 = ""; S_7_15 = ""; S_7_16 = "SubStation"; S_7_17 = ""; S_7_18 = "Mining"; S_7_19 = ""; S_7_20 = ""; S_8_1 = ""; S_8_2 = ""; S_8_3 = ""; S_8_4 = ""; S_8_5 = ""; S_8_6 = "PvP-2"; S_8_7 = ""; S_8_8 = ""; S_8_9 = "Coop-16"; S_8_10 = ""; S_8_11 = "PvP-12"; S_8_12 = ""; S_8_13 = ""; S_8_14 = ""; S_8_15 = "Mining"; S_8_16 = ""; S_8_17 = ""; S_8_18 = ""; S_8_19 = "Coop-18"; S_8_20 = "SubStation"; S_9_1 = ""; S_9_2 = ""; S_9_3 = ""; S_9_4 = "PvP-1"; S_9_5 = "SubStation"; S_9_6 = ""; S_9_7 = "SubStation"; S_9_8 = "PvP-3"; S_9_9 = ""; S_9_10 = "BlackHole"; S_9_11 = ""; S_9_12 = ""; S_9_13 = "Station"; S_9_14 = "PvP-4"; S_9_15 = "SubStation"; S_9_16 = "PvP-5"; S_9_17 = "SubStation"; S_9_18 = "Mining"; S_9_19 = ""; S_9_20 = "Station"; S_10_1 = "Mining"; S_10_2 = ""; S_10_3 = ""; S_10_4 = "Station"; S_10_5 = "PvP-6"; S_10_6 = "SubStation"; S_10_7 = "PvP-7"; S_10_8 = "SubStation"; S_10_9 = ""; S_10_10 = ""; S_10_11 = "BlackHole"; S_10_12 = ""; S_10_13 = "PvP-8"; S_10_14 = "SubStation"; S_10_15 = ""; S_10_16 = "SubStation"; S_10_17 = "PvP-10"; S_10_18 = "Mining"; S_10_19 = ""; S_10_20 = "Coop-20"; S_11_1 = ""; S_11_2 = ""; S_11_3 = "Coop-19"; S_11_4 = ""; S_11_5 = ""; S_11_6 = "BlackHole"; S_11_7 = ""; S_11_8 = ""; S_11_9 = "Station"; S_11_10 = "PvP-11"; S_11_11 = ""; S_11_12 = ""; S_11_13 = ""; S_11_14 = ""; S_11_15 = "PvP-9"; S_11_16 = ""; S_11_17 = "Station"; S_11_18 = ""; S_11_19 = "SubStation"; S_11_20 = ""; S_12_1 = ""; S_12_2 = "Mining"; S_12_3 = ""; S_12_4 = ""; S_12_5 = ""; S_12_6 = ""; S_12_7 = ""; S_12_8 = "Coop-22"; S_12_9 = ""; S_12_10 = ""; S_12_11 = ""; S_12_12 = "SubStation"; S_12_13 = "Mining"; S_12_14 = ""; S_12_15 = ""; S_12_16 = ""; S_12_17 = ""; S_12_18 = ""; S_12_19 = ""; S_12_20 = ""; S_13_1 = ""; S_13_2 = ""; S_13_3 = ""; S_13_4 = "Mining"; S_13_5 = ""; S_13_6 = "SubStation"; S_13_7 = ""; S_13_8 = ""; S_13_9 = ""; S_13_10 = ""; S_13_11 = ""; S_13_12 = ""; S_13_13 = ""; S_13_14 = "Coop-21"; S_13_15 = ""; S_13_16 = "Mining"; S_13_17 = ""; S_13_18 = ""; S_13_19 = ""; S_13_20 = "WormHole"; S_14_1 = ""; S_14_2 = ""; S_14_3 = ""; S_14_4 = ""; S_14_5 = ""; S_14_6 = ""; S_14_7 = ""; S_14_8 = ""; S_14_9 = "Station"; S_14_10 = ""; S_14_11 = ""; S_14_12 = ""; S_14_13 = "Mining"; S_14_14 = ""; S_14_15 = ""; S_14_16 = ""; S_14_17 = ""; S_14_18 = ""; S_14_19 = ""; S_14_20 = ""; S_15_1 = ""; S_15_2 = "Mining"; S_15_3 = ""; S_15_4 = ""; S_15_5 = ""; S_15_6 = ""; S_15_7 = "PvP-14"; S_15_8 = "Mining"; S_15_9 = ""; S_15_10 = ""; S_15_11 = "BlackHole"; S_15_12 = ""; S_15_13 = ""; S_15_14 = ""; S_15_15 = "SubStation"; S_15_16 = ""; S_15_17 = ""; S_15_18 = ""; S_15_19 = "Station"; S_15_20 = ""; S_16_1 = ""; S_16_2 = ""; S_16_3 = ""; S_16_4 = ""; S_16_5 = ""; S_16_6 = "Mining"; S_16_7 = ""; S_16_8 = ""; S_16_9 = ""; S_16_10 = ""; S_16_11 = ""; S_16_12 = ""; S_16_13 = ""; S_16_14 = ""; S_16_15 = ""; S_16_16 = ""; S_16_17 = "WhiteHole"; S_16_18 = ""; S_16_19 = ""; S_16_20 = ""; S_17_1 = ""; S_17_2 = ""; S_17_3 = ""; S_17_4 = ""; S_17_5 = "Station"; S_17_6 = ""; S_17_7 = ""; S_17_8 = ""; S_17_9 = ""; S_17_10 = "SubStation"; S_17_11 = ""; S_17_12 = ""; S_17_13 = "SubStation"; S_17_14 = ""; S_17_15 = "Mining"; S_17_16 = ""; S_17_17 = ""; S_17_18 = ""; S_17_19 = ""; S_17_20 = ""; S_18_1 = "Mining"; S_18_2 = ""; S_18_3 = ""; S_18_4 = ""; S_18_5 = ""; S_18_6 = ""; S_18_7 = "WormHole"; S_18_8 = ""; S_18_9 = ""; S_18_10 = ""; S_18_11 = ""; S_18_12 = ""; S_18_13 = ""; S_18_14 = ""; S_18_15 = ""; S_18_16 = ""; S_18_17 = ""; S_18_18 = "Mining"; S_18_19 = "SubStation"; S_18_20 = ""; S_19_1 = ""; S_19_2 = "Station"; S_19_3 = ""; S_19_4 = ""; S_19_5 = ""; S_19_6 = ""; S_19_7 = ""; S_19_8 = "SubStation"; S_19_9 = ""; S_19_10 = "Mining"; S_19_11 = ""; S_19_12 = ""; S_19_13 = ""; S_19_14 = ""; S_19_15 = ""; S_19_16 = "BlackHole"; S_19_17 = ""; S_19_18 = ""; S_19_19 = ""; S_19_20 = ""; _quality = "HIGH"; function quitHandler(obj, item) { if (_root._framesloaded > 3) { gotoAndStop (3); } } function dgHandler() { getURL ("http://www.starfighterinfinity.com/", "_blank"); } function mgHandler() { getURL ("http://www.benoldinggames.co.uk", "_blank"); } stopAllSounds(); _root.kongregateServices.connect(); _root.gameversion = "v1.3.0"; _root.SavePlayerData = true; intMissionSectorTimer = 0; HyperSpaceTime = 0; _root.GangID = 0; _root.GangName = undefined; _root.shipcolour = undefined; _root.infoscreen = ""; _root.Deaths = 0; _root.killmoney = 0; _root.Mined = 0; _root.Lives = 10; _root.hyperspace = "No"; _root.engine = 0; _root.arrMyWeapons = Array(9); _root.arrMyWeapons[0] = 11; _root.Rank = 1; _root.MyTeam = ""; _root.sectorchat = ""; _root.teamchat = ""; _root.gangchat = ""; _root.prevrank = undefined; Kills = 0; strWeapons = ""; strWeapons = strWeapons + "Missle1|Type 1 Stinger Torpedo|20|2000|true|true|250|Regular Weapons|Human|1\n"; strWeapons = strWeapons + "Missle2|Type 2 Stinger Torpedo|15|5000|true|true|300|Regular Weapons|Human|1\n"; strWeapons = strWeapons + "Photon|Photon Bomb|-14|1000|true|false|1000|Regular Weapons|Neutral|2\n"; strWeapons = strWeapons + "Plasma|Plasma Cannon|-25|500|false|true|2000|Regular Weapons|Neutral|4\n"; strWeapons = strWeapons + "Mine|HE Proximity Mine|8|400|false|false|500|Mines|Neutral|1\n"; strWeapons = strWeapons + "Beam|Laser Beam|-30|500|true|false|3000|Regular Weapons|Neutral|3\n"; strWeapons = strWeapons + "EnergyBeam|Energy Extraction Beam|-1|1000|true|false|1200|Utilities|Human|2\n"; strWeapons = strWeapons + "ElectroField|Electrostatic Field Disruptor|-25|150|false|false|500|Proximity Weapons|Neutral|1\n"; strWeapons = strWeapons + "Thunder|Thunder Bolt|1|800|false|false|6100|Proximity Weapons|Neutral|5\n"; strWeapons = strWeapons + "TractorBeam|Tractor Beam|-15|1000|true|false|700|Utilities|Neutral|4\n"; strWeapons = strWeapons + "ElectroMine|Electro Mine|20|400|false|false|300|Mines|Human|1\n"; strWeapons = strWeapons + "MiningBeam|Basic Mining Laser|-5|500|true|false|0|Mining|Neutral|1\n"; strWeapons = strWeapons + "Needle|Needle Torpedo|20|2500|true|true|100|Utilities|Alien|1\n"; strWeapons = strWeapons + "Missle3|Type 3 Stinger Torpedo|15|10000|true|true|500|Regular Weapons|Human|1\n"; strWeapons = strWeapons + "Magnetic Mine|Magnetic Mine|5|2300|true|false|300|Utilities|Human|2\n"; strWeapons = strWeapons + "HeatDisc|Xandelevium Heat Disc|15|1000|true|true|900|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "ThunderMine|Thunder Bolt Mine|2|800|false|false|2500|Mines|Neutral|3\n"; strWeapons = strWeapons + "BlackholeBomb|Vortex Bomb|1|3000|false|false|3000|Large Weapons|Alien|1\n"; strWeapons = strWeapons + "StealthMine|LBSS Area Stealth|1|3000|false|false|800|Utilities|Human|2\n"; strWeapons = strWeapons + "Stealth|LBSS Stealth System|1|3000|false|false|1200|Utilities|Neutral|3\n"; strWeapons = strWeapons + "Shield|Shield Bubble|1|5000|false|false|1000|Utilities|Neutral|2\n"; strWeapons = strWeapons + "EnergyCell|Energy Cell|2|1000|false|false|1000|Utilities|Neutral|1\n"; strWeapons = strWeapons + "Orb|Electrostatic Orb|10|2000|true|false|300|Regular Weapons|Human|2\n"; strWeapons = strWeapons + "Disc|Positronic Convergence Disc|10|5000|true|true|1100|Regular Weapons|Human|2\n"; strWeapons = strWeapons + "CompressionBomb|Photon Compression Bomb|1|3000|false|false|13000|Large Weapons|Human|1\n"; strWeapons = strWeapons + "Javelin|Javelin Torpedo|15|2000|false|true|100|Regular Weapons|Neutral|1\n"; strWeapons = strWeapons + "Teleport|Teleport Disc|3|2000|false|false|500|Utilities|Neutral|2\n"; strWeapons = strWeapons + "ThunderTorpedo|Thunder Bolt Torpedo|1|1500|true|false|1400|Regular Weapons|Neutral|5\n"; strWeapons = strWeapons + "Hologram|Holographic Disguise|1|5000|false|false|2000|Utilities|Neutral|6\n"; strWeapons = strWeapons + "MiningBeam2|Level 2 Mining Laser|-3|500|true|true|1000|Mining|Neutral|1\n"; strWeapons = strWeapons + "MiningBeam3|Level 3 Mining Laser|-2|500|true|true|3000|Mining|Neutral|1\n"; strWeapons = strWeapons + "HiddenMine|Stealth Mine|5|400|false|false|700|Mines|Neutral|2\n"; strWeapons = strWeapons + "PlasmaMine|Plasma Mine|-20|600|false|false|600|Mines|Alien|1\n"; strWeapons = strWeapons + "ThunderBomb|Thunder Bomb|1|1500|false|false|1500|Large Weapons|Human|1\n"; strWeapons = strWeapons + "TimedMine|XHE Time Mine|7|400|false|false|500|Mines|Neutral|1\n"; strWeapons = strWeapons + "ShieldRecharger|Rapid Shield Recharger|1|2000|false|false|600|Utilities|Neutral|3\n"; strWeapons = strWeapons + "EMPBomb|Electro Magnetic Pulse Bomb|10|400|false|false|500|Mines|Neutral|2\n"; strWeapons = strWeapons + "Stealth2|LASS Stealth System|1|5000|false|false|3400|Utilities|Neutral|5\n"; strWeapons = strWeapons + "Damage Bubble|Damage Bubble|1|2000|false|false|1000|Proximity Weapons|Neutral|2\n"; strWeapons = strWeapons + "EMPBlast|EMP Blast|-50|150|false|false|2750|Proximity Weapons|Neutral|3\n"; strWeapons = strWeapons + "EMPTorpedo|EMP Torpedo|1|2500|true|true|1300|Regular Weapons|Neutral|4\n"; strWeapons = strWeapons + "UltraEMPBomb|Ultra EMP Bomb|1|3000|false|false|1000|Large Weapons|Neutral|1\n"; strWeapons = strWeapons + "XandeleviumBlast|Xandelevium Blaster|15|5000|true|true|1100|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "DrainingBeam|Performance Inhibitor Combo Beam|-10|1000|true|false|700|Utilities|Alien|2\n"; strWeapons = strWeapons + "DamagingBeam|Damaging Combo Beam|-10|700|true|false|700|Regular Weapons|Alien|2\n"; strWeapons = strWeapons + "ShieldSapBeam|Shield Extraction Beam|-7|800|true|false|1500|Regular Weapons|Neutral|3\n"; strWeapons = strWeapons + "InverseGravityField|Inverse Gravity Field Generator|1|5000|false|false|1000|Utilities|Neutral|3\n"; strWeapons = strWeapons + "Carnivore1|Type 1 Carnivore Torpedo|20|2000|true|true|250|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "Carnivore2|Type 2 Carnivore Torpedo|15|5000|true|true|300|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "Carnivore3|Type 3 Carnivore Torpedo|15|10000|true|true|500|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "Disruptor|Disruptor|-12|2000|true|false|1000|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "ConcentratedPhotonTorpedo|High Density Photon Bomb|-30|1000|true|false|1500|Regular Weapons|Human|3\n"; strWeapons = strWeapons + "TeleportingCarnivore|Type 4 (Teleporting) Carnivore Torpedo|15|3000|true|true|750|Regular Weapons|Alien|2\n"; strWeapons = strWeapons + "GravityMine|Gravity Mine|5|600|false|false|1400|Mines|Neutral|3\n"; strWeapons = strWeapons + "Missle4|Type 4 (Stealth) Stinger Torpedo|15|4000|true|true|1000|Regular Weapons|Human|2\n"; strWeapons = strWeapons + "PlasmaRelay|Plasma Relay|1|3000|false|true|1500|Large Weapons|Neutral|1\n"; strWeapons = strWeapons + "ProximityBlaster|Proximity Blaster|3|125|false|false|1000|Proximity Weapons|Neutral|1\n"; strWeapons = strWeapons + "LargeBlackholeBomb|Ultra Vortex Bomb|1|4000|false|false|15000|Large Weapons|Alien|1\n"; strWeapons = strWeapons + "minipcb|Micro Photon Compression Bomb|1|400|false|false|4000|Mines|Neutral|2\n"; strWeapons = strWeapons + "FieldHop|Field Hopper|-20|2000|false|false|900|Utilities|Neutral|3\n"; strWeapons = strWeapons + "ReverseThrust|Reverse Power Thrust|-10|400|false|false|200|Utilities|Neutral|3\n"; strWeapons = strWeapons + "EngineOverdrive|Engine Overdrive|1|10000|false|true|2000|Utilities|Neutral|4\n"; strWeapons = strWeapons + "HomingMine|Heat Seeking Mine|5|400|false|false|1500|Mines|Neutral|5\n"; strWeapons = strWeapons + "LongrangeLaser|Long Ranger Laser Cannon|-6|1500|false|true|1000|Regular Weapons|Neutral|2\n"; strWeapons = strWeapons + "Hornet|Hornet Torpedo|10|1500|true|true|250|Regular Weapons|Alien|4\n"; strWeapons = strWeapons + "ATTorpedo|AT Torpedo|20|2000|true|true|250|Regular Weapons|Human|4\n"; strWeapons = strWeapons + "LRPhotonTorpedo|LR Photon Bomb|-10|9000|true|false|2500|Regular Weapons|Human|4\n"; arrWeapons = strWeapons.split(newline); arrHumanShips = Array(9, 6, 10, 1, 20, 32, 19, 36, 35, 14, 4, 37, 24, 26, 12, 28, 22, 16, 41, 42, 29); arrAlienShips = Array(8, 7, 11, 5, 27, 18, 38, 15, 3, 17, 34, 33, 13, 23, 39, 21, 31, 25, 40, 43, 30); strShipData = ""; strShipData = strShipData + "Starfighter|100|10|1|5|30|2,1,0,0,0|500|500\n"; strShipData = strShipData + "Starfighter|100|10|1|5|30|2,1,0,0,0|500|500\n"; strShipData = strShipData + "Protector|200|10|0.1|3|50|2,2,1,0,0|1000|1000\n"; strShipData = strShipData + "Iris Armoured Support Ship|200|10|0.1|3|50|2,2,1,0,0|1000|1000\n"; strShipData = strShipData + "Fighter|100|10|1|5|30|2,1,0,0,0|500|500\n"; strShipData = strShipData + "Drone|10|10|1|1|20|1,0,0,0,0|150|100\n"; strShipData = strShipData + "Drone|10|10|1|1|20|1,0,0,0,0|150|100\n"; strShipData = strShipData + "Defence Turret|400|0|0|3|300|4,1,0,0,0|1000|0\n"; strShipData = strShipData + "Defence Turret|400|0|0|3|300|4,1,0,0,0|1000|0\n"; strShipData = strShipData + "Heavy Drone|50|10|1|1|30|2,0,0,0,0|200|100\n"; strShipData = strShipData + "Heavy Drone|50|10|1|1|30|2,0,0,0,0|200|100\n"; strShipData = strShipData + "Centaur Attack Ship|200|8|1|3|40|4,2,0,1,0|5000|1000\n"; strShipData = strShipData + "Shredder|200|10|1|3|40|2,2,1,1,0|5000|1000\n"; strShipData = strShipData + "Argonaut Bomber|150|12|1|4|40|2,1,2,0,0|4000|750\n"; strShipData = strShipData + "Marauder|150|12|1|4|40|2,1,2,0,0|4000|750\n"; strShipData = strShipData + "Warship|350|12|0.1|1|300|5,2,0,1,1|10000|2000\n"; strShipData = strShipData + "Conqueror|120|13|0.8|4|30|1,1,1,3,0|1500|800\n"; strShipData = strShipData + "Sprinter|50|20|1|5|30|2,1,0,0,0|1200|250\n"; strShipData = strShipData + "Astro Fighter Ship|100|8|1|7|30|2,2,0,0,0|3000|500\n"; strShipData = strShipData + "Triton Cargo Ship|300|13|0.1|1|100|0,2,1,1,0|1500|2000\n"; strShipData = strShipData + "Hunter|150|10|0.3|2|70|6,1,1,0,0|4000|750\n"; strShipData = strShipData + "Atlas Mining Vessel|400|8|0.1|1|70|2,4,1,1,0|5000|5000\n"; strShipData = strShipData + "Raider|150|20|0.2|2|50|4,1,1,0,0|5000|1000\n"; strShipData = strShipData + "Nymph Gun Platform|200|7|2|6|40|2,3,0,2,0|3000|500\n"; strShipData = strShipData + "Destroyer|350|12|0.1|1|300|5,2,0,1,1|10000|2000\n"; strShipData = strShipData + "Hawk Combat Vessel|200|10|1|3|40|2,2,1,1,0|5000|1000\n"; strShipData = strShipData + "Freighter|300|13|0.1|1|100|0,2,1,1,0|1500|2000\n"; strShipData = strShipData + "Minotaur Assault Ship|150|10|0.3|2|70|6,1,1,0,0|4000|750\n"; strShipData = strShipData + "Admiral Class Warship|350|12|0.1|2|300|4,2,0,1,2|20000|3000\n"; strShipData = strShipData + "Elite Destroyer|350|12|0.1|2|300|4,2,0,1,2|20000|3000\n"; strShipData = strShipData + "Gatherer|400|8|0.1|1|70|2,4,1,1,0|5000|5000\n"; strShipData = strShipData + "Pegasus Shuttle|50|20|1|5|30|2,1,0,0,0|1200|250\n"; strShipData = strShipData + "Defender|230|7|2|6|40|2,3,0,2,0|3000|500\n"; strShipData = strShipData + "Guardian|150|12|1|4|40|1,1,4,0,0|4000|750\n"; strShipData = strShipData + "Satyr Mine Layer|150|12|1|4|40|1,1,4,0,0|4000|750\n"; strShipData = strShipData + "Eos Proximity Defence Ship|120|13|0.8|4|30|1,1,1,3,0|1500|800\n"; strShipData = strShipData + "Chariot Fast Attack Ship|150|20|0.2|2|50|4,1,1,0,0|5000|1000\n"; strShipData = strShipData + "Weaver|100|8|1|7|30|2,2,0,0,0|3000|500\n"; strShipData = strShipData + "Striker|200|8|1|3|40|4,2,0,1,0|5000|1000\n"; strShipData = strShipData + "Oppressor|350|12|0.1|1|300|6,0,2,0,1|10000|2000\n"; strShipData = strShipData + "Medusa Battleship|350|12|0.1|1|300|6,0,2,0,1|10000|2000\n"; strShipData = strShipData + "Hydra Destroyer|300|12|1|3|60|2,4,1,1,1|5000|1000\n"; strShipData = strShipData + "Enforcer|300|12|1|3|60|2,4,1,1,1|5000|1000\n"; arrShipData = strShipData.split(newline); arrHumanRanks = Array("Officer Cadet", "Midshipman", "Sub-Lieutenant", "Lieutenant", "Lieutenant-Commander", "Commander", "Captain", "Commodore", "Rear Admiral", "Vice Admiral", "Admiral", "Admiral of the Fleet"); arrAlienRanks = Array("Conscript", "Fighter", "Pathfinder", "Warrior", "Warrior-Commander", "Crusader", "Champion", "Warlord", "Vice-Overlord", "Overlord", "Supreme Overlord", "Emperor"); _root.QuadrantRow = random(20); _root.QuadrantCol = random(20); stop(); if (rightmenu != true) { var newMenu = new ContextMenu(); newMenu.builtInItems.hideBuiltInItems(); newMenu.customItems.push(new ContextMenuItem("Quit to menu", quitHandler)); newMenu.customItems.push(new ContextMenuItem("Starfighter Infinity", dgHandler)); newMenu.customItems.push(new ContextMenuItem("More games...", mgHandler)); this.menu = newMenu; } Stage.showMenu = false; function clearData() { i = 0; while (i < characters.length) { var _local1 = SharedObject.getLocal("sfdg_" + characters[i]); _local1.clear(); i++; } soGeneral.clear(); characters = []; trace("Cleared"); gotoAndPlay (1); } function SaveData(returnobj) { returnobj.executed = ""; weaponstring = ""; i = 0; while (i <= 9) { if (_root.arrMyWeapons[i] != undefined) { if (isNaN(Number(_root.arrMyWeapons[i]))) { weaponstring = weaponstring + ""; } else { weaponstring = weaponstring + _root.arrMyWeapons[i]; } } if (i != 9) { weaponstring = weaponstring + "|"; } i++; } if (characters == null) { characters = []; } trace(((("Index: " + characters.indexOf(_root.MyName)) + " (") + _root.MyName) + ")"); exists = false; i = 0; while (i < characters.length) { if (characters[i] == _root.MyName) { exists = true; break; } i++; } if (!exists) { characters.push(_root.MyName); } soGeneral.data.characters = characters.slice(0); trace(((("Save " + soGeneral.data.characters) + " characters (") + characters.length) + ")"); soGeneral.flush(); var _local2 = SharedObject.getLocal("sfdg_" + _root.MyName); _local2.data.name = _root.MyName; _local2.data.money = _root.money; _local2.data.MyShipType = _root.MyShipType; _local2.data.weaponstring = _root.weaponstring; _local2.data.engine = _root.engine; _local2.data.HomeStationRow = _root.HomeStationRow; _local2.data.HomeStationCol = _root.HomeStationCol; _local2.data.Lives = _root.Lives; _local2.data.Kills = _root.Kills; _local2.data.Deaths = _root.Deaths; _local2.data.hyperspace = _root.hyperspace; _local2.data.MyTeam = _root.MyTeam; _local2.data.QuadrantCol = _root.QuadrantCol; _local2.data.QuadrantRow = _root.QuadrantRow; _local2.data.GangName = _root.GangName; _local2.data.GangID = _root.GangID; _local2.data.shipcolour = _root.shipcolour; _local2.flush(); trace((("Saved: " + _root.MyName) + " team: ") + _root.MyTeam); returnobj.executed = "ok"; } function loadCharacter(charName) { var _local2 = SharedObject.getLocal("sfdg_" + charName); _root.MyName = _local2.data.name; _root.money = _local2.data.money; _root.MyShipType = _local2.data.MyShipType; _root.weaponstring = _local2.data.weaponstring; _root.engine = _local2.data.engine; _root.HomeStationRow = _local2.data.HomeStationRow; _root.HomeStationCol = _local2.data.HomeStationCol; _root.Lives = _local2.data.Lives; _root.Kills = _local2.data.Kills; if (Kills == undefined) { Kills = 0; } _root.Deaths = _local2.data.Deaths; _root.hyperspace = _local2.data.hyperspace; _root.GangID = _local2.data.GangID; _root.MyTeam = _local2.data.MyTeam; _root.QuadrantCol = _local2.data.QuadrantCol; _root.QuadrantRow = _local2.data.QuadrantRow; _root.GangName = _local2.data.GangName; _root.GangID = _local2.data.GangID; _root.shipcolour = _local2.data.shipcolour; trace((((("Load Character: " + charName) + " (") + _root.MyName) + ") ") + _root.MyTeam); _root.arrMyWeapons = _root.weaponstring.split("|"); i = 0; while (i <= 9) { if (_root.arrMyWeapons[i] != "") { _root.arrMyWeapons[i] = Number(_root.arrMyWeapons[i]); } i++; } _root.gotoAndStop(_root.MyTeam + "Shop"); } function Replace(thetext, searchfor, replacement) { strReturn = ""; if (thetext.toLowerCase().indexOf(searchfor.toLowerCase()) > -1) { strReturn = strReturn + thetext.substring(0, thetext.toLowerCase().indexOf(searchfor.toLowerCase())); strReturn = strReturn + replacement; strReturn = strReturn + thetext.substring(thetext.toLowerCase().indexOf(searchfor.toLowerCase()) + searchfor.length, thetext.length); } else { strReturn = thetext; } if (thetext.toLowerCase().indexOf(searchfor.toLowerCase()) > -1) { strReturn = Replace(strReturn, searchfor, replacement); } return(strReturn); } function ChatFilter(strChatText) { strChatText = Replace(strChatText, "shit", "****"); strChatText = Replace(strChatText, "wank", "****"); strChatText = Replace(strChatText, "cunt", "****"); strChatText = Replace(strChatText, "fuck", "****"); strChatText = Replace(strChatText, "arse", "****"); strChatText = Replace(strChatText, "crap", "****"); strChatText = Replace(strChatText, "nigger", "******"); strChatText = Replace(strChatText, "nigga", "*****"); strChatText = Replace(strChatText, "retard", "******"); strChatText = Replace(strChatText, "cock", "****"); strChatText = Replace(strChatText, "<", "&lt;"); strChatText = Replace(strChatText, ">", "&gt;"); strChatText = Replace(strChatText, "|", " "); strChatText = Replace(strChatText, ":", " "); return(strChatText); } function IsOverStation(obj) { dist = undefined; if (_root[(("S_" + QuadrantRow) + "_") + QuadrantCol] == "Station") { dist = 700; } if (_root[(("S_" + QuadrantRow) + "_") + QuadrantCol] == "SubStation") { dist = 400; } if (dist == undefined) { return(false); } return(GetDistance(obj, _root.SpaceStation) < dist); } function CalculateShipPrice(shipnum) { arrTheShipData = arrShipData[shipnum - 1].split("|"); arrSlots = arrTheShipData[6].split(","); numweapons = (((Number(arrSlots[0]) + Number(arrSlots[1])) + Number(arrSlots[2])) + Number(arrSlots[3])) + Number(arrSlots[4]); shield = Number(arrTheShipData[1]); speed = Number(arrTheShipData[2]); accel = Number(arrTheShipData[3]); turning = Number(arrTheShipData[4]); intValue = Math.round(((((Number(arrTheShipData[2]) / Number(arrTheShipData[4])) * (Number(arrTheShipData[1]) * 2)) + (200 * numweapons)) + Number(arrTheShipData[1])) * (numweapons / 6)); if (intValue > 500) { intValue = Math.round(intValue / 250) * 250; } else { intValue = Math.round(intValue / 50) * 50; } return(intValue); } function addtonews(news, colour, GangID) { if (_root.Guest != true) { if (colour == "") { colour = "#FFFFFF"; if (MyTeam == "Human") { colour = "0099FF"; } if (MyTeam == "Alien") { colour = "FF0000"; } } loadVariablesNum ((((("http://69.56.136.242/sf2/news.asp?action=addnews&n=" + escape(news)) + "&c=") + escape(colour)) + "&g=") + GangID, 1); } } function GetRank(kills) { s = 25; rank = 1; if (kills == undefined) { kills = 0; } r = 2; while (r <= 11) { if (kills > s) { rank = r; } s = s * 2; r++; } return(rank); } function GetThreatRating(Row) { if (_root.MyTeam == "Human") { return((20 - Row) / 20); } return((Row / 20) + 0.05); } function Say(saytext, toteam) { addinfo(((("<b>" + _root.MyName) + ": ") + saytext) + "</b>", "#FFFFFF", true); } function SetShipColour(obj, colour) { if ((colour != "") && (colour != undefined)) { obj._parent.myShipColor = new Color(obj); obj._parent.myShipColor.setRGB("0x" + colour); } } function SetColour(obj, row, col) { rb = 40 - ((row - 1) * (row / 4)); gb = 10 - (col * 4); bb = 40 - ((20 - (row - 1)) * ((20 - row) / 4)); myColorTransform = new Object(); myColorTransform = {rb:rb, gb:gb, bb:bb}; myColor = new Color(obj); myColor.setTransform(myColorTransform); } function addMyWeapons(obj) { i = 0; while (i <= 9) { if (arrMyWeapons[i] != undefined) { AddWeapon(obj, i, arrMyWeapons[i]); } i++; } } function hasStation(Row, Col) { return(_root[(("S_" + Row) + "_") + Col] == "Station"); } function WeaponsString(shipname, ship) { strWeaponsString = shipname; i = 0; while (i <= 9) { strWeaponsString = strWeaponsString + ("|" + String(ship.SecondaryWeaponNums[i])); i++; } return(strWeaponsString); } function randomweapon(weapontype, team) { q = 1; while (q <= 50) { rnd = random(arrWeapons.length - 1); arrWeapon = arrWeapons[rnd].split("|"); if (((arrWeapon[7] == weapontype) && ((arrWeapon[8] == team) || (arrWeapon[8] == "Neutral"))) && (Number(arrWeapon[9]) <= _root.Rank)) { return(rnd); } q++; } } function GetShipWeaponsValue(obj) { val = 0; i = 0; while (i <= 9) { if (obj.SecondaryWeaponNums[i] != undefined) { arrWeapon = arrWeapons[obj.SecondaryWeaponNums[i]].split("|"); if (arrWeapon[6] != undefined) { val = val + Number(arrWeapon[6]); } } i++; } return(val / 2); } function SelectNextWeapon() { obj = _root.camerafocus; sw = obj.SecondaryWeaponSelected + 1; i = 0; while (i <= 9) { sl = i + sw; if (sl > 9) { sl = sl - 10; } if ((obj.SecondaryWeaponNums[sl] != undefined) && (obj.SecondaryWeaponNums[sl] != "")) { if (obj.SecondaryWeaponsAmmo[sl] != 0) { obj.SecondaryWeaponSelected = sl; _root.hud.weaponselect._alpha = 100; _root.hud.selectedweaponscreen.gotoAndPlay(1); _root.camerafocus.lockedtarget = undefined; break; } } i++; } } function AddWeapon(obj, slot, weaponnum) { arrWeapon = arrWeapons[weaponnum].split("|"); obj.SecondaryWeaponNums[slot] = weaponnum; obj.SecondaryWeapons[slot] = arrWeapon[0]; obj.SecondaryWeaponNames[slot] = arrWeapon[1]; obj.SecondaryWeaponsAmmo[slot] = arrWeapon[2]; obj.SecondaryWeaponsRanges[slot] = arrWeapon[3]; obj.SecondaryWeaponsRequireLock[slot] = arrWeapon[4] == "true"; obj.SecondaryWeaponsAimBeforeFire[slot] = arrWeapon[5] == "true"; obj.SecondaryWeaponsTypes[slot] = arrWeapon[7]; } function removeweapon(obj, slot) { obj.SecondaryWeaponNums[slot] = undefined; obj.SecondaryWeapons[slot] = undefined; obj.SecondaryWeaponNames[slot] = undefined; obj.SecondaryWeaponsAmmo[slot] = undefined; obj.SecondaryWeaponsRanges[slot] = undefined; obj.SecondaryWeaponsRequireLock[slot] = undefined; obj.SecondaryWeaponsAimBeforeFire[slot] = undefined; obj.SecondaryWeaponsTypes[slot] = undefined; if (obj == camerafocus) { arrMyWeapons[slot] = undefined; } } function addinfo(info, colour, norepeat) { if ((lastinfo != info) || (norepeat != true)) { lastinfo = info; _root.infoscreen = (((("<font color=\"" + colour) + "\">") + info) + "</font><br>") + _root.infoscreen; _root.infoscreen = _root.infoscreen.substring(0, 1000); game.info.activitynotify.gotoAndPlay(2); } hud.info.gotoAndPlay(1); } function enoughenergy(obj, needed, dontuse) { if (obj.energy > needed) { if (dontuse != true) { obj.energy = obj.energy - needed; } return(true); } if (obj == camerafocus) { addinfo("Energy Low", "#FF0000", true); } return(false); } function SetShipStats(obj, shiptype) { arrSData = arrShipData[shiptype - 1].split("|"); obj.lockingangle = Number(arrSData[5]); obj.shipname = arrSData[0]; obj.shieldlevel = Number(arrSData[1]); obj.maxshield = obj.shieldlevel; obj.turning = Number(arrSData[4]); obj.maxspeed = Number(arrSData[2]); if ((_root.engine == 4) && (obj == camerafocus)) { obj.maxspeed = obj.maxspeed * 1.6; } obj.Acceleration = Number(arrSData[3]); if ((_root.engine == 3) && (obj == camerafocus)) { obj.Acceleration = obj.Acceleration * 1.5; } obj.slots = arrSData[6].split(","); obj.shipvalue = CalculateShipPrice(shiptype); obj.miningcapacity = Number(arrSData[8]); obj.killmoney = 0; if ((_root.engine == 5) || (_root.engine == 6)) { _root.hyperspace = "Yes"; } } function SetupShip(obj, shiptype, defaultweapons) { if (shiptype > 0) { obj.shiptype = shiptype; } else { if (obj.Team == "Human") { obj.colour = "0099FF"; if (((GetThreatRating(QuadrantRow) * 2) < 1) && (QuadrantRow >= 10)) { maxr = random(Math.round((arrHumanShips.length - 1) * (GetThreatRating(QuadrantRow) * 2))); } else { maxr = random(Math.round(arrHumanShips.length - 1)); } obj.shiptype = arrHumanShips[random(maxr) + 1]; } if (obj.Team == "Alien") { obj.colour = "FF0000"; if (((GetThreatRating(QuadrantRow) * 2) < 1) && (QuadrantRow < 10)) { maxr = random(Math.round(arrAlienShips.length * (GetThreatRating(QuadrantRow) * 2))); } else { maxr = random(Math.round(arrAlienShips.length)); } obj.shiptype = arrAlienShips[random(maxr) + 1]; } } SetShipStats(obj, obj.shiptype); obj.Mined = 0; obj.speed = 0; obj.energy = 100; obj.SecondaryWeaponNums = new Array(9); obj.SecondaryWeapons = new Array(9); obj.SecondaryWeaponNames = new Array(9); obj.SecondaryWeaponsAmmo = new Array(9); obj.SecondaryWeaponsRanges = new Array(9); obj.SecondaryWeaponsRequireLock = new Array(9); obj.SecondaryWeaponsAimBeforeFire = new Array(9); obj.SecondaryWeaponsTypes = new Array(9); if (defaultweapons == true) { obj.GangID = 0; obj.GangName = ""; if (shiptype == arrAlienShips[0]) { AddWeapon(obj, 1, 47); AddWeapon(obj, 2, 49); AddWeapon(obj, 3, 50); AddWeapon(obj, 4, 42); AddWeapon(obj, 5, 9); } else if (shiptype == arrHumanShips[0]) { AddWeapon(obj, 1, 0); AddWeapon(obj, 2, 13); AddWeapon(obj, 3, 22); AddWeapon(obj, 4, 23); AddWeapon(obj, 5, 6); } else { ind = 0; i = 0; while (i < obj.slots.length) { x = 0; while (x < Number(obj.slots[i])) { ind++; if (i == 0) { AddWeapon(obj, ind, randomweapon("Regular Weapons")); } if (i == 1) { AddWeapon(obj, ind, randomweapon("Utilities")); } if (i == 2) { AddWeapon(obj, ind, randomweapon("Mines")); } if (i == 3) { AddWeapon(obj, ind, randomweapon("Proximity Weapons")); } if (i == 4) { AddWeapon(obj, ind, randomweapon("Large Weapons")); } x++; } i++; } } } obj.shieldrechargerate = 10; obj.energyrechargerate = 3; obj.setup = true; obj.Intellegence = 50 + random(50); obj.Ping = 10000; obj.pingtimer = 0; obj.SecondaryWeaponSelected = 1; } function targetlock(obj, target) { if (((((((target != undefined) && (target.Team != obj.Team)) && ((target.HologramTime <= 0) || (target.HologramTime == undefined))) && ((target.stealth2time <= 0) || (target.stealth2time == undefined))) && ((target.Team + "") != "")) && (obj.SecondaryWeapons[obj.SecondaryWeaponSelected].indexOf("MiningBeam") < 0)) || ((obj.SecondaryWeapons[obj.SecondaryWeaponSelected].indexOf("MiningBeam") > -1) && (target.Meteorite == true))) { distance = GetDistance(obj, target); Angle = GetAngle(obj, target); if (obj._rotation < 0) { ShipAngle = obj._rotation + 360; } else { ShipAngle = obj._rotation; } diffangle = ShipAngle - Angle; if (((((Math.abs(diffangle) < obj.lockingangle) && (target != SpaceStation)) && (obj.SecondaryWeaponsRequireLock[obj.SecondaryWeaponSelected])) && (distance < obj.SecondaryWeaponsRanges[obj.SecondaryWeaponSelected])) && ((distance < GetDistance(obj, obj.lockedtarget)) || (obj.lockedtarget == undefined))) { obj.lockedtarget = target; } } } function attempttargetlock(obj) { if (GetDistance(obj, obj.lockedtarget) > obj.SecondaryWeaponsRanges[obj.SecondaryWeaponSelected]) { obj.lockedtarget = undefined; } if (obj.lockedtarget.stealth2time > 0) { obj.lockedtarget = undefined; } if (obj.lockedtarget.dead == true) { obj.lockedtarget = undefined; } if (obj.lockedtarget.shield == undefined) { obj.lockedtarget = undefined; } if (random(800) < 1) { obj.lockedtarget = undefined; } if (random(20) < 1) { targetlock(obj, _root.game.myship); e = 0; while (e <= highestsocket) { targetlock(obj, _root.game["ship" + e]); x = 0; while (x < (_root.MaxAIShips + 1)) { targetlock(obj, _root.game[(("AI_" + e) + "_") + x]); x++; } e++; } e = 0; while (e <= Meteorites) { targetlock(obj, _root.game["Meteorite" + e]); e++; } } } function CreateMeteorite(newname, xpos, ypos) { IncrementObjectNum(); _root.game.attachMovie("Meteorite", newname, objectnum); _root.game[newname]._x = xpos; _root.game[newname]._y = ypos; _root.game[newname]._rotation = random(360); return(game[newname]); } function CreateAIShip(team, xpos, ypos, shiptype, shipmc) { AIShipNumber = AIShipNumber + 1; if (AIShipNumber >= MaxAIShips) { AIShipNumber = 0; } if ((((shipmc != "Big Station") && (shipmc != "Alien Station")) && (shipmc != "AlienSubStation")) && (shipmc != "HumanSubStation")) { newname = (("AI_" + myplayernumber) + "_") + AIShipNumber; } else { newname = "Station"; } if (_root.game[newname] == undefined) { if (shipmc == undefined) { shipmc = "Ship"; } IncrementObjectNum(); _root.game.attachMovie(shipmc, newname, objectnum); if (newname != "Station") { _root.game[newname]._rotation = random(360); _root.game[newname].speed = 2 + random(5); } _root.game[newname].AIPlayer = AIShipNumber; _root.game[newname].Team = team; _root.game[newname].Controller = myplayernumber; _root.game[newname].AI = true; _root.game[newname].playername = ""; _root.SetupShip(_root.game[newname], shiptype, true); if (xpos == undefined) { _root.SpawnPosition(_root.game[newname]); } else { _root.game[newname]._x = xpos; _root.game[newname]._y = ypos; } return(_root.game[newname]); } } function CreateNetworkShip(player, AINum, shiptype) { AIShipNumber = AIShipNumber + 1; if (AIShipNumber > 10) { AIShipNumber = 0; } if (AINum == -1) { newname = "ship" + player; } else { newname = (("AI_" + player) + "_") + AINum; } IncrementObjectNum(); _root.game.attachMovie("Ship", newname, objectnum); _root.SetupShip(_root.game[newname], shiptype, AINum != -1); _root.game[newname].AIPlayer = AINum; _root.game[newname].AI = false; _root.game[newname].Controller = player; _root.game[newname].playername = ""; _root.game[newname].m = m; } function ToggleAutoPilot() { if (AutoPilotEngaged != true) { if ((_root.MissionAngle == undefined) || ((DestRow == QuadrantRow) && (DestCol == QuadrantCol))) { addinfo("No course plotted, Auto Pilot Disengaged.", "#66FFFF", true); } else { _root.AutoPilotEngaged = true; addinfo("Auto Pilot Engaged. Press p to disengage", "#66FFFF", true); } } else { _root.AutoPilotEngaged = false; addinfo("Auto Pilot Disengaged.", "#66FFFF", true); } } function playercontrol(obj) { if (disablecontrols != true) { if (Key.isDown(32)) { _root.FireWeapon(obj, -1, _root.multiplayer); } if (Key.isDown(88)) { if ((((_root.engine == 0) || (_root.engine == 3)) || (_root.engine == 4)) || (_root.engine == 5)) { sb = 1.2; } if ((_root.engine == 1) || (_root.engine == 6)) { sb = 1.5; } if (_root.engine == 2) { sb = 2; } if ((obj.speed < ((obj.maxspeed * sb) - 1)) && (enoughenergy(obj, 35))) { obj.speed = obj.maxspeed * sb; } } if (IsOverStation(obj) && (InEnemySpace(QuadrantRow) != true)) { if (_root.MissionActive != true) { _root.messagetext = "Press Q to dock with station."; } if (_root.killmoney > 0) { SetMoney(_root.money + _root.killmoney); addinfo(_root.killmoney + " bounty deposited", "#FFFFFF"); SetBounty(0); } if (_root.Mined > 49) { SetMoney(_root.money + _root.Mined); addinfo(_root.Mined + " worth of mined ore deposited", "#FFFFFF", true); SetMined(0); } if (Key.isDown(81)) { if (_root.MissionActive == true) { addinfo("You cannot dock during a mission. Complete or cancel the mission first", "#66FFFF", true); } else { _root.fromspacestation = true; _root.gotoAndStop(_root.MyTeam + "Shop"); } } } else { _root.messagetext = ""; } if (Key.isDown(67)) { if ((obj.energy > 0) && (obj.shieldlevel < obj.maxshield)) { obj.shieldlevel++; obj.energy--; } } if (_root.AutoPilotEngaged == true) { if ((_root.MissionAngle == undefined) || ((DestRow == QuadrantRow) && (DestCol == QuadrantCol))) { _root.ToggleAutoPilot(); } else { Angle = _root.MissionAngle; if (obj._rotation < 0) { ShipAngle = obj._rotation + 360; } else { ShipAngle = obj._rotation; } diffangle = ShipAngle - Angle; if (Math.abs(diffangle) <= (obj.turning + 1)) { obj._rotation = Angle; obj.m = 1; } else if (Math.abs(diffangle) > 180) { if (ShipAngle < Angle) { obj.m = 7; } else { obj.m = 3; } } else if (ShipAngle < Angle) { obj.m = 3; } else { obj.m = 7; } } } else if (Key.isDown(39) && (Key.isDown(38))) { obj.m = 2; } else if (Key.isDown(39) && (Key.isDown(40))) { obj.m = 4; } else if (Key.isDown(37) && (Key.isDown(40))) { obj.m = 6; } else if (Key.isDown(37) && (Key.isDown(38))) { obj.m = 8; } else if (Key.isDown(39)) { obj.m = 3; } else if (Key.isDown(37)) { obj.m = 7; } else if (Key.isDown(38)) { obj.m = 1; } else if (Key.isDown(40)) { obj.m = 5; } else { obj.m = 0; } } } function SpawnPosition(obj) { if ((_root.SpaceStation != undefined) && (_root.SpaceStation.Team == obj.Team)) { obj._x = _root.SpaceStation._x; obj._y = _root.SpaceStation._y; obj._rotation = random(360); } else if (obj.Team == "Alien") { obj._x = (_root.QuadrantCentreX + random(7000)) - random(7000); obj._y = (_root.QuadrantCentreY - 5000) - random(3000); obj._rotation = 160 + random(40); } else { obj._x = (_root.QuadrantCentreX + random(7000)) - random(7000); obj._y = (_root.QuadrantCentreY + 5000) + random(3000); obj._rotation = -20 + random(40); } } function Damage(obj, amount, by, weaponname) { obj.shield._alpha = obj.shield._alpha + amount; if (_root.multiplayer) { amount = amount * 1.4; } obj.lasthitby = by; obj.lasthitid = Number(0 & by.UserID); obj.lasthitname = by.playername; obj.lasthitteam = by.team; obj.lasthitship = by.shiptype; obj.lasthitweapon = weaponname; if (obj.Controller == myplayernumber) { obj.shieldlevel = obj.shieldlevel - Math.round(amount); } } function CheckBlast(obj, amount, energy, ignorefirer) { if (amount > 0) { BlastDamage(obj, game.myship, amount, ignorefirer); } if (energy > 0) { ElectroBlastDamage(obj, game.myship, energy, ignorefirer); } i = 0; while (i <= highestsocket) { if (amount > 0) { BlastDamage(obj, game["ship" + i], amount); } if (energy > 0) { ElectroBlastDamage(obj, game["ship" + i], energy, ignorefirer); } e = 0; while (e < _root.MaxAIShips) { totest = game[(("AI_" + i) + "_") + e]; if (amount > 0) { BlastDamage(obj, totest, amount, ignorefirer); } if (energy > 0) { ElectroBlastDamage(obj, totest, energy, ignorefirer); } e++; } i++; } } function BlastDamage(obj, totest, amount, ignorefirer) { if ((ignorefirer != true) || (totest != obj.Firer)) { dist = GetDistance(obj, totest); if (dist < (obj._width / 2)) { Damage(totest, amount * (((obj._width / 2) - (dist / 2)) / (obj._width / 2)), obj.Firer, obj.weaponname); } } } function ElectroBlastDamage(obj, totest, amount, ignorefirer) { if ((ignorefirer != true) || (totest != obj.Firer)) { dist = GetDistance(obj, totest); if (((dist < ((obj._width / 2) + (totest._width / 2))) && (obj.hitTest(totest))) && (totest.maxspeed > 0)) { totest.state = "powerfail"; angle = GetAngle(obj, totest); totest.yspeed = amount * Math.sin(angle / 57.2957795130823); totest.xspeed = amount * Math.cos(angle / 57.2957795130823); } } } function Collision(proj, target) { if (target.inner != undefined) { twidth = target.inner._width; theight = target.inner._height; } else { twidth = target._width; theight = target._height; } if (twidth < 50) { twidth = 50; } if (theight < 50) { theight = 50; } if (target.dead != true) { if ((((proj._x <= (target._x + (twidth / 2))) && (proj._x >= (target._x - (twidth / 2)))) && (proj._y >= (target._y - (theight / 2)))) && (proj._y <= (target._y + (theight / 2)))) { return(proj.hitTest(target)); } return(false); } } function randomcrate() { return(random(6) + 2); } function Exhaust(obj) { if ((GetDistance(obj, camerafocus) < 700) && (_root.OptionExhaust == true)) { IncrementObjectNum(); newname = "exhaust" + objectnum; _root.game.attachMovie("Exhaust", newname, objectnum); setProperty(game[newname], _x , (obj._x + random(5)) - random(5)); setProperty(game[newname], _y , (obj._y + random(5)) - random(5)); setProperty(game[newname], _rotation , obj._rotation); } } function Explode(obj, cratetype, LHcontroller, LHAI, LHWeapon, LHName, LHUserID, LHTeam, LHShipType) { arrSData = arrShipData[LHShipType - 1].split("|"); LHshipname = arrSData[0]; obj.dying = false; if (obj.dead != true) { if (obj == PrimaryTarget) { _root.PrimaryCreated = false; addinfo("Primary target destroyed.", "#66FFFF"); intMissionStep++; PrimaryTarget = undefined; givereward = false; } else { givereward = true; } obj.dead = true; obj.lockedtarget = ""; obj.shieldbubble = 0; obj.stealthtime = 0; obj.stealth2time = 0; obj.HologramTime = 0; obj.powerouttime = 0; cratevalue = random(obj.shipvalue - 10) + 10; if (Number(LHAI) == -1) { if (Number(LHcontroller) == myplayernumber) { theship = game.myship; } else { theship = game["ship" + LHcontroller]; } } else { theship = game[(("AI_" + LHcontroller) + "_") + LHAI]; } if (theship == obj) { if (obj == _root.camerafocus) { addinfo(("You destroyed yourself! (" + LHWeapon) + ")", "#FF3300"); } else if ((obj.playername + "") == "") { } else { addinfo(((obj.playername + " destroyed themself (") + LHWeapon) + ")", "#CCCCCC"); } } else if (theship == camerafocus) { if (obj.Team != camerafocus.Team) { SetKills(Kills + 1); t = "an enemy "; } else { t = "a friendly "; SetKills(Kills - 1); } if (obj.UserID == undefined) { obj.UserID = 0; } strURL = (((((((((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=kill&k=" + Kills) + "&uid=") + theship.UserID) + "&g=") + theship.GangID) + "&kid=") + obj.UserID) + "&ks=") + obj.shiptype) + "&w=") + escape(LHWeapon)) + "&qr=") + QuadrantRow) + "&qc=") + QuadrantCol) + "&sk=") + SaveDataKey()) + "&") + Math.random(); trace(strURL); if (_root.SavePlayerData == true) { loadVariablesNum (strURL, 0); } if (givereward == true) { bounty = Math.round((obj.shipvalue / 5) + (GetShipWeaponsValue(obj) / 10)); if ((obj.playername + "") != "") { bounty = bounty * 2; } if (obj.Team == theship.Team) { bounty = -3 * bounty; } SetBounty(_root.killmoney + bounty); if (_root.killmoney < 0) { SetBounty(0); } if ((obj.playername + "") == "") { if (obj.shipname != undefined) { addinfo(((("Destroyed " + t) + obj.shipname) + ", reward: ") + bounty, "#FFFFFF"); } } else { addinfo((("Destroyed " + obj.playername) + ", reward: ") + bounty, "#FFFFFF"); } } } else if (obj == camerafocus) { disablecontrols = true; if ((LHName == "") || (LHName == undefined)) { if (LHshipname != undefined) { addinfo((("Destroyed by a " + LHshipname) + " with a ") + LHWeapon, "#FF3300"); } else { addinfo("Destroyed by a " + LHWeapon, "#FF3300"); } } else { addinfo((("Destroyed by " + LHName) + "'s ") + LHWeapon, "#FF3300"); } } if (_root.OptionFragments == true) { i = 0; while (i <= 25) { IncrementObjectNum(); newname = "scrap" + objectnum; _root.game.attachMovie("Scrap", newname, objectnum); setProperty(game[newname], _x , obj._x); setProperty(game[newname], _y , obj._y); game[newname].xspeed = random(20) - random(20); game[newname].yspeed = random(20) - random(20); game[newname].spin = random(100) - random(100); i++; } } IncrementObjectNum(); newname = "bang" + objectnum; _root.game.attachMovie("Explosion", newname, objectnum); setProperty(game[newname], _x , obj._x); setProperty(game[newname], _y , obj._y); setProperty(game[newname], _height , (obj._height + obj._width) / 2); setProperty(game[newname], _width , (obj._height + obj._width) / 2); IncrementObjectNum(); newname = "bang" + objectnum; _root.game.attachMovie("Crate", newname, objectnum); setProperty(game[newname], _x , obj._x); setProperty(game[newname], _y , obj._y); game[newname].cratetype = cratetype; game[newname].cratevalue = cratevalue; } if (obj != game.myship) { removeMovieClip(obj); } } function Smoke(obj, amount) { if ((GetDistance(obj, camerafocus) < 700) && (_root.OptionExhaust == true)) { IncrementObjectNum(); newname = "smoke" + objectnum; _root.game.attachMovie("Smoke", newname, objectnum); setProperty(game[newname], _x , (obj._x + random(5)) - random(5)); setProperty(game[newname], _y , (obj._y + random(5)) - random(5)); setProperty(game[newname], _rotation , random(360)); setProperty(newname, _xscale , amount); setProperty(newname, _yscale , amount); } } function IncrementObjectNum() { objectnum = objectnum + 1; } function FireWeapon(obj, selectedweapon, multiplayerfire) { if (obj != undefined) { if ((obj.reload >= reloadtime) && ((obj.SecondaryWeaponsRanges[selectedweapon] >= GetDistance(obj, obj.lockedtarget)) || (obj.SecondaryWeaponsRanges[selectedweapon] < 1))) { if (selectedweapon == -1) { if (obj.Team == "Human") { weapon = "MainGun"; } else { weapon = "AlienMainGun"; } weaponname = "Laser Cannon"; intEnergyUsage = random(5) + 1; bRequiresLock = false; } else { weapon = obj.SecondaryWeapons[selectedweapon]; weaponname = obj.SecondaryWeaponNames[selectedweapon]; bRequiresLock = obj.SecondaryWeaponsRequireLock[selectedweapon]; if (multiplayerfire != true) { if (obj.SecondaryWeaponsAmmo[selectedweapon] < 0) { intEnergyUsage = -obj.SecondaryWeaponsAmmo[selectedweapon]; } else { intEnergyUsage = 1; } } else { intEnergyUsage = 0; } } if (((((bRequiresLock == true) && (obj.lockedtarget != undefined)) || (bRequiresLock != true)) && (obj.SecondaryWeaponsAmmo[selectedweapon] != 0)) && (enoughenergy(obj, intEnergyUsage, multiplayerfire))) { if (multiplayerfire != true) { obj.reload = 0; } if (obj.SecondaryWeaponsAmmo[selectedweapon] > 0) { if (multiplayerfire != true) { obj.SecondaryWeaponsAmmo[selectedweapon]--; } } if (multiplayerfire != true) { if (obj.SecondaryWeaponsTypes[selectedweapon] == "Large Weapons") { removeweapon(obj, selectedweapon); } } if (multiplayerfire != true) { IncrementObjectNum(); } newname = "laser" + objectnum; if (((weapon == "MainGun") && (GetDistance(obj, _root.camerafocus) > 1000)) && (_root.multiplayer != true)) { _root.Damage(obj.target, random(50), obj, "Laser Cannon"); } else if (multiplayerfire == true) { sendcommand("Fire", (obj.AIPlayer + "|") + selectedweapon); } else { _root.game.attachMovie(weapon, newname, objectnum); setProperty(game[newname], _x , obj._x); setProperty(game[newname], _y , obj._y); setProperty(game[newname], _rotation , obj._rotation); game[newname].Firer = obj; game[newname].target = obj.lockedtarget; game[newname].Team = obj.Team; game[newname].weaponname = weaponname; } } else if ((bRequiresLock == true) && (obj.lockedtarget == undefined)) { if (obj == _root.camerafocus) { addinfo("No Target Locked", "#FF0000", true); } } else if (obj.SecondaryWeaponsAmmo[selectedweapon] == 0) { if (obj == _root.camerafocus) { addinfo("Ammunition Depleted", "#FF0000", true); } } } } } function ShipMovement(obj, m) { if (obj.inactivetimer == undefined) { obj.inactivetimer = 0; } obj.inactivetimer++; if (((obj.inactivetimer > 120) && (_root.multiplayer && (myplayernumber != obj.Controller))) && (obj.state != "warping")) { obj.state = "warping"; obj.WarpAngle = random(360); } obj.shieldlevel = Math.ceil(obj.shieldlevel); if (obj.shieldlevel <= 0) { if (obj.dead != true) { if (_root.multiplayer && (myplayernumber == obj.Controller)) { if (obj.dying != true) { obj.dying = true; sendcommand("Explode", (((((((((((((((obj.AIPlayer + "|") + randomcrate()) + "|") + obj.lasthitby.Controller) + "|") + obj.lasthitby.AIPlayer) + "|") + obj.lasthitweapon) + "|") + obj.lasthitname) + "|") + obj.lasthitid) + "|") + obj.lasthitteam) + "|") + obj.lasthitship); } } else { Explode(obj, randomcrate(), obj.lasthitby.Controller, obj.lasthitby.AIPlayer, obj.lasthitweapon, obj.lasthitname, obj.lasthitid, obj.lasthitteam, obj.lasthitship); } } } else { if ((obj.shieldrecharge == undefined) || (obj.shieldrecharge >= obj.shieldrechargerate)) { if ((obj.shieldrecharge >= obj.shieldrechargerate) && (obj.shieldlevel < obj.maxshield)) { obj.shieldlevel++; } obj.shieldrecharge = 0; } else { obj.shieldrecharge++; } if ((obj.shieldrecharge == undefined) || (obj.shieldrecharge >= obj.shieldrechargerate)) { if (((obj.energyrecharge >= obj.energyrechargerate) && (obj.energy < 100)) && (obj.energy >= 0)) { obj.energy++; if (obj.energy > 100) { obj.energy = 100; } } obj.energyrecharge = 0; } else { obj.energyrecharge++; } } _root.display_shield = camerafocus.shieldlevel; if (obj.dead != true) { if ((((obj._x > (_root.QuadrantCentreX + 10000)) || (obj._x < (_root.QuadrantCentreX - 10000))) || (obj._y > (_root.QuadrantCentreY + 10000))) || (obj._y < (_root.QuadrantCentreY - 10000))) { if ((obj != camerafocus) && (obj != _root.PrimaryTarget)) { removeMovieClip(obj); } else if (obj.state != "warping") { if ((obj._x > (_root.QuadrantCentreX + 10000)) && ((_root.QuadrantCol == 20) || (obj == _root.PrimaryTarget))) { obj.state = "powerfail"; obj.yspeed = random(10) - random(10); obj.xspeed = -(10 + random(20)); addinfo("You cannot travel past the edge of the galaxy.", "#FFFFFF", true); } else if ((obj._x < (_root.QuadrantCentreX - 10000)) && ((_root.QuadrantCol == 1) || (obj == _root.PrimaryTarget))) { obj.state = "powerfail"; obj.yspeed = random(10) - random(10); obj.xspeed = 10 + random(20); addinfo("You cannot travel past the edge of the galaxy.", "#FFFFFF", true); } else if ((obj._y > (_root.QuadrantCentreY + 10000)) && ((_root.QuadrantRow == 19) || (obj == _root.PrimaryTarget))) { obj.state = "powerfail"; obj.yspeed = -(10 + random(20)); obj.xspeed = random(10) - random(10); addinfo("You cannot travel past the edge of the galaxy.", "#FFFFFF", true); } else if ((obj._y < (_root.QuadrantCentreY - 10000)) && ((_root.QuadrantRow == 0) || (obj == _root.PrimaryTarget))) { obj.state = "powerfail"; obj.yspeed = 10 + random(20); obj.xspeed = random(10) - random(10); addinfo("You cannot travel past the edge of the galaxy.", "#FFFFFF", true); } else { _root.inSector = false; sendcommand("Action", (((((((("sector|" + _root.MyTeam) + "|") + _root.QuadrantRow) + "|") + _root.QuadrantCol) + "|has left the sector|") + _root.MyName) + "|") + _root.UserID); if (obj._x > (_root.QuadrantCentreX + 10000)) { _root.QuadrantCol++; _root.WarpSide = 4; } else if (obj._x < (_root.QuadrantCentreX - 10000)) { _root.QuadrantCol--; _root.WarpSide = 2; } else if (obj._y > (_root.QuadrantCentreY + 10000)) { _root.QuadrantRow++; _root.WarpSide = 1; } else if (obj._y < (_root.QuadrantCentreY - 10000)) { _root.QuadrantRow--; _root.WarpSide = 3; } _root.WarpAngle = obj._rotation; gotoAndPlay ("reload"); } } } if (obj.state == "powerfail") { if (obj.powerfailtimer == undefined) { obj.powerfailtimer = 0; } if (((obj.xspeed + obj.yspeed) < 1) && (obj.powerfailtimer > 20)) { obj.powerfailtimer = undefined; obj.state = ""; } else { obj.powerfailtimer++; } } if ((obj.shieldbubble > 0) && (obj.shieldbubble != undefined)) { obj.shieldbubble--; } if ((obj.stealthtime > 0) && (obj.stealthtime != undefined)) { obj.stealthtime--; } if ((obj.stealth2time > 0) && (obj.stealth2time != undefined)) { obj.stealth2time--; } if ((obj.HologramTime > 0) && (obj.HologramTime != undefined)) { obj.HologramTime--; } if (obj.state == "gravity") { if ((obj.gravityobject != undefined) && (GetDistance(obj, obj.gravityobject) < 2000)) { if (obj.driftspin == undefined) { obj.driftspin = random(20) - random(20); } setProperty(obj, _rotation , obj._rotation + obj.driftspin); if (obj._x > obj.gravityobject._x) { obj.xspeed = obj.xspeed - 1; } else { obj.xspeed = obj.xspeed + 1; } if (obj._y > obj.gravityobject._y) { obj.yspeed = obj.yspeed - 1; } else { obj.yspeed = obj.yspeed + 1; } obj.speed = 0; } else { obj.state = ""; } } else if (obj.state == "powerfail") { if (obj.maxspeed > 0) { obj.lockedtarget = undefined; if (obj.driftspin == undefined) { obj.driftspin = random(20) - random(20); } obj.speed = 0; obj._rotation = obj._rotation + obj.driftspin; obj.driftspin = obj.driftspin / 1.1; obj.xspeed = obj.xspeed / 1.1; obj.yspeed = obj.yspeed / 1.1; if (((obj.xspeed + obj.yspeed) < 1) && (obj.energy < 0)) { obj.energy = 0; } } else { obj.powerfailtimer = undefined; obj.state = ""; } } else if ((obj.powerouttime != undefined) && (obj.powerouttime > 0)) { obj.powerouttime--; if (obj.driftspin == undefined) { obj.driftspin = random(5) - random(5); } obj._rotation = obj._rotation + obj.driftspin; obj.speed = 0; } else if (obj.state == "warping") { if (obj == camerafocus) { disablecontrols = true; } if (obj.WarpAngle >= 180) { obj.WarpAngle = obj.WarpAngle - 360; } obj._rotation = Math.round(obj._rotation); if (((obj.WarpAngle - obj.turning) - 1) > obj._rotation) { obj._rotation = obj._rotation + obj.turning; } else if (((obj.WarpAngle + obj.turning) + 1) < obj._rotation) { obj._rotation = obj._rotation - obj.turning; } else if (obj.speed < 100) { obj._rotation = obj.WarpAngle; obj.speed++; } else if (obj == camerafocus) { sendcommand("Action", (((((((("sector|" + _root.MyTeam) + "|") + _root.QuadrantRow) + "|") + _root.QuadrantCol) + "|has left the sector|") + _root.MyName) + "|") + _root.UserID); stopAllSounds(); gotoAndStop ("warp"); } else { removeMovieClip(obj); } obj.yspeed = obj.speed * Math.sin((obj._rotation - 90) / 57.2957795130823); obj.xspeed = obj.speed * Math.cos((obj._rotation - 90) / 57.2957795130823); } else { if (obj == camerafocus) { _root.MissionStep(); } obj.driftspin = undefined; attempttargetlock(obj); if (obj.reload == undefined) { obj.reload = reloadtime; } else if (obj.reload < reloadtime) { obj.reload++; } if (m != obj.lastm) { obj.lastm = m; } if (((m == 2) || (m == 3)) || (m == 4)) { setProperty(obj, _rotation , obj._rotation + obj.turning); } if (((m == 6) || (m == 7)) || (m == 8)) { setProperty(obj, _rotation , obj._rotation - obj.turning); } if (((m == 1) || (m == 2)) || (m == 8)) { if (obj.speed < obj.maxspeed) { obj.speed = obj.speed + obj.Acceleration; } } if (((m == 4) || (m == 5)) || (m == 6)) { if (obj.speed > (-(obj.maxspeed / 2))) { obj.speed = obj.speed - obj.Acceleration; } } obj.yspeed = obj.speed * Math.sin((obj._rotation - 90) / 57.2957795130823); obj.xspeed = obj.speed * Math.cos((obj._rotation - 90) / 57.2957795130823); if (((m != 1) && (m != 2)) && (m != 8)) { obj.speed = obj.speed / 1.01; } } setProperty(obj, _y , Math.round(obj._y + obj.yspeed)); setProperty(obj, _x , Math.round(obj._x + obj.xspeed)); } } function GetAngle(obj1, obj2) { if (obj1._x > obj2._x) { return(((Math.atan((obj1._y - obj2._y) / (obj1._x - obj2._x)) * 57.2957795130823) + 90) + 180); } return((Math.atan((obj1._y - obj2._y) / (obj1._x - obj2._x)) * 57.2957795130823) + 90); } function GetDistance(obj1, obj2) { ydist = obj1._y - obj2._y; xdist = obj1._x - obj2._x; return(Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist)))); } function OnSameTeam(obj1, obj2) { if (obj1.Team == obj2.Team) { r = true; } else if ((obj2.Team + "") == "") { r = true; } else { r = false; } return(r); } function ClosestTarget(obj) { closest = ""; mindist = 10000; if ((game.myship != undefined) && (game.myship.dead != true)) { if ((OnSameTeam(obj, game.myship) == false) && (((game.myship.stealthtime <= 0) && (game.myship.stealth2time <= 0)) || (GetDistance(obj, game.myship) < 500))) { n = GetDistance(obj, game.myship); if (n < mindist) { mindist = n; closest = game.myship; } } } i = 0; while (i <= highestsocket) { if ((game["ship" + i] != undefined) && (game["ship" + i].dead != true)) { if ((OnSameTeam(obj, game["ship" + i]) == false) && ((game["ship" + i].stealthtime <= 0) || (GetDistance(obj, game["ship" + i]) < 500))) { n = GetDistance(obj, game["ship" + i]); if (n < mindist) { mindist = n; closest = game["ship" + i]; } } } e = 0; while (e < _root.MaxAIShips) { if ((game[(("AI_" + i) + "_") + e] != undefined) && (game[(("AI_" + i) + "_") + e].dead != true)) { if ((OnSameTeam(obj, game[(("AI_" + i) + "_") + e]) == false) && ((game[(("AI_" + i) + "_") + e].stealthtime <= 0) || (GetDistance(obj, game[(("AI_" + i) + "_") + e]) < 500))) { n = GetDistance(obj, game[(("AI_" + i) + "_") + e]); if (n < mindist) { mindist = n; closest = game[(("AI_" + i) + "_") + e]; } } } e++; } i++; } return(closest); } function guidedmovement(obj) { obj.timer--; distance = GetDistance(obj, obj.target); if (obj.timer <= 0) { obj.target = undefined; obj.gotoAndPlay("explode"); } Angle = GetAngle(obj, obj.target); if (obj._rotation < 0) { ShipAngle = obj._rotation + 360; } else { ShipAngle = obj._rotation; } diffangle = ShipAngle - Angle; if ((((obj.target.speed == undefined) || (obj.target.dead == true)) || (obj.deactivated == true)) || (obj.stealth2time > 0)) { obj.deactivated = true; obj.speed / 1.01; if (speed < 1) { obj.gotoAndPlay("explode"); } } else { if ((obj.target.shieldbubble > 0) && (distance <= 150)) { obj.gotoAndPlay("explode"); } if (Math.abs(diffangle) > 180) { if (ShipAngle < Angle) { obj._rotation = obj._rotation - obj.turning; } else { obj._rotation = obj._rotation + obj.turning; } } else if (ShipAngle < Angle) { obj._rotation = obj._rotation + obj.turning; } else { obj._rotation = obj._rotation - obj.turning; } if (obj.speed < obj.maxspeed) { obj.speed = obj.speed + obj.accelleration; } if (obj.speed > obj.maxspeed) { obj.speed / 1.01; } } obj.yspeed = obj.speed * Math.sin((obj._rotation - 90) / 57.2957795130823); obj.xspeed = obj.speed * Math.cos((obj._rotation - 90) / 57.2957795130823); setProperty(obj, _y , obj._y + obj.yspeed); setProperty(obj, _x , obj._x + obj.xspeed); if (Collision(obj, obj.target) && (Math.round(obj.speed) == Math.round(obj.maxspeed))) { obj.gotoAndPlay("explode"); } } function SetMoney(amount) { _root.kongregateStats.submit("Money Earned", amount); intRandomCheck = 96; _root.money = amount; _root.money_check = CheckVariableValue(amount); } function SetBounty(amount) { _root.kongregateStats.submit("Bounty", amount); intRandomCheck = 96; _root.killmoney = amount; _root.killmoney_check = CheckVariableValue(amount); } function SetMined(amount) { intRandomCheck = 96; _root.Mined = amount; _root.Mined_check = CheckVariableValue(amount); } function SetKills(amount) { _root.kongregateStats.submit("Highest Kills", amount); if (amount > 12000) { _root.kongregateStats.submit("Reached Highest Rank", amount); } intRandomCheck = 96; _root.Kills = amount; _root.Kills_check = CheckVariableValue(amount); } function SetName(thename) { intRandomCheck = 240; _root.MyName = thename; _root.MyName_check = thename.charAt(0) + String(thename.length * 2); } function CheckVariableValue(amount) { return((amount * 2) + 7.15); } function ReverseVariableValue(varvalue) { return((varvalue - 7.15) / 2); } function ValidateVariables() { trace("Validate variables"); if (((MyName.charAt(0) + String(MyName.length * 2)) != _root.MyName_check) && (MyName.length > 0)) { trace("Name validate fail"); gotoAndPlay (1); } money = Number(ReverseVariableValue(money_check)); killmoney = Number(ReverseVariableValue(killmoney_check)); Mined = Number(ReverseVariableValue(Mined_check)); Kills = Number(ReverseVariableValue(Kills_check)); } function SaveDataKey() { rnd1 = random(100); rnd2 = random(100); rndkey = (rnd1 + rnd2) + 10; strKey = ""; strKey = strKey + (rndkey + randomdivider()); strKey = strKey + (_root.Password.substr(_root.Password.length - 1, 1) + randomdivider()); strKey = strKey + (random(100) + randomdivider()); strKey = strKey + (rnd1 + randomdivider()); strKey = strKey + (Math.round(Kills * 1.4) + randomdivider()); strKey = strKey + (_root.Password.substr(0, 1) + randomdivider()); strKey = strKey + (((QuadrantRow + QuadrantCol) + randomdivider()) + randomdivider()); strKey = strKey + (rnd2 + randomdivider()); return(strKey); } function randomdivider() { rnd = random(5); if (rnd == 0) { return("ae-"); } if (rnd == 1) { return("br-"); } if (rnd == 2) { return("ct-"); } if (rnd == 3) { return("dg-"); } if (rnd == 4) { return("eh-"); } if (rnd == 5) { return("fj-"); } } function AI(obj) { if (obj.dead != true) { if (((obj.target + "") == "") || (random(100) > 90)) { obj.target = ClosestTarget(obj); } if (((_root.SpaceStation != undefined) && (_root.SpaceStation.Team == obj.Team)) && (((obj.target + "") == "") || (GetDistance(obj, _root.SpaceStation) > 4000))) { obj.target = _root.SpaceStation; } target = obj.target; if (target == _root.PrimaryTarget) { target = ""; } if ((target == "") || (target == undefined)) { if ((((((_root.FriendlyCount == 0) || (_root.EnemyCount == 0)) && (obj.Team != MyEnemy)) && (Math.random() > 0.99)) && (obj.state != "warping")) && (obj.maxspeed > 0)) { obj.state = "warping"; obj.WarpAngle = random(360); } obj.m = 0; } else { Angle = GetAngle(obj, target); if (obj._rotation < 0) { ShipAngle = obj._rotation + 360; } else { ShipAngle = obj._rotation; } diffangle = ShipAngle - Angle; distance = GetDistance(obj, target) + ((target._width + target._height) / 2); if (Math.random() > 0.97) { r = random(10); if (((obj.SecondaryWeapons[r] != undefined) && (obj.SecondaryWeaponsAmmo[r] != 0)) && (obj.SecondaryWeaponsRanges[r] >= distance)) { if (obj == _root.camerafocus) { _root.hud.selectedweaponscreen.gotoAndPlay(1); } obj.SecondaryWeaponSelected = r; obj.lockedtarget = ""; } } strWeaponType = obj.SecondaryWeaponsTypes[obj.SecondaryWeaponSelected]; if (strWeaponType == "Mines") { intStoppingDist = 0; } else if (strWeaponType == "Proximity Weapons") { intStoppingDist = 10; } else { if ((obj.stoppingdist == undefined) || (Math.random() > 0.98)) { obj.stoppingdist = 10 + random(40); } intStoppingDist = obj.stoppingdist; } if ((distance < ((intStoppingDist * obj.maxspeed) / obj.Acceleration)) && ((obj.speed > 2) || (distance < 400))) { if (Math.abs(diffangle) < 10) { obj.m = 5; } else if (Math.abs(diffangle) < 200) { if (ShipAngle > Angle) { obj.m = 6; } else { obj.m = 4; } } else if (ShipAngle < Angle) { obj.m = 8; } else { obj.m = 2; } } else if (((distance < ((100 * obj.maxspeed) / obj.Acceleration)) && (target.speed < obj.speed)) && (obj.speed > 6)) { if (Math.abs(diffangle) < 10) { obj.m = 0; } else if (ShipAngle < Angle) { obj.m = 3; } else { obj.m = 7; } } else if (Math.abs(diffangle) < 10) { obj.m = 1; } else if (Math.abs(diffangle) < 180) { if (ShipAngle > Angle) { obj.m = 8; } else { obj.m = 2; } } else if (ShipAngle > Angle) { obj.m = 2; } else { obj.m = 8; } if (target.Team != obj.Team) { if (((Math.abs(diffangle) < 10) && (distance < 600)) && (Math.random() > 0.8)) { _root.FireWeapon(obj, -1, _root.multiplayer); } else if (distance <= obj.SecondaryWeaponsRanges[obj.SecondaryWeaponSelected]) { if ((Math.abs(diffangle) < 10) || (obj.SecondaryWeaponsAimBeforeFire[obj.SecondaryWeaponSelected] == false)) { if (((obj.lockedtarget + "") != "") && (Math.random() > 0.9)) { _root.FireWeapon(obj, obj.SecondaryWeaponSelected, _root.multiplayer); } } } else if ((Math.abs(diffangle) < 10) && (distance < 600)) { _root.FireWeapon(obj, -1, _root.multiplayer); } } } } } var characters = []; var soGeneral = SharedObject.getLocal("sfdg"); if (soGeneral != null) { characters = soGeneral.data.characters.slice(0); trace("Got characters from file: " + soGeneral.data.characters); if (characters == null) { characters = []; } } trace(("Loaded: " + characters.length) + " characters"); if (aaaaa == undefined) { aaaaa = "sdaasd"; trace("Human Ships ---------------------------------------------------------------------"); i = 0; while (i < arrHumanShips.length) { arr = arrShipData[arrHumanShips[i] - 1].split("|"); trace((((arrHumanShips[i] + ": ") + arrShipData[arrHumanShips[i] - 1]) + "\t") + CalculateShipPrice(arrHumanShips[i])); i++; } trace("Alien Ships ---------------------------------------------------------------------"); i = 0; while (i < arrAlienShips.length) { arr = arrShipData[arrAlienShips[i] - 1].split("|"); trace((((arrAlienShips[i] + ": ") + arrShipData[arrAlienShips[i] - 1]) + "\t") + CalculateShipPrice(arrAlienShips[i])); i++; } } meteoritenum = 0; SetMoney(2500); SetKills(0); SetBounty(0); SetMined(0); failcount = 0;
Instance of Symbol 588 MovieClip "bg" in Frame 1
onClipEvent (load) { _root.SetColour(this, _root.QuadrantRow, _root.QuadrantCol); } onClipEvent (enterFrame) { if (_y > 0) { setProperty(this, _y , _y - 1000); } if (_y < -1000) { setProperty(this, _y , _y + 1000); } if (_x > 0) { setProperty(this, _x , _x - 1000); } if (_x < -1000) { setProperty(this, _x , _x + 1000); } }
Instance of Symbol 594 MovieClip "bstars" in Frame 1
onClipEvent (enterFrame) { if (_y > 600) { setProperty(this, _y , _y - 600); } if (_y < 0) { setProperty(this, _y , _y + 600); } if (_x > 0) { setProperty(this, _x , _x - 800); } if (_x < -800) { setProperty(this, _x , _x + 800); } }
Instance of Symbol 597 MovieClip "stars" in Frame 1
onClipEvent (enterFrame) { if (_y > 600) { setProperty(this, _y , _y - 600); } if (_y < 0) { setProperty(this, _y , _y + 600); } if (_x > 0) { setProperty(this, _x , _x - 800); } if (_x < -800) { setProperty(this, _x , _x + 800); } }
Instance of Symbol 615 MovieClip in Frame 1
onClipEvent (load) { themessage = "Loading..."; gotoAndPlay (1); }
Instance of Symbol 619 MovieClip in Frame 2
onClipEvent (enterFrame) { if ((xscrollspeed == undefined) || (Math.random() > 0.98)) { xscrollspeed = random(10) - random(10); yscrollspeed = random(10) - random(10); } setProperty(_root.stars, _y , _root.stars._y - (yscrollspeed / 2)); setProperty(_root.stars, _x , _root.stars._x - (xscrollspeed / 2)); setProperty(_root.stars2, _y , _root.stars2._y - (yscrollspeed / 3.5)); setProperty(_root.stars2, _x , _root.stars2._x - (xscrollspeed / 3.5)); setProperty(_root.bstars, _y , _root.bstars._y - (yscrollspeed / 5)); setProperty(_root.bstars, _x , _root.bstars._x - (xscrollspeed / 5)); setProperty(_root.bg, _y , _root.bg._y - (yscrollspeed / 10)); setProperty(_root.bg, _x , _root.bg._x - (xscrollspeed / 10)); }
Frame 3
strTips = "Tip: Long Journey? Teleport discs and Engine Overdrives can get you across sectors quickly\n"; strTips = strTips + "Tip: Going exploring? Do a courier mission at the same time for some extra money\n"; strTips = strTips + "Tip: Always make sure you have enough lives to get home\n"; strTips = strTips + "Tip: Try to have a balance of ammo based and energy based weapons. So you always have something to fire\n"; strTips = strTips + "Tip: Taking on an ambush can quickly increase your kill count... or wipeout your lives\n"; strTips = strTips + "Tip: Go up the ranks to unlock more ships and missions\n"; strTips = strTips + "Tip: Finding it a bit easy? Travel to the centre of the galaxy for harder but more rewarding missions\n"; strTips = strTips + "Tip: Buying expensive ships and expensive weapons will make your lives more expensive, but engines will not\n"; strTips = strTips + "Tip: Do some mining while travelling back from a mission for some extra cash\n"; strTips = strTips + "Tip: Low on lives? Mining is a low risk way of getting some money back\n"; strTips = strTips + "Challenge: Feeling brave? Why not take a tour around enemy space?\n"; strTips = strTips + "Challenge: There are 28 planets in the galaxy, can you find them all?\n"; strTips = strTips + "Challenge: See if you can get a kill in every sector. Check the Galaxy Map in the stats to view your progress.\n"; strTips = strTips + "Tip: Never underestimate the Laser Cannon\n"; arrTips = strTips.split(newline); TheTip = arrTips[random(arrTips.length - 1)]; stop();
Frame 4
gotoAndPlay (1);
Frame 5
disablemultiplayer = true; _root.port = NaN; _root.gamemode = 0; _quality = _root.MenuQuality; _root.myplayernumber = undefined; _root.NumberOfPlayers = undefined; if (MyTeam == "Human") { MyEnemy = "Alien"; } else { MyEnemy = "Human"; } Sector = (("S-" + QuadrantRow) + "-") + QuadrantCol; ThreatRating = GetThreatRating(_root.QuadrantRow); disablecontrols = false; blnMusicStarted = false;
Instance of Symbol 615 MovieClip in Frame 5
onClipEvent (load) { themessage = (("Entering Sector S-" + _root.QuadrantRow) + "-") + _root.QuadrantCol; gotoAndStop (1); timer = 0; } onClipEvent (enterFrame) { timer++; if (timer > 100) { _root.myplayernumber = 0; _root.NumberOfPlayers = 1; _root.gotoAndStop("play"); } }
Frame 6
_quality = _root.InGameQuality; stop(); objectnum = 0; AIShipNumber = 0; MaxAIShips = 20; reloadtime = 15; ships = 20; camerafocus = game.myship; highestsocket = 0; Sector = (("S-" + QuadrantRow) + "-") + QuadrantCol; _root.addinfo("Entered Sector: " + Sector, "#00FF00"); SectorType = _root[(("S_" + QuadrantRow) + "_") + QuadrantCol]; _root.inSector = true;
Instance of Symbol 769 MovieClip "game" in Frame 6
onClipEvent (enterFrame) { thefocus = _root.camerafocus; _root.gamewidth = 700; _root.gameheight = 500; xcameramiddle = thefocus._x; ycameramiddle = thefocus._y; dragSq = new Object(); dragSq.x = xcameramiddle; dragSq.y = ycameramiddle; this.localToGlobal(dragSq); globalX = dragSq.x - ((_root.gamewidth - 100) / 2); globalY = dragSq.y - (_root.gameheight / 2); _root.globalX = globalX; _root.globalY = globalY; if (_root.camerafocus.state == "warping") { xscrollspeed = globalX / 2; yscrollspeed = globalY / 2; } else { xscrollspeed = (globalX / 2) + (thefocus.xspeed * 4); yscrollspeed = (globalY / 2) + (thefocus.yspeed * 4); } setProperty(this, _x , _x - xscrollspeed); setProperty(this, _y , _y - yscrollspeed); setProperty(_root.stars, _y , _root.stars._y - (yscrollspeed / 2)); setProperty(_root.stars, _x , _root.stars._x - (xscrollspeed / 2)); setProperty(_root.stars2, _y , _root.stars2._y - (yscrollspeed / 3.5)); setProperty(_root.stars2, _x , _root.stars2._x - (xscrollspeed / 3.5)); setProperty(_root.bstars, _y , _root.bstars._y - (yscrollspeed / 5)); setProperty(_root.bstars, _x , _root.bstars._x - (xscrollspeed / 5)); setProperty(_root.bg, _y , _root.bg._y - (yscrollspeed / 10)); setProperty(_root.bg, _x , _root.bg._x - (xscrollspeed / 10)); if (intTimer == undefined) { intTimer = 20; } if ((_root.planet.onscreen == true) && (intTimer < 0)) { setProperty(_root.planet, _y , _root.planet._y - (yscrollspeed / 1.5)); setProperty(_root.planet, _x , _root.planet._x - (xscrollspeed / 1.5)); } else { intTimer--; _root.planet._x = ((_root.QuadrantCentreX - _root.game.myship._x) / 1.5) + 350; _root.planet._y = ((_root.QuadrantCentreY - _root.game.myship._y) / 1.5) + 250; } }
Instance of Symbol 787 MovieClip "weaponsound" in Frame 6
onClipEvent (enterFrame) { gotoAndStop (1); }
Instance of Symbol 796 MovieClip "explosionsound" in Frame 6
onClipEvent (enterFrame) { gotoAndStop (1); }
Instance of Symbol 801 MovieClip "othersound" in Frame 6
onClipEvent (enterFrame) { gotoAndStop (1); }
Instance of Symbol 817 MovieClip "scanners" in Frame 6
onClipEvent (enterFrame) { setProperty(this, _x , _root.globalX + 300); setProperty(this, _y , _root.globalY + 250); if ((((_root.camerafocus.dead == true) || (_root.camerafocus.shieldlevel <= 0)) || (_root.camerafocus.powerouttime > 0)) || (_root.camerafocus.state == "warping")) { _visible = false; } else { _visible = true; } }
Instance of Symbol 1063 MovieClip "hud" in Frame 6
onClipEvent (enterFrame) { if ((((_root.camerafocus.dead == true) || (_root.camerafocus.shieldlevel <= 0)) || (_root.camerafocus.powerouttime > 0)) || (_root.camerafocus.state == "warping")) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 754 MovieClip "howtoplay" in Frame 6
onClipEvent (load) { function back() { _visible = false; _y = -10000; } back(); }
Instance of Symbol 615 MovieClip in Frame 6
onClipEvent (load) { themessage = (("Entering Sector S-" + _root.QuadrantRow) + "-") + _root.QuadrantCol; gotoAndPlay (1); }
Frame 7
trace("Go back to menu!"); gotoAndPlay (1);
Frame 8
HyperSpaceTime = 1440;
Instance of Symbol 588 MovieClip "bg" in Frame 8
onClipEvent (enterFrame) { _root.SetColour(this, random(20), random(20)); _y = (_y + (random(150) - random(150))); _x = (_x + (random(150) - random(150))); if (_y > 0) { setProperty(this, _y , _y - 1000); } if (_y < -1000) { setProperty(this, _y , _y + 1000); } if (_x > 0) { setProperty(this, _x , _x - 1000); } if (_x < -1000) { setProperty(this, _x , _x + 1000); } }
Instance of Symbol 569 MovieClip [Ship] "myship" in Frame 8
onClipEvent (load) { _root.SetupShip(this, _root.MyShipType); kills = _root.Kills; colour = _root.shipcolour; _root.addMyWeapons(this); fordisplay = true; startx = _x; starty = _y; _rotation = _root.WarpAngle; speed = 50; } onClipEvent (enterFrame) { _x = ((startx + random(5)) - random(5)); _y = ((starty + random(5)) - random(5)); }
Frame 9
_quality = _root.MenuQuality;
Instance of Symbol 588 MovieClip "bg" in Frame 9
onClipEvent (enterFrame) { _root.SetColour(this, _root.QuadrantRow, _root.QuadrantCol); } onClipEvent (enterFrame) { if (_y > 0) { setProperty(this, _y , _y - 1000); } if (_y < -1000) { setProperty(this, _y , _y + 1000); } if (_x > 0) { setProperty(this, _x , _x - 1000); } if (_x < -1000) { setProperty(this, _x , _x + 1000); } }
Instance of Symbol 597 MovieClip "stars" in Frame 9
onClipEvent (enterFrame) { if (_y > 600) { setProperty(this, _y , _y - 600); } if (_y < 0) { setProperty(this, _y , _y + 600); } if (_x > 0) { setProperty(this, _x , _x - 800); } if (_x < -800) { setProperty(this, _x , _x + 800); } }
Instance of Symbol 1274 MovieClip in Frame 9
onClipEvent (load) { _root.threatrating = _root.GetThreatRating(_root.QuadrantRow); _root.justleft = false; _root.loggedinas = "Logged in as " + _root.MyName; if ((_root.GangName != undefined) && (_root.GangName != "")) { _root.loggedinas = (_root.loggedinas + ", member of ") + _root.GangName; } if (_root.FirstMusic == undefined) { _root.PlayMusic("Main"); _root.FirstMusic = true; } if ((_root.Kills == 0) && (_root.introseen != true)) { _root.introseen = true; _root.gotoAndStop(_root.MyTeam + "intro"); } }
Instance of Symbol 615 MovieClip in Frame 9
onClipEvent (load) { themessage = ""; gotoAndPlay (1); }
Frame 10
_quality = _root.MenuQuality;
Frame 11
quitgame(); gotoAndStop ("game");
Instance of Symbol 588 MovieClip "bg" in Frame 11
onClipEvent (load) { _root.SetColour(this, _root.QuadrantRow, _root.QuadrantCol); } onClipEvent (enterFrame) { if (_y > 0) { setProperty(this, _y , _y - 1000); } if (_y < -1000) { setProperty(this, _y , _y + 1000); } if (_x > 0) { setProperty(this, _x , _x - 1000); } if (_x < -1000) { setProperty(this, _x , _x + 1000); } }
Instance of Symbol 594 MovieClip "bstars" in Frame 11
onClipEvent (enterFrame) { if (_y > 600) { setProperty(this, _y , _y - 600); } if (_y < 0) { setProperty(this, _y , _y + 600); } if (_x > 0) { setProperty(this, _x , _x - 800); } if (_x < -800) { setProperty(this, _x , _x + 800); } }
Frame 12
quitgame(); _quality = _root.MenuQuality; strURL = (((((((("http://69.56.136.242/sf2/sfdg.asp?action=reset&p=" + escape(_root.Password)) + "&uid=") + _root.UserID) + "&t=") + _root.MyTeam) + "&sk=") + SaveDataKey()) + "&") + Math.random(); trace(strURL); loadVariables (strURL, this);
Instance of Symbol 619 MovieClip in Frame 13
onClipEvent (enterFrame) { if ((xscrollspeed == undefined) || (Math.random() > 0.98)) { xscrollspeed = random(10) - random(10); yscrollspeed = random(10) - random(10); } setProperty(_root.stars, _y , _root.stars._y - (yscrollspeed / 2)); setProperty(_root.stars, _x , _root.stars._x - (xscrollspeed / 2)); setProperty(_root.stars2, _y , _root.stars2._y - (yscrollspeed / 3.5)); setProperty(_root.stars2, _x , _root.stars2._x - (xscrollspeed / 3.5)); setProperty(_root.bstars, _y , _root.bstars._y - (yscrollspeed / 5)); setProperty(_root.bstars, _x , _root.bstars._x - (xscrollspeed / 5)); setProperty(_root.bg, _y , _root.bg._y - (yscrollspeed / 10)); setProperty(_root.bg, _x , _root.bg._x - (xscrollspeed / 10)); }
Instance of Symbol 615 MovieClip in Frame 13
onClipEvent (load) { themessage = ""; gotoAndPlay (1); }
Symbol 4 MovieClip [WormHole] Frame 1
function CheckHit(obj) { if ((((obj != undefined) && (obj.dead != true)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 100) { if (obj == _root.camerafocus) { _root.QuadrantCol = random(20) + 1; _root.QuadrantRow = random(20); _root.WarpAngle = random(360); _root.gotoAndStop("warp"); } else { removeMovieClip(obj); } } s = (20000 - dist) / 5000; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } shipname = "White hole"; checktargets();
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 3 MovieClip in Symbol 4 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 4 MovieClip [WormHole] Frame 2
gotoAndPlay ("blackholeloop");
Symbol 6 MovieClip [WhiteHole] Frame 1
function CheckHit(obj) { if ((((obj != undefined) && (obj.dead != true)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 400) { _root.Damage(obj, random(5), this, weaponname); } s = (20000 - dist) / 2000; a = _root.GetAngle(obj, this); ys = (-s) * Math.sin((a - 90) / 57.2957795130823); xs = (-s) * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } shipname = "White hole"; checktargets();
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 3 MovieClip in Symbol 6 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 6 MovieClip [WhiteHole] Frame 2
gotoAndPlay ("blackholeloop");
Symbol 14 MovieClip [XandeleviumBlast] Frame 1
_root.weaponsound.gotoAndStop("needle"); speed = 30; maxspeed = 30; accelleration = 0.1; turning = 2; timer = 300;
Instance of Symbol 11 MovieClip in Symbol 14 MovieClip [XandeleviumBlast] Frame 1
onClipEvent (load) { _rotation = random(360); gotoAndStop(random(4) + 1); }
Symbol 14 MovieClip [XandeleviumBlast] Frame 2
_root.guidedmovement(this);
Symbol 14 MovieClip [XandeleviumBlast] Frame 3
gotoAndPlay (2);
Symbol 14 MovieClip [XandeleviumBlast] Frame 4
_root.explosionsound.gotoAndStop("disc"); _root.CheckBlast(this, 15 + random(25));
Symbol 14 MovieClip [XandeleviumBlast] Frame 15
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 19 MovieClip Frame 1
setProperty(this, _height , _parent._parent._parent.speed * 2);
Symbol 19 MovieClip Frame 2
call(1);
Symbol 19 MovieClip Frame 3
call(1);
Symbol 19 MovieClip Frame 4
call(1);
Symbol 23 MovieClip Frame 1
if (timer >= (_parent.timer / 3)) { timer = 0; gotoAndPlay ("beep"); } timer = Number(0 + timer) + 1;
Symbol 23 MovieClip Frame 2
gotoAndPlay (1);
Symbol 23 MovieClip Frame 3
_root.othersound.gotoAndPlay("pcbbeep");
Symbol 23 MovieClip Frame 4
gotoAndPlay (1);
Symbol 32 MovieClip [LargeBlackholeBomb] Frame 1
speed = 20; timer = 200;
Instance of Symbol 19 MovieClip in Symbol 32 MovieClip [LargeBlackholeBomb] Frame 1
onClipEvent (enterFrame) { setProperty(this, _height , _parent.speed * 5); }
Symbol 32 MovieClip [LargeBlackholeBomb] Frame 2
speed = speed / 1.03; if (timer > 0) { timer = timer - 1; } else { gotoAndPlay ("explode"); } yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); setProperty(this, _rotation , (_rotation + Math.random()) - Math.random());
Symbol 32 MovieClip [LargeBlackholeBomb] Frame 3
gotoAndPlay (2);
Symbol 32 MovieClip [LargeBlackholeBomb] Frame 4
function CheckHit(obj) { if ((((obj != undefined) && (obj.dead != true)) && (obj != Firer)) && (obj.Meteorite != true)) { dist = _root.GetDistance(this, obj); if (dist < 300) { _root.Damage(obj, random(300 - dist), Firer, weaponname); } else if (dist < 10000) { obj.powerouttime = 10; s = (10000 - dist) / 200; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _root.weaponsound.gotoAndStop("vortex"); timer = 500;
Instance of Symbol 3 MovieClip in Symbol 32 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 3 MovieClip in Symbol 32 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 3 MovieClip in Symbol 32 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 3 MovieClip in Symbol 32 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 3 MovieClip in Symbol 32 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 32 MovieClip [LargeBlackholeBomb] Frame 22
dead = true; timer = timer - 1; checktargets(); if (timer <= 0) { gotoAndPlay ("fade"); }
Symbol 32 MovieClip [LargeBlackholeBomb] Frame 23
gotoAndPlay ("blackholeloop");
Symbol 32 MovieClip [LargeBlackholeBomb] Frame 42
_root.CheckBlast(this, 500);
Symbol 32 MovieClip [LargeBlackholeBomb] Frame 44
removeMovieClip(this);
Symbol 45 MovieClip [UltraEMPBomb] Frame 1
timer = 200;
Symbol 45 MovieClip [UltraEMPBomb] Frame 50
speed = 1; if (timer > 0) { timer = timer - 1; } else { gotoAndPlay ("explode"); }
Symbol 45 MovieClip [UltraEMPBomb] Frame 51
gotoAndPlay ("start");
Symbol 45 MovieClip [UltraEMPBomb] Frame 52
function CheckHit(obj) { if (((obj != undefined) && (obj.dead != true)) && (obj != Firer)) { if (_root.GetDistance(this, obj) < 5000) { secs = random(10) + 10; if (obj == _root.camerafocus) { _root.addinfo(("System power failure. Estimated repair time: " + secs) + " seconds", "#FF0000", true); } obj.powerouttime = 24 * secs; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _width = 10000; _height = 10000; checktargets();
Symbol 45 MovieClip [UltraEMPBomb] Frame 120
stop(); removeMovieClip(this);
Symbol 47 MovieClip [Trail] Frame 1
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); setProperty(this, _y , _y + (yspeed / 2)); setProperty(this, _x , _x + (xspeed / 2)); setProperty(this, _alpha , this._alpha - 20); if (this._alpha < 1) { removeMovieClip(this); }
Symbol 47 MovieClip [Trail] Frame 2
gotoAndPlay (1);
Symbol 52 MovieClip [TimedMine] Frame 1
_root.weaponsound.gotoAndStop("mine"); setProperty(this, _rotation , random(360));
Symbol 52 MovieClip [TimedMine] Frame 28
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 50);
Symbol 52 MovieClip [TimedMine] Frame 32
removeMovieClip(this);
Symbol 58 MovieClip [ThunderTorpedo] Frame 1
function bolt(from, to) { if ((((from._x != undefined) && (from.dead != true)) && (to._x != undefined)) && (to.dead != true)) { ammo--; i++; strName = (_name + "bolt") + i; _parent.createEmptyMovieClip(strName, _parent.getNextHighestDepth()); _parent[strName].lineStyle(random(3) + 2, 16777215); _parent[strName].moveTo(from._x + from.xspeed, from._y + from.yspeed); _parent[strName].curveTo((to._x + random(100)) - random(100), (to._y + random(100)) - random(100), to._x + to.xspeed, to._y + to.yspeed); _parent[strName].onEnterFrame = function () { this._alpha = this._alpha / 2; if (this._alpha < 1) { removeMovieClip(this); } }; } } i = 0; timer = 300; ammo = 200; _rotation = random(360); speed = 0; maxspeed = 10; accelleration = 0.5; turning = 4;
Symbol 58 MovieClip [ThunderTorpedo] Frame 10
if (_root.GetDistance(this, target) < 500) { amount = random(2) + 1; _root.Damage(target, amount, Firer, weaponname); bolt(this, target); } _root.guidedmovement(this); timer--;
Symbol 58 MovieClip [ThunderTorpedo] Frame 11
_root.guidedmovement(this);
Symbol 58 MovieClip [ThunderTorpedo] Frame 12
if ((timer < 0) || (ammo < 0)) { gotoAndPlay ("fade"); } else { gotoAndPlay ("explode"); }
Symbol 58 MovieClip [ThunderTorpedo] Frame 26
removeMovieClip(this); stop();
Symbol 62 MovieClip [ThunderMine] Frame 1
function bolt(from, to) { if ((((from._x != undefined) && (from.dead != true)) && (to._x != undefined)) && (to.dead != true)) { ammo--; i++; strName = (_name + "bolt") + i; _parent.createEmptyMovieClip(strName, _parent.getNextHighestDepth()); _parent[strName].lineStyle(random(3) + 2, 16777215); _parent[strName].moveTo(from._x, from._y); _parent[strName].curveTo((to._x + random(100)) - random(100), (to._y + random(100)) - random(100), to._x + to.xspeed, to._y + to.yspeed); _parent[strName].onEnterFrame = function () { this._alpha = this._alpha / 2; if (this._alpha < 1) { removeMovieClip(this); } }; } } _root.weaponsound.gotoAndStop("mine"); i = 0; timer = 300; ammo = 100;
Symbol 62 MovieClip [ThunderMine] Frame 50
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if ((_root.GetDistance(last, obj) < 500) && (index < 5)) { last = obj; arrInRange[index] = obj; index++; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } }
Symbol 62 MovieClip [ThunderMine] Frame 51
arrInRange = Array(); index = 0; last = this; checktargets(); i = 0; while (i < arrInRange.length) { amount = random(2) + 1; _root.Damage(arrInRange[i], amount, Firer, weaponname); bolt(this, arrInRange[i]); bolt(this, arrInRange[i]); i++; } timer--;
Symbol 62 MovieClip [ThunderMine] Frame 52
if ((timer < 0) || (ammo < 0)) { play(); } else { gotoAndPlay ("zap"); }
Symbol 62 MovieClip [ThunderMine] Frame 66
removeMovieClip(this); stop();
Symbol 68 MovieClip [ThunderBomb] Frame 1
function bolt(from, to) { if ((((from._x != undefined) && (from.dead != true)) && (to._x != undefined)) && (to.dead != true)) { ammo--; i++; strName = (_name + "bolt") + i; _parent.createEmptyMovieClip(strName, _parent.getNextHighestDepth()); _parent[strName].lineStyle(random(3) + 2, 16777215); _parent[strName].moveTo(from._x, from._y); _parent[strName].curveTo((to._x + random(100)) - random(100), (to._y + random(100)) - random(100), to._x + to.xspeed, to._y + to.yspeed); _parent[strName].onEnterFrame = function () { this._alpha = this._alpha / 2; if (this._alpha < 1) { removeMovieClip(this); } }; } } i = 0; timer = 300; ammo = 100;
Symbol 68 MovieClip [ThunderBomb] Frame 50
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if (_root.GetDistance(this, obj) < 1500) { amount = random(10) + 2; _root.Damage(obj, amount, Firer, weaponname); bolt(this, obj); bolt(this, obj); bolt(this, obj); } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } arrInRange = Array(); index = 0; checktargets();
Symbol 68 MovieClip [ThunderBomb] Frame 51
if (arrInRange[0] != undefined) { checktargets(); } timer--; _rotation = (_rotation - 1);
Symbol 68 MovieClip [ThunderBomb] Frame 52
if (timer < 0) { play(); } else { gotoAndPlay ("zap"); }
Symbol 68 MovieClip [ThunderBomb] Frame 80
removeMovieClip(this); stop();
Symbol 69 MovieClip [Thunder] Frame 1
function bolt(from, to) { if ((((from._x != undefined) && (from.dead != true)) && (to._x != undefined)) && (to.dead != true)) { Firer.thunderammo--; i++; strName = (_name + "bolt") + i; _parent.createEmptyMovieClip(strName, _parent.getNextHighestDepth()); _parent[strName].lineStyle(random(3) + 2, 16777215); _parent[strName].moveTo(from._x, from._y); _parent[strName].curveTo((to._x + random(100)) - random(100), (to._y + random(100)) - random(100), to._x + to.xspeed, to._y + to.yspeed); _parent[strName].onEnterFrame = function () { this._alpha = this._alpha / 2; if (this._alpha < 1) { removeMovieClip(this); } }; } } i = 0; timer = 300; Firer.thunderammo = 100;
Symbol 69 MovieClip [Thunder] Frame 2
function CheckHit(obj) { if (((obj != undefined) && (obj.dead != true)) && (obj != Firer)) { if (_root.GetDistance(last, obj) < 500) { arrInRange[index] = obj; index++; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } arrInRange = Array(); index = 0; last = this; checktargets();
Symbol 69 MovieClip [Thunder] Frame 3
_x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); index = 0; checktargets(); if (arrInRange[0] != undefined) { i = 0; while (i < arrInRange.length) { amount = random(2) + 1; _root.Damage(arrInRange[i], amount, Firer, weaponname); bolt(Firer, arrInRange[i]); bolt(Firer, arrInRange[i]); i++; } } timer--;
Symbol 69 MovieClip [Thunder] Frame 4
if ((((timer < 0) || (Firer.thunderammo <= 0)) || (Firer.shield == undefined)) || (Firer.dead == true)) { removeMovieClip(this); } else { gotoAndPlay ("zap"); }
Symbol 73 MovieClip [TeleportingCarnivore] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 73 MovieClip [TeleportingCarnivore] Frame 2
_root.guidedmovement(this); _root.Exhaust(this); if (((timer == 150) || (timer == 100)) || (timer == 50)) { _x = ((target._x + random(500)) - random(500)); _y = ((target._y + random(500)) - random(500)); _rotation = ((_root.GetAngle(this, target) + random(10)) - random(10)); _root.weaponsound.gotoAndStop("teleport"); }
Symbol 73 MovieClip [TeleportingCarnivore] Frame 3
gotoAndPlay (2);
Symbol 73 MovieClip [TeleportingCarnivore] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 73 MovieClip [TeleportingCarnivore] Frame 12
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 75 MovieClip [Teleport] Frame 1
speed = 45; timer = 50;
Symbol 75 MovieClip [Teleport] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); timer = timer - 1; if (timer <= 0) { gotoAndPlay ("explode"); } setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed);
Symbol 75 MovieClip [Teleport] Frame 3
gotoAndPlay (2);
Symbol 75 MovieClip [Teleport] Frame 4
_root.weaponsound.gotoAndStop("teleport"); Firer._x = _x; Firer._y = _y;
Symbol 75 MovieClip [Teleport] Frame 5
removeMovieClip(this); stop();
Symbol 79 MovieClip [Missle4] Frame 1
speed = 1; maxspeed = 25; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 79 MovieClip [Missle4] Frame 2
_root.guidedmovement(this);
Symbol 79 MovieClip [Missle4] Frame 3
gotoAndPlay (2);
Symbol 79 MovieClip [Missle4] Frame 8
_root.CheckBlast(this, 15); _root.explosionsound.gotoAndStop("torpedo");
Symbol 79 MovieClip [Missle4] Frame 13
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 82 MovieClip [Missle3] Frame 1
speed = 1; maxspeed = 30; accelleration = 1; turning = 1; timer = 400; _root.weaponsound.gotoAndStop("torpedo");
Symbol 82 MovieClip [Missle3] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 82 MovieClip [Missle3] Frame 3
gotoAndPlay (2);
Symbol 82 MovieClip [Missle3] Frame 4
_root.CheckBlast(this, 10); _root.explosionsound.gotoAndStop("torpedo");
Symbol 82 MovieClip [Missle3] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 85 MovieClip [Missle2] Frame 1
speed = 1; maxspeed = 25; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 85 MovieClip [Missle2] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 85 MovieClip [Missle2] Frame 3
gotoAndPlay (2);
Symbol 85 MovieClip [Missle2] Frame 4
_root.CheckBlast(this, 15); _root.explosionsound.gotoAndStop("torpedo");
Symbol 85 MovieClip [Missle2] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 88 MovieClip [Missle1] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 88 MovieClip [Missle1] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 88 MovieClip [Missle1] Frame 3
gotoAndPlay (2);
Symbol 88 MovieClip [Missle1] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 88 MovieClip [Missle1] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 92 MovieClip [ShieldRecharger] Frame 1
function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } function CheckHit(obj) { dist = _root.GetDistance(this, obj); if ((dist <= 150) && (obj.shieldlevel < obj.maxshield)) { obj.shieldlevel++; } } this.onEnterFrame = function () { _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); if (energyleft == undefined) { energyleft = 200; } if (energyleft <= 0) { removeMovieClip(this); } checktargets(); _alpha = (energyleft / 2); energyleft--; };
Symbol 96 MovieClip [Shield] Frame 1
if (intloops == undefined) { intloops = 0; } intloops++; this.onEnterFrame = function () { if (((intloops > 4) || (Firer.speed == undefined)) || (Firer.dead == true)) { removeMovieClip(this); } _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); Firer.shieldbubble = 3; };
Symbol 96 MovieClip [Shield] Frame 201
gotoAndPlay (1);
Symbol 97 MovieClip [ReverseThrust] Frame 1
this.onEnterFrame = function () { Firer.speed = -Firer.maxspeed; };
Symbol 97 MovieClip [ReverseThrust] Frame 30
removeMovieClip(this); stop();
Symbol 102 MovieClip [ProximityBlaster] Frame 1
this.onEnterFrame = function () { _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); _rotation = random(360); };
Symbol 102 MovieClip [ProximityBlaster] Frame 11
_root.CheckBlast(this, 100, 0, true); _root.explosionsound.gotoAndStop("plasma");
Symbol 102 MovieClip [ProximityBlaster] Frame 21
removeMovieClip(this);
Symbol 110 MovieClip [PlasmaRelay] Frame 1
setProperty(this, _x , Firer._x); setProperty(this, _y , Firer._y); setProperty(this, _rotation , Firer._rotation);
Symbol 110 MovieClip [PlasmaRelay] Frame 2
call("charging");
Symbol 110 MovieClip [PlasmaRelay] Frame 3
call("charging");
Symbol 110 MovieClip [PlasmaRelay] Frame 4
call("charging");
Symbol 110 MovieClip [PlasmaRelay] Frame 5
call("charging");
Symbol 110 MovieClip [PlasmaRelay] Frame 6
call("charging");
Symbol 110 MovieClip [PlasmaRelay] Frame 7
call("charging");
Symbol 110 MovieClip [PlasmaRelay] Frame 8
call("charging");
Symbol 110 MovieClip [PlasmaRelay] Frame 9
call("charging");
Symbol 110 MovieClip [PlasmaRelay] Frame 10
call("charging"); _root.weaponsound.gotoAndStop("plasmarelay");
Symbol 110 MovieClip [PlasmaRelay] Frame 11
function hit(obj) { if (this.hitTest(obj) && (obj != Firer)) { _root.Damage(obj, random(75), Firer, "Plasma Relay"); } } setProperty(this, _x , Firer._x); setProperty(this, _y , Firer._y); setProperty(this, _rotation , Firer._rotation); hit(_parent.myship); i = 0; while (i <= _root.highestsocket) { hit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; hit(totest); e++; } i++; }
Symbol 110 MovieClip [PlasmaRelay] Frame 12
call("start");
Symbol 110 MovieClip [PlasmaRelay] Frame 13
call("start");
Symbol 110 MovieClip [PlasmaRelay] Frame 14
call("start");
Symbol 110 MovieClip [PlasmaRelay] Frame 15
call("start");
Symbol 110 MovieClip [PlasmaRelay] Frame 16
call("start");
Symbol 110 MovieClip [PlasmaRelay] Frame 17
stop(); removeMovieClip(this);
Symbol 115 MovieClip [PlasmaMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 115 MovieClip [PlasmaMine] Frame 25
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 200;
Symbol 115 MovieClip [PlasmaMine] Frame 26
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 115 MovieClip [PlasmaMine] Frame 27
gotoAndPlay ("start");
Symbol 115 MovieClip [PlasmaMine] Frame 28
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 100);
Symbol 115 MovieClip [PlasmaMine] Frame 32
removeMovieClip(this);
Symbol 120 MovieClip [Plasma] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { gotoAndPlay ("hit"); } } } } _root.weaponsound.gotoAndStop("plasma"); speed = 25; timer = 100;
Symbol 120 MovieClip [Plasma] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); timer = timer - 1; if (timer <= 0) { gotoAndPlay ("hit"); } setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 120 MovieClip [Plasma] Frame 3
gotoAndPlay (2);
Symbol 120 MovieClip [Plasma] Frame 4
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 100);
Symbol 120 MovieClip [Plasma] Frame 15
removeMovieClip(this);
Symbol 123 MovieClip [Photon] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 10; timer = 200; _root.weaponsound.gotoAndStop("photonbomb");
Symbol 123 MovieClip [Photon] Frame 2
_root.guidedmovement(this);
Symbol 123 MovieClip [Photon] Frame 3
gotoAndPlay (2);
Symbol 123 MovieClip [Photon] Frame 4
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 25);
Symbol 123 MovieClip [Photon] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 132 MovieClip [CompressionBomb] Frame 1
timer = 200;
Symbol 132 MovieClip [CompressionBomb] Frame 50
speed = 1; if (timer > 0) { timer = timer - 1; } else { gotoAndPlay ("explode"); }
Symbol 132 MovieClip [CompressionBomb] Frame 51
gotoAndPlay ("start");
Symbol 132 MovieClip [CompressionBomb] Frame 52
_width = 10000; _height = 10000; _root.CheckBlast(this, 750, 0, true); _root.explosionsound.gotoAndStop("pcb");
Symbol 132 MovieClip [CompressionBomb] Frame 120
stop(); removeMovieClip(this);
Symbol 136 MovieClip Frame 1
_root.explosionsound.gotoAndStop("electric");
Symbol 136 MovieClip Frame 2
_rotation = random(360);
Symbol 136 MovieClip Frame 3
gotoAndPlay (2);
Symbol 137 MovieClip [Orb] Frame 1
_root.weaponsound.gotoAndStop("orb"); _rotation = random(360); speed = 15; maxspeed = 15; accelleration = 1; turning = 15; timer = 300;
Symbol 137 MovieClip [Orb] Frame 2
_root.guidedmovement(this);
Symbol 137 MovieClip [Orb] Frame 3
call("start");
Symbol 137 MovieClip [Orb] Frame 4
call("start");
Symbol 137 MovieClip [Orb] Frame 5
call("start");
Symbol 137 MovieClip [Orb] Frame 6
call("start");
Symbol 137 MovieClip [Orb] Frame 7
gotoAndPlay (2);
Symbol 137 MovieClip [Orb] Frame 8
_root.explosionsound.gotoAndStop("electric"); _root.CheckBlast(this, 5, 40);
Symbol 137 MovieClip [Orb] Frame 13
removeMovieClip(this);
Symbol 139 MovieClip [Needle] Frame 1
_root.weaponsound.gotoAndStop("needle"); speed = 1; maxspeed = 25; accelleration = 3; turning = 3; timer = 200;
Symbol 139 MovieClip [Needle] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 139 MovieClip [Needle] Frame 3
gotoAndPlay (2);
Symbol 139 MovieClip [Needle] Frame 4
timer--; _x = target._x; _y = target._y; target.speed = target.speed / 1.1; if (target == _root.camerafocus) { _root.addinfo("Movement Impaired", "#FF0000", true); } if ((timer < 0) || (target.speed == undefined)) { removeMovieClip(this); }
Symbol 139 MovieClip [Needle] Frame 5
gotoAndPlay ("explode");
Symbol 147 MovieClip [minipcb] Frame 1
timer = 300;
Symbol 147 MovieClip [minipcb] Frame 50
speed = 1; if (timer > 0) { timer = timer - 1; } else { gotoAndPlay ("explode"); }
Symbol 147 MovieClip [minipcb] Frame 51
gotoAndPlay ("start");
Symbol 147 MovieClip [minipcb] Frame 52
_root.CheckBlast(this, 500, 0); _root.explosionsound.gotoAndStop("pcb");
Symbol 147 MovieClip [minipcb] Frame 120
stop(); removeMovieClip(this);
Symbol 151 MovieClip [Mine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 151 MovieClip [Mine] Frame 12
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 151 MovieClip [Mine] Frame 13
gotoAndPlay ("start");
Symbol 151 MovieClip [Mine] Frame 14
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 100);
Symbol 151 MovieClip [Mine] Frame 18
removeMovieClip(this);
Symbol 156 MovieClip [AlienMainGun] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { _root.Damage(totest, random(power), Firer, weaponname); gotoAndPlay (5); } } } } speed = 100 + Firer.speed; power = 5;
Symbol 156 MovieClip [AlienMainGun] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); div = 15; x = 0; while (x <= div) { setProperty(this, _y , _y + (yspeed / div)); setProperty(this, _x , _x + (xspeed / div)); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } if (tc == undefined) { tc = -5; } if (tc >= 3) { tc = 0; _root.lasernum = _root.lasernum + 1; newname = "trail" + _root.lasernum; _parent.attachMovie("Trail", newname, _root.lasernum); setProperty(_parent[newname], _x , this._x); setProperty(_parent[newname], _y , this._y); setProperty(_parent[newname], _rotation , this._rotation); setProperty(_parent[newname], _alpha , this._alpha); } else { tc = tc + 1; } x++; } setProperty(this, _alpha , this._alpha - 10); if (this._alpha < 1) { removeMovieClip(this); }
Symbol 156 MovieClip [AlienMainGun] Frame 3
call("actions");
Symbol 156 MovieClip [AlienMainGun] Frame 4
gotoAndPlay (3);
Symbol 156 MovieClip [AlienMainGun] Frame 5
_root.explosionsound.gotoAndStop("laserhit");
Symbol 156 MovieClip [AlienMainGun] Frame 7
removeMovieClip(this);
Symbol 159 MovieClip [MainGun] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { _root.Damage(totest, random(power), Firer, weaponname); gotoAndPlay (5); } } } } speed = 100 + Firer.speed; power = 5;
Symbol 159 MovieClip [MainGun] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); div = 15; x = 0; while (x <= div) { setProperty(this, _y , _y + (yspeed / div)); setProperty(this, _x , _x + (xspeed / div)); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } if (tc == undefined) { tc = -5; } if (tc >= 3) { tc = 0; _root.lasernum = _root.lasernum + 1; newname = "trail" + _root.lasernum; _parent.attachMovie("Trail", newname, _root.lasernum); setProperty(_parent[newname], _x , this._x); setProperty(_parent[newname], _y , this._y); setProperty(_parent[newname], _rotation , this._rotation); setProperty(_parent[newname], _alpha , this._alpha); } else { tc = tc + 1; } x++; } setProperty(this, _alpha , this._alpha - 10); if (this._alpha < 1) { removeMovieClip(this); }
Symbol 159 MovieClip [MainGun] Frame 3
call("actions");
Symbol 159 MovieClip [MainGun] Frame 4
gotoAndPlay (3);
Symbol 159 MovieClip [MainGun] Frame 5
_root.explosionsound.gotoAndStop("laserhit");
Symbol 159 MovieClip [MainGun] Frame 7
removeMovieClip(this);
Symbol 163 MovieClip [Magnetic Mine] Frame 1
speed = 0; maxspeed = 15; accelleration = 0.5; turning = 20; timer = 300; _root.weaponsound.gotoAndStop("orb");
Instance of Symbol 161 MovieClip in Symbol 163 MovieClip [Magnetic Mine] Frame 11
onClipEvent (enterFrame) { _rotation = (_rotation - _parent.speed); }
Symbol 163 MovieClip [Magnetic Mine] Frame 12
_root.guidedmovement(this);
Symbol 163 MovieClip [Magnetic Mine] Frame 13
gotoAndPlay ("start");
Symbol 163 MovieClip [Magnetic Mine] Frame 14
timer--; if ((timer <= 0) || (target.speed == undefined)) { gotoAndPlay ("fade"); } if (target == _root.camerafocus) { _root.addinfo("Movement Impaired", "#FF0000", true); } target.speed = target.speed / 1.5; _x = target._x; _y = target._y;
Symbol 163 MovieClip [Magnetic Mine] Frame 15
gotoAndPlay ("explode");
Symbol 163 MovieClip [Magnetic Mine] Frame 25
removeMovieClip(this);
Symbol 166 MovieClip [LRPhotonTorpedo] Frame 1
speed = 1; maxspeed = 28; accelleration = 1; turning = 1; timer = 400; _root.weaponsound.gotoAndStop("photonbomb");
Symbol 166 MovieClip [LRPhotonTorpedo] Frame 2
_root.guidedmovement(this);
Symbol 166 MovieClip [LRPhotonTorpedo] Frame 3
gotoAndPlay (2);
Symbol 166 MovieClip [LRPhotonTorpedo] Frame 4
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 15);
Symbol 166 MovieClip [LRPhotonTorpedo] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 174 MovieClip [LongrangeLaser] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { _root.Damage(totest, random(15), Firer, weaponname); _root.explosionsound.gotoAndStop("laserhit"); gotoAndPlay ("explode"); } } } } speed = 110; timer = 40; _root.weaponsound.gotoAndStop("disc");
Symbol 174 MovieClip [LongrangeLaser] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); timer = timer - 1; if (timer <= 0) { gotoAndPlay ("explode"); } div = 5; x = 0; while (x <= div) { setProperty(this, _y , _y + (yspeed / div)); setProperty(this, _x , _x + (xspeed / div)); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } x++; }
Symbol 174 MovieClip [LongrangeLaser] Frame 3
gotoAndPlay (2);
Symbol 174 MovieClip [LongrangeLaser] Frame 4
Symbol 174 MovieClip [LongrangeLaser] Frame 9
removeMovieClip(this);
Symbol 175 MovieClip [Stealth] Frame 1
if (Firer == _root.camerafocus) { _root.addinfo("LBSS Stealth System Activated", "#FFFFFF", true); } Firer.stealthtime = 960;
Symbol 181 MovieClip [StealthMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 200;
Symbol 181 MovieClip [StealthMine] Frame 14
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if (_root.GetDistance(this, obj) < 150) { if (obj == _root.camerafocus) { _root.addinfo("LBSS Stealth System Activated", "#00FFFF", true); } obj.stealthtime = 720; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } checktargets();
Symbol 181 MovieClip [StealthMine] Frame 18
removeMovieClip(this);
Symbol 182 MovieClip [Stealth2] Frame 1
if (Firer == _root.camerafocus) { _root.addinfo("LASS Stealth System Activated", "#FFFFFF", true); } Firer.stealth2time = 600;
Symbol 185 MovieClip [Javelin] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } } speed = 10; timer = 100; shiftx = random(20) - random(20); shifty = random(20) - random(20); _root.weaponsound.gotoAndStop("javelin");
Symbol 185 MovieClip [Javelin] Frame 2
yspeed = (speed * Math.sin((_rotation - 90) / 57.2957795130823)) + shifty; xspeed = (speed * Math.cos((_rotation - 90) / 57.2957795130823)) + shiftx; _root.Exhaust(this); shiftx = shiftx / 1.2; shifty = shifty / 1.2; timer = timer - 1; if (timer <= 0) { gotoAndPlay ("explode"); } setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } if (speed < 35) { speed = speed * 1.2; }
Symbol 185 MovieClip [Javelin] Frame 3
gotoAndPlay (2);
Symbol 185 MovieClip [Javelin] Frame 4
_root.explosionsound.gotoAndStop("torpedo"); _root.CheckBlast(this, random(25) + 50);
Symbol 185 MovieClip [Javelin] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 187 MovieClip [InverseGravityField] Frame 1
function CheckHit(obj) { if (((((obj != undefined) && (obj.dead != true)) && (obj != Firer)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 5000) { s = (5000 - dist) / 300; a = _root.GetAngle(obj, this); ys = (-s) * Math.sin((a - 90) / 57.2957795130823); xs = (-s) * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _root.weaponsound.gotoAndStop("vortex"); speed = 20; timer = 200; this.onEnterFrame = function () { _x = Firer._x; _y = Firer._y; };
Symbol 187 MovieClip [InverseGravityField] Frame 19
dead = true; timer = timer - 1; checktargets(); if (timer <= 0) { gotoAndPlay ("fade"); }
Symbol 187 MovieClip [InverseGravityField] Frame 20
gotoAndPlay ("blackholeloop");
Symbol 187 MovieClip [InverseGravityField] Frame 41
removeMovieClip(this);
Symbol 191 MovieClip [Hornet] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } yspeed = 0; xspeed = 0; _root.weaponsound.gotoAndStop("torpedo"); timer = 200; setProperty(this, _rotation , random(360));
Symbol 191 MovieClip [Hornet] Frame 2
_rotation = _root.GetAngle(this, target); yspeed = yspeed + (1 * Math.sin((_rotation - 90) / 57.2957795130823)); xspeed = xspeed + (1 * Math.cos((_rotation - 90) / 57.2957795130823)); if (timer <= 0) { gotoAndPlay ("explode"); } setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); _root.Exhaust(this); CheckHit(target);
Symbol 191 MovieClip [Hornet] Frame 3
gotoAndPlay ("start");
Symbol 191 MovieClip [Hornet] Frame 4
_root.CheckBlast(this, 35, 10); _root.explosionsound.gotoAndStop("torpedo");
Symbol 191 MovieClip [Hornet] Frame 11
removeMovieClip(this);
Symbol 195 MovieClip [HomingMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { dist = _root.GetDistance(this, totest); if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } else if (dist < 200) { s = 5; a = _root.GetAngle(this, totest); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); _x = (_x + xs); _y = (_y + ys); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 195 MovieClip [HomingMine] Frame 25
function CheckHit(totest) { if (totest != undefined) { dist = _root.GetDistance(this, totest); if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } else if (dist < 200) { s = 5; a = _root.GetAngle(this, totest); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); _x = (_x + xs); _y = (_y + ys); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 195 MovieClip [HomingMine] Frame 27
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 195 MovieClip [HomingMine] Frame 28
gotoAndPlay ("start");
Symbol 195 MovieClip [HomingMine] Frame 29
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 100);
Symbol 195 MovieClip [HomingMine] Frame 33
removeMovieClip(this);
Symbol 196 MovieClip [Hologram] Frame 1
Firer.HologramTime = 600;
Symbol 200 MovieClip [HiddenMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 350;
Symbol 200 MovieClip [HiddenMine] Frame 12
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 200 MovieClip [HiddenMine] Frame 13
gotoAndPlay ("start");
Symbol 200 MovieClip [HiddenMine] Frame 14
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 100);
Symbol 200 MovieClip [HiddenMine] Frame 18
removeMovieClip(this);
Symbol 205 MovieClip [HeatDisc] Frame 1
_root.weaponsound.gotoAndStop("heatdisc"); _rotation = random(360); speed = random(5); maxspeed = 20 + random(5); accelleration = 1; turning = 14; timer = 300;
Instance of Symbol 202 MovieClip in Symbol 205 MovieClip [HeatDisc] Frame 1
onClipEvent (load) { setProperty(this, _rotation , random(360)); timer = 5; } onClipEvent (enterFrame) { timer = timer + 1; setProperty(this, _rotation , _rotation + timer); }
Symbol 205 MovieClip [HeatDisc] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 205 MovieClip [HeatDisc] Frame 3
gotoAndPlay (2);
Symbol 205 MovieClip [HeatDisc] Frame 4
this.onEnterFrame = function () { _x = target._x; _y = target._y; _root.Damage(target, random(3), Firer, weaponname); };
Symbol 205 MovieClip [HeatDisc] Frame 22
stop(); removeMovieClip(this);
Symbol 210 MovieClip [GravityMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } else { dist = _root.GetDistance(this, totest); if (((dist < 1000) && (totest.Meteorite != true)) && (totest.maxspeed > 0)) { s = (1000 - dist) / 300; a = _root.GetAngle(totest, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); totest._x = totest._x + xs; totest._y = totest._y + ys; } } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 210 MovieClip [GravityMine] Frame 19
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 210 MovieClip [GravityMine] Frame 20
gotoAndPlay ("start");
Symbol 210 MovieClip [GravityMine] Frame 21
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 60);
Symbol 210 MovieClip [GravityMine] Frame 25
removeMovieClip(this);
Symbol 212 MovieClip [GravityField] Frame 1
function CheckHit(obj) { if (((((obj != undefined) && (obj.dead != true)) && (obj != Firer)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 100) { } else if (dist < 5000) { s = (5000 - dist) / 600; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _root.weaponsound.gotoAndStop("vortex"); speed = 20; timer = 200; this.onEnterFrame = function () { _x = Firer._x; _y = Firer._y; };
Symbol 212 MovieClip [GravityField] Frame 19
dead = true; timer = timer - 1; checktargets(); if (timer <= 0) { gotoAndPlay ("fade"); }
Symbol 212 MovieClip [GravityField] Frame 20
gotoAndPlay ("blackholeloop");
Symbol 212 MovieClip [GravityField] Frame 41
removeMovieClip(this);
Symbol 213 MovieClip [FieldHop] Frame 1
_root.weaponsound.gotoAndStop("teleport"); Firer._x = (_x + random(2000)) - random(2000); Firer._y = (_y + random(2000)) - random(2000); Firer._rotation = random(360);
Symbol 213 MovieClip [FieldHop] Frame 2
removeMovieClip(this); stop();
Symbol 214 MovieClip [EngineOverdrive] Frame 1
if (timer == undefined) { timer = 300; } timer--; if (timer < 0) { removeMovieClip(this); } if (Firer.speed < 30) { Firer.speed = Firer.speed + 2; }
Symbol 214 MovieClip [EngineOverdrive] Frame 2
gotoAndPlay (1);
Symbol 215 MovieClip [EnergyCell] Frame 1
energyleft = 100;
Symbol 215 MovieClip [EnergyCell] Frame 2
if ((Firer.energy < 100) && (energyleft > 0)) { Firer.energy++; energyleft--; } else { removeMovieClip(this); }
Symbol 215 MovieClip [EnergyCell] Frame 3
gotoAndPlay (2);
Symbol 218 MovieClip [EMPTorpedo] Frame 1
_root.weaponsound.gotoAndStop("needle"); speed = 1; maxspeed = 25; accelleration = 3; turning = 3; timer = 200;
Symbol 218 MovieClip [EMPTorpedo] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 218 MovieClip [EMPTorpedo] Frame 3
gotoAndPlay (2);
Symbol 218 MovieClip [EMPTorpedo] Frame 4
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if (_root.GetDistance(this, obj) < 150) { secs = random(5) + 5; if (obj == _root.camerafocus) { _root.addinfo(("System power failure. Estimated repair time: " + secs) + " seconds", "#FF0000", true); } obj.powerouttime = 24 * secs; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } checktargets();
Symbol 218 MovieClip [EMPTorpedo] Frame 14
removeMovieClip(this);
Symbol 221 MovieClip [EMPBomb] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); timer = 330; setProperty(this, _rotation , ranndom(360));
Symbol 221 MovieClip [EMPBomb] Frame 26
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 221 MovieClip [EMPBomb] Frame 27
gotoAndPlay ("start");
Symbol 221 MovieClip [EMPBomb] Frame 28
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if (_root.GetDistance(this, obj) < 150) { secs = random(5) + 5; if (obj == _root.camerafocus) { _root.addinfo(("System power failure. Estimated repair time: " + secs) + " seconds", "#FF0000", true); } obj.powerouttime = 24 * secs; obj.stealthtime = 0; obj.stealth2time = 0; obj.Hologramtime = 0; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } checktargets();
Symbol 221 MovieClip [EMPBomb] Frame 38
removeMovieClip(this);
Symbol 223 MovieClip [EMPBlast] Frame 1
function CheckHit(obj) { if (((obj != undefined) && (obj.dead != true)) && (obj != Firer)) { if (_root.GetDistance(this, obj) < 200) { secs = random(5) + 5; if (obj == _root.camerafocus) { _root.addinfo(("System power failure. Estimated repair time: " + secs) + " seconds", "#FF0000", true); } obj.powerouttime = 24 * secs; obj.stealthtime = 0; obj.stealth2time = 0; obj.Hologramtime = 0; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } checktargets();
Symbol 223 MovieClip [EMPBlast] Frame 11
removeMovieClip(this);
Symbol 226 MovieClip [ElectroField] Frame 1
_root.CheckBlast(this, 35, 100, true); this.onEnterFrame = function () { _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); _rotation = random(360); };
Symbol 226 MovieClip [ElectroField] Frame 7
removeMovieClip(this);
Symbol 228 MovieClip [ElectroMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 228 MovieClip [ElectroMine] Frame 12
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 228 MovieClip [ElectroMine] Frame 13
gotoAndPlay ("start");
Symbol 228 MovieClip [ElectroMine] Frame 14
_root.explosionsound.gotoAndStop("electric"); _root.CheckBlast(this, 5, 40);
Symbol 228 MovieClip [ElectroMine] Frame 19
removeMovieClip(this);
Symbol 230 MovieClip [HumanDrone] Frame 1
speed = 20; timer = 200;
Symbol 230 MovieClip [HumanDrone] Frame 2
speed = speed / 1.03; if (speed < 2) { gotoAndPlay ("explode"); } yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); setProperty(this, _rotation , (_rotation + Math.random()) - Math.random());
Symbol 230 MovieClip [HumanDrone] Frame 3
gotoAndPlay (2);
Symbol 230 MovieClip [HumanDrone] Frame 4
if (Firer == _root.camerafocus) { _root.CreateAIShip(Firer.Team, _x, _y, 6); } removeMovieClip(this);
Symbol 238 MovieClip [Disruptor] Frame 1
_root.weaponsound.gotoAndStop("orb"); _rotation = random(360); speed = 15; maxspeed = 15; accelleration = 1; turning = 15; timer = 300;
Instance of Symbol 233 MovieClip in Symbol 238 MovieClip [Disruptor] Frame 1
onClipEvent (enterFrame) { _rotation = random(360); _alpha = random(100); }
Symbol 238 MovieClip [Disruptor] Frame 2
_root.guidedmovement(this);
Symbol 238 MovieClip [Disruptor] Frame 3
gotoAndPlay (2);
Symbol 238 MovieClip [Disruptor] Frame 4
dist = _root.GetDistance(this, target); if (dist < 150) { s = (5000 - dist) / 300; a = _root.GetAngle(target, this); ys = (-s) * Math.sin((a - 90) / 57.2957795130823); xs = (-s) * Math.cos((a - 90) / 57.2957795130823); target._x = target._x + xs; target._y = target._y + ys; }
Symbol 238 MovieClip [Disruptor] Frame 5
_root.CheckBlast(this, 50); call("explode");
Symbol 238 MovieClip [Disruptor] Frame 6
call("explode");
Symbol 238 MovieClip [Disruptor] Frame 7
call("explode");
Symbol 238 MovieClip [Disruptor] Frame 26
removeMovieClip(this);
Symbol 242 MovieClip [Damage Bubble] Frame 1
if (intloops == undefined) { intloops = 0; } intloops++; intD = 0; this.onEnterFrame = function () { _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); if (((intloops > 4) || (Firer.speed == undefined)) || (Firer.dead == true)) { removeMovieClip(this); } intD++; if (intD == 3) { intD = 0; _root.CheckBlast(this, random(10), 0, true); } };
Symbol 242 MovieClip [Damage Bubble] Frame 201
gotoAndPlay (1);
Instance of Symbol 244 MovieClip in Symbol 245 MovieClip Frame 1
onClipEvent (load) { setProperty(this, _rotation , _rotation + 90); } onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Instance of Symbol 244 MovieClip in Symbol 245 MovieClip Frame 1
onClipEvent (load) { setProperty(this, _rotation , _rotation + 60); } onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Instance of Symbol 244 MovieClip in Symbol 245 MovieClip Frame 1
onClipEvent (load) { setProperty(this, _rotation , _rotation + 120); } onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Instance of Symbol 244 MovieClip in Symbol 245 MovieClip Frame 1
onClipEvent (load) { setProperty(this, _rotation , _rotation + 30); } onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Instance of Symbol 244 MovieClip in Symbol 245 MovieClip Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Symbol 248 MovieClip [Disc] Frame 1
_root.weaponsound.gotoAndStop("disc"); speed = 1; maxspeed = 40; accelleration = 0.1; turning = 2; timer = 300;
Symbol 248 MovieClip [Disc] Frame 2
if (timer < 250) { accelleration = 1; } _root.guidedmovement(this); if (timer == 200) { _root.weaponsound.gotoAndStop("disczoom"); }
Symbol 248 MovieClip [Disc] Frame 3
gotoAndPlay (2);
Symbol 248 MovieClip [Disc] Frame 4
_root.explosionsound.gotoAndStop("disc"); _root.CheckBlast(this, 25 + random(25));
Symbol 248 MovieClip [Disc] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 251 MovieClip [ConcentratedPhotonTorpedo] Frame 1
speed = 1; maxspeed = 5; accelleration = 1; turning = 10; timer = 200; _root.weaponsound.gotoAndStop("photonbomb");
Symbol 251 MovieClip [ConcentratedPhotonTorpedo] Frame 2
_root.guidedmovement(this);
Symbol 251 MovieClip [ConcentratedPhotonTorpedo] Frame 3
gotoAndPlay (2);
Symbol 251 MovieClip [ConcentratedPhotonTorpedo] Frame 4
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 75);
Symbol 251 MovieClip [ConcentratedPhotonTorpedo] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 254 MovieClip [Carnivore3] Frame 1
speed = 1; maxspeed = 30; accelleration = 1; turning = 1; timer = 400; _root.weaponsound.gotoAndStop("torpedo");
Symbol 254 MovieClip [Carnivore3] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 254 MovieClip [Carnivore3] Frame 3
gotoAndPlay (2);
Symbol 254 MovieClip [Carnivore3] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 254 MovieClip [Carnivore3] Frame 12
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 257 MovieClip [Carnivore2] Frame 1
speed = 1; maxspeed = 25; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 257 MovieClip [Carnivore2] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 257 MovieClip [Carnivore2] Frame 3
gotoAndPlay (2);
Symbol 257 MovieClip [Carnivore2] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 257 MovieClip [Carnivore2] Frame 12
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 260 MovieClip [Carnivore1] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 260 MovieClip [Carnivore1] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 260 MovieClip [Carnivore1] Frame 3
gotoAndPlay (2);
Symbol 260 MovieClip [Carnivore1] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 260 MovieClip [Carnivore1] Frame 12
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 264 MovieClip [BlackholeBomb] Frame 1
speed = 20; timer = 200;
Instance of Symbol 19 MovieClip in Symbol 264 MovieClip [BlackholeBomb] Frame 1
onClipEvent (enterFrame) { setProperty(this, _height , _parent.speed * 5); }
Symbol 264 MovieClip [BlackholeBomb] Frame 2
speed = speed / 1.03; if (speed < 2) { gotoAndPlay ("explode"); } yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); setProperty(this, _rotation , (_rotation + Math.random()) - Math.random());
Symbol 264 MovieClip [BlackholeBomb] Frame 3
gotoAndPlay (2);
Symbol 264 MovieClip [BlackholeBomb] Frame 4
function CheckHit(obj) { if (((((obj != undefined) && (obj.dead != true)) && (obj != Firer)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 100) { _root.Damage(obj, random(100 - dist), Firer, weaponname); } else if (dist < 5000) { s = (5000 - dist) / 200; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _root.weaponsound.gotoAndStop("vortex");
Instance of Symbol 3 MovieClip in Symbol 264 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 3 MovieClip in Symbol 264 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 3 MovieClip in Symbol 264 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 3 MovieClip in Symbol 264 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 3 MovieClip in Symbol 264 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 264 MovieClip [BlackholeBomb] Frame 22
dead = true; timer = timer - 1; checktargets(); if (timer <= 0) { gotoAndPlay ("fade"); }
Symbol 264 MovieClip [BlackholeBomb] Frame 23
gotoAndPlay ("blackholeloop");
Symbol 264 MovieClip [BlackholeBomb] Frame 42
_root.CheckBlast(this, 500);
Symbol 264 MovieClip [BlackholeBomb] Frame 44
removeMovieClip(this);
Symbol 275 MovieClip [TractorBeam] Frame 1
_rotation = _root.GetAngle(this, target); fixedrotation = target._rotation;
Symbol 275 MovieClip [TractorBeam] Frame 2
_alpha = (_alpha - 2); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); target.speed = 0; if (target == _root.camerafocus) { _root.addinfo("Movement Impaired", "#FF0000", true); } target._rotation = fixedrotation; dist = _root.GetDistance(Firer, target); s = 2; a = _root.GetAngle(target, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); if (target.maxspeed > 0) { target._x = target._x + xs; target._y = target._y + ys; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 275 MovieClip [TractorBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 275 MovieClip [TractorBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 275 MovieClip [TractorBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 275 MovieClip [TractorBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 275 MovieClip [TractorBeam] Frame 3
gotoAndPlay (2);
Symbol 276 MovieClip [ShieldSapBeam] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 276 MovieClip [ShieldSapBeam] Frame 2
_alpha = (_alpha - 10); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); amount = random(_alpha / 13); _root.Damage(target, amount, Firer, weaponname); if (target.shieldlevel > 0) { Firer.shieldlevel = Firer.shieldlevel + amount; } if (Firer.shieldlevel > Firer.maxshield) { Firer.shieldlevel = Firer.maxshield; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 276 MovieClip [ShieldSapBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 276 MovieClip [ShieldSapBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 276 MovieClip [ShieldSapBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 276 MovieClip [ShieldSapBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 276 MovieClip [ShieldSapBeam] Frame 3
gotoAndPlay (2);
Symbol 277 MovieClip [MiningBeam3] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 277 MovieClip [MiningBeam3] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); mine = random(12); if ((target.Ore - mine) < 0) { mine = target.Ore; target.Ore = 0; } if (Firer == _root.camerafocus) { if (_root.Mined < Firer.miningcapacity) { _root.SetMined(_root.Mined + mine); } else { _root.addinfo("Mining bay full", "#FF0000", true); _root.SetMined(Firer.miningcapacity); } } target.Ore = target.Ore - Math.round(mine / 4); Firer.speed = Firer.speed / 1.3; if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 277 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 277 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 277 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 277 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 277 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 277 MovieClip [MiningBeam3] Frame 3
gotoAndPlay (2);
Symbol 278 MovieClip [MiningBeam2] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 278 MovieClip [MiningBeam2] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); mine = random(4); if ((target.Ore - mine) < 0) { mine = target.Ore; } if (Firer == _root.camerafocus) { if (_root.Mined < Firer.miningcapacity) { _root.SetMined(_root.Mined + mine); } else { _root.addinfo("Mining bay full", "#FF0000", true); _root.SetMined(Firer.miningcapacity); } } target.Ore = target.Ore - Math.round(mine / 2); Firer.speed = Firer.speed / 1.3; if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 278 MovieClip [MiningBeam2] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 278 MovieClip [MiningBeam2] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 278 MovieClip [MiningBeam2] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 278 MovieClip [MiningBeam2] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 278 MovieClip [MiningBeam2] Frame 3
gotoAndPlay (2);
Symbol 279 MovieClip [MiningBeam] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 279 MovieClip [MiningBeam] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); mine = random(2); if ((target.Ore - mine) < 0) { mine = target.Ore; } if (Firer == _root.camerafocus) { if (_root.Mined < Firer.miningcapacity) { _root.SetMined(_root.Mined + mine); } else { _root.addinfo("Mining bay full", "#FF0000", true); _root.SetMined(Firer.miningcapacity); } } target.Ore = target.Ore - mine; Firer.speed = Firer.speed / 1.3; if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 279 MovieClip [MiningBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 279 MovieClip [MiningBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 279 MovieClip [MiningBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 279 MovieClip [MiningBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 279 MovieClip [MiningBeam] Frame 3
gotoAndPlay (2);
Symbol 280 MovieClip [Beam] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); _root.weaponsound.gotoAndStop("beam2");
Symbol 280 MovieClip [Beam] Frame 2
_alpha = (_alpha - 10); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); _root.Damage(target, random(_alpha / 4), Firer, weaponname); if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 280 MovieClip [Beam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 280 MovieClip [Beam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 280 MovieClip [Beam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 280 MovieClip [Beam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 280 MovieClip [Beam] Frame 3
gotoAndPlay (2);
Symbol 281 MovieClip [LargeLaserBeam] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 281 MovieClip [LargeLaserBeam] Frame 2
_x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); _root.Damage(target, 1, Firer, weaponname); if ((((target.shieldlevel == undefined) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 281 MovieClip [LargeLaserBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 281 MovieClip [LargeLaserBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 281 MovieClip [LargeLaserBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 281 MovieClip [LargeLaserBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 281 MovieClip [LargeLaserBeam] Frame 3
gotoAndPlay (2);
Symbol 282 MovieClip [EnergyBeam] Frame 1
_rotation = _root.GetAngle(this, target); _root.weaponsound.gotoAndStop("beam2");
Symbol 282 MovieClip [EnergyBeam] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); drainamount = random(_alpha / 20); dist = _root.GetDistance(Firer, target); if ((target.energy - drainamount) > 0) { target.energy = target.energy - drainamount; if ((Firer.energy + drainamount) < 100) { Firer.energy = Firer.energy + drainamount; } else { Firer.energy = 100; } } else { target.energy = 0; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 282 MovieClip [EnergyBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 282 MovieClip [EnergyBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 282 MovieClip [EnergyBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 282 MovieClip [EnergyBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 282 MovieClip [EnergyBeam] Frame 3
gotoAndPlay (2);
Symbol 283 MovieClip [DrainingBeam] Frame 1
_rotation = _root.GetAngle(this, target);
Symbol 283 MovieClip [DrainingBeam] Frame 2
_alpha = (_alpha - 2); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); drainamount = random(_alpha / 20); target.speed = target.speed / _alpha; dist = _root.GetDistance(Firer, target); if ((target.energy - drainamount) > 0) { target.energy = target.energy - drainamount; } else { target.energy = 0; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 283 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 283 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 283 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 283 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 283 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 283 MovieClip [DrainingBeam] Frame 3
gotoAndPlay (2);
Symbol 284 MovieClip [DamagingBeam] Frame 1
_rotation = _root.GetAngle(this, target); _root.weaponsound.gotoAndStop("beam2");
Symbol 284 MovieClip [DamagingBeam] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); drainamount = random(_alpha / 20); _root.Damage(target, drainamount, Firer, weaponname); dist = _root.GetDistance(Firer, target); if ((target.energy - drainamount) > 0) { target.energy = target.energy - drainamount; } else { target.energy = 0; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 266 MovieClip in Symbol 284 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 270 MovieClip in Symbol 284 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 284 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 272 MovieClip in Symbol 284 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 274 MovieClip [BeamSparks] in Symbol 284 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 284 MovieClip [DamagingBeam] Frame 3
gotoAndPlay (2);
Symbol 287 MovieClip [ATTorpedo] Frame 1
speed = 1; maxspeed = 13; accelleration = 1; turning = 4; timer = 300; _root.weaponsound.gotoAndStop("torpedo");
Symbol 287 MovieClip [ATTorpedo] Frame 2
target = Firer.lockedtarget; _root.guidedmovement(this); _root.Exhaust(this);
Symbol 287 MovieClip [ATTorpedo] Frame 3
gotoAndPlay (2);
Symbol 287 MovieClip [ATTorpedo] Frame 4
_root.CheckBlast(this, 20); _root.explosionsound.gotoAndStop("torpedo");
Symbol 287 MovieClip [ATTorpedo] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 289 MovieClip [HumanSubStation] Frame 1
big = true; Team = "Human";
Symbol 291 MovieClip [AlienSubStation] Frame 1
big = true; Team = "Alien";
Symbol 294 MovieClip [Smoke] Frame 13
removeMovieClip(this);
Symbol 300 MovieClip [Scrap] Frame 1
_rotation = (_rotation + spin); _x = (_x + xspeed); _y = (_y + yspeed); spin = spin / 1.05; xspeed = Math.round(xspeed / 1.1); yspeed = Math.round(yspeed / 1.1); if (timer == undefined) { timer = 0; } timer++; if (timer > 100) { _xscale = (_xscale-1); _yscale = (_yscale-1); } if (_xscale <= 1) { removeMovieClip(this); } if ((Math.random() > 0.8) && (timer < 50)) { _root.Exhaust(this); }
Instance of Symbol 299 MovieClip in Symbol 300 MovieClip [Scrap] Frame 1
onClipEvent (load) { gotoAndStop(random(5) + 1); _rotation = random(360); }
Symbol 300 MovieClip [Scrap] Frame 2
gotoAndPlay (1);
Symbol 309 MovieClip [Explosion] Frame 41
removeMovieClip(this);
Symbol 312 MovieClip [Exhaust] Frame 11
removeMovieClip(this);
Symbol 322 MovieClip [Crate] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { if (cratetype == 2) { if (totest.shieldlevel < totest.maxshield) { totest.shieldlevel = totest.maxshield; if (totest == _root.camerafocus) { _root.addinfo("Shields restored", "#FF00FF"); } removeMovieClip(this); } } else if (cratetype == 3) { if (totest == _root.camerafocus) { _root.SetBounty(_root.killmoney + cratevalue); if (totest == _root.camerafocus) { _root.addinfo(cratevalue + " extra bounty collected", "#FF00FF"); } } removeMovieClip(this); } else if (cratetype == 4) { i = 0; while (i <= 100) { rnd = random(10); if (totest.SecondaryWeaponNums[rnd] != undefined) { arrWeapon = _root.arrWeapons[totest.SecondaryWeaponNums[rnd]].split("|"); if (totest.SecondaryWeaponsAmmo[rnd] >= 0) { if (totest.SecondaryWeaponsAmmo[rnd] < Number(arrWeapon[2])) { totest.SecondaryWeaponsAmmo[rnd] = Number(arrWeapon[2]); if (totest == _root.camerafocus) { _root.addinfo(totest.SecondaryWeaponNames[rnd] + " reloaded", "#FF00FF"); } removeMovieClip(this); break; } } } i++; } } else if (cratetype == 5) { if (totest.energy < 100) { totest.energy = 100; if (totest == _root.camerafocus) { _root.addinfo("Energy recharged", "#FF00FF"); } removeMovieClip(this); } } else if (cratetype == 6) { if ((totest.shieldlevel < totest.maxshield) || (totest.energy < 100)) { totest.shieldlevel = totest.maxshield; totest.energy = 100; if (totest == _root.camerafocus) { _root.addinfo("Shields restored and energy recharged", "#FF00FF"); } removeMovieClip(this); } } else if (cratetype == 7) { i = 0; while (i <= 10) { rnd = i; if (totest.SecondaryWeaponNums[rnd] != undefined) { arrWeapon = _root.arrWeapons[totest.SecondaryWeaponNums[rnd]].split("|"); if (totest.SecondaryWeaponsAmmo[rnd] >= 0) { if (totest.SecondaryWeaponsAmmo[rnd] < Number(arrWeapon[2])) { totest.SecondaryWeaponsAmmo[rnd] = Number(arrWeapon[2]); } } } i++; } removeMovieClip(this); if (totest == _root.camerafocus) { _root.addinfo("All weapons reloaded", "#FF00FF"); _root.hud.selectedweaponscreen.gotoAndPlay(1); } } _root.hud.selectedweaponscreen.gotoAndPlay(1); } } } timer = 400; spin = random(10) - random(10); _rotation = random(360); this.onEnterFrame = function () { _rotation = (_rotation + spin); spin = spin / 1.2; if (timer > 0) { gotoAndStop(cratetype); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } timer--; } else { if (timer == 0) { gotoAndPlay ("fade"); } timer--; } };
Symbol 322 MovieClip [Crate] Frame 34
removeMovieClip(this);
Symbol 323 MovieClip [BlackHole] Frame 1
function CheckHit(obj) { if ((((obj != undefined) && (obj.dead != true)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 400) { _root.Damage(obj, random(400 - dist), this, weaponname); } s = (20000 - dist) / 2000; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } shipname = "Black hole"; checktargets();
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 3 MovieClip in Symbol 323 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 323 MovieClip [BlackHole] Frame 2
gotoAndPlay ("blackholeloop");
Symbol 328 MovieClip Frame 1
Team = "Human";
Symbol 333 MovieClip [Big Station] Frame 1
big = true; Team = "Human"; sector = _root.Sector;
Symbol 339 MovieClip [Alien Station] Frame 1
big = true; Team = "Alien";
Symbol 341 MovieClip [Meteorite] Frame 1
Team = ""; Meteorite = true; shield = "Meteorite"; Ore = random(180) + 20; if (_root.SectorType == "Mining") { Ore = Ore + random(1000); } OrigOre = Ore; intTimer = 0; _width = (random(100) + 100); _height = (random(100) + 100); myColorTransform = new Object(); myColorTransform = {rb:_root.rb / 1.5, gb:_root.gb / 1.5, bb:_root.bb / 1.5}; myColor = new Color(this); myColor.setTransform(myColorTransform);
Symbol 341 MovieClip [Meteorite] Frame 2
intTimer++; if (intTimer > 100) { intTimer = 0; _root.sendcommand("MeteoritePosition", (((((((((_name + "|") + _x) + "|") + _y) + "|") + _width) + "|") + _height) + "|") + _rotation); }
Symbol 341 MovieClip [Meteorite] Frame 3
gotoAndPlay (2);
Symbol 388 MovieClip Frame 1
this.onEnterFrame = function () { if (mynum != undefined) { gotoAndStop(Number(mynum) + 2); } else { weaponnum = _parent._parent.SecondaryWeaponNums[_name]; if ((((weaponnum != undefined) && (weaponnum != "")) && (weaponnum != "NaN")) && (!isNaN(weaponnum))) { _visible = true; gotoAndStop(Number(weaponnum) + 2); } else { _visible = false; stop(); } } };
Symbol 393 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 406 MovieClip Frame 1
rank = _root.GetRank(_parent._parent.kills); if (_parent._parent == camerafocus) { if ((_root.prevrank != undefined) && (_root.prevrank != rank)) { _root.addtonews((_root.MyName + " has been promoted to ") + arrHumanRanks[rank - 1], "00FF00", _root.GangID); } } prevrank = rank; gotoAndStop(rank + 1);
Symbol 409 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 422 MovieClip Frame 1
rank = _root.GetRank(_parent._parent.kills); if (_parent._parent == camerafocus) { if ((_root.prevrank != undefined) && (_root.prevrank != rank)) { _root.addtonews((_root.MyName + " has been promoted to ") + arrAlienRanks[rank - 1], "00FF00", _root.GangID); } } prevrank = rank; gotoAndStop(rank + 1);
Symbol 425 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 428 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 431 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 435 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 438 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 440 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 444 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 447 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 450 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 454 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 457 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 461 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 464 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 469 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 472 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 475 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 479 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 483 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 486 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 491 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 495 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 500 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 503 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 506 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 508 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 510 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 516 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 520 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 523 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 527 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 530 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 534 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 539 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 543 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 547 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 553 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 12
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 14
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 16
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 19
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 20
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 22
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 24
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 26
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 28
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 29
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 35
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 36
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 41
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 406 MovieClip in Symbol 560 MovieClip Frame 42
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Symbol 562 MovieClip Frame 1
if (_alpha > 1) { _alpha = (_alpha / 1.1); }
Symbol 562 MovieClip Frame 2
gotoAndPlay (1);
Symbol 567 MovieClip Frame 1
if ((_parent == _root.camerafocus) || (_parent.fordisplay == true)) { playername = ""; myteam = ""; } else { playername = _parent.playername; if (_parent.Team == _root.camerafocus.Team) { myteam = "<font color=\"#33FF99\">Friendly</font>"; } else if ((_parent.Team != "") && (_parent.Team != undefined)) { myteam = "<font color=\"#FF0000\">Hostile</font>"; } if (_parent.GangName == undefined) { _parent.GangName = ""; } gangname = _parent.GangName; }
Symbol 569 MovieClip [Ship] Frame 1
if ((setup == true) && (fordisplay != true)) { if ((shieldlevel < (maxshield / 7)) && (shieldlevel > 0)) { _root.Smoke(this, ((maxshield / 10) - shieldlevel) * 4); } if (AI == true) { _root.AI(this); } else if (this == _parent.myship) { _root.playercontrol(this); } _root.ShipMovement(this, m); myname = _name; pingtimer++; if (Ping == undefined) { Ping = 0; } if ((Controller == _root.myplayernumber) && (_root.multiplayer)) { if ((Ping > 0) && (dead != true)) { p = pingtimer; pingtimer = 0; if (intTimer == undefined) { intTimer = 0; } intTimer++; if (intTimer > 50) { if (this == _parent.myship) { _root.sendcommand("SetWeapons", _root.WeaponsString("ship" + String(_root.myplayernumber), this)); } else { _root.sendcommand("SetWeapons", _root.WeaponsString(_name, this)); } intTimer = 0; } else if (shieldlevel > 0) { GangID = Number(0 + GangID); _root.sendcommand("MoveShip", (((((((((((((((((((((((((((((((((AIPlayer + "|") + _x) + "|") + _y) + "|") + _rotation) + "|") + speed) + "|") + m) + "|") + Team) + "|") + p) + "|") + shiptype) + "|") + shieldlevel) + "|") + energy) + "|") + lockedtarget._name) + "|") + playername) + "|") + UserID) + "|") + GangID) + "|") + colour) + "|") + GangName) + "|") + kills); } } } } if ((setup == true) && (dead != true)) { _visible = true; } else { _visible = false; }
Instance of Symbol 560 MovieClip "inner" in Symbol 569 MovieClip [Ship] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.shiptype); }
Instance of Symbol 562 MovieClip "shield" in Symbol 569 MovieClip [Ship] Frame 1
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (((_parent.inner._height > theheight) || (_parent.inner._width > thewidth)) || (theheight == undefined)) { theheight = _parent.inner._height; thewidth = _parent.inner._width; } if (theheight > thewidth) { _height = (theheight + 5); _width = (theheight + 5); } else { _height = (thewidth + 5); _width = (thewidth + 5); } }
Instance of Symbol 567 MovieClip in Symbol 569 MovieClip [Ship] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , -_parent._rotation); }
Symbol 569 MovieClip [Ship] Frame 2
if (stealthtime > 0) { gotoAndPlay (3); } else if (stealth2time > 0) { gotoAndPlay (7); } else if (HologramTime > 0) { gotoAndPlay (5); } else { gotoAndPlay (1); }
Symbol 569 MovieClip [Ship] Frame 3
call("action");
Symbol 569 MovieClip [Ship] Frame 4
call("loop");
Symbol 569 MovieClip [Ship] Frame 5
call("action");
Instance of Symbol 341 MovieClip [Meteorite] in Symbol 569 MovieClip [Ship] Frame 5
/* no clip actions */
Instance of Symbol 560 MovieClip "inner" in Symbol 569 MovieClip [Ship] Frame 5
onClipEvent (enterFrame) { if (_parent == _root.camerafocus) { _visible = true; gotoAndStop(_parent.shiptype); } else { _visible = false; } }
Symbol 569 MovieClip [Ship] Frame 6
call("loop");
Symbol 569 MovieClip [Ship] Frame 7
call("action");
Instance of Symbol 560 MovieClip "inner" in Symbol 569 MovieClip [Ship] Frame 7
onClipEvent (enterFrame) { gotoAndStop(_parent.shiptype); }
Instance of Symbol 560 MovieClip "inner" in Symbol 569 MovieClip [Ship] Frame 7
onClipEvent (enterFrame) { if (_parent == _root.camerafocus) { _visible = true; gotoAndStop(_parent.shiptype); } else { _visible = false; } }
Instance of Symbol 562 MovieClip "shield" in Symbol 569 MovieClip [Ship] Frame 7
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_parent.ship.inner._height > _parent.ship.inner._width) { _height = (_parent.inner._height + 5); _width = (_parent.inner._height + 5); } else { _height = (_parent.inner._width + 5); _width = (_parent.inner._width + 5); } }
Symbol 569 MovieClip [Ship] Frame 8
call("loop");
Symbol 583 MovieClip Frame 68
parent.dispatchEvent(new Event("voice"));
Symbol 583 MovieClip Frame 171
_root.play(); stop();
Symbol 602 Button
on (release) { getURL ("http://www.benoldinggames.co.uk", "_top"); }
Symbol 612 MovieClip Frame 1
if (_root.MyTeam == "Alien") { gotoAndStop (2); } else if (_root.MyTeam == "Human") { gotoAndStop (1); } else { gotoAndStop (3); }
Symbol 614 MovieClip Frame 1
themessage = _parent.themessage;
Symbol 615 MovieClip Frame 25
stop();
Symbol 630 Button
on (release) { getURL ("http://www.starfighterinfinity.com/", "_blank"); }
Symbol 635 Button
on (release) { getURL ("http://www.benoldinggames.co.uk", "_blank"); }
Symbol 636 Button
on (release) { _root.Server = serveraddr.text; gotoAndStop ("options"); }
Symbol 637 Button
on (release) { gotoAndStop ("howto"); }
Symbol 639 Button
on (release) { if (newChar) { _parent.gotoAndStop("Guest"); } else { trace("Start Game as: " + charName); _root.loadCharacter(charName); } }
Symbol 644 Button
on (release) { _root.clearData(); }
Symbol 645 Button
on (release) { gotoAndStop (5); }
Symbol 653 Button
on (release) { if (entername.text != "") { _root.MyShipType = 1; _root.MyTeam = "Human"; if (entername.text == "###test###") { _root.SetKills(6500); _root.SetMoney(500000); _root.disablemultiplayer = true; _root.SetName("TESTING"); } else { _root.SetName(entername.text); } _root.QuadrantRow = 15; _root.QuadrantCol = 19; _root.gotoAndStop("HumanShop"); } }
Symbol 654 Button
on (release) { if (entername.text != "") { if (entername.text == "###test###") { _root.SetKills(12801); _root.SetMoney(500000); _root.disablemultiplayer = true; _root.SetName("TESTING"); } else { _root.SetName(entername.text); } _root.MyShipType = 5; _root.MyTeam = "Alien"; _root.QuadrantCol = 3; _root.QuadrantRow = 4; _root.gotoAndStop("AlienShop"); } }
Symbol 657 Button
on (release) { gotoAndStop (1); }
Symbol 667 Button
on (release) { if ((entername.text != "") && ((((enterpassword.text != "") && (enterpassword.text.indexOf(" ") < 0)) && (enterpassword.text.indexOf("\"") < 0)) && (enterpassword.text.indexOf("'") < 0))) { newname = entername.text; newpassword = enterpassword.text; newemail = enteremail.text; newcountry = entercountry.text; mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.username = newname; mySharedObject.data.password = newpassword; gotoAndStop (2); } }
Symbol 669 Button
on (release) { _parent.gotoAndStop(1); }
Symbol 672 Button
on (release) { _parent.gotoAndStop(3); }
Symbol 673 Button
on (release) { newTeam = "Human"; gotoAndPlay (3); }
Symbol 674 Button
on (release) { newTeam = "Alien"; gotoAndPlay (3); }
Symbol 677 Button
on (release) { _parent.gotoAndStop(1); }
Symbol 679 Button
on (release) { gotoAndStop (1); }
Symbol 683 Button
on (release) { gotoAndStop (1); }
Symbol 684 MovieClip Frame 1
Complete = undefined; stop();
Symbol 684 MovieClip Frame 3
executed == undefined; intTimer = 0; attempts = 0; trace((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=new&u=" + newname) + "&p=") + newpassword) + "&e=") + newemail) + "&c=") + _url) + "&t=") + newTeam) + "&") + Math.random()); loadVariables ((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=new&u=" + newname) + "&p=") + newpassword) + "&e=") + newemail) + "&c=") + _url) + "&t=") + newTeam) + "&") + Math.random(), this);
Symbol 684 MovieClip Frame 4
intTimer++; if (Complete != undefined) { if (Complete == "OK") { gotoAndStop (6); } else { gotoAndStop (7); } } if (intTimer > 300) { intTimer = 0; attempts++; if (attempts < 3) { loadVariables ((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=new&u=" + newname) + "&p=") + newpassword) + "&e=") + newemail) + "&c=") + _url) + "&t=") + newTeam) + "&") + Math.random(), this); } else { gotoAndStop (8); } }
Symbol 684 MovieClip Frame 5
gotoAndPlay (4);
Symbol 694 Button
on (release) { gotoAndStop (3); }
Symbol 695 Button
on (release) { gotoAndStop (2); }
Symbol 696 Button
on (release) { gotoAndStop (4); }
Symbol 700 MovieClip Frame 1
if (eval (variable) == "LOW") { gotoAndStop (2); } else if (eval (variable) == "MEDIUM") { gotoAndStop (3); } else { gotoAndStop (4); }
Symbol 700 MovieClip Frame 2
Set(variable, "LOW"); trace(eval (variable));
Symbol 700 MovieClip Frame 3
Set(variable, "MEDIUM"); trace(eval (variable));
Symbol 700 MovieClip Frame 4
Set(variable, "HIGH"); trace(eval (variable));
Symbol 704 Button
on (release) { gotoAndStop (3); }
Symbol 706 Button
on (release) { gotoAndStop (2); }
Symbol 707 MovieClip Frame 1
if (eval (variable) == true) { gotoAndStop (2); } else { gotoAndStop (3); }
Symbol 707 MovieClip Frame 2
Set(variable, true);
Symbol 707 MovieClip Frame 3
Set(variable, false);
Symbol 711 Button
on (release) { mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.MenuQuality = _root.MenuQuality; mySharedObject.data.InGameQuality = _root.InGameQuality; mySharedObject.data.OptionFragments = _root.OptionFragments; mySharedObject.data.OptionExhaust = _root.OptionExhaust; mySharedObject.data.OptionMusic = _root.OptionMusic; gotoAndStop (1); }
Symbol 715 Button
on (release) { gotoAndStop (2); }
Symbol 719 Button
on (release) { gotoAndStop ("controls"); }
Symbol 721 Button
on (release) { gotoAndStop ("aimofthegame"); }
Symbol 725 Button
on (release) { gotoAndStop ("earning"); }
Symbol 726 Button
on (release) { gotoAndStop ("multiplayer"); }
Symbol 727 Button
on (release) { gotoAndStop ("rules"); }
Symbol 729 Button
on (release) { back(); }
Symbol 731 Button
on (release) { getURL ("http://www.disputedgalaxy.com/instructions", "_blank"); }
Symbol 733 Button
on (release) { gotoAndStop ("travelling"); }
Symbol 735 Button
on (release) { gotoAndStop ("arrows"); }
Symbol 740 Button
on (release) { gotoAndStop (1); }
Symbol 754 MovieClip Frame 1
stop();
Symbol 755 MovieClip Frame 1
mySharedObject = SharedObject.getLocal("userData"); if (mySharedObject.data.OptionMusic != undefined) { trace("Saved Data Found"); _root.MenuQuality = mySharedObject.data.MenuQuality; _root.InGameQuality = mySharedObject.data.InGameQuality; _root.OptionFragments = mySharedObject.data.OptionFragments; _root.OptionExhaust = mySharedObject.data.OptionExhaust; _root.OptionMusic = mySharedObject.data.OptionMusic; } else { _root.MenuQuality = "HIGH"; _root.InGameQuality = "HIGH"; _root.OptionFragments = true; _root.OptionExhaust = true; _root.OptionMusic = true; } i = 1; while (i <= 4) { trace((i + ": ") + this["new" + i]); if ((i - 1) > _root.characters.length) { this["new" + i]._visible = false; } else if ((i - 1) >= _root.characters.length) { this["new" + i].txt.text = "> New Character..."; this["new" + i].newChar = true; } else { this["new" + i].txt.text = "> " + _root.characters[i - 1]; this["new" + i].newChar = false; this["new" + i].charName = _root.characters[i - 1]; } i++; } stop();
Instance of Symbol 700 MovieClip in Symbol 755 MovieClip Frame 5
onClipEvent (load) { variable = "_root.InGameQuality"; }
Instance of Symbol 700 MovieClip in Symbol 755 MovieClip Frame 5
onClipEvent (load) { variable = "_root.MenuQuality"; }
Instance of Symbol 707 MovieClip in Symbol 755 MovieClip Frame 5
onClipEvent (load) { variable = "_root.OptionFragments"; }
Instance of Symbol 707 MovieClip in Symbol 755 MovieClip Frame 5
onClipEvent (load) { variable = "_root.OptionExhaust"; }
Instance of Symbol 707 MovieClip in Symbol 755 MovieClip Frame 5
onClipEvent (load) { variable = "_root.OptionMusic"; }
Instance of Symbol 754 MovieClip in Symbol 755 MovieClip Frame 6
onClipEvent (load) { function back() { _parent.gotoAndStop(1); } }
Symbol 764 MovieClip Frame 1
vari = _root[(("P_" + _root.QuadrantRow) + "_") + _root.QuadrantCol]; if (vari.indexOf("|") > 0) { this.onEnterFrame = function () { if (((_x > -400) || (_x < 1200)) && ((_y > -400) || (_y < 1200))) { onscreen = true; gotoAndStop (1); } else { onscreen = false; gotoAndStop (2); } }; arrPlanet = vari.split("|"); planetname = arrPlanet[0]; colour = arrPlanet[1]; rb = -Number(arrPlanet[1]); gb = -Number(arrPlanet[2]); bb = -Number(arrPlanet[3]); inner._width = Number(arrPlanet[4]); inner._height = Number(arrPlanet[4]); if (_root.MyName != "Guest_wealth") { _x = (random(10000) - random(10000)); _y = (random(10000) - random(10000)); } myColorTransform = new Object(); myColorTransform = {rb:rb, gb:gb, bb:bb}; myColor = new Color(inner); myColor.setTransform(myColorTransform); } else { gotoAndStop (2); }
Symbol 768 MovieClip Frame 1
this.onEnterFrame = function () { if ((_root.GetDistance(this, _root.camerafocus) < 700) && (_root.camerafocus.status != "warping")) { _visible = true; } else { visible = false; } if (String(_name) == "3") { _y = (_root.QuadrantCentreY + 10000); _x = _root.camerafocus._x; } else if (String(_name) == "2") { _x = (_root.QuadrantCentreX + 10000); _y = _root.camerafocus._y; } else if (String(_name) == "1") { _y = (_root.QuadrantCentreY - 10000); _x = _root.camerafocus._x; } else if (String(_name) == "4") { _x = (_root.QuadrantCentreX - 10000); _y = _root.camerafocus._y; } };
Symbol 769 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.camerafocus.status == "warping") { _visible = false; } };
Instance of Symbol 569 MovieClip [Ship] "myship" in Symbol 769 MovieClip Frame 1
onClipEvent (enterFrame) { colour = _root.shipcolour; GangID = _root.GangID; GangName = _root.GangName; playername = _root.MyName; kills = _root.Kills; UserID = _root.UserID; _root.dangerlevel = (20 - _root.QuadrantRow) / 20; if (_root.HyperSpaceTime > 0) { _root.HyperSpaceTime--; } _root.threatrating = _root.GetThreatRating(_root.QuadrantRow); _root.QuadrantCentreX = 10000; _root.QuadrantCentreY = 0; if (((_root.myplayernumber != undefined) || (_root.multiplayer == false)) && (setup != true)) { _root.SetupShip(this, _root.MyShipType); _root.addMyWeapons(this); if (_root.WarpAngle != undefined) { _rotation = _root.WarpAngle; _root.WarpAngle = undefined; speed = 15; if (_root.WarpSide == 1) { _x = ((_root.QuadrantCentreX + random(3000)) - random(3000)); _y = (_root.QuadrantCentreY - 9050); } else if (_root.WarpSide == 2) { _x = (_root.QuadrantCentreX + 9050); _y = ((_root.QuadrantCentreY + random(3000)) - random(3000)); } else if (_root.WarpSide == 3) { _x = ((_root.QuadrantCentreX + random(3000)) - random(3000)); _y = (_root.QuadrantCentreY + 9050); } else if (_root.WarpSide == 4) { _x = (_root.QuadrantCentreX - 9050); _y = ((_root.QuadrantCentreY + random(3000)) - random(3000)); } } else { _x = _root.QuadrantCentreX; _y = _root.QuadrantCentreY; } if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "Station") { if (_root.QuadrantRow >= 10) { s = _root.CreateAIShip("Human", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "Big Station"); s.swapDepths(this); _root.SpaceStation = s; _root.CreateAIShip("Human", _root.QuadrantCentreX + 357, _root.QuadrantCentreY + 357, 9); _root.CreateAIShip("Human", _root.QuadrantCentreX + 357, _root.QuadrantCentreY - 357, 9); _root.CreateAIShip("Human", _root.QuadrantCentreX - 357, _root.QuadrantCentreY + 357, 9); _root.CreateAIShip("Human", _root.QuadrantCentreX - 357, _root.QuadrantCentreY - 357, 9); } else { s = _root.CreateAIShip("Alien", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "Alien Station"); s.swapDepths(this); _root.SpaceStation = s; _root.CreateAIShip("Alien", _root.QuadrantCentreX + 290, _root.QuadrantCentreY + 290, 8); _root.CreateAIShip("Alien", _root.QuadrantCentreX + 290, _root.QuadrantCentreY - 290, 8); _root.CreateAIShip("Alien", _root.QuadrantCentreX - 290, _root.QuadrantCentreY + 290, 8); _root.CreateAIShip("Alien", _root.QuadrantCentreX - 290, _root.QuadrantCentreY - 290, 8); } } else if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "SubStation") { if (_root.QuadrantRow >= 10) { s = _root.CreateAIShip("Human", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "HumanSubStation"); s.swapDepths(this); _root.SpaceStation = s; d = _root.CreateAIShip("Human", _root.QuadrantCentreX, _root.QuadrantCentreY, 9); d.swapDepths(this); } else { s = _root.CreateAIShip("Alien", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "AlienSubStation"); s.swapDepths(this); _root.SpaceStation = s; d = _root.CreateAIShip("Alien", _root.QuadrantCentreX, _root.QuadrantCentreY, 8); d.swapDepths(this); } } else if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "BlackHole") { s = _root.CreateAIShip("", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "BlackHole"); s.swapDepths(this); } else if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "WhiteHole") { s = _root.CreateAIShip("", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "WhiteHole"); s.swapDepths(this); } else if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "WormHole") { s = _root.CreateAIShip("", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "WormHole"); s.swapDepths(this); } Team = _root.MyTeam; Controller = _root.myplayernumber; AIPlayer = -1; n = 0; if (Number(_root.NumberOfPlayers) == 1) { if (_root.SectorType == "Mining") { _root.Meteorites = 8; } else { _root.Meteorites = random(6) + 2; } i = 0; while (i <= _root.Meteorites) { _root.CreateMeteorite("Meteorite" + i, (_root.QuadrantCentreX + random(10000)) - random(10000), (_root.QuadrantCentreY + random(10000)) - random(10000)); i++; } rndevent = random(4); if ((_root.SectorType == "Station") || (((_root.MissionActive == true) && (_root.DestRow == _root.QuadrantRow)) && (_root.DestCol == _root.QuadrantCol))) { rndevent = -1; } if (((rndevent == 0) && (_root.multiplayer == false)) && (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "")) { _root.addinfo("Ambush Warning!", "#FFFF00"); iniships = 4 + random(3); startx = (_root.QuadrantCentreX + random(8000)) - random(8000); starty = (_root.QuadrantCentreY + random(8000)) - random(8000); theshiptype = random(_root.Rank) + 1; i = 0; while (i <= iniships) { if (Team == "Alien") { if (theshiptype >= _root.arrHumanShips.length) { theshiptype = _root.arrHumanShips.length - 1; } _root.CreateAIShip("Human", (startx + random(1000)) - random(1000), (starty + random(1000)) - random(1000), _root.arrHumanShips[theshiptype]); } if (Team == "Human") { if (theshiptype >= _root.arrAlienShips.length) { theshiptype = _root.arrAlienShips.length - 1; } _root.CreateAIShip("Alien", (startx + random(1000)) - random(1000), (starty + random(1000)) - random(1000), _root.arrAlienShips[theshiptype]); } i++; } } else if (_root.myplayernumber == 0) { iniships = random(4); i = 0; while (i <= iniships) { if (Math.random() >= _root.dangerlevel) { _root.CreateAIShip("Human", (_root.QuadrantCentreX + random(8000)) - random(8000), (_root.QuadrantCentreY + random(8000)) - random(8000), 0); } else { _root.CreateAIShip("Alien", (_root.QuadrantCentreX + random(8000)) - random(8000), (_root.QuadrantCentreY + random(8000)) - random(8000), 0); } i++; } } } else { _root.Meteorites = 8; } } if ((setup == true) && (dead != true)) { _visible = true; intDeadCount = 0; } else { _visible = false; intDeadCount++; if ((intDeadCount > 120) && (_root.respawning != true)) { _root.Lives--; _root.Deaths++; if (_root.Lives <= 0) { _root.SaveData(this); _root.gotoAndStop("gameover"); } else { _root.respawning = true; _root.SaveData(this); _root.respawn.gotoAndStop(2); } } } if (_root.multiplayer == false) { maxaiships = 8; } else { maxaiships = Math.round(4 / _root.NumberOfPlayers); } shipcount = _root.FriendlyCount + _root.EnemyCount; if (_root.gamemode == 2) { if ((Math.random() > 0.997) && (_root.EnemyCount < maxaiships)) { _root.CreateAIShip(_root.MyEnemy, undefined, undefined, 0); } } else if ((Math.random() > 0.997) && (shipcount < maxaiships)) { if (Math.random() >= _root.dangerlevel) { _root.CreateAIShip("Human", undefined, undefined, 0); } else { _root.CreateAIShip("Alien", undefined, undefined, 0); } } }
Instance of Symbol 768 MovieClip "1" in Symbol 769 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.GetDistance(this, _root.camerafocus) < 700) { _visible = true; } else { visible = false; } _y = (_root.QuadrantCentreY - 10000); _x = _root.camerafocus._x; }
Symbol 787 MovieClip Frame 1
stop();
Symbol 796 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 1
stop();
Symbol 811 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 1
stop();
Instance of Symbol 816 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (enterFrame) { distance = _root.GetDistance(_root.camerafocus, _root.SpaceStation); if (((_root.SpaceStation != undefined) && (_root.MissionActive != true)) && (!isNaN(distance))) { _visible = true; _rotation = _root.GetAngle(_root.camerafocus, _root.SpaceStation); } else { _visible = false; } }
Instance of Symbol 816 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (enterFrame) { distancetoleft = Math.abs(_root.camerafocus._x - (_root.QuadrantCentreX - 10000)); distancetoright = Math.abs(_root.camerafocus._x - (_root.QuadrantCentreX + 10000)); distancetotop = Math.abs(_root.camerafocus._y - (_root.QuadrantCentreY - 10000)); distancetobottom = Math.abs(_root.camerafocus._y - (_root.QuadrantCentreY + 10000)); _rotation = 270; distancetoedge = distancetoleft; if (distancetoright < distancetoedge) { _rotation = 90; distancetoedge = distancetoright; } if (distancetotop < distancetoedge) { _rotation = 0; distancetoedge = distancetotop; } if (distancetobottom < distancetoedge) { _rotation = 180; distancetoedge = distancetobottom; } distance = Math.ceil(distancetoedge); if (distance <= 3000) { _visible = true; } else { _visible = false; } }
Instance of Symbol 816 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.SecondaryWeapons[_root.camerafocus.SecondaryWeaponSelected].indexOf("MiningBeam") < 0) { _visible = false; } else { closestdist = 0; closest = undefined; ms = _root.Meteorites; dist = 0; if (ms == undefined) { ms = 0; } e = 0; while (e <= ms) { met = _root.game["Meteorite" + e]; dist = _root.GetDistance(_root.camerafocus, met); if (((dist < closestdist) || (closestdist == 0)) && (met.Ore > 0)) { closestdist = dist; closest = met; } e++; } if (closest != undefined) { _rotation = _root.GetAngle(_root.camerafocus, closest); distance = closestdist; _visible = true; } else { _visible = false; } } }
Instance of Symbol 816 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.closestenemy.Ping == undefined) { _visible = false; } else { _visible = true; } _rotation = _root.GetAngle(_root.camerafocus, _root.closestenemy); distance = _root.closestdistance; }
Instance of Symbol 816 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.lockedtarget == undefined) { _visible = false; } else { _visible = true; } _rotation = _root.GetAngle(_root.camerafocus, _root.camerafocus.lockedtarget); distance = _root.GetDistance(_root.camerafocus, _root.camerafocus.lockedtarget); }
Instance of Symbol 816 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.MissionAngle != undefined) && (_root.MissionActive == true)) { _visible = true; _rotation = _root.MissionAngle; distance = _root.MissionDistance; } else { _visible = false; } }
Symbol 821 Button
on (keyPress "w") { if (_root.disablecontrols != true) { _root.hud.quads.gotoAndPlay(3); } } on (keyPress "z") { if (_root.disablecontrols != true) { _root.FireWeapon(_root.camerafocus, _root.camerafocus.SecondaryWeaponSelected, _root.multiplayer); _root.hud.selectedweaponscreen.gotoAndPlay(1); } } on (keyPress "1") { if (_root.camerafocus.SecondaryWeapons[1] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 1; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "2") { if (_root.camerafocus.SecondaryWeapons[2] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 2; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "3") { if (_root.camerafocus.SecondaryWeapons[3] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 3; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "4") { if (_root.camerafocus.SecondaryWeapons[4] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 4; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "5") { if (_root.camerafocus.SecondaryWeapons[5] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 5; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "6") { if (_root.camerafocus.SecondaryWeapons[6] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 6; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "7") { if (_root.camerafocus.SecondaryWeapons[7] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 7; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "8") { if (_root.camerafocus.SecondaryWeapons[8] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 8; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "9") { if (_root.camerafocus.SecondaryWeapons[9] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 9; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "0") { if (_root.camerafocus.SecondaryWeapons[0] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 0; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "p") { if (_root.disablecontrols != true) { _root.ToggleAutoPilot(); } } on (keyPress "v") { _root.SelectNextWeapon(); }
Symbol 822 Button
on (keyPress "a") { gotoAndStop (1); } on (release, keyPress "s") { gotoAndStop (2); } on (release, keyPress "d") { gotoAndStop (3); } on (release, keyPress "f") { gotoAndStop (4); }
Symbol 828 MovieClip Frame 1
stop();
Symbol 828 MovieClip Frame 51
stop();
Symbol 833 Button
on (release) { gotoAndStop (1); }
Symbol 834 Button
on (release) { gotoAndStop (2); }
Symbol 835 Button
on (release) { gotoAndStop (3); }
Symbol 836 Button
on (release) { gotoAndStop (4); }
Symbol 839 Button
on (keyPress "<Enter>") { gotoAndStop (2); } on (keyPress "a") { _parent.gotoAndStop(1); } on (release, keyPress "s") { if (_parent.large == true) { _parent.gotoAndStop(5); } else { _parent.gotoAndStop(2); } } on (release, keyPress "d") { if (_parent.large == true) { _parent.gotoAndStop(6); } else { _parent.gotoAndStop(3); } } on (release, keyPress "f") { if (_parent.large == true) { _parent.gotoAndStop(7); } else { _parent.gotoAndStop(4); } }
Symbol 840 Button
on (keyPress "w") { if (_root.disablecontrols != true) { _root.hud.quads.gotoAndPlay(3); } } on (keyPress "z") { if (_root.disablecontrols != true) { _root.FireWeapon(_root.camerafocus, _root.camerafocus.SecondaryWeaponSelected, _root.multiplayer); _root.hud.selectedweaponscreen.gotoAndPlay(1); } } on (keyPress "1") { if (_root.camerafocus.SecondaryWeapons[1] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 1; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "2") { if (_root.camerafocus.SecondaryWeapons[2] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 2; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "3") { if (_root.camerafocus.SecondaryWeapons[3] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 3; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "4") { if (_root.camerafocus.SecondaryWeapons[4] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 4; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "5") { if (_root.camerafocus.SecondaryWeapons[5] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 5; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "6") { if (_root.camerafocus.SecondaryWeapons[6] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 6; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "7") { if (_root.camerafocus.SecondaryWeapons[7] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 7; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "8") { if (_root.camerafocus.SecondaryWeapons[8] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 8; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "9") { if (_root.camerafocus.SecondaryWeapons[9] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 9; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "0") { if (_root.camerafocus.SecondaryWeapons[0] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 0; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "p") { if (_root.disablecontrols != true) { _root.ToggleAutoPilot(); } } on (keyPress "v") { _root.SelectNextWeapon(); }
Symbol 842 Button
on (release) { if (_parent._parent.chattype == "sector") { chat = _root.sectorchat; } else if (_parent._parent.chattype == "all") { chat = _root.teamchat; } else { chat = _root.gangchat; } play(); }
Symbol 845 MovieClip Frame 1
stop();
Symbol 845 MovieClip Frame 2
if (chat != "") { url = (((((("http://69.56.136.242/sf2/abuse.asp?u=" + escape(_root.MyName)) + "&c=") + _parent._parent.chattype) + "&a=") + escape(chat)) + "&") + Math.random(); trace(url); loadVariables (url, this); }
Symbol 845 MovieClip Frame 136
reported = undefined; gotoAndStop (1);
Symbol 848 Button
on (keyPress "<Enter>") { if (saytext.text != "") { if (saytext.text.toLowerCase().substring(0, 7) == "/ignore") { if (_root.strignorelist == undefined) { _root.strignorelist = ""; } ignorename = saytext.text.toLowerCase().substring(8, saytext.text.length); _root.strignorelist = _root.strignorelist + (ignorename + "|"); if (_parent.chattype == "gang") { _root.gangchat = (("<font color=\"#99FF00\">Ignoring: " + ignorename) + "</font><br>") + _root.gangchat; } if (_parent.chattype == "sector") { _root.sectorchat = (("<font color=\"#99FF00\">Ignoring: " + ignorename) + "</font><br>") + _root.sectorchat; } if (_parent.chattype == "all") { _root.teamchat = (("<font color=\"#99FF00\">Ignoring: " + ignorename) + "</font><br>") + _root.teamchat; } } else if (saytext.text.toLowerCase().substring(0, 9) == "/unignore") { _root.strignorelist = ""; if (_parent.chattype == "gang") { _root.gangchat = "<font color=\"#99FF00\">Ignoring nobody</font><br>" + _root.gangchat; } if (_parent.chattype == "sector") { _root.sectorchat = "<font color=\"#99FF00\">Ignoring nobody</font><br>" + _root.sectorchat; } if (_parent.chattype == "all") { _root.teamchat = "<font color=\"#99FF00\">Ignoring nobody</font><br>" + _root.teamchat; } } else if (saytext.text != _root.lastsay) { if ((_parent.chattype == "gang") && (_root.GangID == 0)) { _root.gangchat = "You are currently not a member of a gang. Join a gang at a station to use gang chat."; } else { _root.lastsay = saytext.text; _parent.sendcommand("Say", (((((((((((((_parent.chattype + "|") + _root.MyTeam) + "|") + _root.QuadrantRow) + "|") + _root.QuadrantCol) + "|") + _root.ChatFilter(saytext.text)) + "|") + _root.MyName) + "|") + _root.UserID) + "|") + _root.GangID); } } saytext.text = ""; } gotoAndStop (1); }
Symbol 850 Button
on (keyPress "a") { _parent.gotoAndStop(1); } on (release, keyPress "s") { _parent.gotoAndStop(2); } on (release, keyPress "d") { _parent.gotoAndStop(3); } on (release, keyPress "f") { _parent.gotoAndStop(4); }
Symbol 851 MovieClip Frame 1
_root.disablecontrols = false; if (_root.Guest == true) { gotoAndStop (3); } else { stop(); }
Symbol 851 MovieClip Frame 2
_root.disablecontrols = true; Selection.setFocus("saytext"); Selection.setSelection();
Symbol 855 Button
on (release) { gotoAndStop (5); }
Symbol 858 Button
on (release) { gotoAndStop (6); }
Symbol 861 Button
on (release) { gotoAndStop (7); }
Symbol 868 Button
on (keyPress "w") { if (_root.disablecontrols != true) { _root.hud.quads.gotoAndPlay(3); } } on (keyPress "z") { if (_root.disablecontrols != true) { _root.FireWeapon(_root.camerafocus, _root.camerafocus.SecondaryWeaponSelected, _root.multiplayer); _root.hud.selectedweaponscreen.gotoAndPlay(1); } } on (keyPress "1") { if (_root.camerafocus.SecondaryWeapons[1] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 1; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "2") { if (_root.camerafocus.SecondaryWeapons[2] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 2; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "3") { if (_root.camerafocus.SecondaryWeapons[3] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 3; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "4") { if (_root.camerafocus.SecondaryWeapons[4] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 4; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "5") { if (_root.camerafocus.SecondaryWeapons[5] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 5; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "6") { if (_root.camerafocus.SecondaryWeapons[6] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 6; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "7") { if (_root.camerafocus.SecondaryWeapons[7] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 7; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "8") { if (_root.camerafocus.SecondaryWeapons[8] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 8; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "9") { if (_root.camerafocus.SecondaryWeapons[9] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 9; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "0") { if (_root.camerafocus.SecondaryWeapons[0] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 0; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "p") { if (_root.disablecontrols != true) { _root.ToggleAutoPilot(); } } on (keyPress "v") { _root.SelectNextWeapon(); } on (keyPress "b") { _root.camerafocus.lockedtarget = undefined; }
Symbol 870 Button
on (release, keyPress "s") { intConnectionTimeout = 100; socket = new XMLSocket(); socket.onXML = newXML; socket.onConnect = newConnection; socket.onClose = endConnection; socket.connect(_root.Server, arrPorts[attempt]); blnHasRecievedData = false; mychatnumber = undefined; chatsetup = true; gotoAndStop (1); }
Symbol 871 MovieClip Frame 1
function chatstatusmessage(statusmessage) { _root.sectorchat = (("<font color=\"#FF6600\"><b>" + statusmessage) + "</b></font><br>") + _root.sectorchat; sectornotify.gotoAndPlay(2); } function quitgame() { socket.close(); } function newXML(doc) { blnHasRecievedData = true; if (doc.toString().substring(0, 2) == "S|") { } else if (doc.toString().indexOf("has joined") > -1) { if (mychatnumber == undefined) { arrMessageSplit = doc.toString().split(" "); mychatnumber = Number(arrMessageSplit[0]); } } else if (doc.toString().indexOf(": ") > -1) { arrCommand = doc.toString().split(": "); GameCommand(arrCommand[0], arrCommand[1], arrCommand[2]); trace(arrCommand); } } function newConnection(success) { trace("Connected to chat ok"); } function endConnection() { trace("Ended"); } function sendcommand(command, vars) { tosend = new XML((command + ": ") + vars); socket.send(tosend); } function GameCommand(player, command, vars) { arrVars = vars.split("|"); arrIgnoreList = _root.strignorelist.split("|"); blnIgnoreMessage = false; i = 0; while (i < (arrIgnoreList.length - 1)) { if (arrVars[5].toLowerCase() == arrIgnoreList[i].toLowerCase()) { blnIgnoreMessage = true; trace("Ignoring User:" + arrVars[5]); } i++; } if (!blnIgnoreMessage) { if (player == mychatnumber) { fontcolour = "#FFFFFF"; } else if (arrVars[1] == _root.MyTeam) { fontcolour = "#33FF99"; } else { fontcolour = "#FF0000"; } if (((((arrVars[4].indexOf("<") > -1) || (arrVars[4].indexOf(".exe") > -1)) || (arrVars[4].indexOf(".zip") > -1)) || (arrVars[4].indexOf(".rar") > -1)) || (Number(arrVars[6]) == 0)) { } else if (((((arrVars[0].indexOf("<") > -1) || (arrVars[0].indexOf(".exe") > -1)) || (arrVars[0].indexOf(".zip") > -1)) || (arrVars[0].indexOf(".rar") > -1)) || (Number(arrVars[6]) == 0)) { trace("GOT IT"); } else if (arrVars[4].toLowerCase().substring(0, 8) == "/private") { arrMessage = arrVars[4].split(" "); themessage = _root.Replace(arrVars[4], ("/private " + arrMessage[1]) + " ", ""); if ((_root.Replace(arrMessage[1].toLowerCase(), "_", " ") == _root.Replace(_root.MyName.toLowerCase(), "_", " ")) || (player == mychatnumber)) { if (_root[(("S_" + arrVars[2]) + "_") + arrVars[3]].indexOf("PvP") > -1) { mp = " MP"; } else { mp = ""; } if (((arrVars[0] == "sector") && (Number(arrVars[2]) == _root.QuadrantRow)) && (Number(arrVars[3]) == _root.QuadrantCol)) { sectornotify.gotoAndPlay(2); _root.sectorchat = (((("<font color=\"#66FFFF\"><b>Private from " + arrVars[5]) + ": ") + themessage) + "</b></font><br>") + _root.sectorchat; _root.othersound.gotoAndStop("chatmessage"); } if (arrVars[0] == "all") { teamnotify.gotoAndPlay(2); _root.teamchat = ((((((((("<font color=\"#66FFFF\"><b>Private from " + arrVars[5]) + " (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + themessage) + "</b></font><br>") + _root.teamchat; _root.othersound.gotoAndStop("chatmessage"); } if ((arrVars[0] == "gang") && (Number(arrVars[7]) == Number(_root.GangID))) { gangnotify.gotoAndPlay(2); _root.gangchat = ((((((((("<font color=\"#66FFFF\"><b>Private from " + arrVars[5]) + " (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + themessage) + "</b></font><br>") + _root.gangchat; _root.othersound.gotoAndStop("chatmessage"); } } } else if (arrVars[4].toLowerCase().substring(0, 5) == "/team") { themessage = _root.Replace(arrVars[4], "/team ", ""); if (arrVars[1] == _root.MyTeam) { if (_root[(("S_" + arrVars[2]) + "_") + arrVars[3]].indexOf("PvP") > -1) { mp = " MP"; } else { mp = ""; } if (((arrVars[0] == "sector") && (Number(arrVars[2]) == _root.QuadrantRow)) && (Number(arrVars[3]) == _root.QuadrantCol)) { sectornotify.gotoAndPlay(2); _root.sectorchat = (((("<font color=\"#FFFF00\">" + arrVars[5]) + " (Team Only): ") + themessage) + "</font><br>") + _root.sectorchat; _root.othersound.gotoAndStop("chatmessage"); } if (arrVars[0] == "all") { teamnotify.gotoAndPlay(2); _root.teamchat = ((((((((("<font color=\"#FFFF00\">" + arrVars[5]) + " (Team Only) (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + themessage) + "</font><br>") + _root.teamchat; _root.othersound.gotoAndStop("chatmessage"); } if ((arrVars[0] == "gang") && (Number(arrVars[7]) == Number(_root.GangID))) { gangnotify.gotoAndPlay(2); _root.gangchat = ((((((((("<font color=\"#FFFF00\">" + arrVars[5]) + " (Team Only) (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + themessage) + "</font><br>") + _root.gangchat; _root.othersound.gotoAndStop("chatmessage"); } } } else if (arrVars[4].toLowerCase().substring(0, 1) == "/") { } else if (command == "Say") { if (_root[(("S_" + arrVars[2]) + "_") + arrVars[3]].indexOf("PvP") > -1) { mp = " MP"; } else { mp = ""; } if (((arrVars[0] == "sector") && (Number(arrVars[2]) == _root.QuadrantRow)) && (Number(arrVars[3]) == _root.QuadrantCol)) { sectornotify.gotoAndPlay(2); _root.sectorchat = (((((("<font color=\"" + fontcolour) + "\">") + arrVars[5]) + ": ") + arrVars[4]) + "</font><br>") + _root.sectorchat; _root.othersound.gotoAndStop("chatmessage"); } if (arrVars[0] == "all") { teamnotify.gotoAndPlay(2); _root.teamchat = ((((((((((("<font color=\"" + fontcolour) + "\">") + arrVars[5]) + " (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + arrVars[4]) + "</font><br>") + _root.teamchat; _root.othersound.gotoAndStop("chatmessage"); } if ((arrVars[0] == "gang") && (Number(arrVars[7]) == Number(_root.GangID))) { gangnotify.gotoAndPlay(2); _root.gangchat = ((((((((((("<font color=\"" + fontcolour) + "\">") + arrVars[5]) + " (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + arrVars[4]) + "</font><br>") + _root.gangchat; _root.othersound.gotoAndStop("chatmessage"); } } else { trace(vars); } } } stop(); chattype = ""; arrPorts = Array(5000, 5015, 5016, 5017, 5018); attempt = 0; if (chatsetup != true) { gotoAndStop (8); } this.onEnterFrame = function () { if ((blnHasRecievedData == false) && (chatsetup == true)) { if (intConnectionTimeout > 0) { intConnectionTimeout--; } else if (intConnectionTimeout == 0) { intConnectionTimeout--; attempt++; if (attempt < arrPorts.length) { intConnectionTimeout = 100; socket.connect(_root.Server, arrPorts[attempt]); } else { chatstatusmessage("There was a problem connecting to the chat server. This may be due to it being too busy."); } } } else if ((blnHasRecievedData == true) && (attempt > 0)) { chatstatusmessage("Connected to alternate chat server #" + attempt); attempt = 0; } };
Instance of Symbol 828 MovieClip "sectornotify" in Symbol 871 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.chattype == "sector") { gotoAndStop (1); } }
Instance of Symbol 828 MovieClip "teamnotify" in Symbol 871 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.chattype == "all") { gotoAndStop (1); } }
Instance of Symbol 828 MovieClip "gangnotify" in Symbol 871 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.chattype == "gang") { gotoAndStop (1); } }
Instance of Symbol 828 MovieClip "activitynotify" in Symbol 871 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.chattype == "") { gotoAndStop (1); } }
Symbol 871 MovieClip Frame 2
chattype = "sector"; large = false;
Symbol 871 MovieClip Frame 3
chattype = "all"; large = false;
Symbol 871 MovieClip Frame 4
chattype = "gang"; large = false;
Symbol 871 MovieClip Frame 5
chattype = "sector"; large = true;
Symbol 871 MovieClip Frame 6
chattype = "all"; large = true;
Symbol 871 MovieClip Frame 7
chattype = "gang"; large = true;
Symbol 882 MovieClip Frame 1
stop();
Symbol 898 MovieClip Frame 1
function scan(totest, i) { if (totest.stealthtime == undefined) { totest.stealthtime = 0; } if (totest.stealth2time == undefined) { totest.stealth2time = 0; } if (totest.HologramTime == undefined) { totest.HologramTime = 0; } if (((totest == undefined) || (totest.stealthtime > 0)) && (scanner["blip" + i] != undefined)) { scanner["blip" + i].removeMovieClip(); } if ((totest != camerafocus) && (totest != undefined)) { if ((totest.stealthtime > 0) || (totest.stealthtime > 0)) { if ((totest.Team != "") && (totest.Team != _root.camerafocus.Team)) { _root.EnemyCount++; } if ((totest.Team != "") && (totest.Team == _root.camerafocus.Team)) { _root.FriendlyCount++; } } else { if (this["blip" + i] == undefined) { duplicateMovieClip ("scanner.blip", "blip" + i, i); } if (((totest.Team + "") == "") || (totest.HologramTime > 0)) { scanner["blip" + i].gotoAndStop(2); if ((totest.Team != "") && (totest.Team != _root.camerafocus.Team)) { _root.EnemyCount++; } if ((totest.Team != "") && (totest.Team == _root.camerafocus.Team)) { _root.FriendlyCount++; } } else if (_root.camerafocus.lockedtarget == totest) { if (totest.big == true) { scanner["blip" + i].gotoAndStop(7); } else { if ((totest.Team != "") && (totest.Team != _root.camerafocus.Team)) { _root.EnemyCount++; } scanner["blip" + i].gotoAndStop(8); } } else if ((_root.PrimaryTarget == totest) && (_root.PrimaryTarget != undefined)) { _root.EnemyCount++; scanner["blip" + i].gotoAndStop(9); } else if (totest.Team == camerafocus.Team) { if (totest.big == true) { scanner["blip" + i].gotoAndStop(5); } else { _root.FriendlyCount++; scanner["blip" + i].gotoAndStop(3); } } else if (totest.big == true) { scanner["blip" + i].gotoAndStop(6); } else { _root.EnemyCount++; scanner["blip" + i].gotoAndStop(4); } scanner["blip" + i]._x = (-(camerafocus._x - totest._x)) / 50; scanner["blip" + i]._y = (-(camerafocus._y - totest._y)) / 50; scanner["blip" + i]._rotation = totest._rotation; nd = _root.GetDistance(camerafocus, totest); if (((nd < _root.closestdistance) || (_root.closestdistance == 0)) && (!_root.OnSameTeam(camerafocus, totest))) { _root.closestenemy = totest; _root.closestdistance = Math.round(nd); } } } }
Instance of Symbol 889 MovieClip in Symbol 898 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.lockedtarget != undefined) { _visible = true; } else { _visible = false; } }
Symbol 898 MovieClip Frame 9
_root.ObjectCount = 0; _root.FriendlyCount = 0; _root.EnemyCount = 0; _root.closestenemy = ""; _root.closestdistance = 0; camerafocus = _root.camerafocus; count = 0; scan(_root.game.Station, count); count++; e = 0; while (e <= _root.highestsocket) { scan(_root.game["ship" + e], count); x = 0; while (x <= _root.MaxAIShips) { count++; scan(_root.game[(("AI_" + e) + "_") + x], count); x++; } e++; } i = 0; while (i <= _root.Meteorites) { count++; scan(_root.game["Meteorite" + i], count); i++; } scanner.blip._rotation = camerafocus._rotation; _root.closestenemy_d = _root.closestenemy; camerafocus.target = _root.closestenemy;
Instance of Symbol 915 MovieClip in Symbol 918 MovieClip Frame 1
onClipEvent (enterFrame) { percent = (_root.camerafocus.shieldlevel / _root.camerafocus.maxshield) * 100; i = Math.ceil(Number(101 - percent) / 2); gotoAndStop(i); }
Instance of Symbol 560 MovieClip in Symbol 918 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = _root.camerafocus._rotation; speed = _root.camerafocus.speed; gotoAndStop(_root.camerafocus.shiptype); }
Instance of Symbol 921 MovieClip in Symbol 924 MovieClip Frame 1
onClipEvent (enterFrame) { needed = -_root.camerafocus.SecondaryWeaponsAmmo[_root.camerafocus.SecondaryWeaponSelected]; if (_root.camerafocus.energy < 0) { _width = 0; _parent.displayenergy = "--"; } else if ((_root.camerafocus.energy < needed) && (needed > 0)) { _width = (_root.camerafocus.energy * 1.2); _parent.displayenergy = _root.camerafocus.energy.toString() + "%"; gotoAndStop (2); } else { _width = (_root.camerafocus.energy * 1.2); _parent.displayenergy = _root.camerafocus.energy.toString() + "%"; gotoAndStop (1); } }
Symbol 943 MovieClip Frame 1
obj = _root.camerafocus; s = obj.SecondaryWeaponSelected; weapondisplay = obj.SecondaryWeaponNames[s]; ammo = obj.SecondaryWeaponsAmmo[s]; range = obj.SecondaryWeaponsRanges[s]; requireslock = obj.SecondaryWeaponsRequireLock[s]; mined = obj.Mined; if (obj.SecondaryWeapons[s].indexOf("MiningBeam") > -1) { gotoAndStop (6); } else if (ammo < 0) { if ((range == -1) || (requireslock == false)) { gotoAndStop (5); } else { gotoAndStop (3); } } else if ((range == -1) || (requireslock == false)) { gotoAndStop (4); } else { gotoAndStop (2); }
Symbol 959 MovieClip Frame 1
if ((_root.QuadrantRow == row) && (_root.QuadrantCol == column)) { gotoAndStop (2); } else if ((_root.DestRow == row) && (_root.DestCol == column)) { gotoAndStop (3); } else { stop(); }
Symbol 960 MovieClip Frame 1
function addquad() { q++; r++; if ((q > 1) && (row < 20)) { quad1.duplicateMovieClip("quad" + q, q); this["quad" + q]._x = quad1._x + ((r - 1) * 5); this["quad" + q]._y = quad1._y + (row * 5); this["quad" + q].row = row; this["quad" + q].column = r; this["quad" + q].port = port; if (r >= 20) { r = 0; row++; } } } q = 0; r = 0; row = 0; z = 0; while (z < 400) { addquad(); z++; } quad1.row = 0; quad1.column = 1;
Symbol 963 MovieClip Frame 1
stop(); _root.othersound.gotoAndStop("lockedon");
Instance of Symbol 915 MovieClip in Symbol 963 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.displayname = _root.camerafocus.lockedtarget.playername; if (_parent.displayname == "") { _parent.displayname = "Locked Target"; } _parent.displayshield = _root.camerafocus.lockedtarget.shieldlevel; percent = (_root.camerafocus.lockedtarget.shieldlevel / _root.camerafocus.lockedtarget.maxshield) * 100; i = Math.ceil(Number(101 - percent) / 2); _parent.displaydistance = Math.ceil(_root.GetDistance(_root.camerafocus, _root.camerafocus.lockedtarget)); gotoAndStop(i); }
Instance of Symbol 560 MovieClip in Symbol 963 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = _root.camerafocus.lockedtarget._rotation; speed = _root.camerafocus.lockedtarget.speed; gotoAndStop(_root.camerafocus.lockedtarget.shiptype); _parent.SecondaryWeaponNums = _root.camerafocus.lockedtarget.SecondaryWeaponNums; }
Instance of Symbol 921 MovieClip in Symbol 963 MovieClip Frame 1
onClipEvent (enterFrame) { _width = (_root.camerafocus.lockedtarget.energy * 1.2); _parent.displayenergy = _root.camerafocus.lockedtarget.energy.toString() + "%"; if (_root.camerafocus.lockedtarget.energy <= 15) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 963 MovieClip Frame 2
_root.othersound.gotoAndStop("lockedon");
Instance of Symbol 915 MovieClip in Symbol 963 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop (1); _parent.displaydistance = Math.ceil(_root.GetDistance(_root.camerafocus, _root.camerafocus.lockedtarget)); }
Instance of Symbol 341 MovieClip [Meteorite] in Symbol 963 MovieClip Frame 2
onClipEvent (enterFrame) { _rotation = _root.camerafocus.lockedtarget._rotation; _width = (_root.camerafocus.lockedtarget._width / 4); _height = (_root.camerafocus.lockedtarget._height / 4); _rotation = _root.camerafocus.lockedtarget._rotation; }
Instance of Symbol 921 MovieClip in Symbol 963 MovieClip Frame 2
onClipEvent (enterFrame) { _width = ((_root.camerafocus.lockedtarget.Ore / _root.camerafocus.lockedtarget.OrigOre) * 120); _parent.displayore = _root.camerafocus.lockedtarget.Ore; gotoAndStop (1); }
Symbol 963 MovieClip Frame 4
gotoAndStop (3);
Symbol 981 Button
on (release) { stopAllSounds(); _root.ClearMission(); }
Symbol 984 Button
on (release) { _root.howtoplay._y = 251; _root.howtoplay._visible = true; }
Symbol 992 MovieClip Frame 1
displayslot = slot + ":"; if (_root.arrWeapons[_root.arrMyWeapons[slot]] == undefined) { _visible = false; } else { arrweap = _root.arrWeapons[_root.arrMyWeapons[slot]].split("|"); displayweaponname = arrweap[1]; } this.onEnterFrame = function () { if (_root.camerafocus.SecondaryWeaponSelected == slot) { gotoAndStop (2); } else { gotoAndStop (1); } };
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 1; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 2; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 3; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 4; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 5; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 6; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 7; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 8; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 9; }
Instance of Symbol 992 MovieClip in Symbol 993 MovieClip Frame 1
onClipEvent (load) { slot = 0; }
Symbol 1008 MovieClip Frame 1
if (Key.isDown(82)) { if ((_root.camerafocus.energy > 15) && (_root.disablecontrols != true)) { _root.camerafocus.energy = _root.camerafocus.energy - 15; _alpha = 100; gotoAndPlay (3); } }
Symbol 1008 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1008 MovieClip Frame 3
function scan(totest, i) { if (totest.stealthtime == undefined) { totest.stealthtime = 0; } if (totest.HologramTime == undefined) { totest.HologramTime = 0; } if (((totest == undefined) || (totest.stealthtime > 0)) && (scanner["blip" + i] != undefined)) { scanner["blip" + i].removeMovieClip(); } if (((totest != camerafocus) && (totest != undefined)) && (totest.stealthtime <= 0)) { if (this["blip" + i] == undefined) { duplicateMovieClip ("scanner.blip", "blip" + i, i); } if (((totest.Team + "") == "") || (totest.HologramTime > 0)) { scanner["blip" + i].gotoAndStop(2); _root.ObjectCount++; } else if (_root.camerafocus.lockedtarget == totest) { if (totest.big == true) { scanner["blip" + i].gotoAndStop(7); } else { scanner["blip" + i].gotoAndStop(8); } } else if (totest.Team == camerafocus.Team) { if (totest.big == true) { scanner["blip" + i].gotoAndStop(5); } else { _root.FriendlyCount++; scanner["blip" + i].gotoAndStop(3); } } else if (totest.big == true) { scanner["blip" + i].gotoAndStop(6); } else { _root.EnemyCount++; scanner["blip" + i].gotoAndStop(4); } scanner["blip" + i]._x = (-(camerafocus._x - totest._x)) / 75; scanner["blip" + i]._y = (-(camerafocus._y - totest._y)) / 75; scanner["blip" + i]._rotation = totest._rotation; nd = _root.GetDistance(camerafocus, totest); if ((((nd < _root.closestdistance) || (_root.closestdistance == 0)) && (nd < 5000)) && (!_root.OnSameTeam(camerafocus, totest))) { _root.closestenemy = totest; _root.closestdistance = Math.round(nd); } } }
Symbol 1008 MovieClip Frame 22
_root.ObjectCount = 0; _root.FriendlyCount = 0; _root.EnemyCount = 0; _root.closestenemy = ""; _root.closestdistance = 0; camerafocus = _root.camerafocus; count = 0; scan(_root.game.Station, count); count++; e = 0; while (e <= _root.highestsocket) { scan(_root.game["ship" + e], count); x = 0; while (x < _root.MaxAIShips) { count++; scan(_root.game[(("AI_" + e) + "_") + x], count); x++; } e++; } i = 0; while (i <= _root.Meteorites) { count++; scan(_root.game["Meteorite" + i], count); i++; } scanner.blip._rotation = camerafocus._rotation; _root.closestenemy_d = _root.closestenemy; camerafocus.target = _root.closestenemy;
Symbol 1008 MovieClip Frame 67
_alpha = (_alpha - 5); if (_alpha < 5) { gotoAndPlay (1); }
Symbol 1008 MovieClip Frame 68
gotoAndPlay ("fade");
Symbol 1017 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((((method + "Sector S-") + row) + "-") + column) + " (Threat: ") + _root.GetThreatRating(row)) + ")"; } on (press) { Warp(); }
Symbol 1025 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Space Station)"; } on (press) { Warp(); }
Symbol 1027 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Mining)"; } on (press) { Warp(); }
Symbol 1028 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Sub Station)"; } on (press) { Warp(); }
Symbol 1029 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Enemy Station)"; } on (press) { Warp(); }
Symbol 1030 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Enemy Sub Station)"; } on (press) { Warp(); }
Symbol 1032 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Multiplayer)"; } on (press) { Warp(); }
Symbol 1034 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Black Hole)"; } on (press) { Warp(); }
Symbol 1036 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (White Hole)"; } on (press) { Warp(); }
Symbol 1038 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Worm Hole)"; } on (press) { Warp(); }
Symbol 1040 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Planet)"; } on (press) { Warp(); }
Symbol 1042 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Co-op MP)"; } on (press) { Warp(); }
Symbol 1043 MovieClip Frame 1
function Warp() { if ((_root.hyperspace != "Yes") || (_root.selectedplotmethod == "plot")) { _root.addinfo((("Destination plotted: S-" + row) + "-") + column, "#66FFFF"); _root.othersound.gotoAndStop("bleep"); _root.PlotCourse(row, column); } else if (_root.HyperSpaceTime > 0) { _root.addinfo(("Hyperspace not yet recharged. Wait " + Math.round(_root.HyperSpaceTime / 24)) + " seconds and try again.", "#FFFFFF"); } else if ((row == _root.QuadrantRow) && (column == _root.QuadrantCol)) { _root.addinfo("Cannot hyperspace to the sector that you are in.", "#FFFFFF"); } else { _root.hyperspace = "No"; _root.othersound.gotoAndStop("bleep"); _root.addinfo((("Hyperspace activated. Destination: S-" + row) + "-") + column, "#FFFFFF"); _root.WarpAngle = -Math.round((Math.atan((_root.QuadrantRow - row) / (column - _root.QuadrantCol)) * 57.2957795130823) - 90); if ((column - _root.QuadrantCol) < 0) { _root.WarpAngle = _root.WarpAngle + 180; } if (_root.WarpAngle < 0) { _root.WarpAngle = _root.WarpAngle + 360; } _root.camerafocus.WarpAngle = _root.WarpAngle; if (row > _root.QuadrantRow) { _root.WarpSide = 1; } else if (row < _root.QuadrantRow) { _root.WarpSide = 3; } else if (column > _root.QuadrantCol) { _root.WarpSide = 4; } else if (column < _root.QuadrantCol) { _root.WarpSide = 2; } _root.QuadrantCol = column; _root.QuadrantRow = row; _root.camerafocus.state = "warping"; } z = 0; while (z <= 400) { _parent._parent.removequad(z); z++; } _parent._parent.gotoAndPlay(1); } _root.SetColour(sq, row, column); if ((row == _root.DestRow) && (column == _root.DestCol)) { mi._visible = true; } else { mi._visible = false; } if ((row == _root.QuadrantRow) && (column == _root.QuadrantCol)) { yah._visible = true; } else { yah._visible = false; } if ((_root[(("S_" + row) + "_") + column].indexOf("PvP") > -1) && (_root.disablemultiplayer != true)) { gotoAndStop (8); } else if ((_root[(("S_" + row) + "_") + column] == "BlackHole") && (_root.Rank >= 10)) { gotoAndStop (9); } else if ((_root[(("S_" + row) + "_") + column] == "WhiteHole") && (_root.Rank >= 10)) { gotoAndStop (10); } else if ((_root[(("S_" + row) + "_") + column] == "WormHole") && (_root.Rank >= 10)) { gotoAndStop (11); } else if (_root[(("S_" + row) + "_") + column] == "Station") { if (_root.InEnemySpace(row)) { gotoAndStop (6); } else { gotoAndStop (3); } } else if (_root[(("S_" + row) + "_") + column] == "Mining") { gotoAndStop (4); } else if (_root[(("S_" + row) + "_") + column] == "SubStation") { if (_root.InEnemySpace(row)) { gotoAndStop (7); } else { gotoAndStop (5); } } else if (((_root[(("S_" + row) + "_") + column].indexOf("Coop") > -1) && (_root.disablemultiplayer != true)) && (_root.InEnemySpace(row))) { gotoAndStop (13); } else if ((_root[(("P_" + row) + "_") + column] != undefined) && (_root.Rank >= 10)) { gotoAndStop (12); } else { stop(); }
Symbol 1048 Button
on (release) { _root.selectedplotmethod = "plot"; }
Symbol 1051 Button
on (release) { _root.selectedplotmethod = "hyperspace"; }
Symbol 1053 MovieClip Frame 1
this.onEnterFrame = function () { if ((_root.selectedplotmethod != "plot") && (_root.hyperspace == "Yes")) { _root.selectedplotmethod = "hyperspace"; gotoAndStop (1); } else if ((_root.selectedplotmethod == "plot") && (_root.hyperspace == "Yes")) { _root.selectedplotmethod = "plot"; gotoAndStop (2); } else { _root.selectedplotmethod = "plot"; gotoAndStop (3); } };
Symbol 1057 Button
on (release, keyPress "w") { z = 0; while (z <= 400) { removequad(z); z++; } gotoAndPlay (1); }
Symbol 1058 MovieClip Frame 1
function addquad() { port++; q++; r++; if ((q > 1) && (row < 20)) { quad1.duplicateMovieClip("quad" + q, q); this["quad" + q]._x = quad1._x + ((r - 1) * 15); this["quad" + q]._y = quad1._y + (row * 15); this["quad" + q].row = row; this["quad" + q].column = r; this["quad" + q].port = port; if (r >= 20) { r = 0; row++; } } } function removequad(z) { removeMovieClip("quad" + z); } q = 0; r = 0; row = 0; port = 3000;
Symbol 1058 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1058 MovieClip Frame 3
z = 0; while (z < 400) { addquad(); z++; } quad1.row = 0; quad1.column = 1;
Symbol 1058 MovieClip Frame 4
stop();
Instance of Symbol 943 MovieClip "selectedweaponscreen" in Symbol 1063 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.SecondaryWeaponNames[_root.camerafocus.SecondaryWeaponSelected] == undefined) { _visible = false; } else { _visible = true; } }
Instance of Symbol 963 MovieClip "lockedscreen" in Symbol 1063 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.lockedtarget == undefined) { gotoAndStop (3); } else if (_root.camerafocus.lockedtarget.Meteorite == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 982 MovieClip in Symbol 1063 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.objective + "") == "") { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 987 MovieClip in Symbol 1063 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.multiplayer == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 993 MovieClip "weaponselect" in Symbol 1063 MovieClip Frame 1
onClipEvent (enterFrame) { if (_alpha > 0) { _visible = true; _alpha = (_alpha-1); } else { _visible = false; } } onClipEvent (load) { i = 1; while (i <= 9) { if (_root.camerafocus.SecondaryWeapons[_root.camerafocus.SecondaryWeaponSelected] == undefined) { if (_root.camerafocus.SecondaryWeapons[i] != undefined) { _root.camerafocus.SecondaryWeaponSelected = i; } } i++; } if (_root.camerafocus.SecondaryWeapons[_root.camerafocus.SecondaryWeaponSelected] == undefined) { if (_root.camerafocus.SecondaryWeapons[0] != undefined) { _root.camerafocus.SecondaryWeaponSelected = 0; } } _root.hud.selectedweaponscreen.gotoAndPlay(1); }
Symbol 1066 Button
on (release, keyPress "<Space>") { _root.disablecontrols = false; _root.camerafocus.dead = false; _root.SetupShip(_root.camerafocus, _root.MyShipType); _root.addMyWeapons(_root.camerafocus); _root.SpawnPosition(_root.camerafocus); _root.hud.selectedweaponscreen.gotoAndPlay(1); _root.respawning = false; gotoAndStop (1); }
Symbol 1067 MovieClip Frame 1
stop();
Symbol 1067 MovieClip Frame 2
lives = _root.Lives + " lives remaining";
Symbol 1077 MovieClip Frame 1
_rotation = _root.WarpAngle;
Instance of Symbol 593 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (load) { startx = _x; starty = _y; } onClipEvent (enterFrame) { _x = ((startx + random(20)) - random(20)); _y = ((startx + random(20)) - random(20)); if (Math.random() > 0.5) { _xscale = 100; } else { _xscale = -100; } if (Math.random() > 0.5) { _yscale = 100; } else { _yscale = -100; } }
Instance of Symbol 593 MovieClip in Symbol 1077 MovieClip Frame 102
onClipEvent (load) { startx = _x; starty = _y; } onClipEvent (enterFrame) { _x = ((startx + random(20)) - random(20)); _y = ((startx + random(20)) - random(20)); if (Math.random() > 0.5) { _xscale = 100; } else { _xscale = -100; } if (Math.random() > 0.5) { _yscale = 100; } else { _yscale = -100; } _rotation = (-_parent._rotation); }
Symbol 1077 MovieClip Frame 165
_root.gotoAndStop("reload");
Symbol 1091 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 1094 Button
on (release) { gotoAndStop ("missions"); }
Symbol 1095 Button
on (release) { gotoAndStop ("shop"); }
Symbol 1097 Button
on (rollOver) { _parent.selectedsector = ((((("Sector S-" + row) + "-") + column) + " (Threat: ") + _root.GetThreatRating(row)) + ")"; }
Symbol 1098 Button
on (rollOver) { _parent.selectedsector = ((("Sector S-" + row) + "-") + column) + " (Space Station)"; }
Symbol 1099 Button
on (rollOver) { _parent.selectedsector = ((("Sector S-" + row) + "-") + column) + " (Mining)"; }
Symbol 1100 Button
on (rollOver) { _parent.selectedsector = ((("Sector S-" + row) + "-") + column) + " (Sub Station)"; }
Symbol 1101 Button
on (rollOver) { _parent.selectedsector = ((("S-" + row) + "-") + column) + " (Enemy Station)"; }
Symbol 1102 Button
on (rollOver) { _parent.selectedsector = ((("S-" + row) + "-") + column) + " (Enemy Sub Station)"; }
Symbol 1103 MovieClip Frame 1
_root.SetColour(sq, row, column); if ((row == _root.DestRow) && (column == _root.DestCol)) { mi._visible = true; } else { mi._visible = false; } if ((row == _root.QuadrantRow) && (column == _root.QuadrantCol)) { yah._visible = true; } else { yah._visible = false; } if ((_root[(("S_" + row) + "_") + column].indexOf("PvP") > -1) && (_root.disablemultiplayer != true)) { gotoAndStop (8); } else if ((_root[(("S_" + row) + "_") + column] == "BlackHole") && (_root.Rank >= 10)) { gotoAndStop (9); } else if ((_root[(("S_" + row) + "_") + column] == "WhiteHole") && (_root.Rank >= 10)) { gotoAndStop (10); } else if ((_root[(("S_" + row) + "_") + column] == "WormHole") && (_root.Rank >= 10)) { gotoAndStop (11); } else if (_root[(("S_" + row) + "_") + column] == "Station") { if (_root.InEnemySpace(row)) { gotoAndStop (6); } else { gotoAndStop (3); } } else if (_root[(("S_" + row) + "_") + column] == "Mining") { gotoAndStop (4); } else if (_root[(("S_" + row) + "_") + column] == "SubStation") { if (_root.InEnemySpace(row)) { gotoAndStop (7); } else { gotoAndStop (5); } } else if (((_root[(("S_" + row) + "_") + column].indexOf("Coop") > -1) && (_root.disablemultiplayer != true)) && (_root.InEnemySpace(row))) { gotoAndStop (13); } else if ((_root[(("P_" + row) + "_") + column] != undefined) && (_root.Rank >= 10)) { gotoAndStop (12); } else { stop(); }
Symbol 1105 MovieClip Frame 1
function addquad() { port++; q++; r++; if ((q > 1) && (row < 20)) { quad1.duplicateMovieClip("quad" + q, q); this["quad" + q]._x = quad1._x + ((r - 1) * 15); this["quad" + q]._y = quad1._y + (row * 15); this["quad" + q].row = row; this["quad" + q].column = r; this["quad" + q].port = port; if (r >= 20) { r = 0; row++; } } } q = 0; r = 0; row = 0; port = 3000; if (Key.isDown(87)) { gotoAndPlay (3); _visible = true; } z = 0; while (z < 400) { addquad(); z++; } quad1.row = 0; quad1.column = 1;
Symbol 1105 MovieClip Frame 2
stop();
Symbol 1109 Button
on (release) { getURL ("http://www.benoldinggames.co.uk/", "_blank"); }
Symbol 1111 Button
on (release) { gotoAndStop ("howto"); }
Instance of Symbol 560 MovieClip in Symbol 1116 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.ship); } onClipEvent (enterFrame) { if ((_width > 170) || (_height > 170)) { _width = (_width / 1.02); _height = (_height / 1.02); } }
Symbol 1123 Button
on (release) { _parent.selectedslot = slot; _parent.filter = slottype; _parent.gotoAndStop("buyweapon"); }
Symbol 1128 Button
on (release) { _root.SetMoney(_root.money + displaysellprice); _root.arrMyWeapons[slot] = weaponnum; gotoAndPlay (3); }
Symbol 1129 MovieClip Frame 1
slottype = _parent.slottypes[slot]; if (slot > _parent.amountofslots) { _visible = false; } else { displayslot = slot + ":"; if (_root.arrWeapons[_root.arrMyWeapons[slot]] == undefined) { displayweaponname = ("Empty (" + slottype) + ")"; displayweaponammo = "N/A"; gotoAndStop (1); } else { if (slot > _parent.shopship.slots) { _root.arrMyWeapons[slot] = undefined; } else { arrweap = _root.arrWeapons[_root.arrMyWeapons[slot]].split("|"); displayweaponname = arrweap[1]; displayweaponammo = arrweap[2]; displaysellprice = Number(arrweap[6]) / 2; if (displayweaponammo < 0) { displayweaponammo = "Inf"; } } gotoAndStop (2); } }
Symbol 1129 MovieClip Frame 3
gotoAndStop (1);
Symbol 1134 Button
on (release) { gotoAndStop ("buyship"); }
Symbol 1136 Button
on (release) { lifecost = lifeprice; if (((_root.money - lifecost) >= 0) && (_root.Lives < 10)) { _root.Lives++; _root.SetMoney(_root.money - lifecost); } }
Symbol 1139 Button
on (release) { gotoAndStop ("buyengine"); }
Symbol 1144 Button
on (release) { gotoAndPlay (1); }
Symbol 1147 Button
on (release) { lifecost = shopship.shipvalue / 2; if (((_root.money - hyperprice) >= 0) && (_root.hyperspace != "Yes")) { _root.hyperspace = "Yes"; _root.selectedplotmethod = "hyperspace"; _root.SetMoney(_root.money - hyperprice); } }
Symbol 1156 Button
on (release) { if (_root.money >= price) { _root.SetMoney(_root.money - price); _root.arrMyWeapons[_parent.selectedslot] = weaponnum; _parent.clearweapons(); } }
Symbol 1159 Button
on (release) { _root.wi.weaponname = weaponname; _root.wi.gotoAndStop(2); }
Instance of Symbol 388 MovieClip in Symbol 1160 MovieClip Frame 1
onClipEvent (load) { mynum = _parent.weaponnum; }
Symbol 1162 Button
on (release) { clearweapons(); }
Symbol 1164 Button
on (release) { _root.SelectedShopShip = shiptype; _parent.clearships("shipdetails"); }
Instance of Symbol 560 MovieClip in Symbol 1166 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.shiptype); if ((_width > 70) || (_height > 70)) { _width = (_width / 1.02); _height = (_height / 1.02); } }
Symbol 1168 Button
on (release) { clearships("shop"); }
Symbol 1184 Button
on (release) { if (_root.money >= total) { _root.SetMoney(_root.money - total); _root.MyShipType = _root.SelectedShopShip; _root.Lives = 10; _root.engine = 0; i = 0; while (i <= 9) { _root.arrMyWeapons[i] = undefined; i++; } _root.arrMyWeapons[0] = 11; _root.addtonews((_root.MyName + " purchased a ") + shopship.shipname, "", _root.GangID); } gotoAndStop ("shop"); }
Symbol 1185 Button
on (release) { gotoAndStop ("buyship"); }
Symbol 1206 Button
on (release) { if (_root.money >= price) { _root.SetMoney(_root.money - price); _root.engine = Number(_name); _parent.gotoAndStop("shop"); } }
Symbol 1209 MovieClip Frame 1
arrEngine = _parent.arrEngines[_name].split("|"); enginename = arrEngine[0]; price = Number(arrEngine[1]); if (_root.engine == Number(_name)) { gotoAndStop (2); } else { if (price > _root.money) { _alpha = 60; } gotoAndStop (1); }
Symbol 1211 Button
on (release) { gotoAndStop ("shop"); }
Symbol 1213 Button
on (release) { gotoAndStop ("menu"); }
Symbol 1222 Button
on (release) { _root.intMissionReward = reward; _root.intMissionStep = 0; _root.MissionType = missiontype; _root.arrMissionSteps = new Array(); i = 0; while (i < MissionSteps.length) { _root.arrMissionSteps[i] = MissionSteps[i]; i++; } _root.MissionActive = true; trace((_root.arrMissionSteps + " - Reward: ") + rw.text); _parent.gotoAndStop("menu"); }
Symbol 1223 MovieClip Frame 1
_root.GenerateRandomMission(this);
Symbol 1226 Button
on (release) { _root.GenerateRandomMission(m1); _root.GenerateRandomMission(m2); _root.GenerateRandomMission(m3); _root.GenerateRandomMission(m4); }
Symbol 1233 Button
on (release) { if (_parent.arrGangPasswords[i] != "") { gotoAndStop (4); } else { _root.GangID = Number(gangid); _root.shipcolour = colour; _root.loggedinas = "Logged in as " + _root.MyName; _root.GangName = _parent.arrGangNames[i]; if ((_root.GangName != undefined) && (_root.GangName != "")) { _root.loggedinas = (_root.loggedinas + ", member of ") + _root.GangName; } _parent._parent.gotoAndPlay(1); } }
Symbol 1238 Button
on (release) { _root.GangID = 0; _root.shipcolour = ""; _root.loggedinas = "Logged in as " + _root.MyName; _parent._parent.gotoAndPlay(1); }
Symbol 1241 Button
on (release) { _parent.gotoAndStop(6); }
Symbol 1244 Button
on (release) { trace(((_parent.arrGangPasswords[i] + "==") + enterpassword.text) + "?"); if (_parent.arrGangPasswords[i] != enterpassword.text) { enterpassword.text = "Incorrect Password."; } else { _root.GangID = Number(gangid); _root.shipcolour = colour; _root.loggedinas = "Logged in as " + _root.MyName; _root.GangName = _parent.arrGangNames[i]; if ((_root.GangName != undefined) && (_root.GangName != "")) { _root.loggedinas = (_root.loggedinas + ", member of ") + _root.GangName; } _parent._parent.gotoAndPlay(1); } }
Symbol 1245 Button
on (release) { gotoAndPlay (1); }
Symbol 1246 MovieClip Frame 1
i = Number(_name) - 1; if (i > _parent.arrGangNames.length) { ganginfo = ""; _visible = false; } else { ganginfo = ""; if (gangid == _root.GangID) { ganginfo = ganginfo + "Your gang: "; } ganginfo = ganginfo + ((((("<b>" + _parent.arrGangNames[i]) + "</b>, Leader: ") + _parent.arrGangLeaders[i]) + ", Members: ") + _parent.arrMembers[i]); if (_parent.arrGangPasswords[i] != "") { ganginfo = ganginfo + ", Restricted Membership (Password Required)"; } gangid = Number(_parent.arrGangIDs[i]); colour = _parent.arrGangColours[i]; } if (i == _parent.arrGangNames.length) { gotoAndStop (3); } else if (gangid == _root.GangID) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1249 Button
on (release) { gotoAndStop (6); }
Symbol 1250 Button
on (release) { _parent.gotoAndStop("menu"); }
Symbol 1255 Button
on (release) { _root.NewGangColour = colour; } on (rollOver) { _parent._parent.colour = colour; _parent._parent.cps.play(); } on (rollOut) { _parent._parent.colour = _root.NewGangColour; _parent._parent.cps.play(); }
Symbol 1257 MovieClip Frame 1
function ColourPart(colournum) { switch (colournum) { case 0 : return("00"); case 1 : return("33"); case 2 : return("66"); case 3 : return("99"); case 4 : return("CC"); case 5 : return("FF"); } } x = 0; y = 0; s = 0; width = 10; r = 0; while (r <= 5) { g = 0; while (g <= 5) { b = 0; while (b <= 5) { if (s != 0) { duplicateMovieClip (s0, "s" + s, s); this["s" + s]._x = x; this["s" + s]._y = y; } strColour = (ColourPart(r) + ColourPart(g)) + ColourPart(b); this["s" + s].colour = strColour; _root.SetShipColour(this["s" + s], strColour); s++; x = x + width; if (x > (width * 30)) { x = 0; y = y + width; } b++; } g++; } r++; }
Symbol 1262 Button
on (release) { _root.NewGangName = newgangname.text; _root.NewGangPassword = newgangpassword.text; if ((_root.NewGangName != "") && (_root.NewGangName != "New Gang")) { gotoAndPlay (7); } }
Symbol 1263 MovieClip Frame 1
stop();
Instance of Symbol 560 MovieClip in Symbol 1263 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.MyShipType); }
Symbol 1263 MovieClip Frame 2
colour = _parent.colour; gotoAndStop (1);
Symbol 1272 MovieClip Frame 1
if (_root.Guest == false) { if (_root.GangID != 0) { trace("In Gang"); } returnedEmpty = undefined; trace((((("http://69.56.136.242/sf2/sfdg.asp?action=getgangs&qr=" + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&") + Math.random()); loadVariables ((((("http://69.56.136.242/sf2/sfdg.asp?action=getgangs&qr=" + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&") + Math.random(), this); } else { gotoAndStop (11); }
Symbol 1272 MovieClip Frame 2
if (returnedempty != undefined) { gotoAndStop (4); }
Symbol 1272 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1272 MovieClip Frame 4
if (returnedempty != "True") { arrGangNames = GangName.split(","); arrGangLeaders = Leader.split(","); arrGangPasswords = GangPassword.split(","); arrMembers = Members.split(","); arrGangIDs = GangID.split(","); arrGangColours = GangColour.split(","); } else { gotoAndStop (5); }
Symbol 1272 MovieClip Frame 6
_root.NewGangColour = "FFFFFF"; colour = _root.NewGangColour; if (_root.Kills <= 1600) { gotoAndStop (10); } else if (_root.money <= 50000) { gotoAndStop (12); }
Symbol 1272 MovieClip Frame 7
returnedempty = undefined; _root.shipcolour = _root.NewGangColour; trace((((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=creategang&qr=" + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&u=") + _root.UserID) + "&gn=") + escape(_root.NewGangName)) + "&p=") + escape(_root.NewGangPassword)) + "&gc=") + escape(_root.NewGangColour)) + "&") + Math.random()); loadVariables ((((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=creategang&qr=" + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&u=") + _root.UserID) + "&gn=") + escape(_root.NewGangName)) + "&p=") + escape(_root.NewGangPassword)) + "&gc=") + escape(_root.NewGangColour)) + "&") + Math.random(), this);
Symbol 1272 MovieClip Frame 8
if (returnedempty != undefined) { trace("Created Gang ID: " + CreatedGang); _root.SetMoney(_root.money - 50000); _root.GangID = Number(CreatedGang); _root.GangName = _root.NewGangName; _root.shipcolour = _root.NewGangColour; _root.loggedinas = "Logged in as " + _root.MyName; if ((_root.GangName != undefined) && (_root.GangName != "")) { _root.loggedinas = (_root.loggedinas + ", member of ") + _root.GangName; } _parent.gotoAndPlay(1); }
Symbol 1272 MovieClip Frame 9
gotoAndPlay (8);
Symbol 1274 MovieClip Frame 1
inactivetimer = 0; _root.HyperSpaceTime = 0; _root.HomeStationRow = _root.QuadrantRow; _root.HomeStationCol = _root.QuadrantCol; _root.Sector = (("S-" + _root.HomeStationRow) + "-") + _root.HomeStationCol; thesector = "Sector " + _root.Sector; _root.Rank = _root.GetRank(_root.Kills); if (_root.MyTeam == "Human") { _root.rankname = _root.arrHumanRanks[_root.Rank - 1]; } else { _root.rankname = _root.arrAlienRanks[_root.Rank - 1]; } _root.ThreatRating = _root.GetThreatRating(_root.QuadrantRow); executed = ""; _root.SaveData(this); NewsText = "";
Symbol 1274 MovieClip Frame 2
if (executed != "") { trace("Go to menu"); gotoAndStop ("menu"); executed = ""; }
Symbol 1274 MovieClip Frame 3
inactivetimer++; if (inactivetimer > 500) { gotoAndPlay (1); } else { gotoAndPlay (2); }
Symbol 1274 MovieClip Frame 4
if (_root.MissionActive == true) { arrStepDetails = _root.arrMissionSteps[0].split("|"); _root.DestRow = Number(arrStepDetails[1]); _root.DestCol = Number(arrStepDetails[2]); } arrNews = NewsText.split("|"); arrTimes = NewsTimes.split("|"); arrColours = NewsColours.split("|"); _root.newstext = ""; i = 0; while (i <= arrNews.length) { _root.newstext = _root.newstext + (("<font color=\"#" + arrColours[i]) + "\">"); _root.newstext = _root.newstext + (("<b>" + arrTimes[i]) + "</b><br>"); _root.newstext = _root.newstext + (("" + arrNews[i]) + "</font><br>"); i++; } stop();
Symbol 1274 MovieClip Frame 5
thetitle = "Space Station Shop";
Instance of Symbol 1116 MovieClip "shopship" in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { speed = 5; SecondaryWeaponNums = _root.arrMyWeapons; kills = _root.Kills; colour = _root.shipcolour; ship = _root.MyShipType; _root.SetShipStats(this, _root.MyShipType); _root.shipvalue = _root.CalculateShipPrice(_root.MyShipType); _parent.hyperprice = 2000; _parent.amountofslots = 0; _parent.slottypes = Array(9); ind = 0; _parent.slottypes[ind] = "Mining"; i = 0; while (i < slots.length) { _parent.amountofslots = _parent.amountofslots + Number(slots[i]); x = 0; while (x < Number(slots[i])) { ind++; if (i == 0) { _parent.slottypes[ind] = "Regular Weapons"; } if (i == 1) { _parent.slottypes[ind] = "Utilities"; } if (i == 2) { _parent.slottypes[ind] = "Mines"; } if (i == 3) { _parent.slottypes[ind] = "Proximity Weapons"; } if (i == 4) { _parent.slottypes[ind] = "Large Weapons"; } x++; } i++; } _root.weaponsvalue = _root.GetShipWeaponsValue(this); _parent.lifeprice = Math.round((_root.shipvalue + _root.weaponsvalue) / 2); _parent.arrEngines = new Array(); _parent.arrEngines[0] = ("Standard " + shipname) + " Engine. 1.2x speed booster|0"; _parent.arrEngines[1] = (("Enhanced propulsion booster " + shipname) + " Engine. 1.5x speed booster|") + _root.shipvalue; _parent.arrEngines[2] = (("Overclocked propulsion booster " + shipname) + " Engine. 2.0x speed booster|") + (_root.shipvalue * 4); _parent.arrEngines[3] = (("Enhanced propulsion " + shipname) + " Engine. 2x Accelleration, 1.2x speed booster|") + (_root.shipvalue * 4.5); _parent.arrEngines[4] = (("Pulse Core " + shipname) + " Engine. 1.6x Top Speed, 1.2x speed booster|") + (_root.shipvalue * 9); _parent.arrEngines[5] = (("Interstellar " + shipname) + " Engine. Hyperspace recharger, 1.2x speed booster|") + (_root.shipvalue * 20); _parent.arrEngines[6] = (("Enhanced Interstellar " + shipname) + " Engine. Hyperspace recharger, 1.5x speed booster|") + (_root.shipvalue * 22); if (_root.engine == undefined) { _root.engine = 0; } arrEngine = _parent.arrEngines[_root.engine].split("|"); _parent.displayengine = arrEngine[0]; if (arrEngine[2] == "Yes") { _parent.displayengine = _parent.displayengine + " + hyperspace"; } }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 1; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 2; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 3; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 4; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 5; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 6; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 7; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 8; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 9; }
Instance of Symbol 1129 MovieClip in Symbol 1274 MovieClip Frame 5
onClipEvent (load) { slot = 0; }
Symbol 1274 MovieClip Frame 6
function clearweapons() { i = 1; while (i <= (_root.arrWeapons.length - 2)) { removeMovieClip(this["wep" + i]); i++; } gotoAndStop ("shop"); } p = 0; HW = 0; AW = 0; i = 0; while (i <= (_root.arrWeapons.length - 2)) { arrW = _root.arrWeapons[i].split("|"); if (arrW[8] == "Human") { HW++; } if (arrW[8] == "Alien") { AW++; } if ((arrW[7] == filter) && ((arrW[8] == _root.MyTeam) || (arrW[8] == "Neutral"))) { if (p > 0) { duplicateMovieClip (wep0, "wep" + p, p + 1); this["wep" + p]._y = wep0._y + (20 * p); } this["wep" + p].weaponnum = i; this["wep" + p].weaponname = arrW[1]; this["wep" + p].ammo = Number(arrW[2]); if (arrW[4] == "true") { this["wep" + p].range = arrW[3]; } else { this["wep" + p].range = "N/A"; } if (this["wep" + p].ammo < 0) { this["wep" + p].ammo = "Inf"; } this["wep" + p].price = arrW[6]; if (Number(arrW[6]) > _root.money) { this["wep" + p]._alpha = 60; } else { this["wep" + p]._alpha = 100; } p++; } i++; } thetitle = "Buy Weapon: " + filter; stop();
Symbol 1274 MovieClip Frame 7
function clearships(toframe) { i = 1; while (i < arr.length) { removeMovieClip(this["s" + i]); i++; } gotoAndStop(toframe); } if (_root.MyTeam == "Human") { arr = _root.arrHumanShips; } else { arr = _root.arrAlienShips; } c = 0; r = 0; minus = 9 - _root.Rank; if (minus <= 0) { if (_root.rank < 11) { minus = 1; } else { minus = 0; } } trace(minus); i = 0; while (i < ((arr.length - 3) - minus)) { if (i > 0) { duplicateMovieClip (s0, "s" + i, i + 1); this["s" + i]._x = s0._x + (70 * c); this["s" + i]._y = s0._y + (70 * r); } this["s" + i].shiptype = arr[i + 3]; this["s" + i].colour = _root.shipcolour; this["s" + i].kills = _root.Kills; c++; if (c > 7) { c = 0; r++; } i++; } stop();
Symbol 1274 MovieClip Frame 8
arrShipInfo = _root.arrShipData[_root.SelectedShopShip - 1].split("|"); ShipShield = arrShipInfo[1]; ShipMaxSpeed = arrShipInfo[2]; ShipAccelleration = Number(arrShipInfo[3]) * 10; ShipManuverability = arrShipInfo[4]; ShipLockingAngle = arrShipInfo[5]; ShipMiningCapacity = arrShipInfo[8]; arrSlots = arrShipInfo[6].split(","); reg = arrSlots[0]; util = arrSlots[1]; mine = arrSlots[2]; prox = arrSlots[3]; large = arrSlots[4]; ShipPrice = _root.CalculateShipPrice(_root.SelectedShopShip); tradein = -Math.round((Math.round((_root.shipvalue + _root.weaponsvalue) / 2) / 10) * _root.Lives); total = ShipPrice + tradein;
Instance of Symbol 1116 MovieClip "shopship" in Symbol 1274 MovieClip Frame 8
onClipEvent (load) { speed = 5; SecondaryWeaponNums = undefined; ship = _root.SelectedShopShip; _root.SetShipStats(this, ship); colour = _root.shipcolour; kills = _root.Kills; }
Instance of Symbol 1188 MovieClip in Symbol 1274 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipMaxSpeed / 20) * 100); }
Instance of Symbol 1188 MovieClip in Symbol 1274 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipAccelleration / 20) * 100); }
Instance of Symbol 1188 MovieClip in Symbol 1274 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipManuverability / 7) * 100); }
Instance of Symbol 1188 MovieClip in Symbol 1274 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipShield / 400) * 100); }
Instance of Symbol 1188 MovieClip in Symbol 1274 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipMiningCapacity / 5000) * 100); }
Instance of Symbol 1188 MovieClip in Symbol 1274 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipLockingAngle / 300) * 100); }
Instance of Symbol 754 MovieClip in Symbol 1274 MovieClip Frame 12
onClipEvent (load) { function back() { _parent.gotoAndStop("menu"); } }
Symbol 1278 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 1288 Button
on (release) { gotoAndStop (1); }
Symbol 1289 MovieClip Frame 1
stop(); weaponinfo = "Loading Info....";
Symbol 1289 MovieClip Frame 2
this.swapDepths(_parent["wep" + _parent.p]); strURL = (("http://69.56.136.242/sf2/info.asp?p=" + escape(weaponname)) + "&") + Math.random(); trace(strURL); loadVariables (strURL, this);
Symbol 1292 Button
on (release) { gotoAndPlay (1); }
Symbol 1298 Button
on (release) { gotoAndStop ("rules"); }
Symbol 1301 Button
on (release) { gotoAndStop(MyTeam + "shop"); }

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4 6 32 264 323
Symbol 4 MovieClip [WormHole]Uses:1 3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [WhiteHole]Uses:5 3
Symbol 7 GraphicUsed by:14 205
Symbol 8 ShapeTweeningUsed by:11
Symbol 9 ShapeTweeningUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:8 9 10Used by:14
Symbol 12 ShapeTweeningUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [XandeleviumBlast]Uses:7 11 12 13
Symbol 15 GraphicUsed by:19
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:15 16 17 18Used by:32 58 73 82 85 88 139 185 191 218 254 257 260 264 287 390
Symbol 20 GraphicUsed by:32
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23 438 882 1043 1103
Symbol 23 MovieClipUses:21 22Used by:32 45 132
Symbol 24 GraphicUsed by:32 264
Symbol 25 ShapeTweeningUsed by:32
Symbol 26 ShapeTweeningUsed by:32
Symbol 27 GraphicUsed by:32 264
Symbol 28 GraphicUsed by:32 264
Symbol 29 GraphicUsed by:32 264 323
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32 264
Symbol 32 MovieClip [LargeBlackholeBomb]Uses:19 20 23 24 25 26 27 28 29 3 30 31
Symbol 33 GraphicUsed by:45
Symbol 34 GraphicUsed by:45
Symbol 35 FontUsed by:36 40 126 142
Symbol 36 EditableTextUses:35Used by:45
Symbol 37 GraphicUsed by:45
Symbol 38 GraphicUsed by:45
Symbol 39 GraphicUsed by:45
Symbol 40 EditableTextUses:35Used by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45 218 221 223
Symbol 43 ShapeTweeningUsed by:45
Symbol 44 GraphicUsed by:45 218 221 223
Symbol 45 MovieClip [UltraEMPBomb]Uses:33 34 36 23 37 38 39 40 41 42 43 44
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [Trail]Uses:46
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 ShapeTweeningUsed by:52
Symbol 51 GraphicUsed by:52 200
Symbol 52 MovieClip [TimedMine]Uses:48 49 50 51
Symbol 53 GraphicUsed by:58 185 388
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [ThunderTorpedo]Uses:19 53 54 55 56 57
Symbol 59 GraphicUsed by:62 68 228 388
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [ThunderMine]Uses:59 60 61
Symbol 63 GraphicUsed by:68
Symbol 64 GraphicUsed by:68
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip [ThunderBomb]Uses:63 59 64 65 66 67
Symbol 69 MovieClip [Thunder]
Symbol 70 GraphicUsed by:73 388
Symbol 71 ShapeTweeningUsed by:73
Symbol 72 GraphicUsed by:73 79 82 85 88 191 254 257 260 287
Symbol 73 MovieClip [TeleportingCarnivore]Uses:19 70 71 72
Symbol 74 GraphicUsed by:75 388
Symbol 75 MovieClip [Teleport]Uses:74
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:79 388
Symbol 78 ShapeTweeningUsed by:79
Symbol 79 MovieClip [Missle4]Uses:77 78 72
Symbol 80 GraphicUsed by:82
Symbol 81 ShapeTweeningUsed by:82
Symbol 82 MovieClip [Missle3]Uses:19 80 81 72
Symbol 83 GraphicUsed by:85
Symbol 84 ShapeTweeningUsed by:85
Symbol 85 MovieClip [Missle2]Uses:19 83 84 72
Symbol 86 GraphicUsed by:88 388
Symbol 87 ShapeTweeningUsed by:88
Symbol 88 MovieClip [Missle1]Uses:19 86 87 72
Symbol 89 ShapeTweeningUsed by:92
Symbol 90 ShapeTweeningUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [ShieldRecharger]Uses:89 90 91
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [Shield]Uses:93 94 95
Symbol 97 MovieClip [ReverseThrust]
Symbol 98 ShapeTweeningUsed by:102
Symbol 99 GraphicUsed by:102
Symbol 100 ShapeTweeningUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [ProximityBlaster]Uses:98 99 100 101
Symbol 103 ShapeTweeningUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:110
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClip [PlasmaRelay]Uses:103 104 105 106 107 108 109
Symbol 111 ShapeTweeningUsed by:115
Symbol 112 GraphicUsed by:115
Symbol 113 ShapeTweeningUsed by:115
Symbol 114 GraphicUsed by:115 151 195 210
Symbol 115 MovieClip [PlasmaMine]Uses:111 112 113 114
Symbol 116 GraphicUsed by:120
Symbol 117 ShapeTweeningUsed by:120
Symbol 118 ShapeTweeningUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [Plasma]Uses:116 117 118 119
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClip [Photon]Uses:121 122
Symbol 124 GraphicUsed by:132
Symbol 125 GraphicUsed by:132
Symbol 126 EditableTextUses:35Used by:132
Symbol 127 GraphicUsed by:132
Symbol 128 GraphicUsed by:132
Symbol 129 GraphicUsed by:132
Symbol 130 ShapeTweeningUsed by:132
Symbol 131 GraphicUsed by:132 147
Symbol 132 MovieClip [CompressionBomb]Uses:124 125 126 23 127 128 129 130 131
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137 440
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:137 228
Symbol 137 MovieClip [Orb]Uses:133 134 136
Symbol 138 GraphicUsed by:139 388
Symbol 139 MovieClip [Needle]Uses:19 138
Symbol 140 GraphicUsed by:147
Symbol 141 GraphicUsed by:147
Symbol 142 EditableTextUses:35Used by:147
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147
Symbol 146 ShapeTweeningUsed by:147
Symbol 147 MovieClip [minipcb]Uses:140 141 142 143 144 145 146 131
Symbol 148 GraphicUsed by:151 200
Symbol 149 GraphicUsed by:151
Symbol 150 ShapeTweeningUsed by:151
Symbol 151 MovieClip [Mine]Uses:148 149 150 114
Symbol 152 SoundUsed by:156 159
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156 159
Symbol 156 MovieClip [AlienMainGun]Uses:152 153 154 155
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClip [MainGun]Uses:152 157 158 155
Symbol 160 GraphicUsed by:161 388
Symbol 161 MovieClipUses:160Used by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip [Magnetic Mine]Uses:161 162
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClip [LRPhotonTorpedo]Uses:164 165
Symbol 167 GraphicUsed by:174
Symbol 168 GraphicUsed by:174
Symbol 169 GraphicUsed by:174
Symbol 170 GraphicUsed by:174
Symbol 171 GraphicUsed by:174
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClip [LongrangeLaser]Uses:167 168 169 170 171 172 173
Symbol 175 MovieClip [Stealth]
Symbol 176 GraphicUsed by:181 388
Symbol 177 GraphicUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 ShapeTweeningUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [StealthMine]Uses:176 177 178 179 180
Symbol 182 MovieClip [Stealth2]
Symbol 183 ShapeTweeningUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClip [Javelin]Uses:19 53 183 184
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [InverseGravityField]Uses:186
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:191
Symbol 190 ShapeTweeningUsed by:191
Symbol 191 MovieClip [Hornet]Uses:19 188 189 190 72
Symbol 192 GraphicUsed by:195 388
Symbol 193 GraphicUsed by:195
Symbol 194 ShapeTweeningUsed by:195
Symbol 195 MovieClip [HomingMine]Uses:192 193 194 114
Symbol 196 MovieClip [Hologram]
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:200
Symbol 199 ShapeTweeningUsed by:200
Symbol 200 MovieClip [HiddenMine]Uses:148 198 199 51
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:205 388
Symbol 203 ShapeTweeningUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [HeatDisc]Uses:7 202 203 204
Symbol 206 GraphicUsed by:210
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:210 388
Symbol 209 ShapeTweeningUsed by:210
Symbol 210 MovieClip [GravityMine]Uses:206 208 209 114
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClip [GravityField]Uses:211
Symbol 213 MovieClip [FieldHop]
Symbol 214 MovieClip [EngineOverdrive]
Symbol 215 MovieClip [EnergyCell]
Symbol 216 GraphicUsed by:218 388
Symbol 217 ShapeTweeningUsed by:218
Symbol 218 MovieClip [EMPTorpedo]Uses:19 216 42 217 44
Symbol 219 GraphicUsed by:221 388
Symbol 220 ShapeTweeningUsed by:221
Symbol 221 MovieClip [EMPBomb]Uses:219 42 220 44
Symbol 222 ShapeTweeningUsed by:223
Symbol 223 MovieClip [EMPBlast]Uses:42 222 44
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:226
Symbol 226 MovieClip [ElectroField]Uses:225
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClip [ElectroMine]Uses:59 227 136
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClip [HumanDrone]Uses:229
Symbol 231 GraphicUsed by:238
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:238
Symbol 234 GraphicUsed by:238
Symbol 235 ShapeTweeningUsed by:238
Symbol 236 ShapeTweeningUsed by:238
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClip [Disruptor]Uses:231 233 234 235 236 237
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip [Damage Bubble]Uses:239 240 241
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:245
Symbol 245 MovieClipUses:244Used by:248
Symbol 246 ShapeTweeningUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClip [Disc]Uses:245 246 247
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClip [ConcentratedPhotonTorpedo]Uses:249 250
Symbol 252 GraphicUsed by:254 388
Symbol 253 ShapeTweeningUsed by:254
Symbol 254 MovieClip [Carnivore3]Uses:19 252 253 72
Symbol 255 GraphicUsed by:257
Symbol 256 ShapeTweeningUsed by:257
Symbol 257 MovieClip [Carnivore2]Uses:19 255 256 72
Symbol 258 GraphicUsed by:260
Symbol 259 ShapeTweeningUsed by:260
Symbol 260 MovieClip [Carnivore1]Uses:19 258 259 72
Symbol 261 GraphicUsed by:264
Symbol 262 ShapeTweeningUsed by:264
Symbol 263 ShapeTweeningUsed by:264
Symbol 264 MovieClip [BlackholeBomb]Uses:19 261 24 262 263 27 28 29 3 31
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:275 276 277 278 279 280 281 282 283 284
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:275 276 277 278 279 280 281 282 283 284
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:275 276 277 278 279 280 281 282 283 284
Symbol 271 GraphicUsed by:272 602 630 635 636 637 639 644 645 653 654 657 667 669 672 673 674 677 679 683 694 695 696 704 706 715 719 721 725 726 727 729 731 733 735 740 821 822 833 834 835 836 839 840 842 848 850 855 858 861 868 870 981 984 1009 1048 1051 1057 1066 1077 1094 1095 1109 1111 1123 1134 1136 1139 1144 1147 1156 1159 1162 1164 1166 1168 1184 1185 1206 1211 1213 1222 1226 1241 1245 1249 1250 1255 1256 1262 1288 1292
Symbol 272 MovieClipUses:271Used by:275 276 277 278 279 280 281 282 283 284
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClip [BeamSparks]Uses:273Used by:275 276 277 278 279 280 281 282 283 284
Symbol 275 MovieClip [TractorBeam]Uses:266 268 270 272 274
Symbol 276 MovieClip [ShieldSapBeam]Uses:266 268 270 272 274
Symbol 277 MovieClip [MiningBeam3]Uses:266 268 270 272 274
Symbol 278 MovieClip [MiningBeam2]Uses:266 268 270 272 274
Symbol 279 MovieClip [MiningBeam]Uses:266 268 270 272 274
Symbol 280 MovieClip [Beam]Uses:266 268 270 272 274
Symbol 281 MovieClip [LargeLaserBeam]Uses:266 268 270 272 274
Symbol 282 MovieClip [EnergyBeam]Uses:266 268 270 272 274
Symbol 283 MovieClip [DrainingBeam]Uses:266 268 270 272 274
Symbol 284 MovieClip [DamagingBeam]Uses:266 268 270 272 274
Symbol 285 GraphicUsed by:287
Symbol 286 ShapeTweeningUsed by:287
Symbol 287 MovieClip [ATTorpedo]Uses:19 285 286 72
Symbol 288 GraphicUsed by:289 328
Symbol 289 MovieClip [HumanSubStation]Uses:288
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClip [AlienSubStation]Uses:290
Symbol 292 ShapeTweeningUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClip [Smoke]Uses:292 293
Symbol 295 GraphicUsed by:299
Symbol 296 GraphicUsed by:299
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:295 296 297 298Used by:300
Symbol 300 MovieClip [Scrap]Uses:299
Symbol 301 GraphicUsed by:309
Symbol 302 ShapeTweeningUsed by:309
Symbol 303 SoundUsed by:309
Symbol 304 ShapeTweeningUsed by:309
Symbol 305 GraphicUsed by:309
Symbol 306 ShapeTweeningUsed by:309
Symbol 307 GraphicUsed by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClip [Explosion]Uses:301 302 303 304 305 306 307 308
Symbol 310 ShapeTweeningUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClip [Exhaust]Uses:310 311
Symbol 313 GraphicUsed by:322
Symbol 314 GraphicUsed by:322
Symbol 315 FontUsed by:316 317 320 1083
Symbol 316 TextUses:315Used by:322
Symbol 317 TextUses:315Used by:322
Symbol 318 GraphicUsed by:322
Symbol 319 GraphicUsed by:322
Symbol 320 TextUses:315Used by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClip [Crate]Uses:313 314 316 317 318 319 320 321
Symbol 323 MovieClip [BlackHole]Uses:29 3
Symbol 324 GraphicUsed by:333
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:325Used by:333
Symbol 327 GraphicUsed by:333 339
Symbol 328 MovieClipUses:288Used by:333
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:333
Symbol 331 FontUsed by:332 609
Symbol 332 EditableTextUses:331Used by:333
Symbol 333 MovieClip [Big Station]Uses:324 326 327 328 330 332Used by:Timeline
Symbol 334 GraphicUsed by:339
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:339
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:337Used by:339 611
Symbol 339 MovieClip [Alien Station]Uses:334 336 327 338Used by:Timeline
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClip [Meteorite]Uses:340Used by:569 963
Symbol 342 GraphicUsed by:388
Symbol 343 GraphicUsed by:388
Symbol 344 GraphicUsed by:388
Symbol 345 GraphicUsed by:388
Symbol 346 GraphicUsed by:388
Symbol 347 GraphicUsed by:388
Symbol 348 GraphicUsed by:388
Symbol 349 GraphicUsed by:388
Symbol 350 GraphicUsed by:388
Symbol 351 GraphicUsed by:388
Symbol 352 GraphicUsed by:388
Symbol 353 GraphicUsed by:388
Symbol 354 GraphicUsed by:388
Symbol 355 GraphicUsed by:388
Symbol 356 GraphicUsed by:388
Symbol 357 GraphicUsed by:388
Symbol 358 GraphicUsed by:388
Symbol 359 GraphicUsed by:388
Symbol 360 GraphicUsed by:388
Symbol 361 GraphicUsed by:388
Symbol 362 GraphicUsed by:388
Symbol 363 GraphicUsed by:388
Symbol 364 GraphicUsed by:388
Symbol 365 GraphicUsed by:388
Symbol 366 GraphicUsed by:388
Symbol 367 GraphicUsed by:388
Symbol 368 GraphicUsed by:388
Symbol 369 GraphicUsed by:388
Symbol 370 GraphicUsed by:388
Symbol 371 GraphicUsed by:388
Symbol 372 GraphicUsed by:388
Symbol 373 GraphicUsed by:388
Symbol 374 GraphicUsed by:388
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Instance Names

"bg"Frame 1Symbol 588 MovieClip
"bstars"Frame 1Symbol 594 MovieClip
"stars"Frame 1Symbol 597 MovieClip
"planet"Frame 6Symbol 764 MovieClip
"game"Frame 6Symbol 769 MovieClip
"weaponsound"Frame 6Symbol 787 MovieClip
"explosionsound"Frame 6Symbol 796 MovieClip
"othersound"Frame 6Symbol 801 MovieClip
"musicsounds"Frame 6Symbol 811 MovieClip
"scanners"Frame 6Symbol 817 MovieClip
"theinfoscreen"Frame 6Symbol 871 MovieClip
"hud"Frame 6Symbol 1063 MovieClip
"respawn"Frame 6Symbol 1067 MovieClip
"howtoplay"Frame 6Symbol 754 MovieClip
"bg"Frame 8Symbol 588 MovieClip
"myship"Frame 8Symbol 569 MovieClip [Ship]
"bg"Frame 9Symbol 588 MovieClip
"stars"Frame 9Symbol 597 MovieClip
"wi"Frame 9Symbol 1289 MovieClip
"bg"Frame 11Symbol 588 MovieClip
"bstars"Frame 11Symbol 594 MovieClip
"2"Symbol 560 MovieClip Frame 1Symbol 388 MovieClip
"1"Symbol 560 MovieClip Frame 1Symbol 388 MovieClip
"3"Symbol 560 MovieClip Frame 4Symbol 388 MovieClip
"4"Symbol 560 MovieClip Frame 4Symbol 388 MovieClip
"1"Symbol 560 MovieClip Frame 10Symbol 388 MovieClip
"2"Symbol 560 MovieClip Frame 10Symbol 388 MovieClip
"2"Symbol 560 MovieClip Frame 11Symbol 388 MovieClip
"5"Symbol 560 MovieClip Frame 12Symbol 388 MovieClip
"6"Symbol 560 MovieClip Frame 12Symbol 388 MovieClip
"3"Symbol 560 MovieClip Frame 12Symbol 388 MovieClip
"4"Symbol 560 MovieClip Frame 12Symbol 388 MovieClip
"3"Symbol 560 MovieClip Frame 13Symbol 388 MovieClip
"4"Symbol 560 MovieClip Frame 13Symbol 388 MovieClip
"2"Symbol 560 MovieClip Frame 13Symbol 388 MovieClip
"1"Symbol 560 MovieClip Frame 13Symbol 388 MovieClip
"1"Symbol 560 MovieClip Frame 14Symbol 388 MovieClip
"2"Symbol 560 MovieClip Frame 15Symbol 388 MovieClip
"4"Symbol 560 MovieClip Frame 16Symbol 388 MovieClip
"3"Symbol 560 MovieClip Frame 16Symbol 388 MovieClip
"7"Symbol 560 MovieClip Frame 16Symbol 388 MovieClip
"8"Symbol 560 MovieClip Frame 16Symbol 388 MovieClip
"5"Symbol 560 MovieClip Frame 16Symbol 388 MovieClip
"6"Symbol 560 MovieClip Frame 16Symbol 388 MovieClip
"2"Symbol 560 MovieClip Frame 17Symbol 388 MovieClip
"1"Symbol 560 MovieClip Frame 17Symbol 388 MovieClip
"4"Symbol 560 MovieClip Frame 17Symbol 388 MovieClip
"5"Symbol 560 MovieClip Frame 17Symbol 388 MovieClip
"1"Symbol 560 MovieClip Frame 20Symbol 388 MovieClip
"2"Symbol 560 MovieClip Frame 20Symbol 388 MovieClip
"5"Symbol 560 MovieClip Frame 21Symbol 388 MovieClip
"6"Symbol 560 MovieClip Frame 21Symbol 388 MovieClip
"2"Symbol 560 MovieClip Frame 21Symbol 388 MovieClip
"3"Symbol 560 MovieClip Frame 21Symbol 388 MovieClip
"4"Symbol 560 MovieClip Frame 21Symbol 388 MovieClip
"7"Symbol 560 MovieClip Frame 22Symbol 388 MovieClip
"3"Symbol 560 MovieClip Frame 23Symbol 388 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 4 as "WormHole"
ExportAssets (56)Timeline Frame 1Symbol 6 as "WhiteHole"
ExportAssets (56)Timeline Frame 1Symbol 14 as "XandeleviumBlast"
ExportAssets (56)Timeline Frame 1Symbol 32 as "LargeBlackholeBomb"
ExportAssets (56)Timeline Frame 1Symbol 45 as "UltraEMPBomb"
ExportAssets (56)Timeline Frame 1Symbol 47 as "Trail"
ExportAssets (56)Timeline Frame 1Symbol 52 as "TimedMine"
ExportAssets (56)Timeline Frame 1Symbol 58 as "ThunderTorpedo"
ExportAssets (56)Timeline Frame 1Symbol 62 as "ThunderMine"
ExportAssets (56)Timeline Frame 1Symbol 68 as "ThunderBomb"
ExportAssets (56)Timeline Frame 1Symbol 69 as "Thunder"
ExportAssets (56)Timeline Frame 1Symbol 73 as "TeleportingCarnivore"
ExportAssets (56)Timeline Frame 1Symbol 75 as "Teleport"
ExportAssets (56)Timeline Frame 1Symbol 79 as "Missle4"
ExportAssets (56)Timeline Frame 1Symbol 82 as "Missle3"
ExportAssets (56)Timeline Frame 1Symbol 85 as "Missle2"
ExportAssets (56)Timeline Frame 1Symbol 88 as "Missle1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "ShieldRecharger"
ExportAssets (56)Timeline Frame 1Symbol 96 as "Shield"
ExportAssets (56)Timeline Frame 1Symbol 97 as "ReverseThrust"
ExportAssets (56)Timeline Frame 1Symbol 102 as "ProximityBlaster"
ExportAssets (56)Timeline Frame 1Symbol 110 as "PlasmaRelay"
ExportAssets (56)Timeline Frame 1Symbol 115 as "PlasmaMine"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Plasma"
ExportAssets (56)Timeline Frame 1Symbol 123 as "Photon"
ExportAssets (56)Timeline Frame 1Symbol 132 as "CompressionBomb"
ExportAssets (56)Timeline Frame 1Symbol 137 as "Orb"
ExportAssets (56)Timeline Frame 1Symbol 139 as "Needle"
ExportAssets (56)Timeline Frame 1Symbol 147 as "minipcb"
ExportAssets (56)Timeline Frame 1Symbol 151 as "Mine"
ExportAssets (56)Timeline Frame 1Symbol 156 as "AlienMainGun"
ExportAssets (56)Timeline Frame 1Symbol 159 as "MainGun"
ExportAssets (56)Timeline Frame 1Symbol 163 as "Magnetic Mine"
ExportAssets (56)Timeline Frame 1Symbol 166 as "LRPhotonTorpedo"
ExportAssets (56)Timeline Frame 1Symbol 174 as "LongrangeLaser"
ExportAssets (56)Timeline Frame 1Symbol 175 as "Stealth"
ExportAssets (56)Timeline Frame 1Symbol 181 as "StealthMine"
ExportAssets (56)Timeline Frame 1Symbol 182 as "Stealth2"
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ExportAssets (56)Timeline Frame 1Symbol 200 as "HiddenMine"
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ExportAssets (56)Timeline Frame 1Symbol 230 as "HumanDrone"
ExportAssets (56)Timeline Frame 1Symbol 238 as "Disruptor"
ExportAssets (56)Timeline Frame 1Symbol 242 as "Damage Bubble"
ExportAssets (56)Timeline Frame 1Symbol 248 as "Disc"
ExportAssets (56)Timeline Frame 1Symbol 251 as "ConcentratedPhotonTorpedo"
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ExportAssets (56)Timeline Frame 1Symbol 257 as "Carnivore2"
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ExportAssets (56)Timeline Frame 1Symbol 264 as "BlackholeBomb"
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ExportAssets (56)Timeline Frame 1Symbol 312 as "Exhaust"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Crate"
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ExportAssets (56)Timeline Frame 1Symbol 333 as "Big Station"
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ExportAssets (56)Timeline Frame 1Symbol 341 as "Meteorite"
ExportAssets (56)Timeline Frame 1Symbol 569 as "Ship"
ExportAssets (56)Timeline Frame 1Symbol 584 as "BOGLogo"

Labels

"game"Frame 5
"play"Frame 6
"warp"Frame 8
"AlienShop"Frame 9
"HumanShop"Frame 10
"reload"Frame 11
"gameover"Frame 12
"Humanintro"Frame 13
"Alienintro"Frame 14
"rules"Frame 15
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"blackholeloop"Symbol 6 MovieClip [WhiteHole] Frame 1
"start"Symbol 14 MovieClip [XandeleviumBlast] Frame 2
"explode"Symbol 14 MovieClip [XandeleviumBlast] Frame 4
"fade"Symbol 14 MovieClip [XandeleviumBlast] Frame 14
"beep"Symbol 23 MovieClip Frame 3
"explode"Symbol 32 MovieClip [LargeBlackholeBomb] Frame 4
"blackholeloop"Symbol 32 MovieClip [LargeBlackholeBomb] Frame 22
"fade"Symbol 32 MovieClip [LargeBlackholeBomb] Frame 24
"start"Symbol 45 MovieClip [UltraEMPBomb] Frame 50
"explode"Symbol 45 MovieClip [UltraEMPBomb] Frame 52
"actions"Symbol 47 MovieClip [Trail] Frame 1
"explode"Symbol 52 MovieClip [TimedMine] Frame 28
"explode"Symbol 58 MovieClip [ThunderTorpedo] Frame 10
"fade"Symbol 58 MovieClip [ThunderTorpedo] Frame 13
"zap"Symbol 62 MovieClip [ThunderMine] Frame 51
"fade"Symbol 62 MovieClip [ThunderMine] Frame 53
"zap"Symbol 68 MovieClip [ThunderBomb] Frame 51
"fade"Symbol 68 MovieClip [ThunderBomb] Frame 53
"zap"Symbol 69 MovieClip [Thunder] Frame 3
"start"Symbol 73 MovieClip [TeleportingCarnivore] Frame 2
"explode"Symbol 73 MovieClip [TeleportingCarnivore] Frame 4
"fade"Symbol 73 MovieClip [TeleportingCarnivore] Frame 11
"actions"Symbol 75 MovieClip [Teleport] Frame 2
"explode"Symbol 75 MovieClip [Teleport] Frame 4
"start"Symbol 79 MovieClip [Missle4] Frame 2
"explode"Symbol 79 MovieClip [Missle4] Frame 4
"fade"Symbol 79 MovieClip [Missle4] Frame 12
"start"Symbol 82 MovieClip [Missle3] Frame 2
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"fade"Symbol 82 MovieClip [Missle3] Frame 8
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"fade"Symbol 88 MovieClip [Missle1] Frame 8
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"start"Symbol 110 MovieClip [PlasmaRelay] Frame 11
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"actions"Symbol 120 MovieClip [Plasma] Frame 2
"hit"Symbol 120 MovieClip [Plasma] Frame 4
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"fade"Symbol 123 MovieClip [Photon] Frame 8
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"explode"Symbol 132 MovieClip [CompressionBomb] Frame 52
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"explode"Symbol 139 MovieClip [Needle] Frame 4
"start"Symbol 147 MovieClip [minipcb] Frame 50
"explode"Symbol 147 MovieClip [minipcb] Frame 52
"start"Symbol 151 MovieClip [Mine] Frame 12
"explode"Symbol 151 MovieClip [Mine] Frame 14
"actions"Symbol 156 MovieClip [AlienMainGun] Frame 2
"hit"Symbol 156 MovieClip [AlienMainGun] Frame 5
"actions"Symbol 159 MovieClip [MainGun] Frame 2
"hit"Symbol 159 MovieClip [MainGun] Frame 5
"start"Symbol 163 MovieClip [Magnetic Mine] Frame 12
"explode"Symbol 163 MovieClip [Magnetic Mine] Frame 14
"fade"Symbol 163 MovieClip [Magnetic Mine] Frame 16
"start"Symbol 166 MovieClip [LRPhotonTorpedo] Frame 2
"explode"Symbol 166 MovieClip [LRPhotonTorpedo] Frame 4
"fade"Symbol 166 MovieClip [LRPhotonTorpedo] Frame 8
"actions"Symbol 174 MovieClip [LongrangeLaser] Frame 2
"explode"Symbol 174 MovieClip [LongrangeLaser] Frame 4
"explode"Symbol 181 MovieClip [StealthMine] Frame 14
"actions"Symbol 185 MovieClip [Javelin] Frame 2
"explode"Symbol 185 MovieClip [Javelin] Frame 4
"fade"Symbol 185 MovieClip [Javelin] Frame 8
"blackholeloop"Symbol 187 MovieClip [InverseGravityField] Frame 19
"fade"Symbol 187 MovieClip [InverseGravityField] Frame 21
"start"Symbol 191 MovieClip [Hornet] Frame 2
"explode"Symbol 191 MovieClip [Hornet] Frame 4
"start"Symbol 195 MovieClip [HomingMine] Frame 27
"explode"Symbol 195 MovieClip [HomingMine] Frame 29
"start"Symbol 200 MovieClip [HiddenMine] Frame 12
"explode"Symbol 200 MovieClip [HiddenMine] Frame 14
"start"Symbol 205 MovieClip [HeatDisc] Frame 2
"explode"Symbol 205 MovieClip [HeatDisc] Frame 4
"start"Symbol 210 MovieClip [GravityMine] Frame 19
"explode"Symbol 210 MovieClip [GravityMine] Frame 21
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"fade"Symbol 212 MovieClip [GravityField] Frame 21
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"explode"Symbol 218 MovieClip [EMPTorpedo] Frame 4
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"start"Symbol 228 MovieClip [ElectroMine] Frame 12
"explode"Symbol 228 MovieClip [ElectroMine] Frame 14
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"start"Symbol 238 MovieClip [Disruptor] Frame 2
"explode"Symbol 238 MovieClip [Disruptor] Frame 4
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"fade"Symbol 248 MovieClip [Disc] Frame 8
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"explode"Symbol 251 MovieClip [ConcentratedPhotonTorpedo] Frame 4
"fade"Symbol 251 MovieClip [ConcentratedPhotonTorpedo] Frame 8
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"fade"Symbol 264 MovieClip [BlackholeBomb] Frame 24
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"explode"Symbol 287 MovieClip [ATTorpedo] Frame 4
"fade"Symbol 287 MovieClip [ATTorpedo] Frame 8
"fade"Symbol 322 MovieClip [Crate] Frame 8
"blackholeloop"Symbol 323 MovieClip [BlackHole] Frame 1
"action"Symbol 569 MovieClip [Ship] Frame 1
"loop"Symbol 569 MovieClip [Ship] Frame 2
"controls"Symbol 754 MovieClip Frame 2
"aimofthegame"Symbol 754 MovieClip Frame 3
"earning"Symbol 754 MovieClip Frame 4
"multiplayer"Symbol 754 MovieClip Frame 5
"rules"Symbol 754 MovieClip Frame 6
"travelling"Symbol 754 MovieClip Frame 7
"arrows"Symbol 754 MovieClip Frame 8
"Login"Symbol 755 MovieClip Frame 2
"Guest"Symbol 755 MovieClip Frame 3
"register"Symbol 755 MovieClip Frame 4
"options"Symbol 755 MovieClip Frame 5
"howto"Symbol 755 MovieClip Frame 6
"mine"Symbol 787 MovieClip Frame 2
"torpedo"Symbol 787 MovieClip Frame 3
"orb"Symbol 787 MovieClip Frame 4
"disczoom"Symbol 787 MovieClip Frame 5
"heatdisc"Symbol 787 MovieClip Frame 6
"disc"Symbol 787 MovieClip Frame 7
"vortex"Symbol 787 MovieClip Frame 8
"teleport"Symbol 787 MovieClip Frame 9
"hyperspace"Symbol 787 MovieClip Frame 10
"javelin"Symbol 787 MovieClip Frame 11
"needle"Symbol 787 MovieClip Frame 12
"plasma"Symbol 787 MovieClip Frame 13
"plasmarelay"Symbol 787 MovieClip Frame 14
"photonbomb"Symbol 787 MovieClip Frame 15
"beam2"Symbol 787 MovieClip Frame 16
"torpedo"Symbol 796 MovieClip Frame 2
"plasma"Symbol 796 MovieClip Frame 3
"electric"Symbol 796 MovieClip Frame 4
"mine"Symbol 796 MovieClip Frame 5
"pcb"Symbol 796 MovieClip Frame 6
"disc"Symbol 796 MovieClip Frame 7
"laserhit"Symbol 796 MovieClip Frame 8
"bleep"Symbol 801 MovieClip Frame 2
"pcbbeep"Symbol 801 MovieClip Frame 3
"lockedon"Symbol 801 MovieClip Frame 4
"chatmessage"Symbol 801 MovieClip Frame 5
"enemystation"Symbol 811 MovieClip Frame 2
"main"Symbol 811 MovieClip Frame 3
"action1"Symbol 811 MovieClip Frame 4
"action2"Symbol 811 MovieClip Frame 5
"planet"Symbol 811 MovieClip Frame 6
"action5"Symbol 811 MovieClip Frame 7
"action3"Symbol 811 MovieClip Frame 8
"action4"Symbol 811 MovieClip Frame 9
"reset"Symbol 963 MovieClip Frame 4
"fade"Symbol 1008 MovieClip Frame 67
"menu"Symbol 1274 MovieClip Frame 4
"shop"Symbol 1274 MovieClip Frame 5
"buyweapon"Symbol 1274 MovieClip Frame 6
"buyship"Symbol 1274 MovieClip Frame 7
"shipdetails"Symbol 1274 MovieClip Frame 8
"buyengine"Symbol 1274 MovieClip Frame 9
"missions"Symbol 1274 MovieClip Frame 10
"gangs"Symbol 1274 MovieClip Frame 11
"howto"Symbol 1274 MovieClip Frame 12

Dynamic Text Variables

timerSymbol 36 EditableText"1000"
timerSymbol 40 EditableText"1000"
timerSymbol 126 EditableText"1000"
timerSymbol 142 EditableText"1000"
sectorSymbol 332 EditableText"s-2-000"
playernameSymbol 564 EditableText""
myteamSymbol 565 EditableText"<p align="left"></p>"
gangnameSymbol 566 EditableText""
_root.gameversionSymbol 599 EditableText"v?.?"
themessageSymbol 613 EditableText"Loading"
_root.GameNewsSymbol 627 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Welcome to Starfighter: Disputed Galaxy. </font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Designed and created by Ben Olding.</font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="www.benoldinggames.co.uk">www.benoldinggames.co.uk</a></font></p>"
TheTipSymbol 757 EditableText""
planetnameSymbol 762 EditableText"Pantaloon VII"
planetnameSymbol 763 EditableText"Pantaloon VII"
distanceSymbol 815 EditableText"1234"
_root.messagetextSymbol 818 EditableText"<p align="center"></p>"
_root.infoscreenSymbol 820 EditableText"<p align="left"></p>"
_root.sectorchatSymbol 837 EditableText"<p align="left"></p>"
_root.teamchatSymbol 856 EditableText"<p align="left"></p>"
_root.gangchatSymbol 859 EditableText"<p align="left"></p>"
_root.sectorchatSymbol 863 EditableText"<p align="left"></p>"
_root.teamchatSymbol 865 EditableText"<p align="left"></p>"
_root.gangchatSymbol 866 EditableText"<p align="left"></p>"
_root.infoscreenSymbol 867 EditableText"<p align="left"></p>"
_root.FriendlyCountSymbol 900 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.EnemyCountSymbol 902 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.display_shieldSymbol 917 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Shi</font></p>"
displayenergySymbol 922 EditableText"<p align="center"><font face="Lucida Console_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">100%</font></p>"
weapondisplaySymbol 925 EditableText"Type 1 Stinger Torpedo"
weapondisplaySymbol 928 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
ammoSymbol 931 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>"
rangeSymbol 933 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>"
weapondisplaySymbol 934 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
rangeSymbol 935 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>"
weapondisplaySymbol 936 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
ammoSymbol 937 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>"
weapondisplaySymbol 938 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
weapondisplaySymbol 939 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
_root.MinedSymbol 941 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>"
rangeSymbol 942 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>"
displaynameSymbol 945 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Locked Target</b></font></p>"
displayenergySymbol 946 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100%</font></p>"
displayshieldSymbol 948 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100%</b></font></p>"
displaydistanceSymbol 950 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>"
displaydistanceSymbol 955 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>"
_root.KillsSymbol 965 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.threatratingSymbol 967 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>"
_root.killmoneySymbol 969 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.MinedSymbol 971 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.SectorSymbol 973 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>"
_root.LivesSymbol 975 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
_root.moneySymbol 977 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.objectiveSymbol 978 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#66ffff" letterSpacing="0.000000" kerning="1">Mission Objective: Do a mission</font></p><p align="center"><font face="Lucida Console_12pt_st" size="12" color="#66ffff" letterSpacing="0.000000" kerning="1">12 sectors away</font></p>"
displayweaponnameSymbol 988 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
displayslotSymbol 989 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>"
displayweaponnameSymbol 990 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>Type 1 Stinger Torpedo</b></font></p>"
displayslotSymbol 991 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>"
selectedsectorSymbol 1044 EditableText"Sector 12-13"
_root.KillsSymbol 1059 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.dangerlevelSymbol 1060 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>"
_root.SectorSymbol 1061 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>"
_root.LivesSymbol 1062 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
livesSymbol 1065 EditableText"6 Lives Remaining"
_root.moneySymbol 1081 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
thesectorSymbol 1083 EditableText"<p align="right"><font face="Courier New" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">Sector S-??-??</font></p>"
executedSymbol 1086 EditableText""
selectedsectorSymbol 1104 EditableText"Sector S-12-13 (Sub Station)"
shipnameSymbol 1114 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Ship Name</font></p>"
displayweaponnameSymbol 1118 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
displayslotSymbol 1119 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>"
displayweaponammoSymbol 1120 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">1000</font></p>"
_root.LivesSymbol 1135 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
displayengineSymbol 1137 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Standard Starfighter: 1.2x Speed Booster, No Hyperspace</font></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">dfgfdfdf</font></p><p align="left"></p>"
lifepriceSymbol 1141 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0222222</b></font></p>"
_root.hyperspaceSymbol 1146 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Yes</b></font></p>"
hyperpriceSymbol 1149 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
ammoSymbol 1153 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">10000</font></p>"
weaponnameSymbol 1154 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Weapon</font></p>"
priceSymbol 1155 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>"
ShipMaxSpeedSymbol 1189 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipAccellerationSymbol 1190 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipManuverabilitySymbol 1191 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
proxSymbol 1192 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
largeSymbol 1193 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipPriceSymbol 1194 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>"
tradeinSymbol 1195 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>"
totalSymbol 1196 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>"
ShipShieldSymbol 1197 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipMiningCapacitySymbol 1198 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipLockingAngleSymbol 1199 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500 Degrees</font></p>"
regSymbol 1200 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
utilSymbol 1201 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
mineSymbol 1202 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
enginenameSymbol 1204 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Interstellar star fighter engine</font></p><p align="left"></p>"
priceSymbol 1205 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>"
enginenameSymbol 1207 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">Interstellar star fighter engine</font></p><p align="left"></p>"
priceSymbol 1208 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">100000</font></p>"
missiontypeSymbol 1217 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Assassination</font></p>"
rewardSymbol 1218 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">10000</font></p>"
shortdescSymbol 1219 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Mission</font></p><p align="left"></p><p align="left"></p><p align="left"></p>"
ganginfoSymbol 1229 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Gang</font></p>"
ganginfoSymbol 1234 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">Gang</font></p>"
_root.KillsSymbol 1279 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.threatratingSymbol 1280 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>"
_root.SectorSymbol 1281 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>"
_root.ranknameSymbol 1283 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Unknown</font></p>"
_root.loggedinasSymbol 1284 EditableText""
weaponnameSymbol 1286 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Type 1 Carnivore Torpedo (Teleporting)</b></font></p>"
weaponinfoSymbol 1287 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading info...</font></p>"




http://swfchan.com/53/261487/info.shtml
Created: 26/7 -2025 23:39:58 Last modified: 26/7 -2025 23:39:58 Server time: 05/12 -2025 08:57:45