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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM47339155-5DC&rnd=47339155" width="1" height="1"></div>

Wishbone Bad Luck.swf

This is the info page for
Flash #262015

(Click the ID number above for more basic data on this flash file.)


Text
ONE DAY WITH A WISHBONE

ONE DAY WITH A WISHBONE

0

%

posX

posY

btnNum

spaceX

spaceY

found

index

a1

a2

a3

a4

a5

a6

a7

a8

a9

Variables
Do Not Delete

count

endOfGame

moveCount

display

lastNum

A WISHBONE

A WISHBONE

ONE DAY WITH

ONE DAY WITH

replay

replay

replay

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
tellTarget ("/GameOver") { gotoAndStop (1); }; count = "1"; endOfGame = "0"; moveCount = "0"; setProperty("intro", _visible , "100"); display = "Moves: " add moveCount; trace("placement of pieces started"); while (lastIndex == index) { index = random("5") + "1"; } lastIndex = index; if (index == "1") { a1 = "2"; a2 = "9"; a3 = "1"; a4 = "8"; a5 = "6"; a6 = "3"; a7 = "5"; a8 = "7"; a9 = "4"; } if (index == "2") { a1 = "1"; a2 = "7"; a3 = "4"; a4 = "5"; a5 = "9"; a6 = "2"; a7 = "8"; a8 = "3"; a9 = "6"; } if (index == "3") { a1 = "4"; a2 = "5"; a3 = "8"; a4 = "7"; a5 = "6"; a6 = "3"; a7 = "2"; a8 = "1"; a9 = "9"; } if (index == "4") { a1 = "4"; a2 = "2"; a3 = "3"; a4 = "9"; a5 = "8"; a6 = "5"; a7 = "7"; a8 = "6"; a9 = "1"; } if (index == "5") { a1 = "6"; a2 = "5"; a3 = "8"; a4 = "4"; a5 = "1"; a6 = "2"; a7 = "9"; a8 = "7"; a9 = "3"; } setProperty("/piece" add a1, _x , "0"); setProperty("/piece" add a1, _y , "0"); setProperty("/piece" add a2, _x , "90"); setProperty("/piece" add a2, _y , "0"); setProperty("/piece" add a3, _x , "180"); setProperty("/piece" add a3, _y , "0"); setProperty("/piece" add a4, _x , "0"); setProperty("/piece" add a4, _y , "90"); setProperty("/piece" add a5, _x , "90"); setProperty("/piece" add a5, _y , "90"); setProperty("/piece" add a6, _x , "180"); setProperty("/piece" add a6, _y , "90"); setProperty("/piece" add a7, _x , "0"); setProperty("/piece" add a7, _y , "180"); setProperty("/piece" add a8, _x , "90"); setProperty("/piece" add a8, _y , "180"); setProperty("/piece" add a9, _x , "180"); setProperty("/piece" add a9, _y , "180"); setProperty("/piece9", _visible , "0"); stop();
Frame 3
trace("BtnCode called"); trace(btnNum); spaceX = getProperty("/piece9", _x); spaceY = getProperty("/piece9", _y); trace(spaceX); trace(spaceY); trace("endOfGame = " add endOfGame); posX = getProperty("/piece" add btnNum, _x); posY = getProperty("/piece" add btnNum, _y); if ((((((posX == spaceX) and (posY == (spaceY - "90"))) or ((posX == spaceX) and (posY == (spaceY + "90")))) or ((posX == (spaceX - "90")) and (posY == spaceY))) or ((posX == (spaceX + "90")) and (posY == spaceY))) and (endOfGame == "0")) { moveCount = moveCount + "1"; display = "Moves: " add moveCount; trace("Space test is true."); setProperty("/piece" add btnNum, _x , getProperty("/piece9", _x)); tellTarget ("slide") { gotoAndPlay (1); }; setProperty("/piece" add btnNum, _y , getProperty("/piece9", _y)); setProperty("/piece9", _x , posX); setProperty("/piece9", _y , posY); } else { trace("Space test is false."); tellTarget ("wrong") { gotoAndPlay (1); }; } if ("0" < moveCount) { setProperty("intro", _visible , "0"); }
Frame 4
trace("tstCode Called"); if ((((((((((((((((((getProperty("piece1", _x) == "0") and (getProperty("piece1", _y) == "0")) and (getProperty("piece2", _x) == "90")) and (getProperty("piece2", _y) == "0")) and (getProperty("piece3", _x) == "180")) and (getProperty("piece3", _y) == "0")) and (getProperty("piece4", _x) == "0")) and (getProperty("piece4", _y) == "90")) and (getProperty("piece5", _x) == "90")) and (getProperty("piece5", _y) == "90")) and (getProperty("piece6", _x) == "180")) and (getProperty("piece6", _y) == "90")) and (getProperty("piece7", _x) == "0")) and (getProperty("piece7", _y) == "180")) and (getProperty("piece8", _x) == "90")) and (getProperty("piece8", _y) == "180")) and (getProperty("piece9", _x) == "180")) and (getProperty("piece9", _y) == "180")) { trace("\"endOfGame = \" &endOfGame"); trace("GameOver Test True"); Set("_level0:endOfGame", "1"); tellTarget ("GameOver") { play(); }; } else { trace("GameOver Test False"); }
Frame 5
setProperty("/piece1", _x , "0"); setProperty("/piece1", _y , "0"); setProperty("/piece2", _x , "90"); setProperty("/piece2", _y , "0"); setProperty("/piece3", _x , "180"); setProperty("/piece3", _y , "0"); setProperty("/piece4", _x , "0"); setProperty("/piece4", _y , "90"); setProperty("/piece5", _x , "90"); setProperty("/piece5", _y , "90"); setProperty("/piece6", _x , "180"); setProperty("/piece6", _y , "90"); setProperty("/piece7", _x , "0"); setProperty("/piece7", _y , "180"); setProperty("/piece8", _x , "90"); setProperty("/piece8", _y , "180"); setProperty("/piece9", _x , "180"); setProperty("/piece9", _y , "180"); call("GameOver");
Frame 6
tellTarget ("/GameOver") { gotoAndStop (1); }; index = "1"; count = "1"; endOfGame = "0"; moveCount = "0"; display = "Moves: " add moveCount; while ("9" >= count) { btnNum = random("9") + "1"; index = count; while ("0" < index) { if (eval ("a" add index) == btnNum) { found = "1"; } index = index - "1"; } if (found == "0") { Set("_level0:a" add count, btnNum); trace((("a" add count) add " is equal to ") add eval ("a" add count)); count = count + "1"; } found = "0"; } trace("placement of pieces started"); setProperty("/piece" add a1, _x , "0"); setProperty("/piece" add a1, _y , "0"); setProperty("/piece" add a2, _x , "90"); setProperty("/piece" add a2, _y , "0"); setProperty("/piece" add a3, _x , "180"); setProperty("/piece" add a3, _y , "0"); setProperty("/piece" add a4, _x , "0"); setProperty("/piece" add a4, _y , "90"); setProperty("/piece" add a5, _x , "90"); setProperty("/piece" add a5, _y , "90"); setProperty("/piece" add a6, _x , "180"); setProperty("/piece" add a6, _y , "90"); setProperty("/piece" add a7, _x , "0"); setProperty("/piece" add a7, _y , "180"); setProperty("/piece" add a8, _x , "90"); setProperty("/piece" add a8, _y , "180"); setProperty("/piece" add a9, _x , "180"); setProperty("/piece" add a9, _y , "180"); setProperty("/piece9", _visible , "0"); stop();
Frame 7
trace("SceneEnd"); gotoAndStop (9);
Frame 9
play();
Frame 331
stop();
Symbol 4 Button
on (press, release) { gotoAndPlay (1); }
Symbol 5 Button
on (press, release) { gotoAndPlay (2); }
Symbol 15 MovieClip Frame 21
stop();
Symbol 17 Button
on (press) { trace("Play Movie Button pressed"); call("_level0:SceneEnd"); }
Symbol 25 MovieClip Frame 1
setProperty("playBtn", _visible , "0");
Symbol 25 MovieClip Frame 3
loadedFrames = getProperty("/", _framesloaded); totalFrames = getProperty("/", _totalframes); trace("loadedFrames = " add loadedFrames); trace("totalFrames = " add totalFrames); percentageOutput = int((loadedFrames / totalFrames) * "100"); if (loadedFrames < totalFrames) { if ("5" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (2); }; } if ("10" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (3); }; } if ("15" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (4); }; } if ("20" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (5); }; } if ("25" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (6); }; } if ("30" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (7); }; } if ("35" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (8); }; } if ("40" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (9); }; } if ("45" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (10); }; } if ("50" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (11); }; } if ("55" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (12); }; } if ("60" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (13); }; } if ("65" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (14); }; } if ("70" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (15); }; } if ("75" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (16); }; } if ("80" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (17); }; } if ("85" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (18); }; } if ("90" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (19); }; } if ("95" < percentageOutput) { tellTarget ("bar") { gotoAndPlay (20); }; } gotoAndPlay (2); } if (loadedFrames >= totalFrames) { tellTarget ("bar") { gotoAndStop (21); }; percentageOutput = "100"; setProperty("playBtn", _visible , "100"); setProperty("loadingBtn", _visible , "0"); stop(); }
Symbol 29 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 35 Button
on (press) { Set("_level0:btnNum", "1"); call("_level0:btnCode"); call("_level0:tstCode"); }
Symbol 39 Button
on (press) { Set("_level0:btnNum", "2"); call("_level0:btnCode"); call("_level0:tstCode"); }
Symbol 43 Button
on (press) { Set("_level0:btnNum", "3"); call("_level0:btnCode"); call("_level0:tstCode"); }
Symbol 47 Button
on (press) { Set("_level0:btnNum", "4"); call("_level0:btnCode"); call("_level0:tstCode"); }
Symbol 51 Button
on (press) { Set("_level0:btnNum", "5"); call("_level0:btnCode"); call("_level0:tstCode"); }
Symbol 55 Button
on (press) { Set("_level0:btnNum", "6"); call("_level0:btnCode"); call("_level0:tstCode"); }
Symbol 59 Button
on (press) { Set("_level0:btnNum", "7"); call("_level0:btnCode"); call("_level0:tstCode"); }
Symbol 63 Button
on (press) { Set("_level0:btnNum", "8"); call("_level0:btnCode"); call("_level0:tstCode"); }
Symbol 71 Button
on (press) { call("_level0:solve"); setProperty("intro", _visible , "0"); tellTarget ("/GameOver") { play(); } }
Symbol 75 Button
on (press) { call("_level0:scramble"); }
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 2
trace("GameOver called"); Set("_level0:endOfGame", "1"); setProperty("/piece9", _visible , "100");
Symbol 79 MovieClip Frame 13
stop();
Symbol 205 Button
on (press, release) { gotoAndPlay (109); }

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Streaming Sound 1Used by:Timeline

Instance Names

"intro"Frame 2Symbol 27 MovieClip
"slide"Frame 2Symbol 29 MovieClip
"wrong"Frame 2Symbol 31 MovieClip
"piece1"Frame 2Symbol 36 MovieClip
"piece2"Frame 2Symbol 40 MovieClip
"piece3"Frame 2Symbol 44 MovieClip
"piece4"Frame 2Symbol 48 MovieClip
"piece5"Frame 2Symbol 52 MovieClip
"piece6"Frame 2Symbol 56 MovieClip
"piece7"Frame 2Symbol 60 MovieClip
"piece8"Frame 2Symbol 64 MovieClip
"piece9"Frame 2Symbol 68 MovieClip
"GameOver"Frame 2Symbol 79 MovieClip
"bar"Symbol 25 MovieClip Frame 1Symbol 15 MovieClip
"playBtn"Symbol 25 MovieClip Frame 1Symbol 18 MovieClip
"loadingBtn"Symbol 25 MovieClip Frame 1Symbol 21 MovieClip

Labels

"scramble"Frame 2
"btnCode"Frame 3
"tstCode"Frame 4
"solve"Frame 5
"random code"Frame 6
"SceneEnd"Frame 7
"preload-loop"Symbol 25 MovieClip Frame 2
"begin-movie"Symbol 25 MovieClip Frame 5

Dynamic Text Variables

percentageOutputSymbol 23 EditableText"0"
posXSymbol 82 EditableText"posX"
posYSymbol 83 EditableText"posY"
btnNumSymbol 84 EditableText"btnNum"
spaceXSymbol 85 EditableText"spaceX"
spaceYSymbol 86 EditableText"spaceY"
foundSymbol 87 EditableText"found"
indexSymbol 88 EditableText"index"
a1Symbol 89 EditableText"a1"
a2Symbol 90 EditableText"a2"
a3Symbol 91 EditableText"a3"
a4Symbol 92 EditableText"a4"
a5Symbol 93 EditableText"a5"
a6Symbol 94 EditableText"a6"
a7Symbol 95 EditableText"a7"
a8Symbol 96 EditableText"a8"
a9Symbol 97 EditableText"a9"
countSymbol 99 EditableText"count"
endOfGameSymbol 100 EditableText"endOfGame"
moveCountSymbol 101 EditableText"moveCount"
displaySymbol 102 EditableText"display"
lastIndexSymbol 103 EditableText"lastNum"




http://swfchan.com/53/262015/info.shtml
Created: 14/10 -2025 01:49:11 Last modified: 14/10 -2025 01:49:11 Server time: 05/12 -2025 08:32:47