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![]() | This is the info page for Flash #262180 |
| Scorpio Mercenary Group (SMG) Now Loading... (426 kb approx) |
| While you're waiting, why not push the Moxy button? It's fun and pointless! Okay, it's irritating and pointless! |
| Scorpio Mercenary Group (SMG) Now Loading... |
| S |
| M |
| G |
| corpio |
| ercenary |
| roup |
| Listen up! This is Scorpio Boss! Alison Cracker, I've got a job for you! |
| Ready to rock, boss! |
| Excellent! It's a capture mission -- the target is wanted "alive" as her crimes are not sufficient to warrent a destruction penalty. |
| Gotcha, I'll go easy on our target... uh... why was "alive" in quotes?? |
| Take a look on the monitor. |
| As you can see, it's the infamous vampire Akrin Reia. Hence why the "alive" part was done in quotes. No problem for someone like you though, right Alison? |
| No problem. No undead bimbo can stop me. |
| You go, girl! Grab your weapons and go out there and kick some monkey-related posterior! |
| Well now, what weapon should I take with me? I have to bring her in alive, but as a vampire she'll be tough enough to use a little rough stuff. I can generate a powerful energy called "Dark Thunder" through my hands, so I can power a variety of weapons. So, what weapon do you want me to take? |
| The Mega Volt Buster! |
| A Vibrating Dildo! |
| GOOD CHOICE!! |
| Gigavibe 200K |
| "When nothing else will do" |
| Ya gotta be kidding me! It's not mine, honest! Geez, you kill ONE purple dinosaur with a vibrator and then everyone thinks... I was young! It was my first flash movie! (Barney Vibe in the portal) It didn't mean anything! Aw shit. |
| For those of you who never saw "Barney Vibe", I know what you're thinking. Well, I THREW it at him, and it got him in the eye, then it ripped him apart with its powerful vibrations. NOT like what you probably were thinking. |
| Sicko. Okay, so killing Barney with a vibrator is also somewhat sick. But it was an accident, I grabbed the wrong bag by mistake and ended up with my roommate Lunatic Moxy's... stuff instead of my weapons. |
| Hey, at least I DIDN'T CHOOSE the vibrator!! Why couldn't you have chosen the mega volt buster? |
| I don't mind you borrowing it, just so long as you wash it when you're done. |
| I TOLD you it wasn't mine. Now, bug off Moxy. |
| Just giving my fans their Moxy-fill for the day. Check out "Barney Remix" in Assasin!! |
| A handfull of e-mails does not consitute a fan club. Stop plugging your movie and piss off. |
| And take your skimpy little outfit with you. |
| Tsk, tsk. What a temper. |
| Meanwhile... |
| Our little bounty-hunting friend isn't the only one who is affected by you. I too, need your input before we can continue. As the villianess, where should I, Akrin Reia, battle the protagonist Alison Cracker? |
| At the top of a really, really high building! |
| In the woman's washroom at the local Burger King! |
| Oh, excellent choice. Just perfect. There's just nothing like a nice, dramatic battle on top of a very tall building with mist and a bloody skyline. |
| Well, hello there. Nice entrance. |
| Easier than animating me climbing a slew of stairs.... More interesting too. |
| Well, enough chit-chat for now. It's time for me to sick my big, nasty demon on you. |
| Is he named "Bob"? |
| No, although that is a common demon name. His name is Ray. Some guy with really terrible body odour killed him, but I revived him. |
| Hi. |
| I think you might have bitten off more than you can chew, Alison. Let's see what you're really made of. Besides... it's about time we had a game in this SOMEWHERE... |
| Rock on! My first game! Okay, here are the controls... |
| Now don't screw up! We can't finish until I win! (I do love it when games are fixed in MY favour!) |
| w = JUMP (CAPS LOCK OFF!!) d = MOVE RIGHT a= MOVE LEFT SPACE = SHOOT q = quality toggle |
| Sorry honey, you ain't worth dying over (again)! |
| Sigh, story of my life. You raise them from the dead, but in the end, all they do is use you. |
| Try wearing a top. It's hard to be taken seriously if you run around half- naked. You're not helping how women are viewed by most men at all the way you are right now. |
| I -- I just wanted to be noticed. You see Alsion, I... |
| Wrong ending, wrong ending! I'm not doing that one this time around! Let's just cut to the victory scene RIGHT NOW! |
| Scorpio Mercenary Group Epilogue: Alison successfully completed her mission and was rewarded handsomely. Akrin Reia was charged with public nudity and reviving a big, nasty demon who smoked too many foul-smelling cigars. And Lunatic Moxy didn't even get to make a cameo -- that ticked her off something fierce. |
| Misson Complete |
| Ray's HP: |
| How are you going to beat me? I might have been drawn in five minutes, but nothing scares me! |
| Except that. |
| Sorry Arkin, I won't fight anyone armed with a dildo. I just won't. |
| That's perfectly all right, Roy... |
| That was pretty clever, actually... |
| Wasn't my idea. Honest. |
| I like smart, strong women. |
| That's... okay, I'm still going to bring you in. |
| I won't come quietly. You'll have to use your weapon. |
| No... I don't think so. Get rid of those little hearts. |
| You're not listening... |
| Scorpio Mercenary Group Epilogue: Alison returned unharmed, but steadfastly refused to give a report on the mission status. So while there is no official record of what occurred... We're pretty sure it involved heavy vibrations and objects that didn't belong to her. Honest! |
| Credits Original idea, story, graphics: Scott Kinoshita Alison Cracker's voice: "Washu" from english dubbed Tenchi OAV Lunatic Moxy's voice: "Ryoko" from original japanese Tenchi OAV Akrin Reia's voice: "Ryoko" from english dubbed Tenchi OAV Other Sounds: Sound America (www.soundamerica.com) and swiped from various games. Music: Fatal Fury Arcade Game, Metal Slug X Arcade Game (Go Fio!) New Ending: KingBMason (It was funny and easy to animate) |
| Play again from the beginning |
| Play from Alison's choice |
| Play from Akrin's choice |
| E-MAIL! |
| Check it out! A Mega- Volt Blaster, powered by my own special "Dark Thunder"! You're coming with me since you've only got one arm free! |
| Oh dear... This ending is not very nice at all! It's not even very funny! |
| When I first made this movie, I asked you, the viewers, for an alternate ending. I recieved many responses, and had many good, funny or surprising suggestiongs. (okay, quite a few pornographic ones -- Akrin put a shirt on next time!) So now, the moment you've all been waiting for: The NEW ENDING!! |
| WHAT THE HELL??? |
| Meanwhile... |
| If you've hacked this, are you happy now? Tits with nipples! Now leave me the hell alone! |
| Ooops. I guess that was Alison's blaster. Good thing it was pointing the other way. |
| Boy, is she going to be pissed. |
| Winner: KingBMason@cs.com Congratulations! And a big "Thanks" to everyone who submitted an ending! |
| I hate you KingBMason! |
| Excellent choice. There's nothing like a dramatic battle under the floresent lights in the woman's washroom of a local Burger King. The atmosphere is perfect. |
| OF COURSE I'M BEING SARCASTIC!! What kind of idiot are you? What the hell am I doing here in a bathroom? There ARE bright lights and mirrors, for Satan's sake!! |
| And that's not the worst of it! The attendant at the counter stared at my boobs the entire time I was ordering!! Okay, so they ARE right out in public, but you'd think he'd pay more attention when my order was for him to slit his throat for me! |
| He didn't even ask me if I wanted fries with it!! |
| Do you always hang out topless in Burger King restrooms? |
| Do you teleport everywhere? |
| Do you know how much larger this Flash movie would be if I didn't? |
| Is your hair blue? |
| Is your skin grey? |
| Are we asking far too many stupid questions? |
| Yes. |
| Now that that's settled, Ray, my large, evil demon minion, will come in here and defeat you!! |
| NO. |
| What do you mean, "No"?? Your my demon, and I gave you an order! |
| It's the girl's washroom. |
| So? |
| I'm not a girl. |
| Get in here anyway, I need you to defend me!! |
| NO! It's too embarrassing. I'm going to go eat. They're going to make it my way! |
| ... Shit. |
| I'm going to attack you now. |
| *sigh* I figured you might say that. What are you armed with? |
| Well... Now that I think about it, maybe we should just talk this out. Violence really doesn't solve anything, and I mean, I have to take you in whole and all. So why don't you just come with me and I won't have to bring out my big, nasty weapon... |
| Well hell, if I'm that out- classed now I REALLY want to know what your armed with! C'mon, tell me what this big, nasty weapon is that's so terrible you really don't want to use it on poor little ol' me! Tell me! Tell me, tell me, tell me, tell me, tell me!! |
| Okay, okay, do you REALLY want to see what I'm armed with? Do you? Well, here it is! Just let me say that it wasn't MY idea! |
| Oooh! You naughty little vixen! Who would have thought a cute thing like you would be carrying something like that! |
| C'mon you sweet little bounty hunter you, hit me with that big, nasty weapon of yours!! |
| THIS is all YOUR FAULT! |
| Even though I'm an evil vampire, I've always been secretly in love with you, Alison... |
| You ARE going to wash it when you're done, right?? |
| Just shut the hell up, Moxy. |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (293) { gotoAndStop (3); }Frame 2gotoAndPlay (1);Frame 3play();Frame 4stop();Frame 10stop(); play();Frame 21stop();Frame 28stop();Frame 29play();Frame 32stopAllSounds();Frame 33stop(); stop();Frame 34weapon = "megabuster"; weapon = "megabuster";Frame 35play();Frame 41stop();Frame 42Set(weapon, "vibrator"); stop();Frame 46play();Frame 51stop();Frame 56play();Frame 60stop(); gotoAndStop (61);Frame 61stopAllSounds(); stop();Frame 62play();Frame 69stop();Frame 70play();Frame 77if (location eq "building") { gotoAndStop (78); } else { gotoAndStop (375); }Frame 78stop();Frame 79play(); play();Frame 87stop();Frame 92play();Frame 108play();Frame 112stopAllSounds(); stop(); if (weapon eq "megabuster") { gotoAndStop (113); } else { gotoAndStop (203); }Frame 113stop();Frame 114play();Frame 137stopAllSounds();Frame 138stop(); x_speed = "0"; y_speed = "0"; player_health = "100"; ray_health = "100";Frame 139play();Frame 153stop();Frame 154play();Frame 163stop();Frame 167stop();Frame 168cig_y = "25"; ray_hp = "100"; ray_head_x = "600"; cig_ypos = "0"; attack = "tongue"; turns = "0"; player_xpos = "35";Frame 169if (attack eq "cigar") { setProperty("/ray_cigar", _y , cig_ypos); if ((getProperty("/player", _y) - "10") < getProperty("/ray_cigar", _y)) { if (((getProperty("/player", _x) - "80") < getProperty("/ray_cigar", _x)) and (getProperty("/ray_cigar", _x) < (getProperty("/player", _x) + "30"))) { player_xpos = getProperty("/player", _x); turns = turns - "1"; gotoAndPlay (178); } } if ("360" < getProperty("/ray_cigar", _y)) { tellTarget ("/ray_cigar") { play(); }; cig_y = cig_y * (-"1"); } if (getProperty("/ray_cigar", _y) < "0") { cig_y = cig_y * (-"1"); setProperty("/ray_cigar", _x , (getProperty("/player", _x) - "50") + random("100")); turns = turns + "1"; if ("4" < turns) { turns = "0"; attack = "tongue"; } } cig_ypos = getProperty("/ray_cigar", _y) + cig_y; } else { if (turns == "0") { ray_head_x = ray_head_x - "10"; if (ray_head_x < "500") { turns = "1"; t_attack = "100"; t_x = "325"; } } else if (turns == "1") { t_attack = t_attack + "50"; t_x = t_x - "75"; setProperty("/tongue", _x , t_x); setProperty("/tongue", _xscale , t_attack); if (("185" < getProperty("/player", _y)) and ((t_x - (t_attack / "2")) < getProperty("/player", _x))) { turns = "2"; gotoAndPlay (192); } if ("300" < t_attack) { setProperty("/tongue", _x , "600"); setProperty("/tongue", _xscale , "100"); turns = "2"; } } else if (turns == "2") { ray_head_x = ray_head_x + "10"; if ("620" < ray_head_x) { attack = "cigar"; turns = "0"; } } setProperty("/ray", _x , ray_head_x); }Frame 170gotoAndPlay (169);Frame 182tellTarget ("/cig") { play(); }Frame 191cig_ypos = "0"; cig_y = "35"; gotoAndPlay (169);Frame 202ray_hp = ray_hp + "50"; gotoAndPlay (169);Frame 203stop();Frame 204play();Frame 212stop();Frame 214play();Frame 224stop();Frame 240stop();Frame 263stop();Frame 293stop();Frame 294stop();Frame 297stopAllSounds();Frame 298play();Frame 319gotoAndStop (320);Frame 320stop();Frame 321play();Frame 341play();Frame 349stop();Frame 364stop();Frame 365play();Frame 374stop();Frame 375stop();Frame 379play();Frame 385stop();Frame 392play();Frame 409stop();Frame 419stop();Frame 420stop();Frame 423play();Frame 440play();Frame 460stop();Frame 463play();Frame 479stop();Symbol 22 Buttonon (release) { play(); }Symbol 68 Buttonon (release) { nextFrame(); }Symbol 109 Buttonon (release) { Set(weapon, "blaster"); nextFrame(); }Symbol 110 Buttonon (release) { weapon = "vibrator"; gotoAndStop (42); }Symbol 121 Buttonon (release) { gotoAndStop (61); }Symbol 171 Buttonon (release) { location = "building"; nextFrame(); }Symbol 173 Buttonon (release) { location = "washroom"; nextFrame(); }Symbol 214 Buttonon (release) { gotoAndPlay (168); }Symbol 228 Buttonon (release) { gotoAndPlay (264); }Symbol 234 MovieClip Frame 1stop();Symbol 258 MovieClip Frame 1if (x_speed < "1") { x_speed = "0"; stop(); } else { _x = (_x + x_speed); x_speed = x_speed - "3"; }Symbol 258 MovieClip Frame 2if (x_speed < "1") { x_speed = "0"; gotoAndStop (1); } else { _x = (_x + x_speed); x_speed = x_speed - "3"; }Symbol 258 MovieClip Frame 3if (x_speed < "1") { x_speed = "0"; gotoAndStop (1); } else { _x = (_x + x_speed); x_speed = x_speed - "3"; }Symbol 258 MovieClip Frame 4gotoAndPlay (1);Symbol 258 MovieClip Frame 5if ("0" < x_speed) { x_speed = "0"; gotoAndStop (1); } else { _x = (_x + x_speed); x_speed = x_speed + "3"; }Symbol 258 MovieClip Frame 6gotoAndPlay (5);Symbol 258 MovieClip Frame 7_x = (_x + x_speed); if ("500" < _x) { _x = "500"; } else if (_x < "100") { _x = "100"; } _y = (_y - y_speed); if ("194" < _y) { _y = "194"; gotoAndStop (1); y_speed = "0"; } y_speed = y_speed - "4"; if (y_speed == "0") { y_speed = -"1"; }Symbol 258 MovieClip Frame 8gotoAndPlay (7);Symbol 260 Buttonon (keyPress "d") { if (("193" < getProperty("/player", _y)) and (getProperty("/player", _x) < "500")) { tellTarget ("/player") { x_speed = "15"; gotoAndPlay ("walk forward"); }; } } on (keyPress "a") { if (("193" < getProperty("/player", _y)) and ("100" < getProperty("/player", _x))) { tellTarget ("/player") { x_speed = -"20"; gotoAndPlay ("jump back"); }; } } on (keyPress "w") { if ("193" < getProperty("/player", _y)) { tellTarget ("/player") { y_speed = "20"; gotoAndPlay ("jump up"); }; } } on (keyPress "<Space>") { tellTarget ("/player_shot") { play(); setProperty("/player_shot", _y , getProperty("/player", _y) + "25"); setProperty("/player_shot", _x , getProperty("/player", _x) + "35"); setProperty("/player_shot", _alpha , "100"); }; if (attack eq "tongue") { ray_hp = ray_hp - "2"; tellTarget ("/ray") { gotoAndPlay ("ray_hit"); }; if (ray_hp < "1") { stopAllSounds(); gotoAndStop (139); } } } on (keyPress "q") { toggleHighQuality(); }Symbol 264 MovieClip Frame 1stop();Symbol 268 MovieClip Frame 1stop(); counter = "0";Symbol 268 MovieClip Frame 2_x = (_x + counter); counter = counter + "5"; if ("75" < counter) { counter = "counter * -1"; } else if (counter < "0") { counter = "0"; gotoAndStop (1); }Symbol 268 MovieClip Frame 3gotoAndPlay (2);Symbol 274 Buttonon (keyPress "<Right>") { x_speed = "10"; } on (keyPress "<Left>") { x_speed = -"10"; } on (keyPress "<Up>") { y_speed = "20"; }Symbol 334 Buttonon (release) { gotoAndPlay (1); }Symbol 335 Buttonon (release) { gotoAndStop (33); }Symbol 336 Buttonon (release) { gotoAndPlay (61); }Symbol 344 Buttonon (release) { getURL ("mailto:jreyal@hotmail.com", "_blank"); getURL ("www.hotbot.com", "_blank"); }Symbol 410 Buttonon (release) { if (weapon eq "vibrator") { gotoAndStop (420); } else { gotoAndStop (294); } }
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| Symbol 177 Graphic | Used by:Timeline | |
| Symbol 178 Text | Uses:69 | Used by:Timeline |
| Symbol 179 Sound | Used by:Timeline | |
| Symbol 180 Graphic | Used by:Timeline | |
| Symbol 181 Graphic | Used by:Timeline | |
| Symbol 182 Text | Uses:69 | Used by:Timeline |
| Symbol 183 Text | Uses:69 | Used by:Timeline |
| Symbol 184 Text | Uses:69 | Used by:Timeline |
| Symbol 185 Text | Uses:69 | Used by:Timeline |
| Symbol 186 Text | Uses:69 | Used by:Timeline |
| Symbol 187 Graphic | Used by:190 | |
| Symbol 188 Graphic | Used by:190 | |
| Symbol 189 Graphic | Used by:190 | |
| Symbol 190 MovieClip | Uses:187 188 189 | Used by:Timeline |
| Symbol 191 Text | Uses:107 | Used by:Timeline |
| Symbol 192 Graphic | Used by:Timeline | |
| Symbol 193 Graphic | Used by:Timeline | |
| Symbol 194 Graphic | Used by:Timeline | |
| Symbol 195 Graphic | Used by:206 | |
| Symbol 196 Graphic | Used by:200 | |
| Symbol 197 Graphic | Used by:200 | |
| Symbol 198 Graphic | Used by:200 | |
| Symbol 199 Graphic | Used by:200 | |
| Symbol 200 MovieClip | Uses:196 197 198 199 | Used by:206 Timeline |
| Symbol 201 Graphic | Used by:205 | |
| Symbol 202 Graphic | Used by:205 | |
| Symbol 203 Graphic | Used by:205 | |
| Symbol 204 Graphic | Used by:205 | |
| Symbol 205 MovieClip | Uses:201 202 203 204 | Used by:206 318 Timeline |
| Symbol 206 MovieClip | Uses:195 200 205 | Used by:Timeline |
| Symbol 207 Graphic | Used by:Timeline | |
| Symbol 208 Text | Uses:107 | Used by:Timeline |
| Symbol 209 Graphic | Used by:Timeline | |
| Symbol 210 Graphic | Used by:213 Timeline | |
| Symbol 211 Graphic | Used by:213 Timeline | |
| Symbol 212 Graphic | Used by:213 Timeline | |
| Symbol 213 MovieClip | Uses:32 28 37 27 42 210 86 211 119 57 52 60 212 | Used by:Timeline |
| Symbol 214 Button | Uses:18 19 20 21 | Used by:Timeline |
| Symbol 215 Text | Uses:107 | Used by:Timeline |
| Symbol 216 Text | Uses:107 | Used by:Timeline |
| Symbol 217 Text | Uses:107 | Used by:Timeline |
| Symbol 218 Sound | Used by:Timeline | |
| Symbol 219 Sound | Used by:Timeline | |
| Symbol 220 Text | Uses:107 | Used by:Timeline |
| Symbol 221 Text | Uses:107 | Used by:Timeline |
| Symbol 222 Text | Uses:107 | Used by:Timeline |
| Symbol 223 Text | Uses:107 | Used by:Timeline |
| Symbol 224 Text | Uses:107 | Used by:Timeline |
| Symbol 225 Graphic | Used by:Timeline | |
| Symbol 226 Text | Uses:1 | Used by:Timeline |
| Symbol 227 Text | Uses:1 | Used by:Timeline |
| Symbol 228 Button | Uses:18 19 20 21 | Used by:Timeline |
| Symbol 229 Sound | Used by:Timeline | |
| Symbol 230 Graphic | Used by:Timeline | |
| Symbol 231 Graphic | Used by:234 | |
| Symbol 232 Graphic | Used by:234 | |
| Symbol 233 Sound | Used by:234 268 Timeline | |
| Symbol 234 MovieClip | Uses:231 232 233 | Used by:Timeline |
| Symbol 235 Graphic | Used by:258 | |
| Symbol 236 Graphic | Used by:258 | |
| Symbol 237 Graphic | Used by:258 | |
| Symbol 238 Graphic | Used by:258 | |
| Symbol 239 Graphic | Used by:258 | |
| Symbol 240 Graphic | Used by:258 Timeline | |
| Symbol 241 Graphic | Used by:258 | |
| Symbol 242 Graphic | Used by:258 | |
| Symbol 243 Graphic | Used by:258 | |
| Symbol 244 Graphic | Used by:258 | |
| Symbol 245 Graphic | Used by:258 | |
| Symbol 246 Graphic | Used by:258 | |
| Symbol 247 Graphic | Used by:258 | |
| Symbol 248 Graphic | Used by:258 | |
| Symbol 249 Graphic | Used by:258 | |
| Symbol 250 Graphic | Used by:258 | |
| Symbol 251 Graphic | Used by:258 | |
| Symbol 252 Graphic | Used by:258 | |
| Symbol 253 Graphic | Used by:258 | |
| Symbol 254 Graphic | Used by:258 | |
| Symbol 255 Graphic | Used by:258 | |
| Symbol 256 Graphic | Used by:258 | |
| Symbol 257 Graphic | Used by:258 | |
| Symbol 258 MovieClip | Uses:32 28 37 27 42 235 86 236 119 57 52 60 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 | Used by:Timeline |
| Symbol 259 Graphic | Used by:260 274 | |
| Symbol 260 Button | Uses:259 | Used by:Timeline |
| Symbol 261 Graphic | Used by:264 | |
| Symbol 262 Graphic | Used by:264 | |
| Symbol 263 Graphic | Used by:264 | |
| Symbol 264 MovieClip | Uses:261 262 25 263 | Used by:Timeline |
| Symbol 265 Graphic | Used by:268 | |
| Symbol 266 Graphic | Used by:268 | |
| Symbol 267 Sound | Used by:268 | |
| Symbol 268 MovieClip | Uses:265 266 267 233 | Used by:Timeline |
| Symbol 269 Graphic | Used by:270 | |
| Symbol 270 MovieClip | Uses:269 | Used by:Timeline |
| Symbol 271 Font | Used by:272 273 | |
| Symbol 272 Text | Uses:271 | Used by:Timeline |
| Symbol 273 EditableText | Uses:271 | Used by:Timeline |
| Symbol 274 Button | Uses:259 | Used by:Timeline |
| Symbol 275 Graphic | Used by:Timeline | |
| Symbol 276 Graphic | Used by:294 Timeline | |
| Symbol 277 Graphic | Used by:279 | |
| Symbol 278 Graphic | Used by:279 | |
| Symbol 279 MovieClip | Uses:277 278 | Used by:294 Timeline |
| Symbol 280 Graphic | Used by:Timeline | |
| Symbol 281 Graphic | Used by:Timeline | |
| Symbol 282 Graphic | Used by:Timeline | |
| Symbol 283 Graphic | Used by:Timeline | |
| Symbol 284 Graphic | Used by:287 | |
| Symbol 285 Graphic | Used by:287 | |
| Symbol 286 Graphic | Used by:287 | |
| Symbol 287 MovieClip | Uses:284 285 286 | Used by:Timeline |
| Symbol 288 Sound | Used by:Timeline | |
| Symbol 289 Graphic | Used by:Timeline | |
| Symbol 290 Graphic | Used by:294 | |
| Symbol 291 Graphic | Used by:294 | |
| Symbol 292 Graphic | Used by:294 | |
| Symbol 293 Graphic | Used by:294 | |
| Symbol 294 MovieClip | Uses:32 37 28 276 279 43 42 52 290 57 64 291 292 132 293 | Used by:Timeline |
| Symbol 295 Graphic | Used by:Timeline | |
| Symbol 296 Text | Uses:69 | Used by:Timeline |
| Symbol 297 Graphic | Used by:302 | |
| Symbol 298 Sound | Used by:302 356 | |
| Symbol 299 Graphic | Used by:302 | |
| Symbol 300 Graphic | Used by:302 | |
| Symbol 301 Graphic | Used by:302 | |
| Symbol 302 MovieClip | Uses:128 129 130 297 298 299 300 301 | Used by:Timeline |
| Symbol 303 Graphic | Used by:Timeline | |
| Symbol 304 Graphic | Used by:Timeline | |
| Symbol 305 Graphic | Used by:Timeline | |
| Symbol 306 Graphic | Used by:308 | |
| Symbol 307 Graphic | Used by:308 | |
| Symbol 308 MovieClip | Uses:306 307 | Used by:Timeline |
| Symbol 309 Text | Uses:69 | Used by:Timeline |
| Symbol 310 Text | Uses:69 | Used by:Timeline |
| Symbol 311 Text | Uses:69 | Used by:Timeline |
| Symbol 312 Graphic | Used by:Timeline | |
| Symbol 313 Graphic | Used by:315 | |
| Symbol 314 Graphic | Used by:315 | |
| Symbol 315 MovieClip | Uses:313 314 | Used by:Timeline |
| Symbol 316 Graphic | Used by:318 | |
| Symbol 317 Graphic | Used by:318 | |
| Symbol 318 MovieClip | Uses:316 317 205 | Used by:Timeline |
| Symbol 319 Text | Uses:69 | Used by:Timeline |
| Symbol 320 Text | Uses:69 | Used by:Timeline |
| Symbol 321 Text | Uses:69 | Used by:Timeline |
| Symbol 322 Text | Uses:69 | Used by:Timeline |
| Symbol 323 Graphic | Used by:Timeline | |
| Symbol 324 Graphic | Used by:Timeline | |
| Symbol 325 Text | Uses:69 | Used by:Timeline |
| Symbol 326 Text | Uses:69 | Used by:Timeline |
| Symbol 327 Text | Uses:69 | Used by:Timeline |
| Symbol 328 Graphic | Used by:Timeline | |
| Symbol 329 Sound | Used by:Timeline | |
| Symbol 330 Graphic | Used by:Timeline | |
| Symbol 331 Text | Uses:1 | Used by:Timeline |
| Symbol 332 Text | Uses:107 69 | Used by:Timeline |
| Symbol 333 Graphic | Used by:Timeline | |
| Symbol 334 Button | Uses:18 19 20 21 | Used by:Timeline |
| Symbol 335 Button | Uses:18 19 20 21 | Used by:Timeline |
| Symbol 336 Button | Uses:18 19 20 21 | Used by:Timeline |
| Symbol 337 Text | Uses:107 | Used by:Timeline |
| Symbol 338 Text | Uses:107 | Used by:Timeline |
| Symbol 339 Text | Uses:107 | Used by:Timeline |
| Symbol 340 Graphic | Used by:344 | |
| Symbol 341 Text | Uses:107 | Used by:344 |
| Symbol 342 Graphic | Used by:344 | |
| Symbol 343 Graphic | Used by:344 | |
| Symbol 344 Button | Uses:340 341 342 343 120 | Used by:Timeline |
| Symbol 345 Graphic | Used by:Timeline | |
| Symbol 346 Graphic | Used by:Timeline | |
| Symbol 347 Text | Uses:107 | Used by:Timeline |
| Symbol 348 Text | Uses:107 | Used by:Timeline |
| Symbol 349 Text | Uses:107 | Used by:Timeline |
| Symbol 350 Graphic | Used by:Timeline | |
| Symbol 351 Graphic | Used by:Timeline | |
| Symbol 352 Graphic | Used by:356 | |
| Symbol 353 Graphic | Used by:356 | |
| Symbol 354 Graphic | Used by:356 | |
| Symbol 355 Graphic | Used by:356 | |
| Symbol 356 MovieClip | Uses:352 298 353 354 355 | Used by:Timeline |
| Symbol 357 Text | Uses:107 | Used by:Timeline |
| Symbol 358 Font | Used by:359 | |
| Symbol 359 Text | Uses:358 | Used by:Timeline |
| Symbol 360 Graphic | Used by:Timeline | |
| Symbol 361 Graphic | Used by:Timeline | |
| Symbol 362 Graphic | Used by:365 | |
| Symbol 363 Text | Uses:107 | Used by:365 |
| Symbol 364 Graphic | Used by:365 | |
| Symbol 365 MovieClip | Uses:362 363 364 | Used by:Timeline |
| Symbol 366 Graphic | Used by:Timeline | |
| Symbol 367 Graphic | Used by:Timeline | |
| Symbol 368 Graphic | Used by:Timeline | |
| Symbol 369 Graphic | Used by:Timeline | |
| Symbol 370 Graphic | Used by:Timeline | |
| Symbol 371 Graphic | Used by:Timeline | |
| Symbol 372 Graphic | Used by:Timeline | |
| Symbol 373 Graphic | Used by:Timeline | |
| Symbol 374 Graphic | Used by:Timeline | |
| Symbol 375 Graphic | Used by:Timeline | |
| Symbol 376 Graphic | Used by:Timeline | |
| Symbol 377 Graphic | Used by:Timeline | |
| Symbol 378 Text | Uses:69 | Used by:Timeline |
| Symbol 379 Text | Uses:69 | Used by:Timeline |
| Symbol 380 Graphic | Used by:Timeline | |
| Symbol 381 Text | Uses:107 | Used by:Timeline |
| Symbol 382 Graphic | Used by:Timeline | |
| Symbol 383 Text | Uses:107 | Used by:Timeline |
| Symbol 384 Text | Uses:107 | Used by:Timeline |
| Symbol 385 Sound | Used by:Timeline | |
| Symbol 386 Graphic | Used by:Timeline | |
| Symbol 387 Text | Uses:107 | Used by:Timeline |
| Symbol 388 Text | Uses:107 | Used by:Timeline |
| Symbol 389 Text | Uses:107 | Used by:Timeline |
| Symbol 390 Text | Uses:107 | Used by:Timeline |
| Symbol 391 Text | Uses:107 | Used by:Timeline |
| Symbol 392 Text | Uses:107 | Used by:Timeline |
| Symbol 393 Text | Uses:107 | Used by:Timeline |
| Symbol 394 Text | Uses:107 | Used by:Timeline |
| Symbol 395 Text | Uses:107 | Used by:Timeline |
| Symbol 396 Text | Uses:107 | Used by:Timeline |
| Symbol 397 Text | Uses:107 | Used by:Timeline |
| Symbol 398 Graphic | Used by:Timeline | |
| Symbol 399 Text | Uses:107 | Used by:Timeline |
| Symbol 400 Text | Uses:107 | Used by:Timeline |
| Symbol 401 Text | Uses:107 | Used by:Timeline |
| Symbol 402 Text | Uses:107 | Used by:Timeline |
| Symbol 403 Text | Uses:107 | Used by:Timeline |
| Symbol 404 Text | Uses:107 | Used by:Timeline |
| Symbol 405 Graphic | Used by:Timeline | |
| Symbol 406 Text | Uses:107 | Used by:Timeline |
| Symbol 407 Text | Uses:107 | Used by:Timeline |
| Symbol 408 Text | Uses:107 | Used by:Timeline |
| Symbol 409 Text | Uses:107 | Used by:Timeline |
| Symbol 410 Button | Uses:18 19 20 21 | Used by:Timeline |
| Symbol 411 Graphic | Used by:Timeline | |
| Symbol 412 Text | Uses:107 | Used by:Timeline |
| Symbol 413 Graphic | Used by:Timeline | |
| Symbol 414 Text | Uses:107 | Used by:Timeline |
| Symbol 415 Graphic | Used by:Timeline | |
| Symbol 416 Text | Uses:69 | Used by:Timeline |
| Symbol 417 Graphic | Used by:Timeline | |
| Symbol 418 Graphic | Used by:Timeline | |
| Symbol 419 Graphic | Used by:Timeline | |
| Symbol 420 Text | Uses:107 | Used by:Timeline |
| Symbol 421 Graphic | Used by:Timeline | |
| Symbol 422 Graphic | Used by:Timeline | |
| Symbol 423 Graphic | Used by:Timeline | |
| Symbol 424 Text | Uses:107 | Used by:Timeline |
| Symbol 425 Graphic | Used by:Timeline | |
| Symbol 426 Text | Uses:107 | Used by:Timeline |
| Symbol 427 Text | Uses:107 | Used by:Timeline |
| Symbol 428 Graphic | Used by:Timeline | |
| Symbol 429 Graphic | Used by:Timeline | |
| Symbol 430 Text | Uses:107 | Used by:Timeline |
| Symbol 431 Graphic | Used by:Timeline | |
| Symbol 432 Graphic | Used by:Timeline | |
| Symbol 433 Text | Uses:107 | Used by:Timeline |
Instance Names
| "player_shot" | Frame 169 | Symbol 234 MovieClip |
| "player" | Frame 169 | Symbol 258 MovieClip |
| "ray_cigar" | Frame 169 | Symbol 264 MovieClip |
| "ray" | Frame 169 | Symbol 268 MovieClip |
| "tongue" | Frame 169 | Symbol 270 MovieClip |
| "cig" | Frame 178 | Symbol 264 MovieClip |
Special Tags
| Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
| "start" | Frame 3 |
| "Alison_choice" | Frame 33 |
| "win" | Frame 139 |
| "Near_Miss" | Frame 178 |
| "tongue_hit" | Frame 192 |
| "end" | Frame 293 |
| "walk forward" | Symbol 258 MovieClip Frame 1 |
| "jump back" | Symbol 258 MovieClip Frame 5 |
| "jump up" | Symbol 258 MovieClip Frame 7 |
| "ray_hit" | Symbol 268 MovieClip Frame 4 |
Dynamic Text Variables
| ray_hp | Symbol 273 EditableText | "" |
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