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42_smg.swf

This is the info page for
Flash #262180

(Click the ID number above for more basic data on this flash file.)


Text
Scorpio Mercenary Group
(SMG)
Now Loading... (426 kb
approx)

While you're waiting, why not
push the Moxy button? It's
fun and pointless!
Okay, it's irritating and
pointless!

Scorpio
Mercenary
Group
(SMG)
Now Loading...

S

M

G

corpio

ercenary

roup

Listen up!  This is Scorpio Boss!  Alison
Cracker, I've got a job for you!

Ready to rock, boss!

Excellent!  It's a capture mission --
the target is wanted "alive" as her
crimes are not sufficient to
warrent a destruction penalty.

Gotcha, I'll go easy on
our target... uh... why was
"alive" in quotes??

Take a look on the monitor.

As you can see, it's the infamous vampire
Akrin Reia.
Hence why the "alive" part was done
in quotes.
No problem for someone like
you though, right Alison?

No problem.  No undead
bimbo can stop me.

You go, girl!  Grab your weapons
and go out there and
kick some monkey-related
posterior!

Well now, what weapon should I take
with me?  I have to bring her in alive,
but as a vampire she'll be tough
enough to use a little rough stuff.
I can generate a powerful energy
called "Dark Thunder" through my
hands, so I can power a variety of
weapons.
So, what weapon do you want me to
take?

The Mega Volt Buster!

A Vibrating Dildo!

GOOD CHOICE!!

Gigavibe 200K

"When nothing else will do"

Ya gotta be kidding me!
It's not mine, honest!
Geez, you kill ONE purple dinosaur
with a vibrator and then everyone
thinks...
I was young!  It was my first
flash movie!  (Barney Vibe in the
portal)  It didn't mean anything!
Aw shit.

For those of you who never saw
"Barney Vibe", I know what
you're thinking.
Well, I THREW it at him, and
it got him in the eye, then it
ripped him apart with its
powerful vibrations.
NOT like what you probably
were thinking.

Sicko.
Okay, so killing Barney with a
vibrator is also somewhat sick.
But it was an accident, I
grabbed the wrong bag by
mistake and ended up with my
roommate Lunatic Moxy's...
stuff instead of my weapons.

Hey, at least I DIDN'T
CHOOSE the vibrator!!
Why couldn't you have chosen
the mega volt buster?

I don't mind you
borrowing it, just so
long as you wash it
when you're done.

I TOLD you it
wasn't mine.
Now, bug off
Moxy.

Just giving my fans
their Moxy-fill for the
day.  Check out
"Barney Remix" in
Assasin!!

A handfull of
e-mails does
not consitute a
fan club.
Stop plugging
your movie and
piss off.

And take your
skimpy little
outfit with
you.

Tsk, tsk.  What a temper.

Meanwhile...

Our little bounty-hunting
friend isn't the only one who
is affected by you.
I too, need your input before
we can continue.
As the villianess, where
should I, Akrin Reia, battle
the protagonist Alison
Cracker?

At the top of a really,
really high building!

In the woman's
washroom at the local
Burger King!

Oh, excellent choice.  Just perfect.  There's just
nothing like a nice, dramatic battle on top of a very
tall building with mist and a bloody skyline.

Well, hello there.  Nice entrance.

Easier than animating me climbing a slew
of stairs....
More interesting too.

Well, enough chit-chat for now.
It's time for me to sick my big, nasty
demon on you.

Is he named "Bob"?

No, although that is a common demon
name.  His name is Ray.  Some guy with
really terrible body odour killed him, but I
revived him.

Hi.

I think you might have
bitten off more than you
can chew, Alison.  Let's
see what you're really
made of.  Besides... it's
about time we had a game
in this SOMEWHERE...

Rock on!  My first game!  Okay,
here are the controls...

Now don't screw up!  We can't finish until I
win!  (I do love it when games are fixed in
MY favour!)

w = JUMP    (CAPS LOCK OFF!!)
d = MOVE RIGHT
a= MOVE LEFT
SPACE = SHOOT
q = quality toggle

Sorry honey, you
ain't worth dying
over (again)!

Sigh, story of my life.  You raise
them from the dead, but in the end,
all they do is use you.

Try wearing a top.  It's hard to be
taken seriously if you run around half-
naked.  You're not helping how women
are viewed by most men at all the way
you are right now.

I -- I just wanted to be noticed.  You
see Alsion, I...

Wrong ending, wrong ending!  I'm not
doing that one this time around!  Let's
just cut to the victory scene RIGHT
NOW!

Scorpio Mercenary Group Epilogue:
Alison successfully completed her mission and was rewarded handsomely.  Akrin
Reia was charged
with public nudity
and reviving a big,
nasty demon who
smoked too many
foul-smelling
cigars.
And Lunatic Moxy
didn't even get to make
a cameo -- that ticked
her off something
fierce.

Misson
Complete

Ray's HP:

How are you going to beat me?  I might have been drawn
in five minutes, but nothing scares me!

Except that.

Sorry Arkin, I won't
fight anyone armed with
a dildo.  I just won't.

That's perfectly all
right, Roy...

That was pretty clever,
actually...

Wasn't my idea.
Honest.

I like smart, strong
women.

That's... okay, I'm still
going to bring you in.

I won't come quietly.
You'll have to use your
weapon.

No... I don't think so.
Get rid of those little
hearts.

You're not listening...

Scorpio Mercenary Group Epilogue:
Alison returned unharmed, but steadfastly refused to give a report on the mission
status.
So while there is
no official record
of what occurred...
We're pretty sure
it involved heavy
vibrations and
objects that didn't
belong to her.
Honest!

Credits
Original idea, story, graphics:  Scott Kinoshita
Alison Cracker's voice:   "Washu" from english dubbed Tenchi OAV
Lunatic Moxy's voice:  "Ryoko" from original japanese Tenchi OAV
Akrin Reia's voice:  "Ryoko" from english dubbed Tenchi OAV
Other Sounds:  Sound America (www.soundamerica.com) and swiped from
various games.
Music:  Fatal Fury Arcade Game, Metal Slug X Arcade Game (Go Fio!)
New Ending:  KingBMason
(It was funny and easy to animate)

Play again from
the beginning

Play from
Alison's choice

Play from
Akrin's choice

E-MAIL!

Check it out!  A Mega-
Volt Blaster, powered by
my own special "Dark
Thunder"!
You're coming with me
since you've only got one
arm free!

Oh dear...
This ending is not very
nice at all!  It's not even
very funny!

When I first made this movie, I asked you, the
viewers, for an alternate ending.
I recieved many responses, and had many good, funny
or surprising suggestiongs.  (okay, quite a few
pornographic ones -- Akrin put a shirt on next time!)
So now, the moment you've all been waiting for:
The NEW ENDING!!

WHAT THE
HELL???

Meanwhile...

If you've hacked this,
are you happy now?
Tits with nipples!  Now
leave me the hell alone!

Ooops.  I guess that was Alison's blaster.
Good thing it was pointing the other way.

Boy, is she going to be pissed.

Winner:  KingBMason@cs.com
Congratulations!  And a big "Thanks" to
everyone who submitted an ending!

I hate you
KingBMason!

Excellent choice.  There's nothing like a dramatic
battle under the floresent lights in the woman's
washroom of a local Burger King.  The
atmosphere is perfect.

OF COURSE I'M BEING SARCASTIC!!  What kind
of idiot are you?  What the hell am I doing here
in a bathroom?  There ARE bright lights and
mirrors, for Satan's sake!!

And that's not the worst of it!  The attendant at
the counter stared at my boobs the entire time I
was ordering!!  Okay, so they ARE right out in
public, but you'd think he'd pay more attention
when my order was for him to slit his throat for
me!

He didn't even ask me if I wanted fries with it!!

Do you always hang out
topless in Burger King
restrooms?

Do you teleport
everywhere?

Do you know how much
larger this Flash movie
would be if I didn't?

Is your hair blue?

Is your skin grey?

Are we asking far too
many stupid questions?

Yes.

Now that that's settled,
Ray, my large, evil demon
minion, will come in here
and defeat you!!

NO.

What do you
mean, "No"??
Your my demon,
and I gave you an
order!

It's the girl's
washroom.

So?

I'm not a girl.

Get in here
anyway, I need
you to defend
me!!

NO!  It's too
embarrassing.
I'm going to
go eat.
They're going
to make it my
way!

...  Shit.

I'm going to attack you
now.

*sigh* I figured you
might say that.  What
are you armed with?

Well...
Now that I think about it,
maybe we should just talk this
out.
Violence really doesn't solve
anything, and I mean, I have to
take you in whole and all.
So why don't you just come with
me and I won't have to bring out
my big, nasty weapon...

Well hell, if I'm that out-
classed now I REALLY want
to know what your armed
with!
C'mon, tell me what this
big, nasty weapon is that's
so terrible you really don't
want to use it on poor little
ol' me!
Tell me!
Tell me, tell me, tell me,
tell me, tell me!!

Okay, okay, do you REALLY
want to see what I'm armed
with?
Do you?
Well, here it is!
Just let me say that it
wasn't MY idea!

Oooh!  You naughty little
vixen!
Who would have thought
a cute thing like you
would be carrying
something like that!

C'mon you sweet
little bounty
hunter you, hit
me with that big,
nasty weapon of
yours!!

THIS is all
YOUR FAULT!

Even though I'm an
evil vampire, I've
always been secretly in
love with you, Alison...

You ARE going to wash it
when you're done,
right??

Just shut
the hell
up, Moxy.

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (293) { gotoAndStop (3); }
Frame 2
gotoAndPlay (1);
Frame 3
play();
Frame 4
stop();
Frame 10
stop(); play();
Frame 21
stop();
Frame 28
stop();
Frame 29
play();
Frame 32
stopAllSounds();
Frame 33
stop(); stop();
Frame 34
weapon = "megabuster"; weapon = "megabuster";
Frame 35
play();
Frame 41
stop();
Frame 42
Set(weapon, "vibrator"); stop();
Frame 46
play();
Frame 51
stop();
Frame 56
play();
Frame 60
stop(); gotoAndStop (61);
Frame 61
stopAllSounds(); stop();
Frame 62
play();
Frame 69
stop();
Frame 70
play();
Frame 77
if (location eq "building") { gotoAndStop (78); } else { gotoAndStop (375); }
Frame 78
stop();
Frame 79
play(); play();
Frame 87
stop();
Frame 92
play();
Frame 108
play();
Frame 112
stopAllSounds(); stop(); if (weapon eq "megabuster") { gotoAndStop (113); } else { gotoAndStop (203); }
Frame 113
stop();
Frame 114
play();
Frame 137
stopAllSounds();
Frame 138
stop(); x_speed = "0"; y_speed = "0"; player_health = "100"; ray_health = "100";
Frame 139
play();
Frame 153
stop();
Frame 154
play();
Frame 163
stop();
Frame 167
stop();
Frame 168
cig_y = "25"; ray_hp = "100"; ray_head_x = "600"; cig_ypos = "0"; attack = "tongue"; turns = "0"; player_xpos = "35";
Frame 169
if (attack eq "cigar") { setProperty("/ray_cigar", _y , cig_ypos); if ((getProperty("/player", _y) - "10") < getProperty("/ray_cigar", _y)) { if (((getProperty("/player", _x) - "80") < getProperty("/ray_cigar", _x)) and (getProperty("/ray_cigar", _x) < (getProperty("/player", _x) + "30"))) { player_xpos = getProperty("/player", _x); turns = turns - "1"; gotoAndPlay (178); } } if ("360" < getProperty("/ray_cigar", _y)) { tellTarget ("/ray_cigar") { play(); }; cig_y = cig_y * (-"1"); } if (getProperty("/ray_cigar", _y) < "0") { cig_y = cig_y * (-"1"); setProperty("/ray_cigar", _x , (getProperty("/player", _x) - "50") + random("100")); turns = turns + "1"; if ("4" < turns) { turns = "0"; attack = "tongue"; } } cig_ypos = getProperty("/ray_cigar", _y) + cig_y; } else { if (turns == "0") { ray_head_x = ray_head_x - "10"; if (ray_head_x < "500") { turns = "1"; t_attack = "100"; t_x = "325"; } } else if (turns == "1") { t_attack = t_attack + "50"; t_x = t_x - "75"; setProperty("/tongue", _x , t_x); setProperty("/tongue", _xscale , t_attack); if (("185" < getProperty("/player", _y)) and ((t_x - (t_attack / "2")) < getProperty("/player", _x))) { turns = "2"; gotoAndPlay (192); } if ("300" < t_attack) { setProperty("/tongue", _x , "600"); setProperty("/tongue", _xscale , "100"); turns = "2"; } } else if (turns == "2") { ray_head_x = ray_head_x + "10"; if ("620" < ray_head_x) { attack = "cigar"; turns = "0"; } } setProperty("/ray", _x , ray_head_x); }
Frame 170
gotoAndPlay (169);
Frame 182
tellTarget ("/cig") { play(); }
Frame 191
cig_ypos = "0"; cig_y = "35"; gotoAndPlay (169);
Frame 202
ray_hp = ray_hp + "50"; gotoAndPlay (169);
Frame 203
stop();
Frame 204
play();
Frame 212
stop();
Frame 214
play();
Frame 224
stop();
Frame 240
stop();
Frame 263
stop();
Frame 293
stop();
Frame 294
stop();
Frame 297
stopAllSounds();
Frame 298
play();
Frame 319
gotoAndStop (320);
Frame 320
stop();
Frame 321
play();
Frame 341
play();
Frame 349
stop();
Frame 364
stop();
Frame 365
play();
Frame 374
stop();
Frame 375
stop();
Frame 379
play();
Frame 385
stop();
Frame 392
play();
Frame 409
stop();
Frame 419
stop();
Frame 420
stop();
Frame 423
play();
Frame 440
play();
Frame 460
stop();
Frame 463
play();
Frame 479
stop();
Symbol 22 Button
on (release) { play(); }
Symbol 68 Button
on (release) { nextFrame(); }
Symbol 109 Button
on (release) { Set(weapon, "blaster"); nextFrame(); }
Symbol 110 Button
on (release) { weapon = "vibrator"; gotoAndStop (42); }
Symbol 121 Button
on (release) { gotoAndStop (61); }
Symbol 171 Button
on (release) { location = "building"; nextFrame(); }
Symbol 173 Button
on (release) { location = "washroom"; nextFrame(); }
Symbol 214 Button
on (release) { gotoAndPlay (168); }
Symbol 228 Button
on (release) { gotoAndPlay (264); }
Symbol 234 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 1
if (x_speed < "1") { x_speed = "0"; stop(); } else { _x = (_x + x_speed); x_speed = x_speed - "3"; }
Symbol 258 MovieClip Frame 2
if (x_speed < "1") { x_speed = "0"; gotoAndStop (1); } else { _x = (_x + x_speed); x_speed = x_speed - "3"; }
Symbol 258 MovieClip Frame 3
if (x_speed < "1") { x_speed = "0"; gotoAndStop (1); } else { _x = (_x + x_speed); x_speed = x_speed - "3"; }
Symbol 258 MovieClip Frame 4
gotoAndPlay (1);
Symbol 258 MovieClip Frame 5
if ("0" < x_speed) { x_speed = "0"; gotoAndStop (1); } else { _x = (_x + x_speed); x_speed = x_speed + "3"; }
Symbol 258 MovieClip Frame 6
gotoAndPlay (5);
Symbol 258 MovieClip Frame 7
_x = (_x + x_speed); if ("500" < _x) { _x = "500"; } else if (_x < "100") { _x = "100"; } _y = (_y - y_speed); if ("194" < _y) { _y = "194"; gotoAndStop (1); y_speed = "0"; } y_speed = y_speed - "4"; if (y_speed == "0") { y_speed = -"1"; }
Symbol 258 MovieClip Frame 8
gotoAndPlay (7);
Symbol 260 Button
on (keyPress "d") { if (("193" < getProperty("/player", _y)) and (getProperty("/player", _x) < "500")) { tellTarget ("/player") { x_speed = "15"; gotoAndPlay ("walk forward"); }; } } on (keyPress "a") { if (("193" < getProperty("/player", _y)) and ("100" < getProperty("/player", _x))) { tellTarget ("/player") { x_speed = -"20"; gotoAndPlay ("jump back"); }; } } on (keyPress "w") { if ("193" < getProperty("/player", _y)) { tellTarget ("/player") { y_speed = "20"; gotoAndPlay ("jump up"); }; } } on (keyPress "<Space>") { tellTarget ("/player_shot") { play(); setProperty("/player_shot", _y , getProperty("/player", _y) + "25"); setProperty("/player_shot", _x , getProperty("/player", _x) + "35"); setProperty("/player_shot", _alpha , "100"); }; if (attack eq "tongue") { ray_hp = ray_hp - "2"; tellTarget ("/ray") { gotoAndPlay ("ray_hit"); }; if (ray_hp < "1") { stopAllSounds(); gotoAndStop (139); } } } on (keyPress "q") { toggleHighQuality(); }
Symbol 264 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 1
stop(); counter = "0";
Symbol 268 MovieClip Frame 2
_x = (_x + counter); counter = counter + "5"; if ("75" < counter) { counter = "counter * -1"; } else if (counter < "0") { counter = "0"; gotoAndStop (1); }
Symbol 268 MovieClip Frame 3
gotoAndPlay (2);
Symbol 274 Button
on (keyPress "<Right>") { x_speed = "10"; } on (keyPress "<Left>") { x_speed = -"10"; } on (keyPress "<Up>") { y_speed = "20"; }
Symbol 334 Button
on (release) { gotoAndPlay (1); }
Symbol 335 Button
on (release) { gotoAndStop (33); }
Symbol 336 Button
on (release) { gotoAndPlay (61); }
Symbol 344 Button
on (release) { getURL ("mailto:jreyal@hotmail.com", "_blank"); getURL ("www.hotbot.com", "_blank"); }
Symbol 410 Button
on (release) { if (weapon eq "vibrator") { gotoAndStop (420); } else { gotoAndStop (294); } }

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Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:159 160 161 162Used by:Timeline
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Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
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Symbol 179 SoundUsed by:Timeline
Symbol 180 GraphicUsed by:Timeline
Symbol 181 GraphicUsed by:Timeline
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Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:187 188 189Used by:Timeline
Symbol 191 TextUses:107Used by:Timeline
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Symbol 195 GraphicUsed by:206
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:196 197 198 199Used by:206  Timeline
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:201 202 203 204Used by:206 318  Timeline
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Symbol 207 GraphicUsed by:Timeline
Symbol 208 TextUses:107Used by:Timeline
Symbol 209 GraphicUsed by:Timeline
Symbol 210 GraphicUsed by:213  Timeline
Symbol 211 GraphicUsed by:213  Timeline
Symbol 212 GraphicUsed by:213  Timeline
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Symbol 219 SoundUsed by:Timeline
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Symbol 225 GraphicUsed by:Timeline
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Symbol 229 SoundUsed by:Timeline
Symbol 230 GraphicUsed by:Timeline
Symbol 231 GraphicUsed by:234
Symbol 232 GraphicUsed by:234
Symbol 233 SoundUsed by:234 268  Timeline
Symbol 234 MovieClipUses:231 232 233Used by:Timeline
Symbol 235 GraphicUsed by:258
Symbol 236 GraphicUsed by:258
Symbol 237 GraphicUsed by:258
Symbol 238 GraphicUsed by:258
Symbol 239 GraphicUsed by:258
Symbol 240 GraphicUsed by:258  Timeline
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Symbol 263 GraphicUsed by:264
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Symbol 266 GraphicUsed by:268
Symbol 267 SoundUsed by:268
Symbol 268 MovieClipUses:265 266 267 233Used by:Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:Timeline
Symbol 271 FontUsed by:272 273
Symbol 272 TextUses:271Used by:Timeline
Symbol 273 EditableTextUses:271Used by:Timeline
Symbol 274 ButtonUses:259Used by:Timeline
Symbol 275 GraphicUsed by:Timeline
Symbol 276 GraphicUsed by:294  Timeline
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:277 278Used by:294  Timeline
Symbol 280 GraphicUsed by:Timeline
Symbol 281 GraphicUsed by:Timeline
Symbol 282 GraphicUsed by:Timeline
Symbol 283 GraphicUsed by:Timeline
Symbol 284 GraphicUsed by:287
Symbol 285 GraphicUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:284 285 286Used by:Timeline
Symbol 288 SoundUsed by:Timeline
Symbol 289 GraphicUsed by:Timeline
Symbol 290 GraphicUsed by:294
Symbol 291 GraphicUsed by:294
Symbol 292 GraphicUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:32 37 28 276 279 43 42 52 290 57 64 291 292 132 293Used by:Timeline
Symbol 295 GraphicUsed by:Timeline
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Symbol 297 GraphicUsed by:302
Symbol 298 SoundUsed by:302 356
Symbol 299 GraphicUsed by:302
Symbol 300 GraphicUsed by:302
Symbol 301 GraphicUsed by:302
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Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:306 307Used by:Timeline
Symbol 309 TextUses:69Used by:Timeline
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Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:313 314Used by:Timeline
Symbol 316 GraphicUsed by:318
Symbol 317 GraphicUsed by:318
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Symbol 319 TextUses:69Used by:Timeline
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Symbol 327 TextUses:69Used by:Timeline
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Symbol 341 TextUses:107Used by:344
Symbol 342 GraphicUsed by:344
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Symbol 353 GraphicUsed by:356
Symbol 354 GraphicUsed by:356
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:352 298 353 354 355Used by:Timeline
Symbol 357 TextUses:107Used by:Timeline
Symbol 358 FontUsed by:359
Symbol 359 TextUses:358Used by:Timeline
Symbol 360 GraphicUsed by:Timeline
Symbol 361 GraphicUsed by:Timeline
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Symbol 363 TextUses:107Used by:365
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:362 363 364Used by:Timeline
Symbol 366 GraphicUsed by:Timeline
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Symbol 377 GraphicUsed by:Timeline
Symbol 378 TextUses:69Used by:Timeline
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Symbol 380 GraphicUsed by:Timeline
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Symbol 382 GraphicUsed by:Timeline
Symbol 383 TextUses:107Used by:Timeline
Symbol 384 TextUses:107Used by:Timeline
Symbol 385 SoundUsed by:Timeline
Symbol 386 GraphicUsed by:Timeline
Symbol 387 TextUses:107Used by:Timeline
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Symbol 398 GraphicUsed by:Timeline
Symbol 399 TextUses:107Used by:Timeline
Symbol 400 TextUses:107Used by:Timeline
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Symbol 405 GraphicUsed by:Timeline
Symbol 406 TextUses:107Used by:Timeline
Symbol 407 TextUses:107Used by:Timeline
Symbol 408 TextUses:107Used by:Timeline
Symbol 409 TextUses:107Used by:Timeline
Symbol 410 ButtonUses:18 19 20 21Used by:Timeline
Symbol 411 GraphicUsed by:Timeline
Symbol 412 TextUses:107Used by:Timeline
Symbol 413 GraphicUsed by:Timeline
Symbol 414 TextUses:107Used by:Timeline
Symbol 415 GraphicUsed by:Timeline
Symbol 416 TextUses:69Used by:Timeline
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Symbol 420 TextUses:107Used by:Timeline
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Symbol 424 TextUses:107Used by:Timeline
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Symbol 430 TextUses:107Used by:Timeline
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Symbol 433 TextUses:107Used by:Timeline

Instance Names

"player_shot"Frame 169Symbol 234 MovieClip
"player"Frame 169Symbol 258 MovieClip
"ray_cigar"Frame 169Symbol 264 MovieClip
"ray"Frame 169Symbol 268 MovieClip
"tongue"Frame 169Symbol 270 MovieClip
"cig"Frame 178Symbol 264 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"start"Frame 3
"Alison_choice"Frame 33
"win"Frame 139
"Near_Miss"Frame 178
"tongue_hit"Frame 192
"end"Frame 293
"walk forward"Symbol 258 MovieClip Frame 1
"jump back"Symbol 258 MovieClip Frame 5
"jump up"Symbol 258 MovieClip Frame 7
"ray_hit"Symbol 268 MovieClip Frame 4

Dynamic Text Variables

ray_hpSymbol 273 EditableText""




https://swfchan.com/53/262180/info.shtml
Created: 24/11 -2025 19:41:33 Last modified: 24/11 -2025 19:41:33 Server time: 05/12 -2025 07:55:27