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logrunnermikumomipatlu.swf

This is the info page for
Flash #262246

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 11 blank { } movieClip 22 { frame 1 { stop(); } frame 12 { gotoAndPlay(3); } } movieClip 34 { frame 1 { stop(); } frame 12 { gotoAndPlay(3); } } movieClip 47 { frame 1 { stop(); } frame 12 { gotoAndPlay(3); } } movieClip 49 log { frame 1 { stop(); } } movieClip 55 { } movieClip 60 { } movieClip 65 prize { frame 1 { stop(); } } movieClip 78 bear { frame 1 { stop(); } frame 49 { trace('Hey, I\'m at frame ' + this._currentFrame); _root.doneDying(this); } } movieClip 79 blank { } movieClip 80 prize { frame 1 { stop(); } } movieClip 81 blank { } frame 1 { function startGame() { gLevel = 1; gLives = 3; score = 0; scorecheck = '0'; _root.score_display = scorecheck; gIntroSound.stop(); gActionSound.attachSound('chop_sound'); gActionSound.start(); _root.gotoAndStop('play'); } function playAgain() { gActionSound.attachSound('chop_sound'); gActionSound.start(); _root.score_display = '0'; _root.level_display = '1'; gotoAndStop(3); } function init() { gMaxLives = 3; gCenterX = 240; gRowHeight = 33; gHorizUnit = 15; gPlayer = _root.player; gLeftEdge = 20; gRightEdge = 500; gStageWidth = gRightEdge - gLeftEdge; gRecenterSpeed = 50; gInitialPrizeY = 2; gFallsStartX = -500; gFallsEndX = 120; cOPEN = 1; cMIDDLE = 2; cLEFT = 3; cRIGHT = 4; cCLOSED = 5; cNORMAL = 10; cDIE = 11; cPAUSE = 12; gRowData = new Array(); gRowData[0] = [[3, 10], [3, 60], [2, 35], [2, 80, 20]]; gRowData[1] = [[2, 40], [3, 75], [2, 80], [3, 30, 40]]; gRowData[2] = [[3, 10], [3, 70], [2, 30], [3, 80, 25]]; gRowData[3] = [[2, 50], [3, 45], [2, 35], [3, 80, 0]]; gRowData[4] = [[2, 15], [3, 80], [3, 75], [2, 40, 20]]; gRowData[5] = [[2, 50], [3, 30], [3, 40], [3, 30, 30]]; gRowData[6] = [[3, 20], [2, 70], [3, 30], [2, 50, 25]]; gNumRows = gRowData.length; gRowSpeed = [10, 35, 50, 57, 52, 37, 12]; gLogLength = [0, 40, 72, 128]; gDieSound = new Sound(); gActionSound = new Sound(); gBearSound = new Sound(); gFallsSound = new Sound(_root.falls_sound_MC); gFallsSound.attachSound('falls_sound'); gLogrollSound = new Sound(_root.logroll_sound_MC); gLogrollSound.attachSound('logroll_sound'); gIntroSound = new Sound(_root.intro_sound_MC); gIntroSound.attachSound('intro_sound'); gBackgroundSound = new Sound(_root.bg_sound_MC); gBackgroundSound.attachSound('bg_sound'); gPrizeSpacingMin = 220; gPrizeSpacingMax = 260; gNumPrizes = 20; gNumPrizeTypes = 4; gNumBears = 2; gBearInterval = 500; gBearKnowsCurrent = false; gBearThinkDepth = 3; gDir = [[-1, 0], [0, 1], [1, 0], [0, -1]]; gFallsDelay = 45000; } function setUp() { _root.level_display = gLevel; updateLives(); setLevelDifficulty(); gPlayerX = gCenterX; gPlayerLog = 0; gPlayer.animation.legs.gotoAndStop(1); gPlayer.animation.upper_body.gotoAndStop('normal'); gPlayer.pRunning = false; gLogrollSound.stop(); _root.hands._x = -100; gRowTimer = -1; gMode = cNORMAL; gRowMC = new Array(); gRowLevel = 1; gRowLength = new Array(); var i = 0; while (i < gNumRows) { _root.row_MCA.attachMovie('blank', 'row' + gRowLevel, gRowLevel); var lRowMC = _root.row_MCA['row' + gRowLevel]; lRowMC._x = 0; lRowMC._y = gRowHeight * i; var lLogLevel = 1; lRowMC.pLog = new Array(); var lPos = 0; var j = 0; while (j < gRowData[i].length) { var lType = gRowData[i][j][0]; lPos += gRowData[i][j][1]; lRowMC.attachMovie('log', 'log' + j, lLogLevel); var lLogMC = lRowMC['log' + j]; lLogMC.id = lLogLevel; lLogMC.pX = lPos; lLogMC._x = lLogMC.pX; lLogMC._y = 0; lLogMC.gotoAndStop(lType); lRowMC.pLog.push(lLogMC); lPos += gLogLength[lType]; if (gRowData[i][j].length == 3) { lPos += gRowData[i][j][2]; } ++lLogLevel; ++j; } gRowLength[i] = lPos; gRowMC.push(lRowMC); ++gRowLevel; ++i; } gPlayer.pRow = gNumRows; gPlayerSpeed = 0; placePlayer(); removeCarryPrize(); setUpPrizes(); setUpBears(); setUpWaterfall(); gLevelTimer = getTimer(); } function setLevelDifficulty() { if (1 >= gLevel) { gNumBears = 0; } else { if (6 >= gLevel) { gNumBears = 1; } else { gNumBears = 2; } } gBearInterval = Math.max(150, 500 - (gLevel - 1) * 20); if (2 >= gLevel) { gNumPrizeTypes = 2; } else { if (4 >= gLevel) { gNumPrizeTypes = 3; } else { if (6 >= gLevel) { gNumPrizeTypes = 4; } else { gNumPrizeTypes = 5; } } } } function startIntroSound() { gIntroSound.start(0, 30000); gBackgroundSound.start(0, 30000); gFallsSound.start(0, 30000); gFallsSound.setVolume(0); } function levelOver() { gMode = cPAUSE; gotoAndStop(8); } function nextLevel() { gActionSound.attachSound('chop_sound'); gActionSound.start(); gFallsSound.setVolume(0); ++gLevel; _root.gotoAndStop('play'); } function submitScore() { gActionSound.attachSound('chop_sound'); gActionSound.start(); extra += 'Level ' + gLevel; stats += ''; loadMovie('game.swf?score=' + score + '&scorecheck=' + scorecheck + '&extra=' + extra + '&stats=' + stats + '&scoremode=' + scoremode + '&gamename=' + gamename + '&textname=' + textname, _root); } function updateLives() { var i = 0; while (i < gMaxLives) { var lLife = _root['life_' + i]; if (i < gLives) { lLife._x = 522; } else { lLife._x = -100; } ++i; } } function frameLoop() { if (gMode == cNORMAL) { updateScenery(); checkBears(); } } function checkBears() { if (gBearWaiting.length >= 1) { var r = getEntryLog(); if (r != -1) { bearEnters(r); } } var lTime = getTimer(); var i = 0; while (i < gBear.length) { if (getOne(gBearWaiting, gBear[i]) != -1) { } else { if (gBear[i].pTimer + gBearInterval < lTime) { walkBear(gBear[i]); gBear[i].pTimer = lTime; } } ++i; } } function getEntryLog() { var lRowSource = new Array(); var i = 0; while (i < gNumRows) { lRowSource.push(i); ++i; } var i = 0; while (i < gBear.length) { var lIndex = getOne(gBearWaiting, gBear[i]); if (lIndex != -1) { } else { var r = gBear[i].pRow; var lIndex = getOne(lRowSource, r); if (lIndex != -1) { lRowSource.splice(lIndex, 1); } } ++i; } while (0 < lRowSource.length) { var lIndex = Math.floor(Math.random() * lRowSource.length); var lRow = lRowSource[lIndex]; var lSpeed = screenSpeed(lRow); if (2 >= Math.abs(lRow - gPlayer.pRow)) { lRowSource.splice(lIndex, 1); } else { if (0 < lSpeed && logAt(lRow, gStageWidth)) { return lRow; } else { if (lSpeed < 0 && logAt(lRow, 0)) { return lRow; } else { lRowSource.splice(lIndex, 1); } } } } return -1; } function screenSpeed(r) { if (r < 0 || gNumRows - 1 < r) { var lAbsSpeed = 0; var lRelSpeed = lAbsSpeed - gPlayerSpeed; return lRelSpeed; } var lAbsSpeed = gRowSpeed[r]; var lRelSpeed = lAbsSpeed - gPlayerSpeed; return lRelSpeed; } function setUpWaterfall() { _root.waterfall._x = gFallsStartX; gFallsStarted = false; } function removeBears() { gBearWaiting = new Array(); var i = 0; while (i < gBear.length) { gBear[i].graphic._x = -1000; gBearWaiting.push(gBear[i]); ++i; } } function setUpBears() { gBearLevel = 1; gBearOver = new Array(); gBearUnder = new Array(); gBear = new Array(); gBearWaiting = new Array(); var i = 0; while (i < gNumBears) { _root.bear_over_MCA.attachMovie('bear', 'bear' + i, gBearLevel); _root.bear_under_MCA.attachMovie('bear', 'bear' + i, gBearLevel); var lBear = _root.bear_over_MCA['bear' + i]; gBearOver.push(lBear); lBear._x = -1000; var lBear = _root.bear_under_MCA['bear' + i]; gBearUnder.push(lBear); lBear._x = -1000; var lBear = {'graphic': gBearUnder[i], 'id': i, 'pTimer': 0, 'pRow': 0}; gBear.push(lBear); gBearWaiting.push(lBear); ++gBearLevel; ++i; } } function bearEnters(r) { var b = gBearWaiting.shift(); b.pRow = r; var lRelSpeed = screenSpeed(r); if (0 < lRelSpeed) { b.graphic._xscale = 100; b.graphic._x = gStageWidth; } else { if (lRelSpeed < 0) { b.graphic._xscale = -100; b.graphic._x = 0; } else {} } b.pTimer = getTimer(); placeBear(b); } function walkBear(vBear) { gChecked = new Array(); var r = 0; while (r < gBearThinkDepth) { gChecked[r] = new Array(); ++r; } gCurrentBear = vBear; var lBestIndex = -1; var lClosestDist = 1000; var lShallowest = 10; var i = 0; while (i < 4) { var r = vBear.pRow + gDir[i][0]; var x = vBear.graphic._x + gDir[i][1] * gHorizUnit; var lMove = [1000, 10, r, x, gBearThinkDepth]; lMove = thinkBear(lMove); if (!lMove) { } else { if (lMove[0] < lClosestDist) { lBestIndex = i; lClosestDist = lMove[0]; lShallowest = lMove[1]; } else { if (lMove[0] == lClosestDist && lMove[1] < lShallowest) { lBestIndex = i; lShallowest = lMove[1]; } } } ++i; } if (lBestIndex != -1) { vBear.pRow += gDir[lBestIndex][0]; var x = vBear.graphic._x; updateBearStacking(vBear); vBear.graphic._x = x + gDir[lBestIndex][1] * gHorizUnit; if (0 < gDir[lBestIndex][1]) { vBear.graphic._xscale = -100; } else { if (gDir[lBestIndex][1] < 0) { vBear.graphic._xscale = 100; } } placeBear(vBear); checkBearKill(vBear); } } function updateBearStacking(vBear) { if (gPlayer.pRow >= vBear.pRow) { vBear.graphic = gBearUnder[vBear.id]; gBearOver[vBear.id]._x = -1000; } else { vBear.graphic = gBearOver[vBear.id]; gBearUnder[vBear.id]._x = -1000; } } function thinkBear(vMove) { if (0 >= vMove[4]) { return false; } var r0 = vMove[2]; var x0 = vMove[3]; var c0 = (x0 - gCurrentBear.graphic._x) / gHorizUnit; var lValue = gChecked[r0][c0]; if (lValue == -1) { return false; } else { if (lValue != undefined && lValue >= vMove[4]) { return false; } else { if (!logAt(r0, x0)) { gChecked[r0][c0] = -1; return false; } else { var lHasBear = false; var i = 0; while (i < gBear.length) { if (gBear[i] != gCurrentBear && gBear[i].pRow == r0 && gHorizUnit >= Math.abs(gBear[i].graphic._x - x0)) { lHasBear = true; } ++i; } if (lHasBear) { gChecked[r0][c0] = -1; return false; } else { gChecked[r0][c0] = vMove[4]; } } } } vMove[0] = Math.abs(gPlayerX - x0) + gHorizUnit * Math.abs(gPlayer.pRow - r0); var i = 0; while (i < 4) { var r = r0 + gDir[i][0]; var x = x0 + gDir[i][1] * gHorizUnit; var lNextMove = [vMove[0], r, x, vMove[4] - 1]; lNextMove = thinkBear(lNextMove); if (lNextMove) { if (lNextMove[0] < vMove[0]) { vMove[0] = lNextMove[0]; vMove[1] = vMove[4] - 1; } else { if (lNextMove[0] == vMove[0] && vMove[4] - 1 < vMove[1]) { vMove[1] = vMove[4] - 1; } } } ++i; } return vMove; } function checkBearKill(vBear) { if (gMode == cDIE) { return undefined; } if (vBear == undefined) { var lBearArray = gBear; } else { var lBearArray = [vBear]; } var i = 0; while (i < lBearArray.length) { if (lBearArray[i].pRow == gPlayer.pRow && Math.abs(lBearArray[i].graphic._x - gPlayerX) < 25) { trace('hugging shall occur!'); lBearArray[i].graphic.gotoAndPlay('hug'); gBearSound.attachSound('hug_sound'); gBearSound.start(); gPlayer._x = -100; var lCurrentLog = logAt(gPlayer.pRow, gPlayerX); if (lCurrentLog) { lCurrentLog.log.gotoAndStop('nospin'); } startDying(); return undefined; } ++i; } } function doneHugging() {} function moveBear(vBear, dx) { vBear.graphic._x -= dx; if (gRightEdge + 30 < vBear.graphic._x && dx < 0 || vBear.graphic._x < gLeftEdge - 30 && 0 < dx) { prepareBear(vBear); } } function prepareBear(vBear) { if (getOne(gBearWaiting, vBear) == -1) { gBearWaiting.push(vBear); } } function placeBear(vBear) { var y = gRowHeight * vBear.pRow; if (vBear.pRow == -1) { y += 20; } vBear.graphic._y = y; } function setUpPrizes() { for (var obj in /prize_MCA) { _root.prize_MCA[obj].removeMovieClip(); } gPrizeSpacing = gPrizeSpacingMin + Math.random() * (gPrizeSpacingMax - gPrizeSpacingMin); gPrizeLevel = 1; gPrize = new Array(); gFarPrize = new Array(); gCarryPrize = 0; gNearPrize = new Array(); var x = gStageWidth - gPrizeSpacing; do { startNewPrize(x); gPrizeSpacing = gPrizeSpacingMin + Math.random() * (gPrizeSpacingMax - gPrizeSpacingMin); x -= gPrizeSpacing; } while (x >= -50); } function placePlayer() { var x = gPlayerX; var y = gRowHeight * gPlayer.pRow; if (gPlayer.pRow == -1) { y += 11; } gPlayer._x = x + _root.row_MCA._x; gPlayer._y = y + _root.row_MCA._y; } function prizeAnimationDone() { _root.prize_animation._x = -100; _root.prize_animation.gotoAndStop(1); } function placeCarryPrize() { if (!gCarryPrize) { return undefined; } gCarryPrize._x = gPlayer._x; _root.hands._x = gPlayer._x; _root.hands._y = gPlayer._y; if (gPlayer.pRow == -1) { gCarryPrize._y = gPlayer._y + gInitialPrizeY; } else { gCarryPrize._y = gPlayer._y; } } function startNewPrize(x) { _root.prize_MCA.attachMovie('prize', 'prize' + gPrizeLevel, gPrizeLevel); var lPrize = _root.prize_MCA['prize' + gPrizeLevel]; lPrize.id = gPrizeLevel; var lType = Math.ceil(Math.random() * gNumPrizeTypes); lPrize.gotoAndStop(lType); lPrize.value.gotoAndStop(lType); lPrize._x = x; lPrize._y = gInitialPrizeY; gPrize.push(lPrize); gLastPrizeX = x; ++gPrizeLevel; } function adjustScenery(dx) { var i = 0; while (i < gNumRows) { moveRow(i, dx); ++i; } moveShores(-dx); var i = 0; while (i < gBear.length) { moveBear(gBear[i], dx); ++i; } } function updateScenery() { if (gRowTimer == -1) { gRowTimer = getTimer(); return undefined; } var lTime = getTimer(); var lDuration = lTime - gRowTimer; var lRecenterDist = 0; var lToCenter = gCenterX - gPlayerX; if (-1 < gPlayer.pRow && gPlayer.pRow < gNumRows && lToCenter != 0) { if (0 < lToCenter) { lSign = 1; } else { lSign = -1; } lRecenterDist = lSign * gRecenterSpeed * lDuration / 600; var lToCenterAfter = gCenterX - (gPlayerX + lRecenterDist); if (lToCenter * lToCenterAfter < 0) { lRecenterDist = lToCenter; } gPlayerX += lRecenterDist; gPlayer._x = gPlayerX + _root.row_MCA._x; placeCarryPrize(); } var i = 0; while (i < gRowMC.length) { var lAbsSpeed = gRowSpeed[i]; var lRelSpeed = lAbsSpeed - gPlayerSpeed; var dx = lRelSpeed * lDuration / 600 - lRecenterDist; moveRow(i, dx); ++i; } var i = 0; while (i < gBear.length) { var lAbsSpeed = gRowSpeed[gBear[i].pRow]; var lRelSpeed = lAbsSpeed - gPlayerSpeed; var dx = lRelSpeed * lDuration / 600 - lRecenterDist; moveBear(gBear[i], dx); ++i; } var dx = gPlayerSpeed * lDuration / 600 + lRecenterDist; moveShores(dx); if (!gFallsStarted) { if (gLevelTimer + gFallsDelay < lTime) { gFallsStarted = true; } } if (gFallsStarted) { var dx = gPlayerSpeed * lDuration / 600 + lRecenterDist; _root.waterfall._x += dx; var lVol = Math.floor(100 * (_root.waterfall._x - gFallsStartX) / (gFallsEndX - gFallsStartX) + 0.5); trace('volume should be ' + lVol); gFallsSound.setVolume(lVol); if (_root.waterfall._x >= gFallsEndX) { levelOver(); } } gRowTimer = lTime; } function moveShores(dx) { var x = _root.near_shore._x + dx; var w = _root.near_shore._width; if (x + w / 2 < gRightEdge) { x += w / 2; } else { if (gLeftEdge < x - w / 2) { x -= w / 2; } } _root.near_shore._x = x; var x = _root.far_shore._x + dx; var w = _root.far_shore._width; if (x + w / 2 < gRightEdge) { x += w / 2; } else { if (gLeftEdge < x - w / 2) { x -= w / 2; } } _root.far_shore._x = x; gLastPrizeX += dx; var i = 0; while (i < gPrize.length) { gPrize[i]._x += dx; ++i; } if (gLastPrizeX >= gPrizeSpacing) { startNewPrize(gLastPrizeX - gPrizeSpacing); gPrizeSpacing = gPrizeSpacingMin + Math.random() * (gPrizeSpacingMax - gPrizeSpacingMin); } var lFirstX = gPrize[0]._x; if (gStageWidth < lFirstX) { var lFirstMC = gPrize.shift(); lFirstMC.removeMovieClip(); } } function moveRow(r, dx) { var j = 0; while (j < gRowMC[r].pLog.length) { var x = gRowMC[r].pLog[j].pX - dx; var y = gRowHeight * r; if (0 < dx && 0 >= x + gLogLength[gRowMC[r].pLog[j]._currentFrame]) { x += gRowLength[r]; } else { if (dx < 0 && x >= gStageWidth) { x -= gRowLength[r]; } } gRowMC[r].pLog[j].pX = x; gRowMC[r].pLog[j]._x = x; ++j; } } function pressedKey() { var lPressed = Key.getCode(); if (lPressed == 37) { movePlayer(0, -1); } else { if (lPressed == 39) { movePlayer(0, 1); } else { if (lPressed == 38) { movePlayer(-1, 0); } else { if (lPressed == 40) { movePlayer(1, 0); } } } } } function movePlayer(dr, dc) { if (gMode != cNORMAL) { return undefined; } var rOld = gPlayer.pRow; var cOld = gPlayer.pCol; var r = gPlayer.pRow + dr; var c = gPlayer.pCol + dc; if (r < -1 || gNumRows < r) { return undefined; } gPlayer.pRow = r; gPlayerSpeed = gRowSpeed[gPlayer.pRow]; updateLocationEffects(); placePlayer(); if (dr != 0) { gActionSound.attachSound('jump_sound'); gActionSound.start(); } if (dc != 0) { var lHorizMove = gHorizUnit * dc; if (gPlayer.pRow == -1 || gPlayer.pRow == gNumRows) { gPlayerX += lHorizMove; if (gStageWidth - 20 < gPlayerX) { gPlayerX = gStageWidth - 20; } else { if (gPlayerX < 20) { gPlayerX = 20; } } placePlayer(); } else { adjustScenery(lHorizMove); } } var lCurrentLog = logAt(r, gPlayerX); if (!lCurrentLog) { if (gPlayerLog) { gPlayerLog.log.gotoAndStop('nospin'); gPlayerLog = 0; } startDrowning(); } else { if (lCurrentLog != gPlayerLog) { gPlayerLog.log.gotoAndStop('nospin'); gPlayerLog = lCurrentLog; gPlayerLog.log.gotoAndPlay('spin'); } } placeCarryPrize(); if (gPlayer.pRow == -1 && !gCarryPrize) { var i = gPrize.length; while (i >= 0) { if (Math.abs(gPrize[i]._x - gPlayerX) < 20) { gActionSound.attachSound('pick_up_sound'); gActionSound.start(); gCarryPrize = _root.carry_prize; gCarryPrize.gotoAndStop(gPrize[i]._currentFrame); gCarryPrize.value.gotoAndStop('hide'); gPrize[i].removeMovieClip(); gPrize.splice(i, 1); placeCarryPrize(); gPlayer.animation.upper_body.gotoAndStop('holding'); _root.hands._x = gPlayer._x; _root.hands._y = gPlayer._y; } --i; } } else { if (gPlayer.pRow == gNumRows) { if (gCarryPrize) { var lValue = 100 * gCarryPrize._currentFrame; updateScore(lValue); gActionSound.attachSound('put_down_sound'); gActionSound.start(); _root.prize_animation._x = gPlayer._x; _root.prize_animation._y = gPlayer._y; _root.prize_animation.value.gotoAndStop(gCarryPrize._currentFrame); _root.prize_animation.gotoAndPlay(1); gCarryPrize._x = -100; gCarryPrize = 0; gPlayer.animation.upper_body.gotoAndStop('normal'); _root.hands._x = -100; } } } checkBearKill(); } function startDying() { gMode = cDIE; removeCarryPrize(); gLogrollSound.stop(); } function removeCarryPrize() { if (gCarryPrize) { gCarryPrize._x = -100; gCarryPrize = 0; _root.hands._x = -100; } } function startDrowning() { gDieSound.attachSound('drown_sound'); gDieSound.start(); gPlayer.gotoAndPlay('drown'); startDying(); } function doneDying(vBear) { vBear.gotoAndStop('normal'); trace('bear graphic ' + vBear._name + ' is now at frame ' + vBear._currentFrame); --gLives; if (gLives >= 0) { gMode = cNORMAL; gPlayer.gotoAndStop('normal'); gPlayer.animation.upper_body.gotoAndStop('normal'); gPlayer.pRow = gNumRows; gPlayerSpeed = 0; gPlayerX = gCenterX; updateLocationEffects(); placePlayer(); removeBears(); updateLives(); } else { gFallsSound.setVolume(0); gBackgroundSound.stop(); gotoAndStop(11); } } function logAt(r, x) { if (r == -1 || r == gNumRows) { return true; } var lRowMC = gRowMC[r]; var i = 0; while (i < gRowMC[r].pLog.length) { var lLog = gRowMC[r].pLog[i]; var lLeftEdge = lLog._x + 5; var lRightEdge = lLog._x + gLogLength[lLog._currentFrame] - 5; if (lLeftEdge < x && x < lRightEdge) { return lLog; } ++i; } return false; } function updateLocationEffects() { if (gPlayer.pRow < 0 || gNumRows - 1 < gPlayer.pRow) { if (gPlayer.pRunning) { gPlayer.pRunning = false; gPlayer.animation.legs.gotoAndStop(1); gLogrollSound.stop(); } if (gPlayer.pBalancing) { gPlayer.pBalancing = false; gPlayer.animation.upper_body.gotoAndStop(1); } } else { if (!gPlayer.pRunning) { gPlayer.pRunning = true; gPlayer.animation.legs.play(); gLogrollSound.start(0, 30000); } if (!gPlayer.pBalancing && !gCarryPrize) { gPlayer.pBalancing = true; trace('starting upper body animation'); gPlayer.animation.upper_body.play(); } } } function offBoard() { if (vRow < -1 || gNumRows < vRow) { return true; return false; } if (vCol < 0 || gNumCols - 1 < vCol) { return true; } return false; } function updateScore(vChange) { score += vChange; scorecheck = String(Number(scorecheck) + vChange); if (score < 0) { score = 0; scorecheck = '0'; } _root.score_display = scorecheck; } function getOne(array, x) { var i = 0; while (i < array.length) { if (x == array[i]) { return i; } ++i; } return -1; } init(); stop(); } movieClip 87 { } instance of movieClip 87 { onClipEvent (load) { totalFileSize = _root.getBytesTotal(); startTime = getTimer(); startBytes = _root.getBytesLoaded(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; timeSoFar = getTimer() - startTime; speed = bytesLoaded / timeSoFar; bytesLeft = totalFileSize - bytesLoaded; timeLeft = (bytesLeft / 1000) * (speed / 1000); speed = int(10 * speed) / 10; _root.timeMessage = int(timeLeft) + ' seconds remaining'; if (amountLoaded >= 1) { _root.gotoAndStop('startgame'); } } } movieClip 94 { } movieClip 99 { } movieClip 103 { frame 12 { gotoAndPlay(1); } } movieClip 104 { } movieClip 105 { } movieClip 114 { frame 1 { stop(); } frame 32 { _root.doneDying(); stop(); } } frame 3 { startIntroSound(); } button 121 { on (release) { _root.startGame(); } } frame 5 { setUp(); } movieClip 125 { frame 1 { pTimer = getTimer(); } frame 2 { pTimer = getTimer() - pTimer; var lRate = Math.floor(1000 / pTimer + 0.5); display = lRate; } } instance controller of movieClip 79 blank { onClipEvent (keyDown) { _root.pressedKey(); updateAfterEvent(); } onClipEvent (enterFrame) { _root.frameLoop(); } } movieClip 129 { } movieClip 136 { frame 10 { _root.prizeAnimationDone(); } } movieClip 145 { frame 15 { gotoAndPlay(1); } } movieClip 147 { } movieClip 148 { } movieClip 150 { } button 152 { on (release) { _root.nextLevel(); } } button 157 { on (release) { _root.submitScore(); } } button 160 { on (release) { _root.playAgain(); } }




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Created: 10/12 -2025 13:27:01 Last modified: 10/12 -2025 13:27:01 Server time: 13/12 -2025 21:52:28