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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM10392149-11DC&rnd=10392149" width="1" height="1"></div>

fortressgameth3.swf

This is the info page for
Flash #262253

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 3 { } movieClip 7 { } movieClip 11 { } movieClip 14 { } movieClip 17 { } movieClip 20 { } button 23 { on (release) { gotoAndStop(276); } } movieClip 26 { } button 29 { on (release) { getURL('http://www.nartbox.com', '_blank'); } } frame 25 { stop(); } frame 275 { gotoAndStop(276); } button 33 { on (release) { getURL('http://www.nartbox.com', '_blank'); } } frame 276 { PlayMode = 0; Players = 0; Computer = 0; } movieClip 35 { } movieClip 37 { } movieClip 38 { } movieClip 39 { frame 11 { gotoAndPlay(1); } } button 41 { on (release) { gotoAndStop(277); } } button 44 { on (release) { PlayMode = 1; gotoAndStop(278); } } button 47 { on (release) { PlayMode = 2; gotoAndPlay(279); } } button 50 { on (release) { Players = 1; Computer = 2; gotoAndPlay(279); } } button 53 { on (release) { Players = 2; Computer = 1; gotoAndPlay(279); } } movieClip 54 { frame 20 { stop(); } } frame 299 { stopAllSounds(); gotoAndPlay(549); } frame 549 { _root.Screen:PlayMode = PlayMode; _root.Screen:Players = Players; _root.Screen:Computer = Computer; stop(); } movieClip 64 { frame 5 { gotoAndPlay(1); } } button 68 { on (press) { angle = 0; gotoAndPlay(24); } on (release, releaseOutside) { gotoAndPlay(26); } } movieClip 72 { } movieClip 73 { } movieClip 76 { frame 20 { gotoAndPlay(1); } } movieClip 79 { frame 1 { stop(); } } movieClip 84 { } movieClip 86 { frame 1 { if (click == true) { angle += 10; if (angle >= 180) { angle = 180; } _level0:SetSpeed = angle; Bar._rotation = angle; } else { angle = 0; } } frame 2 { gotoAndPlay(2); } } movieClip 94 { } movieClip 95 { } movieClip 97 { frame 1 { if (_root.Screen:Item == 4) { gotoAndPlay(37); } } frame 36 { stop(); } } movieClip 101 { frame 1 { if (_root.Screen:Item == 4) { gotoAndStop(3); } else { gotoAndStop(2); } } } movieClip 105 { } movieClip 108 { } movieClip 112 { } movieClip 116 { } movieClip 119 { } movieClip 120 { frame 1 { stop(); } frame 3 { stop(); } } movieClip 121 { frame 3 { if (..:Watch == true) { ..:Computer = 1; } if (..:Computer == 1) { mouse.hide(); _root.CursorCom:TX = _root._xmouse; _root.CursorCom:TY = _root._ymouse; _root.CursorCom:PrevX = _root.CursorCom:TX; _root.CursorCom:PrevY = _root.CursorCom:TY; _root.CursorCom._x = _root._xmouse; _root.CursorCom._y = _root._ymouse; _root.CursorCom._visible = true; tellTarget ('_root.CursorCom') { gotoAndPlay('Arrow'); } } } frame 21 { seta = 45; angle = 0; if (..:Computer == 1) { ItemUse = 0; MoveResult = false; pi = 3.1415; radian = pi / 180; temp = 50; PW = 135; wind = -_root.Screen:Winds; if (wind < 0) { PW = PW + int(wind / 5) - 5; } if (0 < wind) { PW += int(wind / 3.3); } if (random(2) == 0) { temp = temp + random(10) - 5; PW = PW + random(10) - 5; } else { temp = temp + random(60) - 30; PW = PW + random(60) - 30; } if (temp < 30) { temp = 30; } if (80 < temp) { temp = 80; } distance = random(100) + 100; MX = _x + 550 + Math.cos(temp * radian) * distance; MY = _y + 25 - Math.sin(temp * radian) * distance; _root.CursorCom:TX = MX; _root.CursorCom:TY = MY; _root.CursorCom:Name = _name; if (_root.Toolbar.ItemM1:Used == false) { if (random(5) == 0) { ItemUse = 1; _root.CursorCom:TX = 65; _root.CursorCom:TY = 76; } } if (_root.Toolbar.ItemM2:Used == false) { if (random(5) == 0) { ItemUse = 2; _root.CursorCom:TX = 105; _root.CursorCom:TY = 76; } } if (_root.Toolbar.ItemM4:Used == false) { if (random(5) == 0) { ItemUse = 4; _root.CursorCom:TX = 185; _root.CursorCom:TY = 76; } } if (_root.Toolbar:E_Mingming < 70) { if (_root.Toolbar.ItemM3:Used == false) { if (random(3) == 0) { ItemUse = 3; _root.CursorCom:TX = 145; _root.CursorCom:TY = 76; } } } if (_root.Toolbar:E_Mingming < 30) { if (_root.Toolbar.ItemM3:Used == false) { ItemUse = 3; _root.CursorCom:TX = 145; _root.CursorCom:TY = 76; } } gotoAndPlay(37); } } frame 22 { direct = 1; minangle = 30; maxangle = 80; pi = 3.1415; radian = pi / 180; if (0 < _xmouse) { if (_ymouse < -50) { x = Math.abs(_xmouse); y = Math.abs(_ymouse + 50); x2 = Math.pow(x, 2); y2 = Math.pow(y, 2); r = Math.sqrt(x2 + y2); xx = x / r; seta = Math.acos(xx) / radian; seta = int(seta * 100) / 100; if (maxangle < seta) { seta = maxangle; } if (seta < minangle) { seta = minangle; } } } Line._rotation = 90 - seta; Mingming.eye1.Eye._rotation = 15 - seta; if (_root.Screen:Item == 4) { tellTarget ('Mingming') { gotoAndStop(2); } } } frame 23 { gotoAndPlay(22); } frame 24 { angle += 5; if (angle >= 180) { angle = 180; gotoAndPlay(26); } Power.Bar._rotation = angle; } frame 25 { gotoAndPlay(24); } frame 26 { ..:angle = seta; ..:speed = angle / 8 + 12; ..:Times = 0; ..:Vertical = _x; ..:Horizon = _y - 50; ..:PrevY = ..:Horizon; ..:B_angle = seta; ..:B_speed = angle / 8 + 12; ..:B_Times = 0; ..:B_Vertical = _x; ..:B_Horizon = _y - 50; ..:B_PrevY = ..:Horizon; tellTarget ('..') { gotoAndPlay('ShootMingming'); } tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(2); } stop(); } frame 36 { stop(); } frame 37 { direct = 1; minangle = 30; maxangle = 80; pi = 3.1415; radian = pi / 180; CX = _root.CursorCom._x - _x - 550; CY = _root.CursorCom._y - _y - 75; if (0 < CX) { if (CY < -50) { x = Math.abs(CX); y = Math.abs(CY + 50); x2 = Math.pow(x, 2); y2 = Math.pow(y, 2); r = Math.sqrt(x2 + y2); xx = x / r; seta = Math.acos(xx) / radian; seta = int(seta * 100) / 100; if (maxangle < seta) { seta = maxangle; } if (seta < minangle) { seta = minangle; } } } Line._rotation = 90 - seta; Mingming.eye1.Eye._rotation = 15 - seta; if (_root.Screen:Item == 4) { tellTarget ('Mingming') { gotoAndStop(2); } } if (MoveResult == true) { if (ItemUse == 0) { tellTarget ('_root.CursorCom') { gotoAndPlay('Hand'); } gotoAndPlay(39); } if (ItemUse == 1) { _root.Toolbar.ItemM1:used = true; _root.Screen:Item = 1; _root.Toolbar.ItemM1._visible = false; } if (ItemUse == 2) { _root.Toolbar.ItemM2:used = true; _root.Screen:Item = 2; _root.Toolbar.ItemM2._visible = false; } if (ItemUse == 4) { _root.Toolbar.ItemM4:used = true; _root.Screen:Item = 4; _root.Toolbar.ItemM4._visible = false; } if (ItemUse == 3) { _root.Toolbar.ItemM3:used = true; _root.Screen:Item = 3; _root.Toolbar.ItemM3._visible = false; _root.Toolbar:E_Mingming += 30; if (30 < _root.Toolbar:E_Mingming) { gotoAndStop(1); } else { gotoAndStop(2); } tellTarget ('_root.Screen') { gotoAndPlay('MoveToWangtta'); } Mouse.show(); _root.CursorCom._visible = false; } if (ItemUse != 0) { tellTarget ('Sound') { gotoAndStop('Play'); } MoveResult = false; ItemUse = 0; _root.CursorCom:TX = MX; _root.CursorCom:TY = MY; tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } } } } frame 38 { gotoAndPlay(37); } frame 39 { angle += 5; if (angle >= 180) { angle = 180; gotoAndPlay(41); } if (angle >= PW) { gotoAndPlay(41); } Power.Bar._rotation = angle; } frame 40 { gotoAndPlay(39); } frame 41 { ..:angle = seta; ..:speed = angle / 8 + 12; ..:Times = 0; ..:Vertical = _x; ..:Horizon = _y - 50; ..:PrevY = ..:Horizon; ..:B_angle = seta; ..:B_speed = angle / 8 + 12; ..:B_Times = 0; ..:B_Vertical = _x; ..:B_Horizon = _y - 50; ..:B_PrevY = ..:Horizon; tellTarget ('..') { gotoAndPlay('ShootMingming'); } tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(2); } Mouse.show(); _root.CursorCom._visible = false; stop(); } frame 42 { stop(); } } button 127 { on (press) { gotoAndPlay(24); } on (release, releaseOutside) { gotoAndPlay(26); } } movieClip 131 { } movieClip 132 { } movieClip 134 { } movieClip 135 { } movieClip 138 { frame 1 { stop(); } } movieClip 141 { } movieClip 146 { } movieClip 147 { } movieClip 148 { frame 1 { if (_root.Screen:Item == 4) { gotoAndPlay(37); } } frame 36 { stop(); } frame 72 { stop(); } } movieClip 150 { frame 1 { if (_root.Screen:Item == 4) { gotoAndStop(3); } else { gotoAndStop(2); } } } movieClip 153 { } movieClip 157 { } movieClip 161 { } movieClip 165 { } movieClip 168 { } movieClip 169 { frame 3 { if (..:Watch == true) { ..:Computer = 2; } if (..:Computer == 2) { mouse.hide(); _root.CursorCom:TX = _root._xmouse; _root.CursorCom:TY = _root._ymouse; _root.CursorCom:PrevX = _root.CursorCom:TX; _root.CursorCom:PrevY = _root.CursorCom:TY; _root.CursorCom._x = _root._xmouse; _root.CursorCom._y = _root._ymouse; _root.CursorCom._visible = true; tellTarget ('_root.CursorCom') { gotoAndPlay('Arrow'); } } } frame 21 { seta = 45; angle = 0; if (..:Computer == 2) { ItemUse = 0; MoveResult = false; pi = 3.1415; radian = pi / 180; temp = 50; PW = 135; wind = _root.Screen:Winds; if (wind < 0) { PW = PW + int(wind / 5) - 5; } if (0 < wind) { PW += int(wind / 3.3); } if (random(2) == 0) { temp = temp + random(10) - 5; PW = PW + random(10) - 5; } else { temp = temp + random(60) - 30; PW = PW + random(60) - 30; } if (temp < 30) { temp = 30; } if (80 < temp) { temp = 80; } distance = random(100) + 100; MX = _x - Math.cos(temp * radian) * distance; MY = _y + 25 - Math.sin(temp * radian) * distance; _root.CursorCom:TX = MX; _root.CursorCom:TY = MY; _root.CursorCom:Name = _name; if (_root.Toolbar.ItemW1:Used == false) { if (random(5) == 0) { ItemUse = 1; _root.CursorCom:TX = 365; _root.CursorCom:TY = 76; } } if (_root.Toolbar.ItemW2:Used == false) { if (random(5) == 0) { ItemUse = 2; _root.CursorCom:TX = 405; _root.CursorCom:TY = 76; } } if (_root.Toolbar.ItemW4:Used == false) { if (random(5) == 0) { ItemUse = 4; _root.CursorCom:TX = 485; _root.CursorCom:TY = 76; } } if (_root.Toolbar:E_Wangtta < 70) { if (_root.Toolbar.ItemW3:Used == false) { if (random(3) == 0) { ItemUse = 3; _root.CursorCom:TX = 445; _root.CursorCom:TY = 76; } } } if (_root.Toolbar:E_Wangtta < 30) { if (_root.Toolbar.ItemW3:Used == false) { ItemUse = 3; _root.CursorCom:TX = 445; _root.CursorCom:TY = 76; } } gotoAndPlay(37); } } frame 22 { direct = -1; minangle = 30; maxangle = 80; pi = 3.1415; radian = pi / 180; if (_xmouse < 0) { if (_ymouse < -50) { x = Math.abs(_xmouse); y = Math.abs(_ymouse + 50); x2 = Math.pow(x, 2); y2 = Math.pow(y, 2); r = Math.sqrt(x2 + y2); xx = x / r; seta = Math.acos(xx) / radian; seta = int(seta * 100) / 100; if (maxangle < seta) { seta = maxangle; } if (seta < minangle) { seta = minangle; } } } Line._rotation = seta + 270; Wangtta.eye1.Eye._rotation = seta - 45; Wangtta.eye2.Eye._rotation = (seta / 5) * 4 - 45; if (_root.Screen:Item == 4) { tellTarget ('Wangtta') { gotoAndStop(2); } } } frame 23 { gotoAndPlay(22); } frame 24 { angle += 5; if (angle >= 180) { angle = 180; gotoAndPlay(26); } Power.Bar._rotation = angle; } frame 25 { gotoAndPlay(24); } frame 26 { ..:angle = seta; ..:speed = angle / 8 + 12; ..:Times = 0; ..:Vertical = _x; ..:Horizon = _y - 50; ..:PrevY = ..:Horizon; ..:B_angle = seta; ..:B_speed = angle / 8 + 12; ..:B_Times = 0; ..:B_Vertical = _x; ..:B_Horizon = _y - 50; ..:B_PrevY = ..:Horizon; tellTarget ('..') { gotoAndPlay('ShootWangtta'); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(2); } stop(); } frame 36 { stop(); } frame 37 { direct = -1; minangle = 30; maxangle = 80; pi = 3.1415; radian = pi / 180; CX = _root.CursorCom._x - _x; CY = _root.CursorCom._y - _y - 75; if (CX < 0) { if (CY < -50) { x = Math.abs(CX); y = Math.abs(CY + 50); x2 = Math.pow(x, 2); y2 = Math.pow(y, 2); r = Math.sqrt(x2 + y2); xx = x / r; seta = Math.acos(xx) / radian; seta = int(seta * 100) / 100; if (maxangle < seta) { seta = maxangle; } if (seta < minangle) { seta = minangle; } } } Line._rotation = seta + 270; Wangtta.eye1.Eye._rotation = seta - 45; Wangtta.eye2.Eye._rotation = (seta / 5) * 4 - 45; if (_root.Screen:Item == 4) { tellTarget ('Wangtta') { gotoAndStop(2); } } if (MoveResult == true) { if (ItemUse == 0) { tellTarget ('_root.CursorCom') { gotoAndPlay('Hand'); } gotoAndPlay(39); } if (ItemUse == 1) { _root.Toolbar.ItemW1:used = true; _root.Screen:Item = 1; _root.Toolbar.ItemW1._visible = false; } if (ItemUse == 2) { _root.Toolbar.ItemW2:used = true; _root.Screen:Item = 2; _root.Toolbar.ItemW2._visible = false; } if (ItemUse == 4) { _root.Toolbar.ItemW4:used = true; _root.Screen:Item = 4; _root.Toolbar.ItemW4._visible = false; } if (ItemUse == 3) { _root.Toolbar.ItemW3:used = true; _root.Screen:Item = 3; _root.Toolbar.ItemW3._visible = false; _root.Toolbar:E_Wangtta += 30; if (30 < _root.Toolbar:E_Wangtta) { gotoAndStop(1); } else { gotoAndStop(2); } tellTarget ('_root.Screen') { gotoAndPlay('MoveToMingming'); } Mouse.show(); _root.CursorCom._visible = false; } if (ItemUse != 0) { tellTarget ('Sound') { gotoAndStop('Play'); } MoveResult = false; ItemUse = 0; _root.CursorCom:TX = MX; _root.CursorCom:TY = MY; tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } } } } frame 38 { gotoAndPlay(37); } frame 39 { angle += 5; if (angle >= 180) { angle = 180; gotoAndPlay(41); } if (angle >= PW) { gotoAndPlay(41); } Power.Bar._rotation = angle; } frame 40 { gotoAndPlay(39); } frame 41 { ..:angle = seta; ..:speed = angle / 8 + 12; ..:Times = 0; ..:Vertical = _x; ..:Horizon = _y - 50; ..:PrevY = ..:Horizon; ..:B_angle = seta; ..:B_speed = angle / 8 + 12; ..:B_Times = 0; ..:B_Vertical = _x; ..:B_Horizon = _y - 50; ..:B_PrevY = ..:Horizon; tellTarget ('..') { gotoAndPlay('ShootWangtta'); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(2); } Mouse.show(); _root.CursorCom._visible = false; stop(); } frame 42 { stop(); } } movieClip 172 { } movieClip 173 { frame 1 { stop(); } frame 12 { stop(); } frame 23 { stop(); } } movieClip 186 { frame 1 { if (_root.Screen:Item == 4) { gotoAndPlay(11); } } frame 10 { gotoAndPlay(1); } frame 23 { gotoAndPlay(11); } frame 28 { gotoAndPlay(25); } frame 33 { gotoAndPlay(30); } } movieClip 199 { frame 1 { if (_root.Screen:Item == 4) { gotoAndPlay(11); } } frame 10 { gotoAndPlay(1); } frame 23 { gotoAndPlay(11); } frame 28 { gotoAndPlay(25); } frame 33 { gotoAndPlay(30); } } movieClip 200 { frame 1 { _root.Toolbar.E_Mingming = 100; _root.Toolbar.E_Wangtta = 100; _root.Toolbar.E_MingmingD = 100; _root.Toolbar.E_WangttaD = 100; Mingming._x = -400; Mingming._y = 290; Wangtta._x = 400; Wangtta._y = 290; tellTarget ('Mingming') { gotoAndStop('Stand'); } tellTarget ('Wangtta') { gotoAndStop('Stand'); } Scale = 1; Gravity = -0.98; Winds = 0; MoveRatio = 5; GameSet = false; Watch = false; if (PlayMode == 1) { Turn = Players; } else { Turn = random(2) + 1; } _x = 275; _y = 300; if (Turn == 1) { ScreenTX = 550; ScreenTY = 76; } else { ScreenTX = 0; ScreenTY = 76; } i = 1; while (4 >= i) { tellTarget (''_root.ToolBar.ItemW' add i') { gotoAndStop(2); } tellTarget (''_root.ToolBar.ItemM' add i') { gotoAndStop(2); } eval('_root.ToolBar.ItemW' add i add ':Used') = false; eval('_root.ToolBar.ItemM' add i add ':Used') = false; ++i; } _root.CursorCom._visible = false; gotoAndPlay(2); } frame 2 { if (Turn == 1) { sx = _x; sy = _y; sx = int(sx - (sx - ScreenTX - 5) / MoveRatio); sy = int(sy - (sy - ScreenTY) / MoveRatio); } else { sx = _x; sy = _y; sx = int(sx - (sx - ScreenTX) / MoveRatio); sy = int(sy - (sy - ScreenTY) / MoveRatio); } if (sx < 0) { sx = 0; } if (550 < sx) { sx = 550; } if (sy < 76) { sy = 76; } _x = sx; _y = sy; } frame 3 { Check = true; if (ScreenTX != sx) { Check = false; } if (ScreenTY != sy) { Check = false; } if (check == true) { if (Turn == 1) { gotoAndPlay(36); } else { gotoAndPlay(4); } } else { gotoAndPlay(2); } } frame 4 { _x = 0; _y = 76; tellTarget ('Wangtta') { gotoAndPlay('Reload'); } if (30 < _root.Toolbar:E_Mingming) { tellTarget ('Mingming') { gotoAndStop('Stand'); } } else { tellTarget ('Mingming') { gotoAndStop('Sick'); } } Winds += random(101) - 50; if (Winds < -150) { Winds = -150; } if (150 < Winds) { Winds = 150; } Wind = Winds / 1000; Fall = false; Side = false; Hit = false; HitCore = false; Item = 0; ItemStatus = 0; Damage = 0; if (Computer == 2) { tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(3); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(3); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(3); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(3); } } else { tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(1); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(1); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(1); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(1); } } tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(2); } stop(); } frame 5 { if (Item == 2) { Ammo._xscale = 200; Ammo._yscale = 200; AmmoS._xscale = 200; AmmoS._yscale = 100; } pi = 3.14; radian = pi / 180; ++Times; vx = Math.cos(Angle * Radian) * Speed; vy = Math.sin(Angle * Radian) * Speed; x = vx * Times - Wind * math.pow(Times, 2); y = vy * Times + Gravity * math.pow(Times, 2) / 2; x = vertical - x; y = -y + horizon; if (Fall == true) { if (Item == 4) { x = PrevX + ItemVX; } } Ammo._x = x * Scale; Ammo._y = y * Scale; AmmoS._x = x * Scale; AmmoS._y = 290 * Scale; sx = 275 - x * Scale; sy = 200 - y * Scale; if (sx < 0) { sx = 0; } if (550 < sx) { sx = 550; } if (sy < 76) { sy = 76; } _x = sx; _y = sy; if (Fall == false) { if (PrevY < y) { Fall = true; if (Item == 4) { if (150 < x) { ItemVX = (Wangtta._x + 20 - x) / Times; if (30 < ItemVX) { ItemVX = 30; } tellTarget ('Ammo') { gotoAndPlay('Right'); } tellTarget ('AmmoS') { gotoAndPlay('Right'); } } else { ItemVX = (Mingming._x - 20 - x) / Times; if (ItemVX < -30) { ItemVX = -30; } tellTarget ('Ammo') { gotoAndPlay('Left'); } tellTarget ('AmmoS') { gotoAndPlay('Left'); } } } } } if (Side == false) { if (x < 0) { Side = true; } } if (Side == true) { cx = Mingming._x - 25; cy = Mingming._y - 90; hx = Mingming._x - 35; hy = Mingming._y - 110; } else { cx = Wangtta._x - 25; cy = Wangtta._y - 90; hx = Wangtta._x - 35; hy = Wangtta._y - 110; } HitCheck = false; if (Fall == true) { if (HitCore == false) { Damage = 0; if (Hit == false) { if (hx < x) { if (x < hx + 70) { if (hy < y) { if (y < hy + 100) { Damage = 10; Hit = true; HitCheck = true; } } } } } if (cx < x) { if (x < cx + 50) { if (cy < y) { if (y < cy + 20) { if (HitCheck == true) { Damage += 10; } else { if (Hit == true) { Damage = 10; } else { Damage = 20; } } HitCore = true; HitCheck = true; } } } } } } if (HitCheck == true) { if (Item == 1) { if (ItemStatus == 1) { Damage = 20; HitCore = true; } } if (Item == 2) { Damage = 30; HitCore = true; } } if (HitCheck == true) { Crash._x = x; Crash._y = y; if (Side == true) { _root.Toolbar:E_Mingming -= Damage; if (0 >= _root.Toolbar:E_Mingming) { GameSet = true; tellTarget ('_root.Mask') { gotoAndPlay('MingmingDie'); } } if (HitCore == false) { tellTarget ('Mingming') { gotoAndStop('Hit1'); } tellTarget ('Crash') { gotoAndPlay('Normal'); } } else { tellTarget ('Mingming') { gotoAndStop('Hit2'); } tellTarget ('Crash') { gotoAndPlay('Direct'); } } } else { _root.Toolbar:E_Wangtta -= Damage; if (0 >= _root.Toolbar:E_Wangtta) { GameSet = true; tellTarget ('_root.Mask') { gotoAndPlay('WangttaDie'); } } if (HitCore == false) { tellTarget ('Wangtta') { gotoAndStop('Hit1'); } tellTarget ('Crash') { gotoAndPlay('Normal'); } } else { tellTarget ('Wangtta') { gotoAndStop('Hit2'); } tellTarget ('Crash') { gotoAndPlay('Direct'); } } } } } frame 6 { if (280 < y * scale) { tellTarget ('Ammo') { stop(); } if (Item == 4) { Ammo._visible = false; } AmmoS._visible = false; HitCheck = false; if (Hit == true) { HitCheck = true; } if (HitCore == true) { HitCheck = true; } if (HitCheck == false) { tellTarget ('Mingming') { gotoAndStop('Smile'); } } if (Side == false) { tellTarget ('Mingming') { gotoAndStop('Smile'); } } gotoAndPlay(7); } else { PrevX = x; PrevY = y; gotoAndPlay(5); } } frame 21 { if (Item == 1) { if (ItemStatus == 0) { _x = 0; _y = 76; Fall = false; Side = false; Hit = false; HitCore = false; Damage = 0; Times = 0; PrevY = Horizon; tellTarget ('Ammo') { gotoAndPlay(1); } AmmoS._visible = true; if (HitCheck == true) { tellTarget ('Mingming') { gotoAndStop('HitMe'); } } tellTarget ('Wangtta') { gotoAndPlay('DoubleShot'); } } } } frame 24 { if (Item == 1) { if (ItemStatus == 0) { ItemStatus = 1; gotoAndPlay(5); } } } frame 32 { if (GameSet == true) { stop(); } } frame 33 { sx = int(sx - (sx - 555) / 5); sy = int(sy - (sy - 76) / 5); if (sx < 0) { sx = 0; } if (550 < sx) { sx = 550; } if (sy < 76) { sy = 76; } _x = sx; _y = sy; } frame 34 { check = false; if (sx >= 550) { if (76 >= sy) { check = true; } } if (check == true) { gotoAndPlay(35); } else { gotoAndPlay(33); } } frame 35 { gotoAndPlay(36); } frame 36 { _x = 550; _y = 76; tellTarget ('Mingming') { gotoAndPlay('Reload'); } if (30 < _root.Toolbar:E_Wangtta) { tellTarget ('Wangtta') { gotoAndStop('Stand'); } } else { tellTarget ('Wangtta') { gotoAndStop('Sick'); } } Winds += random(101) - 50; if (Winds < -150) { Winds = -150; } if (150 < Winds) { Winds = 150; } Wind = -(Winds / 1000); Fall = false; Side = false; Hit = false; HitCore = false; Item = 0; ItemStatus = 0; Damage = 0; if (Computer == 1) { tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(3); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(3); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(3); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(3); } } else { tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(1); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(1); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(1); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(1); } } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(2); } stop(); } frame 37 { if (Item == 2) { Ammo._xscale = 200; Ammo._yscale = 200; AmmoS._xscale = 200; AmmoS._yscale = 100; } pi = 3.14; radian = pi / 180; ++Times; vx = Math.cos(Angle * Radian) * Speed; vy = Math.sin(Angle * Radian) * Speed; x = vx * Times - Wind * math.pow(Times, 2); y = vy * Times + Gravity * math.pow(Times, 2) / 2; x = vertical + x; y = -y + horizon; if (Fall == true) { if (Item == 4) { x = PrevX + ItemVX; } } Ammo._x = x * Scale; Ammo._y = y * Scale; AmmoS._x = x * Scale; AmmoS._y = 290 * Scale; sx = 275 - x * Scale; sy = 200 - y * Scale; if (sx < 0) { sx = 0; } if (550 < sx) { sx = 550; } if (sy < 76) { sy = 76; } _x = sx; _y = sy; if (Fall == false) { if (PrevY < y) { Fall = true; if (Item == 4) { if (x < -150) { ItemVX = (Mingming._x - 20 - x) / Times; if (ItemVX < -30) { ItemVX = -30; } tellTarget ('Ammo') { gotoAndPlay('Left'); } tellTarget ('AmmoS') { gotoAndPlay('Left'); } } else { ItemVX = (Wangtta._x + 20 - x) / Times; if (30 < ItemVX) { ItemVX = 30; } tellTarget ('Ammo') { gotoAndPlay('Right'); } tellTarget ('AmmoS') { gotoAndPlay('Right'); } } } } } if (Side == false) { if (0 < x) { Side = true; } } if (Side == true) { cx = Wangtta._x - 25; cy = Wangtta._y - 90; hx = Wangtta._x - 35; hy = Wangtta._y - 110; } else { cx = Mingming._x - 25; cy = Mingming._y - 90; hx = Mingming._x - 35; hy = Mingming._y - 110; } HitCheck = false; if (Fall == true) { if (HitCore == false) { Damage = 0; if (Hit == false) { if (hx < x) { if (x < hx + 70) { if (hy < y) { if (y < hy + 100) { Damage = 10; Hit = true; HitCheck = true; } } } } } if (cx < x) { if (x < cx + 50) { if (cy < y) { if (y < cy + 20) { if (HitCheck == true) { Damage += 10; } else { if (Hit == true) { Damage = 10; } else { Damage = 20; } } HitCore = true; HitCheck = true; } } } } } } if (HitCheck == true) { if (Item == 1) { if (ItemStatus == 1) { Damage = 20; HitCore = true; } } if (Item == 2) { Damage = 30; HitCore = true; } } if (HitCheck == true) { Crash._x = x; Crash._y = y; if (Side == true) { _root.Toolbar:E_Wangtta -= Damage; if (0 >= _root.Toolbar:E_Wangtta) { GameSet = true; tellTarget ('_root.Mask') { gotoAndPlay('WangttaDie'); } } if (HitCore == false) { tellTarget ('Wangtta') { gotoAndStop('Hit1'); } tellTarget ('Crash') { gotoAndPlay('Normal'); } } else { tellTarget ('Wangtta') { gotoAndStop('Hit2'); } tellTarget ('Crash') { gotoAndPlay('Direct'); } } } else { _root.Toolbar:E_Mingming -= Damage; if (0 >= _root.Toolbar:E_Mingming) { GameSet = true; tellTarget ('_root.Mask') { gotoAndPlay('MingmingDie'); } } if (HitCore == false) { tellTarget ('Mingming') { gotoAndStop('Hit1'); } tellTarget ('Crash') { gotoAndPlay('Normal'); } } else { tellTarget ('Mingming') { gotoAndStop('Hit2'); } tellTarget ('Crash') { gotoAndPlay('Direct'); } } } } } frame 38 { if (280 < y * scale) { tellTarget ('Ammo') { stop(); } if (Item == 4) { Ammo._visible = false; } AmmoS._visible = false; HitCheck = false; if (Hit == true) { HitCheck = true; } if (HitCore == true) { HitCheck = true; } if (HitCheck == false) { tellTarget ('Wangtta') { gotoAndStop('Smile'); } } if (Side == false) { tellTarget ('Wangtta') { gotoAndStop('Smile'); } } gotoAndPlay(39); } else { PrevX = x; PrevY = y; gotoAndPlay(37); } } frame 53 { if (Item == 1) { if (ItemStatus == 0) { _x = 550; _y = 76; Fall = false; Side = false; Hit = false; HitCore = false; Damage = 0; Times = 0; PrevY = Horizon; tellTarget ('Ammo') { gotoAndPlay(1); } AmmoS._visible = true; if (HitCheck == true) { tellTarget ('Wangtta') { gotoAndStop('HitMe'); } } tellTarget ('Mingming') { gotoAndPlay('DoubleShot'); } } } } frame 56 { if (Item == 1) { if (ItemStatus == 0) { ItemStatus = 1; gotoAndPlay(37); } } } frame 64 { if (GameSet == true) { stop(); } } frame 65 { sx = int(sx - (sx - 0) / 5); sy = int(sy - (sy - 76) / 5); if (sx < 0) { sx = 0; } if (550 < sx) { sx = 550; } if (sy < 76) { sy = 76; } _x = sx; _y = sy; } frame 66 { check = false; if (0 >= sx) { if (76 >= sy) { check = true; } } if (check == true) { gotoAndPlay(67); } else { gotoAndPlay(65); } } frame 67 { gotoAndPlay(4); } } movieClip 203 { frame 1 { stop(); } } movieClip 205 { frame 20 { gotoAndPlay(1); } } movieClip 206 { } movieClip 209 { } movieClip 211 { } button 215 { on (release) { _root.Screen:Item = 2; used = true; _visible = false; tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(2); } } } movieClip 217 { frame 1 { stop(); } } button 221 { on (release) { _root.Screen:Item = 4; used = true; _visible = false; tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(2); } } } movieClip 223 { frame 1 { stop(); } } button 227 { on (release) { _root.Screen:Item = 1; used = true; _visible = false; tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(2); } } } movieClip 229 { frame 1 { stop(); } } button 233 { on (release) { used = true; _root.Screen:Item = 3; _visible = false; temp = _name; if (temp == 'ItemM3') { _root.Toolbar:E_Mingming = _root.Toolbar:E_MingMing + 30; tellTarget ('_root.Screen:') { gotoAndPlay('MoveToWangtta'); } if (30 < _root.Toolbar:E_Mingming) { tellTarget ('_root.Screen.Mingming') { gotoAndStop('Stand'); } } else { tellTarget ('_root.Screen.Mingming') { gotoAndStop('Sick'); } } } else { _root.Toolbar:E_Wangtta += 30; tellTarget ('_root.Screen:') { gotoAndPlay('MoveToMingming'); } if (30 < _root.Toolbar:E_Wangtta) { tellTarget ('_root.Screen.Wangtta') { gotoAndStop('Stand'); } } else { tellTarget ('_root.Screen.Wangtta') { gotoAndStop('Sick'); } } } tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(2); } } } movieClip 235 { frame 1 { stop(); } } button 240 { on (release) { _root.Screen:Item = 4; used = true; _visible = false; tellTarget ('_root.Toolbar.ItemM1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemM4') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW1') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW2') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW3') { gotoAndStop(2); } tellTarget ('_root.Toolbar.ItemW4') { gotoAndStop(2); } } } movieClip 242 { frame 1 { stop(); } } movieClip 243 { frame 1 { if (E_Mingming < 0) { E_Mingming = 0; } if (E_Wangtta < 0) { E_Wangtta = 0; } if (100 < E_Mingming) { E_Mingming = 100; } if (100 < E_Wangtta) { E_Wangtta = 100; } if (E_Mingming < E_MingmingD) { E_MingmingD = int(E_MingmingD - (E_MingmingD - E_Mingming) / 10); } if (E_Wangtta < E_WangttaD) { E_WangttaD = int(E_WangttaD - (E_WangttaD - E_Wangtta) / 10); } if (E_MingmingD < 0) { E_MingmingD = 0; } if (E_WangttaD < 0) { E_WangttaD = 0; } Energy.Mingming._xscale = E_Mingming; Energy.Wangtta._xscale = E_Wangtta; Energy.MingmingD._xscale = E_MingmingD; Energy.WangttaD._xscale = E_WangttaD; Wind = Math.abs(_root.Screen:Winds) / 1.5; if (_root.Screen:Winds < 0) { tellTarget ('Wind') { gotoAndStop('Left'); } tellTarget ('Wind.Bar') { gotoAndStop('Left'); } } else { tellTarget ('Wind') { gotoAndStop('Right'); } tellTarget ('Wind.Bar') { gotoAndStop('Right'); } } if (_root.Screen:Winds == 0) { tellTarget ('Wind') { gotoAndStop('Zero'); } } Wind.Bar._xscale = Wind; } frame 2 { gotoAndPlay(1); } } movieClip 249 { frame 1 { MoveRatio = 3; sx = _x; sy = _y; sx += (TX - sx) / MoveRatio; sy += (TY - sy) / MoveRatio; _x = sx; _y = sy; Check = false; if (PrevX == sx) { if (PrevY == sy) { Check = true; eval('_root.Screen.' add Name add ':MoveResult') = true; } } if (Check == false) { PrevX = sx; PrevY = sy; } } frame 2 { gotoAndPlay(1); } frame 3 { MoveRatio = 3; sx = _x; sy = _y; sx += (TX - sx) / MoveRatio; sy += (TY - sy) / MoveRatio; _x = sx; _y = sy; Check = false; if (PrevX == sx) { if (PrevY == sy) { Check = true; eval('_root.Screen.' add Name add ':MoveResult') = true; } } if (Check == false) { PrevX = sx; PrevY = sy; } } frame 4 { gotoAndPlay(3); } } movieClip 251 { frame 1 { stop(); } frame 31 { tellTarget ('_root') { gotoAndPlay('WangttaWin'); } stop(); } frame 61 { tellTarget ('_root') { gotoAndPlay('MingmingWin'); } stop(); } } movieClip 252 { frame 21 { stop(); } } frame 570 { stop(); } frame 571 { gotoAndPlay(822); } frame 572 { gotoAndPlay(1126); } frame 822 { stopAllSounds(); } movieClip 260 { } button 265 { on (release) { stopAllSounds(); gotoAndPlay(275); } } frame 876 { stop(); } frame 1126 { stopAllSounds(); } movieClip 268 { } frame 1180 { stop(); }




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Created: 10/12 -2025 13:29:25 Last modified: 10/12 -2025 13:29:25 Server time: 11/12 -2025 15:29:46