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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM47096291-10DC&rnd=47096291" width="1" height="1"></div>

v4.swf

This is the info page for
Flash #262379

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { function dupYellow(r, c, count, left) { duplicateMovieClip('yellow', 'brick' add r add c, count + 1); eval('brick' add r add c)._x = left + 40 * c; eval('brick' add r add c)._y = 50 + 20 * r; } function dupGreen(r, c, count, left) { duplicateMovieClip('green', 'brick' add r add c, count + 1); eval('brick' add r add c)._x = left + 40 * c; eval('brick' add r add c)._y = 50 + 20 * r; } function dupBlue(r, c, count, left) { duplicateMovieClip('blue', 'brick' add r add c, count + 1); eval('brick' add r add c)._x = left + 40 * c; eval('brick' add r add c)._y = 50 + 20 * r; } function dupRed(r, c, count, left) { duplicateMovieClip('red', 'brick' add r add c, count + 1); eval('brick' add r add c)._x = left + 40 * c; eval('brick' add r add c)._y = 50 + 20 * r; } function dupWhite(r, c, count, left) { duplicateMovieClip('white', 'brick' add r add c, count + 1); eval('brick' add r add c)._x = left + 40 * c; eval('brick' add r add c)._y = 50 + 20 * r; } function dupGold(r, c, count, left) { duplicateMovieClip('gold', 'brick' add r add c, count + 1); eval('brick' add r add c)._x = left + 40 * c; eval('brick' add r add c)._y = 50 + 20 * r; } function dupBlack(r, c, count, left) { duplicateMovieClip('black', 'brick' add r add c, count + 1); eval('brick' add r add c)._x = left + 40 * c; eval('brick' add r add c)._y = 50 + 20 * r; } function isInvisible() { gold._visible = false; red._visible = false; blue._visible = false; green._visible = false; } } frame 1 { paddle._visible = true; ball._visible = true; top._visible = false; counter = 60; ScreenWidth = 640; paddleSpeed = 30; score = 0; speed = 6; speedx = 8; speedy = 8; fscommand('fullscreen', 'true'); fscommand('trapallkeys', 'false'); stop(); } movieClip 4 { frame 1 { play = 0; stop(); } frame 2 { play = Number(play) + 1; tellTarget ('/sound') { gotoAndPlay(31); } /ball._visible = false; tellTarget ('/') { stop(); } } frame 8 { if (Number(play) < 3) { gotoAndPlay(2); } else { if (Number(endgame) == Number(false)) { tellTarget ('/') { play(); } } if (Number(/:endgame) == Number(false)) { /ball._visible = true; } gotoAndStop(1); } } } movieClip 8 { } movieClip 13 { frame 1 { stop(); } frame 15 { stop(); } } movieClip 15 { } movieClip 19 { frame 1 { vis = 1; stop(); } frame 2 { todest = /:destroy; tellTarget ('/sound') { gotoAndPlay(2); } } frame 10 { removeMovieClip(_parent._name add todest); _root.score += 10; _root.bricknumber -= 1; if (_root.score == 1000 or _root.score == 3000 or _root.score == 5000 or _root.score == 10000 or _root.score == 20000) { _root.balls += 1; } stop(); } } instance gold of movieClip 19 { onClipEvent (enterFrame) { this; if (hitTest(_root.ball)) { _parent.speedy *= -1; nome = eval(this); tellTarget ('nome add destroy') { gotoAndPlay(2); } } } } movieClip 23 { frame 1 { vis = 1; stop(); } frame 2 { todest = /:destroy; tellTarget ('/sound') { gotoAndPlay(2); } } frame 10 { removeMovieClip(_parent._name add todest); _root.score += 10; _root.bricknumber -= 1; if (_root.score == 1000 or _root.score == 3000 or _root.score == 5000 or _root.score == 10000 or _root.score == 20000) { _root.balls += 1; } stop(); } } instance red of movieClip 23 { onClipEvent (enterFrame) { this; if (hitTest(_root.ball)) { _parent.speedy *= -1; nome = eval(this); tellTarget ('nome add destroy') { gotoAndPlay(2); } } } } movieClip 27 { frame 1 { vis = 1; stop(); } frame 2 { todest = /:destroy; tellTarget ('/sound') { gotoAndPlay(2); } } frame 10 { removeMovieClip(_parent._name add todest); _root.score += 10; _root.bricknumber -= 1; if (_root.score == 1000 or _root.score == 3000 or _root.score == 5000 or _root.score == 10000 or _root.score == 20000) { _root.balls += 1; } stop(); } } instance blue of movieClip 27 { onClipEvent (enterFrame) { this; if (hitTest(_root.ball)) { _parent.speedy *= -1; nome = eval(this); tellTarget ('nome add destroy') { gotoAndPlay(2); } } } } movieClip 31 { frame 1 { vis = 1; stop(); } frame 2 { todest = /:destroy; tellTarget ('/sound') { gotoAndPlay(2); } } frame 10 { removeMovieClip(_parent._name add todest); _root.score += 10; _root.bricknumber -= 1; if (_root.score == 1000 or _root.score == 3000 or _root.score == 5000 or _root.score == 10000 or _root.score == 20000) { _root.balls += 1; } stop(); } } instance green of movieClip 31 { onClipEvent (enterFrame) { this; if (hitTest(_root.ball)) { _parent.speedy *= -1; nome = eval(this); tellTarget ('nome add destroy') { gotoAndPlay(2); } } } } movieClip 35 { frame 1 { stop(); } frame 3 { gotoAndPlay(1); } frame 30 { gotoAndPlay(1); } frame 40 { gotoAndPlay(1); } } movieClip 39 { frame 1 { vis = 1; stop(); } frame 2 { todest = /:destroy; tellTarget ('/sound') { gotoAndPlay(2); } } frame 10 { removeMovieClip(_parent._name add todest); _root.score += 10; _root.bricknumber -= 1; if (_root.score == 1000 or _root.score == 3000 or _root.score == 5000 or _root.score == 10000 or _root.score == 20000) { _root.balls += 1; } stop(); } } instance black of movieClip 39 { onClipEvent (enterFrame) { this; if (hitTest(_root.ball)) { _parent.speedy *= -1; nome = eval(this); tellTarget ('nome add destroy') { gotoAndPlay(2); } } } } movieClip 43 { frame 1 { vis = 1; stop(); } frame 2 { todest = /:destroy; tellTarget ('/sound') { gotoAndPlay(2); } } frame 10 { removeMovieClip(_parent._name add todest); _root.score += 10; _root.bricknumber -= 1; if (_root.score == 1000 or _root.score == 3000 or _root.score == 5000 or _root.score == 10000 or _root.score == 20000) { _root.balls += 1; } stop(); } } instance white of movieClip 43 { onClipEvent (enterFrame) { this; if (hitTest(_root.ball)) { _parent.speedy *= -1; nome = eval(this); tellTarget ('nome add destroy') { gotoAndPlay(2); } } } } movieClip 47 { frame 1 { vis = 1; stop(); } frame 2 { todest = /:destroy; tellTarget ('/sound') { gotoAndPlay(2); } } frame 10 { removeMovieClip(_parent._name add todest); _root.score += 10; _root.bricknumber -= 1; if (_root.score == 1000 or _root.score == 3000 or _root.score == 5000 or _root.score == 10000 or _root.score == 20000) { _root.balls += 1; } stop(); } } instance yellow of movieClip 47 { onClipEvent (enterFrame) { this; if (hitTest(_root.ball)) { _parent.speedy *= -1; nome = eval(this); tellTarget ('nome add destroy') { gotoAndPlay(2); } } } } movieClip 60 { } movieClip 62 { } instance paddle of movieClip 62 { onClipEvent (enterFrame) { mx = 0; if (Key.isDown(Key.RIGHT)) { mx = 1; } if (Key.isDown(Key.LEFT)) { mx = -1; } this._x += _root.paddleSpeed * mx; if (35 >= this._x) { this._x = 35; } if (_root.ScreenWidth - 35 < this._x) { this._x = _root.ScreenWidth - 35; } } } button 71 { on (release) { balls = 3; Mouse.hide(); play(); } } frame 2 { ballwidth = 12; paddlewidth = 80; brickwidth = 40; Level_index = 10; bricknumber = 0; Level_i = 1; modified = true; endgame = false; top._visible = true; border = 250; } frame 3 { if (endgame) { gotoAndPlay(5); } if (0 >= bricknumber) { Level_i = Level_index - 9; call(Level_index); _root.isInvisible(); if (Level_index < 16) { background.gotoAndPlay(2); top.gotoAndPlay(2); } } if (_root.ball.hitTest(_root.top)) { speedy *= -1; sound.gotoAndPlay(21); } if (_root.ball.hitTest(_root.right)) { speedx *= -1; sound.gotoAndPlay(21); } if (6 >= _root.ball._x) { speedx *= -1; sound.gotoAndPlay(21); } paddlex = paddle._x; ballx = _root.ball._x; if (_root.ball.hitTest(_root.paddle) and paddlex - paddlewidth / 2 - 8 < ballx and ballx < paddlex + paddlewidth / 2 + 8) { if (ballx < paddlex - paddlewidth / 2 + int(paddlewidth / 5)) { speedx -= 4; } else { if (paddlex + paddlewidth / 2 - int(paddlewidth / 5) < ballx) { speedx += 4; } else { if (ballx < paddlex - paddlewidth / 2 + int(paddlewidth / 3)) { speedx -= 3; } else { if (paddlex + paddlewidth / 2 - int(paddlewidth / 3) < ballx) { speedx += 3; } } } } speedy *= -1; sound.gotoAndPlay(21); } if (_root.ball.hitTest(_root.botton)) { if (1 < balls) { background.gotoAndPlay(2); } balls -= 1; ball._x = paddle._x; ball._y = paddle._y - 20; speedy *= -1; } /ball._x = /ball._x + speedx; /ball._y = /ball._y + speedy; } frame 4 { if (balls < 1) { endgame = true; gotoAndStop(6); } gotoAndPlay(3); } frame 5 { _root.paddle._visible = false; tellTarget ('background') { gotoAndPlay(2); } tellTarget ('top') { gotoAndPlay(2); } } frame 6 { c = 0; r = 0; while (r < 20) { while (c < 20) { removeMovieClip('brick' add r add c); c += 1; } r += 1; c = 0; } } frame 7 { Mouse.show(); stop(); } button 83 { on (release) { gotoAndPlay(1); } } frame 10 { border = 240; left = 100; bricknumber = 50; Level_index += 1; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; c = 0; r = 0; count = 1; index = 0; while (r < 5) { while (c < 10 - index) { dupGold(r, c, count, left); c += 1; count += 1; } r += 2; index += 2; c = index; } c = 1; r = 1; index = 0; while (r < 5) { while (c < 9 - index) { dupBlue(r, c, count, left); c += 1; count += 1; } r += 2; index += 2; c = index + 1; } c = 0; r = 7; while (r < 9) { while (c < 10) { dupGreen(r, c, count, left); c += 1; count += 1; } c = 0; r += 1; } _root.isInvisible(); } frame 11 { left = 120; border = 150; bricknumber = 50; Level_index += 1; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; c = 0; r = 0; count = 1; while (r < 5) { while (c < 10) { if (c >= r and c < 5 or c >= 5 and 9 - r >= c) { dupGold(r, c, count, left); } else { dupGreen(r, c, count, left); } count += 1; c += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 12 { left = 120; border = 330; bricknumber = 60; Level_index += 1; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; c = 0; r = 0; count = 1; while (r < 14) { while (c < 10) { if (r == 5 or r == 8) { dupRed(r, c, count, left); } else { if (r == 13 or r == 0) { dupBlue(r, c, count, left); } else { if (r == 7 or r == 6) { dupGold(r, c, count, left); } } } c += 1; count += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 13 { left = 120; border = 250; bricknumber = 72; Level_index += 1; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; c = 0; r = 0; count = 1; while (r < 10) { while (c < 10) { if (1 < r and r < 8 and 3 < c and c < 6 or 1 < c and c < 8 and 3 < r and r < 6) { dupGreen(r, c, count, left); } else { if (r == -4 + c and 0 < r and r < 5 and 4 < c and c < 9 or r == 5 - c and 0 < r and r < 5 and 0 < c and c < 5 or 9 - r == 5 - c and 4 < r and r < 9 and 0 < c and c < 5 or 9 - r == -4 + c and 4 < r and r < 9 and 4 < c and c < 9) { dupRed(r, c, count, left); } else { if (8 < r or r == 0 or c == 0 or c == 9) { dupBlue(r, c, count, left); } } } c += 1; count += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 14 { border = 370; left = 120; bricknumber = 116; Level_index += 1; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; c = 0; r = 0; count = 1; while (r < 16) { while (c < 10) { if (1 < r and r < 9 and c == 3 or 1 < r and r < 9 and c == 6) { dupBlue(r, c, count, left); } else { if (1 < r and r < 9 and c == 1 or 1 < r and r < 9 and c == 8) { dupRed(r, c, count, left); } else { if (r == 0 and 2 < c and c < 7 or r == 7 and 2 < c and c < 7 or r == 8 and 2 < c and c < 7) { dupBlue(r, c, count, left); } else { if (r == 1) { dupGreen(r, c, count, left); } else { if (8 < r) { dupGold(r, c, count, left); } } } } } c += 1; count += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 15 { border = 250; bricknumber = 99; Level_index += 1; Left = 120; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; r = 0; c = 0; Count = 0; while (10 >= r) { while (9 >= c) { if (r == 0 or r == 10) { if (c == 0 or c == 8) { dupRed(r, c, count, left); } else { if (c == 1 or c == 2 or c == 6 or c == 7) { dupGold(r, c, count, left); } else { if (c >= 3 and 5 >= c) { dupBlue(r, c, count, left); } } } } else { if (r == 1 or r == 9) { if (c == 0 or c == 1 or c == 7 or c == 8) { dupGreen(r, c, count, left); } else { if (c == 2 or c == 6) { dupBlue(r, c, count, left); } else { if (c >= 3 and 5 >= c) { dupGold(r, c, count, left); } } } } else { if (r == 2 or r == 8) { if (c == 0 or c == 8) { dupGreen(r, c, count, left); } else { if (c == 1 or c == 7) { dupBlue(r, c, count, left); } else { if (c >= 2 and 6 >= c) { dupGold(r, c, count, left); } } } } else { if (r == 3) { if (c == 0 or c == 8) { dupGreen(r, c, count, left); } else { if (c == 1 or c == 3 or c == 5 or c == 7) { dupBlue(r, c, count, left); } else { if (c == 2 or c == 4 or c == 6) { dupGold(r, c, count, left); } } } } else { if (r == 4 or r == 6) { if (c == 0 or c == 8) { dupBlue(r, c, count, left); } else { if (c >= 0 and 7 >= c) { dupGold(r, c, count, left); } } } else { if (r == 5) { if (c == 0 or c == 4 or c == 8) { dupBlue(r, c, count, left); } else { if (c >= 1 and 3 >= c or c >= 5 and 7 >= c) { dupGold(r, c, count, left); } } } else { if (r == 7) { if (c == 0 or c == 8) { dupGreen(r, c, count, left); } else { if (c == 1 or c == 7 or c >= 3 and 5 >= c) { dupBlue(r, c, count, left); } else { if (c == 2 or c == 6) { dupGold(r, c, count, left); } } } } } } } } } } c += 1; Count += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 16 { border = 210; bricknumber = 81; Level_index += 1; Left = 120; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; c = 0; r = 0; count = 0; while (8 >= r) { while (8 >= c) { if (r == 0 or r == 8 or c == 0 or c == 8) { dupGreen(r, c, count, left); } else { if ((r == 1 or r == 7) and (c == 1 or c == 2 or c == 6 or c == 7)) { dupGreen(r, c, count, left); } else { if ((r == 1 or r == 7) and (c >= 3 and 5 >= c)) { dupYellow(r, c, count, left); } else { if ((r == 2 or r == 6) and (c == 1 or c == 7)) { dupGreen(r, c, count, left); } else { if ((r == 2 or r == 6) and (c >= 2 and 6 >= c)) { dupYellow(r, c, count, left); } else { if ((r == 3 or r == 5) and (c >= 3 and 5 >= c)) { dupBlue(r, c, count, left); } else { if ((r == 3 or r == 5) and (c == 1 or c == 2 or c == 6 or c == 7)) { dupYellow(r, c, count, left); } else { if (r == 4 and (c >= 3 and 5 >= c)) { dupWhite(r, c, count, left); } else { if (r == 4 and (c == 1 or c == 2 or c == 6 or c == 7)) { dupYellow(r, c, count, left); } } } } } } } } } c += 1; count += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 17 { border = 230; bricknumber = 90; Level_index += 1; Left = 120; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; r = 0; c = 0; count = 0; while (9 >= r) { while (8 >= c) { if ((r == 0 or r == 3 or r == 6 or r == 9) and (c >= 0 and 3 >= c or c >= 5 and 8 >= c)) { dupGold(r, c, count, left); } else { if ((r == 0 or r == 3 or r == 6 or r == 9) and c == 4) { dupBlue(r, c, count, left); } else { if ((r == 1 or r == 2 or r == 7 or r == 8) and (c == 0 or c == 3 or c == 5 or c == 8)) { dupGold(r, c, count, left); } else { if ((r == 1 or r == 2 or r == 7 or r == 8) and (c == 1 or c == 2 or c == 6 or c == 7)) { dupRed(r, c, count, left); } else { if ((r == 1 or r == 2 or r == 7 or r == 8) and c == 4) { dupBlue(r, c, count, left); } else { if (r == 4 or r == 5) { dupBlue(r, c, count, left); } } } } } } c += 1; count += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 18 { border = 250; bricknumber = 100; Level_index += 1; Left = 60; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; r = 0; c = 0; Count = 0; while (10 >= r) { while (10 >= c) { if (r == 1 or r == 3 or r == 5 or r == 7 or r == 9) { if (c == 1 or c == 3 or c == 5 or c == 7 or c == 9) { dupRed(r, c, count, left); } else { if (c == 2 or c == 4 or c == 6 or c == 8 or c == 10) { dupYellow(r, c, count, left); } } } else { if (r == 2 or r == 4 or r == 6 or r == 8 or r == 10) { if (c == 2 or c == 4 or c == 6 or c == 8 or c == 10) { dupBlack(r, c, count, left); } else { if (c == 1 or c == 3 or c == 5 or c == 7 or c == 9) { dupGreen(r, c, count, left); } } } } c += 1; count += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 19 { border = 230; bricknumber = 100; Level_index += 1; Left = 90; speedx = 8; speedy = 8; ball._x = paddle._x; ball._y = paddle._y - 30; speedy *= -1; r = 0; c = 0; Count = 0; while (9 >= r) { while (9 >= c) { if (r == 0 or r == 1 or r == 4 or r == 5 or r == 8 or r == 9) { if (c == 0 or c == 3 or c == 4 or c == 6 or c == 9) { dupRed(r, c, count, left); } else { dupGold(r, c, count, left); } } else { if (r == 2 or r == 6) { dupBlue(r, c, count, left); } else { if (r == 3 or r == 7) { dupBlack(r, c, count, left); } } } c += 1; Count += 1; } r += 1; c = 0; } _root.isInvisible(); } frame 20 { endgame = true; Level_index = Number(Level_index) + 1; }




https://swfchan.com/53/262379/info.shtml
Created: 28/12 -2025 15:25:55 Last modified: 28/12 -2025 15:25:55 Server time: 10/01 -2026 20:50:00