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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM60186458-8DC&rnd=60186458" width="1" height="1"></div>

Mike Dobbins (wondertrio.com) Tenchu.swf

This is the info page for
Flash #262723

(Click the ID number above for more basic data on this flash file.)


Text
100

%

LOADING

Blood

Violence

SEGA is registered in the U.S. Patent and Trademark Office. SEGA, the
Sega logo, Sonic Heroes and Sonic The Hedgehog are either registered
trademarks or trademarks of Sega Corporation. Original Game (c)
SEGA(c)Sonicteam / SEGA, 2004. All Rights Reserved.

SEGA is registered in the U.S. Patent and Trademark Office. SEGA, the SEGA
logo and Fatal Shadows are either registered trademarks or trademarks of SEGA
Corporation. (c) 2005 FromSoftware, INC. Tenchu is either a registered
trademark or trademark of FromSoftware, INC. Licensed by FromSoftware, Inc.
©2005 FromSoftware, Inc.

SEGA PRESENTS

VIEW HIGH SCORES

ABOUT TENCHU: FATAL SHADOWS

CREDITS

SEND A POSTCARD

HOW TO PLAY

BUY IT NOW!

START

Goal:
Take out as many enemies as possible before time runs
out!
Gameplay:
Use the mouse to aim at enemies as they appear.  Press
the left mouse button to throw a shuriken at the enemy.
Shoot quickly as enemies will not stay in place for long!

HOW TO PLAY:

RETURN TO MAIN MENU

"PlayStation" and the "PS" Family logo
are registered trademarks of Sony
Computer Entertainment Inc.

CLICK TO BUY

DESIGN AND PROGRAMMING

ART AND SOUND

SPECIAL THANKS

CREDITS:

thirteen4

Heather Guzenda

Chris Olson

From Software

All Sega Staff

KKD

Ami Blaire

thirteen4

SEND TO:

YOUR INFORMATION:

SEND A POSTCARD:

E-MAIL:

NAME:

POSTCARD:

SEND POSTCARD

Note: This information is not collected or
used by SEGA in any way except to send
out the postcard.

POSTCARD SENT!

SEND ANOTHER POSTCARD

BUSY...

EMAIL SUBMITIONS

SCORE:

0

60

60

SCORE:

0

READY

READY

BEGIN

BEGIN

RESET

GAME OVER

NO

YES

TIME'S UP!

TIME'S UP!

CONGRATULATIONS!

123456789

123456789

123456789

SCORE:

ACCURACY:

TOTAL SCORE:

NEXT

123456789

YOUR SCORE:

ENTER INITIALS

BUSY...

HIGH SCORE SUBMITIONS

SUBMIT SCORE

11th

12th

13th

14th

15th

16th

17th

18th

19th

20th

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

10th

HIGH SCORES

ActionScript [AS1/AS2]

Frame 1
loadMovieNum ("Title_Music.swf", 200);
Frame 2
loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); loadedkbytes = Math.ceil(loadedbytes / 1000); totalkbytes = Math.ceil(totalbytes / 1000); if (loadedbytes == totalbytes) { gotoAndPlay ("Start"); } frame = int(loadedbytes / (totalbytes / 100)); barmovement = frame - oldframe; _root.loader.Loadbar._x = _root.loader.Loadbar._x + (barmovement * 3); oldframe = frame;
Frame 3
prevFrame(); play();
Frame 4
_quality = "high"; loadVariables ("config.php", "_root.varTarget"); Score = 0; TotalEp1Score = 0; TotalEp2Score = 0; TotalEp3Score = 0; TotalScore = 0; EnemiesKilled = 0; DragonLife = 0; DragonLifeTotal = 200; Stamp = new Date(); TimeStamp = Stamp.getTime();
Frame 100
if (_level200._currentframe == 1) { _level200.play(); } removeMovieClip(_level5.tiles); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start");
Frame 173
stop();
Frame 189
if (SectionToLoad == 1) { gotoAndPlay ("Level1Loading"); } else if (SectionToLoad == 2) { gotoAndPlay ("Email"); } else if (SectionToLoad == 3) { gotoAndPlay ("Credits"); } else if (SectionToLoad == 4) { gotoAndPlay ("ViewHighScores"); } else if (SectionToLoad == 5) { gotoAndPlay ("HowToPlay"); } else if (SectionToLoad == 6) { gotoAndPlay ("BuyNow"); }
Frame 206
stop();
Frame 221
stop();
Frame 238
stop();
Frame 260
stop(); loadMovieNum ("Postcard_Thumb.swf", 15);
Frame 264
_level200.gotoAndStop("Stop"); LevelMusic.gotoAndStop(2);
Frame 348
Timer.MyMinute = 0; _root.MySeconds = 0; Timer.MyTimer = 0; Timer.MyZero = 0; _root.TotalScoreP1 = 0; _root.rings = 0; _level201.gotoAndStop(2); fire = 1; s = 0; fps = 30; timer = 60; timeleft = 60; shurikensused = 0; hits = 0;
Frame 350
Timer.gotoAndPlay(2); _level5.gotoAndStop(3);
Frame 352
oldtimeleft = timeleft; timer = timer - 0.0333333333333333; timeleft = Math.round(timer); if (oldtimeleft != timeleft) { alertplay = 1; } else { alertplay = 0; } if (timeleft < 10) { if (alertplay == 1) { Alert.gotoAndPlay(2); } } if (timeleft < 1) { gotoAndPlay ("Timesup"); }
Instance of Symbol 183 MovieClip in Frame 352
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 30) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 30) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (damagecounter > 0) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 185 MovieClip in Frame 352
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 30) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 30) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (damagecounter > 0) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 187 MovieClip in Frame 352
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 20) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 20) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (damagecounter > 0) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 189 MovieClip in Frame 352
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 30) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 30) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (damagecounter > 0) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 193 MovieClip in Frame 352
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (damagecounter > 0) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 195 MovieClip in Frame 352
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (damagecounter > 0) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 197 MovieClip in Frame 352
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (damagecounter > 0) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Frame 353
prevFrame(); play();
Frame 423
gotoAndPlay ("Scoring");
Frame 432
LevelMusic.gotoAndStop("Stop"); _level200.gotoAndStop("Start"); hits = s / 10; accuracycount = hits / shurikensused; a = Math.round(accuracycount * 100); _root.TempTotalScore = s; _root.TotalScoreP1 = a + s;
Frame 462
stop(); Stamp = new Date(); TimeStamp = Stamp.getTime();
Frame 465
Frame 495
stop(); Stamp = new Date(); TimeStamp = Stamp.getTime();
Frame 496
_root.scoretable.filename = _root.varTarget.filename; _root.scoretable.scoresize = 20; _root.scoretable.action = "VIEW"; _root.scoretable.viewtype = _root.varTarget.viewingtype; _root.scoretable.winname = _root.name; _root.scoretable.winscore = _root.score; _root.traceurl = (("http://" + _root.varTarget.server) + _root.varTarget.base) + _root.varTarget.scoresurl; _root.scoretable.loadVariables((("http://" + _root.varTarget.server) + _root.varTarget.base) + _root.varTarget.scoresurl, "GET");
Frame 501
prevFrame(); play();
Frame 527
stop();
Symbol 40 Button
on (release) { SectionToLoad = 3; play(); }
Symbol 49 Button
on (release) { SectionToLoad = 4; play(); }
Symbol 50 Button
on (release) { getURL ("http://www.sega.com/games/game_temp.php?game=tenchu", "_blank"); }
Symbol 51 Button
on (release) { SectionToLoad = 2; play(); }
Symbol 52 Button
on (release) { SectionToLoad = 5; play(); }
Symbol 53 Button
on (release) { SectionToLoad = 6; play(); }
Symbol 54 Button
on (release) { SectionToLoad = 1; _level200.gotoAndStop(1); unloadMovieNum (205); play(); }
Symbol 57 MovieClip Frame 1
stop();
Symbol 59 Button
on (release) { gotoAndPlay ("Menu"); }
Symbol 64 Button
on (release) { getURL ("http://www.ebgames.com/ebx/product/246587.asp", "_blank"); }
Symbol 91 Button
on (release) { if (((!useremail.length) || (useremail.indexOf("@") == -1)) || (useremail.indexOf(".") == -1)) { answer = "Please enter a valid E-mail address"; } else if (((!friendemail.length) || (friendemail.indexOf("@") == -1)) || (friendemail.indexOf(".") == -1)) { answer = "Please enter a valid E-mail address to send this to"; } else if (!friendname.length) { answer = "Please enter the name of who you are sending this to"; } else if (!username.length) { answer = "Please Enter your name before Sending"; } else { action = "send"; loadVariablesNum ("email.php", 0, "POST"); answer = "Sending... One Moment Please..."; tellTarget ("_root.EmailIncrement") { gotoAndPlay (2); }; unloadMovieNum (15); play(); } }
Symbol 92 Button
on (release) { unloadMovieNum (15); _parent.gotoAndPlay("Menu"); }
Symbol 101 Button
on (release) { _parent.gotoAndPlay("Menu"); }
Symbol 103 Button
on (release) { loadMovieNum ("Postcard_Thumb.swf", 10); gotoAndPlay ("Entry"); }
Symbol 104 MovieClip Frame 1
useremail = ""; answer = ""; friendemail = ""; friendname = ""; username = ""; comments = "";
Symbol 104 MovieClip Frame 2
stop();
Symbol 104 MovieClip Frame 3
loadVariablesNum ("email.php", 0); if (answer != "Sending... One Moment Please....") { stop(); this.gotoAndPlay("Done"); } else { play(); }
Symbol 104 MovieClip Frame 4
prevFrame();
Symbol 104 MovieClip Frame 6
stop(); Stamp = new Date(); TimeStamp = Stamp.getTime();
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 7
gotoAndStop (1);
Symbol 115 MovieClip Frame 13
gotoAndStop (1);
Symbol 115 MovieClip Frame 19
gotoAndStop (1);
Symbol 120 MovieClip Frame 1
scale = Number(random(50)) + 30; setProperty(_target, _x , (Number(../:x) + Number(random(12))) - 6); setProperty(_target, _yscale , scale);
Symbol 121 MovieClip Frame 1
i = 1; max = 20; x = getProperty("fire", _x);
Symbol 121 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 121 MovieClip Frame 3
gotoAndPlay (2);
Symbol 133 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 2
stop();
Symbol 145 MovieClip Frame 3
stop();
Symbol 154 Button
on (press) { tellTarget ("Arms") { gotoAndPlay (2); }; if (fired != 1) { fired = 1; shotname = "_root.star" + _root.fire; eval (shotname)._yscale = 100; eval (shotname)._xscale = 100; eval (shotname).targetx = _root._xmouse; eval (shotname).targety = _root._ymouse; eval (shotname)._x = BG._width / 2; eval (shotname)._y = 315; tellTarget (eval (shotname)) { play(); }; if (_root.fire < 20) { _root.fire = _root.fire + 1; } else { _root.fire = 1; } } } on (release) { fired = 0; _root.shurikensused++; }
Symbol 156 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 6
gotoAndStop ("Start");
Symbol 161 MovieClip Frame 9
gotoAndStop ("Start");
Symbol 161 MovieClip Frame 13
gotoAndStop ("Start");
Symbol 161 MovieClip Frame 16
gotoAndStop ("Start");
Symbol 163 MovieClip Frame 1
stop();
Symbol 165 Button
on (release) { removeMovieClip(_level5.tiles); _level201.gotoAndStop("Start"); _level5.gotoAndPlay(1); _root.gotoAndPlay("Level1Loading"); }
Symbol 166 Button
on (release) { LevelMusic.gotoAndStop("Stop"); _level200.gotoAndStop("Start"); _root.gotoAndPlay("Menu"); }
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 2
stop();
Symbol 180 MovieClip Frame 3
stop();
Symbol 180 MovieClip Frame 4
stop();
Symbol 180 MovieClip Frame 5
stop();
Symbol 180 MovieClip Frame 6
stop();
Symbol 180 MovieClip Frame 7
stop();
Symbol 180 MovieClip Frame 8
stop();
Symbol 180 MovieClip Frame 9
stop();
Symbol 180 MovieClip Frame 10
stop();
Symbol 180 MovieClip Frame 11
stop();
Symbol 180 MovieClip Frame 12
stop();
Symbol 183 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 183 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay ("Visible"); } else { poptime = random(1000); play(); }
Symbol 183 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay ("Hidden");
Symbol 183 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 183 MovieClip Frame 5
currentframe = _currentframe;
Symbol 185 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 185 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay ("Visible"); } else { poptime = random(1000); play(); }
Symbol 185 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay ("Hidden");
Symbol 185 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 185 MovieClip Frame 5
currentframe = _currentframe;
Symbol 187 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 187 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay ("Visible"); } else { poptime = random(1000); play(); }
Symbol 187 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay ("Hidden");
Symbol 187 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 187 MovieClip Frame 5
currentframe = _currentframe;
Symbol 189 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 189 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay ("Visible"); } else { poptime = random(1000); play(); }
Symbol 189 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay ("Hidden");
Symbol 189 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 189 MovieClip Frame 5
currentframe = _currentframe;
Symbol 191 MovieClip Frame 1
stop();
Symbol 191 MovieClip Frame 2
_root.Death.gotoAndPlay(2);
Symbol 193 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 193 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay ("Visible"); } else { poptime = random(1000); play(); }
Symbol 193 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay ("Hidden");
Symbol 193 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 193 MovieClip Frame 5
currentframe = _currentframe;
Symbol 195 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 195 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay ("Visible"); } else { poptime = random(1000); play(); }
Symbol 195 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay ("Hidden");
Symbol 195 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 195 MovieClip Frame 5
currentframe = _currentframe;
Symbol 197 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 197 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay ("Visible"); } else { poptime = random(1000); play(); }
Symbol 197 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay ("Hidden");
Symbol 197 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 197 MovieClip Frame 5
currentframe = _currentframe;
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
deathnum = random(3) + 1; gotoAndPlay("Death" + deathnum);
Symbol 201 MovieClip Frame 4
gotoAndStop (1);
Symbol 201 MovieClip Frame 7
gotoAndStop (1);
Symbol 201 MovieClip Frame 10
gotoAndStop (1);
Symbol 205 MovieClip Frame 1
stop(); getstartdist = 0;
Symbol 205 MovieClip Frame 2
dx = Math.abs(_x - targetx); moveSpeedx = dx / 5; if (dx > 1) { firing = 1; if (targetx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } } else { xmovedone = 1; } dy = Math.abs(_y - targety); moveSpeedy = dy / 5; if (dy > 1) { firing = 1; if (targety < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } } else { ymovedone = 1; } if ((ymovedone + xmovedone) == 2) { if (scaling == done) { this.gotoAndStop(1); this._x = -20; this._y = -20; ymovedone = 0; xmovedone = 0; firing = 0; } } if (this._xscale > 1) { this._yscale = this._yscale - (this._yscale / 10); this._xscale = this._xscale - (this._xscale / 10); } else { scaling = done; }
Symbol 205 MovieClip Frame 3
prevFrame(); play();
Symbol 207 MovieClip Frame 1
timetoflash = 1000;
Symbol 207 MovieClip Frame 2
if (lighteningon != 1) { timetoflash = random(1500); } if (timetoflash < 10) { if (lighteningon != 1) { lighteningon = 1; lighteningtoplay = random(4) + 1; _root.LighteningSound.gotoAndPlay("Thun" add lighteningtoplay); } if (lighteningpasses > 0) { passtouse = random(2); if (passtouse == 0) { lighteningpasses = lighteningpasses - 1; boltnum = random(3) + 1; _root.Bolts.gotoAndPlay("Bolt" add boltnum); gotoAndPlay ("Short"); } else { lighteningpasses = lighteningpasses - 1; boltnum = random(3) + 1; _root.Bolts.gotoAndPlay("Bolt" add boltnum); gotoAndPlay ("Long"); } } else { lighteningon = 0; lighteningpasses = 3; } }
Symbol 207 MovieClip Frame 3
prevFrame(); play();
Symbol 207 MovieClip Frame 6
gotoAndPlay ("Start");
Symbol 207 MovieClip Frame 10
gotoAndPlay ("Start");
Symbol 213 Button
on (release) { removeMovieClip(_level5.tiles); _level5.GameOver.gotoAndStop(1); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start"); _root.gotoAndPlay("Menu"); }
Symbol 216 Button
on (release) { removeMovieClip(_level5.tiles); _level5.GameOver.gotoAndStop(1); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start"); _root.gotoAndPlay("Level1Loading"); }
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 2
_level201.gotoAndStop("Start"); _level10.Timer.stop();
Symbol 217 MovieClip Frame 14
stop();
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 10
_root.gotoAndPlay("Scoring");
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 2
stop();
Symbol 237 Button
on (release) { removeMovieClip(_level5.tiles); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start"); _root.gotoAndPlay("Scoring2"); }
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 2
filename = "sonicscores"; state = "busy"; name21 = ""; score21 = 0; loadVariables ("http://immersion-a.sega.com/cgi-bin/SonicDBread.cgi", "", "POST");
Symbol 248 MovieClip Frame 4
if (state eq "busy") { gotoAndPlay (3); }
Symbol 248 MovieClip Frame 5
if (state eq "done") { i = 1; while (Number(i) <= 20) { Set("/:name" add i, eval ("name" add i)); Set("/:score" add i, eval ("score" add i)); i = Number(i) + 1; } } if (/:score ne "") { name21 = /:name; Set("/:name21", /:name); score21 = /:score; Set("/:score21", /:score); scoretemp = score21; nametemp = name21; if (score21 < score20) { score20 = score20; } else { scoretemp = score20; nametemp = name20; score20 = score21; Set("/:score20", score21); name20 = name21; Set("/:name20", name21); score21 = scoretemp; name21 = nametemp; } i = 20; while (i > 1) { j = i - 1; if (eval ("score" add i) > eval ("score" add j)) { Set(scoretemp, eval ("score" add i)); Set(nametemp, eval ("name" add i)); Set("score" add i, eval ("score" add j)); Set("/:score" add i, eval ("score" add j)); Set("name" add i, eval ("name" add j)); Set("/:name" add i, eval ("name" add j)); Set("score" add j, eval (scoretemp)); Set("/:score" add j, eval (scoretemp)); Set("name" add j, eval (nametemp)); Set("/:name" add j, eval (nametemp)); } i--; } } filename = "sonicscores"; loadVariables ("http://immersion-a.sega.com/cgi-bin/SonicDBwrite.cgi", "", "POST"); gotoAndStop (1);
Symbol 250 Button
on (release, keyPress "<Enter>") { _root.score = _root.TotalScoreP1; _root.scoretable.filename = _root.varTarget.filename; _root.scoretable.scoresize = 20; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = _root.varTarget.viewingtype; _root.scoretable.winname = _root.name; _root.scoretable.winscore = _root.score; _root.TraceURl = (("http://" + _root.varTarget.server) + _root.varTarget.base) + _root.varTarget.scoresurl; _root.scoretable.loadVariables((("http://" + _root.varTarget.server) + _root.varTarget.base) + _root.varTarget.scoresurl, "GET"); _root.Scoreloop.gotoAndStop(1); gotoAndPlay ("ViewHighScores"); }
Symbol 251 Button
on (release) { _root.Scoreloop.gotoAndStop(1); removeMovieClip(_level5.tiles); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start"); _root.gotoAndPlay("Menu"); }
Symbol 252 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 2
filename = "sonicscores"; state = "busy"; name21 = ""; score21 = 0; loadVariables ("http://immersion-a.sega.com/cgi-bin/SonicDBread.cgi", "", "POST");
Symbol 252 MovieClip Frame 4
if (state eq "busy") { gotoAndPlay (3); }
Symbol 252 MovieClip Frame 5
if (state eq "done") { i = 1; while (Number(i) <= 20) { Set("/:name" add i, eval ("name" add i)); Set("/:score" add i, eval ("score" add i)); i = Number(i) + 1; } } stop();
Symbol 314 Button
on (release) { removeMovieClip(_level5.tiles); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start"); _root.gotoAndPlay("Menu"); }
Symbol 315 Button
on (release) { removeMovieClip(_level5.tiles); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start"); _root.gotoAndPlay("Email"); }
Symbol 318 Button
on (release) { removeMovieClip(_level5.tiles); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start"); _root.gotoAndPlay("Menu"); }
Symbol 319 Button
on (release) { removeMovieClip(_level5.tiles); _level5.gotoAndPlay(1); _level201.gotoAndStop("Start"); gotoAndPlay ("Email"); }

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Instance Names

"varTarget"Frame 1Symbol 4 MovieClip
"loader"Frame 2Symbol 12 MovieClip
"Mail"Frame 202Symbol 57 MovieClip
"Mail"Frame 234Symbol 82 MovieClip
"Credits"Frame 238Symbol 82 MovieClip
"Mail"Frame 256Symbol 104 MovieClip
"Bolts"Frame 264Symbol 115 MovieClip
"BG"Frame 264Symbol 118 MovieClip
"Arms"Frame 264Symbol 133 MovieClip
"LevelMusic"Frame 264Symbol 145 MovieClip
"Whistle"Frame 348Symbol 156 MovieClip
"LighteningSound"Frame 348Symbol 161 MovieClip
"Alert"Frame 348Symbol 163 MovieClip
"EnemyDamageSound"Frame 352Symbol 191 MovieClip
"Death"Frame 352Symbol 201 MovieClip
"star1"Frame 352Symbol 205 MovieClip
"star2"Frame 352Symbol 205 MovieClip
"star3"Frame 352Symbol 205 MovieClip
"star4"Frame 352Symbol 205 MovieClip
"star5"Frame 352Symbol 205 MovieClip
"star6"Frame 352Symbol 205 MovieClip
"star7"Frame 352Symbol 205 MovieClip
"star8"Frame 352Symbol 205 MovieClip
"star9"Frame 352Symbol 205 MovieClip
"star10"Frame 352Symbol 205 MovieClip
"star11"Frame 352Symbol 205 MovieClip
"star12"Frame 352Symbol 205 MovieClip
"star13"Frame 352Symbol 205 MovieClip
"star14"Frame 352Symbol 205 MovieClip
"star15"Frame 352Symbol 205 MovieClip
"star16"Frame 352Symbol 205 MovieClip
"star17"Frame 352Symbol 205 MovieClip
"star18"Frame 352Symbol 205 MovieClip
"star19"Frame 352Symbol 205 MovieClip
"star20"Frame 352Symbol 205 MovieClip
"Lightening"Frame 352Symbol 207 MovieClip
"TryAgain"Frame 352Symbol 217 MovieClip
"Fade"Frame 352Symbol 219 MovieClip
"Scoreloop"Frame 432Symbol 225 MovieClip
"scoretable"Frame 495Symbol 245 MovieClip
"AddMsg"Frame 495Symbol 248 MovieClip
"scoretable"Frame 496Symbol 313 MovieClip
"Loadbar"Symbol 12 MovieClip Frame 1Symbol 11 MovieClip
"fire"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"Gang"Symbol 183 MovieClip Frame 2Symbol 180 MovieClip
"Gang"Symbol 183 MovieClip Frame 4Symbol 180 MovieClip
"Target"Symbol 183 MovieClip Frame 4Symbol 182 MovieClip
"Gang"Symbol 185 MovieClip Frame 2Symbol 180 MovieClip
"Gang"Symbol 185 MovieClip Frame 4Symbol 180 MovieClip
"Target"Symbol 185 MovieClip Frame 4Symbol 182 MovieClip
"Gang"Symbol 187 MovieClip Frame 2Symbol 180 MovieClip
"Gang"Symbol 187 MovieClip Frame 4Symbol 180 MovieClip
"Target"Symbol 187 MovieClip Frame 4Symbol 182 MovieClip
"Gang"Symbol 189 MovieClip Frame 2Symbol 180 MovieClip
"Gang"Symbol 189 MovieClip Frame 4Symbol 180 MovieClip
"Target"Symbol 189 MovieClip Frame 4Symbol 182 MovieClip
"Gang"Symbol 193 MovieClip Frame 2Symbol 180 MovieClip
"Gang"Symbol 193 MovieClip Frame 4Symbol 180 MovieClip
"Target"Symbol 193 MovieClip Frame 4Symbol 182 MovieClip
"Gang"Symbol 195 MovieClip Frame 2Symbol 180 MovieClip
"Gang"Symbol 195 MovieClip Frame 4Symbol 180 MovieClip
"Target"Symbol 195 MovieClip Frame 4Symbol 182 MovieClip
"Gang"Symbol 197 MovieClip Frame 2Symbol 180 MovieClip
"Gang"Symbol 197 MovieClip Frame 4Symbol 180 MovieClip
"Target"Symbol 197 MovieClip Frame 4Symbol 182 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 2 as "frame"

Labels

"Load1"Frame 1
"LoadInterface"Frame 2
"Start"Frame 4
"Menu"Frame 100
"SectionLoader"Frame 189
"HowToPlay"Frame 194
"BuyNow"Frame 209
"Credits"Frame 226
"Email"Frame 248
"Level1Loading"Frame 264
"Level"Frame 352
"Timesup"Frame 354
"Scoring"Frame 432
"Scoring2"Frame 465
"ViewHighScores"Frame 496
"GameOver"Frame 511
"Entry"Symbol 104 MovieClip Frame 1
"Done"Symbol 104 MovieClip Frame 5
"Bolt1"Symbol 115 MovieClip Frame 4
"Bolt2"Symbol 115 MovieClip Frame 10
"Bolt3"Symbol 115 MovieClip Frame 16
"Start"Symbol 145 MovieClip Frame 2
"Stop"Symbol 145 MovieClip Frame 3
"Play"Symbol 156 MovieClip Frame 2
"Start"Symbol 161 MovieClip Frame 1
"Thun1"Symbol 161 MovieClip Frame 5
"Thun2"Symbol 161 MovieClip Frame 8
"Thun3"Symbol 161 MovieClip Frame 12
"Thun4"Symbol 161 MovieClip Frame 15
"Hidden"Symbol 183 MovieClip Frame 2
"Visible"Symbol 183 MovieClip Frame 4
"Hidden"Symbol 185 MovieClip Frame 2
"Visible"Symbol 185 MovieClip Frame 4
"Hidden"Symbol 187 MovieClip Frame 2
"Visible"Symbol 187 MovieClip Frame 4
"Hidden"Symbol 189 MovieClip Frame 2
"Visible"Symbol 189 MovieClip Frame 4
"Hidden"Symbol 193 MovieClip Frame 2
"Visible"Symbol 193 MovieClip Frame 4
"Hidden"Symbol 195 MovieClip Frame 2
"Visible"Symbol 195 MovieClip Frame 4
"Hidden"Symbol 197 MovieClip Frame 2
"Visible"Symbol 197 MovieClip Frame 4
"Death1"Symbol 201 MovieClip Frame 3
"Death2"Symbol 201 MovieClip Frame 6
"Death3"Symbol 201 MovieClip Frame 9
"Start"Symbol 207 MovieClip Frame 2
"Short"Symbol 207 MovieClip Frame 5
"Long"Symbol 207 MovieClip Frame 8
"Play"Symbol 225 MovieClip Frame 2

Dynamic Text Variables

frameSymbol 6 EditableText"100"
usernameSymbol 93 EditableText""
useremailSymbol 94 EditableText""
friendemailSymbol 95 EditableText""
friendnameSymbol 96 EditableText""
answerSymbol 97 EditableText""
emailcounterSymbol 105 EditableText"BUSY..."
_root.sSymbol 138 EditableText"0"
_root.timeleftSymbol 139 EditableText"60"
_root.timeleftSymbol 140 EditableText"60"
_root.sSymbol 142 EditableText"0"
_root.TempTotalScoreSymbol 228 EditableText"123456789"
_root.aSymbol 229 EditableText"123456789"
_root.TotalScoreP1Symbol 230 EditableText"123456789"
_root.TotalScoreP1Symbol 238 EditableText"123456789"
_root.nameSymbol 242 EditableText""
counterSymbol 246 EditableText"BUSY..."
NAME0Symbol 273 EditableText""
NAME1Symbol 274 EditableText""
NAME2Symbol 275 EditableText""
SCORE0Symbol 276 EditableText""
SCORE1Symbol 277 EditableText""
SCORE2Symbol 278 EditableText""
SCORE3Symbol 279 EditableText""
NAME3Symbol 280 EditableText""
SCORE4Symbol 281 EditableText""
NAME4Symbol 282 EditableText""
SCORE5Symbol 283 EditableText""
NAME5Symbol 284 EditableText""
SCORE6Symbol 285 EditableText""
NAME6Symbol 286 EditableText""
SCORE7Symbol 287 EditableText""
NAME7Symbol 288 EditableText""
SCORE8Symbol 289 EditableText""
NAME8Symbol 290 EditableText""
SCORE9Symbol 291 EditableText""
NAME9Symbol 292 EditableText""
SCORE10Symbol 293 EditableText""
NAME10Symbol 294 EditableText""
SCORE11Symbol 295 EditableText""
NAME11Symbol 296 EditableText""
SCORE12Symbol 297 EditableText""
NAME12Symbol 298 EditableText""
SCORE13Symbol 299 EditableText""
NAME13Symbol 300 EditableText""
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Created: 7/2 -2026 13:09:23 Last modified: 7/2 -2026 13:09:23 Server time: 08/02 -2026 01:57:24