STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
232332
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2633 · P5265

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM63277254-18DC&rnd=63277254" width="1" height="1"></div>

armorgames mytheria-2738.swf

This is the info page for
Flash #263204

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"></p>

Missions

Challenges

Deck Builder

<p align="center"><font face="Bastard" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Select mission</b></font></p>

Play more games at

Play more games at

Credits

<p align="right"><font face="Hybrea Rg" size="14" color="#caa499" letterSpacing="0.000000" kerning="1">v0.9 FGL BETA</font></p>

Visit the Library

(Help / Strategies / Forums)

v.1.09 Armor

(C) 2008 Diffusion Games - www.diffusiongames.com

v.1.09 K

v.1.09 AG

Design, programming, audio

Andrew Sega (Diffusion Games)

UI / Icons

Concept art / backgrounds

Eren Arik
erenarik.deviantart.com

Mike Phillips
www.mikephillips.ca

(C) 2008 Diffusion Games - www.diffusiongames.com

Special thanks

Simon Travis, Brian Graupner, Adam and the reviewers at FlashGameLicense.com!

Creature / card art

Ecky Oesjady

Sponsored by

<p align="center"><font face="_sans" size="10" color="#000000" letterSpacing="-0.500000" kerning="1"><b>Game introduction</b></font></p>

(Click to continue)

Mytheria

Mytheria is a card game, where you use strategy and timing to defeat your opponent in
a head-to-head battle. Explore the five colors of Power, play challenges to unlock cards,
and build your own decks with the Deck Builder.

Cards

Ok, let's take a look at one of your cards for this mission: Veteran Mercenary

At the top of the card is the name, and the
type. This card is a Creature, which means it
can attack.

This large number on the right of the card is
the card's Strength, which represents both
how much "life" it has, as well as how much
damage it can do. This card is a 2, which
means it will hit for 2 damage points when
attacking, and can also absorb 2 points of
damage.

Your turn!

Ok, now it's your turn again!
Hint #1: You can mouse over your cards at any time to see how much
power they cost.
Hint #2: If you don't attack with a Creature, it can be used to block. Try it!
If you need more help, just click on the "Help" button and we'll take you
to the Library (opens in a new window) for more tutorials.

Challenges

The rest of the campaign missions will take you through all the colors of
cards in the game, and will introduce more complicated cards.
Once you complete mission 6, the Challenges and Deck Builder are
unlocked. This will let you build your own advanced decks to take on new
and more difficult opponents!

(Click to continue)

Tutorial

Mytheria is a turn-based card game . If you haven't played a card game
like this before, it might be a bit confusing, so we'll show you the basics
first!

Blocking

You can block this attack, if you like.
If you want to block, just pick the creature you want to block with. Each
card will then deal damage to each other. For example, a Veteran
Mercenary (strength 2) blocking a Scythian Footsoldier (strength 1) will
take 1 damage, and deal 2 damage to the Footsoldier (killing it)
If you don't want to block the attack (which sometimes is smart), just click
the "Don't block" button.

Attacking

After you're done playing cards, the attack round happens.
Each Creature can attack once, if you want it to. Once a Creature attacks, it
can't do anything else until your next turn.
To attack, you just click on the card. Click on your Scythian Footsoldier
now to make it attack (and do 1 damage).

Let's play!

The first thing you will do is increase your power. You can do this at the
beginning of your turn. For this mission, our cards are all Red, so we only
need to increase Red power.
When the next screen pops up, click the Red power icon:

These red dots are the card's Power cost. In this
case, there are two red dots, which means this card
costs 2 Red power in order to play.
Power is like spell points, or mana. It regenerates at
the beginning of each turn.

Creatures

"Why do creatures attack one at a time?"
If you attack with a Creature, you can't use it to block on your opponent's
turn. And vice versa.
If both sides have a few Creatures out, you have to decide -- what do I
attack with? And what do I block with? And when? If a Creature gets
blocked, it doesn't do any damage to the player. So, one strategy is to
attack with something small first, get blocked, and open up the hole for a
big creature.

More than just red!

This mission will introduce a new color to your deck, white.  This means
you'll have to increase both red and white power.
With some of these cards, you can use any kind of power you want.
For example, if a card says  "             + 1", this means that it requires 2 red
power, plus one extra power of any color you choose. (In this case, red or
white).

Your cards

Here are your cards.  Some of them are creatures, some of them can
heal you (like Medic), some make creatures stronger (Battle Cry), etc.
To see what a card does, you just roll the mouse over it.
Let's play the Scythian Footsoldier card (all the way on the left).
Just click on it, now.

Modifiers

Some cards, such as Rally or Hypermobility, are modifiers. For example,
Rally gives a target card +2 Strength.
When you play a modifier card, the cursor will change to a target, and you'll
then select the card you wish to attach the modifier to.
Some modifiers are permanent, others only last for a turn -- read the text
on the card to find out the effect.

The game

You are at the bottom of the screen, and your opponent is at the top. The
goal is to get their Life down to zero, using cards to attack.
If you run out of Life or Cards, you lose!

Turn finished!

Ok, your first turn is finished. Now your opponent will get a chance to play
cards and attack.

Power

Ok, now we have 2 power. Each card requires power to be played. Red
cards need red power, black cards need black, etc. You can increase it
once per turn.
When you increase power, you're increasing your maximum power. Each
turn your power will reset to whatever your current maximum is. So, go
ahead and use it all every turn, it'll come back.

Special attributes

Some cards have special text in the corner, indicating that they can't
attack, or they are unblockable. There are also two terms that might not
be familiar:
Penetration - If this card is blocked, any extra damage above the
blocker's strength will "penetrate" and hit the player.
Assist - This card can be selected as an extra blocker, to "assist" another
card. The damage will be divided between them.

You now have a Creature on the board!
Creatures live in a separate row, above your cards. Each one can attack,
once per turn. The big number on the card indicates how much damage it
will do.
Now, let's see if we can make this Footsoldier attack!
First, click on the "Finished" button below.

Play game

<p align="center"><font face="Hybrea Rg" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">-2</font></p>

Library Items

Symbol 1 GraphicUsed by:11
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:11
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:11
Symbol 6 FontUsed by:7 121
Symbol 7 EditableTextUses:6Used by:11
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip {CustomPreloader_PreloaderSWF} [Preloader]Uses:1 3 5 7 9 10
Symbol 12 MovieClip {com.kongregate.as3.client.KongregateAPI} [com.kongregate.as3.client.KongregateAPI]
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15 17 19 22
Symbol 15 MovieClip {_DragManagerStyle__embed_css_Assets_swf_mx_skins_cursor_DragMove_938963565} [mx.skins.cursor.DragMove]Uses:14
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip {_DragManagerStyle__embed_css_Assets_swf_mx_skins_cursor_DragCopy_939204225} [mx.skins.cursor.DragCopy]Uses:16 14
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip {_DragManagerStyle__embed_css_Assets_swf_mx_skins_cursor_DragLink_938941974} [mx.skins.cursor.DragLink]Uses:18 14
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {_DragManagerStyle__embed_css_Assets_swf_mx_skins_cursor_DragReject_283032837} [mx.skins.cursor.DragReject]Uses:20 14 21
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip {_CursorManagerStyle__embed_css_Assets_swf_mx_skins_cursor_BusyCursor_619767351} [mx.skins.cursor.BusyCursor]Uses:23
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip {_SWFLoaderStyle__embed_css_Assets_swf___brokenImage_528457471} [__brokenImage]Uses:26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip {_DataGridStyle__embed_css_Assets_swf_cursorStretch_1340405462} [cursorStretch]Uses:28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip {CCG.ApplicationBase_ScreenWipe} [ScreenWipe]Uses:30
Symbol 32 BitmapUsed by:33 87
Symbol 33 GraphicUses:32Used by:66
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:66
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:66
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:66
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:47
Symbol 45 FontUsed by:46 48 52 56 128
Symbol 46 TextUses:45Used by:47
Symbol 47 MovieClipUses:44 46Used by:66
Symbol 48 TextUses:45Used by:51
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:48 50Used by:66
Symbol 52 TextUses:45Used by:55
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClipUses:52 54Used by:66
Symbol 56 EditableTextUses:45Used by:57
Symbol 57 MovieClipUses:56Used by:66
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClipUses:59Used by:63 101 102 120
Symbol 61 FontUsed by:62 73 89 91 92 93 98 99 103 105 169 179 183 188 192 196 200 207 212 218 222 226 230 234 238 244 298
Symbol 62 TextUses:61Used by:63
Symbol 63 MovieClipUses:60 62Used by:66
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 MovieClip {CCG.MissionSelect_BackgroundSWF} [MissionSelect]Uses:33 36 39 42 47 51 55 57 63 65
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClip {CCG.MissionSelect_CheckGreen} [CheckGreen]Uses:68
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClip {CCG.MissionSelect_CheckDark} [CheckDark]Uses:71
Symbol 73 TextUses:61Used by:77 84 85 86 101 102
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:77 85
Symbol 77 MovieClip {CCG.MainMenu_BtnMoreGamesArmorSelected} [MM_PlayMoreGamesArmorSelected]Uses:73 76
Symbol 78 GraphicUsed by:83
Symbol 79 GraphicUsed by:83
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:78 79 80 81 82Used by:84 86
Symbol 84 MovieClip {CCG.MainMenu_BtnMoreGamesAG} [MM_PlayMoreGamesAG]Uses:73 83
Symbol 85 MovieClip {CCG.MainMenu_BtnMoreGamesArmor} [MM_PlayMoreGamesArmor]Uses:73 76
Symbol 86 MovieClip {CCG.MainMenu_BtnMoreGamesAGSelected} [MM_PlayMoreGamesAGSelected]Uses:73 83
Symbol 87 GraphicUses:32Used by:88 146
Symbol 88 MovieClipUses:87Used by:100 104 106 120
Symbol 89 TextUses:61Used by:90 248
Symbol 90 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnCredits_997040355} [MM_BtnCredits]Uses:89Used by:100 104 106
Symbol 91 EditableTextUses:61Used by:100 104 106
Symbol 92 TextUses:61Used by:94 246
Symbol 93 TextUses:61Used by:94 246
Symbol 94 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnLibrary_1946571010} [MM_BtnLibrary]Uses:92 93Used by:100 104 106
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:100 104 106
Symbol 98 TextUses:61Used by:100
Symbol 99 TextUses:61Used by:100 104 106
Symbol 100 MovieClip {CCG.MainMenu_MenuAnimArmor} [MytheriaMenuArmor]Uses:88 90 91 94 97 98 99
Symbol 101 MovieClip {CCG.MainMenu_BtnMoreGames} [MM_PlayMoreGames]Uses:73 60Used by:104
Symbol 102 MovieClip {CCG.MainMenu_BtnMoreGamesSelected} [MM_PlayMoreGamesSelected]Uses:60 73
Symbol 103 TextUses:61Used by:104
Symbol 104 MovieClip {CCG.MainMenu_MenuAnimKongregate} [MytheriaMenu]Uses:88 90 91 94 101 97 103 99
Symbol 105 TextUses:61Used by:106
Symbol 106 MovieClip {CCG.MainMenu_MenuAnimAddicting} [MytheriaMenuAG]Uses:88 90 91 94 97 105 99
Symbol 107 FontUsed by:108 109 110 111 112 113 114 115 116 117 118 119 298
Symbol 108 TextUses:107Used by:120
Symbol 109 TextUses:107Used by:120
Symbol 110 TextUses:107Used by:120
Symbol 111 TextUses:107Used by:120
Symbol 112 TextUses:107Used by:120
Symbol 113 TextUses:107Used by:120
Symbol 114 TextUses:107Used by:120
Symbol 115 TextUses:107Used by:120
Symbol 116 TextUses:107Used by:120
Symbol 117 TextUses:107Used by:120
Symbol 118 TextUses:107Used by:120
Symbol 119 TextUses:107Used by:120
Symbol 120 MovieClip {CCG.Credits_MenuAnim} [MM_Credits]Uses:88 108 109 110 111 112 113 114 115 116 117 118 119 60
Symbol 121 EditableTextUses:6Used by:146
Symbol 122 FontUsed by:123 130 170 171 174 180 189 193 197 201 204 213 219 223 235 239
Symbol 123 TextUses:122Used by:146
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:146
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:146
Symbol 128 TextUses:45Used by:146
Symbol 129 FontUsed by:130 170 171 174 180 184 185 189 193 197 201 204 209 213 219 223 227 231 235 239 242
Symbol 130 TextUses:122 129Used by:146
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClip {CCG.PWChooseResources_GFXPowerBlack} [GFXPowerBlack]Uses:132Used by:146
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:136
Symbol 136 MovieClip {CCG.PWChooseResources_GFXPowerBlue} [GFXPowerBlue]Uses:135Used by:146
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClip {CCG.WPowerIconBar_GFXPowerPurple} [GFXPowerPurple]Uses:138Used by:146
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClip {CCG.WPowerIconBar_GFXPowerRed} [GFXPowerRed]Uses:141Used by:146 202
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145
Symbol 145 MovieClip {CCG.WPowerIconBar_GFXPowerWhite} [GFXPowerWhite]Uses:144Used by:146
Symbol 146 MovieClip {CCG.GameSplash_MenuAnim} [MM_GameSplash]Uses:87 121 123 125 127 128 130 133 136 139 142 145
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClip {CCG.MissionPostgame_IconUnlock} [IconUnlock]Uses:148
Symbol 150 Sound {dcore.SoundManager_SFXAttack2} [attack2.wav]
Symbol 151 Sound {dcore.SoundManager_SFXHealthDown} [health_down.wav]
Symbol 152 Sound {dcore.SoundManager_SFXPlayCard} [play_card.wav]
Symbol 153 Sound {dcore.SoundManager_SFXHealthUp} [health_up.wav]
Symbol 154 Sound {dcore.SoundManager_SFXAttack1} [attack1.wav]
Symbol 155 Sound {dcore.SoundManager_SFXBtnClick} [btn_click.wav]
Symbol 156 Sound {dcore.SoundManager_SFXPowerUp} [power_increase.wav]
Symbol 157 Sound {dcore.SoundManager_MusicMissionSelect} [mission_select.wav]
Symbol 158 Sound {dcore.SoundManager_SFXBlock2} [block2.wav]
Symbol 159 Sound {dcore.SoundManager_SFXBlock3} [block3.wav]
Symbol 160 Sound {dcore.SoundManager_SFXAttack3} [attack3.wav]
Symbol 161 Sound {dcore.SoundManager_SFXBlock1} [block1.wav]
Symbol 162 Sound {dcore.SoundManager_SFXCardDestroy} [card_destroy.wav]
Symbol 163 Sound {dcore.SoundManager_SFXMachineSound} [machine_sound.wav]
Symbol 164 Sound {dcore.SoundManager_MusicInGame1} [ingame1.wav]
Symbol 165 Sound {dcore.SoundManager_SFXMissionWin} [mission_win.wav]
Symbol 166 Sound {dcore.SoundManager_SFXStartApp} [intro1.wav]
Symbol 167 Sound {dcore.SoundManager_MusicInGame2} [ingame2.wav]
Symbol 168 GraphicUsed by:177
Symbol 169 TextUses:61Used by:177 205
Symbol 170 TextUses:129 122Used by:177
Symbol 171 TextUses:129 122Used by:177
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:177 205
Symbol 174 TextUses:129 122Used by:177
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177 205
Symbol 177 MovieClip {CCG.TutorialManager_TC_N3} [TutorialN3]Uses:168 169 170 171 173 174 176
Symbol 178 GraphicUsed by:181
Symbol 179 TextUses:61Used by:181
Symbol 180 TextUses:129 122Used by:181
Symbol 181 MovieClip {CCG.TutorialManager_TC_N11} [TutorialN11]Uses:178 179 180
Symbol 182 GraphicUsed by:186
Symbol 183 TextUses:61Used by:186
Symbol 184 TextUses:129Used by:186
Symbol 185 TextUses:129Used by:186 190 202 216 224 228 232
Symbol 186 MovieClip {CCG.TutorialManager_TC_12} [Tutorial12]Uses:182 183 184 185
Symbol 187 GraphicUsed by:190
Symbol 188 TextUses:61Used by:190
Symbol 189 TextUses:122 129Used by:190
Symbol 190 MovieClip {CCG.TutorialManager_TC_N1} [TutorialN1]Uses:187 188 189 185
Symbol 191 GraphicUsed by:194
Symbol 192 TextUses:61Used by:194
Symbol 193 TextUses:129 122Used by:194
Symbol 194 MovieClip {CCG.TutorialManager_TC_8} [Tutorial8]Uses:191 192 193
Symbol 195 GraphicUsed by:198
Symbol 196 TextUses:61Used by:198
Symbol 197 TextUses:129 122Used by:198
Symbol 198 MovieClip {CCG.TutorialManager_TC_N9} [TutorialN9]Uses:195 196 197
Symbol 199 GraphicUsed by:202
Symbol 200 TextUses:61Used by:202
Symbol 201 TextUses:129 122Used by:202
Symbol 202 MovieClip {CCG.TutorialManager_TC_N5} [TutorialN5]Uses:199 200 201 185 142
Symbol 203 GraphicUsed by:205
Symbol 204 TextUses:129 122Used by:205
Symbol 205 MovieClip {CCG.TutorialManager_TC_N4} [TutorialN4]Uses:203 169 176 204 173
Symbol 206 GraphicUsed by:210
Symbol 207 TextUses:61Used by:210 243
Symbol 208 FontUsed by:209
Symbol 209 TextUses:208 129Used by:210
Symbol 210 MovieClip {CCG.TutorialManager_TC_10A} [Tutorial10A]Uses:206 207 209
Symbol 211 GraphicUsed by:216
Symbol 212 TextUses:61Used by:216
Symbol 213 TextUses:129 122Used by:216
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip {CCG.IconCardLarge_PSRed} [PSRed]Uses:214Used by:216
Symbol 216 MovieClip {CCG.TutorialManager_TC_11} [Tutorial11]Uses:211 212 213 185 215
Symbol 217 GraphicUsed by:220
Symbol 218 TextUses:61Used by:220
Symbol 219 TextUses:129 122Used by:220
Symbol 220 MovieClip {CCG.TutorialManager_TC_N7} [TutorialN7]Uses:217 218 219
Symbol 221 GraphicUsed by:224
Symbol 222 TextUses:61Used by:224
Symbol 223 TextUses:129 122Used by:224
Symbol 224 MovieClip {CCG.TutorialManager_TC_10B} [Tutorial10B]Uses:221 222 185 223
Symbol 225 GraphicUsed by:228
Symbol 226 TextUses:61Used by:228
Symbol 227 TextUses:129Used by:228
Symbol 228 MovieClip {CCG.TutorialManager_TC_N2} [TutorialN2]Uses:225 226 227 185
Symbol 229 GraphicUsed by:232
Symbol 230 TextUses:61Used by:232
Symbol 231 TextUses:129Used by:232
Symbol 232 MovieClip {CCG.TutorialManager_TC_N10} [TutorialN10]Uses:229 230 231 185
Symbol 233 GraphicUsed by:236
Symbol 234 TextUses:61Used by:236
Symbol 235 TextUses:129 122Used by:236
Symbol 236 MovieClip {CCG.TutorialManager_TC_N6} [TutorialN6]Uses:233 234 235
Symbol 237 GraphicUsed by:240
Symbol 238 TextUses:61Used by:240
Symbol 239 TextUses:129 122Used by:240
Symbol 240 MovieClip {CCG.TutorialManager_TC_9} [Tutorial9]Uses:237 238 239
Symbol 241 GraphicUsed by:243
Symbol 242 TextUses:129Used by:243
Symbol 243 MovieClip {CCG.TutorialManager_TC_N8} [TutorialN8]Uses:241 207 242
Symbol 244 TextUses:61Used by:245 247
Symbol 245 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnPlayGameSelected_1462018184} [MM_BtnPlayGameSelected]Uses:244
Symbol 246 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnLibrarySelected_4984527} [MM_BtnLibrarySelected]Uses:92 93
Symbol 247 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnPlayGame_1684381517} [MM_BtnPlayGame]Uses:244
Symbol 248 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnCreditsSelected_1032728664} [MM_BtnCreditsSelected]Uses:89
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClip {CCG.GameCursor_MousePointerInvalid} [MousePointerInvalid]Uses:249
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClip {CCG.GameCursor_MousePointer} [MousePointer]Uses:251
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClip {CCG.GameCursor_MousePointerTarget} [MousePointerTarget]Uses:254
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClip {CCG.GameCursor_MousePointerValid} [MousePointerValid]Uses:256
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClip {CCG.IconCardLarge_PSWhite} [PSWhite]Uses:258
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClip {CCG.IconCardLarge_PSBlue} [PSBlue]Uses:260
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:264
Symbol 264 MovieClip {CCG.IconCardLarge_GFXCardLargePurple} [CardLargePurple]Uses:263
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:267
Symbol 267 MovieClip {CCG.IconCardLarge_GFXCardLargeBlue} [CardLargeBlue]Uses:266
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:270
Symbol 270 MovieClip {CCG.IconCardLarge_GFXCardLargeRed} [CardLargeRed]Uses:269
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClip {CCG.IconCardLarge_PSBlack} [PSBlack]Uses:271
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClip {CCG.IconCardLarge_GFXCardLargeWhite} [CardLargeWhite]Uses:274
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClip {CCG.IconCardLarge_PSPurple} [PSPurple]Uses:276
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:280
Symbol 280 MovieClip {CCG.IconCardLarge_GFXCardLargeBlack} [CardLargeBlack]Uses:279
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:283
Symbol 283 MovieClip {CCG.GameBoard_GFXUILayer} [UILayer]Uses:282
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:286
Symbol 286 MovieClipUses:285Used by:289
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:289
Symbol 289 MovieClip {CCG.FX.FXArchetype_FXHealing1} [FXHealing1]Uses:286 288
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:294 305
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:294
Symbol 294 MovieClip {CCG.FX.FXArchetype_FXCardAttack} [FXCardAttack]Uses:291 293
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297
Symbol 297 MovieClipUses:296Used by:300
Symbol 298 EditableTextUses:61 107Used by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClip {CCG.FX.FXArchetype_FXDamage1} [FXDamage1]Uses:297 299
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:305
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:305
Symbol 305 MovieClip {CCG.FX.FXArchetype_FXCardBlock} [FXCardBlock]Uses:291 302 304
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308
Symbol 308 MovieClip {CCG.DisplayCard_GFXCardSmallBlack} [CardSmallBlack]Uses:307
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:311
Symbol 311 MovieClip {CCG.DisplayCard_GFXCardSmallRed} [CardSmallRed]Uses:310
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:314
Symbol 314 MovieClip {CCG.DisplayCard_GFXCardSmallWhite} [CardSmallWhite]Uses:313
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClip {CCG.DisplayCard_GFXCardSmallBlue} [CardSmallBlue]Uses:316
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:320
Symbol 320 MovieClip {CCG.DisplayCard_GFXCardSmallModifier} [CardSmallModifier]Uses:319
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:323
Symbol 323 MovieClip {CCG.DisplayCard_GFXCardSmallPurple} [CardSmallPurple]Uses:322
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:326
Symbol 326 MovieClip {dcore.Blink.ImageDatabase_Lightning1} [Lightning1]Uses:325
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClip {dcore.Blink.ImageDatabase_Fire1} [Fire1]Uses:328
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:332
Symbol 332 MovieClip {dcore.Blink.ImageDatabase_Sparkle1} [Sparkle1]Uses:331
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:335
Symbol 335 MovieClip {dcore.Blink.ImageDatabase_Burst1} [Burst1]Uses:334
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:338
Symbol 338 MovieClip {dcore.Blink.ImageDatabase_StarBlur50} [StarBlur50]Uses:337
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341
Symbol 341 MovieClip {dcore.Blink.ImageDatabase_Star1} [Star1]Uses:340
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344
Symbol 344 MovieClip {dcore.Blink.ImageDatabase_Green1} [Green1]Uses:343
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:347
Symbol 347 MovieClip {dcore.Blink.ImageDatabase_Smoke1} [Smoke1]Uses:346
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:350
Symbol 350 MovieClip {dcore.Blink.ImageDatabase_Fire2} [Fire2]Uses:349
Symbol 351 Bitmap {CCG.DisplayCardIcons_TypeIcon07}
Symbol 352 Bitmap {CCG.DisplayCardIcons_TypeIcon09}
Symbol 353 BinaryData {dcore.Blink.ParticleDatabase_BaseXMLData}
Symbol 354 BinaryData {CCG.CardDatabase_BaseXMLData}
Symbol 355 Bitmap {CCG.DisplayCardIcons_TypeIcon06}
Symbol 356 Bitmap {CCG.DisplayCardIcons_img_myrkin_bureaucrat}
Symbol 357 Bitmap {CCG.DisplayCardIcons_img_robot_small}
Symbol 358 Bitmap {CCG.MissionSelect_LockImage}
Symbol 359 Bitmap {CCG.DisplayCardIcons_TypeIcon08}
Symbol 360 MovieClip {CCG.SponsorSplash_KongregateSplash}
Symbol 361 Bitmap {CCG.DisplayCardIcons_img_recon_drone}
Symbol 362 Bitmap {CCG.DisplayCardIcons_img_myrkin_councilman}
Symbol 363 Font {CCG__embed__font_Hybrea_medium_normal_1892717874}
Symbol 364 Bitmap {CCG.DisplayCardIcons_img_solarian_archer}
Symbol 365 Bitmap {CCG.DisplayCardIcons_img_blackguard_spider}
Symbol 366 Bitmap {CCG.DisplayCardIcons_img_feral_wolves}
Symbol 367 Bitmap {CCG.DisplayCardIcons_img_myrkin_guard}
Symbol 368 Bitmap {CCG.DisplayCardIcons_img_scythian_artillery}
Symbol 369 Bitmap {CCG.DisplayCardIcons_img_scythian_soldier_2}
Symbol 370 Bitmap {CCG.WDeckBuilder__embed_mxml____art_deck_builder_bkg_jpg_1358101569}
Symbol 371 BinaryData {CCG.SponsorSplash_ArmorSplash_dataClass}
Symbol 372 Bitmap {CCG.DisplayCardIcons_img_scythian_soldier_1}
Symbol 373 Bitmap {CCG.DisplayCardIcons_TypeIcon04}
Symbol 374 Bitmap {CCG.DisplayCardIcons_img_chekov_railgun}
Symbol 375 Font {CCG__embed__font_MyriadPro_medium_normal_1032760308}
Symbol 376 Bitmap {CCG.GameBoard_BKG_A}
Symbol 377 BinaryData {CCG.DeckDatabase_BaseXMLData}
Symbol 378 Bitmap {CCG.DisplayCardIcons_TypeIcon05}
Symbol 379 Bitmap {CCG.DisplayCardIcons_img_robot_large}
Symbol 380 Bitmap {CCG.GameBoard_BKG_D}
Symbol 381 Bitmap {CCG.DisplayCardIcons_img_myrkin_spy}
Symbol 382 Bitmap {CCG.DisplayCardIcons_img_shield_wall}
Symbol 383 Bitmap {CCG.DisplayCardIcons_img_solarian_fortress}
Symbol 384 Bitmap {CCG.DisplayCardIcons_TypeIcon03}
Symbol 385 Bitmap {CCG.GameBoard_BKG_B}
Symbol 386 BinaryData {CCG.SponsorSplash_KongregateSplash_dataClass}
Symbol 387 Bitmap {CCG.DisplayCardIcons_img_sniper_bot}
Symbol 388 Bitmap {CCG.DisplayCardIcons_img_solarian_windblade}
Symbol 389 Bitmap {CCG.DisplayCardIcons_TypeIcon02}
Symbol 390 Bitmap {CCG.DisplayCardIcons_img_solarian_acolyte}
Symbol 391 Bitmap {CCG.DisplayCardIcons_img_blackguard_leader}
Symbol 392 BinaryData {CCG.SponsorSplash_AddictingSplash_dataClass}
Symbol 393 Font {CCG__embed__font_Hybrea_bold_normal_224503009}
Symbol 394 Bitmap {CCG.DisplayCardIcons_img_commander_jardan}
Symbol 395 Font {CCG__embed__font_MyriadPro_bold_normal_915564903}
Symbol 396 Bitmap {CCG.GameBoard_BKG_C}
Symbol 397 Bitmap {CCG.WMissionPostgame__embed_mxml____art_mission_postgame_bkg_jpg_1010610559}
Symbol 398 Bitmap {CCG.DisplayCardIcons_img_azure_minion}
Symbol 399 Bitmap {CCG.DisplayCardIcons_img_solarian_walker}
Symbol 400 BinaryData {CCG.MissionDatabase_BaseXMLData}
Symbol 401 Bitmap {CCG.DisplayCardIcons_TypeIcon01}
Symbol 402 Bitmap {CCG.WIncreaseDraw__embed_mxml____art_increase_draw_png_1166512185}
Symbol 403 Bitmap {CCG.DisplayCardIcons_img_blackguard_thug}

Instance Names

"label"Symbol 11 MovieClip {CustomPreloader_PreloaderSWF} [Preloader] Frame 1Symbol 7 EditableText
"caption"Symbol 57 MovieClip Frame 1Symbol 56 EditableText
"gear1"Symbol 66 MovieClip {CCG.MissionSelect_BackgroundSWF} [MissionSelect] Frame 1Symbol 36 MovieClip
"gear2"Symbol 66 MovieClip {CCG.MissionSelect_BackgroundSWF} [MissionSelect] Frame 1Symbol 39 MovieClip
"gear3"Symbol 66 MovieClip {CCG.MissionSelect_BackgroundSWF} [MissionSelect] Frame 1Symbol 42 MovieClip
"icon_mission"Symbol 66 MovieClip {CCG.MissionSelect_BackgroundSWF} [MissionSelect] Frame 1Symbol 47 MovieClip
"icon_challenge"Symbol 66 MovieClip {CCG.MissionSelect_BackgroundSWF} [MissionSelect] Frame 1Symbol 51 MovieClip
"icon_deckbuilder"Symbol 66 MovieClip {CCG.MissionSelect_BackgroundSWF} [MissionSelect] Frame 1Symbol 55 MovieClip
"kongregate_button"Symbol 66 MovieClip {CCG.MissionSelect_BackgroundSWF} [MissionSelect] Frame 1Symbol 63 MovieClip
"btn_credits"Symbol 100 MovieClip {CCG.MainMenu_MenuAnimArmor} [MytheriaMenuArmor] Frame 1Symbol 90 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnCredits_997040355} [MM_BtnCredits]
"version"Symbol 100 MovieClip {CCG.MainMenu_MenuAnimArmor} [MytheriaMenuArmor] Frame 1Symbol 91 EditableText
"btn_credits"Symbol 104 MovieClip {CCG.MainMenu_MenuAnimKongregate} [MytheriaMenu] Frame 1Symbol 90 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnCredits_997040355} [MM_BtnCredits]
"version"Symbol 104 MovieClip {CCG.MainMenu_MenuAnimKongregate} [MytheriaMenu] Frame 1Symbol 91 EditableText
"btn_credits"Symbol 106 MovieClip {CCG.MainMenu_MenuAnimAddicting} [MytheriaMenuAG] Frame 1Symbol 90 MovieClip {CCG.WMainMenu__embed_mxml____art_resources_swf_MM_BtnCredits_997040355} [MM_BtnCredits]
"version"Symbol 106 MovieClip {CCG.MainMenu_MenuAnimAddicting} [MytheriaMenuAG] Frame 1Symbol 91 EditableText
"damage_amount"Symbol 299 MovieClip Frame 1Symbol 298 EditableText
"damage_amount"Symbol 300 MovieClip {CCG.FX.FXArchetype_FXDamage1} [FXDamage1] Frame 1Symbol 299 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 11 as "Preloader"
ExportAssets (56)Timeline Frame 2Symbol 12 as "com.kongregate.as3.client.KongregateAPI"
ExportAssets (56)Timeline Frame 2Symbol 15 as "mx.skins.cursor.DragMove"
ExportAssets (56)Timeline Frame 2Symbol 17 as "mx.skins.cursor.DragCopy"
ExportAssets (56)Timeline Frame 2Symbol 19 as "mx.skins.cursor.DragLink"
ExportAssets (56)Timeline Frame 2Symbol 22 as "mx.skins.cursor.DragReject"
ExportAssets (56)Timeline Frame 2Symbol 24 as "mx.skins.cursor.BusyCursor"
ExportAssets (56)Timeline Frame 2Symbol 27 as "__brokenImage"
ExportAssets (56)Timeline Frame 2Symbol 29 as "cursorStretch"
ExportAssets (56)Timeline Frame 2Symbol 31 as "ScreenWipe"
ExportAssets (56)Timeline Frame 2Symbol 66 as "MissionSelect"
ExportAssets (56)Timeline Frame 2Symbol 69 as "CheckGreen"
ExportAssets (56)Timeline Frame 2Symbol 72 as "CheckDark"
ExportAssets (56)Timeline Frame 2Symbol 77 as "MM_PlayMoreGamesArmorSelected"
ExportAssets (56)Timeline Frame 2Symbol 84 as "MM_PlayMoreGamesAG"
ExportAssets (56)Timeline Frame 2Symbol 85 as "MM_PlayMoreGamesArmor"
ExportAssets (56)Timeline Frame 2Symbol 86 as "MM_PlayMoreGamesAGSelected"
ExportAssets (56)Timeline Frame 2Symbol 100 as "MytheriaMenuArmor"
ExportAssets (56)Timeline Frame 2Symbol 101 as "MM_PlayMoreGames"
ExportAssets (56)Timeline Frame 2Symbol 102 as "MM_PlayMoreGamesSelected"
ExportAssets (56)Timeline Frame 2Symbol 104 as "MytheriaMenu"
ExportAssets (56)Timeline Frame 2Symbol 106 as "MytheriaMenuAG"
ExportAssets (56)Timeline Frame 2Symbol 120 as "MM_Credits"
ExportAssets (56)Timeline Frame 2Symbol 146 as "MM_GameSplash"
ExportAssets (56)Timeline Frame 2Symbol 149 as "IconUnlock"
ExportAssets (56)Timeline Frame 2Symbol 150 as "attack2.wav"
ExportAssets (56)Timeline Frame 2Symbol 151 as "health_down.wav"
ExportAssets (56)Timeline Frame 2Symbol 152 as "play_card.wav"
ExportAssets (56)Timeline Frame 2Symbol 153 as "health_up.wav"
ExportAssets (56)Timeline Frame 2Symbol 154 as "attack1.wav"
ExportAssets (56)Timeline Frame 2Symbol 155 as "btn_click.wav"
ExportAssets (56)Timeline Frame 2Symbol 156 as "power_increase.wav"
ExportAssets (56)Timeline Frame 2Symbol 157 as "mission_select.wav"
ExportAssets (56)Timeline Frame 2Symbol 158 as "block2.wav"
ExportAssets (56)Timeline Frame 2Symbol 159 as "block3.wav"
ExportAssets (56)Timeline Frame 2Symbol 160 as "attack3.wav"
ExportAssets (56)Timeline Frame 2Symbol 161 as "block1.wav"
ExportAssets (56)Timeline Frame 2Symbol 162 as "card_destroy.wav"
ExportAssets (56)Timeline Frame 2Symbol 163 as "machine_sound.wav"
ExportAssets (56)Timeline Frame 2Symbol 164 as "ingame1.wav"
ExportAssets (56)Timeline Frame 2Symbol 165 as "mission_win.wav"
ExportAssets (56)Timeline Frame 2Symbol 166 as "intro1.wav"
ExportAssets (56)Timeline Frame 2Symbol 167 as "ingame2.wav"
ExportAssets (56)Timeline Frame 2Symbol 177 as "TutorialN3"
ExportAssets (56)Timeline Frame 2Symbol 181 as "TutorialN11"
ExportAssets (56)Timeline Frame 2Symbol 186 as "Tutorial12"
ExportAssets (56)Timeline Frame 2Symbol 190 as "TutorialN1"
ExportAssets (56)Timeline Frame 2Symbol 194 as "Tutorial8"
ExportAssets (56)Timeline Frame 2Symbol 198 as "TutorialN9"
ExportAssets (56)Timeline Frame 2Symbol 202 as "TutorialN5"
ExportAssets (56)Timeline Frame 2Symbol 205 as "TutorialN4"
ExportAssets (56)Timeline Frame 2Symbol 210 as "Tutorial10A"
ExportAssets (56)Timeline Frame 2Symbol 216 as "Tutorial11"
ExportAssets (56)Timeline Frame 2Symbol 220 as "TutorialN7"
ExportAssets (56)Timeline Frame 2Symbol 224 as "Tutorial10B"
ExportAssets (56)Timeline Frame 2Symbol 228 as "TutorialN2"
ExportAssets (56)Timeline Frame 2Symbol 232 as "TutorialN10"
ExportAssets (56)Timeline Frame 2Symbol 236 as "TutorialN6"
ExportAssets (56)Timeline Frame 2Symbol 240 as "Tutorial9"
ExportAssets (56)Timeline Frame 2Symbol 243 as "TutorialN8"
ExportAssets (56)Timeline Frame 2Symbol 90 as "MM_BtnCredits"
ExportAssets (56)Timeline Frame 2Symbol 245 as "MM_BtnPlayGameSelected"
ExportAssets (56)Timeline Frame 2Symbol 246 as "MM_BtnLibrarySelected"
ExportAssets (56)Timeline Frame 2Symbol 247 as "MM_BtnPlayGame"
ExportAssets (56)Timeline Frame 2Symbol 248 as "MM_BtnCreditsSelected"
ExportAssets (56)Timeline Frame 2Symbol 94 as "MM_BtnLibrary"
ExportAssets (56)Timeline Frame 2Symbol 250 as "MousePointerInvalid"
ExportAssets (56)Timeline Frame 2Symbol 252 as "MousePointer"
ExportAssets (56)Timeline Frame 2Symbol 255 as "MousePointerTarget"
ExportAssets (56)Timeline Frame 2Symbol 257 as "MousePointerValid"
ExportAssets (56)Timeline Frame 2Symbol 259 as "PSWhite"
ExportAssets (56)Timeline Frame 2Symbol 261 as "PSBlue"
ExportAssets (56)Timeline Frame 2Symbol 264 as "CardLargePurple"
ExportAssets (56)Timeline Frame 2Symbol 215 as "PSRed"
ExportAssets (56)Timeline Frame 2Symbol 267 as "CardLargeBlue"
ExportAssets (56)Timeline Frame 2Symbol 270 as "CardLargeRed"
ExportAssets (56)Timeline Frame 2Symbol 272 as "PSBlack"
ExportAssets (56)Timeline Frame 2Symbol 275 as "CardLargeWhite"
ExportAssets (56)Timeline Frame 2Symbol 277 as "PSPurple"
ExportAssets (56)Timeline Frame 2Symbol 280 as "CardLargeBlack"
ExportAssets (56)Timeline Frame 2Symbol 283 as "UILayer"
ExportAssets (56)Timeline Frame 2Symbol 289 as "FXHealing1"
ExportAssets (56)Timeline Frame 2Symbol 294 as "FXCardAttack"
ExportAssets (56)Timeline Frame 2Symbol 300 as "FXDamage1"
ExportAssets (56)Timeline Frame 2Symbol 305 as "FXCardBlock"
ExportAssets (56)Timeline Frame 2Symbol 308 as "CardSmallBlack"
ExportAssets (56)Timeline Frame 2Symbol 311 as "CardSmallRed"
ExportAssets (56)Timeline Frame 2Symbol 314 as "CardSmallWhite"
ExportAssets (56)Timeline Frame 2Symbol 317 as "CardSmallBlue"
ExportAssets (56)Timeline Frame 2Symbol 320 as "CardSmallModifier"
ExportAssets (56)Timeline Frame 2Symbol 323 as "CardSmallPurple"
ExportAssets (56)Timeline Frame 2Symbol 326 as "Lightning1"
ExportAssets (56)Timeline Frame 2Symbol 329 as "Fire1"
ExportAssets (56)Timeline Frame 2Symbol 332 as "Sparkle1"
ExportAssets (56)Timeline Frame 2Symbol 335 as "Burst1"
ExportAssets (56)Timeline Frame 2Symbol 338 as "StarBlur50"
ExportAssets (56)Timeline Frame 2Symbol 341 as "Star1"
ExportAssets (56)Timeline Frame 2Symbol 344 as "Green1"
ExportAssets (56)Timeline Frame 2Symbol 347 as "Smoke1"
ExportAssets (56)Timeline Frame 2Symbol 350 as "Fire2"
ExportAssets (56)Timeline Frame 2Symbol 139 as "GFXPowerPurple"
ExportAssets (56)Timeline Frame 2Symbol 145 as "GFXPowerWhite"
ExportAssets (56)Timeline Frame 2Symbol 136 as "GFXPowerBlue"
ExportAssets (56)Timeline Frame 2Symbol 133 as "GFXPowerBlack"
ExportAssets (56)Timeline Frame 2Symbol 142 as "GFXPowerRed"
Tag 0x0FF (255)Timeline Frame 11 bytes "0"
SerialNumber (41)Timeline Frame 1

Labels

"_CCG_mx_managers_SystemManager"Frame 1
"CCG"Frame 2




https://swfchan.com/53/263204/info.shtml
Created: 18/3 -2026 20:49:47 Last modified: 18/3 -2026 20:49:47 Server time: 18/03 -2026 23:37:28