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armorgames missing-mechanism-7171.swf

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Flash #263223

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ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2ConcaveArcDef (Box2D.Collision.Shapes.b2ConcaveArcDef) package Box2D.Collision.Shapes { public class b2ConcaveArcDef extends b2PolygonDef { public var radius:Number; public function b2ConcaveArcDef(){ type = b2Shape.e_concaveArcShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 4
//b2ConcaveArcShape (Box2D.Collision.Shapes.b2ConcaveArcShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ConcaveArcShape extends b2PolygonShape { public var m_radius:Number; public var m_radius2:Number; public var m_arcCenter:b2Vec2; public var m_dot:Number; public var m_norm:Number; public function b2ConcaveArcShape(_arg1:b2ShapeDef){ var _local11:*; var _local12:Number; super(_arg1); var _local2:b2ConcaveArcDef = (_arg1 as b2ConcaveArcDef); m_radius = _local2.radius; m_radius2 = (m_radius * m_radius); var _local3:b2Vec2 = m_vertices[0]; var _local4:b2Vec2 = m_vertices[1]; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); var _local7:Number = ((_local5 * _local5) + (_local6 * _local6)); var _local8:Number = Math.sqrt(_local7); if ((_local7 / 4) > m_radius2){ m_radius2 = (_local7 / 4); m_radius = (_local8 / 2); }; var _local9:Number = Math.sqrt((m_radius2 - (_local7 * 0.25))); m_arcCenter = new b2Vec2((((_local3.x + _local4.x) / 2) + (_local9 * m_normals[0].x)), (((_local3.y + _local4.y) / 2) + (_local9 * m_normals[0].y))); m_dot = (_local9 / m_radius); m_norm = ((_local8 / 2) / m_radius); var _local10:* = ((m_radius + b2Settings.b2_toiSlop) * (m_radius + b2Settings.b2_toiSlop)); _local11 = m_normals[(m_vertexCount - 1)].x; _local12 = m_normals[(m_vertexCount - 1)].y; _local5 = (m_coreVertices[0].x - m_arcCenter.x); _local6 = (m_coreVertices[0].y - m_arcCenter.y); _local8 = ((_local5 * _local11) + (_local6 * _local12)); _local7 = Math.sqrt((_local10 - (_local8 * _local8))); m_coreVertices[0].x = ((m_arcCenter.x + (_local8 * _local11)) + (_local7 * _local12)); m_coreVertices[0].y = ((m_arcCenter.y + (_local8 * _local12)) - (_local7 * _local11)); _local11 = m_normals[1].x; _local12 = m_normals[1].y; _local5 = (m_coreVertices[1].x - m_arcCenter.x); _local6 = (m_coreVertices[1].y - m_arcCenter.y); _local8 = ((_local5 * _local11) + (_local6 * _local12)); _local7 = Math.sqrt((_local10 - (_local8 * _local8))); m_coreVertices[1].x = ((m_arcCenter.x + (_local8 * _local11)) - (_local7 * _local12)); m_coreVertices[1].y = ((m_arcCenter.y + (_local8 * _local12)) + (_local7 * _local11)); m_type = b2Shape.e_concaveArcShape; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ b2Settings.b2Assert(false); return (false); } override public function ComputeMass(_arg1:b2MassData):void{ super.ComputeMass(_arg1); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local9:b2Vec2; var _local10:Number; var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg2.x - _arg1.position.x); var _local5:Number = (_arg2.y - _arg1.position.y); var _local6:Number = ((_local4 * _local3.col1.x) + (_local5 * _local3.col1.y)); var _local7:Number = ((_local4 * _local3.col2.x) + (_local5 * _local3.col2.y)); var _local8:int; while (_local8 < m_vertexCount) { _local9 = m_vertices[_local8]; _local4 = (_local6 - _local9.x); _local5 = (_local7 - _local9.y); _local10 = ((_local9.x * _local4) + (_local9.y * _local5)); if (_local10 > 0){ return (false); }; _local8++; }; _local4 = (_local6 - m_arcCenter.x); _local5 = (_local7 - m_arcCenter.y); return ((((_local4 * _local4) + (_local5 * _local5)) > m_radius2)); } public static function TriangleMass(_arg1:b2MassData, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:Number){ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:*; _local6 = (1 / 3); _local7 = (_arg3.x - _arg2.x); _local8 = (_arg3.y - _arg2.y); _local9 = (_arg4.x - _arg2.x); _local10 = (_arg4.y - _arg2.y); _local11 = ((_local7 * _local10) - (_local8 * _local9)); var _local12:Number = (0.5 * _local11); _arg1.mass = (_local12 * _arg5); _arg1.center.x = (_local6 * ((_arg2.x + _arg3.x) + _arg4.x)); _arg1.center.y = (_local6 * ((_arg2.y + _arg3.y) + _arg4.y)); var _local13:Number = _arg2.x; var _local14:Number = _arg2.y; var _local15:Number = _local7; var _local16:Number = _local8; var _local17:Number = _local9; var _local18:Number = _local10; var _local19:Number = ((_local6 * ((0.25 * (((_local15 * _local15) + (_local17 * _local15)) + (_local17 * _local17))) + ((_local13 * _local15) + (_local13 * _local17)))) + ((0.5 * _local13) * _local13)); var _local20:Number = ((_local6 * ((0.25 * (((_local16 * _local16) + (_local18 * _local16)) + (_local18 * _local18))) + ((_local14 * _local16) + (_local14 * _local18)))) + ((0.5 * _local14) * _local14)); _arg1.I = ((_local11 * (_local19 + _local20)) * _arg5); } public static function SegmentMass(_arg1:b2MassData, _arg2:b2Vec2, _arg3:Number, _arg4:b2Vec2, _arg5:Number, _arg6:Number){ var _local7:Number; _local7 = (Math.asin(((_arg5 / _arg3) / 2)) * 2); _arg1.mass = ((((0.5 * _arg3) * _arg3) * _local7) * _arg6); var _local8:Number = (((2 / 3) * _arg5) / _local7); if (_local7 < Number.MIN_VALUE){ _local8 = ((2 / 3) * _arg3); }; _arg1.center = new b2Vec2((_arg2.x - (_arg4.x * _local8)), (_arg2.y - (_arg4.y * _local8))); _arg1.I = ((((0.5 * _arg1.mass) * _arg3) * _arg3) - ((_arg1.mass * _local8) * _local8)); } } }//package Box2D.Collision.Shapes
Section 5
//b2ConvexArcShape (Box2D.Collision.Shapes.b2ConvexArcShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ConvexArcShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_offset:Number; public var m_norm:b2Vec2; public var m_dot:Number; public var m_vertices:Array; public var m_d:Number; public var m_radius:Number; public var m_obb:b2OBB; public function b2ConvexArcShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); m_obb = new b2OBB(); m_vertices = [new b2Vec2(), new b2Vec2()]; m_norm = new b2Vec2(); super(_arg1); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ b2Settings.b2Assert(false); return (false); } override public function ComputeMass(_arg1:b2MassData):void{ } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ super.ComputeSweptAABB(_arg1, _arg2, _arg3); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ b2Settings.b2Assert(false); return (null); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ super.ComputeAABB(_arg1, _arg2); } public function GetOBB():b2OBB{ return (m_obb); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ b2Settings.b2Assert(false); return (false); } } }//package Box2D.Collision.Shapes
Section 6
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 7
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } function Set(_arg1:b2MassData):void{ mass = _arg1.mass; center.x = _arg1.center.x; center.y = _arg1.center.y; I = _arg1.I; } static function Add(... _args):b2MassData{ var _local3:b2MassData; var _local4:b2MassData; var _local5:b2MassData; var _local6:b2Vec2; var _local2:b2MassData = new (b2MassData); for each (_local3 in _args) { _local2.mass = (_local2.mass + _local3.mass); }; if (Math.abs(_local2.mass) > Number.MIN_VALUE){ for each (_local4 in _args) { _local2.center.x = (_local2.center.x + (_local4.mass * _local4.center.x)); _local2.center.y = (_local2.center.y + (_local4.mass * _local4.center.y)); }; _local2.center.x = (_local2.center.x / _local2.mass); _local2.center.y = (_local2.center.y / _local2.mass); for each (_local5 in _args) { _local2.I = (_local2.I + _local5.I); _local6 = b2Math.SubtractVV(_local5.center, _local2.center); _local2.I = (_local2.I + (_local5.mass * b2Math.b2Dot(_local6, _local6))); }; }; return (_local2); } } }//package Box2D.Collision.Shapes
Section 8
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 9
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 10
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_concaveArcShape:int = 5; public static const e_convexArcShape:int = 4; public static const e_unknownShape:int = -1; public static const e_meshShape:int = 3; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 6; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); case e_convexArcShape: return (new b2ConvexArcShape(_arg1)); case e_concaveArcShape: return (new b2ConcaveArcShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 11
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int;// = -1 public function b2ShapeDef(){ filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 12
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 13
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 14
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 15
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 16
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 17
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = 0; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 18
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 19
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 20
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { public static var s_initialized:Boolean = false; public static var g_GJK_Iterations:int = 0; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; public static var s_registers:Array; private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; public static var t:Number = -1; public static var t2:String = ""; public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; var _local8:b2Vec2 = _arg5[2]; var _local9:b2Vec2 = _arg3[0]; var _local10:b2Vec2 = _arg3[1]; var _local11:b2Vec2 = _arg3[2]; var _local12:b2Vec2 = _arg4[0]; var _local13:b2Vec2 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local7:int = _arg3.GetType(); var _local8:int = _arg5.GetType(); var _local9:* = s_registers[_local7][_local8]; if (_local9.fcn){ if (_local9.primary){ return (_local9.fcn(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); }; return (_local9.fcn(_arg2, _arg1, _arg5, _arg6, _arg3, _arg4)); }; return (0); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function AddType(_arg1:Function, _arg2:int, _arg3:int):void{ s_registers[_arg2][_arg3].fcn = _arg1; s_registers[_arg2][_arg3].primary = true; if (_arg2 != _arg3){ s_registers[_arg3][_arg2].fcn = _arg1; s_registers[_arg3][_arg2].primary = false; }; } public static function DistanceCcaC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2ConcaveArcShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local15:b2Vec2; var _local16:*; var _local17:*; var _local18:Number; var _local19:*; var _local20:Number; var _local21:Number; var _local22:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local12:b2Vec2 = b2Math.b2MulX(_arg4, _arg3.m_coreVertices[0]); var _local13:b2Vec2 = b2Math.b2MulMV(_arg4.R, _arg3.m_normals[0]); var _local14:Number = (((_arg1.x - _local12.x) * _local13.x) + ((_arg1.y - _local12.y) * _local13.y)); if (_local14 >= 0){ _local15 = b2Math.b2MulX(_arg4, _arg3.m_arcCenter); _local16 = (_local9.p.x - _local15.x); _local17 = (_local9.p.y - _local15.y); _local18 = ((-(_local13.y) * _local16) + (_local13.x * _local17)); if (((_local16 * _local13.x) + (_local17 * _local13.y)) > 0){ if (_local18 < 0){ _local8 = _local12; } else { _local8 = b2Math.b2MulX(_arg4, _arg3.m_coreVertices[1]); }; } else { if (_local18 <= -(_arg3.m_norm)){ _local8 = _local12; } else { if (_local18 >= _arg3.m_norm){ _local8 = b2Math.b2MulX(_arg4, _arg3.m_coreVertices[1]); } else { _local19 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); _local10 = (((_arg3.m_radius + (b2Settings.b2_toiSlop * 2)) - _local11) - _local19); _local16 = (_local16 / _local19); _local17 = (_local17 / _local19); if (_local10 < 0){ _local10 = 0; }; _arg1.x = (_local15.x + (_local16 * (_arg3.m_radius + b2Settings.b2_toiSlop))); _arg1.y = (_local15.y + (_local17 * (_arg3.m_radius + b2Settings.b2_toiSlop))); _arg2.x = (_arg2.x + (_local16 * _local11)); _arg2.y = (_arg2.y + (_local17 * _local11)); return (_local10); }; }; }; _arg1.SetV(_local8); _local8.x = (_local8.x - _local9.p.x); _local8.y = (_local8.y - _local9.p.y); _local10 = (_local8.Normalize() - _local11); if (_local10 > 0){ _arg2.x = (_arg2.x + (_local11 * _local8.x)); _arg2.y = (_arg2.y + (_local11 * _local8.y)); return (_local10); }; _arg2.SetV(_arg1); return (0); }; if (_local10 > _local11){ _local10 = (_local10 - _local11); _local20 = (_arg2.x - _arg1.x); _local21 = (_arg2.y - _arg1.y); _local22 = Math.sqrt(((_local20 * _local20) + (_local21 * _local21))); _local20 = (_local20 / _local22); _local21 = (_local21 / _local22); _arg2.x = (_arg2.x - (_local11 * _local20)); _arg2.y = (_arg2.y - (_local11 * _local21)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = {}; _local2++; }; _local1++; }; AddType(b2Distance.DistanceCC, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2Distance.DistancePC, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2Distance.DistanceGeneric, b2Shape.e_polygonShape, b2Shape.e_polygonShape); AddType(b2Distance.DistanceCcaC, b2Shape.e_concaveArcShape, b2Shape.e_circleShape); AddType(b2Distance.DistancePCca, b2Shape.e_polygonShape, b2Shape.e_concaveArcShape); } public static function DistancePCca(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2ConcaveArcShape, _arg6:b2XForm):Number{ var _local19:Number; var _local20:Number; var _local26:*; t = -1; t2 = ""; var _local7:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6); var _local8:b2Vec2 = b2Math.b2MulX(_arg6, _arg5.m_coreVertices[0]); var _local9:b2Vec2 = b2Math.b2MulMV(_arg6.R, _arg5.m_normals[0]); var _local10:Number = (((_arg2.x - _local8.x) * _local9.x) + ((_arg2.y - _local8.y) * _local9.y)); if ((((_local10 < (-(b2Settings.b2_linearSlop) / 4))) && ((_local7 > 0)))){ t = 0; return (_local7); }; var _local11:b2Vec2 = b2Math.b2MulX(_arg6, _arg5.m_coreVertices[1]); var _local12:b2Vec2 = new b2Vec2(); var _local13:* = (b2Settings.b2_linearSlop * b2Settings.b2_linearSlop); _local12.x = (_local8.x - _arg2.x); _local12.y = (_local8.y - _arg2.y); if (((_local12.x * _local12.x) + (_local12.y * _local12.y)) < _local13){ t = 1; return (_local7); }; _local12.x = (_local11.x - _arg2.x); _local12.y = (_local11.y - _arg2.y); if (((_local12.x * _local12.x) + (_local12.y * _local12.y)) < _local13){ t = 2; return (_local7); }; var _local14:b2Vec2 = b2Math.b2MulXT(_arg4, b2Math.b2MulX(_arg6, _arg5.m_arcCenter)); var _local15:b2Vec2 = b2Math.b2MulTMV(_arg4.R, _local9); var _local16:Number = -1; var _local17:Number = -1; var _local18:* = Number.MAX_VALUE; var _local21:Number = 0; while (_local21 < _arg3.m_vertexCount) { _local12.x = (_arg3.m_coreVertices[_local21].x - _local14.x); _local12.y = (_arg3.m_coreVertices[_local21].y - _local14.y); _local26 = ((_local12.x * _local15.y) - (_local12.y * _local15.x)); _local19 = ((_local12.x * _local12.x) + (_local12.y * _local12.y)); if (((((_local26 * _local26) < ((_arg5.m_norm * _arg5.m_norm) * _local19))) && ((((_local12.x * _local15.x) + (_local12.y * _local15.y)) < 0)))){ t2 = (t2 + (("(" + _local21) + ") ")); if (_local19 > _local16){ _local16 = _local19; _local17 = _local21; _local20 = Math.sqrt(_local19); _local18 = ((_arg5.m_radius + b2Settings.b2_toiSlop) - _local20); if (_local18 < 0){ _local18 = 0; }; _arg1.SetV(b2Math.b2MulX(_arg4, _arg3.m_coreVertices[_local21])); _local12.x = (_local12.x * ((_arg5.m_radius + b2Settings.b2_toiSlop) / _local20)); _local12.y = (_local12.y * ((_arg5.m_radius + b2Settings.b2_toiSlop) / _local20)); _local12.x = (_local12.x + _local14.x); _local12.y = (_local12.y + _local14.y); _arg2.SetV(b2Math.b2MulX(_arg4, _local12)); t = 3; }; }; _local21++; }; var _local22:b2Vec2 = new b2Vec2(); var _local23:b2Vec2 = new b2Vec2(); var _local24:b2Point = gPoint; _local24.p.SetV(_local8); var _local25:Number = DistanceGeneric(_local22, _local23, _arg3, _arg4, _local24, b2Math.b2XForm_identity); if (_local25 < _local18){ t = 4; _local18 = _local25; _arg1.SetV(_local22); _arg2.SetV(_local23); }; _local24.p.SetV(_local11); _local25 = DistanceGeneric(_local22, _local23, _arg3, _arg4, _local24, b2Math.b2XForm_identity); if (_local25 < _local18){ t = 5; _local18 = _local25; _arg1.SetV(_local22); _arg2.SetV(_local23); }; return (_local18); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local10:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; var _local9:b2Vec2 = _arg3[1]; _local10 = _arg4[0]; var _local11:b2Vec2 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 21
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 22
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 23
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 24
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 25
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 26
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 27
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 28
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 29
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 30
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 31
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 32
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 33
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 34
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 35
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 36
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 37
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 38
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 39
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 40
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ConcaveArcAndCircleContact (Box2D.Dynamics.Contacts.b2ConcaveArcAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ConcaveArcAndCircleContact extends b2PolyAndCircleContact { private static var s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ConcaveArcAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ super(_arg1, _arg2); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifolds[0]); m_manifoldCount = b2CollideConcaveArcAndCircle(m_manifolds, (m_shape1 as b2ConcaveArcShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2ConcaveArcAndCircleContact(_arg1, _arg2)); } public static function b2CollideConcaveArcAndCircle(_arg1:Array, _arg2:b2ConcaveArcShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):Number{ var _local7:uint; var _local8:b2Manifold; var _local10:b2ManifoldPoint; var _local11:Number; var _local12:Number; var _local13:b2Vec2; var _local14:b2Mat22; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local21:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local6:Boolean; _local7 = b2Collision.b2_nullFeature; _local8 = _arg1[0]; var _local9:Number = 0; _local8.pointCount = 0; _local14 = _arg5.R; _local13 = _arg4.m_localPosition; _local17 = (_arg5.position.x + ((_local14.col1.x * _local13.x) + (_local14.col2.x * _local13.y))); _local18 = (_arg5.position.y + ((_local14.col1.y * _local13.x) + (_local14.col2.y * _local13.y))); _local11 = (_local17 - _arg3.position.x); _local12 = (_local18 - _arg3.position.y); _local14 = _arg3.R; var _local19:Number = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); var _local20:Number = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); var _local22:int; var _local23:Number = -(Number.MAX_VALUE); var _local24:Number = _arg4.m_radius; var _local25 = 1; while (_local25 < _arg2.m_vertexCount) { _local11 = (_local19 - _arg2.m_vertices[_local25].x); _local12 = (_local20 - _arg2.m_vertices[_local25].y); _local33 = ((_arg2.m_normals[_local25].x * _local11) + (_arg2.m_normals[_local25].y * _local12)); if (_local33 > _local24){ _local9 = 0; return (_local9); }; if (_local33 > _local23){ _local23 = _local33; _local22 = _local25; }; _local25++; }; if (((((true) || ((_local22 == 1)))) || ((_local22 == (_arg2.m_vertexCount - 1))))){ _local33 = ((_arg2.m_normals[0].x * (_local19 - _arg2.m_vertices[0].x)) + (_arg2.m_normals[0].y * (_local20 - _arg2.m_vertices[0].y))); _local34 = (_local19 - _arg2.m_arcCenter.x); _local35 = (_local20 - _arg2.m_arcCenter.y); _local36 = Math.sqrt(((_local34 * _local34) + (_local35 * _local35))); _local34 = (_local34 / _local36); _local35 = (_local35 / _local36); _local33 = Math.max(_local33, (_arg2.m_radius - _local36)); if (_local33 > _local24){ _local9 = 0; return (_local9); }; if (_local33 > _local23){ _local23 = _local33; _local22 = 0; }; }; if ((((_local22 == 0)) && ((_local24 >= _arg2.m_radius)))){ if (_arg1.length < 2){ _arg1[1] = new b2Manifold(); _arg1[1].pointCount = 0; _arg1[1].points[0].normalImpulse = 0; _arg1[1].points[0].tangentImpulse = 0; }; _local9 = 0; _local25 = 0; while (_local25 < 2) { _local11 = (_arg2.m_vertices[_local25].x - _local19); _local12 = (_arg2.m_vertices[_local25].y - _local20); _local37 = ((_local11 * _local11) + (_local12 * _local12)); if (_local37 < (_local24 * _local24)){ _local38 = Math.sqrt(_local37); _arg1[_local9].pointCount = 1; _local10 = _arg1[_local9].points[0]; _local10.id.features.incidentEdge = _local7; _local10.id.features.incidentVertex = _local25; _local10.id.features.referenceEdge = _local7; _local10.id.features.flip = 0; _local10.separation = (_local38 - _local24); _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = (-(_local11) / _local38); _local12 = (-(_local12) / _local38); _arg1[_local9].normal.x = ((_local14.col1.x * _local11) + (_local14.col2.x * _local12)); _arg1[_local9].normal.y = ((_local14.col1.y * _local11) + (_local14.col2.y * _local12)); _local15 = (_local17 - (_local24 * _arg1[_local9].normal.x)); _local16 = (_local18 - (_local24 * _arg1[_local9].normal.y)); _local11 = (_local15 - _arg3.position.x); _local12 = (_local16 - _arg3.position.y); _local14 = _arg3.R; _local10.localPoint1.x = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); _local10.localPoint1.y = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); _local11 = (_local15 - _arg5.position.x); _local12 = (_local16 - _arg5.position.y); _local14 = _arg5.R; _local10.localPoint2.x = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); _local10.localPoint2.y = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); _local9++; }; _local25++; }; return (_local9); }; if (_local23 < Number.MIN_VALUE){ _local8.pointCount = 1; _local9 = 1; if (_local22 == 0){ _local14 = _arg3.R; _local8.normal.x = -(((_local14.col1.x * _local34) + (_local14.col2.x * _local35))); _local8.normal.y = -(((_local14.col1.y * _local34) + (_local14.col2.y * _local35))); } else { _local13 = _arg2.m_normals[_local22]; _local14 = _arg3.R; _local8.normal.x = ((_local14.col1.x * _local13.x) + (_local14.col2.x * _local13.y)); _local8.normal.y = ((_local14.col1.y * _local13.x) + (_local14.col2.y * _local13.y)); }; _local10 = _local8.points[0]; _local10.id.features.incidentEdge = _local22; _local10.id.features.incidentVertex = _local7; _local10.id.features.referenceEdge = 0; _local10.id.features.flip = 0; _local15 = (_local17 - (_local24 * _local8.normal.x)); _local16 = (_local18 - (_local24 * _local8.normal.y)); _local11 = (_local15 - _arg3.position.x); _local12 = (_local16 - _arg3.position.y); _local14 = _arg3.R; _local10.localPoint1.x = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); _local10.localPoint1.y = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); _local11 = (_local15 - _arg5.position.x); _local12 = (_local16 - _arg5.position.y); _local14 = _arg5.R; _local10.localPoint2.x = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); _local10.localPoint2.y = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); _local10.separation = (_local23 - _local24); return (_local9); }; var _local26:int = _local22; var _local27:int = (((_local26 + 1) < _arg2.m_vertexCount)) ? (_local26 + 1) : 0; var _local28:Number = (_arg2.m_vertices[_local27].x - _arg2.m_vertices[_local26].x); var _local29:Number = (_arg2.m_vertices[_local27].y - _arg2.m_vertices[_local26].y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); if (_local30 < Number.MIN_VALUE){ _local11 = (_local19 - _arg2.m_vertices[_local26].x); _local12 = (_local20 - _arg2.m_vertices[_local26].y); _local21 = Math.sqrt(((_local11 * _local11) + (_local12 * _local12))); _local11 = (_local11 / _local21); _local12 = (_local12 / _local21); if (_local21 > _local24){ _local9 = 0; return (_local9); }; _local8.pointCount = 1; _local9 = 1; _local14 = _arg3.R; _local8.normal.x = ((_local14.col1.x * _local11) + (_local14.col2.x * _local12)); _local8.normal.y = ((_local14.col1.y * _local11) + (_local14.col2.y * _local12)); _local10 = _local8.points[0]; _local10.id.features.incidentEdge = _local7; _local10.id.features.incidentVertex = _local26; _local10.id.features.referenceEdge = _local7; _local10.id.features.flip = 0; _local15 = (_local17 - (_local24 * _local8.normal.x)); _local16 = (_local18 - (_local24 * _local8.normal.y)); _local11 = (_local15 - _arg3.position.x); _local12 = (_local16 - _arg3.position.y); _local14 = _arg3.R; _local10.localPoint1.x = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); _local10.localPoint1.y = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); _local11 = (_local15 - _arg5.position.x); _local12 = (_local16 - _arg5.position.y); _local14 = _arg5.R; _local10.localPoint2.x = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); _local10.localPoint2.y = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); _local10.separation = (_local21 - _local24); return (_local9); }; _local11 = (_local19 - _arg2.m_vertices[_local26].x); _local12 = (_local20 - _arg2.m_vertices[_local26].y); _local10 = _local8.points[0]; _local10.id.features.incidentEdge = 0; _local10.id.features.incidentVertex = 0; _local10.id.features.referenceEdge = 0; _local10.id.features.flip = 0; if (_local22 == 0){ _local39 = ((_local28 * _local34) + (_local29 * _local35)); if (((_local34 * _arg2.m_normals[0].x) + (_local35 * _arg2.m_normals[0].y)) > 0){ if (_local39 < 0){ _local31 = _arg2.m_vertices[_local26].x; _local32 = _arg2.m_vertices[_local26].y; _local10.id.features.incidentVertex = _local26; _local10.id.features.incidentEdge = _local7; } else { _local31 = _arg2.m_vertices[_local27].x; _local32 = _arg2.m_vertices[_local27].y; _local10.id.features.incidentVertex = _local27; _local10.id.features.incidentEdge = _local7; }; } else { if (_local39 <= -(_arg2.m_norm)){ _local31 = _arg2.m_vertices[_local26].x; _local32 = _arg2.m_vertices[_local26].y; _local10.id.features.incidentVertex = _local26; _local10.id.features.incidentEdge = _local7; } else { if (_local39 >= _arg2.m_norm){ _local31 = _arg2.m_vertices[_local27].x; _local32 = _arg2.m_vertices[_local27].y; _local10.id.features.incidentVertex = _local27; _local10.id.features.incidentEdge = _local7; } else { _local31 = (_arg2.m_arcCenter.x + (_local34 * _arg2.m_radius)); _local32 = (_arg2.m_arcCenter.y + (_local35 * _arg2.m_radius)); _local10.id.features.incidentEdge = _local26; }; }; }; } else { _local40 = ((_local11 * _local28) + (_local12 * _local29)); if (_local40 <= 0){ _local31 = _arg2.m_vertices[_local26].x; _local32 = _arg2.m_vertices[_local26].y; _local10.id.features.incidentVertex = _local26; _local10.id.features.incidentEdge = _local7; } else { if (_local40 >= _local30){ _local31 = _arg2.m_vertices[_local27].x; _local32 = _arg2.m_vertices[_local27].y; _local10.id.features.incidentVertex = _local27; _local10.id.features.incidentEdge = _local7; } else { _local31 = ((_local28 * _local40) + _arg2.m_vertices[_local26].x); _local32 = ((_local29 * _local40) + _arg2.m_vertices[_local26].y); _local10.id.features.incidentEdge = _local26; }; }; }; _local11 = (_local19 - _local31); _local12 = (_local20 - _local32); _local21 = Math.sqrt(((_local11 * _local11) + (_local12 * _local12))); _local11 = (_local11 / _local21); _local12 = (_local12 / _local21); if (_local21 > _local24){ _local9 = 0; return (_local9); }; _local8.pointCount = 1; _local9 = 1; _local14 = _arg3.R; _local8.normal.x = ((_local14.col1.x * _local11) + (_local14.col2.x * _local12)); _local8.normal.y = ((_local14.col1.y * _local11) + (_local14.col2.y * _local12)); _local15 = (_local17 - (_local24 * _local8.normal.x)); _local16 = (_local18 - (_local24 * _local8.normal.y)); _local11 = (_local15 - _arg3.position.x); _local12 = (_local16 - _arg3.position.y); _local14 = _arg3.R; _local10.localPoint1.x = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); _local10.localPoint1.y = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); _local11 = (_local15 - _arg5.position.x); _local12 = (_local16 - _arg5.position.y); _local14 = _arg5.R; _local10.localPoint2.x = ((_local11 * _local14.col1.x) + (_local12 * _local14.col1.y)); _local10.localPoint2.y = ((_local11 * _local14.col2.x) + (_local12 * _local14.col2.y)); _local10.separation = (_local21 - _local24); return (_local9); } } }//package Box2D.Dynamics.Contacts
Section 42
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); AddType(b2ConcaveArcAndCircleContact.Create, b2ConcaveArcAndCircleContact.Destroy, b2Shape.e_concaveArcShape, b2Shape.e_circleShape); AddType(b2PolyAndConcaveArcContact.Create, b2PolyAndConcaveArcContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_concaveArcShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 46
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 47
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 49
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 50
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { public var m_manifolds:Array; public var m_manifold:b2Manifold; public var m0:b2Manifold; public static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 51
//b2PolyAndConcaveArcContact (Box2D.Dynamics.Contacts.b2PolyAndConcaveArcContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndConcaveArcContact extends b2PolygonContact { private var m_arcManifolds:Array; private var m_arcColl:Boolean; public function b2PolyAndConcaveArcContact(_arg1:b2Shape, _arg2:b2Shape):void{ m_arcManifolds = []; super(_arg1, _arg2); } private function enlargeManifolds(_arg1:Number):void{ var _local2:b2Manifold; while (m_arcManifolds.length < _arg1) { _local2 = new b2Manifold(); _local2.pointCount = 0; _local2.points[0].normalImpulse = 0; _local2.points[0].tangentImpulse = 0; m_arcManifolds.push(_local2); }; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; var _local5:int; var _local6:int; var _local7:b2Manifold; var _local9:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Number; var _local16:b2PolygonShape; var _local17:b2ConcaveArcShape; var _local19:b2Vec2; var _local20:b2Vec2; var _local30:Boolean; var _local31:b2Vec2; var _local32:b2Vec2; var _local33:*; var _local34:*; var _local35:*; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:*; var _local40:Number; var _local43:Number; var _local44:Number; var _local45:b2Vec2; var _local46:Number; var _local47:b2Vec2; var _local48:b2Vec2; var _local49:b2Vec2; var _local50:b2Vec2; var _local51:Number; var _local52:Number; var _local53:b2Vec2; var _local54:Number; var _local55:Number; var _local56:b2Vec2; var _local57:Number; var _local58:Number; var _local59:Number; var _local60:Number; var _local61:b2ManifoldPoint; var _local62:*; _local2 = m_shape1.m_body; _local3 = m_shape2.m_body; var _local4:uint = b2Collision.b2_nullFeature; var _local8:Array = []; if (!m_arcColl){ _local5 = 0; while (_local5 < m_manifoldCount) { _local6 = 0; while (_local6 < m_manifolds[_local5].pointCount) { _local10 = m_manifolds[_local5].points[_local6]; _local9 = new b2ManifoldPoint(); _local8[_local10.id.key] = _local9; _local9.normalImpulse = _local10.normalImpulse; _local9.tangentImpulse = _local10.tangentImpulse; _local6++; }; _local5++; }; if ((((m_manifoldCount == 1)) && ((m_manifolds[0].pointCount == 1)))){ _local11 = m_manifolds[0].points[0].id.key; } else { _local11 = -1; }; } else { _local5 = 0; while (_local5 < m_manifoldCount) { _local6 = 0; while (_local6 < m_arcManifolds[_local5].pointCount) { _local10 = m_arcManifolds[_local5].points[_local6]; _local9 = new b2ManifoldPoint(); _local8[_local10.id.key] = _local9; _local9.normalImpulse = _local10.normalImpulse; _local9.tangentImpulse = _local10.tangentImpulse; _local6++; }; _local5++; }; if ((((m_manifoldCount == 1)) && ((m_arcManifolds[0].pointCount == 1)))){ _local11 = m_arcManifolds[0].points[0].id.key; } else { _local11 = -1; }; }; super.Evaluate(_arg1); var _local12:Number = m_manifoldCount; if (m_manifoldCount == 0){ return; }; _local9 = m_manifolds[0].points[0]; var _local13:Features = _local9.id.features; var _local14:Number = (_local13.flip) ? _local13.referenceEdge : _local13.incidentEdge; var _local15:Number = -(Number.MAX_VALUE); if ((((((m_manifoldCount == 1)) && (!((_local14 == 0))))) && ((_local9.separation < 0)))){ _local15 = _local9.separation; }; _local16 = (m_shape1 as b2PolygonShape); _local17 = (m_shape2 as b2ConcaveArcShape); var _local18:Number = Number.MAX_VALUE; _local19 = b2Math.b2MulXT(_local2.m_xf, b2Math.b2MulX(_local3.m_xf, _local17.m_arcCenter)); _local20 = b2Math.b2MulX(_local3.m_xf, _local17.m_vertices[0]); var _local21:b2Vec2 = _local20.Copy(); _local20 = b2Math.b2MulXT(_local2.m_xf, _local20); var _local22:b2Vec2 = b2Math.b2MulX(_local3.m_xf, _local17.m_vertices[1]); var _local23:b2Vec2 = _local22.Copy(); _local22 = b2Math.b2MulXT(_local2.m_xf, _local22); var _local24:b2Vec2 = b2Math.b2MulTMV(_local2.m_xf.R, b2Math.b2MulMV(_local3.m_xf.R, _local17.m_normals[0].Copy())); var _local25:Array = [_local21, _local23]; var _local26:Array = [_local20, _local22]; var _local27:Boolean; m_manifoldCount = 0; var _local28:Array = [-1, -1]; var _local29:Array = [-1, -1]; if (_local14 == 0){ _local5 = 0; while (_local5 < 2) { _local43 = -(Number.MAX_VALUE); _local44 = -1; _local45 = _local26[_local5]; if (_local5 == 0){ _local47 = b2Math.b2MulTMV(_local2.m_xf.R, b2Math.b2MulMV(_local3.m_xf.R, _local17.m_normals[(_local17.m_vertexCount - 1)])); _local48 = b2Math.SubtractVV(_local19, _local45); _local48.Normalize(); } else { _local48 = b2Math.b2MulTMV(_local2.m_xf.R, b2Math.b2MulMV(_local3.m_xf.R, _local17.m_normals[1])); _local47 = b2Math.SubtractVV(_local19, _local45); _local47.Normalize(); }; _local6 = 0; while (_local6 < _local16.m_vertexCount) { _local49 = _local16.m_vertices[_local6]; _local50 = _local16.m_normals[_local6]; if (((_local50.x * _local47.y) - (_local50.y * _local47.x)) < 0){ } else { if (((_local50.x * _local48.y) - (_local50.y * _local48.x)) > 0){ } else { _local51 = (_local45.x - _local49.x); _local52 = (_local45.y - _local49.y); _local46 = ((_local51 * _local50.x) + (_local52 * _local50.y)); if (_local46 > 0){ _local44 = -1; break; }; if (_local46 > _local43){ _local43 = _local46; _local44 = _local6; }; }; }; _local6++; }; if (_local44 != -1){ _local50 = _local16.m_normals[_local44]; _local49 = _local16.m_vertices[_local44]; _local53 = _local16.m_vertices[(((_local44 + 1) < _local16.m_vertexCount)) ? (_local44 + 1) : 0]; _local54 = ((_local50.x * _local47.x) + (_local50.y * _local47.y)); _local55 = ((_local50.x * _local48.x) + (_local50.y * _local48.y)); if (_local54 < _local55){ _local56 = b2Math.b2CrossVF(_local47, 1); } else { _local56 = b2Math.b2CrossVF(_local48, -1); }; _local57 = (((_local45.x - _local49.x) * _local50.x) + ((_local45.y - _local49.y) * _local50.y)); _local58 = ((_local56.x * _local50.x) + (_local56.y * _local50.y)); _local59 = (-(_local57) / _local58); _local51 = (_local53.x - _local49.x); _local52 = (_local53.y - _local49.y); _local60 = ((((_local45.x + (_local59 * _local56.x)) - _local49.x) * _local51) + (((_local45.y + (_local59 * _local56.y)) - _local49.y) * _local52)); if ((((_local60 < 0)) || ((_local60 > ((_local51 * _local51) + (_local52 * _local52)))))){ _local44 = -1; }; }; if (_local44 != -1){ _local29[_local5] = _local44; if (_local5 == 0){ _local46 = (((_local53.x - _local45.x) * _local48.x) + ((_local53.y - _local45.y) * _local48.y)); if ((((_local43 < _local46)) && ((_local46 < 0)))){ _local28[_local5] = (((_local44 + 1) < _local16.m_vertexCount)) ? (_local44 + 1) : 0; _local44 = -1; }; } else { _local46 = (((_local49.x - _local45.x) * _local47.x) + ((_local49.y - _local45.y) * _local47.y)); if ((((_local43 < _local46)) && ((_local46 < 0)))){ _local28[_local5] = _local44; _local44 = -1; }; }; }; if (_local44 != -1){ m_manifoldCount++; enlargeManifolds(m_manifoldCount); _local7 = m_arcManifolds[(m_manifoldCount - 1)]; _local7.pointCount = 1; _local61 = _local7.points[0]; _local61.localPoint1.SetV(_local26[_local5]); _local61.localPoint2.SetV(_local17.m_vertices[_local5]); _local61.id.features.incidentEdge = _local4; _local61.id.features.incidentVertex = _local5; _local61.id.features.referenceEdge = _local44; _local61.id.features.flip = 0; _local61.separation = _local43; _local61.normalImpulse = 0; _local61.tangentImpulse = 0; _local7.normal = b2Math.b2MulMV(_local2.m_xf.R, _local16.m_normals[_local44]); _local18 = Math.min(_local18, _local61.separation); }; _local5++; }; }; if (_local29[1] == -1){ if (_local29[0] == -1){ _local38 = 1; _local40 = 0; } else { _local38 = (_local16.m_vertexCount - 1); _local40 = (((_local29[0] + 1) == _local16.m_vertexCount)) ? 0 : (_local29[0] + 1); }; } else { _local38 = 1; _local40 = _local29[1]; }; var _local41:* = false; _local39 = _local40; do { _local30 = true; _local31 = _local16.m_vertices[_local39]; if (_local29[0] != -1){ _local37 = _local29[0]; _local32 = _local16.m_vertices[(((_local37 + 1) == _local16.m_vertexCount)) ? 0 : (_local37 + 1)]; _local30 = ((_local30) && (((((_local31.x - _local32.x) * _local16.m_normals[_local37].y) - ((_local31.y - _local32.y) * _local16.m_normals[_local37].x)) > 0))); }; if (_local29[1] != -1){ _local37 = _local29[1]; _local32 = _local16.m_vertices[_local37]; _local30 = ((_local30) && (((((_local31.x - _local32.x) * _local16.m_normals[_local37].y) - ((_local31.y - _local32.y) * _local16.m_normals[_local37].x)) < 0))); }; if (((_local41) && (!(_local30)))){ _local40 = ((_local39 + _local38) % _local16.m_vertexCount); }; if (_local30){ _local41 = true; }; _local31 = new b2Vec2((_local16.m_vertices[_local39].x - _local19.x), (_local16.m_vertices[_local39].y - _local19.y)); _local33 = ((_local31.x * _local31.x) + (_local31.y * _local31.y)); _local34 = Math.sqrt(_local33); _local35 = (_local17.m_radius - _local34); _local36 = (((_local16.m_vertices[_local39].x - _local20.x) * _local24.x) + ((_local16.m_vertices[_local39].y - _local20.y) * _local24.y)); _local46 = Math.max(_local35, _local36); _local18 = Math.min(_local18, _local46); _local30 = ((_local30) && ((_local46 < 0))); if (((((_local30) || ((_local39 == _local28[0])))) || ((_local39 == _local28[1])))){ m_manifoldCount++; enlargeManifolds(m_manifoldCount); _local7 = m_arcManifolds[(m_manifoldCount - 1)]; _local7.pointCount = 1; _local61 = _local7.points[0]; _local61.id.features.incidentEdge = _local4; _local61.id.features.incidentVertex = _local39; _local61.id.features.referenceEdge = 0; _local61.id.features.flip = 0; _local61.normalImpulse = 0; _local61.tangentImpulse = 0; _local31.x = (_local31.x / _local34); _local31.y = (_local31.y / _local34); _local62 = _local2.m_xf.R; _local7.normal.x = ((_local62.col1.x * _local31.x) + (_local62.col2.x * _local31.y)); _local7.normal.y = ((_local62.col1.y * _local31.x) + (_local62.col2.y * _local31.y)); _local31 = _local16.m_vertices[_local39]; _local61.localPoint1.SetV(_local31); _local61.localPoint2.SetV(b2Math.b2MulXT(_local3.m_xf, b2Math.b2MulX(_local2.m_xf, _local31))); _local61.separation = (_local17.m_radius - _local34); }; _local39 = ((_local39 + _local38) % _local16.m_vertexCount); } while (_local39 != _local40); var _local42:int = m_manifoldCount; if (_local15 > _local18){ m_arcColl = false; m_manifoldCount = _local12; _local5 = 0; while (_local5 < m_manifoldCount) { _local6 = 0; while (_local6 < m_manifolds[_local5].pointCount) { _local9 = m_manifolds[_local5].points[_local6]; _local10 = _local8[_local9.id.key]; if (_local10){ _local9.normalImpulse = _local10.normalImpulse; _local9.tangentImpulse = _local10.tangentImpulse; }; _local6++; }; _local5++; }; if (((((!((_local11 == -1))) && ((m_manifoldCount == 1)))) && ((m_manifolds[0].pointCount == 1)))){ _local9 = m_manifolds[0].points[0]; _local10 = _local8[_local11]; if (_local10){ _local9.normalImpulse = _local10.normalImpulse; _local9.tangentImpulse = _local10.tangentImpulse; }; }; } else { m_arcColl = true; m_manifoldCount = _local42; _local5 = 0; while (_local5 < m_manifoldCount) { _local6 = 0; while (_local6 < m_arcManifolds[_local5].pointCount) { _local9 = m_arcManifolds[_local5].points[_local6]; _local10 = _local8[_local9.id.key]; if (_local10){ _local9.normalImpulse = _local10.normalImpulse; _local9.tangentImpulse = _local10.tangentImpulse; }; _local6++; }; _local5++; }; if (((((!((_local11 == -1))) && ((m_manifoldCount == 1)))) && ((m_arcManifolds[0].pointCount == 1)))){ _local9 = m_arcManifolds[0].points[0]; _local10 = _local8[_local11]; if (_local10){ _local9.normalImpulse = _local10.normalImpulse; _local9.tangentImpulse = _local10.tangentImpulse; }; }; }; } override public function GetManifolds():Array{ if (m_arcColl){ return (m_arcManifolds); }; return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndConcaveArcContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 52
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { public var m_manifolds:Array; public var m0:b2Manifold; public var m_manifold:b2Manifold; public static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 53
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 54
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 55
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 56
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 57
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 58
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 59
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 60
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 61
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 62
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 63
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; _local6 = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 64
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 65
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local8:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 66
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 67
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 68
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 69
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; var _local4:b2Vec2; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; _local4 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ if (m_world.m_lock == true){ return (null); }; var _local2:b2Shape = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:Boolean; while (_local2 != null) { if (_local2 == _arg1){ _local2 = _arg1.m_next; _local3 = true; break; }; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 70
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 71
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 72
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 73
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 74
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape1; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 75
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_lineThickness:Number;// = 1 public var m_drawFlags:uint; public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function DrawPolyline(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; } public function DrawConcaveArc(_arg1:Array, _arg2:int, _arg3:b2Vec2, _arg4:b2Color){ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local5:Number = 16; var _local6:Number = (_arg1[0].x - _arg3.x); var _local7:Number = (_arg1[0].y - _arg3.y); var _local8:Number = Math.atan2(_local7, _local6); var _local9:Number = Math.atan2((_arg1[1].y - _arg3.y), (_arg1[1].x - _arg3.x)); var _local10:Number = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); while (_local9 > _local8) { _local9 = (_local9 - (Math.PI * 2)); }; var _local11:Number = ((_local8 - _local9) / _local5); var _local12:Number = _local8; while (_local12 > _local9) { m_sprite.graphics.lineTo(((_arg3.x + (_local10 * Math.cos(_local12))) * m_drawScale), ((_arg3.y + (_local10 * Math.sin(_local12))) * m_drawScale)); _local12 = (_local12 - _local11); }; var _local13 = 1; while (_local13 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local13].x * m_drawScale), (_arg1[_local13].y * m_drawScale)); _local13++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidConcaveArc(_arg1:Array, _arg2:int, _arg3:b2Vec2, _arg4:b2Color){ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); var _local5:Number = 16; var _local6:Number = (_arg1[0].x - _arg3.x); var _local7:Number = (_arg1[0].y - _arg3.y); var _local8:Number = Math.atan2(_local7, _local6); var _local9:Number = Math.atan2((_arg1[1].y - _arg3.y), (_arg1[1].x - _arg3.x)); var _local10:Number = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); while (_local9 > _local8) { _local9 = (_local9 - (Math.PI * 2)); }; var _local11:Number = ((_local8 - _local9) / _local5); var _local12:Number = _local8; while (_local12 > _local9) { m_sprite.graphics.lineTo(((_arg3.x + (_local10 * Math.cos(_local12))) * m_drawScale), ((_arg3.y + (_local10 * Math.sin(_local12))) * m_drawScale)); _local12 = (_local12 - _local11); }; var _local13 = 1; while (_local13 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local13].x * m_drawScale), (_arg1[_local13].y * m_drawScale)); _local13++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function DrawCurve(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:b2Color):void{ var _local5:Number = 16; var _local6:Number = (_arg1.x - _arg3.x); var _local7:Number = (_arg1.y - _arg3.y); var _local8:Number = Math.atan2(_local7, _local6); var _local9:Number = Math.atan2((_arg2.y - _arg3.y), (_arg2.x - _arg3.x)); var _local10:Number = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); while (_local9 < _local8) { _local9 = (_local9 + (Math.PI * 2)); }; var _local11:Number = ((_local9 - _local8) / _local5); m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); var _local12:Number = _local8; while (_local12 <= _local9) { m_sprite.graphics.lineTo(((_arg3.x + (_local10 * Math.cos(_local12))) * m_drawScale), ((_arg3.y + (_local10 * Math.sin(_local12))) * m_drawScale)); _local12 = (_local12 + _local11); }; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } } }//package Box2D.Dynamics
Section 76
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 77
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 78
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 79
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local16:b2ConcaveArcShape; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; case b2Shape.e_concaveArcShape: _local16 = (_arg1 as b2ConcaveArcShape); _local12 = _local16.GetVertexCount(); _local13 = _local16.GetVertices(); _local7 = b2Math.b2MulX(_arg2, _local16.m_arcCenter); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidConcaveArc(_local14, _local12, _local7, _arg3); if (_arg4){ _local15 = _local16.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawConcaveArc(_local14, _local12, _local7, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 80
//Pnt (com.actionsnippet.geom.Pnt) package com.actionsnippet.geom { public class Pnt { public var x:Number; public var y:Number; public function Pnt(_arg1:Number, _arg2:Number){ this.x = _arg1; this.y = _arg2; } } }//package com.actionsnippet.geom
Section 81
//Triangulate (com.actionsnippet.geom.Triangulate) package com.actionsnippet.geom { public class Triangulate { private const EPSILON:Number = 1E-10; private function snip(_arg1:Array, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:Array):Boolean{ var _local7:int; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local8 = _arg1[_arg6[_arg2]].x; _local9 = _arg1[_arg6[_arg2]].y; _local10 = _arg1[_arg6[_arg3]].x; _local11 = _arg1[_arg6[_arg3]].y; _local12 = _arg1[_arg6[_arg4]].x; _local13 = _arg1[_arg6[_arg4]].y; if (EPSILON > (((_local10 - _local8) * (_local13 - _local9)) - ((_local11 - _local9) * (_local12 - _local8)))){ return (false); }; _local7 = 0; while (_local7 < _arg5) { if ((((((_local7 == _arg2)) || ((_local7 == _arg3)))) || ((_local7 == _arg4)))){ } else { _local14 = _arg1[_arg6[_local7]].x; _local15 = _arg1[_arg6[_local7]].y; if (insideTriangle(_local8, _local9, _local10, _local11, _local12, _local13, _local14, _local15)){ return (false); }; }; _local7++; }; return (true); } public function insideTriangle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):Boolean{ var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local9 = (_arg5 - _arg3); _local10 = (_arg6 - _arg4); _local11 = (_arg1 - _arg5); _local12 = (_arg2 - _arg6); _local13 = (_arg3 - _arg1); _local14 = (_arg4 - _arg2); _local15 = (_arg7 - _arg1); _local16 = (_arg8 - _arg2); _local17 = (_arg7 - _arg3); _local18 = (_arg8 - _arg4); _local19 = (_arg7 - _arg5); _local20 = (_arg8 - _arg6); _local23 = ((_local9 * _local18) - (_local10 * _local17)); _local21 = ((_local13 * _local16) - (_local14 * _local15)); _local22 = ((_local11 * _local20) - (_local12 * _local19)); return ((((((_local23 >= 0)) && ((_local22 >= 0)))) && ((_local21 >= 0)))); } public function area(_arg1:Array):Number{ var _local2:int = _arg1.length; var _local3:Number = 0; var _local4:int = (_local2 - 1); var _local5:int; while (_local5 < _local2) { _local3 = (_local3 + ((_arg1[_local4].x * _arg1[_local5].y) - (_arg1[_local5].x * _arg1[_local4].y))); var _temp1 = _local5; _local5 = (_local5 + 1); _local4 = _temp1; }; return ((_local3 * 0.5)); } public function process(_arg1:Array):Array{ var _local5:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:int; var _local15:int; var _local2:Array = []; var _local3:int = _arg1.length; if (_local3 < 3){ return (null); }; var _local4:Array = []; if (0 < area(_arg1)){ _local5 = 0; while (_local5 < _local3) { _local4[_local5] = _local5; _local5++; }; } else { _local5 = 0; while (_local5 < _local3) { _local4[_local5] = ((_local3 - 1) - _local5); _local5++; }; }; var _local6:int = _local3; var _local7:int = (2 * _local6); _local8 = 0; _local5 = (_local6 - 1); while (_local6 > 2) { var _temp1 = _local7; _local7 = (_local7 - 1); if (0 >= _temp1){ return (null); }; _local9 = _local5; if (_local6 <= _local9){ _local9 = 0; }; _local5 = (_local9 + 1); if (_local6 <= _local5){ _local5 = 0; }; _local10 = (_local5 + 1); if (_local6 <= _local10){ _local10 = 0; }; if (snip(_arg1, _local9, _local5, _local10, _local6, _local4)){ _local11 = _local4[_local9]; _local12 = _local4[_local5]; _local13 = _local4[_local10]; _local2.push(_arg1[_local11]); _local2.push(_arg1[_local12]); _local2.push(_arg1[_local13]); _local8++; _local14 = _local5; _local15 = (_local5 + 1); while (_local15 < _local6) { _local4[_local14] = _local4[_local15]; _local14++; _local15++; }; _local6--; _local7 = (2 * _local6); }; }; return (_local2); } } }//package com.actionsnippet.geom
Section 82
//BoxObject (com.actionsnippet.qbox.objects.BoxObject) package com.actionsnippet.qbox.objects { import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class BoxObject extends QuickObject { public function BoxObject(_arg1:QuickBox2D, _arg2:Object){ super(_arg1, _arg2); } override protected function build():void{ var p:Object; var hw:Number; var hh:Number; var t:Number; p = params; if ((p.skin is DisplayObject)){ bodyDef.userData = p.skin; t = p.skin.rotation; p.skin.rotation = 0; if (!p.width){ p.width = (p.skin.width / 30); }; if (!p.height){ p.height = (p.skin.height / 30); }; p.skin.rotation = t; }; if (!p.width){ p.width = 1; }; if (!p.height){ p.height = 1; }; var boxDef:b2PolygonDef = new b2PolygonDef(); shapeDef = boxDef; hw = (p.width / 2); hh = (p.height / 2); boxDef.SetAsBox(hw, hh); boxDef.density = p.density; boxDef.friction = p.friction; boxDef.restitution = p.restitution; boxDef.filter.maskBits = p.maskBits; boxDef.filter.categoryBits = p.categoryBits; boxDef.filter.groupIndex = p.groupIndex; if ((p.skin is Class)){ bodyDef.userData = new p.skin(); } else { if ((p.skin is DisplayObject)){ } else { if (p.skin != "none"){ bodyDef.userData = new Sprite(); var _local2 = bodyDef.userData.graphics; with (_local2) { lineStyle(p.lineThickness, p.lineColor, p.lineAlpha); beginFill(p.fillColor, p.fillAlpha); hw = (hw * 30); hh = (hh * 30); drawRect(-(hw), -(hh), (p.width * 30), (p.height * 30)); }; }; }; }; body = w.CreateBody(bodyDef); shape = body.CreateShape(boxDef); } override protected function defaultParams(_arg1:Object):void{ } } }//package com.actionsnippet.qbox.objects
Section 83
//CircleObject (com.actionsnippet.qbox.objects.CircleObject) package com.actionsnippet.qbox.objects { import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class CircleObject extends QuickObject { public function CircleObject(_arg1:QuickBox2D, _arg2:Object){ super(_arg1, _arg2); } override protected function build():void{ var p:Object; var circDef:b2CircleDef; p = params; circDef = new b2CircleDef(); shapeDef = circDef; if ((p.skin is DisplayObject)){ bodyDef.userData = p.skin; if (!p.radius){ p.radius = (p.skin.width / 60); }; }; if (!p.radius){ p.radius = 0.5; }; circDef.radius = p.radius; circDef.density = p.density; circDef.friction = p.friction; circDef.restitution = p.restitution; circDef.filter.maskBits = p.maskBits; circDef.filter.categoryBits = p.categoryBits; circDef.filter.groupIndex = p.groupIndex; if ((p.skin is Class)){ bodyDef.userData = new p.skin(); } else { if ((p.skin is DisplayObject)){ } else { if (p.skin != "none"){ bodyDef.userData = new Sprite(); var _local2 = bodyDef.userData.graphics; with (_local2) { lineStyle(p.lineThickness, p.lineColor, p.lineAlpha); beginFill(p.fillColor, p.fillAlpha); drawCircle(0, 0, (p.radius * 30)); }; }; }; }; body = w.CreateBody(bodyDef); shape = body.CreateShape(circDef); } override protected function defaultParams(_arg1:Object):void{ } } }//package com.actionsnippet.qbox.objects
Section 84
//ConcaveArcObject (com.actionsnippet.qbox.objects.ConcaveArcObject) package com.actionsnippet.qbox.objects { import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import com.actionsnippet.geom.*; public class ConcaveArcObject extends QuickObject { public static var tri:Triangulate = new Triangulate(); public function ConcaveArcObject(_arg1:QuickBox2D, _arg2:Object){ super(_arg1, _arg2); } override protected function build():void{ var p:Object; var i:int; var inc:int; var leng:int; var poly:Array; var pnts:Array; var p1:Pnt; var p2:Pnt; var p3:Pnt; var polyDef:b2ConcaveArcDef; p = params; if (p.points){ poly = p.points; pnts = []; inc = 0; leng = (poly.length - 2); i = 0; while (i < leng) { pnts[inc] = new Pnt(poly[i], poly[(i + 1)]); inc = (inc + 1); i = (i + 2); }; poly = ConcaveArcObject.tri.process(pnts); inc = 0; p.verts = []; leng = poly.length; i = 0; while (i < leng) { p1 = poly[i]; p2 = poly[(i + 1)]; p3 = poly[(i + 2)]; p.verts[inc] = [p1.x, p1.y, p2.x, p2.y, p3.x, p3.y]; inc = (inc + 1); i = (i + 3); }; pnts = p.points; }; var autoSkin:Boolean; if ((p.skin is Class)){ bodyDef.userData = new p.skin(); } else { if ((p.skin is DisplayObject)){ bodyDef.userData = p.skin; } else { if (p.skin != "none"){ bodyDef.userData = new Sprite(); autoSkin = true; if (p.points){ var _local2 = bodyDef.userData.graphics; with (_local2) { lineStyle(p.lineThickness, p.lineColor, p.lineAlpha); beginFill(p.fillColor, p.fillAlpha); moveTo((pnts[0] * 30), (pnts[1] * 30)); i = 2; while (i < (pnts.length - 2)) { lineTo((pnts[i] * 30), (pnts[(i + 1)] * 30)); i = (i + 2); }; endFill(); }; }; }; }; }; body = w.CreateBody(bodyDef); shapeDef = []; var j:int; while (j < p.verts.length) { polyDef = new b2ConcaveArcDef(); shapeDef.push(polyDef); polyDef.vertexCount = int((p.verts[j].length / 2)); if ((p.verts[j][i] is b2Vec2)){ polyDef.vertices = p.verts[j]; } else { inc = 0; i = 0; while (i < p.verts[j].length) { polyDef.vertices[inc].Set(p.verts[j][i], p.verts[j][(i + 1)]); inc = (inc + 1); i = (i + 2); }; }; polyDef.radius = p.radius; polyDef.density = p.density; polyDef.friction = p.friction; polyDef.restitution = p.restitution; polyDef.filter.maskBits = p.maskBits; polyDef.filter.categoryBits = p.categoryBits; polyDef.filter.groupIndex = p.groupIndex; if (((autoSkin) && (p.wireframe))){ _local2 = bodyDef.userData.graphics; with (_local2) { lineStyle(p.lineThickness, p.lineColor, p.lineAlpha); beginFill(p.fillColor, p.fillAlpha); }; i = 0; while (i < polyDef.vertexCount) { _local2 = bodyDef.userData.graphics; with (_local2) { if (i == 0){ moveTo((polyDef.vertices[i].x * 30), (polyDef.vertices[i].y * 30)); } else { lineTo((polyDef.vertices[i].x * 30), (polyDef.vertices[i].y * 30)); }; }; i = (i + 1); }; bodyDef.userData.graphics.endFill(); }; shape = body.CreateShape(polyDef); j = (j + 1); }; } override protected function defaultParams(_arg1:Object):void{ _arg1.verts = [[-0.5, -1, 1, -1, 1, 1, -1, 1]]; _arg1.wireframe = true; } } }//package com.actionsnippet.qbox.objects
Section 85
//GroupObject (com.actionsnippet.qbox.objects.GroupObject) package com.actionsnippet.qbox.objects { import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class GroupObject extends QuickObject { public function GroupObject(_arg1:QuickBox2D, _arg2:Object){ super(_arg1, _arg2); } override protected function build():void{ var _local3:QuickObject; var _local4:*; var _local5:int; var _local6:b2PolygonDef; var _local7:Number; var _local8:int; var _local9:DisplayObject; var _local1:Object = params; body = qbox.w.CreateBody(bodyDef); if ((_local1.skin is Class)){ bodyDef.userData = new _local1.skin(); bodyDef.userData.width = (_local1.width * 30); bodyDef.userData.height = (_local1.height * 30); } else { if ((_local1.skin is DisplayObject)){ bodyDef.userData = _local1.skin; } else { if (_local1.skin != "none"){ bodyDef.userData = new Sprite(); }; }; }; body.m_userData = bodyDef.userData; var _local2:int; while (_local2 < _local1.objects.length) { _local3 = _local1.objects[_local2]; _local4 = _local3.shapeDef; if ((_local4 is b2ShapeDef)){ if ((_local4 is b2CircleDef)){ _local4.localPosition.Set(_local3.x, _local3.y); } else { if ((_local4 is b2PolygonDef)){ _local4.SetAsOrientedBox((_local3.params.width / 2), (_local3.params.height / 2), new b2Vec2(_local3.x, _local3.y), _local3.angle); }; }; body.CreateShape(_local4); } else { if ((_local4 is Array)){ _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5]; _local7 = (_local3.params.verts[_local5].length / 2); _local8 = 0; while (_local8 < _local7) { _local6.vertices[_local8].Add(new b2Vec2(_local3.x, _local3.y)); _local8++; }; body.CreateShape(_local6); _local5++; }; }; }; if ((((_local3.userData is DisplayObject)) && (!(_local1.skin)))){ _local9 = _local3.userData; _local9.x = (_local3.x * 30); _local9.y = (_local3.y * 30); _local9.rotation = ((_local3.angle / Math.PI) * 180); _local3.fullDestroy(); body.m_userData.addChild(_local9); } else { _local3.fullDestroy(); }; _local2++; }; body.SetMassFromShapes(); } override protected function defaultParams(_arg1:Object):void{ _arg1.objects = []; } } }//package com.actionsnippet.qbox.objects
Section 86
//JointObject (com.actionsnippet.qbox.objects.JointObject) package com.actionsnippet.qbox.objects { import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class JointObject extends QuickObject { private var jointDef:b2JointDef; public function JointObject(_arg1:QuickBox2D, _arg2:Object){ super(_arg1, _arg2); } private function buildPrismaticJoint(_arg1:Object):void{ var _local2:b2Vec2 = new b2Vec2(0, 1); var _local3:b2Vec2 = _arg1.a.GetWorldCenter(); if (_arg1.anchor){ _local3 = _arg1.anchor; } else { if (((!(_arg1.x1)) && (!(_arg1.y1)))){ _arg1.x1 = _local3.x; _arg1.y1 = _local3.y; } else { _local3.x = _arg1.x1; _local3.y = _arg1.y1; }; }; if (_arg1.axis){ _local2 = _arg1.axis; } else { if (((!(_arg1.x2)) && (!(_arg1.y2)))){ _arg1.x1 = _local2.x; _arg1.y1 = _local2.y; } else { _local2.x = _arg1.x1; _local2.y = _arg1.y1; }; }; jointDef = new b2PrismaticJointDef(); jointDef.userData = null; var _local4:b2PrismaticJointDef = b2PrismaticJointDef(jointDef); _local4.Initialize(_arg1.a, _arg1.b, _local3, _local2); _local4.referenceAngle = _arg1.referenceAngle; _local4.enableLimit = _arg1.enableLimit; _local4.upperTranslation = _arg1.upperTranslation; _local4.lowerTranslation = _arg1.lowerTranslation; _local4.enableMotor = _arg1.enableMotor; _local4.motorSpeed = _arg1.motorSpeed; _local4.maxMotorForce = _arg1.maxMotorForce; } private function buildPullyJoint(_arg1:Object):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Vec2; if (_arg1.anchor1){ _local4 = _arg1.anchor1; } else { _local4 = _arg1.a.GetWorldCenter(); }; if (_arg1.anchor2){ _local5 = _arg1.anchor2; } else { _local5 = _arg1.b.GetWorldCenter(); }; if (_arg1.groundAnchor1){ _local2 = _arg1.groundAnchor1; } else { _local2 = new b2Vec2(_local4.x, 0); }; if (_arg1.groundAnchor2){ _local3 = _arg1.groundAnchor2; } else { _local3 = new b2Vec2(_local5.x, 0); }; jointDef = new b2PulleyJointDef(); jointDef.userData = null; var _local6:b2PulleyJointDef = b2PulleyJointDef(jointDef); _local6.Initialize(_arg1.a, _arg1.b, _local2, _local3, _local4, _local5, _arg1.ratio); if (_arg1.maxLength1){ _local6.maxLength1 = _arg1.maxLength1; }; if (_arg1.maxLength2){ _local6.maxLength2 = _arg1.maxLength2; }; if (_arg1.length1){ _local6.length1 = _arg1.length1; }; if (_arg1.length2){ _local6.length2 = _arg1.length2; }; } override public function get userData(){ return (jointDef.userData); } override protected function defaultParams(_arg1:Object):void{ _arg1.a = null; _arg1.b = null; _arg1.frequencyHz = 0; _arg1.dampingRatio = 0; _arg1.length = null; _arg1.collideConnected = true; _arg1.referenceAngle = 0; _arg1.enableLimit = false; _arg1.upperAngle = 0; _arg1.lowerAngle = 0; _arg1.enableMotor = false; _arg1.motorSpeed = 0; _arg1.maxMotorTorque = 0; _arg1.lowerTranslation = 0; _arg1.upperTrasnlation = 0; _arg1.maxMotorForce = 0; _arg1.ratio = 1; } private function buildRevoluteJoint(_arg1:Object):void{ var _local2:b2Vec2; _local2 = _arg1.a.GetWorldCenter(); if (((!(_arg1.x1)) && (!(_arg1.y1)))){ _arg1.x1 = _local2.x; _arg1.y1 = _local2.y; } else { _local2.x = _arg1.x1; _local2.y = _arg1.y1; }; if (_arg1.vecA == null){ _arg1.vecA = _local2; }; if (_arg1.anchor){ _arg1.vecA = _arg1.anchor; }; jointDef = new b2RevoluteJointDef(); jointDef.userData = null; var _local3:b2RevoluteJointDef = b2RevoluteJointDef(jointDef); _local3.Initialize(_arg1.a, _arg1.b, _arg1.vecA); _local3.referenceAngle = _arg1.referenceAngle; _local3.enableLimit = _arg1.enableLimit; _local3.upperAngle = _arg1.upperAngle; _local3.lowerAngle = _arg1.lowerAngle; _local3.enableMotor = _arg1.enableMotor; _local3.motorSpeed = _arg1.motorSpeed; _local3.maxMotorTorque = _arg1.maxMotorTorque; } override public function set userData(_arg1){ jointDef.userData = _arg1; } private function buildGearJoint(_arg1:Object):void{ jointDef = new b2GearJointDef(); var _local2:b2GearJointDef = b2GearJointDef(jointDef); _local2.userData = null; _local2.body1 = _arg1.a; _local2.body2 = _arg1.b; _local2.joint1 = _arg1.joint1; _local2.joint2 = _arg1.joint2; _local2.ratio = _arg1.ratio; } override protected function build():void{ var _local1:Object = params; if ((((_local1.a == null)) || ((_local1.b == null)))){ throw (new Error("your jointDef must have b2Body instances for its a and b properties")); }; if ((((_local1.type == null)) || ((_local1.type == "distance")))){ buildDistanceJoint(_local1); } else { if (_local1.type == "revolute"){ buildRevoluteJoint(_local1); } else { if (_local1.type == "prismatic"){ buildPrismaticJoint(_local1); } else { if (_local1.type == "pulley"){ buildPullyJoint(_local1); } else { if (_local1.type == "gear"){ buildGearJoint(_local1); }; }; }; }; }; if (_local1.skin){ userData = new _local1.skin(); if (!(userData is MovieClip)){ throw (new Error("Sorry, joint skins must be dynamic. If you're using a Sprite, just use a MovieClip instead.")); }; userData.startWidth = userData.width; userData.startHeight = userData.height; userData.p = params; } else { if (_local1.skin == "none"){ userData = params; } else { userData = params; }; }; jointDef.collideConnected = _local1.collideConnected; joint = w.CreateJoint(jointDef); } private function buildDistanceJoint(_arg1:Object):void{ var _local2:b2Vec2; if (((!(_arg1.x1)) && (!(_arg1.y1)))){ _local2 = _arg1.a.GetWorldCenter(); _arg1.x1 = _local2.x; _arg1.y1 = _local2.y; }; if (((!(_arg1.x2)) && (!(_arg1.y2)))){ _local2 = _arg1.b.GetWorldCenter(); _arg1.x2 = _local2.x; _arg1.y2 = _local2.y; }; if (_arg1.vecA == null){ _arg1.vecA = new b2Vec2(_arg1.x1, _arg1.y1); }; if (_arg1.vecB == null){ _arg1.vecB = new b2Vec2(_arg1.x2, _arg1.y2); }; jointDef = new b2DistanceJointDef(); var _local3:b2DistanceJointDef = b2DistanceJointDef(jointDef); _local3.Initialize(_arg1.a, _arg1.b, _arg1.vecA, _arg1.vecB); _local3.frequencyHz = _arg1.frequencyHz; _local3.dampingRatio = _arg1.dampingRatio; if (_arg1.length){ _local3.length = _arg1.length; }; } } }//package com.actionsnippet.qbox.objects
Section 87
//PolyObject (com.actionsnippet.qbox.objects.PolyObject) package com.actionsnippet.qbox.objects { import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import com.actionsnippet.geom.*; public class PolyObject extends QuickObject { public static var tri:Triangulate = new Triangulate(); public function PolyObject(_arg1:QuickBox2D, _arg2:Object){ super(_arg1, _arg2); } override protected function build():void{ var p:Object; var i:int; var inc:int; var leng:int; var poly:Array; var pnts:Array; var p1:Pnt; var p2:Pnt; var p3:Pnt; var polyDef:b2PolygonDef; p = params; if (p.points){ poly = p.points; pnts = []; inc = 0; leng = (poly.length - 2); i = 0; while (i < leng) { pnts[inc] = new Pnt(poly[i], poly[(i + 1)]); inc = (inc + 1); i = (i + 2); }; poly = PolyObject.tri.process(pnts); inc = 0; p.verts = []; leng = poly.length; i = 0; while (i < leng) { p1 = poly[i]; p2 = poly[(i + 1)]; p3 = poly[(i + 2)]; p.verts[inc] = [p1.x, p1.y, p2.x, p2.y, p3.x, p3.y]; inc = (inc + 1); i = (i + 3); }; pnts = p.points; }; var autoSkin:Boolean; if ((p.skin is Class)){ bodyDef.userData = new p.skin(); } else { if ((p.skin is DisplayObject)){ bodyDef.userData = p.skin; } else { if (p.skin != "none"){ bodyDef.userData = new Sprite(); autoSkin = true; if (p.points){ var _local2 = bodyDef.userData.graphics; with (_local2) { lineStyle(p.lineThickness, p.lineColor, p.lineAlpha); beginFill(p.fillColor, p.fillAlpha); moveTo((pnts[0] * 30), (pnts[1] * 30)); i = 2; while (i < (pnts.length - 2)) { lineTo((pnts[i] * 30), (pnts[(i + 1)] * 30)); i = (i + 2); }; endFill(); }; }; }; }; }; body = w.CreateBody(bodyDef); shapeDef = []; var j:int; while (j < p.verts.length) { polyDef = new b2PolygonDef(); shapeDef.push(polyDef); polyDef.vertexCount = int((p.verts[j].length / 2)); if ((p.verts[j][i] is b2Vec2)){ polyDef.vertices = p.verts[j]; } else { inc = 0; i = 0; while (i < p.verts[j].length) { polyDef.vertices[inc].Set(p.verts[j][i], p.verts[j][(i + 1)]); inc = (inc + 1); i = (i + 2); }; }; polyDef.density = p.density; polyDef.friction = p.friction; polyDef.restitution = p.restitution; polyDef.filter.maskBits = p.maskBits; polyDef.filter.categoryBits = p.categoryBits; polyDef.filter.groupIndex = p.groupIndex; if (((autoSkin) && (p.wireframe))){ _local2 = bodyDef.userData.graphics; with (_local2) { lineStyle(p.lineThickness, p.lineColor, p.lineAlpha); beginFill(p.fillColor, p.fillAlpha); }; i = 0; while (i < polyDef.vertexCount) { _local2 = bodyDef.userData.graphics; with (_local2) { if (i == 0){ moveTo((polyDef.vertices[i].x * 30), (polyDef.vertices[i].y * 30)); } else { lineTo((polyDef.vertices[i].x * 30), (polyDef.vertices[i].y * 30)); }; }; i = (i + 1); }; bodyDef.userData.graphics.endFill(); }; shape = body.CreateShape(polyDef); j = (j + 1); }; } override protected function defaultParams(_arg1:Object):void{ _arg1.verts = [[-0.5, -1, 1, -1, 1, 1, -1, 1]]; _arg1.wireframe = true; } } }//package com.actionsnippet.qbox.objects
Section 88
//QuickBox2D (com.actionsnippet.qbox.QuickBox2D) package com.actionsnippet.qbox { import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.utils.*; import com.actionsnippet.qbox.objects.*; public class QuickBox2D extends EventDispatcher { private var _mouseJoint:b2MouseJoint; private var _currTime:Number; private var _mouseX:Number; private var _gravity:b2Vec2; private var render:Event; private var _mouseY:Number; private var timeStepCallbacks:Array; private var _elapsedTime:Number; private var _defaults:Object; public var iterations:int;// = 20 public var main:MovieClip; private var _renderJoints:Boolean;// = true public var timeStep:Number;// = 0.0166666666666667 private var _quickObjects:Dictionary; private var _simpleRender:Boolean;// = true private var _mousePVec:b2Vec2; private var step:Event; var dragging:Boolean;// = false var debug:Boolean; var destroyable:Array; private var _accumulator:Number;// = 0 public var frim:Boolean; private var contactListener:b2ContactListener; private var _customMouse:Boolean;// = false public var totalTimeSteps:int;// = 0 public var w:b2World; public var worldAABB:b2AABB; private var _prevTime:Number;// = 0 public static var REVOLUTE:String = "revolute"; public static var PRISMATIC:String = "prismatic"; public static var GEAR:String = "gear"; public static var STEP:String = "step"; public static var DISTANCE:String = "distance"; public static var PULLEY:String = "pulley"; public function QuickBox2D(_arg1:MovieClip, _arg2:Object=null){ _defaults = new Object(); _mousePVec = new b2Vec2(); _quickObjects = new Dictionary(true); destroyable = []; render = new Event("render"); step = new Event("step"); timeStepCallbacks = []; super(); this.main = _arg1; init(_arg2); } public function mouseDrag():void{ var _local1:QuickObject; dragging = true; for each (_local1 in _quickObjects) { _local1.handCursor(); }; main.stage.addEventListener(MouseEvent.MOUSE_DOWN, createMouse); main.stage.addEventListener(MouseEvent.MOUSE_UP, destroyMouse); main.stage.addEventListener(Event.MOUSE_LEAVE, destroyMouse); } public function stop():void{ main.removeEventListener(Event.ENTER_FRAME, onRender); } public function setDefault(_arg1:Object=null):void{ _defaults = _arg1; } public function createMouse(_arg1:MouseEvent):void{ var _local3:b2MouseJointDef; var _local2:b2Body = GetBodyAtMouse(); if (_quickObjects[_local2]){ if (((_local2) && ((_quickObjects[_local2].params.draggable == true)))){ _local3 = new b2MouseJointDef(); _local3.body1 = w.GetGroundBody(); _local3.body2 = _local2; _local3.target.Set((_mouseX / 30), (_mouseY / 30)); _local3.maxForce = 3000; _local3.timeStep = timeStep; _mouseJoint = (w.CreateJoint(_local3) as b2MouseJoint); }; } else { if (_local2){ _local3 = new b2MouseJointDef(); _local3.body1 = w.GetGroundBody(); _local3.body2 = _local2; _local3.target.Set((_mouseX / 30), (_mouseY / 30)); _local3.maxForce = 3000; _local3.timeStep = timeStep; _mouseJoint = (w.CreateJoint(_local3) as b2MouseJoint); }; }; } public function addJoint(_arg1:Object):QuickObject{ return (create("joint", _arg1)); } public function addPoly(_arg1:Object):QuickObject{ return (create("poly", _arg1)); } private function init(_arg1:Object=null):void{ var _local3:String; var _local4:Sprite; var _local5:b2DebugDraw; var _local6:Sprite; var _local2:Object = {gravityX:0, gravityY:20, iterations:iterations, timeStep:timeStep, bounds:[-100, -100, 100, 100], debug:false, simpleRender:_simpleRender, renderJoints:true, frim:true, customMouse:false}; if (_arg1 == null){ _arg1 = new Object(); }; for (_local3 in _local2) { if (_arg1[_local3] == null){ _arg1[_local3] = _local2[_local3]; }; }; _customMouse = _arg1.customMouse; frim = _arg1.frim; _simpleRender = _arg1.simpleRender; _renderJoints = _arg1.renderJoints; iterations = _arg1.iterations; timeStep = _arg1.timeStep; debug = _arg1.debug; _local4 = new Sprite(); main.addChild(_local4); if (debug){ _local4.graphics.beginFill(0x333333); _local4.graphics.drawRect(0, 0, main.stage.stageWidth, main.stage.stageHeight); }; worldAABB = new b2AABB(); worldAABB.lowerBound.Set(_arg1.bounds[0], _arg1.bounds[1]); worldAABB.upperBound.Set(_arg1.bounds[2], _arg1.bounds[3]); _gravity = new b2Vec2(_arg1.gravityX, _arg1.gravityY); w = new b2World(worldAABB, _gravity, true); if (debug){ _local5 = new b2DebugDraw(); _local6 = new Sprite(); main.addChild(_local6); _local5.m_sprite = _local6; _local5.m_drawScale = 30; _local5.m_fillAlpha = 0.5; _local5.m_alpha = 0.5; _local5.m_lineThickness = 1; _local5.m_drawFlags = (b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit); w.SetDebugDraw(_local5); }; } public function addContactListener():QuickContacts{ contactListener = new QuickContacts(); w.SetContactListener(contactListener); return (QuickContacts(contactListener)); } private function GetBodyAtMouse(_arg1:Boolean=false):b2Body{ var _local10:b2Shape; var _local11:Boolean; var _local2:Number = (_mouseX / 30); var _local3:Number = (_mouseY / 30); _mousePVec.Set(_local2, _local3); var _local4:b2AABB = new b2AABB(); _local4.lowerBound.Set((_local2 - 0.001), (_local3 - 0.001)); _local4.upperBound.Set((_local2 + 0.001), (_local3 + 0.001)); var _local5 = 10; var _local6:Array = new Array(); var _local7:int = w.Query(_local4, _local6, _local5); var _local8:b2Body; var _local9:int; while (_local9 < _local7) { if ((((_local6[_local9].GetBody().IsStatic() == false)) || (_arg1))){ _local10 = (_local6[_local9] as b2Shape); _local11 = (_local6[_local9] as b2Shape).TestPoint(_local10.GetBody().GetXForm(), _mousePVec); if (_local11){ _local8 = _local10.GetBody(); break; }; }; _local9++; }; return (_local8); } public function set gravity(_arg1:b2Vec2):void{ _gravity = _arg1; w.SetGravity(_gravity); } private function onTraceMouse(_arg1:Event):void{ trace("Mouse: ", (main.mouseX / 30).toFixed(2), (main.mouseY / 30).toFixed(2)); } private function onDown(_arg1:MouseEvent):void{ main.addEventListener(Event.ENTER_FRAME, onTraceMouse); } public function createStageWalls(_arg1:Object=null):void{ var _local3:String; var _local4:Number; var _local5:Number; var _local2:Object = _arg1; if (_local2 == null){ _local2 = new Object(); }; for (_local3 in _defaults) { if (_local2[_local3] == null){ _local2[_local3] = _defaults[_local3]; }; }; _local4 = (main.stage.stageWidth / 30); _local5 = (main.stage.stageHeight / 30); if ((((_local2.bottom == true)) || ((_local2.bottom == null)))){ addBox({x:(_local4 / 2), y:_local5, width:(_local4 - 1), height:1, density:0, lineThickness:_local2.lineThickness, lineColor:_local2.lineColor, lineAlpha:_local2.lineAlpha, fillColor:_local2.fillColor, fillAlpha:_local2.fillAllpha}); }; if ((((_local2.top == true)) || ((_local2.top == null)))){ addBox({x:(_local4 / 2), y:0, width:(_local4 - 1), height:1, density:0, lineThickness:_local2.lineThickness, lineColor:_local2.lineColor, lineAlpha:_local2.lineAlpha, fillColor:_local2.fillColor, fillAlpha:_local2.fillAllpha}); }; if ((((_local2.left == true)) || ((_local2.left == null)))){ addBox({x:0, y:(_local5 / 2), width:1, height:_local5, density:0, lineThickness:_local2.lineThickness, lineColor:_local2.lineColor, lineAlpha:_local2.lineAlpha, fillColor:_local2.fillColor, fillAlpha:_local2.fillAllpha}); }; if ((((_local2.right == true)) || ((_local2.right == null)))){ addBox({x:_local4, y:(_local5 / 2), width:1, height:_local5, density:0, lineThickness:_local2.lineThickness, lineColor:_local2.lineColor, lineAlpha:_local2.lineAlpha, fillColor:_local2.fillColor, fillAlpha:_local2.fillAllpha}); }; } public function create(_arg1:String, _arg2:Object):QuickObject{ var _local3:QuickObject; if (_arg1 == "box"){ _local3 = new BoxObject(this, _arg2); _quickObjects[_local3.body] = _local3; } else { if (_arg1 == "circle"){ _local3 = new CircleObject(this, _arg2); _quickObjects[_local3.body] = _local3; } else { if (_arg1 == "poly"){ _local3 = new PolyObject(this, _arg2); _quickObjects[_local3.body] = _local3; } else { if (_arg1 == "concaveArc"){ _local3 = new ConcaveArcObject(this, _arg2); _quickObjects[_local3.body] = _local3; } else { if (_arg1 == "joint"){ _local3 = new JointObject(this, _arg2); _quickObjects[_local3.joint] = _local3; } else { if (_arg1 == "group"){ _local3 = new GroupObject(this, _arg2); _quickObjects[_local3.body] = _local3; } else { throw (new Error((("QuickBox2D: Sorry, there is no QuickObject subclass for " + _arg1) + " types."))); }; }; }; }; }; }; return (_local3); } function defaultParams(_arg1:Object):void{ var _local2:String; if (_arg1 == null){ _arg1 = new Object(); }; for (_local2 in _defaults) { if (_arg1[_local2] == null){ _arg1[_local2] = _defaults[_local2]; }; }; } public function addConcaveArc(_arg1:Object):QuickObject{ return (create("concaveArc", _arg1)); } private function destroyMouse(_arg1):void{ if (_mouseJoint){ w.DestroyJoint(_mouseJoint); _mouseJoint = null; }; } public function grid(_arg1:int=30, _arg2:uint=0xFFFF00, _arg3:Number=1):void{ var _local4:Sprite = new Sprite(); main.addChild(_local4); _local4.graphics.lineStyle(0, _arg2, _arg3); var _local5:int; while (_local5 < main.stage.stageWidth) { _local4.graphics.moveTo(_local5, 0); _local4.graphics.lineTo(_local5, main.stage.stageHeight); _local5 = (_local5 + _arg1); }; _local5 = 0; while (_local5 < main.stage.stageHeight) { _local4.graphics.moveTo(0, _local5); _local4.graphics.lineTo(main.stage.stageWidth, _local5); _local5 = (_local5 + _arg1); }; } public function get gravity():b2Vec2{ return (_gravity); } public function addCircle(_arg1:Object):QuickObject{ return (create("circle", _arg1)); } protected function onRender(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:TimeStepCallback; if (frim == true){ _currTime = getTimer(); _elapsedTime = ((_currTime - _prevTime) * 0.001); _prevTime = _currTime; if (_elapsedTime > 0.25){ _elapsedTime = 0.25; }; _accumulator = (_accumulator + _elapsedTime); while (_accumulator >= timeStep) { w.Step(timeStep, iterations); dispatchEvent(step); _accumulator = (_accumulator - timeStep); totalTimeSteps++; _local3 = timeStepCallbacks.length; _local2 = 0; while (_local2 < _local3) { _local4 = timeStepCallbacks[_local2]; if (_local4.time == totalTimeSteps){ _local4.callback.apply(null, _local4.args); }; _local2++; }; }; } else { w.Step(timeStep, iterations); dispatchEvent(step); totalTimeSteps++; _local2 = 0; while (_local2 < _local3) { _local4 = timeStepCallbacks[_local2]; if (_local4.time == totalTimeSteps){ _local4.callback.apply(null, _local4.args); }; _local2++; }; }; _local3 = destroyable.length; _local2 = 0; while (_local2 < _local3) { destroyable[_local2].fullDestroy(); _local2++; }; destroyable = []; if (!_customMouse){ setMouse(main.mouseX, main.mouseY); }; updateMouse(); if (_simpleRender){ updateBodies(); }; dispatchEvent(render); } private function onUp(_arg1:MouseEvent):void{ main.removeEventListener(Event.ENTER_FRAME, onTraceMouse); } public function updateMouse():void{ var _local1:b2Vec2; if (_mouseJoint){ _local1 = new b2Vec2((_mouseX / 30), (_mouseY / 30)); _mouseJoint.SetTarget(_local1); }; } public function addGroup(_arg1:Object):QuickObject{ return (create("group", _arg1)); } public function setMouse(_arg1:Number, _arg2:Number):void{ _mouseX = _arg1; _mouseY = _arg2; } public function traceMouse():void{ main.stage.addEventListener(MouseEvent.MOUSE_DOWN, onDown); main.stage.addEventListener(MouseEvent.MOUSE_UP, onUp); } public function start():void{ _prevTime = getTimer(); main.addEventListener(Event.ENTER_FRAME, onRender); } public function addBox(_arg1:Object):QuickObject{ return (create("box", _arg1)); } public function updateBodies():void{ var _local2:b2Joint; var _local3:b2Body; var _local4:b2Body; var _local5:b2XForm; var _local6:b2XForm; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:*; var _local12:b2PulleyJoint; var _local13:b2Vec2; var _local14:b2Vec2; var _local1:b2Body = w.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = (_local1.GetAngle() * (180 / Math.PI)); }; _local1 = _local1.m_next; }; if (_renderJoints){ main.graphics.clear(); _local2 = w.m_jointList; while (_local2) { _local3 = _local2.m_body1; _local4 = _local2.m_body2; _local5 = _local3.m_xf; _local6 = _local4.m_xf; _local7 = _local5.position; _local8 = _local6.position; _local9 = _local2.GetAnchor1(); _local10 = _local2.GetAnchor2(); _local11 = _local2.GetUserData(); if (!(_local2 is b2MouseJoint)){ if (_local11.skin != "none"){ if ((_local2 is b2PulleyJoint)){ main.graphics.lineStyle(_local11.lineThickness, _local11.lineColor, _local11.lineAlpha); _local12 = (_local2 as b2PulleyJoint); _local13 = _local12.GetGroundAnchor1(); _local14 = _local12.GetGroundAnchor2(); main.graphics.moveTo((_local13.x * 30), (_local13.y * 30)); main.graphics.lineTo((_local9.x * 30), (_local9.y * 30)); main.graphics.moveTo((_local14.x * 30), (_local14.y * 30)); main.graphics.lineTo((_local10.x * 30), (_local10.y * 30)); main.graphics.moveTo((_local13.x * 30), (_local13.y * 30)); main.graphics.lineTo((_local14.x * 30), (_local14.y * 30)); } else { if ((_local2 is b2DistanceJoint)){ if ((_local11 is MovieClip)){ _local11.x = (_local9.x * 30); _local11.y = (_local9.y * 30); _local11.scaleX = (((_local10.x * 30) - _local11.x) / _local11.startWidth); _local11.scaleY = (((_local10.y * 30) - _local11.y) / _local11.startHeight); } else { main.graphics.lineStyle(_local11.lineThickness, _local11.lineColor, _local11.lineAlpha); main.graphics.moveTo((_local9.x * 30), (_local9.y * 30)); main.graphics.lineTo((_local10.x * 30), (_local10.y * 30)); }; } else { main.graphics.lineStyle(_local11.lineThickness, _local11.lineColor, _local11.lineAlpha); if (_local3 != w.m_groundBody){ main.graphics.moveTo((_local7.x * 30), (_local7.y * 30)); main.graphics.lineTo((_local9.x * 30), (_local9.y * 30)); }; main.graphics.moveTo((_local9.x * 30), (_local9.y * 30)); main.graphics.lineTo((_local10.x * 30), (_local10.y * 30)); if (_local4 != w.m_groundBody){ main.graphics.moveTo((_local8.x * 30), (_local8.y * 30)); main.graphics.lineTo((_local10.x * 30), (_local10.y * 30)); }; }; }; }; }; _local2 = _local2.m_next; }; }; } public function destroy():void{ main.stage.removeEventListener(MouseEvent.MOUSE_DOWN, createMouse); main.stage.removeEventListener(MouseEvent.MOUSE_UP, destroyMouse); main.removeEventListener(Event.ENTER_FRAME, onRender); main.stage.removeEventListener(MouseEvent.MOUSE_DOWN, onDown); main.stage.removeEventListener(MouseEvent.MOUSE_UP, onUp); } public function addTimeStepSequence(... _args):void{ var _local2:int; var _local3:Function; var _local4:Array; var _local7:String; var _local5:int; var _local6:int; while (_local6 < _args.length) { _local5 = 0; _local4 = []; for (_local7 in _args[_local6]) { if (_local7 == "time"){ _local2 = _args[_local6][_local7]; _local5++; } else { if (_local7 == "callback"){ _local3 = _args[_local6][_local7]; _local5++; } else { if (_local7 == "args"){ _local4 = _args[_local6][_local7]; _local5++; }; }; }; if ((((_local5 == 3)) || ((((_args[_local6].args == undefined)) && ((_local5 == 2)))))){ timeStepCallbacks.push(new TimeStepCallback(_local2, _local3, _local4)); }; }; _local6++; }; } } }//package com.actionsnippet.qbox class TimeStepCallback { public var args:Array; public var callback:Function; public var time:int; private function TimeStepCallback(_arg1:int, _arg2:Function, _arg3:Array){ time = _arg1; callback = _arg2; args = _arg3; } }
Section 89
//QuickContacts (com.actionsnippet.qbox.QuickContacts) package com.actionsnippet.qbox { import flash.events.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class QuickContacts extends b2ContactListener implements IEventDispatcher { private var contactRemove:Event; private var contactPersist:Event; public var currentPoint:b2ContactPoint; private var contactResult:Event; private var contactAdd:Event; public var dispatcher:EventDispatcher; public var currentResult:b2ContactResult; public static const ADD:String = "add"; public static const REMOVE:String = "remove"; public static const PERSIST:String = "persist"; public static const RESULT:String = "result"; public function QuickContacts(){ contactAdd = new Event("add"); contactRemove = new Event("remove"); contactPersist = new Event("persist"); contactResult = new Event("result"); super(); dispatcher = new EventDispatcher(this); } public function dispatchEvent(_arg1:Event):Boolean{ return (dispatcher.dispatchEvent(_arg1)); } override public function Add(_arg1:b2ContactPoint):void{ currentPoint = _arg1; dispatcher.dispatchEvent(contactAdd); } public function hasEventListener(_arg1:String):Boolean{ return (dispatcher.hasEventListener(_arg1)); } public function willTrigger(_arg1:String):Boolean{ return (dispatcher.willTrigger(_arg1)); } public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ dispatcher.removeEventListener(_arg1, _arg2, _arg3); } public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4); } override public function Remove(_arg1:b2ContactPoint):void{ currentPoint = _arg1; dispatcher.dispatchEvent(contactRemove); } public function isCurrentContact(_arg1:QuickObject, _arg2:QuickObject):Boolean{ var _local3:b2Body = currentPoint.shape1.GetBody(); var _local4:b2Body = currentPoint.shape2.GetBody(); var _local5:b2Body = _arg1.body; var _local6:b2Body = _arg2.body; if (_local3 == _local5){ if (_local4 == _local6){ return (true); }; } else { if (_local3 == _local6){ if (_local4 == _local5){ return (true); }; }; }; return (false); } override public function Persist(_arg1:b2ContactPoint):void{ currentPoint = _arg1; dispatcher.dispatchEvent(contactPersist); } public function inCurrentContact(_arg1:QuickObject):Boolean{ var _local2:b2Body = currentPoint.shape1.GetBody(); var _local3:b2Body = currentPoint.shape2.GetBody(); var _local4:b2Body = _arg1.body; if (_local4 == _local2){ return (true); }; if (_local4 == _local3){ return (true); }; return (false); } override public function Result(_arg1:b2ContactResult):void{ currentResult = _arg1; dispatcher.dispatchEvent(contactResult); } } }//package com.actionsnippet.qbox
Section 90
//QuickObject (com.actionsnippet.qbox.QuickObject) package com.actionsnippet.qbox { import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class QuickObject { private var loc:b2Vec2; protected var qbox:QuickBox2D; public var bodyDef:b2BodyDef; public var joint:b2Joint; public var params:Object; protected var defaults:Object; public var shape:b2Shape; public var body:b2Body; public var shapeDef; protected var w:b2World; protected var type:String; public function QuickObject(_arg1:QuickBox2D, _arg2:Object=null){ init(_arg1, _arg2); } final public function destroy():void{ qbox.destroyable.push(this); } final private function init(_arg1:QuickBox2D, _arg2:Object=null):void{ var _local3:b2MassData; this.qbox = _arg1; this.params = _arg2; defineDefaults(); setDefaults(); if (_arg2.vecA == null){ setupBodyDef(_arg2); }; this.w = _arg1.w; build(); if (!_arg1.debug){ if ((userData is DisplayObject)){ userData.x = (_arg2.x * 30); userData.y = (_arg2.y * 30); userData.rotation = ((_arg2.angle / Math.PI) * 180); _arg1.main.addChild(userData); }; }; if (body != null){ if (_arg2.mass != null){ body.SetMassFromShapes(); _local3 = new b2MassData(); _local3.mass = _arg2.mass; _local3.center = body.GetLocalCenter(); _local3.I = body.m_I; body.SetMass(_local3); } else { body.SetMassFromShapes(); }; }; } public function get angle():Number{ return (body.GetAngle()); } public function get userData(){ return (body.m_userData); } final public function fullDestroy():void{ if (shape){ body.DestroyShape(shape); w.DestroyBody(body); }; if (joint){ w.DestroyJoint((joint as b2Joint)); }; if ((userData is DisplayObject)){ if (userData.parent){ userData.parent.removeChild(userData); }; }; } private function setDefaults():void{ var _local1:String; if (params == null){ params = new Object(); }; for (_local1 in defaults) { if (params[_local1] == null){ params[_local1] = defaults[_local1]; }; }; } private function setupBodyDef(_arg1:Object):void{ bodyDef = new b2BodyDef(); if (!(_arg1.skin is DisplayObject)){ bodyDef.position.x = _arg1.x; bodyDef.position.y = _arg1.y; bodyDef.angle = _arg1.angle; } else { bodyDef.position.x = (_arg1.skin.x / 30); bodyDef.position.y = (_arg1.skin.y / 30); bodyDef.angle = ((_arg1.skin.rotation * Math.PI) / 180); }; loc = new b2Vec2(_arg1.x, _arg1.y); bodyDef.linearDamping = _arg1.linearDamping; bodyDef.angularDamping = _arg1.angularDamping; bodyDef.fixedRotation = _arg1.fixedRotation; bodyDef.isBullet = _arg1.isBullet; bodyDef.isSleeping = _arg1.isSleeping; bodyDef.allowSleep = _arg1.allowSleep; } function handCursor():void{ if (!qbox.debug){ if ((userData is DisplayObject)){ if ((((params.draggable == true)) && (!((params.density == 0))))){ userData.buttonMode = true; }; }; }; } public function set angle(_arg1:Number):void{ loc = body.GetPosition(); body.SetXForm(loc, _arg1); } protected function defaultParams(_arg1:Object):void{ } public function set userData(_arg1){ body.m_userData = _arg1; } private function defineDefaults():void{ defaults = {x:3, y:3, linearDamping:0, angularDamping:0, isBullet:false, fixedRotation:false, allowSleep:true, isSleeping:false, density:1, friction:0.5, restitution:0.2, angle:0, maskBits:0xFFFF, categoryBits:1, groupIndex:0, draggable:true, lineColor:0, lineAlpha:1, lineThickness:0, fillColor:0xCCCCCC, fillAlpha:1}; defaultParams(defaults); qbox.defaultParams(params); } public function set x(_arg1:Number):void{ loc = body.GetPosition(); loc.x = _arg1; body.SetXForm(loc, body.GetAngle()); } public function set y(_arg1:Number):void{ loc = body.GetPosition(); loc.y = _arg1; body.SetXForm(loc, body.GetAngle()); } protected function build():void{ trace("You must override the build() method of QuickObject"); } public function get x():Number{ return (body.GetPosition().x); } public function get y():Number{ return (body.GetPosition().y); } public function setLoc(_arg1:Number, _arg2:Number):void{ loc.x = _arg1; loc.y = _arg2; body.SetXForm(loc, body.GetAngle()); } } }//package com.actionsnippet.qbox
Section 91
//ArmorGamesAGI (com.chocorobokun.armorgames.ArmorGamesAGI) package com.chocorobokun.armorgames { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.system.*; import com.chocorobokun.domino.world.*; import flash.net.*; public class ArmorGamesAGI extends Sprite { private const DEVELOPER_KEY:String = "a90b7480ba11663b304082310275242c"; private const AGI_URL:String = "http://agi.armorgames.com/assets/agi/AGI.swf"; private const GAME_KEY:String = "missing-mechanism"; private var main:MainStage; public var agi; public var selectedLevelCode:String; public function ArmorGamesAGI(){ Security.allowDomain(AGI_URL); var _local1:URLRequest = new URLRequest(AGI_URL); var _local2:Loader = new Loader(); _local2.load(_local1); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); addEventListener(Event.ADDED_TO_STAGE, onStage); } public function testHandle(_arg1){ trace((" LEVEL NAME : " + _arg1.name)); trace((" LEVEL DATA : " + _arg1.data)); LevelManager.getInstance().setCurrentLevel(0); if (((!((ScreenManager.getInstance().getCurrentScreenName() == "levelScreen"))) && (main.isSimulated))){ main.resetLevel(); }; selectedLevelCode = _arg1.data; main.editorMode = false; main.transitionGate.closeGate(); main.transitionGate.onClosed = createLevel; main.transitionGate.nextScreen = "remove"; } public function createLevel(){ main.createLevelFromCode(selectedLevelCode); } public function showGameShareList(){ stage.addChild(agi); agi.showGameShareList(testHandle); } private function onComplete(_arg1:Event){ agi = _arg1.currentTarget.content; addChild(agi); agi.init(DEVELOPER_KEY, GAME_KEY); trace("AGI LOADED"); } public function submitLevel(_arg1:String){ stage.addChild(agi); agi.showGameShareSubmit(_arg1, "", getThumbnail(), testHandle); } private function getThumbnail(){ var _local1:Number = (135 / stage.stageWidth); var _local2:Matrix = new Matrix(); _local2.scale(_local1, _local1); var _local3:BitmapData = new BitmapData(135, 90); _local3.draw(stage, _local2); return (new Bitmap(_local3)); } private function onStage(_arg1:Event){ main = MainClass(root).mainStage; } } }//package com.chocorobokun.armorgames
Section 92
//GSCollision (com.chocorobokun.CollisionDetection.GSCollision) package com.chocorobokun.CollisionDetection { import flash.display.*; import flash.geom.*; public class GSCollision { public function isColliding(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=0):Boolean{ var _local4:Rectangle = getCollision(_arg1, _arg2, _arg3); if (((!((_local4 == null))) && ((_local4.size.length > 0)))){ return (true); }; return (false); } private function getAlphaMap(_arg1:DisplayObject, _arg2:Rectangle, _arg3:uint, _arg4:Rectangle):BitmapData{ var _local5:BitmapData = new BitmapData(_arg2.width, _arg2.height, true, 0); var _local6:Matrix = new Matrix(); var _local7:Number = (_arg1.x - _arg4.x); var _local8:Number = (_arg1.y - _arg4.y); var _local9:Number = ((_arg4.x + _local7) - _arg2.x); var _local10:Number = ((_arg4.y + _local8) - _arg2.y); _local6.translate(_local9, _local10); _local5.draw(_arg1, _local6); var _local11:BitmapData = new BitmapData(_arg2.width, _arg2.height, false, 0); _local11.copyChannel(_local5, _local5.rect, new Point(0, 0), BitmapDataChannel.ALPHA, _arg3); return (_local11); } public function getCollision(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=0):Rectangle{ var _local4:Rectangle; var _local5:DisplayObjectContainer; var _local6:Rectangle; var _local7:Rectangle; var _local8:Boolean; var _local9:Rectangle; var _local10:BitmapData; var _local11:BitmapData; var _local12:uint; var _local13:Number; if (_arg1.parent == _arg2.parent){ _local5 = _arg1.parent; _local6 = _arg1.getBounds(_local5); _local7 = _arg2.getBounds(_local5); _local8 = _local6.intersects(_local7); if (_local8){ _local9 = _local6.union(_local7); _local10 = getAlphaMap(_arg1, _local9, BitmapDataChannel.RED, _local6); _local11 = getAlphaMap(_arg2, _local9, BitmapDataChannel.GREEN, _local7); _local10.draw(_local11, new Matrix(), new ColorTransform(), BlendMode.LIGHTEN); if (_arg3 > 1){ _arg3 = 1; }; if (_arg3 < 0){ _arg3 = 0; }; if (_arg3 == 0){ _local12 = 65792; } else { _local13 = Math.round((_arg3 * 0xFF)); _local12 = (((_local13 << 16) | (_local13 << 8)) | 0); }; _local4 = _local10.getColorBoundsRect(_local12, _local12); _local10.getColorBoundsRect(_local12, _local12).x = (_local4.x + _local9.x); _local4.y = (_local4.y + _local9.y); return (_local4); }; }; return (_local4); } public function getCollisionPoint(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=0):Point{ var _local4:Point; var _local6:Number; var _local7:Number; var _local5:Rectangle = getCollision(_arg1, _arg2, _arg3); if (((!((_local5 == null))) && ((_local5.size.length > 0)))){ _local6 = ((_local5.left + _local5.right) / 2); _local7 = ((_local5.top + _local5.bottom) / 2); _local4 = new Point(_local6, _local7); }; return (_local4); } } }//package com.chocorobokun.CollisionDetection
Section 93
//AchievementConstant (com.chocorobokun.domino.constant.AchievementConstant) package com.chocorobokun.domino.constant { public class AchievementConstant { public static const ACHIEVEMENT_WILL_OF_STEEL:int = 6; public static const ACHIEVEMENT_THE_INVENTOR:int = 9; public static const ACHIEVEMENT_THE_STUDENT_OF_MECHANISM:int = 2; public static const ACHIEVEMENT_MECHANISM_SCHOLAR:int = 7; public static const ACHIEVEMENT_MASTER_INVENTOR:int = 10; public static const ACHIEVEMENT_PERSEVARENCE:int = 5; public static const ACHIEVEMENT_THE_DOCTOR_OF_MECHANISM:int = 3; public static const ACHIEVEMENT_THE_GENIUS_OF_MECHANISM:int = 4; public static const ACHIEVEMENT_FIRST_FAIL:int = 1; public static const ACHIEVEMENT_MECHANISM_GOD:int = 8; } }//package com.chocorobokun.domino.constant
Section 94
//AchievementData (com.chocorobokun.domino.data.AchievementData) package com.chocorobokun.domino.data { public class AchievementData { public static var achievementArray:Array = [["ACHIEVEMENT NAME", "ACHIEVEMENT STATUS", "DESCRIPTION", "COUNTER"], ["First Fail", false, "First Fail", 1], ["The Student of Mechanism", false, "First solution", 1], ["The Doctor of Mechanism", false, "Complete 30 level", 1], ["The Genius of Mechanism", false, "Complete 60 level", 1], ["Persevarence", false, "Fail 100 times", 60], ["Will Of Steel", false, "Fail 20 times", 20], ["Mechanism Scholar", false, "Create 1 level", 1], ["Mechanism God", false, "Complete all achievement", 9], ["The Inventor", false, "create 5 level", 5], ["Master Inventor", false, "create 10 level", 10]]; } }//package com.chocorobokun.domino.data
Section 95
//LevelData (com.chocorobokun.domino.data.LevelData) package com.chocorobokun.domino.data { import flash.events.*; import flash.net.*; public class LevelData { public var xmlData:XML; public var xmlLoader:URLLoader; public var xmlLevelArray:Array; public static var levelArray:Array = ["mb$293$91$75.63485052716882$s$fp$271$213$0$s$p3$291$131$163$s$p3$209$202$-164$i$p3$32$33$0$s$p3$609$104$0$s$p3$608$35$0$s$p3$34$108$0$s$p3$33$179$0$s$p3$30$258$0$s$p3$38$328$0$s$p3$39$416$0$s$p3$561$75$88.98602127721469$s$p3$612$419$0$s$p3$614$341$0$s$p3$609$259$0$s$p3$612$178$0$s$p3$75$76$-90$s$p3$561$378$-90$s$p3$562$302$-90$s$p3$562$220$-90$s$p3$562$142$-90$s$p3$79$374$89.346553046954$s$p3$77$295$88.36342295838328$s$p3$74$221$90$s$p3$74$150$90$s$p3$113$261$35.788973459183325$s$p3$528$261$-31.84905131905532$s$p3$487$334$-87.70938995736145$s$p3$526$403$21.161259816828306$s$p3$527$311$-145.3874809433503$s$p3$116$398$-31.212591660039607$s$p3$117$320$-36.20945681718604$s$p3$155$337$91.97493401088198$s$", "mb$352$224$-76.73629508471083$s$fp$207$310$0$s$p3$584$264$0$s$p3$478$264$0$s$p3$373$264$0$s$p13$421$217$157$s$p12$336$236$0$s$p5$480$40$0$i$p1$106$144$124.25886975494349$s$p3$43$266$0$s$p3$209$35$89.51445416999186$s$p3$36$94$37.53480914387853$s$p3$373$302$44.27477570094075$s$p3$454$337$0$s$p3$558$337$0$s$p3$448$300$-45.09004043847062$s$p3$519$300$44.71334433291781$s$p3$590$303$-46.73570458892834$s$p3$653$337$0$s$p3$155$25$0$s$p3$74$59$-43.57973445360096$s$p3$6$216$-90.60950657667519$s$p3$18$131$-64.57977462656714$s$p0$56$382$0$s$p1$141$363$-106.07357416474639$s$p16$396$422$-90$s$p17$340$416$0$s$", "mb$269$68$59.10176006574602$s$fp$227$285$0$s$p3$259$98$-166$s$p3$360$122$-167$s$p4$531$305$-44$s$p1$305$183$157.29134564320321$i$p3$381$307$88.31531568210372$s$p3$289$307$88.78516223787403$s$p3$336$260$0$s$p3$243$360$0$s$p3$145$360$0$s$p0$591$64$0$s$p1$525$112$54.29330859939711$s$p3$624$221$99.25811997447357$s$p3$581$223$47.0700306530411$s$p3$661$258$0$s$p3$150$333$29.054604099077125$s$p3$58$309$0$s$p3$55$361$0$s$p3$39$261$-90.47745377730956$s$p3$9$206$0$s$p3$10$122$0$s$p3$38$165$88.1960048837994$s$p3$188$92$-39.805571092265154$s$p3$106$122$0$s$p3$225$46$88.74095479282472$s$p15$66$17$0$s$p16$57$63$0$s$p3$167$9$-44.536545764116795$s$p3$281$430$0$s$p3$215$400$54.21322008852428$s$p3$352$394$-51.188213907345926$s$p3$338$360$0$s$p3$335$306$43.152389734005396$s$p3$335$306$-44.49297093908524$s$", 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public function LevelData(){ xmlLevelArray = []; xmlLoader = new URLLoader(); super(); trace(",USE LEVEL XML!!!!!!"); xmlLoader.addEventListener(Event.COMPLETE, loadXML); } public function loadXML(_arg1:Event){ var _local2:XML; xmlData = new XML(_arg1.target.data); for each (_local2 in xmlData.levelcode) { xmlLevelArray.push(String(_local2)); }; } public function getXMLLevelArray():Array{ return (xmlLevelArray); } } }//package com.chocorobokun.domino.data
Section 96
//BigCirclePartObject (com.chocorobokun.domino.partObjects.BigCirclePartObject) package com.chocorobokun.domino.partObjects { public class BigCirclePartObject extends PartObject implements IPart { override public function partCreation():void{ qWorld.addCircle({skin:objectMov, density:0}); } } }//package com.chocorobokun.domino.partObjects
Section 97
//BigConcavePartObject (com.chocorobokun.domino.partObjects.BigConcavePartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; public class BigConcavePartObject extends PartObject implements IPart { override public function partCreation():void{ var _local3:*; var _local4:*; var _local5:QuickObject; var _local6:QuickObject; var _local7:QuickObject; var _local8:QuickObject; var _local9:QuickObject; var _local10:QuickObject; var _local11:QuickObject; var _local12:QuickObject; var _local13:QuickObject; var _local14:QuickObject; var _local15:QuickObject; var _local16:QuickObject; var _local17:QuickObject; var _local18:Array; var _local19:*; var _local20:QuickObject; var _local1:Array = [0, 0, 201, 0, 221.5, 0, 188.4, 79.5, 14, 79.5, -20, 0]; var _local2:Array = [134.9, 79.5, 117.4, 88.5, 84.3, 88.5, 67.5, 79.5]; for (_local3 in _local1) { _local1[_local3] = (_local1[_local3] / PIXEL_TO_METER); }; for (_local4 in _local2) { _local2[_local4] = (_local2[_local4] / PIXEL_TO_METER); }; _local5 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(8.5 / PIXEL_TO_METER), x:(-9 / PIXEL_TO_METER), y:(-1 / PIXEL_TO_METER)}); _local6 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(8.5 / PIXEL_TO_METER), x:(210 / PIXEL_TO_METER), y:(-1 / PIXEL_TO_METER)}); _local7 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(16.9 / PIXEL_TO_METER), x:(100.9 / PIXEL_TO_METER), y:(84.1 / PIXEL_TO_METER)}); _local8 = qWorld.addBox({fillAlpha:0, lineAlpha:0, density:0, x:(6.7 / PIXEL_TO_METER), y:(29.5 / PIXEL_TO_METER), width:(17.6 / PIXEL_TO_METER), height:(57.5 / PIXEL_TO_METER), angle:((-30 * Math.PI) / 180)}); _local9 = qWorld.addBox({fillAlpha:0, lineAlpha:0, density:0, x:(24.8 / PIXEL_TO_METER), y:(49 / PIXEL_TO_METER), width:(17.6 / PIXEL_TO_METER), height:(57.5 / PIXEL_TO_METER), angle:((-45 * Math.PI) / 180)}); _local10 = qWorld.addBox({fillAlpha:0, lineAlpha:0, density:0, x:(36 / PIXEL_TO_METER), y:(59.3 / PIXEL_TO_METER), width:(22 / PIXEL_TO_METER), height:(22 / PIXEL_TO_METER), angle:((-60 * Math.PI) / 180)}); _local11 = qWorld.addBox({fillAlpha:0, lineAlpha:0, density:0, x:(77.8 / PIXEL_TO_METER), y:(74.3 / PIXEL_TO_METER), width:(17.6 / PIXEL_TO_METER), height:(57.5 / PIXEL_TO_METER), angle:((-75 * Math.PI) / 180)}); _local12 = qWorld.addBox({fillAlpha:0, lineAlpha:0, density:0, x:(196 / PIXEL_TO_METER), y:(29.5 / PIXEL_TO_METER), width:(17.6 / PIXEL_TO_METER), height:(57.5 / PIXEL_TO_METER), angle:((30 * Math.PI) / 180)}); _local13 = qWorld.addBox({fillAlpha:0, lineAlpha:0, density:0, x:(177 / PIXEL_TO_METER), y:(49 / PIXEL_TO_METER), width:(17.6 / PIXEL_TO_METER), height:(57.5 / PIXEL_TO_METER), angle:((45 * Math.PI) / 180)}); _local14 = qWorld.addBox({fillAlpha:0, lineAlpha:0, density:0, x:(165 / PIXEL_TO_METER), y:(59.3 / PIXEL_TO_METER), width:(22 / PIXEL_TO_METER), height:(22 / PIXEL_TO_METER), angle:((60 * Math.PI) / 180)}); _local15 = qWorld.addBox({fillAlpha:0, lineAlpha:0, density:0, x:(136 / PIXEL_TO_METER), y:(71.2 / PIXEL_TO_METER), width:(17.6 / PIXEL_TO_METER), height:(57.5 / PIXEL_TO_METER), angle:((69.5 * Math.PI) / 180)}); _local16 = qWorld.addPoly({density:0, fillAlpha:0, lineAlpha:0, verts:[_local2], x:(0 / PIXEL_TO_METER), y:(0 / PIXEL_TO_METER)}); _local17 = qWorld.addConcaveArc({density:0, verts:[_local1], x:(0 / PIXEL_TO_METER), y:(0 / PIXEL_TO_METER), radius:(109.5 / PIXEL_TO_METER)}); _local18 = [_local17, _local5, _local6, _local7, _local8, _local9, _local10, _local11, _local12, _local13, _local14, _local15, _local16]; for (_local19 in _local18) { _local18[_local19].x = (_local18[_local19].x - (101 / PIXEL_TO_METER)); _local18[_local19].y = (_local18[_local19].y - (46 / PIXEL_TO_METER)); }; _local20 = qWorld.addGroup({skin:objectMov, angle:((rotation * Math.PI) / 180), objects:_local18, x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); } } }//package com.chocorobokun.domino.partObjects
Section 98
//BigGearPartObject (com.chocorobokun.domino.partObjects.BigGearPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; public class BigGearPartObject extends PartObject implements IPart { private var motorSpeed:Number;// = 0 override public function partCreation():void{ var _local1:QuickObject = qWorld.addCircle({radius:(49 / PIXEL_TO_METER), x:0, y:0}); var _local2:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(0 / PIXEL_TO_METER), y:(-59.2 / PIXEL_TO_METER)}); var _local3:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(0 / PIXEL_TO_METER), y:(58.8 / PIXEL_TO_METER)}); var _local4:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(34.9 / PIXEL_TO_METER), y:(-47.8 / PIXEL_TO_METER), angle:((36.3 * Math.PI) / 180)}); var _local5:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(-34.9 / PIXEL_TO_METER), y:(-47.8 / PIXEL_TO_METER), angle:((-36.3 * Math.PI) / 180)}); var _local6:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(56 / PIXEL_TO_METER), y:(-18 / PIXEL_TO_METER), angle:((72.3 * Math.PI) / 180)}); var _local7:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(-56 / PIXEL_TO_METER), y:(-18 / PIXEL_TO_METER), angle:((-72.3 * Math.PI) / 180)}); var _local8:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(56 / PIXEL_TO_METER), y:(17.7 / PIXEL_TO_METER), angle:((-72.3 * Math.PI) / 180)}); var _local9:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(-56 / PIXEL_TO_METER), y:(17.7 / PIXEL_TO_METER), angle:((72.3 * Math.PI) / 180)}); var _local10:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(34.9 / PIXEL_TO_METER), y:(47.4 / PIXEL_TO_METER), angle:((-36.3 * Math.PI) / 180)}); var _local11:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(-34.9 / PIXEL_TO_METER), y:(47.4 / PIXEL_TO_METER), angle:((36.3 * Math.PI) / 180)}); var _local12:QuickObject = qWorld.addGroup({skin:objectMov, objects:[_local1, _local2, _local3, _local4, _local5, _local6, _local7, _local8, _local9, _local10, _local11], x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); var _local13:QuickObject = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, radius:(9 / PIXEL_TO_METER), x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); var _local14:QuickObject = qWorld.addJoint({collideConnected:false, type:"revolute", a:_local13.body, b:_local12.body, enableMotor:true, motorSpeed:motorSpeed, maxMotorTorque:motorSpeed}); } } }//package com.chocorobokun.domino.partObjects
Section 99
//BlockPartObject (com.chocorobokun.domino.partObjects.BlockPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; public class BlockPartObject extends PartObject implements IPart { override public function partCreation():void{ var _local1:QuickObject; _local1 = qWorld.addBox({skin:objectMov, density:0, allowSleep:false}); } } }//package com.chocorobokun.domino.partObjects
Section 100
//BouncePartObject (com.chocorobokun.domino.partObjects.BouncePartObject) package com.chocorobokun.domino.partObjects { public class BouncePartObject extends PartObject implements IPart { override public function partCreation():void{ qBody = qWorld.addBox({skin:objectMov, density:0, allowSleep:false, restitution:1.5}); } } }//package com.chocorobokun.domino.partObjects
Section 101
//ConveyorBeltPartObject (com.chocorobokun.domino.partObjects.ConveyorBeltPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; import Box2D.Common.Math.*; public class ConveyorBeltPartObject extends PartObject implements IPart { override public function partCreation():void{ var _local1:QuickObject = qWorld.addBox({width:(83 / PIXEL_TO_METER), height:(20 / PIXEL_TO_METER), x:0, y:0, density:0}); var _local2:QuickObject = qWorld.addCircle({radius:(10 / PIXEL_TO_METER), x:(-41.5 / PIXEL_TO_METER), y:0, density:0}); var _local3:QuickObject = qWorld.addCircle({radius:(10 / PIXEL_TO_METER), x:(41.5 / PIXEL_TO_METER), y:0, density:0}); var _local4:* = qWorld.addGroup({skin:objectMov, objects:[_local1, _local2, _local3], density:0}); _local4.body.SetLinearVelocity(new b2Vec2(2, 0)); } } }//package com.chocorobokun.domino.partObjects
Section 102
//CrossbarPartObject (com.chocorobokun.domino.partObjects.CrossbarPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; public class CrossbarPartObject extends PartObject implements IPart { override public function partCreation():void{ var _local1:QuickObject = qWorld.addBox({x:(0 / PIXEL_TO_METER), y:(0 / PIXEL_TO_METER), height:(103.8 / PIXEL_TO_METER), width:(8.5 / PIXEL_TO_METER)}); var _local2:QuickObject = qWorld.addBox({x:(0 / PIXEL_TO_METER), y:(0 / PIXEL_TO_METER), height:(103.8 / PIXEL_TO_METER), width:(8.5 / PIXEL_TO_METER), angle:((90 / 180) * Math.PI)}); var _local3:QuickObject = qWorld.addGroup({skin:objectMov, objects:[_local1, _local2], x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); var _local4:QuickObject = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, radius:(9 / PIXEL_TO_METER), x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); var _local5:QuickObject = qWorld.addJoint({collideConnected:false, type:"revolute", a:_local4.body, b:_local3.body}); } } }//package com.chocorobokun.domino.partObjects
Section 103
//DominoPartObject (com.chocorobokun.domino.partObjects.DominoPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; import com.chocorobokun.domino.world.*; public class DominoPartObject extends PartObject implements IPart { private var main:MainStage; public function setDocumentClass(_arg1:MainStage){ main = _arg1; } override public function partCreation():void{ var _local1:QuickObject = qWorld.addBox({skin:objectMov, density:0.1, width:(6 / PIXEL_TO_METER)}); main.movableObjects.push(_local1); } } }//package com.chocorobokun.domino.partObjects
Section 104
//FanPartObject (com.chocorobokun.domino.partObjects.FanPartObject) package com.chocorobokun.domino.partObjects { import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Common.Math.*; import com.chocorobokun.domino.world.*; public class FanPartObject extends PartObject implements IPart, IDestroyable { private var main:MainStage; private var objectMovieClip:MovieClip; private var gravitySquare:QuickObject; private function calculateForce(_arg1:QuickObject):b2Vec2{ var _local3:b2Vec2; var _local4:Number; var _local5:Number; var _local2:QuickObject = _arg1; var _local6:Number = Math.atan2((_arg1.body.GetPosition().y - gravitySquare.body.GetPosition().y), (_arg1.body.GetPosition().x - gravitySquare.body.GetPosition().x)); _local3 = new b2Vec2((((300 / PIXEL_TO_METER) / calculateDistance(_local2)) * Math.cos((gravitySquare.angle + ((-90 * Math.PI) / 180)))), (((300 / PIXEL_TO_METER) / calculateDistance(_local2)) * Math.sin((gravitySquare.angle + ((-90 * Math.PI) / 180))))); return (_local3); } private function calculateDistance(_arg1:QuickObject):Number{ var _local2:QuickObject = _arg1; var _local3:Number = (_local2.body.GetPosition().x - gravitySquare.body.GetPosition().x); var _local4:Number = (_local2.body.GetPosition().y - gravitySquare.body.GetPosition().y); var _local5:Number = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); return (_local5); } public function destroyPart():void{ objectMovieClip.gotoAndStop(4); removeEventListener(Event.ENTER_FRAME, mainLoop); } private function calculatePosition(_arg1:QuickObject):Boolean{ var _local3:Boolean; var _local6:Number; var _local8:Number; var _local2:QuickObject = _arg1; var _local4:Number = Math.floor((calculateDistance(_local2) * PIXEL_TO_METER)); var _local5:Number = Math.atan2((_local2.body.GetPosition().y - gravitySquare.body.GetPosition().y), (_local2.body.GetPosition().x - gravitySquare.body.GetPosition().x)); var _local7:Number = Math.floor(((gravitySquare.angle * 180) / Math.PI)); if (_local7 < 270){ _local6 = _local7; } else { _local6 = (((_local7 + 90) % 360) - 90); }; if (Math.floor((((_local5 * 180) / Math.PI) + 90)) > 180){ _local8 = (Math.floor((((_local5 * 180) / Math.PI) + 90)) - _local6); } else { _local8 = (Math.floor((((_local5 * 180) / Math.PI) + 90)) - _local6); }; if (_local4 < 100){ if ((((((((_local8 < 60)) && ((_local8 > -60)))) || ((((_local8 < 360)) && ((_local8 > 300)))))) || ((((_local8 > -360)) && ((_local8 < -300)))))){ _local3 = true; } else { _local3 = false; }; } else { _local3 = false; }; return (_local3); } override public function partCreation():void{ var _local1:QuickObject = qWorld.addBox({width:(18.5 / PIXEL_TO_METER), height:(18.5 / PIXEL_TO_METER), x:0, y:(5 / PIXEL_TO_METER), density:0}); var _local2:QuickObject = qWorld.addBox({width:(48 / PIXEL_TO_METER), height:(10.5 / PIXEL_TO_METER), x:0, y:(-10 / PIXEL_TO_METER), density:0}); gravitySquare = qWorld.addGroup({skin:objectMov, objects:[_local1, _local2]}); objectMovieClip = (objectMov as MovieClip); } public function setDocumentClass(_arg1:MainStage){ main = _arg1; addEventListener(Event.ENTER_FRAME, mainLoop); } private function mainLoop(_arg1:Event){ var _local2:*; for (_local2 in main.movableObjects) { if (calculatePosition(main.movableObjects[_local2])){ main.movableObjects[_local2].body.ApplyForce(calculateForce(main.movableObjects[_local2]), main.movableObjects[_local2].body.GetWorldCenter()); }; }; if (objectMovieClip){ if (!main.isSimulated){ objectMovieClip.gotoAndStop(4); } else { objectMovieClip.play(); }; }; } } }//package com.chocorobokun.domino.partObjects
Section 105
//IDestroyable (com.chocorobokun.domino.partObjects.IDestroyable) package com.chocorobokun.domino.partObjects { public interface IDestroyable { function destroyPart():void; } }//package com.chocorobokun.domino.partObjects
Section 106
//IPart (com.chocorobokun.domino.partObjects.IPart) package com.chocorobokun.domino.partObjects { import flash.display.*; import com.actionsnippet.qbox.*; public interface IPart { function partInit(_arg1:QuickBox2D, _arg2:DisplayObject, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):void; } }//package com.chocorobokun.domino.partObjects
Section 107
//LeftConveyorBeltPartObject (com.chocorobokun.domino.partObjects.LeftConveyorBeltPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; import Box2D.Common.Math.*; public class LeftConveyorBeltPartObject extends PartObject implements IPart { override public function partCreation():void{ var _local1:QuickObject = qWorld.addBox({width:(83 / PIXEL_TO_METER), height:(20 / PIXEL_TO_METER), x:0, y:0, density:0}); var _local2:QuickObject = qWorld.addCircle({radius:(10 / PIXEL_TO_METER), x:(-41.5 / PIXEL_TO_METER), y:0, density:0}); var _local3:QuickObject = qWorld.addCircle({radius:(10 / PIXEL_TO_METER), x:(41.5 / PIXEL_TO_METER), y:0, density:0}); var _local4:* = qWorld.addGroup({skin:objectMov, objects:[_local1, _local2, _local3], density:0}); _local4.body.SetLinearVelocity(new b2Vec2(-2, 0)); } } }//package com.chocorobokun.domino.partObjects
Section 108
//MagnetPartObject (com.chocorobokun.domino.partObjects.MagnetPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Common.Math.*; import com.chocorobokun.domino.world.*; public class MagnetPartObject extends PartObject implements IPart, IDestroyable { private var contact:QuickContacts; private var main:MainStage; private var gravitySquare:QuickObject; private function calculateDistance(_arg1:QuickObject):Number{ var _local2:QuickObject = _arg1; var _local3:Number = (_local2.body.GetPosition().x - gravitySquare.body.GetPosition().x); var _local4:Number = (_local2.body.GetPosition().y - gravitySquare.body.GetPosition().y); var _local5:Number = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); return (_local5); } private function calculateForce(_arg1:QuickObject):b2Vec2{ var _local3:b2Vec2; var _local4:Number; var _local5:Number; var _local2:QuickObject = _arg1; var _local6:Number = Math.atan2((_arg1.body.GetPosition().y - gravitySquare.body.GetPosition().y), (_arg1.body.GetPosition().x - gravitySquare.body.GetPosition().x)); _local3 = new b2Vec2((((500 / PIXEL_TO_METER) / calculateDistance(_local2)) * Math.cos((_local6 - ((180 * Math.PI) / 180)))), (((500 / PIXEL_TO_METER) / calculateDistance(_local2)) * Math.sin((_local6 - ((180 * Math.PI) / 180))))); return (_local3); } private function touchMagnet(_arg1:Event){ var _local2:*; for (_local2 in main.movableObjects) { if (contact.isCurrentContact(gravitySquare, main.movableObjects[_local2])){ main.movableObjects[_local2].body.PutToSleep(); }; }; } public function destroyPart():void{ removeEventListener(Event.ENTER_FRAME, mainLoop); } private function calculatePosition(_arg1:QuickObject):Boolean{ var _local3:Boolean; var _local6:Number; var _local8:Number; var _local2:QuickObject = _arg1; var _local4:Number = Math.floor((calculateDistance(_local2) * PIXEL_TO_METER)); var _local5:Number = Math.atan2((_local2.body.GetPosition().y - gravitySquare.body.GetPosition().y), (_local2.body.GetPosition().x - gravitySquare.body.GetPosition().x)); var _local7:Number = Math.floor(((gravitySquare.angle * 180) / Math.PI)); if (_local7 < 270){ _local6 = _local7; } else { _local6 = (((_local7 + 90) % 360) - 90); }; if (Math.floor((((_local5 * 180) / Math.PI) + 90)) > 180){ _local8 = (Math.floor((((_local5 * 180) / Math.PI) + 90)) - _local6); } else { _local8 = (Math.floor((((_local5 * 180) / Math.PI) + 90)) - _local6); }; if (_local4 < 100){ if ((((((((_local8 < 60)) && ((_local8 > -60)))) || ((((_local8 < 360)) && ((_local8 > 300)))))) || ((((_local8 > -360)) && ((_local8 < -300)))))){ _local3 = true; } else { _local3 = false; }; } else { _local3 = false; }; return (_local3); } override public function partCreation():void{ var _local1:QuickObject = qWorld.addBox({width:(32 / PIXEL_TO_METER), height:(15 / PIXEL_TO_METER), x:0, y:(-7 / PIXEL_TO_METER), density:0}); var _local2:QuickObject = qWorld.addCircle({widht:(32 / PIXEL_TO_METER), height:(32 / PIXEL_TO_METER), x:0, y:0, density:0}); gravitySquare = qWorld.addGroup({skin:objectMov, objects:[_local1, _local2]}); } public function setDocumentClass(_arg1:MainStage){ main = _arg1; addEventListener(Event.ENTER_FRAME, mainLoop); } private function mainLoop(_arg1:Event){ var _local2:*; for (_local2 in main.movableObjects) { if ((main.movableObjects[_local2].userData is SmallBallObject)){ } else { if ((calculateDistance(main.movableObjects[_local2]) * PIXEL_TO_METER) < 100){ trace(("MAGNET ENGAGE :" + main.movableObjects[_local2])); main.movableObjects[_local2].body.ApplyForce(calculateForce(main.movableObjects[_local2]), main.movableObjects[_local2].body.GetWorldCenter()); }; }; }; } } }//package com.chocorobokun.domino.partObjects
Section 109
//MainBallPartObject (com.chocorobokun.domino.partObjects.MainBallPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; import flash.events.*; import flash.utils.*; import com.chocorobokun.domino.world.*; public class MainBallPartObject extends PartObject implements IPart { private var contact:QuickContacts; private var timer:Timer; private var timeTick:int; private var xVelocity:Number; private var yVelocity:Number; private var main:MainStage; private var atFinishMod:Number; override public function partCreation():void{ main.mainBall = qWorld.addCircle({skin:objectMov}); main.movableObjects.push(main.mainBall); timeTick = 3; timer = new Timer(1000, 0); timer.addEventListener(TimerEvent.TIMER, function (){ timeTick--; }); atFinishMod = 65; contact = qWorld.addContactListener(); contact.addEventListener(QuickContacts.PERSIST, touchFinish); contact.addEventListener(QuickContacts.REMOVE, function (){ if (contact.inCurrentContact(main.mainBall)){ main.soundDelay = 0; trace("REMOVE"); }; if (contact.isCurrentContact(main.mainBall, main.finishPoint)){ trace("REMOVED"); timer.stop(); timeTick = 3; }; }); contact.addEventListener(QuickContacts.ADD, function (){ var _local1:*; xVelocity = main.mainBall.body.GetLinearVelocity().x; yVelocity = main.mainBall.body.GetLinearVelocity().y; if (xVelocity < 0){ xVelocity = (xVelocity * -1); }; if (yVelocity < 0){ yVelocity = (yVelocity * -1); }; if (contact.inCurrentContact(main.mainBall)){ for (_local1 in main.staticParts) { if ((((main.staticParts[_local1] is BouncePartObject)) && (contact.isCurrentContact(main.mainBall, main.staticParts[_local1].qBody)))){ main.onCollide((xVelocity + yVelocity), "bounceSound"); break; }; }; main.onCollide((xVelocity + yVelocity), "hitSound"); trace("CONTACT MAIN BALL"); }; if (contact.isCurrentContact(main.mainBall, main.finishPoint)){ trace("ADDED"); main.onCollide((xVelocity + yVelocity), "hitSound"); if (!timer.running){ timer.start(); }; }; }); } public function destroyPart():void{ timer.stop(); removeEventListener(Event.ENTER_FRAME, mainLoop); } public function setDocumentClass(_arg1:MainStage){ main = _arg1; addEventListener(Event.ENTER_FRAME, mainLoop); } private function mainLoop(_arg1:Event){ if ((main.mainBall.y * PIXEL_TO_METER) > 500){ main.ballOutOfBound(); }; if ((((timeTick <= 0)) && (!(main.levelComplete)))){ main.levelComplete = true; timer.stop(); trace("MAINBALLPARTOBJECT.\"LEVEL COMPLETE!!!!\" by time tick"); main.levelWin(); }; } private function touchFinish(_arg1:Event){ if (((main.finishPoint) && (main.mainBall))){ if (contact.isCurrentContact(main.mainBall, main.finishPoint)){ main.mainBall.body.SetAngularVelocity(0); atFinishMod--; if ((((atFinishMod < 0)) && ((((main.finishPoint.y - main.mainBall.y) * PIXEL_TO_METER) <= -8)))){ if (!main.levelComplete){ main.levelComplete = true; trace("MAINBALLPARTOBJECT.\"LEVEL COMPLETE!!!!\""); main.levelWin(); }; }; }; }; } } }//package com.chocorobokun.domino.partObjects
Section 110
//MovableBlockPartObject (com.chocorobokun.domino.partObjects.MovableBlockPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; public class MovableBlockPartObject extends PartObject implements IPart { override public function partCreation():void{ var _local5:*; var _local6:QuickObject; var _local7:QuickObject; var _local8:QuickObject; var _local9:QuickObject; var _local10:QuickObject; var _local11:QuickObject; var _local12:QuickObject; var _local1:QuickObject = qWorld.addBox({x:0, y:(-4.7 / PIXEL_TO_METER), width:(124 / PIXEL_TO_METER), height:(18.7 / PIXEL_TO_METER)}); var _local2:Array = [-62.5, 0, -54, 6.2, -62.5, 14.5]; var _local3:Array = [-42.5, 6.2, -30.3, 6.2, -36.3, 14.5]; var _local4:Array = [62.5, 0, 62.5, 14.5, 53, 6.2]; for (_local5 in _local2) { _local2[_local5] = (_local2[_local5] / PIXEL_TO_METER); _local3[_local5] = (_local3[_local5] / PIXEL_TO_METER); _local4[_local5] = (_local4[_local5] / PIXEL_TO_METER); }; _local6 = qWorld.addPoly({verts:[_local2], x:(0 / PIXEL_TO_METER), y:0}); _local7 = qWorld.addPoly({verts:[_local3], x:(0 / PIXEL_TO_METER), y:0}); _local8 = qWorld.addPoly({verts:[_local3], x:(24 / PIXEL_TO_METER), y:0}); _local9 = qWorld.addPoly({verts:[_local3], x:(48 / PIXEL_TO_METER), y:0}); _local10 = qWorld.addPoly({verts:[_local3], x:(72 / PIXEL_TO_METER), y:0}); _local11 = qWorld.addPoly({verts:[_local4], x:0, y:0}); _local12 = qWorld.addGroup({skin:objectMov, objects:[_local1, _local6, _local7, _local8, _local9, _local10, _local11]}); } } }//package com.chocorobokun.domino.partObjects
Section 111
//PartObject (com.chocorobokun.domino.partObjects.PartObject) package com.chocorobokun.domino.partObjects { import flash.display.*; import com.actionsnippet.qbox.*; public class PartObject extends MovieClip { protected const PIXEL_TO_METER:int = 30; public var qWorld:QuickBox2D; public var qBody:QuickObject; public var objectMov:DisplayObject; private var yPos:Number; private var xPos:Number; public function partInit(_arg1:QuickBox2D, _arg2:DisplayObject, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):void{ qWorld = _arg1; objectMov = _arg2; partCreation(); } public function partCreation():void{ } } }//package com.chocorobokun.domino.partObjects
Section 112
//PistonPartObject (com.chocorobokun.domino.partObjects.PistonPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; public class PistonPartObject extends PartObject implements IPart { override public function partCreation():void{ var _local2:*; var _local3:QuickObject; var _local4:QuickObject; var _local5:QuickObject; var _local6:QuickObject; var _local7:QuickObject; var _local8:QuickObject; var _local1:Array = [-6.8, -28.3, 6.8, -28.3, 12.3, 31.3, -12.3, 31.3]; for (_local2 in _local1) { _local1[_local2] = (_local1[_local2] / PIXEL_TO_METER); }; _local3 = qWorld.addBox({width:(41.7 / PIXEL_TO_METER), height:(47.6 / PIXEL_TO_METER), x:0, y:(-89 / PIXEL_TO_METER)}); _local4 = qWorld.addBox({width:(41.7 / PIXEL_TO_METER), height:(37.4 / PIXEL_TO_METER), x:0, y:(3.4 / PIXEL_TO_METER)}); _local5 = qWorld.addPoly({verts:[_local1], x:0, y:(-45 / PIXEL_TO_METER)}); _local6 = qWorld.addGroup({skin:objectMov, objects:[_local3, _local4, _local5], x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER), mass:200}); _local7 = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, radius:(9 / PIXEL_TO_METER), x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); _local8 = qWorld.addJoint({lineAlpha:0, collideConnected:false, type:"revolute", a:_local7.body, b:_local6.body}); } } }//package com.chocorobokun.domino.partObjects
Section 113
//ScrewPartObject (com.chocorobokun.domino.partObjects.ScrewPartObject) package com.chocorobokun.domino.partObjects { public class ScrewPartObject extends PartObject implements IPart { override public function partCreation():void{ qWorld.addCircle({skin:objectMov, density:0}); } } }//package com.chocorobokun.domino.partObjects
Section 114
//SeesawPartObject (com.chocorobokun.domino.partObjects.SeesawPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; import Box2D.Dynamics.*; public class SeesawPartObject extends PartObject implements IPart { override public function partCreation():void{ var _local1:QuickObject = qWorld.addBox({skin:objectMov}); var _local2:b2Body = _local1.body; var _local3:QuickObject = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, x:_local2.GetPosition().x, y:_local2.GetPosition().y, radius:((_local2.m_userData.height / 2) / PIXEL_TO_METER)}); qWorld.addJoint({collideConnected:false, type:"revolute", a:_local3.body, b:_local2}); } } }//package com.chocorobokun.domino.partObjects
Section 115
//SmallBallPartObject (com.chocorobokun.domino.partObjects.SmallBallPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; import com.chocorobokun.domino.world.*; public class SmallBallPartObject extends PartObject implements IPart { private var main:MainStage; public function setDocumentClass(_arg1:MainStage){ main = _arg1; } override public function partCreation():void{ var _local1:QuickObject = qWorld.addCircle({skin:objectMov}); main.movableObjects.push(_local1); } } }//package com.chocorobokun.domino.partObjects
Section 116
//SmallBoxPartObject (com.chocorobokun.domino.partObjects.SmallBoxPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; import com.chocorobokun.domino.world.*; public class SmallBoxPartObject extends PartObject implements IPart { private var main:MainStage; public function setDocumentClass(_arg1:MainStage){ main = _arg1; } override public function partCreation():void{ var _local1:QuickObject = qWorld.addBox({skin:objectMov}); main.movableObjects.push(_local1); } } }//package com.chocorobokun.domino.partObjects
Section 117
//SmallCirclePartObject (com.chocorobokun.domino.partObjects.SmallCirclePartObject) package com.chocorobokun.domino.partObjects { public class SmallCirclePartObject extends PartObject implements IPart { override public function partCreation():void{ qWorld.addCircle({skin:objectMov, density:0}); } } }//package com.chocorobokun.domino.partObjects
Section 118
//SmallConcavePartObject (com.chocorobokun.domino.partObjects.SmallConcavePartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; public class SmallConcavePartObject extends PartObject implements IPart { override public function partCreation():void{ var _local2:*; var _local3:QuickObject; var _local4:QuickObject; var _local5:QuickObject; var _local6:QuickObject; var _local7:QuickObject; var _local8:QuickObject; var _local1:Array = [-0.5, 0, 137.5, 0, 154, 0, 166.5, 31.5, 150.5, 51.5, -14, 51.5, -30, 31.5, -17, 0]; for (_local2 in _local1) { _local1[_local2] = (_local1[_local2] / PIXEL_TO_METER); }; _local3 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(8.2 / PIXEL_TO_METER), x:(-76.6 / PIXEL_TO_METER), y:(-22.3 / PIXEL_TO_METER)}); _local4 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(8.2 / PIXEL_TO_METER), x:(77 / PIXEL_TO_METER), y:(-22.3 / PIXEL_TO_METER)}); _local5 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(13.25 / PIXEL_TO_METER), x:(-85.8 / PIXEL_TO_METER), y:(17.3 / PIXEL_TO_METER)}); _local6 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(13.25 / PIXEL_TO_METER), x:(86.8 / PIXEL_TO_METER), y:(17.3 / PIXEL_TO_METER)}); _local7 = qWorld.addConcaveArc({density:0, verts:[_local1], x:(-67.7 / PIXEL_TO_METER), y:(-22 / PIXEL_TO_METER), radius:(81 / PIXEL_TO_METER)}); _local8 = qWorld.addGroup({skin:objectMov, angle:((45 * Math.PI) / 180), objects:[_local3, _local4, _local5, _local6, _local7], x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); } } }//package com.chocorobokun.domino.partObjects
Section 119
//SmallGearPartObject (com.chocorobokun.domino.partObjects.SmallGearPartObject) package com.chocorobokun.domino.partObjects { import com.actionsnippet.qbox.*; public class SmallGearPartObject extends PartObject implements IPart { private var motorSpeed:Number;// = 4 override public function partCreation():void{ var _local10:QuickObject; var _local11:QuickObject; var _local1:QuickObject = qWorld.addCircle({radius:(41.5 / PIXEL_TO_METER), x:0, y:0}); var _local2:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:0, y:(-49 / PIXEL_TO_METER)}); var _local3:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:0, y:(49.6 / PIXEL_TO_METER)}); var _local4:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(-49 / PIXEL_TO_METER), y:0, angle:((-90 * Math.PI) / 180)}); var _local5:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(49 / PIXEL_TO_METER), y:0, angle:((-90 * Math.PI) / 180)}); var _local6:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(-35 / PIXEL_TO_METER), y:(-34.5 / PIXEL_TO_METER), angle:((-45 * Math.PI) / 180)}); var _local7:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(35 / PIXEL_TO_METER), y:(-34.5 / PIXEL_TO_METER), angle:((45 * Math.PI) / 180)}); var _local8:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(-35 / PIXEL_TO_METER), y:(35 / PIXEL_TO_METER), angle:((45 * Math.PI) / 180)}); var _local9:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(35 / PIXEL_TO_METER), y:(35 / PIXEL_TO_METER), angle:((-45 * Math.PI) / 180)}); _local10 = qWorld.addGroup({skin:objectMov, objects:[_local1, _local2, _local3, _local4, _local5, _local6, _local7, _local8, _local9], x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); _local11 = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, radius:(9 / PIXEL_TO_METER), x:(objectMov.x / PIXEL_TO_METER), y:(objectMov.y / PIXEL_TO_METER)}); var _local12:QuickObject = qWorld.addJoint({collideConnected:false, type:"revolute", a:_local11.body, b:_local10.body, enableMotor:true, motorSpeed:motorSpeed, maxMotorTorque:motorSpeed}); } } }//package com.chocorobokun.domino.partObjects
Section 120
//PreloaderBikinGames (com.chocorobokun.domino.preloader.PreloaderBikinGames) package com.chocorobokun.domino.preloader { import flash.display.*; import com.chocorobokun.preloader.*; public class PreloaderBikinGames extends MovieClip implements IPreloader { public var loaderBar:MovieClip; public function PreloaderBikinGames(){ loaderBar.stop(); } public function update(_arg1:int):void{ if (loaderBar.currentFrame < (_arg1 * 2)){ loaderBar.play(); } else { loaderBar.stop(); }; } } }//package com.chocorobokun.domino.preloader
Section 121
//TransitionGate (com.chocorobokun.domino.screens.transition.TransitionGate) package com.chocorobokun.domino.screens.transition { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.gskinner.motion.*; import com.chocorobokun.domino.world.*; import com.gskinner.motion.easing.*; public class TransitionGate extends MovieClip { public var gateFilter:MovieClip; public var aboveDoor:MovieClip; private var aboveTween:GTween; private var underTween:GTween; public var underDoor:MovieClip; private var main:MainStage; public var onClosed:Function; public var isClosed:Boolean; public var nextScreen:String; public function TransitionGate(_arg1:MainStage){ main = _arg1; gateFilter.x = 640; aboveTween = new GTween(aboveDoor, 1, null, {ease:Circular.easeIn}); underTween = new GTween(underDoor, 1, null, {ease:Circular.easeIn}); addEventListener(Event.ADDED_TO_STAGE, onStage); } public function openGate(){ main.addChild(this); aboveTween.ease = Circular.easeIn; underTween.ease = Circular.easeIn; aboveTween.resetValues(); underTween.resetValues(); trace(aboveDoor.y); trace(underDoor.y); aboveTween.delay = 0.5; underTween.delay = 0.5; aboveTween.setValue("y", -270); underTween.setValue("y", 508); isClosed = true; aboveTween.onComplete = function (){ isClosed = false; gateFilter.x = 640; }; } public function callPassedFunction(){ onClosed(); } public function closeGate(){ aboveTween.ease = Circular.easeOut; underTween.ease = Circular.easeOut; gateFilter.x = 0; main.addChild(this); aboveTween.setValue("y", 0); underTween.setValue("y", 240); isClosed = true; aboveTween.onComplete = function (){ isClosed = true; gateFilter.x = 0; switch (nextScreen){ case "remove": if (ScreenManager.getInstance().getCurrentScreenName()){ ScreenManager.getInstance().removeScreen(ScreenManager.getInstance().getCurrentScreenName()); }; break; case "custom": trace("VOID"); break; default: ScreenManager.getInstance().changeToScreen(nextScreen); break; }; underTween.resetValues(); underDoor.y = 240; if (onClosed != null){ callPassedFunction(); }; onClosed = null; openGate(); }; } private function onStage(_arg1:Event){ aboveDoor.y = -270; underDoor.y = 508; } } }//package com.chocorobokun.domino.screens.transition
Section 122
//ArmorSplashScreen (com.chocorobokun.domino.screens.ArmorSplashScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; public class ArmorSplashScreen extends MovieClip { public var armorLogoMov:MovieClip; public function ArmorSplashScreen(){ addEventListener(Event.ADDED_TO_STAGE, onStage); addEventListener(MouseEvent.CLICK, onClick); } private function onClick(_arg1:Event){ OpenURL.callURL("http://armorgames.com"); } private function render(_arg1:Event){ if (armorLogoMov.currentFrame == armorLogoMov.totalFrames){ removeEventListener(Event.ENTER_FRAME, render); ScreenManager.getInstance().removeScreen("armorSplashScreen"); armorLogoMov.gotoAndStop(1); SoundManager.getInstance().playSound("musicSound", 0.5, 0, 999); }; } private function onStage(_arg1:Event){ addEventListener(Event.ENTER_FRAME, render); } } }//package com.chocorobokun.domino.screens
Section 123
//CodeScreen (com.chocorobokun.domino.screens.CodeScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.gskinner.motion.*; import com.chocorobokun.domino.world.*; import com.gskinner.motion.easing.*; import flash.text.*; public class CodeScreen extends MovieClip { private var main:MainStage; private var screenManager:ScreenManager; public var outputDisp:TextField; public var generateBG:MovieClip; private var tween:GTween; public var inputDisp:TextField; public var playBut:MovieClip; private var levelManager:LevelManager; public var backBut:MovieClip; public function CodeScreen(){ addEventListener(Event.ADDED_TO_STAGE, onStage); } private function onPlay(_arg1:Event){ main.transitionGate.onClosed = playLevel; main.transitionGate.nextScreen = "remove"; main.transitionGate.closeGate(); } private function onBack(_arg1:Event){ if (!MainClass(root).mainStage.editorMode){ } else { MainClass(root).mainStage.levelComplete = false; MainClass(root).mainStage.resetWorld(); MainClass(root).mainStage.addChild(MainClass(root).mainStage.marker); MainClass(root).mainStage.isSimulated = false; MainClass(root).mainStage.menuUI.startBut.gotoAndStop("start"); }; screenManager.removeScreen("codeScreen"); } private function playLevel(){ main.createLevelFromCode(inputDisp.text); main.inventoryUI.gotoAndStop("show"); levelManager.setCurrentLevel(0); screenManager.removeScreen("levelScreen"); } private function clearInput(_arg1:Event){ if (inputDisp.text == "insert code here....."){ inputDisp.text = ""; playBut.visible = true; }; } public function onStage(_arg1:Event){ this.y = -480; tween = new GTween(this, 1, {y:0}, {ease:Bounce.easeOut}); screenManager = ScreenManager.getInstance(); main = MainClass(root).mainStage; levelManager = LevelManager.getInstance(); playBut.visible = false; generateBG.visible = false; if (MainClass(root).mainStage.editorMode){ inputDisp.visible = false; outputDisp.visible = true; generateBG.visible = true; outputDisp.text = MainClass(root).mainStage.generateCode(); } else { inputDisp.text = "insert code here....."; inputDisp.visible = true; generateBG.visible = false; outputDisp.visible = false; }; inputDisp.addEventListener(MouseEvent.CLICK, clearInput); playBut.addEventListener(MouseEvent.CLICK, onPlay); backBut.addEventListener(MouseEvent.CLICK, onBack); } } }//package com.chocorobokun.domino.screens
Section 124
//CompleteScreen (com.chocorobokun.domino.screens.CompleteScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.gskinner.motion.*; import com.gskinner.motion.easing.*; public class CompleteScreen extends MovieClip { private var screenManager:ScreenManager; private var tween:GTween; public function CompleteScreen(){ addEventListener(Event.ADDED_TO_STAGE, onStage); } private function onStage(_arg1:Event){ var e = _arg1; screenManager = ScreenManager.getInstance(); tween = new GTween(this, 1, null, {ease:Linear.easeNone}); tween.delay = 2; tween.setValues({alpha:0}); tween.onComplete = function (){ screenManager.removeScreen("completeScreen"); alpha = 1; }; } } }//package com.chocorobokun.domino.screens
Section 125
//CustomLevelScreen (com.chocorobokun.domino.screens.CustomLevelScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.chocorobokun.domino.world.*; import rl.dev.*; import flash.text.*; public class CustomLevelScreen extends MovieClip { public var labelMov:MovieClip; public var statusDisp:TextField; public var highestBut:SimpleButton; public var levelBut:SimpleButton; public var leftArrowBut:SimpleButton; public var buttonLabel:MovieClip; public var menuBut:SimpleButton; private var selectedLevels:Array; public var playBut:SimpleButton; private var isNewest:Boolean; private var customLevelItemArray:Array; public var rightArrowBut:SimpleButton; private var selectedLevelCode:String; private var pageNum:int; private var main:MainStage; public var newestBut:SimpleButton; public function CustomLevelScreen(){ addEventListener(Event.ADDED_TO_STAGE, onStage); rightArrowBut.addEventListener(MouseEvent.CLICK, onArrow); leftArrowBut.addEventListener(MouseEvent.CLICK, onArrow); menuBut.addEventListener(MouseEvent.CLICK, onMenu); levelBut.addEventListener(MouseEvent.CLICK, onLevel); highestBut.addEventListener(MouseEvent.CLICK, onSort); newestBut.addEventListener(MouseEvent.CLICK, onSort); } private function resetItem(){ var _local1:*; for (_local1 in customLevelItemArray) { customLevelItemArray[_local1].removeEventListener(MouseEvent.CLICK, onClick); removeChild(customLevelItemArray[_local1]); }; } public function createLevel(){ main.createLevelFromCode(selectedLevelCode); } private function showLevel(){ main.resetWorld(); main.isSimulated = false; main.menuUI.startBut.gotoAndStop("start"); } public function setupItems(){ resetItem(); selectedLevels = []; statusDisp.visible = true; statusDisp.text = "LOADING LEVELS....."; if (isNewest){ MainClass(root).mainStage.gamerSafe.levelVaultGetLevelsByDateCreated("2010-07-23 19:30:00", "9010-12-25 14:00:00", false, 4, ((pageNum - 1) * 4)); } else { MainClass(root).mainStage.gamerSafe.levelVaultGetLevelsByRating(0, 10, false, 4, ((pageNum - 1) * 4)); }; MainClass(root).mainStage.gamerSafe.onLevelVaultGotLevels = function (){ var _local1:*; if (ScreenManager.getInstance().getCurrentScreenName() == "customLevelScreen"){ SWFConsole.output("LEVELS LOADED!!!!!"); statusDisp.visible = false; for (_local1 in MainClass(root).mainStage.gamerSafe.levelVaultGetLastSelectedLevels()) { selectedLevels.push(MainClass(root).mainStage.gamerSafe.levelVaultGetLevelAsObject(MainClass(root).mainStage.gamerSafe.levelVaultGetLastSelectedLevels()[_local1])); }; setCustomLevelItem(); if (MainClass(root).mainStage.gamerSafe.levelVaultGetLastSelectedLevels().length < 4){ rightArrowBut.visible = false; }; }; }; } private function setCustomLevelItem(){ var _local3:MovieClip; var _local4:int; var _local5:*; customLevelItemArray = []; var _local1:Number = 162; var _local2:Number = 113.5; for (_local5 in selectedLevels) { _local3 = new CustomLevelItem(); _local3.x = ((_local5)<2) ? (_local1 + (_local5 * 165)) : (_local1 + ((_local5 - 2) * 165)); _local3.y = ((_local5)<2) ? _local2 : (_local2 + 135); customLevelItemArray.push(_local3); _local3.buttonMode = (_local3.useHandCursor = true); _local3.addEventListener(MouseEvent.CLICK, onClick); main.createLevelThumbnail(selectedLevels[_local5].levelProp, _local3.thumbnail); SWFConsole.output(MainClass(root).mainStage.gamerSafe.levelVaultGetLevelRating(MainClass(root).mainStage.gamerSafe.levelVaultGetLastSelectedLevels()[_local5])); _local4 = 1; while (_local4 <= 5) { if (_local4 <= Math.round((MainClass(root).mainStage.gamerSafe.levelVaultGetLevelRating(MainClass(root).mainStage.gamerSafe.levelVaultGetLastSelectedLevels()[_local5]) / 2))){ _local3[("star" + _local4)].gotoAndStop(1); } else { _local3[("star" + _local4)].gotoAndStop(2); }; _local4++; }; addChild(_local3); if (selectedLevels[_local5].title){ _local3.titleDisp.text = selectedLevels[_local5].title; SWFConsole.output(("LEVEL TITLE IS " + selectedLevels[_local5].title)); } else { SWFConsole.output("THE LEVEL HAS NO TITLE"); }; }; } private function onStage(_arg1:Event){ main = MainClass(root).mainStage; leftArrowBut.visible = false; rightArrowBut.visible = true; highestBut.visible = true; newestBut.visible = false; isNewest = true; pageNum = 1; labelMov.gotoAndStop(1); setupItems(); } private function onMenu(_arg1:Event){ main.transitionGate.nextScreen = "menuScreen"; main.transitionGate.closeGate(); } private function onSort(_arg1:Event){ if (statusDisp.visible){ return; }; if (isNewest){ highestBut.visible = false; newestBut.visible = true; labelMov.gotoAndStop(2); isNewest = false; } else { highestBut.visible = true; newestBut.visible = false; labelMov.gotoAndStop(1); isNewest = true; }; setupItems(); } private function onLevel(_arg1:Event){ main.transitionGate.nextScreen = "levelScreen"; main.transitionGate.closeGate(); } private function onArrow(_arg1:MouseEvent){ if (!statusDisp.visible){ if (_arg1.currentTarget == rightArrowBut){ SWFConsole.output("RIGHT ARROW CLICKED"); leftArrowBut.visible = true; pageNum++; } else { SWFConsole.output("LEFT ARROW CLICKED"); pageNum--; rightArrowBut.visible = true; if (pageNum == 1){ _arg1.currentTarget.visible = false; }; }; setupItems(); }; } private function onClick(_arg1:Event){ var _local2:*; for (_local2 in customLevelItemArray) { if (customLevelItemArray[_local2] == _arg1.currentTarget){ LevelManager.getInstance().setCurrentLevel(0); main.storedLevelVaultsLevel = MainClass(root).mainStage.gamerSafe.levelVaultGetLastSelectedLevels()[_local2]; selectedLevelCode = selectedLevels[_local2].levelProp; main.transitionGate.closeGate(); main.transitionGate.onClosed = createLevel; main.transitionGate.nextScreen = "remove"; }; }; } } }//package com.chocorobokun.domino.screens
Section 126
//CustomTutorialScreen (com.chocorobokun.domino.screens.CustomTutorialScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; public class CustomTutorialScreen extends MovieClip { public function CustomTutorialScreen(){ addEventListener(Event.ADDED_TO_STAGE, onStage); addEventListener(MouseEvent.CLICK, onClick); } public function onClick(_arg1:Event){ ScreenManager.getInstance().removeScreen("customTutorialScreen"); } private function onStage(_arg1:Event){ } } }//package com.chocorobokun.domino.screens
Section 127
//FailedScreen (com.chocorobokun.domino.screens.FailedScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.gskinner.motion.*; import com.gskinner.motion.easing.*; public class FailedScreen extends MovieClip { private var screenManager:ScreenManager; private var tween:GTween; public function FailedScreen(){ addEventListener(Event.ADDED_TO_STAGE, onStage); } private function onStage(_arg1:Event){ var e = _arg1; screenManager = ScreenManager.getInstance(); tween = new GTween(this, 1, {alpha:0}, {ease:Linear.easeNone}); tween.onComplete = function (){ screenManager.removeScreen("failedScreen"); alpha = 1; }; } } }//package com.chocorobokun.domino.screens
Section 128
//LevelScreen (com.chocorobokun.domino.screens.LevelScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.chocorobokun.domino.world.*; import com.chocorobokun.util.*; import rl.dev.*; public class LevelScreen extends MovieClip { public var B20:MovieClip; public var B21:MovieClip; public var B23:MovieClip; public var B24:MovieClip; public var B25:MovieClip; public var B26:MovieClip; public var B27:MovieClip; public var B29:MovieClip; public var B28:MovieClip; public var B22:MovieClip; public var B30:MovieClip; public var B31:MovieClip; public var B32:MovieClip; public var B33:MovieClip; public var B34:MovieClip; public var B35:MovieClip; public var B36:MovieClip; public var B37:MovieClip; public var B38:MovieClip; public var B39:MovieClip; public var B1:MovieClip; public var B2:MovieClip; public var B3:MovieClip; public var B4:MovieClip; public var B5:MovieClip; public var B6:MovieClip; public var B7:MovieClip; public var B8:MovieClip; public var B9:MovieClip; public var B40:MovieClip; public var B41:MovieClip; public var B42:MovieClip; public var B43:MovieClip; public var B44:MovieClip; public var B45:MovieClip; public var B47:MovieClip; public var B46:MovieClip; public var B48:MovieClip; public var B49:MovieClip; public var inputBut:SimpleButton; public var B50:MovieClip; public var B52:MovieClip; public var B53:MovieClip; public var B54:MovieClip; public var B55:MovieClip; public var B56:MovieClip; public var B51:MovieClip; public var B59:MovieClip; public var B57:MovieClip; public var B58:MovieClip; public var hintBut:SimpleButton; public var B60:MovieClip; private var levelManager:LevelManager; private var playButton:SimpleButton; private var screenManager:ScreenManager; public var menuBut:SimpleButton; private var selectedLevel:int; public var playBut:SimpleButton; private var main:MainStage; public var B10:MovieClip; public var B11:MovieClip; public var B12:MovieClip; public var B13:MovieClip; public var B14:MovieClip; public var B15:MovieClip; public var B16:MovieClip; public var B17:MovieClip; public var B18:MovieClip; public var B19:MovieClip; public function LevelScreen(){ playButton = playBut; screenManager = ScreenManager.getInstance(); setLevelButton(); addEventListener(Event.ADDED_TO_STAGE, onStage); } public function setLevelButton(){ trace("LEVELSCREEN.SET LEVEL BUTTON"); var _local1 = 1; while (_local1 <= 60) { if (_local1 <= LevelManager.getInstance().getBestLevel()){ this[("B" + _local1)].addEventListener(MouseEvent.CLICK, onClick); this[("B" + _local1)].gotoAndStop(2); this[("B" + _local1)].numDisp.gotoAndStop(_local1); this[("B" + _local1)].buttonMode = (this[("B" + _local1)].useHandCursor = true); } else { if (this[("B" + _local1)].hasEventListener(MouseEvent.CLICK)){ this[("B" + _local1)].removeEventListener(MouseEvent.CLICK, onClick); }; this[("B" + _local1)].buttonMode = (this[("B" + _local1)].useHandCursor = false); this[("B" + _local1)].gotoAndStop(1); }; _local1++; }; } private function onHint(_arg1:Event){ OpenURL.callURL("http://armorgames.com/guide/missing-mechanism-game-and-video-guide"); } private function onInput(_arg1:Event){ main.armorGamesAGI.showGameShareList(); } public function onStage(_arg1:Event){ levelManager = LevelManager.getInstance(); inputBut.addEventListener(MouseEvent.CLICK, onInput); menuBut.addEventListener(MouseEvent.CLICK, onMenu); hintBut.addEventListener(MouseEvent.CLICK, onHint); main = MainClass(root).mainStage; if (main.armorGamesAGI){ main.armorGamesAGI.agi.closeAGUI(); }; setLevelButton(); } private function onPlay(_arg1:Event){ trace("LEVELSCREEN.ON PLAY"); } private function onMenu(_arg1:Event){ trace("LEVELSCREEN.ON MENU"); if (ScreenManager.getInstance().getCurrentScreenName() != "codeScreen"){ MainClass(root).mainStage.transitionGate.nextScreen = "menuScreen"; MainClass(root).mainStage.transitionGate.closeGate(); }; } public function createLevel(){ main.createLevelFromCode(levelManager.getLevelProp(selectedLevel)); if (levelManager.getBestLevel() == 1){ screenManager.changeToScreen("tutorialScreen", false); }; } private function onClick(_arg1:Event){ if (((!((ScreenManager.getInstance().getCurrentScreenName() == "resultScreen"))) && (!((ScreenManager.getInstance().getCurrentScreenName() == "codeScreen"))))){ SWFConsole.output((("LEVEL " + int(_arg1.currentTarget.name.substr(1))) + " SELECTED")); trace(int(_arg1.currentTarget.name.substr(1))); trace(MainClass(root).mainStage.objectArray); trace(("LEVEL SCREEN: " + MainClass(root).mainStage.inventoryUI.currentLabel)); selectedLevel = int(_arg1.currentTarget.name.substr(1)); MainClass(root).mainStage.inventoryUI.gotoAndStop("show"); LevelManager.getInstance().setCurrentLevel(selectedLevel); MainClass(root).mainStage.transitionGate.nextScreen = "remove"; MainClass(root).mainStage.transitionGate.onClosed = createLevel; MainClass(root).mainStage.transitionGate.closeGate(); }; } } }//package com.chocorobokun.domino.screens
Section 129
//MenuScreen (com.chocorobokun.domino.screens.MenuScreen) package com.chocorobokun.domino.screens { import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import flash.utils.*; import com.chocorobokun.util.*; import SWFStats.*; import flash.text.*; public class MenuScreen extends MovieClip { private const contraptionCode:String = "mb$758$338$0.5183313374811357$s$fp$734$383$0$s$p2$320$365$-16$s$p1$131$128$-90$s$p14$584$70$0$s$p3$-14$490$90$s$p3$-15$354$89$s$p3$-60$277$-90$s$p3$-60$90$89$s$p4$-38$487$0$s$p3$-60$371$90$s$p3$-60$453$90$s$p3$-38$34$137$s$p3$-60$181$90$s$p17$435$347$0$s$p3$33$19$0$s$p3$-15$266$90$s$p3$-15$167$89$s$p3$36$79$0$s$p3$-16$121$89$s$p15$70$114$0$s$p3$49$187$-59$s$p3$11$271$-72$s$p3$28$148$0$s$p4$177$392$15$s$p3$132$445$0$s$p3$214$440$-13$s$p3$631$399$-90$s$p3$586$331$-90$s$p3$538$408$20$s$p3$544$98$-7$s$p3$560$43$0$s$p3$585$144$90$s$p3$586$238$90$s$p3$637$74$-143$s$p3$632$193$89$s$p3$632$296$90$s$p3$633$89$90$s$p3$587$471$90$s$p3$632$476$90$s$p4$608$487$0$s$p3$464$138$-44$s$p16$71$298$37$s$p3$30$446$0$s$p3$431$102$-53$s$p3$488$56$-22$s$p3$449$30$90$s$p3$537$-3$102$s$p3$639$42$0$s$p3$6$183$62$s$p3$174$17$-51$s$p3$738$231$0$i$p3$740$386$0$s$"; private var playButton:SimpleButton; public var resetSOBut:SimpleButton; public var qWorld:QuickBox2D; public var fbBut:SimpleButton; public var artCreditBut:SimpleButton; public var playBut:SimpleButton; public var pelangMov:Pelang; public var twitBut:SimpleButton; public var physicContainer:MovieClip; private var contraptionCreated:Boolean; public var armorBut:SimpleButton; public var codeCreditBut:SimpleButton; public var resultDisp:TextField; private var objectArray:Array; public var puzzleBut:SimpleButton; public var createBut:SimpleButton; public var moreBut:SimpleButton; private var cWorld:QuickBox2D; public var hintBut:SimpleButton; static const PIXEL_TO_METER:int = 30; public function MenuScreen(){ playButton = playBut; addEventListener(Event.ADDED_TO_STAGE, onStage); addEventListener(Event.REMOVED_FROM_STAGE, onRemoved); qWorld = new QuickBox2D(this, {debug:false}); cWorld = new QuickBox2D(this.physicContainer, {debug:false}); var _local1:QuickObject = qWorld.addBox({skin:pelangMov, x:(500 / PIXEL_TO_METER), mass:10}); var _local2:QuickObject = createChain(((_local1.body.GetPosition().x * PIXEL_TO_METER) - 173), (((_local1.body.GetPosition().y * PIXEL_TO_METER) - 60) - 148.5)); var _local3:QuickObject = createChain(((_local1.body.GetPosition().x * PIXEL_TO_METER) + 173), (((_local1.body.GetPosition().y * PIXEL_TO_METER) - 60) - 148.5)); trace(_local2); var _local4:QuickObject = qWorld.addJoint({collideConnected:false, type:"revolute", a:_local1.body, b:_local2.body, x1:(_local1.body.GetPosition().x - (173 / PIXEL_TO_METER)), y1:(_local1.body.GetPosition().y - (60 / PIXEL_TO_METER)), x2:_local3.body.GetPosition().x, y2:(_local3.body.GetPosition().y - (13.5 / PIXEL_TO_METER))}); var _local5:QuickObject = qWorld.addJoint({collideConnected:false, type:"revolute", a:_local1.body, b:_local3.body, x1:(_local1.body.GetPosition().x + (173 / PIXEL_TO_METER)), y1:(_local1.body.GetPosition().y - (60 / PIXEL_TO_METER)), x2:_local3.body.GetPosition().x, y2:(_local3.body.GetPosition().y - (13.5 / PIXEL_TO_METER))}); playButton.addEventListener(MouseEvent.CLICK, onPlay); puzzleBut.addEventListener(MouseEvent.CLICK, onPuzzle); createBut.addEventListener(MouseEvent.CLICK, onCreate); resetSOBut.addEventListener(MouseEvent.CLICK, onReset); armorBut.addEventListener(MouseEvent.CLICK, onArmor); moreBut.addEventListener(MouseEvent.CLICK, onArmor); twitBut.addEventListener(MouseEvent.CLICK, onTwitter); fbBut.addEventListener(MouseEvent.CLICK, onFacebook); hintBut.addEventListener(MouseEvent.CLICK, onHint); codeCreditBut.addEventListener(MouseEvent.CLICK, onCodeCredit); artCreditBut.addEventListener(MouseEvent.CLICK, onArtCredit); } public function onRemoved(_arg1:Event){ qWorld.stop(); cWorld.stop(); } private function simulateObject(){ var _local1:*; for (_local1 in objectArray) { MainClass(root).mainStage.convertManualObject(objectArray[_local1][0], cWorld); }; } private function onCodeCredit(_arg1:Event){ OpenURL.callURL(("mailto:" + "chocorobokun@gmail.com")); } private function onHint(_arg1:Event){ OpenURL.callURL("http://armorgames.com/guide/missing-mechanism-game-and-video-guide"); } private function onTwitter(_arg1:Event){ OpenURL.callURL("http://twitter.com/armorgames"); } private function onArtCredit(_arg1:Event){ OpenURL.callURL("http://www.fridadwi.com/"); } private function setMenuContraption(){ MainClass(root).mainStage.createLevelFromCode(contraptionCode, false, false, true); } private function onArmor(_arg1:Event){ OpenURL.callURL(MainClass(root).mainStage.ARMOR_GAMES_URL); } private function onReset(_arg1:Event){ MainClass(root).mainStage.resetData(); } private function onCreate(_arg1:Event){ MainClass(root).mainStage.createLevelFromCode("mb$293$91$0$s$fp$271$213$0$s$"); MainClass(root).mainStage.changeToEditorMode(); MainClass(root).mainStage.inventoryUI.gotoAndStop("show"); MainClass(root).mainStage.transitionGate.nextScreen = "customTutorialScreen"; MainClass(root).mainStage.transitionGate.closeGate(); } private function storeObjectOnStage(){ var _local2:String; var _local1:int = physicContainer.numChildren; trace(("CHILDREN COUNT : " + _local1)); objectArray = []; var _local3:int; while (_local3 < _local1) { _local2 = getQualifiedClassName(physicContainer.getChildAt(_local3)); if ((((_local2.substr((_local2.length - 6)) == "Object")) && (!((_local2 == "MainBallObject"))))){ objectArray.push([physicContainer.getChildAt(_local3), physicContainer.getChildAt(_local3).x, physicContainer.getChildAt(_local3).y, physicContainer.getChildAt(_local3).rotation]); }; _local3++; }; } private function onFacebook(_arg1:Event){ OpenURL.callURL("http://www.facebook.com/pages/Armor-Games/19522089061"); } private function createChain(_arg1:Number=200, _arg2:Number=50, _arg3:int=6):QuickObject{ var _local4:QuickObject; var _local5:QuickObject; var _local6:QuickObject; var _local10:*; var _local7:Array = []; var _local8:QuickObject = qWorld.addCircle({density:0, x:(_arg1 / PIXEL_TO_METER), y:(_arg2 / PIXEL_TO_METER), fillAlpha:0, lineAlpha:0}); var _local9:int; while (_local9 < _arg3) { if ((_local9 % 2) == 0){ trace("FRONT SIDE"); _local5 = qWorld.addBox({skin:ChainFront, height:(19 / PIXEL_TO_METER), width:(10 / PIXEL_TO_METER), x:(_arg1 / PIXEL_TO_METER), y:((_arg2 + (27 * _local9)) / PIXEL_TO_METER)}); } else { trace("SIDE SIDE"); _local5 = qWorld.addBox({skin:ChainSide, height:(19 / PIXEL_TO_METER), width:(10 / PIXEL_TO_METER), x:(_arg1 / PIXEL_TO_METER), y:((_arg2 + (27 * _local9)) / PIXEL_TO_METER)}); _local7.push(_local5); }; if (_local9 != 0){ qWorld.addJoint({lineAlpha:0, collideConnected:true, type:"revolute", a:_local5.body, b:_local4.body, x1:(_arg1 / PIXEL_TO_METER), x2:(_arg1 / PIXEL_TO_METER), y1:(((_arg2 + (27 * (_local9 - 1))) + 13.5) / PIXEL_TO_METER), y2:(((_arg2 + (27 * (_local9 - 1))) + 13.5) / PIXEL_TO_METER)}); } else { qWorld.addJoint({lineAlpha:0, collideConnected:false, type:"revolute", a:_local5.body, b:_local8.body, x1:(_arg1 / PIXEL_TO_METER), x2:(_arg1 / PIXEL_TO_METER), y1:(_arg2 / PIXEL_TO_METER), y2:(_arg2 / PIXEL_TO_METER)}); }; if (_local9 == (_arg3 - 1)){ _local6 = _local5; }; _local4 = _local5; _local9++; }; for (_local10 in _local7) { addChild(_local7[_local10].body.GetUserData()); }; return (_local6); } private function onPlay(_arg1:Event){ Log.Play(); MainClass(root).mainStage.editorMode = false; MainClass(root).mainStage.transitionGate.nextScreen = "levelScreen"; MainClass(root).mainStage.transitionGate.closeGate(); } public function onStage(_arg1:Event){ MainClass(root).mainStage.editorMode = false; qWorld.start(); cWorld.start(); if (!contraptionCreated){ setMenuContraption(); storeObjectOnStage(); simulateObject(); contraptionCreated = true; }; } private function onPuzzle(_arg1:Event){ MainClass(root).mainStage.armorGamesAGI.showGameShareList(); } } }//package com.chocorobokun.domino.screens
Section 130
//ResultScreen (com.chocorobokun.domino.screens.ResultScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.gskinner.motion.*; import com.chocorobokun.domino.world.*; import com.gskinner.motion.easing.*; import com.chocorobokun.domino.ui.*; public class ResultScreen extends MovieClip { public var menuBut:SimpleButton; private var playButton:MovieClip; private var levelManager:LevelManager; private var tween:GTween; public var playBut:MovieClip; public var ratingMov:RatingUI; private var main:MainStage; public var levelBut:SimpleButton; public function ResultScreen(){ playButton = playBut; addEventListener(Event.ADDED_TO_STAGE, onStage); } private function onLevel(_arg1:Event){ main.transitionGate.onClosed = showLevel; main.transitionGate.nextScreen = "levelScreen"; main.transitionGate.closeGate(); } private function showLevel(){ main.resetWorld(); main.isSimulated = false; main.menuUI.startBut.gotoAndStop("start"); } private function playLevel(){ main.resetWorld(); main.isSimulated = false; main.menuUI.startBut.gotoAndStop("start"); main.createLevelFromCode(levelManager.getLevelProp(levelManager.getCurrentLevel())); } private function onPlay(_arg1:Event){ trace("NEXT LEVEL"); main.transitionGate.onClosed = playLevel; main.transitionGate.nextScreen = "remove"; main.transitionGate.closeGate(); } private function onMenu(_arg1:Event){ main.transitionGate.onClosed = showLevel; main.transitionGate.nextScreen = "menuScreen"; main.transitionGate.closeGate(); } public function onStage(_arg1:Event){ trace("RESULT ON STAGE"); this.y = -480; tween = new GTween(this, 1, {y:0}, {ease:Bounce.easeOut}); playButton.addEventListener(MouseEvent.CLICK, onPlay); levelBut.addEventListener(MouseEvent.CLICK, onLevel); menuBut.addEventListener(MouseEvent.CLICK, onMenu); main = MainClass(root).mainStage; levelManager = LevelManager.getInstance(); if (LevelManager.getInstance().getCurrentLevel() == 0){ playButton.visible = false; } else { playButton.visible = true; ratingMov.visible = false; if (LevelManager.getInstance().getCurrentLevel() == MainClass(root).mainStage.MAX_LEVEL){ playButton.visible = false; }; if (((!(main.isGameCompleted)) && ((levelManager.getCurrentLevel() == main.MAX_LEVEL)))){ ScreenManager.getInstance().changeToScreen("completeScreen", false); main.isGameCompleted = true; }; }; } } }//package com.chocorobokun.domino.screens
Section 131
//SubmitScreen (com.chocorobokun.domino.screens.SubmitScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; import com.gskinner.motion.*; import com.chocorobokun.domino.world.*; import com.gskinner.motion.easing.*; import rl.dev.*; import flash.text.*; public class SubmitScreen extends MovieClip { public var menuBut:SimpleButton; public var submitBut:SimpleButton; private var levelCodeContainer:String; public var noHideMov:MovieClip; private var main:MainStage; public var backBut:SimpleButton; public var resultDisp:TextField; public function SubmitScreen(){ addEventListener(Event.ADDED_TO_STAGE, onStage); backBut.addEventListener(MouseEvent.CLICK, onBack); submitBut.addEventListener(MouseEvent.CLICK, onSubmit); menuBut.addEventListener(MouseEvent.CLICK, onMenu); } private function onMenu(_arg1:Event){ main.transitionGate.onClosed = showLevel; main.transitionGate.nextScreen = "menuScreen"; main.transitionGate.closeGate(); } private function onStage(_arg1:Event){ this.y = -480; var _local2:GTween = new GTween(this, 1, {y:0}, {ease:Bounce.easeOut}); main = MainClass(root).mainStage; if (main.hiddenObjectNum <= 0){ noHideMov.visible = true; return; }; resultDisp.text = ""; submitBut.visible = true; levelCodeContainer = MainClass(root).mainStage.generateCode(); noHideMov.visible = false; } private function showLevel(){ main.resetWorld(); main.isSimulated = false; main.menuUI.startBut.gotoAndStop("start"); } private function onName(_arg1:Event){ } private function onBack(_arg1:Event){ resetEditor(); } private function onSubmit(_arg1:Event){ var _local2:*; var _local3:*; resetEditor(); trace(("INVENTORY OBJECT NUMBER : " + main.objectToInventoryArray.length)); for (_local2 in main.objectToInventoryArray) { main.objectToInventoryArray[_local2].alpha = 0; }; main.armorGamesAGI.submitLevel(levelCodeContainer); for (_local3 in main.objectToInventoryArray) { main.objectToInventoryArray[_local3].alpha = 0.5; }; SWFConsole.output("CREATE LEVEL FROM LEVEL EDITOR SCREEN!"); } private function resetEditor(){ MainClass(root).mainStage.levelComplete = false; MainClass(root).mainStage.resetWorld(); MainClass(root).mainStage.addChild(MainClass(root).mainStage.marker); MainClass(root).mainStage.isSimulated = false; MainClass(root).mainStage.menuUI.startBut.gotoAndStop("start"); ScreenManager.getInstance().removeScreen("submitScreen"); } } }//package com.chocorobokun.domino.screens
Section 132
//TutorialScreen (com.chocorobokun.domino.screens.TutorialScreen) package com.chocorobokun.domino.screens { import com.chocorobokun.managers.*; import flash.display.*; import flash.events.*; public class TutorialScreen extends MovieClip { public function TutorialScreen(){ addEventListener(Event.ADDED_TO_STAGE, onStage); addEventListener(MouseEvent.CLICK, onClick); } public function onClick(_arg1:Event){ ScreenManager.getInstance().removeScreen("tutorialScreen"); } private function onStage(_arg1:Event){ } } }//package com.chocorobokun.domino.screens
Section 133
//InventoryUI (com.chocorobokun.domino.ui.InventoryUI) package com.chocorobokun.domino.ui { import flash.display.*; import flash.events.*; import com.chocorobokun.util.*; public class InventoryUI extends MovieClip { public var iconArray:Array; public var container:MovieClip; public var SBmov:MovieClip; public var scrollBar:MakeScrollBar; public var barBut:SimpleButton; public var isClosed:Boolean; public function InventoryUI(){ iconArray = []; super(); addEventListener(Event.ENTER_FRAME, mainLoop); scrollBar = new MakeScrollBar(SBmov, moveSB); container.icon.useHandCursor = true; container.icon.buttonMode = (container.icon.useHandCursor = true); addEventListener(Event.ADDED_TO_STAGE, onStage); } public function closeUI(){ MainClass(root).mainStage.UIInventoryTween.setValues({y:515.4}); isClosed = true; } public function resetIcon(){ clearIcon(); setIcon(); trace(("INVENTORY LIST : " + MainClass(root).mainStage.inventoryList)); if (MainClass(root).mainStage.inventoryList.length == 0){ closeUI(); } else { if (isClosed){ openUI(); }; }; } public function clearIcon(){ var _local1:*; if (iconArray.length > 0){ for (_local1 in iconArray) { container.icon.removeChild(iconArray[_local1]); }; }; iconArray = []; } public function moveSB(_arg1:Number){ trace(("sb ratio :" + _arg1)); var _local2:Number = ((container.icon.width - 450) * -(_arg1)); if ((container.icon.width - 450) > 0){ container.icon.x = _local2; }; } public function onBarBut(_arg1:Event){ if (!MainClass(root).mainStage.isSimulated){ if (!isClosed){ closeUI(); } else { openUI(); }; }; } public function iconClicked(_arg1:Event){ var _local2:*; if (!MainClass(root).mainStage.isSimulated){ MainClass(root).mainStage.addObjectToStage((_arg1.currentTarget.currentLabel + "Object")); if (!MainClass(root).mainStage.editorMode){ for (_local2 in MainClass(root).mainStage.inventoryList) { if (MainClass(root).mainStage.inventoryList[_local2] == _arg1.currentTarget.currentLabel){ MainClass(root).mainStage.inventoryList.splice(_local2, 1); resetIcon(); break; }; }; }; }; } public function showInventory(){ play(); } public function setIcon(){ var _local1:MovieClip; var _local2:*; moveSB(0); SBmov.drag_mc.x = 0; container.icon.x = 0; for (_local2 in MainClass(root).mainStage.inventoryList) { _local1 = new IconUI(); container.icon.addChild(_local1); _local1.x = (90 * _local2); _local1.y = 0; _local1.gotoAndStop(MainClass(root).mainStage.inventoryList[_local2]); _local1.addEventListener(MouseEvent.CLICK, iconClicked); iconArray.push(_local1); }; } public function mainLoop(_arg1:Event){ if (currentFrame == 1){ stop(); }; if (currentFrame == 10){ stop(); }; } public function openUI(){ MainClass(root).mainStage.UIInventoryTween.setValues({y:446.4}); isClosed = false; } public function onStage(_arg1:Event){ setIcon(); barBut.addEventListener(MouseEvent.CLICK, onBarBut); } } }//package com.chocorobokun.domino.ui
Section 134
//RatingUI (com.chocorobokun.domino.ui.RatingUI) package com.chocorobokun.domino.ui { import flash.display.*; import flash.events.*; import flash.text.*; public class RatingUI extends MovieClip { public var star2:MovieClip; public var star3:MovieClip; public var outputDisp:TextField; public var star4:MovieClip; public var star5:MovieClip; private var playedLevel; private var starNum:int; public var star1:MovieClip; public function RatingUI(){ var _local1 = 1; while (_local1 <= 5) { this[("star" + _local1)].addEventListener(MouseEvent.CLICK, onStar); this[("star" + _local1)].buttonMode = (this[("star" + _local1)].useHandCursor = true); _local1++; }; } public function getRating():Number{ return ((starNum * 2)); } public function init(){ trace("RATING UI INIT!"); outputDisp.text = ""; starNum = 3; setStar(); } public function setTarget(_arg1){ playedLevel = _arg1; } private function onStar(_arg1:MouseEvent){ var e = _arg1; starNum = e.currentTarget.name.substr(4); setStar(); MainClass(root).mainStage.gamerSafe.levelVaultRateLevel(MainClass(root).mainStage.storedLevelVaultsLevel, getRating()); MainClass(root).mainStage.gamerSafe.onLevelVaultLevelRated = function (){ outputDisp.text = "level rate submitted!"; }; } private function setStar(){ var _local1 = 1; while (_local1 <= 5) { if (_local1 <= starNum){ this[("star" + _local1)].gotoAndStop(1); } else { this[("star" + _local1)].gotoAndStop(2); }; _local1++; }; } } }//package com.chocorobokun.domino.ui
Section 135
//MainStage (com.chocorobokun.domino.world.MainStage) package com.chocorobokun.domino.world { import com.chocorobokun.managers.*; import flash.display.*; import com.actionsnippet.qbox.*; import flash.events.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import fl.motion.*; import com.gskinner.motion.*; import flash.utils.*; import com.chocorobokun.util.*; import com.chocorobokun.CollisionDetection.*; import com.chocorobokun.domino.data.*; import flash.net.*; import com.chocorobokun.domino.partObjects.*; import com.gskinner.motion.easing.*; import com.chocorobokun.domino.constant.*; import com.gamersafe.*; import com.coreyoneil.collision.*; import com.chocorobokun.armorgames.*; import rl.dev.*; import flash.text.*; import com.chocorobokun.domino.screens.*; import com.chocorobokun.domino.ui.*; import com.chocorobokun.domino.screens.transition.*; public class MainStage extends MovieClip { public const PIXEL_TO_METER:int = 30; public const PART_LIST:Array; public const ARMOR_GAMES_URL:String = "http://armorgames.com/"; public const MAX_LEVEL:int = 60; public var ballIsOut:Boolean; public var currentCode:String; public var isCollideColor:Color; public var staticParts:Array; public var finishPointMov:FinishPoint; public var inventoryList:Array; public var isMusic:Boolean; public var musicBut:MovieClip; public var objectToInventoryArray:Array; public var UIInventoryTween:GTween; public var storedLevelVaultsLevel; public var menuUI:MovieClip; public var gravityParts:Array; public var hiddenObjectNum:int;// = 0 public var marker:MovieClip; public var notCollideColor:Color; public var isStopped:Boolean; public var codeBut:SimpleButton; public var mainBall:QuickObject; public var objectArray:Array; public var isMute:Boolean; public var staticObjectSkins:Array; public var gamerSafe:GamerSafe; public var isGameCompleted:Boolean; public var collisionDetection:GSCollision; public var swfConsole:SWFConsole; public var testStore:Array; private var achievementManager:AchievementManager; public var isDragging:Boolean; public var mainBallMov:MainBallObject; public var mainBallStoredX:Number;// = 0 private var soundManager:SoundManager; private var screenManager:ScreenManager; public var isRotating:Boolean; public var mainBallStoredY:Number;// = 0 public var muteBut:MovieClip; public var rotator:MovieClip; public var qWorld:QuickBox2D; public var cheatBut:SimpleButton; public var isSimulated:Boolean; public var isCollide:Boolean; public var transitionGate:TransitionGate; public var mover:MovieClip; public var sitelockMov:MovieClip; public var soundDelay:int;// = 0 public var finishPoint:QuickObject; public var movableObjects:Array; public var saveData:SharedObject; public var editorMode:Boolean; public var selectedObject:Object; public var bodyArray:Array; public var dynamicObjectSkins:Array; public var codeInput:TextField; public var levelProperties:Array; public var MenuUITween:GTween; public var armorGamesAGI:ArmorGamesAGI; public var menuIsClosed:Boolean; public var levelComplete:Boolean; public var storedAngle:Number;// = 0 public var restartBut:SimpleButton; public var stageLayer:MovieClip; public var inventoryUI:InventoryUI; public var collisionList:CollisionList; public function MainStage(){ PART_LIST = ["BigCircle", "BigConcave", "BigGear", "Block", "Bounce", "SmallBox", "ConveyorBelt", "Crossbar", "Domino", "Fan", "Magnet", "MovableBlock", "Screw", "Seesaw", "SmallBall", "SmallCircle", "SmallConcave", "SmallGear", "Piston", "LeftConveyorBelt"]; objectArray = []; bodyArray = []; marker = new Marker(); mover = new Mover(); rotator = new Rotator(); inventoryUI = new InventoryUI(); movableObjects = []; dynamicObjectSkins = []; staticObjectSkins = []; gravityParts = []; staticParts = []; inventoryList = []; levelProperties = []; objectToInventoryArray = []; testStore = []; super(); addEventListener(Event.ADDED_TO_STAGE, onStage); } private function onMenu(){ if (!isSimulated){ storeObjectOnStage(); simulateObject(); addChild(finishPoint.userData); resetWorld(); menuUI.startBut.gotoAndStop("start"); } else { resetWorld(); addChild(marker); isSimulated = false; menuUI.startBut.gotoAndStop("start"); }; if (screenManager.getCurrentScreenName() != null){ screenManager.removeScreen(screenManager.getCurrentScreenName()); }; screenManager.changeToScreen("menuScreen", false); } public function generateCode():String{ var _local3:*; var _local4:*; var _local1 = ""; _local1 = (_local1 + (((((("mb$" + mainBallStoredX) + "$") + mainBallStoredY) + "$") + mainBallMov.rotation) + "$s$")); _local1 = (_local1 + (((((("fp$" + finishPointMov.x) + "$") + finishPointMov.y) + "$") + finishPointMov.rotation) + "$s$")); var _local2 = ""; for (_local3 in objectArray) { _local2 = getQualifiedClassName(objectArray[_local3][0]); if (_local2.length > 6){ _local2 = _local2.substr(0, (_local2.length - 6)); for (_local4 in PART_LIST) { if (_local2 == PART_LIST[_local4]){ _local1 = (_local1 + (((((((("p" + _local4) + "$") + objectArray[_local3][1]) + "$") + objectArray[_local3][2]) + "$") + objectArray[_local3][3]) + "$")); if (objectArray[_local3][4]){ _local1 = (_local1 + "i$"); } else { _local1 = (_local1 + "s$"); }; }; }; }; }; return (_local1); } private function gotAchievement(){ if (achievementManager.setAchievement(AchievementConstant.ACHIEVEMENT_MECHANISM_GOD, 1)){ gamerSafe.bestowAchievement(GamerSafeConstants.ACHIEVEMENT_MECHANISM_GOD); }; } public function setBodyToDomino(_arg1:b2Body){ var _local2:b2Body = _arg1; var _local3:QuickObject = qWorld.addCircle({allowSleep:false, fillAlpha:0, lineAlpha:0, density:0, x:_local2.GetPosition().x, y:(_local2.GetPosition().y + (((_local2.m_userData.height / 2) - (_local2.m_userData.width / 2)) / PIXEL_TO_METER)), radius:((_local2.m_userData.width / 2) / PIXEL_TO_METER)}); var _local4:b2Joint = qWorld.addJoint({collideConnected:false, type:"revolute", a:_local3.body, b:_local2, enableLimit:true, lowerAngle:0, upperAngle:((90 * Math.PI) / 180)}).joint; } public function init(){ var _local1:LevelData = new LevelData(); initSO(); LevelManager.getInstance().init(this, LevelData.levelArray); LevelManager.getInstance().setLevel(saveData.data.bestLevel); ScreenManager.getInstance().init(this, this); ScreenManager.getInstance().addScreen(new MenuScreen(), "menuScreen"); ScreenManager.getInstance().addScreen(new LevelScreen(), "levelScreen"); ScreenManager.getInstance().addScreen(new ResultScreen(), "resultScreen"); ScreenManager.getInstance().addScreen(new CodeScreen(), "codeScreen"); ScreenManager.getInstance().addScreen(new FailedScreen(), "failedScreen"); ScreenManager.getInstance().addScreen(new SubmitScreen(), "submitScreen"); ScreenManager.getInstance().addScreen(new CustomLevelScreen(), "customLevelScreen"); ScreenManager.getInstance().addScreen(new CompleteScreen(), "completeScreen"); ScreenManager.getInstance().addScreen(new TutorialScreen(), "tutorialScreen"); ScreenManager.getInstance().addScreen(new ArmorSplashScreen(), "armorSplashScreen"); ScreenManager.getInstance().addScreen(new CustomTutorialScreen(), "customTutorialScreen"); AchievementManager.getInstance().init(AchievementData.achievementArray, 3, gotAchievement); achievementManager = AchievementManager.getInstance(); stage.scaleMode = StageScaleMode.NO_SCALE; swfConsole = new SWFConsole(640, 480, true); addChild(swfConsole); SWFConsole.output("Hello Worlds!!!"); collisionDetection = new GSCollision(); isCollideColor = new Color(); notCollideColor = new Color(); notCollideColor.setTint(0, 0); isCollideColor.setTint(0xFF0000, 0.5); collisionList = new CollisionList(mainBallMov); editorMode = false; storeObjectOnStage(); addChild(marker); marker.visible = false; mover.visible = false; rotator.visible = false; addChild(inventoryUI); inventoryUI.x = 247.3; inventoryUI.y = 446.4; UIInventoryTween = new GTween(inventoryUI, 0.25, null, {ease:Circular.easeOut}); MenuUITween = new GTween(menuUI, 0.25, null, {ease:Circular.easeOut}); MenuUITween.setValues({y:422}); menuIsClosed = true; soundManager = SoundManager.getInstance(); soundManager.addLibrarySound(HitSound, "hitSound"); soundManager.addLibrarySound(BounceSound, "bounceSound"); soundManager.addLibrarySound(MusicSound, "musicSound"); var _local2 = "mb$293$91$-8$s$fp$271$213$0$s$p15$311$148$0$s$p13$198$197$0$s$p12$256$225$0$s$p12$129$209$0$s$"; SWFConsole.output("brute force test 1"); menuUI.startBut.stop(); menuUI.startBut.addEventListener(MouseEvent.CLICK, onClick); menuUI.solutionBut.addEventListener(MouseEvent.CLICK, onClick); menuUI.hintBut.addEventListener(MouseEvent.CLICK, onClick); menuUI.menuBut.addEventListener(MouseEvent.CLICK, onClick); menuUI.barBut.addEventListener(MouseEvent.CLICK, onClick); SWFConsole.output("brute force test 2"); stage.addEventListener(MouseEvent.CLICK, onStageClick); stage.addEventListener(MouseEvent.MOUSE_UP, onMouse_Up); stage.addEventListener(MouseEvent.MOUSE_MOVE, dragging); stageLayer.addEventListener(MouseEvent.MOUSE_DOWN, onDrag); codeBut.addEventListener(MouseEvent.CLICK, onCode); cheatBut.addEventListener(MouseEvent.CLICK, onCheat); restartBut.addEventListener(MouseEvent.CLICK, onRestart); marker.mover.addEventListener(MouseEvent.MOUSE_DOWN, onDrag); marker.rotator.addEventListener(MouseEvent.MOUSE_DOWN, onDrag); marker.rotator.addEventListener(MouseEvent.CLICK, onClick); marker.removeBut.addEventListener(MouseEvent.CLICK, onRemove); marker.markBut.addEventListener(MouseEvent.CLICK, onClick); mainBallMov.addEventListener(MouseEvent.CLICK, onDrag); finishPointMov.addEventListener(MouseEvent.CLICK, onDrag); addEventListener(Event.ENTER_FRAME, mainLoop); screenManager = ScreenManager.getInstance(); ScreenManager.getInstance().changeToScreen("menuScreen", false); screenManager.changeToScreen("armorSplashScreen", false); transitionGate = new TransitionGate(this); addChild(transitionGate); } private function checkCollision(_arg1){ var _local2:Boolean; var _local3:*; var _local4:*; if (checkObjectToInventory(_arg1) == null){ _arg1.transform.colorTransform = notCollideColor; } else { _arg1.transform.colorTransform = new Color(1, 1, 1, 0.5); }; isCollide = false; collisionList.swapTarget(_arg1); for (_local3 in dynamicObjectSkins) { if (dynamicObjectSkins[_local3] != _arg1){ collisionList.addItem(dynamicObjectSkins[_local3]); }; if (dynamicObjectSkins[_local3] != _arg1){ if (collisionList.checkCollisions().length > 0){ _arg1.transform.colorTransform = isCollideColor; isCollide = true; }; } else { for (_local4 in staticObjectSkins) { collisionList.addItem(staticObjectSkins[_local4]); if (collisionList.checkCollisions().length > 0){ _arg1.transform.colorTransform = isCollideColor; isCollide = true; }; collisionList.removeItem(staticObjectSkins[_local4]); }; }; if (dynamicObjectSkins[_local3] != _arg1){ collisionList.removeItem(dynamicObjectSkins[_local3]); }; }; } public function ballOutOfBound(){ screenManager.changeToScreen("failedScreen", false); resetLevel(); } public function createSlot(_arg1:DisplayObject):QuickObject{ var _local2:DisplayObject = _arg1; var _local3:Array = []; _local3[0] = qWorld.addBox({x:0, y:((-20 * _local2.scaleY) / PIXEL_TO_METER), width:((24 * _local2.scaleX) / PIXEL_TO_METER), height:((15 * _local2.scaleY) / PIXEL_TO_METER), density:0}); _local3[1] = qWorld.addBox({x:0, y:((21 * _local2.scaleY) / PIXEL_TO_METER), width:((24 * _local2.scaleX) / PIXEL_TO_METER), height:((15 * _local2.scaleY) / PIXEL_TO_METER), density:0}); return (qWorld.addGroup({objects:_local3, skin:_local2, density:0})); } public function createFinishPoint(_arg1:DisplayObject){ finishPoint = qWorld.addConcaveArc({skin:FinishPointLayer, fillAlpha:0, lineAlpha:0, radius:(17 / PIXEL_TO_METER), density:0, verts:[[0, 0, (34 / PIXEL_TO_METER), 0, (17 / PIXEL_TO_METER), (17 / PIXEL_TO_METER)]], x:((_arg1.x + 7.5) / PIXEL_TO_METER), y:((_arg1.y + 23.5) / PIXEL_TO_METER)}); addChild(finishPoint.userData); } public function createGearSmall(_arg1:DisplayObject=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ var _local14:QuickObject; var _local15:QuickObject; var _local5:QuickObject = qWorld.addCircle({radius:(41.5 / PIXEL_TO_METER), x:0, y:0}); var _local6:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:0, y:(-49 / PIXEL_TO_METER)}); var _local7:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:0, y:(49.6 / PIXEL_TO_METER)}); var _local8:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(-49 / PIXEL_TO_METER), y:0, angle:((-90 * Math.PI) / 180)}); var _local9:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(49 / PIXEL_TO_METER), y:0, angle:((-90 * Math.PI) / 180)}); var _local10:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(-35 / PIXEL_TO_METER), y:(-34.5 / PIXEL_TO_METER), angle:((-45 * Math.PI) / 180)}); var _local11:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(35 / PIXEL_TO_METER), y:(-34.5 / PIXEL_TO_METER), angle:((45 * Math.PI) / 180)}); var _local12:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(-35 / PIXEL_TO_METER), y:(35 / PIXEL_TO_METER), angle:((45 * Math.PI) / 180)}); var _local13:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(12.4 / PIXEL_TO_METER), height:(16.3 / PIXEL_TO_METER), x:(35 / PIXEL_TO_METER), y:(35 / PIXEL_TO_METER), angle:((-45 * Math.PI) / 180)}); if (_arg1){ _local14 = qWorld.addGroup({skin:_arg1, objects:[_local5, _local6, _local7, _local8, _local9, _local10, _local11, _local12, _local13], x:(_arg1.x / PIXEL_TO_METER), y:(_arg1.y / PIXEL_TO_METER)}); _local15 = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, radius:(9 / PIXEL_TO_METER), x:(_arg1.x / PIXEL_TO_METER), y:(_arg1.y / PIXEL_TO_METER)}); } else { _local14 = qWorld.addGroup({skin:SmallGearObject, objects:[_local5, _local6, _local7, _local8, _local9, _local10, _local11, _local12, _local13], x:(_arg3 / PIXEL_TO_METER), y:(_arg4 / PIXEL_TO_METER)}); _local15 = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, radius:(9 / PIXEL_TO_METER), x:(_arg3 / PIXEL_TO_METER), y:(_arg4 / PIXEL_TO_METER)}); }; var _local16:QuickObject = qWorld.addJoint({collideConnected:false, type:"revolute", a:_local15.body, b:_local14.body, enableMotor:true, motorSpeed:_arg2, maxMotorTorque:_arg2}); } public function onRestart(_arg1:Event){ if (isDragging){ return; }; if (isSimulated){ resetLevel(); } else { storeObjectOnStage(); }; createLevelFromCode(currentCode); if (editorMode){ inventoryList = PART_LIST; inventoryUI.resetIcon(); }; } public function convertManualObject(_arg1:DisplayObject, _arg2:QuickBox2D){ var _local5:QuickObject; var _local6:IPart; var _local7:DominoPartObject; var _local8:SmallBoxPartObject; var _local9:SmallBallPartObject; var _local10:FanPartObject; var _local11:MagnetPartObject; var _local12:MainBallPartObject; var _local3:String = getQualifiedClassName(_arg1); var _local4:QuickBox2D = _arg2; switch (_local3){ case "BoxManual": _local5 = _local4.addBox({skin:_arg1, density:0}); break; case "Box": _local5 = _local4.addBox({skin:_arg1}); break; case "Circle": _local5 = _local4.addCircle({skin:_arg1}); break; case "BoxPulley": break; case "BoxRevolute": break; case "Slot": createSlot(_arg1); break; case "BlockObject": _local6 = new BlockPartObject(); _local6.partInit(_local4, _arg1); break; case "SeesawObject": _local6 = new SeesawPartObject(); _local6.partInit(_local4, _arg1); break; case "MovableBlockObject": _local6 = new MovableBlockPartObject(); _local6.partInit(_local4, _arg1); break; case "DominoObject": _local7 = new DominoPartObject(); _local7.setDocumentClass(this); _local7.partInit(_local4, _arg1); break; case "CrossbarObject": _local6 = new CrossbarPartObject(); _local6.partInit(_local4, _arg1); break; case "BigCircleObject": _local6 = new BigCirclePartObject(); _local6.partInit(_local4, _arg1); break; case "SmallBoxObject": _local8 = new SmallBoxPartObject(); _local8.setDocumentClass(this); _local8.partInit(_local4, _arg1); break; case "SmallBallObject": _local9 = new SmallBallPartObject(); _local9.setDocumentClass(this); _local9.partInit(_local4, _arg1); break; case "ScrewObject": _local6 = new ScrewPartObject(); _local6.partInit(_local4, _arg1); break; case "SmallGearObject": _local6 = new SmallGearPartObject(); _local6.partInit(_local4, _arg1); break; case "BigGearObject": _local6 = new BigGearPartObject(); _local6.partInit(_local4, _arg1); break; case "SmallConcaveObject": _local6 = new SmallConcavePartObject(); _local6.partInit(_local4, _arg1); break; case "BigConcaveObject": _local6 = new BigConcavePartObject(); _local6.partInit(_local4, _arg1); break; case "BounceObject": _local6 = new BouncePartObject(); _local6.partInit(_local4, _arg1); staticParts.push(_local6); break; case "SmallCircleObject": _local6 = new SmallCirclePartObject(); _local6.partInit(_local4, _arg1); break; case "ConveyorBeltObject": _local6 = new ConveyorBeltPartObject(); _local6.partInit(_local4, _arg1); break; case "LeftConveyorBeltObject": _local6 = new LeftConveyorBeltPartObject(); _local6.partInit(_local4, _arg1); break; case "FanObject": _local10 = new FanPartObject(); _local10.setDocumentClass(this); _local10.partInit(_local4, _arg1); gravityParts.push(_local10); break; case "MagnetObject": _local11 = new MagnetPartObject(); _local11.setDocumentClass(this); _local11.partInit(_local4, _arg1); gravityParts.push(_local11); break; case "PistonObject": _local6 = new PistonPartObject(); _local6.partInit(_local4, _arg1); break; case "MainBallObject": _local12 = new MainBallPartObject(); _local12.setDocumentClass(this); _local12.partInit(_local4, _arg1); gravityParts.push(_local12); break; case "FinishPoint": createFinishPoint(_arg1); break; }; } public function clearLevel(){ var _local1:*; for (_local1 in objectArray) { if (objectArray[_local1][5]){ removePart(objectArray[_local1][0]); }; }; staticObjectSkins = []; dynamicObjectSkins = []; inventoryList = []; inventoryUI.resetIcon(); } public function onCheat(_arg1:Event){ if (!isSimulated){ storeObjectOnStage(); }; if (!editorMode){ createLevelFromCode(currentCode, false, true); } else { createLevelFromCode(codeInput.text, true); }; } public function createBigConcaveArc(_arg1:DisplayObject, _arg2:Number=0, _arg3:Number=0){ var _local6:*; var _local7:*; var _local8:QuickObject; var _local9:QuickObject; var _local10:QuickObject; var _local11:QuickObject; var _local12:QuickObject; var _local13:QuickObject; var _local4:Array = [0, 0, 201, 0, 221.5, 0, 188.4, 79.5, 14, 79.5, -20, 0]; var _local5:Array = [134.9, 79.5, 117.4, 88.5, 84.3, 88.5, 67.5, 79.5]; for (_local6 in _local4) { _local4[_local6] = (_local4[_local6] / PIXEL_TO_METER); }; for (_local7 in _local5) { _local5[_local7] = (_local5[_local7] / PIXEL_TO_METER); }; _local8 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(8.5 / PIXEL_TO_METER), x:(-9 / PIXEL_TO_METER), y:(-1 / PIXEL_TO_METER)}); _local9 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(8.5 / PIXEL_TO_METER), x:(210 / PIXEL_TO_METER), y:(-1 / PIXEL_TO_METER)}); _local10 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(16.9 / PIXEL_TO_METER), x:(100.9 / PIXEL_TO_METER), y:(84.1 / PIXEL_TO_METER)}); _local11 = qWorld.addPoly({density:0, fillAlpha:0, lineAlpha:0, verts:[_local5], x:(0 / PIXEL_TO_METER), y:(0 / PIXEL_TO_METER)}); _local12 = qWorld.addConcaveArc({density:0, verts:[_local4], x:(0 / PIXEL_TO_METER), y:(0 / PIXEL_TO_METER), radius:(109.5 / PIXEL_TO_METER)}); _local13 = qWorld.addGroup({skin:_arg1, angle:((rotation * Math.PI) / 180), objects:[_local12, _local8, _local9, _local10, _local11], x:(_arg1.x / PIXEL_TO_METER), y:(_arg1.y / PIXEL_TO_METER)}); } public function dragging(_arg1:Event){ var _local2:Number; var _local3:Number; if (!selectedObject){ return; }; if (((isDragging) && (!((selectedObject == menuUI.startBut))))){ marker.x = mouseX; marker.y = mouseY; mover.x = mouseX; mover.y = mouseY; rotator.x = mover.x; rotator.y = mover.y; selectedObject.x = mover.x; selectedObject.y = mover.y; checkCollision(selectedObject); }; if (isRotating){ if (storedAngle == 999){ storedAngle = selectedObject.rotation; }; _local2 = Math.atan2((selectedObject.y - mouseY), (selectedObject.x - mouseX)); _local3 = selectedObject.rotation; selectedObject.rotation = ((((_local2 * 180) / Math.PI) + 180) + storedAngle); checkCollision(selectedObject); }; } public function changeToEditorMode(){ hiddenObjectNum = 0; editorMode = true; inventoryList = PART_LIST; inventoryUI.resetIcon(); } public function onCollide(_arg1:Number, _arg2:String){ if (isMute){ return; }; if (soundDelay == 0){ soundManager.playSound(_arg2, (0.005 * _arg1), 1.5); soundDelay = 60; }; } public function onRemove(_arg1:Event=null){ var _local2:String = getQualifiedClassName(selectedObject); if ((((selectedObject.alpha <= 0.5)) && (editorMode))){ hiddenObjectNum--; }; if (!editorMode){ inventoryList.push(_local2.substr(0, (_local2.length - 6))); inventoryUI.resetIcon(); }; removePart(selectedObject); marker.visible = false; } private function checkObjectToInventory(_arg1){ var _local2:*; for (_local2 in objectToInventoryArray) { if (objectToInventoryArray[_local2] == _arg1){ return (_arg1); }; }; return (null); } public function onStageClick(_arg1:Event){ if (((selectedObject) && (isCollide))){ }; } public function onStage(_arg1:Event){ armorGamesAGI = new ArmorGamesAGI(); addChild(armorGamesAGI); init(); sitelockMov.visible = false; muteBut.stop(); muteBut.buttonMode = (muteBut.useHandCursor = true); musicBut.addEventListener(MouseEvent.CLICK, onMute); isMusic = true; musicBut.stop(); musicBut.buttonMode = (musicBut.useHandCursor = true); muteBut.addEventListener(MouseEvent.CLICK, onMusic); } public function resetLevel(){ levelComplete = false; resetWorld(); if (inventoryUI.currentFrame < 10){ }; addChild(marker); isSimulated = false; menuUI.startBut.gotoAndStop("start"); addChild(menuUI); addChild(inventoryUI); } public function resetWorld(){ var _local1:*; var _local2:*; levelComplete = false; removeChild(finishPoint.userData); movableObjects = []; staticParts = []; for (_local1 in gravityParts) { gravityParts[_local1].destroyPart(); }; qWorld.destroy(); marker.x = -100; for (_local2 in objectArray) { if (objectArray[_local2][0] != inventoryUI){ objectArray[_local2][0].x = objectArray[_local2][1]; objectArray[_local2][0].y = objectArray[_local2][2]; objectArray[_local2][0].rotation = objectArray[_local2][3]; }; }; } public function simulateObject(){ var _local1:*; marker.visible = false; qWorld = new QuickBox2D(this, {debug:false}); qWorld.start(); for (_local1 in objectArray) { convertManualObject(objectArray[_local1][0], qWorld); }; addChild(menuUI); addChild(inventoryUI); } public function onMusic(_arg1:Event){ if (isMusic){ soundManager.setSoundVolume("musicSound", 0); _arg1.currentTarget.gotoAndStop(2); isMusic = false; } else { _arg1.currentTarget.gotoAndStop(1); soundManager.setSoundVolume("musicSound", 0.5); isMusic = true; }; } private function testBed(){ SWFConsole.output("/*------------------------TEST BED-------------------*/"); } public function onMouse_Up(_arg1:Event){ if (((selectedObject) && (!(isCollide)))){ isDragging = false; isRotating = false; storedAngle = 999; if ((((((((selectedObject.x < 0)) || ((selectedObject.x > 640)))) || ((selectedObject.y < 0)))) || ((selectedObject.y > 480)))){ trace(("OBJECT OUT OF BOUNDARY : " + selectedObject)); selectedObject.x = 320; selectedObject.y = 240; marker.x = 320; marker.y = 240; }; }; if (((selectedObject) && (isCollide))){ isDragging = true; }; } public function createSmallConcaveArc(_arg1:DisplayObject, _arg2:Number=0, _arg3:Number=0){ var _local5:*; var _local6:QuickObject; var _local7:QuickObject; var _local8:QuickObject; var _local9:QuickObject; var _local10:QuickObject; var _local11:QuickObject; var _local4:Array = [-0.5, 0, 137.5, 0, 154, 0, 166.5, 31.5, 150.5, 51.5, -14, 51.5, -30, 31.5, -17, 0]; for (_local5 in _local4) { _local4[_local5] = (_local4[_local5] / PIXEL_TO_METER); }; _local6 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(8.2 / PIXEL_TO_METER), x:(-76.6 / PIXEL_TO_METER), y:(-22.3 / PIXEL_TO_METER)}); _local7 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(8.2 / PIXEL_TO_METER), x:(77 / PIXEL_TO_METER), y:(-22.3 / PIXEL_TO_METER)}); _local8 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(13.25 / PIXEL_TO_METER), x:(-85.8 / PIXEL_TO_METER), y:(17.3 / PIXEL_TO_METER)}); _local9 = qWorld.addCircle({density:0, fillAlpha:0, lineAlpha:0, radius:(13.25 / PIXEL_TO_METER), x:(86.8 / PIXEL_TO_METER), y:(17.3 / PIXEL_TO_METER)}); _local10 = qWorld.addConcaveArc({density:0, verts:[_local4], x:(-67.7 / PIXEL_TO_METER), y:(-22 / PIXEL_TO_METER), radius:(81 / PIXEL_TO_METER)}); if (_arg1){ _local11 = qWorld.addGroup({skin:_arg1, angle:((45 * Math.PI) / 180), objects:[_local6, _local7, _local8, _local9, _local10], x:(_arg1.x / PIXEL_TO_METER), y:(_arg1.y / PIXEL_TO_METER)}); } else { _local11 = qWorld.addGroup({skin:SmallConcaveObject, angle:((45 * Math.PI) / 180), objects:[_local6, _local7, _local8, _local9, _local10], x:(_arg2 / PIXEL_TO_METER), y:(_arg3 / PIXEL_TO_METER)}); }; } public function removePart(_arg1){ var _local2:*; var _local3:*; var _local4:*; for (_local2 in dynamicObjectSkins) { if (dynamicObjectSkins[_local2] == _arg1){ dynamicObjectSkins.splice(_local2, 1); break; }; }; for (_local3 in staticObjectSkins) { if (staticObjectSkins[_local3] == _arg1){ staticObjectSkins.splice(_local3, 1); break; }; }; for (_local4 in objectArray) { if (objectArray[_local4][0] == _arg1){ removeChild(objectArray[_local4][0]); objectArray.splice(_local4, 0); break; }; }; } public function onMute(_arg1:Event){ if (isMute){ _arg1.currentTarget.gotoAndStop(1); isMute = false; } else { _arg1.currentTarget.gotoAndStop(2); isMute = true; }; } public function createGearBig(_arg1:DisplayObject=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ var _local5:QuickObject = qWorld.addCircle({radius:(49 / PIXEL_TO_METER), x:0, y:0}); var _local6:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(0 / PIXEL_TO_METER), y:(-59.2 / PIXEL_TO_METER)}); var _local7:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(0 / PIXEL_TO_METER), y:(58.8 / PIXEL_TO_METER)}); var _local8:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(34.9 / PIXEL_TO_METER), y:(-47.8 / PIXEL_TO_METER), angle:((36.3 * Math.PI) / 180)}); var _local9:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(-34.9 / PIXEL_TO_METER), y:(-47.8 / PIXEL_TO_METER), angle:((-36.3 * Math.PI) / 180)}); var _local10:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(56 / PIXEL_TO_METER), y:(-18 / PIXEL_TO_METER), angle:((72.3 * Math.PI) / 180)}); var _local11:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(-56 / PIXEL_TO_METER), y:(-18 / PIXEL_TO_METER), angle:((-72.3 * Math.PI) / 180)}); var _local12:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(56 / PIXEL_TO_METER), y:(17.7 / PIXEL_TO_METER), angle:((-72.3 * Math.PI) / 180)}); var _local13:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(-56 / PIXEL_TO_METER), y:(17.7 / PIXEL_TO_METER), angle:((72.3 * Math.PI) / 180)}); var _local14:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(34.9 / PIXEL_TO_METER), y:(47.4 / PIXEL_TO_METER), angle:((-36.3 * Math.PI) / 180)}); var _local15:QuickObject = qWorld.addBox({fillAlpha:0, lineAlpha:0, width:(16.9 / PIXEL_TO_METER), height:(22.6 / PIXEL_TO_METER), x:(-34.9 / PIXEL_TO_METER), y:(47.4 / PIXEL_TO_METER), angle:((36.3 * Math.PI) / 180)}); var _local16:QuickObject = qWorld.addGroup({skin:_arg1, objects:[_local5, _local6, _local7, _local8, _local9, _local10, _local11, _local12, _local13, _local14, _local15], x:(_arg1.x / PIXEL_TO_METER), y:(_arg1.y / PIXEL_TO_METER)}); var _local17:QuickObject = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, radius:(9 / PIXEL_TO_METER), x:(_arg1.x / PIXEL_TO_METER), y:(_arg1.y / PIXEL_TO_METER)}); var _local18:QuickObject = qWorld.addJoint({collideConnected:false, type:"revolute", a:_local17.body, b:_local16.body, enableMotor:true, motorSpeed:_arg2, maxMotorTorque:_arg2}); } public function resetData(){ saveData.data.bestLevel = 1; LevelManager.getInstance().setBestLevel(saveData.data.bestLevel); trace("DATA RESETED!!!!!!!!!!!!!!"); } public function createBounce(_arg1:DisplayObject=null){ var _local2:QuickObject; if (_arg1){ _local2 = qWorld.addBox({skin:_arg1, density:0, allowSleep:false, restitution:1.5}); } else { _local2 = qWorld.addBox({skin:BlockObject, density:0, x:320, y:240}); }; } private function initSO(){ saveData = SharedObject.getLocal("testSO5"); if (!saveData.data.bestLevel){ saveData.data.bestLevel = 1; trace("SO CREATED!!!!!!!!!!!!!"); } else { trace((("SO ALREADY CREATED!!!!!!!!!!!!!!!!!!!" + " BEST LEVEL : ") + saveData.data.bestLevel)); }; } public function onDrag(_arg1:Event){ if (((((((((!(isSimulated)) && (!((_arg1.currentTarget == marker.mover))))) && (!((_arg1.currentTarget == marker.rotator))))) && (!((_arg1.currentTarget == stageLayer))))) && (!((_arg1.currentTarget == menuUI))))){ selectedObject = _arg1.currentTarget; marker.visible = true; marker.removeBut.visible = true; marker.rotator.visible = true; if (editorMode){ marker.markBut.visible = true; if (_arg1.currentTarget.alpha == 0.5){ marker.markBut.gotoAndStop("unlock"); } else { marker.markBut.gotoAndStop("lock"); }; }; mover.visible = true; rotator.visible = true; marker.x = selectedObject.x; marker.y = selectedObject.y; }; if ((((_arg1.currentTarget == mainBallMov)) || ((_arg1.currentTarget == finishPointMov)))){ marker.removeBut.visible = false; marker.rotator.visible = false; marker.markBut.visible = false; if (!editorMode){ marker.visible = false; }; }; if (((!(isSimulated)) && ((_arg1.currentTarget == marker.mover)))){ isDragging = true; }; if (((!(isSimulated)) && ((_arg1.currentTarget == marker.rotator)))){ isRotating = true; }; if (_arg1.currentTarget == stageLayer){ selectedObject = null; marker.visible = false; }; } public function levelWin(){ if (!editorMode){ ScreenManager.getInstance().changeToScreen("resultScreen", false); if (LevelManager.getInstance().getCurrentLevel() < MAX_LEVEL){ LevelManager.getInstance().setCurrentLevel((LevelManager.getInstance().getCurrentLevel() + 1)); }; if (LevelManager.getInstance().getBestLevel() < LevelManager.getInstance().getCurrentLevel()){ LevelManager.getInstance().setBestLevel(LevelManager.getInstance().getCurrentLevel()); saveData.data.bestLevel = LevelManager.getInstance().getBestLevel(); }; } else { ScreenManager.getInstance().changeToScreen("submitScreen", false); SWFConsole.output("CODE GENERATED"); SWFConsole.output("/------------------------------------>8--/"); SWFConsole.output(generateCode()); SWFConsole.output("/------------------------------------>8--/"); }; } public function createLevelFromCode(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Boolean=false){ var _local5:MovieClip; var _local12:int; var _local13:*; SWFConsole.output("LEVEL CODE"); SWFConsole.output("/------------------------------------>8--/"); SWFConsole.output(_arg1); SWFConsole.output("/------------------------------------>8--/"); isDragging = false; marker.visible = false; MenuUITween.setValues({y:422}); menuIsClosed = true; objectToInventoryArray = []; staticObjectSkins = []; dynamicObjectSkins = []; clearLevel(); testStore = []; currentCode = _arg1; var _local6:String = _arg1; var _local7:Array = []; var _local8 = ""; var _local9:int; var _local10 = 1; var _local11:int; while (_local11 < _local6.length) { if (_local6.charAt(_local11) != "$"){ _local8 = (_local8 + _local6.charAt(_local11)); } else { _local7.push(_local8); if (_local10 < 5){ _local10++; } else { testStore.push(_local7); _local7 = []; _local10 = 1; }; _local8 = ""; }; _local11++; }; for (_local13 in testStore) { switch (testStore[_local13][0]){ case "mb": mainBallMov.x = testStore[_local13][1]; mainBallMov.y = testStore[_local13][2]; dynamicObjectSkins.push(mainBallMov); break; case "fp": finishPointMov.x = testStore[_local13][1]; finishPointMov.y = testStore[_local13][2]; dynamicObjectSkins.push(finishPointMov); break; default: _local12 = int(testStore[_local13][0].substr(1)); if (testStore[_local13][4] != "i"){ if (_arg2){ addObjectToStage((PART_LIST[_local12] + "Object"), testStore[_local13][1], testStore[_local13][2], testStore[_local13][3]); } else { addObjectToStage((PART_LIST[_local12] + "Object"), testStore[_local13][1], testStore[_local13][2], testStore[_local13][3], true, 1, _arg4); }; } else { if (_arg2){ addObjectToStage((PART_LIST[_local12] + "Object"), testStore[_local13][1], testStore[_local13][2], testStore[_local13][3], false, 0.5); inventoryList = PART_LIST; inventoryUI.resetIcon(); } else { if (!_arg3){ if (!_arg4){ inventoryList.push(PART_LIST[_local12]); inventoryUI.resetIcon(); }; } else { addObjectToStage((PART_LIST[_local12] + "Object"), testStore[_local13][1], testStore[_local13][2], testStore[_local13][3]); }; }; }; break; }; }; if (!_arg4){ addChild(inventoryUI); addChild(restartBut); }; isDragging = false; } private function onCode(_arg1:Event){ if (!isSimulated){ storeObjectOnStage(); }; if (editorMode){ createLevelFromCode(codeInput.text, true); }; } public function getObjectByBodyName(_arg1:String=null):b2Body{ var _local2:Array = []; var _local3:int = qWorld.w.Query(qWorld.worldAABB, _local2, 100); var _local4:b2Body; var _local5:int; while (_local5 < _local3) { if (_arg1 == _local2[_local5].m_body.m_userData.name){ _local4 = _local2[_local5].m_body; break; }; _local5++; }; return (_local4); } public function addObjectToStage(_arg1:String, _arg2:int=320, _arg3:int=240, _arg4:int=0, _arg5:Boolean=false, _arg6:Number=1, _arg7:Boolean=false, _arg8:MovieClip=null, _arg9:Number=1){ var _local11:*; var _local10:Object = getDefinitionByName(_arg1); switch (_arg1){ case "FanObject": _local11 = new FanObject(); _local11.gotoAndStop(4); if (!_arg7){ dynamicObjectSkins.push(_local11); }; break; case "BigGearObject": case "SmallGearObject": case "SmallBoxObject": case "SmallBallObject": case "CrossbarObject": case "SeesawObject": case "DominoObject": case "MovableBlockObject": case "ScrewObject": case "PistonObject": _local11 = new (_local10); if (!_arg7){ dynamicObjectSkins.push(_local11); }; break; default: _local11 = new (_local10); if (!_arg7){ staticObjectSkins.push(_local11); }; break; }; if (!_arg7){ if (_arg8){ _arg8.addChild(_local11); } else { addChild(_local11); }; } else { screenManager.getScreen("menuScreen").physicContainer.addChild(_local11); }; _local11.x = _arg2; _local11.y = _arg3; _local11.scaleX = (_local11.scaleY = _arg9); if ((((_arg2 == 320)) && ((_arg3 == 240)))){ checkCollision(_local11); }; _local11.rotation = _arg4; _local11.alpha = _arg6; if (_arg6 == 0.5){ objectToInventoryArray.push(_local11); }; if (((!(_arg7)) && (!(_arg8)))){ objectArray.push([_local11, _local11.x, _local11.y, _local11.rotation, false, true]); }; if (!_arg5){ _local11.addEventListener(MouseEvent.CLICK, onDrag); addChild(marker); selectedObject = _local11; marker.visible = true; marker.removeBut.visible = true; marker.rotator.visible = true; if (editorMode){ marker.markBut.visible = true; marker.markBut.gotoAndStop("lock"); } else { marker.markBut.visible = false; }; marker.x = selectedObject.x; marker.y = selectedObject.y; }; if (((!(_arg7)) && (!(_arg8)))){ addChild(menuUI); addChild(inventoryUI); }; } public function onClick(_arg1:Event){ switch (_arg1.currentTarget){ case marker.markBut: if (((!((ScreenManager.getInstance().getCurrentScreenName() == "resultScreen"))) && (!((ScreenManager.getInstance().getCurrentScreenName() == "codeScreen"))))){ if (selectedObject.alpha == 1){ selectedObject.alpha = 0.5; marker.markBut.gotoAndStop("unlock"); hiddenObjectNum++; if (checkObjectToInventory(selectedObject) == null){ objectToInventoryArray.push(selectedObject); }; } else { selectedObject.alpha = 1; marker.markBut.gotoAndStop("lock"); hiddenObjectNum--; if (checkObjectToInventory(selectedObject)){ objectToInventoryArray.splice(objectToInventoryArray.indexOf(selectedObject), 1); }; }; }; break; case marker.rotator: storedAngle = 999; break; case menuUI.barBut: if (menuIsClosed){ MenuUITween.setValues({y:351}); menuIsClosed = false; } else { MenuUITween.setValues({y:422}); menuIsClosed = true; }; break; case menuUI.startBut: if (isDragging){ return; }; if (((!((ScreenManager.getInstance().getCurrentScreenName() == "resultScreen"))) && (!((ScreenManager.getInstance().getCurrentScreenName() == "codeScreen"))))){ if (!isSimulated){ storeObjectOnStage(); simulateObject(); if (inventoryUI.currentFrame >= 10){ }; if (!inventoryUI.isClosed){ inventoryUI.closeUI(); }; addChild(finishPoint.userData); isSimulated = true; marker.visible = false; mover.visible = false; rotator.visible = false; menuUI.startBut.gotoAndStop("reset"); } else { resetLevel(); }; }; addChild(restartBut); break; case menuUI.hintBut: case menuUI.solutionBut: if (editorMode){ trace("HINT EDITOR"); ScreenManager.getInstance().changeToScreen("customTutorialScreen"); return; }; if (isSimulated){ return; }; if (LevelManager.getInstance().getCurrentLevel() != 0){ OpenURL.callURL("http://armorgames.com/guide/missing-mechanism-game-and-video-guide"); } else { createLevelFromCode(currentCode, false, true); }; break; case menuUI.menuBut: if (isDragging){ return; }; if (armorGamesAGI.agi){ armorGamesAGI.agi.closeAGUI(); }; transitionGate.nextScreen = "custom"; transitionGate.onClosed = onMenu; transitionGate.closeGate(); break; }; } public function createLevelThumbnail(_arg1:String, _arg2:MovieClip){ var _local9:int; var _local12:*; var _local3:Array = []; var _local4:String = _arg1; var _local5:Array = []; var _local6 = ""; var _local7 = 1; var _local8:int; while (_local8 < _local4.length) { if (_local4.charAt(_local8) != "$"){ _local6 = (_local6 + _local4.charAt(_local8)); } else { _local5.push(_local6); if (_local7 < 5){ _local7++; } else { _local3.push(_local5); _local5 = []; _local7 = 1; }; _local6 = ""; }; _local8++; }; var _local10:MovieClip = new MainBallObject(); var _local11:MovieClip = new FinishPointObject(); for (_local12 in _local3) { switch (_local3[_local12][0]){ case "mb": _local10.x = (_local3[_local12][1] * 0.2); _local10.y = (_local3[_local12][2] * 0.2); _local10.scaleX = (_local10.scaleY = 0.2); _arg2.addChild(_local10); break; case "fp": _local11.x = (_local3[_local12][1] * 0.2); _local11.y = (_local3[_local12][2] * 0.2); _local11.scaleX = (_local11.scaleY = 0.2); _arg2.addChild(_local11); break; default: _local9 = int(_local3[_local12][0].substr(1)); if (_local3[_local12][4] != "i"){ addObjectToStage((PART_LIST[_local9] + "Object"), (_local3[_local12][1] * 0.2), (_local3[_local12][2] * 0.2), _local3[_local12][3], true, 1, false, _arg2, 0.2); }; break; }; }; } public function createBlock(_arg1:DisplayObject=null, _arg2:Number=0, _arg3:Number=0){ var _local4:QuickObject; if (_arg1){ _local4 = qWorld.addBox({skin:_arg1, density:0, allowSleep:false}); } else { _local4 = qWorld.addBox({skin:BlockObject, density:0, x:320, y:240}); }; } public function createSeesaw(_arg1:DisplayObject):QuickObject{ var _local2:QuickObject = qWorld.addBox({skin:_arg1}); var _local3:b2Body = _local2.body; var _local4:QuickObject = qWorld.addCircle({fillAlpha:0, lineAlpha:0, density:0, x:_local3.GetPosition().x, y:_local3.GetPosition().y, radius:((_local3.m_userData.height / 2) / PIXEL_TO_METER)}); qWorld.addJoint({collideConnected:false, type:"revolute", a:_local4.body, b:_local3}); return (_local2); } public function storeObjectOnStage(){ var _local2:Boolean; var _local3:String; mainBallStoredX = mainBallMov.x; mainBallStoredY = mainBallMov.y; var _local1:int = numChildren; objectArray = []; var _local4:int; while (_local4 < _local1) { if (getChildAt(_local4).alpha == 0.5){ _local2 = true; } else { _local2 = false; }; _local3 = getQualifiedClassName(getChildAt(_local4)); if ((((_local3.substr((_local3.length - 6)) == "Object")) && (!((_local3 == "MainBallObject"))))){ objectArray.push([getChildAt(_local4), getChildAt(_local4).x, getChildAt(_local4).y, getChildAt(_local4).rotation, _local2, true]); } else { objectArray.push([getChildAt(_local4), getChildAt(_local4).x, getChildAt(_local4).y, getChildAt(_local4).rotation, _local2, false]); }; _local4++; }; } public function mainLoop(_arg1:Event){ if (screenManager.getCurrentScreenName() == "armorSplashScreen"){ return; }; addChild(swfConsole); addChild(muteBut); addChild(musicBut); addChild(cheatBut); menuUI.hintBut.visible = false; menuUI.solutionBut.visible = false; if (LevelManager.getInstance().getCurrentLevel() != 0){ menuUI.hintBut.visible = true; } else { menuUI.solutionBut.visible = true; }; if (editorMode){ menuUI.hintBut.visible = true; menuUI.solutionBut.visible = false; }; } } }//package com.chocorobokun.domino.world
Section 136
//AchievementManager (com.chocorobokun.managers.AchievementManager) package com.chocorobokun.managers { public class AchievementManager { private var callback:Function; private var achievementArray:Array; private var initiated:Boolean; private var numIndex:int; private static var allowInstantiation:Boolean; private static var instance:AchievementManager; public function AchievementManager(){ if (!allowInstantiation){ throw (new Error("Error: use AchievementManager.getInstance() instead of new")); }; } public function init(_arg1:Array, _arg2:int, _arg3:Function=null):void{ if (!initiated){ achievementArray = _arg1.concat(); numIndex = _arg2; callback = _arg3; initiated = true; }; } public function setAchievement(_arg1:int, _arg2:int, _arg3:Boolean=true):Boolean{ if (((!(_arg3)) && ((achievementArray[_arg1][numIndex] >= _arg2)))){ return (false); }; if (achievementArray[_arg1][numIndex] <= 0){ return (false); }; achievementArray[_arg1][numIndex] = (achievementArray[_arg1][numIndex] - _arg2); if (achievementArray[_arg1][numIndex] <= 0){ if (callback != null){ callback(); }; return (true); //unresolved jump }; return (false); } public static function getInstance():AchievementManager{ if (!instance){ allowInstantiation = true; instance = new (AchievementManager); allowInstantiation = false; }; return (instance); } } }//package com.chocorobokun.managers
Section 137
//LevelManager (com.chocorobokun.managers.LevelManager) package com.chocorobokun.managers { import flash.display.*; public class LevelManager { private var bestLevel:int;// = 0 private var main:Sprite; private var currentLevel:int;// = 0 private var levelsData:Array; private var initiated:Boolean;// = false private static var allowInstantiation:Boolean; private static var instance:LevelManager; public function LevelManager(){ levelsData = []; super(); if (!allowInstantiation){ throw (new Error("Error: use LevelManager.getInstance() instead of new")); }; } public function setLevel(_arg1:int){ currentLevel = _arg1; bestLevel = _arg1; } public function getCurrentLevel():int{ return (currentLevel); } public function getBestLevel():int{ return (bestLevel); } public function setCurrentLevel(_arg1:int){ currentLevel = _arg1; } public function init(_arg1:Sprite, _arg2:Array){ if (!initiated){ main = _arg1; levelsData = _arg2; initiated = true; }; } public function getLevelProp(_arg1:int):String{ return (levelsData[(_arg1 - 1)]); } public function setBestLevel(_arg1:int){ bestLevel = _arg1; } public static function getInstance():LevelManager{ if (!instance){ allowInstantiation = true; instance = new (LevelManager); allowInstantiation = false; }; return (instance); } } }//package com.chocorobokun.managers
Section 138
//ScreenManager (com.chocorobokun.managers.ScreenManager) package com.chocorobokun.managers { import flash.display.*; import flash.utils.*; public class ScreenManager { private var screenDict:Dictionary; private var view:DisplayObjectContainer; private var activeScreenArray:Array; private var initiated:Boolean;// = false public var currentScreen:String; private var screenArray:Array; private var main:Sprite; private var prevScreen:String; private static var allowInstantiation:Boolean; private static var instance:ScreenManager; public function ScreenManager(){ activeScreenArray = []; super(); screenDict = new Dictionary(true); screenArray = []; if (!allowInstantiation){ throw (new Error("Error: use ScreenManager.getInstance() instead of new")); }; } public function getCurrentScreenName():String{ return (currentScreen); } public function removeScreen(_arg1:String){ var _local3:*; var _local2:Object = screenDict[_arg1]; view.removeChild(_local2.screen); trace((_local2.name + " Removed!!")); if (_arg1 == currentScreen){ for (_local3 in activeScreenArray) { if (activeScreenArray[_local3] == currentScreen){ activeScreenArray.splice(_local3, 1); break; }; }; if (activeScreenArray[(activeScreenArray.length - 1)]){ currentScreen = activeScreenArray[(activeScreenArray.length - 1)]; } else { currentScreen = null; }; }; trace(("CURRENT SCREEN IS " + currentScreen)); } public function getScreen(_arg1:String){ return (screenDict[_arg1].screen); } public function init(_arg1:Sprite, _arg2:DisplayObjectContainer){ if (!initiated){ main = _arg1; view = _arg2; initiated = true; }; } public function addScreen(_arg1:MovieClip, _arg2:String):Boolean{ var _local3:*; var _local4:Object; var _local5:MovieClip; for (_local3 in screenArray) { if (screenArray[_local3].name == _arg2){ return (false); }; }; _local4 = new Object(); _local5 = _arg1; _local4.name = _arg2; _local4.screen = _local5; screenDict[_arg2] = _local4; screenArray.push(_local4); trace((_arg2 + " Stored!")); return (true); } public function changeToScreen(_arg1:String, _arg2:Boolean=true, _arg3:Number=0, _arg4:Number=0):void{ var _local5:Object; var _local6:*; if (((_arg2) && (currentScreen))){ trace("CURRENT SCREEN DETECTED"); _local5 = screenDict[currentScreen]; view.removeChild(_local5.screen); for (_local6 in activeScreenArray) { if (activeScreenArray[_local6] == currentScreen){ activeScreenArray.splice(_local6, 1); break; }; }; }; _local5 = screenDict[_arg1]; _local5.screen.x = _arg3; _local5.screen.y = _arg4; view.addChild(_local5.screen); activeScreenArray.push(_arg1); trace(("CURRENT SCREEN 1:" + currentScreen)); currentScreen = activeScreenArray[(activeScreenArray.length - 1)]; trace(("CURRENT SCREEN 2:" + currentScreen)); } public static function getInstance():ScreenManager{ if (!instance){ allowInstantiation = true; instance = new (ScreenManager); allowInstantiation = false; }; return (instance); } } }//package com.chocorobokun.managers
Section 139
//SoundManager (com.chocorobokun.managers.SoundManager) package com.chocorobokun.managers { import flash.media.*; import flash.utils.*; import flash.net.*; public class SoundManager { private var _sounds:Array; private var _soundsDict:Dictionary; private static var _instance:SoundManager; private static var _allowInstance:Boolean; public function SoundManager(){ this._soundsDict = new Dictionary(true); this._sounds = new Array(); if (!SoundManager._allowInstance){ throw (new Error("Error: Use SoundManager.getInstance() instead of the new keyword.")); }; } public function pauseSound(_arg1:String):void{ var _local2:Object = this._soundsDict[_arg1]; _local2.paused = true; _local2.position = _local2.channel.position; _local2.channel.stop(); } public function fadeSound(_arg1:String, _arg2:Number=0, _arg3:Number=1):void{ } public function get sounds():Array{ return (this._sounds); } public function setSoundVolume(_arg1:String, _arg2:Number):void{ var _local3:Object = this._soundsDict[_arg1]; var _local4:SoundTransform = _local3.channel.soundTransform; _local4.volume = _arg2; _local3.channel.soundTransform = _local4; } public function getSoundDuration(_arg1:String):Number{ return (this._soundsDict[_arg1].sound.length); } public function toString():String{ return (getQualifiedClassName(this)); } public function getSoundVolume(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.soundTransform.volume); } public function addLibrarySound(_arg1, _arg2:String):Boolean{ var _local3:int; while (_local3 < this._sounds.length) { if (this._sounds[_local3].name == _arg2){ return (false); }; _local3++; }; var _local4:Object = new Object(); var _local5:Sound = new (_arg1); _local4.name = _arg2; _local4.sound = _local5; _local4.channel = new SoundChannel(); _local4.position = 0; _local4.paused = true; _local4.volume = 1; _local4.startTime = 0; _local4.loops = 0; _local4.pausedByAll = false; this._soundsDict[_arg2] = _local4; this._sounds.push(_local4); return (true); } public function isSoundPaused(_arg1:String):Boolean{ return (this._soundsDict[_arg1].paused); } public function removeAllSounds():void{ var _local1:int; while (_local1 < this._sounds.length) { this._sounds[_local1] = null; _local1++; }; this._sounds = new Array(); this._soundsDict = new Dictionary(true); } public function getSoundPosition(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.position); } public function stopAllSounds(_arg1:Boolean=true):void{ var _local3:String; var _local2:int; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.stopSound(_local3); }; } else { this.stopSound(_local3); }; _local2++; }; } public function removeSound(_arg1:String):void{ var _local2:int; while (_local2 < this._sounds.length) { if (this._sounds[_local2].name == _arg1){ this._sounds[_local2] = null; this._sounds.splice(_local2, 1); }; _local2++; }; delete this._soundsDict[_arg1]; } public function muteAllSounds():void{ var _local2:String; var _local1:int; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; this.setSoundVolume(_local2, 0); _local1++; }; } public function stopSound(_arg1:String):void{ var _local2:Object = this._soundsDict[_arg1]; _local2.paused = true; _local2.channel.stop(); _local2.position = _local2.channel.position; } public function pauseAllSounds(_arg1:Boolean=true):void{ var _local3:String; var _local2:int; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.pauseSound(_local3); }; } else { this.pauseSound(_local3); }; _local2++; }; } public function playAllSounds(_arg1:Boolean=false):void{ var _local3:String; var _local2:int; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (this._soundsDict[_local3].pausedByAll){ this._soundsDict[_local3].pausedByAll = false; this.playSound(_local3); }; } else { this.playSound(_local3); }; _local2++; }; } public function addExternalSound(_arg1:String, _arg2:String, _arg3:Number=1000, _arg4:Boolean=false):Boolean{ var _local5:int; while (_local5 < this._sounds.length) { if (this._sounds[_local5].name == _arg2){ return (false); }; _local5++; }; var _local6:Object = new Object(); var _local7:Sound = new Sound(new URLRequest(_arg1), new SoundLoaderContext(_arg3, _arg4)); _local6.name = _arg2; _local6.sound = _local7; _local6.channel = new SoundChannel(); _local6.position = 0; _local6.paused = true; _local6.volume = 1; _local6.startTime = 0; _local6.loops = 0; _local6.pausedByAll = false; this._soundsDict[_arg2] = _local6; this._sounds.push(_local6); return (true); } public function unmuteAllSounds():void{ var _local2:String; var _local3:Object; var _local4:SoundTransform; var _local1:int; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; _local3 = this._soundsDict[_local2]; _local4 = _local3.channel.soundTransform; _local4.volume = _local3.volume; _local3.channel.soundTransform = _local4; _local1++; }; } public function isSoundPausedByAll(_arg1:String):Boolean{ return (this._soundsDict[_arg1].pausedByAll); } public function getSoundObject(_arg1:String):Sound{ return (this._soundsDict[_arg1].sound); } public function playSound(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=0):void{ var _local5:Object = this._soundsDict[_arg1]; _local5.volume = _arg2; _local5.startTime = _arg3; _local5.loops = _arg4; if (_local5.paused){ _local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(_local5.volume)); } else { _local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(_local5.volume)); }; _local5.paused = false; } public static function getInstance():SoundManager{ if (SoundManager._instance == null){ SoundManager._allowInstance = true; SoundManager._instance = new (SoundManager); SoundManager._allowInstance = false; }; return (SoundManager._instance); } } }//package com.chocorobokun.managers
Section 140
//IPreloader (com.chocorobokun.preloader.IPreloader) package com.chocorobokun.preloader { public interface IPreloader { function update(_arg1:int):void; } }//package com.chocorobokun.preloader
Section 141
//MakeScrollBar (com.chocorobokun.util.MakeScrollBar) package com.chocorobokun.util { import flash.display.*; import flash.events.*; import flash.geom.*; public class MakeScrollBar { private var drag_mc:MovieClip; private var call_back:Function; private var track_mc:MovieClip; private var host_mc:MovieClip; private var scroll_rect:Rectangle; private var range:Number; private var upper_limit:Number; public function MakeScrollBar(_arg1:MovieClip, _arg2:Function){ host_mc = _arg1; call_back = _arg2; drag_mc = host_mc.drag_mc; drag_mc.buttonMode = true; drag_mc.mouseChildren = false; drag_mc.addEventListener(MouseEvent.MOUSE_DOWN, press_drag); track_mc = host_mc.track_mc; track_mc.buttonMode = true; track_mc.mouseChildren = false; track_mc.addEventListener(MouseEvent.CLICK, click_track); set_limits(); } private function click_track(_arg1:MouseEvent):void{ trace("Click track"); } private function drag(_arg1:Event):void{ var _local2:* = ((drag_mc.x - track_mc.x) / range); call_back(_local2); } private function set_limits():void{ scroll_rect = new Rectangle(track_mc.y, track_mc.x, (track_mc.width - drag_mc.width)); upper_limit = track_mc.x; range = (track_mc.width - drag_mc.width); } private function press_drag(_arg1:MouseEvent):void{ drag_mc.stage.addEventListener(MouseEvent.MOUSE_UP, release_drag, false, 0, true); drag_mc.startDrag(false, scroll_rect); drag_mc.addEventListener(Event.ENTER_FRAME, drag); } private function release_drag(_arg1:MouseEvent):void{ drag_mc.removeEventListener(Event.ENTER_FRAME, drag); drag_mc.stage.removeEventListener(MouseEvent.MOUSE_UP, release_drag); drag_mc.stopDrag(); } } }//package com.chocorobokun.util
Section 142
//OpenURL (com.chocorobokun.util.OpenURL) package com.chocorobokun.util { import flash.net.*; public class OpenURL { public static function callURL(_arg1:String, _arg2:Function=null, _arg3:String="_blank"){ var _local4:URLRequest = new URLRequest(_arg1); navigateToURL(_local4, _arg3); if (_arg2 != null){ _arg2(); }; } } }//package com.chocorobokun.util
Section 143
//CDK (com.coreyoneil.collision.CDK) package com.coreyoneil.collision { import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import flash.errors.*; public class CDK { private var colorTransform2:ColorTransform; private var colorTransform1:ColorTransform; private var _returnAngleType:String; private var pixels1:ByteArray; private var pixels2:ByteArray; private var bmdResample:BitmapData; private var _returnAngle:Boolean; private var transMatrix2:Matrix; private var rect1:Rectangle; private var rect2:Rectangle; private var transMatrix1:Matrix; protected var objectCheckArray:Array; private var _alphaThreshold:Number; private var item1Registration:Point; private var bmd1:BitmapData; private var bmd2:BitmapData; protected var objectArray:Array; private var item2Registration:Point; protected var objectCollisionArray:Array; private var _numChildren:uint; private var colorExclusionArray:Array; public function CDK():void{ if (getQualifiedClassName(this) == "com.coreyoneil.collision::CDK"){ throw (new Error("CDK is an abstract class and is not meant for instantiation - use CollisionGroup or CollisionList")); }; init(); } public function get returnAngle():Boolean{ return (_returnAngle); } public function set returnAngle(_arg1:Boolean):void{ _returnAngle = _arg1; } protected function findCollisions(_arg1, _arg2):void{ var item1xDiff:Number; var item1yDiff:Number; var locY:Number; var locX:Number; var locStage:Point; var alpha1:uint; var alpha2:uint; var colorFlag:Boolean; var red1:uint; var red2:uint; var green1:uint; var green2:uint; var blue1:uint; var blue2:uint; var colorObj:Object; var aPlus:uint; var aMinus:uint; var rPlus:uint; var rMinus:uint; var gPlus:uint; var gMinus:uint; var bPlus:uint; var bMinus:uint; var item1Flags:uint; var item2Flags:uint; var n:uint; var angle:Number; var recordedCollision:Object; var item1 = _arg1; var item2 = _arg2; var item1_isText:Boolean; var item2_isText:Boolean; if ((item1 is TextField)){ item1_isText = ((item1.antiAliasType)=="advanced") ? true : false; item1.antiAliasType = ((item1.antiAliasType)=="advanced") ? "normal" : item1.antiAliasType; }; if ((item2 is TextField)){ item2_isText = ((item2.antiAliasType)=="advanced") ? true : false; item2.antiAliasType = ((item2.antiAliasType)=="advanced") ? "normal" : item2.antiAliasType; }; colorTransform1 = item1.transform.colorTransform; colorTransform2 = item2.transform.colorTransform; item1Registration = new Point(); item2Registration = new Point(); item1Registration = item1.localToGlobal(item1Registration); item2Registration = item2.localToGlobal(item2Registration); bmd1 = new BitmapData(item1.width, item1.height, true, 0xFFFFFF); bmd2 = new BitmapData(item1.width, item1.height, true, 0xFFFFFF); transMatrix1 = item1.transform.matrix; var currentObj:* = item1; while (currentObj.parent != null) { transMatrix1.concat(currentObj.parent.transform.matrix); currentObj = currentObj.parent; }; rect1 = item1.getBounds(currentObj); if (item1 != currentObj){ rect1.x = (rect1.x + currentObj.x); rect1.y = (rect1.y + currentObj.y); }; var _local4 = (item1Registration.x - rect1.left); item1xDiff = _local4; transMatrix1.tx = _local4; _local4 = (item1Registration.y - rect1.top); item1yDiff = _local4; transMatrix1.ty = _local4; transMatrix2 = item2.transform.matrix; currentObj = item2; while (currentObj.parent != null) { transMatrix2.concat(currentObj.parent.transform.matrix); currentObj = currentObj.parent; }; transMatrix2.tx = (item2Registration.x - rect1.left); transMatrix2.ty = (item2Registration.y - rect1.top); bmd1.draw(item1, transMatrix1, colorTransform1, null, null, true); bmd2.draw(item2, transMatrix2, colorTransform2, null, null, true); pixels1 = bmd1.getPixels(new Rectangle(0, 0, bmd1.width, bmd1.height)); pixels2 = bmd2.getPixels(new Rectangle(0, 0, bmd1.width, bmd1.height)); var k:uint; var value1:uint; var value2:uint; var collisionPoint:Number = -1; var overlap:Boolean; var overlapping:Array = []; var hasColors:int = colorExclusionArray.length; pixels1.position = 0; pixels2.position = 0; var pixelLength:int = pixels1.length; while (k < pixelLength) { k = pixels1.position; try { value1 = pixels1.readUnsignedInt(); value2 = pixels2.readUnsignedInt(); } catch(e:EOFError) { break; }; alpha1 = ((value1 >> 24) & 0xFF); alpha2 = ((value2 >> 24) & 0xFF); if ((((alpha1 > _alphaThreshold)) && ((alpha2 > _alphaThreshold)))){ colorFlag = false; if (hasColors){ red1 = ((value1 >> 16) & 0xFF); red2 = ((value2 >> 16) & 0xFF); green1 = ((value1 >> 8) & 0xFF); green2 = ((value2 >> 8) & 0xFF); blue1 = (value1 & 0xFF); blue2 = (value2 & 0xFF); n = 0; while (n < hasColors) { colorObj = Object(colorExclusionArray[n]); item1Flags = 0; item2Flags = 0; if ((((blue1 >= colorObj.bMinus)) && ((blue1 <= colorObj.bPlus)))){ item1Flags = (item1Flags + 1); }; if ((((blue2 >= colorObj.bMinus)) && ((blue2 <= colorObj.bPlus)))){ item2Flags = (item2Flags + 1); }; if ((((green1 >= colorObj.gMinus)) && ((green1 <= colorObj.gPlus)))){ item1Flags = (item1Flags + 1); }; if ((((green2 >= colorObj.gMinus)) && ((green2 <= colorObj.gPlus)))){ item2Flags = (item2Flags + 1); }; if ((((red1 >= colorObj.rMinus)) && ((red1 <= colorObj.rPlus)))){ item1Flags = (item1Flags + 1); }; if ((((red2 >= colorObj.rMinus)) && ((red2 <= colorObj.rPlus)))){ item2Flags = (item2Flags + 1); }; if ((((alpha1 >= colorObj.aMinus)) && ((alpha1 <= colorObj.aPlus)))){ item1Flags = (item1Flags + 1); }; if ((((alpha2 >= colorObj.aMinus)) && ((alpha2 <= colorObj.aPlus)))){ item2Flags = (item2Flags + 1); }; if ((((item1Flags == 4)) || ((item2Flags == 4)))){ colorFlag = true; }; n = (n + 1); }; }; if (!colorFlag){ overlap = true; collisionPoint = (k >> 2); locY = (collisionPoint / bmd1.width); locX = (collisionPoint % bmd1.width); locY = (locY - item1yDiff); locX = (locX - item1xDiff); locStage = item1.localToGlobal(new Point(locX, locY)); overlapping.push(locStage); }; }; }; if (overlap){ angle = (_returnAngle) ? findAngle(item1, item2) : 0; recordedCollision = {object1:item1, object2:item2, angle:angle, overlapping:overlapping}; objectCollisionArray.push(recordedCollision); }; if (item1_isText){ item1.antiAliasType = "advanced"; }; if (item2_isText){ item2.antiAliasType = "advanced"; }; _local4 = false; item2_isText = _local4; item1_isText = _local4; } private function init():void{ objectCheckArray = []; objectCollisionArray = []; objectArray = []; colorExclusionArray = []; _alphaThreshold = 0; _returnAngle = true; _returnAngleType = "RADIANS"; } public function dispose():void{ objectArray = []; } public function excludeColor(_arg1:uint, _arg2:uint=0xFF, _arg3:uint=20, _arg4:uint=20, _arg5:uint=20):void{ var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local6:int = colorExclusionArray.length; var _local7:uint; while (_local7 < _local6) { if (colorExclusionArray[_local7].color == _arg1){ throw (new Error((("Color could not be added - color already in the exclusion list [" + _arg1) + "]"))); }; _local7++; }; _local8 = (((_arg1 >> 24) & 0xFF) + _arg2); _local9 = (_local8 - (_arg2 << 1)); _local10 = (((_arg1 >> 16) & 0xFF) + _arg3); _local11 = (_local10 - (_arg3 << 1)); _local12 = (((_arg1 >> 8) & 0xFF) + _arg4); _local13 = (_local12 - (_arg4 << 1)); _local14 = ((_arg1 & 0xFF) + _arg5); _local15 = (_local14 - (_arg5 << 1)); var _local16:Object = {color:_arg1, aPlus:_local8, aMinus:_local9, rPlus:_local10, rMinus:_local11, gPlus:_local12, gMinus:_local13, bPlus:_local14, bMinus:_local15}; colorExclusionArray.push(_local16); } public function get numChildren():uint{ return (objectArray.length); } public function get alphaThreshold():Number{ return (_alphaThreshold); } public function removeItem(_arg1):void{ var _local2:int = objectArray.indexOf(_arg1); if (_local2 > -1){ objectArray.splice(_local2, 1); } else { throw (new Error((_arg1 + " could not be removed - object not found in item list."))); }; } public function set returnAngleType(_arg1:String):void{ _arg1 = _arg1.toUpperCase(); switch (_arg1){ case "DEGREES": case "DEGREE": case "DEG": case "DEGS": _returnAngleType = "DEGREES"; break; case "RADIANS": case "RADIAN": case "RAD": case "RADS": _returnAngleType = "RADIANS"; break; default: throw (new Error("returnAngleType expects 'DEGREES' or 'RADIANS'")); }; } private function findAngle(_arg1:DisplayObject, _arg2:DisplayObject):Number{ var pixel:uint; var thisAlpha:uint; var lastAlpha:int; var edgePoint:int; var k:uint; var upperLimit:int; var colorFlag:Boolean; var red1:uint; var green1:uint; var blue1:uint; var colorObj:Object; var a:uint; var r:uint; var g:uint; var b:uint; var item1Flags:uint; var n:uint; var item1 = _arg1; var item2 = _arg2; var center:Point = new Point((item1.width >> 1), (item1.height >> 1)); var pixels:ByteArray = pixels2; transMatrix2.tx = (transMatrix2.tx + center.x); transMatrix2.ty = (transMatrix2.ty + center.y); bmdResample = new BitmapData((item1.width << 1), (item1.height << 1), true, 0xFFFFFF); bmdResample.draw(item2, transMatrix2, colorTransform2, null, null, true); pixels = bmdResample.getPixels(new Rectangle(0, 0, bmdResample.width, bmdResample.height)); center.x = (bmdResample.width >> 1); center.y = (bmdResample.height >> 1); var columnHeight:uint = Math.round(bmdResample.height); var rowWidth:uint = Math.round(bmdResample.width); var edgeArray:Array = []; var hasColors:int = colorExclusionArray.length; var j:uint; while (j < columnHeight) { k = ((j * rowWidth) << 2); pixels.position = k; lastAlpha = -1; upperLimit = (((j + 1) * rowWidth) << 2); while (k < upperLimit) { k = pixels.position; try { pixel = pixels.readUnsignedInt(); } catch(e:EOFError) { break; }; thisAlpha = ((pixel >> 24) & 0xFF); if (lastAlpha == -1){ lastAlpha = thisAlpha; } else { if (thisAlpha > _alphaThreshold){ colorFlag = false; if (hasColors){ red1 = ((pixel >> 16) & 0xFF); green1 = ((pixel >> 8) & 0xFF); blue1 = (pixel & 0xFF); n = 0; while (n < hasColors) { colorObj = Object(colorExclusionArray[n]); item1Flags = 0; if ((((blue1 >= colorObj.bMinus)) && ((blue1 <= colorObj.bPlus)))){ item1Flags = (item1Flags + 1); }; if ((((green1 >= colorObj.gMinus)) && ((green1 <= colorObj.gPlus)))){ item1Flags = (item1Flags + 1); }; if ((((red1 >= colorObj.rMinus)) && ((red1 <= colorObj.rPlus)))){ item1Flags = (item1Flags + 1); }; if ((((thisAlpha >= colorObj.aMinus)) && ((thisAlpha <= colorObj.aPlus)))){ item1Flags = (item1Flags + 1); }; if (item1Flags == 4){ colorFlag = true; }; n = (n + 1); }; }; if (!colorFlag){ edgeArray.push((k >> 2)); }; }; }; }; j = (j + 1); }; var numEdges:int = edgeArray.length; var slopeYAvg:Number = 0; var slopeXAvg:Number = 0; j = 0; while (j < numEdges) { edgePoint = int(edgeArray[j]); slopeYAvg = (slopeYAvg + (center.y - (edgePoint / rowWidth))); slopeXAvg = (slopeXAvg + ((edgePoint % rowWidth) - center.x)); j = (j + 1); }; var average:Number = -(Math.atan2(slopeYAvg, slopeXAvg)); average = ((_returnAngleType == "RADIANS")) ? average : (average * 57.2957795); return (average); } public function addItem(_arg1):void{ if ((_arg1 is DisplayObject)){ objectArray.push(_arg1); } else { throw (new Error((("Cannot add item: " + _arg1) + " - item must be a Display Object."))); }; } public function get returnAngleType():String{ return (_returnAngleType); } public function set alphaThreshold(_arg1:Number):void{ if ((((_arg1 <= 1)) && ((_arg1 >= 0)))){ _alphaThreshold = (_arg1 * 0xFF); } else { throw (new Error("alphaThreshold expects a value from 0 to 1")); }; } public function removeExcludeColor(_arg1:uint):void{ var _local2:Boolean; var _local3:int = colorExclusionArray.length; var _local4:uint; while (_local4 < _local3) { if (colorExclusionArray[_local4].color == _arg1){ colorExclusionArray.splice(_local4, 1); _local2 = true; break; }; _local4++; }; if (!_local2){ throw (new Error((("Color could not be removed - color not found in exclusion list [" + _arg1) + "]"))); }; } protected function clearArrays():void{ objectCheckArray = []; objectCollisionArray = []; } } }//package com.coreyoneil.collision
Section 144
//CollisionList (com.coreyoneil.collision.CollisionList) package com.coreyoneil.collision { import flash.display.*; public class CollisionList extends CDK { public function CollisionList(_arg1, ... _args):void{ addItem(_arg1); var _local3:uint; while (_local3 < _args.length) { addItem(_args[_local3]); _local3++; }; } public function checkCollisions():Array{ var _local3:DisplayObject; clearArrays(); var _local1:uint = objectArray.length; var _local2:* = DisplayObject(objectArray[0]); var _local4:uint = 1; while (_local4 < _local1) { _local3 = DisplayObject(objectArray[_local4]); if (_local2.hitTestObject(_local3)){ if ((_local3.width * _local3.height) > (_local2.width * _local2.height)){ objectCheckArray.push([_local2, _local3]); } else { objectCheckArray.push([_local3, _local2]); }; }; _local4++; }; _local1 = objectCheckArray.length; _local4 = 0; while (_local4 < _local1) { findCollisions(DisplayObject(objectCheckArray[_local4][0]), DisplayObject(objectCheckArray[_local4][1])); _local4++; }; return (objectCollisionArray); } public function swapTarget(_arg1):void{ if ((_arg1 is DisplayObject)){ objectArray[0] = _arg1; } else { throw (new Error((("Cannot swap target: " + _arg1) + " - item must be a Display Object."))); }; } override public function removeItem(_arg1):void{ var _local2:int = objectArray.indexOf(_arg1); if (_local2 > 0){ objectArray.splice(_local2, 1); } else { if (_local2 == 0){ throw (new Error("You cannot remove the target from CollisionList. Use swapTarget to change the target.")); }; throw (new Error((_arg1 + " could not be removed - object not found in item list."))); }; } } }//package com.coreyoneil.collision
Section 145
//GamerSafeConstants (com.gamersafe.GamerSafeConstants) package com.gamersafe { public class GamerSafeConstants { public static const ACHIEVEMENT_THE_STUDENT_OF_MECHANISM:int = 755; public static const ACHIEVEMENT_MECHANISM_GOD:int = 763; public static const ACHIEVEMENT_MASTER_INVENTOR:int = 762; public static const SCOREBOARDGROUP_SCOREBOARDS:int = 232; public static const ITEMGROUP_ITEMS:int = 290; public static const ACHIEVEMENT_MECHANISM_SCHOLAR:int = 760; public static const ACHIEVEMENTGROUP_ACHIEVEMENTS:int = 261; public static const ACHIEVEMENT_PERSEVARENCE:int = 758; public static const ACHIEVEMENT_THE_INVENTOR:int = 761; public static const ACHIEVEMENT_FIRST_FAIL:int = 754; public static const ACHIEVEMENT_WILL_OF_STEEL:int = 759; public static const ACHIEVEMENT_THE_DOCTOR_OF_MECHANISM:int = 756; public static const ACHIEVEMENT_THE_GENIUS_OF_MECHANISM:int = 757; } }//package com.gamersafe
Section 146
//Bounce (com.gskinner.motion.easing.Bounce) package com.gskinner.motion.easing { public class Bounce { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (1 / 2.75)){ return (((7.5625 * _arg1) * _arg1)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return ((((7.5625 * _arg1) * _arg1) + 0.75)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return ((((7.5625 * _arg1) * _arg1) + 0.9375)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return ((((7.5625 * _arg1) * _arg1) + 0.984375)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((1 - easeOut((1 - _arg1), 0, 0, 0))); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 * 2); return (((_arg1)<1) ? (0.5 * easeIn(_arg1, 0, 0, 0)) : ((0.5 * easeOut((_arg1 - 1), 0, 0, 0)) + 0.5)); } } }//package com.gskinner.motion.easing
Section 147
//Circular (com.gskinner.motion.easing.Circular) package com.gskinner.motion.easing { public class Circular { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (Math.sqrt((1 - ((_arg1 - 1) * (_arg1 - 1))))); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (-((Math.sqrt((1 - (_arg1 * _arg1))) - 1))); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 * 2); return (((_arg1)<1) ? (-0.5 * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) : _arg1 = (_arg1 - 2); (0.5 * (Math.sqrt((1 - (_arg1 * _arg1))) + 1))); } } }//package com.gskinner.motion.easing
Section 148
//Linear (com.gskinner.motion.easing.Linear) package com.gskinner.motion.easing { public class Linear { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (_arg1); } } }//package com.gskinner.motion.easing
Section 149
//GTween (com.gskinner.motion.GTween) package com.gskinner.motion { import flash.display.*; import flash.events.*; import flash.utils.*; public class GTween extends EventDispatcher { protected var _rangeValues:Object; public var autoPlay:Boolean;// = true protected var _delay:Number;// = 0 public var ratio:Number; public var pluginData:Object; public var useFrames:Boolean; protected var _position:Number; public var target:Object; public var duration:Number; public var onInit:Function; public var calculatedPosition:Number; public var calculatedPositionOld:Number; public var ratioOld:Number; public var data; public var suppressEvents:Boolean; public var dispatchEvents:Boolean; public var repeatCount:int;// = 1 public var nextTween:GTween; public var reflect:Boolean; public var positionOld:Number; protected var _values:Object; public var onComplete:Function; protected var _paused:Boolean;// = true protected var _inited:Boolean; public var ease:Function; protected var _proxy:TargetProxy; protected var _initValues:Object; public var onChange:Function; public var timeScale:Number;// = 1 public static var pauseAll:Boolean = false; protected static var time:Number; public static var defaultEase:Function = linearEase; public static var defaultDispatchEvents:Boolean = false; public static var version:Number = 2.01; protected static var tickList:Dictionary = new Dictionary(true); protected static var plugins:Object = {}; protected static var shape:Shape; public static var timeScaleAll:Number = 1; protected static var gcLockList:Dictionary = new Dictionary(false); protected static var hasStarPlugins:Boolean = false; public function GTween(_arg1:Object=null, _arg2:Number=1, _arg3:Object=null, _arg4:Object=null, _arg5:Object=null){ var _local6:Boolean; super(); ease = defaultEase; dispatchEvents = defaultDispatchEvents; this.target = _arg1; this.duration = _arg2; this.pluginData = copy(_arg5, {}); if (_arg4){ _local6 = _arg4.swapValues; delete _arg4.swapValues; }; copy(_arg4, this); resetValues(_arg3); if (_local6){ swapValues(); }; if ((((((this.duration == 0)) && ((delay == 0)))) && (autoPlay))){ position = 0; }; } public function get delay():Number{ return (_delay); } public function getInitValue(_arg1:String):Number{ return (_initValues[_arg1]); } public function set delay(_arg1:Number):void{ if (_position <= 0){ _position = -(_arg1); }; _delay = _arg1; } public function init():void{ var _local1:String; var _local2:Array; var _local3:uint; var _local4:Number; var _local5:uint; _inited = true; _initValues = {}; _rangeValues = {}; for (_local1 in _values) { if (plugins[_local1]){ _local2 = plugins[_local1]; _local3 = _local2.length; _local4 = ((_local1 in target)) ? target[_local1] : NaN; _local5 = 0; while (_local5 < _local3) { _local4 = _local2[_local5].init(this, _local1, _local4); _local5++; }; if (!isNaN(_local4)){ _rangeValues[_local1] = (_values[_local1] - (_initValues[_local1] = _local4)); }; } else { _rangeValues[_local1] = (_values[_local1] - (_initValues[_local1] = target[_local1])); }; }; if (hasStarPlugins){ _local2 = plugins["*"]; _local3 = _local2.length; _local5 = 0; while (_local5 < _local3) { _local2[_local5].init(this, "*", NaN); _local5++; }; }; if (!suppressEvents){ if (dispatchEvents){ dispatchEvt("init"); }; if (onInit != null){ onInit(this); }; }; } public function getValues():Object{ return (copy(_values, {})); } public function setValues(_arg1:Object):void{ copy(_arg1, _values, true); invalidate(); } public function get position():Number{ return (_position); } protected function dispatchEvt(_arg1:String):void{ if (hasEventListener(_arg1)){ dispatchEvent(new Event(_arg1)); }; } public function swapValues():void{ var _local2:String; var _local3:Number; if (!_inited){ init(); }; var _local1:Object = _values; _values = _initValues; _initValues = _local1; for (_local2 in _rangeValues) { _rangeValues[_local2] = (_rangeValues[_local2] * -1); }; if (_position < 0){ _local3 = positionOld; position = 0; _position = positionOld; positionOld = _local3; } else { position = _position; }; } public function setValue(_arg1:String, _arg2:Number):void{ _values[_arg1] = _arg2; invalidate(); } public function get paused():Boolean{ return (_paused); } public function getValue(_arg1:String):Number{ return (_values[_arg1]); } protected function invalidate():void{ _inited = false; if (_position > 0){ _position = 0; }; if (autoPlay){ paused = false; }; } protected function copy(_arg1:Object, _arg2:Object, _arg3:Boolean=false):Object{ var _local4:String; for (_local4 in _arg1) { if (((_arg3) && ((_arg1[_local4] == null)))){ delete _arg2[_local4]; } else { _arg2[_local4] = _arg1[_local4]; }; }; return (_arg2); } public function deleteValue(_arg1:String):Boolean{ delete _rangeValues[_arg1]; delete _initValues[_arg1]; return (delete _values[_arg1]); } public function resetValues(_arg1:Object=null):void{ _values = {}; setValues(_arg1); } public function set position(_arg1:Number):void{ var _local4:String; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Array; var _local9:uint; var _local10:uint; positionOld = _position; ratioOld = ratio; calculatedPositionOld = calculatedPosition; var _local2:Number = (repeatCount * duration); var _local3:Boolean = (((_arg1 >= _local2)) && ((repeatCount > 0))); if (_local3){ if (calculatedPositionOld == _local2){ return; }; _position = _local2; calculatedPosition = (((reflect) && (!((repeatCount & 1))))) ? 0 : duration; } else { _position = _arg1; calculatedPosition = ((_position < 0)) ? 0 : (_position % duration); if (((reflect) && (((_position / duration) & 1)))){ calculatedPosition = (duration - calculatedPosition); }; }; ratio = ((((duration == 0)) && ((_position >= 0)))) ? 1 : ease((calculatedPosition / duration), 0, 1, 1); if (((((target) && ((((_position >= 0)) || ((positionOld >= 0)))))) && (!((calculatedPosition == calculatedPositionOld))))){ if (!_inited){ init(); }; for (_local4 in _values) { _local5 = _initValues[_local4]; _local6 = _rangeValues[_local4]; _local7 = (_local5 + (_local6 * ratio)); _local8 = plugins[_local4]; if (_local8){ _local9 = _local8.length; _local10 = 0; while (_local10 < _local9) { _local7 = _local8[_local10].tween(this, _local4, _local7, _local5, _local6, ratio, _local3); _local10++; }; if (!isNaN(_local7)){ target[_local4] = _local7; }; } else { target[_local4] = _local7; }; }; }; if (hasStarPlugins){ _local8 = plugins["*"]; _local9 = _local8.length; _local10 = 0; while (_local10 < _local9) { _local8[_local10].tween(this, "*", NaN, NaN, NaN, ratio, _local3); _local10++; }; }; if (!suppressEvents){ if (dispatchEvents){ dispatchEvt("change"); }; if (onChange != null){ onChange(this); }; }; if (_local3){ paused = true; if (nextTween){ nextTween.paused = false; }; if (!suppressEvents){ if (dispatchEvents){ dispatchEvt("complete"); }; if (onComplete != null){ onComplete(this); }; }; }; } public function end():void{ position = ((repeatCount)>0) ? (repeatCount * duration) : duration; } public function beginning():void{ position = 0; paused = true; } public function set paused(_arg1:Boolean):void{ if (_arg1 == _paused){ return; }; _paused = _arg1; if (_paused){ delete tickList[this]; if ((target is IEventDispatcher)){ target.removeEventListener("_", invalidate); }; delete gcLockList[this]; } else { if (((isNaN(_position)) || (((!((repeatCount == 0))) && ((_position >= (repeatCount * duration))))))){ _inited = false; calculatedPosition = (calculatedPositionOld = (ratio = (ratioOld = (positionOld = 0)))); _position = -(delay); }; tickList[this] = true; if ((target is IEventDispatcher)){ target.addEventListener("_", invalidate); } else { gcLockList[this] = true; }; }; } public function get proxy():TargetProxy{ if (_proxy == null){ _proxy = new TargetProxy(this); }; return (_proxy); } protected static function staticTick(_arg1:Event):void{ var _local4:Object; var _local5:GTween; var _local2:Number = time; time = (getTimer() / 1000); if (pauseAll){ return; }; var _local3:Number = ((time - _local2) * timeScaleAll); for (_local4 in tickList) { _local5 = (_local4 as GTween); (_local4 as GTween).position = (_local5._position + ((_local5.useFrames) ? timeScaleAll : _local3 * _local5.timeScale)); }; } protected static function staticInit():void{ (shape = new Shape()).addEventListener(Event.ENTER_FRAME, staticTick); time = (getTimer() / 1000); } public static function installPlugin(_arg1:Object, _arg2:Array, _arg3:Boolean=false):void{ var _local5:String; var _local4:uint; while (_local4 < _arg2.length) { _local5 = _arg2[_local4]; if (_local5 == "*"){ hasStarPlugins = true; }; if (plugins[_local5] == null){ plugins[_local5] = [_arg1]; } else { if (_arg3){ plugins[_local5].unshift(_arg1); } else { plugins[_local5].push(_arg1); }; }; _local4++; }; } public static function linearEase(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (_arg1); } staticInit(); } }//package com.gskinner.motion import flash.utils.*; dynamic class TargetProxy extends Proxy { private var tween:GTween; private function TargetProxy(_arg1:GTween):void{ this.tween = _arg1; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ tween.deleteValue(_arg1); return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ if ((((((_arg2 is Boolean)) || ((_arg2 is String)))) || (isNaN(_arg2)))){ tween.target[_arg1] = _arg2; } else { tween.setValue(String(_arg1), Number(_arg2)); }; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function callProperty(_arg1, ... _args){ return (tween.target[_arg1].apply(null, _args)); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ var _local2:Number = tween.getValue(_arg1); return ((isNaN(_local2)) ? tween.target[_arg1] : _local2); } }
Section 150
//AssetLoader_1 (domino_fla.AssetLoader_1) package domino_fla { import flash.display.*; public dynamic class AssetLoader_1 extends MovieClip { public function AssetLoader_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package domino_fla
Section 151
//Symbol3_39 (domino_fla.Symbol3_39) package domino_fla { import flash.display.*; public dynamic class Symbol3_39 extends MovieClip { public var numDisp:MovieClip; public function Symbol3_39(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package domino_fla
Section 152
//Symbol5_120 (domino_fla.Symbol5_120) package domino_fla { import flash.display.*; public dynamic class Symbol5_120 extends MovieClip { public function Symbol5_120(){ addFrameScript(199, frame200); } function frame200(){ } } }//package domino_fla
Section 153
//Symbol5_72 (domino_fla.Symbol5_72) package domino_fla { import flash.display.*; public dynamic class Symbol5_72 extends MovieClip { public function Symbol5_72(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package domino_fla
Section 154
//Color (fl.motion.Color) package fl.motion { import flash.display.*; import flash.geom.*; public class Color extends ColorTransform { private var _tintColor:Number;// = 0 private var _tintMultiplier:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } private function deriveTintColor():uint{ var _local1:Number = (1 / this.tintMultiplier); var _local2:uint = Math.round((this.redOffset * _local1)); var _local3:uint = Math.round((this.greenOffset * _local1)); var _local4:uint = Math.round((this.blueOffset * _local1)); var _local5:uint = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function set brightness(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; var _local2:Number = (1 - Math.abs(_arg1)); var _local3:Number = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } private function parseXML(_arg1:XML=null):Color{ var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; var _local2:XML = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public function get tintColor():uint{ return (this._tintColor); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function setTint(_arg1:uint, _arg2:Number):void{ this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); var _local3:uint = ((_arg1 >> 16) & 0xFF); var _local4:uint = ((_arg1 >> 8) & 0xFF); var _local5:uint = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number = (1 - _arg3); var _local5:uint = ((_arg1 >> 24) & 0xFF); var _local6:uint = ((_arg1 >> 16) & 0xFF); var _local7:uint = ((_arg1 >> 8) & 0xFF); var _local8:uint = (_arg1 & 0xFF); var _local9:uint = ((_arg2 >> 24) & 0xFF); var _local10:uint = ((_arg2 >> 16) & 0xFF); var _local11:uint = ((_arg2 >> 8) & 0xFF); var _local12:uint = (_arg2 & 0xFF); var _local13:uint = ((_local5 * _local4) + (_local9 * _arg3)); var _local14:uint = ((_local6 * _local4) + (_local10 * _arg3)); var _local15:uint = ((_local7 * _local4) + (_local11 * _arg3)); var _local16:uint = ((_local8 * _local4) + (_local12 * _arg3)); var _local17:uint = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number = (1 - _arg3); var _local5:ColorTransform = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } } }//package fl.motion
Section 155
//SWFConsole (rl.dev.SWFConsole) package rl.dev { import flash.display.*; import flash.events.*; import flash.system.*; import flash.utils.*; import flash.text.*; public class SWFConsole extends Sprite { private static const INPUT_BG_HEIGHT:int = 20; private static const _FPS_REFRESH_RATE:uint = 1000; private static const SCROLLHANDLE_COLOUR:int = 0xFFFFFF; private static const HEADER_HEIGHT:int = 20; private static const SCROLLHANDLE_WIDTH:int = 10; private static const TEXT_COLOUR:int = 0xFFFFFF; private static const HEADER_BG_ALPHA:Number = 0.6; private static const SCROLLTRACK_ALPHA:Number = 0.5; private static const SCROLLBUTTON_ALPHA:Number = 0.9; private static const _HISTORY_STATES:uint = 20; private static const BACKGROUND_HEIGHT:int = 200; private static const INPUTAREA_BG_HEIGHT:int = 30; private static const SCROLLHANDLE_HEIGHT:int = 60; private static const UPDATE_INTERVAL:int = 1000; private static const SCROLLTRACK_WIDTH:int = 10; private static const SCROLLTRACK_COLOUR:int = 0; private static const INPUT_BG_COLOUR:int = 0xFFFFFF; private static const SCROLLHANDLE_ALPHA:Number = 0.9; private static const VERSION:String = "1.1"; private static const INPUT_BG_ALPHA:Number = 0.2; private static const SHADOW_COLOUR:int = 0; private static const SCROLLBUTTON_COLOUR:int = 0xFFFFFF; private static const INPUTAREA_BG_ALPHA:Number = 0.7; private static const HEADER_BG_COLOUR:int = 0; private static const WELCOME_MESSAGE:String = "============================================================ New features: - Resource Monitor - type !resmon to activate ============================================================"; private static const BACKGROUND_ALPHA:Number = 0.7; private static const BACKGROUND_COLOUR:int = 0; private static const INPUTAREA_BG_COLOUR:int = 0; private static var _scrollButtonDown:Sprite; private static var _enabled:Boolean = false; private static var _stageHeight:Number; private static var _stageWidth:Number; private static var _headerText:TextField; private static var _percent:Number; private static var _text:TextField; private static var _lastcommands:Array; private static var _avg:Number = 0; private static var _traceEnabled:Boolean = false; private static var _textFormat:TextFormat; private static var _fpsBg:Shape; private static var _fps:Sprite; private static var _memUsage:Sprite; private static var _outputMask:Shape; private static var _scrollHandle:Sprite; private static var _fpsTimer:Timer; private static var _txt_avgfps:TextField; private static var _timer:Timer; private static var _txt_mem:TextField; public static var _activated:Boolean = false; private static var _history:Array; private static var _headerTextFormat:TextFormat; private static var _txt_fps:TextField; private static var _inputAreaBg:Shape; private static var _fpsValue:uint = 0; private static var _inputBg:Shape; private static var _headerTextShadow:TextField; private static var _scrollButtonUp:Sprite; private static var _scrollButtonDownShape:Shape; private static var _min:Number; private static var _max:Number; private static var _stageFrameRate:uint; private static var _scrollButtonUpShape:Shape; private static var _scrollTrack:Shape; private static var _offset:Number; private static var _inputText:TextField; private static var _scrollHandleShape:Shape; private static var _headerTextShadowFormat:TextFormat; private static var _frames:uint = 0; private static var _bg:Shape; private static var _headerbg:Shape; private static var _lastcommandsindex:Number; private static var _memBg:Shape; public function SWFConsole(_arg1:Number, _arg2:Number, _arg3:Boolean=false){ _stageWidth = _arg1; _stageHeight = _arg2; _traceEnabled = _arg3; if (stage){ _init(); } else { addEventListener(Event.ADDED_TO_STAGE, _init, false, 0, true); }; } private function _removeWhitespace(_arg1:String):String{ var _local2 = ""; var _local3:* = 0; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) != " "){ _local2 = (_local2 + _arg1.charAt(_local3)); }; _local3++; }; return (_local2); } private function _runProperty(_arg1:String):void{ var instanceSplit:Array; var propertySplit:Array; var instance:Object; var command = _arg1; if (_findChar(command, "=")){ propertySplit = command.split("="); if (_findChar(propertySplit[0], ".")){ instanceSplit = propertySplit[0].split("."); instance = _recurseChildren(stage, instanceSplit[0]); if (instance){ if (instance.hasOwnProperty(instanceSplit[1])){ if (propertySplit[1] == "false"){ propertySplit[1] = false; }; instance[instanceSplit[1]] = propertySplit[1]; } else { output(((("Property " + instanceSplit[1]) + " not found on ") + instanceSplit[0])); }; } else { output("Instance not found"); }; } else { if (stage.hasOwnProperty(propertySplit[0])){ if (propertySplit[1] == "false"){ propertySplit[1] = false; }; try { stage[propertySplit[0]] = propertySplit[1]; } catch(e:Error) { output("*** ERROR: this property of stage cannot be set ***"); }; } else { output((("Property " + propertySplit[0]) + " not found on stage")); }; }; } else { if (_findChar(command, ".")){ instanceSplit = command.split("."); instance = _recurseChildren(stage, instanceSplit[0]); if (instance){ if (instance.hasOwnProperty(instanceSplit[1])){ output(((((instance.name + ".") + instanceSplit[1]) + " = ") + instance[instanceSplit[1]])); } else { output(((("Property " + instanceSplit[1]) + " not found on ") + instanceSplit[0])); }; } else { output("Instance not found"); }; } else { if (stage.hasOwnProperty(command)){ output(((("stage." + command) + " = ") + stage[command])); } else { output((("Property " + command) + " not found on stage")); }; }; }; } private function _scrollButtonDownDown(_arg1:MouseEvent):void{ _percent = (_percent + 0.1); if (_percent > 1){ _percent = 1; }; _text.y = (_headerbg.height + (-(_percent) * (_text.height - _outputMask.height))); _scrollHandle.y = (_min + ((_max - _min) * _percent)); } private function _createHeader():void{ _headerbg = new Shape(); _headerbg.graphics.beginFill(HEADER_BG_COLOUR, HEADER_BG_ALPHA); _headerbg.graphics.drawRect(0, 0, stage.stageWidth, HEADER_HEIGHT); _headerbg.graphics.endFill(); _headerbg.cacheAsBitmap = true; addChild(_headerbg); _headerTextShadowFormat = new TextFormat(); _headerTextShadowFormat.font = "_typewriter"; _headerTextShadowFormat.color = SHADOW_COLOUR; _headerTextShadowFormat.italic = true; _headerTextShadow = new TextField(); _headerTextShadow.x = 12; _headerTextShadow.y = 2; _headerTextShadow.height = HEADER_HEIGHT; _headerTextShadow.autoSize = TextFieldAutoSize.LEFT; _headerTextShadow.multiline = false; _headerTextShadow.defaultTextFormat = _headerTextShadowFormat; _headerTextShadow.text = ("SWFConsole v" + VERSION); _headerTextFormat = new TextFormat(); _headerTextFormat.font = "_typewriter"; _headerTextFormat.color = TEXT_COLOUR; _headerTextFormat.bold; _headerTextFormat.italic = true; _headerText = new TextField(); _headerText.x = 10; _headerText.height = HEADER_HEIGHT; _headerText.autoSize = TextFieldAutoSize.LEFT; _headerText.multiline = false; _headerText.defaultTextFormat = _headerTextFormat; _headerText.text = ("SWFConsole v" + VERSION); addChild(_headerTextShadow); addChild(_headerText); } private function _handleUp(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, _handleMove); } private function _scrollButtonUpDown(_arg1:MouseEvent):void{ _percent = (_percent - 0.1); if (_percent < 0){ _percent = 0; }; _text.y = (_headerbg.height + (-(_percent) * (_text.height - _outputMask.height))); _scrollHandle.y = (_min + ((_max - _min) * _percent)); } private function _findChar(_arg1:String, _arg2:String):Boolean{ var _local3:* = 0; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) == _arg2){ return (true); }; _local3++; }; return (false); } private function _scrollWheel(_arg1:MouseEvent):void{ if (_scrollButtonDown.visible){ if (_arg1.delta > 0){ _percent = (_percent - 0.1); if (_percent < 0){ _percent = 0; }; } else { if (_arg1.delta < 0){ _percent = (_percent + 0.1); if (_percent > 1){ _percent = 1; }; }; }; _text.y = (_headerbg.height + (-(_percent) * (_text.height - _outputMask.height))); _scrollHandle.y = (_min + ((_max - _min) * _percent)); }; } private function _createScrollHandle():void{ _scrollHandleShape = new Shape(); _scrollHandleShape.graphics.beginFill(SCROLLHANDLE_COLOUR, SCROLLHANDLE_ALPHA); _scrollHandleShape.graphics.drawRect(0, 0, SCROLLHANDLE_WIDTH, SCROLLHANDLE_HEIGHT); _scrollHandleShape.graphics.endFill(); _scrollHandleShape.cacheAsBitmap = true; _scrollHandle = new Sprite(); _scrollHandle.addChild(_scrollHandleShape); _scrollHandle.x = (_scrollTrack.x - (SCROLLHANDLE_WIDTH - SCROLLTRACK_WIDTH)); _scrollHandle.y = _scrollTrack.y; addChild(_scrollHandle); } private function _calculateFPS(_arg1:TimerEvent):void{ _fpsValue = ((_frames)>_stageFrameRate) ? _stageFrameRate : _frames; _txt_fps.text = ("FPS: " + String(_fpsValue)); _frames = 0; _history.unshift(_fpsValue); if (_history.length > _HISTORY_STATES){ _history.pop(); }; _avg = 0; var _local2:uint; while (_local2 < _history.length) { _avg = (_avg + _history[_local2]); _local2++; }; _txt_avgfps.text = ("AVG: " + String(Math.round((_avg / _history.length)))); } private function _handleDown(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, _handleMove, false, 0, true); _offset = (mouseY - _scrollHandle.y); } private function _removeChar(_arg1:String, _arg2:String):String{ var _local3 = ""; var _local4:* = 0; while (_local4 < _arg1.length) { if (_arg1.charAt(_local4) != _arg2){ _local3 = (_local3 + _arg1.charAt(_local4)); }; _local4++; }; return (_local3); } public function hide():void{ alpha = 0; visible = false; } private function _initMemUsage():void{ _memUsage = new Sprite(); stage.addChild(_memUsage); _txt_mem = new TextField(); _txt_mem.width = 100; _txt_mem.height = 16; _txt_mem.border = false; _txt_mem.selectable = false; var _local1:TextFormat = new TextFormat(); _local1.font = "Verdana"; _local1.color = 6750054; _local1.size = 10; _txt_mem.defaultTextFormat = _local1; _txt_mem.text = "MEM: 0 MB"; _memUsage.addChild(_txt_mem); _memBg = new Shape(); _memBg.graphics.beginFill(0, 0.7); _memBg.graphics.drawRect(0, 0, _memUsage.width, _memUsage.height); _memBg.graphics.endFill(); _memUsage.addChildAt(_memBg, 0); _memUsage.x = Math.ceil(((-((stage.stageWidth - _stageWidth)) * 0.5) + (stage.stageWidth - _memUsage.width))); _memUsage.y = Math.ceil((((-((stage.stageHeight - _stageHeight)) * 0.5) + (stage.stageHeight - _memUsage.height)) - 32)); _timer = new Timer(UPDATE_INTERVAL); _timer.addEventListener(TimerEvent.TIMER, displayUsage, false, 0, true); _timer.start(); } private function _createInputArea():void{ _inputAreaBg = new Shape(); _inputAreaBg.graphics.beginFill(INPUTAREA_BG_COLOUR, INPUTAREA_BG_ALPHA); _inputAreaBg.graphics.drawRect(0, 0, stage.stageWidth, INPUTAREA_BG_HEIGHT); _inputAreaBg.graphics.endFill(); _inputAreaBg.y = (HEADER_HEIGHT + BACKGROUND_HEIGHT); addChild(_inputAreaBg); _inputBg = new Shape(); _inputBg.graphics.beginFill(INPUT_BG_COLOUR, INPUT_BG_ALPHA); _inputBg.graphics.drawRect(0, 0, (stage.stageWidth - 50), INPUT_BG_HEIGHT); _inputBg.graphics.endFill(); _inputBg.x = 10; _inputBg.y = (_inputAreaBg.y + 5); addChild(_inputBg); _inputText = new TextField(); _inputText.width = (stage.stageWidth - 50); _inputText.x = 10; _inputText.y = (_inputAreaBg.y + 5); _inputText.height = INPUT_BG_HEIGHT; _inputText.multiline = false; _inputText.type = TextFieldType.INPUT; _inputText.restrict = "^`"; _inputText.defaultTextFormat = _textFormat; addChild(_inputText); } private function _runCommand(_arg1:String):void{ if (_arg1.substr(0, 7).toLowerCase() == "!resmon"){ if (_arg1.charAt(7) == "0"){ if (_fps != null){ _fps.visible = false; }; if (_memUsage != null){ _memUsage.visible = false; }; output("*** RESOURCE MONITOR DISABLED ***"); } else { if (_fps == null){ _initFPS(); } else { _fps.visible = true; }; if (_memUsage == null){ _initMemUsage(); } else { _memUsage.visible = true; }; output("*** RESOURCE MONITOR ENABLED ***"); }; return; }; output("Invalid command"); } private function _createScrollButtons():void{ _scrollButtonUpShape = new Shape(); _scrollButtonDownShape = new Shape(); _createScrollButtonShape(_scrollButtonUpShape); _createScrollButtonShape(_scrollButtonDownShape); _scrollButtonUp = new Sprite(); _scrollButtonUp.addChild(_scrollButtonUpShape); _scrollButtonUp.x = (stage.stageWidth - 30); _scrollButtonUp.y = 40; _scrollButtonUp.buttonMode = true; _scrollButtonUp.addEventListener(MouseEvent.MOUSE_DOWN, _scrollButtonUpDown, false, 0, true); addChild(_scrollButtonUp); _scrollButtonDown = new Sprite(); _scrollButtonDown.addChild(_scrollButtonDownShape); _scrollButtonDown.scaleY = -1; _scrollButtonDown.x = (stage.stageWidth - 30); _scrollButtonDown.y = ((_scrollTrack.y + _scrollTrack.height) + 10); _scrollButtonDown.buttonMode = true; _scrollButtonDown.addEventListener(MouseEvent.MOUSE_DOWN, _scrollButtonDownDown, false, 0, true); addChild(_scrollButtonDown); } private function _createScrollTrack():void{ _scrollTrack = new Shape(); _scrollTrack.graphics.beginFill(SCROLLTRACK_COLOUR, SCROLLTRACK_ALPHA); _scrollTrack.graphics.drawRect(0, 0, SCROLLTRACK_WIDTH, (BACKGROUND_HEIGHT - 60)); _scrollTrack.graphics.endFill(); _scrollTrack.x = (stage.stageWidth - 30); _scrollTrack.y = (HEADER_HEIGHT + 30); _scrollTrack.cacheAsBitmap = true; addChild(_scrollTrack); } private function _relocate(_arg1:Event):void{ _headerbg.width = stage.stageWidth; _bg.width = stage.stageWidth; _text.width = (stage.stageWidth - 50); _outputMask.width = (stage.stageWidth - 50); _inputText.width = (stage.stageWidth - 50); _inputAreaBg.width = stage.stageWidth; _inputBg.width = (stage.stageWidth - 50); _scrollTrack.x = Math.ceil((stage.stageWidth - 30)); _scrollButtonUp.x = Math.ceil((stage.stageWidth - 30)); _scrollButtonDown.x = Math.ceil((stage.stageWidth - 30)); _scrollHandle.x = Math.ceil((stage.stageWidth - 30)); x = Math.ceil((-((stage.stageWidth - _stageWidth)) * 0.5)); y = Math.ceil((-((stage.stageHeight - _stageHeight)) * 0.5)); if (_fps){ _fps.x = Math.ceil(((-((stage.stageWidth - _stageWidth)) * 0.5) + (stage.stageWidth - _fps.width))); _fps.y = Math.ceil(((-((stage.stageHeight - _stageHeight)) * 0.5) + (stage.stageHeight - _fps.height))); }; if (_memUsage){ _memUsage.x = Math.ceil(((-((stage.stageWidth - _stageWidth)) * 0.5) + (stage.stageWidth - _memUsage.width))); _memUsage.y = Math.ceil((((-((stage.stageHeight - _stageHeight)) * 0.5) + (stage.stageHeight - _memUsage.height)) - 32)); }; } private function _recurseChildren(_arg1:Object, _arg2:String):Object{ var _local3:Object; if ((((((_arg1.hasOwnProperty("numChildren") == false)) || ((_arg1.numChildren == null)))) || ((_arg1.numChildren == 0)))){ return (_local3); }; var _local4:* = 0; while (_local4 < _arg1.numChildren) { if (_arg1.getChildAt(_local4).name == _arg2){ return (_arg1.getChildAt(_local4)); }; if (_local3 == null){ _local3 = _recurseChildren((_arg1.getChildAt(_local4) as Object), _arg2); }; _local4++; }; return (_local3); } private function _createScrollButtonShape(_arg1:Shape):void{ _arg1.graphics.beginFill(SCROLLBUTTON_COLOUR, SCROLLBUTTON_ALPHA); _arg1.graphics.moveTo(0, 0); _arg1.graphics.lineTo(5, -8); _arg1.graphics.lineTo(10, 0); _arg1.graphics.lineTo(0, 0); _arg1.graphics.endFill(); _arg1.cacheAsBitmap = true; } private function _createOutputArea():void{ _text = new TextField(); _text.width = (stage.stageWidth - 50); _text.x = 10; _text.y = HEADER_HEIGHT; _text.height = BACKGROUND_HEIGHT; _text.multiline = true; _text.wordWrap = true; _text.autoSize = TextFieldAutoSize.LEFT; _textFormat = new TextFormat(); _textFormat.color = TEXT_COLOUR; _textFormat.font = "_typewriter"; _text.defaultTextFormat = _textFormat; addChild(_text); _outputMask = new Shape(); _outputMask.graphics.beginFill(0xFF00FF); _outputMask.graphics.drawRect(0, 0, (stage.stageWidth - 50), BACKGROUND_HEIGHT); _outputMask.graphics.endFill(); _outputMask.x = 10; _outputMask.y = HEADER_HEIGHT; addChild(_outputMask); _text.mask = _outputMask; } private function _createScrollBar():void{ _createScrollTrack(); _createScrollButtons(); _createScrollHandle(); _scrollTrack.visible = false; _scrollButtonUp.visible = false; _scrollButtonDown.visible = false; _scrollHandle.visible = false; _min = _scrollTrack.y; _max = ((_scrollTrack.y + _scrollTrack.height) - _scrollHandle.height); _scrollHandle.buttonMode = true; _scrollHandle.addEventListener(MouseEvent.MOUSE_DOWN, _handleDown, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, _handleUp, false, 0, true); addEventListener(MouseEvent.MOUSE_WHEEL, _scrollWheel, false, 0, true); } private function _updateFrames(_arg1:Event):void{ _frames++; } private function _init(_arg1:Event=null):void{ removeEventListener(Event.ADDED_TO_STAGE, _init); trace("SWFConsole Initialised - ( ` ) to activate"); hide(); _createHeader(); _createBackground(); _createOutputArea(); _createScrollBar(); _createInputArea(); x = -(Math.ceil(((stage.stageWidth - _stageWidth) * 0.5))); y = -(Math.ceil(((stage.stageHeight - _stageHeight) * 0.5))); _activated = true; _lastcommands = new Array(); _lastcommandsindex = 0; output(WELCOME_MESSAGE); stage.addEventListener(KeyboardEvent.KEY_UP, _keyListener, false, 0, true); stage.addEventListener(Event.RESIZE, _relocate, false, 0, true); } private function _createBackground():void{ _bg = new Shape(); _bg.graphics.beginFill(BACKGROUND_COLOUR, BACKGROUND_ALPHA); _bg.graphics.drawRect(0, 0, stage.stageWidth, BACKGROUND_HEIGHT); _bg.graphics.endFill(); _bg.cacheAsBitmap = true; _bg.y = HEADER_HEIGHT; addChild(_bg); } private function _keyListener(_arg1:KeyboardEvent):void{ if (_activated){ switch (_arg1.keyCode){ case 192: if (_enabled){ hide(); } else { _inputText.text = ""; show(); stage.focus = _inputText; }; _enabled = !(_enabled); break; case 13: _processCommand(_inputText.text); _inputText.text = ""; break; case 38: if (_lastcommands.length > 0){ _inputText.text = _lastcommands[_lastcommandsindex]; _inputText.setSelection(_inputText.length, _inputText.length); _lastcommandsindex--; if (_lastcommandsindex < 0){ _lastcommandsindex = 0; }; }; break; }; }; } private function _runFunc(_arg1:String):void{ var instanceSplit:Array; var functionSplit:Array; var parametersSplit:Array; var instance:Object; var command = _arg1; if (_findChar(command, ".")){ instanceSplit = command.split("."); instance = _recurseChildren(stage, instanceSplit[0]); functionSplit = instanceSplit[1].split("("); parametersSplit = functionSplit[1].split(")"); if (instance){ if (instance.hasOwnProperty(functionSplit[0])){ try { if (parametersSplit[0] == ""){ output(instance[functionSplit[0]]()); } else { if (_findChar(parametersSplit[0], "\"")){ parametersSplit[0] = _removeChar(parametersSplit[0], "\""); }; output(instance[functionSplit[0]](parametersSplit[0])); }; } catch(e:Error) { output(e); }; } else { output(((("Function " + functionSplit[0]) + " not found on ") + instanceSplit[0])); }; } else { output("Instance not found"); }; } else { functionSplit = command.split("("); parametersSplit = functionSplit[1].split(")"); if (stage.hasOwnProperty(functionSplit[0])){ try { if (parametersSplit[0] == ""){ output(stage[functionSplit[0]]()); } else { if (_findChar(parametersSplit[0], "\"")){ parametersSplit[0] = _removeChar(parametersSplit[0], "\""); }; output(stage[functionSplit[0]](parametersSplit[0])); }; } catch(e:Error) { output(e); }; } else { output(((("Function " + functionSplit[0]) + " not found on ") + instanceSplit[0])); }; }; } private function _handleMove(_arg1:MouseEvent):void{ _scrollHandle.y = (mouseY - _offset); if (_scrollHandle.y <= _min){ _scrollHandle.y = _min; }; if (_scrollHandle.y >= _max){ _scrollHandle.y = _max; }; _percent = ((_scrollHandle.y - _min) / (_max - _min)); if (_text.height > _outputMask.height){ _text.y = (_headerbg.height + (-(_percent) * (_text.height - _outputMask.height))); }; _arg1.updateAfterEvent(); } private function _initFPS(){ _fps = new Sprite(); stage.addChild(_fps); _stageFrameRate = stage.frameRate; _history = new Array(); _txt_fps = new TextField(); _txt_fps.width = 100; _txt_fps.height = 16; _txt_fps.border = false; _txt_fps.selectable = false; _txt_avgfps = new TextField(); _txt_avgfps.width = 100; _txt_avgfps.height = 16; _txt_avgfps.border = false; _txt_avgfps.selectable = false; var _local1:TextFormat = new TextFormat(); _local1.font = "Verdana"; _local1.color = 0xFFCC00; _local1.size = 10; _txt_fps.defaultTextFormat = _local1; _txt_avgfps.defaultTextFormat = _local1; _txt_fps.text = ("FPS: " + _stageFrameRate); _txt_avgfps.text = ("AVG: " + _stageFrameRate); _txt_fps.x = (_txt_fps.width - _txt_avgfps.width); _txt_avgfps.x = 0; _txt_avgfps.y = _txt_fps.height; _fps.addChild(_txt_fps); _fps.addChild(_txt_avgfps); _fpsBg = new Shape(); _fpsBg.graphics.beginFill(0, 0.7); _fpsBg.graphics.drawRect(0, 0, _fps.width, _fps.height); _fpsBg.graphics.endFill(); _fps.addChildAt(_fpsBg, 0); _fps.x = Math.ceil(((-((stage.stageWidth - _stageWidth)) * 0.5) + (stage.stageWidth - _fps.width))); _fps.y = Math.ceil(((-((stage.stageHeight - _stageHeight)) * 0.5) + (stage.stageHeight - _fps.height))); _fpsTimer = new Timer(_FPS_REFRESH_RATE); _fpsTimer.addEventListener(TimerEvent.TIMER, _calculateFPS, false, 0, true); _fpsTimer.start(); addEventListener(Event.ENTER_FRAME, _updateFrames, false, 0, true); } private function _processCommand(_arg1:String):void{ output(("> " + _arg1)); _lastcommands.push(_arg1); _lastcommandsindex = (_lastcommands.length - 1); _arg1 = _removeWhitespace(_arg1); if (_arg1 == ""){ return; }; if (_arg1.charAt(0) == "!"){ _runCommand(_arg1); } else { if (_findChar(_arg1, "(")){ _runFunc(_arg1); } else { _runProperty(_arg1); }; }; } public function show():void{ alpha = 1; visible = true; stage.focus = _inputText; } private function displayUsage(_arg1:TimerEvent):void{ _txt_mem.text = ("MEM: " + String((Number(((System.totalMemory / 0x0400) / 0x0400)).toFixed(2) + "MB"))); } public static function init(_arg1:Object, _arg2:Boolean=false):void{ _arg1.stage.addChild(new SWFConsole(_arg1.stage.width, _arg1.stage.height, _arg2)); } public static function output(_arg1:Object):void{ if (_activated){ _text.appendText((String(_arg1) + "\n")); if (_text.height > _outputMask.height){ _text.y = (_headerbg.height - (_text.height - _outputMask.height)); _scrollHandle.y = _max; _percent = 1; if (!_scrollButtonDown.visible){ _scrollTrack.visible = true; _scrollButtonUp.visible = true; _scrollButtonDown.visible = true; _scrollHandle.visible = true; }; }; }; if (_traceEnabled){ trace(String(_arg1)); }; } } }//package rl.dev
Section 156
//Log (SWFStats.Log) package SWFStats { import flash.events.*; import flash.system.*; import flash.utils.*; import flash.net.*; import flash.external.*; public final class Log { private static const PingR:Timer = new Timer(30000); private static const PingF:Timer = new Timer(60000); public static var GUID:String = ""; private static var Plays:int = 0; public static var Enabled:Boolean = false; private static var Request:LogRequest = new LogRequest(); private static var Pings:int = 0; public static var Queue:Boolean = true; public static var SourceUrl:String; private static var HighestGoal:int = 0; private static var FirstPing:Boolean = true; public static var SWFID:int = 0; private static function SaveCookie(_arg1:String, _arg2:int):void{ var _local3:SharedObject = SharedObject.getLocal("swfstats"); _local3.data[_arg1] = _arg2.toString(); _local3.flush(); } public static function View(_arg1:int=0, _arg2:String="", _arg3:String=""):void{ if (SWFID > 0){ return; }; SWFID = _arg1; GUID = _arg2; Enabled = true; if ((((SWFID == 0)) || ((GUID == "")))){ Enabled = false; return; }; if (((((!((_arg3.indexOf("http://") == 0))) && (!((Security.sandboxType == "localWithNetwork"))))) && (!((Security.sandboxType == "localTrusted"))))){ Enabled = false; return; }; SourceUrl = GetUrl(_arg3); if ((((SourceUrl == null)) || ((SourceUrl == "")))){ Enabled = false; return; }; Security.allowDomain("http://tracker.swfstats.com/"); Security.allowInsecureDomain("http://tracker.swfstats.com/"); Security.loadPolicyFile("http://tracker.swfstats.com/crossdomain.xml"); Security.allowDomain("http://utils.swfstats.com/"); Security.allowInsecureDomain("http://utils.swfstats.com/"); Security.loadPolicyFile("http://utils.swfstats.com/crossdomain.xml"); var _local4:int = GetCookie("views"); _local4++; SaveCookie("views", _local4); Send(("v/" + _local4), true); PingF.addEventListener(TimerEvent.TIMER, PingServer); PingF.start(); } public static function LevelCounterMetric(_arg1:String, _arg2):void{ if (!Enabled){ return; }; Send(((("lc/" + Clean(_arg1)) + "/") + Clean(_arg2))); } private static function Clean(_arg1:String):String{ return (escape(_arg1.replace("/", "\\").replace("~", "-"))); } public static function Play():void{ if (!Enabled){ return; }; Plays++; Send(("p/" + Plays)); } private static function Send(_arg1:String, _arg2:Boolean=false):void{ Request.Queue(_arg1); if (((((Request.Ready) || (_arg2))) || (!(Queue)))){ Request.Send(); Request = new LogRequest(); }; } private static function GetUrl(_arg1:String):String{ var url:String; var defaulturl = _arg1; if (ExternalInterface.available){ try { url = String(ExternalInterface.call("window.location.href.toString")); } catch(s:Error) { url = defaulturl; }; } else { if (defaulturl.indexOf("http://") == 0){ url = defaulturl; }; }; if ((((((url == null)) || ((url == "")))) || ((url == "null")))){ if ((((Security.sandboxType == "localWithNetwork")) || ((Security.sandboxType == "localTrusted")))){ url = "http://local-testing/"; } else { url = null; }; }; return (escape(url)); } public static function LevelRangedMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send(((((("lr/" + Clean(_arg1)) + "/") + Clean(_arg2)) + "/") + _arg3)); } private static function GetCookie(_arg1:String):int{ var _local2:SharedObject = SharedObject.getLocal("swfstats"); if (_local2.data[_arg1] == undefined){ return (0); }; return (int(_local2.data[_arg1])); } public static function Goal(_arg1:int, _arg2:String):void{ } private static function PingServer(... _args):void{ if (!Enabled){ return; }; Pings++; Send(((("t/" + (FirstPing) ? "y" : "n") + "/") + Pings), true); if (FirstPing){ PingF.stop(); PingR.addEventListener(TimerEvent.TIMER, PingServer); PingR.start(); FirstPing = false; }; } public static function LevelAverageMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send(((((("la/" + Clean(_arg1)) + "/") + Clean(_arg2)) + "/") + _arg3)); } public static function CustomMetric(_arg1:String, _arg2:String=null):void{ if (!Enabled){ return; }; if (_arg2 == null){ _arg2 = ""; }; Send(((("c/" + Clean(_arg1)) + "/") + Clean(_arg2))); } } }//package SWFStats
Section 157
//LogRequest (SWFStats.LogRequest) package SWFStats { import flash.events.*; import flash.net.*; public final class LogRequest { private var Data:String;// = "" public var Ready:Boolean;// = false private var Pieces:int; private static var Failed:int = 0; private function IOErrorHandler(_arg1:IOErrorEvent):void{ Failed++; } public function Queue(_arg1:String):void{ if (Failed > 3){ return; }; this.Pieces++; this.Data = (this.Data + (((this.Data == "")) ? "" : "~" + _arg1)); if ((((this.Pieces == 8)) || ((this.Data.length > 300)))){ this.Ready = true; }; } private function SecurityErrorHandler(_arg1:SecurityErrorEvent):void{ } private function StatusChange(_arg1:HTTPStatusEvent):void{ } public function Send():void{ var _local1:URLLoader = new URLLoader(); _local1.addEventListener(IOErrorEvent.IO_ERROR, this.IOErrorHandler); _local1.addEventListener(HTTPStatusEvent.HTTP_STATUS, this.StatusChange); _local1.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.SecurityErrorHandler); _local1.load(new URLRequest((((((((((("http://tracker.swfstats.com/Games/q.aspx?guid=" + Log.GUID) + "&swfid=") + Log.SWFID) + "&q=") + this.Data) + "&url=") + Log.SourceUrl) + "&") + Math.random()) + "z"))); trace((((((((((("http://tracker.swfstats.com/Games/q.aspx?guid=" + Log.GUID) + "&swfid=") + Log.SWFID) + "&q=") + this.Data) + "&url=") + Log.SourceUrl) + "&") + Math.random()) + "z")); } } }//package SWFStats
Section 158
//BigCircleObject (BigCircleObject) package { import flash.display.*; public dynamic class BigCircleObject extends MovieClip { } }//package
Section 159
//BigConcaveObject (BigConcaveObject) package { import flash.display.*; public dynamic class BigConcaveObject extends MovieClip { } }//package
Section 160
//BigGearObject (BigGearObject) package { import flash.display.*; public dynamic class BigGearObject extends MovieClip { } }//package
Section 161
//BlockObject (BlockObject) package { import flash.display.*; public dynamic class BlockObject extends MovieClip { } }//package
Section 162
//BounceObject (BounceObject) package { import flash.display.*; public dynamic class BounceObject extends MovieClip { } }//package
Section 163
//BounceSound (BounceSound) package { import flash.media.*; public dynamic class BounceSound extends Sound { } }//package
Section 164
//Box (Box) package { import flash.display.*; public dynamic class Box extends MovieClip { } }//package
Section 165
//BoxManual (BoxManual) package { import flash.display.*; public dynamic class BoxManual extends MovieClip { } }//package
Section 166
//BoxPulley (BoxPulley) package { import flash.display.*; public dynamic class BoxPulley extends MovieClip { } }//package
Section 167
//BoxRevolute (BoxRevolute) package { import flash.display.*; public dynamic class BoxRevolute extends MovieClip { } }//package
Section 168
//ChainFront (ChainFront) package { import flash.display.*; public dynamic class ChainFront extends MovieClip { } }//package
Section 169
//ChainSide (ChainSide) package { import flash.display.*; public dynamic class ChainSide extends MovieClip { } }//package
Section 170
//Circle (Circle) package { import flash.display.*; public dynamic class Circle extends MovieClip { } }//package
Section 171
//ConveyorBeltObject (ConveyorBeltObject) package { import flash.display.*; public dynamic class ConveyorBeltObject extends MovieClip { } }//package
Section 172
//CrossbarObject (CrossbarObject) package { import flash.display.*; public dynamic class CrossbarObject extends MovieClip { } }//package
Section 173
//CustomLevelItem (CustomLevelItem) package { import flash.display.*; import flash.text.*; public dynamic class CustomLevelItem extends MovieClip { public var star2:MovieClip; public var star3:MovieClip; public var star5:MovieClip; public var star4:MovieClip; public var thumbnail:ThumbnailItem; public var titleDisp:TextField; public var star1:MovieClip; } }//package
Section 174
//DominoObject (DominoObject) package { import flash.display.*; public dynamic class DominoObject extends MovieClip { } }//package
Section 175
//FanObject (FanObject) package { import flash.display.*; public dynamic class FanObject extends MovieClip { } }//package
Section 176
//FinishPoint (FinishPoint) package { import flash.display.*; public dynamic class FinishPoint extends MovieClip { } }//package
Section 177
//FinishPointLayer (FinishPointLayer) package { import flash.display.*; public dynamic class FinishPointLayer extends MovieClip { } }//package
Section 178
//FinishPointObject (FinishPointObject) package { import flash.display.*; public dynamic class FinishPointObject extends MovieClip { } }//package
Section 179
//GamerSafe (GamerSafe) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.system.*; import flash.utils.*; import flash.net.*; public class GamerSafe extends Sprite { private const _storedPasscode:String = "G1fc5c87d4632dc64b1324e5a6c8afdb5ca70b8881:1276365805"; private const _storedHashseed:String = "70d51326ed99a33f0b1542bcfde55b54d107c9a7"; private var _evt_onScoreSubmitted:Function;// = null private var _stageHeight:Number;// = 400 private var _evt_onLevelVaultLevelRated:Function;// = null private var _evt_onUnregisteredName:Function;// = null private var _evt_onLevelVaultLevelEdited:Function;// = null private var _evt_onOtherGameProfileReceived:Function;// = null private var _evt_useEnded:Function;// = null private var _evt_onMetaData:Function;// = null private var _evt_onLevelVaultGotLevel:Function;// = null private var _levelVaultTempAttributes:Object; private var _evt_networkingError:Function;// = null private var _evt_accountChange:Function;// = null private var _evt_onRegistrationFormClosed:Function;// = null private var _evt_apiReady:Function;// = null private var _evt_onLevelVaultLevelCreated:Function;// = null private var _evt_itemPurchase:Function;// = null private var _context:LoaderContext; private var _evt_loginFailed:Function;// = null private var _evt_onLevelVaultGotLevels:Function;// = null private var _evt_onLevelVaultLevelStringsSet:Function;// = null private var _evt_login:Function;// = null private var _evt_onScoreboardRecieved:Function;// = null private var _evt_onScoreboardError:Function;// = null private var _evt_beginSession:Function;// = null private var _evt_onConsumptionCompleted:Function;// = null private var _levelVaultLastError:String;// = "" private var _gamerSafe:Object;// = null private var _evt_onLevelVaultLevelNumericsIncremented:Function;// = null private var _evt_useStarted:Function;// = null private var _stageWidth:Number;// = 550 private var _evt_confYes:Function;// = null private var _evt_onLevelVaultLevelNumericsSet:Function;// = null private var _status:String;// = "Loading" private var _inUse:Boolean;// = false private var _loaded:Boolean;// = false private var _evt_useChanged:Function;// = null private var _loader:Loader; private var _evt_onMetaDataError:Function;// = null private var _evt_beginSessionFailed:Function;// = null private var _request:URLRequest; private var _evt_onLoginFormClosed:Function;// = null private var _referrer:String;// = "" private var _evt_confNo:Function;// = null private var _evt_itemPurchaseFailed:Function;// = null private var _evt_onLevelVaultLevelDeleted:Function;// = null private var _evt_onLevelVaultLevelFlagged:Function;// = null private var _evt_onLevelVaultLevelAttributesChanged:Function;// = null private var _tmpSkin:Object; private var _stage:Stage; public static const EVT_OTHER_GAME_PROFILE_RECEIVED:String = "other_game_profile_received"; public static const EVT_LEVELVAULT_LEVEL_FLAGGED:String = "level_flagged"; public static const EVT_ITEM_PURCHASE_FAILED:String = "item_purchase_failed"; public static const EVT_LEVELVAULT_GOT_SINGLE_LEVEL:String = "got_level"; public static const EVT_BEGIN_SESSION_FAILED:String = "begin_session_failed"; public static const EVT_ACCOUNT_CHANGE:String = "account_change"; public static const EVT_SCOREBOARD_ENTRIES_RECEIVED:String = "scoreboard_entries_received"; public static const EVT_LEVELVAULT_LEVEL_NUMERICS_INCREMENTED:String = "level_numerics_incremented"; public static const EVT_LEVELVAULT_LEVEL_CREATED:String = "level_created"; public static const EVT_METADATA:String = "metadata"; public static const META_SORT_ASC:int = 1; public static const EVT_LEVELVAULT_LEVEL_RATED:String = "level_rated"; public static const EVT_LEVELVAULT_LEVEL_STRINGS_SET:String = "level_strings_set"; public static const EVT_ITEM_PURCHASE:String = "item_purchase"; public static const EVT_LEVELVAULT_LEVEL_NUMERICS_SET:String = "level_numerics_set"; public static const EVT_REGISTRATION_FORM_CLOSED:String = "register_close"; public static const EVT_BEGIN_SESSION:String = "begin_session"; public static const EVT_LEVELVAULT_LEVEL_DELETED:String = "level_deleted"; public static const EVT_LOGIN:String = "login"; public static const EVT_LOGIN_FORM_CLOSED:String = "login_close"; public static const EVT_LEVELVAULT_GOT_LEVELS:String = "got_levels"; public static const META_SORT_DESC:int = 2; public static const EVT_NETWORKING_ERROR:String = "networking_error"; public static const EVT_METADATA_ERROR:String = "metadata_error"; public static const version:String = "01"; public static const EVT_LEVELVAULT_LEVEL_EDITED:String = "level_edited"; public static const EVT_SCOREBOARD_ENTRIES_ERROR:String = "scoreboard_entries_error"; public static const EVT_CONSUMPTION_COMPLETED:String = "consumption_completed"; public static const EVT_LOGIN_FAILED:String = "login_failed"; public static const EVT_UNREGISTERED_NAME:String = "unregistered_name"; public static const EVT_SCOREBOARD_ENTRY_SUBMITTED:String = "scoreboard_entry_submitted"; protected static var _instance:GamerSafe = null; public function GamerSafe(_arg1){ var parent = _arg1; _tmpSkin = {}; _levelVaultTempAttributes = {}; _loader = new Loader(); _context = new LoaderContext(true); _request = new URLRequest((("http://components.gamersafe.com/GamerSafe." + version) + ".swf")); super(); if (_instance == null){ _instance = this; } else { trace("GamerSafe: Instance Error: The GamerSafe class is a singleton and should only be constructed once. Use Gamersafe.instance instead."); return; }; Security.allowDomain("*"); Security.allowInsecureDomain("*"); _context.applicationDomain = ApplicationDomain.currentDomain; _status = "Downloading"; try { _loader.load(_request, _context); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onLoadingError); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadingComplete); } catch(s:SecurityError) { _status = "Failed"; trace("Security error - GamerSafe library cannot load"); _loader = null; }; addEventListener(Event.ADDED_TO_STAGE, setupStage); if ((((((parent is Sprite)) || ((parent is MovieClip)))) || ((parent is Stage)))){ parent.addChild(this); } else { trace("Incompatible parent!"); }; } public function get loaded():Boolean{ return (_loaded); } private function levelVaultCreateLevelFromBytes(_arg1:ByteArray):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultCreateLevel(_arg1)); } public function flashBar():void{ if (_loaded == false){ return; }; _gamerSafe.flashBar(); } public function levelVaultFlagLevel(_arg1):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultFlagLevel(_arg1)); } public function set achievementPopupPosition(_arg1:Point):void{ if (_loaded == false){ return; }; _gamerSafe.achievementPopupPosition = _arg1; } public function showScoreSubmit(_arg1:Number, _arg2:String, _arg3:Boolean=false, _arg4:int=-1):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.showScoreSubmitPrompt(_arg1, _arg2, _arg4, _arg3); } public function set onUnregisteredName(_arg1:Function):void{ _evt_onUnregisteredName = _arg1; } public function levelVaultRegisterErrorCallback(_arg1:Function, ... _args):void{ var _local4:*; var _local3:Array = []; _local3.push(_arg1); for each (_local4 in _args) { _local3.push(_local4); }; (_gamerSafe.levelVaultRegisterErrorCallback as Function).apply(this, _local3); } public function levelVaultRegisterPersistentErrorCallback(_arg1:Function, ... _args):void{ var _local4:*; var _local3:Array = []; _local3.push(_arg1); for each (_local4 in _args) { _local3.push(_local4); }; (_gamerSafe.levelVaultRegisterPersistentErrorCallback as Function).apply(this, _local3); } public function hideInterface():void{ if (_loaded == false){ return; }; _gamerSafe.visible = false; } public function get highScore():Number{ if (_loaded == false){ return (0); }; if (inSession == false){ return (0); }; return (_gamerSafe.highScore); } public function set highScore(_arg1:Number):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.highScore = _arg1; } private function e_onBeginSessionFailed(_arg1:Event):void{ if (_evt_beginSessionFailed != null){ _evt_beginSessionFailed(); }; dispatchEvent(_arg1); } public function levelVaultIncrementNumerics(_arg1, _arg2:Array):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultIncrementNumerics(_arg1, _arg2)); } public function levelVaultGetLastSelectedLevel():Object{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", null)); }; return (_gamerSafe.levelVaultGetLastSelectedLevel()); } public function levelVaultEditLevel(_arg1, _arg2:ByteArray):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; if (loggedIn == false){ return (levelVaultFail("You must be logged in to edit levels")); }; return (_gamerSafe.levelVaultEditLevel(_arg1, _arg2)); } public function get account():Object{ if (_loaded == false){ return (null); }; return (_gamerSafe.account); } public function levelVaultSetNumericAttributes(_arg1, _arg2:Array, _arg3:Array):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultSetNumericAttributes(_arg1, _arg2, _arg3)); } public function get inUse():Boolean{ return (_inUse); } public function set savedGame(_arg1:String):void{ if (_loaded == false){ return; }; _gamerSafe.savedGame = _arg1; } public function levelVaultGetLevelNumRatings(_arg1:Object=null):int{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLevelNumRatings(_arg1)); } public function get applicationDomain():ApplicationDomain{ return (_loader.contentLoaderInfo.applicationDomain); } public function get gamerTestMode():Boolean{ if (_loaded == false){ return (false); }; return (_gamerSafe.gamerTestMode); } public function get iconUrl():String{ if (_loaded == false){ return (""); }; return (_gamerSafe.iconUrl); } public function showRegistrationForm():void{ if (_loaded == false){ return; }; _gamerSafe.showRegistrationForm(); } private function e_onNetworkingError(_arg1:Event):void{ if (_evt_networkingError != null){ _evt_networkingError(); }; dispatchEvent(_arg1); } public function hasAchievement(_arg1:int):Boolean{ if (_loaded == false){ return (false); }; if (inSession == false){ return (false); }; return (_gamerSafe.hasAchievement(_arg1)); } public function get failed():Boolean{ if (_loaded == false){ return (false); }; return (_gamerSafe.failed); } public function get onOtherGameProfileReceived():Function{ return (_evt_onOtherGameProfileReceived); } public function get onUseStarted():Function{ return (_evt_useStarted); } private function e_onOtherGameProfileReceived(_arg1:Event):void{ if (_evt_onOtherGameProfileReceived != null){ _evt_onOtherGameProfileReceived(); }; dispatchEvent(_arg1); } private function e_onRegistrationFormClosed(_arg1:Event):void{ if (_evt_onRegistrationFormClosed != null){ _evt_onRegistrationFormClosed(); }; dispatchEvent(_arg1); } public function get loggedIn():Boolean{ if (_loaded == false){ return (false); }; return (_gamerSafe.loggedIn); } public function showStatusBar(_arg1:Object=null):void{ if (_loaded == false){ return; }; _gamerSafe.showStatusBar(_arg1); } private function e_onLevelVaultLevelStringsSet(_arg1:Event):void{ if (_evt_onLevelVaultLevelStringsSet != null){ _evt_onLevelVaultLevelStringsSet(); }; dispatchEvent(_arg1); } private function e_onBeginSession(_arg1:Event):void{ if (_evt_beginSession != null){ _evt_beginSession(); }; dispatchEvent(_arg1); } public function closeItemInterface():void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.closeItemInterface(); } public function get latestItemConsumptionInfo():Object{ if (_loaded == false){ return (null); }; return (_gamerSafe.getLatestItemConsumptionInfo()); } private function e_onLevelVaultLevelCreated(_arg1:Event):void{ if (_evt_onLevelVaultLevelCreated != null){ _evt_onLevelVaultLevelCreated(); }; dispatchEvent(_arg1); } public function set onOtherGameProfileReceived(_arg1:Function):void{ _evt_onOtherGameProfileReceived = _arg1; } public function get onScoreSubmitted():Function{ return (_evt_onScoreSubmitted); } public function get onMetaDataError():Function{ return (_evt_onMetaDataError); } public function set onLevelVaultLevelStringsSet(_arg1:Function):void{ _evt_onLevelVaultLevelStringsSet = _arg1; } public function get onMetaData():Function{ return (_evt_onMetaData); } public function set onLevelVaultLevelFlagged(_arg1:Function):void{ _evt_onLevelVaultLevelFlagged = _arg1; } public function set onBeginSession(_arg1:Function):void{ _evt_beginSession = _arg1; } private function e_onLoginFormClosed(_arg1:Event):void{ if (_evt_onLoginFormClosed != null){ _evt_onLoginFormClosed(); }; dispatchEvent(_arg1); } private function e_onLevelVaultLevelEdited(_arg1:Event):void{ if (_evt_onLevelVaultLevelEdited != null){ _evt_onLevelVaultLevelEdited(); }; dispatchEvent(_arg1); } private function e_onMetaData(_arg1:Event):void{ if (_evt_onMetaData != null){ _evt_onMetaData(); }; dispatchEvent(_arg1); } public function levelVaultFetchLevelByID(_arg1:int):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultFetchLevelByID(_arg1)); } public function get onLevelVaultLevelEdited():Function{ return (_evt_onLevelVaultLevelEdited); } public function showScoreboard(_arg1:int=-1):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.showScoreboard(_arg1); } public function get onScoreboardRecieved():Function{ return (_evt_onScoreboardRecieved); } public function setStyle(_arg1:String, _arg2):void{ if (_loaded == false){ _tmpSkin[_arg1] = _arg2; return; }; var _local3:Object = new Object(); _local3[_arg1] = _arg2; _gamerSafe.setSkin(_local3); } public function levelVaultSetStringAttribute(_arg1, _arg2:String, _arg3:String):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultSetStringAttribute(_arg1, _arg2, _arg3)); } private function e_onLevelVaultLevelNumericsIncremented(_arg1:Event):void{ if (_evt_onLevelVaultLevelNumericsIncremented != null){ _evt_onLevelVaultLevelNumericsIncremented(); }; dispatchEvent(_arg1); } private function e_onItemPurchaseFailed(_arg1:Event):void{ if (_evt_itemPurchaseFailed != null){ _evt_itemPurchaseFailed(); }; dispatchEvent(_arg1); } public function showLogin(_arg1:Object=null):void{ if (_loaded == false){ return; }; _gamerSafe.showLogin(_arg1); } private function e_onMetaDataError(_arg1:Event):void{ if (_evt_onMetaDataError != null){ _evt_onMetaDataError(); }; dispatchEvent(_arg1); } public function set onUseStarted(_arg1:Function):void{ _evt_useStarted = _arg1; } public function requestMetaDataByValue(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int=-1, _arg5:int=1):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.requestMetaDataByValue(_arg1, _arg2, _arg3, _arg4, _arg5); } public function get onUseChanged():Function{ return (_evt_useChanged); } public function set onLevelVaultLevelEdited(_arg1:Function):void{ _evt_onLevelVaultLevelEdited = _arg1; } private function setupStage(_arg1:Event):void{ if (stage == null){ return; }; _stage = stage; _stage.addEventListener(Event.RESIZE, resizeStage); _stageWidth = stage.stageWidth; _stageHeight = stage.stageHeight; if (root != null){ _referrer = root.loaderInfo.loaderURL; }; if (loaded){ _gamerSafe.componentWidth = _stageWidth; _gamerSafe.componentHeight = _stageHeight; _stage.addChild((_gamerSafe as Sprite)); }; } public function get onBeginSessionFailed():Function{ return (_evt_beginSessionFailed); } private function get levelVaultEventObject():EventDispatcher{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", null)); }; return (_gamerSafe.levelVaultEventObject); } public function saveToScoreboard(_arg1:Number, _arg2:String, _arg3:int=-1, _arg4:String=""):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.saveToScoreboard(_arg1, _arg2, _arg3, _arg4); } public function get onLevelVaultLevelRated():Function{ return (_evt_onLevelVaultLevelRated); } public function set onScoreSubmitted(_arg1:Function):void{ _evt_onScoreSubmitted = _arg1; } public function get levelVaultLastSelectedLevelsReceipt():int{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultLastSelectedLevelsReceipt); } public function bestowFreeItem(_arg1:int):Boolean{ if (_loaded == false){ return (false); }; _gamerSafe.bestowFreeItem(_arg1); return (true); } public function set onConfirmYes(_arg1:Function):void{ _evt_confYes = _arg1; } public function get onUseEnded():Function{ return (_evt_useEnded); } private function e_onConsumptionCompleted(_arg1:Event):void{ if (_evt_onConsumptionCompleted != null){ _evt_onConsumptionCompleted(); }; dispatchEvent(_arg1); } private function e_onUseEnded(_arg1):void{ if (_inUse == false){ return; }; _inUse = false; if (_evt_useChanged != null){ _evt_useChanged(); }; if (_evt_useEnded != null){ _evt_useEnded(); }; dispatchEvent(new Event("inUseEnded")); dispatchEvent(new Event("inUseChanged")); } public function set onMetaData(_arg1:Function):void{ _evt_onMetaData = _arg1; } public function get onAccountChange():Function{ return (_evt_accountChange); } public function get FAQUrl():String{ if (_loaded == false){ return (""); }; return (_gamerSafe.FAQUrl); } public function get countryCode():String{ if (_loaded == false){ return (""); }; if (inSession == false){ return (""); }; return (_gamerSafe.countryCode); } public function get onApiReady():Function{ return (_evt_apiReady); } public function levelVaultSetNumericAttribute(_arg1, _arg2:String, _arg3:Number):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultSetNumericAttribute(_arg1, _arg2, _arg3)); } public function levelVaultDeleteLevel(_arg1):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultDeleteLevel(_arg1)); } private function e_onConfirmNo(_arg1:Event):void{ if (_evt_confNo != null){ _evt_confNo(); }; dispatchEvent(new Event("confirmedNo")); } public function get onLevelVaultLevelNumericsIncremented():Function{ return (_evt_onLevelVaultLevelNumericsIncremented); } public function get onItemPurchase():Function{ return (_evt_itemPurchase); } public function set onMetaDataError(_arg1:Function):void{ _evt_onMetaDataError = _arg1; } private function onLoadingComplete(_arg1:Event):void{ _status = "Ready"; _loaded = true; _gamerSafe = (_loader.content as Object); _gamerSafe.componentWidth = _stageWidth; _gamerSafe.componentHeight = _stageHeight; _gamerSafe.setSkin(_tmpSkin); _gamerSafe.addEventListener(EVT_NETWORKING_ERROR, e_onNetworkingError); _gamerSafe.addEventListener(EVT_ACCOUNT_CHANGE, e_onAccountChange); _gamerSafe.addEventListener(EVT_LOGIN, e_onLogin); _gamerSafe.addEventListener(EVT_LOGIN_FAILED, e_onLoginFailed); _gamerSafe.addEventListener(EVT_BEGIN_SESSION, e_onBeginSession); _gamerSafe.addEventListener(EVT_BEGIN_SESSION_FAILED, e_onBeginSessionFailed); _gamerSafe.addEventListener(EVT_ITEM_PURCHASE, e_onItemPurchase); _gamerSafe.addEventListener(EVT_ITEM_PURCHASE_FAILED, e_onItemPurchaseFailed); _gamerSafe.addEventListener("yes", e_onConfirmYes); _gamerSafe.addEventListener("no", e_onConfirmNo); _gamerSafe.addEventListener("dialog_begin", e_onUseStarted); _gamerSafe.addEventListener("dialog_end", e_onUseEnded); _gamerSafe.addEventListener(EVT_SCOREBOARD_ENTRIES_ERROR, e_onScoreboardError); _gamerSafe.addEventListener(EVT_SCOREBOARD_ENTRIES_RECEIVED, e_onScoreboardRecieved); _gamerSafe.addEventListener(EVT_SCOREBOARD_ENTRY_SUBMITTED, e_onScoreSubmitted); _gamerSafe.addEventListener(EVT_METADATA, e_onMetaData); _gamerSafe.addEventListener(EVT_METADATA_ERROR, e_onMetaDataError); _gamerSafe.addEventListener(EVT_UNREGISTERED_NAME, e_onUnregisteredName); _gamerSafe.addEventListener(EVT_CONSUMPTION_COMPLETED, e_onConsumptionCompleted); _gamerSafe.addEventListener(EVT_REGISTRATION_FORM_CLOSED, e_onRegistrationFormClosed); _gamerSafe.addEventListener(EVT_LOGIN_FORM_CLOSED, e_onLoginFormClosed); _gamerSafe.addEventListener(EVT_OTHER_GAME_PROFILE_RECEIVED, e_onOtherGameProfileReceived); var _local2:EventDispatcher = levelVaultEventObject; _local2.addEventListener(EVT_LEVELVAULT_GOT_LEVELS, e_onLevelVaultGotLevels); _local2.addEventListener(EVT_LEVELVAULT_GOT_SINGLE_LEVEL, e_onLevelVaultGotLevel); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_CREATED, e_onLevelVaultLevelCreated); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_DELETED, e_onLevelVaultLevelDeleted); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_EDITED, e_onLevelVaultLevelEdited); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_FLAGGED, e_onLevelVaultLevelFlagged); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_RATED, e_onLevelVaultLevelRated); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_NUMERICS_SET, e_onLevelVaultLevelNumericsSet); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_STRINGS_SET, e_onLevelVaultLevelStringsSet); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_NUMERICS_INCREMENTED, e_onLevelVaultLevelNumericsIncremented); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_NUMERICS_SET, e_onLevelVaultLevelAttributesChanged); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_STRINGS_SET, e_onLevelVaultLevelAttributesChanged); _local2.addEventListener(EVT_LEVELVAULT_LEVEL_NUMERICS_INCREMENTED, e_onLevelVaultLevelAttributesChanged); if (_stage != null){ _stage.addChild((_gamerSafe as Sprite)); }; if (root != null){ _referrer = root.loaderInfo.loaderURL; }; if (_storedPasscode != ""){ beginSession(_storedPasscode, _storedHashseed); }; showStatusBar(); e_onApiReady(new Event("apiReady")); } public function set onScoreboardRecieved(_arg1:Function):void{ _evt_onScoreboardRecieved = _arg1; } private function resizeStage(_arg1:Event):void{ if (loaded == false){ return; }; _stageWidth = _stage.stageWidth; _stageHeight = _stage.stageHeight; _gamerSafe.componentWidth = _stageWidth; _gamerSafe.componentHeight = _stageHeight; } public function levelVaultSetExpiringStringAttribute(_arg1, _arg2:String, _arg3:String, _arg4:String):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (levelVaultSetExpiringStringAttributes(_arg1, [_arg2], [_arg3], [_arg4])); } public function showAchievements(_arg1:Object=null):void{ if (_loaded == false){ return; }; _gamerSafe.showAchievements(_arg1); } public function requestMetaDataForAccount(_arg1:int=-1):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.requestMetaDataForAccount(_arg1); } public function bestowAchievement(_arg1:uint):Boolean{ if (_loaded == false){ return (false); }; _gamerSafe.bestowAchievement(_arg1); return (true); } private function get sprite():Sprite{ if (_loaded == false){ return (null); }; return (_gamerSafe.sprite); } private function e_onApiReady(_arg1:Event):void{ if (_evt_apiReady != null){ _evt_apiReady(); }; dispatchEvent(_arg1); } public function get onLogin():Function{ return (_evt_login); } private function e_onAccountChange(_arg1:Event):void{ if (_evt_accountChange != null){ _evt_accountChange(); }; dispatchEvent(_arg1); } public function levelVaultGetLevelsByDateCreated(_arg1:String, _arg2:String, _arg3:Boolean=true, _arg4:uint=20, _arg5:uint=0):int{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLevelsByDateCreated(_arg1, _arg2, _arg3, _arg4, _arg5)); } public function hasItem(_arg1:int):Boolean{ if (_loaded == false){ return (false); }; if (inSession == false){ return (false); }; return (_gamerSafe.hasItem(_arg1)); } public function requestMetaDataByType(_arg1:int, _arg2:int=1000):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.requestMetaDataByType(_arg1, _arg2); } public function get onItemPurchaseFailed():Function{ return (_evt_itemPurchaseFailed); } public function get levelVaultLastEditedLevelID():uint{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLastEditedLevelID()); } public function levelVaultGetLevelData(_arg1:Object=null):ByteArray{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", null)); }; return (_gamerSafe.levelVaultGetLevelData(_arg1)); } public function requestOtherGameProfile(_arg1:String):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.requestOtherGameProfile(_arg1); } public function levelVaultSetStringAttributes(_arg1, _arg2:Array, _arg3:Array):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultSetStringAttributes(_arg1, _arg2, _arg3)); } public function levelVaultSetExpiringNumericAttribute(_arg1, _arg2:String, _arg3:Number, _arg4:String):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (levelVaultSetExpiringNumericAttributes(_arg1, [_arg2], [_arg3], [_arg4])); } private function e_onScoreSubmitted(_arg1:Event):void{ if (_evt_onScoreSubmitted != null){ _evt_onScoreSubmitted(); }; dispatchEvent(_arg1); } public function set onUseEnded(_arg1:Function):void{ _evt_useEnded = _arg1; } public function get username():String{ if (_loaded == false){ return ("GamerSafe"); }; return (_gamerSafe.username); } private function e_onConfirmYes(_arg1:Event):void{ if (_evt_confYes != null){ _evt_confYes(); }; dispatchEvent(new Event("confirmedYes")); } public function get onLevelVaultLevelDeleted():Function{ return (_evt_onLevelVaultLevelDeleted); } public function levelVaultSetAttributes(_arg1, _arg2:Object):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultSetAttributes(_arg1, _arg2)); } public function set onConsumptionCompleted(_arg1:Function):void{ _evt_onConsumptionCompleted = _arg1; } public function disable():void{ if (_status == "Ready"){ _status = "Disabled"; _loaded = false; }; } private function e_onLogin(_arg1:Event):void{ if (_evt_login != null){ _evt_login(); }; flashBar(); dispatchEvent(_arg1); } public function levelVaultGetLevelsByRating(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:uint=20, _arg5:uint=0):int{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLevelsByRating(_arg1, _arg2, _arg3, _arg4, _arg5)); } private function e_onLevelVaultGotLevels(_arg1:Event):void{ if (_evt_onLevelVaultGotLevels != null){ _evt_onLevelVaultGotLevels(); }; dispatchEvent(_arg1); } public function set wantsNewsletter(_arg1:Boolean):void{ if (_loaded == true){ _gamerSafe.wantsNewsletter = _arg1; }; } public function get autoLogin():Boolean{ if (_loaded == false){ return (false); }; return (_gamerSafe.autoLogin); } public function getItemById(_arg1:int):Object{ var _local3:Object; if (_loaded == false){ return (null); }; if (inSession == false){ return (null); }; var _local2:Array = items; for each (_local3 in _local2) { if (_local3.id == _arg1){ return (_local3); }; }; return (null); } public function get onLevelVaultLevelAttributesChanged():Function{ return (_evt_onLevelVaultLevelAttributesChanged); } public function set onConfirmNo(_arg1:Function):void{ _evt_confNo = _arg1; } public function set onUseChanged(_arg1:Function):void{ _evt_useChanged = _arg1; } public function get unregisteredName():String{ if (_loaded == false){ return (""); }; return (_gamerSafe.unregisteredName); } public function get onUnregisteredName():Function{ return (_evt_onUnregisteredName); } public function get achievementPopupPosition():Point{ if (_loaded == false){ return (new Point(0, 0)); }; return (_gamerSafe.achievementPopupPosition); } public function set onBeginSessionFailed(_arg1:Function):void{ _evt_beginSessionFailed = _arg1; } public function levelVaultRateLevel(_arg1, _arg2:uint):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultRateLevel(_arg1, _arg2)); } public function levelVaultGetLevelID(_arg1:Object=null):uint{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", null)); }; return (_gamerSafe.levelVaultGetLevelID(_arg1)); } public function get savedGame():String{ if (_loaded == false){ return (""); }; if (_gamerSafe.savedGame == null){ return (""); }; return (_gamerSafe.savedGame); } public function set onLevelVaultLevelRated(_arg1:Function):void{ _evt_onLevelVaultLevelRated = _arg1; } public function get onLevelVaultLevelStringsSet():Function{ return (_evt_onLevelVaultLevelStringsSet); } public function levelVaultSetExpiringStringAttributes(_arg1, _arg2:Array, _arg3:Array, _arg4:Array):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultSetExpiringStringAttributes(_arg1, _arg2, _arg3, _arg4)); } public function set onLevelVaultGotLevels(_arg1:Function):void{ _evt_onLevelVaultGotLevels = _arg1; } public function showMessageBox(_arg1:String, _arg2:String, _arg3:Boolean=true):void{ if (_loaded == false){ return; }; _gamerSafe.messageBox(_arg1, _arg2, _arg3); } public function get onScoreboardError():Function{ return (_evt_onScoreboardError); } private function e_onUnregisteredName(_arg1:Event):void{ if (_evt_onUnregisteredName != null){ _evt_onUnregisteredName(); }; dispatchEvent(_arg1); } private function levelVaultCreateLevelFromObject(_arg1:Object):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultCreateLevelFromObject(_arg1)); } public function get achievements():Array{ if (_loaded == false){ return ([]); }; if (inSession == false){ return ([]); }; return (_gamerSafe.achievementList); } public function get onBeginSession():Function{ return (_evt_beginSession); } public function get startingTime():Date{ if (_loaded == false){ return (null); }; if (inSession == false){ return (null); }; return (_gamerSafe.startingTime); } public function consumeItem(_arg1:int, _arg2:int):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.consumeItem(_arg1, _arg2); } public function set onNetworkingError(_arg1:Function):void{ _evt_networkingError = _arg1; } public function get levelVaultReady():Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultReady); } public function levelVaultRegisterCallback(_arg1:Function, ... _args):void{ var _local4:*; var _local3:Array = []; _local3.push(_arg1); for each (_local4 in _args) { _local3.push(_local4); }; (_gamerSafe.levelVaultRegisterCallback as Function).apply(this, _local3); } public function get signupUrl():String{ if (_loaded == false){ return (""); }; return (_gamerSafe.signupUrl); } private function e_onLevelVaultLevelAttributesChanged(_arg1:Event):void{ if (_evt_onLevelVaultLevelAttributesChanged != null){ _evt_onLevelVaultLevelAttributesChanged(); }; dispatchEvent(_arg1); } public function get onLevelVaultLevelFlagged():Function{ return (_evt_onLevelVaultLevelFlagged); } public function get levelVaultShareCookie():String{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", null)); }; return (_gamerSafe.levelVaultShareCookie); } public function get gamerGold():uint{ if (_loaded == false){ return (0); }; return (_gamerSafe.gamerGold); } public function set onAccountChange(_arg1:Function):void{ _evt_accountChange = _arg1; } public function get onConfirmYes():Function{ return (_evt_confYes); } public function levelVaultFail(_arg1:String, _arg2=false){ trace("[ LevelVault Error:", _arg1, "]"); _levelVaultLastError = _arg1; return (_arg2); } private function e_onLoginFailed(_arg1:Event):void{ if (_evt_loginFailed != null){ _evt_loginFailed(); }; dispatchEvent(_arg1); } public function set onLoginFailed(_arg1:Function):void{ _evt_loginFailed = _arg1; } public function levelVaultGetLevelAsObject(_arg1:Object=null):Object{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", null)); }; return (_gamerSafe.levelVaultGetLevelAsObject(_arg1)); } public function get onLevelVaultGotLevels():Function{ return (_evt_onLevelVaultGotLevels); } public function levelVaultCreateLevelWithAttributes(_arg1, _arg2:Object):Boolean{ if (levelVaultCreateLevel(_arg1)){ _levelVaultTempAttributes = _arg2; addEventListener(GamerSafe.EVT_LEVELVAULT_LEVEL_CREATED, levelVaultSetTempAttributes); return (true); }; return (levelVaultFail(_levelVaultLastError)); } public function set onLevelVaultLevelCreated(_arg1:Function):void{ _evt_onLevelVaultLevelCreated = _arg1; } public function levelVaultGetLevelsByDateModified(_arg1:String, _arg2:String, _arg3:Boolean=true, _arg4:uint=20, _arg5:uint=0):int{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLevelsByDateModified(_arg1, _arg2, _arg3, _arg4, _arg5)); } public function set onItemPurchase(_arg1:Function):void{ _evt_itemPurchase = _arg1; } public function set onApiReady(_arg1:Function):void{ _evt_apiReady = _arg1; } public function login(_arg1:String, _arg2:String, _arg3:Boolean=false):void{ if (_loaded == false){ return; }; _gamerSafe.login(_arg1, _arg2, _arg3); } private function e_onLevelVaultGotLevel(_arg1:Event):void{ if (_evt_onLevelVaultGotLevel != null){ _evt_onLevelVaultGotLevel(); }; dispatchEvent(_arg1); } public function get onConsumptionCompleted():Function{ return (_evt_onConsumptionCompleted); } public function set onLevelVaultLevelNumericsIncremented(_arg1:Function):void{ _evt_onLevelVaultLevelNumericsIncremented = _arg1; } public function set onRegistrationFormClosed(_arg1:Function):void{ _evt_onRegistrationFormClosed = _arg1; } public function levelVaultGetLevelAttributes(_arg1:Object=null):Array{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", [])); }; return (_gamerSafe.levelVaultGetLevelAttributes(_arg1)); } public function levelVaultSetExpiringNumericAttributes(_arg1, _arg2:Array, _arg3:Array, _arg4:Array):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultSetExpiringNumericAttributes(_arg1, _arg2, _arg3, _arg4)); } private function e_onLevelVaultLevelNumericsSet(_arg1:Event):void{ if (_evt_onLevelVaultLevelNumericsSet != null){ _evt_onLevelVaultLevelNumericsSet(); }; dispatchEvent(_arg1); } public function get levelVaultLastCreatedLevelID():uint{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLastCreatedLevelID()); } public function get wantsNewsletter():Boolean{ if (_loaded == false){ return (false); }; return (_gamerSafe.wantsNewsletter); } public function tryAutoLogin():void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.tryAutoLogin(); } public function get onConfirmNo():Function{ return (_evt_confNo); } public function set onLoginFormClosed(_arg1:Function):void{ _evt_onLoginFormClosed = _arg1; } public function levelVaultGetLevelAsCustomObject(_arg1:Class, _arg2:Object=null){ if (_loaded == false){ return (levelVaultFail("API not yet loaded", null)); }; return (_gamerSafe.levelVaultGetLevelAsCustomObject(_arg1, _arg2)); } public function get paymentUrl():String{ if (_loaded == false){ return (""); }; return (_gamerSafe.paymentUrl); } public function logout():void{ if (_loaded == false){ return; }; _gamerSafe.logout(); } private function e_onLevelVaultLevelDeleted(_arg1:Event):void{ if (_evt_onLevelVaultLevelDeleted != null){ _evt_onLevelVaultLevelDeleted(); }; dispatchEvent(_arg1); } public function requestScoreboardEntries(_arg1:int=-1):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.requestScoreboardEntries(_arg1); } public function set partner(_arg1:String):void{ if (_loaded == false){ return; }; _gamerSafe.setPartner(_arg1); } public function set onLevelVaultGotLevel(_arg1:Function):void{ _evt_onLevelVaultGotLevel = _arg1; } public function enable():void{ if (_status == "Disabled"){ _status = "Ready"; _loaded = true; }; } public function showShop(_arg1:Object=null):void{ if (_loaded == false){ return; }; _gamerSafe.showShop(_arg1); } public function set onLogin(_arg1:Function):void{ _evt_login = _arg1; } public function get latestScoreboardEntries():Object{ if (_loaded == false){ return (null); }; return (_gamerSafe.getLatestScoreboardEntries()); } public function set onLevelVaultLevelNumericsSet(_arg1:Function):void{ _evt_onLevelVaultLevelNumericsSet = _arg1; } private function e_onScoreboardError(_arg1:Event):void{ if (_evt_onScoreboardError != null){ _evt_onScoreboardError(); }; dispatchEvent(_arg1); } public function get onNetworkingError():Function{ return (_evt_networkingError); } public function hideStatusBar():void{ if (_loaded == false){ return; }; _gamerSafe.hideStatusBar(); } public function set onItemPurchaseFailed(_arg1:Function):void{ _evt_itemPurchaseFailed = _arg1; } public function get levelVaultLastError():String{ return (_levelVaultLastError); } public function get onLoginFailed():Function{ return (_evt_loginFailed); } public function levelVaultGetLastSelectedLevels():Array{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", [])); }; return (_gamerSafe.levelVaultGetLastSelectedLevels()); } public function get latestItemPurchaseInfo():Object{ if (_loaded == false){ return (null); }; return (_gamerSafe.getLatestItemPurchaseInfo()); } private function onLoadingError(_arg1:IOErrorEvent):void{ _loaded = false; _status = "Failed"; trace("Failed to load GamerSafe"); } public function closeScoreboard():void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.closeScoreboard(); } private function beginSession(_arg1:String, _arg2:String):Boolean{ if (_loaded == false){ return (false); }; _gamerSafe.beginSession(_arg1, _arg2, _referrer); return (true); } private function e_onLevelVaultLevelRated(_arg1:Event):void{ if (_evt_onLevelVaultLevelStringsSet != null){ _evt_onLevelVaultLevelStringsSet(); }; dispatchEvent(_arg1); } public function showPopup(_arg1:String, _arg2:Object=null):void{ if (_loaded == false){ return; }; _gamerSafe.showPopup(_arg1, _arg2); } public function levelVaultGetLevelsByStringData(_arg1:String, _arg2:String, _arg3:Boolean=true, _arg4:uint=20, _arg5:uint=0):int{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLevelsByStringData(_arg1, _arg2, _arg3, _arg4, _arg5)); } public function get inSession():Boolean{ if (_loaded == false){ return (false); }; return (_gamerSafe.inSession); } public function get latestMetaDataResult():Array{ if (_loaded == false){ return ([]); }; return (_gamerSafe.metaData); } public function purchaseItem(_arg1:int, _arg2:int=0):Boolean{ if (_loaded == false){ return (false); }; return (_gamerSafe.purchaseItem(_arg1, _arg2)); } public function requestUnregisteredName():void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.requestUnregisteredUserName(); } public function get onRegistrationFormClosed():Function{ return (_evt_onRegistrationFormClosed); } public function get gamerXP():uint{ if (_loaded == false){ return (0); }; return (_gamerSafe.gamerXP); } public function levelVaultGetLevelRating(_arg1:Object=null):Number{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLevelRating(_arg1)); } public function get onLoginFormClosed():Function{ return (_evt_onLoginFormClosed); } public function getConsumptionsAvailable(_arg1:int):int{ if (_loaded == false){ return (0); }; if (inSession == false){ return (0); }; return (_gamerSafe.getConsumptionsAvailable(_arg1)); } private function e_onLevelVaultLevelFlagged(_arg1:Event):void{ if (_evt_onLevelVaultLevelFlagged != null){ _evt_onLevelVaultLevelFlagged(); }; dispatchEvent(_arg1); } public function get items():Array{ if (_loaded == false){ return ([]); }; if (inSession == false){ return ([]); }; return (_gamerSafe.itemList); } public function get gamerPoints():uint{ if (_loaded == false){ return (0); }; return (_gamerSafe.gamerPoints); } public function set onLevelVaultLevelDeleted(_arg1:Function):void{ _evt_onLevelVaultLevelDeleted = _arg1; } public function setRegistrationDefaults(_arg1:Object):void{ if (_loaded == false){ return; }; _gamerSafe.setRegisterDefaults(_arg1); } public function levelVaultGetLevelsByNumericData(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=true, _arg5:uint=20, _arg6:uint=0):int{ if (_loaded == false){ return (levelVaultFail("API not yet loaded", 0)); }; return (_gamerSafe.levelVaultGetLevelsByNumericData(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function levelVaultIncrementNumeric(_arg1, _arg2:String):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; return (_gamerSafe.levelVaultIncrementNumeric(_arg1, _arg2)); } private function e_onItemPurchase(_arg1:Event):void{ if (_evt_itemPurchase != null){ _evt_itemPurchase(); }; dispatchEvent(_arg1); } public function get latestOtherGameProfile():Object{ if (_loaded == false){ return (null); }; return (_gamerSafe.getLatestOtherGameProfile()); } public function setMetaData(_arg1:int, _arg2:Number):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; if (!loggedIn){ return; }; _gamerSafe.setMetaData(_arg1, _arg2); } private function e_onUseStarted(_arg1):void{ if (_inUse == true){ return; }; _inUse = true; if (_evt_useChanged != null){ _evt_useChanged(); }; if (_evt_useStarted != null){ _evt_useStarted(); }; dispatchEvent(new Event("inUseStarted")); dispatchEvent(new Event("inUseChanged")); } public function set onLevelVaultLevelAttributesChanged(_arg1:Function):void{ _evt_onLevelVaultLevelAttributesChanged = _arg1; } public function get onLevelVaultGotLevel():Function{ return (_evt_onLevelVaultGotLevel); } private function levelVaultSetTempAttributes(_arg1:Event):void{ removeEventListener(GamerSafe.EVT_LEVELVAULT_LEVEL_CREATED, levelVaultSetTempAttributes); levelVaultSetAttributes(levelVaultLastCreatedLevelID, _levelVaultTempAttributes); _levelVaultTempAttributes = {}; } public function purchaseItemInterface(_arg1:int, _arg2:int=0):void{ if (_loaded == false){ return; }; if (inSession == false){ return; }; _gamerSafe.purchaseItemInterface(_arg1, _arg2); } public function get onLevelVaultLevelNumericsSet():Function{ return (_evt_onLevelVaultLevelNumericsSet); } public function get status():String{ return (_status); } public function get isGamerGoldPurchaseDisabled():Boolean{ if (_loaded == false){ return (true); }; return (_gamerSafe.isGamerGoldPurchasingDisabled); } public function set autoLogin(_arg1:Boolean):void{ if (_loaded == false){ return; }; _gamerSafe.autoLogin = _arg1; } private function e_onScoreboardRecieved(_arg1:Event):void{ if (_evt_onScoreboardRecieved != null){ _evt_onScoreboardRecieved(); }; dispatchEvent(_arg1); } public function get onLevelVaultLevelCreated():Function{ return (_evt_onLevelVaultLevelCreated); } public function set onScoreboardError(_arg1:Function):void{ _evt_onScoreboardError = _arg1; } public function levelVaultCreateLevel(_arg1):Boolean{ if (_loaded == false){ return (levelVaultFail("API not yet loaded")); }; if (loggedIn == false){ return (levelVaultFail("You must be logged in to create levels")); }; if ((_arg1 is ByteArray)){ return (levelVaultCreateLevelFromBytes(_arg1)); }; return (levelVaultCreateLevelFromObject(_arg1)); } public function setShopCategoryVisible(_arg1:int, _arg2:Boolean):void{ if (_loaded == false){ return; }; _gamerSafe.setShopCategoryVisible(_arg1, _arg2); } public static function get api():GamerSafe{ if (_instance == null){ trace("GamerSafe: Instance Error: Attempted to get instance before initial construction."); return (null); }; return (_instance); } public static function get apiLoaded():Boolean{ return (!((_instance == null))); } } }//package
Section 180
//GameShareThumbnailMC (GameShareThumbnailMC) package { import flash.display.*; public dynamic class GameShareThumbnailMC extends MovieClip { } }//package
Section 181
//Ground (Ground) package { import flash.display.*; public dynamic class Ground extends MovieClip { } }//package
Section 182
//HitSound (HitSound) package { import flash.media.*; public dynamic class HitSound extends Sound { } }//package
Section 183
//IconUI (IconUI) package { import flash.display.*; public dynamic class IconUI extends MovieClip { } }//package
Section 184
//LeftConveyorBeltObject (LeftConveyorBeltObject) package { import flash.display.*; public dynamic class LeftConveyorBeltObject extends MovieClip { } }//package
Section 185
//MagnetObject (MagnetObject) package { import flash.display.*; public dynamic class MagnetObject extends MovieClip { } }//package
Section 186
//MainBallObject (MainBallObject) package { import flash.display.*; public dynamic class MainBallObject extends MovieClip { } }//package
Section 187
//MainClass (MainClass) package { import flash.display.*; import flash.events.*; import com.chocorobokun.domino.world.*; import SWFStats.*; import com.chocorobokun.domino.preloader.*; public class MainClass extends MovieClip { public var loadingStarted:Boolean; public var percentLoaded:int; public var preloaderBikinGames:PreloaderBikinGames; public var state:int;// = 0 public var siteStarted:Boolean; public var mainStage:MainStage; public static const STATE_SYSTEM_LOADING:int = 0; public static const STATE_SYSTEM_LOADED:int = 1; public function MainClass(){ addFrameScript(0, frame1, 2, frame3); Log.View(1116, "6fe8d409a205", root.loaderInfo.loaderURL); addEventListener(Event.ENTER_FRAME, mainLoop); } public function mainLoop(_arg1:Event){ switch (state){ case STATE_SYSTEM_LOADING: onLoading(); break; case STATE_SYSTEM_LOADED: loaded(); break; }; } function frame3(){ stop(); } public function loaded(){ if (((!(siteStarted)) && ((currentFrame == 3)))){ mainStage = new MainStage(); addChild(mainStage); siteStarted = true; }; } function frame1(){ stop(); } public function onLoading(){ trace(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); if (!loadingStarted){ if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ finishPreload(); } else { loaderInfo.addEventListener(ProgressEvent.PROGRESS, onLoadingProgress); loaderInfo.addEventListener(Event.COMPLETE, onLoadingComplete); preloaderBikinGames = new PreloaderBikinGames(); addChild(preloaderBikinGames); loadingStarted = true; }; }; } public function onLoadingComplete(_arg1:Event){ this.loaderInfo.removeEventListener(Event.INIT, onLoadingComplete); this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, onLoadingProgress); finishPreload(); } public function onLoadingProgress(_arg1:Event){ percentLoaded = ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100); preloaderBikinGames.update(percentLoaded); } public function finishPreload(){ this.play(); state = STATE_SYSTEM_LOADED; } } }//package
Section 188
//Marker (Marker) package { import flash.display.*; public dynamic class Marker extends MovieClip { public var mover:SimpleButton; public var markBut:MovieClip; public var removeBut:SimpleButton; public var rotator:SimpleButton; } }//package
Section 189
//MovableBlockObject (MovableBlockObject) package { import flash.display.*; public dynamic class MovableBlockObject extends MovieClip { } }//package
Section 190
//Mover (Mover) package { import flash.display.*; public dynamic class Mover extends MovieClip { } }//package
Section 191
//MusicSound (MusicSound) package { import flash.media.*; public dynamic class MusicSound extends Sound { } }//package
Section 192
//Pelang (Pelang) package { import flash.display.*; public dynamic class Pelang extends MovieClip { } }//package
Section 193
//PistonObject (PistonObject) package { import flash.display.*; public dynamic class PistonObject extends MovieClip { } }//package
Section 194
//Rotator (Rotator) package { import flash.display.*; public dynamic class Rotator extends MovieClip { } }//package
Section 195
//ScrewObject (ScrewObject) package { import flash.display.*; public dynamic class ScrewObject extends MovieClip { } }//package
Section 196
//Seesaw (Seesaw) package { import flash.display.*; public dynamic class Seesaw extends MovieClip { } }//package
Section 197
//SeesawObject (SeesawObject) package { import flash.display.*; public dynamic class SeesawObject extends MovieClip { } }//package
Section 198
//Slot (Slot) package { import flash.display.*; public dynamic class Slot extends MovieClip { } }//package
Section 199
//SmallBallObject (SmallBallObject) package { import flash.display.*; public dynamic class SmallBallObject extends MovieClip { } }//package
Section 200
//SmallBoxObject (SmallBoxObject) package { import flash.display.*; public dynamic class SmallBoxObject extends MovieClip { } }//package
Section 201
//SmallCircleObject (SmallCircleObject) package { import flash.display.*; public dynamic class SmallCircleObject extends MovieClip { } }//package
Section 202
//SmallConcaveObject (SmallConcaveObject) package { import flash.display.*; public dynamic class SmallConcaveObject extends MovieClip { } }//package
Section 203
//SmallGearObject (SmallGearObject) package { import flash.display.*; public dynamic class SmallGearObject extends MovieClip { } }//package
Section 204
//ThumbnailItem (ThumbnailItem) package { import flash.display.*; public dynamic class ThumbnailItem extends MovieClip { } }//package

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Symbol 602 Sound {HitSound}Used by:605
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Instance Names

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"rotator"Symbol 91 MovieClip {Marker} Frame 1Symbol 78 Button
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"gateFilter"Symbol 150 MovieClip {com.chocorobokun.domino.screens.transition.TransitionGate} Frame 1Symbol 143 MovieClip
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"hintBut"Symbol 177 MovieClip Frame 1Symbol 160 Button
"menuBut"Symbol 177 MovieClip Frame 1Symbol 160 Button
"startBut"Symbol 177 MovieClip Frame 1Symbol 165 MovieClip
"solutionBut"Symbol 177 MovieClip Frame 1Symbol 171 Button
"barBut"Symbol 177 MovieClip Frame 1Symbol 176 Button
"stageLayer"Symbol 210 MovieClip {com.chocorobokun.domino.world.MainStage} Frame 1Symbol 30 MovieClip
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"mainBallMov"Symbol 210 MovieClip {com.chocorobokun.domino.world.MainStage} Frame 1Symbol 180 MovieClip {MainBallObject}
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"musicBut"Symbol 210 MovieClip {com.chocorobokun.domino.world.MainStage} Frame 1Symbol 198 MovieClip
"cheatBut"Symbol 210 MovieClip {com.chocorobokun.domino.world.MainStage} Frame 1Symbol 199 Button
"restartBut"Symbol 210 MovieClip {com.chocorobokun.domino.world.MainStage} Frame 1Symbol 206 Button
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"sitelockMov"Symbol 210 MovieClip {com.chocorobokun.domino.world.MainStage} Frame 1Symbol 209 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

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"unlock"Symbol 90 MovieClip Frame 6
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"start"Symbol 165 MovieClip Frame 1
"reset"Symbol 165 MovieClip Frame 8
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https://swfchan.com/53/263223/info.shtml
Created: 19/3 -2026 09:21:33 Last modified: 19/3 -2026 09:21:33 Server time: 19/03 -2026 21:32:00