| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 232775 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2637 · P5274 |
![]() | This is the info page for Flash #263233 |
| <p align="center"><font face="_typewriter" size="13" color="#ff0000" letterSpacing="0.000000" kerning="0"><i>The game is loading please wait...</i></font></p> |
| <p align="center"><font face="Verdana" size="29" color="#ffffff" letterSpacing="0.000000" kerning="1">Play this game on </font></p> |
| Ultimate Flash Game Archive Presents SNIPER ASSASIN Long Range Killing Machine |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Play it on your iPhone! --</i></b></font></p> |
| Mission 1 - Briefing The Target ---------------------------------------------- Good Day, our intelligence reports that "Mr.Johnson" head of FFG Corp. will be out for the Baseball game this weekend. FFG Corp is currently the leading manufacturer of textile in the country but according to our sources inside, the company is also the leading distributor of cocaine in America. Your job is to eliminate Mr. Johnson on his way back from the game. Make sure that you eliminate your target, we won't tolerate having innocent casualties. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p> |
| SNIPER ASSASIN Long Range Killing Machine |
| <p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Eliminate Mr.Johnson.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. He just came back from watching the </i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i> baseball game.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. No innocent lives must be taken.</i></font></p> |
| MISSION -1 SUCCESSFUL! Good Job! Proceed to your next mission. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p> |
| Mission 2 - Briefing Touchdown ---------------------------------------------- We have been had, the man you elimated was nothing but a decoy! It seems that we have snakes within the group and I want them gone! From our investigation, we were able to pinpoint who this traitors were. We need them eliminated before hunting down Mr.Johnson. One of the targets will be arriving soon from China, make sure his foot doesn't touch our soil! |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p> |
| <p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Eliminate one of the traitors.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. He's coming back from China.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. No innocent lives must be taken.</i></font></p> |
| MISSION -2 SUCCESSFUL! Great Job! Proceed to your next mission. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p> |
| Mission 3 - Briefing Mansion ---------------------------------------------- Great job! now we only have 2 more traitors to take care of. The death of one of them got the other 2 in high alert that they even hired body guards to protect their miserable lives. Your next target is hiding in his mansion somewhere, find him! Remember to shoot only your target when no one is looking to prevent further problems. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p> |
| <p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Eliminate the traitor inside his mansion.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. Make sure that you shoot him while </i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i> the guards are not looking.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. Do not kill the guards.</i></font></p> |
| MISSION -3 SUCCESSFUL! Only one more traitor to clean... |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p> |
| Mission 4 - Briefing Prison Break ---------------------------------------------- Now the last of the traitors got so terrified of getting killed that he had himself arrested by punching a police. He's now being held in the state prison. He will be transferred at another prison this friday, the prisoners to ride the bus are piled alphabetically A-Z, his lastname is Geofovitch. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p> |
| <p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Eliminate the last traitor.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. The prisoners are piled alphabetically.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. The traitors last name is Geofovitch.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>4. No innocent lives must be taken. </i></font></p> |
| MISSION -4 SUCCESSFUL! Now back to business... |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p> |
| Mission 5- Briefing Neighborhood Cleaning ---------------------------------------------- Splendid work! now that we are clear of those traitors we can now proceed. Apparently Mr.Johnson is still in hiding so while our intel are working their ass-off looking for him, lets do a little neighborhood cleaning. Your mission is to secure Mr.Johnson's cocaine warehouses. Just to piss him off a bit. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p> |
| <p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Neighborhood clearing time!</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. Kill the guards first.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. Kill everyone in the warehouse.</i></font></p> |
| MISSION -5 SUCCESSFUL! One more warehouse to raid... |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p> |
| Mission 6 Briefing Neighborhood Cleaning II ---------------------------------------------- We really got Mr.Johnson's attention there, but he's not getting out into the clear yet and these goddamn intel people of ours are not working fast enough to track him down! The next warehouse is heavily protected, make sure nobody escapes. Eliminate everyone in there. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p> |
| <p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Kill all the guards first.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. There are 4 guards in this warehouse.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. Everyone must be eliminated.</i></font></p> |
| MISSION -6 SUCCESSFUL! Where the hell are you Mr.Johnson?! To be continued... |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Go back to main --</i></b></font></p> |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Play More Games --</i></b></font></p> |
| Mission 7 Briefing Drive By ---------------------------------------------- Mr. Johnson's right hand man was spotted on a beach resort, along the outskirts of the city. Eliminate him and his body guards. Never let anyone escape. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p> |
| MISSION FAILED! You killed and innocent person |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Retry --</i></b></font></p> |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Go back to main --</i></b></font></p> |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Play More Games --</i></b></font></p> |
| MISSION FAILED! Your target got away! |
| MISSION FAILED! The alarm was setoff and you were spotted |
| MISSION FAILED! You've set off the alarm and got caught! Make sure to kill all the guards first. |
| INSTRUCTIONS Read the mission briefing first to know your target. Clues about your target are presented in the mission notes. Shoot your target in the head. |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Go back to main --</i></b></font></p> |
| <p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Play More Games --</i></b></font></p> |
| CREDITS Programming: UFGA Concept: UFGA Design: UFGA Music: Rhapsody - Gargoyles, Angels Of Darkness Email: admin@ultimateflashgame.com |
ActionScript [AS1/AS2]
Frame 1Loaded = Math.round(getBytesLoaded()); total = Math.round(getBytesTotal()); percent = Loaded / total; trace(Loaded); trace(total); trace(percent); bar._width = percent * 150; text = Math.round(percent * 100) + "%"; if (Loaded == total) { gotoAndPlay (3); }Instance of Symbol 17 MovieClip in Frame 1on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }Frame 2gotoAndPlay (1);Frame 3var urlString = _root._url; trace(urlString); if (((((((urlString.indexOf("gonzogames.com") == -1) && (urlString.indexOf("games.armorgames.com") == -1)) && (urlString.indexOf("preview.armorgames.com") == -1)) && (urlString.indexOf("cache.armorgames.com") == -1)) && (urlString.indexOf("cdn.armorgames.com") == -1)) && (urlString.indexOf("gamemedia.armorgames.com") == -1)) && (urlString.indexOf("*.armorgames.com") == -1)) { siteLock._x = 0; siteLock._y = 0; _global.sitelocked = 1; } else { _global.sitelocked = 0; }Instance of Symbol 25 MovieClip "siteLock" in Frame 3on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }Frame 4if (_global.sitelocked == 1) { gotoAndStop (3); } stop();Instance of Symbol 39 MovieClip in Frame 4on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }Frame 5stop();Frame 6stop(); _global.mission = "0"; stopAllSounds(); bg = new Sound(); bg.attachSound("soundbg"); bg.start(0, 999); bg.setVolume(100); _root.success_bg = new Sound(); _root.success_bg.attachSound("success_bg"); fscommand ("allowscale", "true");Instance of Symbol 17 MovieClip in Frame 6on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }Frame 7stopAllSounds(); stop();Frame 8if (_global.mission != "1") { gotoAndStop (1); } mission1.setMask("circle"); stop();Instance of Symbol 135 MovieClip "circle" in Frame 8onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Instance of Symbol 71 MovieClip "crosshair" in Frame 8onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Frame 9_root.success_bg.start(); stop(); Mouse.show();Frame 10stopAllSounds(); stop();Frame 11if (_global.mission != "2") { gotoAndStop (1); } mission2.setMask("circle"); stop();Instance of Symbol 135 MovieClip "circle" in Frame 11onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Instance of Symbol 71 MovieClip "crosshair" in Frame 11onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Frame 12_root.success_bg.start(); stop(); Mouse.show();Frame 13stopAllSounds(); stop();Frame 14if (_global.mission != "3") { gotoAndStop (1); } mission3.setMask("circle"); stop();Instance of Symbol 135 MovieClip "circle" in Frame 14onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Instance of Symbol 71 MovieClip "crosshair" in Frame 14onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Frame 15_root.success_bg.start(); stop(); Mouse.show();Frame 16stopAllSounds(); stop();Frame 17if (_global.mission != "4") { gotoAndStop (1); } mission4.setMask("circle"); stop();Instance of Symbol 135 MovieClip "circle" in Frame 17onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Instance of Symbol 71 MovieClip "crosshair" in Frame 17onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Frame 18_root.success_bg.start(); stop(); Mouse.show();Frame 19stopAllSounds(); stop();Frame 20if (_global.mission != "5") { gotoAndStop (1); } mission5.setMask("circle"); stop();Instance of Symbol 135 MovieClip "circle" in Frame 20onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Instance of Symbol 71 MovieClip "crosshair" in Frame 20onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Frame 21_root.success_bg.start(); stop(); Mouse.show();Frame 22stopAllSounds(); stop();Frame 23if (_global.mission != "6") { gotoAndStop (1); } mission6.setMask("circle"); stop();Instance of Symbol 135 MovieClip "circle" in Frame 23onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Instance of Symbol 71 MovieClip "crosshair" in Frame 23onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }Frame 24_root.success_bg.start(); stop(); Mouse.show();Frame 25stopAllSounds(); stop();Frame 45stop(); Mouse.show(); stop();Frame 46stop(); Mouse.show(); stop();Frame 47alarm = new Sound(); alarm.attachSound("alarm"); alarm.start(0, 1); alarm.setVolume(100); stop(); Mouse.show(); stop();Frame 48alarm = new Sound(); alarm.attachSound("alarm"); alarm.start(0, 1); alarm.setVolume(100); stop(); Mouse.show(); stop();Frame 49stop(); Mouse.show(); stop();Frame 50stop(); Mouse.show(); stop();Symbol 17 MovieClip Frame 1stop(); LogoGfx.gotoAndStop(1); stop();Symbol 25 MovieClip Frame 1stop();Symbol 39 MovieClip Frame 1_root.stop(); gotoAndPlay (2);Symbol 39 MovieClip Frame 132_root.nextFrame();Symbol 42 MovieClip Frame 232_root.play();Symbol 62 MovieClip Frame 6stop();Symbol 71 MovieClip Frame 1stop();Symbol 73 MovieClip Frame 5stop();Symbol 74 Buttonon (release) { gotoAndStop ("brief1"); }Symbol 75 Buttonon (release) { gotoAndStop ("instructions"); }Symbol 76 Buttonon (release) { gotoAndStop ("credits"); }Symbol 79 Buttonon (release) { getURL ("http://gonzogames.com/sniperassassin/", "_blank"); }Symbol 83 MovieClip Frame 20stop();Symbol 86 Buttonon (release) { gotoAndStop ("mission1"); _global.mission = "1"; }Instance of Symbol 114 MovieClip in Symbol 117 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission1.stop(); _root.gotoAndStop("gameover"); } }Symbol 125 MovieClip Frame 40stop(); _root.gotoAndStop("mission1success");Symbol 127 MovieClip Frame 8stop();Symbol 128 MovieClip Frame 1stop();Symbol 128 MovieClip Frame 2stop();Instance of Symbol 114 MovieClip in Symbol 129 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.gotoAndStop("gameover"); } }Instance of Symbol 128 MovieClip "victim1" in Symbol 132 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission1.stop(); this.gotoAndStop(2); } }Symbol 132 MovieClip Frame 230_root.gotoAndStop("gameover2");Instance of Symbol 128 MovieClip "victim1" in Symbol 132 MovieClip Frame 230onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { this._alpha = 0; } }Symbol 135 MovieClip Frame 1stop();Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1onClipEvent (mouseDown) { shoot = new Sound(); shoot.attachSound("shoot"); shoot.setVolume(100); shoot.start(0, 1); _root.crosshair.gotoAndPlay(2); _root.circle.gotoAndPlay(2); }Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 2onClipEvent (mouseDown) { _root.crosshair.gotoAndPlay(2); shoot = new Sound(); shoot.attachSound("shoot"); shoot.setVolume(100); shoot.start(0, 1); }Symbol 140 Buttonon (release) { gotoAndStop ("brief2"); }Symbol 143 Buttonon (release) { gotoAndStop ("mission2"); _global.mission = "2"; }Symbol 160 MovieClip Frame 35stop(); _root.gotoAndStop("mission2success");Symbol 161 MovieClip Frame 1stop();Symbol 161 MovieClip Frame 2stop();Instance of Symbol 114 MovieClip in Symbol 162 MovieClip Frame 19onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.gotoAndStop("gameover"); } }Symbol 162 MovieClip Frame 67land = new Sound(); land.attachSound("land"); land.start(0, 1); land.setVolume(100);Instance of Symbol 161 MovieClip in Symbol 162 MovieClip Frame 194onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission2.stop(); this.gotoAndStop(2); } }Symbol 162 MovieClip Frame 305_root.gotoAndStop("gameover2");Symbol 166 Buttonon (release) { gotoAndStop ("brief3"); }Symbol 169 Buttonon (release) { gotoAndStop ("mission3"); _global.mission = "3"; }Symbol 187 MovieClip Frame 25_root.gotoAndStop("mission3success"); stop();Symbol 188 MovieClip Frame 1stop();Symbol 188 MovieClip Frame 2stop();Instance of Symbol 113 MovieClip in Symbol 194 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }Instance of Symbol 113 MovieClip in Symbol 195 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 62onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 67onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 72onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 121onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 125onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 137onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 143onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 144onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 195onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }Symbol 201 Buttonon (release) { gotoAndStop ("brief4"); }Symbol 204 Buttonon (release) { gotoAndStop ("mission4"); _global.mission = "4"; }Instance of Symbol 209 MovieClip in Symbol 210 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { } }Instance of Symbol 113 MovieClip in Symbol 213 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.gotoAndStop("gameover"); } }Instance of Symbol 113 MovieClip in Symbol 214 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission4.stop(); _root.mission4.victim4.gotoAndStop(2); } }Instance of Symbol 113 MovieClip in Symbol 219 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.gotoAndStop("gameover"); } }Symbol 219 MovieClip Frame 30_root.gotoAndStop("mission4success"); stop();Symbol 220 MovieClip Frame 1stop();Symbol 220 MovieClip Frame 2stop();Symbol 222 MovieClip Frame 32truck = new Sound(); truck.attachSound("truck"); truck.start(0, 999); truck.setVolume(100);Symbol 222 MovieClip Frame 73truck.stop("truck");Symbol 222 MovieClip Frame 251truck.start(0, 999);Symbol 222 MovieClip Frame 285truck.stop("truck"); _root.gotoAndStop("gameover2");Symbol 226 Buttonon (release) { gotoAndStop ("brief5"); }Symbol 229 Buttonon (release) { gotoAndStop ("mission5"); _global.mission = "5"; }Instance of Symbol 113 MovieClip in Symbol 232 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }Symbol 232 MovieClip Frame 11stop();Symbol 233 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 2stop();Symbol 239 MovieClip Frame 25stop(); _global.killings = _global.killings + 1; if (_global.killings == 2) { _root.gotoAndStop("mission5success"); }Symbol 240 MovieClip Frame 1stop();Symbol 240 MovieClip Frame 2stop();Instance of Symbol 190 MovieClip in Symbol 243 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled != 6) { _root.gotoAndStop("gameover4"); } else { _root.mission5.movingforklift1.forklift1.victim5_1.gotoAndStop(2); } } }Instance of Symbol 190 MovieClip in Symbol 245 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled != 6) { _root.gotoAndStop("gameover4"); } else { _root.mission5.movingforklift2.forklift2.victim5_2.gotoAndStop(2); } } }Symbol 248 MovieClip Frame 1_global.guardkilled = 0; _global.killings = 0;Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard1.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard2.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard3.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard4.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard5.gotoAndStop(2); } }Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard6.gotoAndStop(2); } }Symbol 252 Buttonon (release) { gotoAndStop ("brief6"); }Symbol 255 Buttonon (release) { gotoAndStop ("mission6"); _global.mission = "6"; }Instance of Symbol 113 MovieClip in Symbol 262 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }Symbol 262 MovieClip Frame 25stop();Instance of Symbol 113 MovieClip in Symbol 263 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }Symbol 263 MovieClip Frame 25stop();Symbol 271 MovieClip Frame 35stop();Symbol 272 MovieClip Frame 1stop();Symbol 272 MovieClip Frame 2stop();Symbol 272 MovieClip Frame 3stop();Symbol 272 MovieClip Frame 4stop();Instance of Symbol 190 MovieClip in Symbol 273 MovieClip Frame 1onClipEvent (enterFrame) { this._x = _root.mission6.pg2.pg._x; this._y = _root.mission6.pg2.pg._y; } onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission6.pg2.stop(); _global.guardkilled = _global.guardkilled + 1; _root.mission6.pg2.pg.gotoAndStop("dead" + random(3)); } }Instance of Symbol 190 MovieClip in Symbol 274 MovieClip Frame 1onClipEvent (enterFrame) { this._x = _root.mission6.pg3.pg._x; this._y = _root.mission6.pg3.pg._y; } onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission6.pg3.stop(); _global.guardkilled = _global.guardkilled + 1; _root.mission6.pg3.pg.gotoAndStop("dead" + random(3)); } }Symbol 277 MovieClip Frame 1stop();Instance of Symbol 190 MovieClip in Symbol 277 MovieClip Frame 1onClipEvent (enterFrame) { this._x = _root.mission6.pg4.pg._x; this._y = _root.mission6.pg4.pg._y; if ((_global.guardkilled == 1) && (_global.soundalarm == 0)) { _global.soundalarm = 1; _root.mission6.pg4.gotoAndPlay(2); } } onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission6.pg4.stop(); _global.guardkilled = _global.guardkilled + 2; _root.mission6.pg4.pg.gotoAndStop("dead" + random(3)); } }Symbol 277 MovieClip Frame 30_root.gotoAndStop("gameover3");Symbol 282 MovieClip Frame 30stop(); if (_global.killings == 4) { _root.gotoAndStop("mission6success"); }Symbol 283 MovieClip Frame 1stop();Symbol 283 MovieClip Frame 2stop();Symbol 283 MovieClip Frame 3stop();Instance of Symbol 190 MovieClip in Symbol 287 MovieClip Frame 1onClipEvent (enterFrame) { this._x = _root.mission6.pg1.pg._x; this._y = _root.mission6.pg1.pg._y; } onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission6.pg1.stop(); _global.guardkilled = _global.guardkilled + 1; _root.mission6.pg1.pg.gotoAndStop("dead" + random(3)); } }Symbol 289 MovieClip Frame 1_global.guardkilled = 0; _global.killings = 0; _global.soundalarm = 0; _global.workershot = 0;Instance of Symbol 283 MovieClip "w1" in Symbol 289 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled == 5) { _global.killings = _global.killings + 1; _root.mission6.w1.gotoAndStop(3); } else { _root.gotoAndStop("gameover4"); } } }Instance of Symbol 283 MovieClip "w2" in Symbol 289 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled == 5) { _global.killings = _global.killings + 1; _root.mission6.w2.gotoAndStop(3); } else { _root.gotoAndStop("gameover4"); } } }Instance of Symbol 283 MovieClip "w3" in Symbol 289 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled == 5) { _global.killings = _global.killings + 1; _root.mission6.w3.gotoAndStop(3); } else { _root.gotoAndStop("gameover4"); } } }Instance of Symbol 283 MovieClip "w4" in Symbol 289 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled == 5) { _global.killings = _global.killings + 1; _root.mission6.w4.gotoAndStop(3); } else { _root.gotoAndStop("gameover4"); } } }Instance of Symbol 210 MovieClip in Symbol 289 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.workershot != 1) { _global.workershot = 1; _root.mission6.w1.gotoAndStop(2); _root.mission6.w2.gotoAndStop(2); _root.mission6.w3.gotoAndStop(2); _root.mission6.w4.gotoAndStop(2); } } }Symbol 293 Buttonon (release) { alarm.stop("alarm"); gotoAndStop ("title"); }Symbol 295 Buttonon (release) { alarm.stop("alarm"); getURL ("http://armor.ag/MoreGames", "_parent"); }Symbol 302 Buttonon (release) { _root.gotoAndStop("mission" + _global.mission); }Symbol 304 Buttonon (release) { gotoAndStop ("title"); }Symbol 306 Buttonon (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Library Items
| Symbol 1 Sound [truck] | ||
| Symbol 2 Sound [success_bg] | ||
| Symbol 3 Sound [soundbg] | ||
| Symbol 4 Sound [shoot] | ||
| Symbol 5 Sound [mouseover.wav] | ||
| Symbol 6 Sound [land] | ||
| Symbol 7 Sound [alarm] | ||
| Symbol 8 Font | Used by:9 | |
| Symbol 9 EditableText | Uses:8 | Used by:Timeline |
| Symbol 10 Graphic | Used by:11 | |
| Symbol 11 MovieClip | Uses:10 | Used by:Timeline |
| Symbol 12 Graphic | Used by:Timeline | |
| Symbol 13 Font | Used by:14 48 84 87 138 141 164 167 199 202 224 227 250 253 291 296 298 307 308 309 310 313 | |
| Symbol 14 EditableText | Uses:13 | Used by:Timeline |
| Symbol 15 Bitmap | Used by:16 | |
| Symbol 16 Graphic | Uses:15 | Used by:17 |
| Symbol 17 MovieClip | Uses:16 | Used by:Timeline |
| Symbol 18 Graphic | Used by:25 | |
| Symbol 19 Font | Used by:20 | |
| Symbol 20 EditableText | Uses:19 | Used by:25 |
| Symbol 21 Graphic | Used by:25 39 | |
| Symbol 22 Graphic | Used by:25 39 | |
| Symbol 23 Graphic | Used by:25 39 | |
| Symbol 24 Graphic | Used by:25 | |
| Symbol 25 MovieClip | Uses:18 20 21 22 23 24 | Used by:Timeline |
| Symbol 26 Sound | Used by:39 | |
| Symbol 27 Sound | Used by:39 | |
| Symbol 28 Graphic | Used by:39 | |
| Symbol 29 Graphic | Used by:30 | |
| Symbol 30 MovieClip | Uses:29 | Used by:39 |
| Symbol 31 Sound | Used by:39 | |
| Symbol 32 Sound | Used by:39 | |
| Symbol 33 Sound | Used by:39 | |
| Symbol 34 Sound | Used by:39 | |
| Symbol 35 Sound | Used by:39 | |
| Symbol 36 Sound | Used by:39 | |
| Symbol 37 Graphic | Used by:38 | |
| Symbol 38 MovieClip | Uses:37 | Used by:39 |
| Symbol 39 MovieClip | Uses:21 22 23 26 27 28 30 31 32 33 34 35 36 38 | Used by:Timeline |
| Symbol 40 Graphic | Used by:Timeline | |
| Symbol 41 Video | Used by:42 | |
| Symbol 42 MovieClip | Uses:41 SS1 | Used by:Timeline |
| Symbol 43 Graphic | Used by:Timeline | |
| Symbol 44 Graphic | Used by:Timeline | |
| Symbol 45 Graphic | Used by:Timeline | |
| Symbol 46 Font | Used by:48 84 87 138 141 164 167 199 202 224 227 250 253 291 296 298 307 308 309 310 313 | |
| Symbol 47 Font | ||
| Symbol 48 Text | Uses:46 13 | Used by:Timeline |
| Symbol 49 Graphic | Used by:Timeline | |
| Symbol 50 ShapeTweening | Used by:58 | |
| Symbol 51 ShapeTweening | Used by:58 | |
| Symbol 52 ShapeTweening | Used by:58 | |
| Symbol 53 ShapeTweening | Used by:58 | |
| Symbol 54 Graphic | Used by:58 | |
| Symbol 55 ShapeTweening | Used by:58 | |
| Symbol 56 Graphic | Used by:58 | |
| Symbol 57 ShapeTweening | Used by:58 | |
| Symbol 58 MovieClip | Uses:50 51 52 53 54 55 56 57 | Used by:Timeline |
| Symbol 59 Graphic | Used by:Timeline | |
| Symbol 60 Graphic | Used by:Timeline | |
| Symbol 61 Graphic | Used by:62 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306 | |
| Symbol 62 MovieClip | Uses:61 SS2 | Used by:74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306 |
| Symbol 63 Graphic | Used by:68 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306 | |
| Symbol 64 Graphic | Used by:65 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306 | |
| Symbol 65 MovieClip | Uses:64 | Used by:68 |
| Symbol 66 Graphic | Used by:67 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306 | |
| Symbol 67 MovieClip | Uses:66 | Used by:68 |
| Symbol 68 MovieClip | Uses:63 65 67 | Used by:71 |
| Symbol 69 Graphic | Used by:70 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306 | |
| Symbol 70 MovieClip | Uses:69 | Used by:71 |
| Symbol 71 MovieClip | Uses:68 70 | Used by:72 Timeline |
| Symbol 72 MovieClip | Uses:71 | Used by:73 |
| Symbol 73 MovieClip | Uses:72 | Used by:74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306 |
| Symbol 74 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 75 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 76 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 77 Font | Used by:78 85 136 139 142 163 165 168 198 200 203 223 225 228 249 251 254 290 292 294 297 301 303 305 311 312 | |
| Symbol 78 EditableText | Uses:77 | Used by:Timeline |
| Symbol 79 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 80 Graphic | Used by:Timeline | |
| Symbol 81 Graphic | Used by:82 88 Timeline | |
| Symbol 82 MovieClip | Uses:81 | Used by:83 |
| Symbol 83 MovieClip | Uses:82 | Used by:Timeline |
| Symbol 84 Text | Uses:46 13 | Used by:Timeline |
| Symbol 85 EditableText | Uses:77 | Used by:Timeline |
| Symbol 86 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 87 Text | Uses:46 13 | Used by:Timeline |
| Symbol 88 MovieClip | Uses:81 | Used by:Timeline |
| Symbol 89 Graphic | Used by:132 | |
| Symbol 90 Graphic | Used by:91 | |
| Symbol 91 MovieClip | Uses:90 | Used by:132 162 197 |
| Symbol 92 Graphic | Used by:93 | |
| Symbol 93 MovieClip | Uses:92 | Used by:132 |
| Symbol 94 Graphic | Used by:95 | |
| Symbol 95 MovieClip | Uses:94 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 96 Graphic | Used by:97 | |
| Symbol 97 MovieClip | Uses:96 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 98 Graphic | Used by:99 | |
| Symbol 99 MovieClip | Uses:98 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 100 Graphic | Used by:101 | |
| Symbol 101 MovieClip | Uses:100 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 102 Graphic | Used by:103 | |
| Symbol 103 MovieClip | Uses:102 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 104 Graphic | Used by:105 | |
| Symbol 105 MovieClip | Uses:104 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 106 Graphic | Used by:107 | |
| Symbol 107 MovieClip | Uses:106 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 108 Graphic | Used by:109 | |
| Symbol 109 MovieClip | Uses:108 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 110 Graphic | Used by:111 | |
| Symbol 111 MovieClip | Uses:110 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282 |
| Symbol 112 Graphic | Used by:113 | |
| Symbol 113 MovieClip | Uses:112 | Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 278 280 282 |
| Symbol 114 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 | Used by:117 129 162 |
| Symbol 115 Graphic | Used by:116 | |
| Symbol 116 MovieClip | Uses:115 | Used by:117 |
| Symbol 117 MovieClip | Uses:114 116 | Used by:118 |
| Symbol 118 MovieClip | Uses:117 | Used by:132 |
| Symbol 119 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 | Used by:128 |
| Symbol 120 Graphic | Used by:126 128 | |
| Symbol 121 Graphic | Used by:122 | |
| Symbol 122 MovieClip | Uses:121 | Used by:125 160 187 219 232 239 262 263 282 |
| Symbol 123 Graphic | Used by:124 | |
| Symbol 124 MovieClip | Uses:123 | Used by:125 160 219 232 262 263 271 282 |
| Symbol 125 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 122 124 | Used by:128 |
| Symbol 126 MovieClip | Uses:120 | Used by:127 |
| Symbol 127 MovieClip | Uses:126 | Used by:128 |
| Symbol 128 MovieClip | Uses:119 120 125 127 | Used by:132 |
| Symbol 129 MovieClip | Uses:114 | Used by:132 162 |
| Symbol 130 Graphic | Used by:131 | |
| Symbol 131 MovieClip | Uses:130 | Used by:132 197 |
| Symbol 132 MovieClip | Uses:89 91 93 118 128 129 131 | Used by:Timeline |
| Symbol 133 Graphic | Used by:134 | |
| Symbol 134 MovieClip | Uses:133 | Used by:135 |
| Symbol 135 MovieClip | Uses:134 | Used by:Timeline |
| Symbol 136 EditableText | Uses:77 | Used by:Timeline |
| Symbol 137 Graphic | Used by:Timeline | |
| Symbol 138 Text | Uses:46 13 | Used by:Timeline |
| Symbol 139 EditableText | Uses:77 | Used by:Timeline |
| Symbol 140 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 141 Text | Uses:46 13 | Used by:Timeline |
| Symbol 142 EditableText | Uses:77 | Used by:Timeline |
| Symbol 143 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 144 Graphic | Used by:162 | |
| Symbol 145 Graphic | Used by:162 | |
| Symbol 146 Graphic | Used by:147 | |
| Symbol 147 MovieClip | Uses:146 | Used by:162 |
| Symbol 148 Graphic | Used by:149 | |
| Symbol 149 MovieClip | Uses:148 | Used by:162 |
| Symbol 150 Graphic | Used by:162 | |
| Symbol 151 Graphic | Used by:155 | |
| Symbol 152 Graphic | Used by:153 | |
| Symbol 153 MovieClip | Uses:152 | Used by:155 |
| Symbol 154 Graphic | Used by:155 | |
| Symbol 155 MovieClip | Uses:151 153 154 | Used by:162 |
| Symbol 156 Graphic | Used by:157 | |
| Symbol 157 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 156 | Used by:161 |
| Symbol 158 Graphic | Used by:159 | |
| Symbol 159 MovieClip | Uses:158 | Used by:160 |
| Symbol 160 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 159 122 124 | Used by:161 |
| Symbol 161 MovieClip | Uses:157 160 | Used by:162 |
| Symbol 162 MovieClip | Uses:144 129 145 147 91 149 150 114 155 161 | Used by:Timeline |
| Symbol 163 EditableText | Uses:77 | Used by:Timeline |
| Symbol 164 Text | Uses:46 13 | Used by:Timeline |
| Symbol 165 EditableText | Uses:77 | Used by:Timeline |
| Symbol 166 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 167 Text | Uses:46 13 | Used by:Timeline |
| Symbol 168 EditableText | Uses:77 | Used by:Timeline |
| Symbol 169 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 170 Graphic | Used by:197 | |
| Symbol 171 Graphic | Used by:172 | |
| Symbol 172 MovieClip | Uses:171 | Used by:173 |
| Symbol 173 MovieClip | Uses:172 | Used by:175 |
| Symbol 174 Graphic | Used by:175 | |
| Symbol 175 MovieClip | Uses:173 174 | Used by:197 |
| Symbol 176 Graphic | Used by:177 | |
| Symbol 177 MovieClip | Uses:176 | Used by:197 |
| Symbol 178 Graphic | Used by:179 | |
| Symbol 179 MovieClip | Uses:178 | Used by:197 |
| Symbol 180 Graphic | Used by:181 | |
| Symbol 181 MovieClip | Uses:180 | Used by:197 |
| Symbol 182 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 | Used by:188 |
| Symbol 183 Graphic | Used by:187 | |
| Symbol 184 Graphic | Used by:187 | |
| Symbol 185 Graphic | Used by:186 | |
| Symbol 186 MovieClip | Uses:185 | Used by:187 239 |
| Symbol 187 MovieClip | Uses:95 97 99 101 103 105 107 109 111 183 113 122 184 186 | Used by:188 |
| Symbol 188 MovieClip | Uses:182 187 | Used by:197 |
| Symbol 189 Graphic | Used by:190 | |
| Symbol 190 MovieClip | Uses:189 | Used by:197 243 245 248 273 274 277 287 |
| Symbol 191 Graphic | Used by:197 | |
| Symbol 192 Graphic | Used by:193 | |
| Symbol 193 MovieClip | Uses:192 | Used by:194 195 231 232 257 262 263 271 |
| Symbol 194 MovieClip | Uses:97 95 99 101 103 105 107 109 111 113 193 | Used by:197 222 |
| Symbol 195 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 193 | Used by:197 222 |
| Symbol 196 Graphic | Used by:197 | |
| Symbol 197 MovieClip | Uses:170 175 177 179 181 188 190 191 131 91 194 195 196 | Used by:Timeline |
| Symbol 198 EditableText | Uses:77 | Used by:Timeline |
| Symbol 199 Text | Uses:46 13 | Used by:Timeline |
| Symbol 200 EditableText | Uses:77 | Used by:Timeline |
| Symbol 201 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 202 Text | Uses:46 13 | Used by:Timeline |
| Symbol 203 EditableText | Uses:77 | Used by:Timeline |
| Symbol 204 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 205 Graphic | Used by:222 | |
| Symbol 206 Graphic | Used by:222 | |
| Symbol 207 Graphic | Used by:211 | |
| Symbol 208 Graphic | Used by:209 222 | |
| Symbol 209 MovieClip | Uses:208 | Used by:210 |
| Symbol 210 MovieClip | Uses:209 | Used by:211 289 |
| Symbol 211 MovieClip | Uses:207 210 | Used by:221 222 |
| Symbol 212 Graphic | Used by:213 214 | |
| Symbol 213 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 212 | Used by:221 222 |
| Symbol 214 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 212 | Used by:220 |
| Symbol 215 Graphic | Used by:216 | |
| Symbol 216 MovieClip | Uses:215 | Used by:219 |
| Symbol 217 Graphic | Used by:218 | |
| Symbol 218 MovieClip | Uses:217 | Used by:219 |
| Symbol 219 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 122 216 218 124 | Used by:220 |
| Symbol 220 MovieClip | Uses:214 219 | Used by:221 222 |
| Symbol 221 MovieClip | Uses:213 220 211 | Used by:222 |
| Symbol 222 MovieClip | Uses:205 194 195 206 211 208 213 220 221 | Used by:Timeline |
| Symbol 223 EditableText | Uses:77 | Used by:Timeline |
| Symbol 224 Text | Uses:46 13 | Used by:Timeline |
| Symbol 225 EditableText | Uses:77 | Used by:Timeline |
| Symbol 226 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 227 Text | Uses:46 13 | Used by:Timeline |
| Symbol 228 EditableText | Uses:77 | Used by:Timeline |
| Symbol 229 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 230 Graphic | Used by:248 | |
| Symbol 231 MovieClip | Uses:97 95 99 101 103 105 107 109 111 113 193 | Used by:233 |
| Symbol 232 MovieClip | Uses:97 95 99 101 103 105 107 109 111 113 122 193 124 | Used by:233 |
| Symbol 233 MovieClip | Uses:231 232 | Used by:248 |
| Symbol 234 Graphic | Used by:235 | |
| Symbol 235 MovieClip | Uses:234 | Used by:248 289 |
| Symbol 236 Graphic | Used by:237 | |
| Symbol 237 MovieClip | Uses:236 | Used by:248 |
| Symbol 238 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 | Used by:240 |
| Symbol 239 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 122 186 | Used by:240 |
| Symbol 240 MovieClip | Uses:238 239 | Used by:243 245 |
| Symbol 241 Graphic | Used by:242 | |
| Symbol 242 MovieClip | Uses:241 | Used by:243 245 |
| Symbol 243 MovieClip | Uses:240 190 242 | Used by:244 |
| Symbol 244 MovieClip | Uses:243 | Used by:248 |
| Symbol 245 MovieClip | Uses:240 190 242 | Used by:246 |
| Symbol 246 MovieClip | Uses:245 | Used by:248 |
| Symbol 247 Graphic | Used by:248 | |
| Symbol 248 MovieClip | Uses:230 233 190 235 237 244 246 247 | Used by:Timeline |
| Symbol 249 EditableText | Uses:77 | Used by:Timeline |
| Symbol 250 Text | Uses:46 13 | Used by:Timeline |
| Symbol 251 EditableText | Uses:77 | Used by:Timeline |
| Symbol 252 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 253 Text | Uses:46 13 | Used by:Timeline |
| Symbol 254 EditableText | Uses:77 | Used by:Timeline |
| Symbol 255 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 256 Graphic | Used by:289 | |
| Symbol 257 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 193 | Used by:272 |
| Symbol 258 Graphic | Used by:262 | |
| Symbol 259 Graphic | Used by:262 | |
| Symbol 260 Graphic | Used by:262 | |
| Symbol 261 Graphic | Used by:262 | |
| Symbol 262 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 122 193 124 258 259 260 261 | Used by:272 |
| Symbol 263 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 122 193 124 | Used by:272 |
| Symbol 264 Graphic | Used by:265 | |
| Symbol 265 MovieClip | Uses:264 | Used by:271 |
| Symbol 266 ShapeTweening | Used by:271 | |
| Symbol 267 ShapeTweening | Used by:271 | |
| Symbol 268 ShapeTweening | Used by:271 | |
| Symbol 269 ShapeTweening | Used by:271 | |
| Symbol 270 Graphic | Used by:271 | |
| Symbol 271 MovieClip | Uses:95 97 99 101 103 105 107 109 111 265 266 193 267 268 269 124 270 | Used by:272 |
| Symbol 272 MovieClip | Uses:257 262 263 271 | Used by:273 274 277 287 |
| Symbol 273 MovieClip | Uses:272 190 | Used by:289 |
| Symbol 274 MovieClip | Uses:272 190 | Used by:289 |
| Symbol 275 Graphic | Used by:276 | |
| Symbol 276 MovieClip | Uses:275 | Used by:277 |
| Symbol 277 MovieClip | Uses:272 190 276 | Used by:289 |
| Symbol 278 MovieClip | Uses:95 97 99 101 103 105 109 107 111 113 | Used by:283 |
| Symbol 279 Graphic | Used by:280 | |
| Symbol 280 MovieClip | Uses:95 97 99 101 103 105 109 107 111 113 279 | Used by:281 |
| Symbol 281 MovieClip | Uses:280 | Used by:283 |
| Symbol 282 MovieClip | Uses:95 97 99 101 103 105 107 109 111 113 122 124 | Used by:283 |
| Symbol 283 MovieClip | Uses:278 281 282 | Used by:289 |
| Symbol 284 Graphic | Used by:285 | |
| Symbol 285 MovieClip | Uses:284 | Used by:289 |
| Symbol 286 Graphic | Used by:289 | |
| Symbol 287 MovieClip | Uses:272 190 | Used by:289 |
| Symbol 288 Graphic | Used by:289 | |
| Symbol 289 MovieClip | Uses:256 273 274 277 283 235 285 210 286 287 288 | Used by:Timeline |
| Symbol 290 EditableText | Uses:77 | Used by:Timeline |
| Symbol 291 Text | Uses:46 13 | Used by:Timeline |
| Symbol 292 EditableText | Uses:77 | Used by:Timeline |
| Symbol 293 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 294 EditableText | Uses:77 | Used by:Timeline |
| Symbol 295 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 296 Text | Uses:46 13 | Used by:Timeline |
| Symbol 297 EditableText | Uses:77 | Used by:Timeline |
| Symbol 298 Text | Uses:46 13 | Used by:299 |
| Symbol 299 MovieClip | Uses:298 | Used by:300 |
| Symbol 300 MovieClip | Uses:299 | Used by:Timeline |
| Symbol 301 EditableText | Uses:77 | Used by:Timeline |
| Symbol 302 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 303 EditableText | Uses:77 | Used by:Timeline |
| Symbol 304 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 305 EditableText | Uses:77 | Used by:Timeline |
| Symbol 306 Button | Uses:61 62 73 63 64 66 69 | Used by:Timeline |
| Symbol 307 Text | Uses:46 13 | Used by:Timeline |
| Symbol 308 Text | Uses:46 13 | Used by:Timeline |
| Symbol 309 Text | Uses:46 13 | Used by:Timeline |
| Symbol 310 Text | Uses:46 13 | Used by:Timeline |
| Symbol 311 EditableText | Uses:77 | Used by:Timeline |
| Symbol 312 EditableText | Uses:77 | Used by:Timeline |
| Symbol 313 Text | Uses:46 13 | Used by:Timeline |
| Streaming Sound 1 | Used by:Symbol 42 MovieClip | |
| Streaming Sound 2 | Used by:Symbol 62 MovieClip |
Instance Names
| "bar" | Frame 1 | Symbol 11 MovieClip |
| "siteLock" | Frame 3 | Symbol 25 MovieClip |
| "mainmask" | Frame 8 | Symbol 88 MovieClip |
| "bg" | Frame 8 | Symbol 88 MovieClip |
| "mission1" | Frame 8 | Symbol 132 MovieClip |
| "circle" | Frame 8 | Symbol 135 MovieClip |
| "crosshair" | Frame 8 | Symbol 71 MovieClip |
| "mainmask" | Frame 11 | Symbol 88 MovieClip |
| "bg" | Frame 11 | Symbol 88 MovieClip |
| "mission2" | Frame 11 | Symbol 162 MovieClip |
| "circle" | Frame 11 | Symbol 135 MovieClip |
| "crosshair" | Frame 11 | Symbol 71 MovieClip |
| "mainmask" | Frame 14 | Symbol 88 MovieClip |
| "bg" | Frame 14 | Symbol 88 MovieClip |
| "mission3" | Frame 14 | Symbol 197 MovieClip |
| "circle" | Frame 14 | Symbol 135 MovieClip |
| "crosshair" | Frame 14 | Symbol 71 MovieClip |
| "mainmask" | Frame 17 | Symbol 88 MovieClip |
| "bg" | Frame 17 | Symbol 88 MovieClip |
| "mission4" | Frame 17 | Symbol 222 MovieClip |
| "circle" | Frame 17 | Symbol 135 MovieClip |
| "crosshair" | Frame 17 | Symbol 71 MovieClip |
| "mainmask" | Frame 20 | Symbol 88 MovieClip |
| "bg" | Frame 20 | Symbol 88 MovieClip |
| "mission5" | Frame 20 | Symbol 248 MovieClip |
| "circle" | Frame 20 | Symbol 135 MovieClip |
| "crosshair" | Frame 20 | Symbol 71 MovieClip |
| "mainmask" | Frame 23 | Symbol 88 MovieClip |
| "bg" | Frame 23 | Symbol 88 MovieClip |
| "mission6" | Frame 23 | Symbol 289 MovieClip |
| "circle" | Frame 23 | Symbol 135 MovieClip |
| "crosshair" | Frame 23 | Symbol 71 MovieClip |
| "cursor" | Symbol 71 MovieClip Frame 1 | Symbol 70 MovieClip |
| "victim1" | Symbol 132 MovieClip Frame 1 | Symbol 128 MovieClip |
| "victim1" | Symbol 132 MovieClip Frame 230 | Symbol 128 MovieClip |
| "victim3" | Symbol 197 MovieClip Frame 1 | Symbol 188 MovieClip |
| "victim4_alive" | Symbol 220 MovieClip Frame 1 | Symbol 214 MovieClip |
| "victim4" | Symbol 222 MovieClip Frame 179 | Symbol 220 MovieClip |
| "victim5_1" | Symbol 243 MovieClip Frame 1 | Symbol 240 MovieClip |
| "forklift1" | Symbol 244 MovieClip Frame 1 | Symbol 243 MovieClip |
| "victim5_2" | Symbol 245 MovieClip Frame 1 | Symbol 240 MovieClip |
| "forklift2" | Symbol 246 MovieClip Frame 1 | Symbol 245 MovieClip |
| "guard1" | Symbol 248 MovieClip Frame 1 | Symbol 233 MovieClip |
| "guard2" | Symbol 248 MovieClip Frame 1 | Symbol 233 MovieClip |
| "guard4" | Symbol 248 MovieClip Frame 1 | Symbol 233 MovieClip |
| "guard3" | Symbol 248 MovieClip Frame 1 | Symbol 233 MovieClip |
| "guard5" | Symbol 248 MovieClip Frame 1 | Symbol 233 MovieClip |
| "guard6" | Symbol 248 MovieClip Frame 1 | Symbol 233 MovieClip |
| "movingforklift1" | Symbol 248 MovieClip Frame 1 | Symbol 244 MovieClip |
| "movingforklift2" | Symbol 248 MovieClip Frame 1 | Symbol 246 MovieClip |
| "pg" | Symbol 273 MovieClip Frame 1 | Symbol 272 MovieClip |
| "pg" | Symbol 274 MovieClip Frame 1 | Symbol 272 MovieClip |
| "pg" | Symbol 277 MovieClip Frame 1 | Symbol 272 MovieClip |
| "pg" | Symbol 287 MovieClip Frame 1 | Symbol 272 MovieClip |
| "pg2" | Symbol 289 MovieClip Frame 1 | Symbol 273 MovieClip |
| "pg3" | Symbol 289 MovieClip Frame 1 | Symbol 274 MovieClip |
| "pg4" | Symbol 289 MovieClip Frame 1 | Symbol 277 MovieClip |
| "w1" | Symbol 289 MovieClip Frame 1 | Symbol 283 MovieClip |
| "w2" | Symbol 289 MovieClip Frame 1 | Symbol 283 MovieClip |
| "w3" | Symbol 289 MovieClip Frame 1 | Symbol 283 MovieClip |
| "w4" | Symbol 289 MovieClip Frame 1 | Symbol 283 MovieClip |
| "pg1" | Symbol 289 MovieClip Frame 1 | Symbol 287 MovieClip |
Special Tags
| FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata present, AS1/AS2. |
| SWFMetaData (77) | Timeline Frame 1 | 1298 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..." |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "truck" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "success_bg" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "soundbg" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "shoot" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "mouseover.wav" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "land" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "alarm" |
Labels
| "startgame" | Frame 5 |
| "title" | Frame 6 |
| "brief1" | Frame 7 |
| "mission1" | Frame 8 |
| "mission1success" | Frame 9 |
| "brief2" | Frame 10 |
| "mission2" | Frame 11 |
| "mission2success" | Frame 12 |
| "brief3" | Frame 13 |
| "mission3" | Frame 14 |
| "mission3success" | Frame 15 |
| "brief4" | Frame 16 |
| "mission4" | Frame 17 |
| "mission4success" | Frame 18 |
| "brief5" | Frame 19 |
| "mission5" | Frame 20 |
| "mission5success" | Frame 21 |
| "brief6" | Frame 22 |
| "mission6" | Frame 23 |
| "mission6success" | Frame 24 |
| "gameover" | Frame 45 |
| "gameover2" | Frame 46 |
| "gameover3" | Frame 47 |
| "gameover4" | Frame 48 |
| "instructions" | Frame 49 |
| "credits" | Frame 50 |
| "_up" | Symbol 17 MovieClip Frame 1 |
| "_up" | Symbol 25 MovieClip Frame 1 |
| "_over" | Symbol 25 MovieClip Frame 2 |
| "motion" | Symbol 132 MovieClip Frame 1 |
| "motion" | Symbol 162 MovieClip Frame 1 |
| "dead0" | Symbol 272 MovieClip Frame 2 |
| "dead1" | Symbol 272 MovieClip Frame 3 |
| "dead2" | Symbol 272 MovieClip Frame 4 |
Dynamic Text Variables
| text | Symbol 9 EditableText | "" |
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