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armorgames sniper-assassin-1743.swf

This is the info page for
Flash #263233

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="_typewriter" size="13" color="#ff0000" letterSpacing="0.000000" kerning="0"><i>The game is loading please wait...</i></font></p>

<p align="center"><font face="Verdana" size="29" color="#ffffff" letterSpacing="0.000000" kerning="1">Play this game on </font></p>

Ultimate Flash Game Archive Presents
SNIPER ASSASIN
Long Range Killing Machine

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Play it on your iPhone! --</i></b></font></p>

Mission  1  - Briefing                                                                                        The Target
----------------------------------------------
Good Day, our intelligence reports that "Mr.Johnson" head of FFG Corp.
will be out for the Baseball game this weekend. FFG Corp is currently
the leading manufacturer of textile in the country but according to our
sources inside, the company is also the leading distributor of cocaine
in America. Your job is to eliminate Mr. Johnson on his way back from
the game. Make sure that you eliminate your target, we won't tolerate
having innocent casualties.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p>

SNIPER ASSASIN
Long Range Killing Machine

<p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Eliminate Mr.Johnson.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. He just came back from watching the </i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>&nbsp;&nbsp;&nbsp;baseball game.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. No innocent lives must be taken.</i></font></p>

MISSION -1  SUCCESSFUL!
Good Job! Proceed to your next mission.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p>

Mission  2 - Briefing                                                                                       Touchdown
----------------------------------------------
We have been had, the man you elimated was nothing but a decoy! It seems
that we have snakes within the group and I want them gone!
From our investigation, we were able to pinpoint who this traitors were.
We need them eliminated before hunting down Mr.Johnson.
One of the targets will be arriving soon from China, make sure his foot
doesn't touch our soil!

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p>

<p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Eliminate one of the traitors.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. He&apos;s coming back from China.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. No innocent lives must be taken.</i></font></p>

MISSION -2  SUCCESSFUL!
Great Job! Proceed to your next mission.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p>

Mission  3 - Briefing                                                                                             Mansion
----------------------------------------------
Great job! now we only have 2 more traitors to take care of. The death
of one of them got the other 2 in high alert that they even hired body
guards to protect their miserable lives.
Your next target is hiding in his mansion somewhere, find him! Remember
to shoot only your target when no one is looking to prevent further
problems.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p>

<p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Eliminate the traitor inside his mansion.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. Make sure that you shoot him while </i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>&nbsp;&nbsp;&nbsp;the guards are not looking.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. Do not kill the guards.</i></font></p>

MISSION -3  SUCCESSFUL!
Only one more traitor to clean...

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p>

Mission  4 - Briefing                                                                                    Prison Break
----------------------------------------------
Now the last of the traitors got so terrified of getting killed that he
had himself arrested by punching a police. He's now being held in the
state prison.
He will be transferred at another prison this friday, the prisoners to
ride the bus are piled alphabetically A-Z, his lastname is Geofovitch.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p>

<p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Eliminate the last traitor.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. The prisoners are piled alphabetically.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. The traitors last name is Geofovitch.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>4. No innocent lives must be taken. </i></font></p>

MISSION -4  SUCCESSFUL!
Now back to business...

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p>

Mission  5- Briefing                                                          Neighborhood  Cleaning
----------------------------------------------
Splendid work! now that we are clear of those traitors we can now
proceed. Apparently Mr.Johnson is still in hiding so while our intel are
working their ass-off looking for him, lets do a little neighborhood
cleaning.
Your mission is to secure Mr.Johnson's cocaine warehouses. Just to piss
him off a bit.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p>

<p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Neighborhood clearing time!</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. Kill the guards first.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. Kill everyone in the warehouse.</i></font></p>

MISSION -5 SUCCESSFUL!
One more warehouse to raid...

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Next Mission --</i></b></font></p>

Mission  6 Briefing                                                       Neighborhood  Cleaning II
----------------------------------------------
We really got Mr.Johnson's attention there, but he's not getting out
into the clear yet and these goddamn intel people of ours are not
working fast enough to track him down!
The next warehouse is heavily protected, make sure nobody escapes.
Eliminate everyone in there.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p>

<p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Mission Notes:</i></b></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>1. Kill all the guards first.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>2. There are 4 guards in this warehouse.</i></font></p><p align="left"><font face="_typewriter" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><i>3. Everyone must be eliminated.</i></font></p>

MISSION -6 SUCCESSFUL!
Where the hell are you Mr.Johnson?!
To be continued...

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Go back to main --</i></b></font></p>

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Play More Games --</i></b></font></p>

Mission  7 Briefing                                                                                                Drive By
----------------------------------------------
Mr. Johnson's right hand man was spotted on a beach resort, along the
outskirts of the city. Eliminate him and his body guards.
Never let anyone escape.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Start Mission --</i></b></font></p>

MISSION FAILED!
You killed and innocent person

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Retry --</i></b></font></p>

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Go back to main --</i></b></font></p>

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Play More Games --</i></b></font></p>

MISSION FAILED!
Your target got away!

MISSION FAILED!
The alarm was setoff and you were spotted

MISSION FAILED!
You've set off the alarm and got caught!
Make sure to kill all the guards first.

INSTRUCTIONS
Read the mission briefing first to know your target.
Clues about your target are presented in the mission notes.
Shoot your target in the head.

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Go back to main --</i></b></font></p>

<p align="center"><font face="_typewriter" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>-- Play More Games --</i></b></font></p>

CREDITS
Programming: UFGA
Concept: UFGA
Design: UFGA
Music: Rhapsody - Gargoyles, Angels Of Darkness
Email: admin@ultimateflashgame.com

ActionScript [AS1/AS2]

Frame 1
Loaded = Math.round(getBytesLoaded()); total = Math.round(getBytesTotal()); percent = Loaded / total; trace(Loaded); trace(total); trace(percent); bar._width = percent * 150; text = Math.round(percent * 100) + "%"; if (Loaded == total) { gotoAndPlay (3); }
Instance of Symbol 17 MovieClip in Frame 1
on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Frame 2
gotoAndPlay (1);
Frame 3
var urlString = _root._url; trace(urlString); if (((((((urlString.indexOf("gonzogames.com") == -1) && (urlString.indexOf("games.armorgames.com") == -1)) && (urlString.indexOf("preview.armorgames.com") == -1)) && (urlString.indexOf("cache.armorgames.com") == -1)) && (urlString.indexOf("cdn.armorgames.com") == -1)) && (urlString.indexOf("gamemedia.armorgames.com") == -1)) && (urlString.indexOf("*.armorgames.com") == -1)) { siteLock._x = 0; siteLock._y = 0; _global.sitelocked = 1; } else { _global.sitelocked = 0; }
Instance of Symbol 25 MovieClip "siteLock" in Frame 3
on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Frame 4
if (_global.sitelocked == 1) { gotoAndStop (3); } stop();
Instance of Symbol 39 MovieClip in Frame 4
on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Frame 5
stop();
Frame 6
stop(); _global.mission = "0"; stopAllSounds(); bg = new Sound(); bg.attachSound("soundbg"); bg.start(0, 999); bg.setVolume(100); _root.success_bg = new Sound(); _root.success_bg.attachSound("success_bg"); fscommand ("allowscale", "true");
Instance of Symbol 17 MovieClip in Frame 6
on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Frame 7
stopAllSounds(); stop();
Frame 8
if (_global.mission != "1") { gotoAndStop (1); } mission1.setMask("circle"); stop();
Instance of Symbol 135 MovieClip "circle" in Frame 8
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Instance of Symbol 71 MovieClip "crosshair" in Frame 8
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 9
_root.success_bg.start(); stop(); Mouse.show();
Frame 10
stopAllSounds(); stop();
Frame 11
if (_global.mission != "2") { gotoAndStop (1); } mission2.setMask("circle"); stop();
Instance of Symbol 135 MovieClip "circle" in Frame 11
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Instance of Symbol 71 MovieClip "crosshair" in Frame 11
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 12
_root.success_bg.start(); stop(); Mouse.show();
Frame 13
stopAllSounds(); stop();
Frame 14
if (_global.mission != "3") { gotoAndStop (1); } mission3.setMask("circle"); stop();
Instance of Symbol 135 MovieClip "circle" in Frame 14
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Instance of Symbol 71 MovieClip "crosshair" in Frame 14
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 15
_root.success_bg.start(); stop(); Mouse.show();
Frame 16
stopAllSounds(); stop();
Frame 17
if (_global.mission != "4") { gotoAndStop (1); } mission4.setMask("circle"); stop();
Instance of Symbol 135 MovieClip "circle" in Frame 17
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Instance of Symbol 71 MovieClip "crosshair" in Frame 17
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 18
_root.success_bg.start(); stop(); Mouse.show();
Frame 19
stopAllSounds(); stop();
Frame 20
if (_global.mission != "5") { gotoAndStop (1); } mission5.setMask("circle"); stop();
Instance of Symbol 135 MovieClip "circle" in Frame 20
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Instance of Symbol 71 MovieClip "crosshair" in Frame 20
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 21
_root.success_bg.start(); stop(); Mouse.show();
Frame 22
stopAllSounds(); stop();
Frame 23
if (_global.mission != "6") { gotoAndStop (1); } mission6.setMask("circle"); stop();
Instance of Symbol 135 MovieClip "circle" in Frame 23
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Instance of Symbol 71 MovieClip "crosshair" in Frame 23
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 24
_root.success_bg.start(); stop(); Mouse.show();
Frame 25
stopAllSounds(); stop();
Frame 45
stop(); Mouse.show(); stop();
Frame 46
stop(); Mouse.show(); stop();
Frame 47
alarm = new Sound(); alarm.attachSound("alarm"); alarm.start(0, 1); alarm.setVolume(100); stop(); Mouse.show(); stop();
Frame 48
alarm = new Sound(); alarm.attachSound("alarm"); alarm.start(0, 1); alarm.setVolume(100); stop(); Mouse.show(); stop();
Frame 49
stop(); Mouse.show(); stop();
Frame 50
stop(); Mouse.show(); stop();
Symbol 17 MovieClip Frame 1
stop(); LogoGfx.gotoAndStop(1); stop();
Symbol 25 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 39 MovieClip Frame 132
_root.nextFrame();
Symbol 42 MovieClip Frame 232
_root.play();
Symbol 62 MovieClip Frame 6
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 5
stop();
Symbol 74 Button
on (release) { gotoAndStop ("brief1"); }
Symbol 75 Button
on (release) { gotoAndStop ("instructions"); }
Symbol 76 Button
on (release) { gotoAndStop ("credits"); }
Symbol 79 Button
on (release) { getURL ("http://gonzogames.com/sniperassassin/", "_blank"); }
Symbol 83 MovieClip Frame 20
stop();
Symbol 86 Button
on (release) { gotoAndStop ("mission1"); _global.mission = "1"; }
Instance of Symbol 114 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission1.stop(); _root.gotoAndStop("gameover"); } }
Symbol 125 MovieClip Frame 40
stop(); _root.gotoAndStop("mission1success");
Symbol 127 MovieClip Frame 8
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
stop();
Instance of Symbol 114 MovieClip in Symbol 129 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.gotoAndStop("gameover"); } }
Instance of Symbol 128 MovieClip "victim1" in Symbol 132 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission1.stop(); this.gotoAndStop(2); } }
Symbol 132 MovieClip Frame 230
_root.gotoAndStop("gameover2");
Instance of Symbol 128 MovieClip "victim1" in Symbol 132 MovieClip Frame 230
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { this._alpha = 0; } }
Symbol 135 MovieClip Frame 1
stop();
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 1
onClipEvent (mouseDown) { shoot = new Sound(); shoot.attachSound("shoot"); shoot.setVolume(100); shoot.start(0, 1); _root.crosshair.gotoAndPlay(2); _root.circle.gotoAndPlay(2); }
Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 2
onClipEvent (mouseDown) { _root.crosshair.gotoAndPlay(2); shoot = new Sound(); shoot.attachSound("shoot"); shoot.setVolume(100); shoot.start(0, 1); }
Symbol 140 Button
on (release) { gotoAndStop ("brief2"); }
Symbol 143 Button
on (release) { gotoAndStop ("mission2"); _global.mission = "2"; }
Symbol 160 MovieClip Frame 35
stop(); _root.gotoAndStop("mission2success");
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
stop();
Instance of Symbol 114 MovieClip in Symbol 162 MovieClip Frame 19
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.gotoAndStop("gameover"); } }
Symbol 162 MovieClip Frame 67
land = new Sound(); land.attachSound("land"); land.start(0, 1); land.setVolume(100);
Instance of Symbol 161 MovieClip in Symbol 162 MovieClip Frame 194
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission2.stop(); this.gotoAndStop(2); } }
Symbol 162 MovieClip Frame 305
_root.gotoAndStop("gameover2");
Symbol 166 Button
on (release) { gotoAndStop ("brief3"); }
Symbol 169 Button
on (release) { gotoAndStop ("mission3"); _global.mission = "3"; }
Symbol 187 MovieClip Frame 25
_root.gotoAndStop("mission3success"); stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 2
stop();
Instance of Symbol 113 MovieClip in Symbol 194 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }
Instance of Symbol 113 MovieClip in Symbol 195 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 62
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 67
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 72
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 121
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 125
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 137
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 143
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 144
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.stop(); _root.gotoAndStop("gameover3"); } }
Instance of Symbol 190 MovieClip in Symbol 197 MovieClip Frame 195
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission3.victim3.gotoAndStop(2); } }
Symbol 201 Button
on (release) { gotoAndStop ("brief4"); }
Symbol 204 Button
on (release) { gotoAndStop ("mission4"); _global.mission = "4"; }
Instance of Symbol 209 MovieClip in Symbol 210 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { } }
Instance of Symbol 113 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.gotoAndStop("gameover"); } }
Instance of Symbol 113 MovieClip in Symbol 214 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission4.stop(); _root.mission4.victim4.gotoAndStop(2); } }
Instance of Symbol 113 MovieClip in Symbol 219 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.gotoAndStop("gameover"); } }
Symbol 219 MovieClip Frame 30
_root.gotoAndStop("mission4success"); stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Symbol 222 MovieClip Frame 32
truck = new Sound(); truck.attachSound("truck"); truck.start(0, 999); truck.setVolume(100);
Symbol 222 MovieClip Frame 73
truck.stop("truck");
Symbol 222 MovieClip Frame 251
truck.start(0, 999);
Symbol 222 MovieClip Frame 285
truck.stop("truck"); _root.gotoAndStop("gameover2");
Symbol 226 Button
on (release) { gotoAndStop ("brief5"); }
Symbol 229 Button
on (release) { gotoAndStop ("mission5"); _global.mission = "5"; }
Instance of Symbol 113 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }
Symbol 232 MovieClip Frame 11
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 2
stop();
Symbol 239 MovieClip Frame 25
stop(); _global.killings = _global.killings + 1; if (_global.killings == 2) { _root.gotoAndStop("mission5success"); }
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
stop();
Instance of Symbol 190 MovieClip in Symbol 243 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled != 6) { _root.gotoAndStop("gameover4"); } else { _root.mission5.movingforklift1.forklift1.victim5_1.gotoAndStop(2); } } }
Instance of Symbol 190 MovieClip in Symbol 245 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled != 6) { _root.gotoAndStop("gameover4"); } else { _root.mission5.movingforklift2.forklift2.victim5_2.gotoAndStop(2); } } }
Symbol 248 MovieClip Frame 1
_global.guardkilled = 0; _global.killings = 0;
Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard1.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard2.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard3.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard4.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard5.gotoAndStop(2); } }
Instance of Symbol 190 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _global.guardkilled = _global.guardkilled + 1; _root.mission5.guard6.gotoAndStop(2); } }
Symbol 252 Button
on (release) { gotoAndStop ("brief6"); }
Symbol 255 Button
on (release) { gotoAndStop ("mission6"); _global.mission = "6"; }
Instance of Symbol 113 MovieClip in Symbol 262 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }
Symbol 262 MovieClip Frame 25
stop();
Instance of Symbol 113 MovieClip in Symbol 263 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor) && (this._alpha != 0)) { _root.mission3.stop(); _root.gotoAndStop("gameover"); } }
Symbol 263 MovieClip Frame 25
stop();
Symbol 271 MovieClip Frame 35
stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 2
stop();
Symbol 272 MovieClip Frame 3
stop();
Symbol 272 MovieClip Frame 4
stop();
Instance of Symbol 190 MovieClip in Symbol 273 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = _root.mission6.pg2.pg._x; this._y = _root.mission6.pg2.pg._y; } onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission6.pg2.stop(); _global.guardkilled = _global.guardkilled + 1; _root.mission6.pg2.pg.gotoAndStop("dead" + random(3)); } }
Instance of Symbol 190 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = _root.mission6.pg3.pg._x; this._y = _root.mission6.pg3.pg._y; } onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission6.pg3.stop(); _global.guardkilled = _global.guardkilled + 1; _root.mission6.pg3.pg.gotoAndStop("dead" + random(3)); } }
Symbol 277 MovieClip Frame 1
stop();
Instance of Symbol 190 MovieClip in Symbol 277 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = _root.mission6.pg4.pg._x; this._y = _root.mission6.pg4.pg._y; if ((_global.guardkilled == 1) && (_global.soundalarm == 0)) { _global.soundalarm = 1; _root.mission6.pg4.gotoAndPlay(2); } } onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission6.pg4.stop(); _global.guardkilled = _global.guardkilled + 2; _root.mission6.pg4.pg.gotoAndStop("dead" + random(3)); } }
Symbol 277 MovieClip Frame 30
_root.gotoAndStop("gameover3");
Symbol 282 MovieClip Frame 30
stop(); if (_global.killings == 4) { _root.gotoAndStop("mission6success"); }
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 2
stop();
Symbol 283 MovieClip Frame 3
stop();
Instance of Symbol 190 MovieClip in Symbol 287 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = _root.mission6.pg1.pg._x; this._y = _root.mission6.pg1.pg._y; } onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { _root.mission6.pg1.stop(); _global.guardkilled = _global.guardkilled + 1; _root.mission6.pg1.pg.gotoAndStop("dead" + random(3)); } }
Symbol 289 MovieClip Frame 1
_global.guardkilled = 0; _global.killings = 0; _global.soundalarm = 0; _global.workershot = 0;
Instance of Symbol 283 MovieClip "w1" in Symbol 289 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled == 5) { _global.killings = _global.killings + 1; _root.mission6.w1.gotoAndStop(3); } else { _root.gotoAndStop("gameover4"); } } }
Instance of Symbol 283 MovieClip "w2" in Symbol 289 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled == 5) { _global.killings = _global.killings + 1; _root.mission6.w2.gotoAndStop(3); } else { _root.gotoAndStop("gameover4"); } } }
Instance of Symbol 283 MovieClip "w3" in Symbol 289 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled == 5) { _global.killings = _global.killings + 1; _root.mission6.w3.gotoAndStop(3); } else { _root.gotoAndStop("gameover4"); } } }
Instance of Symbol 283 MovieClip "w4" in Symbol 289 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.guardkilled == 5) { _global.killings = _global.killings + 1; _root.mission6.w4.gotoAndStop(3); } else { _root.gotoAndStop("gameover4"); } } }
Instance of Symbol 210 MovieClip in Symbol 289 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.crosshair.cursor)) { if (_global.workershot != 1) { _global.workershot = 1; _root.mission6.w1.gotoAndStop(2); _root.mission6.w2.gotoAndStop(2); _root.mission6.w3.gotoAndStop(2); _root.mission6.w4.gotoAndStop(2); } } }
Symbol 293 Button
on (release) { alarm.stop("alarm"); gotoAndStop ("title"); }
Symbol 295 Button
on (release) { alarm.stop("alarm"); getURL ("http://armor.ag/MoreGames", "_parent"); }
Symbol 302 Button
on (release) { _root.gotoAndStop("mission" + _global.mission); }
Symbol 304 Button
on (release) { gotoAndStop ("title"); }
Symbol 306 Button
on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }

Library Items

Symbol 1 Sound [truck]
Symbol 2 Sound [success_bg]
Symbol 3 Sound [soundbg]
Symbol 4 Sound [shoot]
Symbol 5 Sound [mouseover.wav]
Symbol 6 Sound [land]
Symbol 7 Sound [alarm]
Symbol 8 FontUsed by:9
Symbol 9 EditableTextUses:8Used by:Timeline
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 FontUsed by:14 48 84 87 138 141 164 167 199 202 224 227 250 253 291 296 298 307 308 309 310 313
Symbol 14 EditableTextUses:13Used by:Timeline
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 GraphicUsed by:25
Symbol 19 FontUsed by:20
Symbol 20 EditableTextUses:19Used by:25
Symbol 21 GraphicUsed by:25 39
Symbol 22 GraphicUsed by:25 39
Symbol 23 GraphicUsed by:25 39
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:18 20 21 22 23 24Used by:Timeline
Symbol 26 SoundUsed by:39
Symbol 27 SoundUsed by:39
Symbol 28 GraphicUsed by:39
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:39
Symbol 31 SoundUsed by:39
Symbol 32 SoundUsed by:39
Symbol 33 SoundUsed by:39
Symbol 34 SoundUsed by:39
Symbol 35 SoundUsed by:39
Symbol 36 SoundUsed by:39
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:21 22 23 26 27 28 30 31 32 33 34 35 36 38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 VideoUsed by:42
Symbol 42 MovieClipUses:41 SS1Used by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 FontUsed by:48 84 87 138 141 164 167 199 202 224 227 250 253 291 296 298 307 308 309 310 313
Symbol 47 Font
Symbol 48 TextUses:46 13Used by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 ShapeTweeningUsed by:58
Symbol 51 ShapeTweeningUsed by:58
Symbol 52 ShapeTweeningUsed by:58
Symbol 53 ShapeTweeningUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 ShapeTweeningUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 ShapeTweeningUsed by:58
Symbol 58 MovieClipUses:50 51 52 53 54 55 56 57Used by:Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 GraphicUsed by:Timeline
Symbol 61 GraphicUsed by:62 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306
Symbol 62 MovieClipUses:61 SS2Used by:74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306
Symbol 63 GraphicUsed by:68 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306
Symbol 64 GraphicUsed by:65 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306
Symbol 65 MovieClipUses:64Used by:68
Symbol 66 GraphicUsed by:67 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:63 65 67Used by:71
Symbol 69 GraphicUsed by:70 74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClipUses:68 70Used by:72  Timeline
Symbol 72 MovieClipUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:74 75 76 79 86 140 143 166 169 201 204 226 229 252 255 293 295 302 304 306
Symbol 74 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 75 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 76 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 77 FontUsed by:78 85 136 139 142 163 165 168 198 200 203 223 225 228 249 251 254 290 292 294 297 301 303 305 311 312
Symbol 78 EditableTextUses:77Used by:Timeline
Symbol 79 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 80 GraphicUsed by:Timeline
Symbol 81 GraphicUsed by:82 88  Timeline
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:Timeline
Symbol 84 TextUses:46 13Used by:Timeline
Symbol 85 EditableTextUses:77Used by:Timeline
Symbol 86 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 87 TextUses:46 13Used by:Timeline
Symbol 88 MovieClipUses:81Used by:Timeline
Symbol 89 GraphicUsed by:132
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:132 162 197
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:132
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 271 278 280 282
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:114 119 125 157 160 182 187 194 195 213 214 219 231 232 238 239 257 262 263 278 280 282
Symbol 114 MovieClipUses:95 97 99 101 103 105 107 109 111 113Used by:117 129 162
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:117
Symbol 117 MovieClipUses:114 116Used by:118
Symbol 118 MovieClipUses:117Used by:132
Symbol 119 MovieClipUses:95 97 99 101 103 105 107 109 111 113Used by:128
Symbol 120 GraphicUsed by:126 128
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:125 160 187 219 232 239 262 263 282
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125 160 219 232 262 263 271 282
Symbol 125 MovieClipUses:95 97 99 101 103 105 107 109 111 113 122 124Used by:128
Symbol 126 MovieClipUses:120Used by:127
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClipUses:119 120 125 127Used by:132
Symbol 129 MovieClipUses:114Used by:132 162
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132 197
Symbol 132 MovieClipUses:89 91 93 118 128 129 131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:134Used by:Timeline
Symbol 136 EditableTextUses:77Used by:Timeline
Symbol 137 GraphicUsed by:Timeline
Symbol 138 TextUses:46 13Used by:Timeline
Symbol 139 EditableTextUses:77Used by:Timeline
Symbol 140 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 141 TextUses:46 13Used by:Timeline
Symbol 142 EditableTextUses:77Used by:Timeline
Symbol 143 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 144 GraphicUsed by:162
Symbol 145 GraphicUsed by:162
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:162
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:162
Symbol 150 GraphicUsed by:162
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:151 153 154Used by:162
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:95 97 99 101 103 105 107 109 111 113 156Used by:161
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:95 97 99 101 103 105 107 109 111 113 159 122 124Used by:161
Symbol 161 MovieClipUses:157 160Used by:162
Symbol 162 MovieClipUses:144 129 145 147 91 149 150 114 155 161Used by:Timeline
Symbol 163 EditableTextUses:77Used by:Timeline
Symbol 164 TextUses:46 13Used by:Timeline
Symbol 165 EditableTextUses:77Used by:Timeline
Symbol 166 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 167 TextUses:46 13Used by:Timeline
Symbol 168 EditableTextUses:77Used by:Timeline
Symbol 169 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 170 GraphicUsed by:197
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:173
Symbol 173 MovieClipUses:172Used by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:173 174Used by:197
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:197
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:197
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:197
Symbol 182 MovieClipUses:95 97 99 101 103 105 107 109 111 113Used by:188
Symbol 183 GraphicUsed by:187
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187 239
Symbol 187 MovieClipUses:95 97 99 101 103 105 107 109 111 183 113 122 184 186Used by:188
Symbol 188 MovieClipUses:182 187Used by:197
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:197 243 245 248 273 274 277 287
Symbol 191 GraphicUsed by:197
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194 195 231 232 257 262 263 271
Symbol 194 MovieClipUses:97 95 99 101 103 105 107 109 111 113 193Used by:197 222
Symbol 195 MovieClipUses:95 97 99 101 103 105 107 109 111 113 193Used by:197 222
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:170 175 177 179 181 188 190 191 131 91 194 195 196Used by:Timeline
Symbol 198 EditableTextUses:77Used by:Timeline
Symbol 199 TextUses:46 13Used by:Timeline
Symbol 200 EditableTextUses:77Used by:Timeline
Symbol 201 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 202 TextUses:46 13Used by:Timeline
Symbol 203 EditableTextUses:77Used by:Timeline
Symbol 204 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 205 GraphicUsed by:222
Symbol 206 GraphicUsed by:222
Symbol 207 GraphicUsed by:211
Symbol 208 GraphicUsed by:209 222
Symbol 209 MovieClipUses:208Used by:210
Symbol 210 MovieClipUses:209Used by:211 289
Symbol 211 MovieClipUses:207 210Used by:221 222
Symbol 212 GraphicUsed by:213 214
Symbol 213 MovieClipUses:95 97 99 101 103 105 107 109 111 113 212Used by:221 222
Symbol 214 MovieClipUses:95 97 99 101 103 105 107 109 111 113 212Used by:220
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:219
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:219
Symbol 219 MovieClipUses:95 97 99 101 103 105 107 109 111 113 122 216 218 124Used by:220
Symbol 220 MovieClipUses:214 219Used by:221 222
Symbol 221 MovieClipUses:213 220 211Used by:222
Symbol 222 MovieClipUses:205 194 195 206 211 208 213 220 221Used by:Timeline
Symbol 223 EditableTextUses:77Used by:Timeline
Symbol 224 TextUses:46 13Used by:Timeline
Symbol 225 EditableTextUses:77Used by:Timeline
Symbol 226 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 227 TextUses:46 13Used by:Timeline
Symbol 228 EditableTextUses:77Used by:Timeline
Symbol 229 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 230 GraphicUsed by:248
Symbol 231 MovieClipUses:97 95 99 101 103 105 107 109 111 113 193Used by:233
Symbol 232 MovieClipUses:97 95 99 101 103 105 107 109 111 113 122 193 124Used by:233
Symbol 233 MovieClipUses:231 232Used by:248
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:248 289
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:248
Symbol 238 MovieClipUses:95 97 99 101 103 105 107 109 111 113Used by:240
Symbol 239 MovieClipUses:95 97 99 101 103 105 107 109 111 113 122 186Used by:240
Symbol 240 MovieClipUses:238 239Used by:243 245
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:243 245
Symbol 243 MovieClipUses:240 190 242Used by:244
Symbol 244 MovieClipUses:243Used by:248
Symbol 245 MovieClipUses:240 190 242Used by:246
Symbol 246 MovieClipUses:245Used by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:230 233 190 235 237 244 246 247Used by:Timeline
Symbol 249 EditableTextUses:77Used by:Timeline
Symbol 250 TextUses:46 13Used by:Timeline
Symbol 251 EditableTextUses:77Used by:Timeline
Symbol 252 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 253 TextUses:46 13Used by:Timeline
Symbol 254 EditableTextUses:77Used by:Timeline
Symbol 255 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 256 GraphicUsed by:289
Symbol 257 MovieClipUses:95 97 99 101 103 105 107 109 111 113 193Used by:272
Symbol 258 GraphicUsed by:262
Symbol 259 GraphicUsed by:262
Symbol 260 GraphicUsed by:262
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:95 97 99 101 103 105 107 109 111 113 122 193 124 258 259 260 261Used by:272
Symbol 263 MovieClipUses:95 97 99 101 103 105 107 109 111 113 122 193 124Used by:272
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:271
Symbol 266 ShapeTweeningUsed by:271
Symbol 267 ShapeTweeningUsed by:271
Symbol 268 ShapeTweeningUsed by:271
Symbol 269 ShapeTweeningUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:95 97 99 101 103 105 107 109 111 265 266 193 267 268 269 124 270Used by:272
Symbol 272 MovieClipUses:257 262 263 271Used by:273 274 277 287
Symbol 273 MovieClipUses:272 190Used by:289
Symbol 274 MovieClipUses:272 190Used by:289
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:277
Symbol 277 MovieClipUses:272 190 276Used by:289
Symbol 278 MovieClipUses:95 97 99 101 103 105 109 107 111 113Used by:283
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:95 97 99 101 103 105 109 107 111 113 279Used by:281
Symbol 281 MovieClipUses:280Used by:283
Symbol 282 MovieClipUses:95 97 99 101 103 105 107 109 111 113 122 124Used by:283
Symbol 283 MovieClipUses:278 281 282Used by:289
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:289
Symbol 286 GraphicUsed by:289
Symbol 287 MovieClipUses:272 190Used by:289
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:256 273 274 277 283 235 285 210 286 287 288Used by:Timeline
Symbol 290 EditableTextUses:77Used by:Timeline
Symbol 291 TextUses:46 13Used by:Timeline
Symbol 292 EditableTextUses:77Used by:Timeline
Symbol 293 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 294 EditableTextUses:77Used by:Timeline
Symbol 295 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 296 TextUses:46 13Used by:Timeline
Symbol 297 EditableTextUses:77Used by:Timeline
Symbol 298 TextUses:46 13Used by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:Timeline
Symbol 301 EditableTextUses:77Used by:Timeline
Symbol 302 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 303 EditableTextUses:77Used by:Timeline
Symbol 304 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 305 EditableTextUses:77Used by:Timeline
Symbol 306 ButtonUses:61 62 73 63 64 66 69Used by:Timeline
Symbol 307 TextUses:46 13Used by:Timeline
Symbol 308 TextUses:46 13Used by:Timeline
Symbol 309 TextUses:46 13Used by:Timeline
Symbol 310 TextUses:46 13Used by:Timeline
Symbol 311 EditableTextUses:77Used by:Timeline
Symbol 312 EditableTextUses:77Used by:Timeline
Symbol 313 TextUses:46 13Used by:Timeline
Streaming Sound 1Used by:Symbol 42 MovieClip
Streaming Sound 2Used by:Symbol 62 MovieClip

Instance Names

"bar"Frame 1Symbol 11 MovieClip
"siteLock"Frame 3Symbol 25 MovieClip
"mainmask"Frame 8Symbol 88 MovieClip
"bg"Frame 8Symbol 88 MovieClip
"mission1"Frame 8Symbol 132 MovieClip
"circle"Frame 8Symbol 135 MovieClip
"crosshair"Frame 8Symbol 71 MovieClip
"mainmask"Frame 11Symbol 88 MovieClip
"bg"Frame 11Symbol 88 MovieClip
"mission2"Frame 11Symbol 162 MovieClip
"circle"Frame 11Symbol 135 MovieClip
"crosshair"Frame 11Symbol 71 MovieClip
"mainmask"Frame 14Symbol 88 MovieClip
"bg"Frame 14Symbol 88 MovieClip
"mission3"Frame 14Symbol 197 MovieClip
"circle"Frame 14Symbol 135 MovieClip
"crosshair"Frame 14Symbol 71 MovieClip
"mainmask"Frame 17Symbol 88 MovieClip
"bg"Frame 17Symbol 88 MovieClip
"mission4"Frame 17Symbol 222 MovieClip
"circle"Frame 17Symbol 135 MovieClip
"crosshair"Frame 17Symbol 71 MovieClip
"mainmask"Frame 20Symbol 88 MovieClip
"bg"Frame 20Symbol 88 MovieClip
"mission5"Frame 20Symbol 248 MovieClip
"circle"Frame 20Symbol 135 MovieClip
"crosshair"Frame 20Symbol 71 MovieClip
"mainmask"Frame 23Symbol 88 MovieClip
"bg"Frame 23Symbol 88 MovieClip
"mission6"Frame 23Symbol 289 MovieClip
"circle"Frame 23Symbol 135 MovieClip
"crosshair"Frame 23Symbol 71 MovieClip
"cursor"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"victim1"Symbol 132 MovieClip Frame 1Symbol 128 MovieClip
"victim1"Symbol 132 MovieClip Frame 230Symbol 128 MovieClip
"victim3"Symbol 197 MovieClip Frame 1Symbol 188 MovieClip
"victim4_alive"Symbol 220 MovieClip Frame 1Symbol 214 MovieClip
"victim4"Symbol 222 MovieClip Frame 179Symbol 220 MovieClip
"victim5_1"Symbol 243 MovieClip Frame 1Symbol 240 MovieClip
"forklift1"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"victim5_2"Symbol 245 MovieClip Frame 1Symbol 240 MovieClip
"forklift2"Symbol 246 MovieClip Frame 1Symbol 245 MovieClip
"guard1"Symbol 248 MovieClip Frame 1Symbol 233 MovieClip
"guard2"Symbol 248 MovieClip Frame 1Symbol 233 MovieClip
"guard4"Symbol 248 MovieClip Frame 1Symbol 233 MovieClip
"guard3"Symbol 248 MovieClip Frame 1Symbol 233 MovieClip
"guard5"Symbol 248 MovieClip Frame 1Symbol 233 MovieClip
"guard6"Symbol 248 MovieClip Frame 1Symbol 233 MovieClip
"movingforklift1"Symbol 248 MovieClip Frame 1Symbol 244 MovieClip
"movingforklift2"Symbol 248 MovieClip Frame 1Symbol 246 MovieClip
"pg"Symbol 273 MovieClip Frame 1Symbol 272 MovieClip
"pg"Symbol 274 MovieClip Frame 1Symbol 272 MovieClip
"pg"Symbol 277 MovieClip Frame 1Symbol 272 MovieClip
"pg"Symbol 287 MovieClip Frame 1Symbol 272 MovieClip
"pg2"Symbol 289 MovieClip Frame 1Symbol 273 MovieClip
"pg3"Symbol 289 MovieClip Frame 1Symbol 274 MovieClip
"pg4"Symbol 289 MovieClip Frame 1Symbol 277 MovieClip
"w1"Symbol 289 MovieClip Frame 1Symbol 283 MovieClip
"w2"Symbol 289 MovieClip Frame 1Symbol 283 MovieClip
"w3"Symbol 289 MovieClip Frame 1Symbol 283 MovieClip
"w4"Symbol 289 MovieClip Frame 1Symbol 283 MovieClip
"pg1"Symbol 289 MovieClip Frame 1Symbol 287 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 11298 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "truck"
ExportAssets (56)Timeline Frame 1Symbol 2 as "success_bg"
ExportAssets (56)Timeline Frame 1Symbol 3 as "soundbg"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "mouseover.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "land"
ExportAssets (56)Timeline Frame 1Symbol 7 as "alarm"

Labels

"startgame"Frame 5
"title"Frame 6
"brief1"Frame 7
"mission1"Frame 8
"mission1success"Frame 9
"brief2"Frame 10
"mission2"Frame 11
"mission2success"Frame 12
"brief3"Frame 13
"mission3"Frame 14
"mission3success"Frame 15
"brief4"Frame 16
"mission4"Frame 17
"mission4success"Frame 18
"brief5"Frame 19
"mission5"Frame 20
"mission5success"Frame 21
"brief6"Frame 22
"mission6"Frame 23
"mission6success"Frame 24
"gameover"Frame 45
"gameover2"Frame 46
"gameover3"Frame 47
"gameover4"Frame 48
"instructions"Frame 49
"credits"Frame 50
"_up"Symbol 17 MovieClip Frame 1
"_up"Symbol 25 MovieClip Frame 1
"_over"Symbol 25 MovieClip Frame 2
"motion"Symbol 132 MovieClip Frame 1
"motion"Symbol 162 MovieClip Frame 1
"dead0"Symbol 272 MovieClip Frame 2
"dead1"Symbol 272 MovieClip Frame 3
"dead2"Symbol 272 MovieClip Frame 4

Dynamic Text Variables

textSymbol 9 EditableText""




https://swfchan.com/53/263233/info.shtml
Created: 21/3 -2026 02:29:33 Last modified: 21/3 -2026 02:29:33 Server time: 09/04 -2026 03:22:33