| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 232775 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2637 · P5274 |
![]() | This is the info page for Flash #263237 |
| Wrap Attack |
| Funnaut presents |
| loading... |
| MAP DATA |
| AUDIO |
| Funnaut |
| input your name here: |
| send |
| Funnaut |
| <p align="left"><font face="LilyUPC" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://WWW.FUNNAUT.COM">WWW.FUNNAUT.COM</a></font></p> |
| Magic door found: 0/8 |
| Beat zass in 888 seconds |
| It was Christmas and Doctor Zass hated this time of year. He has never received any presents from Santa. |
| So this year, he kidnaps him! |
| Doctor Zass brings all the toys to life and sets them free so this year nobody will receive presents from Santa! |
| But a boy named Tommy finds Santa’s lost wand. He decides to get the toys back and rescue Santa! |
| As the clock strikes midnight, it’s time to move! |
| Tommy: Santa! I am coming to rescue you! |
| Tommy: Santa...? |
| Tommy: Oh! Seems Santa's mind is controlled! Let me wake him up! |
| Zass: Hey kid! You really make me angry! |
| Zass: Now I want you to experience my pain! |
| Santa wakes from Doctor Zass’ spell... |
| Tommy: Santa! How do you feel? |
| Santa: I feel much better, and it’s all thanks to you! |
| Tommy: You’re welcome Santa. |
| Doctor Zass: Grrr! This kid is ruining my plans. |
| Doctor Zass: It’s time to show them who is boss! |
| Doctor Zass: Umm…it is the time to show him what horror is! |
| The nightmare is over. |
| Santa has been rescued and Doctor Zass is defeated. |
| Santa: Thank you for saving me, Tommy. |
| Tommy: My pleasure! |
| Tommy: What are you going to do with Doctor Zass? |
| So how should we punish the bad Zass…? |
| Santa: Doctor Zass, I am very sorry that I have forgotten you at Christmas. |
| Santa: You must have the first Christmas gift of the year. Merry Christmas! |
| Doctor Zass: A present? For me? Thank you Santa!! |
ActionScript [AS1/AS2]
Frame 2stop(); this.onEnterFrame = function () { var _local3 = getBytesLoaded(); var _local2 = getBytesTotal(); bar._xscale = (100 * _local3) / _local2; if ((_local3 >= _local2) && (_local2 > 0)) { this.onEnterFrame = undefined; this.play(); } };Frame 3function buildGame() { if (((level == 5) && (stage == 3)) || ((level == 4) && (stage == 5))) { _root.playMusic("musicIntro"); } else if ((level == 1) || (level == 3)) { _root.playMusic("musicA"); } else if ((level == 2) || (level == 4)) { _root.playMusic("musicB"); } else if (level == 5) { _root.playMusic("musicC"); } gamePause = false; if ((level != 2) && (level != 5)) { this.attachMovie("bg", "bg", this.getNextHighestDepth()); this.attachMovie("bg2", "bg2", this.getNextHighestDepth()); } this.attachMovie("bg3", "bg3", this.getNextHighestDepth()); this.createEmptyMovieClip("game", this.getNextHighestDepth()); this.attachMovie("ui", "ui", this.getNextHighestDepth()); initGameUI(); game.attachMovie("map", "map", game.getNextHighestDepth()); game.createEmptyMovieClip("enemy", game.getNextHighestDepth()); game.active = []; this.bg.gotoAndStop(level); if ((level == 4) && (stage == 5)) { this.bg._xscale = (this.bg._yscale = 80); } this.bg2.gotoAndStop(("l" + level) + stage); this.bg3.gotoAndStop(("l" + level) + stage); game.map.gotoAndStop((level + "-") + stage); game.map.platform._visible = false; game.map.ground._visible = false; this.attachMovie("levelShow", "levelShow", this.getNextHighestDepth()); this.levelShow.mc.level.gotoAndStop(level); this.levelShow.mc.stage.gotoAndStop(stage); this.levelShow.mc.levelName.gotoAndStop(level); if (((level == 5) && (stage == 3)) || ((level == 4) && (stage == 5))) { } else { this.createEmptyMovieClip("delay", this.getNextHighestDepth()); this.delay.onEnterFrame = function () { for (var _local3 in _root.game.enemy) { if (tmpNum == undefined) { var tmpNum = 0; } tmpNum++; } _root.showEnemyNum(_root.ui.enemyNum, tmpNum); _root.showEnemyNum(_root.ui.enemyRemain, 0); this.removeMovieClip(); }; } stageWidth = 500; stageHeight = 350; sceneWidth = Math.round(game.map._width); sceneHeight = Math.round(game.map._height); bgDx = (bg._width - stageWidth) / (sceneWidth - stageWidth); bgDy = (bg._height - stageHeight) / (sceneHeight - stageHeight); bg2Dx = (bg2._width - stageWidth) / (sceneWidth - stageWidth); bg2Dy = (bg2._height - stageHeight) / (sceneHeight - stageHeight); bg3Dx = (bg3._width - stageWidth) / (sceneWidth - stageWidth); bg3Dy = (bg3._height - stageHeight) / (sceneHeight - stageHeight); game.scrolling = function () { if (this.player._xscale > 0) { this._x = this._x + Math.round(((150 - this.player._x) - this._x) * 0.1); if (Key.isDown(duckCode) || (Key.isDown(duck2Code))) { this._y = this._y + Math.round(((120 - this.player._y) - this._y) * 0.07); } else { this._y = this._y + Math.round(((240 - this.player._y) - this._y) * 0.2); } } else { this._x = this._x + Math.round(((350 - this.player._x) - this._x) * 0.1); if (Key.isDown(duckCode) || (Key.isDown(duck2Code))) { this._y = this._y + Math.round(((120 - this.player._y) - this._y) * 0.07); } else { this._y = this._y + Math.round(((240 - this.player._y) - this._y) * 0.2); } } if (this._x > 0) { this._x = 0; } else if ((-this._x) > (sceneWidth - stageWidth)) { this._x = stageWidth - sceneWidth; } if (this._y > 0) { this._y = 0; } else if ((-this._y) > (sceneHeight - stageHeight)) { this._y = stageHeight - sceneHeight; } bg._x = Math.round(bgDx * this._x); bg._y = Math.round(bgDy * this._y); bg2._x = Math.round(bg2Dx * this._x); bg2._y = Math.round(bg2Dy * this._y); bg3._x = Math.round(bg3Dx * this._x); bg3._y = Math.round(bg3Dy * this._y); }; game.setTimer = function () { if ((--this.timer) < 0) { this.timer = 0; showTime(); _root.ui.ntb.play(); } else if ((this.timer % 30) == 0) { showTime(); } }; var _local9 = 180; if (level > 3) { _local9 = 300; } game.timer = 30 * _local9; showTime(); game.findEnemy = function () { for (var _local2 in this.enemy) { if (this.enemy[_local2]._visible == false) { if (this.enemy[_local2].box._y == -50) { continue; } this.showPosition(this.enemy[_local2].box); continue; } this.showPosition(this.enemy[_local2]); } }; game.showPosition = function (mc) { var _local5 = mc._x + this._x; var _local4 = mc._y + this._y; if ((((_local5 > 0) && (_local5 < 500)) && (_local4 > 0)) && (_local4 < 350)) { return(undefined); } var _local3 = _local5 - 250; var _local2 = _local4 - 175; if (Math.abs(_local3 / _local2) > 1.42857142857143) { var _local7 = ((Math.abs(_local3) / _local3) * 250) + 250; var _local9 = 175 + (Math.abs(250 / _local3) * _local2); } else { var _local7 = 250 + (Math.abs(175 / _local2) * _local3); var _local9 = ((Math.abs(_local2) / _local2) * 175) + 175; } var _local6 = ui.getNextHighestDepth(); var _local8 = ui.attachMovie("radarShow", "rs" + _local6, _local6, {_x:_local7, _y:_local9}); _local8._rotation = 57.3 * Math.atan2(_local2, _local3); }; game.spCnt = 0; game.showEnemy = function () { if ((++this.spCnt) > 120) { this.spCnt = 0; this.findEnemy(); } }; game.onEnterFrame = function () { if (Key.isDown(pauseCode)) { if (!keyArr[pauseCode]) { keyArr[pauseCode] = 1; if (gamePause) { gamePause = false; playMc(game); pauseMenu.back(); ui.pauseMc.gotoAndStop("play"); ui.pauseMc.btn.onRelease = ui.pauseMc.btnFunc; } else if (!pauseMenu) { gamePause = true; stopMc(game); ui.pauseMc.gotoAndStop("pause"); newPauseMenu(); ui.pauseMc.btn.onRelease = ui.pauseMc.btnFunc; } } } else { keyArr[pauseCode] = 0; } if (gamePause) { return(undefined); } this.setTimer(); this.showEnemy(); this.scrolling(); }; if (_root.cs._x != undefined) { _root.cs.swapDepths(_root.getNextHighestDepth() + 1); } } function chkEnemyLeft() { if (Number(_root.ui.enemyRemain.num) == Number(_root.ui.enemyNum.num)) { return(false); } return(true); if (() != null) { var _local3 = ; var _local2 = game.enemy[_local3]; if (_local2.box._y != -50) { do { } while (() != null); return(true); } // unexpected jump do { } while (() != null); } return(false); } function missionComplete() { ui.pauseMc.btn.enabled = false; delete game.player.onEnterFrame; if (!_root.resultMenu) { _root.attachMovie("resultMenu", "resultMenu", _root.getNextHighestDepth()); _root.resultMenu.levelName.gotoAndStop(level); _root.resultMenu._y = -440; if (game.timer < 0) { game.timer = 0; } showNum(_root.resultMenu.gameScore, currentScore); showNum(_root.resultMenu.timeBonus, game.timer); if (_root.game.map.d1.visited) { var _local3 = 10000; _root.saveData.data.mdFound[((level * 5) - 5) + stage] = 1; } else { var _local3 = 0; } showNum(_root.resultMenu.magicDoor, _local3); currentScore = currentScore + game.timer; currentScore = currentScore + _local3; delete game.setTimer; showNum(_root.resultMenu.totalScore, currentScore); _root.resultMenu.nextStage = function () { var _local3 = function () { stage++; if ((stage > 5) || ((level == 5) && (stage == 4))) { _root[nowMusic].fadeOut(); _root.nowMusic = undefined; stage = 1; level++; _root.resultMenu.onEnterFrame = function () { this._y = this._y + Math.round((322 - this._y) / 5); if (this._y == 320) { this.nextLevel = function () { removeClip(); if ((level == 6) && (stage == 1)) { _root.gotoAndStop("winIntro"); } else if ((level == 5) && (stage == 1)) { if ((((level - 1) * 5) + stage) > _root.saveData.data.missionFinished) { _root.saveData.data.missionFinished++; } _root.gotoAndStop("winMid"); } else { if ((((level - 1) * 5) + stage) > _root.saveData.data.missionFinished) { _root.saveData.data.missionFinished++; } buildGame(); } }; this.counter = 60; this.onEnterFrame = function () { if ((--this.counter) < 0) { cutScene2(this.nextLevel); delete this.onEnterFrame; } }; playSound("levelClear"); } }; } else { if ((((level - 1) * 5) + stage) > _root.saveData.data.missionFinished) { _root.saveData.data.missionFinished++; } if ((level == 4) && (stage == 5)) { var _local3 = function () { removeClip(); _root.gotoAndStop("introBoss1"); }; cutScene2(_local3); } else if ((level == 5) && (stage == 3)) { var _local3 = function () { removeClip(); _root.gotoAndStop("introBoss2"); }; cutScene2(_local3); } else { removeClip(); buildGame(); } } }; if ((((stage == 5) || ((level == 5) && (stage == 3))) || ((level == 5) && (stage == 2))) || ((level == 4) && (stage == 4))) { _local3(); } else { cutScene(_local3); } }; _root.resultMenu.btnContinue.onRelease = function () { this._parent.nextStage(); }; _root.resultMenu.counter = 30; _root.resultMenu.onEnterFrame = function () { if ((this._y + 480) > 150) { if (this.counter > 0) { this.counter--; } else if (this.counter == 0) { playSound("scoreBoard"); this.counter--; } else { this._y = this._y + Math.round((-this._y) / 5); } } else { this._y = this._y + Math.round((-320 - this._y) / 5); } if (this._y == -2) { this.onEnterFrame = function () { if (((Key.isDown(attackCode) || (Key.isDown(attack2Code))) || (Key.isDown(makingIceCode))) || (Key.isDown(makingIce2Code))) { delete this.onEnterFrame; this.nextStage(); } }; } }; } } function missionFail() { var _local3 = this.createEmptyMovieClip("msnFl", this.getNextHighestDepth()); _local3.counter = 0; _local3.func = function () { removeClip(); _root.gotoAndStop("failed"); playerLife = 10; playerMagicLv = 0; _root[nowMusic].fadeOut(1); _root.nowMusic = undefined; }; _local3.onEnterFrame = function () { if ((++this.counter) == 40) { cutScene2(this.func); } }; } function removeClip() { for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { if (((_root[_local2]._name != "cs") && (_root[_local2].typ != "music")) && (_root[_local2]._name != "MiniclipHighScoresContainer")) { _root[_local2].removeMovieClip(); } } } } function chkLand() { while (game.map.ground.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; this.dy = 0; this.jumping = false; var _local2 = true; } if (this.dy >= 0) { while (game.map.platform.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; this.dy = 0; this.jumping = false; var _local2 = true; } } else { while (game.map.ground.hitTest(this._x + game._x, (this._y + game._y) - 40, true)) { this._y++; this.dy = 0; } } return(_local2); } function chkFall() { if ((!game.map.ground.hitTest(this._x + game._x, (this._y + 1) + game._y, true)) && (!game.map.platform.hitTest(this._x + game._x, (this._y + 1) + game._y, true))) { if ((!this.jumping) && (!this.onMovingTile)) { return(true); } } } function gForce() { this.dy = this.dy + g; this.dy = Math.min(this.maxYspeed, this.dy); this._y = this._y + Math.round(this.dy); } function gForce1(g) { this.dy = this.dy + g; this.dy = Math.min(this.maxYspeed, this.dy); this._y = this._y + Math.round(this.dy); } function newPlayer() { var _local3 = game.attachMovie("player", "player", game.getNextHighestDepth(), {_x:100, _y:100}); _local3.fullLife = function () { if (this.life < 10) { playerLife = (this.life = 10); ui.life.gotoAndStop(this.life); } }; _local3.init = function (lf, ml) { this.life = lf; if (this.life > 0) { ui.life.gotoAndStop(this.life); } else { ui.life.gotoAndStop(ui.life._totalframes); } if (_root.stage == 1) { this.fullLife(); } this.magicLv = ml; showNum(ui.score, currentScore); this.dx = 0; this.dy = 0; this.acl = 0.08; this.jumping = false; this.jumpSpeed = 20; this.maxYspeed = 20; this.xSpeed = 12; }; _local3.init(_root.playerLife, _root.playerMagicLv); _local3.magicUp = function () { if (this.magicLv < 2) { this.magicLv++; _root.playerMagicLv++; } }; _local3.magicDown = function () { if (this.magicLv > 0) { this.magicLv--; _root.playerMagicLv--; } }; _local3.startJump = function (jumpSpeed) { this.dy = this.dy + jumpSpeed; this.jumping = true; this.onMovingTile = false; }; _local3.startFall = function () { this.dy = 0; this.jumping = true; this.onMovingTile = false; this.jumpAction0(); this.mc.gotoAndPlay("top"); }; keyArr = []; _local3.faceLeft = function () { if (this._xscale > 0) { this._xscale = this._xscale * -1; } }; _local3.faceRight = function () { if (this._xscale < 0) { this._xscale = this._xscale * -1; } }; _local3.moveRange = function () { if (this._x < 20) { this._x = 20; } else if (this._x > (sceneWidth - 20)) { this._x = sceneWidth - 20; } if ((this._y > sceneHeight) && (!_root.cs)) { var _local3 = function () { game.player.hitAction0(); game.player._x = _root.birthPt[0]; game.player._y = _root.birthPt[1]; game.player.dx = (game.player.dy = 0); }; cutScene2(_local3); } }; _local3.moveAction = function () { if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, (this._y - 5) + game._y, true)) { this._x = this._x + Math.round(this.dx); } if ((((!Key.isDown(leftCode)) && (!Key.isDown(rightCode))) && (!Key.isDown(left2Code))) && (!Key.isDown(right2Code))) { if (!this.jumping) { this.dx = this.dx * friction; } else { this.dx = this.dx * 0.93; } if (Math.abs(this.dx) < this.acl) { this.dx = 0; } } return(this.dx); }; _local3.moveActionFriction = function () { if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, (this._y - 5) + game._y, true)) { this._x = this._x + Math.round(this.dx); } this.dx = this.dx * friction; if (Math.abs(this.dx) < this.acl) { this.dx = 0; } }; _local3.ifHitEnemy = function () { for (var _local3 in game.enemy) { if (game.enemy[_local3]._visible == true) { if (!game.enemy[_local3].hit) { if (!this.unbreakable) { if (this.hitMc.hitTest(game.enemy[_local3].hitMc)) { this.hitAction0(); return(undefined); } } } } else if (game.enemy[_local3].box.ready) { var _local2 = game.enemy[_local3].box; if (Math.abs(this._y - _local2._y) < 5) { if (Math.abs((this._x + (this._xscale * 0.15)) - _local2._x) < 25) { this.tmpPick = game.enemy[_local3]; this.pickAction0(); return(undefined); } } } } }; _local3.ifAttack = function () { if (!this.attacking) { if (Key.isDown(attackCode) || (Key.isDown(attack2Code))) { if (!keyArr[attackCode]) { this.iceMode = false; keyArr[attackCode] = 1; this.attackAction0(); } } else { keyArr[attackCode] = 0; } if (Key.isDown(makingIceCode) || (Key.isDown(makingIce2Code))) { if (!keyArr[makingIceCode]) { keyArr[makingIceCode] = 1; this.iceMode = true; this.attackAction0(); } } else { keyArr[makingIceCode] = 0; } } }; _local3.ifMoveIdle = function () { if (Key.isDown(leftCode) || (Key.isDown(left2Code))) { this.faceLeft(); this.dx = this.dx + (((-this.xSpeed) - this.dx) * this.acl); var _local2 = true; } else if (Key.isDown(rightCode) || (Key.isDown(right2Code))) { this.faceRight(); this.dx = this.dx + ((this.xSpeed - this.dx) * this.acl); var _local2 = true; } if (_local2) { this.runAction0(); } }; _local3.ifMoveRun = function () { if (Key.isDown(leftCode) || (Key.isDown(left2Code))) { this.faceLeft(); this.dx = this.dx + (((-this.xSpeed) - this.dx) * this.acl); } else if (Key.isDown(rightCode) || (Key.isDown(right2Code))) { this.faceRight(); this.dx = this.dx + ((this.xSpeed - this.dx) * this.acl); } }; _local3.ifMoveJump = function () { if (Key.isDown(leftCode) || (Key.isDown(left2Code))) { this.faceLeft(); this.dx = this.dx + (((-this.xSpeed) - this.dx) * this.acl); } else if (Key.isDown(rightCode) || (Key.isDown(right2Code))) { this.faceRight(); this.dx = this.dx + ((this.xSpeed - this.dx) * this.acl); } }; _local3.ifMoveDuck = function () { if (Key.isDown(leftCode) || (Key.isDown(left2Code))) { this.faceLeft(); } else if (Key.isDown(rightCode) || (Key.isDown(right2Code))) { this.faceRight(); } }; _local3.ifJump = function () { if (!this.jumping) { if (Key.isDown(jumpCode) || (Key.isDown(jump2Code))) { if (!keyArr[jumpCode]) { keyArr[jumpCode] = 1; this.startJump(-this.jumpSpeed); this.jumpAction0(); } } else { keyArr[jumpCode] = 0; } } }; _local3.ifDuck = function () { if (Key.isDown(duckCode) || (Key.isDown(duck2Code))) { this.duckAction0(); } }; _local3.ifStandUp = function () { if ((!Key.isDown(duckCode)) && (!Key.isDown(duck2Code))) { this.idleAction0(); } }; _local3.gForce = gForce; _local3.chkLand = chkLand; _local3.chkFall = function () { if ((!game.map.ground.hitTest(this._x + game._x, (this._y + 1) + game._y, true)) && (!game.map.platform.hitTest(this._x + game._x, (this._y + 1) + game._y, true))) { if (!this.jumping) { this.startFall(); } } }; _local3.jumpAction = function () { this.ifAttack(); this.ifMoveJump(); this.moveAction(); if (this.dy == 1) { this.mc.gotoAndPlay("top"); } else if (this.dy > 6) { this.mc.gotoAndStop("down"); } else if (this.dy < 0) { this.mc.gotoAndStop("rise"); } this.gForce(); if (this.chkLand()) { this.idleAction0(); this.ifJump(); this.landAction0(); } this.moveRange(); this.ifHitEnemy(); }; _local3.attackAction0 = function () { this.gotoAndStop(this._currentframe + 10); if (!this.jumping) { this.dx = 0; } else { this.mc.gotoAndPlay(10); } this.enterFrameFunc = this.attackAction; }; _local3.attackAction = function () { if (this.jumping) { this.ifMoveJump(); this.moveAction(); this.gForce(); if (this.chkLand()) { var _local2 = this.mc._currentframe; this.gotoAndStop(11); this.mc.gotoAndPlay(_local2); } } else { this.chkFall(); } if (this.mc._currentframe == 13) { if (this._currentframe == 30) { newBullet(this._x + (this._xscale * 0.5), this._y - 10, 12, 250, this._xscale, this.iceMode, this.magicLv); } else { newBullet(this._x + (this._xscale * 0.5), this._y - 50, 12, 250, this._xscale, this.iceMode, this.magicLv); } } else { if (this.mc._currentframe == this.mc._totalframes) { switch (this._currentframe) { case 11 : this.idleAction0(); this.dx = 0; break; case 30 : this.duckAction0(); this.dx = 0; this.mc.gotoAndStop(this.mc._totalframes); break; case 50 : this.jumpAction0(); break; case 70 : this.runAction0(); this.dx = 0; } return(undefined); } if (this.mc._currentframe > 16) { if (Key.isDown(attackCode) || (Key.isDown(attack2Code))) { if (!keyArr[attackCode]) { this.iceMode = false; keyArr[attackCode] = 1; this.mc.gotoAndPlay(10); } } else { keyArr[attackCode] = 0; } } } if (!this.jumping) { if (Key.isDown(duckCode) || (Key.isDown(duck2Code))) { var _local3 = this.mc._currentframe; this.gotoAndStop("duckAttack"); this.mc.gotoAndPlay(_local3); } else if (this._currentframe != 11) { var _local3 = this.mc._currentframe; this.gotoAndStop("attack"); this.mc.gotoAndPlay(_local3); } if (Key.isDown(jumpCode) || (Key.isDown(jump2Code))) { if (!keyArr[jumpCode]) { keyArr[jumpCode] = 1; var _local3 = this.mc._currentframe; this.gotoAndStop("jumpAttack"); this.mc.gotoAndPlay(_local3); this.startJump(-this.jumpSpeed); } } else { keyArr[jumpCode] = 0; } } if (Key.isDown(leftCode) || (Key.isDown(left2Code))) { this.faceLeft(); } else if (Key.isDown(rightCode) || (Key.isDown(right2Code))) { this.faceRight(); } this.moveRange(); this.ifHitEnemy(); }; _local3.landAction = function () { this.ifAttack(); this.ifJump(); this.ifMoveJump(); this.gForce(); if (this.mc._currentframe == this.mc._totalframes) { this.idleAction0(); } this.ifDuck(); if (this.moveAction() != 0) { this.runAction0(); } this.gForce(); this.chkLand(); this.chkFall(); this.moveRange(); this.ifHitEnemy(); }; _local3.duckAction = function () { this.ifAttack(); this.ifMoveDuck(); this.ifStandUp(); this.moveActionFriction(); this.gForce(); this.chkLand(); this.chkFall(); this.moveRange(); this.ifHitEnemy(); }; _local3.runAction = function () { this.ifAttack(); this.ifMoveRun(); this.ifJump(); this.ifDuck(); if (this.moveAction() == 0) { this.idleAction0(); } this.gForce(); this.chkLand(); this.chkFall(); this.moveRange(); this.ifHitEnemy(); }; _local3.idleAction = function () { this.ifAttack(); this.ifMoveIdle(); this.ifJump(); this.ifDuck(); this.gForce(); this.chkLand(); this.chkFall(); this.moveRange(); this.ifHitEnemy(); }; _local3.hitAction = function () { if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, (this._y - 5) + game._y, true)) { this._x = this._x + Math.round(this.dx); } this._y = this._y + Math.round(this.dy); while (game.map.ground.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; var _local2 = true; } if (this.dy >= 0) { while (game.map.platform.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; var _local2 = true; } } if ((!game.map.ground.hitTest(this._x + game._x, (this._y + game._y) + 1, true)) && (!game.map.platform.hitTest(this._x + game._x, (this._y + game._y) + 1, true))) { this.dy = this.dy + g; } this.moveRange(); if (_local2) { this.dy = this.dy * -0.5; this.dx = this.dx * 0.5; if (Math.abs(this.dy) < 0.5) { this.dy = 0; } if (this.mc._currentframe < 15) { this.mc.gotoAndPlay("land"); var _local4 = random(100); if (_local4 < 3) { _local4 = 0; } else if (_local4 < 10) { _local4 = random(4); } else { _local4 = 1; } for (var _local3 in game.enemy) { if (game.enemy[_local3].box._x == -50) { game.enemy[_local3].box.drop(); _local4--; if (_local4 < 0) { return(undefined); } } } } } if (this.dy > 0) { if (this.mc._currentframe == 1) { this.mc.gotoAndStop("down"); } } else if (this.dy < 0) { if (this.mc._currentframe == 10) { this.mc.gotoAndStop("rise"); } } else if (this.dy == 0) { if (this.mc._currentframe > 10) { this.dx = this.dx * 0.7; } } if (this.life <= 0) { if (this.mc._currentframe == 51) { this.mc.stop(); } else if (this.mc._currentframe == 50) { missionFail(); } } if ((this.mc._currentframe > 20) && (this.mc._currentframe < 55)) { var _local4 = this.getNextHighestDepth(); this.attachMovie("bulletFx" + (random(3) + 1), "fx" + _local4, _local4, {_x:(this._width * 0.5) - random(this._width), _y:-30 - random(20)}); } else if (this.mc._currentframe == this.mc._totalframes) { this.createEmptyMovieClip("unbreakable", this.getNextHighestDepth()); this.unbreakable.counter = 120; this.unbreakable.onEnterFrame = function () { if (gamePause) { return(undefined); } if ((--this.counter) < 0) { this.removeMovieClip(); } else if ((this.counter % 4) == 0) { this._parent._alpha = 100; } else if ((this.counter % 4) == 1) { this._parent._alpha = 30; } }; this.idleAction0(); } }; _local3.hitAction0 = function () { if (this.unbreakable || (this._currentframe == 90)) { return(undefined); } _root.playSound("soundHit"); if ((--this.life) > 0) { ui.life.gotoAndStop(this.life); } else { ui.life.gotoAndStop(ui.life._totalframes); } _root.playerLife = this.life; this.magicDown(); this.gotoAndStop("hit"); this.dy = -14; this.dx = (-this._xscale) * 0.05; this.enterFrameFunc = this.hitAction; }; _local3.jumpAction0 = function () { this.gotoAndStop("jump"); this.enterFrameFunc = this.jumpAction; }; _local3.duckAction0 = function () { this.gotoAndStop("duck"); this.enterFrameFunc = this.duckAction; }; _local3.runAction0 = function () { this.gotoAndStop("run"); this.enterFrameFunc = this.runAction; }; _local3.idleAction0 = function () { this.gotoAndStop("idle"); this.enterFrameFunc = this.idleAction; }; _local3.pickAction0 = function () { this.gotoAndStop("pick"); if ((level == 5) && (stage == 3)) { game.enemy.boss2.soldier--; } else { _root.showEnemyNum(_root.ui.enemyRemain, _root.ui.enemyRemain.num + 1); } delete this.tmpPick.box.onEnterFrame; this.enterFrameFunc = this.pickAction; }; _local3.pickAction = function () { if (this.mc._currentframe < 5) { this.tmpPick.box._x = this.tmpPick.box._x + (((this._x + (this._xscale * 0.2)) - this.tmpPick.box._x) / 5); } else if (this.mc._currentframe == 5) { this.tmpPick.box._x = -50; this.tmpPick.box._y = -50; } this.mc.box.gotoAndStop(this.tmpPick.box._currentframe); if (this.mc._currentframe == this.mc._totalframes) { this.tmpPick._x = -50; this.tmpPick._y = -50; if (this.tmpPick.tmpFunc == undefined) { this.tmpPick.tmpFunc = this.tmpPick.onEnterFrame; } delete this.tmpPick.onEnterFrame; if (!chkEnemyLeft()) { missionComplete(); } this.idleAction0(); } }; _local3.landAction0 = function () { this.mc.gotoAndStop("land"); this.mc.play(); this.enterFrameFunc = this.landAction; }; _local3.magicFx = function () { if (!random(2)) { var _local2 = game.getNextHighestDepth(); var _local5 = game.attachMovie("magicFx", "fx" + _local2, _local2, {_x:((this._x + (this._xscale * 0.1)) + random(20)) - 10, _y:this._y - random(20)}); } }; _local3.idleAction0(); _local3.onEnterFrame = function () { if (gamePause) { return(undefined); } this.enterFrameFunc(); this.magicFx(); }; } function newBullet(startx, starty, speed, range, xscale, iceMode, magicLv) { _root.playSound("soundAttack"); var _local4 = game.getNextHighestDepth(); var _local12 = game.attachMovie("bullet", "bullet" + _local4, _local4, {_x:startx, _y:starty}); game.attachMovie("bulletFx5", "fx" + (_local4 + 1), _local4 + 1, {_x:startx, _y:starty}); _local12._xscale = xscale; _local12.dx = (speed * xscale) * 0.01; _local12.dy = -1; if (magicLv == 0) { range = 100; } else if (magicLv == 1) { range = 250; } else if (magicLv == 2) { range = 400; } _local12.dmg = (magicLv * 30) + 30; _local12.counter = Math.round(range / speed); if (iceMode) { _local12.counter = 0; _local12.dx = xscale * 0.25; _local12.onEnterFrame = function () { this._y = this._y + this.dy; this.dy = this.dy + 0.1; this._x = this._x + this.dx; if ((--this.counter) < 0) { var _local2 = game.getNextHighestDepth(); newIceBlock(this); this.removeMovieClip(); } }; } else { _local12.expl = function () { var _local3 = game.getNextHighestDepth(); game.attachMovie("hitFx", "fx" + _local3, _local3, {_x:this._x, _y:this._y}); _root.playSound("soundHitEnemy"); this.removeMovieClip(); }; _local12.onEnterFrame = function () { this._y = this._y + this.dy; this.dy = this.dy + 0.1; this._x = this._x + this.dx; for (var _local2 in game.enemy) { var _local5 = game.enemy[_local2]; if (!_local5.box._x) { if (_local5.hitMc.hitTest(this.hitMc)) { _local5.hitAction0(this.dmg); this.expl(); return(undefined); } } } if ((--this.counter) < 0) { var _local3 = game.getNextHighestDepth(); var _local5 = game.attachMovie("bulletFx6", "fx" + _local3, _local3, {_x:this._x, _y:this._y}); _local5 = game.attachMovie("bulletFx6", "fx" + (_local3 + 1), _local3 + 1, {_x:this._x + random(10), _y:this._y + random(8)}); _local5 = game.attachMovie("bulletFx6", "fx" + (_local3 + 2), _local3 + 2, {_x:this._x - random(10), _y:this._y + random(8)}); this.removeMovieClip(); } else { if ((this.counter % 3) == 0) { var _local3 = game.getNextHighestDepth(); var _local5 = game.attachMovie("bulletFx0", "fx" + _local3, _local3, {_x:this._x, _y:this._y, _xscale:this._xscale}); } if (!random(3)) { var _local3 = this.getNextHighestDepth(); this.attachMovie("bulletFx" + (1 + random(3)), "fx" + _local3, _local3, {_x:-random(50), _y:random(30) - 15}); } } }; } } function newIceBlock(who) { var _local10 = _root.game.map.getNextHighestDepth(); var _local8 = _root.game.map.platform.getNextHighestDepth(); _root.playSound("soundIce"); if (_root.game.map.ice3 || (_root.game.map.ice2)) { if (_root.game.map.ice3) { _root.game.map.ice3._name = "ice" + _local10; var _local12 = true; } var _local5 = _root.game.map.attachMovie("iceBlock", "ice3", _local10, {_x:who._x, _y:who._y}); var _local11 = _root.game.map.platform.attachMovie("iceBlock", "ice" + _local8, _local8, {_x:who._x, _y:who._y}); _local5.gotoAndStop("ice3"); _local11.gotoAndStop("hit3"); if (_local12) { _local5.counter = 80; } else { _local5.counter = 90; } var _local9 = 3; } else if (_root.game.map.ice1) { var _local5 = _root.game.map.attachMovie("iceBlock", "ice2", _local10, {_x:who._x, _y:who._y}); var _local11 = _root.game.map.platform.attachMovie("iceBlock", "ice" + _local8, _local8, {_x:who._x, _y:who._y}); _local5.gotoAndStop("ice2"); _local11.gotoAndStop("hit2"); _local5.counter = 120; var _local9 = 2; } else { var _local5 = _root.game.map.attachMovie("iceBlock", "ice1", _local10, {_x:who._x, _y:who._y}); var _local11 = _root.game.map.platform.attachMovie("iceBlock", "ice" + _local8, _local8, {_x:who._x, _y:who._y}); _local5.gotoAndStop("ice1"); _local11.gotoAndStop("hit1"); _local5.counter = 150; var _local9 = 1; } _local5.dy = 0; _local5.hit = _local11; var _local3 = 0; while (_local3 < (5 - _local9)) { var _local4 = game.getNextHighestDepth(); game.attachMovie("bulletFx0", "fx" + _local4, _local4, {_x:(_local5._x + (_local3 * 20)) - 40, _y:_local5._y}); _local3++; } _local5.onEnterFrame = function () { if ((--this.counter) < 0) { if (this.hit._x) { this.hit.removeMovieClip(); } this._alpha = this._alpha - 10; this._y = this._y + this.dy; this.dy = this.dy + (g + 0.1); if (this._alpha < 0) { this.removeMovieClip(); } } else if (this.counter < 30) { if ((this.counter % 3) == 0) { this._alpha = 50; } else { this._alpha = 100; } } }; } function turn0() { this.gotoAndStop("turn"); this.enterFrameFunc = this.turn; } function turn() { if (this.mc._currentframe == this.mc._totalframes) { this._xscale = this._xscale * -1; this.moveAction0(); } } function moveAction0() { this.gotoAndStop("move"); this.enterFrameFunc = this.moveAction; } function moveAction() { this.dx = this._xscale * this.xSpeed; if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, this._y + game._y, true)) { this._x = this._x + Math.round(this.dx); } this.chkLand(); if (!this.chkFall()) { this.chkTurn(); } else { this.gForce(); } } function moveRange() { if (this._x < 20) { this._x = 20; } else if (this._x > (sceneWidth - 20)) { this._x = sceneWidth - 20; } if (this._y > sceneHeight) { this._x = _root.birthPt[0]; this._y = _root.birthPt[1]; } } function chkTurn() { if (game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, (this._y + game._y) - 5, true)) { var _local2 = true; } else if (game.map.ground.hitTest(this._x + game._x, (this._y + game._y) + 2, true)) { if (!game.map.ground.hitTest((this._x + game._x) + ((20 * Math.abs(this.dx)) / this.dx), (this._y + game._y) + 2, true)) { var _local2 = true; } } else if (game.map.platform.hitTest(this._x + game._x, (this._y + game._y) + 2, true)) { if (!game.map.platform.hitTest((this._x + game._x) + ((20 * Math.abs(this.dx)) / this.dx), (this._y + game._y) + 2, true)) { var _local2 = true; } } if (_local2) { this.turn0(); } } function toBox() { this._visible = false; this.magicShow.removeMovieClip(); this.box = newBox(this); this.counter = this.boxCount; this.enterFrameFunc = function () { if ((--this.counter) < 0) { this._x = this.box._x; this._y = this.box._y; this._visible = true; var _local3 = game.getNextHighestDepth(); game.attachMovie("smokeFx", "fx" + _local3, _local3, {_x:this._x, _y:this._y - 30}); this.moveAction0(); _root.playSound("soundToBox"); this.hit = false; this.mc.play(); this.box.removeMovieClip(); } else if (this.counter < 30) { if ((this.counter % 4) == 0) { this.box.filters = null; } else if ((this.counter % 4) == 1) { whiteFilter(this.box, 30); } } else if (this.counter < 60) { if ((this.counter % 8) == 0) { this.box.filters = null; } else if ((this.counter % 8) == 1) { whiteFilter(this.box, 30); } } }; } function newBox(host) { var _local5 = game.getNextHighestDepth(); var _local4 = game.attachMovie("box", "box" + _local5, _local5, {_x:host._x, _y:host._y - 30}); _local4.host = host; _local4.gotoAndStop(random(_local4._totalframes) + 1); _local5 = game.getNextHighestDepth(); game.attachMovie("smokeFx", "fx" + _local5, _local5, {_x:host._x, _y:host._y - 30}); _local4.dy = -5; _root.playSound("soundToBox"); _local4.moveRange = moveRange; _local4.drop = function () { this.filters = null; if ((level == 5) && (stage == 3)) { game.enemy.boss2.soldier++; } else { _root.showEnemyNum(_root.ui.enemyRemain, _root.ui.enemyRemain.num - 1); } this._x = game.player._x; this._y = game.player._y; this.dx = ((2 * random(2)) - 1) * (random(6) + 1); this.dy = -5 - random(5); this.counter = this.host.boxCount; this.onEnterFrame = function () { if (gamePause) { return(undefined); } if ((--this.counter) < -20) { this.host._x = this._x; this.host._y = this._y; this.host._visible = true; var _local2 = game.getNextHighestDepth(); game.attachMovie("smokeFx", "fx" + _local2, _local2, {_x:this._x, _y:this._y - 30}); this.host.onEnterFrame = this.host.tmpFunc; delete this.host.tmpFunc; this.host.moveAction0(); this.host.hit = false; this.host.mc.play(); this.removeMovieClip(); return(undefined); } if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, this._y + game._y, true)) { this._x = this._x + Math.round(this.dx); } this._y = this._y + Math.round(this.dy); this.moveRange(); if ((!game.map.ground.hitTest(this._x + game._x, (this._y + game._y) + 1, true)) && (!game.map.platform.hitTest(this._x + game._x, (this._y + game._y) + 1, true))) { this.dy = this.dy + g; } else { this.dx = this.dx * 0.8; } if (!this.ready) { if ((++this.counter) > 30) { this.ready = true; } } this.chkLand(); }; }; _local4.chkLand = function () { while (game.map.ground.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; var _local2 = true; } if (this.dy >= 0) { while (game.map.platform.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; var _local2 = true; } } if (_local2) { this.dy = this.dy * -0.5; } }; _local4.counter = 0; _local4.onEnterFrame = function () { if (gamePause) { return(undefined); } this._y = this._y + Math.round(this.dy); if ((!game.map.ground.hitTest(this._x + game._x, (this._y + game._y) + 1, true)) && (!game.map.platform.hitTest(this._x + game._x, (this._y + game._y) + 1, true))) { this.dy = this.dy + g; } if (this._y > game.map._height) { this._y = 0; } if (!this.ready) { if ((++this.counter) > 30) { this.ready = true; } } this.chkLand(); }; return(_local4); } function hitAction0(dmg) { if (!this.hit) { this.hit = true; this.counter = 0; this.attachMovie("magicShow", "magicShow", this.getNextHighestDepth(), {_y:-70}); this.magicShow._xscale = this._xscale; this.tempFunc = this.enterFrameFunc; game.freezeList.push(this); this.enterFrameFunc = this.hitAction; this.mc.stop(); } this.counter = this.counter + dmg; if (this.counter >= this.hp) { this.toBox(); return(undefined); } } function hitAction() { this.magicShow.bar._xscale = 100 * (this.counter / this.hp); this._y = this._y + Math.round(this.dy); if ((!game.map.ground.hitTest(this._x + game._x, (this._y + game._y) + 1, true)) && (!game.map.platform.hitTest(this._x + game._x, (this._y + game._y) + 1, true))) { this.dy = this.dy + g; } this.chkLand(); if (!random(2)) { var _local3 = this.getNextHighestDepth(); this.attachMovie("bulletFx" + (random(3) + 1), "fx" + _local3, _local3, {_x:(this._width * 0.5) - random(this._width), _y:-random(this._height)}); } this.counter = this.counter - 0.5; if (this.counter <= 0) { this.mc.play(); this.hit = false; this.magicShow.removeMovieClip(); for (var _local2 in game.freezeList) { if (game.freezeList[_local2] == this) { game.freezeList.splice(_local2, 1); } } this.enterFrameFunc = this.tempFunc; } } function newToy1(xPos, yPos) { var _local3 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("soldier", "enemy" + _local3, _local3, {_x:xPos, _y:yPos}); _local2.xSpeed = 0.01; _local2.dx = 0; _local2.dy = 0; _local2.hp = 50; _local2.boxCount = 350; _local2.maxYspeed = 20; _local2.toBox = toBox; _local2.hitAction0 = hitAction0; _local2.hitAction = hitAction; _local2.turn0 = turn0; _local2.turn = turn; _local2.moveAction0 = moveAction0; _local2.moveAction = moveAction; _local2.moveRange = moveRange; _local2.chkTurn = chkTurn; _local2.gForce = gForce; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.moveAction0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } if (((((this._x + game._x) < -200) || ((this._x + game._x) > 700)) || ((this._y + game._y) < -200)) || ((this._y + game._y) > 550)) { return(undefined); } this.moveRange(); this.enterFrameFunc(); }; } function newToy2(xPos, yPos) { var _local3 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("car", "enemy" + _local3, _local3, {_x:xPos, _y:yPos}); _local2.xSpeed = 0.03; _local2.dx = 0; _local2.dy = 0; _local2.hp = 60; _local2.boxCount = 350; _local2.maxYspeed = 15; _local2.toBox = toBox; _local2.hitAction0 = hitAction0; _local2.hitAction = hitAction; _local2.turn0 = turn0; _local2.turn = turn; _local2.moveAction0 = moveAction0; _local2.moveAction = moveAction; _local2.moveRange = moveRange; _local2.chkTurn = chkTurn; _local2.gForce = gForce; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.moveAction0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } if (((((this._x + game._x) < -200) || ((this._x + game._x) > 700)) || ((this._y + game._y) < -200)) || ((this._y + game._y) > 550)) { return(undefined); } this.moveRange(); this.enterFrameFunc(); }; } function newToy3(xPos, yPos) { var _local3 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("locomotive", "enemy" + _local3, _local3, {_x:xPos, _y:yPos}); _local2.xSpeed = 0.05; _local2.dx = 0; _local2.dy = 0; _local2.hp = 100; _local2.boxCount = 250; _local2.maxYspeed = 25; _local2.toBox = toBox; _local2.hitAction0 = hitAction0; _local2.hitAction = hitAction; _local2.turn0 = turn0; _local2.turn = turn; _local2.moveAction0 = moveAction0; _local2.moveAction = moveAction; _local2.moveRange = moveRange; _local2.chkTurn = chkTurn; _local2.gForce = gForce; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.moveAction0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } if (((((this._x + game._x) < -200) || ((this._x + game._x) > 700)) || ((this._y + game._y) < -200)) || ((this._y + game._y) > 550)) { return(undefined); } this.moveRange(); this.enterFrameFunc(); }; } function newToy4(xPos, yPos) { var _local4 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("soldierWithGun", "enemy" + _local4, _local4, {_x:xPos, _y:yPos}); _local2.xSpeed = 0.01; _local2.dx = 0; _local2.dy = 0; _local2.hp = 100; _local2.boxCount = 300; _local2.maxYspeed = 20; _local2.toBox = toBox; _local2.hitAction0 = hitAction0; _local2.hitAction = hitAction; _local2.moveRange = moveRange; _local2.turn0 = turn0; _local2.turn = turn; _local2.shoot0 = function () { this.gotoAndStop("shoot"); this.enterFrameFunc = this.shoot; }; _local2.shoot = function () { if (this.mc._currentframe == 30) { var _local4 = getGlbPt(this.mc); var _local3 = game.getNextHighestDepth(); var _local2 = game.attachMovie("blt1", "blt" + _local3, _local3, {_x:_local4[0] - game._x, _y:_local4[1] - game._y}); _local2._xscale = this._xscale; _local2.xs = _local2._xscale * 0.06; _local2.counter = 40; _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } this._x = this._x + this.xs; if ((--this.counter) < 0) { this.removeMovieClip(); } else if (this.hitTest(game.player.hitMc)) { game.player.hitAction0(); this.removeMovieClip(); } }; } else if (this.mc._currentframe == this.mc._totalframes) { this.moveAction0(); } this.chkLand(); this.chkFall(); this.gForce(); }; _local2.moveAction0 = function () { this.gotoAndStop("move"); this.enterFrameFunc = this.moveAction; }; _local2.moveAction = function () { if (((this._y - game.player._y) < 10) && ((this._y - game.player._y) > -50)) { if (Math.abs(this._x - game.player._x) < 250) { if (((this._xscale == 100) && (this._x > game.player._x)) || ((this._xscale == -100) && (this._x < game.player._x))) { if (!random(20)) { this.turn0(); } } else if (!random(20)) { this.shoot0(); } } } this.dx = this._xscale * this.xSpeed; if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, this._y + game._y, true)) { this._x = this._x + Math.round(this.dx); } this.chkLand(); if (!this.chkFall()) { this.chkTurn(); } else { this.gForce(); } }; _local2.chkTurn = chkTurn; _local2.gForce = gForce; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.moveAction0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } if (((((this._x + game._x) < -200) || ((this._x + game._x) > 700)) || ((this._y + game._y) < -200)) || ((this._y + game._y) > 550)) { return(undefined); } this.moveRange(); this.enterFrameFunc(); }; } function newToy5(xPos, yPos) { var _local3 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("bear", "enemy" + _local3, _local3, {_x:xPos, _y:yPos}); _local2.xSpeed = 0.01; _local2.dx = 0; _local2.dy = 0; _local2.hp = 100; _local2.boxCount = 250; _local2.maxYspeed = 20; _local2.toBox = toBox; _local2.hitAction0 = hitAction0; _local2.hitAction = hitAction; _local2.turn0 = turn0; _local2.turn = turn; _local2.chkTurn = chkTurn; _local2.gForce = gForce1; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.moveRange = moveRange; _local2.moveAction0 = function () { this.gotoAndStop("move"); this.enterFrameFunc = this.moveAction; }; _local2.jump0 = function () { if (random(2)) { this.dy = -8; } else { this.dy = -10; } this.gotoAndStop("jump"); }; _local2.specMove = function () { if (((this._y - game.player._y) < 10) && ((this._y - game.player._y) > -50)) { if (Math.abs(this._x - game.player._x) < 250) { var _local2 = true; if (((this._xscale == 100) && (this._x > game.player._x)) || ((this._xscale == -100) && (this._x < game.player._x))) { if (!random(20)) { this.turn0(); } } else if (!random(35)) { this.jump0(); } } } if (!_local2) { if (!random(80)) { this.turn0(); } } }; _local2.moveAction = function () { this.dx = this._xscale * this.xSpeed; if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, (this._y + game._y) - 5, true)) { this._x = this._x + Math.round(this.dx); } if (this.chkLand()) { if (this._currentframe != 1) { this.gotoAndStop("move"); var _local2 = game.getNextHighestDepth(); game.attachMovie("dust", "fx" + _local2, _local2, {_x:this._x, _y:this._y}); } } if (!this.chkFall()) { this.specMove(); this.chkTurn(); } this.gForce(0.8); this.moveRange(); }; _local2.moveAction0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } if (((((this._x + game._x) < -200) || ((this._x + game._x) > 700)) || ((this._y + game._y) < -200)) || ((this._y + game._y) > 550)) { return(undefined); } this.enterFrameFunc(); }; } function newToy6(xPos, yPos) { var _local3 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("doll", "enemy" + _local3, _local3, {_x:xPos, _y:yPos}); _local2.xSpeed = 0.04; _local2.dx = 0; _local2.dy = 0; _local2.hp = 60; _local2.boxCount = 240; _local2.maxYspeed = 20; _local2.toBox = toBox; _local2.hitAction0 = hitAction0; _local2.hitAction = hitAction; _local2.turn0 = turn0; _local2.turn = turn; _local2.chkTurn = chkTurn; _local2.gForce = gForce1; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.moveRange = moveRange; _local2.moveAction0 = function () { this.gotoAndStop("move"); this.enterFrameFunc = this.moveAction; }; _local2.jump0 = function () { if (random(2)) { this.dy = -9; } else { this.dy = -14; } this.gotoAndStop("jump"); }; _local2.specMove = function () { if (((this._y - game.player._y) < 10) && ((this._y - game.player._y) > -50)) { if (Math.abs(this._x - game.player._x) < 250) { var _local2 = true; if (((this._xscale == 100) && (this._x > game.player._x)) || ((this._xscale == -100) && (this._x < game.player._x))) { if (!random(10)) { this.turn0(); } } else if (!random(20)) { this.jump0(); } } } if (!_local2) { if (!random(80)) { this.turn0(); } } }; _local2.moveAction = function () { this.dx = this._xscale * this.xSpeed; if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, (this._y + game._y) - 5, true)) { this._x = this._x + Math.round(this.dx); } if (this.chkLand()) { if (this._currentframe != 1) { this.gotoAndStop("move"); var _local2 = game.getNextHighestDepth(); game.attachMovie("dust", "fx" + _local2, _local2, {_x:this._x, _y:this._y}); } } if (!this.chkFall()) { this.specMove(); this.chkTurn(); } this.gForce(0.8); this.moveRange(); }; _local2.moveAction0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } if (((((this._x + game._x) < -200) || ((this._x + game._x) > 700)) || ((this._y + game._y) < -200)) || ((this._y + game._y) > 550)) { return(undefined); } this.enterFrameFunc(); }; } function newToy7(xPos, yPos) { var _local4 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("jackInTheBox", "enemy" + _local4, _local4, {_x:xPos, _y:yPos}); _local2.xSpeed = 0.04; _local2.dx = 0; _local2.dy = 0; _local2.hp = 150; _local2.boxCount = 200; _local2.maxYspeed = 20; _local2.toBox = toBox; _local2.hitTmp = hitAction0; _local2.hitAction = hitAction; _local2.gForce = gForce; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.moveRange = moveRange; _local2.turn0 = function () { this._xscale = this._xscale * -1; }; _local2.idle0 = function () { this.gotoAndStop("idle"); this.enterFrameFunc = function () { if (((this._y - game.player._y) < 10) && ((this._y - game.player._y) > -50)) { if (Math.abs(this._x - game.player._x) < 250) { var _local2 = true; if (((this._xscale == 100) && (this._x > game.player._x)) || ((this._xscale == -100) && (this._x < game.player._x))) { if (!random(10)) { this.turn0(); } } else if (Math.abs(this._x - game.player._x) < 150) { if (!random(20)) { this.attack0(); } } else if (!random(20)) { this.jump0(); return(undefined); } } } if (!_local2) { if (!random(80)) { this.turn0(); } } if (!random(80)) { this.jump0(); return(undefined); } this.chkLand(); this.chkFall(); this.gForce(); }; }; _local2.jump0 = function () { this.gotoAndStop("idle"); this.dy = -10 - random(10); this.enterFrameFunc = function () { this.dx = this._xscale * this.xSpeed; if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, (this._y + game._y) - 5, true)) { this._x = this._x + Math.round(this.dx); } this.gForce(); if (this.chkLand()) { this.idle0(); } this.chkFall(); }; }; _local2.attack0 = function () { this.gotoAndStop("attack"); this.enterFrameFunc = function () { if (this.mc._currentframe == 12) { this.hitAction0 = this.hitTmp; } else if (this.mc._currentframe == 37) { var _local4 = getGlbPt(this.mc); var _local3 = game.getNextHighestDepth(); var _local2 = game.attachMovie("bullet", "blt" + _local3, _local3, {_x:_local4[0] - game._x, _y:_local4[1] - game._y}); _local2._xscale = this._xscale; _local2.dx = this._xscale * 0.06; _local2.dy = -1; _local2.counter = 30; _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.1; if ((--this.counter) < 0) { var _local2 = game.getNextHighestDepth(); game.attachMovie("hitFx", "fx" + _local2, _local2, {_x:this._x, _y:this._y}); this.removeMovieClip(); } else if (this.hitTest(game.player.hitMc)) { game.player.hitAction0(); var _local2 = game.getNextHighestDepth(); game.attachMovie("hitFx", "fx" + _local2, _local2, {_x:this._x, _y:this._y}); this.removeMovieClip(); } }; } else if (this.mc._currentframe == 42) { delete this.hitAction0; } else if (this.mc._currentframe == this.mc._totalframes) { this.idle0(); } this.chkLand(); this.chkFall(); this.gForce(); }; }; _local2.moveAction0 = _local2.idle0; _local2.idle0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } if (((((this._x + game._x) < -200) || ((this._x + game._x) > 700)) || ((this._y + game._y) < -200)) || ((this._y + game._y) > 550)) { return(undefined); } this.moveRange(); this.enterFrameFunc(); }; } function newToy8(xPos, yPos) { var _local3 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("plane", "enemy" + _local3, _local3, {_x:xPos, _y:yPos}); _local2.xSpeed = 0.04; _local2.dx = 0; _local2.dy = 0; _local2.hp = 80; _local2.boxCount = 250; _local2.maxYspeed = 15; _local2.toBox = toBox; _local2.hitAction0 = hitAction0; _local2.hitAction = hitAction; _local2.moveRange = moveRange; _local2.turn0 = turn0; _local2.turn = turn; _local2.gForce = gForce; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.startRise = function () { if (!this.riseCnt) { this.createEmptyMovieClip("riseCnt", this.getNextHighestDepth()); } this.riseCnt.counter = 70; this.riseCnt.onEnterFrame = function () { this._parent._y = this._parent._y - 1; if ((--this.counter) < 0) { this.removeMovieClip(); } }; }; _local2.moveAction0 = function () { this.gotoAndStop("move"); this.counter = 0; this.enterFrameFunc = this.moveAction; }; _local2.moveAction = function () { this.dx = this._xscale * this.xSpeed; if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, this._y + game._y, true)) { this._x = this._x + Math.round(this.dx); if ((this._x < 30) || (this._x > (sceneWidth - 30))) { this.turn0(); } } else { this.turn0(); } if (game.map.ground.hitTest(this._x + game._x, (this._y + 5) + game._y, true)) { this.startRise(); } if (this._y > (sceneHeight - 100)) { this.startRise(); } }; _local2.moveAction0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } this.moveRange(); this.enterFrameFunc(); }; } function newSanta1(xPos, yPos) { var _local3 = game.enemy.getNextHighestDepth(); var _local2 = game.enemy.attachMovie("santa", "boss", _local3, {_x:xPos, _y:yPos}); _local2.life = 10; ui.bossLife.gotoAndStop(_local2.life + 1); ui.bossLife._y = ui.bossLife._y - 40; _local2.xSpeed = 0.12; _local2.dx = 0; _local2.dy = 0; _local2.chkTurn = chkTurn; _local2.gForce = gForce; _local2.chkLand = chkLand; _local2.chkFall = chkFall; _local2.startFall = startFall; _local2.maxYspeed = 25; _local2.moveRange = moveRange; _local2.hitTmp = function () { this.life--; ui.bossLife.gotoAndStop(this.life + 1); if (this.life == 0) { this.red.removeMovieClip(); this.filters = undefined; } this.gotoAndStop("hit"); this.dy = -12; this.dx = ((this._x - game.player._x) / Math.abs(this._x - game.player._x)) * 5; this.enterFrameFunc = this.hitAction; this.counter = 100; }; _local2.hitTmp2 = function () { var _local2 = this.attachMovie("protectFx", "fx" + this.getNextHighestDepth(), this.getNextHighestDepth()); _local2.blendMode = 4; _local2._alpha = 60; }; _local2.hitAction0 = _local2.hitTmp2; _local2.hitAction = function () { if (!game.map.ground.hitTest((this._x + ((20 * Math.abs(this.dx)) / this.dx)) + game._x, this._y + game._y, true)) { this._x = this._x + Math.round(this.dx); } this.moveRange(); this.chkTurn; this.gForce(); if (this.chkLand()) { this.dx = this.dx * 0.85; this.gotoAndStop("land"); } this.chkFall(); if (this.life == 0) { if ((--this.counter) < 0) { missionComplete(); delete this.onEnterFrame; } else { var _local2 = this.getNextHighestDepth(); this.attachMovie("bulletFx" + (random(3) + 1), "fx" + _local2, _local2, {_x:(this._width * 0.5) - random(this._width), _y:-50 - random(20)}); } } else if ((--this.counter) < 0) { if (this.life == 3) { this.xSpeed = 0.15; this.createEmptyMovieClip("red", this.getNextHighestDepth()); this.red.counter = 0; this.red.onEnterFrame = function () { if ((++this.counter) > 100) { this.counter = 0; } else if ((this.counter % 10) == 0) { redFilter(this._parent, 100); } else if ((this.counter % 10) == 1) { this._parent.filters = undefined; } }; } else if (this.life == 1) { this.xSpeed = 0.18; this.red.onEnterFrame = function () { if ((++this.counter) > 100) { this.counter = 0; } else if ((this.counter % 5) == 0) { redFilter(this._parent, 100); } else if ((this.counter % 5) == 1) { this._parent.filters = undefined; } }; } this.hitAction0 = this.hitTmp2; this.idle0(); } else if (this.counter > 20) { var _local2 = this.getNextHighestDepth(); this.attachMovie("bulletFx" + (random(3) + 1), "fx" + _local2, _local2, {_x:(this._width * 0.5) - random(this._width), _y:-50 - random(20)}); } }; _local2.turn = (_local2.turn0 = function () { this._xscale = this._xscale * -1; this.dx = this._xscale * this.xSpeed; }); _local2.idle0 = function () { this.gotoAndStop("idle"); this.counter = 60; this.enterFrameFunc = this.idle; }; _local2.idle = function () { this.gForce(); this.chkLand(); this.chkFall(); if ((--this.counter) < 0) { this.run0(); } }; _local2.run0 = function () { this.gotoAndStop("run"); this.dx = this._xscale * this.xSpeed; this.counter = 60; this.enterFrameFunc = this.run; }; _local2.run = function () { this._x = this._x + this.dx; if ((this._x <= 0) && (this._xscale == -100)) { this.turn(); } else if ((this._x >= sceneWidth) && (this._xscale == 100)) { this.turn(); } else if (this.counter > 0) { this.counter--; } else if (!random(100)) { this.tired0(); } this.gForce(); this.chkLand(); this.chkFall(); }; _local2.tired0 = function () { this.gotoAndStop("tired"); this.counter = 100; if (this.life < 4) { this.counter = 60; if (this.life == 1) { thsi.counter = 40; } } this.hitAction0 = this.hitTmp; this.enterFrameFunc = this.tired; }; _local2.tired = function () { if ((--this.counter) < 0) { this.hitAction0 = this.hitTmp2; this.idle0(); } this.gForce(); this.chkLand(); this.chkFall(); }; _local2.idle0(); _local2.onEnterFrame = function () { if (gamePause) { return(undefined); } this.enterFrameFunc(); }; } function newZass1(xPos, yPos) { var _local9 = game.enemy.getNextHighestDepth(); var _local3 = game.enemy.attachMovie("zass", "boss2", _local9, {_x:xPos, _y:yPos}); _local3.life = 10; _local3.range = function () { if (this._x < 20) { this._x = 20; this.dx = ((this.dx > 0) ? (this.dx) : (-this.dx)); } else if (this._x > (sceneWidth - 20)) { this._x = sceneWidth - 20; this.dx = ((this.dx < 0) ? (this.dx) : (-this.dx)); } }; _local3.soldier = 0; ui.bossLife.gotoAndStop(_local3.life + 1); ui.bossLife._y = ui.bossLife._y - 40; _local3.dx = 0; _local3.dy = 0; _local3.dropList = []; _local3.dropList[1] = [6, 7, 8, 7, 8, 7]; _local3.dropList[2] = [4, 4, 6, 8, 7, 7]; _local3.dropList[3] = [2, 4, 5, 6, 6]; _local3.dropList[4] = [1, 4, 5, 6, 6]; _local3.dropList[5] = [2, 3, 3, 4, 5]; _local3.dropList[6] = [1, 3, 3, 4, 5]; _local3.dropList[7] = [1, 1, 1, 2, 2]; _local3.dropList[8] = [1, 1, 1, 2]; _local3.dropList[9] = [1, 1, 1, 2]; _local3.dropList[10] = [1, 1, 2]; _local3.hitTmp = function () { if ((--this.life) == 0) { if (game.timer != 0) { var _local2 = 300 - Math.round(game.timer / 30); if (saveData.data.beatZass != 0) { saveData.data.beatZass = Math.min(_local2, saveData.data.beatZass); } else { saveData.data.beatZass = _local2; } } this.hitAction0 = this.hitTmp2; } this.gotoAndStop("hit"); ui.bossLife.gotoAndStop(this.life + 1); this.dy = -18 - random(5); this.dx = ((this._x - game.player._x) / Math.abs(this._x - game.player._x)) * (random(4) + 3); }; _local3.hitTmp2 = function () { var _local2 = this.attachMovie("protectFx", "fx" + this.getNextHighestDepth(), this.getNextHighestDepth()); _local2._y = _local2._y + 20; _local2.blendMode = 4; _local2._alpha = 60; }; _local3.hitAction0 = _local3.hitTmp2; _local3.hitAction = function () { this._x = this._x + this.dx; this.dy = this.dy + g; this._y = this._y + this.dy; this.range(); while (game.map.ground.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; } if (game.map.ground.hitTest(this._x + game._x, (this._y + game._y) + 1, true)) { this.dy = this.dy * -0.6; this.dx = this.dx * 0.6; if (this.life == 0) { if (!this.lose) { missionComplete(); } else { this.lose = true; } } } else if ((--this.counter) < 0) { this.hitAction0 = this.hitTmp2; this.drop0(); } }; _local3.getNewPt = function () { do { var x = ((game.player._x + random(600)) - 300); var _local2 = (game.player._y - 70) - random(200); } while ((x < 0) || (x > sceneWidth)); this.desPt = [x, _local2]; }; _local3.idle0 = function () { this.getNewPt(); this.gotoAndStop("idle"); this.counter = 0; this.enterFrameFunc = this.idle; }; _local3.idle = function () { this.dx = this.dx + ((((this.desPt[0] - this._x) / 40) - this.dx) / 40); this.dy = this.dy + ((((this.desPt[1] - this._y) / 20) - this.dy) / 20); this._x = this._x + this.dx; this._y = this._y + this.dy; if ((++this.counter) > 50) { if (!random(10)) { this.getNewPt(); this.counter = 0; } else if (this.soldier == 0) { if (!random(10)) { if (this._y < (game.player._y - 50)) { this.crash0(); } } } else if (!random(60)) { this.attack0(); } } }; _local3.drop0 = function () { this.getNewPt(); this.gotoAndStop("drop"); this.mc2.gotoAndStop(this.mc2._totalframes); this.counter = 0; this.soldierMade = 0; this.enterFrameFunc = this.drop; }; _local3.drop = function () { if (this.mc2._currentframe == this.mc2._totalframes) { this.dx = this.dx + ((((this.desPt[0] - this._x) / 40) - this.dx) / 40); this.dy = this.dy + ((((this.desPt[1] - this._y) / 20) - this.dy) / 20); this._x = this._x + this.dx; this._y = this._y + this.dy; if ((++this.counter) > 50) { if (!random(10)) { this.getNewPt(); this.counter = 0; } else if (!random(5)) { if ((this._x > 250) && (this._x < (sceneWidth - 250))) { this.mc2.gotoAndPlay(1); } } } } else if (this.mc2._currentframe == 20) { this.newBall(this.dropList[this.life][this.soldierMade]); this.counter = 0; if ((++this.soldierMade) == this.dropList[this.life].length) { this.soldier = this.soldier + this.soldierMade; this.idle0(); } } }; _local3.newBall = function (typ) { var _local4 = game.getNextHighestDepth(); var _local3 = game.attachMovie("zassBall", "ball" + _local4, _local4, {_x:this._x, _y:this._y + 17}); _local3.typ = typ; _local3.dy = 0; _local3.expl = function () { var _local3 = game.getNextHighestDepth(); _root.playSound("soundToBox"); game.attachMovie("smokeFx", "fx" + _local3, _local3, {_x:this._x, _y:this._y - 10}); _root["newToy" + this.typ](this._x, this._y - 17); this.removeMovieClip(); }; _local3.onEnterFrame = function () { this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (game.map.ground.hitTest(this) || (game.map.platform.hitTest(this._x + game._x, this._y + game._y, true))) { this.expl(); } }; }; _local3.attack0 = function () { this.gotoAndStop("attack"); this.counter = 50; this.desPt = [game.player._x, game.player._y]; this.enterFrameFunc = this.attack; }; _local3.attack = function () { if (this.counter > 0) { this.counter--; if ((this.counter % 3) == 0) { this.filters = null; } else if ((this.counter % 3) == 1) { redFilter(this, 50); } return(undefined); } this.dx = this.dx + ((((this.desPt[0] - this._x) / 20) - this.dx) / 8); this.dy = this.dy + ((((this.desPt[1] - this._y) / 20) - this.dy) / 8); this._x = this._x + this.dx; this._y = this._y + this.dy; if ((Math.abs(this._x - this.desPt[0]) < 5) && (Math.abs(this._y - this.desPt[1]) < 5)) { if (!random(5)) { this.idle0(); } } }; _local3.crash0 = function () { this.gotoAndStop("attack"); var _local2 = getRotation(this._x, this._y, game.player._x, game.player._y); var _local3 = 20; this.down = false; this.counter = 20 + (this.life * 3); this.dx = _local3 * Math.cos(_local2 * 0.0174); this.dy = _local3 * Math.sin(_local2 * 0.0174); this.enterFrameFunc = this.crash; }; _local3.crash = function () { if (this.counter > 0) { this.counter--; if ((this.counter % 3) == 0) { this.filters = null; } else if ((this.counter % 3) == 1) { redFilter(this, 50); } return(undefined); } this._x = this._x + this.dx; if (this._x < 20) { this.idle0(); } else if (this._x > (game.map._width - 20)) { this.idle0(); } this._y = this._y + this.dy; while (game.map.ground.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; } if (game.map.ground.hitTest(this._x + game._x, (this._y + game._y) + 1, true)) { this.coma0(); var _local2 = game.getNextHighestDepth(); game.attachMovie("dust", "fx" + _local2, _local2, {_x:this._x, _y:this._y + 10}); } }; _local3.coma0 = function () { this.gotoAndStop("coma"); this.counter = 40 + (this.life * 16); this.hitAction0 = this.hitTmp; this.enterFrameFunc = this.coma; }; _local3.coma = function () { var _local2 = this.getNextHighestDepth(); this.attachMovie("bulletFx" + (random(3) + 1), "fx" + _local2, _local2, {_x:50 - random(100), _y:-50 - random(50)}); this._x = this._x + this.dx; this.dy = this.dy + g; this._y = this._y + this.dy; this.range(); while (game.map.ground.hitTest(this._x + game._x, this._y + game._y, true)) { this._y--; } if (game.map.ground.hitTest(this._x + game._x, (this._y + game._y) + 1, true)) { this.dy = this.dy * -0.6; this.dx = this.dx * 0.6; if (this.dy > 0.3) { _local2 = game.getNextHighestDepth(); game.attachMovie("dust", "fx" + _local2, _local2, {_x:this._x, _y:this._y + 10}); } if (this.life == 0) { missionComplete(); } } if (((--this.counter) < 0) && (this.life != 0)) { this.hitAction0 = this.hitTmp2; this.drop0(); } }; _local3.drop0(); _local3.onEnterFrame = function () { if (gamePause) { return(undefined); } this.enterFrameFunc(); }; } function setSecretDoor(doorIn, doorOut) { doorIn.link = doorOut; doorIn.counter = (doorOut.counter = 0); doorIn.transpot = (doorOut.transpot = function (door) { door.visited = true; game.player._x = door.link._x + (game.player._xscale * 0.5); game.player._y = door.link._y - 50; game._x = (250 - game.player._x) - game._x; game._y = (200 - game.player._y) - game._y; }); doorIn.onEnterFrame = function () { if (this.counter > 0) { this.counter--; } else if ((Math.abs(game.player._x - this._x) < 10) && (Math.abs(game.player._y - this._y) < 10)) { this.counter = 90; cutScene2(this.transpot, this); } }; doorOut.link = doorIn; doorOut.onEnterFrame = function () { if (this.counter > 0) { this.counter--; } else if ((Math.abs(game.player._x - this._x) < 10) && (Math.abs(game.player._y - this._y) < 10)) { this.counter = 90; cutScene2(this.transpot, this); } }; } function setMovingTile1(tile, xs, ys, len) { if (xs) { tile.dx = 1; tile.xspeed = xs; tile.startx = tile._x; tile.endx = tile._x + len; tile.onEnterFrame = function () { if (this.dx > 0) { var _local5 = Math.round((this.endx - this._x) / 5); } else { var _local5 = Math.round((this.startx - this._x) / 5); } var _local3 = getMin(this.xspeed * this.dx, _local5); for (var _local4 in _root.game.active) { if (!_root.game.active[_local4].jumping) { if (this.hitTest(_root.game.active[_local4]._x + _root.game._x, (_root.game.active[_local4]._y + _root.game._y) + 1, true)) { _root.game.active[_local4]._x = _root.game.active[_local4]._x + _local3; _root.game.active[_local4].onMovingTile = true; } } } this._x = this._x + _local3; this._parent._parent[this._name]._x = this._parent._parent[this._name]._x + _local3; if (_local5 == 0) { this.dx = this.dx * -1; } }; } else if (ys) { tile.dy = 1; tile.yspeed = ys; tile.starty = tile._y; tile.endy = tile._y + len; tile.onEnterFrame = function () { if (this.dy > 0) { var _local5 = Math.round((this.endy - this._y) / 5); } else { var _local5 = Math.round((this.starty - this._y) / 5); } var _local3 = getMin(this.yspeed * this.dy, _local5); for (var _local4 in _root.game.active) { if (!_root.game.active[_local4].jumping) { if (this.hitTest(_root.game.active[_local4]._x + _root.game._x, (_root.game.active[_local4]._y + _root.game._y) + 1, true)) { _root.game.active[_local4]._y = _root.game.active[_local4]._y + _local3; _root.game.active[_local4].onMovingTile = true; } } } this._y = this._y + _local3; this._parent._parent[this._name]._y = this._parent._parent[this._name]._y + _local3; if (_local5 == 0) { this.dy = this.dy * -1; } }; } } function setMovingTile4(tile, speed) { tile.speed = speed; tile.onEnterFrame = function () { for (var _local3 in _root.game.active) { if (!_root.game.active[_local3].jumping) { if (this.hitTest(_root.game.active[_local3]._x + _root.game._x, (_root.game.active[_local3]._y + _root.game._y) + 1, true)) { _root.game.active[_local3]._x = _root.game.active[_local3]._x + this.speed; } } } }; } function setMovingTile5(tile, hangTime) { tile.starty = tile._y; tile.counter = 0; tile.hangTime = hangTime; tile.startFall = function () { this.counter = (this.counter2 = 0); this.dy = 0; this.onEnterFrame = function () { this._alpha = this._alpha - 2; this._y = this._y + this.dy; this._parent._parent[this._name]._y = this._parent._parent[this._name]._y + this.dy; this.dy = this.dy + (g + 0.1); if ((++this.counter) > 120) { this._y = this.starty; this._parent._parent[this._name]._y = this.starty - 10; this._alpha = 0; this.wait(); } }; }; tile.wait = function () { this.counter = (this.counter2 = 0); this.onEnterFrame = function () { if (this.hitTest(_root.game.player._x + _root.game._x, (_root.game.player._y + _root.game._y) + 1, true)) { this.counter2 = 0; if ((++this.counter) > this.hangTime) { this.startFall(); } else if (this.counter > (this.hangTime - 15)) { if ((this.counter % 3) == 0) { this._parent._parent[this._name]._alpha = 50; } else { this._parent._parent[this._name]._alpha = 100; } } } else if ((++this.counter2) > 30) { this.counter = 0; } if (this._parent._parent[this._name]._alpha < 100) { this._parent._parent[this._name]._alpha = this._parent._parent[this._name]._alpha + 10; } }; }; tile.wait(); } function gotoPage(link) { var _local3 = _root.attachMovie("cutScene", "cs", _root.getNextHighestDepth()); _local3.link = link; _local3.onEnterFrame = function () { if (this._currentframe == 5) { _root.gotoAndStop(this.link); } }; } function cutScene(func, mc) { var _local3 = _root.attachMovie("cutScene", "cs", _root.getNextHighestDepth()); _local3.func = func; if (mc != undefined) { _local3.mc = mc; } _local3.onEnterFrame = function () { if (this._currentframe == 7) { if (this.mc) { this.func(this.mc); } else { this.func(); } } }; } function cutScene1(func, mc) { var _local3 = _root.attachMovie("cutScene1", "cs", _root.getNextHighestDepth()); _local3.func = func; if (mc != undefined) { _local3.mc = mc; } _local3.onEnterFrame = function () { if (this._currentframe == 35) { if (this.mc) { this.func(this.mc); } else { this.func(); } } }; } function cutScene2(func, mc) { var _local3 = _root.attachMovie("cutScene2", "cs", _root.getNextHighestDepth()); _local3.func = func; if (mc != undefined) { _local3.mc = mc; } _local3.onEnterFrame = function () { if (this._currentframe == 35) { if (this.mc) { this.func(this.mc); } else { this.func(); } } }; } function setSelMsn() { if (saveData.data.missionFinished == undefined) { saveData.data.missionFinished = 1; saveData.data.mdFound = []; saveData.data.beatZass = 0; } if (saveData.flush(1000) != true) { saveData.data.missionFinished = 1; saveData.data.mdFound = []; saveData.data.beatZass = 0; } var _local8 = 0; var _local7 = 0; while (_local7 < 25) { if (saveData.data.mdFound[_local7] == 1) { _local8++; } _local7++; } mdTxt.text = ("Magic door found: " + _local8) + "/8"; if (saveData.data.beatZass == 0) { bzTxt.text = "Beat zass in ??? seconds"; } else { bzTxt.text = ("Beat zass in " + saveData.data.beatZass) + " seconds"; } _local7 = 1; while (_local7 <= 5) { var _local6 = 1; while (_local6 <= 5) { var _local3 = _root[("m" + _local7) + _local6]; _local3.num = _local7; _local3.num2 = _local6; if ((((_local7 - 1) * 5) + _local6) <= saveData.data.missionFinished) { _local3.gotoAndStop(_local7); _local3.numMc.gotoAndStop(_local6); _local3.numMc.mc.gotoAndStop(1); _local3.star.gotoAndStop(1); _local3.clr = function () { delete this.onRelease; }; _local3.sel = function () { this.showMc.gotoAndStop(2); _root.level = this.num; _root.stage = this.num2; if ((_root.level == 5) && (_root.stage == 3)) { var _local3 = function () { _root.gotoAndStop("introBoss2"); }; _root.cutScene2(_local3); } else if ((_root.level == 4) && (_root.stage == 5)) { var _local3 = function () { _root.gotoAndStop("introBoss1"); }; _root.cutScene2(_local3); } else { _root.gotoPage("gaming"); } }; _local3.onPress = function () { this._y = this._y + 2; }; _local3.onRollOver = function () { this.star.play(); this.numMc.mc.play(); }; _local3.onRollOut = (_local3.onReleaseOutside = function () { this.star.gotoAndStop(1); this.numMc.mc.gotoAndStop(1); }); _local3.onRelease = function () { this._y = this._y - 2; this.sel(); var _local4 = 1; while (_local4 <= 5) { var _local3 = 1; while (_local3 <= 5) { _root[("m" + _local4) + _local3].clr(); _local3++; } _local4++; } }; _local3.onReleaseOutside = function () { this._y = this._y - 2; }; } else { _local3.gotoAndStop(_local3._totalframes); } _local6++; } _local7++; } } function initGameUI() { ui.ntb.gotoAndStop("zeroAlpha"); ui.pauseMc.btnFunc = function () { if (gamePause) { gamePause = false; playMc(game); pauseMenu.back(); this._parent.gotoAndStop("play"); ui.pauseMc.btn.onRelease = ui.pauseMc.btnFunc; } else if (!pauseMenu) { gamePause = true; stopMc(game); this._parent.gotoAndStop("pause"); newPauseMenu(); ui.pauseMc.btn.onRelease = ui.pauseMc.btnFunc; } }; ui.pauseMc.btn.onRelease = ui.pauseMc.btnFunc; if (music) { ui.musicMc.gotoAndStop("stop"); } else { ui.musicMc.gotoAndStop("play"); } ui.musicMc.btnFunc = function () { if (music) { music = false; _root[nowMusic].fadeOut(5); this._parent.gotoAndStop("play"); } else { music = true; _root[nowMusic].fadeIn(5); this._parent.gotoAndStop("stop"); } ui.musicMc.btn.onRelease = ui.musicMc.btnFunc; }; ui.musicMc.btn.onRelease = ui.musicMc.btnFunc; } function stopMc(mc) { mc.stop(); for (var _local2 in mc) { if (typeof(mc[_local2]) == "movieclip") { if (mc[_local2]._parent == mc) { stopMc(mc[_local2]); } } } } function playMc(mc) { for (var _local2 in mc) { if (typeof(mc[_local2]) == "movieclip") { if (mc[_local2]._parent == mc) { playMc(mc[_local2]); } } } if (!mc.sap) { mc.play(); } } function newPauseMenu() { if (!pauseMenu._x) { this.attachMovie("pauseMenu", "pauseMenu", this.getNextHighestDepth()); pauseMenu._y = -pauseMenu._height; } pauseMenu.btnQuit.onRelease = function () { var _local2 = function () { game.removeMovieClip(); bg.removeMovieClip(); bg2.removeMovieClip(); bg3.removeMovieClip(); pauseMenu.removeMovieClip(); ui.removeMovieClip(); playerLife = 10; playerMagicLv = 0; currentScore = 0; _root.gotoAndStop("title"); }; cutScene(_local2); }; pauseMenu.back = function () { this.onEnterFrame = function () { this._y = this._y + Math.round((((-this._height) - 20) - this._y) / 4); if (this._y < (-this._height)) { gamePause = false; playMc(game); ui.pauseMc.gotoAndStop("play"); ui.pauseMc.btn.onRelease = ui.pauseMc.btnFunc; this.removeMovieClip(); } }; }; pauseMenu.btnContinue.onRelease = function () { this._parent.back(); }; pauseMenu.onEnterFrame = function () { this._y = this._y + Math.round((-this._y) / 4); if (this._y == 0) { delete this.onEnterFrame; } }; } function showTime() { var _local1 = 1000 + (game.timer / 30); var _local4 = Number(_local1.toString().slice(3, 4)) + 1; var _local3 = Number(_local1.toString().slice(2, 3)) + 1; var _local2 = Number(_local1.toString().slice(1, 2)) + 1; ui.time.num1.gotoAndStop(_local4); ui.time.num10.gotoAndStop(_local3); ui.time.num100.gotoAndStop(_local2); } function showEnemyNum(mc, num) { var _local1 = 100 + num; var _local4 = Number(_local1.toString().slice(2, 3)) + 1; var _local3 = Number(_local1.toString().slice(1, 2)) + 1; mc.num1.gotoAndStop(_local4); mc.num10.gotoAndStop(_local3); mc.num = num; } function showNum(mc, num) { var _local1 = 1000000000 + num; var _local11 = Number(_local1.toString().slice(9, 10)) + 1; var _local10 = Number(_local1.toString().slice(8, 9)) + 1; var _local9 = Number(_local1.toString().slice(7, 8)) + 1; var _local8 = Number(_local1.toString().slice(6, 7)) + 1; var _local7 = Number(_local1.toString().slice(5, 6)) + 1; var _local6 = Number(_local1.toString().slice(4, 5)) + 1; var _local5 = Number(_local1.toString().slice(3, 4)) + 1; var _local4 = Number(_local1.toString().slice(2, 3)) + 1; var _local3 = Number(_local1.toString().slice(1, 2)) + 1; mc.num1.gotoAndStop(_local11); mc.num10.gotoAndStop(_local10); mc.num100.gotoAndStop(_local9); mc.num1000.gotoAndStop(_local8); mc.num10000.gotoAndStop(_local7); mc.num100000.gotoAndStop(_local6); mc.num1000000.gotoAndStop(_local5); mc.num10000000.gotoAndStop(_local4); mc.num100000000.gotoAndStop(_local3); } function newPowerUp(xPos, yPos) { var _local3 = game.getNextHighestDepth(); var _local4 = game.attachMovie("powerUp", "pu" + _local3, _local3, {_x:xPos, _y:yPos}); _local4.onEnterFrame = function () { if (((((this._x + game._x) < 0) || ((this._x + game._x) > 500)) || ((this._y + game._y) < 0)) || ((this._y + game._y) > 350)) { return(undefined); } if (this.hitTest(game.player.hitMc)) { game.player.magicUp(); _root.playSound("soundCoin"); this.removeMovieClip(); } }; } function newPowerUp(xPos, yPos) { var _local1 = game.getNextHighestDepth(); var _local4 = game.attachMovie("coin", "coin" + _local1, _local1, {_x:xPos, _y:yPos}); } function newLifeUp(xPos, yPos) { var _local1 = game.getNextHighestDepth(); var _local4 = game.attachMovie("coin", "coin" + _local1, _local1, {_x:xPos, _y:yPos}); } function newCoin(xPos, yPos, type) { var _local3 = game.getNextHighestDepth(); var _local4 = game.attachMovie("coin", "coin" + _local3, _local3, {_x:xPos, _y:yPos}); _local4.coin = true; _local4.type = type; if (_local4.type == "life") { _local4.gotoAndStop("life"); } else if (_local4.type == "magic") { _local4.gotoAndStop("magic"); } else if (type != undefined) { _local4.gotoAndStop(type); } _local4.onEnterFrame = function () { if (this.hitMc.hitTest(game.player.hitMc)) { if (this.type == "life") { if (game.player.life < 16) { game.player.life = game.player.life + 2; if (game.player.life > 16) { game.player.life = 16; } _root.playerLife = game.player.life; ui.life.gotoAndStop(game.player.life); var _local3 = game.getNextHighestDepth(); var _local4 = game.attachMovie("scoreShow", "nm" + _local3, _local3, {_x:this._x, _y:this._y - 30}); _local4.gotoAndStop("life"); } else { showScoreEffect(this._x + game._x, (this._y + game._y) - 30, 500); } } else if (this.type == "magic") { if (game.player.magicLv == 2) { showScoreEffect(this._x + game._x, (this._y + game._y) - 30, 500); } else { game.player.magicUp(); var _local3 = game.getNextHighestDepth(); var _local4 = game.attachMovie("scoreShow", "nm" + _local3, _local3, {_x:this._x, _y:this._y - 30}); _local4.gotoAndStop("power"); } } else { showScoreEffect(this._x + game._x, (this._y + game._y) - 30, this.score); } this.hit(); } }; _local4.hit = function () { whiteFilter(this); _root.playSound("soundCoin"); this.swapDepths(game.getNextHighestDepth() + 1); this.onEnterFrame = function () { this._xscale = this._xscale + 10; this._yscale = this._yscale + 10; this._alpha = this._alpha - 10; if (this._alpha < 0) { this.removeMovieClip(); } }; }; } function showScoreEffect(xpos, ypos, score) { var _local4 = ui.getNextHighestDepth(); var _local2 = ui.attachMovie("scoreShow", "nm" + _local4, _local4, {_x:xpos, _y:ypos}); _local2.gotoAndStop("s" + score); _local2.score = score; var _local3 = getRotation(_local2._x, _local2._y, 480, 0); _local2.dx = 4 * Math.cos(_local3 * 0.0174); _local2.dy = 4 * Math.sin(_local3 * 0.0174); _local2.onEnterFrame = function () { this._x = this._x + this.dx; this._y = this._y + this.dy; this.dx = this.dx * 1.12; this.dy = this.dy * 1.12; this._xscale = this._xscale - 2.5; this._yscale = this._xscale; this._alpha = this._alpha - 2.5; if ((this._x > 470) && (this._y < 20)) { currentScore = currentScore + this.score; showNum(ui.score, currentScore); this.removeMovieClip(); } }; } function whiteFilter(mc, blurXY) { var _local5 = 16777215 /* 0xFFFFFF */; var _local11 = 100; if (blurXY == undefined) { var _local8 = 100; var _local7 = 100; } else { var _local8 = blurXY; var _local7 = blurXY; } var _local9 = 1; var _local3 = 1; var _local6 = true; var _local10 = false; var _local4 = new flash.filters.GlowFilter(_local5, _local11, _local8, _local7, _local9, _local3, _local6, _local10); var _local1 = new Array(); _local1.push(_local4); mc.filters = _local1; } function redFilter(mc, blurXY) { var _local5 = 16711680 /* 0xFF0000 */; var _local11 = 100; if (blurXY == undefined) { var _local8 = 100; var _local7 = 100; } else { var _local8 = blurXY; var _local7 = blurXY; } var _local9 = 1; var _local3 = 1; var _local6 = true; var _local10 = false; var _local4 = new flash.filters.GlowFilter(_local5, _local11, _local8, _local7, _local9, _local3, _local6, _local10); var _local1 = new Array(); _local1.push(_local4); mc.filters = _local1; } function getDis(ax, ay, bx, by) { return(Math.sqrt((ax - bx) * (ax - bx), (ay - by) * (ay - by))); } function getMin(a, b) { if (Math.abs(a) < Math.abs(b)) { return(a); } return(b); } function getMax(a, b) { if (Math.abs(a) > Math.abs(b)) { return(a); } return(b); } function getGlbPt(mc) { var _local1 = {x:0, y:0}; mc.localToGlobal(_local1); return([_local1.x, _local1.y]); } function getRotation(pointAx, pointAy, pointBx, pointBy) { var _local2 = pointBx - pointAx; var _local3 = pointBy - pointAy; var _local1 = Math.round(Math.atan2(_local3, _local2) * 57.33); return(_local1); } function playSound(what) { if (music) { if (_root.soundMc._x == undefined) { _root.createEmptyMovieClip("soundMc", _root.getNextHighestDepth()); } if (_root.soundMc[what] == undefined) { _root.soundMc[what] = new Sound(_root.soundMc); _root.soundMc[what].attachSound(what); } _root.soundMc[what].start(); } } function stopSound(what) { _root[what].stop(what); } function playMusic(what) { if (_root[what] == undefined) { var _local3 = _root.createEmptyMovieClip(what, _root.getNextHighestDepth()); _local3.typ = "music"; _local3.music = new Sound(_local3); _local3.music.attachSound(what); _local3.music.setVolume(0); _local3.fadeIn = function (step) { if (this.music.getVolume() == 0) { this.music.start(0, 999); } if (step == undefined) { this.step = 2; } else { this.step = step; } this.music.setVolume(this.music.getVolume() + this.step); this.onEnterFrame = function () { var _local2 = this.music.getVolume() + this.step; if (_local2 >= 100) { this.music.setVolume(100); delete this.onEnterFrame; } else { this.music.setVolume(_local2); } }; }; _local3.fadeOut = function (step) { if (step == undefined) { this.step = 2; } else { this.step = step; } this.music.setVolume(this.music.getVolume() - this.step); this.onEnterFrame = function () { var _local2 = this.music.getVolume() - this.step; if (_local2 <= 0) { this.music.setVolume(0); this.music.stop(); delete this.onEnterFrame; } else { this.music.setVolume(_local2); } }; }; } if (music) { if (nowMusic != what) { _root[nowMusic].fadeOut(); _root[what].fadeIn(); } } nowMusic = what; } g = 1.5; friction = 0.6; platform = game.map.platform; ground = game.map.ground; leftCode = 37; rightCode = 39; jumpCode = 38; duckCode = 40; left2Code = 65; right2Code = 68; jump2Code = 87; duck2Code = 83; attackCode = 74; attack2Code = 90; makingIceCode = 75; makingIce2Code = 88; pauseCode = 80; playerLife = 10; playerMagicLv = 0; currentScore = 0; music = true; Stage.scaleMode = "noScale"; _root.saveData = SharedObject.getLocal("wrapAttackSave"); _root.setMask(maskMc); this._lockroot = true;Frame 4gotoAndStop ("logo");Frame 20stop();Frame 30_root.playMusic("musicTitle"); if (music) { musicMc.gotoAndStop("stop"); } else { musicMc.gotoAndStop("play"); } musicMc.btnFunc = function () { if (music) { music = false; _root[nowMusic].fadeOut(5); this._parent.gotoAndStop("play"); } else { music = true; _root[nowMusic].fadeIn(5); this._parent.gotoAndStop("stop"); } musicMc.btn.onRelease = musicMc.btnFunc; }; musicMc.btn.onRelease = musicMc.btnFunc; btnPlay.onRelease = function () { gotoPage("intro"); }; btnCredit.onRelease = function () { gotoPage("credit"); }; btnScores.onRelease = function () { getURL ("http://rankz.armorbot.com/wrapattack/", "_blank"); }; btnHelp.onRelease = function () { gotoPage("help"); }; ani.onEnterFrame = function () { if (!random(30)) { var _local2 = this.attachMovie("snow", "snow" + this.getNextHighestDepth(), this.getNextHighestDepth()); _local2._xscale = (_local2._yscale = random(30) + 10); _local2._x = random(600) - 100; _local2._y = -5; _local2.xs = Math.random(); _local2.ys = Math.random() + 0.1; _local2.onEnterFrame = function () { this._x = this._x + this.xs; this._y = this._y + this.ys; if (this._y > 360) { this.removeMovieClip(); } }; } }; stop();Frame 40btnBack.onRelease = function () { gotoPage("title"); };Frame 50btnBack.onRelease = function () { gotoPage("title"); };Frame 60btnBack.onRelease = function () { gotoPage("title"); }; setSelMsn(); playMusic("musicIntro");Frame 70btnPlay.onRelease = function () { gotoPage("selectMission"); }; playMusic("musicIntro");Frame 80btnPlay.onRelease = function () { gotoPage("gaming"); }; playMusic("musicIntro");Frame 90btnPlay.onRelease = function () { gotoPage("gaming"); }; playMusic("musicIntro");Frame 100buildGame();Frame 110btnPlayagain.onRelease = function () { currentScore = 0; gotoPage("selectMission"); }; btnSubmit.onRelease = function () { if (!_root.sendScore) { _root.attachMovie("sendScore", "sendScore", _root.getNextHighestDepth()); btnPlayagain.enabled = false; this.enabled = false; } }; showNum(failedScore, currentScore);Frame 120playMusic("win"); btnPlay.onRelease = function () { gotoPage("gaming"); };Frame 130playMusic("win");Symbol 1674 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }Symbol 21 Buttonon (press) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 24 MovieClip Frame 1_root.stop(); gotoAndPlay (2);Symbol 24 MovieClip Frame 218_root.nextFrame();Symbol 43 MovieClip [bg] Frame 1sap = true; stop();Symbol 80 MovieClip [bg2] Frame 1sap = true; stop();Symbol 153 MovieClip [bg3] Frame 1sap = true; stop();Symbol 164 MovieClip [box] Frame 1stop();Symbol 168 MovieClip Frame 1this._visible = false;Symbol 204 MovieClip [car] Frame 1sap = true; stop();Symbol 250 MovieClip [magicFx] Frame 15this.removeMovieClip();Symbol 263 MovieClip [magicShow] Frame 1stop();Symbol 263 MovieClip [magicShow] Frame 5this.removeMovieClip();Symbol 272 MovieClip Frame 1_root.newToy1(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 287 MovieClip Frame 1_root.birthPt = [Math.round(this._x), Math.round(this._y)]; _root.newPlayer(); _root.game.active.push(_root.game.player); _root.game.player._x = _root.birthPt[0]; _root.game.player._y = _root.birthPt[1]; _root.game._x = (250 - _root.game.player._x) - _root.game._x; _root.game._y = (200 - _root.game.player._y) - _root.game._y; this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 290 MovieClip Frame 1_root.newCoin(this._x, this._y, 1); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 293 MovieClip Frame 1var tmp = ((_root.stage % 2) + 2); _root.newCoin(this._x, this._y, tmp); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 296 MovieClip Frame 1_root.newCoin(this._x, this._y, "life"); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 302 MovieClip Frame 1_root.newToy2(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 305 MovieClip Frame 1_root.newCoin(this._x, this._y, "magic"); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 314 MovieClip Frame 1_root.newToy5(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 335 MovieClip Frame 1var tmp = ((_root.stage % 3) + 7); _root.newCoin(this._x, this._y, tmp); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 338 MovieClip Frame 1var tmp = ((_root.stage % 2) + 10); _root.newCoin(this._x, this._y, tmp); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 357 MovieClip Frame 1_root.setMovingTile5(s1, 10); _root.setMovingTile5(s2, 10); _root.setMovingTile5(s3, 10);Symbol 360 MovieClip Frame 1_root.newToy4(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 363 MovieClip Frame 1var tmp = ((_root.stage % 3) + 4); _root.newCoin(this._x, this._y, tmp); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 376 MovieClip Frame 1_root.newToy3(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 385 MovieClip Frame 1_root.setMovingTile1(m1, 3, 0, 300); _root.setMovingTile1(m2, 3, 0, 300);Symbol 391 MovieClip Frame 1_root.setMovingTile5(s1, 30); _root.setMovingTile5(s2, 30); _root.setMovingTile5(s3, 30); _root.setMovingTile5(s4, 30); _root.setMovingTile5(s5, 30); _root.setMovingTile5(s6, 30); _root.setMovingTile5(s7, 30);Symbol 394 MovieClip Frame 1_root.newToy8(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 399 MovieClip Frame 1_root.setMovingTile5(s1, 30); _root.setMovingTile5(s2, 30); _root.setMovingTile5(s3, 30);Symbol 422 MovieClip Frame 1_root.setMovingTile1(m1, 0, 5, 400);Symbol 425 MovieClip Frame 1_root.newToy6(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 430 MovieClip Frame 1_root.setMovingTile5(s1, 30); _root.setMovingTile5(s2, 30); _root.setMovingTile5(s3, 30); _root.setMovingTile1(m1, 0, 3, 200);Symbol 435 MovieClip Frame 1_root.setMovingTile1(m1, 5, 0, 500); _root.setMovingTile1(m2, 0, 5, 250);Symbol 438 MovieClip Frame 1_root.newToy7(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 443 MovieClip Frame 1_root.setMovingTile1(m1, 0, 5, 330); _root.setMovingTile1(m2, 0, 3, 500); _root.setMovingTile1(m3, 0, 4, 500); _root.setMovingTile1(m4, 0, 3, 500); _root.setMovingTile1(m5, 0, 5, 450); _root.setMovingTile1(m6, 0, 5, 330); _root.setMovingTile1(m7, 3, 0, 350);Symbol 448 MovieClip Frame 1_root.setMovingTile5(s1, 30); _root.setMovingTile5(s2, 30);Symbol 479 MovieClip Frame 1_root.setMovingTile1(m1, 5, 0, 400);Symbol 484 MovieClip Frame 1_root.setMovingTile1(m1, 5, 0, 300);Symbol 489 MovieClip Frame 1_root.setMovingTile1(m1, 0, 4, 430);Symbol 491 MovieClip Frame 1_root.setMovingTile5(s1, 10); _root.setMovingTile5(s2, 10); _root.setMovingTile5(s3, 10); _root.setMovingTile5(s4, 10); _root.setMovingTile5(s5, 10);Symbol 494 MovieClip Frame 1_root.newSanta1(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 510 MovieClip Frame 1_root.setMovingTile1(m1, 0, 6, 400); _root.setMovingTile5(s1, 20); _root.setMovingTile5(s2, 20); _root.setMovingTile5(s3, 20); _root.setMovingTile5(s4, 20);Symbol 515 MovieClip Frame 1_root.setMovingTile1(m1, 0, 5, 520); _root.setMovingTile1(m2, 0, 4, 330); _root.setMovingTile1(m3, 5, 0, 330);Symbol 524 MovieClip Frame 1_root.newZass1(this._x, this._y); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();Symbol 525 MovieClip [map] Frame 1sap = true; stop();Symbol 525 MovieClip [map] Frame 28_root.setSecretDoor(d1, d2);Symbol 525 MovieClip [map] Frame 43_root.setSecretDoor(d1, d2);Symbol 525 MovieClip [map] Frame 53_root.setSecretDoor(d1, d2);Symbol 525 MovieClip [map] Frame 63_root.setSecretDoor(d1, d2);Symbol 525 MovieClip [map] Frame 83_root.setSecretDoor(d1, d2);Symbol 525 MovieClip [map] Frame 88_root.setSecretDoor(d1, d2);Symbol 525 MovieClip [map] Frame 108_root.setSecretDoor(d1, d2);Symbol 525 MovieClip [map] Frame 113_root.setSecretDoor(d1, d2);Symbol 545 MovieClip [soldier] Frame 1stop(); sap = true;Symbol 559 MovieClip [hitFx] Frame 15this.removeMovieClip();Symbol 579 MovieClip [smokeFx] Frame 17this.removeMovieClip();Symbol 634 MovieClip Frame 24stop();Symbol 645 MovieClip Frame 6stop();Symbol 671 MovieClip Frame 24stop();Symbol 684 MovieClip Frame 3stop();Symbol 684 MovieClip Frame 9play();Symbol 684 MovieClip Frame 11stop();Symbol 684 MovieClip Frame 14stop();Symbol 705 MovieClip Frame 23stop();Symbol 723 MovieClip Frame 13gotoAndPlay (3);Symbol 753 MovieClip Frame 5_root.playSound("soundPick");Symbol 754 MovieClip [player] Frame 1stop(); sap = true;Symbol 775 MovieClip [bulletFx0] Frame 11this.removeMovieClip();Symbol 792 MovieClip [bulletFx1] Frame 9this.removeMovieClip();Symbol 809 MovieClip [bulletFx2] Frame 9this.removeMovieClip();Symbol 826 MovieClip [bulletFx3] Frame 9this.removeMovieClip();Symbol 833 MovieClip [bulletFx5] Frame 7this.removeMovieClip();Symbol 854 MovieClip [bulletFx6] Frame 15this.removeMovieClip();Symbol 875 MovieClip [uiLife] Frame 1stop();Symbol 896 MovieClip Frame 1sap = true; stop();Symbol 908 MovieClip Frame 1stop();Symbol 918 MovieClip Frame 1stop();Symbol 939 MovieClip Frame 1sap = true; stop();Symbol 957 MovieClip Frame 1sap = true; stop();Symbol 978 MovieClip Frame 1sap = true; stop();Symbol 984 MovieClip Frame 1this.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); };Symbol 1000 MovieClip Frame 1sap = true; stop();Symbol 1011 MovieClip Frame 1sap = true; stop();Symbol 1013 MovieClip [levelShow] Frame 56this.removeMovieClip();Symbol 1050 MovieClip [coin] Frame 1score = 100; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 2score = 200; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 3score = 200; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 4score = 500; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 5score = 500; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 6score = 500; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 7score = 1000; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 8score = 1000; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 9score = 1000; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 10score = 2000; stop(); sap = true;Symbol 1050 MovieClip [coin] Frame 11score = 2000; stop(); sap = true;Symbol 1065 MovieClip [locomotive] Frame 1sap = true; stop();Symbol 1115 MovieClip [soldierWithGun] Frame 1sap = true; stop();Symbol 1128 MovieClip [doll] Frame 1sap = true; stop();Symbol 1143 MovieClip [bear] Frame 1sap = true; stop();Symbol 1188 MovieClip [jackInTheBox] Frame 1sap = true; stop();Symbol 1226 MovieClip Frame 5stop();Symbol 1227 MovieClip [santa] Frame 1sap = true; stop();Symbol 1258 MovieClip [protectFx] Frame 16this.removeMovieClip();Symbol 1274 MovieClip Frame 37stop();Symbol 1286 MovieClip Frame 28this._parent.gotoAndStop("coma"); stop();Symbol 1287 MovieClip [zass] Frame 1sap = true; stop();Symbol 1328 MovieClip Frame 1sap = true; stop();Symbol 1350 MovieClip Frame 1sap = true; stop();Symbol 1374 MovieClip Frame 1stop();Symbol 1391 MovieClip [plane] Frame 1sap = true; stop();Symbol 1400 MovieClip Frame 31this._parent.removeMovieClip();Symbol 1404 MovieClip Frame 31this._parent.removeMovieClip();Symbol 1405 MovieClip [scoreShow] Frame 1sap = true; stop();Symbol 1410 MovieClip [radarShow] Frame 41this.removeMovieClip();Symbol 1419 MovieClip [dust] Frame 9this.removeMovieClip();Symbol 1422 MovieClip [cutScene] Frame 12this.removeMovieClip();Symbol 1423 MovieClip [cutScene1] Frame 76this.removeMovieClip();Symbol 1425 MovieClip [cutScene2] Frame 76this.removeMovieClip();Symbol 1433 MovieClip [sendScore] Frame 1this.btnSend.onRelease = function () { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = this._parent.yourName.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.currentScore; __rankz_send__("MzE2NmolZSVhJW4lcw==", "VEZvdFhNVXA=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); _root.currentScore = 0; getURL ("http://rankz.armorbot.com/wrapattack/", "_blank"); _root.gotoPage("title"); trace(this._parent.yourName.text); this._parent.removeMovieClip(); };Symbol 1437 MovieClip Frame 25_root.playSound("funnautLogo");Symbol 1437 MovieClip Frame 139_root.gotoAndStop("title"); stop();Symbol 1479 MovieClip Frame 108gotoAndPlay ("loop");Symbol 1483 MovieClip Frame 1a.onEnterFrame = (b.onEnterFrame = function () { this._y--; if (this._y <= -350) { this._y = 350; } });Symbol 1581 MovieClip Frame 1stop();Symbol 1594 MovieClip Frame 971this.onRelease = function () { _root.gotoPage("selectMission"); };Symbol 1594 MovieClip Frame 1110var tmp = function () { _root.gotoAndStop("selectMission"); }; _root.cutScene1(tmp); stop();Symbol 1603 MovieClip Frame 430var tmp = function () { _root.gotoAndStop("gaming"); }; _root.cutScene2(tmp); stop();Symbol 1612 MovieClip Frame 349var tmp = function () { _root.gotoAndStop("gaming"); }; _root.cutScene2(tmp); stop();Symbol 1619 MovieClip Frame 71stop();Symbol 1645 MovieClip Frame 775var tmp = function () { _root.gotoAndStop("gaming"); }; _root.cutScene2(tmp); stop();Symbol 1652 MovieClip Frame 768_root.gotoPage("win");Symbol 1673 MovieClip Frame 658_root.showNum(finalScore, _root.currentScore);Symbol 1673 MovieClip Frame 666_root.showNum(finalScore, _root.currentScore); stop(); btnBack.onRelease = function () { _root.currentScore = 0; _root.gotoPage("logo"); }; btnSubmit.onRelease = function () { if (!_root.sendScore) { _root.attachMovie("sendScore", "sendScore", _root.getNextHighestDepth()); this._parent.btnBack.enabled = false; this.enabled = false; } };
Library Items
| Symbol 1 Graphic | Used by:Timeline | |
| Symbol 2 Font | Used by:3 6 7 1427 1428 1431 1498 | |
| Symbol 3 Text | Uses:2 | Used by:Timeline |
| Symbol 4 Graphic | Used by:5 8 1673 | |
| Symbol 5 MovieClip | Uses:4 | Used by:Timeline |
| Symbol 6 Text | Uses:2 | Used by:Timeline |
| Symbol 7 Text | Uses:2 | Used by:Timeline |
| Symbol 1674 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] | ||
| Symbol 8 MovieClip | Uses:4 | Used by:1423 1437 Timeline |
| Symbol 9 Graphic | Used by:24 984 | |
| Symbol 10 Graphic | Used by:24 984 | |
| Symbol 11 Graphic | Used by:24 984 | |
| Symbol 12 Sound | Used by:24 | |
| Symbol 13 Sound | Used by:24 | |
| Symbol 14 Graphic | Used by:24 | |
| Symbol 15 Graphic | Used by:16 | |
| Symbol 16 MovieClip | Uses:15 | Used by:24 |
| Symbol 17 Sound | Used by:24 | |
| Symbol 18 Sound | Used by:24 | |
| Symbol 19 Sound | Used by:24 | |
| Symbol 20 Graphic | Used by:21 | |
| Symbol 21 Button | Uses:20 | Used by:24 |
| Symbol 22 Sound | Used by:24 | |
| Symbol 23 Sound | Used by:24 | |
| Symbol 24 MovieClip | Uses:9 10 11 12 13 14 16 17 18 19 21 22 23 | Used by:Timeline |
| Symbol 25 Bitmap | Used by:28 | |
| Symbol 26 Bitmap | Used by:28 | |
| Symbol 27 Bitmap | Used by:28 | |
| Symbol 28 Graphic | Uses:25 26 27 | Used by:43 |
| Symbol 29 Bitmap | Used by:32 42 | |
| Symbol 30 Bitmap | Used by:32 | |
| Symbol 31 Bitmap | Used by:32 | |
| Symbol 32 Graphic | Uses:29 30 31 | Used by:43 |
| Symbol 33 Bitmap | Used by:42 1598 | |
| Symbol 34 Bitmap | Used by:42 1598 | |
| Symbol 35 Bitmap | Used by:42 | |
| Symbol 36 Bitmap | Used by:42 1598 | |
| Symbol 37 Bitmap | Used by:42 1598 | |
| Symbol 38 Bitmap | Used by:42 | |
| Symbol 39 Bitmap | Used by:42 1598 | |
| Symbol 40 Bitmap | Used by:42 1598 | |
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| Symbol 42 Graphic | Uses:33 34 35 36 37 38 29 39 40 41 | Used by:43 |
| Symbol 43 MovieClip [bg] | Uses:28 32 42 | Used by:Timeline |
| Symbol 44 Bitmap | Used by:50 51 52 53 54 | |
| Symbol 45 Bitmap | Used by:50 51 52 53 54 | |
| Symbol 46 Bitmap | Used by:50 51 52 53 54 | |
| Symbol 47 Bitmap | Used by:50 51 52 53 54 | |
| Symbol 48 Bitmap | Used by:50 51 52 53 54 | |
| Symbol 49 Bitmap | Used by:50 51 52 53 54 85 86 90 91 92 | |
| Symbol 50 Graphic | Uses:44 45 46 47 48 49 | Used by:80 |
| Symbol 51 Graphic | Uses:44 45 46 47 48 49 | Used by:80 |
| Symbol 52 Graphic | Uses:44 45 46 47 48 49 | Used by:80 |
| Symbol 53 Graphic | Uses:44 45 46 47 48 49 | Used by:80 |
| Symbol 54 Graphic | Uses:44 45 46 47 48 49 | Used by:80 |
| Symbol 55 Bitmap | Used by:66 | |
| Symbol 56 Bitmap | Used by:66 | |
| Symbol 57 Bitmap | Used by:66 | |
| Symbol 58 Bitmap | Used by:66 | |
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| Symbol 63 Bitmap | Used by:66 | |
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| Symbol 65 Bitmap | Used by:66 78 79 126 129 130 1598 | |
| Symbol 66 Graphic | Uses:55 56 57 58 59 60 61 62 63 64 65 | Used by:80 |
| Symbol 67 Bitmap | Used by:78 79 1598 | |
| Symbol 68 Bitmap | Used by:78 79 1598 | |
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| Symbol 70 Bitmap | Used by:78 79 1598 | |
| Symbol 71 Bitmap | Used by:78 79 1598 | |
| Symbol 72 Bitmap | Used by:78 79 1598 | |
| Symbol 73 Bitmap | Used by:78 79 1598 | |
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| Symbol 76 Bitmap | Used by:78 79 1598 | |
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| Symbol 78 Graphic | Uses:67 68 69 70 71 72 73 74 75 76 77 65 | Used by:80 |
| Symbol 79 Graphic | Uses:67 69 70 68 72 73 74 75 71 76 65 | Used by:80 |
| Symbol 80 MovieClip [bg2] | Uses:50 51 52 53 54 66 78 79 | Used by:Timeline |
| Symbol 81 Bitmap | Used by:85 86 91 92 | |
| Symbol 82 Bitmap | Used by:85 86 91 92 | |
| Symbol 83 Bitmap | Used by:85 86 91 92 | |
| Symbol 84 Bitmap | Used by:85 86 90 91 92 | |
| Symbol 85 Graphic | Uses:81 82 83 84 49 | Used by:153 |
| Symbol 86 Graphic | Uses:84 81 83 82 49 | Used by:153 |
| Symbol 87 Bitmap | Used by:90 | |
| Symbol 88 Bitmap | Used by:90 | |
| Symbol 89 Bitmap | Used by:90 | |
| Symbol 90 Graphic | Uses:87 88 89 84 49 | Used by:153 |
| Symbol 91 Graphic | Uses:84 81 83 82 49 | Used by:153 |
| Symbol 92 Graphic | Uses:84 81 83 82 49 | Used by:153 |
| Symbol 93 Bitmap | Used by:106 | |
| Symbol 94 Bitmap | Used by:106 | |
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| Symbol 97 Bitmap | Used by:106 114 120 | |
| Symbol 98 Bitmap | Used by:106 119 120 124 | |
| Symbol 99 Bitmap | Used by:106 114 119 120 124 | |
| Symbol 100 Bitmap | Used by:106 114 119 120 | |
| Symbol 101 Bitmap | Used by:106 114 119 120 124 | |
| Symbol 102 Bitmap | Used by:106 114 119 120 124 | |
| Symbol 103 Bitmap | Used by:106 119 120 124 | |
| Symbol 104 Bitmap | Used by:106 120 | |
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| Symbol 106 Graphic | Uses:93 94 95 96 97 98 99 100 101 102 103 104 105 | Used by:153 |
| Symbol 107 Bitmap | Used by:114 120 124 | |
| Symbol 108 Bitmap | Used by:114 119 124 | |
| Symbol 109 Bitmap | Used by:114 124 | |
| Symbol 110 Bitmap | Used by:114 119 124 | |
| Symbol 111 Bitmap | Used by:114 119 124 | |
| Symbol 112 Bitmap | Used by:114 | |
| Symbol 113 Bitmap | Used by:114 | |
| Symbol 114 Graphic | Uses:107 108 100 99 101 109 110 111 97 102 112 113 | Used by:153 |
| Symbol 115 Bitmap | Used by:119 124 | |
| Symbol 116 Bitmap | Used by:119 | |
| Symbol 117 Bitmap | Used by:119 | |
| Symbol 118 Bitmap | Used by:119 | |
| Symbol 119 Graphic | Uses:103 96 115 116 108 100 99 101 110 111 98 102 117 118 | Used by:153 |
| Symbol 120 Graphic | Uses:107 96 97 98 99 100 101 102 103 104 105 | Used by:153 |
| Symbol 121 Bitmap | Used by:124 | |
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| Symbol 124 Graphic | Uses:115 107 121 103 96 109 108 101 99 110 111 98 102 122 123 | Used by:153 |
| Symbol 125 Bitmap | Used by:126 | |
| Symbol 126 Graphic | Uses:65 125 | Used by:153 |
| Symbol 127 Bitmap | Used by:129 130 1598 | |
| Symbol 128 Bitmap | Used by:129 130 1598 | |
| Symbol 129 Graphic | Uses:127 128 65 | Used by:153 |
| Symbol 130 Graphic | Uses:127 128 65 | Used by:153 |
| Symbol 131 Bitmap | Used by:143 149 152 | |
| Symbol 132 Bitmap | Used by:143 149 152 1604 | |
| Symbol 133 Bitmap | Used by:143 152 1604 | |
| Symbol 134 Bitmap | Used by:143 | |
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| Symbol 136 Bitmap | Used by:143 152 1604 | |
| Symbol 137 Bitmap | Used by:143 149 152 | |
| Symbol 138 Bitmap | Used by:143 149 152 1604 | |
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| Symbol 140 Bitmap | Used by:143 149 152 1604 | |
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| Symbol 142 Bitmap | Used by:143 149 152 1604 | |
| Symbol 143 Graphic | Uses:131 132 133 134 135 136 137 138 139 140 141 142 | Used by:153 |
| Symbol 144 Bitmap | Used by:149 152 1604 | |
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| Symbol 146 Bitmap | Used by:149 152 1604 | |
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| Symbol 149 Graphic | Uses:131 144 145 138 146 137 147 132 148 140 142 | Used by:153 |
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| Symbol 151 Bitmap | Used by:152 1604 | |
| Symbol 152 Graphic | Uses:131 132 133 136 144 145 146 138 137 150 151 148 140 142 | Used by:153 |
| Symbol 153 MovieClip [bg3] | Uses:85 86 90 91 92 106 114 119 120 124 126 129 130 143 149 152 | Used by:Timeline |
| Symbol 154 Bitmap | Used by:155 | |
| Symbol 155 Graphic | Uses:154 | Used by:164 |
| Symbol 156 Bitmap | Used by:157 | |
| Symbol 157 Graphic | Uses:156 | Used by:164 |
| Symbol 158 Bitmap | Used by:159 | |
| Symbol 159 Graphic | Uses:158 | Used by:164 |
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| Symbol 161 Graphic | Uses:160 | Used by:164 |
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| Symbol 163 Graphic | Uses:162 | Used by:164 |
| Symbol 164 MovieClip [box] | Uses:155 157 159 161 163 | Used by:753 Timeline |
| Symbol 165 Bitmap | Used by:166 | |
| Symbol 166 Graphic | Uses:165 | Used by:173 |
| Symbol 167 Graphic | Used by:168 | |
| Symbol 168 MovieClip | Uses:167 | Used by:173 204 545 754 1050 1065 1115 1128 1143 1188 1227 1287 1391 |
| Symbol 169 Bitmap | Used by:170 | |
| Symbol 170 Graphic | Uses:169 | Used by:173 |
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| Symbol 172 Graphic | Uses:171 | Used by:173 |
| Symbol 173 MovieClip [bullet] | Uses:166 168 170 172 | Used by:Timeline |
| Symbol 174 Bitmap | Used by:175 271 301 527 1067 1085 1098 | |
| Symbol 175 Graphic | Uses:174 | Used by:194 |
| Symbol 176 Bitmap | Used by:177 301 | |
| Symbol 177 Graphic | Uses:176 | Used by:194 |
| Symbol 178 Bitmap | Used by:179 | |
| Symbol 179 Graphic | Uses:178 | Used by:194 |
| Symbol 180 Bitmap | Used by:181 529 1069 1088 | |
| Symbol 181 Graphic | Uses:180 | Used by:194 |
| Symbol 182 Bitmap | Used by:183 | |
| Symbol 183 Graphic | Uses:182 | Used by:194 |
| Symbol 184 Bitmap | Used by:185 531 1071 1089 | |
| Symbol 185 Graphic | Uses:184 | Used by:194 |
| Symbol 186 Bitmap | Used by:187 | |
| Symbol 187 Graphic | Uses:186 | Used by:194 |
| Symbol 188 Bitmap | Used by:189 533 1073 1092 1113 | |
| Symbol 189 Graphic | Uses:188 | Used by:194 |
| Symbol 190 Bitmap | Used by:191 535 1075 1093 | |
| Symbol 191 Graphic | Uses:190 | Used by:194 |
| Symbol 192 Bitmap | Used by:193 196 359 537 540 543 1077 1080 1083 1095 | |
| Symbol 193 Graphic | Uses:192 | Used by:194 |
| Symbol 194 MovieClip | Uses:175 177 179 181 183 185 187 189 191 193 | Used by:204 |
| Symbol 195 Bitmap | Used by:196 | |
| Symbol 196 Graphic | Uses:195 192 | Used by:203 |
| Symbol 197 Bitmap | Used by:198 | |
| Symbol 198 Graphic | Uses:197 | Used by:203 |
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| Symbol 200 Graphic | Uses:199 | Used by:203 |
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| Symbol 202 Graphic | Uses:201 | Used by:203 |
| Symbol 203 MovieClip | Uses:196 198 200 202 | Used by:204 |
| Symbol 204 MovieClip [car] | Uses:168 194 203 | Used by:Timeline |
| Symbol 205 Bitmap | Used by:206 | |
| Symbol 206 Graphic | Uses:205 | Used by:217 |
| Symbol 207 Bitmap | Used by:208 | |
| Symbol 208 Graphic | Uses:207 | Used by:217 |
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| Symbol 210 Graphic | Uses:209 | Used by:217 |
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| Symbol 212 Graphic | Uses:211 | Used by:217 |
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| Symbol 214 Graphic | Uses:213 | Used by:217 |
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| Symbol 216 Graphic | Uses:215 | Used by:217 |
| Symbol 217 MovieClip | Uses:206 208 210 212 214 216 | Used by:241 |
| Symbol 218 Graphic | Used by:241 1424 1599 1652 | |
| Symbol 219 Bitmap | Used by:220 | |
| Symbol 220 Graphic | Uses:219 | Used by:229 |
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| Symbol 222 Graphic | Uses:221 | Used by:229 |
| Symbol 223 Bitmap | Used by:224 | |
| Symbol 224 Graphic | Uses:223 | Used by:229 |
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| Symbol 226 Graphic | Uses:225 | Used by:229 |
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| Symbol 228 Graphic | Uses:227 | Used by:229 |
| Symbol 229 MovieClip | Uses:220 222 224 226 228 | Used by:241 |
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| Symbol 231 Graphic | Uses:230 | Used by:240 |
| Symbol 232 Bitmap | Used by:233 | |
| Symbol 233 Graphic | Uses:232 | Used by:240 |
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| Symbol 235 Graphic | Uses:234 | Used by:240 |
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| Symbol 237 Graphic | Uses:236 | Used by:240 |
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| Symbol 239 Graphic | Uses:238 | Used by:240 |
| Symbol 240 MovieClip | Uses:231 233 235 237 239 | Used by:241 |
| Symbol 241 MovieClip [iceBlock] | Uses:217 218 229 240 | Used by:Timeline |
| Symbol 242 Bitmap | Used by:243 | |
| Symbol 243 Graphic | Uses:242 | Used by:250 854 |
| Symbol 244 Bitmap | Used by:245 | |
| Symbol 245 Graphic | Uses:244 | Used by:250 854 |
| Symbol 246 Bitmap | Used by:247 | |
| Symbol 247 Graphic | Uses:246 | Used by:250 854 |
| Symbol 248 Bitmap | Used by:249 | |
| Symbol 249 Graphic | Uses:248 | Used by:250 854 |
| Symbol 250 MovieClip [magicFx] | Uses:243 245 247 249 | Used by:Timeline |
| Symbol 251 Bitmap | Used by:252 | |
| Symbol 252 Graphic | Uses:251 | Used by:263 |
| Symbol 253 Graphic | Used by:254 | |
| Symbol 254 MovieClip | Uses:253 | Used by:263 |
| Symbol 255 Bitmap | Used by:256 | |
| Symbol 256 Graphic | Uses:255 | Used by:259 |
| Symbol 257 Bitmap | Used by:258 | |
| Symbol 258 Graphic | Uses:257 | Used by:259 |
| Symbol 259 MovieClip | Uses:256 258 | Used by:263 |
| Symbol 260 Graphic | Used by:263 | |
| Symbol 261 Graphic | Used by:263 | |
| Symbol 262 Graphic | Used by:263 | |
| Symbol 263 MovieClip [magicShow] | Uses:252 254 259 260 261 262 | Used by:Timeline |
| Symbol 264 Font | Used by:265 1357 1589 1590 1591 1592 1593 1600 1601 1602 1605 1611 1638 1639 1640 1641 1642 1643 1644 1646 1647 1648 1649 1650 1651 1667 1668 1669 | |
| Symbol 265 Text | Uses:264 | Used by:525 |
| Symbol 266 Bitmap | Used by:269 416 417 426 431 439 444 | |
| Symbol 267 Bitmap | Used by:269 416 417 426 431 439 444 | |
| Symbol 268 Bitmap | Used by:269 416 426 431 439 444 | |
| Symbol 269 Graphic | Uses:266 267 268 | Used by:525 |
| Symbol 270 Bitmap | Used by:271 527 | |
| Symbol 271 Graphic | Uses:174 270 | Used by:272 |
| Symbol 272 MovieClip | Uses:271 | Used by:525 |
| Symbol 273 Bitmap | Used by:281 298 306 309 321 | |
| Symbol 274 Bitmap | Used by:281 298 306 309 321 | |
| Symbol 275 Bitmap | Used by:281 298 306 309 321 | |
| Symbol 276 Bitmap | Used by:281 298 306 309 321 | |
| Symbol 277 Bitmap | Used by:281 298 306 309 321 | |
| Symbol 278 Bitmap | Used by:281 298 306 309 321 | |
| Symbol 279 Bitmap | Used by:281 298 306 309 321 461 468 473 480 | |
| Symbol 280 Bitmap | Used by:281 298 309 321 | |
| Symbol 281 Graphic | Uses:273 274 275 276 277 278 279 280 | Used by:525 |
| Symbol 282 Graphic | Used by:283 356 | |
| Symbol 283 MovieClip | Uses:282 | Used by:525 |
| Symbol 284 Graphic | Used by:285 | |
| Symbol 285 MovieClip | Uses:284 | Used by:525 |
| Symbol 286 Graphic | Used by:287 | |
| Symbol 287 MovieClip | Uses:286 | Used by:525 Timeline |
| Symbol 288 Bitmap | Used by:289 | |
| Symbol 289 Graphic | Uses:288 | Used by:290 1017 |
| Symbol 290 MovieClip | Uses:289 | Used by:525 |
| Symbol 291 Bitmap | Used by:292 | |
| Symbol 292 Graphic | Uses:291 | Used by:293 1019 |
| Symbol 293 MovieClip | Uses:292 | Used by:525 |
| Symbol 294 Bitmap | Used by:295 | |
| Symbol 295 Graphic | Uses:294 | Used by:296 1050 |
| Symbol 296 MovieClip | Uses:295 | Used by:525 |
| Symbol 297 Bitmap | Used by:298 306 321 | |
| Symbol 298 Graphic | Uses:273 274 275 279 276 297 277 278 280 | Used by:525 |
| Symbol 299 Graphic | Used by:300 | |
| Symbol 300 MovieClip | Uses:299 | Used by:525 |
| Symbol 301 Graphic | Uses:176 174 | Used by:302 |
| Symbol 302 MovieClip | Uses:301 | Used by:525 |
| Symbol 303 Bitmap | Used by:304 | |
| Symbol 304 Graphic | Uses:303 | Used by:305 526 1050 |
| Symbol 305 MovieClip | Uses:304 | Used by:525 |
| Symbol 306 Graphic | Uses:273 274 275 279 276 297 277 278 | Used by:525 |
| Symbol 307 Graphic | Used by:308 | |
| Symbol 308 MovieClip | Uses:307 | Used by:525 |
| Symbol 309 Graphic | Uses:273 274 279 275 276 277 278 280 | Used by:525 |
| Symbol 310 Graphic | Used by:311 | |
| Symbol 311 MovieClip | Uses:310 | Used by:525 |
| Symbol 312 Bitmap | Used by:313 | |
| Symbol 313 Graphic | Uses:312 | Used by:314 1137 |
| Symbol 314 MovieClip | Uses:313 | Used by:525 |
| Symbol 315 Bitmap | Used by:321 | |
| Symbol 316 Bitmap | Used by:321 | |
| Symbol 317 Bitmap | Used by:321 | |
| Symbol 318 Bitmap | Used by:321 | |
| Symbol 319 Bitmap | Used by:321 | |
| Symbol 320 Bitmap | Used by:321 | |
| Symbol 321 Graphic | Uses:273 274 275 279 297 315 316 317 318 319 320 277 276 278 280 | Used by:525 |
| Symbol 322 Graphic | Used by:323 | |
| Symbol 323 MovieClip | Uses:322 | Used by:525 |
| Symbol 324 Graphic | Used by:325 | |
| Symbol 325 MovieClip | Uses:324 | Used by:525 |
| Symbol 326 Bitmap | Used by:327 | |
| Symbol 327 Graphic | Uses:326 | Used by:332 |
| Symbol 328 Bitmap | Used by:329 | |
| Symbol 329 Graphic | Uses:328 | Used by:332 |
| Symbol 330 Bitmap | Used by:331 | |
| Symbol 331 Graphic | Uses:330 | Used by:332 |
| Symbol 332 MovieClip | Uses:327 329 331 | Used by:525 |
| Symbol 333 Bitmap | Used by:334 | |
| Symbol 334 Graphic | Uses:333 | Used by:335 1035 |
| Symbol 335 MovieClip | Uses:334 | Used by:525 |
| Symbol 336 Bitmap | Used by:337 1048 | |
| Symbol 337 Graphic | Uses:336 | Used by:338 1049 |
| Symbol 338 MovieClip | Uses:337 | Used by:525 |
| Symbol 339 Bitmap | Used by:351 369 377 378 387 395 | |
| Symbol 340 Bitmap | Used by:351 369 377 378 387 395 | |
| Symbol 341 Bitmap | Used by:351 369 377 378 387 395 | |
| Symbol 342 Bitmap | Used by:351 369 377 380 387 395 | |
| Symbol 343 Bitmap | Used by:351 369 377 380 387 395 | |
| Symbol 344 Bitmap | Used by:351 369 377 380 387 395 | |
| Symbol 345 Bitmap | Used by:351 369 377 386 387 395 | |
| Symbol 346 Bitmap | Used by:351 369 377 386 387 395 | |
| Symbol 347 Bitmap | Used by:351 369 377 386 387 395 | |
| Symbol 348 Bitmap | Used by:351 369 377 387 395 | |
| Symbol 349 Bitmap | Used by:351 369 377 387 395 | |
| Symbol 350 Bitmap | Used by:351 369 377 387 395 | |
| Symbol 351 Graphic | Uses:339 340 341 342 343 344 345 346 347 348 349 350 | Used by:525 |
| Symbol 352 Bitmap | Used by:353 | |
| Symbol 353 Graphic | Uses:352 | Used by:354 |
| Symbol 354 MovieClip | Uses:353 | Used by:525 Timeline |
| Symbol 355 Graphic | Used by:357 | |
| Symbol 356 MovieClip | Uses:282 | Used by:357 385 391 399 422 430 435 443 448 479 484 489 491 510 515 |
| Symbol 357 MovieClip | Uses:355 356 | Used by:525 |
| Symbol 358 Bitmap | Used by:359 1085 1094 | |
| Symbol 359 Graphic | Uses:192 358 | Used by:360 |
| Symbol 360 MovieClip | Uses:359 | Used by:525 |
| Symbol 361 Bitmap | Used by:362 | |
| Symbol 362 Graphic | Uses:361 | Used by:363 1025 |
| Symbol 363 MovieClip | Uses:362 | Used by:525 |
| Symbol 364 Bitmap | Used by:369 377 387 395 | |
| Symbol 365 Bitmap | Used by:369 377 387 | |
| Symbol 366 Bitmap | Used by:369 377 387 395 | |
| Symbol 367 Bitmap | Used by:369 377 387 395 | |
| Symbol 368 Bitmap | Used by:369 377 387 395 | |
| Symbol 369 Graphic | Uses:364 365 366 367 368 350 341 339 340 344 342 343 347 345 346 348 349 | Used by:525 |
| Symbol 370 Graphic | Used by:371 | |
| Symbol 371 MovieClip | Uses:370 | Used by:525 |
| Symbol 372 Graphic | Used by:373 | |
| Symbol 373 MovieClip | Uses:372 | Used by:525 |
| Symbol 374 Bitmap | Used by:375 1051 | |
| Symbol 375 Graphic | Uses:374 | Used by:376 |
| Symbol 376 MovieClip | Uses:375 | Used by:525 |
| Symbol 377 Graphic | Uses:347 345 346 341 339 340 344 342 343 364 366 349 350 368 348 367 365 | Used by:525 |
| Symbol 378 Graphic | Uses:341 339 340 | Used by:379 |
| Symbol 379 MovieClip | Uses:378 | Used by:525 |
| Symbol 380 Graphic | Uses:344 342 343 | Used by:381 |
| Symbol 381 MovieClip | Uses:380 | Used by:525 |
| Symbol 382 Graphic | Used by:383 | |
| Symbol 383 MovieClip | Uses:382 | Used by:525 |
| Symbol 384 Graphic | Used by:385 | |
| Symbol 385 MovieClip | Uses:384 356 | Used by:525 |
| Symbol 386 Graphic | Uses:345 346 347 | Used by:525 |
| Symbol 387 Graphic | Uses:364 365 366 367 368 350 344 342 343 345 346 347 341 339 340 348 349 | Used by:525 |
| Symbol 388 Graphic | Used by:389 | |
| Symbol 389 MovieClip | Uses:388 | Used by:525 |
| Symbol 390 Graphic | Used by:391 | |
| Symbol 391 MovieClip | Uses:390 356 | Used by:525 |
| Symbol 392 Bitmap | Used by:393 1375 | |
| Symbol 393 Graphic | Uses:392 | Used by:394 |
| Symbol 394 MovieClip | Uses:393 | Used by:525 |
| Symbol 395 Graphic | Uses:339 340 341 345 346 347 344 342 343 348 349 350 364 366 367 368 | Used by:525 |
| Symbol 396 Graphic | Used by:397 | |
| Symbol 397 MovieClip | Uses:396 | Used by:525 |
| Symbol 398 Graphic | Used by:399 | |
| Symbol 399 MovieClip | Uses:398 356 | Used by:525 |
| Symbol 400 Bitmap | Used by:416 426 431 439 444 | |
| Symbol 401 Bitmap | Used by:416 426 431 439 444 | |
| Symbol 402 Bitmap | Used by:416 417 426 431 439 444 | |
| Symbol 403 Bitmap | Used by:416 426 431 439 | |
| Symbol 404 Bitmap | Used by:416 426 431 439 | |
| Symbol 405 Bitmap | Used by:416 426 431 439 | |
| Symbol 406 Bitmap | Used by:416 426 431 439 444 | |
| Symbol 407 Bitmap | Used by:416 426 431 439 444 | |
| Symbol 408 Bitmap | Used by:416 426 431 439 444 | |
| Symbol 409 Bitmap | Used by:416 426 431 439 | |
| Symbol 410 Bitmap | Used by:416 426 431 439 | |
| Symbol 411 Bitmap | Used by:416 426 431 439 | |
| Symbol 412 Bitmap | Used by:416 426 431 439 | |
| Symbol 413 Bitmap | Used by:416 426 431 439 444 | |
| Symbol 414 Bitmap | Used by:416 426 431 439 444 | |
| Symbol 415 Bitmap | Used by:416 426 431 439 444 | |
| Symbol 416 Graphic | Uses:266 267 268 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 | Used by:525 |
| Symbol 417 Graphic | Uses:266 267 402 | Used by:418 |
| Symbol 418 MovieClip | Uses:417 | Used by:525 |
| Symbol 419 Graphic | Used by:420 | |
| Symbol 420 MovieClip | Uses:419 | Used by:525 |
| Symbol 421 Graphic | Used by:422 | |
| Symbol 422 MovieClip | Uses:421 356 | Used by:525 |
| Symbol 423 Bitmap | Used by:424 | |
| Symbol 424 Graphic | Uses:423 | Used by:425 1127 |
| Symbol 425 MovieClip | Uses:424 | Used by:525 |
| Symbol 426 Graphic | Uses:266 267 268 402 401 400 412 403 404 406 407 409 410 405 408 411 413 414 415 | Used by:525 |
| Symbol 427 Graphic | Used by:428 | |
| Symbol 428 MovieClip | Uses:427 | Used by:525 |
| Symbol 429 Graphic | Used by:430 | |
| Symbol 430 MovieClip | Uses:429 356 | Used by:525 |
| Symbol 431 Graphic | Uses:266 267 268 400 402 412 401 403 404 405 406 407 408 409 410 411 413 414 415 | Used by:525 |
| Symbol 432 Graphic | Used by:433 | |
| Symbol 433 MovieClip | Uses:432 | Used by:525 |
| Symbol 434 Graphic | Used by:435 | |
| Symbol 435 MovieClip | Uses:434 356 | Used by:525 |
| Symbol 436 Bitmap | Used by:437 1144 | |
| Symbol 437 Graphic | Uses:436 | Used by:438 1187 |
| Symbol 438 MovieClip | Uses:437 | Used by:525 |
| Symbol 439 Graphic | Uses:266 267 268 402 400 403 404 405 406 407 408 409 410 411 413 414 415 412 401 | Used by:525 |
| Symbol 440 Graphic | Used by:441 | |
| Symbol 441 MovieClip | Uses:440 | Used by:525 |
| Symbol 442 Graphic | Used by:443 | |
| Symbol 443 MovieClip | Uses:442 356 | Used by:525 |
| Symbol 444 Graphic | Uses:266 267 268 402 401 400 406 407 408 413 414 415 | Used by:525 |
| Symbol 445 Graphic | Used by:446 | |
| Symbol 446 MovieClip | Uses:445 | Used by:525 |
| Symbol 447 Graphic | Used by:448 | |
| Symbol 448 MovieClip | Uses:447 356 | Used by:525 |
| Symbol 449 Bitmap | Used by:461 468 480 | |
| Symbol 450 Bitmap | Used by:461 468 480 | |
| Symbol 451 Bitmap | Used by:461 468 473 480 485 490 1598 | |
| Symbol 452 Bitmap | Used by:461 468 473 480 | |
| Symbol 453 Bitmap | Used by:461 468 473 480 | |
| Symbol 454 Bitmap | Used by:461 468 473 480 | |
| Symbol 455 Bitmap | Used by:461 468 473 480 | |
| Symbol 456 Bitmap | Used by:461 468 473 480 485 | |
| Symbol 457 Bitmap | Used by:461 468 473 480 485 | |
| Symbol 458 Bitmap | Used by:461 473 480 485 490 1598 | |
| Symbol 459 Bitmap | Used by:461 473 480 485 490 1598 | |
| Symbol 460 Bitmap | Used by:461 473 480 485 490 1598 | |
| Symbol 461 Graphic | Uses:449 450 451 452 453 454 455 456 457 279 458 459 460 | Used by:525 |
| Symbol 462 Bitmap | Used by:468 473 474 480 485 | |
| Symbol 463 Bitmap | Used by:468 473 474 480 485 | |
| Symbol 464 Bitmap | Used by:468 473 474 480 485 | |
| Symbol 465 Bitmap | Used by:468 473 480 485 | |
| Symbol 466 Bitmap | Used by:468 473 480 485 | |
| Symbol 467 Bitmap | Used by:468 473 480 485 | |
| Symbol 468 Graphic | Uses:279 462 463 464 465 466 467 452 453 454 455 457 456 449 450 451 | Used by:525 |
| Symbol 469 Graphic | Used by:470 | |
| Symbol 470 MovieClip | Uses:469 | Used by:525 |
| Symbol 471 Graphic | Used by:472 | |
| Symbol 472 MovieClip | Uses:471 | Used by:525 |
| Symbol 473 Graphic | Uses:462 463 467 465 466 464 456 457 454 455 452 453 279 451 458 459 460 | Used by:525 |
| Symbol 474 Graphic | Uses:462 463 464 | Used by:475 |
| Symbol 475 MovieClip | Uses:474 | Used by:525 |
| Symbol 476 Graphic | Used by:477 | |
| Symbol 477 MovieClip | Uses:476 | Used by:525 |
| Symbol 478 Graphic | Used by:479 | |
| Symbol 479 MovieClip | Uses:478 356 | Used by:525 |
| Symbol 480 Graphic | Uses:462 463 465 464 466 279 467 456 457 452 453 449 450 454 455 451 458 460 459 | Used by:525 |
| Symbol 481 Graphic | Used by:482 | |
| Symbol 482 MovieClip | Uses:481 | Used by:525 |
| Symbol 483 Graphic | Used by:484 | |
| Symbol 484 MovieClip | Uses:483 356 | Used by:525 |
| Symbol 485 Graphic | Uses:462 463 466 464 465 467 457 456 451 458 459 460 | Used by:525 |
| Symbol 486 Graphic | Used by:487 | |
| Symbol 487 MovieClip | Uses:486 | Used by:525 |
| Symbol 488 Graphic | Used by:489 | |
| Symbol 489 MovieClip | Uses:488 356 | Used by:525 |
| Symbol 490 Graphic | Uses:451 460 458 459 | Used by:525 |
| Symbol 491 MovieClip | Uses:356 | Used by:525 |
| Symbol 492 Bitmap | Used by:493 | |
| Symbol 493 Graphic | Uses:492 | Used by:494 1193 |
| Symbol 494 MovieClip | Uses:493 | Used by:525 |
| Symbol 495 Bitmap | Used by:504 505 511 517 1604 | |
| Symbol 496 Bitmap | Used by:504 505 511 517 1604 | |
| Symbol 497 Bitmap | Used by:504 505 511 517 1604 | |
| Symbol 498 Bitmap | Used by:504 511 | |
| Symbol 499 Bitmap | Used by:504 511 | |
| Symbol 500 Bitmap | Used by:504 511 | |
| Symbol 501 Bitmap | Used by:504 511 | |
| Symbol 502 Bitmap | Used by:504 511 516 1604 | |
| Symbol 503 Bitmap | Used by:504 511 | |
| Symbol 504 Graphic | Uses:495 496 497 498 499 500 501 502 503 | Used by:525 |
| Symbol 505 Graphic | Uses:495 496 497 | Used by:506 |
| Symbol 506 MovieClip | Uses:505 | Used by:525 |
| Symbol 507 Graphic | Used by:508 | |
| Symbol 508 MovieClip | Uses:507 | Used by:525 |
| Symbol 509 Graphic | Used by:510 | |
| Symbol 510 MovieClip | Uses:509 356 | Used by:525 |
| Symbol 511 Graphic | Uses:495 496 497 500 501 498 499 502 503 | Used by:525 |
| Symbol 512 Graphic | Used by:513 | |
| Symbol 513 MovieClip | Uses:512 | Used by:525 |
| Symbol 514 Graphic | Used by:515 | |
| Symbol 515 MovieClip | Uses:514 356 | Used by:525 |
| Symbol 516 Graphic | Uses:502 | Used by:525 |
| Symbol 517 Graphic | Uses:495 496 497 | Used by:525 |
| Symbol 518 Graphic | Used by:519 | |
| Symbol 519 MovieClip | Uses:518 | Used by:525 |
| Symbol 520 Bitmap | Used by:523 1261 | |
| Symbol 521 Bitmap | Used by:523 1260 | |
| Symbol 522 Bitmap | Used by:523 1259 | |
| Symbol 523 Graphic | Uses:520 521 522 | Used by:524 |
| Symbol 524 MovieClip | Uses:523 | Used by:525 |
| Symbol 525 MovieClip [map] | Uses:265 269 272 281 283 285 287 290 293 296 298 300 302 305 306 308 309 311 314 321 323 325 332 335 338 351 354 357 360 363 369 371 373 376 377 379 381 383 385 386 387 389 391 394 395 397 399 416 418 420 422 425 426 428 430 431 433 435 438 439 441 443 444 446 448 461 468 470 472 473 475 477 479 480 482 484 485 487 489 490 491 494 504 506 508 510 511 513 515 516 517 519 524 | Used by:Timeline |
| Symbol 526 MovieClip [powerUp] | Uses:304 | Used by:Timeline |
| Symbol 527 Graphic | Uses:174 270 | Used by:538 |
| Symbol 528 Bitmap | Used by:529 | |
| Symbol 529 Graphic | Uses:180 528 | Used by:538 |
| Symbol 530 Bitmap | Used by:531 | |
| Symbol 531 Graphic | Uses:184 530 | Used by:538 |
| Symbol 532 Bitmap | Used by:533 | |
| Symbol 533 Graphic | Uses:188 532 | Used by:538 |
| Symbol 534 Bitmap | Used by:535 | |
| Symbol 535 Graphic | Uses:534 190 | Used by:538 |
| Symbol 536 Bitmap | Used by:537 | |
| Symbol 537 Graphic | Uses:536 192 | Used by:538 |
| Symbol 538 MovieClip | Uses:527 529 531 533 535 537 | Used by:545 |
| Symbol 539 Bitmap | Used by:540 543 | |
| Symbol 540 Graphic | Uses:539 192 | Used by:544 |
| Symbol 541 Bitmap | Used by:542 | |
| Symbol 542 Graphic | Uses:541 | Used by:544 |
| Symbol 543 Graphic | Uses:539 192 | Used by:544 |
| Symbol 544 MovieClip | Uses:540 542 543 | Used by:545 |
| Symbol 545 MovieClip [soldier] | Uses:168 538 544 | Used by:Timeline |
| Symbol 546 Bitmap | Used by:547 548 | |
| Symbol 547 Graphic | Uses:546 | Used by:559 |
| Symbol 548 Graphic | Uses:546 | Used by:559 |
| Symbol 549 Bitmap | Used by:550 | |
| Symbol 550 Graphic | Uses:549 | Used by:559 |
| Symbol 551 Bitmap | Used by:552 | |
| Symbol 552 Graphic | Uses:551 | Used by:559 |
| Symbol 553 Bitmap | Used by:554 | |
| Symbol 554 Graphic | Uses:553 | Used by:559 |
| Symbol 555 Bitmap | Used by:556 | |
| Symbol 556 Graphic | Uses:555 | Used by:559 |
| Symbol 557 Bitmap | Used by:558 | |
| Symbol 558 Graphic | Uses:557 | Used by:559 |
| Symbol 559 MovieClip [hitFx] | Uses:547 548 550 552 554 556 558 | Used by:Timeline |
| Symbol 560 Bitmap | Used by:561 | |
| Symbol 561 Graphic | Uses:560 | Used by:579 |
| Symbol 562 Bitmap | Used by:563 | |
| Symbol 563 Graphic | Uses:562 | Used by:579 |
| Symbol 564 Bitmap | Used by:565 | |
| Symbol 565 Graphic | Uses:564 | Used by:579 |
| Symbol 566 Bitmap | Used by:567 | |
| Symbol 567 Graphic | Uses:566 | Used by:579 |
| Symbol 568 Bitmap | Used by:570 | |
| Symbol 569 Bitmap | Used by:570 | |
| Symbol 570 Graphic | Uses:568 569 | Used by:579 |
| Symbol 571 Bitmap | Used by:573 | |
| Symbol 572 Bitmap | Used by:573 | |
| Symbol 573 Graphic | Uses:571 572 | Used by:579 |
| Symbol 574 Bitmap | Used by:576 | |
| Symbol 575 Bitmap | Used by:576 | |
| Symbol 576 Graphic | Uses:574 575 | Used by:579 |
| Symbol 577 Bitmap | Used by:578 | |
| Symbol 578 Graphic | Uses:577 | Used by:579 |
| Symbol 579 MovieClip [smokeFx] | Uses:561 563 565 567 570 573 576 578 | Used by:Timeline |
| Symbol 580 Bitmap | Used by:581 | |
| Symbol 581 Graphic | Uses:580 | Used by:588 645 |
| Symbol 582 Bitmap | Used by:583 | |
| Symbol 583 Graphic | Uses:582 | Used by:588 |
| Symbol 584 Bitmap | Used by:585 | |
| Symbol 585 Graphic | Uses:584 | Used by:588 |
| Symbol 586 Bitmap | Used by:587 | |
| Symbol 587 Graphic | Uses:586 | Used by:588 |
| Symbol 588 MovieClip | Uses:581 583 585 587 | Used by:754 Timeline |
| Symbol 589 Bitmap | Used by:590 | |
| Symbol 590 Graphic | Uses:589 | Used by:634 723 |
| Symbol 591 Bitmap | Used by:593 649 686 | |
| Symbol 592 Bitmap | Used by:593 604 | |
| Symbol 593 Graphic | Uses:591 592 | Used by:634 723 |
| Symbol 594 Bitmap | Used by:596 651 688 | |
| Symbol 595 Bitmap | Used by:596 | |
| Symbol 596 Graphic | Uses:594 595 | Used by:634 723 |
| Symbol 597 Bitmap | Used by:599 653 690 | |
| Symbol 598 Bitmap | Used by:599 | |
| Symbol 599 Graphic | Uses:597 598 | Used by:634 723 |
| Symbol 600 Bitmap | Used by:602 655 692 | |
| Symbol 601 Bitmap | Used by:602 | |
| Symbol 602 Graphic | Uses:600 601 | Used by:634 723 |
| Symbol 603 Bitmap | Used by:604 656 693 | |
| Symbol 604 Graphic | Uses:603 592 | Used by:634 723 |
| Symbol 605 Bitmap | Used by:606 | |
| Symbol 606 Graphic | Uses:605 | Used by:634 |
| Symbol 607 Bitmap | Used by:608 | |
| Symbol 608 Graphic | Uses:607 | Used by:634 671 705 |
| Symbol 609 Bitmap | Used by:611 660 698 | |
| Symbol 610 Bitmap | Used by:611 | |
| Symbol 611 Graphic | Uses:609 610 | Used by:634 |
| Symbol 612 Bitmap | Used by:614 662 699 | |
| Symbol 613 Bitmap | Used by:614 | |
| Symbol 614 Graphic | Uses:612 613 | Used by:634 |
| Symbol 615 Bitmap | Used by:617 664 702 | |
| Symbol 616 Bitmap | Used by:617 | |
| Symbol 617 Graphic | Uses:615 616 | Used by:634 |
| Symbol 618 Bitmap | Used by:619 | |
| Symbol 619 Graphic | Uses:618 | Used by:634 |
| Symbol 620 Bitmap | Used by:621 | |
| Symbol 621 Graphic | Uses:620 | Used by:634 671 705 |
| Symbol 622 Bitmap | Used by:623 | |
| Symbol 623 Graphic | Uses:622 | Used by:634 671 705 |
| Symbol 624 Bitmap | Used by:625 | |
| Symbol 625 Graphic | Uses:624 | Used by:634 |
| Symbol 626 Bitmap | Used by:627 | |
| Symbol 627 Graphic | Uses:626 | Used by:634 671 705 |
| Symbol 628 Bitmap | Used by:629 | |
| Symbol 629 Graphic | Uses:628 | Used by:634 |
| Symbol 630 Bitmap | Used by:631 | |
| Symbol 631 Graphic | Uses:630 | Used by:634 671 705 |
| Symbol 632 Bitmap | Used by:633 | |
| Symbol 633 Graphic | Uses:632 | Used by:634 671 705 |
| Symbol 634 MovieClip | Uses:590 593 596 599 602 604 606 608 611 614 617 619 621 623 625 627 629 631 633 | Used by:754 |
| Symbol 635 Bitmap | Used by:636 | |
| Symbol 636 Graphic | Uses:635 | Used by:645 684 |
| Symbol 637 Bitmap | Used by:638 | |
| Symbol 638 Graphic | Uses:637 | Used by:645 684 |
| Symbol 639 Bitmap | Used by:640 | |
| Symbol 640 Graphic | Uses:639 | Used by:645 |
| Symbol 641 Bitmap | Used by:642 | |
| Symbol 642 Graphic | Uses:641 | Used by:645 |
| Symbol 643 Bitmap | Used by:644 | |
| Symbol 644 Graphic | Uses:643 | Used by:645 734 |
| Symbol 645 MovieClip | Uses:581 636 638 640 642 644 | Used by:754 |
| Symbol 646 Bitmap | Used by:647 | |
| Symbol 647 Graphic | Uses:646 | Used by:671 |
| Symbol 648 Bitmap | Used by:649 656 | |
| Symbol 649 Graphic | Uses:591 648 | Used by:671 |
| Symbol 650 Bitmap | Used by:651 | |
| Symbol 651 Graphic | Uses:594 650 | Used by:671 |
| Symbol 652 Bitmap | Used by:653 | |
| Symbol 653 Graphic | Uses:597 652 | Used by:671 |
| Symbol 654 Bitmap | Used by:655 | |
| Symbol 655 Graphic | Uses:600 654 | Used by:671 |
| Symbol 656 Graphic | Uses:603 648 | Used by:671 |
| Symbol 657 Bitmap | Used by:658 | |
| Symbol 658 Graphic | Uses:657 | Used by:671 |
| Symbol 659 Bitmap | Used by:660 | |
| Symbol 660 Graphic | Uses:609 659 | Used by:671 |
| Symbol 661 Bitmap | Used by:662 | |
| Symbol 662 Graphic | Uses:612 661 | Used by:671 |
| Symbol 663 Bitmap | Used by:664 | |
| Symbol 664 Graphic | Uses:615 663 | Used by:671 |
| Symbol 665 Bitmap | Used by:666 | |
| Symbol 666 Graphic | Uses:665 | Used by:671 |
| Symbol 667 Bitmap | Used by:668 | |
| Symbol 668 Graphic | Uses:667 | Used by:671 |
| Symbol 669 Bitmap | Used by:670 | |
| Symbol 670 Graphic | Uses:669 | Used by:671 |
| Symbol 671 MovieClip | Uses:647 649 651 653 655 656 658 608 660 662 664 666 621 623 668 627 670 631 633 | Used by:754 |
| Symbol 672 Bitmap | Used by:673 | |
| Symbol 673 Graphic | Uses:672 | Used by:684 |
| Symbol 674 Bitmap | Used by:675 | |
| Symbol 675 Graphic | Uses:674 | Used by:684 |
| Symbol 676 Bitmap | Used by:677 | |
| Symbol 677 Graphic | Uses:676 | Used by:684 |
| Symbol 678 Bitmap | Used by:679 | |
| Symbol 679 Graphic | Uses:678 | Used by:684 |
| Symbol 680 Bitmap | Used by:681 | |
| Symbol 681 Graphic | Uses:680 | Used by:684 |
| Symbol 682 Bitmap | Used by:683 | |
| Symbol 683 Graphic | Uses:682 | Used by:684 |
| Symbol 684 MovieClip | Uses:636 638 673 675 677 679 681 683 | Used by:754 |
| Symbol 685 Bitmap | Used by:686 693 | |
| Symbol 686 Graphic | Uses:591 685 | Used by:705 |
| Symbol 687 Bitmap | Used by:688 | |
| Symbol 688 Graphic | Uses:594 687 | Used by:705 |
| Symbol 689 Bitmap | Used by:690 | |
| Symbol 690 Graphic | Uses:597 689 | Used by:705 |
| Symbol 691 Bitmap | Used by:692 | |
| Symbol 692 Graphic | Uses:600 691 | Used by:705 |
| Symbol 693 Graphic | Uses:603 685 | Used by:705 |
| Symbol 694 Bitmap | Used by:695 | |
| Symbol 695 Graphic | Uses:694 | Used by:705 |
| Symbol 696 Bitmap | Used by:697 | |
| Symbol 697 Graphic | Uses:696 | Used by:705 |
| Symbol 698 Graphic | Uses:609 | Used by:705 |
| Symbol 699 Graphic | Uses:612 | Used by:705 |
| Symbol 700 Bitmap | Used by:701 | |
| Symbol 701 Graphic | Uses:700 | Used by:705 |
| Symbol 702 Graphic | Uses:615 | Used by:705 |
| Symbol 703 Bitmap | Used by:704 | |
| Symbol 704 Graphic | Uses:703 | Used by:705 |
| Symbol 705 MovieClip | Uses:686 688 690 692 693 695 608 697 698 699 701 702 621 704 623 627 631 633 | Used by:754 |
| Symbol 706 Bitmap | Used by:707 | |
| Symbol 707 Graphic | Uses:706 | Used by:722 |
| Symbol 708 Bitmap | Used by:709 | |
| Symbol 709 Graphic | Uses:708 | Used by:722 |
| Symbol 710 Bitmap | Used by:711 | |
| Symbol 711 Graphic | Uses:710 | Used by:722 |
| Symbol 712 Bitmap | Used by:713 | |
| Symbol 713 Graphic | Uses:712 | Used by:722 |
| Symbol 714 Bitmap | Used by:715 | |
| Symbol 715 Graphic | Uses:714 | Used by:722 |
| Symbol 716 Bitmap | Used by:717 | |
| Symbol 717 Graphic | Uses:716 | Used by:722 |
| Symbol 718 Bitmap | Used by:719 | |
| Symbol 719 Graphic | Uses:718 | Used by:722 |
| Symbol 720 Bitmap | Used by:721 | |
| Symbol 721 Graphic | Uses:720 | Used by:722 |
| Symbol 722 MovieClip | Uses:707 709 711 713 715 717 719 721 | Used by:754 |
| Symbol 723 MovieClip | Uses:590 593 596 599 602 604 | Used by:754 |
| Symbol 724 Bitmap | Used by:725 | |
| Symbol 725 Graphic | Uses:724 | Used by:734 |
| Symbol 726 Bitmap | Used by:727 | |
| Symbol 727 Graphic | Uses:726 | Used by:734 |
| Symbol 728 Bitmap | Used by:729 | |
| Symbol 729 Graphic | Uses:728 | Used by:734 |
| Symbol 730 Bitmap | Used by:731 | |
| Symbol 731 Graphic | Uses:730 | Used by:734 |
| Symbol 732 Bitmap | Used by:733 | |
| Symbol 733 Graphic | Uses:732 | Used by:734 |
| Symbol 734 MovieClip | Uses:725 727 729 731 733 644 | Used by:754 |
| Symbol 735 Bitmap | Used by:736 | |
| Symbol 736 Graphic | Uses:735 | Used by:753 |
| Symbol 737 Bitmap | Used by:738 | |
| Symbol 738 Graphic | Uses:737 | Used by:753 |
| Symbol 739 Bitmap | Used by:740 | |
| Symbol 740 Graphic | Uses:739 | Used by:753 |
| Symbol 741 Bitmap | Used by:742 | |
| Symbol 742 Graphic | Uses:741 | Used by:753 |
| Symbol 743 Bitmap | Used by:744 | |
| Symbol 744 Graphic | Uses:743 | Used by:753 |
| Symbol 745 Bitmap | Used by:746 | |
| Symbol 746 Graphic | Uses:745 | Used by:753 |
| Symbol 747 Bitmap | Used by:748 | |
| Symbol 748 Graphic | Uses:747 | Used by:753 |
| Symbol 749 Bitmap | Used by:750 | |
| Symbol 750 Graphic | Uses:749 | Used by:753 |
| Symbol 751 Bitmap | Used by:752 | |
| Symbol 752 Graphic | Uses:751 | Used by:753 |
| Symbol 753 MovieClip | Uses:736 738 164 740 742 744 746 748 750 752 | Used by:754 |
| Symbol 754 MovieClip [player] | Uses:168 588 634 645 671 684 705 722 723 734 753 | Used by:Timeline |
| Symbol 755 Bitmap | Used by:756 | |
| Symbol 756 Graphic | Uses:755 | Used by:775 |
| Symbol 757 Bitmap | Used by:758 | |
| Symbol 758 Graphic | Uses:757 | Used by:775 |
| Symbol 759 Bitmap | Used by:760 | |
| Symbol 760 Graphic | Uses:759 | Used by:775 |
| Symbol 761 Bitmap | Used by:762 | |
| Symbol 762 Graphic | Uses:761 | Used by:775 |
| Symbol 763 Bitmap | Used by:764 | |
| Symbol 764 Graphic | Uses:763 | Used by:775 |
| Symbol 765 Bitmap | Used by:766 | |
| Symbol 766 Graphic | Uses:765 | Used by:775 |
| Symbol 767 Bitmap | Used by:768 | |
| Symbol 768 Graphic | Uses:767 | Used by:775 |
| Symbol 769 Bitmap | Used by:770 | |
| Symbol 770 Graphic | Uses:769 | Used by:775 |
| Symbol 771 Bitmap | Used by:772 | |
| Symbol 772 Graphic | Uses:771 | Used by:775 |
| Symbol 773 Bitmap | Used by:774 | |
| Symbol 774 Graphic | Uses:773 | Used by:775 |
| Symbol 775 MovieClip [bulletFx0] | Uses:756 758 760 762 764 766 768 770 772 774 | Used by:Timeline |
| Symbol 776 Bitmap | Used by:777 | |
| Symbol 777 Graphic | Uses:776 | Used by:792 |
| Symbol 778 Bitmap | Used by:779 | |
| Symbol 779 Graphic | Uses:778 | Used by:792 |
| Symbol 780 Bitmap | Used by:781 | |
| Symbol 781 Graphic | Uses:780 | Used by:792 |
| Symbol 782 Bitmap | Used by:783 | |
| Symbol 783 Graphic | Uses:782 | Used by:792 |
| Symbol 784 Bitmap | Used by:785 | |
| Symbol 785 Graphic | Uses:784 | Used by:792 |
| Symbol 786 Bitmap | Used by:787 | |
| Symbol 787 Graphic | Uses:786 | Used by:792 |
| Symbol 788 Bitmap | Used by:789 | |
| Symbol 789 Graphic | Uses:788 | Used by:792 |
| Symbol 790 Bitmap | Used by:791 | |
| Symbol 791 Graphic | Uses:790 | Used by:792 |
| Symbol 792 MovieClip [bulletFx1] | Uses:777 779 781 783 785 787 789 791 | Used by:Timeline |
| Symbol 793 Bitmap | Used by:794 | |
| Symbol 794 Graphic | Uses:793 | Used by:809 |
| Symbol 795 Bitmap | Used by:796 | |
| Symbol 796 Graphic | Uses:795 | Used by:809 |
| Symbol 797 Bitmap | Used by:798 | |
| Symbol 798 Graphic | Uses:797 | Used by:809 |
| Symbol 799 Bitmap | Used by:800 | |
| Symbol 800 Graphic | Uses:799 | Used by:809 |
| Symbol 801 Bitmap | Used by:802 | |
| Symbol 802 Graphic | Uses:801 | Used by:809 |
| Symbol 803 Bitmap | Used by:804 | |
| Symbol 804 Graphic | Uses:803 | Used by:809 |
| Symbol 805 Bitmap | Used by:806 | |
| Symbol 806 Graphic | Uses:805 | Used by:809 |
| Symbol 807 Bitmap | Used by:808 | |
| Symbol 808 Graphic | Uses:807 | Used by:809 |
| Symbol 809 MovieClip [bulletFx2] | Uses:794 796 798 800 802 804 806 808 | Used by:Timeline |
| Symbol 810 Bitmap | Used by:811 | |
| Symbol 811 Graphic | Uses:810 | Used by:826 |
| Symbol 812 Bitmap | Used by:813 | |
| Symbol 813 Graphic | Uses:812 | Used by:826 |
| Symbol 814 Bitmap | Used by:815 | |
| Symbol 815 Graphic | Uses:814 | Used by:826 |
| Symbol 816 Bitmap | Used by:817 | |
| Symbol 817 Graphic | Uses:816 | Used by:826 |
| Symbol 818 Bitmap | Used by:819 | |
| Symbol 819 Graphic | Uses:818 | Used by:826 |
| Symbol 820 Bitmap | Used by:821 | |
| Symbol 821 Graphic | Uses:820 | Used by:826 |
| Symbol 822 Bitmap | Used by:823 | |
| Symbol 823 Graphic | Uses:822 | Used by:826 |
| Symbol 824 Bitmap | Used by:825 | |
| Symbol 825 Graphic | Uses:824 | Used by:826 |
| Symbol 826 MovieClip [bulletFx3] | Uses:811 813 815 817 819 821 823 825 | Used by:Timeline |
| Symbol 827 Bitmap | Used by:828 | |
| Symbol 828 Graphic | Uses:827 | Used by:833 |
| Symbol 829 Bitmap | Used by:830 | |
| Symbol 830 Graphic | Uses:829 | Used by:833 |
| Symbol 831 Bitmap | Used by:832 | |
| Symbol 832 Graphic | Uses:831 | Used by:833 |
| Symbol 833 MovieClip [bulletFx5] | Uses:828 830 832 | Used by:Timeline |
| Symbol 834 Bitmap | Used by:835 | |
| Symbol 835 Graphic | Uses:834 | Used by:854 |
| Symbol 836 Bitmap | Used by:837 | |
| Symbol 837 Graphic | Uses:836 | Used by:854 |
| Symbol 838 Bitmap | Used by:839 | |
| Symbol 839 Graphic | Uses:838 | Used by:854 |
| Symbol 840 Bitmap | Used by:841 | |
| Symbol 841 Graphic | Uses:840 | Used by:854 |
| Symbol 842 Bitmap | Used by:843 | |
| Symbol 843 Graphic | Uses:842 | Used by:854 |
| Symbol 844 Bitmap | Used by:845 | |
| Symbol 845 Graphic | Uses:844 | Used by:854 |
| Symbol 846 Bitmap | Used by:847 | |
| Symbol 847 Graphic | Uses:846 | Used by:854 |
| Symbol 848 Bitmap | Used by:849 | |
| Symbol 849 Graphic | Uses:848 | Used by:854 |
| Symbol 850 Bitmap | Used by:851 | |
| Symbol 851 Graphic | Uses:850 | Used by:854 |
| Symbol 852 Bitmap | Used by:853 | |
| Symbol 853 Graphic | Uses:852 | Used by:854 |
| Symbol 854 MovieClip [bulletFx6] | Uses:243 245 247 249 835 837 839 841 843 845 847 849 851 853 | Used by:Timeline |
| Symbol 855 Bitmap | Used by:857 859 860 861 862 863 864 865 874 | |
| Symbol 856 Bitmap | Used by:857 860 862 864 866 868 870 872 | |
| Symbol 857 Graphic | Uses:855 856 | Used by:875 |
| Symbol 858 Bitmap | Used by:859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 | |
| Symbol 859 Graphic | Uses:855 858 | Used by:875 |
| Symbol 860 Graphic | Uses:855 856 858 | Used by:875 |
| Symbol 861 Graphic | Uses:855 858 | Used by:875 |
| Symbol 862 Graphic | Uses:855 856 858 | Used by:875 |
| Symbol 863 Graphic | Uses:855 858 | Used by:875 |
| Symbol 864 Graphic | Uses:855 856 858 | Used by:875 |
| Symbol 865 Graphic | Uses:855 858 | Used by:875 |
| Symbol 866 Graphic | Uses:856 858 | Used by:875 |
| Symbol 867 Graphic | Uses:858 | Used by:875 |
| Symbol 868 Graphic | Uses:856 858 | Used by:875 |
| Symbol 869 Graphic | Uses:858 | Used by:875 |
| Symbol 870 Graphic | Uses:856 858 | Used by:875 |
| Symbol 871 Graphic | Uses:858 | Used by:875 |
| Symbol 872 Graphic | Uses:858 856 | Used by:875 |
| Symbol 873 Graphic | Uses:858 | Used by:875 |
| Symbol 874 Graphic | Uses:855 | Used by:875 |
| Symbol 875 MovieClip [uiLife] | Uses:857 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 | Used by:987 |
| Symbol 876 Bitmap | Used by:877 | |
| Symbol 877 Graphic | Uses:876 | Used by:896 |
| Symbol 878 Bitmap | Used by:879 | |
| Symbol 879 Graphic | Uses:878 | Used by:896 |
| Symbol 880 Bitmap | Used by:881 | |
| Symbol 881 Graphic | Uses:880 | Used by:896 |
| Symbol 882 Bitmap | Used by:883 | |
| Symbol 883 Graphic | Uses:882 | Used by:896 |
| Symbol 884 Bitmap | Used by:885 | |
| Symbol 885 Graphic | Uses:884 | Used by:896 |
| Symbol 886 Bitmap | Used by:887 | |
| Symbol 887 Graphic | Uses:886 | Used by:896 |
| Symbol 888 Bitmap | Used by:889 | |
| Symbol 889 Graphic | Uses:888 | Used by:896 |
| Symbol 890 Bitmap | Used by:891 | |
| Symbol 891 Graphic | Uses:890 | Used by:896 |
| Symbol 892 Bitmap | Used by:893 | |
| Symbol 893 Graphic | Uses:892 | Used by:896 |
| Symbol 894 Bitmap | Used by:895 | |
| Symbol 895 Graphic | Uses:894 | Used by:896 |
| Symbol 896 MovieClip | Uses:877 879 881 883 885 887 889 891 893 895 | Used by:897 |
| Symbol 897 MovieClip | Uses:896 | Used by:987 |
| Symbol 898 Bitmap | Used by:899 | |
| Symbol 899 Graphic | Uses:898 | Used by:902 |
| Symbol 900 Bitmap | Used by:901 | |
| Symbol 901 Graphic | Uses:900 | Used by:902 |
| Symbol 902 Button | Uses:899 901 | Used by:908 |
| Symbol 903 Bitmap | Used by:904 | |
| Symbol 904 Graphic | Uses:903 | Used by:907 |
| Symbol 905 Bitmap | Used by:906 | |
| Symbol 906 Graphic | Uses:905 | Used by:907 |
| Symbol 907 Button | Uses:904 906 | Used by:908 |
| Symbol 908 MovieClip | Uses:902 907 | Used by:987 |
| Symbol 909 Bitmap | Used by:910 915 | |
| Symbol 910 Graphic | Uses:909 | Used by:913 |
| Symbol 911 Bitmap | Used by:912 916 | |
| Symbol 912 Graphic | Uses:911 | Used by:913 |
| Symbol 913 Button | Uses:910 912 | Used by:918 |
| Symbol 914 Bitmap | Used by:915 916 | |
| Symbol 915 Graphic | Uses:914 909 | Used by:917 |
| Symbol 916 Graphic | Uses:914 911 | Used by:917 |
| Symbol 917 Button | Uses:915 916 | Used by:918 |
| Symbol 918 MovieClip | Uses:913 917 | Used by:987 Timeline |
| Symbol 919 Bitmap | Used by:920 | |
| Symbol 920 Graphic | Uses:919 | Used by:939 |
| Symbol 921 Bitmap | Used by:922 | |
| Symbol 922 Graphic | Uses:921 | Used by:939 |
| Symbol 923 Bitmap | Used by:924 | |
| Symbol 924 Graphic | Uses:923 | Used by:939 |
| Symbol 925 Bitmap | Used by:926 | |
| Symbol 926 Graphic | Uses:925 | Used by:939 |
| Symbol 927 Bitmap | Used by:928 | |
| Symbol 928 Graphic | Uses:927 | Used by:939 |
| Symbol 929 Bitmap | Used by:930 | |
| Symbol 930 Graphic | Uses:929 | Used by:939 |
| Symbol 931 Bitmap | Used by:932 | |
| Symbol 932 Graphic | Uses:931 | Used by:939 |
| Symbol 933 Bitmap | Used by:934 | |
| Symbol 934 Graphic | Uses:933 | Used by:939 |
| Symbol 935 Bitmap | Used by:936 | |
| Symbol 936 Graphic | Uses:935 | Used by:939 |
| Symbol 937 Bitmap | Used by:938 | |
| Symbol 938 Graphic | Uses:937 | Used by:939 |
| Symbol 939 MovieClip | Uses:920 922 924 926 928 930 932 934 936 938 | Used by:940 |
| Symbol 940 MovieClip | Uses:939 | Used by:987 |
| Symbol 941 Bitmap | Used by:942 | |
| Symbol 942 Graphic | Uses:941 | Used by:987 |
| Symbol 943 Bitmap | Used by:944 946 948 949 950 951 952 953 954 | |
| Symbol 944 Graphic | Uses:943 | Used by:957 |
| Symbol 945 Bitmap | Used by:946 949 951 953 955 | |
| Symbol 946 Graphic | Uses:945 943 | Used by:957 |
| Symbol 947 Bitmap | Used by:948 949 950 951 952 953 954 955 956 | |
| Symbol 948 Graphic | Uses:947 943 | Used by:957 |
| Symbol 949 Graphic | Uses:947 943 945 | Used by:957 |
| Symbol 950 Graphic | Uses:947 943 | Used by:957 |
| Symbol 951 Graphic | Uses:947 943 945 | Used by:957 |
| Symbol 952 Graphic | Uses:947 943 | Used by:957 |
| Symbol 953 Graphic | Uses:947 943 945 | Used by:957 |
| Symbol 954 Graphic | Uses:947 943 | Used by:957 |
| Symbol 955 Graphic | Uses:947 945 | Used by:957 |
| Symbol 956 Graphic | Uses:947 | Used by:957 |
| Symbol 957 MovieClip | Uses:944 946 948 949 950 951 952 953 954 955 956 | Used by:987 |
| Symbol 958 Bitmap | Used by:959 | |
| Symbol 959 Graphic | Uses:958 | Used by:978 |
| Symbol 960 Bitmap | Used by:961 | |
| Symbol 961 Graphic | Uses:960 | Used by:978 |
| Symbol 962 Bitmap | Used by:963 | |
| Symbol 963 Graphic | Uses:962 | Used by:978 |
| Symbol 964 Bitmap | Used by:965 | |
| Symbol 965 Graphic | Uses:964 | Used by:978 |
| Symbol 966 Bitmap | Used by:967 | |
| Symbol 967 Graphic | Uses:966 | Used by:978 |
| Symbol 968 Bitmap | Used by:969 | |
| Symbol 969 Graphic | Uses:968 | Used by:978 |
| Symbol 970 Bitmap | Used by:971 | |
| Symbol 971 Graphic | Uses:970 | Used by:978 |
| Symbol 972 Bitmap | Used by:973 | |
| Symbol 973 Graphic | Uses:972 | Used by:978 |
| Symbol 974 Bitmap | Used by:975 | |
| Symbol 975 Graphic | Uses:974 | Used by:978 |
| Symbol 976 Bitmap | Used by:977 | |
| Symbol 977 Graphic | Uses:976 | Used by:978 |
| Symbol 978 MovieClip | Uses:959 961 963 965 967 969 971 973 975 977 | Used by:979 |
| Symbol 979 MovieClip | Uses:978 | Used by:987 |
| Symbol 980 Bitmap | Used by:981 | |
| Symbol 981 Graphic | Uses:980 | Used by:982 |
| Symbol 982 MovieClip | Uses:981 | Used by:983 |
| Symbol 983 MovieClip | Uses:982 | Used by:987 |
| Symbol 984 MovieClip | Uses:9 10 11 | Used by:987 Timeline |
| Symbol 985 Bitmap | Used by:986 | |
| Symbol 986 Graphic | Uses:985 | Used by:987 |
| Symbol 987 MovieClip [ui] | Uses:875 897 908 918 940 942 957 979 983 984 986 | Used by:Timeline |
| Symbol 988 Bitmap | Used by:989 | |
| Symbol 989 Graphic | Uses:988 | Used by:1012 |
| Symbol 990 Bitmap | Used by:991 | |
| Symbol 991 Graphic | Uses:990 | Used by:1000 |
| Symbol 992 Bitmap | Used by:993 | |
| Symbol 993 Graphic | Uses:992 | Used by:1000 |
| Symbol 994 Bitmap | Used by:995 | |
| Symbol 995 Graphic | Uses:994 | Used by:1000 |
| Symbol 996 Bitmap | Used by:997 | |
| Symbol 997 Graphic | Uses:996 | Used by:1000 |
| Symbol 998 Bitmap | Used by:999 | |
| Symbol 999 Graphic | Uses:998 | Used by:1000 |
| Symbol 1000 MovieClip | Uses:991 993 995 997 999 | Used by:1012 |
| Symbol 1001 Bitmap | Used by:1002 | |
| Symbol 1002 Graphic | Uses:1001 | Used by:1011 |
| Symbol 1003 Bitmap | Used by:1004 | |
| Symbol 1004 Graphic | Uses:1003 | Used by:1011 |
| Symbol 1005 Bitmap | Used by:1006 | |
| Symbol 1006 Graphic | Uses:1005 | Used by:1011 |
| Symbol 1007 Bitmap | Used by:1008 | |
| Symbol 1008 Graphic | Uses:1007 | Used by:1011 |
| Symbol 1009 Bitmap | Used by:1010 | |
| Symbol 1010 Graphic | Uses:1009 | Used by:1011 |
| Symbol 1011 MovieClip | Uses:1002 1004 1006 1008 1010 | Used by:1012 1356 |
| Symbol 1012 MovieClip | Uses:989 1000 1011 | Used by:1013 |
| Symbol 1013 MovieClip [levelShow] | Uses:1012 | Used by:Timeline |
| Symbol 1014 Graphic | Used by:1017 | |
| Symbol 1015 Graphic | Used by:1016 | |
| Symbol 1016 MovieClip | Uses:1015 | Used by:1017 1019 1023 1025 1029 1033 1035 1039 1043 1047 1049 |
| Symbol 1017 MovieClip | Uses:289 1014 1016 | Used by:1050 |
| Symbol 1018 Graphic | Used by:1019 | |
| Symbol 1019 MovieClip | Uses:292 1018 1016 | Used by:1050 |
| Symbol 1020 Bitmap | Used by:1021 | |
| Symbol 1021 Graphic | Uses:1020 | Used by:1023 |
| Symbol 1022 Graphic | Used by:1023 | |
| Symbol 1023 MovieClip | Uses:1021 1022 1016 | Used by:1050 |
| Symbol 1024 Graphic | Used by:1025 | |
| Symbol 1025 MovieClip | Uses:362 1024 1016 | Used by:1050 |
| Symbol 1026 Bitmap | Used by:1027 | |
| Symbol 1027 Graphic | Uses:1026 | Used by:1029 |
| Symbol 1028 Graphic | Used by:1029 | |
| Symbol 1029 MovieClip | Uses:1027 1028 1016 | Used by:1050 |
| Symbol 1030 Bitmap | Used by:1031 | |
| Symbol 1031 Graphic | Uses:1030 | Used by:1033 |
| Symbol 1032 Graphic | Used by:1033 | |
| Symbol 1033 MovieClip | Uses:1031 1032 1016 | Used by:1050 |
| Symbol 1034 Graphic | Used by:1035 | |
| Symbol 1035 MovieClip | Uses:334 1034 1016 | Used by:1050 |
| Symbol 1036 Bitmap | Used by:1037 | |
| Symbol 1037 Graphic | Uses:1036 | Used by:1039 |
| Symbol 1038 Graphic | Used by:1039 | |
| Symbol 1039 MovieClip | Uses:1037 1038 1016 | Used by:1050 |
| Symbol 1040 Bitmap | Used by:1041 | |
| Symbol 1041 Graphic | Uses:1040 | Used by:1043 |
| Symbol 1042 Graphic | Used by:1043 | |
| Symbol 1043 MovieClip | Uses:1041 1042 1016 | Used by:1050 |
| Symbol 1044 Bitmap | Used by:1045 | |
| Symbol 1045 Graphic | Uses:1044 | Used by:1047 |
| Symbol 1046 Graphic | Used by:1047 | |
| Symbol 1047 MovieClip | Uses:1045 1046 1016 | Used by:1050 |
| Symbol 1048 Graphic | Uses:336 | Used by:1049 |
| Symbol 1049 MovieClip | Uses:337 1048 1016 | Used by:1050 |
| Symbol 1050 MovieClip [coin] | Uses:168 1017 1019 1023 1025 1029 1033 1035 1039 1043 1047 1049 295 304 | Used by:Timeline |
| Symbol 1051 Graphic | Uses:374 | Used by:1058 1064 |
| Symbol 1052 Bitmap | Used by:1053 | |
| Symbol 1053 Graphic | Uses:1052 | Used by:1058 |
| Symbol 1054 Bitmap | Used by:1055 | |
| Symbol 1055 Graphic | Uses:1054 | Used by:1058 |
| Symbol 1056 Bitmap | Used by:1057 | |
| Symbol 1057 Graphic | Uses:1056 | Used by:1058 |
| Symbol 1058 MovieClip | Uses:1051 1053 1055 1057 | Used by:1065 |
| Symbol 1059 Bitmap | Used by:1060 1063 | |
| Symbol 1060 Graphic | Uses:1059 | Used by:1064 |
| Symbol 1061 Bitmap | Used by:1062 | |
| Symbol 1062 Graphic | Uses:1061 | Used by:1064 |
| Symbol 1063 Graphic | Uses:1059 | Used by:1064 |
| Symbol 1064 MovieClip | Uses:1051 1060 1062 1063 | Used by:1065 |
| Symbol 1065 MovieClip [locomotive] | Uses:168 1058 1064 | Used by:Timeline |
| Symbol 1066 Bitmap | Used by:1067 | |
| Symbol 1067 Graphic | Uses:174 1066 | Used by:1078 |
| Symbol 1068 Bitmap | Used by:1069 | |
| Symbol 1069 Graphic | Uses:180 1068 | Used by:1078 |
| Symbol 1070 Bitmap | Used by:1071 | |
| Symbol 1071 Graphic | Uses:184 1070 | Used by:1078 |
| Symbol 1072 Bitmap | Used by:1073 | |
| Symbol 1073 Graphic | Uses:188 1072 | Used by:1078 |
| Symbol 1074 Bitmap | Used by:1075 | |
| Symbol 1075 Graphic | Uses:1074 190 | Used by:1078 |
| Symbol 1076 Bitmap | Used by:1077 | |
| Symbol 1077 Graphic | Uses:1076 192 | Used by:1078 |
| Symbol 1078 MovieClip | Uses:1067 1069 1071 1073 1075 1077 | Used by:1115 |
| Symbol 1079 Bitmap | Used by:1080 1083 | |
| Symbol 1080 Graphic | Uses:1079 192 | Used by:1084 |
| Symbol 1081 Bitmap | Used by:1082 | |
| Symbol 1082 Graphic | Uses:1081 | Used by:1084 |
| Symbol 1083 Graphic | Uses:1079 192 | Used by:1084 |
| Symbol 1084 MovieClip | Uses:1080 1082 1083 | Used by:1115 |
| Symbol 1085 Graphic | Uses:174 358 | Used by:1114 |
| Symbol 1086 Bitmap | Used by:1087 | |
| Symbol 1087 Graphic | Uses:1086 | Used by:1114 |
| Symbol 1088 Graphic | Uses:180 | Used by:1114 |
| Symbol 1089 Graphic | Uses:184 | Used by:1114 |
| Symbol 1090 Bitmap | Used by:1091 | |
| Symbol 1091 Graphic | Uses:1090 | Used by:1114 |
| Symbol 1092 Graphic | Uses:188 | Used by:1114 |
| Symbol 1093 Graphic | Uses:190 | Used by:1114 |
| Symbol 1094 Graphic | Uses:358 | Used by:1114 |
| Symbol 1095 Graphic | Uses:192 | Used by:1114 |
| Symbol 1096 Bitmap | Used by:1097 1113 | |
| Symbol 1097 Graphic | Uses:1096 | Used by:1114 |
| Symbol 1098 Graphic | Uses:174 | Used by:1114 |
| Symbol 1099 Bitmap | Used by:1100 | |
| Symbol 1100 Graphic | Uses:1099 | Used by:1114 |
| Symbol 1101 Bitmap | Used by:1102 | |
| Symbol 1102 Graphic | Uses:1101 | Used by:1114 |
| Symbol 1103 Bitmap | Used by:1104 | |
| Symbol 1104 Graphic | Uses:1103 | Used by:1114 |
| Symbol 1105 Bitmap | Used by:1106 | |
| Symbol 1106 Graphic | Uses:1105 | Used by:1114 |
| Symbol 1107 Bitmap | Used by:1108 | |
| Symbol 1108 Graphic | Uses:1107 | Used by:1114 |
| Symbol 1109 Bitmap | Used by:1110 | |
| Symbol 1110 Graphic | Uses:1109 | Used by:1114 |
| Symbol 1111 Bitmap | Used by:1112 | |
| Symbol 1112 Graphic | Uses:1111 | Used by:1114 |
| Symbol 1113 Graphic | Uses:188 1096 | Used by:1114 |
| Symbol 1114 MovieClip | Uses:1085 1087 1088 1089 1091 1092 1093 1094 1095 1097 1098 1100 1102 1104 1106 1108 1110 1112 1113 | Used by:1115 |
| Symbol 1115 MovieClip [soldierWithGun] | Uses:168 1078 1084 1114 | Used by:Timeline |
| Symbol 1116 Bitmap | Used by:1117 | |
| Symbol 1117 Graphic | Uses:1116 | Used by:1120 |
| Symbol 1118 Bitmap | Used by:1119 | |
| Symbol 1119 Graphic | Uses:1118 | Used by:1120 |
| Symbol 1120 MovieClip [blt1] | Uses:1117 1119 | Used by:Timeline |
| Symbol 1121 Bitmap | Used by:1122 | |
| Symbol 1122 Graphic | Uses:1121 | Used by:1127 |
| Symbol 1123 Bitmap | Used by:1124 | |
| Symbol 1124 Graphic | Uses:1123 | Used by:1127 |
| Symbol 1125 Bitmap | Used by:1126 | |
| Symbol 1126 Graphic | Uses:1125 | Used by:1127 |
| Symbol 1127 MovieClip | Uses:424 1122 1124 1126 | Used by:1128 |
| Symbol 1128 MovieClip [doll] | Uses:168 1127 | Used by:Timeline |
| Symbol 1129 Bitmap | Used by:1130 | |
| Symbol 1130 Graphic | Uses:1129 | Used by:1137 |
| Symbol 1131 Bitmap | Used by:1132 | |
| Symbol 1132 Graphic | Uses:1131 | Used by:1137 |
| Symbol 1133 Bitmap | Used by:1134 | |
| Symbol 1134 Graphic | Uses:1133 | Used by:1137 |
| Symbol 1135 Bitmap | Used by:1136 | |
| Symbol 1136 Graphic | Uses:1135 | Used by:1137 |
| Symbol 1137 MovieClip | Uses:313 1130 1132 1134 1136 | Used by:1143 |
| Symbol 1138 Bitmap | Used by:1139 | |
| Symbol 1139 Graphic | Uses:1138 | Used by:1142 |
| Symbol 1140 Bitmap | Used by:1141 | |
| Symbol 1141 Graphic | Uses:1140 | Used by:1142 |
| Symbol 1142 MovieClip | Uses:1139 1141 | Used by:1143 |
| Symbol 1143 MovieClip [bear] | Uses:168 1137 1142 | Used by:Timeline |
| Symbol 1144 Graphic | Uses:436 | Used by:1188 |
| Symbol 1145 Bitmap | Used by:1146 | |
| Symbol 1146 Graphic | Uses:1145 | Used by:1187 |
| Symbol 1147 Bitmap | Used by:1148 | |
| Symbol 1148 Graphic | Uses:1147 | Used by:1187 |
| Symbol 1149 Bitmap | Used by:1150 | |
| Symbol 1150 Graphic | Uses:1149 | Used by:1187 |
| Symbol 1151 Bitmap | Used by:1152 | |
| Symbol 1152 Graphic | Uses:1151 | Used by:1187 |
| Symbol 1153 Bitmap | Used by:1154 | |
| Symbol 1154 Graphic | Uses:1153 | Used by:1187 |
| Symbol 1155 Bitmap | Used by:1156 | |
| Symbol 1156 Graphic | Uses:1155 | Used by:1187 |
| Symbol 1157 Bitmap | Used by:1158 | |
| Symbol 1158 Graphic | Uses:1157 | Used by:1187 |
| Symbol 1159 Bitmap | Used by:1160 | |
| Symbol 1160 Graphic | Uses:1159 | Used by:1187 |
| Symbol 1161 Bitmap | Used by:1162 | |
| Symbol 1162 Graphic | Uses:1161 | Used by:1187 |
| Symbol 1163 Bitmap | Used by:1164 | |
| Symbol 1164 Graphic | Uses:1163 | Used by:1187 |
| Symbol 1165 Bitmap | Used by:1166 | |
| Symbol 1166 Graphic | Uses:1165 | Used by:1187 |
| Symbol 1167 Bitmap | Used by:1168 | |
| Symbol 1168 Graphic | Uses:1167 | Used by:1187 |
| Symbol 1169 Bitmap | Used by:1170 | |
| Symbol 1170 Graphic | Uses:1169 | Used by:1187 |
| Symbol 1171 Bitmap | Used by:1172 | |
| Symbol 1172 Graphic | Uses:1171 | Used by:1187 |
| Symbol 1173 Bitmap | Used by:1174 | |
| Symbol 1174 Graphic | Uses:1173 | Used by:1187 |
| Symbol 1175 Bitmap | Used by:1176 | |
| Symbol 1176 Graphic | Uses:1175 | Used by:1187 |
| Symbol 1177 Bitmap | Used by:1178 | |
| Symbol 1178 Graphic | Uses:1177 | Used by:1187 |
| Symbol 1179 Bitmap | Used by:1180 | |
| Symbol 1180 Graphic | Uses:1179 | Used by:1187 |
| Symbol 1181 Bitmap | Used by:1182 | |
| Symbol 1182 Graphic | Uses:1181 | Used by:1187 |
| Symbol 1183 Bitmap | Used by:1184 | |
| Symbol 1184 Graphic | Uses:1183 | Used by:1187 |
| Symbol 1185 Bitmap | Used by:1186 | |
| Symbol 1186 Graphic | Uses:1185 | Used by:1187 |
| Symbol 1187 MovieClip | Uses:437 1146 1148 1150 1152 1154 1156 1158 1160 1162 1164 1166 1168 1170 1172 1174 1176 1178 1180 1182 1184 1186 | Used by:1188 |
| Symbol 1188 MovieClip [jackInTheBox] | Uses:168 1144 1187 | Used by:Timeline |
| Symbol 1189 Bitmap | Used by:1190 | |
| Symbol 1190 Graphic | Uses:1189 | Used by:1193 |
| Symbol 1191 Bitmap | Used by:1192 | |
| Symbol 1192 Graphic | Uses:1191 | Used by:1193 |
| Symbol 1193 MovieClip | Uses:493 1190 1192 | Used by:1227 |
| Symbol 1194 Bitmap | Used by:1196 1198 1200 1202 1204 1210 1217 1219 | |
| Symbol 1195 Bitmap | Used by:1196 | |
| Symbol 1196 Graphic | Uses:1194 1195 | Used by:1205 |
| Symbol 1197 Bitmap | Used by:1198 | |
| Symbol 1198 Graphic | Uses:1194 1197 | Used by:1205 |
| Symbol 1199 Bitmap | Used by:1200 | |
| Symbol 1200 Graphic | Uses:1194 1199 | Used by:1205 |
| Symbol 1201 Bitmap | Used by:1202 | |
| Symbol 1202 Graphic | Uses:1194 1201 | Used by:1205 |
| Symbol 1203 Bitmap | Used by:1204 | |
| Symbol 1204 Graphic | Uses:1194 1203 | Used by:1205 |
| Symbol 1205 MovieClip | Uses:1196 1198 1200 1202 1204 | Used by:1227 |
| Symbol 1206 Bitmap | Used by:1207 | |
| Symbol 1207 Graphic | Uses:1206 | Used by:1215 |
| Symbol 1208 Bitmap | Used by:1209 | |
| Symbol 1209 Graphic | Uses:1208 | Used by:1215 |
| Symbol 1210 Graphic | Uses:1194 | Used by:1215 |
| Symbol 1211 Bitmap | Used by:1212 | |
| Symbol 1212 Graphic | Uses:1211 | Used by:1215 |
| Symbol 1213 Bitmap | Used by:1214 | |
| Symbol 1214 Graphic | Uses:1213 | Used by:1215 |
| Symbol 1215 MovieClip | Uses:1207 1209 1210 1212 1214 | Used by:1227 Timeline |
| Symbol 1216 Bitmap | Used by:1217 | |
| Symbol 1217 Graphic | Uses:1194 1216 | Used by:1220 |
| Symbol 1218 Bitmap | Used by:1219 | |
| Symbol 1219 Graphic | Uses:1194 1218 | Used by:1220 |
| Symbol 1220 MovieClip | Uses:1217 1219 | Used by:1227 |
| Symbol 1221 Bitmap | Used by:1223 1225 | |
| Symbol 1222 Bitmap | Used by:1223 | |
| Symbol 1223 Graphic | Uses:1221 1222 | Used by:1226 |
| Symbol 1224 Bitmap | Used by:1225 | |
| Symbol 1225 Graphic | Uses:1221 1224 | Used by:1226 |
| Symbol 1226 MovieClip | Uses:1223 1225 | Used by:1227 |
| Symbol 1227 MovieClip [santa] | Uses:168 1193 1205 1215 1220 1226 | Used by:Timeline |
| Symbol 1228 Bitmap | Used by:1229 | |
| Symbol 1229 Graphic | Uses:1228 | Used by:1258 |
| Symbol 1230 Bitmap | Used by:1231 | |
| Symbol 1231 Graphic | Uses:1230 | Used by:1258 |
| Symbol 1232 Bitmap | Used by:1233 | |
| Symbol 1233 Graphic | Uses:1232 | Used by:1258 |
| Symbol 1234 Bitmap | Used by:1235 | |
| Symbol 1235 Graphic | Uses:1234 | Used by:1258 |
| Symbol 1236 Bitmap | Used by:1237 | |
| Symbol 1237 Graphic | Uses:1236 | Used by:1258 |
| Symbol 1238 Bitmap | Used by:1239 | |
| Symbol 1239 Graphic | Uses:1238 | Used by:1258 |
| Symbol 1240 Bitmap | Used by:1241 | |
| Symbol 1241 Graphic | Uses:1240 | Used by:1258 |
| Symbol 1242 Bitmap | Used by:1243 | |
| Symbol 1243 Graphic | Uses:1242 | Used by:1258 |
| Symbol 1244 Bitmap | Used by:1245 | |
| Symbol 1245 Graphic | Uses:1244 | Used by:1258 |
| Symbol 1246 Bitmap | Used by:1247 | |
| Symbol 1247 Graphic | Uses:1246 | Used by:1258 |
| Symbol 1248 Bitmap | Used by:1249 | |
| Symbol 1249 Graphic | Uses:1248 | Used by:1258 |
| Symbol 1250 Bitmap | Used by:1251 | |
| Symbol 1251 Graphic | Uses:1250 | Used by:1258 |
| Symbol 1252 Bitmap | Used by:1253 | |
| Symbol 1253 Graphic | Uses:1252 | Used by:1258 |
| Symbol 1254 Bitmap | Used by:1255 | |
| Symbol 1255 Graphic | Uses:1254 | Used by:1258 |
| Symbol 1256 Bitmap | Used by:1257 | |
| Symbol 1257 Graphic | Uses:1256 | Used by:1258 |
| Symbol 1258 MovieClip [protectFx] | Uses:1229 1231 1233 1235 1237 1239 1241 1243 1245 1247 1249 1251 1253 1255 1257 | Used by:Timeline |
| Symbol 1259 Graphic | Uses:522 | Used by:1266 1281 1286 1610 |
| Symbol 1260 Graphic | Uses:521 | Used by:1266 1286 |
| Symbol 1261 Graphic | Uses:520 | Used by:1266 1281 1286 1610 |
| Symbol 1262 Bitmap | Used by:1263 | |
| Symbol 1263 Graphic | Uses:1262 | Used by:1266 |
| Symbol 1264 Bitmap | Used by:1265 | |
| Symbol 1265 Graphic | Uses:1264 | Used by:1266 |
| Symbol 1266 MovieClip | Uses:1259 1260 1261 1263 1265 | Used by:1267 1287 |
| Symbol 1267 MovieClip | Uses:1266 | Used by:1287 1612 |
| Symbol 1268 Bitmap | Used by:1270 1271 1406 | |
| Symbol 1269 Bitmap | Used by:1270 1271 1272 1273 | |
| Symbol 1270 Graphic | Uses:1268 1269 | Used by:1274 |
| Symbol 1271 Graphic | Uses:1268 1269 | Used by:1274 |
| Symbol 1272 Graphic | Uses:1269 | Used by:1274 |
| Symbol 1273 Graphic | Uses:1269 | Used by:1274 |
| Symbol 1274 MovieClip | Uses:1270 1271 1272 1273 | Used by:1287 |
| Symbol 1275 Bitmap | Used by:1276 | |
| Symbol 1276 Graphic | Uses:1275 | Used by:1281 |
| Symbol 1277 Bitmap | Used by:1278 | |
| Symbol 1278 Graphic | Uses:1277 | Used by:1281 |
| Symbol 1279 Bitmap | Used by:1280 | |
| Symbol 1280 Graphic | Uses:1279 | Used by:1281 |
| Symbol 1281 MovieClip | Uses:1259 1276 1261 1278 1280 | Used by:1287 |
| Symbol 1282 Bitmap | Used by:1283 | |
| Symbol 1283 Graphic | Uses:1282 | Used by:1286 |
| Symbol 1284 Bitmap | Used by:1285 | |
| Symbol 1285 Graphic | Uses:1284 | Used by:1286 |
| Symbol 1286 MovieClip | Uses:1259 1260 1261 1283 1285 | Used by:1287 |
| Symbol 1287 MovieClip [zass] | Uses:168 1267 1274 1266 1281 1286 | Used by:Timeline |
| Symbol 1288 Bitmap | Used by:1290 | |
| Symbol 1289 Bitmap | Used by:1290 1307 | |
| Symbol 1290 Graphic | Uses:1288 1289 | Used by:1305 |
| Symbol 1291 Bitmap | Used by:1292 1297 1303 1624 1630 | |
| Symbol 1292 Graphic | Uses:1291 | Used by:1298 1304 1625 1631 |
| Symbol 1293 Bitmap | Used by:1294 | |
| Symbol 1294 Graphic | Uses:1293 | Used by:1298 |
| Symbol 1295 Bitmap | Used by:1296 1297 | |
| Symbol 1296 Graphic | Uses:1295 | Used by:1298 |
| Symbol 1297 Graphic | Uses:1295 1291 | Used by:1298 |
| Symbol 1298 Button | Uses:1292 1294 1296 1297 | Used by:1305 1356 |
| Symbol 1299 Bitmap | Used by:1300 | |
| Symbol 1300 Graphic | Uses:1299 | Used by:1304 |
| Symbol 1301 Bitmap | Used by:1302 1303 | |
| Symbol 1302 Graphic | Uses:1301 | Used by:1304 |
| Symbol 1303 Graphic | Uses:1301 1291 | Used by:1304 |
| Symbol 1304 Button | Uses:1292 1300 1302 1303 | Used by:1305 |
| Symbol 1305 MovieClip [pauseMenu] | Uses:1290 1298 1304 | Used by:Timeline |
| Symbol 1306 Bitmap | Used by:1307 | |
| Symbol 1307 Graphic | Uses:1306 1289 | Used by:1356 |
| Symbol 1308 Bitmap | Used by:1309 | |
| Symbol 1309 Graphic | Uses:1308 | Used by:1328 |
| Symbol 1310 Bitmap | Used by:1311 | |
| Symbol 1311 Graphic | Uses:1310 | Used by:1328 |
| Symbol 1312 Bitmap | Used by:1313 | |
| Symbol 1313 Graphic | Uses:1312 | Used by:1328 |
| Symbol 1314 Bitmap | Used by:1315 | |
| Symbol 1315 Graphic | Uses:1314 | Used by:1328 |
| Symbol 1316 Bitmap | Used by:1317 | |
| Symbol 1317 Graphic | Uses:1316 | Used by:1328 |
| Symbol 1318 Bitmap | Used by:1319 | |
| Symbol 1319 Graphic | Uses:1318 | Used by:1328 |
| Symbol 1320 Bitmap | Used by:1321 | |
| Symbol 1321 Graphic | Uses:1320 | Used by:1328 |
| Symbol 1322 Bitmap | Used by:1323 | |
| Symbol 1323 Graphic | Uses:1322 | Used by:1328 |
| Symbol 1324 Bitmap | Used by:1325 | |
| Symbol 1325 Graphic | Uses:1324 | Used by:1328 |
| Symbol 1326 Bitmap | Used by:1327 | |
| Symbol 1327 Graphic | Uses:1326 | Used by:1328 |
| Symbol 1328 MovieClip | Uses:1309 1311 1313 1315 1317 1319 1321 1323 1325 1327 | Used by:1329 |
| Symbol 1329 MovieClip | Uses:1328 | Used by:1356 |
| Symbol 1330 Bitmap | Used by:1331 1392 1393 1394 1395 1396 | |
| Symbol 1331 Graphic | Uses:1330 | Used by:1350 |
| Symbol 1332 Bitmap | Used by:1333 1392 1395 | |
| Symbol 1333 Graphic | Uses:1332 | Used by:1350 |
| Symbol 1334 Bitmap | Used by:1335 1393 1396 | |
| Symbol 1335 Graphic | Uses:1334 | Used by:1350 |
| Symbol 1336 Bitmap | Used by:1337 | |
| Symbol 1337 Graphic | Uses:1336 | Used by:1350 |
| Symbol 1338 Bitmap | Used by:1339 | |
| Symbol 1339 Graphic | Uses:1338 | Used by:1350 |
| Symbol 1340 Bitmap | Used by:1341 1394 | |
| Symbol 1341 Graphic | Uses:1340 | Used by:1350 |
| Symbol 1342 Bitmap | Used by:1343 | |
| Symbol 1343 Graphic | Uses:1342 | Used by:1350 |
| Symbol 1344 Bitmap | Used by:1345 | |
| Symbol 1345 Graphic | Uses:1344 | Used by:1350 |
| Symbol 1346 Bitmap | Used by:1347 | |
| Symbol 1347 Graphic | Uses:1346 | Used by:1350 |
| Symbol 1348 Bitmap | Used by:1349 | |
| Symbol 1349 Graphic | Uses:1348 | Used by:1350 |
| Symbol 1350 MovieClip | Uses:1331 1333 1335 1337 1339 1341 1343 1345 1347 1349 | Used by:1351 |
| Symbol 1351 MovieClip | Uses:1350 | Used by:1356 1673 Timeline |
| Symbol 1352 Bitmap | Used by:1353 | |
| Symbol 1353 Graphic | Uses:1352 | Used by:1356 |
| Symbol 1354 Bitmap | Used by:1355 | |
| Symbol 1355 Graphic | Uses:1354 | Used by:1356 |
| Symbol 1356 MovieClip [resultMenu] | Uses:1307 1298 1329 1351 1353 1011 1355 | Used by:Timeline |
| Symbol 1357 EditableText | Uses:264 | Used by:1374 |
| Symbol 1358 Sound [musicTitle] | Used by:1374 | |
| Symbol 1359 Sound [musicIntro] | Used by:1374 | |
| Symbol 1360 Sound [musicA] | Used by:1374 | |
| Symbol 1361 Sound [musicC] | Used by:1374 | |
| Symbol 1362 Sound [musicB] | Used by:1374 | |
| Symbol 1363 Sound [win] | Used by:1374 | |
| Symbol 1364 Sound [funnautLogo] | Used by:1374 | |
| Symbol 1365 Sound [soundPick] | Used by:1374 | |
| Symbol 1366 Sound [soundToBox] | Used by:1374 | |
| Symbol 1367 Sound [soundHit] | Used by:1374 | |
| Symbol 1368 Sound [soundIce] | Used by:1374 | |
| Symbol 1369 Sound [soundAttack] | Used by:1374 | |
| Symbol 1370 Sound [soundCoin] | Used by:1374 | |
| Symbol 1371 Sound [soundHitEnemy] | Used by:1374 | |
| Symbol 1372 Sound [levelClear] | Used by:1374 | |
| Symbol 1373 Sound [scoreBoard] | Used by:1374 | |
| Symbol 1374 MovieClip | Uses:1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 | Used by:Timeline |
| Symbol 1375 Graphic | Uses:392 | Used by:1384 |
| Symbol 1376 Bitmap | Used by:1377 | |
| Symbol 1377 Graphic | Uses:1376 | Used by:1384 |
| Symbol 1378 Bitmap | Used by:1379 | |
| Symbol 1379 Graphic | Uses:1378 | Used by:1384 |
| Symbol 1380 Bitmap | Used by:1381 | |
| Symbol 1381 Graphic | Uses:1380 | Used by:1384 |
| Symbol 1382 Bitmap | Used by:1383 | |
| Symbol 1383 Graphic | Uses:1382 | Used by:1384 |
| Symbol 1384 MovieClip | Uses:1375 1377 1379 1381 1383 | Used by:1391 |
| Symbol 1385 Bitmap | Used by:1386 1389 | |
| Symbol 1386 Graphic | Uses:1385 | Used by:1390 |
| Symbol 1387 Bitmap | Used by:1388 | |
| Symbol 1388 Graphic | Uses:1387 | Used by:1390 |
| Symbol 1389 Graphic | Uses:1385 | Used by:1390 |
| Symbol 1390 MovieClip | Uses:1386 1388 1389 | Used by:1391 |
| Symbol 1391 MovieClip [plane] | Uses:168 1384 1390 | Used by:Timeline |
| Symbol 1392 Graphic | Uses:1332 1330 | Used by:1405 |
| Symbol 1393 Graphic | Uses:1334 1330 | Used by:1405 |
| Symbol 1394 Graphic | Uses:1340 1330 | Used by:1405 |
| Symbol 1395 Graphic | Uses:1330 1332 | Used by:1405 |
| Symbol 1396 Graphic | Uses:1330 1334 | Used by:1405 |
| Symbol 1397 Bitmap | Used by:1398 | |
| Symbol 1398 Graphic | Uses:1397 | Used by:1399 |
| Symbol 1399 MovieClip | Uses:1398 | Used by:1400 |
| Symbol 1400 MovieClip | Uses:1399 | Used by:1405 |
| Symbol 1401 Bitmap | Used by:1402 | |
| Symbol 1402 Graphic | Uses:1401 | Used by:1403 |
| Symbol 1403 MovieClip | Uses:1402 | Used by:1404 |
| Symbol 1404 MovieClip | Uses:1403 | Used by:1405 |
| Symbol 1405 MovieClip [scoreShow] | Uses:1392 1393 1394 1395 1396 1400 1404 | Used by:Timeline |
| Symbol 1406 Graphic | Uses:1268 | Used by:1407 |
| Symbol 1407 MovieClip [zassBall] | Uses:1406 | Used by:Timeline |
| Symbol 1408 Graphic | Used by:1409 | |
| Symbol 1409 MovieClip | Uses:1408 | Used by:1410 |
| Symbol 1410 MovieClip [radarShow] | Uses:1409 | Used by:Timeline |
| Symbol 1411 Bitmap | Used by:1412 | |
| Symbol 1412 Graphic | Uses:1411 | Used by:1419 |
| Symbol 1413 Bitmap | Used by:1414 | |
| Symbol 1414 Graphic | Uses:1413 | Used by:1419 |
| Symbol 1415 Bitmap | Used by:1416 | |
| Symbol 1416 Graphic | Uses:1415 | Used by:1419 |
| Symbol 1417 Bitmap | Used by:1418 | |
| Symbol 1418 Graphic | Uses:1417 | Used by:1419 |
| Symbol 1419 MovieClip [dust] | Uses:1412 1414 1416 1418 | Used by:Timeline |
| Symbol 1420 Graphic | Used by:1421 | |
| Symbol 1421 MovieClip | Uses:1420 | Used by:1422 |
| Symbol 1422 MovieClip [cutScene] | Uses:1421 | Used by:Timeline |
| Symbol 1423 MovieClip [cutScene1] | Uses:8 | Used by:Timeline |
| Symbol 1424 MovieClip | Uses:218 | Used by:1425 1594 1603 1612 1645 1652 1673 |
| Symbol 1425 MovieClip [cutScene2] | Uses:1424 | Used by:Timeline |
| Symbol 1426 Graphic | Used by:1433 | |
| Symbol 1427 EditableText | Uses:2 | Used by:1433 |
| Symbol 1428 Text | Uses:2 | Used by:1433 |
| Symbol 1429 Bitmap | Used by:1430 | |
| Symbol 1430 Graphic | Uses:1429 | Used by:1432 |
| Symbol 1431 Text | Uses:2 | Used by:1432 |
| Symbol 1432 Button | Uses:1430 1431 | Used by:1433 |
| Symbol 1433 MovieClip [sendScore] | Uses:1426 1427 1428 1432 | Used by:Timeline |
| Symbol 1434 Font | Used by:1435 1498 | |
| Symbol 1435 Text | Uses:1434 | Used by:1436 |
| Symbol 1436 MovieClip | Uses:1435 | Used by:1437 |
| Symbol 1437 MovieClip | Uses:8 1436 | Used by:Timeline |
| Symbol 1438 Bitmap | Used by:1439 | |
| Symbol 1439 Graphic | Uses:1438 | Used by:Timeline |
| Symbol 1440 Bitmap | Used by:1441 | |
| Symbol 1441 Graphic | Uses:1440 | Used by:1442 |
| Symbol 1442 MovieClip [snow] | Uses:1441 | Used by:Timeline |
| Symbol 1443 Bitmap | Used by:1444 1449 | |
| Symbol 1444 Graphic | Uses:1443 | Used by:1450 |
| Symbol 1445 Bitmap | Used by:1446 | |
| Symbol 1446 Graphic | Uses:1445 | Used by:1450 |
| Symbol 1447 Bitmap | Used by:1448 1449 | |
| Symbol 1448 Graphic | Uses:1447 | Used by:1450 |
| Symbol 1449 Graphic | Uses:1447 1443 | Used by:1450 |
| Symbol 1450 Button | Uses:1444 1446 1448 1449 | Used by:Timeline |
| Symbol 1451 Bitmap | Used by:1452 1457 1463 1469 1492 | |
| Symbol 1452 Graphic | Uses:1451 | Used by:1458 1464 1470 1493 |
| Symbol 1453 Bitmap | Used by:1454 | |
| Symbol 1454 Graphic | Uses:1453 | Used by:1458 |
| Symbol 1455 Bitmap | Used by:1456 1457 | |
| Symbol 1456 Graphic | Uses:1455 | Used by:1458 |
| Symbol 1457 Graphic | Uses:1455 1451 | Used by:1458 |
| Symbol 1458 Button | Uses:1452 1454 1456 1457 | Used by:Timeline |
| Symbol 1459 Bitmap | Used by:1460 | |
| Symbol 1460 Graphic | Uses:1459 | Used by:1464 |
| Symbol 1461 Bitmap | Used by:1462 1463 | |
| Symbol 1462 Graphic | Uses:1461 | Used by:1464 |
| Symbol 1463 Graphic | Uses:1461 1451 | Used by:1464 |
| Symbol 1464 Button | Uses:1452 1460 1462 1463 | Used by:Timeline |
| Symbol 1465 Bitmap | Used by:1466 | |
| Symbol 1466 Graphic | Uses:1465 | Used by:1470 |
| Symbol 1467 Bitmap | Used by:1468 1469 | |
| Symbol 1468 Graphic | Uses:1467 | Used by:1470 |
| Symbol 1469 Graphic | Uses:1467 1451 | Used by:1470 |
| Symbol 1470 Button | Uses:1452 1466 1468 1469 | Used by:Timeline |
| Symbol 1471 Bitmap | Used by:1472 | |
| Symbol 1472 Graphic | Uses:1471 | Used by:1473 |
| Symbol 1473 MovieClip | Uses:1472 | Used by:1479 |
| Symbol 1474 Bitmap | Used by:1475 | |
| Symbol 1475 Graphic | Uses:1474 | Used by:1479 |
| Symbol 1476 Bitmap | Used by:1477 | |
| Symbol 1477 Graphic | Uses:1476 | Used by:1478 |
| Symbol 1478 MovieClip | Uses:1477 | Used by:1479 |
| Symbol 1479 MovieClip | Uses:1473 1475 1478 | Used by:Timeline |
| Symbol 1480 Bitmap | Used by:1481 | |
| Symbol 1481 Graphic | Uses:1480 | Used by:1482 |
| Symbol 1482 MovieClip | Uses:1481 | Used by:1483 |
| Symbol 1483 MovieClip | Uses:1482 | Used by:Timeline |
| Symbol 1484 Bitmap | Used by:1487 | |
| Symbol 1485 Bitmap | Used by:1487 1497 1507 | |
| Symbol 1486 Bitmap | Used by:1487 1497 1507 | |
| Symbol 1487 Graphic | Uses:1484 1485 1486 | Used by:Timeline |
| Symbol 1488 Bitmap | Used by:1489 | |
| Symbol 1489 Graphic | Uses:1488 | Used by:1493 |
| Symbol 1490 Bitmap | Used by:1491 1492 | |
| Symbol 1491 Graphic | Uses:1490 | Used by:1493 |
| Symbol 1492 Graphic | Uses:1490 1451 | Used by:1493 |
| Symbol 1493 Button | Uses:1452 1489 1491 1492 | Used by:1673 Timeline |
| Symbol 1494 Bitmap | Used by:1495 | |
| Symbol 1495 Graphic | Uses:1494 | Used by:Timeline |
| Symbol 1496 Bitmap | Used by:1497 | |
| Symbol 1497 Graphic | Uses:1496 1485 1486 | Used by:Timeline |
| Symbol 1498 EditableText | Uses:2 1434 | Used by:Timeline |
| Symbol 1499 Bitmap | Used by:1500 | |
| Symbol 1500 Graphic | Uses:1499 | Used by:Timeline |
| Symbol 1501 Bitmap | Used by:1507 | |
| Symbol 1502 Bitmap | Used by:1507 | |
| Symbol 1503 Bitmap | Used by:1507 | |
| Symbol 1504 Bitmap | Used by:1507 | |
| Symbol 1505 Bitmap | Used by:1507 | |
| Symbol 1506 Bitmap | Used by:1507 | |
| Symbol 1507 Graphic | Uses:1501 1502 1503 1504 1505 1506 1485 1486 | Used by:Timeline |
| Symbol 1508 Bitmap | Used by:1509 | |
| Symbol 1509 Graphic | Uses:1508 | Used by:1514 |
| Symbol 1510 Bitmap | Used by:1511 | |
| Symbol 1511 Graphic | Uses:1510 | Used by:1514 |
| Symbol 1512 Bitmap | Used by:1513 | |
| Symbol 1513 Graphic | Uses:1512 | Used by:1514 |
| Symbol 1514 MovieClip | Uses:1509 1511 1513 | Used by:1581 |
| Symbol 1515 Bitmap | Used by:1516 | |
| Symbol 1516 Graphic | Uses:1515 | Used by:1521 |
| Symbol 1517 Bitmap | Used by:1518 | |
| Symbol 1518 Graphic | Uses:1517 | Used by:1521 |
| Symbol 1519 Bitmap | Used by:1520 | |
| Symbol 1520 Graphic | Uses:1519 | Used by:1521 |
| Symbol 1521 MovieClip | Uses:1516 1518 1520 | Used by:1550 |
| Symbol 1522 Bitmap | Used by:1523 | |
| Symbol 1523 Graphic | Uses:1522 | Used by:1528 |
| Symbol 1524 Bitmap | Used by:1525 | |
| Symbol 1525 Graphic | Uses:1524 | Used by:1528 |
| Symbol 1526 Bitmap | Used by:1527 | |
| Symbol 1527 Graphic | Uses:1526 | Used by:1528 |
| Symbol 1528 MovieClip | Uses:1523 1525 1527 | Used by:1550 |
| Symbol 1529 Bitmap | Used by:1530 | |
| Symbol 1530 Graphic | Uses:1529 | Used by:1535 |
| Symbol 1531 Bitmap | Used by:1532 | |
| Symbol 1532 Graphic | Uses:1531 | Used by:1535 |
| Symbol 1533 Bitmap | Used by:1534 | |
| Symbol 1534 Graphic | Uses:1533 | Used by:1535 |
| Symbol 1535 MovieClip | Uses:1530 1532 1534 | Used by:1550 |
| Symbol 1536 Bitmap | Used by:1537 | |
| Symbol 1537 Graphic | Uses:1536 | Used by:1542 |
| Symbol 1538 Bitmap | Used by:1539 | |
| Symbol 1539 Graphic | Uses:1538 | Used by:1542 |
| Symbol 1540 Bitmap | Used by:1541 | |
| Symbol 1541 Graphic | Uses:1540 | Used by:1542 |
| Symbol 1542 MovieClip | Uses:1537 1539 1541 | Used by:1550 |
| Symbol 1543 Bitmap | Used by:1544 | |
| Symbol 1544 Graphic | Uses:1543 | Used by:1549 |
| Symbol 1545 Bitmap | Used by:1546 | |
| Symbol 1546 Graphic | Uses:1545 | Used by:1549 |
| Symbol 1547 Bitmap | Used by:1548 | |
| Symbol 1548 Graphic | Uses:1547 | Used by:1549 |
| Symbol 1549 MovieClip | Uses:1544 1546 1548 | Used by:1550 |
| Symbol 1550 MovieClip | Uses:1521 1528 1535 1542 1549 | Used by:1581 |
| Symbol 1551 Bitmap | Used by:1552 | |
| Symbol 1552 Graphic | Uses:1551 | Used by:1557 |
| Symbol 1553 Bitmap | Used by:1554 | |
| Symbol 1554 Graphic | Uses:1553 | Used by:1557 |
| Symbol 1555 Bitmap | Used by:1556 | |
| Symbol 1556 Graphic | Uses:1555 | Used by:1557 |
| Symbol 1557 MovieClip | Uses:1552 1554 1556 | Used by:1581 |
| Symbol 1558 Bitmap | Used by:1559 | |
| Symbol 1559 Graphic | Uses:1558 | Used by:1564 |
| Symbol 1560 Bitmap | Used by:1561 | |
| Symbol 1561 Graphic | Uses:1560 | Used by:1564 |
| Symbol 1562 Bitmap | Used by:1563 | |
| Symbol 1563 Graphic | Uses:1562 | Used by:1564 |
| Symbol 1564 MovieClip | Uses:1559 1561 1563 | Used by:1581 |
| Symbol 1565 Bitmap | Used by:1566 | |
| Symbol 1566 Graphic | Uses:1565 | Used by:1571 |
| Symbol 1567 Bitmap | Used by:1568 | |
| Symbol 1568 Graphic | Uses:1567 | Used by:1571 |
| Symbol 1569 Bitmap | Used by:1570 | |
| Symbol 1570 Graphic | Uses:1569 | Used by:1571 |
| Symbol 1571 MovieClip | Uses:1566 1568 1570 | Used by:1581 |
| Symbol 1572 Bitmap | Used by:1573 | |
| Symbol 1573 Graphic | Uses:1572 | Used by:1578 |
| Symbol 1574 Bitmap | Used by:1575 | |
| Symbol 1575 Graphic | Uses:1574 | Used by:1578 |
| Symbol 1576 Bitmap | Used by:1577 | |
| Symbol 1577 Graphic | Uses:1576 | Used by:1578 |
| Symbol 1578 MovieClip | Uses:1573 1575 1577 | Used by:1581 |
| Symbol 1579 Bitmap | Used by:1580 | |
| Symbol 1580 Graphic | Uses:1579 | Used by:1581 |
| Symbol 1581 MovieClip | Uses:1514 1550 1557 1564 1571 1578 1580 | Used by:Timeline |
| Symbol 1582 Font | Used by:1583 1584 | |
| Symbol 1583 EditableText | Uses:1582 | Used by:Timeline |
| Symbol 1584 EditableText | Uses:1582 | Used by:Timeline |
| Symbol 1585 Bitmap | Used by:1586 | |
| Symbol 1586 Graphic | Uses:1585 | Used by:1587 |
| Symbol 1587 MovieClip | Uses:1586 | Used by:1594 |
| Symbol 1588 Graphic | Used by:1594 | |
| Symbol 1589 Text | Uses:264 | Used by:1594 |
| Symbol 1590 Text | Uses:264 | Used by:1594 |
| Symbol 1591 Text | Uses:264 | Used by:1594 |
| Symbol 1592 Text | Uses:264 | Used by:1594 |
| Symbol 1593 Text | Uses:264 | Used by:1594 |
| Symbol 1594 MovieClip | Uses:1587 1588 1589 1424 1590 1591 1592 1593 | Used by:Timeline |
| Symbol 1595 Bitmap | Used by:1596 | |
| Symbol 1596 Graphic | Uses:1595 | Used by:1597 |
| Symbol 1597 Button | Uses:1596 | Used by:Timeline |
| Symbol 1598 Graphic | Uses:458 451 459 460 127 128 65 67 69 68 70 72 73 74 71 76 34 33 36 37 39 40 41 | Used by:Timeline |
| Symbol 1599 MovieClip | Uses:218 | Used by:1603 1612 1645 1673 |
| Symbol 1600 Text | Uses:264 | Used by:1603 |
| Symbol 1601 Text | Uses:264 | Used by:1603 |
| Symbol 1602 Text | Uses:264 | Used by:1603 |
| Symbol 1603 MovieClip | Uses:1599 1424 1600 1601 1602 | Used by:Timeline |
| Symbol 1604 Graphic | Uses:495 496 497 502 132 133 136 144 146 138 151 140 142 | Used by:Timeline |
| Symbol 1605 Text | Uses:264 | Used by:1612 |
| Symbol 1606 Bitmap | Used by:1607 | |
| Symbol 1607 Graphic | Uses:1606 | Used by:1610 |
| Symbol 1608 Bitmap | Used by:1609 | |
| Symbol 1609 Graphic | Uses:1608 | Used by:1610 |
| Symbol 1610 MovieClip | Uses:1259 1607 1261 1609 | Used by:1612 |
| Symbol 1611 Text | Uses:264 | Used by:1612 |
| Symbol 1612 MovieClip | Uses:1599 1267 1424 1605 1610 1611 | Used by:Timeline |
| Symbol 1613 Bitmap | Used by:1614 | |
| Symbol 1614 Graphic | Uses:1613 | Used by:1615 |
| Symbol 1615 MovieClip | Uses:1614 | Used by:1619 |
| Symbol 1616 Bitmap | Used by:1617 | |
| Symbol 1617 Graphic | Uses:1616 | Used by:1618 |
| Symbol 1618 MovieClip | Uses:1617 | Used by:1619 |
| Symbol 1619 MovieClip | Uses:1615 1618 | Used by:Timeline |
| Symbol 1620 Bitmap | Used by:1621 | |
| Symbol 1621 Graphic | Uses:1620 | Used by:1625 |
| Symbol 1622 Bitmap | Used by:1623 1624 | |
| Symbol 1623 Graphic | Uses:1622 | Used by:1625 |
| Symbol 1624 Graphic | Uses:1622 1291 | Used by:1625 |
| Symbol 1625 Button | Uses:1292 1621 1623 1624 | Used by:1673 Timeline |
| Symbol 1626 Bitmap | Used by:1627 | |
| Symbol 1627 Graphic | Uses:1626 | Used by:1631 |
| Symbol 1628 Bitmap | Used by:1629 1630 | |
| Symbol 1629 Graphic | Uses:1628 | Used by:1631 |
| Symbol 1630 Graphic | Uses:1628 1291 | Used by:1631 |
| Symbol 1631 Button | Uses:1292 1627 1629 1630 | Used by:Timeline |
| Symbol 1632 Bitmap | Used by:1633 | |
| Symbol 1633 Graphic | Uses:1632 | Used by:1634 |
| Symbol 1634 MovieClip | Uses:1633 | Used by:1645 |
| Symbol 1635 Bitmap | Used by:1636 | |
| Symbol 1636 Graphic | Uses:1635 | Used by:1637 |
| Symbol 1637 MovieClip | Uses:1636 | Used by:1645 |
| Symbol 1638 Text | Uses:264 | Used by:1645 |
| Symbol 1639 Text | Uses:264 | Used by:1645 |
| Symbol 1640 Text | Uses:264 | Used by:1645 |
| Symbol 1641 Text | Uses:264 | Used by:1645 |
| Symbol 1642 Text | Uses:264 | Used by:1645 |
| Symbol 1643 Text | Uses:264 | Used by:1645 |
| Symbol 1644 Text | Uses:264 | Used by:1645 |
| Symbol 1645 MovieClip | Uses:1634 1637 1599 1424 1638 1639 1640 1641 1642 1643 1644 | Used by:Timeline |
| Symbol 1646 Text | Uses:264 | Used by:1652 |
| Symbol 1647 Text | Uses:264 | Used by:1652 |
| Symbol 1648 Text | Uses:264 | Used by:1652 |
| Symbol 1649 Text | Uses:264 | Used by:1652 |
| Symbol 1650 Text | Uses:264 | Used by:1652 |
| Symbol 1651 Text | Uses:264 | Used by:1652 |
| Symbol 1652 MovieClip | Uses:218 1424 1646 1647 1648 1649 1650 1651 | Used by:Timeline |
| Symbol 1653 Bitmap | Used by:1654 | |
| Symbol 1654 Graphic | Uses:1653 | Used by:1673 |
| Symbol 1655 Bitmap | Used by:1656 | |
| Symbol 1656 Graphic | Uses:1655 | Used by:1657 |
| Symbol 1657 MovieClip | Uses:1656 | Used by:1673 |
| Symbol 1658 Bitmap | Used by:1659 | |
| Symbol 1659 Graphic | Uses:1658 | Used by:1660 |
| Symbol 1660 MovieClip | Uses:1659 | Used by:1673 |
| Symbol 1661 Bitmap | Used by:1662 | |
| Symbol 1662 Graphic | Uses:1661 | Used by:1663 |
| Symbol 1663 MovieClip | Uses:1662 | Used by:1673 |
| Symbol 1664 Bitmap | Used by:1666 | |
| Symbol 1665 Bitmap | Used by:1666 | |
| Symbol 1666 Graphic | Uses:1664 1665 | Used by:1673 |
| Symbol 1667 Text | Uses:264 | Used by:1673 |
| Symbol 1668 Text | Uses:264 | Used by:1673 |
| Symbol 1669 Text | Uses:264 | Used by:1673 |
| Symbol 1670 Bitmap | Used by:1671 | |
| Symbol 1671 Graphic | Uses:1670 | Used by:1672 |
| Symbol 1672 MovieClip | Uses:1671 | Used by:1673 |
| Symbol 1673 MovieClip | Uses:1654 1657 4 1660 1663 1666 1599 1424 1667 1668 1669 1493 1625 1351 1672 | Used by:Timeline |
Instance Names
| "bar" | Frame 2 | Symbol 5 MovieClip |
| "maskMc" | Frame 3 | Symbol 8 MovieClip |
| "btnPlay" | Frame 30 | Symbol 1450 Button |
| "btnHelp" | Frame 30 | Symbol 1458 Button |
| "btnScores" | Frame 30 | Symbol 1464 Button |
| "btnCredit" | Frame 30 | Symbol 1470 Button |
| "ani" | Frame 30 | Symbol 1479 MovieClip |
| "musicMc" | Frame 30 | Symbol 918 MovieClip |
| "btnBack" | Frame 40 | Symbol 1493 Button |
| "m11" | Frame 60 | Symbol 1581 MovieClip |
| "m21" | Frame 60 | Symbol 1581 MovieClip |
| "m31" | Frame 60 | Symbol 1581 MovieClip |
| "m41" | Frame 60 | Symbol 1581 MovieClip |
| "m51" | Frame 60 | Symbol 1581 MovieClip |
| "m12" | Frame 60 | Symbol 1581 MovieClip |
| "m13" | Frame 60 | Symbol 1581 MovieClip |
| "m14" | Frame 60 | Symbol 1581 MovieClip |
| "m15" | Frame 60 | Symbol 1581 MovieClip |
| "m22" | Frame 60 | Symbol 1581 MovieClip |
| "m23" | Frame 60 | Symbol 1581 MovieClip |
| "m24" | Frame 60 | Symbol 1581 MovieClip |
| "m25" | Frame 60 | Symbol 1581 MovieClip |
| "m32" | Frame 60 | Symbol 1581 MovieClip |
| "m33" | Frame 60 | Symbol 1581 MovieClip |
| "m34" | Frame 60 | Symbol 1581 MovieClip |
| "m35" | Frame 60 | Symbol 1581 MovieClip |
| "m42" | Frame 60 | Symbol 1581 MovieClip |
| "m43" | Frame 60 | Symbol 1581 MovieClip |
| "m44" | Frame 60 | Symbol 1581 MovieClip |
| "m45" | Frame 60 | Symbol 1581 MovieClip |
| "m52" | Frame 60 | Symbol 1581 MovieClip |
| "m53" | Frame 60 | Symbol 1581 MovieClip |
| "mdTxt" | Frame 60 | Symbol 1583 EditableText |
| "bzTxt" | Frame 60 | Symbol 1584 EditableText |
| "btnPlay" | Frame 70 | Symbol 1597 Button |
| "s1" | Frame 80 | Symbol 354 MovieClip |
| "s2" | Frame 80 | Symbol 354 MovieClip |
| "failedScore" | Frame 110 | Symbol 1351 MovieClip |
| "btnSubmit" | Frame 110 | Symbol 1625 Button |
| "btnPlayagain" | Frame 110 | Symbol 1631 Button |
| "btnPlay" | Frame 120 | Symbol 1597 Button |
| "hitMc" | Symbol 173 MovieClip [bullet] Frame 1 | Symbol 168 MovieClip |
| "hitMc" | Symbol 204 MovieClip [car] Frame 1 | Symbol 168 MovieClip |
| "mc" | Symbol 204 MovieClip [car] Frame 1 | Symbol 194 MovieClip |
| "mc" | Symbol 204 MovieClip [car] Frame 10 | Symbol 203 MovieClip |
| "bar" | Symbol 263 MovieClip [magicShow] Frame 1 | Symbol 254 MovieClip |
| "s1" | Symbol 357 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s2" | Symbol 357 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m1" | Symbol 385 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m2" | Symbol 385 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s1" | Symbol 391 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s2" | Symbol 391 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s3" | Symbol 391 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s4" | Symbol 391 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s5" | Symbol 391 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s6" | Symbol 391 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s7" | Symbol 391 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s1" | Symbol 399 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s2" | Symbol 399 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s3" | Symbol 399 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m1" | Symbol 422 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s1" | Symbol 430 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s2" | Symbol 430 MovieClip Frame 1 | Symbol 356 MovieClip |
| "s3" | Symbol 430 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m1" | Symbol 430 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m1" | Symbol 435 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m2" | Symbol 435 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m1" | Symbol 443 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m2" | Symbol 443 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m3" | Symbol 443 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m4" | Symbol 443 MovieClip Frame 1 | Symbol 356 MovieClip |
| "m7" | Symbol 443 MovieClip Frame 1 | Symbol 356 MovieClip |
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| "mc" | Symbol 545 MovieClip [soldier] Frame 1 | Symbol 538 MovieClip |
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| "time" | Symbol 987 MovieClip [ui] Frame 1 | Symbol 897 MovieClip |
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| "musicMc" | Symbol 987 MovieClip [ui] Frame 1 | Symbol 918 MovieClip |
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| "mc" | Symbol 1227 MovieClip [santa] Frame 40 | Symbol 1226 MovieClip |
| "hitMc" | Symbol 1287 MovieClip [zass] Frame 1 | Symbol 168 MovieClip |
| "mc" | Symbol 1287 MovieClip [zass] Frame 1 | Symbol 1267 MovieClip |
| "mc2" | Symbol 1287 MovieClip [zass] Frame 20 | Symbol 1274 MovieClip |
| "mc" | Symbol 1287 MovieClip [zass] Frame 20 | Symbol 1266 MovieClip |
| "mc" | Symbol 1287 MovieClip [zass] Frame 40 | Symbol 1281 MovieClip |
| "mc" | Symbol 1287 MovieClip [zass] Frame 50 | Symbol 1286 MovieClip |
| "btnContinue" | Symbol 1305 MovieClip [pauseMenu] Frame 1 | Symbol 1298 Button |
| "btnQuit" | Symbol 1305 MovieClip [pauseMenu] Frame 1 | Symbol 1304 Button |
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| "num100000000" | Symbol 1351 MovieClip Frame 1 | Symbol 1350 MovieClip |
| "btnContinue" | Symbol 1356 MovieClip [resultMenu] Frame 1 | Symbol 1298 Button |
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| "timeBonus" | Symbol 1356 MovieClip [resultMenu] Frame 1 | Symbol 1329 MovieClip |
| "magicDoor" | Symbol 1356 MovieClip [resultMenu] Frame 1 | Symbol 1329 MovieClip |
| "totalScore" | Symbol 1356 MovieClip [resultMenu] Frame 1 | Symbol 1351 MovieClip |
| "levelName" | Symbol 1356 MovieClip [resultMenu] Frame 1 | Symbol 1011 MovieClip |
| "hitMc" | Symbol 1391 MovieClip [plane] Frame 1 | Symbol 168 MovieClip |
| "mc" | Symbol 1391 MovieClip [plane] Frame 1 | Symbol 1384 MovieClip |
| "mc" | Symbol 1391 MovieClip [plane] Frame 10 | Symbol 1390 MovieClip |
| "yourName" | Symbol 1433 MovieClip [sendScore] Frame 1 | Symbol 1427 EditableText |
| "btnSend" | Symbol 1433 MovieClip [sendScore] Frame 1 | Symbol 1432 Button |
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| "b" | Symbol 1483 MovieClip Frame 1 | Symbol 1482 MovieClip |
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| "mc" | Symbol 1550 MovieClip Frame 5 | Symbol 1549 MovieClip |
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| "numMc" | Symbol 1581 MovieClip Frame 1 | Symbol 1550 MovieClip |
| "star" | Symbol 1581 MovieClip Frame 2 | Symbol 1557 MovieClip |
| "star" | Symbol 1581 MovieClip Frame 3 | Symbol 1564 MovieClip |
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| "star" | Symbol 1581 MovieClip Frame 5 | Symbol 1578 MovieClip |
| "mc" | Symbol 1594 MovieClip Frame 1 | Symbol 1587 MovieClip |
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| "btnSubmit" | Symbol 1673 MovieClip Frame 658 | Symbol 1625 Button |
| "failedScore" | Symbol 1673 MovieClip Frame 658 | Symbol 1351 MovieClip |
| "finalScore" | Symbol 1673 MovieClip Frame 666 | Symbol 1351 MovieClip |
Special Tags
| FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
| ExportAssets (56) | Timeline Frame 2 | Symbol 1674 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 43 as "bg" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 80 as "bg2" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 153 as "bg3" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 164 as "box" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 173 as "bullet" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 204 as "car" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 241 as "iceBlock" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 250 as "magicFx" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 263 as "magicShow" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 525 as "map" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 526 as "powerUp" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 545 as "soldier" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 559 as "hitFx" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 579 as "smokeFx" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 754 as "player" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 775 as "bulletFx0" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 792 as "bulletFx1" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 809 as "bulletFx2" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 826 as "bulletFx3" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 833 as "bulletFx5" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 854 as "bulletFx6" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 875 as "uiLife" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 987 as "ui" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1013 as "levelShow" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1050 as "coin" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1065 as "locomotive" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1115 as "soldierWithGun" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1120 as "blt1" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1128 as "doll" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1143 as "bear" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1188 as "jackInTheBox" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1227 as "santa" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1258 as "protectFx" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1287 as "zass" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1305 as "pauseMenu" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1356 as "resultMenu" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1358 as "musicTitle" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1359 as "musicIntro" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1360 as "musicA" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1361 as "musicC" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1362 as "musicB" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1363 as "win" |
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| ExportAssets (56) | Timeline Frame 11 | Symbol 1365 as "soundPick" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1366 as "soundToBox" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1367 as "soundHit" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1368 as "soundIce" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1369 as "soundAttack" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1370 as "soundCoin" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1371 as "soundHitEnemy" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1372 as "levelClear" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1373 as "scoreBoard" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1391 as "plane" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1405 as "scoreShow" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1407 as "zassBall" |
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| ExportAssets (56) | Timeline Frame 11 | Symbol 1425 as "cutScene2" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 1433 as "sendScore" |
| ExportAssets (56) | Timeline Frame 30 | Symbol 1442 as "snow" |
Labels
| "stuff" | Frame 10 |
| "logo" | Frame 20 |
| "title" | Frame 30 |
| "help" | Frame 40 |
| "credit" | Frame 50 |
| "selectMission" | Frame 60 |
| "intro" | Frame 70 |
| "introBoss1" | Frame 80 |
| "introBoss2" | Frame 90 |
| "gaming" | Frame 100 |
| "failed" | Frame 110 |
| "winMid" | Frame 120 |
| "winIntro" | Frame 130 |
| "win" | Frame 140 |
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| "l53" | Symbol 153 MovieClip [bg3] Frame 88 |
| "move" | Symbol 204 MovieClip [car] Frame 1 |
| "turn" | Symbol 204 MovieClip [car] Frame 10 |
| "ice1" | Symbol 241 MovieClip [iceBlock] Frame 1 |
| "hit1" | Symbol 241 MovieClip [iceBlock] Frame 10 |
| "ice2" | Symbol 241 MovieClip [iceBlock] Frame 20 |
| "hit2" | Symbol 241 MovieClip [iceBlock] Frame 30 |
| "ice3" | Symbol 241 MovieClip [iceBlock] Frame 40 |
| "hit3" | Symbol 241 MovieClip [iceBlock] Frame 50 |
| "test" | Symbol 525 MovieClip [map] Frame 1 |
| "1-1" | Symbol 525 MovieClip [map] Frame 7 |
| "1-2" | Symbol 525 MovieClip [map] Frame 13 |
| "1-3" | Symbol 525 MovieClip [map] Frame 18 |
| "1-4" | Symbol 525 MovieClip [map] Frame 23 |
| "1-5" | Symbol 525 MovieClip [map] Frame 28 |
| "2-1" | Symbol 525 MovieClip [map] Frame 33 |
| "2-2" | Symbol 525 MovieClip [map] Frame 38 |
| "2-3" | Symbol 525 MovieClip [map] Frame 43 |
| "2-4" | Symbol 525 MovieClip [map] Frame 48 |
| "2-5" | Symbol 525 MovieClip [map] Frame 53 |
| "3-1" | Symbol 525 MovieClip [map] Frame 58 |
| "3-2" | Symbol 525 MovieClip [map] Frame 63 |
| "3-3" | Symbol 525 MovieClip [map] Frame 68 |
| "3-4" | Symbol 525 MovieClip [map] Frame 73 |
| "3-5" | Symbol 525 MovieClip [map] Frame 78 |
| "4-1" | Symbol 525 MovieClip [map] Frame 83 |
| "4-2" | Symbol 525 MovieClip [map] Frame 88 |
| "4-3" | Symbol 525 MovieClip [map] Frame 93 |
| "4-4" | Symbol 525 MovieClip [map] Frame 98 |
| "4-5" | Symbol 525 MovieClip [map] Frame 103 |
| "5-1" | Symbol 525 MovieClip [map] Frame 108 |
| "5-2" | Symbol 525 MovieClip [map] Frame 113 |
| "5-3" | Symbol 525 MovieClip [map] Frame 118 |
| "move" | Symbol 545 MovieClip [soldier] Frame 1 |
| "turn" | Symbol 545 MovieClip [soldier] Frame 10 |
| "rise" | Symbol 684 MovieClip Frame 3 |
| "top" | Symbol 684 MovieClip Frame 9 |
| "down" | Symbol 684 MovieClip Frame 14 |
| "land" | Symbol 684 MovieClip Frame 20 |
| "rise" | Symbol 734 MovieClip Frame 1 |
| "down" | Symbol 734 MovieClip Frame 10 |
| "land" | Symbol 734 MovieClip Frame 20 |
| "idle" | Symbol 754 MovieClip [player] Frame 1 |
| "attack" | Symbol 754 MovieClip [player] Frame 11 |
| "duck" | Symbol 754 MovieClip [player] Frame 20 |
| "duckAttack" | Symbol 754 MovieClip [player] Frame 30 |
| "jump" | Symbol 754 MovieClip [player] Frame 40 |
| "jumpAttack" | Symbol 754 MovieClip [player] Frame 50 |
| "run" | Symbol 754 MovieClip [player] Frame 60 |
| "runAttack" | Symbol 754 MovieClip [player] Frame 70 |
| "magic" | Symbol 754 MovieClip [player] Frame 79 |
| "hit" | Symbol 754 MovieClip [player] Frame 90 |
| "pick" | Symbol 754 MovieClip [player] Frame 100 |
| "play" | Symbol 908 MovieClip Frame 1 |
| "pause" | Symbol 908 MovieClip Frame 7 |
| "stop" | Symbol 918 MovieClip Frame 1 |
| "play" | Symbol 918 MovieClip Frame 8 |
| "zeroAlpha" | Symbol 983 MovieClip Frame 30 |
| "life" | Symbol 1050 MovieClip [coin] Frame 15 |
| "magic" | Symbol 1050 MovieClip [coin] Frame 24 |
| "move" | Symbol 1065 MovieClip [locomotive] Frame 1 |
| "turn" | Symbol 1065 MovieClip [locomotive] Frame 10 |
| "move" | Symbol 1115 MovieClip [soldierWithGun] Frame 1 |
| "turn" | Symbol 1115 MovieClip [soldierWithGun] Frame 10 |
| "shoot" | Symbol 1115 MovieClip [soldierWithGun] Frame 20 |
| "move" | Symbol 1128 MovieClip [doll] Frame 1 |
| "turn" | Symbol 1128 MovieClip [doll] Frame 10 |
| "jump" | Symbol 1128 MovieClip [doll] Frame 20 |
| "move" | Symbol 1143 MovieClip [bear] Frame 1 |
| "turn" | Symbol 1143 MovieClip [bear] Frame 10 |
| "jump" | Symbol 1143 MovieClip [bear] Frame 20 |
| "idle" | Symbol 1188 MovieClip [jackInTheBox] Frame 1 |
| "attack" | Symbol 1188 MovieClip [jackInTheBox] Frame 9 |
| "idle" | Symbol 1227 MovieClip [santa] Frame 1 |
| "run" | Symbol 1227 MovieClip [santa] Frame 10 |
| "tired" | Symbol 1227 MovieClip [santa] Frame 20 |
| "hit" | Symbol 1227 MovieClip [santa] Frame 30 |
| "land" | Symbol 1227 MovieClip [santa] Frame 40 |
| "idle" | Symbol 1287 MovieClip [zass] Frame 1 |
| "attack" | Symbol 1287 MovieClip [zass] Frame 10 |
| "drop" | Symbol 1287 MovieClip [zass] Frame 20 |
| "angry" | Symbol 1287 MovieClip [zass] Frame 30 |
| "coma" | Symbol 1287 MovieClip [zass] Frame 40 |
| "hit" | Symbol 1287 MovieClip [zass] Frame 50 |
| "music" | Symbol 1374 MovieClip Frame 1 |
| "sound" | Symbol 1374 MovieClip Frame 8 |
| "move" | Symbol 1391 MovieClip [plane] Frame 1 |
| "turn" | Symbol 1391 MovieClip [plane] Frame 10 |
| "s100" | Symbol 1405 MovieClip [scoreShow] Frame 1 |
| "s200" | Symbol 1405 MovieClip [scoreShow] Frame 10 |
| "s500" | Symbol 1405 MovieClip [scoreShow] Frame 20 |
| "s1000" | Symbol 1405 MovieClip [scoreShow] Frame 30 |
| "s2000" | Symbol 1405 MovieClip [scoreShow] Frame 40 |
| "life" | Symbol 1405 MovieClip [scoreShow] Frame 50 |
| "power" | Symbol 1405 MovieClip [scoreShow] Frame 60 |
| "loop" | Symbol 1479 MovieClip Frame 43 |
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