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| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2641 · P5282 |
![]() | This is the info page for Flash #263725 |
| 9 |
| 11 |
| x5 |
| x5 |
| x5 |
| x5 |
| this game also available on the iPhone copyright © 2009 Chris Sheeler & Jeremiah Lapointe |
| ATOMIC CICADA STUDIOS |
| games@atomiccicada.com |
| manual |
| level |
| play |
| minim on iPhone |
| mute |
| credits |
| play more games |
| <p align="center"><font face="Calibri" size="20" color="#ffffff" letterSpacing="0.500000" kerning="1">0123456789</font></p> |
| your highscore: |
| chris sheeler |
| (programming & design) |
| jeremiah lapointe |
| (design & FX) |
| main menu |
| minim is an entropic puzzle game based on combining all the atoms within each molecule down into a single final atom. clicking on two 1's for example, combine into a 2. Two 2's combine into a 3. Two 3's into a 4 and so on. note, these types of combinations are NOT mathematical in nature. only atoms that are connected by a line can be combined. So, in the example a) below, the two 1 atoms can be combined because they are connected by a white line. however, in example b) below, the two 1 atoms cannot be combined, because there is no line connecting them. |
| example a) |
| example b) |
| 1/6 |
| instructions |
| continue |
| some atoms are connected with a thick blue or red line. clicking on these lines allows you to swap the positions of the two connected atoms. blue lines can be used an infinite number of times to swap atoms back and fourth. mouse over and click the blue line. note that the 3 atom and 5 atom connected by the blue line change positions red lines, on the other hand, can only be used once. once a red line is clicked, and the connected atoms swapped, the red line becomes a simple white line and is no longer usable to swap atoms. you must think hard about when the best time to use these arms would be |
| view again |
| 2/6 |
| in addition to the basic combination, there are also modifier atoms. These modifier atoms do combine with regular numbered atoms mathematically. addition and subtraction modifiers can be combined with numbered atoms as below. note that combinations that would result in a number less than 1 or higher than 10 will not work, so the below examples would not work modifier atoms cannot be combined with each other. |
| 3/6 |
| there are also division and multiplication modifiers. these modifiers combine with regular numbered atoms mathematically division and multiplication modifiers can be combined with numbered atoms as below. note that combinations that would result in a number less than 1 or higher than 10 will not work, so the below example would not work also, division modifers can only be combined with atoms that they will divide evenly into. you can not do a division that would result in a fraction or a remainder like the impossible examples below modifier atoms cannot be combined with eachother. |
| 4/6 |
| there is also another type of modifier atoms. these are just simple mathematical symbols ( + - x ÷ ) that can be combined with regular numbered atoms to produce the type of modifier atoms we have already introduced. below are some examples. these modifier atoms cannot be combined with each other, or with other completed modifier atoms. the below combinations are impossible |
| 5/6 |
| bonus score. the bonus is displayed in the top right corner of the game window. your bonus for beating a level will be whatever score is displayed here when the level is beaten x 10. pause / in game menu. while playing, hit the pause button at the top of the screen to access the in game menu. In there you will be able to find out what level you are currently on and what your high score is, as well as have the option to return to the main menu, submit your score, mute the music, or restart the level from scratch. Restarting the level will deduct 10 points from your bous score. game saves Your game is always saved automatically at the end of each level, and you can return at any time to continue from any level you have previously reached. When you continue from a level, you will start with whatever score you had when you last beat that level. You can access all of your previously beaten levels using the "level select" button on the main menu. good luck! |
| 6/6 |
| read again? |
| level select |
| <p align="right"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p> |
| <p align="right"><font face="Eurostile" size="14" color="#ff0000" letterSpacing="0.000000" kerning="1">00</font></p> |
| click here |
| for more details |
| (opens in new window) |
| <p align="center"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">12345</font></p> |
| quit main menu |
| quit submit score |
| 28473 |
| time bonus : |
| level bonus : |
| level total : |
| total score : |
| <p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| <p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| <p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| <p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| complete! |
| out of time |
| <p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| total score : |
| <p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| chances left: /4 |
| try again |
| game over |
| <p align="right"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| high score : |
| final score |
| <p align="center"><font face="Eurostile" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| congratulations |
| you have completed the game! |
| expand |
| OPENING TUTORIAL - getting started |
| to combine two atoms: click on one of the numbered atoms. click on another atom that a) is connected to the first with a white line and b) is numbered the same as the first atom. The two atoms will combine to produce 1 new atom. when there is only 1 atom left, the level is won IMPORTANT: When the banner below appears, it means something new is being introduced into the game. Click on the expand / colapse button on the right to view/hide the tutorial. |
| colapse |
| HOW ATOMS COMBINE - simple atom cobinations + = |
| when two atoms combine the resultant atom is numbered one higher than the two original atoms. try combining the two atoms in the above molecule to produce a atom. Continue combining atoms this way until there is only a single atom left. There are no atoms higher than a . You cannot make combinations higher than 10. |
| BLUE ARMS - swap atoms by clicking the blue connections |
| some atoms are connected with a thick blue line. this means you can swap the position of those two atoms click on the blue line between the 4 and 3 atoms to switch them. |
| ROTATION - click and drag to rotate the molecule |
| sometimes you may need to be able to ROTATE a molecule to get a better view. to ROTATE, CLICK and hold anywhere in the empty space around the molecule and DRAG the mouse in any direction. you can also use the ARROW KEYS on your keyboard to rotate the molecule. |
| NEW ATOM - addition modifiers |
| NOTE: addition modifiers cannot combine with other atoms to produce numbered atoms higher than a . So for example, an atom could not combine with a modifier, because the resultant atom would be 11, which is higher than 10, and not allowed. Modifier atoms cannot be combined with each other, they can only be combined with simple numbered atoms. |
| there are other types of special modifier atoms that behave different with numbered atoms one type of modifier atoms are the addition modifiers: these special modifier atoms can combine with numbered atoms in a mathematical way: |
| ADDITION MODIFIERS - the rules you need to know |
| NOTE: addition modifiers cannot combine with other atoms to produce numbered atoms higher than a . So for example, an atom could not combine with a modifier, because the resultant atom would be 11, which is higher than 10, and not allowed. Modifier atoms cannot be combined with each other, they can only be combined with simple numbered atoms. |
| NEW ATOM - subtraction modifiers |
| NOTE: subtraction modifiers cannot combine with other atoms to produce numbered atoms lower than a . So for example, a atom could not combine with a modifier, because the new atom would be negative 1 (-1), which is less than 1, and not allowed. REMEMBER, modifier atoms cannot be combined with each other |
| there are other types of modifier atoms. On top of the addition modifier there is also a SUBTRACTION modifier that works in a similar fashion. Subtraction modifier atoms can combine with numbered atoms in a mathematical way: |
| SUBTRACTION MODIFIERS - the rules you need to know |
| NOTE: subtraction modifiers cannot combine with other atoms to produce numbered atoms lower than a . So for example, a atom could not combine with a modifier, because the new atom would be negative 1 (-1), which is less than 1, and not allowed. REMEMBER, modifier atoms cannot be combined with each other, they can only be combined with simple numbered atoms. |
| NEW ATOM - multiplication modifiers |
| NOTE: multiplication modifiers cannot combine with other atoms to produce numbered atoms higher than a . So for example, a atom could not combine with a modifier, because the new atom would be 15, which is higher than 10, and not allowed. REMEMBER, modifier atoms cannot be combined with each other. |
| there are other types of modifier atoms. On top of the addition and subtraction modifiers, there is also a MULTIPLICATION modifier that works in a similar fashion. MULTIPLICATION modifier atoms combine with numbered atoms in a mathematical way: |
| MULTIPLICATION MODIFIERS - the rules you need to know |
| NOTE: multiplication modifiers cannot combine with other atoms to produce numbered atoms higher than a . So for example, a atom could not combine with a modifier, because the new atom would be 15, which is higher than 10, and not allowed. REMEMBER, modifier atoms cannot be combined with each other, they can only be combined with simple numbered atoms. |
| NEW ATOM - division modifiers |
| NOTE: DIVISION modifiers must divide completely into the other numbered atom. There can be no fractions, decimals or remainders. So for example, a atom could not combine with a modifier, because the new atom would be 4.5, which is not a whole number, and not allowed. remember, modifier atoms cannot be combined with each other. |
| there are one more of this type of modifier atoms. On top of the addition, subtraction and multiplication modifiers, there is also a DIVISION modifier. DIVISION modifier atoms can combine with numbered atoms in a mathematical way : |
| DIVISION MODIFIERS - the rules you need to know |
| NOTE: DIVISION modifiers must divide completely into the other numbered atom. There can be no fractions, decimals or remainders. So for example, a atom could not combine with a modifier, because the new atom would be 4.5, which is not a whole number, and not allowed. remember, modifier atoms cannot be combined with each other, they can only be combined with simple numbered atoms. |
| RED ARMS - behave like blue arms but can only be used once |
| some atoms are connected with a solid red line and can be used to swap atoms, just like the solid blue line. however, unlike the blue lines that can be used over and over, the solid red lines can only be used once. Once you use it, the red line becomes a regular white line and can not be used again. Be careful when you use the red line above. YOU CAN ONLY USE IT ONCE! |
| NEW ATOM - simple addition modifiers |
| these SIMPLE ADDITION modifiers can be combined with any numbered atom to become the complete modifiers that we have used before, as in the examples below. REMEMBER all of the black modifier atoms cannot be combined with each other |
| there are other types of more basic modifier atoms. one such modifier is the SIMPLE ADDITION modifier |
| MORE MODIFIERS - simple subtraction, multiplication and division |
| these modifiers can be combined with any numbered atom to become the complete modifiers that we have used before, as in the examples below. REMEMBER, be careful what modifiers you construct because complex modifiers cannot be used to make atoms that are less than 1, higher than 10, or that are not a whole number. |
| there are 3 more types of these basic modifier atoms they work just like the atom |
| UNDO - backtrack using the [spacebar] or the button |
| In minim, if you ever make a mistake, you can UNDO your moves by pressing , located at the top of the screen, or by pressing the [space bar]. NOTE: you have unlimited UNDOs, but each use will deduct 5 points from your bonus score for that level (located in the top right corner). |
| DRAG ATOMS - click and drag atoms to move them around |
| Sometimes a molecule may become cluttered or you may wish to reorganize it in a way that may make more sense to you. Click and hold on any atom until the atom is highlighted with a BLACK RING. Continue to HOLD, then DRAG to reposition that atom. NOTE: atoms can only be dragged a certain distance from the centre of the molecule, so atoms that are moved may snap back to a point closer to the centre. |
| ROTATION, UNDO and DRAGGING ATOMS - the important fundamentals |
| UNDO: In minim, if you ever make a mistake, you can UNDO your moves by pressing , located at the top of the screen, or by pressing the [space bar]. you have unlimited UNDOs, but each use will deduct 5 points from your bonus score for that level (top right corner). |
| ROTATION: sometimes you may need to be able to ROTATE a molecule to get a better view. to ROTATE, CLICK and hold anywhere in the empty space around the molecule and DRAG the mouse in any direction. You can also use the ARROW KEYS on your keyboard. |
| DRAG: Sometimes a molecule may become cluttered or you may wish to reorganize it in a way that may make more sense to you. To drag an atom, CLICK and HOLD on any atom until the atom is highlighted with a BLACK RING. Continue to HOLD, then DRAG to reposition that atom. |
| total score |
| bonus score |
| <p align="right"><font face="Eurostile" size="19" color="#ffffff" letterSpacing="0.000000" kerning="1">12345</font></p> |
| <p align="left"><font face="Eurostile" size="19" color="#ffffff" letterSpacing="0.000000" kerning="1">12345</font></p> |
| undo move |
| pause game |
| restart level |
| <p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p> |
| molecule |
| return to game |
| <p align="center"><font face="Eurostile" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p> |
| PAUSED |
ActionScript [AS1/AS2]
Frame 3var urlString = _root._url; disableCheck = false; if ((urlString.indexOf("armorgames.com") == -1) and (disableCheck == false)) { gotoAndStop (1); }Frame 5stop(); hasLoaded = false; onEnterFrame = function () { if (hasLoaded == false) { var _local3 = this.getBytesLoaded(); var _local4 = this.getBytesTotal(); var _local2 = Math.floor((_local3 / _local4) * 100); loader_mc.bar_mc._xscale = _local2; if (_framesloaded >= 21) { onEnterFrame = null; hasLoaded = true; gotoAndStop ("AGIntro"); } } };Frame 6Frame 11soundOn = true; _quality = "HIGH"; Button.prototype.tabEnabled = false; var skipIntro = false; if (skipIntro == true) { gotoAndStop ("mainMenu"); }Frame 21levelMusicAr = []; levelTrack = 0; levMusicVol = 100; levelMusic.track1 = new Sound(levelMusic); levelMusic.track1.attachSound("Track1"); levelMusic.track1.setVolume(levMusicVol); levelMusicAr[0] = levelMusic.track1; levelMusic.track2 = new Sound(levelMusic); levelMusic.track2.attachSound("Track2"); levelMusic.track2.setVolume(levMusicVol); levelMusicAr[1] = levelMusic.track2; levelMusic.track3 = new Sound(levelMusic); levelMusic.track3.attachSound("Track3"); levelMusic.track3.setVolume(levMusicVol); levelMusicAr[2] = levelMusic.track3; levelMusic.track4 = new Sound(levelMusic); levelMusic.track4.attachSound("Track4"); levelMusic.track4.setVolume(levMusicVol); levelMusicAr[3] = levelMusic.track4; levelMusic.track5 = new Sound(levelMusic); levelMusic.track5.attachSound("Track5"); levelMusic.track5.setVolume(levMusicVol); levelMusicAr[4] = levelMusic.track5; levelMusic.track6 = new Sound(levelMusic); levelMusic.track6.attachSound("Track6"); levelMusic.track6.setVolume(levMusicVol); levelMusicAr[5] = levelMusic.track6; levelMusic.track7 = new Sound(levelMusic); levelMusic.track7.attachSound("Track7"); levelMusic.track7.setVolume(levMusicVol); levelMusicAr[6] = levelMusic.track7; levelMusic.track8 = new Sound(levelMusic); levelMusic.track8.attachSound("Track8"); levelMusic.track8.setVolume(levMusicVol); levelMusicAr[7] = levelMusic.track8; levelMusic.endingMusic = new Sound(levelMusic); levelMusic.endingMusic.attachSound("endSong"); endSong = levelMusic.endingMusic; sceneInc = 1; newScene = function () { _root.theScene = _root.createEmptyMovieClip("theScene" + sceneInc, sceneInc); sceneInc++; _root.theScene._x = 275; _root.theScene._y = 275; _root.theScene._xscale = (theScene._yscale = 200); _root.theScene.swapDepths(1000 + sceneInc); _root.armCont._listeners = []; _root.atomCont._listeners = []; }; newScene(); gameCont.swapDepths(10000); xP = 0; yP = 0; zP = 0; focalLength = 100; make3DPoint = function (px, py, pz) { var _local1 = new Object(); _local1.px = px; _local1.py = py; _local1.pz = pz; return(_local1); }; cubeAxisRotations = make3DPoint(0, 0, 0); make2DPoint = function (px, py, depth, scaleRatio) { var _local1 = new Object(); _local1.px = px; _local1.py = py; _local1.depth = Math.floor((depth + 10000) * 10); _local1.scaleRatio = scaleRatio; return(_local1); }; var sx; var cx; var sy; var cy; var sz; var cz; Transform3DPointsTo2DPoints = function (axisRotations) { with (Math) { _root.sx = sin(axisRotations.px); _root.cx = cos(axisRotations.px); _root.sy = sin(axisRotations.py); _root.cy = cos(axisRotations.py); _root.sz = sin(axisRotations.pz); _root.cz = cos(axisRotations.pz); } }; atomCont = {}; AsBroadcaster.initialize(atomCont); armCont = {}; AsBroadcaster.initialize(armCont); makeAtom = function (atomInc, atomType, atomPoint3D, atomPoint2D) { var _local2 = theScene.attachMovie("Atom", "atom" + atomInc, atomInc); _local2.point3D = atomPoint3D; _local2.saved3D = atomPoint3D; _local2.point2D = atomPoint2D; _local2.redirect = _local2; _local2.isModifier = ((atomType > 25) ? 1 : 0); if (atomType > 100) { _local2.anchorWeight = Math.floor(atomType / 1000); _local2.modifierNum = Math.floor((atomType - (_local2.anchorWeight * 1000)) / 100); _local2.atomType = (atomType - (_local2.modifierNum * 100)) - (_local2.anchorWeight * 1000); } else { _local2.atomType = atomType; _local2.modifierNum = 0; _local2.anchorWeight = 0; } _local2.undoAr = [0]; _local2.innerAtom.gotoAndStop(_local2.atomType); _local2.xSpeed = (random(3) + 1) / 40; _local2.ySpeed = (random(3) + 1) / 40; _local2.xSpeedInc = _local2.xSpeed / 10; _local2.ySpeedInc = _local2.ySpeed / 10; _local2.xSpeed = _local2.xSpeed * ((random(2) == 1) ? 1 : -1); _local2.ySpeed = _local2.ySpeed * ((random(2) == 1) ? 1 : -1); _local2.xMod = ((random(2) == 0) ? ((random(10) + 1) * 0.1) : ((random(10) + 1) * -0.1)); _local2.yMod = ((random(2) == 0) ? ((random(10) + 1) * 0.1) : ((random(10) + 1) * -0.1)); _local2.makeConnections = true; _local2.amEdit = false; _local2.atomDepth = atomInc; _root.atomCont.addListener(_local2); return(_local2); }; MovieClip.prototype.makeBlankUndo = function () { this.undoAr[_root.undoNum] = 0; }; MovieClip.prototype.saveAtomInfo = function () { var _local3 = new Object(); _local3.undoNum = _root.undoNum; _local3.point3D = _root.make3DPoint(this.point3D.px + 0, this.point3D.py + 0, this.point3D.pz + 0); _local3.redirect = this.redirect; _local3.isModifier = this.isModifier; _local3.anchorWeight = this.anchorWeight; _local3.modifierNum = this.modifierNum; _local3.atomType = this.atomType; _local3.makeConnections = this.makeConnections; _local3.amEdit = this.amEdit; _local3.atomDepth = this.atomDepth; return(_local3); }; MovieClip.prototype.restoreAtomInfo = function () { if (this.undoAr[this.undoAr.length - 1].undoNum == _root.undoNum) { var _local3 = this.undoAr[this.undoAr.length - 1]; this.point3D = _root.make3DPoint(_local3.point3D.px + 0, _local3.point3D.py + 0, _local3.point3D.pz + 0); this.redirect = _local3.redirect; this.isModifier = _local3.isModifier; this.anchorWeight = _local3.anchorWeight; this.modifierNum = _local3.modifierNum; this.atomType = _local3.atomType; this.innerAtom.gotoAndStop(this.atomType); this.makeConnections = _local3.makeConnections; this.amEdit = _local3.amEdit; this.atomDepth = _local3.atomDepth; this._visible = true; this.gotoAndPlay("atomIn"); this.undoAr.pop(); this.closing = false; } }; isVisible = 0; lastVisible = 0; MovieClip.prototype.isVisible = function () { if (this._visible and (!this.closing)) { _root.isVisible++; _root.lastVisible = this; } }; MovieClip.prototype.removeAtom = function (quick) { _root.atomCont.removeListener(this); if (quick) { removeMovieClip(this); } else { this.gotoAndPlay("removeAtom"); } }; undoFunc = function () { if ((_root.undoNum > 0) and (_root.gameMode == 1)) { _root.scoreBonus = _root.scoreBonus - 5; _root.atomCont.broadcastMessage("restoreAtomInfo"); _root.armCont.broadcastMessage("restoreArmInfo"); _root.undoNum--; _root.centreMolecule(); } }; undoBUT.onPress = function () { undoFunc(); }; makeArm = function (tarmInc, patom1, patom2, atype) { var _local3 = ((atype == 3) ? "ArmD" : (((atype >= 4) ? "ArmDU1" : "Arm"))); var _local2 = theScene.attachMovie(_local3, "arm" + tarmInc, tarmInc); _local2.atom1 = patom1; _local2.atom2 = patom2; _local2.makeConnections = true; _local2.undoAr = [0]; _root.armCont.addListener(_local2); _local2._x = 5000; return(_local2); }; MovieClip.prototype.saveArmInfo = function () { var _local3 = new Object(); _local3.undoNum = _root.undoNum; _local3.atom1 = this.atom1; _local3.atom2 = this.atom2; _local3.canClick = this.canClick; _local3.makeConnections = this.makeConnections; this.undoAr[_root.undoNum] = _local3; }; MovieClip.prototype.restoreArmInfo = function () { var _local3 = this.undoAr[_root.undoNum]; this.atom1 = _local3.atom1; this.atom2 = _local3.atom2; this.makeConnections = _local3.makeConnections; this.canClick = _local3.canClick; if (this.canClick == 2) { this.arm.inner.gotoAndStop(1); this.arm2.inner.gotoAndStop(1); this.initArm(); } else if (this.canClick == 3) { this.arm.inner.gotoAndStop(2); this.arm2.inner.gotoAndStop(2); } this._x = 5001; this._visible = true; }; MovieClip.prototype.removeArm = function () { _root.armCont.removeListener(this); this.removeMovieClip(); }; isConnected = 0; MovieClip.prototype.checkIfConnected = function (catom1, catom2) { if (this._visible) { if (this.atom1 == catom1) { if (this.atom2 == catom2) { _root.isConnected = 1; } } else if (this.atom1 == catom2) { if (this.atom2 == catom1) { _root.isConnected = 1; } } } }; MovieClip.prototype.makeAtomConnections = function (catom1, catom2) { if (this.makeConnections) { this.atom1.atomLinks[this.atom1.atomLinks.length] = this.atom2; this.atom2.atomLinks[this.atom2.atomLinks.length] = this.atom1; } }; MovieClip.prototype.clearAtomConnections = function () { this.atomLinks = []; }; var posExtents = make3DPoint(0, 0, 0); var negExtents = make3DPoint(0, 0, 0); var modExtents = make3DPoint(0, 0, 0); MovieClip.prototype.getAtomExtents = function () { if (this.makeConnections) { _root.posExtents.px = ((this.point3D.px > _root.posExtents.px) ? (this.point3D.px) : (_root.posExtents.px)); _root.negExtents.px = ((this.point3D.px < _root.negExtents.px) ? (this.point3D.px) : (_root.negExtents.px)); _root.posExtents.py = ((this.point3D.py > _root.posExtents.py) ? (this.point3D.py) : (_root.posExtents.py)); _root.negExtents.py = ((this.point3D.py < _root.negExtents.py) ? (this.point3D.py) : (_root.negExtents.py)); _root.posExtents.pz = ((this.point3D.pz > _root.posExtents.pz) ? (this.point3D.pz) : (_root.posExtents.pz)); _root.negExtents.pz = ((this.point3D.pz < _root.negExtents.pz) ? (this.point3D.pz) : (_root.negExtents.pz)); } }; MovieClip.prototype.centreAtom = function () { this.point3D.px = this.point3D.px - _root.modExtents.px; this.point3D.py = this.point3D.py - _root.modExtents.py; this.point3D.pz = this.point3D.pz - _root.modExtents.pz; var _local3 = this.undoAr.length - 1; while (_local3 > 0) { this.undoAr[_local3].point3D.px = this.undoAr[_local3].point3D.px - _root.modExtents.px; this.undoAr[_local3].point3D.py = this.undoAr[_local3].point3D.py - _root.modExtents.py; this.undoAr[_local3].point3D.pz = this.undoAr[_local3].point3D.pz - _root.modExtents.pz; _local3--; } }; centreMolecule = function () { _root.modExtents = make3DPoint(0, 0, 0); _root.posExtents = make3DPoint(0, 0, 0); _root.negExtents = make3DPoint(0, 0, 0); atomCont.broadcastMessage("getAtomExtents"); _root.modExtents.px = posExtents.px - ((posExtents.px - negExtents.px) / 2); _root.modExtents.py = posExtents.py - ((posExtents.py - negExtents.py) / 2); _root.modExtents.pz = posExtents.pz - ((posExtents.pz - negExtents.pz) / 2); atomCont.broadcastMessage("centreAtom"); }; MovieClip.prototype.clearConnections = function () { this.numOfConnections = 0; }; MovieClip.prototype.applyTransform = function (sx, cx, sy, cy, sz, cz) { var _local5; var _local4; var _local3; var _local9; var _local8; var _local10; var _local7; var _local12; var _local11; var _local6; _local5 = this.point3D.px - _root.xP; _local4 = this.point3D.py - _root.yP; _local3 = this.point3D.pz - _root.zP; _local9 = (_root.cx * _local4) - (_root.sx * _local3); _local8 = (_root.sx * _local4) + (_root.cx * _local3); _local7 = (_root.cy * _local8) - (_root.sy * _local5); _local10 = (_root.sy * _local8) + (_root.cy * _local5); _local12 = (_root.cz * _local10) - (_root.sz * _local9); _local11 = (_root.sz * _local10) + (_root.cz * _local9); tyz = ((_local7 < -99) ? -99 : (_local7)); _local6 = focalLength / (focalLength + tyz); _local5 = _local12 * _local6; _local4 = _local11 * _local6; _local3 = _local7; this.point2D = make2DPoint(_local5, _local4, (-_local3) * 100, _local6); if (this._visible) { this.swapDepths(this.point2D.depth); this._xscale = (this._yscale = this.point2D.scaleRatio * 100); if (this._xscale > 6000) { this.innerAtom._visible = false; } else { this.innerAtom._visible = true; } if (_root.gameMode == 1) { if (this.xMod > 0) { this.xSpeed = this.xSpeed - this.xSpeedInc; } else if (this.xMod < 0) { this.xSpeed = this.xSpeed + this.xSpeedInc; } this.xMod = this.xMod + this.xSpeed; this._x = this.point2D.px + (this.xMod * this.point2D.scaleRatio); if (this.yMod > 0) { this.ySpeed = this.ySpeed - this.ySpeedInc; } else if (this.yMod < 0) { this.ySpeed = this.ySpeed + this.ySpeedInc; } this.yMod = this.yMod + this.ySpeed; this._y = this.point2D.py + (this.yMod * this.point2D.scaleRatio); } else { this._x = this.point2D.px; this._y = this.point2D.py; } } this.linesDepth = 5; }; MovieClip.prototype.positionArms = function () { if (((this.atom1 != this.atom1.redirect) or (this.atom2 != this.atom2.redirect)) and this._visible) { this.atom1 = this.atom1.redirect; this.atom2 = this.atom2.redirect; _root.armCont.broadcastMessage("isSame", this); } if ((!this.atom1) or (!this.atom2)) { _root.armCont.removeListener(this); this.removeMovieClip(); } else if (this.atom1 == this.atom2) { this._visible = false; } else if (this._visible) { this._x = this.atom1._x; this._y = this.atom1._y; var _local5 = ((this.atom1.point2D.scaleRatio > this.atom2.point2D.scaleRatio) ? (this.atom1.point2D.scaleRatio) : (this.atom2.point2D.scaleRatio)); _local5 = ((_local5 > 6) ? 6 : (_local5)); this.arm.inner._xscale = (this.arm2.inner._xscale = 100 * _local5); var _local7 = this.atom1.point2D.depth - this.atom1.linesDepth; this.atom1.linesDepth = this.atom1.linesDepth + 5; var _local6 = this.atom2.point2D.depth - this.atom2.linesDepth; this.atom2.linesDepth = this.atom2.linesDepth + 5; this.thedepth = ((_local7 < _local6) ? (_local7) : (_local6)); this.swapDepths(this.thedepth); var _local11 = this.atom2._x; var _local10 = this.atom2._y; var _local4 = _local11 - this._x; _local4 = ((_local4 == 0) ? 1 : (_local4)); var _local3 = _local10 - this._y; _local3 = ((_local3 == 0) ? 1 : (_local3)); this._xscale = _local4; this._yscale = _local3; var _local9 = (100 / (this._xscale / 100)) / 2; var _local8 = (100 / (this._yscale / 100)) / 2; this.arm._xscale = _local9; this.arm2._xscale = _local8; if (this._width < this._height) { this.arm._visible = true; this.arm2._visible = false; } else { this.arm._visible = false; this.arm2._visible = true; } } }; undoNum = 0; xxMod = 1; xzMod = 0; zxMod = 0; zzMod = 1; xxMod = 1; xyMod = 0; yxMod = 0; yyMod = 1; worldRotationx = 0; worldRotationy = 0; worldRotationz = 0; worldMove = 0; worldX = 0; worldZ = 0; worldY = 0; replotWorld = function () { with (Math) { if (_root.worldRotationx != 0) { _root.worldX = worldMove * cos(_root.worldRotationx + 1.571); _root.worldZ = worldMove * sin(_root.worldRotationx + 1.571); var xxMod = (1 * cos(_root.worldRotationx)); var xzMod = (1 * sin(_root.worldRotationx)); var zxMod = (1 * cos(_root.worldRotationx + 1.571)); var zzMod = (1 * sin(_root.worldRotationx + 1.571)); _root.atomCont.broadcastMessage("replotAtomX", xxMod, zxMod, zzMod, xzMod); } if (_root.worldRotationy != 0) { _root.worldX = worldMove * cos(_root.worldRotationy + 1.571); _root.worldY = worldMove * sin(_root.worldRotationy + 1.571); var xxMod = (1 * cos(_root.worldRotationy)); var xyMod = (1 * sin(_root.worldRotationy)); var yxMod = (1 * cos(_root.worldRotationy + 1.571)); var yyMod = (1 * sin(_root.worldRotationy + 1.571)); _root.atomCont.broadcastMessage("replotAtomY", xxMod, yxMod, yyMod, xyMod); } if (_root.worldRotationz != 0) { _root.worldX = worldMove * cos(_root.worldRotationz + 1.571); _root.worldY = worldMove * sin(_root.worldRotationz + 1.571); xxMod = 1 * cos(_root.worldRotationz); xyMod = 1 * sin(_root.worldRotationz); yxMod = 1 * cos(_root.worldRotationz + 1.571); yyMod = 1 * sin(_root.worldRotationz + 1.571); _root.atomCont.broadcastMessage("replotAtomZ", xxMod, yxMod, yyMod, xyMod); } } }; MovieClip.prototype.replotAtomX = function (xxMod, zxMod, zzMod, xzMod) { var _local5 = this.point3D.px - _root.worldX; var _local4 = this.point3D.pz - _root.worldZ; this.point3D.px = (_local5 * xxMod) + (_local4 * zxMod); this.point3D.pz = (_local4 * zzMod) + (_local5 * xzMod); var _local3 = this.undoAr.length - 1; while (_local3 > 0) { _local5 = this.undoAr[_local3].point3D.px - _root.worldX; _local4 = this.undoAr[_local3].point3D.pz - _root.worldZ; this.undoAr[_local3].point3D.px = (_local5 * xxMod) + (_local4 * zxMod); this.undoAr[_local3].point3D.pz = (_local4 * zzMod) + (_local5 * xzMod); _local3--; } }; MovieClip.prototype.replotAtomY = function (xxMod, yxMod, yyMod, xyMod) { var _local5 = this.point3D.pz - _root.worldX; var _local4 = this.point3D.py - _root.worldY; this.point3D.pz = (_local5 * xxMod) + (_local4 * yxMod); this.point3D.py = (_local4 * yyMod) + (_local5 * xyMod); var _local3 = this.undoAr.length - 1; while (_local3 > 0) { _local5 = this.undoAr[_local3].point3D.pz - _root.worldX; _local4 = this.undoAr[_local3].point3D.py - _root.worldY; this.undoAr[_local3].point3D.pz = (_local5 * xxMod) + (_local4 * yxMod); this.undoAr[_local3].point3D.py = (_local4 * yyMod) + (_local5 * xyMod); _local3--; } }; MovieClip.prototype.replotAtomZ = function (xxMod, yxMod, yyMod, xyMod) { var _local5 = this.point3D.px - _root.worldX; var _local4 = this.point3D.py - _root.worldY; this.point3D.px = (_local5 * xxMod) + (_local4 * yxMod); this.point3D.py = (_local4 * yyMod) + (_local5 * xyMod); var _local3 = this.undoAr.length - 1; while (_local3 > 0) { _local5 = this.undoAr[_local3].point3D.px - _root.worldX; _local4 = this.undoAr[_local3].point3D.py - _root.worldY; this.undoAr[_local3].point3D.px = (_local5 * xxMod) + (_local4 * yxMod); this.undoAr[_local3].point3D.py = (_local4 * yyMod) + (_local5 * xyMod); _local3--; } }; slowRotInc = 0.1; var lrOn = 0; var udOn = 0; undoRedo = 0; rotateCube = function () { if (_root.gameMode == 1) { worldRotationx = worldRotationx - (worldRotationx * _root.slowRotInc); worldRotationx = (((worldRotationx < 0.001) and (worldRotationx > -0.001)) ? 0 : (worldRotationx)); worldRotationy = worldRotationy - (worldRotationy * _root.slowRotInc); worldRotationy = (((worldRotationy < 0.001) and (worldRotationy > -0.001)) ? 0 : (worldRotationy)); worldRotationz = worldRotationz - (worldRotationz * _root.slowRotInc); worldRotationz = (((worldRotationz < 0.001) and (worldRotationz > -0.001)) ? 0 : (worldRotationz)); if (Key.isDown(32)) { if (undoRedo == 0) { undoRedo = 1; undoFunc(); } } else { undoRedo = 0; } if (Key.isDown(37)) { worldRotationx = -0.05; _root.slowRotInc = 0.15; } else if (Key.isDown(39)) { worldRotationx = 0.05; _root.slowRotInc = 0.15; } if (Key.isDown(38)) { worldRotationy = 0.05; _root.slowRotInc = 0.15; } else if (Key.isDown(40)) { worldRotationy = -0.05; _root.slowRotInc = 0.15; } if (_root.rotStage == true) { _root.slowRotInc = 0.3; var _local2 = _xmouse; var _local3 = _ymouse; if (!Key.isDown(90)) { worldRotationx = (Key.isDown(89) ? 0 : ((_local2 - _root.prevMouseX) / 70)); worldRotationy = (Key.isDown(88) ? 0 : ((-(_local3 - _root.prevMouseY)) / 70)); worldRotationz = 0; } else { worldRotationx = 0; worldRotationy = 0; worldRotationz = (_local2 - _root.prevMouseX) / 70; } _root.prevMouseX = _local2; _root.prevMouseY = _local3; } replotWorld(); Transform3DPointsTo2DPoints(cubeAxisRotations); if (!_root.dragAtom) { atomCont.broadcastMessage("applyTransform"); } _root.checkLevelComplete(); } armCont.broadcastMessage("positionArms"); _root.xP = 0; _root.yP = 0; _root.zP = 0; }; theScene.onEnterFrame = rotateCube; getCombinePoint = function (cAtom1, cAtom2) { var _local2 = _root.make3DPoint(0, 0, 0); if (cAtom1.anchorWeight > cAtom2.anchorWeight) { _local2.px = cAtom1.point3D.px; _local2.py = cAtom1.point3D.py; _local2.pz = cAtom1.point3D.pz; } else if (cAtom2.anchorWeight > cAtom1.anchorWeight) { _local2.px = cAtom2.point3D.px; _local2.py = cAtom2.point3D.py; _local2.pz = cAtom2.point3D.pz; } else { _local2.px = cAtom1.point3D.px - ((cAtom1.point3D.px - cAtom2.point3D.px) / 2); _local2.py = cAtom1.point3D.py - ((cAtom1.point3D.py - cAtom2.point3D.py) / 2); _local2.pz = cAtom1.point3D.pz - ((cAtom1.point3D.pz - cAtom2.point3D.pz) / 2); } return(_local2); }; MovieClip.prototype.isSame = function (theArm) { if ((this._visible == true) and (this != theArm)) { if (((this.atom1 == theArm.atom1) and (this.atom2 == theArm.atom2)) or ((this.atom1 == theArm.atom2) and (this.atom2 == theArm.atom1))) { if (this.armType == 3) { theArm._visible = false; trace("one"); } else if (((this.armType == 4) and (this.canClick == 2)) and (theArm.armType != 3)) { theArm._visible = false; trace("two"); } else { this._visible = false; trace("three"); } } } }; levelNum = 1; maxLevelNum = 1; highAtomNum = 10; negAtomNum = 26; posAtomNum = 27; multAtomNum = 28; divAtomNum = 29; simpMinAtom = 30; simpPlusAtom = 31; simpMultAtom = 32; simpDivAtom = 33; levelLives = 4; myLocal_so = SharedObject.getLocal("flashcookie"); if (myLocal_so.data.levelNumber) { _root.maxLevelNum = _root.myLocal_so.data.levelNumber; } levelScoresAr = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; if (myLocal_so.data.levelScoresAr) { _root.levelScoresAr = _root.myLocal_so.data.levelScoresAr.split("s"); i = 0; while (i < _root.levelScoresAr.length) { _root.levelScoresAr[i] = int(_root.levelScoresAr[i]); i++; } } finalScore = 0; if (myLocal_so.data.finalScore) { _root.finalScore = myLocal_so.data.finalScore; } clearScores = function () { _root.levelScoresAr = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; saveString = ""; i = 0; while (i < _root.levelScoresAr.length) { saveString = saveString + _root.levelScoresAr[i]; saveString = saveString + "s"; i++; } _root.finalScore = 0; _root.myLocal_so.flush(); }; saveAtomNum = 0; saveLevel = function () { _root.saveAtomNum = 0; _root.moleculeAr = []; _root.atomCont.broadcastMessage("saveAtom"); _root.armCont.broadcastMessage("saveArm"); _root.levelString = levelToString(_root.moleculeAr); }; MovieClip.prototype.saveAtom = function () { _root.moleculeAr[saveAtomNum * 5] = 1; _root.moleculeAr[(saveAtomNum * 5) + 1] = (this.atomType + (100 * this.modifierNum)) + (1000 * this.anchorWeight); _root.moleculeAr[(saveAtomNum * 5) + 2] = Math.floor(this.point3D.px * 100) / 100; _root.moleculeAr[(saveAtomNum * 5) + 3] = Math.floor(this.point3D.py * 100) / 100; _root.moleculeAr[(saveAtomNum * 5) + 4] = Math.floor(this.point3D.pz * 100) / 100; _root.saveAtomNum++; }; MovieClip.prototype.saveArm = function () { _root.moleculeAr[saveAtomNum * 5] = this.armType; _root.moleculeAr[(saveAtomNum * 5) + 1] = this.atom1.saveNum; _root.moleculeAr[(saveAtomNum * 5) + 2] = this.atom2.saveNum; _root.moleculeAr[(saveAtomNum * 5) + 3] = 0; _root.moleculeAr[(saveAtomNum * 5) + 4] = 0; _root.saveAtomNum++; }; levelString = ""; levelToString = function (ar2String) { var _local1 = ""; i = 0; while (i < ar2String.length) { if (i != 0) { _local1 = _local1 + ","; } _local1 = _local1 + ar2String[i]; i++; } return(_local1); }; stringToLevel = function (string2Ar) { var _local1 = string2Ar.split(","); return(_local1); }; loadLevel = function (theLevel) { makeMolecule(_root.stringToLevel(theLevel)); _root.worldRotationx = _root.levelRotAr[_root.levelNum].px; _root.worldRotationy = _root.levelRotAr[_root.levelNum].py; _root.worldRotationz = _root.levelRotAr[_root.levelNum].pz; _root.slowRotInc = 0.3; }; destroyMolecule = function (destVar) { _root.atomCont.broadcastMessage("removeAtom", destVar); }; atomInc = 0; makeMolecule = function (theMolecule) { _root.atomAr = []; i = 0; while (i < (theMolecule.length / 5)) { if (theMolecule[i * 5] == 1) { _root.atomAr[i] = _root.makeAtom(atomInc, int(theMolecule[(i * 5) + 1]), make3DPoint(int(theMolecule[(i * 5) + 2]), int(theMolecule[(i * 5) + 3]), int(theMolecule[(i * 5) + 4])), make2DPoint(0, 0, 0, 0)); _root.atomInc++; } else { var _local3 = theMolecule[i * 5]; _root.makeArm(_root.atomInc, _root.atomAr[theMolecule[(i * 5) + 1]], _root.atomAr[theMolecule[(i * 5) + 2]], int(_local3)); _root.atomInc++; } i++; } }; levelAr = []; levelBonusAr = []; levelPointsAr = []; levelTUTAr = []; levelRotAr = []; atomAr = []; levelInc = 1; levelAr[levelInc] = "1,1,-30,0,0,1,1,30,0,0,2,1,0,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 2; levelInc++; levelAr[levelInc] = "1,1,-90,0,0,1,1,-60,5,-5,1,2,-35,-5,5,1,3,-5,5,-5,1,4,25,-5,5,1,5,50,5,-10,1,6,90,0,0,2,1,0,0,0,2,2,1,0,0,2,3,2,0,0,2,4,3,0,0,2,5,4,0,0,2,6,5,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.04, -2.63, -1.66); levelTUTAr[levelInc] = 3; levelInc++; levelAr[levelInc] = "1,6,49.99,-10,-0.01,1,7,-50,-9,0,1,2,0,-45,0,1,2,-0.01,0,-34,1,4,19.99,39,-0.01,1,3,-24,40,0,1,5,0,0,34.99,2,1,6,0,0,2,3,1,0,0,2,0,3,0,0,2,6,0,0,0,2,2,6,0,0,2,3,2,0,0,2,4,3,0,0,2,6,4,0,0,2,5,6,0,0,2,3,5,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100))); levelTUTAr[levelInc] = 19; levelInc++; levelAr[levelInc] = "1,1,-33.11,5.61,-17.41,1,1,6.29,8.02,-41.34,1,1,23.72,35.76,0.75,1,5,-16.43,29.78,20.35,1,2,-1.94,-7.5,38.94,1,1,36.23,-4.48,17.1,1,2,19.77,-28.55,-18.25,1,4,-17.54,-31.47,3.1,2,3,2,0,0,2,0,3,0,0,2,1,0,0,0,2,2,1,0,0,2,6,7,0,0,2,5,6,0,0,2,4,5,0,0,2,7,4,0,0,2,1,6,0,0,2,2,5,0,0,2,0,7,0,0,2,3,4,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100))); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,-19,25,-36,1,1,4,28,24,1,1,-29,-33,20,1,1,36,-32,-10,1,1,19,5,-43,1,1,-22,-12,-40,1,3,0,-49,0,1,2,0,0,48,1,5,-48,0,0,1,1,16,47,-5,1,1,45,19,-5,1,1,24,0,25,1,1,-29,45,0,2,3,4,0,0,2,10,4,0,0,2,9,10,0,0,2,1,9,0,0,2,0,1,0,0,2,8,0,0,0,2,5,8,0,0,2,2,5,0,0,2,6,2,0,0,2,3,6,0,0,2,7,1,0,0,2,6,7,0,0,2,10,6,0,0,2,7,8,0,0,2,7,2,0,0,2,4,5,0,0,2,8,12,0,0,2,10,11,0,0,2,7,11,0,0,2,9,12,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100))); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,4,-25,-10,0,1,3,25,-10,0,1,5,24,36,0,1,3,-23,36,0,3,1,0,0,0,2,2,1,0,0,2,3,2,0,0,2,0,3,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(-1.44, 1.94, -0.4); levelTUTAr[levelInc] = 4; levelInc++; levelAr[levelInc] = "1,3,-50,-0.01,-15.07,1,5,-20,-0.01,14.97,1,3,0,-20,15.02,1,1,19.99,0,15.02,1,2,0,19.99,14.97,1,2,49.99,0,-14.94,1,1,-0.01,-50,-14.94,1,2,-0.01,49.99,-15.07,3,0,1,0,0,2,1,2,0,0,3,3,2,0,0,2,4,3,0,0,2,1,4,0,0,2,3,5,0,0,2,2,6,0,0,2,4,7,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100))); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,-30,0,0.01,1,327,29.99,-0.01,-0.02,1,3,0,29.99,-0.04,1,1,29.99,29.99,-0.05,1,1,-30,29.99,-0.03,1,1,0,0,0,1,5,0,-30,0.03,1,4,29.99,-30,0.02,1,9,-30,-30,0.04,2,6,8,0,0,2,7,6,0,0,3,1,7,0,0,2,3,1,0,0,2,5,2,0,0,2,1,5,0,0,2,5,0,0,0,2,0,4,0,0,2,2,4,0,0,3,2,3,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 6; levelInc++; levelAr[levelInc] = "1,9,-74,-48,0,1,4,-41,-43,0,1,227,-15,-22,0,1,327,10,-2,0,1,3,74,10,0,1,8,11,36,0,1,127,61,48,0,2,1,0,0,0,2,1,2,0,0,2,2,3,0,0,2,4,6,0,0,2,3,4,0,0,2,5,3,0,0,2,6,5,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,0,-30,0,1,1,0,30,0,1,1,-29,0,0,1,1,29,0,0,1,126,29,-30,0,1,2,29,30,0,1,4,-29,-30,0,1,127,-29,30,0,1,1,0,0,0,3,0,4,0,0,2,4,3,0,0,2,3,5,0,0,2,8,3,0,0,2,5,1,0,0,2,1,8,0,0,2,2,7,0,0,2,7,1,0,0,2,8,6,0,0,2,0,8,0,0,2,8,2,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 8; levelInc++; levelAr[levelInc] = "1,5,-48.84,20.06,27.39,1,4,-40.49,41.4,26.15,1,1,-57.11,-2.25,28.42,1,1,-15.33,20.49,23.03,1,1,-24.18,9.65,13.14,1,1,-34.95,-0.18,2.66,1,1,-1.31,-0.21,0.5,1,1,6.27,-2.83,15.52,1,1,-8.51,2.63,-15.43,1,1,22.03,-10.83,-13.25,1,1,23.82,-24.72,-0.14,1,1,20.55,4.26,-27.05,1,1,51.69,-22.57,-29.01,1,1,44.41,-40.79,-27.66,1,126,57.66,-4.56,-29.85,2,12,13,0,0,2,14,12,0,0,2,11,14,0,0,2,9,12,0,0,2,10,13,0,0,2,9,10,0,0,2,11,9,0,0,2,8,11,0,0,2,9,6,0,0,2,7,10,0,0,2,4,6,0,0,2,3,7,0,0,2,5,8,0,0,2,6,8,0,0,2,7,6,0,0,2,4,3,0,0,2,5,4,0,0,2,2,5,0,0,2,0,4,0,0,2,1,3,0,0,2,0,1,0,0,2,2,0,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,127,2.94,-26.4,-13.88,1,6,-25.33,-24.35,-23.67,1,4,-31.21,28.44,4.09,1,5,25.32,24.34,23.66,1,8,-28.27,2.05,-9.79,1,126,28.26,-2.06,9.78,1,8,31.2,-28.45,-4.1,1,4,0,0,0,3,4,1,0,0,3,0,1,0,0,3,0,6,0,0,3,6,5,0,0,3,0,7,0,0,3,5,3,0,0,3,5,7,0,0,3,4,2,0,0,3,7,4,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,126,12,54,15,1,6,-12,54,15,1,226,17,29,-4,1,5,-17,29,-4,1,326,22,0,-14,1,4,-22,0,-15,1,226,17,-29,-4,1,5,-17,-29,-4,1,126,12,-54,13,1,5,-12,-54,13,2,1,0,0,0,2,2,1,0,0,2,3,2,0,0,2,4,3,0,0,2,5,4,0,0,2,6,5,0,0,2,7,6,0,0,2,8,7,0,0,2,9,8,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100)), ((random(2) == 0) ? ((random(300) / 100) * -1) : (random(300) / 100))); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,5,15,-15,-2,1,327,-14,-1,1,1,6,14,12,-10,1,228,-15,28,-7,1,126,-13,-28,10,3,2,1,0,0,3,0,1,0,0,2,0,4,0,0,2,3,2,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 10; levelInc++; levelAr[levelInc] = "1,4,11,1,-2,1,2,-37,-39,-1,1,3,-37,39,1,1,2,-9,25,-1,1,327,-7,-23,-3,1,4,-65,-30,1,1,2,-67,28,3,1,10,42,0,0,1,228,-77,0,0,1,126,77,-18,0,2,4,1,0,0,2,0,4,0,0,2,3,0,0,0,2,6,2,0,0,2,0,7,0,0,3,3,2,0,0,2,8,6,0,0,2,9,7,0,0,2,5,1,0,0,3,8,5,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,4,39,0,0,1,226,-39,0,0,1,9,0,-39,0,1,9,0,39,0,1,6,-29,-29,0,1,4,-29,29,0,1,228,29,29,0,1,227,29,-29,0,2,1,4,0,0,3,4,2,0,0,2,1,5,0,0,2,5,3,0,0,2,0,6,0,0,2,7,0,0,0,2,2,7,0,0,3,6,3,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,228,-33,-40,-2,1,2,33,-40,2,1,1,-5,-10,0,1,127,33,-70,2,1,228,63,-40,3,1,126,-63,-40,-3,1,8,-33,-70,-2,1,1,-5,35,0,1,5,-24,55,0,1,127,13,55,0,1,7,58,-65,3,1,226,-58,-65,-3,1,227,-5,70,0,2,2,0,0,0,2,2,1,0,0,2,2,7,0,0,2,1,3,0,0,2,4,1,0,0,2,0,5,0,0,2,6,0,0,0,2,7,9,0,0,2,8,7,0,0,2,10,3,0,0,2,4,10,0,0,2,11,6,0,0,2,5,11,0,0,2,9,12,0,0,2,12,8,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,5,-90,-15,0,1,5,-90,15,0,1,227,-60,-15,0,1,227,-60,15,0,1,4,-30,-15,0,1,229,-30,15,0,1,5,0,-15,0,1,8,0,15,0,1,5,30,-15,0,1,5,30,15,0,1,4,60,-15,0,1,126,60,15,0,1,4,90,-15,0,1,4,90,15,0,2,1,0,0,0,2,3,1,0,0,2,2,3,0,0,2,4,2,0,0,2,5,4,0,0,2,5,7,0,0,2,7,6,0,0,2,6,8,0,0,2,8,9,0,0,2,11,9,0,0,2,10,11,0,0,2,12,10,0,0,2,13,12,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 12; levelInc++; levelAr[levelInc] = "1,5,0,-30,0,1,5,0,30,0,1,7,-30,-30,0,1,127,-30,30,0,1,326,30,30,0,1,6,-30,0,0,1,329,30,0,0,1,8,30,-30,0,2,6,4,0,0,2,7,6,0,0,3,0,7,0,0,2,2,0,0,0,2,5,2,0,0,2,3,5,0,0,3,1,3,0,0,2,4,1,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,126,-75,-15,0,1,5,-60,15,0,1,126,-45,-15,0,1,229,-30,15,0,1,10,-15,-15,0,1,328,0,15,0,1,1,15,-15,0,1,7,30,15,0,1,3,45,-15,0,2,1,0,0,0,2,2,1,0,0,2,3,2,0,0,2,4,3,0,0,2,5,4,0,0,2,6,5,0,0,2,8,7,0,0,3,6,7,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,9,-1,-62,-5,1,228,0,-29,-2,1,3,1,12,0,1,126,42,-15,-5,1,327,-36,44,5,1,329,37,46,0,1,127,1,62,3,1,328,-42,-13,1,2,1,2,0,0,2,0,1,0,0,2,2,3,0,0,2,2,4,0,0,2,5,2,0,0,2,6,2,0,0,2,2,7,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,229,-16,18,0,1,227,18,21,0,1,228,20,-17,0,1,126,-16,-17,0,1,6,41,-47,0,1,6,40,46,0,1,7,-41,-47,0,1,3,-41,44,0,2,2,4,0,0,2,5,1,0,0,2,6,3,0,0,2,0,7,0,0,3,3,2,0,0,3,0,3,0,0,3,1,0,0,0,3,2,1,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,3,67.5,-29.5,-2,1,228,44.5,-46.5,-1,1,2,21.5,-28.5,0,1,6,22.5,-1.5,0,1,329,57.5,7.5,-1,1,2,77.5,35.5,-2,1,327,-9.5,35.5,0,1,328,-77.5,46.5,2,1,5,-43.5,15.5,1,2,4,3,0,0,4,6,5,0,0,4,6,7,0,0,4,7,8,0,0,4,8,3,0,0,4,3,2,0,0,4,2,1,0,0,4,1,0,0,0,4,4,5,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 14; levelInc++; levelAr[levelInc] = "1,5,-39,8,0,1,329,-1,0,0,1,9,-23,-35,-1,1,7,-68,-30,-3,1,4,37,10,0,1,9,47,55,2,1,1,0,33,0,1,6,-49,53,-1,1,2,68,-24,2,1,8,22,-34,0,1,1,0,-75,0,2,3,2,0,0,2,0,3,0,0,2,5,4,0,0,2,6,5,0,0,2,7,6,0,0,2,0,7,0,0,2,4,8,0,0,2,8,9,0,0,2,10,9,0,0,2,2,10,0,0,4,1,6,0,0,4,0,1,0,0,4,1,2,0,0,4,9,1,0,0,4,4,1,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,52.64,-10.74,-22.08,1,1,52.66,0.11,1.45,1,326,43.24,-20.64,20.98,1,126,41.27,-33.42,-28.13,1,126,17.21,-1.43,61.24,1,1,46.72,7.03,22.96,1,1,33.91,11.74,44.8,1,1,-5.02,-18.96,-48.53,1,1,-28.95,11.93,41.7,1,2,-29.35,1.8,-61.25,1,2,-52.67,33.41,28.68,2,0,3,0,0,2,1,0,0,0,2,5,6,0,0,2,6,4,0,0,2,4,8,0,0,2,7,3,0,0,4,2,3,0,0,4,4,2,0,0,3,9,7,0,0,3,10,8,0,0,4,1,2,0,0,4,5,2,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,-50,-12,6,1,1,49,2,7,1,1,20,-17,2,1,1,-15,-17,2,1,1,65,27,12,1,2,-75,2,11,1,1,-10,36,7,1,1,25,37,7,1,31,5,12,-2,1,3,75,-7,-12,1,3,50,-32,-12,1,3,10,-37,-12,1,3,-25,-32,-12,2,3,2,0,0,2,0,3,0,0,2,2,1,0,0,2,7,4,0,0,2,5,6,0,0,3,1,9,0,0,3,2,10,0,0,3,3,11,0,0,3,0,12,0,0,2,7,6,0,0,4,2,8,0,0,4,1,4,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 15; levelInc++; levelAr[levelInc] = "1,3,-37,-14,4.5,1,228,-61,-28,0.5,1,2,-77,-7,3.5,1,31,-75,23,7.5,1,4,-52,39,4.5,1,31,12,-4,5.5,1,4,42,-14,-0.5,1,2,-10,10,10.5,1,228,-25,40,10.5,1,229,67,-40,4.5,1,226,72,-5,-1.5,1,4,62,15,9.5,2,3,4,0,0,2,1,2,0,0,3,1,0,0,0,3,2,3,0,0,2,8,4,0,0,2,7,8,0,0,2,5,7,0,0,2,6,5,0,0,2,9,6,0,0,2,10,6,0,0,2,6,11,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,30,-42,20,1,1,-30,-16,26,1,1,3,-51,14,1,1,-28,-43,17,1,1,27,-16,27,1,31,0,-8,30,1,5,-15,22,8,1,3,23,26,17,1,3,-60,26,26,1,2,-2,42,-5,1,2,-22,45,-27,1,3,18,41,-26,1,227,44,-35,-10,1,1,71,-28,-6,1,3,-1,-76,2,1,31,-48,-54,7,1,227,0,78,12,2,6,7,0,0,2,6,9,0,0,2,9,10,0,0,2,9,11,0,0,4,6,8,0,0,2,16,9,0,0,2,6,5,0,0,2,6,7,0,0,2,6,9,0,0,2,9,10,0,0,2,9,11,0,0,4,6,8,0,0,2,12,0,0,0,4,13,12,0,0,3,2,3,0,0,2,0,2,0,0,2,4,0,0,0,2,5,4,0,0,2,1,5,0,0,2,3,1,0,0,2,3,15,0,0,2,2,14,0,0,2,16,9,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,6,9,65,7,1,5,-24,55,6,1,30,34,10,17,1,33,9,5,22,1,32,-20,5,21,1,31,-40,20,16,1,8,40,40,-1,1,7,55,15,-16,1,4,44,-20,12,1,3,9,-30,12,1,2,-25,-25,11,1,1,-55,-10,11,1,1,4,-65,-22,1,1,-29,-50,-22,1,1,-54,-30,-22,1,1,44,-60,-21,3,6,7,0,0,2,0,6,0,0,2,1,0,0,0,2,5,1,0,0,4,2,3,0,0,2,4,3,0,0,2,5,4,0,0,2,11,5,0,0,4,14,11,0,0,2,10,4,0,0,4,13,10,0,0,2,9,3,0,0,4,12,9,0,0,2,8,2,0,0,4,15,8,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 16; levelInc++; levelAr[levelInc] = "1,1,-10,10,0,1,1,9,10,0,1,1,10,-10,0,1,1,-10,-10,0,1,30,26,-35,0,1,31,-33,32,0,1,31,30,34,0,1,30,-28,-34,0,2,3,2,0,0,2,0,3,0,0,2,1,0,0,0,2,2,1,0,0,2,2,4,0,0,2,0,5,0,0,2,1,6,0,0,2,3,7,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,3,-7.01,-75,3.99,1,6,58.99,-15,2.02,1,30,-57.01,-15,4.97,1,5,-0.01,45,12.99,1,3,38.99,-55,3.01,1,31,38.99,35,13.01,1,4,-37.01,-55,3.98,1,5,-37.01,35,13.98,1,1,-18,-15,-4.01,1,2,19,-15,-4,1,1,0,-35,-5,1,5,-0.01,15,2.99,1,2,8.99,-75,3,1,1,0,-15,-15,1,227,0,75,-15,1,127,-0.01,5,23.99,2,9,12,0,0,2,5,9,0,0,2,12,4,0,0,2,2,6,0,0,2,8,7,0,0,2,0,8,0,0,2,13,11,0,0,2,14,3,0,0,3,3,11,0,0,3,8,11,0,0,4,11,9,0,0,3,5,1,0,0,2,6,0,0,0,2,2,7,0,0,2,1,4,0,0,2,13,10,0,0,2,11,15,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,-30,0,0,1,3,-5,54,0,1,32,-5,-55,0,1,3,0,0,0,1,126,9,29,0,1,329,9,-30,0,1,2,59,0,-1,1,6,-59,0,1,1,32,30,0,0,2,0,1,0,0,2,0,2,0,0,2,0,3,0,0,2,3,4,0,0,2,3,5,0,0,2,0,7,0,0,2,3,8,0,0,2,6,8,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,0,-40,0,1,1,18,-30,-4,1,1,-20,-30,-4,1,33,0,-55,-9,1,31,0,-20,0,1,1,0,9,0,1,1,-15,34,-10,1,1,13,29,-15,1,30,-20,70,3,1,30,18,64,-10,1,1,28,-5,0,1,1,-30,-9,9,1,6,38,4,-15,1,6,-40,15,0,2,0,3,0,0,2,2,0,0,0,2,4,2,0,0,2,1,4,0,0,2,0,1,0,0,2,11,2,0,0,2,13,11,0,0,2,10,1,0,0,2,12,10,0,0,2,5,4,0,0,2,6,5,0,0,2,8,6,0,0,2,7,5,0,0,2,9,7,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,8,0,0,-17,1,3,0,-45,17,1,1,35,-35,17,1,1,50,0,17,1,32,35,35,17,1,4,-35,-35,17,1,4,-50,0,17,1,33,-35,35,17,1,328,0,45,17,2,0,1,0,0,2,2,1,0,0,2,3,2,0,0,2,4,3,0,0,2,0,3,0,0,2,1,5,0,0,2,8,4,0,0,2,7,8,0,0,2,6,7,0,0,2,5,6,0,0,2,0,6,0,0,2,8,0,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,1,19,14,-14,1,4,0,-13,-1,1,1,-19,15,-15,1,9,0,24,-14,1,4,0,-55,9,1,30,35,-15,4,1,30,-35,-15,5,1,3,0,60,0,1,5,50,50,9,1,4,-50,50,10,2,3,2,0,0,2,0,3,0,0,4,1,4,0,0,2,1,5,0,0,2,1,6,0,0,2,3,7,0,0,4,9,7,0,0,4,8,7,0,0,4,2,1,0,0,4,0,1,0,0"; levelBonusAr[levelInc] = 250; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.25, -0.93, 2.64); levelTUTAr[levelInc] = 1; levelInc++; levelAr[levelInc] = "1,34,72.98,0,74.02,1,35,-76.99,0,-78.04,1,36,0,-105,0,1,37,0,105,0,1,38,81.01,0,-80.97,1,37,-136.02,0,105.97"; levelBonusAr[levelInc] = 50; levelPointsAr[levelinc] = levelInc * 100; levelRotAr[levelInc] = _root.make3DPoint(0.004, -0.005, 0.003); levelTUTAr[levelInc] = 1; levelInc++; levelPointsAr = [0, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 1900, 2000, 2100, 2200, 2300, 2400, 2500, 2600, 2700, 2800, 2900, 3000, 3100, 3200, 3300, 3400, 3500, 3600, 3700, 3800, 3900, 4000, 4100, 4200, 4300, 4400, 4500, 4600, 4700, 4800, 4900, 5000, 5100, 5200, 5300, 5400, 5500, 5600, 5700, 5800, 5900, 6000]; highScore = 0; if (levelArS) { _root.levelString = _root.levelArS; _root.loadLevel(_root.levelString); atomCont.broadcastMessage("applyTransform"); armCont.broadcastMessage("positionArms"); } MovieClip.prototype.declareAtom = function () { _root.levelComplete++; }; checkLevelComplete = function () { _root.isVisible = 0; _root.atomCont.broadcastMessage("isVisible"); if (_root.isVisible == 1) { _root.gameMode = 4; _root.editAtom = 0; _root.prevAtom = 0; _root.levelNum++; if (_root.levelNum > _root.maxLevelNum) { _root.maxLevelNum = _root.levelNum; } _root.myLocal_so.data.levelNumber = _root.maxLevelNum; saveString = ""; i = 0; while (i < _root.levelScoresAr.length) { saveString = saveString + _root.levelScoresAr[i]; saveString = saveString + "s"; i++; } _root.myLocal_so.data.levelScoresAr = saveString; if (_root.highScore > _root.finalScore) { _root.finalScore = _root.highScore; myLocal_so.data.finalScore = _root.finalScore; } _root.myLocal_so.flush(); if (_root.levelNum == (levelAr.length - 1)) { _root.gameCont.gotoAndPlay("gameBeaten"); } else { _root.gameCont.gotoAndPlay("levelComplete"); } _root.lastVisible.innerAtom.highlighter.gotoAndStop(1); _root.lastVisible.innerAtom.gotoAndPlay("close"); } }; rotStage = false; prevMouseX = _xmouse; prevMouseY = _ymouse; _root.rotStageBUT.onMouseDown = function () { if ((_root.gameMode == 1) and (_root.levelNum > 2)) { _root.rotStage = true; _root.prevMouseX = _xmouse; _root.prevMouseY = _ymouse; } }; _root.rotStageBUT.onMouseUp = function () { _root.rotStage = false; }; openOtherGamesLink = function () { getURL ("http://www.armorgames.com/", "_blank"); }; submitScore = function (hScore) { if (_root.highScore > _root.finalScore) { _root.finalScore = _root.highScore; myLocal_so.data.finalScore = _root.finalScore; } _root.myLocal_so.flush(); };Instance of Symbol 433 MovieClip "gameCont" in Frame 21/* no clip actions */Symbol 12 MovieClip [Arm] Frame 1armType = 2;Symbol 16 MovieClip Frame 1stop();Symbol 20 MovieClip Frame 1stop();Symbol 24 MovieClip Frame 1stop();Symbol 24 MovieClip Frame 10stop(); _root.dragAtom = true; startDrag (_root.editAtom); _root.editAtom.isDragging = true;Symbol 28 MovieClip Frame 1stop();Symbol 28 MovieClip Frame 2stop();Symbol 33 MovieClip Frame 1if (!stopIf) { stopIf = true; rotater._rotation = random(360); this.rotateInc = (random(10) + 5) / 20; this.rotateInc = this.rotateInc * ((random(2) == 1) ? 1 : -1); } rotater._rotation = rotater._rotation + rotateInc;Symbol 33 MovieClip Frame 2rotater._rotation = rotater._rotation + rotateInc;Symbol 46 MovieClip Frame 1this._yscale = 100 + random(33); this._rotation = random(360);Symbol 46 MovieClip Frame 50gotoAndPlay(50 + random(40));Symbol 46 MovieClip Frame 151gotoAndPlay(151 + random(90));Symbol 66 MovieClip Frame 1this._yscale = 100 + random(33); this._rotation = random(360);Symbol 66 MovieClip Frame 50gotoAndPlay(50 + random(40));Symbol 66 MovieClip Frame 151gotoAndPlay(151 + random(90));Symbol 68 MovieClip Frame 1dispNum = tSymbol + _parent._parent.modifierNum;Symbol 70 MovieClip Frame 1dispNum = tSymbol + _parent._parent.modifierNum;Symbol 72 MovieClip Frame 1dispNum = tSymbol + _parent._parent.modifierNum;Symbol 74 MovieClip Frame 1dispNum = tSymbol + _parent._parent.modifierNum;Symbol 76 MovieClip Frame 1Symbol 78 MovieClip Frame 1Symbol 80 MovieClip Frame 1Symbol 82 MovieClip Frame 1Symbol 96 MovieClip Frame 1stop(); var disp = random(4); if (disp > 0) { this.gotoAndStop(disp + 1); }Symbol 96 MovieClip Frame 2stop();Symbol 96 MovieClip Frame 3stop();Symbol 96 MovieClip Frame 4stop();Symbol 97 MovieClip Frame 1this._rotation = random(360); this._xscale = 100 + random(30); this._yscale = 100 + random(30);Symbol 97 MovieClip Frame 21stop();Symbol 100 MovieClip Frame 1stop();Symbol 101 MovieClip Frame 26mult.tSymbol = "-";Symbol 101 MovieClip Frame 27mult.tSymbol = "+";Symbol 101 MovieClip Frame 28mult.tSymbol = "x";Symbol 101 MovieClip Frame 29mult.tSymbol = "\u00F7";Symbol 101 MovieClip Frame 30mult.tSymbol = "-";Symbol 101 MovieClip Frame 31mult.tSymbol = "+";Symbol 101 MovieClip Frame 32mult.tSymbol = "x";Symbol 101 MovieClip Frame 33mult.tSymbol = "\u00F7";Symbol 101 MovieClip Frame 40if (_root.soundOn) { explodeSound.gotoAndStop(2); }Symbol 101 MovieClip Frame 42_parent.closing = true;Symbol 101 MovieClip Frame 60stop(); _parent._visible = false; _parent.closing = false;Symbol 102 MovieClip [Atom] Frame 1closing = false; isDragging = false; MovieClip.prototype.setDrag = function () { var _local3 = this._x - this.point2D.px; var _local2 = this._y - this.point2D.py; this.point3D.px = this.point3D.px + (_local3 / this.point2D.scaleRatio); this.point3D.px = ((this.point3D.px < -70) ? -70 : (((this.point3D.px > 70) ? 70 : (this.point3D.px)))); this.point3D.py = this.point3D.py + (_local2 / this.point2D.scaleRatio); this.point3D.py = ((this.point3D.py < -70) ? -70 : (((this.point3D.py > 70) ? 70 : (this.point3D.py)))); this.point3D.pz = ((this.point3D.pz < -70) ? -70 : (((this.point3D.pz > 70) ? 70 : (this.point3D.pz)))); }; this.onRelease = function () { innerAtom.highlighter3.gotoAndStop(1); _root.dragAtom = false; stopDrag(); if (isDragging == true) { this.setDrag(); isDragging = false; } }; this.onReleaseOutside = function () { innerAtom.highlighter3.gotoAndStop(1); _root.dragAtom = false; stopDrag(); if (isDragging == true) { this.setDrag(); isDragging = false; } }; this.onPress = function () { if (closing == false) { if (_root.soundOn) { _root.atomSelectSound.gotoAndPlay(2); } if ((((_root.gameMode == 1) and (!Key.isDown(90))) and (!Key.isDown(88))) and (!Key.isDown(90))) { _root.editAtom.innerAtom.highlighter.gotoAndStop(1); _root.rotStage = false; _root.isConnected = 0; _root.armCont.broadcastMessage("checkIfConnected", this, _root.editAtom); if (_root.isConnected) { if (this.isModifier and _root.editAtom.isModifier) { trace("you cannot combine two modifiers"); innerAtom.highlighter.gotoAndStop(2); _root.editAtom = this; } else if ((this.atomType == _root.editAtom.atomType) and (this.isModifier != 1)) { _root.undoNum++; this.undoAr[this.undoAr.length] = this.saveAtomInfo(); _root.editAtom.undoAr[_root.editAtom.undoAr.length] = _root.editAtom.saveAtomInfo(); _root.armCont.broadcastMessage("saveArmInfo"); trace("reg numbered atom combination"); var _local4 = _root.getCombinePoint(this, _root.editAtom); this.point3D.px = _local4.px + 1; this.point3D.py = _local4.py + 1; this.point3D.pz = _local4.pz + 1; _root.editAtom.point3D.px = _local4.px; _root.editAtom.point3D.py = _local4.py; _root.editAtom.point3D.pz = _local4.pz; _root.editAtom.redirect = this; _root.editAtom.makeConnections = false; _root.editAtom.innerAtom.gotoAndPlay("close"); i = 0; while (i < _root.editAtom.atomLinks.length) { var _local3 = _root.editAtom.atomLinks[i]; if (_local3 != this) { this.atomLinks[this.atomLinks.length] = _local3; t = 0; while (t < _local3.atomLinks.length) { if (_local3.atomLinks[t] == _root.editAtom) { _local3.atomLinks[t] = this; } t++; } } i++; } _root.centreMolecule(); this.atomType = this.atomType + ((this.atomType < _root.highAtomNum) ? 1 : 0); innerAtom.gotoAndStop(this.atomType); this.anchorWeight = ((this.AnchorWeight > _root.editAtom.anchorWeight) ? (this.anchorWeight) : (_root.editAtom.anchorWeight)); _root.editAtom = 0; } else if ((((this.atomType == _root.negAtomNum) && (_root.editAtom.atomType > this.modifierNum)) && (_root.editAtom.isModifier != 1)) || (((_root.editAtom.atomType == _root.negAtomNum) && (this.atomType > _root.editAtom.modifierNum)) && (this.isModifier != 1))) { _root.undoNum++; this.undoAr[this.undoAr.length] = this.saveAtomInfo(); _root.editAtom.undoAr[_root.editAtom.undoAr.length] = _root.editAtom.saveAtomInfo(); _root.armCont.broadcastMessage("saveArmInfo"); trace("neg modifier"); var _local6 = ((this.atomType == _root.negAtomNum) ? (this.modifierNum) : (_root.editAtom.modifierNum)); var _local4 = _root.getCombinePoint(this, _root.editAtom); this.point3D.px = _local4.px + 1; this.point3D.py = _local4.py + 1; this.point3D.pz = _local4.pz + 1; _root.editAtom.point3D.px = _local4.px; _root.editAtom.point3D.py = _local4.py; _root.editAtom.point3D.pz = _local4.pz; _root.editAtom.redirect = this; _root.editAtom.makeConnections = false; _root.editAtom.innerAtom.gotoAndPlay("close"); i = 0; while (i < _root.editAtom.atomLinks.length) { var _local3 = _root.editAtom.atomLinks[i]; if (_local3 != this) { this.atomLinks[this.atomLinks.length] = _local3; t = 0; while (t < _local3.atomLinks.length) { if (_local3.atomLinks[t] == _root.editAtom) { _local3.atomLinks[t] = this; } t++; } } i++; } _root.centreMolecule(); this.atomType = ((this.atomType == _root.negAtomNum) ? (_root.editAtom.atomType - _local6) : (this.atomType - _local6)); this.anchorWeight = ((this.AnchorWeight > _root.editAtom.anchorWeight) ? (this.anchorWeight) : (_root.editAtom.anchorWeight)); this.isModifier = 0; this.modifierNum = 0; innerAtom.gotoAndStop(this.atomType); _root.editAtom = 0; } else if (((this.atomType == _root.posAtomNum) and (_root.editAtom.atomType <= (_root.highAtomNum - this.modifierNum))) or ((_root.editAtom.atomType == _root.posAtomNum) and (this.atomType <= (_root.highAtomNum - _root.editAtom.modifierNum)))) { _root.undoNum++; this.undoAr[this.undoAr.length] = this.saveAtomInfo(); _root.editAtom.undoAr[_root.editAtom.undoAr.length] = _root.editAtom.saveAtomInfo(); _root.armCont.broadcastMessage("saveArmInfo"); trace("add modifier"); var _local6 = ((this.atomType == _root.posAtomNum) ? (this.modifierNum) : (_root.editAtom.modifierNum)); var _local4 = _root.getCombinePoint(this, _root.editAtom); this.point3D.px = _local4.px + 1; this.point3D.py = _local4.py + 1; this.point3D.pz = _local4.pz + 1; _root.editAtom.point3D.px = _local4.px; _root.editAtom.point3D.py = _local4.py; _root.editAtom.point3D.pz = _local4.pz; _root.editAtom.redirect = this; _root.editAtom.makeConnections = false; _root.editAtom.innerAtom.gotoAndPlay("close"); i = 0; while (i < _root.editAtom.atomLinks.length) { var _local3 = _root.editAtom.atomLinks[i]; if (_local3 != this) { this.atomLinks[this.atomLinks.length] = _local3; t = 0; while (t < _local3.atomLinks.length) { if (_local3.atomLinks[t] == _root.editAtom) { _local3.atomLinks[t] = this; } t++; } } i++; } _root.centreMolecule(); this.atomType = ((this.atomType == _root.posAtomNum) ? (_root.editAtom.atomType + _local6) : (this.atomType + _local6)); this.isModifier = 0; this.modifierNum = 0; this.innerAtom.gotoAndStop(this.atomType); this.anchorWeight = ((this.AnchorWeight > _root.editAtom.anchorWeight) ? (this.anchorWeight) : (_root.editAtom.anchorWeight)); _root.editAtom = 0; } else if (((this.atomType == _root.multAtomNum) and ((_root.editAtom.atomType * this.modifierNum) <= _root.highAtomNum)) or ((_root.editAtom.atomType == _root.multAtomNum) and ((this.atomType * _root.editAtom.modifierNum) <= _root.highAtomNum))) { _root.undoNum++; this.undoAr[this.undoAr.length] = this.saveAtomInfo(); _root.editAtom.undoAr[_root.editAtom.undoAr.length] = _root.editAtom.saveAtomInfo(); _root.armCont.broadcastMessage("saveArmInfo"); trace("multiply modifier"); var _local6 = ((this.atomType == _root.multAtomNum) ? this.modifierNum : _root.editAtom.modifierNum); var _local4 = _root.getCombinePoint(this, _root.editAtom); this.point3D.px = _local4.px + 1; this.point3D.py = _local4.py + 1; this.point3D.pz = _local4.pz + 1; _root.editAtom.point3D.px = _local4.px; _root.editAtom.point3D.py = _local4.py; _root.editAtom.point3D.pz = _local4.pz; _root.editAtom.redirect = this; _root.editAtom.makeConnections = false; _root.editAtom.innerAtom.gotoAndPlay("close"); i = 0; while (i < _root.editAtom.atomLinks.length) { var _local3 = _root.editAtom.atomLinks[i]; if (_local3 != this) { this.atomLinks[this.atomLinks.length] = _local3; t = 0; while (t < _local3.atomLinks.length) { if (_local3.atomLinks[t] == _root.editAtom) { _local3.atomLinks[t] = this; } t++; } } i++; } _root.centreMolecule(); this.atomType = ((this.atomType == _root.multAtomNum) ? (_root.editAtom.atomType * _local6) : (this.atomType * _local6)); this.isModifier = 0; this.modifierNum = 0; this.innerAtom.gotoAndStop(this.atomType); this.anchorWeight = ((this.AnchorWeight > _root.editAtom.anchorWeight) ? this.anchorWeight : _root.editAtom.anchorWeight); _root.editAtom = 0; } else if ((((this.atomType == _root.divAtomNum) and ((_root.editAtom.atomType % this.modifierNum) == 0)) && (_root.editAtom.isModifier != 1)) or (((_root.editAtom.atomType == _root.divAtomNum) and ((this.atomType % _root.editAtom.modifierNum) == 0)) && (this.isModifier != 1))) { _root.undoNum++; this.undoAr[this.undoAr.length] = this.saveAtomInfo(); _root.editAtom.undoAr[_root.editAtom.undoAr.length] = _root.editAtom.saveAtomInfo(); _root.armCont.broadcastMessage("saveArmInfo"); trace("division modifier"); var _local6 = ((this.atomType == _root.divAtomNum) ? this.modifierNum : _root.editAtom.modifierNum); var _local4 = _root.getCombinePoint(this, _root.editAtom); this.point3D.px = _local4.px + 1; this.point3D.py = _local4.py + 1; this.point3D.pz = _local4.pz + 1; _root.editAtom.point3D.px = _local4.px; _root.editAtom.point3D.py = _local4.py; _root.editAtom.point3D.pz = _local4.pz; _root.editAtom.redirect = this; _root.editAtom.makeConnections = false; _root.editAtom.innerAtom.gotoAndPlay("close"); i = 0; while (i < _root.editAtom.atomLinks.length) { var _local3 = _root.editAtom.atomLinks[i]; if (_local3 != this) { this.atomLinks[this.atomLinks.length] = _local3; t = 0; while (t < _local3.atomLinks.length) { if (_local3.atomLinks[t] == _root.editAtom) { _local3.atomLinks[t] = this; } t++; } } i++; } _root.centreMolecule(); this.atomType = ((this.atomType == _root.divAtomNum) ? (_root.editAtom.atomType / _local6) : (this.atomType / _local6)); this.isModifier = 0; this.modifierNum = 0; this.innerAtom.gotoAndStop(this.atomType); this.anchorWeight = ((this.AnchorWeight > _root.editAtom.anchorWeight) ? this.anchorWeight : _root.editAtom.anchorWeight); _root.editAtom = 0; } else if ((((this.atomType >= _root.simpMinAtom) and (this.atomType <= _root.simpDivAtom)) and (_root.editAtom.atomType < _root.highAtomNum)) or (((_root.editAtom.atomType >= _root.simpMinAtom) and (_root.editAtom.atomType <= _root.simpDivAtom)) and (this.atomType < _root.highAtomNum))) { _root.undoNum++; this.undoAr[this.undoAr.length] = this.saveAtomInfo(); _root.editAtom.undoAr[_root.editAtom.undoAr.length] = _root.editAtom.saveAtomInfo(); _root.armCont.broadcastMessage("saveArmInfo"); trace("making a complex modifier from a simple modifier"); trace(_root.simpMinAtom); var _local5 = 0; var _local6 = 0; if ((this.atomType >= _root.simpMinAtom) and (this.atomType <= _root.simpDivAtom)) { _local5 = this.atomType - 4; _local6 = _root.editAtom.atomType; } else { _local5 = _root.editAtom.atomType - 4; _local6 = this.atomType; } trace(_local5); var _local4 = _root.getCombinePoint(this, _root.editAtom); this.point3D.px = _local4.px + 1; this.point3D.py = _local4.py + 1; this.point3D.pz = _local4.pz + 1; _root.editAtom.point3D.px = _local4.px; _root.editAtom.point3D.py = _local4.py; _root.editAtom.point3D.pz = _local4.pz; _root.editAtom.redirect = this; _root.editAtom.makeConnections = false; _root.editAtom.innerAtom.gotoAndPlay("close"); i = 0; while (i < _root.editAtom.atomLinks.length) { var _local3 = _root.editAtom.atomLinks[i]; if (_local3 != this) { this.atomLinks[this.atomLinks.length] = _local3; t = 0; while (t < _local3.atomLinks.length) { if (_local3.atomLinks[t] == _root.editAtom) { _local3.atomLinks[t] = this; } t++; } } i++; } _root.centreMolecule(); this.atomType = _local5; this.isModifier = 1; this.modifierNum = _local6; this.innerAtom.gotoAndStop(this.atomType); this.anchorWeight = ((this.AnchorWeight > _root.editAtom.anchorWeight) ? this.anchorWeight : _root.editAtom.anchorWeight); _root.editAtom = 0; } else { trace("nuthin doin connected"); innerAtom.highlighter.gotoAndStop(2); _root.editAtom = this; innerAtom.highlighter3.gotoAndPlay(2); } } else { trace("nuthin doin not connected"); innerAtom.highlighter.gotoAndStop(2); _root.editAtom = this; innerAtom.highlighter3.gotoAndPlay(2); } } } };Symbol 102 MovieClip [Atom] Frame 16stop();Symbol 102 MovieClip [Atom] Frame 26stop(); _root.atomCont.removeListener(this); _root.editCont.removeListener(this); removeMovieClip(this);Symbol 112 MovieClip Frame 1stop();Symbol 116 MovieClip [ArmD] Frame 1armType = 3; this.onRollOver = function () { arm.inner.armBUT.gotoAndStop(2); arm2.inner.armBUT.gotoAndStop(2); if (_root.soundOn) { _root.armMOSound.gotoAndPlay(2); } }; this.onRollOut = function () { arm.inner.armBUT.gotoAndStop(1); arm2.inner.armBUT.gotoAndStop(1); }; this.onRelease = function () { if (_root.soundOn) { _root.armSelectSound.gotoAndPlay(2); } _root.undoNum++; this.atom1.undoAr[this.atom1.undoAr.length] = this.atom1.saveAtomInfo(); this.atom2.undoAr[this.atom2.undoAr.length] = this.atom2.saveAtomInfo(); _root.armCont.broadcastMessage("saveArmInfo"); var _local3 = this.atom1.atomType; this.atom1.atomType = this.atom2.atomType; this.atom1.innerAtom.gotoAndStop(this.atom1.atomType); this.atom2.atomType = _local3; this.atom2.innerAtom.gotoAndStop(this.atom2.atomType); _local3 = this.atom1.modifierNum; this.atom1.modifierNum = this.atom2.modifierNum; this.atom2.modifierNum = _local3; _local3 = this.atom1.isModifier; this.atom1.isModifier = this.atom2.isModifier; this.atom2.isModifier = _local3; _root.prevAtom.innerAtom.highlighter2.gotoAndStop(1); _root.prevAtom = 0; _root.editAtom.innerAtom.highlighter.gotoAndStop(1); _root.editAtom = 0; };Symbol 126 MovieClip Frame 1stop();Symbol 127 MovieClip Frame 1stop();Symbol 129 MovieClip [ArmDU1] Frame 1armType = 4; canClick = 2; initArm = function () { this.onRollOver = function () { arm.inner.armBUT.gotoAndStop(2); arm2.inner.armBUT.gotoAndStop(2); if (_root.soundOn) { _root.armMOSound.gotoAndPlay(2); } }; this.onRollOut = function () { arm.inner.armBUT.gotoAndStop(1); arm2.inner.armBUT.gotoAndStop(1); }; this.onRelease = function () { if (_root.soundOn) { _root.armSelectSound.gotoAndPlay(2); } _root.undoNum++; this.atom1.undoAr[this.atom1.undoAr.length] = this.atom1.saveAtomInfo(); this.atom2.undoAr[this.atom2.undoAr.length] = this.atom2.saveAtomInfo(); _root.armCont.broadcastMessage("saveArmInfo"); var _local3 = this.atom1.atomType; this.atom1.atomType = this.atom2.atomType; this.atom1.innerAtom.gotoAndStop(this.atom1.atomType); this.atom2.atomType = _local3; this.atom2.innerAtom.gotoAndStop(this.atom2.atomType); _local3 = this.atom1.modifierNum; this.atom1.modifierNum = this.atom2.modifierNum; this.atom2.modifierNum = _local3; _local3 = this.atom1.isModifier; this.atom1.isModifier = this.atom2.isModifier; this.atom2.isModifier = _local3; this.canClick = 3; arm.inner.gotoAndStop(2); arm2.inner.gotoAndStop(2); _root.prevAtom.innerAtom.highlighter2.gotoAndStop(1); _root.prevAtom = 0; _root.editAtom.innerAtom.highlighter.gotoAndStop(1); _root.editAtom = 0; delete this.onRelease; delete this.onRollOver; delete this.onRollOut; }; }; initArm();Symbol 142 Buttonon (press) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 145 MovieClip Frame 1_root.stop(); gotoAndPlay (2);Symbol 145 MovieClip Frame 218_root.gotoAndStop("AC_Logo");Symbol 149 MovieClip Frame 1stop(); if (_root.soundOn == true) { gotoAndPlay (2); }Symbol 149 MovieClip Frame 2Symbol 149 MovieClip Frame 22stop();Symbol 162 MovieClip Frame 236_root.gotoAndStop("mainMenu");Symbol 166 MovieClip Frame 1stop();Symbol 166 MovieClip Frame 25stop();Symbol 171 MovieClip Frame 1stop();Symbol 172 MovieClip Frame 1stop();Symbol 173 MovieClip Frame 1stop();Symbol 173 MovieClip Frame 2if ((rewind = true)) { _parent.prevFrame(); if (_parent._currentframe == 1) { gotoAndStop (1); } } else { gotoAndStop (1); }Symbol 173 MovieClip Frame 3if ((rewind = true)) { _parent.prevFrame(); if (_parent._currentframe == 1) { gotoAndStop (1); } } else { gotoAndStop (1); } gotoAndPlay (2);Symbol 181 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.canClickMenu == true) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _parent.gotoAndPlay("manualIn"); rewinder.rewind = true; rewinder.gotoAndPlay(2); } };Symbol 181 MovieClip Frame 6stop();Symbol 184 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.canClickMenu == true) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _parent.gotoAndPlay("levelSelectIn"); rewinder.rewind = true; rewinder.gotoAndPlay(2); } };Symbol 184 MovieClip Frame 6stop();Symbol 187 MovieClip Frame 1stop(); this.onRollOver = function () { rewinder.rewind = false; if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.canClickMenu == true) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _root.levelNum = 1; _root.highScore = 0; _root.levelLives = 4; _root.canClickMenu = false; _parent._parent.gotoAndPlay("mainMenuOut"); } };Symbol 187 MovieClip Frame 6stop();Symbol 192 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.canClickMenu == true) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _parent.gotoAndPlay("iPhoneInfoIn"); rewinder.rewind = true; rewinder.gotoAndPlay(2); } };Symbol 192 MovieClip Frame 6stop();Symbol 236 MovieClip Frame 1if (_root.soundOn == true) { gotoAndStop ("musicON"); } else { gotoAndStop ("musicOFF"); }Symbol 236 MovieClip Frame 2stop();Symbol 236 MovieClip Frame 11stop();Symbol 237 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.soundOn == true) { _root.soundOn = false; _root.menuMusic.stop(); muteBUT.gotoAndStop("musicOFF"); _root.mainMusic.gotoAndStop(1); stopAllSounds(); } else { _root.soundOn = true; _root.menuMusic.start(0, 1000); muteBUT.gotoAndStop("musicON"); _root.mainMusic.gotoAndStop(2); if (isHUD) { _root.levelTrack = random(_root.levelMusicAr.length); _root.levelMusicAr[_root.levelTrack].start(0, 1000); } } };Symbol 237 MovieClip Frame 6stop();Symbol 240 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.canClickMenu == true) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _parent.gotoAndPlay("creditsIn"); rewinder.rewind = true; rewinder.gotoAndPlay(2); } };Symbol 240 MovieClip Frame 6stop();Symbol 243 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.canClickMenu == true) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _root.openOtherGamesLink(); rewinder.rewind = true; rewinder.gotoAndPlay(2); } };Symbol 243 MovieClip Frame 6stop();Symbol 246 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _root.openOtherGamesLink(); rewinder.rewind = true; rewinder.gotoAndPlay(2); };Symbol 246 MovieClip Frame 6stop();Symbol 249 MovieClip Frame 1if (_root.finalScore == 0) { this._visible = false; }Symbol 260 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); };Symbol 260 MovieClip Frame 6stop();Symbol 273 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); };Symbol 273 MovieClip Frame 6stop();Symbol 280 MovieClip Frame 1innerB.onRollOver = function () { innerB.armBUT.gotoAndStop(2); }; innerB.onRollOut = function () { innerB.armBUT.gotoAndStop(1); }; innerB.onPress = function () { var _local2 = IMG5._x; var _local1 = IMG5._y; IMG5._x = IMG3._x; IMG5._y = IMG3._y; IMG3._y = _local1; IMG3._x = _local2; }; innerR.onRollOver = function () { innerR.armBUT.gotoAndStop(2); }; innerR.onRollOut = function () { innerR.armBUT.gotoAndStop(1); }; innerR.onPress = function () { var _local2 = IMG4._x; var _local1 = IMG4._y; IMG4._x = IMG6._x; IMG4._y = IMG6._y; IMG6._y = _local1; IMG6._x = _local2; innerR._visible = false; startoverBUT._visible = true; innerR.armBUT.gotoAndStop(1); }; startoverBUT._visible = false; startoverBUT.onPress = function () { innerR._visible = true; startoverBUT._visible = false; };Symbol 328 MovieClip Frame 1stop(); contBUT.onPress = function () { theFrame = contBUT._parent._currentframe; theFrame = ((theFrame < 6) ? (theFrame + 1) : 1); contBUT._parent.gotoAndStop(theFrame); }; stop();Symbol 336 MovieClip Frame 1stop(); dispNum = ((levelNum < 10) ? ("0" + levelNum) : (levelNum)); if (levelNum <= _root.maxLevelNum) { this.onPress = function () { _root.levelNum = levelNum; _root.levelLives = 4; _root.highScore = _root.levelScoresAr[_root.levelNum - 1]; _root.mainMenu.gotoAndPlay("mainMenuOut"); }; gotoAndStop (2); } else { gotoAndStop (3); }Symbol 336 MovieClip Frame 2dispText.text = dispNum;Symbol 336 MovieClip Frame 3dispText.text = dispNum;Symbol 337 MovieClip Frame 1BUT1.levelNum = 1; BUT2.levelNum = 2; BUT3.levelNum = 3; BUT4.levelNum = 4; BUT5.levelNum = 5; BUT6.levelNum = 6; BUT7.levelNum = 7; BUT8.levelNum = 8; BUT9.levelNum = 9; BUT10.levelNum = 10; BUT11.levelNum = 11; BUT12.levelNum = 12; BUT13.levelNum = 13; BUT14.levelNum = 14; BUT15.levelNum = 15; BUT16.levelNum = 16; BUT17.levelNum = 17; BUT18.levelNum = 18; BUT19.levelNum = 19; BUT20.levelNum = 20; BUT21.levelNum = 21; BUT22.levelNum = 22; BUT23.levelNum = 23; BUT24.levelNum = 24; BUT25.levelNum = 25; BUT26.levelNum = 26; BUT27.levelNum = 27; BUT28.levelNum = 28; BUT29.levelNum = 29; BUT30.levelNum = 30; BUT31.levelNum = 31; BUT32.levelNum = 32; BUT33.levelNum = 33; BUT34.levelNum = 34; BUT35.levelNum = 35;Symbol 365 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _parent.gotoAndPlay("iPhoneInfoIn"); rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onRelease = function () { getURL ("http://iminim.atomiccicada.com/", "_blank"); };Symbol 365 MovieClip Frame 6stop();Symbol 368 MovieClip Frame 1stop(); _root.canClickMenu = true;Symbol 368 MovieClip Frame 2this.playBUT._visible = false; this.manualBUT._visible = false; this.creditsBUT._visible = false; this.levelSelectBUT._visible = false; this.highscoresBUT._visible = false; this.bonusContentBUT._visible = false; this.playMoreGamesBUT._visible = false; this.muteBUT._visible = false; this.iPhoneBUT._visible = false; this.scoresBUT._visible = false; this.moreGamesBUT._visible = false; this.addGameBUT._visible = false; this.KING_BUT._visible = false;Symbol 368 MovieClip Frame 10stop(); backBUT.onRollOver = function () { backBUT.gotoAndPlay("glowEffect"); }; backBUT.onPress = function () { gotoAndPlay ("creditsOut"); backBUT.isPlaying = true; }; backBUT.onRollOut = function () { backBUT.isPlaying = false; };Symbol 368 MovieClip Frame 11this.playBUT._visible = true; this.manualBUT._visible = true; this.creditsBUT._visible = true; this.levelSelectBUT._visible = true; this.highscoresBUT._visible = true; this.bonusContentBUT._visible = true; this.playMoreGamesBUT._visible = true; this.muteBUT._visible = true; this.iPhoneBUT._visible = true; this.scoresBUT._visible = true; this.walkthroughBUT._visible = true; this.moreGamesBUT._visible = true; this.addGameBUT._visible = true; this.KING_BUT._visible = true;Symbol 368 MovieClip Frame 17gotoAndStop ("menuFunctioning");Symbol 368 MovieClip Frame 18this.playBUT._visible = false; this.manualBUT._visible = false; this.creditsBUT._visible = false; this.levelSelectBUT._visible = false; this.highscoresBUT._visible = false; this.bonusContentBUT._visible = false; this.playMoreGamesBUT._visible = false; this.muteBUT._visible = false; this.iPhoneBUT._visible = false; this.minimLogoThin._visible = false; this.scoresBUT._visible = false; this.walkthroughBUT._visible = false; this.moreGamesBUT._visible = false; this.addGameBUT._visible = false; this.KING_BUT._visible = false;Symbol 368 MovieClip Frame 26stop(); backBUT.onRollOver = function () { backBUT.gotoAndPlay("glowEffect"); }; backBUT.onPress = function () { gotoAndPlay ("manualOut"); backBUT.isPlaying = true; }; backBUT.onRollOut = function () { backBUT.isPlaying = false; };Symbol 368 MovieClip Frame 27this.playBUT._visible = true; this.manualBUT._visible = true; this.creditsBUT._visible = true; this.levelSelectBUT._visible = true; this.highscoresBUT._visible = true; this.bonusContentBUT._visible = true; this.playMoreGamesBUT._visible = true; this.muteBUT._visible = true; this.iPhoneBUT._visible = true; this.minimLogoThin._visible = true; this.scoresBUT._visible = true; this.walkthroughBUT._visible = true; this.moreGamesBUT._visible = true; this.addGameBUT._visible = true; this.KING_BUT._visible = true;Symbol 368 MovieClip Frame 33gotoAndStop ("menuFunctioning");Symbol 368 MovieClip Frame 35this.playBUT._visible = false; this.manualBUT._visible = false; this.creditsBUT._visible = false; this.levelSelectBUT._visible = false; this.highscoresBUT._visible = false; this.bonusContentBUT._visible = false; this.playMoreGamesBUT._visible = false; this.muteBUT._visible = false; this.iPhoneBUT._visible = false; this.scoresBUT._visible = false; this.walkthroughBUT._visible = false; this.moreGamesBUT._visible = false; this.addGameBUT._visible = false; this.KING_BUT._visible = false;Symbol 368 MovieClip Frame 42stop(); backBUT.onRollOver = function () { backBUT.gotoAndPlay("glowEffect"); }; backBUT.onPress = function () { gotoAndPlay ("levelSelectOut"); backBUT.isPlaying = true; }; backBUT.onRollOut = function () { backBUT.isPlaying = false; };Symbol 368 MovieClip Frame 44this.playBUT._visible = true; this.manualBUT._visible = true; this.creditsBUT._visible = true; this.levelSelectBUT._visible = true; this.highscoresBUT._visible = true; this.bonusContentBUT._visible = true; this.playMoreGamesBUT._visible = true; this.muteBUT._visible = true; this.iPhoneBUT._visible = true; this.scoresBUT._visible = true; this.walkthroughBUT._visible = true; this.moreGamesBUT._visible = true; this.addGameBUT._visible = true; this.KING_BUT._visible = true;Symbol 368 MovieClip Frame 49gotoAndStop ("menuFunctioning");Symbol 368 MovieClip Frame 51this.playBUT._visible = false; this.manualBUT._visible = false; this.creditsBUT._visible = false; this.levelSelectBUT._visible = false; this.highscoresBUT._visible = false; this.bonusContentBUT._visible = false; this.playMoreGamesBUT._visible = false; this.muteBUT._visible = false; this.iPhoneBUT._visible = false; this.scoresBUT._visible = false; this.walkthroughBUT._visible = false; this.moreGamesBUT._visible = false; this.addGameBUT._visible = false; this.KING_BUT._visible = false;Symbol 368 MovieClip Frame 58stop(); backBUT.onRollOver = function () { backBUT.gotoAndPlay("glowEffect"); }; backBUT.onPress = function () { gotoAndPlay ("iPhoneInfoOut"); backBUT.isPlaying = true; }; backBUT.onRollOut = function () { backBUT.isPlaying = false; };Symbol 368 MovieClip Frame 59this.playBUT._visible = true; this.manualBUT._visible = true; this.creditsBUT._visible = true; this.levelSelectBUT._visible = true; this.highscoresBUT._visible = true; this.bonusContentBUT._visible = true; this.playMoreGamesBUT._visible = true; this.muteBUT._visible = true; this.iPhoneBUT._visible = true; this.scoresBUT._visible = true; this.walkthroughBUT._visible = true; this.moreGamesBUT._visible = true; this.KING_BUT._visible = true; this.addGameBUT._visible = true;Symbol 368 MovieClip Frame 65gotoAndStop ("menuFunctioning");Symbol 369 MovieClip Frame 1if (_root.soundOn) { _root.mainMusic.gotoAndStop(2); }Symbol 369 MovieClip Frame 150stop();Symbol 369 MovieClip Frame 171stop(); _root.gameCont.gotoAndPlay("startLevel");Symbol 374 MovieClip Frame 1xPos = random(550); yPos = random(550); zPos = random(100) - 50; xSpeed = (random(100) - 50) / 100; ySpeed = (random(100) - 50) / 100; zSpeed = (random(100) - 50) / 200; xMod = (random(100) + 1) / 10000; xInc = ((random(2) == 1) ? (xMod) : (-xMod)); yMod = (random(100) + 1) / 10000; yInc = ((random(2) == 1) ? (yMod) : (-yMod)); zMod = (random(100) + 1) / 10000; zInc = ((random(2) == 1) ? (zMod) : (-zMod)); this.onEnterFrame = function () { if (this.xSpeed > 1) { this.xInc = -xMod; } else if (this.xSpeed < -1) { this.xInc = xMod; } this.xSpeed = this.xSpeed + this.xInc; this.xPos = this.xPos + this.xSpeed; this._x = this.xPos; if (this.ySpeed > 1) { this.yInc = -yMod; } else if (this.ySpeed < -1) { this.yInc = yMod; } this.ySpeed = this.ySpeed + this.yInc; this.yPos = this.yPos + this.ySpeed; this._y = this.yPos; if (this.zSpeed > 0.1) { this.zInc = -zMod; } else if (this.zSpeed < -0.1) { this.zInc = zMod; } this.zSpeed = this.zSpeed + this.zInc; this.zPos = this.zPos + this.zSpeed; this._xscale = (this._yscale = this.zPos); }; gotoAndPlay(random(150));Symbol 374 MovieClip Frame 250gotoAndPlay(250 + random(150));Symbol 381 MovieClip Frame 1stop(); if (_root.soundOn) { gotoAndStop (2); }Symbol 388 MovieClip Frame 1stop();Symbol 388 MovieClip Frame 6stop();Symbol 393 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } rewinder.rewind = true; rewinder.gotoAndPlay(2); trace("clicked on quit & submit"); _root.submitScore(_root.highScore); };Symbol 393 MovieClip Frame 6stop();Symbol 402 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _root.atomInc = 0; rewinder.rewind = true; rewinder.gotoAndPlay(2); _parent._parent.gotoAndPlay("endLevel"); };Symbol 402 MovieClip Frame 6stop();Symbol 404 MovieClip Frame 1levelScore = _root.levelPointsAr[_root.levelNum - 1]; _root.scoreBonus2 = _root.scoreBonus * 10; levelTotal = levelScore + (_root.scoreBonus * 10); highScore = _root.highScore; _root.highScore = _root.highScore + levelTotal; _root.levelScoresAr[_root.levelNum - 1] = _root.highScore; saveString = ""; i = 0; while (i < _root.levelScoresAr.length) { saveString = saveString + _root.levelScoresAr[i]; saveString = saveString + "s"; i++; } _root.myLocal_so.data.levelScoresAr = saveString; if (_root.highScore > _root.finalScore) { _root.finalScore = _root.highScore; myLocal_so.data.finalScore = _root.finalScore; } _root.myLocal_so.data.flush(); stop(); menuBUT.onRollOver = function () { if (_root.soundOn == true) { menuBUT.buttonMOSound.gotoAndPlay(2); } menuBUT.rewinder.rewind = false; menuBUT.play(); }; menuBUT.onRollOut = function () { menuBUT.rewinder.rewind = true; menuBUT.rewinder.gotoAndPlay(2); }; menuBUT.onPress = function () { if (_root.soundOn == true) { menuBUT.buttonSound.gotoAndPlay(2); } _root.destroyMolecule(1); menuBUT.rewinder.rewind = true; menuBUT.rewinder.gotoAndPlay(2); _root.gameMode = 4; _root.mainMenu.gotoAndPlay("mainMenuIn"); _root.toMenu = true; _root.gameCont.gotoAndPlay("endLevel"); };Symbol 413 MovieClip Frame 1stop();Symbol 413 MovieClip Frame 6stop();Symbol 414 MovieClip Frame 1theScore.text = _root.highScore; theLives.text = _root.levelLives; menuBUT.onRollOver = function () { if (_root.soundOn == true) { menuBUT.buttonMOSound.gotoAndPlay(2); } menuBUT.rewinder.rewind = false; menuBUT.play(); }; menuBUT.onRollOut = function () { menuBUT.rewinder.rewind = true; menuBUT.rewinder.gotoAndPlay(2); }; menuBUT.onPress = function () { if (_root.soundOn == true) { menuBUT.buttonSound.gotoAndPlay(2); } _root.destroyMolecule(1); menuBUT.rewinder.rewind = true; menuBUT.rewinder.gotoAndPlay(2); _root.gameMode = 4; _root.mainMenu.gotoAndPlay("mainMenuIn"); _root.toMenu = true; _root.gameCont.gotoAndPlay("levelLostOut"); }; tryAgainBUT.onRollOver = function () { if (_root.soundOn == true) { tryAgainBUT.buttonMOSound.gotoAndPlay(2); } tryAgainBUT.rewinder.rewind = false; tryAgainBUT.play(); }; tryAgainBUT.onRollOut = function () { tryAgainBUT.rewinder.rewind = true; tryAgainBUT.rewinder.gotoAndPlay(2); }; tryAgainBUT.onPress = function () { if (_root.soundOn == true) { tryAgainBUT.buttonSound.gotoAndPlay(2); } _root.destroyMolecule(1); tryAgainBUT.rewinder.rewind = true; tryAgainBUT.rewinder.gotoAndPlay(2); _root.gameMode = 4; _root.gameCont.gotoAndPlay("levelLostOut"); };Symbol 416 MovieClip Frame 1stop(); if (_root.soundOn) { gotoAndStop (2); }Symbol 420 MovieClip Frame 1theScore.text = _root.highScore; theLives.text = _root.levelLives; menuBUT.onRollOver = function () { if (_root.soundOn == true) { menuBUT.buttonMOSound.gotoAndPlay(2); } menuBUT.rewinder.rewind = false; menuBUT.play(); }; menuBUT.onRollOut = function () { menuBUT.rewinder.rewind = true; menuBUT.rewinder.gotoAndPlay(2); }; menuBUT.onPress = function () { if (_root.soundOn == true) { menuBUT.buttonSound.gotoAndPlay(2); } _root.destroyMolecule(1); menuBUT.rewinder.rewind = true; menuBUT.rewinder.gotoAndPlay(2); _root.gameMode = 4; _root.mainMenu.gotoAndPlay("mainMenuIn"); _root.toMenu = true; _root.gameCont.gotoAndPlay("gameOverOut"); }; tryAgainBUT.onRollOver = function () { if (_root.soundOn == true) { tryAgainBUT.buttonMOSound.gotoAndPlay(2); } tryAgainBUT.rewinder.rewind = false; tryAgainBUT.play(); }; tryAgainBUT.onRollOut = function () { tryAgainBUT.rewinder.rewind = true; tryAgainBUT.rewinder.gotoAndPlay(2); }; tryAgainBUT.onPress = function () { if (_root.soundOn == true) { tryAgainBUT.buttonSound.gotoAndPlay(2); } _root.destroyMolecule(1); tryAgainBUT.rewinder.rewind = true; tryAgainBUT.rewinder.gotoAndPlay(2); _root.gameMode = 4; _root.gameCont.gotoAndPlay("levelLostOut"); };Symbol 422 MovieClip Frame 1stop(); if (_root.soundOn) { gotoAndStop (2); }Symbol 430 MovieClip Frame 1menuBUT.onRollOver = function () { if (_root.soundOn == true) { menuBUT.buttonMOSound.gotoAndPlay(2); } menuBUT.rewinder.rewind = false; menuBUT.play(); }; menuBUT.onRollOut = function () { menuBUT.rewinder.rewind = true; menuBUT.rewinder.gotoAndPlay(2); }; menuBUT.onPress = function () { if (_root.soundOn == true) { menuBUT.buttonSound.gotoAndPlay(2); } _root.destroyMolecule(1); menuBUT.rewinder.rewind = true; menuBUT.rewinder.gotoAndPlay(2); _root.gameMode = 4; _root.mainMenu.gotoAndPlay("mainMenuIn"); _root.toMenu = true; _root.gameCont.gotoAndPlay("gameWonOut"); }; _root.submitScore(_root.highScore);Symbol 433 MovieClip Frame 1stop(); _root.toMenu = false;Symbol 433 MovieClip Frame 2_root.newScene(); _root.levelMessage = "molecule " + _root.levelNum; _root.cycleLevelMessage = 30; _root.undoNum = 0;Symbol 433 MovieClip Frame 31messageDisp.text = _root.levelMessage;Symbol 433 MovieClip Frame 33_root.cycleLevelMessage--; if (_root.cycleLevelMessage <= 1) { _root.atomInc = 0; _root.levelString = _root.levelAr[_root.levelNum]; if (_root.levelString.indexOf("http://www.atomiccicada.com/minim/minim_Builder.html?levelArS=") != -1) { _root.levelString = _root.levelString.substr(62); } _root.loadLevel(_root.levelString); _root.theScene._visible = true; if (_root.soundOn) { _root.levelLoadSound.gotoAndPlay(2); _root.levelTrack = random(_root.levelMusicAr.length); _root.levelMusicAr[_root.levelTrack].start(0, 1000); } _root.scoreBonus = _root.levelBonusAr[_root.levelNum]; _root.scoreClip.gotoAndPlay("scoreIn"); _root.gameMode = 1; _root.TUT.gotoAndPlay("TUTIn"); gotoAndStop (1); } else { gotoAndPlay ("cycleLevelMessage"); }Symbol 433 MovieClip Frame 34_root.levelMusicAr[_root.levelTrack].stop(); _root.TUT.gotoAndPlay("TUTOut"); _root.scoreClip.gotoAndPlay("scoreOut");Symbol 433 MovieClip Frame 62removeMovieClip(_root.theScene);Symbol 433 MovieClip Frame 93stop();Symbol 433 MovieClip Frame 123if (_root.toMenu) { _root.toMenu = false; gotoAndStop (1); } else { gotoAndPlay ("startlevel"); }Symbol 433 MovieClip Frame 124_root.levelMusicAr[_root.levelTrack].stop(); removeMovieClip(_root.theScene);Symbol 433 MovieClip Frame 148stop();Symbol 433 MovieClip Frame 172if (_root.toMenu) { _root.toMenu = false; gotoAndStop (1); } else { gotoAndPlay ("startlevel"); }Symbol 433 MovieClip Frame 173_root.levelMusicAr[_root.levelTrack].stop(); removeMovieClip(_root.theScene);Symbol 433 MovieClip Frame 198stop();Symbol 433 MovieClip Frame 223_root.toMenu = false; gotoAndStop (1);Symbol 433 MovieClip Frame 224_root.levelMusicAr[_root.levelTrack].stop(); if (_root.soundOn) { _root.endSong.setVolume(0); _root.endSong.start(0, 1000); }Symbol 433 MovieClip Frame 262_root.TUT.gotoAndPlay("TUTOut"); _root.scoreClip.gotoAndPlay("scoreOut"); _root.BGShadow.gotoAndPlay("BGIn"); removeMovieClip(_root.theScene);Symbol 433 MovieClip Frame 287_root.editCentreObj = 0; _root.editAtom = 0; _root.prevAtom = 0; _root.atomInc = 0; _root.levelString = _root.levelAr[_root.levelNum]; _root.newScene(); _root.loadLevel(_root.levelString); _root.theScene._visible = true;Symbol 433 MovieClip Frame 288var endVol = 0; _root.worldRotationx = (random(400) - 200) / 2000; xMod = (random(5) + 1) / 2000; xMod = (random(2) ? (xMod) : (-xMod)); _root.worldRotationy = (random(400) - 200) / 2000; yMod = (random(5) + 1) / 2000; yMod = (random(2) ? (yMod) : (-yMod)); _root.worldRotationz = (random(400) - 200) / 2000; zMod = (random(5) + 1) / 2000; zMod = (random(2) ? (zMod) : (-zMod)); trace((((xMod + " ") + ymod) + " ") + zMod); MovieClip.prototype.dellPress = function () { delete this.onPress; delete this.onRelease; delete this.onReleaseOutside; }; _root.atomCont.broadcastMessage("dellPress"); endingCont.onEnterFrame = function () { _root.worldRotationx = _root.worldRotationx + xMod; xMod = ((_root.worldRotationx < -0.15) ? (-xMod) : (xMod)); xMod = ((_root.worldRotationx > 0.15) ? (-xMod) : (xMod)); _root.worldRotationy = _root.worldRotationy + yMod; yMod = ((_root.worldRotationy < -0.15) ? (-yMod) : (yMod)); yMod = ((_root.worldRotationy > 0.15) ? (-yMod) : (yMod)); _root.worldRotationz = _root.worldRotationz + zMod; zMod = ((_root.worldRotationz < -0.15) ? (-zMod) : (zMod)); zMod = ((_root.worldRotationz > 0.15) ? (-zMod) : (zMod)); if (endVol < 100) { endVol++; _root.endSong.setVolume(endVol); } _root.replotWorld(); _root.atomCont.broadcastMessage("applyTransform"); }; stop();Symbol 433 MovieClip Frame 289_root.destroyMolecule(); _root.BGShadow.gotoAndPlay("BGOut"); _root.endSong.stop(); if (_root.soundOn) { _root.endBoom.gotoAndPlay(2); } delete endingCont.onEnterFrame;Symbol 433 MovieClip Frame 318_root.toMenu = false; gotoAndStop (1);Symbol 435 MovieClip Frame 21Symbol 450 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); };Symbol 450 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 450 MovieClip Frame 58gotoAndStop ("rest");Symbol 454 MovieClip Frame 1gotoAndPlay ("TUTOut");Symbol 454 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 454 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 454 MovieClip Frame 58gotoAndStop ("rest");Symbol 466 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 466 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 466 MovieClip Frame 58gotoAndStop ("rest");Symbol 470 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 470 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 470 MovieClip Frame 58gotoAndStop ("rest");Symbol 480 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 480 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 480 MovieClip Frame 58gotoAndStop ("rest");Symbol 484 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 484 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 484 MovieClip Frame 58gotoAndStop ("rest");Symbol 493 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 493 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 493 MovieClip Frame 58gotoAndStop ("rest");Symbol 497 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 497 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 497 MovieClip Frame 58gotoAndStop ("rest");Symbol 506 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 506 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 506 MovieClip Frame 58gotoAndStop ("rest");Symbol 510 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 510 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 510 MovieClip Frame 58gotoAndStop ("rest");Symbol 519 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 519 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 519 MovieClip Frame 58gotoAndStop ("rest");Symbol 523 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 523 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 523 MovieClip Frame 58gotoAndStop ("rest");Symbol 527 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 527 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 527 MovieClip Frame 58gotoAndStop ("rest");Symbol 535 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 535 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 535 MovieClip Frame 58gotoAndStop ("rest");Symbol 543 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 543 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 543 MovieClip Frame 58gotoAndStop ("rest");Symbol 549 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 549 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 549 MovieClip Frame 58gotoAndStop ("rest");Symbol 553 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 553 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 553 MovieClip Frame 58gotoAndStop ("rest");Symbol 562 MovieClip Frame 25expandBUT.onPress = function () { gotoAndPlay ("TUTIn"); }; stop();Symbol 562 MovieClip Frame 42stop(); colapseBUT.onPress = function () { gotoAndPlay ("TUTOut"); };Symbol 562 MovieClip Frame 58gotoAndStop ("rest");Symbol 563 MovieClip Frame 1gotoAndStop(_root.levelTUTAr[_root.levelNum]);Symbol 563 MovieClip Frame 2stop();Symbol 564 MovieClip Frame 1stop();Symbol 564 MovieClip Frame 32stop();Symbol 569 MovieClip Frame 1var theScore = _root.scoreBonus; if (theScore < 10) { theScore = "00000" + theScore; } else if (theScore < 100) { theScore = "0000" + theScore; } else if (theScore < 1000) { theScore = "000" + theScore; } else if (theScore < 10000) { theScore = "00" + theScore; } else if (theScore < 100000) { theScore = "0" + theScore; } scoreDisp.text = theScore;Symbol 571 MovieClip Frame 1var tempScore = _root.highScore; if (tempScore == 0) { scoreDisp.text = "000000"; } else if (tempScore < 10) { scoreDisp.text = "00000" + tempScore; } else if (tempScore < 100) { scoreDisp.text = "0000" + tempScore; } else if (tempScore < 1000) { scoreDisp.text = "000" + tempScore; } else if (tempScore < 10000) { scoreDisp.text = "00" + tempScore; } else if (tempScore < 100000) { scoreDisp.text = "0" + tempScore; } else { scoreDisp.text = tempScore; }Symbol 575 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _root.undoFunc(); rewinder.rewind = true; rewinder.gotoAndPlay(2); trace("clicked on UNDO"); };Symbol 575 MovieClip Frame 6stop();Symbol 578 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.gameMode == 1) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _parent.gotoAndPlay("HUDmenuOn"); _root.theScene._visible = false; _root.gameMode = 5; _root.TUT.gotoAndPlay("TUTOut"); rewinder.rewind = true; rewinder.gotoAndPlay(2); } };Symbol 578 MovieClip Frame 6stop();Symbol 581 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.gameMode == 5) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } rewinder.rewind = true; rewinder.gotoAndPlay(2); _root.undoNum = 0; _root.scoreBonus = _root.scoreBonus - 10; _root.scoreBonus = ((_root.scoreBonus < 0) ? 0 : (_root.scoreBonus)); _root.destroyMolecule(1); _root.molDestroyed = true; _root.gameMode = 1; trace("clicked on restart level"); if (inMenu == true) { _root.TUT.gotoAndPlay("TUTIn"); _parent._parent.gotoAndPlay("HUDmenuOff"); } } else if (inMenu != true) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } rewinder.rewind = true; rewinder.gotoAndPlay(2); _root.undoNum = 0; _root.scoreBonus = _root.scoreBonus - 10; _root.scoreBonus = ((_root.scoreBonus < 0) ? 0 : (_root.scoreBonus)); _root.destroyMolecule(1); rewinder.rewind = true; rewinder.gotoAndPlay(2); } }; this.onRelease = function () { if (inMenu != true) { _root.loadLevel(_root.levelString); _root.theScene._visible = true; } }; this.onReleaseOutside = function () { if (inMenu != true) { _root.loadLevel(_root.levelString); _root.theScene._visible = true; } };Symbol 581 MovieClip Frame 6stop();Symbol 586 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.gameMode == 5) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _root.molDestroyed = false; _root.theScene._visible = true; _root.gameMode = 1; _root.TUT.gotoAndPlay("TUTIn"); rewinder.rewind = true; rewinder.gotoAndPlay(2); trace("clicked on return to game"); _parent._parent.gotoAndPlay("HUDmenuOff"); } };Symbol 586 MovieClip Frame 6stop();Symbol 588 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.gameMode == 5) { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _root.levelMusicAr[_root.levelTrack].stop(); _root.destroyMolecule(1); rewinder.rewind = true; rewinder.gotoAndPlay(2); trace("clicked on main menu"); _root.gameMode = 4; _root.mainMenu.gotoAndPlay("mainMenuIn"); _root.scoreClip.gotoAndPlay("scoreOut"); } };Symbol 588 MovieClip Frame 6stop();Symbol 592 MovieClip Frame 1stop(); this.onRollOver = function () { if (_root.soundOn == true) { buttonMOSound.gotoAndPlay(2); } rewinder.rewind = false; play(); }; this.onRollOut = function () { rewinder.rewind = true; rewinder.gotoAndPlay(2); }; this.onPress = function () { if (_root.soundOn == true) { buttonSound.gotoAndPlay(2); } _root.openSignLink(); rewinder.rewind = true; rewinder.gotoAndPlay(2); };Symbol 592 MovieClip Frame 6stop();Symbol 593 MovieClip Frame 1theLevelNum.text = ((_root.levelNum < 10) ? ("0" + _root.levelNum) : (_root.levelNum)); muteBUT.isHUD = true; rBUT.inMenu = true; scoreDisp.text = _root.highScore;Symbol 594 MovieClip Frame 1stop();Symbol 594 MovieClip Frame 10stop();Symbol 594 MovieClip Frame 20if (_root.molDestroyed) { _root.molDestroyed = false; _root.loadLevel(_root.levelString); _root.theScene._visible = true; }Symbol 595 MovieClip Frame 1_root.newTimer = getTimer(); _root.timerDiff = _root.timerDiff + (_root.newTimer - _root.oldTimer); secInc = 0; if (_root.timerDiff > 1000) { secInc = Math.floor(_root.timerDiff / 1000); _root.timerDiff = _root.timerDiff - (1000 * secInc); } _root.oldTimer = _root.newTimer; if (_root.gameMode == 1) { _root.scoreBonus = _root.scoreBonus - secInc; if (_root.scoreBonus <= 0) { _root.scoreBonus = 0; } }Symbol 596 MovieClip Frame 1stop();Symbol 596 MovieClip Frame 2_root.oldTimer = getTimer(); _root.timerDiff = 0;Symbol 596 MovieClip Frame 20stop();Symbol 598 MovieClip Frame 1stop();Symbol 600 MovieClip Frame 1stop();Symbol 601 MovieClip Frame 1stop();Symbol 602 MovieClip Frame 1stop();Symbol 603 MovieClip Frame 1stop();Symbol 610 MovieClip Frame 1stop();Symbol 611 MovieClip Frame 1stop();
Library Items
| Symbol 1 Sound [Track1] | ||
| Symbol 2 Sound [Track8] | Used by:610 | |
| Symbol 3 Sound [Track7] | Used by:610 | |
| Symbol 4 Graphic | Used by:150 255 Timeline | |
| Symbol 5 Graphic | Used by:6 10 127 381 416 422 610 | |
| Symbol 6 MovieClip | Uses:5 | Used by:7 |
| Symbol 7 MovieClip | Uses:6 | Used by:Timeline |
| Symbol 8 Graphic | Used by:9 | |
| Symbol 9 MovieClip | Uses:8 | Used by:367 368 431 Timeline |
| Symbol 10 MovieClip | Uses:5 | Used by:11 |
| Symbol 11 MovieClip | Uses:10 | Used by:12 |
| Symbol 12 MovieClip [Arm] | Uses:11 | Used by:Timeline |
| Symbol 13 Graphic | Used by:14 | |
| Symbol 14 MovieClip | Uses:13 | Used by:15 |
| Symbol 15 MovieClip | Uses:14 | Used by:16 |
| Symbol 16 MovieClip | Uses:15 | Used by:101 |
| Symbol 17 Graphic | Used by:18 | |
| Symbol 18 MovieClip | Uses:17 | Used by:19 |
| Symbol 19 MovieClip | Uses:18 | Used by:20 |
| Symbol 20 MovieClip | Uses:19 | Used by:101 |
| Symbol 21 Graphic | Used by:22 | |
| Symbol 22 MovieClip | Uses:21 | Used by:23 |
| Symbol 23 MovieClip | Uses:22 | Used by:24 552 560 |
| Symbol 24 MovieClip | Uses:23 | Used by:101 |
| Symbol 25 Graphic | Used by:26 | |
| Symbol 26 MovieClip | Uses:25 | Used by:27 |
| Symbol 27 MovieClip | Uses:26 | Used by:28 |
| Symbol 28 MovieClip | Uses:27 | Used by:101 |
| Symbol 29 Graphic | Used by:33 | |
| Symbol 30 Graphic | Used by:31 | |
| Symbol 31 MovieClip | Uses:30 | Used by:33 |
| Symbol 32 Graphic | Used by:33 | |
| Symbol 33 MovieClip | Uses:29 31 32 | Used by:101 267 297 310 322 453 454 478 488 491 496 504 531 539 552 560 |
| Symbol 34 Graphic | Used by:35 | |
| Symbol 35 MovieClip | Uses:34 | Used by:101 267 297 310 322 453 454 478 480 488 491 493 496 504 506 517 531 539 |
| Symbol 36 Graphic | Used by:37 | |
| Symbol 37 MovieClip | Uses:36 | Used by:101 267 280 297 310 322 465 491 517 519 531 539 |
| Symbol 38 Graphic | Used by:39 | |
| Symbol 39 MovieClip | Uses:38 | Used by:101 267 280 297 310 465 478 480 504 517 |
| Symbol 40 Graphic | Used by:41 | |
| Symbol 41 MovieClip | Uses:40 | Used by:101 280 297 478 491 493 501 509 |
| Symbol 42 Graphic | Used by:43 | |
| Symbol 43 MovieClip | Uses:42 | Used by:101 280 310 491 504 506 |
| Symbol 44 Graphic | Used by:45 | |
| Symbol 45 MovieClip | Uses:44 | Used by:46 |
| Symbol 46 MovieClip | Uses:45 | Used by:48 |
| Symbol 47 Graphic | Used by:48 | |
| Symbol 48 MovieClip | Uses:46 47 | Used by:49 |
| Symbol 49 MovieClip | Uses:48 | Used by:101 297 310 491 |
| Symbol 50 Graphic | Used by:51 | |
| Symbol 51 MovieClip | Uses:50 | Used by:101 297 310 474 478 483 504 517 |
| Symbol 52 Graphic | Used by:55 | |
| Symbol 53 Font | Used by:54 59 67 69 71 73 334 335 378 394 395 396 397 398 399 400 401 403 406 407 408 409 410 417 418 419 426 427 568 570 582 589 | |
| Symbol 54 Text | Uses:53 | Used by:55 |
| Symbol 55 MovieClip | Uses:52 54 | Used by:101 310 514 517 519 522 |
| Symbol 56 Graphic | Used by:57 | |
| Symbol 57 MovieClip | Uses:56 | Used by:101 453 474 483 501 509 |
| Symbol 58 Graphic | Used by:60 | |
| Symbol 59 Text | Uses:53 | Used by:60 |
| Symbol 60 MovieClip | Uses:58 59 | Used by:101 |
| Symbol 61 Graphic | Used by:62 174 189 | |
| Symbol 62 MovieClip | Uses:61 | Used by:101 |
| Symbol 63 Graphic | Used by:68 70 72 74 76 78 80 82 | |
| Symbol 64 Graphic | Used by:65 | |
| Symbol 65 MovieClip | Uses:64 | Used by:66 |
| Symbol 66 MovieClip | Uses:65 | Used by:68 70 72 74 76 78 80 82 283 |
| Symbol 67 EditableText | Uses:53 | Used by:68 |
| Symbol 68 MovieClip | Uses:63 66 67 | Used by:101 |
| Symbol 69 EditableText | Uses:53 | Used by:70 |
| Symbol 70 MovieClip | Uses:63 66 69 | Used by:101 |
| Symbol 71 EditableText | Uses:53 | Used by:72 |
| Symbol 72 MovieClip | Uses:63 66 71 | Used by:101 |
| Symbol 73 EditableText | Uses:53 | Used by:74 |
| Symbol 74 MovieClip | Uses:63 66 73 | Used by:101 |
| Symbol 75 Graphic | Used by:76 | |
| Symbol 76 MovieClip | Uses:63 66 75 | Used by:101 |
| Symbol 77 Graphic | Used by:78 | |
| Symbol 78 MovieClip | Uses:63 66 77 | Used by:101 |
| Symbol 79 Graphic | Used by:80 | |
| Symbol 80 MovieClip | Uses:63 66 79 | Used by:101 |
| Symbol 81 Graphic | Used by:82 | |
| Symbol 82 MovieClip | Uses:63 66 81 | Used by:101 |
| Symbol 83 Bitmap | Used by:84 | |
| Symbol 84 Graphic | Uses:83 | Used by:101 |
| Symbol 85 Bitmap | Used by:86 | |
| Symbol 86 Graphic | Uses:85 | Used by:101 |
| Symbol 87 Bitmap | Used by:88 | |
| Symbol 88 Graphic | Uses:87 | Used by:101 |
| Symbol 89 Bitmap | Used by:90 | |
| Symbol 90 Graphic | Uses:89 | Used by:101 |
| Symbol 91 Bitmap | Used by:92 | |
| Symbol 92 Graphic | Uses:91 | Used by:101 |
| Symbol 93 Graphic | Used by:96 | |
| Symbol 94 Graphic | Used by:96 | |
| Symbol 95 Graphic | Used by:96 | |
| Symbol 96 MovieClip | Uses:93 94 95 | Used by:97 |
| Symbol 97 MovieClip | Uses:96 | Used by:98 |
| Symbol 98 MovieClip | Uses:97 | Used by:101 |
| Symbol 99 Sound | Used by:100 | |
| Symbol 100 MovieClip | Uses:99 | Used by:101 |
| Symbol 101 MovieClip | Uses:16 20 24 28 33 35 37 39 41 43 49 51 55 57 60 62 68 70 72 74 76 78 80 82 84 86 88 90 92 98 100 | Used by:102 |
| Symbol 102 MovieClip [Atom] | Uses:101 | Used by:Timeline |
| Symbol 103 Graphic | Used by:112 | |
| Symbol 104 Graphic | Used by:111 | |
| Symbol 105 Graphic | Used by:111 | |
| Symbol 106 Graphic | Used by:111 | |
| Symbol 107 Graphic | Used by:111 | |
| Symbol 108 Graphic | Used by:111 | |
| Symbol 109 Graphic | Used by:111 | |
| Symbol 110 Graphic | Used by:111 | |
| Symbol 111 MovieClip | Uses:104 105 106 107 108 109 110 | Used by:112 465 |
| Symbol 112 MovieClip | Uses:103 111 | Used by:114 |
| Symbol 113 Graphic | Used by:114 127 | |
| Symbol 114 MovieClip | Uses:112 113 | Used by:115 280 |
| Symbol 115 MovieClip | Uses:114 | Used by:116 |
| Symbol 116 MovieClip [ArmD] | Uses:115 | Used by:Timeline |
| Symbol 117 Graphic | Used by:126 | |
| Symbol 118 Graphic | Used by:125 | |
| Symbol 119 Graphic | Used by:125 | |
| Symbol 120 Graphic | Used by:125 | |
| Symbol 121 Graphic | Used by:125 | |
| Symbol 122 Graphic | Used by:125 | |
| Symbol 123 Graphic | Used by:125 | |
| Symbol 124 Graphic | Used by:125 | |
| Symbol 125 MovieClip | Uses:118 119 120 121 122 123 124 | Used by:126 |
| Symbol 126 MovieClip | Uses:117 125 | Used by:127 |
| Symbol 127 MovieClip | Uses:126 113 5 | Used by:128 280 |
| Symbol 128 MovieClip | Uses:127 | Used by:129 |
| Symbol 129 MovieClip [ArmDU1] | Uses:128 | Used by:Timeline |
| Symbol 130 Graphic | Used by:145 | |
| Symbol 131 Graphic | Used by:145 | |
| Symbol 132 Graphic | Used by:145 | |
| Symbol 133 Sound | Used by:145 | |
| Symbol 134 Sound | Used by:145 | |
| Symbol 135 Graphic | Used by:145 | |
| Symbol 136 Graphic | Used by:137 | |
| Symbol 137 MovieClip | Uses:136 | Used by:145 |
| Symbol 138 Sound | Used by:145 | |
| Symbol 139 Sound | Used by:145 | |
| Symbol 140 Sound | Used by:145 | |
| Symbol 141 Graphic | Used by:142 | |
| Symbol 142 Button | Uses:141 | Used by:145 |
| Symbol 143 Sound | Used by:145 | |
| Symbol 144 Sound | Used by:145 | |
| Symbol 145 MovieClip | Uses:130 131 132 133 134 135 137 138 139 140 142 143 144 | Used by:Timeline |
| Symbol 146 Graphic | Used by:149 | |
| Symbol 147 Sound | Used by:149 | |
| Symbol 148 Sound | Used by:149 | |
| Symbol 149 MovieClip | Uses:146 147 148 | Used by:162 |
| Symbol 150 MovieClip | Uses:4 | Used by:162 369 |
| Symbol 151 Font | Used by:152 160 177 182 185 191 196 238 242 247 248 259 265 266 270 387 389 411 441 451 467 472 486 499 512 528 536 554 573 576 580 585 | |
| Symbol 152 Text | Uses:151 | Used by:162 |
| Symbol 153 Bitmap | Used by:154 | |
| Symbol 154 Graphic | Uses:153 | Used by:155 |
| Symbol 155 MovieClip | Uses:154 | Used by:156 |
| Symbol 156 MovieClip | Uses:155 | Used by:161 |
| Symbol 157 Graphic | Used by:161 | |
| Symbol 158 Font | Used by:159 | |
| Symbol 159 Text | Uses:158 | Used by:161 |
| Symbol 160 Text | Uses:151 | Used by:161 |
| Symbol 161 MovieClip | Uses:156 157 159 160 | Used by:162 255 |
| Symbol 162 MovieClip | Uses:149 150 152 161 | Used by:Timeline |
| Symbol 163 Bitmap | Used by:164 338 | |
| Symbol 164 Graphic | Uses:163 | Used by:165 |
| Symbol 165 MovieClip | Uses:164 | Used by:166 369 |
| Symbol 166 MovieClip | Uses:165 | Used by:Timeline |
| Symbol 167 Bitmap | Used by:168 | |
| Symbol 168 Graphic | Uses:167 | Used by:169 |
| Symbol 169 MovieClip | Uses:168 | Used by:170 |
| Symbol 170 MovieClip | Uses:169 | Used by:369 |
| Symbol 171 MovieClip | Used by:181 184 187 192 240 243 246 260 273 365 388 393 402 413 435 575 578 581 586 588 592 | |
| Symbol 172 MovieClip | Used by:181 184 187 192 240 243 246 260 273 365 388 393 402 413 435 575 578 581 586 588 592 | |
| Symbol 173 MovieClip | Used by:181 184 187 192 237 240 243 246 260 273 365 388 393 402 413 435 575 578 581 586 588 592 | |
| Symbol 174 MovieClip | Uses:61 | Used by:181 184 187 237 240 260 273 388 393 402 413 435 575 578 581 586 588 |
| Symbol 175 Graphic | Used by:176 188 | |
| Symbol 176 MovieClip | Uses:175 | Used by:181 184 187 236 237 240 260 273 388 393 402 413 435 546 575 578 581 586 588 |
| Symbol 177 Text | Uses:151 | Used by:181 |
| Symbol 178 Graphic | Used by:179 | |
| Symbol 179 MovieClip | Uses:178 | Used by:181 435 |
| Symbol 180 Graphic | Used by:181 435 | |
| Symbol 181 MovieClip | Uses:171 172 173 174 176 177 179 180 | Used by:368 |
| Symbol 182 Text | Uses:151 | Used by:184 |
| Symbol 183 Graphic | Used by:184 | |
| Symbol 184 MovieClip | Uses:174 176 171 172 173 182 183 | Used by:368 |
| Symbol 185 Text | Uses:151 | Used by:187 |
| Symbol 186 Graphic | Used by:187 | |
| Symbol 187 MovieClip | Uses:171 172 173 174 176 185 186 | Used by:368 |
| Symbol 188 MovieClip | Uses:175 | Used by:192 243 246 365 592 |
| Symbol 189 MovieClip | Uses:61 | Used by:192 243 246 365 592 |
| Symbol 190 Graphic | Used by:192 | |
| Symbol 191 Text | Uses:151 | Used by:192 |
| Symbol 192 MovieClip | Uses:171 172 173 188 189 190 191 | Used by:368 430 |
| Symbol 193 Graphic | Used by:236 | |
| Symbol 194 Graphic | Used by:195 | |
| Symbol 195 MovieClip | Uses:194 | Used by:236 |
| Symbol 196 Text | Uses:151 | Used by:236 |
| Symbol 197 Graphic | Used by:225 | |
| Symbol 198 Graphic | Used by:225 | |
| Symbol 199 Graphic | Used by:225 | |
| Symbol 200 Graphic | Used by:225 | |
| Symbol 201 Graphic | Used by:225 | |
| Symbol 202 Graphic | Used by:225 | |
| Symbol 203 Graphic | Used by:225 | |
| Symbol 204 Graphic | Used by:225 | |
| Symbol 205 Graphic | Used by:225 | |
| Symbol 206 Graphic | Used by:225 | |
| Symbol 207 Graphic | Used by:225 | |
| Symbol 208 Graphic | Used by:225 | |
| Symbol 209 Graphic | Used by:225 | |
| Symbol 210 Graphic | Used by:225 | |
| Symbol 211 Graphic | Used by:225 | |
| Symbol 212 Graphic | Used by:225 | |
| Symbol 213 Graphic | Used by:225 | |
| Symbol 214 Graphic | Used by:225 | |
| Symbol 215 Graphic | Used by:225 | |
| Symbol 216 Graphic | Used by:225 | |
| Symbol 217 Graphic | Used by:225 | |
| Symbol 218 Graphic | Used by:225 | |
| Symbol 219 Graphic | Used by:225 | |
| Symbol 220 Graphic | Used by:225 | |
| Symbol 221 Graphic | Used by:225 | |
| Symbol 222 Graphic | Used by:225 | |
| Symbol 223 Graphic | Used by:225 | |
| Symbol 224 Graphic | Used by:225 | |
| Symbol 225 MovieClip | Uses:197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 | Used by:236 |
| Symbol 226 Graphic | Used by:235 | |
| Symbol 227 Graphic | Used by:235 | |
| Symbol 228 Graphic | Used by:235 | |
| Symbol 229 Graphic | Used by:235 | |
| Symbol 230 Graphic | Used by:235 | |
| Symbol 231 Graphic | Used by:235 | |
| Symbol 232 Graphic | Used by:235 | |
| Symbol 233 Graphic | Used by:235 | |
| Symbol 234 Graphic | Used by:235 | |
| Symbol 235 MovieClip | Uses:226 227 228 229 230 231 232 233 234 | Used by:236 |
| Symbol 236 MovieClip | Uses:193 195 196 225 176 235 | Used by:237 |
| Symbol 237 MovieClip | Uses:173 174 176 236 | Used by:368 593 |
| Symbol 238 Text | Uses:151 | Used by:240 |
| Symbol 239 Graphic | Used by:240 | |
| Symbol 240 MovieClip | Uses:174 176 171 172 173 238 239 | Used by:368 |
| Symbol 241 Graphic | Used by:243 | |
| Symbol 242 Text | Uses:151 | Used by:243 |
| Symbol 243 MovieClip | Uses:171 172 173 188 189 241 242 | Used by:368 |
| Symbol 244 Bitmap | Used by:245 | |
| Symbol 245 Graphic | Uses:244 | Used by:246 |
| Symbol 246 MovieClip | Uses:171 172 173 188 189 245 | Used by:255 328 337 368 404 430 572 593 |
| Symbol 247 EditableText | Uses:151 | Used by:249 |
| Symbol 248 Text | Uses:151 | Used by:249 |
| Symbol 249 MovieClip | Uses:247 248 | Used by:368 |
| Symbol 250 Font | Used by:251 252 253 254 334 335 378 398 399 400 401 407 409 418 427 428 429 566 567 568 570 582 584 589 590 | |
| Symbol 251 Text | Uses:250 | Used by:255 |
| Symbol 252 Text | Uses:250 | Used by:255 |
| Symbol 253 Text | Uses:250 | Used by:255 |
| Symbol 254 Text | Uses:250 | Used by:255 |
| Symbol 255 MovieClip | Uses:4 161 251 252 253 254 246 | Used by:368 |
| Symbol 256 Graphic | Used by:260 388 | |
| Symbol 257 Graphic | Used by:258 | |
| Symbol 258 MovieClip | Uses:257 | Used by:260 388 588 |
| Symbol 259 Text | Uses:151 | Used by:260 |
| Symbol 260 MovieClip | Uses:171 172 173 174 176 256 258 259 | Used by:368 |
| Symbol 261 Graphic | Used by:328 | |
| Symbol 262 Graphic | Used by:267 | |
| Symbol 263 Font | Used by:264 268 269 275 281 296 298 309 311 321 323 324 326 327 359 360 366 437 441 444 448 451 452 455 456 468 473 476 481 482 487 489 494 495 500 502 507 508 513 515 520 521 524 525 529 532 537 540 544 547 550 551 556 557 559 | |
| Symbol 264 Text | Uses:263 | Used by:267 |
| Symbol 265 Text | Uses:151 | Used by:267 |
| Symbol 266 Text | Uses:151 | Used by:267 |
| Symbol 267 MovieClip | Uses:262 33 35 264 265 266 37 39 | Used by:328 |
| Symbol 268 Text | Uses:263 | Used by:328 |
| Symbol 269 Text | Uses:263 | Used by:328 |
| Symbol 270 Text | Uses:151 | Used by:273 402 |
| Symbol 271 Graphic | Used by:272 | |
| Symbol 272 MovieClip | Uses:271 | Used by:273 402 586 |
| Symbol 273 MovieClip | Uses:171 172 173 174 176 270 272 | Used by:328 |
| Symbol 274 Graphic | Used by:280 | |
| Symbol 275 Text | Uses:263 | Used by:280 |
| Symbol 276 Graphic | Used by:279 | |
| Symbol 277 Font | Used by:278 | |
| Symbol 278 Text | Uses:277 | Used by:279 |
| Symbol 279 MovieClip | Uses:276 278 | Used by:280 |
| Symbol 280 MovieClip | Uses:274 114 127 37 41 39 43 275 279 | Used by:328 |
| Symbol 281 Text | Uses:263 | Used by:328 |
| Symbol 282 Graphic | Used by:297 | |
| Symbol 283 MovieClip | Uses:66 | Used by:285 287 289 291 293 295 301 303 305 307 314 316 318 320 |
| Symbol 284 Graphic | Used by:285 | |
| Symbol 285 MovieClip | Uses:283 284 | Used by:297 322 491 539 |
| Symbol 286 Graphic | Used by:287 | |
| Symbol 287 MovieClip | Uses:283 286 | Used by:297 491 |
| Symbol 288 Graphic | Used by:289 | |
| Symbol 289 MovieClip | Uses:283 288 | Used by:297 488 491 493 496 |
| Symbol 290 Graphic | Used by:291 | |
| Symbol 291 MovieClip | Uses:283 290 | Used by:297 322 478 480 531 |
| Symbol 292 Graphic | Used by:293 | |
| Symbol 293 MovieClip | Uses:283 292 | Used by:297 474 478 483 531 |
| Symbol 294 Graphic | Used by:295 | |
| Symbol 295 MovieClip | Uses:283 294 | Used by:297 478 531 |
| Symbol 296 Text | Uses:263 | Used by:297 |
| Symbol 297 MovieClip | Uses:282 33 35 37 39 41 49 51 285 287 289 291 293 295 296 | Used by:328 |
| Symbol 298 Text | Uses:263 | Used by:328 |
| Symbol 299 Graphic | Used by:310 | |
| Symbol 300 Graphic | Used by:301 | |
| Symbol 301 MovieClip | Uses:283 300 | Used by:310 504 |
| Symbol 302 Graphic | Used by:303 | |
| Symbol 303 MovieClip | Uses:283 302 | Used by:310 322 501 504 506 509 539 |
| Symbol 304 Graphic | Used by:305 | |
| Symbol 305 MovieClip | Uses:283 304 | Used by:310 322 514 517 522 539 |
| Symbol 306 Graphic | Used by:307 | |
| Symbol 307 MovieClip | Uses:283 306 | Used by:310 322 517 519 |
| Symbol 308 Graphic | Used by:310 322 | |
| Symbol 309 Text | Uses:263 | Used by:310 |
| Symbol 310 MovieClip | Uses:299 33 35 37 43 49 51 55 301 303 305 307 308 39 309 | Used by:328 |
| Symbol 311 Text | Uses:263 | Used by:328 |
| Symbol 312 Graphic | Used by:322 | |
| Symbol 313 Graphic | Used by:314 | |
| Symbol 314 MovieClip | Uses:283 313 | Used by:322 539 541 543 |
| Symbol 315 Graphic | Used by:316 | |
| Symbol 316 MovieClip | Uses:283 315 | Used by:322 539 541 543 |
| Symbol 317 Graphic | Used by:318 | |
| Symbol 318 MovieClip | Uses:283 317 | Used by:322 531 533 535 541 |
| Symbol 319 Graphic | Used by:320 | |
| Symbol 320 MovieClip | Uses:283 319 | Used by:322 539 541 543 |
| Symbol 321 Text | Uses:263 | Used by:322 |
| Symbol 322 MovieClip | Uses:312 37 303 305 307 35 314 316 318 320 285 291 308 33 321 | Used by:328 |
| Symbol 323 Text | Uses:263 | Used by:328 |
| Symbol 324 Text | Uses:263 | Used by:325 |
| Symbol 325 MovieClip | Uses:324 | Used by:328 |
| Symbol 326 Text | Uses:263 | Used by:328 |
| Symbol 327 Text | Uses:263 | Used by:328 |
| Symbol 328 MovieClip | Uses:261 267 268 269 273 246 280 281 297 298 310 311 322 323 325 326 327 | Used by:368 |
| Symbol 329 Graphic | Used by:337 | |
| Symbol 330 Graphic | Used by:337 | |
| Symbol 331 Font | Used by:332 | |
| Symbol 332 Text | Uses:331 | Used by:337 |
| Symbol 333 Graphic | Used by:336 376 | |
| Symbol 334 EditableText | Uses:53 250 | Used by:336 |
| Symbol 335 EditableText | Uses:53 250 | Used by:336 |
| Symbol 336 MovieClip | Uses:333 334 335 | Used by:337 |
| Symbol 337 MovieClip | Uses:329 246 330 332 336 | Used by:368 |
| Symbol 338 Graphic | Uses:163 | Used by:367 |
| Symbol 339 Bitmap | Used by:340 | |
| Symbol 340 Graphic | Uses:339 | Used by:357 |
| Symbol 341 Bitmap | Used by:342 | |
| Symbol 342 Graphic | Uses:341 | Used by:353 |
| Symbol 343 Bitmap | Used by:344 | |
| Symbol 344 Graphic | Uses:343 | Used by:353 |
| Symbol 345 Bitmap | Used by:346 | |
| Symbol 346 Graphic | Uses:345 | Used by:353 |
| Symbol 347 Bitmap | Used by:348 | |
| Symbol 348 Graphic | Uses:347 | Used by:353 |
| Symbol 349 Bitmap | Used by:350 | |
| Symbol 350 Graphic | Uses:349 | Used by:353 |
| Symbol 351 Bitmap | Used by:352 | |
| Symbol 352 Graphic | Uses:351 | Used by:353 |
| Symbol 353 MovieClip | Uses:342 344 346 348 350 352 | Used by:357 |
| Symbol 354 Bitmap | Used by:355 | |
| Symbol 355 Graphic | Uses:354 | Used by:356 |
| Symbol 356 MovieClip | Uses:355 | Used by:357 |
| Symbol 357 MovieClip | Uses:340 353 356 | Used by:367 |
| Symbol 358 Graphic | Used by:367 | |
| Symbol 359 Text | Uses:263 | Used by:367 |
| Symbol 360 Text | Uses:263 | Used by:367 |
| Symbol 361 Graphic | Used by:365 | |
| Symbol 362 Graphic | Used by:363 | |
| Symbol 363 MovieClip | Uses:362 | Used by:365 |
| Symbol 364 Graphic | Used by:365 | |
| Symbol 365 MovieClip | Uses:171 172 173 189 188 361 363 364 | Used by:367 |
| Symbol 366 Text | Uses:263 | Used by:367 |
| Symbol 367 MovieClip | Uses:338 9 357 358 359 360 365 366 | Used by:368 |
| Symbol 368 MovieClip | Uses:9 181 184 187 192 237 240 243 246 249 255 260 328 337 367 | Used by:369 |
| Symbol 369 MovieClip | Uses:150 170 165 368 | Used by:Timeline |
| Symbol 370 ShapeTweening | Used by:374 | |
| Symbol 371 Graphic | Used by:374 | |
| Symbol 372 ShapeTweening | Used by:374 | |
| Symbol 373 Graphic | Used by:374 | |
| Symbol 374 MovieClip | Uses:370 371 372 373 | Used by:Timeline |
| Symbol 375 Graphic | Used by:Timeline | |
| Symbol 376 MovieClip | Uses:333 | Used by:Timeline |
| Symbol 377 Graphic | Used by:432 433 | |
| Symbol 378 EditableText | Uses:53 250 | Used by:433 |
| Symbol 379 Sound | Used by:381 | |
| Symbol 380 Sound [endGameBoom] | Used by:381 416 422 611 | |
| Symbol 381 MovieClip | Uses:5 379 380 | Used by:433 |
| Symbol 382 Graphic | Used by:383 | |
| Symbol 383 MovieClip | Uses:382 | Used by:404 414 420 593 |
| Symbol 384 Graphic | Used by:404 | |
| Symbol 385 Graphic | Used by:386 | |
| Symbol 386 MovieClip | Uses:385 | Used by:404 414 420 593 |
| Symbol 387 Text | Uses:151 | Used by:388 588 |
| Symbol 388 MovieClip | Uses:171 172 173 176 174 256 258 387 | Used by:404 414 420 430 |
| Symbol 389 Text | Uses:151 | Used by:393 |
| Symbol 390 Graphic | Used by:393 | |
| Symbol 391 Font | Used by:392 | |
| Symbol 392 Text | Uses:391 | Used by:393 |
| Symbol 393 MovieClip | Uses:171 172 173 174 176 389 390 392 | Used by:404 414 420 593 |
| Symbol 394 Text | Uses:53 | Used by:404 |
| Symbol 395 Text | Uses:53 | Used by:404 |
| Symbol 396 Text | Uses:53 | Used by:404 |
| Symbol 397 Text | Uses:53 | Used by:404 593 |
| Symbol 398 EditableText | Uses:53 250 | Used by:404 |
| Symbol 399 EditableText | Uses:53 250 | Used by:404 |
| Symbol 400 EditableText | Uses:53 250 | Used by:404 |
| Symbol 401 EditableText | Uses:53 250 | Used by:404 |
| Symbol 402 MovieClip | Uses:174 176 171 172 173 270 272 | Used by:404 |
| Symbol 403 Text | Uses:53 | Used by:404 |
| Symbol 404 MovieClip | Uses:383 384 386 388 393 394 395 396 397 398 399 400 401 402 403 246 | Used by:433 |
| Symbol 405 Graphic | Used by:414 420 | |
| Symbol 406 Text | Uses:53 | Used by:414 |
| Symbol 407 EditableText | Uses:53 250 | Used by:414 |
| Symbol 408 Text | Uses:53 | Used by:414 |
| Symbol 409 EditableText | Uses:53 250 | Used by:414 |
| Symbol 410 Text | Uses:53 | Used by:414 |
| Symbol 411 Text | Uses:151 | Used by:413 |
| Symbol 412 Graphic | Used by:413 | |
| Symbol 413 MovieClip | Uses:171 172 173 174 411 412 176 | Used by:414 |
| Symbol 414 MovieClip | Uses:383 386 405 406 407 408 409 410 388 413 393 | Used by:433 |
| Symbol 415 Sound | Used by:416 | |
| Symbol 416 MovieClip | Uses:5 415 380 | Used by:433 |
| Symbol 417 Text | Uses:53 | Used by:420 |
| Symbol 418 EditableText | Uses:53 250 | Used by:420 |
| Symbol 419 Text | Uses:53 | Used by:420 |
| Symbol 420 MovieClip | Uses:383 405 386 417 418 419 388 393 | Used by:433 |
| Symbol 421 Sound | Used by:422 | |
| Symbol 422 MovieClip | Uses:5 421 380 | Used by:433 |
| Symbol 423 Graphic | Used by:431 | |
| Symbol 424 Graphic | Used by:425 | |
| Symbol 425 MovieClip | Uses:424 | Used by:430 |
| Symbol 426 Text | Uses:53 | Used by:430 |
| Symbol 427 EditableText | Uses:53 250 | Used by:430 |
| Symbol 428 Text | Uses:250 | Used by:430 |
| Symbol 429 Text | Uses:250 | Used by:430 |
| Symbol 430 MovieClip | Uses:425 426 427 428 429 388 192 246 | Used by:431 |
| Symbol 431 MovieClip | Uses:423 9 430 | Used by:433 |
| Symbol 432 MovieClip | Uses:377 | Used by:433 |
| Symbol 433 MovieClip | Uses:377 378 381 404 414 416 420 422 431 432 | Used by:Timeline |
| Symbol 434 Graphic | Used by:450 454 466 470 480 484 493 497 506 510 519 523 527 535 543 549 553 562 | |
| Symbol 435 MovieClip | Uses:171 172 173 174 176 179 180 | Used by:450 454 466 470 480 484 493 497 506 510 519 523 527 535 543 549 553 562 |
| Symbol 436 Graphic | Used by:440 | |
| Symbol 437 Text | Uses:263 | Used by:438 |
| Symbol 438 MovieClip | Uses:437 | Used by:440 |
| Symbol 439 Graphic | Used by:440 | |
| Symbol 440 MovieClip | Uses:436 438 439 | Used by:450 454 466 470 480 484 493 497 506 510 519 523 527 535 543 549 553 562 |
| Symbol 441 Text | Uses:263 151 | Used by:450 |
| Symbol 442 Graphic | Used by:450 454 466 470 480 484 493 497 506 510 519 523 527 535 543 549 553 562 | |
| Symbol 443 Graphic | Used by:446 453 465 469 474 483 488 496 501 509 514 522 526 531 539 548 552 | |
| Symbol 444 Text | Uses:263 | Used by:446 |
| Symbol 445 Graphic | Used by:446 | |
| Symbol 446 MovieClip | Uses:443 444 445 | Used by:450 |
| Symbol 447 Graphic | Used by:449 | |
| Symbol 448 Text | Uses:263 | Used by:449 |
| Symbol 449 MovieClip | Uses:447 448 | Used by:450 454 466 470 480 484 493 497 506 510 519 523 527 535 543 549 553 562 |
| Symbol 450 MovieClip | Uses:434 435 440 441 442 446 449 | Used by:563 |
| Symbol 451 Text | Uses:151 263 | Used by:454 |
| Symbol 452 Text | Uses:263 | Used by:453 |
| Symbol 453 MovieClip | Uses:443 452 33 35 57 | Used by:454 |
| Symbol 454 MovieClip | Uses:434 435 440 451 33 35 442 453 449 | Used by:563 |
| Symbol 455 Text | Uses:263 | Used by:466 |
| Symbol 456 Text | Uses:263 | Used by:465 |
| Symbol 457 Graphic | Used by:465 | |
| Symbol 458 Graphic | Used by:465 | |
| Symbol 459 Graphic | Used by:460 | |
| Symbol 460 MovieClip | Uses:459 | Used by:465 |
| Symbol 461 Graphic | Used by:465 | |
| Symbol 462 Graphic | Used by:465 | |
| Symbol 463 Graphic | Used by:465 | |
| Symbol 464 Graphic | Used by:465 | |
| Symbol 465 MovieClip | Uses:443 456 457 458 39 37 460 111 461 462 463 464 | Used by:466 |
| Symbol 466 MovieClip | Uses:434 435 440 455 442 465 449 | Used by:563 |
| Symbol 467 Text | Uses:151 | Used by:470 |
| Symbol 468 Text | Uses:263 | Used by:469 |
| Symbol 469 MovieClip | Uses:443 468 | Used by:470 |
| Symbol 470 MovieClip | Uses:434 435 440 467 442 469 449 | Used by:563 |
| Symbol 471 Graphic | Used by:480 | |
| Symbol 472 Text | Uses:151 | Used by:480 |
| Symbol 473 Text | Uses:263 | Used by:474 |
| Symbol 474 MovieClip | Uses:443 473 51 57 293 | Used by:480 |
| Symbol 475 Graphic | Used by:478 491 504 517 533 541 560 | |
| Symbol 476 Text | Uses:263 | Used by:478 |
| Symbol 477 Graphic | Used by:478 | |
| Symbol 478 MovieClip | Uses:475 476 477 295 291 293 39 41 35 51 33 | Used by:480 |
| Symbol 479 Graphic | Used by:480 | |
| Symbol 480 MovieClip | Uses:434 435 440 471 472 39 35 291 442 474 478 479 449 | Used by:563 |
| Symbol 481 Text | Uses:263 | Used by:484 |
| Symbol 482 Text | Uses:263 | Used by:483 |
| Symbol 483 MovieClip | Uses:443 482 51 57 293 | Used by:484 |
| Symbol 484 MovieClip | Uses:434 435 440 481 442 483 449 | Used by:563 |
| Symbol 485 Graphic | Used by:493 | |
| Symbol 486 Text | Uses:151 | Used by:493 |
| Symbol 487 Text | Uses:263 | Used by:488 |
| Symbol 488 MovieClip | Uses:443 487 33 35 289 | Used by:493 |
| Symbol 489 Text | Uses:263 | Used by:491 |
| Symbol 490 Graphic | Used by:491 | |
| Symbol 491 MovieClip | Uses:475 489 490 285 287 289 33 35 37 41 43 49 | Used by:493 |
| Symbol 492 Graphic | Used by:493 | |
| Symbol 493 MovieClip | Uses:434 435 440 485 486 35 41 289 442 488 491 492 449 | Used by:563 |
| Symbol 494 Text | Uses:263 | Used by:497 |
| Symbol 495 Text | Uses:263 | Used by:496 |
| Symbol 496 MovieClip | Uses:443 495 33 35 289 | Used by:497 |
| Symbol 497 MovieClip | Uses:434 435 440 494 442 496 449 | Used by:563 |
| Symbol 498 Graphic | Used by:506 | |
| Symbol 499 Text | Uses:151 | Used by:506 |
| Symbol 500 Text | Uses:263 | Used by:501 |
| Symbol 501 MovieClip | Uses:443 500 303 41 57 | Used by:506 |
| Symbol 502 Text | Uses:263 | Used by:504 |
| Symbol 503 Graphic | Used by:504 | |
| Symbol 504 MovieClip | Uses:475 502 503 301 303 33 35 39 43 51 | Used by:506 |
| Symbol 505 Graphic | Used by:506 | |
| Symbol 506 MovieClip | Uses:434 435 440 498 499 43 303 35 442 501 504 505 449 | Used by:563 |
| Symbol 507 Text | Uses:263 | Used by:510 |
| Symbol 508 Text | Uses:263 | Used by:509 |
| Symbol 509 MovieClip | Uses:443 508 303 41 57 | Used by:510 |
| Symbol 510 MovieClip | Uses:434 435 440 507 442 509 449 | Used by:563 |
| Symbol 511 Graphic | Used by:519 | |
| Symbol 512 Text | Uses:151 | Used by:519 |
| Symbol 513 Text | Uses:263 | Used by:514 |
| Symbol 514 MovieClip | Uses:443 513 55 305 | Used by:519 |
| Symbol 515 Text | Uses:263 | Used by:517 |
| Symbol 516 Graphic | Used by:517 | |
| Symbol 517 MovieClip | Uses:475 515 516 305 307 35 37 39 51 55 | Used by:519 |
| Symbol 518 Graphic | Used by:519 | |
| Symbol 519 MovieClip | Uses:434 435 440 511 512 37 55 307 442 514 517 518 449 | Used by:563 |
| Symbol 520 Text | Uses:263 | Used by:523 |
| Symbol 521 Text | Uses:263 | Used by:522 |
| Symbol 522 MovieClip | Uses:443 521 55 305 | Used by:523 |
| Symbol 523 MovieClip | Uses:434 435 440 520 442 522 449 | Used by:563 |
| Symbol 524 Text | Uses:263 | Used by:527 |
| Symbol 525 Text | Uses:263 | Used by:526 |
| Symbol 526 MovieClip | Uses:443 525 | Used by:527 |
| Symbol 527 MovieClip | Uses:434 435 440 524 442 526 449 | Used by:563 |
| Symbol 528 Text | Uses:151 | Used by:535 |
| Symbol 529 Text | Uses:263 | Used by:531 |
| Symbol 530 Graphic | Used by:531 | |
| Symbol 531 MovieClip | Uses:443 529 530 33 35 37 295 291 293 318 | Used by:535 |
| Symbol 532 Text | Uses:263 | Used by:533 |
| Symbol 533 MovieClip | Uses:475 532 318 | Used by:535 |
| Symbol 534 Graphic | Used by:535 | |
| Symbol 535 MovieClip | Uses:434 435 440 528 318 442 531 533 534 449 | Used by:563 |
| Symbol 536 Text | Uses:151 | Used by:543 |
| Symbol 537 Text | Uses:263 | Used by:539 |
| Symbol 538 Graphic | Used by:539 | |
| Symbol 539 MovieClip | Uses:443 537 538 33 35 37 285 303 305 314 316 320 | Used by:543 |
| Symbol 540 Text | Uses:263 | Used by:541 |
| Symbol 541 MovieClip | Uses:475 540 318 314 316 320 | Used by:543 |
| Symbol 542 Graphic | Used by:543 | |
| Symbol 543 MovieClip | Uses:434 435 440 536 314 316 320 442 539 541 542 449 | Used by:563 |
| Symbol 544 Text | Uses:263 | Used by:549 |
| Symbol 545 Graphic | Used by:546 | |
| Symbol 546 MovieClip | Uses:176 545 | Used by:548 549 558 |
| Symbol 547 Text | Uses:263 | Used by:548 |
| Symbol 548 MovieClip | Uses:443 547 546 | Used by:549 |
| Symbol 549 MovieClip | Uses:434 435 440 544 546 442 548 449 | Used by:563 |
| Symbol 550 Text | Uses:263 | Used by:553 |
| Symbol 551 Text | Uses:263 | Used by:552 |
| Symbol 552 MovieClip | Uses:443 551 33 23 | Used by:553 |
| Symbol 553 MovieClip | Uses:434 435 440 550 442 552 449 | Used by:563 |
| Symbol 554 Text | Uses:151 | Used by:562 |
| Symbol 555 Graphic | Used by:558 | |
| Symbol 556 Text | Uses:263 | Used by:558 |
| Symbol 557 Text | Uses:263 | Used by:558 |
| Symbol 558 MovieClip | Uses:555 556 557 546 | Used by:562 |
| Symbol 559 Text | Uses:263 | Used by:560 |
| Symbol 560 MovieClip | Uses:475 559 33 23 | Used by:562 |
| Symbol 561 Graphic | Used by:562 | |
| Symbol 562 MovieClip | Uses:434 435 440 554 442 558 560 561 449 | Used by:563 |
| Symbol 563 MovieClip | Uses:450 454 466 470 480 484 493 497 506 510 519 523 527 535 543 549 553 562 | Used by:564 |
| Symbol 564 MovieClip | Uses:563 | Used by:Timeline |
| Symbol 565 Graphic | Used by:572 | |
| Symbol 566 Text | Uses:250 | Used by:572 |
| Symbol 567 Text | Uses:250 | Used by:572 |
| Symbol 568 EditableText | Uses:53 250 | Used by:569 |
| Symbol 569 MovieClip | Uses:568 | Used by:572 |
| Symbol 570 EditableText | Uses:53 250 | Used by:571 |
| Symbol 571 MovieClip | Uses:570 | Used by:572 |
| Symbol 572 MovieClip | Uses:565 566 567 569 571 246 | Used by:594 |
| Symbol 573 Text | Uses:151 | Used by:575 |
| Symbol 574 Graphic | Used by:575 | |
| Symbol 575 MovieClip | Uses:171 172 173 174 176 573 574 | Used by:594 |
| Symbol 576 Text | Uses:151 | Used by:578 |
| Symbol 577 Graphic | Used by:578 | |
| Symbol 578 MovieClip | Uses:171 172 173 174 176 576 577 | Used by:594 |
| Symbol 579 Graphic | Used by:581 | |
| Symbol 580 Text | Uses:151 | Used by:581 |
| Symbol 581 MovieClip | Uses:171 172 173 174 176 579 580 | Used by:593 594 |
| Symbol 582 EditableText | Uses:53 250 | Used by:593 |
| Symbol 583 Graphic | Used by:593 | |
| Symbol 584 Text | Uses:250 | Used by:593 |
| Symbol 585 Text | Uses:151 | Used by:586 |
| Symbol 586 MovieClip | Uses:174 176 171 172 173 585 272 | Used by:593 |
| Symbol 587 Graphic | Used by:588 | |
| Symbol 588 MovieClip | Uses:171 172 173 174 176 387 587 258 | Used by:593 |
| Symbol 589 EditableText | Uses:53 250 | Used by:593 |
| Symbol 590 Text | Uses:250 | Used by:593 |
| Symbol 591 Graphic | Used by:592 | |
| Symbol 592 MovieClip | Uses:171 172 173 188 189 591 | Used by:593 |
| Symbol 593 MovieClip | Uses:383 386 397 582 583 584 237 586 581 393 588 589 590 246 592 | Used by:594 |
| Symbol 594 MovieClip | Uses:572 575 578 581 593 | Used by:596 |
| Symbol 595 MovieClip | Used by:596 | |
| Symbol 596 MovieClip | Uses:594 595 | Used by:Timeline |
| Symbol 597 Sound | Used by:598 | |
| Symbol 598 MovieClip | Uses:597 | Used by:Timeline |
| Symbol 599 Sound | Used by:600 | |
| Symbol 600 MovieClip | Uses:599 | Used by:Timeline |
| Symbol 601 MovieClip | Used by:Timeline | |
| Symbol 602 MovieClip | Used by:Timeline | |
| Symbol 603 MovieClip | Used by:Timeline | |
| Symbol 604 Sound [Track2] | Used by:610 | |
| Symbol 605 Sound [Track3] | Used by:610 | |
| Symbol 606 Sound [Track4] | Used by:610 | |
| Symbol 607 Sound [Track5] | Used by:610 | |
| Symbol 608 Sound [Track6] | Used by:610 | |
| Symbol 609 Sound [endSong] | Used by:610 | |
| Symbol 610 MovieClip | Uses:5 604 605 606 607 608 3 2 609 | Used by:Timeline |
| Symbol 611 MovieClip | Uses:380 | Used by:Timeline |
Instance Names
| "loader_mc" | Frame 4 | Symbol 7 MovieClip |
| "minimLogoThin" | Frame 4 | Symbol 9 MovieClip |
| "BGShadow" | Frame 21 | Symbol 166 MovieClip |
| "mainMenu" | Frame 21 | Symbol 369 MovieClip |
| "rotStageBUT" | Frame 21 | Symbol 376 MovieClip |
| "gameCont" | Frame 21 | Symbol 433 MovieClip |
| "TUT" | Frame 21 | Symbol 564 MovieClip |
| "scoreClip" | Frame 21 | Symbol 596 MovieClip |
| "mainMusic" | Frame 21 | Symbol 598 MovieClip |
| "levelLoadSound" | Frame 21 | Symbol 600 MovieClip |
| "atomSelectSound" | Frame 21 | Symbol 601 MovieClip |
| "armSelectSound" | Frame 21 | Symbol 602 MovieClip |
| "armMOSound" | Frame 21 | Symbol 603 MovieClip |
| "levelMusic" | Frame 21 | Symbol 610 MovieClip |
| "endBoom" | Frame 21 | Symbol 611 MovieClip |
| "bar_mc" | Symbol 7 MovieClip Frame 1 | Symbol 6 MovieClip |
| "inner" | Symbol 11 MovieClip Frame 1 | Symbol 10 MovieClip |
| "arm2" | Symbol 12 MovieClip [Arm] Frame 1 | Symbol 11 MovieClip |
| "arm" | Symbol 12 MovieClip [Arm] Frame 1 | Symbol 11 MovieClip |
| "rotater" | Symbol 33 MovieClip Frame 1 | Symbol 31 MovieClip |
| "asset" | Symbol 97 MovieClip Frame 1 | Symbol 96 MovieClip |
| "highlighter" | Symbol 101 MovieClip Frame 1 | Symbol 16 MovieClip |
| "highlighter2" | Symbol 101 MovieClip Frame 1 | Symbol 20 MovieClip |
| "highlighter3" | Symbol 101 MovieClip Frame 1 | Symbol 24 MovieClip |
| "highlighter4" | Symbol 101 MovieClip Frame 1 | Symbol 28 MovieClip |
| "mult" | Symbol 101 MovieClip Frame 26 | Symbol 68 MovieClip |
| "mult" | Symbol 101 MovieClip Frame 27 | Symbol 70 MovieClip |
| "mult" | Symbol 101 MovieClip Frame 28 | Symbol 72 MovieClip |
| "mult" | Symbol 101 MovieClip Frame 29 | Symbol 74 MovieClip |
| "mult" | Symbol 101 MovieClip Frame 30 | Symbol 76 MovieClip |
| "mult" | Symbol 101 MovieClip Frame 31 | Symbol 78 MovieClip |
| "mult" | Symbol 101 MovieClip Frame 32 | Symbol 80 MovieClip |
| "mult" | Symbol 101 MovieClip Frame 33 | Symbol 82 MovieClip |
| "explodeSound" | Symbol 101 MovieClip Frame 40 | Symbol 100 MovieClip |
| "innerAtom" | Symbol 102 MovieClip [Atom] Frame 1 | Symbol 101 MovieClip |
| "armBUT" | Symbol 114 MovieClip Frame 1 | Symbol 112 MovieClip |
| "inner" | Symbol 115 MovieClip Frame 1 | Symbol 114 MovieClip |
| "arm2" | Symbol 116 MovieClip [ArmD] Frame 1 | Symbol 115 MovieClip |
| "arm" | Symbol 116 MovieClip [ArmD] Frame 1 | Symbol 115 MovieClip |
| "armBUT" | Symbol 127 MovieClip Frame 1 | Symbol 126 MovieClip |
| "inner" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
| "arm2" | Symbol 129 MovieClip [ArmDU1] Frame 1 | Symbol 128 MovieClip |
| "arm" | Symbol 129 MovieClip [ArmDU1] Frame 1 | Symbol 128 MovieClip |
| "buttonSound" | Symbol 181 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 181 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 181 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 184 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 184 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 184 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 187 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 187 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 187 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 192 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 192 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 192 MovieClip Frame 1 | Symbol 173 MovieClip |
| "soundON" | Symbol 236 MovieClip Frame 1 | Symbol 225 MovieClip |
| "rewinder" | Symbol 237 MovieClip Frame 1 | Symbol 173 MovieClip |
| "muteBUT" | Symbol 237 MovieClip Frame 1 | Symbol 236 MovieClip |
| "buttonSound" | Symbol 240 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 240 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 240 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 243 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 243 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 243 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 246 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 246 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 246 MovieClip Frame 1 | Symbol 173 MovieClip |
| "KING_BUT" | Symbol 255 MovieClip Frame 1 | Symbol 246 MovieClip |
| "buttonSound" | Symbol 260 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 260 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 260 MovieClip Frame 1 | Symbol 173 MovieClip |
| "IMG1" | Symbol 267 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 267 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG1" | Symbol 267 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG1" | Symbol 267 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 267 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG3" | Symbol 267 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG1" | Symbol 267 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 267 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG2" | Symbol 267 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG3" | Symbol 267 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG3" | Symbol 267 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG4" | Symbol 267 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG1" | Symbol 267 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG1" | Symbol 267 MovieClip Frame 1 | Symbol 33 MovieClip |
| "buttonSound" | Symbol 273 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 273 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 273 MovieClip Frame 1 | Symbol 173 MovieClip |
| "innerB" | Symbol 280 MovieClip Frame 1 | Symbol 114 MovieClip |
| "innerR" | Symbol 280 MovieClip Frame 1 | Symbol 127 MovieClip |
| "IMG3" | Symbol 280 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG5" | Symbol 280 MovieClip Frame 1 | Symbol 41 MovieClip |
| "IMG4" | Symbol 280 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG6" | Symbol 280 MovieClip Frame 1 | Symbol 43 MovieClip |
| "startoverBUT" | Symbol 280 MovieClip Frame 1 | Symbol 279 MovieClip |
| "IMG1" | Symbol 297 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 297 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG3" | Symbol 297 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG4" | Symbol 297 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG5" | Symbol 297 MovieClip Frame 1 | Symbol 41 MovieClip |
| "IMG7" | Symbol 297 MovieClip Frame 1 | Symbol 49 MovieClip |
| "IMG8" | Symbol 297 MovieClip Frame 1 | Symbol 51 MovieClip |
| "IMG26" | Symbol 297 MovieClip Frame 1 | Symbol 285 MovieClip |
| "IMG27" | Symbol 297 MovieClip Frame 1 | Symbol 287 MovieClip |
| "IMG28" | Symbol 297 MovieClip Frame 1 | Symbol 289 MovieClip |
| "IMG30" | Symbol 297 MovieClip Frame 1 | Symbol 291 MovieClip |
| "IMG31" | Symbol 297 MovieClip Frame 1 | Symbol 293 MovieClip |
| "IMG3" | Symbol 297 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG28" | Symbol 297 MovieClip Frame 1 | Symbol 289 MovieClip |
| "IMG29" | Symbol 297 MovieClip Frame 1 | Symbol 295 MovieClip |
| "IMG1" | Symbol 310 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 310 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG3" | Symbol 310 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG6" | Symbol 310 MovieClip Frame 1 | Symbol 43 MovieClip |
| "IMG7" | Symbol 310 MovieClip Frame 1 | Symbol 49 MovieClip |
| "IMG8" | Symbol 310 MovieClip Frame 1 | Symbol 51 MovieClip |
| "IMG9" | Symbol 310 MovieClip Frame 1 | Symbol 55 MovieClip |
| "IMG32" | Symbol 310 MovieClip Frame 1 | Symbol 301 MovieClip |
| "IMG33" | Symbol 310 MovieClip Frame 1 | Symbol 303 MovieClip |
| "IMG34" | Symbol 310 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG35" | Symbol 310 MovieClip Frame 1 | Symbol 307 MovieClip |
| "IMG35" | Symbol 310 MovieClip Frame 1 | Symbol 307 MovieClip |
| "IMG34" | Symbol 310 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG34" | Symbol 310 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG35" | Symbol 310 MovieClip Frame 1 | Symbol 307 MovieClip |
| "IMG3" | Symbol 310 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG4" | Symbol 310 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG8" | Symbol 310 MovieClip Frame 1 | Symbol 51 MovieClip |
| "IMG1" | Symbol 310 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG3" | Symbol 322 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG33" | Symbol 322 MovieClip Frame 1 | Symbol 303 MovieClip |
| "IMG34" | Symbol 322 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG35" | Symbol 322 MovieClip Frame 1 | Symbol 307 MovieClip |
| "IMG34" | Symbol 322 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG2" | Symbol 322 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG39" | Symbol 322 MovieClip Frame 1 | Symbol 314 MovieClip |
| "IMG36" | Symbol 322 MovieClip Frame 1 | Symbol 316 MovieClip |
| "IMG37" | Symbol 322 MovieClip Frame 1 | Symbol 318 MovieClip |
| "IMG38" | Symbol 322 MovieClip Frame 1 | Symbol 320 MovieClip |
| "IMG26" | Symbol 322 MovieClip Frame 1 | Symbol 285 MovieClip |
| "IMG30" | Symbol 322 MovieClip Frame 1 | Symbol 291 MovieClip |
| "IMG39" | Symbol 322 MovieClip Frame 1 | Symbol 314 MovieClip |
| "IMG36" | Symbol 322 MovieClip Frame 1 | Symbol 316 MovieClip |
| "IMG38" | Symbol 322 MovieClip Frame 1 | Symbol 320 MovieClip |
| "IMG37" | Symbol 322 MovieClip Frame 1 | Symbol 318 MovieClip |
| "IMG2" | Symbol 322 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG1" | Symbol 322 MovieClip Frame 1 | Symbol 33 MovieClip |
| "contBUT" | Symbol 328 MovieClip Frame 1 | Symbol 273 MovieClip |
| "KING_BUT" | Symbol 328 MovieClip Frame 1 | Symbol 246 MovieClip |
| "dispText" | Symbol 336 MovieClip Frame 2 | Symbol 334 EditableText |
| "dispText" | Symbol 336 MovieClip Frame 3 | Symbol 335 EditableText |
| "KING_BUT" | Symbol 337 MovieClip Frame 1 | Symbol 246 MovieClip |
| "BUT1" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT2" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT3" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT4" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT5" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT6" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT7" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT8" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT9" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT10" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT11" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT12" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT13" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT14" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT15" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT16" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT17" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT18" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT19" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT20" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT21" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT22" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT23" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT24" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT25" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT26" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT27" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT28" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT29" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT30" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT31" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT32" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT33" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT34" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "BUT35" | Symbol 337 MovieClip Frame 1 | Symbol 336 MovieClip |
| "buttonSound" | Symbol 365 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 365 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 365 MovieClip Frame 1 | Symbol 173 MovieClip |
| "minimLogoThin" | Symbol 368 MovieClip Frame 1 | Symbol 9 MovieClip |
| "manualBUT" | Symbol 368 MovieClip Frame 1 | Symbol 181 MovieClip |
| "levelSelectBUT" | Symbol 368 MovieClip Frame 1 | Symbol 184 MovieClip |
| "playBUT" | Symbol 368 MovieClip Frame 1 | Symbol 187 MovieClip |
| "iPhoneBUT" | Symbol 368 MovieClip Frame 1 | Symbol 192 MovieClip |
| "muteBUT" | Symbol 368 MovieClip Frame 1 | Symbol 237 MovieClip |
| "creditsBUT" | Symbol 368 MovieClip Frame 1 | Symbol 240 MovieClip |
| "moreGamesBUT" | Symbol 368 MovieClip Frame 1 | Symbol 243 MovieClip |
| "KING_BUT" | Symbol 368 MovieClip Frame 1 | Symbol 246 MovieClip |
| "addGameBUT" | Symbol 368 MovieClip Frame 1 | Symbol 249 MovieClip |
| "backBUT" | Symbol 368 MovieClip Frame 10 | Symbol 260 MovieClip |
| "backBUT" | Symbol 368 MovieClip Frame 26 | Symbol 260 MovieClip |
| "backBUT" | Symbol 368 MovieClip Frame 42 | Symbol 260 MovieClip |
| "backBUT" | Symbol 368 MovieClip Frame 58 | Symbol 260 MovieClip |
| "buttonSound" | Symbol 388 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 388 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 388 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 393 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 393 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 393 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 402 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 402 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 402 MovieClip Frame 1 | Symbol 173 MovieClip |
| "menuBUT" | Symbol 404 MovieClip Frame 1 | Symbol 388 MovieClip |
| "levelSelectBUT" | Symbol 404 MovieClip Frame 1 | Symbol 402 MovieClip |
| "KING_BUT" | Symbol 404 MovieClip Frame 1 | Symbol 246 MovieClip |
| "buttonSound" | Symbol 413 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 413 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 413 MovieClip Frame 1 | Symbol 173 MovieClip |
| "theScore" | Symbol 414 MovieClip Frame 1 | Symbol 407 EditableText |
| "theLives" | Symbol 414 MovieClip Frame 1 | Symbol 409 EditableText |
| "menuBUT" | Symbol 414 MovieClip Frame 1 | Symbol 388 MovieClip |
| "tryAgainBUT" | Symbol 414 MovieClip Frame 1 | Symbol 413 MovieClip |
| "theScore" | Symbol 420 MovieClip Frame 1 | Symbol 418 EditableText |
| "menuBUT" | Symbol 420 MovieClip Frame 1 | Symbol 388 MovieClip |
| "menuBUT" | Symbol 430 MovieClip Frame 1 | Symbol 388 MovieClip |
| "KING_BUT" | Symbol 430 MovieClip Frame 1 | Symbol 246 MovieClip |
| "messageDisp" | Symbol 433 MovieClip Frame 31 | Symbol 378 EditableText |
| "endingCont" | Symbol 433 MovieClip Frame 288 | Symbol 432 MovieClip |
| "buttonSound" | Symbol 435 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 435 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 435 MovieClip Frame 1 | Symbol 173 MovieClip |
| "manualBUT" | Symbol 450 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 450 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 450 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 450 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG10" | Symbol 453 MovieClip Frame 1 | Symbol 57 MovieClip |
| "manualBUT" | Symbol 454 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 454 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 454 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 454 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG4" | Symbol 465 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG3" | Symbol 465 MovieClip Frame 1 | Symbol 37 MovieClip |
| "manualBUT" | Symbol 466 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 466 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 466 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 466 MovieClip Frame 42 | Symbol 449 MovieClip |
| "manualBUT" | Symbol 470 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 470 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 470 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 470 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG8" | Symbol 474 MovieClip Frame 1 | Symbol 51 MovieClip |
| "IMG10" | Symbol 474 MovieClip Frame 1 | Symbol 57 MovieClip |
| "IMG31" | Symbol 474 MovieClip Frame 1 | Symbol 293 MovieClip |
| "IMG29" | Symbol 478 MovieClip Frame 1 | Symbol 295 MovieClip |
| "IMG30" | Symbol 478 MovieClip Frame 1 | Symbol 291 MovieClip |
| "IMG31" | Symbol 478 MovieClip Frame 1 | Symbol 293 MovieClip |
| "IMG4" | Symbol 478 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG5" | Symbol 478 MovieClip Frame 1 | Symbol 41 MovieClip |
| "IMG2" | Symbol 478 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG30" | Symbol 478 MovieClip Frame 1 | Symbol 291 MovieClip |
| "IMG29" | Symbol 478 MovieClip Frame 1 | Symbol 295 MovieClip |
| "IMG31" | Symbol 478 MovieClip Frame 1 | Symbol 293 MovieClip |
| "IMG2" | Symbol 478 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG8" | Symbol 478 MovieClip Frame 1 | Symbol 51 MovieClip |
| "IMG1" | Symbol 478 MovieClip Frame 1 | Symbol 33 MovieClip |
| "manualBUT" | Symbol 480 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 480 MovieClip Frame 1 | Symbol 440 MovieClip |
| "IMG4" | Symbol 480 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG2" | Symbol 480 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG30" | Symbol 480 MovieClip Frame 1 | Symbol 291 MovieClip |
| "expandBUT" | Symbol 480 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 480 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG8" | Symbol 483 MovieClip Frame 1 | Symbol 51 MovieClip |
| "IMG10" | Symbol 483 MovieClip Frame 1 | Symbol 57 MovieClip |
| "IMG31" | Symbol 483 MovieClip Frame 1 | Symbol 293 MovieClip |
| "manualBUT" | Symbol 484 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 484 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 484 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 484 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG1" | Symbol 488 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 488 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG28" | Symbol 488 MovieClip Frame 1 | Symbol 289 MovieClip |
| "IMG26" | Symbol 491 MovieClip Frame 1 | Symbol 285 MovieClip |
| "IMG27" | Symbol 491 MovieClip Frame 1 | Symbol 287 MovieClip |
| "IMG28" | Symbol 491 MovieClip Frame 1 | Symbol 289 MovieClip |
| "IMG1" | Symbol 491 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 491 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG3" | Symbol 491 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG5" | Symbol 491 MovieClip Frame 1 | Symbol 41 MovieClip |
| "IMG6" | Symbol 491 MovieClip Frame 1 | Symbol 43 MovieClip |
| "IMG7" | Symbol 491 MovieClip Frame 1 | Symbol 49 MovieClip |
| "IMG26" | Symbol 491 MovieClip Frame 1 | Symbol 285 MovieClip |
| "IMG27" | Symbol 491 MovieClip Frame 1 | Symbol 287 MovieClip |
| "IMG28" | Symbol 491 MovieClip Frame 1 | Symbol 289 MovieClip |
| "manualBUT" | Symbol 493 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 493 MovieClip Frame 1 | Symbol 440 MovieClip |
| "IMG2" | Symbol 493 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG5" | Symbol 493 MovieClip Frame 1 | Symbol 41 MovieClip |
| "IMG28" | Symbol 493 MovieClip Frame 1 | Symbol 289 MovieClip |
| "expandBUT" | Symbol 493 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 493 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG1" | Symbol 496 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 496 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG28" | Symbol 496 MovieClip Frame 1 | Symbol 289 MovieClip |
| "manualBUT" | Symbol 497 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 497 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 497 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 497 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG33" | Symbol 501 MovieClip Frame 1 | Symbol 303 MovieClip |
| "IMG5" | Symbol 501 MovieClip Frame 1 | Symbol 41 MovieClip |
| "IMG10" | Symbol 501 MovieClip Frame 1 | Symbol 57 MovieClip |
| "IMG32" | Symbol 504 MovieClip Frame 1 | Symbol 301 MovieClip |
| "IMG33" | Symbol 504 MovieClip Frame 1 | Symbol 303 MovieClip |
| "IMG1" | Symbol 504 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 504 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG4" | Symbol 504 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG6" | Symbol 504 MovieClip Frame 1 | Symbol 43 MovieClip |
| "IMG8" | Symbol 504 MovieClip Frame 1 | Symbol 51 MovieClip |
| "IMG32" | Symbol 504 MovieClip Frame 1 | Symbol 301 MovieClip |
| "IMG33" | Symbol 504 MovieClip Frame 1 | Symbol 303 MovieClip |
| "IMG32" | Symbol 504 MovieClip Frame 1 | Symbol 301 MovieClip |
| "IMG2" | Symbol 504 MovieClip Frame 1 | Symbol 35 MovieClip |
| "manualBUT" | Symbol 506 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 506 MovieClip Frame 1 | Symbol 440 MovieClip |
| "IMG6" | Symbol 506 MovieClip Frame 1 | Symbol 43 MovieClip |
| "IMG33" | Symbol 506 MovieClip Frame 1 | Symbol 303 MovieClip |
| "IMG2" | Symbol 506 MovieClip Frame 1 | Symbol 35 MovieClip |
| "expandBUT" | Symbol 506 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 506 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG33" | Symbol 509 MovieClip Frame 1 | Symbol 303 MovieClip |
| "IMG5" | Symbol 509 MovieClip Frame 1 | Symbol 41 MovieClip |
| "IMG10" | Symbol 509 MovieClip Frame 1 | Symbol 57 MovieClip |
| "manualBUT" | Symbol 510 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 510 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 510 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 510 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG9" | Symbol 514 MovieClip Frame 1 | Symbol 55 MovieClip |
| "IMG34" | Symbol 514 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG34" | Symbol 517 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG35" | Symbol 517 MovieClip Frame 1 | Symbol 307 MovieClip |
| "IMG2" | Symbol 517 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG3" | Symbol 517 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG4" | Symbol 517 MovieClip Frame 1 | Symbol 39 MovieClip |
| "IMG8" | Symbol 517 MovieClip Frame 1 | Symbol 51 MovieClip |
| "IMG9" | Symbol 517 MovieClip Frame 1 | Symbol 55 MovieClip |
| "IMG34" | Symbol 517 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG35" | Symbol 517 MovieClip Frame 1 | Symbol 307 MovieClip |
| "IMG34" | Symbol 517 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG4" | Symbol 517 MovieClip Frame 1 | Symbol 39 MovieClip |
| "manualBUT" | Symbol 519 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 519 MovieClip Frame 1 | Symbol 440 MovieClip |
| "IMG3" | Symbol 519 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG9" | Symbol 519 MovieClip Frame 1 | Symbol 55 MovieClip |
| "IMG35" | Symbol 519 MovieClip Frame 1 | Symbol 307 MovieClip |
| "expandBUT" | Symbol 519 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 519 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG9" | Symbol 522 MovieClip Frame 1 | Symbol 55 MovieClip |
| "IMG34" | Symbol 522 MovieClip Frame 1 | Symbol 305 MovieClip |
| "manualBUT" | Symbol 523 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 523 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 523 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 523 MovieClip Frame 42 | Symbol 449 MovieClip |
| "manualBUT" | Symbol 527 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 527 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 527 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 527 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG1" | Symbol 531 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 531 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG3" | Symbol 531 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG29" | Symbol 531 MovieClip Frame 1 | Symbol 295 MovieClip |
| "IMG30" | Symbol 531 MovieClip Frame 1 | Symbol 291 MovieClip |
| "IMG31" | Symbol 531 MovieClip Frame 1 | Symbol 293 MovieClip |
| "IMG37" | Symbol 531 MovieClip Frame 1 | Symbol 318 MovieClip |
| "IMG37" | Symbol 531 MovieClip Frame 1 | Symbol 318 MovieClip |
| "IMG37" | Symbol 531 MovieClip Frame 1 | Symbol 318 MovieClip |
| "IMG37" | Symbol 533 MovieClip Frame 1 | Symbol 318 MovieClip |
| "manualBUT" | Symbol 535 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 535 MovieClip Frame 1 | Symbol 440 MovieClip |
| "IMG37" | Symbol 535 MovieClip Frame 1 | Symbol 318 MovieClip |
| "expandBUT" | Symbol 535 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 535 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG1" | Symbol 539 MovieClip Frame 1 | Symbol 33 MovieClip |
| "IMG2" | Symbol 539 MovieClip Frame 1 | Symbol 35 MovieClip |
| "IMG3" | Symbol 539 MovieClip Frame 1 | Symbol 37 MovieClip |
| "IMG26" | Symbol 539 MovieClip Frame 1 | Symbol 285 MovieClip |
| "IMG33" | Symbol 539 MovieClip Frame 1 | Symbol 303 MovieClip |
| "IMG34" | Symbol 539 MovieClip Frame 1 | Symbol 305 MovieClip |
| "IMG39" | Symbol 539 MovieClip Frame 1 | Symbol 314 MovieClip |
| "IMG36" | Symbol 539 MovieClip Frame 1 | Symbol 316 MovieClip |
| "IMG38" | Symbol 539 MovieClip Frame 1 | Symbol 320 MovieClip |
| "IMG37" | Symbol 541 MovieClip Frame 1 | Symbol 318 MovieClip |
| "IMG39" | Symbol 541 MovieClip Frame 1 | Symbol 314 MovieClip |
| "IMG36" | Symbol 541 MovieClip Frame 1 | Symbol 316 MovieClip |
| "IMG38" | Symbol 541 MovieClip Frame 1 | Symbol 320 MovieClip |
| "manualBUT" | Symbol 543 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 543 MovieClip Frame 1 | Symbol 440 MovieClip |
| "IMG39" | Symbol 543 MovieClip Frame 1 | Symbol 314 MovieClip |
| "IMG36" | Symbol 543 MovieClip Frame 1 | Symbol 316 MovieClip |
| "IMG38" | Symbol 543 MovieClip Frame 1 | Symbol 320 MovieClip |
| "expandBUT" | Symbol 543 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 543 MovieClip Frame 42 | Symbol 449 MovieClip |
| "manualBUT" | Symbol 549 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 549 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 549 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 549 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG1" | Symbol 552 MovieClip Frame 1 | Symbol 33 MovieClip |
| "manualBUT" | Symbol 553 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 553 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 553 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 553 MovieClip Frame 42 | Symbol 449 MovieClip |
| "IMG1" | Symbol 560 MovieClip Frame 1 | Symbol 33 MovieClip |
| "manualBUT" | Symbol 562 MovieClip Frame 1 | Symbol 435 MovieClip |
| "colapseBUT" | Symbol 562 MovieClip Frame 1 | Symbol 440 MovieClip |
| "expandBUT" | Symbol 562 MovieClip Frame 25 | Symbol 440 MovieClip |
| "colapseBUT" | Symbol 562 MovieClip Frame 42 | Symbol 449 MovieClip |
| "TUTInner" | Symbol 564 MovieClip Frame 4 | Symbol 563 MovieClip |
| "scoreDisp" | Symbol 569 MovieClip Frame 1 | Symbol 568 EditableText |
| "scoreDisp" | Symbol 571 MovieClip Frame 1 | Symbol 570 EditableText |
| "KING_BUT" | Symbol 572 MovieClip Frame 1 | Symbol 246 MovieClip |
| "buttonSound" | Symbol 575 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 575 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 575 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 578 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 578 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 578 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 581 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 581 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 581 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 586 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 586 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 586 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 588 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 588 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 588 MovieClip Frame 1 | Symbol 173 MovieClip |
| "buttonSound" | Symbol 592 MovieClip Frame 1 | Symbol 171 MovieClip |
| "buttonMOSound" | Symbol 592 MovieClip Frame 1 | Symbol 172 MovieClip |
| "rewinder" | Symbol 592 MovieClip Frame 1 | Symbol 173 MovieClip |
| "scoreDisp" | Symbol 593 MovieClip Frame 1 | Symbol 582 EditableText |
| "muteBUT" | Symbol 593 MovieClip Frame 1 | Symbol 237 MovieClip |
| "rBUT" | Symbol 593 MovieClip Frame 1 | Symbol 581 MovieClip |
| "theLevelNum" | Symbol 593 MovieClip Frame 1 | Symbol 589 EditableText |
| "KING_BUT" | Symbol 593 MovieClip Frame 1 | Symbol 246 MovieClip |
| "walkthroughBUT" | Symbol 593 MovieClip Frame 1 | Symbol 592 MovieClip |
| "rBUT" | Symbol 594 MovieClip Frame 1 | Symbol 581 MovieClip |
| "rBUT" | Symbol 594 MovieClip Frame 11 | Symbol 581 MovieClip |
Special Tags
| FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata present, AS1/AS2. |
| SWFMetaData (77) | Timeline Frame 1 | 205 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..." |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Track1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Track8" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "Track7" |
| ExportAssets (56) | Timeline Frame 6 | Symbol 12 as "Arm" |
| ExportAssets (56) | Timeline Frame 6 | Symbol 102 as "Atom" |
| ExportAssets (56) | Timeline Frame 6 | Symbol 116 as "ArmD" |
| ExportAssets (56) | Timeline Frame 6 | Symbol 129 as "ArmDU1" |
| ExportAssets (56) | Timeline Frame 21 | Symbol 380 as "endGameBoom" |
| ExportAssets (56) | Timeline Frame 21 | Symbol 604 as "Track2" |
| ExportAssets (56) | Timeline Frame 21 | Symbol 605 as "Track3" |
| ExportAssets (56) | Timeline Frame 21 | Symbol 606 as "Track4" |
| ExportAssets (56) | Timeline Frame 21 | Symbol 607 as "Track5" |
| ExportAssets (56) | Timeline Frame 21 | Symbol 608 as "Track6" |
| ExportAssets (56) | Timeline Frame 21 | Symbol 609 as "endSong" |
Labels
| "preloader" | Frame 4 |
| "music" | Frame 7 |
| "AGIntro" | Frame 10 |
| "AC_Logo" | Frame 11 |
| "loadMusic" | Frame 21 |
| "mainMenu" | Frame 21 |
| "invis" | Symbol 101 MovieClip Frame 39 |
| "close" | Symbol 101 MovieClip Frame 40 |
| "atomIn" | Symbol 102 MovieClip [Atom] Frame 13 |
| "removeAtom" | Symbol 102 MovieClip [Atom] Frame 17 |
| "BGIn" | Symbol 166 MovieClip Frame 2 |
| "BGOut" | Symbol 166 MovieClip Frame 26 |
| "musicON" | Symbol 236 MovieClip Frame 2 |
| "musicOFF" | Symbol 236 MovieClip Frame 11 |
| "menuFunctioning" | Symbol 368 MovieClip Frame 1 |
| "creditsIn" | Symbol 368 MovieClip Frame 2 |
| "creditsOut" | Symbol 368 MovieClip Frame 10 |
| "manualIn" | Symbol 368 MovieClip Frame 18 |
| "manualOut" | Symbol 368 MovieClip Frame 26 |
| "levelSelectIn" | Symbol 368 MovieClip Frame 34 |
| "levelSelectOut" | Symbol 368 MovieClip Frame 42 |
| "iPhoneInfoIn" | Symbol 368 MovieClip Frame 50 |
| "iPhoneInfoOut" | Symbol 368 MovieClip Frame 58 |
| "mainMenuIn" | Symbol 369 MovieClip Frame 90 |
| "mainMenuOut" | Symbol 369 MovieClip Frame 151 |
| "startLevel" | Symbol 433 MovieClip Frame 2 |
| "cycleLevelMessage" | Symbol 433 MovieClip Frame 31 |
| "levelComplete" | Symbol 433 MovieClip Frame 34 |
| "endLevel" | Symbol 433 MovieClip Frame 94 |
| "levelLost" | Symbol 433 MovieClip Frame 124 |
| "levelLostOut" | Symbol 433 MovieClip Frame 149 |
| "gameOver" | Symbol 433 MovieClip Frame 173 |
| "gameOverOut" | Symbol 433 MovieClip Frame 199 |
| "gameBeaten" | Symbol 433 MovieClip Frame 224 |
| "gameWonOut" | Symbol 433 MovieClip Frame 289 |
| "rest" | Symbol 450 MovieClip Frame 25 |
| "TUTIn" | Symbol 450 MovieClip Frame 26 |
| "TUTOut" | Symbol 450 MovieClip Frame 43 |
| "rest" | Symbol 454 MovieClip Frame 25 |
| "TUTIn" | Symbol 454 MovieClip Frame 26 |
| "TUTOut" | Symbol 454 MovieClip Frame 43 |
| "rest" | Symbol 466 MovieClip Frame 25 |
| "TUTIn" | Symbol 466 MovieClip Frame 26 |
| "TUTOut" | Symbol 466 MovieClip Frame 43 |
| "rest" | Symbol 470 MovieClip Frame 25 |
| "TUTIn" | Symbol 470 MovieClip Frame 26 |
| "TUTOut" | Symbol 470 MovieClip Frame 43 |
| "rest" | Symbol 480 MovieClip Frame 25 |
| "TUTIn" | Symbol 480 MovieClip Frame 26 |
| "TUTOut" | Symbol 480 MovieClip Frame 43 |
| "rest" | Symbol 484 MovieClip Frame 25 |
| "TUTIn" | Symbol 484 MovieClip Frame 26 |
| "TUTOut" | Symbol 484 MovieClip Frame 43 |
| "rest" | Symbol 493 MovieClip Frame 25 |
| "TUTIn" | Symbol 493 MovieClip Frame 26 |
| "TUTOut" | Symbol 493 MovieClip Frame 43 |
| "rest" | Symbol 497 MovieClip Frame 25 |
| "TUTIn" | Symbol 497 MovieClip Frame 26 |
| "TUTOut" | Symbol 497 MovieClip Frame 43 |
| "rest" | Symbol 506 MovieClip Frame 25 |
| "TUTIn" | Symbol 506 MovieClip Frame 26 |
| "TUTOut" | Symbol 506 MovieClip Frame 43 |
| "rest" | Symbol 510 MovieClip Frame 25 |
| "TUTIn" | Symbol 510 MovieClip Frame 26 |
| "TUTOut" | Symbol 510 MovieClip Frame 43 |
| "rest" | Symbol 519 MovieClip Frame 25 |
| "TUTIn" | Symbol 519 MovieClip Frame 26 |
| "TUTOut" | Symbol 519 MovieClip Frame 43 |
| "rest" | Symbol 523 MovieClip Frame 25 |
| "TUTIn" | Symbol 523 MovieClip Frame 26 |
| "TUTOut" | Symbol 523 MovieClip Frame 43 |
| "rest" | Symbol 527 MovieClip Frame 25 |
| "TUTIn" | Symbol 527 MovieClip Frame 26 |
| "TUTOut" | Symbol 527 MovieClip Frame 43 |
| "rest" | Symbol 535 MovieClip Frame 25 |
| "TUTIn" | Symbol 535 MovieClip Frame 26 |
| "TUTOut" | Symbol 535 MovieClip Frame 43 |
| "rest" | Symbol 543 MovieClip Frame 25 |
| "TUTIn" | Symbol 543 MovieClip Frame 26 |
| "TUTOut" | Symbol 543 MovieClip Frame 43 |
| "rest" | Symbol 549 MovieClip Frame 25 |
| "TUTIn" | Symbol 549 MovieClip Frame 26 |
| "TUTOut" | Symbol 549 MovieClip Frame 43 |
| "rest" | Symbol 553 MovieClip Frame 25 |
| "TUTIn" | Symbol 553 MovieClip Frame 26 |
| "TUTOut" | Symbol 553 MovieClip Frame 43 |
| "rest" | Symbol 562 MovieClip Frame 25 |
| "TUTIn" | Symbol 562 MovieClip Frame 26 |
| "TUTOut" | Symbol 562 MovieClip Frame 43 |
| "TUTIn" | Symbol 564 MovieClip Frame 2 |
| "TUTOut" | Symbol 564 MovieClip Frame 33 |
| "HUDmenuOn" | Symbol 594 MovieClip Frame 2 |
| "HUDmenuOff" | Symbol 594 MovieClip Frame 11 |
| "scoreIn" | Symbol 596 MovieClip Frame 2 |
| "scoreOut" | Symbol 596 MovieClip Frame 21 |
Dynamic Text Variables
| dispNum | Symbol 67 EditableText | "x5" |
| dispNum | Symbol 69 EditableText | "x5" |
| dispNum | Symbol 71 EditableText | "x5" |
| dispNum | Symbol 73 EditableText | "x5" |
| _root.finalScore | Symbol 247 EditableText | "<p align="center"><font face="Calibri" size="20" color="#ffffff" letterSpacing="0.500000" kerning="1">0123456789</font></p>" |
| _root.scoreBonus2 | Symbol 398 EditableText | "<p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p>" |
| levelScore | Symbol 399 EditableText | "<p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p>" |
| levelTotal | Symbol 400 EditableText | "<p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p>" |
| _root.highScore | Symbol 401 EditableText | "<p align="left"><font face="Eurostile" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p>" |
| _root.highScore | Symbol 427 EditableText | "<p align="center"><font face="Eurostile" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0123456789</b></font></p>" |
|
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