| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 232928 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2639 · P5277 |
![]() | This is the info page for Flash #263779 |
| SHIP DAMAGE |
| TARGETS HIT |
| 0 |
| 0 |
| LOADING |
| LOADING |
| Click to Play |
| Click to Play |
| Music Off |
| Music On |
| Enter Your Name For The High Scoreboard: |
| Enter Warp Code Here: |
| What are warp codes? |
| Click to find out! |
| Sorry that is not a Warp Code |
| Warp Codes are letters and numbers to get to advanced or secret levels. Enter the warp code below into the space and then click the play button and you'll get warped to level 2! QNR4 |
| <P ALIGN="LEFT"><FONT FACE="gadget" SIZE="12" COLOR="#9933CC"><B>Close</B></FONT></P> |
| <P ALIGN="LEFT"><FONT FACE="gadget" SIZE="12" COLOR="#9933CC"><B>Close</B></FONT></P> |
| ™ |
| You've earned a warp code: |
| Mission Accomplished! |
| You can enter your warp code at the beginning of the game to warp past the levels you already beat! Print out this page and keep your warp code handy! |
| Click here to quit the game |
| Tra |
| Spec |
| Click to |
| QNR4 |
| Only 2 more levels to go! |
| 3LKU |
| Only 1 more level to go! |
| Congratulations! |
| You've completed all 3 missions and saved the day. Here's the secret Warp Code for the bonus mission: |
| KMTP |
| Earn 20 KidsKash Points! |
| High Scores |
| Print this page out and show your friends where you rank! |
| How to Play Help Spec and Tra defend their planet from asteroids and other space junk. Use your mouse to aim and the spacebar to fire! |
| Between missions, land on the glowing yellow platforms to refuel. Press the arrow keys to use your landing thrusters. Hint: The up arrow helps you land safely! Don’t run out of fuel! You get 3 tries. |
| Space Bar |
| Mouse |
| Complete all the missions to beat the game and earn 20 KidsKash Points! Watch for secret Warp Codes for bonus missions! |
| http://www.kidscom.com/games/specandtra/specandtra.html |
| © Circle 1 Network 2001 |
| Your Score: |
| 4 How to Play |
| 4 High Scoreboard |
| 4 Start Over |
| 4 Quit |
| Spec and Tra's Space Junk Blaster |
| How To Play Destroy the oncoming space debris! Complete the mission goal before your shields give out. Use your mouse to aim and the spacebar to fire. |
| Space Bar |
| Mouse |
| Mission: Destroy 8 targets before your shields take 5 damage points. |
| button |
| actions |
| Nice Job! Prepare to land and refuel. |
| Click to Land |
| Fuel |
| Lives |
| How To Play Use the arrow keys to blast your thruster rockets and land on the glowing yellow platforms. Don't run out of fuel! You get three tries. |
| It's time to refuel! Land Spec and Tra's space cruiser next to the refueling station to continue their mission! |
| actions |
| Uh Oh! That didn't work! Better try again! |
| Yeah, and be careful. I'm getting dizzy! |
| Bonus Mission! You've found Spec and Tra's Recycle Beam! Use it in this level only to recycle the space junk for even more points! Recycle 10 targets before your shields take 5 damage points. |
| Mission: Destroy 10 targets before your shields take 5 damage points. |
| Nice Job! More Debris Detected. Prepare for interception... |
| Mission: Destroy 15 targets before your shields take 5 damage points. |
| Nice Job! Prepare to land and refuel. |
| Mission: Destroy 20 targets before your shields take 5 damage points. |
| Mission: Destroy 25 targets before your shields take 5 damage points. |
| Mission: Destroy 30 targets before your shields take 5 damage points. |
| Mission: Destroy as many targets as possible before your shields take 5 damage points. |
| See High Scores |
| Game Over Keep Trying! You could win 20 KidsKash Points and secret Warp Codes to access the hidden levels! |
ActionScript [AS1/AS2]
Frame 1stop(); loadMovie ("sjb_intro.swf", "intro_load"); Set("/:point_value", 100); _root.bg_sounds.gotoAndStop("intermission");Instance of Symbol 43 MovieClip "loading" in Frame 1onClipEvent (enterFrame) { Set("/:percent", (_root.getBytesLoaded() / _root.getBytesTotal()) * 100); Set("/:FrameLoad", Math.round(/:percent) + "%"); if (/:percent >= 100) { tellTarget ("_root.loading") { gotoAndStop (31); }; } } onClipEvent (mouseMove) { if (/:percent >= 100) { tellTarget ("_root.loading") { gotoAndStop (31); }; } }Instance of Symbol 184 MovieClip "warp_load" in Frame 1onClipEvent (data) { trace(code); }Frame 2stop();Frame 3stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("shooter"); }Frame 4function initGame() { bullets = new Array(); rocks = new Array(); attachMovie("cross", "cursor", 10); _root.foreground.swapDepths(9999999); _root.cursor.swapDepths(9999998); level = 0; damage = 0; hits = 0; foreground.displayHits = hits; foreground.displayDamage = damage; Mouse.hide(); } function moveCursor() { cursor._x = _xmouse; cursor._y = _ymouse; } function check_win() { if (hits >= 8) { removeAllRocks(); removeAllbullets(); unloadMovie ("cursor"); Mouse.show(); _root.gotoAndPlay("asteroids_1_done"); } } function fire() { Mouse.hide(); x = _xmouse; y = _ymouse; level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:50, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:500, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); } function moveBullets() { i = bullets.length - 1; while (i >= 0) { bullets[i].dist = bullets[i].dist * 0.4; if (bullets[i].dist < 0.01) { checkForHit(bullets[i].destx, bullets[i].desty); _root[bullets[i].clip].removeMovieClip(); bullets.splice(i, 1); } else { bullets[i].x = (bullets[i].dist * bullets[i].startx) + ((1 - bullets[i].dist) * bullets[i].destx); bullets[i].y = (bullets[i].dist * bullets[i].starty) + ((1 - bullets[i].dist) * bullets[i].desty); _root[bullets[i].clip]._x = bullets[i].x; _root[bullets[i].clip]._y = bullets[i].y; } i--; } } function createRock() { startx = (Math.random() * 50) + 250; starty = (Math.random() * 50) + 175; destx = (Math.random() * 1100) - 275; desty = Math.random() * 800; level++; rock.duplicateMovieClip("rock" + level, level++); f = int(random(3)); if (f == 0) { f = 1; } _root["rock" + level].gotoAndStop(f); rocks.push({startx:startx, starty:starty, destx:destx, desty:desty, dist:0.01, clip:"rock" + level}); } function moveRocks() { i = rocks.length - 1; while (i >= 0) { rocks[i].dist = rocks[i].dist * 1.1; if (1 < rocks[i].dist) { if ((((0 < rocks[i].destx) and (rocks[i].destx < 550)) and (0 < rocks[i].desty)) and (rocks[i].desty < 400)) { _root[rocks[i].clip].gotoAndPlay("explode blue"); damage++; foreground.displayDamage = damage; if (damage >= 5) { removeAllRocks(); removeAllbullets(); Mouse.show(); unloadMovie ("foreground"); unloadMovie ("cursor"); gotoAndStop (27); } } else { _root[rocks[i].clip].removeMovieClip(); } rocks.splice(i, 1); } else { rocks[i].x = ((1 - rocks[i].dist) * rocks[i].startx) + (rocks[i].dist * rocks[i].destx); rocks[i].y = ((1 - rocks[i].dist) * rocks[i].starty) + (rocks[i].dist * rocks[i].desty); _root[rocks[i].clip]._x = rocks[i].x; _root[rocks[i].clip]._y = rocks[i].y; _root[rocks[i].clip]._xscale = 100 * rocks[i].dist; _root[rocks[i].clip]._yscale = 100 * rocks[i].dist; } i--; } } function checkForHit(x, y) { j = rocks.length - 1; while (j >= 0) { if (_root[rocks[j].clip].hitTest(x, y)) { hits++; foreground.displayHits = hits; _root[rocks[j].clip].gotoAndPlay("explode red"); rocks.splice(j, 1); Set("/:Score", /:Score + /:point_value); } j--; } } function killRock(clip) { clip.removeMovieClip(); } function removeAllRocks() { i = rocks.length - 1; while (i >= 0) { _root[rocks[i].clip].removeMovieClip(); i--; } } function removeAllbullets() { i = bullets.length - 1; while (i >= 0) { _root[bullets[i].clip].removeMovieClip(); i--; } } stop();Instance of Symbol 215 MovieClip in Frame 4onClipEvent (load) { _root.initGame(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveCursor(); _root.moveBullets(); if (Math.random() < 0.1) { _root.createRock(); } _root.moveRocks(); _root.check_win(); } }Frame 5stop();Frame 6function startGame() { gameLevel = 1; startLevel(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); } else { stopAllSounds(); } } function startLevel() { gotoAndStop("level" + gameLevel); ship._x = 275; ship._y = 65; ship.dx = 0; ship.dy = 0; gravity = 0.05; fuel = 100; showFuel(); hitPoints = new Array(); hitPoints.push({x:-9, y:13}); hitPoints.push({x:9, y:13}); hitPoints.push({x:0, y:-10}); hitPoints.push({x:-8, y:-7}); hitPoints.push({x:8, y:-7}); footPoints = new Array(); footPoints.push({x:-9, y:13}); footPoints.push({x:9, y:13}); pads = new Array(); i = 0; while (i < 3) { pads.push(_root["pad" + i]); i++; } } function moveShip() { shipThrusters(); shipMovement(); checkForLand(); checkForCrash(); } function shipThrusters() { if (fuel < 0) { ship.gotoAndStop("normal"); } else if (Key.isDown(Key.UP)) { ship.dy = ship.dy - 0.4; ship.gotoAndStop("up"); fuel = fuel - 2; showFuel(); } else if (Key.isDown(Key.LEFT)) { ship.dx = ship.dx - 0.2; ship.gotoAndStop("left"); fuel = fuel - 1; showFuel(); } else if (Key.isDown(Key.RIGHT)) { ship.dx = ship.dx + 0.2; ship.gotoAndStop("right"); fuel = fuel - 1; showFuel(); } else { ship.gotoAndStop("normal"); } if (Key.isDown(75)) { _root.cheat.gotoAndPlay(2); fuel = 100; showFuel(); } } function shipMovement() { ship.dy = ship.dy + gravity; ship._x = ship._x + ship.dx; ship._y = ship._y + ship.dy; } function checkForLand() { landed = true; i = 0; while (i < footPoints.length) { footDown = false; j = 0; while (j < pads.length) { if (pads[j].hitTest(ship._x + footPoints[i].x, ship._y + footPoints[i].y, true)) { footDown = true; break; } j++; } if (!footDown) { landed = false; break; } i++; } if (3 < ship.dy) { landed = false; } if (landed) { tellTarget ("_root.print_mc") { gotoAndPlay ("win1"); }; gotoAndPlay (28); gameLevel++; Set("/:Score", /:Score + /:point_value); } } function checkForCrash() { if (!landed) { i = 0; while (i < hitPoints.length) { if (activeground.hitTest(ship._x + hitPoints[i].x, ship._y + hitPoints[i].y, true)) { ship.gotoAndPlay("explode"); lives = lives - 1; if (0 >= lives) { gotoAndStop (27); return; } gotoAndPlay (8); return; } i++; } } } function showFuel() { gauge.meter._xscale = fuel; } stop(); lives = 3; if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); }Frame 7stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("lander"); }Instance of Symbol 284 MovieClip in Frame 7onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveShip(); } }Frame 8stop();Frame 9stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("shooter"); } else { stopAllSounds(); }Frame 10function initGameB() { bullets = new Array(); rockBs = new Array(); level = 0; attachMovie("cross", "cursorB", 10); _root.foreground2.swapDepths(9999999); _root.cursorB.swapDepths(9999998); damage = 0; hits = 0; foreground.displayHits = hits; foreground.displayDamage = damage; Mouse.hide(); } function movecursorB() { cursorB._x = _xmouse; cursorB._y = _ymouse; } function check_win() { if (hits >= 10) { removeAllRocks(); removeAllbullets(); unloadMovie ("cursorB"); Mouse.show(); nextFrame(); } } function fireB() { Mouse.hide(); x = _xmouse; y = _ymouse; level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:50, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:500, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); } function moveBulletsB() { i = bullets.length - 1; while (i >= 0) { bullets[i].dist = bullets[i].dist * 0.4; if (bullets[i].dist < 0.01) { checkForHit(bullets[i].destx, bullets[i].desty); _root[bullets[i].clip].removeMovieClip(); bullets.splice(i, 1); } else { bullets[i].x = (bullets[i].dist * bullets[i].startx) + ((1 - bullets[i].dist) * bullets[i].destx); bullets[i].y = (bullets[i].dist * bullets[i].starty) + ((1 - bullets[i].dist) * bullets[i].desty); _root[bullets[i].clip]._x = bullets[i].x; _root[bullets[i].clip]._y = bullets[i].y; } i--; } } function createRockB() { startx = (Math.random() * 50) + 250; starty = (Math.random() * 50) + 175; destx = (Math.random() * 1100) - 275; desty = Math.random() * 800; level++; rockB.duplicateMovieClip("rockB" + level, level++); f = int(random(8)); if (f == 0) { f = 1; } _root["rockB" + level].gotoAndStop(f); rockBs.push({startx:startx, starty:starty, destx:destx, desty:desty, dist:0.01, clip:"rockB" + level}); } function moveRocksB() { i = rockBs.length - 1; while (i >= 0) { rockBs[i].dist = rockBs[i].dist * 1.1; if (1 < rockBs[i].dist) { if ((((0 < rockBs[i].destx) and (rockBs[i].destx < 550)) and (0 < rockBs[i].desty)) and (rockBs[i].desty < 400)) { _root[rockBs[i].clip].gotoAndPlay("explode blue"); damage++; foreground2.displayDamage = damage; if (damage >= 5) { removeAllRocks(); removeAllbullets(); Mouse.show(); unloadMovie ("foreground2"); unloadMovie ("cursorB"); gotoAndStop (27); } } else { _root[rockBs[i].clip].removeMovieClip(); } rockBs.splice(i, 1); } else { rockBs[i].x = ((1 - rockBs[i].dist) * rockBs[i].startx) + (rockBs[i].dist * rockBs[i].destx); rockBs[i].y = ((1 - rockBs[i].dist) * rockBs[i].starty) + (rockBs[i].dist * rockBs[i].desty); _root[rockBs[i].clip]._x = rockBs[i].x; _root[rockBs[i].clip]._y = rockBs[i].y; _root[rockBs[i].clip]._xscale = 100 * rockBs[i].dist; _root[rockBs[i].clip]._yscale = 100 * rockBs[i].dist; } i--; } } function checkForHit(x, y) { j = rockBs.length - 1; while (j >= 0) { if (_root[rockBs[j].clip].hitTest(x, y)) { hits++; foreground2.displayHits = hits; _root[rockBs[j].clip].gotoAndPlay("explode red"); rockBs.splice(j, 1); Set("/:Score", /:Score + (/:point_value * 2)); } j--; } } function killRock(clip) { clip.removeMovieClip(); } function removeAllRocks() { i = rockBs.length - 1; while (i >= 0) { _root[rockBs[i].clip].removeMovieClip(); i--; } } function removeAllbullets() { i = bullets.length - 1; while (i >= 0) { _root[bullets[i].clip].removeMovieClip(); i--; } } stop();Instance of Symbol 296 MovieClip in Frame 10onClipEvent (load) { _root.initGameB(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveCursorB(); _root.moveBulletsB(); if (Math.random() < 0.1) { _root.createRockB(); } _root.moveRocksB(); _root.check_win(); } }Frame 11stop();Frame 12function initGame2() { bullets = new Array(); rock2s = new Array(); level = 0; attachMovie("cross", "cursor2", 10); _root.foreground2.swapDepths(9999999); _root.cursor2.swapDepths(9999998); damage = 0; hits = 0; foreground.displayHits = hits; foreground.displayDamage = damage; Mouse.hide(); } function moveCursor2() { cursor2._x = _xmouse; cursor2._y = _ymouse; } function check_win() { if (hits >= 10) { removeAllRocks(); removeAllbullets(); unloadMovie ("cursor2"); Mouse.show(); nextFrame(); } } function fire2() { Mouse.hide(); x = _xmouse; y = _ymouse; level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:50, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:500, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); } function moveBullets2() { i = bullets.length - 1; while (i >= 0) { bullets[i].dist = bullets[i].dist * 0.4; if (bullets[i].dist < 0.01) { checkForHit(bullets[i].destx, bullets[i].desty); _root[bullets[i].clip].removeMovieClip(); bullets.splice(i, 1); } else { bullets[i].x = (bullets[i].dist * bullets[i].startx) + ((1 - bullets[i].dist) * bullets[i].destx); bullets[i].y = (bullets[i].dist * bullets[i].starty) + ((1 - bullets[i].dist) * bullets[i].desty); _root[bullets[i].clip]._x = bullets[i].x; _root[bullets[i].clip]._y = bullets[i].y; } i--; } } function createRock2() { startx = (Math.random() * 50) + 250; starty = (Math.random() * 50) + 175; destx = (Math.random() * 1100) - 275; desty = Math.random() * 800; level++; rock2.duplicateMovieClip("rock2" + level, level++); f = int(random(3)); if (f == 0) { f = 1; } _root["rock2" + level].gotoAndStop(f); rock2s.push({startx:startx, starty:starty, destx:destx, desty:desty, dist:0.01, clip:"rock2" + level}); } function moveRocks2() { i = rock2s.length - 1; while (i >= 0) { rock2s[i].dist = rock2s[i].dist * 1.1; if (1 < rock2s[i].dist) { if ((((0 < rock2s[i].destx) and (rock2s[i].destx < 550)) and (0 < rock2s[i].desty)) and (rock2s[i].desty < 400)) { _root[rock2s[i].clip].gotoAndPlay("explode blue"); damage++; foreground2.displayDamage = damage; if (damage >= 5) { removeAllRocks(); removeAllbullets(); Mouse.show(); unloadMovie ("foreground2"); unloadMovie ("cursor2"); gotoAndStop (27); } } else { _root[rock2s[i].clip].removeMovieClip(); } rock2s.splice(i, 1); } else { rock2s[i].x = ((1 - rock2s[i].dist) * rock2s[i].startx) + (rock2s[i].dist * rock2s[i].destx); rock2s[i].y = ((1 - rock2s[i].dist) * rock2s[i].starty) + (rock2s[i].dist * rock2s[i].desty); _root[rock2s[i].clip]._x = rock2s[i].x; _root[rock2s[i].clip]._y = rock2s[i].y; _root[rock2s[i].clip]._xscale = 100 * rock2s[i].dist; _root[rock2s[i].clip]._yscale = 100 * rock2s[i].dist; } i--; } } function checkForHit(x, y) { j = rock2s.length - 1; while (j >= 0) { if (_root[rock2s[j].clip].hitTest(x, y)) { hits++; foreground2.displayHits = hits; _root[rock2s[j].clip].gotoAndPlay("explode red"); rock2s.splice(j, 1); Set("/:Score", /:Score + (/:point_value + 100)); } j--; } } function killRock(clip) { clip.removeMovieClip(); } function removeAllRocks() { i = rock2s.length - 1; while (i >= 0) { _root[rock2s[i].clip].removeMovieClip(); i--; } } function removeAllbullets() { i = bullets.length - 1; while (i >= 0) { _root[bullets[i].clip].removeMovieClip(); i--; } } stop();Instance of Symbol 320 MovieClip in Frame 12onClipEvent (load) { _root.initGame2(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveCursor2(); _root.moveBullets2(); if (Math.random() < 0.1) { _root.createRock2(); } _root.moveRocks2(); _root.check_win(); } }Frame 13stop();Frame 14function initGame3() { bullets = new Array(); rock3s = new Array(); level = 0; attachMovie("cross", "cursor3", 10); _root.foreground2.swapDepths(9999999); _root.cursor3.swapDepths(9999998); damage = 0; hits = 0; foreground.displayHits = hits; foreground.displayDamage = damage; Mouse.hide(); } function moveCursor3() { cursor3._x = _xmouse; cursor3._y = _ymouse; } function check_win() { if (hits >= 15) { removeAllRocks(); removeAllbullets(); unloadMovie ("cursor3"); gotoAndStop (15); Mouse.show(); } } function fire3() { Mouse.hide(); x = _xmouse; y = _ymouse; level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:50, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:500, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); } function moveBullets3() { i = bullets.length - 1; while (i >= 0) { bullets[i].dist = bullets[i].dist * 0.4; if (bullets[i].dist < 0.01) { checkForHit(bullets[i].destx, bullets[i].desty); _root[bullets[i].clip].removeMovieClip(); bullets.splice(i, 1); } else { bullets[i].x = (bullets[i].dist * bullets[i].startx) + ((1 - bullets[i].dist) * bullets[i].destx); bullets[i].y = (bullets[i].dist * bullets[i].starty) + ((1 - bullets[i].dist) * bullets[i].desty); _root[bullets[i].clip]._x = bullets[i].x; _root[bullets[i].clip]._y = bullets[i].y; } i--; } } function createRock3() { startx = (Math.random() * 50) + 250; starty = (Math.random() * 50) + 175; destx = (Math.random() * 1100) - 275; desty = Math.random() * 800; level++; rock3.duplicateMovieClip("rock3" + level, level++); f = int(random(4)); if (f == 0) { f = 1; } _root["rock3" + level].gotoAndStop(f); rock3s.push({startx:startx, starty:starty, destx:destx, desty:desty, dist:0.01, clip:"rock3" + level}); } function moveRocks3() { i = rock3s.length - 1; while (i >= 0) { rock3s[i].dist = rock3s[i].dist * 1.1; if (1 < rock3s[i].dist) { if ((((0 < rock3s[i].destx) and (rock3s[i].destx < 550)) and (0 < rock3s[i].desty)) and (rock3s[i].desty < 400)) { _root[rock3s[i].clip].gotoAndPlay("explode blue"); damage++; foreground2.displayDamage = damage; if (damage >= 5) { removeAllRocks(); removeAllbullets(); Mouse.show(); unloadMovie ("foreground2"); unloadMovie ("cursor3"); gotoAndStop (27); } } else { _root[rock3s[i].clip].removeMovieClip(); } rock3s.splice(i, 1); } else { rock3s[i].x = ((1 - rock3s[i].dist) * rock3s[i].startx) + (rock3s[i].dist * rock3s[i].destx); rock3s[i].y = ((1 - rock3s[i].dist) * rock3s[i].starty) + (rock3s[i].dist * rock3s[i].desty); _root[rock3s[i].clip]._x = rock3s[i].x; _root[rock3s[i].clip]._y = rock3s[i].y; _root[rock3s[i].clip]._xscale = 100 * rock3s[i].dist; _root[rock3s[i].clip]._yscale = 100 * rock3s[i].dist; } i--; } } function checkForHit(x, y) { j = rock3s.length - 1; while (j >= 0) { if (_root[rock3s[j].clip].hitTest(x, y)) { hits++; foreground2.displayHits = hits; _root[rock3s[j].clip].gotoAndPlay("explode red"); rock3s.splice(j, 1); Set("/:Score", /:Score + (/:point_value + 100)); } j--; } } function killRock(clip) { clip.removeMovieClip(); } function removeAllRocks() { i = rock3s.length - 1; while (i >= 0) { _root[rock3s[i].clip].removeMovieClip(); i--; } } function removeAllbullets() { i = bullets.length - 1; while (i >= 0) { _root[bullets[i].clip].removeMovieClip(); i--; } } stop();Instance of Symbol 334 MovieClip in Frame 14onClipEvent (load) { _root.initGame3(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveCursor3(); _root.moveBullets3(); if (Math.random() < 0.1) { _root.createRock3(); } _root.moveRocks3(); _root.check_win(); } }Frame 15function startGame() { stopAllSounds(); gameLevel = 2; startLevel(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); } else { stopAllSounds(); } } function startLevel() { gotoAndStop("level" + gameLevel); ship._x = 275; ship._y = 65; ship.dx = 0; ship.dy = 0; gravity = 0.1; fuel = 100; showFuel(); hitPoints = new Array(); hitPoints.push({x:-9, y:13}); hitPoints.push({x:9, y:13}); hitPoints.push({x:0, y:-10}); hitPoints.push({x:-8, y:-7}); hitPoints.push({x:8, y:-7}); footPoints = new Array(); footPoints.push({x:-9, y:13}); footPoints.push({x:9, y:13}); pads = new Array(); i = 0; while (i < 3) { pads.push(_root["pad" + i]); i++; } } function moveShip() { shipThrusters(); shipMovement(); checkForLand(); checkForCrash(); } function shipThrusters() { if (fuel < 0) { ship.gotoAndStop("normal"); } else if (Key.isDown(Key.UP)) { ship.dy = ship.dy - 0.4; ship.gotoAndStop("up"); fuel = fuel - 2; showFuel(); } else if (Key.isDown(Key.LEFT)) { ship.dx = ship.dx - 0.2; ship.gotoAndStop("left"); fuel = fuel - 1; showFuel(); } else if (Key.isDown(Key.RIGHT)) { ship.dx = ship.dx + 0.2; ship.gotoAndStop("right"); fuel = fuel - 1; showFuel(); } else { ship.gotoAndStop("normal"); } if (Key.isDown(75)) { _root.cheat.gotoAndPlay(2); fuel = 100; showFuel(); } } function shipMovement() { ship.dy = ship.dy + gravity; ship._x = ship._x + ship.dx; ship._y = ship._y + ship.dy; } function checkForLand() { landed = true; i = 0; while (i < footPoints.length) { footDown = false; j = 0; while (j < pads.length) { if (pads[j].hitTest(ship._x + footPoints[i].x, ship._y + footPoints[i].y, true)) { footDown = true; break; } j++; } if (!footDown) { landed = false; break; } i++; } if (3 < ship.dy) { landed = false; } if (landed) { tellTarget ("_root.print_mc") { gotoAndPlay ("win2"); }; gotoAndPlay (28); gameLevel++; Set("/:Score", /:Score + (/:point_value + 400)); } } function checkForCrash() { if (!landed) { i = 0; while (i < hitPoints.length) { if (activeground.hitTest(ship._x + hitPoints[i].x, ship._y + hitPoints[i].y, true)) { ship.gotoAndPlay("explode"); lives = lives - 1; if (0 >= lives) { gotoAndStop (27); return; } gotoAndStop (8); return; } i++; } } } function showFuel() { gauge.meter._xscale = fuel; } stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); } lives = 3;Frame 16stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("lander"); }Instance of Symbol 351 MovieClip in Frame 16onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { _root.moveShip(); }Instance of Symbol 284 MovieClip in Frame 16onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveShip(); } }Frame 17stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("shooter"); } else { stopAllSounds(); }Frame 18function initGame4() { bullets = new Array(); rock4s = new Array(); attachMovie("cross", "cursor4", 10); _root.foreground3.swapDepths(9999999); _root.cursor4.swapDepths(9999998); level = 0; damage = 0; hits = 0; foreground.displayHits = hits; foreground.displayDamage = damage; Mouse.hide(); } function moveCursor4() { cursor4._x = _xmouse; cursor4._y = _ymouse; } function check_win() { if (hits >= 20) { removeAllRocks(); removeAllbullets(); unloadMovie ("cursor4"); Mouse.show(); _root.gotoAndPlay("asteroids_3_done"); } } function fire4() { Mouse.hide(); x = _xmouse; y = _ymouse; level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:50, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:500, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); } function moveBullets4() { i = bullets.length - 1; while (i >= 0) { bullets[i].dist = bullets[i].dist * 0.4; if (bullets[i].dist < 0.01) { checkForHit(bullets[i].destx, bullets[i].desty); _root[bullets[i].clip].removeMovieClip(); bullets.splice(i, 1); } else { bullets[i].x = (bullets[i].dist * bullets[i].startx) + ((1 - bullets[i].dist) * bullets[i].destx); bullets[i].y = (bullets[i].dist * bullets[i].starty) + ((1 - bullets[i].dist) * bullets[i].desty); _root[bullets[i].clip]._x = bullets[i].x; _root[bullets[i].clip]._y = bullets[i].y; } i--; } } function createRock4() { startx = (Math.random() * 50) + 250; starty = (Math.random() * 50) + 175; destx = (Math.random() * 1100) - 275; desty = Math.random() * 800; level++; rock4.duplicateMovieClip("rock4" + level, level++); f = int(random(4)); if (f == 0) { f = 1; } _root["rock4" + level].gotoAndStop(f); rock4s.push({startx:startx, starty:starty, destx:destx, desty:desty, dist:0.01, clip:"rock4" + level}); } function moveRocks4() { i = rock4s.length - 1; while (i >= 0) { rock4s[i].dist = rock4s[i].dist * 1.1; if (1 < rock4s[i].dist) { if ((((0 < rock4s[i].destx) and (rock4s[i].destx < 550)) and (0 < rock4s[i].desty)) and (rock4s[i].desty < 400)) { _root[rock4s[i].clip].gotoAndPlay("explode blue"); damage++; foreground3.displayDamage = damage; if (damage >= 5) { removeAllRocks(); removeAllbullets(); Mouse.show(); unloadMovie ("foreground3"); unloadMovie ("cursor4"); gotoAndStop (27); } } else { _root[rock4s[i].clip].removeMovieClip(); } rock4s.splice(i, 1); } else { rock4s[i].x = ((1 - rock4s[i].dist) * rock4s[i].startx) + (rock4s[i].dist * rock4s[i].destx); rock4s[i].y = ((1 - rock4s[i].dist) * rock4s[i].starty) + (rock4s[i].dist * rock4s[i].desty); _root[rock4s[i].clip]._x = rock4s[i].x; _root[rock4s[i].clip]._y = rock4s[i].y; _root[rock4s[i].clip]._xscale = 100 * rock4s[i].dist; _root[rock4s[i].clip]._yscale = 100 * rock4s[i].dist; } i--; } } function checkForHit(x, y) { j = rock4s.length - 1; while (j >= 0) { if (_root[rock4s[j].clip].hitTest(x, y)) { hits++; foreground3.displayHits = hits; _root[rock4s[j].clip].gotoAndPlay("explode red"); rock4s.splice(j, 1); Set("/:Score", /:Score + (/:point_value + 200)); } j--; } } function killRock(clip) { clip.removeMovieClip(); } function removeAllRocks() { i = rock4s.length - 1; while (i >= 0) { _root[rock4s[i].clip].removeMovieClip(); i--; } } function removeAllbullets() { i = bullets.length - 1; while (i >= 0) { _root[bullets[i].clip].removeMovieClip(); i--; } } stop();Instance of Symbol 355 MovieClip in Frame 18onClipEvent (load) { _root.initGame4(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveCursor4(); _root.moveBullets4(); if (Math.random() < 0.1) { _root.createRock4(); } _root.moveRocks4(); _root.check_win(); } }Frame 19stop(); level = 0;Frame 20function initGame5() { bullets = new Array(); rock5s = new Array(); attachMovie("cross", "cursor5", 10); _root.foreground3.swapDepths(9999999); _root.cursor5.swapDepths(9999998); level = 0; damage = 0; hits = 0; foreground.displayHits = hits; foreground.displayDamage = damage; Mouse.hide(); } function moveCursor5() { cursor5._x = _xmouse; cursor5._y = _ymouse; } function check_win() { if (hits >= 25) { removeAllRocks(); removeAllbullets(); unloadMovie ("cursor5"); Mouse.show(); nextFrame(); } } function fire5() { Mouse.hide(); x = _xmouse; y = _ymouse; level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:50, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:500, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); } function moveBullets5() { i = bullets.length - 1; while (i >= 0) { bullets[i].dist = bullets[i].dist * 0.4; if (bullets[i].dist < 0.01) { checkForHit(bullets[i].destx, bullets[i].desty); _root[bullets[i].clip].removeMovieClip(); bullets.splice(i, 1); } else { bullets[i].x = (bullets[i].dist * bullets[i].startx) + ((1 - bullets[i].dist) * bullets[i].destx); bullets[i].y = (bullets[i].dist * bullets[i].starty) + ((1 - bullets[i].dist) * bullets[i].desty); _root[bullets[i].clip]._x = bullets[i].x; _root[bullets[i].clip]._y = bullets[i].y; } i--; } } function createRock5() { startx = (Math.random() * 50) + 250; starty = (Math.random() * 50) + 175; destx = (Math.random() * 1100) - 275; desty = Math.random() * 800; level++; rock5.duplicateMovieClip("rock5" + level, level++); f = int(random(4)); if (f == 0) { f = 1; } _root["rock5" + level].gotoAndStop(f); rock5s.push({startx:startx, starty:starty, destx:destx, desty:desty, dist:0.01, clip:"rock5" + level}); } function moveRocks5() { i = rock5s.length - 1; while (i >= 0) { rock5s[i].dist = rock5s[i].dist * 1.1; if (1 < rock5s[i].dist) { if ((((0 < rock5s[i].destx) and (rock5s[i].destx < 550)) and (0 < rock5s[i].desty)) and (rock5s[i].desty < 400)) { _root[rock5s[i].clip].gotoAndPlay("explode blue"); damage++; foreground3.displayDamage = damage; if (damage >= 5) { removeAllRocks(); removeAllbullets(); Mouse.show(); unloadMovie ("foreground3"); unloadMovie ("cursor5"); gotoAndStop (27); } } else { _root[rock5s[i].clip].removeMovieClip(); } rock5s.splice(i, 1); } else { rock5s[i].x = ((1 - rock5s[i].dist) * rock5s[i].startx) + (rock5s[i].dist * rock5s[i].destx); rock5s[i].y = ((1 - rock5s[i].dist) * rock5s[i].starty) + (rock5s[i].dist * rock5s[i].desty); _root[rock5s[i].clip]._x = rock5s[i].x; _root[rock5s[i].clip]._y = rock5s[i].y; _root[rock5s[i].clip]._xscale = 100 * rock5s[i].dist; _root[rock5s[i].clip]._yscale = 100 * rock5s[i].dist; } i--; } } function checkForHit(x, y) { j = rock5s.length - 1; while (j >= 0) { if (_root[rock5s[j].clip].hitTest(x, y)) { hits++; foreground3.displayHits = hits; _root[rock5s[j].clip].gotoAndPlay("explode red"); rock5s.splice(j, 1); Set("/:Score", /:Score + (/:point_value + 300)); } j--; } } function killRock(clip) { clip.removeMovieClip(); } function removeAllRocks() { i = rock5s.length - 1; while (i >= 0) { _root[rock5s[i].clip].removeMovieClip(); i--; } } function removeAllbullets() { i = bullets.length - 1; while (i >= 0) { _root[bullets[i].clip].removeMovieClip(); i--; } } stop();Instance of Symbol 369 MovieClip in Frame 20onClipEvent (load) { _root.initGame5(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveCursor5(); _root.moveBullets5(); if (Math.random() < 0.1) { _root.createRock5(); } _root.moveRocks5(); _root.check_win(); } }Frame 21function startGame() { stopAllSounds(); gameLevel = 3; startLevel(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); } else { stopAllSounds(); } } function startLevel() { gotoAndStop("level" + gameLevel); ship._x = 275; ship._y = 65; ship.dx = 0; ship.dy = 0; gravity = 0.15; fuel = 100; showFuel(); hitPoints = new Array(); hitPoints.push({x:-9, y:13}); hitPoints.push({x:9, y:13}); hitPoints.push({x:0, y:-10}); hitPoints.push({x:-8, y:-7}); hitPoints.push({x:8, y:-7}); footPoints = new Array(); footPoints.push({x:-9, y:13}); footPoints.push({x:9, y:13}); pads = new Array(); i = 0; while (i < 3) { pads.push(_root["pad" + i]); i++; } } function moveShip() { shipThrusters(); shipMovement(); checkForLand(); checkForCrash(); } function shipThrusters() { if (fuel < 0) { ship.gotoAndStop("normal"); } else if (Key.isDown(Key.UP)) { ship.dy = ship.dy - 0.4; ship.gotoAndStop("up"); fuel = fuel - 2; showFuel(); } else if (Key.isDown(Key.LEFT)) { ship.dx = ship.dx - 0.2; ship.gotoAndStop("left"); fuel = fuel - 1; showFuel(); } else if (Key.isDown(Key.RIGHT)) { ship.dx = ship.dx + 0.2; ship.gotoAndStop("right"); fuel = fuel - 1; showFuel(); } else { ship.gotoAndStop("normal"); } if (Key.isDown(75)) { _root.cheat.gotoAndPlay(2); fuel = 100; showFuel(); } } function shipMovement() { ship.dy = ship.dy + gravity; ship._x = ship._x + ship.dx; ship._y = ship._y + ship.dy; } function checkForLand() { landed = true; i = 0; while (i < footPoints.length) { footDown = false; j = 0; while (j < pads.length) { if (pads[j].hitTest(ship._x + footPoints[i].x, ship._y + footPoints[i].y, true)) { footDown = true; break; } j++; } if (!footDown) { landed = false; break; } i++; } if (3 < ship.dy) { landed = false; } if (landed) { tellTarget ("_root.print_mc") { gotoAndPlay ("win3"); }; gotoAndPlay (28); gameLevel++; Set("/:Score", /:Score + (/:point_value + 900)); } } function checkForCrash() { if (!landed) { i = 0; while (i < hitPoints.length) { if (activeground.hitTest(ship._x + hitPoints[i].x, ship._y + hitPoints[i].y, true)) { ship.gotoAndPlay("explode"); lives = lives - 1; if (0 >= lives) { gotoAndStop (27); return; } gotoAndPlay (8); return; } i++; } } } function showFuel() { gauge.meter._xscale = fuel; } stop(); lives = 3; if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); }Frame 22stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("lander"); }Instance of Symbol 284 MovieClip in Frame 22onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveShip(); } }Frame 23stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("shooter"); } else { stopAllSounds(); }Frame 24function initGame6() { level = 0; bullets = new Array(); rock6s = new Array(); attachMovie("cross", "cursor6", 10); _root.foreground4.swapDepths(9999999); _root.cursor6.swapDepths(9999998); damage = 0; hits = 0; foreground.displayHits = hits; foreground.displayDamage = damage; Mouse.hide(); } function moveCursor6() { cursor6._x = _xmouse; cursor6._y = _ymouse; } function check_win() { if (hits >= 30) { removeAllRocks(); removeAllbullets(); unloadMovie ("cursor6"); Mouse.show(); nextFrame(); } } function fire6() { Mouse.hide(); x = _xmouse; y = _ymouse; level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:50, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:500, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); } function moveBullets6() { i = bullets.length - 1; while (i >= 0) { bullets[i].dist = bullets[i].dist * 0.4; if (bullets[i].dist < 0.01) { checkForHit(bullets[i].destx, bullets[i].desty); _root[bullets[i].clip].removeMovieClip(); bullets.splice(i, 1); } else { bullets[i].x = (bullets[i].dist * bullets[i].startx) + ((1 - bullets[i].dist) * bullets[i].destx); bullets[i].y = (bullets[i].dist * bullets[i].starty) + ((1 - bullets[i].dist) * bullets[i].desty); _root[bullets[i].clip]._x = bullets[i].x; _root[bullets[i].clip]._y = bullets[i].y; } i--; } } function createrock6() { startx = (Math.random() * 50) + 250; starty = (Math.random() * 50) + 175; destx = (Math.random() * 1100) - 275; desty = Math.random() * 800; level++; rock6.duplicateMovieClip("rock6" + level, level++); f = int(random(4)); if (f == 0) { f = 1; } _root["rock6" + level].gotoAndStop(f); rock6s.push({startx:startx, starty:starty, destx:destx, desty:desty, dist:0.01, clip:"rock6" + level}); } function moveRocks6() { i = rock6s.length - 1; while (i >= 0) { rock6s[i].dist = rock6s[i].dist * 1.1; if (1 < rock6s[i].dist) { if ((((0 < rock6s[i].destx) and (rock6s[i].destx < 550)) and (0 < rock6s[i].desty)) and (rock6s[i].desty < 400)) { _root[rock6s[i].clip].gotoAndPlay("explode blue"); damage++; foreground4.displayDamage = damage; if (damage >= 5) { removeAllRocks(); removeAllbullets(); Mouse.show(); unloadMovie ("foreground4"); unloadMovie ("cursor6"); gotoAndStop (27); } } else { _root[rock6s[i].clip].removeMovieClip(); } rock6s.splice(i, 1); } else { rock6s[i].x = ((1 - rock6s[i].dist) * rock6s[i].startx) + (rock6s[i].dist * rock6s[i].destx); rock6s[i].y = ((1 - rock6s[i].dist) * rock6s[i].starty) + (rock6s[i].dist * rock6s[i].desty); _root[rock6s[i].clip]._x = rock6s[i].x; _root[rock6s[i].clip]._y = rock6s[i].y; _root[rock6s[i].clip]._xscale = 100 * rock6s[i].dist; _root[rock6s[i].clip]._yscale = 100 * rock6s[i].dist; } i--; } } function checkForHit(x, y) { j = rock6s.length - 1; while (j >= 0) { if (_root[rock6s[j].clip].hitTest(x, y)) { hits++; foreground4.displayHits = hits; _root[rock6s[j].clip].gotoAndPlay("explode red"); rock6s.splice(j, 1); Set("/:Score", /:Score + (/:point_value + 400)); } j--; } } function killRock(clip) { clip.removeMovieClip(); } function removeAllRocks() { i = rock6s.length - 1; while (i >= 0) { _root[rock6s[i].clip].removeMovieClip(); i--; } } function removeAllbullets() { i = bullets.length - 1; while (i >= 0) { _root[bullets[i].clip].removeMovieClip(); i--; } } stop();Instance of Symbol 388 MovieClip in Frame 24onClipEvent (load) { _root.initGame6(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveCursor6(); _root.moveBullets6(); if (Math.random() < 0.1) { _root.createRock6(); } _root.moveRocks6(); _root.check_win(); } }Frame 25stop(); level = 0;Frame 26function initGame7() { level = 0; bullets = new Array(); rock7s = new Array(); attachMovie("cross", "cursor7", 10); _root.foreground4.swapDepths(9999999); _root.cursor7.swapDepths(9999998); damage = 0; hits = 0; foreground.displayHits = hits; foreground.displayDamage = damage; Mouse.hide(); } function moveCursor7() { cursor7._x = _xmouse; cursor7._y = _ymouse; } function fire7() { Mouse.hide(); x = _xmouse; y = _ymouse; level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:50, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); level++; bullet.duplicateMovieClip("bullet" + level, level); bullets.push({startx:500, starty:350, destx:x, desty:y, dist:1, clip:"bullet" + level}); } function moveBullets7() { i = bullets.length - 1; while (i >= 0) { bullets[i].dist = bullets[i].dist * 0.4; if (bullets[i].dist < 0.01) { checkForHit(bullets[i].destx, bullets[i].desty); _root[bullets[i].clip].removeMovieClip(); bullets.splice(i, 1); } else { bullets[i].x = (bullets[i].dist * bullets[i].startx) + ((1 - bullets[i].dist) * bullets[i].destx); bullets[i].y = (bullets[i].dist * bullets[i].starty) + ((1 - bullets[i].dist) * bullets[i].desty); _root[bullets[i].clip]._x = bullets[i].x; _root[bullets[i].clip]._y = bullets[i].y; } i--; } } function createrock7() { startx = (Math.random() * 50) + 250; starty = (Math.random() * 50) + 175; destx = (Math.random() * 1100) - 275; desty = Math.random() * 800; level++; rock7.duplicateMovieClip("rock7" + level, level++); f = int(random(33)); if (f == 0) { f = 1; } _root["rock7" + level].gotoAndStop(f); rock7s.push({startx:startx, starty:starty, destx:destx, desty:desty, dist:0.01, clip:"rock7" + level}); } function moveRocks7() { i = rock7s.length - 1; while (i >= 0) { rock7s[i].dist = rock7s[i].dist * 1.1; if (1 < rock7s[i].dist) { if ((((0 < rock7s[i].destx) and (rock7s[i].destx < 550)) and (0 < rock7s[i].desty)) and (rock7s[i].desty < 400)) { _root[rock7s[i].clip].gotoAndPlay("explode blue"); damage++; foreground4.displayDamage = damage; if (damage >= 5) { removeAllRocks(); removeAllbullets(); Mouse.show(); unloadMovie ("foreground4"); unloadMovie ("cursor7"); gotoAndStop (27); } } else { _root[rock7s[i].clip].removeMovieClip(); } rock7s.splice(i, 1); } else { rock7s[i].x = ((1 - rock7s[i].dist) * rock7s[i].startx) + (rock7s[i].dist * rock7s[i].destx); rock7s[i].y = ((1 - rock7s[i].dist) * rock7s[i].starty) + (rock7s[i].dist * rock7s[i].desty); _root[rock7s[i].clip]._x = rock7s[i].x; _root[rock7s[i].clip]._y = rock7s[i].y; _root[rock7s[i].clip]._xscale = 100 * rock7s[i].dist; _root[rock7s[i].clip]._yscale = 100 * rock7s[i].dist; } i--; } } function checkForHit(x, y) { j = rock7s.length - 1; while (j >= 0) { if (_root[rock7s[j].clip].hitTest(x, y)) { hits++; foreground4.displayHits = hits; _root[rock7s[j].clip].gotoAndPlay("explode red"); rock7s.splice(j, 1); Set("/:Score", /:Score + (/:point_value + 900)); } j--; } } function killRock(clip) { clip.removeMovieClip(); } function removeAllRocks() { i = rock7s.length - 1; while (i >= 0) { _root[rock7s[i].clip].removeMovieClip(); i--; } } function removeAllbullets() { i = bullets.length - 1; while (i >= 0) { _root[bullets[i].clip].removeMovieClip(); i--; } } stop();Instance of Symbol 428 MovieClip in Frame 26onClipEvent (load) { _root.initGame7(); } onClipEvent (enterFrame) { if (/:pause == false) { _root.moveCursor7(); _root.moveBullets7(); if (Math.random() < 0.1) { _root.createRock7(); } _root.moveRocks7(); } }Frame 27if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); } stop();Frame 28stop();Symbol 18 MovieClip [foreground] Frame 1stop();Symbol 20 MovieClip [cross] Frame 1stop();Symbol 20 MovieClip [cross] Frame 2stop();Symbol 21 MovieClip [foreground] Frame 1stop();Symbol 42 Buttonon (release, keyPress "<Enter>") { if ((((/:password == "QNR411XT") or (/:password == "qnr411xt")) or (/:password == "qnr4")) or (/:password == "QNR4")) { loadVariables ("images/warp1.txt", _root.warp_load); _root.gotoAndStop("start_asteroids_bonus"); Set("/:password", ""); } if ((((((/:password == "3LKUB2WI") or (/:password == "3lkub2wi")) or (/:password == "3LKUB2W1")) or (/:password == "3lkub2w1")) or (/:password == "3LKU")) or (/:password == "3lku")) { loadVariables ("images/warp2.txt", _root.warp_load); _root.gotoAndStop("start_asteroids3"); Set("/:password", ""); } if ((((/:password == "KMTPJGRS") or (/:password == "kmtpjgrs")) or (/:password == "kmtp")) or (/:password == "KMTP")) { loadVariables ("images/warp3.txt", _root.warp_load); _root.gotoAndPlay("start_asteroids4"); Set("/:password", ""); } if (/:password == "mccarthy") { tellTarget ("_root.print_mc") { gotoAndPlay ("win3"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if (/:password == "pender") { tellTarget ("_root.print_mc") { gotoAndPlay ("win3"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if (/:password == "grall") { tellTarget ("_root.print_mc") { gotoAndPlay ("win3"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if (/:password ne "") { loadVariables ("images/wrong.txt", _root.warp_load); _root.wrong_password.gotoAndPlay(2); Set("/:password", ""); } else { _root.gotoAndStop("one"); } }Symbol 43 MovieClip Frame 30gotoAndPlay (1);Symbol 43 MovieClip Frame 31stop();Symbol 49 Buttonon (release) { tellTarget ("_root.music_on_off") { gotoAndStop ("on"); }; tellTarget ("_root.bg_sounds") { gotoAndStop ("soundoff"); }; }Symbol 53 Buttonon (release) { tellTarget ("_root.music_on_off") { gotoAndStop ("off"); }; tellTarget ("_root.bg_sounds") { gotoAndStop ("intermission"); }; }Symbol 54 MovieClip Frame 1stop();Symbol 54 MovieClip Frame 2stop();Symbol 55 Buttonon (release, keyPress "<Enter>") { if ((/:password == "QNR411XT") or (/:password == "qnr411xt")) { loadVariables ("images/warp1.txt", _root.warp_load); tellTarget ("_root.print_mc") { gotoAndPlay ("win1"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if ((((/:password == "3LKUB2WI") or (/:password == "3lkub2wi")) or (/:password == "3LKUB2W1")) or (/:password == "3lkub2w1")) { loadVariables ("images/warp2.txt", _root.warp_load); tellTarget ("_root.print_mc") { gotoAndPlay ("win2"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if ((/:password == "KMTPJGRS") or (/:password == "kmtpjgrs")) { loadVariables ("images/warp3.txt", _root.warp_load); tellTarget ("_root.print_mc") { gotoAndPlay ("win3"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if (/:password == "mccarthy") { tellTarget ("_root.print_mc") { gotoAndPlay ("win3"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if (/:password == "pender") { tellTarget ("_root.print_mc") { gotoAndPlay ("win3"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if (/:password == "grall") { tellTarget ("_root.print_mc") { gotoAndPlay ("win3"); }; _root.gotoAndPlay("print"); Set("/:password", ""); } if (/:password ne "") { loadVariables ("images/wrong.txt", _root.warp_load); _root.wrong_password.gotoAndPlay(2); Set("/:password", ""); } else { _root.gotoAndStop("one"); } }Symbol 66 Buttonon (release) { tellTarget ("warpcodes") { gotoAndPlay (2); }; }Symbol 72 MovieClip Frame 1stop(); Set("/:sound", 0);Symbol 72 MovieClip Frame 2stop(); Set("/:sound", 0);Symbol 72 MovieClip Frame 3stop(); Set("/:sound", 0);Symbol 72 MovieClip Frame 4stop(); stopAllSounds(); Set("/:sound", 1);Symbol 79 MovieClip Frame 1stop();Symbol 79 MovieClip Frame 10gotoAndPlay (1);Symbol 84 Buttonon (release) { gotoAndStop (1); }Symbol 93 Buttonon (release) { gotoAndStop (1); }Symbol 94 MovieClip Frame 1stop();Symbol 94 MovieClip Frame 2stop();Symbol 113 Buttonon (release) { getURL ("http://www.kidscom.com/"); }Symbol 124 Buttonon (release) { printNum (0, "bframe"); }Symbol 126 Buttonon (release) { gotoAndPlay (1); _root.gotoAndPlay("start_asteroids_bonus"); }Symbol 128 Buttonon (release) { gotoAndPlay (1); _root.gotoAndPlay("start_asteroids3"); }Symbol 136 Buttonon (release) { gotoAndPlay (1); _root.gotoAndPlay("start_asteroids4"); }Symbol 146 Buttonon (release) { getURL ("javascript:earn_points()"); }Symbol 158 MovieClip Frame 1stop();Symbol 158 MovieClip Frame 2stop(); Mouse.show(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); }Symbol 158 MovieClip Frame 3stop(); Mouse.show(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); }Symbol 158 MovieClip Frame 4stop(); Mouse.show(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); }Symbol 158 MovieClip Frame 5Mouse.show(); Score = /:Score; Name = /:Name; loadVariables ("http://www.kidscom.com/cgi-bin/kidskashgames/specandtra/score.pl", "_root", "POST");Symbol 158 MovieClip Frame 9if (Number(eof) == Number("true")) { eof = ""; stop(); if (/:sound == 0) { stopAllSounds(); _root.bg_sounds.gotoAndStop("intermission"); } } stop();Symbol 161 Buttonon (release) { gotoAndStop (1); _root.foreground._visible = true; _root.foreground2._visible = true; _root.foreground3._visible = true; _root.foreground4._visible = true; Mouse.hide(); }Symbol 178 MovieClip Frame 1stop(); Set("/:pause", false);Symbol 178 MovieClip Frame 2stop(); Set("/:pause", true);Symbol 183 MovieClip Frame 1stop();Symbol 183 MovieClip Frame 2stop();Symbol 183 MovieClip Frame 15gotoAndStop (1);Symbol 191 Buttonon (release) { if (/:pause == false) { tellTarget ("instruct_land") { gotoAndPlay (2); }; Set("/:pause", true); _root.foreground._visible = false; _root.foreground2._visible = false; _root.foreground3._visible = false; _root.foreground4._visible = false; Mouse.show(); } else { tellTarget ("instruct_land") { gotoAndStop (1); }; Set("/:pause", false); _root.foreground._visible = true; _root.foreground2._visible = true; _root.foreground3._visible = true; _root.foreground4._visible = true; } }Symbol 193 Buttonon (release) { _root.gotoAndPlay("print"); stopAllSounds(); _root.removeAllRocks(); _root.removeAllbullets(); Mouse.show(); unloadMovie ("foreground"); unloadMovie ("foreground2"); unloadMovie ("foreground3"); unloadMovie ("cursor"); unloadMovie ("cursorB"); unloadMovie ("cursor2"); unloadMovie ("cursor3"); unloadMovie ("cursor4"); unloadMovie ("cursor5"); unloadMovie ("cursor6"); unloadMovie ("foreground4"); unloadMovie ("cursor7"); tellTarget ("_root.print_mc") { gotoAndPlay ("high_score"); }; tellTarget ("instruct_land") { gotoAndStop (1); }; }Symbol 195 Buttonon (release) { stopAllSounds(); _root.removeAllRocks(); _root.removeAllbullets(); Mouse.show(); unloadMovie ("foreground"); unloadMovie ("foreground2"); unloadMovie ("foreground3"); unloadMovie ("cursor"); unloadMovie ("cursorB"); unloadMovie ("cursor2"); unloadMovie ("cursor3"); unloadMovie ("cursor4"); unloadMovie ("cursor5"); unloadMovie ("cursor6"); unloadMovie ("foreground4"); unloadMovie ("cursor7"); level = 0; damage = 0; hits = 0; Set("/:Score", 0); _root.instruct_land.gotoAndStop(1); _root.print_mc.gotoAndStop(1); gotoAndStop (1); }Symbol 197 Buttonon (release) { getURL ("/games/games.html"); }Symbol 204 Buttonon (release) { nextFrame(); }Symbol 209 Buttonon (press) { _root.initGame(); nextFrame(); }Symbol 213 Buttonon (keyPress "<Space>") { fire(); } on (keyPress "q") { _root.cheat.gotoAndPlay(2); damage = 0; } on (keyPress "p") { if (/:point_value == 100) { _root.cheat.gotoAndPlay(2); Set("/:point_value", 200); } } on (keyPress "b") { if (_root.bullet._xscale < 400) { _root.cheat.gotoAndPlay(2); _root.bullet._xscale = _root.bullet._xscale * 2; _root.bullet._yscale = _root.bullet._yscale * 2; } }Symbol 228 MovieClip Frame 1stop();Symbol 228 MovieClip Frame 2stop();Symbol 228 MovieClip Frame 8_root.killRock(this); stop();Symbol 228 MovieClip Frame 14_root.killRock(this); stop();Symbol 236 Buttonon (release) { unloadMovie ("foreground"); _root.gotoAndStop("start_landing"); }Symbol 258 Buttonon (press) { startGame(); }Symbol 281 MovieClip Frame 40gotoAndPlay (1);Symbol 282 MovieClip Frame 1stop();Symbol 282 MovieClip Frame 40stop();Symbol 287 Buttonon (press) { startGame(); }Symbol 293 Buttonon (press) { damage = 0; hits = 0; nextFrame(); }Symbol 295 Buttonon (keyPress "<Space>") { fireB(); } on (keyPress "q") { _root.cheat.gotoAndPlay(2); damage = 0; } on (keyPress "p") { if (/:point_value == 100) { _root.cheat.gotoAndPlay(2); Set("/:point_value", 200); } } on (keyPress "b") { if (_root.bullet._xscale < 400) { _root.cheat.gotoAndPlay(2); _root.bullet._xscale = _root.bullet._xscale * 2; _root.bullet._yscale = _root.bullet._yscale * 2; } }Symbol 314 MovieClip Frame 1stop();Symbol 314 MovieClip Frame 2stop();Symbol 314 MovieClip Frame 3stop();Symbol 314 MovieClip Frame 4stop();Symbol 314 MovieClip Frame 5stop();Symbol 314 MovieClip Frame 6stop();Symbol 314 MovieClip Frame 7stop();Symbol 314 MovieClip Frame 8stop();Symbol 314 MovieClip Frame 14_root.killRock(this); stop();Symbol 314 MovieClip Frame 20_root.killRock(this); stop();Symbol 317 MovieClip Frame 4gotoAndPlay (3);Symbol 319 Buttonon (keyPress "<Space>") { fire2(); } on (keyPress "q") { _root.cheat.gotoAndPlay(2); damage = 0; } on (keyPress "p") { if (/:point_value == 100) { _root.cheat.gotoAndPlay(2); Set("/:point_value", 200); } } on (keyPress "b") { if (_root.bullet._xscale < 400) { _root.cheat.gotoAndPlay(2); _root.bullet._xscale = _root.bullet._xscale * 2; _root.bullet._yscale = _root.bullet._yscale * 2; } }Symbol 329 MovieClip Frame 1stop();Symbol 329 MovieClip Frame 2stop();Symbol 329 MovieClip Frame 8_root.killRock(this); stop();Symbol 329 MovieClip Frame 14_root.killRock(this); stop();Symbol 330 Buttonon (press) { damage = 0; hits = 0; nextFrame(); }Symbol 333 Buttonon (keyPress "<Space>") { fire3(); } on (keyPress "q") { _root.cheat.gotoAndPlay(2); damage = 0; } on (keyPress "p") { if (/:point_value == 100) { _root.cheat.gotoAndPlay(2); Set("/:point_value", 200); } } on (keyPress "b") { if (_root.bullet._xscale < 400) { _root.cheat.gotoAndPlay(2); _root.bullet._xscale = _root.bullet._xscale * 2; _root.bullet._yscale = _root.bullet._yscale * 2; } }Symbol 344 MovieClip Frame 1stop();Symbol 344 MovieClip Frame 2stop();Symbol 344 MovieClip Frame 3stop();Symbol 344 MovieClip Frame 9_root.killRock(this); stop();Symbol 344 MovieClip Frame 15_root.killRock(this); stop();Symbol 345 Buttonon (release) { unloadMovie ("foreground2"); startGame(); }Symbol 352 Buttonon (press) { damage = 0; hits = 0; nextFrame(); }Symbol 354 Buttonon (keyPress "<Space>") { fire4(); } on (keyPress "q") { _root.cheat.gotoAndPlay(2); damage = 0; } on (keyPress "p") { if (/:point_value == 100) { _root.cheat.gotoAndPlay(2); Set("/:point_value", 200); } } on (keyPress "b") { if (_root.bullet._xscale < 400) { _root.cheat.gotoAndPlay(2); _root.bullet._xscale = _root.bullet._xscale * 2; _root.bullet._yscale = _root.bullet._yscale * 2; } }Symbol 366 MovieClip Frame 1stop();Symbol 366 MovieClip Frame 2stop();Symbol 366 MovieClip Frame 3stop();Symbol 366 MovieClip Frame 9_root.killRock(this); stop();Symbol 366 MovieClip Frame 15_root.killRock(this); stop();Symbol 368 Buttonon (keyPress "<Space>") { fire5(); } on (keyPress "q") { _root.cheat.gotoAndPlay(2); damage = 0; } on (keyPress "p") { if (/:point_value == 100) { _root.cheat.gotoAndPlay(2); Set("/:point_value", 200); } } on (keyPress "b") { if (_root.bullet._xscale < 400) { _root.cheat.gotoAndPlay(2); _root.bullet._xscale = _root.bullet._xscale * 2; _root.bullet._yscale = _root.bullet._yscale * 2; } }Symbol 379 MovieClip Frame 1stop();Symbol 379 MovieClip Frame 2stop();Symbol 379 MovieClip Frame 3stop();Symbol 379 MovieClip Frame 9_root.killRock(this); stop();Symbol 379 MovieClip Frame 15_root.killRock(this); stop();Symbol 380 Buttonon (release) { unloadMovie ("foreground3"); startGame(); }Symbol 387 Buttonon (keyPress "<Space>") { _root.fire6(); } on (keyPress "q") { _root.cheat.gotoAndPlay(2); damage = 0; } on (keyPress "p") { if (/:point_value == 100) { _root.cheat.gotoAndPlay(2); Set("/:point_value", 200); } } on (keyPress "b") { if (_root.bullet._xscale < 400) { _root.cheat.gotoAndPlay(2); _root.bullet._xscale = _root.bullet._xscale * 2; _root.bullet._yscale = _root.bullet._yscale * 2; } }Symbol 399 MovieClip Frame 1stop();Symbol 399 MovieClip Frame 2stop();Symbol 399 MovieClip Frame 3stop();Symbol 399 MovieClip Frame 9_root.killRock(this); stop();Symbol 399 MovieClip Frame 15_root.killRock(this); stop();Symbol 426 MovieClip Frame 1stop();Symbol 426 MovieClip Frame 2stop();Symbol 426 MovieClip Frame 3stop();Symbol 426 MovieClip Frame 4stop();Symbol 426 MovieClip Frame 5stop();Symbol 426 MovieClip Frame 6stop();Symbol 426 MovieClip Frame 7stop();Symbol 426 MovieClip Frame 8stop();Symbol 426 MovieClip Frame 9stop();Symbol 426 MovieClip Frame 10stop();Symbol 426 MovieClip Frame 11stop();Symbol 426 MovieClip Frame 12stop();Symbol 426 MovieClip Frame 13stop();Symbol 426 MovieClip Frame 14stop();Symbol 426 MovieClip Frame 15stop();Symbol 426 MovieClip Frame 16stop();Symbol 426 MovieClip Frame 17stop();Symbol 426 MovieClip Frame 18stop();Symbol 426 MovieClip Frame 19stop();Symbol 426 MovieClip Frame 20stop();Symbol 426 MovieClip Frame 21stop();Symbol 426 MovieClip Frame 22stop();Symbol 426 MovieClip Frame 23stop();Symbol 426 MovieClip Frame 24stop();Symbol 426 MovieClip Frame 25stop();Symbol 426 MovieClip Frame 26stop();Symbol 426 MovieClip Frame 27stop();Symbol 426 MovieClip Frame 28stop();Symbol 426 MovieClip Frame 29stop();Symbol 426 MovieClip Frame 30stop();Symbol 426 MovieClip Frame 31stop();Symbol 426 MovieClip Frame 32stop();Symbol 426 MovieClip Frame 38_root.killRock(this); stop();Symbol 426 MovieClip Frame 44_root.killRock(this); stop();Symbol 427 Buttonon (keyPress "<Space>") { fire7(); } on (keyPress "q") { _root.cheat.gotoAndPlay(2); damage = 0; } on (keyPress "p") { if (/:point_value == 100) { _root.cheat.gotoAndPlay(2); Set("/:point_value", 200); } } on (keyPress "b") { if (_root.bullet._xscale < 400) { _root.cheat.gotoAndPlay(2); _root.bullet._xscale = _root.bullet._xscale * 2; _root.bullet._yscale = _root.bullet._yscale * 2; } }Symbol 432 Buttonon (release) { loadMovieNum ("specandtra.swf", 0); }Symbol 436 Buttonon (release) { tellTarget ("_root.print_mc") { gotoAndPlay ("high_score"); }; _root.gotoAndPlay("print"); }
Library Items
| Symbol 1 Graphic | Used by:18 21 | |
| Symbol 2 Font | Used by:3 4 37 38 56 60 62 64 105 106 107 114 119 122 127 130 137 138 143 150 151 166 167 171 173 174 203 206 207 233 257 259 434 437 | |
| Symbol 3 Text | Uses:2 | Used by:18 21 |
| Symbol 4 Text | Uses:2 | Used by:18 21 |
| Symbol 5 Graphic | Used by:7 | |
| Symbol 6 Graphic | Used by:7 | |
| Symbol 7 MovieClip | Uses:5 6 | Used by:18 21 |
| Symbol 8 Graphic | Used by:10 | |
| Symbol 9 Graphic | Used by:10 | |
| Symbol 10 MovieClip | Uses:8 9 | Used by:18 21 |
| Symbol 11 Graphic | Used by:18 21 | |
| Symbol 12 Graphic | Used by:18 21 | |
| Symbol 13 Font | Used by:14 15 57 101 152 153 154 155 156 157 180 181 240 241 242 350 384 | |
| Symbol 14 EditableText | Uses:13 | Used by:18 21 |
| Symbol 15 EditableText | Uses:13 | Used by:18 21 |
| Symbol 16 Graphic | Used by:18 21 | |
| Symbol 17 Graphic | Used by:18 21 | |
| Symbol 18 MovieClip [foreground] | Uses:1 3 4 7 10 11 12 14 15 16 17 | |
| Symbol 19 Graphic | Used by:20 | |
| Symbol 20 MovieClip [cross] | Uses:19 | |
| Symbol 21 MovieClip [foreground] | Uses:1 3 4 7 10 11 12 14 15 16 17 | Used by:Timeline |
| Symbol 22 Graphic | Used by:Timeline | |
| Symbol 23 Graphic | Used by:Timeline | |
| Symbol 24 Graphic | Used by:Timeline | |
| Symbol 25 Graphic | Used by:158 Timeline | |
| Symbol 26 Graphic | Used by:158 Timeline | |
| Symbol 27 Graphic | Used by:28 158 Timeline | |
| Symbol 28 MovieClip | Uses:27 | Used by:Timeline |
| Symbol 29 Graphic | Used by:158 Timeline | |
| Symbol 30 Graphic | Used by:158 Timeline | |
| Symbol 31 Graphic | Used by:Timeline | |
| Symbol 32 Font | Used by:33 35 289 291 | |
| Symbol 33 Text | Uses:32 | Used by:43 |
| Symbol 34 Graphic | Used by:43 | |
| Symbol 35 Text | Uses:32 | Used by:43 |
| Symbol 36 Graphic | Used by:42 55 126 128 161 204 209 258 287 293 330 352 | |
| Symbol 37 Text | Uses:2 | Used by:39 42 55 126 128 136 161 204 209 258 287 293 330 352 432 |
| Symbol 38 Text | Uses:2 | Used by:39 |
| Symbol 39 MovieClip | Uses:37 38 | Used by:42 55 126 128 161 204 209 258 287 293 352 |
| Symbol 40 Graphic | Used by:42 55 126 128 161 204 209 258 287 293 330 352 | |
| Symbol 41 Sound | Used by:42 55 126 128 136 161 204 209 230 258 287 293 317 330 352 432 | |
| Symbol 42 Button | Uses:36 39 40 37 41 | Used by:43 |
| Symbol 43 MovieClip | Uses:33 34 35 42 | Used by:Timeline |
| Symbol 44 Graphic | Used by:49 | |
| Symbol 45 Font | Used by:46 51 77 81 166 167 174 203 210 231 294 318 331 332 346 353 367 386 400 437 | |
| Symbol 46 Text | Uses:45 | Used by:49 |
| Symbol 47 Graphic | Used by:49 | |
| Symbol 48 Sound | Used by:49 53 228 314 329 344 366 379 399 426 | |
| Symbol 49 Button | Uses:44 46 47 48 | Used by:54 |
| Symbol 50 Graphic | Used by:53 | |
| Symbol 51 Text | Uses:45 | Used by:53 |
| Symbol 52 Graphic | Used by:53 | |
| Symbol 53 Button | Uses:50 51 52 48 | Used by:54 |
| Symbol 54 MovieClip | Uses:49 53 | Used by:Timeline |
| Symbol 55 Button | Uses:36 39 40 37 41 | Used by:Timeline |
| Symbol 56 Text | Uses:2 | Used by:Timeline |
| Symbol 57 EditableText | Uses:13 | Used by:Timeline |
| Symbol 58 Font | Used by:59 125 129 140 | |
| Symbol 59 EditableText | Uses:58 | Used by:Timeline |
| Symbol 60 Text | Uses:2 | Used by:Timeline |
| Symbol 61 Graphic | Used by:66 | |
| Symbol 62 Text | Uses:2 | Used by:66 |
| Symbol 63 Graphic | Used by:66 | |
| Symbol 64 Text | Uses:2 | Used by:66 |
| Symbol 65 Graphic | Used by:66 | |
| Symbol 66 Button | Uses:61 62 63 64 65 | Used by:Timeline |
| Symbol 67 Graphic | Used by:Timeline | |
| Symbol 68 Graphic | Used by:Timeline | |
| Symbol 69 Sound | Used by:72 | |
| Symbol 70 Sound | Used by:72 | |
| Symbol 71 Sound | Used by:72 | |
| Symbol 72 MovieClip | Uses:69 70 71 | Used by:Timeline |
| Symbol 73 Graphic | Used by:Timeline | |
| Symbol 74 Graphic | Used by:Timeline | |
| Symbol 75 MovieClip | Used by:Timeline | |
| Symbol 76 Graphic | Used by:79 94 | |
| Symbol 77 Text | Uses:45 | Used by:79 |
| Symbol 78 Sound | Used by:79 Timeline | |
| Symbol 79 MovieClip | Uses:76 77 78 | Used by:Timeline |
| Symbol 80 Font | Used by:81 | |
| Symbol 81 Text | Uses:45 80 | Used by:94 |
| Symbol 82 Graphic | Used by:84 | |
| Symbol 83 Sound | Used by:84 | |
| Symbol 84 Button | Uses:82 83 | Used by:94 |
| Symbol 85 Graphic | Used by:93 | |
| Symbol 86 Graphic | Used by:93 | |
| Symbol 87 Font | Used by:88 90 | |
| Symbol 88 EditableText | Uses:87 | Used by:93 |
| Symbol 89 Graphic | Used by:93 | |
| Symbol 90 EditableText | Uses:87 | Used by:93 |
| Symbol 91 Sound | Used by:93 183 | |
| Symbol 92 Sound | Used by:93 | |
| Symbol 93 Button | Uses:85 86 88 89 90 91 92 | Used by:94 |
| Symbol 94 MovieClip | Uses:76 81 84 93 | Used by:Timeline |
| Symbol 95 Graphic | Used by:158 | |
| Symbol 96 Graphic | Used by:158 178 Timeline | |
| Symbol 97 Graphic | Used by:158 | |
| Symbol 98 Graphic | Used by:158 | |
| Symbol 99 Graphic | Used by:158 | |
| Symbol 100 Graphic | Used by:104 169 | |
| Symbol 101 Text | Uses:13 | Used by:104 169 |
| Symbol 102 Graphic | Used by:104 169 | |
| Symbol 103 Graphic | Used by:104 169 | |
| Symbol 104 MovieClip | Uses:100 101 102 103 | Used by:158 Timeline |
| Symbol 105 Text | Uses:2 | Used by:158 |
| Symbol 106 Text | Uses:2 | Used by:158 |
| Symbol 107 Text | Uses:2 | Used by:158 |
| Symbol 108 Graphic | Used by:113 168 | |
| Symbol 109 Graphic | Used by:113 168 | |
| Symbol 110 Font | Used by:111 187 | |
| Symbol 111 Text | Uses:110 | Used by:113 168 |
| Symbol 112 Sound | Used by:113 124 168 191 193 195 197 436 | |
| Symbol 113 Button | Uses:108 109 111 112 | Used by:158 Timeline |
| Symbol 114 Text | Uses:2 | Used by:158 Timeline |
| Symbol 115 Graphic | Used by:158 Timeline | |
| Symbol 116 Graphic | Used by:158 Timeline | |
| Symbol 117 Graphic | Used by:158 | |
| Symbol 118 Graphic | Used by:158 Timeline | |
| Symbol 119 Text | Uses:2 | Used by:158 Timeline |
| Symbol 120 Graphic | Used by:158 | |
| Symbol 121 Graphic | Used by:124 | |
| Symbol 122 Text | Uses:2 | Used by:124 |
| Symbol 123 Graphic | Used by:124 | |
| Symbol 124 Button | Uses:121 122 123 112 | Used by:158 |
| Symbol 125 Text | Uses:58 | Used by:158 |
| Symbol 126 Button | Uses:36 39 40 37 41 | Used by:158 |
| Symbol 127 Text | Uses:2 | Used by:158 |
| Symbol 128 Button | Uses:36 39 40 37 41 | Used by:158 |
| Symbol 129 Text | Uses:58 | Used by:158 |
| Symbol 130 Text | Uses:2 | Used by:158 |
| Symbol 131 Graphic | Used by:158 | |
| Symbol 132 Graphic | Used by:158 Timeline | |
| Symbol 133 Graphic | Used by:158 | |
| Symbol 134 Graphic | Used by:136 432 | |
| Symbol 135 Graphic | Used by:136 432 | |
| Symbol 136 Button | Uses:134 37 135 41 | Used by:158 |
| Symbol 137 Text | Uses:2 | Used by:158 |
| Symbol 138 Text | Uses:2 | Used by:158 |
| Symbol 139 Graphic | Used by:158 | |
| Symbol 140 Text | Uses:58 | Used by:158 |
| Symbol 141 Graphic | Used by:158 Timeline | |
| Symbol 142 Graphic | Used by:146 | |
| Symbol 143 Text | Uses:2 | Used by:146 |
| Symbol 144 Graphic | Used by:146 | |
| Symbol 145 Sound | Used by:146 158 | |
| Symbol 146 Button | Uses:142 143 144 145 | Used by:158 |
| Symbol 147 Graphic | Used by:158 Timeline | |
| Symbol 148 Graphic | Used by:158 | |
| Symbol 149 Graphic | Used by:158 | |
| Symbol 150 Text | Uses:2 | Used by:158 |
| Symbol 151 Text | Uses:2 | Used by:158 |
| Symbol 152 EditableText | Uses:13 | Used by:158 |
| Symbol 153 EditableText | Uses:13 | Used by:158 |
| Symbol 154 EditableText | Uses:13 | Used by:158 |
| Symbol 155 EditableText | Uses:13 | Used by:158 |
| Symbol 156 EditableText | Uses:13 | Used by:158 |
| Symbol 157 EditableText | Uses:13 | Used by:158 |
| Symbol 158 MovieClip | Uses:95 96 97 98 25 30 27 99 104 105 106 107 113 114 115 116 117 118 119 120 124 125 126 127 128 129 130 131 29 132 26 133 136 137 138 139 140 141 146 147 148 149 150 151 152 153 145 154 155 156 157 | Used by:Timeline |
| Symbol 159 Graphic | Used by:178 | |
| Symbol 160 Graphic | Used by:178 | |
| Symbol 161 Button | Uses:36 39 40 37 41 | Used by:178 |
| Symbol 162 Graphic | Used by:178 Timeline | |
| Symbol 163 Graphic | Used by:178 Timeline | |
| Symbol 164 Graphic | Used by:178 Timeline | |
| Symbol 165 Graphic | Used by:178 Timeline | |
| Symbol 166 Text | Uses:2 45 | Used by:178 |
| Symbol 167 Text | Uses:2 45 | Used by:178 |
| Symbol 168 Button | Uses:108 109 111 112 | Used by:178 |
| Symbol 169 MovieClip | Uses:100 101 102 103 | Used by:178 |
| Symbol 170 Graphic | Used by:178 Timeline | |
| Symbol 171 Text | Uses:2 | Used by:178 |
| Symbol 172 Graphic | Used by:178 | |
| Symbol 173 Text | Uses:2 | Used by:178 |
| Symbol 174 Text | Uses:2 45 | Used by:178 |
| Symbol 175 Bitmap | Used by:177 | |
| Symbol 176 Bitmap | Used by:177 | |
| Symbol 177 Graphic | Uses:175 176 | Used by:178 |
| Symbol 178 MovieClip | Uses:159 96 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 177 | Used by:Timeline |
| Symbol 179 Graphic | Used by:Timeline | |
| Symbol 180 Text | Uses:13 | Used by:Timeline |
| Symbol 181 Text | Uses:13 | Used by:Timeline |
| Symbol 182 Graphic | Used by:Timeline | |
| Symbol 183 MovieClip | Uses:91 | Used by:Timeline |
| Symbol 184 MovieClip | Used by:Timeline | |
| Symbol 185 Font | Used by:186 190 192 194 196 198 | |
| Symbol 186 Text | Uses:185 | Used by:Timeline |
| Symbol 187 EditableText | Uses:110 | Used by:Timeline |
| Symbol 188 Graphic | Used by:191 193 195 197 | |
| Symbol 189 Font | Used by:190 192 194 196 | |
| Symbol 190 Text | Uses:189 185 | Used by:191 |
| Symbol 191 Button | Uses:188 190 112 | Used by:Timeline |
| Symbol 192 Text | Uses:189 185 | Used by:193 |
| Symbol 193 Button | Uses:188 192 112 | Used by:Timeline |
| Symbol 194 Text | Uses:189 185 | Used by:195 |
| Symbol 195 Button | Uses:188 194 112 | Used by:Timeline |
| Symbol 196 Text | Uses:189 185 | Used by:197 |
| Symbol 197 Button | Uses:188 196 112 | Used by:Timeline |
| Symbol 198 Text | Uses:185 | Used by:Timeline |
| Symbol 199 Graphic | Used by:Timeline | |
| Symbol 200 Graphic | Used by:Timeline | |
| Symbol 201 Graphic | Used by:Timeline | |
| Symbol 202 Graphic | Used by:Timeline | |
| Symbol 203 Text | Uses:2 45 | Used by:Timeline |
| Symbol 204 Button | Uses:36 39 40 37 41 | Used by:Timeline |
| Symbol 205 Graphic | Used by:Timeline | |
| Symbol 206 Text | Uses:2 | Used by:Timeline |
| Symbol 207 Text | Uses:2 | Used by:Timeline |
| Symbol 208 Graphic | Used by:Timeline | |
| Symbol 209 Button | Uses:36 39 40 37 41 | Used by:Timeline |
| Symbol 210 Text | Uses:45 | Used by:Timeline |
| Symbol 211 Font | Used by:212 214 283 | |
| Symbol 212 Text | Uses:211 | Used by:213 295 319 333 354 368 387 427 |
| Symbol 213 Button | Uses:212 | Used by:Timeline |
| Symbol 214 Text | Uses:211 | Used by:215 296 320 334 355 369 388 428 |
| Symbol 215 MovieClip | Uses:214 | Used by:Timeline |
| Symbol 216 Graphic | Used by:228 | |
| Symbol 217 Graphic | Used by:228 | |
| Symbol 218 Graphic | Used by:228 329 344 366 379 399 426 | |
| Symbol 219 Graphic | Used by:228 329 344 379 399 426 | |
| Symbol 220 Graphic | Used by:228 | |
| Symbol 221 Graphic | Used by:228 | |
| Symbol 222 Graphic | Used by:228 | |
| Symbol 223 Graphic | Used by:228 329 344 366 379 399 426 | |
| Symbol 224 Graphic | Used by:228 329 344 366 379 399 426 | |
| Symbol 225 Graphic | Used by:228 | |
| Symbol 226 Graphic | Used by:228 | |
| Symbol 227 Graphic | Used by:228 | |
| Symbol 228 MovieClip | Uses:216 217 218 219 220 221 222 223 224 48 225 226 227 | Used by:Timeline |
| Symbol 229 Graphic | Used by:230 281 | |
| Symbol 230 MovieClip | Uses:229 41 | Used by:Timeline |
| Symbol 231 Text | Uses:45 | Used by:Timeline |
| Symbol 232 Graphic | Used by:236 345 380 | |
| Symbol 233 Text | Uses:2 | Used by:236 345 380 |
| Symbol 234 Graphic | Used by:236 345 380 | |
| Symbol 235 Sound | Used by:236 345 380 426 Timeline | |
| Symbol 236 Button | Uses:232 233 234 235 | Used by:Timeline |
| Symbol 237 Graphic | Used by:Timeline | |
| Symbol 238 Graphic | Used by:239 347 381 | |
| Symbol 239 MovieClip | Uses:238 | Used by:Timeline |
| Symbol 240 Text | Uses:13 | Used by:Timeline |
| Symbol 241 EditableText | Uses:13 | Used by:Timeline |
| Symbol 242 Text | Uses:13 | Used by:Timeline |
| Symbol 243 Graphic | Used by:246 | |
| Symbol 244 Graphic | Used by:245 | |
| Symbol 245 MovieClip | Uses:244 | Used by:246 |
| Symbol 246 MovieClip | Uses:243 245 | Used by:Timeline |
| Symbol 247 Graphic | Used by:248 | |
| Symbol 248 MovieClip | Uses:247 | Used by:Timeline |
| Symbol 249 Graphic | Used by:255 | |
| Symbol 250 Graphic | Used by:255 | |
| Symbol 251 Graphic | Used by:255 | |
| Symbol 252 Graphic | Used by:255 | |
| Symbol 253 Graphic | Used by:255 | |
| Symbol 254 Graphic | Used by:255 | |
| Symbol 255 MovieClip | Uses:249 250 251 252 253 254 | Used by:Timeline |
| Symbol 256 Graphic | Used by:Timeline | |
| Symbol 257 Text | Uses:2 | Used by:Timeline |
| Symbol 258 Button | Uses:36 39 40 37 41 | Used by:Timeline |
| Symbol 259 Text | Uses:2 | Used by:Timeline |
| Symbol 260 Graphic | Used by:282 | |
| Symbol 261 Graphic | Used by:265 | |
| Symbol 262 Sound | Used by:265 | |
| Symbol 263 Graphic | Used by:265 | |
| Symbol 264 Graphic | Used by:265 | |
| Symbol 265 MovieClip | Uses:261 262 263 264 | Used by:282 |
| Symbol 266 Graphic | Used by:281 | |
| Symbol 267 Graphic | Used by:281 | |
| Symbol 268 Graphic | Used by:271 | |
| Symbol 269 Graphic | Used by:271 | |
| Symbol 270 Graphic | Used by:271 | |
| Symbol 271 MovieClip | Uses:268 269 270 | Used by:281 |
| Symbol 272 Graphic | Used by:281 | |
| Symbol 273 Graphic | Used by:281 | |
| Symbol 274 Graphic | Used by:281 | |
| Symbol 275 Graphic | Used by:281 | |
| Symbol 276 Graphic | Used by:281 | |
| Symbol 277 Graphic | Used by:281 | |
| Symbol 278 Graphic | Used by:281 | |
| Symbol 279 Graphic | Used by:281 | |
| Symbol 280 Graphic | Used by:281 | |
| Symbol 281 MovieClip | Uses:266 267 229 271 272 273 274 275 276 277 278 279 280 | Used by:282 Timeline |
| Symbol 282 MovieClip | Uses:260 265 281 | Used by:Timeline |
| Symbol 283 Text | Uses:211 | Used by:284 351 |
| Symbol 284 MovieClip | Uses:283 | Used by:Timeline |
| Symbol 285 Graphic | Used by:Timeline | |
| Symbol 286 Graphic | Used by:Timeline | |
| Symbol 287 Button | Uses:36 39 40 37 41 | Used by:Timeline |
| Symbol 288 Graphic | Used by:Timeline | |
| Symbol 289 Text | Uses:32 | Used by:Timeline |
| Symbol 290 Graphic | Used by:Timeline | |
| Symbol 291 Text | Uses:32 | Used by:Timeline |
| Symbol 292 Graphic | Used by:Timeline | |
| Symbol 293 Button | Uses:36 39 40 37 41 | Used by:Timeline |
| Symbol 294 Text | Uses:45 | Used by:Timeline |
| Symbol 295 Button | Uses:212 | Used by:Timeline |
| Symbol 296 MovieClip | Uses:214 | Used by:Timeline |
| Symbol 297 Graphic | Used by:314 | |
| Symbol 298 Graphic | Used by:314 | |
| Symbol 299 Graphic | Used by:314 | |
| Symbol 300 Graphic | Used by:314 | |
| Symbol 301 Graphic | Used by:314 | |
| Symbol 302 Graphic | Used by:314 | |
| Symbol 303 Graphic | Used by:314 | |
| Symbol 304 Graphic | Used by:314 | |
| Symbol 305 Graphic | Used by:314 | |
| Symbol 306 Graphic | Used by:314 | |
| Symbol 307 Graphic | Used by:314 | |
| Symbol 308 Graphic | Used by:314 | |
| Symbol 309 Graphic | Used by:314 | |
| Symbol 310 Graphic | Used by:314 | |
| Symbol 311 Graphic | Used by:314 | |
| Symbol 312 Graphic | Used by:314 | |
| Symbol 313 Graphic | Used by:314 | |
| Symbol 314 MovieClip | Uses:297 298 299 300 301 302 303 304 305 306 307 308 309 310 48 311 312 313 | Used by:Timeline |
| Symbol 315 Graphic | Used by:317 | |
| Symbol 316 Graphic | Used by:317 | |
| Symbol 317 MovieClip | Uses:315 41 316 | Used by:Timeline |
| Symbol 318 Text | Uses:45 | Used by:Timeline |
| Symbol 319 Button | Uses:212 | Used by:Timeline |
| Symbol 320 MovieClip | Uses:214 | Used by:Timeline |
| Symbol 321 Graphic | Used by:329 426 | |
| Symbol 322 Graphic | Used by:329 426 | |
| Symbol 323 Graphic | Used by:329 | |
| Symbol 324 Graphic | Used by:329 | |
| Symbol 325 Graphic | Used by:329 | |
| Symbol 326 Graphic | Used by:329 | |
| Symbol 327 Graphic | Used by:329 | |
| Symbol 328 Graphic | Used by:329 | |
| Symbol 329 MovieClip | Uses:321 322 218 219 323 324 325 223 224 48 326 327 328 | Used by:Timeline |
| Symbol 330 Button | Uses:36 37 40 41 | Used by:Timeline |
| Symbol 331 Text | Uses:45 | Used by:Timeline |
| Symbol 332 Text | Uses:45 | Used by:Timeline |
| Symbol 333 Button | Uses:212 | Used by:Timeline |
| Symbol 334 MovieClip | Uses:214 | Used by:Timeline |
| Symbol 335 Graphic | Used by:344 426 | |
| Symbol 336 Graphic | Used by:344 426 | |
| Symbol 337 Graphic | Used by:344 426 | |
| Symbol 338 Graphic | Used by:344 | |
| Symbol 339 Graphic | Used by:344 | |
| Symbol 340 Graphic | Used by:344 | |
| Symbol 341 Graphic | Used by:344 | |
| Symbol 342 Graphic | Used by:344 | |
| Symbol 343 Graphic | Used by:344 | |
| Symbol 344 MovieClip | Uses:335 336 337 218 219 338 339 340 223 224 48 341 342 343 | Used by:Timeline |
| Symbol 345 Button | Uses:232 233 234 235 | Used by:Timeline |
| Symbol 346 Text | Uses:45 | Used by:Timeline |
| Symbol 347 MovieClip | Uses:238 | Used by:Timeline |
| Symbol 348 Graphic | Used by:349 | |
| Symbol 349 MovieClip | Uses:348 | Used by:Timeline |
| Symbol 350 EditableText | Uses:13 | Used by:Timeline |
| Symbol 351 MovieClip | Uses:283 | Used by:Timeline |
| Symbol 352 Button | Uses:36 39 40 37 41 | Used by:Timeline |
| Symbol 353 Text | Uses:45 | Used by:Timeline |
| Symbol 354 Button | Uses:212 | Used by:Timeline |
| Symbol 355 MovieClip | Uses:214 | Used by:Timeline |
| Symbol 356 Graphic | Used by:366 426 | |
| Symbol 357 Graphic | Used by:366 426 | |
| Symbol 358 Graphic | Used by:366 426 | |
| Symbol 359 Graphic | Used by:366 | |
| Symbol 360 Graphic | Used by:366 | |
| Symbol 361 Graphic | Used by:366 | |
| Symbol 362 Graphic | Used by:366 | |
| Symbol 363 Graphic | Used by:366 | |
| Symbol 364 Graphic | Used by:366 | |
| Symbol 365 Graphic | Used by:366 | |
| Symbol 366 MovieClip | Uses:356 357 358 218 359 360 361 362 223 224 48 363 364 365 | Used by:Timeline |
| Symbol 367 Text | Uses:45 | Used by:Timeline |
| Symbol 368 Button | Uses:212 | Used by:Timeline |
| Symbol 369 MovieClip | Uses:214 | Used by:Timeline |
| Symbol 370 Graphic | Used by:379 426 | |
| Symbol 371 Graphic | Used by:379 426 | |
| Symbol 372 Graphic | Used by:379 426 | |
| Symbol 373 Graphic | Used by:379 | |
| Symbol 374 Graphic | Used by:379 | |
| Symbol 375 Graphic | Used by:379 | |
| Symbol 376 Graphic | Used by:379 | |
| Symbol 377 Graphic | Used by:379 | |
| Symbol 378 Graphic | Used by:379 | |
| Symbol 379 MovieClip | Uses:370 371 372 218 219 373 374 375 223 224 48 376 377 378 | Used by:Timeline |
| Symbol 380 Button | Uses:232 233 234 235 | Used by:Timeline |
| Symbol 381 MovieClip | Uses:238 | Used by:Timeline |
| Symbol 382 Graphic | Used by:383 | |
| Symbol 383 MovieClip | Uses:382 | Used by:Timeline |
| Symbol 384 EditableText | Uses:13 | Used by:Timeline |
| Symbol 385 Graphic | Used by:Timeline | |
| Symbol 386 Text | Uses:45 | Used by:Timeline |
| Symbol 387 Button | Uses:212 | Used by:Timeline |
| Symbol 388 MovieClip | Uses:214 | Used by:Timeline |
| Symbol 389 Graphic | Used by:399 426 | |
| Symbol 390 Graphic | Used by:399 426 | |
| Symbol 391 Graphic | Used by:399 426 | |
| Symbol 392 Sound | Used by:399 426 | |
| Symbol 393 Graphic | Used by:399 | |
| Symbol 394 Graphic | Used by:399 | |
| Symbol 395 Graphic | Used by:399 | |
| Symbol 396 Graphic | Used by:399 | |
| Symbol 397 Graphic | Used by:399 | |
| Symbol 398 Graphic | Used by:399 | |
| Symbol 399 MovieClip | Uses:389 390 391 218 392 219 393 394 395 223 224 48 396 397 398 | Used by:Timeline |
| Symbol 400 Text | Uses:45 | Used by:Timeline |
| Symbol 401 Graphic | Used by:426 | |
| Symbol 402 Sound | Used by:426 | |
| Symbol 403 Graphic | Used by:426 | |
| Symbol 404 Graphic | Used by:426 | |
| Symbol 405 Graphic | Used by:426 | |
| Symbol 406 Graphic | Used by:426 | |
| Symbol 407 Graphic | Used by:426 | |
| Symbol 408 Graphic | Used by:426 | |
| Symbol 409 Graphic | Used by:426 | |
| Symbol 410 Graphic | Used by:426 | |
| Symbol 411 Graphic | Used by:426 | |
| Symbol 412 Graphic | Used by:426 | |
| Symbol 413 Graphic | Used by:426 | |
| Symbol 414 Graphic | Used by:426 | |
| Symbol 415 Graphic | Used by:426 | |
| Symbol 416 Graphic | Used by:426 | |
| Symbol 417 Graphic | Used by:426 | |
| Symbol 418 Graphic | Used by:426 | |
| Symbol 419 Graphic | Used by:426 | |
| Symbol 420 Graphic | Used by:426 | |
| Symbol 421 Graphic | Used by:426 | |
| Symbol 422 Graphic | Used by:426 | |
| Symbol 423 Graphic | Used by:426 | |
| Symbol 424 Graphic | Used by:426 | |
| Symbol 425 Graphic | Used by:426 | |
| Symbol 426 MovieClip | Uses:401 402 335 322 403 336 321 356 357 358 337 370 371 372 404 390 405 406 407 408 409 410 411 412 413 414 415 416 417 418 391 389 419 218 392 235 219 420 421 422 223 48 224 423 424 425 | Used by:Timeline |
| Symbol 427 Button | Uses:212 | Used by:Timeline |
| Symbol 428 MovieClip | Uses:214 | Used by:Timeline |
| Symbol 429 Graphic | Used by:Timeline | |
| Symbol 430 Graphic | Used by:Timeline | |
| Symbol 431 Graphic | Used by:Timeline | |
| Symbol 432 Button | Uses:134 37 135 41 | Used by:Timeline |
| Symbol 433 Graphic | Used by:436 | |
| Symbol 434 Text | Uses:2 | Used by:436 |
| Symbol 435 Graphic | Used by:436 | |
| Symbol 436 Button | Uses:433 434 435 112 | Used by:Timeline |
| Symbol 437 Text | Uses:45 2 | Used by:Timeline |
| Symbol 438 Bitmap |
Instance Names
| "loading" | Frame 1 | Symbol 43 MovieClip |
| "music_on_off" | Frame 1 | Symbol 54 MovieClip |
| "bg_sounds" | Frame 1 | Symbol 72 MovieClip |
| "intro_load" | Frame 1 | Symbol 75 MovieClip |
| "wrong_password" | Frame 1 | Symbol 79 MovieClip |
| "warpcodes" | Frame 1 | Symbol 94 MovieClip |
| "print_mc" | Frame 1 | Symbol 158 MovieClip |
| "print_mc" | Frame 1 | Symbol 158 MovieClip |
| "instruct_land" | Frame 1 | Symbol 178 MovieClip |
| "cheat" | Frame 1 | Symbol 183 MovieClip |
| "warp_load" | Frame 1 | Symbol 184 MovieClip |
| "foreground" | Frame 3 | Symbol 21 MovieClip [foreground] |
| "rock" | Frame 4 | Symbol 228 MovieClip |
| "bullet" | Frame 4 | Symbol 230 MovieClip |
| "gauge" | Frame 6 | Symbol 246 MovieClip |
| "activeground" | Frame 6 | Symbol 248 MovieClip |
| "pad0" | Frame 6 | Symbol 255 MovieClip |
| "pad1" | Frame 6 | Symbol 255 MovieClip |
| "pad2" | Frame 6 | Symbol 255 MovieClip |
| "ship" | Frame 7 | Symbol 282 MovieClip |
| "foreground2" | Frame 9 | Symbol 21 MovieClip [foreground] |
| "rockB" | Frame 10 | Symbol 314 MovieClip |
| "bullet" | Frame 10 | Symbol 317 MovieClip |
| "rock2" | Frame 12 | Symbol 329 MovieClip |
| "bullet" | Frame 12 | Symbol 230 MovieClip |
| "rock3" | Frame 14 | Symbol 344 MovieClip |
| "bullet" | Frame 14 | Symbol 230 MovieClip |
| "activeground" | Frame 16 | Symbol 349 MovieClip |
| "pad0" | Frame 16 | Symbol 255 MovieClip |
| "pad1" | Frame 16 | Symbol 255 MovieClip |
| "gauge" | Frame 16 | Symbol 246 MovieClip |
| "ship" | Frame 16 | Symbol 282 MovieClip |
| "instruct_land" | Frame 16 | Symbol 178 MovieClip |
| "foreground3" | Frame 17 | Symbol 21 MovieClip [foreground] |
| "rock4" | Frame 18 | Symbol 366 MovieClip |
| "bullet" | Frame 18 | Symbol 230 MovieClip |
| "rock5" | Frame 20 | Symbol 379 MovieClip |
| "bullet" | Frame 20 | Symbol 230 MovieClip |
| "activeground" | Frame 22 | Symbol 383 MovieClip |
| "pad0" | Frame 22 | Symbol 255 MovieClip |
| "pad1" | Frame 22 | Symbol 255 MovieClip |
| "pad2" | Frame 22 | Symbol 255 MovieClip |
| "gauge" | Frame 22 | Symbol 246 MovieClip |
| "ship" | Frame 22 | Symbol 282 MovieClip |
| "instruct_land" | Frame 22 | Symbol 178 MovieClip |
| "foreground4" | Frame 23 | Symbol 21 MovieClip [foreground] |
| "rock6" | Frame 24 | Symbol 399 MovieClip |
| "bullet" | Frame 24 | Symbol 230 MovieClip |
| "rock7" | Frame 26 | Symbol 426 MovieClip |
| "bullet" | Frame 26 | Symbol 230 MovieClip |
| "meter" | Symbol 246 MovieClip Frame 1 | Symbol 245 MovieClip |
Special Tags
| Protect (24) | Timeline Frame 1 | 0 bytes "" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "foreground" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "cross" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 4 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 5 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 9 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 10 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 11 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 12 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 13 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 14 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 15 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 17 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 18 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 19 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 20 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 21 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 23 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 24 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 25 | Symbol 21 as "foreground" |
| ExportAssets (56) | Timeline Frame 26 | Symbol 21 as "foreground" |
Labels
| "game_over_paddle" | Frame 1 |
| "one" | Frame 2 |
| "start_asteroids" | Frame 3 |
| "play_asteroids" | Frame 4 |
| "asteroids_1_done" | Frame 5 |
| "start_landing" | Frame 6 |
| "level1" | Frame 7 |
| "lost ship" | Frame 8 |
| "start_asteroids_bonus" | Frame 9 |
| "play_asteroids_bonus" | Frame 10 |
| "start_asteroids2" | Frame 11 |
| "play_asteroids2" | Frame 12 |
| "asteroids_2_done" | Frame 13 |
| "play_asteroids2a" | Frame 14 |
| "asteroids_2a_done" | Frame 15 |
| "level2" | Frame 16 |
| "start_asteroids3" | Frame 17 |
| "play_asteroids3" | Frame 18 |
| "asteroids_3_done" | Frame 19 |
| "play_asteroids3a" | Frame 20 |
| "asteroids_3a_done" | Frame 21 |
| "level3" | Frame 22 |
| "start_asteroids4" | Frame 23 |
| "play_asteroids4" | Frame 24 |
| "asteroids_4_done" | Frame 25 |
| "play_asteroids5" | Frame 26 |
| "game over_asteroids" | Frame 27 |
| "#p" | Frame 28 |
| "print" | Frame 28 |
| "loaded" | Symbol 43 MovieClip Frame 31 |
| "off" | Symbol 54 MovieClip Frame 1 |
| "on" | Symbol 54 MovieClip Frame 2 |
| "intermission" | Symbol 72 MovieClip Frame 1 |
| "shooter" | Symbol 72 MovieClip Frame 2 |
| "lander" | Symbol 72 MovieClip Frame 3 |
| "soundoff" | Symbol 72 MovieClip Frame 4 |
| "win1" | Symbol 158 MovieClip Frame 2 |
| "win2" | Symbol 158 MovieClip Frame 3 |
| "win3" | Symbol 158 MovieClip Frame 4 |
| "high_score" | Symbol 158 MovieClip Frame 5 |
| "explode red" | Symbol 228 MovieClip Frame 3 |
| "explode blue" | Symbol 228 MovieClip Frame 9 |
| "normal" | Symbol 282 MovieClip Frame 1 |
| "up" | Symbol 282 MovieClip Frame 2 |
| "left" | Symbol 282 MovieClip Frame 3 |
| "right" | Symbol 282 MovieClip Frame 4 |
| "explode" | Symbol 282 MovieClip Frame 5 |
| "explode red" | Symbol 314 MovieClip Frame 9 |
| "explode blue" | Symbol 314 MovieClip Frame 15 |
| "dot_flash" | Symbol 317 MovieClip Frame 3 |
| "explode red" | Symbol 329 MovieClip Frame 3 |
| "explode blue" | Symbol 329 MovieClip Frame 9 |
| "explode red" | Symbol 344 MovieClip Frame 4 |
| "explode blue" | Symbol 344 MovieClip Frame 10 |
| "explode red" | Symbol 366 MovieClip Frame 4 |
| "explode blue" | Symbol 366 MovieClip Frame 10 |
| "explode red" | Symbol 379 MovieClip Frame 4 |
| "explode blue" | Symbol 379 MovieClip Frame 10 |
| "explode red" | Symbol 399 MovieClip Frame 4 |
| "explode blue" | Symbol 399 MovieClip Frame 10 |
| "explode red" | Symbol 426 MovieClip Frame 33 |
| "explode blue" | Symbol 426 MovieClip Frame 39 |
Dynamic Text Variables
| displayHits | Symbol 14 EditableText | "0" |
| displayDamage | Symbol 15 EditableText | "0" |
| /:Name | Symbol 57 EditableText | "" |
| /:password | Symbol 59 EditableText | "" |
| /:screennames | Symbol 152 EditableText | " " |
| /:scores | Symbol 153 EditableText | " " |
| /:screennames | Symbol 154 EditableText | " " |
| /:scores | Symbol 155 EditableText | " " |
| /:screennames | Symbol 156 EditableText | " " |
| /:scores | Symbol 157 EditableText | " " |
| /:Score | Symbol 187 EditableText | "" |
| lives | Symbol 241 EditableText | "" |
| lives | Symbol 350 EditableText | "" |
| lives | Symbol 384 EditableText | "" |
|
|