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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM42358062-17DC&rnd=42358062" width="1" height="1"></div>

armorgames hit-the-road-3913.swf

This is the info page for
Flash #263884

(Click the ID number above for more basic data on this flash file.)


Text
Congratulations!

you passed this level

People passed:

35

Time left:

4:58:43

next level

next level

next level

Tips:
Click on a car to make it go slowly. Click it
again to return its speed.

Tips:
Click on a pedestrian if you want to stop him
after he started to go.

Tips:
Chose the fastest person to cross the road
quickly.

play more games

play more games

play more games

Congratulations!

You made it!

play again

play again

play again

People died:

35

People passed:

134

Cars passed:

134

Difficulty:

normal

Try to play this game on normal or hard difficulty

You killed a pedestrian

Try to move all of the people. Do not
get hit by a car.

You made a crash

Switch the traffic lights so that cars
couldn’t crash.

You ran out of time

You need to move all of the
pedestrians in time.

You made cars wait for too long

Do not make cars wait for too long
on traffic light.

100%

Quality

WELCOME

PLAY

PLAY

Easy

Normal

Hard

Low

High

Select Level

Select Level

More
Games

More
Games

Game by Torkvemada

clear saved data

clear saved data

clear saved data

Select a Level

sound

music

35

44

4:58:43

Level 1

passed

need to pass

time

35

44

4:58:43

Level 2

35

44

4:58:43

Level 3

35

44

4:58:43

Level 4

35

44

4:58:43

Level 5

35

44

4:58:43

Level 6

35

44

4:58:43

Level 7

35

44

4:58:43

Level 8

35

44

4:58:43

Level 9

35

44

4:58:43

Level 10

35

44

4:58:43

Level 11

35

44

4:58:43

Level 12

35

44

4:58:43

Level 13

35

44

4:58:43

Level 14

35

44

4:58:43

Level 15

35

44

4:58:43

Level 16

35

44

4:58:43

Level 17

35

44

4:58:43

Level 18

35

44

4:58:43

Level 19

35

1

4:58:43

Level 20

ActionScript [AS1/AS2]

Frame 1
var loaded = getBytesLoaded(); var total = getBytesTotal(); var loadedPerc = ((loaded / total) * 100); var loadedText = (Math.floor(loadedPerc) + "%"); car._x = loadedPerc * 6; if (loaded == total) { gotoAndStop ("armor"); }
Frame 2
gotoAndPlay ("loader");
Frame 4
function attachCarLeft() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_x:-50, _y:positionsLeft[random(positionsLeft.length)], carDirection:"right"}); carAmount++; iCar++; } function attachCarRight() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_x:650, _y:positionsRight[random(positionsRight.length)], carDirection:"left", _rotation:180}); carAmount++; iCar++; } function attachCarUp() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_y:-50, _x:positionsUp[random(positionsUp.length)], carDirection:"down", _rotation:90}); carAmount++; iCar++; } function attachCarDown() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_y:650, _x:positionsDown[random(positionsDown.length)], carDirection:"up", _rotation:270}); carAmount++; iCar++; } function attachManLeft() { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_x:-20, _y:manPosLeft[random(manPosLeft.length)] + (random(5) * 10), go:true, manDirection:"right", _rotation:90}); manAmount++; iMan++; } function attachManRight() { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_x:620, _y:manPosRight[random(manPosRight.length)] + (random(5) * 10), go:true, manDirection:"left", _rotation:270}); manAmount++; iMan++; } function attachManUp() { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_y:-20, _x:manPosUp[random(manPosUp.length)] + (random(5) * 10), go:true, manDirection:"down", _rotation:180}); manAmount++; iMan++; } function attachManDown() { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_y:395, _x:manPosDown[random(manPosDown.length)] + (random(5) * 10), go:true, manDirection:"up"}); manAmount++; iMan++; } for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } stop(); saving = SharedObject.getLocal("myvars"); var peopleGotKilled = 0; var peopleHavePassed = 0; var carsGotCrashed = 0; var carsHavePassed = 0; var park = new Sound(); park.attachSound("Park"); var city = new Sound(); city.attachSound("City Skyline"); var crash = new Sound(); crash.attachSound("Crash"); var stear = new Sound(); stear.attachSound("Stearing Breaks"); var win = new Sound(); win.attachSound("Win Sound"); var lights = new Sound(); lights.attachSound("lights"); city.start(0, 100);
Instance of Symbol 182 MovieClip in Frame 4
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); _root.gotoAndPlay("level1"); }
Instance of Symbol 184 MovieClip "mode1" in Frame 4
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "easy"; gotoAndStop ("pressed"); if (_root.mode2.pressed == true) { _root.mode2.gotoAndPlay("out"); delete _root.mode2.pressed; } if (_root.mode3.pressed == true) { _root.mode3.gotoAndPlay("out"); delete _root.mode3.pressed; } }
Instance of Symbol 186 MovieClip "mode2" in Frame 4
onClipEvent (load) { gotoAndStop ("pressed"); var pressed = true; _root.gameMode = "normal"; } on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "normal"; gotoAndStop ("pressed"); if (_root.mode1.pressed == true) { _root.mode1.gotoAndPlay("out"); delete _root.mode1.pressed; } if (_root.mode3.pressed == true) { _root.mode3.gotoAndPlay("out"); delete _root.mode3.pressed; } }
Instance of Symbol 188 MovieClip "mode3" in Frame 4
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "hard"; gotoAndStop ("pressed"); if (_root.mode1.pressed == true) { _root.mode1.gotoAndPlay("out"); delete _root.mode1.pressed; } if (_root.mode2.pressed == true) { _root.mode2.gotoAndPlay("out"); delete _root.mode2.pressed; } }
Instance of Symbol 190 MovieClip "quality1" in Frame 4
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { toggleHighQuality(); var pressed = true; gotoAndStop ("pressed"); if (_root.quality2.pressed == true) { _root.quality2.gotoAndPlay("out"); delete _root.quality2.pressed; } }
Instance of Symbol 192 MovieClip "quality2" in Frame 4
onClipEvent (load) { gotoAndStop ("pressed"); var pressed = true; } on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { toggleHighQuality(); var pressed = true; gotoAndStop ("pressed"); if (_root.quality1.pressed == true) { _root.quality1.gotoAndPlay("out"); delete _root.quality1.pressed; } }
Instance of Symbol 195 MovieClip in Frame 4
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); _root.gotoAndStop("levelSelect"); }
Instance of Symbol 198 MovieClip in Frame 4
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 204 MovieClip in Frame 4
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Frame 5
stop();
Instance of Symbol 241 MovieClip in Frame 5
on (rollOver) { gotoAndPlay ("start"); } on (rollOut) { gotoAndPlay ("end"); } on (release) { _root.gotoAndPlay("level1"); }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level2 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level2 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level2 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level2 == true) { _root.gotoAndPlay("level2"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level3 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level3 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level3 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level3 == true) { _root.gotoAndPlay("level3"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level4 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level4 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level4 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level4 == true) { _root.gotoAndPlay("level4"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level5 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level5 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level5 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level5 == true) { _root.gotoAndPlay("level5"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level6 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level6 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level6 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level6 == true) { _root.gotoAndPlay("level6"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level7 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level7 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level7 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level7 == true) { _root.gotoAndPlay("level7"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level8 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level8 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level8 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level8 == true) { _root.gotoAndPlay("level8"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level9 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level9 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level9 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level9 == true) { _root.gotoAndPlay("level9"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level10 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level10 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level10 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level10 == true) { _root.gotoAndPlay("level10"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level12 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level12 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level12 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level12 == true) { _root.gotoAndPlay("level12"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level13 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level13 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level13 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level13 == true) { _root.gotoAndPlay("level13"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level14 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level14 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level14 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level14 == true) { _root.gotoAndPlay("level14"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level15 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level15 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level15 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level15 == true) { _root.gotoAndPlay("level15"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level11 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level11 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level11 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level11 == true) { _root.gotoAndPlay("level11"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level16 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level16 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level16 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level16 == true) { _root.gotoAndPlay("level16"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level17 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level17 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level17 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level17 == true) { _root.gotoAndPlay("level17"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level18 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level18 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level18 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level18 == true) { _root.gotoAndPlay("level18"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level19 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level19 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level19 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level19 == true) { _root.gotoAndPlay("level19"); } }
Instance of Symbol 241 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level20 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level20 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level20 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level20 == true) { _root.gotoAndPlay("level20"); } }
Frame 6
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [205]; var positionsRight = [160]; var manPosUp = [280]; var manPosDown = [280]; var manDownStops = [250]; var manUpStops = [110]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 2; var timeMinutes = 2; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Instance of Symbol 254 MovieClip "sliderSound" in Frame 6
on (press) { startDrag (this, false, 460, 358, 510, 358); } on (release, releaseOutside) { stopDrag(); } onClipEvent (enterFrame) { _root.park.setVolume((_x - 460) * 2); }
Instance of Symbol 254 MovieClip "sliderMusic" in Frame 6
on (press) { startDrag (this, false, 530, 358, 580, 358); } on (release, releaseOutside) { stopDrag(); } onClipEvent (enterFrame) { _root.music.setVolume((_x - 530) * 2); }
Frame 7
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((140 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 2) { timerVertCar = 0; attachCarRight(); } } if ((timerCar > ((100 * appearence) + random(100))) && (stoped != true)) { if (horJam < 2) { timerCar = 0; attachCarLeft(); } } if ((timerMan > (300 + random(40))) && (stoped != true)) { timerMan = 0; attachManDown(); } if ((timerMan2 > (200 + random(140))) && (stoped != true)) { timerMan2 = 0; attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel1"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel1"); } if (manKilled == true) { gotoAndStop ("endOfLevel1"); }
Frame 8
gotoAndPlay ("loop");
Frame 9
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level2"}); saving.data.level2 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level1"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level1"}); } music.stop();
Frame 10
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [130, 295]; var positionsRight = [80, 245]; var manDownStops = [350, 180]; var manPosDown = [265]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 5; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 11
timerCar++; timerMan++; if ((timerCar > ((140 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerMan > (100 + random(40))) && (stoped != true)) { timerMan = 0; attachManDown(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel2"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel2"); } if (manKilled == true) { gotoAndStop ("endOfLevel2"); }
Frame 12
gotoAndPlay ("loop2");
Frame 13
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level3"}); saving.data.level3 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level2"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level2"}); } music.stop();
Frame 14
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsUp = [160, 210]; var positionsDown = [385, 430]; var manPosLeft = [150]; var manPosRight = [150]; var manLeftStops = [120, 340]; var manRightStops = [470, 250]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 18; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 15
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((50 * appearence) + random(30))) && (stoped != true)) { if (vertJam < 200) { timerCar = 0; attachCarUp(); } } if ((timerVertCar > ((50 * appearence) + random(160))) && (stoped != true)) { if (vertJam < 200) { timerVertCar = 0; attachCarDown(); } } if ((timerMan > (100 + random(40))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel3"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel3"); } if (manKilled == true) { gotoAndStop ("endOfLevel3"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel3"); } if (timerJam > 15) { gotoAndStop ("endOfLevel3"); }
Instance of Symbol 285 MovieClip "Lights1" in Frame 15
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 285 MovieClip "Lights2" in Frame 15
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 16
gotoAndPlay ("loop3");
Frame 17
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level4"}); saving.data.level4 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } music.stop();
Frame 18
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [235]; var positionsRight = [190]; var manDownStops = [275]; var manPosDown = [225, 275, 325]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 15; var timeMinutes = 0; var timeSeconds = 50; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 19
timerCar++; timerMan++; if ((timerCar > ((140 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerMan > (90 + random(60))) && (stoped != true)) { timerMan = 0; attachManDown(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel4"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel4"); } if (manKilled == true) { gotoAndStop ("endOfLevel4"); }
Frame 20
gotoAndPlay ("loop4");
Frame 21
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level5"}); saving.data.level5 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level4"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level4"}); } music.stop();
Frame 22
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [185]; var positionsRight = [100, 270]; var manPosUp = [270]; var manPosDown = [270]; var manDownStops = [310, 230, 145]; var manUpStops = [60, 145, 230]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 9; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 23
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((140 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 2) { timerVertCar = 0; attachCarRight(); } } if ((timerCar > ((100 * appearence) + random(100))) && (stoped != true)) { if (horJam < 2) { timerCar = 0; attachCarLeft(); } } if ((timerMan > (300 + random(40))) && (stoped != true)) { timerMan = 0; attachManDown(); } if ((timerMan2 > (200 + random(140))) && (stoped != true)) { timerMan2 = 0; attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel5"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel5"); } if (manKilled == true) { gotoAndStop ("endOfLevel5"); }
Frame 24
gotoAndPlay ("loop5");
Frame 25
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level6"}); saving.data.level6 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level5"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level5"}); } music.stop();
Frame 26
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var singleLight = true; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsDown = [145, 455]; var manPosLeft = [60]; var manLeftStops = [700]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 15; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 27
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((50 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 50) { timerCar = 0; attachCarDown(); } } if ((timerMan > (100 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel6"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel6"); } if (manKilled == true) { gotoAndStop ("endOfLevel6"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel6"); } if (timerJam > 15) { gotoAndStop ("endOfLevel6"); }
Instance of Symbol 285 MovieClip "Lights1" in Frame 27
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 285 MovieClip "Lights2" in Frame 27
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 28
gotoAndPlay ("loop6");
Frame 29
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level7"}); saving.data.level7 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 30
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = true; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [135]; var positionsDown = [215]; var positionsUp = [170]; var manPosDown = [450]; var manDownStops = [185]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 9; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 31
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((70 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 30) { timerCar = 0; attachCarDown(); attachCarUp(); } } if ((timerVertCar > ((80 * appearence) + random(70))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerMan > (100 + random(100))) && (stoped != true)) { timerMan = 0; attachManDown(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel7"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel7"); } if (manKilled == true) { gotoAndStop ("endOfLevel7"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel7"); } if (timerJam > 15) { gotoAndStop ("endOfLevel7"); }
Instance of Symbol 285 MovieClip "Lights1" in Frame 31
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 285 MovieClip "Lights2" in Frame 31
onClipEvent (load) { gotoAndPlay (2); } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } }
Frame 32
gotoAndPlay ("loop7");
Frame 33
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level8"}); saving.data.level8 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 34
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [205]; var positionsRight = [160]; var positionsUp = [270]; var positionsDown = [315]; var manPosLeft = [70, 250]; var manPosRight = [70, 250]; var manPosUp = [185, 360]; var manPosDown = [185, 360]; var manDownStops = [240]; var manUpStops = [130]; var manLeftStops = [235]; var manRightStops = [345]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 25; var timeMinutes = 1; var timeSeconds = 20; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 35
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((90 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 4) { timerVertCar = 0; attachCarUp(); attachCarDown(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 4) { timerCar = 0; attachCarRight(); attachCarLeft(); } } if ((timerMan > (130 + random(40))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); } if ((timerMan2 > (80 + random(80))) && (stoped != true)) { timerMan2 = 0; attachManDown(); attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel8"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel8"); } if (manKilled == true) { gotoAndStop ("endOfLevel8"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel8"); } if (timerJam > 15) { gotoAndStop ("endOfLevel8"); }
Instance of Symbol 285 MovieClip "Lights4" in Frame 35
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 285 MovieClip "Lights1" in Frame 35
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } }
Instance of Symbol 285 MovieClip "Lights3" in Frame 35
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } }
Instance of Symbol 285 MovieClip "Lights2" in Frame 35
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 36
gotoAndPlay ("loop8");
Frame 37
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level9"}); saving.data.level9 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 38
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [165, 295]; var positionsRight = [115]; var manUpStops = [75]; var manPosUp = [485]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 6; var timeMinutes = 0; var timeSeconds = 35; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 39
timerCar++; timerVertCar++; timerMan++; if ((timerCar > ((140 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerVertCar > ((100 * appearence) + random(130))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerMan > (100 + random(40))) && (stoped != true)) { timerMan = 0; attachManUp(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel9"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel9"); } if (manKilled == true) { gotoAndStop ("endOfLevel9"); }
Frame 40
gotoAndPlay ("loop9");
Frame 41
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level10"}); saving.data.level10 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level9"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level9"}); } music.stop();
Frame 42
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [195]; var positionsUp = [445]; var positionsDown = [495]; var manPosUp = [295]; var manPosDown = [295]; var manDownStops = [240]; var manUpStops = [110]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 23; var timeMinutes = 0; var timeSeconds = 55; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 43
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((90 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 2) { timerVertCar = 0; attachCarUp(); attachCarDown(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 120) { timerCar = 0; attachCarLeft(); } } if ((timerMan > (130 + random(40))) && (stoped != true)) { timerMan = 0; attachManDown(); } if ((timerMan2 > (80 + random(80))) && (stoped != true)) { timerMan2 = 0; attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel10"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel10"); } if (manKilled == true) { gotoAndStop ("endOfLevel10"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel10"); } if (timerJam > 15) { gotoAndStop ("endOfLevel10"); }
Instance of Symbol 285 MovieClip "Lights2" in Frame 43
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 44
gotoAndPlay ("loop10");
Frame 45
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level11"}); saving.data.level11 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 46
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [255, 165]; var positionsRight = [210, 115]; var manUpStops = [400]; var manDownStops = [-50]; var manPosUp = [290]; var manPosDown = [290]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 13; var timeMinutes = 0; var timeSeconds = 45; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 47
timerCar++; timerVertCar++; timerMan++; if ((timerCar > ((100 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerVertCar > ((100 * appearence) + random(130))) && (stoped != true)) { timerVertCar = 0; attachManDown(); iMan++; } if ((timerMan > (100 + random(140))) && (stoped != true)) { timerMan = 0; attachManUp(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel11"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel11"); } if (manKilled == true) { gotoAndStop ("endOfLevel11"); } if (timerJam > 15) { gotoAndStop ("endOfLevel11"); }
Instance of Symbol 285 MovieClip "Lights4" in Frame 47
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights2.pressed = true; _root.Lights2.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights2.pressed = false; _root.Lights2.gotoAndStop(1); } }
Instance of Symbol 285 MovieClip "Lights2" in Frame 47
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights4.pressed = true; _root.Lights4.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights4.pressed = false; _root.Lights4.gotoAndStop(1); } }
Instance of Symbol 285 MovieClip "Lights1" in Frame 47
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights3.pressed = true; _root.Lights3.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights3.pressed = false; _root.Lights3.gotoAndStop(1); } }
Instance of Symbol 285 MovieClip "Lights3" in Frame 47
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights1.pressed = true; _root.Lights1.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights1.pressed = false; _root.Lights1.gotoAndStop(1); } }
Frame 48
gotoAndPlay ("loop11");
Frame 49
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level12"}); saving.data.level12 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 50
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [80]; var positionsDown = [160, 205, 390, 435]; var manPosLeft = [175]; var manPosRight = [175]; var manLeftStops = [120, 345]; var manRightStops = [475, 250]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 19; var timeMinutes = 0; var timeSeconds = 50; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 51
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((60 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 120) { timerVertCar = 0; attachCarDown(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 120) { timerCar = 0; attachCarLeft(); } } if ((timerMan > (130 + random(40))) && (stoped != true)) { timerMan = 0; attachManLeft(); } if ((timerMan2 > (80 + random(80))) && (stoped != true)) { timerMan2 = 0; attachManRight(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel12"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel12"); } if (manKilled == true) { gotoAndStop ("endOfLevel12"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel12"); } if (timerJam > 15) { gotoAndStop ("endOfLevel12"); }
Instance of Symbol 285 MovieClip "Lights1" in Frame 51
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 285 MovieClip "Lights2" in Frame 51
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 52
gotoAndPlay ("loop12");
Frame 53
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level13"}); saving.data.level13 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 54
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [190]; var positionsRight = [145]; var manUpStops = [400]; var manDownStops = [-50]; var manPosUp = [145, 415]; var manPosDown = [145, 415]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 4; var timeMinutes = 0; var timeSeconds = 35; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 55
timerCar++; timerVertCar++; timerMan++; if ((timerCar > ((140 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarRight(); } if ((timerVertCar > ((100 * appearence) + random(130))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerMan > (100 + random(40))) && (stoped != true)) { timerMan = 0; attachManUp(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel13"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel13"); } if (manKilled == true) { gotoAndStop ("endOfLevel13"); }
Frame 56
gotoAndPlay ("loop13");
Frame 57
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level14"}); saving.data.level14 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level13"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level13"}); } music.stop();
Frame 58
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsUp = [200, 245, 295]; var positionsDown = [355, 405, 450]; var manPosLeft = [155]; var manPosRight = [155]; var manLeftStops = [160]; var manRightStops = [490]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 2; var timeMinutes = 0; var timeSeconds = 40; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 59
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((50 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 50) { timerCar = 0; attachCarDown(); attachCarUp(); } } if ((timerMan > (250 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel14"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel14"); } if (manKilled == true) { gotoAndStop ("endOfLevel14"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel14"); }
Frame 60
gotoAndPlay ("loop14");
Frame 61
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level15"}); saving.data.level15 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level14"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level14"}); } music.stop();
Frame 62
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [205]; var positionsRight = [155]; var manDownStops = [250]; var manUpStops = [120]; var manPosDown = [275]; var manPosUp = [275]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 3; var timeMinutes = 0; var timeSeconds = 23; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 63
timerCar++; timerMan++; if ((timerCar > ((25 * appearence) + random(100))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerMan > (160 + random(160))) && (stoped != true)) { timerMan = 0; attachManDown(); attachManUp(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel15"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel15"); } if (manKilled == true) { gotoAndStop ("endOfLevel15"); }
Frame 64
gotoAndPlay ("loop15");
Frame 65
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level16"}); saving.data.level16 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level15"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level15"}); } music.stop();
Frame 66
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [250]; var positionsRight = [75]; var positionsDown = [270]; var positionsUp = [225]; var manPosUp = [485]; var manPosDown = [485]; var manUpStops = [40, 215]; var manDownStops = [295, 120]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 23; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 67
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((160 * appearence) + random(260))) && (stoped != true)) { if (vertJam < 120) { timerVertCar = 0; attachCarDown(); attachCarUp(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 2) { timerCar = 0; attachCarLeft(); attachCarRight(); } } if ((timerMan > (130 + random(40))) && (stoped != true)) { timerMan = 0; attachManUp(); } if ((timerMan2 > (80 + random(80))) && (stoped != true)) { timerMan2 = 0; attachManDown(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel16"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel16"); } if (manKilled == true) { gotoAndStop ("endOfLevel16"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel16"); } if (timerJam > 15) { gotoAndStop ("endOfLevel16"); }
Instance of Symbol 285 MovieClip "Lights1" in Frame 67
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 285 MovieClip "Lights4" in Frame 67
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 68
gotoAndPlay ("loop16");
Frame 69
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level17"}); saving.data.level17 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level16"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level16"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level16"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level16"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 70
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = true; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [115]; var positionsDown = [235, 280, 330, 375]; var manPosLeft = [20]; var manPosRight = [20]; var manLeftStops = [190]; var manRightStops = [415]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 19; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 71
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((70 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 230) { timerCar = 0; attachCarDown(); } } if ((timerVertCar > ((120 * appearence) + random(70))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerMan > (100 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel17"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel17"); } if (manKilled == true) { gotoAndStop ("endOfLevel17"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel17"); } if (timerJam > 15) { gotoAndStop ("endOfLevel17"); }
Instance of Symbol 285 MovieClip "Lights2" in Frame 71
onClipEvent (load) { var timeForLights = 0.005; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights3.pressed = true; _root.Lights3.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights3.pressed = false; _root.Lights3.gotoAndStop(1); } }
Instance of Symbol 285 MovieClip "Lights1" in Frame 71
onClipEvent (load) { var timeForLights = 0.005; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights3.pressed = true; _root.Lights3.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights3.pressed = false; _root.Lights3.gotoAndStop(1); } }
Instance of Symbol 285 MovieClip "Lights3" in Frame 71
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 72
gotoAndPlay ("loop17");
Frame 73
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level18"}); saving.data.level18 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level17"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level17"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level17"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level17"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 74
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = true; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsUp = [185, 230, 275]; var positionsDown = [320, 370, 415]; var manPosLeft = [160]; var manPosRight = [160]; var manLeftStops = [145]; var manRightStops = [455]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 4; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 75
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((65 * appearence) + random(50))) && (stoped != true)) { timerCar = 0; attachCarDown(); } if ((timerVertCar > ((65 * appearence) + random(70))) && (stoped != true)) { timerVertCar = 0; attachCarUp(); } if ((timerMan > (200 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel18"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel18"); } if (manKilled == true) { gotoAndStop ("endOfLevel18"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel18"); } if (timerJam > 15) { gotoAndStop ("endOfLevel18"); }
Instance of Symbol 285 MovieClip "Lights2" in Frame 75
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 285 MovieClip "Lights1" in Frame 75
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 76
gotoAndPlay ("loop18");
Frame 77
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level19"}); saving.data.level19 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level18"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level18"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level18"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 78
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsUp = [170, 310]; var positionsDown = [355, 495]; var manPosLeft = [155]; var manPosRight = [155]; var manLeftStops = [130, 270, 455]; var manRightStops = [535, 395, 210]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 9; var timeMinutes = 1; var timeSeconds = 30; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 79
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((70 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 50) { timerCar = 0; attachCarDown(); attachCarUp(); } } if ((timerMan > (150 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel19"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel19"); } if (manKilled == true) { gotoAndStop ("endOfLevel19"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel19"); }
Frame 80
gotoAndPlay ("loop19");
Frame 81
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level20"}); saving.data.level20 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level19"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level19"}); } music.stop();
Frame 82
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [115]; var positionsDown = [195]; var manPosLeft = [170]; var manPosRight = [170]; var manPosUp = [250]; var manPosDown = [250]; var manDownStops = [155]; var manUpStops = [75]; var manLeftStops = [160]; var manRightStops = [240]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 100; var timeMinutes = 1; var timeSeconds = 10; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 83
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((90 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 4) { timerVertCar = 0; attachCarDown(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 4) { timerCar = 0; attachCarRight(); } } if ((timerMan > (80 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); } if ((timerMan2 > (80 + random(100))) && (stoped != true)) { timerMan2 = 0; attachManDown(); attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel20"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel20"); } if (manKilled == true) { gotoAndStop ("endOfLevel20"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel20"); } if (timerJam > 15) { gotoAndStop ("endOfLevel20"); }
Instance of Symbol 285 MovieClip "Lights1" in Frame 83
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 285 MovieClip "Lights2" in Frame 83
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } }
Frame 84
gotoAndPlay ("loop20");
Frame 85
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"winGame"}); } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level20"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level20"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level20"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level20"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 2
stop();
Symbol 43 MovieClip Frame 3
stop();
Symbol 43 MovieClip Frame 4
stop();
Symbol 43 MovieClip Frame 5
stop();
Symbol 43 MovieClip Frame 6
stop();
Symbol 43 MovieClip Frame 7
stop();
Symbol 43 MovieClip Frame 8
stop();
Symbol 43 MovieClip Frame 9
stop();
Symbol 43 MovieClip Frame 10
stop();
Symbol 43 MovieClip Frame 11
stop();
Symbol 43 MovieClip Frame 12
stop();
Symbol 43 MovieClip Frame 13
stop();
Symbol 43 MovieClip Frame 14
stop();
Symbol 43 MovieClip Frame 15
stop();
Symbol 43 MovieClip Frame 16
stop();
Symbol 43 MovieClip Frame 17
stop();
Symbol 43 MovieClip Frame 18
stop();
Symbol 43 MovieClip Frame 19
stop();
Symbol 43 MovieClip Frame 20
stop();
Symbol 43 MovieClip Frame 21
stop();
Symbol 43 MovieClip Frame 22
stop();
Symbol 43 MovieClip Frame 23
stop();
Symbol 43 MovieClip Frame 24
stop();
Symbol 43 MovieClip Frame 25
stop();
Symbol 43 MovieClip Frame 26
stop();
Symbol 45 MovieClip [vehicle] Frame 1
function moving() { if (carDirection == "right") { this._x = this._x + speed; } if (carDirection == "left") { this._x = this._x - speed; } if (carDirection == "up") { this._y = this._y - speed; } if (carDirection == "down") { this._y = this._y + speed; } } function speedLow() { if ((speedStatic > 0) && (speed > 0)) { speedStatic = speedStatic - 0.4; speed = speed - 0.4; } else { speedStatic = 0; speed = 0; } } var iMan = _root.iMan; var rotation = this._rotation; var standing = false; var nameCar = this._name; var onLight = false; var ik = 0; var tires = false; if (_root.gameMode == "easy") { var speed = (random(2) + 5); } else if (_root.gameMode == "normal") { var speed = (random(4) + 5); } else if (_root.gameMode == "hard") { var speed = (random(5) + 5); } var speed2 = 0.4; var speedStatic = 6; carSkin.gotoAndStop(random(26) + 1); var soundsArray = ["Pass Right to Left 2", "Pass Left to Right", "Pass Left to Right 2"]; var pass = new Sound(); pass.attachSound(soundsArray[random(2)]); pass.start();
Instance of Symbol 43 MovieClip "carSkin" in Symbol 45 MovieClip [vehicle] Frame 1
on (press) { if (pressed != true) { _parent.speed = _parent.speed / 2; _parent.speedStatic = _parent.speedStatic / 2; pressed = true; } else { _parent.speed = _parent.speed * 2; _parent.speedStatic = _parent.speedStatic * 2; pressed = false; } }
Symbol 45 MovieClip [vehicle] Frame 2
moving(); var i = 0; while (i < _root.iMan) { if (this.carSkin.hitTest(["_root.man" + i]) && (_root["man" + i].hited != true)) { _root["man" + i].hited = true; eval ("_root.man" + i).manSkin.man.gotoAndPlay("die"); if (carDirection == "right") { _root["man" + i]._x = _root["man" + i]._x + 5; } else if (carDirection == "left") { _root["man" + i]._x = _root["man" + i]._x - 5; _root["man" + i]._xscale = -100; } var speedLower = true; _root.stoped = true; _root.manAmount--; _root.manKilled = true; _root.peopleGotKilled++; } i++; } if (carDirection == "right") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "up") && (_root["car" + i].carDirection != "down"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "up") || (_root["car" + i].carDirection == "down"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_y > _root["car" + i]._y) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_y < _root["car" + i]._y) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "up") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x + speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "down") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x + speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { speed = 0; _root.horJam = _root.horJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { if (stending == true) { goAfterRed = true; } _root.horJam = 0; } if (this._x > 700) { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; this.removeMovieClip(); } } if (carDirection == "left") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "up") && (_root["car" + i].carDirection != "down"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "up") || (_root["car" + i].carDirection == "down"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_y < _root["car" + i]._y) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_y > _root["car" + i]._y) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "up") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x - speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "down") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x - speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { speed = 0; _root.horJam = _root.horJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { if (stending == true) { goAfterRed = true; } _root.horJam = 0; } if (this._x < -100) { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; this.removeMovieClip(); } } if (carDirection == "down") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "left") && (_root["car" + i].carDirection != "right"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "left") || (_root["car" + i].carDirection == "right"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_x < _root["car" + i]._x) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_x > _root["car" + i]._x) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "right") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y + speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "left") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y + speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { speed = 0; _root.vertJam = _root.vertJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { if (stending == true) { goAfterRed = true; } _root.vertJam = 0; } if (this._y > 475) { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; this.removeMovieClip(); } } if (carDirection == "up") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "left") && (_root["car" + i].carDirection != "right"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "left") || (_root["car" + i].carDirection == "right"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_x > _root["car" + i]._x) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_x < _root["car" + i]._x) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "right") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y - speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "left") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y - speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { speed = 0; _root.vertJam = _root.vertJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { if (stending == true) { goAfterRed = true; } _root.vertJam = 0; } if (this._y < -100) { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; this.removeMovieClip(); } } if (speedLower == true) { speedLow(); } if (goAfterRed == true) { if (onLight == true) { ik++; speed = 0; if (ik > 10) { onLight = false; } } else { if (((speed < 6) && (_root.carsCrashed != true)) && (_root.manKilled != true)) { speed = speed + speed2; } var gone = true; stending = false; } } else { ik = 0; gone = false; } if (tires == true) { _root.attachMovie("trails", "trails", _root.trailsDepth, {_x:_x, _y:_y, _rotation:_rotation, _alpha:70}); } if (this.hitTest(_root.trails)) { this.swapDepths(_root.carsDepth); }
Symbol 45 MovieClip [vehicle] Frame 3
gotoAndPlay ("loop");
Symbol 52 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 2
stop();
Symbol 52 MovieClip Frame 3
stop();
Symbol 52 MovieClip Frame 4
stop();
Symbol 52 MovieClip Frame 5
stop();
Symbol 52 MovieClip Frame 6
stop();
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 2
stop();
Symbol 59 MovieClip Frame 3
stop();
Symbol 59 MovieClip Frame 4
stop();
Symbol 59 MovieClip Frame 5
stop();
Symbol 59 MovieClip Frame 6
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 2
stop();
Symbol 66 MovieClip Frame 3
stop();
Symbol 66 MovieClip Frame 4
stop();
Symbol 66 MovieClip Frame 5
stop();
Symbol 66 MovieClip Frame 6
stop();
Symbol 74 MovieClip Frame 30
gotoAndPlay (1);
Symbol 74 MovieClip Frame 31
_parent._parent.go = false; _parent._parent.dead = true;
Symbol 74 MovieClip Frame 35
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
stop();
Symbol 76 MovieClip [man] Frame 1
function moving() { if (manDirection == "right") { this._x = this._x + speed; } if (manDirection == "left") { this._x = this._x - speed; } if (manDirection == "up") { this._y = this._y - speed; } if (manDirection == "down") { this._y = this._y + speed; } } function stopGoing() { go = false; } if (_root.gameMode == "easy") { var speed = (3 + random(4)); } else if (_root.gameMode == "normal") { var speed = (2 + random(4)); } else if (_root.gameMode == "hard") { var speed = (1 + random(4)); } manSkin.gotoAndStop(random(1) + 1); var skinHead = (random(5) + 1); var skinBody = (random(5) + 1); var skinLegs = (random(5) + 1); var timer = 0;
Instance of Symbol 75 MovieClip "manSkin" in Symbol 76 MovieClip [man] Frame 1
on (press) { if ((_parent.dead != true) && (_root.stoped != true)) { if (_parent.go == true) { _parent.go = false; this.man.gotoAndStop("stand"); } else if (_parent.go == false) { _parent.go = true; this.man.play(); } } }
Symbol 76 MovieClip [man] Frame 2
if (this.go == true) { moving(); } if (manDirection == "left") { var i = 0; while (i < _root.manRightStops.length) { if ((this._x > (_root.manRightStops[i] - 10)) && (this._x < (_root.manRightStops[i] + 10))) { stopGoing(); this._x = this._x - random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._x < 0) { var gone = new Sound(); gone.attachSound("passed"); gone.start(); _root.manAmount--; _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "right") { var i = 0; while (i < _root.manLeftStops.length) { if ((this._x > (_root.manLeftStops[i] - 10)) && (this._x < (_root.manLeftStops[i] + 10))) { stopGoing(); this._x = this._x + random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._x > 600) { var gone = new Sound(); gone.attachSound("passed"); gone.start(); _root.manAmount--; _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "up") { var i = 0; while (i < _root.manDownStops.length) { if ((this._y > (_root.manDownStops[i] - 10)) && (this._y < (_root.manDownStops[i] + 10))) { stopGoing(); this._y = this._y - random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._y < 0) { var gone = new Sound(); gone.attachSound("passed"); gone.start(); _root.manAmount--; _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "down") { var i = 0; while (i < _root.manUpStops.length) { if ((this._y > (_root.manUpStops[i] - 10)) && (this._y < (_root.manUpStops[i] + 10))) { stopGoing(); this._y = this._y + random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._y > 375) { var gone = new Sound(); gone.attachSound("passed"); gone.start(); _root.manAmount--; _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; this.removeMovieClip(); } } manSkin.man.head.gotoAndStop(skinHead); manSkin.man.body.gotoAndStop(skinBody); manSkin.man.leg - l.gotoAndStop(skinLegs); manSkin.man.leg - r.gotoAndStop(skinLegs);
Symbol 76 MovieClip [man] Frame 3
gotoAndPlay ("loop");
Symbol 92 Button
on (press) { _root.gotoAndPlay(_parent.nextLevel); }
Symbol 104 MovieClip Frame 1
gotoAndStop(random(3) + 3);
Symbol 104 MovieClip Frame 2
gotoAndPlay (1);
Symbol 104 MovieClip Frame 3
stop();
Symbol 104 MovieClip Frame 4
stop();
Symbol 104 MovieClip Frame 5
stop();
Symbol 108 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 118 Button
on (press) { _root.gotoAndStop("main"); }
Symbol 128 MovieClip Frame 1
if (_root.gameMode == "easy") { var endText = "Try to play this game on normal or hard difficulty"; } else if (_root.gameMode == "normal") { var endText = "Try to play this game on hard difficulty"; } else if (_root.gameMode == "hard") { var endText = "You made it on the hardest difficulty! Well done!"; }
Symbol 130 MovieClip [Win] Frame 1
if (nextLevel == "winGame") { gotoAndPlay ("winGame"); } else { _root.win.start(); }
Symbol 130 MovieClip [Win] Frame 50
stop();
Symbol 130 MovieClip [Win] Frame 51
var winMusic = new Sound(); winMusic.attachSound("winGame"); winMusic.start();
Symbol 130 MovieClip [Win] Frame 100
stop();
Symbol 139 Button
on (press) { _root.gotoAndPlay(currentLevel); }
Symbol 152 MovieClip [Death] Frame 1
if (_root.carsCrashed == true) { gotoAndPlay ("crashed"); } else if (_root.gameStatus == "outOfTime") { gotoAndPlay ("time"); } else if (_root.timerJam > 15) { gotoAndPlay ("jam"); } this.swapDepths(100000);
Symbol 152 MovieClip [Death] Frame 125
stop();
Symbol 152 MovieClip [Death] Frame 250
stop();
Symbol 152 MovieClip [Death] Frame 375
stop();
Symbol 152 MovieClip [Death] Frame 500
stop();
Symbol 172 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 175 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 175 MovieClip Frame 218
_root.nextFrame();
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 10
stop();
Symbol 182 MovieClip Frame 20
gotoAndStop (1);
Symbol 182 MovieClip Frame 21
stop();
Symbol 184 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 10
stop();
Symbol 184 MovieClip Frame 20
gotoAndStop (1);
Symbol 184 MovieClip Frame 21
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 10
stop();
Symbol 186 MovieClip Frame 20
gotoAndStop (1);
Symbol 186 MovieClip Frame 21
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 10
stop();
Symbol 188 MovieClip Frame 20
gotoAndStop (1);
Symbol 188 MovieClip Frame 21
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 10
stop();
Symbol 190 MovieClip Frame 20
gotoAndStop (1);
Symbol 190 MovieClip Frame 21
stop();
Symbol 192 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 10
stop();
Symbol 192 MovieClip Frame 20
gotoAndStop (1);
Symbol 192 MovieClip Frame 21
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 10
stop();
Symbol 195 MovieClip Frame 20
gotoAndStop (1);
Symbol 195 MovieClip Frame 21
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 10
stop();
Symbol 198 MovieClip Frame 20
gotoAndStop (1);
Symbol 198 MovieClip Frame 21
stop();
Instance of Symbol 202 MovieClip in Symbol 203 MovieClip Frame 1
onClipEvent (enterFrame) { if (_x > -293) { _x = (_x-1); } else { _x = 0; } }
Symbol 203 MovieClip Frame 2
gotoAndPlay (1);
Symbol 207 Button
on (release) { getURL ("mailto:nebster.torkvemada@gmail.com", "_blank"); }
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 15
stop();
Symbol 241 MovieClip Frame 30
gotoAndStop (1);
Symbol 241 MovieClip Frame 31
stop();
Symbol 245 Button
on (press) { delete _root.saving.data.level1; delete _root.saving.data.level2; delete _root.saving.data.level3; delete _root.saving.data.level4; delete _root.saving.data.level5; delete _root.saving.data.level6; delete _root.saving.data.level7; delete _root.saving.data.level8; delete _root.saving.data.level9; delete _root.saving.data.level10; delete _root.saving.data.level11; delete _root.saving.data.level12; delete _root.saving.data.level13; delete _root.saving.data.level14; delete _root.saving.data.level15; delete _root.saving.data.level16; delete _root.saving.data.level17; delete _root.saving.data.level18; delete _root.saving.data.level19; delete _root.saving.data.level20; _root.gotoAndStop("levelSelect"); }
Symbol 249 MovieClip Frame 1
_root.trailsDepth++; _root.carsDepth++; if (_root.gameMode == "easy") { _root.appearence = 1.3; } else if (_root.gameMode == "normal") { _root.appearence = 1; } else if (_root.gameMode == "hard") { _root.appearence = 1; }
Symbol 249 MovieClip Frame 2
gotoAndPlay (1);
Symbol 285 MovieClip Frame 1
_root.timerJam = 0; stop(); if (_root.gameMode == "easy") { var lower = 0.005; } else if (_root.gameMode == "normal") { var lower = 0; } else if (_root.gameMode == "hard") { var lower = -0.005; }
Symbol 285 MovieClip Frame 2
if (timeForLights > 0) { _root.timerJam = _root.timerJam + (timeForLights - lower); } else { _root.timerJam = _root.timerJam + (0.015 - lower); } play();
Symbol 285 MovieClip Frame 3
gotoAndPlay (2);
Symbol 296 Button
on (keyPress "4") { _root.gotoAndPlay("level4"); } on (keyPress "3") { _root.gotoAndPlay("level3"); } on (keyPress "2") { _root.gotoAndPlay("level2"); }

Library Items

Symbol 1 Sound [winGame]
Symbol 2 Sound [Win Sound]
Symbol 3 Sound [Stearing Crash]
Symbol 4 Sound [Stearing Breaks]
Symbol 5 Sound [Running Engine]
Symbol 6 Sound [passed]
Symbol 7 Sound [Pass Right to Left]
Symbol 8 Sound [Pass Right to Left 2]
Symbol 9 Sound [Pass Left to Right]
Symbol 10 Sound [Pass Left to Right 2]
Symbol 11 Sound [Park]
Symbol 12 Sound [Music]
Symbol 13 Sound [lights]
Symbol 14 Sound [Crash]
Symbol 15 Sound [City Skyline]
Symbol 16 GraphicUsed by:44 45 182 184 186 188 190 192 195 198 204 241 278
Symbol 17 GraphicUsed by:43
Symbol 18 GraphicUsed by:43
Symbol 19 GraphicUsed by:43
Symbol 20 GraphicUsed by:43
Symbol 21 GraphicUsed by:43
Symbol 22 GraphicUsed by:43
Symbol 23 GraphicUsed by:43
Symbol 24 GraphicUsed by:43
Symbol 25 GraphicUsed by:43
Symbol 26 GraphicUsed by:43
Symbol 27 GraphicUsed by:43
Symbol 28 GraphicUsed by:43
Symbol 29 GraphicUsed by:43
Symbol 30 GraphicUsed by:43
Symbol 31 GraphicUsed by:43
Symbol 32 GraphicUsed by:43
Symbol 33 GraphicUsed by:43
Symbol 34 GraphicUsed by:43
Symbol 35 GraphicUsed by:43
Symbol 36 GraphicUsed by:43
Symbol 37 GraphicUsed by:43
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42Used by:45
Symbol 44 MovieClipUses:16Used by:45
Symbol 45 MovieClip [vehicle]Uses:16 43 44
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:46 47 48 49 50 51Used by:74
Symbol 53 GraphicUsed by:59
Symbol 54 GraphicUsed by:59
Symbol 55 GraphicUsed by:59
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:53 54 55 56 57 58Used by:74
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:60 61 62 63 64 65Used by:74
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:74
Symbol 69 SoundUsed by:74
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:74
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClipUses:52 59 66 68 69 71 73Used by:75
Symbol 75 MovieClipUses:74Used by:76
Symbol 76 MovieClip [man]Uses:75
Symbol 77 ShapeTweeningUsed by:130
Symbol 78 FontUsed by:79 80 81 82 83 84 86 88 89 105 106 107 113 114 115 116 117 119 120 121 122 123 124 125 126 127 137 142 146 150 157 178 179 180 181 183 185 187 189 191 193 194 196 197 205 242 243 244 246 250 251 260 261 262 263 264 265 266 268 269 270 271 273 274 275 276 287 288 289 290 292 293 294 295 298 299 300 301 303 304 305 306 308 309 310 311 313 314 315 316 318 319 320 321 323 324 325 326 328 329 330 331 333 334 335 336 338 339 340 341 343 344 345 346 348 349 350 351 353 354 355 356 358 359 360 361 363 364 365 366 368 369 370 371
Symbol 79 TextUses:78Used by:109
Symbol 80 TextUses:78Used by:109
Symbol 81 TextUses:78Used by:109
Symbol 82 EditableTextUses:78Used by:109
Symbol 83 TextUses:78Used by:109
Symbol 84 EditableTextUses:78Used by:109
Symbol 85 GraphicUsed by:92 108 118 139 245
Symbol 86 TextUses:78Used by:92
Symbol 87 GraphicUsed by:92 108 118 139 245
Symbol 88 TextUses:78Used by:92
Symbol 89 TextUses:78Used by:92
Symbol 90 SoundUsed by:92 108 118 139 182 184 186 188 190 192 195 198 241 245
Symbol 91 SoundUsed by:92 108 118 139 182 184 186 188 190 192 195 198 245
Symbol 92 ButtonUses:85 86 87 88 89 90 91Used by:109
Symbol 93 FontUsed by:95 98 101
Symbol 94 FontUsed by:95 98 101 138 143 147 151
Symbol 95 TextUses:93 94Used by:104
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:104
Symbol 98 TextUses:93 94Used by:104
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:104
Symbol 101 TextUses:93 94Used by:104
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:95 97 98 100 101 103Used by:109
Symbol 105 TextUses:78Used by:108
Symbol 106 TextUses:78Used by:108
Symbol 107 TextUses:78Used by:108
Symbol 108 ButtonUses:85 105 87 106 107 90 91Used by:109
Symbol 109 MovieClipUses:79 80 81 82 83 84 92 104 108Used by:130
Symbol 110 ShapeTweeningUsed by:130
Symbol 111 GraphicUsed by:130
Symbol 112 ShapeTweeningUsed by:130
Symbol 113 TextUses:78Used by:128
Symbol 114 TextUses:78Used by:128
Symbol 115 TextUses:78Used by:118 139
Symbol 116 TextUses:78Used by:118 139
Symbol 117 TextUses:78Used by:118 139
Symbol 118 ButtonUses:85 115 87 116 117 90 91Used by:128
Symbol 119 TextUses:78Used by:128
Symbol 120 EditableTextUses:78Used by:128
Symbol 121 TextUses:78Used by:128
Symbol 122 EditableTextUses:78Used by:128
Symbol 123 TextUses:78Used by:128
Symbol 124 EditableTextUses:78Used by:128
Symbol 125 TextUses:78Used by:128
Symbol 126 EditableTextUses:78Used by:128
Symbol 127 EditableTextUses:78Used by:128
Symbol 128 MovieClipUses:113 114 118 119 120 121 122 123 124 125 126 127Used by:130
Symbol 129 ShapeTweeningUsed by:130
Symbol 130 MovieClip [Win]Uses:77 109 110 111 112 128 129
Symbol 131 ShapeTweeningUsed by:152
Symbol 132 SoundUsed by:152
Symbol 133 GraphicUsed by:152
Symbol 134 ShapeTweeningUsed by:152
Symbol 135 GraphicUsed by:152
Symbol 136 GraphicUsed by:152
Symbol 137 TextUses:78Used by:152
Symbol 138 TextUses:94Used by:152
Symbol 139 ButtonUses:85 115 87 116 117 90 91Used by:152
Symbol 140 ShapeTweeningUsed by:152
Symbol 141 ShapeTweeningUsed by:152
Symbol 142 TextUses:78Used by:152
Symbol 143 TextUses:94Used by:152
Symbol 144 ShapeTweeningUsed by:152
Symbol 145 ShapeTweeningUsed by:152
Symbol 146 TextUses:78Used by:152
Symbol 147 TextUses:94Used by:152
Symbol 148 ShapeTweeningUsed by:152
Symbol 149 ShapeTweeningUsed by:152
Symbol 150 TextUses:78Used by:152
Symbol 151 TextUses:94Used by:152
Symbol 152 MovieClip [Death]Uses:131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClip [trails]Uses:153
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:Timeline
Symbol 157 EditableTextUses:78Used by:Timeline
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:Timeline
Symbol 160 GraphicUsed by:175 204
Symbol 161 GraphicUsed by:175 204
Symbol 162 GraphicUsed by:175 204
Symbol 163 SoundUsed by:175
Symbol 164 SoundUsed by:175
Symbol 165 GraphicUsed by:175
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:175
Symbol 168 SoundUsed by:175
Symbol 169 SoundUsed by:175
Symbol 170 SoundUsed by:175
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:171Used by:175
Symbol 173 SoundUsed by:175
Symbol 174 SoundUsed by:175
Symbol 175 MovieClipUses:160 161 162 163 164 165 167 168 169 170 172 173 174Used by:Timeline
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:Timeline
Symbol 178 TextUses:78Used by:Timeline
Symbol 179 TextUses:78Used by:Timeline
Symbol 180 TextUses:78Used by:182
Symbol 181 TextUses:78Used by:182
Symbol 182 MovieClipUses:16 180 90 181 91Used by:Timeline
Symbol 183 TextUses:78Used by:184
Symbol 184 MovieClipUses:16 183 90 91Used by:Timeline
Symbol 185 TextUses:78Used by:186
Symbol 186 MovieClipUses:16 185 90 91Used by:Timeline
Symbol 187 TextUses:78Used by:188
Symbol 188 MovieClipUses:16 187 90 91Used by:Timeline
Symbol 189 TextUses:78Used by:190
Symbol 190 MovieClipUses:16 189 90 91Used by:Timeline
Symbol 191 TextUses:78Used by:192
Symbol 192 MovieClipUses:16 191 90 91Used by:Timeline
Symbol 193 TextUses:78Used by:195
Symbol 194 TextUses:78Used by:195
Symbol 195 MovieClipUses:16 193 90 194 91Used by:Timeline
Symbol 196 TextUses:78Used by:198
Symbol 197 TextUses:78Used by:198
Symbol 198 MovieClipUses:16 196 90 197 91Used by:Timeline
Symbol 199 GraphicUsed by:203
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:203
Symbol 203 MovieClipUses:199 202Used by:Timeline
Symbol 204 MovieClipUses:16 160 161 162Used by:Timeline
Symbol 205 TextUses:78Used by:Timeline
Symbol 206 GraphicUsed by:207 296
Symbol 207 ButtonUses:206Used by:Timeline
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:Timeline
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 GraphicUsed by:234
Symbol 213 BitmapUsed by:233 367
Symbol 214 BitmapUsed by:233 362
Symbol 215 BitmapUsed by:233 357
Symbol 216 BitmapUsed by:233 352
Symbol 217 BitmapUsed by:233 347
Symbol 218 BitmapUsed by:233 342
Symbol 219 BitmapUsed by:233 337
Symbol 220 BitmapUsed by:233 332
Symbol 221 BitmapUsed by:233 327
Symbol 222 BitmapUsed by:233 322
Symbol 223 BitmapUsed by:233 317
Symbol 224 BitmapUsed by:233 312
Symbol 225 BitmapUsed by:233 307
Symbol 226 BitmapUsed by:233 302
Symbol 227 BitmapUsed by:233 297
Symbol 228 BitmapUsed by:233 291
Symbol 229 BitmapUsed by:233 286
Symbol 230 BitmapUsed by:233 272
Symbol 231 BitmapUsed by:233 267
Symbol 232 BitmapUsed by:233 247
Symbol 233 GraphicUses:213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232Used by:234
Symbol 234 MovieClipUses:212 233Used by:Timeline
Symbol 235 ShapeTweeningUsed by:241
Symbol 236 GraphicUsed by:241
Symbol 237 ShapeTweeningUsed by:241
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:16 235 90 236 237 238 239 240Used by:Timeline
Symbol 242 TextUses:78Used by:245
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Symbol 244 TextUses:78Used by:245
Symbol 245 ButtonUses:85 242 87 243 244 90 91Used by:Timeline
Symbol 246 TextUses:78Used by:Timeline
Symbol 247 GraphicUses:232Used by:Timeline
Symbol 248 GraphicUsed by:Timeline
Symbol 249 MovieClipUsed by:Timeline
Symbol 250 TextUses:78Used by:Timeline
Symbol 251 TextUses:78Used by:Timeline
Symbol 252 GraphicUsed by:Timeline
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:Timeline
Symbol 255 GraphicUsed by:259
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Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:255 256 257 258Used by:Timeline
Symbol 260 EditableTextUses:78Used by:Timeline
Symbol 261 EditableTextUses:78Used by:Timeline
Symbol 262 EditableTextUses:78Used by:Timeline
Symbol 263 TextUses:78Used by:Timeline
Symbol 264 TextUses:78Used by:Timeline
Symbol 265 TextUses:78Used by:Timeline
Symbol 266 TextUses:78Used by:Timeline
Symbol 267 GraphicUses:231Used by:Timeline
Symbol 268 EditableTextUses:78Used by:Timeline
Symbol 269 EditableTextUses:78Used by:Timeline
Symbol 270 EditableTextUses:78Used by:Timeline
Symbol 271 TextUses:78Used by:Timeline
Symbol 272 GraphicUses:230Used by:Timeline
Symbol 273 EditableTextUses:78Used by:Timeline
Symbol 274 EditableTextUses:78Used by:Timeline
Symbol 275 EditableTextUses:78Used by:Timeline
Symbol 276 TextUses:78Used by:Timeline
Symbol 277 GraphicUsed by:285
Symbol 278 MovieClipUses:16Used by:285
Symbol 279 GraphicUsed by:285
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:285
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:285
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:277 278 279 281 283 284Used by:Timeline
Symbol 286 GraphicUses:229Used by:Timeline
Symbol 287 EditableTextUses:78Used by:Timeline
Symbol 288 EditableTextUses:78Used by:Timeline
Symbol 289 EditableTextUses:78Used by:Timeline
Symbol 290 TextUses:78Used by:Timeline
Symbol 291 GraphicUses:228Used by:Timeline
Symbol 292 EditableTextUses:78Used by:Timeline
Symbol 293 EditableTextUses:78Used by:Timeline
Symbol 294 EditableTextUses:78Used by:Timeline
Symbol 295 TextUses:78Used by:Timeline
Symbol 296 ButtonUses:206Used by:Timeline
Symbol 297 GraphicUses:227Used by:Timeline
Symbol 298 EditableTextUses:78Used by:Timeline
Symbol 299 EditableTextUses:78Used by:Timeline
Symbol 300 EditableTextUses:78Used by:Timeline
Symbol 301 TextUses:78Used by:Timeline
Symbol 302 GraphicUses:226Used by:Timeline
Symbol 303 EditableTextUses:78Used by:Timeline
Symbol 304 EditableTextUses:78Used by:Timeline
Symbol 305 EditableTextUses:78Used by:Timeline
Symbol 306 TextUses:78Used by:Timeline
Symbol 307 GraphicUses:225Used by:Timeline
Symbol 308 EditableTextUses:78Used by:Timeline
Symbol 309 EditableTextUses:78Used by:Timeline
Symbol 310 EditableTextUses:78Used by:Timeline
Symbol 311 TextUses:78Used by:Timeline
Symbol 312 GraphicUses:224Used by:Timeline
Symbol 313 EditableTextUses:78Used by:Timeline
Symbol 314 EditableTextUses:78Used by:Timeline
Symbol 315 EditableTextUses:78Used by:Timeline
Symbol 316 TextUses:78Used by:Timeline
Symbol 317 GraphicUses:223Used by:Timeline
Symbol 318 EditableTextUses:78Used by:Timeline
Symbol 319 EditableTextUses:78Used by:Timeline
Symbol 320 EditableTextUses:78Used by:Timeline
Symbol 321 TextUses:78Used by:Timeline
Symbol 322 GraphicUses:222Used by:Timeline
Symbol 323 EditableTextUses:78Used by:Timeline
Symbol 324 EditableTextUses:78Used by:Timeline
Symbol 325 EditableTextUses:78Used by:Timeline
Symbol 326 TextUses:78Used by:Timeline
Symbol 327 GraphicUses:221Used by:Timeline
Symbol 328 EditableTextUses:78Used by:Timeline
Symbol 329 EditableTextUses:78Used by:Timeline
Symbol 330 EditableTextUses:78Used by:Timeline
Symbol 331 TextUses:78Used by:Timeline
Symbol 332 GraphicUses:220Used by:Timeline
Symbol 333 EditableTextUses:78Used by:Timeline
Symbol 334 EditableTextUses:78Used by:Timeline
Symbol 335 EditableTextUses:78Used by:Timeline
Symbol 336 TextUses:78Used by:Timeline
Symbol 337 GraphicUses:219Used by:Timeline
Symbol 338 EditableTextUses:78Used by:Timeline
Symbol 339 EditableTextUses:78Used by:Timeline
Symbol 340 EditableTextUses:78Used by:Timeline
Symbol 341 TextUses:78Used by:Timeline
Symbol 342 GraphicUses:218Used by:Timeline
Symbol 343 EditableTextUses:78Used by:Timeline
Symbol 344 EditableTextUses:78Used by:Timeline
Symbol 345 EditableTextUses:78Used by:Timeline
Symbol 346 TextUses:78Used by:Timeline
Symbol 347 GraphicUses:217Used by:Timeline
Symbol 348 EditableTextUses:78Used by:Timeline
Symbol 349 EditableTextUses:78Used by:Timeline
Symbol 350 EditableTextUses:78Used by:Timeline
Symbol 351 TextUses:78Used by:Timeline
Symbol 352 GraphicUses:216Used by:Timeline
Symbol 353 EditableTextUses:78Used by:Timeline
Symbol 354 EditableTextUses:78Used by:Timeline
Symbol 355 EditableTextUses:78Used by:Timeline
Symbol 356 TextUses:78Used by:Timeline
Symbol 357 GraphicUses:215Used by:Timeline
Symbol 358 EditableTextUses:78Used by:Timeline
Symbol 359 EditableTextUses:78Used by:Timeline
Symbol 360 EditableTextUses:78Used by:Timeline
Symbol 361 TextUses:78Used by:Timeline
Symbol 362 GraphicUses:214Used by:Timeline
Symbol 363 EditableTextUses:78Used by:Timeline
Symbol 364 EditableTextUses:78Used by:Timeline
Symbol 365 EditableTextUses:78Used by:Timeline
Symbol 366 TextUses:78Used by:Timeline
Symbol 367 GraphicUses:213Used by:Timeline
Symbol 368 EditableTextUses:78Used by:Timeline
Symbol 369 EditableTextUses:78Used by:Timeline
Symbol 370 EditableTextUses:78Used by:Timeline
Symbol 371 TextUses:78Used by:Timeline

Instance Names

"car"Frame 1Symbol 159 MovieClip
"mode1"Frame 4Symbol 184 MovieClip
"mode2"Frame 4Symbol 186 MovieClip
"mode3"Frame 4Symbol 188 MovieClip
"quality1"Frame 4Symbol 190 MovieClip
"quality2"Frame 4Symbol 192 MovieClip
"sliderSound"Frame 6Symbol 254 MovieClip
"sliderMusic"Frame 6Symbol 254 MovieClip
"Lights1"Frame 15Symbol 285 MovieClip
"Lights2"Frame 15Symbol 285 MovieClip
"Lights1"Frame 27Symbol 285 MovieClip
"Lights2"Frame 27Symbol 285 MovieClip
"Lights1"Frame 31Symbol 285 MovieClip
"Lights2"Frame 31Symbol 285 MovieClip
"Lights4"Frame 35Symbol 285 MovieClip
"Lights1"Frame 35Symbol 285 MovieClip
"Lights3"Frame 35Symbol 285 MovieClip
"Lights2"Frame 35Symbol 285 MovieClip
"Lights2"Frame 43Symbol 285 MovieClip
"Lights4"Frame 47Symbol 285 MovieClip
"Lights2"Frame 47Symbol 285 MovieClip
"Lights1"Frame 47Symbol 285 MovieClip
"Lights3"Frame 47Symbol 285 MovieClip
"Lights1"Frame 51Symbol 285 MovieClip
"Lights2"Frame 51Symbol 285 MovieClip
"Lights1"Frame 67Symbol 285 MovieClip
"Lights4"Frame 67Symbol 285 MovieClip
"Lights2"Frame 71Symbol 285 MovieClip
"Lights1"Frame 71Symbol 285 MovieClip
"Lights3"Frame 71Symbol 285 MovieClip
"Lights2"Frame 75Symbol 285 MovieClip
"Lights1"Frame 75Symbol 285 MovieClip
"Lights1"Frame 83Symbol 285 MovieClip
"Lights2"Frame 83Symbol 285 MovieClip
"carSkin"Symbol 45 MovieClip [vehicle] Frame 1Symbol 43 MovieClip
"ligSpot"Symbol 45 MovieClip [vehicle] Frame 1Symbol 44 MovieClip
"hood"Symbol 45 MovieClip [vehicle] Frame 1Symbol 44 MovieClip
"remo"Symbol 45 MovieClip [vehicle] Frame 1Symbol 44 MovieClip
"leg-r"Symbol 74 MovieClip Frame 1Symbol 52 MovieClip
"leg-l"Symbol 74 MovieClip Frame 1Symbol 52 MovieClip
"body"Symbol 74 MovieClip Frame 1Symbol 59 MovieClip
"head"Symbol 74 MovieClip Frame 1Symbol 66 MovieClip
"man"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"manSkin"Symbol 76 MovieClip [man] Frame 1Symbol 75 MovieClip
"goGreen"Symbol 285 MovieClip Frame 1Symbol 278 MovieClip
"stopRed"Symbol 285 MovieClip Frame 2Symbol 278 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "winGame"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Win Sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Stearing Crash"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Stearing Breaks"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Running Engine"
ExportAssets (56)Timeline Frame 1Symbol 6 as "passed"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Pass Right to Left"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Pass Right to Left 2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Pass Left to Right"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Pass Left to Right 2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Park"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Music"
ExportAssets (56)Timeline Frame 1Symbol 13 as "lights"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Crash"
ExportAssets (56)Timeline Frame 1Symbol 15 as "City Skyline"
ExportAssets (56)Timeline Frame 1Symbol 45 as "vehicle"
ExportAssets (56)Timeline Frame 1Symbol 76 as "man"
ExportAssets (56)Timeline Frame 1Symbol 130 as "Win"
ExportAssets (56)Timeline Frame 1Symbol 152 as "Death"
ExportAssets (56)Timeline Frame 1Symbol 154 as "trails"

Labels

"loader"Frame 1
"armor"Frame 3
"main"Frame 4
"levelSelect"Frame 5
"level1"Frame 6
"loop"Frame 7
"endOfLevel1"Frame 9
"level2"Frame 10
"loop2"Frame 11
"endOfLevel2"Frame 13
"level3"Frame 14
"loop3"Frame 15
"endOfLevel3"Frame 17
"level4"Frame 18
"loop4"Frame 19
"endOfLevel4"Frame 21
"level5"Frame 22
"loop5"Frame 23
"endOfLevel5"Frame 25
"level6"Frame 26
"loop6"Frame 27
"endOfLevel6"Frame 29
"level7"Frame 30
"loop7"Frame 31
"endOfLevel7"Frame 33
"level8"Frame 34
"loop8"Frame 35
"endOfLevel8"Frame 37
"level9"Frame 38
"loop9"Frame 39
"endOfLevel9"Frame 41
"level10"Frame 42
"loop10"Frame 43
"endOfLevel10"Frame 45
"level11"Frame 46
"loop11"Frame 47
"endOfLevel11"Frame 49
"level12"Frame 50
"loop12"Frame 51
"endOfLevel12"Frame 53
"level13"Frame 54
"loop13"Frame 55
"endOfLevel13"Frame 57
"level14"Frame 58
"loop14"Frame 59
"endOfLevel14"Frame 61
"level15"Frame 62
"loop15"Frame 63
"endOfLevel15"Frame 65
"level16"Frame 66
"loop16"Frame 67
"endOfLevel16"Frame 69
"level17"Frame 70
"loop17"Frame 71
"endOfLevel17"Frame 73
"level18"Frame 74
"loop18"Frame 75
"endOfLevel18"Frame 77
"level19"Frame 78
"loop19"Frame 79
"endOfLevel19"Frame 81
"level20"Frame 82
"loop20"Frame 83
"endOfLevel20"Frame 85
"loop"Symbol 45 MovieClip [vehicle] Frame 2
"stand"Symbol 74 MovieClip Frame 11
"die"Symbol 74 MovieClip Frame 31
"loop"Symbol 76 MovieClip [man] Frame 2
"winGame"Symbol 130 MovieClip [Win] Frame 51
"killed"Symbol 152 MovieClip [Death] Frame 1
"crashed"Symbol 152 MovieClip [Death] Frame 126
"time"Symbol 152 MovieClip [Death] Frame 251
"jam"Symbol 152 MovieClip [Death] Frame 376
"over"Symbol 182 MovieClip Frame 2
"out"Symbol 182 MovieClip Frame 11
"pressed"Symbol 182 MovieClip Frame 21
"over"Symbol 184 MovieClip Frame 2
"out"Symbol 184 MovieClip Frame 11
"pressed"Symbol 184 MovieClip Frame 21
"over"Symbol 186 MovieClip Frame 2
"out"Symbol 186 MovieClip Frame 11
"pressed"Symbol 186 MovieClip Frame 21
"over"Symbol 188 MovieClip Frame 2
"out"Symbol 188 MovieClip Frame 11
"pressed"Symbol 188 MovieClip Frame 21
"over"Symbol 190 MovieClip Frame 2
"out"Symbol 190 MovieClip Frame 11
"pressed"Symbol 190 MovieClip Frame 21
"over"Symbol 192 MovieClip Frame 2
"out"Symbol 192 MovieClip Frame 11
"pressed"Symbol 192 MovieClip Frame 21
"over"Symbol 195 MovieClip Frame 2
"out"Symbol 195 MovieClip Frame 11
"pressed"Symbol 195 MovieClip Frame 21
"over"Symbol 198 MovieClip Frame 2
"out"Symbol 198 MovieClip Frame 11
"pressed"Symbol 198 MovieClip Frame 21
"start"Symbol 241 MovieClip Frame 2
"end"Symbol 241 MovieClip Frame 16
"locked"Symbol 241 MovieClip Frame 31

Dynamic Text Variables

_root.manPassedSymbol 82 EditableText"35"
_root.levelTimerSymbol 84 EditableText"4:58:43"
_root.peopleGotKilledSymbol 120 EditableText"35"
_root.peopleHavePassedSymbol 122 EditableText"134"
_root.carsHavePassedSymbol 124 EditableText"134"
_root.gameModeSymbol 126 EditableText"normal"
endTextSymbol 127 EditableText"Try to play this game on normal or hard difficulty"
loadedTextSymbol 157 EditableText"100%"
manPassedSymbol 260 EditableText"35"
peopleLeftSymbol 261 EditableText"44"
levelTimerSymbol 262 EditableText"4:58:43"
manPassedSymbol 268 EditableText"35"
peopleLeftSymbol 269 EditableText"44"
levelTimerSymbol 270 EditableText"4:58:43"
manPassedSymbol 273 EditableText"35"
peopleLeftSymbol 274 EditableText"44"
levelTimerSymbol 275 EditableText"4:58:43"
manPassedSymbol 287 EditableText"35"
peopleLeftSymbol 288 EditableText"44"
levelTimerSymbol 289 EditableText"4:58:43"
manPassedSymbol 292 EditableText"35"
peopleLeftSymbol 293 EditableText"44"
levelTimerSymbol 294 EditableText"4:58:43"
manPassedSymbol 298 EditableText"35"
peopleLeftSymbol 299 EditableText"44"
levelTimerSymbol 300 EditableText"4:58:43"
manPassedSymbol 303 EditableText"35"
peopleLeftSymbol 304 EditableText"44"
levelTimerSymbol 305 EditableText"4:58:43"
manPassedSymbol 308 EditableText"35"
peopleLeftSymbol 309 EditableText"44"
levelTimerSymbol 310 EditableText"4:58:43"
manPassedSymbol 313 EditableText"35"
peopleLeftSymbol 314 EditableText"44"
levelTimerSymbol 315 EditableText"4:58:43"
manPassedSymbol 318 EditableText"35"
peopleLeftSymbol 319 EditableText"44"
levelTimerSymbol 320 EditableText"4:58:43"
manPassedSymbol 323 EditableText"35"
peopleLeftSymbol 324 EditableText"44"
levelTimerSymbol 325 EditableText"4:58:43"
manPassedSymbol 328 EditableText"35"
peopleLeftSymbol 329 EditableText"44"
levelTimerSymbol 330 EditableText"4:58:43"
manPassedSymbol 333 EditableText"35"
peopleLeftSymbol 334 EditableText"44"
levelTimerSymbol 335 EditableText"4:58:43"
manPassedSymbol 338 EditableText"35"
peopleLeftSymbol 339 EditableText"44"
levelTimerSymbol 340 EditableText"4:58:43"
manPassedSymbol 343 EditableText"35"
peopleLeftSymbol 344 EditableText"44"
levelTimerSymbol 345 EditableText"4:58:43"
manPassedSymbol 348 EditableText"35"
peopleLeftSymbol 349 EditableText"44"
levelTimerSymbol 350 EditableText"4:58:43"
manPassedSymbol 353 EditableText"35"
peopleLeftSymbol 354 EditableText"44"
levelTimerSymbol 355 EditableText"4:58:43"
manPassedSymbol 358 EditableText"35"
peopleLeftSymbol 359 EditableText"44"
levelTimerSymbol 360 EditableText"4:58:43"
manPassedSymbol 363 EditableText"35"
peopleLeftSymbol 364 EditableText"44"
levelTimerSymbol 365 EditableText"4:58:43"
manPassedSymbol 368 EditableText"35"
peopleLeftSymbol 369 EditableText"1"
levelTimerSymbol 370 EditableText"4:58:43"




https://swfchan.com/53/263884/info.shtml
Created: 16/4 -2026 15:49:02 Last modified: 16/4 -2026 15:49:02 Server time: 17/04 -2026 07:24:18