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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM42358062-17DC&rnd=42358062" width="1" height="1"></div>

armorgames clan-wars-2-red-reig-14628.swf

This is the info page for
Flash #263899

(Click the ID number above for more basic data on this flash file.)


Text
-- 2000 XP --
Call Chieftan Skill
Unlocked

After the Great Battle between
the Orcs and Humans had
ended, the Hordes disbanded
leaving behind a vast area of
land that was now war torn
and pillaged.

The thousands of Goblins that
were once slaves to the Orc
Horde were released from their
obligations and soon spread
across the abandoned land to
develop new Strongholds of
their own.
Your Clan had been content to
dwell peacefully in the forest
however after several attacks
from neighbouring clans you
knew that there would be no
peace until one clan had gained
dominion over the rest.
Refusing to become a slave to
another tyrant you decide that
your clan will be the one to
rule.

10

10

Something  UNLOCKED!

HERO LEVELUP!!

GOBLIN ARENA .COM

orbit size

comet speed

(0.01 to 1)

(10 to 100)

tail decrease

(1.0 to 2.0)

comet size

percentage on

(0 or 1 only)

%

1

1.1

40

100

0.3

Clan Wars 2

Red Reign

Music Object

GOBLIN

GOBLIN

ARENA

ARENA

.COM

We make Quality Fantasy games
Click here to play one now!

.COM

>>

Skip

GRAPHICS :

High

Medium

Low

Music

Ambience

MAIN SOUND VOLUME:

BACKGROUND SOUND:

Hero Theme

Game Menu

BACK

PLAY  GAME

MOUSE SCROLLING:

Can scroll the screen by moving
cursor on each side of the screen

[

]

THERE IS A 'IN-GAME' TUTORIAL ON EASY AND
NORMAL MODES.
PLEASE VIEW THE TUTORIAL  FOR DETAILED
INSTRUCTIONS.

How to Play

Clan Wars 2

Red  Reign

Start

- Unlock 2 New Heroes (Assassin/)
- Unlock 2 Bonus Levels (Fight Undead!!)
- 10 Bonus Research Points
- 25% Bonus Start-up Gold on every Level!
- Hero gets an Orb of Life Regeneration!!

Free Bonus Pack!

Click Here

<p align="center"><font face="Trajan Pro" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>Enter Code here</b></font></p>

If the Link is blocked you can still get your code
by copying and paste this into your browser:

<p align="center"><font face="Trajan Pro" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>HTTP://www.goblinarena.com/clan-wars-2-red-dawn-bonus.php?25475624</b></font></p>

Submit

Bonus Levels and Heroes are now
available for USe!!
You have just been awarded 10
research points!
Your hero now has health
regeneration!

Congratulations!

Sorry, but that was an invalid
code.
Please try to copy it again.

Wrong Code :(

Bonus Levels and Heroes are now
available for USe!!
You have just been awarded 10
research points!
Your hero now has health
regeneration!

Play Game

Bonus Content

Game Options

Play More Games

Menu

Stategy Guide

Play More Games

Menu

<p align="left"><font face="Trajan Pro" size="12" color="#ffff9c" letterSpacing="0.000000" kerning="0"><b>SKILL NAME [0/5]</b></font></p><p align="left"></p>

<p align="left"></p>

Blah Blah

+100

+100

<p align="center"><font face="Tahoma" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>GAME IS PAUSED</b></font></p>

Click on the pause button to
continue playing

Sound Object

GRAPHICS DETAIL :

Hero Theme

CONTINUE

SURRENDER

MOUSE SCROLLING :

Continue

PLAY MORE
GAMES

Units Killed:

Victory Bonus:

Time:

Hero Bonus:

Battle Experience:

Reputation:

<p align="left"><font face="Trajan Pro" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">121</font></p>

<p align="left"><font face="Trajan Pro" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">1000</font></p>

<p align="left"><font face="Trajan Pro" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">173</font></p>

<p align="left"><font face="Trajan Pro" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">300</font></p>

<p align="left"><font face="Trajan Pro" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">213</font></p>

<p align="left"><font face="Trajan Pro" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">141</font></p>

Experience Gained from Battle

TOTAL

<p align="left"><font face="Trajan Pro" size="15" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>2000</b></font></p>

Skills Available

<p align="center"><font face="Trajan Pro" size="40" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>

Experience to next level

<p align="center"><font face="Trajan Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0 / 100000</b></font></p>

Victory!

GAME COMPLETED IN:

<p align="left"><font face="Trajan Pro" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>01:21:50</b></font></p>

You have proven your leadership and strategic
expertise. The remnants of the Clan submit to your rule.

Defeat!

GAME ENDED IN:

<p align="left"><font face="Trajan Pro" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>01:21:50</b></font></p>

Your stronghold lays in ruins as your goblins are taken
captive.

NO

YES

Would you like to view the tutorial?

Tutorial: Overview

Clan Wars is a strategy game that requires
timely offense against the opposing
Stronghold while defending your own.
Your Chief is a Key unit in this game and
will usually tip the scales in the battle.

NEXT >

EXIT

Tutorial: The Stronghold

This is your stronghold, you must
defend it at all costs.
in the far East (Right), is your
opponent's Stronghold, if you can
destroy it then you win the game.

< PREV

Tutorial: Statistics

This section displays key information that
you need to know during the game, these
are:
- GOLD
- REPUTATION
- EXPERIENCE
- POPULATION

Tutorial: Statistics > Gold

You can earn gold by killing units or
when your units are killed. The closer
to the enemies Stronghold, the greater
the bounty.
Use gold to Buy Units and Upgrade.

Tutorial: Statistics > Reputation

Reputation is good as it increases
your income.
Reputation is earned when your
goblins bravely kill the enemy Goblins
close to their Stronghold.

Tutorial: Statistics > Experience

Experience is required to unlock,
skills and units.
Experience is gained when killing
the other team's goblins.

Tutorial: Statistics > Population

The Maximum Number of Goblins you
can have at any one time.

Tutorial: Game Controls

The majority of game controls will be
managed from the icons show in the far
bottom left corner.

Tutorial: Controls > Create Units

Click to purchase unlocked units, and
the the unit will be put into a "Queue"
to the top right.
unit will exit from your stonghold to
march towards the enemy.

Tutorial: Controls > Stronghold

You can double click on this icon
to return to the stronghold at any
time.
Here you can upgrade your
stronghold's turret and
fortification.

Tutorial: Controls > Upgrade Units

Upgrades can give you considerable
advantage over enemy units however
become very costly at higher levels.

Tutorial: Controls > Spells & Skills

Spells and Skills will be unlocked as
you gain more experience, these can be
a great help in tipping the scales in
your favor.

Tutorial: Controls > Hero Controls

Hero's gain experience and increase
in levels. New levels increase health,
damage and unlock new skills.
Double clicking on this icon will
navigate to the Hero.

Tutorial: Controls > Game Options

Here you can change game settings
such as volume or graphics quality.
Use this as the Pause Button.

Tutorial: The Terrain

The terrain adds different elements to the game.
Hills and valleys create challenges for ranged units
as it reduces accuracy.
Upper ground is advantageous to Melee units as they
gain bonus damage when attacking units below
them.
Water slows units and therefore makes them more
vunerable to ranged attacks.

Tutorial: Field Navigation

To Navigate the battle field you can
either use the left Arrow or A Key to
scroll LEFT and right arrow or D
Key to scroll RIGHT.

Tutorial: End

Well thats the tutorial.
Good Luck and Enjoy the Game!

FINISH

10000000

1000

100000000

1000

1

2

3

4

5

6

q

w

e

r

t

y

0

0

0

0

0

0

0

0

0

0

0

HP

XP

STATUS:

LEVEL:

<p align="center"><font face="Trajan Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0 / 100000</b></font></p>

<p align="center"><font face="Trajan Pro" size="10" color="#000000" letterSpacing="0.000000" kerning="1"><b>500 / 500</b></font></p>

<p align="left"><font face="Trajan Pro" size="10" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>READY</b></font></p>

<p align="left"><font face="Trajan Pro" size="10" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="left"><font face="Trajan Pro" size="16" color="#ffff9c" letterSpacing="0.000000" kerning="0"><b>SKILL NAME [0/5]</b></font></p><p align="left"></p>

<p align="left"></p>

New
Tip

Build Your First
Unit

The  first unit available to purchase is
called a "Slave".
In order to send this unit out click on
the army Icon below:
And then click on the Slave unit Icon
found on the left side menu bar:

Close

Don't Show any More Tips

Build a Goblin
Archer

The first ranged unit - Goblin Archer is
now ready to use. Good to use in combo
with melee units but are vunerable to
melee attacks so keep them protected.
Click on Army Button:
Then Click on Archer Button:

Build a Goblin
Soldier

A light unit but stronger then the Slave
unit, Soldiers do more damage, have more
health and work great with archers as
support.
Click on Army Button:
Then Click on Soldier Button:

Hot Keys &
Scrolling

For All Units and spells there are Key
Board Shortcuts. The Shortcuts are
shown on the unit/spell icons.
You can also scroll across the screen
using your mouse. Click on Menu Button
below to enable:

Hero is ready for
Battle!

You can control the hero by clicking on:
click this button to send them forward:
retreat by clicking this button:
if the hero retreats to the tower he will
go back inside to recover for a time.

Mighty Fist Spell is
ready!

The mighty fist is a spell that summons a
powerful fist to smash down against
enemy units. to cast the spell click on:
And then click on the mighty fist icon:
target the units and then click again.
**Great against grouped ranged units.**

Lightning Spell is
ready!

The Lightning spell that summons a
powerful storm that randomly shoots
lightning upon enemy units.  Under the
spells Menue click on the lightning
storm icon:
The sky will darken and lightning will
start and last for around 30 seconds

Catapult is ready!

The catapult is the perfect siege weapon
against your enemies tower, however it is
defenseless against enemy units. Summon
your catapult when you are confident
you can protect and lead it close enough
to attack your enemies defenses.
Click on the catapult button under the
spells menu:

Upgrade Tower
Defenses

Tower defenses can be important at some
stages of the game. Upgrading the tower
makes a significant difference to survival.
You can upgrade the fire rate, Damage
and Number or Canons balls at a time.
Click on the Tower Icon:

Research &
Development

As you gain experience you can improve
your Kingdom, Hero or research
additional Special Abilities.
Skills research starts from the 'TOP-LEFT'
icon called Thrift:
each research unlocks adjacent icons.

Goblin Domination!

Finally your skills and determination has paid off as your final
Clan Rival yields to your will.
a brief but rewarding ceremony is held in your honour as the
leaders accept you as the Clan's New King.
Victory is Finally yours....

Next

Alas, your joy can be short lived. Yet another
Threat!... Humans have been detected scouting
around the borders of your new kingdom.
Surely this will be the greatest challenge to
your Dominance since the beginning!
Click Here to Play the Expansion.
Clan Wars 2
Winter Defense

The Humans have
arrived!
Clicked to defend
your Clans.

GOBLIN  ARENA  . COM

Choose Difficulty

Easy

Normal

Hard

Impossible

Choose Chief's Class

Dragon
Guard

Elite
Assassin

Beast
Master

Warrior

Warlock

IMPOSSIBLE

Select a Battle

Night Stalker

Mighty River

Red Plains

Swamp Things

Forest Lane

Supremecy

Demons Rise
(Bonus 1)

Great Dunes

<p align="left"><font face="Trajan Pro" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Please Select an available Level to play.</b></font></p>

Cave Pass

Deep Canyon

Lost Forest

Main Menu

Research &
Development

Undead Knights
(Bonus 2)

Research &
Devlopment

Remaining Points:

<p align="left"><font face="Trajan Pro" size="24" color="#ffffff" letterSpacing="6.000000" kerning="0"><b>600 </b></font></p>

<p align="center"><font face="Trajan Pro" size="14" color="#ffffff" letterSpacing="6.000000" kerning="0"><b>/</b></font></p>

Kingdom Advancement

Hero
Mastery

Spell
Research

Unit
Research

Level 1

Exp 1000

Battle
Selection

Main
Menu

RePick
Skills

Select Game

Slot 1 - New Game

Slot 2 - New Game

Slot 3 - New Game

Reset
Slot

Please choose a slot below to begin a new
game or to load a previous game.

Main Menu

ActionScript [AS1/AS2]

Frame 1
function urls_check() { var _local1 = 0; while (_local1 < urls.length) { if (_url.indexOf(urls[_local1]) > -1) { lock = false; armorgames = true; return(true); } _local1++; } return(false); } var armorgames = false; stop(); var urls = new Array(); urls.push("armorgames.com"); urls.push("goblinarena.com"); urls.push("games.armorgames.com"); urls.push("preview.armorgames.com"); urls.push("cache.armorgames.com"); urls.push("cdn.armorgames.com"); urls.push("gamemedia.armorgames.com"); urls_check(); if (!armorgames) { mochi.as2.MochiAd.showPreGameAd({id:"f7cf9e22513d2fab", res:"700x500"}); armorgames_logo_2._y = 1000; } _global.forestsounds = 1; _global.musicsounds = 1; _global.themesounds = 1; _global.slotno = 0; _global.mousescroll = 0; _global.tips = true; _global.bonuskey = Math.round(Math.random() * 10000000); _global.bonuscode = ((("SO" + Math.round((_global.bonuskey / 5) + 78)) + "S") + Math.round(_global.bonuskey * 1.75)) + "T"; var firstime = true; var slots1 = []; var slots2 = []; var slots3 = []; slots1[0] = 0; slots1[1] = 0; slots1[2] = 0; slots1[3] = 0; slots2[0] = 0; slots2[1] = 0; slots2[2] = 0; slots2[3] = 0; slots3[0] = 0; slots3[1] = 0; slots3[2] = 0; slots3[3] = 0; var levelscomplete = []; levelscomplete[1] = 1; levelscomplete[2] = 0; levelscomplete[3] = 0; levelscomplete[4] = 0; levelscomplete[5] = 0; levelscomplete[6] = 0; levelscomplete[7] = 0; levelscomplete[8] = 0; levelscomplete[9] = 0; levelscomplete[10] = 0; levelscomplete[11] = 0; levelscomplete[12] = 0; levelscomplete[13] = 0; localInfo = SharedObject.getLocal("clan2"); if (localInfo.data.bonusunlock == undefined) { _global.bonusunlocked = false; } else { _global.bonusunlocked = true; } if (localInfo.data.slot1 == undefined) { } else { slots1[0] = localInfo.data.slot1; slots1[1] = localInfo.data.slot1_class; slots1[2] = localInfo.data.slot1_level; slots1[3] = localInfo.data.slot1_difficulty; } if (localInfo.data.slot2 == undefined) { } else { slots2[0] = localInfo.data.slot2; slots2[1] = localInfo.data.slot2_class; slots2[2] = localInfo.data.slot2_level; slots2[3] = localInfo.data.slot2_difficulty; } if (localInfo.data.slot3 == undefined) { } else { slots3[0] = localInfo.data.slot3; slots3[1] = localInfo.data.slot3_class; slots3[2] = localInfo.data.slot3_level; slots3[3] = localInfo.data.slot3_difficulty; } stop();
Instance of Symbol 389 MovieClip [frontlink] in Frame 1
on (press) { getURL ("http://www.goblinarena.com", blank); }
Instance of Symbol 430 MovieClip [ArmorGames_logo] "armorgames_logo_2" in Frame 1
on (press) { getURL ("http://armor.ag/MoreGames", blank); }
Frame 2
function generateParticles(xPos, yPos) { trace("get here"); var _local6 = 30 + (Math.random() * 20); var _local5 = 0; while (_local5 < _local6) { var _local2 = this.attachMovie("particleObj", "particleObj" + particleCounter, this.getNextHighestDepth()); _local2._x = (xPos - (Math.random() * 30)) + 15; _local2._y = (yPos - (Math.random() * 30)) + 15; _local2._alpha = 30; _local2._xscale = (_local2._yscale = 400 + (Math.random() * 600)); _local2._rotation = Math.random() * 360; _local2.blendMode = 8; _local2.filters = [blurfilter]; _local2.dirX = Math.random() > 0.5; _local2.dirY = Math.random() > 0.5; _local2.speedX = Math.random() * 18; _local2.speedY = Math.random() * 18; _local2.onEnterFrame = function () { var _local3 = this.speedX * Math.random(); var _local2 = this.speedY * Math.random(); this._y = this._y - (this.dirY ? (_local2) : (-_local2)); this._x = this._x - (this.dirX ? (_local3) : (-_local3)); this._xscale = (this._yscale = this._yscale - 10); if (this._alpha > 0) { this._alpha--; } else { this.onEnterFrame = null; } }; particleCounter++; _local5++; } } var particleCounter = 0; var maxParticleCount = 40; var isMouseDown = false; var blurfilter = (new flash.filters.BlurFilter(9, 9, 1)); if (armorgames) { goblinarenasplash.stop(); } else { ag_intro.stop(); ag_intro.removeMovieClip(); ag_intro._x = 2000; } stop();
Instance of Symbol 235 MovieClip [agscreen] "ag_intro" in Frame 2
on (press) { getURL ("http://armor.ag/MoreGames", blank); }
Frame 27
gotoAndStop (50);
Frame 50
stop(); _global.mainVolume = 0.5; _global.ambience = 0.5; _root.attachMovie("musiconject", "musicobject", 1201); musicobject._y = -50; musicobject.music = new Sound(musicobject); musicobject.music.attachSound("TheStormL2"); musicobject.music.setVolume(100 * _global.mainVolume); musicobject.music.start(0, 99);
Frame 51
function get_url() { return(window.top.location.toString()); } function dhero() { if (overhero) { if (_root._currentframe == 51) { _root.abilitybox._x = 160; _root.abilitybox._y = _ymouse - 110; } else if (_xmouse > 370) { _root.abilitybox._x = _xmouse - 307; _root.abilitybox._y = _ymouse - 110; } else { _root.abilitybox._x = Math.min(_xmouse, 360); _root.abilitybox._y = _ymouse - 110; } } else { _root.abilitybox._x = 1000; } if (introslide) { titlemenu._x = titlemenu._x - 15; if (titlemenu._x < 450) { introslide = false; } } } stop(); _global.difficulty = 1; _global.chief = "chief4"; _global.AIchief = "chief4"; _global.scene = 2; _global.skillpoints = 3; _global.experience = 0; _global.gexperience = 0; _global.masterlevel = 1; _global.vault = 0; _global.masonry = 0; _global.fame = 0; _global.thrift = 0; _global.training = 0; _global.fortitude = 0; _global.wisdom = 0; _global.presence = 0; _global.herohealth = 0; _global.backstab = 0; _global.fistpower = 0; _global.herowisdom = 0; _global.lionrider = 0; _global.dragonrider = 0; _global.grow = 0; _global.herocritical = 0; _global.meteor = 0; _global.herolearned = 0; _global.troll = 0; _global.bloodlust = 0; _global.golem = 0; _global.heal = 0; _global.herovampire = 0; _global.tips = true; _global.tip1 = 0; _global.tip2 = 0; _global.tip3 = 0; _global.tip4 = 0; _global.tip5 = 0; _global.tip6 = 0; _global.tip7 = 0; _global.tip8 = 0; _global.tip9 = 0; _global.tip10 = 0; _global.tip11 = 0; _global.tip12 = 0; var masterlevelxp = []; masterlevelxp[1] = 0; masterlevelxp[2] = 2000; masterlevelxp[3] = 3000; masterlevelxp[4] = 5000; masterlevelxp[5] = 10000; masterlevelxp[6] = 15000; masterlevelxp[7] = 22000; masterlevelxp[8] = 30000; masterlevelxp[9] = 40000; masterlevelxp[10] = 60000; masterlevelxp[11] = 90000 /* 0x015F90 */; masterlevelxp[12] = 120000 /* 0x01D4C0 */; masterlevelxp[13] = 150000 /* 0x0249F0 */; masterlevelxp[14] = 180000 /* 0x02BF20 */; masterlevelxp[15] = 240000 /* 0x03A980 */; masterlevelxp[16] = 300000 /* 0x0493E0 */; masterlevelxp[17] = 360000 /* 0x057E40 */; masterlevelxp[18] = 450000 /* 0x06DDD0 */; masterlevelxp[19] = 550000 /* 0x086470 */; masterlevelxp[20] = 700000 /* 0x0AAE60 */; masterlevelxp[21] = 800000 /* 0x0C3500 */; masterlevelxp[22] = 900000 /* 0x0DBBA0 */; masterlevelxp[23] = 1000000 /* 0x0F4240 */; masterlevelxp[24] = 1100000 /* 0x10C8E0 */; masterlevelxp[25] = 1200000 /* 0x124F80 */; masterlevelxp[26] = 1300000 /* 0x13D620 */; masterlevelxp[27] = 1400000 /* 0x155CC0 */; masterlevelxp[28] = 1500000 /* 0x16E360 */; masterlevelxp[29] = 1600000 /* 0x186A00 */; masterlevelxp[30] = 2000000 /* 0x1E8480 */; masterlevelxp[31] = 1000000000000; var introslide = false; var urls = ""; var overhero = false; var describehero; if (firstime) { describehero = setInterval(dhero, 10); } else { startbutton._x = 1000; _root.introslide = true; if (_root.levelscomplete[2] > 0) { expansionad._x = 30; } _root.link1._y = _root.link1._y - 100; _root.link2._y = _root.link2._y - 100; if (_root.armorgames) { _root.armorgames_logo._y = 320; _root.armorgames_logo._x = -90; _root.facebook_link._y = 290; } else { _root.facebook_link._y = 365; } } if (armorgames) { titlemenu.gotoAndStop(2); }
Instance of Symbol 535 MovieClip [facebooklink] "facebook_link" in Frame 51
on (press) { if (_root.armorgames) { getURL ("http://www.facebook.com/ArmorGames", blank); } else { getURL ("http://www.facebook.com/GoblinArenaGames", blank); } }
Instance of Symbol 388 MovieClip "link2" in Frame 51
on (press) { getURL ("http://www.goblinarena.com", blank); }
Instance of Symbol 384 MovieClip [goblinarenaicon] "link1" in Frame 51
on (press) { getURL ("http://www.goblinarena.com", blank); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 542 MovieClip [startbutton] "startbutton" in Frame 51
on (press) { _root.introslide = true; this._x = 1000; _root.firstime = false; _root.link1._y = _root.link1._y - 100; _root.link2._y = _root.link2._y - 100; if (_root.armorgames) { _root.armorgames_logo._y = 320; _root.armorgames_logo._x = -90; _root.facebook_link._y = 290; } else { _root.facebook_link._y = 365; } }
Instance of Symbol 576 MovieClip [expansionadd] "expansionad" in Frame 51
on (press) { getURL ("http://www.goblinarena.com", blank); }
Instance of Symbol 430 MovieClip [ArmorGames_logo] "armorgames_logo" in Frame 51
on (press) { getURL ("http://armor.ag/MoreGames", blank); }
Frame 52
_global.gold = 250 + (_global.thrift * 50); if (_global.bonusunlocked) { _global.gold = Math.round(_global.gold * 1.2); }
Frame 53
function groundmaker(xland) { if (currentMap == 1) { rot = 90; wave = 0.0002; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland < 270)) { amp = 130; } else if ((xland > 1370) and (xland < 1920)) { amp = 130; } else if ((xland > 2470) and (xland < 2750)) { amp = 90; } else if ((xland > 3290) and (xland < 3750)) { amp = -60; } else { amp = 3; } xrad = (xland * 180) / Math.PI; return(360 + (Math.sin(xrad * wave) * amp)); } if (currentMap == 2) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland <= 250)) { return(360); } if ((xland > 250) and (xland <= 1500)) { return(360); } if ((xland > 1500) and (xland <= 2000)) { return(((-(xland - 1500)) * 0.1) + 360); } if ((xland > 2000) and (xland <= 2100)) { return(((xland - 2000) * 0.5) + 310); } if ((xland > 2100) and (xland <= 2300)) { return(((-(xland - 2100)) * 0.25) + 360); } if ((xland > 2300) and (xland <= 2800)) { return(((xland - 2300) * 0.1) + 310); } if ((xland > 2800) and (xland <= 3290)) { return(360); } if ((xland > 3290) and (xland < 3790)) { return(((-(xland - 3290)) * 0.5) + 360); } return(250); } if (currentMap == 3) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland <= 250)) { return(360); } if ((xland > 250) and (xland <= 1500)) { return(360); } if ((xland > 1500) and (xland <= 2000)) { return(((-(xland - 1500)) * 0.1) + 360); } if ((xland > 2000) and (xland <= 2100)) { return(((xland - 2000) * 0.5) + 310); } if ((xland > 2100) and (xland <= 2300)) { return(((-(xland - 2100)) * 0.25) + 360); } if ((xland > 2300) and (xland <= 2800)) { return(((xland - 2300) * 0.1) + 310); } if ((xland > 2800) and (xland <= 3290)) { return(360); } if ((xland > 3290) and (xland < 3790)) { return(((-(xland - 3290)) * 0.5) + 360); } return(250); } if (currentMap == 4) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland < 270)) { wave = 0.0002; amp = 3; } else if ((xland > 830) and (xland < 2550)) { wave = 0.00013; amp = 36; } else if ((xland > 3290) and (xland < 3750)) { wave = 0.0002; amp = -60; } else { amp = 3; } xrad = (xland * 180) / Math.PI; return(360 + (Math.sin(xrad * wave) * amp)); } if (currentMap == 5) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland < 270)) { wave = 0.0002; amp = 3; } else if ((xland > 1090) and (xland < 2750)) { wave = 0.0001; amp = 100; } else if ((xland > 3290) and (xland < 3750)) { wave = 0.0002; amp = -60; } else { amp = 3; } xrad = (xland * 180) / Math.PI; return(360 + (Math.sin(xrad * wave) * amp)); } if (currentMap == 6) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland <= 250)) { return(360); } if ((xland > 250) and (xland <= 4000)) { return(360); } return(250); } if (currentMap == 7) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland <= 300)) { return(360); } if ((xland > 300) and (xland <= 350)) { return(((xland - 300) * 1) + 360); } if ((xland > 350) and (xland <= 3200)) { return(410); } if ((xland > 3200) and (xland <= 3250)) { return(((-(xland - 3200)) * 1) + 410); } if (xland > 3250) { return(360); } if ((xland > 2300) and (xland <= 2800)) { return(((xland - 2300) * 0.1) + 310); } if ((xland > 2800) and (xland <= 3290)) { return(360); } if ((xland > 3290) and (xland < 3790)) { return(((-(xland - 3290)) * 0.5) + 360); } return(250); } if (currentMap == 8) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland < 270)) { wave = 0.0002; amp = 3; } else if ((xland > 1350) and (xland < 2750)) { wave = 4E-5; amp = 200; } else if ((xland > 3290) and (xland < 3750)) { wave = 0.0002; amp = -60; } else { amp = 3; } xrad = (xland * 180) / Math.PI; return(360 + (Math.sin(xrad * wave) * amp)); } if (currentMap == 9) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland <= 250)) { return(360); } if ((xland > 250) and (xland <= 1000)) { return(360); } if ((xland > 1000) and (xland <= 1200)) { return(((xland - 1000) * 0.5) + 360); } if ((xland > 1200) and (xland <= 2200)) { return(((-(xland - 1200)) * 0.3) + 460); } if ((xland > 2200) and (xland <= 2300)) { return(((xland - 2200) * 0.4) + 160); } if ((xland > 2300) and (xland <= 2800)) { return(((xland - 2300) * 0.32) + 200); } if ((xland > 2800) and (xland <= 3290)) { return(360); } if ((xland > 3290) and (xland < 3790)) { return(((-(xland - 3290)) * 0.5) + 360); } return(250); } if (currentMap == 10) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland <= 250)) { return(360); } if ((xland > 250) and (xland <= 1000)) { return(360); } if ((xland > 1000) and (xland <= 1010)) { return(((-(xland - 1000)) * 1) + 360); } if ((xland > 1010) and (xland <= 2000)) { return(350); } if ((xland > 2000) and (xland <= 2010)) { return(((xland - 2000) * 2) + 350); } if ((xland > 2010) and (xland <= 2400)) { return(370); } if ((xland > 2400) and (xland <= 2410)) { return(((-(xland - 2400)) * 1) + 370); } if ((xland > 2410) and (xland <= 3250)) { return(360); } if ((xland > 3250) and (xland < 3790)) { return(360); } return(250); } if (currentMap == 11) { rot = 90; wave = 0.0002; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland < 270)) { amp = -6; } else if ((xland > 1370) and (xland < 1920)) { amp = 130; } else if ((xland > 2470) and (xland < 2750)) { amp = 90; } else if ((xland > 3290) and (xland < 3750)) { amp = -60; } else { amp = 3; } xrad = (xland * 180) / Math.PI; return(360 + (Math.sin(xrad * wave) * amp)); } if (currentMap == 12) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland <= 250)) { return(360); } if ((xland > 250) and (xland <= 4000)) { return(360); } return(360); } if (currentMap == 13) { rot = 180; radRot = (rot * Math.PI) / 180; var _local2 = false; if ((xland > -250) and (xland <= 250)) { return(360); } if ((xland > 250) and (xland <= 1500)) { return(360); } if ((xland > 1500) and (xland <= 2000)) { return(((-(xland - 1500)) * 0.1) + 360); } if ((xland > 2000) and (xland <= 2100)) { return(((xland - 2000) * 0.5) + 310); } if ((xland > 2100) and (xland <= 2300)) { return(((-(xland - 2100)) * 0.25) + 360); } if ((xland > 2300) and (xland <= 2800)) { return(((xland - 2300) * 0.1) + 310); } if ((xland > 2800) and (xland <= 3290)) { return(360); } if ((xland > 3290) and (xland < 3790)) { return(((-(xland - 3290)) * 0.5) + 360); } return(250); } } function setupunits() { var _local1 = 1; while (_local1 < (maxmen + 1)) { char[_local1] = {unit:"baseman", active:false, targetx:0, targety:0, altercount:0, altered:false, alterx:0, altery:0, target:0, moving:false, frame:0, moveCount:0, team:1, unittype:"footman", armorlvl:0, damagelvl:8, hpCurrent:0, hpMax:100, isHit:false, die:0, range:20, shooting:0, melee:false, mcount:0, ranged:false, starget:0, mtarget:0, rtarget:0, dice:6, nodice:2, pathcount:0, radius:10, group:0, momentum:0, xspeed:2, yspeed:0, hit:false, hyp:0, amp:3, mcy:380, distx:0, disty:0, oldx:0, oldy:0, mcrad:0, queued:false, special:"", specialcount:0, stuncount:0, inwater:false, poisoncount:0, knockcount:0, knockx:0, knocky:0, second:false}; _local1++; } char[1000] = {unit:"baseman", active:false, targetx:0, targety:0, altercount:0, altered:false, alterx:0, altery:0, target:0, moving:false, frame:0, moveCount:0, team:1, unittype:"tower", armorlvl:0, damagelvl:60, hpCurrent:100, hpMax:100, isHit:false, die:0, range:700, shooting:0, melee:false, mcount:0, ranged:true, starget:0, mtarget:0, rtarget:0, dice:6, nodice:2, pathcount:0, radius:10, group:0, momentum:0, xspeed:2, yspeed:0, hit:false, hyp:0, amp:3, mcy:380, distx:0, disty:0, oldx:0, oldy:0, mcrad:0, queued:false, special:"", specialcount:0, stuncount:0, inwater:false, second:false}; char[2000] = {unit:"baseman", active:false, targetx:0, targety:0, altercount:0, altered:false, alterx:0, altery:0, target:0, moving:false, frame:0, moveCount:0, team:2, unittype:"tower", armorlvl:0, damagelvl:60, hpCurrent:100, hpMax:100, isHit:false, die:0, range:700, shooting:0, melee:false, mcount:0, ranged:true, starget:0, mtarget:0, rtarget:0, dice:6, nodice:2, pathcount:0, radius:10, group:0, momentum:0, xspeed:2, yspeed:0, hit:false, hyp:0, amp:3, mcy:380, distx:0, disty:0, oldx:0, oldy:0, mcrad:0, queued:false, special:"", specialcount:0, stuncount:0, inwater:false, second:false}; char[1001] = {unit:"baseman", active:false, targetx:0, targety:0, altercount:0, altered:false, alterx:0, altery:0, target:0, moving:false, frame:0, moveCount:0, team:1, unittype:"tower", armorlvl:0, damagelvl:60, hpCurrent:100, hpMax:100, isHit:false, die:0, range:700, shooting:0, melee:false, mcount:0, ranged:true, starget:0, mtarget:0, rtarget:0, dice:6, nodice:2, pathcount:0, radius:10, group:0, momentum:0, xspeed:2, yspeed:0, hit:false, hyp:0, amp:3, mcy:380, distx:0, disty:0, oldx:0, oldy:0, mcrad:0, queued:false, special:"", specialcount:0, stuncount:0, inwater:false, second:false}; char[2001] = {unit:"baseman", active:false, targetx:0, targety:0, altercount:0, altered:false, alterx:0, altery:0, target:0, moving:false, frame:0, moveCount:0, team:2, unittype:"tower", armorlvl:0, damagelvl:60, hpCurrent:100, hpMax:100, isHit:false, die:0, range:700, shooting:0, melee:false, mcount:0, ranged:true, starget:0, mtarget:0, rtarget:0, dice:6, nodice:2, pathcount:0, radius:10, group:0, momentum:0, xspeed:2, yspeed:0, hit:false, hyp:0, amp:3, mcy:380, distx:0, disty:0, oldx:0, oldy:0, mcrad:0, queued:false, special:"", specialcount:0, stuncount:0, inwater:false, second:false}; } function setupbullets() { var _local1 = 1; while (_local1 < (maxbullet + 1)) { bullet[_local1] = {type:"arrow", active:false, owner:0, momentum:0, rtarget:0, xspeed:0, yspeed:0, hit:false, hyp:0, amp:3, mcy:300, distx:0, disty:0, oldx:0, oldy:0, mcrad:0, wind:0, sound:""}; _local1++; } } function setupcrows() { var _local1 = 1; while (_local1 < 6) { crows[_local1] = {treetarget:"arrow", flying:false, flyhigh:0, targetheight:0, randomcount:Math.round(Math.random() * 500), yoffset:0, xoffset:0}; _local1++; } } function createunit(owner, unit) { if (((owner == 2) and (unit == "dragon")) and (dragonpopAI > 0)) { } else if ((((heronumber == 0) and (owner == 1)) or ((heroAINumber == 0) and (owner == 2))) or (unit != "hero")) { char[nextman].hpCurrent = 100; char[nextman].hpMax = 100; char[nextman].damagelvl = 10; char[nextman].mtarget = 0; char[nextman].mcount = 0; char[nextman].rtarget = 0; char[nextman].starget = 0; char[nextman].shooting = 0; char[nextman].melee = false; char[nextman].active = true; char[nextman].ranged = false; char[nextman].xspeed = 3; char[nextman].mcy = 320; char[nextman].poisoncount = 0; char[nextman].knockcount = 0; char[nextman].knockx = 0; char[nextman].knocky = 0; char[nextman].second = false; switch (unit) { case "slave" : game.attachMovie("slave", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "slave"; char[nextman].hpCurrent = 50; char[nextman].hpMax = 50; if (owner == 1) { char[nextman].damagelvl = 8 + int((8 * Math.pow(1.2, meleeWeapons)) - 8); char[nextman].armor = meleeArmor * 1.5; char[nextman].hpCurrent = 50 + int((50 * Math.pow(1.1, meleeArmor)) - 50); char[nextman].hpMax = 50 + int((50 * Math.pow(1.1, meleeArmor)) - 50); } else { char[nextman].damagelvl = 8 + int((8 * Math.pow(1.2, AImeleeWeapons)) - 8); char[nextman].armor = AImeleeArmor * 1.5; char[nextman].hpCurrent = 50 + int((50 * Math.pow(1.1, AImeleeArmor)) - 50); char[nextman].hpMax = 50 + int((50 * Math.pow(1.1, AImeleeArmor)) - 50); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("combat_whoosh_04"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("466142_SOUNDDOGS_Si"); break; case "soldier" : game.attachMovie("soldier", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "soldier"; char[nextman].hpCurrent = 85; char[nextman].hpMax = 85; if (owner == 1) { char[nextman].damagelvl = 11 + int((11 * Math.pow(1.2, meleeWeapons)) - 11); char[nextman].armor = meleeArmor * 1.5; char[nextman].hpCurrent = 85 + int((85 * Math.pow(1.1, meleeArmor)) - 85); char[nextman].hpMax = 85 + int((85 * Math.pow(1.1, meleeArmor)) - 85); } else { char[nextman].damagelvl = 11 + int((11 * Math.pow(1.2, AImeleeWeapons)) - 11); char[nextman].armor = AImeleeArmor * 1.5; char[nextman].hpCurrent = 85 + int((85 * Math.pow(1.1, AImeleeArmor)) - 85); char[nextman].hpMax = 85 + int((85 * Math.pow(1.1, AImeleeArmor)) - 85); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("547622_SOUNDDOGS__ax"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("worker_die1"); break; case "babydemon" : game.attachMovie("shadowdemon", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "babydemon"; char[nextman].hpCurrent = 1000; char[nextman].hpMax = 1000; if (owner == 1) { char[nextman].damagelvl = 65 + int((65 * Math.pow(1.8, meleeWeapons)) - 65); char[nextman].armor = meleeArmor * 1.5; char[nextman].hpCurrent = 1000 + int((1000 * Math.pow(1.8, meleeArmor)) - 1000); char[nextman].hpMax = 1000 + int((1000 * Math.pow(1.8, meleeArmor)) - 1000); } else { char[nextman].damagelvl = 65 + int((65 * Math.pow(1.8, AImeleeWeapons)) - 65); char[nextman].armor = AImeleeArmor * 1.5; char[nextman].hpCurrent = 1000 + int((1000 * Math.pow(1.8, AImeleeArmor)) - 1000); char[nextman].hpMax = 1000 + int((1000 * Math.pow(1.8, AImeleeArmor)) - 1000); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("behemoth_attack1f"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("behemoth_die4"); break; case "archer" : game.attachMovie("archer", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "archer"; char[nextman].ranged = true; char[nextman].range = 250; char[nextman].xspeed = 3; char[nextman].hpCurrent = 40; char[nextman].hpMax = 40; if (owner == 1) { char[nextman].damagelvl = 6 + int((6 * Math.pow(1.2, bowDamage)) - 6); char[nextman].armor = rangedArmor * 1.5; char[nextman].hpCurrent = 40 + int((40 * Math.pow(1.1, rangedArmor)) - 40); char[nextman].hpMax = 40 + int((40 * Math.pow(1.1, rangedArmor)) - 40); } else { char[nextman].damagelvl = 6 + int((6 * Math.pow(1.2, AIbowDamage)) - 6); char[nextman].armor = AIrangedArmor * 1.5; char[nextman].hpCurrent = 40 + int((40 * Math.pow(1.1, AIrangedArmor)) - 40); char[nextman].hpMax = 40 + int((40 * Math.pow(1.1, AIrangedArmor)) - 40); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("archer_attack2"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("466142_SOUNDDOGS_Si"); break; case "assasin" : game.attachMovie("assasin", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "assasin"; char[nextman].hpCurrent = 100; char[nextman].hpMax = 100; char[nextman].xspeed = 4; if (owner == 1) { char[nextman].damagelvl = 15 + int((15 * Math.pow(1.2, meleeWeapons)) - 15); char[nextman].armor = meleeArmor * 1.5; char[nextman].hpCurrent = 100 + int((100 * Math.pow(1.1, meleeArmor)) - 100); char[nextman].hpMax = 100 + int((100 * Math.pow(1.1, meleeArmor)) - 100); } else { char[nextman].damagelvl = 15 + int((15 * Math.pow(1.2, AImeleeWeapons)) - 15); char[nextman].armor = AImeleeArmor * 1.5; char[nextman].hpCurrent = 100 + int((100 * Math.pow(1.1, AImeleeArmor)) - 100); char[nextman].hpMax = 100 + int((100 * Math.pow(1.1, AImeleeArmor)) - 100); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("130784_SOUNDDOGS_WE"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("daemon_die1"); break; case "lionrider" : game.attachMovie("lionrider", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "lionrider"; char[nextman].range = 300; char[nextman].hpCurrent = 280; char[nextman].hpMax = 280; char[nextman].xspeed = 5; if (owner == 1) { char[nextman].damagelvl = 25 + int((25 * Math.pow(1.2, meleeWeapons)) - 25); char[nextman].armor = meleeArmor * 1.5; char[nextman].hpCurrent = 280 + int((280 * Math.pow(1.1, meleeArmor)) - 280); char[nextman].hpMax = 280 + int((280 * Math.pow(1.1, meleeArmor)) - 280); } else { char[nextman].damagelvl = 25 + int((25 * Math.pow(1.2, AImeleeWeapons)) - 25); char[nextman].armor = AImeleeArmor * 1.5; char[nextman].hpCurrent = 280 + int((280 * Math.pow(1.1, AImeleeArmor)) - 280); char[nextman].hpMax = 280 + int((280 * Math.pow(1.1, AImeleeArmor)) - 280); } game["unit" + nextman].rattacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].rattacksound.attachSound("archer_attack2"); game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("lion_growl"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("lion_moan"); break; case "lion" : game.attachMovie("chief4b", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "lion"; char[nextman].hpCurrent = 200; char[nextman].hpMax = 200; char[nextman].xspeed = 6; if (owner == 1) { char[nextman].damagelvl = 25 + int((25 * Math.pow(1.2, meleeWeapons)) - 25); char[nextman].armor = meleeArmor * 1.5; char[nextman].hpCurrent = 200 + int((200 * Math.pow(1.1, meleeArmor)) - 200); char[nextman].hpMax = 200 + int((200 * Math.pow(1.1, meleeArmor)) - 200); } else { char[nextman].damagelvl = 25 + int((25 * Math.pow(1.2, AImeleeWeapons)) - 25); char[nextman].armor = AImeleeArmor * 1.5; char[nextman].hpCurrent = 200 + int((200 * Math.pow(1.1, AImeleeArmor)) - 200); char[nextman].hpMax = 200 + int((200 * Math.pow(1.1, AImeleeArmor)) - 200); } game["unit" + nextman].rattacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].rattacksound.attachSound("archer_attack2"); game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("lion_growl"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("lion_moan"); break; case "largelion" : game.attachMovie("chief4b", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "largelion"; char[nextman].hpCurrent = 1200; char[nextman].hpMax = 1200; char[nextman].xspeed = 7; if (owner == 1) { char[nextman].damagelvl = 80 + int((80 * Math.pow(1.2, meleeWeapons)) - 80); char[nextman].armor = meleeArmor * 1.5; char[nextman].hpCurrent = 1200 + int((1200 * Math.pow(1.1, meleeArmor)) - 1200); char[nextman].hpMax = 1200 + int((1200 * Math.pow(1.1, meleeArmor)) - 1200); } else { char[nextman].damagelvl = 80 + int((80 * Math.pow(1.2, AImeleeWeapons)) - 80); char[nextman].armor = AImeleeArmor * 1.5; char[nextman].hpCurrent = 1200 + int((1200 * Math.pow(1.1, AImeleeArmor)) - 1200); char[nextman].hpMax = 1200 + int((1200 * Math.pow(1.1, AImeleeArmor)) - 1200); } game["unit" + nextman].rattacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].rattacksound.attachSound("archer_attack2"); game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("lion_growl"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("lion_moan"); break; case "elitelionrider" : game.attachMovie("lionrider", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "elitelionrider"; char[nextman].range = 350; char[nextman].hpCurrent = 750; char[nextman].hpMax = 750; char[nextman].xspeed = 6; if (owner == 1) { char[nextman].damagelvl = 55 + int((55 * Math.pow(1.2, meleeWeapons)) - 55); char[nextman].armor = meleeArmor * 2.5; char[nextman].hpCurrent = 750 + int((750 * Math.pow(1.1, meleeArmor)) - 750); char[nextman].hpMax = 750 + int((750 * Math.pow(1.1, meleeArmor)) - 750); } else { char[nextman].damagelvl = 55 + int((55 * Math.pow(1.2, AImeleeWeapons)) - 55); char[nextman].armor = AImeleeArmor * 2.5; char[nextman].hpCurrent = 750 + int((750 * Math.pow(1.1, AImeleeArmor)) - 750); char[nextman].hpMax = 750 + int((750 * Math.pow(1.1, AImeleeArmor)) - 750); } game["unit" + nextman].rattacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].rattacksound.attachSound("archer_attack2"); game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("lion_growl"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("lion_moan"); break; case "battletroll" : game.attachMovie("battletroll", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "battletroll"; char[nextman].ranged = true; char[nextman].range = 300; char[nextman].hpCurrent = 1000; char[nextman].hpMax = 1000; char[nextman].xspeed = 4; if (owner == 1) { char[nextman].damagelvl = 85 + int((85 * Math.pow(1.2, bowDamage)) - 85); char[nextman].armor = rangedArmor * 1.5; char[nextman].hpCurrent = 1000 + int((1000 * Math.pow(1.1, rangedArmor)) - 1000); char[nextman].hpMax = 1000 + int((1000 * Math.pow(1.1, rangedArmor)) - 1000); } else { char[nextman].damagelvl = 85 + int((85 * Math.pow(1.2, AIbowDamage)) - 85); char[nextman].armor = AIrangedArmor * 1.5; char[nextman].hpCurrent = 1000 + int((1000 * Math.pow(1.1, AIrangedArmor)) - 1000); char[nextman].hpMax = 1000 + int((1000 * Math.pow(1.1, AIrangedArmor)) - 1000); } game["unit" + nextman].rattacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].rattacksound.attachSound("679151_SOUNDDOGS__fi"); game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("behemoth_attack1g"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("behemoth_die4"); break; case "golem" : game.attachMovie("golem", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "golem"; char[nextman].hpCurrent = 4000; char[nextman].hpMax = 4000; char[nextman].xspeed = 4; if (owner == 1) { char[nextman].damagelvl = 100 + int((100 * Math.pow(1.2, meleeWeapons)) - 100); char[nextman].armor = 10 + (meleeArmor * 2.5); char[nextman].hpCurrent = 2000 + int((2000 * Math.pow(1.1, meleeArmor)) - 2000); char[nextman].hpMax = 2000 + int((2000 * Math.pow(1.1, meleeArmor)) - 2000); } else { char[nextman].damagelvl = 100 + int((100 * Math.pow(1.2, AImeleeWeapons)) - 100); char[nextman].armor = 10 + (AImeleeArmor * 2.5); char[nextman].hpCurrent = 2000 + int((2000 * Math.pow(1.1, AImeleeArmor)) - 2000); char[nextman].hpMax = 2000 + int((2000 * Math.pow(1.1, AImeleeArmor)) - 2000); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("behemoth_attack1g"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("behemoth_die4"); break; case "undeadknight" : game.attachMovie("UndeadKnight", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "undeadknight"; char[nextman].hpCurrent = 2000; char[nextman].hpMax = 2000; char[nextman].xspeed = 4; if (owner == 1) { char[nextman].damagelvl = 80 + int((80 * Math.pow(1.5, meleeWeapons)) - 80); char[nextman].armor = 10 + (meleeArmor * 4.5); char[nextman].hpCurrent = 2000 + int((2000 * Math.pow(1.5, meleeArmor)) - 2000); char[nextman].hpMax = 2000 + int((2000 * Math.pow(1.5, meleeArmor)) - 2000); } else { char[nextman].damagelvl = 80 + int((80 * Math.pow(1.5, AImeleeWeapons)) - 80); char[nextman].armor = 10 + (AImeleeArmor * 4.5); char[nextman].hpCurrent = 2000 + int((2000 * Math.pow(1.5, AImeleeArmor)) - 2000); char[nextman].hpMax = 2000 + int((2000 * Math.pow(1.5, AImeleeArmor)) - 2000); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("combat_whoosh_02"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("behemoth_die3"); break; case "drake" : game.attachMovie("firedrake", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "drake"; if (owner == 1) { char[nextman].hpCurrent = 900 + int((900 * Math.pow(1.2, drakeGrow)) - 900); char[nextman].hpMax = 900 + int((900 * Math.pow(1.2, drakeGrow)) - 900); char[nextman].damagelvl = 35 + int((35 * Math.pow(1.2, drakeGrow)) - 35); char[nextman].xspeed = 4; char[nextman].armor = drakeGrow * 1; } else { char[nextman].hpCurrent = 900 + int((900 * Math.pow(1.2, AIdrakeGrow)) - 900); char[nextman].hpMax = 900 + int((900 * Math.pow(1.2, AIdrakeGrow)) - 900); char[nextman].damagelvl = 35 + int((35 * Math.pow(1.2, AIdrakeGrow)) - 35); char[nextman].xspeed = 4; char[nextman].armor = AIdrakeGrow * 1; if (currentMap == 7) { char[nextman].hpCurrent = 1500 + int((1500 * Math.pow(1.2, AIdrakeGrow)) - 1500); char[nextman].hpMax = 1500 + int((1500 * Math.pow(1.2, AIdrakeGrow)) - 1500); char[nextman].damagelvl = 55 + int((55 * Math.pow(1.2, AIdrakeGrow)) - 55); char[nextman].xspeed = 5; char[nextman].armor = AIdrakeGrow * 2; } } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("behemoth_attack1g"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("behemoth_die2"); game["unit" + nextman].exitsound = new Sound(game["unit" + nextman]); game["unit" + nextman].exitsound.attachSound("lion_snarl"); game["unit" + nextman].exitsound.setVolume(100 * _global.mainVolume); game["unit" + nextman].exitsound.start(0, 1); break; case "shadowdemon" : game.attachMovie("shadowdemon", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); game["unit" + nextman].filters = [demonGlowFilter]; game["unit" + nextman]._alpha = 55; char[nextman].unit = "shadowdemon"; if (((owner == 1) and shadowdemon2) or ((owner == 2) and AIshadowdemon2)) { game["unit" + nextman].blendMode = "difference"; char[nextman].hpCurrent = 15000; char[nextman].hpMax = 15000; char[nextman].damagelvl = 600; char[nextman].xspeed = 6; char[nextman].armor = 30; } else { char[nextman].hpCurrent = 3500; char[nextman].hpMax = 3500; char[nextman].damagelvl = 120; char[nextman].xspeed = 5; char[nextman].armor = 5; } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("behemoth_attack1f"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("behemoth_die4"); game["unit" + nextman].exitsound = new Sound(game["unit" + nextman]); game["unit" + nextman].exitsound.attachSound("fresh meat"); game["unit" + nextman].exitsound.setVolume(100 * _global.mainVolume); game["unit" + nextman].exitsound.start(0, 1); break; case "wizard" : game.attachMovie("wizard", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "wizard"; char[nextman].ranged = true; char[nextman].range = 250; char[nextman].xspeed = 3; char[nextman].hpCurrent = 90; char[nextman].hpMax = 90; if (owner == 1) { char[nextman].damagelvl = 12 + int((12 * Math.pow(1.25, fireballSpell)) - 12); char[nextman].armor = rangedArmor * 1.5; char[nextman].hpCurrent = 90 + int((90 * Math.pow(1.1, rangedArmor)) - 90); char[nextman].hpMax = 90 + int((90 * Math.pow(1.1, rangedArmor)) - 90); } else { char[nextman].damagelvl = 12 + int((12 * Math.pow(1.25, AIfireballSpell)) - 12); char[nextman].armor = AIrangedArmor * 1.5; char[nextman].hpCurrent = 90 + int((90 * Math.pow(1.1, AIrangedArmor)) - 90); char[nextman].hpMax = 90 + int((90 * Math.pow(1.1, AIrangedArmor)) - 90); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("Whoosh"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("archmage_die2"); break; case "babywing" : game.attachMovie("wingeddemon", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "babywing"; char[nextman].ranged = true; char[nextman].range = 300; char[nextman].xspeed = 4; char[nextman].hpCurrent = 4500; char[nextman].hpMax = 4500; if (owner == 1) { char[nextman].damagelvl = 280 + int((280 * Math.pow(1.9, fireballSpell)) - 280); char[nextman].armor = rangedArmor * 1.5; char[nextman].hpCurrent = 4500 + int((4500 * Math.pow(1.9, rangedArmor)) - 4500); char[nextman].hpMax = 4500 + int((4500 * Math.pow(1.9, rangedArmor)) - 4500); } else { char[nextman].damagelvl = 280 + int((280 * Math.pow(1.9, AIfireballSpell)) - 280); char[nextman].armor = AIrangedArmor * 1.5; char[nextman].hpCurrent = 4500 + int((4500 * Math.pow(1.9, AIrangedArmor)) - 4500); char[nextman].hpMax = 4500 + int((4500 * Math.pow(1.9, AIrangedArmor)) - 4500); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("dragonbreath"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("moan"); game["unit" + nextman].exitsound = new Sound(game["unit" + nextman]); game["unit" + nextman].exitsound.attachSound("lion_snarl"); game["unit" + nextman].exitsound.setVolume(100 * _global.mainVolume); game["unit" + nextman].exitsound.start(0, 1); break; case "dragon" : game.attachMovie("dragon", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "dragon"; char[nextman].ranged = true; char[nextman].range = 450; char[nextman].altitude = 70 + int(Math.random() * 60); char[nextman].xspeed = 4; char[nextman].hpCurrent = 5000; char[nextman].hpMax = 5000; if (owner == 1) { char[nextman].damagelvl = 200 + int((200 * Math.pow(1.25, fireballSpell)) - 200); char[nextman].armor = rangedArmor * 1.5; char[nextman].hpCurrent = 5000 + int((5000 * Math.pow(1.1, rangedArmor)) - 5000); char[nextman].hpMax = 5000 + int((5000 * Math.pow(1.1, rangedArmor)) - 5000); } else { char[nextman].damagelvl = 200 + int((200 * Math.pow(1.25, AIfireballSpell)) - 200); char[nextman].armor = AIrangedArmor * 1.5; char[nextman].hpCurrent = 5000 + int((5000 * Math.pow(1.1, AIrangedArmor)) - 5000); char[nextman].hpMax = 5000 + int((5000 * Math.pow(1.1, AIrangedArmor)) - 5000); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("dragonbreath"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("moan"); game["unit" + nextman].exitsound = new Sound(game["unit" + nextman]); game["unit" + nextman].exitsound.attachSound("lion_snarl"); game["unit" + nextman].exitsound.setVolume(100 * _global.mainVolume); game["unit" + nextman].exitsound.start(0, 1); break; case "spiderrider" : game.attachMovie("spiderrider", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "spiderrider"; char[nextman].ranged = true; char[nextman].range = 300; char[nextman].xspeed = 4; char[nextman].hpCurrent = 220; char[nextman].hpMax = 220; if (owner == 1) { char[nextman].damagelvl = 25 + int((25 * Math.pow(1.2, bowDamage)) - 25); char[nextman].armor = rangedArmor * 1.5; char[nextman].hpCurrent = 220 + int((220 * Math.pow(1.1, rangedArmor)) - 220); char[nextman].hpMax = 220 + int((220 * Math.pow(1.1, rangedArmor)) - 220); } else { char[nextman].damagelvl = 25 + int((25 * Math.pow(1.2, AIbowDamage)) - 25); char[nextman].armor = AIrangedArmor * 1.5; char[nextman].hpCurrent = 220 + int((220 * Math.pow(1.1, AIrangedArmor)) - 220); char[nextman].hpMax = 220 + int((220 * Math.pow(1.1, AIrangedArmor)) - 220); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("archer_attack2"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("archer_die4"); break; case "catapult" : game.attachMovie("catapult", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "catapult"; char[nextman].ranged = true; char[nextman].range = 200; char[nextman].xspeed = 2; char[nextman].hpCurrent = 1200; char[nextman].hpMax = 1200; char[nextman].damagelvl = 200; char[nextman].armor = 5; game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("679151_SOUNDDOGS__fi"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("aexp2"); break; case "hero" : if (owner == 1) { game.attachMovie(_global.chief, "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); game["unit" + nextman].exitsound = new Sound(game["unit" + nextman]); game["unit" + nextman].exitsound.attachSound("time to pay"); game["unit" + nextman].exitsound.setVolume(100 * _global.mainVolume); game["unit" + nextman].exitsound.start(0, 1); } else { game.attachMovie(_global.AIchief, "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); heroAIDie++; } game["unit" + nextman].filters = [yellowGlowFilter]; char[nextman].unit = "chief"; char[nextman].xspeed = 5; if (owner == 1) { if (_global.chief == "chief5") { char[nextman].xspeed = 7; } else if (_global.chief == "chief6") { char[nextman].xspeed = 9; char[nextman].ranged = true; char[nextman].range = 300; } else if (_global.chief == "chief2") { char[nextman].xspeed = 5; char[nextman].ranged = true; char[nextman].range = 300; trace("HERO IS RANGED!!!"); } else { char[nextman].xspeed = 5; } } else if (_global.AIchief == "chief5") { char[nextman].xspeed = 7; } else if (_global.AIchief == "chief6") { char[nextman].xspeed = 9; char[nextman].ranged = true; char[nextman].range = 300; trace("HERO IS RANGED!!!"); } else if (_global.AIchief == "chief2") { char[nextman].xspeed = 5; char[nextman].ranged = true; char[nextman].range = 300; trace("HERO IS RANGED!!!"); } else if (_global.AIchief == "ChampionKnight") { char[nextman].xspeed = 4; trace("HERO IS RANGED!!!"); } else { char[nextman].xspeed = 5; } if (owner == 1) { char[nextman].hpCurrent = int(herohp * Math.pow(gainrate, herolvl)); char[nextman].hpMax = int(herohp * Math.pow(gainrate, herolvl)); char[nextman].damagelvl = int(herodmg * Math.pow(gainrate, herolvl)); heronumber = nextman; } else { char[nextman].hpCurrent = int(heroAIhp * Math.pow(gainrate, heroAILevel)); char[nextman].hpMax = int(heroAIhp * Math.pow(gainrate, heroAILevel)); char[nextman].damagelvl = int(heroAIdmg * Math.pow(gainrate, heroAILevel)); heroAIXp = heroAIXp + ((500 * difficulty) * ((heroAIDie * currentMap) / 4)); heroAINumber = nextman; } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("combat_whoosh_02"); game["unit" + nextman].attacksound1 = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound1.attachSound("465491_SOUNDDOGS_Ki"); game["unit" + nextman].attacksound2 = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound2.attachSound("hammer_strike_armor_chain_04"); game["unit" + nextman].attacksound3 = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound3.attachSound("hammer_strike_body_slash_05"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("ahhhh"); game["unit" + nextman].stompsound = new Sound(game["unit" + nextman]); game["unit" + nextman].stompsound.attachSound("214735_SOUNDDOGS_pu"); break; default : game.attachMovie("wargrider", "unit" + nextman, 1000 + nextman, {_x:170, _y:450}); char[nextman].unit = "wargrider"; char[nextman].xspeed = 4; char[nextman].hpCurrent = 320; char[nextman].hpMax = 320; if (owner == 1) { char[nextman].damagelvl = 30 + int((30 * Math.pow(1.2, meleeWeapons)) - 30); char[nextman].armor = 3 + (meleeArmor * 1.5); char[nextman].hpCurrent = 320 + int((320 * Math.pow(1.1, meleeArmor)) - 320); char[nextman].hpMax = 320 + int((320 * Math.pow(1.1, meleeArmor)) - 320); } else { char[nextman].damagelvl = 30 + int((30 * Math.pow(1.2, AImeleeWeapons)) - 30); char[nextman].armor = 3 + (AImeleeArmor * 1.5); char[nextman].hpCurrent = 320 + int((320 * Math.pow(1.1, AImeleeArmor)) - 320); char[nextman].hpMax = 320 + int((320 * Math.pow(1.1, AImeleeArmor)) - 320); } game["unit" + nextman].attacksound = new Sound(game["unit" + nextman]); game["unit" + nextman].attacksound.attachSound("combat_whoosh_02"); game["unit" + nextman].diesound = new Sound(game["unit" + nextman]); game["unit" + nextman].diesound.attachSound("behemoth_die1"); } game["unit" + nextman]._y = 320; if (owner == 1) { playerpop++; char[nextman].team = 1; game["unit" + nextman]._xscale = -90; game["unit" + nextman]._yscale = 90; if ((char[nextman].unit == "wargrider") or (char[nextman].unit == "spiderrider")) { } else if (char[nextman].unit == "drake") { game["unit" + nextman]._xscale = -50 - ((50 * drakeGrow) * 0.1); game["unit" + nextman]._yscale = 50 + ((50 * drakeGrow) * 0.1); } else if (char[nextman].unit == "shadowdemon") { if (shadowdemon2) { game["unit" + nextman]._xscale = -120; game["unit" + nextman]._yscale = 120; } else { game["unit" + nextman]._xscale = -80; game["unit" + nextman]._yscale = 80; } } else if (char[nextman].unit == "catapult") { game["unit" + nextman]._xscale = -60; game["unit" + nextman]._yscale = 60; } else if (char[nextman].unit == "lionrider") { game["unit" + nextman]._xscale = -80; game["unit" + nextman]._yscale = 80; } else if (char[nextman].unit == "lion") { game["unit" + nextman]._xscale = -70; game["unit" + nextman]._yscale = 70; } else if (char[nextman].unit == "babydemon") { game["unit" + nextman]._xscale = -60 - (meleeWeapons * 4); game["unit" + nextman]._yscale = 60 + (meleeWeapons * 4); } else if (char[nextman].unit == "babywing") { game["unit" + nextman]._xscale = -60 - (meleeWeapons * 6); game["unit" + nextman]._yscale = 60 + (meleeWeapons * 6); } else if (char[nextman].unit == "elitelionrider") { myPColor = new Color(game["unit" + nextman]); myPColorTransform = new Object(); myPColorTransform = {ra:100, ga:0, ba:0, rb:0, gb:0, bb:0}; myPColor.setTransform(myPColorTransform); } else if (char[nextman].unit == "battletroll") { game["unit" + nextman]._xscale = -100; game["unit" + nextman]._yscale = 100; } else if (char[nextman].unit == "golem") { game["unit" + nextman]._xscale = -100; game["unit" + nextman]._yscale = 100; } else if (char[nextman].unit == "dragon") { game["unit" + nextman]._xscale = -100; game["unit" + nextman]._yscale = 100; } } else { char[nextman].team = 2; game["unit" + nextman]._x = 3390; char[nextman].xspeed = char[nextman].xspeed * -1; game["unit" + nextman]._xscale = 90; game["unit" + nextman]._yscale = 90; if ((char[nextman].unit == "wargrider") or (char[nextman].unit == "spiderrider")) { } else if (char[nextman].unit == "drake") { game["unit" + nextman]._xscale = 50 + ((50 * AIdrakeGrow) * 0.1); game["unit" + nextman]._yscale = 50 + ((50 * AIdrakeGrow) * 0.1); if (currentMap == 7) { myPColor = new Color(game["unit" + nextman]); myPColorTransform = new Object(); myPColorTransform = {ra:-50, ga:100, ba:0, rb:0, gb:0, bb:0}; myPColor.setTransform(myPColorTransform); game["unit" + nextman]._xscale = 70 + ((70 * AIdrakeGrow) * 0.15); game["unit" + nextman]._yscale = 70 + ((70 * AIdrakeGrow) * 0.15); } } else if ((unit == "hero") and (_global.AIchief == "undeadknight")) { game["unit" + nextman]._xscale = 110; game["unit" + nextman]._yscale = 110; } else if (char[nextman].unit == "shadowdemon") { if (AIshadowdemon2) { game["unit" + nextman]._xscale = 130; game["unit" + nextman]._yscale = 130; } else { game["unit" + nextman]._xscale = 80; game["unit" + nextman]._yscale = 80; } } else if (char[nextman].unit == "catapult") { game["unit" + nextman]._xscale = 60; game["unit" + nextman]._yscale = 60; } else if (char[nextman].unit == "lionrider") { game["unit" + nextman]._xscale = 80; game["unit" + nextman]._yscale = 80; } else if (char[nextman].unit == "lion") { game["unit" + nextman]._xscale = 70; game["unit" + nextman]._yscale = 70; } else if (char[nextman].unit == "babydemon") { game["unit" + nextman]._xscale = 60 + (meleeWeapons * 4); game["unit" + nextman]._yscale = 60 + (meleeWeapons * 4); } else if (char[nextman].unit == "babywing") { game["unit" + nextman]._xscale = 60 + (meleeWeapons * 6); game["unit" + nextman]._yscale = 60 + (meleeWeapons * 6); } else if (char[nextman].unit == "elitelionrider") { myPColor = new Color(game["unit" + nextman]); myPColorTransform = new Object(); myPColorTransform = {ra:100, ga:0, ba:0, rb:0, gb:0, bb:0}; myPColor.setTransform(myPColorTransform); } else if (char[nextman].unit == "battletroll") { game["unit" + nextman]._xscale = 100; game["unit" + nextman]._yscale = 100; } else if (char[nextman].unit == "golem") { game["unit" + nextman]._xscale = 100; game["unit" + nextman]._yscale = 100; } else if (char[nextman].unit == "dragon") { game["unit" + nextman]._xscale = 100; game["unit" + nextman]._yscale = 100; } } game["unit" + nextman].hb._visible = false; game.attachMovie("healthbar", "healthbar" + nextman, 1100 + nextman); var _local3 = 1; while (_local3 < (maxmen + 1)) { nextman++; if (nextman > maxmen) { nextman = 1; } if (!char[nextman].active) { break; } _local3++; } } } function aimen() { addmen--; if (addmen < 0) { addmen = buildinterval; ranunit = 0; if (armies[0].slave > 0) { ranunit = 1; armies[0].slave--; } else if (armies[0].soldier > 0) { ranunit = 2; armies[0].soldier--; } else if (armies[0].archer > 0) { ranunit = 3; armies[0].archer--; } else if (armies[0].wizard > 0) { ranunit = 4; armies[0].wizard--; } else if (armies[0].assassin > 0) { ranunit = 5; armies[0].assassin--; } else if (armies[0].wolfrider > 0) { ranunit = 8; armies[0].wolfrider--; } else if (armies[0].spiderrider > 0) { ranunit = 6; armies[0].spiderrider--; } else if (armies[0].drake > 0) { ranunit = 7; armies[0].drake--; } else if (armies[0].dragon > 0) { ranunit = 9; armies[0].dragon--; } else if (armies[0].lionrider > 0) { ranunit = 10; armies[0].lionrider--; } else if (armies[0].battletroll > 0) { ranunit = 11; armies[0].battletroll--; } else if (armies[0].golem > 0) { ranunit = 12; armies[0].golem--; } else if (armies[0].elitelionrider > 0) { ranunit = 13; armies[0].elitelionrider--; } else if (armies[0].babydemon > 0) { ranunit = 14; armies[0].babydemon--; } else if (armies[0].babywing > 0) { ranunit = 15; armies[0].babywing--; } else if (armies[0].lion > 0) { ranunit = 16; armies[0].lion--; } else if (armies[0].largelion > 0) { ranunit = 17; armies[0].largelion--; } else if (armies[0].undeadknight > 0) { ranunit = 18; armies[0].undeadknight--; } if (AIpop < 25) { switch (ranunit) { case 1 : createunit(2, "slave"); return; case 2 : createunit(2, "soldier"); return; case 3 : createunit(2, "archer"); return; case 4 : createunit(2, "wizard"); return; case 5 : createunit(2, "assasin"); return; case 6 : createunit(2, "spiderrider"); return; case 7 : createunit(2, "drake"); return; case 8 : createunit(2, "wargrider"); return; case 9 : createunit(2, "dragon"); return; case 10 : createunit(2, "lionrider"); return; case 11 : createunit(2, "battletroll"); return; case 12 : createunit(2, "golem"); return; case 13 : createunit(2, "elitelionrider"); return; case 14 : createunit(2, "babydemon"); return; case 15 : createunit(2, "babywing"); return; case 16 : createunit(2, "lion"); return; case 17 : createunit(2, "largelion"); return; case 18 : createunit(2, "undeadknight"); return; } } } } function setAIWave() { if (AIAutoDefense > 0) { AIAutoDefense--; } waveLevel = Math.min(1 + Math.round(gamecount / (intervals * 4)), 12); var _local1 = 0; if ((gamecount % intervals) == 0) { if (AIAutoDefense > 0) { gamecount = gamecount + (framerate * 5); } wavecount++; if (AIAutoDefense > 0) { _local1 = waveLevel + 24; } else if ((wavecount % 5) == 0) { _local1 = waveLevel + 24; } else if ((wavecount % 3) == 0) { _local1 = waveLevel + 12; } else { _local1 = waveLevel; } armies[0].slave = armies[_local1].slave; armies[0].archer = armies[_local1].archer; armies[0].soldier = armies[_local1].soldier; armies[0].assassin = armies[_local1].assassin; armies[0].wizard = armies[_local1].wizard; armies[0].wolfrider = armies[_local1].wolfrider; armies[0].spiderrider = armies[_local1].spiderrider; armies[0].drake = armies[_local1].drake; armies[0].dragon = armies[_local1].dragon; armies[0].lionrider = armies[_local1].lionrider; armies[0].elitelionrider = armies[_local1].elitelionrider; armies[0].battletroll = armies[_local1].battletroll; armies[0].golem = armies[_local1].golem; armies[0].babydemon = armies[_local1].babydemon; armies[0].babywing = armies[_local1].babywing; armies[0].lion = armies[_local1].lion; armies[0].largelion = armies[_local1].largelion; armies[0].undeadknight = armies[_local1].undeadknight; } if ((gamecount > 15000) and (currentMap > (12 - (difficulty * 2)))) { AIshadowdemon2 = true; } } function cuemen() { if (unitcue[cuecounter].active) { _root.attachMovie("cuedetails", "cuedetails", 26); if (unitcue[nextcue].active) { _root.cuedetails.maxunits = "QUEUE LIMIT REACHED"; } else { _root.cuedetails.maxunits = ""; } _root.cuedetails._x = 400; _root.cuedetails._y = -4; _root.cuedetails.attachMovie("i" + unitcue[cuecounter].unit, "currentunit", 1); _root.cuedetails.currentunit._x = 205; _root.cuedetails.currentunit._y = 16; var _local3 = cuecounter + 1; if (_local3 > 10) { _local3 = 1; } var _local2 = 1; while ((unitcue[_local3].active and (_local2 < 11)) and (_local3 != cuecounter)) { _root.cuedetails.attachMovie("i" + unitcue[_local3].unit, "cuespace" + _local2, 1 + _local2); _root.cuedetails["cuespace" + _local2]._x = 170 - (15 * _local2); _root.cuedetails["cuespace" + _local2]._y = 16; _local3++; _local2++; if (_local3 > 10) { _local3 = 1; } } unitcue[cuecounter].percentage = unitcue[cuecounter].percentage + 3; _root.cuedetails.loadbar._yscale = unitcue[cuecounter].percentage; if (unitcue[cuecounter].percentage > 99) { if (playerpop < maxpop) { _root.cuedetails.maxunits = ""; unitcue[cuecounter].percentage = 0; unitcue[cuecounter].active = false; var _local4 = unitcue[cuecounter].unit; switch (_local4) { case "slave" : createunit(1, "slave"); break; case "soldier" : createunit(1, "soldier"); break; case "archer" : createunit(1, "archer"); break; case "wizard" : createunit(1, "wizard"); break; case "assasin" : createunit(1, "assasin"); break; case "drake" : createunit(1, "drake"); break; case "shadowdemon" : createunit(1, "shadowdemon"); break; case "spiderrider" : createunit(1, "spiderrider"); break; case "catapult" : createunit(1, "catapult"); break; case "lionrider" : createunit(1, "lionrider"); break; case "elitelionrider" : createunit(1, "elitelionrider"); break; case "battletroll" : createunit(1, "battletroll"); break; case "golem" : createunit(1, "golem"); break; case "dragon" : createunit(1, "dragon"); break; case "lion" : createunit(1, "lion"); break; case "largelion" : createunit(1, "largelion"); break; case "undeadknight" : createunit(1, "undeadknight"); break; default : createunit(1, "wargrider"); } cuecounter++; if (cuecounter > 10) { cuecounter = 1; } } else { unitcue[cuecounter].percentage = 99; _root.cuedetails.loadbar._yscale = unitcue[cuecounter].percentage; _root.cuedetails.maxunits = "GOBLIN LIMIT REACHED"; } } } else { _root.cuedetails.removeMovieClip(); } } function addtocue(owner, unit) { if ((dragonpop < 1) or (unit != "dragon")) { var _local3 = 0; switch (unit) { case "slave" : _local3 = slavecost; break; case "soldier" : _local3 = soldiercost; break; case "archer" : _local3 = archercost; break; case "wizard" : _local3 = wizardcost; break; case "dragon" : _local3 = dragoncost; break; case "assasin" : _local3 = assasincost; break; case "spiderrider" : _local3 = spiderridercost; break; case "drake" : _local3 = drakecost; break; case "shadowdemon" : _local3 = 0; break; case "lionrider" : _local3 = lionridercost; break; case "elitelionrider" : _local3 = elitelionridercost; break; case "battletroll" : _local3 = battletrollcost; break; case "golem" : _local3 = golemcost; break; case "undeadknight" : _local3 = undeadknightcost; break; case "catapult" : _local3 = 0; break; case "lion" : _local3 = lioncost; break; case "largelion" : _local3 = largelioncost; break; default : _local3 = wolfridercost; } if (_global.gold >= _local3) { if (!unitcue[nextcue].active) { _global.gold = _global.gold - _local3; unitcue[nextcue].active = true; unitcue[nextcue].percentage = 0; unitcue[nextcue].unit = unit; nextcue++; if (nextcue > 10) { nextcue = 1; } } else { _root.cuedetails.maxunits = "QUEUE LIMIT REACHED"; } } } else { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "You Can Only Have\r1 Dragon\rAt a time!"; } } function moveunits() { var _local1 = 1; while (_local1 < (maxmen + 1)) { if (char[_local1].knockcount > 0) { flinging(_local1); } else if (char[_local1].active and (char[_local1].stuncount == 0)) { if (((((char[_local1].melee and (char[_local1].mtarget != 0)) and (char[_local1].mtarget < 100)) and ((heronumber != _local1) or (!heroflee))) and ((heroAINumber != _local1) or (!heroAIFlee))) and (char[_local1].shooting == 0)) { unitmelee(_local1); } else if (char[_local1].special != "") { special(_local1); } else if (((char[_local1].melee and ((heronumber != _local1) or (!heroflee))) and ((heroAINumber != _local1) or (!heroAIFlee))) and (char[_local1].shooting == 0)) { if (getDist(game["unit" + _local1]._x, game["unit" + _local1]._y, game["tower" + (3 - char[_local1].team)]._x, game["tower" + (3 - char[_local1].team)]._y) > 150) { char[_local1].melee = false; char[_local1].mtarget = 0; } var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].active) { if (char[_local1].team != char[_local2].team) { if (getDist(game["unit" + _local1]._x, game["unit" + _local1]._y, game["unit" + _local2]._x, game["unit" + _local2]._y) < 30) { char[_local1].mtarget = _local2; break; } } } _local2++; } unitmelee(_local1); } else if (((char[_local1].shooting > 0) and ((heronumber != _local1) or (!heroflee))) and ((heroAINumber != _local1) or (!heroAIFlee))) { shoot(_local1, char[_local1].rtarget); } else { var _local11 = 1; if (((game["unit" + _local1]._x > 1730) and (game["unit" + _local1]._x < 1840)) and ((currentMap == 1) or (currentMap == 11))) { _local11 = 0.5; if (!char[_local1].inwater) { game["unit" + _local1].splashsound = new Sound(game["unit" + _local1]); game["unit" + _local1].splashsound.attachSound("splash_dive_05"); game["unit" + _local1].splashsound.setVolume(volumeControl(game["unit" + _local1]._x) * 0.7); game["unit" + _local1].splashsound.setPan(surroundSound(game["unit" + _local1]._x)); game["unit" + _local1].splashsound.start(); } char[_local1].inwater = true; } else { char[_local1].inwater = false; } if (game["unit" + _local1]._y >= (char[_local1].mcy - 10)) { game["unit" + _local1]._y = char[_local1].mcy - 10; char[_local1].yspeed = 0; char[_local1].hit = true; } else { char[_local1].yspeed = char[_local1].yspeed + (grav - Math.abs(char[_local1].momentum / 2)); game["unit" + _local1]._y = game["unit" + _local1]._y + char[_local1].yspeed; if (char[_local1].momentum < 0) { char[_local1].momentum = char[_local1].momentum + 0.2; } else if (char[_local1].momentum > 0) { char[_local1].momentum = char[_local1].momentum - 0.2; } if (game["unit" + _local1]._y <= (char[_local1].mcy - 30)) { } } char[_local1].mcy = groundmaker(game["unit" + _local1]._x); if (char[_local1].unit == "dragon") { char[_local1].mcy = char[_local1].altitude; } char[_local1].distx = game["unit" + _local1]._x - char[_local1].oldx; char[_local1].disty = game["unit" + _local1]._y - char[_local1].oldy; char[_local1].hyp = Math.sqrt((char[_local1].distx * char[_local1].distx) + (char[_local1].disty * char[_local1].disty)); radian = Math.asin(char[_local1].disty / char[_local1].hyp); angle = (char[_local1].radian * 180) / Math.PI; char[_local1].oldx = game["unit" + _local1]._x; char[_local1].oldy = game["unit" + _local1]._y; var _local8 = char[_local1].team; var _local4 = 3 - _local8; var _local3 = true; if (((heronumber != _local1) or (!heroflee)) and ((heroAINumber != _local1) or (!heroAIFlee))) { var _local9 = char[_local1].range; var _local6 = 0; var _local2 = 1; while (_local2 < (maxmen + 1)) { var _local5 = 0; if (char[_local2].active) { if (_local8 != char[_local2].team) { if (char[_local1].ranged) { if (char[_local2].unit == "dragon") { _local5 = 200; if ((currentMap == 6) or (currentMap == 12)) { if ((game.fronttrees.t1._x + 1150) > game["unit" + _local1]._x) { if ((game.fronttrees.t1._x - 10) < game["unit" + _local1]._x) { if (char[_local1].unit != "dragon") { _local5 = -900; } } } } } else if (char[_local1].unit == "dragon") { if ((currentMap == 6) or (currentMap == 12)) { if ((game.fronttrees.t1._x + 1150) > game["unit" + _local2]._x) { if ((game.fronttrees.t1._x - 10) < game["unit" + _local2]._x) { _local5 = -900; } } } } var _local7 = getDist(game["unit" + _local1]._x, game["unit" + _local1]._y, game["unit" + _local2]._x, game["unit" + _local2]._y); if (_local7 < (_local9 + _local5)) { if (char[_local1].unit == "catapult") { _local3 = false; game["unit" + _local1].gotoAndStop(51); break; } if (char[_local2].unit == "dragon") { shoot(_local1, _local2); char[_local1].rtarget = _local2; _local3 = false; if (char[_local1].unit != "dragon") { game["unit" + _local1].gotoAndPlay(51); } _local6 = _local2; break; } _local9 = _local7; _local6 = _local2; } } else if (getDist(game["unit" + _local1]._x, game["unit" + _local1]._y, game["unit" + _local2]._x, game["unit" + _local2]._y) < 30) { char[_local1].melee = true; game["unit" + _local1].gotoAndStop(51); char[_local1].mtarget = _local2; char[_local1].mcount = 28; break; } } else if (!char[_local1].ranged) { if (char[_local1].xspeed > 0) { if ((((((!char[_local2].ranged) and ((Math.abs(char[_local1].xspeed) <= Math.abs(char[_local2].xspeed)) or (char[_local2].melee or char[_local2].queued))) and (_local2 != heronumber)) and (_local2 != heroAINumber)) and (_local1 != heronumber)) and (_local1 != heroAINumber)) { if ((game["unit" + _local2]._x > game["unit" + _local1]._x) and (game["unit" + _local1]._x > 220)) { if (game["unit" + _local2]._x < (game["unit" + _local1]._x + 30)) { _local3 = false; char[_local1].queued = true; if (char[_local2].melee) { char[_local1].second = true; } else { char[_local1].second = false; } if (char[_local2].melee and (!char[_local2].queued)) { char[_local1].melee = true; char[_local1].mtarget = char[_local2].mtarget; } break; } } } } else if ((((((!char[_local2].ranged) and ((Math.abs(char[_local1].xspeed) <= Math.abs(char[_local2].xspeed)) or (char[_local2].melee or char[_local2].queued))) and (_local2 != heronumber)) and (_local2 != heroAINumber)) and (_local1 != heronumber)) and (_local1 != heroAINumber)) { if ((game["unit" + _local2]._x < game["unit" + _local1]._x) and (game["unit" + _local1]._x < 3330)) { if (game["unit" + _local2]._x > (game["unit" + _local1]._x - 30)) { _local3 = false; char[_local1].queued = true; if (char[_local2].melee) { char[_local1].second = true; } else { char[_local1].second = false; } if (char[_local2].melee and (!char[_local2].queued)) { char[_local1].melee = true; char[_local1].mtarget = char[_local2].mtarget; } break; } } } } } _local2++; } if (_local6 > 0) { trace("closetarget = " + _local6); shoot(_local1, _local6); char[_local1].rtarget = _local6; _local3 = false; if (char[_local1].unit != "dragon") { game["unit" + _local1].gotoAndPlay(51); } } else { char[_local1].rtarget = 0; char[_local1].shooting = 0; } } if (char[_local1].ranged) { if (((heronumber != _local1) or (!heroflee)) and ((heroAINumber != _local1) or (!heroAIFlee))) { if ((char[_local1].rtarget == 0) or (char[_local1].rtarget > 999)) { if (char[_local1].unit == "catapult") { if (getDist(game["unit" + _local1]._x, game["unit" + _local1]._y, game["tower" + _local4]._x, game["tower" + _local4]._y) < 900) { shoot(_local1, 1000 * _local4); char[_local1].rtarget = 1000 * _local4; _local3 = false; game["unit" + _local1].gotoAndPlay(51); } } else if (getDist(game["unit" + _local1]._x, game["unit" + _local1]._y, game["tower" + _local4]._x, game["tower" + _local4]._y) < (char[_local1].range - 30)) { shoot(_local1, 1000 * _local4); char[_local1].rtarget = 1000 * _local4; _local3 = false; if (char[_local1].unit != "dragon") { game["unit" + _local1].gotoAndPlay(51); } } } } } else if (((heronumber != _local1) or (!heroflee)) and ((heroAINumber != _local1) or (!heroAIFlee))) { if (getDist(game["unit" + _local1]._x, game["unit" + _local1]._y, game["tower" + _local4]._x, game["tower" + _local4]._y) < 100) { char[_local1].melee = true; game["unit" + _local1].gotoAndStop(51); char[_local1].mtarget = 100 + _local4; char[_local1].mcount = 28; _local3 = false; } } if (heroflee) { if (heronumber == _local1) { if (Math.abs(game["unit" + _local1]._x - game["tower" + char[_local1].team]._x) < 20) { heronumber = 0; heroflee = false; game["unit" + _local1].removeMovieClip(); char[_local1].active = false; rivival = 1000; game["healthbar" + _local1].removeMovieClip(); playerpop--; } } } if (heroAIFlee) { if (heroAINumber == _local1) { if (Math.abs(game["unit" + _local1]._x - game["tower" + char[_local1].team]._x) < 20) { heroAINumber = 0; game["unit" + _local1].removeMovieClip(); game["healthbar" + _local1].removeMovieClip(); char[_local1].active = false; heroAIRestore = 0; heroAIOut = false; heroAIFlee = false; } } } if (_local3) { game["unit" + _local1]._x = game["unit" + _local1]._x + (char[_local1].xspeed * _local11); if (char[_local1].queued) { game["unit" + _local1].gotoAndPlay(1); char[_local1].queued = false; } if (char[_local1].unit == "catapult") { game["unit" + _local1]._rotation = getAngle(game["unit" + _local1]._x - 35, groundmaker(game["unit" + _local1]._x - 35), game["unit" + _local1]._x + 40, groundmaker(game["unit" + _local1]._x + 40)); } if (game["unit" + _local1]._currentframe > 50) { game["unit" + _local1].gotoAndPlay(1); } } else if (((char[_local1].unit == "lionrider") or (char[_local1].unit == "elitelionrider")) and (!char[_local1].melee)) { var _local10 = false; var _local2 = 1; while (_local2 < (maxmen + 1)) { var _local5 = 0; if (char[_local2].active) { if (_local8 != char[_local2].team) { if (char[_local2].unit == "dragon") { _local5 = 200; if ((currentMap == 6) or (currentMap == 12)) { if ((game.fronttrees.t1._x + 1150) > game["unit" + _local1]._x) { if ((game.fronttrees.t1._x - 10) < game["unit" + _local1]._x) { if (char[_local1].unit != "dragon") { _local5 = -900; } } } } } else if (char[_local1].unit == "dragon") { if ((currentMap == 6) or (currentMap == 12)) { if ((game.fronttrees.t1._x + 1150) > game["unit" + _local2]._x) { if ((game.fronttrees.t1._x - 10) < game["unit" + _local2]._x) { _local5 = -900; } } } } if (getDist(game["unit" + _local1]._x, game["unit" + _local1]._y, game["unit" + _local2]._x, game["unit" + _local2]._y) < (char[_local1].range + _local5)) { shoot(_local1, _local2); char[_local1].rtarget = _local2; _local3 = false; game["unit" + _local1].gotoAndPlay(151); _local10 = true; break; } } } _local2++; } if (!_local10) { game["unit" + _local1].gotoAndStop(100); } } else if (!char[_local1].ranged) { game["unit" + _local1].gotoAndStop(100); } } } else if (char[_local1].active) { char[_local1].stuncount--; } else { if ((game["unit" + _local1]._currentframe < 100) and (char[_local1].unit != "shadowdemon")) { game["unit" + _local1].gotoAndPlay(101); } if (game["unit" + _local1]._alpha > 0) { game["unit" + _local1]._alpha--; if (game["unit" + _local1]._alpha == 85) { game["unit" + _local1].thumpsound = new Sound(game["unit" + _local1]); game["unit" + _local1].thumpsound.attachSound("body_fall_floor"); game["unit" + _local1].thumpsound.setVolume(volumeControl(game["unit" + _local1]._x)); game["unit" + _local1].thumpsound.setPan(surroundSound(game["unit" + _local1]._x)); game["unit" + _local1].thumpsound.start(); } if (game["unit" + _local1]._alpha == 0) { if (char[_local1].team == 1) { playerpop--; } } } else { game["unit" + _local1].removeMovieClip(); } } game["healthbar" + _local1]._x = game["unit" + _local1]._x; game["healthbar" + _local1]._y = game["unit" + _local1]._y + 20; _local1++; } } function hotKeys() { if (Key.isDown(49)) { hotkeycount++; if (hotkeycount < 2) { _root.addtocue(1, "slave"); } } else if (Key.isDown(50)) { hotkeycount++; if (hotkeycount < 2) { _root.addtocue(1, "archer"); } } else if (Key.isDown(51)) { hotkeycount++; if (hotkeycount < 2) { _root.addtocue(1, "soldier"); } } else if (Key.isDown(52)) { hotkeycount++; if (hotkeycount < 2) { if (_root.experience < _root.assasinexp) { } else { _root.addtocue(1, "assasin"); } } } else if (Key.isDown(53)) { hotkeycount++; if (hotkeycount < 2) { if (_root.experience < _root.wizardexp) { } else { _root.addtocue(1, "wizard"); } } } else if (Key.isDown(54)) { hotkeycount++; if (hotkeycount < 2) { if (_root.experience < _root.wargriderexp) { } else { _root.addtocue(1, "wargrider"); } } } else if (Key.isDown(81)) { hotkeycount++; if (hotkeycount < 2) { if (_root.experience < _root.spiderriderexp) { } else { _root.addtocue(1, "spiderrider"); } } } else if (Key.isDown(87)) { hotkeycount++; if (hotkeycount < 2) { if (_global.lionrider > 0) { if (_root.experience < _root.elitelionriderexp) { if (_root.experience < _root.lionriderexp) { } else { _root.addtocue(1, "lionrider"); } } else { _root.addtocue(1, "elitelionrider"); } } } } else if (Key.isDown(69)) { hotkeycount++; if (hotkeycount < 2) { if (_root.experience < _root.drakeexp) { } else { _root.addtocue(1, "drake"); } } } else if (Key.isDown(82)) { hotkeycount++; if (hotkeycount < 2) { if (_global.golem > 0) { if (_root.experience < _root.golemexp) { } else { _root.addtocue(1, "golem"); } } } } else if (Key.isDown(84)) { hotkeycount++; if (hotkeycount < 2) { if (_global.troll > 0) { if (_root.experience < _root.battletrollexp) { } else { _root.addtocue(1, "battletroll"); } } } } else if (Key.isDown(89)) { hotkeycount++; if (hotkeycount < 2) { if (_global.dragonrider > 0) { if (_root.experience < _root.dragonexp) { } else { _root.addtocue(1, "dragon"); } } } } else { hotkeycount = 0; } } function scrolling() { visicount++; if (visicount > 4) { visicount = 0; var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].active) { if (game["unit" + _local2]._x > (Math.abs(game._x) - 100)) { if (game["unit" + _local2]._x < (Math.abs(game._x) + 800)) { game["unit" + _local2]._visible = true; } else { game["unit" + _local2]._visible = false; } } else { game["unit" + _local2]._visible = false; } } if (game._x > -800) { game.tower1._visible = true; game.tower1cover._visible = true; } else { game.tower1._visible = false; game.tower1cover._visible = false; } if (game._x < -2390) { game.tower2._visible = true; game.tower2cover._visible = true; } else { game.tower2._visible = false; game.tower2cover._visible = false; } _local2++; } } if (gamecount > 2) { if ((Key.isDown(39) or Key.isDown(68)) or (((_global.mousescroll == 1) and (_xmouse > 650)) and (_ymouse < 400))) { if (game._x > -2790) { game._x = game._x - 25; game.mountains1._x = game.mountains1._x + 12; game.mountains2._x = game.mountains2._x + 22; game.sun._x = game.sun._x + 25; } } else if (Key.isDown(37) or Key.isDown(65)) { if (game._x < -30) { game._x = game._x + 25; game.mountains1._x = game.mountains1._x - 12; game.mountains2._x = game.mountains2._x - 22; game.sun._x = game.sun._x - 25; } } else if ((((_global.mousescroll == 1) and (_xmouse < 105)) and (_xmouse > 44)) and (_ymouse < 360)) { scrollback++; if (scrollback > 10) { if (game._x < -30) { game._x = game._x + 25; game.mountains1._x = game.mountains1._x - 12; game.mountains2._x = game.mountains2._x - 22; game.sun._x = game.sun._x - 25; } } } else { scrollback = 0; } if (Key.isDown(38)) { } game.dark._x = -game._x; } } function getDist(px1, py1, px2, py2) { x = px2 - px1; y = py2 - py1; hyp = Math.sqrt((x * x) + (y * y)); return(hyp); } function getAngle(px1, py1, px2, py2) { x = px2 - px1; y = py2 - py1; hyp = Math.sqrt((x * x) + (y * y)); cos = x / hyp; rad = Math.acos(cos); deg = 180 / (Math.PI / rad); if (y < 0) { deg = -deg; } else if ((y == 0) && (x < 0)) { deg = 180; } return(deg); } function unitmelee(i) { char[i].mcount++; extradrop(i); var _local4 = char[i].mtarget; if (((((heronumber != _local4) or (!heroflee)) and ((heroAINumber != _local4) or (!heroAIFlee))) or (getDist(game["unit" + i]._x, game["unit" + i]._y, game["unit" + _local4]._x, game["unit" + _local4]._y) < 50)) and (_local4 != 0)) { if ((char[_local4].hpCurrent < 1) or (Math.abs(game["unit" + i]._x - game["unit" + _local4]._x) > 100)) { char[i].mcount = 0; game["unit" + i].gotoAndPlay(1); char[i].queued = false; char[i].mtarget = 0; char[i].melee = false; } else { if ((char[i].mcount > 30) or (((i == heronumber) and (bladefurrycount > 0)) and (char[i].mcount > 10))) { char[i].mcount = 0; game["unit" + i].gotoAndPlay(51); trace("sound Volume = " + Math.max(100 - (Math.abs((game["unit" + i]._x + game._x) - 300) / 10), 0)); if ((i == heronumber) or (i == heroAINumber)) { var _local7 = Math.round((Math.random() * 2.49) + 1); game["unit" + i]["attacksound" + _local7].setVolume(volumeControl(game["unit" + i]._x)); game["unit" + i]["attacksound" + _local7].setPan(surroundSound(game["unit" + i]._x)); game["unit" + i]["attacksound" + _local7].start(); } else { game["unit" + i].attacksound.setVolume(volumeControl(game["unit" + i]._x)); game["unit" + i].attacksound.setPan(surroundSound(game["unit" + i]._x)); game["unit" + i].attacksound.start(); } } else if ((((bloodluster > 0) or (morpher > 0)) and (i == heronumber)) and (char[i].mcount > 18)) { char[i].mcount = 0; game["unit" + i].gotoAndPlay(51); var _local7 = Math.round((Math.random() * 2.49) + 1); game["unit" + i]["attacksound" + _local7].setVolume(volumeControl(game["unit" + i]._x)); game["unit" + i]["attacksound" + _local7].setPan(surroundSound(game["unit" + i]._x)); game["unit" + i]["attacksound" + _local7].start(); } else if ((((AIbloodluster > 0) or (AImorpher > 0)) and (i == heroAINumber)) and (char[i].mcount > 18)) { char[i].mcount = 0; game["unit" + i].gotoAndPlay(51); var _local7 = Math.round((Math.random() * 2.49) + 1); game["unit" + i]["attacksound" + _local7].setVolume(volumeControl(game["unit" + i]._x)); game["unit" + i]["attacksound" + _local7].setPan(surroundSound(game["unit" + i]._x)); game["unit" + i]["attacksound" + _local7].start(); } else if (char[i].mcount == 6) { if (_local4 > 100) { var _local6 = 0; if (char[i].team == 1) { _local6 = 2; } else { _local6 = 1; } _root[("tower" + _local6) + "hp"] = _root[("tower" + _local6) + "hp"] - int((char[i].damagelvl / 2) + ((char[i].damagelvl / 2) * Math.random())); if (_local6 == 2) { AIAutoDefense = 1500; } deathcheck(i, _local4); } else { game.attachMovie("bloodspatter", "explosion" + i, 1390 + i); game["explosion" + i]._x = game["unit" + _local4]._x; game["explosion" + i]._y = game["unit" + _local4]._y - 10; var _local5 = int(((char[i].damagelvl / 2) + ((char[i].damagelvl / 2) * Math.random())) - char[_local4].armorlvl); if ((game["unit" + i]._y + 8) < game["unit" + _local4]._y) { _local5 = Math.round(_local5 * 1.2); } var _local9 = false; var _local8 = false; if ((char[i].unit == "assasin") and (char[i].team == 1)) { if (_global.backstab > 0) { if ((Math.random() * 100) < (20 * _global.backstab)) { _local5 = _local5 + 100; trace("backstab loaded"); _local9 = true; } } } else if (i == heronumber) { if (knocking) { char[_local4].knockcount = 400; char[_local4].knockx = 7 + (Math.random() * 10); char[_local4].knocky = 7 + (Math.random() * 14); com.darronschall.DynamicRegistration.initialize(game["unit" + _local4]); game["unit" + _local4].setRegistration(30, 20); game["unit" + _local4].gotoAndPlay(101); } if ((Math.random() * 100) < ((_global.herocritical * 5) + 1)) { _local8 = true; _local5 = _local5 * 2; } char[heronumber].hpCurrent = char[heronumber].hpCurrent + int(_local5 * ((_global.herovampire * 3) / 100)); if (char[heronumber].hpCurrent > char[heronumber].hpMax) { char[heronumber].hpCurrent = char[heronumber].hpMax; } } else if ((bloodlusttimer > 0) and (char[i].team == 1)) { _local5 = _local5 * 1.3; } if (i == heroAINumber) { if (AIknocking > 0) { char[_local4].knockcount = 400; char[_local4].knockx = 8 + (Math.random() * 15); char[_local4].knocky = 8 + (Math.random() * 20); com.darronschall.DynamicRegistration.initialize(game["unit" + _local4]); game["unit" + _local4].setRegistration(20, 15); game["unit" + _local4].gotoAndPlay(101); } } if (_local4 == heronumber) { if (shielder > 0) { _local5 = 0; } } if (_local4 == heroAINumber) { if (AIshielder > 0) { _local5 = 0; } } char[_local4].hpCurrent = char[_local4].hpCurrent - _local5; game["unit" + _local4].bloodsound = new Sound(game["unit" + _local4]); if ((Math.random() * 10) > 9) { game["unit" + _local4].bloodsound.attachSound("blood_splat_03"); } else if ((Math.random() * 10) > 9) { game["unit" + _local4].bloodsound.attachSound("blood_splat_04"); } game["unit" + _local4].bloodsound.setVolume(0.5 * volumeControl(game["unit" + _local4]._x)); game["unit" + _local4].bloodsound.setPan(surroundSound(game["unit" + _local4]._x)); game["unit" + _local4].bloodsound.start(); game.attachMovie("dmgup", "dmgup" + _local4, 1700 + _local4); game["dmgup" + _local4]._x = game["unit" + _local4]._x; game["dmgup" + _local4]._y = game["unit" + _local4]._y - 30; game["dmgup" + _local4].goldup = _local5; if (_local9) { game["dmgup" + _local4].goldup = "Backstab " + _local5; trace("BACKSTABBING!!!!!!!!!!!!!"); } else if (_local8) { game["dmgup" + _local4].goldup = "Critical " + _local5; } deathcheck(i, _local4); } } if (_local4 > 100) { } else if (char[_local4].hpCurrent < 1) { char[i].mcount = 0; char[i].melee = false; game["unit" + i].gotoAndPlay(1); } if (char[i].queued) { if (getDist(game["unit" + i]._x, game["unit" + i]._y, game["unit" + _local4]._x, game["unit" + _local4]._y) < 30) { char[i].queued = false; } } } } else { char[i].mcount = 0; game["unit" + i].gotoAndPlay(1); char[i].queued = false; char[i].mtarget = 0; char[i].melee = false; } } function movebullets() { hittime++; if (hittime > 3) { hittime = 1; } var _local3 = 1; while (_local3 < (maxbullet + 1)) { if (bullet[_local3].active) { var _local5 = bullet[_local3].owner; var _local7 = char[_local5].unit; if (game["bullet" + _local3]._y >= (bullet[_local3].mcy + 10)) { if (_local7 == "archer") { bullet[_local3].active = false; bullet[_local3].yspeed = 0; bullet[_local3].xspeed = 0; } else if ((_local7 == "wizard") or (_local7 == "dragon")) { game.attachMovie("explosion1", "explosion" + _local3, 1300 + _local3); game["explosion" + _local3]._x = game["bullet" + _local3]._x + bullet[_local3].xspeed; game["explosion" + _local3]._y = game["bullet" + _local3]._y; game["bullet" + _local3].removeMovieClip(); bullet[_local3].active = false; } else if (_local7 == "spiderrider") { game.attachMovie("explosion3", "explosion" + _local3, 1300 + _local3); game["explosion" + _local3]._x = game["bullet" + _local3]._x + bullet[_local3].xspeed; game["explosion" + _local3]._y = game["bullet" + _local3]._y; game["bullet" + _local3].removeMovieClip(); bullet[_local3].active = false; } else if ((_local5 > 99) or (_local7 == "catapult")) { game.attachMovie("groundspatter", "explosion" + _local3, 1300 + _local3); game["explosion" + _local3]._x = game["bullet" + _local3]._x; game["explosion" + _local3]._y = game["bullet" + _local3]._y; game["explosion" + _local3].bulletsound = new Sound(game["explosion" + _local3]); game["explosion" + _local3].bulletsound.attachSound(bullet[_local3].sound); game["explosion" + _local3].bulletsound.setVolume(volumeControl(game["bullet" + _local3]._x)); game["explosion" + _local3].bulletsound.setPan(surroundSound(game["bullet" + _local3]._x)); game["explosion" + _local3].bulletsound.start(); game["bullet" + _local3].removeMovieClip(); bullet[_local3].active = false; } else if (game["bullet" + _local3]._y >= (bullet[_local3].mcy + 5)) { trace("hit ground2"); game.attachMovie("explosion1", "explosion" + _local3, 1300 + _local3); game["explosion" + _local3]._x = game["bullet" + _local3]._x + bullet[_local3].xspeed; game["explosion" + _local3]._y = game["bullet" + _local3]._y; game["bullet" + _local3].removeMovieClip(); bullet[_local3].active = false; } } else { if (_local5 > 999) { bullet[_local3].yspeed = bullet[_local3].yspeed + ((grav * 4) - (Math.abs(bullet[_local3].momentum) / 2)); } else { bullet[_local3].yspeed = bullet[_local3].yspeed + ((grav * 2.75) - Math.abs(bullet[_local3].momentum / 2)); } game["bullet" + _local3]._y = game["bullet" + _local3]._y + bullet[_local3].yspeed; if (bullet[_local3].momentum < 0) { bullet[_local3].momentum = bullet[_local3].momentum + 1; } else if (bullet[_local3].momentum > 0) { bullet[_local3].momentum = bullet[_local3].momentum - 1; } } bullet[_local3].mcy = groundmaker(game["bullet" + _local3]._x); bullet[_local3].distx = game["bullet" + _local3]._x - bullet[_local3].oldx; bullet[_local3].disty = game["bullet" + _local3]._y - bullet[_local3].oldy; bullet[_local3].hyp = Math.sqrt((bullet[_local3].distx * bullet[_local3].distx) + (char[_local3].disty * bullet[_local3].disty)); bullet[_local3].oldx = game["bullet" + _local3]._x; bullet[_local3].oldy = game["bullet" + _local3]._y; game["bullet" + _local3]._x = game["bullet" + _local3]._x + bullet[_local3].xspeed; if (bullet[_local3].active) { if (hittime == 1) { if (char[char[_local5].rtarget].active) { var _local4 = char[_local5].rtarget; if ((game["unit" + _local4]._x + 80) > game["bullet" + _local3]._x) { if ((game["unit" + _local4]._x - 80) < game["bullet" + _local3]._x) { if (game["bullet" + _local3].hb.hitTest(game["unit" + _local4].hb)) { if (_local7 == "archer") { game.attachMovie("bloodspatter", "explosion" + _local3, 1300 + _local3); } else if (_local5 > 99) { game.attachMovie("groundspatter", "explosion" + _local3, 1300 + _local3); } else if (_local7 == "spiderrider") { game.attachMovie("explosion3", "explosion" + _local3, 1300 + _local3); char[_local4].poisoncount = 600; myPColor = new Color(game["unit" + _local4]); myPColorTransform = new Object(); myPColorTransform = {rb:0, gb:150, bb:0}; myPColor.setTransform(myPColorTransform); } else { game.attachMovie("explosion1", "explosion" + _local3, 1300 + _local3); } game["explosion" + _local3].bulletsound = new Sound(game["explosion" + _local3]); game["explosion" + _local3].bulletsound.attachSound(bullet[_local3].sound); game["explosion" + _local3].bulletsound.setVolume(volumeControl(game["bullet" + _local3]._x)); game["explosion" + _local3].bulletsound.setPan(surroundSound(game["bullet" + _local3]._x)); game["explosion" + _local3].bulletsound.start(); game["explosion" + _local3]._x = game["bullet" + _local3]._x + bullet[_local3].xspeed; game["explosion" + _local3]._y = game["bullet" + _local3]._y; game["bullet" + _local3].removeMovieClip(); bullet[_local3].active = false; var _local6 = int(((char[_local5].damagelvl / 2) + ((char[_local5].damagelvl / 2) * Math.random())) - char[_local4].armorlvl); if (_local5 == 1000) { _local6 = int((((char[_local5].damagelvl / 2) + ((char[_local5].damagelvl / 2) * Math.random())) - char[_local4].armorlvl) * (1 + (0.25 * turretSize))); } if (_local5 == 1001) { _local6 = 250; } if (_local5 == 2000) { _local6 = int((((char[_local5].damagelvl / 2) + ((char[_local5].damagelvl / 2) * Math.random())) - char[_local4].armorlvl) * (1 + (0.25 * AIturretSize))); } if (_local5 == 2001) { _local6 = 250; } var _local8 = false; if (_local5 == heronumber) { if (knocking) { char[_local4].knockcount = 400; char[_local4].knockx = 7 + (Math.random() * 10); char[_local4].knocky = 7 + (Math.random() * 14); com.darronschall.DynamicRegistration.initialize(game["unit" + _local4]); game["unit" + _local4].setRegistration(30, 20); game["unit" + _local4].gotoAndPlay(101); } if ((Math.random() * 100) < ((_global.herocritical * 5) + 1)) { _local8 = true; _local6 = _local6 * 2; } char[heronumber].hpCurrent = char[heronumber].hpCurrent + int(_local6 * ((_global.herovampire * 3) / 100)); if (char[heronumber].hpCurrent > char[heronumber].hpMax) { char[heronumber].hpCurrent = char[heronumber].hpMax; } } else if ((bloodlusttimer > 0) and (char[_local5].team == 1)) { _local6 = _local6 * 1.3; } if (_local4 == heronumber) { if (shielder > 0) { _local6 = 0; } } if (_local4 == heroAINumber) { if (AIshielder > 0) { _local6 = 0; } } char[_local4].hpCurrent = char[_local4].hpCurrent - _local6; game.attachMovie("dmgup", "dmgup" + _local4, 1700 + _local4); game["dmgup" + _local4]._x = game["unit" + _local4]._x; game["dmgup" + _local4]._y = game["unit" + _local4]._y - 30; game["dmgup" + _local4].goldup = _local6; if (_local8) { game["dmgup" + _local4].goldup = "Critical " + _local6; } deathcheck(_local3, _local4); } } } } else { var _local4 = 1; while (_local4 < (maxmen + 1)) { if (char[_local4].active) { if (char[_local5].team != char[_local4].team) { if ((game["unit" + _local4]._x + 80) > game["bullet" + _local3]._x) { if ((game["unit" + _local4]._x - 80) < game["bullet" + _local3]._x) { if (game["bullet" + _local3].hb.hitTest(game["unit" + _local4].hb)) { if (_local7 == "archer") { game.attachMovie("bloodspatter", "explosion" + _local3, 1300 + _local3); } else if (_local5 > 99) { game.attachMovie("groundspatter", "explosion" + _local3, 1300 + _local3); } else if (_local7 == "spiderrider") { game.attachMovie("explosion3", "explosion" + _local3, 1300 + _local3); char[_local4].poisoncount = 600; myPColor = new Color(game["unit" + _local4]); myPColorTransform = new Object(); myPColorTransform = {rb:0, gb:150, bb:0}; myPColor.setTransform(myPColorTransform); } else { game.attachMovie("explosion1", "explosion" + _local3, 1300 + _local3); } game["explosion" + _local3].bulletsound = new Sound(game["explosion" + _local3]); game["explosion" + _local3].bulletsound.attachSound(bullet[_local3].sound); game["explosion" + _local3].bulletsound.setVolume(volumeControl(game["bullet" + _local3]._x)); game["explosion" + _local3].bulletsound.setPan(surroundSound(game["bullet" + _local3]._x)); game["explosion" + _local3].bulletsound.start(); game["explosion" + _local3]._x = game["bullet" + _local3]._x + bullet[_local3].xspeed; game["explosion" + _local3]._y = game["bullet" + _local3]._y; game["bullet" + _local3].removeMovieClip(); bullet[_local3].active = false; var _local6 = int(((char[_local5].damagelvl / 2) + ((char[_local5].damagelvl / 2) * Math.random())) - char[_local4].armorlvl); if (_local5 == 1000) { _local6 = int((((char[_local5].damagelvl / 2) + ((char[_local5].damagelvl / 2) * Math.random())) - char[_local4].armorlvl) * (1 + (0.25 * turretSize))); } if (_local5 == 1001) { _local6 = 250; } if (_local5 == 2000) { _local6 = int((((char[_local5].damagelvl / 2) + ((char[_local5].damagelvl / 2) * Math.random())) - char[_local4].armorlvl) * (1 + (0.25 * AIturretSize))); } if (_local5 == 2001) { _local6 = 250; } var _local8 = false; if (_local5 == heronumber) { if (knocking) { char[_local4].knockcount = 400; char[_local4].knockx = 7 + (Math.random() * 10); char[_local4].knocky = 7 + (Math.random() * 14); com.darronschall.DynamicRegistration.initialize(game["unit" + _local4]); game["unit" + _local4].setRegistration(30, 20); game["unit" + _local4].gotoAndPlay(101); } if ((Math.random() * 100) < ((_global.herocritical * 5) + 1)) { _local8 = true; _local6 = _local6 * 2; } char[heronumber].hpCurrent = char[heronumber].hpCurrent + int(_local6 * ((_global.herovampire * 3) / 100)); if (char[heronumber].hpCurrent > char[heronumber].hpMax) { char[heronumber].hpCurrent = char[heronumber].hpMax; } } else if ((bloodlusttimer > 0) and (char[_local5].team == 1)) { _local6 = _local6 * 1.3; } if (_local4 == heronumber) { if (shielder > 0) { _local6 = 0; } } if (_local4 == heroAINumber) { if (AIshielder > 0) { _local6 = 0; } } char[_local4].hpCurrent = char[_local4].hpCurrent - _local6; game.attachMovie("dmgup", "dmgup" + _local4, 1700 + _local4); game["dmgup" + _local4]._x = game["unit" + _local4]._x; game["dmgup" + _local4]._y = game["unit" + _local4]._y - 30; game["dmgup" + _local4].goldup = _local6; if (_local8) { game["dmgup" + _local4].goldup = "Critical " + _local6; } deathcheck(_local3, _local4); } } } } } _local4++; } } var _local9 = 0; if (char[_local5].team == 1) { _local9 = 2; } else { _local9 = 1; } if (char[_local5].team == 2) { if (game["bullet" + _local3]._x < 200) { if (_local7 == "catapult") { game.attachMovie("groundspatter", "explosion" + _local3, 1300 + _local3); } else { game.attachMovie("explosion1", "explosion" + _local3, 1300 + _local3); } game["explosion" + _local3]._x = game["bullet" + _local3]._x + (bullet[_local3].xspeed * 2); game["explosion" + _local3]._y = game["bullet" + _local3]._y; game["bullet" + _local3].removeMovieClip(); bullet[_local3].active = false; _root[("tower" + _local9) + "hp"] = _root[("tower" + _local9) + "hp"] - int((char[_local5].damagelvl / 4) + ((char[_local5].damagelvl / 4) * Math.random())); } } else if (game["bullet" + _local3]._x > 3365) { if (char[_local5].team == 1) { if (_local7 == "catapult") { game.attachMovie("groundspatter", "explosion" + _local3, 1300 + _local3); } else { game.attachMovie("explosion1", "explosion" + _local3, 1300 + _local3); } game["explosion" + _local3]._x = game["bullet" + _local3]._x + (bullet[_local3].xspeed * 2); game["explosion" + _local3]._y = game["bullet" + _local3]._y; game["bullet" + _local3].removeMovieClip(); bullet[_local3].active = false; _root[("tower" + _local9) + "hp"] = _root[("tower" + _local9) + "hp"] - int((char[_local5].damagelvl / 4) + ((char[_local5].damagelvl / 4) * Math.random())); AIAutoDefense = 1500; } } } } if ((((((_local7 == "wizard") or (_local7 == "dragon")) or (_local7 == "babywing")) or ((_local5 == heronumber) and ((_global.chief != "chief6") and (_global.chief != "chief5")))) or ((_local5 == heroAINumber) and ((_global.AIchief != "chief6") and (_global.AIchief != "chief5")))) or (_local5 == 1001)) { game.attachMovie("firewind", ("wind" + (_local3 * 10)) + bullet[_local3].wind, (50000 + (_local3 * 10)) + bullet[_local3].wind); } else if (_local7 == "spiderrider") { game.attachMovie("poisonwind", ("wind" + (_local3 * 10)) + bullet[_local3].wind, (50000 + (_local3 * 10)) + bullet[_local3].wind); } else { game.attachMovie("wind", ("wind" + (_local3 * 10)) + bullet[_local3].wind, (50000 + (_local3 * 10)) + bullet[_local3].wind); } game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._x = game["bullet" + _local3]._x; game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._y = game["bullet" + _local3]._y; game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._xscale = 100; game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._yscale = 150; if ((_local7 == "dragon") or (_local5 == 1001)) { game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._xscale = 300; game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._yscale = 400; } else if (_local7 == "babywing") { game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._xscale = 200; game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._yscale = 200; } game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._rotation = game["bullet" + _local3]._rotation; if (game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._rotation == 0) { game[("wind" + (_local3 * 10)) + bullet[_local3].wind]._alpha = 0; } var _local10 = bullet[_local3].wind - 1; if (_local10 < 0) { _local10 = windmax; } game["bullet" + _local3]._rotation = 270 + getAngle(game["bullet" + _local3]._x, game["bullet" + _local3]._y, game[("wind" + (_local3 * 10)) + _local10]._x, game[("wind" + (_local3 * 10)) + _local10]._y); bullet[_local3].wind++; if (bullet[_local3].wind > windmax) { bullet[_local3].wind = 0; } } _local3++; } } function shoot(j, n) { if (char[j].unit != "dragon") { extradrop(j); } char[j].shooting++; if (j > 999) { if (char[j].shooting == 10) { } } if ((((char[j].shooting == 15) or ((char[j].unit == "dragon") and (char[j].shooting == 10))) or (((j == heronumber) and (furyfirecount > 0)) and (char[j].shooting == 5))) or (((j == heroAINumber) and (AIfuryfirecount > 0)) and (char[j].shooting == 5))) { nextbullet++; if (nextbullet > maxbullet) { nextbullet = 1; } if (((((char[j].unit == "archer") or (char[j].unit == "lionrider")) or (char[j].unit == "elitelionrider")) or ((j == heronumber) and (_global.chief == "chief6"))) or ((j == heroAINumber) and (_global.AIchief == "chief6"))) { game.attachMovie("arrow", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y + 30}); bullet[nextbullet].sound = "arrowhit"; } else if (((j == heronumber) and (_global.chief == "chief5")) or ((j == heroAINumber) and (_global.AIchief == "chief5"))) { game.attachMovie("spinningblade", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y + 30}); bullet[nextbullet].sound = "arrowhit"; } else if (j > 999) { game.attachMovie("cannonball", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y + 30}); bullet[nextbullet].sound = "cinematic_hit_explosion"; } else if ((char[j].unit == "catapult") or (char[j].unit == "battletroll")) { game.attachMovie("cannonball", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y - 100}); bullet[nextbullet].sound = "aexp2"; } else if (char[j].unit == "spiderrider") { game.attachMovie("poisonball", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y + 30}); bullet[nextbullet].sound = "arrowhit"; } else if ((char[j].unit == "wizard") or (char[j].unit == "chief")) { game.attachMovie("firebolt", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y + 30}); bullet[nextbullet].sound = "archmage_hit2"; } else if (char[j].unit == "dragon") { if (char[j].team == 1) { game.attachMovie("firebolt", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x + 60, _y:game["unit" + j]._y + 30}); } else { game.attachMovie("firebolt", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x - 60, _y:game["unit" + j]._y + 30}); } bullet[nextbullet].sound = "archmage_hit2"; } else if (char[j].unit == "babywing") { game.attachMovie("firebolt", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y + 10}); bullet[nextbullet].sound = "archmage_hit2"; } else { game.attachMovie("firebolt", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y + 30}); bullet[nextbullet].sound = "Fireball"; } if (char[j].unit == "catapult") { game["bullet" + nextbullet]._y = game["unit" + j]._y - 50; bullet[nextbullet].mcy = game["unit" + j]._y - 50; } else { game["bullet" + nextbullet]._y = game["unit" + j]._y - 10; bullet[nextbullet].mcy = game["unit" + j]._y - 10; } if (j > 999) { if (j == 1000) { game["bullet" + nextbullet]._y = 80; bullet[nextbullet].mcy = 100; game["bullet" + nextbullet]._x = game.tower1._x + 50; game.attachMovie("explosion2", "explosion51", 31351); game.explosion51._x = game.tower1._x + 70; game.explosion51._y = 70; game.explosion51._yscale = 120; game.explosion51._xscale = 120; } else { game["bullet" + nextbullet]._y = 80; bullet[nextbullet].mcy = 100; game["bullet" + nextbullet]._x = game.tower2._x - 50; game.attachMovie("explosion2", "explosion51", 31351); game.explosion51._x = game.tower2._x - 70; game.explosion51._y = 70; game.explosion51._yscale = 120; game.explosion51._xscale = 120; } } if (char[j].unit == "wizard") { if (char[j].team == 1) { game["bullet" + nextbullet]._yscale = 50 + ((50 * fireballSpell) * 0.25); game["bullet" + nextbullet]._xscale = 50 + ((50 * fireballSpell) * 0.25); } else { game["bullet" + nextbullet]._yscale = 50 + ((50 * AIfireballSpell) * 0.25); game["bullet" + nextbullet]._xscale = 50 + ((50 * AIfireballSpell) * 0.25); } } else if (char[j].unit == "dragon") { game["bullet" + nextbullet]._yscale = 200; game["bullet" + nextbullet]._xscale = 200; } else if (j == 1000) { game["bullet" + nextbullet]._yscale = 50 + ((50 * turretSize) * 0.25); game["bullet" + nextbullet]._xscale = 50 + ((50 * turretSize) * 0.25); } else if (j == 2000) { game["bullet" + nextbullet]._yscale = 50 + ((50 * AIturretSize) * 0.25); game["bullet" + nextbullet]._xscale = 50 + ((50 * AIturretSize) * 0.25); } else if (char[j].unit == "catapult") { game["bullet" + nextbullet]._yscale = 100; game["bullet" + nextbullet]._xscale = 100; } else if (j == heronumber) { if (furyfirecount > 0) { game["bullet" + nextbullet]._yscale = 200; game["bullet" + nextbullet]._xscale = 200; } else { game["bullet" + nextbullet]._yscale = 200; game["bullet" + nextbullet]._xscale = 200; } } else if (j == heroAINumber) { if (AIfuryfirecount > 0) { game["bullet" + nextbullet]._yscale = 200; game["bullet" + nextbullet]._xscale = 200; } else { game["bullet" + nextbullet]._yscale = 100; game["bullet" + nextbullet]._xscale = 100; } } else { game["bullet" + nextbullet]._yscale = 100; game["bullet" + nextbullet]._xscale = 100; } if (j < 1000) { if ((char[j].unit == "lionrider") or (char[j].unit == "elitelionrider")) { game["unit" + j].rattacksound.setVolume(volumeControl(game["unit" + j]._x)); game["unit" + j].rattacksound.setPan(surroundSound(game["unit" + j]._x)); game["unit" + j].rattacksound.start(); } else { game["unit" + j].attacksound.setVolume(volumeControl(game["unit" + j]._x)); game["unit" + j].attacksound.setPan(surroundSound(game["unit" + j]._x)); game["unit" + j].attacksound.start(); } } else if (j == 1000) { game.tower1.attacksound = new Sound(game.tower1); game.tower1.attacksound.attachSound("cannon02"); game.tower1.attacksound.setVolume(volumeControl(game.tower1._x) * 0.6); game.tower1.attacksound.setPan(surroundSound(game.tower1._x)); game.tower1.attacksound.start(); } else { game.tower2.attacksound = new Sound(game.tower2); game.tower2.attacksound.attachSound("cannon02"); game.tower2.attacksound.setVolume(volumeControl(game.tower2._x) * 0.6); game.tower2.attacksound.setPan(surroundSound(game.tower2._x)); game.tower2.attacksound.start(); } bullet[nextbullet].owner = j; bullet[nextbullet].active = true; bullet[nextbullet].yspeed = 2; bullet[nextbullet].rtarget = n; if (j > 999) { bullet[nextbullet].yspeed = 12; } var _local5 = 2 + ((game["unit" + j]._y - game["unit" + n]._y) / 55); if (_local5 > 6) { _local5 = 6; } else if (_local5 < -1) { _local5 = -1; } if ((char[n].unit == "dragon") and (char[j].unit != "dragon")) { _local5 = 5 + ((game["unit" + j]._y - game["unit" + n]._y) / int((Math.random() * 20) + 100)); } if (char[n].unit != "dragon") { var _local6 = 0; var _local4 = 1; while (_local4 < 4) { if ((((game["unit" + j]._x > game["unit" + n]._x) and (game["unit" + j]._x > game["beacon" + _local4]._x)) and (game["beacon" + _local4]._x > game["unit" + n]._x)) or (((game["unit" + j]._x < game["unit" + n]._x) and (game["unit" + j]._x < game["beacon" + _local4]._x)) and (game["beacon" + _local4]._x < game["unit" + n]._x))) { if ((((game["unit" + j]._y - 15) > game["beacon" + _local4]._y) or (Math.abs(game["unit" + j]._x - game["beacon" + _local4]._x) > 40)) and (((game["unit" + n]._y - 15) > game["beacon" + _local4]._y) or (Math.abs(game["unit" + n]._x - game["beacon" + _local4]._x) > 40))) { _local6 = _local4; break; } } _local4++; } } if (_local6 > 0) { _local5 = 2 + ((game["unit" + j]._y - game["beacon" + _local6]._y) / (25 + (40 * Math.random()))); if (_local5 > 6) { _local5 = 6; } else if (_local5 < 0) { _local5 = 0; } } if (j > 999) { _local5 = -27; bullet[nextbullet].yspeed = 40; } if (n > 150) { _local5 = 2; if (char[j].xspeed > 0) { bullet[nextbullet].xspeed = 15; if (char[j].unit == "catapult") { bullet[nextbullet].xspeed = 20; _local5 = 5; } } else { bullet[nextbullet].xspeed = -15; if (char[j].unit == "catapult") { bullet[nextbullet].xspeed = -20; _local5 = 5; } } if (char[j].unit == "dragon") { } } else { if (char[j].xspeed > 0) { bullet[nextbullet].xspeed = 4 + (9 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 240)); if (char[bullet[nextbullet].owner].unit == "wizard") { bullet[nextbullet].xspeed = 4 + (9 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 250)); } if (bullet[nextbullet].xspeed < 4) { bullet[nextbullet].xspeed = 4; } if ((char[n].unit == "dragon") and (char[j].unit != "dragon")) { bullet[nextbullet].xspeed = 9 + (15 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 240)); } if ((char[bullet[nextbullet].owner].unit == "dragon") and (char[n].unit != "dragon")) { if (char[j].queued or (char[j].mcount > 0)) { if (char[j].team == 1) { bullet[nextbullet].xspeed = ((-11.5 * (((game["unit" + j]._x - game["unit" + n]._x) + 60) / 240)) + (Math.random() * 2)) - 1; } else { bullet[nextbullet].xspeed = ((-11.5 * (((game["unit" + j]._x - game["unit" + n]._x) - 60) / 240)) + (Math.random() * 2)) - 1; } } else if (char[j].team == 1) { bullet[nextbullet].xspeed = ((-11.5 * (((game["unit" + j]._x - game["unit" + n]._x) + 60) / 240)) + (Math.random() * 2)) - 3; } else { bullet[nextbullet].xspeed = ((-11.5 * (((game["unit" + j]._x - game["unit" + n]._x) - 60) / 240)) + (Math.random() * 2)) - 3; } } if ((char[n].unit == "dragon") and (char[j].unit == "dragon")) { bullet[nextbullet].xspeed = 2 + (9 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 240)); bullet[nextbullet].yspeed = 0; _local5 = 0; } if (_local6 > 0) { bullet[nextbullet].xspeed = 2 + (7 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 270)); if (char[bullet[nextbullet].owner].unit == "wizard") { bullet[nextbullet].xspeed = 2 + (7 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 280)); } } } else { bullet[nextbullet].xspeed = -4 - (9 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 240)); if (char[bullet[nextbullet].owner].unit == "wizard") { bullet[nextbullet].xspeed = -4 - (9 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 250)); } if (bullet[nextbullet].xspeed > -4) { bullet[nextbullet].xspeed = -4; } if ((char[n].unit == "dragon") and (char[j].unit != "dragon")) { bullet[nextbullet].xspeed = -9 - (15 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 240)); } if ((char[bullet[nextbullet].owner].unit == "dragon") and (char[n].unit != "dragon")) { if (char[j].queued or (char[j].mcount > 0)) { if (char[j].team == 1) { bullet[nextbullet].xspeed = ((-11 * (((game["unit" + j]._x - game["unit" + n]._x) + 60) / 250)) + (Math.random() * 2)) - 1; } else { bullet[nextbullet].xspeed = ((-11 * (((game["unit" + j]._x - game["unit" + n]._x) - 60) / 250)) + (Math.random() * 2)) - 1; } } else if (char[j].team == 1) { bullet[nextbullet].xspeed = ((-11 * (((game["unit" + j]._x - game["unit" + n]._x) + 60) / 250)) + (Math.random() * 3)) - 1; } else { bullet[nextbullet].xspeed = ((-11 * (((game["unit" + j]._x - game["unit" + n]._x) - 60) / 250)) + (Math.random() * 3)) - 1; } } if ((char[n].unit == "dragon") and (char[j].unit == "dragon")) { bullet[nextbullet].xspeed = -2 - (9 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 240)); bullet[nextbullet].yspeed = 0; _local5 = 0; } if (_local6 > 0) { bullet[nextbullet].xspeed = -1 - (7 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 240)); if (char[bullet[nextbullet].owner].unit == "wizard") { bullet[nextbullet].xspeed = -1 - (7 * (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 250)); } } } if (j == 1000) { bullet[nextbullet].xspeed = -2 + (22 * (Math.abs(game.tower1._x - game["unit" + n]._x) / 360)); } if (j == 2000) { bullet[nextbullet].xspeed = 2 - (22 * (Math.abs(game.tower2._x - game["unit" + n]._x) / 360)); } } if (j < 1000) { if (_local6 > 0) { _local5 = _local5 + (Math.abs(game["unit" + j]._x - game["beacon" + _local6]._x) / 80); bullet[nextbullet].yspeed = -6; } else { _local5 = _local5 + (Math.abs(game["unit" + j]._x - game["unit" + n]._x) / 80); } bullet[nextbullet].momentum = 3.5 + _local5; if ((char[n].unit == "dragon") and (char[j].unit == "dragon")) { bullet[nextbullet].momentum = 2; bullet[nextbullet].yspeed = -18; } } else { if ((char[n].unit == "dragon") and (char[i].unit != "dragon")) { bullet[nextbullet].yspeed = -20; bullet[nextbullet].momentum = 1; } else { bullet[nextbullet].yspeed = 0; bullet[nextbullet].momentum = 1; } if (j == 1000) { if (multiShot > 0) { var _local7 = nextbullet; multishooting(j, 1, _local7); if (multiShot > 1) { multishooting(j, 2, _local7); if (multiShot > 2) { multishooting(j, 3, _local7); if (multiShot > 3) { multishooting(j, 4, _local7); if (multiShot > 4) { multishooting(j, 5, _local7); } } } } } } else if (j == 2000) { if (AImultiShot > 0) { var _local7 = nextbullet; multishooting(j, 1, _local7); if (AImultiShot > 1) { multishooting(j, 2, _local7); if (AImultiShot > 2) { multishooting(j, 3, _local7); if (AImultiShot > 3) { multishooting(j, 4, _local7); if (AImultiShot > 4) { multishooting(j, 5, _local7); } } } } } } } if (n == 1000) { bullet[nextbullet].xspeed = -15; bullet[nextbullet].yspeed = -15; bullet[nextbullet].momentum = 5; if (char[j].unit == "catapult") { bullet[nextbullet].xspeed = -25; bullet[nextbullet].yspeed = -25; bullet[nextbullet].momentum = 5; } else if (char[j].unit == "dragon") { bullet[nextbullet].xspeed = -25; bullet[nextbullet].yspeed = 0; bullet[nextbullet].momentum = 2; } } if (n == 2000) { bullet[nextbullet].xspeed = 15; bullet[nextbullet].yspeed = -15; bullet[nextbullet].momentum = 5; if (char[j].unit == "catapult") { bullet[nextbullet].xspeed = 25; bullet[nextbullet].yspeed = -25; bullet[nextbullet].momentum = 5; } else if (char[j].unit == "dragon") { bullet[nextbullet].xspeed = 25; bullet[nextbullet].yspeed = 0; bullet[nextbullet].momentum = 2; } } game["bullet" + nextbullet].hb._visible = false; } else if ((char[j].shooting > 31) and (char[j].unit == "dragon")) { char[j].rtarget = 0; char[j].shooting = 0; } else if (char[j].shooting > 60) { char[j].shooting = 1; if (((n > 100) or (char[j].unit == "lionrider")) or (char[j].unit == "elitelionrider")) { char[j].rtarget = 0; char[j].shooting = 0; } } else if (char[j].shooting == 2) { if ((char[n].hpCurrent > 0) and (n < 1000)) { var _local8 = 0; if (char[n].unit == "dragon") { _local8 = 200; } if (getDist(game["unit" + j]._x, game["unit" + j]._y, game["unit" + n]._x, game["unit" + n]._y) < (char[j].range + _local8)) { if (char[j].unit != "dragon") { game["unit" + j].gotoAndPlay(51); } if ((char[j].unit == "lionrider") or (char[j].unit == "elitelionrider")) { game["unit" + j].gotoAndPlay(151); } } else { char[j].shooting = 0; char[j].rtarget = 0; game["unit" + j].gotoAndPlay(1); } } else if (n > 100) { if (char[j].unit != "dragon") { game["unit" + j].gotoAndPlay(51); } if ((char[j].unit == "lionrider") or (char[j].unit == "elitelionrider")) { game["unit" + j].gotoAndPlay(151); } } else { char[j].shooting = 0; char[j].rtarget = 0; game["unit" + j].gotoAndPlay(1); } } else { if (j == 1000) { if (char[j].shooting > (55 - (turretSpeed * 7))) { char[j].shooting = 1; } } if (j == 2000) { if (char[j].shooting > (55 - (AIturretSpeed * 7))) { char[j].shooting = 1; } } if (j == heronumber) { if (furyfirecount > 0) { if (char[j].shooting > 6) { char[j].shooting = 1; } } else if (char[j].shooting > 18) { char[j].shooting = 1; } } if (j == heroAINumber) { if (AIfuryfirecount > 0) { if (char[j].shooting > 6) { char[j].shooting = 1; } } else if (char[j].shooting > 18) { char[j].shooting = 1; } } } } function multishooting(n, can, primarybullet) { trace("multi shooting"); nextbullet++; if (nextbullet > maxbullet) { nextbullet = 1; } game.attachMovie("cannonball", "bullet" + nextbullet, 1200 + nextbullet, {_x:game["unit" + j]._x, _y:game["unit" + j]._y + 30}); game["bullet" + nextbullet]._y = 80; game["bullet" + nextbullet].hb._visible = false; bullet[nextbullet].mcy = 100; if (n == 1000) { game["bullet" + nextbullet]._x = game.tower1._x + 50; game["bullet" + nextbullet]._yscale = 50 + ((50 * turretSize) * 0.25); game["bullet" + nextbullet]._xscale = 50 + ((50 * turretSize) * 0.25); } else { game["bullet" + nextbullet]._x = game.tower2._x - 50; game["bullet" + nextbullet]._yscale = 50 + ((50 * AIturretSize) * 0.25); game["bullet" + nextbullet]._xscale = 50 + ((50 * AIturretSize) * 0.25); } var _local2 = 0; if (can == 1) { _local2 = 2; } else if (can == 2) { _local2 = -2; } else if (can == 3) { _local2 = 4; } else if (can == 4) { _local2 = -4; } else if (can == 5) { _local2 = 6; } bullet[nextbullet].type = bullet[primarybullet].type; bullet[nextbullet].active = bullet[primarybullet].active; bullet[nextbullet].owner = bullet[primarybullet].owner; bullet[nextbullet].momentum = bullet[primarybullet].momentum; bullet[nextbullet].rtarget = bullet[primarybullet].rtarget; bullet[nextbullet].xspeed = bullet[primarybullet].xspeed + _local2; bullet[nextbullet].yspeed = bullet[primarybullet].yspeed; bullet[nextbullet].hit = bullet[primarybullet].hit; bullet[nextbullet].hyp = bullet[primarybullet].hyp; bullet[nextbullet].mcy = bullet[primarybullet].mcy; bullet[nextbullet].distx = bullet[primarybullet].distx; bullet[nextbullet].disty = bullet[primarybullet].disty; bullet[nextbullet].oldx = bullet[primarybullet].oldx; bullet[nextbullet].oldy = bullet[primarybullet].oldy; bullet[nextbullet].mcrad = bullet[primarybullet].mcrad; bullet[nextbullet].wind = bullet[primarybullet].wind; bullet[nextbullet].sound = bullet[primarybullet].sound; } function deathcheck(i, j) { game["healthbar" + j].hbgreen._xscale = int((char[j].hpCurrent / char[j].hpMax) * 100); if ((char[j].hpCurrent < 1) and char[j].active) { game["healthbar" + j].removeMovieClip(); char[j].active = false; game["unit" + j].gotoAndPlay(101); char[i].mcount = 0; char[i].shooting = 0; char[i].melee = false; if (char[i].ranged and char[j].melee) { var _local5 = 0; while (_local5 < (maxmen + 1)) { if (!char[_local5].ranged) { if (char[_local5].team == char[j].team) { char[_local5].melee = false; } } _local5++; } } game["unit" + j].diesound.setVolume(volumeControl(game["unit" + j]._x)); game["unit" + j].diesound.setPan(surroundSound(game["unit" + j]._x)); game["unit" + j].diesound.start(); game["unit" + i].gotoAndPlay(1); if (i == heronumber) { heroxp = heroxp + int(char[j].hpMax * (1 + (_global.herolearned * 0.1))); } if (i == heroAINumber) { heroAIXp = heroAIXp + char[j].hpMax; } if (j == heronumber) { heronumber = 0; rivival = 2000; heroflee = false; } if (j == heroAINumber) { heroAINumber = 0; heroAIRestore = 0; heroAIDeath = 1000; heroAIOut = false; heroAIFlee = false; } var _local3 = 0; if (char[j].team == 1) { switch (char[j].unit) { case "slave" : _local3 = slavecost; break; case "soldier" : _local3 = soldiercost; break; case "archer" : _local3 = archercost; break; case "wizard" : _local3 = wizardcost * 0.9; break; case "dragon" : _local3 = dragoncost * 0.2; break; case "assasin" : _local3 = assasincost * 0.9; break; case "spiderrider" : _local3 = spiderridercost * 0.8; break; case "drake" : _local3 = drakecost * 0.6; break; case "wargrider" : _local3 = wolfridercost * 0.8; break; case "lionrider" : _local3 = lionridercost * 0.7; break; case "elitelionrider" : _local3 = elitelionridercost * 0.6; break; case "battletroll" : _local3 = battletrollcost * 0.5; break; case "golem" : _local3 = golemcost * 0.6; break; case "undeadknight" : _local3 = undeadknightcost * 0.75; break; case "babydemon" : _local3 = babydemoncost * 0.6; break; case "babywing" : _local3 = babywingcost * 0.6; break; case "lion" : _local3 = lioncost; break; case "largelion" : _local3 = largelioncost; break; default : _local3 = 2000; } } else { switch (char[j].unit) { case "slave" : _local3 = slavecost; break; case "soldier" : _local3 = soldiercost; break; case "archer" : _local3 = archercost; break; case "wizard" : _local3 = wizardcost; break; case "dragon" : _local3 = dragoncost; break; case "assasin" : _local3 = assasincost; break; case "spiderrider" : _local3 = spiderridercost; break; case "drake" : _local3 = drakecost; if (currentMap == 7) { _local3 = drakecost * 3; } break; case "wargrider" : _local3 = wolfridercost; break; case "lionrider" : _local3 = lionridercost; break; case "elitelionrider" : _local3 = elitelionridercost; break; case "battletroll" : _local3 = battletrollcost; break; case "golem" : _local3 = golemcost; break; case "undeadknight" : _local3 = undeadknightcost; break; case "babydemon" : _local3 = babydemoncost; break; case "babywing" : _local3 = babywingcost; break; case "lion" : _local3 = lioncost; break; case "largelion" : _local3 = largelioncost; break; default : _local3 = 2000; } } killbonus = killbonus + 2; game.attachMovie("goldup", "goldup" + j, 1700 + j); game["goldup" + j]._x = game["unit" + j]._x; game["goldup" + j]._y = game["unit" + j]._y - 30; var _local6 = int((game["goldup" + j]._x / 800) + 1); if (_local6 > 2) { reputation = (reputation + _local6) - 2; game.attachMovie("trophyup", "trophyup" + j, 1800 + j); game["trophyup" + j]._x = game["unit" + j]._x + 5; game["trophyup" + j]._y = game["unit" + j]._y - 22; } if (char[j].team == 1) { _global.gold = _global.gold + (int((_local3 / (1 - (0.05 * _global.fame))) / 8) * _local6); game["goldup" + j].goldup = int((_local3 / (1 - (0.05 * _global.fame))) / 8) * _local6; experience = experience + (((_local3 / (1 - (0.05 * _global.fame))) * _local6) / 2); playerpop--; } else { _global.gold = _global.gold + (int((_local3 / (1 - (0.05 * _global.fame))) / 5) * _local6); game["goldup" + j].goldup = int((_local3 / (1 - (0.05 * _global.fame))) / 5) * _local6; experience = experience + ((_local3 / (1 - (0.05 * _global.fame))) * _local6); if (experience >= 6000) { if (_root.options2.ldb4.locked._currentframe == 2) { _root.options2.ldb4.locked.gotoAndStop(1); _root.herodashboard.ldb4.locked.gotoAndStop(1); _root.attachMovie("unlockedherotxt", "unlockedherotxt", 300); _root.unlockedherotxt._x = 250; _root.unlockedherotxt._y = 100; } } if (char[j].unit == "chief") { heroAIOut = false; heroAIDeath = 1000; heroAIRestore = 0; } if (((i != heronumber) and (char[heronumber].mcount > 0)) or (char[heronumber].shooting > 0)) { heroxp = heroxp + int((char[j].hpMax * (1 + (_global.herolearned * 0.1))) / 2); } } } if ((tower1hp < 1) and (!gameover)) { trace("gameover - defeat"); game.tower1.gotoAndPlay(2); game.tower1.cover.removeMovieClip(); game.tower1.destroysound = new Sound(game.tower1); game.tower1.destroysound.attachSound("aexp6"); game.tower1.destroysound.setVolume(1.7 * volumeControl(game.tower1._x)); game.tower1.destroysound.setPan(surroundSound(game.tower1._x)); game.tower1.destroysound.start(); gameover = true; game.attachMovie("fire_smoke2", "fire_smoke2", 999995457); game.fire_smoke2._x = game.tower1._x - 150; game.fire_smoke2._y = -240; game.fire_smoke2._xscale = 220; game.fire_smoke2._yscale = 220; } if ((tower2hp < 1) and (!gameover)) { trace("gameover - victory"); game.tower2.gotoAndPlay(2); game.tower2.cover.removeMovieClip(); game.tower2.destroysound = new Sound(game.tower2); game.tower2.destroysound.attachSound("aexp6"); game.tower2.destroysound.setVolume(1.7 * volumeControl(game.tower2._x)); game.tower2.destroysound.setPan(surroundSound(game.tower2._x)); game.tower2.destroysound.start(); gameover = true; levelscomplete[_global.scene]++; game.attachMovie("fire_smoke2", "fire_smoke2", 999995457); game.fire_smoke2._x = game.tower2._x - 200; game.fire_smoke2._y = -240; game.fire_smoke2._xscale = 220; game.fire_smoke2._yscale = 220; } } function herostomp() { if ((heronumber > 0) and (herohp > 0)) { game["unit" + heronumber].gotoAndPlay(51); game["unit" + heronumber].stompsound.setVolume(volumeControl(game["unit" + heronumber]._x)); game["unit" + heronumber].stompsound.setPan(surroundSound(game["unit" + heronumber]._x)); game["unit" + heronumber].stompsound.start(); char[heronumber].special = "stomp"; char[heronumber].specialcount = 1; char[heronumber].mcount = 0; char[heronumber].melee = false; char[heronumber].mtarget = 0; stompdown = 1200; } } function AIherostomp() { if (heroAINumber > 0) { game["unit" + heroAINumber].gotoAndPlay(51); game["unit" + heroAINumber].stompsound.setVolume(volumeControl(game["unit" + heroAINumber]._x)); game["unit" + heroAINumber].stompsound.setPan(surroundSound(game["unit" + heroAINumber]._x)); game["unit" + heroAINumber].stompsound.start(); char[heroAINumber].special = "stomp"; char[heroAINumber].specialcount = 1; char[heroAINumber].mcount = 0; char[heroAINumber].melee = false; char[heroAINumber].mtarget = 0; AIstompdown = 1200; } } function bloodlusting() { if ((heronumber > 0) and (herohp > 0)) { bloodluster = 300; char[heronumber].damagelvl = int(int(herodmg * Math.pow(gainrate, herolvl)) * 1.25); if (heroflee) { char[heronumber].xspeed = char[heronumber].xspeed - 3; } else { char[heronumber].xspeed = char[heronumber].xspeed + 3; } myColor = new Color(game["unit" + heronumber]); myColorTransform = new Object(); myColorTransform = {rb:150, gb:0, bb:0}; myColor.setTransform(myColorTransform); bloodon = 1200; } } function BloodOff() { bloodluster--; if (bloodluster < 1) { char[heronumber].damagelvl = int(herodmg * Math.pow(gainrate, herolvl)); if (heroflee) { char[heronumber].xspeed = char[heronumber].xspeed + 3; } else { char[heronumber].xspeed = char[heronumber].xspeed - 3; } myColor = new Color(game["unit" + heronumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } function AIbloodlusting() { if (heroAINumber > 0) { AIbloodluster = 300; char[heroAINumber].damagelvl = int(int(heroAIdmg * Math.pow(gainrate, heroAILevel)) * 1.25); if (heroAIFlee) { char[heroAINumber].xspeed = char[heroAINumber].xspeed + 3; } else { char[heroAINumber].xspeed = char[heroAINumber].xspeed - 3; } myColor = new Color(game["unit" + heroAINumber]); myColorTransform = new Object(); myColorTransform = {rb:150, gb:0, bb:0}; myColor.setTransform(myColorTransform); AIbloodon = 1200; } } function AIBloodOff() { AIbloodluster--; if (AIbloodluster < 1) { char[heroAINumber].damagelvl = int(heroAIdmg * Math.pow(gainrate, heroAILevel)); if (heroAIFlee) { char[heroAINumber].xspeed = char[heroAINumber].xspeed - 3; } else { char[heroAINumber].xspeed = char[heroAINumber].xspeed + 3; } myColor = new Color(game["unit" + heroAINumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } function morphing() { if ((heronumber > 0) and (herohp > 0)) { morpher = 500; char[heronumber].damagelvl = int(int(herodmg * Math.pow(gainrate, herolvl)) * 1.5); if (heroflee) { char[heronumber].xspeed = char[heronumber].xspeed - 5; } else { char[heronumber].xspeed = char[heronumber].xspeed + 5; } var _local1 = game["unit" + heronumber].getDepth(); var _local3 = game["unit" + heronumber]._x; var _local4 = game["unit" + heronumber]._y; var _local2 = game["unit" + heronumber]._xscale; game.attachMovie("chief4b", "unit" + heronumber, _local1); game["unit" + heronumber]._x = _local3; game["unit" + heronumber]._y = _local4; game["unit" + heronumber].hb._visible = false; game["unit" + heronumber].gotoAndStop(51); game["unit" + heronumber]._xscale = _local2; myColor = new Color(game["unit" + heronumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); morphon = 1500; } } function MorphOff() { morpher--; if (morpher < 1) { char[heronumber].damagelvl = int(herodmg * Math.pow(gainrate, herolvl)); var _local1 = game["unit" + heronumber].getDepth(); var _local3 = game["unit" + heronumber]._x; var _local4 = game["unit" + heronumber]._y; var _local2 = game["unit" + heronumber]._xscale; game.attachMovie("chief4", "unit" + heronumber, _local1); game["unit" + heronumber]._x = _local3; game["unit" + heronumber]._y = _local4; game["unit" + heronumber].hb._visible = false; game["unit" + heronumber].gotoAndStop(51); game["unit" + heronumber]._xscale = _local2; if (heroflee) { char[heronumber].xspeed = char[heronumber].xspeed + 5; } else { char[heronumber].xspeed = char[heronumber].xspeed - 5; } myColor = new Color(game["unit" + heronumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } function AImorphing() { if (heroAINumber > 0) { AImorpher = 300; char[heroAINumber].damagelvl = int(int(heroAIdmg * Math.pow(gainrate, heroAILevel)) * 1.5); if (heroAIFlee) { char[heroAINumber].xspeed = char[heroAINumber].xspeed + 5; } else { char[heroAINumber].xspeed = char[heroAINumber].xspeed - 5; } var _local1 = game["unit" + heroAINumber].getDepth(); var _local3 = game["unit" + heroAINumber]._x; var _local4 = game["unit" + heroAINumber]._y; var _local2 = game["unit" + heroAINumber]._xscale; game.attachMovie("chief4b", "unit" + heroAINumber, _local1); game["unit" + heroAINumber]._x = _local3; game["unit" + heroAINumber]._y = _local4; game["unit" + heroAINumber].hb._visible = false; game["unit" + heroAINumber].gotoAndStop(51); game["unit" + heroAINumber]._xscale = _local2; myColor = new Color(game["unit" + heroAINumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); AImorphon = 1500; } } function AIMorphOff() { AImorpher--; if (AImorpher < 1) { var _local1 = game["unit" + heroAINumber].getDepth(); var _local3 = game["unit" + heroAINumber]._x; var _local4 = game["unit" + heroAINumber]._y; var _local2 = game["unit" + heroAINumber]._xscale; game.attachMovie("chief4", "unit" + heroAINumber, _local1); game["unit" + heroAINumber]._x = _local3; game["unit" + heroAINumber]._y = _local4; game["unit" + heroAINumber].hb._visible = false; game["unit" + heroAINumber].gotoAndStop(51); game["unit" + heroAINumber]._xscale = _local2; char[heroAINumber].damagelvl = int(heroAIdmg * Math.pow(gainrate, heroAILevel)); if (heroAIFlee) { char[heroAINumber].xspeed = char[heroAINumber].xspeed - 5; } else { char[heroAINumber].xspeed = char[heroAINumber].xspeed + 5; } myColor = new Color(game["unit" + heroAINumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } function shielding() { if ((heronumber > 0) and (herohp > 0)) { shielder = 300; myColor = new Color(game["unit" + heronumber]); myColorTransform = new Object(); myColorTransform = {rb:200, gb:200, bb:0}; myColor.setTransform(myColorTransform); shieldon = 1200; } } function ShieldOff() { shielder--; if (shielder < 1) { myColor = new Color(game["unit" + heronumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } function AIshielding() { if (heroAINumber > 0) { AIshielder = 300; myColor = new Color(game["unit" + heroAINumber]); myColorTransform = new Object(); myColorTransform = {rb:200, gb:200, bb:0}; myColor.setTransform(myColorTransform); AIshieldon = 1200; } } function AIShieldOff() { AIshielder--; if (AIbloodluster < 1) { myColor = new Color(game["unit" + heroAINumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } function Knocking() { if ((heronumber > 0) and (herohp > 0)) { knocking = 450; myColor = new Color(game["unit" + heronumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:200}; myColor.setTransform(myColorTransform); knockon = 1500; } } function KnockOff() { knocking--; if (knocking < 1) { myColor = new Color(game["unit" + heronumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } function AIKnocking() { if (heroAINumber > 0) { AIknocking = 550; myColor = new Color(game["unit" + heroAINumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:200}; myColor.setTransform(myColorTransform); AIknockon = 1500; } } function AIKnockOff() { AIknocking--; if (AIknocking < 1) { myColor = new Color(game["unit" + heroAINumber]); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } function knocked(hero, target) { trace(target + " has been kncoked back"); } function flinging(unit) { char[unit].knockcount--; char[unit].rtarget = 0; char[unit].mtarget = 0; char[unit].queued = false; char[unit].melee = false; char[unit].mcount = 0; char[unit].shooting = 0; if (game["unit" + unit]._x > 3395) { char[unit].knockx = 0; } if (game["unit" + unit]._x < 160) { char[unit].knockx = 0; } if ((game["unit" + unit]._y > (groundmaker(game["unit" + unit]._x) - 10)) or (char[unit].knockcount == 0)) { if (char[unit].knockcount > 20) { char[unit].knockcount = 20; } game["unit" + unit]._rotation2 = 0; game["unit" + unit]._y = groundmaker(game["unit" + unit]._x); char[unit].knockx = 0; char[unit].knocky = 0; } else { if (char[unit].team == 2) { game["unit" + unit]._x = game["unit" + unit]._x + char[unit].knockx; game["unit" + unit]._rotation2 = game["unit" + unit]._rotation2 + 30; } else { game["unit" + unit]._x = game["unit" + unit]._x - char[unit].knockx; game["unit" + unit]._rotation2 = game["unit" + unit]._rotation2 - 30; } game["unit" + unit]._y = game["unit" + unit]._y - char[unit].knocky; char[unit].knocky = char[unit].knocky - 0.8; char[unit].knockx = char[unit].knockx - 0.05; if (char[unit].knockx < 0) { char[unit].knockx = 0; } } } function AIFist(fistx) { AIfiston = true; AIfistdown = true; game.attachMovie("mightyfist", "AImightyfist", 2222222); game.AImightyfist._x = fistx; } function AIMegaFist(fistx) { AIomegafiston = true; AIomegafistdown = true; game.attachMovie("omegafist", "AImightyfist", 2222222); game.AImightyfist._x = fistx; } function fistControl() { game.mightyfist.hb._visible = false; if (fiston or omegafiston) { if (fistdown or omegafistdown) { if ((game.mightyfist._y + 30) > groundmaker(game.mightyfist._x)) { if (game.mightyfist._alpha > 99) { var _local3 = 1; while (_local3 < (maxmen + 1)) { if (char[_local3].team != 1) { if (game.mightyfist.hitTest(game["unit" + _local3].hb)) { game.mightyfist.fistsound = new Sound(game.mightyfist); game.mightyfist.fistsound.attachSound("aexp2"); game.mightyfist.fistsound.setVolume(volumeControl(game.mightyfist._x)); game.mightyfist.fistsound.setPan(surroundSound(game.mightyfist._x)); game.mightyfist.fistsound.start(); game.attachMovie("dmgup", "dmgup" + _local3, 1700 + _local3); game["dmgup" + _local3]._x = game["unit" + _local3]._x; game["dmgup" + _local3]._y = game["unit" + _local3]._y - 30; if (omegafistdown) { char[_local3].hpCurrent = char[_local3].hpCurrent - (1000 * (1 + (0.3 * _global.fistpower))); game["dmgup" + _local3].goldup = 1000 * (1 + (0.3 * _global.fistpower)); } else { char[_local3].hpCurrent = char[_local3].hpCurrent - (100 * (1 + (0.3 * _global.fistpower))); game["dmgup" + _local3].goldup = 100 * (1 + (0.3 * _global.fistpower)); } deathcheck(1001, _local3); } } _local3++; } } game.mightyfist._alpha = game.mightyfist._alpha - 5; if (game.mightyfist._alpha < 10) { game.mightyfist.swapDepths(1); game.mightyfist.removeMovieClip(); if (fiston) { fistcharge = 2500; fistdown = false; fiston = false; } if (omegafiston) { omegafistcharge = 10000; omegafistdown = false; omegafiston = false; } } } else { game.mightyfist._y = game.mightyfist._y + 50; } } else { game.mightyfist._x = _xmouse - _root.game._x; game.mightyfist._y = 50; } } } function AIfistControl() { game.AImightyfist.hb._visible = false; if (AIfiston or AIomegafiston) { if (AIfistdown or AIomegafistdown) { if ((game.AImightyfist._y + 30) > groundmaker(game.AImightyfist._x)) { if (game.AImightyfist._alpha > 99) { var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].team == 1) { if (game.AImightyfist.hitTest(game["unit" + _local2].hb)) { game.AImightyfist.fistsound = new Sound(game.AImightyfist); game.AImightyfist.fistsound.attachSound("aexp2"); game.AImightyfist.fistsound.setVolume(volumeControl(game.AImightyfist._x)); game.AImightyfist.fistsound.setPan(surroundSound(game.AImightyfist._x)); game.AImightyfist.fistsound.start(); game.attachMovie("dmgup", "dmgup" + _local2, 1700 + _local2); game["dmgup" + _local2]._x = game["unit" + _local2]._x; game["dmgup" + _local2]._y = game["unit" + _local2]._y - 30; if (AIomegafistdown) { char[_local2].hpCurrent = char[_local2].hpCurrent - 1000; game["dmgup" + _local2].goldup = 1000; } else { char[_local2].hpCurrent = char[_local2].hpCurrent - 100; game["dmgup" + _local2].goldup = 100; } deathcheck(1001, _local2); } } _local2++; } } game.AImightyfist._alpha = game.AImightyfist._alpha - 5; if (game.AImightyfist._alpha < 10) { game.AImightyfist.swapDepths(1); game.AImightyfist.removeMovieClip(); if (AIfiston) { AIfistcharge = 2500; AIfistdown = false; AIfiston = false; } if (AIomegafiston) { AIomegafistcharge = 10000; AIomegafistdown = false; AIomegafiston = false; } } } else { game.AImightyfist._y = game.AImightyfist._y + 50; } } else { game.AImightyfist._x = _xmouse - _root.game._x; game.AImightyfist._y = 50; } } } function growControl() { game.growspell.hb._visible = false; if (growon) { if (growdown) { if ((game.growspell._y + 30) > groundmaker(game.growspell._x)) { if (game.growspell._alpha > 99) { var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].team == 1) { if (game.growspell.hitTest(game["unit" + _local2].hb)) { game["unit" + _local2]._xscale = game["unit" + _local2]._xscale * 1.25; game["unit" + _local2]._yscale = game["unit" + _local2]._yscale * 1.25; char[_local2].hpCurrent = char[_local2].hpCurrent + (char[_local2].hpMax * 0.5); char[_local2].hpMax = char[_local2].hpMax * 1.5; char[_local2].damagelvl = char[_local2].damagelvl * 1.5; } } _local2++; } } game.growspell._alpha = game.growspell._alpha - 5; if (game.growspell._alpha < 10) { game.growspell.swapDepths(1); game.growspell.removeMovieClip(); if (growon) { growcharge = 10000; growdown = false; growon = false; } } } else { game.growspell._y = game.growspell._y + 50; } } else { game.growspell._x = _xmouse - _root.game._x; game.growspell._y = 50; } } } function lightning() { if (stormcharge == 0) { game.attachMovie("dark", "dark", 1112600); trace("attaching darkness"); } stormcharge = 3000; storm = false; if (lightningcount < maxlightning) { if ((Math.random() * 100) < 15) { lightningcount++; game.attachMovie("lightning" + int((Math.random() * 6) + 1), "lightning" + lightningcount, 12700 + lightningcount); game.createEmptyMovieClip("lightningsound" + lightningcount, (12700 + maxlightning) + lightningcount); game["lightning" + lightningcount].hb._visible = false; game["lightning" + lightningcount]._x = 0 + int(Math.random() * 4600); game["lightning" + lightningcount]._y = 250; game["lightning" + lightningcount]._yscale = 150; game["lightning" + lightningcount]._xscale = 150; if ((game["lightning" + lightningcount]._x > (game.dark._x - 500)) and (game["lightning" + lightningcount]._x < (game.dark._x + 500))) { game.dark.gotoAndPlay(7); game["lightningsound" + lightningcount].lightningsound = new Sound(game["lightningsound" + lightningcount]); game["lightningsound" + lightningcount].lightningsound.attachSound("Lightnin-Dylan_Hi-8584_hifi"); game["lightningsound" + lightningcount].lightningsound.setVolume(volumeControl(game["lightning" + lightningcount]._x)); game["lightningsound" + lightningcount].lightningsound.setPan(surroundSound(game["lightning" + lightningcount]._x)); game["lightningsound" + lightningcount].lightningsound.start(); } if (_global.sounds) { lightningsound.start(0, 1); } var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].team != 1) { if (game["lightning" + lightningcount].hb.hitTest(game["unit" + _local2].hb)) { char[_local2].hpCurrent = char[_local2].hpCurrent - 50; game.attachMovie("dmgup", "dmgup" + _local2, 1700 + _local2); game["dmgup" + _local2]._x = game["unit" + _local2]._x; game["dmgup" + _local2]._y = game["unit" + _local2]._y - 30; game["dmgup" + _local2].goldup = 50; deathcheck(1001, _local2); } } _local2++; } } } else { game.dark.gotoAndPlay(10); game.dark.removeMovieClip(); trace("darkness played at 10"); lightningcount = 0; lightningstorm = false; } game.dark._x = -game._x; } function bloodlustfog() { if (bloodlusttimer > 0) { bloodlusttimer--; if (bloodlusttimer < 100) { _root.game.bloodlustspell._alpha--; } } else { bloodluston = false; bloodlustcharge = 6000; _root.game.bloodlustspell.removeMovieClip(); } } function heroregen() { if (heronumber != 0) { char[heronumber].hpCurrent = char[heronumber].hpCurrent + 1; game["healthbar" + heronumber].hbgreen._xscale = int((char[heronumber].hpCurrent / char[heronumber].hpMax) * 100); if (char[heronumber].hpCurrent > char[heronumber].hpMax) { char[heronumber].hpCurrent = char[heronumber].hpMax; } } } function healfog() { if (healtimer > 0) { healtimer--; if (healtimer < 100) { _root.game.healspell._alpha--; } var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].team == 1) { char[_local2].hpCurrent = char[_local2].hpCurrent + 3; game["healthbar" + _local2].hbgreen._xscale = int((char[_local2].hpCurrent / char[_local2].hpMax) * 100); if (char[_local2].hpCurrent > char[_local2].hpMax) { char[_local2].hpCurrent = char[_local2].hpMax; } } _local2++; } } else { healon = false; healcharge = 6000; _root.game.healspell.removeMovieClip(); } } function meteoring() { if (meteorcharge == 0) { } meteorcharge = 7000; meteor = false; if (meteorcount < maxmeteor) { if ((Math.random() * 100) < 50) { meteorcount++; nextbullet++; if (nextbullet > maxbullet) { nextbullet = 1; } game.attachMovie("meteor", "bullet" + nextbullet, 1200 + nextbullet, {_x:200 + int(2000 * Math.random()), _y:-30}); bullet[nextbullet].sound = "archmage_hit2"; bullet[nextbullet].owner = 1001; bullet[nextbullet].active = true; bullet[nextbullet].yspeed = 2; bullet[nextbullet].rtarget = 2000; bullet[nextbullet].xspeed = 7; bullet[nextbullet].yspeed = 0; bullet[nextbullet].momentum = 0; bullet[nextbullet].mcy = game["bullet" + nextbullet]._y; game["bullet" + nextbullet].hb._visible = false; game["bullet" + nextbullet].gotoAndPlay(2); } } else { meteorcount = 0; meteorstorm = false; } } function AIlightning() { if (AIstormcharge < 1) { game.attachMovie("dark", "dark", 1112600); trace("attaching darkness"); } AIstormcharge = 4000; AIstorm = false; if (AIlightningcount < AImaxlightning) { if ((Math.random() * 100) < 15) { AIlightningcount++; game.attachMovie("lightning" + int((Math.random() * 6) + 1), "lightning" + AIlightningcount, 12700 + AIlightningcount); game.createEmptyMovieClip("lightningsound" + AIlightningcount, (12700 + AImaxlightning) + AIlightningcount); myColor = new Color(game["lightning" + AIlightningcount]); myColorTransform = new Object(); myColorTransform = {rb:150, gb:0, bb:0}; myColor.setTransform(myColorTransform); game["lightning" + AIlightningcount].hb._visible = false; game["lightning" + AIlightningcount]._x = 0 + int(Math.random() * 4600); game["lightning" + AIlightningcount]._y = 250; game["lightning" + AIlightningcount]._yscale = 150; game["lightning" + AIlightningcount]._xscale = 150; if ((game["lightning" + AIlightningcount]._x > (game.dark._x - 500)) and (game["lightning" + AIlightningcount]._x < (game.dark._x + 500))) { game.dark.gotoAndPlay(7); game["lightningsound" + AIlightningcount].lightningsound = new Sound(game["lightningsound" + AIlightningcount]); game["lightningsound" + AIlightningcount].lightningsound.attachSound("Lightnin-Dylan_Hi-8584_hifi"); game["lightningsound" + AIlightningcount].lightningsound.setVolume(volumeControl(game["lightning" + AIlightningcount]._x)); game["lightningsound" + AIlightningcount].lightningsound.setPan(surroundSound(game["lightning" + AIlightningcount]._x)); game["lightningsound" + AIlightningcount].lightningsound.start(); } if (_global.sounds) { lightningsound.start(0, 1); } var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].team == 1) { if (game["lightning" + AIlightningcount].hb.hitTest(game["unit" + _local2].hb)) { char[_local2].hpCurrent = char[_local2].hpCurrent - 50; game.attachMovie("dmgup", "dmgup" + _local2, 1700 + _local2); game["dmgup" + _local2]._x = game["unit" + _local2]._x; game["dmgup" + _local2]._y = game["unit" + _local2]._y - 30; game["dmgup" + _local2].goldup = 50; deathcheck(1001, _local2); } } _local2++; } } } else { game.dark.gotoAndPlay(10); game.dark.removeMovieClip(); trace("darkness played at 10"); AIlightningcount = 0; AIlightningstorm = false; } game.dark._x = -game._x; } function special(i) { char[i].specialcount++; if (char[i].specialcount > 30) { char[i].special = ""; char[i].specialcount = 0; game["unit" + i].gotoAndPlay(1); } else if (char[i].specialcount == 12) { game.attachMovie("shockwave", "shockwave", 11253); game.shockwave._x = game["unit" + i]._x; game.shockwave._y = game["unit" + i]._y + 16; var _local1 = 1; while (_local1 < (maxmen + 1)) { if (char[_local1].unit != "dragon") { if (char[_local1].active and (char[i].team != char[_local1].team)) { if (Math.abs(game.shockwave._x - game["unit" + _local1]._x) < 300) { game["unit" + _local1].gotoAndStop(99); char[_local1].stuncount = 180; char[_local1].hpCurrent = char[_local1].hpCurrent - 10; game.attachMovie("dmgup", "dmgup" + _local1, 1700 + _local1); game["dmgup" + _local1]._x = game["unit" + _local1]._x; game["dmgup" + _local1]._y = game["unit" + _local1]._y - 30; game["dmgup" + _local1].goldup = 10; deathcheck(i, _local1); } } } _local1++; } } } function herolevels() { var _local3; var _local2 = 1; while (_local2 < 16) { if (heroxp > levelxp[_local2]) { _local3 = _local2; } else { break; } _local2++; } if (_local3 > herolvl) { _root.attachMovie("lvlupherotxt", "lvlupherotxt", 300); _root.lvlupherotxt._x = 250; _root.lvlupherotxt._y = 100; herolvl = _local3; char[heronumber].hpCurrent = char[heronumber].hpCurrent + int((herohp * Math.pow(gainrate, herolvl)) / 3); char[heronumber].hpMax = int(herohp * Math.pow(gainrate, herolvl)); if (char[heronumber].hpCurrent > char[heronumber].hpMax) { char[heronumber].hpCurrent = char[heronumber].hpMax; } char[heronumber].damagelvl = int(herodmg * Math.pow(gainrate, herolvl)); if (herolvl > 1) { _root.options2.ldb5.locked.gotoAndStop(1); _root.herodashboard.options2.ldb5.locked.gotoAndStop(1); } } _local2 = 1; while (_local2 < 16) { if (heroAIXp > levelxp[_local2]) { _local3 = _local2; } else { break; } _local2++; } if (_local3 > heroAILevel) { heroAILevel = _local3; char[heroAInumber].hpCurrent = char[heroAInumber].hpCurrent + int((heroAIhp * Math.pow(gainrate, heroAILevel)) / 3); char[heroAInumber].hpMax = int(heroAIhp * Math.pow(gainrate, heroAILevel)); if (char[heroAInumber].hpCurrent > char[heroAInumber].hpMax) { char[heroAInumber].hpCurrent = char[heroAInumber].hpMax; } char[heroAInumber].damagelvl = int(heroAIdmg * Math.pow(gainrate, heroAILevel)); } } function recruitlocks() { if (experience < archerexp) { _root.options2.lockarcher.gotoAndStop(2); } else if (_root.options2.lockarcher._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + archerexp) + "XP ---") + newline) + "Archer Unit") + newline) + "UNLOCKED!"; _root.options2.lockarcher.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < soldierexp) { _root.options2.locksoldier.gotoAndStop(2); } else if (_root.options2.locksoldier._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + soldierexp) + "XP ---") + newline) + "Soldier Unit") + newline) + "UNLOCKED!"; _root.options2.locksoldier.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < assasinexp) { _root.options2.lockassassin.gotoAndStop(2); } else if (_root.options2.lockassassin._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + assasinexp) + "XP ---") + newline) + "Assassin Unit") + newline) + "UNLOCKED!"; _root.options2.lockassassin.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < wizardexp) { _root.options2.lockwizard.gotoAndStop(2); } else if (_root.options2.lockwizard._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + wizardexp) + "XP ---") + newline) + "Wizard Unit") + newline) + "UNLOCKED!"; _root.options2.lockwizard.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < wargriderexp) { _root.options2.lockwolfrider.gotoAndStop(2); } else if (_root.options2.lockwolfrider._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + wargriderexp) + "XP ---") + newline) + "Wolf Rider Unit") + newline) + "UNLOCKED!"; _root.options2.lockwolfrider.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); // swfAction0x16 // Unknown action } if (experience < lionriderexp) { _root.options2.locklionrider.gotoAndStop(2); } else if (_root.options2.locklionrider._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + lionriderexp) + "XP ---") + newline) + "Lion Rider Unit") + newline) + "UNLOCKED!"; _root.options2.locklionrider.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < battletrollexp) { _root.options2.lockbattletroll.gotoAndStop(2); } else if (_root.options2.lockbattletroll._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + battletrollexp) + "XP ---") + newline) + "Battle Troll Unit") + newline) + "UNLOCKED!"; _root.options2.lockbattletroll.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < golemexp) { _root.options2.lockgolem.gotoAndStop(2); } else if (_root.options2.lockgolem._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + golemexp) + "XP ---") + newline) + "Infernal Golem Unit") + newline) + "UNLOCKED!"; _root.options2.lockgolem.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < dragonexp) { _root.options2.lockdragon.gotoAndStop(2); } else if (_root.options2.lockdragon._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ((((("--- " + dragonexp) + "XP ---") + newline) + "Dragon Rider Unit") + newline) + "UNLOCKED!"; _root.options2.lockdragon.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < spiderriderexp) { _root.options2.lockspiderrider.gotoAndStop(2); } else if (_root.options2.lockspiderrider._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 65000XP ---\rSpider Rider Unit\rUNLOCKED!"; _root.options2.lockspiderrider.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < drakeexp) { _root.options2.lockdrake.gotoAndStop(2); } else if (_root.options2.lockdrake._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 120000XP ---\rFire Drake Unit\rUNLOCKED!"; _root.options2.lockdrake.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if (experience < 10000) { _root.options2.ldb16.locked.gotoAndStop(2); } else { if (fistcharge > 0) { _root.options2.ldb16.gotoAndStop(1); } else { _root.options2.ldb16.gotoAndStop(2); } mightyfist = true; if (fistcharge > 0) { fistcharge--; } else if (_global.tip6 == 0) { _root.options2.ldb16.gotoAndStop(2); _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(7); pausegame = true; _global.tip6 = 1; } if (_root.options2.ldb16.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 10,000XP ---\rFist of Might\rUNLOCKED!"; _root.options2.ldb16.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } if (experience < 200000) { _root.options2.ldb20.locked.gotoAndStop(2); } else { if (omegafistcharge > 0) { _root.options2.ldb20.gotoAndStop(1); } else { _root.options2.ldb20.gotoAndStop(2); } omegafist = true; if (omegafistcharge > 0) { omegafistcharge--; } if (_root.options2.ldb20.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 200,000XP ---\rOmega Fist\rUNLOCKED!"; _root.options2.ldb20.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } if (experience < 50000) { _root.options2.ldb18.locked.gotoAndStop(2); } else { if (catapultcharge > 0) { _root.options2.ldb18.gotoAndStop(1); } else { _root.options2.ldb18.gotoAndStop(2); if (_global.tip8 == 0) { _root.options2.ldb17.gotoAndStop(2); _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(9); pausegame = true; _global.tip8 = 1; } } catapult = true; if (catapultcharge > 0) { catapultcharge--; } if (_root.options2.ldb18.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 50,000XP ---\rBattle Catapult\rUNLOCKED!"; _root.options2.ldb18.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } if (experience < 100000) { _root.options2.ldb19.locked.gotoAndStop(2); } else { if (shadowdemoncharge > 0) { _root.options2.ldb19.gotoAndStop(1); } else { _root.options2.ldb19.gotoAndStop(2); } if (shadowdemoncharge > 0) { shadowdemoncharge--; } if (_root.options2.ldb19.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 100,000XP ---\rShadow Demon\rUNLOCKED!"; _root.options2.ldb19.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } if (experience < 25000) { _root.options2.ldb17.locked.gotoAndStop(2); } else { if (stormcharge > 0) { _root.options2.ldb17.gotoAndStop(1); } else { _root.options2.ldb17.gotoAndStop(2); } storm = true; if (stormcharge > 0) { stormcharge--; if (_global.tip7 == 0) { _root.options2.ldb17.gotoAndStop(2); _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(8); pausegame = true; _global.tip7 = 1; } } if (_root.options2.ldb17.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 25,000XP ---\rLightning Storm\rUNLOCKED!"; _root.options2.ldb17.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } if ((experience < 300000) or (_global.meteor < 1)) { _root.options2.ldb21.locked.gotoAndStop(2); } else { if (meteorcharge > 0) { _root.options2.ldb21.gotoAndStop(1); } else { _root.options2.ldb21.gotoAndStop(2); } meteor = true; if (meteorcharge > 0) { meteorcharge--; } if (_root.options2.ldb21.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 300,000XP ---\rMeteor Storm\rUNLOCKED!"; _root.options2.ldb21.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } if (experience < 6000) { _root.options2.ldb4.locked.gotoAndStop(2); _root.herodashboard.ldb4.locked.gotoAndStop(2); } else if (_root.options2.ldb4.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 6000XP ---\rCall Chief\rUNLOCKED!"; _root.options2.ldb4.locked.gotoAndStop(1); _root.herodashboard.ldb4.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } if ((experience < 150000) or (_global.grow < 1)) { _root.options2.ldb23.locked.gotoAndStop(2); } else { if (growcharge > 0) { _root.options2.ldb23.gotoAndStop(1); } else { _root.options2.ldb23.gotoAndStop(2); } grow = true; if (growcharge > 0) { growcharge--; } if (_root.options2.ldb23.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 150,000XP ---\rGrow Spell\rUNLOCKED!"; _root.options2.ldb23.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } if ((experience < 75000) or (_global.bloodlust < 1)) { _root.options2.ldb25.locked.gotoAndStop(2); } else { if (bloodlustcharge > 0) { _root.options2.ldb25.gotoAndStop(1); } else { _root.options2.ldb25.gotoAndStop(2); } if (bloodlustcharge > 0) { bloodlustcharge--; } if (_root.options2.ldb25.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 75,000XP ---\rBlood Lust Spell\rUNLOCKED!"; _root.options2.ldb25.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } if ((experience < 40000) or (_global.heal < 1)) { _root.options2.ldb27.locked.gotoAndStop(2); } else { if (healcharge > 0) { _root.options2.ldb27.gotoAndStop(1); } else { _root.options2.ldb27.gotoAndStop(2); } if (healcharge > 0) { healcharge--; } if (_root.options2.ldb27.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 40,000XP ---\rHeal Spell\rUNLOCKED!"; _root.options2.ldb27.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } } } function turretshooting() { if (!gameover) { var _local1 = 1; while (_local1 < 3) { if (char[_local1 * 1000].shooting > 0) { shoot(_local1 * 1000, char[_local1 * 1000].rtarget); } else { var _local2 = 1; while (_local2 < (maxmen + 1)) { var _local3 = 0; if (char[_local2].active) { if (char[_local1 * 1000].team != char[_local2].team) { if (char[_local2].unit == "dragon") { _local3 = 200; } if (getDist(game["tower" + _local1]._x, 100, game["unit" + _local2]._x, game["unit" + _local2]._y) < (char[_local1 * 1000].range + _local3)) { char[_local1 * 1000].shooting = 5; shoot(_local1 * 1000, _local2); char[_local1 * 1000].rtarget = _local2; break; } char[_local1 * 1000].rtarget = 0; char[_local1 * 1000].shooting = 0; } } _local2++; } } _local1++; } } } function formatAsDollars(amount) { if (isNaN(amount)) { return("$0.00"); } amount = Math.round(amount * 100) / 100; var _local6 = String(amount); var _local3 = _local6.split("."); if (_local3[1] == undefined) { _local3[1] = "00"; } if (_local3[1].length == 1) { _local3[1] = _local3[1] + "0"; } var _local4 = new Array(); var _local2; var _local1 = _local3[0].length; while (_local1 > 0) { _local2 = Math.max(_local1 - 3, 0); _local4.unshift(_local3[0].slice(_local2, _local1)); _local1 = _local2; } _local3[0] = _local4.join(","); return(_local3[0]); } function treefade(n) { var _local3 = false; var _local1 = 1; while (_local1 < (maxmen + 1)) { if (char[_local1].unit != "dragon") { if ((currentMap == 6) or (currentMap == 12)) { if (n == 1) { if ((game.fronttrees["t" + n]._x + 1150) > game["unit" + _local1]._x) { if ((game.fronttrees["t" + n]._x - 10) < game["unit" + _local1]._x) { _local3 = true; } } } } else if ((game.fronttrees["t" + n]._x + 80) > game["unit" + _local1]._x) { if ((game.fronttrees["t" + n]._x - 80) < game["unit" + _local1]._x) { _local3 = true; } } } _local1++; } if (_local3) { game.fronttrees["t" + n]._alpha = 35; } else { game.fronttrees["t" + n]._alpha = 100; } } function clearmenu() { if (_xmouse > 350) { _root.options2.removeMovieClip(); } if (_ymouse < 300) { } } function setAIArmies() { armies[0] = {slave:3, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; trace("first instance = " + armies[0].slave); if (currentMap == 2) { armies[1] = {slave:3, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[2] = {slave:4, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[3] = {slave:4, archer:3, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[4] = {slave:2, archer:3, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[5] = {slave:0, archer:2, soldier:2, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[6] = {slave:0, archer:2, soldier:3, assassin:1, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[7] = {slave:0, archer:2, soldier:0, assassin:3, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[8] = {slave:0, archer:1, soldier:0, assassin:5, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[9] = {slave:0, archer:0, soldier:0, assassin:3, wizard:4, wolfrider:0, spiderrider:0, drake:0}; armies[10] = {slave:0, archer:0, soldier:0, assassin:2, wizard:4, wolfrider:1, spiderrider:0, drake:0}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:2, wolfrider:3, spiderrider:0, drake:0}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:5, spiderrider:1, drake:0}; armies[13] = {slave:4, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[14] = {slave:6, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[15] = {slave:6, archer:4, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[16] = {slave:3, archer:5, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[17] = {slave:0, archer:3, soldier:3, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[18] = {slave:0, archer:3, soldier:4, assassin:1, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[19] = {slave:0, archer:2, soldier:0, assassin:4, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[20] = {slave:0, archer:1, soldier:0, assassin:7, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[21] = {slave:0, archer:0, soldier:0, assassin:5, wizard:6, wolfrider:0, spiderrider:0, drake:0}; armies[22] = {slave:0, archer:0, soldier:0, assassin:3, wizard:6, wolfrider:1, spiderrider:0, drake:0}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:3, wolfrider:3, spiderrider:0, drake:0}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:7, spiderrider:1, drake:0}; armies[25] = {slave:6, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[26] = {slave:8, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[27] = {slave:8, archer:6, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[28] = {slave:4, archer:6, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[29] = {slave:0, archer:4, soldier:4, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[30] = {slave:0, archer:4, soldier:6, assassin:2, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[31] = {slave:0, archer:3, soldier:0, assassin:4, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[32] = {slave:0, archer:2, soldier:0, assassin:10, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[33] = {slave:0, archer:0, soldier:0, assassin:6, wizard:8, wolfrider:0, spiderrider:0, drake:0}; armies[34] = {slave:0, archer:0, soldier:0, assassin:4, wizard:8, wolfrider:2, spiderrider:0, drake:0}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:4, wolfrider:6, spiderrider:0, drake:0}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:10, spiderrider:2, drake:0}; // unexpected jump } if (currentMap < 3) { armies[1] = {slave:3, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; trace("2nd instance = " + armies[1].slave); armies[2] = {slave:4, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[3] = {slave:2, archer:3, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[4] = {slave:0, archer:2, soldier:3, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[5] = {slave:0, archer:2, soldier:2, assassin:1, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[6] = {slave:0, archer:2, soldier:0, assassin:3, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[7] = {slave:0, archer:0, soldier:0, assassin:6, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[8] = {slave:0, archer:0, soldier:5, assassin:0, wizard:3, wolfrider:0, spiderrider:0, drake:0}; armies[9] = {slave:0, archer:0, soldier:0, assassin:3, wizard:4, wolfrider:2, spiderrider:0, drake:0}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:4, wolfrider:5, spiderrider:0, drake:0}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:5, spiderrider:4, drake:0}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:3, spiderrider:5, drake:3}; armies[13] = {slave:6, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[14] = {slave:9, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[15] = {slave:4, archer:7, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[16] = {slave:0, archer:5, soldier:7, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[17] = {slave:0, archer:5, soldier:5, assassin:3, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[18] = {slave:0, archer:5, soldier:0, assassin:8, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[19] = {slave:0, archer:0, soldier:0, assassin:12, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[20] = {slave:0, archer:0, soldier:7, assassin:0, wizard:5, wolfrider:0, spiderrider:0, drake:0}; armies[21] = {slave:0, archer:0, soldier:0, assassin:3, wizard:8, wolfrider:4, spiderrider:0, drake:0}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:7, wolfrider:8, spiderrider:0, drake:0}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:10, spiderrider:5, drake:0}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:6, drake:4}; armies[25] = {slave:9, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[26] = {slave:13, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[27] = {slave:9, archer:6, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[28] = {slave:0, archer:6, soldier:9, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[29] = {slave:0, archer:8, soldier:6, assassin:5, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[30] = {slave:0, archer:7, soldier:0, assassin:10, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[31] = {slave:0, archer:0, soldier:0, assassin:18, wizard:0, wolfrider:0, spiderrider:0, drake:0}; armies[32] = {slave:0, archer:0, soldier:12, assassin:0, wizard:6, wolfrider:0, spiderrider:0, drake:0}; armies[33] = {slave:0, archer:0, soldier:0, assassin:5, wizard:10, wolfrider:3, spiderrider:0, drake:0}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:8, wolfrider:12, spiderrider:2, drake:0}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:12, spiderrider:8, drake:1}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:9, spiderrider:9, drake:5}; // unexpected jump } if (currentMap < 5) { armies[1] = {slave:5, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[2] = {slave:4, archer:2, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[3] = {slave:0, archer:3, soldier:4, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[4] = {slave:0, archer:3, soldier:3, assassin:2, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[5] = {slave:0, archer:2, soldier:0, assassin:5, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[6] = {slave:0, archer:0, soldier:0, assassin:5, wizard:3, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[7] = {slave:0, archer:0, soldier:0, assassin:6, wizard:4, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:4, wolfrider:3, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:3, wolfrider:5, spiderrider:2, drake:0, dragon:0, lionrider:0}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:5, spiderrider:4, drake:0, dragon:0, lionrider:0}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:6, spiderrider:4, drake:0, dragon:0, lionrider:0}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:5, spiderrider:4, drake:3, dragon:0, lionrider:0}; armies[13] = {slave:5, archer:0, soldier:4, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[14] = {slave:6, archer:3, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[15] = {slave:0, archer:5, soldier:6, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[16] = {slave:0, archer:5, soldier:5, assassin:3, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[17] = {slave:0, archer:3, soldier:0, assassin:8, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[18] = {slave:0, archer:0, soldier:0, assassin:8, wizard:5, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[19] = {slave:0, archer:0, soldier:0, assassin:9, wizard:6, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:9, wolfrider:7, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:5, wolfrider:6, spiderrider:5, drake:0, dragon:0, lionrider:0}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:7, spiderrider:6, drake:0, dragon:0, lionrider:0}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:8, spiderrider:7, drake:0, dragon:0, lionrider:0}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:9, spiderrider:4, drake:6, dragon:0, lionrider:0}; armies[25] = {slave:7, archer:0, soldier:5, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[26] = {slave:8, archer:4, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[27] = {slave:0, archer:6, soldier:8, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[28] = {slave:0, archer:6, soldier:6, assassin:4, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[29] = {slave:0, archer:4, soldier:0, assassin:10, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[30] = {slave:0, archer:0, soldier:0, assassin:10, wizard:6, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[31] = {slave:0, archer:0, soldier:0, assassin:12, wizard:8, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:8, wolfrider:6, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:6, wolfrider:8, spiderrider:4, drake:0, dragon:0, lionrider:0}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:9, spiderrider:8, drake:0, dragon:0, lionrider:0}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:12, spiderrider:8, drake:0, dragon:0, lionrider:0}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:8, spiderrider:2, drake:6, dragon:0, lionrider:0}; // unexpected jump } if (currentMap == 6) { armies[1] = {slave:0, archer:0, soldier:0, assassin:6, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:0, babywing:0}; armies[1] = {slave:0, archer:0, soldier:0, assassin:8, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:0, babywing:0}; armies[2] = {slave:0, archer:0, soldier:0, assassin:10, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:0, babywing:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:0}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:2, babywing:0}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:3, babywing:0}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:1}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:3, babywing:1}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:1}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:1}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:1}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:1}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:1}; armies[13] = {slave:0, archer:0, soldier:0, assassin:8, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:0, babywing:0}; armies[14] = {slave:0, archer:0, soldier:0, assassin:10, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:0, babywing:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:12, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:0, babywing:0}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:0}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:2, babywing:0}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:3, babywing:1}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:3, babywing:1}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:4, babywing:1}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:4, babywing:1}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:5, babywing:1}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:5, babywing:1}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:5, babywing:1}; armies[25] = {slave:0, archer:0, soldier:0, assassin:10, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:0, babywing:0}; armies[26] = {slave:0, archer:0, soldier:0, assassin:12, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:0, babywing:0}; armies[27] = {slave:0, archer:0, soldier:0, assassin:14, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:0}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:1, babywing:0}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:2, babywing:0}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:3, babywing:1}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:4, babywing:1}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:5, babywing:1}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:6, babywing:1}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:6, babywing:1}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:6, babywing:1}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, babydemon:6, babywing:2}; // unexpected jump } if (currentMap == 7) { armies[1] = {slave:0, archer:0, soldier:5, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[2] = {slave:0, archer:2, soldier:4, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:4, wizard:3, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:3, wolfrider:6, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:6, spiderrider:2, drake:1, dragon:0, lionrider:0}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:4, drake:2, dragon:0, lionrider:0}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:0, lionrider:0}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:0, lionrider:0}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:1, drake:6, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:7, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:8, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:9, dragon:0, lionrider:0, battletroll:1, golem:1}; armies[13] = {slave:0, archer:0, soldier:8, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[14] = {slave:0, archer:4, soldier:6, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:6, wizard:5, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:5, wolfrider:9, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:9, spiderrider:3, drake:0, dragon:0, lionrider:2}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:3, spiderrider:2, drake:3, dragon:0, lionrider:3}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:0, lionrider:0}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:3, drake:6, dragon:0, lionrider:0}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:2, drake:7, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:9, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:10, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:3, drake:12, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[25] = {slave:0, archer:0, soldier:10, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[26] = {slave:0, archer:4, soldier:8, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[27] = {slave:0, archer:0, soldier:0, assassin:8, wizard:6, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:6, wolfrider:12, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:12, spiderrider:4, drake:0, dragon:0, lionrider:0}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:4, drake:4, dragon:0, lionrider:0}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:8, dragon:0, lionrider:0}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:9, dragon:0, lionrider:0}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:4, drake:11, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:12, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:13, dragon:0, lionrider:0, battletroll:0, golem:0}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:14, dragon:0, lionrider:0, battletroll:0, golem:0}; // unexpected jump } if (currentMap == 8) { armies[1] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:2, largelion:0}; armies[2] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:3, largelion:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:0}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:1}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:2, lion:4, largelion:1}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:4, lion:3, largelion:3}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:4, lion:0, largelion:4}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:5, lion:0, largelion:4}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:6, lion:0, largelion:4}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:7, lion:0, largelion:3}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:8, lion:0, largelion:2}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:9, lion:0, largelion:1}; armies[13] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:2, largelion:0}; armies[14] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:3, largelion:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:0}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:1}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:2, lion:4, largelion:1}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:4, lion:3, largelion:3}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:4, lion:0, largelion:4}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:5, lion:0, largelion:4}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:6, lion:0, largelion:4}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:7, lion:0, largelion:3}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:8, lion:0, largelion:2}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:9, lion:0, largelion:1}; armies[25] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:3, largelion:0}; armies[26] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:0}; armies[27] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:5, largelion:0}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:6, largelion:1}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:2, lion:6, largelion:2}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:5, lion:5, largelion:5}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:5, lion:0, largelion:5}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:6, lion:0, largelion:5}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:7, lion:0, largelion:5}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:8, lion:0, largelion:4}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:9, lion:0, largelion:3}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:10, lion:0, largelion:2}; } else if (currentMap == 9) { armies[1] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:0}; armies[2] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:1}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:1}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:2}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:3}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:3}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:0, lion:0, undeadknight:4}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:4}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:5}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:5}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:6}; armies[13] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:0}; armies[14] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:1}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:2}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:2}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:3}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:3}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:0, lion:0, undeadknight:4}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:5}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:6}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:7}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:8}; armies[25] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:0}; armies[26] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:1}; armies[27] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:2}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:3}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:4}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:5}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:0, undeadknight:5}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:0, lion:0, undeadknight:6}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:7}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:8}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:9}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:0, lion:0, undeadknight:10, battletroll:0, golem:0}; } else if (currentMap == 10) { armies[1] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:2, largelion:0}; armies[2] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:3, largelion:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:0}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:1}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:2, lion:4, largelion:1}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:4, lion:3, largelion:3}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:4, lion:0, largelion:4}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:5, lion:0, largelion:4}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:6, lion:0, largelion:4}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:7, lion:0, largelion:3}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:8, lion:0, largelion:2}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:9, lion:0, largelion:1}; armies[13] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:2, largelion:0}; armies[14] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:3, largelion:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:0}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:1}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:2, lion:4, largelion:1}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:4, lion:3, largelion:3}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:4, lion:0, largelion:4}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:5, lion:0, largelion:4}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:6, lion:0, largelion:4}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:7, lion:0, largelion:3}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:8, lion:0, largelion:2}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:9, lion:0, largelion:1}; armies[25] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:3, largelion:0}; armies[26] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:4, largelion:0}; armies[27] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:5, largelion:0}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0, lion:6, largelion:1}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:2, lion:6, largelion:2}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:5, lion:5, largelion:5}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:5, lion:0, largelion:5}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:0, elitelionrider:6, lion:0, largelion:5}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:7, lion:0, largelion:5}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:8, lion:0, golem:4}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:8, lion:0, golem:5}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:0, elitelionrider:8, lion:0, largelion:0, battletroll:0, golem:6}; } else if (currentMap == 11) { armies[1] = {slave:0, archer:0, soldier:5, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[2] = {slave:0, archer:2, soldier:4, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:4, wizard:3, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:6, spiderrider:3, drake:0, dragon:0, lionrider:0}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:2, drake:2, dragon:0, elitelionrider:2}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:1, elitelionrider:4}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:4, dragon:1, elitelionrider:4}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:3, dragon:3, lionrider:0, battletroll:1, golem:0}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:0, dragon:3, lionrider:0, battletroll:2, golem:0}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:2, dragon:3, lionrider:0, battletroll:3, golem:0}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:1, drake:1, dragon:3, lionrider:0, battletroll:4, golem:0}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:1, drake:0, dragon:4, lionrider:0, battletroll:4, golem:1}; armies[13] = {slave:0, archer:0, soldier:8, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[14] = {slave:0, archer:4, soldier:6, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:6, wizard:5, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:9, spiderrider:5, drake:0, dragon:0, lionrider:0}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:3, drake:4, dragon:0, lionrider:2}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:1, elitelionrider:3}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:2, elitelionrider:6, battletroll:1, golem:0}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:2, dragon:4, elitelionrider:3, battletroll:2, golem:0}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:1, drake:0, dragon:4, elitelionrider:2, battletroll:3, golem:0}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:9, dragon:3, lionrider:0, battletroll:4, golem:0}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:5, dragon:5, lionrider:0, battletroll:5, golem:1}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:6, lionrider:0, battletroll:6, golem:2}; armies[25] = {slave:0, archer:0, soldier:8, assassin:2, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[26] = {slave:0, archer:4, soldier:4, assassin:4, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[27] = {slave:0, archer:0, soldier:0, assassin:4, wizard:4, wolfrider:2, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:8, spiderrider:4, drake:1, dragon:0, elitelionrider:4}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:0, elitelionrider:4, battletroll:0, golem:0}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:4, drake:4, dragon:1, elitelionrider:4, battletroll:1, golem:0}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:6, dragon:2, elitelionrider:0, battletroll:1, golem:0}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:2, elitelionrider:0, battletroll:1, golem:0}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:4, dragon:2, elitelionrider:4, battletroll:3, golem:1}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:4, elitelionrider:0, battletroll:4, golem:2}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:6, elitelionrider:0, battletroll:6, golem:3}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:8, elitelionrider:0, battletroll:8, golem:4}; } else if (currentMap == 12) { armies[1] = {slave:0, archer:0, soldier:5, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[2] = {slave:0, archer:2, soldier:4, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:4, wizard:3, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:6, spiderrider:3, drake:0, dragon:0, lionrider:0}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:2, drake:2, dragon:0, elitelionrider:2}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:1, elitelionrider:4}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:4, dragon:1, elitelionrider:4}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:3, dragon:3, lionrider:0, battletroll:1, golem:0}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:0, dragon:3, lionrider:0, battletroll:2, golem:0}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:2, dragon:3, lionrider:0, battletroll:3, golem:0}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:1, drake:1, dragon:3, lionrider:0, battletroll:4, golem:0}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:1, drake:0, dragon:4, lionrider:0, battletroll:4, golem:1}; armies[13] = {slave:0, archer:0, soldier:8, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[14] = {slave:0, archer:4, soldier:6, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:6, wizard:5, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:9, spiderrider:5, drake:0, dragon:0, lionrider:0}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:3, drake:4, dragon:0, elitelionrider:2}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:1, elitelionrider:3}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:2, elitelionrider:6, battletroll:1, golem:0}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:2, dragon:4, elitelionrider:3, battletroll:2, golem:0}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:1, drake:0, dragon:4, elitelionrider:2, battletroll:3, golem:0}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:9, dragon:3, elitelionrider:0, battletroll:4, golem:0}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:5, dragon:5, elitelionrider:0, battletroll:5, golem:1, undeadknight:1}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:6, elitelionrider:0, battletroll:6, golem:2, undeadknight:2}; armies[25] = {slave:0, archer:0, soldier:8, assassin:2, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0}; armies[26] = {slave:0, archer:4, soldier:4, assassin:4, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, elitelionrider:0}; armies[27] = {slave:0, archer:0, soldier:0, assassin:4, wizard:4, wolfrider:2, spiderrider:0, drake:0, dragon:0, elitelionrider:0}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:8, spiderrider:4, drake:1, dragon:0, elitelionrider:4}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:0, elitelionrider:4, battletroll:0, golem:0}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:4, drake:4, dragon:1, elitelionrider:4, battletroll:1, golem:0}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:6, dragon:2, elitelionrider:0, battletroll:1, golem:0}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:2, elitelionrider:0, battletroll:1, golem:0}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:4, dragon:2, elitelionrider:4, battletroll:3, golem:1}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:4, elitelionrider:0, battletroll:4, golem:2, undeadknight:1}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:6, elitelionrider:0, battletroll:6, golem:1, undeadknight:2}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:8, elitelionrider:0, battletroll:8, golem:0, undeadknight:5}; } else if (currentMap == 13) { armies[1] = {slave:0, archer:0, soldier:5, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[2] = {slave:0, archer:2, soldier:4, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:4, wizard:3, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:6, spiderrider:3, drake:0, dragon:0, lionrider:0}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:2, drake:2, dragon:0, elitelionrider:2}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:1, elitelionrider:4}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:4, dragon:1, elitelionrider:4}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:3, dragon:1, lionrider:0, battletroll:1, golem:0}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:2, golem:0}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:2, dragon:1, lionrider:0, battletroll:3, golem:0}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:1, drake:1, dragon:1, lionrider:0, battletroll:4, golem:0}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:1, drake:0, dragon:1, lionrider:0, battletroll:5, golem:0}; armies[13] = {slave:0, archer:0, soldier:8, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[14] = {slave:0, archer:4, soldier:6, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:6, wizard:5, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:9, spiderrider:5, drake:0, dragon:0, lionrider:0}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:3, drake:4, dragon:0, elitelionrider:2}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:1, elitelionrider:3}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:1, elitelionrider:6, battletroll:1, golem:0}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:2, dragon:1, elitelionrider:3, battletroll:2, golem:0}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:0, dragon:1, elitelionrider:2, battletroll:3, golem:0}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:4, golem:0}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:6, golem:1}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:9, golem:0}; armies[25] = {slave:0, archer:0, soldier:8, assassin:2, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[26] = {slave:0, archer:4, soldier:4, assassin:4, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[27] = {slave:0, archer:0, soldier:0, assassin:4, wizard:4, wolfrider:2, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:8, spiderrider:4, drake:1, dragon:0, elitelionrider:4}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:4, dragon:0, elitelionrider:4, battletroll:0, golem:0}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:0, dragon:1, elitelionrider:4, battletroll:1, golem:0}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:1, golem:0}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:2, golem:0}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, elitelionrider:4, battletroll:6, golem:0}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:9, golem:0, undeadknight:2, babywing:0}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:10, golem:0, undeadknight:3, babywing:1}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:14, golem:0, undeadknight:4, babywing:2}; } else { armies[1] = {slave:0, archer:0, soldier:5, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[2] = {slave:0, archer:2, soldier:4, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[3] = {slave:0, archer:0, soldier:0, assassin:4, wizard:3, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[4] = {slave:0, archer:0, soldier:0, assassin:0, wizard:3, wolfrider:6, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[5] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:6, spiderrider:2, drake:0, dragon:0, lionrider:1}; armies[6] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:4, drake:2, dragon:0, lionrider:2}; armies[7] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:4, dragon:0, lionrider:4}; armies[8] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:1, dragon:1, lionrider:9}; armies[9] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:1, drake:0, dragon:1, lionrider:2, battletroll:1, golem:0}; armies[10] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:6, dragon:2, lionrider:0, battletroll:1, golem:0}; armies[11] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:3, dragon:3, lionrider:0, battletroll:3, golem:0}; armies[12] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:0, dragon:4, lionrider:0, battletroll:4, golem:1}; armies[13] = {slave:0, archer:0, soldier:8, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[14] = {slave:0, archer:4, soldier:6, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[15] = {slave:0, archer:0, soldier:0, assassin:6, wizard:5, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[16] = {slave:0, archer:0, soldier:0, assassin:0, wizard:5, wolfrider:9, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[17] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:9, spiderrider:3, drake:0, dragon:0, lionrider:2}; armies[18] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:3, spiderrider:2, drake:3, dragon:0, lionrider:3}; armies[19] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:2, drake:6, dragon:0, lionrider:6}; armies[20] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:3, drake:2, dragon:2, lionrider:6}; armies[21] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:2, drake:0, dragon:2, lionrider:5, battletroll:2, golem:0}; armies[22] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:2, spiderrider:0, drake:9, dragon:3, lionrider:0, battletroll:2, golem:0}; armies[23] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:5, dragon:5, lionrider:0, battletroll:3, golem:0}; armies[24] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:3, drake:0, dragon:6, lionrider:0, battletroll:6, golem:2}; armies[25] = {slave:0, archer:0, soldier:10, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[26] = {slave:0, archer:4, soldier:8, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[27] = {slave:0, archer:0, soldier:0, assassin:8, wizard:6, wolfrider:0, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[28] = {slave:0, archer:0, soldier:0, assassin:0, wizard:6, wolfrider:12, spiderrider:0, drake:0, dragon:0, lionrider:0}; armies[29] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:12, spiderrider:4, drake:0, dragon:0, lionrider:2}; armies[30] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:4, drake:4, dragon:0, lionrider:4}; armies[31] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:8, dragon:1, lionrider:8}; armies[32] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:4, drake:2, dragon:1, lionrider:4}; armies[33] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:4, spiderrider:4, drake:0, dragon:1, lionrider:4, battletroll:2, golem:0}; armies[34] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:2, golem:0}; armies[35] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:6, dragon:1, lionrider:0, battletroll:6, golem:1}; armies[36] = {slave:0, archer:0, soldier:0, assassin:0, wizard:0, wolfrider:0, spiderrider:0, drake:0, dragon:1, lionrider:0, battletroll:8, golem:2}; } } function heroAI() { heroAICount++; if (heroAICount > ((15000 * (1 - (currentMap / 35))) - (2000 * difficulty))) { if (heroAIOut) { if (char[heroAINumber].stuncount > 0) { heroAIFlee = false; } else if (!heroAIFlee) { if ((char[heroAINumber].hpCurrent < 50) or (char[heroAINumber].hpCurrent < (char[heroAINumber].hpMax * 0.05))) { fleeing(2); } if (_global.AIchief == "chief2") { if (AIshieldon < 1) { AIshielding(); } } else if (AIstompdown == 0) { AIstompcount++; if (AIstompcount > 50) { AIstompcount = 0; var _local3 = 0; trace("we are getting here STOMP!!!"); var _local2 = 1; while (_local2 < (maxmen + 1)) { if ((char[_local2].team == 1) and (char[_local2].hpCurrent > 0)) { if (char[_local2].unit != "dragon") { if (Math.abs(game["unit" + _local2]._x - game["unit" + heroAINumber]._x) < 250) { trace("dist = " + Math.abs(game["unit" + _local2]._x - game["unit" + heroAINumber]._x)); _local3++; } } } _local2++; } if (_local3 > 4) { trace("overfour"); AIherostomp(); } } } if (_global.AIchief == "chief4") { if (AImorphon < 1) { AImorphing(); } } else if (AIbloodon < 1) { AIbloodlusting(); } if (_global.AIchief == "chief") { if (AIknockon < 1) { AIKnocking(); } } if (heroAILevel > 3) { if (AIfuryfirecount > 0) { AIfuryfirecount--; char[heroAINumber].ranged = true; char[heroAINumber].range = 300; char[heroAINumber].mtarget = 0; char[heroAINumber].mcount = 0; } else { if ((_global.AIchief != "chief6") and (_global.AIchief != "chief2")) { char[heroAINumber].ranged = false; char[heroAINumber].range = 0; char[heroAINumber].shooting = 0; } AIfuryfirecharge--; if (AIfuryfirecharge < 0) { AIfuryfirecharge = 1200; AIfuryfirecount = 500; } } } else { AIfuryfirecharge = 1200; } } else { trace("checking here each time"); char[heroAINumber].mtarget = 0; char[heroAINumber].queued = false; char[heroAINumber].melee = false; char[heroAINumber].mcount = 0; if (game["unit" + heroAINumber]._currentframe > 20) { game["unit" + heroAINumber].gotoAndPlay(1); } trace("char[heroAINumber].mtarget = " + char[heroAINumber].mtarget); } } else if (heroAIDeath > 0) { heroAIDeath--; } else { heroAIRestore++; if (heroAIRestore > 1000) { createunit(2, "hero"); heroAIOut = true; } } } } function fleeing(i) { if (i == 1) { char[heronumber].xspeed = -Math.abs(char[heronumber].xspeed); game["unit" + heronumber]._xscale = 90; game["unit" + heronumber].gotoAndPlay(1); char[heronumber].melee = false; char[heronumber].mcount = 0; char[heronumber].mtarget = 0; char[heronumber].starget = 0; char[heronumber].rtarget = 0; char[heronumber].shooting = 0; heroflee = true; } else { char[heroAINumber].xspeed = Math.abs(char[heroAINumber].xspeed); game["unit" + heroAINumber]._xscale = -90; game["unit" + heroAINumber].gotoAndPlay(1); char[heroAINumber].melee = false; char[heroAINumber].mcount = 0; char[heroAINumber].mtarget = 0; char[heroAINumber].queued = false; char[heroAINumber].starget = 0; char[heroAINumber].rtarget = 0; char[heroAINumber].shooting = 0; heroAIFlee = true; } } function populationalign() { playerpop = 0; AIpop = 0; var _local1 = 1; while (_local1 < (maxmen + 1)) { if (char[_local1].active) { if (char[_local1].team == 1) { if (char[_local1].hpCurrent > 0) { playerpop++; } } else if (char[_local1].hpCurrent > 0) { AIpop++; } } _local1++; } } function AITowerUpgrades() { if (AIturretSpeed < 5) { AIturretSpeed = Math.max((heroAICount - (7000 * (1 - (currentMap / 30)))) / (15000 - (difficulty * 2900)), 0); } if (AIturretSize < 5) { AIturretSize = Math.max((heroAICount - (7500 * (1 - (currentMap / 30)))) / (15000 - (difficulty * 2900)), 0); } if (AImultiShot < 5) { AImultiShot = Math.max((heroAICount - (7000 * (1 - (currentMap / 30)))) / (14000 - (difficulty * 2600)), 0); } if (AItowerHP < 5) { var _local6 = AItowerHP; AItowerHP = Math.max((heroAICount - (4000 * (1 - (currentMap / 30)))) / (9000 - (difficulty * 2000)), 0); if (AItowerHP > _local6) { tower2hpm = tower2hpm + 500; if (tower2hpm > Math.min(1000 * currentMap, 5000)) { tower2hpm = Math.min(1000 * currentMap, 5000); } else { tower2hp = tower2hp + 500; } } } if (AIrepairRate < 5) { AIrepairRate = Math.max((heroAICount - (7000 * (1 - (currentMap / 20)))) / (11000 - (difficulty * 2400)), 0); } AICatapultCharge--; if (AICatapultCharge < 1) { createunit(2, "catapult"); AICatapultCharge = 5000; } AIShadowDemonCharge--; if (AIShadowDemonCharge < 1) { createunit(2, "shadowdemon"); AIShadowDemonCharge = 5000; } AIFistCharge--; if (AIFistCharge < 1) { var _local4 = 0; var _local3 = 0; var _local1 = 1; while (_local1 < 200) { _local3 = 0; var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].team == 1) { if (game["unit" + _local2]._x < ((_local1 * 15) + 20)) { if (game["unit" + _local2]._x > ((_local1 * 15) - 20)) { _local3++; if (_local3 > 5) { _local4 = _local1 * 15; } } } } _local2++; } _local1++; } trace("locationx = " + _local4); if (_local4 > 0) { AIFist(_local4); AIFistCharge = 2500; } else { AIFistCharge = 100; } } AIomegafistcharge--; if (AIomegafistcharge < 1) { var _local4 = 0; var _local3 = 0; var _local1 = 1; while (_local1 < 200) { _local3 = 0; var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].team == 1) { if (game["unit" + _local2]._x < ((_local1 * 15) + 40)) { if (game["unit" + _local2]._x > ((_local1 * 15) - 40)) { _local3++; if (_local3 > 6) { _local4 = _local1 * 15; } } } } _local2++; } _local1++; } trace("locationx = " + _local4); if (_local4 > 0) { AIMegaFist(_local4); AIomegafistcharge = 10000; } else { AIomegafistcharge = 100; } } AIstormcharge--; if (AIstormcharge < 1) { var _local5 = 0; var _local2 = 1; while (_local2 < (maxmen + 1)) { if (char[_local2].team == 1) { if (char[_local2].active) { _local5++; if (_local5 > 12) { AIlightningstorm = true; } } } _local2++; } } } function AIUnitUpgrades() { if (AImeleeWeapons < 5) { AImeleeWeapons = Math.max((heroAICount - (5000 * (1 - (currentMap / 20)))) / (11000 - (difficulty * 1000)), 0); } if (AImeleeArmor < 5) { AImeleeArmor = Math.max((heroAICount - (6500 * (1 - (currentMap / 20)))) / (11000 - (difficulty * 1000)), 0); } if (AIbowDamage < 5) { AIbowDamage = Math.max((heroAICount - (5500 * (1 - (currentMap / 20)))) / (11000 - (difficulty * 1000)), 0); } if (AIrangedArmor < 5) { AIrangedArmor = Math.max((heroAICount - (7500 * (1 - (currentMap / 20)))) / (11000 - (difficulty * 1000)), 0); } if (AIfireballSpell < 5) { AIfireballSpell = Math.max((heroAICount - (25000 * (1 - (currentMap / 20)))) / (10000 - (difficulty * 1000)), 0); } if (AIdrakeGrow < 5) { AIdrakeGrow = Math.max((heroAICount - (60000 * (1 - (currentMap / 20)))) / (8000 - (difficulty * 1000)), 0); } } function repairTowers() { repaircount++; if (repaircount > 20) { repaircount = 0; if (tower1hp < tower1hpm) { tower1hp = tower1hp + ((1 + repairRate) + _global.fortitude); if (_global.tip9 == 0) { _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(10); pausegame = true; _global.tip9 = 1; } } if (tower1hp > tower1hpm) { tower1hp = tower1hpm; } if (tower2hp < tower2hpm) { tower2hp = tower2hp + (1 + AIrepairRate); } if (tower2hp > tower2hpm) { tower2hp = tower2hpm; } } } function volumeControl(ix) { var _local2 = 0; _local2 = Math.max(100 - (Math.abs((ix + game._x) - 300) / 15), 0) * _global.mainVolume; return(_local2); } function surroundSound(ix) { var _local2 = 0; _local2 = Math.min(Math.max(((ix + game._x) - 300) / 4, -100), 100) * _global.mainVolume; return(_local2); } function gameend() { pausegame = true; _root.attachMovie("endgame", "endgame", 2125); _root.endgame._y = 10; _root.endgame._x = 80; timecompleted = gamecount / 20; herobonus = Math.pow(2, herolvl) * Math.pow(1.5, currentMap); expbonus = Math.min(Math.round((experience * Math.pow(1.3, currentMap)) / 1000), Math.round(5000 * Math.pow(1.5, currentMap))); repbonus = Math.min(Math.round((reputation * Math.pow(1.5, currentMap)) / 8), Math.round(5000 * Math.pow(1.5, currentMap))); killbonus = Math.min(Math.round(killbonus * Math.pow(1.5, currentMap)), Math.round(5000 * Math.pow(1.5, currentMap))); if (tower1hp < 1) { timebonus = Math.round(timecompleted); victorybonus = 0; totalbonus = ((((killbonus + herobonus) + victorybonus) + expbonus) + repbonus) + timebonus; _root.endgame.gotoAndStop(2); } else { if (newgrounds) { if (currentMap == 4) { com.newgrounds.API.unlockMedal("Mighty River"); } if (currentMap == 8) { com.newgrounds.API.unlockMedal("Great Dunes"); } if (currentMap == 13) { com.newgrounds.API.unlockMedal("Supremecy"); } if (currentMap == 6) { com.newgrounds.API.unlockMedal("Demon Rise"); } if (currentMap == 9) { com.newgrounds.API.unlockMedal("Undead Knights"); } } timebonus = Math.max(Math.round(((10000 * currentMap) - timecompleted) / 5), 0); if (levelscomplete[currentMap] == 0) { victorybonus = 2000 * Math.pow(2, Math.round(currentMap / 2)); } else { victorybonus = 500 * Math.pow(2, Math.round(currentMap / 2)); } totalbonus = ((((killbonus + herobonus) + victorybonus) + expbonus) + repbonus) + timebonus; _root.endgame.gotoAndStop(1); } } function crowmovement() { var _local1 = 1; while (_local1 < 5) { if (crows[_local1].flying) { if ((game.backtrees["t" + crows[_local1].treetarget]._x + crows[_local1].xoffset) > (game.backtrees["c" + _local1]._x + 10)) { game.backtrees["c" + _local1]._x = game.backtrees["c" + _local1]._x + 7; game.backtrees["c" + _local1]._xscale = Math.abs(game.backtrees["c" + _local1]._xscale); } else if ((game.backtrees["t" + crows[_local1].treetarget]._x + crows[_local1].xoffset) < (game.backtrees["c" + _local1]._x - 10)) { game.backtrees["c" + _local1]._x = game.backtrees["c" + _local1]._x - 7; game.backtrees["c" + _local1]._xscale = -Math.abs(game.backtrees["c" + _local1]._xscale); } else if ((game.backtrees["t" + crows[_local1].treetarget]._y + crows[_local1].yoffset) < (game.backtrees["c" + _local1]._y + 15)) { crows[_local1].flying = false; crows[_local1].randomcount = Math.round(Math.random() * 500); game.backtrees["c" + _local1].gotoAndStop(1); } else { game.backtrees["c" + _local1]._rotation = 0; } if (Math.abs((game.backtrees["t" + crows[_local1].treetarget]._x + crows[_local1].xoffset) - game.backtrees["c" + _local1]._x) > 400) { if (game.backtrees["c" + _local1]._y > crows[_local1].flyhigh) { game.backtrees["c" + _local1]._y = game.backtrees["c" + _local1]._y - 3; if (game.backtrees["c" + _local1]._xscale < 0) { game.backtrees["c" + _local1]._rotation = 15; } else { game.backtrees["c" + _local1]._rotation = 345; } } else { game.backtrees["c" + _local1]._rotation = 0; } } else if (game.backtrees["c" + _local1]._y < (game.backtrees["t" + crows[_local1].treetarget]._y + crows[_local1].yoffset)) { game.backtrees["c" + _local1]._y = game.backtrees["c" + _local1]._y + 4; if (game.backtrees["c" + _local1]._xscale < 0) { game.backtrees["c" + _local1]._rotation = 345; } else { game.backtrees["c" + _local1]._rotation = 15; } } else { game.backtrees["c" + _local1]._rotation = 0; } } else { game.backtrees["c" + _local1]._rotation = 0; if (crows[_local1].randomcount > 0) { crows[_local1].randomcount--; } else { crows[_local1].flying = true; crows[_local1].treetarget = Math.round(Math.random() * 9.49) + 1; crows[_local1].flyhigh = Math.round((Math.random() * 100) - 130); crows[_local1].xoffset = Math.round((Math.random() * 30) + 30); crows[_local1].yoffset = Math.round((Math.random() * 30) + 50); game.backtrees["c" + _local1].gotoAndPlay(10); } } _local1++; } } function posioncontrol() { var _local1 = 1; while (_local1 < (maxmen + 1)) { if (char[_local1].poisoncount > 0) { char[_local1].poisoncount--; if (char[_local1].poisoncount > 0) { if ((char[_local1].poisoncount % 20) == 0) { char[_local1].hpCurrent = char[_local1].hpCurrent - 2; game.attachMovie("dmgup", "dmgup" + _local1, 1700 + _local1); game["dmgup" + _local1]._x = game["unit" + _local1]._x; game["dmgup" + _local1]._y = game["unit" + _local1]._y - 30; game["dmgup" + _local1].goldup = 2; if (char[_local1].team == 2) { deathcheck(1000, _local1); } else { deathcheck(2000, _local1); } } } else { myPColor = new Color(game["unit" + _local1]); myPColorTransform = new Object(); myPColorTransform = {rb:0, gb:0, bb:0}; myPColor.setTransform(myPColorTransform); } } _local1++; } } function movebackdrop() { game.mountains2.ship1._x = game.mountains2.ship1._x + 0.6; game.mountains2.ship2._x = game.mountains2.ship2._x + 0.3; if (game.mountains2.ship1._x > 1700) { game.mountains2.ship1._x = -150; } if (game.mountains2.ship2._x > 1700) { game.mountains2.ship2._x = -100; } game.mountains2.ship3._x = game.mountains2.ship3._x - 0.5; game.mountains2.ship4._x = game.mountains2.ship4._x - 0.15; if (game.mountains2.ship3._x < -200) { game.mountains2.ship3._x = 1700; } if (game.mountains2.ship4._x < -200) { game.mountains2.ship4._x = 1700; } } function doTrail(container, targetX, targetY, type) { var _local4 = flash.display.BitmapData.loadBitmap(currentBitmap); var _local2 = container.createEmptyMovieClip("main_holder" + container.getNextHighestDepth(), container.getNextHighestDepth()); var _local3 = _local2.createEmptyMovieClip("internal_holder", _local2.getNextHighestDepth()); _local3._x = (-_local4.width) / 2; _local3._y = (-_local4.height) / 2; _local3.attachBitmap(_local4, _local3.getNextHighestDepth()); _local2._x = (targetX + random(4)) - 8; _local2._y = (targetY + random(4)) - 8; _local2._rotation = random(360); var _local5 = random(50) + 50; _local2._xscale = _local5; _local2._yscale = _local5; _local2.speed = random(5) + 3; _local2.onEnterFrame = function () { this._xscale = this._xscale + this.speed; this._yscale = this._yscale + this.speed; this._y = this._y - this.speed; this._alpha = this._alpha - this.speed; if (this._alpha <= 0) { delete this.onEnterFrame; removeMovieClip(this); } }; } function extradrop(k) { if (game["unit" + k]._y >= (char[k].mcy - 10)) { game["unit" + k]._y = char[k].mcy - 10; char[k].yspeed = 0; char[k].hit = true; } else { char[k].yspeed = char[k].yspeed + (grav - Math.abs(char[k].momentum / 2)); game["unit" + k]._y = game["unit" + k]._y + char[k].yspeed; if (char[k].momentum < 0) { char[k].momentum = char[k].momentum + 0.2; } else if (char[k].momentum > 0) { char[k].momentum = char[k].momentum - 0.2; } } char[k].mcy = groundmaker(game["unit" + k]._x); } function dragonpopulation() { dragonpop = 0; dragonpopAI = 0; var _local1 = 0; while (_local1 < (maxmen + 1)) { if (char[_local1].team == 1) { if (char[_local1].unit == "dragon") { if (char[_local1].hpCurrent > 0) { if (char[_local1].active) { dragonpop++; } } } } else if (char[_local1].unit == "dragon") { if (char[_local1].hpCurrent > 0) { if (char[_local1].active) { dragonpopAI++; } } } _local1++; } _local1 = 0; while (_local1 < 15) { if (unitcue[_local1].unit == "dragon") { if (unitcue[_local1].active) { dragonpop++; } } _local1++; } } function tipmanagement() { if (_global.tips) { if (_global.tip1 == 0) { if (gamecount == 80) { _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(2); pausegame = true; _global.tip1 = 1; } } if (_global.tip2 == 0) { if (experience > 1000) { _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(3); pausegame = true; _global.tip2 = 1; } } if (_global.tip3 == 0) { if (experience > 4000) { _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(4); pausegame = true; _global.tip3 = 1; } } if (_global.tip4 == 0) { if (gamecount == 2000) { _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(5); pausegame = true; _global.tip4 = 1; } } } } function spellsReady() { var _local4 = 0; var _local2 = 1; while (_local2 < 10) { switch (_local2) { case 1 : _local4 = omegafistcharge; break; case 2 : _local4 = shadowdemoncharge; break; case 3 : _local4 = catapultcharge; break; case 4 : _local4 = stormcharge; break; case 5 : _local4 = fistcharge; break; case 6 : _local4 = meteorcharge; break; case 7 : _local4 = growcharge; break; case 8 : _local4 = bloodlustcharge; break; case 9 : _local4 = healcharge; break; default : _local4 = fistcharge; } if (spellsAvailable[_local2] == 0) { if (_local4 < 1) { spellsAvailable[_local2] = 1; var _local3 = 1; while (_local3 < 10) { if (spellSlot[_local3] == 0) { _root.attachMovie("spellAvailability", "spellAvailability" + _local3, 160 + _local3); _root["spellAvailability" + _local3].gotoAndStop(_local2); _root["spellAvailability" + _local3]._y = 75; _root["spellAvailability" + _local3]._x = 25 + (_local3 * 50); _root.attachMovie("starsparkle", "sp", 170 + _local3); _root.sp._x = 45 + (_local3 * 50); _root.sp._y = 75; spellSlot[_local3] = _local2; break; } _local3++; } } } else if (_local4 > 0) { spellsAvailable[_local2] = 0; var _local3 = 1; while (_local3 < 10) { if (spellSlot[_local3] == _local2) { _root["spellAvailability" + _local3].removeMovieClip(); spellSlot[_local3] = 0; } _local3++; } } _local2++; } } _root._quality = "High"; musicobject.music.stop(); var doubleclick = 0; var dccount = 0; var scrollback = 0; var visicount = 0; var timecompleted = 0; var pausegame = false; var lx = 0; var ly = 0; var oldx = 0; var oldy = 0; var grav = 0.6; var accel = 0; var drag = 0.1; var xspeed = 10; var yspeed = 0; var momentum = 2; var jump = 0; var up = 0; var count = 0; var amp = 3; var wave = 0.0002; var hyp = 0; var hit = false; var addmen = 20; var windmax = 5; var treecount = 1; var treemax = 10; var difficulty = _global.difficulty; var framerate = 30; var intervals = ((40 - (difficulty * 5)) * framerate); var buildinterval = 25; var waveLevel = 1; var wavecount = 1; var gamecount = 0; var playerpop = 0; var AIpop = 0; var maxpop = 20; var hittime = 1; var repaircount = 0; var currentMap = _global.scene; var shadowdemon2 = false; var AIshadowdemon2 = false; var hotkeycount = 0; var gainrate = 1.3; var fiston = false; var fistcharge = 200; var fistdown = false; var fistx = 0; var omegafiston = false; var omegafistcharge = 200; var omegafistdown = false; var omegafistx = 0; var maxlightning = 100; var lightningcount = 0; var lightningstorm = false; var storm = false; var stormcharge = 200; var catapult = false; var catapultcharge = 100; var shadowdemon = false; var shadowdemoncharge = 100; var meteorcharge = 100; var meteor = false; var maxmeteor = 500; var meteorcount = 0; var meteorstorm = false; var mightyfist = false; var mightyfistplayer = 1; var omegafist = false; var grow = false; var growon = false; var growcharge = 200; var growdown = false; var growx = 0; var bloodluston = false; var bloodlustcharge = 200; var bloodlusttimer = 0; var healon = false; var healcharge = 200; var healtimer = 0; var meleeWeapons = 0; var meleeArmor = 0; var bowDamage = 0; var rangedArmor = 0; var fireballSpell = 0; var drakeGrow = 0; var turretSpeed = 0; var turretSize = 0; var multiShot = 0; var towerHP = 0; var repairRate = 0; var AImeleeWeapons = 0; var AImeleeArmor = 0; var AIbowDamage = 0; var AIrangedArmor = 0; var AIfireballSpell = 0; var AIdrakeGrow = 0; var AICatapultCharge = ((30000 * (1 - (currentMap / 35))) - (4000 * difficulty)); var AIShadowDemonCharge = ((40000 * (1 - (currentMap / 35))) - (4000 * difficulty)); var AIFistCharge = ((12000 * (1 - (currentMap / 35))) - (1200 * difficulty)); var AIomegafistcharge = ((55000 * (1 - (currentMap / 35))) - (4000 * difficulty)); var AImaxlightning = 100; var AIlightningcount = 0; var AIlightningstorm = false; var AIstorm = false; var AIstormcharge = ((20000 * (1 - (currentMap / 35))) - (2500 * difficulty)); var AIfuryfirecount = 0; var AIfuryfirecharge = 1000; var AIturretSpeed = 0; var AIturretSize = 0; var AImultiShot = 0; var AItowerHP = 0; var AIrepairRate = 0; var AIAutoDefense = 0; var heroAICount = 0; var heroAILevel = 1; var heroAIRestore = 0; var heroAIOut = false; var heroAIFlee = false; var heroAIDeath = 0; var heroAINumber = 0; var heroAIXp = (0 + (Math.round(currentMap / 4) * 500)); var heroAIDie = 0; var heroAIhp = 400; var heroAIhpm = 400; var heroAIdmg = 15; if (_global.AIchief == "chief5") { heroAIhp = 500; heroAIhpm = 500; heroAIdmg = 18; } else if (_global.AIchief == "chief4") { heroAIhp = 500; heroAIhpm = 500; heroAIdmg = 17; } else if (_global.AIchief == "chief") { heroAIhp = 450; heroAIhpm = 450; heroAIdmg = 19; } else if (_global.AIchief == "wingeddemon") { heroAIhp = 1200; heroAIhpm = 1200; heroAIdmg = 50; } else if (_global.AIchief == "undeadknight") { heroAIhp = 1500; heroAIhpm = 1500; heroAIdmg = 50; } else if (_global.AIchief == "ChampionKnight") { heroAIhp = 800; heroAIhpm = 800; heroAIdmg = 35; } heroAIhp = heroAIhp + (Math.round(currentMap / 4) * 50); heroAIhpm = heroAIhpm + (Math.round(currentMap / 4) * 50); var randomchecks = 0; var furyfirecount = 0; var furyfirecharge = 1000; var bladefurry = 1000; var bladefurryon = false; var bladefurrycount = 0; var battletrollexp = 300000; if (_global.troll == 0) { battletrollexp = 99999999 /* 0x5F5E0FF */; } var golemexp = 220000; if (_global.golem == 0) { golemexp = 99999999 /* 0x5F5E0FF */; } var lionriderexp = 40000; if (_global.lionrider == 0) { lionriderexp = 99999999 /* 0x5F5E0FF */; } var elitelionriderexp = 99999999; if (_global.lionrider == 0) { elitelionriderexp = 99999999 /* 0x5F5E0FF */; } var dragonexp = 350000; if (_global.dragonrider == 0) { dragonexp = 99999999 /* 0x5F5E0FF */; } var dragonpop = 0; var dragonpopAI = 0; var archerexp = 1000; var soldierexp = 4000; var assasinexp = 15000; var drakeexp = 120000; var spiderriderexp = 90000; var wargriderexp = 75000; var wizardexp = 26000; var blackGlowFilter = (new flash.filters.GlowFilter(0, 0.9, 20, 20, 1, 3, false, false)); var yellowGlowFilter = (new flash.filters.GlowFilter(16771900, 1, 25, 25, 1, 1, false, false)); var redGlowFilter = (new flash.filters.GlowFilter(13959168, 1, 25, 25, 3, 3, true, false)); var demonGlowFilter = (new flash.filters.GlowFilter(13959168, 1, 5, 5, 3, 3, false, false)); lightningsound = new Sound(); lightningsound.attachSound("Lightnin-Dylan_Hi-8584_hifi"); var gameover = false; var nextman = 1; var maxmen = 50; var char = []; setupunits(); var nextbullet = 1; var maxbullet = 40; var bullet = []; setupbullets(); var goldrate = (6 - difficulty); var experience = (1000 * _global.wisdom); var goldcounter = 0; var vaultcounter = 0; var crows = []; setupcrows(); var heronumber = 0; var stompdown = 0; var bloodon = 0; var bloodluster = 0; var morphon = 0; var morpher = 0; var knockon = 0; var knocker = 0; var rivival = 180; var herolvl = 1; var herohp = 400; var herohpm = 400; var herodmg = 15; var heroxp = (0 + (_global.herowisdom * 500)); var heroflee = false; var herotheme = 0; if (_global.chief == "chief5") { herohp = 500; herohpm = 500; herodmg = 18; } else if (_global.chief == "chief4") { herohp = 500; herohpm = 500; herodmg = 17; } else if (_global.chief == "chief") { herohp = 450; herohpm = 450; herodmg = 19; } herohp = herohp + (_global.herohealth * 50); herohpm = herohpm + (_global.herohealth * 50); var AIstompdown = 0; var AIstompcount = 0; var AIbloodon = 0; var AIbloodluster = 0; var AImorphon = 0; var AImorpher = 0; var AIknockon = 0; var AIknocker = 0; var shieldon = 0; var shielder = 0; var AIshieldon = 0; var AIshielder = 0; var slavecost = Math.round(50 * (1 - (0.05 * _global.fame))); var archercost = Math.round(75 * (1 - (0.05 * _global.fame))); var soldiercost = Math.round(100 * (1 - (0.05 * _global.fame))); var assasincost = Math.round(140 * (1 - (0.05 * _global.fame))); var wizardcost = Math.round(190 * (1 - (0.05 * _global.fame))); var lionridercost = Math.round(750 * (1 - (0.05 * _global.fame))); var elitelionridercost = Math.round(3500 * (1 - (0.05 * _global.fame))); var lioncost = Math.round(200 * (1 - (0.05 * _global.fame))); var largelioncost = Math.round(2000 * (1 - (0.05 * _global.fame))); var battletrollcost = Math.round(13000 * (1 - (0.05 * _global.fame))); var golemcost = Math.round(5000 * (1 - (0.05 * _global.fame))); var wolfridercost = Math.round(400 * (1 - (0.05 * _global.fame))); var spiderridercost = Math.round(450 * (1 - (0.05 * _global.fame))); var drakecost = Math.round(1200 * (1 - (0.05 * _global.fame))); var dragoncost = Math.round(100000 * (1 - (0.05 * _global.fame))); var babywingcost = Math.round(25000 * (1 - (0.05 * _global.fame))); var babydemoncost = Math.round(5000 * (1 - (0.05 * _global.fame))); var undeadknightcost = Math.round(20000 * (1 - (0.05 * _global.fame))); var killbonus = 0; var victorybonus = 0; var timebonus = 0; var herobonus = 0; var expbonus = 0; var repbonus = 0; var totalbonus = 0; var spellsAvailable = []; spellsAvailable[1] = 0; spellsAvailable[2] = 0; spellsAvailable[3] = 0; spellsAvailable[4] = 0; spellsAvailable[5] = 0; spellsAvailable[6] = 0; spellsAvailable[7] = 0; spellsAvailable[8] = 0; spellsAvailable[9] = 0; var spellSlot = []; spellSlot[1] = 0; spellSlot[2] = 0; spellSlot[3] = 0; spellSlot[4] = 0; spellSlot[5] = 0; spellSlot[6] = 0; spellSlot[7] = 0; spellSlot[8] = 0; spellSlot[9] = 0; var levelxp = []; levelxp[1] = 0; levelxp[2] = 400; levelxp[3] = 1000; levelxp[4] = 2000; levelxp[5] = 4000; levelxp[6] = 8000; levelxp[7] = 16000; levelxp[8] = 32000; levelxp[9] = 64000; levelxp[10] = 128000 /* 0x01F400 */; levelxp[11] = 256000 /* 0x03E800 */; levelxp[12] = 512000 /* 0x07D000 */; levelxp[13] = 728000 /* 0x0B1BC0 */; levelxp[14] = 1024000 /* 0x0FA000 */; levelxp[15] = 1536000 /* 0x177000 */; levelxp[16] = 999999999 /* 0x3B9AC9FF */; var armies = []; setAIArmies(); var tower1hp = (5000 + (_global.fortitude * 1000)); var tower1hpm = (5000 + (_global.fortitude * 1000)); var tower2hp = Math.min(1000 * currentMap, 5000); var tower2hpm = Math.min(1000 * currentMap, 5000); var reputation = (_global.presence * 50); var cuecounter = 1; var nextcue = 1; var unitcue = []; var i = 1; while (i < 11) { unitcue[i] = {unit:"none", percent:0, active:false}; i++; } _root.attachMovie("frame", "frame", 200, {_x:-536.1, _y:-400.1}); _root.attachMovie("gameoptions", "gameoptions", 20); _root.gameoptions._x = 42; _root.gameoptions._y = 448; _root.attachMovie("gamestats", "gamestats", 21); _root.gamestats._x = 0; _root.gamestats._y = 0; _root.attachMovie("herodashboard", "herodashboard", 36); _root.herodashboard._x = 275; _root.herodashboard._y = 450; if (_global.chief == "chief4") { _root.options2.gotoAndStop(4); _root.herodashboard.options2.gotoAndStop(4); } else if (_global.chief == "chief2") { _root.options2.gotoAndStop(2); _root.herodashboard.options2.gotoAndStop(2); } else if (_global.chief == "chief5") { _root.options2.gotoAndStop(5); _root.herodashboard.options2.gotoAndStop(5); } else if (_global.chief == "chief6") { _root.options2.gotoAndStop(6); _root.herodashboard.options2.gotoAndStop(6); } _root.attachMovie("pausenow", "pausenow", 22); _root.pausenow._x = 1630; _root.pausenow._y = 435; _root.attachMovie("gameinterface", "border", 19); _root.attachMovie("sky", "sky", 5); _root.createEmptyMovieClip("game", 10); game.attachMovie("sky", "sky", 2); game.sky._xscale = 1000; game._x = -65; game.attachMovie("tower1", "tower1", 200, {_x:140, _y:370}); game.tower1._xscale = -150; game.tower1._yscale = 150; game.tower1.attachMovie("healthbar", "healthbar", 2); game.tower1.healthbar._xscale = -200; game.tower1.healthbar._y = -150; game.attachMovie("tower1cover", "tower1cover", 3200, {_x:140, _y:370}); game.tower1cover._xscale = -150; game.tower1cover._yscale = 150; game.attachMovie("tower1", "tower2", 201, {_x:3415, _y:370}); game.tower2._xscale = 150; game.tower2._yscale = 150; game.tower2.attachMovie("healthbar", "healthbar", 2); game.tower2.healthbar._xscale = 200; game.tower2.healthbar._y = -150; game.attachMovie("tower1cover", "tower2cover", 3201, {_x:3415, _y:370}); game.tower2cover._xscale = 150; game.tower2cover._yscale = 150; if ((currentMap == 1) or (currentMap == 11)) { game.attachMovie("water", "water", 1909, {_x:1627, _y:450}); } game.attachMovie("mountains1", "mountains1", 5, {_x:-100, _y:200, _xscale:100}); game.mountains1.gotoAndStop(currentMap); game.mountains1.base.gotoAndStop(currentMap); game.attachMovie("mountains2", "mountains2", 4, {_x:-100, _y:150, _xscale:100}); game.mountains2.gotoAndStop(currentMap); game.attachMovie("sun", "sun", 3, {_x:500, _y:50, _xscale:100}); game.sun.gotoAndStop(currentMap); sky.gotoAndStop(currentMap); game.sky.gotoAndStop(currentMap); game.attachMovie("backtrees", "backtrees", 6, {_x:-100, _y:150, _xscale:100}); game.backtrees.gotoAndStop(currentMap); game.attachMovie("fronttrees", "fronttrees", 75000, {_x:-100, _y:250, _xscale:100}); game.fronttrees.gotoAndStop(currentMap); if ((currentMap == 1) or (currentMap == 11)) { game.attachMovie("beacon1", "beacon1", 76001, {_x:1500, _y:225, _xscale:100}); game.attachMovie("beacon1", "beacon3", 76002, {_x:1930, _y:355, _xscale:100}); game.attachMovie("beacon1", "beacon2", 76003, {_x:2600, _y:265, _xscale:100}); } _root.musicobject.music.stop(); _root.musicobject.removeMovieClip(); _root.attachMovie("musiconject", "musicobject2", 1202); musicobject.ambience = new Sound(musicobject); musicobject.ambience.attachSound("Birds-By-The-Creek"); musicobject.ambience.setVolume((100 * _global.ambience) * _global.forestsounds); musicobject.ambience.start(0, 99); _root.attachMovie("musiconject", "musicobject3", 1204); musicobject3.drums = new Sound(musicobject3); if (((currentMap == 11) or (currentMap == 4)) or (currentMap == 3)) { musicobject3.drums.attachSound("Birds-By-The-Creek"); } else if (currentMap == 13) { musicobject3.drums.attachSound("Battledrums2"); } else { musicobject3.drums.attachSound("Battledrums"); } musicobject3.drums.setVolume((50 * _global.mainVolume) * _global.musicsounds); musicobject3.drums.start(0, 99); _root.attachMovie("musiconject", "interfacesound", 1206); interfacesound.upgradesound = new Sound(interfacesound); interfacesound.upgradesound.attachSound("powerup_summon_shield_block_01"); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); this.game.createEmptyMovieClip("circle_mc", 10); with (game.circle_mc) { var fillType = "linear"; if (currentMap == 1) { var colors = [10053171, 7163137]; var earth = flash.display.BitmapData.loadBitmap("dirt1.jpg"); } else if (currentMap == 2) { var colors = [6698512, 6698512]; var earth = flash.display.BitmapData.loadBitmap("rock2.jpg"); } else if (currentMap == 3) { var colors = [5319179, 5319179]; var earth = flash.display.BitmapData.loadBitmap("rock2.jpg"); } else if (currentMap == 4) { var colors = [5319179, 5319179]; var earth = flash.display.BitmapData.loadBitmap("rock4.jpg"); } else if (currentMap == 5) { var colors = [592133, 592133]; var earth = flash.display.BitmapData.loadBitmap("snowtexture.jpg"); } else if (currentMap == 6) { var colors = [10066329, 10066329]; var earth = flash.display.BitmapData.loadBitmap("snow2.jpg"); } else if (currentMap == 7) { var colors = [1973510, 1973510]; var earth = flash.display.BitmapData.loadBitmap("rock3.jpg"); } else if (currentMap == 8) { var colors = [16777011, 12683010]; var earth = flash.display.BitmapData.loadBitmap("rock3.jpg"); } else if (currentMap == 9) { var colors = [1841667, 1841667]; var earth = flash.display.BitmapData.loadBitmap("grass3.jpg"); } else if (currentMap == 10) { var colors = [11959823, 11959823]; var earth = flash.display.BitmapData.loadBitmap("grass3.jpg"); } else if (currentMap == 11) { var colors = [10053171, 7163137]; var earth = flash.display.BitmapData.loadBitmap("dirt1.jpg"); } else if (currentMap == 12) { var colors = [1376256, 1376256]; var earth = flash.display.BitmapData.loadBitmap("grass3.jpg"); } else if (currentMap == 13) { var colors = [3355443, 3355443]; var earth = flash.display.BitmapData.loadBitmap("grass3.jpg"); } else { var colors = [16777011, 12683010]; } var alphas = [100, 100]; var ratios = [0, 255]; var matrix = (new flash.geom.Matrix()); rot = 90; radRot = (rot * Math.PI) / 180; matrix.createGradientBox(500, 300, radRot, 0, 100); var spreadMethod = "pad"; game.circle_mc.beginGradientFill(fillType, colors, alphas, ratios, matrix, spreadMethod); lineStyle(0, 0, 100); moveTo(0, 300); } var g = 0; while (g < 1000) { lx = lx + 5; ly = groundmaker(lx); if (currentMap == 4) { if (lx > 1580) { if (lx < 2220) { ly = 900; } } } with (game.circle_mc) { curveTo(lx, ly, lx, ly); } g++; } with (game.circle_mc) { lineTo(5000, 800); lineTo(0, 800); lineTo(0, 300); } onEnterFrame = function () { if (!pausegame) { if (AIAutoDefense > 0) { intervals = (40 - (difficulty * 6)) * framerate; } else { intervals = (40 - (difficulty * 5)) * framerate; } gamecount++; if (gamecount == 2) { if (_global.difficulty < 5) { if (_global.scene == 2) { _root.attachMovie("tutorial", "tutorial", 2125); _root.tutorial._y = 100; _root.tutorial._x = 200; pausegame = true; } } } setAIWave(); heroAI(); dragonpopulation(); aimen(); cuemen(); moveunits(); turretshooting(); scrolling(); spellsReady(); hotKeys(); movebullets(); recruitlocks(); if (currentMap != 8) { crowmovement(); } posioncontrol(); movebackdrop(); tipmanagement(); if (bloodluster > 0) { BloodOff(); } if (AIbloodluster > 0) { AIBloodOff(); } if (morpher > 0) { MorphOff(); } if (AImorpher > 0) { AIMorphOff(); } if (shielder > 0) { ShieldOff(); } if (knocking > 0) { KnockOff(); } if (AIknocking > 0) { AIKnockOff(); } if (AIshielder > 0) { AIShieldOff(); } fistControl(); growControl(); omegafistControl(); AIfistControl(); if (lightningstorm) { lightning(); } if (AIlightningstorm) { AIlightning(); } if (meteorstorm) { meteoring(); } if (bloodluston) { bloodlustfog(); } if (healon) { healfog(); } if (_global.bonusunlocked) { heroregen(); } randomchecks++; if (randomchecks > 100) { populationalign(); randomchecks = 0; } if (doubleclick > 0) { dccount++; if (dccount > 12) { doubleclick = 0; } } else { dccount = 0; } if (heronumber == 0) { if (herotheme > 0) { if (herotheme == 2) { if (_global.themesounds == 1) { } } } } else { game["unit" + i].attacksound.setVolume(volumeControl(game["unit" + heronumber]._x)); if (_global.themesounds == 1) { } } if (currentMap != 8) { treefade(treecount); treecount++; if (treecount > treemax) { treecount = 1; } } AIUnitUpgrades(); AITowerUpgrades(); repairTowers(); _root.gamestats.goldcount = formatAsDollars(int(_global.gold)); _root.gamestats.reputation = formatAsDollars(reputation); _root.gamestats.experience = formatAsDollars(experience); _root.gamestats.population = (playerpop + " / ") + maxpop; if (heronumber > 0) { _root.herodashboard.healthbartxt = (formatAsDollars(char[heronumber].hpCurrent) + " / ") + formatAsDollars(char[heronumber].hpMax); trace("_root.herodashboard.healthbartxt = " + _root.herodashboard.healthbartxt); _root.herodashboard.herohealthbar.hbgreen._xscale = int((char[heronumber].hpCurrent / char[heronumber].hpMax) * 100); } else { _root.herodashboard.healthbartxt = (formatAsDollars(int(herohp * Math.pow(gainrate, herolvl))) + " / ") + formatAsDollars(int(herohp * Math.pow(gainrate, herolvl))); _root.herodashboard.herohealthbar.hbgreen._xscale = 100; } _root.herodashboard.xpbartxt = (formatAsDollars(heroxp) + " / ") + formatAsDollars(levelxp[herolvl + 1]); _root.herodashboard.heroXPbar.pb._xscale = int((heroxp / levelxp[herolvl + 1]) * 100); if ((heronumber > 0) or (rivival == 0)) { if (_root.herodashboard._y > 1000) { _root.herodashboard._y = 450; _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- HERO REVIVED! ---\rChief is now\rReady to Fight."; interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); if (_global.tip5 == 0) { _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(6); pausegame = true; _global.tip5 = 1; } } if (heroflee) { _root.herodashboard.statustxt = "FLEEING"; } else if (heronumber == 0) { _root.herodashboard.statustxt = "READY"; } else if (char[heronumber].mcount > 0) { _root.herodashboard.statustxt = "FIGHTING"; } else { _root.herodashboard.statustxt = "MARCHING"; } _root.herodashboard.leveltxt = herolvl; } else { _root.herodashboard._y = 1435; } goldcounter++; if (goldcounter >= 24) { goldcounter = 0; _global.gold = (_global.gold + goldrate) + (reputation / 50); trace("goldrate = " + goldrate); trace("reputation = " + reputation); } vaultcounter++; if (vaultcounter >= 240) { vaultcounter = 0; _global.gold = _global.gold + (_global.gold * ((_global.vault + 1) / 200)); } game.tower1.healthbar.hbgreen._xscale = Math.max(int((tower1hp / tower1hpm) * 100), 0); game.tower2.healthbar.hbgreen._xscale = Math.max(int((tower2hp / tower2hpm) * 100), 0); if (herolvl > 1) { if (_global.chief == "chief5") { if (bladefurry > 0) { bladefurry--; _root.options2.ldb5.gotoAndStop(1); _root.herodashboard.options2.ldb5.gotoAndStop(1); } else { _root.options2.ldb5.gotoAndStop(2); _root.herodashboard.options2.ldb5.gotoAndStop(2); } if (bladefurrycount > 0) { bladefurrycount--; } } else if (stompdown > 0) { stompdown--; _root.options2.ldb5.gotoAndStop(1); _root.herodashboard.options2.ldb5.gotoAndStop(1); } else { _root.options2.ldb5.gotoAndStop(2); _root.herodashboard.options2.ldb5.gotoAndStop(2); } _root.options2.ldb5.locked.gotoAndStop(1); _root.herodashboard.options2.ldb5.locked.gotoAndStop(1); } else { _root.options2.ldb5.locked.gotoAndStop(2); _root.herodashboard.options2.ldb5.locked.gotoAndStop(2); if (_global.chief == "chief5") { bladefurry = 1500; } else { stompdown = 1200; } } if (heroAILevel > 1) { if (AIstompdown > 0) { AIstompdown--; } } else { AIstompdown = 1200; } if (herolvl > 1) { if (shieldon > 0) { shieldon--; _root.options2.ldb5.gotoAndStop(1); _root.herodashboard.options2.ldb5.gotoAndStop(1); } else { _root.options2.ldb5.gotoAndStop(2); _root.herodashboard.options2.ldb5.gotoAndStop(2); } _root.options2.ldb5.locked.gotoAndStop(1); _root.herodashboard.options2.ldb5.locked.gotoAndStop(1); } else { _root.options2.ldb5.locked.gotoAndStop(2); _root.herodashboard.options2.ldb5.locked.gotoAndStop(2); shieldon = 1200; } if (heroAILevel > 1) { if (AIshieldon > 0) { AIshieldon--; } } else { AIshieldon = 1200; } if (herolvl > 2) { if (bloodon > 0) { bloodon--; _root.options2.ldb6.gotoAndStop(1); _root.herodashboard.options2.ldb6.gotoAndStop(1); } else { _root.options2.ldb6.gotoAndStop(2); _root.herodashboard.options2.ldb6.gotoAndStop(2); } _root.options2.ldb6.locked.gotoAndStop(1); _root.herodashboard.options2.ldb6.locked.gotoAndStop(1); } else { _root.options2.ldb6.locked.gotoAndStop(2); _root.herodashboard.options2.ldb6.locked.gotoAndStop(2); bloodon = 1200; } if (heroAILevel > 2) { if (AIbloodon > 0) { AIbloodon--; } } else { AIbloodon = 1200; } if (herolvl > 2) { if (morphon > 0) { morphon--; _root.options2.ldb6.gotoAndStop(1); _root.herodashboard.options2.ldb6.gotoAndStop(1); } else { _root.options2.ldb6.gotoAndStop(2); _root.herodashboard.options2.ldb6.gotoAndStop(2); } _root.options2.ldb6.locked.gotoAndStop(1); _root.herodashboard.options2.ldb6.locked.gotoAndStop(1); } else { _root.options2.ldb6.locked.gotoAndStop(2); _root.herodashboard.options2.ldb6.locked.gotoAndStop(2); morphon = 1200; } if (herolvl > 2) { if (knockon > 0) { knockon--; _root.options2.ldb6.gotoAndStop(1); _root.herodashboard.options2.ldb6.gotoAndStop(1); } else { _root.options2.ldb6.gotoAndStop(2); _root.herodashboard.options2.ldb6.gotoAndStop(2); } _root.options2.ldb6.locked.gotoAndStop(1); _root.herodashboard.options2.ldb6.locked.gotoAndStop(1); } else { _root.options2.ldb6.locked.gotoAndStop(2); _root.herodashboard.options2.ldb6.locked.gotoAndStop(2); knockon = 1200; } if (_global.AIchief == "chief") { if (heroAILevel > 2) { if (AIknockon > 0) { AIknockon--; } } else { AIknockon = 1200; } } if (heroAILevel > 2) { if (AImorphon > 0) { AImorphon--; } } else { AImorphon = 1200; } if (herolvl > 3) { if (furyfirecount > 0) { furyfirecount--; char[heronumber].ranged = true; char[heronumber].range = 300; char[heronumber].mtarget = 0; char[heronumber].mcount = 0; } else if ((_global.chief != "chief6") and (_global.chief != "chief2")) { char[heronumber].ranged = false; char[heronumber].range = 0; char[heronumber].shooting = 0; } if (furyfirecharge > 0) { furyfirecharge--; _root.options2.ldb7.gotoAndStop(1); _root.herodashboard.options2.ldb7.gotoAndStop(1); } else { _root.options2.ldb7.gotoAndStop(2); _root.herodashboard.options2.ldb7.gotoAndStop(2); } _root.options2.ldb7.locked.gotoAndStop(1); _root.herodashboard.options2.ldb7.locked.gotoAndStop(1); } else { _root.options2.ldb7.locked.gotoAndStop(2); _root.herodashboard.options2.ldb7.locked.gotoAndStop(2); furyfirecharge = 1200; } if (experience >= 6000) { if (rivival > 0) { rivival--; _root.options2.ldb4.gotoAndStop(1); _root.herodashboard.herodashboard.ldb4.gotoAndStop(1); } else { if (_root.options2.ldb4.locked._currentframe == 2) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 250; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- 6000XP ---\rCall Chief\rUNLOCKED!"; _root.options2.ldb4.locked.gotoAndStop(1); _root.herodashboard.ldb4.locked.gotoAndStop(1); interfacesound.upgradesound.setVolume(50 * _global.mainVolume); interfacesound.upgradesound.start(0, 1); } _root.options2.ldb4.gotoAndStop(2); _root.herodashboard.ldb4.gotoAndStop(2); } } else { _root.options2.ldb4.locked.gotoAndStop(2); _root.herodashboard.ldb4.gotoAndStop(2); rivival = 2000; } _root.options2.ldb0._yscale = int((rivival / 2000) * 100); _root.herodashboard.ldb0._yscale = int((rivival / 2000) * 100); if (_global.chief == "chief5") { _root.options2.ldb1._yscale = int((bladefurry / 1500) * 100); _root.herodashboard.options2.ldb1._yscale = int((bladefurry / 1500) * 100); } else if (_global.chief == "chief2") { _root.options2.ldb1._yscale = int((shieldon / 1200) * 100); _root.herodashboard.options2.ldb1._yscale = int((shieldon / 1200) * 100); } else { _root.options2.ldb1._yscale = int((stompdown / 1200) * 100); _root.herodashboard.options2.ldb1._yscale = int((stompdown / 1200) * 100); } if (_global.chief == "chief4") { _root.options2.ldb2._yscale = int((morphon / 1500) * 100); _root.herodashboard.options2.ldb2._yscale = int((morphon / 1500) * 100); } else if (_global.chief == "chief") { _root.options2.ldb2._yscale = int((knockon / 1500) * 100); _root.herodashboard.options2.ldb2._yscale = int((knockon / 1500) * 100); } else { _root.options2.ldb2._yscale = int((bloodon / 1200) * 100); _root.herodashboard.options2.ldb2._yscale = int((bloodon / 1200) * 100); } _root.options2.ldb3._yscale = int((furyfirecharge / 3000) * 100); _root.options2.ldb10._yscale = int((fistcharge / 2500) * 100); _root.options2.ldb11._yscale = int((stormcharge / 3000) * 100); _root.options2.ldb12._yscale = int((catapultcharge / 4000) * 100); _root.options2.ldb13._yscale = int((shadowdemoncharge / 5000) * 100); _root.options2.ldb14._yscale = int((omegafistcharge / 10000) * 100); _root.options2.ldb15._yscale = int((meteorcharge / 10000) * 100); _root.options2.ldb22._yscale = int((growcharge / 10000) * 100); _root.options2.ldb24._yscale = int((bloodlustcharge / 6000) * 100); _root.options2.ldb26._yscale = int((healcharge / 6000) * 100); _root.herodashboard.options2.ldb3._yscale = int((furyfirecharge / 3000) * 100); _root.herodashboard.options2.ldb10._yscale = int((fistcharge / 2500) * 100); _root.herodashboard.options2.ldb11._yscale = int((stormcharge / 3000) * 100); _root.herodashboard.options2.ldb12._yscale = int((catapultcharge / 4000) * 100); _root.herodashboard.options2.ldb13._yscale = int((shadowdemoncharge / 5000) * 100); _root.herodashboard.options2.ldb14._yscale = int((omegafistcharge / 10000) * 100); _root.herodashboard.options2.ldb15._yscale = int((meteorcharge / 10000) * 100); _root.herodashboard.options2.ldb22._yscale = int((growcharge / 10000) * 100); _root.herodashboard.options2.ldb24._yscale = int((bloodlustcharge / 6000) * 100); _root.herodashboard.options2.ldb26._yscale = int((healcharge / 6000) * 100); herolevels(); } }; this.onMouseDown = function () { if (fiston) { fistdown = true; } else if (omegafiston) { omegafistdown = true; } else if (growon) { growdown = true; } }; var currentBitmap = "smoke_black.png"; stop();
Frame 55
g1.hb._visible = false; g2.hb._visible = false; g3.hb._visible = false; g4.hb._visible = false; g1b.hb._visible = false; g2b.hb._visible = false; g3b.hb._visible = false; g4b.hb._visible = false;
Instance of Symbol 216 MovieClip [menubutton] in Frame 55
on (rollOver) { this.gotoAndStop(2); _root.g1._x = 1100; _root.g1b._x = 100; } on (rollOut) { this.gotoAndStop(1); _root.g1._x = 100; _root.g1b._x = 1100; } on (release) { _global.difficulty = 1; _root.gotoAndStop(56); }
Instance of Symbol 216 MovieClip [menubutton] in Frame 55
on (rollOver) { this.gotoAndStop(2); _root.g2._x = 1265.75; _root.g2b._x = 265.75; } on (rollOut) { this.gotoAndStop(1); _root.g2._x = 265.75; _root.g2b._x = 1265.75; } on (release) { _global.difficulty = 2; _root.gotoAndStop(56); }
Instance of Symbol 216 MovieClip [menubutton] in Frame 55
on (rollOver) { this.gotoAndStop(2); _root.g3._x = 1417.35; _root.g3b._x = 417.35; } on (rollOut) { this.gotoAndStop(1); _root.g3._x = 417.35; _root.g3b._x = 1417.35; } on (release) { _global.difficulty = 3; _root.gotoAndStop(56); }
Instance of Symbol 216 MovieClip [menubutton] in Frame 55
on (rollOver) { this.gotoAndStop(2); _root.g4._x = 1604.4; _root.g4b._x = 604.4; } on (rollOut) { this.gotoAndStop(1); _root.g4._x = 604.4; _root.g4b._x = 1604.4; } on (release) { _global.difficulty = 4; _root.gotoAndStop(56); }
Instance of Symbol 2998 MovieClip in Frame 55
on (press) { getURL ("http://www.goblinarena.com", blank); }
Frame 56
g1.hb._visible = false; g2.hb._visible = false; g3.hb._visible = false; g4.hb._visible = false; g5.hb._visible = false; g1b.hb._visible = false; g2b.hb._visible = false; g3b.hb._visible = false; g4b.hb._visible = false; g5b.hb._visible = false; if (_global.bonusunlocked) { bonuslock1._x = 2000; bonuslock2._x = 2000; }
Instance of Symbol 216 MovieClip [menubutton] in Frame 56
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.g1._x = _root.g1._x + 1000; _root.g1b._x = _root.g1b._x - 1000; _root.abilitybox.ability_header.text = "Warlock"; _root.abilitybox.ability_txt.text = "Ranged Hero that blasts fireballs and can cast invincibility."; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; _root.abilitybox._x = 11180; _root.abilitybox._y = 1140; _root.g1._x = _root.g1._x - 1000; _root.g1b._x = _root.g1b._x + 1000; } on (release) { _global.chief = "chief2"; _root.overhero = false; clearInterval(_root.dhero); _root.gotoAndStop(58); }
Instance of Symbol 216 MovieClip [menubutton] in Frame 56
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.g2._x = _root.g2._x + 1000; _root.g2b._x = _root.g2b._x - 1000; _root.abilitybox.ability_header.text = "Warrior"; _root.abilitybox.ability_txt.text = "A strong melee hero with stomp/stun ability."; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; _root.g2._x = _root.g2._x - 1000; _root.g2b._x = _root.g2b._x + 1000; } on (release) { _global.chief = "chief"; _root.overhero = false; clearInterval(_root.dhero); _root.gotoAndStop(58); }
Instance of Symbol 216 MovieClip [menubutton] in Frame 56
on (rollOver) { _root.overhero = true; this.gotoAndStop(2); _root.g3._x = _root.g3._x + 1000; _root.g3b._x = _root.g3b._x - 1000; _root.abilitybox.ability_header.text = "Beast Master"; _root.abilitybox.ability_txt.text = "Half Beast and Half goblin can morph into a Lion."; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; _root.abilitybox._x = 1180; _root.abilitybox._y = 1140; _root.g3._x = _root.g3._x - 1000; _root.g3b._x = _root.g3b._x + 1000; } on (release) { _global.chief = "chief4"; _root.overhero = false; clearInterval(_root.dhero); _root.gotoAndStop(58); }
Instance of Symbol 216 MovieClip [menubutton] in Frame 56
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.g4._x = _root.g4._x + 1000; _root.g4b._x = _root.g4b._x - 1000; _root.abilitybox.ability_header.text = "Dragon Guard"; if (_global.bonusunlocked) { _root.abilitybox.ability_txt.text = "Most Lethal Melee Hero, with blade fury. Strong and Agile."; } else { _root.abilitybox.ability_txt.text = "Most Lethal Melee Hero, with blade fury. Strong and Agile.\rLOCKED\rClick to Unlock this Hero, Bonus Levels, Gold and Skill Points."; } } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; _root.abilitybox._x = 1180; _root.abilitybox._y = 1040; _root.g4._x = _root.g4._x - 1000; _root.g4b._x = _root.g4b._x + 1000; } on (release) { if (_global.bonusunlocked) { _global.chief = "chief5"; _root.overhero = false; clearInterval(_root.dhero); _root.gotoAndStop(58); } else { _root.attachMovie("BonusBox", "BonusBox", 2125); _root.BonusBox._x = 150; _root.BonusBox._y = 50; } }
Instance of Symbol 216 MovieClip [menubutton] in Frame 56
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.g5._x = _root.g5._x + 1000; _root.g5b._x = _root.g5b._x - 1000; _root.abilitybox.ability_header.text = "Elite Assassin"; if (_global.bonusunlocked) { _root.abilitybox.ability_txt.text = "Very Agile Ranged Unit. Fastest moving hero with deadly arrows."; } else { _root.abilitybox.ability_txt.text = "Very Agile Ranged Unit. Fastest moving hero with deadly arrows.\rLOCKED\rClick to Unlock this Hero, Bonus Levels, Gold and Skill Points."; } } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; _root.abilitybox._x = 1180; _root.abilitybox._y = 1040; _root.g5._x = _root.g5._x - 1000; _root.g5b._x = _root.g5b._x + 1000; } on (release) { if (_global.bonusunlocked) { _global.chief = "chief6"; _root.overhero = false; clearInterval(_root.dhero); _root.gotoAndStop(58); } else { _root.attachMovie("BonusBox", "BonusBox", 2125); _root.BonusBox._x = 150; _root.BonusBox._y = 50; } }
Frame 57
_root.s2.gotoAndStop(2); if (_global.bonusunlocked) { _root.s9.gotoAndStop(2); _root.s6.gotoAndStop(2); } if (levelscomplete[2] > 0) { _root.s3.gotoAndStop(2); _root.s2.gotoAndStop(4); } if (levelscomplete[3] > 0) { _root.s4.gotoAndStop(2); _root.s3.gotoAndStop(4); } if (levelscomplete[4] > 0) { _root.s5.gotoAndStop(2); _root.s4.gotoAndStop(4); } if (levelscomplete[5] > 0) { _root.s7.gotoAndStop(2); _root.s5.gotoAndStop(4); } if (levelscomplete[6] > 0) { _root.s6.gotoAndStop(4); } if (levelscomplete[7] > 0) { _root.s8.gotoAndStop(2); _root.s7.gotoAndStop(4); } if (levelscomplete[8] > 0) { _root.s10.gotoAndStop(2); _root.s8.gotoAndStop(4); } if (levelscomplete[9] > 0) { _root.s9.gotoAndStop(4); } if (levelscomplete[10] > 0) { _root.s11.gotoAndStop(2); _root.s10.gotoAndStop(4); } if (levelscomplete[11] > 0) { _root.s12.gotoAndStop(2); _root.s11.gotoAndStop(4); } if (levelscomplete[12] > 0) { _root.s13.gotoAndStop(2); _root.s12.gotoAndStop(4); _root.s9.gotoAndStop(2); _root.s6.gotoAndStop(2); } if (_global.slotno == 1) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot1 = 1; localInfo.data.slot1_class = _global.chief; localInfo.data.slot1_level = _global.masterlevel; localInfo.data.slot1_exp = _global.gexperience; localInfo.data.slot1_difficulty = _global.difficulty; localInfo.data.slot1_class = _global.chief; localInfo.data.slot1_skillpoints = _global.skillpoints; localInfo.data.slot1_vault = _global.vault; localInfo.data.slot1_masonry = _global.masonry; localInfo.data.slot1_fame = _global.fame; localInfo.data.slot1_thrift = _global.thrift; localInfo.data.slot1_training = _global.training; localInfo.data.slot1_fortitude = _global.fortitude; localInfo.data.slot1_wisdom = _global.wisdom; localInfo.data.slot1_presence = _global.presence; localInfo.data.slot1_herohealth = _global.herohealth; localInfo.data.slot1_backstab = _global.backstab; localInfo.data.slot1_fistpower = _global.fistpower; localInfo.data.slot1_herowisdom = _global.herowisdom; localInfo.data.slot1_lionrider = _global.lionrider; localInfo.data.slot1_dragonrider = _global.dragonrider; localInfo.data.slot1_grow = _global.grow; localInfo.data.slot1_herocritical = _global.herocritical; localInfo.data.slot1_meteor = _global.meteor; localInfo.data.slot1_herolearned = _global.herolearned; localInfo.data.slot1_troll = _global.troll; localInfo.data.slot1_bloodlust = _global.bloodlust; localInfo.data.slot1_golem = _global.golem; localInfo.data.slot1_heal = _global.heal; localInfo.data.slot1_herovampire = _global.herovampire; localInfo.data.slot1_lvl2 = levelscomplete[2]; localInfo.data.slot1_lvl3 = levelscomplete[3]; localInfo.data.slot1_lvl4 = levelscomplete[4]; localInfo.data.slot1_lvl5 = levelscomplete[5]; localInfo.data.slot1_lvl6 = levelscomplete[6]; localInfo.data.slot1_lvl7 = levelscomplete[7]; localInfo.data.slot1_lvl8 = levelscomplete[8]; localInfo.data.slot1_lvl9 = levelscomplete[9]; localInfo.data.slot1_lvl10 = levelscomplete[10]; localInfo.data.slot1_lvl11 = levelscomplete[11]; localInfo.data.slot1_lvl12 = levelscomplete[12]; localInfo.data.slot1_lvl13 = levelscomplete[13]; localInfo.data.slot1_tip1 = _global.tip1; localInfo.data.slot1_tip2 = _global.tip2; localInfo.data.slot1_tip3 = _global.tip3; localInfo.data.slot1_tip4 = _global.tip4; localInfo.data.slot1_tip5 = _global.tip5; localInfo.data.slot1_tip6 = _global.tip6; localInfo.data.slot1_tip7 = _global.tip7; localInfo.data.slot1_tip8 = _global.tip8; localInfo.data.slot1_tip9 = _global.tip9; localInfo.data.slot1_tip10 = _global.tip10; localInfo.data.slot1_tip11 = _global.tip11; localInfo.data.slot1_tip12 = _global.tip12; } else if (_global.slotno == 2) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot2 = 1; localInfo.data.slot2_class = _global.chief; localInfo.data.slot2_level = _global.masterlevel; localInfo.data.slot2_exp = _global.gexperience; localInfo.data.slot2_difficulty = _global.difficulty; localInfo.data.slot2_class = _global.chief; localInfo.data.slot2_skillpoints = _global.skillpoints; localInfo.data.slot2_vault = _global.vault; localInfo.data.slot2_masonry = _global.masonry; localInfo.data.slot2_fame = _global.fame; localInfo.data.slot2_thrift = _global.thrift; localInfo.data.slot2_training = _global.training; localInfo.data.slot2_fortitude = _global.fortitude; localInfo.data.slot2_wisdom = _global.wisdom; localInfo.data.slot2_presence = _global.presence; localInfo.data.slot2_herohealth = _global.herohealth; localInfo.data.slot2_backstab = _global.backstab; localInfo.data.slot2_fistpower = _global.fistpower; localInfo.data.slot2_herowisdom = _global.herowisdom; localInfo.data.slot2_lionrider = _global.lionrider; localInfo.data.slot2_dragonrider = _global.dragonrider; localInfo.data.slot2_grow = _global.grow; localInfo.data.slot2_herocritical = _global.herocritical; localInfo.data.slot2_meteor = _global.meteor; localInfo.data.slot2_herolearned = _global.herolearned; localInfo.data.slot2_troll = _global.troll; localInfo.data.slot2_bloodlust = _global.bloodlust; localInfo.data.slot2_golem = _global.golem; localInfo.data.slot2_heal = _global.heal; localInfo.data.slot2_herovampire = _global.herovampire; localInfo.data.slot2_lvl2 = levelscomplete[2]; localInfo.data.slot2_lvl3 = levelscomplete[3]; localInfo.data.slot2_lvl4 = levelscomplete[4]; localInfo.data.slot2_lvl5 = levelscomplete[5]; localInfo.data.slot2_lvl6 = levelscomplete[6]; localInfo.data.slot2_lvl7 = levelscomplete[7]; localInfo.data.slot2_lvl8 = levelscomplete[8]; localInfo.data.slot2_lvl9 = levelscomplete[9]; localInfo.data.slot2_lvl10 = levelscomplete[10]; localInfo.data.slot2_lvl11 = levelscomplete[11]; localInfo.data.slot2_lvl12 = levelscomplete[12]; localInfo.data.slot2_lvl13 = levelscomplete[13]; localInfo.data.slot2_tip1 = _global.tip1; localInfo.data.slot2_tip2 = _global.tip2; localInfo.data.slot2_tip3 = _global.tip3; localInfo.data.slot2_tip4 = _global.tip4; localInfo.data.slot2_tip5 = _global.tip5; localInfo.data.slot2_tip6 = _global.tip6; localInfo.data.slot2_tip7 = _global.tip7; localInfo.data.slot2_tip8 = _global.tip8; localInfo.data.slot2_tip9 = _global.tip9; localInfo.data.slot2_tip10 = _global.tip10; localInfo.data.slot2_tip11 = _global.tip11; localInfo.data.slot2_tip12 = _global.tip12; } else if (_global.slotno == 3) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot3 = 1; localInfo.data.slot3_class = _global.chief; localInfo.data.slot3_level = _global.masterlevel; localInfo.data.slot3_exp = _global.gexperience; localInfo.data.slot3_difficulty = _global.difficulty; localInfo.data.slot3_class = _global.chief; localInfo.data.slot3_skillpoints = _global.skillpoints; localInfo.data.slot3_vault = _global.vault; localInfo.data.slot3_masonry = _global.masonry; localInfo.data.slot3_fame = _global.fame; localInfo.data.slot3_thrift = _global.thrift; localInfo.data.slot3_training = _global.training; localInfo.data.slot3_fortitude = _global.fortitude; localInfo.data.slot3_wisdom = _global.wisdom; localInfo.data.slot3_presence = _global.presence; localInfo.data.slot3_herohealth = _global.herohealth; localInfo.data.slot3_backstab = _global.backstab; localInfo.data.slot3_fistpower = _global.fistpower; localInfo.data.slot3_herowisdom = _global.herowisdom; localInfo.data.slot3_lionrider = _global.lionrider; localInfo.data.slot3_dragonrider = _global.dragonrider; localInfo.data.slot3_grow = _global.grow; localInfo.data.slot3_herocritical = _global.herocritical; localInfo.data.slot3_meteor = _global.meteor; localInfo.data.slot3_herolearned = _global.herolearned; localInfo.data.slot3_troll = _global.troll; localInfo.data.slot3_bloodlust = _global.bloodlust; localInfo.data.slot3_golem = _global.golem; localInfo.data.slot3_heal = _global.heal; localInfo.data.slot3_herovampire = _global.herovampire; localInfo.data.slot3_lvl2 = levelscomplete[2]; localInfo.data.slot3_lvl3 = levelscomplete[3]; localInfo.data.slot3_lvl4 = levelscomplete[4]; localInfo.data.slot3_lvl5 = levelscomplete[5]; localInfo.data.slot3_lvl6 = levelscomplete[6]; localInfo.data.slot3_lvl7 = levelscomplete[7]; localInfo.data.slot3_lvl8 = levelscomplete[8]; localInfo.data.slot3_lvl9 = levelscomplete[9]; localInfo.data.slot3_lvl10 = levelscomplete[10]; localInfo.data.slot3_lvl11 = levelscomplete[11]; localInfo.data.slot3_lvl12 = levelscomplete[12]; localInfo.data.slot3_lvl13 = levelscomplete[13]; localInfo.data.slot3_tip1 = _global.tip1; localInfo.data.slot3_tip2 = _global.tip2; localInfo.data.slot3_tip3 = _global.tip3; localInfo.data.slot3_tip4 = _global.tip4; localInfo.data.slot3_tip5 = _global.tip5; localInfo.data.slot3_tip6 = _global.tip6; localInfo.data.slot3_tip7 = _global.tip7; localInfo.data.slot3_tip8 = _global.tip8; localInfo.data.slot3_tip9 = _global.tip9; localInfo.data.slot3_tip10 = _global.tip10; localInfo.data.slot3_tip11 = _global.tip11; localInfo.data.slot3_tip12 = _global.tip12; }
Instance of Symbol 3021 MovieClip [selectlevel] "s5" in Frame 57
on (rollOver) { if (_root.levelscomplete[4] > 0) { this.gotoAndStop(3); _root.ability_txt.text = "In the depths of the night a dark clan of warriors attack their rivals from the shadows, beware of the assassins!"; } else { _root.ability_txt.text = "Not available, completion of 'Mighty River' is required."; } _root.screenshot.gotoAndStop(5); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[5] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_root.levelscomplete[4] > 0) { _global.scene = 5; _global.AIchief = "chief6"; _root.gotoAndPlay(52); } }
Instance of Symbol 3021 MovieClip [selectlevel] "s4" in Frame 57
on (rollOver) { if (_root.levelscomplete[3] > 0) { this.gotoAndStop(3); _root.ability_txt.text = "At the end of the forest there is a massive raging river that can only be passed by one bridge guarded by a small fortification."; } else { _root.ability_txt.text = "Not available, completion of 'Forest Lane' is required."; } _root.screenshot.gotoAndStop(4); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[4] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_root.levelscomplete[3] > 0) { _global.scene = 4; _global.AIchief = "chief2"; _root.gotoAndPlay(52); } }
Instance of Symbol 3021 MovieClip [selectlevel] "s3" in Frame 57
on (rollOver) { if (_root.levelscomplete[2] > 0) { this.gotoAndStop(3); _root.ability_txt.text = "On the fringe of the barren lands lies a strip of forest that has been densely populated by a clan of highly defensive Forest Goblins led by a strong Warrior Zimroc. Beware of his battle stomp."; } else { _root.ability_txt.text = "Not available, completion of 'Red Plains' is required."; } _root.screenshot.gotoAndStop(3); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[3] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_root.levelscomplete[2] > 0) { _global.scene = 3; _global.AIchief = "chief"; _root.gotoAndPlay(52); } }
Instance of Symbol 3021 MovieClip [selectlevel] "s2" in Frame 57
on (rollOver) { this.gotoAndStop(3); _root.ability_txt.text = "The blood rock clan have been growing in power, nestled in the mountains they are well protected. The clan is led by a warlock who is well known for his magical abilities to make himself invunerable to physical attacks whilst blasting fireballs at his enemies."; _root.screenshot.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(2); if (_root.levelscomplete[2] > 0) { this.gotoAndStop(4); } _root.screenshot.gotoAndStop(1); } on (release) { _global.scene = 2; _global.AIchief = "chief2"; _root.gotoAndPlay(52); }
Instance of Symbol 3021 MovieClip [selectlevel] "s10" in Frame 57
on (rollOver) { if (_root.levelscomplete[8] > 0) { this.gotoAndStop(3); _root.ability_txt.text = "Further across the desert there is a wide and deep canyon that must be traversed. Unexpectedly spies find there is another colony of beast trainers. Enraged by the defeat of their cousins they seem to have been preparing for revenge."; } else { _root.ability_txt.text = "Not available, completion of 'Great Dunes' is required."; } _root.screenshot.gotoAndStop(10); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[10] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_root.levelscomplete[8] > 0) { _global.scene = 10; _global.AIchief = "chief4"; _root.gotoAndPlay(52); } }
Instance of Symbol 3021 MovieClip [selectlevel] "s11" in Frame 57
on (rollOver) { if ((_root.levelscomplete[9] > 0) or (_root.levelscomplete[10] > 0)) { this.gotoAndStop(3); _root.ability_txt.text = "A lush green forest lays before you. There seems to be an abundance of wild life, small rivers and birds singing in the treas. However, towering above the trees is a great tower and the shadows of Dragons flying overhead. Beware!"; } else { _root.ability_txt.text = "Not available, completion of 'Deep Canyon' is required."; } _root.screenshot.gotoAndStop(11); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[11] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if ((_root.levelscomplete[9] > 0) or (_root.levelscomplete[10] > 0)) { _global.scene = 11; _global.AIchief = "chief6"; _root.gotoAndPlay(52); } }
Instance of Symbol 3021 MovieClip [selectlevel] "s12" in Frame 57
on (rollOver) { if (_root.levelscomplete[11] > 0) { this.gotoAndStop(3); _root.ability_txt.text = "Recently a scout had located a cave full of precious metals, however it seems another Clan has recently found it as well and have begun to slaughter your miners. The only way to this clan is through the cave itself."; } else { _root.ability_txt.text = "Not available, completion of 'Lost Forest' is required."; } _root.screenshot.gotoAndStop(12); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[12] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_root.levelscomplete[11] > 0) { _global.scene = 12; _global.AIchief = "chief6"; _root.gotoAndPlay(52); } }
Instance of Symbol 3021 MovieClip [selectlevel] "s13" in Frame 57
on (rollOver) { if (_root.levelscomplete[12] > 0) { this.gotoAndStop(3); _root.ability_txt.text = "Now before you stands the ultimate threat to your survival. I great champion that has been heralded for his many victories. Many strongholds have fallen to the unknown Champion. Know goblin has ever seen his face, some even suspect that he is not goblin at all but even a Human!"; } else { _root.ability_txt.text = "Not available, completion of 'Cave Pass' is required."; } _root.screenshot.gotoAndStop(13); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[13] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_root.levelscomplete[12] > 0) { _global.scene = 13; _global.AIchief = "ChampionKnight"; _root.gotoAndPlay(52); } }
Instance of Symbol 3021 MovieClip [selectlevel] "s7" in Frame 57
on (rollOver) { if (_root.levelscomplete[5] > 0) { this.gotoAndStop(3); _root.ability_txt.text = "In the murky swamp lives a filthy clan that have trained a vast amount of serpents to do their bidding."; } else { _root.ability_txt.text = "Not available, completion of 'Night Stalker' is required."; } _root.screenshot.gotoAndStop(6); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[7] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_root.levelscomplete[5] > 0) { _global.scene = 7; _global.AIchief = "chief"; _root.gotoAndPlay(52); } }
Instance of Symbol 3021 MovieClip [selectlevel] "s8" in Frame 57
on (rollOver) { if (_root.levelscomplete[7] > 0) { this.gotoAndStop(3); _root.ability_txt.text = "Through the swamp you arrive at the large sandy dunes of the Comehen Desert. Bordered over one of the greatest dunes is an outpost of sand dwellers. These goblins have been known to be breeding large beasts for easy transport through the desert."; } else { _root.ability_txt.text = "Not available, completion of 'Swamp Things' is required."; } _root.screenshot.gotoAndStop(8); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[8] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_root.levelscomplete[7] > 0) { _global.scene = 8; _global.AIchief = "chief4"; _root.gotoAndPlay(52); } }
Instance of Symbol 3024 MovieClip [selectlevel2] "s6" in Frame 57
on (rollOver) { if (_global.bonusunlocked) { this.gotoAndStop(3); _root.ability_txt.text = "In one of you outposts, some of your acoyltes have unleashed a rift between the demon world that has taken control of the stronghold. The goblins are possessed and lead by a powerful demon lord."; } else { _root.ability_txt.text = "BONUS LEVEL - LOCKED.\rClick to Unlock this LEVEL, Bonus HEROES, Gold and Skill Points."; } _root.screenshot.gotoAndStop(7); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[6] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } } on (release) { if (_global.bonusunlocked) { _global.scene = 6; _global.AIchief = "wingeddemon"; _root.gotoAndPlay(52); } else { _root.attachMovie("BonusBox", "BonusBox", 2125); _root.BonusBox._x = 150; _root.BonusBox._y = 50; } _root.screenshot.gotoAndStop(1); }
Instance of Symbol 3024 MovieClip [selectlevel2] "s9" in Frame 57
on (rollOver) { if (_global.bonusunlocked) { this.gotoAndStop(3); _root.ability_txt.text = "The Necro clan have finally realised the ability to raise the dead knights of the past, slowly they are building a great army to challenge your new found leadership."; } else { _root.ability_txt.text = "BONUS LEVEL - LOCKED.\rClick to Unlock this LEVEL, Bonus HEROES, Gold and Skill Points."; } _root.screenshot.gotoAndStop(9); } on (rollOut) { if (this._currentframe > 2) { this.gotoAndStop(2); if (_root.levelscomplete[9] > 0) { this.gotoAndStop(4); } _root.ability_txt.text = "Please Select an available Level to Play."; } _root.screenshot.gotoAndStop(1); } on (release) { if (_global.bonusunlocked) { _global.scene = 9; _global.AIchief = "undeadknight"; _root.gotoAndPlay(52); } else { _root.attachMovie("BonusBox", "BonusBox", 2125); _root.BonusBox._x = 150; _root.BonusBox._y = 50; } }
Instance of Symbol 216 MovieClip [menubutton] in Frame 57
on (release) { _root.gotoAndStop(51); }
Instance of Symbol 216 MovieClip [menubutton] in Frame 57
on (release) { _root.gotoAndStop(58); }
Frame 58
stop(); if (_global.tip11 == 0) { _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 100; _root.Tip._x = 200; _root.Tip.gotoAndStop(11); _global.tip11 = 1; } if (_root.levelscomplete[13] > 0) { if (_global.tip12 == 0) { _root.attachMovie("Tip", "Tip", 2125); _root.Tip._y = 0; _root.Tip._x = 0; _root.Tip.gotoAndStop(12); _global.tip12 = 1; } } leveltxt = "Level " + _global.masterlevel; exptxt = "Experience " + Math.round(_global.gexperience); skillpointstxt.text = _global.skillpoints; icon_thrift.iconholder.iconno.text = _global.thrift + "/5"; icon_thrift.gotoAndStop(1); icon_masonry.iconholder.iconno.text = _global.masonry + "/5"; if (_global.thrift > 0) { icon_masonry.gotoAndStop(1); } else { icon_masonry.gotoAndStop(2); } icon_fame.iconholder.iconno.text = _global.fame + "/5"; if (_global.masonry > 0) { icon_fame.gotoAndStop(1); } else { icon_fame.gotoAndStop(2); } icon_vault.iconholder.iconno.text = _global.vault + "/5"; if (_global.fame > 0) { icon_vault.gotoAndStop(1); } else { icon_vault.gotoAndStop(2); } icon_training.iconholder.iconno.text = _global.training + "/5"; if (_global.vault > 0) { icon_training.gotoAndStop(1); } else { icon_training.gotoAndStop(2); } icon_fortitude.iconholder.iconno.text = _global.fortitude + "/5"; if (_global.training > 0) { icon_fortitude.gotoAndStop(1); } else { icon_fortitude.gotoAndStop(2); } icon_wisdom.iconholder.iconno.text = _global.wisdom + "/5"; if (_global.fortitude > 0) { icon_wisdom.gotoAndStop(1); } else { icon_wisdom.gotoAndStop(2); } icon_presence.iconholder.iconno.text = _global.presence + "/5"; if (_global.wisdom > 0) { icon_presence.gotoAndStop(1); } else { icon_presence.gotoAndStop(2); } icon_herohealth.iconholder.iconno.text = _global.herohealth + "/10"; if (_global.masonry > 0) { icon_herohealth.gotoAndStop(1); } else { icon_herohealth.gotoAndStop(2); } icon_backstab.iconholder.iconno.text = _global.backstab + "/5"; if (_global.herohealth > 0) { icon_backstab.gotoAndStop(1); } else { icon_backstab.gotoAndStop(2); } icon_fistpower.iconholder.iconno.text = _global.fistpower + "/5"; if (_global.backstab > 0) { icon_fistpower.gotoAndStop(1); } else { icon_fistpower.gotoAndStop(2); } icon_herowisdom.iconholder.iconno.text = _global.herowisdom + "/10"; if (_global.fame > 0) { icon_herowisdom.gotoAndStop(1); } else { icon_herowisdom.gotoAndStop(2); } icon_lionrider.iconholder.iconno.text = _global.lionrider + "/1"; if (_global.herowisdom > 0) { icon_lionrider.gotoAndStop(1); } else { icon_lionrider.gotoAndStop(2); } icon_dragonrider.iconholder.iconno.text = _global.dragonrider + "/1"; if (_global.wisdom > 0) { icon_dragonrider.gotoAndStop(1); } else { icon_dragonrider.gotoAndStop(2); } icon_grow.iconholder.iconno.text = _global.grow + "/1"; if (_global.golem > 0) { icon_grow.gotoAndStop(1); } else { icon_grow.gotoAndStop(2); } icon_herocritical.iconholder.iconno.text = _global.herocritical + "/10"; if (_global.training > 0) { icon_herocritical.gotoAndStop(1); } else { icon_herocritical.gotoAndStop(2); } icon_meteor.iconholder.iconno.text = _global.meteor + "/1"; if (_global.herocritical > 0) { icon_meteor.gotoAndStop(1); } else { icon_meteor.gotoAndStop(2); } icon_herolearned.iconholder.iconno.text = _global.herolearned + "/10"; if (_global.fortitude > 0) { icon_herolearned.gotoAndStop(1); } else { icon_herolearned.gotoAndStop(2); } icon_troll.iconholder.iconno.text = _global.troll + "/1"; if (_global.herolearned > 0) { icon_troll.gotoAndStop(1); } else { icon_troll.gotoAndStop(2); } icon_bloodlust.iconholder.iconno.text = _global.bloodlust + "/1"; if (_global.troll > 0) { icon_bloodlust.gotoAndStop(1); } else { icon_bloodlust.gotoAndStop(2); } icon_golem.iconholder.iconno.text = _global.golem + "/1"; if (_global.vault > 0) { icon_golem.gotoAndStop(1); } else { icon_golem.gotoAndStop(2); } icon_heal.iconholder.iconno.text = _global.heal + "/1"; if (_global.dragonrider > 0) { icon_heal.gotoAndStop(1); } else { icon_heal.gotoAndStop(2); } icon_herovampire.iconholder.iconno.text = _global.herovampire + "/10"; if (_global.presence > 0) { icon_herovampire.gotoAndStop(1); } else { icon_herovampire.gotoAndStop(2); } if (_global.slotno == 1) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot1 = 1; localInfo.data.slot1_class = _global.chief; localInfo.data.slot1_level = _global.masterlevel; localInfo.data.slot1_exp = _global.gexperience; localInfo.data.slot1_difficulty = _global.difficulty; localInfo.data.slot1_class = _global.chief; localInfo.data.slot1_skillpoints = _global.skillpoints; localInfo.data.slot1_vault = _global.vault; localInfo.data.slot1_masonry = _global.masonry; localInfo.data.slot1_fame = _global.fame; localInfo.data.slot1_thrift = _global.thrift; localInfo.data.slot1_training = _global.training; localInfo.data.slot1_fortitude = _global.fortitude; localInfo.data.slot1_wisdom = _global.wisdom; localInfo.data.slot1_presence = _global.presence; localInfo.data.slot1_herohealth = _global.herohealth; localInfo.data.slot1_backstab = _global.backstab; localInfo.data.slot1_fistpower = _global.fistpower; localInfo.data.slot1_herowisdom = _global.herowisdom; localInfo.data.slot1_lionrider = _global.lionrider; localInfo.data.slot1_dragonrider = _global.dragonrider; localInfo.data.slot1_grow = _global.grow; localInfo.data.slot1_herocritical = _global.herocritical; localInfo.data.slot1_meteor = _global.meteor; localInfo.data.slot1_herolearned = _global.herolearned; localInfo.data.slot1_troll = _global.troll; localInfo.data.slot1_bloodlust = _global.bloodlust; localInfo.data.slot1_golem = _global.golem; localInfo.data.slot1_heal = _global.heal; localInfo.data.slot1_herovampire = _global.herovampire; localInfo.data.slot1_lvl2 = levelscomplete[2]; localInfo.data.slot1_lvl3 = levelscomplete[3]; localInfo.data.slot1_lvl4 = levelscomplete[4]; localInfo.data.slot1_lvl5 = levelscomplete[5]; localInfo.data.slot1_lvl6 = levelscomplete[6]; localInfo.data.slot1_lvl7 = levelscomplete[7]; localInfo.data.slot1_lvl8 = levelscomplete[8]; localInfo.data.slot1_lvl9 = levelscomplete[9]; localInfo.data.slot1_lvl10 = levelscomplete[10]; localInfo.data.slot1_lvl11 = levelscomplete[11]; localInfo.data.slot1_lvl12 = levelscomplete[12]; localInfo.data.slot1_lvl13 = levelscomplete[13]; localInfo.data.slot1_tip1 = _global.tip1; localInfo.data.slot1_tip2 = _global.tip2; localInfo.data.slot1_tip3 = _global.tip3; localInfo.data.slot1_tip4 = _global.tip4; localInfo.data.slot1_tip5 = _global.tip5; localInfo.data.slot1_tip6 = _global.tip6; localInfo.data.slot1_tip7 = _global.tip7; localInfo.data.slot1_tip8 = _global.tip8; localInfo.data.slot1_tip9 = _global.tip9; localInfo.data.slot1_tip10 = _global.tip10; localInfo.data.slot1_tip11 = _global.tip11; localInfo.data.slot1_tip12 = _global.tip12; } else if (_global.slotno == 2) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot2 = 1; localInfo.data.slot2_class = _global.chief; localInfo.data.slot2_level = _global.masterlevel; localInfo.data.slot2_exp = _global.gexperience; localInfo.data.slot2_difficulty = _global.difficulty; localInfo.data.slot2_class = _global.chief; localInfo.data.slot2_skillpoints = _global.skillpoints; localInfo.data.slot2_vault = _global.vault; localInfo.data.slot2_masonry = _global.masonry; localInfo.data.slot2_fame = _global.fame; localInfo.data.slot2_thrift = _global.thrift; localInfo.data.slot2_training = _global.training; localInfo.data.slot2_fortitude = _global.fortitude; localInfo.data.slot2_wisdom = _global.wisdom; localInfo.data.slot2_presence = _global.presence; localInfo.data.slot2_herohealth = _global.herohealth; localInfo.data.slot2_backstab = _global.backstab; localInfo.data.slot2_fistpower = _global.fistpower; localInfo.data.slot2_herowisdom = _global.herowisdom; localInfo.data.slot2_lionrider = _global.lionrider; localInfo.data.slot2_dragonrider = _global.dragonrider; localInfo.data.slot2_grow = _global.grow; localInfo.data.slot2_herocritical = _global.herocritical; localInfo.data.slot2_meteor = _global.meteor; localInfo.data.slot2_herolearned = _global.herolearned; localInfo.data.slot2_troll = _global.troll; localInfo.data.slot2_bloodlust = _global.bloodlust; localInfo.data.slot2_golem = _global.golem; localInfo.data.slot2_heal = _global.heal; localInfo.data.slot2_herovampire = _global.herovampire; localInfo.data.slot2_lvl2 = levelscomplete[2]; localInfo.data.slot2_lvl3 = levelscomplete[3]; localInfo.data.slot2_lvl4 = levelscomplete[4]; localInfo.data.slot2_lvl5 = levelscomplete[5]; localInfo.data.slot2_lvl6 = levelscomplete[6]; localInfo.data.slot2_lvl7 = levelscomplete[7]; localInfo.data.slot2_lvl8 = levelscomplete[8]; localInfo.data.slot2_lvl9 = levelscomplete[9]; localInfo.data.slot2_lvl10 = levelscomplete[10]; localInfo.data.slot2_lvl11 = levelscomplete[11]; localInfo.data.slot2_lvl12 = levelscomplete[12]; localInfo.data.slot2_lvl13 = levelscomplete[13]; localInfo.data.slot2_tip1 = _global.tip1; localInfo.data.slot2_tip2 = _global.tip2; localInfo.data.slot2_tip3 = _global.tip3; localInfo.data.slot2_tip4 = _global.tip4; localInfo.data.slot2_tip5 = _global.tip5; localInfo.data.slot2_tip6 = _global.tip6; localInfo.data.slot2_tip7 = _global.tip7; localInfo.data.slot2_tip8 = _global.tip8; localInfo.data.slot2_tip9 = _global.tip9; localInfo.data.slot2_tip10 = _global.tip10; localInfo.data.slot2_tip11 = _global.tip11; localInfo.data.slot2_tip12 = _global.tip12; } else if (_global.slotno == 3) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot3 = 1; localInfo.data.slot3_class = _global.chief; localInfo.data.slot3_level = _global.masterlevel; localInfo.data.slot3_exp = _global.gexperience; localInfo.data.slot3_difficulty = _global.difficulty; localInfo.data.slot3_class = _global.chief; localInfo.data.slot3_skillpoints = _global.skillpoints; localInfo.data.slot3_vault = _global.vault; localInfo.data.slot3_masonry = _global.masonry; localInfo.data.slot3_fame = _global.fame; localInfo.data.slot3_thrift = _global.thrift; localInfo.data.slot3_training = _global.training; localInfo.data.slot3_fortitude = _global.fortitude; localInfo.data.slot3_wisdom = _global.wisdom; localInfo.data.slot3_presence = _global.presence; localInfo.data.slot3_herohealth = _global.herohealth; localInfo.data.slot3_backstab = _global.backstab; localInfo.data.slot3_fistpower = _global.fistpower; localInfo.data.slot3_herowisdom = _global.herowisdom; localInfo.data.slot3_lionrider = _global.lionrider; localInfo.data.slot3_dragonrider = _global.dragonrider; localInfo.data.slot3_grow = _global.grow; localInfo.data.slot3_herocritical = _global.herocritical; localInfo.data.slot3_meteor = _global.meteor; localInfo.data.slot3_herolearned = _global.herolearned; localInfo.data.slot3_troll = _global.troll; localInfo.data.slot3_bloodlust = _global.bloodlust; localInfo.data.slot3_golem = _global.golem; localInfo.data.slot3_heal = _global.heal; localInfo.data.slot3_herovampire = _global.herovampire; localInfo.data.slot3_lvl2 = levelscomplete[2]; localInfo.data.slot3_lvl3 = levelscomplete[3]; localInfo.data.slot3_lvl4 = levelscomplete[4]; localInfo.data.slot3_lvl5 = levelscomplete[5]; localInfo.data.slot3_lvl6 = levelscomplete[6]; localInfo.data.slot3_lvl7 = levelscomplete[7]; localInfo.data.slot3_lvl8 = levelscomplete[8]; localInfo.data.slot3_lvl9 = levelscomplete[9]; localInfo.data.slot3_lvl10 = levelscomplete[10]; localInfo.data.slot3_lvl11 = levelscomplete[11]; localInfo.data.slot3_lvl12 = levelscomplete[12]; localInfo.data.slot3_lvl13 = levelscomplete[13]; localInfo.data.slot3_tip1 = _global.tip1; localInfo.data.slot3_tip2 = _global.tip2; localInfo.data.slot3_tip3 = _global.tip3; localInfo.data.slot3_tip4 = _global.tip4; localInfo.data.slot3_tip5 = _global.tip5; localInfo.data.slot3_tip6 = _global.tip6; localInfo.data.slot3_tip7 = _global.tip7; localInfo.data.slot3_tip8 = _global.tip8; localInfo.data.slot3_tip9 = _global.tip9; localInfo.data.slot3_tip10 = _global.tip10; localInfo.data.slot3_tip11 = _global.tip11; localInfo.data.slot3_tip12 = _global.tip12; }
Instance of Symbol 3074 MovieClip [icon_wisdom] "icon_herowisdom" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.herowisdom); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.herowisdom < 10) { trace("trace 3"); _global.herowisdom++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_herowisdom.iconholder.iconno.text = _global.herowisdom + "/10"; _root.abilitybox.ability_header.text = ("Hero Wisdom [" + _global.herowisdom) + "/10]"; } if (_global.herowisdom < 10) { _root.abilitybox.ability_txt.text = ((("Increases Hero Startup Experience by " + ((1 + _global.herowisdom) * 500)) + ". [Currently ") + (_global.herowisdom * 500)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Hero Startup Experience. MAXED at 5,000XP."; } _root.icon_lionrider.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Hero Wisdom [" + _global.herowisdom) + "/10]"; if (_global.herowisdom < 10) { _root.abilitybox.ability_txt.text = ((("Increases Hero Startup Experience by " + ((1 + _global.herowisdom) * 500)) + ". [Currently ") + (_global.herowisdom * 500)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Hero Startup Experience. MAXED at 5,000XP."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Hero Wisdom Requires Fame"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3077 MovieClip [icon_fortitude] "icon_fortitude" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.fortitude = " + _global.fortitude); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.fortitude < 5) { trace("trace 3"); _global.fortitude++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_fortitude.iconholder.iconno.text = _global.fortitude + "/5"; _root.abilitybox.ability_header.text = ("Fortitude Upgrade [" + _global.fortitude) + "/5]"; } if (_global.fortitude < 5) { _root.abilitybox.ability_txt.text = ((((((("Increases Tower Hit Points by " + ((1 + _global.fortitude) * 1000)) + " and repair rate by ") + (1 + _global.fortitude)) + ". [Currently ") + (_global.fortitude * 1000)) + " and ") + _global.fortitude) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Tower Hit Points and Repair Rate. MAXED at 5,000HP and Bonus and +5 Repair Rate."; } _root.icon_wisdom.gotoAndStop(1); _root.icon_herolearned.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Fortitude Upgrade [" + _global.fortitude) + "/5]"; if (_global.fortitude < 5) { _root.abilitybox.ability_txt.text = ((((((("Increases Tower Hit Points by " + ((1 + _global.fortitude) * 1000)) + " and repair rate by ") + (1 + _global.fortitude)) + ". [Currently ") + (_global.fortitude * 1000)) + " and ") + _global.fortitude) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Tower Hit Points and Repair Rate. MAXED at 5,000HP and Bonus and +5 Repair Rate."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Fortitude Requires Training"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3078 MovieClip [icon_presence] "icon_presence" in Frame 58
on (release) { trace("_global.presence = " + _global.skillpoints); trace("_global.presence = " + _global.presence); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.presence < 5) { trace("trace 3"); _global.presence++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_presence.iconholder.iconno.text = _global.presence + "/5"; _root.abilitybox.ability_header.text = ("Presence Upgrade [" + _global.presence) + "/5]"; } if (_global.presence < 5) { _root.abilitybox.ability_txt.text = ((("Increases Startup Reputation by " + ((1 + _global.presence) * 50)) + ". [Currently ") + (_global.presence * 50)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Startup Reputation. MAXED at 250."; } _root.icon_herovampire.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Presence Upgrade [" + _global.presence) + "/5]"; if (_global.presence < 5) { _root.abilitybox.ability_txt.text = ((("Increases Startup Reputation by " + ((1 + _global.presence) * 50)) + ". [Currently ") + (_global.presence * 50)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Startup Reputation. MAXED at 250."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Presence REQUIRES Wisdom"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3080 MovieClip [icon_criticalstrike] "icon_herocritical" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.herocritical); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.herocritical < 10) { trace("trace 3"); _global.herocritical++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_herocritical.iconholder.iconno.text = _global.herocritical + "/10"; _root.abilitybox.ability_header.text = ("Hero Critical [" + _global.herocritical) + "/10]"; } if (_global.herocritical < 10) { _root.abilitybox.ability_txt.text = ((("Adds chance to do critical (double) damage. +" + ((1 + _global.herocritical) * 5)) + "% chance. [Currently +") + (_global.herocritical * 5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Adds chance to do critical (double) damage. MAXED at +50% chance."; } _root.icon_meteor.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Hero Critical [" + _global.herocritical) + "/10]"; if (_global.herocritical < 10) { _root.abilitybox.ability_txt.text = ((("Adds chance to do critical (double) damage. +" + ((1 + _global.herocritical) * 5)) + "% chance. [Currently +") + (_global.herocritical * 5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Adds chance to do critical (double) damage. MAXED at +50% chance."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Hero Critical Requires Training"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3083 MovieClip [icon_heroxpgain] "icon_herolearned" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.herolearned); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.herolearned < 10) { trace("trace 3"); _global.herolearned++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_herolearned.iconholder.iconno.text = _global.herolearned + "/10"; _root.abilitybox.ability_header.text = ("Learned Hero [" + _global.herolearned) + "/10]"; } if (_global.herolearned < 10) { _root.abilitybox.ability_txt.text = ((("Increase the rate your hero gaines experience. +" + ((1 + _global.herolearned) * 10)) + "%. [Currently +") + (_global.herolearned * 10)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Increase the rate your hero gaines experience. MAXED at +100%."; } _root.icon_troll.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Learned Hero [" + _global.herolearned) + "/10]"; if (_global.herolearned < 10) { _root.abilitybox.ability_txt.text = ((("Increase the rate your hero gaines experience. +" + ((1 + _global.herolearned) * 10)) + "%. [Currently +") + (_global.herolearned * 10)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Increase the rate your hero gaines experience. MAXED at +100%."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Hero Critical Requires Fortitude"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3086 MovieClip [icon_vampire] "icon_herovampire" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.herovampire); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.herovampire < 10) { trace("trace 3"); _global.herovampire++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_herovampire.iconholder.iconno.text = _global.herovampire + "/10"; _root.abilitybox.ability_header.text = ("Hero Vampirism [" + _global.herovampire) + "/10]"; } if (_global.herovampire < 10) { _root.abilitybox.ability_txt.text = ((("Your hero obsorbs a small percentage from the damage done to his opponent. +" + ((1 + _global.herovampire) * 3)) + "%. [Currently +") + (_global.herovampire * 3)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Your hero obsorbs a small percentage from the damage done to his opponent. MAXED at +30%."; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Hero Vampirism [" + _global.herovampire) + "/10]"; if (_global.herovampire < 10) { _root.abilitybox.ability_txt.text = ((("Your hero obsorbs a small percentage from the damage done to his opponent. +" + ((1 + _global.herovampire) * 3)) + "%. [Currently +") + (_global.herovampire * 3)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Your hero obsorbs a small percentage from the damage done to his opponent. MAXED at +30%."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Hero Critical Requires Training"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 216 MovieClip [menubutton] in Frame 58
on (release) { if (_global.slotno == 1) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot1 = 1; localInfo.data.slot1_class = _global.chief; localInfo.data.slot1_level = _global.masterlevel; localInfo.data.slot1_exp = _global.gexperience; localInfo.data.slot1_difficulty = _global.difficulty; localInfo.data.slot1_class = _global.chief; localInfo.data.slot1_skillpoints = _global.skillpoints; localInfo.data.slot1_vault = _global.vault; localInfo.data.slot1_masonry = _global.masonry; localInfo.data.slot1_fame = _global.fame; localInfo.data.slot1_thrift = _global.thrift; localInfo.data.slot1_training = _global.training; localInfo.data.slot1_fortitude = _global.fortitude; localInfo.data.slot1_wisdom = _global.wisdom; localInfo.data.slot1_presence = _global.presence; localInfo.data.slot1_herohealth = _global.herohealth; localInfo.data.slot1_backstab = _global.backstab; localInfo.data.slot1_fistpower = _global.fistpower; localInfo.data.slot1_herowisdom = _global.herowisdom; localInfo.data.slot1_lionrider = _global.lionrider; localInfo.data.slot1_dragonrider = _global.dragonrider; localInfo.data.slot1_grow = _global.grow; localInfo.data.slot1_herocritical = _global.herocritical; localInfo.data.slot1_meteor = _global.meteor; localInfo.data.slot1_herolearned = _global.herolearned; localInfo.data.slot1_troll = _global.troll; localInfo.data.slot1_bloodlust = _global.bloodlust; localInfo.data.slot1_golem = _global.golem; localInfo.data.slot1_heal = _global.heal; localInfo.data.slot1_herovampire = _global.herovampire; localInfo.data.slot1_lvl2 = _root.levelscomplete[2]; localInfo.data.slot1_lvl3 = _root.levelscomplete[3]; localInfo.data.slot1_lvl4 = _root.levelscomplete[4]; localInfo.data.slot1_lvl5 = _root.levelscomplete[5]; localInfo.data.slot1_lvl6 = _root.levelscomplete[6]; localInfo.data.slot1_lvl7 = _root.levelscomplete[7]; localInfo.data.slot1_lvl8 = _root.levelscomplete[8]; localInfo.data.slot1_lvl9 = _root.levelscomplete[9]; localInfo.data.slot1_lvl10 = _root.levelscomplete[10]; localInfo.data.slot1_lvl11 = _root.levelscomplete[11]; localInfo.data.slot1_lvl12 = _root.levelscomplete[12]; localInfo.data.slot1_lvl13 = _root.levelscomplete[13]; localInfo.data.slot1_tip1 = _global.tip1; localInfo.data.slot1_tip2 = _global.tip2; localInfo.data.slot1_tip3 = _global.tip3; localInfo.data.slot1_tip4 = _global.tip4; localInfo.data.slot1_tip5 = _global.tip5; localInfo.data.slot1_tip6 = _global.tip6; localInfo.data.slot1_tip7 = _global.tip7; localInfo.data.slot1_tip8 = _global.tip8; localInfo.data.slot1_tip9 = _global.tip9; localInfo.data.slot1_tip10 = _global.tip10; localInfo.data.slot1_tip11 = _global.tip11; localInfo.data.slot1_tip12 = _global.tip12; localInfo.data.bonusunlocked = _global.bonusunlocked; } else if (_global.slotno == 2) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot2 = 1; localInfo.data.slot2_class = _global.chief; localInfo.data.slot2_level = _global.masterlevel; localInfo.data.slot2_exp = _global.gexperience; localInfo.data.slot2_difficulty = _global.difficulty; localInfo.data.slot2_class = _global.chief; localInfo.data.slot2_skillpoints = _global.skillpoints; localInfo.data.slot2_vault = _global.vault; localInfo.data.slot2_masonry = _global.masonry; localInfo.data.slot2_fame = _global.fame; localInfo.data.slot2_thrift = _global.thrift; localInfo.data.slot2_training = _global.training; localInfo.data.slot2_fortitude = _global.fortitude; localInfo.data.slot2_wisdom = _global.wisdom; localInfo.data.slot2_presence = _global.presence; localInfo.data.slot2_herohealth = _global.herohealth; localInfo.data.slot2_backstab = _global.backstab; localInfo.data.slot2_fistpower = _global.fistpower; localInfo.data.slot2_herowisdom = _global.herowisdom; localInfo.data.slot2_lionrider = _global.lionrider; localInfo.data.slot2_dragonrider = _global.dragonrider; localInfo.data.slot2_grow = _global.grow; localInfo.data.slot2_herocritical = _global.herocritical; localInfo.data.slot2_meteor = _global.meteor; localInfo.data.slot2_herolearned = _global.herolearned; localInfo.data.slot2_troll = _global.troll; localInfo.data.slot2_bloodlust = _global.bloodlust; localInfo.data.slot2_golem = _global.golem; localInfo.data.slot2_heal = _global.heal; localInfo.data.slot2_herovampire = _global.herovampire; localInfo.data.slot2_lvl2 = _root.levelscomplete[2]; localInfo.data.slot2_lvl3 = _root.levelscomplete[3]; localInfo.data.slot2_lvl4 = _root.levelscomplete[4]; localInfo.data.slot2_lvl5 = _root.levelscomplete[5]; localInfo.data.slot2_lvl6 = _root.levelscomplete[6]; localInfo.data.slot2_lvl7 = _root.levelscomplete[7]; localInfo.data.slot2_lvl8 = _root.levelscomplete[8]; localInfo.data.slot2_lvl9 = _root.levelscomplete[9]; localInfo.data.slot2_lvl10 = _root.levelscomplete[10]; localInfo.data.slot2_lvl11 = _root.levelscomplete[11]; localInfo.data.slot2_lvl12 = _root.levelscomplete[12]; localInfo.data.slot2_lvl13 = _root.levelscomplete[13]; localInfo.data.slot2_tip1 = _global.tip1; localInfo.data.slot2_tip2 = _global.tip2; localInfo.data.slot2_tip3 = _global.tip3; localInfo.data.slot2_tip4 = _global.tip4; localInfo.data.slot2_tip5 = _global.tip5; localInfo.data.slot2_tip6 = _global.tip6; localInfo.data.slot2_tip7 = _global.tip7; localInfo.data.slot2_tip8 = _global.tip8; localInfo.data.slot2_tip9 = _global.tip9; localInfo.data.slot2_tip10 = _global.tip10; localInfo.data.slot2_tip11 = _global.tip11; localInfo.data.slot2_tip12 = _global.tip12; localInfo.data.bonusunlocked = _global.bonusunlocked; } else if (_global.slotno == 3) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot3 = 1; localInfo.data.slot3_class = _global.chief; localInfo.data.slot3_level = _global.masterlevel; localInfo.data.slot3_exp = _global.gexperience; localInfo.data.slot3_difficulty = _global.difficulty; localInfo.data.slot3_class = _global.chief; localInfo.data.slot3_skillpoints = _global.skillpoints; localInfo.data.slot3_vault = _global.vault; localInfo.data.slot3_masonry = _global.masonry; localInfo.data.slot3_fame = _global.fame; localInfo.data.slot3_thrift = _global.thrift; localInfo.data.slot3_training = _global.training; localInfo.data.slot3_fortitude = _global.fortitude; localInfo.data.slot3_wisdom = _global.wisdom; localInfo.data.slot3_presence = _global.presence; localInfo.data.slot3_herohealth = _global.herohealth; localInfo.data.slot3_backstab = _global.backstab; localInfo.data.slot3_fistpower = _global.fistpower; localInfo.data.slot3_herowisdom = _global.herowisdom; localInfo.data.slot3_lionrider = _global.lionrider; localInfo.data.slot3_dragonrider = _global.dragonrider; localInfo.data.slot3_grow = _global.grow; localInfo.data.slot3_herocritical = _global.herocritical; localInfo.data.slot3_meteor = _global.meteor; localInfo.data.slot3_herolearned = _global.herolearned; localInfo.data.slot3_troll = _global.troll; localInfo.data.slot3_bloodlust = _global.bloodlust; localInfo.data.slot3_golem = _global.golem; localInfo.data.slot3_heal = _global.heal; localInfo.data.slot3_herovampire = _global.herovampire; localInfo.data.slot3_lvl2 = _root.levelscomplete[2]; localInfo.data.slot3_lvl3 = _root.levelscomplete[3]; localInfo.data.slot3_lvl4 = _root.levelscomplete[4]; localInfo.data.slot3_lvl5 = _root.levelscomplete[5]; localInfo.data.slot3_lvl6 = _root.levelscomplete[6]; localInfo.data.slot3_lvl7 = _root.levelscomplete[7]; localInfo.data.slot3_lvl8 = _root.levelscomplete[8]; localInfo.data.slot3_lvl9 = _root.levelscomplete[9]; localInfo.data.slot3_lvl10 = _root.levelscomplete[10]; localInfo.data.slot3_lvl11 = _root.levelscomplete[11]; localInfo.data.slot3_lvl12 = _root.levelscomplete[12]; localInfo.data.slot3_lvl13 = _root.levelscomplete[13]; localInfo.data.slot3_tip1 = _global.tip1; localInfo.data.slot3_tip2 = _global.tip2; localInfo.data.slot3_tip3 = _global.tip3; localInfo.data.slot3_tip4 = _global.tip4; localInfo.data.slot3_tip5 = _global.tip5; localInfo.data.slot3_tip6 = _global.tip6; localInfo.data.slot3_tip7 = _global.tip7; localInfo.data.slot3_tip8 = _global.tip8; localInfo.data.slot3_tip9 = _global.tip9; localInfo.data.slot3_tip10 = _global.tip10; localInfo.data.slot3_tip11 = _global.tip11; localInfo.data.slot3_tip12 = _global.tip12; localInfo.data.bonusunlocked = _global.bonusunlocked; } trace("SLOT = " + _global.slotno); trace("Level 1 = " + _root.levelscomplete[2]); trace("Level 1[1] = " + localInfo.data.slot1_lvl2); _root.overhero = false; _root.gotoAndStop(57); }
Instance of Symbol 216 MovieClip [menubutton] in Frame 58
on (release) { if (_global.slotno == 1) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot1 = 1; localInfo.data.slot1_class = _global.chief; localInfo.data.slot1_level = _global.masterlevel; localInfo.data.slot1_exp = _global.gexperience; localInfo.data.slot1_difficulty = _global.difficulty; localInfo.data.slot1_class = _global.chief; localInfo.data.slot1_skillpoints = _global.skillpoints; localInfo.data.slot1_vault = _global.vault; localInfo.data.slot1_masonry = _global.masonry; localInfo.data.slot1_fame = _global.fame; localInfo.data.slot1_thrift = _global.thrift; localInfo.data.slot1_training = _global.training; localInfo.data.slot1_fortitude = _global.fortitude; localInfo.data.slot1_wisdom = _global.wisdom; localInfo.data.slot1_presence = _global.presence; localInfo.data.slot1_herohealth = _global.herohealth; localInfo.data.slot1_backstab = _global.backstab; localInfo.data.slot1_fistpower = _global.fistpower; localInfo.data.slot1_herowisdom = _global.herowisdom; localInfo.data.slot1_lionrider = _global.lionrider; localInfo.data.slot1_dragonrider = _global.dragonrider; localInfo.data.slot1_grow = _global.grow; localInfo.data.slot1_herocritical = _global.herocritical; localInfo.data.slot1_meteor = _global.meteor; localInfo.data.slot1_herolearned = _global.herolearned; localInfo.data.slot1_troll = _global.troll; localInfo.data.slot1_bloodlust = _global.bloodlust; localInfo.data.slot1_golem = _global.golem; localInfo.data.slot1_heal = _global.heal; localInfo.data.slot1_herovampire = _global.herovampire; localInfo.data.slot1_lvl2 = _root.levelscomplete[2]; localInfo.data.slot1_lvl3 = _root.levelscomplete[3]; localInfo.data.slot1_lvl4 = _root.levelscomplete[4]; localInfo.data.slot1_lvl5 = _root.levelscomplete[5]; localInfo.data.slot1_lvl6 = _root.levelscomplete[6]; localInfo.data.slot1_lvl7 = _root.levelscomplete[7]; localInfo.data.slot1_lvl8 = _root.levelscomplete[8]; localInfo.data.slot1_lvl9 = _root.levelscomplete[9]; localInfo.data.slot1_lvl10 = _root.levelscomplete[10]; localInfo.data.slot1_lvl11 = _root.levelscomplete[11]; localInfo.data.slot1_lvl12 = _root.levelscomplete[12]; localInfo.data.slot1_lvl13 = _root.levelscomplete[13]; localInfo.data.slot1_tip1 = _global.tip1; localInfo.data.slot1_tip2 = _global.tip2; localInfo.data.slot1_tip3 = _global.tip3; localInfo.data.slot1_tip4 = _global.tip4; localInfo.data.slot1_tip5 = _global.tip5; localInfo.data.slot1_tip6 = _global.tip6; localInfo.data.slot1_tip7 = _global.tip7; localInfo.data.slot1_tip8 = _global.tip8; localInfo.data.slot1_tip9 = _global.tip9; localInfo.data.slot1_tip10 = _global.tip10; localInfo.data.slot1_tip11 = _global.tip11; localInfo.data.slot1_tip12 = _global.tip12; localInfo.data.bonusunlocked = _global.bonusunlocked; } else if (_global.slotno == 2) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot2 = 1; localInfo.data.slot2_class = _global.chief; localInfo.data.slot2_level = _global.masterlevel; localInfo.data.slot2_exp = _global.gexperience; localInfo.data.slot2_difficulty = _global.difficulty; localInfo.data.slot2_class = _global.chief; localInfo.data.slot2_skillpoints = _global.skillpoints; localInfo.data.slot2_vault = _global.vault; localInfo.data.slot2_masonry = _global.masonry; localInfo.data.slot2_fame = _global.fame; localInfo.data.slot2_thrift = _global.thrift; localInfo.data.slot2_training = _global.training; localInfo.data.slot2_fortitude = _global.fortitude; localInfo.data.slot2_wisdom = _global.wisdom; localInfo.data.slot2_presence = _global.presence; localInfo.data.slot2_herohealth = _global.herohealth; localInfo.data.slot2_backstab = _global.backstab; localInfo.data.slot2_fistpower = _global.fistpower; localInfo.data.slot2_herowisdom = _global.herowisdom; localInfo.data.slot2_lionrider = _global.lionrider; localInfo.data.slot2_dragonrider = _global.dragonrider; localInfo.data.slot2_grow = _global.grow; localInfo.data.slot2_herocritical = _global.herocritical; localInfo.data.slot2_meteor = _global.meteor; localInfo.data.slot2_herolearned = _global.herolearned; localInfo.data.slot2_troll = _global.troll; localInfo.data.slot2_bloodlust = _global.bloodlust; localInfo.data.slot2_golem = _global.golem; localInfo.data.slot2_heal = _global.heal; localInfo.data.slot2_herovampire = _global.herovampire; localInfo.data.slot2_lvl2 = _root.levelscomplete[2]; localInfo.data.slot2_lvl3 = _root.levelscomplete[3]; localInfo.data.slot2_lvl4 = _root.levelscomplete[4]; localInfo.data.slot2_lvl5 = _root.levelscomplete[5]; localInfo.data.slot2_lvl6 = _root.levelscomplete[6]; localInfo.data.slot2_lvl7 = _root.levelscomplete[7]; localInfo.data.slot2_lvl8 = _root.levelscomplete[8]; localInfo.data.slot2_lvl9 = _root.levelscomplete[9]; localInfo.data.slot2_lvl10 = _root.levelscomplete[10]; localInfo.data.slot2_lvl11 = _root.levelscomplete[11]; localInfo.data.slot2_lvl12 = _root.levelscomplete[12]; localInfo.data.slot2_lvl13 = _root.levelscomplete[13]; localInfo.data.slot2_tip1 = _global.tip1; localInfo.data.slot2_tip2 = _global.tip2; localInfo.data.slot2_tip3 = _global.tip3; localInfo.data.slot2_tip4 = _global.tip4; localInfo.data.slot2_tip5 = _global.tip5; localInfo.data.slot2_tip6 = _global.tip6; localInfo.data.slot2_tip7 = _global.tip7; localInfo.data.slot2_tip8 = _global.tip8; localInfo.data.slot2_tip9 = _global.tip9; localInfo.data.slot2_tip10 = _global.tip10; localInfo.data.slot2_tip11 = _global.tip11; localInfo.data.slot2_tip12 = _global.tip12; localInfo.data.bonusunlocked = _global.bonusunlocked; } else if (_global.slotno == 3) { localInfo = SharedObject.getLocal("clan2"); localInfo.data.slot3 = 1; localInfo.data.slot3_class = _global.chief; localInfo.data.slot3_level = _global.masterlevel; localInfo.data.slot3_exp = _global.gexperience; localInfo.data.slot3_difficulty = _global.difficulty; localInfo.data.slot3_class = _global.chief; localInfo.data.slot3_skillpoints = _global.skillpoints; localInfo.data.slot3_vault = _global.vault; localInfo.data.slot3_masonry = _global.masonry; localInfo.data.slot3_fame = _global.fame; localInfo.data.slot3_thrift = _global.thrift; localInfo.data.slot3_training = _global.training; localInfo.data.slot3_fortitude = _global.fortitude; localInfo.data.slot3_wisdom = _global.wisdom; localInfo.data.slot3_presence = _global.presence; localInfo.data.slot3_herohealth = _global.herohealth; localInfo.data.slot3_backstab = _global.backstab; localInfo.data.slot3_fistpower = _global.fistpower; localInfo.data.slot3_herowisdom = _global.herowisdom; localInfo.data.slot3_lionrider = _global.lionrider; localInfo.data.slot3_dragonrider = _global.dragonrider; localInfo.data.slot3_grow = _global.grow; localInfo.data.slot3_herocritical = _global.herocritical; localInfo.data.slot3_meteor = _global.meteor; localInfo.data.slot3_herolearned = _global.herolearned; localInfo.data.slot3_troll = _global.troll; localInfo.data.slot3_bloodlust = _global.bloodlust; localInfo.data.slot3_golem = _global.golem; localInfo.data.slot3_heal = _global.heal; localInfo.data.slot3_herovampire = _global.herovampire; localInfo.data.slot3_lvl2 = _root.levelscomplete[2]; localInfo.data.slot3_lvl3 = _root.levelscomplete[3]; localInfo.data.slot3_lvl4 = _root.levelscomplete[4]; localInfo.data.slot3_lvl5 = _root.levelscomplete[5]; localInfo.data.slot3_lvl6 = _root.levelscomplete[6]; localInfo.data.slot3_lvl7 = _root.levelscomplete[7]; localInfo.data.slot3_lvl8 = _root.levelscomplete[8]; localInfo.data.slot3_lvl9 = _root.levelscomplete[9]; localInfo.data.slot3_lvl10 = _root.levelscomplete[10]; localInfo.data.slot3_lvl11 = _root.levelscomplete[11]; localInfo.data.slot3_lvl12 = _root.levelscomplete[12]; localInfo.data.slot3_lvl13 = _root.levelscomplete[13]; localInfo.data.slot3_tip1 = _global.tip1; localInfo.data.slot3_tip2 = _global.tip2; localInfo.data.slot3_tip3 = _global.tip3; localInfo.data.slot3_tip4 = _global.tip4; localInfo.data.slot3_tip5 = _global.tip5; localInfo.data.slot3_tip6 = _global.tip6; localInfo.data.slot3_tip7 = _global.tip7; localInfo.data.slot3_tip8 = _global.tip8; localInfo.data.slot3_tip9 = _global.tip9; localInfo.data.slot3_tip10 = _global.tip10; localInfo.data.slot3_tip11 = _global.tip11; localInfo.data.slot3_tip12 = _global.tip12; localInfo.data.bonusunlocked = _global.bonusunlocked; } _root.overhero = false; _root.gotoAndStop(51); }
Instance of Symbol 3092 MovieClip [icon_vault] "icon_vault" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.vault = " + _global.vault); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.vault < 5) { trace("trace 3"); _global.vault++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_vault.iconholder.iconno.text = _global.vault + "/5"; _root.abilitybox.ability_header.text = ("Vault Upgrade [" + _global.vault) + "/5]"; } if (_global.vault < 5) { _root.abilitybox.ability_txt.text = ((("Increases interest earned on gold by " + ((1 + _global.vault) * 0.5)) + "% every 10 seconds. [Currently ") + (_global.vault * 0.5)) + "%]"; } else { _root.abilitybox.abiltiy_txt.text = "Increases interest earned on gold. MAXED at 3% every 10 seconds."; } _root.icon_training.gotoAndStop(1); _root.icon_golem.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Vault Upgrade [" + _global.vault) + "/5]"; if (_global.vault < 5) { _root.abilitybox.ability_txt.text = ((("Increases interest earned on gold by " + ((1 + _global.vault) * 0.5)) + "% every 10 seconds. [Currently ") + (_global.vault * 0.5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Increases interest earned on gold. MAXED at 2.5% every 10 seconds."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Vault REQUIRES Fame"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3093 MovieClip [icon_masonry] "icon_masonry" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.masonry = " + _global.masonry); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.masonry < 5) { trace("trace 3"); _global.masonry++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_masonry.iconholder.iconno.text = _global.masonry + "/5"; _root.icon_fame.gotoAndStop(1); _root.icon_herohealth.gotoAndStop(1); } _root.abilitybox.ability_header.text = ("Masonry [" + _global.masonry) + "/5]"; if (_global.masonry < 5) { _root.abilitybox.ability_txt.text = ((("Reduces Tower Upgrade Cost by " + ((1 + _global.masonry) * 5)) + "%. [Currently +") + (_global.masonry * 5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Reduces Tower Upgrade Cost. MAXED at 25% Reduction."; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Masonry [" + _global.masonry) + "/5]"; if (_global.masonry < 5) { _root.abilitybox.ability_txt.text = ((("Reduces Tower Upgrade Cost by " + ((1 + _global.masonry) * 5)) + "%. [Currently +") + (_global.masonry * 5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Reduces Tower Upgrade Cost. MAXED at 25% Reduction."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Masonry REQUIRES Thrift"; } } on (rollOut) { _root.overhero = false; _root.abilitybox._y = 1000; }
Instance of Symbol 3097 MovieClip [icon_fame] "icon_fame" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.fame = " + _global.fame); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.fame < 5) { trace("trace 3"); _global.fame++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_fame.iconholder.iconno.text = _global.fame + "/5"; _root.icon_vault.gotoAndStop(1); _root.icon_herowisdom.gotoAndStop(1); } _root.abilitybox.ability_header.text = ("Fame [" + _global.fame) + "/5]"; if (_global.fame < 5) { _root.abilitybox.ability_txt.text = ((("Reduces Unit Recruiting Cost by " + ((1 + _global.fame) * 5)) + "%. [Currently +") + (_global.fame * 5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Reduces Unit Recruiting Cost. MAXED at 25% Reduction."; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Fame [" + _global.fame) + "/5]"; if (_global.fame < 5) { _root.abilitybox.ability_txt.text = ((("Reduces Unit Recruiting Cost by " + ((1 + _global.fame) * 5)) + "%. [Currently +") + (_global.fame * 5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Reduces Unit Recruiting Cost. MAXED at 25% Reduction."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Fame REQUIRES Masonry"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3099 MovieClip [icon_thrift] "icon_thrift" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.thrift = " + _global.thrift); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.thrift < 5) { trace("trace 3"); _global.thrift++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_thrift.iconholder.iconno.text = _global.thrift + "/5"; } _root.abilitybox.ability_header.text = ("Thrift Ability [" + _global.thrift) + "/5]"; if (_global.thrift < 5) { _root.abilitybox.ability_txt.text = ((("Increases Startup Gold by " + ((1 + _global.thrift) * 50)) + "GP. [Currently +") + (_global.thrift * 50)) + "GP]"; } else { _root.abilitybox.ability_txt.text = "Increases Startup Experience. MAXED at +250GP."; } _root.icon_masonry.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Thrift Ability [" + _global.thrift) + "/5]"; if (_global.thrift < 5) { _root.abilitybox.ability_txt.text = ((("Increases Startup Gold by " + ((1 + _global.thrift) * 50)) + "GP. [Currently +") + (_global.thrift * 50)) + "GP]"; } else { _root.abilitybox.ability_txt.text = "Increases Startup Experience. MAXED at +250GP."; } } on (rollOut) { _root.overhero = false; _root.abilitybox._y = 1000; }
Instance of Symbol 3101 MovieClip [icon_training] "icon_training" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.training = " + _global.training); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.training < 5) { trace("trace 3"); _global.training++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_training.iconholder.iconno.text = _global.training + "/5"; _root.icon_fortitude.gotoAndStop(1); _root.icon_herocritical.gotoAndStop(1); } _root.abilitybox.ability_header.text = ("Training Mastery [" + _global.training) + "/5]"; if (_global.training < 5) { _root.abilitybox.ability_txt.text = ((("Reduces Unit Upgrade Cost by " + ((1 + _global.training) * 5)) + "%. [Currently +") + (_global.training * 5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Reduces Unit Upgrade Cost. MAXED at 25% Reduction."; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Training Mastery [" + _global.training) + "/5]"; if (_global.training < 5) { _root.abilitybox.ability_txt.text = ((("Reduces Unit Upgrade Cost by " + ((1 + _global.training) * 5)) + "%. [Currently +") + (_global.training * 5)) + "%]"; } else { _root.abilitybox.ability_txt.text = "Reduces Unit Upgrade Cost. MAXED at 25% Reduction."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Training REQUIRES Vault"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3074 MovieClip [icon_wisdom] "icon_wisdom" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.wisdom); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.wisdom < 5) { trace("trace 3"); _global.wisdom++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_wisdom.iconholder.iconno.text = _global.wisdom + "/5"; _root.abilitybox.ability_header.text = ("Wisdom Upgrade [" + _global.wisdom) + "/5]"; } if (_global.wisdom < 5) { _root.abilitybox.ability_txt.text = ((("Increases Startup Experience by " + ((1 + _global.wisdom) * 1000)) + ". [Currently ") + (_global.wisdom * 1000)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Startup Experience. MAXED at 5,000XP."; } _root.icon_presence.gotoAndStop(1); _root.icon_dragonrider.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Wisdom Upgrade [" + _global.wisdom) + "/5]"; if (_global.wisdom < 5) { _root.abilitybox.ability_txt.text = ((("Increases Startup Experience by " + ((1 + _global.wisdom) * 1000)) + ". [Currently ") + (_global.wisdom * 1000)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Startup Experience. MAXED at 5,000XP."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Wisdom Requires Fortitude"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3105 MovieClip [icon_health] "icon_herohealth" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.herohealth = " + _global.herohealth); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.herohealth < 10) { trace("trace 3"); _global.herohealth++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_herohealth.iconholder.iconno.text = _global.herohealth + "/10"; _root.icon_backstab.gotoAndStop(1); } _root.abilitybox.ability_header.text = ("Hero Health [" + _global.herohealth) + "/10]"; if (_global.herohealth < 10) { _root.abilitybox.ability_txt.text = ((("Increases Hero's Base Health by " + ((1 + _global.herohealth) * 50)) + ". [Currently +") + (_global.herohealth * 50)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Hero's Base Health. MAXED at +500 hit points."; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Hero Health Bonus [" + _global.herohealth) + "/10]"; if (_global.herohealth < 10) { _root.abilitybox.ability_txt.text = ((("Increases Heros Base Health by " + ((1 + _global.herohealth) * 50)) + ". [Currently +") + (_global.herohealth * 50)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increases Heros Base Health. MAXED at +500 hit points."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Hero Health Bonus REQUIRES Masonry"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3106 MovieClip [icon_assassin] "icon_backstab" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.backstab = " + _global.backstab); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.backstab < 5) { trace("trace 3"); _global.backstab++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_backstab.iconholder.iconno.text = _global.backstab + "/5"; _root.icon_fistpower.gotoAndStop(1); } _root.abilitybox.ability_header.text = ("Assassin Backstab [" + _global.backstab) + "/5]"; if (_global.backstab < 5) { _root.abilitybox.ability_txt.text = ("Gives Assassin Ability to backstab " + (20 * _global.backstab)) + "% chance of +100 damage."; } else { _root.abilitybox.ability_txt.text = ("Gives Assassin Ability to backstab " + (20 * _global.backstab)) + "% chance of +100 damage. [MAXED]"; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Assassin Backstab [" + _global.backstab) + "/5]"; if (_global.backstab < 5) { _root.abilitybox.ability_txt.text = ("Gives Assassin Ability to backstab " + (20 * _global.backstab)) + "% chance of +100 damage."; } else { _root.abilitybox.ability_txt.text = "Gives Assassin Ability to backstab 100% chance of +100 damage. [MAXED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Backstab REQUIRES Hero Health"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3107 MovieClip [icon_lionrider] "icon_lionrider" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.lionrider); trace("trace 1"); if ((_global.skillpoints > 1) and (this._currentframe == 1)) { trace("trace 2"); if (_global.lionrider < 1) { trace("trace 3"); _global.lionrider++; _global.skillpoints = _global.skillpoints - 2; _root.skillpointstxt.text = _global.skillpoints; _root.icon_lionrider.iconholder.iconno.text = _global.lionrider + "/1"; _root.abilitybox.ability_header.text = ("Lion Rider [" + _global.lionrider) + "/1] {2 Skill Points}"; } if (_global.lionrider < 1) { _root.abilitybox.ability_txt.text = "Unlock Lion Rider Unit, a fast powerful unit with both melee and ranged attack."; } else { _root.abilitybox.ability_txt.text = "Unlock Lion Rider Unit, a fast powerful unit with both melee and ranged attack. [RESEARCHED]"; } _root.icon_lionrider.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Lion Rider [" + _global.lionrider) + "/1] {2 Skill Points}"; if (_global.lionrider < 1) { _root.abilitybox.ability_txt.text = "Unlock Lion Rider Unit, a fast powerful unit with both melee and ranged attack."; } else { _root.abilitybox.ability_txt.text = "Unlock Lion Rider Unit, a fast powerful unit with both melee and ranged attack. [RESEARCHED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Lion Rider Requires Hero Wisdom"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3108 MovieClip [icon_dragonrider] "icon_dragonrider" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.dragonrider); trace("trace 1"); if ((_global.skillpoints > 3) and (this._currentframe == 1)) { trace("trace 2"); if (_global.dragonrider < 1) { trace("trace 3"); _global.dragonrider++; _global.skillpoints = _global.skillpoints - 4; _root.skillpointstxt.text = _global.skillpoints; _root.icon_dragonrider.iconholder.iconno.text = _global.dragonrider + "/1"; _root.abilitybox.ability_header.text = ("Dragon Rider [" + _global.dragonrider) + "/1] {4 Skill Points}"; } if (_global.dragonrider < 1) { _root.abilitybox.ability_txt.text = "Unlock Dragon Rider Unit, A powerful flying unit that breaths fire."; } else { _root.abilitybox.ability_txt.text = "Unlock Dragon Rider Unit, A powerful flying unit that breaths fire. [RESEARCHED]"; } _root.icon_heal.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("dragon Rider [" + _global.dragonrider) + "/1] {4 Skill Points}"; if (_global.dragonrider < 1) { _root.abilitybox.ability_txt.text = "Unlock Dragon Rider Unit, A powerful flying unit that breaths fire."; } else { _root.abilitybox.ability_txt.text = "Unlock Dragon Rider Unit, A powerful flying unit that breaths fire. [RESEARCHED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Dragon Rider Requires Wisdom"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3109 MovieClip [icon_troll] "icon_troll" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.troll); trace("trace 1"); if ((_global.skillpoints > 2) and (this._currentframe == 1)) { trace("trace 2"); if (_global.troll < 1) { trace("trace 3"); _global.troll++; _global.skillpoints = _global.skillpoints - 3; _root.skillpointstxt.text = _global.skillpoints; _root.icon_troll.iconholder.iconno.text = _global.troll + "/1"; _root.abilitybox.ability_header.text = ("Unlock Troll [" + _global.troll) + "/1] {3 Skill Points}"; } if (_global.troll < 1) { _root.abilitybox.ability_txt.text = "Unlock Troll, A very strong melee unit that can through boulders."; } else { _root.abilitybox.ability_txt.text = "Unlock Troll, A very strong melee unit that can through boulders. [RESEARCHED]"; } _root.icon_bloodlust.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Unlock Troll [" + _global.troll) + "/1] {3 Skill Points}"; if (_global.troll < 1) { _root.abilitybox.ability_txt.text = "Unlock Troll, A very strong melee unit that can through boulders."; } else { _root.abilitybox.ability_txt.text = "Unlock Troll, A very strong melee unit that can through boulders. [RESEARCHED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Troll Requires Learned Hero"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3110 MovieClip [icon_golem] "icon_golem" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.golem); trace("trace 1"); if ((_global.skillpoints > 1) and (this._currentframe == 1)) { trace("trace 2"); if (_global.golem < 1) { trace("trace 3"); _global.golem++; _global.skillpoints = _global.skillpoints - 2; _root.skillpointstxt.text = _global.skillpoints; _root.icon_golem.iconholder.iconno.text = _global.golem + "/1"; _root.abilitybox.ability_header.text = ("Unlock Golem [" + _global.golem) + "/1] {2 Skill Points}"; } if (_global.golem < 1) { _root.abilitybox.ability_txt.text = "Unlock Golem, The Ultimate Melee Unit, with a lot of attack damage and health."; } else { _root.abilitybox.ability_txt.text = "Unlock Golem, The Ultimate Melee Unit, with a lot of attack damage and health. [RESEARCHED]"; } _root.icon_grow.gotoAndStop(1); } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Unlock Golem [" + _global.golem) + "/1] {2 Skill Points}"; if (_global.golem < 1) { _root.abilitybox.ability_txt.text = "Unlock Golem, The Ultimate Melee Unit, with a lot of attack damage and health."; } else { _root.abilitybox.ability_txt.text = "Unlock Golem, The Ultimate Melee Unit, with a lot of attack damage and health. [RESEARCHED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Golem Requires Vault"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3111 MovieClip [icon_fistresearch] "icon_fistpower" in Frame 58
on (release) { trace("_global.skillpoints = " + _global.skillpoints); trace("_global.fistpower = " + _global.fistpower); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.fistpower < 5) { trace("trace 3"); _global.fistpower++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_fistpower.iconholder.iconno.text = _global.fistpower + "/5"; } _root.abilitybox.ability_header.text = ("Fist Power [" + _global.fistpower) + "/5]"; if (_global.fistpower < 5) { _root.abilitybox.ability_txt.text = ((("Increase Power of Mighty and Mega Fist by " + ((1 + _global.fistpower) * 30)) + "%. [Currently +") + (_global.fistpower * 30)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increase Power of Mighty and Mega Fist. MAXED at +150%."; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Fist Power [" + _global.fistpower) + "/5]"; if (_global.fistpower < 5) { _root.abilitybox.ability_txt.text = ((("Increase Power of Mighty and Mega Fist by " + ((1 + _global.fistpower) * 20)) + "%. [Currently +") + (_global.fistpower * 20)) + "]"; } else { _root.abilitybox.ability_txt.text = "Increase Power of Mighty and Mega Fist. MAXED at +100%."; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Fist Power REQUIRES Backstab"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3112 MovieClip [icon_grow] "icon_grow" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.grow); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.grow < 1) { trace("trace 3"); _global.grow++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_grow.iconholder.iconno.text = _global.grow + "/1"; _root.abilitybox.ability_header.text = ("Grow Spell [" + _global.grow) + "/1]"; } if (_global.grow < 1) { _root.abilitybox.ability_txt.text = "Unlock Spell Grow - Increases Units, size, health and attack."; } else { _root.abilitybox.ability_txt.text = "Unlock Spell Grow - Increases Units, size, health and attack. [RESEARCHED]"; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Grow Spell [" + _global.grow) + "/1]"; if (_global.grow < 1) { _root.abilitybox.ability_txt.text = "Unlock Spell Grow - Increases Units, size, health and attack."; } else { _root.abilitybox.ability_txt.text = "Unlock Spell Grow - Increases Units, size, health and attack. [RESEARCHED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Grow Spell Requires Dragon Rider"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3113 MovieClip [icon_meteor] "icon_meteor" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.meteor); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.meteor < 1) { trace("trace 3"); _global.meteor++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_meteor.iconholder.iconno.text = _global.meteor + "/1"; _root.abilitybox.ability_header.text = ("Meteor Spell [" + _global.meteor) + "/1]"; } if (_global.meteor < 1) { _root.abilitybox.ability_txt.text = "Unlock Spell Meteor - Rains down meteors on yor half of the field. A powerful defense."; } else { _root.abilitybox.ability_txt.text = "Unlock Spell Meteor - Rains down meteors on yor half of the field. A powerful defense. [RESEARCHED]"; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Meteor Spell [" + _global.meteor) + "/1]"; if (_global.meteor < 1) { _root.abilitybox.ability_txt.text = "Unlock Spell Meteor - Rains down meteors on yor half of the field. A powerful defense."; } else { _root.abilitybox.ability_txt.text = "Unlock Spell Meteor - Rains down meteors on yor half of the field. A powerful defense. [RESEARCHED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Meteor Spell Requires Hero Critical"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3114 MovieClip [icon_bloodlust] "icon_bloodlust" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.bloodlust); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.bloodlust < 1) { trace("trace 3"); _global.bloodlust++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_bloodlust.iconholder.iconno.text = _global.bloodlust + "/1"; _root.abilitybox.ability_header.text = ("Blood Lust Spell [" + _global.bloodlust) + "/1]"; } if (_global.bloodlust < 1) { _root.abilitybox.ability_txt.text = "Unlock Spell Blood Lust - Blood Fog covers the land giving all your units 50% more attack damage."; } else { _root.abilitybox.ability_txt.text = "Unlock Spell Blood Lust - Blood Fog covers the land giving all your units 50% more attack damage. [RESEARCHED]"; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Blood Lust Spell [" + _global.bloodlust) + "/1]"; if (_global.bloodlust < 1) { _root.abilitybox.ability_txt.text = "Unlock Spell Blood Lust - Blood Fog covers the land giving units your units more attack damage."; } else { _root.abilitybox.ability_txt.text = "Unlock Spell Blood Lust - Blood Fog covers the land giving units your units more attack damage. [RESEARCHED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Blood Lust Spell Requires Troll"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3115 MovieClip [icon_heal] "icon_heal" in Frame 58
on (release) { trace("_global.wisdom = " + _global.skillpoints); trace("_global.wisdom = " + _global.heal); trace("trace 1"); if ((_global.skillpoints > 0) and (this._currentframe == 1)) { trace("trace 2"); if (_global.heal < 1) { trace("trace 3"); _global.heal++; _global.skillpoints--; _root.skillpointstxt.text = _global.skillpoints; _root.icon_heal.iconholder.iconno.text = _global.heal + "/1"; _root.abilitybox.ability_header.text = ("Heal Spell [" + _global.heal) + "/1]"; } if (_global.heal < 1) { _root.abilitybox.ability_txt.text = "Unlock Heal Spell - A Healing Fog covers the land healing your units +50 health per second."; } else { _root.abilitybox.ability_txt.text = "Unlock Hell Spell - A Healing Fog covers the land healing your units +50 health per second. [RESEARCHED]"; } } } on (rollOver) { _root.overhero = true; _root.abilitybox.ability_header.text = ("Heal Spell [" + _global.heal) + "/1]"; if (_global.heal < 1) { _root.abilitybox.ability_txt.text = "Unlock Heal Spell - A Healing Fog covers the land healing your units +50 health per second."; } else { _root.abilitybox.ability_txt.text = "Unlock Hell Spell - A Healing Fog covers the land healing your units +50 health per second. [RESEARCHED]"; } if (this._currentframe == 2) { _root.abilitybox.ability_header.text = "Heal Spell Requires Golem"; } } on (rollOut) { _root.abilitybox._y = 1000; _root.overhero = false; }
Instance of Symbol 3122 MovieClip [repickbutton] in Frame 58
on (release) { _global.skillpoints = _global.masterlevel * 3; if (_global.bonusunlocked) { _global.skillpoints = _global.skillpoints + 10; } _global.vault = 0; _global.masonry = 0; _global.fame = 0; _global.thrift = 0; _global.training = 0; _global.fortitude = 0; _global.wisdom = 0; _global.presence = 0; _global.herohealth = 0; _global.backstab = 0; _global.fistpower = 0; _global.herowisdom = 0; _global.lionrider = 0; _global.dragonrider = 0; _global.grow = 0; _global.herocritical = 0; _global.meteor = 0; _global.herolearned = 0; _global.troll = 0; _global.bloodlust = 0; _global.golem = 0; _global.heal = 0; _global.herovampire = 0; _root.skillpointstxt.text = _global.skillpoints; _root.icon_thrift.iconholder.iconno.text = _global.thrift + "/5"; _root.icon_thrift.gotoAndStop(1); _root.icon_masonry.iconholder.iconno.text = _global.masonry + "/5"; if (_global.thrift > 0) { _root.icon_masonry.gotoAndStop(1); } else { _root.icon_masonry.gotoAndStop(2); } _root.icon_fame.iconholder.iconno.text = _global.fame + "/5"; if (_global.masonry > 0) { _root.icon_fame.gotoAndStop(1); } else { _root.icon_fame.gotoAndStop(2); } _root.icon_vault.iconholder.iconno.text = _global.vault + "/5"; if (_global.fame > 0) { _root.icon_vault.gotoAndStop(1); } else { _root.icon_vault.gotoAndStop(2); } _root.icon_training.iconholder.iconno.text = _global.training + "/5"; if (_global.vault > 0) { _root.icon_training.gotoAndStop(1); } else { _root.icon_training.gotoAndStop(2); } _root.icon_fortitude.iconholder.iconno.text = _global.fortitude + "/5"; if (_global.training > 0) { _root.icon_fortitude.gotoAndStop(1); } else { _root.icon_fortitude.gotoAndStop(2); } _root.icon_wisdom.iconholder.iconno.text = _global.wisdom + "/5"; if (_global.fortitude > 0) { _root.icon_wisdom.gotoAndStop(1); } else { _root.icon_wisdom.gotoAndStop(2); } _root.icon_presence.iconholder.iconno.text = _global.presence + "/5"; if (_global.wisdom > 0) { _root.icon_presence.gotoAndStop(1); } else { _root.icon_presence.gotoAndStop(2); } _root.icon_herohealth.iconholder.iconno.text = _global.herohealth + "/5"; if (_global.masonry > 0) { _root.icon_herohealth.gotoAndStop(1); } else { _root.icon_herohealth.gotoAndStop(2); } _root.icon_backstab.iconholder.iconno.text = _global.backstab + "/1"; if (_global.herohealth > 0) { _root.icon_backstab.gotoAndStop(1); } else { _root.icon_backstab.gotoAndStop(2); } _root.icon_fistpower.iconholder.iconno.text = _global.fistpower + "/5"; if (_global.backstab > 0) { _root.icon_fistpower.gotoAndStop(1); } else { _root.icon_fistpower.gotoAndStop(2); } _root.icon_herowisdom.iconholder.iconno.text = _global.herowisdom + "/5"; if (_global.fame > 0) { _root.icon_herowisdom.gotoAndStop(1); } else { _root.icon_herowisdom.gotoAndStop(2); } _root.icon_lionrider.iconholder.iconno.text = _global.lionrider + "/1"; if (_global.herowisdom > 0) { _root.icon_lionrider.gotoAndStop(1); } else { _root.icon_lionrider.gotoAndStop(2); } _root.icon_dragonrider.iconholder.iconno.text = _global.dragonrider + "/1"; if (_global.wisdom > 0) { _root.icon_dragonrider.gotoAndStop(1); } else { _root.icon_dragonrider.gotoAndStop(2); } _root.icon_grow.iconholder.iconno.text = _global.grow + "/1"; if (_global.golem > 0) { _root.icon_grow.gotoAndStop(1); } else { _root.icon_grow.gotoAndStop(2); } _root.icon_herocritical.iconholder.iconno.text = _global.herocritical + "/5"; if (_global.training > 0) { _root.icon_herocritical.gotoAndStop(1); } else { _root.icon_herocritical.gotoAndStop(2); } _root.icon_meteor.iconholder.iconno.text = _global.meteor + "/1"; if (_global.herocritical > 0) { _root.icon_meteor.gotoAndStop(1); } else { _root.icon_meteor.gotoAndStop(2); } _root.icon_herolearned.iconholder.iconno.text = _global.herolearned + "/5"; if (_global.fortitude > 0) { _root.icon_herolearned.gotoAndStop(1); } else { _root.icon_herolearned.gotoAndStop(2); } icon_troll.iconholder.iconno.text = _global.troll + "/1"; if (_global.herolearned > 0) { _root.icon_troll.gotoAndStop(1); } else { _root.icon_troll.gotoAndStop(2); } _root.icon_bloodlust.iconholder.iconno.text = _global.bloodlust + "/1"; if (_global.troll > 0) { _root.icon_bloodlust.gotoAndStop(1); } else { _root.icon_bloodlust.gotoAndStop(2); } _root.icon_golem.iconholder.iconno.text = _global.golem + "/1"; if (_global.vault > 0) { _root.icon_golem.gotoAndStop(1); } else { _root.icon_golem.gotoAndStop(2); } _root.icon_heal.iconholder.iconno.text = _global.heal + "/1"; if (_global.dragonrider > 0) { _root.icon_heal.gotoAndStop(1); } else { _root.icon_heal.gotoAndStop(2); } _root.icon_herovampire.iconholder.iconno.text = _global.herovampire + "/5"; if (_global.presence > 0) { _root.icon_herovampire.gotoAndStop(1); } else { _root.icon_herovampire.gotoAndStop(2); } }
Frame 59
function herosname(n) { var _local1 = ""; if (n == "chief2") { _local1 = "Warlock"; } if (n == "chief") { _local1 = "Warrior"; } if (n == "chief4") { _local1 = "Beast Master"; } if (n == "chief5") { _local1 = "Dragon Gaurd"; } if (n == "chief6") { _local1 = "Elite Assin"; } return(_local1); } function difficulty(n) { var _local1 = ""; switch (n) { case 1 : _local1 = "Easy"; break; case 2 : _local1 = "Normal"; break; case 3 : _local1 = "Hard"; break; case 4 : _local1 = "Impossible"; break; default : _local1 = "Impossible"; } return(_local1); } localInfo = SharedObject.getLocal("clan2"); if (localInfo.data.slot1 == undefined) { } else { slots1[0] = localInfo.data.slot1; slots1[1] = localInfo.data.slot1_class; slots1[2] = localInfo.data.slot1_level; slots1[3] = localInfo.data.slot1_difficulty; } if (localInfo.data.slot2 == undefined) { } else { slots2[0] = localInfo.data.slot2; slots2[1] = localInfo.data.slot2_class; slots2[2] = localInfo.data.slot2_level; slots2[3] = localInfo.data.slot2_difficulty; } if (localInfo.data.slot3 == undefined) { } else { slots3[0] = localInfo.data.slot3; slots3[1] = localInfo.data.slot3_class; slots3[2] = localInfo.data.slot3_level; slots3[3] = localInfo.data.slot3_difficulty; } trace("slots1[0]=" + slots1[0]); if (slots1[0] != 0) { slot1txt = (((("Slot 1 - " + herosname(slots1[1])) + ", Lvl ") + slots1[2]) + ", ") + difficulty(slots1[3]); } if (slots2[0] != 0) { slot2txt = (((("Slot 2 - " + herosname(slots2[1])) + ", Lvl ") + slots2[2]) + ", ") + difficulty(slots2[3]); } if (slots3[0] != 0) { slot3txt = (((("Slot 3 - " + herosname(slots3[1])) + ", Lvl ") + slots3[2]) + ", ") + difficulty(slots3[3]); }
Instance of Symbol 3124 MovieClip [longbutton] in Frame 59
on (release) { _global.slotno = 1; if (_root.slots1[0] == 0) { _global.slotno = 1; _root.slots1[0] = 0; _global.chief = localInfo.data.slot1_class; _global.masterlevel = 1; _global.difficulty = 1; if (_global.bonusunlocked) { _global.skillpoints = 13; } else { _global.skillpoints = 3; } _global.gexperience = 0; _global.vault = 0; _global.masonry = 0; _global.fame = 0; _global.thrift = 0; _global.training = 0; _global.fortitude = 0; _global.wisdom = 0; _global.presence = 0; _global.herohealth = 0; _global.backstab = 0; _global.fistpower = 0; _global.herowisdom = 0; _global.lionrider = 0; _global.dragonrider = 0; _global.grow = 0; _global.herocritical = 0; _global.meteor = 0; _global.herolearned = 0; _global.troll = 0; _global.bloodlust = 0; _global.golem = 0; _global.heal = 0; _global.herovampire = 0; _global.tips = true; _root.levelscomplete[2] = 0; _root.levelscomplete[3] = 0; _root.levelscomplete[4] = 0; _root.levelscomplete[5] = 0; _root.levelscomplete[6] = 0; _root.levelscomplete[7] = 0; _root.levelscomplete[8] = 0; _root.levelscomplete[9] = 0; _root.levelscomplete[10] = 0; _root.levelscomplete[11] = 0; _root.levelscomplete[12] = 0; _root.levelscomplete[13] = 0; _root.gotoAndStop(55); } else { localInfo = SharedObject.getLocal("clan2"); if (localInfo.data.slot1 == undefined) { trace("slot1 is undefined in frame 59, button1"); } else { _global.chief = localInfo.data.slot1_class; _global.masterlevel = localInfo.data.slot1_level; _global.difficulty = localInfo.data.slot1_difficulty; _global.skillpoints = localInfo.data.slot1_skillpoints; _global.gexperience = localInfo.data.slot1_exp; _global.vault = localInfo.data.slot1_vault; _global.masonry = localInfo.data.slot1_masonry; _global.fame = localInfo.data.slot1_fame; _global.thrift = localInfo.data.slot1_thrift; _global.training = localInfo.data.slot1_training; _global.fortitude = localInfo.data.slot1_fortitude; _global.wisdom = localInfo.data.slot1_wisdom; _global.presence = localInfo.data.slot1_presence; _global.herohealth = localInfo.data.slot1_herohealth; _global.backstab = localInfo.data.slot1_backstab; _global.fistpower = localInfo.data.slot1_fistpower; _global.herowisdom = localInfo.data.slot1_herowisdom; _global.lionrider = localInfo.data.slot1_lionrider; _global.dragonrider = localInfo.data.slot1_dragonrider; _global.grow = localInfo.data.slot1_grow; _global.herocritical = localInfo.data.slot1_herocritical; _global.meteor = localInfo.data.slot1_meteor; _global.herolearned = localInfo.data.slot1_herolearned; _global.troll = localInfo.data.slot1_troll; _global.bloodlust = localInfo.data.slot1_bloodlust; _global.golem = localInfo.data.slot1_golem; _global.heal = localInfo.data.slot1_heal; _global.herovampire = localInfo.data.slot1_herovampire; _root.levelscomplete[2] = localInfo.data.slot1_lvl2; _root.levelscomplete[3] = localInfo.data.slot1_lvl3; _root.levelscomplete[4] = localInfo.data.slot1_lvl4; _root.levelscomplete[5] = localInfo.data.slot1_lvl5; _root.levelscomplete[6] = localInfo.data.slot1_lvl6; _root.levelscomplete[7] = localInfo.data.slot1_lvl7; _root.levelscomplete[8] = localInfo.data.slot1_lvl8; _root.levelscomplete[9] = localInfo.data.slot1_lvl9; _root.levelscomplete[10] = localInfo.data.slot1_lvl10; _root.levelscomplete[11] = localInfo.data.slot1_lvl11; _root.levelscomplete[12] = localInfo.data.slot1_lvl12; _root.levelscomplete[13] = localInfo.data.slot1_lvl13; trace("Precense = " + _global.presence); _global.tip1 = localInfo.data.slot1_tip1; _global.tip2 = localInfo.data.slot1_tip2; _global.tip3 = localInfo.data.slot1_tip3; _global.tip4 = localInfo.data.slot1_tip4; _global.tip5 = localInfo.data.slot1_tip5; _global.tip6 = localInfo.data.slot1_tip6; _global.tip7 = localInfo.data.slot1_tip7; _global.tip8 = localInfo.data.slot1_tip8; _global.tip9 = localInfo.data.slot1_tip9; _global.tip10 = localInfo.data.slot1_tip10; _global.tip11 = localInfo.data.slot1_tip11; _global.tip12 = localInfo.data.slot1_tip12; trace("_root.levelscomplete[2] = " + _root.levelscomplete[2]); trace("_global.grow = " + _global.grow); } _root.gotoAndStop(57); } }
Instance of Symbol 3124 MovieClip [longbutton] in Frame 59
on (release) { _global.slotno = 3; if (_root.slots3[0] == 0) { _global.slotno = 3; _root.slots3[0] = 0; _global.chief = localInfo.data.slot3_class; _global.masterlevel = 1; _global.difficulty = 1; if (_global.bonusunlocked) { _global.skillpoints = 13; } else { _global.skillpoints = 3; } _global.gexperience = 0; _global.vault = 0; _global.masonry = 0; _global.fame = 0; _global.thrift = 0; _global.training = 0; _global.fortitude = 0; _global.wisdom = 0; _global.presence = 0; _global.herohealth = 0; _global.backstab = 0; _global.fistpower = 0; _global.herowisdom = 0; _global.lionrider = 0; _global.dragonrider = 0; _global.grow = 0; _global.herocritical = 0; _global.meteor = 0; _global.herolearned = 0; _global.troll = 0; _global.bloodlust = 0; _global.golem = 0; _global.heal = 0; _global.herovampire = 0; _global.tips = true; _root.levelscomplete[2] = 0; _root.levelscomplete[3] = 0; _root.levelscomplete[4] = 0; _root.levelscomplete[5] = 0; _root.levelscomplete[6] = 0; _root.levelscomplete[7] = 0; _root.levelscomplete[8] = 0; _root.levelscomplete[9] = 0; _root.levelscomplete[10] = 0; _root.levelscomplete[11] = 0; _root.levelscomplete[12] = 0; _root.levelscomplete[13] = 0; _root.gotoAndStop(55); } else { localInfo = SharedObject.getLocal("clan2"); if (localInfo.data.slot3 == undefined) { trace("slot3 is undefined in frame 59, button1"); } else { _global.chief = localInfo.data.slot3_class; _global.masterlevel = localInfo.data.slot3_level; _global.difficulty = localInfo.data.slot3_difficulty; _global.skillpoints = localInfo.data.slot3_skillpoints; _global.gexperience = localInfo.data.slot3_exp; _global.vault = localInfo.data.slot3_vault; _global.masonry = localInfo.data.slot3_masonry; _global.fame = localInfo.data.slot3_fame; _global.thrift = localInfo.data.slot3_thrift; _global.training = localInfo.data.slot3_training; _global.fortitude = localInfo.data.slot3_fortitude; _global.wisdom = localInfo.data.slot3_wisdom; _global.presence = localInfo.data.slot3_presence; _global.herohealth = localInfo.data.slot3_herohealth; _global.backstab = localInfo.data.slot3_backstab; _global.fistpower = localInfo.data.slot3_fistpower; _global.herowisdom = localInfo.data.slot3_herowisdom; _global.lionrider = localInfo.data.slot3_lionrider; _global.dragonrider = localInfo.data.slot3_dragonrider; _global.grow = localInfo.data.slot3_grow; _global.herocritical = localInfo.data.slot3_herocritical; _global.meteor = localInfo.data.slot3_meteor; _global.herolearned = localInfo.data.slot3_herolearned; _global.troll = localInfo.data.slot3_troll; _global.bloodlust = localInfo.data.slot3_bloodlust; _global.golem = localInfo.data.slot3_golem; _global.heal = localInfo.data.slot3_heal; _global.herovampire = localInfo.data.slot3_herovampire; _root.levelscomplete[2] = localInfo.data.slot3_lvl2; _root.levelscomplete[3] = localInfo.data.slot3_lvl3; _root.levelscomplete[4] = localInfo.data.slot3_lvl4; _root.levelscomplete[5] = localInfo.data.slot3_lvl5; _root.levelscomplete[6] = localInfo.data.slot3_lvl6; _root.levelscomplete[7] = localInfo.data.slot3_lvl7; _root.levelscomplete[8] = localInfo.data.slot3_lvl8; _root.levelscomplete[9] = localInfo.data.slot3_lvl9; _root.levelscomplete[10] = localInfo.data.slot3_lvl10; _root.levelscomplete[11] = localInfo.data.slot3_lvl11; _root.levelscomplete[12] = localInfo.data.slot3_lvl12; _root.levelscomplete[13] = localInfo.data.slot3_lvl13; trace("Precense = " + _global.presence); _global.tip1 = localInfo.data.slot3_tip1; _global.tip2 = localInfo.data.slot3_tip2; _global.tip3 = localInfo.data.slot3_tip3; _global.tip4 = localInfo.data.slot3_tip4; _global.tip5 = localInfo.data.slot3_tip5; _global.tip6 = localInfo.data.slot3_tip6; _global.tip7 = localInfo.data.slot3_tip7; _global.tip8 = localInfo.data.slot3_tip8; _global.tip9 = localInfo.data.slot3_tip9; _global.tip10 = localInfo.data.slot3_tip10; _global.tip11 = localInfo.data.slot3_tip11; _global.tip12 = localInfo.data.slot3_tip12; } _root.gotoAndStop(57); } }
Instance of Symbol 3124 MovieClip [longbutton] in Frame 59
on (release) { _global.slotno = 2; if (_root.slots2[0] == 0) { _global.slotno = 2; _root.slots2[0] = 0; _global.chief = localInfo.data.slot2_class; _global.masterlevel = 1; _global.difficulty = 1; if (_global.bonusunlocked) { _global.skillpoints = 13; } else { _global.skillpoints = 3; } _global.gexperience = 0; _global.vault = 0; _global.masonry = 0; _global.fame = 0; _global.thrift = 0; _global.training = 0; _global.fortitude = 0; _global.wisdom = 0; _global.presence = 0; _global.herohealth = 0; _global.backstab = 0; _global.fistpower = 0; _global.herowisdom = 0; _global.lionrider = 0; _global.dragonrider = 0; _global.grow = 0; _global.herocritical = 0; _global.meteor = 0; _global.herolearned = 0; _global.troll = 0; _global.bloodlust = 0; _global.golem = 0; _global.heal = 0; _global.herovampire = 0; _global.tips = true; _root.levelscomplete[2] = 0; _root.levelscomplete[3] = 0; _root.levelscomplete[4] = 0; _root.levelscomplete[5] = 0; _root.levelscomplete[6] = 0; _root.levelscomplete[7] = 0; _root.levelscomplete[8] = 0; _root.levelscomplete[9] = 0; _root.levelscomplete[10] = 0; _root.levelscomplete[11] = 0; _root.levelscomplete[12] = 0; _root.levelscomplete[13] = 0; _root.gotoAndStop(55); } else { localInfo = SharedObject.getLocal("clan2"); if (localInfo.data.slot2 == undefined) { trace("slot2 is undefined in frame 59, button1"); } else { _global.chief = localInfo.data.slot2_class; _global.masterlevel = localInfo.data.slot2_level; _global.difficulty = localInfo.data.slot2_difficulty; _global.skillpoints = localInfo.data.slot2_skillpoints; _global.gexperience = localInfo.data.slot2_exp; _global.vault = localInfo.data.slot2_vault; _global.masonry = localInfo.data.slot2_masonry; _global.fame = localInfo.data.slot2_fame; _global.thrift = localInfo.data.slot2_thrift; _global.training = localInfo.data.slot2_training; _global.fortitude = localInfo.data.slot2_fortitude; _global.wisdom = localInfo.data.slot2_wisdom; _global.presence = localInfo.data.slot2_presence; _global.herohealth = localInfo.data.slot2_herohealth; _global.backstab = localInfo.data.slot2_backstab; _global.fistpower = localInfo.data.slot2_fistpower; _global.herowisdom = localInfo.data.slot2_herowisdom; _global.lionrider = localInfo.data.slot2_lionrider; _global.dragonrider = localInfo.data.slot2_dragonrider; _global.grow = localInfo.data.slot2_grow; _global.herocritical = localInfo.data.slot2_herocritical; _global.meteor = localInfo.data.slot2_meteor; _global.herolearned = localInfo.data.slot2_herolearned; _global.troll = localInfo.data.slot2_troll; _global.bloodlust = localInfo.data.slot2_bloodlust; _global.golem = localInfo.data.slot2_golem; _global.heal = localInfo.data.slot2_heal; _global.herovampire = localInfo.data.slot2_herovampire; _root.levelscomplete[2] = localInfo.data.slot2_lvl2; _root.levelscomplete[3] = localInfo.data.slot2_lvl3; _root.levelscomplete[4] = localInfo.data.slot2_lvl4; _root.levelscomplete[5] = localInfo.data.slot2_lvl5; _root.levelscomplete[6] = localInfo.data.slot2_lvl6; _root.levelscomplete[7] = localInfo.data.slot2_lvl7; _root.levelscomplete[8] = localInfo.data.slot2_lvl8; _root.levelscomplete[9] = localInfo.data.slot2_lvl9; _root.levelscomplete[10] = localInfo.data.slot2_lvl10; _root.levelscomplete[11] = localInfo.data.slot2_lvl11; _root.levelscomplete[12] = localInfo.data.slot2_lvl12; _root.levelscomplete[13] = localInfo.data.slot2_lvl13; trace("Precense = " + _global.presence); _global.tip1 = localInfo.data.slot2_tip1; _global.tip2 = localInfo.data.slot2_tip2; _global.tip3 = localInfo.data.slot2_tip3; _global.tip4 = localInfo.data.slot2_tip4; _global.tip5 = localInfo.data.slot2_tip5; _global.tip6 = localInfo.data.slot2_tip6; _global.tip7 = localInfo.data.slot2_tip7; _global.tip8 = localInfo.data.slot2_tip8; _global.tip9 = localInfo.data.slot2_tip9; _global.tip10 = localInfo.data.slot2_tip10; _global.tip11 = localInfo.data.slot2_tip11; _global.tip12 = localInfo.data.slot2_tip12; } _root.gotoAndStop(57); } }
Instance of Symbol 216 MovieClip [menubutton] in Frame 59
on (release) { _root.gotoAndStop(51); }
Instance of Symbol 3130 MovieClip [resetbutton] in Frame 59
on (release) { _global.slotno = 1; _root.slots1[0] = 0; _global.chief = localInfo.data.slot1_class; _global.masterlevel = 1; _global.difficulty = 1; if (_global.bonusunlocked) { _global.skillpoints = 13; } else { _global.skillpoints = 3; } _global.gexperience = 0; _global.vault = 0; _global.masonry = 0; _global.fame = 0; _global.thrift = 0; _global.training = 0; _global.fortitude = 0; _global.wisdom = 0; _global.presence = 0; _global.herohealth = 0; _global.backstab = 0; _global.fistpower = 0; _global.herowisdom = 0; _global.lionrider = 0; _global.dragonrider = 0; _global.grow = 0; _global.herocritical = 0; _global.meteor = 0; _global.herolearned = 0; _global.troll = 0; _global.bloodlust = 0; _global.golem = 0; _global.heal = 0; _global.herovampire = 0; _global.tips = true; _root.levelscomplete[2] = 0; _root.levelscomplete[3] = 0; _root.levelscomplete[4] = 0; _root.levelscomplete[5] = 0; _root.levelscomplete[6] = 0; _root.levelscomplete[7] = 0; _root.levelscomplete[8] = 0; _root.levelscomplete[9] = 0; _root.levelscomplete[10] = 0; _root.levelscomplete[11] = 0; _root.levelscomplete[12] = 0; _root.levelscomplete[13] = 0; _root.slot1txt = "Slot 1 - New Game"; }
Instance of Symbol 3130 MovieClip [resetbutton] in Frame 59
on (release) { _global.slotno = 2; _root.slots2[0] = 0; _global.chief = localInfo.data.slot2_class; _global.masterlevel = 1; _global.difficulty = 1; if (_global.bonusunlocked) { _global.skillpoints = 13; } else { _global.skillpoints = 3; } _global.gexperience = 0; _global.vault = 0; _global.masonry = 0; _global.fame = 0; _global.thrift = 0; _global.training = 0; _global.fortitude = 0; _global.wisdom = 0; _global.presence = 0; _global.herohealth = 0; _global.backstab = 0; _global.fistpower = 0; _global.herowisdom = 0; _global.lionrider = 0; _global.dragonrider = 0; _global.grow = 0; _global.herocritical = 0; _global.meteor = 0; _global.herolearned = 0; _global.troll = 0; _global.bloodlust = 0; _global.golem = 0; _global.heal = 0; _global.herovampire = 0; _global.tips = true; _root.levelscomplete[2] = 0; _root.levelscomplete[3] = 0; _root.levelscomplete[4] = 0; _root.levelscomplete[5] = 0; _root.levelscomplete[6] = 0; _root.levelscomplete[7] = 0; _root.levelscomplete[8] = 0; _root.levelscomplete[9] = 0; _root.levelscomplete[10] = 0; _root.levelscomplete[11] = 0; _root.levelscomplete[12] = 0; _root.levelscomplete[13] = 0; _root.slot2txt = "Slot 2 - New Game"; }
Instance of Symbol 3130 MovieClip [resetbutton] in Frame 59
on (release) { _global.slotno = 3; _root.slots3[0] = 0; _global.chief = localInfo.data.slot3_class; _global.masterlevel = 1; _global.difficulty = 1; if (_global.bonusunlocked) { _global.skillpoints = 13; } else { _global.skillpoints = 3; } _global.gexperience = 0; _global.vault = 0; _global.masonry = 0; _global.fame = 0; _global.thrift = 0; _global.training = 0; _global.fortitude = 0; _global.wisdom = 0; _global.presence = 0; _global.herohealth = 0; _global.backstab = 0; _global.fistpower = 0; _global.herowisdom = 0; _global.lionrider = 0; _global.dragonrider = 0; _global.grow = 0; _global.herocritical = 0; _global.meteor = 0; _global.herolearned = 0; _global.troll = 0; _global.bloodlust = 0; _global.golem = 0; _global.heal = 0; _global.herovampire = 0; _global.tips = true; _root.levelscomplete[2] = 0; _root.levelscomplete[3] = 0; _root.levelscomplete[4] = 0; _root.levelscomplete[5] = 0; _root.levelscomplete[6] = 0; _root.levelscomplete[7] = 0; _root.levelscomplete[8] = 0; _root.levelscomplete[9] = 0; _root.levelscomplete[10] = 0; _root.levelscomplete[11] = 0; _root.levelscomplete[12] = 0; _root.levelscomplete[13] = 0; _root.slot3txt = "Slot 3 - New Game"; }
Symbol 80 MovieClip [unlockedherotxt] Frame 136
this.removeMovieClip();
Symbol 83 MovieClip [shockwave] Frame 13
this.removeMovieClip();
Symbol 90 MovieClip [ParticleObj] Frame 24
removeMovieClip(this); stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
stop();
Symbol 109 MovieClip [Preloader] Frame 1
function enterFrameHandler() { var _local2 = 0; _local2 = _root.getBytesLoaded() / _root.getBytesTotal(); if (loadingBar) { loadingBar.gotoAndStop(int(_local2 * (loadingBar._totalframes - 1)) + 1); } if ((_local2 >= 1) && (haltComplete != true)) { onEnterFrame = null; gotoAndStop ("loaded"); } } stop(); var autoPlay; var className; var haltComplete; onEnterFrame = enterFrameHandler;
Symbol 109 MovieClip [Preloader] Frame 10
function _onPlayClick() { _root.nextFrame(); _root.play(); _parent._onLoaded(); } if (playButton) { playButton.onRelease = _onPlayClick; playButton.stop(); } if (autoPlay) { _onPlayClick(null); }
Symbol 111 MovieClip [Newgrounds API Classes] Frame 1
#initclip 33 Object.registerClass("Newgrounds API Classes", com.newgrounds.shims.APIShim); #endinitclip
Symbol 166 MovieClip [FlashAd] Frame 1
#initclip 34 Object.registerClass("FlashAd", com.newgrounds.components.FlashAdBase); #endinitclip function initPlayButton() { if (this.playButton) { this.playButton.onRelease = onPlayClick; if (!this.showPlayButton) { this.playButton._visible = false; } } } function onPlayClick() { removeAd(); _visible = false; } stop();
Symbol 166 MovieClip [FlashAd] Frame 2
initPlayButton();
Symbol 166 MovieClip [FlashAd] Frame 10
initPlayButton();
Symbol 166 MovieClip [FlashAd] Frame 20
initPlayButton();
Symbol 167 MovieClip [APIConnector] Frame 1
function _onLoaded() { gotoAndStop ("invisible"); if (_redirect) { com.newgrounds.API.loadOfficialVersion(); return(undefined); } } function _apiConnect() { var _local2 = com.newgrounds.API; if (_local2 && (!_local2.connected)) { if (!apiId) { com.newgrounds.Logger.logError("No API ID entered in the API Connector component.", "You can create an API ID for this submission at http://newgrounds.com/account/flashapi", "Enter your API ID into the API Connector using the Component Inspector (Window -> Component Inspector)."); return(undefined); } switch (debugMode) { case "Off" : default : _local2.debugMode = _local2.RELEASE_MODE; break; case "Simulate Logged-in User" : _local2.debugMode = _local2.DEBUG_MODE_LOGGED_IN; break; case "Simulate Logged-out User" : _local2.debugMode = _local2.DEBUG_MODE_LOGGED_OUT; break; case "Simulate New Version" : _local2.debugMode = _local2.DEBUG_MODE_NEW_VERSION; break; case "Simulate Host Blocked" : _local2.debugMode = _local2.DEBUG_MODE_HOST_BLOCKED; } if (loader) { loader.haltComplete = true; } _local2.addEventListener(com.newgrounds.APIEvent.API_CONNECTED, _onConnected); _local2.connect(_root, apiId, encryptionKey, movieVersion); } } function _onConnected(event) { if (loader) { loader.haltComplete = false; } if ((redirectOnNewVersion && (event.__get__success())) && (event.__get__data().newVersion)) { _redirect = true; } if ((redirectOnHostBlocked && (!event.__get__success())) && (event.__get__error() == com.newgrounds.APIEvent.ERROR_HOST_BLOCKED)) { _redirect = true; } if (_redirect) { gotoAndStop ("adPreloader"); forceAlwaysOnTop(); } } function forceAlwaysOnTop() { var _local2 = getNextHighestDepth(); swapDepths(_local2); if (Stage) { _x = ((Stage.width - _width) / 2); _y = ((Stage.height - _height) / 2); _visible = true; } if (_root && (_root instanceof MovieClip)) { MovieClip(_root).stop(); } } stop(); if (_root && (_root instanceof MovieClip)) { MovieClip(_root).stop(); } var apiId; var encryptionKey; var movieVersion; var debugMode; var connectorType; var redirectOnHostBlocked; var redirectOnNewVersion; var adType; var className; var _redirect; _x = int(_x); _y = int(_y); if (!debugMode) { debugMode = "Simulate Logged-in User"; } if (!connectorType) { connectorType = "Flash Ad + Preloader"; } if (!adType) { adType = "Video"; } if (ad) { ad.adType = adType; } switch (connectorType) { case "Flash Ad + Preloader" : gotoAndStop ("adPreloader"); break; case "Flash Ad Only" : gotoAndStop ("ad"); break; case "Invisible" : gotoAndStop ("invisible"); } _apiConnect();
Instance of Symbol 166 MovieClip [FlashAd] "ad" in Symbol 167 MovieClip [APIConnector] Frame 1
//component parameters onClipEvent (construct) { apiId = ""; showBorder = true; adType = "Video"; }
Instance of Symbol 109 MovieClip [Preloader] "loader" in Symbol 167 MovieClip [APIConnector] Frame 1
//component parameters onClipEvent (construct) { autoPlay = false; mainClass = ""; }
Symbol 171 MovieClip [groundspatter] Frame 2
var xstr = []; var ystr = []; var galpha = 100; var limit = []; var i = 0; while (i < 10) { this.attachMovie("groundchunk", "bp" + i, 10000 + i); xstr[i] = (Math.random() * 10) - 5; ystr[i] = Math.random() * 8; limit[i] = (Math.random() * 20) + 50; this["bp" + i]._x = (Math.random() * 6) - 3; this["bp" + i]._y = (Math.random() * 6) + 5; this["bp" + i]._xscale = (Math.random() * 10) + 60; this["bp" + i]._yscale = (Math.random() * 10) + 60; i++; }
Symbol 171 MovieClip [groundspatter] Frame 4
if (galpha > 1) { galpha = galpha - 3; var i = 0; while (i < 10) { if (this["bp" + i]._y < limit[i]) { this["bp" + i]._x = this["bp" + i]._x + xstr[i]; this["bp" + i]._y = this["bp" + i]._y - ystr[i]; ystr[i] = ystr[i] - 0.8; this["bp" + i]._rotation = this["bp" + i]._rotation + (xstr[i] * 4); } this["bp" + i]._alpha = galpha; i++; } gotoAndPlay (3); } else { this.swapDepths(1); var i = 0; while (i < 10) { this["bp" + i].swapDepths(1); this["bp" + i].removeMovieClip(); this["bp" + i].removeMovieClip(); i++; } this.removeMovieClip(); gotoAndStop (1); }
Symbol 178 MovieClip [dmgup] Frame 15
this.removeMovieClip();
Symbol 179 MovieClip [bloodspatter] Frame 2
var xstr = []; var ystr = []; var galpha = 100; var limit = []; var i = 0; while (i < 5) { this.attachMovie("blooddrop", "bp" + i, 10000 + i); xstr[i] = (Math.random() * 6) - 3; ystr[i] = Math.random() * 4; limit[i] = (Math.random() * 20) + 20; this["bp" + i]._x = (Math.random() * 6) - 3; this["bp" + i]._y = (Math.random() * 6) + 5; this["bp" + i]._xscale = (Math.random() * 10) + 60; this["bp" + i]._yscale = (Math.random() * 10) + 60; i++; }
Symbol 179 MovieClip [bloodspatter] Frame 4
if (galpha > 1) { galpha = galpha - 5; var i = 0; while (i < 5) { if (this["bp" + i]._y < limit[i]) { this["bp" + i]._x = this["bp" + i]._x + xstr[i]; this["bp" + i]._y = this["bp" + i]._y - ystr[i]; ystr[i] = ystr[i] - 0.8; } this["bp" + i]._alpha = galpha; i++; } gotoAndPlay (3); } else { this.swapDepths(1); var i = 0; while (i < 5) { this["bp" + i].swapDepths(1); this["bp" + i].removeMovieClip(); this["bp" + i].removeMovieClip(); i++; } this.removeMovieClip(); gotoAndStop (1); }
Symbol 187 MovieClip Frame 1
stop();
Symbol 188 MovieClip [loadbar2] Frame 1
stop();
Symbol 188 MovieClip [loadbar2] Frame 2
stop();
Symbol 190 MovieClip [cannonball] Frame 1
hb._visible = false;
Symbol 199 MovieClip [wind] Frame 6
stop(); this.removeMovieClip();
Symbol 201 MovieClip [unlockedtxt] Frame 124
this.removeMovieClip();
Symbol 203 MovieClip [lvlupherotxt] Frame 136
this.removeMovieClip();
Symbol 205 MovieClip [smashed] Frame 1
this._alpha--;
Symbol 216 MovieClip [menubutton] Frame 1
stop();
Symbol 234 MovieClip [ag_intro_mc] Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 234 MovieClip [ag_intro_mc] Frame 225
stop(); _parent.removeMovieClip(); _parent._x = 2000; _root.goblinarenasplash.play();
Symbol 240 MovieClip [sky] Frame 1
stop();
Symbol 240 MovieClip [sky] Frame 3
stop();
Symbol 240 MovieClip [sky] Frame 8
stop();
Symbol 240 MovieClip [sky] Frame 11
stop();
Symbol 258 MovieClip [mountaincurve] Frame 1
stop();
Symbol 292 MovieClip [mountains1] Frame 1
stop();
Symbol 292 MovieClip [mountains1] Frame 11
stop();
Symbol 352 MovieClip [tower1] Frame 1
stop();
Symbol 352 MovieClip [tower1] Frame 2
var r1xstr = []; var r1ystr = []; var r2xstr = []; var r2ystr = []; var r3xstr = []; var r3ystr = []; var galpha = 100; var r1limit = []; var r2limit = []; var r3limit = []; var i = 0; while (i < 6) { r1xstr[i] = (Math.random() * 10) - 5; r1ystr[i] = (Math.random() * 10) + 5; r1limit[i] = (Math.random() * 10) + 250; r2xstr[i] = (Math.random() * 10) - 5; r2ystr[i] = (Math.random() * 10) + 5; r2limit[i] = (Math.random() * 10) + 250; r3xstr[i] = (Math.random() * 10) - 5; r3ystr[i] = (Math.random() * 10) + 5; r3limit[i] = (Math.random() * 10) + 250; r4xstr[i] = (Math.random() * 10) - 5; r4ystr[i] = (Math.random() * 10) + 5; r4limit[i] = (Math.random() * 10) + 250; i++; }
Symbol 352 MovieClip [tower1] Frame 4
trace("GALPHA =" + galpha); if (galpha > 1) { galpha = galpha - 0.5; var i = 0; while (i < 6) { if (this.r1["t" + i]._y < r1limit[i]) { this.r1["t" + i]._x = this.r1["t" + i]._x + r1xstr[i]; this.r1["t" + i]._y = this.r1["t" + i]._y - r1ystr[i]; this.r1["t" + i]._rotation = this.r1["t" + i]._rotation + (r1xstr[i] * 3); r1ystr[i] = r1ystr[i] - 0.8; } if (this.r2["t" + i]._y < r2limit[i]) { this.r2["t" + i]._x = this.r2["t" + i]._x + r2xstr[i]; this.r2["t" + i]._y = this.r2["t" + i]._y - r2ystr[i]; this.r2["t" + i]._rotation = this.r2["t" + i]._rotation + (r2xstr[i] * 3); r2ystr[i] = r2ystr[i] - 0.8; } if (this.r3["t" + i]._y < r3limit[i]) { this.r3["t" + i]._x = this.r3["t" + i]._x + r3xstr[i]; this.r3["t" + i]._y = this.r3["t" + i]._y - r3ystr[i]; this.r3["t" + i]._rotation = this.r3["t" + i]._rotation + (r3xstr[i] * 3); r3ystr[i] = r3ystr[i] - 0.8; } if (this.r4["t" + i]._y < r4limit[i]) { this.r4["t" + i]._x = this.r4["t" + i]._x + r4xstr[i]; this.r4["t" + i]._y = this.r4["t" + i]._y - r4ystr[i]; this.r4["t" + i]._rotation = this.r4["t" + i]._rotation + (r4xstr[i] * 3); r4ystr[i] = r4ystr[i] - 0.8; } i++; } gotoAndPlay (3); } else { trace("END THE GAME FROM TOWER"); gotoAndStop (5); }
Symbol 352 MovieClip [tower1] Frame 5
stop(); _root.gameend(); this.removeMovieClip();
Symbol 361 MovieClip [mountains2] Frame 1
stop();
Symbol 361 MovieClip [mountains2] Frame 4
stop();
Symbol 361 MovieClip [mountains2] Frame 11
stop();
Symbol 384 MovieClip [goblinarenaicon] Frame 1
stop();
Instance of Symbol 388 MovieClip "link2" in Symbol 389 MovieClip [frontlink] Frame 1
on (press) { getURL ("http://www.goblinarena.com", blank); }
Symbol 409 MovieClip Frame 26
stop();
Instance of Symbol 391 MovieClip "test" in Symbol 420 MovieClip Frame 1
onClipEvent (load) { _parent._parent.stop(); counta = 1; countb = 100; countc = 200; coont = 0; } onClipEvent (enterFrame) { coont = coont + 1; counta = counta + 1; countb = countb + 1; countc = countc + 1; if (counta > 98) { counta = 1; countb = 100; countc = 200; } _parent.hota.duplicateMovieClip("hota" + counta, counta); _parent.hotb.duplicateMovieClip("hotb" + countb, countb); _parent.hotc.duplicateMovieClip("hotc" + countc, countc); }
Instance of Symbol 393 MovieClip "guideclip" in Symbol 420 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; radians = 0; } onClipEvent (enterFrame) { radians = radians + Number(_parent.speed); xval = _parent.mid._x + (Number(_parent.sizer) * Math.cos(radians)); yval = _parent.mid._y + (Number(_parent.sizer) * Math.sin(radians)); this._x = xval; this._y = yval; }
Instance of Symbol 393 MovieClip "mid" in Symbol 420 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; }
Instance of Symbol 406 MovieClip in Symbol 420 MovieClip Frame 1
onClipEvent (load) { tecst = 0; if (Number(_parent.checkpercy)) { this._alpha = 100; } else { this._alpha = 0; } } onClipEvent (enterFrame) { percy = Math.floor((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); tecst = percy; if (percy > 99) { if (_root.armorgames) { _parent._parent.gotoAndPlay(_parent._parent._currentframe + 1); } } }
Instance of Symbol 409 MovieClip "hota" in Symbol 420 MovieClip Frame 1
onClipEvent (load) { this._xscale = Number(_parent.maxsize); this._yscale = Number(_parent.maxsize); this._x = _parent.guideclip._x; this._y = _parent.guideclip._y; if (this._name == "hota") { this._alpha = 0; } else { this._alpha = 100; play(); } } onClipEvent (enterFrame) { if (this._name == "hota") { } else if (this._xscale > 0) { this._xscale = this._xscale / Number(_parent.taildec); this._yscale = this._yscale / Number(_parent.taildec); } }
Instance of Symbol 412 MovieClip "hotb" in Symbol 420 MovieClip Frame 1
onClipEvent (load) { this._xscale = Number(_parent.maxsize); this._yscale = Number(_parent.maxsize); this._x = _parent.guideclip._x; this._y = _parent.guideclip._y; if (this._name == "hotb") { this._alpha = 0; } else { this._alpha = 100; } } onClipEvent (enterFrame) { if (this._name == "hotb") { } else if (this._xscale > 0) { this._xscale = this._xscale / Number(_parent.taildec); this._yscale = this._yscale / Number(_parent.taildec); } }
Instance of Symbol 414 MovieClip "hotc" in Symbol 420 MovieClip Frame 1
onClipEvent (load) { this._xscale = Number(_parent.maxsize); this._yscale = Number(_parent.maxsize); this._x = _parent.guideclip._x; this._y = _parent.guideclip._y; if (this._name == "hotc") { this._alpha = 0; } else { this._alpha = 100; play(); } } onClipEvent (enterFrame) { if (this._name == "hotc") { } else if (this._xscale > 0) { this._xscale = this._xscale / Number(_parent.taildec); this._yscale = this._yscale / Number(_parent.taildec); } }
Symbol 119 MovieClip [__Packages.com.newgrounds.APIConnection] Frame 0
class com.newgrounds.APIConnection { var _hostURL, hostDomain, sessionId, publisherId, encryptionKey, userEmail, username, userId, userpageFormat, initialized; function APIConnection () { reset(); } function get hostURL() { return(_hostURL); } function set hostURL(value) { _hostURL = value; hostDomain = null; if (_hostURL) { var _local2 = _hostURL.split("/"); if ((_local2[0] != "file:") && (_hostURL != "localhost")) { hostDomain = _local2[2]; } } if (!hostDomain) { hostDomain = "localhost"; } //return(hostURL); } function get sandboxType() { return(System.security.sandboxType); } function get isNetworkHost() { switch (sandboxType) { case "localWithFile" : case "localWithNetwork" : case "localTrusted" : case "application" : return(false); case "remote" : } return(true); } function get hasUserSession() { return(((sessionId != null) && (sessionId != "")) && (publisherId != 0)); } function get connected() { return(connectionState == CONNECTED); } function reset() { connectionState = NOT_CONNECTED; encryptionKey = null; sessionId = null; userEmail = null; username = null; userId = 0; userpageFormat = 0; } function assertInitialized() { if (!initialized) { com.newgrounds.Logger.logError("You must initialized the API using API.connect() before using this command."); return(false); } return(true); } function assertConnected() { if ((!connectionState) == CONNECTED) { com.newgrounds.Logger.logError("You must establish a connection using API.connect() before using this command."); return(false); } return(true); } function sendSimpleCommand(command, completeHandler, parameters, secureParameters) { if (parameters == undefined) { parameters = null; } if (secureParameters == undefined) { secureParameters = null; } var _local2 = new com.newgrounds.APICommand(command); _local2.__set__parameters(parameters); _local2.__set__secureParameters(secureParameters); if (completeHandler != null) { _local2.addEventListener(com.newgrounds.APIEvent.COMMAND_COMPLETE, completeHandler); } _local2.send(this); } function sendCommand(command) { command.send(this); } function loadInBrowser(command, newWindow, parameters) { if (newWindow == undefined) { newWindow = true; } if (parameters == undefined) { parameters = null; } var _local2 = new com.newgrounds.APICommand(command); _local2.__set__parameters(parameters); _local2.loadInBrowser(this, newWindow); } static var NOT_CONNECTED = "notConnected"; static var CONNECTING = "connecting"; static var CONNECTED = "connected"; var connectionState = NOT_CONNECTED; var apiURL = "http://www.ngads.com/gateway_v2.php"; }
Symbol 113 MovieClip [__Packages.com.newgrounds.EventDispatcher] Frame 0
class com.newgrounds.EventDispatcher { var _listeners; function EventDispatcher () { _listeners = {}; } function addEventListener(type, listener) { if (!_listeners[type]) { _listeners[type] = []; } if (typeof(listener) == "function") { _listeners[type].push({target:null, func:listener}); } else { _listeners[type].push(listener); } } function removeEventListener(type, listener) { var _local3 = _listeners[type]; if (_local3) { var _local5 = _local3.length; var _local2 = 0; while (_local2 < _local5) { if ((_local3[_local2].func == listener) || (_local3[_local2] == listener)) { _local3.splice(_local2, 1); return(undefined); } _local2++; } } } function dispatchEvent(event) { var _local4 = _listeners[event.__get__type()]; if (_local4) { var _local5 = _local4.length; var _local2 = 0; while (_local2 < _local5) { var _local3 = _local4[_local2]; _local3.func.call(_local3.target, event); _local2++; } } return(true); } }
Symbol 112 MovieClip [__Packages.com.newgrounds.Event] Frame 0
class com.newgrounds.Event { var _type; function Event (type) { _type = type; } function get type() { return(_type); } }
Symbol 114 MovieClip [__Packages.com.newgrounds.APIEventDispatcher] Frame 0
class com.newgrounds.APIEventDispatcher extends com.newgrounds.EventDispatcher { static var _globalDispatcher; function APIEventDispatcher () { super(); } static function get globalDispatcher() { return(_globalDispatcher); } static function set globalDispatcher(value) { _globalDispatcher = value; //return(globalDispatcher); } static function initEventQueue() { setInterval(runEventQueue, 50); return([]); } function dispatchEvent(event) { _eventQueue.push({dispatcher:this, event:event}); return(true); } function actualDispatchEvent(event) { var _local3 = super.dispatchEvent(event); if (_globalDispatcher && (this != _globalDispatcher)) { _globalDispatcher.dispatchEvent(event); } } static function runEventQueue(event) { var _local3 = _eventQueue.length; if (_local3) { var _local4 = _eventQueue; _eventQueue = []; var _local1 = 0; while (_local1 < _local3) { var _local2 = _local4[_local1]; _local2.dispatcher.actualDispatchEvent(_local2.event); _local1++; } } } static var _eventQueue = initEventQueue(); }
Symbol 117 MovieClip [__Packages.com.newgrounds.encoders.BaseN] Frame 0
class com.newgrounds.encoders.BaseN { var _hash, _base, _reverseHash; function BaseN (hash) { if (hash) { _hash = hash; } else { _hash = DEFAULT_HASH; } _base = _hash.length; _reverseHash = new Object(); var _local2 = 0; while (_local2 < _hash.length) { _reverseHash[_hash.charAt(_local2)] = _local2; _local2++; } } function encodeUint(number, minimumChars) { if (minimumChars == undefined) { minimumChars = 1; } var _local2 = ""; var _local3 = number; while (_local3 != 0) { _local2 = _hash.charAt(_local3 % _base) + _local2; _local3 = _local3 / _base; _local3 = int(_local3); } while (_local2.length < minimumChars) { _local2 = _hash.charAt(0) + _local2; } return(_local2); } function decodeUint(encodedNumber) { var _local3 = 0; var _local2 = 0; while (_local2 < encodedNumber.length) { _local3 = _local3 * _base; _local3 = _local3 + _reverseHash[encodedNumber.charAt(_local2)]; _local2++; } return(_local3); } static var DEFAULT_HASH = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ`~@#$%^&*()+|;/"; }
Symbol 123 MovieClip [__Packages.com.newgrounds.APICommand] Frame 0
class com.newgrounds.APICommand extends com.newgrounds.APIEventDispatcher { static var _throttleTimestamp, bridge; var _command, _parameters, _secureParameters, _hasTimeout, _preventCache, _files, _loader, _timeoutTimer, dispatchEvent; function APICommand (command) { super(); _command = command; _parameters = new Object(); _secureParameters = new Object(); _hasTimeout = true; } static function stopPendingCommands() { for (var _local2 in _pendingCommands) { var _local1 = _pendingCommands[_local2]; _local1.close(); } _pendingCommands = []; } static function onThrottleTimer(event) { if ((getTimer() - _throttleTimestamp) >= THROTTLE_INTERVAL) { _throttleCount = 0; _throttleCount = 0; while (_commandQueue.length && (_throttleCount < THROTTLE_THRESHOLD)) { var _local1 = _commandQueue.shift(); _local1.command.send(_local1.connection); _throttleCount++; } } } static function encryptHex(hexValue) { var _local4 = hexValue.length % 6; var _local3 = ""; var _local1 = 0; while (_local1 < hexValue.length) { _local3 = _local3 + _encryptor.encodeUint(int("0x" + hexValue.substr(_local1, 6)), 4); _local1 = _local1 + 6; } return(_local4.toString() + _local3); } function get command() { return(_command); } function set command(value) { _command = value; //return(command); } function get hasTimeout() { return(_hasTimeout); } function set hasTimeout(val) { _hasTimeout = val; //return(hasTimeout); } function get parameters() { return(_parameters); } function set parameters(object) { _parameters = new Object(); if (object) { for (var _local3 in object) { _parameters[_local3] = object[_local3]; } } //return(parameters); } function get preventCache() { return(_preventCache); } function set preventCache(value) { _preventCache = value; //return(preventCache); } function get secureParameters() { return(_secureParameters); } function set secureParameters(object) { _secureParameters = new Object(); if (object) { for (var _local3 in object) { _secureParameters[_local3] = object[_local3]; } } //return(secureParameters); } function get hasSecureParameters() { for (var _local2 in _secureParameters) { return(true); } return(false); } function addFile(filename, data, dataField, contentType) { if (contentType == undefined) { contentType = "application/octet-stream"; } if (!_files) { _files = new Object(); } var _local3 = {filename:filename, data:data, dataField:dataField, contentType:contentType}; _files[filename] = _local3; } function removeFile(filename) { if (_files) { delete _files[filename]; } } function clearFiles() { _files = null; } function close() { if (_loader) { clearInterval(_timeoutTimer); var _local2 = 0; while (_local2 < _pendingCommands.length) { if (_pendingCommands[_local2] == this) { _pendingCommands.splice(_local2, 1); break; } _local2++; } _loader = null; } } function loadInBrowser(connection, newWindow) { _parameters.command_id = _command; _parameters.tracker_id = (connection.apiId ? (connection.apiId) : 1); if (connection.debug) { _parameters.debug = 1; } var _local3 = (connection.apiURL + "?host=") + escape(connection.hostDomain); for (var _local4 in _parameters) { _local3 = _local3 + ((("&" + escape(_local4)) + "=") + escape(_parameters[_local4])); } var _local6; if (newWindow) { _local6 = "_blank"; } else { _local6 = "_top"; } _root.getURL(_local3, _local6); } function send(connection) { if (_throttleCount >= THROTTLE_THRESHOLD) { _commandQueue.push({connection:connection, command:this}); } else { sendInternal(connection); } } function sendInternal(connection) { var _local4; _local4 = new LoadVars(); _local4.command_id = _command; _local4.tracker_id = connection.apiId; if (connection.debug) { _local4.debug = 1; } if (_preventCache) { _local4.seed = Math.random(); } var _local2; var _local3; var _local7; for (_local2 in _parameters) { _local3 = _parameters[_local2]; if (_local3 != null) { if (typeof(_local3) == "boolean") { _local4[_local2] = int(_local3); } else { _local4[_local2] = _local3; } } } if (hasSecureParameters) { var _local6 = new Object(); for (_local2 in _secureParameters) { _local3 = _secureParameters[_local2]; if (_local3 != null) { if (typeof(_local3) == "boolean") { _local6[_local2] = int(_local3); } else { _local6[_local2] = _local3; } } } var _local8 = ""; _local7 = 0; while (_local7 < 16) { _local8 = _local8 + ENCRYPTOR_RADIX.charAt(int(Math.random() * ENCRYPTOR_RADIX.length)); _local7++; } _local4.command_id = "securePacket"; _local6.command_id = _command; _local6.as_version = 3; _local6.session_id = connection.sessionId; _local6.user_email = connection.userEmail; _local6.publisher_id = connection.publisherId; _local6.seed = _local8; var _local13 = com.newgrounds.crypto.MD5.hash(_local8); var _local11 = com.newgrounds.crypto.RC4.encrypt(com.newgrounds.encoders.json.JSON.encode(_local6), connection.encryptionKey); _local4.secure = encryptHex(_local13 + _local11); } com.newgrounds.Logger.logInternal("Sending packet:", _local4); var _local12; _local12 = "application/x-www-form-urlencoded"; for (_local2 in _local4) { if (typeof(_local4[_local2]) == "object") { _local4[_local2] = com.newgrounds.encoders.json.JSON.encode(_local4[_local2]); } } if (_files) { for (var _local10 in _files) { var _local5 = _files[_local10]; if (typeof(_local5.data) == "string") { _local4[_local10] = _local5.data; } else { _local4[_local10] = com.newgrounds.encoders.json.JSON.encode(_local5.data); } } } _pendingCommands.push(this); _throttleCount++; _throttleTimestamp = getTimer(); startLoader(connection.apiURL, _local4, _local12); } function startLoader(url, data, contentType) { _loader = LoadVars(data); _loader.onData = as2CompleteHandler; _loader.contentType = contentType; _loader.sendAndLoad(url, _loader, "POST"); if (_hasTimeout) { setInterval(this, onTimeout, TIMEOUT_INTERVAL); } } function as2CompleteHandler(data) { var _local3; var _local2 = 0; while (_local2 < _pendingCommands.length) { if (_pendingCommands[_local2]._loader == this) { _local3 = _pendingCommands[_local2]; break; } _local2++; } _local3.onComplete(data); } function onTimeout(event) { close(); com.newgrounds.Logger.logError("Command timed out."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_TIMED_OUT)); } function onError(error) { com.newgrounds.Logger.logError("Error when sending command:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_UNKNOWN)); close(); } function onComplete(data) { com.newgrounds.Logger.logInternal("Received packet:", data); try { if ((!data) || (data == "")) { throw new Error(); } var _local2 = com.newgrounds.encoders.json.JSON.decode(data); if (!_local2) { throw new Error(); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, _local2, ((_local2 && (_local2.success)) ? (com.newgrounds.APIEvent.ERROR_NONE) : (com.newgrounds.APIEvent.ERROR_COMMAND_FAILED)))); if (bridge) { bridge.sendEvent(_local2.command_id, _local2); } } catch(e) { com.newgrounds.Logger.logError("Invalid response returned from server: " + data); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_BAD_RESPONSE)); } close(); } static var TIMEOUT_INTERVAL = 10000; static var THROTTLE_INTERVAL = 10050; static var THROTTLE_TICK_INTERVAL = 1000; static var THROTTLE_THRESHOLD = 24; static var _throttleCount = 0; static var _commandQueue = []; static var _throttleTimer = setInterval(onThrottleTimer, THROTTLE_TICK_INTERVAL); static var ENCRYPTOR_RADIX = "/g8236klvBQ#&|;Zb*7CEA59%s`Oue1wziFp$rDVY@TKxUPWytSaGHJ>dmoMR^<0~4qNLhc(I+fjn)X"; static var _encryptor = new com.newgrounds.encoders.BaseN(ENCRYPTOR_RADIX); static var _pendingCommands = []; static var CRLF = "\r\n"; }
Symbol 118 MovieClip [__Packages.com.newgrounds.Bridge] Frame 0
class com.newgrounds.Bridge { var _widgetId, _inConnection, _outConnection; function Bridge (id) { _widgetId = id; _inConnection = new LocalConnection(); _outConnection = new LocalConnection(); _inConnection.receiveEvent = receiveEvent; _inConnection.connect("rec_" + _widgetId); com.newgrounds.Logger.addEventListener(com.newgrounds.APIEvent.LOG, {target:this, func:onLogMessage}); } function onLogMessage(event) { try { _outConnection.send(_widgetId, "sendEvent", "trace", String(event.__get__data())); } catch(error) { } } function sendEvent(command, parameters) { if (_outConnection) { parameters = {data:parameters}; try { _outConnection.send(_widgetId, "sendEvent", command, parameters); } catch(error) { } } } function receiveEvent(event, parameters) { } function onStatus(event) { } }
Symbol 115 MovieClip [__Packages.com.newgrounds.APIEvent] Frame 0
class com.newgrounds.APIEvent extends com.newgrounds.Event { var _error, _success, _data, __get__type; function APIEvent (type, data, error) { super(type); if (data == undefined) { data = null; } if (error == undefined) { error = null; } if (((!error) || (error == "")) || (error == ERROR_NONE)) { _error = ERROR_NONE; _success = true; } else { _error = error; _success = false; } if (data) { _data = data; } else { _data = {}; } } function clone() { return(new com.newgrounds.APIEvent(__get__type(), _data, _error)); } function get success() { return(_success); } function get data() { return(_data); } function get error() { return(_error); } static var COMMAND_COMPLETE = "commandComplete"; static var MEDAL_UNLOCK_CONFIRMED = "medalUnlockConfirmed"; static var ICON_LOADED = "iconLoaded"; static var API_CONNECTED = "movieConnected"; static var LOG = "log"; static var MEDAL_UNLOCKED = "medalUnlocked"; static var SCORES_LOADED = "scoresLoaded"; static var SCORE_POSTED = "scorePosted"; static var QUERY_COMPLETE = "queryComplete"; static var FILE_LOADED = "fileLoaded"; static var FILE_SAVED = "fileSaved"; static var FILE_DELETED = "fileDeleted"; static var FILE_REQUESTED = "fileRequested"; static var VOTE_COMPLETE = "voteComplete"; static var ERROR_NONE = "noError"; static var ERROR_UNKNOWN = "unknownError"; static var ERROR_COMMAND_FAILED = "commandFailed"; static var ERROR_NOT_CONNECTED = "notConnected"; static var ERROR_INVALID_ARGUMENT = "invalidArgument"; static var ERROR_TIMED_OUT = "timedOut"; static var ERROR_BAD_FILE = "badFile"; static var ERROR_BAD_RESPONSE = "badResponse"; static var ERROR_SENDING_COMMAND = "errorSendingCommand"; static var ERROR_HOST_BLOCKED = "hostBlocked"; static var ERROR_ALREADY_VOTED = "alreadyVoted"; static var ERROR_NOT_LOGGED_IN = "notLoggedIn"; static var ERROR_WRONG_ENCRYPTION_KEY = "wrongEncryptionKey"; }
Symbol 134 MovieClip [__Packages.com.newgrounds.API] Frame 0
class com.newgrounds.API { static var _serverTime, _adFeedURL, _movieVersion, _bridge, _requestedSaveGroupId, _requestedSaveFileId, _movieName, _newVersion, _saveFilePath, _imageFilePath; function API () { } static function get connected() { return(_connection.__get__connected()); } static function get isNetworkHost() { return(_connection.__get__isNetworkHost()); } static function get apiId() { _connection.assertInitialized(); return(_connection.apiId); } static function get debugMode() { return(_debugMode); } static function set debugMode(val) { _debugMode = val; //return(debugMode); } static function get publisherId() { _connection.assertInitialized(); return(_connection.publisherId); } static function get sessionId() { _connection.assertInitialized(); return(_connection.sessionId); } static function get hostDomain() { _connection.assertInitialized(); return(_connection.hostDomain); } static function get hostURL() { _connection.assertInitialized(); return(_connection.__get__hostURL()); } static function get isNewgrounds() { return(_connection.publisherId == 1); } static function get hasUserSession() { _connection.assertInitialized(); return(_connection.__get__hasUserSession()); } static function get username() { _connection.assertInitialized(); return(_connection.username); } static function get userId() { _connection.assertInitialized(); return(_connection.userId); } static function assertConnected(eventType) { if (eventType == undefined) { eventType = null; } if (_connection.assertConnected()) { return(true); } if (eventType) { dispatchEvent(eventType, null, com.newgrounds.APIEvent.ERROR_NOT_CONNECTED); } return(false); } static function get serverTime() { return(_serverTime); } static function get adsApproved() { return(_adsApproved); } static function get adFeedURL() { return(_adFeedURL); } static function get medals() { return(_medalsArray); } static function get scoreBoards() { return(_scoreBoardsArray); } static function get saveGroups() { return(_saveGroupsArray); } static function connect(_root, apiId, encryptionKey, movieVersion) { if (encryptionKey == undefined) { encryptionKey = null; } if (movieVersion == undefined) { movieVersion = ""; } com.newgrounds.APIEventDispatcher.__set__globalDispatcher(_dispatcher); System.security.loadPolicyFile("http://apifiles.ngfiles.com/crossdomain.xml"); if (_connection.initialized) { com.newgrounds.Logger.logError("Connection already in progress. Please call API.disconnect() before attempting another connection."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_NOT_CONNECTED); return(undefined); } apiId = trimWhitespace(apiId); if (encryptionKey) { encryptionKey = trimWhitespace(encryptionKey); } if ((!apiId) || (apiId == "")) { com.newgrounds.Logger.logError("No apiId given. Please use the API ID from your API settings page."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } com.newgrounds.Logger.logMessage(("====== Newgrounds API v" + VERSION) + " ======"); _connection.connectionState = com.newgrounds.APIConnection.CONNECTING; _root=_root;//parameter overwritten _movieVersion = movieVersion; _connection.apiId = apiId; var _local4; _local4 = apiId.indexOf(":"); if (_local4 != -1) { _connection.trackerId = int(apiId.substring(0, _local4)); } else { _connection.trackerId = int(apiId); } if (!_connection.trackerId) { com.newgrounds.Logger.logError("Invalid API ID: " + apiId); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } _connection.encryptionKey = encryptionKey; _connection.initialized = true; _connection.__set__hostURL(_root._url); doConnect(_root); } static function doConnect(flashVars) { if (isNetworkHost && (_debugMode != RELEASE_MODE)) { com.newgrounds.Logger.logMessage("Live file detected, turning off debug mode."); _debugMode = RELEASE_MODE; } if (flashVars && (flashVars.NewgroundsAPI_SandboxID)) { _bridge = new com.newgrounds.Bridge(flashVars.NewgroundsAPI_SandboxID); com.newgrounds.APICommand.bridge = _bridge; } if (_debugMode == RELEASE_MODE) { if (flashVars) { if (flashVars.NewgroundsAPI_UserName) { _connection.username = flashVars.NewgroundsAPI_UserName; } if (flashVars.NewgroundsAPI_UserID) { _connection.userId = flashVars.NewgroundsAPI_UserID; } if (flashVars.NewgroundsAPI_PublisherID) { _connection.publisherId = flashVars.NewgroundsAPI_PublisherID; } if (flashVars.NewgroundsAPI_UserpageFormat) { _connection.userpageFormat = flashVars.NewgroundsAPI_UserpageFormat; } if (flashVars.NewgroundsAPI_SessionID) { _connection.sessionId = flashVars.NewgroundsAPI_SessionID; } if (flashVars.NewgroundsAPI_SaveGroupID) { _requestedSaveGroupId = flashVars.NewgroundsAPI_SaveGroupID; } if (flashVars.NewgroundsAPI_SaveFileID) { _requestedSaveFileId = flashVars.NewgroundsAPI_SaveFileID; } } } else { _connection.debug = true; if ((_debugMode == DEBUG_MODE_LOGGED_IN) || (_debugMode == DEBUG_MODE_LOGGED_OUT)) { _connection.publisherId = 1; } if (_debugMode == DEBUG_MODE_LOGGED_IN) { _connection.sessionId = "D3bu64p1U53R"; _connection.userId = 10; _connection.username = "API-Debugger"; } } _connection.sendSimpleCommand("connectMovie", onConnect, {host:_connection.hostDomain, movie_version:_movieVersion, publisher_id:_connection.publisherId}); } static function onConnect(event) { var _local1 = event.__get__data(); if (!event.__get__success()) { com.newgrounds.Logger.logError("Unable to connect to the API."); _connection.reset(); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, event.__get__data(), event.__get__error()); return(undefined); } if (debugMode != RELEASE_MODE) { _adFeedURL = TEST_AD_FEED_URL; } else if (_local1.ad_url) { _adFeedURL = unescape(_local1.ad_url); } switch (_local1.ad_status) { case -1 : com.newgrounds.Logger.logWarning("Your movie is not approved to run Flash Ads."); break; case 0 : com.newgrounds.Logger.logWarning("Your movie is still awaiting approval to run Flash Ads."); break; case 1 : com.newgrounds.Logger.logMessage("Your movie is approved to run Flash Ads!"); } _adsApproved = _local1.ad_status == 1; if ((_debugMode == DEBUG_MODE_HOST_BLOCKED) || (_local1.deny_host)) { com.newgrounds.Logger.logWarning(_connection.hostDomain + " does not have permission to host this movie!", "Update your API configuration to allow this host."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, {officialURL:unescape(_local1.movie_url)}, com.newgrounds.APIEvent.ERROR_HOST_BLOCKED); _connection.reset(); return(undefined); } _movieName = (_local1.movieName ? (_local1.movieName) : ""); com.newgrounds.Logger.logMessage("Connecting to the Newgrounds API Gateway...", ("----- " + _local1.movie_name) + " -----"); if (_debugMode == DEBUG_MODE_NEW_VERSION) { _local1.movie_version = "Debug Mode"; } if (_local1.movie_version) { com.newgrounds.Logger.logMessage("A new version of this movie is available.", "Current version:\t" + _movieVersion, "Newest version:\t" + _local1.movie_version, "Use API.loadOfficialVersion() to link to the latest version."); _newVersion = true; } else { _newVersion = false; } _serverTime = new Date(int(_local1.time) * 1000); if (_local1.request_portal_url) { _connection.sendSimpleCommand("setPortalID", null, {portal_url:_connection.__get__hostURL()}); } _connection.sendSimpleCommand("preloadSettings", onMetadataLoaded, {publisher_id:_connection.publisherId, user_id:_connection.userId}); } static function onMetadataLoaded(event) { var _local11 = event.__get__data(); var _local4; var _local1; if (!event.__get__success()) { com.newgrounds.Logger.logWarning("Unable to load movie metadata."); disconnect(); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, null, event.__get__error()); return(undefined); } var _local10 = 0; if (_local11.medals) { _local10 = _local11.medals.length; var _local18; if (hasUserSession) { _local18 = loadLocal("medals_unlocked_" + username); } else { _local18 = loadLocal("medals_unlocked"); } _local4 = 0; while (_local4 < _local10) { var _local5 = _local11.medals[_local4]; var _local15 = _local5.medal_unlocked; var _local17 = _local18 && (_local18[_local5.medal_id]); var _local14 = (hasUserSession ? (_local15) : (_local17)); if (debugMode != RELEASE_MODE) { _local14 = false; } var _local6 = new com.newgrounds.Medal(_connection, _local5.medal_id, _local5.medal_name, _local5.medal_description, Boolean(int(_local5.secret)), _local14, _local5.medal_value, _local5.medal_difficulty, _local5.medal_icon); _local6.addEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCKED, onMedalUnlocked, false, 0, true); _local6.addEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed, false, 0, true); _medals[_local6.__get__name()] = _local6; _medalsArray.push(_local6); com.newgrounds.Logger.logMessage(_local6); if ((hasUserSession && (_local17)) && (!_local15)) { com.newgrounds.Logger.logMessage(("Server missed the \"" + _local6.__get__name()) + "\" unlock. Resending..."); _local6.unlock(); } _local4++; } } com.newgrounds.Logger.logMessage(((_local10 + " medal") + ((_local10 != 1) ? "s" : "")) + " initialized."); _local10 = 0; if (_local11.score_boards) { _local10 = _local11.score_boards.length; _local4 = 0; while (_local4 < _local10) { var _local16 = _local11.score_boards[_local4]; var _local9 = new com.newgrounds.ScoreBoard(_connection, _local16.name, _local16.id); _scoreBoards[_local9.__get__name()] = _local9; _scoreBoardsArray.push(_local9); com.newgrounds.Logger.logMessage(_local9); _local4++; } } com.newgrounds.Logger.logMessage(((_local10 + " scoreboard") + ((_local10 != 1) ? "s" : "")) + " initialized."); _local10 = 0; if (_local11.save_groups) { _local10 = _local11.save_groups.length; _local4 = 0; while (_local4 < _local10) { var _local2 = _local11.save_groups[_local4]; var _local13 = []; if (_local2.keys) { _local1 = 0; while (_local1 < _local2.keys.length) { var _local7 = _local2.keys[_local1]; _local13.push(new com.newgrounds.SaveKey(_local7.name, _local7.id, _local7.type)); _local1++; } } var _local12 = []; if (_local2.ratings) { _local1 = 0; while (_local1 < _local2.ratings.length) { var _local3 = _local2.ratings[_local1]; _local12.push(new com.newgrounds.SaveRating(_local3.name, _local3.id, _local3.float, _local3.min, _local3.max)); _local1++; } } var _local8 = new com.newgrounds.SaveGroup(_connection, _local2.group_name, _local2.group_id, _local2.group_type, _local13, _local12); _saveGroups[_local8.__get__name()] = _local8; _saveGroupsArray.push(_local8); com.newgrounds.Logger.logMessage(_local8); _local4++; } } com.newgrounds.Logger.logMessage(((_local10 + " save group") + ((_local10 != 1) ? "s" : "")) + " initialized."); if (_local11.save_file_path) { _saveFilePath = _local11.save_file_path + "/"; com.newgrounds.SaveFile._saveFilePath = _saveFilePath; com.newgrounds.Logger.logInternal("Save file path: " + _saveFilePath); } if (_local11.image_file_path) { _imageFilePath = _local11.image_file_path + "/"; com.newgrounds.SaveFile._imageFilePath = _imageFilePath; com.newgrounds.Logger.logInternal("Image file path: " + _imageFilePath); } com.newgrounds.Logger.logMessage("Connection complete!"); _connection.connectionState = com.newgrounds.APIConnection.CONNECTED; dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, {movieName:_movieName, newVersion:_newVersion}); if (_requestedSaveFileId && (_requestedSaveGroupId)) { addEventListener(com.newgrounds.APIEvent.FILE_LOADED, onRequestedFileLoaded); loadSaveFile(_requestedSaveFileId, false); } } static function disconnect() { if (!_connection.__get__connected()) { com.newgrounds.Logger.logWarning("The Newgrounds API is already disconnected."); return(undefined); } _connection.reset(); for (var _local2 in _medals) { var _local1 = _medals[_local2]; _local1.removeEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCKED, onMedalUnlocked); _local1.removeEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed); } _newVersion = false; _medals = new Object(); _medalsArray = []; _scoreBoards = new Object(); _scoreBoardsArray = []; _saveGroups = new Object(); _saveGroupsArray = []; _sharedObjects = new Object(); _imageFilePath = null; _saveFilePath = null; com.newgrounds.Logger.logMessage("Disconnected from the Newgrounds API."); } static function loadNewgrounds() { _connection.loadInBrowser("loadNewgrounds"); } static function loadOfficialVersion() { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadOfficialVersion", false); } } static function loadMySite() { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadMySite"); } } static function loadCustomLink(linkName) { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadCustomLink", true, {link:linkName}); } } static function getMedal(medalName) { return(_medals[medalName]); } static function unlockMedal(medalName) { if (!assertConnected()) { return(undefined); } var _local1 = _medals[medalName]; if (!_local1) { com.newgrounds.Logger.logError(("No medal named \"" + medalName) + "\" w."); return(undefined); } _local1.unlock(); } static function onMedalUnlocked(event) { if (event.__get__success()) { var _local2 = com.newgrounds.Medal(event.__get__data()); var _local1; if (hasUserSession) { _local1 = loadLocal("medals_unlocked_" + username); if (!_local1) { _local1 = new Object(); } _local1[_local2.__get__id()] = true; saveLocal("medals_unlocked_" + username, _local1); } else { _local1 = loadLocal("medals_unlocked"); if (!_local1) { _local1 = new Object(); } _local1[com.newgrounds.Medal(event.__get__data()).__get__id()] = true; saveLocal("medals_unlocked", _local1); com.newgrounds.Logger.logMessage(("User instanceof not logged in. Medal \"" + _local2.__get__name()) + "\" unlocked locally."); } } } static function onMedalUnlockConfirmed(event) { if (hasUserSession) { var _local1 = loadLocal("medals_unlocked_" + username); if (!_local1) { _local1 = new Object(); } else { delete _local1[com.newgrounds.Medal(event.__get__data()).__get__id()]; } saveLocal("medals_unlocked_" + username, _local1); } } static function clearLocalMedals() { for (var _local2 in _medals) { var _local1 = _medals[_local2]; _local1.setUnlocked(false); } if (!hasUserSession) { saveLocal("medals_unlocked", new Object()); } } static function getScoreBoard(scoreBoardName) { if (!assertConnected()) { return(null); } return(_scoreBoards[scoreBoardName]); } static function loadScores(scoreBoardName, period, firstResult, numResults, tag) { if (period == undefined) { period = "All-Time"; } if (firstResult == undefined) { firstResult = 1; } if (numResults == undefined) { numResults = 10; } if (tag == undefined) { tag = null; } if (!assertConnected()) { return(null); } var _local1 = _scoreBoards[scoreBoardName]; if (!_local1) { com.newgrounds.Logger.logError(("No scoreboard named \"" + scoreBoardName) + "\" w."); dispatchEvent(com.newgrounds.APIEvent.SCORES_LOADED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(null); } _local1.__set__period(period); _local1.__set__firstResult(firstResult); _local1.__set__numResults(numResults); _local1.__set__tag(tag); _local1.loadScores(); return(_local1); } static function postScore(scoreBoardName, numericScore, tag) { if (tag == undefined) { tag = null; } if (!assertConnected()) { return(undefined); } if (!hasUserSession) { com.newgrounds.Logger.logError("The user must be logged-in to post a score."); dispatchEvent(com.newgrounds.APIEvent.SCORE_POSTED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN); return(undefined); } var _local1 = _scoreBoards[scoreBoardName]; if (!_local1) { com.newgrounds.Logger.logError(("No scoreboard named \"" + scoreBoardName) + "\" w."); dispatchEvent(com.newgrounds.APIEvent.SCORE_POSTED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } _local1.postScore(numericScore, tag); } static function getSaveGroup(groupName) { if (!assertConnected()) { return(null); } return(_saveGroups[groupName]); } static function getSaveGroupById(id) { for (var _local3 in _saveGroups) { var _local1 = _saveGroups[_local3]; if (_local1.__get__id() == id) { return(_local1); } } return(null); } static function createSaveFile(groupName) { if (!assertConnected()) { return(null); } var _local1 = getSaveGroup(groupName); if (!_local1) { com.newgrounds.Logger.logError(("The save group \"" + groupName) + "\" w found."); return(null); } return(new com.newgrounds.SaveFile(_local1)); } static function loadSaveFile(saveId, loadContents) { if (loadContents == undefined) { loadContents = true; } _connection.sendSimpleCommand("loadSaveFile", onFileLoaded, {save_id:saveId, get_contents:loadContents}); } static function onFileLoaded(event) { var _local2; if (event.__get__success()) { _local2 = com.newgrounds.SaveFile.fromObject(getSaveGroupById(event.__get__data().group_id), event.__get__data().file); if (event.__get__data().get_contents) { _local2.load(); } else { dispatchEvent(com.newgrounds.APIEvent.FILE_LOADED, _local2); } } else { com.newgrounds.Logger.logError("Unable to load file:", event.__get__error()); dispatchEvent(com.newgrounds.APIEvent.FILE_LOADED, null, event.__get__error()); } } static function createSaveQuery(groupName) { if (!assertConnected()) { return(null); } var _local1 = getSaveGroup(groupName); if (!_local1) { com.newgrounds.Logger.logError(("The save group \"" + groupName) + "\" w found."); return(null); } var _local2 = new com.newgrounds.SaveQuery(_local1); return(_local2); } static function createSaveQueryByDate(groupName, sortDescending) { if (sortDescending == undefined) { sortDescending = true; } var _local1 = createSaveQuery(groupName); if (!_local1) { return(null); } _local1.sortOn(com.newgrounds.SaveQuery.CREATED_ON, sortDescending); return(_local1); } static function createSaveQueryByName(groupName, filename, exactMatch, sortDescending) { if (exactMatch == undefined) { exactMatch = false; } if (sortDescending == undefined) { sortDescending = false; } var _local1 = createSaveQuery(groupName); _local1.addCondition(com.newgrounds.SaveQuery.FILE_NAME, (exactMatch ? (com.newgrounds.SaveQuery.OPERATOR_EQUAL) : (com.newgrounds.SaveQuery.OPERATOR_CONTAINS)), filename); return(_local1); } static function createSaveQueryByRating(groupName, ratingName, sortDescending) { if (sortDescending == undefined) { sortDescending = true; } var _local1 = createSaveQuery(groupName); _local1.sortOn(ratingName, sortDescending); return(_local1); } static function onRequestedFileLoaded(event) { removeEventListener(com.newgrounds.APIEvent.FILE_LOADED, onRequestedFileLoaded); if (event.__get__success()) { var _local1 = event.__get__data(); if (_local1) { dispatchEvent(com.newgrounds.APIEvent.FILE_REQUESTED, _local1); } } } static function addEventListener(eventType, listener, priority, useWeakReference) { if (priority == undefined) { priority = 0; } if (useWeakReference == undefined) { useWeakReference = true; } _dispatcher.addEventListener(eventType, listener, false, priority, useWeakReference); } static function removeEventListener(eventType, listener) { _dispatcher.removeEventListener(eventType, listener); } static function dispatchEvent(event, data, error) { if (data == undefined) { data = null; } if (error == undefined) { error = null; } _dispatcher.dispatchEvent(new com.newgrounds.APIEvent(event, data, error)); } static function saveLocal(saveId, saveData) { try { var _local3; var _local2 = (("ng_ap_secure_" + _connection.trackerId) + "_") + com.newgrounds.crypto.RC4.encrypt(saveId, _connection.encryptionKey); if (!_sharedObjects[saveId]) { _sharedObjects[saveId] = SharedObject.getLocal(_local2); } _local3 = _sharedObjects[saveId]; _local3.data.data = encodeData(saveData); } catch(_local) { if (Error( /* Error999 */ ) != null) { var error = Error( /* Error999 */ ); com.newgrounds.Logger.logError("Unable to save local data.", error); return(false); } Error( /* Error999 */ ); throw /* Error999 */ ; } return(true); } static function loadLocal(saveId) { try { var _local1; var _local3 = (("ng_ap_secure_" + _connection.trackerId) + "_") + com.newgrounds.crypto.RC4.encrypt(saveId, _connection.encryptionKey); if (!_sharedObjects[saveId]) { _sharedObjects[saveId] = SharedObject.getLocal(_local3); } _local1 = _sharedObjects[saveId]; if ((_local1 && (_local1.data)) && (_local1.data.data)) { return(decodeData(_local1.data.data)); } return(null); } catch(error:Error) { com.newgrounds.Logger.logError("Unable to load local data.", error); } return(null); } static function logCustomEvent(eventName) { if (assertConnected()) { com.newgrounds.Logger.logMessage("Logged event: " + eventName); _connection.sendSimpleCommand("logCustomEvent", null, {event:eventName}); } } static function encodeData(data) { if (!_connection.assertInitialized()) { return(null); } return(com.newgrounds.crypto.RC4.encrypt(com.newgrounds.encoders.json.JSON.encode(data), _connection.encryptionKey)); } static function decodeData(data) { if (!_connection.assertInitialized()) { return(null); } try { return(com.newgrounds.encoders.json.JSON.decode(com.newgrounds.crypto.RC4.decrypt(data, _connection.encryptionKey))); } catch(error:Error) { } return(null); } static function stopPendingCommands() { com.newgrounds.APICommand.stopPendingCommands(); com.newgrounds.Logger.logMessage("Pending commands stopped."); } static function trimWhitespace(string) { if (!string) { return(null); } var _local3 = 0; while (string.charAt(_local3) == " ") { _local3++; } var _local1 = string.length - 1; while ((string.charAt(_local1) == " ") && (_local1 >= 0)) { _local1--; } return(string.slice(_local3, _local1 + 1)); } static var VERSION = "3.1.12 AS2"; static var RELEASE_MODE = "releaseMode"; static var DEBUG_MODE_LOGGED_IN = "debugModeLoggedIn"; static var DEBUG_MODE_LOGGED_OUT = "debugModeLoggedOut"; static var DEBUG_MODE_NEW_VERSION = "debugModeNewVersion"; static var DEBUG_MODE_HOST_BLOCKED = "debugModeHostBlocked"; static var TEST_AD_FEED_URL = "http://www.ngads.com/adtest.php"; static var _dispatcher = new com.newgrounds.APIEventDispatcher(); static var _connection = new com.newgrounds.APIConnection(); static var _debugMode = DEBUG_MODE_LOGGED_IN; static var _adsApproved = false; static var _medals = new Object(); static var _medalsArray = []; static var _scoreBoards = new Object(); static var _scoreBoardsArray = []; static var _saveGroups = new Object(); static var _saveGroupsArray = []; static var _sharedObjects = new Object(); }
Symbol 131 MovieClip [__Packages.com.newgrounds.encoders.ImageScanner] Frame 0
class com.newgrounds.encoders.ImageScanner { var _baseN, _encodeAlpha, _maxPerChannel; function ImageScanner (hashLength, charsPerPixel) { if (hashLength) { _hash = DEFAULT_HASH.substr(0, hashLength); } _baseN = new com.newgrounds.encoders.BaseN(_hash); if (charsPerPixel) { _charsPerPixel = charsPerPixel; } encodeAlpha = (false); } function get encodeAlpha() { return(_encodeAlpha); } function set encodeAlpha(v) { _encodeAlpha = v; _maxPerChannel = int(Math.pow(_hash.length, _charsPerPixel / (_encodeAlpha ? 4 : 3))); if (_maxPerChannel > 256) { _maxPerChannel = 256; } //return(encodeAlpha); } function encode(source, callbackFunction, callbackObject) { var _local4 = {callbackFunction:callbackFunction, callbackObject:callbackObject, source:source, x:0, y:0, output:null}; var _local2 = source.width.toString(); var _local3 = source.height.toString(); while (_local2.length < 3) { _local2 = "0" + _local2; } while (_local3.length < 3) { _local3 = "0" + _local3; } _local4.output = _local2 + _local3; var _local6 = setInterval(this, "doEncode", WORK_INTERVAL, _local4); _local4.interval = _local6; } function decode(source, callbackFunction, callbackObject) { var _local4 = {callbackFunction:callbackFunction, callbackObject:callbackObject, source:source, i:6, x:0, y:0, output:null}; var _local3 = source.substr(0, 3); var _local2 = source.substr(3, 3); while (_local3.charAt(0) == "0") { _local3 = _local3.substr(1); } while (_local2.charAt(0) == "0") { _local2 = _local2.substr(1); } var _local7 = int(_local3); var _local8 = int(_local2); _local4.output = new flash.display.BitmapData(_local7, _local8, _encodeAlpha); var _local6 = setInterval(this, "doDecode", WORK_INTERVAL, _local4); _local4.interval = _local6; } function doEncode(state) { var _local3 = getTimer(); while ((state.y < state.source.height) && ((getTimer() - _local3) < WORK_INTERVAL)) { state.output = state.output + encodePixel(state.source.getPixel32(state.x, state.y)); state.x++; if (state.x == state.source.width) { state.x = 0; state.y++; } } if (state.y == state.source.height) { clearInterval(state.interval); state.callbackFunction.call(state.callbackObject, state.output); } } function doDecode(state) { var _local4 = getTimer(); while ((state.y < state.output.height) && ((getTimer() - _local4) < WORK_INTERVAL)) { var _local3 = decodePixel(state.source.substr(state.i, _charsPerPixel)); state.output.setPixel32(state.x, state.y, _local3); state.i = state.i + _charsPerPixel; state.x++; if (state.x == state.output.width) { state.x = 0; state.y++; } } if (state.y == state.output.height) { clearInterval(state.interval); state.callbackFunction.call(state.callbackObject, state.output); } } function encodePixel(pixel) { var _local3 = (pixel >> 24) & 255; var _local4 = (pixel >> 16) & 255; var _local5 = (pixel >> 8) & 255; var _local2 = pixel & 255; _local3 = int((_local3 / 256) * _maxPerChannel); _local4 = int((_local4 / 256) * _maxPerChannel); _local5 = int((_local5 / 256) * _maxPerChannel); _local2 = int((_local2 / 256) * _maxPerChannel); var _local7 = (((_local4 * _maxPerChannel) * _maxPerChannel) + (_local5 * _maxPerChannel)) + _local2; if (_encodeAlpha) { _local7 = _local7 + (((_local3 * _maxPerChannel) * _maxPerChannel) * _maxPerChannel); } return(_baseN.encodeUint(_local7, _charsPerPixel)); } function decodePixel(encodedPixel) { var _local3 = 255; var _local5; var _local6; var _local4; var _local7 = 0; var _local2 = _baseN.decodeUint(encodedPixel); _local4 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); _local6 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); _local5 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); if (_encodeAlpha) { _local3 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); } return((((_local3 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local4); } static var DEFAULT_HASH = "0123456789aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ<>?:;-_=+()!&"; var _hash = DEFAULT_HASH; var _charsPerPixel = 2; static var WORK_INTERVAL = 33.3333333333333; }
Symbol 132 MovieClip [__Packages.com.newgrounds.SaveFile] Frame 0
class com.newgrounds.SaveFile extends com.newgrounds.APIEventDispatcher { static var _currentFile; var _iconLoader, _group, _keys, _ratings, _numVotes, _name, _description, _id, _data, _dataLoader, _fileSize, _readOnly, _draft, _authorId, _authorName, _views, _createdDate, _modifiedDate, dispatchEvent, _encodedIcon, _encodedData, _encoderQueue, _encoding, _dataLoaded, _encodingParent, _encodingProperty, _dataURL; function SaveFile (group) { super(); _iconLoader = new com.newgrounds.BitmapLoader(DEFAULT_ICON, null); _group = group; _keys = {}; _ratings = {}; _numVotes = {}; } static function get currentFile() { return(_currentFile); } static function fromObject(group, fileData) { var _local3 = new com.newgrounds.SaveFile(group); _local3._name = fileData.filename; _local3._description = fileData.description; _local3._id = fileData.save_id; _local3._authorId = fileData.user_id; _local3._authorName = fileData.user_name; _local3._createdDate = fileData.created; _local3._modifiedDate = fileData.last_update; _local3._views = fileData.views; if (fileData.thumb && (fileData.thumb != "")) { _local3._iconLoader.__set__url(_imageFilePath + fileData.thumb); } _local3._dataURL = _saveFilePath + fileData.file; _local3._fileSize = fileData.file_size; _local3._approved = fileData.status != STATUS_UNAPPROVED; _local3._readOnly = false; _local3._public = (fileData.status != STATUS_PRIVATE) && (fileData.status != STATUS_UNAPPROVED); for (var _local8 in fileData.keys) { var _local6 = fileData.keys[_local8]; var _local4 = group.getKeyById(_local6.id); if (_local4) { _local3._keys[_local4.__get__name()] = _local4.validateValue(_local6.value); } } for (var _local9 in fileData.ratings) { var _local5 = fileData.ratings[_local9]; var _local2 = group.getRatingById(_local5.id); if (_local2) { _local3._ratings[_local2.__get__name()] = _local2.validateValue(_local5.score); _local3._numVotes[_local2.__get__name()] = int(_local5.votes); } } return(_local3); } function get group() { return(_group); } function get name() { return(_name); } function set name(val) { _name = val; //return(name); } function get description() { return(_description); } function set description(val) { _description = val; //return(description); } function get id() { return(_id); } function get data() { return(_data); } function set data(val) { _data = val; //return(data); } function get bytesLoaded() { if (_data) { return(bytesTotal); } if (!_dataLoader) { return(0); } return(_dataLoader.getBytesLoaded()); } function get bytesTotal() { return(_fileSize); } function get readOnly() { return(_readOnly); } function get draft() { return(_draft); } function set draft(v) { _draft = v; //return(draft); } function get authorId() { return(_authorId); } function get authorName() { return(_authorName); } function get keys() { return(_keys); } function get ratings() { return(_ratings); } function get numVotes() { return(_numVotes); } function get views() { return(_views); } function get createdDate() { return(_createdDate); } function get updatedDate() { return(_modifiedDate); } function toString() { return("Save File: " + _name); } function get icon() { return(_iconLoader.__get__bitmapData()); } function set icon(v) { createIcon(v); //return(icon); } function get iconLoaded() { return(_iconLoader.__get__loaded()); } function createIcon(source) { var _local9 = new flash.display.BitmapData(ICON_WIDTH, ICON_HEIGHT, false, 0); var _local7; var _local6; var _local10 = 0; var _local8 = 0; if (source instanceof flash.display.BitmapData) { _local7 = source.width; _local6 = source.height; } else if (source instanceof MovieClip) { var _local2 = MovieClip(source).getBounds(source); _local7 = _local2.xMax - _local2.xMin; _local6 = _local2.yMax - _local2.yMin; _local10 = _local2.xMin; _local8 = _local2.yMin; } var _local4 = new flash.geom.Matrix(); var _local5; _local5 = Math.min(ICON_WIDTH / _local7, ICON_HEIGHT / _local6); _local4.translate(-_local10, -_local8); _local4.scale(_local5, _local5); _local4.translate((ICON_WIDTH - (_local7 * _local5)) / 2, (ICON_HEIGHT - (_local6 * _local5)) / 2); _local9.draw(source, _local4); _iconLoader.__set__bitmapData(_local9); } function attachIcon(parent) { if (_iconLoader) { return(_iconLoader.attachBitmap(parent)); } com.newgrounds.Logger.logError("No icon available for this sumbission."); return(null); } function deleteFile() { if (!_group.__get__connection().__get__hasUserSession()) { com.newgrounds.Logger.logError("The user must be logged-in to delete a file."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_DELETED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN)); return(undefined); } if (!_id) { com.newgrounds.Logger.logError("The file does not exist."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_DELETED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN)); return(undefined); } var _local2 = new com.newgrounds.APICommand("deleteSaveFile"); _local2.__get__secureParameters().save_id = _id; _local2.addEventListener(com.newgrounds.APIEvent.COMMAND_COMPLETE, {target:this, func:onFileDeleted}); _group.__get__connection().sendCommand(_local2); } function save() { if (!_group.__get__connection().__get__hasUserSession()) { com.newgrounds.Logger.logError("The user must be logged-in to save a file."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN)); return(undefined); } com.newgrounds.BitmapLoader._cacheSeed++; _currentFile = this; if (iconLoaded) { ICON_IMAGE_SCANNER.encode(icon, onIconEncoded, this); } else { encodeData(true); } } function onIconEncoded(encodedIcon) { _encodedIcon = encodedIcon; encodeData(true); } function doSave() { var _local4 = new com.newgrounds.APICommand("saveFile"); _local4.__get__secureParameters().group = _group.id; _local4.__get__secureParameters().user_name = _group.__get__connection().username; _local4.__get__secureParameters().filename = _name; _local4.__get__secureParameters().description = _description; if (_draft) { _local4.__get__secureParameters().draft = true; } if (_id && (!_readOnly)) { _local4.__get__secureParameters().overwrite = 1; _local4.__get__secureParameters().save_id = _id; } var _local8 = []; for (var _local9 in _keys) { var _local2 = _group.getKey(_local9); if (_local2) { _local8.push({id:_local2.__get__id(), value:_local2.validateValue(_keys[_local9])}); } else { com.newgrounds.Logger.logError(((("No key named \"" + _local9) + "\" in save group \"") + _group.__get__name()) + "\"."); } } _local4.__get__secureParameters().keys = _local8; var _local7 = []; for (var _local10 in _ratings) { var _local3 = _group.getRating(_local10); if (_local3) { _local7.push({id:_local3.__get__id(), value:_local3.validateValue(_ratings[_local10])}); } else { com.newgrounds.Logger.logError(((("No rating named \"" + _local10) + "\" in save group \"") + _group.__get__name()) + "\"."); } } _local4.__get__secureParameters().ratings = _local7; if (typeof(_encodedData) == "string") { _local4.addFile("file", _encodedData, "file"); } else { _local4.addFile("file", com.newgrounds.encoders.json.JSON.encode(_encodedData), "file"); } if (iconLoaded) { _local4.addFile("thumbnail", _encodedIcon, "thumbnail"); } _local4.addEventListener(com.newgrounds.APIEvent.COMMAND_COMPLETE, {target:this, func:onSaveComplete}); _group.__get__connection().sendCommand(_local4); } function encodeData(encode) { _encoderQueue = []; _encoding = encode; if (encode) { _encodedData = _data; preEncodeObject(this, "_encodedData"); } else { preEncodeObject(this, "_data"); } encodeObject(); } function preEncodeObject(parent, property) { var _local3 = parent[property]; var _local5; try { if (_encoding) { _local5 = _local3 instanceof flash.display.BitmapData; } else { _local5 = _local3.type == "__bitmap"; } } catch(error) { } var _local2 = _local3; var _local8; if (_local5) { _encoderQueue.push({parent:parent, property:property}); } else if ((typeof(_local3) == "object") && (!_local8)) { if (_encoding) { if (_local3 instanceof Array) { _local2 = []; } else { _local2 = {}; } for (var _local4 in _local3) { _local2[_local4] = _local3[_local4]; } parent[property] = _local2; } for (var _local4 in _local2) { preEncodeObject(_local2, _local4); } } } function encodeObject() { if (!_encoderQueue.length) { if (_encoding) { doSave(); } else { _dataLoaded = true; checkLoadComplete(); } return(undefined); } var _local6 = _encoderQueue.pop(); var _local4 = _local6.parent; var _local3 = _local6.property; var _local2 = _local4[_local3]; var _local5; if (_encoding) { _local5 = {type:"__bitmap", width:_local2.width, height:_local2.height, transparent:_local2.transparent}; _local4[_local3] = _local5; _encodingParent = _local5; _encodingProperty = "data"; DATA_IMAGE_SCANNER.__set__encodeAlpha(_local2.transparent); DATA_IMAGE_SCANNER.encode(flash.display.BitmapData(_local2), encodeBitmapComplete, this); } else { _encodingParent = _local4; _encodingProperty = _local3; DATA_IMAGE_SCANNER.__set__encodeAlpha(_local2.transparent); DATA_IMAGE_SCANNER.decode(String(_local2.data), encodeBitmapComplete, this); } } function encodeBitmapComplete(data) { _encodingParent[_encodingProperty] = data; encodeObject(); } function load() { _currentFile = this; _dataLoaded = false; _data = null; if (!iconLoaded) { _iconLoader.addEventListener(com.newgrounds.APIEvent.ICON_LOADED, {target:this, func:onIconLoaded}); _iconLoader.load(); } _dataLoader = new LoadVars(); var file = this; _dataLoader.onData = function (data) { file.onDataLoaded(data); }; _dataLoader.load((_dataURL + "&random=") + Math.random()); } function onIconLoaded(event) { if ((!event.__get__success()) && (_iconLoader.__get__url())) { com.newgrounds.Logger.logWarning("Unable to load the icon for this save file."); } _iconLoader.removeEventListener(com.newgrounds.APIEvent.ICON_LOADED, onIconLoaded); checkLoadComplete(); } function checkLoadComplete() { if (_dataLoaded && (iconLoaded)) { com.newgrounds.Logger.logMessage("Data loaded."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this)); } } function onDataLoaded(data) { try { if (data) { if (data.charAt(0) == "{") { _data = com.newgrounds.encoders.json.JSON.decode(String(data)); } else { _data = String(data); } encodeData(false); } } catch(error:Error) { com.newgrounds.Logger.logError("Error while loading data:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this, com.newgrounds.APIEvent.ERROR_BAD_FILE)); } } function onDataError(error) { com.newgrounds.Logger.logError("Unable to load data:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this, com.newgrounds.APIEvent.ERROR_BAD_FILE)); } function onSaveComplete(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage(("File \"" + _name) + "\" saved!"); if (event.__get__data()) { _id = event.__get__data().save_id; _dataURL = unescape(event.__get__data().file_url); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, this)); } else { com.newgrounds.Logger.logError(("Error saving file \"" + _name) + "\":", event.__get__error()); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, this, event.__get__error())); } } function sendVote(ratingName, vote) { var _local2 = _group.getRating(ratingName); if (!_local2) { com.newgrounds.Logger.logError(("No save rating named \"" + ratingName) + "\" exists for this save group."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, {}, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } vote = _local2.validateValue(vote); if (isNaN(vote)) { com.newgrounds.Logger.logError(((((((("Invalid vote (" + vote) + "). ") + ratingName) + " allows a range of ") + _local2.__get__minimum()) + "-") + _local2.__get__maximum()) + "."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, {}, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } com.newgrounds.Logger.logMessage(((((("Voting " + vote) + " for ") + ratingName) + " on ") + _name) + "..."); _group.__get__connection().sendSimpleCommand("rateSaveFile", {target:this, func:onVoteComplete}, null, {group:_group.__get__id(), save_id:_id, rating_id:_local2.__get__id(), vote:vote}); } function onVoteComplete(event) { var _local2 = event.__get__error(); if (event.__get__data().already_voted) { com.newgrounds.Logger.logError("Vote failed. You've already voted on this rating today."); _local2 = com.newgrounds.APIEvent.ERROR_ALREADY_VOTED; } if (_local2 == com.newgrounds.APIEvent.ERROR_NONE) { var _local3 = _group.getRatingById(event.__get__data().rating_id); if (_local3) { _ratings[_local3.__get__name()] = _local3.validateValue(event.__get__data().score); } com.newgrounds.Logger.logMessage("Vote complete!"); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, this, _local2)); } function onFileDeleted(event) { if (event.__get__success()) { _id = 0; } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_DELETED, this, event.__get__error())); } function clone() { var _local3 = new com.newgrounds.SaveFile(_group); _local3._data = _data; _local3._description = _description; _local3._draft = _draft; _local3._fileSize = _fileSize; _local3._iconLoader.__set__bitmapData(_iconLoader.bitmapData); var _local2; for (_local2 in _keys) { _local3._keys[_local2] = _keys[_local2]; } for (_local2 in _ratings) { _local3._ratings[_local2] = _ratings[_local2]; } for (_local2 in _numVotes) { _local3._numVotes[_local2] = _numVotes[_local2]; } _local3._name = _name; return(_local3); } static var ICON_WIDTH = 90; static var ICON_HEIGHT = 90; static var DEFAULT_ICON = new flash.display.BitmapData(ICON_WIDTH, ICON_HEIGHT, false, 0); static var STATUS_PRIVATE = 0; static var STATUS_SHARED = 1; static var STATUS_UNAPPROVED = 2; static var STATUS_APPROVED = 3; static var _imageFilePath = ""; static var _saveFilePath = ""; static var ICON_IMAGE_SCANNER = new com.newgrounds.encoders.ImageScanner(); static var DATA_IMAGE_SCANNER = new com.newgrounds.encoders.ImageScanner(64, 6); }
Symbol 130 MovieClip [__Packages.com.newgrounds.SaveGroup] Frame 0
class com.newgrounds.SaveGroup { var _connection, _id, _name, _type, _keysArray, _ratingsArray, _keys, _ratings; function SaveGroup (connection, name, id, type, keys, ratings) { _connection = connection; _id = id; _name = name; _type = type; _keysArray = keys; _ratingsArray = ratings; _keys = new Object(); _ratings = new Object(); var _local11; for (var _local7 in keys) { var _local2 = keys[_local7]; _keys[_local2.__get__name()] = _local2; } for (var _local6 in ratings) { var _local3 = ratings[_local6]; _ratings[_local3.__get__name()] = _local3; } } function get connection() { return(_connection); } function get name() { return(_name); } function get type() { return(_type); } function get id() { return(_id); } function get keys() { return(_keysArray); } function get ratings() { return(_ratingsArray); } function getKey(name) { return(_keys[name]); } function getRating(name) { return(_ratings[name]); } function getKeyById(id) { for (var _local4 in _keys) { var _local2 = _keys[_local4]; if (_local2.__get__id() == id) { return(_local2); } } return(null); } function getRatingById(id) { for (var _local4 in _ratings) { var _local2 = _ratings[_local4]; if (_local2.__get__id() == id) { return(_local2); } } return(null); } function toString() { return((((("SaveGroup: " + name) + " Keys: ") + _keysArray) + " Ratings: ") + _ratingsArray); } static var TYPE_SYSTEM = 0; static var TYPE_PRIVATE = 1; static var TYPE_PUBLIC = 2; static var TYPE_MODERATED = 3; }
Symbol 128 MovieClip [__Packages.com.newgrounds.SaveKey] Frame 0
class com.newgrounds.SaveKey { var _name, _id, _type; function SaveKey (name, id, type) { _name = name; _id = id; _type = type; } function get name() { return(_name); } function get id() { return(_id); } function get type() { return(_type); } function validateValue(value) { switch (_type) { case TYPE_INTEGER : value = Number(value); if (!isNaN(value)) { var _local3 = int(value); if (_local3 != value) { com.newgrounds.Logger.logWarning(((((("Float value " + value) + " given for integer key \"") + _name) + "\". Clamping to ") + _local3) + "."); } return(_local3); } break; case TYPE_FLOAT : value = Number(value); if (!isNaN(value)) { return(isNaN(Number(value))); } break; case TYPE_BOOLEAN : return(Boolean(value) && (int(value) != 0)); case TYPE_STRING : return((value ? (value.toString()) : "")); } return(null); } function toString() { return(_name); } static var TYPE_FLOAT = 1; static var TYPE_INTEGER = 2; static var TYPE_STRING = 3; static var TYPE_BOOLEAN = 4; }
Symbol 129 MovieClip [__Packages.com.newgrounds.SaveRating] Frame 0
class com.newgrounds.SaveRating { var _name, _id, _isFloat, _minimum, _maximum; function SaveRating (name, id, isFloat, minimum, maximum) { _name = name; _id = id; _isFloat = isFloat; _minimum = minimum; _maximum = maximum; } function get name() { return(_name); } function get id() { return(_id); } function get isFloat() { return(_isFloat); } function get minimum() { return(_minimum); } function get maximum() { return(_maximum); } function validateValue(value) { var _local2 = Number(value); if (isNaN(_local2)) { com.newgrounds.Logger.logError(("Invalid value for rating \"" + _name) + "\"."); return(NaN); } if (_local2 < _minimum) { com.newgrounds.Logger.logWarning(((((_local2 + " is out of acceptable range for rating \"") + _name) + "\". Clamping to ") + _minimum) + "."); return(_minimum); } if (_local2 > _maximum) { com.newgrounds.Logger.logWarning(((((_local2 + " is out of acceptable range for rating \"") + _name) + "\". Clamping to ") + _maximum) + "."); return(_maximum); } if (!isFloat) { var _local3 = int(_local2); if (_local3 != _local2) { com.newgrounds.Logger.logWarning(((((("Float value " + _local2) + " given for integer rating \"") + _name) + "\". Clamping to ") + _local3) + "."); } return(_local3); } return(_local2); } function toString() { return(_name); } }
Symbol 124 MovieClip [__Packages.com.newgrounds.BitmapLoader] Frame 0
class com.newgrounds.BitmapLoader extends com.newgrounds.APIEventDispatcher { var _bitmapData, _url, _loader, _loaderClip, dispatchEvent; function BitmapLoader (defaultBitmap, url) { super(); _bitmapData = defaultBitmap; _url = url; } function get url() { return(_url); } function set url(v) { _loaded = false; _url = v; //return(url); } function get bitmapData() { return(_bitmapData); } function set bitmapData(v) { _bitmapData = v; _loaded = true; //return(bitmapData); } function get loaded() { return(_loaded); } function disposeLoader() { if (_loader) { if (_loaderClip._parent == _root) { _loader.unloadClip(_loaderClip.bitmap); _loaderClip.removeMovieClip(); } _loader = null; _loaderClip = null; } } function load() { if ((!_url) || (_url == "")) { onLoadComplete(); return(undefined); } _loaded = false; if (_bitmapData) { _bitmapData.dispose(); _bitmapData = null; } disposeLoader(); attachBitmap(null); } function attachBitmap(parent) { if (!parent) { parent = _root; } var _local5 = parent.getNextHighestDepth(); var _local3 = parent.createEmptyMovieClip("__bitmap" + _local5, _local5); if (((!_loaded) && (_url)) && (_url != "")) { _local3.createEmptyMovieClip("bitmap", 0); _loader = new MovieClipLoader(); _loaderClip = _local3; if (parent == _root) { _loaderClip._visible = false; } var thisObj = this; _loaderClip.onEnterFrame = function () { thisObj.pollLoad(); }; _loader.addListener({onLoadError:function () { thisObj.onLoadComplete(); }}); _loader.loadClip(_url, _local3.bitmap); } else { _local3.attachBitmap(_bitmapData, 0); } return(_local3); } function pollLoad() { if (_loaderClip._width) { onLoadComplete(); } } function onLoadComplete() { var _local2; if ((_loader && (_loaderClip)) && (_loaderClip._width)) { try { _loaderClip.onEnterFrame = null; _local2 = new flash.display.BitmapData(_loaderClip._width, _loaderClip._height, true, 0); _local2.draw(_loaderClip); _bitmapData = _local2; _loaded = true; } catch(error) { if (_local2) { _local2.dispose(); } } } disposeLoader(); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.ICON_LOADED, this, (_loaded ? null : (com.newgrounds.APIEvent.ERROR_BAD_FILE)))); } static var _cacheSeed = 0; var _loaded = true; }
Symbol 133 MovieClip [__Packages.com.newgrounds.SaveQuery] Frame 0
class com.newgrounds.SaveQuery extends com.newgrounds.APIEventDispatcher { var _group, _connection, _files, _lookupKeys, _lookupRatings, _fileConditions, _keyConditions, _ratingConditions, _sortFields, dispatchEvent; function SaveQuery (group) { super(); _group = group; _connection = group.connection; reset(); } function get group() { return(_group); } function get resultsPerPage() { return(_resultsPerPage); } function set resultsPerPage(val) { _resultsPerPage = Math.min(Math.max(val, 1), 100); //return(resultsPerPage); } function get page() { return(_page); } function set page(val) { _page = Math.max(val, 1); //return(page); } function prevPage() { page = ((page-1)); } function nextPage() { page = ((page+1)); } function get isRandomized() { return(_isRandomized); } function set isRandomized(val) { _isRandomized = val; //return(isRandomized); } function get files() { return(_files); } function reset() { _page = 1; _resultsPerPage = 10; _isRandomized = false; _lookupKeys = []; _lookupRatings = []; _fileConditions = []; _keyConditions = []; _ratingConditions = []; _sortFields = []; _files = []; includeAllFields(); } function clone() { var _local2 = new com.newgrounds.SaveQuery(_group); _local2._page = _page; _local2._resultsPerPage = _resultsPerPage; _local2._isRandomized = _isRandomized; _local2._lookupKeys = _lookupKeys.concat(); _local2._lookupRatings = _lookupRatings.concat(); _local2._fileConditions = _fileConditions.concat(); _local2._keyConditions = _keyConditions.concat(); _local2._ratingConditions = _ratingConditions.concat(); return(_local2); } function includeAllFields() { for (var _local5 in _group.__get__keys()) { var _local2 = _group.__get__keys()[_local5]; _lookupKeys.push(_local2.__get__id()); } for (var _local4 in _group.__get__ratings()) { var _local3 = _group.__get__ratings()[_local4]; _lookupRatings.push(_local3.__get__id()); } } function addCondition(field, operator, value) { var _local2; _local2 = 0; while (_local2 < FILE_FIELDS.length) { if (FILE_FIELDS[_local2] == field) { break; } _local2++; } if (_local2 == FILE_FIELDS.length) { _local2 = -1; } if (_local2 >= 0) { _fileConditions.push({field:_local2, operator:operator, value:value}); } else { var _local4 = _group.getKey(field); if (_local4) { value = _local4.validateValue(value); _keyConditions.push({key_id:_local4.__get__id(), operator:operator, value:value}); return(undefined); } var _local3 = field.split("."); var _local6 = _group.getRating(_local3[0]); if (_local6) { if (_local3[1] != "votes") { value = _local6.validateValue(value); } _ratingConditions.push({rating_id:_local6.__get__id(), operator:operator, value:value, column:(_local3[1] ? (_local3[1]) : "score")}); return(undefined); } com.newgrounds.Logger.logError(((("The save group \"" + _group.__get__name()) + "\" does not have a field named \"") + field) + "\"."); } } function sortOn(field, sortDescending) { if (sortDescending == undefined) { sortDescending = false; } var _local2; _local2 = 0; while (_local2 < FILE_FIELDS.length) { if (FILE_FIELDS[_local2] == field) { break; } _local2++; } if (_local2 == FILE_FIELDS.length) { _local2 = -1; } if (_local2 >= 0) { _sortFields.push({table:TABLE_FILES, field:_local2, desc:sortDescending}); } else { var _local5 = _group.getKey(field); if (_local5) { _sortFields.push({table:TABLE_KEYS, field:_local5.__get__id(), desc:sortDescending}); return(undefined); } var _local3 = field.split("."); var _local6 = _group.getRating(_local3[0]); if (_local6) { _sortFields.push({table:TABLE_RATINGS, field:_local6.__get__id(), desc:sortDescending, extra:(_local3[1] ? (_local3[1]) : "score")}); return(undefined); } com.newgrounds.Logger.logError(((("The save group \"" + _group.__get__name()) + "\" does not have a field named \"") + field) + "\"."); } } function execute() { var _local5 = {}; _local5.page = _page; _local5.num_results = _resultsPerPage; if (_isRandomized) { _local5.randomize = 1; } if (_lookupKeys && (_lookupKeys.length)) { _local5.lookup_keys = _lookupKeys; } if (_lookupRatings && (_lookupRatings.length)) { _local5.lookup_ratings = _lookupRatings; } if (_fileConditions && (_fileConditions.length)) { _local5.file_conditions = _fileConditions; } if (_keyConditions && (_keyConditions.length)) { _local5.key_conditions = _keyConditions; } if (_ratingConditions && (_ratingConditions.length)) { _local5.rating_conditions = _ratingConditions; } if (_sortFields && (_sortFields.length)) { _local5.sort_conditions = _sortFields; } _connection.sendSimpleCommand("lookupSaveFiles", {target:this, func:onQueryComplete}, {publisher_id:_connection.publisherId, group_id:_group.__get__id(), query:_local5}); } function onQueryComplete(event) { if (event.__get__success()) { var _local4 = event.__get__data(); _files = []; if (_local4.files) { var _local2 = 0; while (_local2 < _local4.files.length) { var _local3 = com.newgrounds.SaveFile.fromObject(_group, _local4.files[_local2]); if (_local3) { _files.push(_local3); } _local2++; } } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.QUERY_COMPLETE, this)); } else { com.newgrounds.Logger.logError("Query failed: " + event.__get__error()); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.QUERY_COMPLETE, this, event.__get__error())); } } static var FILE_ID = "fileId"; static var AUTHOR_ID = "authorId"; static var AUTHOR_NAME = "authorName"; static var FILE_NAME = "fileName"; static var CREATED_ON = "createdOn"; static var UPDATED_ON = "updatedOn"; static var FILE_VIEWS = "fileViews"; static var FILE_STATUS = "fileStatus"; static var FILE_FIELDS = [FILE_ID, AUTHOR_ID, AUTHOR_NAME, FILE_NAME, CREATED_ON, UPDATED_ON, FILE_VIEWS, FILE_STATUS]; static var OPERATOR_EQUAL = "="; static var OPERATOR_LESS_THAN = "<"; static var OPERATOR_GREATER_THAN = ">"; static var OPERATOR_NOT_EQUAL = "!="; static var OPERATOR_LESS_OR_EQUAL = "<="; static var OPERATOR_GREATER_OR_EQUAL = ">="; static var OPERATOR_CONTAINS = "*"; static var OPERATOR_NOT_CONTAINS = "!*"; static var OPERATOR_NOT_BEGINS_WITH = "!*="; static var OPERATOR_NOT_ENDS_WITH = "!=*"; static var OPERATOR_BEGINS_WITH = "*="; static var OPERATOR_ENDS_WITH = "=*"; static var TABLE_FILES = 1; static var TABLE_KEYS = 2; static var TABLE_RATINGS = 3; var _page = 1; var _resultsPerPage = 10; var _isRandomized = false; }
Symbol 125 MovieClip [__Packages.com.newgrounds.Medal] Frame 0
class com.newgrounds.Medal extends com.newgrounds.APIEventDispatcher { var _connection, _id, _name, _description, _secret, _unlocked, _value, _difficulty, _iconLoader, dispatchEvent; function Medal (connection, id, name, description, secret, unlocked, value, difficultyId, iconURL) { super(); _connection = connection; _id = id; _name = name; _description = description; _secret = secret; _unlocked = unlocked; _value = value; _difficulty = DIFFICULTIES[difficultyId]; _iconLoader = new com.newgrounds.BitmapLoader(DEFAULT_ICON, iconURL); _iconLoader.load(); } function get difficulty() { return(_difficulty); } function get icon() { return(_iconLoader.__get__bitmapData()); } function get id() { return(_id); } function get name() { return(_name); } function get description() { return(_description); } function get secret() { return(_secret); } function get unlocked() { return(_unlocked); } function get value() { return(_value); } function toString() { return((((((("Medal: " + _name) + "\t\t(") + (_unlocked ? "unlocked, " : "locked, ")) + _value) + "pts, ") + _difficulty) + ")"); } function attachIcon(parent) { return(_iconLoader.attachBitmap(parent)); } function unlock() { if (_unlocked) { com.newgrounds.Logger.logWarning(("Medal \"" + _name) + "\" is already unlocked."); return(undefined); } com.newgrounds.Logger.logMessage(("Unlocking medal \"" + name) + "\"..."); _unlocked = true; if (_connection.__get__hasUserSession()) { _connection.sendSimpleCommand("unlockMedal", {target:this, func:onUnlockConfirmed}, null, {medal_id:id}); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.MEDAL_UNLOCKED, this)); } function setUnlocked(unlocked) { _unlocked = unlocked; } function onUnlockConfirmed(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage(("Medal \"" + name) + "\" unlocked."); } else { com.newgrounds.Logger.logError(("Failed to unlock \"" + name) + "\"!"); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, this, event.__get__error())); } static var ICON_WIDTH = 50; static var ICON_HEIGHT = 50; static var DEFAULT_ICON = flash.display.BitmapData.loadBitmap("DefaultMedalIcon"); static var DIFFICULTY_EASY = "Easy"; static var DIFFICULTY_MODERATE = "Moderate"; static var DIFFICULTY_CHALLENGING = "Challenging"; static var DIFFICULTY_DIFFICULT = "Difficult"; static var DIFFICULTY_BRUTAL = "Brutal"; static var DIFFICULTIES = ["Unknown", DIFFICULTY_EASY, DIFFICULTY_MODERATE, DIFFICULTY_CHALLENGING, DIFFICULTY_DIFFICULT, DIFFICULTY_BRUTAL]; }
Symbol 127 MovieClip [__Packages.com.newgrounds.ScoreBoard] Frame 0
class com.newgrounds.ScoreBoard extends com.newgrounds.APIEventDispatcher { var _connection, _name, _id, _scores, _tag, dispatchEvent; function ScoreBoard (connection, name, id) { super(); _connection = connection; _name = name; _id = id; } function get name() { return(_name); } function get scores() { return(_scores); } function get period() { return(_period); } function set period(val) { _period = val; //return(period); } function get firstResult() { return(_firstResult); } function set firstResult(val) { _firstResult = Math.max(1, val); //return(firstResult); } function get numResults() { return(_numResults); } function set numResults(val) { _numResults = val; //return(numResults); } function get tag() { return(_tag); } function set tag(val) { _tag = val; //return(tag); } function get page() { return(Math.ceil((_firstResult - 1) / _numResults) + 1); } function prevPage() { if (firstResult > _numResults) { firstResult = firstResult - _numResults; } } function nextPage() { firstResult = firstResult + _numResults; } function loadScores() { _connection.sendSimpleCommand("loadScores", {target:this, func:onScoresLoaded}, {publisher_id:_connection.publisherId, board:_id, page:((_firstResult - 1) / _numResults) + 1, num_results:_numResults, period:_period, tag:_tag}); } function postScore(numericScore, tag) { if (tag == undefined) { tag = null; } if (isNaN(numericScore)) { com.newgrounds.Logger.logError("Cannot post invalid score: " + numericScore); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORE_POSTED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } com.newgrounds.Logger.logMessage(((((("Posting a score of " + numericScore) + " by ") + _connection.username) + " to scoreboard \"") + _name) + "\"..."); _connection.sendSimpleCommand("postScore", {target:this, func:onScorePosted}, null, {user_name:_connection.username, board:_id, value:numericScore, tag:tag}); } function onScoresLoaded(event) { var _local4 = event.__get__data(); _scores = []; var _local5; if (_local4.first_result) { _local5 = _local4.first_result; } else { _local5 = _firstResult; } if (_local4.scores) { var _local3 = 0; while (_local3 < _local4.scores.length) { var _local2 = _local4.scores[_local3]; if (_local2) { _scores[_local3] = new com.newgrounds.Score(_local5, _local2.username, _local2.value, _local2.numeric_value, _local2.tag); } _local3++; _local5++; } } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORES_LOADED, this)); } function onScorePosted(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage("Score posted!"); var _local4 = event.__get__data(); var _local2 = {}; _local2.score = _local4.value; _local2.scoreBoard = this; } else { com.newgrounds.Logger.logError("Error posting score: " + event.__get__error()); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORE_POSTED, _local2, event.__get__error())); } function toString() { return("Scoreboard: " + _name); } static var TODAY = "Today"; static var THIS_WEEK = "This Week"; static var THIS_MONTH = "This Month"; static var THIS_YEAR = "This Year"; static var ALL_TIME = "All-Time"; var _period = ALL_TIME; var _firstResult = 1; var _numResults = 10; }
Symbol 116 MovieClip [__Packages.com.newgrounds.Logger] Frame 0
class com.newgrounds.Logger { function Logger () { } static function logInternal() { var _local2 = arguments; log(PRIORITY_INTERNAL, _local2); } static function logMessage() { var _local2 = arguments; log(PRIORITY_MESSAGE, _local2); } static function logWarning() { var _local2 = arguments; log(PRIORITY_WARNING, _local2); } static function logError() { var _local2 = arguments; log(PRIORITY_ERROR, _local2); } static function log(priority, messages) { if (priority == undefined) { priority = PRIORITY_MESSAGE; } if (messages == undefined) { messages = null; } if (priority >= _messageLevel) { var _local1 = 0; while (_local1 < messages.length) { trace(HEADER + messages[_local1]); _eventDispatcher.dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.LOG, messages[_local1])); _local1++; } } if (priority >= _throwLevel) { throw new Error(messages.join(newline)); } } static function addEventListener(event, listener) { _eventDispatcher.addEventListener(event, listener, false, 0, false); } static var PRIORITY_INTERNAL = 0; static var PRIORITY_MESSAGE = 1; static var PRIORITY_WARNING = 2; static var PRIORITY_ERROR = 3; static var PRIORITY_MAX = 4; static var HEADER = "[Newgrounds API] :: "; static var _eventDispatcher = new com.newgrounds.EventDispatcher(); static var _messageLevel = PRIORITY_MESSAGE; static var _throwLevel = PRIORITY_MAX; }
Symbol 3133 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local27); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local24 = 11000; var _local19 = options.ad_timeout; if (options.skip) { _local19 = 0; } delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local15 = _getRes(options); var _local5 = _local15[0]; var _local14 = _local15[1]; mc._x = _local5 * 0.5; mc._y = _local14 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local5 * -0.5; chk._y = _local14 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local7._visible = false; delete options.no_progress_bar; } else { _local7._x = 10; _local7._y = _local14 - 20; } var _local23 = options.color; delete options.color; var _local21 = options.background; delete options.background; var _local25 = options.outline; delete options.outline; var _local6 = _local7.createEmptyMovieClip("_outline", 1); _local6.beginFill(_local21); _local6.moveTo(0, 0); _local6.lineTo(_local5 - 20, 0); _local6.lineTo(_local5 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); _local6.endFill(); var _local4 = _local7.createEmptyMovieClip("_inside", 2); _local4.beginFill(_local23); _local4.moveTo(0, 0); _local4.lineTo(_local5 - 20, 0); _local4.lineTo(_local5 - 20, 10); _local4.lineTo(0, 10); _local4.lineTo(0, 0); _local4.endFill(); _local4._xscale = 0; var _local8 = _local7.createEmptyMovieClip("_outline", 3); _local8.lineStyle(0, _local25, 100); _local8.moveTo(0, 0); _local8.lineTo(_local5 - 20, 0); _local8.lineTo(_local5 - 20, 10); _local8.lineTo(0, 10); _local8.lineTo(0, 0); chk.ad_msec = _local24; chk.ad_timeout = _local19; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local10 = this._parent._parent; var _local3 = _local10; while ((!_local3.getBytesTotal()) && (_local3)) { _local3 = _local3._parent; } if (!_local3) { _local3 = _root; } var _local13 = this._parent._mochiad_ctr; var _local7 = getTimer() - this.started; var _local5 = false; var _local6 = _local3.getBytesTotal(); var _local9 = _local3.getBytesLoaded(); var _local4 = (100 * _local9) / _local6; var _local12 = (100 * _local7) / chk.ad_msec; var _local11 = this._mochiad_bar._inside; var _local15 = Math.min(100, Math.min(_local4 || 0, _local12)); _local15 = Math.max(this.last_pcnt, _local15); this.last_pcnt = _local15; _local11._xscale = _local15; options.ad_progress(_local15); if (sendHostProgress) { mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local4}, clip._mochiad._containerLCName); if (_local4 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local8 = _local13.getBytesTotal(); if ((_local8 > 0) || (typeof(_local8) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local7 > chk.ad_timeout) && (_local4 == 100)) { options.ad_failed(); _local5 = true; } } if (_local7 > chk.ad_msec) { _local5 = true; } if (((_local6 > 0) && (_local9 >= _local6)) && (_local5)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local10 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local10); var clip = options.clip; var _local9 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var _local3 = clip._mochiad; _local3.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local11 = _local5[0]; var _local8 = _local5[1]; _local3._x = _local11 * 0.5; _local3._y = _local8 * 0.5; var chk = _local3.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local9; chk.started = getTimer(); chk.showing = false; _local3.lc.adLoaded = options.ad_loaded; _local3.lc.adSkipped = options.ad_skipped; _local3.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; _local3.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local21 = false; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local12 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local12); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local6 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local6._mochiad_loaded) { return(null); } var _local11 = options.depth; delete options.depth; var mc = _local6.createEmptyMovieClip("_mochiad", _local11); var _local10 = _getRes(options); options.res = (_local10[0] + "x") + _local10[1]; options.server = options.server + options.id; delete options.id; _local6._mochiad_loaded = true; if (_local6._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = mc.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local9 = _local4.server; delete _local4.server; var _local13 = _allowDomains(_local9); mc.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new Object(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = mc; _local5.name = _local8; _local5.hostname = _local13; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); mc.lc = _local5; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; _local4.lc = _local8; _local4.st = getTimer(); if (!options.skip) { _local4.loadMovie(_local9 + ".swf", "POST"); } return(mc); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName); clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } static function containerNotify(clip, args, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.notify) { _local1.notify(args); } else { new LocalConnection().send(lcName, "notify", args); } } static function containerRpcResult(clip, callbackID, val, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.rpcResult) { _local1.rpcResult(callbackID, val); } else { new LocalConnection().send(lcName, "rpcResult", callbackID, val); } } }
Symbol 3134 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 3135 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.9.5 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { onError("NotConnected"); return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.onLoadComplete = function (target_mc) { target_mc.MochiServices = mochi.as2.MochiServices; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError("IOError"); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError(errorCode); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "services" : mochi.as2.MochiServices.triggerEvent(pkg.event, pkg.args); break; case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "social" : mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError("IOError"); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError("NotConnected"); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError("NotConnected"); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://link.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static var CONNECTED = "onConnected"; static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 3136 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function getAchievements(properties) { mochi.as2.MochiServices.send("events_getAchievements", properties); } static function unlockAchievement(properties) { mochi.as2.MochiServices.send("events_unlockAchievement", properties); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function showAwards(options) { mochi.as2.MochiServices.send("events_showAwards", options, null, null); } static function setNotifications(style) { mochi.as2.MochiServices.send("events_setNotifications", style, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startPlay(tag) { if (tag == undefined) { tag = "gameplay"; } mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } static function endPlay() { mochi.as2.MochiServices.send("events_clearRoundID", null, null, null); } static function trackEvent(tag, value) { mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } static var ACHIEVEMENTS_OWNED = "AchievementOwned"; static var ACHIEVEMENT_NEW = "AchievementReceived"; static var GAME_ACHIEVEMENTS = "GameAchievements"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var IO_PENDING = "IOPending"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var FORMAT_NONE = "NoForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 3137 MovieClip [__Packages.mochi.as2.MochiCoins] Frame 0
class mochi.as2.MochiCoins { function MochiCoins () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showStore(options) { mochi.as2.MochiServices.send("coins_showStore", {options:options}, null, null); } static function showItem(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showItem call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showItem", {options:options}, null, null); } static function showVideo(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showVideo call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showVideo", {options:options}, null, null); } static function getStoreItems() { mochi.as2.MochiServices.send("coins_getStoreItems"); } static function requestFunding(properties) { mochi.as2.MochiServices.send("social_requestFunding", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var STORE_SHOW = "StoreShow"; static var STORE_HIDE = "StoreHide"; static var ITEM_OWNED = "ItemOwned"; static var ITEM_NEW = "ItemNew"; static var STORE_ITEMS = "StoreItems"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 3138 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial { function MochiSocial () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("social_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("social_hideLoginWidget"); } static function requestLogin(properties) { mochi.as2.MochiServices.send("social_requestLogin", properties); } static function getFriendsList(properties) { mochi.as2.MochiServices.send("social_getFriendsList", properties); } static function showProfile(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("social_showProfile", options); } static function postToStream(properties) { mochi.as2.MochiServices.send("social_postToStream", properties); } static function inviteFriends(properties) { mochi.as2.MochiServices.send("social_inviteFriends", properties); } static function requestFan(properties) { mochi.as2.MochiServices.send("social_requestFan", properties); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("social_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var LOGIN_SHOWN = "LoginShown"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var FRIEND_LIST = "FriendsList"; static var PROFILE_DATA = "ProfileData"; static var GAMEPLAY_DATA = "GameplayData"; static var ACTION_CANCELED = "onCancel"; static var ACTION_COMPLETE = "onComplete"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 135 MovieClip [__Packages.com.newgrounds.components.FlashAdBase] Frame 0
class com.newgrounds.components.FlashAdBase extends MovieClip { var gotoAndStop, _x, _y, stop, onUnload, _adListener, adContainer, newgroundsButton, _fullScreen, clear, _ad, _adFeedLoader, _width, _height, beginFill, moveTo, lineTo, endFill; function FlashAdBase () { super(); try { System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); } catch(error) { } gotoAndStop("idle"); _x = int(_x); _y = int(_y); stop(); if (_newgroundsButton) { _newgroundsButton.onRelease = onNGClick; } onUnload = removeAd; var _local4 = this; _adListener = {onLoadError:function (target, error, httpStatus) { target._parent.onAdError(target, error, httpStatus); }}; if (fullScreen) { drawFullScreenRect(); } if (com.newgrounds.API.__get__adFeedURL()) { loadAdFeed(); } else { com.newgrounds.API.addEventListener(com.newgrounds.APIEvent.API_CONNECTED, {target:this, func:loadAdFeed}); } } function get _adContainer() { return(adContainer); } function get _newgroundsButton() { return(newgroundsButton); } function get fullScreen() { return(_fullScreen); } function set fullScreen(v) { _fullScreen = v; if (v) { drawFullScreenRect(); } else { clear(); } //return(fullScreen); } function get showBorder() { return(_showBorder); } function set showBorder(value) { _showBorder = value; if (_showBorder) { if (_ad) { var _local2 = _ad.getProgress(_adContainer); if (_local2.bytesLoaded >= _local2.bytesTotal) { gotoAndStop("loaded"); } else { gotoAndStop("loading"); } } else { gotoAndStop("idle"); } } else { gotoAndStop("noBorder"); } //return(showBorder); } function loadAdFeed(event) { if (event == undefined) { event = null; } _adFeedLoader = new LoadVars(); var target = this; _adFeedLoader.onData = function (data) { target.onAdFeedLoaded(data); }; _adFeedLoader.load(com.newgrounds.API.__get__adFeedURL(), _adFeedLoader); } function onAdFeedLoaded(data) { if (data && (data != "")) { loadAd(data); } else { onAdError(); } } function loadAd(adURL) { if (adType != VIDEO_ADS) { if (adURL.indexOf("?") >= 0) { adURL = adURL + "&"; } else { adURL = adURL + "?"; } adURL = adURL + "blockoverlays=1"; } _ad = new MovieClipLoader(); _ad.addListener(_adListener); _adContainer._lockroot = true; _ad.loadClip(adURL, _adContainer); } function removeAd() { _adFeedLoader.onData = null; _adFeedLoader = null; _ad.removeListener(_adListener); if (_adContainer) { _ad.unloadClip(_adContainer); } _ad = null; } function onAdError(target, error, httpStatus) { com.newgrounds.Logger.logError("Unable to load ad."); removeAd(); } function onNGClick() { com.newgrounds.API.loadNewgrounds(); } function drawFullScreenRect() { _x = (Stage.width - _width) / 2; _y = (Stage.height - _height) / 2; beginFill(0); moveTo(-Stage.width, -Stage.height); lineTo(Stage.width, -Stage.height); lineTo(Stage.width, Stage.height); lineTo(-Stage.width, Stage.height); lineTo(-Stage.width, -Stage.height); endFill(); } var _showBorder = true; var adType = com.newgrounds.components.FlashAdBase.prototype.VIDEO_ADS; var VIDEO_ADS = "Video"; var SIMPLE_ADS = "Simple"; }
Symbol 3139 MovieClip [__Packages.com.darronschall.DynamicRegistration] Frame 0
class com.darronschall.DynamicRegistration { var xreg, yreg, localToGlobal, _parent, _x, _y, _xscale, _yscale, _rotation, _xmouse, _ymouse; function DynamicRegistration () { } static function initialize(target_mc) { var p = _global.com.darronschall.DynamicRegistration.prototype; target_mc.xreg = 0; target_mc.yreg = 0; target_mc.setRegistration = p.setRegistration; target_mc.setPropRel = p.setPropRel; with (target_mc) { addProperty("_x2", p.get_x2, p.set_x2); addProperty("_y2", p.get_y2, p.set_y2); addProperty("_xscale2", p.get_xscale2, p.set_xscale2); addProperty("_yscale2", p.get_yscale2, p.set_yscale2); addProperty("_rotation2", p.get_rotation2, p.set_rotation2); addProperty("_xmouse2", p.get_xmouse2, null); addProperty("_ymouse2", p.get_ymouse2, null); } } function setRegistration(x, y) { xreg = x; yreg = y; } function get_x2() { var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); return(_local2.x); } function set_x2(value) { var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); _x = _x + (value - _local2.x); } function get_y2() { var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); return(_local2.y); } function set_y2(value) { var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); _y = _y + (value - _local2.y); } function set_xscale2(value) { setPropRel("_xscale", value); } function get_xscale2() { return(_xscale); } function set_yscale2(value) { setPropRel("_yscale", value); } function get_yscale2() { return(_yscale); } function set_rotation2(value) { setPropRel("_rotation", value); } function get_rotation2() { return(_rotation); } function get_xmouse2() { return(_xmouse - xreg); } function get_ymouse2() { return(_ymouse - yreg); } function setPropRel(property, amount) { var _local3 = {x:xreg, y:yreg}; localToGlobal(_local3); _parent.globalToLocal(_local3); this[property] = amount; var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); _x = _x - (_local2.x - _local3.x); _y = _y - (_local2.y - _local3.y); } }
Symbol 110 MovieClip [__Packages.com.newgrounds.shims.APIShim] Frame 0
class com.newgrounds.shims.APIShim extends MovieClip { function APIShim () { super(); } }
Symbol 120 MovieClip [__Packages.com.newgrounds.crypto.MD5] Frame 0
class com.newgrounds.crypto.MD5 { function MD5 () { } static function hash(src) { return(hex_md5(src)); } static function hex_md5(src) { return(binl2hex(core_md5(str2binl(src), src.length * 8))); } static function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(new Array(_local4, _local3, _local2, _local1)); } static function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } static function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } static function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } static function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } static function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } static function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } static function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } static function str2binl(str) { var _local3 = new Array(); var _local4 = 255; var _local1 = 0; while (_local1 < (str.length * 8)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / 8) & _local4) << (_local1 % 32)); _local1 = _local1 + 8; } return(_local3); } static function binl2hex(binarray) { var _local4 = new String(""); var _local3 = new String("0123456789abcdef"); var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } }
Symbol 121 MovieClip [__Packages.com.newgrounds.crypto.RC4] Frame 0
class com.newgrounds.crypto.RC4 { function RC4 () { } static function encrypt(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToHex(_local2)); } static function encryptbin(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(_local2); } static function decrypt(src, key) { var _local3 = hexToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToStr(_local2)); } static function initialize(pwd) { var _local2 = 0; var _local3; var _local4 = pwd.length; var _local1 = 0; while (_local1 <= 255) { mykey[_local1] = pwd[_local1 % _local4]; sbox[_local1] = _local1; _local1++; } _local1 = 0; while (_local1 <= 255) { _local2 = ((_local2 + sbox[_local1]) + mykey[_local1]) % 256; _local3 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local3; _local1++; } } static function calculate(plaintxt, psw) { initialize(psw); var _local1 = 0; var _local2 = 0; var _local9 = new Array(); var _local7; var _local5; var _local6; var _local3 = 0; while (_local3 < plaintxt.length) { _local1 = (_local1 + 1) % 256; _local2 = (_local2 + sbox[_local1]) % 256; _local5 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local5; var _local4 = (sbox[_local1] + sbox[_local2]) % 256; _local7 = sbox[_local4]; _local6 = plaintxt[_local3] ^ _local7; _local9.push(_local6); _local3++; } return(_local9); } static function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } static function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } static function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } static function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } static var sbox = new Array(255); static var mykey = new Array(255); }
Symbol 122 MovieClip [__Packages.com.newgrounds.encoders.json.JSON] Frame 0
class com.newgrounds.encoders.json.JSON { static var start, cache, interval; function JSON () { } static function encode(arg, noquotes) { var _local3; var _local2; var _local6; var _local1 = ""; var _local4; if (arg.isSServerVar()) { var _local8 = "sservervariable"; } else { var _local8 = typeof(arg); } switch (_local8) { case "sservervariable" : return("?" + arg.getEncodedValue()); case "object" : if (arg) { if (arg instanceof Array) { _local2 = 0; while (_local2 < arg.length) { _local4 = encode(arg[_local2]); if (_local1) { _local1 = _local1 + ","; } _local1 = _local1 + _local4; _local2++; } return(("[" + _local1) + "]"); } if (typeof(arg.toString) != "undefined") { for (_local2 in arg) { _local4 = arg[_local2]; if ((typeof(_local4) != "undefined") && (typeof(_local4) != "function")) { _local4 = encode(_local4); if (_local1) { _local1 = _local1 + ","; } _local1 = _local1 + ((encode(_local2) + ":") + _local4); } } return(("{" + _local1) + "}"); } } return("null"); case "number" : return((isFinite(arg) ? (String(arg)) : "null")); case "string" : _local6 = arg.length; if (noquotes) { var _local7 = ""; } else { var _local7 = "\""; } _local1 = _local7; _local2 = 0; while (_local2 < _local6) { _local3 = arg.charAt(_local2); if (_local3 >= " ") { if ((_local3 == "\\") || (_local3 == "\"")) { _local1 = _local1 + "\\"; } _local1 = _local1 + _local3; } else { switch (_local3) { case "\b" : _local1 = _local1 + "\\b"; break; case "\f" : _local1 = _local1 + "\\f"; break; case newline : _local1 = _local1 + "\\n"; break; case "\r" : _local1 = _local1 + "\\r"; break; case "\t" : _local1 = _local1 + "\\t"; break; default : _local3 = _local3.charCodeAt(); _local1 = _local1 + (("\\u00" + Math.floor(_local3 / 16).toString(16)) + (_local3 % 16).toString(16)); } } _local2 = _local2 + 1; } return(_local1 + _local7); case "boolean" : return(String(arg)); } return("null"); } static function background_encode(arg, callback) { if (busy) { trace("[Newgrounds Encoder] :: Cannot encode a new file until the previous file is completed"); return(false); } if (!callback) { trace("[Newgrounds Encoder] :: Missing a callback function, skipping encode"); return(false); } busy = true; var _local2 = new Date(); start = _local2.getTime(); cache = {busy:false, complete:false, arg:arg, target:arg, parents:[], encoded:"", callback:callback, encode_chunk:function () { com.newgrounds.encoders.json.JSON.encode_chunk(); }}; if (getType(arg) == "object") { cache.encoded = "{"; } else if (getType(arg) == "array") { cache.encoded = "["; } interval = setInterval(cache, "encode_chunk", 25); return(true); } static function background_decode(arg, callback) { if (busy) { trace("[Newgrounds Encoder] :: Cannot decode a new file until the previous file is completed"); return(false); } if (!callback) { trace("[Newgrounds Encoder] :: Missing a callback function, skipping decode"); return(false); } busy = true; var _local1 = new Date(); start = _local1.getTime(); cache = {busy:false, callback:callback, complete:false, arg:arg, pos:0, parents:["root"], target:null, scratch:"", decode_chunk:function () { com.newgrounds.encoders.json.JSON.decode_chunk(); }}; interval = setInterval(cache, "decode_chunk", 25); return(true); } static function decode(text) { var at = 0; var ch = " "; var _value; var _error = function (m) { throw {name:"JSONError", message:m, at:at - 1, text:text}; }; var _next = function () { ch = text.charAt(at); at = at + 1; return(ch); }; var _white = function () { while (ch) { if (ch <= " ") { _next(); } else if (ch == "/") { switch (_next()) { case "/" : while ((_next() && (ch != newline)) && (ch != "\r")) { } break; case "*" : _next(); for(;;){ if (ch) { if (ch == "*") { if (_next() == "/") { _next(); // unexpected jump } } else { _next(); } } else { _error("Unterminated comment"); } }; break; default : _error("Syntax error"); } } else { return; } } }; var _string = function () { var _local4; var _local1 = ""; var _local3; var _local2; var _local5 = false; if (ch == "\"") { while (_next()) { if (ch == "\"") { _next(); return(_local1); } if (ch == "\\") { switch (_next()) { case "b" : _local1 = _local1 + "\b"; break; case "f" : _local1 = _local1 + "\f"; break; case "n" : _local1 = _local1 + newline; break; case "r" : _local1 = _local1 + "\r"; break; case "t" : _local1 = _local1 + "\t"; break; case "u" : _local2 = 0; _local4 = 0; while (_local4 < 4) { _local3 = parseInt(_next(), 16); if (!isFinite(_local3)) { _local5 = true; break; } _local2 = (_local2 * 16) + _local3; _local4 = _local4 + 1; } if (_local5) { _local5 = false; break; } _local1 = _local1 + String.fromCharCode(_local2); break; default : _local1 = _local1 + ch; } } else { _local1 = _local1 + ch; } } } _error("Bad string"); }; var _array = function () { var _local1 = []; if (ch == "[") { _next(); _white(); if (ch == "]") { _next(); return(_local1); } while (ch) { _local1.push(_value()); _white(); if (ch == "]") { _next(); return(_local1); } if (ch != ",") { break; } _next(); _white(); } } _error("Bad array"); }; var _object = function () { var _local2; var _local1 = {}; if (ch == "{") { _next(); _white(); if (ch == "}") { _next(); return(_local1); } while (ch) { _local2 = _string(); _white(); if (ch != ":") { break; } _next(); _local1[_local2] = _value(); _white(); if (ch == "}") { _next(); return(_local1); } if (ch != ",") { break; } _next(); _white(); } } _error("Bad object"); }; var _number = function () { var _local1 = ""; var _local2; if (ch == "-") { _local1 = "-"; _next(); } while ((ch >= "0") && (ch <= "9")) { _local1 = _local1 + ch; _next(); } if (ch == ".") { _local1 = _local1 + "."; while ((_next() && (ch >= "0")) && (ch <= "9")) { _local1 = _local1 + ch; } } _local2 = 1 * _local1; if (!isFinite(_local2)) { _error("Bad number"); } else { return(_local2); } }; var _word = function () { switch (ch) { case "t" : if (((_next() == "r") && (_next() == "u")) && (_next() == "e")) { _next(); return(true); } break; case "f" : if ((((_next() == "a") && (_next() == "l")) && (_next() == "s")) && (_next() == "e")) { _next(); return(false); } break; case "n" : if (!(((_next() == "u") && (_next() == "l")) && (_next() == "l"))) { break; } _next(); return(null); } _error("Syntax error"); }; _value = function () { _white(); switch (ch) { case "{" : return(_object()); case "[" : return(_array()); case "\"" : return(_string()); case "-" : return(_number()); } return((((ch >= "0") && (ch <= "9")) ? (_number()) : (_word()))); }; return(_value()); } static function getType(v) { if (v instanceof Array) { return("array"); } return(typeof(v)); } static function decode_chunk() { if ((!cache.busy) && (!cache.complete)) { cache.busy = true; var _local1 = 0; while (_local1 < decode_chunks) { chunk_decoder(); if (cache.complete) { break; } _local1++; } trace(Math.round((cache.pos / cache.arg.length) * 100) + "% decoded"); cache.busy = false; } if (cache.complete) { var _local2 = new Date(); busy = false; clearInterval(interval); cache.callback(cache.root, _local2.getTime() - start); cache.arg = ""; } } static function encode_chunk() { if ((!cache.busy) && (!cache.complete)) { cache.busy = true; var _local1 = 0; while (_local1 < encode_chunks) { chunk_encoder(); if (cache.complete) { break; } _local1++; } cache.busy = false; } if (cache.complete) { var _local3 = new Date(); var _local2 = _local3.getTime(); busy = false; clearInterval(interval); cache.callback(cache.encoded, _local2 - start); cache.encoded = ""; } } static function chunk_decoder() { function _object() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (!com.newgrounds.encoders.json.JSON.cache.mode) { com.newgrounds.encoders.json.JSON.cache.mode = "object"; com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 != "\"") { throw "Malformed object key in encoded string. Keys must be wrapped in quotes (\"\")"; } com.newgrounds.encoders.json.JSON.cache.scratch = ""; _setTargetValue({}); } else if (_local1 == ",") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 != "\"") { throw "Malformed object key in encoded string. Keys must be wrapped in quotes (\"\")"; } com.newgrounds.encoders.json.JSON.cache.scratch = ""; } else if (_local1 == "}") { _useParent(); } else if (_local1 == "\"") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 != ":") { throw "Malformed object notation. Object keys and values must be separated by colons(:)"; } _addParent(com.newgrounds.encoders.json.JSON.cache.scratch); com.newgrounds.encoders.json.JSON.cache.mode = null; } else { if (_local1 == "\\") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); } com.newgrounds.encoders.json.JSON.cache.scratch = com.newgrounds.encoders.json.JSON.cache.scratch + _local1; } com.newgrounds.encoders.json.JSON.cache.pos++; } function _array() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (!com.newgrounds.encoders.json.JSON.cache.mode) { com.newgrounds.encoders.json.JSON.cache.mode = "array"; com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); _setTargetValue([]); if (_local1 != "]") { _addArrayKey(); } else { _useParent(); } return(undefined); } if (_local1 == ",") { _addArrayKey(); } else if (_local1 == "]") { _useParent(); } com.newgrounds.encoders.json.JSON.cache.pos++; } function _boolean() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 == "t") { _setTargetValue(true); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 3; } else if (_local1 == "f") { _setTargetValue(false); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 4; } else { throw "Bool values must be true or false"; } _useParent(); } function _null() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 == "n") { _setTargetValue(null); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 2; } else { throw "Null values must be null"; } _useParent(); } function _string() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (!com.newgrounds.encoders.json.JSON.cache.mode) { if (_local1 != "\"") { throw "Strings must be wrapped in quotes (\"\")"; } com.newgrounds.encoders.json.JSON.cache.scratch = ""; com.newgrounds.encoders.json.JSON.cache.mode = "string"; } else if (_local1 == "\"") { _setTargetValue(com.newgrounds.encoders.json.JSON.cache.scratch); _useParent(); } else { if (_local1 == "\\") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); switch (_local1) { case "n" : _local1 = newline; break; case "r" : _local1 = newline; break; case "t" : _local1 = "\t"; break; case "u" : _local1 = "\\" + _local1; } } com.newgrounds.encoders.json.JSON.cache.scratch = com.newgrounds.encoders.json.JSON.cache.scratch + _local1; } com.newgrounds.encoders.json.JSON.cache.pos++; } function _number() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); var _local2 = "01234567890.-"; if (!com.newgrounds.encoders.json.JSON.cache.mode) { com.newgrounds.encoders.json.JSON.cache.mode = "number"; com.newgrounds.encoders.json.JSON.cache.scratch = ""; } if (_local2.indexOf(_local1) < 0) { _setTargetValue(Number(com.newgrounds.encoders.json.JSON.cache.scratch)); _useParent(); } else { com.newgrounds.encoders.json.JSON.cache.scratch = com.newgrounds.encoders.json.JSON.cache.scratch + _local1; com.newgrounds.encoders.json.JSON.cache.pos++; } } function _setTargetValue(newval) { var _local2 = _getParent().obj; var _local1 = com.newgrounds.encoders.json.JSON.cache.parents[com.newgrounds.encoders.json.JSON.cache.parents.length - 1]; _local2[_local1] = newval; } function _useParent() { com.newgrounds.encoders.json.JSON.cache.mode = com.newgrounds.encoders.json.JSON.getType(_getParent().obj); com.newgrounds.encoders.json.JSON.cache.parents.pop(); } function _getParent() { var _local2 = com.newgrounds.encoders.json.JSON.cache; var _local1 = 0; while (_local1 < (com.newgrounds.encoders.json.JSON.cache.parents.length - 1)) { _local2 = _local2[com.newgrounds.encoders.json.JSON.cache.parents[_local1]]; _local1++; } return({obj:_local2, name:com.newgrounds.encoders.json.JSON.cache.parents[_local1]}); } function _getCurrent() { var _local2 = com.newgrounds.encoders.json.JSON.cache; var _local1 = 0; while (_local1 < com.newgrounds.encoders.json.JSON.cache.parents.length) { _local2 = _local2[com.newgrounds.encoders.json.JSON.cache.parents[_local1]]; _local1++; } return({obj:_local2, name:com.newgrounds.encoders.json.JSON.cache.parents[_local1]}); } function _addParent(child) { com.newgrounds.encoders.json.JSON.cache.parents.push(child); } function _addArrayKey() { var _local1 = _getCurrent().obj.length; com.newgrounds.encoders.json.JSON.cache.parents.push(_local1); com.newgrounds.encoders.json.JSON.cache.mode = null; } if (cache.pos >= cache.arg.length) { cache.complete = true; return(undefined); } if (cache.mode) { eval ("_" + cache.mode)(); } else { var char = cache.arg.charAt(cache.pos); switch (char) { case "{" : _object(); return; case "[" : _array(); return; case "\"" : _string(); return; case "n" : _null(); return; case "t" : _boolean(); return; case "f" : _boolean(); return; default : _number(); } } } static function chunk_encoder() { if (cache.complete) { return(undefined); } var _local2 = getType(cache.target); switch (_local2) { case "number" : cache.encoded = cache.encoded + cache.target; getParent(); break; case "string" : cache.encoded = cache.encoded + (("\"" + cache.target.split("\"").join("\\\"")) + "\""); getParent(); break; case "boolean" : cache.encoded = cache.encoded + ((cache.target == true) ? "true" : "false"); getParent(); break; case "null" : cache.encoded = cache.encoded + "null"; getParent(); break; case "array" : if (cache.target.length < 1) { cache.encoded = cache.encoded + "]"; getParent(); } else { cache.parents.push(cache.target); cache.target = cache.target[0]; if (getType(cache.target) == "array") { cache.encoded = cache.encoded + "["; } else if (getType(cache.target) == "object") { cache.encoded = cache.encoded + "{"; } } break; case "object" : for (var _local1 in cache.target) { break; } if (_local1 === undefined) { cache.encoded = cache.encoded + "}"; getParent(); } else { cache.parents.push(cache.target); cache.target = cache.target[_local1]; cache.encoded = cache.encoded + (("\"" + _local1.split("\"").join("\\\"")) + "\":"); if (getType(cache.target) == "array") { cache.encoded = cache.encoded + "["; } else if (getType(cache.target) == "object") { cache.encoded = cache.encoded + "{"; } } break; default : cache.encoded = cache.encoded + "null"; getParent(); } } static function getParent() { if (cache.parents.length > 0) { var _local1 = cache.parents.pop(); if (getType(_local1) == "array") { _local1.shift(); } else { for (var _local3 in _local1) { delete _local1[_local3]; break; } } if ((getType(_local1) == "object") or (getType(_local1) == "array")) { for (var _local2 in _local1) { break; } if (!(_local2 === undefined)) { cache.encoded = cache.encoded + ","; } } cache.target = _local1; } else { cache.complete = true; } } static var encode_chunks = 20000; static var decode_chunks = 20000; static var busy = false; }
Symbol 126 MovieClip [__Packages.com.newgrounds.Score] Frame 0
class com.newgrounds.Score { var _rank, _username, _score, _numericValue, _tag; function Score (rank, username, score, numericValue, tag) { (_rank = rank); (_username = username); _score = score; _numericValue = numericValue; _tag = tag; } function get numericValue() { return(_numericValue); } function get rank() { return(_rank); } function get score() { return(_score); } function get tag() { return(_tag); } function get username() { return(_username); } function toString() { return((((_rank + ".\t") + _username) + "\t") + _score); } }
Symbol 440 MovieClip [musiconject] Frame 10
stop();
Symbol 460 MovieClip Frame 35
stop();
Instance of Symbol 442 MovieClip [linktogoblinarena] in Symbol 468 MovieClip [GoblinArenaSplash] Frame 1
on (press) { getURL ("http://www.goblinarena.com", blank); }
Symbol 468 MovieClip [GoblinArenaSplash] Frame 228
stop(); _root.play();
Symbol 483 MovieClip [menubuttonSmall] Frame 1
stop();
Symbol 485 MovieClip [intro] Frame 1
var scrollintro = 0.5; attachMovie("introtxt", "introtxt", 3); introtxt._x = 165; introtxt._y = 500;
Instance of Symbol 216 MovieClip [menubutton] in Symbol 485 MovieClip [intro] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { if (_parent.scrollintro == 0.5) { _parent.scrollintro = 1.5; } else { _parent.scrollintro = 0.5; } }
Instance of Symbol 483 MovieClip [menubuttonSmall] in Symbol 485 MovieClip [intro] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.gotoAndPlay(51); }
Symbol 485 MovieClip [intro] Frame 2
introtxt._y = introtxt._y - scrollintro;
Symbol 485 MovieClip [intro] Frame 3
introtxt._y = introtxt._y - scrollintro; if (introtxt._y < -700) { introtxt.removeMovieClip(); gotoAndPlay (4); } else { gotoAndPlay (2); }
Symbol 485 MovieClip [intro] Frame 21
_root.gotoAndPlay(51);
Symbol 494 MovieClip [star_mc] Frame 1
max_wait = random(100) + 30; wait = 0;
Symbol 494 MovieClip [star_mc] Frame 2
wait++;
Symbol 494 MovieClip [star_mc] Frame 3
if (wait < max_wait) { gotoAndPlay(_currentframe - 1); }
Symbol 495 MovieClip [sun] Frame 1
stop();
Symbol 495 MovieClip [sun] Frame 3
stop();
Symbol 495 MovieClip [sun] Frame 8
stop();
Symbol 495 MovieClip [sun] Frame 11
stop();
Symbol 503 MovieClip [tickbox] Frame 1
stop();
Symbol 503 MovieClip [tickbox] Frame 2
stop();
Symbol 511 MovieClip [slider] Frame 1
this.ratio = 0; dragger.onPress = function () { this.startDrag(true, 0, 0, line._width, 0); this.onEnterFrame = function () { ratio = this._x / line._width; _global.mainVolume = ratio; _root.musicobject.ambience.setVolume((_global.mainVolume * 100) * _global.forestsounds); _root.musicobject2.theme.setVolume(((50 * _global.mainVolume) * (_root.herotheme / 100)) * _global.themesounds); _root.musicobject.music.setVolume((100 * _global.mainVolume) * _global.forestsounds); _root.musicobject3.drums.setVolume((50 * _global.mainVolume) * _global.musicsounds); _global.mainVolume = ratio; }; }; dragger.onRelease = (dragger.onreleaseOutside = stopDrag);
Symbol 528 MovieClip [menu2] Frame 1
if (_root._quality == "LOW") { this.ql.gotoAndStop(2); } if (_root._quality == "MEDIUM") { this.qm.gotoAndStop(2); } if (_root._quality == "HIGH") { this.qh.gotoAndStop(2); } if (_global.forestsounds == 1) { this.volumeA.gotoAndStop(2); } else { this.volumeA.gotoAndStop(3); } if (_global.musicsounds == 1) { this.volumeM.gotoAndStop(2); } else { this.volumeM.gotoAndStop(3); } if (_global.themesounds == 1) { this.volumeH.gotoAndStop(2); } else { this.volumeH.gotoAndStop(3); } if (_global.mousescroll == 1) { this.ms.gotoAndStop(2); } else { this.ms.gotoAndStop(3); } this.musicslider.dragger._x = _global.mainVolume * this.musicslider.line._width;
Instance of Symbol 503 MovieClip [tickbox] "qh" in Symbol 528 MovieClip [menu2] Frame 1
on (release) { _root._quality = "High"; this.gotoAndStop(2); _parent.qm.gotoAndStop(1); _parent.ql.gotoAndStop(1); }
Instance of Symbol 503 MovieClip [tickbox] "qm" in Symbol 528 MovieClip [menu2] Frame 1
on (release) { _root._quality = "Medium"; this.gotoAndStop(2); _parent.ql.gotoAndStop(1); _parent.qh.gotoAndStop(1); }
Instance of Symbol 503 MovieClip [tickbox] "ql" in Symbol 528 MovieClip [menu2] Frame 1
on (release) { _root._quality = "Low"; this.gotoAndStop(2); _parent.qm.gotoAndStop(1); _parent.qh.gotoAndStop(1); }
Instance of Symbol 511 MovieClip [slider] "musicslider" in Symbol 528 MovieClip [menu2] Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { }
Instance of Symbol 503 MovieClip [tickbox] "volumeA" in Symbol 528 MovieClip [menu2] Frame 1
on (release) { if (_global.forestsounds == 1) { this.gotoAndStop(3); _global.forestsounds = 0; } else { this.gotoAndStop(2); _global.forestsounds = 1; } _root.musicobject.ambience.setVolume((_global.mainVolume * 100) * _global.forestsounds); _root.musicobject2.theme.setVolume(((50 * _global.mainVolume) * (_root.herotheme / 100)) * _global.themesounds); _root.musicobject.music.setVolume((100 * _global.mainVolume) * _global.forestsounds); _root.musicobject3.drums.setVolume((50 * _global.mainVolume) * _global.musicsounds); }
Instance of Symbol 503 MovieClip [tickbox] "volumeM" in Symbol 528 MovieClip [menu2] Frame 1
on (release) { if (_global.musicsounds == 1) { this.gotoAndStop(3); _global.musicsounds = 0; } else { this.gotoAndStop(2); _global.musicsounds = 1; } _root.musicobject.ambience.setVolume((_global.mainVolume * 100) * _global.forestsounds); _root.musicobject2.theme.setVolume(((50 * _global.mainVolume) * (_root.herotheme / 100)) * _global.themesounds); _root.musicobject.music.setVolume((100 * _global.mainVolume) * _global.forestsounds); _root.musicobject3.drums.setVolume((50 * _global.mainVolume) * _global.musicsounds); }
Instance of Symbol 503 MovieClip [tickbox] "volumeH" in Symbol 528 MovieClip [menu2] Frame 1
on (release) { if (_global.themesounds == 1) { this.gotoAndStop(3); _global.themesounds = 0; } else { this.gotoAndStop(2); _global.themesounds = 1; } _root.musicobject.ambience.setVolume((_global.mainVolume * 100) * _global.forestsounds); _root.musicobject2.theme.setVolume(((50 * _global.mainVolume) * (_root.herotheme / 100)) * _global.themesounds); _root.musicobject.music.setVolume((100 * _global.mainVolume) * _global.forestsounds); _root.musicobject3.drums.setVolume((50 * _global.mainVolume) * _global.musicsounds); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 528 MovieClip [menu2] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.mmenu.removeMovieClip(); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 528 MovieClip [menu2] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.gotoAndStop(55); _root.mmenu.removeMovieClip(); }
Instance of Symbol 503 MovieClip [tickbox] "ms" in Symbol 528 MovieClip [menu2] Frame 1
on (release) { if (_global.mousescroll == 1) { this.gotoAndStop(3); _global.mousescroll = 0; } else { this.gotoAndStop(2); _global.mousescroll = 1; } }
Symbol 532 MovieClip [howto] Frame 1
if (_root._quality == "LOW") { this.ql.gotoAndStop(2); } if (_root._quality == "MEDIUM") { this.qm.gotoAndStop(2); } if (_root._quality == "HIGH") { this.qh.gotoAndStop(2); } this.musicslider.dragger._x = _global.mainVolume * this.musicslider.line._width;
Instance of Symbol 216 MovieClip [menubutton] in Symbol 532 MovieClip [howto] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.mmenu.removeMovieClip(); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 532 MovieClip [howto] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.gotoAndStop(55); _root.mmenu.removeMovieClip(); }
Symbol 537 MovieClip Frame 48
stop();
Symbol 573 MovieClip [BonusBox] Frame 1
stop(); bonusaddress = "HTTP://www.goblinarena.com/clan-wars-2-red-dawn-bonus.php?ID=" + _global.bonuskey; if (_global.bonusunlocked) { gotoAndPlay (155); }
Instance of Symbol 555 MovieClip in Symbol 573 MovieClip [BonusBox] Frame 1
on (release) { _root.BonusBox.removeMovieClip(); }
Instance of Symbol 559 MovieClip in Symbol 573 MovieClip [BonusBox] Frame 1
on (release) { var sendText = "http://www.GoblinArena.com/clan-wars-2-red-dawn-bonus.php?"; sendText = sendText + ("ID=" + _global.bonuskey); getURL (sendText, "_blank"); _root.BonusBox.gotoAndStop(2); }
Symbol 573 MovieClip [BonusBox] Frame 2
_root.BonusBox.codeentered.text = "Enter Code here."; _root.BonusBox.addressfield.text = bonusaddress; _root.BonusBox.codeentered.onSetFocus = function () { _root.BonusBox.codeentered.text = ""; };
Instance of Symbol 555 MovieClip in Symbol 573 MovieClip [BonusBox] Frame 2
on (release) { _root.BonusBox.removeMovieClip(); }
Instance of Symbol 566 MovieClip [button] in Symbol 573 MovieClip [BonusBox] Frame 2
on (release) { trace("codeentered=" + _root.BonusBox.codeentered.text); if (_root.BonusBox.codeentered.text == _global.bonuscode) { _global.bonusunlocked = true; localInfo = SharedObject.getLocal("clan2"); localInfo.data.bonusunlock = _global.bonusunlocked; localInfo.data.slot1_skillpoints = localInfo.data.slot1_skillpoints + 10; localInfo.data.slot2_skillpoints = localInfo.data.slot2_skillpoints + 10; localInfo.data.slot3_skillpoints = localInfo.data.slot3_skillpoints + 10; _global.skillpoints = _global.skillpoints + 10; if (_global.bonusunlocked) { _root.bonuslock1._x = 2000; _root.bonuslock2._x = 2000; } _root.BonusBox.gotoAndPlay(155); } else { _root.BonusBox.gotoAndPlay(4); } }
Symbol 573 MovieClip [BonusBox] Frame 3
stop();
Symbol 573 MovieClip [BonusBox] Frame 154
gotoAndStop (1);
Symbol 573 MovieClip [BonusBox] Frame 155
stop();
Instance of Symbol 555 MovieClip in Symbol 573 MovieClip [BonusBox] Frame 155
on (release) { _root.BonusBox.removeMovieClip(); }
Symbol 573 MovieClip [BonusBox] Frame 450
_root.BonusBox.removeMovieClip();
Symbol 589 MovieClip [titlemenu] Frame 1
stop();
Instance of Symbol 216 MovieClip [menubutton] in Symbol 589 MovieClip [titlemenu] Frame 1
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.abilitybox.ability_header.text = "Play Game!!!"; _root.abilitybox.ability_txt.text = "Click to get started. First select difficulty, choose your hero and begin the battle!"; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; } on (release) { clearInterval(_root.fireid); _root.marco.removeMovieClip(); _root.clip.removeMovieClip(); _root.mc0.removeMovieClip(); _root.gotoAndStop(59); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 589 MovieClip [titlemenu] Frame 1
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.abilitybox.ability_header.text = "How to Play"; _root.abilitybox.ability_txt.text = "UNLOCK the BONUS CONTENT! Extra HEROES, Extra SKILL POINTS, UNLOCK BONUS LEVELS and Extra GOLD on EVERY BATTLE(ALL FOR FREE!)."; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; } on (release) { _root.attachMovie("BonusBox", "BonusBox", 2125); _root.BonusBox._x = 150; _root.BonusBox._y = 50; } on (press) { }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 589 MovieClip [titlemenu] Frame 1
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.abilitybox.ability_header.text = "Game Options"; _root.abilitybox.ability_txt.text = "Change graphic and sounds settings."; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; } on (release) { _root.attachMovie("menu2", "mmenu", 2125); if (_root._quality == "high") { _root.mmenu.qh.gotoAndStop(2); } if (_root._quality == "medium") { _root.mmenu.qm.gotoAndStop(2); } if (_root._quality == "low") { _root.mmenu.ql.gotoAndStop(2); } _root.mmenu._x = 80; _root.mmenu._y = 60; }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 589 MovieClip [titlemenu] Frame 1
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.abilitybox.ability_header.text = "Play More Games"; _root.abilitybox.ability_txt.text = "Click here to see, our other great games at GoblinArena.com"; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; } on (press) { getURL ("http://goblinarena.com", blank); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 589 MovieClip [titlemenu] Frame 1
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.abilitybox.ability_header.text = "Strategy Guide"; _root.abilitybox.ability_txt.text = "Click to view the strategy guide at GoblinArena.com"; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; } on (press) { getURL ("http://www.goblinarena.com", blank); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 589 MovieClip [titlemenu] Frame 2
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.abilitybox.ability_header.text = "Game Options"; _root.abilitybox.ability_txt.text = "Change graphic and sounds settings."; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; } on (release) { _root.attachMovie("menu2", "mmenu", 2125); if (_root._quality == "high") { _root.mmenu.qh.gotoAndStop(2); } if (_root._quality == "medium") { _root.mmenu.qm.gotoAndStop(2); } if (_root._quality == "low") { _root.mmenu.ql.gotoAndStop(2); } _root.mmenu._x = 80; _root.mmenu._y = 60; }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 589 MovieClip [titlemenu] Frame 2
on (rollOver) { this.gotoAndStop(2); _root.overhero = true; _root.abilitybox.ability_header.text = "Play More Games"; _root.abilitybox.ability_txt.text = "Click here to see, our other great games at ArmorGames.com"; } on (rollOut) { this.gotoAndStop(1); _root.overhero = false; } on (press) { getURL ("http://armor.ag/MoreGames", blank); }
Symbol 674 MovieClip [wizard] Frame 13
gotoAndPlay (1);
Symbol 674 MovieClip [wizard] Frame 66
stop();
Symbol 674 MovieClip [wizard] Frame 111
stop();
Symbol 747 MovieClip [wargrider] Frame 13
gotoAndPlay (1);
Symbol 747 MovieClip [wargrider] Frame 60
stop();
Symbol 747 MovieClip [wargrider] Frame 112
stop();
Symbol 822 MovieClip [soldier] Frame 16
gotoAndPlay (1);
Symbol 822 MovieClip [soldier] Frame 60
stop();
Symbol 822 MovieClip [soldier] Frame 108
stop();
Symbol 885 MovieClip [slave] Frame 13
gotoAndPlay (1);
Symbol 885 MovieClip [slave] Frame 58
stop();
Symbol 885 MovieClip [slave] Frame 110
stop();
Symbol 964 MovieClip [assasin] Frame 12
gotoAndPlay (1);
Symbol 964 MovieClip [assasin] Frame 66
stop();
Symbol 964 MovieClip [assasin] Frame 111
stop();
Symbol 1047 MovieClip [archer] Frame 13
gotoAndPlay (1);
Symbol 1047 MovieClip [archer] Frame 66
stop();
Symbol 1047 MovieClip [archer] Frame 112
stop();
Symbol 1156 MovieClip [chief] Frame 13
gotoAndPlay (1);
Symbol 1156 MovieClip [chief] Frame 61
stop();
Symbol 1156 MovieClip [chief] Frame 114
stop();
Symbol 1159 MovieClip Frame 1
hb._visible = false;
Symbol 1160 MovieClip [firebolt] Frame 1
hb._visible = false;
Symbol 1161 MovieClip [explosion2] Frame 16
this.removeMovieClip();
Symbol 1163 MovieClip [tower1cover] Frame 1
stop();
Symbol 1164 MovieClip [gamebutton] Frame 1
stop();
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1182 MovieClip [gameoptions] Frame 1
on (release) { _root.attachMovie("recruitoptions", "options2", 23); _root.options2._x = 0; _root.options2._y = 0; } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Recruit Units"; _root.icondescriptions.ability_txt.text = "Purchase a unit to march into the battlefield."; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1182 MovieClip [gameoptions] Frame 1
on (release) { _root.attachMovie("uptoweroptions", "options2", 23); _root.options2._x = 0; _root.options2._y = 0; _root.doubleclick++; if (_root.doubleclick > 1) { _root.game._x = -65; _root.game.mountains1._x = -100; _root.game.mountains2._x = -100; _root.game.sun._x = 500; _root.doubleclick = 0; _root.visicount = 5; } _root.options2.turretSpeedTxt = _root.turretSpeed; _root.options2.turretDamageTxt = _root.turretSize; _root.options2.turretMultiTxt = _root.multiShot; _root.options2.turretHPTxt = _root.towerHP; _root.options2.repairRateTxt = _root.repairRate; } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Upgrade Tower and Turret"; _root.icondescriptions.ability_txt.text = "Purchase upgrades for stronghold, increase defense and repair rates or increase canon power, speed etc."; } on (rollOut) { _root.optionslabel.removeMovieClip(); _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1182 MovieClip [gameoptions] Frame 1
on (release) { _root.attachMovie("upunitoptions", "options2", 23); _root.options2._x = 0; _root.options2._y = 0; if (_root.elitelionriderexp < 90000) { _root.options2.elitetick.gotoAndStop(2); } if (_root.shadowdemon2) { _root.options2.demontick.gotoAndStop(2); } _root.options2.mDamageTxt = _root.meleeWeapons; _root.options2.mArmorTxt = _root.meleeArmor; _root.options2.rDamageTxt = _root.bowDamage; _root.options2.rArmorTxt = _root.rangedArmor; _root.options2.fireballTxt = _root.fireballSpell; _root.options2.drakeGrowTxt = _root.drakeGrow; } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Upgrade Units"; _root.icondescriptions.ability_txt.text = "Upgrade unit attack damage or defense."; } on (rollOut) { _root.optionslabel.removeMovieClip(); _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1182 MovieClip [gameoptions] Frame 1
on (release) { _root.attachMovie("spelloptions", "options2", 23); _root.options2._x = 0; _root.options2._y = 0; } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Spells/Skills"; _root.icondescriptions.ability_txt.text = "Cast spells or use special skills such as shadow demon, mighty fist or catapult."; } on (rollOut) { _root.optionslabel.removeMovieClip(); _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1182 MovieClip [gameoptions] Frame 1
on (release) { _root.attachMovie("herooptions", "options2", 23); if (_global.chief == "chief4") { _root.options2.gotoAndStop(4); } else if (_global.chief == "chief2") { _root.options2.gotoAndStop(2); } else if (_global.chief == "chief5") { _root.options2.gotoAndStop(5); } else if (_global.chief == "chief6") { _root.options2.gotoAndStop(6); } _root.options2._x = 0; _root.options2._y = 0; _root.doubleclick++; if (_root.doubleclick > 1) { if (_root.heronumber > 0) { trace("double clikc"); var dist = Math.max(Math.min(_root.game["unit" + _root.heronumber]._x - 500, 2690), 65); _root.game._x = ((-Math.round(dist / 25)) * 25) - 65; _root.game.mountains1._x = (Math.round(dist / 25) * 12) - 100; _root.game.mountains2._x = (Math.round(dist / 25) * 22) - 100; _root.game.sun._x = (Math.round(dist / 25) * 25) + 500; _root.visicount = 5; _root.doubleclick = 0; } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Hero Control"; _root.icondescriptions.ability_txt.text = "Hero control allows you to use special skills or direct your hero to either attack or flee."; } on (rollOut) { _root.optionslabel.removeMovieClip(); _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1182 MovieClip [gameoptions] Frame 1
on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Game Menu"; _root.icondescriptions.ability_txt.text = "Pause game, change sound volume, music, ambience or quit current level."; } on (rollOut) { _root.optionslabel.removeMovieClip(); _root.icondescriptions.removeMovieClip(); } on (release) { _root.pausegame = true; _root.attachMovie("menu", "mmenu", 2125); if (_root._quality == "high") { _root.mmenu.qh.gotoAndStop(2); } if (_root._quality == "medium") { _root.mmenu.qm.gotoAndStop(2); } if (_root._quality == "low") { _root.mmenu.ql.gotoAndStop(2); } _root.mmenu._x = 80; _root.mmenu._y = 60; _root.Tip.removeMovieClip(); }
Symbol 1187 MovieClip [goldup] Frame 15
this.removeMovieClip();
Symbol 1190 MovieClip [trophyup] Frame 15
this.removeMovieClip();
Symbol 1285 MovieClip [spiderrider] Frame 15
gotoAndPlay (1);
Symbol 1285 MovieClip [spiderrider] Frame 66
stop();
Symbol 1285 MovieClip [spiderrider] Frame 116
stop();
Symbol 1376 MovieClip [firedrake] Frame 18
gotoAndPlay (1);
Symbol 1376 MovieClip [firedrake] Frame 64
stop();
Symbol 1376 MovieClip [firedrake] Frame 113
stop();
Symbol 1475 MovieClip [chief2] Frame 13
gotoAndPlay (1);
Symbol 1475 MovieClip [chief2] Frame 70
stop();
Symbol 1475 MovieClip [chief2] Frame 113
stop();
Symbol 1501 MovieClip [crow] Frame 1
stop();
Symbol 1501 MovieClip [crow] Frame 21
gotoAndPlay (10);
Symbol 1543 MovieClip [backtrees] Frame 1
stop();
Symbol 1543 MovieClip [backtrees] Frame 9
stop();
Symbol 1543 MovieClip [backtrees] Frame 11
stop();
Symbol 1543 MovieClip [backtrees] Frame 12
stop();
Symbol 1543 MovieClip [backtrees] Frame 14
stop();
Symbol 1600 MovieClip [fronttrees] Frame 1
stop();
Symbol 1600 MovieClip [fronttrees] Frame 11
stop();
Instance of Symbol 1604 MovieClip [pausing] "pausenow" in Symbol 1605 MovieClip [pausenow] Frame 1
on (release) { if (_root.pausegame) { _root.pausegame = false; _root.mmenu.removeMovieClip(); _root.pausesign.removeMovieClip(); } else { _root.pausegame = true; _root.attachMovie("pausesign", "pausesign", 25); _root.pausesign._x = 350; _root.pausesign._y = 250; } }
Symbol 1619 MovieClip [lightning1] Frame 1
_root.darkness.removeMovieClip();
Symbol 1619 MovieClip [lightning1] Frame 7
stop(); _root.attachMovie("darkness", "darkness", 12); _root.darkness._x = -100; _root.darkness._y = -100; this.removeMovieClip();
Symbol 1622 MovieClip [lightning2] Frame 1
_root.darkness.removeMovieClip();
Symbol 1622 MovieClip [lightning2] Frame 7
stop(); _root.attachMovie("darkness", "darkness", 12); _root.darkness._x = -100; _root.darkness._y = -100; this.removeMovieClip();
Symbol 1625 MovieClip [lightning3] Frame 1
_root.darkness.removeMovieClip();
Symbol 1625 MovieClip [lightning3] Frame 7
stop(); _root.attachMovie("darkness", "darkness", 12); _root.darkness._x = -100; _root.darkness._y = -100; this.removeMovieClip();
Symbol 1628 MovieClip [lightning4] Frame 1
_root.darkness.removeMovieClip();
Symbol 1628 MovieClip [lightning4] Frame 9
stop(); _root.attachMovie("darkness", "darkness", 12); _root.darkness._x = -100; _root.darkness._y = -100; this.removeMovieClip();
Symbol 1631 MovieClip [lightning5] Frame 1
_root.darkness.removeMovieClip();
Symbol 1631 MovieClip [lightning5] Frame 7
stop(); _root.attachMovie("darkness", "darkness", 12); _root.darkness._x = -100; _root.darkness._y = -100; this.removeMovieClip();
Symbol 1634 MovieClip [lightning6] Frame 1
_root.darkness.removeMovieClip();
Symbol 1634 MovieClip [lightning6] Frame 7
stop(); _root.attachMovie("darkness", "darkness", 12); _root.darkness._x = -100; _root.darkness._y = -100; this.removeMovieClip();
Symbol 1642 MovieClip [dark] Frame 6
stop();
Symbol 1642 MovieClip [dark] Frame 9
gotoAndStop (6);
Symbol 1642 MovieClip [dark] Frame 15
stop(); _root.game.dark.removeMovieClip();
Symbol 1649 MovieClip [catapult] Frame 6
gotoAndPlay (1);
Symbol 1649 MovieClip [catapult] Frame 72
gotoAndStop (51);
Symbol 1649 MovieClip [catapult] Frame 106
stop();
Symbol 1685 MovieClip [shadowdemon] Frame 14
gotoAndPlay (1);
Symbol 1685 MovieClip [shadowdemon] Frame 60
stop();
Symbol 1685 MovieClip [shadowdemon] Frame 111
stop();
Symbol 1693 MovieClip [soundobject] Frame 2
stop();
Symbol 1699 MovieClip [menu] Frame 1
if (_root._quality == "LOW") { this.ql.gotoAndStop(2); } if (_root._quality == "MEDIUM") { this.qm.gotoAndStop(2); } if (_root._quality == "HIGH") { this.qh.gotoAndStop(2); } if (_global.forestsounds == 1) { this.volumeA.gotoAndStop(2); } else { this.volumeA.gotoAndStop(3); } if (_global.musicsounds == 1) { this.volumeM.gotoAndStop(2); } else { this.volumeM.gotoAndStop(3); } if (_global.themesounds == 1) { this.volumeH.gotoAndStop(2); } else { this.volumeH.gotoAndStop(3); } if (_global.mousescroll == 1) { this.ms.gotoAndStop(2); } else { this.ms.gotoAndStop(3); } this.musicslider.dragger._x = _global.mainVolume * this.musicslider.line._width;
Instance of Symbol 503 MovieClip [tickbox] "qh" in Symbol 1699 MovieClip [menu] Frame 1
on (release) { _root._quality = "High"; this.gotoAndStop(2); _parent.qm.gotoAndStop(1); _parent.ql.gotoAndStop(1); }
Instance of Symbol 503 MovieClip [tickbox] "qm" in Symbol 1699 MovieClip [menu] Frame 1
on (release) { _root._quality = "Medium"; this.gotoAndStop(2); _parent.ql.gotoAndStop(1); _parent.qh.gotoAndStop(1); }
Instance of Symbol 503 MovieClip [tickbox] "ql" in Symbol 1699 MovieClip [menu] Frame 1
on (release) { _root._quality = "Low"; this.gotoAndStop(2); _parent.qm.gotoAndStop(1); _parent.qh.gotoAndStop(1); }
Instance of Symbol 511 MovieClip [slider] "musicslider" in Symbol 1699 MovieClip [menu] Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { }
Instance of Symbol 503 MovieClip [tickbox] "volumeA" in Symbol 1699 MovieClip [menu] Frame 1
on (release) { if (_global.forestsounds == 1) { this.gotoAndStop(3); _global.forestsounds = 0; } else { this.gotoAndStop(2); _global.forestsounds = 1; } _root.musicobject.ambience.setVolume((_global.mainVolume * 100) * _global.forestsounds); _root.musicobject2.theme.setVolume(((50 * _global.mainVolume) * (_root.herotheme / 100)) * _global.themesounds); _root.musicobject.music.setVolume((100 * _global.mainVolume) * _global.forestsounds); _root.musicobject3.drums.setVolume((50 * _global.mainVolume) * _global.musicsounds); }
Instance of Symbol 503 MovieClip [tickbox] "volumeM" in Symbol 1699 MovieClip [menu] Frame 1
on (release) { if (_global.musicsounds == 1) { this.gotoAndStop(3); _global.musicsounds = 0; } else { this.gotoAndStop(2); _global.musicsounds = 1; } _root.musicobject.ambience.setVolume((_global.mainVolume * 100) * _global.forestsounds); _root.musicobject2.theme.setVolume(((50 * _global.mainVolume) * (_root.herotheme / 100)) * _global.themesounds); _root.musicobject.music.setVolume((100 * _global.mainVolume) * _global.forestsounds); _root.musicobject3.drums.setVolume((50 * _global.mainVolume) * _global.musicsounds); }
Instance of Symbol 503 MovieClip [tickbox] "volumeH" in Symbol 1699 MovieClip [menu] Frame 1
on (release) { if (_global.themesounds == 1) { this.gotoAndStop(3); _global.themesounds = 0; } else { this.gotoAndStop(2); _global.themesounds = 1; } _root.musicobject.ambience.setVolume((_global.mainVolume * 100) * _global.forestsounds); _root.musicobject2.theme.setVolume(((50 * _global.mainVolume) * (_root.herotheme / 100)) * _global.themesounds); _root.musicobject.music.setVolume((100 * _global.mainVolume) * _global.forestsounds); _root.musicobject3.drums.setVolume((50 * _global.mainVolume) * _global.musicsounds); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1699 MovieClip [menu] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.pausegame = false; _root.pausesign.removeMovieClip(); _root.mmenu.removeMovieClip(); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1699 MovieClip [menu] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.tower1hp = 0; _root.gameend(); _root.mmenu.removeMovieClip(); }
Instance of Symbol 503 MovieClip [tickbox] "ms" in Symbol 1699 MovieClip [menu] Frame 1
on (release) { if (_global.mousescroll == 1) { this.gotoAndStop(3); _global.mousescroll = 0; } else { this.gotoAndStop(2); _global.mousescroll = 1; } }
Symbol 1740 MovieClip [endgame] Frame 1
var hours = Math.floor(_root.timecompleted / 3600); var minutes = (Math.floor(_root.timecompleted / 60) - (hours * 60)); var seconds = ((Math.floor(_root.timecompleted) - (minutes * 60)) - (hours * 3600)); if (hours < 1) { hours = "00"; } else if (hours < 10) { hours = "0" + hours; } if (minutes < 1) { minutes = "00"; } else if (minutes < 10) { minutes = "0" + minutes; } if (seconds < 1) { seconds = "00"; } else if (seconds < 10) { seconds = "0" + seconds; } var formattime = ((((hours + ":") + minutes) + ":") + seconds); this.gametime = formattime; var bonuscap = Math.round((_root.masterlevelxp[_global.masterlevel + 1] - _root.masterlevelxp[_global.masterlevel]) * 2.5); var bonusscale = 1; if (_root.totalbonus > bonuscap) { bonusscale = bonuscap / _root.totalbonus; _root.totalbonus = bonuscap; _root.killbonus = Math.round(_root.killbonus * bonusscale); _root.victorybonus = Math.round(_root.victorybonus * bonusscale); _root.timebonus = Math.round(_root.timebonus * bonusscale); _root.herobonus = Math.round(_root.herobonus * bonusscale); _root.expbonus = Math.round(_root.expbonus * bonusscale); _root.repbonus = Math.round(_root.repbonus * bonusscale); } this.killbonus_txt.text = 0; this.victorybonus_txt.text = 0; this.timebonus_txt.text = 0; this.herobonus_txt.text = 0; this.expbonus_txt.text = 0; this.repbonus_txt.text = 0; this.totalbonus_txt.text = 0; var killbonuscount = 0; var victorybonuscount = 0; var timebonuscount = 0; var herobonuscount = 0; var expbonuscount = 0; var repbonuscount = 0; var totalbonuscount = 0; var incrementer = (Math.round(_root.totalbonus / 200) + 1); var timer = 0; countdown = function () { timer++; trace(timer); if (totalbonuscount >= (_root.totalbonus - 20)) { trace("clear interval"); clearInterval(countdownInterval); } trace("totalbonus" + totalbonuscount); if (killbonuscount < _root.killbonus) { killbonuscount = killbonuscount + incrementer; totalbonuscount = totalbonuscount + incrementer; _root.endgame.killbonus_txt.text = killbonuscount; } if (victorybonuscount < _root.victorybonus) { victorybonuscount = victorybonuscount + incrementer; totalbonuscount = totalbonuscount + incrementer; _root.endgame.victorybonus_txt.text = victorybonuscount; } if (timebonuscount < _root.timebonus) { timebonuscount = timebonuscount + incrementer; totalbonuscount = totalbonuscount + incrementer; _root.endgame.timebonus_txt.text = timebonuscount; trace("timebonuscount=" + timebonuscount); } if (herobonuscount < _root.herobonus) { herobonuscount = herobonuscount + incrementer; totalbonuscount = totalbonuscount + incrementer; _root.endgame.herobonus_txt.text = herobonuscount; } if (expbonuscount < _root.expbonus) { expbonuscount = expbonuscount + incrementer; totalbonuscount = totalbonuscount + incrementer; _root.endgame.expbonus_txt.text = expbonuscount; } if (repbonuscount < _root.repbonus) { repbonuscount = repbonuscount + incrementer; totalbonuscount = totalbonuscount + incrementer; _root.endgame.repbonus_txt.text = repbonuscount; } _root.endgame.totalbonus_txt.text = totalbonuscount; if (((_global.gexperience - _root.totalbonus) + totalbonuscount) > _root.masterlevelxp[_global.masterlevel + 1]) { _global.masterlevel++; _global.skillpoints = _global.skillpoints + 3; } _root.endgame.skillgain.skills_txt.text = _global.skillpoints; _root.endgame.skillgain.masterxpbartxt.text = (Math.round((_global.gexperience - _root.totalbonus) + totalbonuscount) + " / ") + _root.masterlevelxp[_global.masterlevel + 1]; _root.endgame.skillgain.masterXPbar.pb._xscale = int(((((_global.gexperience - _root.totalbonus) + totalbonuscount) - _root.masterlevelxp[_global.masterlevel]) / (_root.masterlevelxp[_global.masterlevel + 1] - _root.masterlevelxp[_global.masterlevel])) * 100); }; if (_root.totalbonus > 0) { _global.gexperience = _global.gexperience + Math.round(_root.totalbonus); countdownInterval = setInterval(countdown, 2); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1740 MovieClip [endgame] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.onEnterFrame = null; _root.sky.removeMovieClip(); _root.game.removeMovieClip(); _root.gameoptions.removeMovieClip(); _root.gamestats.removeMovieClip(); _root.options2.removeMovieClip(); _root.pausenow.removeMovieClip(); _root.herodashboard.removeMovieClip(); _root.musicobject.ambience.stop(); _root.musicobject.removeMovieClip(); _root.pausegame = false; _root.optionslabel.removeMovieClip(); _root.cuedetails.removeMovieClip(); _root.musicobject2.theme.stop(); _root.musicobject2.removeMovieClip(); _root.musicobject3.drums.stop(); _root.musicobject3.removeMovieClip(); _root.border.removeMovieClip(); trace("go to frame 58"); trace(_root._currentframe); if (_global.skillpoints > 0) { _root.gotoAndStop(58); } else { _root.gotoAndStop(58); } trace(_root._currentframe); _root.attachMovie("musiconject", "musicobject", 1201); _root.musicobject._y = -50; _root.musicobject.music = new Sound(_root.musicobject); _root.musicobject.music.attachSound("TheStormL2"); _root.musicobject.music.setVolume(100 * _global.mainVolume); _root.musicobject.music.start(0, 99); _parent.clearInterval(countdownInterval); _root.totalbonus = 0; _root.gotoAndStop(58); _root.onEnterFrame = null; _root.sky.removeMovieClip(); _root.game.removeMovieClip(); _root.gameoptions.removeMovieClip(); _root.gamestats.removeMovieClip(); _root.options2.removeMovieClip(); _root.pausenow.removeMovieClip(); _root.herodashboard.removeMovieClip(); _root.musicobject.ambience.stop(); var i = 1; while (i < 10) { _root["spellAvailability" + i].removeMovieClip(); i++; } _root.pausegame = false; _root.optionslabel.removeMovieClip(); _root.icondescriptions.removeMovieClip(); _root.cuedetails.removeMovieClip(); _root.musicobject2.theme.stop(); _root.musicobject2.removeMovieClip(); _root.musicobject3.drums.stop(); _root.musicobject3.removeMovieClip(); _root.border.removeMovieClip(); _root.endgame.removeMovieClip(); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1740 MovieClip [endgame] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_root.armorgames) { getURL ("http://armor.ag/MoreGames", blank); } else { getURL ("http://www.goblinarena.com", blank); } }
Symbol 1740 MovieClip [endgame] Frame 2
var hours = Math.floor(_root.timecompleted / 3600); var minutes = (Math.floor(_root.timecompleted / 60) - (hours * 60)); var seconds = ((Math.floor(_root.timecompleted) - (minutes * 60)) - (hours * 3600)); if (hours < 1) { hours = "00"; } else if (hours < 10) { hours = "0" + hours; } if (minutes < 1) { minutes = "00"; } else if (minutes < 10) { minutes = "0" + minutes; } if (seconds < 1) { seconds = "00"; } else if (seconds < 10) { seconds = "0" + seconds; } var formattime = ((((hours + ":") + minutes) + ":") + seconds); this.gametime = formattime;
Symbol 1790 MovieClip [tutorial] Frame 1
stop();
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1790 MovieClip [tutorial] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.pausegame = false; _root.pausesign.removeMovieClip(); _root.mmenu.removeMovieClip(); _root.tutorial.removeMovieClip(); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1790 MovieClip [tutorial] Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _parent.gotoAndStop(2); }
Symbol 1790 MovieClip [tutorial] Frame 2
gotoAndStop (3);
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1790 MovieClip [tutorial] Frame 2
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _parent.gotoAndStop(_parent._currentframe + 1); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1790 MovieClip [tutorial] Frame 2
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.pausegame = false; _root.pausesign.removeMovieClip(); _root.mmenu.removeMovieClip(); _root.tutorial.removeMovieClip(); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1790 MovieClip [tutorial] Frame 3
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _parent.gotoAndStop(_parent._currentframe - 1); }
Symbol 1790 MovieClip [tutorial] Frame 4
gotoAndStop (5);
Symbol 1790 MovieClip [tutorial] Frame 9
gotoAndStop (10);
Symbol 1790 MovieClip [tutorial] Frame 10
_root.attachMovie("recruitoptions", "options2", 23); _root.options2._x = 0; _root.options2._y = 0;
Symbol 1790 MovieClip [tutorial] Frame 11
_root.attachMovie("uptoweroptions", "options2", 23); _root.options2._x = 0; _root.options2._y = 0;
Symbol 1790 MovieClip [tutorial] Frame 12
_root.attachMovie("upunitoptions", "options2", 23); _root.options2._x = 0; _root.options2._y = 0;
Symbol 1790 MovieClip [tutorial] Frame 13
_root.attachMovie("spelloptions", "options2", 23); _root.options2._x = 0; _root.options2._y = 0;
Symbol 1790 MovieClip [tutorial] Frame 14
_root.attachMovie("herooptions", "options2", 23); if (_global.chief == "chief4") { _root.options2.gotoAndStop(4); } else if (_global.chief == "chief2") { _root.options2.gotoAndStop(2); } else if (_global.chief == "chief5") { _root.options2.gotoAndStop(5); } _root.options2._x = 0; _root.options2._y = 0;
Symbol 1790 MovieClip [tutorial] Frame 16
gotoAndStop (17);
Instance of Symbol 216 MovieClip [menubutton] in Symbol 1790 MovieClip [tutorial] Frame 18
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.pausegame = false; _root.pausesign.removeMovieClip(); _root.mmenu.removeMovieClip(); _root.tutorial.removeMovieClip(); }
Symbol 1819 MovieClip [backdrop3] Frame 1
stop();
Symbol 1819 MovieClip [backdrop3] Frame 6
stop();
Symbol 1820 MovieClip [explosion1] Frame 16
this.removeMovieClip();
Symbol 1821 MovieClip [explosion3] Frame 16
this.removeMovieClip();
Symbol 1822 MovieClip [firewind] Frame 6
stop(); this.removeMovieClip();
Symbol 1855 MovieClip [dragon] Frame 16
gotoAndPlay (1);
Symbol 1855 MovieClip [dragon] Frame 116
stop();
Symbol 1934 MovieClip [lionrider] Frame 9
gotoAndPlay (1);
Symbol 1934 MovieClip [lionrider] Frame 60
stop();
Symbol 1934 MovieClip [lionrider] Frame 109
stop();
Symbol 1934 MovieClip [lionrider] Frame 168
stop();
Instance of Symbol 1947 MovieClip [goldcoin] in Symbol 1956 MovieClip [gamestats] Frame 1
on (rollOver) { _root.attachMovie("abilitybox", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 50; _root.icondescriptions.ability_header.text = "GOLD"; _root.icondescriptions.ability_txt.text = "Use gold to purchase units, unit upgrades and stronghold upgrades. You gain gold through reputation and killiing enemy units"; } on (rollOut) { _root.icondescriptions._x = -500; _root.icondescriptions._y = -500; }
Instance of Symbol 1189 MovieClip in Symbol 1956 MovieClip [gamestats] Frame 1
on (rollOver) { _root.attachMovie("abilitybox", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 50; _root.icondescriptions.ability_header.text = "REPUTATION"; _root.icondescriptions.ability_txt.text = "Reputation increases your regular gold income. Reputation is earned when you kill or lose a unit in close to the enemy's stronghold."; } on (rollOut) { _root.icondescriptions._x = -500; _root.icondescriptions._y = -500; }
Instance of Symbol 1952 MovieClip [exp] in Symbol 1956 MovieClip [gamestats] Frame 1
on (rollOver) { _root.attachMovie("abilitybox", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 50; _root.icondescriptions.ability_header.text = "EXPERIENCE"; _root.icondescriptions.ability_txt.text = "Experience is needed to unlock units, spells and skills. More experience is earned per kill or unit lost when they are closer to the enemy's stronghold."; } on (rollOut) { _root.icondescriptions._x = -500; _root.icondescriptions._y = -500; }
Instance of Symbol 1954 MovieClip in Symbol 1956 MovieClip [gamestats] Frame 1
on (rollOver) { _root.attachMovie("abilitybox", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 50; _root.icondescriptions.ability_header.text = "POPULATION"; _root.icondescriptions.ability_txt.text = "The population is the current number of units you have on the battlefiled, total cap is 20 units."; } on (rollOut) { _root.icondescriptions._x = -500; _root.icondescriptions._y = -500; }
Symbol 1982 MovieClip [locked2] Frame 1
stop();
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { _root.addtocue(1, "slave"); _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip1 = 1; } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Goblin Slave"; _root.icondescriptions.ability_txt.text = ((((((((("Weak Melee Unit - " + _root.slavecost) + " Gold") + newline) + "HP:") + (50 + int((50 * Math.pow(1.1, _root.meleeArmor)) - 50))) + ", Attack:") + (8 + int((8 * Math.pow(1.2, _root.meleeWeapons)) - 8))) + ", Range:Melee") + newline) + "Basic unit"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_root.experience < _root.archerexp) { } else { _root.addtocue(1, "archer"); _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip2 = 1; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 290; _root.icondescriptions.ability_header.text = "Goblin Archer"; if (_root.experience < _root.archerexp) { _root.icondescriptions.ability_txt.text = ("Goblin Archer[LOCKED] - " + _root.archerexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((((("Light Ranged Unit - " + _root.archercost) + " Gold") + newline) + "HP:") + (40 + int((40 * Math.pow(1.1, _root.rangedArmor)) - 40))) + ", Attack:") + (6 + int((6 * Math.pow(1.2, _root.bowDamage)) - 6))) + ", Range:250") + newline) + "A good early support uni.t"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_root.experience < _root.soldierexp) { } else { _root.addtocue(1, "soldier"); _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip3 = 1; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 256; _root.icondescriptions.ability_header.text = "Goblin Soldier"; if (_root.experience < _root.soldierexp) { _root.icondescriptions.ability_txt.text = ("Goblin Soldier[LOCKED] - " + _root.soldierexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((((("Light Melee Unit - " + _root.soldiercost) + " Gold") + newline) + "HP:") + (85 + int((85 * Math.pow(1.1, _root.meleeArmor)) - 85))) + ", Attack:") + (11 + int((11 * Math.pow(1.2, _root.meleeWeapons)) - 11))) + ", Range:Melee") + newline) + "Tougher and stronger than Slave"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_root.experience < _root.assasinexp) { } else { _root.addtocue(1, "assasin"); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 222; _root.icondescriptions.ability_header.text = "Goblin Assassin"; if (_root.experience < _root.assasinexp) { _root.icondescriptions.ability_txt.text = ("Goblin Assassin[LOCKED] - " + _root.assasinexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((((("Light Melee Unit - " + _root.assasincost) + " Gold") + newline) + "HP:") + (100 + int((100 * Math.pow(1.1, _root.meleeArmor)) - 100))) + ", Attack:") + (15 + int((15 * Math.pow(1.2, _root.meleeWeapons)) - 15))) + ", Range:Melee") + newline) + "Faster and stronger than a soldier."; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_root.experience < _root.wizardexp) { } else { _root.addtocue(1, "wizard"); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 188; _root.icondescriptions.ability_header.text = "Goblin Mage"; if (_root.experience < _root.wizardexp) { _root.icondescriptions.ability_txt.text = ("Goblin Mage[LOCKED] - " + _root.wizardexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((((("Medium Ranged Attack - " + _root.wizardcost) + " Gold") + newline) + "HP:") + (90 + int((90 * Math.pow(1.1, rangedArmor)) - 90))) + ", Attack:") + (12 + int((12 * Math.pow(1.25, _root.fireballSpell)) - 12))) + ", Range:250") + newline) + "Hurls Fireballs against opponents."; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_root.experience < _root.wargriderexp) { } else { _root.addtocue(1, "wargrider"); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 154; _root.icondescriptions.ability_header.text = "Goblin Wolf Rider"; if (_root.experience < _root.wargriderexp) { _root.icondescriptions.ability_txt.text = ("Goblin Wolf Rider[LOCKED] - " + _root.wargriderexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((((("Heavy Mounted Unit - " + _root.wolfridercost) + " Gold") + newline) + "HP:") + (320 + int((320 * Math.pow(1.1, _root.meleeArmor)) - 320))) + ", Attack:") + (30 + int((30 * Math.pow(1.2, _root.meleeWeapons)) - 30))) + ", Range:Melee") + newline) + "Fortified Armor - High Damage."; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_root.experience < _root.spiderriderexp) { } else { _root.addtocue(1, "spiderrider"); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 120; _root.icondescriptions.ability_header.text = "Goblin Spider Rider"; if (_root.experience < _root.spiderriderexp) { _root.icondescriptions.ability_txt.text = ("Goblin Spider Rider[LOCKED] - " + _root.spiderriderexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((((("Medium Ranged Unit - " + _root.spiderridercost) + " Gold") + newline) + "HP:") + (220 + int((220 * Math.pow(1.1, _root.rangedArmor)) - 220))) + ", Attack:") + (25 + int((25 * Math.pow(1.2, _root.bowDamage)) - 25))) + ", Range:300") + newline) + "Shoots Poison arrows"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_root.experience < _root.drakeexp) { } else { _root.addtocue(1, "drake"); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 52; _root.icondescriptions.ability_header.text = "Goblin Drake"; if (_root.experience < _root.drakeexp) { _root.icondescriptions.ability_txt.text = ("Goblin Drake[LOCKED] - " + _root.drakeexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((((("Heavy Ground Unit - " + _root.drakecost) + " Gold") + newline) + "HP:") + (900 + int((900 * Math.pow(1.2, _root.drakeGrow)) - 900))) + ", Attack:") + (35 + int((35 * Math.pow(1.2, _root.drakeGrow)) - 35))) + ", Range:Melee") + newline) + "Grows - More health, Size and Damage"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_global.lionrider > 0) { if (_root.experience < _root.elitelionriderexp) { if (_root.experience < _root.lionriderexp) { } else { _root.addtocue(1, "lionrider"); } } else { _root.addtocue(1, "elitelionrider"); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 86; _root.icondescriptions.ability_header.text = "Lion Rider"; if (_global.lionrider > 0) { if (_root.experience < _root.elitelionriderexp) { if (_root.experience < _root.lionriderexp) { _root.icondescriptions.ability_txt.text = ("Lion Rider[LOCKED] - " + _root.lionriderexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((("Fast Medium Melee & Light Ranged Unit - " + _root.lionridercost) + " Gold") + newline) + "HP:") + (280 + int((280 * Math.pow(1.1, _root.meleeArmor)) - 280))) + ", Attack:") + (25 + int((25 * Math.pow(1.2, _root.meleeWeapons)) - 25))) + ", Range:250[Shoots while in queue]"; } } else { _root.icondescriptions.ability_header.text = "Elite Lion Rider"; _root.icondescriptions.ability_txt.text = ((((((("Fast Strong Melee & Long Ranged Unit - " + _root.elitelionridercost) + " Gold") + newline) + "HP:") + (750 + int((750 * Math.pow(1.1, _root.meleeArmor)) - 750))) + ", Attack:") + (55 + int((55 * Math.pow(1.2, _root.meleeWeapons)) - 55))) + ", Range:250[Shoots while in queue]"; } } else { _root.icondescriptions.ability_txt.text = "Lion Rider[LOCKED] - Unit Research Required"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_global.dragonrider > 0) { if (_root.experience < _root.dragonexp) { } else { _root.addtocue(1, "dragon"); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 0; _root.icondescriptions.ability_header.text = "Dragon Rider"; if (_global.dragonrider > 0) { if (_root.experience < _root.dragonexp) { _root.icondescriptions.ability_txt.text = ("Dragon Rider[LOCKED] - " + _root.dragonexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((("Powerful Flying Ranged Unit - " + _root.dragoncost) + " Gold") + newline) + "HP:") + (5000 + int((5000 * Math.pow(1.1, _root.rangedArmor)) - 5000))) + ", Attack:") + (200 + int((200 * Math.pow(1.25, _root.fireballSpell)) - 200))) + ", Range:450"; } } else { _root.icondescriptions.ability_txt.text = "Dragon Rider[LOCKED] - Unit Research Required"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_global.troll > 0) { if (_root.experience < _root.battletrollexp) { } else { _root.addtocue(1, "battletroll"); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 0; _root.icondescriptions.ability_header.text = "Battle Troll"; if (_global.troll > 0) { if (_root.experience < _root.battletrollexp) { _root.icondescriptions.ability_txt.text = ("Battle Troll[LOCKED] - " + _root.battletrollexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((("Powerful Ranged Unit - " + _root.battletrollcost) + " Gold") + newline) + "HP:") + (2000 + int((2000 * Math.pow(1.1, _root.rangedArmor)) - 2000))) + ", Attack:") + (125 + int((125 * Math.pow(1.2, _root.bowDamage)) - 125))) + ", Range:300"; } } else { _root.icondescriptions.ability_txt.text = "Battle Troll[LOCKED] - Unit Research Required"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 1998 MovieClip [recruitoptions] Frame 1
on (release) { if (_global.golem > 0) { if (_root.experience < _root.golemexp) { } else { _root.addtocue(1, "golem"); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 20; _root.icondescriptions.ability_header.text = "Infernal Golem"; if (_global.golem > 0) { if (_root.experience < _root.golemexp) { _root.icondescriptions.ability_txt.text = ("Infernal Golem[LOCKED] - " + _root.golemexp) + "XP Required"; } else { _root.icondescriptions.ability_txt.text = ((((((("Very Tough and Powerful Ground Unit" + _root.golemcost) + " Gold") + newline) + "HP:") + (2000 + int((2000 * Math.pow(1.1, _root.meleeArmor)) - 2000))) + ", Attack:") + (100 + int((100 * Math.pow(1.2, _root.meleeWeapons)) - 100))) + ", Range:Melee"; } } else { _root.icondescriptions.ability_txt.text = "Infernal Golem[LOCKED] - Unit Research Required"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2012 MovieClip [uptoweroptions] Frame 1
on (release) { var oldy = _root.turretSpeed; switch (_root.turretSpeed) { case 0 : if (_global.gold >= (500 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (500 * (1 - (0.05 * _global.masonry))); _root.turretSpeed++; } break; case 1 : if (_global.gold >= (1000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (1000 * (1 - (0.05 * _global.masonry))); _root.turretSpeed++; } break; case 2 : if (_global.gold >= (2000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (2000 * (1 - (0.05 * _global.masonry))); _root.turretSpeed++; } break; case 3 : if (_global.gold >= (4000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (4000 * (1 - (0.05 * _global.masonry))); _root.turretSpeed++; } break; case 4 : if (_global.gold >= (8000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (8000 * (1 - (0.05 * _global.masonry))); _root.turretSpeed++; } break; } _parent.turretSpeedTxt = _root.turretSpeed; if (oldy < _root.turretSpeed) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- TOWER UPGRADE ---\rTurret Fire\rRate Increased!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Increase Turret Fire Rate"; switch (_root.turretSpeed) { case 0 : _root.icondescriptions.ability_txt.text = Math.round(500 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Turret Fire Rate [+25%]"; break; case 1 : _root.icondescriptions.ability_txt.text = Math.round(1000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Turret Fire Rate [+50%]"; break; case 2 : _root.icondescriptions.ability_txt.text = Math.round(2000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Turret Fire Rate [+75%]"; break; case 3 : _root.icondescriptions.ability_txt.text = Math.round(4000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Turret Fire Rate [+100%]"; break; case 4 : _root.icondescriptions.ability_txt.text = Math.round(8000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Turret Fire Rate [+125%]"; break; default : _root.icondescriptions.ability_txt.text = "Fire Rate is MAXED OUT"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2012 MovieClip [uptoweroptions] Frame 1
on (release) { var oldy = _root.turretSize; switch (_root.turretSize) { case 0 : if (_global.gold >= (400 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (400 * (1 - (0.05 * _global.masonry))); _root.turretSize++; } break; case 1 : if (_global.gold >= (1000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (1000 * (1 - (0.05 * _global.masonry))); _root.turretSize++; } break; case 2 : if (_global.gold >= (2500 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (2500 * (1 - (0.05 * _global.masonry))); _root.turretSize++; } break; case 3 : if (_global.gold >= (5000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (5000 * (1 - (0.05 * _global.masonry))); _root.turretSize++; } break; case 4 : if (_global.gold >= (10000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (10000 * (1 - (0.05 * _global.masonry))); _root.turretSize++; } break; } _parent.turretDamageTxt = _root.turretSize; if (oldy < _root.turretSize) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- TOWER UPGRADE ---\rTurret Cannonball\rSize Increased!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Increase Size of Canon Balls"; switch (_root.turretSize) { case 0 : _root.icondescriptions.ability_txt.text = Math.round(400 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Canon Size (Increased Damage and Radius) [+25%]"; break; case 1 : _root.icondescriptions.ability_txt.text = Math.round(1000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Canon Size (Increased Damage and Radius) [+50%]"; break; case 2 : _root.icondescriptions.ability_txt.text = Math.round(2500 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Canon Size (Increased Damage and Radius) [+75%]"; break; case 3 : _root.icondescriptions.ability_txt.text = Math.round(5000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Canon Size (Increased Damage and Radius) [+100%]"; break; case 4 : _root.icondescriptions.ability_txt.text = Math.round(10000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower's Canon Size (Increased Damage and Radius) [+125%]"; break; default : _root.icondescriptions.ability_txt.text = "Upgrade Tower's Canon Size is MAXED OUT"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2012 MovieClip [uptoweroptions] Frame 1
on (release) { var oldy = _root.multiShot; switch (_root.multiShot) { case 0 : if (_global.gold >= (250 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (250 * (1 - (0.05 * _global.masonry))); _root.multiShot++; } break; case 1 : if (_global.gold >= (1000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (1000 * (1 - (0.05 * _global.masonry))); _root.multiShot++; } break; case 2 : if (_global.gold >= (2500 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (2500 * (1 - (0.05 * _global.masonry))); _root.multiShot++; } break; case 3 : if (_global.gold >= (5000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (5000 * (1 - (0.05 * _global.masonry))); _root.multiShot++; } break; case 4 : if (_global.gold >= (10000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (10000 * (1 - (0.05 * _global.masonry))); _root.multiShot++; } break; } _parent.turretMultiTxt = _root.multiShot; if (oldy < _root.multiShot) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ("--- TOWER UPGRADE ---\rTurret MultiShot\rNow " + (_root.multiShot + 1)) + " balls!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Increase Turret Number of Canon Balls"; switch (_root.multiShot) { case 0 : _root.icondescriptions.ability_txt.text = Math.round(250 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower to fire 2 cannon balls at a time"; break; case 1 : _root.icondescriptions.ability_txt.text = Math.round(1000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower to fire 3 cannon balls at a time"; break; case 2 : _root.icondescriptions.ability_txt.text = Math.round(2500 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower to fire 4 cannon balls at a time"; break; case 3 : _root.icondescriptions.ability_txt.text = Math.round(5000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower to fire 5 cannon balls at a time"; break; case 4 : _root.icondescriptions.ability_txt.text = Math.round(10000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower to fire 6 cannon balls at a time"; break; default : _root.icondescriptions.ability_txt.text = "Upgrade Tower Multi cannon balls is MAXED OUT"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2012 MovieClip [uptoweroptions] Frame 1
on (release) { var oldy = _root.towerHP; switch (_root.towerHP) { case 0 : if (_global.gold >= (200 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (200 * (1 - (0.05 * _global.masonry))); _root.towerHP++; _root.tower1hp = _root.tower1hp + 500; _root.tower1hpm = _root.tower1hpm + 500; } break; case 1 : if (_global.gold >= (1000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (1000 * (1 - (0.05 * _global.masonry))); _root.towerHP++; _root.tower1hp = _root.tower1hp + 500; _root.tower1hpm = _root.tower1hpm + 500; } break; case 2 : if (_global.gold >= (2500 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (2500 * (1 - (0.05 * _global.masonry))); _root.towerHP++; _root.tower1hp = _root.tower1hp + 500; _root.tower1hpm = _root.tower1hpm + 500; } break; case 3 : if (_global.gold >= (5000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (5000 * (1 - (0.05 * _global.masonry))); _root.towerHP++; _root.tower1hp = _root.tower1hp + 500; _root.tower1hpm = _root.tower1hpm + 500; } break; case 4 : if (_global.gold >= (10000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (10000 * (1 - (0.05 * _global.masonry))); _root.towerHP++; _root.tower1hp = _root.tower1hp + 500; _root.tower1hpm = _root.tower1hpm + 500; } break; } _parent.turretHPTxt = _root.towerHP; if (oldy < _root.towerHP) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ("--- TOWER UPGRADE ---\rTower HitPoints\rNow " + _root.tower1hpm) + "!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Increase Tower Hit Points"; switch (_root.towerHP) { case 0 : _root.icondescriptions.ability_txt.text = Math.round(200 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Hit Points by +500"; break; case 1 : _root.icondescriptions.ability_txt.text = Math.round(1000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Hit Points by +1000"; break; case 2 : _root.icondescriptions.ability_txt.text = Math.round(2500 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Hit Points by +1500"; break; case 3 : _root.icondescriptions.ability_txt.text = Math.round(5000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Hit Points by +2000"; break; case 4 : _root.icondescriptions.ability_txt.text = Math.round(10000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Hit Points by +2500"; break; default : _root.icondescriptions.ability_txt.text = "Upgrade Tower Hit Points is MAXED OUT"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2012 MovieClip [uptoweroptions] Frame 1
on (release) { var oldy = _root.repairRate; switch (_root.repairRate) { case 0 : if (_global.gold >= (200 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (200 * (1 - (0.05 * _global.masonry))); _root.repairRate++; } break; case 1 : if (_global.gold >= (1000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (1000 * (1 - (0.05 * _global.masonry))); _root.repairRate++; } break; case 2 : if (_global.gold >= (2500 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (2500 * (1 - (0.05 * _global.masonry))); _root.repairRate++; } break; case 3 : if (_global.gold >= (5000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (5000 * (1 - (0.05 * _global.masonry))); _root.repairRate++; } break; case 4 : if (_global.gold >= (10000 * (1 - (0.05 * _global.masonry)))) { _global.gold = _global.gold - (10000 * (1 - (0.05 * _global.masonry))); _root.repairRate++; } break; } _parent.repairRateTxt = _root.repairRate; if (oldy < _root.repairRate) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = ("--- TOWER UPGRADE ---\rTower Repair Rate\rNow " + (_root.repairRate + 1)) + "HP Per Sec!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Increase Tower Repair Rate"; switch (_root.repairRate) { case 0 : _root.icondescriptions.ability_txt.text = Math.round(200 * (1 - (0.05 * _global.masonry))) + "P - Upgrade Tower Repair Rate by +1 HP Per Second"; break; case 1 : _root.icondescriptions.ability_txt.text = Math.round(1000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Repair Rate by +2 HP Per Second"; break; case 2 : _root.icondescriptions.ability_txt.text = Math.round(2500 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Repair Rate by +3 HP Per Second"; break; case 3 : _root.icondescriptions.ability_txt.text = Math.round(5000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Repair Rate by +4 HP Per Second"; break; case 4 : _root.icondescriptions.ability_txt.text = Math.round(10000 * (1 - (0.05 * _global.masonry))) + "GP - Upgrade Tower Repair Rate by +5 HP Per Second"; break; default : _root.icondescriptions.ability_txt.text = "Upgrade Tower Repair Rate is MAXED OUT"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2026 MovieClip [upunitoptions] Frame 1
on (release) { var oldy = _root.meleeWeapons; if (_global.gold >= ((((Math.pow(2, _root.meleeWeapons) + 1) + _root.meleeWeapons) * 200) * (1 - (0.05 * _global.training)))) { _global.gold = _global.gold - ((((Math.pow(2, _root.meleeWeapons) + 1) + _root.meleeWeapons) * 200) * (1 - (0.05 * _global.training))); _root.meleeWeapons++; } _parent.mDamageTxt = _root.meleeWeapons; if (oldy < _root.meleeWeapons) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- UNIT UPGRADE ---\rMelee Unit\rDamage Increased!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Upgrade Melee Units Attack"; _root.icondescriptions.ability_txt.text = ((Math.round((((Math.pow(2, _root.meleeWeapons) + 1) + _root.meleeWeapons) * 200) * (1 - (0.05 * _global.training))) + "GP - Upgrade Melee Damage [+") + ((_root.meleeWeapons + 1) * 20)) + "%] (Slave, Soldier, Assassin and Worg Rider)"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2026 MovieClip [upunitoptions] Frame 1
on (release) { var oldy = _root.meleeArmor; if (_global.gold >= ((((Math.pow(2, _root.meleeArmor) + 1) + _root.meleeArmor) * 200) * (1 - (0.05 * _global.training)))) { _global.gold = _global.gold - ((((Math.pow(2, _root.meleeArmor) + 1) + _root.meleeArmor) * 200) * (1 - (0.05 * _global.training))); _root.meleeArmor++; } _parent.mArmorTxt = _root.meleeArmor; if (oldy < _root.meleeArmor) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- UNIT UPGRADE ---\rMelee Unit\rArmor Increased!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Upgrade Melee Unit's Armour"; _root.icondescriptions.ability_txt.text = ((Math.round((((Math.pow(2, _root.meleeArmor) + 1) + _root.meleeArmor) * 200) * (1 - (0.05 * _global.training))) + "GP - Upgrade Melee Armor [+") + ((_root.meleeArmor + 1) * 1.5)) + "] (Slave, Soldier, Assassin and Worg Rider)"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2026 MovieClip [upunitoptions] Frame 1
on (release) { var oldy = _root.bowDamage; if (_global.gold >= ((((Math.pow(2, _root.bowDamage) + 1) + _root.bowDamage) * 200) * (1 - (0.05 * _global.training)))) { _global.gold = _global.gold - ((((Math.pow(2, _root.bowDamage) + 1) + _root.bowDamage) * 200) * (1 - (0.05 * _global.training))); _root.bowDamage++; } _parent.rDamageTxt = _root.bowDamage; if (oldy < _root.bowDamage) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- UNIT UPGRADE ---\rRanged Unit\rDamage Increased!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Upgrade Ranged Damage(Non-Fire)"; _root.icondescriptions.ability_txt.text = ((Math.round((((Math.pow(2, _root.bowDamage) + 1) + _root.bowDamage) * 200) * (1 - (0.05 * _global.training))) + "GP - Upgrade Ranged Damage [+") + ((_root.bowDamage + 1) * 20)) + "%] (Archer and Spider Rider)"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2026 MovieClip [upunitoptions] Frame 1
on (release) { var oldy = _root.rangedArmor; if (_global.gold >= ((((Math.pow(2, _root.rangedArmor) + 1) + _root.rangedArmor) * 200) * (1 - (0.05 * _global.training)))) { _global.gold = _global.gold - ((((Math.pow(2, _root.rangedArmor) + 1) + _root.rangedArmor) * 200) * (1 - (0.05 * _global.training))); _root.rangedArmor++; } _parent.rArmorTxt = _root.rangedArmor; if (oldy < _root.rangedArmor) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- UNIT UPGRADE ---\rRanged Unit\rArmor Increased!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Upgrade Ranged Armor"; _root.icondescriptions.ability_txt.text = ((Math.round((((Math.pow(2, _root.rangedArmor) + 1) + _root.rangedArmor) * 200) * (1 - (0.05 * _global.training))) + "GP - Upgrade Ranged Armor [+") + ((_root.rangedArmor + 1) * 1.5)) + "] (Archer, Wizard and Spider Rider)"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2026 MovieClip [upunitoptions] Frame 1
on (release) { var oldy = _root.fireballSpell; if (_global.gold >= ((((Math.pow(2, _root.fireballSpell) + 1) + _root.fireballSpell) * 250) * (1 - (0.05 * _global.training)))) { _global.gold = _global.gold - ((((Math.pow(2, _root.fireballSpell) + 1) + _root.fireballSpell) * 250) * (1 - (0.05 * _global.training))); _root.fireballSpell++; } _parent.fireballTxt = _root.fireballSpell; if (oldy < _root.fireballSpell) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- UNIT UPGRADE ---\rWizard Unit\rFireball Upgraded!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Upgrade Fire Attacks"; _root.icondescriptions.ability_txt.text = ((Math.round((((Math.pow(2, _root.fireballSpell) + 1) + _root.fireballSpell) * 250) * (1 - (0.05 * _global.training))) + "GP - Upgrade Wizard FireBall and Dragon Breath, Increases: Damage, Blast Radius, Size and Force [+") + ((_root.fireballSpell + 1) * 25)) + "%]"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2026 MovieClip [upunitoptions] Frame 1
on (release) { var oldy = _root.drakeGrow; if (_global.gold >= ((((Math.pow(2, _root.drakeGrow) + 1) + _root.drakeGrow) * 1200) * (1 - (0.05 * _global.training)))) { _global.gold = _global.gold - ((((Math.pow(2, _root.drakeGrow) + 1) + _root.drakeGrow) * 1200) * (1 - (0.05 * _global.training))); _root.drakeGrow++; } _parent.drakeGrowTxt = _root.drakeGrow; if (oldy < _root.drakeGrow) { _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- UNIT UPGRADE ---\rDrake Unit\rIs More Powerful!"; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Upgrade Drake Greatness(Size)"; _root.icondescriptions.ability_txt.text = ((Math.round((((Math.pow(2, _root.drakeGrow) + 1) + _root.drakeGrow) * 1200) * (1 - (0.05 * _global.training))) + "GP - Great Drake +") + (_root.drakeGrow + 1)) + "1, Increases the Damage, Size, Health and Armor of the Fire Drake"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2026 MovieClip [upunitoptions] Frame 1
on (release) { if ((_global.gold >= 10000) and (_root.elitelionriderexp > 100000)) { _global.gold = _global.gold - 10000; _root.elitelionriderexp = 40000; _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- UNIT UPGRADE ---\rLion Riders are now\rElite Lion Riders!"; _parent.elitetick.gotoAndStop(2); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Research Elite Lion Riders"; if (_root.elitelionriderexp > 100000) { _root.icondescriptions.ability_txt.text = "10,000GP - Upgrade Lion Riders to Elite Lion Riders, stronger, faster and more resilient in battle."; } else { _root.icondescriptions.ability_txt.text = "Elite Lion Riders is already researched."; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2026 MovieClip [upunitoptions] Frame 1
on (release) { if ((_global.gold >= 50000) and (_root.shadowdemon2 == false)) { _global.gold = _global.gold - 50000; _root.shadowdemon2 = true; _root.attachMovie("unlockedtxt", "unlockedtxt", 301); _root.unlockedtxt._x = 200; _root.unlockedtxt._y = 200; _root.unlockedtxt.lockedtxt = "--- UNIT UPGRADE ---\rShadow Demon has now become\rInfernal Shadow Demon!"; _parent.demontick.gotoAndStop(2); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Research Infernal Shadow Demon"; if (_root.shadowdemon2 == false) { _root.icondescriptions.ability_txt.text = "50,000GP - Upgrade Shadow Demon to Infernal Shadow Demon, stronger, faster and more resilient in battle."; } else { _root.icondescriptions.ability_txt.text = "Infernal Shadow Demon is already researched."; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_root.mightyfist) { if (_root.fistcharge < 1) { _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip6 = 1; _root.fiston = true; _root.game.attachMovie("mightyfist", "mightyfist", 2222221); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Mighty Fist"; if (_root.experience >= 10000) { _root.icondescriptions.ability_txt.text = "Mighty Fist comes down from heaven to smash opponents!"; } else { _root.icondescriptions.ability_txt.text = "Mighty Fist [LOCKED] - Requires 10,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_root.storm) { if (_root.stormcharge < 1) { _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip7 = 1; _root.lightningstorm = true; _root.lightningcount = 0; } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Lightning Storm"; if (_root.experience >= 25000) { _root.icondescriptions.ability_txt.text = "Calls down a Lighning Storm to create havoc in the enemies ranks!"; } else { _root.icondescriptions.ability_txt.text = "Lightning Storm [LOCKED] - Requires 25,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_root.experience >= 50000) { if (_root.catapultcharge < 1) { _root.addtocue(1, "catapult"); _root.catapultcharge = 4000; _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip9 = 1; } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Mighty Battle Catapult"; if (_root.experience >= 50000) { _root.icondescriptions.ability_txt.text = "Construct and Issue a Mighty Battle Catapult - Attacks Enemy Tower Only!"; } else { _root.icondescriptions.ability_txt.text = "Mighty Battle Catapult [LOCKED] - Requires 50,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_root.experience >= 100000) { if (_root.shadowdemoncharge < 1) { _root.addtocue(1, "shadowdemon"); _root.shadowdemoncharge = 5000; } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Summon Shadow Demon"; if (_root.experience >= 100000) { _root.icondescriptions.ability_txt.text = "Summon Shadow Demon - Powerful being from the afterlife - Strong Melee Unit!"; } else { _root.icondescriptions.ability_txt.text = "Summon Shadow Demon [LOCKED] - Requires 100,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_root.omegafist) { if (_root.omegafistcharge < 1) { _root.omegafiston = true; _root.game.attachMovie("omegafist", "mightyfist", 2222221); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Omega Fist"; if (_root.experience >= 200000) { _root.icondescriptions.ability_txt.text = "Omega Fist comes down from heaven [10x More Powerful than Mighty Fist]"; } else { _root.icondescriptions.ability_txt.text = "Omega Fist [LOCKED] - Requires 200,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_global.meteor > 0) { if (_root.meteor) { if (_root.meteorcharge < 1) { _root.meteorstorm = true; _root.meteorcount = 0; } } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Meteor Storm"; if (_global.meteor > 0) { if (_root.experience >= 300000) { _root.icondescriptions.ability_txt.text = "Ultimate Defense Hail of Meteors on your half of the field"; } else { _root.icondescriptions.ability_txt.text = "Meteor Storm [LOCKED] - Requires 300,000 Experience"; } } else { _root.icondescriptions.ability_txt.text = "Meteor Storm [LOCKED] - Requires Spell Research"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_global.grow > 0) { if (_root.grow) { if (_root.growcharge < 1) { _root.growon = true; _root.growcount = 0; _root.game.attachMovie("growspell", "growspell", 2222221); } } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Grow Spell"; if (_global.grow > 0) { if (_root.experience >= 150000) { _root.icondescriptions.ability_txt.text = "Grow Spell - Increases the attack, health and size of your units."; } else { _root.icondescriptions.ability_txt.text = "Grow Spell [LOCKED] - Requires 150,000 Experience"; } } else { _root.icondescriptions.ability_txt.text = "Grow Spell [LOCKED] - Requires Speal Research"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_global.bloodlust > 0) { if (_root.bloodlustcharge < 1) { _root.bloodlusttimer = 1000; _root.bloodluston = true; _root.bloodlustcharge = 6000; _root.game.attachMovie("bloodlustspell", "bloodlustspell", 12601); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Blood Lust"; if (_global.bloodlust > 0) { if (_root.experience >= 75000) { _root.icondescriptions.ability_txt.text = "Blood Lust Spell - Increases the attack damage of all your units temporarily."; } else { _root.icondescriptions.ability_txt.text = "Blood Lust Spell [LOCKED] - Requires 75,000 Experience"; } } else { _root.icondescriptions.ability_txt.text = "Blood Lust Spell [LOCKED] - Requires Spell Research"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2032 MovieClip [spelloptions] Frame 1
on (release) { if (_global.heal > 0) { if (_root.healcharge < 1) { _root.healtimer = 1000; _root.healon = true; _root.healcharge = 6000; _root.game.attachMovie("healspell", "healspell", 12602); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Heal Spell"; if (_global.heal > 0) { if (_root.experience >= 40000) { _root.icondescriptions.ability_txt.text = "Heal Spell - Heals all your units +50hp per second."; } else { _root.icondescriptions.ability_txt.text = "Heal Spell [LOCKED] - Requires 40,000 Experience"; } } else { _root.icondescriptions.ability_txt.text = "Heal Spell [LOCKED] - Requires Spell Research"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Symbol 2052 MovieClip [herooptions] Frame 1
stop();
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 1
on (release) { if (_root.heroflee) { _root.char[_root.heronumber].xspeed = -_root.char[_root.heronumber].xspeed; _root.game["unit" + _root.heronumber]._xscale = -90; _root.game["unit" + _root.heronumber].gotoAndPlay(1); _root.heroflee = false; } else if (_root.rivival < 1) { _root.createunit(1, "hero"); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Release Hero to Battle"; if (_root.experience > 6000) { _root.icondescriptions.ability_txt.text = "Call clan chief to come out to battle!"; } else { _root.icondescriptions.ability_txt.text = "Clan Chief [LOCKED] - 6000XP Required"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 1
on (release) { _root.fleeing(1); } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Recall Hero to Tower"; _root.icondescriptions.ability_txt.text = "Hero will begin the journey back to the tower to rest until ready to fight again"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 1
on (release) { if (_root.stompdown < 1) { _root.herostomp(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Battle Slam"; if (_root.herolvl > 1) { _root.icondescriptions.ability_txt.text = "Hero will slam the ground stunning all nearby ground enemy units and doing 50hp damage."; } else { _root.icondescriptions.ability_txt.text = "Battle Slam [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 1
on (release) { if (_root.knockon < 1) { _root.Knocking(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Knock Back"; if (_root.herolvl > 2) { _root.icondescriptions.ability_txt.text = "Knock Back - For a short time the hero can smash their oppenents into the air or down to the ground"; } else { _root.icondescriptions.ability_txt.text = "Knock Back [LOCKED] - Requires a Level 3 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 1
on (release) { if (_root.furyfirecharge < 1) { _root.furyfirecount = 500; _root.furyfirecharge = 3000; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Fury Fire"; if (_root.herolvl > 3) { _root.icondescriptions.ability_txt.text = "Fury Fire - Hero shoots rapid fireballs for a short time!"; } else { _root.icondescriptions.ability_txt.text = "Fury Fire [LOCKED] - Requires a Level 4 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 2
on (release) { if (_root.shieldon < 1) { _root.shielding(); } } on (rollOver) { _root.attachMovie("optionslabel", "optionslabel", 24); _root.optionslabel._x = 15; _root.optionslabel._y = 420; if (_root.herolvl > 1) { _root.optionslabel.olabel = "Makes the hero invunerable to all attack damage for a short time."; } else { _root.optionslabel.olabel = "Invincibility [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.optionslabel.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 2
on (release) { if (_root.bloodon < 1) { _root.bloodlusting(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Blood Lust"; if (_root.herolvl > 2) { _root.icondescriptions.ability_txt.text = "Blood Lust - Hero is filled with anger, they moves faster and attacks increase in damage!"; } else { _root.icondescriptions.ability_txt.text = "Blood Lust [LOCKED] - Requires a Level 3 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 3
on (release) { if (_root.stompdown < 1) { _root.herostomp(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Battle Slam"; if (_root.herolvl > 1) { _root.icondescriptions.ability_txt.text = "Hero will slam the ground stunning all nearby ground enemy units and doing 50hp damage."; } else { _root.icondescriptions.ability_txt.text = "Battle Slam [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 4
on (release) { if (_root.morphon < 1) { _root.morphing(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Lion Morph"; if (_root.herolvl > 2) { _root.icondescriptions.ability_header.text = "Lion Morph - Faster Attacking and Speed, Does more damage but takes more Damage aswell!"; } else { _root.icondescriptions.ability_header.text = "Lion Morph [LOCKED] - Requires a Level 3 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 5
on (release) { if (_root.bladefurry < 1) { _root.bladefurryon = true; _root.bladefurrycount = 500; _root.bladefurry = 1500; } } on (rollOver) { _root.attachMovie("optionslabel", "optionslabel", 24); _root.optionslabel._x = 15; _root.optionslabel._y = 420; if (_root.herolvl > 1) { _root.optionslabel.olabel = "Blade Whirl - Significantly Increase Hero Attack Rate!"; } else { _root.optionslabel.olabel = "Blade Whirl [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.optionslabel.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 5
on (release) { if (_root.bloodon < 1) { _root.bloodlusting(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Blood Lust"; if (_root.herolvl > 2) { _root.icondescriptions.ability_txt.text = "Blood Lust - Hero is filled with anger, they moves faster and attacks increase in damage!"; } else { _root.icondescriptions.ability_txt.text = "Blood Lust [LOCKED] - Requires a Level 3 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 5
on (release) { if (_root.furyfirecharge < 1) { _root.furyfirecount = 500; _root.furyfirecharge = 3000; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Flying Blades"; if (_root.herolvl > 3) { _root.icondescriptions.ability_txt.text = "Flying Blades - Hero throws razor sharp spinning blades in rapid succession!"; } else { _root.icondescriptions.ability_txt.text = "Flying Blades [LOCKED] - Requires a Level 4 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 6
on (release) { if (_root.stompdown < 1) { _root.herostomp(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Battle Slam"; if (_root.herolvl > 1) { _root.icondescriptions.ability_txt.text = "Hero will slam the ground stunning all nearby ground enemy units and doing 50hp damage."; } else { _root.icondescriptions.ability_txt.text = "Battle Slam [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2052 MovieClip [herooptions] Frame 6
on (release) { if (_root.furyfirecharge < 1) { _root.furyfirecount = 500; _root.furyfirecharge = 3000; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Fury Fire"; if (_root.herolvl > 3) { _root.icondescriptions.ability_txt.text = "Fury Fire - Hero shoots rapid fireballs for a short time!"; } else { _root.icondescriptions.ability_txt.text = "Fury Fire [LOCKED] - Requires a Level 4 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Symbol 2062 MovieClip [herooptionsdash] Frame 1
stop();
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 1
on (release) { if (_root.stompdown < 1) { _root.herostomp(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Battle Slam"; if (_root.herolvl > 1) { _root.icondescriptions.ability_txt.text = "Hero will slam the ground stunning all nearby ground enemy units and doing 50hp damage."; } else { _root.icondescriptions.ability_txt.text = "Battle Slam [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 1
on (release) { if (_root.knockon < 1) { _root.Knocking(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Knock Back"; if (_root.herolvl > 2) { _root.icondescriptions.ability_txt.text = "Knock Back - For a short time the hero can smash their oppenents into the air or down to the ground"; } else { _root.icondescriptions.ability_txt.text = "Knock Back [LOCKED] - Requires a Level 3 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 1
on (release) { if (_root.furyfirecharge < 1) { _root.furyfirecount = 500; _root.furyfirecharge = 3000; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Fury Fire"; if (_root.herolvl > 3) { _root.icondescriptions.ability_txt.text = "Fury Fire - Hero shoots rapid fireballs for a short time!"; } else { _root.icondescriptions.ability_txt.text = "Fury Fire [LOCKED] - Requires a Level 4 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 2
on (release) { if (_root.shieldon < 1) { _root.shielding(); } } on (rollOver) { _root.attachMovie("optionslabel", "optionslabel", 24); _root.optionslabel._x = 15; _root.optionslabel._y = 420; if (_root.herolvl > 1) { _root.optionslabel.olabel = "Makes the hero invunerable to all attack damage for a short time."; } else { _root.optionslabel.olabel = "Invincibility [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.optionslabel.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 2
on (release) { if (_root.bloodon < 1) { _root.bloodlusting(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Blood Lust"; if (_root.herolvl > 2) { _root.icondescriptions.ability_txt.text = "Blood Lust - Hero is filled with anger, they moves faster and attacks increase in damage!"; } else { _root.icondescriptions.ability_txt.text = "Blood Lust [LOCKED] - Requires a Level 3 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 3
on (release) { if (_root.stompdown < 1) { _root.herostomp(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Battle Slam"; if (_root.herolvl > 1) { _root.icondescriptions.ability_txt.text = "Hero will slam the ground stunning all nearby ground enemy units and doing 50hp damage."; } else { _root.icondescriptions.ability_txt.text = "Battle Slam [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 4
on (release) { if (_root.morphon < 1) { _root.morphing(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Lion Morph"; if (_root.herolvl > 2) { _root.icondescriptions.ability_header.text = "Lion Morph - Faster Attacking and Speed, Does more damage but takes more Damage aswell!"; } else { _root.icondescriptions.ability_header.text = "Lion Morph [LOCKED] - Requires a Level 3 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 5
on (release) { if (_root.bladefurry < 1) { _root.bladefurryon = true; _root.bladefurrycount = 500; _root.bladefurry = 1500; } } on (rollOver) { _root.attachMovie("optionslabel", "optionslabel", 24); _root.optionslabel._x = 15; _root.optionslabel._y = 420; if (_root.herolvl > 1) { _root.optionslabel.olabel = "Blade Whirl - Significantly Increase Hero Attack Rate!"; } else { _root.optionslabel.olabel = "Blade Whirl [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.optionslabel.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 5
on (release) { if (_root.bloodon < 1) { _root.bloodlusting(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Blood Lust"; if (_root.herolvl > 2) { _root.icondescriptions.ability_txt.text = "Blood Lust - Hero is filled with anger, they moves faster and attacks increase in damage!"; } else { _root.icondescriptions.ability_txt.text = "Blood Lust [LOCKED] - Requires a Level 3 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 5
on (release) { if (_root.furyfirecharge < 1) { _root.furyfirecount = 500; _root.furyfirecharge = 3000; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Flying Blades"; if (_root.herolvl > 3) { _root.icondescriptions.ability_txt.text = "Flying Blades - Hero throws razor sharp spinning blades in rapid succession!"; } else { _root.icondescriptions.ability_txt.text = "Flying Blades [LOCKED] - Requires a Level 4 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 6
on (release) { if (_root.stompdown < 1) { _root.herostomp(); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Battle Slam"; if (_root.herolvl > 1) { _root.icondescriptions.ability_txt.text = "Hero will slam the ground stunning all nearby ground enemy units and doing 50hp damage."; } else { _root.icondescriptions.ability_txt.text = "Battle Slam [LOCKED] - Requires a Level 2 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2062 MovieClip [herooptionsdash] Frame 6
on (release) { if (_root.furyfirecharge < 1) { _root.furyfirecount = 500; _root.furyfirecharge = 3000; } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Fury Fire"; if (_root.herolvl > 3) { _root.icondescriptions.ability_txt.text = "Fury Fire - Hero shoots rapid fireballs for a short time!"; } else { _root.icondescriptions.ability_txt.text = "Fury Fire [LOCKED] - Requires a Level 4 Hero"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2063 MovieClip [herodashboard] Frame 1
on (release) { if (_root.heroflee) { _root.char[_root.heronumber].xspeed = -_root.char[_root.heronumber].xspeed; _root.game["unit" + _root.heronumber]._xscale = -90; _root.game["unit" + _root.heronumber].gotoAndPlay(1); _root.heroflee = false; } else if (_root.rivival < 1) { _root.createunit(1, "hero"); } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Release Hero to Battle"; if (_root.experience > 6000) { _root.icondescriptions.ability_txt.text = "Call clan chief to come out to battle!"; } else { _root.icondescriptions.ability_txt.text = "Clan Chief [LOCKED] - 6000XP Required"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2063 MovieClip [herodashboard] Frame 1
on (release) { _root.fleeing(1); } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Recall Hero to Tower"; _root.icondescriptions.ability_txt.text = "Hero will begin the journey back to the tower to rest until ready to fight again"; } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Symbol 2153 MovieClip [chief4] Frame 20
gotoAndPlay (1);
Symbol 2153 MovieClip [chief4] Frame 61
stop();
Symbol 2153 MovieClip [chief4] Frame 111
stop();
Symbol 2210 MovieClip [chief4b] Frame 9
gotoAndPlay (1);
Symbol 2210 MovieClip [chief4b] Frame 61
stop();
Symbol 2210 MovieClip [chief4b] Frame 109
stop();
Symbol 2286 MovieClip [battletroll] Frame 17
gotoAndPlay (1);
Symbol 2286 MovieClip [battletroll] Frame 60
stop();
Symbol 2286 MovieClip [battletroll] Frame 108
stop();
Symbol 2286 MovieClip [battletroll] Frame 161
stop();
Symbol 2407 MovieClip [chief5] Frame 12
gotoAndPlay (1);
Symbol 2407 MovieClip [chief5] Frame 63
stop();
Symbol 2407 MovieClip [chief5] Frame 116
stop();
Symbol 2407 MovieClip [chief5] Frame 169
gotoAndStop (64);
Symbol 2489 MovieClip [chief6] Frame 11
gotoAndPlay (1);
Symbol 2489 MovieClip [chief6] Frame 66
stop();
Symbol 2489 MovieClip [chief6] Frame 113
stop();
Symbol 2601 MovieClip [golem] Frame 24
gotoAndPlay (1);
Symbol 2601 MovieClip [golem] Frame 71
stop();
Symbol 2601 MovieClip [golem] Frame 111
atop();
Symbol 2660 MovieClip [meteor] Frame 1
play(); play();
Symbol 2667 MovieClip [spinningblade] Frame 1
hb._visible = false;
Symbol 2672 MovieClip [poisonwind] Frame 6
stop(); this.removeMovieClip();
Symbol 2696 MovieClip [wingeddemon] Frame 16
gotoAndPlay (1);
Symbol 2696 MovieClip [wingeddemon] Frame 57
stop();
Symbol 2696 MovieClip [wingeddemon] Frame 106
stop();
Symbol 2764 MovieClip [UndeadKnight] Frame 10
gotoAndPlay (2);
Symbol 2764 MovieClip [UndeadKnight] Frame 63
stop();
Symbol 2764 MovieClip [UndeadKnight] Frame 111
stop();
Symbol 2805 MovieClip [ChampionKnight] Frame 13
gotoAndPlay (1);
Symbol 2805 MovieClip [ChampionKnight] Frame 58
stop();
Symbol 2805 MovieClip [ChampionKnight] Frame 105
stop();
Instance of Symbol 216 MovieClip [menubutton] in Symbol 2984 MovieClip [Tip] Frame 2
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.pausegame = false; _parent.removeMovieClip(); }
Instance of Symbol 503 MovieClip [tickbox] "ms" in Symbol 2984 MovieClip [Tip] Frame 2
on (release) { if (_global.tips == true) { this.gotoAndStop(3); _global.tips = false; } else { this.gotoAndStop(2); _global.tips = true; } }
Instance of Symbol 544 MovieClip in Symbol 2984 MovieClip [Tip] Frame 12
on (press) { getURL ("http://www.goblinarena.com/clan-wars-2-return-of-the-humans.php", blank); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 2984 MovieClip [Tip] Frame 12
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _parent.gotoAndStop(13); }
Instance of Symbol 2971 MovieClip "gametitlepic2" in Symbol 2984 MovieClip [Tip] Frame 13
on (press) { getURL ("http://www.goblinarena.com/clan-wars-2-return-of-the-humans.php", blank); }
Instance of Symbol 216 MovieClip [menubutton] in Symbol 2984 MovieClip [Tip] Frame 13
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _parent.removeMovieClip(); }
Symbol 2990 MovieClip [spellAvailability] Frame 1
stop();
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 1
on (release) { if (_root.omegafist) { if (_root.omegafistcharge < 1) { _root.omegafiston = true; _root.game.attachMovie("omegafist", "mightyfist", 2222221); _root.icondescriptions.removeMovieClip(); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Omega Fist"; if (_root.experience >= 200000) { _root.icondescriptions.ability_txt.text = "Omega Fist comes down from heaven [10x More Powerful than Mighty Fist]"; } else { _root.icondescriptions.ability_txt.text = "Omega Fist [LOCKED] - Requires 200,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 2
on (release) { if (_root.experience >= 100000) { if (_root.shadowdemoncharge < 1) { _root.addtocue(1, "shadowdemon"); _root.shadowdemoncharge = 5000; _root.icondescriptions.removeMovieClip(); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Summon Shadow Demon"; if (_root.experience >= 100000) { _root.icondescriptions.ability_txt.text = "Summon Shadow Demon - Powerful being from the afterlife - Strong Melee Unit!"; } else { _root.icondescriptions.ability_txt.text = "Summon Shadow Demon [LOCKED] - Requires 100,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 3
on (release) { if (_root.experience >= 50000) { if (_root.catapultcharge < 1) { _root.addtocue(1, "catapult"); _root.catapultcharge = 4000; _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip9 = 1; _root.icondescriptions.removeMovieClip(); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Mighty Battle Catapult"; if (_root.experience >= 50000) { _root.icondescriptions.ability_txt.text = "Construct and Issue a Mighty Battle Catapult - Attacks Enemy Tower Only!"; } else { _root.icondescriptions.ability_txt.text = "Mighty Battle Catapult [LOCKED] - Requires 50,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 4
on (release) { if (_root.storm) { if (_root.stormcharge < 1) { _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip7 = 1; _root.lightningstorm = true; _root.lightningcount = 0; _root.icondescriptions.removeMovieClip(); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Lightning Storm"; if (_root.experience >= 25000) { _root.icondescriptions.ability_txt.text = "Calls down a Lighning Storm to create havoc in the enemies ranks!"; } else { _root.icondescriptions.ability_txt.text = "Lightning Storm [LOCKED] - Requires 25,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 5
on (release) { if (_root.mightyfist) { if (_root.fistcharge < 1) { _root.pausegame = false; _root.Tip.removeMovieClip(); _global.tip6 = 1; _root.fiston = true; _root.game.attachMovie("mightyfist", "mightyfist", 2222221); _root.icondescriptions.removeMovieClip(); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Mighty Fist"; if (_root.experience >= 10000) { _root.icondescriptions.ability_txt.text = "Mighty Fist comes down from heaven to smash opponents!"; } else { _root.icondescriptions.ability_txt.text = "Mighty Fist [LOCKED] - Requires 10,000 Experience"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 6
on (release) { if (_global.meteor > 0) { if (_root.meteor) { if (_root.meteorcharge < 1) { _root.meteorstorm = true; _root.meteorcount = 0; _root.icondescriptions.removeMovieClip(); } } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Meteor Storm"; if (_global.meteor > 0) { if (_root.experience >= 300000) { _root.icondescriptions.ability_txt.text = "Ultimate Defense Hail of Meteors on your half of the field"; } else { _root.icondescriptions.ability_txt.text = "Meteor Storm [LOCKED] - Requires 300,000 Experience"; } } else { _root.icondescriptions.ability_txt.text = "Meteor Storm [LOCKED] - Requires Spell Research"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 7
on (release) { if (_global.grow > 0) { if (_root.grow) { if (_root.growcharge < 1) { _root.growon = true; _root.growcount = 0; _root.game.attachMovie("growspell", "growspell", 2222221); _root.icondescriptions.removeMovieClip(); } } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Grow Spell"; if (_global.grow > 0) { if (_root.experience >= 150000) { _root.icondescriptions.ability_txt.text = "Grow Spell - Increases the attack, health and size of your units."; } else { _root.icondescriptions.ability_txt.text = "Grow Spell [LOCKED] - Requires 150,000 Experience"; } } else { _root.icondescriptions.ability_txt.text = "Grow Spell [LOCKED] - Requires Speal Research"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 8
on (release) { if (_global.bloodlust > 0) { if (_root.bloodlustcharge < 1) { _root.bloodlusttimer = 1000; _root.bloodluston = true; _root.bloodlustcharge = 6000; _root.game.attachMovie("bloodlustspell", "bloodlustspell", 12601); _root.icondescriptions.removeMovieClip(); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Blood Lust"; if (_global.bloodlust > 0) { if (_root.experience >= 75000) { _root.icondescriptions.ability_txt.text = "Blood Lust Spell - Increases the attack damage of all your units temporarily."; } else { _root.icondescriptions.ability_txt.text = "Blood Lust Spell [LOCKED] - Requires 75,000 Experience"; } } else { _root.icondescriptions.ability_txt.text = "Blood Lust Spell [LOCKED] - Requires Spell Research"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Instance of Symbol 1164 MovieClip [gamebutton] in Symbol 2990 MovieClip [spellAvailability] Frame 9
on (release) { if (_global.heal > 0) { if (_root.healcharge < 1) { _root.healtimer = 1000; _root.healon = true; _root.healcharge = 6000; _root.game.attachMovie("healspell", "healspell", 12602); _root.icondescriptions.removeMovieClip(); } } } on (rollOver) { _root.attachMovie("abilitybox2", "icondescriptions", 77777); _root.icondescriptions._x = 50; _root.icondescriptions._y = 335; _root.icondescriptions.ability_header.text = "Heal Spell"; if (_global.heal > 0) { if (_root.experience >= 40000) { _root.icondescriptions.ability_txt.text = "Heal Spell - Heals all your units +50hp per second."; } else { _root.icondescriptions.ability_txt.text = "Heal Spell [LOCKED] - Requires 40,000 Experience"; } } else { _root.icondescriptions.ability_txt.text = "Heal Spell [LOCKED] - Requires Spell Research"; } } on (rollOut) { _root.icondescriptions.removeMovieClip(); }
Symbol 2991 MovieClip [starsparkle] Frame 2
var xstr = []; var ystr = []; var galpha = 100; var limit = []; var i = 0; while (i < 15) { this.attachMovie("star_mc", "bp" + i, 10000 + i); xstr[i] = (Math.random() * 6) - 3; ystr[i] = Math.random() * 4; limit[i] = (Math.random() * 120) + 150; this["bp" + i]._x = (Math.random() * 6) - 3; this["bp" + i]._y = (Math.random() * 8) + 8; this["bp" + i]._xscale = (Math.random() * 600) + 300; this["bp" + i]._yscale = (Math.random() * 600) + 300; i++; }
Symbol 2991 MovieClip [starsparkle] Frame 4
if (galpha > 1) { galpha = galpha - 2; var i = 0; while (i < 15) { if (this["bp" + i]._y < limit[i]) { this["bp" + i]._x = this["bp" + i]._x + xstr[i]; this["bp" + i]._y = this["bp" + i]._y - ystr[i]; this["bp" + i]._rotation = this["bp" + i]._rotation + 5; ystr[i] = ystr[i] - 0.4; } this["bp" + i]._alpha = galpha; i++; } gotoAndPlay (3); } else { this.swapDepths(1); var i = 0; while (i < 15) { this["bp" + i].swapDepths(1); this["bp" + i].removeMovieClip(); this["bp" + i].removeMovieClip(); i++; } this.removeMovieClip(); gotoAndStop (1); }
Symbol 3021 MovieClip [selectlevel] Frame 1
stop();
Symbol 3024 MovieClip [selectlevel2] Frame 1
stop();
Symbol 3051 MovieClip [levelscreenshot] Frame 1
stop();
Symbol 3074 MovieClip [icon_wisdom] Frame 2
stop();
Symbol 3078 MovieClip [icon_presence] Frame 2
stop();
Symbol 3080 MovieClip [icon_criticalstrike] Frame 2
stop();
Symbol 3083 MovieClip [icon_heroxpgain] Frame 2
stop();
Symbol 3086 MovieClip [icon_vampire] Frame 2
stop();
Symbol 3105 MovieClip [icon_health] Frame 2
stop();
Symbol 3106 MovieClip [icon_assassin] Frame 2
stop();
Symbol 3107 MovieClip [icon_lionrider] Frame 2
stop();
Symbol 3108 MovieClip [icon_dragonrider] Frame 2
stop();
Symbol 3109 MovieClip [icon_troll] Frame 2
stop();
Symbol 3110 MovieClip [icon_golem] Frame 2
stop();
Symbol 3111 MovieClip [icon_fistresearch] Frame 2
stop();
Symbol 3112 MovieClip [icon_grow] Frame 2
stop();
Symbol 3113 MovieClip [icon_meteor] Frame 2
stop();
Symbol 3114 MovieClip [icon_bloodlust] Frame 2
stop();
Symbol 3115 MovieClip [icon_heal] Frame 2
stop();

Library Items

Symbol 1 Font [Font 2]Used by:524 525 562 564 591 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1717 1722 1728 1732 1733 1738 1739 2001 2002 2005 2008 2011 2015 2016 2021 2022 2023 2024 2058 2059 2060 2061 2669 3059 3070 3072
Symbol 2 Font [Font 1]Used by:168 169 176 177 200 202 387 404 405 421 422 461 462 463 464 465 466 467 480 484 499 504 505 506 512 513 514 515 516 517 520 521 522 523 530 531 536 539 541 553 556 557 562 563 564 567 568 569 570 571 572 579 580 581 582 583 584 587 588 591 592 1183 1185 1186 1694 1695 1696 1697 1698 1701 1702 1709 1710 1711 1712 1713 1714 1715 1716 1717 1721 1722 1723 1728 1730 1731 1732 1736 1737 1738 1741 1742 1743 1744 1745 1749 1750 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1948 1949 1950 1955 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 2054 2055 2056 2057 2058 2059 2060 2061 2069 2669 2670 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2831 2832 2834 2835 2972 2997 2999 3000 3001 3002 3003 3004 3008 3009 3010 3011 3012 3013 3022 3023 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3068 3069 3070 3072 3087 3088 3089 3102 3116 3117 3118 3119 3121 3125 3126 3127 3128 3129 3131 3132
Symbol 3 Sound [worker_harvest_wood1]
Symbol 4 Sound [worker_die3]
Symbol 5 Sound [worker_die2]
Symbol 6 Sound [worker_die1]
Symbol 7 Sound [Whoosh]
Symbol 8 Sound [time to pay]
Symbol 9 Sound [powerup_summon_shield_block_01]
Symbol 10 Sound [moan]
Symbol 11 Sound [lion_snarl]
Symbol 12 Sound [lion_moan]
Symbol 13 Sound [lion_growl]
Symbol 14 Sound [Lightnin-Dylan_Hi-8584_hifi]
Symbol 15 Sound [Historyshort]
Symbol 16 Sound [hammer_strike_body_slash_05]
Symbol 17 Sound [future_beast_02_injure_04]
Symbol 18 Sound [fresh meat]
Symbol 19 Sound [Fireball3]
Symbol 20 Sound [Fireball2]
Symbol 21 Sound [Fireball]
Symbol 22 Sound [dragonbreath]
Symbol 23 Sound [daemon_die4]
Symbol 24 Sound [daemon_die3]
Symbol 25 Sound [daemon_die1]
Symbol 26 Sound [crowsound]
Symbol 27 Sound [combat_whoosh_02]
Symbol 28 Sound [click]
Symbol 29 Sound [cannon02]
Symbol 30 Sound [body_fall_floor]
Symbol 31 Sound [behemoth_die4]
Symbol 32 Sound [behemoth_die3]
Symbol 33 Sound [behemoth_die2]
Symbol 34 Sound [behemoth_die1]
Symbol 35 Sound [behemoth_attack1h]
Symbol 36 Sound [behemoth_attack1g]
Symbol 37 Sound [behemoth_attack1f]
Symbol 38 Sound [arrow_hit5]
Symbol 39 Sound [arrow_hit4]
Symbol 40 Sound [arrow_hit3]
Symbol 41 Sound [arrow_hit2]
Symbol 42 Sound [arrow_hit1]
Symbol 43 Sound [archmage_hit2]
Symbol 44 Sound [archmage_die2]
Symbol 45 Sound [archmage_attack24]
Symbol 46 Sound [archmage_attack19]
Symbol 47 Sound [archer_die4]
Symbol 48 Sound [archer_attack1]
Symbol 49 Sound [ahhhh]
Symbol 50 Sound [aexp6]
Symbol 51 Sound [737756_SOUNDDOGS__ex]
Symbol 52 Sound [679151_SOUNDDOGS__fi]
Symbol 53 Sound [466142_SOUNDDOGS_Si]
Symbol 54 Sound [465491_SOUNDDOGS_Ki]
Symbol 55 Sound [214735_SOUNDDOGS_pu]
Symbol 56 Sound [214733_SOUNDDOGS_Or]
Symbol 57 Sound [170422_SOUNDDOGS_sp]
Symbol 58 Sound [130784_SOUNDDOGS_WE]
Symbol 59 Sound [130629_SOUNDDOGS__sw]
Symbol 60 Sound [cinematic_hit_explosion]
Symbol 61 Sound [blood_splat_03]Used by:468
Symbol 62 Sound [blood_splat_04]Used by:468
Symbol 63 Sound [combat_whoosh_04]Used by:468
Symbol 64 Sound [hammer_strike_armor_chain_04]Used by:468
Symbol 65 Sound [547622_SOUNDDOGS__ax]Used by:468
Symbol 66 Bitmap [snow2.jpg]
Symbol 67 Bitmap [snowtexture.jpg]
Symbol 68 Bitmap [smoke_clear.png]
Symbol 69 Bitmap [smoke_black.png]
Symbol 70 Bitmap [rock4.jpg]
Symbol 71 Bitmap [rock3.jpg]
Symbol 72 Bitmap [rock2.jpg]
Symbol 73 Bitmap [grass3.jpg]
Symbol 74 Bitmap [dirt4.jpg]
Symbol 75 Bitmap [dirt3.jpg]Used by:3120
Symbol 76 Bitmap [dirt2.bmp]
Symbol 77 Bitmap [dirt1.jpg]
Symbol 78 FontUsed by:79 1606
Symbol 79 TextUses:78Used by:80
Symbol 80 MovieClip [unlockedherotxt]Uses:79
Symbol 81 ShapeTweeningUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClip [shockwave]Uses:81 82
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [hitbox]Uses:84Used by:87 190 212 674 747 822 885 964 1047 1156 1159 1160 1285 1376 1475 1616 1619 1622 1625 1628 1631 1634 1649 1685 1691 1855 1934 2153 2210 2286 2407 2489 2601 2660 2662 2667 2696 2764 2805
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [poisonball]Uses:85 86
Symbol 88 ShapeTweeningUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [ParticleObj]Uses:88 89
Symbol 91 GraphicUsed by:98
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:98
Symbol 95 GraphicUsed by:96 152 166
Symbol 96 MovieClipUses:95Used by:98 165 166
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:91 94 96 97Used by:109
Symbol 99 GraphicUsed by:108
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClipUses:101Used by:108
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:103 104Used by:108 165
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:99 102 105 106 107Used by:109 166
Symbol 109 MovieClip [Preloader]Uses:98 108Used by:167
Symbol 111 MovieClip [Newgrounds API Classes]Used by:167
Symbol 136 GraphicUsed by:166
Symbol 137 GraphicUsed by:166
Symbol 138 GraphicUsed by:166
Symbol 139 GraphicUsed by:166
Symbol 140 BitmapUsed by:142
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:140 141Used by:153
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:153
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:151 153
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:151
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:151
Symbol 151 MovieClipUses:146 148 150Used by:153
Symbol 152 ButtonUses:95Used by:153
Symbol 153 ButtonUses:142 144 151 146 152Used by:166
Symbol 154 MovieClipUsed by:166
Symbol 155 GraphicUsed by:165
Symbol 156 GraphicUsed by:165
Symbol 157 GraphicUsed by:165
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:165
Symbol 160 GraphicUsed by:164
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:163
Symbol 163 MovieClipUses:162Used by:164
Symbol 164 MovieClipUses:160 163Used by:165
Symbol 165 MovieClipUses:155 96 156 157 159 164 105Used by:166
Symbol 166 MovieClip [FlashAd]Uses:136 137 138 139 153 96 154 108 165 95Used by:167
Symbol 167 MovieClip [APIConnector]Uses:111 166 109
Symbol 168 TextUses:2Used by:170
Symbol 169 TextUses:2Used by:170
Symbol 170 MovieClip [introtxt]Uses:168 169
Symbol 171 MovieClip [groundspatter]
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip [groundchunk]Uses:172
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClip [frame]Uses:174
Symbol 176 EditableTextUses:2Used by:178
Symbol 177 EditableTextUses:2Used by:178
Symbol 178 MovieClip [dmgup]Uses:176 177
Symbol 179 MovieClip [bloodspatter]
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [blooddrop]Uses:180
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip [beacon1]Uses:182
Symbol 184 GraphicUsed by:188
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:185 186Used by:188  Timeline
Symbol 188 MovieClip [loadbar2]Uses:184 187Used by:2032 2052 2062
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClip [cannonball]Uses:85 189Used by:2004 2012
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClip [slaveicon]Uses:191Used by:193
Symbol 193 MovieClip [islave]Uses:192Used by:1998 2984
Symbol 194 GraphicUsed by:199
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [wind]Uses:194 195 196 197 198Used by:Timeline
Symbol 200 EditableTextUses:2Used by:201
Symbol 201 MovieClip [unlockedtxt]Uses:200Used by:Timeline
Symbol 202 TextUses:2Used by:203
Symbol 203 MovieClip [lvlupherotxt]Uses:202Used by:Timeline
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [smashed]Uses:204Used by:Timeline
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:210
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:210
Symbol 210 MovieClip [healthbar]Uses:207 209Used by:2063  Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClip [arrow]Uses:211 85Used by:Timeline
Symbol 213 BitmapUsed by:214 478 481 518 577 585 2994 3123
Symbol 214 GraphicUses:213Used by:215
Symbol 215 MovieClipUses:214Used by:216 2984
Symbol 216 MovieClip [menubutton]Uses:215Used by:485 528 532 542 589 1699 1740 1790 2984  Timeline
Symbol 217 GraphicUsed by:235 362 2068 3074 3078 3086 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115
Symbol 218 GraphicUsed by:234
Symbol 219 GraphicUsed by:234
Symbol 220 GraphicUsed by:234
Symbol 221 SoundUsed by:234
Symbol 222 SoundUsed by:234
Symbol 223 GraphicUsed by:234
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:234
Symbol 226 SoundUsed by:234
Symbol 227 SoundUsed by:234
Symbol 228 SoundUsed by:234
Symbol 229 SoundUsed by:234
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:234
Symbol 232 SoundUsed by:234
Symbol 233 SoundUsed by:234
Symbol 234 MovieClip [ag_intro_mc]Uses:218 219 220 221 222 223 225 226 227 228 229 231 232 233Used by:235
Symbol 235 MovieClip [agscreen]Uses:217 234Used by:Timeline
Symbol 236 GraphicUsed by:240
Symbol 237 GraphicUsed by:240
Symbol 238 GraphicUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClip [sky]Uses:236 237 238 239Used by:Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClipUses:242Used by:292 1543 1600
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:246
Symbol 246 MovieClipUses:245Used by:292 1543
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClipUses:248Used by:292 1543 1600
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:252
Symbol 252 MovieClip [tree]Uses:251Used by:292 1543 1600
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:292 1543 1600
Symbol 256 GraphicUsed by:258
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClip [mountaincurve]Uses:256 257Used by:292 361
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip [deadtree1]Uses:259Used by:292 1543 1600  Timeline
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClip [deadtree2]Uses:261Used by:292 1543  Timeline
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClip [deadtree3]Uses:263Used by:292 1543 1600  Timeline
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClip [deadtree4]Uses:265Used by:292 1543 1600  Timeline
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClip [deadtree5]Uses:267Used by:292 1543 1600  Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClip [deadtree6]Uses:269Used by:292 1543 1600  Timeline
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClip [deadtree7]Uses:271Used by:292 1543 1600  Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClip [deadtree8]Uses:273Used by:292 1543 1600  Timeline
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClip [deadtree9]Uses:275Used by:292 1543 1600  Timeline
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:279
Symbol 279 MovieClip [tree21]Uses:278Used by:292 1543  Timeline
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClip [tree22]Uses:281Used by:292 1543 1600  Timeline
Symbol 283 GraphicUsed by:292
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:292
Symbol 286 GraphicUsed by:292
Symbol 287 GraphicUsed by:292
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:292 1543
Symbol 290 GraphicUsed by:292
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClip [mountains1]Uses:243 246 249 252 255 258 260 262 264 266 268 270 272 274 276 279 282 283 285 286 287 289 290 291Used by:Timeline
Symbol 293 BitmapUsed by:294 298 299 301 303 305 307 310 312 314 316 318 320 323 325 327 329 331 333 336 338 340 342 344 346 1162
Symbol 294 GraphicUses:293Used by:352
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Symbol 296 GraphicUses:295Used by:297
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Symbol 2922 MovieClipUses:2921Used by:2971
Symbol 2923 GraphicUsed by:2924
Symbol 2924 MovieClipUses:2923Used by:2971
Symbol 2925 GraphicUsed by:2971
Symbol 2926 GraphicUsed by:2927
Symbol 2927 MovieClipUses:2926Used by:2971
Symbol 2928 GraphicUsed by:2971
Symbol 2929 MovieClipUsed by:2971
Symbol 2930 GraphicUsed by:2971
Symbol 2931 GraphicUsed by:2932
Symbol 2932 MovieClipUses:2931Used by:2971
Symbol 2933 GraphicUsed by:2971
Symbol 2934 GraphicUsed by:2971
Symbol 2935 GraphicUsed by:2971
Symbol 2936 GraphicUsed by:2971
Symbol 2937 GraphicUsed by:2971
Symbol 2938 GraphicUsed by:2971
Symbol 2939 GraphicUsed by:2971
Symbol 2940 GraphicUsed by:2971
Symbol 2941 GraphicUsed by:2971
Symbol 2942 GraphicUsed by:2971
Symbol 2943 GraphicUsed by:2971
Symbol 2944 GraphicUsed by:2945
Symbol 2945 MovieClipUses:2944Used by:2971
Symbol 2946 GraphicUsed by:2947
Symbol 2947 MovieClipUses:2946Used by:2971
Symbol 2948 GraphicUsed by:2949
Symbol 2949 MovieClipUses:2948Used by:2971
Symbol 2950 GraphicUsed by:2951
Symbol 2951 MovieClipUses:2950Used by:2971
Symbol 2952 GraphicUsed by:2953
Symbol 2953 MovieClipUses:2952Used by:2971
Symbol 2954 GraphicUsed by:2955
Symbol 2955 MovieClipUses:2954Used by:2971
Symbol 2956 GraphicUsed by:2957
Symbol 2957 MovieClipUses:2956Used by:2971
Symbol 2958 GraphicUsed by:2959
Symbol 2959 MovieClipUses:2958Used by:2971
Symbol 2960 GraphicUsed by:2961
Symbol 2961 MovieClipUses:2960Used by:2971
Symbol 2962 GraphicUsed by:2971
Symbol 2963 GraphicUsed by:2971
Symbol 2964 GraphicUsed by:2971
Symbol 2965 GraphicUsed by:2971
Symbol 2966 GraphicUsed by:2971
Symbol 2967 GraphicUsed by:2971
Symbol 2968 GraphicUsed by:2971
Symbol 2969 GraphicUsed by:2971
Symbol 2970 GraphicUsed by:2971
Symbol 2971 MovieClipUses:2836 2838 2839 2841 2843 2845 2847 2849 2851 2853 2855 2857 2859 2861 2863 2889 2891 2892 2894 2895 2897 2899 2900 2902 2903 2905 2906 2907 2908 2910 2911 2913 2914 2915 2917 2918 2920 2922 2924 2925 2927 2928 2929 2930 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2945 2947 2949 2951 2953 2955 2957 2959 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970Used by:2984
Symbol 2972 TextUses:2Used by:2984
Symbol 2973 BitmapUsed by:2983
Symbol 2974 BitmapUsed by:2983
Symbol 2975 BitmapUsed by:2983
Symbol 2976 BitmapUsed by:2983
Symbol 2977 BitmapUsed by:2983
Symbol 2978 BitmapUsed by:2983
Symbol 2979 BitmapUsed by:2983
Symbol 2980 BitmapUsed by:2983
Symbol 2981 BitmapUsed by:2983
Symbol 2982 BitmapUsed by:2983
Symbol 2983 GraphicUses:2973 2974 2975 2976 2977 2978 2979 2980 2981 2982Used by:2984
Symbol 2984 MovieClip [Tip]Uses:2806 544 2807 2808 1169 1164 193 215 216 2809 2810 503 2811 2812 1965 2813 2814 1968 2815 2816 1181 2817 2818 1175 1179 2034 2819 2820 1177 1615 2821 2822 1621 2823 2824 2028 2825 2826 1756 2827 2828 2830 2831 2832 2833 2834 2835 2971 2972 2983Used by:Timeline
Symbol 2985 GraphicUsed by:2990
Symbol 2986 BitmapUsed by:2987 3071
Symbol 2987 GraphicUses:2986Used by:2988
Symbol 2988 MovieClipUses:2987Used by:2989 3122 3130
Symbol 2989 MovieClip [sq]Uses:2988Used by:2990
Symbol 2990 MovieClip [spellAvailability]Uses:1164 2985 1690 2989 1688 2028 1621 1615 2031 1952 1177Used by:Timeline
Symbol 2991 MovieClip [starsparkle]Used by:Timeline
Symbol 2992 GraphicUsed by:Timeline
Symbol 2993 GraphicUses:497Used by:2996
Symbol 2994 GraphicUses:213Used by:2995
Symbol 2995 MovieClipUses:2994Used by:2996
Symbol 2996 MovieClipUses:2993 2995Used by:Timeline
Symbol 2997 TextUses:2Used by:2998
Symbol 2998 MovieClipUses:386 2997Used by:Timeline
Symbol 2999 TextUses:2Used by:Timeline
Symbol 3000 TextUses:2Used by:Timeline
Symbol 3001 TextUses:2Used by:Timeline
Symbol 3002 TextUses:2Used by:Timeline
Symbol 3003 TextUses:2Used by:Timeline
Symbol 3004 TextUses:2Used by:Timeline
Symbol 3005 GraphicUsed by:3006
Symbol 3006 MovieClipUses:3005Used by:3007 3021
Symbol 3007 MovieClipUses:3006Used by:3024  Timeline
Symbol 3008 TextUses:2Used by:Timeline
Symbol 3009 TextUses:2Used by:Timeline
Symbol 3010 TextUses:2Used by:Timeline
Symbol 3011 TextUses:2Used by:Timeline
Symbol 3012 TextUses:2Used by:Timeline
Symbol 3013 TextUses:2Used by:Timeline
Symbol 3014 GraphicUsed by:3015
Symbol 3015 MovieClipUses:3014Used by:Timeline
Symbol 3016 BitmapUsed by:3017
Symbol 3017 GraphicUses:3016Used by:3018
Symbol 3018 MovieClipUses:3017Used by:3021 3024
Symbol 3019 GraphicUsed by:3020
Symbol 3020 MovieClipUses:3019Used by:3021 3024
Symbol 3021 MovieClip [selectlevel]Uses:3018 3006 3020Used by:Timeline
Symbol 3022 TextUses:2Used by:Timeline
Symbol 3023 TextUses:2Used by:Timeline
Symbol 3024 MovieClip [selectlevel2]Uses:3018 3007 3020Used by:Timeline
Symbol 3025 GraphicUsed by:3051
Symbol 3026 GraphicUsed by:3051
Symbol 3027 BitmapUsed by:3028
Symbol 3028 GraphicUses:3027Used by:3051
Symbol 3029 BitmapUsed by:3030
Symbol 3030 GraphicUses:3029Used by:3051
Symbol 3031 BitmapUsed by:3032
Symbol 3032 GraphicUses:3031Used by:3051
Symbol 3033 BitmapUsed by:3034
Symbol 3034 GraphicUses:3033Used by:3051
Symbol 3035 BitmapUsed by:3036
Symbol 3036 GraphicUses:3035Used by:3051
Symbol 3037 BitmapUsed by:3038
Symbol 3038 GraphicUses:3037Used by:3051
Symbol 3039 BitmapUsed by:3040
Symbol 3040 GraphicUses:3039Used by:3051
Symbol 3041 BitmapUsed by:3042
Symbol 3042 GraphicUses:3041Used by:3051
Symbol 3043 BitmapUsed by:3044
Symbol 3044 GraphicUses:3043Used by:3051
Symbol 3045 BitmapUsed by:3046
Symbol 3046 GraphicUses:3045Used by:3051
Symbol 3047 BitmapUsed by:3048
Symbol 3048 GraphicUses:3047Used by:3051
Symbol 3049 BitmapUsed by:3050
Symbol 3050 GraphicUses:3049Used by:3051
Symbol 3051 MovieClip [levelscreenshot]Uses:3025 3026 3028 3030 3032 3034 3036 3038 3040 3042 3044 3046 3048 3050Used by:Timeline
Symbol 3052 TextUses:2Used by:Timeline
Symbol 3053 TextUses:2Used by:Timeline
Symbol 3054 TextUses:2Used by:Timeline
Symbol 3055 TextUses:2Used by:Timeline
Symbol 3056 TextUses:2Used by:Timeline
Symbol 3057 TextUses:2Used by:Timeline
Symbol 3058 TextUses:2Used by:Timeline
Symbol 3059 EditableTextUses:1 2Used by:Timeline
Symbol 3060 TextUses:2Used by:Timeline
Symbol 3061 TextUses:2Used by:Timeline
Symbol 3062 TextUses:2Used by:Timeline
Symbol 3063 TextUses:2Used by:Timeline
Symbol 3064 TextUses:2Used by:Timeline
Symbol 3065 TextUses:2Used by:Timeline
Symbol 3066 GraphicUsed by:3067
Symbol 3067 MovieClipUses:3066Used by:Timeline
Symbol 3068 TextUses:2Used by:Timeline
Symbol 3069 TextUses:2Used by:Timeline
Symbol 3070 EditableTextUses:1 2Used by:Timeline
Symbol 3071 GraphicUses:2986Used by:3073
Symbol 3072 EditableTextUses:1 2Used by:3073
Symbol 3073 MovieClip [iconholder]Uses:3071 3072Used by:3074 3077 3078 3080 3083 3086 3092 3093 3097 3099 3101 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115
Symbol 3074 MovieClip [icon_wisdom]Uses:217 1952 3073Used by:Timeline
Symbol 3075 GraphicUsed by:3077 3093
Symbol 3076 GraphicUsed by:3077 3093
Symbol 3077 MovieClip [icon_fortitude]Uses:3075 3076 352 3073Used by:Timeline
Symbol 3078 MovieClip [icon_presence]Uses:217 1189 3073Used by:Timeline
Symbol 3079 GraphicUsed by:3080
Symbol 3080 MovieClip [icon_criticalstrike]Uses:3079 2045 3073Used by:Timeline
Symbol 3081 GraphicUsed by:3083
Symbol 3082 GraphicUsed by:3083
Symbol 3083 MovieClip [icon_heroxpgain]Uses:3081 1952 3073 3082Used by:Timeline
Symbol 3084 GraphicUsed by:3085
Symbol 3085 MovieClip [vteeth]Uses:3084Used by:3086
Symbol 3086 MovieClip [icon_vampire]Uses:217 3085 3073Used by:Timeline
Symbol 3087 TextUses:2Used by:Timeline
Symbol 3088 TextUses:2Used by:Timeline
Symbol 3089 TextUses:2Used by:Timeline
Symbol 3090 GraphicUsed by:3092
Symbol 3091 MovieClipUses:2833Used by:3092
Symbol 3092 MovieClip [icon_vault]Uses:3090 3091 3073Used by:Timeline
Symbol 3093 MovieClip [icon_masonry]Uses:3075 3076 352 2830 3073Used by:Timeline
Symbol 3094 GraphicUsed by:3097
Symbol 3095 GraphicUsed by:3096
Symbol 3096 MovieClipUses:3095Used by:3097
Symbol 3097 MovieClip [icon_fame]Uses:3094 3096 3073Used by:Timeline
Symbol 3098 GraphicUsed by:3099 3105
Symbol 3099 MovieClip [icon_thrift]Uses:3098 2830 3073Used by:Timeline
Symbol 3100 GraphicUsed by:3101
Symbol 3101 MovieClip [icon_training]Uses:3100 2014 1173 3073Used by:Timeline
Symbol 3102 TextUses:2Used by:Timeline
Symbol 3103 GraphicUsed by:3104
Symbol 3104 MovieClipUses:3103Used by:3105
Symbol 3105 MovieClip [icon_health]Uses:3098 3104 3073Used by:Timeline
Symbol 3106 MovieClip [icon_assassin]Uses:217 1971 3073Used by:Timeline
Symbol 3107 MovieClip [icon_lionrider]Uses:217 1959 3073Used by:Timeline
Symbol 3108 MovieClip [icon_dragonrider]Uses:217 1962 3073Used by:Timeline
Symbol 3109 MovieClip [icon_troll]Uses:217 1980 3073Used by:Timeline
Symbol 3110 MovieClip [icon_golem]Uses:217 1985 3073Used by:Timeline
Symbol 3111 MovieClip [icon_fistresearch]Uses:217 1615 3073Used by:Timeline
Symbol 3112 MovieClip [icon_grow]Uses:217 1952 3073Used by:Timeline
Symbol 3113 MovieClip [icon_meteor]Uses:217 2031 3073Used by:Timeline
Symbol 3114 MovieClip [icon_bloodlust]Uses:217 1177 3073Used by:Timeline
Symbol 3115 MovieClip [icon_heal]Uses:217 1177 3073Used by:Timeline
Symbol 3116 EditableTextUses:2Used by:Timeline
Symbol 3117 EditableTextUses:2Used by:Timeline
Symbol 3118 TextUses:2Used by:Timeline
Symbol 3119 TextUses:2Used by:Timeline
Symbol 3120 GraphicUses:75Used by:3122 3130
Symbol 3121 TextUses:2Used by:3122
Symbol 3122 MovieClip [repickbutton]Uses:3120 2988 3121Used by:Timeline
Symbol 3123 GraphicUses:213Used by:3124
Symbol 3124 MovieClip [longbutton]Uses:3123Used by:Timeline
Symbol 3125 TextUses:2Used by:Timeline
Symbol 3126 EditableTextUses:2Used by:Timeline
Symbol 3127 EditableTextUses:2Used by:Timeline
Symbol 3128 EditableTextUses:2Used by:Timeline
Symbol 3129 TextUses:2Used by:3130
Symbol 3130 MovieClip [resetbutton]Uses:3120 2988 3129Used by:Timeline
Symbol 3131 TextUses:2Used by:Timeline
Symbol 3132 TextUses:2Used by:Timeline

Instance Names

"armorgames_logo_2"Frame 1Symbol 430 MovieClip [ArmorGames_logo]
"goblinarenasplash"Frame 2Symbol 468 MovieClip [GoblinArenaSplash]
"ag_intro"Frame 2Symbol 235 MovieClip [agscreen]
"sun"Frame 51Symbol 495 MovieClip [sun]
"facebook_link"Frame 51Symbol 535 MovieClip [facebooklink]
"link2"Frame 51Symbol 388 MovieClip
"link1"Frame 51Symbol 384 MovieClip [goblinarenaicon]
"startbutton"Frame 51Symbol 542 MovieClip [startbutton]
"expansionad"Frame 51Symbol 576 MovieClip [expansionadd]
"armorgames_logo"Frame 51Symbol 430 MovieClip [ArmorGames_logo]
"titlemenu"Frame 51Symbol 589 MovieClip [titlemenu]
"abilitybox"Frame 51Symbol 593 MovieClip [abilitybox]
"backtrees"Frame 52Symbol 1543 MovieClip [backtrees]
"g3"Frame 52Symbol 2153 MovieClip [chief4]
"sky"Frame 53Symbol 240 MovieClip [sky]
"g1"Frame 55Symbol 885 MovieClip [slave]
"g2"Frame 55Symbol 822 MovieClip [soldier]
"g3"Frame 55Symbol 674 MovieClip [wizard]
"g4"Frame 55Symbol 1156 MovieClip [chief]
"g4b"Frame 55Symbol 1156 MovieClip [chief]
"g3b"Frame 55Symbol 674 MovieClip [wizard]
"g2b"Frame 55Symbol 822 MovieClip [soldier]
"g1b"Frame 55Symbol 885 MovieClip [slave]
"g1"Frame 56Symbol 1475 MovieClip [chief2]
"g2"Frame 56Symbol 1156 MovieClip [chief]
"g3"Frame 56Symbol 2153 MovieClip [chief4]
"g4"Frame 56Symbol 2407 MovieClip [chief5]
"g4b"Frame 56Symbol 2407 MovieClip [chief5]
"bonuslock1"Frame 56Symbol 3007 MovieClip
"g5"Frame 56Symbol 2489 MovieClip [chief6]
"g1b"Frame 56Symbol 1475 MovieClip [chief2]
"g2b"Frame 56Symbol 1156 MovieClip [chief]
"g3b"Frame 56Symbol 2153 MovieClip [chief4]
"g5b"Frame 56Symbol 2489 MovieClip [chief6]
"abilitybox"Frame 56Symbol 593 MovieClip [abilitybox]
"bonuslock2"Frame 56Symbol 3007 MovieClip
"s5"Frame 57Symbol 3021 MovieClip [selectlevel]
"s4"Frame 57Symbol 3021 MovieClip [selectlevel]
"s3"Frame 57Symbol 3021 MovieClip [selectlevel]
"s2"Frame 57Symbol 3021 MovieClip [selectlevel]
"s10"Frame 57Symbol 3021 MovieClip [selectlevel]
"s11"Frame 57Symbol 3021 MovieClip [selectlevel]
"s12"Frame 57Symbol 3021 MovieClip [selectlevel]
"s13"Frame 57Symbol 3021 MovieClip [selectlevel]
"s7"Frame 57Symbol 3021 MovieClip [selectlevel]
"s8"Frame 57Symbol 3021 MovieClip [selectlevel]
"s6"Frame 57Symbol 3024 MovieClip [selectlevel2]
"s9"Frame 57Symbol 3024 MovieClip [selectlevel2]
"screenshot"Frame 57Symbol 3051 MovieClip [levelscreenshot]
"ability_txt"Frame 57Symbol 3059 EditableText
"skillpointstxt"Frame 58Symbol 3070 EditableText
"icon_herowisdom"Frame 58Symbol 3074 MovieClip [icon_wisdom]
"icon_fortitude"Frame 58Symbol 3077 MovieClip [icon_fortitude]
"icon_presence"Frame 58Symbol 3078 MovieClip [icon_presence]
"icon_herocritical"Frame 58Symbol 3080 MovieClip [icon_criticalstrike]
"icon_herolearned"Frame 58Symbol 3083 MovieClip [icon_heroxpgain]
"icon_herovampire"Frame 58Symbol 3086 MovieClip [icon_vampire]
"icon_vault"Frame 58Symbol 3092 MovieClip [icon_vault]
"icon_masonry"Frame 58Symbol 3093 MovieClip [icon_masonry]
"icon_fame"Frame 58Symbol 3097 MovieClip [icon_fame]
"icon_thrift"Frame 58Symbol 3099 MovieClip [icon_thrift]
"icon_training"Frame 58Symbol 3101 MovieClip [icon_training]
"icon_wisdom"Frame 58Symbol 3074 MovieClip [icon_wisdom]
"icon_herohealth"Frame 58Symbol 3105 MovieClip [icon_health]
"icon_backstab"Frame 58Symbol 3106 MovieClip [icon_assassin]
"icon_lionrider"Frame 58Symbol 3107 MovieClip [icon_lionrider]
"icon_dragonrider"Frame 58Symbol 3108 MovieClip [icon_dragonrider]
"icon_troll"Frame 58Symbol 3109 MovieClip [icon_troll]
"icon_golem"Frame 58Symbol 3110 MovieClip [icon_golem]
"icon_fistpower"Frame 58Symbol 3111 MovieClip [icon_fistresearch]
"icon_grow"Frame 58Symbol 3112 MovieClip [icon_grow]
"icon_meteor"Frame 58Symbol 3113 MovieClip [icon_meteor]
"icon_bloodlust"Frame 58Symbol 3114 MovieClip [icon_bloodlust]
"icon_heal"Frame 58Symbol 3115 MovieClip [icon_heal]
"abilitybox"Frame 58Symbol 593 MovieClip [abilitybox]
"hb"Symbol 87 MovieClip [poisonball] Frame 1Symbol 85 MovieClip [hitbox]
"loadingBar"Symbol 109 MovieClip [Preloader] Frame 1Symbol 98 MovieClip
"playButton"Symbol 109 MovieClip [Preloader] Frame 10Symbol 108 MovieClip
"newgroundsButton"Symbol 166 MovieClip [FlashAd] Frame 1Symbol 153 Button
"adContainer"Symbol 166 MovieClip [FlashAd] Frame 1Symbol 154 MovieClip
"playButton"Symbol 166 MovieClip [FlashAd] Frame 2Symbol 108 MovieClip
"ad"Symbol 167 MovieClip [APIConnector] Frame 1Symbol 166 MovieClip [FlashAd]
"loader"Symbol 167 MovieClip [APIConnector] Frame 1Symbol 109 MovieClip [Preloader]
"goldup"Symbol 178 MovieClip [dmgup] Frame 1Symbol 176 EditableText
"goldup"Symbol 178 MovieClip [dmgup] Frame 15Symbol 177 EditableText
"locked"Symbol 188 MovieClip [loadbar2] Frame 1Symbol 187 MovieClip
"hb"Symbol 190 MovieClip [cannonball] Frame 1Symbol 85 MovieClip [hitbox]
"lockedtxt"Symbol 201 MovieClip [unlockedtxt] Frame 1Symbol 200 EditableText
"hbgreen"Symbol 210 MovieClip [healthbar] Frame 1Symbol 209 MovieClip
"hb"Symbol 212 MovieClip [arrow] Frame 1Symbol 85 MovieClip [hitbox]
"t1"Symbol 309 MovieClip [towerr1] Frame 1Symbol 300 MovieClip [towerr1c1]
"t3"Symbol 309 MovieClip [towerr1] Frame 1Symbol 302 MovieClip [towerr1c3]
"t2"Symbol 309 MovieClip [towerr1] Frame 1Symbol 304 MovieClip [towerr1c2]
"t4"Symbol 309 MovieClip [towerr1] Frame 1Symbol 306 MovieClip [towerr1c4]
"t5"Symbol 309 MovieClip [towerr1] Frame 1Symbol 308 MovieClip [towerr1c5]
"t1"Symbol 322 MovieClip [towerr2] Frame 1Symbol 311 MovieClip [towerr2c1]
"t2"Symbol 322 MovieClip [towerr2] Frame 1Symbol 313 MovieClip [towerr2c2]
"t3"Symbol 322 MovieClip [towerr2] Frame 1Symbol 315 MovieClip [towerr2c3]
"t4"Symbol 322 MovieClip [towerr2] Frame 1Symbol 317 MovieClip [towerr2c4]
"t5"Symbol 322 MovieClip [towerr2] Frame 1Symbol 319 MovieClip [towerr2c5]
"t6"Symbol 322 MovieClip [towerr2] Frame 1Symbol 321 MovieClip [towerr2c6]
"t1"Symbol 335 MovieClip [towerr3] Frame 1Symbol 324 MovieClip [towerr3c1]
"t2"Symbol 335 MovieClip [towerr3] Frame 1Symbol 326 MovieClip [towerr3c2]
"t3"Symbol 335 MovieClip [towerr3] Frame 1Symbol 328 MovieClip [towerr3c3]
"t4"Symbol 335 MovieClip [towerr3] Frame 1Symbol 330 MovieClip [towerr3c4]
"t5"Symbol 335 MovieClip [towerr3] Frame 1Symbol 332 MovieClip [towerr3c5]
"t6"Symbol 335 MovieClip [towerr3] Frame 1Symbol 334 MovieClip [towerr3c6]
"t1"Symbol 348 MovieClip Frame 1Symbol 337 MovieClip [towerr4c1]
"t2"Symbol 348 MovieClip Frame 1Symbol 339 MovieClip [towerr4c2]
"t3"Symbol 348 MovieClip Frame 1Symbol 341 MovieClip [towerr4c3]
"t4"Symbol 348 MovieClip Frame 1Symbol 343 MovieClip [towerr4c4]
"t5"Symbol 348 MovieClip Frame 1Symbol 345 MovieClip [towerr4c5]
"t6"Symbol 348 MovieClip Frame 1Symbol 347 MovieClip [towerr4c6]
"r1"Symbol 352 MovieClip [tower1] Frame 2Symbol 309 MovieClip [towerr1]
"r2"Symbol 352 MovieClip [tower1] Frame 2Symbol 322 MovieClip [towerr2]
"r3"Symbol 352 MovieClip [tower1] Frame 2Symbol 335 MovieClip [towerr3]
"backgroundMC"Symbol 361 MovieClip [mountains2] Frame 3Symbol 356 MovieClip
"goblinarena_axe"Symbol 383 MovieClip Frame 1Symbol 374 MovieClip [goblinarena_axe]
"goblinarena_sword"Symbol 383 MovieClip Frame 1Symbol 376 MovieClip [goblinarena_sword]
"goblinarena_coin"Symbol 383 MovieClip Frame 1Symbol 382 MovieClip
"goblinarena_axe"Symbol 384 MovieClip [goblinarenaicon] Frame 1Symbol 374 MovieClip [goblinarena_axe]
"goblinarena_sword"Symbol 384 MovieClip [goblinarenaicon] Frame 1Symbol 376 MovieClip [goblinarena_sword]
"goblinarena_coin"Symbol 384 MovieClip [goblinarenaicon] Frame 1Symbol 382 MovieClip
"link2"Symbol 389 MovieClip [frontlink] Frame 1Symbol 388 MovieClip
"test"Symbol 420 MovieClip Frame 1Symbol 391 MovieClip
"guideclip"Symbol 420 MovieClip Frame 1Symbol 393 MovieClip
"mid"Symbol 420 MovieClip Frame 1Symbol 393 MovieClip
"hota"Symbol 420 MovieClip Frame 1Symbol 409 MovieClip
"hotb"Symbol 420 MovieClip Frame 1Symbol 412 MovieClip
"hotc"Symbol 420 MovieClip Frame 1Symbol 414 MovieClip
"goblinarena_sword"Symbol 468 MovieClip [GoblinArenaSplash] Frame 1Symbol 376 MovieClip [goblinarena_sword]
"goblinarena_axe"Symbol 468 MovieClip [GoblinArenaSplash] Frame 1Symbol 374 MovieClip [goblinarena_axe]
"goblinarena_coin"Symbol 468 MovieClip [GoblinArenaSplash] Frame 69Symbol 382 MovieClip
"line"Symbol 511 MovieClip [slider] Frame 1Symbol 508 MovieClip
"dragger"Symbol 511 MovieClip [slider] Frame 1Symbol 510 MovieClip [dragger]
"qh"Symbol 528 MovieClip [menu2] Frame 1Symbol 503 MovieClip [tickbox]
"qm"Symbol 528 MovieClip [menu2] Frame 1Symbol 503 MovieClip [tickbox]
"ql"Symbol 528 MovieClip [menu2] Frame 1Symbol 503 MovieClip [tickbox]
"musicslider"Symbol 528 MovieClip [menu2] Frame 1Symbol 511 MovieClip [slider]
"volumeA"Symbol 528 MovieClip [menu2] Frame 1Symbol 503 MovieClip [tickbox]
"volumeM"Symbol 528 MovieClip [menu2] Frame 1Symbol 503 MovieClip [tickbox]
"volumeH"Symbol 528 MovieClip [menu2] Frame 1Symbol 503 MovieClip [tickbox]
"ms"Symbol 528 MovieClip [menu2] Frame 1Symbol 503 MovieClip [tickbox]
"codeentered"Symbol 573 MovieClip [BonusBox] Frame 2Symbol 562 EditableText
"addressfield"Symbol 573 MovieClip [BonusBox] Frame 2Symbol 564 EditableText
"ability_header"Symbol 593 MovieClip [abilitybox] Frame 1Symbol 591 EditableText
"ability_txt"Symbol 593 MovieClip [abilitybox] Frame 1Symbol 592 EditableText
"hb"Symbol 674 MovieClip [wizard] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 747 MovieClip [wargrider] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 822 MovieClip [soldier] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 885 MovieClip [slave] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 964 MovieClip [assasin] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1047 MovieClip [archer] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1156 MovieClip [chief] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1159 MovieClip Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1160 MovieClip [firebolt] Frame 1Symbol 85 MovieClip [hitbox]
"olabel"Symbol 1184 MovieClip [optionslabel] Frame 1Symbol 1183 EditableText
"goldup"Symbol 1187 MovieClip [goldup] Frame 1Symbol 1185 EditableText
"goldup"Symbol 1187 MovieClip [goldup] Frame 15Symbol 1186 EditableText
"hb"Symbol 1285 MovieClip [spiderrider] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1376 MovieClip [firedrake] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1475 MovieClip [chief2] Frame 1Symbol 85 MovieClip [hitbox]
"t2"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 252 MovieClip [tree]
"t9"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 249 MovieClip
"t10"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 252 MovieClip [tree]
"t1"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 252 MovieClip [tree]
"t8"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 252 MovieClip [tree]
"t3"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 243 MovieClip
"t6"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 252 MovieClip [tree]
"t5"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 252 MovieClip [tree]
"t4"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 246 MovieClip
"t7"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 252 MovieClip [tree]
"c1"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 1501 MovieClip [crow]
"c2"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 1501 MovieClip [crow]
"c4"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 1501 MovieClip [crow]
"c3"Symbol 1543 MovieClip [backtrees] Frame 1Symbol 1501 MovieClip [crow]
"t1"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 260 MovieClip [deadtree1]
"t5"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 262 MovieClip [deadtree2]
"t2"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 264 MovieClip [deadtree3]
"t4"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 266 MovieClip [deadtree4]
"t3"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 266 MovieClip [deadtree4]
"t6"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 270 MovieClip [deadtree6]
"t7"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 272 MovieClip [deadtree7]
"t8"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 274 MovieClip [deadtree8]
"t9"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 276 MovieClip [deadtree9]
"t10"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 268 MovieClip [deadtree5]
"t11"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 272 MovieClip [deadtree7]
"t12"Symbol 1543 MovieClip [backtrees] Frame 2Symbol 272 MovieClip [deadtree7]
"t6"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1504 MovieClip [tree27]
"t8"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1504 MovieClip [tree27]
"t3"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1504 MovieClip [tree27]
"t4"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1504 MovieClip [tree27]
"t7"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1504 MovieClip [tree27]
"t10"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1510 MovieClip [tree28]
"t2"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1513 MovieClip [tree24]
"t5"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1516 MovieClip [tree23]
"t1"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 279 MovieClip [tree21]
"t9"Symbol 1543 MovieClip [backtrees] Frame 3Symbol 1516 MovieClip [tree23]
"t1"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1518 MovieClip
"t3"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1520 MovieClip
"t2"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1518 MovieClip
"t4"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1518 MovieClip
"t5"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1522 MovieClip
"t6"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1518 MovieClip
"t8"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1518 MovieClip
"t7"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1524 MovieClip
"t9"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1518 MovieClip
"t10"Symbol 1543 MovieClip [backtrees] Frame 4Symbol 1526 MovieClip
"t2"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 252 MovieClip [tree]
"t9"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 249 MovieClip
"t10"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 252 MovieClip [tree]
"t1"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 252 MovieClip [tree]
"t8"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 252 MovieClip [tree]
"t3"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 243 MovieClip
"t6"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 252 MovieClip [tree]
"t5"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 252 MovieClip [tree]
"t4"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 246 MovieClip
"t7"Symbol 1543 MovieClip [backtrees] Frame 5Symbol 252 MovieClip [tree]
"t1"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t2"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t3"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t4"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t5"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t6"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t7"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t8"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t9"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t10"Symbol 1543 MovieClip [backtrees] Frame 7Symbol 289 MovieClip
"t3"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t2"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t9"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t6"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t4"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t6"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t5"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t8"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"t7"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1542 MovieClip
"c1"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1501 MovieClip [crow]
"c2"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1501 MovieClip [crow]
"c4"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1501 MovieClip [crow]
"c3"Symbol 1543 MovieClip [backtrees] Frame 9Symbol 1501 MovieClip [crow]
"t2"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 252 MovieClip [tree]
"t9"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 249 MovieClip
"t10"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 252 MovieClip [tree]
"t1"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 252 MovieClip [tree]
"t8"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 252 MovieClip [tree]
"t3"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 243 MovieClip
"t6"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 252 MovieClip [tree]
"t5"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 252 MovieClip [tree]
"t4"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 246 MovieClip
"t7"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 252 MovieClip [tree]
"c1"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 1501 MovieClip [crow]
"c2"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 1501 MovieClip [crow]
"c4"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 1501 MovieClip [crow]
"c3"Symbol 1543 MovieClip [backtrees] Frame 11Symbol 1501 MovieClip [crow]
"t1"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 260 MovieClip [deadtree1]
"t5"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 262 MovieClip [deadtree2]
"t2"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 264 MovieClip [deadtree3]
"t4"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 266 MovieClip [deadtree4]
"t3"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 266 MovieClip [deadtree4]
"t6"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 270 MovieClip [deadtree6]
"t7"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 272 MovieClip [deadtree7]
"t8"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 274 MovieClip [deadtree8]
"t9"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 276 MovieClip [deadtree9]
"t10"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 268 MovieClip [deadtree5]
"t11"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 272 MovieClip [deadtree7]
"t12"Symbol 1543 MovieClip [backtrees] Frame 14Symbol 272 MovieClip [deadtree7]
"t1"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 252 MovieClip [tree]
"t2"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 255 MovieClip
"t3"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 249 MovieClip
"t5"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 243 MovieClip
"t6"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 249 MovieClip
"t4"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 252 MovieClip [tree]
"t9"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 252 MovieClip [tree]
"t8"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 249 MovieClip
"t10"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 255 MovieClip
"t7"Symbol 1600 MovieClip [fronttrees] Frame 1Symbol 252 MovieClip [tree]
"t6"Symbol 1600 MovieClip [fronttrees] Frame 2Symbol 268 MovieClip [deadtree5]
"t5"Symbol 1600 MovieClip [fronttrees] Frame 2Symbol 260 MovieClip [deadtree1]
"t2"Symbol 1600 MovieClip [fronttrees] Frame 2Symbol 266 MovieClip [deadtree4]
"t3"Symbol 1600 MovieClip [fronttrees] Frame 2Symbol 264 MovieClip [deadtree3]
"t1"Symbol 1600 MovieClip [fronttrees] Frame 2Symbol 268 MovieClip [deadtree5]
"t7"Symbol 1600 MovieClip [fronttrees] Frame 2Symbol 270 MovieClip [deadtree6]
"t8"Symbol 1600 MovieClip [fronttrees] Frame 2Symbol 274 MovieClip [deadtree8]
"t4"Symbol 1600 MovieClip [fronttrees] Frame 2Symbol 276 MovieClip [deadtree9]
"t1"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 282 MovieClip [tree22]
"t4"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 282 MovieClip [tree22]
"t6"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 282 MovieClip [tree22]
"t8"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 282 MovieClip [tree22]
"t10"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 282 MovieClip [tree22]
"t9"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 1513 MovieClip [tree24]
"t5"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 1576 MovieClip [tree25]
"t3"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 1507 MovieClip [tree26]
"t2"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 1504 MovieClip [tree27]
"t7"Symbol 1600 MovieClip [fronttrees] Frame 3Symbol 1507 MovieClip [tree26]
"t1"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1561 MovieClip
"t3"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1547 MovieClip
"t5"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1549 MovieClip
"t6"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1524 MovieClip
"t4"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1569 MovieClip
"t9"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1520 MovieClip
"t8"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1518 MovieClip
"t10"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1526 MovieClip
"t7"Symbol 1600 MovieClip [fronttrees] Frame 4Symbol 1567 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 252 MovieClip [tree]
"t2"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 255 MovieClip
"t3"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 249 MovieClip
"t5"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 243 MovieClip
"t6"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 249 MovieClip
"t4"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 252 MovieClip [tree]
"t9"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 252 MovieClip [tree]
"t8"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 249 MovieClip
"t10"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 255 MovieClip
"t7"Symbol 1600 MovieClip [fronttrees] Frame 5Symbol 252 MovieClip [tree]
"t1"Symbol 1600 MovieClip [fronttrees] Frame 6Symbol 1583 MovieClip [cavetop]
"t3"Symbol 1600 MovieClip [fronttrees] Frame 7Symbol 268 MovieClip [deadtree5]
"t2"Symbol 1600 MovieClip [fronttrees] Frame 7Symbol 270 MovieClip [deadtree6]
"t4"Symbol 1600 MovieClip [fronttrees] Frame 7Symbol 272 MovieClip [deadtree7]
"t1"Symbol 1600 MovieClip [fronttrees] Frame 7Symbol 274 MovieClip [deadtree8]
"t6"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1599 MovieClip
"t4"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t3"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t2"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t5"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t6"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t8"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t7"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t9"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 9Symbol 1542 MovieClip
"t1"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 252 MovieClip [tree]
"t2"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 255 MovieClip
"t3"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 249 MovieClip
"t5"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 243 MovieClip
"t6"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 249 MovieClip
"t4"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 252 MovieClip [tree]
"t9"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 252 MovieClip [tree]
"t8"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 249 MovieClip
"t10"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 255 MovieClip
"t7"Symbol 1600 MovieClip [fronttrees] Frame 11Symbol 252 MovieClip [tree]
"t1"Symbol 1600 MovieClip [fronttrees] Frame 12Symbol 1583 MovieClip [cavetop]
"t6"Symbol 1600 MovieClip [fronttrees] Frame 13Symbol 268 MovieClip [deadtree5]
"t5"Symbol 1600 MovieClip [fronttrees] Frame 13Symbol 260 MovieClip [deadtree1]
"t2"Symbol 1600 MovieClip [fronttrees] Frame 13Symbol 266 MovieClip [deadtree4]
"t3"Symbol 1600 MovieClip [fronttrees] Frame 13Symbol 264 MovieClip [deadtree3]
"t1"Symbol 1600 MovieClip [fronttrees] Frame 13Symbol 268 MovieClip [deadtree5]
"t7"Symbol 1600 MovieClip [fronttrees] Frame 13Symbol 270 MovieClip [deadtree6]
"t8"Symbol 1600 MovieClip [fronttrees] Frame 13Symbol 274 MovieClip [deadtree8]
"t4"Symbol 1600 MovieClip [fronttrees] Frame 13Symbol 276 MovieClip [deadtree9]
"pausenow"Symbol 1605 MovieClip [pausenow] Frame 1Symbol 1604 MovieClip [pausing]
"hb"Symbol 1616 MovieClip [mightyfist] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1619 MovieClip [lightning1] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1622 MovieClip [lightning2] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1625 MovieClip [lightning3] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1628 MovieClip [lightning4] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1631 MovieClip [lightning5] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1634 MovieClip [lightning6] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1649 MovieClip [catapult] Frame 1Symbol 85 MovieClip [hitbox]
"arm"Symbol 1649 MovieClip [catapult] Frame 1Symbol 1644 MovieClip [catapultarm]
"backwheel"Symbol 1649 MovieClip [catapult] Frame 1Symbol 1648 MovieClip [catapultwheel]
"frontwheel"Symbol 1649 MovieClip [catapult] Frame 1Symbol 1648 MovieClip [catapultwheel]
"arm"Symbol 1649 MovieClip [catapult] Frame 51Symbol 1644 MovieClip [catapultarm]
"hb"Symbol 1685 MovieClip [shadowdemon] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1691 MovieClip [omegafist] Frame 1Symbol 85 MovieClip [hitbox]
"qh"Symbol 1699 MovieClip [menu] Frame 1Symbol 503 MovieClip [tickbox]
"qm"Symbol 1699 MovieClip [menu] Frame 1Symbol 503 MovieClip [tickbox]
"ql"Symbol 1699 MovieClip [menu] Frame 1Symbol 503 MovieClip [tickbox]
"musicslider"Symbol 1699 MovieClip [menu] Frame 1Symbol 511 MovieClip [slider]
"volumeA"Symbol 1699 MovieClip [menu] Frame 1Symbol 503 MovieClip [tickbox]
"volumeM"Symbol 1699 MovieClip [menu] Frame 1Symbol 503 MovieClip [tickbox]
"volumeH"Symbol 1699 MovieClip [menu] Frame 1Symbol 503 MovieClip [tickbox]
"ms"Symbol 1699 MovieClip [menu] Frame 1Symbol 503 MovieClip [tickbox]
"pb"Symbol 1727 MovieClip [powerlevels] Frame 1Symbol 1726 MovieClip [powerbar]
"skills_txt"Symbol 1729 MovieClip [skillsearned] Frame 1Symbol 1722 EditableText
"masterXPbar"Symbol 1729 MovieClip [skillsearned] Frame 1Symbol 1727 MovieClip [powerlevels]
"masterxpbartxt"Symbol 1729 MovieClip [skillsearned] Frame 1Symbol 1728 EditableText
"killbonus_txt"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1709 EditableText
"victorybonus_txt"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1710 EditableText
"timebonus_txt"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1711 EditableText
"herobonus_txt"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1712 EditableText
"expbonus_txt"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1713 EditableText
"repbonus_txt"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1714 EditableText
"totalbonus_txt"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1717 EditableText
"skillgain"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1729 MovieClip [skillsearned]
"gametime"Symbol 1740 MovieClip [endgame] Frame 1Symbol 1732 EditableText
"gametime"Symbol 1740 MovieClip [endgame] Frame 2Symbol 1738 EditableText
"ship4"Symbol 1819 MovieClip [backdrop3] Frame 1Symbol 1805 MovieClip [ship]
"ship2"Symbol 1819 MovieClip [backdrop3] Frame 1Symbol 1805 MovieClip [ship]
"ship1"Symbol 1819 MovieClip [backdrop3] Frame 1Symbol 1805 MovieClip [ship]
"ship3"Symbol 1819 MovieClip [backdrop3] Frame 1Symbol 1805 MovieClip [ship]
"hota"Symbol 1822 MovieClip [firewind] Frame 1Symbol 409 MovieClip
"hotb"Symbol 1822 MovieClip [firewind] Frame 1Symbol 412 MovieClip
"hotc"Symbol 1822 MovieClip [firewind] Frame 1Symbol 414 MovieClip
"hb"Symbol 1855 MovieClip [dragon] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 1934 MovieClip [lionrider] Frame 1Symbol 85 MovieClip [hitbox]
"goldcount"Symbol 1956 MovieClip [gamestats] Frame 1Symbol 1948 EditableText
"reputation"Symbol 1956 MovieClip [gamestats] Frame 1Symbol 1949 EditableText
"experience"Symbol 1956 MovieClip [gamestats] Frame 1Symbol 1950 EditableText
"population"Symbol 1956 MovieClip [gamestats] Frame 1Symbol 1955 EditableText
"lockbattletroll"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockgolem"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockslave"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockarcher"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"locksoldier"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockassassin"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockwizard"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockwolfrider"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockspiderrider"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockdrake"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"locklionrider"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"lockdragon"Symbol 1998 MovieClip [recruitoptions] Frame 1Symbol 1982 MovieClip [locked2]
"turret"Symbol 2012 MovieClip [uptoweroptions] Frame 1Symbol 2000 MovieClip [turret]
"turretSpeedTxt1"Symbol 2012 MovieClip [uptoweroptions] Frame 1Symbol 2001 EditableText
"turretDamageTxt1"Symbol 2012 MovieClip [uptoweroptions] Frame 1Symbol 2002 EditableText
"turretMultiTxt1"Symbol 2012 MovieClip [uptoweroptions] Frame 1Symbol 2005 EditableText
"turretHPTxt1"Symbol 2012 MovieClip [uptoweroptions] Frame 1Symbol 2008 EditableText
"repairrateTxt1"Symbol 2012 MovieClip [uptoweroptions] Frame 1Symbol 2011 EditableText
"mDamageTxt1"Symbol 2026 MovieClip [upunitoptions] Frame 1Symbol 2015 EditableText
"mArmorTxt1"Symbol 2026 MovieClip [upunitoptions] Frame 1Symbol 2016 EditableText
"rDamageTxt1"Symbol 2026 MovieClip [upunitoptions] Frame 1Symbol 2021 EditableText
"rArmorTxt1"Symbol 2026 MovieClip [upunitoptions] Frame 1Symbol 2022 EditableText
"fireballTxt1"Symbol 2026 MovieClip [upunitoptions] Frame 1Symbol 2023 EditableText
"drakeGrowTxt1"Symbol 2026 MovieClip [upunitoptions] Frame 1Symbol 2024 EditableText
"elitetick"Symbol 2026 MovieClip [upunitoptions] Frame 1Symbol 503 MovieClip [tickbox]
"demontick"Symbol 2026 MovieClip [upunitoptions] Frame 1Symbol 503 MovieClip [tickbox]
"ldb10"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb16"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb11"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb17"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb12"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb18"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb13"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb19"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb14"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb20"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb15"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb21"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb22"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb23"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb25"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb24"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb27"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb26"Symbol 2032 MovieClip [spelloptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb1"Symbol 2052 MovieClip [herooptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb2"Symbol 2052 MovieClip [herooptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb3"Symbol 2052 MovieClip [herooptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb0"Symbol 2052 MovieClip [herooptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb4"Symbol 2052 MovieClip [herooptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb5"Symbol 2052 MovieClip [herooptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb6"Symbol 2052 MovieClip [herooptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb7"Symbol 2052 MovieClip [herooptions] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb1"Symbol 2052 MovieClip [herooptions] Frame 3Symbol 188 MovieClip [loadbar2]
"ldb1"Symbol 2062 MovieClip [herooptionsdash] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb2"Symbol 2062 MovieClip [herooptionsdash] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb3"Symbol 2062 MovieClip [herooptionsdash] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb5"Symbol 2062 MovieClip [herooptionsdash] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb6"Symbol 2062 MovieClip [herooptionsdash] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb7"Symbol 2062 MovieClip [herooptionsdash] Frame 1Symbol 188 MovieClip [loadbar2]
"ldb1"Symbol 2062 MovieClip [herooptionsdash] Frame 3Symbol 188 MovieClip [loadbar2]
"heroXPbar"Symbol 2063 MovieClip [herodashboard] Frame 1Symbol 1727 MovieClip [powerlevels]
"herohealthbar"Symbol 2063 MovieClip [herodashboard] Frame 1Symbol 210 MovieClip [healthbar]
"xpbartxt1"Symbol 2063 MovieClip [herodashboard] Frame 1Symbol 2058 EditableText
"healthbartxt1"Symbol 2063 MovieClip [herodashboard] Frame 1Symbol 2059 EditableText
"statustxt1"Symbol 2063 MovieClip [herodashboard] Frame 1Symbol 2060 EditableText
"leveltxt1"Symbol 2063 MovieClip [herodashboard] Frame 1Symbol 2061 EditableText
"options2"Symbol 2063 MovieClip [herodashboard] Frame 1Symbol 2062 MovieClip [herooptionsdash]
"loadbar"Symbol 2070 MovieClip [cuedetails] Frame 1Symbol 2068 MovieClip [loadbar1]
"maxunits"Symbol 2070 MovieClip [cuedetails] Frame 1Symbol 2069 EditableText
"hb"Symbol 2153 MovieClip [chief4] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2210 MovieClip [chief4b] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2286 MovieClip [battletroll] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2407 MovieClip [chief5] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2489 MovieClip [chief6] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2601 MovieClip [golem] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2660 MovieClip [meteor] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2662 MovieClip [growspell] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2667 MovieClip [spinningblade] Frame 1Symbol 85 MovieClip [hitbox]
"ability_header"Symbol 2671 MovieClip [abilitybox2] Frame 1Symbol 2669 EditableText
"ability_txt"Symbol 2671 MovieClip [abilitybox2] Frame 1Symbol 2670 EditableText
"hotb"Symbol 2672 MovieClip [poisonwind] Frame 1Symbol 412 MovieClip
"hotc"Symbol 2672 MovieClip [poisonwind] Frame 1Symbol 414 MovieClip
"hb"Symbol 2696 MovieClip [wingeddemon] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2764 MovieClip [UndeadKnight] Frame 1Symbol 85 MovieClip [hitbox]
"hb"Symbol 2805 MovieClip [ChampionKnight] Frame 1Symbol 85 MovieClip [hitbox]
"ms"Symbol 2984 MovieClip [Tip] Frame 2Symbol 503 MovieClip [tickbox]
"gametitlepic2"Symbol 2984 MovieClip [Tip] Frame 13Symbol 2971 MovieClip
"iconno"Symbol 3073 MovieClip [iconholder] Frame 1Symbol 3072 EditableText
"iconholder"Symbol 3074 MovieClip [icon_wisdom] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3077 MovieClip [icon_fortitude] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3078 MovieClip [icon_presence] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3080 MovieClip [icon_criticalstrike] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3083 MovieClip [icon_heroxpgain] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3086 MovieClip [icon_vampire] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3092 MovieClip [icon_vault] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3093 MovieClip [icon_masonry] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3097 MovieClip [icon_fame] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3099 MovieClip [icon_thrift] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3101 MovieClip [icon_training] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3105 MovieClip [icon_health] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3106 MovieClip [icon_assassin] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3107 MovieClip [icon_lionrider] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3108 MovieClip [icon_dragonrider] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3109 MovieClip [icon_troll] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3110 MovieClip [icon_golem] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3111 MovieClip [icon_fistresearch] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3112 MovieClip [icon_grow] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3113 MovieClip [icon_meteor] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3114 MovieClip [icon_bloodlust] Frame 1Symbol 3073 MovieClip [iconholder]
"iconholder"Symbol 3115 MovieClip [icon_heal] Frame 1Symbol 3073 MovieClip [iconholder]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Font 2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Font 1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "worker_harvest_wood1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "worker_die3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "worker_die2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "worker_die1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Whoosh"
ExportAssets (56)Timeline Frame 1Symbol 8 as "time to pay"
ExportAssets (56)Timeline Frame 1Symbol 9 as "powerup_summon_shield_block_01"
ExportAssets (56)Timeline Frame 1Symbol 10 as "moan"
ExportAssets (56)Timeline Frame 1Symbol 11 as "lion_snarl"
ExportAssets (56)Timeline Frame 1Symbol 12 as "lion_moan"
ExportAssets (56)Timeline Frame 1Symbol 13 as "lion_growl"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Lightnin-Dylan_Hi-8584_hifi"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Historyshort"
ExportAssets (56)Timeline Frame 1Symbol 16 as "hammer_strike_body_slash_05"
ExportAssets (56)Timeline Frame 1Symbol 17 as "future_beast_02_injure_04"
ExportAssets (56)Timeline Frame 1Symbol 18 as "fresh meat"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Fireball3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Fireball2"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Fireball"
ExportAssets (56)Timeline Frame 1Symbol 22 as "dragonbreath"
ExportAssets (56)Timeline Frame 1Symbol 23 as "daemon_die4"
ExportAssets (56)Timeline Frame 1Symbol 24 as "daemon_die3"
ExportAssets (56)Timeline Frame 1Symbol 25 as "daemon_die1"
ExportAssets (56)Timeline Frame 1Symbol 26 as "crowsound"
ExportAssets (56)Timeline Frame 1Symbol 27 as "combat_whoosh_02"
ExportAssets (56)Timeline Frame 1Symbol 28 as "click"
ExportAssets (56)Timeline Frame 1Symbol 29 as "cannon02"
ExportAssets (56)Timeline Frame 1Symbol 30 as "body_fall_floor"
ExportAssets (56)Timeline Frame 1Symbol 31 as "behemoth_die4"
ExportAssets (56)Timeline Frame 1Symbol 32 as "behemoth_die3"
ExportAssets (56)Timeline Frame 1Symbol 33 as "behemoth_die2"
ExportAssets (56)Timeline Frame 1Symbol 34 as "behemoth_die1"
ExportAssets (56)Timeline Frame 1Symbol 35 as "behemoth_attack1h"
ExportAssets (56)Timeline Frame 1Symbol 36 as "behemoth_attack1g"
ExportAssets (56)Timeline Frame 1Symbol 37 as "behemoth_attack1f"
ExportAssets (56)Timeline Frame 1Symbol 38 as "arrow_hit5"
ExportAssets (56)Timeline Frame 1Symbol 39 as "arrow_hit4"
ExportAssets (56)Timeline Frame 1Symbol 40 as "arrow_hit3"
ExportAssets (56)Timeline Frame 1Symbol 41 as "arrow_hit2"
ExportAssets (56)Timeline Frame 1Symbol 42 as "arrow_hit1"
ExportAssets (56)Timeline Frame 1Symbol 43 as "archmage_hit2"
ExportAssets (56)Timeline Frame 1Symbol 44 as "archmage_die2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "archmage_attack24"
ExportAssets (56)Timeline Frame 1Symbol 46 as "archmage_attack19"
ExportAssets (56)Timeline Frame 1Symbol 47 as "archer_die4"
ExportAssets (56)Timeline Frame 1Symbol 48 as "archer_attack1"
ExportAssets (56)Timeline Frame 1Symbol 49 as "ahhhh"
ExportAssets (56)Timeline Frame 1Symbol 50 as "aexp6"
ExportAssets (56)Timeline Frame 1Symbol 51 as "737756_SOUNDDOGS__ex"
ExportAssets (56)Timeline Frame 1Symbol 52 as "679151_SOUNDDOGS__fi"
ExportAssets (56)Timeline Frame 1Symbol 53 as "466142_SOUNDDOGS_Si"
ExportAssets (56)Timeline Frame 1Symbol 54 as "465491_SOUNDDOGS_Ki"
ExportAssets (56)Timeline Frame 1Symbol 55 as "214735_SOUNDDOGS_pu"
ExportAssets (56)Timeline Frame 1Symbol 56 as "214733_SOUNDDOGS_Or"
ExportAssets (56)Timeline Frame 1Symbol 57 as "170422_SOUNDDOGS_sp"
ExportAssets (56)Timeline Frame 1Symbol 58 as "130784_SOUNDDOGS_WE"
ExportAssets (56)Timeline Frame 1Symbol 59 as "130629_SOUNDDOGS__sw"
ExportAssets (56)Timeline Frame 1Symbol 60 as "cinematic_hit_explosion"
ExportAssets (56)Timeline Frame 1Symbol 61 as "blood_splat_03"
ExportAssets (56)Timeline Frame 1Symbol 62 as "blood_splat_04"
ExportAssets (56)Timeline Frame 1Symbol 63 as "combat_whoosh_04"
ExportAssets (56)Timeline Frame 1Symbol 64 as "hammer_strike_armor_chain_04"
ExportAssets (56)Timeline Frame 1Symbol 65 as "547622_SOUNDDOGS__ax"
ExportAssets (56)Timeline Frame 1Symbol 66 as "snow2.jpg"
ExportAssets (56)Timeline Frame 1Symbol 67 as "snowtexture.jpg"
ExportAssets (56)Timeline Frame 1Symbol 68 as "smoke_clear.png"
ExportAssets (56)Timeline Frame 1Symbol 69 as "smoke_black.png"
ExportAssets (56)Timeline Frame 1Symbol 70 as "rock4.jpg"
ExportAssets (56)Timeline Frame 1Symbol 71 as "rock3.jpg"
ExportAssets (56)Timeline Frame 1Symbol 72 as "rock2.jpg"
ExportAssets (56)Timeline Frame 1Symbol 73 as "grass3.jpg"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dirt4.jpg"
ExportAssets (56)Timeline Frame 1Symbol 75 as "dirt3.jpg"
ExportAssets (56)Timeline Frame 1Symbol 76 as "dirt2.bmp"
ExportAssets (56)Timeline Frame 1Symbol 77 as "dirt1.jpg"
ExportAssets (56)Timeline Frame 1Symbol 80 as "unlockedherotxt"
ExportAssets (56)Timeline Frame 1Symbol 83 as "shockwave"
ExportAssets (56)Timeline Frame 1Symbol 85 as "hitbox"
ExportAssets (56)Timeline Frame 1Symbol 87 as "poisonball"
ExportAssets (56)Timeline Frame 1Symbol 90 as "ParticleObj"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 111 as "Newgrounds API Classes"
ExportAssets (56)Timeline Frame 1Symbol 166 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 167 as "APIConnector"
ExportAssets (56)Timeline Frame 1Symbol 170 as "introtxt"
ExportAssets (56)Timeline Frame 1Symbol 171 as "groundspatter"
ExportAssets (56)Timeline Frame 1Symbol 173 as "groundchunk"
ExportAssets (56)Timeline Frame 1Symbol 175 as "frame"
ExportAssets (56)Timeline Frame 1Symbol 178 as "dmgup"
ExportAssets (56)Timeline Frame 1Symbol 179 as "bloodspatter"
ExportAssets (56)Timeline Frame 1Symbol 181 as "blooddrop"
ExportAssets (56)Timeline Frame 1Symbol 183 as "beacon1"
ExportAssets (56)Timeline Frame 1Symbol 188 as "loadbar2"
ExportAssets (56)Timeline Frame 1Symbol 190 as "cannonball"
ExportAssets (56)Timeline Frame 1Symbol 192 as "slaveicon"
ExportAssets (56)Timeline Frame 1Symbol 193 as "islave"
ExportAssets (56)Timeline Frame 1Symbol 199 as "wind"
ExportAssets (56)Timeline Frame 1Symbol 201 as "unlockedtxt"
ExportAssets (56)Timeline Frame 1Symbol 203 as "lvlupherotxt"
ExportAssets (56)Timeline Frame 1Symbol 205 as "smashed"
ExportAssets (56)Timeline Frame 1Symbol 210 as "healthbar"
ExportAssets (56)Timeline Frame 1Symbol 212 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 216 as "menubutton"
ExportAssets (56)Timeline Frame 1Symbol 234 as "ag_intro_mc"
ExportAssets (56)Timeline Frame 1Symbol 235 as "agscreen"
ExportAssets (56)Timeline Frame 1Symbol 240 as "sky"
ExportAssets (56)Timeline Frame 1Symbol 252 as "tree"
ExportAssets (56)Timeline Frame 1Symbol 258 as "mountaincurve"
ExportAssets (56)Timeline Frame 1Symbol 260 as "deadtree1"
ExportAssets (56)Timeline Frame 1Symbol 262 as "deadtree2"
ExportAssets (56)Timeline Frame 1Symbol 264 as "deadtree3"
ExportAssets (56)Timeline Frame 1Symbol 266 as "deadtree4"
ExportAssets (56)Timeline Frame 1Symbol 268 as "deadtree5"
ExportAssets (56)Timeline Frame 1Symbol 270 as "deadtree6"
ExportAssets (56)Timeline Frame 1Symbol 272 as "deadtree7"
ExportAssets (56)Timeline Frame 1Symbol 274 as "deadtree8"
ExportAssets (56)Timeline Frame 1Symbol 276 as "deadtree9"
ExportAssets (56)Timeline Frame 1Symbol 279 as "tree21"
ExportAssets (56)Timeline Frame 1Symbol 282 as "tree22"
ExportAssets (56)Timeline Frame 1Symbol 292 as "mountains1"
ExportAssets (56)Timeline Frame 1Symbol 300 as "towerr1c1"
ExportAssets (56)Timeline Frame 1Symbol 302 as "towerr1c3"
ExportAssets (56)Timeline Frame 1Symbol 304 as "towerr1c2"
ExportAssets (56)Timeline Frame 1Symbol 306 as "towerr1c4"
ExportAssets (56)Timeline Frame 1Symbol 308 as "towerr1c5"
ExportAssets (56)Timeline Frame 1Symbol 309 as "towerr1"
ExportAssets (56)Timeline Frame 1Symbol 311 as "towerr2c1"
ExportAssets (56)Timeline Frame 1Symbol 313 as "towerr2c2"
ExportAssets (56)Timeline Frame 1Symbol 315 as "towerr2c3"
ExportAssets (56)Timeline Frame 1Symbol 317 as "towerr2c4"
ExportAssets (56)Timeline Frame 1Symbol 319 as "towerr2c5"
ExportAssets (56)Timeline Frame 1Symbol 321 as "towerr2c6"
ExportAssets (56)Timeline Frame 1Symbol 322 as "towerr2"
ExportAssets (56)Timeline Frame 1Symbol 324 as "towerr3c1"
ExportAssets (56)Timeline Frame 1Symbol 326 as "towerr3c2"
ExportAssets (56)Timeline Frame 1Symbol 328 as "towerr3c3"
ExportAssets (56)Timeline Frame 1Symbol 330 as "towerr3c4"
ExportAssets (56)Timeline Frame 1Symbol 332 as "towerr3c5"
ExportAssets (56)Timeline Frame 1Symbol 334 as "towerr3c6"
ExportAssets (56)Timeline Frame 1Symbol 335 as "towerr3"
ExportAssets (56)Timeline Frame 1Symbol 337 as "towerr4c1"
ExportAssets (56)Timeline Frame 1Symbol 339 as "towerr4c2"
ExportAssets (56)Timeline Frame 1Symbol 341 as "towerr4c3"
ExportAssets (56)Timeline Frame 1Symbol 343 as "towerr4c4"
ExportAssets (56)Timeline Frame 1Symbol 345 as "towerr4c5"
ExportAssets (56)Timeline Frame 1Symbol 347 as "towerr4c6"
ExportAssets (56)Timeline Frame 1Symbol 351 as "fire_smoke2"
ExportAssets (56)Timeline Frame 1Symbol 352 as "tower1"
ExportAssets (56)Timeline Frame 1Symbol 361 as "mountains2"
ExportAssets (56)Timeline Frame 1Symbol 374 as "goblinarena_axe"
ExportAssets (56)Timeline Frame 1Symbol 376 as "goblinarena_sword"
ExportAssets (56)Timeline Frame 1Symbol 384 as "goblinarenaicon"
ExportAssets (56)Timeline Frame 1Symbol 389 as "frontlink"
ExportAssets (56)Timeline Frame 1Symbol 430 as "ArmorGames_logo"
ExportAssets (56)Timeline Frame 1Symbol 434 as "border"
ExportAssets (56)Timeline Frame 1Symbol 119 as "__Packages.com.newgrounds.APIConnection"
ExportAssets (56)Timeline Frame 1Symbol 113 as "__Packages.com.newgrounds.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 112 as "__Packages.com.newgrounds.Event"
ExportAssets (56)Timeline Frame 1Symbol 114 as "__Packages.com.newgrounds.APIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 117 as "__Packages.com.newgrounds.encoders.BaseN"
ExportAssets (56)Timeline Frame 1Symbol 123 as "__Packages.com.newgrounds.APICommand"
ExportAssets (56)Timeline Frame 1Symbol 118 as "__Packages.com.newgrounds.Bridge"
ExportAssets (56)Timeline Frame 1Symbol 115 as "__Packages.com.newgrounds.APIEvent"
ExportAssets (56)Timeline Frame 1Symbol 134 as "__Packages.com.newgrounds.API"
ExportAssets (56)Timeline Frame 1Symbol 131 as "__Packages.com.newgrounds.encoders.ImageScanner"
ExportAssets (56)Timeline Frame 1Symbol 132 as "__Packages.com.newgrounds.SaveFile"
ExportAssets (56)Timeline Frame 1Symbol 130 as "__Packages.com.newgrounds.SaveGroup"
ExportAssets (56)Timeline Frame 1Symbol 128 as "__Packages.com.newgrounds.SaveKey"
ExportAssets (56)Timeline Frame 1Symbol 129 as "__Packages.com.newgrounds.SaveRating"
ExportAssets (56)Timeline Frame 1Symbol 124 as "__Packages.com.newgrounds.BitmapLoader"
ExportAssets (56)Timeline Frame 1Symbol 133 as "__Packages.com.newgrounds.SaveQuery"
ExportAssets (56)Timeline Frame 1Symbol 125 as "__Packages.com.newgrounds.Medal"
ExportAssets (56)Timeline Frame 1Symbol 127 as "__Packages.com.newgrounds.ScoreBoard"
ExportAssets (56)Timeline Frame 1Symbol 116 as "__Packages.com.newgrounds.Logger"
ExportAssets (56)Timeline Frame 1Symbol 3133 as "__Packages.mochi.as2.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 3134 as "__Packages.mochi.as2.MochiEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 3135 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 3136 as "__Packages.mochi.as2.MochiEvents"
ExportAssets (56)Timeline Frame 1Symbol 3137 as "__Packages.mochi.as2.MochiCoins"
ExportAssets (56)Timeline Frame 1Symbol 3138 as "__Packages.mochi.as2.MochiSocial"
ExportAssets (56)Timeline Frame 1Symbol 135 as "__Packages.com.newgrounds.components.FlashAdBase"
ExportAssets (56)Timeline Frame 1Symbol 3139 as "__Packages.com.darronschall.DynamicRegistration"
ExportAssets (56)Timeline Frame 1Symbol 110 as "__Packages.com.newgrounds.shims.APIShim"
ExportAssets (56)Timeline Frame 1Symbol 120 as "__Packages.com.newgrounds.crypto.MD5"
ExportAssets (56)Timeline Frame 1Symbol 121 as "__Packages.com.newgrounds.crypto.RC4"
ExportAssets (56)Timeline Frame 1Symbol 122 as "__Packages.com.newgrounds.encoders.json.JSON"
ExportAssets (56)Timeline Frame 1Symbol 126 as "__Packages.com.newgrounds.Score"
ExportAssets (56)Timeline Frame 2Symbol 440 as "musiconject"
ExportAssets (56)Timeline Frame 2Symbol 442 as "linktogoblinarena"
ExportAssets (56)Timeline Frame 2Symbol 468 as "GoblinArenaSplash"
ExportAssets (56)Timeline Frame 3Symbol 469 as "Birds-By-The-Creek"
ExportAssets (56)Timeline Frame 5Symbol 470 as "TheStormL2"
ExportAssets (56)Timeline Frame 7Symbol 471 as "archer_attack2"
ExportAssets (56)Timeline Frame 9Symbol 472 as "arrowhit"
ExportAssets (56)Timeline Frame 11Symbol 473 as "Gun_44magnum"
ExportAssets (56)Timeline Frame 13Symbol 474 as "aexp2"
ExportAssets (56)Timeline Frame 15Symbol 475 as "Battledrums2"
ExportAssets (56)Timeline Frame 17Symbol 476 as "Battledrums"
ExportAssets (56)Timeline Frame 19Symbol 477 as "splash_dive_05"
ExportAssets (56)Timeline Frame 50Symbol 479 as "menubox2"
ExportAssets (56)Timeline Frame 50Symbol 482 as "button2"
ExportAssets (56)Timeline Frame 50Symbol 483 as "menubuttonSmall"
ExportAssets (56)Timeline Frame 50Symbol 485 as "intro"
ExportAssets (56)Timeline Frame 51Symbol 494 as "star_mc"
ExportAssets (56)Timeline Frame 51Symbol 495 as "sun"
ExportAssets (56)Timeline Frame 51Symbol 503 as "tickbox"
ExportAssets (56)Timeline Frame 51Symbol 510 as "dragger"
ExportAssets (56)Timeline Frame 51Symbol 511 as "slider"
ExportAssets (56)Timeline Frame 51Symbol 528 as "menu2"
ExportAssets (56)Timeline Frame 51Symbol 532 as "howto"
ExportAssets (56)Timeline Frame 51Symbol 535 as "facebooklink"
ExportAssets (56)Timeline Frame 51Symbol 540 as "reddawn"
ExportAssets (56)Timeline Frame 51Symbol 542 as "startbutton"
ExportAssets (56)Timeline Frame 51Symbol 566 as "button"
ExportAssets (56)Timeline Frame 51Symbol 573 as "BonusBox"
ExportAssets (56)Timeline Frame 51Symbol 576 as "expansionadd"
ExportAssets (56)Timeline Frame 51Symbol 589 as "titlemenu"
ExportAssets (56)Timeline Frame 51Symbol 593 as "abilitybox"
ExportAssets (56)Timeline Frame 52Symbol 674 as "wizard"
ExportAssets (56)Timeline Frame 52Symbol 747 as "wargrider"
ExportAssets (56)Timeline Frame 52Symbol 822 as "soldier"
ExportAssets (56)Timeline Frame 52Symbol 885 as "slave"
ExportAssets (56)Timeline Frame 52Symbol 964 as "assasin"
ExportAssets (56)Timeline Frame 52Symbol 1047 as "archer"
ExportAssets (56)Timeline Frame 52Symbol 1079 as "water"
ExportAssets (56)Timeline Frame 52Symbol 1156 as "chief"
ExportAssets (56)Timeline Frame 52Symbol 1160 as "firebolt"
ExportAssets (56)Timeline Frame 52Symbol 1161 as "explosion2"
ExportAssets (56)Timeline Frame 52Symbol 1163 as "tower1cover"
ExportAssets (56)Timeline Frame 52Symbol 1164 as "gamebutton"
ExportAssets (56)Timeline Frame 52Symbol 1166 as "backspace"
ExportAssets (56)Timeline Frame 52Symbol 1182 as "gameoptions"
ExportAssets (56)Timeline Frame 52Symbol 1184 as "optionslabel"
ExportAssets (56)Timeline Frame 52Symbol 1187 as "goldup"
ExportAssets (56)Timeline Frame 52Symbol 1190 as "trophyup"
ExportAssets (56)Timeline Frame 52Symbol 1285 as "spiderrider"
ExportAssets (56)Timeline Frame 52Symbol 1376 as "firedrake"
ExportAssets (56)Timeline Frame 52Symbol 1379 as "ispiderrider"
ExportAssets (56)Timeline Frame 52Symbol 1382 as "idrake"
ExportAssets (56)Timeline Frame 52Symbol 1475 as "chief2"
ExportAssets (56)Timeline Frame 52Symbol 1501 as "crow"
ExportAssets (56)Timeline Frame 52Symbol 1504 as "tree27"
ExportAssets (56)Timeline Frame 52Symbol 1507 as "tree26"
ExportAssets (56)Timeline Frame 52Symbol 1510 as "tree28"
ExportAssets (56)Timeline Frame 52Symbol 1513 as "tree24"
ExportAssets (56)Timeline Frame 52Symbol 1516 as "tree23"
ExportAssets (56)Timeline Frame 52Symbol 1539 as "caveback"
ExportAssets (56)Timeline Frame 52Symbol 1543 as "backtrees"
ExportAssets (56)Timeline Frame 52Symbol 1576 as "tree25"
ExportAssets (56)Timeline Frame 52Symbol 1583 as "cavetop"
ExportAssets (56)Timeline Frame 52Symbol 1600 as "fronttrees"
ExportAssets (56)Timeline Frame 52Symbol 1602 as "pausebutton"
ExportAssets (56)Timeline Frame 52Symbol 1604 as "pausing"
ExportAssets (56)Timeline Frame 52Symbol 1605 as "pausenow"
ExportAssets (56)Timeline Frame 52Symbol 1610 as "pausesign"
ExportAssets (56)Timeline Frame 52Symbol 1616 as "mightyfist"
ExportAssets (56)Timeline Frame 52Symbol 1619 as "lightning1"
ExportAssets (56)Timeline Frame 52Symbol 1622 as "lightning2"
ExportAssets (56)Timeline Frame 52Symbol 1625 as "lightning3"
ExportAssets (56)Timeline Frame 52Symbol 1628 as "lightning4"
ExportAssets (56)Timeline Frame 52Symbol 1631 as "lightning5"
ExportAssets (56)Timeline Frame 52Symbol 1634 as "lightning6"
ExportAssets (56)Timeline Frame 52Symbol 1642 as "dark"
ExportAssets (56)Timeline Frame 52Symbol 1644 as "catapultarm"
ExportAssets (56)Timeline Frame 52Symbol 1648 as "catapultwheel"
ExportAssets (56)Timeline Frame 52Symbol 1649 as "catapult"
ExportAssets (56)Timeline Frame 52Symbol 1685 as "shadowdemon"
ExportAssets (56)Timeline Frame 52Symbol 1688 as "ishadowdemon"
ExportAssets (56)Timeline Frame 52Symbol 1691 as "omegafist"
ExportAssets (56)Timeline Frame 52Symbol 1693 as "soundobject"
ExportAssets (56)Timeline Frame 52Symbol 1699 as "menu"
ExportAssets (56)Timeline Frame 52Symbol 1726 as "powerbar"
ExportAssets (56)Timeline Frame 52Symbol 1727 as "powerlevels"
ExportAssets (56)Timeline Frame 52Symbol 1729 as "skillsearned"
ExportAssets (56)Timeline Frame 52Symbol 1740 as "endgame"
ExportAssets (56)Timeline Frame 52Symbol 1790 as "tutorial"
ExportAssets (56)Timeline Frame 52Symbol 1805 as "ship"
ExportAssets (56)Timeline Frame 52Symbol 1819 as "backdrop3"
ExportAssets (56)Timeline Frame 52Symbol 1820 as "explosion1"
ExportAssets (56)Timeline Frame 52Symbol 1821 as "explosion3"
ExportAssets (56)Timeline Frame 52Symbol 1822 as "firewind"
ExportAssets (56)Timeline Frame 52Symbol 1855 as "dragon"
ExportAssets (56)Timeline Frame 52Symbol 1934 as "lionrider"
ExportAssets (56)Timeline Frame 52Symbol 1943 as "gameinterface"
ExportAssets (56)Timeline Frame 52Symbol 1947 as "goldcoin"
ExportAssets (56)Timeline Frame 52Symbol 1952 as "exp"
ExportAssets (56)Timeline Frame 52Symbol 1956 as "gamestats"
ExportAssets (56)Timeline Frame 52Symbol 1959 as "ilionrider"
ExportAssets (56)Timeline Frame 52Symbol 1962 as "idragon"
ExportAssets (56)Timeline Frame 52Symbol 1964 as "archericon"
ExportAssets (56)Timeline Frame 52Symbol 1965 as "iarcher"
ExportAssets (56)Timeline Frame 52Symbol 1967 as "soldiericon"
ExportAssets (56)Timeline Frame 52Symbol 1968 as "isoldier"
ExportAssets (56)Timeline Frame 52Symbol 1970 as "assasinicon"
ExportAssets (56)Timeline Frame 52Symbol 1971 as "iassasin"
ExportAssets (56)Timeline Frame 52Symbol 1973 as "wizardicon"
ExportAssets (56)Timeline Frame 52Symbol 1974 as "iwizard"
ExportAssets (56)Timeline Frame 52Symbol 1976 as "wargridericon"
ExportAssets (56)Timeline Frame 52Symbol 1977 as "iwargrider"
ExportAssets (56)Timeline Frame 52Symbol 1980 as "ibattletroll"
ExportAssets (56)Timeline Frame 52Symbol 1982 as "locked2"
ExportAssets (56)Timeline Frame 52Symbol 1985 as "igolem"
ExportAssets (56)Timeline Frame 52Symbol 1998 as "recruitoptions"
ExportAssets (56)Timeline Frame 52Symbol 2000 as "turret"
ExportAssets (56)Timeline Frame 52Symbol 2012 as "uptoweroptions"
ExportAssets (56)Timeline Frame 52Symbol 2025 as "ielitelionrider"
ExportAssets (56)Timeline Frame 52Symbol 2026 as "upunitoptions"
ExportAssets (56)Timeline Frame 52Symbol 2028 as "icatapult"
ExportAssets (56)Timeline Frame 52Symbol 2032 as "spelloptions"
ExportAssets (56)Timeline Frame 52Symbol 2052 as "herooptions"
ExportAssets (56)Timeline Frame 52Symbol 2062 as "herooptionsdash"
ExportAssets (56)Timeline Frame 52Symbol 2063 as "herodashboard"
ExportAssets (56)Timeline Frame 52Symbol 2068 as "loadbar1"
ExportAssets (56)Timeline Frame 52Symbol 2070 as "cuedetails"
ExportAssets (56)Timeline Frame 52Symbol 2153 as "chief4"
ExportAssets (56)Timeline Frame 52Symbol 2210 as "chief4b"
ExportAssets (56)Timeline Frame 52Symbol 2286 as "battletroll"
ExportAssets (56)Timeline Frame 52Symbol 2407 as "chief5"
ExportAssets (56)Timeline Frame 52Symbol 2489 as "chief6"
ExportAssets (56)Timeline Frame 52Symbol 2601 as "golem"
ExportAssets (56)Timeline Frame 52Symbol 2660 as "meteor"
ExportAssets (56)Timeline Frame 52Symbol 2662 as "growspell"
ExportAssets (56)Timeline Frame 52Symbol 2664 as "bloodlustspell"
ExportAssets (56)Timeline Frame 52Symbol 2666 as "healspell"
ExportAssets (56)Timeline Frame 52Symbol 2667 as "spinningblade"
ExportAssets (56)Timeline Frame 52Symbol 2671 as "abilitybox2"
ExportAssets (56)Timeline Frame 52Symbol 2672 as "poisonwind"
ExportAssets (56)Timeline Frame 52Symbol 2696 as "wingeddemon"
ExportAssets (56)Timeline Frame 52Symbol 2764 as "UndeadKnight"
ExportAssets (56)Timeline Frame 52Symbol 2805 as "ChampionKnight"
ExportAssets (56)Timeline Frame 52Symbol 2984 as "Tip"
ExportAssets (56)Timeline Frame 52Symbol 2989 as "sq"
ExportAssets (56)Timeline Frame 52Symbol 2990 as "spellAvailability"
ExportAssets (56)Timeline Frame 52Symbol 2991 as "starsparkle"
ExportAssets (56)Timeline Frame 57Symbol 3021 as "selectlevel"
ExportAssets (56)Timeline Frame 57Symbol 3024 as "selectlevel2"
ExportAssets (56)Timeline Frame 57Symbol 3051 as "levelscreenshot"
ExportAssets (56)Timeline Frame 58Symbol 3073 as "iconholder"
ExportAssets (56)Timeline Frame 58Symbol 3074 as "icon_wisdom"
ExportAssets (56)Timeline Frame 58Symbol 3077 as "icon_fortitude"
ExportAssets (56)Timeline Frame 58Symbol 3078 as "icon_presence"
ExportAssets (56)Timeline Frame 58Symbol 3080 as "icon_criticalstrike"
ExportAssets (56)Timeline Frame 58Symbol 3083 as "icon_heroxpgain"
ExportAssets (56)Timeline Frame 58Symbol 3085 as "vteeth"
ExportAssets (56)Timeline Frame 58Symbol 3086 as "icon_vampire"
ExportAssets (56)Timeline Frame 58Symbol 3092 as "icon_vault"
ExportAssets (56)Timeline Frame 58Symbol 3093 as "icon_masonry"
ExportAssets (56)Timeline Frame 58Symbol 3097 as "icon_fame"
ExportAssets (56)Timeline Frame 58Symbol 3099 as "icon_thrift"
ExportAssets (56)Timeline Frame 58Symbol 3101 as "icon_training"
ExportAssets (56)Timeline Frame 58Symbol 3105 as "icon_health"
ExportAssets (56)Timeline Frame 58Symbol 3106 as "icon_assassin"
ExportAssets (56)Timeline Frame 58Symbol 3107 as "icon_lionrider"
ExportAssets (56)Timeline Frame 58Symbol 3108 as "icon_dragonrider"
ExportAssets (56)Timeline Frame 58Symbol 3109 as "icon_troll"
ExportAssets (56)Timeline Frame 58Symbol 3110 as "icon_golem"
ExportAssets (56)Timeline Frame 58Symbol 3111 as "icon_fistresearch"
ExportAssets (56)Timeline Frame 58Symbol 3112 as "icon_grow"
ExportAssets (56)Timeline Frame 58Symbol 3113 as "icon_meteor"
ExportAssets (56)Timeline Frame 58Symbol 3114 as "icon_bloodlust"
ExportAssets (56)Timeline Frame 58Symbol 3115 as "icon_heal"
ExportAssets (56)Timeline Frame 58Symbol 3122 as "repickbutton"
ExportAssets (56)Timeline Frame 59Symbol 3124 as "longbutton"
ExportAssets (56)Timeline Frame 59Symbol 3130 as "resetbutton"

Labels

"_up"Symbol 108 MovieClip Frame 1
"_over"Symbol 108 MovieClip Frame 10
"_down"Symbol 108 MovieClip Frame 20
"loading"Symbol 109 MovieClip [Preloader] Frame 1
"loaded"Symbol 109 MovieClip [Preloader] Frame 10
"idle"Symbol 166 MovieClip [FlashAd] Frame 2
"loading"Symbol 166 MovieClip [FlashAd] Frame 10
"loaded"Symbol 166 MovieClip [FlashAd] Frame 20
"noBorder"Symbol 166 MovieClip [FlashAd] Frame 30
"adPreloader"Symbol 167 MovieClip [APIConnector] Frame 2
"ad"Symbol 167 MovieClip [APIConnector] Frame 12
"invisible"Symbol 167 MovieClip [APIConnector] Frame 22

Dynamic Text Variables

goldupSymbol 176 EditableText"10"
goldupSymbol 177 EditableText"10"
lockedtxtSymbol 200 EditableText"Something  UNLOCKED!"
tecSymbol 404 EditableText"%"
tecstSymbol 405 EditableText""
checkpercySymbol 415 EditableText"1"
taildecSymbol 416 EditableText"1.1"
maxsizeSymbol 417 EditableText"40"
sizerSymbol 418 EditableText"100"
speedSymbol 419 EditableText"0.3"
lSymbol 562 EditableText"<p align="center"><font face="Trajan Pro" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>Enter Code here</b></font></p>"
bonusaddressSymbol 564 EditableText"<p align="center"><font face="Trajan Pro" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>HTTP://www.goblinarena.com/clan-wars-2-red-dawn-bonus.php?25475624</b></font></p>"
olabelSymbol 1183 EditableText"Blah Blah"
goldupSymbol 1185 EditableText"+100"
goldupSymbol 1186 EditableText"+100"
gametimeSymbol 1732 EditableText"<p align="left"><font face="Trajan Pro" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>01:21:50</b></font></p>"
gametimeSymbol 1738 EditableText"<p align="left"><font face="Trajan Pro" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>01:21:50</b></font></p>"
goldcountSymbol 1948 EditableText"10000000"
reputationSymbol 1949 EditableText"1000"
experienceSymbol 1950 EditableText"100000000"
populationSymbol 1955 EditableText"1000"
turretSpeedTxtSymbol 2001 EditableText"0"
turretDamageTxtSymbol 2002 EditableText"0"
turretMultiTxtSymbol 2005 EditableText"0"
turretHPTxtSymbol 2008 EditableText"0"
repairRateTxtSymbol 2011 EditableText"0"
mDamageTxtSymbol 2015 EditableText"0"
mArmorTxtSymbol 2016 EditableText"0"
rDamageTxtSymbol 2021 EditableText"0"
rArmorTxtSymbol 2022 EditableText"0"
fireballTxtSymbol 2023 EditableText"0"
drakeGrowTxtSymbol 2024 EditableText"0"
xpbartxtSymbol 2058 EditableText"<p align="center"><font face="Trajan Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0 / 100000</b></font></p>"
healthbartxtSymbol 2059 EditableText"<p align="center"><font face="Trajan Pro" size="10" color="#000000" letterSpacing="0.000000" kerning="1"><b>500 / 500</b></font></p>"
statustxtSymbol 2060 EditableText"<p align="left"><font face="Trajan Pro" size="10" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>READY</b></font></p>"
leveltxtSymbol 2061 EditableText"<p align="left"><font face="Trajan Pro" size="10" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>"
maxunitsSymbol 2069 EditableText""
leveltxtSymbol 3116 EditableText"Level 1"
exptxtSymbol 3117 EditableText"Exp 1000"
slot1txtSymbol 3126 EditableText"Slot 1 - New Game"
slot2txtSymbol 3127 EditableText"Slot 2 - New Game"
slot3txtSymbol 3128 EditableText"Slot 3 - New Game"




https://swfchan.com/53/263899/info.shtml
Created: 16/4 -2026 20:57:59 Last modified: 16/4 -2026 20:57:59 Server time: 17/04 -2026 07:25:27