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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM66134343-17DC&rnd=66134343" width="1" height="1"></div>

armorgames sproing-reloaded-3158.swf

This is the info page for
Flash #263903

(Click the ID number above for more basic data on this flash file.)


Text
<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

new award!

health:

Loading

Loading.

Loading..

Loading...

sounds

<p align="center"></p>

<p align="center"></p>

wave complete

<p align="center"></p>

<p align="justify"></p>

Start wave

Start wave

256

+

=

?

zzzzzz...

v = Math.random();

part 2

zzz...

30/30!

Good luck!

<p align="justify"></p>

Play!

Play!

Awards

Awards

Survival

Survival

Locked

Complete 20 awards

Sproing Reloaded

Music

SFX

Developed by:

Continue

Continue

Game Complete

Game Over

Paused

Paused

Paused

Press [esc] or [space] to resume

Quit game

Quit game

Back

Back

<p align="center"></p>

bb1

bb2

bk

bos

c1

c2

c3

sd

sm

rm

wm

gs1

gs2

bg

es1

gp1

gp2

win

es2

bm1

bm2

mf1

mf2

sb1

sb2

mas

hl

sc

Congratulations, you have completed all 30
awards. Your reward is this insanely cute
picture of a guinea pig.

(click to close)

Awards

Awarded:

Next Wave

Next Wave

<p align="right"></p>

-Destroys solid orbs
-Fast recharge rate

Bomb

(Cost: 3 points)

-Destroys solid orbs
-Fast recharge rate

Bomb

(Cost: 3 points)

Purchased

-Freezes orbs for 4 seconds
-Medium recharge rate

Freeze

(Cost: 4 points)

-Freezes orbs for 4 seconds
-Medium recharge rate

Freeze

(Cost: 4 points)

-Invincible for 6 seconds
-Slow recharge rate

Shield

(Cost: 5 points)

-Invincible for 6 seconds
-Slow recharge rate

Shield

(Cost: 5 points)

-Increase recharge rate for
all weapons by 5%
-Current rate:

Recharge

(Cost: 1 point)

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">50%</font></p>

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">50%</font></p>

-Increase recharge rate for
all weapons by 5%
-Current rate:

Recharge

(Cost: 1 point)

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#6699cc" letterSpacing="0.000000" kerning="1">50%</font></p>

Purchase weapon first

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">50%</font></p>

At Maximum

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">50%</font></p>

-Increase responsiveness of
your blue orb by 5%
-Current response:

Response

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">50%</font></p>

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">50%</font></p>

-Increase responsiveness of
your blue orb by 5%
-Current response:

Response

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#6699cc" letterSpacing="0.000000" kerning="1">50%</font></p>

<p align="left"><font face="Bitstream Vera Sans Mono" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">50%</font></p>

-Restore 5% health
-Current health:

Health

<p align="left"></p>

<p align="left"></p>

-Restore 5% health
-Current health:

Health

<p align="left"></p>

<p align="left"></p>

You are awarded 2 upgrade points per wave.

Upgrade

Game not for distribution!
Please play on irRegularGames

ActionScript [AS1/AS2]

Frame 1
if (false) { }
Frame 2
if (false) { }
Frame 3
function itemHandler(obj, item) { getURL ("http://www.irregulargames.com/", "_blank"); } function newMusic() { var _local1 = Math.random(); if (_local1 < 0.083) { sm1.start(0, Math.round(Math.random() * 5) + 1); sm1.onSoundComplete = newMusic; } else if (_local1 < 0.17) { sm2.start(0, Math.round(Math.random() * 5) + 1); sm2.onSoundComplete = newMusic; } else if (_local1 < 0.25) { sm3.start(0, Math.round(Math.random() * 5) + 1); sm3.onSoundComplete = newMusic; } else if (_local1 < 0.33) { sm4.start(0, Math.round(Math.random() * 5) + 1); sm4.onSoundComplete = newMusic; } else if (_local1 < 0.42) { sm5.start(0, Math.round(Math.random() * 5) + 1); sm5.onSoundComplete = newMusic; } else if (_local1 < 0.5) { sm6.start(0, Math.round(Math.random() * 5) + 1); sm6.onSoundComplete = newMusic; } else if (_local1 < 0.58) { sm7.start(0, Math.round(Math.random() * 5) + 1); sm7.onSoundComplete = newMusic; } else if (_local1 < 0.66) { sm8.start(0, Math.round(Math.random() * 5) + 1); sm8.onSoundComplete = newMusic; } else if (_local1 < 0.75) { sm9.start(0, Math.round(Math.random() * 5) + 1); sm9.onSoundComplete = newMusic; } else if (_local1 < 0.83) { sm10.start(0, Math.round(Math.random() * 5) + 1); sm10.onSoundComplete = newMusic; } else if (_local1 < 0.92) { sm11.start(0, Math.round(Math.random() * 5) + 1); sm11.onSoundComplete = newMusic; } else { sm12.start(0, Math.round(Math.random() * 5) + 1); sm12.onSoundComplete = newMusic; } } var currUrl = _url.toLowerCase(); if (currUrl.indexOf("armorgames.com") < 0) { _root.createEmptyMovieClip("urlLayer", getNextHighestDepth()); urlLayer.attachMovie("urllock", 0, 0); urlLayer[0].onRelease = function () { sButtonClick.start(0, 1); getURL ("http://www.irregulargames.com/sproing-reloaded/", "_blank"); }; } stop(); var eCount; var bCount; var health; var score; var wave; var hA; var hB; var sA; var sB; var enemies; var nextwave; var enemiesKilled; var bombType; var bombRate; var bomb3dx; var timeLastKill; var spree; var maxSpree; var spreeStarted; var timeNextBomb; var timeLastBomb; var elapsedWaveTime; var freezeStartTime; var deadTime; var freeze; var gameType; var pauseGame; var singleBash; var lastWaveDamage; var bossKiller; var ballBreaker1; var ballBreaker2; var bigOrb; var masochist; var shieldbash; var newMedal = false; var newSurvival = false; var theSaveGame = new saveGame(); var level = new levels(); var level2 = new levels2(); var level3 = new levels3(); var goodScorer1 = theSaveGame.isMedalAwarded(medals.GOODSCORER1); var goodScorer2 = theSaveGame.isMedalAwarded(medals.GOODSCORER2); var upgradeNum; var selectedWeapon; var weaponReady; var bBomb; var bFreeze; var bShield; var rechargeTime; var rechargeStartTime; var spring; var damping; var responsive; var recharge; root_cm = new ContextMenu(menuHandler); root_cm.customItems.push(new ContextMenuItem("irRegularGames.com", itemHandler)); _root.menu = root_cm; _root.createEmptyMovieClip("line_mc", 101); _root.createEmptyMovieClip("eLayer", 102); _root.createEmptyMovieClip("bLayer", 103); _root.createEmptyMovieClip("bonusLayer", 104); _root.createEmptyMovieClip("bufferLayer", 105); bufferLayer.attachMovie("buffer", 0, 0); _root.createEmptyMovieClip("maskLayer", 106); maskLayer.attachMovie("mask", "themask", 0); var sBosskill = new Sound(createEmptyMovieClip("s2", getNextHighestDepth())); sBosskill.attachSound("bosskill"); var sDamage = new Sound(createEmptyMovieClip("s3", getNextHighestDepth())); sDamage.attachSound("damage"); var sDestroy = new Sound(createEmptyMovieClip("s4", getNextHighestDepth())); sDestroy.attachSound("destroy"); var sBounce = new Sound(createEmptyMovieClip("s5", getNextHighestDepth())); sBounce.attachSound("bounce"); var sExplode = new Sound(createEmptyMovieClip("s6", getNextHighestDepth())); sExplode.attachSound("explode"); var sButtonClick = new Sound(createEmptyMovieClip("s7", getNextHighestDepth())); sButtonClick.attachSound("buttonClick"); var sShield = new Sound(createEmptyMovieClip("s8", getNextHighestDepth())); sShield.attachSound("shield"); var sFreeze = new Sound(createEmptyMovieClip("s9", getNextHighestDepth())); sFreeze.attachSound("freeze"); var sScore = new Sound(createEmptyMovieClip("s10", getNextHighestDepth())); sScore.attachSound("score"); var sWaveComplete = new Sound(createEmptyMovieClip("s11", getNextHighestDepth())); sWaveComplete.attachSound("waveComplete"); var sDie = new Sound(createEmptyMovieClip("s12", getNextHighestDepth())); sDie.attachSound("died"); var sm1 = new Sound(createEmptyMovieClip("s13", getNextHighestDepth())); sm1.attachSound("sm1"); var sm2 = new Sound(createEmptyMovieClip("s14", getNextHighestDepth())); sm2.attachSound("sm2"); var sm3 = new Sound(createEmptyMovieClip("s15", getNextHighestDepth())); sm3.attachSound("sm3"); var sm4 = new Sound(createEmptyMovieClip("s16", getNextHighestDepth())); sm4.attachSound("sm4"); var sm5 = new Sound(createEmptyMovieClip("s17", getNextHighestDepth())); sm5.attachSound("sm5"); var sm6 = new Sound(createEmptyMovieClip("s18", getNextHighestDepth())); sm6.attachSound("sm6"); var sm7 = new Sound(createEmptyMovieClip("s19", getNextHighestDepth())); sm7.attachSound("sm7"); var sm8 = new Sound(createEmptyMovieClip("s20", getNextHighestDepth())); sm8.attachSound("sm8"); var sm9 = new Sound(createEmptyMovieClip("s21", getNextHighestDepth())); sm9.attachSound("sm9"); var sm10 = new Sound(createEmptyMovieClip("s22", getNextHighestDepth())); sm10.attachSound("sm10"); var sm11 = new Sound(createEmptyMovieClip("s23", getNextHighestDepth())); sm11.attachSound("sm11"); var sm12 = new Sound(createEmptyMovieClip("s24", getNextHighestDepth())); sm12.attachSound("sm12"); var intro = new Sound(createEmptyMovieClip("s25", getNextHighestDepth())); intro.attachSound("intro"); var sBossShoot = new Sound(createEmptyMovieClip("s26", getNextHighestDepth())); sBossShoot.attachSound("bossshoot"); intro.start(0, 1); intro.onSoundComplete = newMusic; sproingMenu = function () { if (newMedal) { menu1.medalsBtn.gotoAndStop(2); } else { menu1.medalsBtn.gotoAndStop(1); } if ((theSaveGame.numMedals() >= 20) && (!theSaveGame.isSurvival())) { newSurvival = true; theSaveGame.setSurvival(); menu1.survivalBtn.gotoAndStop(2); } else if (theSaveGame.isSurvival()) { menu1.survivalBtn.gotoAndStop(1); } else { menu1.survivalBtn.gotoAndStop(5); } menu1.sproing._x = -400; menu1.medalsBtn._x = -150; menu1.playBtn._x = (menu1.survivalBtn._x = (menu1.logos._y = 600)); menu1.sproing.dx = (menu1.medalsBtn.dx = (menu1.survivalBtn.dx = (menu1.playBtn.dx = (menu1.logos.dy = 0)))); menu1.onEnterFrame = function () { menu1.sproing.dx = menu1.sproing.dx + (0.05 * (33 - menu1.sproing._x)); menu1.sproing.dx = menu1.sproing.dx * 0.8; menu1.sproing._x = menu1.sproing._x + menu1.sproing.dx; menu1.playBtn.dx = menu1.playBtn.dx + (0.05 * (175 - menu1.playBtn._x)); menu1.playBtn.dx = menu1.playBtn.dx * 0.8; menu1.playBtn._x = menu1.playBtn._x + menu1.playBtn.dx; menu1.medalsBtn.dx = menu1.medalsBtn.dx + (0.05 * (175 - menu1.medalsBtn._x)); menu1.medalsBtn.dx = menu1.medalsBtn.dx * 0.8; menu1.medalsBtn._x = menu1.medalsBtn._x + menu1.medalsBtn.dx; menu1.survivalBtn.dx = menu1.survivalBtn.dx + (0.05 * (175 - menu1.survivalBtn._x)); menu1.survivalBtn.dx = menu1.survivalBtn.dx * 0.8; menu1.survivalBtn._x = menu1.survivalBtn._x + menu1.survivalBtn.dx; menu1.logos.dy = menu1.logos.dy + (0.05 * (452 - menu1.logos._y)); menu1.logos.dy = menu1.logos.dy * 0.8; menu1.logos._y = menu1.logos._y + menu1.logos.dy; }; showit(menu1, 50, 50); }; menu1.medalsBtn.onRelease = function () { sButtonClick.start(0, 1); if ((theSaveGame.numMedals() == 28) && (newMedal)) { medalsScreen.gpBtn._visible = true; } else { medalsScreen.gpBtn._visible = false; } updateMedals(); newMedal = false; medalsScreen.medalInfoTxt.text = ""; hideit(menu1); showit(medalsScreen, 300, 300); medalsScreen.backBtn._y = 324; medalsScreen.backBtn.dy = 0; medalsScreen.onEnterFrame = function () { medalsScreen.backBtn.dy = medalsScreen.backBtn.dy + (0.05 * (184 - medalsScreen.backBtn._y)); medalsScreen.backBtn.dy = medalsScreen.backBtn.dy * 0.8; medalsScreen.backBtn._y = medalsScreen.backBtn._y + medalsScreen.backBtn.dy; }; }; menu1.medalsBtn.onRollOver = function () { if (newMedal) { menu1.medalsBtn.gotoAndStop(4); } else { menu1.medalsBtn.gotoAndStop(3); } }; menu1.medalsBtn.onRollOut = function () { if (newMedal) { menu1.medalsBtn.gotoAndStop(2); } else { menu1.medalsBtn.gotoAndStop(1); } }; menu1.survivalBtn.onRollOver = function () { if (theSaveGame.isSurvival()) { if (newSurvival) { menu1.survivalBtn.gotoAndStop(4); } else { menu1.survivalBtn.gotoAndStop(3); } } }; menu1.survivalBtn.onRollOut = function () { if (theSaveGame.isSurvival()) { if (newSurvival) { menu1.survivalBtn.gotoAndStop(2); } else { menu1.survivalBtn.gotoAndStop(1); } } }; medalsScreen.backBtn.onRelease = function () { sButtonClick.start(0, 1); delete medalsScreen.onEnterFrame; hideit(medalsScreen); sproingMenu(); }; medalsScreen.gpBtn.onRelease = function () { sButtonClick.start(0, 1); this._visible = false; }; updateMedals = function () { if (theSaveGame.isMedalNew(medals.BALLBREAKER1)) { medalsScreen.medalbb1.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.BALLBREAKER1)) { medalsScreen.medalbb1.gotoAndStop(2); } else { medalsScreen.medalbb1.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.BALLBREAKER2)) { medalsScreen.medalbb2.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.BALLBREAKER2)) { medalsScreen.medalbb2.gotoAndStop(2); } else { medalsScreen.medalbb2.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.BOSSKILLER)) { medalsScreen.medalbk.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.BOSSKILLER)) { medalsScreen.medalbk.gotoAndStop(2); } else { medalsScreen.medalbk.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.BIGORB)) { medalsScreen.medalbos.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.BIGORB)) { medalsScreen.medalbos.gotoAndStop(2); } else { medalsScreen.medalbos.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.SPEEDDEMON)) { medalsScreen.medalsd.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.SPEEDDEMON)) { medalsScreen.medalsd.gotoAndStop(2); } else { medalsScreen.medalsd.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.SPRINGYMASTER)) { medalsScreen.medalsm.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.SPRINGYMASTER)) { medalsScreen.medalsm.gotoAndStop(2); } else { medalsScreen.medalsm.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.COMBO1)) { medalsScreen.medalc1.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.COMBO1)) { medalsScreen.medalc1.gotoAndStop(2); } else { medalsScreen.medalc1.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.COMBO2)) { medalsScreen.medalc2.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.COMBO2)) { medalsScreen.medalc2.gotoAndStop(2); } else { medalsScreen.medalc2.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.COMBO3)) { medalsScreen.medalc3.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.COMBO3)) { medalsScreen.medalc3.gotoAndStop(2); } else { medalsScreen.medalc3.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.RECHARGEMASTER)) { medalsScreen.medalrm.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.RECHARGEMASTER)) { medalsScreen.medalrm.gotoAndStop(2); } else { medalsScreen.medalrm.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.WEAPONMASTER)) { medalsScreen.medalwm.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.WEAPONMASTER)) { medalsScreen.medalwm.gotoAndStop(2); } else { medalsScreen.medalwm.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.GOODSCORER1)) { medalsScreen.medalgs1.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.GOODSCORER1)) { medalsScreen.medalgs1.gotoAndStop(2); } else { medalsScreen.medalgs1.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.GOODSCORER2)) { medalsScreen.medalgs2.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.GOODSCORER2)) { medalsScreen.medalgs2.gotoAndStop(2); } else { medalsScreen.medalgs2.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.BONUSGRABBER)) { medalsScreen.medalbg.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.BONUSGRABBER)) { medalsScreen.medalbg.gotoAndStop(2); } else { medalsScreen.medalbg.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.ELUSIVESPROINGER1)) { medalsScreen.medales1.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.ELUSIVESPROINGER1)) { medalsScreen.medales1.gotoAndStop(2); } else { medalsScreen.medales1.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.ELUSIVESPROINGER2)) { medalsScreen.medales2.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.ELUSIVESPROINGER2)) { medalsScreen.medales2.gotoAndStop(2); } else { medalsScreen.medales2.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.GOODPROGRESS1)) { medalsScreen.medalgp1.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.GOODPROGRESS1)) { medalsScreen.medalgp1.gotoAndStop(2); } else { medalsScreen.medalgp1.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.GOODPROGRESS2)) { medalsScreen.medalgp2.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.GOODPROGRESS2)) { medalsScreen.medalgp2.gotoAndStop(2); } else { medalsScreen.medalgp2.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.WINNER)) { medalsScreen.medalwin.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.WINNER)) { medalsScreen.medalwin.gotoAndStop(2); } else { medalsScreen.medalwin.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.BOMBERMAN1)) { medalsScreen.medalbm1.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.BOMBERMAN1)) { medalsScreen.medalbm1.gotoAndStop(2); } else { medalsScreen.medalbm1.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.BOMBERMAN2)) { medalsScreen.medalbm2.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.BOMBERMAN2)) { medalsScreen.medalbm2.gotoAndStop(2); } else { medalsScreen.medalbm2.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.MRFROST1)) { medalsScreen.medalmf1.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.MRFROST1)) { medalsScreen.medalmf1.gotoAndStop(2); } else { medalsScreen.medalmf1.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.MRFROST2)) { medalsScreen.medalmf2.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.MRFROST2)) { medalsScreen.medalmf2.gotoAndStop(2); } else { medalsScreen.medalmf2.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.SHIELDBASHER1)) { medalsScreen.medalsb1.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.SHIELDBASHER1)) { medalsScreen.medalsb1.gotoAndStop(2); } else { medalsScreen.medalsb1.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.SHIELDBASHER2)) { medalsScreen.medalsb2.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.SHIELDBASHER2)) { medalsScreen.medalsb2.gotoAndStop(2); } else { medalsScreen.medalsb2.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.MASOCHIST)) { medalsScreen.medalmas.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.MASOCHIST)) { medalsScreen.medalmas.gotoAndStop(2); } else { medalsScreen.medalmas.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.HEALER)) { medalsScreen.medalhl.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.HEALER)) { medalsScreen.medalhl.gotoAndStop(2); } else { medalsScreen.medalhl.gotoAndStop(1); } if (theSaveGame.isMedalNew(medals.SLOWCOACH)) { medalsScreen.medalsc.gotoAndStop(3); } else if (theSaveGame.isMedalAwarded(medals.SLOWCOACH)) { medalsScreen.medalsc.gotoAndStop(2); } else { medalsScreen.medalsc.gotoAndStop(1); } medalsScreen.awardedNumTxt.text = theSaveGame.numMedals() + "/28"; theSaveGame.medalsNotNew(); }; medalsScreen.medalbb1.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Ball Breaker 1: Destroy 250 orbs"; }; medalsScreen.medalbb2.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Ball Breaker 2: Destroy 1000 orbs"; }; medalsScreen.medalbk.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Boss Killer: Destroy 50 boss orbs"; }; medalsScreen.medalbos.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Big Orb Splitter: Destroy 50 big orbs"; }; medalsScreen.medalsd.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Speed Demon: Finish a wave in under 10 seconds"; }; medalsScreen.medalsm.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Sproingy Master: Upgrade Response to max"; }; medalsScreen.medalc1.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Combo 1: Destroy 5 orbs together"; }; medalsScreen.medalc2.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Combo 2: Destroy 10 orbs together"; }; medalsScreen.medalc3.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Combo 3: Destroy 15 orbs together"; }; medalsScreen.medalrm.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Recharge Master: Upgrade weapon Recharge to max"; }; medalsScreen.medalwm.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Weapon Master: Buy all the weapons in one game"; }; medalsScreen.medalgs1.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Good Scorer 1: Score over 5000"; }; medalsScreen.medalgs2.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Good Scorer 2: Score over 10000"; }; medalsScreen.medalbg.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Bonus Grabber: Collect 25 score bonuses"; }; medalsScreen.medales1.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Elusive Sproinger 1: Avoid damage for 3 consecutive waves"; }; medalsScreen.medales2.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Elusive Sproinger 2: Avoid damage for 6 consecutive waves"; }; medalsScreen.medalgp1.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Good Progress 1: Get to wave 10"; }; medalsScreen.medalgp2.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Good Progress 2: Get to wave 20"; }; medalsScreen.medalwin.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Winner: Complete game"; }; medalsScreen.medalbm1.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Bomberman 1: Destroy 200 orbs with bombs"; }; medalsScreen.medalbm2.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Bomberman 2: Destroy 10 orbs with a single bomb"; }; medalsScreen.medalmf1.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Mr Frost 1: Freeze 200 orbs"; }; medalsScreen.medalmf2.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Mr Frost 2: Freeze 10 orbs at once"; }; medalsScreen.medalsb1.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Shield Basher 1: Destroy 200 solid orbs with the shield"; }; medalsScreen.medalsb2.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Shield Basher 2: Destroy 10 solid orbs in a single shielding"; }; medalsScreen.medalmas.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Masochist: Take 1000 points of damage"; }; medalsScreen.medalhl.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Healer: Restore 250 points of health"; }; medalsScreen.medalsc.onRollOver = function () { medalsScreen.medalInfoTxt.text = "Slow Coach: Take over 60 seconds to complete a wave"; }; medalsScreen.medalbb1.onRollOut = (medalsScreen.medalbb2.onRollOut = (medalsScreen.medalbk.onRollOut = (medalsScreen.medalbos.onRollOut = (medalsScreen.medalsm.onRollOut = (medalsScreen.medalsd.onRollOut = (medalsScreen.medalc1.onRollOut = (medalsScreen.medalc2.onRollOut = (medalsScreen.medalc3.onRollOut = (medalsScreen.medalrm.onRollOut = (medalsScreen.medalwm.onRollOut = (medalsScreen.medalgs1.onRollOut = (medalsScreen.medalgs2.onRollOut = (medalsScreen.medalbg.onRollOut = (medalsScreen.medales1.onRollOut = (medalsScreen.medales2.onRollOut = (medalsScreen.medalgp1.onRollOut = (medalsScreen.medalgp2.onRollOut = (medalsScreen.medalwin.onRollOut = (medalsScreen.medalbm1.onRollOut = (medalsScreen.medalbm2.onRollOut = (medalsScreen.medalmf1.onRollOut = (medalsScreen.medalmf2.onRollOut = (medalsScreen.medalsb1.onRollOut = (medalsScreen.medalsb2.onRollOut = (medalsScreen.medalmas.onRollOut = (medalsScreen.medalhl.onRollOut = (medalsScreen.medalsc.onRollOut = function () { medalsScreen.medalInfoTxt.text = ""; }))))))))))))))))))))))))))); gameScreen.levelTip.startWaveBtn.onRelease = function () { sButtonClick.start(0, 1); hideit(gameScreen.levelTip); hideit(gameScreen.weaponTip); pauseGame = false; startWave(); }; upgrades.responseBtn.onRelease = function () { if ((upgradeNum > 0) && (responsive < 0.99)) { sButtonClick.start(0, 1); responsive = responsive + 0.05; upgrades.responseBtn.responseTxt.text = (100 * responsive) + "%"; upgradeNum--; updateUpgrades(); } else { sBounce.start(0, 1); } }; upgrades.responseBtn.onRollOver = function () { if ((upgradeNum > 0) && (responsive < 0.99)) { this.gotoAndStop(3); upgrades.responseBtn.responseTxt.text = (100 * responsive) + "%"; } }; upgrades.responseBtn.onRollOut = function () { if ((upgradeNum > 0) && (responsive < 0.99)) { this.gotoAndStop(1); upgrades.responseBtn.responseTxt.text = (100 * responsive) + "%"; } }; upgrades.healthBtn.onRelease = function () { if ((upgradeNum > 0) && (health < 100)) { sButtonClick.start(0, 1); health = health + 5; changeH(5); if (!theSaveGame.isMedalAwarded(medals.HEALER)) { theSaveGame.addToMedal(medals.HEALER, 10); if (theSaveGame.getMedalNum(medals.HEALER) > 250) { theSaveGame.medalAwarded(medals.HEALER); newMedal = true; } } if (health > 100) { health = 100; hA = (hB = 50); } upgrades.healthBtn.healthTxt.text = health + "%"; bufferLayer[0].healthBar._width = health; upgradeNum--; updateUpgrades(); } else { sBounce.start(0, 1); } }; upgrades.healthBtn.onRollOver = function () { if ((upgradeNum > 0) && (health < 100)) { this.gotoAndStop(3); upgrades.healthBtn.healthTxt.text = health + "%"; } }; upgrades.healthBtn.onRollOut = function () { if ((upgradeNum > 0) && (health < 100)) { this.gotoAndStop(1); upgrades.healthBtn.healthTxt.text = health + "%"; } }; upgrades.rechargeBtn.onRelease = function () { if (((upgradeNum > 0) && (recharge < 0.99)) && ((bBomb || (bFreeze)) || (bShield))) { sButtonClick.start(0, 1); recharge = recharge + 0.05; upgrades.rechargeBtn.rechargeTxt.text = (100 * recharge) + "%"; upgradeNum--; updateUpgrades(); } else { sBounce.start(0, 1); } }; upgrades.rechargeBtn.onRollOver = function () { if (((upgradeNum > 0) && (recharge < 0.99)) && ((bBomb || (bFreeze)) || (bShield))) { this.gotoAndStop(3); upgrades.rechargeBtn.rechargeTxt.text = (100 * recharge) + "%"; } }; upgrades.rechargeBtn.onRollOut = function () { if (((upgradeNum > 0) && (recharge < 0.99)) && ((bBomb || (bFreeze)) || (bShield))) { this.gotoAndStop(1); upgrades.rechargeBtn.rechargeTxt.text = (100 * recharge) + "%"; } }; upgrades.bombBtn.onRelease = function () { if ((upgradeNum >= 3) && (!bBomb)) { sButtonClick.start(0, 1); if (selectedWeapon == "none") { gameScreen.weaponTip.weaponTxt.text = "Left click anywhere to trigger the bomb. Weapons take time to recharge (weapon symbol fills up from grey to full color)."; showit(gameScreen.weaponTip, 65, 452); } else if ((!bFreeze) || (!bShield)) { gameScreen.weaponTip.weaponTxt.text = "Your selected weapon is indicated by the white circle. 'z/x' or mouse wheel switches between weapons. All weapons must recharge when one is triggered."; showit(gameScreen.weaponTip, 65, 452); } selectedWeapon = "bomb"; bBomb = true; upgradeNum = upgradeNum - 3; updateUpgrades(); } else { sBounce.start(0, 1); } }; upgrades.bombBtn.onRollOver = function () { if ((upgradeNum >= 3) && (!bBomb)) { this.gotoAndStop(3); } }; upgrades.bombBtn.onRollOut = function () { if ((upgradeNum >= 3) && (!bBomb)) { this.gotoAndStop(1); } }; upgrades.freezeBtn.onRelease = function () { if ((upgradeNum >= 4) && (!bFreeze)) { sButtonClick.start(0, 1); if (selectedWeapon == "none") { gameScreen.weaponTip.weaponTxt.text = "Left click anywhere to trigger the freeze weapon. Weapons take time to recharge (weapon symbol fills up from grey to full color)."; showit(gameScreen.weaponTip, 98, 452); } else if ((!bBomb) || (!bShield)) { gameScreen.weaponTip.weaponTxt.text = "Your selected weapon is indicated by the white circle. 'z/x' or mouse wheel switches between weapons. All weapons must recharge when one is triggered."; showit(gameScreen.weaponTip, 98, 452); } selectedWeapon = "freeze"; bFreeze = true; upgradeNum = upgradeNum - 4; updateUpgrades(); } else { sBounce.start(0, 1); } }; upgrades.freezeBtn.onRollOver = function () { if ((upgradeNum >= 4) && (!bFreeze)) { this.gotoAndStop(3); } }; upgrades.freezeBtn.onRollOut = function () { if ((upgradeNum >= 4) && (!bFreeze)) { this.gotoAndStop(1); } }; upgrades.shieldBtn.onRelease = function () { if ((upgradeNum >= 5) && (!bShield)) { sButtonClick.start(0, 1); if (selectedWeapon == "none") { gameScreen.weaponTip.weaponTxt.text = "Left click anywhere to trigger the shield. Weapons take time to recharge (weapon symbol fills up from grey to full color)."; showit(gameScreen.weaponTip, 132, 452); } else if ((!bBomb) || (!bFreeze)) { gameScreen.weaponTip.weaponTxt.text = "Your selected weapon is indicated by the white circle. 'z/x' or mouse wheel switches between weapons. All weapons must recharge when one is triggered."; showit(gameScreen.weaponTip, 132, 452); } selectedWeapon = "shield"; bShield = true; upgradeNum = upgradeNum - 5; updateUpgrades(); } else { sBounce.start(0, 1); } }; upgrades.shieldBtn.onRollOver = function () { if ((upgradeNum >= 5) && (!bShield)) { this.gotoAndStop(3); } }; upgrades.shieldBtn.onRollOut = function () { if ((upgradeNum >= 5) && (!bShield)) { this.gotoAndStop(1); } }; upgrades.nextWaveBtn.onRelease = function () { sButtonClick.start(0, 1); delete upgrades.onEnterFrame; showit(gameScreen, 0, 0); showit(bufferLayer[0], 0, 0); hideit(upgrades); newWave(); if ((!theSaveGame.isMedalAwarded(medals.GOODPROGRESS1)) && (wave >= 10)) { theSaveGame.medalAwarded(medals.GOODPROGRESS1); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } if ((!theSaveGame.isMedalAwarded(medals.GOODPROGRESS2)) && (wave >= 20)) { theSaveGame.medalAwarded(medals.GOODPROGRESS2); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } }; menu1.playBtn.onRelease = function () { sButtonClick.start(0, 1); hideit(menu1); gameType = "normal"; setup(); }; menu1.survivalBtn.onRelease = function () { if (theSaveGame.isSurvival()) { sButtonClick.start(0, 1); newSurvival = false; hideit(menu1); gameType = "survival"; setup(); } else { sBounce.start(0, 1); } }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (((Key.getCode() == 32) || (Key.getCode() == 27)) || (Key.getCode() == 80)) { if (!pauseGame) { Mouse.removeListener(mouseListener); line_mc.removeMovieClip(); showit(pauseScreen, 50, 50); pauseScreen.quitBtn._y = 650; pauseScreen.quitBtn.dy = 0; pauseScreen.onEnterFrame = function () { pauseScreen.quitBtn.dy = pauseScreen.quitBtn.dy + (0.05 * (434 - pauseScreen.quitBtn._y)); pauseScreen.quitBtn.dy = pauseScreen.quitBtn.dy * 0.8; pauseScreen.quitBtn._y = pauseScreen.quitBtn._y + pauseScreen.quitBtn.dy; }; pauseGame = true; Mouse.show(); } else { sButtonClick.start(0, 1); Mouse.addListener(mouseListener); hideit(pauseScreen); delete pauseScreen.onEnterFrame; pauseGame = false; Mouse.hide(); } } else if (Key.getCode() == 90) { selectWeapon("left"); } else if (Key.getCode() == 88) { selectWeapon("right"); } }; var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!pauseGame) { switch (selectedWeapon) { case "none" : sBounce.start(0, 1); break; case "bomb" : if (weaponReady) { sExplode.start(0, 1); weaponReady = false; bufferLayer[0].weaponCircle.gotoAndStop("recharge"); rechargeTime = 10000 / recharge; rechargeStartTime = getTimer(); gameScreen.bombBlast._x = gameScreen.me._x; gameScreen.bombBlast._y = gameScreen.me._y; gameScreen.bombBlast.gotoAndPlay(2); var _local2 = 0; var _local1 = 0; while (_local1 < 250) { if ((((bLayer[_local1] != undefined) && (bLayer[_local1]._x < 602)) && ((bLayer[_local1]._x > -2) & (bLayer[_local1]._y < 602))) && (bLayer[_local1]._y > -2)) { bLayer[_local1].dead = true; bLayer[_local1].gotoAndPlay("die"); _local2++; } _local1++; } if (_local2 >= 10) { if (!theSaveGame.isMedalAwarded(medals.BOMBERMAN2)) { theSaveGame.medalAwarded(medals.BOMBERMAN2); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } if (!theSaveGame.isMedalAwarded(medals.BOMBERMAN1)) { theSaveGame.addToMedal(medals.BOMBERMAN1, _local2); if (theSaveGame.getMedalNum(medals.BOMBERMAN1) > 200) { theSaveGame.medalAwarded(medals.BOMBERMAN1); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } else { sBounce.start(0, 1); } break; case "freeze" : if (weaponReady) { sFreeze.start(0, 1); weaponReady = false; bufferLayer[0].weaponCircle.gotoAndStop("recharge"); bufferLayer[0].weaponDisplay._visible = true; bufferLayer[0].weaponDisplay.weaponName.text = "freeze:"; bufferLayer[0].weaponDisplay.weaponTimeBar._width = 100; rechargeTime = 15000 / recharge; rechargeStartTime = (freezeStartTime = getTimer()); freeze = true; var _local2 = 0; var _local1 = 0; while (_local1 < 250) { if (bLayer[_local1] != undefined) { _local2++; if (bLayer[_local1].delay != 0) { bLayer[_local1].delay = bLayer[_local1].delay + 4000; } } if (eLayer[_local1] != undefined) { if (eLayer[_local1].delay != 0) { eLayer[_local1].delay = eLayer[_local1].delay + 4000; } } _local1++; } if (_local2 >= 10) { if (!theSaveGame.isMedalAwarded(medals.MRFROST2)) { theSaveGame.medalAwarded(medals.MRFROST2); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } if (!theSaveGame.isMedalAwarded(medals.MRFROST1)) { theSaveGame.addToMedal(medals.MRFROST1, _local2); if (theSaveGame.getMedalNum(medals.MRFROST1) > 200) { theSaveGame.medalAwarded(medals.MRFROST1); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } else { sBounce.start(0, 1); } break; case "shield" : if (weaponReady) { sShield.start(0, 1); weaponReady = false; bufferLayer[0].weaponCircle.gotoAndStop("recharge"); bufferLayer[0].weaponDisplay._visible = true; bufferLayer[0].weaponDisplay.weaponName.text = "shield:"; bufferLayer[0].weaponDisplay.weaponTimeBar._width = 100; rechargeTime = 20000 / recharge; rechargeStartTime = (gameScreen.me.shieldStartTime = getTimer()); gameScreen.me.gotoAndStop("shield"); gameScreen.me.shielded = true; singleBash = 0; } else { sBounce.start(0, 1); } break; default : trace("problem with bonus selection"); } } }; mouseListener.onMouseWheel = function (delta) { if (delta > 0) { selectWeapon("left"); } else { selectWeapon("right"); } }; pauseScreen.quitBtn.onRelease = function () { sButtonClick.start(0, 1); hideit(pauseScreen); delete pauseScreen.onEnterFrame; showit(menu1, 50, 50); died("quit"); sproingMenu(); }; dieScreen.continueBtn.onRelease = function () { sButtonClick.start(0, 1); delete dieScreen.onEnterFrame; hideit(dieScreen); sproingMenu(); }; sfxVol = function (vol) { sDamage.setVolume(vol); sDestroy.setVolume(vol); sBounce.setVolume(vol); sExplode.setVolume(vol); sShield.setVolume(vol); sScore.setVolume(vol); sWaveComplete.setVolume(vol); sDie.setVolume(vol); sButtonClick.setVolume(vol); sFreeze.setVolume(vol); sBosskill.setVolume(vol); sBossShoot.setVolume(vol); }; var changeMusic = new Object(); changeMusic.click = function (evt) { if (evt.target.selected) { intro.start(0, 1); intro.onSoundComplete = newMusic; } else { sm1.stop(); sm2.stop(); sm3.stop(); sm4.stop(); sm5.stop(); sm6.stop(); sm7.stop(); sm8.stop(); sm9.stop(); sm10.stop(); sm11.stop(); sm12.stop(); intro.stop(); } Selection.setFocus(menu1); }; menu1.logos.mutes.musicCheck.addEventListener("click", changeMusic); var changeSfx = new Object(); changeSfx.click = function (evt) { if (evt.target.selected) { sfxVol(100); } else { sfxVol(0); } Selection.setFocus(menu1); }; menu1.logos.mutes.sfxCheck.addEventListener("click", changeSfx); setup = function () { Mouse.addListener(mouseListener); _root.createEmptyMovieClip("eLayer", 102); _root.createEmptyMovieClip("bLayer", 103); _root.createEmptyMovieClip("bonusLayer", 104); delete menu1.onEnterFrame; hideit(gameScreen.weaponTip); showit(gameScreen, 0, 0); showit(bufferLayer[0], 0, 0); gameScreen.me._x = (gameScreen.me._y = 300); gameScreen.me.dx = (gameScreen.me.dy = 0); spring = 0.05; damping = 0.87; eCount = (bCount = (score = (enemies = (enemiesKilled = (maxSpree = (upgradeNum = (lastWaveDamage = (sA = (sB = 0))))))))); health = 100; hA = (hB = 50); bufferLayer[0].healthBar._width = 100; bufferLayer[0].score_txt.text = "score: " + score; bombRate = 3000; bomb3dx = 4; wave = (spree = 1); if (gameType == "survival") { bufferLayer[0].wave_txt.text = "wave: " + wave; responsive = 0.75; recharge = 0.6; bBomb = true; selectedWeapon = "bomb"; } else { bufferLayer[0].wave_txt.text = ("wave: " + wave) + "/30"; responsive = (recharge = 0.5); bBomb = false; selectedWeapon = "none"; } var timeWaveEnd = -1; lastTime = (timeLastKill = (timeLastBomb = (deadTime = getTimer()))); timeNextBomb = 1000; var startPauseTime = -1; weaponReady = (pauseGame = true); nextwave = (spreeStarted = (freeze = (gameScreen.me.shielded = (gameScreen.me.shieldFlash = (bFreeze = (bShield = false)))))); newWave(); gameScreen.me.onEnterFrame = function () { if (pauseGame) { if (startPauseTime == -1) { startPauseTime = getTimer(); } } else { Mouse.hide(); var _local4 = getTimer(); if (startPauseTime != -1) { this.shieldStartTime = this.shieldStartTime + (_local4 - startPauseTime); freezeStartTime = freezeStartTime + (_local4 - startPauseTime); rechargeStartTime = rechargeStartTime + (_local4 - startPauseTime); lastTime = _local4; startPauseTime = -1; } var _local13 = _local4 - lastTime; lastTime = _local4; elapsedWaveTime = elapsedWaveTime + _local13; if (spreeStarted && ((_local4 - timeLastKill) > 300)) { spreeStarted = false; gameScreen.spree._x = gameScreen.spree.thex; gameScreen.spree2._x = gameScreen.spree.thex + 3; gameScreen.spree._y = gameScreen.spree.they; gameScreen.spree2._y = gameScreen.spree.they + 3; gameScreen.spree.spreeTxt.text = (gameScreen.spree2.spreeTxt.text = spree); gameScreen.spree._visible = (gameScreen.spree2._visible = true); gameScreen.spree2._alpha = 50; gameScreen.spree.gotoAndPlay(1); gameScreen.spree2.gotoAndPlay(1); updateScore(spree * spree); if (spree >= 5) { if (!theSaveGame.isMedalAwarded(medals.COMBO1)) { theSaveGame.medalAwarded(medals.COMBO1); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } if ((!theSaveGame.isMedalAwarded(medals.COMBO2)) && (spree >= 10)) { theSaveGame.medalAwarded(medals.COMBO2); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } if ((!theSaveGame.isMedalAwarded(medals.COMBO3)) && (spree >= 15)) { theSaveGame.medalAwarded(medals.COMBO3); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } if (this.shielded) { var _local7 = (_local4 - this.shieldStartTime) / 6000; bufferLayer[0].weaponDisplay.weaponTimeBar._width = 100 - (100 * _local7); if ((_local7 > 0.8) && (!this.shieldFlash)) { this.shieldFlash = true; this.gotoAndPlay("shieldFlash"); } else if (_local7 >= 1) { this.shielded = (this.shieldFlash = false); this.gotoAndStop(1); bufferLayer[0].weaponDisplay._visible = false; singleBash = 0; } } if (freeze) { var _local10 = (_local4 - freezeStartTime) / 4000; bufferLayer[0].weaponDisplay.weaponTimeBar._width = 100 - (100 * _local10); if (_local10 >= 1) { freeze = false; bufferLayer[0].weaponDisplay._visible = false; } } if (!weaponReady) { var _local9 = (_local4 - rechargeStartTime) / rechargeTime; if (_local9 >= 1) { weaponReady = true; bufferLayer[0].weaponCircle.gotoAndPlay(1); bufferLayer[0].weaponGrey._height = 0; } else { bufferLayer[0].weaponGrey._height = 23 - (_local9 * 23); } } gameScreen.target._x = _root._xmouse; gameScreen.target._y = _root._ymouse; this.dx = this.dx + ((responsive * spring) * (gameScreen.target._x - this._x)); this.dy = this.dy + ((responsive * spring) * (gameScreen.target._y - this._y)); this.dx = this.dx * damping; this.dy = this.dy * damping; this._x = this._x + this.dx; this._y = this._y + this.dy; if (this._x > (550 - (this._width / 2))) { this._x = 550 - (this._width / 2); this.dx = this.dx * -0.8; } if (this._x < (50 + (this._width / 2))) { this._x = 50 + (this._width / 2); this.dx = this.dx * -0.8; } if (this._y > (550 - (this._width / 2))) { this._y = 550 - (this._width / 2); this.dy = this.dy * -0.8; } if (this._y < (50 + (this._width / 2))) { this._y = 50 + (this._width / 2); this.dy = this.dy * -0.8; } line_mc.removeMovieClip(); _root.createEmptyMovieClip("line_mc", 101); var _local11 = flash.geom.Point.distance(new flash.geom.Point(gameScreen.target._x, gameScreen.target._y), new flash.geom.Point(this._x, this._y)); var _local8 = 3 - Math.round(_local11 / 50); if (_local8 < 1) { _local8 = 1; } line_mc.lineStyle(_local8, 16777215, 100); line_mc.moveTo(gameScreen.target._x, gameScreen.target._y); line_mc.lineTo(this._x, this._y); if ((((!nextwave) && ((_local4 - timeLastBomb) > timeNextBomb)) && (!freeze)) && (bombType != "none")) { timeLastBomb = _local4; timeNextBomb = Math.random() * bombRate; var _local5 = bombType; if (bombType == "both") { var _local12 = Math.random(); if (_local12 < 0.5) { _local5 = "bomb"; } else { _local5 = "bomb3"; } } var _local6 = Math.random(); if (_local6 < 0.25) { createBomb(_local5, 650, 150 + (Math.random() * 300), -3.5, 4 - (Math.random() * 8), 0); } else if (_local6 < 0.5) { createBomb(_local5, 150 + (Math.random() * 300), 650, 4 - (Math.random() * 8), -3.5, 0); } else if (_local6 < 0.75) { createBomb(_local5, -50, 150 + (Math.random() * 300), 3.5, 4 - (Math.random() * 8), 0); } else { createBomb(_local5, 150 + (Math.random() * 300), -50, 4 - (Math.random() * 8), 3.5, 0); } } if (nextwave && (timeWaveEnd == -1)) { sWaveComplete.start(0, 1); gameScreen.waveComplete.gotoAndPlay(2); timeWaveEnd = _local4; var _local3 = 0; while (_local3 < 250) { bLayer[_local3].dead = true; bLayer[_local3].gotoAndPlay("die"); _local3++; } if ((!theSaveGame.isMedalAwarded(medals.SPEEDDEMON)) && (elapsedWaveTime <= 10000)) { theSaveGame.medalAwarded(medals.SPEEDDEMON); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } if ((!theSaveGame.isMedalAwarded(medals.SLOWCOACH)) && (elapsedWaveTime >= 60000)) { theSaveGame.medalAwarded(medals.SLOWCOACH); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } theSaveGame.setMedal(medals.BALLBREAKER1, ballBreaker1); theSaveGame.setMedal(medals.BALLBREAKER2, ballBreaker2); theSaveGame.setMedal(medals.BOSSKILLER, bossKiller); theSaveGame.setMedal(medals.BIGORB, bigOrb); theSaveGame.setMedal(medals.MASOCHIST, masochist); theSaveGame.setMedal(medals.SHIELDBASHER1, shieldbash); } else if (nextwave && ((_local4 - timeWaveEnd) > 1800)) { if ((gameType != "survival") && (wave == 30)) { died("complete"); } else if (gameType == "survival") { wave++; bufferLayer[0].wave_txt.text = "wave: " + wave; startWave(); nextwave = false; timeWaveEnd = -1; } else { wave++; bufferLayer[0].wave_txt.text = ("wave: " + wave) + "/30"; showUpgrades(); nextwave = false; timeWaveEnd = -1; } } if (this.dead && ((_local4 - deadTime) > 1400)) { died("dead"); } } }; }; updateScore = function (addScore) { score = score + addScore; changeS(addScore); bufferLayer[0].score_txt.text = "score: " + score; if ((!goodScorer1) && (score >= 5000)) { goodScorer1 = true; theSaveGame.medalAwarded(medals.GOODSCORER1); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } if ((!goodScorer2) && (score >= 10000)) { goodScorer2 = true; theSaveGame.medalAwarded(medals.GOODSCORER2); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } }; showUpgrades = function () { Key.removeListener(keyListener); upgradeNum = upgradeNum + 2; Mouse.show(); _root.createEmptyMovieClip("line_mc", 101); _root.createEmptyMovieClip("eLayer", 102); _root.createEmptyMovieClip("bLayer", 103); _root.createEmptyMovieClip("bonusLayer", 104); pauseGame = true; upgrades.responseBtn.gotoAndStop(1); upgrades.healthBtn.gotoAndStop(1); upgrades.bombBtn.gotoAndStop(1); upgrades.freezeBtn.gotoAndStop(1); upgrades.shieldBtn.gotoAndStop(1); upgrades.healthBtn.healthTxt.text = health + "%"; upgrades.responseBtn.responseTxt.text = (100 * responsive) + "%"; updateUpgrades(); showit(upgrades, 300, 300); upgrades.nextWaveBtn._y = 600; upgrades.nextWaveBtn.dy = 0; upgrades.onEnterFrame = function () { upgrades.nextWaveBtn.dy = upgrades.nextWaveBtn.dy + (0.05 * (195 - upgrades.nextWaveBtn._y)); upgrades.nextWaveBtn.dy = upgrades.nextWaveBtn.dy * 0.8; upgrades.nextWaveBtn._y = upgrades.nextWaveBtn._y + upgrades.nextWaveBtn.dy; }; hideit(gameScreen); hideit(bufferLayer[0]); }; updateUpgrades = function () { upgrades.rechargeBtn.gotoAndStop(1); upgrades.rechargeBtn.rechargeTxt.text = (100 * recharge) + "%"; upgrades.upgradeNum.text = "Points: " + upgradeNum; if (bShield) { upgrades.shieldBtn.gotoAndStop(4); } else if (upgradeNum < 5) { upgrades.shieldBtn.gotoAndStop(2); } if (bFreeze) { upgrades.freezeBtn.gotoAndStop(4); } else if (upgradeNum < 4) { upgrades.freezeBtn.gotoAndStop(2); } if (bBomb) { upgrades.bombBtn.gotoAndStop(4); } else if (upgradeNum < 3) { upgrades.bombBtn.gotoAndStop(2); } if (upgradeNum < 1) { upgrades.responseBtn.gotoAndStop(2); upgrades.healthBtn.gotoAndStop(2); upgrades.rechargeBtn.gotoAndStop(2); upgrades.responseBtn.responseTxt.text = (100 * responsive) + "%"; upgrades.healthBtn.healthTxt.text = health + "%"; upgrades.rechargeBtn.rechargeTxt.text = (100 * recharge) + "%"; } if (responsive >= 0.99) { upgrades.responseBtn.gotoAndStop(4); upgrades.responseBtn.responseTxt.text = (100 * responsive) + "%"; if (!theSaveGame.isMedalAwarded(medals.SPRINGYMASTER)) { theSaveGame.medalAwarded(medals.SPRINGYMASTER); newMedal = true; } } if (recharge >= 0.99) { upgrades.rechargeBtn.gotoAndStop(5); upgrades.rechargeBtn.rechargeTxt.text = (100 * recharge) + "%"; if (!theSaveGame.isMedalAwarded(medals.RECHARGEMASTER)) { theSaveGame.medalAwarded(medals.RECHARGEMASTER); newMedal = true; } } if (health >= 100) { upgrades.healthBtn.gotoAndStop(4); upgrades.healthBtn.healthTxt.text = health + "%"; } if (((!bBomb) && (!bFreeze)) && (!bShield)) { upgrades.rechargeBtn.gotoAndStop(4); upgrades.rechargeBtn.rechargeTxt.text = (100 * recharge) + "%"; } else if ((bBomb && (bFreeze)) && (bShield)) { if (!theSaveGame.isMedalAwarded(medals.WEAPONMASTER)) { theSaveGame.medalAwarded(medals.WEAPONMASTER); newMedal = true; } } }; createEnemy = function (enemytype, ex, ey, edx, edy, delay) { eLayer.attachMovie(enemytype, eCount, eCount); eLayer[eCount].cacheAsBitmap = true; enemies++; eLayer[eCount]._x = ex; eLayer[eCount]._y = ey; eLayer[eCount].dx = edx; eLayer[eCount].dy = edy; eLayer[eCount].delay = delay; eLayer[eCount].dead = false; eLayer[eCount].touching = false; eLayer[eCount]._visible = false; if ((enemytype == "boss1") || (enemytype == "boss2")) { eLayer[eCount].tLastBomb = getTimer(); eLayer[eCount].tNextBomb = bombRate; } eLayer[eCount].onEnterFrame = function () { if ((this.delay != 0) && (this.delay < elapsedWaveTime)) { this.delay = 0; } if ((!pauseGame) && (this.delay == 0)) { if (!freeze) { this._x = this._x + this.dx; this._y = this._y + this.dy; } if (!this.dead) { if ((this._x > (550 - (this._width / 2))) && (this.dx > 0)) { this.dx = this.dx * -1; } if ((this._x < (50 + (this._width / 2))) && (this.dx < 0)) { this.dx = this.dx * -1; } if ((this._y > (550 - (this._width / 2))) && (this.dy > 0)) { this.dy = this.dy * -1; } if ((this._y < (50 + (this._width / 2))) && (this.dy < 0)) { this.dy = this.dy * -1; } if (((((this._visible == false) && (this._x < 620)) && (this._x > -20)) && (this._y < 620)) && (this._y > -20)) { this._visible = true; } if ((enemytype == "boss1") || (enemytype == "boss2")) { if (((getTimer() - this.tLastBomb) > this.tNextBomb) && (!freeze)) { sBossShoot.start(0, 1); this.tLastBomb = getTimer(); this.tNextBomb = bombRate; if (enemytype == "boss1") { var _local2 = findAnAngle(gameScreen.me._x - this._x, gameScreen.me._y - this._y); createBomb("bomb", this._x, this._y, 3 * Math.cos(_local2), 3 * Math.sin(_local2), 0); } else { createBomb("bomb3", this._x, this._y, 0, 0, 0); } } var _local3 = Math.pow(this._y - gameScreen.me._y, 2) + Math.pow(this._x - gameScreen.me._x, 2); if (_local3 < 1490) { if (!gameScreen.me.dead) { if (!this.touching) { var _local4; _local4 = Math.pow(this.dy - gameScreen.me.dy, 2) + Math.pow(this.dx - gameScreen.me.dx, 2); if ((_local4 > 144) || (freeze)) { this.dead = true; this.gotoAndPlay("die"); enemies--; if (enemies != 0) { sBosskill.start(0, 1); } updateScore(200); enemiesKilled++; if (enemies == 0) { nextwave = true; } if (bossKiller != -1) { bossKiller++; if (bossKiller >= 50) { theSaveGame.medalAwarded(medals.BOSSKILLER); theSaveGame.setMedal(medals.BOSSKILLER, -1); bossKiller = -1; bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } else { sBounce.start(0, 1); doCollision(gameScreen.me, this); this.touching = true; } } } } else { this.touching = false; } } else { var _local3 = Math.pow(this._y - gameScreen.me._y, 2) + Math.pow(this._x - gameScreen.me._x, 2); if (((enemytype == "enemy") && (_local3 < 700)) || ((enemytype == "bigenemy") && (_local3 < 1129))) { if (!gameScreen.me.dead) { if (!this.touching) { var _local4 = Math.pow(this.dy - gameScreen.me.dy, 2) + Math.pow(this.dx - gameScreen.me.dx, 2); if ((_local4 > 141) || (freeze)) { enemies--; if (enemies != 0) { sDestroy.start(0, 1); } if ((getTimer() - timeLastKill) < 300) { gameScreen.spree.thex = gameScreen.me._x; gameScreen.spree.they = gameScreen.me._y; spree++; spreeStarted = true; if (spree > maxSpree) { maxSpree = spree; } } else { spree = 1; } timeLastKill = getTimer(); if (enemytype == "bigenemy") { sDestroy.start(0, 1); enemiesKilled++; createEnemy("enemy", this._x + 6, this._y + 6, ((gameScreen.me.dx * 0.8) + (Math.random() * 4)) - 2, ((gameScreen.me.dy * 0.8) + (Math.random() * 4)) - 2, 0); createEnemy("enemy", this._x + 6, this._y - 6, ((gameScreen.me.dx * 0.8) + (Math.random() * 4)) - 2, ((gameScreen.me.dy * 0.8) + (Math.random() * 4)) - 2, 0); createEnemy("enemy", this._x - 6, this._y + 6, ((gameScreen.me.dx * 0.8) + (Math.random() * 4)) - 2, ((gameScreen.me.dy * 0.8) + (Math.random() * 4)) - 2, 0); createEnemy("enemy", this._x - 6, this._y - 6, ((gameScreen.me.dx * 0.8) + (Math.random() * 4)) - 2, ((gameScreen.me.dy * 0.8) + (Math.random() * 4)) - 2, 0); this.dead = true; this.gotoAndPlay(2); updateScore(20); if (bigOrb != -1) { bigOrb++; if (bigOrb >= 50) { theSaveGame.medalAwarded(medals.BIGORB); theSaveGame.setMedal(medals.BIGORB, -1); bigOrb = -1; bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } if (enemytype == "enemy") { this.dead = true; this.gotoAndPlay(2); updateScore(10); enemiesKilled++; if (enemies == 0) { nextwave = true; } if (ballBreaker1 != -1) { ballBreaker1++; if (ballBreaker1 >= 250) { theSaveGame.medalAwarded(medals.BALLBREAKER1); theSaveGame.setMedal(medals.BALLBREAKER1, -1); ballBreaker1 = -1; bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } if (ballBreaker2 != -1) { ballBreaker2++; if (ballBreaker2 >= 1000) { theSaveGame.medalAwarded(medals.BALLBREAKER2); theSaveGame.setMedal(medals.BALLBREAKER2, -1); ballBreaker2 = -1; bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } } else { sBounce.start(0, 1); doCollision(gameScreen.me, this); this.touching = true; } } } } else { this.touching = false; } } } } }; eCount++; eCount = eCount % 250; }; createBomb = function (bombtype, ex, ey, edx, edy, delay) { bLayer.attachMovie(bombtype, bCount, bCount); bLayer[bCount].cacheAsBitmap = true; bLayer[bCount]._x = ex; bLayer[bCount]._y = ey; bLayer[bCount].dx = edx; bLayer[bCount].dy = edy; bLayer[bCount].delay = delay; if (bombtype == "bomb2") { bLayer[bCount].bounce = true; } bLayer[bCount].dead = false; bLayer[bCount]._visible = false; if (bombtype == "bomb3") { bLayer[bCount].chasing = true; bLayer[bCount].starttime = getTimer(); } bLayer[bCount].onEnterFrame = function () { if ((this.delay != 0) && (this.delay < elapsedWaveTime)) { this.delay = 0; } if ((!pauseGame) && (this.delay == 0)) { if (!freeze) { if ((bombtype == "bomb3") && (this.chasing == true)) { var _local3 = gameScreen.me._x - this._x; var _local2 = gameScreen.me._y - this._y; var _local4 = Math.abs(_local3) + Math.abs(_local2); this.dx = (bomb3dx * _local3) / _local4; this.dy = (bomb3dx * _local2) / _local4; this._x = this._x + this.dx; this._y = this._y + this.dy; if (((getTimer() - this.starttime) > 4000) && (!this.dead)) { this.chasing = false; this.gotoAndStop(2); } } else { this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((bombtype == "bomb2") && (this.bounce)) { if ((this._x > (550 - (this._width / 2))) && (this.dx > 0)) { this.dx = this.dx * -1; } if ((this._x < (50 + (this._width / 2))) && (this.dx < 0)) { this.dx = this.dx * -1; } if ((this._y > (550 - (this._width / 2))) && (this.dy > 0)) { this.dy = this.dy * -1; } if ((this._y < (50 + (this._width / 2))) && (this.dy < 0)) { this.dy = this.dy * -1; } } else { if ((this._x > 620) && (this.dx > 0)) { delete this.onEnterFrame; this.removeMovieClip(); } if ((this._x < -20) && (this.dx < 0)) { delete this.onEnterFrame; this.removeMovieClip(); } if ((this._y > 620) && (this.dy > 0)) { delete this.onEnterFrame; this.removeMovieClip(); } if ((this._y < -20) && (this.dy < 0)) { delete this.onEnterFrame; this.removeMovieClip(); } } } if (((((this._visible == false) && (this._x < 620)) && (this._x > -20)) && (this._y < 620)) && (this._y > -20)) { this._visible = true; } if (!this.dead) { var _local5 = Math.pow(this._y - gameScreen.me._y, 2) + Math.pow(this._x - gameScreen.me._x, 2); if ((_local5 < 847) && (!gameScreen.me.dead)) { this.dead = true; this.gotoAndPlay("die"); if (!gameScreen.me.shielded) { sDamage.start(0, 1); health = health - 5; changeH(-5); lastWaveDamage = wave; bufferLayer[0].healthBar._width = health; gameScreen.me.gotoAndPlay(2); if (masochist != -1) { masochist = masochist + 5; if (masochist >= 1000) { theSaveGame.medalAwarded(medals.MASOCHIST); theSaveGame.setMedal(medals.MASOCHIST, -1); masochist = -1; bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } else { sDestroy.start(0, 1); if (shieldbash != -1) { shieldbash++; if (shieldbash >= 200) { theSaveGame.medalAwarded(medals.SHIELDBASHER1); theSaveGame.setMedal(medals.SHIELDBASHER1, -1); shieldbash = -1; bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } singleBash++; if (singleBash >= 10) { if (!theSaveGame.isMedalAwarded(medals.SHIELDBASHER2)) { theSaveGame.medalAwarded(medals.SHIELDBASHER2); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } if (((hA + hB) <= 0) && (!gameScreen.me.dead)) { gameScreen.me.gotoAndPlay("die"); gameScreen.me.dead = true; deadTime = getTimer(); Key.removeListener(keyListener); Mouse.removeListener(mouseListener); } } } } }; bCount++; bCount = bCount % 250; }; createBonus = function (ex, ey, edx, edy, delay) { bonusLayer.attachMovie("bonus", 0, 0); bonusLayer[0].cacheAsBitmap = true; bonusLayer[0]._x = ex; bonusLayer[0]._y = ey; bonusLayer[0].dx = edx; bonusLayer[0].dy = edy; bonusLayer[0].delay = delay; var amount = (100 + Math.round((Math.random() * 4000) / 10)); bonusLayer[0].amountTxt.text = amount; bonusLayer[0].dead = false; bonusLayer[0]._visible = false; bonusLayer[0].onEnterFrame = function () { if ((this.delay != 0) && (this.delay < elapsedWaveTime)) { this.delay = 0; } if ((!pauseGame) && (this.delay == 0)) { if (!freeze) { this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this._x > 620) && (this.dx > 0)) { delete this.onEnterFrame; this.removeMovieClip(); } if ((this._x < -20) && (this.dx < 0)) { delete this.onEnterFrame; this.removeMovieClip(); } if ((this._y > 620) && (this.dy > 0)) { delete this.onEnterFrame; this.removeMovieClip(); } if ((this._y < -20) && (this.dy < 0)) { delete this.onEnterFrame; this.removeMovieClip(); } if (!this.dead) { var _local2 = Math.pow(this._y - gameScreen.me._y, 2) + Math.pow(this._x - gameScreen.me._x, 2); if ((_local2 < 1490) && (!gameScreen.me.dead)) { sScore.start(0, 1); this.dead = true; this.gotoAndPlay("die"); updateScore(amount); if (!theSaveGame.isMedalAwarded(medals.BONUSGRABBER)) { theSaveGame.addToMedal(medals.BONUSGRABBER, 1); if (theSaveGame.getMedalNum(medals.BONUSGRABBER) > 25) { theSaveGame.medalAwarded(medals.BONUSGRABBER); bufferLayer[0].medalAwarded.gotoAndPlay(2); newMedal = true; } } } } } if (((((this._visible == false) && (this._x < 620)) && (this._x > -20)) && (this._y < 620)) && (this._y > -20)) { this._visible = true; } }; }; findAnAngle = function (xthing, ything) { if (xthing < 0) { t = 3.14159265358979 /* Math.PI */ + Math.atan(ything / xthing); } else if ((xthing > 0) && (ything >= 0)) { t = Math.atan(ything / xthing); } else if ((xthing > 0) && (ything < 0)) { t = 6.28318530717959 /* Math.PI*2 */ + Math.atan(ything / xthing); } else if ((xthing == 0) && (ything == 0)) { t = 0; } else if ((xthing == 0) && (ything >= 0)) { t = 1.5707963267949 /* Math.PI/2 */; } else { t = 4.71238898038469; } return(t); }; doCollision = function (ball, ball2) { var _local1 = Math.atan((ball._y - ball2._y) / (ball._x - ball2._x)); var _local11 = Math.sqrt((ball.dx * ball.dx) + (ball.dy * ball.dy)); var _local10 = Math.sqrt((ball2.dx * ball2.dx) + (ball2.dy * ball2.dy)); var _local9 = findAnAngle(ball.dx, ball.dy); var _local8 = findAnAngle(ball2.dx, ball2.dy); var _local5 = _local11 * Math.cos(_local9 - _local1); var _local4 = _local11 * Math.sin(_local9 - _local1); var _local7 = _local10 * Math.cos(_local8 - _local1); var _local6 = _local10 * Math.sin(_local8 - _local1); ball.dx = (Math.cos(_local1) * _local7) + (Math.cos(_local1 + (Math.PI/2)) * _local6); ball.dy = (Math.sin(_local1) * _local7) + (Math.sin(_local1 + (Math.PI/2)) * _local6); ball2.dx = (Math.cos(_local1) * _local5) + (Math.cos(_local1 + (Math.PI/2)) * _local4); ball2.dy = (Math.sin(_local1) * _local5) + (Math.sin(_local1 + (Math.PI/2)) * _local4); }; died = function (reason) { Key.removeListener(keyListener); Mouse.removeListener(mouseListener); delete gameScreen.me.onEnterFrame; _root.createEmptyMovieClip("line_mc", 101); _root.createEmptyMovieClip("eLayer", 102); _root.createEmptyMovieClip("bLayer", 103); _root.createEmptyMovieClip("bonusLayer", 104); if (reason != "quit") { if (reason == "complete") { intro.start(0, 1); if (!theSaveGame.isMedalAwarded(medals.WINNER)) { theSaveGame.medalAwarded(medals.WINNER); newMedal = true; } dieScreen.gameOver._visible = false; dieScreen.gameComplete._visible = true; } else { sDie.start(0, 1); dieScreen.gameOver._visible = true; dieScreen.gameComplete._visible = false; } dieScreen.finalScore_txt.text = "score: " + score; if (gameType == "survival") { dieScreen.finalWave_txt.text = "wave: " + wave; } else { dieScreen.finalWave_txt.text = ("wave: " + wave) + "/30"; } hideit(gameScreen); hideit(bufferLayer[0]); showit(dieScreen, 50, 50); dieScreen.continueBtn._y = 600; dieScreen.continueBtn.dy = 0; dieScreen.onEnterFrame = function () { dieScreen.continueBtn.dy = dieScreen.continueBtn.dy + (0.05 * (300 - dieScreen.continueBtn._y)); dieScreen.continueBtn.dy = dieScreen.continueBtn.dy * 0.8; dieScreen.continueBtn._y = dieScreen.continueBtn._y + dieScreen.continueBtn.dy; }; } Mouse.show(); }; hideit = function (thing) { thing._x = 5000; thing._y = 1000; thing._visible = false; }; showit = function (thing, xpos, ypos) { thing.gotoAndStop(1); thing._x = xpos; thing._y = ypos; thing._visible = true; }; hideit(menu1); hideit(instructions1); hideit(instructions2); hideit(dieScreen); updateWeapons = function () { weaponReady = true; bufferLayer[0].weaponCircle.gotoAndPlay(1); bufferLayer[0].weaponGrey._height = 0; bufferLayer[0].weaponDisplay._visible = false; switch (selectedWeapon) { case "none" : bufferLayer[0].weaponCircle._x = -100; break; case "bomb" : bufferLayer[0].weaponCircle._x = 69; break; case "freeze" : bufferLayer[0].weaponCircle._x = 103; break; case "shield" : bufferLayer[0].weaponCircle._x = 137; } if (bBomb) { bufferLayer[0].bombWeapon._visible = true; } else { bufferLayer[0].bombWeapon._visible = false; } if (bFreeze) { bufferLayer[0].freezeWeapon._visible = true; } else { bufferLayer[0].freezeWeapon._visible = false; } if (bShield) { bufferLayer[0].shieldWeapon._visible = true; } else { bufferLayer[0].shieldWeapon._visible = false; } }; selectWeapon = function (dir) { switch (selectedWeapon) { case "bomb" : if (dir == "left") { if (bShield) { selectedWeapon = "shield"; bufferLayer[0].weaponCircle._x = 137; } else if (bFreeze) { selectedWeapon = "freeze"; bufferLayer[0].weaponCircle._x = 103; } } else if (bFreeze) { selectedWeapon = "freeze"; bufferLayer[0].weaponCircle._x = 103; } else if (bShield) { selectedWeapon = "shield"; bufferLayer[0].weaponCircle._x = 137; } break; case "freeze" : if (dir == "left") { if (bBomb) { selectedWeapon = "bomb"; bufferLayer[0].weaponCircle._x = 69; } else if (bShield) { selectedWeapon = "shield"; bufferLayer[0].weaponCircle._x = 137; } } else if (bShield) { selectedWeapon = "shield"; bufferLayer[0].weaponCircle._x = 137; } else if (bBomb) { selectedWeapon = "bomb"; bufferLayer[0].weaponCircle._x = 69; } break; case "shield" : if (dir == "left") { if (bFreeze) { selectedWeapon = "freeze"; bufferLayer[0].weaponCircle._x = 103; } else if (bBomb) { selectedWeapon = "bomb"; bufferLayer[0].weaponCircle._x = 69; } } else if (bBomb) { selectedWeapon = "bomb"; bufferLayer[0].weaponCircle._x = 69; } else if (bFreeze) { selectedWeapon = "freeze"; bufferLayer[0].weaponCircle._x = 103; } break; } }; newWave = function () { _quality = HIGH; gameScreen.me.gotoAndStop(1); gameScreen.me._x = (gameScreen.me._y = (gameScreen.target._x = (gameScreen.target._y = 250))); if (gameType == "survival") { gameScreen.levelTip.levelPic.gotoAndStop(31); gameScreen.levelTip.tipTxt.text = "Survival mode is continuous, you do not get to upgrade or buy weapons between levels. Each wave gets a little harder."; } else { gameScreen.levelTip.levelPic.gotoAndStop(wave); switch (wave) { case 1 : gameScreen.levelTip.tipTxt.text = "Swing your sproingy blue orb with the mouse to destroy the hollow orbs. Destroy orbs together for score bonuses."; break; case 2 : gameScreen.levelTip.tipTxt.text = "Don't let your blue orb touch the solid yellow orbs, they will hurt you. They are pretty easy to avoid though."; break; case 3 : gameScreen.levelTip.tipTxt.text = "Big orbs split into smaller ones when hit."; break; case 4 : gameScreen.levelTip.tipTxt.text = "Orange orbs are a bit more persistent than yellows - they bounce off the edges."; break; case 5 : gameScreen.levelTip.tipTxt.text = "Keep a lookout for bonus orbs from here on, you get the amount of points shown on them."; break; case 6 : gameScreen.levelTip.tipTxt.text = "Red orbs are much more dangerous, they will chase you for a while before losing interest. See what I did with the orb colors there?"; break; case 7 : gameScreen.levelTip.tipTxt.text = "Boss orbs are nasty, they shoot solid orbs right at you. Can be killed with a single hit though."; break; case 8 : gameScreen.levelTip.tipTxt.text = "This one has both yellow and red orbs."; break; case 9 : gameScreen.levelTip.tipTxt.text = "A few big orbs and a few normal ones. Yellow and red solids again."; break; case 10 : gameScreen.levelTip.tipTxt.text = "Helicopter game anyone?"; break; case 11 : gameScreen.levelTip.tipTxt.text = "Its raining orbs, hallelujah!"; break; case 12 : gameScreen.levelTip.tipTxt.text = "The next wave is quite hard. I hope you've bought some weapons."; break; case 13 : gameScreen.levelTip.tipTxt.text = "Some diagonal orange orbs here."; break; case 14 : gameScreen.levelTip.tipTxt.text = "This next wave isn't my best. A bit of a filler really."; break; case 15 : gameScreen.levelTip.tipTxt.text = "Remember that scene in Star Wars in the garbage compactor? I'd recommend finishing the wave quickly..."; break; case 16 : gameScreen.levelTip.tipTxt.text = "Continuing the star wars theme..."; break; case 17 : gameScreen.levelTip.tipTxt.text = "Orb generation is (partly) random this wave - how crazy is that?"; break; case 18 : gameScreen.levelTip.tipTxt.text = "There are a lot of yellows on this next one. A lot."; break; case 19 : gameScreen.levelTip.tipTxt.text = "Your contractions are about to start. Remember to breathe."; break; case 20 : gameScreen.levelTip.tipTxt.text = "WARNING: Red orb chase speed has been increased."; bomb3dx = 5; break; case 21 : gameScreen.levelTip.tipTxt.text = "Arrows coming from the corners."; break; case 22 : gameScreen.levelTip.tipTxt.text = "A number of fast shooting boss orbs coming up. Many Bothans died to bring us this information."; break; case 23 : gameScreen.levelTip.tipTxt.text = "Fireworks!"; break; case 24 : gameScreen.levelTip.tipTxt.text = "Some more helicoptering (flying through the gaps), watch out for the reds."; break; case 25 : gameScreen.levelTip.tipTxt.text = "Oranges around the edges and lotsa yellows."; break; case 26 : gameScreen.levelTip.tipTxt.text = "Bosses and Bigguns!"; break; case 27 : gameScreen.levelTip.tipTxt.text = "Here's a treat: Lots of red orbs, and they just got faster."; bomb3dx = 6; break; case 28 : gameScreen.levelTip.tipTxt.text = "Mind the gaps!"; break; case 29 : gameScreen.levelTip.tipTxt.text = "Some very slow bigs."; break; case 30 : gameScreen.levelTip.tipTxt.text = "Holy crap you're good, this is the final wave..."; break; default : trace("problem in newwave!!!"); } } updateWeapons(); showit(gameScreen.levelTip, 300, 300); }; startWave = function () { _quality = HIGH; Key.addListener(keyListener); gameScreen.me.shielded = (gameScreen.me.shieldFlash = (gameScreen.me.dead = false)); singleBash = (elapsedWaveTime = 0); lastTime = getTimer(); ballBreaker1 = theSaveGame.getMedalNum(medals.BALLBREAKER1); ballBreaker2 = theSaveGame.getMedalNum(medals.BALLBREAKER2); bossKiller = theSaveGame.getMedalNum(medals.BOSSKILLER); bigOrb = theSaveGame.getMedalNum(medals.BIGORB); masochist = theSaveGame.getMedalNum(medals.MASOCHIST); shieldbash = theSaveGame.getMedalNum(medals.SHIELDBASHER1); var _local5 = (wave - lastWaveDamage) - 1; if (_local5 >= 3) { if (!theSaveGame.isMedalAwarded(medals.ELUSIVESPROINGER1)) { theSaveGame.medalAwarded(medals.ELUSIVESPROINGER1); newMedal = true; bufferLayer[0].medalAwarded.gotoAndPlay(2); menu1.medalsBtn.gotoAndStop(2); } if ((_local5 >= 6) && (!theSaveGame.isMedalAwarded(medals.ELUSIVESPROINGER2))) { theSaveGame.medalAwarded(medals.ELUSIVESPROINGER2); newMedal = true; bufferLayer[0].medalAwarded.gotoAndPlay(2); menu1.medalsBtn.gotoAndStop(2); } } if (gameType == "survival") { bombType = "both"; if (bombRate > 600) { bombRate = 2500 - (60 * wave); } bomb3dx = 4 + (0.15 * wave); var _local1 = 0; while (_local1 < (5 + wave)) { var _local3 = Math.random(); if (_local3 < 0.25) { createEnemy("enemy", 625 + (Math.random() * 100), 150 + (Math.random() * 300), -3, 3 - (Math.random() * 6), 0); } else if (_local3 < 0.5) { createEnemy("enemy", 150 + (Math.random() * 300), 625 + (Math.random() * 100), 3 - (Math.random() * 6), -3, 0); } else if (_local3 < 0.75) { createEnemy("enemy", -25 - (Math.random() * 100), 150 + (Math.random() * 300), 3, 3 - (Math.random() * 6), 0); } else { createEnemy("enemy", 150 + (Math.random() * 300), -25 - (Math.random() * 100), 3 - (Math.random() * 6), 3, 0); } _local1++; } var _local4; var _local2; _local1 = 0; while (_local1 < 2) { if (Math.random() > 0.5) { _local2 = "enemy"; } else { _local2 = "bigenemy"; } _local4 = Math.random(); if (_local4 < 0.25) { createEnemy(_local2, 625 + (Math.random() * 50), 150 + (Math.random() * 300), -2, 2.5 - (Math.random() * 5), 0); } else if (_local4 < 0.3) { createEnemy(_local2, -25 - (Math.random() * 50), 150 + (Math.random() * 300), 2, 2.5 - (Math.random() * 5), 0); } else if (_local4 < 0.3) { createEnemy(_local2, 150 + (Math.random() * 300), 625 + (Math.random() * 50), 2.5 - (Math.random() * 5), -2, 0); } else { createEnemy(_local2, 150 + (Math.random() * 300), -25 - (Math.random() * 50), 2.5 - (Math.random() * 5), 2, 0); } _local1++; } } else { if (wave == 5) { createBonus(625, 300, -3, 2 - (Math.random() * 4), 8000); } else if ((wave > 5) && (Math.random() > 0.5)) { var _local4 = Math.random(); if (_local4 < 0.25) { createBonus(625, 150 + (Math.random() * 300), -3, 3 - (Math.random() * 6), 2000 + (Math.random() * 23000)); } else if (_local4 < 0.5) { createBonus(150 + (Math.random() * 300), 625, 3 - (Math.random() * 6), -3, 2000 + (Math.random() * 23000)); } else if (_local4 < 0.75) { createBonus(-25, 150 + (Math.random() * 300), 3, 3 - (Math.random() * 6), 2000 + (Math.random() * 23000)); } else { createBonus(150 + (Math.random() * 300), -25, 3 - (Math.random() * 6), 3, 2000 + (Math.random() * 23000)); } } if (wave <= 15) { level.newLevel(wave); } else if (wave <= 22) { level2.newLevel(wave); } else if (wave <= 30) { level3.newLevel(wave); } } }; changeH = function (val) { var _local1 = Math.round(Math.random() * 100) + 1; if (Math.random() > 0.5) { hA = hA + (val + _local1); hB = hB - _local1; } else { hB = hB + (val + _local1); hA = hA - _local1; } }; changeS = function (val) { var _local1 = Math.round(Math.random() * 200) + 7; if (Math.random() > 0.5) { sA = sA + (val + _local1); sB = sB - _local1; } else { sB = sB + (val + _local1); sA = sA - _local1; } }; hideit(bufferLayer[0]); sproingMenu();
Symbol 21 MovieClip Frame 16
this.gotoAndPlay(1);
Symbol 21 MovieClip Frame 17
this.stop();
Symbol 30 MovieClip Frame 1
this.stop();
Symbol 43 MovieClip [CheckThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 54 MovieClip [CheckBoxAssets] Frame 1
#initclip 31 mx.controls.CheckBox.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local8 = _local2._width + 4; var _local5 = _local2._height + 4; _local4.setSize(_local8, _local5, 0, 100, _local3); var _local7 = _local2._x; var _local6 = _local2._y; _local4.move((this.x - 2) + _local7, (this.y + _local6) - 2); }; #endinitclip
Symbol 56 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 58 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 61 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 63 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 66 MovieClip [Defaults] Frame 1
#initclip 32 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 67 MovieClip [UIObjectExtensions] Frame 1
#initclip 33 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 68 MovieClip [UIObject] Frame 1
#initclip 34 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 71 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 72 MovieClip Frame 1
#initclip 35 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 73 MovieClip [FocusRect] Frame 1
#initclip 36 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 74 MovieClip [FocusManager] Frame 1
#initclip 37 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 75 MovieClip [UIComponentExtensions] Frame 1
#initclip 38 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 76 MovieClip [UIComponent] Frame 1
#initclip 39 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 77 MovieClip [SimpleButton] Frame 1
#initclip 40 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 78 MovieClip [Border] Frame 1
#initclip 41 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 79 MovieClip [RectBorder] Frame 1
#initclip 42 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 80 MovieClip [ButtonSkin] Frame 1
#initclip 43 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 81 MovieClip [Button] Frame 1
#initclip 44 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 77 MovieClip [SimpleButton] in Symbol 81 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 82 MovieClip [CheckBox] Frame 1
#initclip 45 Object.registerClass("CheckBox", mx.controls.CheckBox); #endinitclip stop();
Instance of Symbol 81 MovieClip [Button] in Symbol 82 MovieClip [CheckBox] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 554 MovieClip [__Packages.levels] Frame 0
class levels { function levels () { } function newLevel(wave) { switch (wave) { case 1 : _root.bombType = "none"; _root.createEnemy("enemy", 100, -20, 0, -3, 0); _root.createEnemy("enemy", 500, 620, 0, 3, 0); _root.createEnemy("enemy", 150, -20, 0, -3, 300); _root.createEnemy("enemy", 450, 620, 0, 3, 300); _root.createEnemy("enemy", 200, -20, 0, -3, 600); _root.createEnemy("enemy", 400, 620, 0, 3, 600); _root.createEnemy("enemy", 250, -20, 0, -3, 900); _root.createEnemy("enemy", 350, 620, 0, 3, 900); _root.createEnemy("enemy", 620, 500, -3, 0, 4000); _root.createEnemy("enemy", -20, 100, 3, 0, 4000); _root.createEnemy("enemy", 620, 450, -3, 0, 4300); _root.createEnemy("enemy", -20, 150, 3, 0, 4300); _root.createEnemy("enemy", 620, 400, -3, 0, 4600); _root.createEnemy("enemy", -20, 200, 3, 0, 4600); _root.createEnemy("enemy", 620, 350, -3, 0, 4900); _root.createEnemy("enemy", -20, 250, 3, 0, 4900); _root.createEnemy("enemy", 100, -20, 0, -3, 8000); _root.createEnemy("enemy", 500, 620, 0, 3, 8000); _root.createEnemy("enemy", 150, -20, 0, -3, 8300); _root.createEnemy("enemy", 450, 620, 0, 3, 8300); _root.createEnemy("enemy", 200, -20, 0, -3, 8600); _root.createEnemy("enemy", 400, 620, 0, 3, 8600); _root.createEnemy("enemy", 250, -20, 0, -3, 8900); _root.createEnemy("enemy", 350, 620, 0, 3, 8900); _root.createEnemy("enemy", 620, 500, -3, 0, 12000); _root.createEnemy("enemy", -20, 100, 3, 0, 12000); _root.createEnemy("enemy", 620, 450, -3, 0, 12300); _root.createEnemy("enemy", -20, 150, 3, 0, 12300); _root.createEnemy("enemy", 620, 400, -3, 0, 12600); _root.createEnemy("enemy", -20, 200, 3, 0, 12600); _root.createEnemy("enemy", 620, 350, -3, 0, 12900); _root.createEnemy("enemy", -20, 250, 3, 0, 12900); break; case 2 : _root.bombType = "bomb"; _root.bombRate = 3000; _root.createEnemy("enemy", -20, -20, 3, 3, 2000); _root.createEnemy("enemy", -20, -20, 3, 3, 4000); _root.createEnemy("enemy", 620, -20, -3, 3, 2000); _root.createEnemy("enemy", 620, -20, -3, 3, 4000); _root.createEnemy("enemy", -20, 620, 3, -3, 2000); _root.createEnemy("enemy", -20, 620, 3, -3, 4000); _root.createEnemy("enemy", 620, 620, -3, -3, 2000); _root.createEnemy("enemy", 620, 620, -3, -3, 4000); _root.createEnemy("enemy", -20, -20, 3, 3, 1000); _root.createEnemy("enemy", -20, -20, 3, 3, 3000); _root.createEnemy("enemy", 620, -20, -3, 3, 1000); _root.createEnemy("enemy", 620, -20, -3, 3, 3000); _root.createEnemy("enemy", -20, 620, 3, -3, 1000); _root.createEnemy("enemy", -20, 620, 3, -3, 3000); _root.createEnemy("enemy", 620, 620, -3, -3, 1000); _root.createEnemy("enemy", 620, 620, -3, -3, 3000); break; case 3 : _root.bombType = "bomb"; _root.bombRate = 2800; _root.createEnemy("bigenemy", -40, 300, 3, 0, 0); _root.createEnemy("bigenemy", 640, 300, -3, 0, 10000); _root.createEnemy("bigenemy", 300, -40, 0, 3, 5000); _root.createEnemy("bigenemy", 300, 640, 0, -3, 15000); break; case 4 : _root.bombType = "none"; _root.createBomb("bomb2", 620, 150, -5, 0, 0); _root.createBomb("bomb2", -20, 450, 5, 0, 0); _root.createBomb("bomb2", 450, 620, 0, -5, 0); _root.createBomb("bomb2", 150, -20, 0, 5, 0); _root.createBomb("bomb2", 720, 150, -5, 0, 0); _root.createBomb("bomb2", -120, 450, 5, 0, 0); _root.createBomb("bomb2", 450, 720, 0, -5, 0); _root.createBomb("bomb2", 150, -120, 0, 5, 0); _root.createEnemy("enemy", -20, 100, 3, 0, 0); _root.createEnemy("enemy", 620, 500, -3, 0, 0); _root.createEnemy("enemy", 500, -20, 0, 3, 0); _root.createEnemy("enemy", 100, 620, 0, -3, 0); _root.createEnemy("enemy", -20, 100, 3, 0, 1000); _root.createEnemy("enemy", 620, 500, -3, 0, 1000); _root.createEnemy("enemy", 500, -20, 0, 3, 1000); _root.createEnemy("enemy", 100, 620, 0, -3, 1000); break; case 5 : _root.bombType = "bomb"; _root.bombRate = 2000; _root.createEnemy("enemy", 150, -50, -3, 3, 0); _root.createEnemy("enemy", 150, -50, -3, 3, 200); _root.createEnemy("enemy", 450, -50, -3, 3, 0); _root.createEnemy("enemy", 450, -50, -3, 3, 200); _root.createEnemy("enemy", 150, 650, 3, -3, 0); _root.createEnemy("enemy", 150, 650, 3, -3, 200); _root.createEnemy("enemy", 450, 650, 3, -3, 0); _root.createEnemy("enemy", 450, 650, 3, -3, 200); _root.createEnemy("enemy", 150, -50, -3, 3, 10000); _root.createEnemy("enemy", 150, -50, -3, 3, 10200); _root.createEnemy("enemy", 450, -50, -3, 3, 10000); _root.createEnemy("enemy", 450, -50, -3, 3, 10200); _root.createEnemy("enemy", 150, 650, 3, -3, 10000); _root.createEnemy("enemy", 150, 650, 3, -3, 10200); _root.createEnemy("enemy", 450, 650, 3, -3, 10000); _root.createEnemy("enemy", 450, 650, 3, -3, 10200); break; case 6 : _root.bombType = "bomb3"; _root.bombRate = 3600; _root.createEnemy("enemy", -20, 300, 3, 3, 0); _root.createEnemy("enemy", -40, 320, 3, 3, 0); _root.createEnemy("enemy", -40, 280, 3, 3, 0); _root.createEnemy("enemy", -60, 300, 3, 3, 0); _root.createEnemy("enemy", -20, 300, 3, -3, 0); _root.createEnemy("enemy", -40, 320, 3, -3, 0); _root.createEnemy("enemy", -40, 280, 3, -3, 0); _root.createEnemy("enemy", -60, 300, 3, -3, 0); _root.createEnemy("enemy", 620, 300, 3, 3, 0); _root.createEnemy("enemy", 640, 320, 3, 3, 0); _root.createEnemy("enemy", 640, 280, 3, 3, 0); _root.createEnemy("enemy", 660, 300, 3, 3, 0); _root.createEnemy("enemy", 620, 300, 3, -3, 0); _root.createEnemy("enemy", 640, 320, 3, -3, 0); _root.createEnemy("enemy", 640, 280, 3, -3, 0); _root.createEnemy("enemy", 660, 300, 3, -3, 0); break; case 7 : _root.bombType = "none"; _root.bombRate = 1500; _root.createEnemy("boss1", -20, 400, 3, 1, 0); _root.createEnemy("boss1", 620, 400, -3, 1, 5000); _root.createEnemy("boss1", 400, -20, 1, 3, 10000); _root.createEnemy("boss1", 400, 620, 1, -3, 15000); break; case 8 : _root.bombType = "both"; _root.bombRate = 2200; _root.createEnemy("enemy", 300, -20, -3, 3, 0); _root.createEnemy("enemy", 300, -20, 3, 3, 1000); _root.createEnemy("enemy", 300, -20, -3, 3, 2000); _root.createEnemy("enemy", 300, -20, 3, 3, 3000); _root.createEnemy("enemy", 300, -20, -3, 3, 4000); _root.createEnemy("enemy", 300, -20, 3, 3, 5000); _root.createEnemy("enemy", 300, -20, -3, 3, 6000); _root.createEnemy("enemy", 300, -20, 3, 3, 7000); _root.createEnemy("enemy", 300, -20, -3, 3, 8000); _root.createEnemy("enemy", 300, -20, 3, 3, 9000); _root.createEnemy("enemy", 300, -20, -3, 3, 10000); _root.createEnemy("enemy", 300, -20, 3, 3, 11000); break; case 9 : _root.bombType = "both"; _root.bombRate = 2000; _root.createEnemy("bigenemy", -40, -40, 3, 3, 0); _root.createEnemy("bigenemy", -40, 640, 3, -3, 4000); _root.createEnemy("bigenemy", 640, -40, -3, 3, 8000); _root.createEnemy("bigenemy", 640, 640, -3, -3, 12000); _root.createEnemy("enemy", 300, -20, 0, 4, 2000); _root.createEnemy("enemy", 300, 620, 0, -4, 6000); _root.createEnemy("enemy", -20, 300, 4, 0, 10000); _root.createEnemy("enemy", 620, 300, -4, 0, 14000); break; case 10 : _root.bombType = "none"; _root.createBomb("bomb", 630, 50, -4, 0, 0); _root.createBomb("bomb", 630, 100, -4, 0, 0); _root.createBomb("bomb", 630, 150, -4, 0, 0); _root.createBomb("bomb", 630, 250, -4, 0, 0); _root.createBomb("bomb", 630, 300, -4, 0, 0); _root.createBomb("bomb", 630, 350, -4, 0, 0); _root.createBomb("bomb", 630, 400, -4, 0, 0); _root.createBomb("bomb", 630, 450, -4, 0, 0); _root.createBomb("bomb", 630, 500, -4, 0, 0); _root.createBomb("bomb", 630, 550, -4, 0, 0); _root.createBomb("bomb", 630, 50, -4, 0, 1000); _root.createBomb("bomb", 630, 100, -4, 0, 1000); _root.createBomb("bomb", 630, 150, -4, 0, 1000); _root.createBomb("bomb", 630, 200, -4, 0, 1000); _root.createBomb("bomb", 630, 250, -4, 0, 1000); _root.createBomb("bomb", 630, 350, -4, 0, 1000); _root.createBomb("bomb", 630, 400, -4, 0, 1000); _root.createBomb("bomb", 630, 450, -4, 0, 1000); _root.createBomb("bomb", 630, 500, -4, 0, 1000); _root.createBomb("bomb", 630, 550, -4, 0, 1000); _root.createBomb("bomb", 630, 50, -4, 0, 2000); _root.createBomb("bomb", 630, 100, -4, 0, 2000); _root.createBomb("bomb", 630, 150, -4, 0, 2000); _root.createBomb("bomb", 630, 200, -4, 0, 2000); _root.createBomb("bomb", 630, 250, -4, 0, 2000); _root.createBomb("bomb", 630, 300, -4, 0, 2000); _root.createBomb("bomb", 630, 350, -4, 0, 2000); _root.createBomb("bomb", 630, 450, -4, 0, 2000); _root.createBomb("bomb", 630, 500, -4, 0, 2000); _root.createBomb("bomb", 630, 550, -4, 0, 2000); _root.createBomb("bomb", 630, 50, -4, 0, 3000); _root.createBomb("bomb", 630, 100, -4, 0, 3000); _root.createBomb("bomb", 630, 150, -4, 0, 3000); _root.createBomb("bomb", 630, 200, -4, 0, 3000); _root.createBomb("bomb", 630, 300, -4, 0, 3000); _root.createBomb("bomb", 630, 350, -4, 0, 3000); _root.createBomb("bomb", 630, 400, -4, 0, 3000); _root.createBomb("bomb", 630, 450, -4, 0, 3000); _root.createBomb("bomb", 630, 500, -4, 0, 3000); _root.createBomb("bomb", 630, 550, -4, 0, 3000); _root.createBomb("bomb", 630, 100, -4, 0, 4000); _root.createBomb("bomb", 630, 150, -4, 0, 4000); _root.createBomb("bomb", 630, 200, -4, 0, 4000); _root.createBomb("bomb", 630, 250, -4, 0, 4000); _root.createBomb("bomb", 630, 300, -4, 0, 4000); _root.createBomb("bomb", 630, 350, -4, 0, 4000); _root.createBomb("bomb", 630, 400, -4, 0, 4000); _root.createBomb("bomb", 630, 450, -4, 0, 4000); _root.createBomb("bomb", 630, 500, -4, 0, 4000); _root.createBomb("bomb", 630, 550, -4, 0, 4000); _root.createBomb("bomb", 630, 50, -4, 0, 5000); _root.createBomb("bomb", 630, 100, -4, 0, 5000); _root.createBomb("bomb", 630, 150, -4, 0, 5000); _root.createBomb("bomb", 630, 200, -4, 0, 5000); _root.createBomb("bomb", 630, 250, -4, 0, 5000); _root.createBomb("bomb", 630, 300, -4, 0, 5000); _root.createBomb("bomb", 630, 400, -4, 0, 5000); _root.createBomb("bomb", 630, 450, -4, 0, 5000); _root.createBomb("bomb", 630, 500, -4, 0, 5000); _root.createBomb("bomb", 630, 550, -4, 0, 5000); _root.createEnemy("enemy", 630, 350, -4, 0, 7000); break; case 11 : _root.bombType = "both"; _root.bombRate = 2500; _root.createEnemy("enemy", 100, -50, 0, -3, 0); _root.createEnemy("enemy", 200, -50, 0, -3, 0); _root.createEnemy("enemy", 300, -50, 0, -3, 0); _root.createEnemy("enemy", 400, -50, 0, -3, 0); _root.createEnemy("enemy", 500, -50, 0, -3, 0); _root.createEnemy("enemy", 150, -100, 0, -3, 0); _root.createEnemy("enemy", 250, -100, 0, -3, 0); _root.createEnemy("enemy", 350, -100, 0, -3, 0); _root.createEnemy("enemy", 450, -100, 0, -3, 0); _root.createEnemy("enemy", 100, -150, 0, -3, 0); _root.createEnemy("enemy", 200, -150, 0, -3, 0); _root.createEnemy("enemy", 300, -150, 0, -3, 0); _root.createEnemy("enemy", 400, -150, 0, -3, 0); _root.createEnemy("enemy", 500, -150, 0, -3, 0); _root.createEnemy("enemy", 150, -200, 0, -3, 0); _root.createEnemy("enemy", 250, -200, 0, -3, 0); _root.createEnemy("enemy", 350, -200, 0, -3, 0); _root.createEnemy("enemy", 450, -200, 0, -3, 0); _root.createEnemy("enemy", 100, -250, 0, -3, 0); _root.createEnemy("enemy", 200, -250, 0, -3, 0); _root.createEnemy("enemy", 300, -250, 0, -3, 0); _root.createEnemy("enemy", 400, -250, 0, -3, 0); _root.createEnemy("enemy", 500, -250, 0, -3, 0); _root.createEnemy("enemy", 150, -300, 0, -3, 0); _root.createEnemy("enemy", 250, -300, 0, -3, 0); _root.createEnemy("enemy", 350, -300, 0, -3, 0); _root.createEnemy("enemy", 450, -300, 0, -3, 0); break; case 12 : _root.bombType = "none"; _root.bombRate = 2500; _root.createEnemy("boss1", -50, 500, 4, 0, 0); _root.createEnemy("boss1", 650, 100, -4, 0, 0); _root.createEnemy("enemy", 500, -50, 0, 4, 0); _root.createEnemy("enemy", 100, -50, 0, 4, 0); _root.createEnemy("enemy", 150, -50, 0, 4, 0); _root.createEnemy("enemy", 200, -50, 0, 4, 0); _root.createEnemy("enemy", 250, -50, 0, 4, 0); _root.createEnemy("enemy", 300, -50, 0, 4, 0); _root.createEnemy("enemy", 350, -50, 0, 4, 0); _root.createEnemy("enemy", 400, -50, 0, 4, 0); _root.createEnemy("enemy", 450, -50, 0, 4, 0); _root.createEnemy("enemy", 500, 550, 0, -4, 0); _root.createEnemy("enemy", 100, 550, 0, -4, 0); _root.createEnemy("enemy", 150, 550, 0, -4, 0); _root.createEnemy("enemy", 200, 550, 0, -4, 0); _root.createEnemy("enemy", 250, 550, 0, -4, 0); _root.createEnemy("enemy", 300, 550, 0, -4, 0); _root.createEnemy("enemy", 350, 550, 0, -4, 0); _root.createEnemy("enemy", 400, 550, 0, -4, 0); _root.createEnemy("enemy", 450, 550, 0, -4, 0); _root.createEnemy("boss2", 500, -50, 0, 4, 11000); _root.createEnemy("boss2", 100, 650, 0, -4, 11000); _root.createEnemy("enemy", 550, 500, -4, 0, 11000); _root.createEnemy("enemy", 550, 100, -4, 0, 11000); _root.createEnemy("enemy", 550, 150, -4, 0, 11000); _root.createEnemy("enemy", 550, 200, -4, 0, 11000); _root.createEnemy("enemy", 550, 250, -4, 0, 11000); _root.createEnemy("enemy", 550, 300, -4, 0, 11000); _root.createEnemy("enemy", 550, 350, -4, 0, 11000); _root.createEnemy("enemy", 550, 400, -4, 0, 11000); _root.createEnemy("enemy", 550, 450, -4, 0, 11000); _root.createEnemy("enemy", -50, 500, 4, 0, 11000); _root.createEnemy("enemy", -50, 100, 4, 0, 11000); _root.createEnemy("enemy", -50, 150, 4, 0, 11000); _root.createEnemy("enemy", -50, 200, 4, 0, 11000); _root.createEnemy("enemy", -50, 250, 4, 0, 11000); _root.createEnemy("enemy", -50, 300, 4, 0, 11000); _root.createEnemy("enemy", -50, 350, 4, 0, 11000); _root.createEnemy("enemy", -50, 400, 4, 0, 11000); _root.createEnemy("enemy", -50, 450, 4, 0, 11000); break; case 13 : _root.bombType = "bomb3"; _root.bombRate = 3200; _root.createBomb("bomb2", -20, 300, 6, 6, 0); _root.createBomb("bomb2", 620, 300, -6, -6, 0); _root.createBomb("bomb2", 300, -20, -6, 6, 0); _root.createBomb("bomb2", 300, 620, 6, -6, 0); _root.createBomb("bomb2", -20, 300, 6, -6, 12000); _root.createBomb("bomb2", 620, 300, -6, 6, 12000); _root.createBomb("bomb2", 300, -20, 6, 6, 12000); _root.createBomb("bomb2", 300, 620, -6, -6, 12000); _root.createEnemy("enemy", -20, 450, 3, 3, 0); _root.createEnemy("enemy", 620, 450, -3, 3, 2000); _root.createEnemy("enemy", -20, 150, 3, -3, 4000); _root.createEnemy("enemy", -20, 150, -3, -3, 6000); _root.createEnemy("enemy", -20, 450, 3, 3, 8000); _root.createEnemy("enemy", 620, 450, -3, 3, 10000); _root.createEnemy("enemy", -20, 150, 3, -3, 12000); _root.createEnemy("enemy", -20, 150, -3, -3, 14000); break; case 14 : _root.bombType = "both"; _root.bombRate = 1700; _root.createEnemy("enemy", -20, 300, 3, 1, 0); _root.createEnemy("enemy", -20, 300, 3, -1, 0); _root.createEnemy("enemy", -20, 300, 3, 2, 0); _root.createEnemy("enemy", -20, 300, 3, -2, 0); _root.createEnemy("enemy", -20, 300, 3, 3, 0); _root.createEnemy("enemy", -20, 300, 3, -3, 0); _root.createEnemy("enemy", -20, 300, 3, 4, 0); _root.createEnemy("enemy", -20, 300, 3, -4, 0); _root.createEnemy("bigenemy", -20, 300, 3, 0, 0); _root.createEnemy("enemy", 620, 300, -3, 1, 0); _root.createEnemy("enemy", 620, 300, -3, -1, 0); _root.createEnemy("enemy", 620, 300, -3, 2, 0); _root.createEnemy("enemy", 620, 300, -3, -2, 0); _root.createEnemy("enemy", 620, 300, -3, 3, 0); _root.createEnemy("enemy", 620, 300, -3, -3, 0); _root.createEnemy("enemy", 620, 300, -3, 4, 0); _root.createEnemy("enemy", 620, 300, -3, -4, 0); _root.createEnemy("bigenemy", 620, 300, -3, 0, 0); _root.createEnemy("enemy", 300, -20, 1, 3, 8000); _root.createEnemy("enemy", 300, -20, -1, 3, 8000); _root.createEnemy("enemy", 300, -20, 2, 3, 8000); _root.createEnemy("enemy", 300, -20, -2, 3, 8000); _root.createEnemy("enemy", 300, -20, 3, 3, 8000); _root.createEnemy("enemy", 300, -20, -3, 3, 8000); _root.createEnemy("enemy", 300, -20, 4, 3, 8000); _root.createEnemy("enemy", 300, -20, -4, 3, 8000); _root.createEnemy("bigenemy", 300, -20, 0, 3, 8000); _root.createEnemy("enemy", 300, 620, 1, -3, 8000); _root.createEnemy("enemy", 300, 620, -1, -3, 8000); _root.createEnemy("enemy", 300, 620, 2, -3, 8000); _root.createEnemy("enemy", 300, 620, -2, -3, 8000); _root.createEnemy("enemy", 300, 620, 3, -3, 8000); _root.createEnemy("enemy", 300, 620, -3, -3, 8000); _root.createEnemy("enemy", 300, 620, 4, -3, 8000); _root.createEnemy("enemy", 300, 620, -4, -3, 8000); _root.createEnemy("bigenemy", 300, 620, 0, -3, 8000); break; case 15 : _root.bombType = "none"; _root.createBomb("bomb", 630, 550, -0.5, 0, 0); _root.createBomb("bomb", 630, 50, -0.5, 0, 0); _root.createBomb("bomb", 630, 100, -0.5, 0, 0); _root.createBomb("bomb", 630, 150, -0.5, 0, 0); _root.createBomb("bomb", 630, 200, -0.5, 0, 0); _root.createBomb("bomb", 630, 250, -0.5, 0, 0); _root.createBomb("bomb", 630, 300, -0.5, 0, 0); _root.createBomb("bomb", 630, 350, -0.5, 0, 0); _root.createBomb("bomb", 630, 400, -0.5, 0, 0); _root.createBomb("bomb", 630, 450, -0.5, 0, 0); _root.createBomb("bomb", 630, 500, -0.5, 0, 0); _root.createBomb("bomb", 660, 550, -0.5, 0, 0); _root.createBomb("bomb", 660, 50, -0.5, 0, 0); _root.createBomb("bomb", 660, 100, -0.5, 0, 0); _root.createBomb("bomb", 660, 150, -0.5, 0, 0); _root.createBomb("bomb", 660, 200, -0.5, 0, 0); _root.createBomb("bomb", 660, 250, -0.5, 0, 0); _root.createBomb("bomb", 660, 300, -0.5, 0, 0); _root.createBomb("bomb", 660, 350, -0.5, 0, 0); _root.createBomb("bomb", 660, 400, -0.5, 0, 0); _root.createBomb("bomb", 660, 450, -0.5, 0, 0); _root.createBomb("bomb", 660, 500, -0.5, 0, 0); _root.createBomb("bomb", 630, 550, -0.5, 0, 8000); _root.createBomb("bomb", 630, 50, -0.5, 0, 8000); _root.createBomb("bomb", 630, 100, -0.5, 0, 8000); _root.createBomb("bomb", 630, 150, -0.5, 0, 8000); _root.createBomb("bomb", 630, 200, -0.5, 0, 8000); _root.createBomb("bomb", 630, 250, -0.5, 0, 8000); _root.createBomb("bomb", 630, 300, -0.5, 0, 8000); _root.createBomb("bomb", 630, 350, -0.5, 0, 8000); _root.createBomb("bomb", 630, 400, -0.5, 0, 8000); _root.createBomb("bomb", 630, 450, -0.5, 0, 8000); _root.createBomb("bomb", 630, 500, -0.5, 0, 8000); _root.createBomb("bomb", 660, 550, -0.5, 0, 8000); _root.createBomb("bomb", 660, 50, -0.5, 0, 8000); _root.createBomb("bomb", 660, 100, -0.5, 0, 8000); _root.createBomb("bomb", 660, 150, -0.5, 0, 8000); _root.createBomb("bomb", 660, 200, -0.5, 0, 8000); _root.createBomb("bomb", 660, 250, -0.5, 0, 8000); _root.createBomb("bomb", 660, 300, -0.5, 0, 8000); _root.createBomb("bomb", 660, 350, -0.5, 0, 8000); _root.createBomb("bomb", 660, 400, -0.5, 0, 8000); _root.createBomb("bomb", 660, 450, -0.5, 0, 8000); _root.createBomb("bomb", 660, 500, -0.5, 0, 8000); _root.createBomb("bomb", -30, 550, 0.5, 0, 0); _root.createBomb("bomb", -30, 50, 0.5, 0, 0); _root.createBomb("bomb", -30, 100, 0.5, 0, 0); _root.createBomb("bomb", -30, 150, 0.5, 0, 0); _root.createBomb("bomb", -30, 200, 0.5, 0, 0); _root.createBomb("bomb", -30, 250, 0.5, 0, 0); _root.createBomb("bomb", -30, 300, 0.5, 0, 0); _root.createBomb("bomb", -30, 350, 0.5, 0, 0); _root.createBomb("bomb", -30, 400, 0.5, 0, 0); _root.createBomb("bomb", -30, 450, 0.5, 0, 0); _root.createBomb("bomb", -30, 500, 0.5, 0, 0); _root.createBomb("bomb", -60, 550, 0.5, 0, 0); _root.createBomb("bomb", -60, 50, 0.5, 0, 0); _root.createBomb("bomb", -60, 100, 0.5, 0, 0); _root.createBomb("bomb", -60, 150, 0.5, 0, 0); _root.createBomb("bomb", -60, 200, 0.5, 0, 0); _root.createBomb("bomb", -60, 250, 0.5, 0, 0); _root.createBomb("bomb", -60, 300, 0.5, 0, 0); _root.createBomb("bomb", -60, 350, 0.5, 0, 0); _root.createBomb("bomb", -60, 400, 0.5, 0, 0); _root.createBomb("bomb", -60, 450, 0.5, 0, 0); _root.createBomb("bomb", -60, 500, 0.5, 0, 0); _root.createBomb("bomb", -30, 550, 0.5, 0, 8000); _root.createBomb("bomb", -30, 50, 0.5, 0, 8000); _root.createBomb("bomb", -30, 100, 0.5, 0, 8000); _root.createBomb("bomb", -30, 150, 0.5, 0, 8000); _root.createBomb("bomb", -30, 200, 0.5, 0, 8000); _root.createBomb("bomb", -30, 250, 0.5, 0, 8000); _root.createBomb("bomb", -30, 300, 0.5, 0, 8000); _root.createBomb("bomb", -30, 350, 0.5, 0, 8000); _root.createBomb("bomb", -30, 400, 0.5, 0, 8000); _root.createBomb("bomb", -30, 450, 0.5, 0, 8000); _root.createBomb("bomb", -30, 500, 0.5, 0, 8000); _root.createBomb("bomb", -60, 550, 0.5, 0, 8000); _root.createBomb("bomb", -60, 50, 0.5, 0, 8000); _root.createBomb("bomb", -60, 100, 0.5, 0, 8000); _root.createBomb("bomb", -60, 150, 0.5, 0, 8000); _root.createBomb("bomb", -60, 200, 0.5, 0, 8000); _root.createBomb("bomb", -60, 250, 0.5, 0, 8000); _root.createBomb("bomb", -60, 300, 0.5, 0, 8000); _root.createBomb("bomb", -60, 350, 0.5, 0, 8000); _root.createBomb("bomb", -60, 400, 0.5, 0, 8000); _root.createBomb("bomb", -60, 450, 0.5, 0, 8000); _root.createBomb("bomb", -60, 500, 0.5, 0, 8000); _root.createEnemy("enemy", 150, -50, 3, 4, 0); _root.createEnemy("enemy", 150, -50, 5, 2, 0); _root.createEnemy("enemy", 450, -50, -3, 4, 0); _root.createEnemy("enemy", 450, -50, -5, 2, 0); _root.createEnemy("enemy", 150, 650, 3, -4, 0); _root.createEnemy("enemy", 150, 650, 5, -2, 0); _root.createEnemy("enemy", 450, 650, -3, -4, 0); _root.createEnemy("enemy", 450, 650, -5, -2, 0); _root.createEnemy("enemy", -50, 300, 3, 3, 0); _root.createEnemy("enemy", 650, 300, -3, -3, 0); break; default : trace("error creating level!"); } } }
Symbol 555 MovieClip [__Packages.medals] Frame 0
class medals { function medals () { } static var BALLBREAKER1 = 0; static var BALLBREAKER2 = 1; static var BOSSKILLER = 2; static var BIGORB = 3; static var COMBO1 = 4; static var COMBO2 = 5; static var COMBO3 = 6; static var SPEEDDEMON = 7; static var SPRINGYMASTER = 8; static var RECHARGEMASTER = 9; static var WEAPONMASTER = 10; static var GOODSCORER1 = 11; static var GOODSCORER2 = 12; static var BONUSGRABBER = 13; static var ELUSIVESPROINGER1 = 14; static var ELUSIVESPROINGER2 = 15; static var GOODPROGRESS1 = 16; static var GOODPROGRESS2 = 17; static var WINNER = 18; static var BOMBERMAN1 = 19; static var BOMBERMAN2 = 20; static var MRFROST1 = 21; static var MRFROST2 = 22; static var SHIELDBASHER1 = 23; static var SHIELDBASHER2 = 24; static var MASOCHIST = 25; static var HEALER = 26; static var SUPPORTER = 27; static var VIEWER = 28; static var SLOWCOACH = 29; static var MEDAL_NUM = 29; }
Symbol 556 MovieClip [__Packages.levels2] Frame 0
class levels2 { function levels2 () { } function newLevel(wave) { switch (wave) { case 16 : _root.bombType = "none"; _root.bombRate = 1600; _root.createEnemy("boss1", -100, -100, 2, 3, 0); _root.createEnemy("enemy", -125, -100, 2, 3, 0); _root.createEnemy("enemy", -75, -100, 2, 3, 0); _root.createEnemy("enemy", -140, -100, 2, 3, 0); _root.createEnemy("enemy", -60, -100, 2, 3, 0); _root.createEnemy("enemy", -140, -115, 2, 3, 0); _root.createEnemy("enemy", -60, -85, 2, 3, 0); _root.createEnemy("enemy", -140, -85, 2, 3, 0); _root.createEnemy("enemy", -60, -115, 2, 3, 0); _root.createEnemy("enemy", -140, -130, 2, 3, 0); _root.createEnemy("enemy", -60, -70, 2, 3, 0); _root.createEnemy("enemy", -140, -70, 2, 3, 0); _root.createEnemy("enemy", -60, -130, 2, 3, 0); _root.createEnemy("boss2", 700, -100, -3, 2, 0); _root.createEnemy("enemy", 720, -110, -3, 2, 0); _root.createEnemy("enemy", 720, -90, -3, 2, 0); _root.createEnemy("enemy", 680, -110, -3, 2, 0); _root.createEnemy("enemy", 680, -90, -3, 2, 0); _root.createEnemy("enemy", 730, -117, -3, 2, 0); _root.createEnemy("enemy", 730, -83, -3, 2, 0); _root.createEnemy("enemy", 670, -117, -3, 2, 0); _root.createEnemy("enemy", 670, -83, -3, 2, 0); _root.createEnemy("enemy", 740, -124, -3, 2, 0); _root.createEnemy("enemy", 740, -76, -3, 2, 0); _root.createEnemy("enemy", 660, -124, -3, 2, 0); _root.createEnemy("enemy", 660, -76, -3, 2, 0); _root.createEnemy("boss2", -100, -100, 2, 3, 6000); _root.createEnemy("enemy", -125, -100, 2, 3, 6000); _root.createEnemy("enemy", -75, -100, 2, 3, 6000); _root.createEnemy("enemy", -140, -100, 2, 3, 6000); _root.createEnemy("enemy", -60, -100, 2, 3, 6000); _root.createEnemy("enemy", -140, -115, 2, 3, 6000); _root.createEnemy("enemy", -60, -85, 2, 3, 6000); _root.createEnemy("enemy", -140, -85, 2, 3, 6000); _root.createEnemy("enemy", -60, -115, 2, 3, 6000); _root.createEnemy("enemy", -140, -130, 2, 3, 6000); _root.createEnemy("enemy", -60, -70, 2, 3, 6000); _root.createEnemy("enemy", -140, -70, 2, 3, 6000); _root.createEnemy("enemy", -60, -130, 2, 3, 6000); _root.createEnemy("boss1", 700, -100, -3, 2, 6000); _root.createEnemy("enemy", 720, -110, -3, 2, 6000); _root.createEnemy("enemy", 720, -90, -3, 2, 6000); _root.createEnemy("enemy", 680, -110, -3, 2, 6000); _root.createEnemy("enemy", 680, -90, -3, 2, 6000); _root.createEnemy("enemy", 730, -117, -3, 2, 6000); _root.createEnemy("enemy", 730, -83, -3, 2, 6000); _root.createEnemy("enemy", 670, -117, -3, 2, 6000); _root.createEnemy("enemy", 670, -83, -3, 2, 6000); _root.createEnemy("enemy", 740, -124, -3, 2, 6000); _root.createEnemy("enemy", 740, -76, -3, 2, 6000); _root.createEnemy("enemy", 660, -124, -3, 2, 6000); _root.createEnemy("enemy", 660, -76, -3, 2, 6000); break; case 17 : _root.bombType = "both"; _root.bombRate = 1900; var _local3 = 0; while (_local3 < 20) { var _local2 = Math.random(); if (_local2 < 0.25) { _root.createEnemy("enemy", 625 + (Math.random() * 100), 150 + (Math.random() * 300), -3, 3 - (Math.random() * 6), Math.random() * 10000); } else if (_local2 < 0.5) { _root.createEnemy("enemy", 150 + (Math.random() * 300), 625 + (Math.random() * 100), 3 - (Math.random() * 6), -3, Math.random() * 10000); } else if (_local2 < 0.75) { _root.createEnemy("enemy", -25 - (Math.random() * 100), 150 + (Math.random() * 300), 3, 3 - (Math.random() * 6), Math.random() * 10000); } else { _root.createEnemy("enemy", 150 + (Math.random() * 300), -25 - (Math.random() * 100), 3 - (Math.random() * 6), 3, Math.random() * 10000); } _local3++; } _root.createEnemy("bigenemy", 625, 150 + (Math.random() * 300), -2, 2.5 - (Math.random() * 5), 0); _root.createEnemy("bigenemy", 150 + (Math.random() * 300), 625, 2.5 - (Math.random() * 5), -2, 5000); break; case 18 : _root.bombType = "bomb"; _root.bombRate = 800; _root.createEnemy("enemy", -20, 300, 3, 1, 0); _root.createEnemy("enemy", -20, 300, 3, -1, 500); _root.createEnemy("enemy", -20, 300, 3, 2, 1000); _root.createEnemy("enemy", -20, 300, 3, -2, 1500); _root.createEnemy("enemy", -20, 300, 3, 3, 2000); _root.createEnemy("enemy", -20, 300, 3, -3, 2500); _root.createEnemy("enemy", 620, 300, -3, 1, 3000); _root.createEnemy("enemy", 620, 300, -3, -1, 3500); _root.createEnemy("enemy", 620, 300, -3, 2, 4000); _root.createEnemy("enemy", 620, 300, -3, -2, 4500); _root.createEnemy("enemy", 620, 300, -3, 3, 5000); _root.createEnemy("enemy", 620, 300, -3, -3, 5500); _root.createEnemy("enemy", 300, -20, 1, 3, 6000); _root.createEnemy("enemy", 300, -20, -1, 3, 6500); _root.createEnemy("enemy", 300, -20, 2, 3, 7000); _root.createEnemy("enemy", 300, -20, -2, 3, 7500); _root.createEnemy("enemy", 300, -20, 3, 3, 8000); _root.createEnemy("enemy", 300, -20, -3, 3, 8500); _root.createEnemy("enemy", 300, 620, 1, -3, 9000); _root.createEnemy("enemy", 300, 620, -1, -3, 9500); _root.createEnemy("enemy", 300, 620, 2, -3, 10000); _root.createEnemy("enemy", 300, 620, -2, -3, 10500); _root.createEnemy("enemy", 300, 620, 3, -3, 11000); _root.createEnemy("enemy", 300, 620, -3, -3, 11500); break; case 19 : _root.bombType = "none"; _root.createBomb("bomb", 700, 700, -4, -4, 0); _root.createBomb("bomb", -100, -100, 4, 4, 0); _root.createBomb("bomb", -100, 700, 4, -4, 0); _root.createBomb("bomb", 700, -100, -4, 4, 0); _root.createBomb("bomb", 300, 700, 0, -4, 0); _root.createBomb("bomb", -100, 300, 4, 0, 0); _root.createBomb("bomb", 700, 300, -4, 0, 0); _root.createBomb("bomb", 500, 700, -2, -4, 0); _root.createBomb("bomb", 500, -100, -2, 4, 0); _root.createBomb("bomb", -100, 100, 4, 2, 0); _root.createBomb("bomb", 700, 100, -4, 2, 0); _root.createBomb("bomb", 100, 700, 2, -4, 0); _root.createBomb("bomb", 100, -100, 2, 4, 0); _root.createBomb("bomb", -100, 500, 4, -2, 0); _root.createBomb("bomb", 700, 500, -4, -2, 0); _root.createBomb("bomb", 700, 700, -4, -4, 5000); _root.createBomb("bomb", -100, -100, 4, 4, 5000); _root.createBomb("bomb", -100, 700, 4, -4, 5000); _root.createBomb("bomb", 700, -100, -4, 4, 5000); _root.createBomb("bomb", 300, -100, 0, 4, 5000); _root.createBomb("bomb", -100, 300, 4, 0, 5000); _root.createBomb("bomb", 700, 300, -4, 0, 5000); _root.createBomb("bomb", 500, 700, -2, -4, 5000); _root.createBomb("bomb", 500, -100, -2, 4, 5000); _root.createBomb("bomb", -100, 100, 4, 2, 5000); _root.createBomb("bomb", 700, 100, -4, 2, 5000); _root.createBomb("bomb", 100, 700, 2, -4, 5000); _root.createBomb("bomb", 100, -100, 2, 4, 5000); _root.createBomb("bomb", -100, 500, 4, -2, 5000); _root.createBomb("bomb", 700, 500, -4, -2, 5000); _root.createBomb("bomb", 700, 700, -4, -4, 10000); _root.createBomb("bomb", -100, -100, 4, 4, 10000); _root.createBomb("bomb", -100, 700, 4, -4, 10000); _root.createBomb("bomb", 700, -100, -4, 4, 10000); _root.createBomb("bomb", 300, 700, 0, -4, 10000); _root.createBomb("bomb", 300, -100, 0, 4, 10000); _root.createBomb("bomb", -100, 300, 4, 0, 10000); _root.createBomb("bomb", 500, 700, -2, -4, 10000); _root.createBomb("bomb", 500, -100, -2, 4, 10000); _root.createBomb("bomb", -100, 100, 4, 2, 10000); _root.createBomb("bomb", 700, 100, -4, 2, 10000); _root.createBomb("bomb", 100, 700, 2, -4, 10000); _root.createBomb("bomb", 100, -100, 2, 4, 10000); _root.createBomb("bomb", -100, 500, 4, -2, 10000); _root.createBomb("bomb", 700, 500, -4, -2, 10000); _root.createBomb("bomb", 700, 700, -4, -4, 15000); _root.createBomb("bomb", -100, -100, 4, 4, 15000); _root.createBomb("bomb", -100, 700, 4, -4, 15000); _root.createBomb("bomb", 700, -100, -4, 4, 15000); _root.createBomb("bomb", 300, 700, 0, -4, 15000); _root.createBomb("bomb", 300, -100, 0, 4, 15000); _root.createBomb("bomb", 700, 300, -4, 0, 15000); _root.createBomb("bomb", 500, 700, -2, -4, 15000); _root.createBomb("bomb", 500, -100, -2, 4, 15000); _root.createBomb("bomb", -100, 100, 4, 2, 15000); _root.createBomb("bomb", 700, 100, -4, 2, 15000); _root.createBomb("bomb", 100, 700, 2, -4, 15000); _root.createBomb("bomb", 100, -100, 2, 4, 15000); _root.createBomb("bomb", -100, 500, 4, -2, 15000); _root.createBomb("bomb", 700, 500, -4, -2, 15000); _root.createBomb("bomb", 700, 700, -4, -4, 20000); _root.createBomb("bomb", -100, -100, 4, 4, 20000); _root.createBomb("bomb", -100, 700, 4, -4, 20000); _root.createBomb("bomb", 700, -100, -4, 4, 20000); _root.createBomb("bomb", 300, 700, 0, -4, 20000); _root.createBomb("bomb", 300, -100, 0, 4, 20000); _root.createBomb("bomb", -100, 300, 4, 0, 20000); _root.createBomb("bomb", 700, 300, -4, 0, 20000); _root.createBomb("bomb", 500, 700, -2, -4, 20000); _root.createBomb("bomb", 500, -100, -2, 4, 20000); _root.createBomb("bomb", -100, 100, 4, 2, 20000); _root.createBomb("bomb", 700, 100, -4, 2, 20000); _root.createBomb("bomb", 100, 700, 2, -4, 20000); _root.createBomb("bomb", 100, -100, 2, 4, 20000); _root.createBomb("bomb", -100, 500, 4, -2, 20000); _root.createBomb("bomb", 700, 500, -4, -2, 20000); _root.createEnemy("enemy", -20, 300, 3, 0, 25000); _root.createEnemy("enemy", 620, 300, -3, 0, 25000); _root.createEnemy("enemy", 300, -20, 0, 3, 25000); _root.createEnemy("enemy", 300, 620, 0, -3, 25000); break; case 20 : _root.bombType = "both"; _root.bombRate = 1800; _root.createEnemy("enemy", 275, 625, -3.2, -2.8, 0); _root.createEnemy("enemy", 275, 625, -2.8, -2.8, 0); _root.createEnemy("enemy", 275, 625, -3.2, -3.2, 0); _root.createEnemy("enemy", 275, 625, -2.8, -3.2, 0); _root.createEnemy("enemy", 275, 625, -2.7, -3, 0); _root.createEnemy("enemy", 275, 625, -3.3, -3, 0); _root.createEnemy("enemy", 275, 625, -3, -2.7, 0); _root.createEnemy("enemy", 275, 625, -3, -3.3, 0); _root.createEnemy("enemy", 275, -25, -3.2, 2.8, 3000); _root.createEnemy("enemy", 275, -25, -2.8, 2.8, 3000); _root.createEnemy("enemy", 275, -25, -3.2, 3.2, 3000); _root.createEnemy("enemy", 275, -25, -2.8, 3.2, 3000); _root.createEnemy("enemy", 275, -25, -2.7, 3, 3000); _root.createEnemy("enemy", 275, -25, -3.3, 3, 3000); _root.createEnemy("enemy", 275, -25, -3, 2.7, 3000); _root.createEnemy("enemy", 275, -25, -3, 3.3, 3000); _root.createEnemy("enemy", 325, 625, 3.2, -2.8, 6000); _root.createEnemy("enemy", 325, 625, 2.8, -2.8, 6000); _root.createEnemy("enemy", 325, 625, 3.2, -3.2, 6000); _root.createEnemy("enemy", 325, 625, 2.8, -3.2, 6000); _root.createEnemy("enemy", 325, 625, 2.7, -3, 6000); _root.createEnemy("enemy", 325, 625, 3.3, -3, 6000); _root.createEnemy("enemy", 325, 625, 3, -2.7, 6000); _root.createEnemy("enemy", 325, 625, 3, -3.3, 6000); _root.createEnemy("enemy", 325, -25, 3.2, 2.8, 9000); _root.createEnemy("enemy", 325, -25, 2.8, 2.8, 9000); _root.createEnemy("enemy", 325, -25, 3.2, 3.2, 9000); _root.createEnemy("enemy", 325, -25, 2.8, 3.2, 9000); _root.createEnemy("enemy", 325, -25, 2.7, 3, 9000); _root.createEnemy("enemy", 325, -25, 3.3, 3, 9000); _root.createEnemy("enemy", 325, -25, 3, 2.7, 9000); _root.createEnemy("enemy", 325, -25, 3, 3.3, 9000); break; case 21 : _root.bombType = "bomb"; _root.bombRate = 1100; _root.createEnemy("enemy", -125, -125, 2, 2, 0); _root.createEnemy("enemy", -100, -100, 2, 2, 0); _root.createEnemy("enemy", -75, -75, 2, 2, 0); _root.createEnemy("enemy", -50, -50, 2, 2, 0); _root.createEnemy("enemy", -25, -25, 2, 2, 0); _root.createEnemy("enemy", -25, -75, 2, 2, 0); _root.createEnemy("enemy", -25, -50, 2, 2, 0); _root.createEnemy("enemy", -50, -25, 2, 2, 0); _root.createEnemy("enemy", -75, -25, 2, 2, 0); _root.createBomb("bomb2", 0, 0, 2, 2, 0); _root.createEnemy("enemy", 725, -125, -2, 2, 6000); _root.createEnemy("enemy", 700, -100, -2, 2, 6000); _root.createEnemy("enemy", 675, -75, -2, 2, 6000); _root.createEnemy("enemy", 650, -50, -2, 2, 6000); _root.createEnemy("enemy", 625, -25, -2, 2, 6000); _root.createEnemy("enemy", 625, -50, -2, 2, 6000); _root.createEnemy("enemy", 625, -75, -2, 2, 6000); _root.createEnemy("enemy", 650, -25, -2, 2, 6000); _root.createEnemy("enemy", 675, -25, -2, 2, 6000); _root.createBomb("bomb2", 600, 0, -2, 2, 6000); _root.createEnemy("enemy", 725, 725, -2, -2, 12000); _root.createEnemy("enemy", 700, 700, -2, -2, 12000); _root.createEnemy("enemy", 675, 675, -2, -2, 12000); _root.createEnemy("enemy", 650, 650, -2, -2, 12000); _root.createEnemy("enemy", 625, 625, -2, -2, 12000); _root.createEnemy("enemy", 625, 675, -2, -2, 12000); _root.createEnemy("enemy", 625, 650, -2, -2, 12000); _root.createEnemy("enemy", 650, 625, -2, -2, 12000); _root.createEnemy("enemy", 675, 625, -2, -2, 12000); _root.createBomb("bomb2", 600, 600, -2, -2, 12000); _root.createEnemy("enemy", -125, 725, 2, -2, 18000); _root.createEnemy("enemy", -100, 700, 2, -2, 18000); _root.createEnemy("enemy", -75, 675, 2, -2, 18000); _root.createEnemy("enemy", -50, 650, 2, -2, 18000); _root.createEnemy("enemy", -25, 625, 2, -2, 18000); _root.createEnemy("enemy", -25, 675, 2, -2, 18000); _root.createEnemy("enemy", -25, 650, 2, -2, 18000); _root.createEnemy("enemy", -50, 625, 2, -2, 18000); _root.createEnemy("enemy", -75, 625, 2, -2, 18000); _root.createBomb("bomb2", 0, 600, 2, -2, 18000); break; case 22 : _root.bombType = "none"; _root.bombRate = 1000; _root.createEnemy("boss1", -20, 450, 3, 2, 0); _root.createEnemy("boss2", 620, 450, -3, 2, 5000); _root.createEnemy("boss1", 450, -20, 2, 3, 10000); _root.createEnemy("boss2", 450, 620, 2, -3, 15000); _root.createEnemy("boss1", -20, 450, 3, -2, 0); _root.createEnemy("boss2", 620, 450, -3, -2, 5000); _root.createEnemy("boss1", 450, -20, -2, 3, 10000); _root.createEnemy("boss2", 450, 620, -2, -3, 15000); break; default : trace("error creating level!"); } } }
Symbol 557 MovieClip [__Packages.levels3] Frame 0
class levels3 { function levels3 () { } function newLevel(wave) { switch (wave) { case 23 : _root.bombType = "bomb3"; _root.bombRate = 1200; _root.createEnemy("enemy", 300, 650, 0, -5, 0); _root.createEnemy("enemy", 300, 650, 0.5, -4.8, 0); _root.createEnemy("enemy", 300, 650, -0.5, -4.8, 0); _root.createEnemy("enemy", 300, 650, 1, -4.6, 0); _root.createEnemy("enemy", 300, 650, -1, -4.6, 0); _root.createEnemy("enemy", 300, 650, 1.5, -4.4, 0); _root.createEnemy("enemy", 300, 650, -1.5, -4.4, 0); _root.createEnemy("enemy", 300, 650, 2, -4.2, 0); _root.createEnemy("enemy", 300, 650, -2, -4.2, 0); _root.createEnemy("enemy", 300, 650, 0, -5, 6000); _root.createEnemy("enemy", 300, 650, 0.5, -4.8, 6000); _root.createEnemy("enemy", 300, 650, -0.5, -4.8, 6000); _root.createEnemy("enemy", 300, 650, 1, -4.6, 6000); _root.createEnemy("enemy", 300, 650, -1, -4.6, 6000); _root.createEnemy("enemy", 300, 650, 1.5, -4.4, 6000); _root.createEnemy("enemy", 300, 650, -1.5, -4.4, 6000); _root.createEnemy("enemy", 300, 650, 2, -4.2, 6000); _root.createEnemy("enemy", 300, 650, -2, -4.2, 6000); _root.createEnemy("enemy", 300, 650, 0, -5, 12000); _root.createEnemy("enemy", 300, 650, 0.5, -4.8, 12000); _root.createEnemy("enemy", 300, 650, -0.5, -4.8, 12000); _root.createEnemy("enemy", 300, 650, 1, -4.6, 12000); _root.createEnemy("enemy", 300, 650, -1, -4.6, 12000); _root.createEnemy("enemy", 300, 650, 1.5, -4.4, 12000); _root.createEnemy("enemy", 300, 650, -1.5, -4.4, 12000); _root.createEnemy("enemy", 300, 650, 2, -4.2, 12000); _root.createEnemy("enemy", 300, 650, -2, -4.2, 12000); break; case 24 : _root.bombType = "bomb3"; _root.bombRate = 4000; _root.createBomb("bomb", 630, 550, -4, 0, 0); _root.createBomb("bomb", 630, 50, -4, 0, 0); _root.createBomb("bomb", 630, 150, -4, 0, 0); _root.createBomb("bomb", 630, 200, -4, 0, 0); _root.createBomb("bomb", 630, 250, -4, 0, 0); _root.createBomb("bomb", 630, 300, -4, 0, 0); _root.createBomb("bomb", 630, 350, -4, 0, 0); _root.createBomb("bomb", 630, 400, -4, 0, 0); _root.createBomb("bomb", 630, 450, -4, 0, 0); _root.createBomb("bomb", 630, 500, -4, 0, 0); _root.createBomb("bomb", 630, 550, -4, 0, 1000); _root.createBomb("bomb", 630, 50, -4, 0, 1000); _root.createBomb("bomb", 630, 100, -4, 0, 1000); _root.createBomb("bomb", 630, 150, -4, 0, 1000); _root.createBomb("bomb", 630, 250, -4, 0, 1000); _root.createBomb("bomb", 630, 300, -4, 0, 1000); _root.createBomb("bomb", 630, 350, -4, 0, 1000); _root.createBomb("bomb", 630, 400, -4, 0, 1000); _root.createBomb("bomb", 630, 450, -4, 0, 1000); _root.createBomb("bomb", 630, 500, -4, 0, 1000); _root.createBomb("bomb", 630, 550, -4, 0, 2000); _root.createBomb("bomb", 630, 50, -4, 0, 2000); _root.createBomb("bomb", 630, 100, -4, 0, 2000); _root.createBomb("bomb", 630, 150, -4, 0, 2000); _root.createBomb("bomb", 630, 200, -4, 0, 2000); _root.createBomb("bomb", 630, 250, -4, 0, 2000); _root.createBomb("bomb", 630, 350, -4, 0, 2000); _root.createBomb("bomb", 630, 400, -4, 0, 2000); _root.createBomb("bomb", 630, 450, -4, 0, 2000); _root.createBomb("bomb", 630, 500, -4, 0, 2000); _root.createBomb("bomb", 630, 550, -4, 0, 3000); _root.createBomb("bomb", 630, 50, -4, 0, 3000); _root.createBomb("bomb", 630, 100, -4, 0, 3000); _root.createBomb("bomb", 630, 200, -4, 0, 3000); _root.createBomb("bomb", 630, 250, -4, 0, 3000); _root.createBomb("bomb", 630, 300, -4, 0, 3000); _root.createBomb("bomb", 630, 350, -4, 0, 3000); _root.createBomb("bomb", 630, 400, -4, 0, 3000); _root.createBomb("bomb", 630, 450, -4, 0, 3000); _root.createBomb("bomb", 630, 500, -4, 0, 3000); _root.createBomb("bomb", 630, 550, -4, 0, 4000); _root.createBomb("bomb", 630, 50, -4, 0, 4000); _root.createBomb("bomb", 630, 100, -4, 0, 4000); _root.createBomb("bomb", 630, 150, -4, 0, 4000); _root.createBomb("bomb", 630, 200, -4, 0, 4000); _root.createBomb("bomb", 630, 300, -4, 0, 4000); _root.createBomb("bomb", 630, 350, -4, 0, 4000); _root.createBomb("bomb", 630, 400, -4, 0, 4000); _root.createBomb("bomb", 630, 450, -4, 0, 4000); _root.createBomb("bomb", 630, 500, -4, 0, 4000); _root.createBomb("bomb", 630, 550, -4, 0, 5000); _root.createBomb("bomb", 630, 50, -4, 0, 5000); _root.createBomb("bomb", 630, 100, -4, 0, 5000); _root.createBomb("bomb", 630, 150, -4, 0, 5000); _root.createBomb("bomb", 630, 200, -4, 0, 5000); _root.createBomb("bomb", 630, 250, -4, 0, 5000); _root.createBomb("bomb", 630, 300, -4, 0, 5000); _root.createBomb("bomb", 630, 350, -4, 0, 5000); _root.createBomb("bomb", 630, 450, -4, 0, 5000); _root.createBomb("bomb", 630, 500, -4, 0, 5000); _root.createBomb("bomb", 630, 550, -4, 0, 6000); _root.createBomb("bomb", 630, 50, -4, 0, 6000); _root.createBomb("bomb", 630, 100, -4, 0, 6000); _root.createBomb("bomb", 630, 150, -4, 0, 6000); _root.createBomb("bomb", 630, 200, -4, 0, 6000); _root.createBomb("bomb", 630, 250, -4, 0, 6000); _root.createBomb("bomb", 630, 350, -4, 0, 6000); _root.createBomb("bomb", 630, 400, -4, 0, 6000); _root.createBomb("bomb", 630, 450, -4, 0, 6000); _root.createBomb("bomb", 630, 500, -4, 0, 6000); _root.createEnemy("enemy", 630, 300, -4, 0, 8000); break; case 25 : _root.bombType = "bomb"; _root.bombRate = 1100; _root.createBomb("bomb2", 620, 450, -9, 0, 0); _root.createBomb("bomb2", 620, 500, -9, 0, 0); _root.createBomb("bomb2", -20, 150, 9, 0, 0); _root.createBomb("bomb2", -20, 100, 9, 0, 0); _root.createBomb("bomb2", 450, -20, 0, 9, 0); _root.createBomb("bomb2", 500, -20, 0, 9, 0); _root.createBomb("bomb2", 150, 620, 0, -9, 0); _root.createBomb("bomb2", 100, 620, 0, -9, 0); _root.createBomb("bomb2", 620, 450, -9, 0, 5000); _root.createBomb("bomb2", 620, 500, -9, 0, 5000); _root.createBomb("bomb2", -20, 150, 9, 0, 5000); _root.createBomb("bomb2", -20, 100, 9, 0, 5000); _root.createBomb("bomb2", 450, -20, 0, 9, 5000); _root.createBomb("bomb2", 500, -20, 0, 9, 5000); _root.createBomb("bomb2", 150, 620, 0, -9, 5000); _root.createBomb("bomb2", 100, 620, 0, -9, 5000); _root.createEnemy("enemy", 620, 450, -4, -1, 0); _root.createEnemy("enemy", 620, 500, -4, -1, 0); _root.createEnemy("enemy", -20, 150, 4, 1, 0); _root.createEnemy("enemy", -20, 100, 4, 1, 0); _root.createEnemy("enemy", 450, -20, -1, 4, 0); _root.createEnemy("enemy", 500, -20, -1, 4, 0); _root.createEnemy("enemy", 150, 620, 1, -4, 0); _root.createEnemy("enemy", 100, 620, 1, -4, 0); _root.createEnemy("enemy", 620, 450, -4, -1, 5000); _root.createEnemy("enemy", 620, 500, -4, -1, 5000); _root.createEnemy("enemy", -20, 150, 4, 1, 5000); _root.createEnemy("enemy", -20, 100, 4, 1, 5000); _root.createEnemy("enemy", 450, -20, -1, 4, 5000); _root.createEnemy("enemy", 500, -20, -1, 4, 5000); _root.createEnemy("enemy", 150, 620, 1, -4, 5000); _root.createEnemy("enemy", 100, 620, 1, -4, 5000); break; case 26 : _root.bombType = "none"; _root.bombRate = 1000; _root.createEnemy("boss1", 300, -50, 3, 3, 0); _root.createEnemy("bigenemy", 300, 650, -3, -3, 0); _root.createEnemy("boss2", -50, 300, 3, -3, 2000); _root.createEnemy("bigenemy", 650, 300, -3, 3, 2000); _root.createEnemy("boss1", 300, -50, 3, -3, 4000); _root.createEnemy("bigenemy", 300, 650, -3, 3, 4000); _root.createEnemy("boss2", -50, 300, 3, 3, 6000); _root.createEnemy("bigenemy", 650, 300, -3, 13, 6000); break; case 27 : _root.bombType = "bomb3"; _root.bombRate = 900; _root.createEnemy("enemy", -20, -20, 3, 3, 0); _root.createEnemy("enemy", -20, -20, 2, 4, 0); _root.createEnemy("enemy", -20, -20, 4, 2, 0); _root.createEnemy("enemy", 620, 620, -3, -3, 2500); _root.createEnemy("enemy", 620, 620, -2, -4, 2500); _root.createEnemy("enemy", 620, 620, -4, -2, 2500); _root.createEnemy("enemy", -20, 620, 3, -3, 5000); _root.createEnemy("enemy", -20, 620, 2, -4, 5000); _root.createEnemy("enemy", -20, 620, 4, -2, 5000); _root.createEnemy("enemy", 620, -20, -3, 3, 7500); _root.createEnemy("enemy", 620, -20, -2, 4, 7500); _root.createEnemy("enemy", 620, -20, -4, 2, 7500); _root.createEnemy("enemy", -20, -20, 3, 3, 10000); _root.createEnemy("enemy", -20, -20, 2, 4, 10000); _root.createEnemy("enemy", -20, -20, 4, 2, 10000); _root.createEnemy("enemy", 620, 620, -3, -3, 12500); _root.createEnemy("enemy", 620, 620, -2, -4, 12500); _root.createEnemy("enemy", 620, 620, -4, -2, 12500); break; case 28 : _root.bombType = "none"; _root.createBomb("bomb", 500, -100, 0, 4, 0); _root.createBomb("bomb", 100, -100, 0, 4, 0); _root.createBomb("bomb", 150, -100, 0, 4, 0); _root.createBomb("bomb", 200, -100, 0, 4, 0); _root.createBomb("bomb", 300, -100, 0, 4, 0); _root.createBomb("bomb", 350, -100, 0, 4, 0); _root.createBomb("bomb", 400, -100, 0, 4, 0); _root.createBomb("bomb", 450, -100, 0, 4, 0); _root.createBomb("bomb", 800, 500, -5, 0, 0); _root.createBomb("bomb", 800, 100, -5, 0, 0); _root.createBomb("bomb", 800, 200, -5, 0, 0); _root.createBomb("bomb", 800, 250, -5, 0, 0); _root.createBomb("bomb", 800, 300, -5, 0, 0); _root.createBomb("bomb", 800, 350, -5, 0, 0); _root.createBomb("bomb", 800, 400, -5, 0, 0); _root.createBomb("bomb", 800, 450, -5, 0, 0); _root.createBomb("bomb", 450, 1000, 0, -6, 0); _root.createBomb("bomb", 350, 1000, 0, -6, 0); _root.createBomb("bomb", 300, 1000, 0, -6, 0); _root.createBomb("bomb", 250, 1000, 0, -6, 0); _root.createBomb("bomb", 200, 1000, 0, -6, 0); _root.createBomb("bomb", 150, 1000, 0, -6, 0); _root.createBomb("bomb", 100, 1000, 0, -6, 0); _root.createBomb("bomb", 500, 1000, 0, -6, 0); _root.createBomb("bomb", -900, 400, 7, 0, 0); _root.createBomb("bomb", -900, 350, 7, 0, 0); _root.createBomb("bomb", -900, 300, 7, 0, 0); _root.createBomb("bomb", -900, 250, 7, 0, 0); _root.createBomb("bomb", -900, 200, 7, 0, 0); _root.createBomb("bomb", -900, 150, 7, 0, 0); _root.createBomb("bomb", -900, 100, 7, 0, 0); _root.createBomb("bomb", -900, 500, 7, 0, 0); _root.createEnemy("enemy", 300, 620, 0, -3, 6000); _root.createBomb("bomb", 500, -100, 0, 4.5, 7000); _root.createBomb("bomb", 100, -100, 0, 4.5, 7000); _root.createBomb("bomb", 150, -100, 0, 4.5, 7000); _root.createBomb("bomb", 200, -100, 0, 4.5, 7000); _root.createBomb("bomb", 250, -100, 0, 4.5, 7000); _root.createBomb("bomb", 350, -100, 0, 4.5, 7000); _root.createBomb("bomb", 400, -100, 0, 4.5, 7000); _root.createBomb("bomb", 450, -100, 0, 4.5, 7000); _root.createBomb("bomb", 800, 500, -5.5, 0, 7000); _root.createBomb("bomb", 800, 100, -5.5, 0, 7000); _root.createBomb("bomb", 800, 150, -5.5, 0, 7000); _root.createBomb("bomb", 800, 250, -5.5, 0, 7000); _root.createBomb("bomb", 800, 300, -5.5, 0, 7000); _root.createBomb("bomb", 800, 350, -5.5, 0, 7000); _root.createBomb("bomb", 800, 400, -5.5, 0, 7000); _root.createBomb("bomb", 800, 450, -5.5, 0, 7000); _root.createBomb("bomb", 450, 1000, 0, -6.5, 7000); _root.createBomb("bomb", 400, 1000, 0, -6.5, 7000); _root.createBomb("bomb", 300, 1000, 0, -6.5, 7000); _root.createBomb("bomb", 250, 1000, 0, -6.5, 7000); _root.createBomb("bomb", 200, 1000, 0, -6.5, 7000); _root.createBomb("bomb", 150, 1000, 0, -6.5, 7000); _root.createBomb("bomb", 100, 1000, 0, -6.5, 7000); _root.createBomb("bomb", 500, 1000, 0, -6.5, 7000); _root.createBomb("bomb", -900, 450, 7.5, 0, 7000); _root.createBomb("bomb", -900, 400, 7.5, 0, 7000); _root.createBomb("bomb", -900, 300, 7.5, 0, 7000); _root.createBomb("bomb", -900, 250, 7.5, 0, 7000); _root.createBomb("bomb", -900, 200, 7.5, 0, 7000); _root.createBomb("bomb", -900, 150, 7.5, 0, 7000); _root.createBomb("bomb", -900, 100, 7.5, 0, 7000); _root.createBomb("bomb", -900, 500, 7.5, 0, 7000); _root.createEnemy("enemy", 300, -20, 0, 3, 12000); break; case 29 : _root.bombType = "both"; _root.bombRate = 800; _root.createEnemy("bigenemy", -20, 250, 1, 0, 0); _root.createEnemy("bigenemy", 620, 450, -1, 0, 3000); _root.createEnemy("bigenemy", 250, -20, 0, 1, 6000); _root.createEnemy("bigenemy", 450, 620, 0, -1, 9000); break; case 30 : _root.bombType = "both"; _root.bombRate = 1000; _root.createBomb("bomb2", 100, -50, 0, 10, 0); _root.createBomb("bomb2", 500, 650, 0, -10, 0); _root.createBomb("bomb2", -50, 100, 10, 0, 0); _root.createBomb("bomb2", 650, 500, -10, 0, 0); _root.createEnemy("boss1", -20, 300, 3, 3, 0); _root.createEnemy("boss2", 620, 300, -3, 3, 7000); _root.createEnemy("boss1", 300, -20, 3, 3, 14000); _root.createEnemy("boss2", 300, 620, 3, -3, 21000); _root.createEnemy("enemy", 300, -50, 3, 3, 0); _root.createEnemy("enemy", 300, -50, -3, 3, 0); _root.createEnemy("enemy", 300, 650, 3, 3, 0); _root.createEnemy("enemy", 300, 650, -3, 3, 0); _root.createEnemy("bigenemy", -50, 300, 3, 3, 2000); _root.createEnemy("bigenemy", 650, 300, -3, -3, 2000); _root.createEnemy("enemy", 300, -50, 3, 3, 12000); _root.createEnemy("enemy", 300, -50, -3, 3, 12000); _root.createEnemy("enemy", 300, 650, 3, 3, 12000); _root.createEnemy("enemy", 300, 650, -3, 3, 12000); _root.createEnemy("bigenemy", -50, 300, 3, -3, 14000); _root.createEnemy("bigenemy", 650, 300, -3, 3, 14000); break; default : trace("error creating level!"); } } }
Symbol 558 MovieClip [__Packages.saveGame] Frame 0
class saveGame { var _localData; function saveGame () { _localData = SharedObject.getLocal("sproing-reloaded"); if (_localData.data.medalArray == undefined) { _localData.data.survival = false; _localData.data.medalArray = new Array(); _localData.data.medalNums = new Array(); var _local2 = 0; while (_local2 <= medals.MEDAL_NUM) { _localData.data.medalArray[_local2] = false; _localData.data.medalNums[_local2] = 0; _local2++; } _localData.flush(); } medalsNotNew(); } function medalsNotNew() { var _local2 = 0; while (_local2 <= medals.MEDAL_NUM) { _newMedals[_local2] = false; _local2++; } } function isMedalNew(medal) { if (_newMedals[medal]) { return(true); } return(false); } function isMedalAwarded(medal) { if (_localData.data.medalArray[medal]) { return(true); } return(false); } function medalAwarded(medal) { _localData.data.medalArray[medal] = (_newMedals[medal] = true); _localData.flush(); } function setMedal(medal, num) { _localData.data.medalNums[medal] = num; _localData.flush(); } function addToMedal(medal, addNumber) { _localData.data.medalNums[medal] = _localData.data.medalNums[medal] + addNumber; _localData.flush(); } function getMedalNum(medal) { return(_localData.data.medalNums[medal]); } function isAllMedals() { var _local2 = 0; if (_local2 <= medals.MEDAL_NUM) { _localData.data.medalArray[_local2] == false; return(false); } return(true); } function numMedals() { var _local3 = 0; var _local2 = 0; while (_local2 <= medals.MEDAL_NUM) { if (_localData.data.medalArray[_local2]) { _local3++; } _local2++; } return(_local3); } function isSurvival() { return(_localData.data.survival); } function setSurvival() { _localData.data.survival = true; _localData.flush(); } var _newMedals = new Array(); }
Symbol 33 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.126"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 34 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 35 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.126"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 36 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.126"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 37 MovieClip [__Packages.mx.controls.CheckBox] Frame 0
class mx.controls.CheckBox extends mx.controls.Button { var _getTextFormat, labelPath, iconName; function CheckBox () { super(); } function onRelease() { super.onRelease(); } function init() { super.init(); } function size() { super.size(); } function get emphasized() { return(undefined); } function calcPreferredHeight() { var _local5 = _getTextFormat(); var _local3 = _local5.getTextExtent2(labelPath.text).height; var _local4 = iconName._height; var _local2 = 0; if ((__labelPlacement == "left") || (__labelPlacement == "right")) { _local2 = Math.max(_local3, _local4); } else { _local2 = _local3 + _local4; } return(Math.max(14, _local2)); } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "CheckBox"; static var symbolOwner = mx.controls.CheckBox; static var version = "2.0.2.126"; var className = "CheckBox"; var ignoreClassStyleDeclaration = {Button:1}; var btnOffset = 0; var __toggle = true; var __selected = false; var __labelPlacement = "right"; var __label = "CheckBox"; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "CheckFalseUp"; var falseDownIcon = "CheckFalseDown"; var falseOverIcon = "CheckFalseOver"; var falseDisabledIcon = "CheckFalseDisabled"; var trueUpIcon = "CheckTrueUp"; var trueDownIcon = "CheckTrueDown"; var trueOverIcon = "CheckTrueOver"; var trueDisabledIcon = "CheckTrueDisabled"; var clipParameters = {label:1, labelPlacement:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.CheckBox.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); var centerContent = false; var borderW = 0; }
Symbol 83 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 84 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 85 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 86 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 87 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 88 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 89 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 90 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 91 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 92 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 93 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 94 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.126"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 95 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 96 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 97 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 98 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 99 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 100 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.126"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 101 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.126"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 102 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 111 MovieClip [enemy] Frame 1
this.stop();
Symbol 111 MovieClip [enemy] Frame 14
delete this.onEnterFrame; this.removeMovieClip();
Symbol 114 MovieClip [bigenemy] Frame 1
this.stop();
Symbol 114 MovieClip [bigenemy] Frame 14
delete this.onEnterFrame; this.removeMovieClip();
Symbol 117 MovieClip [bomb] Frame 1
this.stop();
Symbol 117 MovieClip [bomb] Frame 14
delete this.onEnterFrame; this.removeMovieClip();
Symbol 121 MovieClip [bomb3] Frame 1
this.stop();
Symbol 121 MovieClip [bomb3] Frame 2
this.stop();
Symbol 121 MovieClip [bomb3] Frame 15
delete this.onEnterFrame; this.removeMovieClip();
Symbol 124 MovieClip [boss1] Frame 1
this.stop();
Symbol 124 MovieClip [boss1] Frame 14
delete this.onEnterFrame; this.removeMovieClip();
Symbol 127 MovieClip [boss2] Frame 1
this.stop();
Symbol 127 MovieClip [boss2] Frame 14
delete this.onEnterFrame; this.removeMovieClip();
Symbol 130 MovieClip [bomb2] Frame 1
this.stop();
Symbol 130 MovieClip [bomb2] Frame 6
delete this.onEnterFrame; this.removeMovieClip();
Symbol 163 MovieClip [bonus] Frame 1
this.stop();
Symbol 163 MovieClip [bonus] Frame 14
delete this.onEnterFrame; this.removeMovieClip();
Symbol 168 MovieClip Frame 1
this.stop();
Symbol 174 MovieClip [me_mc] Frame 1
this.stop();
Symbol 174 MovieClip [me_mc] Frame 18
gotoAndStop (1);
Symbol 174 MovieClip [me_mc] Frame 26
if (this.shieldFlash) { this.gotoAndPlay("shieldFlash"); }
Symbol 174 MovieClip [me_mc] Frame 72
this.stop();
Symbol 179 MovieClip Frame 1
this.stop();
Symbol 181 MovieClip Frame 26
this.gotoAndStop(1); this._visible = false;
Symbol 232 MovieClip Frame 26
this.gotoAndStop(1); this._visible = false;
Symbol 243 MovieClip Frame 1
this.stop();
Symbol 243 MovieClip Frame 2
this.stop();
Symbol 243 MovieClip Frame 3
this.stop();
Symbol 243 MovieClip Frame 4
this.stop();
Symbol 249 MovieClip Frame 1
this.stop();
Symbol 249 MovieClip Frame 2
this.stop();
Symbol 249 MovieClip Frame 3
this.stop();
Symbol 249 MovieClip Frame 4
this.stop();
Symbol 249 MovieClip Frame 5
this.stop();
Instance of Symbol 82 MovieClip [CheckBox] "musicCheck" in Symbol 287 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = ""; labelPlacement = "right"; selected = true; }
Instance of Symbol 82 MovieClip [CheckBox] "sfxCheck" in Symbol 287 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = ""; labelPlacement = "right"; selected = true; }
Symbol 550 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 553 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 553 MovieClip Frame 218
_root.nextFrame();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [mask]Uses:1
Symbol 3 GraphicUsed by:32
Symbol 4 FontUsed by:5 6 22 27 31 104 105 106 107 160 162 180 183 185 187 190 194 195 196 203 208 218 223 224 225 229 236 237 239 241 244 245 247 248 261 285 286 292 297 298 300 301 302 304 307 308 309 311 313 314 318 320 322 324 328 332 333 337 341 345 349 353 357 361 365 369 373 377 381 385 389 393 397 401 405 409 413 417 421 425 429 433 438 441 443 444 446 447 449 451 452 453 456 457 458 460 463 464 465 470 471 472 476 477 478 481 482 483 487 488 489 490 492 494 495 496 497 499 500 502 503 506 507 509 511 512 513 515 517 519 520 521 523 525 526 527 529 533 534 536
Symbol 5 EditableTextUses:4Used by:32
Symbol 6 EditableTextUses:4Used by:32
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [explode_bonus]Uses:7Used by:32
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [shield_bonus]Uses:9Used by:32
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:32
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:32
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:15 16 17 18 19 20Used by:32
Symbol 22 EditableTextUses:4Used by:26
Symbol 23 GraphicUsed by:24 158
Symbol 24 MovieClipUses:23Used by:26 32
Symbol 25 GraphicUsed by:26 32
Symbol 26 MovieClipUses:22 24 25Used by:32
Symbol 27 TextUses:4Used by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:27 28 29Used by:32
Symbol 31 TextUses:4Used by:32
Symbol 32 MovieClip [buffer]Uses:3 5 6 8 10 12 14 21 26 30 31 24 25
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [BoundingBox]Uses:38Used by:73 77 81 82
Symbol 40 GraphicUsed by:41 45 46 48 50 51 52 53
Symbol 41 MovieClip [CheckFalseDisabled]Uses:40Used by:54
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [CheckThemeColor1]Uses:42Used by:45 46 51 52 53
Symbol 44 GraphicUsed by:45 51
Symbol 45 MovieClip [CheckFalseDown]Uses:40 43 44Used by:54
Symbol 46 MovieClip [CheckFalseOver]Uses:40 43Used by:54
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [CheckFalseUp]Uses:40 47Used by:54
Symbol 49 GraphicUsed by:50 51 52 53
Symbol 50 MovieClip [CheckTrueDisabled]Uses:40 49Used by:54
Symbol 51 MovieClip [CheckTrueDown]Uses:40 44 49 43Used by:54
Symbol 52 MovieClip [CheckTrueOver]Uses:40 43 49Used by:54
Symbol 53 MovieClip [CheckTrueUp]Uses:40 43 49Used by:54
Symbol 54 MovieClip [CheckBoxAssets]Uses:41 45 46 48 50 51 52 53Used by:82
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [BrdrShdw]Uses:55Used by:59 64 65
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [BrdrFace]Uses:57Used by:59 64 65
Symbol 59 MovieClip [SimpleButtonDown]Uses:56 58Used by:77
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [BrdrBlk]Uses:60Used by:64 65
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [BrdrHilght]Uses:62Used by:64 65
Symbol 64 MovieClip [SimpleButtonIn]Uses:61 63 56 58Used by:77
Symbol 65 MovieClip [SimpleButtonUp]Uses:61 58 56 63Used by:77
Symbol 66 MovieClip [Defaults]Used by:68
Symbol 67 MovieClip [UIObjectExtensions]Used by:68
Symbol 68 MovieClip [UIObject]Uses:66 67Used by:74 76 78
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:69 70Used by:74
Symbol 72 MovieClipUsed by:74
Symbol 73 MovieClip [FocusRect]Uses:39Used by:74
Symbol 74 MovieClip [FocusManager]Uses:71 72 73 68Used by:76
Symbol 75 MovieClip [UIComponentExtensions]Used by:76
Symbol 76 MovieClip [UIComponent]Uses:68 74 75Used by:77
Symbol 77 MovieClip [SimpleButton]Uses:39 59 64 65 76Used by:81
Symbol 78 MovieClip [Border]Uses:68Used by:79 81
Symbol 79 MovieClip [RectBorder]Uses:78Used by:81
Symbol 80 MovieClip [ButtonSkin]Used by:81
Symbol 81 MovieClip [Button]Uses:39 77 78 79 80Used by:82
Symbol 82 MovieClip [CheckBox]Uses:39 54 81Used by:287
Symbol 103 GraphicUsed by:537  Timeline
Symbol 104 TextUses:4Used by:108
Symbol 105 TextUses:4Used by:108
Symbol 106 TextUses:4Used by:108
Symbol 107 TextUses:4Used by:108
Symbol 108 MovieClipUses:104 105 106 107Used by:Timeline
Symbol 554 MovieClip [__Packages.levels]
Symbol 555 MovieClip [__Packages.medals]
Symbol 556 MovieClip [__Packages.levels2]
Symbol 557 MovieClip [__Packages.levels3]
Symbol 558 MovieClip [__Packages.saveGame]
Symbol 33 MovieClip [__Packages.mx.core.UIObject]
Symbol 34 MovieClip [__Packages.mx.core.UIComponent]
Symbol 35 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 36 MovieClip [__Packages.mx.controls.Button]
Symbol 37 MovieClip [__Packages.mx.controls.CheckBox]
Symbol 83 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 84 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 85 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 86 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 87 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 88 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 89 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 90 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 91 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 92 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 93 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 94 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 95 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 96 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 97 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 98 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 99 MovieClip [__Packages.mx.skins.Border]
Symbol 100 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 101 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 102 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 109 GraphicUsed by:111 226
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClip [enemy]Uses:109 110Used by:Timeline
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114 226
Symbol 114 MovieClip [bigenemy]Uses:112 113Used by:Timeline
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip [bomb]Uses:115 116Used by:Timeline
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121 226
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [bomb3]Uses:118 119 120Used by:Timeline
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124 226
Symbol 124 MovieClip [boss1]Uses:122 123Used by:Timeline
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip [boss2]Uses:125 126Used by:Timeline
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClip [bomb2]Uses:128 129Used by:Timeline
Symbol 131 FontUsed by:132 490 492 497 500 503 509 511 515 517
Symbol 132 TextUses:131Used by:158
Symbol 133 Sound [bossshoot]Used by:158
Symbol 134 Sound [bounce]Used by:158
Symbol 135 Sound [buttonClick]Used by:158
Symbol 136 Sound [damage]Used by:158
Symbol 137 Sound [destroy]Used by:158
Symbol 138 Sound [died]Used by:158
Symbol 139 Sound [freeze]Used by:158
Symbol 140 Sound [explode]Used by:158
Symbol 141 Sound [bosskill]Used by:158
Symbol 142 Sound [score]Used by:158
Symbol 143 Sound [shield]Used by:158
Symbol 144 Sound [waveComplete]Used by:158
Symbol 145 Sound [sm1]Used by:158
Symbol 146 Sound [sm2]Used by:158
Symbol 147 Sound [sm3]Used by:158
Symbol 148 Sound [sm4]Used by:158
Symbol 149 Sound [sm5]Used by:158
Symbol 150 Sound [sm6]Used by:158
Symbol 151 Sound [sm7]Used by:158
Symbol 152 Sound [sm8]Used by:158
Symbol 153 Sound [sm9]Used by:158
Symbol 154 Sound [sm10]Used by:158
Symbol 155 Sound [sm11]Used by:158
Symbol 156 Sound [sm12]Used by:158
Symbol 157 Sound [intro]Used by:158
Symbol 158 MovieClipUses:23 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157Used by:Timeline
Symbol 159 GraphicUsed by:163
Symbol 160 EditableTextUses:4Used by:163
Symbol 161 GraphicUsed by:163 226
Symbol 162 EditableTextUses:4Used by:163
Symbol 163 MovieClip [bonus]Uses:159 160 161 162Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:233
Symbol 166 FontUsed by:167
Symbol 167 TextUses:166Used by:168
Symbol 168 MovieClipUses:167Used by:233
Symbol 169 GraphicUsed by:174
Symbol 170 GraphicUsed by:174
Symbol 171 GraphicUsed by:174
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClip [me_mc]Uses:169 170 171 172 173Used by:233
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:233
Symbol 177 ShapeTweeningUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:177 178Used by:233
Symbol 180 EditableTextUses:4Used by:181 232
Symbol 181 MovieClipUses:180Used by:233
Symbol 182 GraphicUsed by:227
Symbol 183 EditableTextUses:4Used by:227
Symbol 184 GraphicUsed by:188 243 249
Symbol 185 TextUses:4Used by:188
Symbol 186 GraphicUsed by:188 238 243 249 299 315
Symbol 187 TextUses:4Used by:188
Symbol 188 ButtonUses:184 185 186 187Used by:227
Symbol 189 GraphicUsed by:226
Symbol 190 TextUses:4Used by:226
Symbol 191 GraphicUsed by:226
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:226
Symbol 194 TextUses:4Used by:226
Symbol 195 TextUses:4Used by:226
Symbol 196 TextUses:4Used by:226
Symbol 197 GraphicUsed by:226
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:226
Symbol 200 GraphicUsed by:226
Symbol 201 GraphicUsed by:226
Symbol 202 GraphicUsed by:226
Symbol 203 TextUses:4Used by:226
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:226
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:226
Symbol 208 TextUses:4Used by:226
Symbol 209 GraphicUsed by:226
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:226
Symbol 212 GraphicUsed by:226
Symbol 213 GraphicUsed by:226
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:226
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:226
Symbol 218 TextUses:4Used by:226
Symbol 219 GraphicUsed by:226
Symbol 220 GraphicUsed by:226
Symbol 221 GraphicUsed by:226
Symbol 222 GraphicUsed by:226
Symbol 223 TextUses:4Used by:226
Symbol 224 TextUses:4Used by:226
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Symbol 518 MovieClipUses:462 506 507 489 508 509 467 510 511 469 512 513 496 514 515 502 516 517Used by:535
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Symbol 522 GraphicUsed by:531
Symbol 523 EditableTextUses:4Used by:531
Symbol 524 GraphicUsed by:531
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Symbol 527 EditableTextUses:4Used by:531
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Symbol 529 EditableTextUses:4Used by:531
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:462 519 520 489 521 522 467 523 524 469 525 526 496 527 528 502 529 530Used by:535
Symbol 532 TextUsed by:535
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Symbol 534 TextUses:4Used by:535
Symbol 535 MovieClipUses:234 448 449 461 475 486 505 518 531 532 533 534Used by:Timeline
Symbol 536 TextUses:4Used by:537
Symbol 537 MovieClip [urllock]Uses:103 536Used by:Timeline
Symbol 538 GraphicUsed by:553
Symbol 539 GraphicUsed by:553
Symbol 540 GraphicUsed by:553
Symbol 541 SoundUsed by:553
Symbol 542 SoundUsed by:553
Symbol 543 GraphicUsed by:553
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClipUses:544Used by:553
Symbol 546 SoundUsed by:553
Symbol 547 SoundUsed by:553
Symbol 548 SoundUsed by:553
Symbol 549 GraphicUsed by:550
Symbol 550 ButtonUses:549Used by:553
Symbol 551 SoundUsed by:553
Symbol 552 SoundUsed by:553
Symbol 553 MovieClipUses:538 539 540 541 542 543 545 546 547 548 550 551 552Used by:Timeline

Instance Names

"gameScreen"Frame 2Symbol 233 MovieClip
"menu1"Frame 2Symbol 295 MovieClip
"dieScreen"Frame 2Symbol 306 MovieClip
"pauseScreen"Frame 2Symbol 316 MovieClip
"medalsScreen"Frame 2Symbol 445 MovieClip
"upgrades"Frame 2Symbol 535 MovieClip
"weaponName"Symbol 26 MovieClip Frame 1Symbol 22 EditableText
"weaponTimeBar"Symbol 26 MovieClip Frame 1Symbol 24 MovieClip
"score_txt"Symbol 32 MovieClip [buffer] Frame 1Symbol 5 EditableText
"wave_txt"Symbol 32 MovieClip [buffer] Frame 1Symbol 6 EditableText
"bombWeapon"Symbol 32 MovieClip [buffer] Frame 1Symbol 8 MovieClip [explode_bonus]
"shieldWeapon"Symbol 32 MovieClip [buffer] Frame 1Symbol 10 MovieClip [shield_bonus]
"freezeWeapon"Symbol 32 MovieClip [buffer] Frame 1Symbol 12 MovieClip
"weaponGrey"Symbol 32 MovieClip [buffer] Frame 1Symbol 14 MovieClip
"weaponCircle"Symbol 32 MovieClip [buffer] Frame 1Symbol 21 MovieClip
"weaponDisplay"Symbol 32 MovieClip [buffer] Frame 1Symbol 26 MovieClip
"medalAwarded"Symbol 32 MovieClip [buffer] Frame 1Symbol 30 MovieClip
"healthBar"Symbol 32 MovieClip [buffer] Frame 1Symbol 24 MovieClip
"b"Symbol 59 MovieClip [SimpleButtonDown] Frame 1Symbol 56 MovieClip [BrdrShdw]
"face"Symbol 59 MovieClip [SimpleButtonDown] Frame 1Symbol 58 MovieClip [BrdrFace]
"b"Symbol 64 MovieClip [SimpleButtonIn] Frame 1Symbol 61 MovieClip [BrdrBlk]
"it"Symbol 64 MovieClip [SimpleButtonIn] Frame 1Symbol 63 MovieClip [BrdrHilght]
"g"Symbol 64 MovieClip [SimpleButtonIn] Frame 1Symbol 56 MovieClip [BrdrShdw]
"face"Symbol 64 MovieClip [SimpleButtonIn] Frame 1Symbol 58 MovieClip [BrdrFace]
"ob"Symbol 65 MovieClip [SimpleButtonUp] Frame 1Symbol 61 MovieClip [BrdrBlk]
"ol"Symbol 65 MovieClip [SimpleButtonUp] Frame 1Symbol 58 MovieClip [BrdrFace]
"ib"Symbol 65 MovieClip [SimpleButtonUp] Frame 1Symbol 56 MovieClip [BrdrShdw]
"il"Symbol 65 MovieClip [SimpleButtonUp] Frame 1Symbol 63 MovieClip [BrdrHilght]
"face"Symbol 65 MovieClip [SimpleButtonUp] Frame 1Symbol 58 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 73 MovieClip [FocusRect] Frame 1Symbol 39 MovieClip [BoundingBox]
"tabCapture"Symbol 74 MovieClip [FocusManager] Frame 1Symbol 71 Button
"boundingBox_mc"Symbol 77 MovieClip [SimpleButton] Frame 1Symbol 39 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 81 MovieClip [Button] Frame 1Symbol 39 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 82 MovieClip [CheckBox] Frame 1Symbol 39 MovieClip [BoundingBox]
"amountTxt"Symbol 163 MovieClip [bonus] Frame 1Symbol 160 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"amountTxt"Symbol 163 MovieClip [bonus] Frame 2Symbol 162 EditableText
"spreeTxt"Symbol 181 MovieClip Frame 1Symbol 180 EditableText
"tipTxt"Symbol 227 MovieClip Frame 1Symbol 183 EditableText
"startWaveBtn"Symbol 227 MovieClip Frame 1Symbol 188 Button
"levelPic"Symbol 227 MovieClip Frame 1Symbol 226 MovieClip
"weaponTxt"Symbol 231 MovieClip Frame 1Symbol 229 EditableText
"spreeTxt"Symbol 232 MovieClip Frame 1Symbol 180 EditableText
"gameBack"Symbol 233 MovieClip Frame 1Symbol 165 MovieClip
"waveComplete"Symbol 233 MovieClip Frame 1Symbol 168 MovieClip
"me"Symbol 233 MovieClip Frame 1Symbol 174 MovieClip [me_mc]
"target"Symbol 233 MovieClip Frame 1Symbol 176 MovieClip
"bombBlast"Symbol 233 MovieClip Frame 1Symbol 179 MovieClip
"spree"Symbol 233 MovieClip Frame 1Symbol 181 MovieClip
"levelTip"Symbol 233 MovieClip Frame 1Symbol 227 MovieClip
"weaponTip"Symbol 233 MovieClip Frame 1Symbol 231 MovieClip
"spree2"Symbol 233 MovieClip Frame 1Symbol 232 MovieClip
"musicCheck"Symbol 287 MovieClip Frame 1Symbol 82 MovieClip [CheckBox]
"sfxCheck"Symbol 287 MovieClip Frame 1Symbol 82 MovieClip [CheckBox]
"mutes"Symbol 294 MovieClip Frame 1Symbol 287 MovieClip
"irregularBtn"Symbol 294 MovieClip Frame 1Symbol 293 MovieClip
"playBtn"Symbol 295 MovieClip Frame 1Symbol 238 Button
"medalsBtn"Symbol 295 MovieClip Frame 1Symbol 243 MovieClip
"survivalBtn"Symbol 295 MovieClip Frame 1Symbol 249 MovieClip
"sproing"Symbol 295 MovieClip Frame 1Symbol 284 MovieClip
"logos"Symbol 295 MovieClip Frame 1Symbol 294 MovieClip
"continueBtn"Symbol 306 MovieClip Frame 1Symbol 299 Button
"finalScore_txt"Symbol 306 MovieClip Frame 1Symbol 300 EditableText
"finalWave_txt"Symbol 306 MovieClip Frame 1Symbol 301 EditableText
"gameComplete"Symbol 306 MovieClip Frame 1Symbol 303 MovieClip
"gameOver"Symbol 306 MovieClip Frame 1Symbol 305 MovieClip
"pausedText"Symbol 316 MovieClip Frame 1Symbol 310 MovieClip
"quitBtn"Symbol 316 MovieClip Frame 1Symbol 315 Button
"backBtn"Symbol 445 MovieClip Frame 1Symbol 321 Button
"medalInfoTxt"Symbol 445 MovieClip Frame 1Symbol 322 EditableText
"medalbb1"Symbol 445 MovieClip Frame 1Symbol 327 MovieClip
"medalbb2"Symbol 445 MovieClip Frame 1Symbol 331 MovieClip
"awardedNumTxt"Symbol 445 MovieClip Frame 1Symbol 332 EditableText
"medalbk"Symbol 445 MovieClip Frame 1Symbol 336 MovieClip
"medalbos"Symbol 445 MovieClip Frame 1Symbol 340 MovieClip
"medalc1"Symbol 445 MovieClip Frame 1Symbol 344 MovieClip
"medalc2"Symbol 445 MovieClip Frame 1Symbol 348 MovieClip
"medalc3"Symbol 445 MovieClip Frame 1Symbol 352 MovieClip
"medalsd"Symbol 445 MovieClip Frame 1Symbol 356 MovieClip
"medalsm"Symbol 445 MovieClip Frame 1Symbol 360 MovieClip
"medalrm"Symbol 445 MovieClip Frame 1Symbol 364 MovieClip
"medalwm"Symbol 445 MovieClip Frame 1Symbol 368 MovieClip
"medalgs1"Symbol 445 MovieClip Frame 1Symbol 372 MovieClip
"medalgs2"Symbol 445 MovieClip Frame 1Symbol 376 MovieClip
"medalbg"Symbol 445 MovieClip Frame 1Symbol 380 MovieClip
"medales1"Symbol 445 MovieClip Frame 1Symbol 384 MovieClip
"medalgp1"Symbol 445 MovieClip Frame 1Symbol 388 MovieClip
"medalgp2"Symbol 445 MovieClip Frame 1Symbol 392 MovieClip
"medalwin"Symbol 445 MovieClip Frame 1Symbol 396 MovieClip
"medales2"Symbol 445 MovieClip Frame 1Symbol 400 MovieClip
"medalbm1"Symbol 445 MovieClip Frame 1Symbol 404 MovieClip
"medalbm2"Symbol 445 MovieClip Frame 1Symbol 408 MovieClip
"medalmf1"Symbol 445 MovieClip Frame 1Symbol 412 MovieClip
"medalmf2"Symbol 445 MovieClip Frame 1Symbol 416 MovieClip
"medalsb1"Symbol 445 MovieClip Frame 1Symbol 420 MovieClip
"medalsb2"Symbol 445 MovieClip Frame 1Symbol 424 MovieClip
"medalmas"Symbol 445 MovieClip Frame 1Symbol 428 MovieClip
"medalhl"Symbol 445 MovieClip Frame 1Symbol 432 MovieClip
"medalsc"Symbol 445 MovieClip Frame 1Symbol 436 MovieClip
"gpBtn"Symbol 445 MovieClip Frame 1Symbol 442 Button
"rechargeTxt"Symbol 505 MovieClip Frame 1Symbol 490 EditableText
"rechargeTxt"Symbol 505 MovieClip Frame 2Symbol 492 EditableText
"rechargeTxt"Symbol 505 MovieClip Frame 3Symbol 497 EditableText
"rechargeTxt"Symbol 505 MovieClip Frame 4Symbol 500 EditableText
"rechargeTxt"Symbol 505 MovieClip Frame 5Symbol 503 EditableText
"responseTxt"Symbol 518 MovieClip Frame 1Symbol 509 EditableText
"responseTxt"Symbol 518 MovieClip Frame 2Symbol 511 EditableText
"responseTxt"Symbol 518 MovieClip Frame 3Symbol 515 EditableText
"responseTxt"Symbol 518 MovieClip Frame 4Symbol 517 EditableText
"healthTxt"Symbol 531 MovieClip Frame 1Symbol 521 EditableText
"healthTxt"Symbol 531 MovieClip Frame 2Symbol 523 EditableText
"healthTxt"Symbol 531 MovieClip Frame 3Symbol 527 EditableText
"healthTxt"Symbol 531 MovieClip Frame 4Symbol 529 EditableText
"nextWaveBtn"Symbol 535 MovieClip Frame 1Symbol 448 Button
"upgradeNum"Symbol 535 MovieClip Frame 1Symbol 449 EditableText
"bombBtn"Symbol 535 MovieClip Frame 1Symbol 461 MovieClip
"freezeBtn"Symbol 535 MovieClip Frame 1Symbol 475 MovieClip
"shieldBtn"Symbol 535 MovieClip Frame 1Symbol 486 MovieClip
"rechargeBtn"Symbol 535 MovieClip Frame 1Symbol 505 MovieClip
"responseBtn"Symbol 535 MovieClip Frame 1Symbol 518 MovieClip
"healthBtn"Symbol 535 MovieClip Frame 1Symbol 531 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$ot$Ihp1qwEcA1eQn3sTjb3oh1."
ExportAssets (56)Timeline Frame 1Symbol 2 as "mask"
ExportAssets (56)Timeline Frame 1Symbol 8 as "explode_bonus"
ExportAssets (56)Timeline Frame 1Symbol 10 as "shield_bonus"
ExportAssets (56)Timeline Frame 1Symbol 32 as "buffer"
ExportAssets (56)Timeline Frame 1Symbol 39 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 41 as "CheckFalseDisabled"
ExportAssets (56)Timeline Frame 1Symbol 43 as "CheckThemeColor1"
ExportAssets (56)Timeline Frame 1Symbol 45 as "CheckFalseDown"
ExportAssets (56)Timeline Frame 1Symbol 46 as "CheckFalseOver"
ExportAssets (56)Timeline Frame 1Symbol 48 as "CheckFalseUp"
ExportAssets (56)Timeline Frame 1Symbol 50 as "CheckTrueDisabled"
ExportAssets (56)Timeline Frame 1Symbol 51 as "CheckTrueDown"
ExportAssets (56)Timeline Frame 1Symbol 52 as "CheckTrueOver"
ExportAssets (56)Timeline Frame 1Symbol 53 as "CheckTrueUp"
ExportAssets (56)Timeline Frame 1Symbol 54 as "CheckBoxAssets"
ExportAssets (56)Timeline Frame 1Symbol 56 as "BrdrShdw"
ExportAssets (56)Timeline Frame 1Symbol 58 as "BrdrFace"
ExportAssets (56)Timeline Frame 1Symbol 59 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 1Symbol 61 as "BrdrBlk"
ExportAssets (56)Timeline Frame 1Symbol 63 as "BrdrHilght"
ExportAssets (56)Timeline Frame 1Symbol 64 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 1Symbol 65 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 1Symbol 66 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 67 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 68 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 73 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 74 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 75 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 76 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 77 as "SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 78 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 79 as "RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 80 as "ButtonSkin"
ExportAssets (56)Timeline Frame 1Symbol 81 as "Button"
ExportAssets (56)Timeline Frame 1Symbol 82 as "CheckBox"
ExportAssets (56)Timeline Frame 1Symbol 554 as "__Packages.levels"
ExportAssets (56)Timeline Frame 1Symbol 555 as "__Packages.medals"
ExportAssets (56)Timeline Frame 1Symbol 556 as "__Packages.levels2"
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ExportAssets (56)Timeline Frame 1Symbol 558 as "__Packages.saveGame"
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ExportAssets (56)Timeline Frame 1Symbol 34 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 35 as "__Packages.mx.controls.SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 36 as "__Packages.mx.controls.Button"
ExportAssets (56)Timeline Frame 1Symbol 37 as "__Packages.mx.controls.CheckBox"
ExportAssets (56)Timeline Frame 1Symbol 83 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 84 as "__Packages.mx.styles.CSSTextStyles"
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ExportAssets (56)Timeline Frame 1Symbol 87 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 88 as "__Packages.mx.events.UIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 89 as "__Packages.mx.skins.ColoredSkinElement"
ExportAssets (56)Timeline Frame 1Symbol 90 as "__Packages.mx.core.ext.UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 91 as "__Packages.mx.skins.halo.Defaults"
ExportAssets (56)Timeline Frame 1Symbol 92 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 1Symbol 93 as "__Packages.mx.managers.SystemManager"
ExportAssets (56)Timeline Frame 1Symbol 94 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 95 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 96 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 1Symbol 97 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 1Symbol 98 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 99 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 1Symbol 100 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 101 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 102 as "__Packages.mx.skins.halo.ButtonSkin"
ExportAssets (56)Timeline Frame 2Symbol 111 as "enemy"
ExportAssets (56)Timeline Frame 2Symbol 114 as "bigenemy"
ExportAssets (56)Timeline Frame 2Symbol 117 as "bomb"
ExportAssets (56)Timeline Frame 2Symbol 121 as "bomb3"
ExportAssets (56)Timeline Frame 2Symbol 124 as "boss1"
ExportAssets (56)Timeline Frame 2Symbol 127 as "boss2"
ExportAssets (56)Timeline Frame 2Symbol 130 as "bomb2"
ExportAssets (56)Timeline Frame 2Symbol 133 as "bossshoot"
ExportAssets (56)Timeline Frame 2Symbol 134 as "bounce"
ExportAssets (56)Timeline Frame 2Symbol 135 as "buttonClick"
ExportAssets (56)Timeline Frame 2Symbol 136 as "damage"
ExportAssets (56)Timeline Frame 2Symbol 137 as "destroy"
ExportAssets (56)Timeline Frame 2Symbol 138 as "died"
ExportAssets (56)Timeline Frame 2Symbol 139 as "freeze"
ExportAssets (56)Timeline Frame 2Symbol 140 as "explode"
ExportAssets (56)Timeline Frame 2Symbol 141 as "bosskill"
ExportAssets (56)Timeline Frame 2Symbol 142 as "score"
ExportAssets (56)Timeline Frame 2Symbol 143 as "shield"
ExportAssets (56)Timeline Frame 2Symbol 144 as "waveComplete"
ExportAssets (56)Timeline Frame 2Symbol 145 as "sm1"
ExportAssets (56)Timeline Frame 2Symbol 146 as "sm2"
ExportAssets (56)Timeline Frame 2Symbol 147 as "sm3"
ExportAssets (56)Timeline Frame 2Symbol 148 as "sm4"
ExportAssets (56)Timeline Frame 2Symbol 149 as "sm5"
ExportAssets (56)Timeline Frame 2Symbol 150 as "sm6"
ExportAssets (56)Timeline Frame 2Symbol 151 as "sm7"
ExportAssets (56)Timeline Frame 2Symbol 152 as "sm8"
ExportAssets (56)Timeline Frame 2Symbol 153 as "sm9"
ExportAssets (56)Timeline Frame 2Symbol 154 as "sm10"
ExportAssets (56)Timeline Frame 2Symbol 155 as "sm11"
ExportAssets (56)Timeline Frame 2Symbol 156 as "sm12"
ExportAssets (56)Timeline Frame 2Symbol 157 as "intro"
ExportAssets (56)Timeline Frame 2Symbol 163 as "bonus"
ExportAssets (56)Timeline Frame 2Symbol 174 as "me_mc"
ExportAssets (56)Timeline Frame 2Symbol 537 as "urllock"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"recharge"Symbol 21 MovieClip Frame 17
"die"Symbol 117 MovieClip [bomb] Frame 2
"die"Symbol 121 MovieClip [bomb3] Frame 3
"die"Symbol 124 MovieClip [boss1] Frame 2
"die"Symbol 127 MovieClip [boss2] Frame 2
"die"Symbol 130 MovieClip [bomb2] Frame 2
"die"Symbol 163 MovieClip [bonus] Frame 2
"shield"Symbol 174 MovieClip [me_mc] Frame 19
"shieldFlash"Symbol 174 MovieClip [me_mc] Frame 20
"die"Symbol 174 MovieClip [me_mc] Frame 27




https://swfchan.com/53/263903/info.shtml
Created: 17/4 -2026 00:13:50 Last modified: 17/4 -2026 00:13:50 Server time: 17/04 -2026 05:46:24