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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM62146145-24DC&rnd=62146145" width="1" height="1"></div>

armorgames ninjufo-4297.swf

This is the info page for
Flash #264011

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

SCORES

HELP

?

CREDITS

!

© TOM VENCEL 2009 - WWW.NINJADOODLE.COM

ARMORGAMES.COM
PRESENTS

INFILTRATE THE GUARDED ENEMY WAREHOUSE AND
COLLECT FIFTY CRATES CONTAINING TOP SECRET INFO.

TAKE OUT ENEMY GUARDS BY
APPROACHING THEM FROM BEHIND
AND FIRING YOUR SHURIKEN.

IF YOU ARE SPOTTED, YOU WILL
BE SHOT, UNLESS YOU ARE ABLE
TO MOVE OUT OF FIRING RANGE.

COLLECT FIFTY
OF THESE CRATES.

BUTTONS OPEN DOORS.

MISSION BRIEFING:

STEADY ELECTROCITY HAS TO BE
SWITCHED OFF IN ORDER TO PASS.
*** PULSATING ELECTROCITY CAN
BE PASSED THROUGH WHEN YOU
SEE A GAP ***

STATIONARY MINES WILL
KILL YOU ON CONTACT. DESTROY
THEM WITH YOUR SHURIKEN.

FOLLOWER MINES WILL CHASE
YOU IF YOU GET TOO CLOSE. THEY
CAN ONLY BE DESTROYED ON
COLLISION WITH A WALL
OR ANOTHER FOLLOWER.

POWER SWITCHES TURN
OFF STEADY ELECTROCITY
OBSTACLES.

AVOID BEING SHOT BY
WALL MOUNTED LASERS.

MOVE WITH THE
ARROW KEYS
SHOOT WITH THE
SPACEBAR

MENU

+$200

-$100

* EACH DEATH WILL COST YOU $100, SO BE CAREFUL! *

DESTROY FOR
$100

<p align="left"><font face="Org_v01_21pt_st" size="21" color="#669900" letterSpacing="0.000000" kerning="1">$ 100000</font></p>

<p align="left"><font face="Org_v01_16pt_st" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1">1 / 50</font></p>

PAUSED

RESUME

QUIT

2

2

3

3

1

1

5

4

3

2

1

MISSION
COMPLETED

$ 100000

YOUR FINAL PAYOUT:

© TOM VENCEL 2009 - WWW.NINJADOODLE.COM

NINJUFO WAS DESIGNED
AND PROGRAMMED BY
TOM VENCEL
* WWW.NINJADOODLE.COM *

ActionScript [AS1/AS2]

Frame 1
Stage.scaleMode = "noScale"; globalSound = new Sound(); sound = true; _global.myRoot = this; var rightClick = new ContextMenu(); rightClick.hideBuiltInItems(); _global.myRoot.menu = rightClick; var urlString = _global.myRoot._url; if (urlString.indexOf("armorgames.com") == -1) { _root._x = 50000; _root._y = 40000; } bytes_loaded = Math.round(this.getBytesLoaded()); bytes_total = Math.round(this.getBytesTotal()); getPercent = bytes_loaded / bytes_total; this.loadBar._width = getPercent * 100; this.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { this.gotoAndPlay(3); }
Frame 2
this.gotoAndPlay(1);
Frame 4
stop(); _quality = "LOW"; buttonPlay.onPress = function () { rockOn = true; help = false; scores = false; credits = false; fg.play(); }; buttonHelp.onPress = function () { help = true; rockOn = false; scores = false; credits = false; fg.play(); }; buttonScores.onPress = function () { scores = true; rockOn = false; help = false; credits = false; fg.play(); }; buttonCredits.onPress = function () { credits = true; rockOn = false; help = false; scores = false; fg.play(); }; buttonLink.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); }; fg.speaker.onRelease = function () { if (sound) { sound = false; _global.myRoot.globalSound.setVolume(0); } else { sound = true; _global.myRoot.globalSound.setVolume(100); } }; onEnterFrame = function () { if (sound) { fg.speaker.gotoAndStop("on"); } else { fg.speaker.gotoAndStop("off"); } if (fg._currentframe == fg._totalframes) { if (rockOn) { play(); } if (help) { play(); } if (scores) { gotoAndStop ("scores"); } if (credits) { gotoAndStop ("credits"); } } }; player.removeMovieClip(); moneyLeft = 10000; countdown = 60; startX = 150; startY = 150; life = 100; init = true; fgPlayed = false; buttons = 100; buttonsOn = new Array(); i = 0; while (i < buttons) { buttonsOn[i] = false; i++; } switches = 100; switchesOff = new Array(); i = 0; while (i < switches) { switchesOff[i] = false; i++; } totalCrates = 50; cratesCollected = 0; cratesDestroyed = new Array(); i = 0; while (i < totalCrates) { cratesDestroyed[i] = false; i++; } gunsA = 10; gunsAdestroyed = new Array(); i = 0; while (i < gunsA) { gunsAdestroyed[i] = false; i++; } gunsB = 10; gunsBdestroyed = new Array(); i = 0; while (i < gunsB) { gunsBdestroyed[i] = false; i++; } buttonsTriOn = false; buttonsComboOn = false; touchingButtonCombo = false; buttonsCountdownOn = false; enemies = 100; enemiesDestroyed = new Array(); i = 0; while (i < enemies) { enemiesDestroyed[i] = false; i++; } enemyFrame = new Array(); i = 0; while (i < enemies) { enemyFrame[i] = 1; i++; } bombs = 10; bombsDestroyed = new Array(); i = 0; while (i < bombs) { bombsDestroyed[i] = false; i++; } bombDelay = 7; ballSunk = false; xspeedBall = 0; yspeedBall = 0; floaters = 10; floatersDestroyed = new Array(); i = 0; while (i < floaters) { floatersDestroyed[i] = false; i++; } bombX = new Array(); bombY = new Array(); bombX[0] = 320; bombY[0] = 320; bombX[1] = 120; bombY[1] = 480; bombX[2] = 520; bombY[2] = 480; bombX[3] = 510; bombY[3] = 260; bombX[4] = 460; bombY[4] = 320; bombX[5] = 560; bombY[5] = 320; setup = function () { if (init) { init = false; exit = false; gamePaused = false; quit = false; gameWon = false; player.removeMovieClip(); _global.myRoot.attachMovie("player", "player", 100000, {_x:startX, _y:startY}); highestDepth = 10000; thrusting = false; shaking = false; firing = false; up = false; right = false; down = true; left = false; player.ship.ninja.gotoAndStop("down"); dy = 0; dx = 0; power = 1.2; friction = 0.8; gravity = 0; } if (fgPlayed) { fg.gotoAndStop("faded"); } else { fg.gotoAndPlay("fadeIn"); fgPlayed = true; } fg.cratesText = cratesCollected + "/50"; fg.moneyText = "$ " + moneyLeft; fg.life._width = life; if (sound) { fg.speaker.gotoAndStop("on"); } else { fg.speaker.gotoAndStop("off"); } onMouseDown = function () { pressed = true; }; onMouseUp = function () { pressed = false; }; fg.speaker.onRelease = function () { if (!gamePaused) { if (sound) { sound = false; globalSound.setVolume(0); fg.speaker.gotoAndStop("off"); } else { sound = true; globalSound.setVolume(100); fg.speaker.gotoAndStop("on"); } } }; player._x = startX; player._y = startY; light._x = player._x; light._y = player._y; i = 0; while (i < buttons) { if (buttonsOn[i] == true) { _global.myRoot["button" + i].gotoAndStop("on"); _global.myRoot.hitmap["door" + i].gotoAndStop("open"); } i++; } i = 0; while (i < switches) { if (switchesOff[i] == true) { _global.myRoot["electrocity" + i].gotoAndStop("off"); _global.myRoot["electrocitySwitch" + i].gotoAndStop("off"); } i++; } i = 0; while (i < totalCrates) { if (cratesDestroyed[i] == false) { _global.myRoot["crate" + i].gotoAndStop("start"); } else { _global.myRoot["crate" + i].gotoAndStop("end"); } i++; } i = 0; while (i < gunsA) { if (gunsAdestroyed[i] == false) { _global.myRoot["gunA" + i].gotoAndStop("alive"); } else { _global.myRoot["gunA" + i].gotoAndStop("dead"); } i++; } i = 0; while (i < gunsB) { if (gunsBdestroyed[i] == false) { _global.myRoot["gunB" + i].gotoAndStop("alive"); } else { _global.myRoot["gunB" + i].gotoAndStop("dead"); } i++; } i = 0; while (i < enemies) { if (enemiesDestroyed[i] == false) { _global.myRoot["enemy" + i].gotoAndPlay(enemyFrame[i]); } else { _global.myRoot["enemy" + i].gotoAndStop("dead"); } i++; } i = 0; while (i < bombs) { if (bombsDestroyed[i] == false) { _global.myRoot["bomb" + i].gotoAndStop("alive"); _global.myRoot["bomb" + i]._x = bombX[i]; _global.myRoot["bomb" + i]._y = bombY[i]; } else { _global.myRoot["bomb" + i].gotoAndStop("dead"); } i++; } i = 0; while (i < floaters) { if (floatersDestroyed[i] == false) { _global.myRoot["floater" + i].gotoAndPlay("alive"); } else { _global.myRoot["floater" + i].gotoAndStop("dead"); } i++; } if (buttonsCountdownOn) { hitmap.doorSpecial3.gotoAndStop("open"); i = 0; while (i < 3) { _global.myRoot["buttonCountdown" + i].gotoAndStop("on"); i++; } } else { i = 0; while (i < 3) { _global.myRoot["buttonCountdown" + i].gotoAndStop("off"); i++; } } if (buttonsTriOn) { hitmap.doorSpecial1.gotoAndStop("open"); i = 0; while (i < 3) { _global.myRoot["buttonTri" + i].gotoAndStop("on"); i++; } } else { i = 0; while (i < 3) { _global.myRoot["buttonTri" + i].gotoAndStop("off"); i++; } } if (buttonsComboOn) { trap.gotoAndStop("start"); hitmap.doorSpecial2.gotoAndStop("open"); hitmap.doorTrap.gotoAndStop("open"); i = 0; while (i < 4) { _global.myRoot["buttonCombo" + i].gotoAndStop("onNoSound"); i++; } } else { trap.gotoAndStop("start"); hitmap.doorSpecial3.gotoAndStop("closed"); hitmap.doorTrap.gotoAndStop("open"); i = 0; while (i < 4) { _global.myRoot["buttonCombo" + i].gotoAndStop("off"); i++; } } if (ballSunk) { hitmap.doorSpecial0.gotoAndStop("open"); ball.gotoAndStop("sunk"); } }; game = function () { if ((!gameWon) and (!gamePaused)) { shake(); if (highestDepth == 0) { highestDepth = 10000; } if (countdown > 0) { countdown--; } else { countdown = 60; if (moneyLeft > 0) { moneyLeft--; } else { moneyLeft = 0; } } fg.cratesText = cratesCollected + "/50"; fg.moneyText = "$ " + moneyLeft; fg.life._width = life; if (sound) { fg.speaker.gotoAndStop("on"); } else { fg.speaker.gotoAndStop("off"); } if (pressed) { counter++; } else { counter = 0; } if (fg.pauseGame.hitTest(_xmouse, _ymouse, true)) { if (pressed) { if ((fg.pauseGame._currentframe == 1) and (counter == 1)) { fg.pauseGame.play(); fg.pausedMenu.play(); gamePaused = true; } } } if (control and (!hitmap.hitTest(player._x, player._y, true))) { if (Key.isDown(38)) { player.ship.ninja.gotoAndStop("up"); up = true; right = false; down = false; left = false; dy = dy - power; trail(); } if (Key.isDown(39)) { player.ship.ninja.gotoAndStop("right"); up = false; right = true; down = false; left = false; dx = dx + power; trail(); } if (Key.isDown(40)) { player.ship.ninja.gotoAndStop("down"); up = false; right = false; down = true; left = false; dy = dy + power; trail(); } if (Key.isDown(37)) { player.ship.ninja.gotoAndStop("left"); up = false; right = false; down = false; left = true; dx = dx - power; trail(); } } else if (timer > 0) { timer--; } else { timer = 0; control = true; } dx = dx * friction; dy = dy * friction; dy = dy + gravity; player._y = player._y + dy; player._x = player._x + dx; while (hitmap.hitTest(player._x, player._y + 10, true)) { hit = true; if (hit and control) { crashX = player._x; crashY = player._y + 10; crash(); hitmap.play(); } player._y--; control = false; timer = 5; dy = dy * -1; } while (hitmap.hitTest(player._x, player._y - 10, true)) { hit = true; if (hit and control) { crashX = player._x; crashY = player._y - 10; crash(); hitmap.play(); } player._y++; control = false; timer = 5; dy = dy * -1; } while (hitmap.hitTest(player._x - 10, player._y, true)) { hit = true; if (hit and control) { crashX = player._x - 10; crashY = player._y; crash(); hitmap.play(); } player._x++; control = false; timer = 5; dx = dx * -1; } while (hitmap.hitTest(player._x + 10, player._y, true)) { hit = true; if (hit and control) { crashX = player._x + 10; crashY = player._y; crash(); hitmap.play(); } player._x--; control = false; timer = 5; dx = dx * -1; } hit = false; if (player.ship.shuriken._currentframe == 1) { if (right) { player.ship.shuriken._rotation = 0; } if (left) { player.ship.shuriken._rotation = 180; } if (up) { player.ship.shuriken._rotation = -90; } if (down) { player.ship.shuriken._rotation = 90; } if (Key.isDown(32)) { player.ship.shuriken.play(); } } i = 0; while (i < buttons) { if (buttonsOn[i] == false) { if (player.ship.hitmap.hitTest(_global.myRoot["button" + i])) { if (_global.myRoot["button" + i]._currentframe == 1) { _global.myRoot["button" + i].play(); _global.myRoot.hitmap["door" + i].play(); buttonsOn[i] = true; } } } i++; } i = 0; while (i < switches) { if (switchesOff[i] == false) { if (player.ship.hitmap.hitTest(_global.myRoot["electrocitySwitch" + i])) { if (_global.myRoot["electrocitySwitch" + i]._currentframe == 1) { _global.myRoot["electrocitySwitch" + i].play(); _global.myRoot["electrocity" + i].gotoAndStop("off"); switchesOff[i] = true; } } } i++; } i = 0; while (i < switches) { if (player.ship.hitmap.hitTest(_global.myRoot["electrocity" + i])) { player.gotoAndPlay("dead"); explodeX = player._x; explodeY = player._y; init = true; if (moneyLeft > 100) { moneyLeft = moneyLeft - 100; } else { moneyLeft = 0; } explode(); setup(); } i++; } if (player.ship.hitmap.hitTest(electrocityA) || (player.ship.hitmap.hitTest(electrocityB))) { player.gotoAndPlay("dead"); explodeX = player._x; explodeY = player._y; init = true; if (moneyLeft > 100) { moneyLeft = moneyLeft - 100; } else { moneyLeft = 0; } explode(); setup(); } i = 0; while (i < gunsA) { if (_global.myRoot["gunA" + i]._currentframe == 2) { boltA.play(); } i++; } i = 0; while (i < gunsB) { if (_global.myRoot["gunB" + i]._currentframe == 60) { boltB.play(); } i++; } if (player.ship.hitmap.hitTest(boltA) or player.ship.hitmap.hitTest(boltB)) { player.gotoAndPlay("dead"); explodeX = player._x; explodeY = player._y; init = true; if (moneyLeft > 100) { moneyLeft = moneyLeft - 100; } else { moneyLeft = 0; } explode(); setup(); } i = 0; while (i < gunsA) { if (_global.myRoot["gunA" + i].hitTest(player.ship.shuriken)) { if (!gunsAdestroyed[i]) { _global.myRoot["gunA" + i].gotoAndPlay("dying"); gunsAdestroyed[i] = true; explodeX = _global.myRoot["gunA" + i]._x; explodeY = _global.myRoot["gunA" + i]._y; explode(); moneyLeft = moneyLeft + 100; } } i++; } i = 0; while (i < gunsB) { if (_global.myRoot["gunB" + i].hitTest(player.ship.shuriken)) { if (!gunsBdestroyed[i]) { _global.myRoot["gunB" + i].gotoAndPlay("dying"); gunsBdestroyed[i] = true; explodeX = _global.myRoot["gunB" + i]._x; explodeY = _global.myRoot["gunB" + i]._y; explode(); moneyLeft = moneyLeft + 100; } } i++; } if (!buttonsCountdownOn) { i = 0; while (i < 3) { if (player.ship.hitmap.hitTest(_global.myRoot["buttonCountdown" + i])) { if (_global.myRoot["buttonCountdown" + i]._currentframe == 1) { _global.myRoot["buttonCountdown" + i].play(); } } i++; } } if ((((buttonCountdown0._currentframe > 1) and (buttonCountdown0._currentframe < (buttonCountdown0._totalframes - 1))) and ((buttonCountdown1._currentframe > 1) and (buttonCountdown1._currentframe < (buttonCountdown1._totalframes - 1)))) and ((buttonCountdown2._currentframe > 1) and (buttonCountdown2._currentframe < (buttonCountdown2._totalframes - 1)))) { i = 0; while (i < 3) { _global.myRoot["buttonCountdown" + i].gotoAndStop("on"); i++; } buttonsCountdownOn = true; if (hitmap.doorSpecial3._currentframe == 1) { hitmap.doorSpecial3.play(); } } if (!buttonsTriOn) { if (player.ship.hitmap.hitTest(buttonTri0)) { if (buttonTri0._currentframe == 1) { buttonTri0.play(); } } if (player.ship.hitmap.hitTest(buttonTri1)) { if ((buttonTri0._currentframe > 1) and (buttonTri1._currentframe == 1)) { buttonTri1.play(); } } if (player.ship.hitmap.hitTest(buttonTri2)) { if ((buttonTri1._currentframe > 1) and (buttonTri2._currentframe == 1)) { buttonTri2.play(); } } } if (((buttonTri0._currentframe == 3) and (buttonTri1._currentframe == 3)) and (buttonTri2._currentframe == 3)) { buttonsTriOn = true; if (hitmap.doorSpecial1._currentframe == 1) { hitmap.doorSpecial1.play(); } } if (trapZone.hitTest(player._x, player._y, true)) { if (!buttonsComboOn) { if (hitmap.doorTrap._currentframe == 1) { hitmap.doorTrap.play(); } } } if ((hitmap.doorTrap._currentframe > 1) and (!buttonsComboOn)) { if (trap._currentframe == 1) { trap.play(); } } if (player.ship.hitmap.hitTest(trap)) { if (trap._currentframe > 1) { player.gotoAndPlay("dead"); explodeX = player._x; explodeY = player._y; init = true; if (moneyLeft > 100) { moneyLeft = moneyLeft - 100; } else { moneyLeft = 0; } explode(); setup(); } } if (!buttonsComboOn) { if (player.ship.hitmap.hitTest(buttonCombo0)) { if (!touchingButtonCombo) { touchingButtonCombo = true; buttonCombo3.play(); } } else if (player.ship.hitmap.hitTest(buttonCombo1)) { if (!touchingButtonCombo) { touchingButtonCombo = true; buttonCombo0.play(); buttonCombo3.play(); } } else if (player.ship.hitmap.hitTest(buttonCombo2)) { if (!touchingButtonCombo) { touchingButtonCombo = true; buttonCombo1.play(); } } else if (player.ship.hitmap.hitTest(buttonCombo3)) { if (!touchingButtonCombo) { touchingButtonCombo = true; buttonCombo0.play(); buttonCombo1.play(); buttonCombo2.play(); } } else { touchingButtonCombo = false; } } if ((((buttonCombo0._currentframe == 2) and (buttonCombo1._currentframe == 2)) and (buttonCombo2._currentframe == 2)) and (buttonCombo3._currentframe == 2)) { buttonsComboOn = true; if (trap._currentframe > 5) { trap.gotoAndStop(trap._currentframe - 5); } else { trap.gotoAndStop("start"); } if (trap._currentframe == 1) { if (hitmap.doorSpecial2._currentframe == 1) { hitmap.doorSpecial2.play(); hitmap.doorTrap.play(); } } } i = 0; while (i < totalCrates) { if (player.ship.hitmap.hitTest(_global.myRoot["crate" + i])) { if (_global.myRoot["crate" + i]._currentframe == 1) { cratesCollected++; cratesDestroyed[i] = true; _global.myRoot["crate" + i].play(); } } i++; } if (cratesCollected == 50) { gameWon = true; } i = 0; while (i < enemies) { if (enemiesDestroyed[i] == false) { if (_global.myRoot["enemy" + i].enemyGuard.enemyShip.fightZone.hitTest(player._x, player._y, true)) { _global.myRoot["enemy" + i].stop(); if (_global.myRoot["enemy" + i].enemyGuard.enemyShip.enemyPulse._currentframe == 1) { _global.myRoot["enemy" + i].enemyGuard.enemyShip.enemyPulse.play(); } } else { _global.myRoot["enemy" + i].play(); if (_global.myRoot["enemy" + i]._currentframe == 1) { enemyFrame[i] = 1; } else { enemyFrame[i]++; } } if (player.ship.hitmap.hitTest(_global.myRoot["enemy" + i].enemyGuard.enemyShip.enemyPulse)) { player.gotoAndPlay("dead"); explodeX = player._x; explodeY = player._y; init = true; if (moneyLeft > 100) { moneyLeft = moneyLeft - 100; } else { moneyLeft = 0; } explode(); setup(); } if (player.ship.shuriken.hitTest(_global.myRoot["enemy" + i].enemyGuard.enemyShip.enemyHitmap)) { explodeX = _global.myRoot["enemy" + i]._x + _global.myRoot["enemy" + i].enemyGuard._x; explodeY = _global.myRoot["enemy" + i]._y + _global.myRoot["enemy" + i].enemyGuard._y; _global.myRoot["enemy" + i].gotoAndStop("dying"); enemiesDestroyed[i] = true; explode(); moneyLeft = moneyLeft + 100; } } i++; } i = 0; while (i < bombs) { if (_global.myRoot["bomb" + i].hitmap.hitTest(player._x, player._y, true)) { bombDist_x = player._x - _global.myRoot["bomb" + i]._x; bombDist_y = player._y - _global.myRoot["bomb" + i]._y; bombDistance = Math.sqrt((bombDist_x * bombDist_x) + (bombDist_y * bombDist_y)); bombAngle = Math.atan2(bombDist_y, bombDist_x); bombSpeed = bombDistance / bombDelay; bombXspeed = bombSpeed * Math.cos(bombAngle); bombYspeed = bombSpeed * Math.sin(bombAngle); _global.myRoot["bomb" + i]._x = _global.myRoot["bomb" + i]._x + (bombXspeed / 2); _global.myRoot["bomb" + i]._y = _global.myRoot["bomb" + i]._y + (bombYspeed / 2); } if (_global.myRoot["bomb" + i].bomb.hitTest(player._x, player._y, true)) { player.gotoAndPlay("dead"); explodeX = player._x; explodeY = player._y; init = true; if (moneyLeft > 100) { moneyLeft = moneyLeft - 100; } else { moneyLeft = 0; } explode(); setup(); } if (hitmap.hitTest(_global.myRoot["bomb" + i]._x, _global.myRoot["bomb" + i]._y, true)) { if (_global.myRoot["bomb" + i]._currentframe == 1) { _global.myRoot["bomb" + i].play(); explodeX = _global.myRoot["bomb" + i]._x; explodeY = _global.myRoot["bomb" + i]._y; bombsDestroyed[i] = true; explode(); moneyLeft = moneyLeft + 100; } } j = 0; while (j < bombs) { if (_global.myRoot["bomb" + i].bomb.hitTest(_global.myRoot["bomb" + j].bomb)) { if (i != j) { if (_global.myRoot["bomb" + i]._currentframe == 1) { _global.myRoot["bomb" + i].play(); _global.myRoot["bomb" + j].play(); explodeX = _global.myRoot["bomb" + i]._x; explodeY = _global.myRoot["bomb" + i]._y; bombsDestroyed[i] = true; bombsDestroyed[j] = true; explode(); moneyLeft = moneyLeft + 200; } } } j++; } i++; } if (player.ship.hitmap.hitTest(ball._x, ball._y, true)) { if (ball._currentframe == 1) { xspeedBall = dx * 2; yspeedBall = dy * 2; } } ball._x = ball._x + xspeedBall; ball._y = ball._y + yspeedBall; xspeedBall = xspeedBall * 0.9; yspeedBall = yspeedBall * 0.9; if (!field.hitTest(ball._x, ball._y, true)) { ball._x = 220; ball._y = 340; xspeedBall = 0; yspeedBall = 0; } if (hole.hitTest(ball._x, ball._y, true)) { if (ball._currentframe == 1) { xspeedBall = 0; yspeedBall = 0; ball._x = hole._x; ball._y = hole._y; ball.play(); ballSunk = true; hitmap.doorSpecial0.play(); } } i = 0; while (i < floaters) { if (_global.myRoot["floater" + i].hitTest(player.ship.hitmap)) { player.gotoAndPlay("dead"); explodeX = player._x; explodeY = player._y; init = true; if (moneyLeft > 100) { moneyLeft = moneyLeft - 100; } else { moneyLeft = 0; } explode(); setup(); } if (_global.myRoot["floater" + i].hitTest(player.ship.shuriken)) { _global.myRoot["floater" + i].gotoAndStop("dying"); floatersDestroyed[i] = true; explodeX = _global.myRoot["floater" + i]._x; explodeY = _global.myRoot["floater" + i]._y; explode(); moneyLeft = moneyLeft + 100; } i++; } endX = player._x; endY = player._y; light._x = light._x + ((endX - light._x) / 6); light._y = light._y + ((endY - light._y) / 6); } else { if (gamePaused) { if (quit) { fg.play(); if (fg._currentframe == fg._totalframes) { gotoAndStop ("menu"); } } } if (gameWon) { fg.play(); if (fg._currentframe == fg._totalframes) { gotoAndStop ("gameWon"); } } } }; crash = function () { i = 0; while (i < 40) { p = attachMovie("explosion", "explosion" + (i++), _global.myRoot.getNextHighestDepth()); p._x = crashX; p._y = crashY; p._xscale = (p._yscale = (Math.random() * 50) + 20); p._rotation = random(360); i++; } }; explode = function () { shaking = true; shakeCount = 7; control = false; timer = 10; i = 0; while (i < 70) { p = attachMovie("explosion", "explosion" + (i++), _global.myRoot.getNextHighestDepth()); p._x = explodeX; p._y = explodeY; p._xscale = (p._yscale = (Math.random() * 100) + 40); p._rotation = random(360); i++; } }; shake = function () { if (shaking) { _global.myRoot._x = random(10) - 2; _global.myRoot._y = random(10) - 2; shakeCount--; if (shakeCount == 0) { shaking = false; _global.myRoot._x = 0; _global.myRoot._y = 0; } } }; trail = function () { t = attachMovie("particle", "particle" + (trailCount++), highestDepth--); t._x = player._x; t._y = player._y + 14; t._xscale = (t._yscale = (Math.random() * 100) + 80); t._rotation = random(360); };
Frame 5
stop(); buttonPlay.onPress = function () { rockOn = true; menu = false; fg.play(); }; buttonMenu.onPress = function () { menu = true; rockOn = false; fg.play(); }; buttonLink.onRelease = function () { getURL ("http://www.ninjadoodle.com/", "_blank"); }; fg.speaker.onRelease = function () { if (sound) { sound = false; _global.myRoot.globalSound.setVolume(0); } else { sound = true; _global.myRoot.globalSound.setVolume(100); } }; onEnterFrame = function () { if (sound) { fg.speaker.gotoAndStop("on"); } else { fg.speaker.gotoAndStop("off"); } if (fg._currentframe == fg._totalframes) { if (rockOn) { play(); } if (menu) { gotoAndStop ("menu"); } } };
Frame 6
stop(); ballX = 250; ballY = 250; setup(); onEnterFrame = function () { game(); if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("1b"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("2a"); } };
Frame 7
stop(); setup(); onEnterFrame = function () { game(); if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("1a"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("2b"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("1c"); } };
Frame 8
stop(); setup(); onEnterFrame = function () { game(); if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("1b"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("2c"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("1d"); } };
Frame 9
stop(); setup(); onEnterFrame = function () { game(); if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("1c"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("1e"); } };
Frame 10
stop(); setup(); onEnterFrame = function () { game(); if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("1d"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("2e"); } };
Frame 11
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("1a"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("2b"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("3a"); } };
Frame 12
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("1b"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("2c"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("3b"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("2a"); } };
Frame 13
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("1c"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("2d"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("3c"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("2b"); } };
Frame 14
stop(); setup(); onEnterFrame = function () { game(); if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("2e"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("2c"); } };
Frame 15
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("1e"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("2b"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("3e"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("2d"); } };
Frame 16
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("2a"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("3b"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("4a"); } };
Frame 17
stop(); setup(); onEnterFrame = function () { game(); if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("3a"); } if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("2b"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("4b"); } };
Frame 18
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("2c"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("4c"); } };
Frame 19
stop(); setup(); onEnterFrame = function () { game(); if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("3e"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("4d"); } };
Frame 20
stop(); setup(); onEnterFrame = function () { game(); if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("3d"); } if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("2e"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("4e"); } };
Frame 21
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("3a"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("4b"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("5a"); } };
Frame 22
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("3b"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("4c"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("5b"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("4a"); } };
Frame 23
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("3c"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("4d"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("5c"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("4b"); } };
Frame 24
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("3d"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("4e"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("5d"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("4c"); } };
Frame 25
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("3e"); } if (boundaryD.hitTest(player._x, player._y)) { startX = player._x; startY = 40; _global.myRoot.gotoAndStop("5e"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("4d"); } };
Frame 26
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("4a"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("5b"); } };
Frame 27
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("4b"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("5c"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("5a"); } };
Frame 28
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("4c"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("5d"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("5b"); } };
Frame 29
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("4d"); } if (boundaryR.hitTest(player._x, player._y)) { startX = 40; startY = player._y; _global.myRoot.gotoAndStop("5e"); } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("5c"); } };
Frame 30
stop(); setup(); onEnterFrame = function () { game(); if (boundaryU.hitTest(player._x, player._y)) { startX = player._x; startY = 600; _global.myRoot.gotoAndStop("4e"); } if (boundaryR.hitTest(player._x, player._y)) { } if (boundaryL.hitTest(player._x, player._y)) { startX = 600; startY = player._y; _global.myRoot.gotoAndStop("5d"); } };
Frame 31
stop(); player.removeMovieClip(); moneyText = "$ " + moneyLeft; submit = false; menu = false; if (moneyLeft > 0) { buttonSubmit._visible = true; } else { buttonSubmit._visible = false; } buttonSubmit.onPress = function () { submit = true; menu = false; fg.play(); }; buttonMenu.onPress = function () { menu = true; submit = false; fg.play(); }; fg.buttonLink.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); }; onEnterFrame = function () { if (sound) { fg.soundSwitch.gotoAndStop("on"); } else { fg.soundSwitch.gotoAndStop("off"); } if (fg._currentframe == fg._totalframes) { if (submit) { gotoAndStop ("submit"); } if (menu) { gotoAndStop ("menu"); } } };
Frame 32
stop(); buttonPlay.onPress = function () { rockOn = true; menu = false; fg.play(); }; buttonMenu.onPress = function () { menu = true; rockOn = false; fg.play(); }; buttonLink.onRelease = function () { getURL ("http://www.ninjadoodle.com/", "_blank"); }; fg.speaker.onRelease = function () { if (sound) { sound = false; _global.myRoot.globalSound.setVolume(0); } else { sound = true; _global.myRoot.globalSound.setVolume(100); } }; onEnterFrame = function () { if (sound) { fg.speaker.gotoAndStop("on"); } else { fg.speaker.gotoAndStop("off"); } if (fg._currentframe == fg._totalframes) { if (rockOn) { play(); } if (menu) { gotoAndStop ("menu"); } } };
Symbol 5 MovieClip [explosion] Frame 15
stop(); this.removeMovieClip();
Symbol 6 MovieClip [particle] Frame 7
stop(); this.removeMovieClip();
Symbol 13 MovieClip Frame 1
stop();
Symbol 13 MovieClip Frame 2
play();
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 11
stop();
Symbol 25 MovieClip Frame 21
stop();
Symbol 25 MovieClip Frame 31
stop();
Symbol 37 MovieClip [player] Frame 1
Symbol 37 MovieClip [player] Frame 14
stop();
Symbol 37 MovieClip [player] Frame 15
play();
Symbol 59 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 62 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 62 MovieClip Frame 218
_root.nextFrame();
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
play();
Symbol 70 MovieClip Frame 10
stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 2
play();
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
stop();
Symbol 124 MovieClip Frame 1
play();
Instance of Symbol 122 MovieClip "enemyGuard" in Symbol 124 MovieClip Frame 1
onClipEvent (enterFrame) { this.enemyShip.enemyGuard.gotoAndStop("right"); this.enemyShip.enemyPulse._rotation = 0; this.enemyShip.fightZone._rotation = 0; }
Instance of Symbol 122 MovieClip "enemyGuard" in Symbol 124 MovieClip Frame 151
onClipEvent (enterFrame) { this.enemyShip.enemyGuard.gotoAndStop("left"); this.enemyShip.enemyPulse._rotation = 180; this.enemyShip.fightZone._rotation = 180; }
Symbol 124 MovieClip Frame 300
gotoAndPlay (1);
Symbol 124 MovieClip Frame 301
play();
Symbol 124 MovieClip Frame 302
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
stop();
Symbol 134 MovieClip Frame 1
play();
Symbol 134 MovieClip Frame 11
stop();
Symbol 134 MovieClip Frame 12
play();
Symbol 149 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 2
play();
Symbol 149 MovieClip Frame 3
stop();
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 2
play();
Symbol 182 MovieClip Frame 30
stop();
Symbol 196 MovieClip Frame 1
play();
Symbol 196 MovieClip Frame 24
gotoAndPlay ("on");
Symbol 196 MovieClip Frame 25
stop();
Symbol 205 MovieClip Frame 1
stop();
Instance of Symbol 203 MovieClip in Symbol 205 MovieClip Frame 1
on (press) { }
Symbol 205 MovieClip Frame 2
stop();
Symbol 212 Button
on (press) { _global.myRoot.gamePaused = false; _global.myRoot.fg.pauseGame.play(); _global.myRoot.fg.pausedMenu.play(); }
Symbol 215 Button
on (press) { _global.myRoot.quit = true; }
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 2
play();
Symbol 217 MovieClip Frame 10
stop();
Symbol 217 MovieClip Frame 11
play();
Symbol 218 MovieClip Frame 11
stop();
Symbol 223 MovieClip Frame 1
play();
Instance of Symbol 122 MovieClip "enemyGuard" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { this.enemyShip.enemyGuard.gotoAndStop("right"); this.enemyShip.enemyPulse._rotation = 0; this.enemyShip.fightZone._rotation = 0; }
Instance of Symbol 122 MovieClip "enemyGuard" in Symbol 223 MovieClip Frame 180
onClipEvent (enterFrame) { this.enemyShip.enemyGuard.gotoAndStop("left"); this.enemyShip.enemyPulse._rotation = 180; this.enemyShip.fightZone._rotation = 180; }
Symbol 223 MovieClip Frame 360
gotoAndPlay (1);
Symbol 223 MovieClip Frame 361
play();
Symbol 223 MovieClip Frame 362
stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 2
play();
Symbol 227 MovieClip Frame 3
stop();
Symbol 243 MovieClip Frame 1
play();
Symbol 243 MovieClip Frame 59
gotoAndPlay ("alive");
Symbol 243 MovieClip Frame 60
play();
Symbol 243 MovieClip Frame 61
stop();
Symbol 244 MovieClip Frame 1
play();
Symbol 244 MovieClip Frame 59
gotoAndPlay ("alive");
Symbol 244 MovieClip Frame 60
play();
Symbol 244 MovieClip Frame 61
stop();
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 2
play();
Symbol 273 MovieClip Frame 1
play();
Symbol 273 MovieClip Frame 120
gotoAndPlay ("alive");
Symbol 273 MovieClip Frame 121
play();
Symbol 273 MovieClip Frame 122
stop();
Symbol 274 MovieClip Frame 1
play();
Symbol 274 MovieClip Frame 120
gotoAndPlay ("alive");
Symbol 274 MovieClip Frame 121
play();
Symbol 274 MovieClip Frame 122
stop();
Symbol 275 MovieClip Frame 1
play();
Symbol 275 MovieClip Frame 59
gotoAndPlay ("on");
Symbol 275 MovieClip Frame 60
stop();
Symbol 276 MovieClip Frame 1
play();
Symbol 276 MovieClip Frame 49
gotoAndPlay ("on");
Symbol 276 MovieClip Frame 50
stop();
Symbol 292 MovieClip Frame 1
stop();
Symbol 292 MovieClip Frame 2
play();
Symbol 292 MovieClip Frame 30
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 2
stop();
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 2
play();
Symbol 347 MovieClip Frame 3
stop();
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 2
play();
Symbol 350 MovieClip Frame 3
stop();
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
play();
Symbol 353 MovieClip Frame 3
stop();
Symbol 385 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 2
play();
Symbol 385 MovieClip Frame 15
stop();
Symbol 385 MovieClip Frame 16
play();
Symbol 390 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 1200
stop();
Symbol 391 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 2
stop();
Symbol 391 MovieClip Frame 3
gotoAndStop (1);
Symbol 391 MovieClip Frame 4
stop();
Symbol 407 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 2
play(); play();
Symbol 407 MovieClip Frame 20
stop();
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 2
play();
Symbol 425 MovieClip Frame 300
gotoAndStop ("off");
Symbol 425 MovieClip Frame 301
stop();
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 2
play();
Symbol 426 MovieClip Frame 62
gotoAndStop ("off");
Symbol 426 MovieClip Frame 63
stop();
Symbol 427 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 2
play();
Symbol 427 MovieClip Frame 182
gotoAndStop ("off");
Symbol 427 MovieClip Frame 183
stop();

Library Items

Symbol 1 Sound [loopA]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:5 6
Symbol 5 MovieClip [explosion]Uses:4
Symbol 6 MovieClip [particle]Uses:4
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:11
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:8 10Used by:13
Symbol 12 SoundUsed by:13
Symbol 13 MovieClipUses:11 12Used by:35
Symbol 14 GraphicUsed by:15 104 105 184 382
Symbol 15 MovieClipUses:14Used by:35
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:35
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:25
Symbol 20 BitmapUsed by:21 24
Symbol 21 GraphicUses:20Used by:25
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:25
Symbol 24 GraphicUses:20Used by:25
Symbol 25 MovieClipUses:19 21 23 24Used by:35
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:30
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:27 29Used by:35 121
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:35
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:13 15 17 25 30 32 34Used by:37
Symbol 36 SoundUsed by:37
Symbol 37 MovieClip [player]Uses:35 36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:Timeline
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46 103
Symbol 46 MovieClipUses:45Used by:103  Timeline
Symbol 47 GraphicUsed by:62
Symbol 48 GraphicUsed by:62
Symbol 49 GraphicUsed by:62
Symbol 50 SoundUsed by:62
Symbol 51 SoundUsed by:62
Symbol 52 GraphicUsed by:62
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:62
Symbol 55 SoundUsed by:62
Symbol 56 SoundUsed by:62
Symbol 57 SoundUsed by:62
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:58Used by:62
Symbol 60 SoundUsed by:62
Symbol 61 SoundUsed by:62
Symbol 62 MovieClipUses:47 48 49 50 51 52 54 55 56 57 59 60 61Used by:Timeline
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:Timeline
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:68 218
Symbol 68 MovieClipUses:67Used by:70
Symbol 69 SoundUsed by:70
Symbol 70 MovieClipUses:68 69Used by:Timeline
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:Timeline
Symbol 73 GraphicUsed by:74 80 86 89 94 167
Symbol 74 MovieClipUses:73Used by:80 86 89 94 167
Symbol 75 FontUsed by:76 166 435
Symbol 76 TextUses:75Used by:80
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79 80 167
Symbol 79 MovieClipUses:78Used by:80 167 197
Symbol 80 ButtonUses:74 76 79 73 78Used by:Timeline
Symbol 81 FontUsed by:82 87 88 92
Symbol 82 TextUses:81Used by:86
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85 86
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 ButtonUses:74 82 85 73 84Used by:Timeline
Symbol 87 TextUses:81Used by:89
Symbol 88 TextUses:81Used by:89
Symbol 89 ButtonUses:74 87 88 73Used by:Timeline
Symbol 90 FontUsed by:91 210 213
Symbol 91 TextUses:90Used by:94
Symbol 92 TextUses:81Used by:93 94
Symbol 93 MovieClipUses:92Used by:94
Symbol 94 ButtonUses:74 91 93 73 92Used by:Timeline
Symbol 95 FontUsed by:97 438
Symbol 96 FontUsed by:97 141 144 162 438 442
Symbol 97 TextUses:95 96Used by:Timeline
Symbol 98 FontUsed by:100 172 173 176 206 442
Symbol 99 FontUsed by:100 138 175 207 420 421 422 423 424
Symbol 100 TextUses:98 99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:Timeline
Symbol 103 ButtonUses:46 45Used by:439  Timeline
Symbol 104 MovieClipUses:14Used by:121
Symbol 105 MovieClipUses:14Used by:121
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:110
Symbol 109 SoundUsed by:110
Symbol 110 MovieClipUses:108 109Used by:121
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:121
Symbol 113 BitmapUsed by:114 115
Symbol 114 GraphicUses:113Used by:116
Symbol 115 GraphicUses:113Used by:116
Symbol 116 MovieClipUses:114 115Used by:121
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:121
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClipUses:104 105 110 112 116 30 118 120Used by:122
Symbol 122 MovieClipUses:121Used by:124 223
Symbol 123 SoundUsed by:124 223 243 244 273 274 407
Symbol 124 MovieClipUses:122 123Used by:Timeline
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:129
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:129
Symbol 129 MovieClipUses:126 128Used by:134 218
Symbol 130 GraphicUsed by:131 147 180 291
Symbol 131 MovieClipUses:130Used by:134 217 218
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134 218
Symbol 134 MovieClipUses:129 131 133Used by:Timeline
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 TextUses:99Used by:Timeline
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:Timeline
Symbol 141 TextUses:96Used by:Timeline
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:Timeline
Symbol 144 TextUses:96Used by:Timeline
Symbol 145 FontUsed by:146 150 153 156 157 160 161 176
Symbol 146 TextUses:145Used by:Timeline
Symbol 147 MovieClipUses:130Used by:149 347 350 353 391 425 426 427
Symbol 148 SoundUsed by:149 347 350 353 391 425 426 427
Symbol 149 MovieClipUses:147 148Used by:Timeline
Symbol 150 TextUses:145Used by:Timeline
Symbol 151 FontUsed by:152 209
Symbol 152 TextUses:151Used by:Timeline
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Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:242  Timeline
Symbol 156 TextUses:145Used by:Timeline
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Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:227  Timeline
Symbol 160 TextUses:145Used by:Timeline
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Symbol 163 BitmapUsed by:165 270
Symbol 164 BitmapUsed by:165 185
Symbol 165 GraphicUses:163 164Used by:Timeline
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Symbol 167 ButtonUses:74 166 79 73 78Used by:Timeline
Symbol 168 BitmapUsed by:171 400
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Symbol 172 TextUses:98Used by:Timeline
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Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:Timeline
Symbol 179 GraphicUsed by:183
Symbol 180 MovieClipUses:130Used by:182 292 385
Symbol 181 SoundUsed by:182 292 385
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Symbol 183 MovieClipUses:179 182Used by:Timeline
Symbol 184 MovieClipUses:14Used by:Timeline
Symbol 185 GraphicUses:164Used by:196 275 276
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:196 275 276
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:196 275 276
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:196 275 276
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:196 275 276
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196 275 276
Symbol 196 MovieClipUses:185 187 189 191 193 195Used by:Timeline
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Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:Timeline
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Symbol 202 MovieClipUses:201Used by:203 204
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Symbol 206 EditableTextUses:98Used by:218
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Symbol 208 GraphicUsed by:216
Symbol 209 TextUses:151Used by:216
Symbol 210 TextUses:90Used by:212
Symbol 211 GraphicUsed by:212
Symbol 212 ButtonUses:210 211Used by:216
Symbol 213 TextUses:90Used by:215
Symbol 214 GraphicUsed by:215
Symbol 215 ButtonUses:213 214Used by:216
Symbol 216 MovieClipUses:208 209 212 215Used by:217
Symbol 217 MovieClipUses:131 216Used by:218
Symbol 218 MovieClipUses:205 206 207 129 67 217 131 133Used by:Timeline
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:Timeline
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221 182Used by:Timeline
Symbol 223 MovieClipUses:122 123Used by:Timeline
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:227
Symbol 226 SoundUsed by:227
Symbol 227 MovieClipUses:159 225 226Used by:Timeline
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:Timeline
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:Timeline
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:Timeline
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:Timeline
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238 182Used by:Timeline
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
Symbol 242 MovieClipUses:155 241Used by:243 244
Symbol 243 MovieClipUses:242 123Used by:Timeline
Symbol 244 MovieClipUses:242 123Used by:Timeline
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:Timeline
Symbol 247 BitmapUsed by:248 432
Symbol 248 GraphicUses:247Used by:Timeline
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:Timeline
Symbol 251 BitmapUsed by:252 432
Symbol 252 GraphicUses:251Used by:Timeline
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:Timeline
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:Timeline
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258 182Used by:Timeline
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:Timeline
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:Timeline
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264 182Used by:Timeline
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:269
Symbol 268 SoundUsed by:269
Symbol 269 MovieClipUses:267 268Used by:Timeline
Symbol 270 GraphicUses:163Used by:273 274
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:273 274
Symbol 273 MovieClipUses:270 272 123Used by:Timeline
Symbol 274 MovieClipUses:270 272 123Used by:Timeline
Symbol 275 MovieClipUses:185 187 189 191 193 195Used by:Timeline
Symbol 276 MovieClipUses:185 187 189 191 193 195Used by:Timeline
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:Timeline
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:Timeline
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:Timeline
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:Timeline
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:Timeline
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:289
Symbol 289 MovieClipUses:288Used by:Timeline
Symbol 290 GraphicUsed by:293
Symbol 291 MovieClipUses:130Used by:292
Symbol 292 MovieClipUses:291 181 180Used by:293 343 386 419
Symbol 293 MovieClipUses:290 292Used by:Timeline
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClipUses:296Used by:Timeline
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:301
Symbol 301 MovieClipUses:300Used by:Timeline
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:Timeline
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:Timeline
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:Timeline
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:Timeline
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312 182Used by:Timeline
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:Timeline
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:Timeline
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318 182Used by:Timeline
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:Timeline
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:Timeline
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:Timeline
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:Timeline
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:Timeline
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:Timeline
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:Timeline
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:Timeline
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:Timeline
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:Timeline
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:Timeline
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:342 292Used by:Timeline
Symbol 344 FontUsed by:345 346 348 349 351 352
Symbol 345 TextUses:344Used by:347
Symbol 346 TextUses:344Used by:347
Symbol 347 MovieClipUses:147 345 346 148Used by:Timeline
Symbol 348 TextUses:344Used by:350
Symbol 349 TextUses:344Used by:350
Symbol 350 MovieClipUses:147 348 349 148Used by:Timeline
Symbol 351 TextUses:344Used by:353
Symbol 352 TextUses:344Used by:353
Symbol 353 MovieClipUses:147 351 352 148Used by:Timeline
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:Timeline
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:Timeline
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:358Used by:Timeline
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:Timeline
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:Timeline
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:Timeline
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:Timeline
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:Timeline
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:Timeline
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:Timeline
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:Timeline
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:Timeline
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:Timeline
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:Timeline
Symbol 382 MovieClipUses:14Used by:Timeline
Symbol 383 GraphicUsed by:386
Symbol 384 SoundUsed by:385
Symbol 385 MovieClipUses:180 384 181Used by:386
Symbol 386 MovieClipUses:383 292 182 385Used by:Timeline
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:389
Symbol 389 MovieClipUses:388Used by:390
Symbol 390 MovieClipUses:389Used by:Timeline
Symbol 391 MovieClipUses:147 148Used by:Timeline
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:Timeline
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:Timeline
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:396 182Used by:Timeline
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:407
Symbol 400 GraphicUses:168Used by:403
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:403
Symbol 403 MovieClipUses:400 402Used by:404
Symbol 404 MovieClipUses:403Used by:407
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:407
Symbol 407 MovieClipUses:399 404 406 123Used by:Timeline
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:Timeline
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:Timeline
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:412Used by:Timeline
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:Timeline
Symbol 416 BitmapUsed by:417
Symbol 417 GraphicUses:416Used by:Timeline
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:418 292Used by:Timeline
Symbol 420 TextUses:99Used by:425
Symbol 421 TextUses:99Used by:425
Symbol 422 TextUses:99Used by:425 427
Symbol 423 TextUses:99Used by:425 427
Symbol 424 TextUses:99Used by:425 426 427
Symbol 425 MovieClipUses:147 420 148 421 422 423 424Used by:Timeline
Symbol 426 MovieClipUses:147 424 148Used by:Timeline
Symbol 427 MovieClipUses:147 422 148 423 424Used by:Timeline
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:Timeline
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430Used by:Timeline
Symbol 432 GraphicUses:251 247Used by:Timeline
Symbol 433 FontUsed by:434
Symbol 434 TextUses:433Used by:Timeline
Symbol 435 EditableTextUses:75Used by:Timeline
Symbol 436 FontUsed by:437
Symbol 437 TextUses:436Used by:Timeline
Symbol 438 TextUses:95 96Used by:Timeline
Symbol 439 ButtonUses:103Used by:Timeline
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClipUses:440Used by:Timeline
Symbol 442 TextUses:98 96Used by:Timeline

Instance Names

"loadBar"Frame 1Symbol 39 MovieClip
"buttonPlay"Frame 4Symbol 80 Button
"buttonScores"Frame 4Symbol 86 Button
"buttonHelp"Frame 4Symbol 89 Button
"buttonCredits"Frame 4Symbol 94 Button
"buttonLink"Frame 4Symbol 103 Button
"fg"Frame 4Symbol 134 MovieClip
"crate1"Frame 5Symbol 70 MovieClip
"button0"Frame 5Symbol 149 MovieClip
"buttonMenu"Frame 5Symbol 167 Button
"buttonPlay"Frame 5Symbol 80 Button
"fg"Frame 5Symbol 134 MovieClip
"hitmap"Frame 6Symbol 183 MovieClip
"boundaryR"Frame 6Symbol 184 MovieClip
"boundaryD"Frame 6Symbol 184 MovieClip
"electrocity0"Frame 6Symbol 196 MovieClip
"button0"Frame 6Symbol 149 MovieClip
"crate0"Frame 6Symbol 70 MovieClip
"fg"Frame 6Symbol 218 MovieClip
"hitmap"Frame 7Symbol 222 MovieClip
"boundaryR"Frame 7Symbol 184 MovieClip
"boundaryL"Frame 7Symbol 184 MovieClip
"boundaryD"Frame 7Symbol 184 MovieClip
"button1"Frame 7Symbol 149 MovieClip
"enemy0"Frame 7Symbol 223 MovieClip
"electrocitySwitch0"Frame 7Symbol 227 MovieClip
"crate1"Frame 7Symbol 70 MovieClip
"fg"Frame 7Symbol 218 MovieClip
"hitmap"Frame 8Symbol 233 MovieClip
"boundaryL"Frame 8Symbol 184 MovieClip
"boundaryR"Frame 8Symbol 184 MovieClip
"boundaryD"Frame 8Symbol 184 MovieClip
"fg"Frame 8Symbol 218 MovieClip
"hitmap"Frame 9Symbol 239 MovieClip
"button2"Frame 9Symbol 149 MovieClip
"crate3"Frame 9Symbol 70 MovieClip
"crate4"Frame 9Symbol 70 MovieClip
"crate2"Frame 9Symbol 70 MovieClip
"crate5"Frame 9Symbol 70 MovieClip
"floater0"Frame 9Symbol 243 MovieClip
"floater1"Frame 9Symbol 244 MovieClip
"floater2"Frame 9Symbol 244 MovieClip
"floater3"Frame 9Symbol 243 MovieClip
"boundaryL"Frame 9Symbol 184 MovieClip
"boundaryR"Frame 9Symbol 184 MovieClip
"fg"Frame 9Symbol 218 MovieClip
"hitmap"Frame 10Symbol 250 MovieClip
"boundaryL"Frame 10Symbol 184 MovieClip
"boundaryR"Frame 10Symbol 184 MovieClip
"boundaryD"Frame 10Symbol 184 MovieClip
"crate6"Frame 10Symbol 70 MovieClip
"fg"Frame 10Symbol 218 MovieClip
"light"Frame 11Symbol 255 MovieClip
"boundaryR"Frame 11Symbol 184 MovieClip
"boundaryD"Frame 11Symbol 184 MovieClip
"hitmap"Frame 11Symbol 259 MovieClip
"boundaryU"Frame 11Symbol 184 MovieClip
"button3"Frame 11Symbol 149 MovieClip
"button4"Frame 11Symbol 149 MovieClip
"electrocity1"Frame 11Symbol 196 MovieClip
"electrocitySwitch1"Frame 11Symbol 227 MovieClip
"crate7"Frame 11Symbol 70 MovieClip
"crate8"Frame 11Symbol 70 MovieClip
"crate9"Frame 11Symbol 70 MovieClip
"enemy1"Frame 11Symbol 223 MovieClip
"fg"Frame 11Symbol 218 MovieClip
"light"Frame 12Symbol 255 MovieClip
"hitmap"Frame 12Symbol 265 MovieClip
"boundaryR"Frame 12Symbol 184 MovieClip
"boundaryL"Frame 12Symbol 184 MovieClip
"boundaryD"Frame 12Symbol 184 MovieClip
"boundaryU"Frame 12Symbol 184 MovieClip
"button5"Frame 12Symbol 149 MovieClip
"crate12"Frame 12Symbol 70 MovieClip
"boltA"Frame 12Symbol 269 MovieClip
"gunA0"Frame 12Symbol 273 MovieClip
"boltB"Frame 12Symbol 269 MovieClip
"gunB0"Frame 12Symbol 274 MovieClip
"electrocityA"Frame 12Symbol 275 MovieClip
"electrocityB"Frame 12Symbol 276 MovieClip
"crate10"Frame 12Symbol 70 MovieClip
"crate11"Frame 12Symbol 70 MovieClip
"fg"Frame 12Symbol 218 MovieClip
"light"Frame 13Symbol 255 MovieClip
"hitmap"Frame 13Symbol 282 MovieClip
"boundaryR"Frame 13Symbol 184 MovieClip
"boundaryL"Frame 13Symbol 184 MovieClip
"boundaryD"Frame 13Symbol 184 MovieClip
"boundaryU"Frame 13Symbol 184 MovieClip
"enemy2"Frame 13Symbol 124 MovieClip
"crate13"Frame 13Symbol 70 MovieClip
"crate14"Frame 13Symbol 70 MovieClip
"fg"Frame 13Symbol 218 MovieClip
"light"Frame 14Symbol 255 MovieClip
"field"Frame 14Symbol 289 MovieClip
"hitmap"Frame 14Symbol 293 MovieClip
"boundaryR"Frame 14Symbol 184 MovieClip
"boundaryL"Frame 14Symbol 184 MovieClip
"hole"Frame 14Symbol 297 MovieClip
"ball"Frame 14Symbol 301 MovieClip
"fg"Frame 14Symbol 218 MovieClip
"hitmap"Frame 15Symbol 307 MovieClip
"boundaryL"Frame 15Symbol 184 MovieClip
"boundaryD"Frame 15Symbol 184 MovieClip
"boundaryU"Frame 15Symbol 184 MovieClip
"electrocity2"Frame 15Symbol 196 MovieClip
"electrocitySwitch2"Frame 15Symbol 227 MovieClip
"crate15"Frame 15Symbol 70 MovieClip
"fg"Frame 15Symbol 218 MovieClip
"boundaryR"Frame 16Symbol 184 MovieClip
"boundaryD"Frame 16Symbol 184 MovieClip
"boundaryU"Frame 16Symbol 184 MovieClip
"hitmap"Frame 16Symbol 313 MovieClip
"button6"Frame 16Symbol 149 MovieClip
"electrocitySwitch3"Frame 16Symbol 227 MovieClip
"electrocity3"Frame 16Symbol 196 MovieClip
"crate18"Frame 16Symbol 70 MovieClip
"crate16"Frame 16Symbol 70 MovieClip
"crate19"Frame 16Symbol 70 MovieClip
"crate17"Frame 16Symbol 70 MovieClip
"enemy4"Frame 16Symbol 124 MovieClip
"enemy3"Frame 16Symbol 223 MovieClip
"fg"Frame 16Symbol 218 MovieClip
"light"Frame 17Symbol 255 MovieClip
"boundaryL"Frame 17Symbol 184 MovieClip
"boundaryD"Frame 17Symbol 184 MovieClip
"boundaryU"Frame 17Symbol 184 MovieClip
"hitmap"Frame 17Symbol 319 MovieClip
"button7"Frame 17Symbol 149 MovieClip
"crate20"Frame 17Symbol 70 MovieClip
"crate22"Frame 17Symbol 70 MovieClip
"crate21"Frame 17Symbol 70 MovieClip
"enemy5"Frame 17Symbol 223 MovieClip
"fg"Frame 17Symbol 218 MovieClip
"light"Frame 18Symbol 255 MovieClip
"boundaryD"Frame 18Symbol 184 MovieClip
"boundaryU"Frame 18Symbol 184 MovieClip
"hitmap"Frame 18Symbol 325 MovieClip
"floater4"Frame 18Symbol 243 MovieClip
"floater5"Frame 18Symbol 244 MovieClip
"floater7"Frame 18Symbol 244 MovieClip
"floater6"Frame 18Symbol 243 MovieClip
"fg"Frame 18Symbol 218 MovieClip
"light"Frame 19Symbol 255 MovieClip
"boundaryR"Frame 19Symbol 184 MovieClip
"boundaryD"Frame 19Symbol 184 MovieClip
"hitmap"Frame 19Symbol 331 MovieClip
"crate23"Frame 19Symbol 70 MovieClip
"fg"Frame 19Symbol 218 MovieClip
"boundaryL"Frame 20Symbol 184 MovieClip
"boundaryD"Frame 20Symbol 184 MovieClip
"boundaryU"Frame 20Symbol 184 MovieClip
"hitmap"Frame 20Symbol 337 MovieClip
"fg"Frame 20Symbol 218 MovieClip
"crate24"Frame 20Symbol 70 MovieClip
"boundaryR"Frame 21Symbol 184 MovieClip
"boundaryD"Frame 21Symbol 184 MovieClip
"boundaryU"Frame 21Symbol 184 MovieClip
"hitmap"Frame 21Symbol 343 MovieClip
"crate25"Frame 21Symbol 70 MovieClip
"crate26"Frame 21Symbol 70 MovieClip
"boltA"Frame 21Symbol 269 MovieClip
"gunA1"Frame 21Symbol 273 MovieClip
"boltB"Frame 21Symbol 269 MovieClip
"gunB1"Frame 21Symbol 274 MovieClip
"buttonTri1"Frame 21Symbol 347 MovieClip
"buttonTri2"Frame 21Symbol 350 MovieClip
"buttonTri0"Frame 21Symbol 353 MovieClip
"fg"Frame 21Symbol 218 MovieClip
"light"Frame 22Symbol 255 MovieClip
"boundaryR"Frame 22Symbol 184 MovieClip
"boundaryD"Frame 22Symbol 184 MovieClip
"boundaryU"Frame 22Symbol 184 MovieClip
"boundaryL"Frame 22Symbol 184 MovieClip
"hitmap"Frame 22Symbol 359 MovieClip
"crate27"Frame 22Symbol 70 MovieClip
"crate29"Frame 22Symbol 70 MovieClip
"crate28"Frame 22Symbol 70 MovieClip
"enemy6"Frame 22Symbol 124 MovieClip
"fg"Frame 22Symbol 218 MovieClip
"light"Frame 23Symbol 255 MovieClip
"boundaryR"Frame 23Symbol 184 MovieClip
"boundaryD"Frame 23Symbol 184 MovieClip
"boundaryU"Frame 23Symbol 184 MovieClip
"boundaryL"Frame 23Symbol 184 MovieClip
"hitmap"Frame 23Symbol 365 MovieClip
"crate30"Frame 23Symbol 70 MovieClip
"crate31"Frame 23Symbol 70 MovieClip
"crate32"Frame 23Symbol 70 MovieClip
"fg"Frame 23Symbol 218 MovieClip
"light"Frame 24Symbol 255 MovieClip
"boundaryR"Frame 24Symbol 184 MovieClip
"boundaryD"Frame 24Symbol 184 MovieClip
"boundaryU"Frame 24Symbol 184 MovieClip
"boundaryL"Frame 24Symbol 184 MovieClip
"hitmap"Frame 24Symbol 371 MovieClip
"crate33"Frame 24Symbol 70 MovieClip
"fg"Frame 24Symbol 218 MovieClip
"boundaryD"Frame 25Symbol 184 MovieClip
"boundaryU"Frame 25Symbol 184 MovieClip
"boundaryL"Frame 25Symbol 184 MovieClip
"hitmap"Frame 25Symbol 377 MovieClip
"crate34"Frame 25Symbol 70 MovieClip
"crate35"Frame 25Symbol 70 MovieClip
"fg"Frame 25Symbol 218 MovieClip
"light"Frame 26Symbol 255 MovieClip
"trapZone"Frame 26Symbol 382 MovieClip
"boundaryR"Frame 26Symbol 184 MovieClip
"boundaryU"Frame 26Symbol 184 MovieClip
"hitmap"Frame 26Symbol 386 MovieClip
"button8"Frame 26Symbol 149 MovieClip
"trap"Frame 26Symbol 390 MovieClip
"buttonCombo0"Frame 26Symbol 391 MovieClip
"buttonCombo1"Frame 26Symbol 391 MovieClip
"buttonCombo2"Frame 26Symbol 391 MovieClip
"buttonCombo3"Frame 26Symbol 391 MovieClip
"fg"Frame 26Symbol 218 MovieClip
"light"Frame 27Symbol 255 MovieClip
"boundaryR"Frame 27Symbol 184 MovieClip
"boundaryU"Frame 27Symbol 184 MovieClip
"boundaryL"Frame 27Symbol 184 MovieClip
"hitmap"Frame 27Symbol 397 MovieClip
"button9"Frame 27Symbol 149 MovieClip
"electrocitySwitch4"Frame 27Symbol 227 MovieClip
"electrocity4"Frame 27Symbol 196 MovieClip
"crate36"Frame 27Symbol 70 MovieClip
"crate37"Frame 27Symbol 70 MovieClip
"crate38"Frame 27Symbol 70 MovieClip
"bomb2"Frame 27Symbol 407 MovieClip
"bomb1"Frame 27Symbol 407 MovieClip
"bomb0"Frame 27Symbol 407 MovieClip
"fg"Frame 27Symbol 218 MovieClip
"light"Frame 28Symbol 255 MovieClip
"boundaryR"Frame 28Symbol 184 MovieClip
"boundaryU"Frame 28Symbol 184 MovieClip
"boundaryL"Frame 28Symbol 184 MovieClip
"hitmap"Frame 28Symbol 413 MovieClip
"crate42"Frame 28Symbol 70 MovieClip
"crate41"Frame 28Symbol 70 MovieClip
"crate40"Frame 28Symbol 70 MovieClip
"crate39"Frame 28Symbol 70 MovieClip
"boltA"Frame 28Symbol 269 MovieClip
"gunA2"Frame 28Symbol 273 MovieClip
"boltB"Frame 28Symbol 269 MovieClip
"gunB2"Frame 28Symbol 274 MovieClip
"fg"Frame 28Symbol 218 MovieClip
"light"Frame 29Symbol 255 MovieClip
"boundaryR"Frame 29Symbol 184 MovieClip
"boundaryU"Frame 29Symbol 184 MovieClip
"boundaryL"Frame 29Symbol 184 MovieClip
"hitmap"Frame 29Symbol 419 MovieClip
"crate43"Frame 29Symbol 70 MovieClip
"crate44"Frame 29Symbol 70 MovieClip
"crate45"Frame 29Symbol 70 MovieClip
"electrocitySwitch5"Frame 29Symbol 227 MovieClip
"electrocity5"Frame 29Symbol 196 MovieClip
"enemy7"Frame 29Symbol 223 MovieClip
"buttonCountdown0"Frame 29Symbol 425 MovieClip
"buttonCountdown2"Frame 29Symbol 426 MovieClip
"buttonCountdown1"Frame 29Symbol 427 MovieClip
"fg"Frame 29Symbol 218 MovieClip
"boundaryU"Frame 30Symbol 184 MovieClip
"boundaryL"Frame 30Symbol 184 MovieClip
"boundaryR"Frame 30Symbol 184 MovieClip
"hitmap"Frame 30Symbol 431 MovieClip
"crate46"Frame 30Symbol 70 MovieClip
"crate48"Frame 30Symbol 70 MovieClip
"crate47"Frame 30Symbol 70 MovieClip
"crate49"Frame 30Symbol 70 MovieClip
"bomb3"Frame 30Symbol 407 MovieClip
"bomb5"Frame 30Symbol 407 MovieClip
"bomb4"Frame 30Symbol 407 MovieClip
"enemy8"Frame 30Symbol 124 MovieClip
"enemy9"Frame 30Symbol 223 MovieClip
"fg"Frame 30Symbol 218 MovieClip
"buttonMenu"Frame 31Symbol 167 Button
"buttonLink"Frame 31Symbol 439 Button
"fg"Frame 31Symbol 134 MovieClip
"buttonMenu"Frame 32Symbol 167 Button
"fg"Frame 32Symbol 134 MovieClip
"shuriken"Symbol 35 MovieClip Frame 1Symbol 13 MovieClip
"hitmap"Symbol 35 MovieClip Frame 1Symbol 15 MovieClip
"ninja"Symbol 35 MovieClip Frame 1Symbol 25 MovieClip
"ship"Symbol 37 MovieClip [player] Frame 1Symbol 35 MovieClip
"enemyHitmap"Symbol 121 MovieClip Frame 1Symbol 104 MovieClip
"fightZone"Symbol 121 MovieClip Frame 1Symbol 105 MovieClip
"enemyPulse"Symbol 121 MovieClip Frame 1Symbol 110 MovieClip
"enemyPulse"Symbol 121 MovieClip Frame 1Symbol 110 MovieClip
"enemyGuard"Symbol 121 MovieClip Frame 1Symbol 116 MovieClip
"enemyShip"Symbol 122 MovieClip Frame 1Symbol 121 MovieClip
"enemyGuard"Symbol 124 MovieClip Frame 1Symbol 122 MovieClip
"enemyGuard"Symbol 124 MovieClip Frame 120Symbol 122 MovieClip
"enemyGuard"Symbol 124 MovieClip Frame 151Symbol 122 MovieClip
"speaker"Symbol 134 MovieClip Frame 1Symbol 129 MovieClip
"door0"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"buttonResume"Symbol 216 MovieClip Frame 1Symbol 212 Button
"buttonQuit"Symbol 216 MovieClip Frame 1Symbol 215 Button
"pauseGame"Symbol 218 MovieClip Frame 1Symbol 205 MovieClip
"speaker"Symbol 218 MovieClip Frame 1Symbol 129 MovieClip
"pausedMenu"Symbol 218 MovieClip Frame 1Symbol 217 MovieClip
"door1"Symbol 222 MovieClip Frame 1Symbol 182 MovieClip
"enemyGuard"Symbol 223 MovieClip Frame 1Symbol 122 MovieClip
"enemyGuard"Symbol 223 MovieClip Frame 120Symbol 122 MovieClip
"enemyGuard"Symbol 223 MovieClip Frame 180Symbol 122 MovieClip
"door2"Symbol 239 MovieClip Frame 1Symbol 182 MovieClip
"door3"Symbol 259 MovieClip Frame 1Symbol 182 MovieClip
"door4"Symbol 259 MovieClip Frame 1Symbol 182 MovieClip
"door5"Symbol 265 MovieClip Frame 1Symbol 182 MovieClip
"bolt"Symbol 269 MovieClip Frame 2Symbol 267 MovieClip
"doorSpecial0"Symbol 293 MovieClip Frame 1Symbol 292 MovieClip
"door6"Symbol 313 MovieClip Frame 1Symbol 182 MovieClip
"door7"Symbol 319 MovieClip Frame 1Symbol 182 MovieClip
"doorSpecial1"Symbol 343 MovieClip Frame 1Symbol 292 MovieClip
"doorSpecial2"Symbol 386 MovieClip Frame 1Symbol 292 MovieClip
"door8"Symbol 386 MovieClip Frame 1Symbol 182 MovieClip
"doorTrap"Symbol 386 MovieClip Frame 1Symbol 385 MovieClip
"door9"Symbol 397 MovieClip Frame 1Symbol 182 MovieClip
"bomb"Symbol 404 MovieClip Frame 1Symbol 403 MovieClip
"hitmap"Symbol 407 MovieClip Frame 1Symbol 399 MovieClip
"bomb"Symbol 407 MovieClip Frame 1Symbol 404 MovieClip
"explosion"Symbol 407 MovieClip Frame 2Symbol 406 MovieClip
"doorSpecial3"Symbol 419 MovieClip Frame 1Symbol 292 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "loopA"
ExportAssets (56)Timeline Frame 1Symbol 5 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 6 as "particle"
ExportAssets (56)Timeline Frame 1Symbol 37 as "player"

Labels

"menu"Frame 4
"help"Frame 5
"1a"Frame 6
"1b"Frame 7
"1c"Frame 8
"1d"Frame 9
"1e"Frame 10
"2a"Frame 11
"2b"Frame 12
"2c"Frame 13
"2d"Frame 14
"2e"Frame 15
"3a"Frame 16
"3b"Frame 17
"3c"Frame 18
"3d"Frame 19
"3e"Frame 20
"4a"Frame 21
"4b"Frame 22
"4c"Frame 23
"4d"Frame 24
"4e"Frame 25
"5a"Frame 26
"5b"Frame 27
"5c"Frame 28
"5d"Frame 29
"5e"Frame 30
"gameWon"Frame 31
"credits"Frame 32
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Dynamic Text Variables

moneyTextSymbol 206 EditableText"<p align="left"><font face="Org_v01_21pt_st" size="21" color="#669900" letterSpacing="0.000000" kerning="1">$ 100000</font></p>"
cratesTextSymbol 207 EditableText"<p align="left"><font face="Org_v01_16pt_st" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1">1 / 50</font></p>"
moneyTextSymbol 435 EditableText"$ 100000"




https://swfchan.com/53/264011/info.shtml
Created: 24/4 -2026 03:32:36 Last modified: 24/4 -2026 03:32:36 Server time: 24/04 -2026 12:55:41