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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM92372425-30DC&rnd=92372425" width="1" height="1"></div>

armorgames ice-castle-blaster-1883.swf

This is the info page for
Flash #264063

(Click the ID number above for more basic data on this flash file.)


Text
WE HAVE ALL THE LATEST GAMES

1000+ GAMES REGULARLY UPDATED

BEST THINGS IN LIFE ARE FREE

WOULD YOU LIKE SOME PIZZA?

DID YOU KILL A MOB BOSS LATELY?

HAVE YOU DROPPED OFF THAT PASSENGER YET?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

I THINK YOUR TOAST IS BURNING!

WOULD YOU LIKE ONE OR TWO LUMPS OF SUGAR WITH THAT?

HOW MANY GAME DEVELOPERS DOES IT TAKE TO REPLACE A LIGHT BULB?

ARE YOU SEATED COMFORTABLY?

WOULD YOU LIKE US TO TURN UP THE MUSIC?

ENJOYING YOUR SICK LEAVE?

SLOW WORK DAY?  EHUM?

ARE YOU LONELY?  WE HAVE THE PERFECT MATCH

GETTING PAID FOR OVERTIME?

CATCH ME IF YOU CAN

ARE YOU STUDYING HARD FOR YOUR TEST TOMORROW?

IS THIS WHAT WE USE THE STUDYHALL NOWADAYS?

YOU GOT A NEW COMPUTER FOR THIS?

I BET YOUR WIFE IS AT HER PARENTS HOUSE

OOPSY DAISIES!

WOULD YOU LIKE SOMETHING TO DRINK WITH THAT PIZZA?

YOU HAVE SNAKES. YOU HAVE A PLANE.
AND THIS HAS NOTHING TO DO WITH IT.

GOT ANYTHING? YES WE'RE ALL OUT OF IDEAS.

CLEAN YOUR ROOM.  IT'S A JUNGLE HERE.

IT'S PRONOUNCED AS "ZHOOUKI".

ZOMBIES.  FRESH BRAINS DELIVERED HERE.

HAVE YOU DEFENDED STALINGRAD TODAY?

THE CUBICLE'S GETTING TO ME.  HOW 'BOUT YOU?

STICK IT TO THE MAN

I FEEL LIKE CHICKEN TONIGHT

YOU CAN BEAT THIS GAME.  I KNOW YOU CAN....

I THINK I HEAR THE ICE CREAM TRUCK

HAVE YOU HAD YOUR SUGAR FIX YET?

PARENTAL GUIDANCE NOT NEEDED HERE

BULLIES HAVE FEELINGS TOO!!!

WHO'S YOUR DADDY NOW?

YOU KNOW I STILL LOVE YOU.

WHO ARE YOU? WHERE AM I? WHAT YEAR IS IT NOW?

WHY ARE YOU USING MY COMPUTER?

LET'S GET THIS STRAIGHT: I'M REAL, YOU'RE ANIMATED!

HERE'S A LITTLE FACT.  YOU CAN'T SEE ME.

BEING A GAMER IS FINE.  JUST DON'T MISS YOUR MEETINGS.

INSOMNIA: THE CAPACITY TO PLAY MORE GAMES

YELLOW WALLS MAKE YOU GO INSANE

MORE SHOES MAKE FOR A HAPPY CO-WORKER

HOW ARE YOU DOING TODAY? YAH FEELIN' LUCKY?

HOW BIG IS YOUR BRAIN?  CAN YOU HANDLE THIS?

WHY DON'T YOU DRIVE TODAY?

SOMETHING ON YOUR MIND?

POLLY WANNA CRACKAH!

IT'S ABOUT TIME!

IT'S 5PM. DO YOU KNOW WHERE YOUR BRAIN IS?

IF YOU CAN'T BEAT 'EM, JOIN 'EM!

BIG BOYS DON'T CRY

100

FREEONLINEGAMES.COM

CLICK ANYWHERE TO PLAY THE GAME

THIS GAME IS EXCLUSIVE FOR FREEONLINEGAMES.COM

PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP

SUBMIT SCORE

SUBMIT SCORE

+3

+9

GAME OVER!

YOU HAVE RUN OUT
OF STONES!

PLAY MORE GAMES

BACK TO MAIN

BACK TO MAIN

ADD THIS GAME

YOU WERE DEFEATED!

You Win!

LEVEL

COMPLETE!

Select an upgrade:

+1

Start with one
more stone

Start with one
more stone

BOUNCIER
STONES

BOUNCIER
STONES

START WITH ONE
MORE GUARD

START WITH ONE
MORE GUARD

10

start

CREDITS

hiGh scores

Hold Mouse button to fire

YOU ARE PLAYING

POWER

00

X

5

F

O

0

L

E

V

POINTS

0000

GAME OVER

RETRY

OK

THIS GAME IS EXCLUSIVE TO

freeonlinegames.com

ActionScript [AS1/AS2]

Frame 1
var debug = false; var gameID = 233; var gameName = "ice_castle_blaster"; stop(); fscommand ("showmenu", "false"); prel.onEnterFrame = function () { prel.procent.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); prel.gotoAndStop(prel.procent.text); if (Number(prel.procent.text) > 99) { play(); delete this.onEnterFrame; } };
Frame 2
stop();
Frame 3
if (!okToPlay) { gotoAndStop (2); }
Frame 4
var globalScore = 0; var globalLevel = 1; var globalBullets = 0; var globalBounceLimit = 3; var startUp = new Boolean(); startUp = false; var highScore = new Boolean(); highScore = false; stop(); start_btn.onRelease = function () { black_mc.play(); startUp = true; }; hs_btn.onRelease = function () { black_mc.play(); highScore = true; }; fgfyw_btn.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=244&area=menu", "_blank"); }; foggy_btn.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=244&area=minilogo", "_blank"); };
Frame 23
stop(); bar_mc._xscale = 0; gameOver_mc._visible = false; complete_mc._visible = false; retry_btn.onRelease = function () { gotoAndStop ("blankScreen"); };
Frame 32
gotoAndStop ("gameScreen");
Frame 43
stop(); retry_btn.onRelease = function () { gotoAndStop ("titleScreen"); };
Frame 54
stop(); back_btn.onRelease = function () { gotoAndStop ("titleScreen"); };
Symbol 22 Button
on (release) { getURL ("http://www.freeonlinegames.com/?" + _root.gameName, "_blank"); }
Symbol 83 MovieClip Frame 1
stop(); var tagctr = (random(55) + 1); gotoAndStop(tagctr);
Symbol 84 MovieClip Frame 105
stop();
Symbol 90 MovieClip Frame 1
_root.earl223 = function (val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); };
Symbol 97 MovieClip Frame 1
stop();
Symbol 389 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 390 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 391 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 392 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Instance of Symbol 110 MovieClip "mcNotice" in Symbol 147 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 147 MovieClip Frame 180
stop(); if ((_url.indexOf("armorgames.com") >= 0) && (_url.indexOf("file:") == -1)) { _root.okToPlay = true; _root.play(); } else if (_root.debug) { _root.okToPlay = true; _root.play(); } else { _root.mcTaglines._visible = false; mcNotice._visible = true; }
Symbol 148 MovieClip Frame 72
stop(); var fogsound = new Sound(); fogsound.attachSound("fogaudio"); fogsound.start(0, 1);
Symbol 163 MovieClip Frame 1
stop();
Symbol 174 MovieClip [addStone] Frame 1
function moveUp() { thisClip._y = thisClip._y - 2; if (thisClip._y <= 0) { clearInterval(burst); removeMovieClip(thisClip); } } stop(); var burst = setInterval(moveUp, 20); var thisClip = this;
Symbol 176 MovieClip [addStone2] Frame 1
function moveUp() { thisClip._y = thisClip._y - 2; if (thisClip._y <= 0) { clearInterval(burst); removeMovieClip(thisClip); } } stop(); var burst = setInterval(moveUp, 20); var thisClip = this;
Symbol 191 MovieClip [castle1MC] Frame 1
function moveExt() { extMov = (thisMov = new mx.transitions.Tween(ext_mc, "_y", mx.transitions.easing.None.easeIn, ext_mc._y, ext_mc._y + ext_mc._height, speed, true)); extMov.onMotionChanged = function () { moving = true; ext = false; }; extMov.onMotionFinished = function () { moving = false; ext = false; unloadMovie (ext_mc); }; } function moveThis() { if (!moving) { checkNow(); thisClip._parent.crumbleSound.start(); thisMov = new mx.transitions.Tween(thisClip, "_y", mx.transitions.easing.None.easeIn, thisClip._y, thisClip._y + sinkDist, speed, true); } thisMov.onMotionChanged = function () { moving = true; }; thisMov.onMotionFinished = function () { if (!gateOpen) { initKnight(); kniInt = setInterval(initKnight, initRate); } if (thisClip._y >= limit) { clearInterval(kniInt); thisClip._parent.castleCount--; removeMovieClip(thisClip); thisMov = new mx.transitions.Tween(thisClip, "_y", mx.transitions.easing.None.easeIn, thisClip._y, thisClip._y + sinkDist, speed, true); } moving = false; hit = false; gateOpen = true; }; } function checkNow() { if (stones) { thisClip._parent.addStones(thisClip, false); thisClip._parent._parent.globalBullets = thisClip._parent._parent.globalBullets + 3; thisClip._parent._parent.bullet_txt.text = thisClip._parent._parent.globalBullets; stones = false; } trace("?"); if (ext) { gotoAndStop ("extDestroyed1"); } else { gotoAndStop ("destroyed1"); } } function initKnight() { if (!moving) { var _local1 = thisClip._parent.attachMovie("knightMC", "knight_mc" + kCount, thisClip._parent.getNextHighestDepth()); _local1._x = thisClip._x + KNIGHT_OFFSET_X; _local1._y = thisClip._y + KNIGHT_OFFSET_Y; kCount++; } } stop(); var KNIGHT_OFFSET_X = 45; var KNIGHT_OFFSET_Y = 15; var thisClip = this; var sinkDist = 38; var speed = 0.5; var moving = new Boolean(); var gateOpen = new Boolean(); var thisMov; var limit = this._parent.projectile.limit; var kniInt; var initRate = 7500; var kCount = this._parent.knightCount; var maxPan = 0; var thisName = "castle"; var hit = new Boolean(); hit = false; var smoke; moving = false; gateOpen = false; thisClip = this; var stones; var ext;
Symbol 203 MovieClip [castle2MC] Frame 1
function moveExt() { extMov = (thisMov = new mx.transitions.Tween(ext_mc, "_y", mx.transitions.easing.None.easeIn, ext_mc._y, ext_mc._y + ext_mc._height, speed, true)); extMov.onMotionChanged = function () { moving = true; ext = false; }; extMov.onMotionFinished = function () { moving = false; ext = false; unloadMovie (ext_mc); }; } function moveThis() { if (!moving) { thisClip._parent.crumbleSound.start(); checkNow(); thisMov = new mx.transitions.Tween(thisClip, "_y", mx.transitions.easing.None.easeIn, thisClip._y, thisClip._y + sinkDist, speed, true); } thisMov.onMotionChanged = function () { moving = true; }; thisMov.onMotionFinished = function () { if (thisClip._y >= limit) { thisClip._parent.castleCount--; removeMovieClip(thisClip); } moving = false; hit = false; }; } function checkNow() { if (stones) { thisClip._parent.addStones(thisClip, false); thisClip._parent._parent.globalBullets = thisClip._parent._parent.globalBullets + 3; thisClip._parent._parent.bullet_txt.text = thisClip._parent._parent.globalBullets; stones = false; } if (ext && (thisClip._currentFrame != 6)) { gotoAndStop ("extDestroyed1"); } else if (ext) { gotoAndStop ("extDestroyed2"); } else if ((thisClip._currentFrame != 8) && (thisClip._currentFrame != 9)) { gotoAndStop ("Destroyed1"); } else { gotoAndStop ("Destroyed2"); } } stop(); var thisClip = this; var sinkDist = 37; var speed = 0.5; var moving = new Boolean(); var thisMov; var extMov; var limit = this._parent.projectile.limit; var thisName = "castle"; var hit = new Boolean(); var smoke; var stones; var ext; hit = false; moving = false;
Symbol 213 MovieClip [castle3MC] Frame 1
function moveExt() { extMov = (thisMov = new mx.transitions.Tween(ext_mc, "_y", mx.transitions.easing.None.easeIn, ext_mc._y, ext_mc._y + ext_mc._height, speed, true)); extMov.onMotionChanged = function () { moving = true; ext = false; }; extMov.onMotionFinished = function () { moving = false; ext = false; unloadMovie (ext_mc); }; } function moveThis() { if (!moving) { checkNow(); thisClip._parent.crumbleSound.start(); thisMov = new mx.transitions.Tween(thisClip, "_y", mx.transitions.easing.None.easeIn, thisClip._y, thisClip._y + sinkDist, speed, true); } thisMov.onMotionChanged = function () { moving = true; }; thisMov.onMotionFinished = function () { if (thisClip._y >= limit) { thisClip._parent.castleCount--; removeMovieClip(thisClip); } moving = false; hit = false; }; } function checkNow() { if (stones) { thisClip._parent.addStones(thisClip, true); thisClip._parent._parent.globalBullets = thisClip._parent._parent.globalBullets + 9; thisClip._parent._parent.bullet_txt.text = thisClip._parent._parent.globalBullets; stones = false; } if (ext && (thisClip._currentFrame == 3)) { gotoAndStop ("ext1Destroyed"); } else if ((ext && (thisClip._currentFrame == 5)) || (ext && (thisClip._currentFrame == 6))) { gotoAndStop ("ext2Destroyed"); } else { gotoAndStop ("destroyed"); } } stop(); var thisClip = this; var sinkDist = 30.8; var speed = 0.5; var moving = new Boolean(); var thisMov; var limit = this._parent.projectile.limit; var thisName = "castle"; var smoke; moving = false; var hit = new Boolean(); hit = false; var stones; var ext;
Symbol 217 MovieClip [castle4MC] Frame 1
function moveThis() { if (!moving) { checkNow(); thisClip._parent.crumbleSound.start(); thisMov = new mx.transitions.Tween(thisClip, "_y", mx.transitions.easing.None.easeIn, thisClip._y, thisClip._y + sinkDist, speed, true); } thisMov.onMotionChanged = function () { moving = true; }; thisMov.onMotionFinished = function () { if (thisClip._y >= limit) { thisClip._parent.castleCount--; removeMovieClip(thisClip); } moving = false; hit = false; }; } function checkNow() { if (stones) { thisClip._parent.addStones(thisClip, false); thisClip._parent._parent.globalBullets = thisClip._parent._parent.globalBullets + 3; thisClip._parent._parent.bullet_txt.text = thisClip._parent._parent.globalBullets; stones = false; } gotoAndStop ("destroyed"); } stop(); var thisClip = this; var sinkDist = 77; var speed = 0.5; var moving = new Boolean(); var thisMov; var limit = this._parent.projectile.limit; var thisName = "castle"; var smoke; moving = false; var hit = new Boolean(); hit = false; var stones; var ext;
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 5
stop();
Symbol 238 MovieClip [gameOverMC] Frame 1
back2main_btn.onRelease = function () { _root.gotoAndStop("titleScreen"); }; playmore_btn.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); };
Symbol 254 MovieClip [guardMC] Frame 1
stop(); var thisName = "guard";
Symbol 254 MovieClip [guardMC] Frame 5
stop();
Symbol 254 MovieClip [guardMC] Frame 20
gotoAndStop ("guard");
Symbol 254 MovieClip [guardMC] Frame 21
var thisName = "deadGuard";
Symbol 254 MovieClip [guardMC] Frame 35
removeMovieClip(this);
Symbol 269 MovieClip [hitAnimMC] Frame 23
removeMovieClip(this);
Symbol 285 MovieClip [knightMC] Frame 1
function moveMe() { moving = true; thisClip._x = thisClip._x - moveSpeed; if ((thisClip._x <= 0) || (thisClip._y >= 275)) { removeMe(); } hitTestGuard(); } function moveCall() { trace("move me again"); gotoAndStop ("walk2"); moveInt = setInterval(moveMe, 30); } function hitTestGuard() { for (var _local1 in holder) { if (typeof(holder[_local1]) == "movieclip") { if (thisClip.hitTest(holder[_local1]) && (holder[_local1].thisName == "guard")) { thisClip._parent.startBattle(holder[_local1], thisClip); moving = false; clearInterval(moveInt); } else if (((holder[_local1] != thisClip) && (thisClip.hitTest(holder[_local1]))) && (holder[_local1].thisName == "knight")) { thisClip._x = thisClip._x + 2.5; gotoAndStop ("guard"); moving = false; clearInterval(moveInt); } else if (thisClip.hitTest(thisClip._parent.surrender_mc)) { clearInterval(moveInt); thisClip._parent.surrender_mc.gotoAndStop(2); thisClip._parent.gameOver(true); trace(thisClip._parent.gameOver); } } } } function removeMe() { clearInterval(moveInt); clearInterval(remInt); } stop(); var thisClip = this; var holder = this._parent; var moveSpeed = thisClip._parent.kMoveSpd; var moveInt = setInterval(moveMe, 30); var remInt; var gameMC = this._parent; var thisName = "knight"; var moving = new Boolean(); var fighting = new Boolean(); fighting = false;
Symbol 285 MovieClip [knightMC] Frame 19
gotoAndStop ("guard");
Symbol 285 MovieClip [knightMC] Frame 20
var thisName = "dead"; removeMe();
Symbol 285 MovieClip [knightMC] Frame 40
removeMovieClip(this);
Symbol 309 MovieClip [levelCompleteMC] Frame 1
function basic() { fade_mc.gotoAndStop(1); fade.play(); thisClip._visible = false; } stop(); var fade = this._parent.black_mc; var thisClip = this; stone_btn.onRelease = function () { basic(); thisClip._parent.game_mc.bulletCount = thisClip._parent.game_mc.bulletCount + 1; }; bounce_btn.onRelease = function () { basic(); thisClip._parent.globalBounceLimit = thisClip._parent.globalBounceLimit + 2; }; guard_btn.onRelease = function () { basic(); thisClip._parent.game_mc.initGuard(thisClip._parent.game_mc.gClip + 20); };
Symbol 312 MovieClip [pointBurst] Frame 30
removeMovieClip(this);
Symbol 321 MovieClip [projectileMC] Frame 1
stop();
Symbol 321 MovieClip [projectileMC] Frame 12
this._parent.projectile.charging = false; this._parent.initProjectile(); removeMovieClip(this);
Symbol 324 MovieClip [smokeTrailMC] Frame 20
removeMovieClip(this);
Symbol 329 MovieClip [treeMC] Frame 1
stop(); var thisName = "tree"; this._parent.castleCount--;
Symbol 341 MovieClip Frame 15
stop();
Symbol 341 MovieClip Frame 35
if (this._parent.startUp) { this._parent.gotoAndStop("gameScreen"); this._parent.startUp = false; } else if (this._parent.highScore) { this._parent.gotoAndStop("highScoreScreen"); this._parent.highScore = false; } else { this._parent.game_mc.setLevel(); } gotoAndPlay (1);
Symbol 344 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 3
stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
stop();
Symbol 361 MovieClip Frame 1
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function initProjectile() { var _local1 = attachMovie("projectileMC", "projectile_mc", 150); _local1._x = 100; _local1._y = 245; _local1._visible = false; } function chargePower() { thisClip._parent.bar_mc._xscale = thisClip._parent.bar_mc._xscale + 2; projectile.power = thisClip._parent.bar_mc._xscale; if (projectile.power >= 100) { thisClip._parent.globalBullets--; thisClip._parent.bullet_txt.text = thisClip._parent.globalBullets; clearInterval(interval.charge); Mouse.removeListener(mouseListener); chargeSound.stop(); fireSound.start(); catapult_mc.play(); projectile_mc._visible = true; turn(checkAngle()); } } function checkAngle() { var _local2 = _xmouse - projectile.origin._x; var _local3 = _ymouse - projectile.origin._y; var _local4 = Math.atan(_local3 / _local2); var _local1 = (_local4 * 180) / Math.PI; if (_local2 < 0) { _local1 = _local1 - 180; } if ((_local1 >= -75) && (_local1 <= 75)) { projectile.origin._rotation = _local1; return(_local1); } if ((_local1 < -75) && (_local1 > -180)) { return(-75); } if ((_local1 > 75) || (_local1 < -180)) { return(75); } } function turn(degrees) { radians = (degrees / 180) * Math.PI; var _local2 = Math.cos(radians); var _local1 = Math.sin(radians); _local2 = _local2 * (projectile.power / 5); _local1 = _local1 * (projectile.power / 5); projectile.dx = _local2; projectile.dy = _local1; projectile.degrees = degrees; interval.shot = setInterval(moveProjectile, interval.speed); } function moveProjectile() { projectile_mc._x = projectile_mc._x + projectile.dx; projectile_mc._y = projectile_mc._y + projectile.dy; projectile.dy = projectile.dy + projectile.gravity; if (projectile.dy >= 0) { projectile.rising = false; } else { projectile.rising = true; } if (projectile_mc._x <= 0) { ballStop(); } if (projectile_mc._x >= myPoint.x) { panScreen(); } hitTestModule(); } function panScreen() { if (thisClip._x >= maxPan) { thisClip._x = thisClip._x - projectile.dx; } else if (projectile_mc._x >= ballLimit) { ballStop(); } } function panBack() { if (thisClip._x < (panSpeed * -1)) { thisClip._x = thisClip._x + panSpeed; } else { trace("Castles Left: " + castleCount); Mouse.addListener(mouseListener); crossHair_mc._visible = true; if ((thisClip._parent.globalBullets <= 0) && (castleCount > 0)) { gameOver(false); } if ((castleCount <= 0) && (thisClip._parent.globalLevel >= 5)) { youWin(); } else if (castleCount <= 0) { showUpgrades(); } thisClip._x = 0; clearInterval(interval.panBack); } } function showUpgrades() { winSound.start(); cleanUp(); thisClip._parent.globalLevel++; Mouse.removeListener(mouseListener); crossHair_mc._visible = false; castleCount = 0; thisClip._parent.complete_mc._visible = true; thisClip._parent.complete_mc.fade_mc.play(); } function smokeTrail() { var _local1 = attachMovie("smokeTrailMC", "smokeTrail_mc", getNextHighestDepth()); _local1._x = projectile_mc._x; _local1._y = projectile_mc._y; } function hitTestModule() { if ((projectile.power < 1) && (projectile_mc._y >= projectile.limit)) { clearInterval(interval.shot); groundSound.start(); projectile_mc._y = projectile.limit; ballStop(); } else if (projectile_mc._y >= projectile.limit) { clearInterval(interval.shot); projectile.power = projectile.power * groundBounceRate; if ((projectile.degrees <= -270) && (projectile.degrees >= -180)) { turn(projectile.degrees * -1); } else if (projectile.degrees > 0) { turn(projectile.degrees * -1); } else { turn(projectile.degrees); } } if (bounceCount < thisClip._parent.globalBounceLimit) { for (var _local1 in thisClip) { if (typeof(thisClip[_local1]) == "movieclip") { if (projectile_mc.hitTest(thisClip[_local1].hit_mc) && (thisClip[_local1].thisName == "tree")) { if (projectile.dx >= 5) { projectile.dx = projectile.dx - 5; projectile.dy = projectile.dy + 1; } else if (projectile.dx <= -5) { projectile.dx = projectile.dx + 5; projectile.dy = projectile.dy + 1; } else { projectile.power = 0; } } else if (((((((projectile_mc.hitTest(thisClip[_local1]) && (thisClip[_local1] != _level0.game_mc)) && (thisClip[_local1] != projectile_mc)) && (thisClip[_local1] != crossHair_mc)) && (thisClip[_local1].thisName != "knight")) && (thisClip[_local1].thisName != "guard")) && (thisClip[_local1].thisName != "dead")) && (thisClip[_local1].moving == false)) { projectile.power = projectile.power * castleBounceRate; hitSound.start(); clearInterval(interval.shot); attachHit(projectile_mc._x, projectile_mc._y); checkCombo(); bounceCount++; if ((thisClip[_local1].ext == true) && (projectile_mc._y < thisClip[_local1]._y)) { thisClip[_local1].moveExt(); turn(projectile.degrees); return(0); } if (projectile_mc._x < thisClip[_local1]._x) { projectile_mc._x = thisClip[_local1]._x - 6; turn(projectile.degrees + 180); } else if (projectile_mc._x > (thisClip[_local1]._x + thisClip[_local1]._width)) { projectile_mc._x = (thisClip[_local1]._x + thisClip[_local1]._width) + 6; turn(projectile.degrees + 180); } else if (projectile_mc._y < thisClip[_local1]._y) { projectile_mc._y = thisClip[_local1]._y - 6; turn(projectile.degrees); } else { turn(projectile.degrees + 180); } thisClip[_local1].moveThis(); } else if (projectile_mc.hitTest(thisClip[_local1]) && (thisClip[_local1].thisName == "knight")) { if (thisClip[_local1].fighting == true) { clearInterval(interval.guard); clearInterval(interval.knight); } dieSound.start(); thisClip[_local1].gotoAndPlay("dead"); setScore(10); } else if (((projectile_mc.hitTest(thisClip[_local1]) && (thisClip[_local1].moving == true)) && (thisClip[_local1].thisName != "knight")) && (thisClip[_local1].thisName != "dead")) { clearInterval(interval.shot); turn(projectile.degrees); } } } } else { projectile.power = 0; ballStop(); } } function checkCombo() { if (!projectile.firstHit) { projectile.firstHit = true; setScore(10); } else if (projectile.firstHit && (!projectile.secondHit)) { projectile.secondHit = true; setScore(20); } else if (projectile.secondHit) { setScore(30); } } function ballStop() { bounceCount = 0; catapult_mc.gotoAndStop(1); clearInterval(interval.shot); projectile.sameBall = false; projectile.firstHit = false; projectile.secondHit = false; interval.panBack = setInterval(panBack, interval.speed); removeMovieClip(projectile_mc); initProjectile(); projectile.charging = false; thisClip._parent.bar_mc._xscale = 0; } function initGuard(xPos) { var _local1 = attachMovie("guardMC", "guard_mc" + guardCount, 50 + guardCount); _local1._x = xPos; _local1._y = 272; guardCount++; gClip = _local1._x; } function startBattle(guard, knight) { if (!battleStarted) { guard.gotoAndStop("guard"); knight.gotoAndStop("guard"); interval.guard = setInterval(guardAttack, randRange(500, 750), knight, guard); interval.knight = setInterval(knightAttack, randRange(1000, 1500), guard, knight); knight.fighting = true; battleStarted = true; } } function guardAttack(enemy, guardClip) { guardClip.gotoAndPlay("attack"); guardSound.start(); hit2Sound.start(); enemy.hBar_mc.greenBar_mc._xscale = enemy.hBar_mc.greenBar_mc._xscale - attackDamage; var _local3 = "knight_mc"; if (enemy.hBar_mc.greenBar_mc._xscale <= 0) { knightKilled++; for (var _local1 in thisClip) { if (typeof(thisClip[_local1]) == "movieclip") { if ((thisClip[_local1].thisName == "knight") && (thisClip[_local1].moving == false)) { thisClip[_local1].moveCall(); } } } clearInterval(interval.guard); clearInterval(interval.knight); battleStarted = false; enemy.thisName = "dead"; enemy.gotoAndPlay("dead"); die2Sound.start(); } } function knightAttack(foe, knightClip) { knightClip.gotoAndPlay("attack"); knightSound.start(); hit3Sound.start(); foe.hBar_mc.greenBar_mc._xscale = foe.hBar_mc.greenBar_mc._xscale - attackDamage; if (foe.hBar_mc.greenBar_mc._xscale <= 0) { clearInterval(interval.guard); clearInterval(interval.knight); battleStarted = false; knightClip.gotoAndStop("walk"); foe.gotoAndPlay("dead"); die2Sound.start(); } } function gameOver(stone) { loseSound.start(); clearInternalInt(); Mouse.removeListener(mouseListener); clearInterval(interval.moveProjectile); clearInterval(interval.shot); clearInterval(interval.charge); clearInterval(interval.panBack); clearInterval(interval.guard); clearInterval(interval.knight); if (!stone) { thisClip._parent.gameOver_mc._visible = true; thisClip._parent.gameOver_mc.gotoAndStop("stone"); thisClip._parent.gameOver_mc.fade_mc.play(); } else { thisClip._parent.gameOver_mc._visible = true; thisClip._parent.gameOver_mc.gotoAndStop("surrender"); thisClip._parent.gameOver_mc.fade_mc.play(); } } function youWin() { cleanUp(); winSound.start(); thisClip._parent.gameOver_mc._visible = true; thisClip._parent.gameOver_mc.gotoAndStop("win"); thisClip._parent.gameOver_mc.fade_mc.play(); } function cleanUp() { clearInternalInt(); Mouse.removeListener(mouseListener); clearInterval(interval.moveProjectile); clearInterval(interval.shot); clearInterval(interval.charge); clearInterval(interval.panBack); clearInterval(interval.guard); clearInterval(interval.knight); } function clearInternalInt() { for (var _local1 in thisClip) { if (typeof(thisClip[_local1]) == "movieclip") { clearInterval(thisClip[_local1].kniInt); clearInterval(thisClip[_local1].moveInt); if (thisClip[_local1].thisName == "knight") { removeMovieClip(thisClip[_local1]); } if (thisClip[_local1].thisName == "guard") { thisClip[_local1].gotoAndStop("alive"); } } } } function addStones(clip, plus) { if (!plus) { var _local2 = attachMovie("addStone", "addStone_mc", getNextHighestDepth()); _local2._y = clip._y - 20; _local2._x = clip._x + (clip._width / 2); } else { var _local2 = attachMovie("addStone2", "addStone_mc", getNextHighestDepth()); _local2._y = clip._y - 20; _local2._x = clip._x + (clip._width / 2); } } function setScore(points) { var _local1 = attachMovie("pointBurst", "pointBurst_mc", getNextHighestDepth()); _local1._x = projectile_mc._x - 5; _local1._y = projectile_mc._y - 5; _local1.burst_mc.burst_txt.text = points; thisClip._parent.globalScore = thisClip._parent.globalScore + points; thisClip._parent.score_txt.text = thisClip._parent.globalScore; } function checkLevel(level) { switch (level) { case 1 : attachCastle("castle2MC", "c1_mc", 306, 235, "flag", false, false); attachCastle("castle3MC", "c2_mc", 362, 250, "whole", false, false); attachCastle("castle2MC", "c3_mc", 468, 185, "stones", false, true); attachCastle("castle1MC", "c4_mc", 525, 219, "flagGuard", false, false); attachCastle("castle2MC", "c5_mc", 596, 185, "stones", false, true); attachCastle("castle3MC", "c6_mc", 654, 250, "whole", false, false); attachCastle("castle2MC", "c7_mc", 760, 235, "flag", false, false); break; case 2 : attachCastle("castle2MC", "c1_mc", 293, 185, "ext", true, false); attachCastle("castle1MC", "c2_mc", 350, 219, "ext", true, false); attachCastle("castle2MC", "c3_mc", 421, 185, "ext", true, false); attachCastle("castle3MC", "c4_mc", 478, 218, "ext1", true, false); attachCastle("castle2MC", "c5_mc", 584, 185, "ext", true, false); attachCastle("castle2MC", "c6_mc", 702, 185, "guardFlag", false, false); attachCastle("castle3MC", "c7_mc", 759, 218, "stones", false, true); attachCastle("castle2MC", "c8_mc", 865, 185, "guardFlag", false, false); break; case 3 : attachCastle("castle2MC", "c1_mc", 356, 205, "ext", true, false); attachCastle("castle4MC", "c2_mc", 413, 252, "stones", false, true); attachCastle("castle2MC", "c3_mc", 469, 195, "whole", false, false); attachCastle("castle3MC", "c4_mc", 526, 252, "ext2", true, false); attachCastle("castle2MC", "c5_mc", 631, 185, "ext", true, false); attachCastle("castle1MC", "c6_mc", 688, 219, "ext", true, false); attachCastle("castle2MC", "c7_mc", 759, 195, "ext", true, false); attachCastle("castle3MC", "c9_mc", 816, 252, "ext2", true, false); attachCastle("castle2MC", "c10_mc", 922, 205, "whole", false, false); break; case 4 : attachCastle("treeMC", "c1_mc", 225, 150); attachCastle("castle2MC", "c2_mc", 435, 185, "stones", false, true); attachCastle("castle3MC", "c3_mc", 492, 250, "ext2Guards", true, false); attachCastle("castle2MC", "c4_mc", 598, 185, "ext", true, false); attachCastle("castle1MC", "c5_mc", 655, 219, "stones", false, true); attachCastle("castle2MC", "c6_mc", 726, 185, "ext", true, false); attachCastle("castle3MC", "c7_mc", 783, 250, "ext2Guards", true, false); attachCastle("castle2MC", "c8_mc", 888, 185, "stones", false, true); break; case 5 : attachCastle("castle2MC", "c1_mc", 357, 185, "flag", false, false); attachCastle("castle4MC", "c2_mc", 415, 220, "stones", false, true); attachCastle("castle2MC", "c3_mc", 472, 185, "ext", true, false); attachCastle("castle1MC", "c4_mc", 529, 219, "stones", false, true); attachCastle("castle2MC", "c5_mc", 600, 185, "ext", true, false); attachCastle("castle4MC", "c6_mc", 657, 220, "stones", false, true); attachCastle("castle2MC", "c7_mc", 713, 185, "flag", false, false); attachCastle("treeMC", "c8_mc", 780, 150); attachCastle("castle2MC", "c9_mc", 908, 185, "whole", false, false); attachCastle("castle1MC", "c10_mc", 966, 219, "whole", false, false); attachCastle("castle2MC", "c11_mc", 1037, 185, "whole", false, false); } } function attachSmoke(clip) { var _local2 = clip._x + (clip._width / 2); var _local1 = attachMovie("groundSmokeMC", "groundSmoke_mc" + smokeCount, getNextHighestDepth()); _local1._x = _local2; _local1._y = 270; smokeCount++; return(_local1); } function attachHit(xPos, yPos) { hitAnim = attachMovie("hitAnimMC", "hitAnim_mc", getNextHighestDepth()); hitAnim._x = xPos; hitAnim._y = yPos; } function attachCastle(libName, newName, xPos, yPos, frame, ex, ammo) { var _local1 = attachMovie(libName, newName, castleCount, {ext:ex, stones:ammo}); _local1._x = xPos; _local1._y = yPos; _local1.gotoAndStop(frame); castleCount++; } function setLevel() { introSound.start(); if (thisClip._parent.globalLevel >= 5) { bg_mc.gotoAndStop("night"); } else { bg_mc.gotoAndStop("day"); } initialPan(); checkLevel(thisClip._parent.globalLevel); thisClip._parent.globalBullets = bulletCount; thisClip._parent.bullet_txt.text = thisClip._parent.globalBullets; thisClip._parent.level_txt.text = thisClip._parent.globalLevel; } function initialPan() { thisClip._x = maxPan; interval.initPan = setInterval(startPan, interval.initPanCount); } function startPan() { clearInterval(interval.initPan); interval.panBack = setInterval(panBack, interval.speed); } function setGround() { var _local1 = attachMovie("groundMC", "ground1_mc", 100); _local1._x = 0; _local1._y = projectile.limit; } stop(); var thisClip = this; var interval = new Object(); var projectile = new Object(); var mouseListener = new Object(); var panSpeed = 10; var knightCount = 0; var guardCount = 1; var attackDamage = 10; var castleCount = 0; var maxPan = (((this._width - Stage.width) - 20) * -1); var ballLimit = this._width; var kMoveSpd = 1; var smokeCount = 0; var bulletCount = 10; var gClip; var bounceCount = 0; var groundBounceRate = 0.44; var castleBounceRate = 0.6; var guardStartPos = 133; var battleStarted = new Boolean(); battleStarted = false; var myPoint = new Object(); myPoint.x = 300; thisClip.globalToLocal(myPoint); projectile.origin = crossHair_mc; projectile.degrees = 0; projectile.charge = 0; projectile.fall = false; projectile.dx = 0; projectile.dy = 0; projectile.gravity = 0.25; projectile.power = 0; projectile.distCovered; projectile.initialDist = projectile_mc._x; projectile.dist = 10; projectile.offSet = 6; projectile.hit = false; projectile.charging = false; projectile.txt = thisClip._parent.power_txt.text; projectile.rising = false; projectile.firstHit = false; projectile.limit = 295; projectile.sameBall = false; projectile.firstHit = false; projectile.secondHit = false; projectile.thirdHit = false; interval.moveProjectile; interval.shot; interval.charge; interval.panBack; interval.guard; interval.knight; interval.initPan; interval.speed = 15; interval.initPanCount = 2000; var introSound = new Sound(); introSound.attachSound("introSound"); var loseSound = new Sound(); loseSound.attachSound("loseSound"); var winSound = new Sound(); winSound.attachSound("winSound"); var chargeSound = new Sound(); chargeSound.attachSound("chargeSound"); var fireSound = new Sound(); fireSound.attachSound("fireSound"); var hitSound = new Sound(); hitSound.attachSound("hitSound"); var hit2Sound = new Sound(); hit2Sound.attachSound("hit2Sound"); var hit3Sound = new Sound(); hit3Sound.attachSound("hit3Sound"); var guardSound = new Sound(); guardSound.attachSound("guardSound"); var knightSound = new Sound(); knightSound.attachSound("knightSound"); var dieSound = new Sound(); dieSound.attachSound("dieSound"); var die2Sound = new Sound(); die2Sound.attachSound("die2Sound"); var groundSound = new Sound(); groundSound.attachSound("groundSound"); mouseListener.onMouseMove = function () { projectile.origin.cross_mc._rotation = projectile.origin._rotation * -1; checkAngle(); }; mouseListener.onMouseDown = function () { if ((!projectile.charging) && (thisClip._parent.globalBullets > 0)) { interval.charge = setInterval(chargePower, interval.speed); projectile.charging = true; chargeSound.start(); chargeSound.onSoundComplete = function () { chargeSound.start(); }; } }; mouseListener.onMouseUp = function () { if (projectile.charging && (thisClip._parent.globalBullets > 0)) { clearInterval(interval.charge); Mouse.removeListener(mouseListener); chargeSound.stop(); fireSound.start(); catapult_mc.play(); projectile_mc._visible = true; turn(checkAngle()); thisClip._parent.globalBullets--; thisClip._parent.bullet_txt.text = thisClip._parent.globalBullets; projectile.sameBall = true; } }; thisClip._parent.globalScore = 0; initGuard(guardStartPos); initProjectile(); setLevel(); setGround();

Library Items

Symbol 1 Sound [hitSound]Used by:163 386
Symbol 2 Sound [hit3Sound]Used by:163
Symbol 3 Sound [hit2Sound]Used by:163
Symbol 4 Sound [die2Sound]Used by:163
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:18
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:7 8Used by:18
Symbol 10 GraphicUsed by:17
Symbol 11 GraphicUsed by:17
Symbol 12 GraphicUsed by:17
Symbol 13 ShapeTweeningUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:10 11 12 13 14 15 16Used by:18
Symbol 18 MovieClipUses:6 9 17Used by:Timeline
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:344  Timeline
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:21Used by:Timeline
Symbol 23 FontUsed by:24 26 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 95 164
Symbol 24 TextUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:84
Symbol 26 TextUses:23Used by:27
Symbol 27 MovieClipUses:26Used by:84
Symbol 28 EditableTextUses:23Used by:83
Symbol 29 EditableTextUses:23Used by:83
Symbol 30 EditableTextUses:23Used by:83
Symbol 31 EditableTextUses:23Used by:83
Symbol 32 EditableTextUses:23Used by:83
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Symbol 34 EditableTextUses:23Used by:83
Symbol 35 EditableTextUses:23Used by:83
Symbol 36 EditableTextUses:23Used by:83
Symbol 37 EditableTextUses:23Used by:83
Symbol 38 EditableTextUses:23Used by:83
Symbol 39 EditableTextUses:23Used by:83
Symbol 40 EditableTextUses:23Used by:83
Symbol 41 EditableTextUses:23Used by:83
Symbol 42 EditableTextUses:23Used by:83
Symbol 43 EditableTextUses:23Used by:83
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Symbol 54 EditableTextUses:23Used by:83
Symbol 55 EditableTextUses:23Used by:83
Symbol 56 EditableTextUses:23Used by:83
Symbol 57 EditableTextUses:23Used by:83
Symbol 58 EditableTextUses:23Used by:83
Symbol 59 EditableTextUses:23Used by:83
Symbol 60 EditableTextUses:23Used by:83
Symbol 61 EditableTextUses:23Used by:83
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Symbol 64 EditableTextUses:23Used by:83
Symbol 65 EditableTextUses:23Used by:83
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Symbol 70 EditableTextUses:23Used by:83
Symbol 71 EditableTextUses:23Used by:83
Symbol 72 EditableTextUses:23Used by:83
Symbol 73 EditableTextUses:23Used by:83
Symbol 74 EditableTextUses:23Used by:83
Symbol 75 EditableTextUses:23Used by:83
Symbol 76 EditableTextUses:23Used by:83
Symbol 77 EditableTextUses:23Used by:83
Symbol 78 EditableTextUses:23Used by:83
Symbol 79 EditableTextUses:23Used by:83
Symbol 80 EditableTextUses:23Used by:83
Symbol 81 EditableTextUses:23Used by:83
Symbol 82 EditableTextUses:23Used by:83
Symbol 83 MovieClipUses:28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82Used by:84
Symbol 84 MovieClipUses:25 27 83Used by:85
Symbol 85 MovieClipUses:84Used by:Timeline
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:148  Timeline
Symbol 88 GraphicUsed by:97
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:97
Symbol 91 GraphicUsed by:97
Symbol 92 FontUsed by:93
Symbol 93 EditableTextUses:92Used by:97
Symbol 94 ShapeTweeningUsed by:97
Symbol 95 TextUses:23Used by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:88 90 91 93 94 95 96Used by:Timeline
Symbol 389 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 390 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 391 MovieClip [__Packages.mx.transitions.Tween]
Symbol 392 MovieClip [__Packages.mx.transitions.easing.None]
Symbol 98 GraphicUsed by:148
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:148
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:147 148
Symbol 103 GraphicUsed by:148
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:147
Symbol 106 FontUsed by:107
Symbol 107 TextUses:106Used by:110
Symbol 108 FontUsed by:109
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Symbol 110 MovieClipUses:107 109Used by:147
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:147
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Symbol 114 GraphicUses:113Used by:147
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:147
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:147
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:147
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:147
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:147
Symbol 125 BitmapUsed by:126
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Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:147
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:147
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:147
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:147
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:147
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:147
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Symbol 140 GraphicUses:139Used by:147
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:147
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:147
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClipUses:105 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 140 142 144 146 102Used by:148
Symbol 148 MovieClipUses:87 98 100 102 103 147Used by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 Sound [fogaudio]Used by:163
Symbol 151 Sound [shutdown]Used by:163
Symbol 152 Sound [bgSound]Used by:163
Symbol 153 Sound [introSound]Used by:163
Symbol 154 Sound [loseSound]Used by:163
Symbol 155 Sound [winSound]Used by:163
Symbol 156 Sound [chargeSound]Used by:163
Symbol 157 Sound [crumbleSound]Used by:163
Symbol 158 Sound [dieSound]Used by:163
Symbol 159 Sound [fireSound]Used by:163 386
Symbol 160 Sound [groundSound]Used by:163
Symbol 161 Sound [guardSound]Used by:163
Symbol 162 Sound [knightSound]Used by:163
Symbol 163 MovieClipUses:150 151 152 153 154 155 156 157 158 159 160 161 162 4 3 2 1Used by:Timeline
Symbol 164 TextUses:23Used by:Timeline
Symbol 165 FontUsed by:166 167 222 223 226 230 231 234 236 237 288 289 290 292 298 299 303 304 306 307 310 332 334 336 365 366 368 369 370 371 372 373 374 375 376 377 381 382 385 387 388
Symbol 166 TextUses:165Used by:169
Symbol 167 TextUses:165Used by:169
Symbol 168 GraphicUsed by:169
Symbol 169 Button [submitScore]Uses:166 167 168Used by:Timeline
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:174 176 291
Symbol 172 FontUsed by:173 175 340 367
Symbol 173 TextUses:172Used by:174
Symbol 174 MovieClip [addStone]Uses:171 173Used by:Timeline
Symbol 175 TextUses:172Used by:176
Symbol 176 MovieClip [addStone2]Uses:171 175Used by:Timeline
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClip [castle1ExtMC]Uses:178Used by:191 213  Timeline
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:191
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:183 185Used by:191 203
Symbol 187 BitmapUsed by:188 212
Symbol 188 GraphicUses:187Used by:191 203
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClip [castle1MC]Uses:181 186 188 179 190Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClip [castle2ExtMC]Uses:193Used by:203  Timeline
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:203
Symbol 197 BitmapUsed by:198 206 216 346
Symbol 198 GraphicUses:197Used by:203
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:203
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:203
Symbol 203 MovieClip [castle2MC]Uses:196 186 188 198 194 200 202Used by:Timeline
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:213
Symbol 206 GraphicUses:197Used by:213
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:209
Symbol 209 MovieClipUses:208Used by:213
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:213
Symbol 212 GraphicUses:187Used by:213
Symbol 213 MovieClip [castle3MC]Uses:205 206 209 211 179 212Used by:Timeline
Symbol 214 BitmapUsed by:215 216
Symbol 215 GraphicUses:214Used by:217
Symbol 216 GraphicUses:214 197Used by:217
Symbol 217 MovieClip [castle4MC]Uses:215 216Used by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:238 309
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:238
Symbol 222 TextUses:165Used by:238
Symbol 223 TextUses:165Used by:238
Symbol 224 BitmapUsed by:225 335
Symbol 225 GraphicUses:224Used by:229 235 337 386
Symbol 226 TextUses:165Used by:229
Symbol 227 GraphicUsed by:228 341 383
Symbol 228 MovieClipUses:227Used by:229 235 333 337 386
Symbol 229 ButtonUses:225 226 228Used by:238
Symbol 230 TextUses:165Used by:233
Symbol 231 TextUses:165Used by:233
Symbol 232 GraphicUsed by:233
Symbol 233 ButtonUses:230 231 232Used by:238
Symbol 234 TextUses:165Used by:235
Symbol 235 ButtonUses:225 234 228Used by:238
Symbol 236 TextUses:165Used by:238
Symbol 237 TextUses:165Used by:238
Symbol 238 MovieClip [gameOverMC]Uses:219 221 222 223 229 233 235 236 237Used by:Timeline
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:241
Symbol 241 MovieClip [groundMC]Uses:240Used by:Timeline
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:254 356
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:254
Symbol 246 GraphicUsed by:249 379
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClipUses:246 248Used by:254 285
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:254
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClip [guardMC]Uses:243 245 249 251 253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:261
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:261
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClipUses:256 258 260Used by:269
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:264
Symbol 264 MovieClipUses:263Used by:268
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:267
Symbol 267 MovieClipUses:266Used by:268
Symbol 268 MovieClipUses:264 267Used by:269
Symbol 269 MovieClip [hitAnimMC]Uses:261 268Used by:Timeline
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:276
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:276
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:276
Symbol 276 MovieClipUses:271 273 275Used by:285
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:285
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:285
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:285
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClip [knightMC]Uses:276 278 249 280 282 284Used by:Timeline
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:309
Symbol 288 TextUses:165Used by:309
Symbol 289 TextUses:165Used by:309
Symbol 290 TextUses:165Used by:309
Symbol 291 MovieClipUses:171Used by:309  Timeline
Symbol 292 TextUses:165Used by:309
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:309
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297
Symbol 297 MovieClipUses:296Used by:309
Symbol 298 TextUses:165Used by:302
Symbol 299 TextUses:165Used by:302
Symbol 300 SoundUsed by:302 305 308
Symbol 301 SoundUsed by:302 305 308
Symbol 302 ButtonUses:298 299 300 301Used by:309
Symbol 303 TextUses:165Used by:305
Symbol 304 TextUses:165Used by:305
Symbol 305 ButtonUses:303 304 300 301Used by:309
Symbol 306 TextUses:165Used by:308
Symbol 307 TextUses:165Used by:308
Symbol 308 ButtonUses:306 307 300 301Used by:309
Symbol 309 MovieClip [levelCompleteMC]Uses:219 287 288 289 290 291 292 294 297 302 305 308Used by:Timeline
Symbol 310 EditableTextUses:165Used by:311
Symbol 311 MovieClipUses:310Used by:312
Symbol 312 MovieClip [pointBurst]Uses:311Used by:Timeline
Symbol 313 BitmapUsed by:314 348 350
Symbol 314 GraphicUses:313Used by:321
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:321
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:321
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:321
Symbol 321 MovieClip [projectileMC]Uses:314 316 318 320Used by:Timeline
Symbol 322 GraphicUsed by:324
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClip [smokeTrailMC]Uses:322 323Used by:Timeline
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:329
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:329
Symbol 329 MovieClip [treeMC]Uses:326 328Used by:Timeline
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:333
Symbol 332 TextUses:165Used by:333
Symbol 333 ButtonUses:331 332 228Used by:Timeline
Symbol 334 TextUses:165Used by:337
Symbol 335 GraphicUses:224Used by:337
Symbol 336 TextUses:165Used by:337
Symbol 337 ButtonUses:225 334 228 335 336Used by:Timeline
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:Timeline
Symbol 340 TextUses:172Used by:Timeline
Symbol 341 MovieClipUses:227Used by:Timeline
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344
Symbol 344 MovieClipUses:343 20Used by:361
Symbol 345 MovieClipUsed by:361
Symbol 346 GraphicUses:197Used by:361
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347 313Used by:353
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349 313Used by:353
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:353
Symbol 353 MovieClipUses:348 350 352Used by:361
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:356
Symbol 356 MovieClipUses:243 355Used by:361
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:360
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:358 359Used by:361
Symbol 361 MovieClipUses:344 345 346 353 356 360Used by:Timeline
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:364
Symbol 364 MovieClipUses:363Used by:Timeline
Symbol 365 TextUses:165Used by:Timeline
Symbol 366 TextUses:165Used by:Timeline
Symbol 367 EditableTextUses:172Used by:Timeline
Symbol 368 TextUses:165Used by:Timeline
Symbol 369 TextUses:165Used by:Timeline
Symbol 370 TextUses:165Used by:Timeline
Symbol 371 TextUses:165Used by:Timeline
Symbol 372 EditableTextUses:165Used by:Timeline
Symbol 373 TextUses:165Used by:Timeline
Symbol 374 TextUses:165Used by:Timeline
Symbol 375 TextUses:165Used by:Timeline
Symbol 376 TextUses:165Used by:Timeline
Symbol 377 EditableTextUses:165Used by:Timeline
Symbol 378 GraphicUsed by:Timeline
Symbol 379 MovieClipUses:246Used by:Timeline
Symbol 380 GraphicUsed by:Timeline
Symbol 381 TextUses:165Used by:Timeline
Symbol 382 TextUses:165Used by:Timeline
Symbol 383 ButtonUses:227Used by:Timeline
Symbol 384 GraphicUsed by:Timeline
Symbol 385 TextUses:165Used by:386
Symbol 386 ButtonUses:225 385 228 159 1Used by:Timeline
Symbol 387 TextUses:165Used by:Timeline
Symbol 388 TextUses:165Used by:Timeline

Instance Names

"mcTaglines"Frame 1Symbol 85 MovieClip
"prel"Frame 1Symbol 97 MovieClip
"start_btn"Frame 4Symbol 333 Button
"hs_btn"Frame 4Symbol 337 Button
"black_mc"Frame 4Symbol 341 MovieClip
"game_mc"Frame 23Symbol 361 MovieClip
"bullet_txt"Frame 23Symbol 367 EditableText
"level_txt"Frame 23Symbol 372 EditableText
"score_txt"Frame 23Symbol 377 EditableText
"bar_mc"Frame 23Symbol 379 MovieClip
"gameOver_mc"Frame 23Symbol 238 MovieClip [gameOverMC]
"complete_mc"Frame 23Symbol 309 MovieClip [levelCompleteMC]
"retry_btn"Frame 43Symbol 383 Button
"back_btn"Frame 54Symbol 386 Button
"randomtag"Symbol 83 MovieClip Frame 1Symbol 28 EditableText
"randomtag"Symbol 83 MovieClip Frame 2Symbol 29 EditableText
"randomtag"Symbol 83 MovieClip Frame 3Symbol 30 EditableText
"randomtag"Symbol 83 MovieClip Frame 4Symbol 31 EditableText
"randomtag"Symbol 83 MovieClip Frame 5Symbol 32 EditableText
"randomtag"Symbol 83 MovieClip Frame 6Symbol 33 EditableText
"randomtag"Symbol 83 MovieClip Frame 7Symbol 34 EditableText
"randomtag"Symbol 83 MovieClip Frame 8Symbol 35 EditableText
"randomtag"Symbol 83 MovieClip Frame 9Symbol 36 EditableText
"randomtag"Symbol 83 MovieClip Frame 10Symbol 37 EditableText
"randomtag"Symbol 83 MovieClip Frame 11Symbol 38 EditableText
"randomtag"Symbol 83 MovieClip Frame 12Symbol 39 EditableText
"randomtag"Symbol 83 MovieClip Frame 13Symbol 40 EditableText
"randomtag"Symbol 83 MovieClip Frame 14Symbol 41 EditableText
"randomtag"Symbol 83 MovieClip Frame 15Symbol 42 EditableText
"randomtag"Symbol 83 MovieClip Frame 16Symbol 43 EditableText
"randomtag"Symbol 83 MovieClip Frame 17Symbol 44 EditableText
"randomtag"Symbol 83 MovieClip Frame 18Symbol 45 EditableText
"randomtag"Symbol 83 MovieClip Frame 19Symbol 46 EditableText
"randomtag"Symbol 83 MovieClip Frame 20Symbol 47 EditableText
"randomtag"Symbol 83 MovieClip Frame 21Symbol 48 EditableText
"randomtag"Symbol 83 MovieClip Frame 22Symbol 49 EditableText
"randomtag"Symbol 83 MovieClip Frame 23Symbol 50 EditableText
"randomtag"Symbol 83 MovieClip Frame 24Symbol 51 EditableText
"randomtag"Symbol 83 MovieClip Frame 25Symbol 52 EditableText
"randomtag"Symbol 83 MovieClip Frame 26Symbol 53 EditableText
"randomtag"Symbol 83 MovieClip Frame 27Symbol 54 EditableText
"randomtag"Symbol 83 MovieClip Frame 28Symbol 55 EditableText
"randomtag"Symbol 83 MovieClip Frame 29Symbol 56 EditableText
"randomtag"Symbol 83 MovieClip Frame 30Symbol 57 EditableText
"randomtag"Symbol 83 MovieClip Frame 31Symbol 58 EditableText
"randomtag"Symbol 83 MovieClip Frame 32Symbol 59 EditableText
"randomtag"Symbol 83 MovieClip Frame 33Symbol 60 EditableText
"randomtag"Symbol 83 MovieClip Frame 34Symbol 61 EditableText
"randomtag"Symbol 83 MovieClip Frame 35Symbol 62 EditableText
"randomtag"Symbol 83 MovieClip Frame 36Symbol 63 EditableText
"randomtag"Symbol 83 MovieClip Frame 37Symbol 64 EditableText
"randomtag"Symbol 83 MovieClip Frame 38Symbol 65 EditableText
"randomtag"Symbol 83 MovieClip Frame 39Symbol 66 EditableText
"randomtag"Symbol 83 MovieClip Frame 40Symbol 67 EditableText
"randomtag"Symbol 83 MovieClip Frame 41Symbol 68 EditableText
"randomtag"Symbol 83 MovieClip Frame 42Symbol 69 EditableText
"randomtag"Symbol 83 MovieClip Frame 43Symbol 70 EditableText
"randomtag"Symbol 83 MovieClip Frame 44Symbol 71 EditableText
"randomtag"Symbol 83 MovieClip Frame 45Symbol 72 EditableText
"randomtag"Symbol 83 MovieClip Frame 46Symbol 73 EditableText
"randomtag"Symbol 83 MovieClip Frame 47Symbol 74 EditableText
"randomtag"Symbol 83 MovieClip Frame 48Symbol 75 EditableText
"randomtag"Symbol 83 MovieClip Frame 49Symbol 76 EditableText
"randomtag"Symbol 83 MovieClip Frame 50Symbol 77 EditableText
"randomtag"Symbol 83 MovieClip Frame 51Symbol 78 EditableText
"randomtag"Symbol 83 MovieClip Frame 52Symbol 79 EditableText
"randomtag"Symbol 83 MovieClip Frame 53Symbol 80 EditableText
"randomtag"Symbol 83 MovieClip Frame 54Symbol 81 EditableText
"randomtag"Symbol 83 MovieClip Frame 55Symbol 82 EditableText
"procent"Symbol 97 MovieClip Frame 1Symbol 93 EditableText
"mcNotice"Symbol 147 MovieClip Frame 1Symbol 110 MovieClip
"ext_mc"Symbol 191 MovieClip [castle1MC] Frame 3Symbol 179 MovieClip [castle1ExtMC]
"ext_mc"Symbol 203 MovieClip [castle2MC] Frame 5Symbol 194 MovieClip [castle2ExtMC]
"ext_mc"Symbol 213 MovieClip [castle3MC] Frame 3Symbol 209 MovieClip
"ext_mc"Symbol 213 MovieClip [castle3MC] Frame 5Symbol 179 MovieClip [castle1ExtMC]
"fade_mc"Symbol 238 MovieClip [gameOverMC] Frame 1Symbol 219 MovieClip
"playmore_btn"Symbol 238 MovieClip [gameOverMC] Frame 1Symbol 229 Button
"back2main_btn"Symbol 238 MovieClip [gameOverMC] Frame 1Symbol 233 Button
"add_btn"Symbol 238 MovieClip [gameOverMC] Frame 1Symbol 235 Button
"greenBar_mc"Symbol 249 MovieClip Frame 1Symbol 248 MovieClip
"hBar_mc"Symbol 254 MovieClip [guardMC] Frame 5Symbol 249 MovieClip
"hBar_mc"Symbol 285 MovieClip [knightMC] Frame 5Symbol 249 MovieClip
"fade_mc"Symbol 309 MovieClip [levelCompleteMC] Frame 1Symbol 219 MovieClip
"stone_btn"Symbol 309 MovieClip [levelCompleteMC] Frame 1Symbol 302 Button
"bounce_btn"Symbol 309 MovieClip [levelCompleteMC] Frame 1Symbol 305 Button
"guard_btn"Symbol 309 MovieClip [levelCompleteMC] Frame 1Symbol 308 Button
"burst_txt"Symbol 311 MovieClip Frame 1Symbol 310 EditableText
"burst_mc"Symbol 312 MovieClip [pointBurst] Frame 1Symbol 311 MovieClip
"hit_mc"Symbol 329 MovieClip [treeMC] Frame 1Symbol 328 MovieClip
"cross_mc"Symbol 360 MovieClip Frame 1Symbol 358 MovieClip
"bg_mc"Symbol 361 MovieClip Frame 1Symbol 344 MovieClip
"unitHolder_mc"Symbol 361 MovieClip Frame 1Symbol 345 MovieClip
"catapult_mc"Symbol 361 MovieClip Frame 1Symbol 353 MovieClip
"surrender_mc"Symbol 361 MovieClip Frame 1Symbol 356 MovieClip
"crossHair_mc"Symbol 361 MovieClip Frame 1Symbol 360 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "hitSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hit3Sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hit2Sound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "die2Sound"
ExportAssets (56)Timeline Frame 1Symbol 389 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 390 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 391 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 392 as "__Packages.mx.transitions.easing.None"
ExportAssets (56)Timeline Frame 2Symbol 150 as "fogaudio"
ExportAssets (56)Timeline Frame 2Symbol 151 as "shutdown"
ExportAssets (56)Timeline Frame 2Symbol 152 as "bgSound"
ExportAssets (56)Timeline Frame 2Symbol 153 as "introSound"
ExportAssets (56)Timeline Frame 2Symbol 154 as "loseSound"
ExportAssets (56)Timeline Frame 2Symbol 155 as "winSound"
ExportAssets (56)Timeline Frame 2Symbol 156 as "chargeSound"
ExportAssets (56)Timeline Frame 2Symbol 157 as "crumbleSound"
ExportAssets (56)Timeline Frame 2Symbol 158 as "dieSound"
ExportAssets (56)Timeline Frame 2Symbol 159 as "fireSound"
ExportAssets (56)Timeline Frame 2Symbol 160 as "groundSound"
ExportAssets (56)Timeline Frame 2Symbol 161 as "guardSound"
ExportAssets (56)Timeline Frame 2Symbol 162 as "knightSound"
ExportAssets (56)Timeline Frame 2Symbol 169 as "submitScore"
ExportAssets (56)Timeline Frame 2Symbol 174 as "addStone"
ExportAssets (56)Timeline Frame 2Symbol 176 as "addStone2"
ExportAssets (56)Timeline Frame 2Symbol 179 as "castle1ExtMC"
ExportAssets (56)Timeline Frame 2Symbol 191 as "castle1MC"
ExportAssets (56)Timeline Frame 2Symbol 194 as "castle2ExtMC"
ExportAssets (56)Timeline Frame 2Symbol 203 as "castle2MC"
ExportAssets (56)Timeline Frame 2Symbol 213 as "castle3MC"
ExportAssets (56)Timeline Frame 2Symbol 217 as "castle4MC"
ExportAssets (56)Timeline Frame 2Symbol 238 as "gameOverMC"
ExportAssets (56)Timeline Frame 2Symbol 241 as "groundMC"
ExportAssets (56)Timeline Frame 2Symbol 254 as "guardMC"
ExportAssets (56)Timeline Frame 2Symbol 269 as "hitAnimMC"
ExportAssets (56)Timeline Frame 2Symbol 285 as "knightMC"
ExportAssets (56)Timeline Frame 2Symbol 309 as "levelCompleteMC"
ExportAssets (56)Timeline Frame 2Symbol 312 as "pointBurst"
ExportAssets (56)Timeline Frame 2Symbol 321 as "projectileMC"
ExportAssets (56)Timeline Frame 2Symbol 324 as "smokeTrailMC"
ExportAssets (56)Timeline Frame 2Symbol 329 as "treeMC"

Labels

"titleScreen"Frame 4
"instructionScreen"Frame 13
"gameScreen"Frame 23
"blankScreen"Frame 32
"gameOverScreen"Frame 43
"highScoreScreen"Frame 54
"whole"Symbol 191 MovieClip [castle1MC] Frame 1
"flagGuard"Symbol 191 MovieClip [castle1MC] Frame 2
"ext"Symbol 191 MovieClip [castle1MC] Frame 3
"extDestroyed1"Symbol 191 MovieClip [castle1MC] Frame 4
"destroyed1"Symbol 191 MovieClip [castle1MC] Frame 5
"whole"Symbol 203 MovieClip [castle2MC] Frame 1
"flag"Symbol 203 MovieClip [castle2MC] Frame 2
"flagGuard"Symbol 203 MovieClip [castle2MC] Frame 3
"stones"Symbol 203 MovieClip [castle2MC] Frame 4
"ext"Symbol 203 MovieClip [castle2MC] Frame 5
"extDestroyed1"Symbol 203 MovieClip [castle2MC] Frame 6
"extDestroyed2"Symbol 203 MovieClip [castle2MC] Frame 7
"destroyed1"Symbol 203 MovieClip [castle2MC] Frame 8
"destroyed2"Symbol 203 MovieClip [castle2MC] Frame 9
"whole"Symbol 213 MovieClip [castle3MC] Frame 1
"stones"Symbol 213 MovieClip [castle3MC] Frame 2
"ext1"Symbol 213 MovieClip [castle3MC] Frame 3
"ext1Destroyed"Symbol 213 MovieClip [castle3MC] Frame 4
"ext2"Symbol 213 MovieClip [castle3MC] Frame 5
"ext2Guards"Symbol 213 MovieClip [castle3MC] Frame 6
"ext2Destroyed"Symbol 213 MovieClip [castle3MC] Frame 7
"destroyed"Symbol 213 MovieClip [castle3MC] Frame 8
"whole"Symbol 217 MovieClip [castle4MC] Frame 1
"stones"Symbol 217 MovieClip [castle4MC] Frame 2
"destroyed"Symbol 217 MovieClip [castle4MC] Frame 3
"stone"Symbol 238 MovieClip [gameOverMC] Frame 1
"surrender"Symbol 238 MovieClip [gameOverMC] Frame 2
"win"Symbol 238 MovieClip [gameOverMC] Frame 3
"alive"Symbol 254 MovieClip [guardMC] Frame 1
"guard"Symbol 254 MovieClip [guardMC] Frame 5
"attack"Symbol 254 MovieClip [guardMC] Frame 10
"dead"Symbol 254 MovieClip [guardMC] Frame 21
"walk"Symbol 285 MovieClip [knightMC] Frame 1
"walk2"Symbol 285 MovieClip [knightMC] Frame 2
"guard"Symbol 285 MovieClip [knightMC] Frame 5
"attack"Symbol 285 MovieClip [knightMC] Frame 10
"dead"Symbol 285 MovieClip [knightMC] Frame 20
"poof"Symbol 321 MovieClip [projectileMC] Frame 2
"day"Symbol 344 MovieClip Frame 1
"night"Symbol 344 MovieClip Frame 2




https://swfchan.com/53/264063/info.shtml
Created: 29/4 -2026 13:35:04 Last modified: 29/4 -2026 13:35:04 Server time: 30/04 -2026 11:43:39