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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2644 · P5287

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM89474014-16DC&rnd=89474014" width="1" height="1"></div>

armorgames the-nokkians-2-7356.swf

This is the info page for
Flash #264338

(Click the ID number above for more basic data on this flash file.)


Text
000%

PLAY NOW

MAIN MENU

Uchiha

Deep blue max

PLAY

See Highscores

ACHIEVEMENTS ROOM

CREDITS

PLAY MORE GAMES

FOLLOW US ON TWITTER

Facebook

The humanity perished

the planet earth now belongs To the nokkians race

WELL DONE

SOLDIER!

NightStar

OmniLaser

ROOKIE

NOVICE

REGULAR

EXPERT

LORD

<p align="center"><font face="Futura Md BT" size="10" color="#ffffff" letterSpacing="-0.500000" kerning="0"><b>+XX% Bonus Power</b></font></p>

Click the one you want

GAME OVER

RETRY

MAIN MENU

You earned enought achievements to upgrade your patent.
When you retry, your spacecraft will be better.

000000000000000000000

MISSION
CLEAR

Your times is:

<p align="center"><font face="Futura Bk BT" size="95" color="#ff0000" letterSpacing="-1.000000" kerning="0">M:SS.MSS</font></p>

PLAY AGAIN

STORY MODE

TODAY WILL BE A GLORY DAY BECAUSE WE, THE
NOKKIANS, ARE GOING TO CRUSH THE HUMAN RACE!
GET INTO YOUR SPACECRAFT AND BE PREPARED, THE
HUMANS CREATED A SPECIAL ENERGY FIELD THAT WILL
TRY TO MAKE YOU DIZZY, SOLDIER!
GOOD LUCK!

100x

level

1

[D]

score 123456

<p align="center"><font face="Bebas Neue" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">11</font></p>

<p align="right"><font face="Bebas Neue" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Wave</font></p>

PRESS "D" NOW!

WARNING!

0:00

"F" to turn Wingmen ON

<p align="center"><font face="Bebas Neue" size="24" color="#000000" letterSpacing="0.000000" kerning="0">Move with the Arrow Keys</font></p>

S

Shoot

Move

<p align="center"><font face="Bebas Neue" size="24" color="#000000" letterSpacing="0.000000" kerning="0">Shoot holding &quot;S&quot;</font></p>

<p align="center"><font face="Futura Md BT" size="35" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>S</b></font></p>

Shoot

<p align="center"><font face="Bebas Neue" size="24" color="#000000" letterSpacing="0.000000" kerning="0">Collect loot</font></p>

Armor

Power

Shield

EXP

<p align="center"><font face="Bebas Neue" size="24" color="#000000" letterSpacing="0.000000" kerning="0">Drop bombs pressing &quot;D&quot;</font></p>

<p align="center"><font face="Futura Md BT" size="35" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>D</b></font></p>

Bomb

<p align="center"><font face="Bebas Neue" size="24" color="#000000" letterSpacing="0.000000" kerning="0">Pause pressing &quot;P&quot; or spacebar</font></p>

<p align="center"><font face="Futura Md BT" size="35" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>P</b></font></p>

Pause

<p align="center"><font face="Bebas Neue" size="24" color="#000000" letterSpacing="0.000000" kerning="0">Mute music or effects pressing &quot;M&quot; or &quot;N&quot;</font></p>

<p align="center"><font face="Futura Md BT" size="22" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>M</b></font></p>

<p align="center"><font face="Futura Md BT" size="22" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>N</b></font></p>

Music

Effects

<p align="center"><font face="Bebas Neue" size="24" color="#000000" letterSpacing="0.000000" kerning="0">Shoot at his weapons</font></p>

TURRET

<p align="center"><font face="Futura Bk BT" size="69" color="#ffffff" letterSpacing="1.000000" kerning="0">Congratulations!</font></p>

<p align="center"><font face="Futura Md BT" size="27" color="#ffffff" letterSpacing="2.000000" kerning="1"><b>+ X EXP</b></font></p>

Wingmen are ON

Wingmen are OFF

DANGER!

Final Boss HP

LOW LIFE ALERT

Level Up!

<p align="right"><font face="Bebas Neue" size="19" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>Achievement name</b></font></p>

XXX

POINTS

Achievement Description

CHALLENGE MODE

IN THIS MODE, YOU HAVE TO DESTROY ALL THE 6
BOSSES OF THE GAME AS FAST AS POSSIBLE.

Sorry, but the challenge mode only can be played in
The Nokkians 2 official page. Click here to go there.

ACHIEVEMENTS ROOM

+XX% BONUS POWER

XX

XXXX

?

/40

SCORE:

Killed Enemies

Time Spent in Bosses

Taken Damage

S

Final Grade

FINAL SCORE

XXXXXXXXXXXXXXXX

CONTINUE

SUBMIT
SCORE

Personal highscore!

Patent level up!

Collected Loot

Game Paused

Bomb

Shoot

Move

ARMOR

POWER

SHIELD

MUSIC

EFFECTS

Press "P" or spacebar to return

Press "E" to exit game

text

Achievement name

XXX pts

XX

ActionScript [AS3]

Section 1
//AchievementAlert (Achievements.AchievementAlert) package Achievements { import flash.display.*; public class AchievementAlert extends Sprite { public var moment:int;// = 0 private var iconType:int; private var myValue:int; private var layout:AchievementAlertImage; private var achievement:AchievementIcon; public function AchievementAlert(_arg1:String, _arg2:String, _arg3:int){ layout = new AchievementAlertImage(); layout.inside.nameText.text = _arg1; layout.inside.descText.text = _arg2; layout.inside.value.text = _arg3.toString(); achievement = new AchievementIcon(); achievement.x = layout.inside.imageSlot.x; achievement.y = layout.inside.imageSlot.y; achievement.stop(); layout.inside.addChild(achievement); myValue = _arg3; addChild(layout); alpha = 0; } public function update(_arg1:Number):void{ var _local2:Number = (_arg1 - y); if (moment == 0){ if (alpha < 1){ alpha = (alpha + 0.18); } else { alpha = 1.8; moment = 1; Main(parent).playSoundEffect("achievement"); achievement.play(); }; } else { if (moment == 1){ if (alpha > 0){ alpha = (alpha - 0.004); if (alpha < 0.8){ _arg1 = (_arg1 + 34); alpha = (alpha - 0.04); }; } else { Main(parent).totalAchievementScore = (Main(parent).totalAchievementScore + myValue); Main(parent).calculatePlayerPatentCode(); moment = 2; }; }; }; if (y != _arg1){ _local2 = (_arg1 - y); y = (y + (_local2 / 10)); if (int(y) == int(_arg1)){ y = _arg1; }; }; } } }//package Achievements
Section 2
//AchievementShow (Achievements.AchievementShow) package Achievements { import flash.display.*; public class AchievementShow extends Sprite { private var layout:AchievementShowLayout; public var myDesc:String; public function AchievementShow(_arg1:String, _arg2:String, _arg3:int, _arg4:Boolean, _arg5:int){ var _local6:String; super(); layout = new AchievementShowLayout(); myDesc = _arg2; layout.inside.nameText.text = _arg1; if (_arg5 < 10){ _local6 = ("0" + _arg5); } else { _local6 = _arg5.toString(); }; layout.inside.position.text = _local6; layout.inside.value.text = (_arg3.toString() + " pts"); if (_arg4){ layout.inside.icon.gotoAndStop(2); } else { layout.inside.icon.gotoAndStop(1); }; addChild(layout); } } }//package Achievements
Section 3
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 4
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function addChild(_arg1:TweenCore):void{ if (((!(_arg1.gc)) && (_arg1.timeline))){ _arg1.timeline.remove(_arg1, true); }; _arg1.timeline = this; if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (_firstChild){ _firstChild.prevNode = _arg1; }; _arg1.nextNode = _firstChild; _firstChild = _arg1; _arg1.prevNode = null; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.gc){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; } public function get rawTime():Number{ return (this.cachedTotalTime); } } }//package com.greensock.core
Section 5
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedTime:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var timeline:SimpleTimeline; public var data; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; protected var _pauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.13; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2) || ({})); this.cachedDuration = (this.cachedTotalDuration = ((_arg1) || (0))); _delay = ((this.vars.delay) || (0)); this.cachedTimeScale = ((this.vars.timeScale) || (1)); this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; this.cachedStartTime = (_local3.cachedTotalTime + _delay); _local3.addChild(this); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function get duration():Number{ return (this.cachedDuration); } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ var _local2:Boolean = Boolean(((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))); this.cachedStartTime = _arg1; if (_local2){ this.timeline.addChild(this); }; } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(false); } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.cachedTotalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime == this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function invalidate():void{ } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get reversed():Boolean{ return (this.cachedReversed); } public function get startTime():Number{ return (this.cachedStartTime); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ _pauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - _pauseTime)); _pauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setTotalTime(this.cachedTotalTime, false); this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.gc))){ this.timeline.addChild(this); }; } else { this.active = false; if (!_arg2){ this.timeline.remove(this, true); }; }; this.gc = !(_arg1); return (false); } } }//package com.greensock.core
Section 6
//TweenEvent (com.greensock.events.TweenEvent) package com.greensock.events { import flash.events.*; public class TweenEvent extends Event { public static const COMPLETE:String = "complete"; public static const START:String = "start"; public static const UPDATE:String = "change"; public static const REVERSE_COMPLETE:String = "reverseComplete"; public static const INIT:String = "init"; public static const VERSION:Number = 1.1; public static const REPEAT:String = "repeat"; public function TweenEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new TweenEvent(this.type, this.bubbles, this.cancelable)); } } }//package com.greensock.events
Section 7
//AutoAlphaPlugin (com.greensock.plugins.AutoAlphaPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; public class AutoAlphaPlugin extends TweenPlugin { protected var _target:Object; protected var _ignoreVisible:Boolean; public static const API:Number = 1; public function AutoAlphaPlugin(){ this.propName = "autoAlpha"; this.overwriteProps = ["alpha", "visible"]; } override public function killProps(_arg1:Object):void{ super.killProps(_arg1); _ignoreVisible = Boolean(("visible" in _arg1)); } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; addTween(_arg1, "alpha", _arg1.alpha, _arg2, "alpha"); return (true); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); if (!_ignoreVisible){ _target.visible = Boolean(!((_target.alpha == 0))); }; } } }//package com.greensock.plugins
Section 8
//BevelFilterPlugin (com.greensock.plugins.BevelFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.filters.*; public class BevelFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["distance", "angle", "highlightColor", "highlightAlpha", "shadowColor", "shadowAlpha", "blurX", "blurY", "strength", "quality"]; public function BevelFilterPlugin(){ this.propName = "bevelFilter"; this.overwriteProps = ["bevelFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = BevelFilter; initFilter(_arg2, new BevelFilter(0, 0, 0xFFFFFF, 0.5, 0, 0.5, 2, 2, 0, ((_arg2.quality) || (2))), _propNames); return (true); } } }//package com.greensock.plugins
Section 9
//BezierPlugin (com.greensock.plugins.BezierPlugin) package com.greensock.plugins { import com.greensock.*; import com.greensock.core.*; public class BezierPlugin extends TweenPlugin { protected var _future:Object; protected var _orient:Boolean; protected var _orientData:Array; protected var _target:Object; protected var _beziers:Object; public static const API:Number = 1; protected static const _RAD2DEG:Number = 57.2957795130823; public function BezierPlugin(){ _future = {}; super(); this.propName = "bezier"; this.overwriteProps = []; } override public function killProps(_arg1:Object):void{ var _local2:String; for (_local2 in _beziers) { if ((_local2 in _arg1)){ delete _beziers[_local2]; }; }; super.killProps(_arg1); } protected function init(_arg1:TweenLite, _arg2:Array, _arg3:Boolean):void{ var _local6:int; var _local7:String; var _local8:Object; _target = _arg1.target; var _local4:Object = ((_arg1.vars.isTV)==true) ? _arg1.vars.exposedVars : _arg1.vars; if (_local4.orientToBezier == true){ _orientData = [["x", "y", "rotation", 0, 0.01]]; _orient = true; } else { if ((_local4.orientToBezier is Array)){ _orientData = _local4.orientToBezier; _orient = true; }; }; var _local5:Object = {}; _local6 = 0; while (_local6 < _arg2.length) { for (_local7 in _arg2[_local6]) { if (_local5[_local7] == undefined){ _local5[_local7] = [_arg1.target[_local7]]; }; if (typeof(_arg2[_local6][_local7]) == "number"){ _local5[_local7].push(_arg2[_local6][_local7]); } else { _local5[_local7].push((_arg1.target[_local7] + Number(_arg2[_local6][_local7]))); }; }; _local6++; }; for (_local7 in _local5) { this.overwriteProps[this.overwriteProps.length] = _local7; if (_local4[_local7] != undefined){ if (typeof(_local4[_local7]) == "number"){ _local5[_local7].push(_local4[_local7]); } else { _local5[_local7].push((_arg1.target[_local7] + Number(_local4[_local7]))); }; _local8 = {}; _local8[_local7] = true; _arg1.killVars(_local8, false); delete _local4[_local7]; }; }; _beziers = parseBeziers(_local5, _arg3); } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg2 is Array)){ return (false); }; init(_arg3, (_arg2 as Array), false); return (true); } override public function set changeFactor(_arg1:Number):void{ var _local2:int; var _local3:String; var _local4:Object; var _local5:Number; var _local6:uint; var _local7:Number; var _local8:Object; var _local9:Number; var _local10:Number; var _local11:Array; var _local12:Number; var _local13:Object; var _local14:Boolean; if (_arg1 == 1){ for (_local3 in _beziers) { _local2 = (_beziers[_local3].length - 1); _target[_local3] = _beziers[_local3][_local2][2]; }; } else { for (_local3 in _beziers) { _local6 = _beziers[_local3].length; if (_arg1 < 0){ _local2 = 0; } else { if (_arg1 >= 1){ _local2 = (_local6 - 1); } else { _local2 = int((_local6 * _arg1)); }; }; _local5 = ((_arg1 - (_local2 * (1 / _local6))) * _local6); _local4 = _beziers[_local3][_local2]; if (this.round){ _local7 = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0]))))); _target[_local3] = ((_local7)>0) ? int((_local7 + 0.5)) : int((_local7 - 0.5)); } else { _target[_local3] = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0]))))); }; }; }; if (_orient){ _local2 = _orientData.length; _local8 = {}; while (_local2--) { _local11 = _orientData[_local2]; _local8[_local11[0]] = _target[_local11[0]]; _local8[_local11[1]] = _target[_local11[1]]; }; _local13 = _target; _local14 = this.round; _target = _future; this.round = false; _orient = false; _local2 = _orientData.length; while (_local2--) { _local11 = _orientData[_local2]; this.changeFactor = (_arg1 + ((_local11[4]) || (0.01))); _local12 = ((_local11[3]) || (0)); _local9 = (_future[_local11[0]] - _local8[_local11[0]]); _local10 = (_future[_local11[1]] - _local8[_local11[1]]); _local13[_local11[2]] = ((Math.atan2(_local10, _local9) * _RAD2DEG) + _local12); }; _target = _local13; this.round = _local14; _orient = true; }; } public static function parseBeziers(_arg1:Object, _arg2:Boolean=false):Object{ var _local3:int; var _local4:Array; var _local5:Object; var _local6:String; var _local7:Object = {}; if (_arg2){ for (_local6 in _arg1) { _local4 = _arg1[_local6]; _local5 = []; _local7[_local6] = _local5; if (_local4.length > 2){ _local5[_local5.length] = [_local4[0], (_local4[1] - ((_local4[2] - _local4[0]) / 4)), _local4[1]]; _local3 = 1; while (_local3 < (_local4.length - 1)) { _local5[_local5.length] = [_local4[_local3], (_local4[_local3] + (_local4[_local3] - _local5[(_local3 - 1)][1])), _local4[(_local3 + 1)]]; _local3++; }; } else { _local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]]; }; }; } else { for (_local6 in _arg1) { _local4 = _arg1[_local6]; _local5 = []; _local7[_local6] = _local5; if (_local4.length > 3){ _local5[_local5.length] = [_local4[0], _local4[1], ((_local4[1] + _local4[2]) / 2)]; _local3 = 2; while (_local3 < (_local4.length - 2)) { _local5[_local5.length] = [_local5[(_local3 - 2)][2], _local4[_local3], ((_local4[_local3] + _local4[(_local3 + 1)]) / 2)]; _local3++; }; _local5[_local5.length] = [_local5[(_local5.length - 1)][2], _local4[(_local4.length - 2)], _local4[(_local4.length - 1)]]; } else { if (_local4.length == 3){ _local5[_local5.length] = [_local4[0], _local4[1], _local4[2]]; } else { if (_local4.length == 2){ _local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]]; }; }; }; }; }; return (_local7); } } }//package com.greensock.plugins
Section 10
//BezierThroughPlugin (com.greensock.plugins.BezierThroughPlugin) package com.greensock.plugins { import com.greensock.*; public class BezierThroughPlugin extends BezierPlugin { public static const API:Number = 1; public function BezierThroughPlugin(){ this.propName = "bezierThrough"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg2 is Array)){ return (false); }; init(_arg3, (_arg2 as Array), true); return (true); } } }//package com.greensock.plugins
Section 11
//BlurFilterPlugin (com.greensock.plugins.BlurFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.filters.*; public class BlurFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["blurX", "blurY", "quality"]; public function BlurFilterPlugin(){ this.propName = "blurFilter"; this.overwriteProps = ["blurFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = BlurFilter; initFilter(_arg2, new BlurFilter(0, 0, ((_arg2.quality) || (2))), _propNames); return (true); } } }//package com.greensock.plugins
Section 12
//ColorMatrixFilterPlugin (com.greensock.plugins.ColorMatrixFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.filters.*; public class ColorMatrixFilterPlugin extends FilterPlugin { protected var _matrix:Array; protected var _matrixTween:EndArrayPlugin; public static const API:Number = 1; private static var _propNames:Array = []; protected static var _lumG:Number = 0.71516; protected static var _lumR:Number = 0.212671; protected static var _idMatrix:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; protected static var _lumB:Number = 0.072169; public function ColorMatrixFilterPlugin(){ this.propName = "colorMatrixFilter"; this.overwriteProps = ["colorMatrixFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = ColorMatrixFilter; var _local4:Object = _arg2; initFilter({remove:_arg2.remove, index:_arg2.index, addFilter:_arg2.addFilter}, new ColorMatrixFilter(_idMatrix.slice()), _propNames); _matrix = ColorMatrixFilter(_filter).matrix; var _local5:Array = []; if (((!((_local4.matrix == null))) && ((_local4.matrix is Array)))){ _local5 = _local4.matrix; } else { if (_local4.relative == true){ _local5 = _matrix.slice(); } else { _local5 = _idMatrix.slice(); }; _local5 = setBrightness(_local5, _local4.brightness); _local5 = setContrast(_local5, _local4.contrast); _local5 = setHue(_local5, _local4.hue); _local5 = setSaturation(_local5, _local4.saturation); _local5 = setThreshold(_local5, _local4.threshold); if (!isNaN(_local4.colorize)){ _local5 = colorize(_local5, _local4.colorize, _local4.amount); }; }; _matrixTween = new EndArrayPlugin(); _matrixTween.init(_matrix, _local5); return (true); } override public function set changeFactor(_arg1:Number):void{ _matrixTween.changeFactor = _arg1; ColorMatrixFilter(_filter).matrix = _matrix; super.changeFactor = _arg1; } public static function setSaturation(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; var _local3:Number = (1 - _arg2); var _local4:Number = (_local3 * _lumR); var _local5:Number = (_local3 * _lumG); var _local6:Number = (_local3 * _lumB); var _local7:Array = [(_local4 + _arg2), _local5, _local6, 0, 0, _local4, (_local5 + _arg2), _local6, 0, 0, _local4, _local5, (_local6 + _arg2), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local7, _arg1)); } public static function setHue(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 * (Math.PI / 180)); var _local3:Number = Math.cos(_arg2); var _local4:Number = Math.sin(_arg2); var _local5:Array = [((_lumR + (_local3 * (1 - _lumR))) + (_local4 * -(_lumR))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * -(_lumG))), ((_lumB + (_local3 * -(_lumB))) + (_local4 * (1 - _lumB))), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * 0.143)), ((_lumG + (_local3 * (1 - _lumG))) + (_local4 * 0.14)), ((_lumB + (_local3 * -(_lumB))) + (_local4 * -0.283)), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * -((1 - _lumR)))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * _lumG)), ((_lumB + (_local3 * (1 - _lumB))) + (_local4 * _lumB)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; return (applyMatrix(_local5, _arg1)); } public static function setContrast(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 + 0.01); var _local3:Array = [_arg2, 0, 0, 0, (128 * (1 - _arg2)), 0, _arg2, 0, 0, (128 * (1 - _arg2)), 0, 0, _arg2, 0, (128 * (1 - _arg2)), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function applyMatrix(_arg1:Array, _arg2:Array):Array{ var _local6:int; var _local7:int; if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){ return (_arg2); }; var _local3:Array = []; var _local4:int; var _local5:int; _local6 = 0; while (_local6 < 4) { _local7 = 0; while (_local7 < 5) { if (_local7 == 4){ _local5 = _arg1[(_local4 + 4)]; } else { _local5 = 0; }; _local3[(_local4 + _local7)] = (((((_arg1[_local4] * _arg2[_local7]) + (_arg1[(_local4 + 1)] * _arg2[(_local7 + 5)])) + (_arg1[(_local4 + 2)] * _arg2[(_local7 + 10)])) + (_arg1[(_local4 + 3)] * _arg2[(_local7 + 15)])) + _local5); _local7++; }; _local4 = (_local4 + 5); _local6++; }; return (_local3); } public static function setThreshold(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; var _local3:Array = [(_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function colorize(_arg1:Array, _arg2:Number, _arg3:Number=1):Array{ if (isNaN(_arg2)){ return (_arg1); }; if (isNaN(_arg3)){ _arg3 = 1; }; var _local4:Number = (((_arg2 >> 16) & 0xFF) / 0xFF); var _local5:Number = (((_arg2 >> 8) & 0xFF) / 0xFF); var _local6:Number = ((_arg2 & 0xFF) / 0xFF); var _local7:Number = (1 - _arg3); var _local8:Array = [(_local7 + ((_arg3 * _local4) * _lumR)), ((_arg3 * _local4) * _lumG), ((_arg3 * _local4) * _lumB), 0, 0, ((_arg3 * _local5) * _lumR), (_local7 + ((_arg3 * _local5) * _lumG)), ((_arg3 * _local5) * _lumB), 0, 0, ((_arg3 * _local6) * _lumR), ((_arg3 * _local6) * _lumG), (_local7 + ((_arg3 * _local6) * _lumB)), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local8, _arg1)); } public static function setBrightness(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = ((_arg2 * 100) - 100); return (applyMatrix([1, 0, 0, 0, _arg2, 0, 1, 0, 0, _arg2, 0, 0, 1, 0, _arg2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], _arg1)); } } }//package com.greensock.plugins
Section 13
//ColorTransformPlugin (com.greensock.plugins.ColorTransformPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.geom.*; public class ColorTransformPlugin extends TintPlugin { public static const API:Number = 1; public function ColorTransformPlugin(){ this.propName = "colorTransform"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local5:String; var _local6:Number; if (!(_arg1 is DisplayObject)){ return (false); }; var _local4:ColorTransform = _arg1.transform.colorTransform; for (_local5 in _arg2) { if ((((_local5 == "tint")) || ((_local5 == "color")))){ if (_arg2[_local5] != null){ _local4.color = int(_arg2[_local5]); }; } else { if ((((((_local5 == "tintAmount")) || ((_local5 == "exposure")))) || ((_local5 == "brightness")))){ } else { _local4[_local5] = _arg2[_local5]; }; }; }; if (!isNaN(_arg2.tintAmount)){ _local6 = (_arg2.tintAmount / (1 - (((_local4.redMultiplier + _local4.greenMultiplier) + _local4.blueMultiplier) / 3))); _local4.redOffset = (_local4.redOffset * _local6); _local4.greenOffset = (_local4.greenOffset * _local6); _local4.blueOffset = (_local4.blueOffset * _local6); _local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = (1 - _arg2.tintAmount))); } else { if (!isNaN(_arg2.exposure)){ _local4.redOffset = (_local4.greenOffset = (_local4.blueOffset = (0xFF * (_arg2.exposure - 1)))); _local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = 1)); } else { if (!isNaN(_arg2.brightness)){ _local4.redOffset = (_local4.greenOffset = (_local4.blueOffset = Math.max(0, ((_arg2.brightness - 1) * 0xFF)))); _local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = (1 - Math.abs((_arg2.brightness - 1))))); }; }; }; _ignoreAlpha = Boolean(((!((_arg3.vars.alpha == undefined))) && ((_arg2.alphaMultiplier == undefined)))); init((_arg1 as DisplayObject), _local4); return (true); } } }//package com.greensock.plugins
Section 14
//DropShadowFilterPlugin (com.greensock.plugins.DropShadowFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.filters.*; public class DropShadowFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["distance", "angle", "color", "alpha", "blurX", "blurY", "strength", "quality", "inner", "knockout", "hideObject"]; public function DropShadowFilterPlugin(){ this.propName = "dropShadowFilter"; this.overwriteProps = ["dropShadowFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = DropShadowFilter; initFilter(_arg2, new DropShadowFilter(0, 45, 0, 0, 0, 0, 1, ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout, _arg2.hideObject), _propNames); return (true); } } }//package com.greensock.plugins
Section 15
//EndArrayPlugin (com.greensock.plugins.EndArrayPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; public class EndArrayPlugin extends TweenPlugin { protected var _a:Array; protected var _info:Array; public static const API:Number = 1; public function EndArrayPlugin(){ _info = []; super(); this.propName = "endArray"; this.overwriteProps = ["endArray"]; } public function init(_arg1:Array, _arg2:Array):void{ _a = _arg1; var _local3:int = _arg2.length; while (_local3--) { if (((!((_arg1[_local3] == _arg2[_local3]))) && (!((_arg1[_local3] == null))))){ _info[_info.length] = new ArrayTweenInfo(_local3, _a[_local3], (_arg2[_local3] - _a[_local3])); }; }; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){ return (false); }; init((_arg1 as Array), _arg2); return (true); } override public function set changeFactor(_arg1:Number):void{ var _local3:ArrayTweenInfo; var _local4:Number; var _local2:int = _info.length; if (this.round){ while (_local2--) { _local3 = _info[_local2]; _local4 = (_local3.start + (_local3.change * _arg1)); _a[_local3.index] = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5)); }; } else { while (_local2--) { _local3 = _info[_local2]; _a[_local3.index] = (_local3.start + (_local3.change * _arg1)); }; }; } } }//package com.greensock.plugins class ArrayTweenInfo { public var change:Number; public var start:Number; public var index:uint; private function ArrayTweenInfo(_arg1:uint, _arg2:Number, _arg3:Number){ this.index = _arg1; this.start = _arg2; this.change = _arg3; } }
Section 16
//FilterPlugin (com.greensock.plugins.FilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.filters.*; import com.greensock.core.*; public class FilterPlugin extends TweenPlugin { protected var _remove:Boolean; protected var _target:Object; protected var _index:int; protected var _filter:BitmapFilter; protected var _type:Class; public static const VERSION:Number = 2.03; public static const API:Number = 1; public function onCompleteTween():void{ var _local1:Array; var _local2:int; if (_remove){ _local1 = _target.filters; if (!(_local1[_index] is _type)){ _local2 = _local1.length; while (_local2--) { if ((_local1[_local2] is _type)){ _local1.splice(_local2, 1); break; }; }; } else { _local1.splice(_index, 1); }; _target.filters = _local1; }; } protected function initFilter(_arg1:Object, _arg2:BitmapFilter, _arg3:Array):void{ var _local5:String; var _local6:int; var _local7:HexColorsPlugin; var _local4:Array = _target.filters; var _local8:Object = ((_arg1 is BitmapFilter)) ? {} : _arg1; _index = -1; if (_local8.index != null){ _index = _local8.index; } else { _local6 = _local4.length; while (_local6--) { if ((_local4[_local6] is _type)){ _index = _local6; break; }; }; }; if ((((((_index == -1)) || ((_local4[_index] == null)))) || ((_local8.addFilter == true)))){ _index = ((_local8.index)!=null) ? _local8.index : _local4.length; _local4[_index] = _arg2; _target.filters = _local4; }; _filter = _local4[_index]; if (_local8.remove == true){ _remove = true; this.onComplete = onCompleteTween; }; _local6 = _arg3.length; while (_local6--) { _local5 = _arg3[_local6]; if ((((_local5 in _arg1)) && (!((_filter[_local5] == _arg1[_local5]))))){ if ((((((_local5 == "color")) || ((_local5 == "highlightColor")))) || ((_local5 == "shadowColor")))){ _local7 = new HexColorsPlugin(); _local7.initColor(_filter, _local5, _filter[_local5], _arg1[_local5]); _tweens[_tweens.length] = new PropTween(_local7, "changeFactor", 0, 1, _local5, false); } else { if ((((((((_local5 == "quality")) || ((_local5 == "inner")))) || ((_local5 == "knockout")))) || ((_local5 == "hideObject")))){ _filter[_local5] = _arg1[_local5]; } else { addTween(_filter, _local5, _filter[_local5], _arg1[_local5], _local5); }; }; }; }; } override public function set changeFactor(_arg1:Number):void{ var _local3:PropTween; var _local2:int = _tweens.length; var _local4:Array = _target.filters; while (_local2--) { _local3 = _tweens[_local2]; _local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1)); }; if (!(_local4[_index] is _type)){ _local2 = (_index = _local4.length); while (_local2--) { if ((_local4[_local2] is _type)){ _index = _local2; break; }; }; }; _local4[_index] = _filter; _target.filters = _local4; } } }//package com.greensock.plugins
Section 17
//FrameLabelPlugin (com.greensock.plugins.FrameLabelPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; public class FrameLabelPlugin extends FramePlugin { public static const API:Number = 1; public function FrameLabelPlugin(){ this.propName = "frameLabel"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if ((!(_arg3.target) is MovieClip)){ return (false); }; _target = (_arg1 as MovieClip); this.frame = _target.currentFrame; var _local4:Array = _target.currentLabels; var _local5:String = _arg2; var _local6:int = _target.currentFrame; var _local7:int = _local4.length; while (_local7--) { if (_local4[_local7].name == _local5){ _local6 = _local4[_local7].frame; break; }; }; if (this.frame != _local6){ addTween(this, "frame", this.frame, _local6, "frame"); }; return (true); } } }//package com.greensock.plugins
Section 18
//FramePlugin (com.greensock.plugins.FramePlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; public class FramePlugin extends TweenPlugin { protected var _target:MovieClip; public var frame:int; public static const API:Number = 1; public function FramePlugin(){ this.propName = "frame"; this.overwriteProps = ["frame", "frameLabel"]; this.round = true; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((!((_arg1 is MovieClip))) || (isNaN(_arg2)))){ return (false); }; _target = (_arg1 as MovieClip); this.frame = _target.currentFrame; addTween(this, "frame", this.frame, _arg2, "frame"); return (true); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _target.gotoAndStop(this.frame); } } }//package com.greensock.plugins
Section 19
//GlowFilterPlugin (com.greensock.plugins.GlowFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.filters.*; public class GlowFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["color", "alpha", "blurX", "blurY", "strength", "quality", "inner", "knockout"]; public function GlowFilterPlugin(){ this.propName = "glowFilter"; this.overwriteProps = ["glowFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = GlowFilter; initFilter(_arg2, new GlowFilter(0xFFFFFF, 0, 0, 0, ((_arg2.strength) || (1)), ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout), _propNames); return (true); } } }//package com.greensock.plugins
Section 20
//HexColorsPlugin (com.greensock.plugins.HexColorsPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; public class HexColorsPlugin extends TweenPlugin { protected var _colors:Array; public static const API:Number = 1; public function HexColorsPlugin(){ this.propName = "hexColors"; this.overwriteProps = []; _colors = []; } override public function killProps(_arg1:Object):void{ var _local2:int = (_colors.length - 1); while (_local2 > -1) { if (_arg1[_colors[_local2][1]] != undefined){ _colors.splice(_local2, 1); }; _local2--; }; super.killProps(_arg1); } public function initColor(_arg1:Object, _arg2:String, _arg3:uint, _arg4:uint):void{ var _local5:Number; var _local6:Number; var _local7:Number; if (_arg3 != _arg4){ _local5 = (_arg3 >> 16); _local6 = ((_arg3 >> 8) & 0xFF); _local7 = (_arg3 & 0xFF); _colors[_colors.length] = [_arg1, _arg2, _local5, ((_arg4 >> 16) - _local5), _local6, (((_arg4 >> 8) & 0xFF) - _local6), _local7, ((_arg4 & 0xFF) - _local7)]; this.overwriteProps[this.overwriteProps.length] = _arg2; }; } override public function set changeFactor(_arg1:Number):void{ var _local2:int; var _local3:Array; _local2 = (_colors.length - 1); while (_local2 > -1) { _local3 = _colors[_local2]; _local3[0][_local3[1]] = ((((_local3[2] + (_arg1 * _local3[3])) << 16) | ((_local3[4] + (_arg1 * _local3[5])) << 8)) | (_local3[6] + (_arg1 * _local3[7]))); _local2--; }; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local4:String; for (_local4 in _arg2) { initColor(_arg1, _local4, uint(_arg1[_local4]), uint(_arg2[_local4])); }; return (true); } } }//package com.greensock.plugins
Section 21
//RemoveTintPlugin (com.greensock.plugins.RemoveTintPlugin) package com.greensock.plugins { public class RemoveTintPlugin extends TintPlugin { public static const API:Number = 1; public function RemoveTintPlugin(){ this.propName = "removeTint"; } } }//package com.greensock.plugins
Section 22
//RoundPropsPlugin (com.greensock.plugins.RoundPropsPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; public class RoundPropsPlugin extends TweenPlugin { public static const API:Number = 1; public function RoundPropsPlugin(){ this.propName = "roundProps"; this.overwriteProps = []; this.round = true; } public function add(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{ addTween(_arg1, _arg2, _arg3, (_arg3 + _arg4), _arg2); this.overwriteProps[this.overwriteProps.length] = _arg2; } } }//package com.greensock.plugins
Section 23
//ShortRotationPlugin (com.greensock.plugins.ShortRotationPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; public class ShortRotationPlugin extends TweenPlugin { public static const API:Number = 1; public function ShortRotationPlugin(){ this.propName = "shortRotation"; this.overwriteProps = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local4:String; if (typeof(_arg2) == "number"){ return (false); }; for (_local4 in _arg2) { initRotation(_arg1, _local4, _arg1[_local4], ((typeof(_arg2[_local4]))=="number") ? Number(_arg2[_local4]) : (_arg1[_local4] + Number(_arg2[_local4]))); }; return (true); } public function initRotation(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{ var _local5:Number = ((_arg4 - _arg3) % 360); if (((_arg4 - _arg3) % 360) != (_local5 % 180)){ _local5 = ((_local5)<0) ? (_local5 + 360) : (_local5 - 360); }; addTween(_arg1, _arg2, _arg3, (_arg3 + _local5), _arg2); this.overwriteProps[this.overwriteProps.length] = _arg2; } } }//package com.greensock.plugins
Section 24
//TintPlugin (com.greensock.plugins.TintPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.geom.*; import com.greensock.core.*; public class TintPlugin extends TweenPlugin { protected var _ct:ColorTransform; protected var _transform:Transform; protected var _ignoreAlpha:Boolean; public static const API:Number = 1; protected static var _props:Array = ["redMultiplier", "greenMultiplier", "blueMultiplier", "alphaMultiplier", "redOffset", "greenOffset", "blueOffset", "alphaOffset"]; public function TintPlugin(){ this.propName = "tint"; this.overwriteProps = ["tint"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg1 is DisplayObject)){ return (false); }; var _local4:ColorTransform = new ColorTransform(); if (((!((_arg2 == null))) && (!((_arg3.vars.removeTint == true))))){ _local4.color = uint(_arg2); }; _ignoreAlpha = true; init((_arg1 as DisplayObject), _local4); return (true); } override public function set changeFactor(_arg1:Number):void{ var _local2:ColorTransform; updateTweens(_arg1); if (_ignoreAlpha){ _local2 = _transform.colorTransform; _ct.alphaMultiplier = _local2.alphaMultiplier; _ct.alphaOffset = _local2.alphaOffset; }; _transform.colorTransform = _ct; } public function init(_arg1:DisplayObject, _arg2:ColorTransform):void{ var _local4:String; _transform = _arg1.transform; _ct = _transform.colorTransform; var _local3:int = _props.length; while (_local3--) { _local4 = _props[_local3]; if (_ct[_local4] != _arg2[_local4]){ _tweens[_tweens.length] = new PropTween(_ct, _local4, _ct[_local4], (_arg2[_local4] - _ct[_local4]), "tint", false); }; }; } } }//package com.greensock.plugins
Section 25
//TransformMatrixPlugin (com.greensock.plugins.TransformMatrixPlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.geom.*; public class TransformMatrixPlugin extends TweenPlugin { protected var _dChange:Number; protected var _txStart:Number; protected var _cStart:Number; protected var _matrix:Matrix; protected var _tyStart:Number; protected var _aStart:Number; protected var _angleChange:Number;// = 0 protected var _transform:Transform; protected var _aChange:Number; protected var _bChange:Number; protected var _tyChange:Number; protected var _txChange:Number; protected var _cChange:Number; protected var _dStart:Number; protected var _bStart:Number; public static const API:Number = 1; private static const _DEG2RAD:Number = 0.0174532925199433; private static const _RAD2DEG:Number = 57.2957795130823; public function TransformMatrixPlugin(){ this.propName = "transformMatrix"; this.overwriteProps = ["x", "y", "scaleX", "scaleY", "rotation", "transformMatrix", "transformAroundPoint", "transformAroundCenter"]; } override public function set changeFactor(_arg1:Number):void{ _matrix.a = (_aStart + (_arg1 * _aChange)); _matrix.b = (_bStart + (_arg1 * _bChange)); _matrix.c = (_cStart + (_arg1 * _cChange)); _matrix.d = (_dStart + (_arg1 * _dChange)); if (_angleChange){ _matrix.rotate((_angleChange * _arg1)); }; _matrix.tx = (_txStart + (_arg1 * _txChange)); _matrix.ty = (_tyStart + (_arg1 * _tyChange)); _transform.matrix = _matrix; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _transform = (_arg1.transform as Transform); _matrix = _transform.matrix; var _local4:Matrix = _matrix.clone(); _txStart = _local4.tx; _tyStart = _local4.ty; _aStart = _local4.a; _bStart = _local4.b; _cStart = _local4.c; _dStart = _local4.d; if (("x" in _arg2)){ _txChange = ((typeof(_arg2.x))=="number") ? (_arg2.x - _txStart) : Number(_arg2.x); } else { if (("tx" in _arg2)){ _txChange = (_arg2.tx - _txStart); } else { _txChange = 0; }; }; if (("y" in _arg2)){ _tyChange = ((typeof(_arg2.y))=="number") ? (_arg2.y - _tyStart) : Number(_arg2.y); } else { if (("ty" in _arg2)){ _tyChange = (_arg2.ty - _tyStart); } else { _tyChange = 0; }; }; _aChange = (("a" in _arg2)) ? (_arg2.a - _aStart) : 0; _bChange = (("b" in _arg2)) ? (_arg2.b - _bStart) : 0; _cChange = (("c" in _arg2)) ? (_arg2.c - _cStart) : 0; _dChange = (("d" in _arg2)) ? (_arg2.d - _dStart) : 0; if (((((((((((((((("rotation" in _arg2)) || (("scale" in _arg2)))) || (("scaleX" in _arg2)))) || (("scaleY" in _arg2)))) || (("skewX" in _arg2)))) || (("skewY" in _arg2)))) || (("skewX2" in _arg2)))) || (("skewY2" in _arg2)))){ _local7 = Math.sqrt(((_local4.a * _local4.a) + (_local4.b * _local4.b))); if ((((_local4.a < 0)) && ((_local4.d > 0)))){ _local7 = -(_local7); }; _local8 = Math.sqrt(((_local4.c * _local4.c) + (_local4.d * _local4.d))); if ((((_local4.d < 0)) && ((_local4.a > 0)))){ _local8 = -(_local8); }; _local9 = Math.atan2(_local4.b, _local4.a); if ((((_local4.a < 0)) && ((_local4.d >= 0)))){ _local9 = (_local9 + ((_local9)<=0) ? Math.PI : -(Math.PI)); }; _local10 = (Math.atan2(-(_matrix.c), _matrix.d) - _local9); _local11 = (("rotation" in _arg2)) ? ((typeof(_arg2.rotation))=="number") ? (_arg2.rotation * _DEG2RAD) : ((Number(_arg2.rotation) * _DEG2RAD) + _local9) : _local9; _local12 = (("skewX" in _arg2)) ? ((typeof(_arg2.skewX))=="number") ? (Number(_arg2.skewX) * _DEG2RAD) : ((Number(_arg2.skewX) * _DEG2RAD) + _local10) : 0; if (("skewY" in _arg2)){ _local13 = ((typeof(_arg2.skewY))=="number") ? (_arg2.skewY * _DEG2RAD) : ((Number(_arg2.skewY) * _DEG2RAD) - _local10); _local11 = (_local11 + (_local13 + _local10)); _local12 = (_local12 - _local13); }; if (_local11 != _local9){ if (("rotation" in _arg2)){ _angleChange = (_local11 - _local9); _local11 = _local9; } else { _local4.rotate((_local11 - _local9)); }; }; if (("scale" in _arg2)){ _local5 = (Number(_arg2.scale) / _local7); _local6 = (Number(_arg2.scale) / _local8); if (typeof(_arg2.scale) != "number"){ _local5 = (_local5 + 1); _local6 = (_local6 + 1); }; } else { if (("scaleX" in _arg2)){ _local5 = (Number(_arg2.scaleX) / _local7); if (typeof(_arg2.scaleX) != "number"){ _local5 = (_local5 + 1); }; }; if (("scaleY" in _arg2)){ _local6 = (Number(_arg2.scaleY) / _local8); if (typeof(_arg2.scaleY) != "number"){ _local6 = (_local6 + 1); }; }; }; if (_local12 != _local10){ _local4.c = (-(_local8) * Math.sin((_local12 + _local11))); _local4.d = (_local8 * Math.cos((_local12 + _local11))); }; if (("skewX2" in _arg2)){ if (typeof(_arg2.skewX2) == "number"){ _local4.c = Math.tan((0 - (_arg2.skewX2 * _DEG2RAD))); } else { _local4.c = (_local4.c + Math.tan((0 - (Number(_arg2.skewX2) * _DEG2RAD)))); }; }; if (("skewY2" in _arg2)){ if (typeof(_arg2.skewY2) == "number"){ _local4.b = Math.tan((_arg2.skewY2 * _DEG2RAD)); } else { _local4.b = (_local4.b + Math.tan((Number(_arg2.skewY2) * _DEG2RAD))); }; }; if (_local5){ _local4.a = (_local4.a * _local5); _local4.b = (_local4.b * _local5); }; if (_local6){ _local4.c = (_local4.c * _local6); _local4.d = (_local4.d * _local6); }; _aChange = (_local4.a - _aStart); _bChange = (_local4.b - _bStart); _cChange = (_local4.c - _cStart); _dChange = (_local4.d - _dStart); }; return (true); } } }//package com.greensock.plugins
Section 26
//TweenPlugin (com.greensock.plugins.TweenPlugin) package com.greensock.plugins { import com.greensock.*; import com.greensock.core.*; public class TweenPlugin { public var activeDisable:Boolean; protected var _changeFactor:Number;// = 0 protected var _tweens:Array; public var onDisable:Function; public var propName:String; public var round:Boolean; public var onEnable:Function; public var priority:int;// = 0 public var overwriteProps:Array; public var onComplete:Function; public static const VERSION:Number = 1.31; public static const API:Number = 1; public function TweenPlugin(){ _tweens = []; super(); } protected function updateTweens(_arg1:Number):void{ var _local3:PropTween; var _local4:Number; var _local2:int = _tweens.length; if (this.round){ while (_local2--) { _local3 = _tweens[_local2]; _local4 = (_local3.start + (_local3.change * _arg1)); _local3.target[_local3.property] = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5)); }; } else { while (_local2--) { _local3 = _tweens[_local2]; _local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1)); }; }; } protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{ var _local6:Number; if (_arg4 != null){ _local6 = ((typeof(_arg4))=="number") ? (Number(_arg4) - _arg3) : Number(_arg4); if (_local6 != 0){ _tweens[_tweens.length] = new PropTween(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false); }; }; } public function get changeFactor():Number{ return (_changeFactor); } public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName); return (true); } public function killProps(_arg1:Object):void{ var _local2:int = this.overwriteProps.length; while (_local2--) { if ((this.overwriteProps[_local2] in _arg1)){ this.overwriteProps.splice(_local2, 1); }; }; _local2 = _tweens.length; while (_local2--) { if ((PropTween(_tweens[_local2]).name in _arg1)){ _tweens.splice(_local2, 1); }; }; } public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _changeFactor = _arg1; } public static function activate(_arg1:Array):Boolean{ var _local3:Object; TweenLite.onPluginEvent = TweenPlugin.onTweenEvent; var _local2:int = _arg1.length; while (_local2--) { if (_arg1[_local2].hasOwnProperty("API")){ _local3 = new ((_arg1[_local2] as Class)); TweenLite.plugins[_local3.propName] = _arg1[_local2]; }; }; return (true); } private static function onTweenEvent(_arg1:String, _arg2:TweenLite):Boolean{ var _local4:Boolean; var _local5:Array; var _local6:int; var _local3:PropTween = _arg2.cachedPT1; if (_arg1 == "onInit"){ _local5 = []; while (_local3) { _local5[_local5.length] = _local3; _local3 = _local3.nextNode; }; _local5.sortOn("priority", (Array.NUMERIC | Array.DESCENDING)); _local6 = _local5.length; while (_local6--) { PropTween(_local5[_local6]).nextNode = _local5[(_local6 + 1)]; PropTween(_local5[_local6]).prevNode = _local5[(_local6 - 1)]; }; _arg2.cachedPT1 = _local5[0]; } else { while (_local3) { if (((_local3.isPlugin) && (_local3.target[_arg1]))){ if (_local3.target.activeDisable){ _local4 = true; }; var _local7 = _local3.target; _local7[_arg1](); }; _local3 = _local3.nextNode; }; }; return (_local4); } } }//package com.greensock.plugins
Section 27
//VisiblePlugin (com.greensock.plugins.VisiblePlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; public class VisiblePlugin extends TweenPlugin { protected var _target:Object; protected var _initVal:Boolean; protected var _visible:Boolean; protected var _tween:TweenLite; public static const API:Number = 1; public function VisiblePlugin(){ this.propName = "visible"; this.overwriteProps = ["visible"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _tween = _arg3; _initVal = _target.visible; _visible = Boolean(_arg2); return (true); } override public function set changeFactor(_arg1:Number):void{ if ((((_arg1 == 1)) && ((((_tween.cachedDuration == _tween.cachedTime)) || ((_tween.cachedTime == 0)))))){ _target.visible = _visible; } else { _target.visible = _initVal; }; } } }//package com.greensock.plugins
Section 28
//VolumePlugin (com.greensock.plugins.VolumePlugin) package com.greensock.plugins { import com.greensock.*; import flash.display.*; import flash.media.*; public class VolumePlugin extends TweenPlugin { protected var _target:Object; protected var _st:SoundTransform; public static const API:Number = 1; public function VolumePlugin(){ this.propName = "volume"; this.overwriteProps = ["volume"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((isNaN(_arg2)) || (!(_arg1.hasOwnProperty("soundTransform"))))){ return (false); }; _target = _arg1; _st = _target.soundTransform; addTween(_st, "volume", _st.volume, _arg2, "volume"); return (true); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _target.soundTransform = _st; } } }//package com.greensock.plugins
Section 29
//OverwriteManager (com.greensock.OverwriteManager) package com.greensock { import com.greensock.core.*; public class OverwriteManager { public static const ALL_ONSTART:int = 4; public static const CONCURRENT:int = 3; public static const ALL_IMMEDIATE:int = 1; public static const PREEXISTING:int = 5; public static const AUTO:int = 2; public static const version:Number = 6; public static const NONE:int = 0; public static var enabled:Boolean; public static var mode:int; public static function getGlobalPaused(_arg1:TweenCore):Boolean{ while (_arg1) { if (_arg1.cachedPaused){ return (true); }; _arg1 = _arg1.timeline; }; return (false); } public static function init(_arg1:int=2):int{ if (TweenLite.version < 11.099994){ throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.")); }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:uint):Boolean{ var _local5:int; var _local6:Boolean; var _local7:TweenLite; var _local13:uint; var _local14:Number; var _local15:Number; var _local16:TweenCore; var _local17:Number; var _local18:SimpleTimeline; if (_arg4 >= 4){ _local13 = _arg3.length; _local5 = 0; while (_local5 < _local13) { _local7 = _arg3[_local5]; if (_local7 != _arg1){ if (_local7.setEnabled(false, false)){ _local6 = true; }; } else { if (_arg4 == 5){ break; }; }; _local5++; }; return (_local6); }; var _local8:Number = _arg1.startTime; var _local9:Array = []; var _local10:Array = []; var _local11:uint; var _local12:uint; _local5 = _arg3.length; while (_local5--) { _local7 = _arg3[_local5]; if ((((_local7 == _arg1)) || (_local7.gc))){ } else { if (_local7.timeline != _arg1.timeline){ if (!getGlobalPaused(_local7)){ var _temp1 = _local11; _local11 = (_local11 + 1); var _local19 = _temp1; _local10[_local19] = _local7; }; } else { if ((((((_local7.startTime <= _local8)) && (((_local7.startTime + _local7.totalDuration) > _local8)))) && (!(getGlobalPaused(_local7))))){ var _temp2 = _local12; _local12 = (_local12 + 1); _local19 = _temp2; _local9[_local19] = _local7; }; }; }; }; if (_local11 != 0){ _local14 = _arg1.cachedTimeScale; _local15 = _local8; _local18 = _arg1.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.startTime); _local18 = _local18.timeline; }; _local8 = (_local14 * _local15); _local5 = _local11; while (_local5--) { _local16 = _local10[_local5]; _local14 = _local16.cachedTimeScale; _local15 = _local16.startTime; _local18 = _local16.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.startTime); _local18 = _local18.timeline; }; _local17 = (_local14 * _local15); if ((((_local17 <= _local8)) && (((((_local17 + (_local16.totalDuration * _local14)) > _local8)) || ((_local16.cachedDuration == 0)))))){ var _temp3 = _local12; _local12 = (_local12 + 1); _local19 = _temp3; _local9[_local19] = _local16; }; }; }; if (_local12 == 0){ return (_local6); }; _local5 = _local12; if (_arg4 == 2){ while (_local5--) { _local7 = _local9[_local5]; if (_local7.killVars(_arg2)){ _local6 = true; }; if ((((_local7.cachedPT1 == null)) && (_local7.initted))){ _local7.setEnabled(false, false); }; }; } else { while (_local5--) { if (TweenLite(_local9[_local5]).setEnabled(false, false)){ _local6 = true; }; }; }; return (_local6); } } }//package com.greensock
Section 30
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.events.*; import flash.display.*; import com.greensock.core.*; import com.greensock.plugins.*; import flash.utils.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:uint; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.3; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, roundProps:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); this.target = _arg1; if ((((this.target is TweenCore)) && (("timeScale" in this.vars)))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = true; if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime > 0){ _arg3 = true; _local4 = true; }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local4){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { _local3[_local3.length] = this; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (this.vars.onInit){ this.vars.onInit.apply(null, this.vars.onInitParams); }; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (_local2--) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInit", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (_arg2){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false, _arg3:Object=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; if ((_arg1 in masterList)){ _local4 = masterList[_arg1]; _local5 = _local4.length; while (_local5--) { _local6 = _local4[_local5]; if (!_local6.gc){ if (_arg2){ _local6.complete(false, false); }; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; }; if (_arg3 == null){ delete masterList[_arg1]; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame++; rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (_local5--) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensock
Section 31
//TweenMax (com.greensock.TweenMax) package com.greensock { import flash.events.*; import flash.display.*; import com.greensock.core.*; import com.greensock.plugins.*; import com.greensock.events.*; import flash.utils.*; public class TweenMax extends TweenLite implements IEventDispatcher { protected var _cyclesComplete:uint;// = 0 protected var _dispatcher:EventDispatcher; protected var _hasUpdateListener:Boolean; protected var _easeType:uint; protected var _repeatDelay:Number;// = 0 public var yoyo:Boolean; protected var _easePower:uint; protected var _repeat:int;// = 0 public static const version:Number = 11.2; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public static var killTweensOf:Function = TweenLite.killTweensOf; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; public function TweenMax(_arg1:Object, _arg2:Number, _arg3:Object){ super(_arg1, _arg2, _arg3); if (TweenLite.version < 11.2){ throw (new Error("TweenMax error! Please update your TweenLite class or try deleting your ASO files. TweenMax requires a more recent version. Download updates at http://www.TweenMax.com.")); }; this.yoyo = Boolean(this.vars.yoyo); _repeat = ((this.vars.repeat) || (0)); _repeatDelay = ((this.vars.repeatDelay) || (0)); this.cacheIsDirty = true; if (((((((((((this.vars.onCompleteListener) || (this.vars.onInitListener))) || (this.vars.onUpdateListener))) || (this.vars.onStartListener))) || (this.vars.onRepeatListener))) || (this.vars.onReverseCompleteListener))){ initDispatcher(); if ((((_arg2 == 0)) && ((_delay == 0)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); }; }; if (((("timeScale" in this.vars)) && (!((this.target is TweenCore))))){ this.cachedTimeScale = this.vars.timeScale; }; } public function dispatchEvent(_arg1:Event):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.dispatchEvent(_arg1)); } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local6:Boolean; var _local7:Boolean; var _local8:Boolean; var _local10:Number; var _local11:uint; var _local12:Number; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; if (_arg1 >= _local4){ this.cachedTotalTime = _local4; this.cachedTime = this.cachedDuration; this.ratio = 1; _local6 = true; if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime > 0){ _arg3 = true; _local6 = true; }; _rawPrevTime = _arg1; }; }; this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (((this.cachedReversed) && (!((_local5 == 0))))){ _local6 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); _local8 = true; }; }; if (_repeat != 0){ _local10 = (this.cachedDuration + _repeatDelay); if (_local6){ if (((this.yoyo) && ((_repeat % 2)))){ this.cachedTime = (this.ratio = 0); }; } else { if (_arg1 > 0){ if (_cyclesComplete != (_cyclesComplete = int((this.cachedTotalTime / _local10)))){ _local7 = true; }; this.cachedTime = (((this.cachedTotalTime / _local10) - _cyclesComplete) * _local10); if (((this.yoyo) && ((_cyclesComplete % 2)))){ this.cachedTime = (this.cachedDuration - this.cachedTime); } else { if (this.cachedTime >= this.cachedDuration){ this.cachedTime = this.cachedDuration; this.ratio = 1; _local8 = false; }; }; if (this.cachedTime <= 0){ this.cachedTime = (this.ratio = 0); _local8 = false; }; }; }; }; if ((((_local5 == this.cachedTime)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if (_local8){ if (_easeType){ _local11 = _easePower; _local12 = (this.cachedTime / this.cachedDuration); if (_easeType == 2){ _local12 = (1 - _local12); this.ratio = _local12; while (_local11--) { this.ratio = (_local12 * this.ratio); }; this.ratio = (1 - this.ratio); } else { if (_easeType == 1){ this.ratio = _local12; while (_local11--) { this.ratio = (_local12 * this.ratio); }; } else { if (_local12 < 0.5){ _local12 = (_local12 * 2); this.ratio = _local12; while (_local11--) { this.ratio = (_local12 * this.ratio); }; this.ratio = (this.ratio * 0.5); } else { _local12 = ((1 - _local12) * 2); this.ratio = _local12; while (_local11--) { this.ratio = (_local12 * this.ratio); }; this.ratio = (1 - (0.5 * this.ratio)); }; }; }; } else { this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if ((((((_local5 == 0)) && (!((this.cachedTotalTime == 0))))) && (!(_arg2)))){ if (this.vars.onStart){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START)); }; }; var _local9:PropTween = this.cachedPT1; while (_local9) { _local9.target[_local9.property] = (_local9.start + (this.ratio * _local9.change)); _local9 = _local9.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_hasUpdateListener) && (!(_arg2)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); }; if (_local6){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); } else { if (((_local7) && (!(_arg2)))){ if (this.vars.onRepeat){ this.vars.onRepeat.apply(null, this.vars.onRepeatParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REPEAT)); }; }; }; } override public function set totalDuration(_arg1:Number):void{ if (_repeat == -1){ return; }; this.duration = ((_arg1 - (_repeat * _repeatDelay)) / (_repeat + 1)); } public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_dispatcher == null){ initDispatcher(); }; if (_arg1 == TweenEvent.UPDATE){ _hasUpdateListener = true; }; _dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } protected function insertPropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String, _arg6:Boolean, _arg7:PropTween):PropTween{ var _local9:Array; var _local10:int; var _local8:PropTween = new PropTween(_arg1, _arg2, _arg3, ((typeof(_arg4))=="number") ? (_arg4 - _arg3) : Number(_arg4), _arg5, _arg6, _arg7); if (((_arg6) && ((_arg5 == "_MULTIPLE_")))){ _local9 = _arg1.overwriteProps; _local10 = _local9.length; while (_local10--) { this.propTweenLookup[_local9[_local10]] = _local8; }; } else { this.propTweenLookup[_arg5] = _local8; }; return (_local8); } override protected function init():void{ var _local1:TweenMax; var _local2:int; var _local3:String; var _local4:String; var _local5:Array; var _local6:Object; var _local7:PropTween; var _local8:PropTween; var _local9:int; if (this.vars.startAt){ this.vars.startAt.overwrite = 0; this.vars.startAt.immediateRender = true; _local1 = new TweenMax(this.target, 0, this.vars.startAt); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.INIT)); }; super.init(); if ((_ease in fastEaseLookup)){ _easeType = fastEaseLookup[_ease][0]; _easePower = fastEaseLookup[_ease][1]; }; if (((!((this.vars.roundProps == null))) && (("roundProps" in TweenLite.plugins)))){ _local5 = this.vars.roundProps; _local9 = _local5.length; while (_local9--) { _local3 = _local5[_local9]; _local8 = this.cachedPT1; while (_local8) { if (_local8.name == _local3){ if (_local8.isPlugin){ _local8.target.round = true; } else { if (_local6 == null){ _local6 = new TweenLite.plugins.roundProps(); _local6.add(_local8.target, _local3, _local8.start, _local8.change); _hasPlugins = true; _local7 = insertPropTween(_local6, "changeFactor", 0, 1, "_MULTIPLE_", true, this.cachedPT1); this.cachedPT1 = _local7; } else { _local6.add(_local8.target, _local3, _local8.start, _local8.change); }; this.removePropTween(_local8); this.propTweenLookup[_local3] = _local7; }; } else { if (((((_local8.isPlugin) && ((_local8.name == "_MULTIPLE_")))) && (!(_local8.target.round)))){ _local4 = ((" " + _local8.target.overwriteProps.join(" ")) + " "); if (_local4.indexOf(((" " + _local3) + " ")) != -1){ _local8.target.round = true; }; }; }; _local8 = _local8.nextNode; }; }; }; } public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_dispatcher){ _dispatcher.removeEventListener(_arg1, _arg2, _arg3); }; } public function setDestination(_arg1:String, _arg2, _arg3:Boolean=true):void{ var _local4:Object = {}; _local4[_arg1] = _arg2; updateTo(_local4, !(_arg3)); } public function willTrigger(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.willTrigger(_arg1)); } public function hasEventListener(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.hasEventListener(_arg1)); } protected function initDispatcher():void{ if (_dispatcher == null){ _dispatcher = new EventDispatcher(this); }; if ((this.vars.onInitListener is Function)){ _dispatcher.addEventListener(TweenEvent.INIT, this.vars.onInitListener, false, 0, true); }; if ((this.vars.onStartListener is Function)){ _dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true); }; if ((this.vars.onUpdateListener is Function)){ _dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true); _hasUpdateListener = true; }; if ((this.vars.onCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true); }; if ((this.vars.onRepeatListener is Function)){ _dispatcher.addEventListener(TweenEvent.REPEAT, this.vars.onRepeatListener, false, 0, true); }; if ((this.vars.onReverseCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.REVERSE_COMPLETE, this.vars.onReverseCompleteListener, false, 0, true); }; } public function set currentProgress(_arg1:Number):void{ if (_cyclesComplete == 0){ setTotalTime((this.duration * _arg1), false); } else { setTotalTime(((this.duration * _arg1) + (_cyclesComplete * this.cachedDuration)), false); }; } public function get totalProgress():Number{ return ((this.cachedTotalTime / this.totalDuration)); } public function set totalProgress(_arg1:Number):void{ setTotalTime((this.totalDuration * _arg1), false); } protected function removePropTween(_arg1:PropTween):Boolean{ if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (this.cachedPT1 == _arg1){ this.cachedPT1 = _arg1.nextNode; }; }; if (((_arg1.isPlugin) && (_arg1.target.onDisable))){ _arg1.target.onDisable(); if (_arg1.target.activeDisable){ return (true); }; }; return (false); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } public function get repeat():int{ return (_repeat); } public function updateTo(_arg1:Object, _arg2:Boolean=false):void{ var _local4:String; var _local5:Number; var _local6:PropTween; var _local7:Number; var _local3:Number = this.ratio; if (((((_arg2) && (!((this.timeline == null))))) && ((this.cachedStartTime < this.timeline.cachedTime)))){ this.cachedStartTime = this.timeline.cachedTime; this.setDirtyCache(false); if (this.gc){ this.setEnabled(true, false); } else { this.timeline.addChild(this); }; }; for (_local4 in _arg1) { this.vars[_local4] = _arg1[_local4]; }; if (this.initted){ this.initted = false; if (!_arg2){ init(); if (((((!(_arg2)) && ((this.cachedTime > 0)))) && ((this.cachedTime < this.cachedDuration)))){ _local5 = (1 / (1 - _local3)); _local6 = this.cachedPT1; while (_local6) { _local7 = (_local6.start + _local6.change); _local6.change = (_local6.change * _local5); _local6.start = (_local7 - _local6.change); _local6 = _local6.nextNode; }; }; }; }; } override public function set currentTime(_arg1:Number):void{ if (_cyclesComplete == 0){ } else { if (((this.yoyo) && (((_cyclesComplete % 2) == 1)))){ _arg1 = ((this.duration - _arg1) + (_cyclesComplete * (this.cachedDuration + _repeatDelay))); } else { _arg1 = (_arg1 + (_cyclesComplete * (this.duration + _repeatDelay))); }; }; setTotalTime(_arg1, false); } public function get repeatDelay():Number{ return (_repeatDelay); } public function killProperties(_arg1:Array):void{ var _local2:Object = {}; var _local3:int = _arg1.length; while (_local3--) { _local2[_arg1[_local3]] = true; }; killVars(_local2); } public function set repeatDelay(_arg1:Number):void{ _repeatDelay = _arg1; setDirtyCache(true); } public function set repeat(_arg1:int):void{ _repeat = _arg1; setDirtyCache(true); } override public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ super.complete(_arg1, _arg2); if (((!(_arg2)) && (_dispatcher))){ if ((((this.cachedTotalTime == this.cachedTotalDuration)) && (!(this.cachedReversed)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); } else { if (((this.cachedReversed) && ((this.cachedTotalTime == 0)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REVERSE_COMPLETE)); }; }; }; } override public function invalidate():void{ this.yoyo = Boolean((this.vars.yoyo == true)); _repeat = ((this.vars.repeat) || (0)); _repeatDelay = ((this.vars.repeatDelay) || (0)); _hasUpdateListener = false; if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){ initDispatcher(); }; setDirtyCache(true); super.invalidate(); } public function get timeScale():Number{ return (this.cachedTimeScale); } override public function get totalDuration():Number{ if (this.cacheIsDirty){ this.cachedTotalDuration = ((_repeat)==-1) ? 999999999999 : ((this.cachedDuration * (_repeat + 1)) + (_repeatDelay * _repeat)); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } public static function set globalTimeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; if (TweenLite.rootTimeline == null){ TweenLite.to({}, 0, {}); }; var _local2:SimpleTimeline = TweenLite.rootTimeline; var _local3:Number = (getTimer() * 0.001); _local2.cachedStartTime = (_local3 - (((_local3 - _local2.cachedStartTime) * _local2.cachedTimeScale) / _arg1)); _local2 = TweenLite.rootFramesTimeline; _local3 = TweenLite.rootFrame; _local2.cachedStartTime = (_local3 - (((_local3 - _local2.cachedStartTime) * _local2.cachedTimeScale) / _arg1)); TweenLite.rootFramesTimeline.cachedTimeScale = (TweenLite.rootTimeline.cachedTimeScale = _arg1); } public static function fromTo(_arg1:Object, _arg2:Number, _arg3:Object, _arg4:Object):TweenMax{ _arg4.startAt = _arg3; if (_arg3.immediateRender){ _arg4.immediateRender = true; }; return (new TweenMax(_arg1, _arg2, _arg4)); } public static function allFromTo(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Object, _arg5:Number=0, _arg6:Function=null, _arg7:Array=null):Array{ _arg4.startAt = _arg3; if (_arg3.immediateRender){ _arg4.immediateRender = true; }; return (allTo(_arg1, _arg2, _arg4, _arg5, _arg6, _arg7)); } public static function pauseAll(_arg1:Boolean=true, _arg2:Boolean=true):void{ changePause(true, _arg1, _arg2); } public static function getTweensOf(_arg1:Object):Array{ var _local4:int; var _local5:uint; var _local2:Array = masterList[_arg1]; var _local3:Array = []; if (_local2){ _local4 = _local2.length; _local5 = 0; while (_local4--) { if (!_local2[_local4].gc){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local6 = _temp1; _local3[_local6] = _local2[_local4]; }; }; }; return (_local3); } public static function get globalTimeScale():Number{ return (((TweenLite.rootTimeline)==null) ? 1 : TweenLite.rootTimeline.cachedTimeScale); } public static function killChildTweensOf(_arg1:DisplayObjectContainer, _arg2:Boolean=false):void{ var _local4:Object; var _local5:DisplayObjectContainer; var _local3:Array = getAllTweens(); var _local6:int = _local3.length; while (_local6--) { _local4 = _local3[_local6].target; if ((_local4 is DisplayObject)){ _local5 = _local4.parent; while (_local5) { if (_local5 == _arg1){ if (_arg2){ _local3[_local6].complete(false); } else { _local3[_local6].setEnabled(false, false); }; }; _local5 = _local5.parent; }; }; }; } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenMax{ return (new TweenMax(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } public static function isTweening(_arg1:Object):Boolean{ var _local4:TweenLite; var _local2:Array = getTweensOf(_arg1); var _local3:int = _local2.length; while (_local3--) { _local4 = _local2[_local3]; if (((_local4.active) || ((((_local4.cachedStartTime == _local4.timeline.cachedTime)) && (_local4.timeline.active))))){ return (true); }; }; return (false); } public static function killAll(_arg1:Boolean=false, _arg2:Boolean=true, _arg3:Boolean=true):void{ var _local5:Boolean; var _local4:Array = getAllTweens(); var _local6:int = _local4.length; while (_local6--) { _local5 = (_local4[_local6].target == _local4[_local6].vars.onComplete); if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){ if (_arg1){ _local4[_local6].complete(false); } else { _local4[_local6].setEnabled(false, false); }; }; }; } private static function changePause(_arg1:Boolean, _arg2:Boolean=true, _arg3:Boolean=false):void{ var _local5:Boolean; var _local4:Array = getAllTweens(); var _local6:int = _local4.length; while (_local6--) { _local5 = (TweenLite(_local4[_local6]).target == TweenLite(_local4[_local6]).vars.onComplete); if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){ TweenCore(_local4[_local6]).paused = _arg1; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenMax(_arg1, _arg2, _arg3)); } public static function allFrom(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Number=0, _arg5:Function=null, _arg6:Array=null):Array{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (allTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public static function getAllTweens():Array{ var _local4:Array; var _local5:int; var _local1:Dictionary = masterList; var _local2:uint; var _local3:Array = []; for each (_local4 in _local1) { _local5 = _local4.length; while (_local5--) { if (!TweenLite(_local4[_local5]).gc){ var _temp1 = _local2; _local2 = (_local2 + 1); var _local8 = _temp1; _local3[_local8] = _local4[_local5]; }; }; }; return (_local3); } public static function resumeAll(_arg1:Boolean=true, _arg2:Boolean=true):void{ changePause(false, _arg1, _arg2); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{ return (new TweenMax(_arg1, _arg2, _arg3)); } public static function allTo(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Number=0, _arg5:Function=null, _arg6:Array=null):Array{ var i:int; var varsDup:Object; var p:String; var onCompleteProxy:Function; var onCompleteParamsProxy:Array; var targets = _arg1; var duration = _arg2; var vars = _arg3; var stagger = _arg4; var onCompleteAll = _arg5; var onCompleteAllParams = _arg6; var l:uint = targets.length; var a:Array = []; var curDelay:Number = ((vars.delay) || (0)); onCompleteProxy = vars.onComplete; onCompleteParamsProxy = vars.onCompleteParams; var lastIndex:int = ((stagger)<=0) ? 0 : (l - 1); i = 0; while (i < l) { varsDup = {}; for (p in vars) { varsDup[p] = vars[p]; }; varsDup.delay = curDelay; if ((((i == lastIndex)) && (!((onCompleteAll == null))))){ varsDup.onComplete = function ():void{ if (onCompleteProxy != null){ onCompleteProxy.apply(null, onCompleteParamsProxy); }; onCompleteAll.apply(null, onCompleteAllParams); }; }; a[a.length] = new TweenMax(targets[i], duration, varsDup); curDelay = (curDelay + stagger); i = (i + 1); }; return (a); } TweenPlugin.activate([AutoAlphaPlugin, EndArrayPlugin, FramePlugin, RemoveTintPlugin, TintPlugin, VisiblePlugin, VolumePlugin, BevelFilterPlugin, BezierPlugin, BezierThroughPlugin, BlurFilterPlugin, ColorMatrixFilterPlugin, ColorTransformPlugin, DropShadowFilterPlugin, FrameLabelPlugin, GlowFilterPlugin, HexColorsPlugin, RoundPropsPlugin, ShortRotationPlugin, {}]); } }//package com.greensock
Section 32
//HitTest (com.HitTest) package com { import flash.display.*; import flash.geom.*; public class HitTest { protected static function getDrawMatrix(_arg1:DisplayObject, _arg2:Rectangle, _arg3:Number):Matrix{ var _local4:Point; var _local5:Matrix; var _local6:Matrix = _arg1.root.transform.concatenatedMatrix; _local4 = _arg1.localToGlobal(new Point()); _local5 = _arg1.transform.concatenatedMatrix; _local5.tx = (_local4.x - _arg2.x); _local5.ty = (_local4.y - _arg2.y); _local5.a = (_local5.a / _local6.a); _local5.d = (_local5.d / _local6.d); if (_arg3 != 1){ _local5.scale(_arg3, _arg3); }; return (_local5); } public static function complexHitTestObject(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Boolean{ return (!((complexIntersectionRectangle(_arg1, _arg2, _arg3).width == 0))); } public static function complexIntersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Rectangle{ if (_arg3 <= 0){ throw (new Error("ArgumentError: Error #5001: Invalid value for accurracy", 5001)); }; if (!_arg1.hitTestObject(_arg2)){ return (new Rectangle()); }; var _local4:Rectangle = intersectionRectangle(_arg1, _arg2); if (((((_local4.width * _arg3) < 1)) || (((_local4.height * _arg3) < 1)))){ return (new Rectangle()); }; var _local5:BitmapData = new BitmapData((_local4.width * _arg3), (_local4.height * _arg3), false, 0); _local5.draw(_arg1, HitTest.getDrawMatrix(_arg1, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, -255, -255, 0xFF)); _local5.draw(_arg2, HitTest.getDrawMatrix(_arg2, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, 0xFF, 0xFF, 0xFF), BlendMode.DIFFERENCE); var _local6:Rectangle = _local5.getColorBoundsRect(4294967295, 4278255615); _local5.dispose(); if (_arg3 != 1){ _local6.x = (_local6.x / _arg3); _local6.y = (_local6.y / _arg3); _local6.width = (_local6.width / _arg3); _local6.height = (_local6.height / _arg3); }; _local6.x = (_local6.x + _local4.x); _local6.y = (_local6.y + _local4.y); return (_local6); } public static function intersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject):Rectangle{ if (((((!(_arg1.root)) || (!(_arg2.root)))) || (!(_arg1.hitTestObject(_arg2))))){ return (new Rectangle()); }; var _local3:Rectangle = _arg1.getBounds(_arg1.root); var _local4:Rectangle = _arg2.getBounds(_arg2.root); var _local5:Rectangle = new Rectangle(); _local5.x = Math.max(_local3.x, _local4.x); _local5.y = Math.max(_local3.y, _local4.y); _local5.width = Math.min(((_local3.x + _local3.width) - _local5.x), ((_local4.x + _local4.width) - _local5.x)); _local5.height = Math.min(((_local3.y + _local3.height) - _local5.y), ((_local4.y + _local4.height) - _local5.y)); return (_local5); } } }//package com
Section 33
//KeyCodes (com.KeyCodes) package com { public class KeyCodes { public static const NumpadMinus:int = 109; public static const RightBrace:int = 221; public static const Question:int = 191; public static const NumpadSlash:int = 111; public static const Equal:int = 187; public static const keyNames:Array = new Array(); public static const Left:int = 37; public static const Control:int = 17; public static const A:int = 65; public static const B:int = 66; public static const C:int = 67; public static const D:int = 68; public static const E:int = 69; public static const F:int = 70; public static const G:int = 71; public static const H:int = 72; public static const I:int = 73; public static const J:int = 74; public static const K:int = 75; public static const L:int = 76; public static const M:int = 77; public static const N:int = 78; public static const O:int = 79; public static const P:int = 80; public static const Q:int = 81; public static const S:int = 83; public static const T:int = 84; public static const U:int = 85; public static const V:int = 86; public static const W:int = 87; public static const X:int = 88; public static const R:int = 82; public static const Z:int = 90; public static const NumpadStar:int = 106; public static const Y:int = 89; public static const Numpad0:int = 96; public static const Numpad1:int = 97; public static const Numpad2:int = 98; public static const Numpad3:int = 99; public static const Numpad4:int = 100; public static const Numpad5:int = 101; public static const Numpad6:int = 102; public static const Numpad7:int = 103; public static const Numpad8:int = 104; public static const Numpad9:int = 105; public static const Shift:int = 16; public static const ScrLck:int = 145; public static const Spacebar:int = 32; public static const Tab:int = 9; public static const Backspace:int = 8; public static const SemiColon:int = 186; public static const LeftBrace:int = 219; public static const Minus:int = 189; public static const Keyb0:int = 48; public static const Keyb2:int = 50; public static const Keyb4:int = 52; public static const Keyb6:int = 54; public static const Keyb1:int = 49; public static const Keyb3:int = 51; public static const Keyb5:int = 53; public static const Keyb7:int = 55; public static const Keyb9:int = 57; public static const NumpadPlus:int = 107; public static const Esc:int = 27; public static const F1:int = 112; public static const Keyb8:int = 56; public static const F5:int = 116; public static const F7:int = 118; public static const F2:int = 113; public static const F4:int = 115; public static const F6:int = 117; public static const Enter:int = 13; public static const F8:int = 119; public static const F9:int = 120; public static const NumpadPeriod:int = 110; public static const F3:int = 114; public static const NumLck:int = 144; public static const PauseBreak:int = 19; public static const Delete:int = 46; public static const Comma:int = 188; public static const Down:int = 40; public static const End:int = 35; public static const Insert:int = 45; public static const Period:int = 190; public static const PageUp:int = 33; public static const CapsLock:int = 20; public static const F11:int = 122; public static const F12:int = 123; public static const F13:int = 124; public static const F14:int = 125; public static const F15:int = 126; public static const BackQuote:int = 192; public static const Pipe:int = 220; public static const Up:int = 38; public static const PageDown:int = 34; public static const SingleQuote:int = 222; public static const Right:int = 39; public static const Home:int = 36; keyNames[A] = "A"; keyNames[B] = "B"; keyNames[C] = "C"; keyNames[D] = "D"; keyNames[E] = "E"; keyNames[F] = "F"; keyNames[G] = "G"; keyNames[H] = "H"; keyNames[I] = "I"; keyNames[J] = "J"; keyNames[K] = "K"; keyNames[L] = "L"; keyNames[M] = "M"; keyNames[N] = "N"; keyNames[O] = "O"; keyNames[P] = "P"; keyNames[Q] = "Q"; keyNames[R] = "R"; keyNames[S] = "S"; keyNames[T] = "T"; keyNames[U] = "U"; keyNames[V] = "V"; keyNames[W] = "W"; keyNames[X] = "X"; keyNames[Y] = "Y"; keyNames[Z] = "Z"; keyNames[Keyb0] = "0"; keyNames[Keyb1] = "1"; keyNames[Keyb2] = "2"; keyNames[Keyb3] = "3"; keyNames[Keyb4] = "4"; keyNames[Keyb5] = "5"; keyNames[Keyb6] = "6"; keyNames[Keyb7] = "7"; keyNames[Keyb8] = "8"; keyNames[Keyb9] = "9"; keyNames[Numpad0] = "Numpad 0"; keyNames[Numpad1] = "Numpad 1"; keyNames[Numpad2] = "Numpad 2"; keyNames[Numpad3] = "Numpad 3"; keyNames[Numpad4] = "Numpad 4"; keyNames[Numpad5] = "Numpad 5"; keyNames[Numpad6] = "Numpad 6"; keyNames[Numpad7] = "Numpad 7"; keyNames[Numpad8] = "Numpad 8"; keyNames[Numpad9] = "Numpad 9"; keyNames[NumpadStar] = "Numpad *"; keyNames[NumpadPlus] = "Numpad +"; keyNames[NumpadMinus] = "Numpad -"; keyNames[NumpadPeriod] = "Numpad ."; keyNames[NumpadSlash] = "Numpad /"; keyNames[F1] = "F1"; keyNames[F2] = "F2"; keyNames[F3] = "F3"; keyNames[F4] = "F4"; keyNames[F5] = "F5"; keyNames[F6] = "F6"; keyNames[F7] = "F7"; keyNames[F8] = "F8"; keyNames[F9] = "F9"; keyNames[F11] = "F11"; keyNames[F12] = "F12"; keyNames[F13] = "F13"; keyNames[F14] = "F14"; keyNames[F15] = "F15"; keyNames[Backspace] = "Backspace"; keyNames[Tab] = "Tab"; keyNames[Enter] = "Enter"; keyNames[Shift] = "Shift"; keyNames[Control] = "Control"; keyNames[PauseBreak] = "Pause/Break"; keyNames[CapsLock] = "Caps Lock"; keyNames[Esc] = "Esc"; keyNames[Spacebar] = "Spacebar"; keyNames[PageUp] = "Page Up"; keyNames[PageDown] = "Page Down"; keyNames[End] = "End"; keyNames[Home] = "Home"; keyNames[Left] = "Left Arrow"; keyNames[Up] = "Up Arrow"; keyNames[Right] = "Right Arrow"; keyNames[Down] = "Down Arrow"; keyNames[Insert] = "Insert"; keyNames[Delete] = "Delete"; keyNames[NumLck] = "NumLck"; keyNames[ScrLck] = "ScrLck"; keyNames[SemiColon] = ";"; keyNames[Equal] = "="; keyNames[Comma] = ","; keyNames[Minus] = "-"; keyNames[Period] = "."; keyNames[Question] = "?"; keyNames[BackQuote] = "`"; keyNames[LeftBrace] = "["; keyNames[Pipe] = "|"; keyNames[RightBrace] = "]"; keyNames[SingleQuote] = "'"; } }//package com
Section 34
//Boss (GamePlay.Boss) package GamePlay { import flash.display.*; import flash.utils.*; public class Boss extends Sprite { private var currentGun; public var myGraphic; public var spread1:int;// = 90 public var amountOfGuns:int; private var spreadWork1:int;// = 0 public var powerMultiplier:Number; public var gun10Info:Array; public var gun0Info:Array; public var gun1Info:Array; public var gun2Info:Array; public var gun3Info:Array; public var gun4Info:Array; private var actionCode:int;// = 0 public var gun6Info:Array; public var gun7Info:Array; public var gun8Info:Array; public var gun9Info:Array; private var graphic1:BossImage1; private var graphic2:BossImage2; private var graphic3:BossImage3; private var graphic4:BossImage4; private var graphic5:BossImage5; public var amountOfGunsLeft:int; public var gun5Info:Array; private var yEdge:int; public var createShotSuperArray:Array; private var i:int; private var j:int; private var myParent:Level; public function Boss(_arg1:Level, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int=0, _arg8:int=0, _arg9:int=0, _arg10:int=0, _arg11:int=0, _arg12:int=0, _arg13:int=0){ var _local16:int; gun0Info = new Array(0, 0, 0); gun1Info = new Array(0, 0, 0); gun2Info = new Array(0, 0, 0); gun3Info = new Array(0, 0, 0); gun4Info = new Array(0, 0, 0); gun5Info = new Array(0, 0, 0); gun6Info = new Array(0, 0, 0); gun7Info = new Array(0, 0, 0); gun8Info = new Array(0, 0, 0); gun9Info = new Array(0, 0, 0); gun10Info = new Array(0, 0, 0); createShotSuperArray = new Array(); super(); myParent = _arg1; var _local14 = 1; this.amountOfGuns = (amountOfGunsLeft = _arg4); while (_local14 <= amountOfGuns) { switch (_local14){ case 1: _local16 = _arg5; break; case 2: _local16 = _arg6; break; case 3: _local16 = _arg7; break; case 4: _local16 = _arg8; break; case 5: _local16 = _arg9; break; case 6: _local16 = _arg10; break; case 7: _local16 = _arg11; break; case 8: _local16 = _arg12; break; case 9: _local16 = _arg13; break; }; switch (_local16){ case 31: this[(("gun" + _local14) + "Info")] = [_local16, 25, 4100]; break; case 41: this[(("gun" + _local14) + "Info")] = [_local16, 35, 1800]; break; case 51: this[(("gun" + _local14) + "Info")] = [_local16, 30, 2800]; break; case 61: this[(("gun" + _local14) + "Info")] = [_local16, 25, 1300]; break; case 81: this[(("gun" + _local14) + "Info")] = [_local16, 35, 5000]; break; case 91: this[(("gun" + _local14) + "Info")] = [_local16, 37, 10000]; break; }; this[(("gun" + _local14) + "Info")][2] = int((this[(("gun" + _local14) + "Info")][2] * _arg2)); _local14++; }; yEdge = _arg3; powerMultiplier = (1 + ((_arg2 - 1) * 0.3)); var _local15:Class = (getDefinitionByName(("BossImage" + _arg2)) as Class); myGraphic = this[("graphic" + _arg2)]; myGraphic = new (_local15); addChild(myGraphic); } public function updateGun(_arg1:int):void{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Number; var _local6:Number; var _local7:Number; if (this[(("gun" + _arg1) + "Info")][2] > 0){ if (this[(("gun" + _arg1) + "Info")][1] > 0){ var _local8 = this[(("gun" + _arg1) + "Info")]; var _local9 = 1; var _local10 = (_local8[_local9] - 1); _local8[_local9] = _local10; } else { _local2 = ((myGraphic[("gun" + _arg1)].x * myParent.screenProportion) + x); _local3 = ((myGraphic[("gun" + _arg1)].y * myParent.screenProportion) + y); switch (this[(("gun" + _arg1) + "Info")][0]){ case 31: case 91: this[(("gun" + _arg1) + "Info")][1] = (32 / ((1 / amountOfGunsLeft) + 1)); _local5 = (myParent.hero.x - _local2); _local6 = (myParent.hero.y - _local3); myGraphic[("gun" + _arg1)].rotation = (((Math.atan2(_local6, _local5) * 180) / Math.PI) - 90); break; case 41: this[(("gun" + _arg1) + "Info")][1] = (35 / ((1 / amountOfGunsLeft) + 1)); if (spreadWork1 == 0){ if (myGraphic[("gun" + _arg1)].rotation > 45){ myGraphic[("gun" + _arg1)].rotation = (myGraphic[("gun" + _arg1)].rotation - 15); } else { spreadWork1 = 1; }; } else { if (myGraphic[("gun" + _arg1)].rotation < 135){ myGraphic[("gun" + _arg1)].rotation = (myGraphic[("gun" + _arg1)].rotation + 15); } else { spreadWork1 = 0; }; }; break; case 51: this[(("gun" + _arg1) + "Info")][1] = (38 / ((1 / amountOfGunsLeft) + 1)); break; case 61: this[(("gun" + _arg1) + "Info")][1] = (25 / ((1 / amountOfGunsLeft) + 1)); break; case 81: this[(("gun" + _arg1) + "Info")][1] = (35 / ((1 / amountOfGunsLeft) + 1)); break; case 91: this[(("gun" + _arg1) + "Info")][1] = (75 / ((1 / amountOfGunsLeft) + 1)); break; }; switch (this[(("gun" + _arg1) + "Info")][0]){ case 11: _local4 = "down"; break; case 21: _local4 = "leftDown"; break; case 22: _local4 = "down"; break; case 23: _local4 = "rightDown"; break; case 31: _local4 = "aimed"; break; case 51: _local4 = "downWave"; break; case 41: case 61: _local4 = "faced"; break; case 81: _local4 = "facedWave"; break; case 91: _local4 = "megaLaser"; break; }; if (_local4 == "megaLaser"){ myParent.createNewMegaLaser(_local2, _local3, (myGraphic[("gun" + _arg1)].rotation + 90), 400); } else { _local7 = (1 + (powerMultiplier * 0.2)); myParent.createNewEnemyShot(_local7, _local2, _local3, _local4, myGraphic[("gun" + _arg1)].rotation); }; }; }; } public function update():void{ if (actionCode == 0){ if (y < yEdge){ y = (y + 2.8); myParent.setQualityLevel(2); } else { myParent.setQualityLevel(3); actionCode = 1; }; } else { if (powerMultiplier == 2.2){ myParent.setQualityLevel(1); }; i = 1; while (i <= amountOfGuns) { updateGun(i); i++; }; }; } } }//package GamePlay
Section 35
//Bullet (GamePlay.Bullet) package GamePlay { import flash.display.*; import flash.utils.*; public class Bullet extends Sprite { public var type:int; private var graphic31:BulletImage31; private var graphic32:BulletImage32; private var graphic33:BulletImage33; private var graphic34:BulletImage34; private var graphic13:BulletImage13; private var graphic11:BulletImage11; public var target; private var angle:Number; public var speed:Number; private var graphic12:BulletImage12; public var ySpeed:Number;// = 0 private var graphic21:BulletImage21; private var graphic22:BulletImage22; private var graphic23:BulletImage23; public var lastEnemy; private var totalTargetDistance:Number; public var xSpeed:Number;// = 0 public var damage:Number; public var halfHeight:Number; public var valid:Boolean;// = true public var myParent:Level; private var xTargetDistance:Number; private var yTargetDistance:Number; public function Bullet(_arg1:int, _arg2:int){ type = _arg1; damage = _arg2; var _local3:Class = (getDefinitionByName(("BulletImage" + type)) as Class); this[("graphic" + type)] = new (_local3); addChild(this[("graphic" + type)]); halfHeight = (height * 0.5); } public function update(_arg1:Number):void{ var _local2:Number; var _local3:int; var _local4:Number; var _local5:Number; var _local6:Number; if ((((type > 20)) && ((type < 30)))){ if (((((!((target == null))) && ((target.hp > 0)))) && ((y < 150)))){ xTargetDistance = (target.x - x); yTargetDistance = (target.y - y); totalTargetDistance = Math.sqrt(((xTargetDistance * xTargetDistance) + (yTargetDistance * yTargetDistance))); angle = ((Math.atan2(yTargetDistance, xTargetDistance) * 180) / Math.PI); xSpeed = (xSpeed + ((Math.cos((angle * (Math.PI / 180))) * speed) / 2)); ySpeed = (ySpeed + ((Math.sin((angle * (Math.PI / 180))) * speed) / 2)); xSpeed = (xSpeed * 0.7); ySpeed = (ySpeed * 0.7); } else { if (myParent.arrayOfEnemy.length > 0){ _local2 = 999; _local3 = (myParent.arrayOfEnemy.length - 1); while (_local3 > -1) { _local4 = (myParent.arrayOfEnemy[_local3].x - x); _local5 = (myParent.arrayOfEnemy[_local3].y - y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local2 > _local6){ _local2 = _local6; target = myParent.arrayOfEnemy[_local3]; }; _local3--; }; }; }; rotation = ((Math.atan2(ySpeed, xSpeed) * 180) / Math.PI); }; if (type > 30){ halfHeight = (height * 0.5); }; x = (x + (xSpeed * _arg1)); y = (y + (ySpeed * _arg1)); } } }//package GamePlay
Section 36
//Enemy (GamePlay.Enemy) package GamePlay { import flash.display.*; import flash.utils.*; public class Enemy extends Sprite { private var graphic91:EnemyImage91; private var graphic92:EnemyImage92; private var insideFunction:int; private var graphic51:EnemyImage51; private var graphic52:EnemyImage52; private var graphic12:EnemyImage12; private var graphic11:EnemyImage11; public var shooter:Boolean;// = false public var hp:int; public var mySpeed:Number; public var realTimeToShot:int; private var graphic61:EnemyImage61; private var graphic62:EnemyImage62; public var howIsShoot:String;// = "down" private var graphic21:EnemyImage21; private var graphic22:EnemyImage22; public var breakIntoPieces:int; public var piecesType:int; public var xSpeed:Number;// = 0 public var basicTimeToShot:int; private var totalDistHero:Number; public var shootNow:Boolean;// = false public var type:Number;// = 1 public var halfHeight:Number; private var graphic71:EnemyImage71; private var graphic72:EnemyImage72; private var graphic31:EnemyImage31; private var graphic32:EnemyImage32; public var initialHP:int; public var ySpeed:Number;// = 0 private var xDistHero:Number; public var breakable:Boolean;// = false public var halfWidth:Number; private var yDistHero:Number; private var graphic81:EnemyImage81; private var graphic82:EnemyImage82; private var graphic41:EnemyImage41; private var graphic42:EnemyImage42; public var myHero:Hero; public var dropRate:Number; private var slower:Number; public var valid:Boolean;// = true public var direction:String; public function Enemy(_arg1:Level, _arg2:int, _arg3:Number=1, _arg4:Number=1){ type = _arg2; myHero = _arg1.hero; _arg1.enemiesCreated++; var _local5:Class = (getDefinitionByName(("EnemyImage" + type)) as Class); this[("graphic" + type)] = new (_local5); addChild(this[("graphic" + type)]); switch (type){ case 11: hp = 50; dropRate = 0.25; break; case 12: hp = 100; dropRate = 0.3; break; case 21: hp = 30; dropRate = 0.25; break; case 22: hp = 70; dropRate = 0.3; break; case 31: hp = 180; dropRate = 0.2; break; case 32: hp = 250; dropRate = 0.25; break; case 41: hp = 280; dropRate = 0.32; break; case 42: hp = 350; dropRate = 0.38; break; case 51: hp = 1000; dropRate = 0.38; break; case 52: hp = 1200; dropRate = 0.42; break; case 61: hp = 400; dropRate = 0.34; break; case 62: hp = 600; dropRate = 0.38; break; case 71: hp = 720; dropRate = 0.25; break; case 72: hp = 980; dropRate = 0.3; break; case 81: hp = 500; dropRate = 0.25; break; case 82: hp = 750; dropRate = 0.4; break; case 91: hp = 520; dropRate = 0.25; insideFunction = Math.floor((Math.random() * 2)); break; case 92: hp = 680; dropRate = 0.3; insideFunction = Math.floor((Math.random() * 2)); break; }; slower = _arg4; var _local6:Number = ((Math.random() * 0.35) + 0.85); scaleX = (scaleY = ((_local6 * slower) * (0.9 + (_arg3 * 0.1)))); hp = ((hp * _local6) * _arg3); initialHP = hp; updateHalfs(); } public function aimToHero():void{ xDistHero = (myHero.x - x); yDistHero = (myHero.y - y); var _local1:Number = ((Math.atan2(yDistHero, xDistHero) * 180) / Math.PI); rotation = _local1; xSpeed = (Math.cos((_local1 * (Math.PI / 180))) * mySpeed); ySpeed = (Math.sin((_local1 * (Math.PI / 180))) * mySpeed); updateHalfs(); } public function update():void{ x = (x + (xSpeed * slower)); y = (y + (ySpeed * slower)); if (shooter){ if (realTimeToShot < 0){ realTimeToShot = basicTimeToShot; shootNow = true; } else { realTimeToShot--; }; }; switch (type){ case 11: case 12: rotation = (rotation + (xSpeed * -4)); break; case 21: case 22: if (y > -150){ if (direction == "left"){ xSpeed = (xSpeed - 0.03); ySpeed = (ySpeed - 0.03); rotation = (((Math.atan2(ySpeed, xSpeed) * 180) / Math.PI) - 90); }; if (direction == "right"){ xSpeed = (xSpeed + 0.03); ySpeed = (ySpeed - 0.03); rotation = (((Math.atan2(ySpeed, xSpeed) * 180) / Math.PI) - 90); }; }; break; case 31: case 32: mySpeed = (mySpeed * 1.02); xSpeed = (xSpeed * 1.02); ySpeed = (ySpeed * 1.02); break; case 41: case 42: xDistHero = (myHero.x - x); if (xDistHero > 5){ xSpeed = (xSpeed + 0.12); rotation = ((Math.atan2(ySpeed, xSpeed) * 180) / Math.PI); }; if (xDistHero < -5){ xSpeed = (xSpeed - 0.12); rotation = ((Math.atan2(ySpeed, xSpeed) * 180) / Math.PI); }; break; case 51: ySpeed = (ySpeed - 0.09); xSpeed = 0; break; case 52: ySpeed = (ySpeed - 0.085); xSpeed = (xSpeed * 1.001); break; case 71: if (alpha < 1){ alpha = (alpha + 0.15); }; break; case 81: if ((hp / initialHP) > 0.1){ hp = (hp + 5); scaleX = (scaleY = ((slower * hp) / initialHP)); } else { hp = -50; }; rotation = (rotation + (xSpeed * -4)); break; case 82: if ((hp / initialHP) > 0.1){ hp = (hp + 8); scaleX = (scaleY = (hp / initialHP)); } else { hp = -50; }; rotation = (rotation + (xSpeed * -4)); break; case 91: case 92: if (insideFunction == 0){ if (xSpeed > -6){ xSpeed = (xSpeed - 0.7); rotation = ((Math.atan2(ySpeed, xSpeed) * 180) / Math.PI); } else { insideFunction = 1; }; } else { if (xSpeed < 6){ xSpeed = (xSpeed + 0.7); rotation = ((Math.atan2(ySpeed, xSpeed) * 180) / Math.PI); } else { insideFunction = 0; }; }; ySpeed = (ySpeed * 1.025); break; }; } public function updateHalfs():void{ halfHeight = (height * 0.5); halfWidth = (width * 0.5); } } }//package GamePlay
Section 37
//EnemyBullet (GamePlay.EnemyBullet) package GamePlay { import flash.display.*; import flash.utils.*; public class EnemyBullet extends Sprite { public var halfHeight:Number; public var xSpeed:Number;// = 0 private var graphic1:EnemyBulletImage1; private var graphic2:EnemyBulletImage2; private var graphic3:EnemyBulletImage3; private var graphic4:EnemyBulletImage4; public var ySpeed:Number;// = 0 public var damage:Number; public var valid:Boolean;// = true public var type:int; public function EnemyBullet(_arg1:int, _arg2:int){ type = _arg1; damage = _arg2; var _local3:Class = (getDefinitionByName(("EnemyBulletImage" + type)) as Class); this[("graphic" + type)] = new (_local3); addChild(this[("graphic" + type)]); halfHeight = (height * 0.5); } public function update(_arg1:Number):void{ x = (x + (xSpeed * _arg1)); y = (y + (ySpeed * _arg1)); } } }//package GamePlay
Section 38
//FinalBoss (GamePlay.FinalBoss) package GamePlay { import flash.display.*; public class FinalBoss extends Sprite { public var level:int;// = 1 private var lastAttackCode:int; public var droppedLoot:int; private var numberOfAttacks:Array; private var arrayOfAttack11:Array; private var arrayOfAttack12:Array; private var arrayOfAttack13:Array; private var arrayOfAttack14:Array; private var arrayOfAttack15:Array; public var myGraphic:FinalBossImage; public var killMe:Boolean;// = false public var realHP:int; private var randomXPoint:Number; private var randomInt:int; private var powerMultiplier:Number;// = 1 private var shipFrontY:Number; private var halfHeight:Number; private var arrayOfAttack25:Array; private var arrayOfAttack26:Array; private var arrayOfAttack21:Array; private var arrayOfAttack23:Array; private var arrayOfAttack24:Array; private var isShowing:Boolean;// = true public var basicHP:Array; private var arrayOfAttack22:Array; private var powersRunning:int; private var arrayOfAttack31:Array; private var arrayOfAttack32:Array; private var arrayOfAttack33:Array; private var arrayOfAttack34:Array; private var arrayOfAttack35:Array; private var arrayOfAttack36:Array; private var arrayOfAttack37:Array; private var i:int; private var myParent:Level; private var relaxTime:int; public function FinalBoss(_arg1:Level){ arrayOfAttack11 = [0, 0, 0, 50]; arrayOfAttack12 = [0, 0, 0, 20]; arrayOfAttack13 = [0, 0, 0, 14]; arrayOfAttack14 = [0, 0, 0, 10]; arrayOfAttack15 = [0, 0, 0, 20]; arrayOfAttack21 = [0, 0, 0, 30]; arrayOfAttack22 = [0, 0, 0, 20]; arrayOfAttack23 = [0, 0, 0, 9]; arrayOfAttack24 = [0, 0, 0, 4]; arrayOfAttack25 = [0, 0, 0, 6]; arrayOfAttack26 = [0, 0, 0, 18]; arrayOfAttack31 = [0, 0, 0, 15]; arrayOfAttack32 = [0, 0, 0, 15]; arrayOfAttack33 = [0, 0, 0, 8]; arrayOfAttack34 = [0, 0, 0, 5]; arrayOfAttack35 = [0, 0, 0, 20]; arrayOfAttack36 = [0, 0, 0, 6]; arrayOfAttack37 = [0, 0, 0, 15]; numberOfAttacks = [5, 6, 7]; basicHP = [120000, 180000, 250000]; super(); myGraphic = new FinalBossImage(); myGraphic.gotoAndStop(1); addChild(myGraphic); myParent = _arg1; realHP = basicHP[0]; } private function attack37():void{ if (arrayOfAttack37[1] < ((14 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack37; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack37; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack37[0] == 0){ powersRunning--; }; arrayOfAttack37[1] = 0; if (Math.random() > 0.5){ myParent.createNewMegaLaser(((Math.random() * 280) - 140), shipFrontY, 90, 315); } else { myParent.createNewMegaLaser(-150, (shipFrontY + (Math.random() * 310)), 0, 380); }; }; } private function attack12():void{ if (arrayOfAttack12[1] < int(((2 / powerMultiplier) + 0.5))){ var _local1 = arrayOfAttack12; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack12; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack12[0] == 0){ powersRunning--; }; arrayOfAttack12[1] = 0; myParent.createNewEnemyShot(2, ((arrayOfAttack12[2] + 3) * 7), shipFrontY, "down", 0, 2); myParent.createNewEnemyShot(2, ((arrayOfAttack12[2] + 3) * -7), shipFrontY, "down", 0, 2); _local1 = arrayOfAttack12; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } private function attack21():void{ if (arrayOfAttack21[1] < ((1 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack21; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack21; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack21[0] == 0){ powersRunning--; }; arrayOfAttack21[1] = 0; if (((arrayOfAttack21[2] / 2) is int)){ myParent.createNewEnemyShot(2, -150, (shipFrontY + (Math.random() * 300)), "faced", 0, 1.6); } else { myParent.createNewEnemyShot(2, 150, (shipFrontY + (Math.random() * 300)), "faced", 180, 1.6); }; _local1 = arrayOfAttack21; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } private function attack23():void{ if (arrayOfAttack23[1] < ((25 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack23; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack23; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack23[0] == 0){ powersRunning--; }; arrayOfAttack23[1] = 0; myParent.createNewEnemyShot(4, -150, myParent.hero.y, "facedWave", 0, 1.45); myParent.createNewEnemyShot(4, myParent.hero.x, shipFrontY, "facedWave", 90, 1.45); }; } private function attack24():void{ if (arrayOfAttack24[1] < ((28 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack24; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack24; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack24[0] == 0){ powersRunning--; }; arrayOfAttack24[1] = 0; if (((arrayOfAttack24[2] / 2) is int)){ myParent.createNewEnemyShot(4, -150, -10, "faced", 320, 2); myParent.createNewEnemyShot(4, -150, -10, "faced", 330, 2); myParent.createNewEnemyShot(4, -150, -10, "faced", 340, 2); myParent.createNewEnemyShot(4, -150, -10, "faced", 350, 2); myParent.createNewEnemyShot(4, -150, -10, "faced", 0, 2); myParent.createNewEnemyShot(4, -150, -10, "faced", 10, 2); myParent.createNewEnemyShot(4, -150, -10, "faced", 20, 2); myParent.createNewEnemyShot(4, -150, -10, "faced", 30, 2); myParent.createNewEnemyShot(4, -150, -10, "faced", 40, 2); } else { myParent.createNewEnemyShot(4, 150, 90, "faced", 140, 2); myParent.createNewEnemyShot(4, 150, 90, "faced", 150, 2); myParent.createNewEnemyShot(4, 150, 90, "faced", 160, 2); myParent.createNewEnemyShot(4, 150, 90, "faced", 170, 2); myParent.createNewEnemyShot(4, 150, 90, "faced", 180, 2); myParent.createNewEnemyShot(4, 150, 90, "faced", 190, 2); myParent.createNewEnemyShot(4, 150, 90, "faced", 200, 2); myParent.createNewEnemyShot(4, 150, 90, "faced", 210, 2); myParent.createNewEnemyShot(4, 150, 90, "faced", 220, 2); }; _local1 = arrayOfAttack24; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } private function attack26():void{ if (arrayOfAttack26[1] < ((1.5 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack26; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack26; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack26[0] == 0){ powersRunning--; }; arrayOfAttack26[1] = 0; myParent.createNewEnemyShot(4.3, 150, -10, "faced", (168.5 + (Math.random() * 45)), 2); myParent.createNewEnemyShot(4.3, -150, 90, "faced", (-22.5 + (Math.random() * 45)), 2); _local1 = arrayOfAttack26; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } private function attack22():void{ if (arrayOfAttack22[1] < ((1 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack22; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack22; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack22[0] == 0){ powersRunning--; }; arrayOfAttack22[1] = 0; if (((((((!((arrayOfAttack22[2] == 6))) && (!((arrayOfAttack22[2] == 7))))) && (!((arrayOfAttack22[2] == 12))))) && (!((arrayOfAttack22[2] == 13))))){ myParent.createNewEnemyShot(4, -150, 0, "faced", (-50 + (5 * arrayOfAttack22[2])), 2); myParent.createNewEnemyShot(4, 150, 0, "faced", (130 + (5 * arrayOfAttack22[2])), 2); }; _local1 = arrayOfAttack22; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } public function updatePowerMultiplier():void{ if (realHP <= 0){ if (level < 3){ levelUpBoss(); } else { killMe = true; }; }; powerMultiplier = (2 - (realHP / basicHP[(level - 1)])); } private function attack32():void{ if (arrayOfAttack32[1] < ((4.2 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack32; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack32; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack32[0] == 0){ powersRunning--; }; arrayOfAttack32[1] = 0; if (arrayOfAttack32[2] != 9){ myParent.createNewEnemyShot(5.2, 5, shipFrontY, "faced", (45 + (5 * arrayOfAttack32[2])), 1.5); myParent.createNewEnemyShot(5.2, -5, shipFrontY, "faced", (135 - (5 * arrayOfAttack32[2])), 1.5); }; myParent.createNewEnemyShot(5.2, 5, 190, "faced", (250 - (3 * arrayOfAttack32[2])), 1.5); myParent.createNewEnemyShot(5.2, -5, 190, "faced", (290 + (3 * arrayOfAttack32[2])), 1.5); _local1 = arrayOfAttack32; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } private function attack33():void{ if (arrayOfAttack33[1] < ((24 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack33; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack33; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack33[0] == 0){ powersRunning--; }; arrayOfAttack33[1] = 0; myParent.createNewEnemyShot(4.5, -150, myParent.hero.y, "faced", 0, 1.2); myParent.createNewEnemyShot(4.5, 150, myParent.hero.y, "faced", 180, 1.2); myParent.createNewEnemyShot(4.5, myParent.hero.x, shipFrontY, "faced", 90, 1.2); myParent.createNewEnemyShot(4.5, myParent.hero.x, 190, "faced", 270, 1.2); }; } private function attack34():void{ if (arrayOfAttack34[1] < ((35 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack34; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack34; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack34[0] == 0){ powersRunning--; }; arrayOfAttack34[1] = 0; myParent.createNewEnemyShot(4.5, myParent.hero.x, 190, "faced", 250, 1); myParent.createNewEnemyShot(4.5, myParent.hero.x, 190, "faced", 270, 1); myParent.createNewEnemyShot(4.5, myParent.hero.x, 190, "faced", 290, 1); myParent.createNewEnemyShot(4.5, myParent.hero.x, shipFrontY, "faced", 60, 1); myParent.createNewEnemyShot(4.5, myParent.hero.x, shipFrontY, "faced", 80, 1); myParent.createNewEnemyShot(4.5, myParent.hero.x, shipFrontY, "faced", 100, 1); myParent.createNewEnemyShot(4.5, myParent.hero.x, shipFrontY, "faced", 120, 1); }; } private function attack36():void{ if (arrayOfAttack36[1] < ((14 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack36; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack36; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack36[0] == 0){ powersRunning--; }; arrayOfAttack36[1] = 0; myParent.createNewEnemyShot(5.2, 150, shipFrontY, "aimed", 0, 1.4); myParent.createNewEnemyShot(5.2, -150, shipFrontY, "aimed", 0, 1.4); myParent.createNewEnemyShot(5.2, -150, 190, "aimed", 0, 1.4); myParent.createNewEnemyShot(5.2, 150, 190, "aimed", 0, 1.4); }; } private function attack35():void{ if (arrayOfAttack35[1] < ((7.5 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack35; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack35; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack35[0] == 0){ powersRunning--; }; arrayOfAttack35[1] = 0; myParent.createNewEnemyShot(5.2, -120, 190, "facedWave", (260 + (Math.random() * 20)), 1.6); myParent.createNewEnemyShot(5.2, 120, 190, "facedWave", (260 + (Math.random() * 20)), 1.6); myParent.createNewEnemyShot(5.2, 0, shipFrontY, "facedWave", (80 + (Math.random() * 20)), 1.6); }; } private function attack31():void{ if (arrayOfAttack31[1] < ((2.5 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack31; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack31; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack31[0] == 0){ powersRunning--; }; arrayOfAttack31[1] = 0; myParent.createNewEnemyShot(4.3, 25, shipFrontY, "facedWave", (45 + (3 * arrayOfAttack31[2])), 2.5); myParent.createNewEnemyShot(4.3, -25, shipFrontY, "facedWave", (135 - (3 * arrayOfAttack31[2])), 2.5); myParent.createNewEnemyShot(4.3, 0, 190, "facedWave", 270, 1.5); _local1 = arrayOfAttack31; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } public function update():void{ if (isShowing){ if (y < ((height * 0.5) - 200)){ y = (y + 2.2); myParent.setQualityLevel(1); } else { isShowing = false; halfHeight = (height * 0.5); shipFrontY = (y + halfHeight); }; } else { myParent.setQualityLevel(1); i = 1; while (i <= numberOfAttacks[(level - 1)]) { if (this[(("arrayOfAttack" + level) + i)][0] > 0){ var _local1 = this; _local1[(("attack" + level) + i)](); }; i++; }; if (powersRunning < 1){ if (relaxTime > 0){ relaxTime--; } else { randomInt = int(((Math.random() * numberOfAttacks[(level - 1)]) + 1)); while (randomInt == lastAttackCode) { randomInt = int(((Math.random() * numberOfAttacks[(level - 1)]) + 1)); }; lastAttackCode = randomInt; this[(("arrayOfAttack" + level) + randomInt)][0] = this[(("arrayOfAttack" + level) + randomInt)][3]; this[(("arrayOfAttack" + level) + randomInt)][1] = (this[(("arrayOfAttack" + level) + randomInt)][2] = 0); powersRunning++; relaxTime = int((20 / powerMultiplier)); }; }; }; } private function attack15():void{ if (arrayOfAttack15[1] < int(((4 / powerMultiplier) + 0.5))){ var _local1 = arrayOfAttack15; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack15; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack15[0] == 0){ powersRunning--; }; arrayOfAttack15[1] = 0; if (((!((arrayOfAttack15[2] == 5))) && (!((arrayOfAttack15[2] == 6))))){ myParent.createNewEnemyShot(4, -100, shipFrontY, "faced", (40 + (5 * arrayOfAttack15[2])), 1.5); myParent.createNewEnemyShot(4, 100, shipFrontY, "faced", (140 - (5 * arrayOfAttack15[2])), 1.5); }; _local1 = arrayOfAttack15; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } public function levelUpBoss():void{ powersRunning = 0; level++; realHP = basicHP[(level - 1)]; myGraphic.gotoAndStop(level); droppedLoot = 0; myParent.playWarningEffect(); } private function attack11():void{ if (arrayOfAttack11[1] < ((1 / powerMultiplier) + 0.5)){ var _local1 = arrayOfAttack11; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack11; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack11[0] == 0){ powersRunning--; }; arrayOfAttack11[1] = 0; _local1 = arrayOfAttack11; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; if (arrayOfAttack11[2] < 25){ myParent.createNewEnemyShot(2, (-165 + (arrayOfAttack11[2] * 10)), shipFrontY, "down", 0, 2); } else { myParent.createNewEnemyShot(2, ((160 + 250) - (arrayOfAttack11[2] * 10)), shipFrontY, "down", 0, 2); }; }; } private function attack13():void{ if (arrayOfAttack13[1] < int(((18 / powerMultiplier) + 0.5))){ var _local1 = arrayOfAttack13; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack13; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack13[0] == 0){ powersRunning--; }; arrayOfAttack13[1] = 0; randomXPoint = ((x + (Math.random() * 250)) - 125); myParent.createNewEnemyShot(3, randomXPoint, shipFrontY, "faced", 66, 2); myParent.createNewEnemyShot(3, randomXPoint, shipFrontY, "faced", 74, 2); myParent.createNewEnemyShot(3, randomXPoint, shipFrontY, "faced", 82, 2); myParent.createNewEnemyShot(3, randomXPoint, shipFrontY, "faced", 90, 2); myParent.createNewEnemyShot(3, randomXPoint, shipFrontY, "faced", 98, 2); myParent.createNewEnemyShot(3, randomXPoint, shipFrontY, "faced", 106, 2); myParent.createNewEnemyShot(3, randomXPoint, shipFrontY, "faced", 114, 2); }; } private function attack14():void{ if (arrayOfAttack14[1] < int(((6 / powerMultiplier) + 0.5))){ var _local1 = arrayOfAttack14; var _local2 = 1; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; } else { _local1 = arrayOfAttack14; _local2 = 0; _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; if (arrayOfAttack14[0] == 0){ powersRunning--; }; arrayOfAttack14[1] = 0; myParent.createNewEnemyShot(3, (-150 + (arrayOfAttack14[2] * 15)), shipFrontY, "downWave", 0, 2.4); myParent.createNewEnemyShot(3, (10 + (arrayOfAttack14[2] * 15)), shipFrontY, "downWave", 0, 2.4); _local1 = arrayOfAttack14; _local2 = 2; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; } private function attack25():void{ var _local1:Number; if (arrayOfAttack25[1] < ((8 / powerMultiplier) + 0.5)){ var _local2 = arrayOfAttack25; var _local3 = 1; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; } else { _local2 = arrayOfAttack25; _local3 = 0; _local4 = (_local2[_local3] - 1); _local2[_local3] = _local4; if (arrayOfAttack25[0] == 0){ powersRunning--; }; arrayOfAttack25[1] = 0; _local1 = (1 + (arrayOfAttack25[2] * 0.05)); myParent.createNewEnemyShot(4.5, 150, ((shipFrontY + (Math.random() * 310)) + 10), "aimed", 0, _local1); myParent.createNewEnemyShot(4.5, -150, ((shipFrontY + (Math.random() * 310)) + 10), "aimed", 0, _local1); _local2 = arrayOfAttack25; _local3 = 2; _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; }; } } }//package GamePlay
Section 39
//FPSCounter (GamePlay.FPSCounter) package GamePlay { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class FPSCounter extends Sprite { public var tf:TextField; private var ticks:uint;// = 0 public var lastPerformance:Number;// = 30 private var last:uint; public function FPSCounter(_arg1:int=555, _arg2:int=585, _arg3:uint=0xFFFFFF, _arg4:Boolean=false, _arg5:uint=0){ last = getTimer(); super(); addEventListener(Event.ENTER_FRAME, tick, false, 0, true); } public function tick(_arg1:Event):void{ ticks++; var _local2:uint = getTimer(); var _local3:uint = (_local2 - last); if (_local3 >= 100){ lastPerformance = ((ticks / _local3) * 1000); ticks = 0; last = _local2; }; } } }//package GamePlay
Section 40
//Hero (GamePlay.Hero) package GamePlay { import flash.events.*; import flash.display.*; public class Hero extends Sprite { private var SbasicFireDelay2:int; public var powerGauge:Number;// = 0 public var gunCode1:int;// = 11 public var maxAmountOfBombs:int;// = 4 public var level:int;// = 1 public var repairRate:int; public var experiencePoints:int;// = 0 public var holdingBombs:int;// = 3 public var realFireDelay1:int; public var realFireDelay2:int; public var realShield:int; public var MbasicFireDelay2:int; public var realTimeToloseMultiplier:int; public var realHP:int; public var xSpeed:Number;// = 0 public var orderOfGunUpgrades:Array; public var movePower:Number; private var realMovePower:Number; public var basicShield:int; public var halfHeight:Number; public var magnetPower:Number;// = 1 public var ship:HeroImage; public var basicHP:int; public var multiplier:int;// = 1 public var MbasicFireDelay1:int; public var shipCode:int; public var gunDamageModifier:Number;// = 1 public var ySpeed:Number;// = 0 public var MgunDamage1:int; public var MgunDamage2:int; public var halfWidth:Number; public var pitagoras:Boolean;// = false public var neededXPToLevelUp:Array; public var basicTimeToLoseMultiplier:int; private var SgunDamage1:int; private var SgunDamage2:int; public var fireDelayModifier:Number;// = 1 public var myparent:Level; public var bulletSpeed1:Number; public var bulletSpeed2:Number; public var powerIsActive:Boolean;// = false private var friction:Number;// = 0.85 private var SbasicFireDelay1:int; public function Hero(_arg1:Level, _arg2:int){ neededXPToLevelUp = new Array(150, 2400, 6000, 14000, 25000, 39000, 55000); orderOfGunUpgrades = new Array("primaryGun", "newWingman", "primaryGun", "activeShield", "primaryGun", "newWingman", "primaryGun"); super(); myparent = _arg1; shipCode = _arg2; ship = new HeroImage(); ship.gotoAndStop(shipCode); addChild(ship); halfWidth = (width * 0.5); halfHeight = (height * 0.5); switch (shipCode){ case 1: movePower = 1.9; basicHP = (realHP = 2100); basicShield = (realShield = 400); repairRate = 1.2; SbasicFireDelay1 = 8; SbasicFireDelay2 = 15; SgunDamage1 = 100; SgunDamage2 = 120; bulletSpeed1 = 15; bulletSpeed2 = 10; break; case 2: movePower = 1.5; basicHP = (realHP = 2600); basicShield = (realShield = 500); repairRate = 1.6; SbasicFireDelay1 = 10; SbasicFireDelay2 = 20; SgunDamage1 = 240; SgunDamage2 = 200; bulletSpeed1 = 8; bulletSpeed2 = 10; break; }; addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); } public function resetMultiplierTime():void{ realTimeToloseMultiplier = (basicTimeToLoseMultiplier = (110 - multiplier)); } public function update():void{ xSpeed = (xSpeed * friction); ySpeed = (ySpeed * friction); x = (x + (xSpeed * myparent.screenProportion)); y = (y + (ySpeed * myparent.screenProportion)); rotation = xSpeed; if (x < (-170 + halfWidth)){ x = (-170 + halfWidth); }; if (x > (170 - halfWidth)){ x = (170 - halfWidth); }; if (y < (-195 + halfHeight)){ y = (-195 + halfHeight); }; if (y > (195 - halfHeight)){ y = (195 - halfHeight); }; if (realFireDelay1 > 0){ realFireDelay1--; }; if (realFireDelay2 > 0){ realFireDelay2--; }; if (realShield < basicShield){ realShield = (realShield + repairRate); }; if (myparent.changingScreenProportion != 0){ scaleX = myparent.screenProportion; scaleY = myparent.screenProportion; updateHalfSize(); }; if (multiplier > 1){ if (realTimeToloseMultiplier > 0){ realTimeToloseMultiplier--; } else { multiplier--; resetMultiplierTime(); myparent.updateHUD("multiplier"); }; myparent.updateHUD("multiplierTime"); }; if (powerIsActive){ if (powerGauge > 0){ powerGauge = (powerGauge - 2.5); myparent.updateHUD("power"); } else { myparent.heroPowerBar.filler.gotoAndStop(2); if (shipCode == 1){ bulletSpeed2 = (bulletSpeed2 / 1.5); }; ship.model.gotoAndStop(1); updateHalfSize(); myparent.energyShield.gotoAndStop(1); ship.model.gotoAndPlay(11); magnetPower = (magnetPower / 1.5); fireDelayModifier = (fireDelayModifier / 1.5); gunDamageModifier = (gunDamageModifier / 1.5); bulletSpeed1 = (bulletSpeed1 / 1.5); movePower = (movePower / 1.5); powerIsActive = false; updateGuns(); }; }; } private function onAddToStage(_arg1:Event):void{ movePower = (movePower * myparent.patentBonus); basicHP = (basicHP * myparent.patentBonus); realHP = (realHP * myparent.patentBonus); SgunDamage1 = (SgunDamage1 * myparent.patentBonus); SgunDamage2 = (SgunDamage2 * myparent.patentBonus); updateGuns(); removeEventListener(Event.ADDED_TO_STAGE, onAddToStage); } public function checkLevelUp():void{ if (((!(powerIsActive)) && ((experiencePoints >= neededXPToLevelUp[(level - 1)])))){ switch (shipCode){ case 1: gunDamageModifier = (gunDamageModifier * 1.065); basicHP = (basicHP * 1.08); if (!myparent.isChallengeMode){ realHP = (realHP + (basicHP * 0.12)); } else { realHP = (realHP + (basicHP * 0.8)); }; fireDelayModifier = (fireDelayModifier * 1.06); break; case 2: gunDamageModifier = (gunDamageModifier * 1.085); basicHP = (basicHP * 1.14); if (!myparent.isChallengeMode){ realHP = (realHP + (basicHP * 0.18)); } else { realHP = (realHP + (basicHP * 0.14)); }; fireDelayModifier = (fireDelayModifier * 1.04); break; }; myparent.updateHUD("hp"); magnetPower = (magnetPower * 1.07); movePower = (movePower * 1.03); myparent.shieldMaxTolerance = int((basicHP * 0.2)); switch (orderOfGunUpgrades[(level - 1)]){ case "primaryGun": gunCode1++; break; case "newWingman": myparent.newWingman(); break; case "activeShield": myparent.activeShield(); break; }; updateGuns(); if (holdingBombs < 3){ holdingBombs++; myparent.updateHUD("bomb"); }; experiencePoints = (experiencePoints - neededXPToLevelUp[(level - 1)]); level++; myparent.levelUpFlashActive(); }; } public function movement(_arg1:String):void{ realMovePower = movePower; if (pitagoras){ realMovePower = (realMovePower * 0.707); }; switch (_arg1){ case "left": xSpeed = (xSpeed - realMovePower); break; case "right": xSpeed = (xSpeed + realMovePower); break; case "up": ySpeed = (ySpeed - (realMovePower * 0.76)); break; case "down": ySpeed = (ySpeed + (realMovePower * 0.76)); break; }; } public function updateHalfSize():void{ halfWidth = (width * 0.5); halfHeight = (height * 0.5); } public function updateGuns():void{ MbasicFireDelay1 = int((SbasicFireDelay1 / fireDelayModifier)); MbasicFireDelay2 = int((SbasicFireDelay2 / fireDelayModifier)); MgunDamage1 = int((SgunDamage1 * gunDamageModifier)); MgunDamage2 = int((SgunDamage2 * gunDamageModifier)); } } }//package GamePlay
Section 41
//Level (GamePlay.Level) package GamePlay { import flash.events.*; import com.greensock.*; import flash.display.*; import flash.net.*; import SWFStats.*; import com.*; import com.greensock.plugins.*; import flash.ui.*; public class Level extends Sprite { private var currentMegaLaser:MegaLaser; private var pauseScreen:PauseScreen; private var finalBoss:FinalBoss; private var stageGame:StageImage; public var energyShield:EnergyShield; private var last10Performances:Array; private var angleLoot:Number; private var iShake:int; public var screenProportion:Number;// = 1 private var xDistHeroLoot:Number; private var parallax1b:ParallaxEffectLv1; private var leftKeyPressed:Boolean;// = false private var parallax1a:ParallaxEffectLv1; private var playerTension:int; private var gameOverPicture:GameOverPicture; private var laserTarget:Enemy; private var parallax2a:ParallaxEffectLv2; private var dKeyPressed:Boolean;// = false public var shipCode:int; private var arrayOfMegaLasers:Array; private var shieldFunctional:Boolean;// = false private var parallax2b:ParallaxEffectLv2; private var levelUpIcon:LevelUpIcon; private var parallax3a:ParallaxEffectLv3; private var parallax3b:ParallaxEffectLv3; private var spaceKeyPressed:Boolean;// = false private var j:int; private var l:int; private var laserShot2:Laser; private var bombFlash:BombFlash; private var i:int; private var currentTarget; private var laserShot1:Laser; private var arrayOfEnemyBullet:Array; private var lowHealthAlert:LowHealthAlert; private var arrayOfParticles:Array; private var instructionTime:int;// = 40 private var realTimeToNextEnemy2:Number;// = 0 private var currentBoss; private var score:int;// = 0 private var damageTaken:int; private var yDistHeroLoot:Number; private var wingman1:Wingman; private var wingman2:Wingman; public var shieldTension:Number;// = 0 public var changingScreenProportion:int;// = 0 private var framesSpentInBoss:int; private var fightingABoss:Boolean;// = false private var newBullet:Bullet; private var durationOfWaves:Array; private var checkParticlestime:int; private var fpsCounter:FPSCounter; private var checkQuality:int;// = 0 private var arrayOfLoot:Array; public var heroPowerBar:HeroPowerBar; private var newEnemyBullet:EnemyBullet; private var totalDistHeroLoot:Number; private var haveShield:Boolean;// = false public var graphicQuality:int;// = 4 private var dangerAlert:DangerAlert; private var downKeyPressed:Boolean;// = false private var heroLevelIKnow:int;// = 1 public var shieldMaxTolerance:int; private var currentParticle:Particle; private var lootCreated:int; private var wingmanNotice:WingmanONOFF; private var bossHealthBar:BossHealthBar; private var arrayOfBullet:Array; public var paused:Boolean;// = false private var nShake:int; private var heroHealthBar:HeroHealthBar; private var wingmanLevel:int;// = 0 public var arrayOfEnemy:Array; private var enemiesDefeated:int; private var areWingmanActive:Boolean;// = true private var currentEnemyBullet:EnemyBullet; private var relaxTime:int;// = 40 private var zoomLevel:Number;// = 1 private var lootCollected:int; private var distHeroLoot:Number; private var dynamicMovingTimeDuration:int;// = 0 private var currentEnemy:Enemy; private var sKeyPressed:Boolean;// = false private var bonusEXPWave:Array; public var isChallengeMode:Boolean; private var instructionPart:int;// = 1 private var waveNumber:int;// = 1 private var realTimeToNextEnemy:Number;// = 0 public var patentBonus:Number;// = 1 private var upKeyPressed:Boolean;// = false private var currentLoot:Loot; private var hittedEnemy:Boolean;// = false private var orderOfWaves:Array; private var nextWaveText:NextWaveText; private var dynamicMovingTime:int;// = 0 private var currentBullet:Bullet; private var finalBossMoment:Boolean; private var gameOver:Boolean;// = false public var enemiesCreated:int; private var levelUpFlash:LevelUpFlash; public var hero:Hero; private var rightKeyPressed:Boolean;// = false public function Level(_arg1:int){ arrayOfBullet = new Array(); arrayOfEnemyBullet = new Array(); arrayOfEnemy = new Array(); arrayOfLoot = new Array(); arrayOfParticles = new Array(); arrayOfMegaLasers = new Array(); orderOfWaves = new Array(11, 13, 21, 41, 14, 22, 16, 42, 17, 15, 110, 43, 23, 19, 18, 44, 111, 112, 24, 45, 50); durationOfWaves = new Array(400, 320, 320, 10, 320, 320, 320, 10, 320, 320, 320, 10, 320, 320, 320, 10, 320, 320, 300, 10, 10); bonusEXPWave = new Array(100, 130, 170, 230, 300, 400, 530, 700, 920, 1200, 1600, 2100, 2800, 3700, 4900, 0x1900, 8500, 11000, 15000, 30000, 30000); last10Performances = new Array(); super(); Mouse.hide(); shipCode = _arg1; TweenPlugin.activate([TintPlugin, RemoveTintPlugin, TransformMatrixPlugin, GlowFilterPlugin]); stageGame = new StageImage(); addChild(stageGame); stageGame.gamePlace.gamePlaceInside.mask = stageGame.gamePlace.gamePlaceInside.yellowMask; stageGame.hintSystem.gotoAndStop(1); parallax1a = new ParallaxEffectLv1(); parallax1b = new ParallaxEffectLv1(); parallax2a = new ParallaxEffectLv2(); parallax2b = new ParallaxEffectLv2(); parallax3a = new ParallaxEffectLv3(); parallax3b = new ParallaxEffectLv3(); stageGame.gamePlace.gamePlaceInside.addChild(parallax1a); stageGame.gamePlace.gamePlaceInside.addChild(parallax1b); stageGame.gamePlace.gamePlaceInside.addChild(parallax2a); stageGame.gamePlace.gamePlaceInside.addChild(parallax2b); stageGame.gamePlace.gamePlaceInside.addChild(parallax3a); stageGame.gamePlace.gamePlaceInside.addChild(parallax3b); parallax1a.y = (parallax2a.y = (parallax3a.y = -200)); parallax1b.y = (parallax2b.y = (parallax3b.y = -850)); parallax1a.alpha = (parallax1b.alpha = 0.5); parallax2a.alpha = (parallax2b.alpha = 0.5); parallax3a.alpha = (parallax3b.alpha = 0.5); parallax1a.x = (parallax1b.x = (parallax2a.x = (parallax2b.x = (parallax3a.x = (parallax3b.x = -165))))); hero = new Hero(this, shipCode); hero.y = 140; TweenMax.to(hero, 0, {glowFilter:{color:6750207, alpha:1, blurX:6, blurY:6}}); stageGame.gamePlace.gamePlaceInside.addChild(hero); heroHealthBar = new HeroHealthBar(); heroHealthBar.alpha = 1.5; stageGame.gamePlace.gamePlaceInside.addChild(heroHealthBar); heroPowerBar = new HeroPowerBar(); heroPowerBar.alpha = 1.5; stageGame.gamePlace.gamePlaceInside.addChild(heroPowerBar); wingman1 = new Wingman(); wingman1.visible = false; wingman1.x = -300; wingman1.gotoAndStop(shipCode); stageGame.gamePlace.gamePlaceInside.addChild(wingman1); wingman2 = new Wingman(); wingman2.visible = false; wingman2.x = -300; wingman2.gotoAndStop(shipCode); stageGame.gamePlace.gamePlaceInside.addChild(wingman2); wingmanNotice = new WingmanONOFF(); wingmanNotice.alpha = 0; stageGame.gamePlace.gamePlaceInside.addChild(wingmanNotice); energyShield = new EnergyShield(); energyShield.visible = false; energyShield.x = -300; TweenMax.to(energyShield, 0, {glowFilter:{color:6750207, alpha:1, blurX:8, blurY:8}}); stageGame.gamePlace.gamePlaceInside.addChild(energyShield); if (shipCode == 2){ laserShot1 = new Laser(); laserShot1.alpha = 0; stageGame.gamePlace.gamePlaceInside.addChild(laserShot1); laserShot2 = new Laser(); laserShot2.alpha = 0; stageGame.gamePlace.gamePlaceInside.addChild(laserShot2); }; bombFlash = new BombFlash(); bombFlash.alpha = 0; stageGame.gamePlace.gamePlaceInside.addChild(bombFlash); levelUpFlash = new LevelUpFlash(); levelUpFlash.alpha = 0; stageGame.addChild(levelUpFlash); levelUpIcon = new LevelUpIcon(); levelUpIcon.alpha = 0; TweenMax.to(levelUpIcon, 0, {glowFilter:{color:0xFFFFFF, alpha:1, blurX:4, blurY:4}}); stageGame.gamePlace.gamePlaceInside.addChild(levelUpIcon); lowHealthAlert = new LowHealthAlert(); lowHealthAlert.alpha = 0; lowHealthAlert.text.alpha = 6; stageGame.addChild(lowHealthAlert); dangerAlert = new DangerAlert(); dangerAlert.alpha = 0; stageGame.addChild(dangerAlert); nextWaveText = new NextWaveText(); nextWaveText.alpha = 0; nextWaveText.x = 300; nextWaveText.y = 350; stageGame.addChild(nextWaveText); pauseScreen = new PauseScreen(); pauseScreen.alpha = 0; pauseScreen.x = 700; addChild(pauseScreen); fpsCounter = new FPSCounter(); stageGame.turnONWingman.alpha = 0; stageGame.bossHint.alpha = 0; stageGame.pressDMessage.visible = false; stageGame.warningMessage.gotoAndStop(1); updateHUD("experiencePoints"); updateHUD("multiplier"); updateHUD("multiplierTime"); updateHUD("bomb"); updateHUD("power"); updateHUD("score"); updateHUD("waveNumber"); addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); addEventListener(Event.ENTER_FRAME, onTick, false, 0, true); } public function createNewEnemyShot(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:String, _arg5:Number=0, _arg6:Number=1):void{ var _local7:EnemyBullet; var _local8:Number; var _local9:Number; var _local10:Number; switch (_arg4){ case "down": case "leftDown": case "rightDown": _local7 = new EnemyBullet(1, (30 * _arg1)); if ((((graphicQuality >= 2)) && ((screenProportion >= 0.95)))){ TweenMax.to(_local7, 0, {glowFilter:{color:0xFF6600, alpha:1, blurX:3, blurY:3}}); }; break; case "aimed": _local7 = new EnemyBullet(2, (30 * _arg1)); if ((((graphicQuality >= 2)) && ((screenProportion >= 0.95)))){ TweenMax.to(_local7, 0, {glowFilter:{color:6671615, alpha:1, blurX:4, blurY:4}}); }; break; case "angled1": _local7 = new EnemyBullet(3, (20 * _arg1)); if ((((graphicQuality >= 2)) && ((screenProportion >= 0.95)))){ TweenMax.to(_local7, 0, {glowFilter:{color:6671615, alpha:1, blurX:3, blurY:3}}); }; break; case "downWave": case "facedWave": _local7 = new EnemyBullet(4, (40 * _arg1)); if ((((graphicQuality >= 2)) && ((screenProportion >= 0.95)))){ TweenMax.to(_local7, 0, {glowFilter:{color:0xFFFFFF, alpha:1, blurX:8, blurY:8}}); }; break; case "faced": _local7 = new EnemyBullet(1, (30 * _arg1)); if ((((graphicQuality >= 2)) && ((screenProportion >= 0.95)))){ TweenMax.to(_local7, 0, {glowFilter:{color:0xFF6600, alpha:1, blurX:3, blurY:3}}); }; break; }; _local7.x = _arg2; _local7.y = _arg3; stageGame.gamePlace.gamePlaceInside.addChild(_local7); arrayOfEnemyBullet.push(_local7); switch (_arg4){ case "down": _local7.xSpeed = 0; _local7.ySpeed = 5; break; case "downWave": _local7.xSpeed = 0; _local7.ySpeed = 7.5; _local7.rotation = 90; break; case "leftDown": _local7.xSpeed = (-5 * Math.sin(7)); _local7.ySpeed = (5 * Math.cos(7)); break; case "rightDown": _local7.xSpeed = (5 * Math.sin(7)); _local7.ySpeed = (5 * Math.cos(7)); break; case "aimed": _local9 = (hero.x - _local7.x); _local10 = (hero.y - _local7.y); _local8 = ((Math.atan2(_local10, _local9) * 180) / Math.PI); _local7.rotation = _local8; _local7.xSpeed = (Math.cos((_local8 * (Math.PI / 180))) * 8); _local7.ySpeed = (Math.sin((_local8 * (Math.PI / 180))) * 8); break; case "angled1": _local8 = currentBoss.spread1; _local7.rotation = _local8; _local7.xSpeed = (Math.cos((_local8 * (Math.PI / 180))) * 6); _local7.ySpeed = Math.abs((Math.sin((_local8 * (Math.PI / 180))) * 6)); break; case "faced": case "facedWave": _local8 = _arg5; _local7.rotation = _local8; _local7.xSpeed = (Math.cos((_local8 * (Math.PI / 180))) * 6); _local7.ySpeed = (Math.sin((_local8 * (Math.PI / 180))) * 6); break; }; _local7.xSpeed = (_local7.xSpeed * _arg6); _local7.ySpeed = (_local7.ySpeed * _arg6); _local7.scaleX = (_local7.scaleY = screenProportion); _local7.update(screenProportion); } public function damageHero(_arg1:int):void{ Main(parent).playSoundEffect("takeDamage"); hero.realHP = (hero.realHP - _arg1); damageTaken = (damageTaken + _arg1); hero.multiplier = (hero.multiplier * 0.9); if (graphicQuality > 1){ shakeScreen(2); TweenLite.to(hero, 0, {tint:0xFF0000}); TweenLite.to(hero, 0.5, {removeTint:true}); }; updateHUD("hp"); updateHUD("multiplier"); playerTension = (playerTension + 1000); if (hero.realHP <= 0){ lowHealthAlert.alpha = 0; Main(parent).createAnAchievement(8); heroHealthBar.alpha = 0; heroPowerBar.alpha = 0; if (wingmanLevel >= 1){ createParticlesExplosion(wingman1); wingman1.alpha = 0; if (wingman2.visible){ createParticlesExplosion(wingman2); wingman2.alpha = 0; }; }; energyShield.visible = false; stageGame.pressDMessage.visible = false; playerTension = 0; gameOver = true; gameOverPicture = new GameOverPicture(); addChild(gameOverPicture); createParticlesExplosion(hero); Main(parent).stopGameLoop(); Main(parent).playSoundEffect("bigNuke"); shakeScreen(3); stageGame.gamePlace.gamePlaceInside.removeChild(hero); }; } public function activeShield():void{ Main(parent).playSoundEffect("shieldActivate"); haveShield = true; shieldMaxTolerance = int((hero.basicHP * 0.2)); energyShield.visible = true; shieldFunctional = true; } private function shotLaser(_arg1:Number, _arg2:Number, _arg3:int):void{ var _local4:Laser; var _local5:Number; var _local6:int; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; if (((fightingABoss) || (finalBossMoment))){ newBullet = new Bullet(31, hero.MgunDamage1); newBullet.x = _arg1; newBullet.y = (_arg2 - newBullet.halfHeight); newBullet.ySpeed = -(hero.bulletSpeed1); if ((((graphicQuality >= 3)) && ((screenProportion >= 0.8)))){ TweenMax.to(newBullet, 0, {glowFilter:{color:0xFFFFFF, alpha:1, blurX:8, blurY:8}}); }; stageGame.gamePlace.gamePlaceInside.addChild(newBullet); arrayOfBullet.push(newBullet); } else { if (_arg3 == 1){ _local4 = laserShot1; } else { _local4 = laserShot2; }; _local4.rotation = 0; _local4.alpha = 1; _local4.x = _arg1; _local4.y = _arg2; _local5 = 999; _local6 = (arrayOfEnemy.length - 1); while (_local6 > -1) { _local7 = (arrayOfEnemy[_local6].x - _arg1); _local8 = (arrayOfEnemy[_local6].y - _arg2); _local9 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); if (_local5 > _local9){ _local5 = _local9; laserTarget = arrayOfEnemy[_local6]; }; _local6--; }; _local7 = (laserTarget.x - _arg1); _local8 = (laserTarget.y - _arg2); laserTarget.xSpeed = (laserTarget.xSpeed * 0.5); laserTarget.ySpeed = (laserTarget.ySpeed * 0.5); if (laserTarget.xSpeed < 0){ _local10 = -(laserTarget.xSpeed); } else { _local10 = laserTarget.xSpeed; }; if (int((_local10 + laserTarget.ySpeed)) == 0){ laserTarget.hp = -10; createParticlesExplosion(laserTarget); } else { laserTarget.hp = (laserTarget.hp - hero.MgunDamage2); }; _local9 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local4.width = _local9; _local11 = ((Math.atan2(_local8, _local7) * 180) / Math.PI); _local4.rotation = _local11; if (graphicQuality >= 2){ shakeScreen(1); }; if (laserTarget.hp <= 0){ hero.multiplier++; updateHUD("multiplier"); createParticlesExplosion(laserTarget); } else { TweenLite.to(laserTarget, 0, {tint:0xFFFFFF}); TweenLite.to(laserTarget, 0.5, {removeTint:true}); }; }; } private function onTick(_arg1:Event):void{ var _local2:Boolean; var _local3:int; var _local4:int; var _local5:String; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:int; var _local12:int; var _local13:Enemy; var _local14:Enemy; if (paused){ return; }; if (!gameOver){ Main(parent).timeSpentInGame = (Main(parent).timeSpentInGame + 33); if (Main(parent).firstTimePlaying){ if (instructionPart < 7){ if (instructionTime < 120){ instructionTime++; } else { instructionTime = 0; instructionPart++; stageGame.hintSystem.gotoAndStop(instructionPart); }; } else { Main(parent).firstTimePlaying = false; stageGame.hintSystem.visible = false; }; }; if (stageGame.bossHint.alpha > 0){ stageGame.bossHint.alpha = (stageGame.bossHint.alpha - 0.05); }; hero.pitagoras = false; if (upKeyPressed){ if (((leftKeyPressed) || (rightKeyPressed))){ hero.pitagoras = true; }; hero.movement("up"); }; if (downKeyPressed){ if (((leftKeyPressed) || (rightKeyPressed))){ hero.pitagoras = true; }; hero.movement("down"); }; if (leftKeyPressed){ hero.movement("left"); }; if (rightKeyPressed){ hero.movement("right"); }; hero.update(); if (changingScreenProportion == 1){ if (hero.x < 1){ hero.x = (hero.x - 0.5); }; if (hero.x > 1){ hero.x = (hero.x + 0.5); }; }; if (changingScreenProportion == -1){ if (hero.x < 1){ hero.x = (hero.x + 0.5); }; if (hero.x > 1){ hero.x = (hero.x - 0.5); }; }; if (((sKeyPressed) && ((hero.realFireDelay1 <= 0)))){ if (shipCode == 1){ createHeroBullet(hero.gunCode1); Main(parent).playSoundEffect("shot1"); }; if (shipCode == 2){ if (!hero.powerIsActive){ Main(parent).playSoundEffect("laserShot1"); createHeroLaser(hero.gunCode1); } else { Main(parent).playSoundEffect("laserShot2Super"); createLaserShot(34, 0); }; }; hero.realFireDelay1 = hero.MbasicFireDelay1; }; if (wingmanLevel >= 1){ wingman1.x = ((hero.x - hero.halfWidth) - (wingman1.width * screenProportion)); wingman1.y = hero.y; wingman1.rotation = hero.rotation; if (wingman2.visible){ wingman2.x = ((hero.x + hero.halfWidth) + (wingman2.width * screenProportion)); wingman2.y = hero.y; wingman2.rotation = hero.rotation; }; if (sKeyPressed){ if (((((finalBossMoment) || (fightingABoss))) || ((arrayOfEnemy.length > 0)))){ if (hero.realFireDelay2 <= 0){ hero.realFireDelay2 = hero.MbasicFireDelay2; Main(parent).playSoundEffect("missileShot1"); if (shipCode == 1){ createAMissile(wingman1.x, (wingman1.y - (wingman1.height * 0.5))); } else { shotLaser(wingman1.x, wingman1.y, 1); }; if (wingman2.visible){ if (shipCode == 1){ createAMissile(wingman2.x, (wingman2.y - (wingman1.height * 0.5))); } else { shotLaser(wingman2.x, wingman2.y, 2); }; }; }; }; }; }; }; if ((((((hero.holdingBombs >= 1)) && (!(fightingABoss)))) && (!(finalBossMoment)))){ if (playerTension > 0){ if (stageGame.pressDMessage.visible){ playerTension = (playerTension - 80); } else { playerTension = (playerTension - 10); }; if (playerTension >= 3000){ stageGame.pressDMessage.visible = true; }; }; if (playerTension <= 500){ stageGame.pressDMessage.visible = false; playerTension = 0; }; } else { stageGame.pressDMessage.visible = false; }; qualityCheck(); if (((!(fightingABoss)) && (!(finalBossMoment)))){ if (dynamicMovingTimeDuration > 1){ dynamicMovingTimeDuration--; } else { if (dynamicMovingTimeDuration == 1){ dynamicMovingTime = 0; dynamicMovingTimeDuration = 0; if (!isChallengeMode){ stageGame.gamePlace.play(); }; }; }; }; if (fightingABoss){ currentBoss.update(); if (HitTest.complexHitTestObject(currentBoss, hero, 3)){ createParticlesExplosion(hero); Main(parent).createAnAchievement(12); damageHero(400); hero.ySpeed = 10; }; if (currentBoss.amountOfGunsLeft <= 0){ hero.experiencePoints = hero.neededXPToLevelUp[(hero.level - 1)]; hero.checkLevelUp(); if (!isChallengeMode){ massLootDrop(currentBoss); transfromBulletsIntoLoot(); }; currentBoss.scaleX = 0.3; createParticlesExplosion(currentBoss); if (!isChallengeMode){ nextWaveFlash(bonusEXPWave[(waveNumber - 1)]); }; relaxTime = 90; waveNumber++; if (!isChallengeMode){ if (waveNumber == 5){ Main(parent).createAnAchievement(17); Main(parent).createAnAchievement(13); }; if (waveNumber == 9){ Main(parent).createAnAchievement(18); }; if (waveNumber == 13){ Main(parent).createAnAchievement(19); }; if (waveNumber == 17){ Main(parent).createAnAchievement(20); }; }; updateHUD("waveNumber"); fightingABoss = false; if (((!((currentBoss.powerMultiplier == 5))) && (!(isChallengeMode)))){ realTimeToNextEnemy = 20; changingScreenProportion = 1; }; stageGame.gamePlace.gamePlaceInside.removeChild(currentBoss); currentBoss = null; }; }; if (gameOver){ gameOverPicture.play(); if (gameOverPicture.currentFrame == 60){ Main(parent).playSoundEffect("gameOver"); }; if (gameOverPicture.currentFrame == 90){ Main(parent).bruteSCore = score; stage.quality = StageQuality.HIGH; removeEventListener(Event.ENTER_FRAME, onTick); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPress); stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyRelease); stage.removeEventListener(Event.ACTIVATE, flashActive); stage.removeEventListener(Event.DEACTIVATE, flashDeactive); Main(parent).addAMenuScreen("gameOver"); return; }; }; if (nShake > 0){ iShake++; nShake--; stageGame.gamePlace.x = (300 + (Math.sin(iShake) * nShake)); stageGame.gamePlace.y = (300 + (Math.sin(iShake) * nShake)); }; updateParallax("1a", 3); updateParallax("1b", 3); updateParallax("2a", 1); updateParallax("2b", 1); if (graphicQuality >= 1){ updateParallax("3a", 0.4); updateParallax("3b", 0.4); }; if (haveShield){ energyShield.x = hero.x; energyShield.y = (hero.y - hero.halfHeight); energyShield.scaleX = (energyShield.scaleY = screenProportion); }; i = (arrayOfEnemyBullet.length - 1); while (i > -1) { currentEnemyBullet = arrayOfEnemyBullet[i]; currentEnemyBullet.update(screenProportion); if (((shieldFunctional) && (HitTest.complexHitTestObject(currentEnemyBullet, energyShield, 1)))){ Main(parent).createAnAchievement(3); damageShield(currentEnemyBullet.damage); currentEnemyBullet.valid = false; }; if (HitTest.complexHitTestObject(hero, currentEnemyBullet, 1)){ damageHero(currentEnemyBullet.damage); currentEnemyBullet.valid = false; }; if (((((((((!(currentEnemyBullet.valid)) || ((currentEnemyBullet.y > (220 + currentEnemyBullet.halfHeight))))) || ((currentEnemyBullet.y < (-220 + currentEnemyBullet.halfHeight))))) || ((currentEnemyBullet.x < (-180 - currentEnemyBullet.halfHeight))))) || ((currentEnemyBullet.x > (180 + currentEnemyBullet.halfHeight))))){ stageGame.gamePlace.gamePlaceInside.removeChild(arrayOfEnemyBullet[i]); arrayOfEnemyBullet[i] = null; arrayOfEnemyBullet.splice(i, 1); }; i--; }; if (arrayOfMegaLasers.length > 0){ l = (arrayOfMegaLasers.length - 1); while (l > -1) { currentMegaLaser = arrayOfMegaLasers[l]; currentMegaLaser.update(); if (currentMegaLaser.makeSound){ currentMegaLaser.makeSound = false; Main(parent).playSoundEffect("laserShot2Super"); }; if ((((currentMegaLaser.alpha >= 0.75)) && (HitTest.complexHitTestObject(currentMegaLaser, hero, 1)))){ damageHero(350); currentMegaLaser.alpha = 0.7; currentMegaLaser.action = 1; createParticlesExplosion(hero); }; if (currentMegaLaser.alpha <= 0){ stageGame.gamePlace.gamePlaceInside.removeChild(arrayOfMegaLasers[l]); arrayOfMegaLasers[l] = null; arrayOfMegaLasers.splice(l, 1); }; l--; }; }; if (((finalBossMoment) || (fightingABoss))){ framesSpentInBoss++; if (isChallengeMode){ _local3 = int((framesSpentInBoss / 1800)); _local4 = int(((framesSpentInBoss - (_local3 * 1800)) / 30)); if (_local4 < 10){ _local5 = ("0" + _local4.toString()); } else { _local5 = _local4.toString(); }; stageGame.bossTimer.text = ((_local3 + ":") + _local5); }; }; if (finalBossMoment){ if (HitTest.complexHitTestObject(finalBoss.myGraphic, hero, 2)){ _local6 = -(hero.x); _local7 = -(hero.y); _local8 = ((Math.atan2(_local7, _local6) * 180) / Math.PI); hero.xSpeed = (Math.cos((_local8 * (Math.PI / 180))) * 18); hero.ySpeed = (Math.sin((_local8 * (Math.PI / 180))) * 18); createParticlesExplosion(hero); Main(parent).createAnAchievement(12); damageHero(200); }; finalBoss.update(); }; i = (arrayOfBullet.length - 1); while (i > -1) { currentBullet = arrayOfBullet[i]; currentBullet.scaleX = screenProportion; currentBullet.scaleY = screenProportion; if (currentBullet.type > 30){ currentBullet.halfHeight = (currentBullet.halfHeight * 1.08); currentBullet.ySpeed = (currentBullet.ySpeed * 1.08); currentBullet.height = (currentBullet.height * 1.08); currentBullet.width = (currentBullet.width / 1.02); }; currentBullet.update(screenProportion); if (screenProportion != 1){ currentBullet.scaleX = screenProportion; currentBullet.scaleY = screenProportion; }; if (fightingABoss){ j = 1; while (j <= currentBoss.amountOfGuns) { if (currentBoss[(("gun" + j) + "Info")][2] > 0){ currentTarget = currentBoss.myGraphic[("gun" + j)]; if (HitTest.complexHitTestObject(currentTarget, currentBullet, 8)){ currentBoss[(("gun" + j) + "Info")][2] = (currentBoss[(("gun" + j) + "Info")][2] - currentBullet.damage); TweenLite.to(currentTarget, 0, {tint:0xFFFFFF}); TweenLite.to(currentTarget, 0.5, {removeTint:true}); currentBullet.valid = false; }; if (currentBoss[(("gun" + j) + "Info")][2] <= 0){ Main(parent).playSoundEffect("explosion"); shakeScreen(1); hero.multiplier++; score = (score + int((hero.multiplier * 500))); updateHUD("score"); updateHUD("multiplier"); createParticlesExplosion(currentTarget, currentBoss.x, currentBoss.y, true); currentTarget.gotoAndStop(2); currentBoss.amountOfGunsLeft--; if ((((Math.random() < 0.5)) && (!(isChallengeMode)))){ createLoot(21, (hero.basicHP * 0.12), ((currentTarget.x * screenProportion) + currentBoss.x), ((currentTarget.y * screenProportion) + currentBoss.y)); }; }; }; j++; }; }; if (finalBossMoment){ if (finalBoss.realHP > 0){ if (currentBullet.hitTestObject(finalBoss.myGraphic.main)){ finalBoss.realHP = (finalBoss.realHP - int((currentBullet.damage * 0.7))); if (finalBoss.droppedLoot < int(((4 - ((finalBoss.realHP / finalBoss.basicHP[(finalBoss.level - 1)]) * 4)) + 0.5))){ createLoot(21, (hero.basicHP * 0.12), currentBullet.x, currentBullet.y); finalBoss.droppedLoot++; if (isChallengeMode){ finalBoss.droppedLoot++; }; }; finalBoss.updatePowerMultiplier(); updateHUD("bossHealth"); currentBullet.valid = false; }; } else { TweenLite.to(finalBoss, 0, {tint:0xFFFFFF}); TweenLite.to(finalBoss, 3, {removeTint:true}); if (finalBoss.killMe){ stage.quality = StageQuality.HIGH; Main(parent).stopGameLoop(); removeEventListener(Event.ENTER_FRAME, onTick); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPress); stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyRelease); stage.removeEventListener(Event.ACTIVATE, flashActive); stage.removeEventListener(Event.DEACTIVATE, flashDeactive); Main(parent).collectedLootPercent = int(((lootCollected / lootCreated) * 100)); Main(parent).defeatedEnemiesPercent = int(((enemiesDefeated / enemiesCreated) * 100)); Main(parent).timeSpentInBosses = framesSpentInBoss; Main(parent).damageTaken = damageTaken; Main(parent).bruteSCore = score; if (isChallengeMode){ Main(parent).addAMenuScreen("challengeClear"); } else { Main(parent).createAnAchievement(7); Main(parent).addScene("winning"); }; return; }; }; }; j = (arrayOfEnemy.length - 1); while (j > -1) { currentEnemy = arrayOfEnemy[j]; if (currentEnemy.hp > 0){ hittedEnemy = false; if (currentBullet.lastEnemy != currentEnemy){ if (shipCode == 1){ if (currentBullet.hitTestObject(currentEnemy)){ hittedEnemy = true; }; } else { if (HitTest.complexHitTestObject(currentEnemy, currentBullet, 3)){ hittedEnemy = true; }; }; if (hittedEnemy){ currentEnemy.hp = (currentEnemy.hp - currentBullet.damage); if (currentEnemy.hp <= 0){ if (currentEnemy.type != 72){ if ((((currentEnemy.type == 11)) || ((currentEnemy.type == 12)))){ Main(parent).playSoundEffect("hit2"); } else { if (Math.random() > 0.5){ Main(parent).playSoundEffect("hit1"); } else { Main(parent).playSoundEffect("explosion"); }; }; }; hero.multiplier++; score = (score + int((hero.multiplier * currentEnemy.initialHP))); updateHUD("score"); updateHUD("multiplier"); if (graphicQuality > 1){ createParticlesExplosion(currentEnemy); }; } else { if ((((((currentEnemy.type == 32)) && ((currentBullet.type < 20)))) && ((currentBullet.type > 30)))){ currentEnemy.aimToHero(); }; TweenLite.to(currentEnemy, 0, {tint:0xFFFFFF}); TweenLite.to(currentEnemy, 0.5, {removeTint:true}); }; if ((((currentBullet.type > 10)) && ((currentBullet.type < 20)))){ _local9 = (currentBullet.x - currentEnemy.x); if (_local9 > 0){ currentBullet.xSpeed = (currentBullet.ySpeed * Math.sin(((-20 * Math.PI) / 180))); } else { currentBullet.xSpeed = (currentBullet.ySpeed * Math.sin(((20 * Math.PI) / 180))); }; currentBullet.ySpeed = (currentBullet.ySpeed * Math.cos(((20 * Math.PI) / 180))); currentBullet.lastEnemy = currentEnemy; }; if ((((currentBullet.type > 20)) && ((currentBullet.type < 30)))){ currentBullet.valid = false; }; if ((((currentBullet.type > 30)) && ((currentBullet.type < 40)))){ currentEnemy.scaleY = (currentEnemy.scaleY / 20); createParticlesExplosion(currentEnemy); currentEnemy.scaleY = (currentEnemy.scaleY * 20); currentBullet.lastEnemy = currentEnemy; } else { if (currentEnemy.hp > 0){ createParticlesExplosion(currentBullet); }; }; }; }; }; j--; }; if ((((((((currentBullet.y < (-200 - currentBullet.halfHeight))) || (!(currentBullet.valid)))) || ((currentBullet.x < (-200 - currentBullet.halfHeight))))) || ((currentBullet.x > (200 + currentBullet.halfHeight))))){ stageGame.gamePlace.gamePlaceInside.removeChild(arrayOfBullet[i]); arrayOfBullet[i] = null; arrayOfBullet.splice(i, 1); }; i--; }; i = (arrayOfEnemy.length - 1); while (i > -1) { currentEnemy = arrayOfEnemy[i]; _local2 = false; currentEnemy.update(); if (currentEnemy.shootNow){ currentEnemy.shootNow = false; if (currentEnemy.howIsShoot == "3Spread"){ createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, "leftDown"); createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, "rightDown"); createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, "down"); } else { createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, currentEnemy.howIsShoot); }; stageGame.gamePlace.gamePlaceInside.setChildIndex(currentEnemy, (stageGame.gamePlace.gamePlaceInside.numChildren - 1)); }; if (((((haveShield) && (shieldFunctional))) && (HitTest.complexHitTestObject(energyShield, currentEnemy, 1)))){ if (graphicQuality > 1){ createParticlesExplosion(currentEnemy); }; Main(parent).createAnAchievement(3); damageShield(currentEnemy.hp); currentEnemy.hp = 0; _local2 = true; }; if (HitTest.complexHitTestObject(currentEnemy, hero, 1)){ if (graphicQuality > 1){ createParticlesExplosion(currentEnemy); }; Main(parent).createAnAchievement(2); damageHero(currentEnemy.hp); currentEnemy.hp = 0; _local2 = true; }; if ((((((currentEnemy.y > (200 + currentEnemy.halfHeight))) || ((currentEnemy.x > (180 + currentEnemy.halfWidth))))) || ((currentEnemy.x < (-180 - currentEnemy.halfWidth))))){ currentEnemy.valid = false; }; if (currentEnemy.hp <= 0){ currentEnemy.valid = false; if (Math.random() < currentEnemy.dropRate){ _local10 = Math.random(); if (_local10 > 0.3){ _local11 = int(((currentEnemy.initialHP * ((hero.multiplier / 10) + 1)) / 10)); _local12 = 11; } else { if ((((_local10 > 0.15)) && ((_local10 <= 0.3)))){ _local11 = (hero.basicHP * 0.25); _local12 = 21; } else { if ((((_local10 > 0.1)) && ((_local10 <= 0.15)))){ if ((((shieldTension >= shieldMaxTolerance)) && (haveShield))){ _local11 = 500; _local12 = 41; } else { _local11 = int(((currentEnemy.initialHP * ((hero.multiplier / 10) + 1)) / 10)); _local12 = 11; }; } else { if (_local10 <= 0.1){ _local11 = 20; _local12 = 31; }; }; }; }; createLoot(_local12, _local11, currentEnemy.x, currentEnemy.y); }; }; if (!currentEnemy.valid){ if (((currentEnemy.breakable) && ((_local2 == false)))){ switch (currentEnemy.breakIntoPieces){ case 2: _local13 = new Enemy(this, 71); _local13.x = (currentEnemy.x - currentEnemy.halfWidth); _local13.y = currentEnemy.y; _local13.xSpeed = -0.8; _local13.ySpeed = (3.5 * ((Math.random() * 0.4) + 1)); _local13.rotation = ((Math.atan2(_local13.ySpeed, _local13.xSpeed) * 180) / Math.PI); _local13.alpha = 0; stageGame.gamePlace.gamePlaceInside.addChild(_local13); arrayOfEnemy.push(_local13); _local14 = new Enemy(this, 71); _local14.x = (currentEnemy.x + currentEnemy.halfWidth); _local14.y = currentEnemy.y; _local14.xSpeed = 0.8; _local14.ySpeed = (3.5 * ((Math.random() * 0.4) + 1)); _local14.rotation = ((Math.atan2(_local14.ySpeed, _local14.xSpeed) * 180) / Math.PI); _local14.alpha = 0; _local13.scaleX = (_local13.scaleY = (_local14.scaleX = (_local14.scaleY = screenProportion))); stageGame.gamePlace.gamePlaceInside.addChild(_local14); arrayOfEnemy.push(_local14); break; case 25: createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, "faced", 20); createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, "faced", 55); createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, "faced", 90); createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, "faced", 125); createNewEnemyShot(1, currentEnemy.x, currentEnemy.y, "faced", 160); break; }; }; currentEnemy.hp = 0; enemiesDefeated++; stageGame.gamePlace.gamePlaceInside.removeChild(arrayOfEnemy[i]); arrayOfEnemy[i] = null; arrayOfEnemy.splice(i, 1); }; i--; }; i = (arrayOfLoot.length - 1); while (i > -1) { currentLoot = arrayOfLoot[i]; if (screenProportion != 1){ currentLoot.scaleX = screenProportion; currentLoot.scaleY = screenProportion; }; xDistHeroLoot = (hero.x - currentLoot.x); yDistHeroLoot = (hero.y - currentLoot.y); if (currentLoot.falling){ if (currentLoot.timeToCalcDist == 0){ currentLoot.timeToCalcDist = 10; totalDistHeroLoot = Math.sqrt(((xDistHeroLoot * xDistHeroLoot) + (yDistHeroLoot * yDistHeroLoot))); if (totalDistHeroLoot < ((60 * screenProportion) * hero.magnetPower)){ currentLoot.falling = false; }; }; currentLoot.xSpeed = (xDistHeroLoot / (80 / hero.magnetPower)); currentLoot.ySpeed = (currentLoot.ySpeed + 0.1); } else { angleLoot = ((Math.atan2(yDistHeroLoot, xDistHeroLoot) * 180) / Math.PI); currentLoot.xSpeed = (currentLoot.xSpeed + (Math.cos((angleLoot * (Math.PI / 180))) * 2.6)); currentLoot.ySpeed = (currentLoot.ySpeed + (Math.sin((angleLoot * (Math.PI / 180))) * 2.6)); currentLoot.xSpeed = (currentLoot.xSpeed * 0.7); currentLoot.ySpeed = (currentLoot.ySpeed * 0.7); }; if (changingScreenProportion == 1){ if (currentLoot.x < 1){ currentLoot.x = (currentLoot.x - 0.5); }; if (currentLoot.x > 1){ currentLoot.x = (currentLoot.x + 0.5); }; }; if (!gameOver){ currentLoot.update(screenProportion); }; if (((((HitTest.complexHitTestObject(currentLoot, hero, 2)) || (HitTest.complexHitTestObject(currentLoot, wingman1, 2)))) || (HitTest.complexHitTestObject(currentLoot, wingman2, 2)))){ switch (currentLoot.type){ case 11: if (currentLoot.makeSound){ Main(parent).playSoundEffect("expLoot"); }; hero.experiencePoints = (hero.experiencePoints + currentLoot.value); hero.checkLevelUp(); updateHUD("experiencePoints"); break; case 21: if (currentLoot.makeSound){ Main(parent).playSoundEffect("armorLoot"); }; hero.realHP = (hero.realHP + currentLoot.value); updateHUD("hp"); break; case 31: Main(parent).playSoundEffect("powerLoot"); hero.powerGauge = (hero.powerGauge + 167); if ((((hero.powerGauge >= 1000)) && (hero.powerIsActive))){ hero.powerGauge = 1000; }; if ((((hero.powerGauge >= 1000)) && (!(hero.powerIsActive)))){ heroPowerBar.filler.gotoAndStop(2); if (shipCode == 1){ Main(parent).createAnAchievement(4); hero.bulletSpeed2 = (hero.bulletSpeed2 * 1.5); } else { Main(parent).createAnAchievement(5); }; energyShield.gotoAndStop(2); hero.ship.model.gotoAndPlay(2); hero.updateHalfSize(); hero.powerIsActive = true; hero.magnetPower = (hero.magnetPower * 1.5); hero.fireDelayModifier = (hero.fireDelayModifier * 1.5); hero.gunDamageModifier = (hero.gunDamageModifier * 1.5); hero.bulletSpeed1 = (hero.bulletSpeed1 * 1.5); hero.movePower = (hero.movePower * 1.5); hero.updateGuns(); }; updateHUD("power"); break; case 41: Main(parent).playSoundEffect("shieldActivate"); shieldTension = 0; shieldFunctional = true; energyShield.alpha = 1; break; }; TweenLite.to(hero, 0, {tint:0xFFFFFF}); TweenLite.to(hero, 1, {removeTint:true}); lootCollected++; currentLoot.valid = false; }; if ((((currentLoot.y > (210 + currentLoot.halfHeight))) || ((currentLoot.y < -250)))){ currentLoot.valid = false; }; if (!currentLoot.valid){ stageGame.gamePlace.gamePlaceInside.removeChild(arrayOfLoot[i]); arrayOfLoot[i] = null; arrayOfLoot.splice(i, 1); }; i--; }; if (checkParticlestime > 30){ checkParticlestime++; } else { i = (arrayOfParticles.length - 1); while (i > -1) { currentParticle = arrayOfParticles[i]; if (currentParticle.alpha <= 0){ stageGame.gamePlace.gamePlaceInside.removeChild(currentParticle); arrayOfParticles[i] = null; arrayOfParticles.splice(i, 1); }; i--; }; }; if (heroHealthBar.alpha > 0){ if (lowHealthAlert.alpha == 0){ heroHealthBar.alpha = (heroHealthBar.alpha - 0.04); }; heroHealthBar.y = ((hero.y + hero.halfHeight) + 5); heroHealthBar.x = hero.x; }; if (lowHealthAlert.alpha == 1){ if (lowHealthAlert.text.alpha > 0){ lowHealthAlert.text.alpha = (lowHealthAlert.text.alpha - 0.05); }; }; if (wingmanNotice.alpha > 0){ wingmanNotice.x = hero.x; wingmanNotice.y = (((hero.y - hero.halfHeight) - 20) + (wingmanNotice.alpha * 10)); wingmanNotice.alpha = (wingmanNotice.alpha - 0.05); }; if (heroPowerBar.alpha > 0){ heroPowerBar.alpha = (heroPowerBar.alpha - 0.04); if (heroHealthBar.alpha > 0){ heroPowerBar.y = ((hero.y + hero.halfHeight) + 15); } else { heroPowerBar.y = ((hero.y + hero.halfHeight) + 5); }; heroPowerBar.x = hero.x; }; if (nextWaveText.alpha > 0){ nextWaveText.alpha = (nextWaveText.alpha - 0.05); if (nextWaveText.alpha < 1){ nextWaveText.scaleX = (nextWaveText.scaleX + 0.2); nextWaveText.scaleY = (nextWaveText.scaleY + 0.2); }; }; if (levelUpIcon.alpha > 0){ levelUpIcon.x = hero.x; levelUpIcon.y = ((hero.y - hero.halfWidth) - 8); levelUpIcon.alpha = (levelUpIcon.alpha - 0.1); }; if (levelUpFlash.alpha > 0){ levelUpFlash.alpha = (levelUpFlash.alpha - 0.1); }; if (dangerAlert.alpha > 0){ dangerAlert.alpha = (dangerAlert.alpha - 0.075); }; if (bombFlash.alpha >= 0){ bombFlash.alpha = (bombFlash.alpha - 0.2); }; if (shipCode == 2){ if (laserShot1.alpha > 0){ laserShot1.alpha = (laserShot1.alpha - 0.33); }; if (laserShot2.alpha > 0){ laserShot2.alpha = (laserShot2.alpha - 0.33); }; }; updateWave(); checkProportions(); } public function onKeyPress(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: upKeyPressed = true; break; case Keyboard.DOWN: downKeyPressed = true; break; case Keyboard.LEFT: leftKeyPressed = true; break; case Keyboard.RIGHT: rightKeyPressed = true; break; case Keyboard.SPACE: spaceKeyPressed = true; break; case KeyCodes.S: sKeyPressed = true; break; }; } private function blowABomb():void{ var _local1:Boolean; var _local2:int; if (hero.holdingBombs >= 1){ _local1 = true; playerTension = 0; Main(parent).playSoundEffect("nuke1"); stageGame.gamePlace.gamePlaceInside.setChildIndex(bombFlash, (stageGame.gamePlace.gamePlaceInside.numChildren - 1)); bombFlash.alpha = 1; shakeScreen(3); if (fightingABoss){ _local2 = int((500 * (1 - (currentBoss.amountOfGunsLeft / currentBoss.amountOfGuns)))); i = 1; while (i <= currentBoss.amountOfGuns) { if (currentBoss[(("gun" + i) + "Info")][2] > 0){ _local1 = false; currentBoss[(("gun" + i) + "Info")][2] = (currentBoss[(("gun" + i) + "Info")][2] - _local2); if (currentBoss[(("gun" + i) + "Info")][2] <= 0){ currentBoss[(("gun" + i) + "Info")][2] = 1; }; TweenLite.to(currentBoss.myGraphic[("gun" + i)], 0, {tint:0xFFFFFF}); TweenLite.to(currentBoss.myGraphic[("gun" + i)], 0.5, {removeTint:true}); }; i++; }; }; i = (arrayOfEnemyBullet.length - 1); while (i > -1) { _local1 = false; arrayOfEnemyBullet[i].valid = false; i--; }; i = (arrayOfEnemy.length - 1); while (i > -1) { currentEnemy = arrayOfEnemy[i]; if ((currentEnemy is Enemy)){ _local1 = false; currentEnemy.breakable = false; currentEnemy.hp = -10; score = (score + int((hero.multiplier * currentEnemy.initialHP))); hero.multiplier++; updateHUD("multiplier"); updateHUD("score"); if (graphicQuality > 1){ createParticlesExplosion(currentEnemy); }; }; i--; }; if (_local1 == true){ Main(parent).createAnAchievement(11); }; hero.holdingBombs--; updateHUD("bomb"); }; } private function createObliqueShot(_arg1:int, _arg2:int, _arg3:int):void{ newBullet = new Bullet(_arg1, hero.MgunDamage1); newBullet.x = (hero.x + (_arg3 * screenProportion)); newBullet.y = (hero.y - hero.halfHeight); if (hero.powerIsActive){ newBullet.scaleX = (newBullet.scaleY = 1.5); }; newBullet.xSpeed = (hero.bulletSpeed1 * Math.sin((_arg2 / 57.3))); newBullet.ySpeed = (-(hero.bulletSpeed1) * Math.cos((_arg2 / 57.3))); if ((((graphicQuality >= 3)) && ((screenProportion >= 0.8)))){ TweenMax.to(newBullet, 0, {glowFilter:{color:0xFFFFFF, alpha:1, blurX:4, blurY:4}}); }; stageGame.gamePlace.gamePlaceInside.addChild(newBullet); arrayOfBullet.push(newBullet); } public function levelUpFlashActive():void{ if (!isChallengeMode){ Main(parent).playSoundEffect("levelUp"); }; TweenLite.to(hero, 0, {tint:0xFFFFFF}); TweenLite.to(hero, 7, {removeTint:true}); levelUpIcon.alpha = 8; levelUpFlash.alpha = 1; if (!isChallengeMode){ if (hero.level == 2){ Main(parent).createAnAchievement(21); }; if (hero.level == 4){ Main(parent).createAnAchievement(22); }; if (hero.level == 6){ Main(parent).createAnAchievement(23); }; if (hero.level == 8){ Main(parent).createAnAchievement(24); }; }; stageGame.setChildIndex(levelUpFlash, (stageGame.numChildren - 1)); stageGame.level.text = hero.level.toString(); } public function positiveOrNegative():int{ var _local1:int = int((Math.random() * 2)); if (_local1 == 0){ _local1 = -1; }; return (_local1); } private function createAMissile(_arg1:int, _arg2:int):void{ newBullet = new Bullet(21, hero.MgunDamage2); newBullet.x = _arg1; newBullet.y = _arg2; newBullet.rotation = -90; newBullet.myParent = this; newBullet.xSpeed = 0; newBullet.ySpeed = -(hero.bulletSpeed2); newBullet.speed = hero.bulletSpeed2; if (graphicQuality >= 3){ TweenMax.to(newBullet, 0, {glowFilter:{color:0xFFFFFF, alpha:1, blurX:4, blurY:4}}); }; stageGame.gamePlace.gamePlaceInside.addChild(newBullet); arrayOfBullet.push(newBullet); } private function bossFight(_arg1:int):void{ stageGame.gamePlace.gotoAndStop(stageGame.gamePlace.currentFrame); dynamicMovingTimeDuration = 50; dynamicMovingTime = _arg1; switch (_arg1){ case 1: currentBoss = new Boss(this, 1, -150, 6, 61, 61, 61, 61, 51, 51); zoomLevel = 0.8; break; case 2: currentBoss = new Boss(this, 2, -140, 7, 31, 51, 51, 61, 61, 61, 61); zoomLevel = 0.7; break; case 3: currentBoss = new Boss(this, 3, -150, 7, 31, 31, 51, 51, 51, 61, 61); zoomLevel = 0.65; break; case 4: currentBoss = new Boss(this, 4, -110, 8, 31, 31, 41, 41, 61, 61, 51, 51); zoomLevel = 0.57; break; case 5: currentBoss = new Boss(this, 5, -150, 9, 31, 31, 61, 61, 81, 81, 81, 81, 91); zoomLevel = 0.5; break; }; changingScreenProportion = -1; stageGame.gamePlace.gamePlaceInside.addChild(currentBoss); currentBoss.x = 0; currentBoss.y = (-205 - (currentBoss.height * 0.5)); fightingABoss = true; if (!isChallengeMode){ stageGame.warningMessage.play(); stageGame.warningMessage.alpha = 1; Main(parent).playSoundEffect("warning"); }; stageGame.gamePlace.gamePlaceInside.setChildIndex(hero, (stageGame.gamePlace.gamePlaceInside.numChildren - 1)); } public function onAddToStage(_arg1:Event):void{ stage.focus = stage; isChallengeMode = Main(parent).isChallengeModeActive; if (Main(parent).firstTimePlaying == false){ stageGame.hintSystem.visible = false; }; if (isChallengeMode){ stageGame.waveNumber.alpha = (stageGame.multiplierClock.alpha = (stageGame.level.alpha = (stageGame.levelText.alpha = 0))); stageGame.multiplierText.alpha = (stageGame.expBar.alpha = (stageGame.waveText.alpha = (stageGame.waveNumber.alpha = 0))); stageGame.scoreField.alpha = 0; orderOfWaves = new Array(41, 42, 43, 44, 45, 50); durationOfWaves = new Array(10, 10, 10, 10, 10, 10); while (hero.level < 3) { hero.experiencePoints = hero.neededXPToLevelUp[(hero.level - 1)]; hero.checkLevelUp(); }; hero.realHP = hero.basicHP; heroHealthBar.filler.scaleX = (hero.realHP / hero.basicHP); stageGame.gamePlace.x = (stageGame.gamePlace.y = 300); stageGame.gamePlace.rotation = 0; stageGame.gamePlace.scaleX = (stageGame.gamePlace.scaleY = 1.5); stageGame.gamePlace.gotoAndStop(60); instructionPart = 7; } else { stageGame.bossTimer.alpha = 0; }; Main(parent).loopsArePlaying = true; Main(parent).totalNumberOfTries++; Main(parent).starNewGameLoop("game"); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPress, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, onKeyRelease, false, 0, true); if (Main(parent).totalNumberOfTries == 3){ Main(parent).createAnAchievement(9); }; if (((Main(parent).triedShipA) && (Main(parent).triedShipB))){ Main(parent).createAnAchievement(10); }; patentBonus = Main(parent).calcPatentBonus(); stage.addEventListener(Event.ACTIVATE, flashActive, false, 0, true); stage.addEventListener(Event.DEACTIVATE, flashDeactive, false, 0, true); Log.Play(); } private function nextWaveFlash(_arg1:int):void{ Main(parent).playSoundEffect("waveUp"); var _local2:int = int(((Math.random() * 9) + 1)); switch (_local2){ case 1: nextWaveText.message.text = "Good!"; break; case 2: nextWaveText.message.text = "Great!"; break; case 3: nextWaveText.message.text = "Awesome!"; break; case 4: nextWaveText.message.text = "Nice!"; break; case 5: nextWaveText.message.text = "Wow!"; break; case 6: nextWaveText.message.text = "Incredible!"; break; case 7: nextWaveText.message.text = "Fantastic!"; break; case 8: nextWaveText.message.text = "Yeah!"; break; case 9: nextWaveText.message.text = "Well Done!"; break; }; Main(parent).countWaveReached(waveNumber); hero.experiencePoints = (hero.experiencePoints + bonusEXPWave[(waveNumber - 1)]); hero.checkLevelUp(); updateHUD("experiencePoints"); nextWaveText.bonusEXP.text = (("+ " + _arg1) + " EXP"); nextWaveText.scaleX = (nextWaveText.scaleY = 1); nextWaveText.alpha = 3; } private function massLootDrop(_arg1):void{ var _local3:int; var _local5:Number; var _local6:int; var _local7:int; var _local8:Loot; var _local2:Number = _arg1.rotation; _arg1.rotation = 0; _arg1.rotation = _local2; _local3 = int(((((_arg1.height * _arg1.width) / 1200) / (screenProportion * screenProportion)) + 1)); var _local4:int; while (_local4 < _local3) { _local5 = Math.random(); if (_local5 > 0.1){ _local6 = int(((150 * ((hero.multiplier / 10) + 1)) / 10)); _local7 = 11; } else { if (_local5 <= 0.1){ _local6 = (hero.basicHP * 0.25); _local7 = 21; }; }; _local4++; lootCreated++; _local8 = new Loot(_local7, _local6, false); _local8.x = (_arg1.x + (((_arg1.width * Math.random()) * 0.5) * positiveOrNegative())); _local8.y = (_arg1.y + (((_arg1.height * Math.random()) * 0.5) * positiveOrNegative())); stageGame.gamePlace.gamePlaceInside.addChild(_local8); arrayOfLoot.push(_local8); }; } private function createLaserShot(_arg1:int, _arg2:int):void{ newBullet = new Bullet(_arg1, hero.MgunDamage1); newBullet.x = (hero.x + (_arg2 * screenProportion)); newBullet.y = ((hero.y - hero.halfHeight) - (newBullet.halfHeight * screenProportion)); newBullet.ySpeed = -(hero.bulletSpeed1); if (graphicQuality >= 3){ TweenMax.to(newBullet, 0, {glowFilter:{color:0xFFFFFF, alpha:1, blurX:4, blurY:4}}); }; stageGame.gamePlace.gamePlaceInside.addChild(newBullet); arrayOfBullet.push(newBullet); } public function createNewMegaLaser(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):void{ var _local5:MegaLaser = new MegaLaser(); _local5.x = _arg1; _local5.y = _arg2; _local5.width = _arg4; _local5.rotation = _arg3; _local5.alpha = 0.01; stageGame.gamePlace.gamePlaceInside.addChild(_local5); arrayOfMegaLasers.push(_local5); if (fightingABoss){ stageGame.gamePlace.gamePlaceInside.setChildIndex(currentBoss, (stageGame.gamePlace.gamePlaceInside.numChildren - 1)); }; } private function flashDeactive(_arg1:Event):void{ Main(parent).stopGameLoop(); pauseScreen.alpha = 1; pauseScreen.x = 0; paused = true; Main(parent).createAnAchievement(1); stageGame.gamePlace.stop(); } private function createNewEnemy(_arg1:int, _arg2:Number=1):void{ var _local3:int; var _local5:Enemy; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; if (Math.random() > 0.7){ _local3 = 2; } else { _local3 = 1; }; var _local4:int = ((_arg1 * 10) + _local3); _local5 = new Enemy(this, _local4, _arg2); switch (_arg1){ case 1: _local5.x = ((_local5.halfWidth + (Math.random() * (320 - (_local5.width * 2)))) - 160); _local5.y = (-200 - _local5.halfHeight); _local5.xSpeed = ((0.5 * ((Math.random() * 0.4) + 1)) * positiveOrNegative()); _local5.ySpeed = (2.8 * ((Math.random() * 0.4) + 1)); _local5.rotation = (Math.random() * 360); break; case 3: _local5.x = ((_local5.halfWidth + (Math.random() * (320 - (_local5.width * 2)))) - 160); _local5.y = (-200 - _local5.halfHeight); _local7 = (hero.x - _local5.x); _local8 = (hero.y - _local5.y); _local9 = ((Math.atan2(_local8, _local7) * 180) / Math.PI); _local5.rotation = _local9; _local5.updateHalfs(); _local6 = (2.8 * ((Math.random() * 0.4) + 1)); _local5.xSpeed = (Math.cos((_local9 * (Math.PI / 180))) * _local6); _local5.ySpeed = (Math.sin((_local9 * (Math.PI / 180))) * _local6); _local5.myHero = hero; _local5.mySpeed = _local6; break; case 4: _local5.x = ((_local5.halfWidth + (Math.random() * (320 - (_local5.width * 2)))) - 160); _local5.y = (-250 - _local5.halfHeight); _local6 = (7.5 * ((Math.random() * 0.4) + 1)); _local5.xSpeed = 0; _local5.ySpeed = _local6; _local5.rotation = 90; _local5.myHero = hero; _local5.mySpeed = _local6; break; case 5: _local5.x = ((_local5.halfWidth + (Math.random() * (320 - (_local5.width * 2)))) - 150); _local5.y = (-200 - _local5.halfHeight); _local5.ySpeed = (5.7 * ((Math.random() * 0.4) + 1)); _local5.shooter = true; if (_local4 == 52){ _local5.xSpeed = ((0.25 * ((Math.random() * 0.4) + 1)) * positiveOrNegative()); _local5.basicTimeToShot = 40; _local5.realTimeToShot = 35; _local5.howIsShoot = "3Spread"; } else { _local5.howIsShoot = "down"; _local5.basicTimeToShot = 70; _local5.realTimeToShot = 35; }; case 7: _local5.x = ((_local5.halfWidth + (Math.random() * (320 - (_local5.width * 2)))) - 150); _local5.y = (-200 - _local5.halfHeight); if (_local4 == 72){ _local5.breakable = true; _local5.breakIntoPieces = 2; _local5.ySpeed = (1.5 * ((Math.random() * 0.4) + 1)); } else { _local5.ySpeed = (3.5 * ((Math.random() * 0.4) + 1)); }; _local5.rotation = 90; break; case 8: _local5.x = ((_local5.halfWidth + (Math.random() * (320 - (_local5.width * 2)))) - 160); _local5.y = (-200 - _local5.halfHeight); _local5.breakable = true; _local5.breakIntoPieces = 25; _local5.xSpeed = ((0.5 * ((Math.random() * 0.4) + 1)) * positiveOrNegative()); _local5.ySpeed = (2.8 * ((Math.random() * 0.4) + 1)); _local5.rotation = (Math.random() * 360); break; case 9: _local5.x = ((_local5.halfWidth + (Math.random() * (310 - (_local5.width * 2)))) - 150); _local5.y = (-200 - _local5.halfHeight); _local5.xSpeed = 0; _local5.ySpeed = (2 * ((Math.random() * 0.4) + 1)); _local5.rotation = 90; break; }; stageGame.gamePlace.gamePlaceInside.addChild(_local5); arrayOfEnemy.push(_local5); } private function checkProportions():void{ if (changingScreenProportion == -1){ if (screenProportion > zoomLevel){ screenProportion = (screenProportion * 0.98); } else { screenProportion = zoomLevel; changingScreenProportion = 0; }; }; if (changingScreenProportion == 1){ if (screenProportion < 1){ screenProportion = (screenProportion * 1.05); } else { screenProportion = 1; changingScreenProportion = 0; }; }; if (screenProportion != 1){ if (wingman1.visible){ wingman1.scaleX = screenProportion; wingman1.scaleY = screenProportion; }; if (wingman2.visible){ wingman2.scaleX = screenProportion; wingman2.scaleY = screenProportion; }; if (fightingABoss){ currentBoss.scaleX = screenProportion; currentBoss.scaleY = screenProportion; }; if (finalBossMoment){ finalBoss.scaleX = screenProportion; finalBoss.scaleY = screenProportion; }; }; } private function createParticlesExplosion(_arg1, _arg2:Number=0, _arg3:Number=0, _arg4:Boolean=false):void{ var _local6:int; var _local8:Particle; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:Number; var _local5:Number = _arg1.rotation; _arg1.rotation = 0; switch (graphicQuality){ case 4: _local6 = int(((_arg1.height * _arg1.width) * 0.008)); break; case 3: _local6 = int(((_arg1.height * _arg1.width) * 0.004)); break; case 2: _local6 = int(((_arg1.height * _arg1.width) * 0.002)); break; case 1: _local6 = 2; break; }; _arg1.rotation = _local5; var _local7:int; while (_local7 < _local6) { _local8 = new Particle(); _local9 = positiveOrNegative(); _local10 = positiveOrNegative(); _local8.x = (((_arg1.x * screenProportion) + _arg2) + (((_arg1.width * Math.random()) * 0.5) * _local9)); _local8.y = (((_arg1.y * screenProportion) + _arg3) + (((_arg1.height * Math.random()) * 0.5) * _local10)); _local8.height = (_local8.width = ((5 * ((Math.random() * 0.8) + 1)) + (_local6 * 0.05))); if (screenProportion != 1){ _local8.scaleX = screenProportion; _local8.scaleY = screenProportion; }; _local11 = (_local8.x + (((Math.random() * _local6) * 12) * _local9)); _local12 = (_local8.y + (((Math.random() * _local6) * 12) * _local10)); _local8.rotation = (Math.random() * 360); _local13 = ((Math.random() * 0.3) + 0.8); TweenMax.to(_local8, _local13, {transformMatrix:{x:_local11, y:_local12}}); TweenLite.to(_local8, (_local13 - 0.1), {autoAlpha:0}); stageGame.gamePlace.gamePlaceInside.addChild(_local8); arrayOfParticles.push(_local8); _local7++; }; } private function flashActive(_arg1:Event):void{ Mouse.hide(); } private function shakeScreen(_arg1:int):void{ switch (_arg1){ case 1: nShake = 4; iShake = (Math.random() * 3); break; case 2: nShake = 6; iShake = (Math.random() * 5); break; case 3: nShake = 8; iShake = (Math.random() * 9); break; }; } private function changeQuality(_arg1:int):void{ graphicQuality = (graphicQuality + _arg1); setQualityLevel(graphicQuality); } private function transfromBulletsIntoLoot():void{ while (arrayOfEnemyBullet.length > 0) { createLoot(11, 100, arrayOfEnemyBullet[0].x, arrayOfEnemyBullet[0].y); stageGame.gamePlace.gamePlaceInside.removeChild(arrayOfEnemyBullet[0]); arrayOfEnemyBullet[0] = null; arrayOfEnemyBullet.splice(0, 1); }; } public function setQualityLevel(_arg1:int):void{ graphicQuality = _arg1; switch (_arg1){ case 1: stage.quality = StageQuality.LOW; break; case 2: case 3: case 4: stage.quality = StageQuality.MEDIUM; break; }; } private function visitSponsor():void{ Main(parent).createAnAchievement(42); var url = "http://www.dwarfgames.com/?utm_source=ingame&utm_medium=sponsoredgames&utm_campaign=nokkians2/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } private function createHeroLaser(_arg1:int):void{ switch (_arg1){ case 11: createLaserShot(31, 0); break; case 12: createLaserShot(31, -5); createLaserShot(31, 5); break; case 13: createLaserShot(32, -8); createLaserShot(32, 8); break; case 14: createLaserShot(32, -13); createLaserShot(32, 0); createLaserShot(32, 13); break; case 15: createLaserShot(33, -18); createLaserShot(33, 0); createLaserShot(33, 18); break; }; } private function updateWave():void{ if (relaxTime > 0){ relaxTime--; playerTension = 0; } else { if (((!(fightingABoss)) && (!(finalBossMoment)))){ if (durationOfWaves[(waveNumber - 1)] > 0){ var _local1 = durationOfWaves; var _local2 = (waveNumber - 1); var _local3 = (_local1[_local2] - 1); _local1[_local2] = _local3; } else { if (((!(gameOver)) && (!(isChallengeMode)))){ nextWaveFlash(bonusEXPWave[(waveNumber - 1)]); }; waveNumber++; updateHUD("waveNumber"); if (((!(gameOver)) && (!(isChallengeMode)))){ if (waveNumber == 10){ Main(parent).createAnAchievement(14); }; if (waveNumber == 15){ Main(parent).createAnAchievement(15); }; if (waveNumber == 20){ Main(parent).createAnAchievement(16); }; }; if ((((((((((waveNumber == 4)) || ((waveNumber == 8)))) || ((waveNumber == 12)))) || ((waveNumber == 16)))) || ((waveNumber == 20)))){ relaxTime = 50; i = (arrayOfEnemy.length - 1); while (i > -1) { currentEnemy = arrayOfEnemy[i]; if ((currentEnemy is Enemy)){ currentEnemy.breakable = false; currentEnemy.hp = -10; if (graphicQuality >= 1){ createParticlesExplosion(currentEnemy); }; }; i--; }; } else { relaxTime = 30; }; realTimeToNextEnemy = 20; return; }; switch (orderOfWaves[(waveNumber - 1)]){ case 11: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((8 * ((Math.random() * 0.25) + 1))); createNewEnemy(1, 1); } else { realTimeToNextEnemy--; }; break; case 12: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((5 * ((Math.random() * 0.25) + 1))); createNewEnemy(1); } else { realTimeToNextEnemy--; }; break; case 13: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((9 * ((Math.random() * 0.25) + 1))); createNewEnemy(3); } else { realTimeToNextEnemy--; }; break; case 14: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((7 * ((Math.random() * 0.25) + 1))); createNewEnemy(4); } else { realTimeToNextEnemy--; }; break; case 15: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((12 * ((Math.random() * 0.25) + 1))); createNewEnemy(5); } else { realTimeToNextEnemy--; }; break; case 16: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((6 * ((Math.random() * 0.25) + 1))); createNewEnemy(3, 1.5); } else { realTimeToNextEnemy--; }; if (realTimeToNextEnemy2 == 0){ realTimeToNextEnemy2 = int((12 * ((Math.random() * 0.25) + 1))); createNewEnemy(1, 2); } else { realTimeToNextEnemy2--; }; break; case 17: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((10 * ((Math.random() * 0.25) + 1))); createNewEnemy(7); } else { realTimeToNextEnemy--; }; break; case 18: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((18 * ((Math.random() * 0.25) + 1))); createNewEnemy(8); } else { realTimeToNextEnemy--; }; break; case 19: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((10 * ((Math.random() * 0.25) + 1))); createNewEnemy(9, 2.5); } else { realTimeToNextEnemy--; }; break; case 110: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((8 * ((Math.random() * 0.25) + 1))); createNewEnemy(4); } else { realTimeToNextEnemy--; }; if (realTimeToNextEnemy2 == 0){ realTimeToNextEnemy2 = int((17 * ((Math.random() * 0.25) + 1))); createNewEnemy(5); } else { realTimeToNextEnemy2--; }; break; case 111: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((20 * ((Math.random() * 0.25) + 1))); createNewEnemy(8, 1.5); } else { realTimeToNextEnemy--; }; if (realTimeToNextEnemy2 == 0){ realTimeToNextEnemy2 = int((15 * ((Math.random() * 0.25) + 1))); createNewEnemy(9, 1.5); } else { realTimeToNextEnemy2--; }; break; case 112: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((20 * ((Math.random() * 0.25) + 1))); createNewEnemy(7, 2.4); } else { realTimeToNextEnemy--; }; if (realTimeToNextEnemy2 == 0){ realTimeToNextEnemy2 = int((18 * ((Math.random() * 0.25) + 1))); createNewEnemy(9, 2.4); } else { realTimeToNextEnemy2--; }; break; case 21: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((30 * ((Math.random() * 0.25) + 1))); createNewEnemyGroup(21); } else { realTimeToNextEnemy--; }; break; case 22: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((20 * ((Math.random() * 0.25) + 1))); createNewEnemyGroup(221); } else { realTimeToNextEnemy--; }; if (realTimeToNextEnemy2 == 0){ realTimeToNextEnemy2 = int((35 * ((Math.random() * 0.25) + 1))); createNewEnemyGroup(222); } else { realTimeToNextEnemy2--; }; break; case 23: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((20 * ((Math.random() * 0.25) + 1))); createNewEnemyGroup(21, 3); } else { realTimeToNextEnemy--; }; if (realTimeToNextEnemy2 == 0){ createNewEnemyGroup(222, 2); createNewEnemyGroup(221, 2); realTimeToNextEnemy2 = int((34 * ((Math.random() * 0.25) + 1))); } else { realTimeToNextEnemy2--; }; break; case 24: if (realTimeToNextEnemy == 0){ realTimeToNextEnemy = int((30 * ((Math.random() * 0.25) + 1))); createNewEnemyGroup(23, 2); } else { realTimeToNextEnemy--; }; if (realTimeToNextEnemy2 == 0){ createNewEnemyGroup(24, 1.5); realTimeToNextEnemy2 = int((44 * ((Math.random() * 0.25) + 1))); } else { realTimeToNextEnemy2--; }; break; case 41: if (!fightingABoss){ bossFight(1); stageGame.bossHint.alpha = 15; }; break; case 42: if (!fightingABoss){ bossFight(2); }; break; case 43: if (!fightingABoss){ bossFight(3); }; break; case 44: if (!fightingABoss){ bossFight(4); }; break; case 45: if (!fightingABoss){ bossFight(5); Main(parent).starNewGameLoop("bossA"); }; break; case 50: if (!finalBossMoment){ while (hero.level < 8) { hero.experiencePoints = hero.neededXPToLevelUp[(hero.level - 1)]; hero.checkLevelUp(); }; stageGame.gamePlace.gotoAndStop((stageGame.gamePlace.currentFrame + 1)); dynamicMovingTimeDuration = 50; dynamicMovingTime = 6; changingScreenProportion = -1; zoomLevel = 0.5; finalBoss = new FinalBoss(this); stageGame.gamePlace.gamePlaceInside.addChild(finalBoss); stageGame.gamePlace.gamePlaceInside.setChildIndex(hero, (stageGame.gamePlace.gamePlaceInside.numChildren - 1)); finalBoss.x = 0; finalBoss.y = (-205 - (finalBoss.height * 0.5)); finalBossMoment = true; Main(parent).starNewGameLoop("bossB"); bossHealthBar = new BossHealthBar(); stageGame.gamePlace.gamePlaceInside.addChild(bossHealthBar); bossHealthBar.y = 182; updateHUD("bossHealth"); dangerAlert.alpha = 1; stageGame.waveNumber.alpha = (stageGame.multiplierClock.alpha = (stageGame.level.alpha = (stageGame.levelText.alpha = 0))); stageGame.multiplierText.alpha = (stageGame.expBar.alpha = (stageGame.waveText.alpha = (stageGame.waveNumber.alpha = 0))); }; }; }; }; } private function qualityCheck():void{ var _local2:Number; var _local1:Boolean; if (checkQuality > 0){ if (fpsCounter.lastPerformance != last10Performances[(checkQuality - 1)]){ _local1 = true; }; } else { _local1 = true; }; if (_local1){ last10Performances[checkQuality] = fpsCounter.lastPerformance; checkQuality++; if (checkQuality == 10){ checkQuality = 0; _local2 = 0; i = 0; while (i <= 9) { _local2 = (_local2 + last10Performances[i]); i++; }; _local2 = (_local2 / 10); if ((((((_local2 < 28)) && ((_local2 > 22)))) && ((graphicQuality > 1)))){ changeQuality(-1); }; if (_local2 <= 22){ if (graphicQuality > 2){ changeQuality(-2); } else { if (graphicQuality > 1){ changeQuality(-1); }; }; }; if (((fightingABoss) || (finalBossMoment))){ if ((((_local2 >= 30)) && ((graphicQuality < 2)))){ changeQuality(1); }; } else { if ((((_local2 >= 29.75)) && ((graphicQuality < 4)))){ changeQuality(1); }; }; }; }; } public function updateHUD(_arg1:String):void{ switch (_arg1){ case "bomb": if (hero.holdingBombs >= 1){ stageGame.bomb1.gotoAndStop(2); } else { stageGame.bomb1.gotoAndStop(1); }; if (hero.holdingBombs >= 2){ stageGame.bomb2.gotoAndStop(2); } else { stageGame.bomb2.gotoAndStop(1); }; if (hero.holdingBombs >= 3){ stageGame.bomb3.gotoAndStop(2); } else { stageGame.bomb3.gotoAndStop(1); }; break; case "hp": if (hero.realHP > hero.basicHP){ hero.realHP = hero.basicHP; }; heroHealthBar.filler.scaleX = (hero.realHP / hero.basicHP); heroHealthBar.alpha = 1.75; if ((hero.realHP / hero.basicHP) <= 0.5){ lowHealthAlert.alpha = 1; heroHealthBar.filler.gotoAndStop(2); } else { heroHealthBar.filler.gotoAndStop(1); lowHealthAlert.alpha = 0; if (lowHealthAlert.text.alpha > 0){ lowHealthAlert.text.alpha = 6; }; }; break; case "power": heroPowerBar.filler.scaleX = (hero.powerGauge / 1000); heroPowerBar.alpha = 1.5; break; case "experiencePoints": stageGame.expBar.content.scaleX = (hero.experiencePoints / hero.neededXPToLevelUp[(hero.level - 1)]); break; case "multiplier": stageGame.multiplierText.text = (hero.multiplier.toString() + "x"); if (hero.multiplier >= 90){ Main(parent).createAnAchievement(6); }; hero.resetMultiplierTime(); break; case "multiplierTime": stageGame.multiplierClock.gotoAndStop(int((((hero.basicTimeToLoseMultiplier - hero.realTimeToloseMultiplier) / hero.basicTimeToLoseMultiplier) * 25))); break; case "score": stageGame.scoreField.text = score.toString(); break; case "waveNumber": if (waveNumber > 10){ stageGame.waveNumber.text = waveNumber.toString(); } else { stageGame.waveNumber.text = ("0" + waveNumber.toString()); }; break; case "bossHealth": bossHealthBar.filler.scaleX = (finalBoss.realHP / finalBoss.basicHP[(finalBoss.level - 1)]); break; }; } public function playWarningEffect():void{ stageGame.warningMessage.play(); stageGame.warningMessage.alpha = 1; Main(parent).playSoundEffect("warning"); } private function updateParallax(_arg1, _arg2:Number):void{ this[("parallax" + _arg1)].y = (this[("parallax" + _arg1)].y + _arg2); if (this[("parallax" + _arg1)].y > 200){ this[("parallax" + _arg1)].y = -850; }; } public function damageShield(_arg1:int):void{ hero.multiplier = (hero.multiplier * 0.8); updateHUD("multiplier"); if ((shieldTension + _arg1) > shieldMaxTolerance){ if (energyShield.alpha > 0.1){ Main(parent).playSoundEffect("shieldDown"); }; shieldTension = (shieldMaxTolerance + 50); shieldFunctional = false; updateHUD("hp"); } else { Main(parent).playSoundEffect("takeDamage"); if (graphicQuality > 1){ TweenLite.to(energyShield, 0, {tint:0xFF0000}); TweenLite.to(energyShield, 0.5, {removeTint:true}); shakeScreen(1); }; shieldTension = (shieldTension + (_arg1 * 0.5)); hero.realHP = (hero.realHP - (_arg1 * 0.5)); }; energyShield.alpha = ((500 - shieldTension) / 500); playerTension = (playerTension + 1000); } private function createHeroBullet(_arg1:int):void{ switch (_arg1){ case 11: createObliqueShot(11, 0, 0); break; case 12: createObliqueShot(11, 0, -8); createObliqueShot(11, 0, 8); break; case 13: createObliqueShot(12, -6, -8); createObliqueShot(11, 0, 0); createObliqueShot(12, 6, 8); break; case 14: createObliqueShot(12, -6, -22); createObliqueShot(11, 0, -8); createObliqueShot(11, 0, 8); createObliqueShot(12, 6, 22); break; case 15: createObliqueShot(13, -6, -26); createObliqueShot(12, 0, -16); createObliqueShot(12, 0, 0); createObliqueShot(12, 0, 16); createObliqueShot(13, 6, 26); break; }; } public function newWingman():void{ wingmanLevel++; switch (wingmanLevel){ case 1: wingman1.visible = true; break; case 2: wingman2.visible = true; break; }; } private function createLoot(_arg1:int, _arg2:int, _arg3:Number, _arg4:Number):void{ lootCreated++; var _local5:Loot = new Loot(_arg1, _arg2); _local5.x = _arg3; _local5.y = _arg4; stageGame.gamePlace.gamePlaceInside.addChild(_local5); arrayOfLoot.push(_local5); } public function onKeyRelease(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: upKeyPressed = false; break; case Keyboard.DOWN: downKeyPressed = false; break; case Keyboard.LEFT: leftKeyPressed = false; break; case Keyboard.RIGHT: rightKeyPressed = false; break; case KeyCodes.P: case Keyboard.SPACE: if (!gameOver){ if (pauseScreen.alpha == 0){ Main(parent).stopGameLoop(); pauseScreen.alpha = 1; pauseScreen.x = 0; paused = true; Main(parent).createAnAchievement(1); stageGame.gamePlace.stop(); } else { Main(parent).returnGameLoop(); pauseScreen.alpha = 0; pauseScreen.x = 700; paused = false; if ((((((dynamicMovingTime == 0)) && (!(finalBossMoment)))) && (!(fightingABoss)))){ stageGame.gamePlace.play(); }; }; }; break; case KeyCodes.S: sKeyPressed = false; break; case KeyCodes.E: if (pauseScreen.alpha == 1){ stage.quality = StageQuality.HIGH; removeEventListener(Event.ENTER_FRAME, onTick); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPress); stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyRelease); stage.removeEventListener(Event.ACTIVATE, flashActive); stage.removeEventListener(Event.DEACTIVATE, flashDeactive); Main(parent).stopGameLoop(); Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("main"); }; break; case KeyCodes.D: if (((((!(paused)) && (!(gameOver)))) && ((bombFlash.alpha <= 0)))){ blowABomb(); }; break; }; } private function createNewEnemyGroup(_arg1:int, _arg2:Number=1):void{ var _local3:Enemy; var _local4:Enemy; var _local5:Enemy; var _local6:Number; var _local7:Number; switch (_arg1){ case 21: _local6 = 3.6; _local3 = new Enemy(this, 22, _arg2); _local3.y = (-200 - _local3.halfHeight); _local3.ySpeed = _local6; _local4 = new Enemy(this, 21, _arg2); _local4.y = ((-200 - _local4.halfHeight) - 15); _local4.ySpeed = _local6; _local4.direction = "left"; _local5 = new Enemy(this, 21, _arg2); _local5.y = ((-200 - _local4.halfHeight) - 15); _local5.ySpeed = _local6; _local5.direction = "right"; _local7 = (-120 + (Math.random() * 250)); _local3.x = _local7; _local4.x = (((_local7 - _local3.halfWidth) - _local4.halfWidth) - 5); _local5.x = (((_local7 + _local3.halfWidth) + _local5.halfWidth) + 5); _local3.shooter = (_local4.shooter = (_local5.shooter = true)); _local3.basicTimeToShot = (_local3.realTimeToShot = 20); _local4.basicTimeToShot = (_local5.basicTimeToShot = (_local4.realTimeToShot = (_local5.realTimeToShot = 35))); _local3.howIsShoot = (_local4.howIsShoot = (_local5.howIsShoot = "down")); stageGame.gamePlace.gamePlaceInside.addChild(_local3); arrayOfEnemy.push(_local3); stageGame.gamePlace.gamePlaceInside.addChild(_local4); arrayOfEnemy.push(_local4); stageGame.gamePlace.gamePlaceInside.addChild(_local5); arrayOfEnemy.push(_local5); break; case 221: _local4 = new Enemy(this, 61, _arg2); _local4.y = -100; _local4.x = (165 + _local4.halfWidth); _local4.xSpeed = -2.4; _local4.rotation = -180; _local4.shooter = true; _local4.basicTimeToShot = 70; _local4.realTimeToShot = (30 * Math.random()); stageGame.gamePlace.gamePlaceInside.addChild(_local4); arrayOfEnemy.push(_local4); break; case 222: _local3 = new Enemy(this, 62, _arg2); _local3.y = -150; _local3.x = (-165 - _local3.halfWidth); _local3.xSpeed = 2.8; _local3.shooter = true; _local3.basicTimeToShot = 100; _local3.realTimeToShot = (20 * Math.random()); _local3.howIsShoot = "3Spread"; stageGame.gamePlace.gamePlaceInside.addChild(_local3); arrayOfEnemy.push(_local3); break; case 23: _local3 = new Enemy(this, 72, _arg2); _local3.y = (-200 - _local3.halfHeight); _local3.x = 0; _local3.ySpeed = 3.7; _local4 = new Enemy(this, 71, _arg2); _local4.x = -100; _local5 = new Enemy(this, 71, _arg2); _local4.y = (_local5.y = ((-200 - _local5.halfHeight) - 15)); _local5.x = 100; _local4.ySpeed = (_local5.ySpeed = 3); _local3.rotation = (_local4.rotation = (_local5.rotation = 90)); stageGame.gamePlace.gamePlaceInside.addChild(_local3); arrayOfEnemy.push(_local3); stageGame.gamePlace.gamePlaceInside.addChild(_local4); arrayOfEnemy.push(_local4); stageGame.gamePlace.gamePlaceInside.addChild(_local5); arrayOfEnemy.push(_local5); break; case 24: _local3 = new Enemy(this, 82, _arg2); _local3.x = 50; _local3.xSpeed = 0.3; _local4 = new Enemy(this, 82, _arg2); _local3.y = (_local4.y = ((-200 - _local4.halfHeight) - 15)); _local4.x = -50; _local3.ySpeed = (_local4.ySpeed = 2.5); _local4.xSpeed = -0.3; stageGame.gamePlace.gamePlaceInside.addChild(_local3); arrayOfEnemy.push(_local3); stageGame.gamePlace.gamePlaceInside.addChild(_local4); arrayOfEnemy.push(_local4); break; }; } } }//package GamePlay
Section 42
//Loot (GamePlay.Loot) package GamePlay { import flash.display.*; import flash.utils.*; public class Loot extends Sprite { public var makeSound:Boolean; private var graphic31:LootImage31; public var falling:Boolean;// = true private var graphic11:LootImage11; public var halfHeight:Number; public var ySpeed:Number; public var timeToCalcDist:int;// = 10 private var graphic41:LootImage41; private var graphic21:LootImage21; public var xSpeed:Number;// = 0 public var value:int; public var type:int; public var valid:Boolean;// = true public function Loot(_arg1:int, _arg2:int, _arg3:Boolean=true){ type = _arg1; value = _arg2; makeSound = _arg3; ySpeed = ((-2 * Math.random()) - 1); var _local4:Class = (getDefinitionByName(("LootImage" + type)) as Class); this[("graphic" + type)] = new (_local4); addChild(this[("graphic" + type)]); halfHeight = (height * 0.5); } public function update(_arg1:Number):void{ if (timeToCalcDist > 0){ timeToCalcDist--; }; y = (y + (ySpeed * _arg1)); x = (x + (xSpeed * _arg1)); } } }//package GamePlay
Section 43
//MegaLaser (GamePlay.MegaLaser) package GamePlay { import flash.display.*; public class MegaLaser extends Sprite { public var makeSound:Boolean;// = false public var action:int; private var graphic:MegaLaserImage; public function MegaLaser(){ graphic = new MegaLaserImage(); graphic.gotoAndStop(1); addChild(graphic); } public function update():void{ if (action == 0){ if (alpha < 0.5){ alpha = (alpha + 0.02); } else { alpha = 1; action = 1; graphic.gotoAndStop(2); makeSound = true; }; }; if (action == 1){ if (alpha > 0){ alpha = (alpha - 0.08); } else { alpha = 0; action = 2; }; }; } } }//package GamePlay
Section 44
//PauseScreen (GamePlay.PauseScreen) package GamePlay { import flash.display.*; public class PauseScreen extends Sprite { private var image:PauseScreenImage; public function PauseScreen(){ image = new PauseScreenImage(); super(); addChild(image); } } }//package GamePlay
Section 45
//AchievementsScreen (Menus.AchievementsScreen) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import Achievements.*; import com.greensock.plugins.*; public class AchievementsScreen extends Sprite { private var line:int; private var base:AchievementsScreenBase; private var positionNumber:int;// = 1 private var arrayOfDisplayedAchieves:Array; private var column:int; private var calculatedX:int; private var calculatedY:int; private var messageBalloon:MessageBalloon; public function AchievementsScreen(){ arrayOfDisplayedAchieves = new Array(); super(); TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); addEventListener(Event.ENTER_FRAME, update, false, 0, true); base = new AchievementsScreenBase(); addChild(base); } private function removeAllListeners():void{ var _local2:AchievementShow; var _local1:int = (arrayOfDisplayedAchieves.length - 1); while (_local1 > -1) { _local2 = arrayOfDisplayedAchieves[_local1]; _local2.removeEventListener(MouseEvent.ROLL_OVER, showDesc); _local2.removeEventListener(MouseEvent.ROLL_OUT, removeDesc); removeChild(_local2); _local2 = null; _local1--; }; base.aboutBonus.removeEventListener(MouseEvent.ROLL_OVER, showDesc); base.aboutBonus.removeEventListener(MouseEvent.ROLL_OUT, removeDesc); base.mainMenu.removeEventListener(MouseEvent.ROLL_OVER, shineButton); base.mainMenu.removeEventListener(MouseEvent.ROLL_OUT, removeDesc); base.mainMenu.removeEventListener(MouseEvent.CLICK, gotoMainMenu); } private function update(_arg1:Event):void{ if (messageBalloon.visible){ messageBalloon.updatePos(mouseX, mouseY); }; } private function calculateNextPlace():void{ if (line < 20){ line++; } else { line = 1; column++; }; calculatedX = (24 + (column * 282)); calculatedY = ((line * 22) + 32); } private function onAddToStage(_arg1:Event):void{ var _local3:int; calculateNextPlace(); showAchievement(1); showAchievement(2); showAchievement(3); showAchievement(8); showAchievement(11); showAchievement(12); showAchievement(5); showAchievement(4); showAchievement(9); showAchievement(10); showAchievement(6); showAchievement(7); showAchievement(37); showAchievement(38); showAchievement(39); showAchievement(40); showAchievement(13); showAchievement(14); showAchievement(15); showAchievement(16); showAchievement(17); showAchievement(18); showAchievement(19); showAchievement(20); showAchievement(21); showAchievement(22); showAchievement(23); showAchievement(24); showAchievement(25); showAchievement(26); showAchievement(27); showAchievement(28); showAchievement(29); showAchievement(30); showAchievement(31); showAchievement(32); showAchievement(33); showAchievement(34); showAchievement(35); showAchievement(36); messageBalloon = new MessageBalloon(); addChild(messageBalloon); var _local2:int = Main(parent).calculatePlayerPatentCode(); base.patentImage.gotoAndStop((_local2 + 1)); base.scoreText.text = Main(parent).totalAchievementScore.toString(); if (Main(parent).totalAchievementsNumber < 10){ base.gottenText.text = ("0" + Main(parent).totalAchievementsNumber); } else { base.gottenText.text = Main(parent).totalAchievementsNumber.toString(); }; switch (_local2){ case 0: _local3 = 0; break; case 1: _local3 = 3; break; case 2: _local3 = 8; break; case 3: _local3 = 15; break; case 4: _local3 = 25; break; }; base.bonusPatent.text = (("+" + _local3.toString()) + "% BONUS POWER"); base.aboutBonus.addEventListener(MouseEvent.ROLL_OVER, showDesc, false, 0, true); base.aboutBonus.addEventListener(MouseEvent.ROLL_OUT, removeDesc, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OUT, removeDesc, false, 0, true); base.mainMenu.addEventListener(MouseEvent.CLICK, gotoMainMenu, false, 0, true); } private function showDesc(_arg1:MouseEvent):void{ if ((_arg1.target is AchievementShow)){ messageBalloon.newMessage(_arg1.target.myDesc); } else { messageBalloon.newMessage("Your patent level gives you a bonus\r power in any game mode"); }; Main(parent).playSoundEffect("button1"); TweenLite.to(_arg1.target, 0, {tint:0xFF0000}); } private function showAchievement(_arg1:int):void{ var _local2:Array = Main(parent).achievementList(_arg1); var _local3:AchievementShow = new AchievementShow(_local2[0], _local2[1], _local2[2], Main(parent).arrayBooleanOfAchievements[_arg1], positionNumber); _local3.x = calculatedX; _local3.y = calculatedY; addChild(_local3); arrayOfDisplayedAchieves.push(_local3); TweenLite.to(AchievementShow, 0.8, {removeTint:true}); _local3.addEventListener(MouseEvent.ROLL_OVER, showDesc, false, 0, true); _local3.addEventListener(MouseEvent.ROLL_OUT, removeDesc, false, 0, true); positionNumber++; calculateNextPlace(); } private function removeDesc(_arg1:MouseEvent):void{ messageBalloon.turnOff = true; TweenLite.to(_arg1.target, 1, {removeTint:true}); } private function gotoMainMenu(_arg1:MouseEvent):void{ removeAllListeners(); Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("main"); } private function shineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.2, {tint:0xFF0000}); Main(parent).playSoundEffect("button1"); } } }//package Menus
Section 46
//ChallengeClear (Menus.ChallengeClear) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import flash.net.*; import com.greensock.plugins.*; public class ChallengeClear extends Sprite { private var base:ChallengeClearBase; private var totalTimeInFrames:int; public function ChallengeClear(){ TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); base = new ChallengeClearBase(); addChild(base); addEventListener(Event.ADDED_TO_STAGE, addedToStage); base.logoSpo.addEventListener(MouseEvent.CLICK, visitSponsor, false, 0, true); base.submitScore.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.submitScore.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.submitScore.addEventListener(MouseEvent.CLICK, submitScore, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.CLICK, gotoMainMenu, false, 0, true); base.playAgain.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.playAgain.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.playAgain.addEventListener(MouseEvent.CLICK, gotoGame, false, 0, true); } private function gotoGame(_arg1:MouseEvent):void{ Main(parent).stopSoundChannel(); Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("selectSpaceship"); } private function submitScore(_arg1:MouseEvent):void{ } private function removeShineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.8, {removeTint:true}); } private function addedToStage(_arg1:Event):void{ var _local5:String; var _local7:String; Main(parent).startMenuLoop(2); totalTimeInFrames = Main(parent).timeSpentInBosses; var _local2:int = int((totalTimeInFrames / 1800)); var _local3:int = int(((totalTimeInFrames - (_local2 * 1800)) / 30)); var _local4:Number = ((totalTimeInFrames - (_local2 * 1800)) / 30); if (_local3 < 10){ _local5 = ("0" + _local3.toString()); } else { _local5 = _local3.toString(); }; var _local6:int = ((_local4 - _local3) * 1000); if (_local6 < 100){ _local7 = ("0" + _local6.toString()); } else { _local7 = _local6.toString(); }; base.timeText.text = ((((_local2 + ":") + _local5) + ".") + _local6); } private function gotoMainMenu(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("main"); } private function shineButton(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button1"); TweenLite.to(_arg1.target, 0.15, {tint:0xFF0000}); } private function visitSponsor(_arg1:MouseEvent):void{ var mouseEvent = _arg1; Main(parent).createAnAchievement(42); var url = "http://www.dwarfgames.com/?utm_source=ingame&utm_medium=sponsoredgames&utm_campaign=nokkians2/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } } }//package Menus
Section 47
//ChallengeStart (Menus.ChallengeStart) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import flash.net.*; import com.greensock.plugins.*; public class ChallengeStart extends Sprite { private var base:ChallengeStartBase; public function ChallengeStart(){ TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); base = new ChallengeStartBase(); addChild(base); base.mainMenu.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.CLICK, gotoMainMenu, false, 0, true); addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); } private function onAddToStage(_arg1:Event):void{ if (Main(parent).challengeUnlocked == true){ base.shieldButton.gotoAndStop(1); } else { base.shieldButton.gotoAndStop(2); }; base.shieldButton.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.shieldButton.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.shieldButton.addEventListener(MouseEvent.CLICK, tryToPlay, false, 0, true); } private function removeShineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.8, {removeTint:true}); } private function tryToPlay(_arg1:MouseEvent):void{ var url:String; var request:URLRequest; var mouseEvent = _arg1; if (Main(parent).challengeUnlocked == true){ Main(parent).isChallengeModeActive = true; Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("selectSpaceship"); } else { Main(parent).wantedToPlayChallenge(); Main(parent).createAnAchievement(42); url = "http://www.dwarfgames.com/game/1707/the-nokkians-2.html"; request = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; }; } private function gotoMainMenu(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("main"); } private function shineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.15, {tint:0xFF0000}); Main(parent).playSoundEffect("button1"); } } }//package Menus
Section 48
//CreditsScreen (Menus.CreditsScreen) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import flash.net.*; import com.greensock.plugins.*; public class CreditsScreen extends Sprite { private var base:CreditsMenuBase; public function CreditsScreen(){ TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); base = new CreditsMenuBase(); addChild(base); base.mainMenu.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OUT, removeDesc, false, 0, true); base.mainMenu.addEventListener(MouseEvent.CLICK, gotoMainMenu, false, 0, true); } private function removeDesc(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.8, {removeTint:true}); } private function visitAwokerGames(_arg1:MouseEvent):void{ var mouseEvent = _arg1; Main(parent).createAnAchievement(41); var url = "http://www.awokergames.com/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } private function gotoMainMenu(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("main"); } private function shineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.2, {tint:0xFF0000}); Main(parent).playSoundEffect("button1"); } } }//package Menus
Section 49
//GameOverScreen (Menus.GameOverScreen) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import flash.net.*; import com.greensock.plugins.*; public class GameOverScreen extends Sprite { private var base:GameOverBase; public var uploadedScore:Boolean;// = false public var bruteScore:int; public function GameOverScreen(){ base = new GameOverBase(); addChild(base); base.mainMenuButton.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.mainMenuButton.addEventListener(MouseEvent.ROLL_OUT, removeDesc, false, 0, true); base.mainMenuButton.addEventListener(MouseEvent.CLICK, gotoMainMenu, false, 0, true); base.retryButton.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.retryButton.addEventListener(MouseEvent.ROLL_OUT, removeDesc, false, 0, true); base.retryButton.addEventListener(MouseEvent.CLICK, gotoGame, false, 0, true); base.submitScore.addEventListener(MouseEvent.CLICK, submitScore, false, 0, true); base.submitScore.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.submitScore.addEventListener(MouseEvent.ROLL_OUT, removeDesc, false, 0, true); addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); } private function onAddToStage(_arg1:Event):void{ TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); if (Main(parent).newPatentLevel){ Main(parent).newPatentLevel = false; } else { base.patentUpgrade.visible = false; }; if (Main(parent).isChallengeModeActive){ base.score.visible = false; base.submitScore.visible = false; }; bruteScore = Main(parent).bruteSCore; base.score.text = bruteScore.toString(); } private function removeDesc(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.8, {removeTint:true}); } private function visitSponsor(_arg1:MouseEvent):void{ var mouseEvent = _arg1; Main(parent).createAnAchievement(42); var url = "http://www.dwarfgames.com/?utm_source=ingame&utm_medium=sponsoredgames&utm_campaign=nokkians2/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } private function gotoGame(_arg1:MouseEvent):void{ Main(parent).stopSoundChannel(); Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("selectSpaceship"); } public function submitScore(_arg1:MouseEvent):void{ if (uploadedScore == false){ Main(parent).uploadScore(bruteScore); base.submitScore.visible = false; base.submitScore.x = 800; } else { uploadedScore = true; }; } private function gotoMainMenu(_arg1:MouseEvent):void{ Main(parent).stopSoundChannel(); Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("main"); } private function shineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.2, {tint:0xFF0000}); Main(parent).playSoundEffect("button1"); } } }//package Menus
Section 50
//MainMenuScreen (Menus.MainMenuScreen) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import flash.net.*; import com.greensock.plugins.*; public class MainMenuScreen extends Sprite { private var base:MainMenuBase; public function MainMenuScreen(){ TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); base = new MainMenuBase(); addChild(base); base.storyMode.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.storyMode.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.storyMode.addEventListener(MouseEvent.CLICK, gotoStoryMode, false, 0, true); base.highscore.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.highscore.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.highscore.addEventListener(MouseEvent.CLICK, showHighscore, false, 0, true); base.achievementsRoom.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.achievementsRoom.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.achievementsRoom.addEventListener(MouseEvent.CLICK, gotoAchievementsRoom, false, 0, true); base.credits.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.credits.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.credits.addEventListener(MouseEvent.CLICK, gotoCredits, false, 0, true); base.logoSpo.addEventListener(MouseEvent.CLICK, visitSponsor, false, 0, true); base.playMore.addEventListener(MouseEvent.CLICK, visitSponsor, false, 0, true); base.twitter.addEventListener(MouseEvent.CLICK, twitter, false, 0, true); base.facebook.addEventListener(MouseEvent.CLICK, facebook, false, 0, true); addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); } private function onAddToStage(_arg1:Event):void{ Main(parent).startMenuLoop(1); } private function gotoChallengeMode(_arg1:MouseEvent):void{ removeAllListeners(); Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("challengeStart"); } private function removeAllListeners():void{ base.storyMode.removeEventListener(MouseEvent.ROLL_OVER, shineButton); base.storyMode.removeEventListener(MouseEvent.ROLL_OUT, removeShineButton); base.storyMode.removeEventListener(MouseEvent.CLICK, gotoStoryMode); base.achievementsRoom.removeEventListener(MouseEvent.ROLL_OVER, shineButton); base.achievementsRoom.removeEventListener(MouseEvent.ROLL_OUT, removeShineButton); base.achievementsRoom.removeEventListener(MouseEvent.CLICK, gotoAchievementsRoom); base.credits.removeEventListener(MouseEvent.ROLL_OVER, shineButton); base.credits.removeEventListener(MouseEvent.ROLL_OUT, removeShineButton); base.credits.removeEventListener(MouseEvent.CLICK, gotoCredits); } private function facebook(_arg1:MouseEvent):void{ var mouseEvent = _arg1; var url = "http://www.facebook.com/pages/Armor-Games/19522089061"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } private function gotoAchievementsRoom(_arg1:MouseEvent):void{ removeAllListeners(); Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("achievement"); } private function showHighscore(_arg1:MouseEvent):void{ Main(parent).showHighscore(); } private function visitSponsor(_arg1:MouseEvent):void{ var mouseEvent = _arg1; var url = " http://armorgames.com/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } private function gotoStoryMode(_arg1:MouseEvent):void{ removeAllListeners(); Main(parent).isChallengeModeActive = false; Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("storyStart"); } private function gotoCredits(_arg1:MouseEvent):void{ removeAllListeners(); Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("credits"); } private function removeShineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.8, {removeTint:true}); } private function twitter(_arg1:MouseEvent):void{ var mouseEvent = _arg1; var url = "http://twitter.com/armorgames"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } private function shineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.15, {tint:0xFF0000}); Main(parent).playSoundEffect("button1"); } } }//package Menus
Section 51
//PerformanceScreen (Menus.PerformanceScreen) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import com.greensock.plugins.*; public class PerformanceScreen extends Sprite { private var TSBest:int;// = 10000 private var relaxTime:int;// = 15 private var uploadedScore:Boolean;// = false private var DTBest:int;// = 8000 private var totalTimeCalculating:int; private var KEValue:int; private var TSValue:int; private var LCValue:int; private var totalModifier:Number;// = 0 private var KEWorst:int;// = 50 private var finalScore:int; private var LCWorst:int;// = 50 private var DTValue:int; private var DTWorst:int;// = 22000 private var base:PerformanceScreenBase; private var TSWorst:int;// = 25000 private var actionInt:int;// = 1 private var yellowFlash:YellowFlash; private var KEBest:int;// = 99 private var scoreReached:int; private var bruteScore:Number; private var timeCalculated:int; private var LCBest:int;// = 99 public function PerformanceScreen(){ TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); base = new PerformanceScreenBase(); addChild(base); yellowFlash = new YellowFlash(); yellowFlash.alpha = 0; addChild(yellowFlash); yellowFlash.x = 600; base.finalScoreValue.alpha = 0; base.finalScoreText.alpha = 0; base.newHighscore.alpha = 0; base.newPatentLevel.alpha = 0; base.submitScoreButton.alpha = 0; base.continueButton.alpha = 0; base.submitScoreButton.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.submitScoreButton.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.submitScoreButton.addEventListener(MouseEvent.CLICK, submitScore, false, 0, true); base.continueButton.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.continueButton.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.continueButton.addEventListener(MouseEvent.CLICK, gotoAchievementsRoom, false, 0, true); base["KEBar"].scaleX = (base["LCBar"].scaleX = (base["TSBar"].scaleX = (base["DTBar"].scaleX = 0))); addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); addEventListener(Event.ENTER_FRAME, onTick, false, 0, true); } private function shineButton(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button1"); TweenLite.to(_arg1.target, 0.15, {tint:0xFF0000}); } private function onTick(_arg1:Event):void{ var _local2:int; if ((((yellowFlash.alpha > 0)) && ((actionInt == 8)))){ yellowFlash.alpha = (yellowFlash.alpha - 0.07); if (yellowFlash.alpha <= 0){ yellowFlash.x = 600; removeChild(yellowFlash); }; }; if (relaxTime > 0){ relaxTime--; } else { if (actionInt <= 4){ switch (actionInt){ case 1: updateCalcule("KE"); break; case 2: updateCalcule("LC"); break; case 3: updateCalcule("TS"); break; case 4: updateCalcule("DT"); break; }; } else { if (actionInt < 10){ switch (actionInt){ case 5: Main(parent).playSoundEffect("levelUp"); TweenLite.to(base.totalModifier.inside, 0.2, {tint:0xFFFFFF}); TweenLite.to(base.totalModifier.inside, 2, {removeTint:true}); actionInt++; relaxTime = 30; break; case 6: base.finalScoreText.alpha = 1; TweenLite.to(base.finalScoreText, 0, {tint:0xFFFF00}); TweenLite.to(base.finalScoreText, 2, {removeTint:true}); relaxTime = 10; actionInt++; Main(parent).playSoundEffect("armorLoot"); totalTimeCalculating = 60; timeCalculated = 0; if (totalModifier >= 40){ Main(parent).createAnAchievement(29); }; if (totalModifier >= 60){ Main(parent).createAnAchievement(30); }; if (totalModifier >= 80){ Main(parent).createAnAchievement(31); }; if (totalModifier >= 95){ Main(parent).createAnAchievement(32); }; break; case 7: if (timeCalculated == 0){ base.finalScoreValue.alpha = 1; TweenLite.to(base.finalScoreValue, 0, {tint:0xFFFF00}); TweenLite.to(base.finalScoreValue, 2, {removeTint:true}); finalScore = int((bruteScore * (1 + (totalModifier / 100)))); base.finalScoreValue.text = "0"; }; if (timeCalculated === totalTimeCalculating){ relaxTime = 20; actionInt++; TweenLite.to(base.finalScoreValue, 0, {tint:0xFFFF00}); TweenLite.to(base.finalScoreValue, 2, {removeTint:true}); Main(parent).playSoundEffect("button3"); base.finalScoreValue.text = finalScore.toString(); if (finalScore > Main(parent).currentHighScore){ base.newHighscore.alpha = 1; Main(parent).currentHighScore = finalScore; }; if (Main(parent).newPatentLevel){ base.newPatentLevel.alpha = 1; Main(parent).newPatentLevel = false; }; yellowFlash.alpha = 1; } else { timeCalculated++; TweenLite.to(base.finalScoreValue, 0, {tint:0xFFFF00}); TweenLite.to(base.finalScoreValue, 2, {removeTint:true}); _local2 = int(((timeCalculated / totalTimeCalculating) * finalScore)); base.finalScoreValue.text = _local2.toString(); }; break; case 8: base.submitScoreButton.alpha = 1; TweenLite.to(base.submitScoreButton, 0, {tint:0xFFFF00}); TweenLite.to(base.submitScoreButton, 2, {removeTint:true}); relaxTime = 80; actionInt++; Main(parent).playSoundEffect("armorLoot"); break; case 9: base.continueButton.alpha = 1; TweenLite.to(base.continueButton, 0, {tint:0xFFFF00}); TweenLite.to(base.continueButton, 2, {removeTint:true}); relaxTime = 0; actionInt++; Main(parent).playSoundEffect("armorLoot"); break; }; }; }; }; } private function onAddToStage(_arg1:Event):void{ Main(parent).startMenuLoop(2); KEValue = Main(parent).defeatedEnemiesPercent; LCValue = Main(parent).collectedLootPercent; TSValue = Main(parent).timeSpentInBosses; DTValue = Main(parent).damageTaken; bruteScore = Main(parent).bruteSCore; calculateScore("KE"); } private function gotoAchievementsRoom(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("achievement"); } private function updateCalcule(_arg1:String):void{ var _local2:Number; var _local3:int; var _local4:int; var _local5:String; if (timeCalculated < totalTimeCalculating){ timeCalculated++; base[(_arg1 + "Bar")].scaleX = (((timeCalculated / totalTimeCalculating) * scoreReached) * 0.2); _local2 = base[(_arg1 + "Bar")].scaleX; switch (_arg1){ case "KE": base[(_arg1 + "Value")].text = ((int(((this[(_arg1 + "Value")] * _local2) * 10)) / 10) + "%"); break; case "LC": base[(_arg1 + "Value")].text = ((int(((this[(_arg1 + "Value")] * _local2) * 10)) / 10) + "%"); break; case "TS": _local3 = int(((this[(_arg1 + "Value")] * _local2) / 1800)); _local4 = int((((this[(_arg1 + "Value")] * _local2) - (_local3 * 1800)) / 30)); if (_local4 < 10){ _local5 = ("0" + _local4.toString()); } else { _local5 = _local4.toString(); }; base[(_arg1 + "Value")].text = ((("0" + _local3) + ":") + _local5); break; case "DT": base[(_arg1 + "Value")].text = ((int((this[(_arg1 + "Value")] * _local2)) / 10) + " pts"); break; }; if ((((_local2 < 0.2)) && (!((base[(_arg1 + "Grade")].text == "E"))))){ base[(_arg1 + "Grade")].text = "E"; }; if ((((((_local2 >= 0.2)) && ((_local2 < 0.4)))) && (!((base[(_arg1 + "Grade")].text == "D"))))){ setNewGradeValue(_arg1, "D"); }; if ((((((_local2 >= 0.4)) && ((_local2 < 0.6)))) && (!((base[(_arg1 + "Grade")].text == "C"))))){ setNewGradeValue(_arg1, "C"); }; if ((((((_local2 >= 0.6)) && ((_local2 < 0.8)))) && (!((base[(_arg1 + "Grade")].text == "B"))))){ setNewGradeValue(_arg1, "B"); TweenLite.to(base[(_arg1 + "Bar")], 0.2, {tint:0xFF}); }; if ((((((_local2 >= 0.8)) && ((_local2 < 1)))) && (!((base[(_arg1 + "Grade")].text == "A"))))){ setNewGradeValue(_arg1, "A"); TweenLite.to(base[(_arg1 + "Bar")], 0.2, {tint:0xFF00}); }; if ((((_local2 >= 1)) && (!((base[(_arg1 + "Grade")].text == "S"))))){ switch (_arg1){ case "KE": Main(parent).createAnAchievement(37); break; case "LC": Main(parent).createAnAchievement(38); break; case "TS": Main(parent).createAnAchievement(39); break; case "DT": Main(parent).createAnAchievement(40); break; }; setNewGradeValue(_arg1, "S"); TweenLite.to(base[(_arg1 + "Bar")], 0.2, {tint:0xFFFF00}); }; } else { Main(parent).playSoundEffect("interface2"); actionInt++; if (actionInt <= 4){ relaxTime = 30; timeCalculated = 0; switch (actionInt){ case 2: calculateScore("LC"); break; case 3: calculateScore("TS"); break; case 4: calculateScore("DT"); break; }; } else { actionInt = 5; relaxTime = 20; totalModifier = (totalModifier * 5); base.totalModifier.gotoAndPlay(2); if (totalModifier < 20){ base.totalModifier.inside.value.text = "E"; }; if ((((totalModifier >= 20)) && ((totalModifier < 40)))){ base.totalModifier.inside.value.text = "D"; }; if ((((totalModifier >= 40)) && ((totalModifier < 60)))){ base.totalModifier.inside.value.text = "C"; }; if ((((totalModifier >= 60)) && ((totalModifier < 80)))){ base.totalModifier.inside.value.text = "B"; }; if ((((totalModifier >= 80)) && ((totalModifier < 95)))){ base.totalModifier.inside.value.text = "A"; }; if (totalModifier >= 95){ base.totalModifier.inside.value.text = "S"; }; }; }; } private function calculateScore(_arg1:String):void{ var _local4:int; var _local5:int; var _local6:int; var _local2:int = this[(_arg1 + "Value")]; var _local3:int = this[(_arg1 + "Worst")]; var _local7:int = this[(_arg1 + "Best")]; if ((((_arg1 == "KE")) || ((_arg1 == "LC")))){ _local4 = 88; _local5 = 92; _local6 = 95; if (_local2 < _local3){ scoreReached = 0; }; if ((((_local2 >= _local3)) && ((_local2 < _local4)))){ scoreReached = 1; }; if ((((_local2 >= _local4)) && ((_local2 < _local5)))){ scoreReached = 2; }; if ((((_local2 >= _local5)) && ((_local2 < _local6)))){ scoreReached = 3; }; if ((((_local2 >= _local6)) && ((_local2 < _local7)))){ scoreReached = 4; }; if (_local2 >= _local7){ scoreReached = 5; }; }; if ((((_arg1 == "TS")) || ((_arg1 == "DT")))){ if (_arg1 == "TS"){ _local4 = 19000; _local5 = 15000; _local6 = 11000; }; if (_arg1 == "DT"){ _local4 = 19000; _local5 = 14500; _local6 = 10000; }; if (_local2 > _local3){ scoreReached = 0; }; if ((((_local2 <= _local3)) && ((_local2 > _local4)))){ scoreReached = 1; }; if ((((_local2 <= _local4)) && ((_local2 > _local5)))){ scoreReached = 2; }; if ((((_local2 <= _local5)) && ((_local2 > _local6)))){ scoreReached = 3; }; if ((((_local2 <= _local6)) && ((_local2 > _local7)))){ scoreReached = 4; }; if (_local2 <= _local7){ scoreReached = 5; }; }; totalModifier = (totalModifier + scoreReached); totalTimeCalculating = ((15 * scoreReached) + 10); } private function setNewGradeValue(_arg1:String, _arg2:String):void{ base[(_arg1 + "Grade")].text = _arg2; if (timeCalculated != totalTimeCalculating){ Main(parent).playSoundEffect("interface1"); }; } private function submitScore(_arg1:MouseEvent):void{ if (uploadedScore == false){ Main(parent).uploadScore(finalScore); base.submitScoreButton.visible = false; base.submitScoreButton.x = 800; } else { uploadedScore = true; }; } private function removeShineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.8, {removeTint:true}); } } }//package Menus
Section 52
//SelectSpaceshipScreen (Menus.SelectSpaceshipScreen) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import flash.net.*; import com.greensock.plugins.*; public class SelectSpaceshipScreen extends Sprite { private var base:SelectSpacecraftScreenBase; public function SelectSpaceshipScreen(){ TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); base = new SelectSpacecraftScreenBase(); addChild(base); base.shipAButton.addEventListener(MouseEvent.CLICK, selectA, false, 0, true); base.shipBButton.addEventListener(MouseEvent.CLICK, selectB, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.CLICK, gotoMainMenu, false, 0, true); addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); } private function selectA(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).lastChosenShip = 1; Main(parent).triedShipA = true; Main(parent).startLevel(); } private function selectB(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).lastChosenShip = 2; Main(parent).triedShipB = true; Main(parent).startLevel(); } private function onAddToStage(_arg1:Event):void{ var _local3:int; var _local2:int = Main(parent).calculatePlayerPatentCode(); base.patentImage.gotoAndStop((_local2 + 1)); switch (_local2){ case 0: _local3 = 0; break; case 1: _local3 = 3; break; case 2: _local3 = 8; break; case 3: _local3 = 15; break; case 4: _local3 = 25; break; }; base.bonusPatent.text = (("+" + _local3.toString()) + "% Bonus power"); } private function removeShineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.8, {removeTint:true}); } private function gotoMainMenu(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("main"); } private function shineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.15, {tint:0xFF0000}); Main(parent).playSoundEffect("button1"); } private function visitSponsor(_arg1:MouseEvent):void{ var mouseEvent = _arg1; Main(parent).createAnAchievement(42); var url = "http://www.dwarfgames.com/?utm_source=ingame&utm_medium=sponsoredgames&utm_campaign=nokkians2/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } } }//package Menus
Section 53
//SponsorSplash (Menus.SponsorSplash) package Menus { import flash.events.*; import flash.display.*; public class SponsorSplash extends Sprite { private var base:SponsorSplashBase; public function SponsorSplash(){ base = new SponsorSplashBase(); addChild(base); base.x = 300; base.y = 300; addEventListener(Event.ENTER_FRAME, onTick, false, 0, true); } private function onTick(_arg1:Event):void{ if (base.it.currentFrame == 218){ Main(parent).addAMenuScreen("main"); base.stop(); removeChild(base); base = null; removeEventListener(Event.ENTER_FRAME, onTick); }; } } }//package Menus
Section 54
//StoryStart (Menus.StoryStart) package Menus { import flash.events.*; import com.greensock.*; import flash.display.*; import com.greensock.plugins.*; public class StoryStart extends Sprite { private var base:StoryStartBase; public function StoryStart(){ TweenPlugin.activate([TintPlugin, RemoveTintPlugin]); base = new StoryStartBase(); addChild(base); base.startButton.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.startButton.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.startButton.addEventListener(MouseEvent.CLICK, gotoSelectShip, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OVER, shineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.ROLL_OUT, removeShineButton, false, 0, true); base.mainMenu.addEventListener(MouseEvent.CLICK, gotoMainMenu, false, 0, true); } private function removeShineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.8, {removeTint:true}); } private function gotoSelectShip(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("selectSpaceship"); } private function gotoMainMenu(_arg1:MouseEvent):void{ Main(parent).playSoundEffect("button3"); Main(parent).addAMenuScreen("main"); } private function shineButton(_arg1:MouseEvent):void{ TweenLite.to(_arg1.target, 0.15, {tint:0xFF0000}); Main(parent).playSoundEffect("button1"); } } }//package Menus
Section 55
//WinningScene (Menus.WinningScene) package Menus { import flash.events.*; import flash.display.*; public class WinningScene extends Sprite { private var base:WinningSceneBase; public function WinningScene(){ base = new WinningSceneBase(); addChild(base); base.gotoAndPlay(1); addEventListener(Event.ENTER_FRAME, update, false, 0, true); } private function update(_arg1:Event):void{ if (base.currentFrame == 117){ Main(parent).playSoundEffect("effect1"); }; if (base.currentFrame == 167){ Main(parent).playSoundEffect("effect1"); }; if (base.currentFrame == 217){ Main(parent).playSoundEffect("effect1"); }; if (base.currentFrame == 259){ Main(parent).playSoundEffect("effect2"); }; if (base.currentFrame == 570){ removeEventListener(Event.ENTER_FRAME, update); Main(parent).addAMenuScreen("perfCalc"); }; } } }//package Menus
Section 56
//ag_intro_mc_101 (Nokkians2_fla.ag_intro_mc_101) package Nokkians2_fla { import flash.display.*; public dynamic class ag_intro_mc_101 extends MovieClip { public function ag_intro_mc_101(){ addFrameScript(217, this.frame218); } function frame218(){ stop(); } } }//package Nokkians2_fla
Section 57
//BombIcon_21 (Nokkians2_fla.BombIcon_21) package Nokkians2_fla { import flash.display.*; public dynamic class BombIcon_21 extends MovieClip { public function BombIcon_21(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 58
//BossGun11_115 (Nokkians2_fla.BossGun11_115) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun11_115 extends MovieClip { public function BossGun11_115(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 59
//BossGun12_113 (Nokkians2_fla.BossGun12_113) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun12_113 extends MovieClip { public function BossGun12_113(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 60
//BossGun13_120 (Nokkians2_fla.BossGun13_120) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun13_120 extends MovieClip { public function BossGun13_120(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 61
//BossGun14_123 (Nokkians2_fla.BossGun14_123) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun14_123 extends MovieClip { public function BossGun14_123(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 62
//BossGun21_34 (Nokkians2_fla.BossGun21_34) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun21_34 extends MovieClip { public function BossGun21_34(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 63
//BossGun22_111 (Nokkians2_fla.BossGun22_111) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun22_111 extends MovieClip { public function BossGun22_111(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 64
//BossGun23_118 (Nokkians2_fla.BossGun23_118) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun23_118 extends MovieClip { public function BossGun23_118(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 65
//BossGun24_124 (Nokkians2_fla.BossGun24_124) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun24_124 extends MovieClip { public function BossGun24_124(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 66
//BossGun32_117 (Nokkians2_fla.BossGun32_117) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun32_117 extends MovieClip { public function BossGun32_117(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 67
//BossGun41_109 (Nokkians2_fla.BossGun41_109) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun41_109 extends MovieClip { public function BossGun41_109(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 68
//BossGun42_112 (Nokkians2_fla.BossGun42_112) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun42_112 extends MovieClip { public function BossGun42_112(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 69
//BossGun43_119 (Nokkians2_fla.BossGun43_119) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun43_119 extends MovieClip { public function BossGun43_119(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 70
//BossGun81_122 (Nokkians2_fla.BossGun81_122) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun81_122 extends MovieClip { public function BossGun81_122(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 71
//BossGun91_125 (Nokkians2_fla.BossGun91_125) package Nokkians2_fla { import flash.display.*; public dynamic class BossGun91_125 extends MovieClip { public function BossGun91_125(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 72
//FillerBar_56 (Nokkians2_fla.FillerBar_56) package Nokkians2_fla { import flash.display.*; public dynamic class FillerBar_56 extends MovieClip { public function FillerBar_56(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 73
//HintSystem_26 (Nokkians2_fla.HintSystem_26) package Nokkians2_fla { import flash.display.*; public dynamic class HintSystem_26 extends MovieClip { public var image:MovieClip; public function HintSystem_26(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 74
//IntructionsImages_27 (Nokkians2_fla.IntructionsImages_27) package Nokkians2_fla { import flash.display.*; public dynamic class IntructionsImages_27 extends MovieClip { public function IntructionsImages_27(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 75
//PatentImage_82 (Nokkians2_fla.PatentImage_82) package Nokkians2_fla { import flash.display.*; public dynamic class PatentImage_82 extends MovieClip { public function PatentImage_82(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 76
//SpacecraftB_148 (Nokkians2_fla.SpacecraftB_148) package Nokkians2_fla { import flash.display.*; public dynamic class SpacecraftB_148 extends MovieClip { public function SpacecraftB_148(){ addFrameScript(0, this.frame1, 8, this.frame9); } function frame1(){ stop(); } function frame9(){ stop(); } } }//package Nokkians2_fla
Section 77
//SpaceshipA_147 (Nokkians2_fla.SpaceshipA_147) package Nokkians2_fla { import flash.display.*; public dynamic class SpaceshipA_147 extends MovieClip { public function SpaceshipA_147(){ addFrameScript(0, this.frame1, 9, this.frame10); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package Nokkians2_fla
Section 78
//TotalPercentagemAnimation_62 (Nokkians2_fla.TotalPercentagemAnimation_62) package Nokkians2_fla { import flash.display.*; public dynamic class TotalPercentagemAnimation_62 extends MovieClip { public var inside:MovieClip; public function TotalPercentagemAnimation_62(){ addFrameScript(0, this.frame1, 27, this.frame28); } function frame1(){ stop(); } function frame28(){ stop(); } } }//package Nokkians2_fla
Section 79
//WarningMessage_23 (Nokkians2_fla.WarningMessage_23) package Nokkians2_fla { import flash.display.*; public dynamic class WarningMessage_23 extends MovieClip { public function WarningMessage_23(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package Nokkians2_fla
Section 80
//Log (SWFStats.Log) package SWFStats { import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.external.*; public final class Log { private static const PingR:Timer = new Timer(30000); private static const PingF:Timer = new Timer(60000); public static var GUID:String = ""; private static var Plays:int = 0; public static var Enabled:Boolean = false; private static var Request:LogRequest = new LogRequest(); private static var Pings:int = 0; public static var Queue:Boolean = true; public static var SourceUrl:String; private static var HighestGoal:int = 0; private static var FirstPing:Boolean = true; public static var SWFID:int = 0; private static function SaveCookie(_arg1:String, _arg2:int):void{ var _local3:SharedObject = SharedObject.getLocal("swfstats"); _local3.data[_arg1] = _arg2.toString(); _local3.flush(); } public static function View(_arg1:int=0, _arg2:String="", _arg3:String=""):void{ if (SWFID > 0){ return; }; SWFID = _arg1; GUID = _arg2; Enabled = true; if ((((SWFID == 0)) || ((GUID == "")))){ Enabled = false; return; }; if (((((!((_arg3.indexOf("http://") == 0))) && (!((Security.sandboxType == "localWithNetwork"))))) && (!((Security.sandboxType == "localTrusted"))))){ Enabled = false; return; }; SourceUrl = GetUrl(_arg3); if ((((SourceUrl == null)) || ((SourceUrl == "")))){ Enabled = false; return; }; Security.allowDomain("http://tracker.swfstats.com/"); Security.allowInsecureDomain("http://tracker.swfstats.com/"); Security.loadPolicyFile("http://tracker.swfstats.com/crossdomain.xml"); Security.allowDomain("http://utils.swfstats.com/"); Security.allowInsecureDomain("http://utils.swfstats.com/"); Security.loadPolicyFile("http://utils.swfstats.com/crossdomain.xml"); var _local4:int = GetCookie("views"); _local4++; SaveCookie("views", _local4); Send(("v/" + _local4), true); PingF.addEventListener(TimerEvent.TIMER, PingServer); PingF.start(); } public static function LevelCounterMetric(_arg1:String, _arg2):void{ if (!Enabled){ return; }; Send(((("lc/" + Clean(_arg1)) + "/") + Clean(_arg2))); } private static function Clean(_arg1:String):String{ return (escape(_arg1.replace("/", "\\").replace("~", "-"))); } public static function Play():void{ if (!Enabled){ return; }; Plays++; Send(("p/" + Plays)); } private static function Send(_arg1:String, _arg2:Boolean=false):void{ Request.Queue(_arg1); if (((((Request.Ready) || (_arg2))) || (!(Queue)))){ Request.Send(); Request = new LogRequest(); }; } private static function GetUrl(_arg1:String):String{ var url:String; var defaulturl = _arg1; if (ExternalInterface.available){ try { url = String(ExternalInterface.call("window.location.href.toString")); } catch(s:Error) { url = defaulturl; }; } else { if (defaulturl.indexOf("http://") == 0){ url = defaulturl; }; }; if ((((((url == null)) || ((url == "")))) || ((url == "null")))){ if ((((Security.sandboxType == "localWithNetwork")) || ((Security.sandboxType == "localTrusted")))){ url = "http://local-testing/"; } else { url = null; }; }; return (url); } public static function LevelRangedMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send(((((("lr/" + Clean(_arg1)) + "/") + Clean(_arg2)) + "/") + _arg3)); } private static function GetCookie(_arg1:String):int{ var _local2:SharedObject = SharedObject.getLocal("swfstats"); if (_local2.data[_arg1] == undefined){ return (0); }; return (int(_local2.data[_arg1])); } public static function Goal(_arg1:int, _arg2:String):void{ } private static function PingServer(... _args):void{ if (!Enabled){ return; }; Pings++; Send(((("t/" + (FirstPing) ? "y" : "n") + "/") + Pings), true); if (FirstPing){ PingF.stop(); PingR.addEventListener(TimerEvent.TIMER, PingServer); PingR.start(); FirstPing = false; }; } public static function LevelAverageMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send(((((("la/" + Clean(_arg1)) + "/") + Clean(_arg2)) + "/") + _arg3)); } public static function CustomMetric(_arg1:String, _arg2:String=null):void{ if (!Enabled){ return; }; if (_arg2 == null){ _arg2 = ""; }; Send(((("c/" + Clean(_arg1)) + "/") + Clean(_arg2))); } } }//package SWFStats
Section 81
//LogRequest (SWFStats.LogRequest) package SWFStats { import flash.events.*; import flash.net.*; public final class LogRequest { private var Data:String;// = "" public var Ready:Boolean;// = false private var Pieces:int; private static var Failed:int = 0; private function IOErrorHandler(_arg1:IOErrorEvent):void{ Failed++; } public function Queue(_arg1:String):void{ if (Failed > 3){ return; }; this.Pieces++; this.Data = (this.Data + (((this.Data == "")) ? "" : "~" + _arg1)); if ((((this.Pieces == 8)) || ((this.Data.length > 300)))){ this.Ready = true; }; } private function SecurityErrorHandler(_arg1:SecurityErrorEvent):void{ } private function StatusChange(_arg1:HTTPStatusEvent):void{ } public function Send():void{ var _local1:URLLoader = new URLLoader(); _local1.addEventListener(IOErrorEvent.IO_ERROR, this.IOErrorHandler); _local1.addEventListener(HTTPStatusEvent.HTTP_STATUS, this.StatusChange); _local1.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.SecurityErrorHandler); _local1.load(new URLRequest((((((((((("http://tracker.swfstats.com/Games/q.aspx?guid=" + Log.GUID) + "&swfid=") + Log.SWFID) + "&q=") + this.Data) + "&url=") + Log.SourceUrl) + "&") + Math.random()) + "z"))); trace((((((((((("http://tracker.swfstats.com/Games/q.aspx?guid=" + Log.GUID) + "&swfid=") + Log.SWFID) + "&q=") + this.Data) + "&url=") + Log.SourceUrl) + "&") + Math.random()) + "z")); } } }//package SWFStats
Section 82
//AchievementAlertImage (AchievementAlertImage) package { import flash.display.*; public dynamic class AchievementAlertImage extends MovieClip { public var inside:MovieClip; } }//package
Section 83
//AchievementIcon (AchievementIcon) package { import flash.display.*; public dynamic class AchievementIcon extends MovieClip { public function AchievementIcon(){ addFrameScript(13, this.frame14); } function frame14(){ stop(); } } }//package
Section 84
//AchievementShowLayout (AchievementShowLayout) package { import flash.display.*; public dynamic class AchievementShowLayout extends MovieClip { public var inside:MovieClip; } }//package
Section 85
//AchievementSound (AchievementSound) package { import flash.media.*; public dynamic class AchievementSound extends Sound { } }//package
Section 86
//AchievementsScreenBase (AchievementsScreenBase) package { import flash.display.*; import flash.text.*; public dynamic class AchievementsScreenBase extends MovieClip { public var gottenText:TextField; public var aboutBonus:MovieClip; public var scoreText:TextField; public var patentImage:MovieClip; public var mainMenu:SimpleButton; public var bonusPatent:TextField; } }//package
Section 87
//ArmorLootCollected (ArmorLootCollected) package { import flash.media.*; public dynamic class ArmorLootCollected extends Sound { } }//package
Section 88
//BigNukeSound (BigNukeSound) package { import flash.media.*; public dynamic class BigNukeSound extends Sound { } }//package
Section 89
//BombFlash (BombFlash) package { import flash.display.*; public dynamic class BombFlash extends Sprite { } }//package
Section 90
//BossHealthBar (BossHealthBar) package { import flash.display.*; public dynamic class BossHealthBar extends MovieClip { public var filler:MovieClip; } }//package
Section 91
//BossImage1 (BossImage1) package { import flash.display.*; public dynamic class BossImage1 extends MovieClip { public var gun4:MovieClip; public var gun5:MovieClip; public var gun6:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public var gun3:MovieClip; } }//package
Section 92
//BossImage2 (BossImage2) package { import flash.display.*; public dynamic class BossImage2 extends MovieClip { public var gun4:MovieClip; public var gun5:MovieClip; public var gun6:MovieClip; public var gun7:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public var gun3:MovieClip; } }//package
Section 93
//BossImage3 (BossImage3) package { import flash.display.*; public dynamic class BossImage3 extends MovieClip { public var gun4:MovieClip; public var gun5:MovieClip; public var gun6:MovieClip; public var gun7:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public var gun3:MovieClip; } }//package
Section 94
//BossImage4 (BossImage4) package { import flash.display.*; public dynamic class BossImage4 extends MovieClip { public var gun4:MovieClip; public var gun5:MovieClip; public var gun6:MovieClip; public var gun7:MovieClip; public var gun8:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public var gun3:MovieClip; public function BossImage4(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package
Section 95
//BossImage5 (BossImage5) package { import flash.display.*; public dynamic class BossImage5 extends MovieClip { public var gun4:MovieClip; public var gun5:MovieClip; public var gun6:MovieClip; public var gun7:MovieClip; public var gun8:MovieClip; public var gun9:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public var gun3:MovieClip; } }//package
Section 96
//BossLoopA (BossLoopA) package { import flash.media.*; public dynamic class BossLoopA extends Sound { } }//package
Section 97
//BossLoopB (BossLoopB) package { import flash.media.*; public dynamic class BossLoopB extends Sound { } }//package
Section 98
//BulletImage11 (BulletImage11) package { import flash.display.*; public dynamic class BulletImage11 extends Sprite { } }//package
Section 99
//BulletImage12 (BulletImage12) package { import flash.display.*; public dynamic class BulletImage12 extends Sprite { } }//package
Section 100
//BulletImage13 (BulletImage13) package { import flash.display.*; public dynamic class BulletImage13 extends Sprite { } }//package
Section 101
//BulletImage21 (BulletImage21) package { import flash.display.*; public dynamic class BulletImage21 extends Sprite { } }//package
Section 102
//BulletImage22 (BulletImage22) package { import flash.display.*; public dynamic class BulletImage22 extends Sprite { } }//package
Section 103
//BulletImage23 (BulletImage23) package { import flash.display.*; public dynamic class BulletImage23 extends Sprite { } }//package
Section 104
//BulletImage31 (BulletImage31) package { import flash.display.*; public dynamic class BulletImage31 extends Sprite { } }//package
Section 105
//BulletImage32 (BulletImage32) package { import flash.display.*; public dynamic class BulletImage32 extends Sprite { } }//package
Section 106
//BulletImage33 (BulletImage33) package { import flash.display.*; public dynamic class BulletImage33 extends Sprite { } }//package
Section 107
//BulletImage34 (BulletImage34) package { import flash.display.*; public dynamic class BulletImage34 extends Sprite { } }//package
Section 108
//ButtonSound1 (ButtonSound1) package { import flash.media.*; public dynamic class ButtonSound1 extends Sound { } }//package
Section 109
//ButtonSound2 (ButtonSound2) package { import flash.media.*; public dynamic class ButtonSound2 extends Sound { } }//package
Section 110
//ButtonSound3 (ButtonSound3) package { import flash.media.*; public dynamic class ButtonSound3 extends Sound { } }//package
Section 111
//ChallengeClearBase (ChallengeClearBase) package { import flash.display.*; import flash.text.*; public dynamic class ChallengeClearBase extends MovieClip { public var timeText:TextField; public var mainMenu:SimpleButton; public var submitScore:SubmitTime; public var playAgain:SimpleButton; } }//package
Section 112
//ChallengeStartBase (ChallengeStartBase) package { import flash.display.*; public dynamic class ChallengeStartBase extends MovieClip { public var shieldButton:MovieClip; public var mainMenu:SimpleButton; } }//package
Section 113
//ClockImage (ClockImage) package { import flash.display.*; public dynamic class ClockImage extends MovieClip { public function ClockImage(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package
Section 114
//CreditsMenuBase (CreditsMenuBase) package { import flash.display.*; public dynamic class CreditsMenuBase extends MovieClip { public var mainMenu:SimpleButton; } }//package
Section 115
//DangerAlert (DangerAlert) package { import flash.display.*; public dynamic class DangerAlert extends MovieClip { } }//package
Section 116
//EffectSound1 (EffectSound1) package { import flash.media.*; public dynamic class EffectSound1 extends Sound { } }//package
Section 117
//EffectSound2 (EffectSound2) package { import flash.media.*; public dynamic class EffectSound2 extends Sound { } }//package
Section 118
//EnemyBulletImage1 (EnemyBulletImage1) package { import flash.display.*; public dynamic class EnemyBulletImage1 extends Sprite { } }//package
Section 119
//EnemyBulletImage2 (EnemyBulletImage2) package { import flash.display.*; public dynamic class EnemyBulletImage2 extends Sprite { } }//package
Section 120
//EnemyBulletImage3 (EnemyBulletImage3) package { import flash.display.*; public dynamic class EnemyBulletImage3 extends Sprite { } }//package
Section 121
//EnemyBulletImage4 (EnemyBulletImage4) package { import flash.display.*; public dynamic class EnemyBulletImage4 extends Sprite { } }//package
Section 122
//EnemyImage11 (EnemyImage11) package { import flash.display.*; public dynamic class EnemyImage11 extends Sprite { } }//package
Section 123
//EnemyImage12 (EnemyImage12) package { import flash.display.*; public dynamic class EnemyImage12 extends Sprite { } }//package
Section 124
//EnemyImage21 (EnemyImage21) package { import flash.display.*; public dynamic class EnemyImage21 extends Sprite { } }//package
Section 125
//EnemyImage22 (EnemyImage22) package { import flash.display.*; public dynamic class EnemyImage22 extends Sprite { } }//package
Section 126
//EnemyImage31 (EnemyImage31) package { import flash.display.*; public dynamic class EnemyImage31 extends Sprite { } }//package
Section 127
//EnemyImage32 (EnemyImage32) package { import flash.display.*; public dynamic class EnemyImage32 extends Sprite { } }//package
Section 128
//EnemyImage41 (EnemyImage41) package { import flash.display.*; public dynamic class EnemyImage41 extends Sprite { } }//package
Section 129
//EnemyImage42 (EnemyImage42) package { import flash.display.*; public dynamic class EnemyImage42 extends Sprite { } }//package
Section 130
//EnemyImage51 (EnemyImage51) package { import flash.display.*; public dynamic class EnemyImage51 extends Sprite { } }//package
Section 131
//EnemyImage52 (EnemyImage52) package { import flash.display.*; public dynamic class EnemyImage52 extends Sprite { } }//package
Section 132
//EnemyImage61 (EnemyImage61) package { import flash.display.*; public dynamic class EnemyImage61 extends Sprite { } }//package
Section 133
//EnemyImage62 (EnemyImage62) package { import flash.display.*; public dynamic class EnemyImage62 extends Sprite { } }//package
Section 134
//EnemyImage71 (EnemyImage71) package { import flash.display.*; public dynamic class EnemyImage71 extends Sprite { } }//package
Section 135
//EnemyImage72 (EnemyImage72) package { import flash.display.*; public dynamic class EnemyImage72 extends Sprite { } }//package
Section 136
//EnemyImage81 (EnemyImage81) package { import flash.display.*; public dynamic class EnemyImage81 extends Sprite { } }//package
Section 137
//EnemyImage82 (EnemyImage82) package { import flash.display.*; public dynamic class EnemyImage82 extends Sprite { } }//package
Section 138
//EnemyImage91 (EnemyImage91) package { import flash.display.*; public dynamic class EnemyImage91 extends Sprite { } }//package
Section 139
//EnemyImage92 (EnemyImage92) package { import flash.display.*; public dynamic class EnemyImage92 extends Sprite { } }//package
Section 140
//EnergyShield (EnergyShield) package { import flash.display.*; public dynamic class EnergyShield extends MovieClip { public function EnergyShield(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package
Section 141
//ExpLootCollected (ExpLootCollected) package { import flash.media.*; public dynamic class ExpLootCollected extends Sound { } }//package
Section 142
//Explosion2 (Explosion2) package { import flash.media.*; public dynamic class Explosion2 extends Sound { } }//package
Section 143
//FinalBossImage (FinalBossImage) package { import flash.display.*; public dynamic class FinalBossImage extends MovieClip { public var main:MovieClip; } }//package
Section 144
//GameLoop (GameLoop) package { import flash.media.*; public dynamic class GameLoop extends Sound { } }//package
Section 145
//GameOverBase (GameOverBase) package { import flash.display.*; import flash.text.*; public dynamic class GameOverBase extends MovieClip { public var score:TextField; public var patentUpgrade:TextField; public var retryButton:SimpleButton; public var submitScore:SubmitTime; public var mainMenuButton:SimpleButton; } }//package
Section 146
//GameOverPicture (GameOverPicture) package { import flash.display.*; public dynamic class GameOverPicture extends MovieClip { public function GameOverPicture(){ addFrameScript(90, this.frame91); } function frame91(){ stop(); } } }//package
Section 147
//GameOverSound (GameOverSound) package { import flash.media.*; public dynamic class GameOverSound extends Sound { } }//package
Section 148
//HeroHealthBar (HeroHealthBar) package { import flash.display.*; public dynamic class HeroHealthBar extends MovieClip { public var filler:MovieClip; } }//package
Section 149
//HeroImage (HeroImage) package { import flash.display.*; public dynamic class HeroImage extends MovieClip { public var model:MovieClip; } }//package
Section 150
//HeroPowerBar (HeroPowerBar) package { import flash.display.*; public dynamic class HeroPowerBar extends MovieClip { public var filler:MovieClip; } }//package
Section 151
//HitSound1 (HitSound1) package { import flash.media.*; public dynamic class HitSound1 extends Sound { } }//package
Section 152
//HitSound2 (HitSound2) package { import flash.media.*; public dynamic class HitSound2 extends Sound { } }//package
Section 153
//InterfaceSound1 (InterfaceSound1) package { import flash.media.*; public dynamic class InterfaceSound1 extends Sound { } }//package
Section 154
//InterfaceSound2 (InterfaceSound2) package { import flash.media.*; public dynamic class InterfaceSound2 extends Sound { } }//package
Section 155
//Laser (Laser) package { import flash.display.*; public dynamic class Laser extends Sprite { } }//package
Section 156
//LaserShot1 (LaserShot1) package { import flash.media.*; public dynamic class LaserShot1 extends Sound { } }//package
Section 157
//LaserShot2 (LaserShot2) package { import flash.media.*; public dynamic class LaserShot2 extends Sound { } }//package
Section 158
//LaserShot2Super (LaserShot2Super) package { import flash.media.*; public dynamic class LaserShot2Super extends Sound { } }//package
Section 159
//LevelUpFlash (LevelUpFlash) package { import flash.display.*; public dynamic class LevelUpFlash extends Sprite { } }//package
Section 160
//LevelUpIcon (LevelUpIcon) package { import flash.display.*; public dynamic class LevelUpIcon extends MovieClip { } }//package
Section 161
//LevelUpSound (LevelUpSound) package { import flash.media.*; public dynamic class LevelUpSound extends Sound { } }//package
Section 162
//LoadingScreenBase (LoadingScreenBase) package { import flash.display.*; import flash.text.*; public dynamic class LoadingScreenBase extends MovieClip { public var loadingFiller:MovieClip; public var playNow:SimpleButton; public var logoSpo:SimpleButton; public var loadedValue:TextField; } }//package
Section 163
//LootImage11 (LootImage11) package { import flash.display.*; public dynamic class LootImage11 extends Sprite { } }//package
Section 164
//LootImage21 (LootImage21) package { import flash.display.*; public dynamic class LootImage21 extends Sprite { } }//package
Section 165
//LootImage31 (LootImage31) package { import flash.display.*; public dynamic class LootImage31 extends Sprite { } }//package
Section 166
//LootImage41 (LootImage41) package { import flash.display.*; public dynamic class LootImage41 extends Sprite { } }//package
Section 167
//LowHealthAlert (LowHealthAlert) package { import flash.display.*; public dynamic class LowHealthAlert extends Sprite { public var text:MovieClip; } }//package
Section 168
//Main (Main) package { import flash.events.*; import flash.display.*; import GamePlay.*; import flash.media.*; import flash.net.*; import Menus.*; import Achievements.*; import SWFStats.*; import com.*; import flash.utils.*; import flash.system.*; import flash.ui.*; public class Main extends Sprite { public var totalAchievementsNumber:int; private var effectSound2:EffectSound2; public var lastChosenShip:int; public var totalAchievementScore:int; public var arrayBooleanOfAchievements:Array; private var gameIsMuted:Boolean;// = false public var devKey:String; public var loader:Loader; public var timeSpentInBosses:int; public var triedShipA:Boolean;// = false public var triedShipB:Boolean;// = false private var shieldDownSound:ShieldDown; private var soundEffectChannelNormal:SoundChannel; private var mainLoopChannel:SoundChannel; private var _oldTime:int; public var so:SharedObject; private var expLootCollected:ExpLootCollected; public var challengeUnlocked:Boolean;// = false private var secondLoopVolume:Number;// = 0 private var secondLoopSoundTransform:SoundTransform; private var hitSound2:HitSound2; private var mainLoopSoundTransform:SoundTransform; private var powerLootCollected:PowerLootCollected; private var armorLootCollected:ArmorLootCollected; private var hitSound1:HitSound1; public var currentHighScore:int; public var damageTaken:int; private var shotSound1:ShotSound1; private var winLoop:WinSong; public var changingLoopFocus:int;// = 0 private var secondLoopChannel:SoundChannel; private var bossLoopA:BossLoopA; private var bossLoopB:BossLoopB; private var laserShotSuperSound2:LaserShot2Super; private var soundEffectVolume:Number;// = 1 public var timeSpentInGame:int; public var timePlayingSecondLoop:int; private var gameOverSound:GameOverSound; private var silentSoundTransform:SoundTransform; private var warningSound:WarningSound; private var buttonSound1:ButtonSound1; private var buttonSound2:ButtonSound2; private var buttonSound3:ButtonSound3; public var acessToArrays:int; public var loopsArePlaying:Boolean;// = false public var defeatedEnemiesPercent:int; private var soundEffectChannelExplosion:SoundChannel; private var silenceSound:Silence; private var explosionSound:Explosion2; public var bruteSCore:int; public var agi; private var selectSpacecraftScreen:SelectSpaceshipScreen; public var gameKey:String; private var bigNukeSound:BigNukeSound; private var levelUpSound:LevelUpSound; private var missileShot1:MissileShot1; private var achievementSound:AchievementSound; private var silenceChannel:SoundChannel; private var _timePassed:int; public var newPatentLevel:Boolean;// = false private var secondLoopCode:String; private var currentMenuLoopCode:int; private var currentScreen; private var _newTime:int; private var mainLoopVolume:Number;// = 0.55 public var collectedLootPercent:int; private var shieldActivate:ShieldActivate; private var soundEffectChannelExplosion2:SoundChannel; private var soundEffectChannelExplosion3:SoundChannel; public var level:Level; private var mainLoopCode:String; public var totalNumberOfTries:int; public var patentBonus:Number;// = 1 private var interfaceSound1:InterfaceSound1; private var interfaceSound2:InterfaceSound2; public var arrayOfAchievementAlert:Array; private var gameLoop:GameLoop; public var timePlayingMainLoop:int; public var isChallengeModeActive:Boolean;// = false private var nukeSound1:NukeSound1; private var laserShotSound1:LaserShot1; private var laserShotSound2:LaserShot2; public var currentPatentLevel:int; private var soundEffectTransform:SoundTransform; public var firstTimePlaying:Boolean;// = true private var takeDamageSound:TakeDamage; private var menuLoop1:Menu1Loop; private var effectSound1:EffectSound1; private var waveUpSound:WaveUp; public var currentAchievement:AchievementAlert; public function Main(){ shotSound1 = new ShotSound1(); laserShotSound1 = new LaserShot1(); laserShotSound2 = new LaserShot2(); laserShotSuperSound2 = new LaserShot2Super(); missileShot1 = new MissileShot1(); nukeSound1 = new NukeSound1(); hitSound1 = new HitSound1(); hitSound2 = new HitSound2(); explosionSound = new Explosion2(); takeDamageSound = new TakeDamage(); shieldDownSound = new ShieldDown(); expLootCollected = new ExpLootCollected(); armorLootCollected = new ArmorLootCollected(); powerLootCollected = new PowerLootCollected(); shieldActivate = new ShieldActivate(); levelUpSound = new LevelUpSound(); waveUpSound = new WaveUp(); achievementSound = new AchievementSound(); warningSound = new WarningSound(); bigNukeSound = new BigNukeSound(); gameOverSound = new GameOverSound(); silenceSound = new Silence(); silentSoundTransform = new SoundTransform(0); interfaceSound1 = new InterfaceSound1(); interfaceSound2 = new InterfaceSound2(); buttonSound1 = new ButtonSound1(); buttonSound2 = new ButtonSound2(); buttonSound3 = new ButtonSound3(); effectSound1 = new EffectSound1(); effectSound2 = new EffectSound2(); soundEffectChannelExplosion = new SoundChannel(); soundEffectChannelExplosion2 = new SoundChannel(); soundEffectChannelExplosion3 = new SoundChannel(); soundEffectChannelNormal = new SoundChannel(); soundEffectTransform = new SoundTransform(); mainLoopSoundTransform = new SoundTransform(1); secondLoopSoundTransform = new SoundTransform(0); menuLoop1 = new Menu1Loop(); winLoop = new WinSong(); gameLoop = new GameLoop(); bossLoopA = new BossLoopA(); bossLoopB = new BossLoopB(); mainLoopChannel = new SoundChannel(); secondLoopChannel = new SoundChannel(); super(); soundEffectTransform.volume = 1; arrayOfAchievementAlert = new Array(); arrayBooleanOfAchievements = new Array(false, false, false, false, false, false, false); addEventListener(Event.ENTER_FRAME, onTick, false, 0, true); silenceChannel = silenceSound.play(0, 999999, silentSoundTransform); addEventListener(Event.ADDED_TO_STAGE, onAddToStage, false, 0, true); addEventListener(Event.ENTER_FRAME, onTick, false, 0, true); } public function calcPatentBonus():Number{ var _local1:int; calculatePlayerPatentCode(); switch (currentPatentLevel){ case 0: _local1 = 1; break; case 1: _local1 = 1.03; break; case 2: _local1 = 1.08; break; case 3: _local1 = 1.15; break; case 4: _local1 = 1.25; break; }; return (_local1); } public function stopSoundChannel():void{ soundEffectChannelNormal.stop(); } public function wantedToPlayChallenge():void{ Log.CustomMetric("Wanted to Play Challenge Mode"); } private function onTick(_arg1:Event):void{ if (_oldTime == 0){ _oldTime = getTimer(); }; _newTime = getTimer(); _timePassed = (_newTime - _oldTime); _oldTime = _newTime; if (timeSpentInGame >= 180000){ createAnAchievement(25); }; if (timeSpentInGame >= 420000){ createAnAchievement(26); }; if (timeSpentInGame >= 720000){ createAnAchievement(27); }; if (timeSpentInGame >= 1200000){ createAnAchievement(28); }; if (loopsArePlaying){ timePlayingMainLoop = (timePlayingMainLoop + _timePassed); if ((((mainLoopCode == "game")) && ((timePlayingMainLoop >= gameLoop.length)))){ timePlayingMainLoop = (timePlayingMainLoop - gameLoop.length); mainLoopChannel = gameLoop.play(timePlayingMainLoop, 1, mainLoopSoundTransform); }; if ((((mainLoopCode == "bossA")) && ((timePlayingMainLoop >= bossLoopA.length)))){ timePlayingMainLoop = (timePlayingMainLoop - bossLoopA.length); mainLoopChannel = bossLoopA.play(timePlayingMainLoop, 1, mainLoopSoundTransform); }; if ((((mainLoopCode == "bossB")) && ((timePlayingMainLoop >= bossLoopB.length)))){ timePlayingMainLoop = (timePlayingMainLoop - bossLoopB.length); mainLoopChannel = bossLoopB.play(timePlayingMainLoop, 1, mainLoopSoundTransform); }; }; acessToArrays = (arrayOfAchievementAlert.length - 1); while (acessToArrays > -1) { currentAchievement = arrayOfAchievementAlert[acessToArrays]; if ((currentAchievement is AchievementAlert)){ currentAchievement.update((586 - (34 * acessToArrays))); if (currentAchievement.moment == 2){ removeChild(arrayOfAchievementAlert[acessToArrays]); arrayOfAchievementAlert[acessToArrays] = null; arrayOfAchievementAlert.splice(acessToArrays, 1); }; }; acessToArrays--; }; } public function loadComplete(_arg1:Event):void{ agi = loader.contentLoaderInfo.content; agi.x = -200; addChild(agi); agi.init(devKey, gameKey); } public function startLevel():void{ level = new Level(lastChosenShip); addChild(level); removeLastScreen(level); } public function removeLastScreen(_arg1):void{ if (currentScreen != null){ removeChild(currentScreen); currentScreen = null; }; currentScreen = _arg1; } public function addScene(_arg1:String):void{ var _local2:*; switch (_arg1){ case "winning": _local2 = new WinningScene(); break; }; addChild(_local2); removeLastScreen(_local2); } public function achievementList(_arg1:int):Array{ var _local2:Array; switch (_arg1){ case 1: _local2 = ["Taking a Break", "Paused the game", 5]; break; case 2: _local2 = ["Crashed", "Hit an enemy", 5]; break; case 3: _local2 = ["Shield Defense", "Hit an enemy using your shield", 10]; break; case 4: _local2 = ["Feel My Power!", "Use NighStar's supreme power", 20]; break; case 5: _local2 = ["Giant Laser Shot", "Use OmniLaser's supreme power", 20]; break; case 6: _local2 = ["Multiplier Master", "Get multiplier level of 90", 40]; break; case 7: _local2 = ["You are a Winner!", "Beat the Story mode", 500]; break; case 8: _local2 = ["Die with Honor", "Die in game", 10]; break; case 9: _local2 = ["Persistent", "Retry 3 times", 20]; break; case 10: _local2 = ["Cool Spaceships", "Use all spaceships", 20]; break; case 11: _local2 = ["Timing Fail", "Use a nuke at incorrect time", 10]; break; case 12: _local2 = ["Ouch!", "Crash at a Boss", 10]; break; case 13: _local2 = ["Yes I can!", "Reach Wave 5", 25]; break; case 14: _local2 = ["Prepared for Action", "Reach Wave 10", 50]; break; case 15: _local2 = ["Adventurer", "Reach Wave 15", 100]; break; case 16: _local2 = ["True Hero", "Reach Wave 20", 200]; break; case 17: _local2 = ["For Beginners", "Defeat Boss 1", 25]; break; case 18: _local2 = ["Not That Easy", "Defeat Boss 2", 50]; break; case 19: _local2 = ["Advanced", "Defeat Boss 3", 100]; break; case 20: _local2 = ["Ghost Boss", "Defeat Boss 4", 200]; break; case 21: _local2 = ["Starting the Fun", "Reach Level 2", 25]; break; case 22: _local2 = ["Nice Spacecraft", "Reach Level 4", 50]; break; case 23: _local2 = ["Professional Spacecraft", "Reach Level 6", 100]; break; case 24: _local2 = ["Supreme Spacecraft", "Reach Level 8", 200]; break; case 25: _local2 = ["3 Minutes of Fun", "Play for 3 minutes", 25]; break; case 26: _local2 = ["7 Minutes of Fun", "Play for 7 minutes", 50]; break; case 27: _local2 = ["12 Minutes of Fun", "Play for 12 minutes", 100]; break; case 28: _local2 = ["20 Minutes of Fun", "Play for 20 minutes", 200]; break; case 29: _local2 = ["C", "Get final rank C", 25]; break; case 30: _local2 = ["B", "Get final rank B", 50]; break; case 31: _local2 = ["A", "Get final rank A", 100]; break; case 32: _local2 = ["S", "Get final rank S", 200]; break; case 33: _local2 = ["Novice", "Get 'Novice' Patent", 25]; break; case 34: _local2 = ["Regular", "Get 'Regular' Patent", 50]; break; case 35: _local2 = ["Expert", "Get 'Expert' Patent", 100]; break; case 36: _local2 = ["Lord Nokkian", "Get 'Lord' Patent", 200]; break; case 37: _local2 = ["Killer", "Get grade S in 'Killed Enemies Performance'", 100]; break; case 38: _local2 = ["Looter", "Get grade S in 'Collected Loot Performance'", 100]; break; case 39: _local2 = ["Quick Man", "Get grade S in 'Spent Time Performance'", 100]; break; case 40: _local2 = ["Avoider", "Get grade S in 'Taken Damage Performance'", 100]; break; case 41: _local2 = ["Supporter", "Visit AwokerGames.com", 20]; break; case 42: _local2 = ["Supporter II", "Visit Sponsor's Homepage", 20]; break; }; return (_local2); } public function addAMenuScreen(_arg1:String):void{ var _local2:*; Mouse.show(); switch (_arg1){ case "selectSpaceship": _local2 = new SelectSpaceshipScreen(); break; case "achievement": _local2 = new AchievementsScreen(); break; case "main": _local2 = new MainMenuScreen(); break; case "perfCalc": _local2 = new PerformanceScreen(); break; case "credits": _local2 = new CreditsScreen(); break; case "gameOver": _local2 = new GameOverScreen(); break; case "challengeClear": _local2 = new ChallengeClear(); break; case "challengeStart": _local2 = new ChallengeStart(); break; case "storyStart": _local2 = new StoryStart(); break; case "splash": _local2 = new SponsorSplash(); break; }; addChild(_local2); removeLastScreen(_local2); } private function onAddToStage(_arg1:Event):void{ var _local2:String = stage.loaderInfo.url; var _local3:Number = (_local2.indexOf("://") + 3); var _local4:Number = _local2.indexOf("/", _local3); var _local5:String = _local2.substring(_local3, _local4); var _local6:Number = (_local5.lastIndexOf(".") - 1); var _local7:Number = (_local5.lastIndexOf(".", _local6) + 1); _local5 = _local5.substring(_local7, _local5.length); if (_local5 == "flashgamelicense.com"){ challengeUnlocked = true; addAMenuScreen("main"); } else { addAMenuScreen("splash"); }; if (checkUrl(["dwarfgames.com", "flash.dwarfgames.com"])){ challengeUnlocked = true; }; var _local8 = "http://agi.armorgames.com/assets/agi/AGI.swf"; Security.allowDomain(_local8); devKey = "48d3df7dba9d9a6ee3f17166069787b2"; gameKey = "nokkians-2"; var _local9:URLRequest = new URLRequest(_local8); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.load(_local9); retrieveSavedData(); Log.View(236, "11fba893-ad88-4469-b1bd-1e3f1170cf5b", root.loaderInfo.loaderURL); stage.addEventListener(KeyboardEvent.KEY_UP, onKeyRelease, false, 0, true); } public function calculatePlayerPatentCode():int{ var _local5:int; var _local1 = 300; var _local2 = 800; var _local3 = 1700; var _local4 = 2800; if (totalAchievementScore < 0){ _local5 = 0; }; if ((((totalAchievementScore >= _local1)) && ((totalAchievementScore < _local2)))){ createAnAchievement(33); _local5 = 1; }; if ((((totalAchievementScore >= _local2)) && ((totalAchievementScore < _local3)))){ createAnAchievement(34); _local5 = 2; }; if ((((totalAchievementScore >= _local3)) && ((totalAchievementScore < _local4)))){ createAnAchievement(35); _local5 = 3; }; if (totalAchievementScore >= _local4){ createAnAchievement(36); _local5 = 4; }; if (_local5 > currentPatentLevel){ currentPatentLevel = _local5; newPatentLevel = true; }; return (_local5); } public function returnGameLoop():void{ switch (mainLoopCode){ case "game": mainLoopChannel = gameLoop.play(timePlayingMainLoop, 1, mainLoopSoundTransform); break; case "bossA": mainLoopChannel = bossLoopA.play(timePlayingMainLoop, 1, mainLoopSoundTransform); break; case "bossB": mainLoopChannel = bossLoopB.play(timePlayingMainLoop, 1, mainLoopSoundTransform); break; }; loopsArePlaying = true; } public function uploadScore(_arg1:int):void{ agi.showScoreboardSubmit(_arg1); setChildIndex(agi, (numChildren - 1)); } public function startMenuLoop(_arg1:int):void{ if (currentMenuLoopCode != _arg1){ mainLoopChannel.stop(); switch (_arg1){ case 1: mainLoopChannel = menuLoop1.play(0, 99, mainLoopSoundTransform); break; case 2: mainLoopChannel = winLoop.play(0, 99, mainLoopSoundTransform); break; }; currentMenuLoopCode = _arg1; mainLoopSoundTransform.volume = mainLoopVolume; mainLoopChannel.soundTransform = mainLoopSoundTransform; }; } public function createAnAchievement(_arg1:int):void{ if (arrayBooleanOfAchievements[_arg1]){ return; }; var _local2:Array = achievementList(_arg1); var _local3:AchievementAlert = new AchievementAlert(_local2[0], _local2[1], _local2[2]); arrayBooleanOfAchievements[_arg1] = true; addChild(_local3); _local3.x = 141; _local3.y = -34; if (_arg1 == 41){ Log.CustomMetric("Clicked Developer Logo"); }; if (_arg1 == 42){ Log.CustomMetric("Clicked Sponsor Logo"); }; totalAchievementsNumber++; Log.LevelCounterMetric("Achievements", totalAchievementsNumber); arrayOfAchievementAlert.push(_local3); saveSavedData(); } public function checkUrl(_arg1:Array):Boolean{ var _local2:String = stage.loaderInfo.url; var _local3:int = (_arg1.length - 1); while (_local3 >= 0) { if (_local2.indexOf(_arg1[_local3]) != -1){ return (true); }; _local3--; }; return (false); } public function deleteSavedData():void{ so.data.arrayBooleanOfAchievements = new Array(); so.data.totalAchievementScore = new int(); so.data.totalAchievementsNumber = new int(); so.data.currentHighscore = new int(); so.data.timeSpentInGame = new int(); so.flush(); retrieveSavedData(); } public function countWaveReached(_arg1:int):void{ Log.LevelCounterMetric("Wave Reached", _arg1); } public function showHighscore():void{ setChildIndex(agi, (numChildren - 1)); agi.showScoreboardList(); } public function playSoundEffect(_arg1:String):void{ if (((!((soundEffectTransform.volume == 0))) && (!((soundEffectChannelNormal == null))))){ switch (_arg1){ case "shot1": soundEffectChannelNormal = shotSound1.play(); break; case "laserShot1": soundEffectChannelNormal = laserShotSound1.play(); break; case "laserShot2Super": soundEffectChannelNormal = laserShotSuperSound2.play(); break; case "missileShot1": soundEffectChannelNormal = missileShot1.play(); break; case "nuke1": soundEffectChannelNormal = nukeSound1.play(); break; case "hit1": if (Math.random() > 0.5){ if (soundEffectChannelExplosion != null){ soundEffectChannelExplosion = hitSound1.play(); soundEffectChannelExplosion.soundTransform = soundEffectTransform; }; } else { if (soundEffectChannelExplosion2 != null){ soundEffectChannelExplosion2 = hitSound1.play(); soundEffectChannelExplosion2.soundTransform = soundEffectTransform; }; }; break; case "hit2": if (Math.random() > 0.5){ if (soundEffectChannelExplosion != null){ soundEffectChannelExplosion = hitSound2.play(); soundEffectChannelExplosion.soundTransform = soundEffectTransform; }; } else { if (soundEffectChannelExplosion2 != null){ soundEffectChannelExplosion2 = hitSound2.play(); soundEffectChannelExplosion2.soundTransform = soundEffectTransform; }; }; break; case "explosion": if (soundEffectChannelExplosion3 != null){ soundEffectChannelExplosion3 = explosionSound.play(); soundEffectChannelExplosion3.soundTransform = soundEffectTransform; }; break; case "takeDamage": soundEffectChannelNormal = takeDamageSound.play(); break; case "expLoot": soundEffectChannelNormal = expLootCollected.play(); break; case "armorLoot": soundEffectChannelNormal = armorLootCollected.play(); break; case "powerLoot": soundEffectChannelNormal = powerLootCollected.play(); break; case "shieldActivate": soundEffectChannelNormal = shieldActivate.play(); break; case "shieldDown": soundEffectChannelNormal = shieldDownSound.play(); break; case "levelUp": soundEffectChannelNormal = levelUpSound.play(); break; case "waveUp": soundEffectChannelNormal = waveUpSound.play(); break; case "achievement": soundEffectChannelNormal = achievementSound.play(); break; case "warning": soundEffectChannelNormal = warningSound.play(); break; case "bigNuke": soundEffectChannelNormal = bigNukeSound.play(); break; case "gameOver": soundEffectChannelNormal = gameOverSound.play(0, 1, soundEffectTransform); break; case "interface1": soundEffectChannelNormal = interfaceSound1.play(); break; case "interface2": soundEffectChannelNormal = interfaceSound2.play(); break; case "button1": soundEffectChannelNormal = buttonSound1.play(); break; case "button2": soundEffectChannelNormal = buttonSound2.play(); break; case "button3": soundEffectChannelNormal = buttonSound3.play(); break; case "effect1": soundEffectChannelNormal = effectSound1.play(); break; case "effect2": soundEffectChannelNormal = effectSound2.play(); break; }; }; soundEffectChannelNormal.soundTransform = soundEffectTransform; } public function starNewGameLoop(_arg1:String):void{ currentMenuLoopCode = 0; mainLoopChannel.stop(); switch (_arg1){ case "game": mainLoopChannel = gameLoop.play(0, 1, mainLoopSoundTransform); break; case "bossA": mainLoopChannel = bossLoopA.play(0, 1, mainLoopSoundTransform); break; case "bossB": mainLoopChannel = bossLoopB.play(0, 1, mainLoopSoundTransform); break; }; mainLoopCode = _arg1; timePlayingMainLoop = 0; mainLoopSoundTransform.volume = mainLoopVolume; mainLoopChannel.soundTransform = mainLoopSoundTransform; } public function saveSavedData():void{ so.data.arrayBooleanOfAchievements = arrayBooleanOfAchievements; so.data.totalAchievementScore = totalAchievementScore; so.data.totalAchievementsNumber = totalAchievementsNumber; so.data.currentHighscore = currentHighScore; so.data.timeSpentInGame = timeSpentInGame; so.data.firstTimePlaying = firstTimePlaying; so.data.totalNumberOfTries = totalNumberOfTries; so.flush(); } public function stopGameLoop():void{ loopsArePlaying = false; mainLoopChannel.soundTransform = silentSoundTransform; } private function onKeyRelease(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case KeyCodes.M: if (mainLoopSoundTransform.volume == 0.55){ gameIsMuted = true; mainLoopVolume = 0; mainLoopSoundTransform.volume = mainLoopVolume; mainLoopChannel.soundTransform = mainLoopSoundTransform; } else { gameIsMuted = false; mainLoopVolume = 0.55; mainLoopSoundTransform.volume = mainLoopVolume; mainLoopChannel.soundTransform = mainLoopSoundTransform; }; if ((currentScreen is Level)){ } else { soundEffectTransform.volume = 0; soundEffectChannelExplosion.soundTransform = soundEffectTransform; }; break; case KeyCodes.N: if (soundEffectTransform.volume == 1){ soundEffectTransform.volume = 0; } else { soundEffectTransform.volume = soundEffectVolume; }; soundEffectChannelExplosion.soundTransform = soundEffectTransform; break; }; } public function retrieveSavedData():void{ so = SharedObject.getLocal("userData"); if (so.data.arrayBooleanOfAchievements == null){ so.data.arrayBooleanOfAchievements = new Array(); so.data.totalAchievementScore = new int(); so.data.totalAchievementsNumber = new int(); so.data.currentHighscore = new int(); so.data.timeSpentInGame = new int(); so.data.firstTimePlaying = new Boolean(true); so.data.totalNumberOfTries = new int(); so.flush(); }; arrayBooleanOfAchievements = so.data.arrayBooleanOfAchievements; totalAchievementScore = so.data.totalAchievementScore; totalAchievementsNumber = so.data.totalAchievementsNumber; currentHighScore = so.data.currentHighscore; timeSpentInGame = so.data.timeSpentInGame; firstTimePlaying = so.data.firstTimePlaying; totalNumberOfTries = so.data.totalNumberOfTries; } } }//package
Section 169
//MainMenuBase (MainMenuBase) package { import flash.display.*; public dynamic class MainMenuBase extends MovieClip { public var highscore:SimpleButton; public var playMore:SimpleButton; public var twitter:SimpleButton; public var storyMode:SimpleButton; public var credits:SimpleButton; public var facebook:SimpleButton; public var achievementsRoom:SimpleButton; public var logoSpo:SimpleButton; } }//package
Section 170
//MegaLaserImage (MegaLaserImage) package { import flash.display.*; public dynamic class MegaLaserImage extends MovieClip { } }//package
Section 171
//Menu1Loop (Menu1Loop) package { import flash.media.*; public dynamic class Menu1Loop extends Sound { } }//package
Section 172
//MessageBallonLayout (MessageBallonLayout) package { import flash.display.*; public dynamic class MessageBallonLayout extends MovieClip { public var inside:MovieClip; } }//package
Section 173
//MessageBalloon (MessageBalloon) package { import flash.display.*; import flash.text.*; public class MessageBalloon extends Sprite { public var turnOff:Boolean;// = false private var graphic:MessageBallonLayout; private var rightLimitX:Number; private var halfHeight:Number; public function MessageBalloon(){ graphic = new MessageBallonLayout(); addChild(graphic); visible = false; halfHeight = (height * 0.5); graphic.inside.textMessage.autoSize = TextFieldAutoSize.LEFT; } public function newMessage(_arg1:String):void{ visible = true; alpha = 1; turnOff = false; graphic.inside.textMessage.text = _arg1; graphic.inside.back.width = (graphic.inside.textMessage.textWidth + 8); graphic.inside.back.height = (graphic.inside.textMessage.textHeight + 4); rightLimitX = (590 - graphic.inside.back.width); } public function updatePos(_arg1:Number, _arg2:Number):void{ x = _arg1; y = _arg2; if (y < halfHeight){ graphic.inside.y = (halfHeight - y); } else { graphic.inside.y = 0; }; if (x > rightLimitX){ graphic.inside.x = (-10 - graphic.inside.back.width); } else { graphic.inside.x = 10; }; if (turnOff){ if (alpha > 0){ alpha = (alpha - 0.1); } else { turnOff = false; visible = false; }; }; } } }//package
Section 174
//MissileShot1 (MissileShot1) package { import flash.media.*; public dynamic class MissileShot1 extends Sound { } }//package
Section 175
//NextWaveText (NextWaveText) package { import flash.display.*; import flash.text.*; public dynamic class NextWaveText extends MovieClip { public var bonusEXP:TextField; public var message:TextField; } }//package
Section 176
//Nokkians2 (Nokkians2) package { import flash.events.*; import flash.display.*; import flash.net.*; public class Nokkians2 extends Preloader { public var ad:DisplayObject; public var fakeloading:Number; public var adTime:int;// = 0 public var base:LoadingScreenBase; public var sitelockAds:Boolean;// = false override protected function endLoading():void{ } override protected function updateLoading(_arg1:Number):void{ var _local2:String; var _local3:String; if (base != null){ if (adTime > 0){ adTime--; }; fakeloading = ((_arg1 * (300 - adTime)) / 300); if (fakeloading < 0.99){ base.loadingFiller.scaleX = fakeloading; _local2 = ((("(" + int((fakeloading * 100)).toString()) + "%") + ")"); _local3 = (((int(((loaderInfo.bytesTotal * fakeloading) / 0x0400)).toString() + "/") + int((loaderInfo.bytesTotal / 0x0400)).toString()) + " KB"); base.loadedValue.text = ((_local3 + " ") + _local2); } else { if (base.playNow.alpha == 0){ stage.focus = stage; base.playNow.alpha = 1; base.playNow.addEventListener(MouseEvent.CLICK, startGame, false, 0, true); base.loadingFiller.scaleX = 1; }; }; }; } private function visitSponsor(_arg1:MouseEvent):void{ var mouseEvent = _arg1; var url = "http://armorgames.com/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } private function startGame(_arg1:MouseEvent):void{ base.playNow.removeEventListener(MouseEvent.CLICK, startGame); base.logoSpo.removeEventListener(MouseEvent.CLICK, visitSponsor); removeChild(base); base = null; _adFinished = true; } public function checkUrl(_arg1:Array):Boolean{ var _local2:String = stage.loaderInfo.url; var _local3:int = (_arg1.length - 1); while (_local3 >= 0) { if (_local2.indexOf(_arg1[_local3]) != -1){ return (true); }; _local3--; }; return (false); } override protected function beginLoading():void{ base = new LoadingScreenBase(); addChild(base); base.playNow.alpha = 0; base.logoSpo.addEventListener(MouseEvent.CLICK, visitSponsor, false, 0, true); var _local1:String = stage.loaderInfo.url; var _local2:Number = (_local1.indexOf("://") + 3); var _local3:Number = _local1.indexOf("/", _local2); var _local4:String = _local1.substring(_local2, _local3); var _local5:Number = (_local4.lastIndexOf(".") - 1); var _local6:Number = (_local4.lastIndexOf(".", _local5) + 1); _local4 = _local4.substring(_local6, _local4.length); if (checkUrl(["games.armorgames.com", "preview.armorgames.com", "*.armorgames.com", "armorgames.com", "cache.armorgames.com", "www.cache.armorgames.com"])){ } else { base.visible = false; }; } } }//package
Section 177
//NukeSound1 (NukeSound1) package { import flash.media.*; public dynamic class NukeSound1 extends Sound { } }//package
Section 178
//ParallaxEffectLv1 (ParallaxEffectLv1) package { import flash.display.*; public dynamic class ParallaxEffectLv1 extends Sprite { } }//package
Section 179
//ParallaxEffectLv2 (ParallaxEffectLv2) package { import flash.display.*; public dynamic class ParallaxEffectLv2 extends Sprite { } }//package
Section 180
//ParallaxEffectLv3 (ParallaxEffectLv3) package { import flash.display.*; public dynamic class ParallaxEffectLv3 extends Sprite { } }//package
Section 181
//Particle (Particle) package { import flash.display.*; public dynamic class Particle extends Sprite { } }//package
Section 182
//PauseScreenImage (PauseScreenImage) package { import flash.display.*; public dynamic class PauseScreenImage extends MovieClip { public var image:MovieClip; } }//package
Section 183
//PerformanceScreenBase (PerformanceScreenBase) package { import flash.display.*; import flash.text.*; public dynamic class PerformanceScreenBase extends MovieClip { public var KEValue:TextField; public var DTValue:TextField; public var DTGrade:TextField; public var LCGrade:TextField; public var LCValue:TextField; public var finalScoreValue:TextField; public var continueButton:SimpleButton; public var TSBar:MovieClip; public var newHighscore:TextField; public var newPatentLevel:TextField; public var finalScoreText:TextField; public var KEBar:MovieClip; public var submitScoreButton:SimpleButton; public var TSGrade:TextField; public var TSValue:TextField; public var DTBar:MovieClip; public var LCBar:MovieClip; public var totalModifier:MovieClip; public var KEGrade:TextField; } }//package
Section 184
//PowerLootCollected (PowerLootCollected) package { import flash.media.*; public dynamic class PowerLootCollected extends Sound { } }//package
Section 185
//Preloader (Preloader) package { import flash.events.*; import flash.display.*; import flash.utils.*; public class Preloader extends MovieClip { protected var _adFinished:Boolean; private var _firstFrame:Boolean; public function Preloader(){ _firstFrame = true; _adFinished = false; addEventListener(Event.ENTER_FRAME, checkFrames); } protected function endLoading():void{ } protected function updateLoading(_arg1:Number):void{ } protected function get mainClassName():String{ return ("Main"); } protected function beginLoading():void{ } private function startup():void{ stop(); if (!_firstFrame){ endLoading(); }; var _local1:Class = (getDefinitionByName(mainClassName) as Class); if (_local1 == null){ throw (new Error((("Preloading error. There was no class matching [" + mainClassName) + "]. You may need to override Preloader::mainClassName"))); }; var _local2:DisplayObject = (new (_local1) as DisplayObject); if (_local2 == null){ throw (new Error((("Error in Preloader::startup. [" + mainClassName) + "] must inherit from Sprite or MovieClip"))); }; addChild(_local2); } private function checkFrames(_arg1:Event):void{ if ((((currentFrame == totalFrames)) && (_adFinished))){ removeEventListener(Event.ENTER_FRAME, checkFrames); startup(); return; }; if (_firstFrame){ beginLoading(); _firstFrame = false; return; }; var _local2:Number = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); updateLoading(_local2); } } }//package
Section 186
//SelectSpacecraftScreenBase (SelectSpacecraftScreenBase) package { import flash.display.*; import flash.text.*; public dynamic class SelectSpacecraftScreenBase extends MovieClip { public var shipBButton:SimpleButton; public var shipAButton:SimpleButton; public var patentImage:MovieClip; public var mainMenu:SimpleButton; public var bonusPatent:TextField; } }//package
Section 187
//ShieldActivate (ShieldActivate) package { import flash.media.*; public dynamic class ShieldActivate extends Sound { } }//package
Section 188
//ShieldDown (ShieldDown) package { import flash.media.*; public dynamic class ShieldDown extends Sound { } }//package
Section 189
//ShotSound1 (ShotSound1) package { import flash.media.*; public dynamic class ShotSound1 extends Sound { } }//package
Section 190
//Silence (Silence) package { import flash.media.*; public dynamic class Silence extends Sound { } }//package
Section 191
//SponsorSplashBase (SponsorSplashBase) package { import flash.display.*; public dynamic class SponsorSplashBase extends MovieClip { public var it:MovieClip; } }//package
Section 192
//StageGameImage (StageGameImage) package { import flash.display.*; public dynamic class StageGameImage extends MovieClip { public var gamePlaceInside:MovieClip; } }//package
Section 193
//StageImage (StageImage) package { import flash.display.*; import flash.text.*; public dynamic class StageImage extends MovieClip { public var bomb1:MovieClip; public var bossHint:MovieClip; public var bomb2:MovieClip; public var bomb3:MovieClip; public var scoreField:TextField; public var levelText:TextField; public var waveNumber:TextField; public var bossTimer:TextField; public var multiplierClock:ClockImage; public var gamePlace:StageGameImage; public var turnONWingman:MovieClip; public var pressDMessage:MovieClip; public var waveText:TextField; public var warningMessage:MovieClip; public var level:TextField; public var multiplierText:TextField; public var hintSystem:MovieClip; public var expBar:MovieClip; } }//package
Section 194
//StoryStartBase (StoryStartBase) package { import flash.display.*; public dynamic class StoryStartBase extends MovieClip { public var startButton:SimpleButton; public var mainMenu:SimpleButton; } }//package
Section 195
//SubmitTime (SubmitTime) package { import flash.display.*; public dynamic class SubmitTime extends MovieClip { } }//package
Section 196
//TakeDamage (TakeDamage) package { import flash.media.*; public dynamic class TakeDamage extends Sound { } }//package
Section 197
//WarningSound (WarningSound) package { import flash.media.*; public dynamic class WarningSound extends Sound { } }//package
Section 198
//WaveUp (WaveUp) package { import flash.media.*; public dynamic class WaveUp extends Sound { } }//package
Section 199
//Wingman (Wingman) package { import flash.display.*; public dynamic class Wingman extends MovieClip { } }//package
Section 200
//WingmanONOFF (WingmanONOFF) package { import flash.display.*; public dynamic class WingmanONOFF extends MovieClip { public function WingmanONOFF(){ addFrameScript(0, this.frame1); } function frame1(){ stop(); } } }//package
Section 201
//WinningSceneBase (WinningSceneBase) package { import flash.display.*; public dynamic class WinningSceneBase extends MovieClip { } }//package
Section 202
//WinSong (WinSong) package { import flash.media.*; public dynamic class WinSong extends Sound { } }//package
Section 203
//YellowFlash (YellowFlash) package { import flash.display.*; public dynamic class YellowFlash extends MovieClip { } }//package

Library Items

Symbol 1 GraphicUsed by:24
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:24
Symbol 4 GraphicUsed by:24
Symbol 5 FontUsed by:6 164 300
Symbol 6 EditableTextUses:5Used by:24
Symbol 7 GraphicUsed by:24
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:24
Symbol 10 GraphicUsed by:14
Symbol 11 FontUsed by:12
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Symbol 13 GraphicUsed by:14
Symbol 14 ButtonUses:10 12 13Used by:24
Symbol 15 GraphicUsed by:24
Symbol 16 GraphicUsed by:23
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19 23
Symbol 19 MovieClipUses:18Used by:23
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:22 23
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 ButtonUses:16 19 20 22 18 21Used by:24
Symbol 24 MovieClip {LoadingScreenBase} [LoadingScreenBase]Uses:1 3 4 6 7 9 14 15 23
Symbol 25 Sound {LaserShot2} [LaserShot2]
Symbol 26 Sound {LaserShot1} [LaserShot1]
Symbol 27 Sound {WarningSound} [WarningSound]
Symbol 28 Sound {BigNukeSound} [BigNukeSound]
Symbol 29 Sound {BossLoopA} [BossLoopA]
Symbol 30 Sound {BossLoopB} [BossLoopB]
Symbol 31 Sound {ShieldActivate} [ShieldActivate]
Symbol 32 Sound {Explosion2} [Explosion2]
Symbol 33 Sound {GameOverSound} [GameOverSound]
Symbol 34 Sound {WinSong} [WinSong]
Symbol 35 Sound {GameLoop} [GameLoop]
Symbol 36 Sound {HitSound2} [HitSound2]
Symbol 37 Sound {HitSound1} [HitSound1]
Symbol 38 Sound {NukeSound1} [NukeSound1]
Symbol 39 Sound {EffectSound2} [EffectSound2]
Symbol 40 Sound {EffectSound1} [EffectSound1]
Symbol 41 Sound {ShotSound1} [ShotSound1]
Symbol 42 Sound {LaserShot2Super} [LaserShot2Super]
Symbol 43 Sound {PowerLootCollected} [PowerLootCollected]
Symbol 44 Sound {Menu1Loop} [Menu1Loop]
Symbol 45 Sound {Silence} [Silence]
Symbol 46 Sound {LevelUpSound} [LevelUpSound]
Symbol 47 Sound {ButtonSound3} [ButtonSound3]
Symbol 48 Sound {InterfaceSound2} [InterfaceSound2]
Symbol 49 Sound {ButtonSound1} [ButtonSound1]
Symbol 50 Sound {WaveUp} [WaveUp]
Symbol 51 Sound {ButtonSound2} [ButtonSound2]
Symbol 52 Sound {InterfaceSound1} [InterfaceSound1]
Symbol 53 Sound {AchievementSound} [AchievementSound]
Symbol 54 Sound {ArmorLootCollected} [ArmorLootCollected]
Symbol 55 Sound {TakeDamage} [TakeDamage]
Symbol 56 Sound {ShieldDown} [ShieldDown]
Symbol 57 Sound {ExpLootCollected} [ExpLootCollected]
Symbol 58 Sound {MissileShot1} [MissileShot1]
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Symbol 432 MovieClip {BulletImage21} [BulletImage21]Uses:430
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClip {BulletImage34} [BulletImage34]Uses:433
Symbol 435 GraphicUsed by:436 438 439
Symbol 436 MovieClip {BulletImage33} [BulletImage33]Uses:435
Symbol 437 MovieClip {BulletImage23} [BulletImage23]Uses:430
Symbol 438 MovieClip {BulletImage32} [BulletImage32]Uses:435
Symbol 439 MovieClip {BulletImage31} [BulletImage31]Uses:435
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClip {EnemyBulletImage4} [EnemyBulletImage4]Uses:440
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClip {EnemyBulletImage3} [EnemyBulletImage3]Uses:442
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClip {EnemyBulletImage2} [EnemyBulletImage2]Uses:444
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClip {EnemyBulletImage1} [EnemyBulletImage1]Uses:446
Symbol 448 GraphicUsed by:460
Symbol 449 TextUses:66Used by:460
Symbol 450 TextUses:70Used by:460
Symbol 451 TextUses:70Used by:460
Symbol 452 TextUses:70Used by:460
Symbol 453 TextUses:142Used by:460
Symbol 454 TextUses:142Used by:460
Symbol 455 TextUses:142Used by:460
Symbol 456 TextUses:142Used by:460
Symbol 457 TextUses:142Used by:460
Symbol 458 TextUses:70Used by:460
Symbol 459 TextUses:70Used by:460
Symbol 460 MovieClip {PauseScreenImage} [PauseScreenImage]Uses:64 448 449 262 280 450 263 451 255 256 258 259 452 266 268 270 272 274 453 454 455 278 286 287 288 456 457 458 459
Symbol 461 GraphicUsed by:468
Symbol 462 GraphicUsed by:464
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClip {Nokkians2_fla.BossGun41_109} [Nokkians2_fla.BossGun41_109]Uses:462 463Used by:468 509
Symbol 465 GraphicUsed by:467
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClip {Nokkians2_fla.BossGun11_115} [Nokkians2_fla.BossGun11_115]Uses:465 466Used by:468
Symbol 468 MovieClip {BossImage3} [BossImage3]Uses:461 464 467 297
Symbol 469 GraphicUsed by:479
Symbol 470 GraphicUsed by:472
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClip {Nokkians2_fla.BossGun22_111} [Nokkians2_fla.BossGun22_111]Uses:470 471Used by:479
Symbol 473 GraphicUsed by:475
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClip {Nokkians2_fla.BossGun42_112} [Nokkians2_fla.BossGun42_112]Uses:473 474Used by:479
Symbol 476 GraphicUsed by:478
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClip {Nokkians2_fla.BossGun12_113} [Nokkians2_fla.BossGun12_113]Uses:476 477Used by:479
Symbol 479 MovieClip {BossImage2} [BossImage2]Uses:469 472 475 478
Symbol 480 GraphicUsed by:493
Symbol 481 GraphicUsed by:483
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClip {Nokkians2_fla.BossGun81_122} [Nokkians2_fla.BossGun81_122]Uses:481 482Used by:493
Symbol 484 GraphicUsed by:486
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClip {Nokkians2_fla.BossGun14_123} [Nokkians2_fla.BossGun14_123]Uses:484 485Used by:493
Symbol 487 GraphicUsed by:489
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClip {Nokkians2_fla.BossGun24_124} [Nokkians2_fla.BossGun24_124]Uses:487 488Used by:493
Symbol 490 GraphicUsed by:492
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClip {Nokkians2_fla.BossGun91_125} [Nokkians2_fla.BossGun91_125]Uses:490 491Used by:493
Symbol 493 MovieClip {BossImage5} [BossImage5]Uses:480 483 486 489 492
Symbol 494 GraphicUsed by:507
Symbol 495 GraphicUsed by:497
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClip {Nokkians2_fla.BossGun32_117} [Nokkians2_fla.BossGun32_117]Uses:495 496Used by:507
Symbol 498 GraphicUsed by:500
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip {Nokkians2_fla.BossGun23_118} [Nokkians2_fla.BossGun23_118]Uses:498 499Used by:507
Symbol 501 GraphicUsed by:503
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClip {Nokkians2_fla.BossGun43_119} [Nokkians2_fla.BossGun43_119]Uses:501 502Used by:507
Symbol 504 GraphicUsed by:506
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClip {Nokkians2_fla.BossGun13_120} [Nokkians2_fla.BossGun13_120]Uses:504 505Used by:507
Symbol 507 MovieClip {BossImage4} [BossImage4]Uses:494 497 500 503 506
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClip {BossImage1} [BossImage1]Uses:508 464 297
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClipUses:510Used by:514
Symbol 512 GraphicUsed by:514
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClip {FinalBossImage} [FinalBossImage]Uses:511 512 513
Symbol 515 GraphicUsed by:517
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClip {MegaLaserImage} [MegaLaserImage]Uses:515 516
Symbol 518 GraphicUsed by:519
Symbol 519 MovieClip {EnemyImage51} [EnemyImage51]Uses:518
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClip {EnemyImage71} [EnemyImage71]Uses:520
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClip {EnemyImage62} [EnemyImage62]Uses:522
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClip {EnemyImage61} [EnemyImage61]Uses:524
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClip {EnemyImage72} [EnemyImage72]Uses:526
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClip {EnemyImage31} [EnemyImage31]Uses:528
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClip {EnemyImage22} [EnemyImage22]Uses:530
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClip {EnemyImage21} [EnemyImage21]Uses:532
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClip {EnemyImage12} [EnemyImage12]Uses:534
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClip {EnemyImage32} [EnemyImage32]Uses:536
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClip {EnemyImage11} [EnemyImage11]Uses:538
Symbol 540 GraphicUsed by:541
Symbol 541 MovieClip {EnemyImage81} [EnemyImage81]Uses:540
Symbol 542 GraphicUsed by:543
Symbol 543 MovieClip {EnemyImage82} [EnemyImage82]Uses:542
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClip {EnemyImage92} [EnemyImage92]Uses:544
Symbol 546 GraphicUsed by:547
Symbol 547 MovieClip {EnemyImage52} [EnemyImage52]Uses:546
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClip {EnemyImage91} [EnemyImage91]Uses:548
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClip {EnemyImage41} [EnemyImage41]Uses:550
Symbol 552 GraphicUsed by:553
Symbol 553 MovieClip {EnemyImage42} [EnemyImage42]Uses:552
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:554Used by:557
Symbol 556 EditableTextUses:101Used by:557
Symbol 557 MovieClipUses:555 556Used by:558
Symbol 558 MovieClip {MessageBallonLayout} [MessageBallonLayout]Uses:557
Symbol 559 GraphicUsed by:566
Symbol 560 EditableTextUses:101Used by:566
Symbol 561 EditableTextUses:70Used by:566
Symbol 562 GraphicUsed by:564
Symbol 563 GraphicUsed by:564
Symbol 564 MovieClipUses:562 563Used by:566
Symbol 565 EditableTextUses:101Used by:566
Symbol 566 MovieClipUses:559 560 561 564 565Used by:567
Symbol 567 MovieClip {AchievementShowLayout} [AchievementShowLayout]Uses:566

Instance Names

"loadingFiller"Symbol 24 MovieClip {LoadingScreenBase} [LoadingScreenBase] Frame 1Symbol 3 MovieClip
"loadedValue"Symbol 24 MovieClip {LoadingScreenBase} [LoadingScreenBase] Frame 1Symbol 6 EditableText
"playNow"Symbol 24 MovieClip {LoadingScreenBase} [LoadingScreenBase] Frame 1Symbol 14 Button
"logoSpo"Symbol 24 MovieClip {LoadingScreenBase} [LoadingScreenBase] Frame 1Symbol 23 Button
"mainMenu"Symbol 77 MovieClip {CreditsMenuBase} [CreditsMenuBase] Frame 1Symbol 68 Button
"storyMode"Symbol 108 MovieClip {MainMenuBase} [MainMenuBase] Frame 1Symbol 83 Button
"highscore"Symbol 108 MovieClip {MainMenuBase} [MainMenuBase] Frame 1Symbol 86 Button
"achievementsRoom"Symbol 108 MovieClip {MainMenuBase} [MainMenuBase] Frame 1Symbol 89 Button
"credits"Symbol 108 MovieClip {MainMenuBase} [MainMenuBase] Frame 1Symbol 92 Button
"logoSpo"Symbol 108 MovieClip {MainMenuBase} [MainMenuBase] Frame 1Symbol 100 Button
"playMore"Symbol 108 MovieClip {MainMenuBase} [MainMenuBase] Frame 1Symbol 103 Button
"twitter"Symbol 108 MovieClip {MainMenuBase} [MainMenuBase] Frame 1Symbol 105 Button
"facebook"Symbol 108 MovieClip {MainMenuBase} [MainMenuBase] Frame 1Symbol 107 Button
"shipAButton"Symbol 147 MovieClip {SelectSpacecraftScreenBase} [SelectSpacecraftScreenBase] Frame 1Symbol 125 Button
"shipBButton"Symbol 147 MovieClip {SelectSpacecraftScreenBase} [SelectSpacecraftScreenBase] Frame 1Symbol 128 Button
"patentImage"Symbol 147 MovieClip {SelectSpacecraftScreenBase} [SelectSpacecraftScreenBase] Frame 1Symbol 141 MovieClip {Nokkians2_fla.PatentImage_82} [Nokkians2_fla.PatentImage_82]
"bonusPatent"Symbol 147 MovieClip {SelectSpacecraftScreenBase} [SelectSpacecraftScreenBase] Frame 1Symbol 143 EditableText
"mainMenu"Symbol 147 MovieClip {SelectSpacecraftScreenBase} [SelectSpacecraftScreenBase] Frame 1Symbol 68 Button
"retryButton"Symbol 160 MovieClip {GameOverBase} [GameOverBase] Frame 1Symbol 152 Button
"mainMenuButton"Symbol 160 MovieClip {GameOverBase} [GameOverBase] Frame 1Symbol 155 Button
"patentUpgrade"Symbol 160 MovieClip {GameOverBase} [GameOverBase] Frame 1Symbol 156 EditableText
"score"Symbol 160 MovieClip {GameOverBase} [GameOverBase] Frame 1Symbol 157 EditableText
"submitScore"Symbol 160 MovieClip {GameOverBase} [GameOverBase] Frame 1Symbol 159 MovieClip {SubmitTime} [SubmitTime]
"timeText"Symbol 170 MovieClip {ChallengeClearBase} [ChallengeClearBase] Frame 1Symbol 164 EditableText
"submitScore"Symbol 170 MovieClip {ChallengeClearBase} [ChallengeClearBase] Frame 1Symbol 165 Button
"mainMenu"Symbol 170 MovieClip {ChallengeClearBase} [ChallengeClearBase] Frame 1Symbol 68 Button
"playAgain"Symbol 170 MovieClip {ChallengeClearBase} [ChallengeClearBase] Frame 1Symbol 169 Button
"startButton"Symbol 176 MovieClip {StoryStartBase} [StoryStartBase] Frame 1Symbol 174 Button
"mainMenu"Symbol 176 MovieClip {StoryStartBase} [StoryStartBase] Frame 1Symbol 68 Button
"it"Symbol 193 MovieClip {SponsorSplashBase} [SponsorSplashBase] Frame 1Symbol 192 MovieClip {Nokkians2_fla.ag_intro_mc_101} [Nokkians2_fla.ag_intro_mc_101]
"yellowMask"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip
"gamePlaceInside"Symbol 199 MovieClip {StageGameImage} [StageGameImage] Frame 1Symbol 198 MovieClip
"content"Symbol 204 MovieClip Frame 1Symbol 203 MovieClip
"image"Symbol 291 MovieClip {Nokkians2_fla.HintSystem_26} [Nokkians2_fla.HintSystem_26] Frame 1Symbol 255 MovieClip {Nokkians2_fla.IntructionsImages_27} [Nokkians2_fla.IntructionsImages_27]
"gamePlace"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 199 MovieClip {StageGameImage} [StageGameImage]
"multiplierText"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 200 EditableText
"expBar"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 204 MovieClip
"levelText"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 205 EditableText
"level"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 206 EditableText
"multiplierClock"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 233 MovieClip {ClockImage} [ClockImage]
"bomb1"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 237 MovieClip {Nokkians2_fla.BombIcon_21} [Nokkians2_fla.BombIcon_21]
"bomb2"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 237 MovieClip {Nokkians2_fla.BombIcon_21} [Nokkians2_fla.BombIcon_21]
"bomb3"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 237 MovieClip {Nokkians2_fla.BombIcon_21} [Nokkians2_fla.BombIcon_21]
"scoreField"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 238 EditableText
"waveNumber"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 239 EditableText
"waveText"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 240 EditableText
"pressDMessage"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 243 MovieClip
"warningMessage"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 246 MovieClip {Nokkians2_fla.WarningMessage_23} [Nokkians2_fla.WarningMessage_23]
"bossTimer"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 247 EditableText
"turnONWingman"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 249 MovieClip
"hintSystem"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 291 MovieClip {Nokkians2_fla.HintSystem_26} [Nokkians2_fla.HintSystem_26]
"bossHint"Symbol 299 MovieClip {StageImage} [StageImage] Frame 1Symbol 298 MovieClip
"message"Symbol 302 MovieClip {NextWaveText} [NextWaveText] Frame 1Symbol 300 EditableText
"bonusEXP"Symbol 302 MovieClip {NextWaveText} [NextWaveText] Frame 1Symbol 301 EditableText
"filler"Symbol 314 MovieClip {HeroHealthBar} [HeroHealthBar] Frame 1Symbol 312 MovieClip {Nokkians2_fla.FillerBar_56} [Nokkians2_fla.FillerBar_56]
"filler"Symbol 332 MovieClip {BossHealthBar} [BossHealthBar] Frame 1Symbol 329 MovieClip
"filler"Symbol 334 MovieClip {HeroPowerBar} [HeroPowerBar] Frame 1Symbol 312 MovieClip {Nokkians2_fla.FillerBar_56} [Nokkians2_fla.FillerBar_56]
"text"Symbol 341 MovieClip {LowHealthAlert} [LowHealthAlert] Frame 1Symbol 340 MovieClip
"nameText"Symbol 359 MovieClip Frame 1Symbol 352 EditableText
"value"Symbol 359 MovieClip Frame 1Symbol 353 EditableText
"imageSlot"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"descText"Symbol 359 MovieClip Frame 1Symbol 358 EditableText
"inside"Symbol 360 MovieClip {AchievementAlertImage} [AchievementAlertImage] Frame 1Symbol 359 MovieClip
"mainMenu"Symbol 371 MovieClip {ChallengeStartBase} [ChallengeStartBase] Frame 1Symbol 68 Button
"shieldButton"Symbol 371 MovieClip {ChallengeStartBase} [ChallengeStartBase] Frame 1Symbol 370 MovieClip
"patentImage"Symbol 382 MovieClip {AchievementsScreenBase} [AchievementsScreenBase] Frame 1Symbol 141 MovieClip {Nokkians2_fla.PatentImage_82} [Nokkians2_fla.PatentImage_82]
"bonusPatent"Symbol 382 MovieClip {AchievementsScreenBase} [AchievementsScreenBase] Frame 1Symbol 373 EditableText
"gottenText"Symbol 382 MovieClip {AchievementsScreenBase} [AchievementsScreenBase] Frame 1Symbol 374 EditableText
"scoreText"Symbol 382 MovieClip {AchievementsScreenBase} [AchievementsScreenBase] Frame 1Symbol 375 EditableText
"aboutBonus"Symbol 382 MovieClip {AchievementsScreenBase} [AchievementsScreenBase] Frame 1Symbol 378 MovieClip
"mainMenu"Symbol 382 MovieClip {AchievementsScreenBase} [AchievementsScreenBase] Frame 1Symbol 68 Button
"value"Symbol 397 MovieClip Frame 1Symbol 396 EditableText
"inside"Symbol 401 MovieClip {Nokkians2_fla.TotalPercentagemAnimation_62} [Nokkians2_fla.TotalPercentagemAnimation_62] Frame 1Symbol 397 MovieClip
"KEBar"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 387 MovieClip
"KEGrade"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 391 EditableText
"LCGrade"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 392 EditableText
"LCBar"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 387 MovieClip
"TSBar"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 387 MovieClip
"TSGrade"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 393 EditableText
"DTBar"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 387 MovieClip
"DTGrade"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 394 EditableText
"totalModifier"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 401 MovieClip {Nokkians2_fla.TotalPercentagemAnimation_62} [Nokkians2_fla.TotalPercentagemAnimation_62]
"finalScoreText"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 402 EditableText
"finalScoreValue"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 403 EditableText
"continueButton"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 406 Button
"submitScoreButton"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 409 Button
"newHighscore"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 410 EditableText
"newPatentLevel"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 411 EditableText
"KEValue"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 412 EditableText
"LCValue"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 413 EditableText
"TSValue"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 414 EditableText
"DTValue"Symbol 418 MovieClip {PerformanceScreenBase} [PerformanceScreenBase] Frame 1Symbol 415 EditableText
"model"Symbol 425 MovieClip {HeroImage} [HeroImage] Frame 1Symbol 421 MovieClip {Nokkians2_fla.SpaceshipA_147} [Nokkians2_fla.SpaceshipA_147]
"model"Symbol 425 MovieClip {HeroImage} [HeroImage] Frame 2Symbol 424 MovieClip {Nokkians2_fla.SpacecraftB_148} [Nokkians2_fla.SpacecraftB_148]
"image"Symbol 460 MovieClip {PauseScreenImage} [PauseScreenImage] Frame 1Symbol 255 MovieClip {Nokkians2_fla.IntructionsImages_27} [Nokkians2_fla.IntructionsImages_27]
"gun4"Symbol 468 MovieClip {BossImage3} [BossImage3] Frame 1Symbol 464 MovieClip {Nokkians2_fla.BossGun41_109} [Nokkians2_fla.BossGun41_109]
"gun3"Symbol 468 MovieClip {BossImage3} [BossImage3] Frame 1Symbol 464 MovieClip {Nokkians2_fla.BossGun41_109} [Nokkians2_fla.BossGun41_109]
"gun1"Symbol 468 MovieClip {BossImage3} [BossImage3] Frame 1Symbol 467 MovieClip {Nokkians2_fla.BossGun11_115} [Nokkians2_fla.BossGun11_115]
"gun2"Symbol 468 MovieClip {BossImage3} [BossImage3] Frame 1Symbol 467 MovieClip {Nokkians2_fla.BossGun11_115} [Nokkians2_fla.BossGun11_115]
"gun7"Symbol 468 MovieClip {BossImage3} [BossImage3] Frame 1Symbol 297 MovieClip {Nokkians2_fla.BossGun21_34} [Nokkians2_fla.BossGun21_34]
"gun6"Symbol 468 MovieClip {BossImage3} [BossImage3] Frame 1Symbol 297 MovieClip {Nokkians2_fla.BossGun21_34} [Nokkians2_fla.BossGun21_34]
"gun5"Symbol 468 MovieClip {BossImage3} [BossImage3] Frame 1Symbol 464 MovieClip {Nokkians2_fla.BossGun41_109} [Nokkians2_fla.BossGun41_109]
"gun7"Symbol 479 MovieClip {BossImage2} [BossImage2] Frame 1Symbol 472 MovieClip {Nokkians2_fla.BossGun22_111} [Nokkians2_fla.BossGun22_111]
"gun4"Symbol 479 MovieClip {BossImage2} [BossImage2] Frame 1Symbol 472 MovieClip {Nokkians2_fla.BossGun22_111} [Nokkians2_fla.BossGun22_111]
"gun5"Symbol 479 MovieClip {BossImage2} [BossImage2] Frame 1Symbol 472 MovieClip {Nokkians2_fla.BossGun22_111} [Nokkians2_fla.BossGun22_111]
"gun6"Symbol 479 MovieClip {BossImage2} [BossImage2] Frame 1Symbol 472 MovieClip {Nokkians2_fla.BossGun22_111} [Nokkians2_fla.BossGun22_111]
"gun3"Symbol 479 MovieClip {BossImage2} [BossImage2] Frame 1Symbol 475 MovieClip {Nokkians2_fla.BossGun42_112} [Nokkians2_fla.BossGun42_112]
"gun2"Symbol 479 MovieClip {BossImage2} [BossImage2] Frame 1Symbol 475 MovieClip {Nokkians2_fla.BossGun42_112} [Nokkians2_fla.BossGun42_112]
"gun1"Symbol 479 MovieClip {BossImage2} [BossImage2] Frame 1Symbol 478 MovieClip {Nokkians2_fla.BossGun12_113} [Nokkians2_fla.BossGun12_113]
"gun6"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 483 MovieClip {Nokkians2_fla.BossGun81_122} [Nokkians2_fla.BossGun81_122]
"gun2"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 486 MovieClip {Nokkians2_fla.BossGun14_123} [Nokkians2_fla.BossGun14_123]
"gun7"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 483 MovieClip {Nokkians2_fla.BossGun81_122} [Nokkians2_fla.BossGun81_122]
"gun1"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 486 MovieClip {Nokkians2_fla.BossGun14_123} [Nokkians2_fla.BossGun14_123]
"gun4"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 489 MovieClip {Nokkians2_fla.BossGun24_124} [Nokkians2_fla.BossGun24_124]
"gun3"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 489 MovieClip {Nokkians2_fla.BossGun24_124} [Nokkians2_fla.BossGun24_124]
"gun8"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 483 MovieClip {Nokkians2_fla.BossGun81_122} [Nokkians2_fla.BossGun81_122]
"gun5"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 483 MovieClip {Nokkians2_fla.BossGun81_122} [Nokkians2_fla.BossGun81_122]
"gun9"Symbol 493 MovieClip {BossImage5} [BossImage5] Frame 1Symbol 492 MovieClip {Nokkians2_fla.BossGun91_125} [Nokkians2_fla.BossGun91_125]
"gun4"Symbol 507 MovieClip {BossImage4} [BossImage4] Frame 1Symbol 497 MovieClip {Nokkians2_fla.BossGun32_117} [Nokkians2_fla.BossGun32_117]
"gun3"Symbol 507 MovieClip {BossImage4} [BossImage4] Frame 1Symbol 497 MovieClip {Nokkians2_fla.BossGun32_117} [Nokkians2_fla.BossGun32_117]
"gun6"Symbol 507 MovieClip {BossImage4} [BossImage4] Frame 1Symbol 500 MovieClip {Nokkians2_fla.BossGun23_118} [Nokkians2_fla.BossGun23_118]
"gun5"Symbol 507 MovieClip {BossImage4} [BossImage4] Frame 1Symbol 500 MovieClip {Nokkians2_fla.BossGun23_118} [Nokkians2_fla.BossGun23_118]
"gun7"Symbol 507 MovieClip {BossImage4} [BossImage4] Frame 1Symbol 503 MovieClip {Nokkians2_fla.BossGun43_119} [Nokkians2_fla.BossGun43_119]
"gun1"Symbol 507 MovieClip {BossImage4} [BossImage4] Frame 1Symbol 506 MovieClip {Nokkians2_fla.BossGun13_120} [Nokkians2_fla.BossGun13_120]
"gun8"Symbol 507 MovieClip {BossImage4} [BossImage4] Frame 1Symbol 503 MovieClip {Nokkians2_fla.BossGun43_119} [Nokkians2_fla.BossGun43_119]
"gun2"Symbol 507 MovieClip {BossImage4} [BossImage4] Frame 1Symbol 506 MovieClip {Nokkians2_fla.BossGun13_120} [Nokkians2_fla.BossGun13_120]
"gun5"Symbol 509 MovieClip {BossImage1} [BossImage1] Frame 1Symbol 464 MovieClip {Nokkians2_fla.BossGun41_109} [Nokkians2_fla.BossGun41_109]
"gun6"Symbol 509 MovieClip {BossImage1} [BossImage1] Frame 1Symbol 464 MovieClip {Nokkians2_fla.BossGun41_109} [Nokkians2_fla.BossGun41_109]
"gun3"Symbol 509 MovieClip {BossImage1} [BossImage1] Frame 1Symbol 297 MovieClip {Nokkians2_fla.BossGun21_34} [Nokkians2_fla.BossGun21_34]
"gun4"Symbol 509 MovieClip {BossImage1} [BossImage1] Frame 1Symbol 297 MovieClip {Nokkians2_fla.BossGun21_34} [Nokkians2_fla.BossGun21_34]
"gun2"Symbol 509 MovieClip {BossImage1} [BossImage1] Frame 1Symbol 297 MovieClip {Nokkians2_fla.BossGun21_34} [Nokkians2_fla.BossGun21_34]
"gun1"Symbol 509 MovieClip {BossImage1} [BossImage1] Frame 1Symbol 297 MovieClip {Nokkians2_fla.BossGun21_34} [Nokkians2_fla.BossGun21_34]
"main"Symbol 514 MovieClip {FinalBossImage} [FinalBossImage] Frame 1Symbol 511 MovieClip
"back"Symbol 557 MovieClip Frame 1Symbol 555 MovieClip
"textMessage"Symbol 557 MovieClip Frame 1Symbol 556 EditableText
"inside"Symbol 558 MovieClip {MessageBallonLayout} [MessageBallonLayout] Frame 1Symbol 557 MovieClip
"nameText"Symbol 566 MovieClip Frame 1Symbol 560 EditableText
"value"Symbol 566 MovieClip Frame 1Symbol 561 EditableText
"icon"Symbol 566 MovieClip Frame 1Symbol 564 MovieClip
"position"Symbol 566 MovieClip Frame 1Symbol 565 EditableText
"inside"Symbol 567 MovieClip {AchievementShowLayout} [AchievementShowLayout] Frame 1Symbol 566 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 24 as "LoadingScreenBase"
ExportAssets (56)Timeline Frame 2Symbol 25 as "LaserShot2"
ExportAssets (56)Timeline Frame 2Symbol 26 as "LaserShot1"
ExportAssets (56)Timeline Frame 2Symbol 27 as "WarningSound"
ExportAssets (56)Timeline Frame 2Symbol 28 as "BigNukeSound"
ExportAssets (56)Timeline Frame 2Symbol 29 as "BossLoopA"
ExportAssets (56)Timeline Frame 2Symbol 30 as "BossLoopB"
ExportAssets (56)Timeline Frame 2Symbol 31 as "ShieldActivate"
ExportAssets (56)Timeline Frame 2Symbol 32 as "Explosion2"
ExportAssets (56)Timeline Frame 2Symbol 33 as "GameOverSound"
ExportAssets (56)Timeline Frame 2Symbol 34 as "WinSong"
ExportAssets (56)Timeline Frame 2Symbol 35 as "GameLoop"
ExportAssets (56)Timeline Frame 2Symbol 36 as "HitSound2"
ExportAssets (56)Timeline Frame 2Symbol 37 as "HitSound1"
ExportAssets (56)Timeline Frame 2Symbol 38 as "NukeSound1"
ExportAssets (56)Timeline Frame 2Symbol 39 as "EffectSound2"
ExportAssets (56)Timeline Frame 2Symbol 40 as "EffectSound1"
ExportAssets (56)Timeline Frame 2Symbol 41 as "ShotSound1"
ExportAssets (56)Timeline Frame 2Symbol 42 as "LaserShot2Super"
ExportAssets (56)Timeline Frame 2Symbol 43 as "PowerLootCollected"
ExportAssets (56)Timeline Frame 2Symbol 44 as "Menu1Loop"
ExportAssets (56)Timeline Frame 2Symbol 45 as "Silence"
ExportAssets (56)Timeline Frame 2Symbol 46 as "LevelUpSound"
ExportAssets (56)Timeline Frame 2Symbol 47 as "ButtonSound3"
ExportAssets (56)Timeline Frame 2Symbol 48 as "InterfaceSound2"
ExportAssets (56)Timeline Frame 2Symbol 49 as "ButtonSound1"
ExportAssets (56)Timeline Frame 2Symbol 50 as "WaveUp"
ExportAssets (56)Timeline Frame 2Symbol 51 as "ButtonSound2"
ExportAssets (56)Timeline Frame 2Symbol 52 as "InterfaceSound1"
ExportAssets (56)Timeline Frame 2Symbol 53 as "AchievementSound"
ExportAssets (56)Timeline Frame 2Symbol 54 as "ArmorLootCollected"
ExportAssets (56)Timeline Frame 2Symbol 55 as "TakeDamage"
ExportAssets (56)Timeline Frame 2Symbol 56 as "ShieldDown"
ExportAssets (56)Timeline Frame 2Symbol 57 as "ExpLootCollected"
ExportAssets (56)Timeline Frame 2Symbol 58 as "MissileShot1"
ExportAssets (56)Timeline Frame 2Symbol 77 as "CreditsMenuBase"
ExportAssets (56)Timeline Frame 2Symbol 108 as "MainMenuBase"
ExportAssets (56)Timeline Frame 2Symbol 122 as "WinningSceneBase"
ExportAssets (56)Timeline Frame 2Symbol 147 as "SelectSpacecraftScreenBase"
ExportAssets (56)Timeline Frame 2Symbol 160 as "GameOverBase"
ExportAssets (56)Timeline Frame 2Symbol 170 as "ChallengeClearBase"
ExportAssets (56)Timeline Frame 2Symbol 176 as "StoryStartBase"
ExportAssets (56)Timeline Frame 2Symbol 193 as "SponsorSplashBase"
ExportAssets (56)Timeline Frame 2Symbol 195 as "Laser"
ExportAssets (56)Timeline Frame 2Symbol 299 as "StageImage"
ExportAssets (56)Timeline Frame 2Symbol 302 as "NextWaveText"
ExportAssets (56)Timeline Frame 2Symbol 305 as "WingmanONOFF"
ExportAssets (56)Timeline Frame 2Symbol 307 as "ParallaxEffectLv3"
ExportAssets (56)Timeline Frame 2Symbol 309 as "ParallaxEffectLv2"
ExportAssets (56)Timeline Frame 2Symbol 314 as "HeroHealthBar"
ExportAssets (56)Timeline Frame 2Symbol 316 as "ParallaxEffectLv1"
ExportAssets (56)Timeline Frame 2Symbol 320 as "GameOverPicture"
ExportAssets (56)Timeline Frame 2Symbol 323 as "DangerAlert"
ExportAssets (56)Timeline Frame 2Symbol 324 as "Particle"
ExportAssets (56)Timeline Frame 2Symbol 327 as "Wingman"
ExportAssets (56)Timeline Frame 2Symbol 332 as "BossHealthBar"
ExportAssets (56)Timeline Frame 2Symbol 334 as "HeroPowerBar"
ExportAssets (56)Timeline Frame 2Symbol 341 as "LowHealthAlert"
ExportAssets (56)Timeline Frame 2Symbol 344 as "EnergyShield"
ExportAssets (56)Timeline Frame 2Symbol 346 as "LevelUpFlash"
ExportAssets (56)Timeline Frame 2Symbol 347 as "BombFlash"
ExportAssets (56)Timeline Frame 2Symbol 350 as "LevelUpIcon"
ExportAssets (56)Timeline Frame 2Symbol 360 as "AchievementAlertImage"
ExportAssets (56)Timeline Frame 2Symbol 363 as "AchievementIcon"
ExportAssets (56)Timeline Frame 2Symbol 371 as "ChallengeStartBase"
ExportAssets (56)Timeline Frame 2Symbol 382 as "AchievementsScreenBase"
ExportAssets (56)Timeline Frame 2Symbol 383 as "YellowFlash"
ExportAssets (56)Timeline Frame 2Symbol 418 as "PerformanceScreenBase"
ExportAssets (56)Timeline Frame 2Symbol 141 as "Nokkians2_fla.PatentImage_82"
ExportAssets (56)Timeline Frame 2Symbol 159 as "SubmitTime"
ExportAssets (56)Timeline Frame 2Symbol 192 as "Nokkians2_fla.ag_intro_mc_101"
ExportAssets (56)Timeline Frame 2Symbol 425 as "HeroImage"
ExportAssets (56)Timeline Frame 2Symbol 233 as "ClockImage"
ExportAssets (56)Timeline Frame 2Symbol 237 as "Nokkians2_fla.BombIcon_21"
ExportAssets (56)Timeline Frame 2Symbol 199 as "StageGameImage"
ExportAssets (56)Timeline Frame 2Symbol 246 as "Nokkians2_fla.WarningMessage_23"
ExportAssets (56)Timeline Frame 2Symbol 291 as "Nokkians2_fla.HintSystem_26"
ExportAssets (56)Timeline Frame 2Symbol 312 as "Nokkians2_fla.FillerBar_56"
ExportAssets (56)Timeline Frame 2Symbol 427 as "BulletImage13"
ExportAssets (56)Timeline Frame 2Symbol 428 as "BulletImage12"
ExportAssets (56)Timeline Frame 2Symbol 429 as "BulletImage11"
ExportAssets (56)Timeline Frame 2Symbol 431 as "BulletImage22"
ExportAssets (56)Timeline Frame 2Symbol 432 as "BulletImage21"
ExportAssets (56)Timeline Frame 2Symbol 434 as "BulletImage34"
ExportAssets (56)Timeline Frame 2Symbol 436 as "BulletImage33"
ExportAssets (56)Timeline Frame 2Symbol 437 as "BulletImage23"
ExportAssets (56)Timeline Frame 2Symbol 438 as "BulletImage32"
ExportAssets (56)Timeline Frame 2Symbol 439 as "BulletImage31"
ExportAssets (56)Timeline Frame 2Symbol 441 as "EnemyBulletImage4"
ExportAssets (56)Timeline Frame 2Symbol 443 as "EnemyBulletImage3"
ExportAssets (56)Timeline Frame 2Symbol 445 as "EnemyBulletImage2"
ExportAssets (56)Timeline Frame 2Symbol 447 as "EnemyBulletImage1"
ExportAssets (56)Timeline Frame 2Symbol 460 as "PauseScreenImage"
ExportAssets (56)Timeline Frame 2Symbol 468 as "BossImage3"
ExportAssets (56)Timeline Frame 2Symbol 479 as "BossImage2"
ExportAssets (56)Timeline Frame 2Symbol 493 as "BossImage5"
ExportAssets (56)Timeline Frame 2Symbol 507 as "BossImage4"
ExportAssets (56)Timeline Frame 2Symbol 509 as "BossImage1"
ExportAssets (56)Timeline Frame 2Symbol 268 as "LootImage41"
ExportAssets (56)Timeline Frame 2Symbol 270 as "LootImage31"
ExportAssets (56)Timeline Frame 2Symbol 272 as "LootImage21"
ExportAssets (56)Timeline Frame 2Symbol 274 as "LootImage11"
ExportAssets (56)Timeline Frame 2Symbol 514 as "FinalBossImage"
ExportAssets (56)Timeline Frame 2Symbol 517 as "MegaLaserImage"
ExportAssets (56)Timeline Frame 2Symbol 519 as "EnemyImage51"
ExportAssets (56)Timeline Frame 2Symbol 521 as "EnemyImage71"
ExportAssets (56)Timeline Frame 2Symbol 523 as "EnemyImage62"
ExportAssets (56)Timeline Frame 2Symbol 525 as "EnemyImage61"
ExportAssets (56)Timeline Frame 2Symbol 527 as "EnemyImage72"
ExportAssets (56)Timeline Frame 2Symbol 529 as "EnemyImage31"
ExportAssets (56)Timeline Frame 2Symbol 531 as "EnemyImage22"
ExportAssets (56)Timeline Frame 2Symbol 533 as "EnemyImage21"
ExportAssets (56)Timeline Frame 2Symbol 535 as "EnemyImage12"
ExportAssets (56)Timeline Frame 2Symbol 537 as "EnemyImage32"
ExportAssets (56)Timeline Frame 2Symbol 539 as "EnemyImage11"
ExportAssets (56)Timeline Frame 2Symbol 541 as "EnemyImage81"
ExportAssets (56)Timeline Frame 2Symbol 543 as "EnemyImage82"
ExportAssets (56)Timeline Frame 2Symbol 545 as "EnemyImage92"
ExportAssets (56)Timeline Frame 2Symbol 547 as "EnemyImage52"
ExportAssets (56)Timeline Frame 2Symbol 549 as "EnemyImage91"
ExportAssets (56)Timeline Frame 2Symbol 551 as "EnemyImage41"
ExportAssets (56)Timeline Frame 2Symbol 553 as "EnemyImage42"
ExportAssets (56)Timeline Frame 2Symbol 558 as "MessageBallonLayout"
ExportAssets (56)Timeline Frame 2Symbol 567 as "AchievementShowLayout"
ExportAssets (56)Timeline Frame 2Symbol 401 as "Nokkians2_fla.TotalPercentagemAnimation_62"
ExportAssets (56)Timeline Frame 2Symbol 424 as "Nokkians2_fla.SpacecraftB_148"
ExportAssets (56)Timeline Frame 2Symbol 421 as "Nokkians2_fla.SpaceshipA_147"
ExportAssets (56)Timeline Frame 2Symbol 255 as "Nokkians2_fla.IntructionsImages_27"
ExportAssets (56)Timeline Frame 2Symbol 297 as "Nokkians2_fla.BossGun21_34"
ExportAssets (56)Timeline Frame 2Symbol 467 as "Nokkians2_fla.BossGun11_115"
ExportAssets (56)Timeline Frame 2Symbol 464 as "Nokkians2_fla.BossGun41_109"
ExportAssets (56)Timeline Frame 2Symbol 472 as "Nokkians2_fla.BossGun22_111"
ExportAssets (56)Timeline Frame 2Symbol 475 as "Nokkians2_fla.BossGun42_112"
ExportAssets (56)Timeline Frame 2Symbol 478 as "Nokkians2_fla.BossGun12_113"
ExportAssets (56)Timeline Frame 2Symbol 483 as "Nokkians2_fla.BossGun81_122"
ExportAssets (56)Timeline Frame 2Symbol 492 as "Nokkians2_fla.BossGun91_125"
ExportAssets (56)Timeline Frame 2Symbol 489 as "Nokkians2_fla.BossGun24_124"
ExportAssets (56)Timeline Frame 2Symbol 486 as "Nokkians2_fla.BossGun14_123"
ExportAssets (56)Timeline Frame 2Symbol 500 as "Nokkians2_fla.BossGun23_118"
ExportAssets (56)Timeline Frame 2Symbol 497 as "Nokkians2_fla.BossGun32_117"
ExportAssets (56)Timeline Frame 2Symbol 506 as "Nokkians2_fla.BossGun13_120"
ExportAssets (56)Timeline Frame 2Symbol 503 as "Nokkians2_fla.BossGun43_119"
SerialNumber (41)Timeline Frame 1

Labels

"Nokkians2"Frame 1
"start"Frame 2




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Created: 15/5 -2026 21:11:13 Last modified: 15/5 -2026 21:11:13 Server time: 16/05 -2026 01:47:46