STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
233645
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2646 · P5291

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM96851955-20DC&rnd=96851955" width="1" height="1"></div>

armorgames gun-mayhem-redux-17621.swf

This is the info page for
Flash #264419

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Century Gothic" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">88</font></p>

Loading

Gun Mayhem Redux

ALLTHETHINGS

STUFF

<p align="center"><font face="Arial Black" size="30" color="#ffcc00" letterSpacing="0.000000" kerning="1">KABOOM!</font></p>

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">KABOOM!</font></p>

<p align="center"><font face="Arial Black" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1">KABOOM!</font></p>

<p align="center"><font face="Arial Black" size="50" color="#ff0000" letterSpacing="0.000000" kerning="1">KABOOM!</font></p>

<p align="left"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Player 1 &nbsp;&nbsp;KILLED &nbsp;&nbsp;Player 2</font></p>

WINNER

JOKES

Team A Wins

Team B Wins

SUCCESS!

Challenge Failed

Capture

test your skills against a series of increasingly difficult challenges

set up a custom game with up to 4 players

change controls and game settings

visit Armor Games for more action packed games!

who made this game?

GUN MAYHEM

Custom Game

Single Player

Controls & Settings

Credits

More Games

REDUX

v.1.0.3

<p align="center"><font face="Century Gothic" size="18" color="#000000" letterSpacing="0.000000" kerning="1"><b>888</b></font></p>

<p align="center"><font face="Arial Black" size="14" color="#333333" letterSpacing="0.000000" kerning="1">888</font></p>

Shoot This

Move Here

TUTORIAL

Hello, Welcome to the tutorial.

Jump by pressing up.
Double Jump by pressing up while in the air
Press Down to drop through ground.

Fire your weapon using the 'Z' key

Press 'X' for secondary fire mode

Collect Crates for weapons

Destroy the remaining targets.

The White box above your character indicates remaining ammo

GAME PAUSED

Resume Game

Exit to Menu

[ESC]

[x]

SOUDNS

<p align="center"><font face="Arial Black" size="18" color="#000000" letterSpacing="0.000000" kerning="1">W</font></p>

JUMP

RIGHT

LEFT

DOWN

Primary

Secondary

Player 1

Player 2

Player 3

Player 4

Controls & Settings

MUSIC

SOUND FX

QUALITY

medium recommended

ON

OFF

OFF

LOW

MED

HIGH

Back to
menu

Press a Valid Key
to Assign

Credits

coding/design - Kevin Gu

map art - Anda Chitescu

sponsor - Armor Games

Special Thanks:

Anho Lee
Robin Wei

music - FreeSFX.co.uk

Thank you for playing!

:)

Back

Primary

secondary

Select Game Mode

Custom Options

Free For All

Last player standing wins.
100 points per kill
10 point per crate

Team Deathmatch

Battle together in teams. Last team standing
wins.
100 points per kill
10 points per crate

Domination

Fight for control of capture points. First player to
reach the point limit wins.
1000 points per capture
100 points per kill
Infinite Lives

Forest Fight

Beanstalk Brawl

Swamp Struggle

Cloudy Conflict

Cake Combat

RANDOM

Bookshelf Battle

Mushroom Melee

Frozen Feud

Waterfall Warfare

Floating Platforms

Free For All

Team Deathmatch

Domination

Map Selection

Mirrored

Custom Map

LOADING

LOADING

AI PLAYER

TEAM

A

TEAM

B

SHIRT

HAT

CLEAR SLOT

HUMAN

AI

SLOT EMPTY

SELECT A
PLAYER TYPE

FACE

COLOR

COLOR

PERK

PERK

?

GUN

GUN

<p align="left"><font face="Century Gothic" size="16" color="#000000" letterSpacing="0.000000" kerning="1">PLAYER_NAME</font></p>

name:

At least 2 players
must be active

Hats

Shirt

Back

Face

Color

Primary Weapon

...

damage

knockback

rate of fire

ammo capacity

reload time

Primary fire:

Secondary fire:

Shoot

Throw gun

Notes:

secondary fire can stun

Sand Hawk

Shoot gun #1

Shoot gun #2

press both keys as fast as
possible!

Dual Cool Pistols

Aimed shot

Aimed shot does more
damage

Angry Cow

Make it rain

Making it rain drains health

Bling Pistol

Double Slash

Uppercut

High damage, low knockback

Katana

Primary fire:

Secondary fire:

???

???

Notes:

receive a random primary
weapon on spawn

Random Weapon

Game Options

<p align="left"><font face="Century Gothic" size="36" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p>

starting lives

Crates

Powerups

Crate
Availability

<p align="left"><font face="Century Gothic" size="36" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p>

domination point limit

Perks

...

No Perks

You are too skilled to use perks. You should probably choose a
perk though. They are a large part of the strategy of the game.

Triple Jump

Large increase in vertical movement . Greatly increases
survivability.

No Recoil

Increased Mobility. You will no longer be pushed back by
weapon fire.

Extra Ammo

All weapons from crates and primary weapons will start off with
an additional 33% ammo.

Random Weapon at Spawn

Start your life off with a random weapon. Very useful if you are
unable to maintain crate control.

Infinite Primary Weapon Ammo

Your pistols never need to reload. Gets pretty spammy with the
Dual Cool Pistols.

Custom Game

Continue

START!

Challenge 1: Simple AI Deathmatch

Face off against a simple AI.
5 lives each.

Challenge 2: Domination Mode

Face off against a simple AI in Domination mode.
Race to capture 5 points first, and prevent your opponent from
doing the same

Challenge 3: Three Man Free For All

Try to survive in a deathmatch between 3 fighters
5 lives each.

Challenge 4: Katana Master

Keep your distance from the Katana Master, or you'll be cut to
pieces!
5 lives each

Challenge 5: Three Man Domination

More fighters, more action, more craziness.
First to 3 points wins

Challenge 6: Rocket Launcher

Dodge the rockets and defeat your opponent
5 lives each.

Challenge 7: Bomb Man

Don't get blown up! The Bomb Man has infnite bombs
5 lives each.

Challenge 8: Hard AI

Time for a real challenge. No more handicaps for the AI
opponent.
5 lives each.

Challenge 9: Bow And Arrow

Challenge the Bow Master, No crates.
5 lives each.

Challenge 10: Final Challenge

Katanas Only. No Crates. Only the best players can succeed.
5 lives for all.

Select Game Mode

Tutorial

...

Hover over an option for more info

Tutorial

Recommended for everyone, including original
Gun Mayhem veterans
Learn the game through a quick and simple
tutorial level.

Campaign

Test your Gun Mayhem skills in a epic series of
challenges.
Complete any challenge to unlock new ones.

Weapon Library

Experiment with your weapon of choice.
Learn the nuances of each weapon.

Campaign

Weapon Library

Select Challenge

Start Game!

1: Simple AI Deathmatch

2: Domination Mode

6: Rocket Launcher

3: Three Man Free For All

4: Katana Master

5: Three Man Domination

7: Bomb Man

8: Hard AI

9: Bow and Arrow

10: Final Challenge

<p align="left"><font face="Century Gothic" size="16" color="#000000" letterSpacing="0.000000" kerning="1">PLAYER_NAME</font></p>

Singleplayer

KILLS

DEATHS

K/D

ACCURACY

POINTS

PICKUPS

CAPTURES

<p align="center"><font face="Century Gothic" size="14" color="#000000" letterSpacing="0.000000" kerning="1">player_name</font></p>

PLAYER 1

PLAYER 2

PLAYER 3

PLAYER 4

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">8</font></p>

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">3</font></p>

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">2.66</font></p>

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">80.5%</font></p>

<p align="center"><font face="Arial Black" size="24" color="#ff9900" letterSpacing="0.000000" kerning="1">1234</font></p>

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">2.66</font></p>

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">80.5%</font></p>

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">3</font></p>

POST GAME SUMMARY

CONTINUE

<p align="right"><font face="Arial Black" size="18" color="#000000" letterSpacing="0.000000" kerning="1">88</font></p>

<p align="right"><font face="Arial Black" size="18" color="#000000" letterSpacing="0.000000" kerning="1">9</font></p>

<p align="left"><font face="Arial Black" size="14" color="#333333" letterSpacing="0.000000" kerning="1">Cool Guy</font></p>

ActionScript [AS1/AS2]

Frame 1
function sitelock() { asdf = _url; if (asdf.indexOf("armorgames.com") >= 0) { gotoAndPlay (2); } else { gotoAndStop (3); } } depth_everything = 1; depth_menu = 2; depth_fade = 10; stop(); Stage.showMenu = false; total = _root.getBytesTotal(); this.onEnterFrame = function () { loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); if (loaded == total) { total = 0; sitelock(); delete this.onEnterFrame; } };
Frame 2
function start_start() { newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = true; _root.gototest = false; } function playsound(sounds) { if (_root.savedata2.data.soundON) { _root.soundnumber = _root.soundnumber + 1; if (_root.soundnumber >= 20500) { _root.soundnumber = 20000; } asdfsound = _root.createEmptyMovieClip("sound" + soundnumber, soundnumber); qwersound = new Sound(asdfsound); qwersound.attachSound(sounds); qwersound.setVolume(50); qwersound.start(0, 0); } } function playsound2(sounds) { if (_root.savedata2.data.soundON) { _root.soundnumber = _root.soundnumber + 1; if (_root.soundnumber >= 20500) { _root.soundnumber = 20000; } asdfsound = _root.createEmptyMovieClip("sound" + soundnumber, soundnumber); qwersound = new Sound(asdfsound); qwersound.attachSound(sounds); qwersound.setVolume(100); qwersound.start(0, 0); } } function stopallmusic() { music1.stop(); music2.stop(); music3.stop(); music4.stop(); music5.stop(); } function dropsound() { switch (random(3)) { case 0 : _root.playsound2("drop1.wav"); break; case 1 : _root.playsound2("drop2.wav"); break; case 2 : _root.playsound2("drop3.wav"); } } function explodesound() { switch (random(4)) { case 0 : _root.playsound2("explosion1.wav"); break; case 1 : _root.playsound2("explosion2.wav"); break; case 2 : _root.playsound2("explosion3.wav"); break; case 3 : _root.playsound2("explosion4.wav"); } } function hitsound() { switch (random(2)) { case 0 : _root.playsound2("hit1.wav"); break; case 1 : _root.playsound2("hit2.wav"); } } function diesound() { switch (random(4)) { case 0 : _root.playsound2("die1.wav"); break; case 1 : _root.playsound2("die2.wav"); break; case 2 : _root.playsound2("die3.wav"); break; case 3 : _root.playsound2("die4.wav"); } } savedata2 = SharedObject.getLocal("arenagamedata2"); if (!savedata2.data.filled) { savedata2.data.filled = true; savedata2.data.musicON = true; savedata2.data.soundON = true; savedata2.data.def_quality = 3; savedata2.data.controlarray = new Array(); i = 0; while (i < 4) { savedata2.data.controlarray[i] = new Array(); j = 0; while (j < 7) { savedata2.data.controlarray[i][j] = 0; j++; } i++; } savedata2.data.controlarray[0][0] = 38; savedata2.data.controlarray[0][1] = 37; savedata2.data.controlarray[0][2] = 40; savedata2.data.controlarray[0][3] = 39; savedata2.data.controlarray[0][4] = 90; savedata2.data.controlarray[0][5] = 88; savedata2.data.controlarray[0][6] = 220; savedata2.data.controlarray[1][0] = 87; savedata2.data.controlarray[1][1] = 65; savedata2.data.controlarray[1][2] = 83; savedata2.data.controlarray[1][3] = 68; savedata2.data.controlarray[1][4] = 84; savedata2.data.controlarray[1][5] = 89; savedata2.data.controlarray[1][6] = 85; savedata2.data.controlarray[2][0] = 111; savedata2.data.controlarray[2][1] = 103; savedata2.data.controlarray[2][2] = 104; savedata2.data.controlarray[2][3] = 105; savedata2.data.controlarray[2][4] = 106; savedata2.data.controlarray[2][5] = 109; savedata2.data.controlarray[3][0] = 101; savedata2.data.controlarray[3][1] = 97; savedata2.data.controlarray[3][2] = 98; savedata2.data.controlarray[3][3] = 99; savedata2.data.controlarray[3][4] = 96; savedata2.data.controlarray[3][5] = 110; } stop(); soundnumber = 20000; musictemp1 = _root.createEmptyMovieClip("sound20602", 20602); music1 = new Sound(musictemp2); music1.attachSound("music1.mp3"); musictemp2 = _root.createEmptyMovieClip("sound20602", 20602); music2 = new Sound(musictemp2); music2.attachSound("music2.mp3"); musictemp3 = _root.createEmptyMovieClip("sound20603", 20603); music3 = new Sound(musictemp3); music3.attachSound("music3.mp3"); musictemp4 = _root.createEmptyMovieClip("sound20604", 20604); music4 = new Sound(musictemp4); music4.attachSound("music4.mp3"); musictemp5 = _root.createEmptyMovieClip("sound20604", 20604); music5 = new Sound(musictemp4); music5.attachSound("scorescreen.mp3");
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
stop();
Frame 9
stop();
Frame 10
stop(); EVERYTHING.swapDepths(depth_everything); if (gotomainmenu) { attachMovie("MENU_main", "mainmenu", depth_menu); EVERYTHING.hud._alpha = 0; } this.onEnterFrame = function () { if (gotomainmenu) { EVERYTHING.hud._alpha = 0; } };
Symbol 11 MovieClip Frame 1
this.onPress = function () { getURL ("http://armor.ag/MoreGames", _blank); };
Symbol 16 MovieClip [fx_blood] Frame 1
vx = (Math.random() * 15) + 5; vx = vx * valueA; vy = (Math.random() * 10) - 5; rotationspeed = (Math.random() * 10) - 5; alphafade = (Math.random() * 7) + 2; art._rotation = random(360); this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vx = vx * 0.95; vy = vy + (_root.EVERYTHING.gravity * 0.3); _rotation = (_rotation + rotationspeed); _xscale = (_xscale - alphafade); _yscale = _xscale; if ((_xscale <= 5) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 18 MovieClip [fx_crateopen] Frame 1
_x = (_x + ((Math.random() * 20) - 10)); _y = (_y + ((Math.random() * 20) - 10)); vx = (Math.random() * 16) - 8; vy = (Math.random() * 10) - 15; rotationspeed = (Math.random() * 30) + 5; if (random(2) == 0) { rotationspeed = rotationspeed * -1; } if (valueB >= 30) { _xscale = 160; _yscale = 140; } this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + rotationspeed); vy = vy + (_root.EVERYTHING.gravity * 1.2); if ((_y >= 700) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 20 MovieClip [fx_crateopen2] Frame 1
_x = (_x + ((Math.random() * 20) - 10)); _y = (_y + ((Math.random() * 20) - 10)); vx = (Math.random() * 16) - 8; vy = (Math.random() * 10) - 15; rotationspeed = (Math.random() * 30) + 5; if (random(2) == 0) { rotationspeed = rotationspeed * -1; } if (valueB >= 30) { _xscale = 160; _yscale = 140; } this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + rotationspeed); vy = vy + (_root.EVERYTHING.gravity * 1.2); if ((_y >= 700) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 46 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 1
stop(); if (_parent._parent._parent.NUMBER >= 0) { gotoAndStop(_parent._parent._parent.colornumber); }
Symbol 100 MovieClip [fx_ex_bodypart] Frame 1
target = valueD; speed = (Math.random() * 5) + 10; _rotation = (random(90) - 135); vx = (Math.cos((_rotation * Math.PI) / 180) * speed) + valueC; vy = Math.sin((_rotation * Math.PI) / 180) * speed; vx = vx * 0.8; rotationspeed = (Math.random() * 8) + 10; if (random(2) == 0) { rotationspeed = rotationspeed * -1; } alphafade = (Math.random() * 1) + 1; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vx = vx * 0.95; if (vy < 20) { vy = vy + 1.2; } _rotation = (_rotation + rotationspeed); if (_y >= 800) { removeMovieClip(this); delete this.onEnterFrame; } if (_root.deleteeverything) { removeMovieClip(this); delete this.onEnterFrame; } } }; gotoAndStop(valueA); body.gotoAndStop(target.shirtnumber); head.facecolor.gotoAndStop(target.colornumber); hand.hand.handcolor.gotoAndStop(target.colornumber); colornumber = _root.p1color; facenumber = _root.p1face; hatnumber = _root.p1hat; defaultgun = _root.p1gun; shirtnumber = _root.p1shirt; perknumber = _root.p1perk; playername = _root.p1name; playerteam = _root.p1team;
Symbol 102 MovieClip [fx_ex_flash] Frame 1
this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _xscale = (_xscale + 300); _yscale = _xscale; _alpha = (_alpha - 25); if (_alpha <= 1) { removeMovieClip(this); delete this.onEnterFrame; } if (_root.deleteeverything) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 105 MovieClip [fx_ex_part1] Frame 1
speed = (Math.random() * 15) + 10; _rotation = (random(90) - 135); vx = (Math.cos((_rotation * Math.PI) / 180) * speed) + valueC; vy = Math.sin((_rotation * Math.PI) / 180) * speed; rotationspeed = (Math.random() * 10) + 25; if (random(2) == 0) { rotationspeed = rotationspeed * -1; } alphafade = (Math.random() * 1) + 1; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vx = vx * 0.95; vy = vy + 1.6; _rotation = (_rotation + rotationspeed); if (_y >= 800) { removeMovieClip(this); delete this.onEnterFrame; } if (_root.deleteeverything) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 107 MovieClip [fx_ex_part2] Frame 1
speed = (Math.random() * 5) + 5; vx = ((Math.random() * 20) - 10) + valueC; vy = (Math.random() * 6) - 7; phase = 1; size = 300 + random(400); this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vx = vx * 0.9; if (phase == 1) { _xscale = (_xscale + ((size - _xscale) / 1.5)); _yscale = _xscale; if (_xscale > (size - 10)) { phase = 2; } } else if (phase == 2) { _xscale = (_xscale - 25); _yscale = _xscale; } if (_xscale <= 5) { removeMovieClip(this); delete this.onEnterFrame; } if (_root.deleteeverything) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 110 MovieClip [fx_ex_wave] Frame 1
_xscale = 10; _yscale = 10; this.onEnterFrame = function () { _xscale = (_xscale + ((700 - _xscale) / 2.5)); _yscale = _xscale; if (_root.deleteeverything) { removeMovieClip(this); delete this.onEnterFrame; } };
Symbol 110 MovieClip [fx_ex_wave] Frame 15
removeMovieClip(this); delete this.onEnterFrame;
Symbol 111 MovieClip [fx_ex_wavesmall] Frame 1
_xscale = 10; _yscale = 10; this.onEnterFrame = function () { _xscale = (_xscale + ((400 - _xscale) / 2)); _yscale = _xscale; if (_root.deleteeverything) { removeMovieClip(this); delete this.onEnterFrame; } };
Symbol 111 MovieClip [fx_ex_wavesmall] Frame 15
removeMovieClip(this); delete this.onEnterFrame;
Symbol 125 MovieClip Frame 21
_parent.deletethis();
Symbol 126 MovieClip [fx_explosion1] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; }
Symbol 136 MovieClip Frame 19
_parent.deletethis();
Symbol 137 MovieClip [fx_explosion2] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; }
Symbol 139 MovieClip [fx_homing] Frame 1
_rotation = valueA; _x = (_x + (random(6) - 3)); _y = (_y + (random(6) - 3)); vx = -Math.cos((_rotation * Math.PI) / 180); vy = -Math.sin((_rotation * Math.PI) / 180); vx = vx + ((Math.random() * 2) - 1); vy = vy + ((Math.random() * 2) - 1); alphafade = (Math.random() * 8) + 5; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vy = vy * 0.9; vx = vx * 0.9; _xscale = (_xscale - alphafade); _yscale = _xscale; if ((_xscale <= 5) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 140 MovieClip [fx_jump] Frame 1
_y = (_y - 20); vx = (Math.random() * 4) - 2; vy = (Math.random() * 5) + 1.5; alphafade = (Math.random() * 8) + 5; _width = (_width + Math.random(10)); _height = _width; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vy = vy * 0.9; vx = vx * 0.9; _xscale = (_xscale - alphafade); _yscale = _xscale; if ((_xscale <= 5) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 144 MovieClip [fx_money] Frame 1
facing = valueA; vx = (Math.random() * 7) + 5; vx = vx * valueA; vy = (Math.random() * 8) - 5; rotationspeed = (Math.random() * 15) - 5; rotationspeed = rotationspeed * facing; alphafade = (Math.random() * 2) + 1; terminalvelocity = (Math.random() * 3) + 4; anim.gotoAndPlay(random(anim._totalframes - 1) + 1); this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vx = vx * 0.95; if (vy < terminalvelocity) { vy = vy + (_root.EVERYTHING.gravity * 0.5); } if (random(30) == 0) { vx = vx + ((Math.random() * 10) - 5); rotationspeed = (Math.random() * 20) - 10; } if (random(15) == 0) { vy = vy - (Math.random() * 2); } _rotation = (_rotation + rotationspeed); if (((((_xscale <= 5) || (_alpha <= 1)) || (_y > 900)) || (_y < -100)) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 150 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 151 MovieClip [fx_muzzleflash] Frame 1
_xscale = (_xscale * valueA); _xscale = (_xscale * valueB); _yscale = (_yscale * valueB); _xscale = (_xscale * ((Math.random() / 5) + 0.9)); if (random(2) == 0) { _yscale = (_yscale * -1); } this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if ((_alpha <= 50) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } if (valueB == 0) { _alpha = (_alpha - 50); } else { _alpha = (_alpha - 25); } } };
Symbol 153 MovieClip [fx_p_trail] Frame 1
_rotation = valueA; alphafade = (Math.random() * 8) + 5; _xscale = (80 + random(20)); this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _xscale = (_xscale - alphafade); if ((_xscale <= 5) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 156 MovieClip [fx_shell] Frame 1
vx = (Math.random() * 6) - 3; vy = (Math.random() * 5) - 10; rotationspeed = (Math.random() * 10) + 5; if (random(2) == 0) { rotationspeed = rotationspeed * -1; } _xscale = 130; _yscale = 120; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + rotationspeed); vy = vy + (_root.EVERYTHING.gravity * 1.2); if ((_y >= 800) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 159 MovieClip [fx_shell2] Frame 1
vx = (Math.random() * 6) - 3; vy = (Math.random() * 5) - 10; rotationspeed = (Math.random() * 10) + 5; if (random(2) == 0) { rotationspeed = rotationspeed * -1; } _xscale = 130; _yscale = 120; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + rotationspeed); vy = vy + (_root.EVERYTHING.gravity * 1.2); if ((_y >= 800) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 160 MovieClip [fx_shrapnel] Frame 1
vx = (Math.random() * 15) + 5; vx = vx * valueA; vy = (Math.random() * 10) - 5; rotationspeed = (Math.random() * 10) - 5; alphafade = (Math.random() * 15) + 4; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vx = vx * 0.95; _rotation = (_rotation + rotationspeed); _xscale = (_xscale - alphafade); _yscale = _xscale; if ((_xscale <= 5) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 164 MovieClip [fx_stun] Frame 1
_x = (_x + ((Math.random() * 20) - 10)); _y = (_y - (Math.random() * 5)); vx = ((Math.random() * 4) - 2) + valueC; vy = (Math.random() * 2) - 3; phase = 1; size = 200 + random(100); this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vx = vx * 0.9; if (phase == 1) { _xscale = (_xscale + ((size - _xscale) / 1.5)); _yscale = _xscale; if (_xscale > (size - 10)) { phase = 2; } } else if (phase == 2) { _xscale = (_xscale - 10); _yscale = _xscale; } if ((_xscale <= 5) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 166 MovieClip [fx_text] Frame 1
time = 0; phase = 1; _xscale = 1; _yscale = _xscale; _y = (_y - 20); _rotation = (random(30) - 15); displaytext.text = valueA; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { time = time + 1; if (time < 15) { if (phase == 1) { _xscale = (_xscale + ((150 - _xscale) / 2)); if (_xscale > 145) { phase = 2; } } else if (phase == 2) { _xscale = (_xscale + ((100 - _xscale) / 2)); } _yscale = _xscale; } else { _xscale = (_xscale - 5); _yscale = (_yscale - 5); _alpha = (_alpha - 34); if ((_alpha <= 1) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } } };
Symbol 168 MovieClip [fx_text2] Frame 1
time = 0; phase = 1; _xscale = 1; _yscale = _xscale; _y = (_y - 20); displaytext.text = valueA; vx = 0; vy = -1.5; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { time = time + 1; _x = (_x + vx); _y = (_y + vy); if (time < 20) { if (phase == 1) { _xscale = (_xscale + ((150 - _xscale) / 2)); if (_xscale > 145) { phase = 2; } } else if (phase == 2) { _xscale = (_xscale + ((100 - _xscale) / 2)); } _yscale = _xscale; } else { _xscale = (_xscale - 5); _yscale = (_yscale - 5); _alpha = (_alpha - 20); if ((_alpha <= 1) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } } };
Symbol 170 MovieClip [fx_text3] Frame 1
time = 0; phase = 1; _xscale = 1; _yscale = _xscale; _y = (_y - 20); displaytext.text = valueA; vx = 0; vy = -2; target = valueB; yoff = 0; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { time = time + 1; _x = target._x; yoff = yoff + vy; _y = ((target._y + yoff) - 30); if (time < 20) { if (phase == 1) { _xscale = (_xscale + ((150 - _xscale) / 2)); if (_xscale > 145) { phase = 2; } } else if (phase == 2) { _xscale = (_xscale + ((100 - _xscale) / 2)); } _yscale = _xscale; } else { _xscale = (_xscale - 3); _yscale = (_yscale - 3); _alpha = (_alpha - 10); if ((_alpha <= 1) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } } };
Symbol 172 MovieClip [fx_textbig] Frame 1
time = 0; phase = 1; _xscale = 1; _yscale = _xscale; _y = (_y - 20); displaytext.text = valueA; vx = 0; vy = -1.5; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { time = time + 1; _x = (_x + vx); _y = (_y + vy); if (time < 20) { if (phase == 1) { _xscale = (_xscale + ((150 - _xscale) / 2)); if (_xscale > 145) { phase = 2; } } else if (phase == 2) { _xscale = (_xscale + ((100 - _xscale) / 2)); } _yscale = _xscale; } else { _xscale = (_xscale - 5); _yscale = (_yscale - 5); _alpha = (_alpha - 20); if ((_alpha <= 1) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } } };
Symbol 174 MovieClip [hud_killfeed] Frame 1
textdisplay.text = phrase; _alpha = 0; targety = _y; time = 0; this.onEnterFrame = function () { _y = (_y + ((targety - _y) / 3)); time = time + 1; if (time > 160) { _alpha = (_alpha - 5); if (_alpha <= 1) { _parent.removefeed(this); removeMovieClip(this); delete this.onEnterFrame; } } else if (_alpha < 100) { _alpha = (_alpha + 26); } };
Symbol 177 MovieClip [fadeaway] Frame 1
_x = (-_root._x); _y = (-_root._y); this.onEnterFrame = function () { _x = (-_root._x); _y = (-_root._y); };
Symbol 177 MovieClip [fadeaway] Frame 8
if (_root._currentframe == 10) { if (_root.mainmenu) { _root.mainmenu.deletethis(); } if (_root.EVERYTHING) { removeMovieClip(_root.EVERYTHING); delete _root.EVERYTHING.onEnterFrame; } } if (_root._currentframe == 9) { _root.pgs.swapDepths(1); removeMovieClip(_root.pgs); delete _root.pgs.onEnterFrame; } if (_root._currentframe == 7) { _root.menusolo.swapDepths(1); removeMovieClip(_root.menusolo); delete _root.menusolo.onEnterFrame; } if (_root._currentframe == 6) { _root.menup.swapDepths(1); removeMovieClip(_root.menup); delete _root.menup.onEnterFrame; } if (_root._currentframe == 5) { _root.menu_credits.swapDepths(1); removeMovieClip(_root.menu_credits); delete _root.menu_credits.onEnterFrame; } if (_root._currentframe == 4) { Key.removeListener(_root.menu_options.keyListener); _root.menu_options.swapDepths(1); removeMovieClip(_root.menu_options); delete _root.menu_options.onEnterFrame; } _root.gotoAndPlay(targetframe); _root._x = 0; _root._y = 0; _x = 0; _y = 0; _xscale = 100; _yscale = 100; if (_root._currentframe == 10) { _root.stopallmusic(); if (_root.savedata2.data.musicON) { switch (random(4)) { case 0 : _root.music1.start(1, 100); break; case 1 : _root.music2.start(1, 100); break; case 2 : _root.music3.start(1, 100); break; case 3 : _root.music4.start(1, 100); } } }
Symbol 177 MovieClip [fadeaway] Frame 15
this.swapDepths(20); removeMovieClip(this); delete this.onEnterFrame;
Symbol 183 MovieClip Frame 30
stop();
Symbol 185 MovieClip Frame 30
stop();
Symbol 187 MovieClip Frame 30
stop();
Symbol 189 MovieClip Frame 59
_root.EVERYTHING.actuallyend(); stop();
Symbol 190 MovieClip Frame 59
savedata = SharedObject.getLocal("arenagamedata3"); if (savedata.data.campaign[_root.cnumber - 1] == 1) { i = 0; while (i < 10) { if (savedata.data.campaign[i] == 0) { savedata.data.campaign[i] = 1; break; } i++; } } savedata.data.campaign[_root.cnumber - 1] = 2; _root.EVERYTHING.actuallyend(); stop();
Symbol 192 MovieClip Frame 59
_root.EVERYTHING.actuallyend(); stop();
Symbol 193 MovieClip [wintext] Frame 1
stop(); this.onEnterFrame = function () { _x = (-_parent._x); _y = (-_parent._y); };
Symbol 208 MovieClip Frame 1
gotoAndStop(_parent._parent.playernumber + 1); if ((_name == "gunhand") || (_name == "gunhand2")) { gotoAndStop(_parent._parent._parent.playernumber + 1); }
Symbol 214 MovieClip [gun_49] Frame 1
shootx = 25; shooty = 2; handx = 30; handy = -5; shellX = 25; flashX = 45; Name = "FIFTY EIGHT"; _parent._parent.rof = 8; _parent._parent.firepower = 18; _parent._parent.recoil = 1; _parent._parent.blowback = 30; _parent._parent.bullets = 16; _parent._parent.idlerotate = 40; _parent._parent.adjustrof(); _parent._parent.pushback = 0; _parent._parent.weight = 1;
Symbol 214 MovieClip [gun_49] Frame 2
stop(); _parent._parent.hand2.hand._alpha = 100; _parent.hand._alpha = 100;
Symbol 214 MovieClip [gun_49] Frame 3
_parent._parent.ejectshell();
Symbol 214 MovieClip [gun_49] Frame 7
gotoAndPlay (2);
Symbol 214 MovieClip [gun_49] Frame 10
_parent._parent.hand2.hand._alpha = 0; _parent.hand._alpha = 0; _parent._parent.ejectshell(); _root.CP("fx_dropmag3", _parent._parent._x + ((_parent._parent.hand1.hand._x - 5) * _parent._parent.facing), _parent._parent._y - 20, 0, 0);
Symbol 214 MovieClip [gun_49] Frame 74
gotoAndPlay (2); _parent._parent.bullets = 16; _parent._parent.idletime = 20; _parent._parent.adjustrof2();
Symbol 222 MovieClip [gun_bull] Frame 1
shootx = 23; shooty = 2; handx = 28; handy = -5; shellX = 25; flashX = 45; Name = "ANGRY COW"; _parent._parent.rof = 16; _parent._parent.firepower = 30; _parent._parent.recoil = 3; _parent._parent.blowback = 30; _parent._parent.bullets = 6; _parent._parent.idlerotate = 40; _parent._parent.adjustrof(); _parent._parent.pushback = 10; _parent._parent.weight = 0.95;
Symbol 222 MovieClip [gun_bull] Frame 2
stop(); _parent._parent.hand2.hand._alpha = 100; _parent.hand._alpha = 100;
Symbol 222 MovieClip [gun_bull] Frame 3
gotoAndPlay (2);
Symbol 222 MovieClip [gun_bull] Frame 10
_parent._parent.hand2.hand._alpha = 0; _parent.hand._alpha = 0;
Symbol 222 MovieClip [gun_bull] Frame 26
asdf = _parent._parent; i = 0; while (i < 6) { _root.CP("fx_shell4", asdf._x + ((asdf.hand1.hand._x + 4) * asdf.facing), asdf._y - 38, -60 * asdf.facing, asdf.facing); i++; }
Symbol 222 MovieClip [gun_bull] Frame 64
_root.CP("fx_speedloader", asdf._x + ((asdf.hand1.hand._x + 4) * asdf.facing), asdf._y - 38, -60 * asdf.facing, asdf.facing);
Symbol 222 MovieClip [gun_bull] Frame 70
gotoAndPlay (2); _parent._parent.bullets = 6; _parent._parent.idletime = 20; _parent._parent.adjustrof2();
Symbol 230 MovieClip [gun_deagle] Frame 1
shootx = 25; shooty = 2; handx = 30; handy = -5; shellX = 20; flashX = 47; Name = "SAND HAWK"; _parent._parent.rof = 13; _parent._parent.firepower = 24; _parent._parent.recoil = 2; _parent._parent.blowback = 30; _parent._parent.bullets = 7; _parent._parent.idlerotate = 40; _parent._parent.adjustrof(); _parent._parent.pushback = 0; _parent._parent.weight = 0.95;
Symbol 230 MovieClip [gun_deagle] Frame 2
stop(); _parent._parent.hand2.hand._alpha = 100; _parent.hand._alpha = 100;
Symbol 230 MovieClip [gun_deagle] Frame 3
_parent._parent.ejectshell();
Symbol 230 MovieClip [gun_deagle] Frame 6
gotoAndPlay (2);
Symbol 230 MovieClip [gun_deagle] Frame 10
_parent._parent.hand2.hand._alpha = 0; _parent.hand._alpha = 0; _parent._parent.ejectshell();
Symbol 230 MovieClip [gun_deagle] Frame 28
asdf = _parent._parent; _root.CP("fx_deagle", asdf._x + ((asdf.hand1.hand._x + 30) * asdf.facing), asdf._y - 55, -60 * asdf.facing, asdf.facing);
Symbol 230 MovieClip [gun_deagle] Frame 70
gotoAndPlay (2); _parent._parent.bullets = 7; _parent._parent.idletime = 20; _parent._parent.adjustrof2();
Symbol 243 MovieClip [gun_glock] Frame 1
shootx = 25; shooty = 2; handx = 30; handy = -5; shellX = 25; flashX = 45; Name = "SINE PISTOL"; _parent._parent.rof = 6; _parent._parent.firepower = 16; _parent._parent.recoil = 0.7; _parent._parent.blowback = 20; _parent._parent.bullets = 17; _parent._parent.idlerotate = 40; _parent._parent.adjustrof(); _parent._parent.pushback = 0; _parent._parent.weight = 1;
Symbol 243 MovieClip [gun_glock] Frame 2
stop(); _parent._parent.hand2.hand._alpha = 100; _parent.hand._alpha = 100;
Symbol 243 MovieClip [gun_glock] Frame 3
_parent._parent.ejectshell();
Symbol 243 MovieClip [gun_glock] Frame 6
gotoAndPlay (2);
Symbol 243 MovieClip [gun_glock] Frame 10
_parent._parent.hand2.hand._alpha = 0; _parent.hand._alpha = 0; _parent._parent.ejectshell();
Symbol 243 MovieClip [gun_glock] Frame 12
_root.CP("fx_dropmag2", _parent._parent._x + ((_parent._parent.hand1.hand._x - 5) * _parent._parent.facing), _parent._parent._y - 20, 0, 0);
Symbol 243 MovieClip [gun_glock] Frame 75
gotoAndPlay (2); _parent._parent.bullets = 17; _parent._parent.idletime = 20; _parent._parent.adjustrof2();
Symbol 253 MovieClip [gun_m1911] Frame 1
shootx = 25; shooty = 2; handx = 30; handy = -5; shellX = 25; flashX = 45; Name = "COOL PISTOL"; _parent._parent.rof = 10; _parent._parent.firepower = 20; _parent._parent.recoil = 1; _parent._parent.blowback = 30; _parent._parent.bullets = 9; _parent._parent.idlerotate = 40; _parent._parent.adjustrof(); _parent._parent.pushback = 0; _parent._parent.weight = 1;
Symbol 253 MovieClip [gun_m1911] Frame 2
stop(); _parent._parent.hand2.hand._alpha = 100; _parent.hand._alpha = 100;
Symbol 253 MovieClip [gun_m1911] Frame 3
_parent._parent.ejectshell();
Symbol 253 MovieClip [gun_m1911] Frame 7
gotoAndPlay (2);
Symbol 253 MovieClip [gun_m1911] Frame 10
_parent._parent.hand2.hand._alpha = 0; _parent.hand._alpha = 0; _parent._parent.ejectshell();
Symbol 253 MovieClip [gun_m1911] Frame 19
_root.CP("fx_dropmag", _parent._parent._x + ((_parent._parent.hand1.hand._x - 5) * _parent._parent.facing), _parent._parent._y - 20, 0, 0);
Symbol 253 MovieClip [gun_m1911] Frame 60
gotoAndPlay (2); _parent._parent.bullets = 9; _parent._parent.idletime = 20; _parent._parent.adjustrof2();
Symbol 259 MovieClip [gun_python] Frame 1
shootx = 23; shooty = 2; handx = 28; handy = -5; shellX = 25; flashX = 50; Name = "SNAKE"; _parent._parent.rof = 22; _parent._parent.firepower = 36; _parent._parent.recoil = 5; _parent._parent.blowback = 40; _parent._parent.bullets = 6; _parent._parent.idlerotate = -60; _parent._parent.adjustrof(); _parent._parent.pushback = 20; _parent._parent.weight = 0.95;
Symbol 259 MovieClip [gun_python] Frame 2
stop(); _parent._parent.hand2.hand._alpha = 100; _parent.hand._alpha = 100;
Symbol 259 MovieClip [gun_python] Frame 3
gotoAndPlay (2);
Symbol 259 MovieClip [gun_python] Frame 10
_parent._parent.hand2.hand._alpha = 0; _parent.hand._alpha = 0;
Symbol 259 MovieClip [gun_python] Frame 31
asdf = _parent._parent; i = 0; while (i < 6) { _root.CP("fx_shell4", asdf._x + ((asdf.hand1.hand._x + 4) * asdf.facing), asdf._y - 38, -60 * asdf.facing, asdf.facing); i++; }
Symbol 259 MovieClip [gun_python] Frame 80
_root.CP("fx_speedloader", asdf._x + ((asdf.hand1.hand._x + 4) * asdf.facing), asdf._y - 38, -60 * asdf.facing, asdf.facing);
Symbol 259 MovieClip [gun_python] Frame 86
gotoAndPlay (2); _parent._parent.bullets = 6; _parent._parent.idletime = 20;
Symbol 265 MovieClip [CRATE] Frame 1
function fx() { yoffset = -10; i = 0; while (i < 4) { _parent.CP("fx_crateopen", _x, _y + yoffset, 0, 0, 0, 0); i++; } _parent.CP("fx_crateopen2", _x, _y + yoffset, 0, 0, 0, 0); _parent.CP("fx_crateopen2", _x, _y + yoffset, 0, 0, 0, 0); } function collected() { _parent.CP("fx_text2", _x, _y - 30, weaponname(randomweapon), 0, 0, 0); _root.playsound2("pump2.wav"); fx(); selectweapon(); if (_root.gamemode == 11) { _parent.TUTORIAL.t_text.play(); } deletethis(); } function selectweapon() { target.switchweapon(randomweapon); } function weaponname(select) { switch (select) { case 20 : return("AK-47"); case 21 : return("Baseball Bat"); case 22 : return("Bow and Arrow"); case 23 : return("Rocket Launcher"); case 24 : return("Double Barrel"); case 25 : return("Sniper Rifle"); case 26 : return("Submachine Gun"); case 27 : return("Machine Pistol"); case 28 : return("Tactical Rifle"); case 29 : return("Minigun"); case 30 : return("Umbrella"); case 31 : return("Knives"); case 32 : return("Bombs"); } return("not sure"); } function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } stop(); facing = 1; if (_x < 500) { _xscale = -100; facing = -1; } time = 0; valid = false; i = 0; while (i < 13) { if (_root.EVERYTHING.cratearray[i]) { valid = true; break; } i++; } if (valid) { do { randomweapon = 20 + random(13); } while (!_root.EVERYTHING.cratearray[randomweapon - 20]); } else { removeMovieClip(this); delete this.onEnterFrame; } _parent.CP("fx_ex_wavesmall", _x, _y - 15, 0, 0, 0, 0); if (_root.gamemode == 11) { randomweapon = 22; } vy = 0; playertype = 3; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { anim.anim.Q._xscale = 100 * facing; time = time + 1; if (_root.gamemode == 11) { time = time - 1; } if (time >= 250) { play(); } i = 0; while (i < _parent.activeplayers.length) { if (_parent.activeplayers[i].frame.hitTest(this)) { target = _parent.activeplayers[i]; target.stat_pickups = target.stat_pickups + 1; collected(); } i++; } if (_root.deleteeverything) { deletethis(); } } };
Symbol 265 MovieClip [CRATE] Frame 8
removeMovieClip(this); delete this.onEnterFrame;
Symbol 266 MovieClip [dummycameraobject] Frame 1
a = _parent; a.cameraobjects[a.cameraobjects.length] = this; time = 0; this.onEnterFrame = function () { time = time + 1; if ((time > valueA) || (_root.deleteeverything)) { a.cameraremove(this); removeMovieClip(this); delete this.onEnterFrame; } };
Symbol 298 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 1
Symbol 301 MovieClip [FLAG] Frame 1
function start_cap() { flagradius._width = 1; flagradius._height = 1; completion = 0; capturing._alpha = 100; capture._alpha = 0; capturing.dude.head.facecolor.gotoAndStop(player.colornumber); capturing.dude.head.eyes.gotoAndStop(player.facenumber); capturing.dude.head.hat.gotoAndStop(player.hatnumber); capturing.dude.hands.gotoAndStop(player.defaultgun); capturing.dude.hands.hand1.handcolor.gotoAndStop(player.colornumber); capturing.dude.hands.hand2.handcolor.gotoAndStop(player.colornumber); capturing.dude.body.gotoAndStop(player.shirtnumber); } function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } stop(); time = 0; _parent.CP("fx_ex_wavesmall", _x, _y - 15, 0, 0, 0, 0); capturing._alpha = 0; a = _parent; player = null; flagradius._alpha = 0; completion = 0; completion_speed = 0.5; completion_radius = 180; vy = 0; playertype = 4; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if (player == null) { i = 0; while (i < a.activeplayers.length) { target = a.activeplayers[i]; distance = Math.sqrt(Math.pow(_x - target._x, 2) + Math.pow(_y - target._y, 2)); if (distance <= 30) { player = target; start_cap(); } i++; } if (flagradius._alpha > 1) { flagradius._alpha = flagradius._alpha - 10; } } else { target = player; distance = Math.sqrt(Math.pow(_x - target._x, 2) + Math.pow(_y - target._y, 2)); if (distance >= completion_radius) { capturing.cap.text = "failed"; player = null; completion = 0; capturing._alpha = 0; capture._alpha = 100; } if (flagradius._alpha <= 1) { flagradius._alpha = 100; } flagradius._width = flagradius._width + (((completion_radius * 2) - flagradius._width) * 0.1); flagradius._height = flagradius._width; completion = completion + completion_speed; if (completion >= 100) { player.pointcap = player.pointcap + 1; _root.playsound2("ding.wav"); _parent.CP("fx_text3", player._x, player._y - 35, "+1000", player, 0, 0); _parent.CP("fx_text", _x, _y - 70, "Captured!", this, 0, 0); removeMovieClip(this); delete this.onEnterFrame; } } capturing.bar._xscale = completion; if (_root.deleteeverything) { deletethis(); } } };
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 2
play();
Symbol 342 MovieClip Frame 5
gotoAndPlay (2);
Symbol 344 MovieClip [fx_dropgun] Frame 1
_xscale = 120; _yscale = 120; facing = valueA; if (facing == -1) { _xscale = -100; } vx = 2 * facing; vy = -4; obj.gotoAndStop(valueB); rotationspeed = (Math.random() * 2) + 5; if (random(2) == 0) { rotationspeed = rotationspeed * -1; } if (valueB == "mag") { rotationspeed = Math.random() - 0.5; vy = 2; vx = 0; } if (valueB == "case") { rotationspeed = (Math.random() * 20) - 10; vy = 1.6 + (Math.random() * 3); vx = (Math.random() * 2) - 1; } this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + rotationspeed); vy = vy + (_root.EVERYTHING.gravity * 1.3); if ((_y >= 900) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 352 MovieClip [fx_jump2] Frame 1
_y = (_y - 20); vx = (Math.random() * 4) + 1; if (random(2) == 0) { vx = vx * -1; } vy = Math.random() - 0.5; alphafade = (Math.random() * 6) + 3; _width = (_width + Math.random(10)); _height = _width; art.gotoAndStop(_root.EVERYTHING.mapnumber); this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + vx); _y = (_y + vy); vy = vy * 0.9; vx = vx * 0.9; _xscale = (_xscale - alphafade); _yscale = _xscale; if ((_xscale <= 5) || (_root.deleteeverything)) { removeMovieClip(this); delete this.onEnterFrame; } } };
Symbol 360 MovieClip Frame 1
stop();
Symbol 371 MovieClip Frame 1
_alpha = 0; switch (_name) { case "btn1" : btnNumber = 1; break; case "btn2" : btnNumber = 2; break; case "btn3" : btnNumber = 3; break; case "btn4" : btnNumber = 4; break; case "btn5" : btnNumber = 5; break; case "btn6" : btnNumber = 6; } this.onRollOver = function () { _parent.targety = _y; if (_parent.slide._alpha < 20) { _parent.slide._y = _y; } if (_parent.slide._currentframe != btnNumber) { _parent.slide.gotoAndStop(btnNumber); } };
Symbol 374 MovieClip Frame 1
this.onPress = function () { getURL ("http://www.facebook.com/ArmorGames", _blank); };
Symbol 376 MovieClip Frame 1
this.onPress = function () { getURL ("http://armor.ag/MoreGames", _blank); };
Symbol 377 MovieClip [MENU_main] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } targety = -50; slide._alpha = 0; this.onEnterFrame = function () { slide._y = slide._y + ((targety - slide._y) / 1.5); if ((((_xmouse < btn1._x) || (_xmouse > (btn1._x + btn1._width))) || (_ymouse < btn1._y)) || ((_ymouse > (btn3._y + 32)) && (_ymouse < btn4._y))) { if (slide._alpha > 0) { slide._alpha = slide._alpha - 20; } } else if (slide._alpha < 80) { slide._alpha = slide._alpha + 20; } }; btn1.onRelease = function () { if (!_root.fadeaway) { newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 7; } }; btn2.onRelease = function () { if (!_root.fadeaway) { newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 6; } }; btn3.onRelease = function () { if (!_root.fadeaway) { newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 4; } }; btn4.onRelease = function () { getURL ("http://armor.ag/MoreGames", _blank); }; btn5.onRelease = function () { if (!_root.fadeaway) { newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 5; } };
Symbol 398 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 401 MovieClip [player_arrow] Frame 1
function destroy() { removeMovieClip(this); delete this.onEnterFrame; } ANGLE = 30.34; offsety = 0; offsety = -20; switch (target.NUMBER) { case 0 : AA_color = _root.p1color; break; case 1 : AA_color = _root.p2color; break; case 2 : AA_color = _root.p3color; break; case 3 : AA_color = _root.p4color; } arrow.colour.gotoAndStop(AA_color); _alpha = 0; screenwidth = 1000; hw = screenwidth / 2; this.onEnterFrame = function () { targetx = target._x; targety = target._y + offsety; radians = Math.atan2((targety - 280) + _parent._y, (targetx - hw) + _parent._x); degrees = (radians * 180) / Math.PI; distance = Math.sqrt(Math.pow(target._y - _y, 2) + Math.pow(target._x - _x, 2)); distance = Math.round(distance); txt_distance.text = distance; if ((degrees > (-ANGLE)) && (degrees < ANGLE)) { _x = (((-_parent._x) + hw) + 440); _y = (((-_parent._y) + 280) + (440 * Math.tan(radians))); } if ((degrees >= ANGLE) && (degrees <= (180 - ANGLE))) { _x = (((-_parent._x) + hw) + (240 * Math.tan((Math.PI/2) - radians))); _y = (((-_parent._y) + 280) + 220); } if ((degrees > (180 - ANGLE)) || (degrees < (-180 + ANGLE))) { _x = (((-_parent._x) + hw) - 440); _y = (((-_parent._y) + 280) - (440 * Math.tan(radians))); } if ((degrees <= (-ANGLE)) && (degrees >= (-180 + ANGLE))) { _x = (((-_parent._x) + hw) - (240 * Math.tan((Math.PI/2) - radians))); _y = (((-_parent._y) + 280) - 220); } arrow._rotation = degrees; if ((((targety < ((-_parent._y) - 30)) || (targety > ((-_parent._y) + 560))) || (targetx < ((-_parent._x) + 0))) || (targetx > (((-_parent._x) + 1000) - 0))) { if (_alpha < 100) { _alpha = (_alpha + 26); } } else if (_alpha > 0) { _alpha = (_alpha - 26); } if (_root.deleteeverything) { destroy(); } };
Symbol 404 MovieClip [player_healthdisplay] Frame 1
function kill() { removeMovieClip(this); delete this.onEnterFrame; } target.healthdisplay = this; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + ((target._x - _x) / 1.5)); _y = (_y + ((target._y - _y) / 1.5)); playerhealth = target.weaponammo; if (!target) { _alpha = 0; } if ((_alpha <= 0) && (target)) { _alpha = 100; } if (target) { _alpha = target._alpha; } } };
Symbol 408 MovieClip Frame 1
_alpha = 0;
Symbol 409 MovieClip [shoottarget] Frame 1
function killed() { _parent.TUTORIAL.t_text.play(); _parent.CP("fx_ex_wavesmall", _x, _y, 0, 0, 0, 0); removeMovieClip(this); delete this.onEnterFrame; } _alpha = 0; _name = "tutorialtarget"; this.onEnterFrame = function () { _alpha = (_alpha + 10); };
Symbol 409 MovieClip [shoottarget] Frame 40
gotoAndPlay (2);
Symbol 412 MovieClip [touchtarget] Frame 1
_alpha = 0; this.onEnterFrame = function () { _alpha = (_alpha + 10); if (_parent.player1.hitTest(_parent._x + _x, _parent._y + _y, true)) { _parent.TUTORIAL.t_text.play(); _parent.CP("fx_ex_wavesmall", _x, _y, 0, 0, 0, 0); removeMovieClip(this); delete this.onEnterFrame; } };
Symbol 412 MovieClip [touchtarget] Frame 40
gotoAndPlay (2);
Symbol 415 MovieClip Frame 1
_alpha = 0;
Symbol 420 MovieClip Frame 1
gotoAndStop (2);
Symbol 420 MovieClip Frame 2
stop(); _alpha = 0;
Symbol 430 MovieClip Frame 70
stop(); a = _parent._parent; a.CP("touchtarget", frame._x, frame._y, 0, 0, 0, 0);
Symbol 430 MovieClip Frame 90
stop(); a = _parent._parent; a.CP("shoottarget", frame._x, frame._y, 0, 0, 0, 0);
Symbol 430 MovieClip Frame 110
stop(); a = _parent._parent; a.CP("shoottarget", frame._x, frame._y, 0, 0, 0, 0);
Symbol 430 MovieClip Frame 130
stop(); a = _parent._parent; a.CP("CRATE", frame._x, frame._y, 0, 0, 0, 0);
Symbol 430 MovieClip Frame 150
stop(); a = _parent._parent; a.CP("shoottarget", frame._x, frame._y, 0, 0, 0, 0);
Symbol 430 MovieClip Frame 152
stop(); a = _parent._parent; a.CP("shoottarget", frame._x, frame._y, 0, 0, 0, 0);
Symbol 430 MovieClip Frame 154
stop(); a = _parent._parent; a.CP("shoottarget", frame._x, frame._y, 0, 0, 0, 0);
Symbol 430 MovieClip Frame 156
stop(); a = _parent._parent; a.CP("shoottarget", frame._x, frame._y, 0, 0, 0, 0);
Symbol 430 MovieClip Frame 166
stop(); _parent._parent.endmission();
Symbol 436 MovieClip Frame 1
this.useHandCursor = false; this.onRollOver = function () { _alpha = 100; }; this.onRollOut = function () { _alpha = 30; };
Symbol 442 MovieClip [pausescreen] Frame 1
function exitgame() { if (_parent.ENDGAME == 0) { _parent.ENDGAME = 1; _root.deleteeverything = true; } } _x = (-_parent._x); _y = (-_parent._y); _parent.hud._alpha = 0; this.onEnterFrame = function () { if (Key.isDown(88)) { exitgame(); } }; btn_resume.onRelease = function () { _parent.resumegame(); }; btn_exit.onRelease = function () { exitgame(); };
Symbol 445 MovieClip [wpn_ak] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 5) && (_currentframe < 40)) { return(true); } return(false); } stop(); a = _parent; this.onEnterFrame = function () { if ((_currentframe > 6) && (_currentframe <= 30)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (2); } } };
Symbol 445 MovieClip [wpn_ak] Frame 2
a = _parent; xpos = a._x + (a.facing * 38); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.5 * a.facing); } gun_DAM = 18.5; gun_ACC = 4; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; a.stat_shots = a.stat_shots + 1; _root.playsound("rifle1.wav");
Symbol 445 MovieClip [wpn_ak] Frame 5
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 445 MovieClip [wpn_ak] Frame 32
gotoAndPlay(_totalframes);
Symbol 445 MovieClip [wpn_ak] Frame 50
_root.playsound2("whoosh.wav");
Symbol 445 MovieClip [wpn_ak] Frame 53
function gethit() { _parent._parent.activeplayers[i].stuntime = 15; _parent._parent.CP("fx_ex_wavesmall", a._x + (30 * a.facing), a._y - 20, 0, 0, 0, 0); _parent._parent.CP("fx_text", a._x + (30 * a.facing), a._y - 20, "POW", 0, 0, 0); _parent._parent.activeplayers[i].changehealth(-batdamage); _parent._parent.activeplayers[i].vx = (batpower - (Math.random() * 10)) * _parent.facing; _parent.vx = _parent.vx + (_parent._parent.activeplayers[i].vx * -0.4); _parent.jumpnum = 1; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy * 0.5; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy - 1; _parent._parent.activeplayers[i].jumpnum = 1; _parent.delaytime = freezetime; _parent._parent.activeplayers[i].delaytime = freezetime; _parent.stat_hits = _parent.stat_hits + 1; } ax = _parent._x; ay = _parent._y; batpower = 22.5; batdamage = 9; freezetime = 2; a = _parent; a.stat_shots = a.stat_shots + 1; i = 0; while (i < _parent._parent.activeplayers.length) { if (_parent._parent.activeplayers[i] == _parent) { } else { target = _parent._parent.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == _parent.playerteam)) { } else { distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; target = _parent._parent.activeplayers[i]; if ((disty > -40) && (disty < 30)) { if (_parent.facing == 1) { if ((distx > -10) && (distx < 75)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < 10) && (distx > -75)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } } } i++; }
Symbol 445 MovieClip [wpn_ak] Frame 62
gotoAndPlay (6);
Symbol 451 MovieClip [wpn_bat] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } return(false); } stop(); a = _parent; defaultspeed = _parent.movespeed;
Symbol 451 MovieClip [wpn_bat] Frame 9
stop(); this.onEnterFrame = function () { if (((_parent.playertype == 1) && (!Key.isDown(_parent.KEY_SHOOT))) || ((_parent.playertype == 2) && (!_parent.KEY_SHOOT))) { _parent.movespeed = defaultspeed; delete this.onEnterFrame; play(); } }; _root.playsound2("whoosh.wav");
Symbol 451 MovieClip [wpn_bat] Frame 11
function gethit() { _parent.stat_hits = _parent.stat_hits + 1; _parent._parent.CP("fx_ex_wavesmall", a._x + (30 * a.facing), a._y - 20, 0, 0, 0, 0); _parent._parent.CP("fx_text", a._x + (30 * a.facing), a._y - 20, "POW", 0, 0, 0); _parent._parent.activeplayers[i].changehealth(-batdamage); _parent._parent.activeplayers[i].vx = (batpower - (Math.random() * 10)) * _parent.facing; _parent.vx = _parent.vx + (_parent._parent.activeplayers[i].vx * -0.2); _parent.jumpnum = 1; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy * 0.5; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy - 10; _parent._parent.activeplayers[i].jumpnum = 1; _parent.delaytime = freezetime; _parent._parent.activeplayers[i].delaytime = freezetime; _parent.weaponammo = _parent.weaponammo - 1; } ax = _parent._x; ay = _parent._y; batpower = 70; batdamage = 34; freezetime = 2; _parent.stat_shots = _parent.stat_shots + 1; i = 0; while (i < _parent._parent.activeplayers.length) { if (_parent._parent.activeplayers[i] == _parent) { } else { target = _parent._parent.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == _parent.playerteam)) { } else { distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; if ((disty > -30) && (disty < 20)) { if (_parent.facing == 1) { if ((distx > -3) && (distx < 75)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < 3) && (distx > -75)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } } } i++; }
Symbol 451 MovieClip [wpn_bat] Frame 13
_parent.movespeed = defaultspeed; if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 451 MovieClip [wpn_bat] Frame 24
if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay ("pause"); } if (Key.isDown(_parent.KEY_2) || ((_parent.playertype == 2) && (_parent.KEY_2))) { gotoAndPlay ("sec"); }
Symbol 451 MovieClip [wpn_bat] Frame 30
gotoAndPlay(_totalframes);
Symbol 451 MovieClip [wpn_bat] Frame 46
gotoAndPlay ("cocked");
Symbol 451 MovieClip [wpn_bat] Frame 51
defaultspeed = _parent.movespeed; _parent.movespeed = _parent.movespeed * 0.8;
Symbol 451 MovieClip [wpn_bat] Frame 59
stop(); this.onEnterFrame = function () { if (((_parent.playertype == 1) && (!Key.isDown(_parent.KEY_2))) || ((_parent.playertype == 2) && (!_parent.KEY_2))) { _parent.movespeed = defaultspeed; delete this.onEnterFrame; play(); } };
Symbol 451 MovieClip [wpn_bat] Frame 64
_root.playsound2("whoosh.wav");
Symbol 451 MovieClip [wpn_bat] Frame 66
function gethit() { hitplayer = true; _parent.stat_hits = _parent.stat_hits + 1; _parent._parent.CP("fx_ex_wavesmall", a._x + (30 * a.facing), a._y - 20, 0, 0, 0, 0); _parent._parent.CP("fx_text", a._x + (30 * a.facing), a._y - 20, "POW", 0, 0, 0); _parent._parent.activeplayers[i].changehealth(-batdamage); _parent._parent.activeplayers[i].vx = (batpower - (Math.random() * 10)) * _parent.facing; _parent.vx = _parent.vx + (_parent._parent.activeplayers[i].vx * -0.2); _parent.jumpnum = 1; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy * 0.5; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy - 10; _parent._parent.activeplayers[i].jumpnum = 1; _parent.delaytime = freezetime; _parent._parent.activeplayers[i].delaytime = freezetime; } ax = _parent._x; ay = _parent._y; batpower = 70; batdamage = 34; a.weaponammo = a.weaponammo - 1; freezetime = 2; a = _parent; _parent.stat_shots = _parent.stat_shots + 1; hitplayer = false; i = 0; while (i < _parent._parent.activeplayers.length) { target = _parent._parent.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == _parent.playerteam)) { } else { distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; if ((disty > -30) && (disty < 20)) { if (_parent.facing == 1) { if ((distx > 3) && (distx < 70)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < -3) && (distx > -70)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } } i++; } if (!hitplayer) { xpos = a._x + (a.facing * 20); ypos = ((a._y - 20) + a.hand1._y) + a.vy; a._parent.CP("fx_ex_wavesmall", xpos, ypos, 0, 0, 0, 0); a._parent.CP("fx_text", xpos, ypos - 20, "CRACK", 0, 0, 0); a._parent.CP("p_baseball", xpos, ypos + 2, a.facing, _parent, -3, 0); } _root.playsound("smg3.wav");
Symbol 451 MovieClip [wpn_bat] Frame 69
_parent.movespeed = defaultspeed; if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 453 MovieClip [wpn_bomb] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } return(false); } stop(); a = _parent;
Symbol 453 MovieClip [wpn_bomb] Frame 4
xpos = (a._x + (a.facing * 30)) + a.vx; ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 3; a._parent.CP("p_bomb", xpos - (15 * a.facing), ypos - 2, a.facing, _parent, 1, 0); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1;
Symbol 453 MovieClip [wpn_bomb] Frame 8
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 453 MovieClip [wpn_bomb] Frame 20
gotoAndPlay(_totalframes);
Symbol 453 MovieClip [wpn_bomb] Frame 28
xpos = (a._x + (a.facing * 30)) + a.vx; ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 3; a._parent.CP("p_bomb", xpos - (15 * a.facing), ypos - 2, a.facing, _parent, -1, 0); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1;
Symbol 453 MovieClip [wpn_bomb] Frame 32
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 453 MovieClip [wpn_bomb] Frame 44
gotoAndPlay(_totalframes);
Symbol 462 MovieClip [wpn_bow] Frame 1
function secondready() { if (a.weaponammo < 3) { return(false); } if (_currentframe == 1) { return(true); } return(false); } stop(); a = _parent;
Symbol 462 MovieClip [wpn_bow] Frame 9
stop(); this.onEnterFrame = function () { if (((_parent.playertype == 1) && (!Key.isDown(_parent.KEY_SHOOT))) || ((_parent.playertype == 2) && (!_parent.KEY_SHOOT))) { delete this.onEnterFrame; play(); } };
Symbol 462 MovieClip [wpn_bow] Frame 10
a = _parent; xpos = a._x + (a.facing * 20); ypos = ((a._y - 20) + a.hand1._y) + a.vy; a._parent.CP("p_arrow", xpos, ypos + 2, a.facing, _parent, -3, 0); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; _root.playsound2("slide.wav");
Symbol 462 MovieClip [wpn_bow] Frame 14
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 462 MovieClip [wpn_bow] Frame 21
gotoAndPlay(_totalframes);
Symbol 462 MovieClip [wpn_bow] Frame 38
stop(); this.onEnterFrame = function () { if (((_parent.playertype == 1) && (!Key.isDown(_parent.KEY_2))) || ((_parent.playertype == 2) && (!_parent.KEY_2))) { delete this.onEnterFrame; play(); } };
Symbol 462 MovieClip [wpn_bow] Frame 39
a = _parent; xpos = a._x + (a.facing * 20); ypos = ((a._y - 20) + a.hand1._y) + a.vy; a._parent.CP("p_arrow", xpos, ypos + 2, a.facing, _parent, -13, 0); a._parent.CP("p_arrow", xpos, ypos + 2, a.facing, _parent, 7, 0); a._parent.CP("p_arrow", xpos, ypos + 2, a.facing, _parent, -3, 0); a.weaponammo = a.weaponammo - 3; _parent.stat_shots = _parent.stat_shots + 1; _parent.stat_shots = _parent.stat_shots + 1; _parent.stat_shots = _parent.stat_shots + 1; _root.playsound2("slide.wav");
Symbol 462 MovieClip [wpn_bow] Frame 43
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 463 MovieClip [wpn_homing] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } return(false); } stop();
Symbol 463 MovieClip [wpn_homing] Frame 2
a = _parent; if (_parent.perknumber != 3) { a.vx = a.vx + (a.facing * -8); } xpos = a._x + (a.facing * 15); ypos = ((a._y - 28) + a.hand1._y) + a.vy; a._parent.CP("p_homing", xpos, ypos, a.facing, _parent, 0, 0); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1;
Symbol 463 MovieClip [wpn_homing] Frame 12
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 463 MovieClip [wpn_homing] Frame 39
gotoAndPlay(_totalframes);
Symbol 463 MovieClip [wpn_homing] Frame 60
a = _parent; if (_parent.perknumber != 3) { a.vx = a.vx + (a.facing * -8); } xpos = a._x + (a.facing * 15); ypos = ((a._y - 28) + a.hand1._y) + a.vy; a._parent.CP("p_homing_jokes", xpos, ypos, a.facing, _parent, 0, 0); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; gotoAndPlay (3);
Symbol 467 MovieClip [wpn_knife] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } return(false); } stop(); a = _parent;
Symbol 467 MovieClip [wpn_knife] Frame 3
xpos = (a._x + (a.facing * 30)) + a.vx; ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 3; a._parent.CP("p_knife", xpos - (15 * a.facing), ypos + 4, a.facing, _parent, -7, 0); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1;
Symbol 467 MovieClip [wpn_knife] Frame 6
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 467 MovieClip [wpn_knife] Frame 15
gotoAndPlay(_totalframes);
Symbol 467 MovieClip [wpn_knife] Frame 23
function gethit() { j = 0; while (j < 5) { _parent._parent.CP("fx_blood", a._x + (30 * a.facing), a._y - 20, a.facing, 0, 0, 0); j++; } _parent._parent.CP("fx_text", a._x + (30 * a.facing), a._y - 40, "SHANKED", 0, 0, 0); _parent._parent.activeplayers[i].changehealth(-batdamage); _parent._parent.activeplayers[i].vx = ((batpower - (Math.random() * 10)) * _parent.facing) + _parent.vx; _parent._parent.activeplayers[i].noexplosion = 3; _parent.delaytime = freezetime; _parent._parent.activeplayers[i].delaytime = freezetime; } ax = _parent._x; ay = _parent._y; batpower = 15; batdamage = 25; freezetime = 2; a = _parent; i = 0; while (i < _parent._parent.activeplayers.length) { if (_parent._parent.activeplayers[i] == _parent) { } else if ((_root.gamemode == 2) && (_parent._parent.activeplayers[i].playerteam == _parent.playerteam)) { } else { distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; target = _parent._parent.activeplayers[i]; if ((disty > -40) && (disty < 30)) { if ((!target.umbrellaopen) || (target.facing == a.facing)) { if (_parent.facing == 1) { if ((distx > -10) && (distx < 65)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < 10) && (distx > -65)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else { _parent._parent.CP("fx_ex_wavesmall", a._x + (30 * a.facing), a._y - 20, 0, 0, 0, 0); target.weaponammo = target.weaponammo - (batpower * 0.8); target.weaponammo = Math.round(target.weaponammo); if (target.weaponammo <= 0) { target.dropgun(); } } } } i++; }
Symbol 467 MovieClip [wpn_knife] Frame 30
if (Key.isDown(_parent.KEY_2) || ((_parent.playertype == 2) && (_parent.KEY_2))) { gotoAndPlay (22); }
Symbol 467 MovieClip [wpn_knife] Frame 31
if (Key.isDown(_parent.KEY_2) || ((_parent.playertype == 2) && (_parent.KEY_2))) { gotoAndPlay (22); }
Symbol 467 MovieClip [wpn_knife] Frame 32
if (Key.isDown(_parent.KEY_2) || ((_parent.playertype == 2) && (_parent.KEY_2))) { gotoAndPlay (22); }
Symbol 467 MovieClip [wpn_knife] Frame 33
if (Key.isDown(_parent.KEY_2) || ((_parent.playertype == 2) && (_parent.KEY_2))) { gotoAndPlay (22); }
Symbol 467 MovieClip [wpn_knife] Frame 34
gotoAndPlay(_totalframes);
Symbol 468 MovieClip [wpn_m4] Frame 1
function secondready() { if (a.weaponammo >= 4) { if (_currentframe == 1) { return(true); } if ((_currentframe > 10) && (_currentframe < 40)) { return(true); } } return(false); } stop(); a = _parent; this.onEnterFrame = function () { if ((_currentframe > 5) && (_currentframe <= 30)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (2); } } };
Symbol 468 MovieClip [wpn_m4] Frame 2
a = _parent; xpos = a._x + (a.facing * 38); xpos2 = a._x + (a.facing * 10); ypos = (((a._y - 24) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.5 * a.facing); } gun_DAM = 17; gun_ACC = 4; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("rifle2.wav");
Symbol 468 MovieClip [wpn_m4] Frame 5
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 468 MovieClip [wpn_m4] Frame 32
gotoAndPlay(_totalframes);
Symbol 468 MovieClip [wpn_m4] Frame 50
a = _parent; xpos = a._x + (a.facing * 20); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 2; if (_parent.perknumber != 3) { a.vx = a.vx - (8 * a.facing); } gun_DAM = 10; gun_ACC = 30; i = 0; while (i < 5) { a._parent.CP("fx_shrapnel", xpos - (5 * a.facing), ypos, a.facing, 0, 0, 0); a._parent.CP("BULLET_shell", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); i++; } a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 3, 0, 0); a.weaponammo = a.weaponammo - 4; _parent.stat_shots = _parent.stat_shots + 4; _root.playsound("snipe5.wav");
Symbol 468 MovieClip [wpn_m4] Frame 55
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 468 MovieClip [wpn_m4] Frame 63
xpos2 = a._x + (a.facing * 12); ypos = (((a._y - 18) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_shell2", xpos2, ypos, a.facing, _parent, 0, 0, 0);
Symbol 468 MovieClip [wpn_m4] Frame 74
gotoAndPlay (6);
Symbol 471 MovieClip [wpn_mini] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } return(false); } stop(); a = _parent; this.onEnterFrame = function () { if ((_currentframe >= 28) && (_currentframe < 50)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (25); } } if ((_currentframe >= 50) && (_currentframe < 70)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (9); } } };
Symbol 471 MovieClip [wpn_mini] Frame 5
if (Key.isDown(_parent.KEY_2)) { gotoAndPlay (45); }
Symbol 471 MovieClip [wpn_mini] Frame 24
if (((_parent.playertype == 1) && (!Key.isDown(_parent.KEY_SHOOT))) || ((_parent.playertype == 2) && (!_parent.KEY_SHOOT))) { gotoAndPlay (45); }
Symbol 471 MovieClip [wpn_mini] Frame 25
a = _parent; xpos = a._x + (a.facing * 45); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 7; a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.6 * a.facing); } gun_DAM = 13; gun_ACC = 7; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("smg1.wav");
Symbol 471 MovieClip [wpn_mini] Frame 27
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 471 MovieClip [wpn_mini] Frame 46
if (Key.isDown(_parent.KEY_2) || ((_parent.playertype == 2) && (_parent.KEY_2))) { gotoAndPlay (40); }
Symbol 471 MovieClip [wpn_mini] Frame 64
gotoAndPlay(_totalframes);
Symbol 472 MovieClip [wpn_mp5k] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 7) && (_currentframe < 40)) { return(true); } return(false); } stop(); this.onEnterFrame = function () { if ((_currentframe > 4) && (_currentframe <= 30)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (2); } } };
Symbol 472 MovieClip [wpn_mp5k] Frame 2
a = _parent; xpos = a._x + (a.facing * 33); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 27) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.4 * a.facing); } gun_DAM = 14; gun_ACC = 6; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("smg2.wav");
Symbol 472 MovieClip [wpn_mp5k] Frame 5
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 472 MovieClip [wpn_mp5k] Frame 32
gotoAndPlay(_totalframes);
Symbol 472 MovieClip [wpn_mp5k] Frame 50
a = _parent; xpos = a._x + (a.facing * 33); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 27) + a.hand1._y) + a.vy) + 2; gun_DAM = 14; gun_ACC = 6; a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.35 * a.facing); } a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; if (a.weaponammo <= 0) { a.dropgun(); } _root.playsound("smg2.wav");
Symbol 472 MovieClip [wpn_mp5k] Frame 52
a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.35 * a.facing); } a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; if (a.weaponammo <= 0) { a.dropgun(); } _root.playsound("smg2.wav");
Symbol 472 MovieClip [wpn_mp5k] Frame 54
a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.35 * a.facing); } a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; if (a.weaponammo <= 0) { a.dropgun(); } _root.playsound("smg2.wav");
Symbol 472 MovieClip [wpn_mp5k] Frame 63
gotoAndPlay (6);
Symbol 473 MovieClip [wpn_shotgun] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 15) && (_currentframe < 40)) { return(true); } return(false); } stop(); a = _parent; gun_DAM = 10; gun_ACC = 30; this.onEnterFrame = function () { if ((_currentframe > 15) && (_currentframe <= 40)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (2); } } };
Symbol 473 MovieClip [wpn_shotgun] Frame 2
a = _parent; xpos = a._x + (a.facing * 20); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 2; if (_parent.perknumber != 3) { a.vx = a.vx - (8 * a.facing); } i = 0; while (i < 5) { a._parent.CP("fx_shrapnel", xpos - (5 * a.facing), ypos, a.facing, 0, 0, 0); a._parent.CP("BULLET_shell", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); i++; } a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 3, 0, 0); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 5; _root.playsound("snipe1.wav");
Symbol 473 MovieClip [wpn_shotgun] Frame 8
if (a.weaponammo <= 0) { a.dropgun(); } if ((a.weaponammo % 2) == 0) { gotoAndPlay ("reload"); }
Symbol 473 MovieClip [wpn_shotgun] Frame 41
gotoAndPlay(_totalframes);
Symbol 473 MovieClip [wpn_shotgun] Frame 47
_root.playsound2("bolt1.wav");
Symbol 473 MovieClip [wpn_shotgun] Frame 49
xpos2 = a._x + (a.facing * 8); ypos = (((a._y - 15) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_shell2", xpos2, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell2", xpos2, ypos, a.facing, _parent, 0, 0, 0);
Symbol 473 MovieClip [wpn_shotgun] Frame 60
_root.playsound2("pistol_slide.wav");
Symbol 473 MovieClip [wpn_shotgun] Frame 62
_root.playsound2("pump2.wav");
Symbol 473 MovieClip [wpn_shotgun] Frame 68
gotoAndPlay ("loaded");
Symbol 473 MovieClip [wpn_shotgun] Frame 70
if ((a.weaponammo % 2) == 0) { gotoAndPlay ("secondary_true"); } else { gotoAndPlay (2); }
Symbol 473 MovieClip [wpn_shotgun] Frame 71
a = _parent; xpos = a._x + (a.facing * 20); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 2; if (_parent.perknumber != 3) { a.vx = a.vx - (16 * a.facing); } a._parent.CP("fx_text", xpos + (10 * a.facing), ypos - 20, "BOOM!", 0, 0, 0); i = 0; while (i < 8) { if (i < 5) { a._parent.CP("fx_shrapnel", xpos - (5 * a.facing), ypos, a.facing, 0, 0, 0); } a._parent.CP("BULLET_shell", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); i++; } a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 3, 0, 0); a.weaponammo = a.weaponammo - 2; _parent.stat_shots = _parent.stat_shots + 10; _root.playsound("snipe1.wav");
Symbol 473 MovieClip [wpn_shotgun] Frame 77
gotoAndPlay ("shotfired");
Symbol 477 MovieClip [wpn_sniper] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 40) && (_currentframe < 55)) { return(true); } return(false); } stop(); a = _parent; this.onEnterFrame = function () { if ((_currentframe > 40) && (_currentframe <= 53)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay ("aim"); } } if (_currentframe == 11) { a.slowdown = true; if (((_parent.playertype == 1) && (!Key.isDown(a.KEY_SHOOT))) || ((_parent.playertype == 2) && (!_parent.KEY_SHOOT))) { play(); } } };
Symbol 477 MovieClip [wpn_sniper] Frame 4
_parent.stealthed = false;
Symbol 477 MovieClip [wpn_sniper] Frame 11
stop();
Symbol 477 MovieClip [wpn_sniper] Frame 12
a = _parent; xpos = a._x + (a.facing * 38); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 26) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_text", xpos + (10 * a.facing), ypos - 20, "BOOM!", 0, 0, 0); a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 3, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (5 * a.facing); } gun_DAM = 65; gun_ACC = 1; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("snipe6.wav");
Symbol 477 MovieClip [wpn_sniper] Frame 15
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 477 MovieClip [wpn_sniper] Frame 22
xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 26) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); _root.playsound2("bolt2.wav");
Symbol 477 MovieClip [wpn_sniper] Frame 53
gotoAndPlay(_totalframes);
Symbol 477 MovieClip [wpn_sniper] Frame 74
if (_parent.stealthed) { _parent.stealthed = false; } else { _parent.stealthed = true; }
Symbol 484 MovieClip [wpn_umbrella] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 6) && (_currentframe < 30)) { return(true); } return(false); } stop(); a = _parent; defaultspeed = _parent.movespeed; _parent.umbrellaopen = false;
Symbol 484 MovieClip [wpn_umbrella] Frame 2
_root.playsound2("whoosh.wav");
Symbol 484 MovieClip [wpn_umbrella] Frame 4
function gethit() { _parent.stat_hits = _parent.stat_hits + 1; _parent._parent.CP("fx_ex_wavesmall", a._x + (30 * a.facing), a._y - 20, 0, 0, 0, 0); _parent._parent.CP("fx_text", a._x + (30 * a.facing), a._y - 20, "POW", 0, 0, 0); _parent._parent.activeplayers[i].changehealth(-batdamage); _parent._parent.activeplayers[i].vx = (batpower - (Math.random() * 10)) * _parent.facing; _parent.vx = _parent.vx + (_parent._parent.activeplayers[i].vx * -0.2); _parent.jumpnum = 1; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy * 0.5; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy - 10; _parent._parent.activeplayers[i].jumpnum = 1; _parent.delaytime = freezetime; _parent._parent.activeplayers[i].delaytime = freezetime; _parent._parent.activeplayers[i].stuntime = 15; } ax = _parent._x; ay = _parent._y; batpower = 28; batdamage = 17; freezetime = 2; _parent.stat_shots = _parent.stat_shots + 1; i = 0; while (i < _parent._parent.activeplayers.length) { if (_parent._parent.activeplayers[i] == _parent) { } else if ((_root.gamemode == 2) && (_parent._parent.activeplayers[i].playerteam == _parent.playerteam)) { } else { target = _parent._parent.activeplayers[i]; distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; if ((disty > -30) && (disty < 20)) { if (_parent.facing == 1) { if ((distx > -3) && (distx < 80)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < 3) && (distx > -80)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } } i++; }
Symbol 484 MovieClip [wpn_umbrella] Frame 6
_parent.movespeed = defaultspeed;
Symbol 484 MovieClip [wpn_umbrella] Frame 22
gotoAndPlay(_totalframes);
Symbol 484 MovieClip [wpn_umbrella] Frame 42
function gethit() { _parent._parent.activeplayers[i].vx = batpower * _parent.facing; } stop(); batpower = 7; batdamage = 0; this.onEnterFrame = function () { _parent.umbrellaopen = true; ax = _parent._x; ay = _parent._y; i = 0; while (i < _parent._parent.activeplayers.length) { if (_parent._parent.activeplayers[i] == _parent) { } else if ((_root.gamemode == 2) && (_parent._parent.activeplayers[i].playerteam == _parent.playerteam)) { } else { target = _parent._parent.activeplayers[i]; distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; if ((disty > -30) && (disty < 20)) { if (_parent.facing == 1) { if ((distx > -3) && (distx < 38)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < 3) && (distx > -38)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } } i++; } if (((_parent.playertype == 1) && (!Key.isDown(_parent.KEY_2))) || ((_parent.playertype == 2) && (!_parent.KEY_2))) { _parent.movespeed = defaultspeed; play(); } if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { _parent.movespeed = defaultspeed; delete this.onEnterFrame; _parent.umbrellaopen = false; gotoAndPlay (2); } };
Symbol 484 MovieClip [wpn_umbrella] Frame 45
delete this.onEnterFrame; _parent.umbrellaopen = false;
Symbol 485 MovieClip [wpn_uzi] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 4) && (_currentframe < 40)) { return(true); } return(false); } stop(); this.onEnterFrame = function () { if ((_currentframe > 4) && (_currentframe <= 30)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (2); } } };
Symbol 485 MovieClip [wpn_uzi] Frame 2
a = _parent; xpos = a._x + (a.facing * 33); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 27) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.3 * a.facing); } gun_DAM = 13; gun_ACC = 7; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("smg2.wav");
Symbol 485 MovieClip [wpn_uzi] Frame 5
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 485 MovieClip [wpn_uzi] Frame 32
gotoAndPlay(_totalframes);
Symbol 485 MovieClip [wpn_uzi] Frame 50
a = _parent; xpos = a._x + (a.facing * 33); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 27) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); if (_parent.perknumber != 3) { a.vx = a.vx - (0.3 * a.facing); } gun_DAM = 11.5; gun_ACC = 20; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); a.weaponammo = a.weaponammo - 1; _parent.stat_shots = _parent.stat_shots + 1; gotoAndPlay (3); _root.playsound("smg2.wav");
Symbol 488 MovieClip [BULLET] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } facing = valueA; firepower = valueB; speed = 25; facing = valueA; acc = valueC; _rotation = (-90 + (90 * valueA)); _rotation = (_rotation + ((Math.random() * acc) - (acc / 2))); minigun2 = false; if (firepower >= 60) { speed = 47; } if (firepower == 1337) { firepower = 26.5; speed = 35; } if (firepower == 1338) { firepower = 37; speed = 47; } vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; _alpha = 0; time = 0; owner = valueD; if (firepower <= 15) { _xscale = 70; } this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { time = time + 1; if (time == 2) { _alpha = 100; } if ((!minigun2) || (time >= 2)) { i = 0; while (i < _parent.activeplayers.length) { if (owner != _parent.activeplayers[i]) { if ((_parent.activeplayers[i].frame.hitTest(_parent._x + _x, _parent._y + _y, true) || (_parent.activeplayers[i].frame.hitTest((_parent._x + _x) + (vx * 0.333), (_parent._y + _y) + (vy * 0), true))) || (_parent.activeplayers[i].frame.hitTest((_parent._x + _x) + (vx * 0.667), (_parent._y + _y) + (vy * 0.8), true))) { target = _parent.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else { if ((!target.umbrellaopen) || (target.facing == facing)) { target.vx = target.vx + ((firepower * facing) * target.pppmulti); if (firepower < 60) { _parent.activeplayers[i].changehealth(firepower * -0.4); _parent.CP("fx_ex_wavesmall", _x, _y, 0, 0, 0, 0); if (target.hittimer == 0) { _parent.CP("fx_text", _x, _y, "HIT", 0, 0, 0); } target.hittimer = 5; } else { _parent.activeplayers[i].changehealth(firepower * -0.6); _parent.CP("fx_ex_wave", _x, _y, 0, 0, 0, 0); _parent.CP("fx_textbig", _x, _y, "SNIPED", 0, 0, 0); } } else { target.weaponammo = target.weaponammo - (firepower * 0.8); target.weaponammo = Math.round(target.weaponammo); if (target.weaponammo <= 0) { target.dropgun(); } i = 0; while (i < 5) { _parent.CP("fx_shrapnel", _x, _y, facing * -1, 0, 0, 0); i++; } target.vx = target.vx + (((firepower * facing) * 0.25) * target.pppmulti); } target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; deletethis(); } } } i++; } i = 0; while (i < _parent.activeplayers.length) { if (owner != _parent.activeplayers[i]) { target2 = _parent.activeplayers[i]; if (target2.playertype != 2) { } else if ((_parent.activeplayers[i].frame.hitTest((_parent._x + _x) + (vx * 4), _parent._y + _y, true) || (_parent.activeplayers[i].frame.hitTest((_parent._x + _x) + (vx * 4.333), (_parent._y + _y) + (vy * 0), true))) || (_parent.activeplayers[i].frame.hitTest((_parent._x + _x) + (vx * 4.667), (_parent._y + _y) + (vy * 0.8), true))) { if ((_root.gamemode == 2) && (target2.playerteam == owner.playerteam)) { } else if (random(4) == 0) { target2.key_up(1); } } } i++; } if (_parent.tutorialtarget) { if ((_parent.tutorialtarget.frame.hitTest(_parent._x + _x, _parent._y + _y, true) || (_parent.tutorialtarget.frame.hitTest((_parent._x + _x) + (vx * 0.333), (_parent._y + _y) + (vy * 0), true))) || (_parent.tutorialtarget.frame.hitTest((_parent._x + _x) + (vx * 0.667), (_parent._y + _y) + (vy * 0.8), true))) { _parent.tutorialtarget.killed(); } } } _x = (_x + vx); _y = (_y + vy); if (firepower > 40) { _xscale = (_xscale + ((500 - _xscale) / 6)); } if (((_x < -600) || (_x > 1500)) || (_root.deleteeverything)) { deletethis(); } } };
Symbol 489 MovieClip [BULLET_shell] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } speed = 25; speed = 25 + (Math.random() * 5); facing = 1; acc = valueC; _rotation = (-90 + (90 * valueA)); _rotation = (_rotation + ((Math.random() * acc) - (acc / 2))); vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; facing = valueA; firepower = valueB; _alpha = 0; time = 0; owner = valueD; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { time = time + 1; if (time == 2) { _alpha = 100; } i = 0; while (i < _parent.activeplayers.length) { if (owner != _parent.activeplayers[i]) { if (_parent.activeplayers[i].frame.hitTest(_parent._x + _x, _parent._y + _y, true) || (_parent.activeplayers[i].frame.hitTest((_parent._x + _x) + (vx / 2), (_parent._y + _y) + (vy / 2), true))) { target = _parent.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else { if ((!target.umbrellaopen) || (target.facing == facing)) { _parent.activeplayers[i].vx = _parent.activeplayers[i].vx + ((firepower * facing) * target.pppmulti); _parent.activeplayers[i].changehealth(firepower * -0.4); _parent.CP("fx_ex_wavesmall", (_x + (Math.random() * 8)) - 4, (_y + (Math.random() * 8)) - 4, 0, 0, 0, 0); _parent.activeplayers[i].shotgunhits = _parent.activeplayers[i].shotgunhits + 1; if (_parent.activeplayers[i].shotgunhits == 5) { _parent.shakescreen(12); _parent.CP("fx_textbig", _x - 10, _y, "PWNED", 0, 0, 0); } } else { target.weaponammo = target.weaponammo - (firepower * 0.8); target.weaponammo = Math.round(target.weaponammo); if (target.weaponammo <= 0) { target.dropgun(); } _parent.CP("fx_shrapnel", _x, _y, facing * -1, 0, 0, 0); target.vx = target.vx + (((firepower * facing) * 0.3) * target.pppmulti); } target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; deletethis(); } } } i++; } _x = (_x + vx); _y = (_y + vy); if (firepower >= 30) { _xscale = (_xscale + ((350 - _xscale) / 8)); } _xscale = (_xscale - 16); if (_xscale <= 1) { deletethis(); } if (((_x < -600) || (_x > 1500)) || (_root.deleteeverything)) { deletethis(); } } };
Symbol 490 MovieClip [p_arrow] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } facing = valueA; owner = valueB; power = 34; damage = -20; speed = 30; _rotation = valueC; if (facing == -1) { _rotation = (180 + (facing * valueC)); } vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; time = 0; a = _parent; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { i = 0; for ( ; i < a.activeplayers.length ; i++) { if (a.activeplayers[i] != owner) { target = a.activeplayers[i]; if (target.frame.hitTest(a._x + _x, a._y + _y, true) || (target.frame.hitTest((a._x + _x) + (vx / 2), (a._y + _y) + (vy / 2), true))) { if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { continue; } target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; if ((!target.umbrellaopen) || (target.facing == facing)) { if (target.hitbyarrow == 0) { target.hitbyarrow = 10; target.vx = target.vx + ((power * facing) * target.damagemulti); target.changehealth(damage); _parent.CP("fx_ex_wavesmall", target._x, target._y - 20, 0, 0, 0, 0); _parent.CP("fx_text", target._x, target._y - 20, "POW", 0, 0, 0); deletethis(); } } else if (target.hitbyarrow == 0) { target.hitbyarrow = 10; target.vx = target.vx + (((power * facing) * target.damagemulti) * 0.25); target.weaponammo = target.weaponammo - (power * 0.8); target.weaponammo = Math.round(target.weaponammo); if (target.weaponammo <= 0) { target.dropgun(); } _parent.CP("fx_ex_wavesmall", target._x, target._y - 20, 0, 0, 0, 0); deletethis(); } } if (target.playertype != 2) { } else if (target.frame.hitTest((a._x + _x) + (vx * 3), (a._y + _y) + (vy * 3), true) || (target.frame.hitTest((a._x + _x) + (vx * 3.5), (a._y + _y) + (vy * 3.5), true))) { if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else if (random(4) == 0) { target.key_up(1); } } } } if (_parent.tutorialtarget) { if (_parent.tutorialtarget.frame.hitTest(a._x + _x, a._y + _y, true) || (_parent.tutorialtarget.frame.hitTest((a._x + _x) + (vx / 2), (a._y + _y) + (vy / 2), true))) { _parent.tutorialtarget.killed(); } } _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + (0.5 * facing)); vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; if (time < 2) { time = time + 1; } else { _parent.CP("fx_p_trail", _x - vx, _y - vy, _rotation, 0, 0, 0); _parent.CP("fx_p_trail", _x - (vx * 1.5), _y - (vy * 1.5), _rotation, 0, 0, 0); } if (((((_x < -400) || (_x > 1300)) || (_y > 800)) || (_y < -200)) || (_root.deleteeverything)) { deletethis(); } } };
Symbol 491 MovieClip [p_baseball] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } facing = valueA; owner = valueB; power = 35; damage = -10; speed = 40; _rotation = valueC; if (facing == -1) { _rotation = (180 + (facing * valueC)); } vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; time = 0; a = _parent; active = true; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if (active) { i = 0; while (i < a.activeplayers.length) { if (a.activeplayers[i] != owner) { target = a.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else { if ((target.frame.hitTest(a._x + _x, a._y + _y, true) || (target.frame.hitTest((a._x + _x) + (vx * 0.66), (a._y + _y) + (vy * 0.66), true))) || (target.frame.hitTest((a._x + _x) + (vx * 0.33), (a._y + _y) + (vy * 0.33), true))) { if ((!target.umbrellaopen) || (target.facing == facing)) { target.stuntime = 30; target.vx = target.vx + ((power * facing) * target.damagemulti); target.changehealth(damage); _parent.CP("fx_ex_wavesmall", target._x, target._y - 20, 0, 0, 0, 0); _parent.CP("fx_text", target._x, target._y - 20, "POW", 0, 0, 0); } else { _parent.CP("fx_ex_wavesmall", _x, _y, 0, 0, 0, 0); } target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; active = false; vx = vx * -0.1; vy = -8; } if (target.playertype != 2) { } else if ((target.frame.hitTest((a._x + _x) + (vx * 3), (a._y + _y) + (vy * 3), true) || (target.frame.hitTest((a._x + _x) + (vx * 3.66), (a._y + _y) + (vy * 3.66), true))) || (target.frame.hitTest((a._x + _x) + (vx * 3.33), (a._y + _y) + (vy * 3.33), true))) { if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else if (random(4) == 0) { target.key_up(1); } } } } i++; } if (active) { _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + (0.5 * facing)); vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; if (time < 2) { time = time + 1; } else { _parent.CP("fx_p_trail", _x - vx, _y - vy, _rotation, 0, 0, 0); _parent.CP("fx_p_trail", _x - (vx * 1.5), _y - (vy * 1.5), _rotation, 0, 0, 0); } } } else { vy = vy + (a.gravity * 1.2); _y = (_y + vy); _x = (_x + vx); if ((_y >= 800) || (_root.deleteeverything)) { deletethis(); } } if (((((_x < -400) || (_x > 1300)) || (_y > 800)) || (_y < -200)) || (_root.deleteeverything)) { deletethis(); } } };
Symbol 492 MovieClip [p_bomb] Frame 1
function explode() { _root.explodesound(); _root.EVERYTHING.shakescreen(8); _parent.CP("fx_ex_wave", _x, _y - 20, 0, 0, 0, 0); _parent.CP("fx_explosion1", _x, _y, 0, 0, 0, 0); _parent.CP("fx_text", _x, _y - 20, "BOOM!", 0, 0, 0); push(); deletethis(); } function explode2() { _root.explodesound(); _root.EVERYTHING.shakescreen(8); _parent.CP("fx_ex_wave", _x, _y - 20, 0, 0, 0, 0); _parent.CP("fx_explosion2", _x, _y + 30, 0, 0, 0, 0); _parent.CP("fx_text", _x, _y - 20, "BOOM!", 0, 0, 0); push(); deletethis(); } function push() { i = 0; while (i < a.activeplayers.length) { target = a.activeplayers[i]; distance = Math.sqrt(Math.pow(_x - target._x, 2) + Math.pow(_y - target._y, 2)); if (distance < 50) { targetpos = 1; if (target._x < _x) { targetpos = -1; } target.vx = target.vx + (40 * targetpos); target.vy = -10; target.changehealth(-32); target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; } i++; } } function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } facing = valueA; owner = valueB; power = 35; damage = -10; speed = 10; if (facing == -1) { _rotation = (180 + (facing * valueC)); } vx = 11 * facing; vy = -5; hittesting = true; if (valueC < 0) { hittesting = false; vx = vx * 1.5; vy = -6; } time = 0; a = _parent; active = true; freepass = false; rotationspeed = 15 * facing; art.gotoAndPlay(2); this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if (active) { _rotation = (_rotation + rotationspeed); _x = (_x + vx); _y = (_y + vy); vy = vy + (_root.EVERYTHING.gravity * 1.4); if (hittesting) { if ((_parent.platform.hitTest((_parent._x + _x) + vx, (_parent._y + _y) + vy, true) && (vy > 0)) && (!freepass)) { vy = vy * -0.5; if (vy < -9) { vy = -9; } vx = vx * 0.8; rotationspeed = rotationspeed + (3 * facing); if (Math.abs(vx) <= 3) { explode(); } } else if (_parent.platform.hitTest((_parent._x + _x) + vx, (_parent._y + _y) + vy, true) && (!freepass)) { freepass = true; } else if ((!_parent.platform.hitTest((_parent._x + _x) + vx, (_parent._y + _y) + vy, true)) && (freepass)) { freepass = false; } } i = 0; while (i < a.activeplayers.length) { if (a.activeplayers[i] != owner) { target = a.activeplayers[i]; distance = Math.sqrt(Math.pow(_x - target._x, 2) + Math.pow(_y - target._y, 2)); if (distance < 50) { if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else { explode2(); } } } i++; } } else if ((_y >= 800) || (_root.deleteeverything)) { deletethis(); } if (((((_x < -400) || (_x > 1300)) || (_y > 800)) || (_y < -200)) || (_root.deleteeverything)) { deletethis(); } } };
Symbol 493 MovieClip [p_gun] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } facing = valueA; owner = valueB; power = 25; damage = -10; speed = 25; _rotation = valueC; if (facing == -1) { _rotation = (180 + (facing * valueC)); _xscale = (_xscale * -1); art._rotation = art._rotation + 180; } vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; time = 0; a = _parent; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { i = 0; while (i < a.activeplayers.length) { if (a.activeplayers[i] != owner) { target = a.activeplayers[i]; if (target.frame.hitTest(a._x + _x, a._y + _y, true) || (target.frame.hitTest((a._x + _x) + (vx / 2), (a._y + _y) + (vy / 2), true))) { if (target.hitbyarrow == 0) { target.hitbyarrow = 10; target.vx = target.vx + ((power * facing) * target.damagemulti); target.changehealth(damage); target.stuntime = 10; _parent.CP("fx_ex_wavesmall", target._x, target._y - 20, 0, 0, 0, 0); _parent.CP("fx_text", target._x, target._y - 20, "POW", 0, 0, 0); target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; deletethis(); } } if (target.playertype != 2) { } else if (target.frame.hitTest((a._x + _x) + (vx * 3), (a._y + _y) + (vy * 3), true) || (target.frame.hitTest((a._x + _x) + (vx * 3.5), (a._y + _y) + (vy * 3.5), true))) { if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else if (random(4) == 0) { target.key_up(1); } } } i++; } _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + (1.5 * facing)); art._rotation = art._rotation + 9; vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; if (time < 2) { time = time + 1; } else { _parent.CP("fx_p_trail", _x - vx, _y - vy, _rotation, 0, 0, 0); } if (((((_x < -400) || (_x > 1300)) || (_y > 800)) || (_y < -200)) || (_root.deleteeverything)) { deletethis(); } } };
Symbol 496 MovieClip [p_homing] Frame 1
function smallexplode() { _root.explodesound(); _parent.CP("fx_ex_wavesmall", _x, _y, 0, 0, 0, 0); _parent.CP("fx_text", _x, _y - 20, "POOF", 0, 0, 0); deletethis(); } function explode() { _root.explodesound(); a.shakescreen(8); _parent.CP("fx_ex_flash", _x, _y - 20, 0, 0, 0, 0); _parent.CP("fx_ex_wave", _x, _y - 20, 0, 0, 0, 0); i = 0; while (i < 5) { _parent.CP("fx_ex_part1", _x, _y - 20, 0, 0, dirx, 0); _parent.CP("fx_ex_part2", _x, _y - 20, 0, 0, dirx, 0); i++; } _parent.CP("fx_text", _x, _y - 20, "KABOOM!", 0, 0, 0); if ((_rotation > -90) && (_rotation <= 90)) { target.vx = target.vx + 32; } else { target.vx = target.vx - 32; } target.changehealth(-32); target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; deletethis(); } function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } if (valueA <= -1) { _rotation = 180; } owner = valueB; a = _parent; angle = _rotation; firepower = 12; dirx = Math.cos((angle * Math.PI) / 180) * firepower; diry = Math.sin((angle * Math.PI) / 180) * firepower; Missile_speed = 10 + (Math.random() * 4); Missile_turning = 1.1; missilevx = 0; missilevy = 0; time = 0; time2 = 0; time3 = 0; lockon = false; deployed = false; doingstuff = true; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { time = time + 5; time2 = time2 + 5; time3 = time3 + 5; if (time3 <= 50) { _x = (_x + dirx); _y = (_y + diry); } else { lockit = true; _x = (_x + missilevx); _y = (_y + missilevy); } if (doingstuff) { _parent.CP("fx_homing", _x - (missilevx * 2), _y - (missilevy * 2), _rotation, 0, 0, 0); this._rotation = this._rotation + ((angle2 - this._rotation) / 5); closest = 10000; if (lockit) { i = 0; while (i < a.activeplayers.length) { if (a.activeplayers[i] != owner) { target = a.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else { distance = Math.sqrt(Math.pow(_x - target._x, 2) + Math.pow((_y - target._y) - 22, 2)); if (distance < closest) { closest = distance; dx = target._x - _x; dy = (target._y - _y) - 22; lockon = true; } if ((((target._x > (_x - 30)) && (target._x < (_x + 30))) && (_y > (target._y - 40))) && (_y < target._y)) { explode(); } } } i++; } } else { i = 0; while (i < a.activeplayers.length) { if (a.activeplayers[i] != owner) { target = a.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else if ((((target._x > (_x - 30)) && (target._x < (_x + 30))) && (_y > (target._y - 40))) && (_y < target._y)) { explode(); } } i++; } } if (!lockon) { if (!deployed) { deployed = true; } dx = dirx; dy = diry; } if (lockon) { lockon = false; } radians2 = Math.atan2(dy, dx); angle2 = Math.round((radians2 * 180) / Math.PI); difference = _rotation - angle2; if (difference > 180) { angle2 = angle2 + 360; } if (difference < -180) { angle2 = angle2 - 360; } distance = Math.sqrt((dx * dx) + (dy * dy)); dx = dx / distance; dy = dy / distance; missilevx = missilevx + (dx * Missile_turning); missilevy = missilevy + (dy * Missile_turning); velocity = Math.sqrt((missilevx * missilevx) + (missilevy * missilevy)); if (velocity > Missile_speed) { missilevx = (missilevx * Missile_speed) / velocity; missilevy = (missilevy * Missile_speed) / velocity; } } if (time >= 400) { doingstuff = false; _rotation = (_rotation + 5); missilevx = missilevx * 0.97; if (missilevy < 20) { missilevy = missilevy + 0.9; } if (time >= 500) { smallexplode(); } } if ((_y > 1000) || (_root.deleteeverything)) { deletethis(); } } };
Symbol 499 MovieClip [p_homing_jokes] Frame 1
function smallexplode() { _root.explodesound(); _parent.CP("fx_ex_wavesmall", _x, _y, 0, 0, 0, 0); _parent.CP("fx_text", _x, _y - 20, "POOF", 0, 0, 0); deletethis(); } function explode() { _root.explodesound(); target.hitbyrocket = 5; a.shakescreen(8); _parent.CP("fx_ex_flash", _x, _y - 20, 0, 0, 0, 0); _parent.CP("fx_ex_wave", _x, _y - 20, 0, 0, 0, 0); i = 0; while (i < 5) { _parent.CP("fx_ex_part1", _x, _y - 20, 0, 0, dirx / 5, 0); _parent.CP("fx_ex_part2", _x, _y - 20, 0, 0, dirx / 5, 0); i++; } _parent.CP("fx_text", _x, _y - 20, "KABOOM!", 0, 0, 0); target.vx = target.vx + ((32 * facing) * multi); target.changehealth(-32 * multi); target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; deletethis(); } function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } facing = 1; if (valueA <= -1) { facing = -1; _rotation = 180; } multi = 1; if (valueC != 0) { _rotation = (_rotation + valueC); multi = 1; } owner = valueB; a = _parent; angle = _rotation; firepower = 10; dirx = Math.cos((angle * Math.PI) / 180) * firepower; diry = Math.sin((angle * Math.PI) / 180) * firepower; Missile_speed = 10 + (Math.random() * 4); Missile_turning = 0.5; missilevx = 0; missilevy = 0; time = 0; time2 = 0; time3 = 0; lockon = false; deployed = false; doingstuff = true; detonationtime = 55 + (Math.random() * 15); this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { _x = (_x + dirx); _y = (_y + diry); _parent.CP("fx_homing", _x - (dirx * 2), _y - (diry * 2), _rotation, 0, 0, 0); i = 0; while (i < a.activeplayers.length) { if (a.activeplayers[i] != owner) { target = a.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else if (((((target.hitbyrocket == 0) && (target._x > (_x - 45))) && (target._x < (_x + 45))) && (_y > (target._y - 45))) && (_y < target._y)) { explode(); } } i++; } time = time + 1; if ((((time >= 35) && (valueC == 0)) || (((time >= 7) && (Key.isDown(owner.KEY_2))) && (valueC == 0))) || ((((time >= 7) && (owner.playertype == 2)) && (owner.KEY_2)) && (valueC == 0))) { _parent.CP("p_homing_jokes", _x, _y, facing, owner, -30, 0); _parent.CP("p_homing_jokes", _x, _y, facing, owner, 30, 0); _parent.CP("p_homing_jokes", _x, _y, facing, owner, -0.1, 0); smallexplode(); } if (time >= detonationtime) { smallexplode(); } if (_root.deleteeverything) { deletethis(); } } };
Symbol 501 MovieClip Frame 1
stop();
Symbol 502 MovieClip [p_knife] Frame 1
function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } facing = valueA; owner = valueB; power = 19; damage = -10; speed = 30; _rotation = valueC; if (facing == -1) { _rotation = (180 + (facing * valueC)); _xscale = (_xscale * -1); art._rotation = art._rotation + 180; } vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; time = 0; a = _parent; knifed = false; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if (!knifed) { art._rotation = art._rotation + 20; i = 0; while (i < a.activeplayers.length) { if (a.activeplayers[i] != owner) { target = a.activeplayers[i]; if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else { if (target.frame.hitTest(a._x + _x, a._y + _y, true) || (target.frame.hitTest((a._x + _x) + (vx / 2), (a._y + _y) + (vy / 2), true))) { if (target.hitbyarrow == 0) { target.gothitby = owner; target.gothittime = 40; owner.stat_hits = owner.stat_hits + 1; if ((!target.umbrellaopen) || (target.facing == facing)) { target.hitbyarrow = 10; target.vx = target.vx + ((power * facing) * target.damagemulti); target.changehealth(damage); knifed = true; target.hitbyknives = target.hitbyknives + 1; target.noexplosion = 3; _parent.CP("fx_text", target._x, target._y - 20, "Knifed x" + target.hitbyknives, 0, 0, 0); kniferandomy = random(20); knifefacing = (target.facing * facing) * -1; j = 0; while (j < 5) { _parent.CP("fx_blood", target._x, target._y - 20, target.facing * -1, 0, 0, 0); j++; } art.gotoAndStop(2); _yscale = 100; _rotation = 0; art._rotation = random(60) - 30; art._xscale = -100; break; } _parent.CP("fx_ex_wavesmall", _x, _y, 0, 0, 0, 0); deletethis(); } } if (target.playertype != 2) { } else if (target.frame.hitTest((a._x + _x) + (vx * 3), (a._y + _y) + (vy * 3), true) || (target.frame.hitTest((a._x + _x) + (vx * 3.5), (a._y + _y) + (vy * 3.5), true))) { if ((_root.gamemode == 2) && (target.playerteam == owner.playerteam)) { } else if (random(4) == 0) { target.key_up(1); } } } } i++; } _x = (_x + vx); _y = (_y + vy); _rotation = (_rotation + (1.5 * facing)); art._rotation = art._rotation + 9; vx = Math.cos((_rotation * Math.PI) / 180) * speed; vy = Math.sin((_rotation * Math.PI) / 180) * speed; if (time < 2) { time = time + 1; } else { _parent.CP("fx_p_trail", _x - vx, _y - vy, _rotation, 0, 0, 0); } } else { _x = ((target._x + ((6 * target.facing) * knifefacing)) + target.vx); _y = ((((target._y + target.vy) - 10) - kniferandomy) - target.bob._height); _xscale = ((target.facing * 100) * knifefacing); } if ((((((_x < -400) || (_x > 1300)) || (_y > 800)) || (_y < -200)) || (_root.deleteeverything)) || (knifed && (target.playerhealth <= 0))) { deletethis(); } } };
Symbol 508 MovieClip [wpn_bling] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 6) && (_currentframe < 40)) { return(true); } return(false); } stop(); a = _parent; this.onEnterFrame = function () { if ((_currentframe > 8) && (_currentframe <= 37)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (2); } } };
Symbol 508 MovieClip [wpn_bling] Frame 2
a = _parent; xpos = a._x + (a.facing * 35); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 3; if (_parent.perknumber != 3) { a.vx = a.vx - (1 * a.facing); } a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); gun_DAM = 19; gun_ACC = 2; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); if (_parent.perknumber != 6) { a.weaponammo = a.weaponammo - 1; } _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("pistol3.wav");
Symbol 508 MovieClip [wpn_bling] Frame 6
if (a.weaponammo <= 0) { gotoAndPlay ("reload"); }
Symbol 508 MovieClip [wpn_bling] Frame 38
gotoAndPlay(_totalframes);
Symbol 508 MovieClip [wpn_bling] Frame 58
xpos = (a._x + (a.facing * 20)) + (a.vx * 2); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_dropgun", xpos - (3 * a.facing), ypos + 1, a.facing, "mag", 0, 0);
Symbol 508 MovieClip [wpn_bling] Frame 68
_root.playsound2("pistol_slide.wav");
Symbol 508 MovieClip [wpn_bling] Frame 84
_root.playsound2("pistol_mag.wav");
Symbol 508 MovieClip [wpn_bling] Frame 93
a.fillammo(weaponnumber); gotoAndPlay (7);
Symbol 508 MovieClip [wpn_bling] Frame 106
a = _parent; xpos = (a._x + (a.facing * 20)) + a.vx; ypos = ((a._y - 20) + a.hand1._y) + a.vy; i = 0; while (i < 3) { a._parent.CP("fx_money", xpos, ypos, a.facing, _parent, 0, 0); i++; } a.changehealth(-5);
Symbol 508 MovieClip [wpn_bling] Frame 116
if (Key.isDown(_parent.KEY_2)) { gotoAndPlay (105); }
Symbol 508 MovieClip [wpn_bling] Frame 127
gotoAndPlay (5);
Symbol 511 MovieClip [wpn_deagle] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 6) && (_currentframe < 40)) { return(true); } return(false); } stop(); a = _parent; this.onEnterFrame = function () { if ((_currentframe > 10) && (_currentframe <= 37)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (2); } } };
Symbol 511 MovieClip [wpn_deagle] Frame 2
a = _parent; xpos = a._x + (a.facing * 35); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 3; if (_parent.perknumber != 3) { a.vx = a.vx - (1 * a.facing); } a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); gun_DAM = 23; gun_ACC = 2; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); if (_parent.perknumber != 6) { a.weaponammo = a.weaponammo - 1; } _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("smg2.wav");
Symbol 511 MovieClip [wpn_deagle] Frame 6
if (a.weaponammo <= 0) { gotoAndPlay ("reload"); }
Symbol 511 MovieClip [wpn_deagle] Frame 38
gotoAndPlay(_totalframes);
Symbol 511 MovieClip [wpn_deagle] Frame 58
xpos = (a._x + (a.facing * 20)) + (a.vx * 2); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_dropgun", xpos - (3 * a.facing), ypos + 1, a.facing, "mag", 0, 0);
Symbol 511 MovieClip [wpn_deagle] Frame 68
_root.playsound2("pistol_slide.wav");
Symbol 511 MovieClip [wpn_deagle] Frame 84
_root.playsound2("pistol_mag.wav");
Symbol 511 MovieClip [wpn_deagle] Frame 93
a.fillammo(weaponnumber); gotoAndPlay (7);
Symbol 511 MovieClip [wpn_deagle] Frame 107
xpos = a._x + (a.facing * 30); ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 3; a._parent.CP("p_gun", xpos - (15 * a.facing), ypos + 4, a.facing, _parent, -10, 0); _parent.stat_shots = _parent.stat_shots + 1;
Symbol 511 MovieClip [wpn_deagle] Frame 126
gotoAndPlay ("reload2");
Symbol 514 MovieClip [wpn_dual] Frame 1
function secondready() { if ((_currentframe == 1) || ((_currentframe >= 5) && (_currentframe < 50))) { if (!shootkey2) { shootkey2 = true; return(true); } } return(false); } stop(); a = _parent; shootkey1 = false; shootkey2 = false; gun_DAM = 9.5; gun_ACC = 6; this.onEnterFrame = function () { if ((Key.isDown(_parent.KEY_SHOOT) && (!shootkey1)) || (((_parent.playertype == 2) && (_parent.KEY_SHOOT)) && (!shootkey1))) { shootkey1 = true; if (((_currentframe >= 5) && (_currentframe <= 47)) || ((_currentframe > 60) && (_currentframe < 65))) { gotoAndPlay (2); } } else if (((!Key.isDown(_parent.KEY_SHOOT)) && (shootkey1)) || (((_parent.playertype == 2) && (!_parent.KEY_SHOOT)) && (shootkey1))) { shootkey1 = false; } if (((!Key.isDown(_parent.KEY_2)) && (shootkey2)) || (((_parent.playertype == 2) && (!_parent.KEY_2)) && (shootkey2))) { shootkey2 = false; } };
Symbol 514 MovieClip [wpn_dual] Frame 2
a = _parent; xpos = a._x + (a.facing * 38); xpos2 = a._x + (a.facing * 17); ypos = (((a._y - 20) + a.hand1._y) + a.vy) + 0; if (_parent.perknumber != 3) { a.vx = a.vx - (0.4 * a.facing); } a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); if (_parent.perknumber != 6) { a.weaponammo = a.weaponammo - 1; } _parent.stat_shots = _parent.stat_shots + 1; if (a.weaponammo <= 0) { gotoAndPlay ("reload"); } _root.playsound("pistol3.wav");
Symbol 514 MovieClip [wpn_dual] Frame 48
gotoAndPlay(_totalframes);
Symbol 514 MovieClip [wpn_dual] Frame 60
a = _parent; xpos = a._x + (a.facing * 45); xpos2 = a._x + (a.facing * 21); ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 8; if (_parent.perknumber != 3) { a.vx = a.vx - (0.4 * a.facing); } a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("fx_shell", xpos2, ypos, a.facing, _parent, 0, 0, 0); a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); if (_parent.perknumber != 6) { a.weaponammo = a.weaponammo - 1; } _parent.stat_shots = _parent.stat_shots + 1; if (a.weaponammo <= 0) { gotoAndPlay ("reload"); } _root.playsound("pistol3.wav");
Symbol 514 MovieClip [wpn_dual] Frame 62
gotoAndPlay (5);
Symbol 514 MovieClip [wpn_dual] Frame 79
xpos = (a._x + (a.facing * 20)) + (a.vx * 2); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 6; a._parent.CP("fx_dropgun", xpos - (3 * a.facing), ypos + 1, a.facing, "mag", 0, 0);
Symbol 514 MovieClip [wpn_dual] Frame 82
xpos = (a._x + (a.facing * 25)) + (a.vx * 2); ypos = (((a._y - 21) + a.hand1._y) + a.vy) + 2; a._parent.CP("fx_dropgun", xpos - (3 * a.facing), ypos + 1, a.facing, "mag", 0, 0);
Symbol 514 MovieClip [wpn_dual] Frame 90
_root.playsound2("pistol_slide.wav");
Symbol 514 MovieClip [wpn_dual] Frame 94
_root.playsound2("pistol_slide.wav");
Symbol 514 MovieClip [wpn_dual] Frame 111
_root.playsound2("pistol_mag.wav");
Symbol 514 MovieClip [wpn_dual] Frame 115
_root.playsound2("pistol_mag.wav");
Symbol 514 MovieClip [wpn_dual] Frame 120
a.fillammo(weaponnumber); gotoAndPlay (7);
Symbol 523 MovieClip [wpn_katana] Frame 1
function secondready() { if ((_currentframe <= 24) && (boost)) { return(true); } return(false); } stop(); a = _parent; boost = false; this.onEnterFrame = function () { if (_parent.jumpnum >= _parent.maxjumps) { boost = true; } };
Symbol 523 MovieClip [wpn_katana] Frame 5
function gethit() { j = 0; while (j < 5) { _parent._parent.CP("fx_blood", a._x + (30 * a.facing), a._y - 20, a.facing, 0, 0, 0); j++; } _parent._parent.CP("fx_text", a._x + (30 * a.facing), a._y - 40, "OUCH :(", 0, 0, 0); _parent._parent.activeplayers[i].changehealth(-batdamage); _parent._parent.activeplayers[i].vx = ((batpower - (Math.random() * 10)) * _parent.facing) + _parent.vx; _parent._parent.activeplayers[i].noexplosion = 3; _parent.delaytime = freezetime; _parent._parent.activeplayers[i].delaytime = freezetime; } ax = _parent._x; ay = _parent._y; batpower = 12; batdamage = 20; freezetime = 2; a = _parent; _parent.stat_shots = _parent.stat_shots + 1; i = 0; while (i < _parent._parent.activeplayers.length) { if (_parent._parent.activeplayers[i] == _parent) { } else if ((_root.gamemode == 2) && (_parent._parent.activeplayers[i].playerteam == _parent.playerteam)) { } else { distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; target = _parent._parent.activeplayers[i]; if ((disty > -40) && (disty < 30)) { if ((!target.umbrellaopen) || (target.facing == a.facing)) { if (_parent.facing == 1) { if ((distx > -10) && (distx < 65)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < 10) && (distx > -65)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else { _parent._parent.CP("fx_ex_wavesmall", a._x + (30 * a.facing), a._y - 20, 0, 0, 0, 0); target.weaponammo = target.weaponammo - (batpower * 0.8); target.weaponammo = Math.round(target.weaponammo); if (target.weaponammo <= 0) { target.dropgun(); } } } } i++; } _root.playsound("whoosh.wav");
Symbol 523 MovieClip [wpn_katana] Frame 14
a.vx = a.vx + (6 * a.facing);
Symbol 523 MovieClip [wpn_katana] Frame 16
function gethit() { j = 0; while (j < 5) { _parent._parent.CP("fx_blood", a._x + (30 * a.facing), a._y - 20, a.facing, 0, 0, 0); j++; } _parent._parent.CP("fx_text", a._x + (30 * a.facing), a._y - 40, "OUCH :(", 0, 0, 0); _parent._parent.activeplayers[i].changehealth(-batdamage); _parent._parent.activeplayers[i].vx = ((batpower - (Math.random() * 10)) * _parent.facing) + _parent.vx; _parent._parent.activeplayers[i].noexplosion = 3; _parent.delaytime = freezetime; _parent._parent.activeplayers[i].delaytime = freezetime; } ax = _parent._x; ay = _parent._y; batpower = 13; batdamage = 20; freezetime = 2; a = _parent; _parent.stat_shots = _parent.stat_shots + 1; i = 0; while (i < _parent._parent.activeplayers.length) { if (_parent._parent.activeplayers[i] == _parent) { } else if ((_root.gamemode == 2) && (_parent._parent.activeplayers[i].playerteam == _parent.playerteam)) { } else { distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; target = _parent._parent.activeplayers[i]; if ((disty > -40) && (disty < 30)) { if ((!target.umbrellaopen) || (target.facing == a.facing)) { if (_parent.facing == 1) { if ((distx > -10) && (distx < 75)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < 10) && (distx > -75)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else { _parent._parent.CP("fx_ex_wavesmall", a._x + (30 * a.facing), a._y - 20, 0, 0, 0, 0); target.weaponammo = target.weaponammo - (batpower * 0.8); target.weaponammo = Math.round(target.weaponammo); if (target.weaponammo <= 0) { target.dropgun(); } } } } i++; } _root.playsound("whoosh.wav");
Symbol 523 MovieClip [wpn_katana] Frame 20
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 523 MovieClip [wpn_katana] Frame 25
gotoAndPlay(_totalframes);
Symbol 523 MovieClip [wpn_katana] Frame 33
a.vy = -9;
Symbol 523 MovieClip [wpn_katana] Frame 34
function gethit() { j = 0; while (j < 5) { _parent._parent.CP("fx_blood", a._x + (30 * a.facing), a._y - 20, a.facing, 0, 0, 0); j++; } _parent._parent.CP("fx_text", a._x + (30 * a.facing), a._y - 40, "OUCH :(", 0, 0, 0); _parent._parent.activeplayers[i].changehealth(-batdamage); _parent._parent.activeplayers[i].vx = ((batpower - (Math.random() * 10)) * _parent.facing) + _parent.vx; _parent._parent.activeplayers[i].vy = _parent._parent.activeplayers[i].vy - 10; _parent._parent.activeplayers[i].noexplosion = 3; _parent.delaytime = freezetime; _parent._parent.activeplayers[i].delaytime = freezetime; } ax = _parent._x; ay = _parent._y; batpower = 25; batdamage = 20; freezetime = 2; a = _parent; _parent.stat_shots = _parent.stat_shots + 1; i = 0; while (i < _parent._parent.activeplayers.length) { if (_parent._parent.activeplayers[i] == _parent) { } else if ((_root.gamemode == 2) && (_parent._parent.activeplayers[i].playerteam == _parent.playerteam)) { } else { distx = _parent._parent.activeplayers[i]._x - ax; disty = _parent._parent.activeplayers[i]._y - ay; target = _parent._parent.activeplayers[i]; if ((disty > -80) && (disty < 30)) { if ((!target.umbrellaopen) || (target.facing == a.facing)) { if (_parent.facing == 1) { if ((distx > -10) && (distx < 75)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else if ((distx < 10) && (distx > -75)) { target.gothitby = _parent; target.gothittime = 40; gethit(); } } else { _parent._parent.CP("fx_ex_wavesmall", a._x + (30 * a.facing), a._y - 20, 0, 0, 0, 0); target.weaponammo = target.weaponammo - (batpower * 0.8); target.weaponammo = Math.round(target.weaponammo); if (target.weaponammo <= 0) { target.dropgun(); } } } } i++; } _root.playsound("whoosh.wav");
Symbol 523 MovieClip [wpn_katana] Frame 38
if (a.weaponammo <= 0) { a.dropgun(); }
Symbol 523 MovieClip [wpn_katana] Frame 49
gotoAndPlay(_totalframes);
Symbol 527 MovieClip [wpn_revolver] Frame 1
function secondready() { if (_currentframe == 1) { return(true); } if ((_currentframe > 15) && (_currentframe < 50)) { return(true); } return(false); } stop(); a = _parent; this.onEnterFrame = function () { if ((_currentframe > 15) && (_currentframe <= 44)) { if (Key.isDown(_parent.KEY_SHOOT) || ((_parent.playertype == 2) && (_parent.KEY_SHOOT))) { gotoAndPlay (2); } } if (_currentframe == 135) { if ((!Key.isDown(a.KEY_2)) || ((_parent.playertype == 2) && (!_parent.KEY_2))) { play(); } } };
Symbol 527 MovieClip [wpn_revolver] Frame 2
a = _parent; xpos = a._x + (a.facing * 35); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 4; if (_parent.perknumber != 3) { a.vx = a.vx - (2 * a.facing); } a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); gun_DAM = 1337; gun_ACC = 2; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); if (_parent.perknumber != 6) { a.weaponammo = a.weaponammo - 1; } _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("pistol0.wav");
Symbol 527 MovieClip [wpn_revolver] Frame 7
if (a.weaponammo <= 0) { gotoAndPlay ("reload"); }
Symbol 527 MovieClip [wpn_revolver] Frame 45
gotoAndPlay(_totalframes);
Symbol 527 MovieClip [wpn_revolver] Frame 63
_root.playsound2("bolt1.wav");
Symbol 527 MovieClip [wpn_revolver] Frame 67
xpos = (a._x + (a.facing * 13)) + (a.vx * 2); ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 8; i = 0; while (i < 6) { a._parent.CP("fx_dropgun", xpos - (3 * a.facing), ypos + 1, a.facing, "case", 0, 0); i++; }
Symbol 527 MovieClip [wpn_revolver] Frame 86
_root.playsound2("bolt1.wav");
Symbol 527 MovieClip [wpn_revolver] Frame 99
_root.playsound2("pistol_mag.wav");
Symbol 527 MovieClip [wpn_revolver] Frame 105
a.fillammo(weaponnumber); gotoAndPlay (17);
Symbol 527 MovieClip [wpn_revolver] Frame 135
stop();
Symbol 527 MovieClip [wpn_revolver] Frame 136
a = _parent; xpos = a._x + (a.facing * 35); xpos2 = a._x + (a.facing * 14); ypos = (((a._y - 20) + a.hand1._y) + a.vy) - 4; if (_parent.perknumber != 3) { a.vx = a.vx - (2 * a.facing); } a._parent.CP("fx_text", xpos + (10 * a.facing), ypos - 20, "BANG!", 0, 0, 0); a._parent.CP("fx_muzzleflash", xpos, ypos, a.facing, _parent, 0, 0, 0); gun_DAM = 1338; gun_ACC = 0; a._parent.CP("BULLET", xpos, ypos, a.facing, gun_DAM, gun_ACC, _parent); if (_parent.perknumber != 6) { a.weaponammo = a.weaponammo - 1; } _parent.stat_shots = _parent.stat_shots + 1; _root.playsound("pistol0.wav");
Symbol 527 MovieClip [wpn_revolver] Frame 141
gotoAndPlay (7);
Symbol 528 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 5
gotoAndStop (1);
Symbol 583 MovieClip Frame 1
stop();
Symbol 583 MovieClip Frame 51
stop();
Symbol 584 MovieClip Frame 1
stop();
Symbol 584 MovieClip Frame 5
stop();
Symbol 598 MovieClip Frame 1
this.onPress = function () { getURL ("http://armor.ag/MoreGames", _blank); };
Symbol 598 MovieClip Frame 225
stop(); _root.start_start();
Symbol 605 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 1
function lockup() { islock = true; this.useHandCursor = false; frame.gotoAndStop(1); } function lockup2() { islock = false; this.useHandCursor = true; frame.gotoAndStop(1); } function taketheinput() { _root.savedata2.data.controlarray[_parent.number][number] = _parent._parent.getinput; _parent.refreshkeys(); } _parent._parent.btnarray[_parent._parent.btnarray.length] = this; islock = false; if (keytext.text == "Up Arrow") { gotoAndStop (3); } if (keytext.text == "Left Arrow") { gotoAndStop (4); } if (keytext.text == "Down Arrow") { gotoAndStop (5); } if (keytext.text == "Right Arrow") { gotoAndStop (6); } switch (this._name) { case "key1" : number = 0; break; case "key2" : number = 1; break; case "key3" : number = 2; break; case "key4" : number = 3; break; case "key5" : number = 4; break; case "key6" : number = 5; } this.onRollOver = function () { if (!islock) { frame.gotoAndStop(2); } }; this.onRollOut = function () { if (!islock) { frame.gotoAndStop(1); } }; this.onPress = function () { if (!islock) { _parent._parent.targetkey = this; frame.gotoAndStop(3); _parent._parent.disableall(); _parent._parent.lockup._alpha = 100; } };
Symbol 611 MovieClip Frame 2
stop();
Symbol 624 MovieClip Frame 1
stop();
Symbol 625 MovieClip Frame 1
function refreshkeys() { key1.gotoAndPlay(1); key2.gotoAndPlay(1); key3.gotoAndPlay(1); key4.gotoAndPlay(1); key5.gotoAndPlay(1); key6.gotoAndPlay(1); key1.keytext.text = codeToChar(_root.savedata2.data.controlarray[number][0]); key2.keytext.text = codeToChar(_root.savedata2.data.controlarray[number][1]); key3.keytext.text = codeToChar(_root.savedata2.data.controlarray[number][2]); key4.keytext.text = codeToChar(_root.savedata2.data.controlarray[number][3]); key5.keytext.text = codeToChar(_root.savedata2.data.controlarray[number][4]); key6.keytext.text = codeToChar(_root.savedata2.data.controlarray[number][5]); } function codeToChar(input) { returnvalue = " "; switch (input) { case 8 : returnvalue = "BS"; break; case 13 : returnvalue = "Entr"; break; case 16 : returnvalue = "Shft"; break; case 17 : returnvalue = "Ctrl"; break; case 20 : returnvalue = "Cpsl"; break; case 32 : returnvalue = "SPC"; break; case 33 : returnvalue = "PgU"; break; case 34 : returnvalue = "PgD"; break; case 35 : returnvalue = "End"; break; case 36 : returnvalue = "Hom"; break; case 37 : returnvalue = "Left Arrow"; break; case 38 : returnvalue = "Up Arrow"; break; case 39 : returnvalue = "Right Arrow"; break; case 40 : returnvalue = "Down Arrow"; break; case 45 : returnvalue = "Ins"; break; case 46 : returnvalue = "Del"; break; case 145 : returnvalue = "Scrl"; break; case 96 : returnvalue = "np0"; break; case 97 : returnvalue = "np1"; break; case 98 : returnvalue = "np2"; break; case 99 : returnvalue = "np3"; break; case 100 : returnvalue = "np4"; break; case 101 : returnvalue = "np5"; break; case 102 : returnvalue = "np6"; break; case 103 : returnvalue = "np7"; break; case 104 : returnvalue = "np8"; break; case 105 : returnvalue = "np9"; break; case 106 : returnvalue = "np*"; break; case 107 : returnvalue = "np+"; break; case 109 : returnvalue = "np-"; break; case 110 : returnvalue = "np."; break; case 111 : returnvalue = "np/"; break; case 113 : returnvalue = "F2"; break; case 115 : returnvalue = "F4"; break; case 118 : returnvalue = "F7"; break; case 119 : returnvalue = "F8"; break; case 120 : returnvalue = "F9"; break; case 121 : returnvalue = "F10"; break; case 123 : returnvalue = "F12"; break; case 186 : returnvalue = ";"; break; case 187 : returnvalue = "="; break; case 188 : returnvalue = ","; break; case 189 : returnvalue = "-"; break; case 190 : returnvalue = "."; break; case 191 : returnvalue = "/"; break; case 192 : returnvalue = "`"; break; case 219 : returnvalue = "["; break; case 220 : returnvalue = "\\"; break; case 221 : returnvalue = "]"; break; case 222 : returnvalue = "'"; } if (((input >= 65) && (input <= 90)) || ((input >= 48) && (input <= 57))) { returnvalue = String.fromCharCode(input); } return(returnvalue); } stop(); switch (_name) { case "p1" : number = 0; break; case "p2" : number = 1; break; case "p3" : number = 2; break; case "p4" : number = 3; } pnumber.gotoAndStop(number + 1); refreshkeys();
Symbol 637 MovieClip Frame 1
stop(); this.onRollOver = function () { if (_currentframe == 1) { gotoAndStop (2); } }; this.onRollOut = function () { if (_currentframe == 2) { gotoAndStop (1); } }; this.useHandCursor = true;
Symbol 637 MovieClip Frame 3
this.useHandCursor = false;
Symbol 651 MovieClip Frame 1
function disableall() { i = 0; while (i < btnarray.length) { btnarray[i].lockup(); i++; } btn_back.useHandCursor = false; islocked = true; lockup._alpha = 100; } function enableall() { i = 0; while (i < btnarray.length) { btnarray[i].lockup2(); i++; } btn_back.useHandCursor = true; islocked = false; lockup._alpha = 0; } function checkifvalid(input) { returnvalue = false; switch (input) { case 8 : returnvalue = true; break; case 13 : returnvalue = true; break; case 16 : returnvalue = true; break; case 17 : returnvalue = true; break; case 20 : returnvalue = true; break; case 32 : returnvalue = true; break; case 33 : returnvalue = true; break; case 34 : returnvalue = true; break; case 35 : returnvalue = true; break; case 36 : returnvalue = true; break; case 37 : returnvalue = true; break; case 38 : returnvalue = true; break; case 39 : returnvalue = true; break; case 40 : returnvalue = true; break; case 45 : returnvalue = true; break; case 46 : returnvalue = true; break; case 145 : returnvalue = true; break; case 96 : returnvalue = true; break; case 97 : returnvalue = true; break; case 98 : returnvalue = true; break; case 99 : returnvalue = true; break; case 100 : returnvalue = true; break; case 101 : returnvalue = true; break; case 102 : returnvalue = true; break; case 103 : returnvalue = true; break; case 104 : returnvalue = true; break; case 105 : returnvalue = true; break; case 106 : returnvalue = true; break; case 107 : returnvalue = true; break; case 109 : returnvalue = true; break; case 110 : returnvalue = true; break; case 111 : returnvalue = true; break; case 113 : returnvalue = true; break; case 115 : returnvalue = true; break; case 118 : returnvalue = true; break; case 119 : returnvalue = true; break; case 120 : returnvalue = true; break; case 121 : returnvalue = true; break; case 123 : returnvalue = true; break; case 186 : returnvalue = true; break; case 187 : returnvalue = true; break; case 188 : returnvalue = true; break; case 189 : returnvalue = true; break; case 190 : returnvalue = true; break; case 191 : returnvalue = true; break; case 192 : returnvalue = true; break; case 219 : returnvalue = true; break; case 220 : returnvalue = true; break; case 221 : returnvalue = true; break; case 222 : returnvalue = true; } if (((input >= 65) && (input <= 90)) || ((input >= 48) && (input <= 57))) { returnvalue = true; } return(returnvalue); } btn_back.onRelease = function () { if ((!_root.fadeaway) && (!islocked)) { btn_back.useHandCursor = false; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = true; } }; lockup._alpha = 0; btnarray = new Array(); islocked = false; getinput = -1; keyListener = new Object(); keyListener.onKeyDown = function () { if (islocked && (checkifvalid(Key.getCode()))) { islocked = false; getinput = Key.getCode(); enableall(); targetkey.taketheinput(); } }; Key.addListener(keyListener); if (_root.savedata2.data.musicON) { music1.gotoAndStop(3); } if (!_root.savedata2.data.musicON) { music2.gotoAndStop(3); } music1.onRelease = function () { if (music1._currentframe != 3) { _root.savedata2.data.musicON = true; music1.gotoAndStop(3); music2.gotoAndStop(1); _root.stopallmusic(); _root.music1.start(5, 100); } }; music2.onRelease = function () { if (music2._currentframe != 3) { _root.savedata2.data.musicON = false; music2.gotoAndStop(3); music1.gotoAndStop(1); _root.stopallmusic(); } }; if (_root.savedata2.data.soundON) { sound1.gotoAndStop(3); } if (!_root.savedata2.data.soundON) { sound2.gotoAndStop(3); } sound1.onRelease = function () { if (sound1._currentframe != 3) { _root.savedata2.data.soundON = true; sound1.gotoAndStop(3); sound2.gotoAndStop(1); } }; sound2.onRelease = function () { if (sound2._currentframe != 3) { _root.savedata2.data.soundON = false; sound2.gotoAndStop(3); sound1.gotoAndStop(1); } }; if (_root.savedata2.data.def_quality == 1) { quality1.gotoAndStop(3); } if (_root.savedata2.data.def_quality == 2) { quality2.gotoAndStop(3); } if (_root.savedata2.data.def_quality == 3) { quality3.gotoAndStop(3); } quality1.onRelease = function () { if (quality1._currentframe != 3) { _root.savedata2.data.def_quality = 1; quality1.gotoAndStop(3); quality2.gotoAndStop(1); quality3.gotoAndStop(1); } }; quality2.onRelease = function () { if (quality2._currentframe != 3) { _root.savedata2.data.def_quality = 2; quality2.gotoAndStop(3); quality1.gotoAndStop(1); quality3.gotoAndStop(1); } }; quality3.onRelease = function () { if (quality3._currentframe != 3) { _root.savedata2.data.def_quality = 3; quality3.gotoAndStop(3); quality1.gotoAndStop(1); quality2.gotoAndStop(1); } };
Symbol 662 MovieClip Frame 1
btn_back.onRelease = function () { if ((!_root.fadeaway) && (!islocked)) { btn_back.useHandCursor = false; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = true; } };
Symbol 663 MovieClip Frame 1
function clearmodes() { if (mode1._currentframe == 7) { mode1.play(); } if (mode2._currentframe == 7) { mode2.play(); } if (mode3._currentframe == 7) { mode3.play(); } if (mode4._currentframe == 7) { mode4.play(); } } btn_back.onRelease = function () { if ((!_root.fadeaway) && (!islocked)) { btn_back.useHandCursor = false; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = true; } }; mode1.btn.onRelease = function () { clearmodes(); mode1.play(); }; mode2.btn.onRelease = function () { clearmodes(); mode2.play(); }; mode3.btn.onRelease = function () { clearmodes(); mode3.play(); }; mode4.btn.onRelease = function () { clearmodes(); mode4.play(); };
Symbol 686 MovieClip Frame 1
stop();
Symbol 709 MovieClip Frame 1
stop();
Symbol 763 MovieClip Frame 1
a.gotoAndPlay(15);
Symbol 772 MovieClip Frame 1
stop();
Symbol 776 MovieClip Frame 1
function switchmap() { if (_root.mapnumber == 0) { delete this.onEnterFrame; gotoAndStop (2); } else { gotoAndStop (1); totalmaps = platform.platform._totalframes; totalmaps++; bg_primary.gotoAndStop(totalmaps - _root.mapnumber); bg_secondary.gotoAndStop(totalmaps - _root.mapnumber); platform.platform.gotoAndStop(totalmaps - _root.mapnumber); } bg_primary._y = 0; bg_secondary._y = 0; platform._y = 0; } stop(); smooth = 0.1; this.onEnterFrame = function () { if ((((_xmouse > 0) && (_ymouse > 0)) && (_xmouse < 600)) && (_ymouse < 314)) { px = ((_xmouse - 55) - 300) * 0.2; py = (_ymouse - 140) * 0.2; } else { px = -5; py = 0; } bg_primary._x = bg_primary._x + ((((-px) * 0.25) - bg_primary._x) * smooth); bg_primary._y = bg_primary._y + ((((-py) * 0.25) - bg_primary._y) * smooth); bg_secondary._x = bg_secondary._x + ((((-px) * 1.8) - bg_secondary._x) * smooth); bg_secondary._y = bg_secondary._y + ((((-py) * 1.8) - bg_secondary._y) * smooth); platform._x = platform._x + ((((-px) * 3.2) - platform._x) * smooth); platform._y = platform._y + ((((-py) * 3.2) - platform._y) * smooth); }; switchmap();
Symbol 783 MovieClip Frame 1
stop(); this.onRollOver = function () { gotoAndPlay (2); _parent.modeallplay(); }; this.onRollOut = function () { gotoAndPlay (9); }; this.onRelease = function () { if (chosen._alpha <= 0) { chosen._alpha = 100; _root.MIRRORED = true; } else { chosen._alpha = 0; _root.MIRRORED = false; } };
Symbol 783 MovieClip Frame 8
stop();
Symbol 783 MovieClip Frame 14
gotoAndPlay (1);
Symbol 801 MovieClip Frame 1
stop();
Symbol 802 MovieClip Frame 1
stop(); this.onRollOver = function () { gotoAndPlay (2); _parent.allplay(); }; this.onRollOut = function () { gotoAndPlay (9); }; this.onRelease = function () { _parent.alldisable(); chosen._alpha = 100; switch (_name) { case "mapbtn0" : _root.mapnumber = 0; break; case "mapbtn1" : _root.mapnumber = 1; break; case "mapbtn2" : _root.mapnumber = 2; break; case "mapbtn3" : _root.mapnumber = 3; break; case "mapbtn4" : _root.mapnumber = 4; break; case "mapbtn5" : _root.mapnumber = 5; break; case "mapbtn6" : _root.mapnumber = 6; break; case "mapbtn7" : _root.mapnumber = 7; break; case "mapbtn8" : _root.mapnumber = 8; break; case "mapbtn9" : _root.mapnumber = 9; break; case "mapbtn10" : _root.mapnumber = 10; break; case "mapbtn11" : _root.mapnumber = 11; } _parent.mapdisplay.switchmap(); };
Symbol 802 MovieClip Frame 8
stop();
Symbol 802 MovieClip Frame 14
gotoAndPlay (1);
Symbol 814 MovieClip Frame 1
stop(); this.onRollOver = function () { gotoAndPlay (2); _parent.modeallplay(); }; this.onRollOut = function () { gotoAndPlay (9); }; this.onRelease = function () { if (!_parent._parent.editedit) { _parent.modealldisable(); chosen._alpha = 100; switch (_name) { case "modebtn1" : _root.gamemode = 1; break; case "modebtn2" : _root.gamemode = 2; break; case "modebtn3" : _root.gamemode = 3; break; case "modebtn4" : _root.gamemode = 4; break; case "modebtn5" : _root.gamemode = 5; break; case "modebtn6" : _root.gamemode = 6; } _parent.modedisplay.gotoAndStop(_root.gamemode); } };
Symbol 814 MovieClip Frame 8
stop();
Symbol 814 MovieClip Frame 14
gotoAndPlay (1);
Symbol 832 MovieClip Frame 1
defstate = _currentframe; gotoAndStop(defstate); this.onRollOver = function () { if (defstate == 2) { gotoAndStop (3); } }; this.onRollOut = function () { gotoAndStop(defstate); }; this.onRelease = function () { if (_name == "teamA") { _parent.team = 1; } if (_name == "teamB") { _parent.team = 2; } _parent.teamA.defstate = 2; _parent.teamB.defstate = 2; _parent.teamA.gotoAndStop(2); _parent.teamB.gotoAndStop(2); this.defstate = 4; gotoAndStop (4); };
Symbol 837 MovieClip Frame 1
stop(); if (_parent._parent.modedisplay._currentframe == 2) { gotoAndStop (2); }
Symbol 837 MovieClip Frame 2
if (team == 1) { teamA.gotoAndStop(4); teamA.defstate = 4; } else if (team == 2) { teamB.gotoAndStop(4); teamB.defstate = 4; }
Symbol 839 MovieClip Frame 1
gotoAndStop (2); this.onRollOver = function () { gotoAndStop (3); }; this.onRollOut = function () { gotoAndStop (2); };
Symbol 871 MovieClip Frame 1
stop();
Symbol 880 MovieClip Frame 1
stop();
Symbol 894 MovieClip [gun_aa12] Frame 1
shootx = 12; shooty = 3; handx = 49; handy = -15; shellX = 20; flashX = 60; Name = "FULL AUTO SHOTGUN"; _parent._parent.rof = 6; _parent._parent.firepower = 6; _parent._parent.recoil = 0.2; _parent._parent.blowback = 8; _parent._parent.bullets = 12; _parent._parent.idlerotate = -60; _parent._parent.adjustrof(); _parent._parent.pushback = 15; _parent._parent.weight = 0.75; shotgun = 7;
Symbol 894 MovieClip [gun_aa12] Frame 2
stop();
Symbol 894 MovieClip [gun_aa12] Frame 3
_parent._parent.ejectshot(); gotoAndPlay (2);
Symbol 902 MovieClip [gun_sr25] Frame 1
shootx = 12; shooty = 3; handx = 50; handy = -12; shellX = 20; flashX = 79; Name = "AMERICAN SNIPER"; _parent._parent.rof = 12; _parent._parent.firepower = 55; _parent._parent.recoil = 1.5; _parent._parent.blowback = 8; _parent._parent.bullets = 8; _parent._parent.idlerotate = -60; _parent._parent.adjustrof(); _parent._parent.pushback = 15; _parent._parent.weight = 0.7;
Symbol 902 MovieClip [gun_sr25] Frame 2
stop();
Symbol 902 MovieClip [gun_sr25] Frame 3
_parent._parent.ejectshell2(); gotoAndPlay (2);
Symbol 922 MovieClip Frame 1
gotoAndStop(_parent._parent.playernumber); if ((_name == "gunhand") || (_name == "gunhand2")) { gotoAndStop(_parent._parent._parent.playernumber); }
Symbol 926 MovieClip Frame 1
shootx = 25; shooty = 2; handx = 30; handy = -5; shellX = 25; flashX = 45; Name = "COOL PISTOL"; _parent._parent.rof = 10; _parent._parent.firepower = 20; _parent._parent.recoil = 1; _parent._parent.blowback = 30; _parent._parent.bullets = 9; if (_parent._parent.perknumber == 11) { _parent._parent.bullets = 9999; } _parent._parent.idlerotate = 40; _parent._parent.adjustrof(); _parent._parent.pushback = 0; _parent._parent.weight = 1;
Symbol 926 MovieClip Frame 2
stop(); _parent._parent.hand2.hand._alpha = 100; _parent.hand._alpha = 100;
Symbol 926 MovieClip Frame 3
_parent._parent.ejectshell();
Symbol 926 MovieClip Frame 7
gotoAndPlay (2);
Symbol 926 MovieClip Frame 10
_parent._parent.hand2.hand._alpha = 0; _parent.hand._alpha = 0; _parent._parent.ejectshell();
Symbol 926 MovieClip Frame 19
_root.CP("fx_dropmag", _parent._parent._x + ((_parent._parent.hand1.hand._x - 5) * _parent._parent.facing), _parent._parent._y - 20, 0, 0);
Symbol 926 MovieClip Frame 47
_root.playsound("pistol_mag.wav");
Symbol 926 MovieClip Frame 56
_root.playsound("pistol_slide.wav");
Symbol 926 MovieClip Frame 60
gotoAndPlay (2); _parent._parent.bullets = 9; _parent._parent.idletime = 20; _parent._parent.adjustrof2();
Symbol 929 MovieClip Frame 1
stop(); id = "I don't need perks";
Symbol 929 MovieClip Frame 2
id = "Triple jump";
Symbol 929 MovieClip Frame 3
id = "No recoil from firing guns";
Symbol 929 MovieClip Frame 4
id = "+33% more ammo for all guns";
Symbol 929 MovieClip Frame 5
id = "Random gun at spawn";
Symbol 929 MovieClip Frame 6
id = "Infinite pistol ammo, never have to reload";
Symbol 933 MovieClip Frame 1
stop();
Symbol 933 MovieClip Frame 2
stop(); this.onEnterFrame = function () { if (_parent._x < 5) { delete this.onEnterFrame; play(); } };
Symbol 933 MovieClip Frame 3
function summon_editedit(temp) { newmc = _parent._parent.attachMovie("menu_editedit", "editedit", 1); newmc.pagenumber = temp; newmc.target = this; _parent._parent.freezeall(); } function freeze() { btn_hat.useHandCursor = false; btn_shirt.useHandCursor = false; btn_face.useHandCursor = false; btn_weapon.useHandCursor = false; btn_perk.useHandCursor = false; pane1.useHandCursor = false; btn_clear.useHandCursor = false; btn_player_human.useHandCursor = false; btn_player_ai.useHandCursor = false; } function unfreeze() { btn_hat.useHandCursor = true; btn_shirt.useHandCursor = true; btn_face.useHandCursor = true; btn_weapon.useHandCursor = true; btn_perk.useHandCursor = true; pane1.useHandCursor = true; btn_clear.useHandCursor = true; btn_player_human.useHandCursor = true; btn_player_ai.useHandCursor = true; } function slideback() { if (_parent.menu1.slide == 2) { _parent.menu1.slide = 1; } if (_parent.menu2.slide == 2) { _parent.menu2.slide = 1; } if (_parent.menu3.slide == 2) { _parent.menu3.slide = 1; } if (_parent.menu4.slide == 2) { _parent.menu4.slide = 1; } } function update() { pane1.gotoAndStop(colornumber); gundisplay.gotoAndStop(gunnumber); player.head.facecolor.gotoAndStop(colornumber); player.head.eyes.gotoAndStop(facenumber); player.head.hat.gotoAndStop(hatnumber); player.hands.gotoAndStop(gunnumber); player.hands.hand1.handcolor.gotoAndStop(colornumber); player.hands.hand2.handcolor.gotoAndStop(colornumber); player.body.gotoAndStop(shirtnumber); perkdisplay.gotoAndStop(perknumber); } switch (_name) { case "menu1" : colornumber = _parent.savedata.data.p1color; inputname.text = _parent.savedata.data.p1name; shirtnumber = _parent.savedata.data.p1shirt; hatnumber = _parent.savedata.data.p1hat; facenumber = _parent.savedata.data.p1face; gunnumber = _parent.savedata.data.p1gun; perknumber = _parent.savedata.data.p1perk; playertype = _parent.savedata.data.p1ptype; teamselect.team = _parent.savedata.data.p1team; break; case "menu2" : colornumber = _parent.savedata.data.p2color; inputname.text = _parent.savedata.data.p2name; shirtnumber = _parent.savedata.data.p2shirt; hatnumber = _parent.savedata.data.p2hat; facenumber = _parent.savedata.data.p2face; gunnumber = _parent.savedata.data.p2gun; perknumber = _parent.savedata.data.p2perk; playertype = _parent.savedata.data.p2ptype; teamselect.team = _parent.savedata.data.p2team; break; case "menu3" : colornumber = _parent.savedata.data.p3color; inputname.text = _parent.savedata.data.p3name; shirtnumber = _parent.savedata.data.p3shirt; hatnumber = _parent.savedata.data.p3hat; facenumber = _parent.savedata.data.p3face; gunnumber = _parent.savedata.data.p3gun; perknumber = _parent.savedata.data.p3perk; playertype = _parent.savedata.data.p3ptype; teamselect.team = _parent.savedata.data.p3team; break; case "menu4" : colornumber = _parent.savedata.data.p4color; inputname.text = _parent.savedata.data.p4name; shirtnumber = _parent.savedata.data.p4shirt; hatnumber = _parent.savedata.data.p4hat; facenumber = _parent.savedata.data.p4face; gunnumber = _parent.savedata.data.p4gun; perknumber = _parent.savedata.data.p4perk; playertype = _parent.savedata.data.p4ptype; teamselect.team = _parent.savedata.data.p4team; } update(); updated = false; updatetime = 1; originy = 82; ai_notice._alpha = 0; if (playertype == 0) { slide = 0; _y = 400; } else if (playertype == 1) { slide = 1; _y = 0; } else if (playertype == 2) { slide = 1; _y = 0; ai_notice._alpha = 100; } this.onEnterFrame = function () { if (!updated) { update(); updated = true; } if (updatetime != 0) { updatetime = updatetime + 1; } if (updatetime == 2) { updatetime = 0; } if (slide == 0) { _y = (_y + (((originy + 400) - _y) / 2)); } else if (slide == 1) { _y = (_y + ((originy - _y) / 2)); } else if (slide == 2) { _y = (_y + (((originy - 400) - _y) / 2)); } if ((_y % 1) != 0) { _y = Math.round(_y); } if ((player.hat.getDepth() < player.eyes.getDepth()) && (player.eyes._currentframe != 8)) { player.hat.swapDepths(player.eyes); } }; btn_hat.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(1); } }; btn_shirt.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(2); } }; btn_face.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(3); } }; btn_color.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(4); } }; btn_gun.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(5); } }; btn_perk.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(7); } }; btn_clear.onRelease = function () { if (!_parent._parent.editedit) { slide = 0; playertype = 0; } }; btn_player_human.onRelease = function () { if (!_parent._parent.editedit) { slide = 1; playertype = 1; ai_notice._alpha = 0; } }; btn_player_ai.onRelease = function () { if (!_parent._parent.editedit) { slide = 1; playertype = 2; ai_notice._alpha = 100; } };
Symbol 933 MovieClip Frame 12
stop();
Symbol 937 MovieClip Frame 1
stop();
Symbol 942 MovieClip Frame 1
function depththingy() { this.swapDepths(_parent.highest); _parent.highest = this; } switch (_name) { case "pane1" : NUMBER = 1; break; case "pane2" : NUMBER = 2; break; case "pane3" : NUMBER = 3; break; case "pane4" : NUMBER = 4; break; case "pane5" : NUMBER = 5; break; case "pane6" : NUMBER = 6; break; case "pane7" : NUMBER = 7; break; case "pane8" : NUMBER = 8; break; case "pane9" : NUMBER = 9; break; case "pane10" : NUMBER = 10; break; case "pane11" : NUMBER = 11; break; case "pane12" : NUMBER = 12; break; case "pane13" : NUMBER = 13; break; case "pane14" : NUMBER = 14; break; case "pane15" : NUMBER = 15; break; case "pane16" : NUMBER = 16; break; case "pane17" : NUMBER = 17; break; case "pane18" : NUMBER = 18; break; case "pane19" : NUMBER = 19; break; case "pane20" : NUMBER = 20; break; case "pane21" : NUMBER = 21; break; case "pane22" : NUMBER = 22; break; case "pane23" : NUMBER = 23; break; case "pane24" : NUMBER = 24; break; case "pane25" : NUMBER = 25; break; case "pane26" : NUMBER = 26; break; case "pane27" : NUMBER = 27; break; case "pane28" : NUMBER = 28; break; case "pane29" : NUMBER = 29; break; case "pane30" : NUMBER = 30; break; case "pane31" : NUMBER = 31; break; case "pane32" : NUMBER = 32; break; case "pane33" : NUMBER = 33; break; case "pane34" : NUMBER = 34; break; case "pane35" : NUMBER = 35; break; case "pane36" : NUMBER = 36; break; case "pane37" : NUMBER = 37; break; case "pane38" : NUMBER = 38; break; case "pane39" : NUMBER = 39; break; case "pane40" : NUMBER = 40; break; case "pane41" : NUMBER = 41; break; case "pane42" : NUMBER = 42; break; case "pane43" : NUMBER = 43; break; case "pane44" : NUMBER = 44; break; case "pane45" : NUMBER = 45; break; case "pane46" : NUMBER = 46; break; case "pane47" : NUMBER = 47; break; case "pane48" : NUMBER = 48; break; case "pane49" : NUMBER = 49; break; case "pane50" : NUMBER = 50; } _rotation = -3; hat.gotoAndStop(NUMBER); mouseover = false; this.onEnterFrame = function () { if (mouseover) { _xscale = (_xscale + ((130 - _xscale) / 2)); _yscale = _xscale; _rotation = (_rotation + ((-_rotation) / 2)); } else { _xscale = (_xscale + ((100 - _xscale) / 3)); _yscale = _xscale; _rotation = (_rotation + ((-3 - _rotation) / 3)); } }; fram.onPress = function () { _parent.target.hatnumber = NUMBER; _parent.target.update(); _parent.deletethis = true; }; fram.onRollOver = function () { mouseover = true; depththingy(); _parent.displaytext.text = hat.id; }; fram.onRollOut = function () { mouseover = false; _parent.displaytext.text = ""; };
Symbol 945 MovieClip Frame 1
_alpha = 0;
Symbol 946 MovieClip Frame 1
function depththingy() { this.swapDepths(_parent.highest); _parent.highest = this; } switch (_name) { case "pane1" : NUMBER = 1; break; case "pane2" : NUMBER = 2; break; case "pane3" : NUMBER = 3; break; case "pane4" : NUMBER = 4; break; case "pane5" : NUMBER = 5; break; case "pane6" : NUMBER = 6; break; case "pane7" : NUMBER = 7; break; case "pane8" : NUMBER = 8; break; case "pane9" : NUMBER = 9; break; case "pane10" : NUMBER = 10; break; case "pane11" : NUMBER = 11; break; case "pane12" : NUMBER = 12; break; case "pane13" : NUMBER = 13; break; case "pane14" : NUMBER = 14; break; case "pane15" : NUMBER = 15; break; case "pane16" : NUMBER = 16; break; case "pane17" : NUMBER = 17; break; case "pane18" : NUMBER = 18; break; case "pane19" : NUMBER = 19; break; case "pane20" : NUMBER = 20; break; case "pane21" : NUMBER = 21; break; case "pane22" : NUMBER = 22; break; case "pane23" : NUMBER = 23; break; case "pane24" : NUMBER = 24; break; case "pane25" : NUMBER = 25; break; case "pane26" : NUMBER = 26; break; case "pane27" : NUMBER = 27; break; case "pane28" : NUMBER = 28; break; case "pane29" : NUMBER = 29; break; case "pane30" : NUMBER = 30; break; case "pane31" : NUMBER = 31; break; case "pane32" : NUMBER = 32; break; case "pane33" : NUMBER = 33; break; case "pane34" : NUMBER = 34; break; case "pane35" : NUMBER = 35; break; case "pane36" : NUMBER = 36; break; case "pane37" : NUMBER = 37; break; case "pane38" : NUMBER = 38; break; case "pane39" : NUMBER = 39; break; case "pane40" : NUMBER = 40; break; case "pane41" : NUMBER = 41; break; case "pane42" : NUMBER = 42; break; case "pane43" : NUMBER = 43; break; case "pane44" : NUMBER = 44; break; case "pane45" : NUMBER = 45; break; case "pane46" : NUMBER = 46; break; case "pane47" : NUMBER = 47; break; case "pane48" : NUMBER = 48; break; case "pane49" : NUMBER = 49; break; case "pane50" : NUMBER = 50; } _rotation = -3; body.gotoAndStop(NUMBER); mouseover = false; this.onEnterFrame = function () { if (mouseover) { _xscale = (_xscale + ((130 - _xscale) / 2)); _yscale = _xscale; _rotation = (_rotation + ((-_rotation) / 2)); } else { _xscale = (_xscale + ((100 - _xscale) / 3)); _yscale = _xscale; _rotation = (_rotation + ((-3 - _rotation) / 3)); } }; fram.onPress = function () { _parent.target.shirtnumber = NUMBER; _parent.target.update(); _parent.deletethis = true; }; fram.onRollOver = function () { mouseover = true; depththingy(); _parent.displaytext.text = hat.id; }; fram.onRollOut = function () { mouseover = false; _parent.displaytext.text = ""; };
Symbol 950 MovieClip Frame 1
function depththingy() { this.swapDepths(_parent.highest); _parent.highest = this; } switch (_name) { case "pane1" : NUMBER = 1; break; case "pane2" : NUMBER = 2; break; case "pane3" : NUMBER = 3; break; case "pane4" : NUMBER = 4; break; case "pane5" : NUMBER = 5; break; case "pane6" : NUMBER = 6; break; case "pane7" : NUMBER = 7; break; case "pane8" : NUMBER = 8; break; case "pane9" : NUMBER = 9; break; case "pane10" : NUMBER = 10; break; case "pane11" : NUMBER = 11; break; case "pane12" : NUMBER = 12; break; case "pane13" : NUMBER = 13; break; case "pane14" : NUMBER = 14; break; case "pane15" : NUMBER = 15; break; case "pane16" : NUMBER = 16; break; case "pane17" : NUMBER = 17; break; case "pane18" : NUMBER = 18; break; case "pane19" : NUMBER = 19; break; case "pane20" : NUMBER = 20; break; case "pane21" : NUMBER = 21; break; case "pane22" : NUMBER = 22; break; case "pane23" : NUMBER = 23; break; case "pane24" : NUMBER = 24; break; case "pane25" : NUMBER = 25; break; case "pane26" : NUMBER = 26; break; case "pane27" : NUMBER = 27; break; case "pane28" : NUMBER = 28; break; case "pane29" : NUMBER = 29; break; case "pane30" : NUMBER = 30; break; case "pane31" : NUMBER = 31; break; case "pane32" : NUMBER = 32; break; case "pane33" : NUMBER = 33; break; case "pane34" : NUMBER = 34; break; case "pane35" : NUMBER = 35; break; case "pane36" : NUMBER = 36; break; case "pane37" : NUMBER = 37; break; case "pane38" : NUMBER = 38; break; case "pane39" : NUMBER = 39; break; case "pane40" : NUMBER = 40; break; case "pane41" : NUMBER = 41; break; case "pane42" : NUMBER = 42; break; case "pane43" : NUMBER = 43; break; case "pane44" : NUMBER = 44; break; case "pane45" : NUMBER = 45; break; case "pane46" : NUMBER = 46; break; case "pane47" : NUMBER = 47; break; case "pane48" : NUMBER = 48; break; case "pane49" : NUMBER = 49; break; case "pane50" : NUMBER = 50; } _rotation = -3; eyes.gotoAndStop(NUMBER); mouseover = false; this.onEnterFrame = function () { if (mouseover) { _xscale = (_xscale + ((130 - _xscale) / 2)); _yscale = _xscale; _rotation = (_rotation + ((-_rotation) / 2)); } else { _xscale = (_xscale + ((100 - _xscale) / 3)); _yscale = _xscale; _rotation = (_rotation + ((-3 - _rotation) / 3)); } }; fram.onPress = function () { _parent.target.facenumber = NUMBER; _parent.target.update(); _parent.deletethis = true; }; fram.onRollOver = function () { mouseover = true; depththingy(); _parent.displaytext.text = hat.id; }; fram.onRollOut = function () { mouseover = false; _parent.displaytext.text = ""; };
Symbol 952 MovieClip Frame 1
function depththingy() { this.swapDepths(_parent.highest); _parent.highest = this; } switch (_name) { case "pane1" : NUMBER = 1; break; case "pane2" : NUMBER = 2; break; case "pane3" : NUMBER = 3; break; case "pane4" : NUMBER = 4; break; case "pane5" : NUMBER = 5; break; case "pane6" : NUMBER = 6; break; case "pane7" : NUMBER = 7; break; case "pane8" : NUMBER = 8; break; case "pane9" : NUMBER = 9; break; case "pane10" : NUMBER = 10; break; case "pane11" : NUMBER = 11; break; case "pane12" : NUMBER = 12; break; case "pane13" : NUMBER = 13; break; case "pane14" : NUMBER = 14; break; case "pane15" : NUMBER = 15; break; case "pane16" : NUMBER = 16; break; case "pane17" : NUMBER = 17; break; case "pane18" : NUMBER = 18; break; case "pane19" : NUMBER = 19; break; case "pane20" : NUMBER = 20; break; case "pane21" : NUMBER = 21; break; case "pane22" : NUMBER = 22; break; case "pane23" : NUMBER = 23; break; case "pane24" : NUMBER = 24; break; case "pane25" : NUMBER = 25; break; case "pane26" : NUMBER = 26; break; case "pane27" : NUMBER = 27; break; case "pane28" : NUMBER = 28; break; case "pane29" : NUMBER = 29; break; case "pane30" : NUMBER = 30; break; case "pane31" : NUMBER = 31; break; case "pane32" : NUMBER = 32; break; case "pane33" : NUMBER = 33; break; case "pane34" : NUMBER = 34; break; case "pane35" : NUMBER = 35; break; case "pane36" : NUMBER = 36; break; case "pane37" : NUMBER = 37; break; case "pane38" : NUMBER = 38; break; case "pane39" : NUMBER = 39; break; case "pane40" : NUMBER = 40; break; case "pane41" : NUMBER = 41; break; case "pane42" : NUMBER = 42; break; case "pane43" : NUMBER = 43; break; case "pane44" : NUMBER = 44; break; case "pane45" : NUMBER = 45; break; case "pane46" : NUMBER = 46; break; case "pane47" : NUMBER = 47; break; case "pane48" : NUMBER = 48; break; case "pane49" : NUMBER = 49; break; case "pane50" : NUMBER = 50; } _rotation = -3; pane1.gotoAndStop(NUMBER); mouseover = false; this.onEnterFrame = function () { if (mouseover) { _xscale = (_xscale + ((130 - _xscale) / 2)); _yscale = _xscale; _rotation = (_rotation + ((-_rotation) / 2)); } else { _xscale = (_xscale + ((100 - _xscale) / 3)); _yscale = _xscale; _rotation = (_rotation + ((-3 - _rotation) / 3)); } }; fram.onPress = function () { _parent.target.colornumber = NUMBER; _parent.target.update(); _parent.deletethis = true; }; fram.onRollOver = function () { mouseover = true; depththingy(); _parent.displaytext.text = hat.id; }; fram.onRollOut = function () { mouseover = false; _parent.displaytext.text = ""; };
Symbol 954 MovieClip Frame 1
function depththingy() { this.swapDepths(_parent.highest); _parent.highest = this; } switch (_name) { case "pane1" : NUMBER = 1; break; case "pane2" : NUMBER = 2; break; case "pane3" : NUMBER = 3; break; case "pane4" : NUMBER = 4; break; case "pane5" : NUMBER = 5; break; case "pane6" : NUMBER = 6; break; case "pane7" : NUMBER = 7; break; case "pane8" : NUMBER = 8; break; case "pane9" : NUMBER = 9; break; case "pane10" : NUMBER = 10; break; case "pane11" : NUMBER = 11; break; case "pane12" : NUMBER = 12; break; case "pane13" : NUMBER = 13; break; case "pane14" : NUMBER = 14; break; case "pane15" : NUMBER = 15; break; case "pane16" : NUMBER = 16; break; case "pane17" : NUMBER = 17; break; case "pane18" : NUMBER = 18; break; case "pane19" : NUMBER = 19; break; case "pane20" : NUMBER = 20; break; case "pane21" : NUMBER = 21; break; case "pane22" : NUMBER = 22; break; case "pane23" : NUMBER = 23; break; case "pane24" : NUMBER = 24; break; case "pane25" : NUMBER = 25; break; case "pane26" : NUMBER = 26; break; case "pane27" : NUMBER = 27; break; case "pane28" : NUMBER = 28; break; case "pane29" : NUMBER = 29; break; case "pane30" : NUMBER = 30; break; case "pane31" : NUMBER = 31; break; case "pane32" : NUMBER = 32; break; case "pane33" : NUMBER = 33; break; case "pane34" : NUMBER = 34; break; case "pane35" : NUMBER = 35; break; case "pane36" : NUMBER = 36; break; case "pane37" : NUMBER = 37; break; case "pane38" : NUMBER = 38; break; case "pane39" : NUMBER = 39; break; case "pane40" : NUMBER = 40; break; case "pane41" : NUMBER = 41; break; case "pane42" : NUMBER = 42; break; case "pane43" : NUMBER = 43; break; case "pane44" : NUMBER = 44; break; case "pane45" : NUMBER = 45; break; case "pane46" : NUMBER = 46; break; case "pane47" : NUMBER = 47; break; case "pane48" : NUMBER = 48; break; case "pane49" : NUMBER = 49; break; case "pane50" : NUMBER = 50; } _rotation = -3; gundisplay.gotoAndStop(NUMBER); mouseover = false; this.onEnterFrame = function () { if (mouseover) { _xscale = (_xscale + ((130 - _xscale) / 2)); _yscale = _xscale; _rotation = (_rotation + ((-_rotation) / 2)); } else { _xscale = (_xscale + ((100 - _xscale) / 3)); _yscale = _xscale; _rotation = (_rotation + ((-3 - _rotation) / 3)); } }; fram.onPress = function () { _parent.target.gunnumber = NUMBER; _parent.target.update(); _parent.deletethis = true; }; fram.onRollOver = function () { mouseover = true; depththingy(); _parent.displaytext.text = hat.id; _parent.gundisplay.gotoAndStop(NUMBER + 1); }; fram.onRollOut = function () { mouseover = false; _parent.displaytext.text = ""; _parent.gundisplay.gotoAndStop(1); };
Symbol 991 MovieClip Frame 1
stop();
Symbol 993 MovieClip Frame 1
stop();
Symbol 1002 MovieClip Frame 1
stop(); frame.onRelease = function () { if (_currentframe == 1) { gotoAndStop (2); } else { gotoAndStop (1); } };
Symbol 1003 MovieClip Frame 1
switch (_name) { case "pane1" : NUMBER = 1; break; case "pane2" : NUMBER = 2; break; case "pane3" : NUMBER = 3; break; case "pane4" : NUMBER = 4; break; case "pane5" : NUMBER = 5; break; case "pane6" : NUMBER = 6; break; case "pane7" : NUMBER = 7; break; case "pane8" : NUMBER = 8; break; case "pane9" : NUMBER = 9; break; case "pane10" : NUMBER = 10; break; case "pane11" : NUMBER = 11; break; case "pane12" : NUMBER = 12; break; case "pane13" : NUMBER = 13; break; case "pane14" : NUMBER = 14; break; case "pane15" : NUMBER = 15; break; case "pane16" : NUMBER = 16; break; case "pane17" : NUMBER = 17; break; case "pane18" : NUMBER = 18; break; case "pane19" : NUMBER = 19; break; case "pane20" : NUMBER = 20; } obj.gotoAndStop(NUMBER);
Symbol 1018 MovieClip Frame 1
function depththingy() { this.swapDepths(_parent.highest); _parent.highest = this; } switch (_name) { case "pane1" : NUMBER = 1; break; case "pane2" : NUMBER = 2; break; case "pane3" : NUMBER = 3; break; case "pane4" : NUMBER = 4; break; case "pane5" : NUMBER = 5; break; case "pane6" : NUMBER = 6; break; case "pane7" : NUMBER = 7; break; case "pane8" : NUMBER = 8; break; case "pane9" : NUMBER = 9; break; case "pane10" : NUMBER = 10; break; case "pane11" : NUMBER = 11; break; case "pane12" : NUMBER = 12; break; case "pane13" : NUMBER = 13; break; case "pane14" : NUMBER = 14; break; case "pane15" : NUMBER = 15; break; case "pane16" : NUMBER = 16; break; case "pane17" : NUMBER = 17; break; case "pane18" : NUMBER = 18; break; case "pane19" : NUMBER = 19; break; case "pane20" : NUMBER = 20; break; case "pane21" : NUMBER = 21; break; case "pane22" : NUMBER = 22; break; case "pane23" : NUMBER = 23; break; case "pane24" : NUMBER = 24; break; case "pane25" : NUMBER = 25; break; case "pane26" : NUMBER = 26; break; case "pane27" : NUMBER = 27; break; case "pane28" : NUMBER = 28; break; case "pane29" : NUMBER = 29; break; case "pane30" : NUMBER = 30; break; case "pane31" : NUMBER = 31; break; case "pane32" : NUMBER = 32; break; case "pane33" : NUMBER = 33; break; case "pane34" : NUMBER = 34; break; case "pane35" : NUMBER = 35; break; case "pane36" : NUMBER = 36; break; case "pane37" : NUMBER = 37; break; case "pane38" : NUMBER = 38; break; case "pane39" : NUMBER = 39; break; case "pane40" : NUMBER = 40; break; case "pane41" : NUMBER = 41; break; case "pane42" : NUMBER = 42; break; case "pane43" : NUMBER = 43; break; case "pane44" : NUMBER = 44; break; case "pane45" : NUMBER = 45; break; case "pane46" : NUMBER = 46; break; case "pane47" : NUMBER = 47; break; case "pane48" : NUMBER = 48; break; case "pane49" : NUMBER = 49; break; case "pane50" : NUMBER = 50; } perkdisplay.gotoAndStop(NUMBER); mouseover = false; this.onEnterFrame = function () { if (mouseover) { _xscale = (_xscale + ((130 - _xscale) / 2)); _yscale = _xscale; } else { _xscale = (_xscale + ((100 - _xscale) / 3)); _yscale = _xscale; } }; fram.onPress = function () { _parent.target.perknumber = NUMBER; _parent.target.update(); _parent.deletethis = true; }; fram.onRollOver = function () { mouseover = true; depththingy(); _parent.displaytext.text = hat.id; _parent.perkdisplay.gotoAndStop(NUMBER + 1); }; fram.onRollOut = function () { mouseover = false; _parent.displaytext.text = ""; _parent.perkdisplay.gotoAndStop(1); };
Symbol 1032 MovieClip Frame 1
stop();
Symbol 1033 MovieClip [menu_editedit] Frame 1
function kill() { _parent.unfreezeall(); removeMovieClip(this); delete this.onEnterFrame; } stop(); _x = 0; _y = 0; _alpha = 0; if (_name == "tempmc") { this.swapDepths(10); removeMovieClip(this); delete this.onEnterFrame; } displaytext.text = ""; gotoAndStop(pagenumber); deletethis = false; this.onEnterFrame = function () { if (!deletethis) { if (_alpha < 100) { _alpha = (_alpha + 34); if (_alpha >= 100) { _alpha = 100; } } } else { _alpha = (_alpha - 34); if (_alpha <= 1) { kill(); } } }; btn_back.onRelease = function () { if (_currentframe == 6) { writedata(); } deletethis = true; }; highest = pane1; pane1.swapDepths(10);
Symbol 1033 MovieClip [menu_editedit] Frame 6
function writedata() { savedata.data.cratearray[0] = ((pane1.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[1] = ((pane2.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[2] = ((pane3.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[3] = ((pane4.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[4] = ((pane5.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[5] = ((pane6.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[6] = ((pane7.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[7] = ((pane8.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[8] = ((pane9.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[9] = ((pane10.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[10] = ((pane11.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[11] = ((pane12.checkbox._currentframe == 1) ? true : false); savedata.data.cratearray[12] = ((pane13.checkbox._currentframe == 1) ? true : false); savedata.data.crateON = ((check_crate._currentframe == 1) ? true : false); savedata.data.powerON = ((check_power._currentframe == 1) ? true : false); savedata.data.playerlives = inputlives.text; savedata.data.totalpoints = inputpoints.text; } savedata = SharedObject.getLocal("arenagamedata"); inputlives.text = savedata.data.playerlives; inputpoints.text = savedata.data.totalpoints; if (!savedata.data.crateON) { check_crate.gotoAndStop(2); } if (!savedata.data.powerON) { check_power.gotoAndStop(2); } if (!savedata.data.cratearray[0]) { pane1.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[1]) { pane2.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[2]) { pane3.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[3]) { pane4.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[4]) { pane5.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[5]) { pane6.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[6]) { pane7.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[7]) { pane8.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[8]) { pane9.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[9]) { pane10.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[10]) { pane11.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[11]) { pane12.checkbox.gotoAndStop(2); } if (!savedata.data.cratearray[12]) { pane13.checkbox.gotoAndStop(2); }
Symbol 1034 MovieClip Frame 1
function continue1() { frame = 1; menu1.play(); menu2.play(); menu3.play(); menu4.play(); } function continue2() { frame = 2; } function back1() { WRITE_DATA_PLAYER(); frame = 2; menu1.gotoAndStop(1); menu2.gotoAndStop(1); menu3.gotoAndStop(1); menu4.gotoAndStop(1); } function back2() { WRITE_DATA(); frame = 3; } function freezeall() { menu1.freeze(); menu2.freeze(); menu3.freeze(); menu4.freeze(); modebtn1.useHandCursor = false; modebtn2.useHandCursor = false; modebtn3.useHandCursor = false; modebtn4.useHandCursor = false; } function unfreezeall() { menu1.unfreeze(); menu2.unfreeze(); menu3.unfreeze(); menu4.unfreeze(); modebtn1.useHandCursor = true; modebtn2.useHandCursor = true; modebtn3.useHandCursor = true; modebtn4.useHandCursor = true; } function modeallplay() { if (modebtn1._currentframe != 1) { modebtn1.play(); } if (modebtn2._currentframe != 1) { modebtn2.play(); } if (modebtn3._currentframe != 1) { modebtn3.play(); } if (modebtn4._currentframe != 1) { modebtn4.play(); } if (modebtn5._currentframe != 1) { modebtn5.play(); } if (modebtn6._currentframe != 1) { modebtn6.play(); } } function modealldisable() { modebtn1.chosen._alpha = 0; modebtn2.chosen._alpha = 0; modebtn3.chosen._alpha = 0; modebtn4.chosen._alpha = 0; modebtn5.chosen._alpha = 0; modebtn6.chosen._alpha = 0; } function allplay() { if (mapbtn0._currentframe != 1) { mapbtn0.play(); } if (mapbtn1._currentframe != 1) { mapbtn1.play(); } if (mapbtn2._currentframe != 1) { mapbtn2.play(); } if (mapbtn3._currentframe != 1) { mapbtn3.play(); } if (mapbtn4._currentframe != 1) { mapbtn4.play(); } if (mapbtn5._currentframe != 1) { mapbtn5.play(); } if (mapbtn6._currentframe != 1) { mapbtn6.play(); } if (mapbtn7._currentframe != 1) { mapbtn7.play(); } if (mapbtn8._currentframe != 1) { mapbtn8.play(); } if (mapbtn9._currentframe != 1) { mapbtn9.play(); } if (mapbtn10._currentframe != 1) { mapbtn10.play(); } if (mapbtn11._currentframe != 1) { mapbtn11.play(); } } function alldisable() { mapbtn0.chosen._alpha = 0; mapbtn1.chosen._alpha = 0; mapbtn2.chosen._alpha = 0; mapbtn3.chosen._alpha = 0; mapbtn4.chosen._alpha = 0; mapbtn5.chosen._alpha = 0; mapbtn6.chosen._alpha = 0; mapbtn7.chosen._alpha = 0; mapbtn8.chosen._alpha = 0; mapbtn9.chosen._alpha = 0; mapbtn10.chosen._alpha = 0; mapbtn11.chosen._alpha = 0; } function startgame() { if ((!_root.fadeaway) && (menu1._currentframe == menu1._totalframes)) { WRITE_DATA(); WRITE_DATA_PLAYER(); _root.p1name = menu1.inputname.text; _root.p1color = menu1.colornumber; _root.p1shirt = menu1.shirtnumber; _root.p1hat = menu1.hatnumber; _root.p1gun = menu1.gunnumber; _root.p1perk = menu1.perknumber; _root.p1face = menu1.facenumber; _root.p1ptype = menu1.playertype; _root.p1team = menu1.teamselect.team; _root.p2name = menu2.inputname.text; _root.p2color = menu2.colornumber; _root.p2shirt = menu2.shirtnumber; _root.p2hat = menu2.hatnumber; _root.p2gun = menu2.gunnumber; _root.p2perk = menu2.perknumber; _root.p2face = menu2.facenumber; _root.p2ptype = menu2.playertype; _root.p2team = menu2.teamselect.team; _root.p3name = menu3.inputname.text; _root.p3color = menu3.colornumber; _root.p3shirt = menu3.shirtnumber; _root.p3hat = menu3.hatnumber; _root.p3gun = menu3.gunnumber; _root.p3perk = menu3.perknumber; _root.p3face = menu3.facenumber; _root.p3ptype = menu3.playertype; _root.p3team = menu3.teamselect.team; _root.p4name = menu4.inputname.text; _root.p4color = menu4.colornumber; _root.p4shirt = menu4.shirtnumber; _root.p4hat = menu4.hatnumber; _root.p4gun = menu4.gunnumber; _root.p4perk = menu4.perknumber; _root.p4face = menu4.facenumber; _root.p4ptype = menu4.playertype; _root.p4team = menu4.teamselect.team; _root.campaignmode = false; _root.playerlives = savedata.data.playerlives; _root.crateON = savedata.data.crateON; _root.powerON = savedata.data.powerON; _root.totalpoints = savedata.data.totalpoints; totalplayers = 0; if (_root.p1ptype > 0) { totalplayers = totalplayers + 1; } if (_root.p2ptype > 0) { totalplayers = totalplayers + 1; } if (_root.p3ptype > 0) { totalplayers = totalplayers + 1; } if (_root.p4ptype > 0) { totalplayers = totalplayers + 1; } if (totalplayers >= 2) { _root.totallives = modedisplay.inputlives.text; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = false; _root.gototest = false; } else { warning2.play(); } } } function WRITE_DATA() { savedata.data.mapnumber = _root.mapnumber; savedata.data.MIRRORED = _root.MIRRORED; savedata.data.gamemode = _root.gamemode; } function WRITE_DATA_PLAYER() { savedata.data.p1name = menu1.inputname.text; savedata.data.p1color = menu1.colornumber; savedata.data.p1shirt = menu1.shirtnumber; savedata.data.p1hat = menu1.hatnumber; savedata.data.p1gun = menu1.gunnumber; savedata.data.p1perk = menu1.perknumber; savedata.data.p1face = menu1.facenumber; savedata.data.p1ptype = menu1.playertype; savedata.data.p1team = menu1.teamselect.team; savedata.data.p2name = menu2.inputname.text; savedata.data.p2color = menu2.colornumber; savedata.data.p2shirt = menu2.shirtnumber; savedata.data.p2hat = menu2.hatnumber; savedata.data.p2gun = menu2.gunnumber; savedata.data.p2perk = menu2.perknumber; savedata.data.p2face = menu2.facenumber; savedata.data.p2ptype = menu2.playertype; savedata.data.p2team = menu2.teamselect.team; savedata.data.p3name = menu3.inputname.text; savedata.data.p3color = menu3.colornumber; savedata.data.p3shirt = menu3.shirtnumber; savedata.data.p3hat = menu3.hatnumber; savedata.data.p3gun = menu3.gunnumber; savedata.data.p3perk = menu3.perknumber; savedata.data.p3face = menu3.facenumber; savedata.data.p3ptype = menu3.playertype; savedata.data.p3team = menu3.teamselect.team; savedata.data.p4name = menu4.inputname.text; savedata.data.p4color = menu4.colornumber; savedata.data.p4shirt = menu4.shirtnumber; savedata.data.p4hat = menu4.hatnumber; savedata.data.p4gun = menu4.gunnumber; savedata.data.p4perk = menu4.perknumber; savedata.data.p4face = menu4.facenumber; savedata.data.p4ptype = menu4.playertype; savedata.data.p4team = menu4.teamselect.team; } savedata = SharedObject.getLocal("arenagamedata"); if (!savedata.data.filled) { savedata.data.filled = true; savedata.data.cratearray = new Array(); i = 0; while (i < 13) { savedata.data.cratearray[i] = true; i++; } savedata.data.crateON = true; savedata.data.powerON = true; savedata.data.playerlives = 10; savedata.data.totalpoints = 5; savedata.data.mapnumber = 0; savedata.data.MIRRORED = false; savedata.data.gamemode = 1; savedata.data.p1name = "Player 1"; savedata.data.p1color = 15; savedata.data.p1shirt = 1; savedata.data.p1hat = 1; savedata.data.p1gun = 1; savedata.data.p1perk = 1; savedata.data.p1face = 1; savedata.data.p1ptype = 1; savedata.data.p2name = "Player 2"; savedata.data.p2color = 6; savedata.data.p2shirt = 2; savedata.data.p2hat = 2; savedata.data.p2gun = 1; savedata.data.p2perk = 2; savedata.data.p2face = 2; savedata.data.p2ptype = 1; savedata.data.p3name = "Player 3"; savedata.data.p3color = 17; savedata.data.p3shirt = 3; savedata.data.p3hat = 3; savedata.data.p3gun = 3; savedata.data.p3perk = 3; savedata.data.p3face = 3; savedata.data.p3ptype = 0; savedata.data.p4name = "Player 4"; savedata.data.p4color = 1; savedata.data.p4shirt = 4; savedata.data.p4hat = 4; savedata.data.p4gun = 5; savedata.data.p4perk = 4; savedata.data.p4face = 4; savedata.data.p4ptype = 0; savedata.data.p1team = 1; savedata.data.p2team = 2; savedata.data.p3team = 1; savedata.data.p4team = 2; } _x = 2000; frame = 3; _root.mapnumber = 0; alldisable(); modealldisable(); _root.mapnumber = savedata.data.mapnumber; mapdisplay.switchmap(); _root.MIRRORED = savedata.data.MIRRORED; mirrorbtn.chosen._alpha = 0; if (_root.MIRRORED) { mirrorbtn.chosen._alpha = 100; } modedisplay.gotoAndStop(savedata.data.gamemode); _root.gamemode = savedata.data.gamemode; switch (savedata.data.mapnumber) { case 0 : mapbtn0.chosen._alpha = 100; break; case 1 : mapbtn1.chosen._alpha = 100; break; case 2 : mapbtn2.chosen._alpha = 100; break; case 3 : mapbtn3.chosen._alpha = 100; break; case 4 : mapbtn4.chosen._alpha = 100; break; case 5 : mapbtn5.chosen._alpha = 100; break; case 6 : mapbtn6.chosen._alpha = 100; break; case 7 : mapbtn7.chosen._alpha = 100; break; case 8 : mapbtn8.chosen._alpha = 100; break; case 9 : mapbtn9.chosen._alpha = 100; break; case 10 : mapbtn10.chosen._alpha = 100; break; case 11 : mapbtn11.chosen._alpha = 100; } switch (_root.gamemode) { case 1 : modebtn1.chosen._alpha = 100; break; case 2 : modebtn2.chosen._alpha = 100; break; case 3 : modebtn3.chosen._alpha = 100; break; case 4 : modebtn4.chosen._alpha = 100; break; case 5 : modebtn5.chosen._alpha = 100; break; case 6 : modebtn6.chosen._alpha = 100; } this.onEnterFrame = function () { if (frame == 1) { _x = (_x + ((-_x) / 2.5)); } else if (frame == 2) { _x = (_x + ((1000 - _x) / 2.5)); } else if (frame == 3) { _x = (_x + ((2000 - _x) / 2.5)); } if ((_x % 1) != 0) { _x = Math.round(_x); } }; btn_custom.onRelease = function () { if (!_parent.editedit) { newmc = _parent.attachMovie("menu_editedit", "editedit", 1); newmc.pagenumber = 6; newmc.target = this; _parent.freezeall(); } };
Symbol 1042 MovieClip Frame 1
stop();
Symbol 1043 MovieClip Frame 1
function freezeall() { menu.freezeall(); btn_back.useHandCursor = false; btn_continue.useHandCursor = false; } function unfreezeall() { menu.unfreezeall(); btn_back.useHandCursor = true; btn_continue.useHandCursor = true; } btn_continue.onRelease = function () { if (!editedit) { if (menu.frame == 2) { continuetext.gotoAndStop(2); menu.continue1(); } else if (menu.frame == 3) { menu.continue2(); } else if (menu.frame == 1) { menu.startgame(); } } }; btn_back.onRelease = function () { if (!editedit) { if (menu.frame == 1) { menu.back1(); continuetext.gotoAndStop(1); } else if (menu.frame == 2) { menu.back2(); } else if (menu.frame == 3) { if ((!_root.fadeaway) && (!islocked)) { btn_back.useHandCursor = false; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = true; _root.gototest = false; menu.WRITE_DATA(); } } } };
Instance of Symbol 1034 MovieClip "menu" in Symbol 1043 MovieClip Frame 1
/* no clip actions */
Symbol 1064 MovieClip Frame 1
stop();
Symbol 1082 MovieClip Frame 1
stop();
Symbol 1088 MovieClip Frame 1
stop();
Symbol 1091 MovieClip Frame 1
switch (_name) { case "challenge1" : NUMBER = 0; break; case "challenge2" : NUMBER = 1; break; case "challenge3" : NUMBER = 2; break; case "challenge4" : NUMBER = 3; break; case "challenge5" : NUMBER = 4; break; case "challenge6" : NUMBER = 5; break; case "challenge7" : NUMBER = 6; break; case "challenge8" : NUMBER = 7; break; case "challenge9" : NUMBER = 8; break; case "challenge10" : NUMBER = 9; } this.onRelease = function () { if (active) { _parent.frame = 1; _parent.menu1.play(); _parent.brief.gotoAndStop(NUMBER + 1); _parent.level = NUMBER + 1; _parent.writestuff(); } }; this.useHandCursor = false; active = false; star._alpha = 0; if (_parent.savedata.data.campaign[NUMBER] >= 1) { if (_parent.savedata.data.campaign[NUMBER] == 2) { star._alpha = 100; } this.useHandCursor = true; active = true; state.gotoAndStop(2); } this.onRollOver = function () { if (active) { state.gotoAndStop(3); } }; this.onRollOut = function () { if (active) { state.gotoAndStop(2); } };
Symbol 1092 MovieClip Frame 1
function switchmap() { if (_root.mapnumber == 0) { delete this.onEnterFrame; gotoAndStop (2); } else { gotoAndStop (1); totalmaps = platform.platform._totalframes; totalmaps++; bg_primary.gotoAndStop(_root.mapnumber); bg_secondary.gotoAndStop(_root.mapnumber); platform.platform.gotoAndStop(_root.mapnumber); } bg_primary._y = 0; bg_secondary._y = 0; platform._y = 0; } stop(); smooth = 0.1; this.onEnterFrame = function () { if ((((_xmouse > 0) && (_ymouse > 0)) && (_xmouse < 600)) && (_ymouse < 314)) { px = ((_xmouse - 55) - 300) * 0.2; py = (_ymouse - 140) * 0.2; } else { px = -5; py = 0; } bg_primary._x = bg_primary._x + ((((-px) * 0.25) - bg_primary._x) * smooth); bg_primary._y = bg_primary._y + ((((-py) * 0.25) - bg_primary._y) * smooth); bg_secondary._x = bg_secondary._x + ((((-px) * 1.8) - bg_secondary._x) * smooth); bg_secondary._y = bg_secondary._y + ((((-py) * 1.8) - bg_secondary._y) * smooth); platform._x = platform._x + ((((-px) * 3.2) - platform._x) * smooth); platform._y = platform._y + ((((-py) * 3.2) - platform._y) * smooth); }; switchmap();
Symbol 1106 MovieClip Frame 1
stop();
Symbol 1106 MovieClip Frame 2
stop(); this.onEnterFrame = function () { if (_parent._x < 5) { delete this.onEnterFrame; play(); } };
Symbol 1106 MovieClip Frame 3
function summon_editedit(temp) { newmc = _parent._parent.attachMovie("menu_editedit", "editedit", 1); newmc.pagenumber = temp; newmc.target = this; _parent._parent.freezeall(); } function freeze() { btn_hat.useHandCursor = false; btn_shirt.useHandCursor = false; btn_face.useHandCursor = false; btn_weapon.useHandCursor = false; btn_perk.useHandCursor = false; pane1.useHandCursor = false; btn_clear.useHandCursor = false; btn_player_human.useHandCursor = false; btn_player_ai.useHandCursor = false; } function unfreeze() { btn_hat.useHandCursor = true; btn_shirt.useHandCursor = true; btn_face.useHandCursor = true; btn_weapon.useHandCursor = true; btn_perk.useHandCursor = true; pane1.useHandCursor = true; btn_clear.useHandCursor = true; btn_player_human.useHandCursor = true; btn_player_ai.useHandCursor = true; } function slideback() { if (_parent.menu1.slide == 2) { _parent.menu1.slide = 1; } if (_parent.menu2.slide == 2) { _parent.menu2.slide = 1; } if (_parent.menu3.slide == 2) { _parent.menu3.slide = 1; } if (_parent.menu4.slide == 2) { _parent.menu4.slide = 1; } } function update() { pane1.gotoAndStop(colornumber); gundisplay.gotoAndStop(gunnumber); player.head.facecolor.gotoAndStop(colornumber); player.head.eyes.gotoAndStop(facenumber); player.head.hat.gotoAndStop(hatnumber); player.hands.gotoAndStop(gunnumber); player.hands.hand1.handcolor.gotoAndStop(colornumber); player.hands.hand2.handcolor.gotoAndStop(colornumber); player.body.gotoAndStop(shirtnumber); perkdisplay.gotoAndStop(perknumber); } switch (_name) { case "menu1" : colornumber = _parent.savedata.data.p1color; inputname.text = _parent.savedata.data.p1name; shirtnumber = _parent.savedata.data.p1shirt; hatnumber = _parent.savedata.data.p1hat; facenumber = _parent.savedata.data.p1face; gunnumber = _parent.savedata.data.p1gun; perknumber = _parent.savedata.data.p1perk; playertype = _parent.savedata.data.p1ptype; teamselect.team = _parent.savedata.data.p1team; break; case "menu2" : colornumber = _parent.savedata.data.p2color; inputname.text = _parent.savedata.data.p2name; shirtnumber = _parent.savedata.data.p2shirt; hatnumber = _parent.savedata.data.p2hat; facenumber = _parent.savedata.data.p2face; gunnumber = _parent.savedata.data.p2gun; perknumber = _parent.savedata.data.p2perk; playertype = _parent.savedata.data.p2ptype; teamselect.team = _parent.savedata.data.p2team; break; case "menu3" : colornumber = _parent.savedata.data.p3color; inputname.text = _parent.savedata.data.p3name; shirtnumber = _parent.savedata.data.p3shirt; hatnumber = _parent.savedata.data.p3hat; facenumber = _parent.savedata.data.p3face; gunnumber = _parent.savedata.data.p3gun; perknumber = _parent.savedata.data.p3perk; playertype = _parent.savedata.data.p3ptype; teamselect.team = _parent.savedata.data.p3team; break; case "menu4" : colornumber = _parent.savedata.data.p4color; inputname.text = _parent.savedata.data.p4name; shirtnumber = _parent.savedata.data.p4shirt; hatnumber = _parent.savedata.data.p4hat; facenumber = _parent.savedata.data.p4face; gunnumber = _parent.savedata.data.p4gun; perknumber = _parent.savedata.data.p4perk; playertype = _parent.savedata.data.p4ptype; teamselect.team = _parent.savedata.data.p4team; } update(); updated = false; updatetime = 1; originy = 82; ai_notice._alpha = 0; if (playertype == 0) { slide = 0; _y = 400; } else if (playertype == 1) { slide = 1; _y = 0; } else if (playertype == 2) { slide = 1; _y = 0; ai_notice._alpha = 100; } this.onEnterFrame = function () { if (!updated) { update(); updated = true; } if (updatetime != 0) { updatetime = updatetime + 1; } if (updatetime == 2) { updatetime = 0; } if (slide == 0) { _y = (_y + (((originy + 400) - _y) / 2)); } else if (slide == 1) { _y = (_y + ((originy - _y) / 2)); } else if (slide == 2) { _y = (_y + (((originy - 400) - _y) / 2)); } if ((_y % 1) != 0) { _y = Math.round(_y); } if ((player.hat.getDepth() < player.eyes.getDepth()) && (player.eyes._currentframe != 8)) { player.hat.swapDepths(player.eyes); } }; btn_hat.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(1); } }; btn_shirt.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(2); } }; btn_face.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(3); } }; btn_color.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(4); } }; btn_gun.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(5); } }; btn_perk.onRelease = function () { if (!_parent._parent.editedit) { summon_editedit(7); } }; btn_clear.onRelease = function () { if (!_parent._parent.editedit) { slide = 0; playertype = 0; } }; btn_player_human.onRelease = function () { if (!_parent._parent.editedit) { slide = 1; playertype = 1; ai_notice._alpha = 0; } }; btn_player_ai.onRelease = function () { if (!_parent._parent.editedit) { slide = 1; playertype = 2; ai_notice._alpha = 100; } };
Symbol 1106 MovieClip Frame 12
stop();
Symbol 1108 MovieClip Frame 1
function back1() { WRITE_DATA_PLAYER(); frame = 2; menu1.gotoAndStop(1); } function back2() { WRITE_DATA(); frame = 3; } function startgame() { if ((!_root.fadeaway) && (menu1._currentframe == menu1._totalframes)) { WRITE_DATA_PLAYER(); level = brief._currentframe; _root.p1name = menu1.inputname.text; _root.p1color = menu1.colornumber; _root.p1shirt = menu1.shirtnumber; _root.p1hat = menu1.hatnumber; _root.p1gun = menu1.gunnumber; _root.p1perk = menu1.perknumber; _root.p1face = menu1.facenumber; _root.p1ptype = menu1.playertype; _root.p1team = 1; writestuff(); _root.p2color = random(20) + 1; _root.p2shirt = random(23) + 1; _root.p2hat = random(9) + 1; _root.p2perk = 1; _root.p2face = random(9) + 1; _root.p3color = random(20) + 1; _root.p3shirt = random(23) + 1; _root.p3hat = random(9) + 1; _root.p3perk = 1; _root.p3face = random(9) + 1; _root.p4color = random(20) + 1; _root.p4shirt = random(23) + 1; _root.p4hat = random(9) + 1; _root.p4perk = 1; _root.p4face = random(9) + 1; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = false; _root.gototest = false; } } function writestuff() { if (level == 1) { _root.gamemode = 12; _root.playerlives = 5; _root.totalpoints = 5; _root.p2name = "Easy AI"; _root.p2gun = 1; _root.p2ptype = 2; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; _root.cnumber = 1; _root.mapnumber = 10; } if (level == 2) { _root.gamemode = 14; _root.playerlives = 99999 /* 0x01869F */; _root.totalpoints = 5; _root.p2name = "Easy AI"; _root.p2gun = 4; _root.p2ptype = 2; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; _root.cnumber = 2; _root.mapnumber = 5; } if (level == 3) { _root.gamemode = 12; _root.playerlives = 5; _root.totalpoints = 5; _root.p2name = "Moderate AI 1"; _root.p2gun = 1; _root.p2ptype = 2; _root.p2team = 2; _root.p3name = "Moderate AI 2"; _root.p3gun = 4; _root.p3ptype = 2; _root.p3team = 2; _root.p4ptype = 0; _root.cnumber = 3; _root.mapnumber = 4; } if (level == 4) { _root.gamemode = 12; _root.playerlives = 5; _root.totalpoints = 5; _root.p2name = "Katana Master"; _root.p2gun = 5; _root.p2ptype = 2; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; _root.cnumber = 4; _root.mapnumber = 7; } if (level == 5) { _root.gamemode = 14; _root.playerlives = 99999 /* 0x01869F */; _root.totalpoints = 3; _root.p2name = "Moderate AI 1"; _root.p2gun = 2; _root.p2ptype = 2; _root.p2team = 2; _root.p3name = "Moderate AI 2"; _root.p3gun = 3; _root.p3ptype = 2; _root.p3team = 2; _root.p4ptype = 0; _root.cnumber = 5; _root.mapnumber = 9; } if (level == 6) { _root.gamemode = 12; _root.playerlives = 5; _root.totalpoints = 5; _root.p2name = "Rocket Dude"; _root.p2gun = 1; _root.p2ptype = 2; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; _root.cnumber = 6; _root.mapnumber = 8; } if (level == 7) { _root.gamemode = 12; _root.playerlives = 5; _root.totalpoints = 5; _root.p2name = "Bomb Man"; _root.p2gun = 1; _root.p2ptype = 2; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; _root.cnumber = 7; _root.mapnumber = 3; } if (level == 8) { _root.gamemode = 12; _root.playerlives = 5; _root.totalpoints = 5; _root.p2name = "Hard AI"; _root.p2gun = 3; _root.p2ptype = 2; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; _root.cnumber = 8; _root.mapnumber = 6; } if (level == 9) { _root.gamemode = 12; _root.playerlives = 5; _root.totalpoints = 5; _root.p2name = "Bow Master"; _root.p2gun = 5; _root.p2ptype = 2; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; _root.cnumber = 9; _root.mapnumber = 1; } if (level == 10) { _root.gamemode = 12; _root.playerlives = 5; _root.totalpoints = 5; _root.p2name = "Katana Master 2"; _root.p2gun = 5; _root.p2ptype = 2; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; _root.cnumber = 10; _root.mapnumber = 2; } mapdisplay.switchmap(); } function WRITE_DATA_PLAYER() { savedata.data.p1name = menu1.inputname.text; savedata.data.p1color = menu1.colornumber; savedata.data.p1shirt = menu1.shirtnumber; savedata.data.p1hat = menu1.hatnumber; savedata.data.p1gun = menu1.gunnumber; savedata.data.p1perk = menu1.perknumber; savedata.data.p1face = menu1.facenumber; savedata.data.p1ptype = menu1.playertype; savedata.data.p1team = menu1.teamselect.team; } savedata = SharedObject.getLocal("arenagamedata3"); if (!savedata.data.filled) { savedata.data.filled = true; savedata.data.cratearray = new Array(); i = 0; while (i < 13) { savedata.data.cratearray[i] = true; i++; } savedata.data.crateON = true; savedata.data.powerON = true; savedata.data.playerlives = 10; savedata.data.totalpoints = 5; savedata.data.mapnumber = 0; savedata.data.MIRRORED = false; savedata.data.gamemode = 1; savedata.data.p1name = "Player 1"; savedata.data.p1color = 15; savedata.data.p1shirt = 1; savedata.data.p1hat = 1; savedata.data.p1gun = 1; savedata.data.p1perk = 1; savedata.data.p1face = 1; savedata.data.p1ptype = 1; savedata.data.p1team = 1; savedata.data.p2team = 2; savedata.data.p3team = 1; savedata.data.p4team = 2; savedata.data.campaign = new Array(); i = 0; while (i < 10) { savedata.data.campaign[i] = 0; i++; } savedata.data.campaign[0] = 1; savedata.data.campaign[1] = 1; } btn_mode1.onRollOver = function () { modedisplay.gotoAndStop(2); }; btn_mode2.onRollOver = function () { modedisplay.gotoAndStop(3); }; btn_mode3.onRollOver = function () { modedisplay.gotoAndStop(4); }; btn_mode1.onRollOut = function () { modedisplay.gotoAndStop(1); }; btn_mode2.onRollOut = function () { modedisplay.gotoAndStop(1); }; btn_mode3.onRollOut = function () { modedisplay.gotoAndStop(1); }; btn_mode2.onRelease = function () { frame = 2; }; btn_mode1.onRelease = function () { _root.p1name = "Player 1"; _root.p1color = 11; _root.p1shirt = 1; _root.p1hat = 12; _root.p1gun = 3; _root.p1perk = 1; _root.p1face = 1; _root.p1ptype = 1; _root.p1team = 1; _root.p2ptype = 0; _root.p3ptype = 0; _root.p4ptype = 0; _root.playerlives = 9999; _root.crateON = false; _root.powerON = false; _root.totalpoints = 10; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = false; _root.gototest = false; _root.gamemode = 11; _root.mapnumber = 1; }; if (_root.gotocampaign) { frame = 2; _x = 1000; } else { _x = 2000; frame = 3; } _root.mapnumber = 0; alldisable(); modealldisable(); _root.mapnumber = savedata.data.mapnumber; mapdisplay.switchmap(); _root.MIRRORED = savedata.data.MIRRORED; mirrorbtn.chosen._alpha = 0; if (_root.MIRRORED) { mirrorbtn.chosen._alpha = 100; } modedisplay.gotoAndStop(savedata.data.gamemode); _root.gamemode = savedata.data.gamemode; this.onEnterFrame = function () { if (frame == 1) { _x = (_x + ((-_x) / 2.5)); } else if (frame == 2) { _x = (_x + ((1000 - _x) / 2.5)); } else if (frame == 3) { _x = (_x + ((2000 - _x) / 2.5)); } if ((_x % 1) != 0) { _x = Math.round(_x); } }; btn_continue.onRelease = function () { startgame(); };
Symbol 1110 MovieClip Frame 1
function freezeall() { menu.freezeall(); btn_back.useHandCursor = false; btn_continue.useHandCursor = false; } function unfreezeall() { menu.unfreezeall(); btn_back.useHandCursor = true; btn_continue.useHandCursor = true; } btn_continue.onRelease = function () { if (!editedit) { if (menu.frame == 2) { continuetext.gotoAndStop(2); menu.continue1(); } else if (menu.frame == 3) { menu.continue2(); } else if (menu.frame == 1) { menu.startgame(); } } }; btn_back.onRelease = function () { if (!editedit) { if (menu.frame == 1) { menu.back1(); } else if (menu.frame == 2) { menu.back2(); } else if (menu.frame == 3) { if ((!_root.fadeaway) && (!islocked)) { btn_back.useHandCursor = false; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 10; _root.gotomainmenu = true; _root.gototest = false; menu.WRITE_DATA(); } } } };
Instance of Symbol 1108 MovieClip "menu" in Symbol 1110 MovieClip Frame 1
/* no clip actions */
Symbol 1120 MovieClip Frame 1
stop();
Symbol 1121 MovieClip Frame 1
originx = _x; _x = -200; time = 0; if (_root.gamemode == 3) { crap.gotoAndStop(2); } this.onEnterFrame = function () { time = time + 1; if (time >= 15) { _x = (_x + ((originx - _x) / 3)); } if (time > 20) { if (overlay._alpha < 100) { overlay._alpha = 100; } overlay._xscale = overlay._xscale + ((102 - overlay._xscale) / 3); if (overlay._xscale >= 100) { delete this.onEnterFrame; } } };
Symbol 1128 MovieClip Frame 1
stop();
Symbol 1137 MovieClip Frame 1
switch (this._name) { case "panel1" : number = 0; break; case "panel2" : number = 1; break; case "panel3" : number = 2; break; case "panel4" : number = 3; } playernumber.gotoAndStop(number + 1); originY = _y; _y = 600; time = 0; this.onEnterFrame = function () { time = time + 1; if (time >= ((number * 3) + 10)) { _y = (_y + (((originY - 3) - _y) / 3)); if (_y < originY) { _y = originY; delete this.onEnterFrame; } } }; if (_root.pgsdata[number][1] == -1) { _alpha = 0; } else { text0.text = _root.pgsdata[number][0]; text1.text = _root.pgsdata[number][1]; text2.text = _root.pgsdata[number][2]; text3.text = Math.round((parseInt(text1.text) / parseInt(text2.text)) * 100) / 100; if ((parseInt(text1.text) / parseInt(text2.text)) > 100000) { text3.text = text1.text; } if (isNaN(parseInt(text1.text) / parseInt(text2.text))) { text3.text = 0; } text4.text = _root.pgsdata[number][3]; text5.text = _root.pgsdata[number][4]; percentage = Math.round((parseInt(text5.text) / parseInt(text4.text)) * 100); text6.text = percentage + "%"; if (_root.gamemode != 3) { text11.text = _root.pgsdata[number][5]; text9.text = (parseInt(text1.text) * 100) + (parseInt(text11.text) * 10); } else { text11.text = _root.pgsdata[number][6]; text9.text = (parseInt(text1.text) * 100) + (parseInt(text11.text) * 1000); } if (isNaN(parseInt(text5.text) / parseInt(text4.text))) { text6.text = "0%"; } }
Symbol 1144 MovieClip Frame 1
originy = _y; _y = -80; this.onEnterFrame = function () { _y = (_y + (((originy + 2) - _y) / 3)); if (_y >= originy) { _y = originy; delete this.onEnterFrame; } };
Symbol 1150 MovieClip [menuScore] Frame 1
originy = btn_continue._y; btn_continue._y = 590; time = 0; this.onEnterFrame = function () { time = time + 1; if ((time >= 20) && (btn_continue._y > originy)) { btn_continue._y = btn_continue._y + (((originy - 5) - btn_continue._y) / 4); } }; btn_back.onRelease = function () { if (!_root.fadeaway) { btn_back.useHandCursor = false; newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 6; } };
Symbol 1153 MovieClip Frame 1
_width = 1; _x = -1000;
Symbol 1154 MovieClip Frame 1
_alpha = 0; _y = 2000;
Symbol 1164 MovieClip Frame 1
_alpha = 0; stop();
Symbol 1165 MovieClip Frame 1
_alpha = 0;
Symbol 1168 MovieClip [PLAYER_FULL] Frame 1
function resetjokesvars() { hitbyarrow = 0; hitbyrocket = 0; shotgunhits = 0; hittestdensity = 7; slowdown = false; stealthed = false; umbrellaopen = false; hittimer = 0; hitbyknives = 0; noexplosion = 0; gothitby = null; } function changehealth(temp) { if (Math.abs(temp) > 5) { _root.hitsound(); } playerhealth = playerhealth + ((temp * (1 + (hitbyknives * 0.5))) * pppmulti); if (temp < 0) { if (temp < 20) { hudpanel.shaketime = hudpanel.shaketime + Math.abs(temp); } else { hudpanel.shaketime = 20; } stealthed = false; } } function explode() { _root.explodesound(); a.shakescreen(15); _parent.CP("fx_ex_flash", _x, _y - 20, 0, 0, 0, 0); _parent.CP("fx_ex_wave", _x, _y - 20, 0, 0, 0, 0); i = 0; while (i < 5) { _parent.CP("fx_ex_part1", _x, _y - 20, 0, 0, vx, 0); _parent.CP("fx_ex_part2", _x, _y - 20, 0, 0, vx, 0); i++; } _parent.CP("fx_ex_bodypart", _x, _y - 20, 1, 0, vx, this); _parent.CP("fx_ex_bodypart", _x, _y - 20, 2, 0, vx, this); _parent.CP("fx_ex_bodypart", _x, _y - 20, 3, 0, vx, this); _parent.CP("fx_ex_bodypart", _x, _y - 20, 3, 0, vx, this); _parent.CP("fx_text", _x, _y - 20, "KABOOM!", 0, 0, 0); _parent.CP("dummycameraobject", _x, _y, 20, 0, 0, 0); respawn(); } function respawn() { if (gothitby != null) { gothitby.stat_kills = gothitby.stat_kills + 1; _parent.CP("fx_text3", gothitby._x, gothitby._y, "+100", gothitby, 0, 0); _parent.hud.killfeed(gothitby.playername, playername, 0); } else { _parent.hud.killfeed(null, playername, 1); } playerlives = playerlives - 1; stat_deaths = stat_deaths + 1; updatepgs(); if (playerlives <= 0) { if (playerteam == 1) { _parent.teamAplayers = _parent.teamAplayers - 1; } if (playerteam == 2) { _parent.teamBplayers = _parent.teamBplayers - 1; } _parent.deleteplayer(this); } resetplayer(); } function resetplayer() { vx = 0; vy = 0; playerhealth = 100; bob.gotoAndPlay(random(bob._totalframes - 5) + 2); _y = -500; vy = 0; _x = (250 + random(500)); if ((defaultgun == 6) || (defaultgun < 0)) { defaultgun = random(5) - 5; } switchweapon(defaultgun); if (perknumber == 5) { switchweapon(20 + random(13)); } resetjokesvars(); } function updatepgs() { _root.pgsdata[NUMBER][1] = stat_kills; _root.pgsdata[NUMBER][3] = stat_shots; _root.pgsdata[NUMBER][4] = stat_hits; _root.pgsdata[NUMBER][5] = stat_pickups; _root.pgsdata[NUMBER][2] = stat_deaths; _root.pgsdata[NUMBER][6] = pointcap; } function flipeverything() { body._xscale = body._xscale * -1; head._xscale = head._xscale * -1; hand1._xscale = hand1._xscale * -1; } function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } function DEV_testweapon() { if (currentgun == defaultgun) { switchweapon(20); } else if (currentgun == 32) { switchweapon(defaultgun); } else { switchweapon(currentgun + 1); } } function DEV_function() { switchweapon(5); } function switchweapon(temp) { if (temp < 0) { temp = temp * -1; } stealthed = false; umbrellaopen = false; removeMovieClip(hand1); delete hand1.onEnterFrame; switch (temp) { case 1 : attachMovie("wpn_deagle", "hand1", weapondepth); break; case 2 : attachMovie("wpn_dual", "hand1", weapondepth); break; case 3 : attachMovie("wpn_revolver", "hand1", weapondepth); break; case 4 : attachMovie("wpn_bling", "hand1", weapondepth); break; case 5 : attachMovie("wpn_katana", "hand1", weapondepth); break; case 20 : attachMovie("wpn_ak", "hand1", weapondepth); break; case 21 : attachMovie("wpn_bat", "hand1", weapondepth); break; case 22 : attachMovie("wpn_bow", "hand1", weapondepth); break; case 23 : attachMovie("wpn_homing", "hand1", weapondepth); break; case 24 : attachMovie("wpn_shotgun", "hand1", weapondepth); break; case 25 : attachMovie("wpn_sniper", "hand1", weapondepth); break; case 26 : attachMovie("wpn_mp5k", "hand1", weapondepth); break; case 27 : attachMovie("wpn_uzi", "hand1", weapondepth); break; case 28 : attachMovie("wpn_m4", "hand1", weapondepth); break; case 29 : attachMovie("wpn_mini", "hand1", weapondepth); break; case 30 : attachMovie("wpn_umbrella", "hand1", weapondepth); break; case 31 : attachMovie("wpn_knife", "hand1", weapondepth); break; case 32 : attachMovie("wpn_bomb", "hand1", weapondepth); } currentgun = temp; hand1._xscale = 100; if (head._xscale < 0) { hand1._xscale = -100; } fillammo(temp); hand1.weaponnumber = temp; } function fillammo(temp) { switch (temp) { case 1 : weaponammo = 9; break; case 2 : weaponammo = 24; break; case 3 : weaponammo = 6; break; case 4 : weaponammo = 14; break; case 5 : weaponammo = 1; break; case 20 : weaponammo = 30; break; case 21 : weaponammo = 5; break; case 22 : weaponammo = 10; break; case 23 : weaponammo = 3; break; case 24 : weaponammo = 6; break; case 25 : weaponammo = 5; break; case 26 : weaponammo = 40; break; case 27 : weaponammo = 45; break; case 28 : weaponammo = 30; break; case 29 : weaponammo = 150; break; case 30 : weaponammo = 100; break; case 31 : weaponammo = 10; break; case 32 : weaponammo = 5; } if (perknumber == 4) { weaponammo = weaponammo * 1.33; } weaponammo = Math.round(weaponammo); } function dropgun() { if (currentgun <= 10) { return(undefined); } stealthed = false; umbrellaopen = false; if (((currentgun == 31) && (weaponammo <= 0)) || ((currentgun == 32) && (weaponammo <= 0))) { } else { switch (currentgun) { case 20 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "ak", 0, 0); break; case 21 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "bat", 0, 0); break; case 22 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 20, facing, "bow", 0, 0); break; case 23 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (18 * facing), (_y + vy) - 20, facing, "homing", 0, 0); break; case 24 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (22 * facing), (_y + vy) - 15, facing, "shotgun", 0, 0); break; case 25 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (19 * facing), (_y + vy) - 25, facing, "sniper", 0, 0); break; case 26 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 15, facing, "mp5k", 0, 0); break; case 27 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 17, facing, "uzi", 0, 0); break; case 28 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 15, facing, "m4", 0, 0); break; case 29 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "mini", 0, 0); break; case 30 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "umbrella", 0, 0); break; case 31 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "knife", 0, 0); break; case 32 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (20 * facing), (_y + vy) - 15, facing, "bomb", 0, 0); } } switchweapon(defaultgun); } switch (_name) { case "player1" : NUMBER = 0; colornumber = _root.p1color; facenumber = _root.p1face; hatnumber = _root.p1hat; defaultgun = _root.p1gun; shirtnumber = _root.p1shirt; perknumber = _root.p1perk; playername = _root.p1name; playerteam = _root.p1team; break; case "player2" : NUMBER = 1; colornumber = _root.p2color; facenumber = _root.p2face; hatnumber = _root.p2hat; defaultgun = _root.p2gun; shirtnumber = _root.p2shirt; perknumber = _root.p2perk; playername = _root.p2name; playerteam = _root.p2team; break; case "player3" : NUMBER = 2; colornumber = _root.p3color; facenumber = _root.p3face; hatnumber = _root.p3hat; defaultgun = _root.p3gun; shirtnumber = _root.p3shirt; perknumber = _root.p3perk; playername = _root.p3name; playerteam = _root.p3team; break; case "player4" : NUMBER = 3; colornumber = _root.p4color; facenumber = _root.p4face; hatnumber = _root.p4hat; defaultgun = _root.p4gun; shirtnumber = _root.p4shirt; perknumber = _root.p4perk; playername = _root.p4name; playerteam = _root.p4team; } head.facecolor.gotoAndStop(colornumber); head.eyes.gotoAndStop(facenumber); head.hat.gotoAndStop(hatnumber); body.gotoAndStop(shirtnumber); KEY_UP = _root.savedata2.data.controlarray[NUMBER][0]; KEY_LEFT = _root.savedata2.data.controlarray[NUMBER][1]; KEY_DOWN = _root.savedata2.data.controlarray[NUMBER][2]; KEY_RIGHT = _root.savedata2.data.controlarray[NUMBER][3]; KEY_SHOOT = _root.savedata2.data.controlarray[NUMBER][4]; KEY_2 = _root.savedata2.data.controlarray[NUMBER][5]; KEY_3 = _root.savedata2.data.controlarray[NUMBER][6]; if (playerteam == 1) { _parent.teamAplayers = _parent.teamAplayers + 1; } if (playerteam == 2) { _parent.teamBplayers = _parent.teamBplayers + 1; } movespeed = 0.65; movespeedmulti = 1; power = 12.5; powermulti = 1; vx = 0; vy = 0; movement = false; jumpkey = false; jumpnum = 0; maxjumps = 2; if (perknumber == 2) { maxjumps = 3; } downpressed = false; key2pressed = false; key3pressed = false; keydevpressed = false; facing = 1; freepass = false; delaytime = 0; weapondepth = 1; hand1.swapDepths(weapondepth); bob.gotoAndPlay(random(bob._totalframes - 5) + 2); a = _parent; headdist = head._y; headx = head._x; hand1x = hand1._x; hand1y = hand1._y; hand2x = hand2._x; hand2y = hand2._y; damagemulti = 1; currentgun = defaultgun; fillammo(defaultgun); switchweapon(defaultgun); playerhealth = 100; playerlives = _root.playerlives; resetjokesvars(); stuntime = 0; stat_kills = 0; stat_shots = 0; stat_hits = 0; stat_pickups = 0; stat_deaths = 0; gothittime = 0; pointcap = 0; playertype = 1; _xscale = 120; _yscale = 120; resetplayer(); pppmulti = 1; if (_root.gamemode >= 10) { if (_root.cnumber == 1) { pppmulti = 0.5; } if (_root.cnumber == 2) { pppmulti = 0.6; } if (_root.cnumber == 3) { pppmulti = 0.75; } if (_root.cnumber == 4) { pppmulti = 0.75; } if (_root.cnumber == 5) { pppmulti = 0.75; } if (_root.cnumber == 6) { pppmulti = 0.75; } if (_root.cnumber == 7) { pppmulti = 0.75; } if (_root.cnumber == 8) { pppmulti = 1; } if (_root.cnumber == 9) { pppmulti = 1; } if (_root.cnumber == 10) { pppmulti = 1; defaultgun = 5; switchweapon(defaultgun); } } this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if (delaytime <= 0) { _x = (_x + vx); if ((!_parent.platform.hitTest(a._x + _x, (a._y + _y) - 4, true)) && (!_parent.platform.hitTest(a._x + _x, a._y + _y, true))) { freepass = false; } if (_parent.platform.hitTest(a._x + _x, (a._y + _y) - 4, true) && (!freepass)) { freepass = true; } _y = (_y + vy); if (!freepass) { if (_parent.platform.hitTest(a._x + _x, a._y + _y, true) && (vy > 0)) { temp = 0; if (vy > 2) { temp = 1; } if (vy > 2) { body._y = body._y + (vy * 0.7); } jumpnum = maxjumps; _y = (_y - vy); i = 1; while (i <= hittestdensity) { if (_parent.platform.hitTest(a._x + _x, (a._y + _y) + (i * (vy / hittestdensity)), true)) { _y = (_y + ((vy / hittestdensity) * (i - 1))); if (temp == 1) { _root.dropsound(); i = 0; while (i < 5) { _parent.CP("fx_jump2", _x, _y + 20, 0, 0, 0, 0); i++; } } break; } i++; } vy = 0; } else if (jumpnum == maxjumps) { jumpnum = maxjumps - 1; } } movement = false; if ((Key.isDown(KEY_UP) && (!jumpkey)) && (jumpnum > 0)) { jumpkey = true; playeranim.gotoAndPlay(40); jumpnum = jumpnum - 1; if (jumpnum == (maxjumps - 1)) { vy = (-power) * powermulti; } else if (jumpnum == 1) { i = 0; while (i < 5) { _parent.CP("fx_jump", _x, _y, 0, 0, 0, 0); i++; } vy = ((-power) * 0.9) * powermulti; } else if (jumpnum == 0) { i = 0; while (i < 5) { _parent.CP("fx_jump", _x, _y, 0, 0, 0, 0); i++; } vy = ((-power) * 0.85) * powermulti; } _y = (_y - 1); } if (!Key.isDown(KEY_UP)) { jumpkey = false; } if ((Key.isDown(KEY_DOWN) && (!freepass)) && (!downpressed)) { if (_y < (_parent.platform._y + _parent.platform.lowest._y)) { if (jumpnum >= maxjumps) { freepass = true; vy = vy + 1; _y = (_y + 2); jumpnum = maxjumps - 1; } downpressed = true; } } else if ((!Key.isDown(KEY_DOWN)) && (downpressed)) { downpressed = false; } if (Key.isDown(KEY_RIGHT) && (!Key.isDown(KEY_LEFT))) { if (!slowdown) { vx = vx + (movespeed * movespeedmulti); } facing = 1; movement = true; } if (Key.isDown(KEY_LEFT) && (!Key.isDown(KEY_RIGHT))) { if (!slowdown) { vx = vx - (movespeed * movespeedmulti); } facing = -1; movement = true; } if (slowdown) { slowdown = false; } if (Key.isDown(KEY_SHOOT) && (hand1._currentframe == 1)) { hand1.play(); } if (Key.isDown(KEY_2) && (hand1.secondready())) { hand1.gotoAndPlay("secondary"); } vx = vx * _root.EVERYTHING.friction; if (Math.abs(vx) < 0.3) { vx = 0; } if (vy < 20) { vy = vy + _root.EVERYTHING.gravity; } else { vy = 20; } if (_y > 1200) { _root.diesound(); respawn(); } if (hitbyarrow > 0) { hitbyarrow = hitbyarrow - 1; } if (hitbyrocket > 0) { hitbyrocket = hitbyrocket - 1; } if (stuntime > 0) { movespeedmulti = 0.2; powermulti = 0.4; stuntime = stuntime - 1; if ((stuntime % 7) == 0) { _parent.CP("fx_stun", _x, _y - 40, 0, 0, 0, 0); } if (stuntime == 0) { movespeedmulti = 1; powermulti = 1; } } if (shotgunhits > 0) { shotgunhits = 0; } if (jumpnum == maxjumps) { shade._xscale = shade._xscale + (((100 - (bob.bobposition._height * 10)) - shade._xscale) * 0.25); } else { shade._xscale = shade._xscale + ((1 - shade._xscale) * 0.25); } shade._yscale = shade._xscale; if (stealthed) { _alpha = (_alpha + ((-_alpha) * 0.25)); } else { _alpha = (_alpha + ((100 - _alpha) * 0.25)); } if (hittimer > 0) { hittimer = hittimer - 1; } if (playerhealth <= 0) { explode(); } if (noexplosion > 0) { noexplosion = noexplosion - 1; } if ((((jumpnum == maxjumps) && (Math.abs(vx) < 1.5)) && (playerhealth > 0)) && (gothittime > 0)) { gothittime = gothittime - 5; if (gothittime <= 0) { gothitby = null; } } head._x = head._x + (((headx * facing) - head._x) / 3); hand1._x = hand1._x + (((hand1x * facing) - hand1._x) / 2); if (vy < 1) { head._y = head._y - (vy / 2.5); } if (vy >= 1) { head._y = head._y - (vy / 2); } if (vy < 1) { body._y = body._y + (vy / 2); } head._y = head._y + (((body._y + headdist) - head._y) / 3); body._y = body._y + (((-bob.bobposition._height) - body._y) / 3); frame._y = body._y; hand1._y = hand1._y + (((body._y + hand1y) - hand1._y) / 8); if ((facing == 1) && (body._xscale != 100)) { flipeverything(); } if ((facing == -1) && (body._xscale != -100)) { flipeverything(); } } if (delaytime > 0) { delaytime = delaytime - 1; } } };
Symbol 1169 MovieClip Frame 2
stop(); _alpha = 0;
Symbol 1170 MovieClip [PLAYER_AI] Frame 1
function resetjokesvars() { hitbyarrow = 0; hitbyrocket = 0; shotgunhits = 0; hittestdensity = 7; slowdown = false; stealthed = false; umbrellaopen = false; hittimer = 0; hitbyknives = 0; noexplosion = 0; gothitby = null; } function key_left(amount) { if ((keyleft < amount) && (keyright <= 0)) { keyleft = amount; } } function key_right(amount) { if ((keyright < amount) && (keyleft <= 0)) { keyright = amount; } } function key_up(amount) { if (keyup < amount) { keyup = amount; } } function key_down(amount) { if (keydown < amount) { keydown = amount; } } function key_shoot(amount) { if (keyshoot < amount) { keyshoot = amount; } } function key_2(amount) { if (key2 < amount) { key2 = amount; } } function changehealth(temp) { if (Math.abs(temp) > 5) { _root.hitsound(); } playerhealth = playerhealth + ((temp * (1 + (hitbyknives * 0.5))) * pppmulti); if (temp < 0) { if (temp < 20) { hudpanel.shaketime = hudpanel.shaketime + Math.abs(temp); } else { hudpanel.shaketime = 20; } stealthed = false; } } function explode() { _root.explodesound(); a.shakescreen(15); _parent.CP("fx_ex_flash", _x, _y - 20, 0, 0, 0, 0); _parent.CP("fx_ex_wave", _x, _y - 20, 0, 0, 0, 0); i = 0; while (i < 5) { _parent.CP("fx_ex_part1", _x, _y - 20, 0, 0, vx, 0); _parent.CP("fx_ex_part2", _x, _y - 20, 0, 0, vx, 0); i++; } _parent.CP("fx_ex_bodypart", _x, _y - 20, 1, 0, vx, NUMBER); _parent.CP("fx_ex_bodypart", _x, _y - 20, 2, 0, vx, NUMBER); _parent.CP("fx_ex_bodypart", _x, _y - 20, 3, 0, vx, NUMBER); _parent.CP("fx_ex_bodypart", _x, _y - 20, 3, 0, vx, NUMBER); _parent.CP("fx_text", _x, _y - 20, "KABOOM!", 0, 0, 0); _parent.CP("dummycameraobject", _x, _y, 20, 0, 0, 0); respawn(); } function respawn() { if (gothitby != null) { gothitby.stat_kills = gothitby.stat_kills + 1; _parent.CP("fx_text3", gothitby._x, gothitby._y, "+100", gothitby, 0, 0); _parent.hud.killfeed(gothitby.playername, playername, 0); } else { _parent.hud.killfeed(null, playername, 1); } playerlives = playerlives - 1; stat_deaths = stat_deaths + 1; updatepgs(); if (playerlives <= 0) { if (playerteam == 1) { _parent.teamAplayers = _parent.teamAplayers - 1; } if (playerteam == 2) { _parent.teamBplayers = _parent.teamBplayers - 1; } _parent.deleteplayer(this); } resetplayer(); } function resetplayer() { vx = 0; vy = 0; playerhealth = 100; bob.gotoAndPlay(random(bob._totalframes - 5) + 2); _y = -500; vy = 0; _x = (250 + random(500)); if ((defaultgun == 6) || (defaultgun < 0)) { defaultgun = random(5) - 5; } switchweapon(defaultgun); if (perknumber == 5) { switchweapon(20 + random(13)); } resetjokesvars(); } function updatepgs() { _root.pgsdata[NUMBER][1] = stat_kills; _root.pgsdata[NUMBER][3] = stat_shots; _root.pgsdata[NUMBER][4] = stat_hits; _root.pgsdata[NUMBER][5] = stat_pickups; _root.pgsdata[NUMBER][2] = stat_deaths; _root.pgsdata[NUMBER][6] = pointcap; } function flipeverything() { body._xscale = body._xscale * -1; head._xscale = head._xscale * -1; hand1._xscale = hand1._xscale * -1; } function deletethis() { removeMovieClip(this); delete this.onEnterFrame; } function DEV_testweapon() { if (currentgun == defaultgun) { switchweapon(20); } else if (currentgun == 32) { switchweapon(defaultgun); } else { switchweapon(currentgun + 1); } } function DEV_function() { switchweapon(5); } function switchweapon(temp) { if (temp < 0) { temp = temp * -1; } stealthed = false; umbrellaopen = false; removeMovieClip(hand1); delete hand1.onEnterFrame; switch (temp) { case 1 : attachMovie("wpn_deagle", "hand1", weapondepth); break; case 2 : attachMovie("wpn_dual", "hand1", weapondepth); break; case 3 : attachMovie("wpn_revolver", "hand1", weapondepth); break; case 4 : attachMovie("wpn_bling", "hand1", weapondepth); break; case 5 : attachMovie("wpn_katana", "hand1", weapondepth); break; case 20 : attachMovie("wpn_ak", "hand1", weapondepth); break; case 21 : attachMovie("wpn_bat", "hand1", weapondepth); break; case 22 : attachMovie("wpn_bow", "hand1", weapondepth); break; case 23 : attachMovie("wpn_homing", "hand1", weapondepth); break; case 24 : attachMovie("wpn_shotgun", "hand1", weapondepth); break; case 25 : attachMovie("wpn_sniper", "hand1", weapondepth); break; case 26 : attachMovie("wpn_mp5k", "hand1", weapondepth); break; case 27 : attachMovie("wpn_uzi", "hand1", weapondepth); break; case 28 : attachMovie("wpn_m4", "hand1", weapondepth); break; case 29 : attachMovie("wpn_mini", "hand1", weapondepth); break; case 30 : attachMovie("wpn_umbrella", "hand1", weapondepth); break; case 31 : attachMovie("wpn_knife", "hand1", weapondepth); break; case 32 : attachMovie("wpn_bomb", "hand1", weapondepth); } currentgun = temp; hand1._xscale = 100; if (head._xscale < 0) { hand1._xscale = -100; } fillammo(temp); hand1.weaponnumber = temp; } function fillammo(temp) { switch (temp) { case 1 : weaponammo = 9; break; case 2 : weaponammo = 24; break; case 3 : weaponammo = 6; break; case 4 : weaponammo = 14; break; case 5 : weaponammo = 1; break; case 20 : weaponammo = 30; break; case 21 : weaponammo = 5; break; case 22 : weaponammo = 10; break; case 23 : weaponammo = 3; break; case 24 : weaponammo = 6; break; case 25 : weaponammo = 5; break; case 26 : weaponammo = 40; break; case 27 : weaponammo = 45; break; case 28 : weaponammo = 30; break; case 29 : weaponammo = 150; break; case 30 : weaponammo = 100; break; case 31 : weaponammo = 10; break; case 32 : weaponammo = 5; } if (perknumber == 4) { weaponammo = weaponammo * 1.33; } weaponammo = Math.round(weaponammo); } function dropgun() { if (currentgun <= 10) { return(undefined); } stealthed = false; umbrellaopen = false; if (((currentgun == 31) && (weaponammo <= 0)) || ((currentgun == 32) && (weaponammo <= 0))) { } else { switch (currentgun) { case 20 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "ak", 0, 0); break; case 21 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "bat", 0, 0); break; case 22 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 20, facing, "bow", 0, 0); break; case 23 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (18 * facing), (_y + vy) - 20, facing, "homing", 0, 0); break; case 24 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (22 * facing), (_y + vy) - 15, facing, "shotgun", 0, 0); break; case 25 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (19 * facing), (_y + vy) - 25, facing, "sniper", 0, 0); break; case 26 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 15, facing, "mp5k", 0, 0); break; case 27 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 17, facing, "uzi", 0, 0); break; case 28 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 15, facing, "m4", 0, 0); break; case 29 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "mini", 0, 0); break; case 30 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "umbrella", 0, 0); break; case 31 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (15 * facing), (_y + vy) - 10, facing, "knife", 0, 0); break; case 32 : _root.EVERYTHING.CP("fx_dropgun", (_x + vx) + (20 * facing), (_y + vy) - 15, facing, "bomb", 0, 0); } } switchweapon(defaultgun); } switch (_name) { case "player1" : NUMBER = 0; colornumber = _root.p1color; facenumber = _root.p1face; hatnumber = _root.p1hat; defaultgun = _root.p1gun; shirtnumber = _root.p1shirt; perknumber = _root.p1perk; playername = _root.p1name; playerteam = _root.p1team; break; case "player2" : NUMBER = 1; colornumber = _root.p2color; facenumber = _root.p2face; hatnumber = _root.p2hat; defaultgun = _root.p2gun; shirtnumber = _root.p2shirt; perknumber = _root.p2perk; playername = _root.p2name; playerteam = _root.p2team; break; case "player3" : NUMBER = 2; colornumber = _root.p3color; facenumber = _root.p3face; hatnumber = _root.p3hat; defaultgun = _root.p3gun; shirtnumber = _root.p3shirt; perknumber = _root.p3perk; playername = _root.p3name; playerteam = _root.p3team; break; case "player4" : NUMBER = 3; colornumber = _root.p4color; facenumber = _root.p4face; hatnumber = _root.p4hat; defaultgun = _root.p4gun; shirtnumber = _root.p4shirt; perknumber = _root.p4perk; playername = _root.p4name; playerteam = _root.p4team; } head.facecolor.gotoAndStop(colornumber); head.eyes.gotoAndStop(facenumber); head.hat.gotoAndStop(hatnumber); body.gotoAndStop(shirtnumber); if (playerteam == 1) { _parent.teamAplayers = _parent.teamAplayers + 1; } if (playerteam == 2) { _parent.teamBplayers = _parent.teamBplayers + 1; } movespeed = 0.65; movespeedmulti = 1; power = 12; powermulti = 1; vx = 0; vy = 0; movement = false; jumpkey = false; jumpnum = 0; maxjumps = 2; if (perknumber == 2) { maxjumps = 3; } downpressed = false; key2pressed = false; key3pressed = false; keydevpressed = false; facing = 1; freepass = false; delaytime = 0; weapondepth = 1; hand1.swapDepths(weapondepth); bob.gotoAndPlay(random(bob._totalframes - 5) + 2); a = _parent; headdist = head._y; headx = head._x; hand1x = hand1._x; hand1y = hand1._y; hand2x = hand2._x; hand2y = hand2._y; damagemulti = 1; currentgun = defaultgun; fillammo(defaultgun); switchweapon(defaultgun); playerhealth = 100; playerlives = _root.playerlives; resetjokesvars(); stuntime = 0; stat_kills = 0; stat_shots = 0; stat_hits = 0; stat_pickups = 0; stat_deaths = 0; gothittime = 0; pointcap = 0; _xscale = 120; _yscale = 120; playertype = 2; resetplayer(); closed = 9999; tt = null; keyup = 0; keyleft = 0; keyright = 0; keydown = 0; keyshoot = 0; key2 = 0; locklr = 0; noaction = 0; dualtime = 0; pppmulti = 1; if (_root.gamemode >= 10) { if (_root.cnumber == 1) { pppmulti = 1.5; } if (_root.cnumber == 2) { pppmulti = 1.5; } if (_root.cnumber == 3) { pppmulti = 1.3; } if (_root.cnumber == 4) { pppmulti = 1.3; } if (_root.cnumber == 5) { pppmulti = 1.3; } if (_root.cnumber == 6) { pppmulti = 1.3; defaultgun = 23; switchweapon(defaultgun); } if (_root.cnumber == 7) { pppmulti = 1.3; defaultgun = 32; switchweapon(defaultgun); } if (_root.cnumber == 8) { pppmulti = 1; } if (_root.cnumber == 9) { pppmulti = 1; defaultgun = 22; switchweapon(defaultgun); } if (_root.cnumber == 10) { pppmulti = 1; } } this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if (delaytime <= 0) { _x = (_x + vx); if ((!_parent.platform.hitTest(a._x + _x, (a._y + _y) - 4, true)) && (!_parent.platform.hitTest(a._x + _x, a._y + _y, true))) { freepass = false; } if (_parent.platform.hitTest(a._x + _x, (a._y + _y) - 4, true) && (!freepass)) { freepass = true; } _y = (_y + vy); if (!freepass) { if (_parent.platform.hitTest(a._x + _x, a._y + _y, true) && (vy > 0)) { temp = 0; if (vy > 2) { temp = 1; } if (vy > 2) { body._y = body._y + (vy * 0.7); } jumpnum = maxjumps; _y = (_y - vy); i = 1; while (i <= hittestdensity) { if (_parent.platform.hitTest(a._x + _x, (a._y + _y) + (i * (vy / hittestdensity)), true)) { _y = (_y + ((vy / hittestdensity) * (i - 1))); if (temp == 1) { _root.dropsound(); i = 0; while (i < 5) { _parent.CP("fx_jump2", _x, _y + 20, 0, 0, 0, 0); i++; } } break; } i++; } vy = 0; } else if (jumpnum == maxjumps) { jumpnum = maxjumps - 1; } } minrange = 30; range = 60; dualtime = dualtime + 1; if (dualtime >= 4) { dualtime = 0; } if ((tt2.playertype <= 2) && (_y > 50)) { wow = Math.abs(currentgun); if (wow == 1) { if ((dy2 < 25) && (dy2 > -25)) { key_shoot(1); } if (((Math.abs(dx2) > 500) && (dy2 > -100)) && (dy2 < 300)) { key_2(1); } } else if (wow == 2) { if (((dy2 < 50) && (dy2 > -50)) && (dualtime == 0)) { key_shoot(1); } if (((dy2 < 50) && (dy2 > -50)) && (dualtime == 2)) { key_2(1); } } else if (wow == 3) { if (((Math.abs(dx2) > 500) && (dy2 < 20)) && (dy2 > -20)) { key_2(1); } else if ((dy2 < 20) && (dy2 > -20)) { key_shoot(1); } } else if (wow == 4) { if ((dy2 < 25) && (dy2 > -25)) { key_shoot(1); } if (tt._y > 800) { key_2(15); } } else if (wow == 5) { minrange = 0; range = 0; if (_y > 0) { if ((((dy2 > -30) && (dy2 <= 30)) && (dx2 < 60)) && (dx2 > -60)) { key_shoot(1); } if ((((dy2 > -80) && (dy2 < 0)) && (dx2 < 50)) && (dx2 > -50)) { key_2(1); } } } else if (wow == 20) { if ((dy2 < 30) && (dy2 > -30)) { key_shoot(1); } if ((((dy2 > -30) && (dy2 <= 30)) && (dx2 < 50)) && (dx2 > -50)) { key_2(1); } } else if (wow == 21) { if ((dy2 > 30) || (dy2 < -30)) { key_2(1); } } else if (wow == 22) { if ((dy2 > 20) || (dy2 < -20)) { if (weaponammo >= 3) { key_2(1); } if (weaponammo < 3) { key_shoot(1); } } } else if (wow == 23) { if (weaponammo >= 2) { key_shoot(1); } if (weaponammo < 2) { key_2(10); } } else if (wow == 24) { if ((((dy2 > -20) && (dy2 <= 20)) && (dx2 < 50)) && (dx2 > -50)) { key_2(1); } } else if (wow == 25) { if (!stealthed) { key_2(1); } if (((dy2 > -20) && (dy2 <= 20)) && (hand1._currentframe == 1)) { key_shoot(1); } } else if (wow == 26) { if (((Math.abs(dx2) > 200) && (dy2 < 20)) && (dy2 > -20)) { key_2(1); } else if ((dy2 < 25) && (dy2 > -25)) { key_shoot(1); } } else if (wow == 27) { if ((dy2 < 30) && (dy2 > -30)) { key_2(1); } else if ((dy2 < 20) && (dy2 > -20)) { key_shoot(1); } } else if (wow == 28) { if ((dy2 < 30) && (dy2 > -30)) { key_shoot(1); } if ((((dy2 > -30) && (dy2 <= 30)) && (dx2 < 60)) && (dx2 > -60)) { key_2(1); } } else if (wow == 29) { key_2(1); if ((dy2 > -70) && (dy2 <= 70)) { key_shoot(1); } } else if (wow == 30) { key_2(1); if ((((dy2 > -30) && (dy2 <= 30)) && (dx2 < 60)) && (dx2 > -60)) { key_shoot(1); } } else if (wow == 31) { if (((Math.abs(dx2) > 60) && (dy2 < 20)) && (dy2 > -20)) { key_shoot(1); } else if ((dy2 < 20) && (dy2 > -20)) { key_2(1); } } else if (wow == 32) { if ((dy2 < 60) && (dy2 > -10)) { key_shoot(1); } } } tt = null; tt2 = null; closed = 9999; i = 0; while (i < _parent.activeplayers.length) { if (_parent.activeplayers[i] == this) { } else if ((_root.gamemode == 2) && (_parent.activeplayers[i].playerteam == playerteam)) { } else { target = a.activeplayers[i]; distance = Math.sqrt(Math.pow(_x - target._x, 2) + Math.pow(_y - target._y, 2)); if (distance < closed) { closed = distance; tt = target; } } i++; } tt2 = tt; if (_parent.CRATE) { target = _parent.CRATE; distance = Math.sqrt(Math.pow(_x - target._x, 2) + Math.pow(_y - target._y, 2)); if (distance < closed) { closed = distance; tt = target; minrange = 0; range = 0; } } if (_parent.FLAG) { if ((_parent.FLAG.player == null) || (_parent.FLAG.player == this)) { tt = _parent.FLAG; minrange = 10; range = 30; } else { tt = _parent.FLAG.player; minrange = 30; range = 60; } } ht_r = _parent.platform.hitTest((_parent._x + _x) + box_r._x, (_parent._y + _y) + box_r._y, true); ht_l = _parent.platform.hitTest((_parent._x + _x) + box_l._x, (_parent._y + _y) + box_l._y, true); ht_rr = _parent.platform.hitTest((_parent._x + _x) + box_rr._x, (_parent._y + _y) + box_rr._y, true); ht_ll = _parent.platform.hitTest((_parent._x + _x) + box_ll._x, (_parent._y + _y) + box_ll._y, true); ht_r2 = _parent.platform.hitTest((_parent._x + _x) + box_r2._x, (_parent._y + _y) + box_r2._y, true); ht_l2 = _parent.platform.hitTest((_parent._x + _x) + box_l2._x, (_parent._y + _y) + box_l2._y, true); ht_r3 = _parent.platform.hitTest((_parent._x + _x) + box_r3._x, (_parent._y + _y) + box_r3._y, true); ht_l3 = _parent.platform.hitTest((_parent._x + _x) + box_l3._x, (_parent._y + _y) + box_l3._y, true); ht_t = _parent.platform.hitTest((_parent._x + _x) + box_t._x, (_parent._y + _y) + box_t._y, true); ht_tr = _parent.platform.hitTest((_parent._x + _x) + box_tr._x, (_parent._y + _y) + box_tr._y, true); ht_tl = _parent.platform.hitTest((_parent._x + _x) + box_tl._x, (_parent._y + _y) + box_tl._y, true); ht_d = _parent.platform.hitTest((_parent._x + _x) + box_d._x, (_parent._y + _y) + box_d._y, true); ht_dr = _parent.platform.hitTest((_parent._x + _x) + box_dr._x, (_parent._y + _y) + box_dr._y, true); ht_dl = _parent.platform.hitTest((_parent._x + _x) + box_dl._x, (_parent._y + _y) + box_dl._y, true); ht_d2 = _parent.platform.hitTest((_parent._x + _x) + box_d2._x, (_parent._y + _y) + box_d2._y, true); dx = tt._x - _x; dy = tt._y - _y; dx2 = dx; dy2 = dy; if (_parent.FLAG) { dx2 = tt2._x - _x; dy2 = tt2._y - _y; } if (((dx >= 0) && (dx < minrange)) && (jumpnum == maxjumps)) { key_left(1); } if (((dx < 0) && (dx >= (-minrange))) && (jumpnum == maxjumps)) { key_right(1); } if (dx > range) { key_right(1); } if (dx <= (-range)) { key_left(1); } if (((((dx > range) && (!ht_r)) && (ht_r3)) && (jumpnum == maxjumps)) && (keyup <= 0)) { key_right(25); key_up(1); } if (((((dx <= (-range)) && (!ht_l)) && (ht_l3)) && (jumpnum == maxjumps)) && (keyup <= 0)) { key_left(25); key_up(1); } if (((!ht_r) && (jumpnum == maxjumps)) && (keyup <= 0)) { keyright = 0; } if (((!ht_l) && (jumpnum == maxjumps)) && (keyup <= 0)) { keyleft = 0; } if (dy < -20) { if (((jumpnum == maxjumps) && (ht_t)) && (keyup <= 0)) { locklr = 10; key_up(1); } if ((((((!ht_t) && (!ht_tl)) && (!ht_tr)) && (!ht_r2)) && (!ht_l2)) && (jumpnum == maxjumps)) { if (_x < 500) { key_right(16); } if (_x >= 500) { key_left(16); } } if ((((jumpnum == maxjumps) && (ht_tl)) && (keyup <= 0)) && (vx < 0)) { key_up(1); key_left(15); } if ((((jumpnum == maxjumps) && (ht_tr)) && (keyup <= 0)) && (vx > 0)) { key_up(1); key_right(15); } if (((jumpnum == maxjumps) && (ht_r2)) && (keyup <= 0)) { key_right(2); } if (((jumpnum == maxjumps) && (ht_l2)) && (keyup <= 0)) { key_left(2); } } if ((((dy > 50) && (tt.vy <= 2)) && (jumpnum == maxjumps)) && (keydown <= 0)) { if (ht_d2 && (dy > 80)) { key_down(2); } if (ht_dr && (dx > 0)) { key_down(2); key_right(15); } if (ht_dl && (dx < 0)) { key_down(2); key_left(15); } if (dy > 150) { key_down(2); } } if ((!KEY_RIGHT) && (!KEY_LEFT)) { if ((dx > 0) && (facing == -1)) { keyright = 1; } if ((dx <= 0) && (facing == 1)) { keyleft = 1; } } if (((!ht_rr) && (vx > 5)) && (jumpnum == maxjumps)) { key_up(1); } if (((!ht_ll) && (vx < -5)) && (jumpnum == maxjumps)) { key_up(1); } if ((((vy > 14) && (_y > (_parent.platform._y + _parent.platform.lowest._y))) && (_x > (_parent.platform._x + _parent.platform.farright._x))) || (((vy > 14) && (_y > (_parent.platform._y + _parent.platform.lowest._y))) && (_x < (_parent.platform._x + _parent.platform.farleft._x)))) { key_up(1); } KEY_UP = false; KEY_LEFT = false; KEY_DOWN = false; KEY_RIGHT = false; KEY_SHOOT = false; KEY_2 = false; actioned = false; if (keyup > 0) { KEY_UP = true; keyup = keyup - 1; actioned = true; } if (keydown > 0) { KEY_DOWN = true; keydown = keydown - 1; actioned = true; } if (keyleft > 0) { KEY_LEFT = true; keyleft = keyleft - 1; actioned = true; } if (keyright > 0) { KEY_RIGHT = true; keyright = keyright - 1; actioned = true; } if (keyshoot > 0) { KEY_SHOOT = true; keyshoot = keyshoot - 1; actioned = true; } if (key2 > 0) { KEY_2 = true; key2 = key2 - 1; actioned = true; } if (locklr > 0) { locklr = locklr - 1; KEY_LEFT = false; KEY_RIGHT = false; actioned = true; } if ((!actioned) && (tt.vy < 5)) { noaction = noaction + 1; if (noaction >= 15) { keyup = 1; noaction = 0; if (dx > 0) { keyright = 15; } else { keyleft = 15; } } } else { noaction = 0; } movement = false; if ((KEY_UP && (!jumpkey)) && (jumpnum > 0)) { jumpkey = true; playeranim.gotoAndPlay(40); jumpnum = jumpnum - 1; if (jumpnum == (maxjumps - 1)) { vy = (-power) * powermulti; } else if (jumpnum == 1) { i = 0; while (i < 5) { _parent.CP("fx_jump", _x, _y, 0, 0, 0, 0); i++; } vy = ((-power) * 0.8) * powermulti; } else if (jumpnum == 0) { i = 0; while (i < 5) { _parent.CP("fx_jump", _x, _y, 0, 0, 0, 0); i++; } vy = (((-power) * 0.8) * powermulti) + ((vy > 0) ? (vy * -0.2) : 0); } _y = (_y - 1); } if (!KEY_UP) { jumpkey = false; } if ((KEY_DOWN && (!freepass)) && (!downpressed)) { if (_y < (_parent.platform._y + _parent.platform.lowest._y)) { if (jumpnum >= maxjumps) { freepass = true; vy = vy + 1; _y = (_y + 2); jumpnum = maxjumps - 1; } downpressed = true; } } else if ((!KEY_DOWN) && (downpressed)) { downpressed = false; } if (KEY_RIGHT && (!KEY_LEFT)) { if (!slowdown) { vx = vx + (movespeed * movespeedmulti); } facing = 1; movement = true; } if (KEY_LEFT && (!KEY_RIGHT)) { if (!slowdown) { vx = vx - (movespeed * movespeedmulti); } facing = -1; movement = true; } if (slowdown) { slowdown = false; } if (KEY_SHOOT && (hand1._currentframe == 1)) { hand1.play(); } if (KEY_2 && (hand1.secondready())) { hand1.gotoAndPlay("secondary"); } vx = vx * _root.EVERYTHING.friction; if (Math.abs(vx) < 0.3) { vx = 0; } if (vy < 20) { vy = vy + _root.EVERYTHING.gravity; } else { vy = 20; } if (_y > 1200) { _root.diesound(); respawn(); } if (hitbyarrow > 0) { hitbyarrow = hitbyarrow - 1; } if (hitbyrocket > 0) { hitbyrocket = hitbyrocket - 1; } if (stuntime > 0) { movespeedmulti = 0.2; powermulti = 0.4; stuntime = stuntime - 1; if ((stuntime % 7) == 0) { _parent.CP("fx_stun", _x, _y - 40, 0, 0, 0, 0); } if (stuntime == 0) { movespeedmulti = 1; powermulti = 1; } } if (shotgunhits > 0) { shotgunhits = 0; } if (jumpnum == maxjumps) { shade._xscale = shade._xscale + (((100 - (bob.bobposition._height * 10)) - shade._xscale) * 0.25); } else { shade._xscale = shade._xscale + ((1 - shade._xscale) * 0.25); } shade._yscale = shade._xscale; if (stealthed) { _alpha = (_alpha + ((-_alpha) * 0.25)); } else { _alpha = (_alpha + ((100 - _alpha) * 0.25)); } if (hittimer > 0) { hittimer = hittimer - 1; } if (playerhealth <= 0) { explode(); } if (noexplosion > 0) { noexplosion = noexplosion - 1; } if ((((jumpnum == maxjumps) && (Math.abs(vx) < 1.5)) && (playerhealth > 0)) && (gothittime > 0)) { gothittime = gothittime - 5; if (gothittime <= 0) { gothitby = null; } } head._x = head._x + (((headx * facing) - head._x) / 3); hand1._x = hand1._x + (((hand1x * facing) - hand1._x) / 2); if (vy < 1) { head._y = head._y - (vy / 2.5); } if (vy >= 1) { head._y = head._y - (vy / 2); } if (vy < 1) { body._y = body._y + (vy / 2); } head._y = head._y + (((body._y + headdist) - head._y) / 3); body._y = body._y + (((-bob.bobposition._height) - body._y) / 3); frame._y = body._y; hand1._y = hand1._y + (((body._y + hand1y) - hand1._y) / 8); if ((facing == 1) && (body._xscale != 100)) { flipeverything(); } if ((facing == -1) && (body._xscale != -100)) { flipeverything(); } } if (delaytime > 0) { delaytime = delaytime - 1; } } };
Symbol 1173 MovieClip Frame 1
fps = 0; starttime = new Date(); lasttime = starttime.getMilliseconds(); counter = 0; this.onEnterFrame = function () { counter = counter + 1; if (counter >= 10) { counter = 0; time = new Date(); timepassed = (((time.getMilliseconds() - lasttime) >= 0) ? (time.getMilliseconds() - lasttime) : (1000 + (time.getMilliseconds() - lasttime))); fps = Math.round(10000 / timepassed); lasttime = time.getMilliseconds(); } };
Symbol 1184 MovieClip Frame 1
stop();
Symbol 1187 MovieClip Frame 1
stop();
Symbol 1189 MovieClip Frame 1
function fresh() { nametag.text = target.playername; colornumber = target.colornumber; shirtnumber = target.shirtnumber; hatnumber = target.hatnumber; facenumber = target.facenumber; player.head.facecolor.gotoAndStop(colornumber); player.head.eyes.gotoAndStop(facenumber); player.head.hat.gotoAndStop(hatnumber); player.hands.gotoAndStop(gunnumber); player.hands.hand1.handcolor.gotoAndStop(colornumber); player.hands.hand2.handcolor.gotoAndStop(colornumber); player.body.gotoAndStop(shirtnumber); } stop(); playergun = 3; originy = _y; originx = _x; _y = 575; timedelay = NUMBER * 5; time = 0; panned = false; shaketime = 0; prevlife = -100; target.hudpanel = this; if ((_root.gamemode == 3) || (_root.gamemode == 14)) { icon.gotoAndStop(2); } freshed = false; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if (target) { if (target._alpha != undefined) { if (!panned) { if (time < timedelay) { time = time + 1; } else { _y = (_y + ((originy - _y) / 5)); if ((_y - originy) < 1) { panned = true; } } } else { _x = (_x + ((originx - _x) / 3)); _y = (_y + ((originy - _y) / 3)); } if (shaketime > 0) { shaketime = shaketime - 2; _x = (_x + (shaketime * 0.3)); _y = (_y + (shaketime * 0.3)); if (random(2) == 0) { _x = (_x - (shaketime * 0.6)); } if (random(2) == 0) { _y = (_y - (shaketime * 0.6)); } } if ((_root.gamemode != 3) && (_root.gamemode != 14)) { if (prevlife != target.playerlives) { prevlife = target.playerlives; livesdisplay.text = prevlife; } } else if (prevlife != target.pointcap) { prevlife = target.pointcap; livesdisplay.text = prevlife; } if (target.playerhealth > 0) { healthbar._xscale = healthbar._xscale + ((target.playerhealth - healthbar._xscale) / 3); } else { healthbar._xscale = healthbar._xscale + ((-healthbar._xscale) / 3); } temp = 100 - Math.round(healthbar._xscale); if (healthbar._currentframe != temp) { healthbar.gotoAndStop(temp); } healthbar.asdf._alpha = 0; if (target.playerhealth <= 25) { healthbar.asdf._alpha = 100; } } else { livesdisplay.text = "0"; healthbar._xscale = healthbar._xscale + ((-healthbar._xscale) / 3); } if (!freshed) { freshed = true; fresh(); } } } };
Symbol 1190 MovieClip Frame 1
function kill(mc) { mc.swapDepths(1); removeMovieClip(mc); delete mc.onEnterFrame; } function killfeed(mc1, mc2, style) { newMC = this.attachMovie("hud_killfeed", "killfeed" + depthi, 10 + depthi); newMC._y = feedarray.length * 24; switch (style) { case 0 : newMC.phrase = ((mc1 + " killed ") + mc2) + "."; break; case 1 : newMC.phrase = mc2 + " committed suicide."; } feedarray[feedarray.length] = newMC; depthi = depthi + 1; if (depthi >= 899) { depthi = 10; } } function removefeed(target) { i = 0; while (i < feedarray.length) { if (feedarray[i] == target) { feedarray.splice(i, 1); } i++; } i = 0; while (i < feedarray.length) { feedarray[i].targety = feedarray[i].targety - 24; i++; } } stop(); depthi = 10; feedarray = new Array(); fps._alpha = 0; if (_parent.activeplayers.length < 4) { kill(panel4); } if (_parent.activeplayers.length < 3) { kill(panel3); } if (_parent.activeplayers.length < 2) { kill(panel2); } if (_parent.activeplayers.length < 1) { kill(panel1); } if (_parent.activeplayers.length == 1) { panel1._x = 400; } else if (_parent.activeplayers.length == 2) { panel1._x = 290; panel2._x = 510; } else if (_parent.activeplayers.length == 3) { panel1._x = 180; panel2._x = 400; panel3._x = 620; } if (panel1) { panel1.target = _parent.activeplayers[0]; } if (panel2) { panel2.target = _parent.activeplayers[1]; } if (panel3) { panel3.target = _parent.activeplayers[2]; } if (panel4) { panel4.target = _parent.activeplayers[3]; }
Symbol 1191 MovieClip [EVERYTHING] Frame 1
function CP(cpn, cpx, cpy, cpA, cpB, cpC, cpD) { pDepth = pDepth + 1; if (pDepth >= 4990) { pDepth = 4000; } newMC = this.attachMovie(cpn, "particle" + pDepth, pDepth); newMC._x = cpx; newMC._y = cpy; newMC.valueA = cpA; newMC.valueB = cpB; newMC.valueC = cpC; newMC.valueD = cpD; latestmc = newMC; if (cpn == "CRATE") { newMC._name = "CRATE"; } } function endmission() { if (_root.gamemode == 11) { hud._alpha = 0; wint = attachMovie("wintext", "wintext", wintextdepth); wint.gotoAndStop(11); } } function actuallyend() { ENDGAME = 1; } function resumegame() { hud._alpha = 100; if (pausescreen) { removeMovieClip(pausescreen); delete pausescreen.onEnterFrame; } _root.GAMEPAUSED = false; } function shakescreen(temp) { shaketime = temp; } function cameraremove(mc) { i = 0; while (i < cameraobjects.length) { if (cameraobjects[i] == mc) { cameraobjects.splice(i, 1); break; } i++; } } function deleteplayer(target) { i = 0; while (i < activeplayers.length) { if (activeplayers[i] == target) { activeplayers.splice(i, 1); break; } i++; } cameraremove(target); target.healthdisplay.kill(); removeMovieClip(target); delete target.onEnterFrame; } _root.GAMEPAUSED = false; tutorialdepth = 2970; flagdepth = 2980; playerdepth = 3000; pDepth = 4000; arrowdepth = 7000; huddepth = 8001; pausedepth = 8002; winnerdepth = 80003 /* 0x013883 */; wintextdepth = 80004 /* 0x013884 */; hud.swapDepths(huddepth); _quality = "HIGH"; switch (_root.savedata2.data.def_quality) { case 1 : _quality = "LOW"; break; case 2 : _quality = "MEDIUM"; break; case 3 : _quality = "HIGH"; } cratearray = new Array(); i = 0; while (i < 13) { cratearray[i] = true; i++; } savedata = SharedObject.getLocal("arenagamedata"); mapnumber = (platform._totalframes + 1) - _root.mapnumber; if (_root.mapnumber == 0) { mapnumber = random(10) + 1; } i = 0; while (i < 13) { cratearray[i] = savedata.data.cratearray[i]; i++; } crateON = savedata.data.crateON; powerON = savedata.data.powerON; if (_root.gotomainmenu) { _root.p1name = "AI 1"; _root.p1color = random(20) + 1; _root.p1shirt = random(23) + 1; _root.p1hat = random(9) + 1; _root.p1face = random(9) + 1; _root.p1gun = random(5) + 1; _root.p1perk = 1; _root.p1ptype = 2; _root.p1team = 1; _root.p2name = "AI 2"; _root.p2color = random(20) + 1; _root.p2shirt = random(23) + 1; _root.p2hat = random(9) + 1; _root.p2face = random(9) + 1; _root.p2gun = random(5) + 1; _root.p2perk = 1; _root.p2ptype = 2; _root.p2team = 1; _root.p3ptype = 0; _root.p4ptype = 0; mapnumber = random(10) + 1; MIRRORED = false; _root.playerlives = 9999; i = 0; while (i < 13) { cratearray[i] = true; i++; } crateON = true; powerON = true; _root.gamemode = 1; } if (_root.gototest) { _root.p1name = "kev"; _root.p1color = 1; _root.p1shirt = 1; _root.p1hat = 1; _root.p1face = 1; _root.p1gun = 4; _root.p1perk = 1; _root.p1ptype = 2; _root.p1team = 1; _root.p2name = "anho"; _root.p2color = 2; _root.p2shirt = 2; _root.p2hat = 2; _root.p1face = 2; _root.p2gun = 4; _root.p2perk = 1; _root.p2ptype = 1; _root.p2team = 2; _root.p3ptype = 0; _root.p4ptype = 0; mapnumber = random(10) + 1; MIRRORED = false; _root.playerlives = 10; i = 0; while (i < 13) { cratearray[i] = true; i++; } crateON = true; powerON = true; _root.gamemode = 3; _root.totalpoints = 5; } if (_root.gamemode == 3) { _root.playerlives = 99999 /* 0x01869F */; } if (_root.gamemode >= 10) { crateON = true; i = 0; while (i < 13) { cratearray[i] = true; i++; } switch (_root.cnumber) { case 1 : mapnumber = 10; break; case 2 : mapnumber = 5; break; case 3 : mapnumber = 4; break; case 4 : mapnumber = 7; break; case 5 : mapnumber = 9; break; case 6 : mapnumber = 8; break; case 7 : mapnumber = 3; break; case 8 : mapnumber = 6; break; case 9 : mapnumber = 1; crateON = false; break; case 10 : mapnumber = 2; crateON = false; } } TUTORIAL.swapDepths(tutorialdepth); removeMovieClip(TUTORIAL); delete TUTORIAL.onEnterFrame; if (_root.gamemode == 11) { mapnumber = 10; crateON = false; this.attachMovie("TUTORIAL", "TUTORIAL", tutorialdepth); } player1.swapDepths(3001); removeMovieClip(player1); delete player1.onEnterFrame; player2.swapDepths(3001); removeMovieClip(player2); delete player1.onEnterFrame; teamAplayers = 0; teamBplayers = 0; if (_root.p1ptype == 1) { this.attachMovie("PLAYER_FULL", "player1", 3001); } if (_root.p2ptype == 1) { this.attachMovie("PLAYER_FULL", "player2", 3002); } if (_root.p3ptype == 1) { this.attachMovie("PLAYER_FULL", "player3", 3003); } if (_root.p4ptype == 1) { this.attachMovie("PLAYER_FULL", "player4", 3004); } if (_root.p1ptype == 2) { this.attachMovie("PLAYER_AI", "player1", 3001); } if (_root.p2ptype == 2) { this.attachMovie("PLAYER_AI", "player2", 3002); } if (_root.p3ptype == 2) { this.attachMovie("PLAYER_AI", "player3", 3003); } if (_root.p4ptype == 2) { this.attachMovie("PLAYER_AI", "player4", 3004); } activeplayers = new Array(); if (player1) { activeplayers[activeplayers.length] = player1; } if (player2) { activeplayers[activeplayers.length] = player2; } if (player3) { activeplayers[activeplayers.length] = player3; } if (player4) { activeplayers[activeplayers.length] = player4; } if (player1) { player1.swapDepths(3001); } if (player2) { player2.swapDepths(3002); } if (player3) { player3.swapDepths(3003); } if (player4) { player4.swapDepths(3004); } p1_color = 16750848 /* 0xFF9900 */; p2_color = 26367; p3_color = 39168; p4_color = 6750207 /* 0x66FFFF */; i = 0; while (i < activeplayers.length) { newMC = this.attachMovie("player_arrow", "arrow" + i, arrowdepth + i); newMC.target = activeplayers[i]; newMC = this.attachMovie("player_healthdisplay", "healthdisplay" + i, 3100 + i); newMC.target = activeplayers[i]; i++; } _root.pgsdata = new Array(); i = 0; while (i < 4) { _root.pgsdata[i] = new Array(); j = 0; while (j < 10) { _root.pgsdata[i][j] = 0; if ((i == 0) && (!player1)) { _root.pgsdata[i][j] = -1; } if ((i == 1) && (!player2)) { _root.pgsdata[i][j] = -1; } if ((i == 2) && (!player3)) { _root.pgsdata[i][j] = -1; } if ((i == 3) && (!player4)) { _root.pgsdata[i][j] = -1; } j++; } i++; } _root.pgsdata[0][0] = _root.p1name; _root.pgsdata[1][0] = _root.p2name; _root.pgsdata[2][0] = _root.p3name; _root.pgsdata[3][0] = _root.p4name; scene1.gotoAndStop(mapnumber); scene2.gotoAndStop(mapnumber); scene3.gotoAndStop(mapnumber); platform.gotoAndStop(mapnumber); mirroroffset = 0; MIRRORED = _root.MIRRORED; if (MIRRORED) { scene1._xscale = scene1._xscale * -1; scene2._xscale = scene2._xscale * -1; scene3._xscale = scene3._xscale * -1; scene4._xscale = scene4._xscale * -1; platform._xscale = platform._xscale * -1; mirroroffset = 1000; } scene1._x = ((-_x) * 0.8) + mirroroffset; scene1._y = (-_y) * 0.8; scene2._x = ((-_x) * 0.4) + mirroroffset; scene2._y = (-_y) * 0.4; platform._x = mirroroffset; scene3._x = mirroroffset; scene4._x = mirroroffset + 10; gravity = 0.9; friction = 0.91; GAMEPAUSED = eval("FALSE"); escdown = false; ENDGAME = 0; _root.deleteeverything = false; maxleft = 0; maxright = 1000; maxhigh = 0; maxlow = 500; shaketime = 0; cameraobjects = new Array(); if (player1) { cameraobjects[cameraobjects.length] = player1; } if (player2) { cameraobjects[cameraobjects.length] = player2; } if (player3) { cameraobjects[cameraobjects.length] = player3; } if (player4) { cameraobjects[cameraobjects.length] = player4; } cratetimer = 0; pointtimer = 0; lastflag = -1; winner = null; wintime = 0; wintimer = 0; _root.gotocampaign = false; this.onEnterFrame = function () { if (!_root.GAMEPAUSED) { if (crateON) { cratetimer = cratetimer + 1; } if (cratetimer >= 350) { do { cratex = -50 + random(1000); cratey = -50 + random(660); } while (!platform.hitTest(_x + cratex, _y + cratey, true)); i = 1; while (i < (i + 1)) { if (!platform.hitTest(_x + cratex, (_y + cratey) - (i * 2), true)) { cratey = cratey - (i * 2); cratey = cratey + 2; break; } i++; } CP("CRATE", cratex, cratey, 0, 0, 0, 0); cratetimer = 0; } if ((_root.gamemode == 3) || (_root.gamemode == 14)) { if (!FLAG) { pointtimer = pointtimer + 1; } if (pointtimer >= 50) { pointtimer = 0; do { newpos = random(5); } while (newpos == lastflag); lastflag = newpos; switch (newpos) { case 0 : targetloc = platform.flag1; break; case 1 : targetloc = platform.flag2; break; case 2 : targetloc = platform.flag3; break; case 3 : targetloc = platform.flag4; break; case 4 : targetloc = platform.flag5; } newflag = this.attachMovie("FLAG", "FLAG", flagdepth); newflag._x = platform._x + targetloc._x; newflag._y = (platform._y + targetloc._y) - 5; } } maxleft = maxleft + ((cameraobjects[0]._x - maxleft) / 3); i = 1; while (i < cameraobjects.length) { if (cameraobjects[i]._x < maxleft) { maxleft = cameraobjects[i]._x; } i++; } maxright = maxright + ((cameraobjects[0]._x - maxright) / 3); i = 1; while (i < cameraobjects.length) { if (cameraobjects[i]._x > maxright) { maxright = cameraobjects[i]._x; } i++; } if (maxleft < 80) { maxleft = 80; } if (maxright < 80) { maxright = 80; } if (maxleft > 920) { maxleft = 920; } if (maxright > 920) { maxright = 920; } if (cameraobjects.length == 0) { maxleft = 0; maxright = 1000; } _x = (_x + (((((maxleft + maxright) / -2) + 500) - _x) / 10)); _x = Math.round(_x); maxhigh = maxhigh + ((cameraobjects[0]._y - maxhigh) / 3); i = 1; while (i < cameraobjects.length) { if (cameraobjects[i]._y < maxhigh) { maxhigh = cameraobjects[i]._y; } i++; } maxlow = maxlow + ((cameraobjects[0]._y - maxlow) / 3); i = 1; while (i < cameraobjects.length) { if (cameraobjects[i]._y > maxlow) { maxlow = cameraobjects[i]._y; } i++; } if (maxhigh < 120) { maxhigh = 120; } if (maxlow < 120) { maxlow = 120; } if (maxlow > 420) { maxlow = 420; } if (maxhigh > 500) { maxhigh = 500; } if (cameraobjects.length == 0) { maxhigh = 0; maxlow = 500; } _y = (_y + (((((maxhigh + maxlow) / -2) + 250) - _y) / 10)); _y = Math.round(_y); scene1._x = ((-_x) * 0.8) + mirroroffset; scene1._y = (-_y) * 0.8; scene2._x = ((-_x) * 0.4) + mirroroffset; scene2._y = (-_y) * 0.4; if (shaketime > 0) { shaketime = shaketime - 1; _x = (_x + (shaketime * 0.5)); _y = (_y + (shaketime * 0.5)); if (random(2) == 0) { _x = (_x - shaketime); } if (random(2) == 0) { _y = (_y - shaketime); } } hud._x = -_x; hud._y = -_y; } if ((_root.gamemode == 1) || (_root.gamemode == 12)) { if (activeplayers.length <= 1) { wintimer = wintimer + 1; if (wintimer >= 30) { if (!wintext) { wint = attachMovie("wintext", "wintext", wintextdepth); if (_root.gamemode == 1) { wint.gotoAndStop(1); } if ((_root.gamemode == 12) && (activeplayers[0]._name == "player1")) { wint.gotoAndStop(12); } if ((_root.gamemode == 12) && (activeplayers[0]._name != "player1")) { wint.gotoAndStop(13); } } _root.GAMEPAUSED = true; winner = activeplayers[0]; winner._xscale = winner._xscale + ((1000 - winner._xscale) * 0.1); winner._yscale = winner._xscale; winner._x = winner._x + (((hud._x + 500) - winner._x) * 0.1); winner._y = winner._y + (((hud._y + 400) - winner._y) * 0.1); winner.head._y = winner.body._y - 21.7; winner.hand1._y = winner.body._y + winner.hand1y; winner.healthdisplay._alpha = 0; if (hud._alpha > 0) { hud._alpha = hud._alpha - 10; } winner.swapDepths(winnerdepth); wintime = wintime + 1; if (wintime == 70) { ENDGAME = 1; } } } } else if (_root.gamemode == 2) { if ((teamAplayers <= 0) || (teamBplayers <= 0)) { wintimer = wintimer + 1; if (wintimer >= 30) { _root.GAMEPAUSED = true; winningteam = ((teamAplayers <= 0) ? 2 : 1); if (!wintext) { wint = attachMovie("wintext", "wintext", wintextdepth); wint.gotoAndStop(1 + winningteam); } wintime = wintime + 1; if (wintime == 70) { ENDGAME = 1; } } } } else if ((_root.gamemode == 3) || (_root.gamemode == 14)) { i = 0; while (i < activeplayers.length) { if (activeplayers[i].pointcap >= _root.totalpoints) { wintimer = wintimer + 1; if (wintimer >= 30) { if (!wintext) { wint = attachMovie("wintext", "wintext", wintextdepth); if (_root.gamemode == 3) { wint.gotoAndStop(1); } if ((_root.gamemode == 14) && (activeplayers[i]._name == "player1")) { wint.gotoAndStop(12); } if ((_root.gamemode == 14) && (activeplayers[i]._name != "player1")) { wint.gotoAndStop(13); } } _root.GAMEPAUSED = true; winner = activeplayers[i]; winner._xscale = winner._xscale + ((1000 - winner._xscale) * 0.1); winner._yscale = winner._xscale; winner._x = winner._x + (((hud._x + 500) - winner._x) * 0.1); winner._y = winner._y + (((hud._y + 400) - winner._y) * 0.1); winner.head._y = winner.body._y - 21.7; winner.hand1._y = winner.body._y + winner.hand1y; winner.healthdisplay._alpha = 0; if (hud._alpha > 0) { hud._alpha = hud._alpha - 10; } winner.swapDepths(winnerdepth); wintime = wintime + 1; if (wintime == 70) { ENDGAME = 1; } break; } } i++; } } if (ENDGAME > 0) { ENDGAME = ENDGAME + 1; } if (ENDGAME == 3) { player1.updatepgs(); player2.updatepgs(); player3.updatepgs(); player4.updatepgs(); newmc = _root.attachMovie("fadeaway", "fadeaway", _root.depth_fade); newmc.targetframe = 9; if (_root.gamemode >= 10) { newmc.targetframe = 7; if (_root.gamemode > 11) { _root.gotocampaign = true; } } } if ((!_root.gotomainmenu) && (winner == null)) { if (Key.isDown(27) && (!escdown)) { escdown = true; if (!_root.GAMEPAUSED) { _root.GAMEPAUSED = true; this.attachMovie("pausescreen", "pausescreen", pausedepth); } else if (_root.GAMEPAUSED) { resumegame(); } } else if ((!Key.isDown(27)) && (escdown)) { escdown = false; } } };

Library Items

Symbol 1 Font [FONT_FX]Used by:165 167 169 171 173 403 606 1129 1130 1131 1132 1133 1134 1135 1136 1172 1179 1185
Symbol 2 Sound [shotgun2.wav]Used by:583
Symbol 3 FontUsed by:4 355 356 357 358 359 400 438 439 440 441 529 612 613 614 615 616 617 620 621 622 623 630 631 632 633 638 639 640 641 642 643 649 653 654 655 656 657 658 659 660 803 804 805 806 807 808 809 810 811 812 813 815 816 817 822 824 840 841 842 843 844 845 846 849 930 931 956 957 958 959 960 962 990 997 1015 1105 1123
Symbol 4 EditableTextUses:3 5Used by:Timeline
Symbol 5 FontUsed by:4 6 7 12 13 181 182 184 186 188 191 272 361 362 363 364 365 366 367 368 400 405 410 414 416 418 421 423 425 427 428 437 628 647 652 661 667 690 784 791 793 794 796 797 799 800 818 821 827 833 834 835 836 873 874 876 877 879 881 882 930 939 943 947 948 951 953 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 994 997 998 1004 1011 1012 1015 1016 1017 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1035 1040 1041 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1065 1070 1071 1072 1074 1075 1077 1078 1080 1081 1083 1084 1085 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1105 1109 1113 1114 1115 1116 1117 1118 1119 1123 1124 1125 1126 1127 1143 1145
Symbol 6 TextUses:5Used by:Timeline
Symbol 7 TextUses:5Used by:Timeline
Symbol 8 GraphicUsed by:11 598
Symbol 9 GraphicUsed by:11 598
Symbol 10 GraphicUsed by:11 598
Symbol 11 MovieClipUses:8 9 10Used by:Timeline
Symbol 12 TextUses:5Used by:584
Symbol 13 TextUses:5Used by:528
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClip [fx_blood]Uses:15Used by:528
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [fx_crateopen]Uses:17Used by:528
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [fx_crateopen2]Uses:19Used by:528
Symbol 21 GraphicUsed by:46
Symbol 22 GraphicUsed by:46
Symbol 23 GraphicUsed by:46
Symbol 24 GraphicUsed by:46
Symbol 25 GraphicUsed by:46
Symbol 26 GraphicUsed by:46
Symbol 27 GraphicUsed by:46
Symbol 28 GraphicUsed by:46
Symbol 29 GraphicUsed by:46
Symbol 30 GraphicUsed by:46
Symbol 31 GraphicUsed by:46
Symbol 32 GraphicUsed by:46
Symbol 33 GraphicUsed by:46
Symbol 34 GraphicUsed by:46
Symbol 35 GraphicUsed by:46
Symbol 36 GraphicUsed by:46
Symbol 37 GraphicUsed by:46
Symbol 38 GraphicUsed by:46
Symbol 39 GraphicUsed by:46
Symbol 40 GraphicUsed by:46
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45Used by:100 299 946 1168 1170
Symbol 47 GraphicUsed by:67 96
Symbol 48 GraphicUsed by:67 96
Symbol 49 GraphicUsed by:67 96
Symbol 50 GraphicUsed by:67 96
Symbol 51 GraphicUsed by:67 96
Symbol 52 GraphicUsed by:67 96
Symbol 53 GraphicUsed by:67 96
Symbol 54 GraphicUsed by:67 96
Symbol 55 GraphicUsed by:67 96
Symbol 56 GraphicUsed by:67 96 885
Symbol 57 GraphicUsed by:67 96
Symbol 58 GraphicUsed by:67 96
Symbol 59 GraphicUsed by:67 96
Symbol 60 GraphicUsed by:67 96
Symbol 61 GraphicUsed by:67 96
Symbol 62 GraphicUsed by:67 96
Symbol 63 GraphicUsed by:67 96
Symbol 64 GraphicUsed by:67 96
Symbol 65 GraphicUsed by:67 96
Symbol 66 GraphicUsed by:67 96
Symbol 67 MovieClipUses:47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66Used by:95
Symbol 68 GraphicUsed by:95
Symbol 69 GraphicUsed by:80
Symbol 70 GraphicUsed by:80
Symbol 71 GraphicUsed by:80
Symbol 72 GraphicUsed by:80
Symbol 73 GraphicUsed by:80
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:69 70 71 72 73 74 75 76 77 78 79Used by:95 950
Symbol 81 GraphicUsed by:94
Symbol 82 GraphicUsed by:94
Symbol 83 GraphicUsed by:94
Symbol 84 GraphicUsed by:94
Symbol 85 GraphicUsed by:94
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:88
Symbol 88 MovieClipUses:87Used by:94
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:81 82 83 84 85 88 89 90 91 92 93Used by:95 942
Symbol 95 MovieClipUses:67 68 80 94Used by:100 299 1168 1170
Symbol 96 MovieClipUses:47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:96 97Used by:99 298 445 451 453 462 463 467 468 471 472 473 477 484 485 508 511 514 523 527
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClip [fx_ex_bodypart]Uses:46 95 99Used by:528
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [fx_ex_flash]Uses:101Used by:528
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:105 160
Symbol 105 MovieClip [fx_ex_part1]Uses:104Used by:528
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip [fx_ex_part2]Uses:106Used by:528
Symbol 108 GraphicUsed by:110 111
Symbol 109 GraphicUsed by:110 111 138 941
Symbol 110 MovieClip [fx_ex_wave]Uses:108 109Used by:528
Symbol 111 MovieClip [fx_ex_wavesmall]Uses:108 109Used by:528
Symbol 112 GraphicUsed by:125
Symbol 113 GraphicUsed by:125
Symbol 114 GraphicUsed by:125
Symbol 115 GraphicUsed by:125
Symbol 116 GraphicUsed by:125
Symbol 117 GraphicUsed by:125
Symbol 118 GraphicUsed by:125
Symbol 119 GraphicUsed by:125
Symbol 120 GraphicUsed by:125
Symbol 121 GraphicUsed by:125
Symbol 122 GraphicUsed by:125
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:112 113 114 115 116 117 118 119 120 121 122 123 124Used by:126
Symbol 126 MovieClip [fx_explosion1]Uses:125Used by:528
Symbol 127 GraphicUsed by:136
Symbol 128 GraphicUsed by:136
Symbol 129 GraphicUsed by:136
Symbol 130 GraphicUsed by:136
Symbol 131 GraphicUsed by:136
Symbol 132 GraphicUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:127 128 129 130 131 132 133 134 135Used by:137
Symbol 137 MovieClip [fx_explosion2]Uses:136Used by:528
Symbol 138 MovieClipUses:109Used by:139 140
Symbol 139 MovieClip [fx_homing]Uses:138Used by:528
Symbol 140 MovieClip [fx_jump]Uses:138Used by:528
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClip [fx_money]Uses:143Used by:528
Symbol 145 GraphicUsed by:151
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:146 147 148 149Used by:151 528
Symbol 151 MovieClip [fx_muzzleflash]Uses:145 150Used by:528
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [fx_p_trail]Uses:152Used by:528
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:156 343
Symbol 156 MovieClip [fx_shell]Uses:155Used by:528
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:159 473
Symbol 159 MovieClip [fx_shell2]Uses:158Used by:528
Symbol 160 MovieClip [fx_shrapnel]Uses:104Used by:528
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:163
Symbol 163 MovieClipUses:162Used by:164
Symbol 164 MovieClip [fx_stun]Uses:163Used by:528
Symbol 165 EditableTextUses:1Used by:166
Symbol 166 MovieClip [fx_text]Uses:165Used by:528
Symbol 167 EditableTextUses:1Used by:168
Symbol 168 MovieClip [fx_text2]Uses:167Used by:528
Symbol 169 EditableTextUses:1Used by:170
Symbol 170 MovieClip [fx_text3]Uses:169Used by:528
Symbol 171 EditableTextUses:1Used by:172
Symbol 172 MovieClip [fx_textbig]Uses:171Used by:528
Symbol 173 EditableTextUses:1Used by:174
Symbol 174 MovieClip [hud_killfeed]Uses:173Used by:528
Symbol 175 GraphicUsed by:176 776 1092
Symbol 176 MovieClipUses:175Used by:177
Symbol 177 MovieClip [fadeaway]Uses:176Used by:528
Symbol 178 GraphicUsed by:193
Symbol 179 GraphicUsed by:180 408 420 501 600 945 1165 1166 1169 1189
Symbol 180 MovieClipUses:179Used by:183 185 187 189 190 192
Symbol 181 TextUses:5Used by:183
Symbol 182 TextUses:5Used by:183 185 187 189 190 192
Symbol 183 MovieClipUses:180 181 182Used by:193
Symbol 184 TextUses:5Used by:185
Symbol 185 MovieClipUses:180 184 182Used by:193
Symbol 186 TextUses:5Used by:187
Symbol 187 MovieClipUses:180 186 182Used by:193
Symbol 188 TextUses:5Used by:189 190
Symbol 189 MovieClipUses:180 188 182Used by:193
Symbol 190 MovieClipUses:180 188 182Used by:193
Symbol 191 TextUses:5Used by:192
Symbol 192 MovieClipUses:180 191 182Used by:193
Symbol 193 MovieClip [wintext]Uses:178 183 185 187 189 190 192Used by:528
Symbol 194 GraphicUsed by:209 214
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:209 211 214
Symbol 197 GraphicUsed by:208
Symbol 198 GraphicUsed by:208
Symbol 199 GraphicUsed by:208 922
Symbol 200 GraphicUsed by:208
Symbol 201 GraphicUsed by:208
Symbol 202 GraphicUsed by:208 922
Symbol 203 GraphicUsed by:208
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208 922
Symbol 206 GraphicUsed by:208 922
Symbol 207 GraphicUsed by:208 922
Symbol 208 MovieClipUses:197 198 199 200 201 202 203 204 205 206 207Used by:214 222 230 243 253 259
Symbol 209 MovieClipUses:194 196Used by:214
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210 196Used by:214
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClip [gun_49]Uses:194 196 208 209 211 213Used by:528
Symbol 215 GraphicUsed by:222
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:222
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:222
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:222 259
Symbol 222 MovieClip [gun_bull]Uses:215 208 217 219 221Used by:528
Symbol 223 GraphicUsed by:226 230
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:226 229 230
Symbol 226 MovieClipUses:223 225Used by:230
Symbol 227 GraphicUsed by:230
Symbol 228 GraphicUsed by:229 230
Symbol 229 MovieClipUses:228 225Used by:230
Symbol 230 MovieClip [gun_deagle]Uses:223 225 208 226 227 229 228Used by:528
Symbol 231 GraphicUsed by:243
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:235 240 243
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234 233Used by:243
Symbol 236 GraphicUsed by:243
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:243
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239 233Used by:243
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:243
Symbol 243 MovieClip [gun_glock]Uses:231 233 208 235 236 238 240 242Used by:528
Symbol 244 GraphicUsed by:253 926
Symbol 245 GraphicUsed by:246 906
Symbol 246 MovieClipUses:245Used by:253
Symbol 247 GraphicUsed by:253 926
Symbol 248 GraphicUsed by:253 926
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:253
Symbol 251 GraphicUsed by:252 925
Symbol 252 MovieClipUses:251Used by:253
Symbol 253 MovieClip [gun_m1911]Uses:244 246 247 248 208 250 252Used by:528
Symbol 254 GraphicUsed by:259
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:259
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:259
Symbol 259 MovieClip [gun_python]Uses:254 208 256 258 221Used by:528
Symbol 260 GraphicUsed by:263
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:263
Symbol 263 MovieClipUses:260 262Used by:264 1033
Symbol 264 MovieClipUses:263Used by:265
Symbol 265 MovieClip [CRATE]Uses:264Used by:528
Symbol 266 MovieClip [dummycameraobject]Used by:528
Symbol 267 GraphicUsed by:270
Symbol 268 GraphicUsed by:269 646
Symbol 269 MovieClipUses:268Used by:270
Symbol 270 MovieClipUses:267 269Used by:301
Symbol 271 GraphicUsed by:273 406 411
Symbol 272 TextUses:5Used by:273
Symbol 273 MovieClipUses:271 272Used by:274
Symbol 274 MovieClipUses:273Used by:301
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:301
Symbol 277 GraphicUsed by:300
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:300
Symbol 280 GraphicUsed by:300
Symbol 281 GraphicUsed by:300 776 783 801 802 814 932 933 1082 1092 1106 1108 1181
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:299 1168 1170
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:298 493 511 514 880
Symbol 286 GraphicUsed by:289
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:289 513
Symbol 289 MovieClipUses:286 288Used by:298 514 880
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:298 527 880
Symbol 292 GraphicUsed by:295
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:295 504
Symbol 295 MovieClipUses:292 294Used by:298 508 880
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:298 343 523 880
Symbol 298 MovieClipUses:98 285 289 291 295 297Used by:299
Symbol 299 MovieClipUses:283 46 95 298Used by:300 933 1106 1189
Symbol 300 MovieClipUses:277 279 280 281 299Used by:301
Symbol 301 MovieClip [FLAG]Uses:270 274 276 300Used by:528
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:343 445 1000
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:343 446 1000
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:343 462 1000
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:343 485 1000
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:343 477 1000
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:343 472 1000
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:318 473
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:318 473
Symbol 318 MovieClipUses:315 317Used by:343 473 1000
Symbol 319 GraphicUsed by:322
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:322
Symbol 322 MovieClipUses:319 321Used by:343 468 1000
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:343 463 1000
Symbol 325 GraphicUsed by:326 839 961 1064
Symbol 326 MovieClipUses:325Used by:343 508 511
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:329 470
Symbol 329 MovieClipUses:328Used by:331
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:329 330Used by:343 471 1000
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:334
Symbol 334 MovieClipUses:333Used by:343 484 1000
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:343 467 501 1000
Symbol 337 GraphicUsed by:342
Symbol 338 GraphicUsed by:342
Symbol 339 GraphicUsed by:342
Symbol 340 GraphicUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:337 338 339 340 341Used by:343 452 492 1000
Symbol 343 MovieClipUses:303 305 307 309 311 313 318 322 324 326 155 331 334 336 297 342Used by:344
Symbol 344 MovieClip [fx_dropgun]Uses:343Used by:528
Symbol 345 GraphicUsed by:351
Symbol 346 GraphicUsed by:351
Symbol 347 GraphicUsed by:351
Symbol 348 GraphicUsed by:351
Symbol 349 GraphicUsed by:351
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:345 346 347 348 349 350Used by:352
Symbol 352 MovieClip [fx_jump2]Uses:351Used by:528
Symbol 353 GraphicUsed by:377
Symbol 354 GraphicUsed by:360
Symbol 355 TextUses:3Used by:360
Symbol 356 TextUses:3Used by:360
Symbol 357 TextUses:3Used by:360
Symbol 358 TextUses:3Used by:360
Symbol 359 TextUses:3Used by:360
Symbol 360 MovieClipUses:354 355 356 357 358 359Used by:377
Symbol 361 TextUses:5Used by:377
Symbol 362 TextUses:5Used by:377
Symbol 363 TextUses:5Used by:377
Symbol 364 TextUses:5Used by:377
Symbol 365 TextUses:5Used by:377
Symbol 366 TextUses:5Used by:377
Symbol 367 TextUses:5Used by:377
Symbol 368 TextUses:5Used by:377
Symbol 369 GraphicUsed by:377
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:377
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:374
Symbol 374 MovieClipUses:373Used by:377
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:377 651 662 1043 1110  Timeline
Symbol 377 MovieClip [MENU_main]Uses:353 360 361 362 363 364 365 366 367 368 369 371 374 376Used by:528
Symbol 378 GraphicUsed by:398
Symbol 379 GraphicUsed by:398
Symbol 380 GraphicUsed by:398
Symbol 381 GraphicUsed by:398
Symbol 382 GraphicUsed by:398
Symbol 383 GraphicUsed by:398
Symbol 384 GraphicUsed by:398
Symbol 385 GraphicUsed by:398
Symbol 386 GraphicUsed by:398
Symbol 387 GraphicUsed by:398
Symbol 388 GraphicUsed by:398
Symbol 389 GraphicUsed by:398
Symbol 390 GraphicUsed by:398
Symbol 391 GraphicUsed by:398
Symbol 392 GraphicUsed by:398
Symbol 393 GraphicUsed by:398
Symbol 394 GraphicUsed by:398
Symbol 395 GraphicUsed by:398
Symbol 396 GraphicUsed by:398
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397Used by:399
Symbol 399 MovieClipUses:398Used by:401
Symbol 400 EditableTextUses:3 5Used by:401
Symbol 401 MovieClip [player_arrow]Uses:399 400Used by:528
Symbol 402 GraphicUsed by:404
Symbol 403 EditableTextUses:1Used by:404
Symbol 404 MovieClip [player_healthdisplay]Uses:402 403Used by:528
Symbol 405 TextUses:5Used by:406
Symbol 406 MovieClipUses:271 405Used by:409
Symbol 407 GraphicUsed by:409 412 1002
Symbol 408 MovieClipUses:179Used by:409 1002
Symbol 409 MovieClip [shoottarget]Uses:406 407 408Used by:528
Symbol 410 TextUses:5Used by:411
Symbol 411 MovieClipUses:271 410Used by:412
Symbol 412 MovieClip [touchtarget]Uses:411 407Used by:528
Symbol 413 GraphicUsed by:415
Symbol 414 TextUses:5Used by:415
Symbol 415 MovieClipUses:413 414Used by:431
Symbol 416 TextUses:5Used by:417
Symbol 417 MovieClipUses:416Used by:430
Symbol 418 TextUses:5Used by:419
Symbol 419 MovieClipUses:418Used by:430
Symbol 420 MovieClipUses:179Used by:430 1164
Symbol 421 TextUses:5Used by:422
Symbol 422 MovieClipUses:421Used by:430
Symbol 423 TextUses:5Used by:424
Symbol 424 MovieClipUses:423Used by:430
Symbol 425 TextUses:5Used by:426
Symbol 426 MovieClipUses:425Used by:430
Symbol 427 TextUses:5Used by:429
Symbol 428 TextUses:5Used by:429
Symbol 429 MovieClipUses:427 428Used by:430
Symbol 430 MovieClipUses:417 419 420 422 424 426 429Used by:431
Symbol 431 MovieClip [TUTORIAL]Uses:415 430Used by:528
Symbol 432 GraphicUsed by:442
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:433Used by:442
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:435Used by:442
Symbol 437 TextUses:5Used by:442
Symbol 438 TextUses:3Used by:442
Symbol 439 TextUses:3Used by:442
Symbol 440 TextUses:3Used by:442
Symbol 441 TextUses:3Used by:442
Symbol 442 MovieClip [pausescreen]Uses:432 434 436 437 438 439 440 441Used by:528
Symbol 443 GraphicUsed by:445
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClip [wpn_ak]Uses:98 303 443 444Used by:528 1168 1170
Symbol 446 MovieClipUses:305Used by:451
Symbol 447 GraphicUsed by:451
Symbol 448 GraphicUsed by:451
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:449Used by:451 491 1000
Symbol 451 MovieClip [wpn_bat]Uses:446 98 447 448 450Used by:528
Symbol 452 MovieClipUses:342Used by:453
Symbol 453 MovieClip [wpn_bomb]Uses:98 452Used by:528
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454Used by:462 490 1000
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:462
Symbol 458 GraphicUsed by:462
Symbol 459 GraphicUsed by:462
Symbol 460 GraphicUsed by:462
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClip [wpn_bow]Uses:98 307 455 457 458 459 460 461Used by:528
Symbol 463 MovieClip [wpn_homing]Uses:98 324Used by:528
Symbol 464 GraphicUsed by:467
Symbol 465 GraphicUsed by:467
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClip [wpn_knife]Uses:98 336 464 465 466Used by:528
Symbol 468 MovieClip [wpn_m4]Uses:98 322Used by:528
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:328 469Used by:471
Symbol 471 MovieClip [wpn_mini]Uses:98 470 331Used by:528
Symbol 472 MovieClip [wpn_mp5k]Uses:98 313Used by:528
Symbol 473 MovieClip [wpn_shotgun]Uses:98 318 317 315 158Used by:528
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:474Used by:477 527
Symbol 476 GraphicUsed by:477
Symbol 477 MovieClip [wpn_sniper]Uses:98 311 475 476Used by:528
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClipUses:478Used by:480
Symbol 480 MovieClipUses:479Used by:484
Symbol 481 GraphicUsed by:484
Symbol 482 GraphicUsed by:484
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClip [wpn_umbrella]Uses:98 480 481 482 483 334Used by:528
Symbol 485 MovieClip [wpn_uzi]Uses:98 309Used by:528
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:486Used by:488 489
Symbol 488 MovieClip [BULLET]Uses:487Used by:528
Symbol 489 MovieClip [BULLET_shell]Uses:487Used by:528
Symbol 490 MovieClip [p_arrow]Uses:455Used by:528
Symbol 491 MovieClip [p_baseball]Uses:450Used by:528
Symbol 492 MovieClip [p_bomb]Uses:342Used by:528
Symbol 493 MovieClip [p_gun]Uses:285Used by:528
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:494Used by:496 1000
Symbol 496 MovieClip [p_homing]Uses:495Used by:528
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClipUses:497Used by:499
Symbol 499 MovieClip [p_homing_jokes]Uses:498Used by:528
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:336 179 500Used by:502
Symbol 502 MovieClip [p_knife]Uses:501Used by:528
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:503 294Used by:508
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:505Used by:507
Symbol 507 MovieClipUses:506Used by:508
Symbol 508 MovieClip [wpn_bling]Uses:98 295 504 326 507Used by:528
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClipUses:509Used by:511
Symbol 511 MovieClip [wpn_deagle]Uses:98 285 510 326Used by:528
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClipUses:512 288Used by:514
Symbol 514 MovieClip [wpn_dual]Uses:98 289 285 513Used by:528
Symbol 515 GraphicUsed by:523
Symbol 516 GraphicUsed by:523
Symbol 517 GraphicUsed by:523
Symbol 518 GraphicUsed by:523
Symbol 519 GraphicUsed by:523
Symbol 520 GraphicUsed by:523
Symbol 521 GraphicUsed by:523
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClip [wpn_katana]Uses:98 297 515 516 517 518 519 520 521 522Used by:528
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:524Used by:527
Symbol 526 MovieClipUsed by:527
Symbol 527 MovieClip [wpn_revolver]Uses:98 291 525 526 475Used by:528
Symbol 528 MovieClipUses:13 16 18 20 100 102 105 107 110 111 126 137 139 140 144 151 150 153 156 159 160 164 166 168 170 172 174 177 193 214 222 230 243 253 259 265 266 301 344 352 377 401 404 409 412 431 442 445 451 453 462 463 467 468 471 472 473 477 484 485 488 489 490 491 492 493 496 499 502 508 511 514 523 527Used by:584
Symbol 529 TextUses:3Used by:583
Symbol 530 Sound [bolt1.wav]Used by:583
Symbol 531 Sound [bolt2.wav]Used by:583
Symbol 532 Sound [lmg.wav]Used by:583
Symbol 533 Sound [pistol_mag.wav]Used by:583
Symbol 534 Sound [pistol_slide.wav]Used by:583
Symbol 535 Sound [pistol0.wav]Used by:583
Symbol 536 Sound [pistol1.wav]Used by:583
Symbol 537 Sound [pistol2.wav]Used by:583
Symbol 538 Sound [pistol3.wav]Used by:583
Symbol 539 Sound [pump1.wav]Used by:583
Symbol 540 Sound [pump2.wav]Used by:583
Symbol 541 Sound [rifle1.wav]Used by:583
Symbol 542 Sound [rifle2.wav]Used by:583
Symbol 543 Sound [rifle3.wav]Used by:583
Symbol 544 Sound [rifle4.wav]Used by:583
Symbol 545 Sound [rifle5.wav]Used by:583
Symbol 546 Sound [rifle6.wav]Used by:583
Symbol 547 Sound [shotgun1.wav]Used by:583
Symbol 548 Sound [silenced1.wav]Used by:583
Symbol 549 Sound [silenced2.wav]Used by:583
Symbol 550 Sound [smg1.wav]Used by:583
Symbol 551 Sound [smg2.wav]Used by:583
Symbol 552 Sound [smg4.wav]Used by:583
Symbol 553 Sound [snipe1.wav]Used by:583
Symbol 554 Sound [snipe2.wav]Used by:583
Symbol 555 Sound [snipe3.wav]Used by:583
Symbol 556 Sound [snipe4.wav]Used by:583
Symbol 557 Sound [snipe5.wav]Used by:583
Symbol 558 Sound [snipe6.wav]Used by:583
Symbol 559 Sound [btn.wav]Used by:583
Symbol 560 Sound [die1.wav]Used by:583
Symbol 561 Sound [die2.wav]Used by:583
Symbol 562 Sound [die3.wav]Used by:583
Symbol 563 Sound [die4.wav]Used by:583
Symbol 564 Sound [ding.wav]Used by:583
Symbol 565 Sound [drop1.wav]Used by:583
Symbol 566 Sound [drop2.wav]Used by:583
Symbol 567 Sound [drop3.wav]Used by:583
Symbol 568 Sound [explosion1.wav]Used by:583
Symbol 569 Sound [explosion2.wav]Used by:583
Symbol 570 Sound [explosion3.wav]Used by:583
Symbol 571 Sound [explosion4.wav]Used by:583
Symbol 572 Sound [fanfare.wav]Used by:583
Symbol 573 Sound [hit1.wav]Used by:583
Symbol 574 Sound [hit2.wav]Used by:583
Symbol 575 Sound [jetpack.wav]Used by:583
Symbol 576 Sound [slide.wav]Used by:583
Symbol 577 Sound [whoosh.wav]Used by:583
Symbol 578 Sound [music1.mp3]Used by:583
Symbol 579 Sound [music2.mp3]Used by:583
Symbol 580 Sound [music3.mp3]Used by:583
Symbol 581 Sound [music4.mp3]Used by:583
Symbol 582 Sound [scorescreen.mp3]Used by:583
Symbol 583 MovieClipUses:529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 2 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582Used by:584
Symbol 584 MovieClipUses:12 528 583Used by:Timeline
Symbol 585 SoundUsed by:598
Symbol 586 SoundUsed by:598
Symbol 587 GraphicUsed by:598
Symbol 588 GraphicUsed by:589
Symbol 589 MovieClipUses:588Used by:598
Symbol 590 SoundUsed by:598
Symbol 591 SoundUsed by:598
Symbol 592 SoundUsed by:598
Symbol 593 SoundUsed by:598
Symbol 594 GraphicUsed by:595
Symbol 595 MovieClipUses:594Used by:598
Symbol 596 SoundUsed by:598
Symbol 597 SoundUsed by:598
Symbol 598 MovieClipUses:9 8 10 585 586 587 589 590 591 592 593 595 596 597Used by:Timeline
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClipUses:179 599Used by:651 662 1033 1043 1110
Symbol 601 GraphicUsed by:625
Symbol 602 GraphicUsed by:605
Symbol 603 GraphicUsed by:605
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:602 603 604Used by:611
Symbol 606 EditableTextUses:1Used by:611
Symbol 607 GraphicUsed by:611
Symbol 608 GraphicUsed by:611
Symbol 609 GraphicUsed by:611
Symbol 610 GraphicUsed by:611
Symbol 611 MovieClipUses:605 606 607 608 609 610Used by:625
Symbol 612 TextUses:3Used by:625
Symbol 613 TextUses:3Used by:625
Symbol 614 TextUses:3Used by:625
Symbol 615 TextUses:3Used by:625
Symbol 616 TextUses:3Used by:625
Symbol 617 TextUses:3Used by:625
Symbol 618 GraphicUsed by:619
Symbol 619 MovieClipUses:618Used by:625
Symbol 620 TextUses:3Used by:624
Symbol 621 TextUses:3Used by:624
Symbol 622 TextUses:3Used by:624
Symbol 623 TextUses:3Used by:624
Symbol 624 MovieClipUses:620 621 622 623Used by:625
Symbol 625 MovieClipUses:601 611 612 613 614 615 616 617 619 624Used by:651
Symbol 626 GraphicUsed by:627
Symbol 627 MovieClipUses:626Used by:651 662 1033 1043 1110
Symbol 628 TextUses:5Used by:651
Symbol 629 GraphicUsed by:651
Symbol 630 TextUses:3Used by:651
Symbol 631 TextUses:3Used by:651
Symbol 632 TextUses:3Used by:651
Symbol 633 TextUses:3Used by:651
Symbol 634 GraphicUsed by:637
Symbol 635 GraphicUsed by:637
Symbol 636 GraphicUsed by:637
Symbol 637 MovieClipUses:634 635 636Used by:651
Symbol 638 TextUses:3Used by:651
Symbol 639 TextUses:3Used by:651
Symbol 640 TextUses:3Used by:651
Symbol 641 TextUses:3Used by:651
Symbol 642 TextUses:3Used by:651
Symbol 643 TextUses:3Used by:651
Symbol 644 GraphicUsed by:646
Symbol 645 GraphicUsed by:646 832 936 1154
Symbol 646 ButtonUses:268 644 645Used by:651 662 1033 1043 1110
Symbol 647 TextUses:5Used by:651
Symbol 648 GraphicUsed by:650
Symbol 649 TextUses:3Used by:650
Symbol 650 MovieClipUses:648 649Used by:651
Symbol 651 MovieClipUses:600 625 627 628 376 629 630 631 632 633 637 638 639 640 641 642 643 646 647 650Used by:Timeline
Symbol 652 TextUses:5Used by:662
Symbol 653 TextUses:3Used by:662
Symbol 654 TextUses:3Used by:662
Symbol 655 TextUses:3Used by:662
Symbol 656 TextUses:3Used by:662
Symbol 657 TextUses:3Used by:662
Symbol 658 TextUses:3Used by:662
Symbol 659 TextUses:3Used by:662
Symbol 660 TextUses:3Used by:662
Symbol 661 TextUses:5Used by:662 1033 1043 1110
Symbol 662 MovieClipUses:600 376 627 652 653 654 655 656 657 658 659 660 646 661Used by:Timeline
Symbol 663 MovieClipUsed by:Timeline
Symbol 664 BitmapUsed by:665
Symbol 665 GraphicUses:664Used by:686
Symbol 666 GraphicUsed by:686
Symbol 667 TextUses:5Used by:686
Symbol 668 BitmapUsed by:669
Symbol 669 GraphicUses:668Used by:686
Symbol 670 BitmapUsed by:671
Symbol 671 GraphicUses:670Used by:686
Symbol 672 BitmapUsed by:673
Symbol 673 GraphicUses:672Used by:686
Symbol 674 BitmapUsed by:675
Symbol 675 GraphicUses:674Used by:686
Symbol 676 BitmapUsed by:677
Symbol 677 GraphicUses:676Used by:686
Symbol 678 BitmapUsed by:679
Symbol 679 GraphicUses:678Used by:686
Symbol 680 BitmapUsed by:681
Symbol 681 GraphicUses:680Used by:686
Symbol 682 BitmapUsed by:683
Symbol 683 GraphicUses:682Used by:686
Symbol 684 BitmapUsed by:685
Symbol 685 GraphicUses:684Used by:686
Symbol 686 MovieClipUses:665 666 667 669 671 673 675 677 679 681 683 685Used by:776 1092 1191
Symbol 687 BitmapUsed by:688
Symbol 688 GraphicUses:687Used by:709
Symbol 689 GraphicUsed by:709
Symbol 690 TextUses:5Used by:709
Symbol 691 BitmapUsed by:692
Symbol 692 GraphicUses:691Used by:709
Symbol 693 BitmapUsed by:694
Symbol 694 GraphicUses:693Used by:709
Symbol 695 BitmapUsed by:696
Symbol 696 GraphicUses:695Used by:709
Symbol 697 BitmapUsed by:698
Symbol 698 GraphicUses:697Used by:709
Symbol 699 BitmapUsed by:700
Symbol 700 GraphicUses:699Used by:709
Symbol 701 BitmapUsed by:702
Symbol 702 GraphicUses:701Used by:709
Symbol 703 BitmapUsed by:704
Symbol 704 GraphicUses:703Used by:709
Symbol 705 BitmapUsed by:706
Symbol 706 GraphicUses:705Used by:709
Symbol 707 BitmapUsed by:708
Symbol 708 GraphicUses:707Used by:709
Symbol 709 MovieClipUses:688 689 690 692 694 696 698 700 702 704 706 708Used by:776 1092 1191
Symbol 710 BitmapUsed by:714
Symbol 711 BitmapUsed by:714
Symbol 712 BitmapUsed by:714
Symbol 713 BitmapUsed by:714
Symbol 714 GraphicUses:710 711 712 713Used by:772
Symbol 715 BitmapUsed by:716
Symbol 716 GraphicUses:715Used by:717
Symbol 717 MovieClipUses:716Used by:772
Symbol 718 BitmapUsed by:719
Symbol 719 GraphicUses:718Used by:772
Symbol 720 BitmapUsed by:721
Symbol 721 GraphicUses:720Used by:772
Symbol 722 BitmapUsed by:723
Symbol 723 GraphicUses:722Used by:772
Symbol 724 BitmapUsed by:725
Symbol 725 GraphicUses:724Used by:763
Symbol 726 BitmapUsed by:727
Symbol 727 GraphicUses:726Used by:762
Symbol 728 BitmapUsed by:729
Symbol 729 GraphicUses:728Used by:762
Symbol 730 BitmapUsed by:731
Symbol 731 GraphicUses:730Used by:762
Symbol 732 BitmapUsed by:733
Symbol 733 GraphicUses:732Used by:762
Symbol 734 BitmapUsed by:735
Symbol 735 GraphicUses:734Used by:762
Symbol 736 BitmapUsed by:737
Symbol 737 GraphicUses:736Used by:762
Symbol 738 BitmapUsed by:739
Symbol 739 GraphicUses:738Used by:762
Symbol 740 BitmapUsed by:741
Symbol 741 GraphicUses:740Used by:762
Symbol 742 BitmapUsed by:743
Symbol 743 GraphicUses:742Used by:762
Symbol 744 BitmapUsed by:745
Symbol 745 GraphicUses:744Used by:762
Symbol 746 BitmapUsed by:747
Symbol 747 GraphicUses:746Used by:762
Symbol 748 BitmapUsed by:749
Symbol 749 GraphicUses:748Used by:762
Symbol 750 BitmapUsed by:751
Symbol 751 GraphicUses:750Used by:762
Symbol 752 BitmapUsed by:753
Symbol 753 GraphicUses:752Used by:762
Symbol 754 BitmapUsed by:755
Symbol 755 GraphicUses:754Used by:762
Symbol 756 BitmapUsed by:757
Symbol 757 GraphicUses:756Used by:762
Symbol 758 BitmapUsed by:759
Symbol 759 GraphicUses:758Used by:762
Symbol 760 BitmapUsed by:761
Symbol 761 GraphicUses:760Used by:762
Symbol 762 MovieClipUses:727 729 731 733 735 737 739 741 743 745 747 749 751 753 755 757 759 761Used by:763
Symbol 763 MovieClipUses:725 762Used by:772
Symbol 764 BitmapUsed by:765
Symbol 765 GraphicUses:764Used by:772
Symbol 766 BitmapUsed by:767
Symbol 767 GraphicUses:766Used by:772
Symbol 768 BitmapUsed by:769
Symbol 769 GraphicUses:768Used by:772
Symbol 770 BitmapUsed by:771
Symbol 771 GraphicUses:770Used by:772
Symbol 772 MovieClipUses:714 717 719 721 723 763 765 767 769 771Used by:773 1191
Symbol 773 MovieClipUses:772Used by:776 1092
Symbol 774 GraphicUsed by:776 1092
Symbol 775 GraphicUsed by:776 1092
Symbol 776 MovieClipUses:281 175 686 709 773 774 775Used by:1034
Symbol 777 GraphicUsed by:780 872 875 878 883
Symbol 778 GraphicUsed by:779
Symbol 779 MovieClipUses:778Used by:780
Symbol 780 MovieClipUses:777 779Used by:783 814
Symbol 781 GraphicUsed by:782
Symbol 782 MovieClipUses:781Used by:783 802 814
Symbol 783 MovieClipUses:281 780 782Used by:1034
Symbol 784 TextUses:5Used by:1034
Symbol 785 GraphicUsed by:788 993 1032
Symbol 786 GraphicUsed by:788
Symbol 787 GraphicUsed by:788
Symbol 788 ButtonUses:785 786 787Used by:1034
Symbol 789 GraphicUsed by:790
Symbol 790 MovieClipUses:789Used by:1034
Symbol 791 TextUses:5Used by:1034
Symbol 792 GraphicUsed by:801
Symbol 793 TextUses:5Used by:801
Symbol 794 TextUses:5Used by:801
Symbol 795 GraphicUsed by:801
Symbol 796 TextUses:5Used by:801
Symbol 797 TextUses:5Used by:801
Symbol 798 GraphicUsed by:801
Symbol 799 TextUses:5Used by:801
Symbol 800 TextUses:5Used by:801
Symbol 801 MovieClipUses:281 792 793 794 795 796 797 798 799 800Used by:1034
Symbol 802 MovieClipUses:281 782Used by:1034 1108
Symbol 803 TextUses:3Used by:1034
Symbol 804 TextUses:3Used by:1034
Symbol 805 TextUses:3Used by:1034
Symbol 806 TextUses:3Used by:1034
Symbol 807 TextUses:3Used by:1034
Symbol 808 TextUses:3Used by:1034
Symbol 809 TextUses:3Used by:1034
Symbol 810 TextUses:3Used by:1034
Symbol 811 TextUses:3Used by:1034
Symbol 812 TextUses:3Used by:1034
Symbol 813 TextUses:3Used by:1034
Symbol 814 MovieClipUses:281 780 782Used by:1034 1108
Symbol 815 TextUses:3Used by:1034 1108
Symbol 816 TextUses:3Used by:1034 1108
Symbol 817 TextUses:3Used by:1034 1108
Symbol 818 TextUses:5Used by:1034
Symbol 819 GraphicUsed by:820
Symbol 820 MovieClipUses:819Used by:1034
Symbol 821 TextUses:5Used by:1034
Symbol 822 TextUses:3Used by:1034 1108
Symbol 823 GraphicUsed by:1034
Symbol 824 TextUses:3Used by:933 1106
Symbol 825 FontUsed by:826 935
Symbol 826 TextUses:825Used by:933 1106
Symbol 827 TextUses:5Used by:828
Symbol 828 MovieClipUses:827Used by:933
Symbol 829 GraphicUsed by:933
Symbol 830 GraphicUsed by:832
Symbol 831 GraphicUsed by:832
Symbol 832 MovieClipUses:830 831 645Used by:837
Symbol 833 TextUses:5Used by:837
Symbol 834 TextUses:5Used by:837
Symbol 835 TextUses:5Used by:837
Symbol 836 TextUses:5Used by:837
Symbol 837 MovieClipUses:832 833 834 835 836Used by:933 1106
Symbol 838 GraphicUsed by:839
Symbol 839 MovieClipUses:325 838Used by:933 1106
Symbol 840 TextUses:3Used by:933 1106
Symbol 841 TextUses:3Used by:933 1106
Symbol 842 TextUses:3Used by:933
Symbol 843 TextUses:3Used by:933
Symbol 844 TextUses:3Used by:933
Symbol 845 TextUses:3Used by:933
Symbol 846 TextUses:3Used by:933
Symbol 847 GraphicUsed by:848
Symbol 848 MovieClipUses:847Used by:933
Symbol 849 TextUses:3Used by:933 1106
Symbol 850 GraphicUsed by:871
Symbol 851 GraphicUsed by:871
Symbol 852 GraphicUsed by:871
Symbol 853 GraphicUsed by:871
Symbol 854 GraphicUsed by:871
Symbol 855 GraphicUsed by:871
Symbol 856 GraphicUsed by:871
Symbol 857 GraphicUsed by:871
Symbol 858 GraphicUsed by:871
Symbol 859 GraphicUsed by:871
Symbol 860 GraphicUsed by:871
Symbol 861 GraphicUsed by:871
Symbol 862 GraphicUsed by:871
Symbol 863 GraphicUsed by:871
Symbol 864 GraphicUsed by:871
Symbol 865 GraphicUsed by:871
Symbol 866 GraphicUsed by:871
Symbol 867 GraphicUsed by:871
Symbol 868 GraphicUsed by:871
Symbol 869 GraphicUsed by:871
Symbol 870 GraphicUsed by:871
Symbol 871 MovieClipUses:850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870Used by:933 952 1106
Symbol 872 MovieClipUses:777Used by:875 878 883
Symbol 873 TextUses:5Used by:875
Symbol 874 TextUses:5Used by:875
Symbol 875 ButtonUses:872 873 874 777Used by:933 1106
Symbol 876 TextUses:5Used by:878
Symbol 877 TextUses:5Used by:878
Symbol 878 ButtonUses:872 876 877 777Used by:933 1106
Symbol 879 TextUses:5Used by:880
Symbol 880 MovieClipUses:285 289 291 295 297 879Used by:933 954 1106
Symbol 881 TextUses:5Used by:883
Symbol 882 TextUses:5Used by:883
Symbol 883 ButtonUses:872 881 882 777Used by:933 1106
Symbol 884 GraphicUsed by:929
Symbol 885 MovieClipUses:56Used by:929
Symbol 886 GraphicUsed by:929
Symbol 887 GraphicUsed by:888
Symbol 888 MovieClipUses:887Used by:929
Symbol 889 GraphicUsed by:929
Symbol 890 GraphicUsed by:891
Symbol 891 MovieClipUses:890Used by:929
Symbol 892 GraphicUsed by:929
Symbol 893 GraphicUsed by:894
Symbol 894 MovieClip [gun_aa12]Uses:893Used by:929
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClipUses:895Used by:929
Symbol 897 GraphicUsed by:929
Symbol 898 GraphicUsed by:899
Symbol 899 MovieClipUses:898Used by:929
Symbol 900 GraphicUsed by:929
Symbol 901 GraphicUsed by:902
Symbol 902 MovieClip [gun_sr25]Uses:901Used by:929
Symbol 903 GraphicUsed by:904
Symbol 904 MovieClipUses:903Used by:929
Symbol 905 GraphicUsed by:929
Symbol 906 MovieClipUses:245Used by:926
Symbol 907 GraphicUsed by:922
Symbol 908 GraphicUsed by:922
Symbol 909 GraphicUsed by:922
Symbol 910 GraphicUsed by:922
Symbol 911 GraphicUsed by:922
Symbol 912 GraphicUsed by:922
Symbol 913 GraphicUsed by:922
Symbol 914 GraphicUsed by:922
Symbol 915 GraphicUsed by:922
Symbol 916 GraphicUsed by:922
Symbol 917 GraphicUsed by:922
Symbol 918 GraphicUsed by:922
Symbol 919 GraphicUsed by:922
Symbol 920 GraphicUsed by:922
Symbol 921 GraphicUsed by:922
Symbol 922 MovieClipUses:907 908 909 202 910 911 912 913 205 914 915 916 917 918 199 919 920 207 921 206Used by:926
Symbol 923 GraphicUsed by:924
Symbol 924 MovieClipUses:923Used by:926
Symbol 925 MovieClipUses:251Used by:926
Symbol 926 MovieClipUses:244 906 247 248 922 924 925Used by:929
Symbol 927 GraphicUsed by:928
Symbol 928 MovieClipUses:927Used by:929
Symbol 929 MovieClipUses:884 885 886 888 889 891 892 894 896 897 899 900 902 904 905 926 928Used by:933 1018 1106
Symbol 930 EditableTextUses:3 5Used by:933
Symbol 931 TextUses:3Used by:933 1106
Symbol 932 MovieClipUses:281Used by:933 1106
Symbol 933 MovieClipUses:281 824 826 828 829 837 839 840 841 842 843 844 845 846 848 849 299 871 875 878 880 883 929 930 931 932Used by:1034
Symbol 934 GraphicUsed by:1034
Symbol 935 TextUses:825Used by:936
Symbol 936 MovieClipUses:645 935Used by:937
Symbol 937 MovieClipUses:936Used by:1034
Symbol 938 GraphicUsed by:1033
Symbol 939 TextUses:5Used by:1033
Symbol 940 GraphicUsed by:942
Symbol 941 MovieClipUses:109Used by:942 950 952 954 1018
Symbol 942 MovieClipUses:940 94 941Used by:1033
Symbol 943 TextUses:5Used by:1033
Symbol 944 GraphicUsed by:946
Symbol 945 MovieClipUses:179Used by:946
Symbol 946 MovieClipUses:944 46 945Used by:1033
Symbol 947 TextUses:5Used by:1033
Symbol 948 TextUses:5Used by:1033
Symbol 949 GraphicUsed by:950
Symbol 950 MovieClipUses:949 80 941Used by:1033
Symbol 951 TextUses:5Used by:1033
Symbol 952 MovieClipUses:871 941Used by:1033
Symbol 953 TextUses:5Used by:1033
Symbol 954 MovieClipUses:880 941Used by:1033
Symbol 955 GraphicUsed by:991
Symbol 956 TextUses:3Used by:991
Symbol 957 TextUses:3Used by:991
Symbol 958 TextUses:3Used by:991
Symbol 959 TextUses:3Used by:991
Symbol 960 TextUses:3Used by:991
Symbol 961 MovieClipUses:325Used by:991
Symbol 962 TextUses:3Used by:991
Symbol 963 TextUses:5Used by:991
Symbol 964 TextUses:5Used by:991
Symbol 965 TextUses:5Used by:991
Symbol 966 TextUses:5Used by:991
Symbol 967 TextUses:5Used by:991
Symbol 968 TextUses:5Used by:991
Symbol 969 TextUses:5Used by:991
Symbol 970 TextUses:5Used by:991
Symbol 971 TextUses:5Used by:991
Symbol 972 TextUses:5Used by:991
Symbol 973 TextUses:5Used by:991
Symbol 974 TextUses:5Used by:991
Symbol 975 TextUses:5Used by:991
Symbol 976 TextUses:5Used by:991
Symbol 977 TextUses:5Used by:991
Symbol 978 TextUses:5Used by:991
Symbol 979 TextUses:5Used by:991
Symbol 980 TextUses:5Used by:991
Symbol 981 TextUses:5Used by:991
Symbol 982 TextUses:5Used by:991
Symbol 983 TextUses:5Used by:991
Symbol 984 TextUses:5Used by:991
Symbol 985 TextUses:5Used by:991
Symbol 986 TextUses:5Used by:991
Symbol 987 TextUses:5Used by:991
Symbol 988 TextUses:5Used by:991
Symbol 989 TextUses:5Used by:991
Symbol 990 TextUses:3Used by:991
Symbol 991 MovieClipUses:955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990Used by:1033
Symbol 992 GraphicUsed by:1033
Symbol 993 MovieClipUses:785Used by:1033
Symbol 994 TextUses:5Used by:1033
Symbol 995 GraphicUsed by:996
Symbol 996 MovieClipUses:995Used by:1033
Symbol 997 EditableTextUses:3 5Used by:1033
Symbol 998 TextUses:5Used by:1033
Symbol 999 GraphicUsed by:1003
Symbol 1000 MovieClipUses:303 305 450 307 455 324 495 318 311 313 309 322 331 334 336 342Used by:1003
Symbol 1001 GraphicUsed by:1002
Symbol 1002 MovieClipUses:408 1001 407Used by:1003 1033
Symbol 1003 MovieClipUses:999 1000 1002Used by:1033
Symbol 1004 TextUses:5Used by:1033
Symbol 1005 GraphicUsed by:1010
Symbol 1006 GraphicUsed by:1010
Symbol 1007 GraphicUsed by:1010
Symbol 1008 GraphicUsed by:1010
Symbol 1009 GraphicUsed by:1010
Symbol 1010 MovieClipUses:1005 1006 1007 1008 1009Used by:1033
Symbol 1011 TextUses:5Used by:1033
Symbol 1012 TextUses:5Used by:1033
Symbol 1013 GraphicUsed by:1014 1187
Symbol 1014 MovieClipUses:1013Used by:1033
Symbol 1015 EditableTextUses:3 5Used by:1033
Symbol 1016 TextUses:5Used by:1033
Symbol 1017 TextUses:5Used by:1033
Symbol 1018 MovieClipUses:929 941Used by:1033
Symbol 1019 TextUses:5Used by:1032
Symbol 1020 TextUses:5Used by:1032
Symbol 1021 TextUses:5Used by:1032
Symbol 1022 TextUses:5Used by:1032
Symbol 1023 TextUses:5Used by:1032
Symbol 1024 TextUses:5Used by:1032
Symbol 1025 TextUses:5Used by:1032
Symbol 1026 TextUses:5Used by:1032
Symbol 1027 TextUses:5Used by:1032
Symbol 1028 TextUses:5Used by:1032
Symbol 1029 TextUses:5Used by:1032
Symbol 1030 TextUses:5Used by:1032
Symbol 1031 TextUses:5Used by:1032
Symbol 1032 MovieClipUses:785 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031Used by:1033
Symbol 1033 MovieClip [menu_editedit]Uses:938 600 627 939 942 646 661 943 946 947 948 950 951 952 953 954 991 992 993 994 996 997 998 1003 263 1002 1004 1010 1011 1012 1014 1015 1016 1017 1018 1032Used by:1034 1108
Symbol 1034 MovieClipUses:776 783 784 788 790 791 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 820 821 822 823 933 934 937 1033Used by:1043
Symbol 1035 TextUses:5Used by:1043
Symbol 1036 GraphicUsed by:1039
Symbol 1037 GraphicUsed by:1039
Symbol 1038 GraphicUsed by:1039 1180
Symbol 1039 ButtonUses:1036 1037 1038Used by:1043 1108
Symbol 1040 TextUses:5Used by:1042
Symbol 1041 TextUses:5Used by:1042
Symbol 1042 MovieClipUses:1040 1041Used by:1043
Symbol 1043 MovieClipUses:600 1034 646 627 1035 1039 661 1042 376Used by:Timeline
Symbol 1044 TextUses:5Used by:1064
Symbol 1045 TextUses:5Used by:1064
Symbol 1046 TextUses:5Used by:1064
Symbol 1047 TextUses:5Used by:1064
Symbol 1048 TextUses:5Used by:1064
Symbol 1049 TextUses:5Used by:1064
Symbol 1050 TextUses:5Used by:1064
Symbol 1051 TextUses:5Used by:1064
Symbol 1052 TextUses:5Used by:1064
Symbol 1053 TextUses:5Used by:1064
Symbol 1054 TextUses:5Used by:1064
Symbol 1055 TextUses:5Used by:1064
Symbol 1056 TextUses:5Used by:1064
Symbol 1057 TextUses:5Used by:1064
Symbol 1058 TextUses:5Used by:1064
Symbol 1059 TextUses:5Used by:1064
Symbol 1060 TextUses:5Used by:1064
Symbol 1061 TextUses:5Used by:1064
Symbol 1062 TextUses:5Used by:1064
Symbol 1063 TextUses:5Used by:1064
Symbol 1064 MovieClipUses:325 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063Used by:1108
Symbol 1065 TextUses:5Used by:1108
Symbol 1066 GraphicUsed by:1069 1088
Symbol 1067 GraphicUsed by:1069
Symbol 1068 GraphicUsed by:1069
Symbol 1069 ButtonUses:1066 1067 1068Used by:1108
Symbol 1070 TextUses:5Used by:1108
Symbol 1071 TextUses:5Used by:1082
Symbol 1072 TextUses:5Used by:1082
Symbol 1073 GraphicUsed by:1082
Symbol 1074 TextUses:5Used by:1082
Symbol 1075 TextUses:5Used by:1082
Symbol 1076 GraphicUsed by:1082
Symbol 1077 TextUses:5Used by:1082
Symbol 1078 TextUses:5Used by:1082
Symbol 1079 GraphicUsed by:1082
Symbol 1080 TextUses:5Used by:1082
Symbol 1081 TextUses:5Used by:1082
Symbol 1082 MovieClipUses:281 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081Used by:1108
Symbol 1083 TextUses:5Used by:1108
Symbol 1084 TextUses:5Used by:1108
Symbol 1085 TextUses:5Used by:1108
Symbol 1086 GraphicUsed by:1088
Symbol 1087 GraphicUsed by:1088
Symbol 1088 MovieClipUses:1086 1066 1087Used by:1091
Symbol 1089 GraphicUsed by:1090
Symbol 1090 MovieClipUses:1089Used by:1091
Symbol 1091 MovieClipUses:1088 1090Used by:1108
Symbol 1092 MovieClipUses:281 175 686 709 773 774 775Used by:1108
Symbol 1093 TextUses:5Used by:1108
Symbol 1094 TextUses:5Used by:1108
Symbol 1095 TextUses:5Used by:1108
Symbol 1096 TextUses:5Used by:1108
Symbol 1097 TextUses:5Used by:1108
Symbol 1098 TextUses:5Used by:1108
Symbol 1099 TextUses:5Used by:1108
Symbol 1100 TextUses:5Used by:1108
Symbol 1101 TextUses:5Used by:1108
Symbol 1102 TextUses:5Used by:1108
Symbol 1103 TextUses:5Used by:1108
Symbol 1104 GraphicUsed by:1106
Symbol 1105 EditableTextUses:3 5Used by:1106
Symbol 1106 MovieClipUses:281 824 826 1104 837 839 840 841 849 299 871 875 878 880 883 929 1105 931 932Used by:1108
Symbol 1107 GraphicUsed by:1108
Symbol 1108 MovieClipUses:1064 1065 1069 1070 1082 814 815 816 817 802 822 1083 1084 1085 1091 1092 1039 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 281 1106 1107 1033Used by:1110
Symbol 1109 TextUses:5Used by:1110
Symbol 1110 MovieClipUses:600 1108 646 627 1109 661 376Used by:Timeline
Symbol 1111 GraphicUsed by:1150
Symbol 1112 GraphicUsed by:1121
Symbol 1113 TextUses:5Used by:1121
Symbol 1114 TextUses:5Used by:1121
Symbol 1115 TextUses:5Used by:1121
Symbol 1116 TextUses:5Used by:1121
Symbol 1117 TextUses:5Used by:1121
Symbol 1118 TextUses:5Used by:1120
Symbol 1119 TextUses:5Used by:1120
Symbol 1120 MovieClipUses:1118 1119Used by:1121
Symbol 1121 MovieClipUses:1112 1113 1114 1115 1116 1117 1120Used by:1150
Symbol 1122 GraphicUsed by:1137
Symbol 1123 EditableTextUses:3 5Used by:1137
Symbol 1124 TextUses:5Used by:1128
Symbol 1125 TextUses:5Used by:1128
Symbol 1126 TextUses:5Used by:1128
Symbol 1127 TextUses:5Used by:1128
Symbol 1128 MovieClipUses:1124 1125 1126 1127Used by:1137
Symbol 1129 EditableTextUses:1Used by:1137
Symbol 1130 EditableTextUses:1Used by:1137
Symbol 1131 EditableTextUses:1Used by:1137
Symbol 1132 EditableTextUses:1Used by:1137
Symbol 1133 EditableTextUses:1Used by:1137
Symbol 1134 EditableTextUses:1Used by:1137
Symbol 1135 EditableTextUses:1Used by:1137
Symbol 1136 EditableTextUses:1Used by:1137
Symbol 1137 MovieClipUses:1122 1123 1128 1129 1130 1131 1132 1133 1134 1135 1136Used by:1150
Symbol 1138 GraphicUsed by:1141
Symbol 1139 GraphicUsed by:1141
Symbol 1140 GraphicUsed by:1141
Symbol 1141 ButtonUses:1138 1139 1140Used by:1150
Symbol 1142 GraphicUsed by:1144
Symbol 1143 TextUses:5Used by:1144
Symbol 1144 MovieClipUses:1142 1143Used by:1150
Symbol 1145 TextUses:5Used by:1150
Symbol 1146 GraphicUsed by:1147
Symbol 1147 MovieClipUses:1146Used by:1150
Symbol 1148 GraphicUsed by:1149
Symbol 1149 MovieClipUses:1148Used by:1150
Symbol 1150 MovieClip [menuScore]Uses:1111 1121 1137 1141 1144 1145 1147 1149Used by:Timeline
Symbol 1151 GraphicUsed by:1164
Symbol 1152 GraphicUsed by:1153
Symbol 1153 MovieClipUses:1152Used by:1164
Symbol 1154 MovieClipUses:645Used by:1164
Symbol 1155 GraphicUsed by:1164
Symbol 1156 GraphicUsed by:1164
Symbol 1157 GraphicUsed by:1164
Symbol 1158 GraphicUsed by:1164
Symbol 1159 GraphicUsed by:1164
Symbol 1160 GraphicUsed by:1164
Symbol 1161 GraphicUsed by:1164
Symbol 1162 GraphicUsed by:1164
Symbol 1163 GraphicUsed by:1164
Symbol 1164 MovieClipUses:1151 1153 420 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163Used by:1191
Symbol 1165 MovieClipUses:179Used by:1168 1170
Symbol 1166 MovieClipUses:179Used by:1167
Symbol 1167 MovieClipUses:1166Used by:1168 1170
Symbol 1168 MovieClip [PLAYER_FULL]Uses:283 1165 46 95 445 1167Used by:1191
Symbol 1169 MovieClipUses:179Used by:1170
Symbol 1170 MovieClip [PLAYER_AI]Uses:283 1165 46 95 445 1169 1167Used by:1191
Symbol 1171 GraphicUsed by:1190
Symbol 1172 EditableTextUses:1Used by:1173
Symbol 1173 MovieClipUses:1172Used by:1190
Symbol 1174 GraphicUsed by:1175
Symbol 1175 MovieClipUses:1174Used by:1189
Symbol 1176 GraphicUsed by:1189
Symbol 1177 GraphicUsed by:1178
Symbol 1178 MovieClipUses:1177Used by:1189
Symbol 1179 EditableTextUses:1Used by:1189
Symbol 1180 MovieClipUses:1038Used by:1184
Symbol 1181 MovieClipUses:281Used by:1182
Symbol 1182 MovieClipUses:1181Used by:1184
Symbol 1183 GraphicUsed by:1184
Symbol 1184 MovieClipUses:1180 1182 1183Used by:1189
Symbol 1185 EditableTextUses:1Used by:1189
Symbol 1186 GraphicUsed by:1187
Symbol 1187 MovieClipUses:1186 1013Used by:1189
Symbol 1188 GraphicUsed by:1189
Symbol 1189 MovieClipUses:1175 1176 1178 1179 1184 1185 1187 179 1188 299Used by:1190
Symbol 1190 MovieClipUses:1171 1173 1189Used by:1191
Symbol 1191 MovieClip [EVERYTHING]Uses:686 709 772 1164 1168 1170 1190Used by:Timeline

Instance Names

"intro"Frame 2Symbol 598 MovieClip
"menu_options"Frame 4Symbol 651 MovieClip
"menu_credits"Frame 5Symbol 662 MovieClip
"menu_options"Frame 6Symbol 663 MovieClip
"menup"Frame 6Symbol 1043 MovieClip
"menusolo"Frame 7Symbol 1110 MovieClip
"pgs"Frame 9Symbol 1150 MovieClip [menuScore]
"EVERYTHING"Frame 10Symbol 1191 MovieClip [EVERYTHING]
"art"Symbol 16 MovieClip [fx_blood] Frame 1Symbol 15 MovieClip
"facecolor"Symbol 95 MovieClip Frame 1Symbol 67 MovieClip
"eyes"Symbol 95 MovieClip Frame 1Symbol 80 MovieClip
"hat"Symbol 95 MovieClip Frame 1Symbol 94 MovieClip
"handcolor"Symbol 98 MovieClip Frame 1Symbol 96 MovieClip
"hand"Symbol 99 MovieClip Frame 1Symbol 98 MovieClip
"body"Symbol 100 MovieClip [fx_ex_bodypart] Frame 1Symbol 46 MovieClip
"head"Symbol 100 MovieClip [fx_ex_bodypart] Frame 2Symbol 95 MovieClip
"hand"Symbol 100 MovieClip [fx_ex_bodypart] Frame 3Symbol 99 MovieClip
"anim"Symbol 144 MovieClip [fx_money] Frame 1Symbol 143 MovieClip
"displaytext"Symbol 166 MovieClip [fx_text] Frame 1Symbol 165 EditableText
"displaytext"Symbol 168 MovieClip [fx_text2] Frame 1Symbol 167 EditableText
"displaytext"Symbol 170 MovieClip [fx_text3] Frame 1Symbol 169 EditableText
"displaytext"Symbol 172 MovieClip [fx_textbig] Frame 1Symbol 171 EditableText
"textdisplay"Symbol 174 MovieClip [hud_killfeed] Frame 1Symbol 173 EditableText
"gunhand"Symbol 214 MovieClip [gun_49] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 214 MovieClip [gun_49] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 222 MovieClip [gun_bull] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 222 MovieClip [gun_bull] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 230 MovieClip [gun_deagle] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 230 MovieClip [gun_deagle] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 243 MovieClip [gun_glock] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 243 MovieClip [gun_glock] Frame 10Symbol 208 MovieClip
"gunhand"Symbol 253 MovieClip [gun_m1911] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 253 MovieClip [gun_m1911] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 259 MovieClip [gun_python] Frame 10Symbol 208 MovieClip
"gunhand2"Symbol 259 MovieClip [gun_python] Frame 10Symbol 208 MovieClip
"Q"Symbol 263 MovieClip Frame 1Symbol 262 MovieClip
"anim"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"anim"Symbol 265 MovieClip [CRATE] Frame 1Symbol 264 MovieClip
"hand2"Symbol 298 MovieClip Frame 1Symbol 98 MovieClip
"hand1"Symbol 298 MovieClip Frame 1Symbol 98 MovieClip
"shade"Symbol 299 MovieClip Frame 1Symbol 283 MovieClip
"body"Symbol 299 MovieClip Frame 1Symbol 46 MovieClip
"head"Symbol 299 MovieClip Frame 1Symbol 95 MovieClip
"hands"Symbol 299 MovieClip Frame 1Symbol 298 MovieClip
"bar"Symbol 300 MovieClip Frame 1Symbol 279 MovieClip
"dude"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"capture"Symbol 301 MovieClip [FLAG] Frame 1Symbol 274 MovieClip
"flagradius"Symbol 301 MovieClip [FLAG] Frame 1Symbol 276 MovieClip
"capturing"Symbol 301 MovieClip [FLAG] Frame 1Symbol 300 MovieClip
"art"Symbol 343 MovieClip Frame 14Symbol 336 MovieClip
"bomb"Symbol 343 MovieClip Frame 16Symbol 342 MovieClip
"obj"Symbol 344 MovieClip [fx_dropgun] Frame 1Symbol 343 MovieClip
"art"Symbol 352 MovieClip [fx_jump2] Frame 1Symbol 351 MovieClip
"slide"Symbol 377 MovieClip [MENU_main] Frame 1Symbol 360 MovieClip
"btn1"Symbol 377 MovieClip [MENU_main] Frame 1Symbol 371 MovieClip
"btn2"Symbol 377 MovieClip [MENU_main] Frame 1Symbol 371 MovieClip
"btn3"Symbol 377 MovieClip [MENU_main] Frame 1Symbol 371 MovieClip
"btn4"Symbol 377 MovieClip [MENU_main] Frame 1Symbol 371 MovieClip
"btn5"Symbol 377 MovieClip [MENU_main] Frame 1Symbol 371 MovieClip
"btn6"Symbol 377 MovieClip [MENU_main] Frame 1Symbol 371 MovieClip
"colour"Symbol 399 MovieClip Frame 1Symbol 398 MovieClip
"arrow"Symbol 401 MovieClip [player_arrow] Frame 1Symbol 399 MovieClip
"txt_distance"Symbol 401 MovieClip [player_arrow] Frame 1Symbol 400 EditableText
"frame"Symbol 409 MovieClip [shoottarget] Frame 2Symbol 408 MovieClip
"frame"Symbol 430 MovieClip Frame 70Symbol 420 MovieClip
"frame"Symbol 430 MovieClip Frame 90Symbol 420 MovieClip
"frame"Symbol 430 MovieClip Frame 110Symbol 420 MovieClip
"frame"Symbol 430 MovieClip Frame 130Symbol 420 MovieClip
"frame"Symbol 430 MovieClip Frame 150Symbol 420 MovieClip
"frame"Symbol 430 MovieClip Frame 152Symbol 420 MovieClip
"frame"Symbol 430 MovieClip Frame 154Symbol 420 MovieClip
"frame"Symbol 430 MovieClip Frame 156Symbol 420 MovieClip
"t_text"Symbol 431 MovieClip [TUTORIAL] Frame 1Symbol 430 MovieClip
"btn_resume"Symbol 442 MovieClip [pausescreen] Frame 1Symbol 436 MovieClip
"btn_exit"Symbol 442 MovieClip [pausescreen] Frame 1Symbol 436 MovieClip
"bombimage"Symbol 452 MovieClip Frame 1Symbol 342 MovieClip
"art"Symbol 492 MovieClip [p_bomb] Frame 1Symbol 342 MovieClip
"art"Symbol 493 MovieClip [p_gun] Frame 1Symbol 285 MovieClip
"art"Symbol 501 MovieClip Frame 1Symbol 336 MovieClip
"art"Symbol 501 MovieClip Frame 1Symbol 336 MovieClip
"art"Symbol 501 MovieClip Frame 1Symbol 336 MovieClip
"art"Symbol 501 MovieClip Frame 1Symbol 336 MovieClip
"art"Symbol 501 MovieClip Frame 2Symbol 336 MovieClip
"art"Symbol 502 MovieClip [p_knife] Frame 1Symbol 501 MovieClip
"frame"Symbol 611 MovieClip Frame 1Symbol 605 MovieClip
"keytext"Symbol 611 MovieClip Frame 1Symbol 606 EditableText
"key1"Symbol 625 MovieClip Frame 1Symbol 611 MovieClip
"key3"Symbol 625 MovieClip Frame 1Symbol 611 MovieClip
"key4"Symbol 625 MovieClip Frame 1Symbol 611 MovieClip
"key2"Symbol 625 MovieClip Frame 1Symbol 611 MovieClip
"key5"Symbol 625 MovieClip Frame 1Symbol 611 MovieClip
"key6"Symbol 625 MovieClip Frame 1Symbol 611 MovieClip
"pnumber"Symbol 625 MovieClip Frame 1Symbol 624 MovieClip
"p1"Symbol 651 MovieClip Frame 1Symbol 625 MovieClip
"p2"Symbol 651 MovieClip Frame 1Symbol 625 MovieClip
"p3"Symbol 651 MovieClip Frame 1Symbol 625 MovieClip
"p4"Symbol 651 MovieClip Frame 1Symbol 625 MovieClip
"music1"Symbol 651 MovieClip Frame 1Symbol 637 MovieClip
"music2"Symbol 651 MovieClip Frame 1Symbol 637 MovieClip
"sound1"Symbol 651 MovieClip Frame 1Symbol 637 MovieClip
"sound2"Symbol 651 MovieClip Frame 1Symbol 637 MovieClip
"quality1"Symbol 651 MovieClip Frame 1Symbol 637 MovieClip
"quality2"Symbol 651 MovieClip Frame 1Symbol 637 MovieClip
"quality3"Symbol 651 MovieClip Frame 1Symbol 637 MovieClip
"btn_back"Symbol 651 MovieClip Frame 1Symbol 646 Button
"lockup"Symbol 651 MovieClip Frame 1Symbol 650 MovieClip
"btn_back"Symbol 662 MovieClip Frame 1Symbol 646 Button
"a"Symbol 763 MovieClip Frame 1Symbol 762 MovieClip
"platform"Symbol 773 MovieClip Frame 1Symbol 772 MovieClip
"bg_primary"Symbol 776 MovieClip Frame 1Symbol 686 MovieClip
"bg_secondary"Symbol 776 MovieClip Frame 1Symbol 709 MovieClip
"platform"Symbol 776 MovieClip Frame 1Symbol 773 MovieClip
"chosen"Symbol 783 MovieClip Frame 1Symbol 780 MovieClip
"chosen"Symbol 802 MovieClip Frame 1Symbol 782 MovieClip
"chosen"Symbol 814 MovieClip Frame 1Symbol 780 MovieClip
"teamA"Symbol 837 MovieClip Frame 2Symbol 832 MovieClip
"teamB"Symbol 837 MovieClip Frame 2Symbol 832 MovieClip
"gunhand"Symbol 926 MovieClip Frame 10Symbol 922 MovieClip
"gunhand2"Symbol 926 MovieClip Frame 10Symbol 922 MovieClip
"frame"Symbol 929 MovieClip Frame 1Symbol 885 MovieClip
"ai_notice"Symbol 933 MovieClip Frame 3Symbol 828 MovieClip
"teamselect"Symbol 933 MovieClip Frame 3Symbol 837 MovieClip
"btn_shirt"Symbol 933 MovieClip Frame 3Symbol 839 MovieClip
"btn_hat"Symbol 933 MovieClip Frame 3Symbol 839 MovieClip
"btn_clear"Symbol 933 MovieClip Frame 3Symbol 839 MovieClip
"btn_player_human"Symbol 933 MovieClip Frame 3Symbol 839 MovieClip
"btn_player_ai"Symbol 933 MovieClip Frame 3Symbol 839 MovieClip
"btn_face"Symbol 933 MovieClip Frame 3Symbol 839 MovieClip
"player"Symbol 933 MovieClip Frame 3Symbol 299 MovieClip
"pane1"Symbol 933 MovieClip Frame 3Symbol 871 MovieClip
"btn_color"Symbol 933 MovieClip Frame 3Symbol 875 Button
"btn_perk"Symbol 933 MovieClip Frame 3Symbol 878 Button
"gundisplay"Symbol 933 MovieClip Frame 3Symbol 880 MovieClip
"btn_gun"Symbol 933 MovieClip Frame 3Symbol 883 Button
"perkdisplay"Symbol 933 MovieClip Frame 3Symbol 929 MovieClip
"inputname"Symbol 933 MovieClip Frame 3Symbol 930 EditableText
"hat"Symbol 942 MovieClip Frame 1Symbol 94 MovieClip
"fram"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"body"Symbol 946 MovieClip Frame 1Symbol 46 MovieClip
"fram"Symbol 946 MovieClip Frame 1Symbol 945 MovieClip
"eyes"Symbol 950 MovieClip Frame 1Symbol 80 MovieClip
"fram"Symbol 950 MovieClip Frame 1Symbol 941 MovieClip
"pane1"Symbol 952 MovieClip Frame 1Symbol 871 MovieClip
"fram"Symbol 952 MovieClip Frame 1Symbol 941 MovieClip
"gundisplay"Symbol 954 MovieClip Frame 1Symbol 880 MovieClip
"fram"Symbol 954 MovieClip Frame 1Symbol 941 MovieClip
"bar1"Symbol 991 MovieClip Frame 1Symbol 961 MovieClip
"bar2"Symbol 991 MovieClip Frame 1Symbol 961 MovieClip
"bar3"Symbol 991 MovieClip Frame 1Symbol 961 MovieClip
"bar4"Symbol 991 MovieClip Frame 1Symbol 961 MovieClip
"bar4"Symbol 991 MovieClip Frame 1Symbol 961 MovieClip
"art"Symbol 1000 MovieClip Frame 12Symbol 336 MovieClip
"bomb"Symbol 1000 MovieClip Frame 13Symbol 342 MovieClip
"frame"Symbol 1002 MovieClip Frame 1Symbol 408 MovieClip
"obj"Symbol 1003 MovieClip Frame 1Symbol 1000 MovieClip
"checkbox"Symbol 1003 MovieClip Frame 1Symbol 1002 MovieClip
"perkdisplay"Symbol 1018 MovieClip Frame 1Symbol 929 MovieClip
"fram"Symbol 1018 MovieClip Frame 1Symbol 941 MovieClip
"pane1"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane2"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane3"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane4"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane5"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane6"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane7"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane8"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane9"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane10"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane11"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"pane12"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 942 MovieClip
"btn_back"Symbol 1033 MovieClip [menu_editedit] Frame 1Symbol 646 Button
"pane1"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane2"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane3"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane4"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane5"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane6"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane7"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane8"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane9"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane10"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane11"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane12"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane13"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane14"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane15"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane16"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane17"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane18"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane19"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane20"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane21"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane22"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane23"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane24"Symbol 1033 MovieClip [menu_editedit] Frame 2Symbol 946 MovieClip
"pane1"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane2"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane3"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane4"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane5"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane6"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane7"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane8"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane9"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane10"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane11"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane12"Symbol 1033 MovieClip [menu_editedit] Frame 3Symbol 950 MovieClip
"pane1"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane2"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane3"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane4"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane5"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane6"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane7"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane8"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane9"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane10"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane11"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane12"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane13"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane14"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane15"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane16"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane17"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane18"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane19"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane20"Symbol 1033 MovieClip [menu_editedit] Frame 4Symbol 952 MovieClip
"pane1"Symbol 1033 MovieClip [menu_editedit] Frame 5Symbol 954 MovieClip
"pane2"Symbol 1033 MovieClip [menu_editedit] Frame 5Symbol 954 MovieClip
"pane3"Symbol 1033 MovieClip [menu_editedit] Frame 5Symbol 954 MovieClip
"pane4"Symbol 1033 MovieClip [menu_editedit] Frame 5Symbol 954 MovieClip
"pane5"Symbol 1033 MovieClip [menu_editedit] Frame 5Symbol 954 MovieClip
"gundisplay"Symbol 1033 MovieClip [menu_editedit] Frame 5Symbol 991 MovieClip
"pane6"Symbol 1033 MovieClip [menu_editedit] Frame 5Symbol 954 MovieClip
"gundisplay"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 993 MovieClip
"inputlives"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 997 EditableText
"pane1"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane2"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane3"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane4"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane5"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane6"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane12"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane8"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane9"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane10"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane11"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane7"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"pane13"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1003 MovieClip
"anim"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 263 MovieClip
"check_crate"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1002 MovieClip
"check_power"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1002 MovieClip
"inputpoints"Symbol 1033 MovieClip [menu_editedit] Frame 6Symbol 1015 EditableText
"pane1"Symbol 1033 MovieClip [menu_editedit] Frame 7Symbol 1018 MovieClip
"pane2"Symbol 1033 MovieClip [menu_editedit] Frame 7Symbol 1018 MovieClip
"pane3"Symbol 1033 MovieClip [menu_editedit] Frame 7Symbol 1018 MovieClip
"pane4"Symbol 1033 MovieClip [menu_editedit] Frame 7Symbol 1018 MovieClip
"pane5"Symbol 1033 MovieClip [menu_editedit] Frame 7Symbol 1018 MovieClip
"perkdisplay"Symbol 1033 MovieClip [menu_editedit] Frame 7Symbol 1032 MovieClip
"pane6"Symbol 1033 MovieClip [menu_editedit] Frame 7Symbol 1018 MovieClip
"mapdisplay"Symbol 1034 MovieClip Frame 1Symbol 776 MovieClip
"mirrorbtn"Symbol 1034 MovieClip Frame 1Symbol 783 MovieClip
"btn_custom"Symbol 1034 MovieClip Frame 1Symbol 788 Button
"modedisplay"Symbol 1034 MovieClip Frame 1Symbol 801 MovieClip
"mapbtn0"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn1"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn2"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn3"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn4"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn5"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn6"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn7"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn8"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn9"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"mapbtn10"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"modebtn1"Symbol 1034 MovieClip Frame 1Symbol 814 MovieClip
"modebtn2"Symbol 1034 MovieClip Frame 1Symbol 814 MovieClip
"modebtn3"Symbol 1034 MovieClip Frame 1Symbol 814 MovieClip
"modebtn4"Symbol 1034 MovieClip Frame 1Symbol 814 MovieClip
"mapbtn11"Symbol 1034 MovieClip Frame 1Symbol 802 MovieClip
"menu1"Symbol 1034 MovieClip Frame 1Symbol 933 MovieClip
"menu2"Symbol 1034 MovieClip Frame 1Symbol 933 MovieClip
"menu3"Symbol 1034 MovieClip Frame 1Symbol 933 MovieClip
"menu4"Symbol 1034 MovieClip Frame 1Symbol 933 MovieClip
"warning2"Symbol 1034 MovieClip Frame 1Symbol 937 MovieClip
"tempmc"Symbol 1034 MovieClip Frame 1Symbol 1033 MovieClip [menu_editedit]
"menu"Symbol 1043 MovieClip Frame 1Symbol 1034 MovieClip
"btn_back"Symbol 1043 MovieClip Frame 1Symbol 646 Button
"btn_continue"Symbol 1043 MovieClip Frame 1Symbol 1039 Button
"continuetext"Symbol 1043 MovieClip Frame 1Symbol 1042 MovieClip
"state"Symbol 1091 MovieClip Frame 1Symbol 1088 MovieClip
"star"Symbol 1091 MovieClip Frame 1Symbol 1090 MovieClip
"bg_primary"Symbol 1092 MovieClip Frame 1Symbol 686 MovieClip
"bg_secondary"Symbol 1092 MovieClip Frame 1Symbol 709 MovieClip
"platform"Symbol 1092 MovieClip Frame 1Symbol 773 MovieClip
"teamselect"Symbol 1106 MovieClip Frame 3Symbol 837 MovieClip
"btn_shirt"Symbol 1106 MovieClip Frame 3Symbol 839 MovieClip
"btn_hat"Symbol 1106 MovieClip Frame 3Symbol 839 MovieClip
"btn_face"Symbol 1106 MovieClip Frame 3Symbol 839 MovieClip
"player"Symbol 1106 MovieClip Frame 3Symbol 299 MovieClip
"pane1"Symbol 1106 MovieClip Frame 3Symbol 871 MovieClip
"btn_color"Symbol 1106 MovieClip Frame 3Symbol 875 Button
"btn_perk"Symbol 1106 MovieClip Frame 3Symbol 878 Button
"gundisplay"Symbol 1106 MovieClip Frame 3Symbol 880 MovieClip
"btn_gun"Symbol 1106 MovieClip Frame 3Symbol 883 Button
"perkdisplay"Symbol 1106 MovieClip Frame 3Symbol 929 MovieClip
"inputname"Symbol 1106 MovieClip Frame 3Symbol 1105 EditableText
"brief"Symbol 1108 MovieClip Frame 1Symbol 1064 MovieClip
"btn_mode1"Symbol 1108 MovieClip Frame 1Symbol 1069 Button
"modedisplay"Symbol 1108 MovieClip Frame 1Symbol 1082 MovieClip
"modebtn1"Symbol 1108 MovieClip Frame 1Symbol 814 MovieClip
"modebtn2"Symbol 1108 MovieClip Frame 1Symbol 814 MovieClip
"modebtn3"Symbol 1108 MovieClip Frame 1Symbol 814 MovieClip
"modebtn4"Symbol 1108 MovieClip Frame 1Symbol 814 MovieClip
"mapbtn11"Symbol 1108 MovieClip Frame 1Symbol 802 MovieClip
"btn_mode2"Symbol 1108 MovieClip Frame 1Symbol 1069 Button
"btn_mode3"Symbol 1108 MovieClip Frame 1Symbol 1069 Button
"challenge1"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge2"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge3"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge4"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge5"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge6"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge7"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge8"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge9"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"challenge10"Symbol 1108 MovieClip Frame 1Symbol 1091 MovieClip
"mapdisplay"Symbol 1108 MovieClip Frame 1Symbol 1092 MovieClip
"btn_continue"Symbol 1108 MovieClip Frame 1Symbol 1039 Button
"menu1"Symbol 1108 MovieClip Frame 1Symbol 1106 MovieClip
"tempmc"Symbol 1108 MovieClip Frame 1Symbol 1033 MovieClip [menu_editedit]
"menu"Symbol 1110 MovieClip Frame 1Symbol 1108 MovieClip
"btn_back"Symbol 1110 MovieClip Frame 1Symbol 646 Button
"crap"Symbol 1121 MovieClip Frame 1Symbol 1120 MovieClip
"text0"Symbol 1137 MovieClip Frame 1Symbol 1123 EditableText
"playernumber"Symbol 1137 MovieClip Frame 1Symbol 1128 MovieClip
"text1"Symbol 1137 MovieClip Frame 1Symbol 1129 EditableText
"text2"Symbol 1137 MovieClip Frame 1Symbol 1130 EditableText
"text3"Symbol 1137 MovieClip Frame 1Symbol 1131 EditableText
"text6"Symbol 1137 MovieClip Frame 1Symbol 1132 EditableText
"text9"Symbol 1137 MovieClip Frame 1Symbol 1133 EditableText
"text4"Symbol 1137 MovieClip Frame 1Symbol 1134 EditableText
"text5"Symbol 1137 MovieClip Frame 1Symbol 1135 EditableText
"text11"Symbol 1137 MovieClip Frame 1Symbol 1136 EditableText
"panel1"Symbol 1150 MovieClip [menuScore] Frame 1Symbol 1137 MovieClip
"panel2"Symbol 1150 MovieClip [menuScore] Frame 1Symbol 1137 MovieClip
"panel3"Symbol 1150 MovieClip [menuScore] Frame 1Symbol 1137 MovieClip
"panel4"Symbol 1150 MovieClip [menuScore] Frame 1Symbol 1137 MovieClip
"btn_back"Symbol 1150 MovieClip [menuScore] Frame 1Symbol 1141 Button
"lowest"Symbol 1164 MovieClip Frame 1Symbol 1153 MovieClip
"flag1"Symbol 1164 MovieClip Frame 1Symbol 420 MovieClip
"flag2"Symbol 1164 MovieClip Frame 1Symbol 420 MovieClip
"flag4"Symbol 1164 MovieClip Frame 1Symbol 420 MovieClip
"flag5"Symbol 1164 MovieClip Frame 1Symbol 420 MovieClip
"flag3"Symbol 1164 MovieClip Frame 1Symbol 420 MovieClip
"farleft"Symbol 1164 MovieClip Frame 1Symbol 1154 MovieClip
"farright"Symbol 1164 MovieClip Frame 1Symbol 1154 MovieClip
"flag3"Symbol 1164 MovieClip Frame 2Symbol 420 MovieClip
"flag5"Symbol 1164 MovieClip Frame 3Symbol 420 MovieClip
"flag3"Symbol 1164 MovieClip Frame 3Symbol 420 MovieClip
"flag4"Symbol 1164 MovieClip Frame 3Symbol 420 MovieClip
"flag2"Symbol 1164 MovieClip Frame 3Symbol 420 MovieClip
"flag2"Symbol 1164 MovieClip Frame 4Symbol 420 MovieClip
"flag4"Symbol 1164 MovieClip Frame 4Symbol 420 MovieClip
"flag1"Symbol 1164 MovieClip Frame 4Symbol 420 MovieClip
"flag1"Symbol 1164 MovieClip Frame 5Symbol 420 MovieClip
"flag3"Symbol 1164 MovieClip Frame 5Symbol 420 MovieClip
"flag4"Symbol 1164 MovieClip Frame 5Symbol 420 MovieClip
"flag3"Symbol 1164 MovieClip Frame 6Symbol 420 MovieClip
"flag2"Symbol 1164 MovieClip Frame 6Symbol 420 MovieClip
"flag1"Symbol 1164 MovieClip Frame 7Symbol 420 MovieClip
"flag2"Symbol 1164 MovieClip Frame 8Symbol 420 MovieClip
"flag5"Symbol 1164 MovieClip Frame 8Symbol 420 MovieClip
"flag4"Symbol 1164 MovieClip Frame 8Symbol 420 MovieClip
"flag3"Symbol 1164 MovieClip Frame 9Symbol 420 MovieClip
"flag4"Symbol 1164 MovieClip Frame 9Symbol 420 MovieClip
"flag5"Symbol 1164 MovieClip Frame 10Symbol 420 MovieClip
"flag4"Symbol 1164 MovieClip Frame 10Symbol 420 MovieClip
"bobposition"Symbol 1167 MovieClip Frame 1Symbol 1166 MovieClip
"shade"Symbol 1168 MovieClip [PLAYER_FULL] Frame 1Symbol 283 MovieClip
"frame"Symbol 1168 MovieClip [PLAYER_FULL] Frame 1Symbol 1165 MovieClip
"body"Symbol 1168 MovieClip [PLAYER_FULL] Frame 1Symbol 46 MovieClip
"head"Symbol 1168 MovieClip [PLAYER_FULL] Frame 1Symbol 95 MovieClip
"hand1"Symbol 1168 MovieClip [PLAYER_FULL] Frame 1Symbol 445 MovieClip [wpn_ak]
"bob"Symbol 1168 MovieClip [PLAYER_FULL] Frame 1Symbol 1167 MovieClip
"shade"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 283 MovieClip
"frame"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1165 MovieClip
"body"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 46 MovieClip
"head"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 95 MovieClip
"hand1"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 445 MovieClip [wpn_ak]
"box_r"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_l"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_r2"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_l2"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_t"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_tr"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_tl"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_r3"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_l3"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_d"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_d2"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_dr"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_dl"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_rr"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"box_ll"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1169 MovieClip
"bob"Symbol 1170 MovieClip [PLAYER_AI] Frame 1Symbol 1167 MovieClip
"asdf"Symbol 1184 MovieClip Frame 1Symbol 1182 MovieClip
"livesdisplay"Symbol 1189 MovieClip Frame 1Symbol 1179 EditableText
"healthbar"Symbol 1189 MovieClip Frame 1Symbol 1184 MovieClip
"nametag"Symbol 1189 MovieClip Frame 1Symbol 1185 EditableText
"icon"Symbol 1189 MovieClip Frame 1Symbol 1187 MovieClip
"player"Symbol 1189 MovieClip Frame 1Symbol 299 MovieClip
"fps"Symbol 1190 MovieClip Frame 1Symbol 1173 MovieClip
"panel1"Symbol 1190 MovieClip Frame 1Symbol 1189 MovieClip
"panel2"Symbol 1190 MovieClip Frame 1Symbol 1189 MovieClip
"panel3"Symbol 1190 MovieClip Frame 1Symbol 1189 MovieClip
"panel4"Symbol 1190 MovieClip Frame 1Symbol 1189 MovieClip
"scene1"Symbol 1191 MovieClip [EVERYTHING] Frame 1Symbol 686 MovieClip
"scene2"Symbol 1191 MovieClip [EVERYTHING] Frame 1Symbol 709 MovieClip
"scene3"Symbol 1191 MovieClip [EVERYTHING] Frame 1Symbol 772 MovieClip
"platform"Symbol 1191 MovieClip [EVERYTHING] Frame 1Symbol 1164 MovieClip
"player1"Symbol 1191 MovieClip [EVERYTHING] Frame 1Symbol 1168 MovieClip [PLAYER_FULL]
"player2"Symbol 1191 MovieClip [EVERYTHING] Frame 1Symbol 1170 MovieClip [PLAYER_AI]
"hud"Symbol 1191 MovieClip [EVERYTHING] Frame 1Symbol 1190 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "FONT_FX"
ExportAssets (56)Timeline Frame 1Symbol 2 as "shotgun2.wav"
ExportAssets (56)Timeline Frame 2Symbol 16 as "fx_blood"
ExportAssets (56)Timeline Frame 2Symbol 18 as "fx_crateopen"
ExportAssets (56)Timeline Frame 2Symbol 20 as "fx_crateopen2"
ExportAssets (56)Timeline Frame 2Symbol 100 as "fx_ex_bodypart"
ExportAssets (56)Timeline Frame 2Symbol 102 as "fx_ex_flash"
ExportAssets (56)Timeline Frame 2Symbol 105 as "fx_ex_part1"
ExportAssets (56)Timeline Frame 2Symbol 107 as "fx_ex_part2"
ExportAssets (56)Timeline Frame 2Symbol 110 as "fx_ex_wave"
ExportAssets (56)Timeline Frame 2Symbol 111 as "fx_ex_wavesmall"
ExportAssets (56)Timeline Frame 2Symbol 126 as "fx_explosion1"
ExportAssets (56)Timeline Frame 2Symbol 137 as "fx_explosion2"
ExportAssets (56)Timeline Frame 2Symbol 139 as "fx_homing"
ExportAssets (56)Timeline Frame 2Symbol 140 as "fx_jump"
ExportAssets (56)Timeline Frame 2Symbol 144 as "fx_money"
ExportAssets (56)Timeline Frame 2Symbol 151 as "fx_muzzleflash"
ExportAssets (56)Timeline Frame 2Symbol 153 as "fx_p_trail"
ExportAssets (56)Timeline Frame 2Symbol 156 as "fx_shell"
ExportAssets (56)Timeline Frame 2Symbol 159 as "fx_shell2"
ExportAssets (56)Timeline Frame 2Symbol 160 as "fx_shrapnel"
ExportAssets (56)Timeline Frame 2Symbol 164 as "fx_stun"
ExportAssets (56)Timeline Frame 2Symbol 166 as "fx_text"
ExportAssets (56)Timeline Frame 2Symbol 168 as "fx_text2"
ExportAssets (56)Timeline Frame 2Symbol 170 as "fx_text3"
ExportAssets (56)Timeline Frame 2Symbol 172 as "fx_textbig"
ExportAssets (56)Timeline Frame 2Symbol 174 as "hud_killfeed"
ExportAssets (56)Timeline Frame 2Symbol 177 as "fadeaway"
ExportAssets (56)Timeline Frame 2Symbol 193 as "wintext"
ExportAssets (56)Timeline Frame 2Symbol 214 as "gun_49"
ExportAssets (56)Timeline Frame 2Symbol 222 as "gun_bull"
ExportAssets (56)Timeline Frame 2Symbol 230 as "gun_deagle"
ExportAssets (56)Timeline Frame 2Symbol 243 as "gun_glock"
ExportAssets (56)Timeline Frame 2Symbol 253 as "gun_m1911"
ExportAssets (56)Timeline Frame 2Symbol 259 as "gun_python"
ExportAssets (56)Timeline Frame 2Symbol 265 as "CRATE"
ExportAssets (56)Timeline Frame 2Symbol 266 as "dummycameraobject"
ExportAssets (56)Timeline Frame 2Symbol 301 as "FLAG"
ExportAssets (56)Timeline Frame 2Symbol 344 as "fx_dropgun"
ExportAssets (56)Timeline Frame 2Symbol 352 as "fx_jump2"
ExportAssets (56)Timeline Frame 2Symbol 377 as "MENU_main"
ExportAssets (56)Timeline Frame 2Symbol 401 as "player_arrow"
ExportAssets (56)Timeline Frame 2Symbol 404 as "player_healthdisplay"
ExportAssets (56)Timeline Frame 2Symbol 409 as "shoottarget"
ExportAssets (56)Timeline Frame 2Symbol 412 as "touchtarget"
ExportAssets (56)Timeline Frame 2Symbol 431 as "TUTORIAL"
ExportAssets (56)Timeline Frame 2Symbol 442 as "pausescreen"
ExportAssets (56)Timeline Frame 2Symbol 445 as "wpn_ak"
ExportAssets (56)Timeline Frame 2Symbol 451 as "wpn_bat"
ExportAssets (56)Timeline Frame 2Symbol 453 as "wpn_bomb"
ExportAssets (56)Timeline Frame 2Symbol 462 as "wpn_bow"
ExportAssets (56)Timeline Frame 2Symbol 463 as "wpn_homing"
ExportAssets (56)Timeline Frame 2Symbol 467 as "wpn_knife"
ExportAssets (56)Timeline Frame 2Symbol 468 as "wpn_m4"
ExportAssets (56)Timeline Frame 2Symbol 471 as "wpn_mini"
ExportAssets (56)Timeline Frame 2Symbol 472 as "wpn_mp5k"
ExportAssets (56)Timeline Frame 2Symbol 473 as "wpn_shotgun"
ExportAssets (56)Timeline Frame 2Symbol 477 as "wpn_sniper"
ExportAssets (56)Timeline Frame 2Symbol 484 as "wpn_umbrella"
ExportAssets (56)Timeline Frame 2Symbol 485 as "wpn_uzi"
ExportAssets (56)Timeline Frame 2Symbol 488 as "BULLET"
ExportAssets (56)Timeline Frame 2Symbol 489 as "BULLET_shell"
ExportAssets (56)Timeline Frame 2Symbol 490 as "p_arrow"
ExportAssets (56)Timeline Frame 2Symbol 491 as "p_baseball"
ExportAssets (56)Timeline Frame 2Symbol 492 as "p_bomb"
ExportAssets (56)Timeline Frame 2Symbol 493 as "p_gun"
ExportAssets (56)Timeline Frame 2Symbol 496 as "p_homing"
ExportAssets (56)Timeline Frame 2Symbol 499 as "p_homing_jokes"
ExportAssets (56)Timeline Frame 2Symbol 502 as "p_knife"
ExportAssets (56)Timeline Frame 2Symbol 508 as "wpn_bling"
ExportAssets (56)Timeline Frame 2Symbol 511 as "wpn_deagle"
ExportAssets (56)Timeline Frame 2Symbol 514 as "wpn_dual"
ExportAssets (56)Timeline Frame 2Symbol 523 as "wpn_katana"
ExportAssets (56)Timeline Frame 2Symbol 527 as "wpn_revolver"
ExportAssets (56)Timeline Frame 2Symbol 530 as "bolt1.wav"
ExportAssets (56)Timeline Frame 2Symbol 531 as "bolt2.wav"
ExportAssets (56)Timeline Frame 2Symbol 532 as "lmg.wav"
ExportAssets (56)Timeline Frame 2Symbol 533 as "pistol_mag.wav"
ExportAssets (56)Timeline Frame 2Symbol 534 as "pistol_slide.wav"
ExportAssets (56)Timeline Frame 2Symbol 535 as "pistol0.wav"
ExportAssets (56)Timeline Frame 2Symbol 536 as "pistol1.wav"
ExportAssets (56)Timeline Frame 2Symbol 537 as "pistol2.wav"
ExportAssets (56)Timeline Frame 2Symbol 538 as "pistol3.wav"
ExportAssets (56)Timeline Frame 2Symbol 539 as "pump1.wav"
ExportAssets (56)Timeline Frame 2Symbol 540 as "pump2.wav"
ExportAssets (56)Timeline Frame 2Symbol 541 as "rifle1.wav"
ExportAssets (56)Timeline Frame 2Symbol 542 as "rifle2.wav"
ExportAssets (56)Timeline Frame 2Symbol 543 as "rifle3.wav"
ExportAssets (56)Timeline Frame 2Symbol 544 as "rifle4.wav"
ExportAssets (56)Timeline Frame 2Symbol 545 as "rifle5.wav"
ExportAssets (56)Timeline Frame 2Symbol 546 as "rifle6.wav"
ExportAssets (56)Timeline Frame 2Symbol 547 as "shotgun1.wav"
ExportAssets (56)Timeline Frame 2Symbol 548 as "silenced1.wav"
ExportAssets (56)Timeline Frame 2Symbol 549 as "silenced2.wav"
ExportAssets (56)Timeline Frame 2Symbol 550 as "smg1.wav"
ExportAssets (56)Timeline Frame 2Symbol 551 as "smg2.wav"
ExportAssets (56)Timeline Frame 2Symbol 552 as "smg4.wav"
ExportAssets (56)Timeline Frame 2Symbol 553 as "snipe1.wav"
ExportAssets (56)Timeline Frame 2Symbol 554 as "snipe2.wav"
ExportAssets (56)Timeline Frame 2Symbol 555 as "snipe3.wav"
ExportAssets (56)Timeline Frame 2Symbol 556 as "snipe4.wav"
ExportAssets (56)Timeline Frame 2Symbol 557 as "snipe5.wav"
ExportAssets (56)Timeline Frame 2Symbol 558 as "snipe6.wav"
ExportAssets (56)Timeline Frame 2Symbol 559 as "btn.wav"
ExportAssets (56)Timeline Frame 2Symbol 560 as "die1.wav"
ExportAssets (56)Timeline Frame 2Symbol 561 as "die2.wav"
ExportAssets (56)Timeline Frame 2Symbol 562 as "die3.wav"
ExportAssets (56)Timeline Frame 2Symbol 563 as "die4.wav"
ExportAssets (56)Timeline Frame 2Symbol 564 as "ding.wav"
ExportAssets (56)Timeline Frame 2Symbol 565 as "drop1.wav"
ExportAssets (56)Timeline Frame 2Symbol 566 as "drop2.wav"
ExportAssets (56)Timeline Frame 2Symbol 567 as "drop3.wav"
ExportAssets (56)Timeline Frame 2Symbol 568 as "explosion1.wav"
ExportAssets (56)Timeline Frame 2Symbol 569 as "explosion2.wav"
ExportAssets (56)Timeline Frame 2Symbol 570 as "explosion3.wav"
ExportAssets (56)Timeline Frame 2Symbol 571 as "explosion4.wav"
ExportAssets (56)Timeline Frame 2Symbol 572 as "fanfare.wav"
ExportAssets (56)Timeline Frame 2Symbol 573 as "hit1.wav"
ExportAssets (56)Timeline Frame 2Symbol 574 as "hit2.wav"
ExportAssets (56)Timeline Frame 2Symbol 575 as "jetpack.wav"
ExportAssets (56)Timeline Frame 2Symbol 576 as "slide.wav"
ExportAssets (56)Timeline Frame 2Symbol 577 as "whoosh.wav"
ExportAssets (56)Timeline Frame 2Symbol 578 as "music1.mp3"
ExportAssets (56)Timeline Frame 2Symbol 579 as "music2.mp3"
ExportAssets (56)Timeline Frame 2Symbol 580 as "music3.mp3"
ExportAssets (56)Timeline Frame 2Symbol 581 as "music4.mp3"
ExportAssets (56)Timeline Frame 2Symbol 582 as "scorescreen.mp3"
ExportAssets (56)Timeline Frame 6Symbol 894 as "gun_aa12"
ExportAssets (56)Timeline Frame 6Symbol 902 as "gun_sr25"
ExportAssets (56)Timeline Frame 6Symbol 1033 as "menu_editedit"
ExportAssets (56)Timeline Frame 9Symbol 1150 as "menuScore"
ExportAssets (56)Timeline Frame 10Symbol 1168 as "PLAYER_FULL"
ExportAssets (56)Timeline Frame 10Symbol 1170 as "PLAYER_AI"
ExportAssets (56)Timeline Frame 10Symbol 1191 as "EVERYTHING"

Labels

"ak"Symbol 343 MovieClip Frame 1
"bat"Symbol 343 MovieClip Frame 2
"bow"Symbol 343 MovieClip Frame 3
"uzi"Symbol 343 MovieClip Frame 4
"sniper"Symbol 343 MovieClip Frame 5
"mp5k"Symbol 343 MovieClip Frame 6
"shotgun"Symbol 343 MovieClip Frame 7
"m4"Symbol 343 MovieClip Frame 8
"homing"Symbol 343 MovieClip Frame 9
"mag"Symbol 343 MovieClip Frame 10
"case"Symbol 343 MovieClip Frame 11
"mini"Symbol 343 MovieClip Frame 12
"umbrella"Symbol 343 MovieClip Frame 13
"knife"Symbol 343 MovieClip Frame 14
"katana"Symbol 343 MovieClip Frame 15
"bomb"Symbol 343 MovieClip Frame 16
"secondary"Symbol 445 MovieClip [wpn_ak] Frame 50
"pause"Symbol 451 MovieClip [wpn_bat] Frame 9
"sec"Symbol 451 MovieClip [wpn_bat] Frame 42
"secondary"Symbol 451 MovieClip [wpn_bat] Frame 51
"cocked"Symbol 451 MovieClip [wpn_bat] Frame 59
"secondary"Symbol 453 MovieClip [wpn_bomb] Frame 25
"secondary"Symbol 462 MovieClip [wpn_bow] Frame 31
"secondary"Symbol 463 MovieClip [wpn_homing] Frame 60
"secondary"Symbol 467 MovieClip [wpn_knife] Frame 20
"secondary"Symbol 468 MovieClip [wpn_m4] Frame 50
"secondary"Symbol 471 MovieClip [wpn_mini] Frame 2
"secondary"Symbol 472 MovieClip [wpn_mp5k] Frame 50
"shotfired"Symbol 473 MovieClip [wpn_shotgun] Frame 8
"loaded"Symbol 473 MovieClip [wpn_shotgun] Frame 13
"reload"Symbol 473 MovieClip [wpn_shotgun] Frame 47
"secondary"Symbol 473 MovieClip [wpn_shotgun] Frame 70
"secondary_true"Symbol 473 MovieClip [wpn_shotgun] Frame 71
"aim"Symbol 477 MovieClip [wpn_sniper] Frame 4
"secondary"Symbol 477 MovieClip [wpn_sniper] Frame 74
"secondary"Symbol 484 MovieClip [wpn_umbrella] Frame 35
"secondary"Symbol 485 MovieClip [wpn_uzi] Frame 50
"reload"Symbol 508 MovieClip [wpn_bling] Frame 50
"reload2"Symbol 508 MovieClip [wpn_bling] Frame 59
"secondary"Symbol 508 MovieClip [wpn_bling] Frame 97
"reload"Symbol 511 MovieClip [wpn_deagle] Frame 50
"reload2"Symbol 511 MovieClip [wpn_deagle] Frame 59
"secondary"Symbol 511 MovieClip [wpn_deagle] Frame 97
"secondary"Symbol 514 MovieClip [wpn_dual] Frame 60
"reload"Symbol 514 MovieClip [wpn_dual] Frame 70
"secondary"Symbol 523 MovieClip [wpn_katana] Frame 30
"reload"Symbol 527 MovieClip [wpn_revolver] Frame 54
"secondary"Symbol 527 MovieClip [wpn_revolver] Frame 116
"paused"Symbol 527 MovieClip [wpn_revolver] Frame 135
"ak"Symbol 1000 MovieClip Frame 1
"bat"Symbol 1000 MovieClip Frame 2
"bow"Symbol 1000 MovieClip Frame 3
"homing"Symbol 1000 MovieClip Frame 4
"shotgun"Symbol 1000 MovieClip Frame 5
"sniper"Symbol 1000 MovieClip Frame 6
"mp5k"Symbol 1000 MovieClip Frame 7
"uzi"Symbol 1000 MovieClip Frame 8
"m4"Symbol 1000 MovieClip Frame 9
"mini"Symbol 1000 MovieClip Frame 10
"umbrella"Symbol 1000 MovieClip Frame 11
"knife"Symbol 1000 MovieClip Frame 12
"bomb"Symbol 1000 MovieClip Frame 13

Dynamic Text Variables

percentSymbol 4 EditableText"<p align="center"><font face="Century Gothic" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">88</font></p>"
playerhealthSymbol 403 EditableText"<p align="center"><font face="Arial Black" size="14" color="#333333" letterSpacing="0.000000" kerning="1">888</font></p>"
fpsSymbol 1172 EditableText"<p align="right"><font face="Arial Black" size="18" color="#000000" letterSpacing="0.000000" kerning="1">88</font></p>"




https://swfchan.com/53/264419/info.shtml
Created: 17/5 -2026 18:17:06 Last modified: 17/5 -2026 18:17:06 Server time: 20/05 -2026 05:31:49