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armorgames controlcraft-7553.swf

This is the info page for
Flash #264543

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Text
9

9

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999

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<p align="center"><font face="Trebuchet MS" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>96</b></font></p>

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ActionScript [AS3]

Section 1
//BackGround (CCGame.BackGround) package CCGame { public dynamic class BackGround extends CSprite { } }//package CCGame
Section 2
//C0 (CCGame.C0) package CCGame { import flash.display.*; import flash.geom.*; public class C0 extends Castle { public var Ctime:MovieClip; public var pls:Cpls; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public function C0():void{ ct = new ColorTransform(); wt = 0; wp = 1; ws = 1.5; } public function Hiding():void{ } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curdel = 0; maxdel = 180; curpop = _arg4; maxpop = 30; cost = 1.2; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 10){ curpop = (curpop + 5); pls.Add(5); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 3
//C1 (CCGame.C1) package CCGame { import flash.display.*; import flash.geom.*; public class C1 extends Castle { public var Ctime:MovieClip; public var pls:Cpls; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public function C1():void{ wt = 1; wp = 2.5; ws = 1; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curdel = 0; curpop = _arg4; maxpop = 30; maxdel = 180; cost = 1.5; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 1){ curpop = (curpop + 1); pls.Add(1); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 4
//C2 (CCGame.C2) package CCGame { import flash.display.*; import flash.geom.*; public class C2 extends Castle { public var Ctime:MovieClip; public var pls:Cpls; public var Sel:MovieClip; public var Atk:MovieClip; public function C2():void{ ct = new ColorTransform(); wt = 2; wp = 1.5; ws = 2.5; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; } public function HideTimer():void{ Ctime.visible = false; } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curpop = _arg4; maxpop = 30; maxdel = 180; curpop = _arg4; cost = 1.2; OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 2){ curpop = (curpop + 2); pls.Add(2); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 5
//C3 (CCGame.C3) package CCGame { import flash.display.*; import flash.geom.*; public class C3 extends Castle { public var body:MovieClip; public var Ctime:MovieClip; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public var pls:Cpls; public function C3():void{ ct = new ColorTransform(); wt = 3; wp = 1; ws = 1.5; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function TimeRender():void{ var _local1:int = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(_local1); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; maxdel = 180; curpop = _arg4; maxpop = 30; cost = 1.2; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 3){ curpop = (curpop + 3); pls.Add(3); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 6
//C4 (CCGame.C4) package CCGame { import flash.display.*; import flash.geom.*; public class C4 extends Castle { public var Ctime:MovieClip; public var pls:Cpls; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public function C4():void{ ct = new ColorTransform(); wt = 0; wp = 1; ws = 1.5; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = 0; plr = _arg1; curdel = 0; maxdel = 180; curpop = _arg4; maxpop = 50; cost = 2.5; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function OutPop():void{ pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (plr > -1){ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (curpop < maxpop){ if (curdel < maxdel){ curdel++; } else { curdel = 0; if ((maxpop - curpop) > 10){ curpop = (curpop + 10); pls.Add(10); } else { pls.Add((maxpop - curpop)); curpop = (curpop + (maxpop - curpop)); }; pls.Out(curpop); }; } else { curpop = maxpop; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 7
//C5 (CCGame.C5) package CCGame { import flash.display.*; import flash.geom.*; public class C5 extends Castle { public var Ctime:MovieClip; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public var pls:Cpls; public var rd:Number; public function C5():void{ ct = new ColorTransform(); rd = 300; wt = 0; wp = 1; ws = 1.5; pls = new Cpls(); addChild(pls); } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function ShowTimer():void{ Ctime.visible = true; fon.visible = true; } public function HideTimer():void{ Ctime.visible = false; fon.visible = false; } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; lvl = _arg3; curpop = _arg4; maxpop = (lvl * 30); rd = (rd + (100 * lvl)); cost = (lvl * 1); Sel.gotoAndStop(1); Atk.gotoAndStop(1); SetView(); } public function OutPop():void{ pls.Out(curpop); } public function SetView():void{ gotoAndStop(lvl); pls.y = ((pls.y - (lvl * 9)) + 9); pls.Out(curpop); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function R():void{ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; pls.Render(); } } }//package CCGame
Section 8
//C6 (CCGame.C6) package CCGame { import flash.display.*; import flash.geom.*; public class C6 extends Castle { public var fire:MovieClip; public var Ctime:MovieClip; public var Sel:MovieClip; public var Atk:MovieClip; public var fon:MovieClip; public var pls:Cpls; public var frate:int; public var fredy:Boolean; public function C6():void{ ct = new ColorTransform(); r = 250; wt = 0; wp = 1; ws = 1.5; fire.gotoAndStop(7); } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curdel = 0; maxdel = 100; curpop = _arg4; maxpop = 30; cost = 1.5; fredy = true; Sel.gotoAndStop(1); Atk.gotoAndStop(1); OutPop(); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; fon.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function ShowTimer():void{ fon.visible = true; } public function HideTimer():void{ fon.visible = false; } public function OutPop():void{ pls.Out(curpop); } public function TimeRender():void{ tr = Math.round(((curdel / maxdel) * 100)); Ctime.gotoAndStop(tr); } public function R():void{ if (fon.alpha > 0.3){ fon.alpha = (fon.alpha - 0.02); }; if (fredy == false){ if ((((curdel < maxdel)) && ((curpop > 0)))){ curdel++; } else { curdel = 0; fredy = true; }; }; pls.Render(); TimeRender(); } } }//package CCGame
Section 9
//C7 (CCGame.C7) package CCGame { import flash.display.*; import flash.geom.*; public class C7 extends Castle { public var Ctime:MovieClip; public var Sel:MovieClip; public var Atk:MovieClip; public var pls:Cpls; public var frate:int; public var fredy:Boolean; public function C6():void{ ct = new ColorTransform(); r = 100; wt = 0; wp = 1; ws = 1.5; } public function Kill():void{ ct = null; this.removeChild(pls); pls.Kill(); pls = null; } public function Set(_arg1, _arg2, _arg3, _arg4:int):void{ typ = _arg2; plr = _arg1; curpop = _arg4; maxpop = 30; cost = 1.5; OutPop(); } public function SetClr(_arg1:ColorTransform):void{ pls.transform.colorTransform = _arg1; Ctime.transform.colorTransform = _arg1; if (plr > -1){ ShowTimer(); } else { HideTimer(); }; } public function ShowTimer():void{ Ctime.visible = true; } public function HideTimer():void{ Ctime.visible = false; } public function OutPop():void{ pls.Out(curpop); } public function CalcRate():void{ if (curpop < maxpop){ if (curpop < 1){ frate = 999999; } else { frate = (61 - curpop); tr = Math.round(((frate / 61) * 100)); Ctime.gotoAndStop(tr); }; } else { frate = 1; }; } public function R():void{ if (fredy == false){ frate--; if (frate == 0){ fredy = true; CalcRate(); }; }; pls.Render(); } } }//package CCGame
Section 10
//Castle (CCGame.Castle) package CCGame { import flash.display.*; import flash.geom.*; public class Castle extends MovieClip { public var plr:int; public var typ:int; public var lvl:int; public var curpop:int; public var maxpop:int; public var tr:int; public var ct:ColorTransform; public var wp:Number; public var ws:Number; public var wt:int; public var arm:Number;// = 0 public var cost:Number;// = 1 public var sel:Boolean;// = false public var py:int; public var ty:int; public var curdel:int; public var maxdel:int; public var sy:Number; public var r:Number;// = 0 public var so:Number; } }//package CCGame
Section 11
//CN (CCGame.CN) package CCGame { public class CN extends Castle { public function CN():void{ typ = -1; so = 0; plr = -1; } public function Kill():void{ } } }//package CCGame
Section 12
//COM (CCGame.COM) package CCGame { public class COM { public var curdel:int; public var maxdel:int; public var iterat:int; public var maxitr:int; public var pr:Number; public var a0:Number; public var a1:Number; public var a2:Number; public var a3:Number; public var plr:int; public var R:Array; public var S:Array; public var CC:Array; public var CP:Array; public var CD:Array; public var act:Boolean; public var rdy:Boolean; public var numC:int; public var nextc:int; public function COM():void{ } public function Set(_arg1:int, _arg2:int, _arg3:Array, _arg4:Array, _arg5:Array, _arg6:Array, _arg7:Array):void{ rdy = false; act = true; plr = _arg1; curdel = 180; maxdel = _arg2; R = _arg3; S = _arg7; CC = _arg4; CP = _arg5; CD = _arg6; } public function Ren():void{ if (act == true){ if (curdel < maxdel){ curdel = (curdel + 1); } else { curdel = 0; rdy = true; }; }; } } }//package CCGame
Section 13
//Cpls (CCGame.Cpls) package CCGame { import flash.display.*; import flash.text.*; public class Cpls extends MovieClip { public var txt:TextField; public var txt2:TextField; public var n:int; public function Cpls():void{ txt2.alpha = 0; txt.embedFonts = true; txt2.embedFonts = true; } public function Out(_arg1:int):void{ txt.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#CCCCCC'><b>" + _arg1.toString()) + "</b></FONT>"); } public function Kill():void{ this.removeChild(txt); this.removeChild(txt2); } public function Add(_arg1:int):void{ if (_arg1 != 0){ txt2.alpha = 1; txt2.y = -50; txt2.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#66CC00'><b>+" + _arg1.toString()) + "</b></FONT>"); }; } public function Sub(_arg1:int):void{ if (_arg1 != 0){ txt2.alpha = 1; txt2.y = -50; txt2.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#EC0202'><b>-" + _arg1.toString()) + "</b></FONT>"); }; } public function Render():void{ if (txt2.alpha > 0){ txt2.alpha = (txt2.alpha - 0.03); }; } } }//package CCGame
Section 14
//CSprite (CCGame.CSprite) package CCGame { import flash.display.*; public class CSprite extends MovieClip { public var frc:Number;// = 0.7 public var spd:Number;// = 15 public var spdx:Number;// = 0 public var spdy:Number;// = 0 public var w:int;// = 800 public var h:int;// = 600 public var snap:int;// = 2 } }//package CCGame
Section 15
//FirstGround (CCGame.FirstGround) package CCGame { public dynamic class FirstGround extends CSprite { } }//package CCGame
Section 16
//Ground (CCGame.Ground) package CCGame { public dynamic class Ground extends CSprite { } }//package CCGame
Section 17
//Instr (CCGame.Instr) package CCGame { import flash.display.*; import flash.events.*; public class Instr extends MovieClip { public var b_prev:SimpleButton; public var b_next:SimpleButton; public var b_close:SimpleButton; public var Pages:MovieClip; public var page:int; public var mpage:int; public function Instr():void{ addFrameScript(0, frame1); page = 1; mpage = 6; Pages.gotoAndStop(1); b_next.addEventListener(MouseEvent.CLICK, on_next); b_prev.addEventListener(MouseEvent.CLICK, on_prev); } public function on_prev(_arg1:Event):void{ page--; if (page < 1){ page = mpage; }; Pages.gotoAndStop(page); } public function on_next(_arg1:Event):void{ page++; if (page > mpage){ page = 1; }; Pages.gotoAndStop(page); } function frame1(){ } } }//package CCGame
Section 18
//LevelScore (CCGame.LevelScore) package CCGame { import flash.display.*; import flash.events.*; import flash.text.*; public class LevelScore extends MovieClip { public var oper:MovieClip; public var varScore:TextField; public var curScore:TextField; public var score:int; public function LevelScore():void{ Init(); varScore.embedFonts = true; curScore.embedFonts = true; } public function Init():void{ score = 0; oper.alpha = 0; varScore.alpha = 0; curScore.htmlText = score.toString(); } public function AddScore(_arg1:int):void{ score = (score + _arg1); Show(); if (_arg1 < 0){ _arg1 = -(_arg1); oper.gotoAndStop(2); curScore.htmlText = score.toString(); varScore.htmlText = (("<FONT COLOR='#FF0000'>" + _arg1.toString()) + "</FONT>"); } else { oper.gotoAndStop(1); curScore.htmlText = score.toString(); varScore.htmlText = (("<FONT COLOR='#3399CC'>" + _arg1.toString()) + "</FONT>"); }; trace(((("==== AddScore " + score) + " ") + _arg1)); } public function Show():void{ oper.alpha = 1; varScore.alpha = 1; addEventListener(Event.ENTER_FRAME, Hide); } public function Hide(_arg1:Event):void{ if (oper.alpha > 0){ oper.alpha = (oper.alpha - 0.02); varScore.alpha = (varScore.alpha - 0.02); } else { oper.alpha = 0; varScore.alpha = 0; removeEventListener(Event.ENTER_FRAME, Hide); }; } } }//package CCGame
Section 19
//Main (CCGame.Main) package CCGame { import flash.display.*; import flash.events.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.system.*; import flash.utils.*; public class Main extends MovieClip { public var Cur:MovieClip; public var Pre:preloader; public var BotMask:MovieClip; public var TopMask:MovieClip; public var AllMC:MovieClip; public var agi_url:String; public var devKey:String; public var gameKey:String; public var agi; public var urlRequest:URLRequest; public var loader:Loader; public var fps:TextField; public var fr:int; public var time:int; public var minfps:int;// = 30 public var maxfps:int;// = 0 public var prevtime:int;// = 0 public var so:SharedObject; public var lvlw:int; public var maxlvl:int; public var curlvl:int; public var winw:int; public var type:int; public var stw:int; public var tkey:Number; public var clr:Array; public var rvdel:int;// = 60 public var ncom:int;// = 3 public var nplr:int;// = 1 public var W:Array; public var wlist:Array; public var plist:Array; public var lr:int;// = 0 public var maxC:int; public var maxW:int; public var Clen:int; public var numW:int; public var CC:Array; public var CP:Array; public var CD:Array; public var PT:Array; public var CI:Array; public var CIlen:int; public var SM:Array; public var LM1:Array; public var LM2:Array; public var TD1:Array; public var TD2:Array; public var AS:Array; public var AD:Array; public var AF:Array; public var AC:Array; public var map:XML; public var sstart:m_start; public var sloop:m_loop; public var sget_c:get_c; public var slose_c:lose_c; public var sguns:guns; public var shover:hover; public var stesla:tesla; public var sslide_m:slide_m; public var sboom:boom; public var sC:SoundChannel; public var mC:SoundChannel; public var stm:SoundTransform; public var sts:SoundTransform; public var soundOn:Boolean;// = true public var volume:Number; public var KeyUp:Boolean;// = false public var KeyDown:Boolean;// = false public var KeyLEFT:Boolean;// = false public var KeyRIGHT:Boolean;// = false public var ctrl:Boolean;// = false public var key:int; public var MDown:Boolean;// = false public var mpx:int; public var mpr:int;// = 0 public var mlx:int; public var msx:Number; public var msy:Number; public var msd:Number; public var mcc:int;// = -1 public var scc:Boolean;// = false public var nsel:int;// = 0 public var paint:Boolean;// = false public var si:int; public var sj:int; public var sk:int; public var wsi:int; public var wlr:int; public var wwt:int; public var wc:int; public var wi:int; public var wlen:int; public var maxwlist:int; public var awi:int; public var rci:int; public var SG:CSprite; public var GD:Ground; public var BG:BackGround; public var FG:FirstGround; public var M:M2; public var VD:VicDef; public var IF:CSprite; public var Ins:Instr; public var ui:UI; public var LS:LevelScore; public var R:Array; public var S:Array; public var COM1:COM; public var COM2:COM; public var COM3:COM; public var comdelay:int; public var maxdelay:int; public var clinks:Boolean;// = false public var im:int;// = 0 public var Pause:Boolean;// = false public var load:Boolean;// = false public var ag:ag_intro; public var score:int; public var total:int; public var Scores:Array; public function Main():void{ fps = new TextField(); super(); addFrameScript(0, frame1, 1, frame2); stage.align = StageAlign.LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stw = stage.stageWidth; stage.addEventListener(Event.RESIZE, onResize); trace("start loading"); volume = 1; stm = new SoundTransform(1, 0); sts = new SoundTransform(1, 0); } public function loadComplete(_arg1:Event):void{ agi = _arg1.currentTarget.content; addChild(agi); agi.init(devKey, gameKey); trace("AGI loading complete"); } public function Loaded(_arg1:Event):void{ trace("loading finished"); load = true; ag = new ag_intro(); ag.x = int((stw * 0.5)); ag.y = 300; addChild(ag); Pre.visible = false; } public function StartGame():void{ Scores = new Array(); ag.stop(); removeChild(ag); InitVars(); MenuShow(); UIMShow(); maxlvl = 12; LoadLSO(); } public function ShowScoreBoard(_arg1:Event=null):void{ addChild(agi); TotalScore(); agi.showScoreboardSubmit(total); trace("AGI scoreboard show"); } public function ShowHS():void{ addChild(agi); agi.showScoreboardList(); trace("AGI high scores"); } public function onClose(_arg1:Event):void{ } public function LoadLSO():void{ try { so = SharedObject.getLocal("ContolCraft"); } catch(e:Error) { trace("error"); } finally { trace(("------------ lvl lso " + so.data.lvl)); if ((((so.data.lvl == undefined)) || ((so.data.lvl > 15)))){ so.data.lvl = 1; so.data.score = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); Scores = so.data.score; trace(("undefined = " + so.data.lvl)); } else { maxlvl = so.data.lvl; Scores = so.data.score; trace(("savelevel = " + maxlvl)); }; }; so.close(); } public function SaveLSO():void{ so = SharedObject.getLocal("ContolCraft"); so.data.lvl = maxlvl; so.data.score = Scores; trace(("SaveLSO Have array : " + so.data.score)); so.flush(); so.close(); } public function onSndComplete(_arg1:Event):void{ mC = sloop.play(0, 21000, stm); } public function StartMusic():void{ sC = new SoundChannel(); mC = new SoundChannel(); sstart = new m_start(); sloop = new m_loop(); sget_c = new get_c(); slose_c = new lose_c(); stesla = new tesla(); shover = new hover(); sguns = new guns(); sslide_m = new slide_m(); sboom = new boom(); mC = sstart.play(0, 1, stm); mC.addEventListener(Event.SOUND_COMPLETE, onSndComplete); } public function loop(_arg1:Event):void{ time = getTimer(); fr = (1000 / (time - prevtime)); if (fr < minfps){ minfps = fr; }; if (fr > maxfps){ maxfps = fr; }; fps.text = (((((("FPS - " + fr) + " (minfps = ") + minfps) + " maxfps = ") + maxfps) + " )"); prevtime = getTimer(); } public function InitVars():void{ var _local1:int; fps.width = 300; maxC = 50; maxW = 20; Clen = 0; numW = 0; wlen = 0; maxlvl = 1; AS = new Array(); AD = new Array(); AF = new Array(); AC = new Array(); AS.push(new s00()); AS.push(new s01()); AS.push(new s02()); AS.push(new s03()); AS.push(new s04()); AS.push(new s05()); AS.push(new s06()); AS.push(new s07()); AS.push(new s08()); AS.push(new s09()); AS.push(new s10()); AS.push(new s11()); AS.push(new s12()); AS.push(new s13()); AD.push(new die1()); AD.push(new die2()); AD.push(new die3()); AD.push(new die4()); AD.push(new die5()); AD.push(new die6()); AD.push(new die7()); AF.push(new f00()); AF.push(new f01()); AF.push(new f02()); AF.push(new f03()); AF.push(new f04()); AF.push(new f05()); AF.push(new f06()); AF.push(new f07()); AC.push(new c00()); AC.push(new c01()); AC.push(new c02()); AC.push(new c03()); AC.push(new c04()); CC = new Array(); CP = new Array(); CD = new Array(); PT = new Array(); CI = new Array(); R = new Array(); S = new Array(); COM1 = new COM(); COM2 = new COM(); COM3 = new COM(); SG = new CSprite(); IF = new CSprite(); GD = new Ground(); BG = new BackGround(); FG = new FirstGround(); Ins = new Instr(); Ins.b_close.addEventListener(MouseEvent.CLICK, HideIns); M = new M2(); VD = new VicDef(); VD.gotoAndStop(1); LS = new LevelScore(); addChild(LS); LS.x = 318; LS.y = 570; ui = new UI(); addChild(ui); ui.x = 727; ui.y = 570; ui.b_soff.addEventListener(MouseEvent.CLICK, onSb); ui.b_son.addEventListener(MouseEvent.CLICK, onSb); ui.b_i.addEventListener(MouseEvent.CLICK, ShowIns); ui.b_r.addEventListener(MouseEvent.CLICK, Defeat); clr = new Array(); PushCLR("cccccc"); PushCLR("3399cc"); PushCLR("7bb93e"); PushCLR("ff9900"); PushCLR("db0202"); W = new Array(); wlist = new Array(); plist = new Array(); maxwlist = (maxW * 5); _local1 = 0; while (_local1 < maxwlist) { wlist.push(null); plist.push(new Wpls()); _local1++; }; W.push(new Array()); W.push(new Array()); W.push(new Array()); W.push(new Array()); W[0].push(new Array()); W[0].push(new Array()); W[0].push(new Array()); W[0].push(new Array()); W[1].push(new Array()); W[1].push(new Array()); W[1].push(new Array()); W[1].push(new Array()); W[2].push(new Array()); W[2].push(new Array()); W[2].push(new Array()); W[2].push(new Array()); W[3].push(new Array()); W[3].push(new Array()); W[3].push(new Array()); W[3].push(new Array()); _local1 = 0; while (_local1 < maxW) { W[0][0].push(new TSE1()); W[0][0][_local1].SetClr(clr[1]); W[0][0][_local1].plsh = -42; W[0][1].push(new TSE2()); W[0][1][_local1].SetClr(clr[1]); W[0][1][_local1].plsh = -55; W[0][2].push(new TSE1()); W[0][2][_local1].SetClr(clr[1]); W[0][2][_local1].plsh = -42; W[0][3].push(new TSE3()); W[0][3][_local1].SetClr(clr[1]); W[0][3][_local1].plsh = -48; W[1][0].push(new TSE1()); W[1][0][_local1].SetClr(clr[2]); W[1][0][_local1].plsh = -42; W[1][1].push(new TSE2()); W[1][1][_local1].SetClr(clr[2]); W[1][1][_local1].plsh = -55; W[1][2].push(new TSE1()); W[1][2][_local1].SetClr(clr[2]); W[1][2][_local1].plsh = -42; W[1][3].push(new TSE3()); W[1][3][_local1].SetClr(clr[2]); W[1][3][_local1].plsh = -48; W[2][0].push(new TSE1()); W[2][0][_local1].SetClr(clr[3]); W[2][0][_local1].plsh = -42; W[2][1].push(new TSE2()); W[2][1][_local1].SetClr(clr[3]); W[2][1][_local1].plsh = -55; W[2][2].push(new TSE1()); W[2][2][_local1].SetClr(clr[3]); W[2][2][_local1].plsh = -42; W[2][3].push(new TSE3()); W[2][3][_local1].SetClr(clr[3]); W[2][3][_local1].plsh = -48; W[3][0].push(new TSE1()); W[3][0][_local1].SetClr(clr[4]); W[3][0][_local1].plsh = -42; W[3][1].push(new TSE2()); W[3][1][_local1].SetClr(clr[4]); W[3][1][_local1].plsh = -55; W[3][2].push(new TSE1()); W[3][2][_local1].SetClr(clr[4]); W[3][2][_local1].plsh = -42; W[3][3].push(new TSE3()); W[3][3][_local1].SetClr(clr[4]); W[3][3][_local1].plsh = -48; _local1++; }; SM = new Array(); TD1 = new Array(); TD2 = new Array(); LM1 = new Array(); LM2 = new Array(); _local1 = 0; while (_local1 < 20) { SM.push(new Exp()); LM1.push(new T1Shock()); LM2.push(new T2Shock()); SM[_local1].gotoAndStop(22); SM[_local1].visible = false; TD1.push(new T1Dead()); TD2.push(new T2Dead()); SG.addChild(TD1[_local1]); SG.addChild(TD2[_local1]); SG.addChild(LM1[_local1]); SG.addChild(LM2[_local1]); SG.addChild(SM[_local1]); _local1++; }; trace("init ok"); map = <map> <lvl></lvl> / / 0 <lvl w="1100"> // level 1 <com c1="150" c2="170" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="192" y="288" tp="4" pop="20" plr="0"></c> <c n="1" x="368" y="275" tp="0" pop="10" plr="-1"></c> <c n="2" x="464" y="187" tp="0" pop="10" plr="-1"></c> <c n="3" x="559" y="342" tp="0" pop="10" plr="-1"></c> <c n="4" x="663" y="258" tp="0" pop="10" plr="-1"></c> <c n="5" x="834" y="284" tp="0" pop="20" plr="2"></c> </cs> <cc> <c>-1,1,0,0,0,0</c> <c>1,-1,1,1,0,0</c> <c>0,1,-1,0,1,0</c> <c>0,1,0,-1,1,0</c> <c>0,0,1,1,-1,1</c> <c>0,0,0,0,1,-1</c> </cc> <cd> <c>0,8,15,18,25,34</c> <c>8,0,6,10,16,25</c> <c>15,6,0,16,10,19</c> <c>18,10,16,0,6,15</c> <c>25,16,10,6,0,8</c> <c>34,25,19,15,8,0</c> </cd> </lvl> <lvl w="1200"> // level 2 <com c1="150" c2="100" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="337" y="269" tp="1" pop="10" plr="0"></c> // tp = 4 <c n="1" x="243" y="365" tp="0" pop="10" plr="-1"></c> <c n="2" x="423" y="364" tp="0" pop="10" plr="-1"></c> <c n="3" x="505" y="269" tp="0" pop="10" plr="-1"></c> <c n="4" x="670" y="271" tp="0" pop="10" plr="-1"></c> <c n="5" x="588" y="364" tp="0" pop="10" plr="-1"></c> <c n="6" x="828" y="273" tp="1" pop="15" plr="2"></c> // tp = 4 <c n="7" x="768" y="363" tp="0" pop="10" plr="-1"></c> <c n="8" x="936" y="366" tp="0" pop="10" plr="-1"></c> </cs> <cc> <c>-1,1,1,0,0,0,0,0,0</c> <c>1,-1,1,0,0,0,0,0,0</c> <c>1,1,-1,1,0,1,0,0,0</c> <c>0,0,1,-1,1,0,0,0,0</c> <c>0,0,0,1,-1,1,1,1,0</c> <c>0,0,1,0,1,-1,0,1,0</c> <c>0,0,0,0,1,0,-1,1,1</c> <c>0,0,0,0,1,1,1,-1,1</c> <c>0,0,0,0,0,0,1,1,-1</c> </cc> <cd> <c>-1,134,128,253,417,293,575,473,641</c> <c>134,-1,180,305,469,345,627,525,693</c> <c>128,180,-1,125,289,165,447,345,513</c> <c>253,305,125,-1,165,289,323,299,466</c> <c>417,469,289,165,-1,124,158,134,301</c> <c>293,345,165,289,124,-1,282,180,348</c> <c>575,627,447,323,158,282,-1,108,143</c> <c>473,525,345,299,134,180,108,-1,168</c> <c>641,693,513,466,301,348,143,168,-1</c> </cd> </lvl> <lvl w="1200"> // level 3 <com c1="200" c2="170" c3="160"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="546" y="144" tp="0" pop="20" plr="1"></c> <c n="1" x="275" y="206" tp="0" pop="20" plr="3"></c> <c n="2" x="450" y="224" tp="0" pop="5" plr="-1"></c> <c n="3" x="375" y="361" tp="0" pop="5" plr="-1"></c> <c n="4" x="427" y="451" tp="0" pop="10" plr="3"></c> <c n="5" x="545" y="365" tp="8" pop="0" plr="-1"></c> <c n="6" x="680" y="348" tp="0" pop="20" plr="2"></c> <c n="7" x="629" y="232" tp="0" pop="10" plr="1"></c> <c n="8" x="902" y="143" tp="3" pop="20" plr="0"></c> <c n="9" x="300" y="208" tp="8" pop="0" plr="-1"></c> <c n="10" x="311" y="223" tp="8" pop="0" plr="-1"></c> <c n="11" x="509" y="145" tp="8" pop="0" plr="-1"></c> <c n="12" x="582" y="145" tp="8" pop="0" plr="-1"></c> <c n="13" x="392" y="361" tp="8" pop="0" plr="-1"></c> <c n="14" x="513" y="362" tp="1" pop="5" plr="-1"></c> <c n="15" x="463" y="450" tp="8" pop="0" plr="-1"></c> <c n="16" x="481" y="223" tp="8" pop="0" plr="-1"></c> <c n="17" x="506" y="233" tp="8" pop="0" plr="-1"></c> <c n="18" x="644" y="364" tp="8" pop="0" plr="-1"></c> <c n="19" x="652" y="282" tp="8" pop="0" plr="-1"></c> </cs> <cc> <c>-1,0,0,0,0,0,0,0,-1,0,0,1,1,0,0,0,0,0,0,-1</c> <c>0,-1,0,0,0,0,0,0,-1,1,0,0,0,0,0,0,0,0,0,-1</c> <c>0,0,-1,0,0,0,0,0,-1,0,1,1,0,0,0,0,1,0,0,-1</c> <c>0,0,0,-1,0,0,0,0,-1,0,0,0,0,1,0,0,0,0,0,-1</c> <c>0,0,0,0,-1,0,0,0,-1,0,0,0,0,0,0,1,0,0,0,-1</c> <c>0,0,0,0,0,-1,0,1,-1,0,0,0,0,0,1,0,0,0,1,-1</c> <c>0,0,0,0,0,0,-1,0,-1,0,0,0,0,0,0,0,0,0,1,-1</c> <c>0,0,0,0,0,1,0,-1,-1,0,0,0,1,0,0,0,0,1,0,-1</c> <c>1,1,1,1,1,1,1,1,1,-1,1,1,1,1,1,1,1,1,1,1</c> <c>0,1,0,0,0,0,0,0,-1,-1,1,0,0,0,0,0,0,0,0,-1</c> <c>0,0,1,0,0,0,0,0,-1,1,-1,0,0,0,0,0,0,0,0,-1</c> <c>1,0,1,0,0,0,0,0,-1,0,0,-1,0,0,0,0,0,0,0,-1</c> <c>1,0,0,0,0,0,0,1,-1,0,0,0,-1,0,0,0,0,0,0,-1</c> <c>0,0,0,1,0,0,0,0,-1,0,0,0,0,-1,1,0,1,0,0,-1</c> <c>0,0,0,0,0,1,0,0,-1,0,0,0,0,1,-1,1,0,0,0,-1</c> <c>0,0,0,0,1,0,0,0,-1,0,0,0,0,0,1,-1,0,0,0,-1</c> <c>0,0,1,0,0,0,0,0,-1,0,0,0,0,1,0,0,-1,1,0,-1</c> <c>0,0,0,0,0,0,0,1,-1,0,0,0,0,0,0,0,1,-1,0,-1</c> <c>0,0,0,0,0,1,1,0,-1,0,0,0,0,0,0,0,0,0,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> </cc> <cd> <c>0,15,6,17,23,14,21,6,0,14,13,1,1,16,16,21,8,9,19,0</c> <c>15,0,9,19,31,26,32,18,0,1,2,14,17,18,24,30,10,12,31,0</c> <c>6,9,0,10,22,16,23,9,0,7,6,4,8,9,15,20,1,2,21,0</c> <c>17,19,10,0,13,8,15,16,0,18,17,15,19,0,6,11,9,10,13,0</c> <c>23,31,22,13,0,8,15,16,0,30,29,24,21,12,6,1,21,22,13,0</c> <c>14,26,16,8,8,0,6,7,0,24,23,16,12,7,1,6,15,14,4,0</c> <c>21,32,23,15,15,6,0,14,0,31,30,23,19,14,8,13,22,20,1,0</c> <c>6,18,9,16,16,7,14,0,0,16,16,8,4,15,9,14,7,6,12,0</c> <c>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>14,1,7,18,30,24,31,16,0,0,0,12,16,17,23,28,9,10,29,0</c> <c>13,2,6,17,29,23,30,16,0,0,0,11,15,16,22,27,8,9,28,0</c> <c>1,14,4,15,24,16,23,8,0,12,11,0,3,14,18,23,6,7,21,0</c> <c>1,17,8,19,21,12,19,4,0,16,15,3,0,18,14,19,10,11,17,0</c> <c>16,18,9,0,12,7,14,15,0,17,16,14,18,0,6,11,8,9,12,0</c> <c>16,24,15,6,6,1,8,9,0,23,22,18,14,6,0,5,14,15,6,0</c> <c>21,30,20,11,1,6,13,14,0,28,27,23,19,11,5,0,19,20,11,0</c> <c>8,10,1,9,21,15,22,7,0,9,8,6,10,8,14,19,0,1,20,0</c> <c>9,12,2,10,22,14,20,6,0,10,9,7,11,9,15,20,1,0,18,0</c> <c>19,31,21,13,13,4,1,12,0,29,28,21,17,12,6,11,20,18,0,0</c> <c>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</c> </cd> </lvl> <lvl w="1200"> // level 4 <com c1="150" c2="100" c3="160"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="337" y="293" tp="0" pop="10" plr="-1"></c> <c n="1" x="477" y="292" tp="0" pop="5" plr="-1"></c> <c n="2" x="809" y="238" tp="0" pop="15" plr="1"></c> <c n="3" x="674" y="292" tp="0" pop="5" plr="-1"></c> <c n="4" x="277" y="346" tp="8" pop="10" plr="0"></c> <c n="5" x="366" y="390" tp="0" pop="10" plr="0"></c> <c n="6" x="916" y="293" tp="0" pop="10" plr="-1"></c> <c n="7" x="725" y="393" tp="0" pop="10" plr="-1"></c> <c n="8" x="526" y="391" tp="0" pop="5" plr="-1"></c> <c n="9" x="638" y="439" tp="0" pop="15" plr="3"></c> <c n="10" x="559" y="391" tp="8" pop="10" plr="0"></c> <c n="11" x="672" y="440" tp="8" pop="10" plr="0"></c> <c n="12" x="607" y="441" tp="8" pop="10" plr="0"></c> <c n="13" x="740" y="288" tp="8" pop="10" plr="0"></c> <c n="14" x="777" y="241" tp="8" pop="10" plr="0"></c> <c n="15" x="842" y="240" tp="8" pop="10" plr="0"></c> <c n="16" x="884" y="291" tp="8" pop="10" plr="0"></c> <c n="17" x="322" y="390" tp="8" pop="10" plr="0"></c> <c n="18" x="764" y="394" tp="8" pop="10" plr="0"></c> </cs> <cc> <c>-1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>1,-1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,-1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0</c> <c>0,1,0,-1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0</c> <c>1,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,1,0</c> <c>0,1,0,0,0,-1,0,0,1,0,0,0,0,0,0,0,0,1,0</c> <c>0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,1,0,0</c> <c>0,0,0,0,0,0,0,-1,0,0,1,1,0,0,0,0,0,0,1</c> <c>0,0,0,0,0,1,0,0,-1,0,1,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,-1,0,1,1,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,1,1,0,-1,0,1,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,1,0,1,0,-1,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,1,1,0,-1,0,0,0,0,0,0</c> <c>0,0,0,1,0,0,0,0,0,0,0,0,0,-1,1,0,0,0,0</c> <c>0,0,1,0,0,0,0,0,0,0,0,0,0,1,-1,0,0,0,0</c> <c>0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,-1,1,0,0</c> <c>0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,-1,0,1</c> <c>0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,-1,0</c> <c>0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,-1</c> </cc> <cd> <c>0,7,24,16,4,9,31,27,17,24,19,25,22,20,23,26,29,7,29</c> <c>7,0,17,9,11,7,24,25,15,22,17,23,20,13,16,19,22,9,27</c> <c>24,17,0,7,28,25,6,14,24,20,23,18,21,4,1,1,4,27,12</c> <c>16,9,7,0,20,17,14,22,25,27,26,26,29,3,6,9,12,19,20</c> <c>4,11,28,20,0,5,34,23,13,20,15,21,18,24,27,30,33,3,25</c> <c>9,7,25,17,5,0,29,17,8,14,9,16,13,20,23,26,27,2,19</c> <c>31,24,6,14,34,29,0,11,21,16,19,15,18,11,8,4,1,31,9</c> <c>27,25,14,22,23,17,11,0,9,5,8,3,6,19,16,13,9,20,1</c> <c>17,15,24,25,13,8,21,9,0,6,1,8,5,28,26,23,19,10,11</c> <c>24,22,20,27,20,14,16,5,6,0,5,1,1,24,21,18,15,16,7</c> <c>19,17,23,26,15,9,19,8,1,5,0,6,3,27,24,21,18,11,10</c> <c>25,23,18,26,21,16,15,3,8,1,6,0,3,22,19,16,13,18,5</c> <c>22,20,21,29,18,13,18,6,5,1,3,3,0,26,23,19,16,15,8</c> <c>20,13,4,3,24,20,11,19,28,24,27,22,26,0,3,6,9,22,17</c> <c>23,16,1,6,27,23,8,16,26,21,24,19,23,3,0,3,6,25,14</c> <c>26,19,1,9,30,26,4,13,23,18,21,16,19,6,3,0,3,29,11</c> <c>29,22,4,12,33,27,1,9,19,15,18,13,16,9,6,3,0,30,7</c> <c>7,9,27,19,3,2,31,20,10,16,11,18,15,22,25,29,30,0,22</c> <c>29,27,12,20,25,19,9,1,11,7,10,5,8,17,14,11,7,22,0</c> </cd> </lvl> <lvl w="1200"> // level 5 <com c1="150" c2="170" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="100" y="393" tp="0" pop="5" plr="-1"></c> <c n="1" x="152" y="393" tp="8" pop="10" plr="0"></c> <c n="2" x="237" y="253" tp="0" pop="10" plr="-1"></c> <c n="3" x="271" y="253" tp="8" pop="10" plr="0"></c> <c n="4" x="386" y="330" tp="0" pop="10" plr="0"></c> <c n="5" x="327" y="330" tp="8" pop="10" plr="0"></c> <c n="6" x="437" y="267" tp="8" pop="10" plr="0"></c> <c n="7" x="493" y="266" tp="3" pop="10" plr="-1"></c> <c n="8" x="511" y="425" tp="3" pop="10" plr="-1"></c> <c n="9" x="456" y="426" tp="8" pop="10" plr="0"></c> <c n="10" x="712" y="427" tp="3" pop="5" plr="-1"></c> <c n="11" x="750" y="270" tp="3" pop="5" plr="-1"></c> <c n="12" x="899" y="331" tp="0" pop="25" plr="2"></c> <c n="13" x="793" y="270" tp="8" pop="10" plr="0"></c> <c n="14" x="769" y="428" tp="8" pop="10" plr="0"></c> <c n="15" x="831" y="332" tp="8" pop="10" plr="0"></c> <c n="16" x="973" y="388" tp="0" pop="5" plr="-1"></c> <c n="17" x="1047" y="267" tp="0" pop="5" plr="-1"></c> <c n="18" x="995" y="267" tp="8" pop="10" plr="0"></c> <c n="19" x="932" y="388" tp="8" pop="10" plr="0"></c> </cs> <cc> <c>-1,1,0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,-1,0,0,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,-1,1,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,1,-1,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,-1,1,1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,1,0,1,1,-1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,1,0,-1,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,0,1,0,1,0,1,1,1,0,1,1,1,-1,-1,-1,1,1,-1,-1</c> <c>1,0,1,0,1,0,0,1,1,1,1,1,1,-1,-1,-1,1,1,-1,-1</c> <c>0,0,0,0,1,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,-1,1,-1,1,-1,-1,1,1,-1,1,1,1,0,1,0,1,1,0,0</c> <c>1,-1,1,-1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,1,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,0,0,1,0,0,1,1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,-1,0,1,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,0,-1,1,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,1,1,-1,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,-1,0,0,1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,-1,1,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,0,0,0,0,1,-1,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,0,0,0,1,0,0,-1</c> </cc> <cd> <c>0,2,18,16,14,11,18,21,23,20,0,0,0,0,0,0,0,0,0,0</c> <c>2,0,15,14,12,9,16,19,20,18,0,0,0,0,0,0,0,0,0,0</c> <c>18,15,0,1,9,6,13,16,18,15,0,0,0,0,0,0,0,0,0,0</c> <c>16,14,1,0,7,4,11,14,16,13,0,0,0,0,0,0,0,0,0,0</c> <c>14,12,9,7,0,2,4,6,8,5,0,0,0,0,0,0,0,0,0,0</c> <c>11,9,6,4,2,0,7,9,11,8,0,0,0,0,0,0,0,0,0,0</c> <c>18,16,13,11,4,7,0,2,12,10,0,0,0,0,0,0,0,0,0,0</c> <c>20,19,12,14,6,9,2,0,8,12,13,12,20,0,0,0,24,27,0,0</c> <c>20,20,16,16,7,11,12,8,0,2,10,14,19,0,0,0,23,27,0,0</c> <c>20,18,15,13,5,8,10,12,2,0,0,0,0,0,0,0,0,0,0,0</c> <c>30,0,25,0,17,0,0,13,10,0,0,8,10,12,2,8,13,18,17,15</c> <c>33,0,25,0,18,0,0,12,14,0,8,0,8,2,11,5,12,14,14,12</c> <c>0,0,0,0,0,0,0,0,0,0,11,9,0,7,9,3,5,8,5,3</c> <c>0,0,0,0,0,0,0,0,0,0,12,2,7,0,9,3,12,15,12,10</c> <c>0,0,0,0,0,0,0,0,0,0,2,11,9,9,0,5,14,17,14,12</c> <c>0,0,0,0,0,0,0,0,0,0,8,5,3,3,5,0,8,11,9,6</c> <c>0,0,0,0,0,0,0,0,0,0,17,14,5,12,14,8,0,13,11,2</c> <c>0,0,0,0,0,0,0,0,0,0,20,17,8,15,17,11,13,0,2,11</c> <c>0,0,0,0,0,0,0,0,0,0,17,14,5,12,14,9,11,2,0,9</c> <c>0,0,0,0,0,0,0,0,0,0,15,12,3,10,12,6,2,11,9,0</c> </cd> </lvl> <lvl w="1200"> // level 6 <com c1="150" c2="170" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="112" y="409" tp="1" pop="10" plr="-1"></c> <c n="1" x="310" y="361" tp="0" pop="10" plr="-1"></c> <c n="2" x="482" y="446" tp="0" pop="10" plr="-1"></c> <c n="3" x="461" y="306" tp="0" pop="10" plr="-1"></c> <c n="4" x="614" y="223" tp="4" pop="10" plr="-1"></c> <c n="5" x="777" y="274" tp="0" pop="10" plr="3"></c> <c n="6" x="816" y="386" tp="0" pop="10" plr="-1"></c> <c n="7" x="1012" y="461" tp="1" pop="5" plr="-1"></c> <c n="8" x="734" y="451" tp="0" pop="10" plr="-1"></c> <c n="9" x="844" y="495" tp="0" pop="20" plr="2"></c> <c n="10" x="304" y="494" tp="0" pop="15" plr="0"></c> <c n="11" x="176" y="410" tp="8" pop="10" plr="0"></c> <c n="12" x="226" y="361" tp="8" pop="10" plr="0"></c> <c n="13" x="211" y="410" tp="8" pop="10" plr="0"></c> <c n="14" x="276" y="494" tp="8" pop="15" plr="0"></c> <c n="15" x="388" y="496" tp="8" pop="10" plr="0"></c> <c n="16" x="443" y="447" tp="8" pop="10" plr="0"></c> <c n="17" x="533" y="446" tp="8" pop="10" plr="0"></c> <c n="18" x="582" y="495" tp="8" pop="10" plr="0"></c> <c n="19" x="687" y="493" tp="8" pop="10" plr="0"></c> <c n="20" x="900" y="494" tp="8" pop="10" plr="0"></c> <c n="21" x="932" y="461" tp="8" pop="10" plr="0"></c> <c n="22" x="860" y="387" tp="8" pop="10" plr="0"></c> <c n="23" x="659" y="367" tp="8" pop="10" plr="0"></c> <c n="24" x="630" y="364" tp="0" pop="10" plr="-1"></c> <c n="25" x="547" y="364" tp="8" pop="10" plr="0"></c> <c n="26" x="724" y="274" tp="8" pop="10" plr="0"></c> <c n="27" x="661" y="223" tp="8" pop="10" plr="0"></c> <c n="28" x="578" y="223" tp="8" pop="10" plr="0"></c> <c n="29" x="550" y="252" tp="8" pop="10" plr="0"></c> <c n="30" x="508" y="251" tp="8" pop="10" plr="0"></c> <c n="31" x="564" y="305" tp="8" pop="10" plr="0"></c> <c n="32" x="401" y="365" tp="8" pop="10" plr="0"></c> <c n="33" x="634" y="494" tp="0" pop="10" plr="-1"></c> </cs> <cc> <c>-1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,-1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0</c> <c>0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0</c> <c>0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0</c> <c>0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0</c> <c>0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0</c> 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<c>14,8,6,14,2,0,0,0,0,0,0,0,0,12,9,8,0,1,0,0,0,0,0,0,0,0,0,4</c> <c>15,6,8,16,1,0,0,0,0,0,0,0,0,13,7,9,1,0,0,0,0,0,0,0,0,0,0,3</c> <c>0,0,0,0,0,20,4,1,8,0,0,0,0,0,0,0,0,0,0,4,10,14,17,0,0,0,0,0</c> <c>0,0,0,0,0,16,8,2,4,0,0,0,0,0,0,0,0,0,4,0,13,10,14,0,0,0,0,0</c> <c>0,0,0,0,0,9,6,12,9,0,0,0,0,0,0,0,0,0,10,13,0,3,7,0,0,0,0,0</c> <c>0,0,0,0,0,5,9,12,5,0,0,0,0,0,0,0,0,0,14,10,3,0,3,0,0,0,0,0</c> <c>0,0,0,0,0,2,13,16,9,0,0,0,0,0,0,0,0,0,17,14,7,3,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,3,21,11,6,0,0,0,0,0,0,0,0,0,0,0,3,10,18,0</c> <c>0,0,0,0,0,0,0,0,0,6,17,8,3,0,0,0,0,0,0,0,0,0,0,3,0,6,14,0</c> <c>0,0,0,0,0,0,0,0,0,13,10,1,3,0,0,0,0,0,0,0,0,0,0,10,6,0,8,0</c> <c>0,0,0,0,0,0,0,0,0,21,2,6,11,0,0,0,0,0,0,0,0,0,0,18,14,8,0,0</c> <c>12,3,11,19,4,0,0,0,0,0,0,0,0,10,4,13,4,3,0,0,0,0,0,0,0,0,0,0</c> </cd> </lvl> <lvl w="1500"> // level 9 <com c1="200" c2="170" c3="200"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="510" y="442" tp="6" pop="20" plr="3"></c> <c n="1" x="613" y="439" tp="6" pop="20" plr="3"></c> <c n="2" x="712" y="442" tp="6" pop="20" plr="3"></c> <c n="3" x="261" y="369" tp="3" pop="5" plr="0"></c> <c n="4" x="100" y="365" tp="3" pop="5" plr="0"></c> <c n="5" x="181" y="244" tp="3" pop="10" plr="-1"></c> <c n="6" x="180" y="120" tp="3" pop="5" plr="-1"></c> <c n="7" x="1010" y="440" tp="3" pop="5" plr="3"></c> <c n="8" x="1143" y="298" tp="3" pop="5" plr="3"></c> <c n="9" x="1230" y="129" tp="3" pop="5" plr="3"></c> <c n="10" x="1321" y="296" tp="3" pop="5" plr="3"></c> </cs> <cc> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1</c> </cc> <cd> <c>0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,0,0</c> <c>12,17,22,0,8,7,13,37,44,49,53</c> <c>20,25,30,8,0,7,12,45,52,57,61</c> <c>19,23,28,7,7,0,6,42,48,52,57</c> <c>23,26,31,13,12,6,0,44,48,52,57</c> <c>25,19,14,37,45,42,44,0,9,19,17</c> <c>32,27,22,44,52,48,48,9,0,9,8</c> <c>39,34,30,49,57,52,52,19,9,0,9</c> <c>41,36,31,53,61,57,57,17,8,9,0</c> </cd> </lvl> <lvl w="1500"> // level 10 <com c1="120" c2="110" c3="150"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="320" y="319" tp="0" pop="10" plr="1"></c> <c n="1" x="232" y="158" tp="3" pop="5" plr="-1"></c> <c n="2" x="198" y="269" tp="0" pop="5" plr="1"></c> <c n="3" x="674" y="260" tp="3" pop="5" plr="-1"></c> <c n="4" x="692" y="370" tp="0" pop="5" plr="0"></c> <c n="5" x="547" y="326" tp="0" pop="5" plr="0"></c> <c n="6" x="890" y="314" tp="3" pop="5" plr="-1"></c> <c n="7" x="870" y="438" tp="0" pop="5" plr="2"></c> <c n="8" x="991" y="393" tp="0" pop="5" plr="2"></c> <c n="9" x="1151" y="284" tp="3" pop="5" plr="-1"></c> <c n="10" x="1195" y="372" tp="0" pop="5" plr="3"></c> <c n="11" x="1341" y="427" tp="0" pop="5" plr="3"></c> <c n="12" x="234" y="269" tp="8" pop="0" plr="-1"></c> <c n="13" x="287" y="319" tp="8" pop="0" plr="-1"></c> <c n="14" x="316" y="209" tp="8" pop="0" plr="-1"></c> <c n="15" x="262" y="160" tp="8" pop="0" plr="-1"></c> <c n="16" x="599" y="261" tp="8" pop="0" plr="-1"></c> <c n="17" x="591" y="326" tp="8" pop="0" plr="-1"></c> <c n="18" x="654" y="372" tp="8" pop="0" plr="-1"></c> <c n="19" x="928" y="314" tp="8" pop="0" plr="-1"></c> <c n="20" x="910" y="438" tp="8" pop="0" plr="-1"></c> <c n="21" x="951" y="392" tp="8" pop="0" plr="-1"></c> <c n="22" x="1187" y="284" tp="8" pop="0" plr="-1"></c> <c n="23" x="1267" y="343" tp="8" pop="0" plr="-1"></c> <c n="24" x="1237" y="371" tp="8" pop="0" plr="-1"></c> <c n="25" x="1302" y="428" tp="8" pop="0" plr="-1"></c> </cs> <cc> <c>-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,1,0,0,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,0,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,1,0,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,1,0,0,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,1</c> <c>0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,-1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,1,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,-1,1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,1,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,-1,1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,-1,1,0</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,-1,1</c> <c>-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,-1</c> </cc> <cd> <c>0,15,7,0,0,0,0,0,0,0,0,0,5,1,10,14,0,0,0,0,0,0,0,0,0,0</c> <c>9,0,5,22,25,17,33,34,39,46,49,57,10,13,5,1,0,0,0,0,0,0,0,0,0,0</c> <c>7,12,0,0,0,0,0,0,0,0,0,0,1,5,6,10,0,0,0,0,0,0,0,0,0,0</c> <c>17,22,23,0,5,7,11,13,17,23,26,34,0,0,0,0,3,10,14,0,0,0,0,0,0,0</c> <c>0,0,0,15,0,8,0,0,0,0,0,0,0,0,0,0,12,5,1,0,0,0,0,0,0,0</c> <c>0,0,0,7,8,0,0,0,0,0,0,0,0,0,0,0,4,2,6,0,0,0,0,0,0,0</c> <c>28,33,34,11,10,17,0,6,6,13,15,23,0,0,0,0,0,0,0,1,12,8,0,0,0,0</c> <c>0,0,0,0,0,0,14,0,7,0,0,0,0,0,0,0,0,0,0,12,2,5,0,0,0,0</c> <c>0,0,0,0,0,0,6,7,0,0,0,0,0,0,0,0,0,0,0,5,5,2,0,0,0,0</c> <c>41,46,47,23,23,30,13,16,9,0,4,11,0,0,0,0,0,0,0,0,0,0,1,6,8,13</c> <c>0,0,0,0,0,0,0,0,0,10,0,8,0,0,0,0,0,0,0,0,0,0,9,4,2,6</c> <c>0,0,0,0,0,0,0,0,0,15,8,0,0,0,0,0,0,0,0,0,0,0,13,8,6,1</c> <c>5,10,1,0,0,0,0,0,0,0,0,0,0,3,5,8,0,0,0,0,0,0,0,0,0,0</c> <c>1,13,5,0,0,0,0,0,0,0,0,0,3,0,8,12,0,0,0,0,0,0,0,0,0,0</c> <c>10,5,6,0,0,0,0,0,0,0,0,0,5,8,0,3,0,0,0,0,0,0,0,0,0,0</c> <c>14,1,10,0,0,0,0,0,0,0,0,0,8,12,3,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,3,12,4,0,0,0,0,0,0,0,0,0,0,0,6,10,0,0,0,0,0,0,0</c> <c>0,0,0,10,5,2,0,0,0,0,0,0,0,0,0,0,6,0,3,0,0,0,0,0,0,0</c> <c>0,0,0,14,1,6,0,0,0,0,0,0,0,0,0,0,10,3,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,1,12,5,0,0,0,0,0,0,0,0,0,0,0,10,7,0,0,0,0</c> <c>0,0,0,0,0,0,12,2,5,0,0,0,0,0,0,0,0,0,0,10,0,3,0,0,0,0</c> <c>0,0,0,0,0,0,8,5,2,0,0,0,0,0,0,0,0,0,0,7,3,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,1,9,13,0,0,0,0,0,0,0,0,0,0,0,4,7,11</c> <c>0,0,0,0,0,0,0,0,0,6,4,8,0,0,0,0,0,0,0,0,0,0,4,0,2,6</c> <c>0,0,0,0,0,0,0,0,0,8,2,6,0,0,0,0,0,0,0,0,0,0,7,2,0,4</c> <c>0,0,0,0,0,0,0,0,0,13,6,1,0,0,0,0,0,0,0,0,0,0,11,6,4,0</c> </cd> </lvl> <lvl w="1400"> // level 11 <com c1="120" c2="130" c3="70"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="102" y="232" tp="3" pop="10" plr="0"></c> <c n="1" x="233" y="147" tp="3" pop="2" plr="-1"></c> <c n="2" x="386" y="230" tp="3" pop="5" plr="-1"></c> <c n="3" x="556" y="105" tp="3" pop="2" plr="-1"></c> <c n="4" x="620" y="319" tp="3" pop="10" plr="-1"></c> <c n="5" x="740" y="210" tp="3" pop="10" plr="-1"></c> <c n="6" x="807" y="421" tp="3" pop="10" plr="-1"></c> <c n="7" x="977" y="333" tp="3" pop="5" plr="-1"></c> <c n="8" x="895" y="153" tp="3" pop="2" plr="-1"></c> <c n="9" x="1090" y="113" tp="3" pop="2" plr="-1"></c> <c n="10" x="1169" y="301" tp="3" pop="2" plr="-1"></c> <c n="11" x="1300" y="199" tp="3" pop="20" plr="3"></c> <c n="12" x="414" y="399" tp="3" pop="2" plr="-1"></c> </cs> <cc> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1</c> </cc> <cd> <c>0,7,14,23,26,31,36,44,39,49,53,59,17</c> <c>7,0,8,16,21,25,31,38,33,42,47,53,15</c> <c>14,8,0,10,12,17,23,30,25,35,39,45,8</c> <c>23,16,10,0,11,10,20,23,17,26,32,37,16</c> <c>26,21,12,11,0,8,10,17,16,25,27,34,11</c> <c>31,25,17,10,8,0,11,13,8,18,21,28,18</c> <c>36,31,23,20,10,11,0,9,14,20,19,27,19</c> <c>44,38,30,23,17,13,9,0,9,12,9,17,28</c> <c>39,33,25,17,16,8,14,9,0,9,15,20,27</c> <c>49,42,35,26,25,18,20,12,9,0,10,11,36</c> <c>53,47,39,32,27,21,19,9,15,10,0,8,38</c> <c>59,53,45,37,34,28,27,17,20,11,8,0,45</c> <c>17,15,8,16,11,18,19,28,27,36,38,45,0</c> </cd> </lvl> <lvl w="1200"> // level 12 <com c1="150" c2="170" c3="80"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="222" y="396" tp="0" pop="5" plr="0"></c> <c n="1" x="503" y="395" tp="3" pop="0" plr="-1"></c> <c n="2" x="380" y="203" tp="3" pop="0" plr="-1"></c> <c n="3" x="247" y="241" tp="0" pop="5" plr="-1"></c> <c n="4" x="343" y="396" tp="0" pop="5" plr="-1"></c> <c n="5" x="438" y="303" tp="0" pop="15" plr="1"></c> <c n="6" x="637" y="212" tp="0" pop="10" plr="-1"></c> <c n="7" x="621" y="395" tp="0" pop="5" plr="-1"></c> <c n="8" x="566" y="318" tp="0" pop="5" plr="-1"></c> <c n="9" x="766" y="211" tp="3" pop="0" plr="-1"></c> <c n="10" x="922" y="228" tp="0" pop="5" plr="-1"></c> <c n="11" x="748" y="347" tp="0" pop="10" plr="3"></c> <c n="12" x="920" y="320" tp="0" pop="5" plr="-1"></c> <c n="13" x="853" y="393" tp="3" pop="0" plr="-1"></c> <c n="14" x="119" y="325" tp="8" pop="0" plr="-1"></c> <c n="15" x="187" y="393" tp="8" pop="0" plr="-1"></c> <c n="16" x="353" y="204" tp="8" pop="0" plr="-1"></c> <c n="17" x="203" y="240" tp="8" pop="0" plr="-1"></c> <c n="18" x="311" y="241" tp="8" pop="0" plr="-1"></c> <c n="19" x="372" y="304" tp="8" pop="0" plr="-1"></c> <c n="20" x="675" y="316" tp="8" pop="0" plr="-1"></c> <c n="21" x="659" y="395" tp="8" pop="0" plr="-1"></c> <c n="22" x="702" y="348" tp="8" pop="0" plr="-1"></c> <c n="23" x="787" y="348" tp="8" pop="0" plr="-1"></c> <c n="24" x="815" y="321" tp="8" pop="0" plr="-1"></c> <c n="25" x="823" y="393" tp="8" pop="0" plr="-1"></c> <c n="26" x="854" y="212" tp="8" pop="0" plr="-1"></c> <c n="27" x="872" y="231" tp="8" pop="0" plr="-1"></c> <c n="28" x="954" y="231" tp="8" pop="0" plr="-1"></c> <c n="29" x="951" y="320" tp="8" pop="0" plr="-1"></c> <c n="30" x="1000" y="281" tp="8" pop="0" plr="-1"></c> </cs> <cc> <c>-1,0,0,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,1,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,1,0,0,-1,0,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,-1,0,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,-1,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,0,1,0,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,-1,0,0,0,0,0,-1,-1,-1,-1,-1,-1,1,0,0,0,0,0,0,0,0,0,0</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,-1,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,1,1,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,-1,0,0,-1,-1,-1,-1,-1,-1,0,0,1,1,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,-1,0,-1,-1,-1,-1,-1,-1,0,0,0,0,1,0,0,0,0,1,0</c> <c>1,1,1,1,1,1,1,1,1,1,1,1,1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,0,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>1,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,1,-1,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,1,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,0,0,-1,0,1,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,1,0,0,-1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,1,0,0,-1,-1,-1,-1,-1,-1,-1,-1,0,0,1,0,-1,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>0,0,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,0,0,0,0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</c> <c>-1,-1,-1,-1,-1,-1,0,0,1,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,0,1,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,1,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,0,-1,1,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,1,0,0,-1,-1,-1,-1,-1,-1,1,1,-1,0,0,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,1,0,0,-1,-1,-1,-1,-1,-1,0,0,0,-1,1,1,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,1,0,-1,-1,-1,-1,-1,-1,0,0,0,1,-1,0,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,1,-1,-1,-1,-1,-1,-1,0,0,0,1,0,-1,0,0,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,1,0,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,-1,1,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,1,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,1,-1,0,0,0</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,1,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,-1,0,1</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,1,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,0,-1,1</c> <c>-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,0,0,0,0,0,0,0,0,1,1,-1</c> </cc> <cd> <c>0,14,22,14,6,25,0,0,0,0,0,0,0,0,6,1,20,12,17,22,0,0,0,0,0,0,0,0,0,0,0</c> <c>281,0,228,299,160,113,227,118,99,321,451,250,424,350,20,15,34,26,32,36,0,0,0,0,0,0,0,0,0,0,0</c> <c>249,228,0,138,197,116,257,308,219,386,543,395,553,510,15,20,1,9,4,8,0,0,0,0,0,0,0,0,0,0,0</c> <c>14,28,7,0,20,10,0,0,0,0,0,0,0,0,8,13,6,2,3,7,0,0,0,0,0,0,0,0,0,0,0</c> <c>6,8,28,20,0,31,0,0,0,0,0,0,0,0,12,7,26,18,24,28,0,0,0,0,0,0,0,0,0,0,0</c> <c>25,39,11,10,31,0,0,0,0,0,0,0,0,0,19,23,10,13,7,3,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,40,43,6,14,33,24,35,0,0,0,0,0,0,37,39,35,31,29,34,10,12,16,22,19</c> <c>0,0,0,0,0,0,40,0,12,34,26,7,16,13,0,0,0,0,0,0,7,1,5,9,11,12,30,28,24,18,21</c> <c>0,0,0,0,0,0,43,12,0,36,28,9,19,16,0,0,0,0,0,0,5,10,7,11,13,14,32,31,27,20,23</c> <c>575,321,386,520,462,341,129,234,227,0,157,137,189,202,0,0,0,0,0,0,31,32,29,25,23,28,4,5,9,16,13</c> <c>0,0,0,0,0,0,14,26,28,8,0,18,9,21,0,0,0,0,0,0,23,24,21,16,14,19,3,2,1,8,5</c> <c>0,0,0,0,0,0,33,7,9,27,18,0,9,6,0,0,0,0,0,0,4,5,2,1,3,4,22,21,17,10,13</c> <c>0,0,0,0,0,0,24,16,19,17,9,9,0,11,0,0,0,0,0,0,13,14,11,7,5,10,13,12,8,1,4</c> <c>631,350,510,625,510,425,282,232,297,202,179,115,99,0,0,0,0,0,0,0,10,11,8,4,6,1,25,23,19,13,16</c> <c>6,20,15,8,12,19,0,0,0,0,0,0,0,0,0,4,14,6,11,15,0,0,0,0,0,0,0,0,0,0,0</c> <c>1,15,20,13,7,23,0,0,0,0,0,0,0,0,4,0,19,10,16,20,0,0,0,0,0,0,0,0,0,0,0</c> <c>20,34,1,6,26,10,0,0,0,0,0,0,0,0,14,19,0,8,2,7,0,0,0,0,0,0,0,0,0,0,0</c> <c>12,26,9,2,18,13,0,0,0,0,0,0,0,0,6,10,8,0,5,9,0,0,0,0,0,0,0,0,0,0,0</c> <c>17,32,4,3,24,7,0,0,0,0,0,0,0,0,11,16,2,5,0,4,0,0,0,0,0,0,0,0,0,0,0</c> <c>22,36,8,7,28,3,0,0,0,0,0,0,0,0,15,20,7,9,4,0,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,37,7,5,31,23,4,13,10,0,0,0,0,0,0,0,5,2,6,8,9,27,25,21,15,18</c> <c>0,0,0,0,0,0,39,1,10,32,24,5,14,11,0,0,0,0,0,0,5,0,3,7,9,10,28,26,22,16,19</c> <c>0,0,0,0,0,0,35,5,7,29,21,2,11,8,0,0,0,0,0,0,2,3,0,4,6,7,24,23,19,13,16</c> <c>0,0,0,0,0,0,31,9,11,25,16,1,7,4,0,0,0,0,0,0,6,7,4,0,1,2,20,19,15,8,11</c> <c>0,0,0,0,0,0,29,11,13,23,14,3,5,6,0,0,0,0,0,0,8,9,6,1,0,4,18,17,13,6,9</c> <c>0,0,0,0,0,0,34,12,14,28,19,4,10,1,0,0,0,0,0,0,9,10,7,2,4,0,23,22,18,11,14</c> <c>0,0,0,0,0,0,10,30,32,4,3,22,13,25,0,0,0,0,0,0,27,28,24,20,18,23,0,1,5,11,8</c> <c>0,0,0,0,0,0,12,28,31,5,2,21,12,23,0,0,0,0,0,0,25,26,23,19,17,22,1,0,4,10,7</c> <c>0,0,0,0,0,0,16,24,27,9,1,17,8,19,0,0,0,0,0,0,21,22,19,15,13,18,5,4,0,6,3</c> <c>0,0,0,0,0,0,22,18,20,16,8,10,1,13,0,0,0,0,0,0,15,16,13,8,6,11,11,10,6,0,3</c> <c>0,0,0,0,0,0,19,21,23,13,5,13,4,16,0,0,0,0,0,0,18,19,16,11,9,14,8,7,3,3,0</c> </cd> </lvl> <lvl w="1300"> // level 13 <com c1="50" c2="50" c3="50"></com> <gr x="0" y="0"></gr> <wt tp="1"></wt> <bg tp="1"></bg> <cs> <c n="0" x="335" y="164" tp="3" pop="10" plr="-1"></c> <c n="1" x="217" y="272" tp="0" pop="10" plr="-1"></c> <c n="2" x="818" y="162" tp="3" pop="5" plr="-1"></c> <c n="3" x="588" y="304" tp="6" pop="30" plr="-1"></c> <c n="4" x="491" y="306" tp="6" pop="15" plr="-1"></c> <c n="5" x="671" y="306" tp="6" pop="15" plr="-1"></c> <c n="6" x="284" y="379" tp="0" pop="5" plr="-1"></c> <c n="7" x="124" y="380" tp="0" pop="10" plr="0"></c> <c n="8" x="951" y="269" tp="0" pop="5" plr="-1"></c> <c n="9" x="1026" y="371" tp="0" pop="10" plr="3"></c> <c n="10" x="886" y="374" tp="0" pop="5" plr="-1"></c> <c n="11" x="433" y="306" tp="8" pop="10" plr="0"></c> <c n="12" x="711" y="308" tp="8" pop="10" plr="0"></c> <c n="13" x="776" y="375" tp="8" pop="10" plr="0"></c> <c n="14" x="371" y="379" tp="8" pop="10" plr="0"></c> <c n="15" x="875" y="164" tp="8" pop="10" plr="0"></c> <c n="16" x="305" y="171" tp="8" pop="10" plr="0"></c> </cs> <cc> <c>1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1</c> <c>0,-1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1</c> <c>1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,0</c> <c>0,0,0,-1,1,1,0,0,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,1,-1,0,0,0,0,0,0,1,0,0,0,0,0</c> <c>0,0,0,1,0,-1,0,0,0,0,0,0,1,0,0,0,0</c> <c>0,0,0,0,0,0,-1,1,0,0,0,0,0,0,1,0,0</c> <c>0,1,0,0,0,0,1,-1,0,0,0,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,-1,1,0,0,0,0,0,1,0</c> <c>0,0,0,0,0,0,0,0,1,-1,1,0,0,0,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,1,-1,0,0,1,0,0,0</c> <c>0,0,0,0,1,0,0,0,0,0,0,-1,0,0,1,0,0</c> <c>0,0,0,0,0,1,0,0,0,0,0,0,-1,1,0,0,0</c> <c>0,0,0,0,0,0,0,0,0,0,1,0,1,-1,1,0,0</c> <c>0,0,0,0,0,0,1,0,0,0,0,1,0,1,-1,0,0</c> <c>0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,-1,0</c> <c>1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1</c> </cc> <cd> <c>0,8,24,14,10,18,11,15,31,36,29,32,46,48,27,73,1</c> <c>8,0,67,32,27,36,15,7,58,52,45,24,38,39,19,65,6</c> <c>24,30,0,13,17,10,28,36,8,14,11,46,32,28,48,2,74</c> <c>40,32,39,0,4,4,16,24,29,23,16,7,6,10,12,36,38</c> <c>35,27,43,4,0,9,12,20,34,28,21,2,11,15,7,41,33</c> <c>44,36,34,4,9,0,21,29,25,19,12,11,2,6,16,32,42</c> <c>23,15,52,16,12,21,0,8,43,37,30,9,23,24,4,49,21</c> <c>15,7,60,24,20,29,8,0,51,45,38,17,31,32,12,57,13</c> <c>66,58,9,29,34,25,43,51,0,6,13,37,23,18,39,6,65</c> <c>60,52,15,23,28,19,37,45,6,0,7,31,17,12,32,12,58</c> <c>53,45,22,16,21,12,30,38,13,7,0,24,10,5,25,19,51</c> <c>32,24,46,7,2,11,9,17,37,31,24,0,13,18,4,43,31</c> <c>46,38,32,6,11,2,23,31,23,17,10,13,0,4,18,30,44</c> <c>48,39,28,10,15,6,24,32,18,12,5,18,4,0,20,25,46</c> <c>27,19,48,12,7,16,4,12,39,32,25,4,18,20,0,45,26</c> <c>73,65,2,36,41,32,49,57,6,12,19,43,30,25,45,0,71</c> <c>1,6,74,38,33,42,21,13,65,58,51,31,44,46,26,71,0</c> </cd> </lvl> </map> ; } public function ShowLinks():void{ var _local1:int; var _local2:int; if (clinks == true){ SG.graphics.clear(); _local1 = 0; while (_local1 < Clen) { _local2 = 0; while (_local2 < Clen) { if (CP[_local1][_local2] > 0){ SG.graphics.lineStyle(1, 0x33CC00); SG.graphics.moveTo(CC[_local1].x, CC[_local1].y); SG.graphics.lineTo(CC[_local2].x, CC[_local2].y); }; _local2++; }; _local1++; }; }; } public function ShowIns(_arg1:Event=null):void{ trace("showing ins"); addChild(Ins); addChild(ui); Pause = true; } public function HideIns(_arg1:Event=null):void{ trace("hide ins"); removeChild(Ins); Pause = false; } public function SetCOMs(_arg1:int, _arg2:int, _arg3:int):void{ COM1.Set(1, _arg1, R, CC, CP, CD, S); COM2.Set(2, _arg2, R, CC, CP, CD, S); COM3.Set(3, _arg3, R, CC, CP, CD, S); trace(((((("=== setCOMs " + _arg1) + " ") + _arg2) + " ") + _arg3)); } public function LevelStart(_arg1:int, _arg2:Boolean):void{ var _local3:int; var _local5:BPoint; var _local6:String; var _local7:Array; var _local8:int; var _local9:int; var _local10:Path; LevelStop(); curlvl = _arg1; score = 0; addChildAt(BG, (numChildren - 1)); addChildAt(GD, (numChildren - 1)); addChildAt(SG, (numChildren - 1)); addChildAt(IF, (numChildren - 1)); addChildAt(FG, (numChildren - 1)); LS.Init(); UIGShow(); BG.gotoAndStop(curlvl); GD.gotoAndStop(curlvl); FG.gotoAndStop(curlvl); trace("all good"); if (_arg2 == false){ setChildIndex(M, (numChildren - 1)); }; lvlw = (stw - map.lvl[curlvl].@w); Clen = map.lvl[curlvl].cs.c.length(); trace(("loading CC " + Clen)); SetCOMs(map.lvl[curlvl].com.@c1, map.lvl[curlvl].com.@c2, map.lvl[curlvl].com.@c3); _local3 = 0; while (_local3 < Clen) { R.push(Number(0)); S.push(Number(0)); _local5 = new BPoint(); _local5.visible = false; type = map.lvl[curlvl].cs.c[_local3].@tp; switch (type){ case 0: CC.push(new C0()); break; case 1: CC.push(new C1()); break; case 2: CC.push(new C2()); break; case 3: CC.push(new C3()); break; case 4: CC.push(new C4()); break; case 5: CC.push(new C5()); break; case 6: CC.push(new C6()); break; case 7: CC.push(new C7()); break; case 8: CC.push(new CN()); break; default: trace("point"); }; PT.push(_local5); IF.addChild(PT[_local3]); SG.addChild(CC[_local3]); if (type != 8){ CC[_local3].Set(map.lvl[curlvl].cs.c[_local3].@plr, map.lvl[curlvl].cs.c[_local3].@tp, map.lvl[curlvl].cs.c[_local3].@lvl, map.lvl[curlvl].cs.c[_local3].@pop); CC[_local3].x = map.lvl[curlvl].cs.c[_local3].@x; CC[_local3].y = map.lvl[curlvl].cs.c[_local3].@y; CC[_local3].sy = (CC[_local3].y - 25); PT[_local3].x = CC[_local3].x; PT[_local3].y = CC[_local3].y; CC[_local3].SetClr(clr[(CC[_local3].plr + 1)]); } else { CC[_local3].x = map.lvl[curlvl].cs.c[_local3].@x; CC[_local3].y = map.lvl[curlvl].cs.c[_local3].@y; CC[_local3].typ = 8; }; _local3++; }; trace("loading CP"); _local3 = 0; while (_local3 < Clen) { _local6 = map.lvl[curlvl].cc.c[_local3]; _local7 = _local6.split(","); CP.push(_local7); _local3++; }; trace("loading CD"); _local3 = 0; while (_local3 < Clen) { _local6 = map.lvl[curlvl].cd.c[_local3]; _local7 = _local6.split(","); CD.push(_local7); _local3++; }; trace("level started"); _local3 = 0; while (_local3 < 4) { _local8 = 0; while (_local8 < 4) { _local9 = 0; while (_local9 < maxW) { W[_local3][_local8][_local9].Get(CC, CP, CD, clr); _local9++; }; _local8++; }; _local3++; }; CIlen = 0; var _local4:Boolean; _local3 = 0; while (_local3 < Clen) { _local8 = 0; while (_local8 < Clen) { if (CP[_local3][_local8] == 1){ _local4 = false; _local9 = 0; while (_local9 < CI.length) { if ((((((CI[_local9].s == _local3)) && ((CI[_local9].f == _local8)))) || ((((CI[_local9].s == _local8)) && ((CI[_local9].f == _local3)))))){ _local4 = true; }; _local9++; }; if (_local4 == false){ _local10 = new Path(); _local10.Set(_local3, _local8, CC); CI.push(_local10); CIlen++; }; }; _local8++; }; _local3++; }; SortCCdept(); SortCCdept(); _local3 = 0; while (_local3 < Clen) { trace(((("Castle: " + _local3) + " index: ") + SG.getChildIndex(CC[_local3]))); _local3++; }; minfps = 50; maxfps = 10; } public function RemMCs():void{ removeChild(BG); removeChild(GD); removeChild(SG); removeChild(IF); removeChild(FG); trace("RemMCs - good"); } public function LevelStop():void{ var _local1:int; SG.x = 0; Clen = CC.length; Scores[(curlvl - 1)] = score; trace(("=== LEVEL STOPING === Clen = " + Clen)); _local1 = 0; while (_local1 < Clen) { CC[_local1].Kill(); SG.removeChild(CC[_local1]); IF.removeChild(PT[_local1]); _local1++; }; trace("--- Castles & Points removed "); _local1 = 0; while (_local1 < Clen) { R.pop(); S.pop(); CC.pop(); PT.pop(); CP.pop(); CD.pop(); _local1++; }; Clen = CC.length; trace(((((((("--- Castles & Points deleted (Clen = " + Clen) + ") ") + CC) + " ") + PT) + " ") + CP)); HidePath(); HideUnits(); _local1 = 0; while (_local1 < CIlen) { CI.pop(); _local1++; }; trace(("--- PathPoints deleted " + CI)); CIlen = 0; Clen = 0; trace("=== STOPING COMPLETE ==="); } public function HideUnits():void{ var _local1:int; while (_local1 < wlist.length) { if (wlist[_local1] != null){ wlist[_local1].act = false; }; _local1++; }; RemDeads(); trace("--- UnitsHided "); } public function SortCCdept():void{ var _local2:int; var _local1:int; while (_local1 < Clen) { _local2 = 0; while (_local2 < Clen) { if ((((((CC[_local2].y < CC[_local1].y)) && (!((_local1 == _local2))))) && ((SG.getChildIndex(CC[_local2]) > SG.getChildIndex(CC[_local1]))))){ SG.swapChildren(CC[_local1], CC[_local2]); }; _local2++; }; _local1++; }; } public function PushCLR(_arg1:String):void{ var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.substr(0, 2); _local3 = (parseInt(_local2, 16) / 0xFF); _local2 = _arg1.substr(2, 2); _local4 = (parseInt(_local2, 16) / 0xFF); _local2 = _arg1.substr(4, 2); _local5 = (parseInt(_local2, 16) / 0xFF); clr.push(new ColorTransform(_local3, _local4, _local5)); } public function onMMoveCur(_arg1:Event):void{ Cur.x = mouseX; Cur.y = mouseY; } public function UIMShow():void{ addChildAt(ui, (numChildren - 1)); ui.b_i.visible = false; ui.b_r.visible = false; if (soundOn == true){ ui.b_son.visible = false; } else { ui.b_soff.visible = false; }; } public function UIGShow():void{ addChildAt(ui, (numChildren - 1)); addChild(LS); ui.b_i.visible = true; ui.b_r.visible = true; if (soundOn == true){ ui.b_son.visible = false; ui.b_soff.visible = true; } else { ui.b_son.visible = true; ui.b_soff.visible = false; }; } public function UIHide():void{ } public function Restart(_arg1:Event):void{ LevelStop(); LevelStart(curlvl, true); } public function onSb(_arg1:Event):void{ if (soundOn == true){ ui.b_son.visible = true; ui.b_soff.visible = false; soundOn = false; mC.stop(); sts.volume = 0; } else { ui.b_son.visible = false; ui.b_soff.visible = true; soundOn = true; mC = sstart.play(0, 1, stm); sts.volume = 1; mC.addEventListener(Event.SOUND_COMPLETE, onSndComplete); }; } public function MenuShow():void{ addChildAt(M, (numChildren - 1)); UIMShow(); M.visible = true; M.MSlider.addEventListener("onBPlay", onLevelClick2); M.MSlider.addEventListener("onBAgain", onLevelClick2); trace("showing menu"); } public function MenuHide():void{ removeChild(M); M.visible = false; M.MSlider.removeEventListener("onBPlay", onLevelClick2); M.MSlider.removeEventListener("onBAgain", onLevelClick2); trace("M removed "); } public function onLevelClick2(_arg1:Event=null):void{ Pause = true; M.gotoAndPlay(36); curlvl = (_arg1.target.curs + 1); LevelStart(curlvl, false); SetKeyEventers(); } public function onLevelClick(_arg1:Event=null):void{ this.LevelStart(curlvl, false); this.SetKeyEventers(); } public function onResize(_arg1:Event=null):void{ stw = stage.stageWidth; if (load == true){ lvlw = (stw - map.lvl[curlvl].@w); TopMask.width = stw; BotMask.width = stw; M.x = int(((stw - 800) * 0.5)); Ins.x = M.x; VD.x = int(((stw - VD.w) * 0.5)); ui.x = (stw - 73); } else { Pre.x = int(((stw - 800) * 0.5)); }; } public function SetKeyEventers():void{ stage.addEventListener(Event.ENTER_FRAME, Render); stage.addEventListener(KeyboardEvent.KEY_UP, onUp); stage.addEventListener(KeyboardEvent.KEY_DOWN, onDown); stage.addEventListener(MouseEvent.MOUSE_UP, onMUp); stage.addEventListener(MouseEvent.MOUSE_DOWN, onMDown); stage.addEventListener(MouseEvent.MOUSE_MOVE, onMMove); } public function UnSetKeyEventers():void{ stage.removeEventListener(Event.ENTER_FRAME, Render); stage.removeEventListener(KeyboardEvent.KEY_UP, onUp); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onDown); stage.removeEventListener(MouseEvent.MOUSE_UP, onMUp); stage.removeEventListener(MouseEvent.MOUSE_DOWN, onMDown); stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMMove); trace("eventers UnSet"); } public function Render(_arg1:Event):void{ if (Pause == false){ RVinDef(); RKeys(); RCast(); RBPoints(); RWar(); RPath(); RTowers(); RemDeads(); RCOM2(COM1); RCOM2(COM2); RCOM2(COM3); }; } public function RCur():void{ var _local1:int; var _local2:int; while (_local2 < Clen) { if (CC[_local2].sel == true){ if (ctrl == true){ _local1 = (_local1 + CC[_local2].curpop); } else { _local1 = (_local1 + int((CC[_local2].curpop * 0.5))); }; }; _local2++; }; trace(_local1); if (_local1 > 0){ Cur.txt.htmlText = _local1.toString(); } else { Cur.txt.htmlText = ""; }; } public function RTowers():void{ var _local2:int; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:*; var _local7:int; var _local1:int; while (_local1 < Clen) { if (CC[_local1].typ == 6){ if ((((CC[_local1].fredy == true)) && ((CC[_local1].curpop > 0)))){ _local2 = 0; while (_local2 < maxwlist) { if (wlist[_local2] != null){ if (wlist[_local2].wplr != CC[_local1].plr){ _local3 = (wlist[_local2].x - CC[_local1].x); _local4 = (((wlist[_local2].y - CC[_local1].y) - CC[_local1].fire.y) - 25); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local6 = (-(Math.atan2(_local3, _local4)) / 0.01745); if (_local5 < CC[_local1].r){ sC = stesla.play(0, 1, sts); CC[_local1].fire.gotoAndPlay(1); CC[_local1].fire.rotation = 0; CC[_local1].fire.width = _local5; CC[_local1].fire.rotation = (_local6 + 90); if (wlist[_local2].wt == 0){ _local7 = 0; while (_local7 < 20) { if (LM1[_local7].visible == false){ LM1[_local7].visible = true; LM1[_local7].gotoAndPlay(1); SG.setChildIndex(LM1[_local7], (SG.getChildIndex(wlist[_local2]) + 1)); LM1[_local7].x = wlist[_local2].x; LM1[_local7].y = wlist[_local2].y; LM1[_local7].scaleX = wlist[_local2].scaleX; break; }; _local7++; }; } else { if (wlist[_local2].wt == 1){ _local7 = 0; while (_local7 < 20) { if (LM2[_local7].visible == false){ LM2[_local7].visible = true; LM2[_local7].gotoAndPlay(1); SG.setChildIndex(LM2[_local7], (SG.getChildIndex(wlist[_local2]) + 1)); LM2[_local7].x = wlist[_local2].x; LM2[_local7].y = wlist[_local2].y; LM2[_local7].scaleX = wlist[_local2].scaleX; break; }; _local7++; }; } else { _local7 = 0; while (_local7 < 20) { if (SM[_local7].visible == false){ SM[_local7].visible = true; SM[_local7].gotoAndPlay(1); SG.setChildIndex(SM[_local7], (SG.getChildIndex(wlist[_local2]) + 1)); SM[_local7].x = wlist[_local2].x; SM[_local7].y = (wlist[_local2].y - 25); sC = sboom.play(0, 1, sts); break; }; _local7++; }; }; }; if ((wlist[_local2].wn - 1) < CC[_local1].curpop){ plist[_local2].n = wlist[_local2].wn; plist[_local2].Sub(CC[_local1].curpop); plist[_local2].Out(); wlist[_local2].act = false; if (CC[_local1].plr == 0){ AddScore((wlist[_local2].wn * 150)); }; if (wlist[_local2].wplr == 0){ AddScore((wlist[_local2].wn * -150)); }; } else { wlist[_local2].wn = (wlist[_local2].wn - CC[_local1].curpop); plist[_local2].n = wlist[_local2].wn; plist[_local2].Sub(CC[_local1].curpop); plist[_local2].Out(); if (CC[_local1].plr == 0){ AddScore((CC[_local1].curpop * 150)); }; if (wlist[_local2].wplr == 0){ AddScore((CC[_local1].curpop * -150)); }; }; CC[_local1].fredy = false; break; }; }; }; _local2++; }; }; }; _local1++; }; } public function RBPoints():void{ var _local2:int; var _local1:int; while (_local1 < Clen) { if (CC[_local1].sel == true){ if (ctrl == true){ _local2 = CC[_local1].curpop; } else { _local2 = (CC[_local1].curpop * 0.5); }; PT[_local1].txt.htmlText = (("<FONT FACE='Arial' COLOR='#FFFFFF'>" + _local2.toString()) + "</FONT>"); }; _local1++; }; } public function RVinDef():void{ var _local1:int; var _local2:int; nplr = 0; rvdel--; if (rvdel < 0){ rvdel = 60; _local1 = 0; while (_local1 < Clen) { if (CC[_local1].plr == 0){ nplr++; break; }; _local1++; }; ncom = 0; _local1 = 0; while (_local1 < Clen) { if (CC[_local1].plr > 0){ ncom++; break; }; _local1++; }; if (ncom == 0){ _local2 = 0; while (_local2 < wlist.length) { if (wlist[_local2] != null){ if (wlist[_local2].wplr != 0){ ncom++; }; }; _local2++; }; if (ncom == 0){ Victory(); }; }; if (nplr == 0){ _local2 = 0; while (_local2 < wlist.length) { if (wlist[_local2] != null){ if (wlist[_local2].wplr == 0){ nplr++; }; }; _local2++; }; if (nplr == 0){ Defeat(); }; }; }; } public function Victory():void{ UnSetKeyEventers(); StopUnits(); addChildAt(VD, (numChildren - 1)); if (Scores[(curlvl - 1)] < LS.score){ Scores[(curlvl - 1)] = LS.score; }; if (maxlvl == curlvl){ maxlvl++; SaveLSO(); }; if (curlvl == 13){ ShowScoreBoard(); maxlvl = 13; }; VD.gotoAndPlay(1); trace("!!!! Victory !!!!"); } public function Defeat(_arg1:Event=null):void{ UnSetKeyEventers(); StopUnits(); addChildAt(VD, numChildren); VD.gotoAndPlay(15); trace("!!!! Defeat !!!!"); } public function RWar():void{ var _local1:Number; var _local3:int; var _local2:int; while (_local2 < maxwlist) { _local3 = 0; while (_local3 < maxwlist) { if (((((!((_local2 == _local3))) && (!((wlist[_local2] == null))))) && (!((wlist[_local3] == null))))){ _local1 = CalcDist(wlist[_local2], wlist[_local3]); if (_local1 < 50){ if (wlist[_local2].wplr != wlist[_local3].wplr){ if ((((wlist[_local2].wt < 3)) && ((wlist[_local3].wt < 3)))){ trace(((("fight" + wlist[_local2].wt) + " ") + wlist[_local3].wt)); Fight(wlist[_local2], wlist[_local3], plist[_local2], plist[_local3]); }; } else { if (_local1 < 15){ if ((((wlist[_local2].wt == wlist[_local3].wt)) && ((wlist[_local2].tf == wlist[_local3].tf)))){ Union(wlist[_local2], wlist[_local3], plist[_local2], plist[_local3]); } else { if (wlist[_local2].y > wlist[_local3].y){ SG.setChildIndex(wlist[_local2], SG.getChildIndex(wlist[_local3])); } else { SG.setChildIndex(wlist[_local3], SG.getChildIndex(wlist[_local2])); }; }; }; }; }; }; _local3++; }; _local2++; }; } public function Union(_arg1:Warrior, _arg2:Warrior, _arg3:Wpls, _arg4:Wpls):void{ if (_arg1.wp > _arg2.wp){ _arg1.wn = (_arg1.wn + _arg2.wn); _arg3.n = _arg1.wn; _arg3.Add(_arg2.wn); _arg3.Out(); _arg2.act = false; } else { _arg2.wn = (_arg2.wn + _arg1.wn); _arg4.n = _arg2.wn; _arg4.Add(_arg1.wn); _arg4.Out(); _arg1.act = false; }; RemDeads(); } public function Fight(_arg1:Warrior, _arg2:Warrior, _arg3:Wpls, _arg4:Wpls):void{ var _local5:Number = (_arg1.wp * _arg1.wn); var _local6:Number = (_arg2.wp * _arg2.wn); if (_local5 > _local6){ _arg1.wn = ((_local5 - _local6) / _arg1.wp); _arg3.n = _arg1.wn; _arg3.Sub(_arg2.wn); _arg3.Out(); _arg2.act = false; ShowDeath(_arg2); _arg1.Delay(); if (_arg1.wplr == 0){ sRand(AF); AddScore(((_arg2.wp * _arg2.wn) * 100)); }; if (_arg2.wplr == 0){ sRand(AD); AddScore(((_arg1.wp * _arg1.wn) * -100)); }; } else { _arg2.wn = ((_local6 - _local5) / _arg2.wp); _arg4.n = _arg2.wn; _arg4.Sub(_arg1.wn); _arg4.Out(); _arg1.act = false; ShowDeath(_arg1); _arg2.Delay(); if (_arg2.wplr == 0){ sRand(AF); AddScore(((_arg1.wp * _arg1.wn) * 100)); }; if (_arg1.wplr == 0){ sRand(AD); AddScore(((_arg2.wp * _arg2.wn) * -100)); }; }; sC = sguns.play(0, 1, sts); if (_arg1.wn < 1){ _arg1.act = false; ShowDeath(_arg1); }; if (_arg2.wn < 1){ _arg2.act = false; ShowDeath(_arg2); }; RemDeads(); } public function ShowDeath(_arg1:Warrior):void{ var _local2:int; if (_arg1.wt == 0){ _local2 = 0; while (_local2 < 20) { if (TD1[_local2].visible == false){ TD1[_local2].visible = true; TD1[_local2].RunAt(_arg1.x, _arg1.y, clr[(_arg1.wplr + 1)], _arg1.scaleX); SG.setChildIndex(TD1[_local2], SG.getChildIndex(_arg1)); trace("dead"); break; }; _local2++; }; } else { if (_arg1.wt == 1){ _local2 = 0; while (_local2 < 20) { if (TD2[_local2].visible == false){ TD2[_local2].visible = true; TD2[_local2].RunAt(_arg1.x, _arg1.y, clr[(_arg1.wplr + 1)], _arg1.scaleX); SG.setChildIndex(TD2[_local2], SG.getChildIndex(_arg1)); break; }; _local2++; }; }; }; } public function RemDeads():void{ var _local1:int; while (_local1 < maxwlist) { if (wlist[_local1] != null){ if (wlist[_local1].act == false){ wlist[_local1].wait = false; SG.removeChild(wlist[_local1]); SG.removeChild(plist[_local1]); plist[_local1].y = -1000; plist[_local1].txt2.alpha = 0; wlist[_local1] = null; }; }; _local1++; }; } public function CalcDist(_arg1:Warrior, _arg2:Warrior):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public function CalcDC(_arg1:int, _arg2:int):Number{ var _local3:Number = (CC[_arg1].x - CC[_arg2].x); var _local4:Number = (CC[_arg1].y - CC[_arg2].y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public function RPath():void{ var _local1:int; while (_local1 < CIlen) { if (CI[_local1].act == true){ CI[_local1].Render(); }; _local1++; }; } public function CalcSC(_arg1:int):int{ var _local2:int; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:int; while (_local6 < Clen) { if (((!((CC[_arg1].plr == CC[_local6].plr))) && (!((CC[_local6].typ == 8))))){ _local4 = (((CC[_arg1].curpop * CC[_arg1].wp) / (CC[_local6].curpop * CC[_local6].wp)) / CD[_arg1][_local6]); if (_local4 > _local3){ _local3 = _local4; _local2 = _local6; }; }; _local6++; }; return (_local2); } public function MaxSO(_arg1:int):int{ var _local2:int; var _local3:int; while (_local3 < Clen) { if (CC[_local3].plr == _arg1){ if (CC[_local2].so < CC[_local3].so){ _local2 = _local3; }; }; _local3++; }; return (_local2); } public function RCOM2(_arg1:COM):void{ var _local2:int; _arg1.Ren(); if (_arg1.rdy == true){ _arg1.rdy = false; _arg1.numC = 0; _local2 = 0; while (_local2 < Clen) { if (CC[_local2].plr == _arg1.plr){ _arg1.numC++; }; _local2++; }; if (_arg1.numC > 0){ _local2 = 0; while (_local2 < Clen) { CalcS(_local2, _arg1); _local2++; }; _arg1.nextc = Min(S); CRCom2(_arg1); } else { _arg1.act = false; trace("!!! Enemy defeat !!!"); }; }; } public function CRCom2(_arg1:COM):void{ var _local3:int; var _local2:int = _arg1.nextc; var _local4:int; while (_local4 < Clen) { if (_local2 != _local4){ if (CC[_local4].typ == 8){ _arg1.R[_local4] = 999999; } else { _arg1.R[_local4] = CalcR(_local2, _local4); }; } else { _arg1.R[_local4] = 999999; }; _local4++; }; _local3 = Min(_arg1.R); var _local5:Number = ((CC[_local2].curpop * CC[_local2].wp) + (CC[_local2].curpop * CC[_local2].arm)); var _local6:Number = ((CC[_local3].curpop * CC[_local3].wp) + (CC[_local3].curpop * CC[_local3].arm)); _local5 = (_local5 / _local6); if (_local5 > 1){ SendFromTo(_local2, _local3, false); } else { SendFromTo(_local2, _local3, true); }; } public function CalcS(_arg1:int, _arg2:COM):void{ if (CC[_arg1].typ != 8){ if (CC[_arg1].plr == _arg2.plr){ _arg2.S[_arg1] = ((CC[_arg1].maxpop / (CC[_arg1].curpop + 1)) * CC[_arg1].wp); } else { _arg2.S[_arg1] = 999999; }; } else { _arg2.S[_arg1] = 999999; }; } public function CalcR(_arg1:int, _arg2:int):Number{ var _local3:Number; var _local4:Number; var _local5:Number; if ((((CP[_arg1][_arg2] > -1)) || ((CC[_arg1].typ == 3)))){ _local3 = (((CC[_arg1].curpop * CC[_arg1].wp) + (CC[_arg1].curpop * CC[_arg1].arm)) + 1); _local4 = (((CC[_arg2].curpop * CC[_arg2].wp) + (CC[_arg2].curpop * CC[_arg2].arm)) + 1); _local5 = ((CD[_arg1][_arg2] / CC[_arg2].cost) * (_local4 / _local3)); if (CC[_arg1].plr == CC[_arg2].plr){ _local5 = (_local5 * 10); } else { _local5 = (_local5 * 0.2); }; } else { _local5 = 99999; }; return (_local5); } public function FindEPCast(_arg1:int):int{ var _local2:int; var _local4:Number; var _local3:Number = 999999; var _local5:int; while (_local5 < Clen) { if (CP[_arg1][_local5] == 1){ if (((!((CC[_arg1].plr == CC[_local5].plr))) && (!((CC[_local5].typ == 8))))){ _local4 = (CC[_local5].curpop * CC[_local5].wp); if (_local4 < _local3){ _local3 = _local4; _local2 = _local5; }; }; }; _local5++; }; return (_local2); } public function FindECast(_arg1:int):int{ var _local2:int; var _local4:Number; var _local3:Number = 999999; var _local5:int; while (_local5 < Clen) { if (((!((CC[_local5].plr == CC[_arg1].plr))) && (!((CC[_local5].typ == 8))))){ _local4 = (CC[_local5].curpop * CC[_local5].wp); if (_local4 < _local3){ _local3 = _local4; _local2 = _local5; }; }; _local5++; }; return (_local2); } public function FindAlyCast(_arg1:int):int{ var _local2:int; var _local3:int; _local2 = 0; while (_local2 < Clen) { if ((((CC[_arg1].plr == CC[_local2].plr)) && (!((_arg1 == _local2))))){ CalcSO(_local2); } else { CC[_arg1].so = -1; }; _local2++; }; _local2 = 0; while (_local2 < Clen) { if (CC[_local2].so > 0){ if ((((CC[_local3].so < CC[_local2].so)) && (!((_local3 == _local2))))){ _local3 = _local2; }; }; _local2++; }; return (_local3); } public function CalcSO(_arg1:int):void{ CC[_arg1].so = 0; var _local2:int; while (_local2 < Clen) { if (CP[_arg1][_local2] == 1){ if (((!((CC[_arg1].plr == CC[_local2].plr))) && (!((CC[_local2].typ == 8))))){ CC[_arg1].so = (CC[_arg1].so + (CC[_local2].curpop / CC[_arg1].curpop)); }; }; _local2++; }; } public function Min(_arg1:Array):int{ var _local2:int; var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local2] > _arg1[_local3]){ _local2 = _local3; }; _local3++; }; return (_local2); } public function RCast():void{ var _local1:int; var _local2:*; var _local3:*; rci = 0; while (rci < Clen) { if (CC[rci].typ != 8){ CC[rci].R(); }; rci++; }; rci = 0; while (rci < wlen) { if (wlist[rci] != null){ wlist[rci].Render(); plist[rci].x = wlist[rci].x; plist[rci].y = (wlist[rci].y + wlist[rci].plsh); plist[rci].Render(); if (wlist[rci].itg == true){ CaptCast(wlist[rci]); wlist[rci].act = false; RemDeads(); break; }; if (wlist[rci].onc == true){ wlist[rci].onc = false; _local1 = wlist[rci].tp; if (((!((CC[_local1].plr == wlist[rci].wplr))) && (!((CC[_local1].typ == 8))))){ _local2 = (CC[_local1].curpop * CC[_local1].wp); _local3 = (wlist[rci].wn * wlist[rci].wp); if (_local3 > _local2){ _local3 = ((_local3 - _local2) / wlist[rci].wp); if (CC[_local1].plr == 0){ sC = slose_c.play(0, 1, sts); AddScore(-1000); }; CC[_local1].plr = wlist[rci].wplr; CC[_local1].SetClr(clr[(wlist[rci].wplr + 1)]); if (wlist[rci].wplr == 0){ sC = sget_c.play(0, 1, sts); AddScore(1000); sRand(AC); }; CC[_local1].pls.Sub(CC[_local1].curpop); CC[_local1].curpop = 0; CC[_local1].curdel = 0; CC[_local1].OutPop(); plist[rci].Sub((wlist[rci].wn - _local3)); wlist[rci].wn = _local3; if (wlist[rci].wn > 0){ plist[rci].n = wlist[rci].wn; plist[rci].Out(); } else { wlist[rci].act = false; RemDeads(); }; } else { wlist[rci].tf = _local1; CaptCast(wlist[rci]); wlist[rci].act = false; RemDeads(); }; }; if (wlist[rci] != null){ addWarTo(wlist[rci]); }; }; }; rci++; }; } public function CaptCast(_arg1:Warrior):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local2:int = _arg1.tf; if (_arg1.wplr == CC[_local2].plr){ if ((CC[_local2].curpop + _arg1.wn) > CC[_local2].maxpop){ CC[_local2].curpop = CC[_local2].maxpop; CC[_local2].pls.Add((CC[_local2].maxpop - CC[_local2].curpop)); } else { CC[_local2].curpop = (CC[_local2].curpop + _arg1.wn); CC[_local2].pls.Add(CC[_local2].curpop); }; CC[_local2].OutPop(); } else { _local3 = (CC[_local2].curpop * CC[_local2].wp); _local4 = (_arg1.wn * _arg1.wp); if (_local3 < _local4){ _local5 = ((_local4 - _local3) / _arg1.wp); if (_local5 > CC[_local2].maxpop){ _local5 = CC[_local2].maxpop; }; CC[_local2].curpop = _local5; if (CC[_local2].plr == 0){ sC = slose_c.play(0, 1, sts); AddScore(-1000); }; CC[_local2].fon.alpha = 1; CC[_local2].plr = _arg1.wplr; CC[_local2].SetClr(clr[(_arg1.wplr + 1)]); CC[_local2].pls.Add(_local5); CC[_local2].curdel = 0; if (_arg1.wplr == 0){ sC = sget_c.play(0, 1, sts); AddScore(1000); sRand(AC); } else { CDesel(_local2); }; } else { _local6 = CC[_local2].curpop; _local5 = ((_local3 - _local4) / CC[_local2].wp); CC[_local2].curpop = _local5; CC[_local2].curdel = 0; CC[_local2].pls.Sub((_local6 - _local5)); }; CC[_local2].OutPop(); }; } public function RKeys():void{ if (KeyLEFT == true){ SG.spdx = 50; } else { if (KeyRIGHT == true){ SG.spdx = -50; } else { SG.spdx = 0; }; }; SG.x = (SG.x + Math.round(SG.spdx)); if (SG.x > 0){ SG.spdx = 0; SG.x = 0; }; if (SG.x < lvlw){ SG.spdx = 0; SG.x = lvlw; }; IF.x = SG.x; GD.x = SG.x; FG.x = (SG.x * 1.15); BG.x = (SG.x * 0.25); } public function WSend():void{ CC[mcc].sel = false; var _local1:Boolean; wsi = 0; while (wsi < Clen) { if (CC[wsi].sel == true){ if ((((CP[wsi][mcc] > -1)) || ((CC[wsi].typ == 3)))){ _local1 = true; SendFromTo(wsi, mcc, ctrl); CC[im].Sel.gotoAndStop(1); CC[im].Atk.gotoAndPlay(2); }; }; wsi++; }; if (_local1 == true){ sRand(AS); }; } public function SendFromTo(_arg1:int, _arg2:int, _arg3:Boolean):void{ var _local4:Number; var _local5:Number; var _local6:*; var _local7:Number; trace(("SendFromTo from " + CC[_arg1].wt)); if (((!((_arg1 == _arg2))) && ((CP[_arg1][_arg2] > -1)))){ if (_arg3 == true){ wc = CC[_arg1].curpop; } else { wc = int((CC[_arg1].curpop * 0.5)); }; if (wc > 0){ wlr = CC[_arg1].plr; wwt = CC[_arg1].wt; if ((((CC[_arg1].typ > 5)) && ((CC[_arg1].curpop == wc)))){ CC[_arg1].plr = -1; CC[_arg1].SetClr(clr[0]); }; CC[_arg1].curpop = (CC[_arg1].curpop - wc); CC[_arg1].OutPop(); wi = 0; while (wi < maxW) { if (W[wlr][wwt][wi].act == false){ if (CC[_arg1].typ == 5){ _local4 = (CC[_arg2].x - CC[_arg1].x); _local5 = ((CC[_arg2].y - CC[_arg1].y) - CC[_arg1].Rad.y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _local7 = (-(Math.atan2(_local4, _local5)) / 0.01745); trace(((((("distance = " + _local6) + " (") + CC[_arg1].rd) + ") | rotation = ") + _local7)); if (_local6 > CC[_arg1].rd){ W[wlr][wwt][wi].Set(wlr, CC[_arg1].ws, CC[_arg1].wp, CC[_arg1].lvl, 0, wc, _arg1, _arg2); trace("cant teleportation"); } else { CC[_arg1].spin.gotoAndPlay(1); W[wlr][wwt][wi].Set(wlr, CC[_arg1].ws, CC[_arg1].wp, CC[_arg1].lvl, CC[_arg1].wt, wc, _arg1, _arg2); W[wlr][wwt][wi].tp = W[wlr][wwt][wi].tf; W[wlr][wwt][wi].itg = true; trace((("teleportation to: " + W[wlr][wwt][wi].tp) + " ")); }; } else { if (CC[_arg1].typ == 3){ CC[_arg1].body.gotoAndPlay(1); W[wlr][wwt][wi].Set(wlr, CC[_arg1].ws, CC[_arg1].wp, CC[_arg1].lvl, CC[_arg1].wt, wc, _arg1, _arg2); W[wlr][wwt][wi].tc = W[wlr][wwt][wi].tf; W[wlr][wwt][wi].Cvec(); } else { W[wlr][wwt][wi].Set(wlr, CC[_arg1].ws, CC[_arg1].wp, CC[_arg1].lvl, CC[_arg1].wt, wc, _arg1, _arg2); trace(((((((("sending " + CC[_arg1].ws) + " ") + CC[_arg1].wt) + " ") + _arg1) + " ") + _arg2)); }; }; addWList(wlr, wwt, wi); break; }; wi++; }; }; }; } public function addWList(_arg1:int, _arg2:int, _arg3:int):void{ awi = 0; while (awi < maxwlist) { if (wlist[awi] == null){ wlist[awi] = W[_arg1][_arg2][_arg3]; if (wlist[awi].wt == 3){ SG.addChild(wlist[awi]); } else { SG.addChild(wlist[awi]); addWarTo(wlist[awi]); }; SG.addChild(plist[awi]); plist[awi].n = wlist[awi].wn; plist[awi].Out(); wlen++; break; }; awi++; }; } public function addWarTo(_arg1:Warrior):void{ var _local2:* = Math.abs((CC[_arg1.tc].x - CC[_arg1.tp].x)); var _local3:Number = (CC[_arg1.tc].y - CC[_arg1.tp].y); _local2 = (_local2 / _local3); if (_local3 < 0){ if (_local2 > -2.3){ SG.setChildIndex(_arg1, (SG.getChildIndex(CC[_arg1.tc]) + 1)); } else { SG.setChildIndex(_arg1, (SG.getChildIndex(CC[_arg1.tp]) + 1)); }; } else { if (_local2 < 2.5){ SG.setChildIndex(_arg1, (SG.getChildIndex(CC[_arg1.tp]) + 1)); } else { SG.setChildIndex(_arg1, (SG.getChildIndex(CC[_arg1.tc]) + 1)); }; }; } public function onMUp(_arg1:MouseEvent):void{ MDown = false; if (nsel > 0){ if (mcc > -1){ WSend(); HidePath(); CDesel(); } else { scc = true; }; }; } public function onMDown(_arg1:MouseEvent):void{ MDown = true; if (scc == true){ if (mcc > -1){ if (nsel > 0){ WSend(); HidePath(); scc = false; }; }; CDesel(); }; } public function GMove(_arg1:Event=null):void{ if (mouseY < 500){ if (mouseX < 25){ KeyLEFT = true; } else { KeyLEFT = false; }; if (mouseX > (stw - 25)){ KeyRIGHT = true; } else { KeyRIGHT = false; }; }; } public function onMMove(_arg1:MouseEvent):void{ GMove(); mpx = (mouseX - SG.x); Cmcc(); if (MDown == true){ if (mcc > -1){ if (CC[mcc].sel == false){ if (CC[mcc].plr == 0){ nsel++; CC[mcc].sel = true; CC[mcc].Sel.gotoAndPlay(1); }; }; }; }; CalcPath(); } public function CalcPath():void{ var _local1:int; var _local2:int; if ((((mcc > -1)) && ((nsel > 0)))){ if (paint == false){ _local2 = 0; while (_local2 < Clen) { if (CC[_local2].sel == true){ ShowPath(_local2, mcc); }; _local2++; }; }; } else { if (nsel > 0){ HidePath(); }; }; } public function ShowPath(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; if (CC[_arg1].typ != 3){ _local3 = _arg1; _local4 = 0; _local5 = 999999; _local6 = 999999; if (CP[_arg1][_arg2] > -1){ if (CP[_arg1][_arg2] == 1){ ShowSubPath(_arg1, _arg2); } else { _local7 = 0; while (_local7 < Clen) { _local8 = 0; while (_local8 < Clen) { if (CP[_local3][_local8] == 1){ if (CD[_local8][_arg2] < CD[_local4][_arg2]){ _local4 = _local8; }; }; _local8++; }; _local4 = minj(_local3, _arg2); if (CP[_local3][_local4] == 1){ if (CD[_local4][_arg2] < _local5){ ShowSubPath(_local3, _local4); _local3 = _local4; _local5 = CD[_local4][_arg2]; }; }; _local7++; }; }; }; }; } public function minj(_arg1:int, _arg2:int):int{ var _local3:int; var _local4 = 999999; var _local5:int; while (_local5 < Clen) { if (CP[_arg1][_local5] == 1){ if (CD[_local5][_arg2] < _local4){ _local4 = CD[_local5][_arg2]; _local3 = _local5; }; }; _local5++; }; return (_local3); } public function ShowSubPath(_arg1:int, _arg2:int):void{ var _local3:int; while (_local3 < CIlen) { if ((((_arg1 == CI[_local3].s)) && ((_arg2 == CI[_local3].f)))){ CI[_local3].act = true; CI[_local3].inv = false; IF.addChild(CI[_local3]); }; if ((((_arg1 == CI[_local3].f)) && ((_arg2 == CI[_local3].s)))){ CI[_local3].act = true; CI[_local3].inv = true; IF.addChild(CI[_local3]); }; _local3++; }; } public function HidePath():void{ var _local1:int; while (_local1 < CIlen) { if (CI[_local1].act == true){ CI[_local1].act = false; IF.removeChild(CI[_local1]); }; _local1++; }; } public function Cmcc():void{ mcc = -1; im = 0; while (im < Clen) { if (CC[im].typ != 8){ msx = (mpx - CC[im].x); msy = ((mouseY - CC[im].y) + 40); msd = Math.sqrt(((msx * msx) + (msy * msy))); if (msd < 50){ mcc = im; break; }; }; im++; }; } public function HideHints():void{ var _local1:int; while (_local1 < Clen) { if ((((CC[_local1].typ < 8)) && ((CC[_local1].typ > 5)))){ CC[_local1].Rad.play(); }; _local1++; }; } public function CDesel(_arg1:int=500):void{ var _local2:*; if (_arg1 == 500){ _local2 = 0; while (_local2 < Clen) { if (CC[_local2].sel == true){ CC[_local2].sel = false; CC[_local2].Sel.gotoAndPlay(8); }; if (CC[_local2].typ > 5){ }; _local2++; }; nsel = 0; } else { CC[_arg1].sel = false; CC[_arg1].Sel.gotoAndPlay(8); HidePath(); CalcPath(); }; } public function onUp(_arg1:KeyboardEvent):void{ KeyDown = false; key = _arg1.keyCode; if ((((((key == 37)) || ((key == 65)))) || ((key == 81)))){ KeyLEFT = false; }; if ((((key == 39)) || ((key == 68)))){ KeyRIGHT = false; }; if ((((key == 17)) || ((key == 32)))){ ctrl = false; }; } public function onDown(_arg1:KeyboardEvent):void{ KeyDown = true; key = _arg1.keyCode; if ((((((key == 37)) || ((key == 65)))) || ((key == 81)))){ KeyLEFT = true; }; if ((((key == 39)) || ((key == 68)))){ KeyRIGHT = true; }; if ((((key == 17)) || ((key == 32)))){ ctrl = true; }; } public function StopUnits():void{ var _local1:int; while (_local1 < wlen) { if (wlist[_local1] != null){ wlist[_local1].gotoAndStop(1); }; _local1++; }; } public function AddScore(_arg1:int):void{ score = (score + _arg1); if (score < 0){ score = (score - _arg1); LS.AddScore(-(score)); score = 0; Scores[(curlvl - 1)] = 0; } else { Scores[(curlvl - 1)] = score; LS.AddScore(_arg1); }; } public function TotalScore():void{ total = 0; var _local1:int; while (_local1 < Scores.length) { total = (total + Scores[_local1]); _local1++; }; } public function sRand(_arg1:Array):void{ var _local2:int; do { _local2 = (Math.random() * _arg1.length); } while (_local2 == lr); lr = _local2; sC = _arg1[_local2].play(0, 1, sts); } public function MoreGames():void{ navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank"); } function frame1(){ stop(); agi_url = "http://agi.armorgames.com/assets/agi/AGI.swf"; Security.allowDomain(agi_url); devKey = "a32ac586db4ebf783972917b8d947f94"; gameKey = "control-craft"; urlRequest = new URLRequest(agi_url); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.load(urlRequest); Pre.run(); Pre.addEventListener("Loaded", Loaded); } function frame2(){ removeChild(AllMC); MochiBot.track(this, "458c2059"); StartMusic(); StartGame(); } } }//package CCGame
Section 20
//MScore (CCGame.MScore) package CCGame { import flash.display.*; import flash.events.*; import flash.text.*; public class MScore extends MovieClip { public var Submit:SimpleButton; public var txt1:TextField; public var txt2:TextField; public function MScore():void{ txt1.embedFonts = true; txt2.embedFonts = true; Submit.visible = false; Submit.addEventListener(MouseEvent.CLICK, onSubmit); } public function onSubmit(_arg1:MouseEvent):void{ dispatchEvent(new Event("onSubmit")); trace("dispatch event"); } public function Out(_arg1:int, _arg2:int):void{ if (_arg2 > 0){ Submit.visible = true; }; txt1.htmlText = (("<FONT COLOR='#FFFFFF'>" + _arg1.toString()) + "</FONT>"); txt2.htmlText = (("<FONT COLOR='#FFFFFF'>" + _arg2.toString()) + "</FONT>"); } } }//package CCGame
Section 21
//MSlider (CCGame.MSlider) package CCGame { import flash.display.*; import flash.events.*; import flash.media.*; public class MSlider extends MovieClip { public var SR:SimpleButton; public var Slide:MovieClip; public var BCompLock:MovieClip; public var SL:SimpleButton; public var BPlay:SimpleButton; public var BAgain:SimpleButton; public var ScoreMC:MScore; public var BBack:SimpleButton; public var ALock:Array; public var alls:int;// = 11 public var maxs:int; public var curs:int; public var tx:int; public var vx:Number; public var sslide_rtl:slide_rtl; public var sslide_ltr:slide_ltr; public var sC:SoundChannel; public var st:SoundTransform; public var score:int; public var total:int; public var Score:Array; public var SLock:Sprite; public function MSlider():void{ alls = 12; ALock = new Array(); SLock = new Sprite(); sslide_ltr = new slide_ltr(); sslide_rtl = new slide_rtl(); sC = new SoundChannel(); st = new SoundTransform(1, 0); addChildAt(SLock, 2); SLock.x = Slide.x; var _local1:int; while (_local1 < (alls + 1)) { ALock.push(new Locked()); ALock[_local1].x = (_local1 * 422); SLock.addChild(ALock[_local1]); _local1++; }; SL.addEventListener(MouseEvent.CLICK, StoL); SR.addEventListener(MouseEvent.CLICK, StoR); BPlay.addEventListener(MouseEvent.CLICK, onBPlay); BBack.addEventListener(MouseEvent.CLICK, onBBack); BAgain.addEventListener(MouseEvent.CLICK, onBAgain); } public function SetSlider(_arg1:int, _arg2:SoundTransform, _arg3:int, _arg4:Array):void{ var _local5:int; st = _arg2; Score = _arg4; BPlay.visible = false; BCompLock.visible = false; BAgain.visible = false; maxs = _arg1; curs = (_arg3 - 1); _local5 = 0; while (_local5 < (alls + 1)) { if (_local5 < maxs){ ALock[_local5].visible = false; } else { ALock[_local5].visible = true; }; _local5++; }; maxs--; if (_arg3 == 0){ SL.visible = false; }; if (_arg3 == alls){ SR.visible = false; }; tx = ((curs * -422) + 200); addEventListener(Event.ENTER_FRAME, SRen); total = 0; score = Score[curs]; _local5 = 0; while (_local5 < 15) { total = (total + Score[_local5]); _local5++; }; ScoreMC.Out(score, total); } public function CalcScore():void{ var _local1:int; while (_local1 < Score.lenght) { total = (total + Score[_local1]); _local1++; }; } public function onBPlay(_arg1:Event):void{ trace("onBPlay"); dispatchEvent(new Event("onBPlay")); } public function onBBack(_arg1:Event):void{ trace("onBBack"); } public function onBAgain(_arg1:Event):void{ trace("onBAgain"); dispatchEvent(new Event("onBAgain")); } public function StoL(_arg1:Event):void{ if (curs > 0){ curs--; tx = ((curs * -422) + 200); addEventListener(Event.ENTER_FRAME, SRen); sC = sslide_rtl.play(0, 1, st); }; if (curs < 1){ SL.visible = false; SR.visible = true; } else { SL.visible = true; SR.visible = true; }; trace(((("to right - " + curs) + " alls:") + alls)); BPlay.visible = false; BCompLock.visible = false; BAgain.visible = false; score = Score[curs]; ScoreMC.Out(score, total); } public function StoR(_arg1:Event):void{ if (curs < alls){ curs++; tx = ((curs * -422) + 200); addEventListener(Event.ENTER_FRAME, SRen); sC = sslide_ltr.play(0, 1, st); }; if (curs > (alls - 1)){ SR.visible = false; SL.visible = true; } else { SL.visible = true; SR.visible = true; }; trace(((("to right - " + curs) + " alls:") + alls)); BPlay.visible = false; BCompLock.visible = false; BAgain.visible = false; score = Score[curs]; ScoreMC.Out(score, total); } public function SRen(_arg1:Event=null):void{ vx = (tx - Slide.x); Slide.x = (Slide.x + (vx * 0.3)); SLock.x = Slide.x; vx = Math.abs(vx); if (vx < 1){ Slide.x = tx; SLock.x = tx; removeEventListener(Event.ENTER_FRAME, SRen); trace(("Slide x = " + Slide.x)); if (curs == maxs){ BPlay.visible = true; }; if (curs < maxs){ BCompLock.visible = true; BCompLock.gotoAndStop(1); BAgain.visible = true; }; if (curs > maxs){ BCompLock.visible = true; BCompLock.gotoAndStop(2); }; }; } } }//package CCGame
Section 22
//Path (CCGame.Path) package CCGame { import flash.display.*; public class Path extends MovieClip { public var s:int; public var f:int; public var cpoint:int; public var npoint:int; public var spx:Number; public var spy:Number; public var fpx:Number; public var fpy:Number; public var vx:Number; public var vy:Number; public var fx:Number; public var fy:Number; public var dx:Number; public var dy:Number; public var d:Number; public var sd:Number; public var act:Boolean; public var inv:Boolean; public var G:Sprite; public var P:cPoint; public function Path():void{ P = new cPoint(); P.alpha = 0.5; } public function Set(_arg1:int, _arg2:int, _arg3:Array):void{ var _local5:Number; var _local6:Number; s = _arg1; f = _arg2; x = 0; y = 0; fx = (_arg3[f].x - _arg3[s].x); fy = (_arg3[f].y - _arg3[s].y); dx = (fx - x); dy = (fy - y); d = Math.sqrt(((dx * dx) + (dy * dy))); vx = (dx / d); vy = (dy / d); d = (d - 10); cpoint = 0; npoint = Math.round((d / 10)); sd = ((d - Math.round(d)) / 2); spx = (vx * (sd + 5)); spy = (vy * (sd + 5)); fpx = (fx - (vx * (sd + 5))); fpy = (fy - (vy * (sd + 5))); act = false; inv = true; G = new Sprite(); addChild(G); addChild(P); P.x = (spx + (vx * 10)); P.y = (spy + (vy * 10)); G.x = x; G.y = y; G.alpha = 0.2; G.graphics.beginFill(0xFFFFFF); var _local4:int; while (_local4 < (npoint + 1)) { _local5 = (spx + ((_local4 * vx) * 10)); _local6 = (spy + ((_local4 * vy) * 10)); G.graphics.drawCircle(_local5, _local6, 2); _local4++; }; G.graphics.endFill(); x = _arg3[s].x; y = _arg3[s].y; } public function Render():void{ P.x = (spx + ((vx * 10) * cpoint)); P.y = (spy + ((vy * 10) * cpoint)); if (inv == false){ cpoint++; if (cpoint > npoint){ cpoint = 0; }; } else { cpoint--; if (cpoint < 0){ cpoint = npoint; }; }; } } }//package CCGame
Section 23
//preloader (CCGame.preloader) package CCGame { import flash.display.*; import flash.events.*; import flash.text.*; public dynamic class preloader extends MovieClip { public var pr:MovieClip; var BytesLoaded:Number; var BytesTotal:Number; var percent:Number;// = 0 public function preloader():void{ addFrameScript(0, frame1); trace("---preloader created"); } public function run():void{ if (!isUrl(["armorgames.com"])){ trace("bad url"); } else { addEventListener(Event.ENTER_FRAME, checkLoad); }; trace("---preloader run"); } public function isUrl(_arg1:Array):Boolean{ trace("is url run"); trace(_arg1); var _local2:String = stage.loaderInfo.loaderURL; trace(("url " + _local2)); var _local3:Number = (_local2.indexOf("://") + 3); var _local4:Number = _local2.indexOf("/", _local3); var _local5:String = _local2.substring(_local3, _local4); var _local6:Number = (_local5.lastIndexOf(".") - 1); var _local7:Number = (_local5.lastIndexOf(".", _local6) + 1); _local5 = _local5.substring(_local7, _local5.length); var _local8:int; while (_local8 < _arg1.length) { if (_local5 == _arg1[_local8]){ return (true); }; _local8++; }; return (false); } private function checkLoad(_arg1:Event):void{ BytesLoaded = stage.loaderInfo.bytesLoaded; BytesTotal = stage.loaderInfo.bytesTotal; percent = Math.round(((BytesLoaded / BytesTotal) * 100)); trace((("loaded " + percent) + "%")); if ((((BytesLoaded == BytesTotal)) && (!((BytesTotal == 0))))){ removeEventListener(Event.ENTER_FRAME, checkLoad); dispatchEvent(new Event("Loaded")); }; this.pr.width = int((percent * 4.5)); } function frame1(){ stop(); } } }//package CCGame
Section 24
//SubmitScore (CCGame.SubmitScore) package CCGame { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class SubmitScore extends MovieClip { public var agi_url:String; public var devKey:String; public var gameKey:String; public var agi; public var urlRequest:URLRequest; public var loader:Loader; public function SubmitScore():void{ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function loadComplete(_arg1:Event):void{ agi = _arg1.currentTarget.content; addChild(agi); agi.init(devKey, gameKey); this.gotoAndStop(3); trace("=============== agi loading complete"); } public function onClose(_arg1:Event):void{ } function frame1(){ stop(); } function frame2(){ stop(); agi_url = "http://agi.armorgames.com/assets/agi/AGI.swf"; devKey = "a32ac586db4ebf783972917b8d947f94"; gameKey = "control-craft"; Security.allowDomain(agi_url); urlRequest = new URLRequest(agi_url); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.load(urlRequest); } function frame3(){ stop(); agi.showScoreboardSubmit(450); } } }//package CCGame
Section 25
//TDead (CCGame.TDead) package CCGame { import flash.display.*; import flash.geom.*; public class TDead extends MovieClip { public var body:MovieClip; public var blood:MovieClip; public function TDead():void{ visible = false; body.stop(); blood.stop(); } public function SetClr(_arg1:ColorTransform):void{ body.transform.colorTransform = _arg1; } public function RunAt(_arg1:Number, _arg2:Number, _arg3:ColorTransform, _arg4:Number):void{ scaleX = _arg4; x = _arg1; y = _arg2; body.transform.colorTransform = _arg3; body.gotoAndPlay(1); blood.gotoAndPlay(1); } } }//package CCGame
Section 26
//TSE3 (CCGame.TSE3) package CCGame { public class TSE3 extends Warrior { public var spd:Number;// = 3 public var upy:Number; public function TSE3():void{ addFrameScript(19, frame20); } override public function Render():void{ if (itg == false){ if (spd < 3.5){ spd = (spd + 0.05); }; upy = (upy * 0.95); ld = d; dx = (tx - x); dy = (ty - y); d = Math.sqrt(((dx * dx) + (dy * dy))); dx = (dx / d); dy = (dy / d); vx = (dx * spd); vy = (dy * spd); x = (x + vx); y = (y + (vy - upy)); if (d < 5){ itg = true; }; }; } override public function Cvec():void{ tx = CC[tf].x; ty = (CC[tf].y - 50); if (tx < x){ scaleX = -1; } else { scaleX = 1; }; } override public function Set(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):void{ _arg2 = 0; upy = 5; wplr = _arg1; act = true; itg = false; ws = _arg2; wp = _arg3; wn = _arg6; wt = 3; tf = _arg8; tp = _arg7; x = CC[tp].x; y = (CC[tp].y - 50); Cvec(); gotoAndPlay(1); } function frame20(){ stop(); } } }//package CCGame
Section 27
//VicDef (CCGame.VicDef) package CCGame { import flash.display.*; import flash.events.*; public class VicDef extends MovieClip { public var b_mg:SimpleButton; public var b_next:SimpleButton; public var b_rep:SimpleButton; public var b_menu:SimpleButton; public var w:int;// = 800 public function VicDef():void{ addFrameScript(0, frame1, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 13, frame14, 16, frame17, 17, frame18, 18, frame19, 21, frame22, 22, frame23, 23, frame24); } public function on_menu(_arg1:Event):void{ trace("on gtm"); MovieClip(parent).MenuShow(); MovieClip(parent).M.gotoAndPlay(1); } public function on_next(_arg1:Event):void{ trace("on nl"); MovieClip(parent).M.MSlider.SetSlider(MovieClip(parent).maxlvl, MovieClip(parent).sts, MovieClip(parent).maxlvl, MovieClip(parent).Scores); MovieClip(parent).MenuShow(); MovieClip(parent).M.gotoAndPlay(27); } public function on_rep(_arg1:Event):void{ MovieClip(parent).SetKeyEventers(); MovieClip(parent).LevelStart(MovieClip(parent).curlvl, true); } public function on_mg(_arg1:Event):void{ MovieClip(parent).MoreGames(); } function frame1(){ } function frame4(){ b_next.addEventListener(MouseEvent.CLICK, on_next); } function frame5(){ b_mg.addEventListener(MouseEvent.CLICK, on_mg); } function frame6(){ b_rep.addEventListener(MouseEvent.CLICK, on_rep); } function frame7(){ b_menu.addEventListener(MouseEvent.CLICK, on_menu); } function frame14(){ stop(); } function frame17(){ b_mg.addEventListener(MouseEvent.CLICK, on_mg); } function frame18(){ b_rep.addEventListener(MouseEvent.CLICK, on_rep); } function frame19(){ b_menu.addEventListener(MouseEvent.CLICK, on_menu); } function frame22(){ stop(); } function frame23(){ } function frame24(){ } } }//package CCGame
Section 28
//Warrior (CCGame.Warrior) package CCGame { import flash.display.*; import flash.geom.*; public class Warrior extends MovieClip { public var WL:Array; public var CC:Array; public var CP:Array; public var CD:Array; public var CLR:Array; public var ws:Number; public var wp:Number; public var wn:int; public var delay:int; public var wt:int; public var wplr:int; public var tx:Number; public var ty:Number; public var vx:Number; public var vy:Number; public var dx:Number; public var dy:Number; public var d:Number; public var ld:Number; public var tf:int; public var tc:int; public var tp:int; public var np:int; public var plsh:int; public var ni:int; public var tpp:Number; public var onc:Boolean;// = false public var act:Boolean;// = false public var itg:Boolean;// = false public var wait:Boolean;// = false public var time:int;// = 0 public var clr:ColorTransform; public function Warrior():void{ } public function Delay(_arg1:int=25):void{ time = _arg1; wait = true; if (wt > 0){ gotoAndPlay(41); } else { gotoAndPlay(32); }; } public function SetClr(_arg1:ColorTransform):void{ clr = _arg1; transform.colorTransform = clr; } public function Render():void{ if (wait == false){ if (itg == false){ ld = d; x = (x + vx); y = (y + vy); dx = (tx - x); dy = (ty - y); d = Math.sqrt(((dx * dx) + (dy * dy))); if (d > ld){ tp = tc; onc = true; if (tp == tf){ itg = true; } else { NextTarg(); Cvec(); }; }; }; } else { time--; if (time < 0){ wait = false; gotoAndPlay(1); }; }; } public function NextTarg(){ if (CP[tp][tf] == 1){ tc = tf; } else { tpp = 999999; ni = 0; while (ni < CP[0].length) { if (CP[tp][ni] == 1){ if (CD[ni][tf] < tpp){ tc = ni; tpp = CD[ni][tf]; }; }; ni++; }; }; } public function Cvec():void{ tx = CC[tc].x; ty = CC[tc].y; dx = (tx - x); dy = (ty - y); d = Math.sqrt(((dx * dx) + (dy * dy))); vx = (dx / d); vy = (dy / d); vx = (vx * ws); vy = (vy * ws); d = 999999; if (vx < 0){ scaleX = -1; } else { scaleX = 1; }; } public function Get(_arg1:Array, _arg2:Array, _arg3:Array, _arg4:Array):void{ CC = _arg1; CP = _arg2; CD = _arg3; CLR = _arg4; } public function Set(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):void{ wplr = _arg1; act = true; itg = false; ws = _arg2; wp = _arg3; wn = _arg6; wt = _arg5; tf = _arg8; tp = _arg7; x = CC[tp].x; y = CC[tp].y; NextTarg(); Cvec(); gotoAndPlay(1); } public function Del():void{ act = false; } } }//package CCGame
Section 29
//Wpls (CCGame.Wpls) package CCGame { import flash.display.*; import flash.geom.*; import flash.text.*; public class Wpls extends MovieClip { public var txt:TextField; public var txt2:TextField; public var n:int; public var clr:ColorTransform; public function Wpls():void{ clr = new ColorTransform(); txt2.alpha = 0; txt.embedFonts = true; txt2.embedFonts = true; } public function Out():void{ txt.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#FFFFFF'><b>" + n.toString()) + "</b></FONT>"); } public function SetClr(_arg1:ColorTransform):void{ txt.transform.colorTransform = _arg1; } public function SetClrWar(_arg1:Warrior):void{ txt.transform.colorTransform = _arg1.clr; } public function Add(_arg1:int):void{ if (_arg1 != 0){ txt2.alpha = 1; txt2.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#99CC33'><b>+" + _arg1.toString()) + "</b></FONT>"); }; } public function Sub(_arg1:int):void{ if (_arg1 != 0){ txt2.alpha = 1; txt2.htmlText = (("<FONT FACE='Trebuchet MS' COLOR='#EC0202'><b>-" + _arg1.toString()) + "</b></FONT>"); }; } public function Render():void{ if (txt2.alpha > 0){ txt2.alpha = (txt2.alpha - 0.01); }; } } }//package CCGame
Section 30
//AllLoad_9 (ControlCraft_without_ADS_G_fla.AllLoad_9) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class AllLoad_9 extends MovieClip { public function AllLoad_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 31
//C3Body_27 (ControlCraft_without_ADS_G_fla.C3Body_27) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class C3Body_27 extends MovieClip { public function C3Body_27(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 32
//CAtk_20 (ControlCraft_without_ADS_G_fla.CAtk_20) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class CAtk_20 extends MovieClip { public function CAtk_20(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(1); } } }//package ControlCraft_without_ADS_G_fla
Section 33
//CSel_21 (ControlCraft_without_ADS_G_fla.CSel_21) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class CSel_21 extends MovieClip { public function CSel_21(){ addFrameScript(6, frame7, 10, frame11); } function frame7(){ stop(); } function frame11(){ stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 34
//ins_page1_96 (ControlCraft_without_ADS_G_fla.ins_page1_96) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class ins_page1_96 extends MovieClip { public var atk:MovieClip; public function ins_page1_96(){ addFrameScript(68, frame69); } function frame69(){ atk.gotoAndPlay(2); } } }//package ControlCraft_without_ADS_G_fla
Section 35
//ins_pages_95 (ControlCraft_without_ADS_G_fla.ins_pages_95) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class ins_pages_95 extends MovieClip { public function ins_pages_95(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 36
//shockshot2_35 (ControlCraft_without_ADS_G_fla.shockshot2_35) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class shockshot2_35 extends MovieClip { public function shockshot2_35(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 37
//T1Blood_75 (ControlCraft_without_ADS_G_fla.T1Blood_75) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class T1Blood_75 extends MovieClip { public function T1Blood_75(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 38
//T2Blood_78 (ControlCraft_without_ADS_G_fla.T2Blood_78) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class T2Blood_78 extends MovieClip { public function T2Blood_78(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 39
//TSolder1Dead3_74 (ControlCraft_without_ADS_G_fla.TSolder1Dead3_74) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class TSolder1Dead3_74 extends MovieClip { public function TSolder1Dead3_74(){ addFrameScript(49, frame50); } function frame50(){ MovieClip(parent).visible = false; stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 40
//TSolder2Dead_77 (ControlCraft_without_ADS_G_fla.TSolder2Dead_77) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class TSolder2Dead_77 extends MovieClip { public function TSolder2Dead_77(){ addFrameScript(74, frame75); } function frame75(){ MovieClip(parent).visible = false; stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 41
//TSolderE1copy_46 (ControlCraft_without_ADS_G_fla.TSolderE1copy_46) package ControlCraft_without_ADS_G_fla { import flash.display.*; public dynamic class TSolderE1copy_46 extends MovieClip { public function TSolderE1copy_46(){ addFrameScript(30, frame31, 51, frame52); } function frame31(){ gotoAndPlay(11); } function frame52(){ stop(); } } }//package ControlCraft_without_ADS_G_fla
Section 42
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 43
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 44
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 45
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import flash.text.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 46
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 47
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 48
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import fl.managers.*; import flash.utils.*; import flash.text.*; import fl.events.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 49
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 50
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 51
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 52
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 53
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 54
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.utils.*; import flash.text.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 55
//ag_intro (ag_intro) package { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class ag_intro extends MovieClip { public var but:SimpleButton; public function ag_intro(){ addFrameScript(0, frame1, 81, frame82, 217, frame218); } public function onBut(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank"); } function frame1(){ MovieClip(parent).stop(); gotoAndPlay(2); trace("ag created"); } function frame82(){ but.addEventListener(MouseEvent.CLICK, onBut); } function frame218(){ MovieClip(parent).nextFrame(); } } }//package
Section 56
//boom (boom) package { import flash.media.*; public dynamic class boom extends Sound { } }//package
Section 57
//BPoint (BPoint) package { import flash.display.*; import flash.text.*; public dynamic class BPoint extends MovieClip { public var txt:TextField; } }//package
Section 58
//Button_disabledSkin (Button_disabledSkin) package { import flash.display.*; public dynamic class Button_disabledSkin extends MovieClip { } }//package
Section 59
//Button_downSkin (Button_downSkin) package { import flash.display.*; public dynamic class Button_downSkin extends MovieClip { } }//package
Section 60
//Button_emphasizedSkin (Button_emphasizedSkin) package { import flash.display.*; public dynamic class Button_emphasizedSkin extends MovieClip { } }//package
Section 61
//Button_overSkin (Button_overSkin) package { import flash.display.*; public dynamic class Button_overSkin extends MovieClip { } }//package
Section 62
//Button_selectedDisabledSkin (Button_selectedDisabledSkin) package { import flash.display.*; public dynamic class Button_selectedDisabledSkin extends MovieClip { } }//package
Section 63
//Button_selectedDownSkin (Button_selectedDownSkin) package { import flash.display.*; public dynamic class Button_selectedDownSkin extends MovieClip { } }//package
Section 64
//Button_selectedOverSkin (Button_selectedOverSkin) package { import flash.display.*; public dynamic class Button_selectedOverSkin extends MovieClip { } }//package
Section 65
//Button_selectedUpSkin (Button_selectedUpSkin) package { import flash.display.*; public dynamic class Button_selectedUpSkin extends MovieClip { } }//package
Section 66
//Button_upSkin (Button_upSkin) package { import flash.display.*; public dynamic class Button_upSkin extends MovieClip { } }//package
Section 67
//c00 (c00) package { import flash.media.*; public dynamic class c00 extends Sound { } }//package
Section 68
//c01 (c01) package { import flash.media.*; public dynamic class c01 extends Sound { } }//package
Section 69
//c02 (c02) package { import flash.media.*; public dynamic class c02 extends Sound { } }//package
Section 70
//c03 (c03) package { import flash.media.*; public dynamic class c03 extends Sound { } }//package
Section 71
//c04 (c04) package { import flash.media.*; public dynamic class c04 extends Sound { } }//package
Section 72
//cPoint (cPoint) package { import flash.display.*; public dynamic class cPoint extends MovieClip { } }//package
Section 73
//die1 (die1) package { import flash.media.*; public dynamic class die1 extends Sound { } }//package
Section 74
//die2 (die2) package { import flash.media.*; public dynamic class die2 extends Sound { } }//package
Section 75
//die3 (die3) package { import flash.media.*; public dynamic class die3 extends Sound { } }//package
Section 76
//die4 (die4) package { import flash.media.*; public dynamic class die4 extends Sound { } }//package
Section 77
//die5 (die5) package { import flash.media.*; public dynamic class die5 extends Sound { } }//package
Section 78
//die6 (die6) package { import flash.media.*; public dynamic class die6 extends Sound { } }//package
Section 79
//die7 (die7) package { import flash.media.*; public dynamic class die7 extends Sound { } }//package
Section 80
//Exp (Exp) package { import flash.display.*; public dynamic class Exp extends MovieClip { public function Exp(){ addFrameScript(21, frame22); } function frame22(){ stop(); visible = false; } } }//package
Section 81
//f00 (f00) package { import flash.media.*; public dynamic class f00 extends Sound { } }//package
Section 82
//f01 (f01) package { import flash.media.*; public dynamic class f01 extends Sound { } }//package
Section 83
//f02 (f02) package { import flash.media.*; public dynamic class f02 extends Sound { } }//package
Section 84
//f03 (f03) package { import flash.media.*; public dynamic class f03 extends Sound { } }//package
Section 85
//f04 (f04) package { import flash.media.*; public dynamic class f04 extends Sound { } }//package
Section 86
//f05 (f05) package { import flash.media.*; public dynamic class f05 extends Sound { } }//package
Section 87
//f06 (f06) package { import flash.media.*; public dynamic class f06 extends Sound { } }//package
Section 88
//f07 (f07) package { import flash.media.*; public dynamic class f07 extends Sound { } }//package
Section 89
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 90
//get_c (get_c) package { import flash.media.*; public dynamic class get_c extends Sound { } }//package
Section 91
//guns (guns) package { import flash.media.*; public dynamic class guns extends Sound { } }//package
Section 92
//hover (hover) package { import flash.media.*; public dynamic class hover extends Sound { } }//package
Section 93
//IconGraphic (IconGraphic) package { import flash.display.*; public dynamic class IconGraphic extends MovieClip { } }//package
Section 94
//Locked (Locked) package { import flash.display.*; public dynamic class Locked extends MovieClip { } }//package
Section 95
//lose_c (lose_c) package { import flash.media.*; public dynamic class lose_c extends Sound { } }//package
Section 96
//m_loop (m_loop) package { import flash.media.*; public dynamic class m_loop extends Sound { } }//package
Section 97
//m_start (m_start) package { import flash.media.*; public dynamic class m_start extends Sound { } }//package
Section 98
//M2 (M2) package { import flash.display.*; import flash.events.*; import flash.media.*; import CCGame.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.system.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class M2 extends MovieClip { public var BCont:SimpleButton; public var pr:MovieClip; public var Shadow:MovieClip; public var BHigh:SimpleButton; public var BMoreGames:SimpleButton; public var BInst:SimpleButton; public var MSlider:MSlider; public var BNewGame:SimpleButton; public function M2(){ addFrameScript(0, frame1, 17, frame18, 26, frame27, 34, frame35, 115, frame116); } public function onHigh(_arg1:MouseEvent):void{ MovieClip(parent).ShowHS(); } public function ShowBoard(_arg1:MouseEvent):void{ MovieClip(parent).ShowScoreBoard(); } public function onNewGame(_arg1:MouseEvent):void{ trace("new game"); MovieClip(parent).maxlvl = 1; MovieClip(parent).Scores = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); MovieClip(parent).SaveLSO(); MSlider.SetSlider(MovieClip(parent).maxlvl, MovieClip(parent).sts, 1, MovieClip(parent).Scores); play(); } public function onCont(_arg1:MouseEvent):void{ trace("continue"); MovieClip(parent).LoadLSO(); MSlider.SetSlider(MovieClip(parent).maxlvl, MovieClip(parent).sts, MovieClip(parent).maxlvl, MovieClip(parent).Scores); play(); } public function onInst(_arg1:MouseEvent):void{ trace("intructions"); MovieClip(parent).ShowIns(); } public function onMoreGames(_arg1:MouseEvent):void{ trace("moregames"); navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank"); } public function onBack(_arg1:MouseEvent):void{ trace("back"); gotoAndPlay(27); } function frame1(){ } function frame18(){ stop(); BNewGame.addEventListener(MouseEvent.CLICK, onNewGame); BCont.addEventListener(MouseEvent.CLICK, onCont); BInst.addEventListener(MouseEvent.CLICK, onInst); BMoreGames.addEventListener(MouseEvent.CLICK, onMoreGames); MSlider.BBack.addEventListener(MouseEvent.CLICK, onBack); BHigh.addEventListener(MouseEvent.CLICK, onHigh); MSlider.ScoreMC.Submit.addEventListener(MouseEvent.CLICK, ShowBoard); } function frame27(){ stop(); } function frame35(){ gotoAndStop(18); } function frame116(){ MovieClip(parent).Pause = false; if (MovieClip(parent).curlvl < 2){ MovieClip(parent).ShowIns(); }; visible = false; } } }//package
Section 99
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 100
//s00 (s00) package { import flash.media.*; public dynamic class s00 extends Sound { } }//package
Section 101
//s01 (s01) package { import flash.media.*; public dynamic class s01 extends Sound { } }//package
Section 102
//s02 (s02) package { import flash.media.*; public dynamic class s02 extends Sound { } }//package
Section 103
//s03 (s03) package { import flash.media.*; public dynamic class s03 extends Sound { } }//package
Section 104
//s04 (s04) package { import flash.media.*; public dynamic class s04 extends Sound { } }//package
Section 105
//s05 (s05) package { import flash.media.*; public dynamic class s05 extends Sound { } }//package
Section 106
//s06 (s06) package { import flash.media.*; public dynamic class s06 extends Sound { } }//package
Section 107
//s07 (s07) package { import flash.media.*; public dynamic class s07 extends Sound { } }//package
Section 108
//s08 (s08) package { import flash.media.*; public dynamic class s08 extends Sound { } }//package
Section 109
//s09 (s09) package { import flash.media.*; public dynamic class s09 extends Sound { } }//package
Section 110
//s10 (s10) package { import flash.media.*; public dynamic class s10 extends Sound { } }//package
Section 111
//s11 (s11) package { import flash.media.*; public dynamic class s11 extends Sound { } }//package
Section 112
//s12 (s12) package { import flash.media.*; public dynamic class s12 extends Sound { } }//package
Section 113
//s13 (s13) package { import flash.media.*; public dynamic class s13 extends Sound { } }//package
Section 114
//ShockDead (ShockDead) package { import flash.display.*; public dynamic class ShockDead extends MovieClip { public function ShockDead(){ addFrameScript(12, frame13); } function frame13(){ stop(); visible = false; } } }//package
Section 115
//slide_ltr (slide_ltr) package { import flash.media.*; public dynamic class slide_ltr extends Sound { } }//package
Section 116
//slide_m (slide_m) package { import flash.media.*; public dynamic class slide_m extends Sound { } }//package
Section 117
//slide_rtl (slide_rtl) package { import flash.media.*; public dynamic class slide_rtl extends Sound { } }//package
Section 118
//T1Dead (T1Dead) package { import CCGame.*; public dynamic class T1Dead extends TDead { } }//package
Section 119
//T1Shock (T1Shock) package { import flash.display.*; public dynamic class T1Shock extends MovieClip { public function T1Shock(){ addFrameScript(15, frame16); } function frame16(){ visible = false; stop(); } } }//package
Section 120
//T2Dead (T2Dead) package { import CCGame.*; public dynamic class T2Dead extends TDead { } }//package
Section 121
//T2Shock (T2Shock) package { import flash.display.*; public dynamic class T2Shock extends MovieClip { public function T2Shock(){ addFrameScript(15, frame16); } function frame16(){ visible = false; stop(); } } }//package
Section 122
//tesla (tesla) package { import flash.media.*; public dynamic class tesla extends Sound { } }//package
Section 123
//Trebuchet (Trebuchet) package { import flash.text.*; public dynamic class Trebuchet extends Font { } }//package
Section 124
//TSE1 (TSE1) package { import CCGame.*; public dynamic class TSE1 extends Warrior { public function TSE1(){ addFrameScript(30, frame31, 51, frame52); } function frame31(){ gotoAndPlay(11); } function frame52(){ stop(); } } }//package
Section 125
//TSE2 (TSE2) package { import CCGame.*; public dynamic class TSE2 extends Warrior { public function TSE2(){ addFrameScript(39, frame40, 59, frame60); } function frame40(){ gotoAndPlay(15); } function frame60(){ stop(); } } }//package
Section 126
//UI (UI) package { import flash.display.*; public dynamic class UI extends MovieClip { public var b_soff:SimpleButton; public var b_i:SimpleButton; public var b_son:SimpleButton; public var b_r:SimpleButton; } }//package

Library Items

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Symbol 2 BitmapUsed by:3
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Symbol 1021 MovieClip {TSE2}Uses:902 904 906 908 910 912 914 916 918 920 922 924 926 928 930 932 934 936 938 940 942 944 946 948 950 952 954 956 958 960 962 964 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 1000 1002 1004 1006 1008 1010 1012 1014 1016 1018 1020Used by:1063
Symbol 1022 BitmapUsed by:1023
Symbol 1023 GraphicUses:1022Used by:1062
Symbol 1024 BitmapUsed by:1025
Symbol 1025 GraphicUses:1024Used by:1062
Symbol 1026 BitmapUsed by:1027
Symbol 1027 GraphicUses:1026Used by:1062
Symbol 1028 BitmapUsed by:1029
Symbol 1029 GraphicUses:1028Used by:1062
Symbol 1030 BitmapUsed by:1031
Symbol 1031 GraphicUses:1030Used by:1062
Symbol 1032 BitmapUsed by:1033
Symbol 1033 GraphicUses:1032Used by:1062
Symbol 1034 BitmapUsed by:1035
Symbol 1035 GraphicUses:1034Used by:1062
Symbol 1036 BitmapUsed by:1037
Symbol 1037 GraphicUses:1036Used by:1062
Symbol 1038 BitmapUsed by:1039
Symbol 1039 GraphicUses:1038Used by:1062
Symbol 1040 BitmapUsed by:1041
Symbol 1041 GraphicUses:1040Used by:1062
Symbol 1042 BitmapUsed by:1043
Symbol 1043 GraphicUses:1042Used by:1062
Symbol 1044 BitmapUsed by:1045
Symbol 1045 GraphicUses:1044Used by:1062
Symbol 1046 BitmapUsed by:1047
Symbol 1047 GraphicUses:1046Used by:1062
Symbol 1048 BitmapUsed by:1049
Symbol 1049 GraphicUses:1048Used by:1062
Symbol 1050 BitmapUsed by:1051
Symbol 1051 GraphicUses:1050Used by:1062
Symbol 1052 BitmapUsed by:1053
Symbol 1053 GraphicUses:1052Used by:1062
Symbol 1054 BitmapUsed by:1055
Symbol 1055 GraphicUses:1054Used by:1062
Symbol 1056 BitmapUsed by:1057
Symbol 1057 GraphicUses:1056Used by:1062
Symbol 1058 BitmapUsed by:1059
Symbol 1059 GraphicUses:1058Used by:1062
Symbol 1060 BitmapUsed by:1061
Symbol 1061 GraphicUses:1060Used by:1062
Symbol 1062 MovieClip {CCGame.TSE3}Uses:1023 1025 1027 1029 1031 1033 1035 1037 1039 1041 1043 1045 1047 1049 1051 1053 1055 1057 1059 1061Used by:1063
Symbol 1063 MovieClip {ControlCraft_without_ADS_G_fla.AllLoad_9}Uses:478 488 493 494 501 506 511 567 568 570 571 576 606 455 448 723 900 305 1021 1062 23Used by:Timeline

Instance Names

"Pre"Frame 1Symbol 24 MovieClip {CCGame.preloader}
"TopMask"Frame 1Symbol 26 MovieClip
"BotMask"Frame 1Symbol 26 MovieClip
"Cur"Frame 2Symbol 461 MovieClip
"AllMC"Frame 2Symbol 1063 MovieClip {ControlCraft_without_ADS_G_fla.AllLoad_9}
"but"Symbol 23 MovieClip {ag_intro} Frame 82Symbol 20 Button
"pr"Symbol 24 MovieClip {CCGame.preloader} Frame 1Symbol 5 MovieClip
"txt"Symbol 78 MovieClip {CCGame.Wpls} Frame 1Symbol 76 EditableText
"txt2"Symbol 78 MovieClip {CCGame.Wpls} Frame 1Symbol 77 EditableText
"b_i"Symbol 166 MovieClip {UI} Frame 1Symbol 153 Button
"b_r"Symbol 166 MovieClip {UI} Frame 1Symbol 157 Button
"b_son"Symbol 166 MovieClip {UI} Frame 1Symbol 161 Button
"b_soff"Symbol 166 MovieClip {UI} Frame 1Symbol 165 Button
"curScore"Symbol 176 MovieClip {CCGame.LevelScore} Frame 1Symbol 171 EditableText
"varScore"Symbol 176 MovieClip {CCGame.LevelScore} Frame 1Symbol 172 EditableText
"oper"Symbol 176 MovieClip {CCGame.LevelScore} Frame 1Symbol 175 MovieClip
"txt"Symbol 190 MovieClip {BPoint} Frame 1Symbol 189 EditableText
"atk"Symbol 306 MovieClip {ControlCraft_without_ADS_G_fla.ins_page1_96} Frame 69Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"Pages"Symbol 331 MovieClip {CCGame.Instr} Frame 1Symbol 317 MovieClip {ControlCraft_without_ADS_G_fla.ins_pages_95}
"b_close"Symbol 331 MovieClip {CCGame.Instr} Frame 1Symbol 322 Button
"b_next"Symbol 331 MovieClip {CCGame.Instr} Frame 1Symbol 326 Button
"b_prev"Symbol 331 MovieClip {CCGame.Instr} Frame 1Symbol 330 Button
"txt1"Symbol 365 MovieClip {CCGame.MScore} Frame 1Symbol 359 EditableText
"txt2"Symbol 365 MovieClip {CCGame.MScore} Frame 1Symbol 360 EditableText
"Submit"Symbol 365 MovieClip {CCGame.MScore} Frame 1Symbol 364 Button
"Slide"Symbol 422 MovieClip {CCGame.MSlider} Frame 1Symbol 403 MovieClip
"BBack"Symbol 422 MovieClip {CCGame.MSlider} Frame 1Symbol 407 Button
"BAgain"Symbol 422 MovieClip {CCGame.MSlider} Frame 1Symbol 412 Button
"ScoreMC"Symbol 422 MovieClip {CCGame.MSlider} Frame 1Symbol 365 MovieClip {CCGame.MScore}
"BCompLock"Symbol 422 MovieClip {CCGame.MSlider} Frame 1Symbol 415 MovieClip
"BPlay"Symbol 422 MovieClip {CCGame.MSlider} Frame 1Symbol 419 Button
"SL"Symbol 422 MovieClip {CCGame.MSlider} Frame 1Symbol 421 Button
"SR"Symbol 422 MovieClip {CCGame.MSlider} Frame 1Symbol 421 Button
"MSlider"Symbol 448 MovieClip {M2} Frame 1Symbol 422 MovieClip {CCGame.MSlider}
"Shadow"Symbol 448 MovieClip {M2} Frame 1Symbol 423 MovieClip
"BNewGame"Symbol 448 MovieClip {M2} Frame 11Symbol 429 Button
"BCont"Symbol 448 MovieClip {M2} Frame 12Symbol 433 Button
"BInst"Symbol 448 MovieClip {M2} Frame 13Symbol 437 Button
"BMoreGames"Symbol 448 MovieClip {M2} Frame 14Symbol 441 Button
"BHigh"Symbol 448 MovieClip {M2} Frame 15Symbol 445 Button
"Shadow"Symbol 448 MovieClip {M2} Frame 36Symbol 423 MovieClip
"pr"Symbol 448 MovieClip {M2} Frame 44Symbol 5 MovieClip
"txt"Symbol 458 MovieClip {CCGame.Cpls} Frame 1Symbol 456 EditableText
"txt2"Symbol 458 MovieClip {CCGame.Cpls} Frame 1Symbol 457 EditableText
"txt"Symbol 461 MovieClip Frame 1Symbol 460 EditableText
"b_next"Symbol 478 MovieClip {CCGame.VicDef} Frame 4Symbol 467 Button
"b_mg"Symbol 478 MovieClip {CCGame.VicDef} Frame 5Symbol 441 Button
"b_rep"Symbol 478 MovieClip {CCGame.VicDef} Frame 6Symbol 471 Button
"b_menu"Symbol 478 MovieClip {CCGame.VicDef} Frame 7Symbol 475 Button
"b_mg"Symbol 478 MovieClip {CCGame.VicDef} Frame 17Symbol 441 Button
"b_rep"Symbol 478 MovieClip {CCGame.VicDef} Frame 18Symbol 471 Button
"b_menu"Symbol 478 MovieClip {CCGame.VicDef} Frame 19Symbol 475 Button
"fon"Symbol 488 MovieClip {CCGame.C0} Frame 1Symbol 481 MovieClip
"pls"Symbol 488 MovieClip {CCGame.C0} Frame 1Symbol 458 MovieClip {CCGame.Cpls}
"Ctime"Symbol 488 MovieClip {CCGame.C0} Frame 1Symbol 486 MovieClip
"Atk"Symbol 488 MovieClip {CCGame.C0} Frame 1Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"Sel"Symbol 488 MovieClip {CCGame.C0} Frame 1Symbol 487 MovieClip {ControlCraft_without_ADS_G_fla.CSel_21}
"fon"Symbol 493 MovieClip {CCGame.C1} Frame 1Symbol 491 MovieClip
"pls"Symbol 493 MovieClip {CCGame.C1} Frame 1Symbol 458 MovieClip {CCGame.Cpls}
"Ctime"Symbol 493 MovieClip {CCGame.C1} Frame 1Symbol 486 MovieClip
"Sel"Symbol 493 MovieClip {CCGame.C1} Frame 1Symbol 487 MovieClip {ControlCraft_without_ADS_G_fla.CSel_21}
"Atk"Symbol 493 MovieClip {CCGame.C1} Frame 1Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"pls"Symbol 494 MovieClip {CCGame.C2} Frame 1Symbol 458 MovieClip {CCGame.Cpls}
"Ctime"Symbol 494 MovieClip {CCGame.C2} Frame 1Symbol 486 MovieClip
"Sel"Symbol 494 MovieClip {CCGame.C2} Frame 1Symbol 487 MovieClip {ControlCraft_without_ADS_G_fla.CSel_21}
"Atk"Symbol 494 MovieClip {CCGame.C2} Frame 1Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"fon"Symbol 501 MovieClip {CCGame.C3} Frame 1Symbol 497 MovieClip
"body"Symbol 501 MovieClip {CCGame.C3} Frame 1Symbol 500 MovieClip {ControlCraft_without_ADS_G_fla.C3Body_27}
"pls"Symbol 501 MovieClip {CCGame.C3} Frame 1Symbol 458 MovieClip {CCGame.Cpls}
"Ctime"Symbol 501 MovieClip {CCGame.C3} Frame 1Symbol 486 MovieClip
"Sel"Symbol 501 MovieClip {CCGame.C3} Frame 1Symbol 487 MovieClip {ControlCraft_without_ADS_G_fla.CSel_21}
"Atk"Symbol 501 MovieClip {CCGame.C3} Frame 1Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"fon"Symbol 506 MovieClip {CCGame.C4} Frame 1Symbol 504 MovieClip
"pls"Symbol 506 MovieClip {CCGame.C4} Frame 1Symbol 458 MovieClip {CCGame.Cpls}
"Ctime"Symbol 506 MovieClip {CCGame.C4} Frame 1Symbol 486 MovieClip
"Sel"Symbol 506 MovieClip {CCGame.C4} Frame 1Symbol 487 MovieClip {ControlCraft_without_ADS_G_fla.CSel_21}
"Atk"Symbol 506 MovieClip {CCGame.C4} Frame 1Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"fon"Symbol 511 MovieClip {CCGame.C5} Frame 1Symbol 509 MovieClip
"pls"Symbol 511 MovieClip {CCGame.C5} Frame 1Symbol 458 MovieClip {CCGame.Cpls}
"Ctime"Symbol 511 MovieClip {CCGame.C5} Frame 1Symbol 486 MovieClip
"Atk"Symbol 511 MovieClip {CCGame.C5} Frame 1Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"Sel"Symbol 511 MovieClip {CCGame.C5} Frame 1Symbol 487 MovieClip {ControlCraft_without_ADS_G_fla.CSel_21}
"fon"Symbol 567 MovieClip {CCGame.C6} Frame 1Symbol 514 MovieClip
"fire"Symbol 567 MovieClip {CCGame.C6} Frame 1Symbol 565 MovieClip {ControlCraft_without_ADS_G_fla.shockshot2_35}
"Sel"Symbol 567 MovieClip {CCGame.C6} Frame 1Symbol 487 MovieClip {ControlCraft_without_ADS_G_fla.CSel_21}
"Atk"Symbol 567 MovieClip {CCGame.C6} Frame 1Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"Ctime"Symbol 567 MovieClip {CCGame.C6} Frame 1Symbol 486 MovieClip
"pls"Symbol 567 MovieClip {CCGame.C6} Frame 1Symbol 458 MovieClip {CCGame.Cpls}
"pls"Symbol 568 MovieClip {CCGame.C7} Frame 1Symbol 458 MovieClip {CCGame.Cpls}
"Ctime"Symbol 568 MovieClip {CCGame.C7} Frame 1Symbol 486 MovieClip
"Sel"Symbol 568 MovieClip {CCGame.C7} Frame 1Symbol 487 MovieClip {ControlCraft_without_ADS_G_fla.CSel_21}
"Atk"Symbol 568 MovieClip {CCGame.C7} Frame 1Symbol 200 MovieClip {ControlCraft_without_ADS_G_fla.CAtk_20}
"body"Symbol 723 MovieClip {T1Dead} Frame 1Symbol 681 MovieClip {ControlCraft_without_ADS_G_fla.TSolder1Dead3_74}
"blood"Symbol 723 MovieClip {T1Dead} Frame 1Symbol 722 MovieClip {ControlCraft_without_ADS_G_fla.T1Blood_75}
"body"Symbol 900 MovieClip {T2Dead} Frame 1Symbol 842 MovieClip {ControlCraft_without_ADS_G_fla.TSolder2Dead_77}
"blood"Symbol 900 MovieClip {T2Dead} Frame 1Symbol 899 MovieClip {ControlCraft_without_ADS_G_fla.T2Blood_78}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""

Labels

"State 1"Symbol 24 MovieClip {CCGame.preloader} Frame 1
"State 1"Symbol 75 MovieClip {Locked} Frame 1
"State 1"Symbol 176 MovieClip {CCGame.LevelScore} Frame 1
"State 1"Symbol 511 MovieClip {CCGame.C5} Frame 1




https://swfchan.com/53/264543/info.shtml
Created: 22/5 -2026 04:05:00 Last modified: 22/5 -2026 04:05:00 Server time: 09/06 -2026 08:39:49