Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = 0xFFFF;
public static const b2_invalid:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public var groundcontact:Number;// = 0
public function Add(_arg1:b2ContactPoint):void{
if ((((_arg1.shape1.GetUserData() == "groundsensor")) || ((_arg1.shape2.GetUserData() == "groundsensor")))){
groundcontact++;
};
}
public function Remove(_arg1:b2ContactPoint):void{
if ((((_arg1.shape1.GetUserData() == "groundsensor")) || ((_arg1.shape2.GetUserData() == "groundsensor")))){
groundcontact--;
};
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
public function can_jump():Boolean{
return ((groundcontact > 0));
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//FlxAnim (com.adamatomic.flixel.data.FlxAnim)
package com.adamatomic.flixel.data {
public class FlxAnim {
public var delay:Number;
public var frames:Array;
public var looped:Boolean;
public var name:String;
public function FlxAnim(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Boolean=true){
name = _arg1;
delay = (1 / _arg3);
frames = _arg2;
looped = _arg4;
}
}
}//package com.adamatomic.flixel.data
Section 76
//FlxFactory (com.adamatomic.flixel.data.FlxFactory)
package com.adamatomic.flixel.data {
import flash.events.*;
import com.adamatomic.flixel.*;
import flash.display.*;
import flash.net.*;
import flash.utils.*;
public class FlxFactory extends MovieClip {
protected var className:String;
private var bits:Array;
private var ImgBit:Class;
private var bmpBar:Bitmap;
private var Buffer:Sprite;
private var ImgBar:Class;
protected var myURL:String;
private var preloader:PreloaderClip;
protected var myURLs:FlxArray;
public function FlxFactory(){
var _local1:Bitmap;
ImgBar = FlxFactory_ImgBar;
ImgBit = FlxFactory_ImgBit;
super();
stop();
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
var _local2 = (myURLs.length == 0);
var _local3:int;
while (_local3 < myURLs.length) {
if ((root.loaderInfo.url.indexOf(myURLs[_local3]) >= 0)){
_local2 = true;
break;
};
_local3++;
};
if (!_local2){
return;
};
preloader = new PreloaderClip();
preloader.y = 30;
addChild(preloader);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function goToMyURL(_arg1:MouseEvent=null):void{
navigateToURL(new URLRequest(("http://" + myURL)));
}
private function onEnterFrame(_arg1:Event):void{
var _local2:int;
var _local3:Class;
var _local4:Object;
graphics.clear();
if (framesLoaded == totalFrames){
removeEventListener(Event.ENTER_FRAME, onEnterFrame);
nextFrame();
_local3 = Class(getDefinitionByName(className));
if (_local3){
_local4 = new (_local3);
addChild((_local4 as DisplayObject));
};
removeChild(preloader);
} else {
preloader.dtPercent.text = (String(int(((root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal) * 100))) + "%");
};
}
}
}//package com.adamatomic.flixel.data
Section 77
//FlxFactory_ImgBar (com.adamatomic.flixel.data.FlxFactory_ImgBar)
package com.adamatomic.flixel.data {
import mx.core.*;
public class FlxFactory_ImgBar extends BitmapAsset {
}
}//package com.adamatomic.flixel.data
Section 78
//FlxFactory_ImgBit (com.adamatomic.flixel.data.FlxFactory_ImgBit)
package com.adamatomic.flixel.data {
import mx.core.*;
public class FlxFactory_ImgBit extends BitmapAsset {
}
}//package com.adamatomic.flixel.data
Section 79
//FlxLogoPixel (com.adamatomic.flixel.data.FlxLogoPixel)
package com.adamatomic.flixel.data {
import flash.display.*;
public class FlxLogoPixel extends Sprite {
private var _curLayer:uint;
private var _layers:Array;
public function FlxLogoPixel(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:uint){
x = _arg1;
y = _arg2;
_layers = new Array();
var _local6:Array = new Array(4294901760, 4278255360, 4278190335, 4294967040, 4278255615);
_layers.push(addChild(new Bitmap(new BitmapData(_arg3, _arg3, true, _arg5))));
var _local7:uint;
while (_local7 < _local6.length) {
_layers.push(addChild(new Bitmap(new BitmapData(_arg3, _arg3, true, _local6[_arg4]))));
++_arg4;
if (_arg4 >= _local6.length){
_arg4 = 0;
};
_local7++;
};
_curLayer = (_layers.length - 1);
}
public function update():void{
if (_curLayer == 0){
return;
};
if (_layers[_curLayer].alpha >= 0.1){
_layers[_curLayer].alpha = (_layers[_curLayer].alpha - 0.1);
} else {
_layers[_curLayer].alpha = 0;
_curLayer--;
};
}
}
}//package com.adamatomic.flixel.data
Section 80
//FlxArray (com.adamatomic.flixel.FlxArray)
package com.adamatomic.flixel {
public dynamic class FlxArray extends Array {
public function getNonexist():FlxCore{
if (this.length <= 0){
return (null);
};
var _local1:uint;
do {
if (!(this[_local1] as FlxCore).exists){
return (this[_local1]);
};
++_local1;
} while (_local1 < this.length);
return (null);
}
public function add(_arg1:Object):Object{
var _local2:uint;
while (_local2 < this.length) {
if (this[_local2] == null){
return ((this[_local2] = _arg1));
};
_local2++;
};
return (this[(this.push(_arg1) - 1)]);
}
public function remove(_arg1:Object, _arg2:Boolean=false):void{
removeAt(indexOf(_arg1), _arg2);
}
public function removeAt(_arg1:uint, _arg2:Boolean=false):void{
if (_arg2){
this.splice(_arg1, 1);
} else {
this[_arg1] = null;
};
}
public function killAt(_arg1:uint):void{
if ((this[_arg1] is FlxCore)){
this[_arg1].kill();
};
}
public function clear():void{
this.length = 0;
}
public function kill(_arg1:FlxCore):void{
killAt(indexOf(_arg1));
}
public static function getRandom(_arg1:Array):Object{
return (_arg1[Math.floor((Math.random() * _arg1.length))]);
}
}
}//package com.adamatomic.flixel
Section 81
//FlxButton (com.adamatomic.flixel.FlxButton)
package com.adamatomic.flixel {
import flash.geom.*;
public class FlxButton extends FlxCore {
private var _onTO:Point;
private var _pressed:Boolean;
private var _onT:FlxText;
private var _callback:Function;
private var _off:FlxSprite;
private var _onToggle:Boolean;
private var _offTO:Point;
private var _offT:FlxText;
private var _on:FlxSprite;
public function FlxButton(_arg1:int, _arg2:int, _arg3:FlxSprite, _arg4:Function, _arg5:FlxSprite=null, _arg6:FlxText=null, _arg7:FlxText=null){
x = _arg1;
y = _arg2;
_off = _arg3;
if (_arg5 == null){
_on = _off;
} else {
_on = _arg5;
};
width = _off.width;
height = _off.height;
if (_arg6 != null){
_offT = _arg6;
};
if (_arg7 == null){
_onT = _offT;
} else {
_onT = _arg7;
};
if (_offT != null){
_offTO = new Point(_offT.x, _offT.y);
};
if (_onT != null){
_onTO = new Point(_onT.x, _onT.y);
};
_off.scrollFactor = scrollFactor;
_on.scrollFactor = scrollFactor;
if (_offT != null){
_offT.scrollFactor = scrollFactor;
_onT.scrollFactor = scrollFactor;
};
_callback = _arg4;
_onToggle = false;
_pressed = false;
updatePositions();
}
override public function update():void{
super.update();
if (((((!((_off == null))) && (_off.exists))) && (_off.active))){
_off.update();
};
if (((((!((_on == null))) && (_on.exists))) && (_on.active))){
_on.update();
};
if (_offT != null){
if (((((!((_offT == null))) && (_offT.exists))) && (_offT.active))){
_offT.update();
};
if (((((!((_onT == null))) && (_onT.exists))) && (_onT.active))){
_onT.update();
};
};
visibility(false);
if (_off.overlapsPoint(FlxG.mouse.x, FlxG.mouse.y)){
if (!FlxG.kMouse){
_pressed = false;
} else {
if (!_pressed){
_pressed = true;
_callback();
};
};
visibility(!(_pressed));
};
if (_onToggle){
visibility(_off.visible);
};
updatePositions();
}
private function visibility(_arg1:Boolean):void{
if (_arg1){
_off.visible = false;
if (_offT != null){
_offT.visible = false;
};
_on.visible = true;
if (_onT != null){
_onT.visible = true;
};
} else {
_on.visible = false;
if (_onT != null){
_onT.visible = false;
};
_off.visible = true;
if (_offT != null){
_offT.visible = true;
};
};
}
override public function render():void{
super.render();
if (((((!((_off == null))) && (_off.exists))) && (_off.visible))){
_off.render();
};
if (((((!((_on == null))) && (_on.exists))) && (_on.visible))){
_on.render();
};
if (_offT != null){
if (((((!((_offT == null))) && (_offT.exists))) && (_offT.visible))){
_offT.render();
};
if (((((!((_onT == null))) && (_onT.exists))) && (_onT.visible))){
_onT.render();
};
};
}
public function switchOff():void{
_onToggle = false;
}
public function on():Boolean{
return (_onToggle);
}
private function updatePositions():void{
_off.x = x;
_off.y = y;
if (_offT){
_offT.x = (_offTO.x + x);
_offT.y = (_offTO.y + y);
};
_on.x = x;
_on.y = y;
if (_onT){
_onT.x = (_onTO.x + x);
_onT.y = (_onTO.y + y);
};
}
public function switchOn():void{
_onToggle = true;
}
}
}//package com.adamatomic.flixel
Section 82
//FlxCore (com.adamatomic.flixel.FlxCore)
package com.adamatomic.flixel {
import flash.geom.*;
public class FlxCore {
private var _flicker:Boolean;
public var active:Boolean;
public var visible:Boolean;
public var width:uint;
private var _flickerTimer:Number;
public var exists:Boolean;
public var height:uint;
public var dead:Boolean;
public var x:Number;
public var y:Number;
public var scrollFactor:Point;
public function FlxCore(){
exists = true;
active = true;
visible = true;
dead = false;
x = 0;
y = 0;
width = 0;
height = 0;
scrollFactor = new Point(1, 1);
_flicker = false;
_flickerTimer = -1;
}
public function update():void{
if (flickering()){
if (_flickerTimer > 0){
_flickerTimer = (_flickerTimer - FlxG.elapsed);
};
if (_flickerTimer < 0){
flicker(-1);
} else {
_flicker = !(_flicker);
visible = !(_flicker);
};
};
}
public function flicker(_arg1:Number=1):void{
_flickerTimer = _arg1;
if (_flickerTimer < 0){
_flicker = false;
visible = true;
};
}
public function overlapsPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean{
var _local4:Number = x;
var _local5:Number = y;
if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){
_local4 = (_local4 - Math.floor((FlxG.scroll.x * scrollFactor.x)));
_local5 = (_local5 - Math.floor((FlxG.scroll.y * scrollFactor.y)));
};
if ((((((((_arg1 <= _local4)) || ((_arg1 >= (_local4 + width))))) || ((_arg2 <= _local5)))) || ((_arg2 >= (_local5 + height))))){
return (false);
};
return (true);
}
public function render():void{
}
public function kill():void{
exists = false;
dead = true;
}
protected function getScreenXY(_arg1:Point):void{
_arg1.x = (Math.floor(x) + Math.floor((FlxG.scroll.x * scrollFactor.x)));
_arg1.y = (Math.floor(y) + Math.floor((FlxG.scroll.y * scrollFactor.y)));
}
public function hitFloor():Boolean{
return (true);
}
public function hitCeiling():Boolean{
return (true);
}
public function overlaps(_arg1:FlxCore):Boolean{
var _local2:Number = x;
var _local3:Number = y;
if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){
_local2 = (_local2 - Math.floor((FlxG.scroll.x * scrollFactor.x)));
_local3 = (_local3 - Math.floor((FlxG.scroll.y * scrollFactor.y)));
};
var _local4:Number = _arg1.x;
var _local5:Number = _arg1.y;
if (((!((_arg1.scrollFactor.x == 1))) || (!((_arg1.scrollFactor.y == 1))))){
_local4 = (_local4 - Math.floor((FlxG.scroll.x * _arg1.scrollFactor.x)));
_local5 = (_local5 - Math.floor((FlxG.scroll.y * _arg1.scrollFactor.y)));
};
if ((((((((_local4 <= (_local2 - _arg1.width))) || ((_local4 >= (_local2 + width))))) || ((_local5 <= (_local3 - _arg1.height))))) || ((_local5 >= (_local3 + height))))){
return (false);
};
return (true);
}
public function flickering():Boolean{
return ((_flickerTimer >= 0));
}
public function onScreen():Boolean{
var _local1:Point = new Point();
getScreenXY(_local1);
if (((((((((_local1.x + width) < 0)) || ((_local1.x > FlxG.width)))) || (((_local1.y + height) < 0)))) || ((_local1.y > FlxG.height)))){
return (false);
};
return (true);
}
public function hitWall():Boolean{
return (true);
}
public function collide(_arg1:FlxSprite):void{
if ((((Math.abs((((_arg1.x + (_arg1.width >> 1)) - x) - (width >> 1))) > ((width >> 1) + (_arg1.width >> 1)))) && ((Math.abs((((_arg1.y + (_arg1.height >> 1)) - y) - (height >> 1))) > ((height >> 1) + (_arg1.height >> 1)))))){
return;
};
if ((((_arg1.x > x)) && (((_arg1.x + _arg1.width) < (x + width))))){
if (((((((_arg1.y + _arg1.height) < (y + (height >> 1)))) && (((_arg1.y + _arg1.height) > y)))) && (_arg1.hitFloor()))){
_arg1.y = (y - _arg1.height);
return;
};
if ((((((_arg1.y > (y + (height >> 1)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){
_arg1.y = (y + height);
return;
};
};
if ((((_arg1.y > y)) && (((_arg1.y + _arg1.height) < (y + height))))){
if (((((((_arg1.x + _arg1.width) < (x + (width >> 1)))) && (((_arg1.x + _arg1.width) > x)))) && (_arg1.hitWall()))){
_arg1.x = (x - _arg1.width);
return;
};
if ((((((_arg1.x > (x + (width >> 1)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){
_arg1.x = (x + width);
return;
};
};
var _local2:Boolean;
if ((Math.abs(_arg1.velocity.x) > Math.abs(_arg1.velocity.y))){
_local2 = false;
};
var _local3:Boolean;
var _local4:Boolean;
if (_local2){
if (_arg1.velocity.y > 0){
if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), (_arg1.y + _arg1.height))){
if (_arg1.hitFloor()){
_arg1.y = (y - _arg1.height);
};
} else {
_local4 = true;
};
} else {
if (_arg1.velocity.y < 0){
if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), _arg1.y)){
if (_arg1.hitCeiling()){
_arg1.y = (y + height);
};
} else {
_local4 = true;
};
};
};
if (_arg1.velocity.x < 0){
if (overlapsPoint(_arg1.x, (_arg1.y + (_arg1.height >> 1)))){
if (_arg1.hitWall()){
_arg1.x = (x + width);
};
} else {
_local3 = true;
};
} else {
if (_arg1.velocity.x > 0){
if (overlapsPoint((_arg1.x + _arg1.width), (_arg1.y + (_arg1.height >> 1)))){
if (_arg1.hitWall()){
_arg1.x = (x - _arg1.width);
};
} else {
_local3 = true;
};
};
};
} else {
if (_arg1.velocity.x < 0){
if (overlapsPoint(_arg1.x, (_arg1.y + (_arg1.height >> 1)))){
if (_arg1.hitWall()){
_arg1.x = (x + width);
};
} else {
_local3 = true;
};
} else {
if (_arg1.velocity.x > 0){
if (overlapsPoint((_arg1.x + _arg1.width), (_arg1.y + (_arg1.height >> 1)))){
if (_arg1.hitWall()){
_arg1.x = (x - _arg1.width);
};
} else {
_local3 = true;
};
};
};
if (_arg1.velocity.y > 0){
if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), (_arg1.y + _arg1.height))){
if (_arg1.hitFloor()){
_arg1.y = (y - _arg1.height);
};
} else {
_local4 = true;
};
} else {
if (_arg1.velocity.y < 0){
if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), _arg1.y)){
if (_arg1.hitCeiling()){
_arg1.y = (y + height);
};
} else {
_local4 = true;
};
};
};
};
if (((!(_local4)) && (!(_local3)))){
return;
};
var _local5 = (_arg1.width >> 3);
if (_local5 < 1){
_local5 = 1;
};
if (((_local4) && (_local3))){
if (_local2){
if (_local4){
if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){
if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){
_arg1.y = (y - _arg1.height);
} else {
if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){
_arg1.y = (y + height);
};
};
};
};
if (_local3){
if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){
if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){
_arg1.x = (x - _arg1.width);
} else {
if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){
_arg1.x = (x + width);
};
};
};
};
} else {
if (_local3){
if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){
if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){
_arg1.x = (x - _arg1.width);
} else {
if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){
_arg1.x = (x + width);
};
};
};
};
if (_local4){
if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){
if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){
_arg1.y = (y - _arg1.height);
} else {
if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){
_arg1.y = (y + height);
};
};
};
};
};
} else {
if (_local4){
if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){
if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){
_arg1.y = (y - _arg1.height);
} else {
if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){
_arg1.y = (y + height);
};
};
};
} else {
if (_local3){
if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){
if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){
_arg1.x = (x - _arg1.width);
} else {
if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){
_arg1.x = (x + width);
};
};
};
};
};
};
}
}
}//package com.adamatomic.flixel
Section 83
//FlxG (com.adamatomic.flixel.FlxG)
package com.adamatomic.flixel {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.media.*;
import flash.net.*;
public class FlxG {
public static const RIGHT:uint = 1;
public static const LEFT:uint = 0;
public static const A:uint = 4;
public static const B:uint = 5;
public static const MOUSE:uint = 6;
public static const UP:uint = 2;
public static const DOWN:uint = 3;
public static var kMouse:Boolean;
public static var kLeft:Boolean;
public static var scores:FlxArray;
private static var KEYCONTROL:FlxKeyControl = new FlxKeyControl();
private static var _music:Sound;
public static var height:uint;
public static var kA:Boolean;
public static var kB:Boolean;
private static var _volume:Number;
public static var buffer:BitmapData;
private static var _fade:Function;
public static var kUp:Boolean;
public static var levels:FlxArray;
public static var kRight:Boolean;
private static var _muted:uint;
private static var _musicPosition:Number;
public static var elapsed:Number;
private static var _oldKeys:Array;
public static var level:uint;
private static var _cache:Object;
public static var state:FlxState;
public static var score:uint;
private static var _log:Function;
private static var _scrollTarget:Point;
public static var mouse:Point;
public static var followTarget:FlxCore;
public static var FRAMERATE:Number = 90;
public static var kDown:Boolean;
public static var followLead:Point;
public static var width:uint;
public static var followLerp:Number;
public static var scroll:Point;
private static var _keys:Array;
private static var _setCursor:Function;
private static var _quake:Function;
private static var _musicVolume:Number;
public static var followMin:Point;
private static var _flash:Function;
public static var followMax:Point;
private static var _masterVolume:Number;
private static var _musicChannel:SoundChannel;
private static var _switchState:Function;
public static function getVolume():Number{
return (_volume);
}
public static function collideArrays(_arg1:FlxArray, _arg2:FlxArray):void{
var _local3:uint;
var _local4:uint;
var _local5:FlxCore;
var _local6:FlxSprite;
if (_arg1 === _arg2){
_local3 = 0;
while (_local3 < _arg1.length) {
_local5 = _arg1[_local3];
if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){
} else {
_local4 = (_local3 + 1);
while (_local4 < _arg2.length) {
_local6 = _arg2[_local4];
if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){
} else {
_local5.collide(_local6);
};
_local4++;
};
};
_local3++;
};
} else {
_local3 = 0;
while (_local3 < _arg1.length) {
_local5 = _arg1[_local3];
if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){
} else {
_local4 = 0;
while (_local4 < _arg2.length) {
_local6 = _arg2[_local4];
if ((((((((_local5 === _local6)) || ((_local6 == null)))) || (!(_local6.exists)))) || (_local6.dead))){
} else {
_local5.collide(_local6);
};
_local4++;
};
};
_local3++;
};
};
}
public static function setVolume(_arg1:Number):void{
_volume = _arg1;
adjustMusicVolume();
}
public static function getAngle(_arg1:Number, _arg2:Number):Number{
return (((Math.atan2(_arg2, _arg1) * 180) / Math.PI));
}
public static function AddKey(_arg1:int, _arg2:String):void{
KEYCONTROL.AddKey(_arg1, _arg2);
}
static function doFollow():void{
if (followTarget != null){
if (((followTarget.exists) && (!(followTarget.dead)))){
_scrollTarget.x = (((width >> 1) - followTarget.x) - (followTarget.width >> 1));
_scrollTarget.y = (((height >> 1) - followTarget.y) - (followTarget.height >> 1));
if (((!((followLead == null))) && ((followTarget is FlxSprite)))){
_scrollTarget.x = (_scrollTarget.x - ((followTarget as FlxSprite).velocity.x * followLead.x));
_scrollTarget.y = (_scrollTarget.y - ((followTarget as FlxSprite).velocity.y * followLead.y));
};
};
scroll.x = (scroll.x + (((_scrollTarget.x - scroll.x) * followLerp) * FlxG.elapsed));
scroll.y = (scroll.y + (((_scrollTarget.y - scroll.y) * followLerp) * FlxG.elapsed));
if (followMin != null){
if (scroll.x > followMin.x){
scroll.x = followMin.x;
};
if (scroll.y > followMin.y){
scroll.y = followMin.y;
};
};
if (followMax != null){
if (scroll.x < followMax.x){
scroll.x = followMax.x;
};
if (scroll.y < followMax.y){
scroll.y = followMax.y;
};
};
};
}
public static function addBitmap(_arg1:Class, _arg2:Boolean=false):BitmapData{
var _local6:BitmapData;
var _local7:Matrix;
var _local3:Boolean;
var _local4:String = String(_arg1);
if ((((_cache[_local4] == undefined)) || ((_cache[_local4] == null)))){
_cache[_local4] = new (_arg1).bitmapData;
if (_arg2){
_local3 = true;
};
};
var _local5:BitmapData = _cache[_local4];
if (((((!(_local3)) && (_arg2))) && ((_local5.width == new (_arg1).bitmapData.width)))){
_local3 = true;
};
if (_local3){
_local6 = new BitmapData((_local5.width << 1), _local5.height, true, 0);
_local6.draw(_local5);
_local7 = new Matrix();
_local7.scale(-1, 1);
_local7.translate(_local6.width, 0);
_local6.draw(_local5, _local7);
_local5 = _local6;
};
return (_local5);
}
public static function pressed(_arg1:String):Boolean{
return (KEYCONTROL.Pressed(_arg1));
}
public static function play(_arg1:Class, _arg2:Number=1):void{
new (_arg1).play(0, 0, new SoundTransform((((_arg2 * _muted) * _volume) * _masterVolume)));
}
public static function computeVelocity(_arg1:Number, _arg2:Number=0, _arg3:Number=0, _arg4:Number=10000):Number{
var _local5:Number;
if (_arg2 != 0){
_arg1 = (_arg1 + (_arg2 * FlxG.elapsed));
} else {
if (_arg3 != 0){
_local5 = (_arg3 * FlxG.elapsed);
if ((_arg1 - _local5) > 0){
_arg1 = (_arg1 - _local5);
} else {
if ((_arg1 + _local5) < 0){
_arg1 = (_arg1 + _local5);
} else {
_arg1 = 0;
};
};
};
};
if (((!((_arg1 == 0))) && (!((_arg4 == 10000))))){
if (_arg1 > _arg4){
_arg1 = _arg4;
} else {
if (_arg1 < -(_arg4)){
_arg1 = -(_arg4);
};
};
};
return (_arg1);
}
static function setGameData(_arg1:uint, _arg2:uint, _arg3:Function, _arg4:Function, _arg5:Function, _arg6:Function, _arg7:Function, _arg8:Function):void{
_cache = new Object();
width = _arg1;
height = _arg2;
_muted = 1;
_volume = 1;
_musicVolume = 1;
_masterVolume = 0.5;
_musicPosition = -1;
mouse = new Point();
_switchState = _arg3;
_log = _arg4;
_quake = _arg5;
_flash = _arg6;
_fade = _arg7;
_setCursor = _arg8;
unfollow();
_keys = new Array();
_oldKeys = new Array();
var _local9:uint;
while (_local9 < 7) {
_keys.push(0);
_oldKeys.push(0);
_local9++;
};
FlxG.levels = new FlxArray();
FlxG.scores = new FlxArray();
level = 0;
score = 0;
}
public static function stopMusic():void{
_musicPosition = 0;
if (_musicChannel != null){
_musicChannel.stop();
_musicChannel = null;
};
}
public static function unsetUnknownCallback():void{
KEYCONTROL.unknownKeyCallback = null;
}
public static function justReleased(_arg1:String):Boolean{
return (KEYCONTROL.JustReleased(_arg1));
}
public static function playMusic():void{
if (_musicPosition < 0){
return;
};
if (_musicPosition == 0){
if (_musicChannel == null){
_musicChannel = _music.play(0, 9999, new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume)));
};
} else {
_musicChannel = _music.play(_musicPosition, 0, new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume)));
_musicChannel.addEventListener(Event.SOUND_COMPLETE, loopMusic);
};
_musicPosition = 0;
}
public static function createBitmap(_arg1:uint, _arg2:uint, _arg3:uint):BitmapData{
var _local4:String = ((((_arg1 + "x") + _arg2) + ":") + _arg3);
if ((((_cache[_local4] == undefined)) || ((_cache[_local4] == null)))){
_cache[_local4] = new BitmapData(_arg1, _arg2, true, _arg3);
};
return (_cache[_local4]);
}
public static function log(_arg1:String):void{
_log(_arg1);
}
static function pressKey(_arg1:int):void{
KEYCONTROL.PressKey(_arg1);
}
public static function setCursor(_arg1:Class):void{
_setCursor(_arg1);
}
public static function overlapArray(_arg1:FlxArray, _arg2:FlxCore, _arg3:Function):void{
var _local4:FlxCore;
if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){
return;
};
var _local5:uint;
while (_local5 < _arg1.length) {
_local4 = _arg1[_local5];
if ((((((((_local4 === _arg2)) || ((_local4 == null)))) || (!(_local4.exists)))) || (_local4.dead))){
} else {
if (_local4.overlaps(_arg2)){
_arg3(_local4, _arg2);
};
};
_local5++;
};
}
static function updateKeys():void{
KEYCONTROL.UpdateKeys();
mouse.x = (state.mouseX - scroll.x);
mouse.y = (state.mouseY - scroll.y);
}
public static function overlapArrays(_arg1:FlxArray, _arg2:FlxArray, _arg3:Function):void{
var _local4:uint;
var _local5:uint;
var _local6:FlxCore;
var _local7:FlxCore;
if (_arg1 === _arg2){
_local4 = 0;
while (_local4 < _arg1.length) {
_local6 = _arg1[_local4];
if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){
} else {
_local5 = (_local4 + 1);
while (_local5 < _arg2.length) {
_local7 = _arg2[_local5];
if ((((((_local7 == null)) || (!(_local7.exists)))) || (_local7.dead))){
} else {
if (_local6.overlaps(_local7)){
_arg3(_local6, _local7);
};
};
_local5++;
};
};
_local4++;
};
} else {
_local4 = 0;
while (_local4 < _arg1.length) {
_local6 = _arg1[_local4];
if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){
} else {
_local5 = 0;
while (_local5 < _arg2.length) {
_local7 = _arg2[_local5];
if ((((((((_local6 === _local7)) || ((_local7 == null)))) || (!(_local7.exists)))) || (_local7.dead))){
} else {
if (_local6.overlaps(_local7)){
_arg3(_local6, _local7);
};
};
_local5++;
};
};
_local4++;
};
};
}
public static function getMusicVolume():Number{
return (_musicVolume);
}
public static function getMute():Boolean{
if (_muted == 0){
return (true);
};
return (false);
}
public static function justPressed(_arg1:String):Boolean{
return (KEYCONTROL.JustPressed(_arg1));
}
private static function adjustMusicVolume():void{
if (_muted < 0){
_muted = 0;
} else {
if (_muted > 1){
_muted = 1;
};
};
if (_volume < 0){
_volume = 0;
} else {
if (_volume > 1){
_volume = 1;
};
};
if (_musicVolume < 0){
_musicVolume = 0;
} else {
if (_musicVolume > 1){
_musicVolume = 1;
};
};
if (_masterVolume < 0){
_masterVolume = 0;
} else {
if (_masterVolume > 1){
_masterVolume = 1;
};
};
if (_musicChannel != null){
_musicChannel.soundTransform = new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume));
};
}
static function getMasterVolume():Number{
return (_masterVolume);
}
public static function fade(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{
_fade(_arg1, _arg2, _arg3, _arg4);
}
public static function followAdjust(_arg1:Number=0, _arg2:Number=0):void{
followLead = new Point(_arg1, _arg2);
}
public static function setMute(_arg1:Boolean):void{
if (_arg1){
_muted = 0;
} else {
_muted = 1;
};
adjustMusicVolume();
}
static function unfollow():void{
followTarget = null;
followLead = null;
followLerp = 1;
followMin = null;
followMax = null;
scroll = new Point();
_scrollTarget = new Point();
}
public static function follow(_arg1:FlxCore, _arg2:Number=1):void{
followTarget = _arg1;
followLerp = _arg2;
scroll.x = (_scrollTarget.x = (((width >> 1) - followTarget.x) - (followTarget.width >> 1)));
scroll.y = (_scrollTarget.y = (((height >> 1) - followTarget.y) - (followTarget.height >> 1)));
}
public static function collideArray(_arg1:FlxArray, _arg2:FlxSprite):void{
var _local3:FlxCore;
if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){
return;
};
var _local4:uint;
while (_local4 < _arg1.length) {
_local3 = _arg1[_local4];
if ((((((((_local3 === _arg2)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){
} else {
_local3.collide(_arg2);
};
_local4++;
};
}
public static function switchState(_arg1:Class):void{
_switchState(_arg1);
}
public static function openURL(_arg1:String):void{
navigateToURL(new URLRequest(_arg1));
}
public static function setMasterVolume(_arg1:Number):void{
_masterVolume = _arg1;
adjustMusicVolume();
}
public static function pauseMusic():void{
if (_musicChannel == null){
_musicPosition = -1;
return;
};
_musicPosition = _musicChannel.position;
_musicChannel.stop();
while (_musicPosition >= _music.length) {
_musicPosition = (_musicPosition - _music.length);
};
_musicChannel = null;
}
public static function followBounds(_arg1:int=0, _arg2:int=0, _arg3:int=0, _arg4:int=0):void{
followMin = new Point(-(_arg1), -(_arg2));
followMax = new Point((-(_arg3) + width), (-(_arg4) + height));
if (followMax.x > followMin.x){
followMax.x = followMin.x;
};
if (followMax.y > followMin.y){
followMax.y = followMin.y;
};
}
public static function collideArray2(_arg1:FlxCore, _arg2:FlxArray):void{
var _local3:FlxSprite;
if ((((((_arg1 == null)) || (!(_arg1.exists)))) || (_arg1.dead))){
return;
};
var _local4:uint;
while (_local4 < _arg2.length) {
_local3 = _arg2[_local4];
if ((((((((_arg1 === _local3)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){
} else {
_arg1.collide(_local3);
};
_local4++;
};
}
public static function setMusicVolume(_arg1:Number):void{
_musicVolume = _arg1;
adjustMusicVolume();
}
public static function resetKeys():void{
KEYCONTROL.ResetKeys();
}
static function releaseKey(_arg1:int):void{
KEYCONTROL.ReleaseKey(_arg1);
}
private static function loopMusic(_arg1:Event=null):void{
if (_musicChannel == null){
return;
};
_musicChannel.removeEventListener(Event.SOUND_COMPLETE, loopMusic);
_musicChannel = null;
playMusic();
}
public static function setMusic(_arg1:Class, _arg2:Number=1, _arg3:Boolean=true):void{
stopMusic();
_music = new (_arg1);
_musicVolume = _arg2;
if (_arg3){
playMusic();
};
}
public static function setUnknownCallback(_arg1:Function):void{
KEYCONTROL.unknownKeyCallback = _arg1;
}
public static function quake(_arg1:Number, _arg2:Number=0.5):void{
_quake(_arg1, _arg2);
}
public static function flash(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{
_flash(_arg1, _arg2, _arg3, _arg4);
}
public static function rotatePoint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Point{
var _local6:Number = ((-(_arg5) / 180) * Math.PI);
var _local7:Number = (_arg1 - _arg3);
var _local8:Number = (_arg4 - _arg2);
return (new Point(((_arg3 + (Math.cos(_local6) * _local7)) - (Math.sin(_local6) * _local8)), (_arg4 - ((Math.sin(_local6) * _local7) + (Math.cos(_local6) * _local8)))));
}
}
}//package com.adamatomic.flixel
Section 84
//FlxGame (com.adamatomic.flixel.FlxGame)
package com.adamatomic.flixel {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.media.*;
import flash.text.*;
import flash.utils.*;
import com.adamatomic.flixel.data.*;
import flash.ui.*;
public class FlxGame extends Sprite {
private const MAX_CONSOLE_LINES:uint = 0x0100;
private const MAX_ELAPSED:Number = 0.0333;
private var _bmpFront:Bitmap;
private var ImgKeyC:Class;
private var _FPS:Array;
private var _flashDelay:Number;
private var ImgKeyMinus:Class;
private var SndBeep:Class;
private var _console:Sprite;
private var _flashHelper:Number;
private var ImgKeyX:Class;
private var _logoFade:Bitmap;
private var _help:Array;
private var _consoleYT:Number;
private var _quakeIntensity:Number;
private var _elapsed:Number;
private var _consoleY:Number;
private var _flipped:Boolean;
private var _total:uint;
private var _soundTrayBars:Array;
private var junk:String;// = "FlxGame_junk"
private var ImgKeyMouse:Class;
private var _flashComplete:Function;
private var _paused:Boolean;
private var _focusPopup:Sprite;
private var _quakeTimer:Number;
private var _fade:Bitmap;
private var _fc:uint;
private var _buffer:Sprite;
private var _poweredBy:Bitmap;
private var _consoleText:TextField;
private var _fSound:Class;
private var _soundTray:Sprite;
private var _frame:Class;
private var _cursor:Bitmap;
private var ImgKeyPlus:Class;
private var ImgPoweredBy:Class;
private var _soundTrayTimer:Number;
private var SndFlixel:Class;
private var _gy:int;
private var _fpsUpdate:Boolean;
private var _gx:int;
private var _curState:FlxState;
private var ImgKeysArrows:Class;
private var _showLogo:Boolean;
private var _curFPS:uint;
private var _created:Boolean;
private var _focusField:TextField;
private var _consoleFPS:TextField;
private var _fadeComplete:Function;
private var _iState:Class;
private var _bmpBack:Bitmap;
private var _consoleLines:Array;
private var _logoTimer:Number;
private var _quakeLength:Number;
private var _logoComplete:Boolean;
private var _f:FlxArray;
private var _fadeHelper:Number;
private var _fadeDelay:Number;
private var ImgKey0:Class;
private var ImgKey1:Class;
private var _flash:Bitmap;
private var _z:uint;
private var _bgc:Number;
public function FlxGame(_arg1:uint, _arg2:uint, _arg3:Class, _arg4:uint=2, _arg5:Number=4278190080, _arg6:Boolean=true, _arg7:Number=4294967295, _arg8:Class=null, _arg9:Class=null, _arg10:uint=0, _arg11:uint=0){
ImgPoweredBy = FlxGame_ImgPoweredBy;
ImgKeyX = FlxGame_ImgKeyX;
ImgKeyC = FlxGame_ImgKeyC;
ImgKeyMouse = FlxGame_ImgKeyMouse;
ImgKeysArrows = FlxGame_ImgKeysArrows;
ImgKeyMinus = FlxGame_ImgKeyMinus;
ImgKeyPlus = FlxGame_ImgKeyPlus;
ImgKey0 = FlxGame_ImgKey0;
ImgKey1 = FlxGame_ImgKey1;
SndBeep = FlxGame_SndBeep;
SndFlixel = FlxGame_SndFlixel;
super();
_z = _arg4;
_gx = _arg10;
_gy = _arg11;
_bgc = _arg5;
_fc = _arg7;
FlxG.setGameData(_arg1, _arg2, switchState, log, quake, flash, fade, setCursor);
_created = false;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
_elapsed = 0;
_total = 0;
_fpsUpdate = true;
_logoComplete = false;
_f = null;
_quakeTimer = 0;
_quakeIntensity = 0;
_quakeLength = 0;
if (_arg8 == null){
_fSound = SndFlixel;
} else {
_fSound = _arg8;
};
_curState = null;
_frame = _arg9;
_iState = _arg3;
_FPS = new Array(8);
_curFPS = 0;
_paused = false;
_help = new Array();
_help.push("A Button");
_help.push("B Button");
_help.push("Mouse");
_help.push("Move");
_showLogo = _arg6;
}
private function onFocus(_arg1:Event=null):void{
_focusPopup.visible = false;
FlxG.resetKeys();
_paused = false;
FlxG.playMusic();
}
private function log(_arg1:String):void{
var _local2:String;
var _local3:uint;
if (_arg1 == null){
_arg1 = "ERROR: NULL GAME LOG MESSAGE";
};
if (_console == null){
trace(_arg1);
return;
};
_consoleLines.push(_arg1);
if (_consoleLines.length > MAX_CONSOLE_LINES){
_consoleLines.shift();
_local2 = "";
_local3 = 0;
while (_local3 < _consoleLines.length) {
_local2 = (_local2 + (_consoleLines[_local3] + "\n"));
_local3++;
};
_consoleText.text = _local2;
} else {
_consoleText.appendText((_arg1 + "\n"));
};
_consoleText.scrollV = _consoleText.height;
}
private function setCursor(_arg1:Class):void{
if (_cursor != null){
_buffer.removeChild(_cursor);
};
_cursor = (_buffer.addChild(new (_arg1)) as Bitmap);
}
protected function help(_arg1:String=null, _arg2:String=null, _arg3:String=null, _arg4:String=null):void{
if (_arg1 != null){
_help[0] = _arg1;
};
if (_arg2 != null){
_help[1] = _arg2;
};
if (_arg3 != null){
_help[2] = _arg3;
};
if (_arg4 != null){
_help[3] = _arg4;
};
}
private function toggleConsole():void{
if (_consoleYT == (_gy * _z)){
_consoleYT = ((_gy * _z) - (FlxG.height * _z));
} else {
_consoleYT = (_gy * _z);
_console.visible = true;
};
}
private function showSoundTray():void{
FlxG.play(SndBeep);
_soundTrayTimer = 1;
_soundTray.y = (_gy * _z);
_soundTray.visible = true;
var _local1:uint = Math.round((FlxG.getMasterVolume() * 10));
if (FlxG.getMute()){
_local1 = 0;
};
var _local2:uint;
while (_local2 < _soundTrayBars.length) {
if (_local2 < _local1){
_soundTrayBars[_local2].alpha = 1;
} else {
_soundTrayBars[_local2].alpha = 0.5;
};
_local2++;
};
}
private function fade(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{
if (_arg1 == 0){
_fade.visible = false;
return;
};
if (((!(_arg4)) && (_fade.visible))){
return;
};
_fade.bitmapData.fillRect(new Rectangle(0, 0, _fade.width, _fade.height), _arg1);
_fadeDelay = _arg2;
_fadeComplete = _arg3;
_fadeHelper = 0;
_fade.alpha = 0;
_fade.visible = true;
}
private function onMouseUp(_arg1:MouseEvent):void{
FlxG.kMouse = false;
}
private function onKeyUp(_arg1:KeyboardEvent):void{
var _local2:String = String.fromCharCode(_arg1.charCode);
FlxG.releaseKey(_arg1.keyCode);
if ((((_local2 == "0")) || ((_local2 == ")")))){
FlxG.setMute(!(FlxG.getMute()));
showSoundTray();
} else {
if ((((_local2 == "-")) || ((_local2 == "_")))){
FlxG.setMute(false);
FlxG.setMasterVolume((FlxG.getMasterVolume() - 0.1));
showSoundTray();
} else {
if ((((_local2 == "+")) || ((_local2 == "=")))){
FlxG.setMute(false);
FlxG.setMasterVolume((FlxG.getMasterVolume() + 0.1));
showSoundTray();
} else {
if ((((((((_local2 == "1")) || ((_local2 == "!")))) || ((_local2 == "~")))) || ((_local2 == "`")))){
toggleConsole();
};
};
};
};
}
private function onEnterFrame(_arg1:Event):void{
var _local2:uint;
var _local4:uint;
var _local5:Bitmap;
var _local6:uint;
var _local7:uint;
var _local8:int;
var _local9:int;
var _local10:ColorTransform;
var _local11:TextField;
var _local12:Bitmap;
var _local13:uint;
var _local14:uint;
var _local15:Bitmap;
var _local3:uint = getTimer();
_elapsed = ((_local3 - _total) / 1000);
_total = _local3;
FlxG.elapsed = _elapsed;
if (FlxG.elapsed > MAX_ELAPSED){
FlxG.elapsed = MAX_ELAPSED;
};
if (_logoComplete){
if (_soundTrayTimer > 0){
_soundTrayTimer = (_soundTrayTimer - _elapsed);
} else {
if (_soundTray.y > -(_soundTray.height)){
_soundTray.y = (_soundTray.y - ((_elapsed * FlxG.height) * 2));
if (_soundTray.y < -(_soundTray.height)){
_soundTray.visible = false;
};
};
};
if (_console.visible){
_FPS[_curFPS] = (1 / _elapsed);
if (++_curFPS >= _FPS.length){
_curFPS = 0;
};
_fpsUpdate = !(_fpsUpdate);
if (_fpsUpdate){
_local4 = 0;
_local2 = 0;
while (_local2 < _FPS.length) {
_local4 = (_local4 + _FPS[_local2]);
_local2++;
};
_consoleFPS.text = (Math.floor((_local4 / _FPS.length)) + " fps");
};
};
if (_consoleY < _consoleYT){
_consoleY = (_consoleY + ((FlxG.height * 10) * _elapsed));
} else {
if (_consoleY > _consoleYT){
_consoleY = (_consoleY - ((FlxG.height * 10) * _elapsed));
};
};
if (_consoleY > (_gy * _z)){
_consoleY = (_gy * _z);
} else {
if (_consoleY < ((_gy * _z) - (FlxG.height * _z))){
_consoleY = ((_gy * _z) - (FlxG.height * _z));
_console.visible = false;
};
};
_console.y = Math.floor(_consoleY);
if (!_paused){
FlxG.updateKeys();
if (_cursor != null){
_cursor.x = (FlxG.mouse.x + FlxG.scroll.x);
_cursor.y = (FlxG.mouse.y + FlxG.scroll.y);
};
FlxG.doFollow();
_curState.update();
if (_quakeTimer > 0){
_quakeTimer = (_quakeTimer + _elapsed);
if (_quakeTimer > _quakeLength){
_quakeTimer = 0;
_buffer.x = 0;
_buffer.y = 0;
} else {
_buffer.x = (((((Math.random() * _quakeIntensity) * FlxG.width) * 2) - (_quakeIntensity * FlxG.width)) * _z);
_buffer.y = (((((Math.random() * _quakeIntensity) * FlxG.height) * 2) - (_quakeIntensity * FlxG.height)) * _z);
};
};
if (_flash.visible){
_flashHelper = (_flashHelper - (_elapsed / _flashDelay));
_flash.alpha = _flashHelper;
if (_flash.alpha <= 0){
_flash.visible = false;
if (_flashComplete != null){
_flashComplete();
};
};
};
if (((_fade.visible) && (!((_fade.alpha == 1))))){
_fadeHelper = (_fadeHelper + (_elapsed / _fadeDelay));
_fade.alpha = _fadeHelper;
if (_fade.alpha >= 1){
_fade.alpha = 1;
if (_fadeComplete != null){
_fadeComplete();
};
};
};
if (_flipped){
_bmpFront.bitmapData.fillRect(new Rectangle(0, 0, _bmpFront.width, _bmpFront.height), _bgc);
FlxG.buffer = _bmpFront.bitmapData;
} else {
_bmpBack.bitmapData.fillRect(new Rectangle(0, 0, _bmpBack.width, _bmpBack.height), _bgc);
FlxG.buffer = _bmpBack.bitmapData;
};
_curState.render();
_bmpBack.visible = !((_bmpFront.visible = _flipped));
_flipped = !(_flipped);
};
} else {
if (_created){
if (!_showLogo){
_logoComplete = true;
switchState(_iState);
} else {
if (_f == null){
_f = new FlxArray();
_local6 = 1;
if (FlxG.height > 200){
_local6 = 2;
};
_local7 = (32 * _local6);
_local8 = (((FlxG.height * _z) / 2) - (_local7 * 2));
_local9 = (((FlxG.width * _z) / 2) - _local7);
_f.push((addChild(new FlxLogoPixel((_local9 + _local7), _local8, _local7, 0, _fc)) as FlxLogoPixel));
_f.push((addChild(new FlxLogoPixel(_local9, (_local8 + _local7), _local7, 1, _fc)) as FlxLogoPixel));
_f.push((addChild(new FlxLogoPixel(_local9, (_local8 + (_local7 * 2)), _local7, 2, _fc)) as FlxLogoPixel));
_f.push((addChild(new FlxLogoPixel((_local9 + _local7), (_local8 + (_local7 * 2)), _local7, 3, _fc)) as FlxLogoPixel));
_f.push((addChild(new FlxLogoPixel(_local9, (_local8 + (_local7 * 3)), _local7, 4, _fc)) as FlxLogoPixel));
_poweredBy = new ImgPoweredBy();
_poweredBy.scaleX = _local6;
_poweredBy.scaleY = _local6;
_poweredBy.x = (((FlxG.width * _z) / 2) - (_poweredBy.width / 2));
_poweredBy.y = ((_local8 + (_local7 * 4)) + 16);
_local10 = new ColorTransform();
_local10.color = _fc;
_poweredBy.bitmapData.colorTransform(new Rectangle(0, 0, _poweredBy.width, _poweredBy.height), _local10);
addChild(_poweredBy);
_logoFade = (addChild(new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z), true, 4278190080))) as Bitmap);
_logoFade.x = (_gx * _z);
_logoFade.y = (_gy * _z);
if (_fSound != null){
new _fSound().play(0, 0, new SoundTransform(0.35, 0));
};
};
_logoTimer = (_logoTimer + _elapsed);
_local2 = 0;
while (_local2 < _f.length) {
_f[_local2].update();
_local2++;
};
if (_logoFade.alpha > 0){
_logoFade.alpha = (_logoFade.alpha - (_elapsed * 0.5));
};
if (_logoTimer > 2){
removeChild(_poweredBy);
_local2 = 0;
while (_local2 < _f.length) {
removeChild(_f[_local2]);
_local2++;
};
_f.clear();
removeChild(_logoFade);
switchState(_iState);
_logoComplete = true;
};
};
} else {
if (root != null){
stage.showDefaultContextMenu = false;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.frameRate = FlxG.FRAMERATE;
_buffer = new Sprite();
_buffer.scaleX = _z;
_buffer.scaleY = _z;
addChild(_buffer);
_bmpBack = new Bitmap(new BitmapData(FlxG.width, FlxG.height, true, _bgc));
_bmpBack.x = _gx;
_bmpBack.y = _gy;
_buffer.addChild(_bmpBack);
_bmpFront = new Bitmap(new BitmapData(_bmpBack.width, _bmpBack.height, true, _bgc));
_bmpFront.x = _bmpBack.x;
_bmpFront.y = _bmpBack.y;
_buffer.addChild(_bmpFront);
_flipped = false;
_flash = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z)));
_flash.x = (_gx * _z);
_flash.y = (_gy * _z);
_flash.visible = false;
addChild(_flash);
_fade = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z)));
_fade.x = (_gx * _z);
_fade.y = (_gy * _z);
_fade.visible = false;
addChild(_fade);
_console = new Sprite();
_console.visible = false;
_console.x = (_gx * _z);
_console.y = ((_gy * _z) - (FlxG.height * _z));
_consoleYT = (_consoleY = _console.y);
_local5 = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z), true, 2130706432));
_console.addChild(_local5);
_consoleText = new TextField();
_consoleText.width = _local5.width;
_consoleText.height = _local5.height;
_consoleText.multiline = true;
_consoleText.wordWrap = true;
_consoleText.embedFonts = true;
_consoleText.antiAliasType = AntiAliasType.NORMAL;
_consoleText.gridFitType = GridFitType.PIXEL;
_consoleText.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF);
_console.addChild(_consoleText);
_consoleFPS = new TextField();
_consoleFPS.width = _local5.width;
_consoleFPS.height = 20;
_consoleFPS.multiline = true;
_consoleFPS.wordWrap = true;
_consoleFPS.embedFonts = true;
_consoleFPS.antiAliasType = AntiAliasType.NORMAL;
_consoleFPS.gridFitType = GridFitType.PIXEL;
_consoleFPS.defaultTextFormat = new TextFormat("system", 16, 0xFFFFFF, true, null, null, null, null, "right");
_console.addChild(_consoleFPS);
_consoleLines = new Array();
addChild(_console);
log("flixel v1.25");
log("---------------------------------------");
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);
stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
_focusPopup = new Sprite();
_focusPopup.visible = false;
if (FlxG.width > 160){
_focusPopup.scaleX = 2;
_focusPopup.scaleY = 2;
};
_focusPopup.x = ((_gx * _z) + (8 * _z));
_focusPopup.y = ((_gy * _z) + ((FlxG.height * _z) / 4));
_local5 = new Bitmap(new BitmapData(160, 100, true, 3204448256));
_focusPopup.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _focusPopup.scaleX));
_focusPopup.y = (((_gy + (FlxG.height / 2)) * _z) - ((_local5.height / 2) * _focusPopup.scaleY));
_focusPopup.addChild(_local5);
_local11 = new TextField();
_local11.width = _local5.width;
_local11.height = 20;
_local11.multiline = true;
_local11.wordWrap = true;
_local11.selectable = false;
_local11.embedFonts = true;
_local11.antiAliasType = AntiAliasType.NORMAL;
_local11.gridFitType = GridFitType.PIXEL;
_local11.defaultTextFormat = new TextFormat("system", 16, 0xFFFFFF, null, null, null, null, null, "center");
_local11.text = "GAME PAUSED";
_local11.y = 7;
_focusPopup.addChild(_local11);
_local12 = (_focusPopup.addChild(new ImgKeyX()) as Bitmap);
_local12.x = 4;
_local12.y = 36;
_local12 = (_focusPopup.addChild(new ImgKeyC()) as Bitmap);
_local12.x = 4;
_local12.y = (36 + 14);
_local12 = (_focusPopup.addChild(new ImgKeyMouse()) as Bitmap);
_local12.x = 4;
_local12.y = ((36 + 14) + 14);
_local12 = (_focusPopup.addChild(new ImgKeysArrows()) as Bitmap);
_local12.x = 4;
_local12.y = (((36 + 14) + 14) + 14);
_local12 = (_focusPopup.addChild(new ImgKeyMinus()) as Bitmap);
_local12.x = 84;
_local12.y = 36;
_local12 = (_focusPopup.addChild(new ImgKeyPlus()) as Bitmap);
_local12.x = 84;
_local12.y = (36 + 14);
_local12 = (_focusPopup.addChild(new ImgKey0()) as Bitmap);
_local12.x = 84;
_local12.y = ((36 + 14) + 14);
_local12 = (_focusPopup.addChild(new ImgKey1()) as Bitmap);
_local12.x = 84;
_local12.y = (((36 + 14) + 14) + 14);
_local11 = new TextField();
_local11.width = (_local5.width / 2);
_local11.height = (_local5.height - 20);
_local11.multiline = true;
_local11.wordWrap = true;
_local11.selectable = false;
_local11.embedFonts = true;
_local11.antiAliasType = AntiAliasType.NORMAL;
_local11.gridFitType = GridFitType.PIXEL;
_local11.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF, null, null, null, null, null, "left", null, null, null, 4);
_local11.text = "";
_local2 = 0;
while (_local2 < _help.length) {
if (_local2 == (_help.length - 1)){
_local11.appendText(" ");
};
if (_help[_local2] != null){
_local11.appendText(_help[_local2]);
};
_local11.appendText("\n");
_local2++;
};
_local11.x = 15;
_local11.y = 35;
_focusPopup.addChild(_local11);
_local11 = new TextField();
_local11.width = (_local5.width / 2);
_local11.height = (_local5.height - 20);
_local11.multiline = true;
_local11.wordWrap = true;
_local11.selectable = false;
_local11.embedFonts = true;
_local11.antiAliasType = AntiAliasType.NORMAL;
_local11.gridFitType = GridFitType.PIXEL;
_local11.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF, null, null, null, null, null, "left", null, null, null, 4);
_local11.text = "Sound Down\nSound Up\nMute\nConsole";
_local11.x = 95;
_local11.y = 35;
_focusPopup.addChild(_local11);
addChild(_focusPopup);
_soundTray = new Sprite();
_soundTray.visible = false;
_soundTray.scaleX = 2;
_soundTray.scaleY = 2;
_local5 = new Bitmap(new BitmapData(80, 30, true, 2130706432));
_soundTray.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _soundTray.scaleX));
_soundTray.addChild(_local5);
_local11 = new TextField();
_local11.width = _local5.width;
_local11.height = _local5.height;
_local11.multiline = true;
_local11.wordWrap = true;
_local11.selectable = false;
_local11.embedFonts = true;
_local11.antiAliasType = AntiAliasType.NORMAL;
_local11.gridFitType = GridFitType.PIXEL;
_local11.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF, null, null, null, null, null, "center");
_soundTray.addChild(_local11);
_local11.text = "VOLUME";
_local11.y = 16;
_local13 = 10;
_local14 = 14;
_soundTrayBars = new Array();
_local2 = 0;
while (_local2 < 10) {
_local5 = new Bitmap(new BitmapData(4, (_local2 + 1), false, 0xFFFFFF));
_local5.x = _local13;
_local5.y = _local14;
_soundTrayBars.push(_soundTray.addChild(_local5));
_local13 = (_local13 + 6);
_local14--;
_local2++;
};
addChild(_soundTray);
stage.addEventListener(Event.DEACTIVATE, onFocusLost);
stage.addEventListener(Event.ACTIVATE, onFocus);
if (_frame != null){
_local15 = new _frame();
_local15.scaleX = _z;
_local15.scaleY = _z;
addChild(_local15);
};
_created = true;
_logoTimer = 0;
};
};
};
}
private function switchState(_arg1:Class):void{
FlxG.unfollow();
FlxG.resetKeys();
_quakeTimer = 0;
_buffer.x = 0;
_buffer.y = 0;
if (_cursor != null){
_buffer.removeChild(_cursor);
_cursor = null;
};
var _local2:FlxState = new (_arg1);
_buffer.addChild(_local2);
if (_curState != null){
_buffer.swapChildren(_local2, _curState);
_buffer.removeChild(_curState);
_curState.destroy();
};
_fade.visible = false;
_curState = _local2;
_curState.focusRect = false;
stage.focus = _curState;
}
private function onMouseDown(_arg1:MouseEvent):void{
FlxG.kMouse = true;
}
private function onKeyDown(_arg1:KeyboardEvent):void{
var _local2:String = String.fromCharCode(_arg1.charCode);
FlxG.pressKey(_arg1.keyCode);
}
private function quake(_arg1:Number, _arg2:Number=0.5):void{
_quakeIntensity = _arg1;
_quakeLength = _arg2;
_quakeTimer = 0.01;
}
private function flash(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{
if (_arg1 == 0){
_flash.visible = false;
return;
};
if (((!(_arg4)) && (_flash.visible))){
return;
};
_flash.bitmapData.fillRect(new Rectangle(0, 0, _flash.width, _flash.height), _arg1);
_flashDelay = _arg2;
_flashComplete = _arg3;
_flashHelper = 1;
_flash.alpha = 1;
_flash.visible = true;
}
private function onFocusLost(_arg1:Event=null):void{
if (((!((x == 0))) || (!((y == 0))))){
x = 0;
y = 0;
};
Mouse.show();
_focusPopup.visible = true;
_paused = true;
FlxG.pauseMusic();
}
}
}//package com.adamatomic.flixel
Section 85
//FlxGame_ImgKey0 (com.adamatomic.flixel.FlxGame_ImgKey0)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgKey0 extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 86
//FlxGame_ImgKey1 (com.adamatomic.flixel.FlxGame_ImgKey1)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgKey1 extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 87
//FlxGame_ImgKeyC (com.adamatomic.flixel.FlxGame_ImgKeyC)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgKeyC extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 88
//FlxGame_ImgKeyMinus (com.adamatomic.flixel.FlxGame_ImgKeyMinus)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgKeyMinus extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 89
//FlxGame_ImgKeyMouse (com.adamatomic.flixel.FlxGame_ImgKeyMouse)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgKeyMouse extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 90
//FlxGame_ImgKeyPlus (com.adamatomic.flixel.FlxGame_ImgKeyPlus)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgKeyPlus extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 91
//FlxGame_ImgKeysArrows (com.adamatomic.flixel.FlxGame_ImgKeysArrows)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgKeysArrows extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 92
//FlxGame_ImgKeyX (com.adamatomic.flixel.FlxGame_ImgKeyX)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgKeyX extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 93
//FlxGame_ImgPoweredBy (com.adamatomic.flixel.FlxGame_ImgPoweredBy)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_ImgPoweredBy extends BitmapAsset {
}
}//package com.adamatomic.flixel
Section 94
//FlxGame_junk (com.adamatomic.flixel.FlxGame_junk)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_junk extends FontAsset {
}
}//package com.adamatomic.flixel
Section 95
//FlxGame_SndBeep (com.adamatomic.flixel.FlxGame_SndBeep)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_SndBeep extends SoundAsset {
}
}//package com.adamatomic.flixel
Section 96
//FlxGame_SndFlixel (com.adamatomic.flixel.FlxGame_SndFlixel)
package com.adamatomic.flixel {
import mx.core.*;
public class FlxGame_SndFlixel extends SoundAsset {
}
}//package com.adamatomic.flixel
Section 97
//FlxKey (com.adamatomic.flixel.FlxKey)
package com.adamatomic.flixel {
public class FlxKey {
public var kOldValue:int;
public var kName:String;
public var kPressed:int;
public var kCode:int;
public function FlxKey(_arg1:int, _arg2:String){
kCode = _arg1;
kName = _arg2;
}
}
}//package com.adamatomic.flixel
Section 98
//FlxKeyControl (com.adamatomic.flixel.FlxKeyControl)
package com.adamatomic.flixel {
public class FlxKeyControl {
public var unknownKeyCallback:Function;// = null
private var KEYS:Array;
public function FlxKeyControl(){
KEYS = new Array();
super();
}
public function Pressed(_arg1:String):Boolean{
var _local3:FlxKey;
var _local2:uint;
while (_local2 < KEYS.length) {
_local3 = (KEYS[_local2] as FlxKey);
if (_local3.kName == _arg1){
return ((_local3.kPressed > 0));
};
_local2++;
};
return (false);
}
public function ResetKeys():void{
var _local2:FlxKey;
var _local1:uint;
while (_local1 < KEYS.length) {
_local2 = (KEYS[_local1] as FlxKey);
_local2.kPressed = 0;
_local1++;
};
}
public function JustReleased(_arg1:String):Boolean{
var _local3:FlxKey;
var _local2:uint;
while (_local2 < KEYS.length) {
_local3 = (KEYS[_local2] as FlxKey);
if (_local3.kName == _arg1){
return ((_local3.kPressed == -1));
};
_local2++;
};
return (false);
}
public function JustPressed(_arg1:String):Boolean{
var _local3:FlxKey;
var _local2:uint;
while (_local2 < KEYS.length) {
_local3 = (KEYS[_local2] as FlxKey);
if (_local3.kName == _arg1){
return ((_local3.kPressed == 2));
};
_local2++;
};
return (false);
}
public function ReleaseKey(_arg1:int):void{
var _local3:FlxKey;
var _local2:uint;
while (_local2 < KEYS.length) {
_local3 = (KEYS[_local2] as FlxKey);
if (_local3.kCode == _arg1){
if (_local3.kPressed > 0){
_local3.kPressed = -1;
} else {
_local3.kPressed = 0;
};
};
_local2++;
};
}
public function PressKey(_arg1:int):void{
var _local4:FlxKey;
var _local2:Boolean;
var _local3:uint;
while (_local3 < KEYS.length) {
_local4 = (KEYS[_local3] as FlxKey);
if (_local4.kCode == _arg1){
_local2 = false;
if (_local4.kPressed > 0){
_local4.kPressed = 1;
} else {
_local4.kPressed = 2;
};
};
_local3++;
};
if (((!((unknownKeyCallback == null))) && (_local2))){
unknownKeyCallback(_arg1);
};
}
public function UpdateKeys():void{
var _local2:FlxKey;
var _local1:uint;
while (_local1 < KEYS.length) {
_local2 = (KEYS[_local1] as FlxKey);
if ((((_local2.kOldValue == -1)) && ((_local2.kPressed == -1)))){
_local2.kPressed = 0;
} else {
if ((((_local2.kOldValue == 2)) && ((_local2.kPressed == 2)))){
_local2.kPressed = 1;
};
};
_local2.kOldValue = _local2.kPressed;
_local1++;
};
}
public function AddKey(_arg1:int, _arg2:String):void{
KEYS.push(new FlxKey(_arg1, _arg2));
}
}
}//package com.adamatomic.flixel
Section 99
//FlxLayer (com.adamatomic.flixel.FlxLayer)
package com.adamatomic.flixel {
public class FlxLayer extends FlxCore {
private var _children:FlxArray;
public function FlxLayer(){
_children = new FlxArray();
}
public function add(_arg1:FlxCore):FlxCore{
return ((_children.add(_arg1) as FlxCore));
}
override public function render():void{
super.render();
var _local1:uint;
while (_local1 < _children.length) {
if (((((!((_children[_local1] == null))) && (_children[_local1].exists))) && (_children[_local1].visible))){
_children[_local1].render();
};
_local1++;
};
}
override public function update():void{
super.update();
var _local1:uint;
while (_local1 < _children.length) {
if (((((!((_children[_local1] == null))) && (_children[_local1].exists))) && (_children[_local1].active))){
_children[_local1].update();
};
_local1++;
};
}
public function destroy():void{
_children.clear();
}
}
}//package com.adamatomic.flixel
Section 100
//FlxSprite (com.adamatomic.flixel.FlxSprite)
package com.adamatomic.flixel {
import flash.display.*;
import flash.geom.*;
import com.adamatomic.flixel.data.*;
public class FlxSprite extends FlxCore {
public var acceleration:Point;
public var finished:Boolean;
public var angularAcceleration:Number;
private var _alpha:Number;
private var _animations:FlxArray;
public var offset:Point;
private var _callback:Function;
protected var _curAnim:FlxAnim;
public var drag:Point;
public var angularDrag:Number;
private var _pZero:Point;
private var _flipped:uint;
public var pixels:BitmapData;
public var scale:Point;
protected var _pixels:BitmapData;
public var angle:Number;
public var thrust:Number;
public var maxThrust:Number;
public var velocity:Point;
public var maxAngular:Number;
public var angularVelocity:Number;
public var maxVelocity:Point;
public var health:Number;
private var _bh:uint;
private var _p:Point;
private var _r:Rectangle;
private var _bw:uint;
private var _frameTimer:Number;
private var _facing:Boolean;
protected var _curFrame:uint;
public static const RIGHT:Boolean = true;
public static const LEFT:Boolean = false;
public function FlxSprite(_arg1:Class=null, _arg2:int=0, _arg3:int=0, _arg4:Boolean=false, _arg5:Boolean=false, _arg6:uint=0, _arg7:uint=0, _arg8:uint=0){
if (_arg1 == null){
pixels = FlxG.createBitmap(_arg6, _arg7, _arg8);
} else {
pixels = FlxG.addBitmap(_arg1, _arg5);
};
x = _arg2;
y = _arg3;
if (_arg6 == 0){
if (_arg4){
_arg6 = pixels.height;
} else {
_arg6 = pixels.width;
};
};
width = (_bw = _arg6);
height = (_bh = pixels.height);
offset = new Point();
velocity = new Point();
acceleration = new Point();
drag = new Point();
maxVelocity = new Point(10000, 10000);
angle = 0;
angularVelocity = 0;
angularAcceleration = 0;
angularDrag = 0;
maxAngular = 10000;
thrust = 0;
scale = new Point(1, 1);
finished = false;
_facing = true;
_animations = new FlxArray();
if (_arg5){
_flipped = (pixels.width >> 1);
} else {
_flipped = 0;
};
_curAnim = null;
_curFrame = 0;
_frameTimer = 0;
_p = new Point(x, y);
_pZero = new Point();
_r = new Rectangle(0, 0, _bw, _bh);
_pixels = new BitmapData(width, height);
_pixels.copyPixels(pixels, _r, _pZero);
health = 1;
alpha = 1;
_callback = null;
}
override protected function getScreenXY(_arg1:Point):void{
_arg1.x = (Math.floor((x - offset.x)) + Math.floor((FlxG.scroll.x * scrollFactor.x)));
_arg1.y = (Math.floor((y - offset.y)) + Math.floor((FlxG.scroll.y * scrollFactor.y)));
}
public function hurt(_arg1:Number):void{
if ((health = (health - _arg1)) <= 0){
kill();
};
}
override public function render():void{
var _local1:Matrix;
if (!visible){
return;
};
getScreenXY(_p);
if (((((!((angle == 0))) || (!((scale.x == 1))))) || (!((scale.y == 1))))){
_local1 = new Matrix();
_local1.translate(-((_bw >> 1)), -((_bh >> 1)));
_local1.scale(scale.x, scale.y);
if (angle != 0){
_local1.rotate(((Math.PI * 2) * (angle / 360)));
};
_local1.translate((_p.x + (_bw >> 1)), (_p.y + (_bh >> 1)));
FlxG.buffer.draw(_pixels, _local1);
return;
};
FlxG.buffer.copyPixels(_pixels, _r, _p, null, null, true);
}
public function randomFrame():void{
_pixels.copyPixels(pixels, new Rectangle((Math.floor((Math.random() * (pixels.width / _bw))) * _bw), 0, _bw, _bh), _pZero);
}
private function calcFrame():void{
var _local1:uint;
if (_curAnim == null){
_pixels.copyPixels(pixels, _r, _pZero);
} else {
_local1 = (_curAnim.frames[_curFrame] * _bw);
if (((!(_facing)) && ((_flipped > 0)))){
_local1 = (((_flipped << 1) - _local1) - _bw);
};
_pixels.copyPixels(pixels, new Rectangle(_local1, 0, _bw, _bh), _pZero);
};
if (_alpha != 1){
_pixels.colorTransform(_r, new ColorTransform(1, 1, 1, _alpha));
};
if (_callback != null){
_callback(_curAnim.name, _curFrame, _curAnim.frames[_curFrame]);
};
}
override public function hitCeiling():Boolean{
velocity.y = 0;
return (true);
}
public function play(_arg1:String, _arg2:Boolean=false):void{
if (((((!(_arg2)) && (!((_curAnim == null))))) && ((_arg1 == _curAnim.name)))){
return;
};
_curFrame = 0;
_frameTimer = 0;
var _local3:uint;
while (_local3 < _animations.length) {
if (_animations[_local3].name == _arg1){
finished = false;
_curAnim = _animations[_local3];
calcFrame();
return;
};
_local3++;
};
}
override public function hitFloor():Boolean{
velocity.y = 0;
return (true);
}
override public function update():void{
var _local1:Point;
var _local2:Point;
super.update();
if (!active){
return;
};
if (((((!((_curAnim == null))) && ((_curAnim.delay > 0)))) && (((_curAnim.looped) || (!(finished)))))){
_frameTimer = (_frameTimer + FlxG.elapsed);
if (_frameTimer > _curAnim.delay){
_frameTimer = (_frameTimer - _curAnim.delay);
if (_curFrame == (_curAnim.frames.length - 1)){
if (_curAnim.looped){
_curFrame = 0;
};
finished = true;
} else {
_curFrame++;
};
calcFrame();
};
};
angle = (angle + ((angularVelocity = FlxG.computeVelocity(angularVelocity, angularAcceleration, angularDrag, maxAngular)) * FlxG.elapsed));
if (thrust != 0){
_local1 = FlxG.rotatePoint(-(thrust), 0, 0, 0, angle);
_local2 = FlxG.rotatePoint(-(maxThrust), 0, 0, 0, angle);
maxVelocity.x = Math.abs(_local2.x);
maxVelocity.y = Math.abs(_local2.y);
} else {
_local1 = _pZero;
};
x = (x + ((velocity.x = FlxG.computeVelocity(velocity.x, (acceleration.x + _local1.x), drag.x, maxVelocity.x)) * FlxG.elapsed));
y = (y + ((velocity.y = FlxG.computeVelocity(velocity.y, (acceleration.y + _local1.y), drag.y, maxVelocity.y)) * FlxG.elapsed));
}
public function set alpha(_arg1:Number):void{
if (_arg1 > 1){
_arg1 = 1;
};
if (_arg1 < 0){
_arg1 = 0;
};
_alpha = _arg1;
calcFrame();
}
public function addAnimationCallback(_arg1:Function):void{
_callback = _arg1;
}
public function onEmit():void{
}
public function set facing(_arg1:Boolean):void{
var _local2 = !((_facing == _arg1));
_facing = _arg1;
if (_local2){
calcFrame();
};
}
public function specificFrame(_arg1:uint):void{
_pixels.copyPixels(pixels, new Rectangle((_arg1 * _bw), 0, _bw, _bh), _pZero);
}
public function get facing():Boolean{
return (_facing);
}
public function addAnimation(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Boolean=true):void{
_animations.add(new FlxAnim(_arg1, _arg2, _arg3, _arg4));
}
public function get alpha():Number{
return (_alpha);
}
override public function overlapsPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean{
var _local4:Number = x;
var _local5:Number = y;
if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){
_local4 = (_local4 - Math.floor((FlxG.scroll.x * scrollFactor.x)));
_local5 = (_local5 - Math.floor((FlxG.scroll.y * scrollFactor.y)));
};
if (_arg3){
return (_pixels.hitTest(new Point(0, 0), 0xFF, new Point((_arg1 - _local4), (_arg2 - _local5))));
};
if ((((((((_arg1 <= _local4)) || ((_arg1 >= (_local4 + width))))) || ((_arg2 <= _local5)))) || ((_arg2 >= (_local5 + height))))){
return (false);
};
return (true);
}
override public function hitWall():Boolean{
velocity.x = 0;
return (true);
}
}
}//package com.adamatomic.flixel
Section 101
//FlxState (com.adamatomic.flixel.FlxState)
package com.adamatomic.flixel {
import flash.display.*;
public class FlxState extends Sprite {
private var _layer:FlxLayer;
public function FlxState(){
_layer = new FlxLayer();
FlxG.state = this;
}
public function add(_arg1:FlxCore):FlxCore{
return (_layer.add(_arg1));
}
public function render():void{
_layer.render();
}
public function update():void{
_layer.update();
}
public function destroy():void{
_layer.destroy();
}
}
}//package com.adamatomic.flixel
Section 102
//FlxText (com.adamatomic.flixel.FlxText)
package com.adamatomic.flixel {
import flash.geom.*;
import flash.text.*;
public class FlxText extends FlxCore {
private var _ox:Number;
private var _oy:Number;
private var _tf:TextField;
private var _mtx:Matrix;
public var angle:Number;
private var _oa:Number;
public function FlxText(_arg1:Number, _arg2:Number, _arg3:uint, _arg4:uint, _arg5:String, _arg6:uint=0, _arg7:String=null, _arg8:uint=8, _arg9:String=null, _arg10:Number=0){
_ox = (x = _arg1);
_oy = (y = _arg2);
_oa = (angle = _arg10);
width = _arg3;
height = _arg4;
if (_arg7 == null){
_arg7 = "system";
};
if (_arg5 == null){
_arg5 = "";
};
_tf = new TextField();
_tf.width = width;
_tf.height = height;
_tf.embedFonts = true;
_tf.selectable = false;
_tf.sharpness = 100;
_tf.defaultTextFormat = new TextFormat(_arg7, _arg8, _arg6, null, null, null, null, null, _arg9);
_tf.text = _arg5;
_mtx = new Matrix();
_mtx.translate(-((width >> 1)), -((height >> 1)));
_mtx.rotate(((Math.PI * 2) * (angle / 360)));
_mtx.translate((Math.floor(x) + (width >> 1)), (Math.floor(y) + (height >> 1)));
}
public function setColor(_arg1:uint):void{
var _local2:TextFormat = _tf.defaultTextFormat;
_local2.color = _arg1;
_tf.defaultTextFormat = _local2;
_tf.text = _tf.text;
}
public function setText(_arg1:String):void{
_tf.text = _arg1;
}
override public function update():void{
super.update();
var _local1:Point = new Point();
getScreenXY(_local1);
if (((((!((_ox == _local1.x))) || (!((_oy == _local1.y))))) || (!((_oa == angle))))){
_mtx = new Matrix();
_mtx.translate(-((width >> 1)), -((height >> 1)));
_mtx.rotate(((Math.PI * 2) * (angle / 360)));
_mtx.translate((_local1.x + (width >> 1)), (_local1.y + (height >> 1)));
_ox = _local1.x;
_oy = _local1.y;
};
}
override public function render():void{
FlxG.buffer.draw(_tf, _mtx);
}
}
}//package com.adamatomic.flixel
Section 103
//B2World (com.mirosurabu.IAB.B2World)
package com.mirosurabu.IAB {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class B2World {
public var b2world:b2World;
public var _timetotal:Number;// = 0
public static const RATIO:Number = 30;
public function B2World(){
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-100, -100);
_local1.upperBound.Set(100, 100);
var _local2:b2Vec2 = new b2Vec2(0, 9.8);
var _local3:Boolean;
b2world = new b2World(_local1, _local2, _local3);
}
public function createPosition(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):b2Vec2{
return (new b2Vec2(((_arg1 - (_arg3 / 2)) / Global.RATIO), ((_arg2 - (_arg4 / 2)) / Global.RATIO)));
}
public function createSensor(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6=undefined):b2Body{
var _local7:b2PolygonDef = new b2PolygonDef();
_local7.density = 0.1;
_local7.SetAsBox(((_arg3 / 2) / Global.RATIO), ((_arg4 / 2) / Global.RATIO));
_local7.userData = _arg6;
var _local8:b2BodyDef = new b2BodyDef();
_local8.position.Set(((_arg1 + (_arg3 / 2)) / Global.RATIO), ((_arg2 + (_arg4 / 2)) / Global.RATIO));
_local8.angle = ((_arg5 * Math.PI) / 180);
_local8.fixedRotation = true;
var _local9:b2Body = b2world.CreateBody(_local8);
_local9.CreateShape(_local7);
_local9.SetMassFromShapes();
return (_local9);
}
public function update(_arg1:Number):void{
b2world.Step(_arg1, Global.B2ITERATIONS);
}
public function createBody(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Boolean=true, _arg10=undefined):b2Body{
var _local11:b2PolygonDef = new b2PolygonDef();
_local11.SetAsBox(((_arg3 / 2) / RATIO), ((_arg4 / 2) / RATIO));
_local11.friction = _arg6;
_local11.restitution = _arg7;
_local11.density = _arg8;
_local11.userData = _arg10;
var _local12:b2BodyDef = new b2BodyDef();
_local12.position.Set(((_arg1 + (_arg3 / 2)) / RATIO), ((_arg2 + (_arg4 / 2)) / RATIO));
_local12.angle = ((_arg5 * Math.PI) / 180);
_local12.fixedRotation = !(_arg9);
var _local13:b2Body = b2world.CreateBody(_local12);
_local13.CreateShape(_local11);
_local13.SetMassFromShapes();
return (_local13);
}
}
}//package com.mirosurabu.IAB
Section 104
//CollisionMask (com.mirosurabu.IAB.CollisionMask)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
public class CollisionMask extends FlxSprite {
public function CollisionMask(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){
super(null, _arg1, _arg2, false, false, _arg3, _arg4, 2855469175);
offset.x = (_arg3 / 2);
offset.y = (_arg4 / 2);
}
override public function overlaps(_arg1:FlxCore):Boolean{
var _local2:CollisionMask = (_arg1 as CollisionMask);
var _local3:Number = (x - offset.x);
var _local4:Number = (y - offset.y);
if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){
_local3 = (_local3 - Math.floor((FlxG.scroll.x * scrollFactor.x)));
_local4 = (_local4 - Math.floor((FlxG.scroll.y * scrollFactor.y)));
};
var _local5:Number = (_local2.x - _local2.offset.x);
var _local6:Number = (_local2.y - _local2.offset.y);
if (((!((_local2.scrollFactor.x == 1))) || (!((_local2.scrollFactor.y == 1))))){
_local5 = (_local5 - Math.floor((FlxG.scroll.x * _local2.scrollFactor.x)));
_local6 = (_local6 - Math.floor((FlxG.scroll.y * _local2.scrollFactor.y)));
};
if ((((((((_local5 <= (_local3 - _local2.width))) || ((_local5 >= (_local3 + width))))) || ((_local6 <= (_local4 - _local2.height))))) || ((_local6 >= (_local4 + height))))){
return (false);
};
return (true);
}
public function overlapsArray(_arg1:FlxArray):Boolean{
var _local3:CollisionMask;
if (((!(exists)) || (dead))){
return (false);
};
var _local2:Boolean;
var _local4:uint;
while (_local4 < _arg1.length) {
_local3 = _arg1[_local4];
if ((((((((_local3 === this)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){
} else {
_local2 = this.overlaps(_local3);
if (_local2){
break;
};
};
_local4++;
};
return (_local2);
}
}
}//package com.mirosurabu.IAB
Section 105
//Crate (com.mirosurabu.IAB.Crate)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
import Box2D.Dynamics.*;
public class Crate extends FlxSprite {
private var ImgCrate:Class;
public var body:b2Body;
private var _world:B2World;
public function Crate(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:B2World){
ImgCrate = Crate_ImgCrate;
_world = _arg4;
super(ImgCrate, _arg1, _arg2, false, false);
angle = _arg3;
body = _world.createBody(_arg1, _arg2, width, height, angle, 0.9, 0.4, 3.6, true, "crate");
}
override public function update():void{
x = ((body.GetPosition().x * Global.RATIO) - (width / 2));
y = ((body.GetPosition().y * Global.RATIO) - (height / 2));
angle = ((body.GetAngle() * 180) / Math.PI);
super.update();
}
}
}//package com.mirosurabu.IAB
Section 106
//Crate_ImgCrate (com.mirosurabu.IAB.Crate_ImgCrate)
package com.mirosurabu.IAB {
import mx.core.*;
public class Crate_ImgCrate extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 107
//Credits (com.mirosurabu.IAB.Credits)
package com.mirosurabu.IAB {
import flash.events.*;
import com.adamatomic.flixel.*;
public class Credits extends FlxState {
private var _credits:CreditsClip;
public function Credits(){
_credits = new CreditsClip();
_credits.y = 30;
_credits.btnBack.addEventListener(MouseEvent.CLICK, onBackClicked);
addChild(_credits);
FlxG.flash(4278190080, 1.5);
if (!Global.endmusic){
FlxG.setMusic(Global.SndEnding);
};
}
override public function update():void{
super.update();
}
private function onBackClicked(_arg1:MouseEvent):void{
FlxG.fade(4278190080, 1.5, switchMainMenu);
}
private function switchMainMenu():void{
FlxG.switchState(MainMenu);
}
}
}//package com.mirosurabu.IAB
Section 108
//Cutscene (com.mirosurabu.IAB.Cutscene)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
public class Cutscene extends FlxState {
private var ImgSkipOn:Class;
private var _noscenes:Number;
private var _sprNextOn:FlxSprite;
private var ImgSkipOff:Class;
private var _sprSkipOn:FlxSprite;
private var ImgNextOff:Class;
private var _sprSkipOff:FlxSprite;
private var _sprNextOff:FlxSprite;
private var _scenesLayer:FlxLayer;
private var _btnNext:FlxButton;
private var _curscene:Number;// = 0
private var ImgNextOn:Class;
private var _btnSkip:FlxButton;
public function Cutscene(_arg1:Number, _arg2:Class){
ImgNextOff = Cutscene_ImgNextOff;
ImgNextOn = Cutscene_ImgNextOn;
ImgSkipOff = Cutscene_ImgSkipOff;
ImgSkipOn = Cutscene_ImgSkipOn;
super();
_noscenes = _arg1;
_scenesLayer = new FlxLayer();
_sprNextOff = new FlxSprite(ImgNextOff);
_sprNextOn = new FlxSprite(ImgNextOn);
_sprSkipOff = new FlxSprite(ImgSkipOff);
_sprSkipOn = new FlxSprite(ImgSkipOn);
_btnNext = new FlxButton(509, (321 + 30), _sprNextOff, nextScene, _sprNextOn);
_btnSkip = new FlxButton(513, (13 + 30), _sprSkipOff, onSkip, _sprSkipOn);
add(_scenesLayer);
add(_btnNext);
add(_btnSkip);
nextScene();
FlxG.flash(4278190080, 0.5);
if (_arg2 != null){
FlxG.setMusic(_arg2);
};
}
override public function update():void{
if (FlxG.justPressed("ENTER")){
nextScene();
};
if (FlxG.justPressed("ESC")){
onSkip();
};
super.update();
}
private function nextScene():void{
_curscene++;
if (_curscene <= _noscenes){
_scenesLayer.add(new FlxSprite(Class(this[("ImgScene" + String(_curscene))]), 0, 30));
} else {
onSkip();
};
}
private function onSkip():void{
FlxG.fade(4278190080, 0.5, onComplete);
}
protected function onComplete():void{
}
}
}//package com.mirosurabu.IAB
Section 109
//Cutscene_ImgNextOff (com.mirosurabu.IAB.Cutscene_ImgNextOff)
package com.mirosurabu.IAB {
import mx.core.*;
public class Cutscene_ImgNextOff extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 110
//Cutscene_ImgNextOn (com.mirosurabu.IAB.Cutscene_ImgNextOn)
package com.mirosurabu.IAB {
import mx.core.*;
public class Cutscene_ImgNextOn extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 111
//Cutscene_ImgSkipOff (com.mirosurabu.IAB.Cutscene_ImgSkipOff)
package com.mirosurabu.IAB {
import mx.core.*;
public class Cutscene_ImgSkipOff extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 112
//Cutscene_ImgSkipOn (com.mirosurabu.IAB.Cutscene_ImgSkipOn)
package com.mirosurabu.IAB {
import mx.core.*;
public class Cutscene_ImgSkipOn extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 113
//Dame (com.mirosurabu.IAB.Dame)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
public class Dame extends FlxSprite {
private var ImgDame:Class;
public function Dame(_arg1:Number, _arg2:Number){
ImgDame = Dame_ImgDame;
super(ImgDame, _arg1, _arg2, true, false, 19, 26);
addAnimation("normal", [0, 1, 2, 3], 2);
play("normal");
}
}
}//package com.mirosurabu.IAB
Section 114
//Dame_ImgDame (com.mirosurabu.IAB.Dame_ImgDame)
package com.mirosurabu.IAB {
import mx.core.*;
public class Dame_ImgDame extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 115
//FinalScore (com.mirosurabu.IAB.FinalScore)
package com.mirosurabu.IAB {
import flash.events.*;
import com.adamatomic.flixel.*;
public class FinalScore extends FlxState {
private var _fsc:FinalScoreClip;
public function FinalScore(){
var _local1:Number = int(((10000 * Global.totaldames) / (10 + Global.totalcrates)));
_fsc = new FinalScoreClip();
_fsc.y = 30;
_fsc.dtCrates.text = String(Global.totalcrates);
_fsc.dtMesdemoiselles.text = String(Global.totaldames);
_fsc.dtPoints.text = String(_local1);
_fsc.btnGoToCredits.addEventListener(MouseEvent.CLICK, onGoToCredits);
addChild(_fsc);
FlxG.flash(4278190080, 1.5);
Global.shared.data.exists = undefined;
Global.shared.data.scoreexists = true;
if (_local1 > Global.BESTSCORE){
Global.BESTSCORE = _local1;
Global.BESTCRATES = Global.totalcrates;
Global.BESTDAMES = Global.totaldames;
Global.shared.data.bestscore = _local1;
Global.shared.data.bestcrates = Global.totalcrates;
Global.shared.data.bestdames = Global.totaldames;
};
FlxG.setMusic(Global.SndEnding);
Global.endmusic = true;
}
private function onGoToCredits(_arg1:MouseEvent):void{
FlxG.fade(4278190080, 1.5, switchCredits);
}
private function switchCredits():void{
FlxG.switchState(Credits);
}
}
}//package com.mirosurabu.IAB
Section 116
//Global (com.mirosurabu.IAB.Global)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
import flash.net.*;
public class Global extends FlxG {
public static const B2ITERATIONS:Number = 2;
public static const JUMPSNDDELAY:Number = 0.2;
public static const RATIO:Number = 30;
public static const FIREDELAY:Number = 0.2;
public static const FIRESPEED:Number = 5.3;
public static const JUMPPOWER:Number = 4.3;
public static const WALKSPEED:Number = 2.4;
public static var totaldames:Number = 0;
public static var BESTSCORE:Number = 0;
public static var SndEnding:Class = Global_SndEnding;
public static var totalcrates:Number = 0;
public static var SndMusic:Class = Global_SndMusic;
public static var shared:SharedObject;
public static var endmusic:Boolean = false;
public static var SndCutscene:Class = Global_SndCutscene;
public static var BESTCRATES:Number = 0;
public static var BESTDAMES:Number = 0;
public static function configureKeys():void{
FlxG.AddKey(65, "A");
FlxG.AddKey(68, "D");
FlxG.AddKey(87, "W");
FlxG.AddKey(37, "LEFT");
FlxG.AddKey(38, "UP");
FlxG.AddKey(39, "RIGHT");
FlxG.AddKey(32, "SPACE");
FlxG.AddKey(82, "RESTART");
FlxG.AddKey(77, "MUTE");
FlxG.AddKey(13, "ENTER");
FlxG.AddKey(27, "ESC");
}
public static function loadShared():void{
shared = SharedObject.getLocal("inanotherchateau_armorgames");
if (shared.data.scoreexists != undefined){
BESTSCORE = shared.data.bestscore;
BESTCRATES = shared.data.bestcrates;
BESTDAMES = shared.data.bestdames;
};
}
}
}//package com.mirosurabu.IAB
Section 117
//Global_SndCutscene (com.mirosurabu.IAB.Global_SndCutscene)
package com.mirosurabu.IAB {
import mx.core.*;
public class Global_SndCutscene extends SoundAsset {
}
}//package com.mirosurabu.IAB
Section 118
//Global_SndEnding (com.mirosurabu.IAB.Global_SndEnding)
package com.mirosurabu.IAB {
import mx.core.*;
public class Global_SndEnding extends SoundAsset {
}
}//package com.mirosurabu.IAB
Section 119
//Global_SndMusic (com.mirosurabu.IAB.Global_SndMusic)
package com.mirosurabu.IAB {
import mx.core.*;
public class Global_SndMusic extends SoundAsset {
}
}//package com.mirosurabu.IAB
Section 120
//Ground (com.mirosurabu.IAB.Ground)
package com.mirosurabu.IAB {
import Box2D.Dynamics.*;
public class Ground {
public var body:b2Body;
private var _world:B2World;
public function Ground(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:B2World){
_world = _arg5;
body = _world.createBody(_arg1, _arg2, _arg3, _arg4, 0, 0.29, 0.2, 0, true, "ground");
}
}
}//package com.mirosurabu.IAB
Section 121
//GroundCP (com.mirosurabu.IAB.GroundCP)
package com.mirosurabu.IAB {
import Box2D.Dynamics.*;
public class GroundCP {
public var body:b2Body;
private var _world:B2World;
public function GroundCP(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:B2World){
_world = _arg5;
body = _world.createBody((_arg1 - (_arg3 / 2)), (_arg2 - (_arg4 / 2)), _arg3, _arg4, 0, 0.29, 0.2, 0, true, "ground");
}
}
}//package com.mirosurabu.IAB
Section 122
//IceCream (com.mirosurabu.IAB.IceCream)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class IceCream extends FlxSprite {
public var body:b2Body;
private var _world:B2World;
private var ImgIceCream:Class;
public function IceCream(_arg1:Number, _arg2:Number, _arg3:B2World){
var _local4:b2PolygonDef;
ImgIceCream = IceCream_ImgIceCream;
super(ImgIceCream);
_world = _arg3;
body = _world.createBody(_arg1, _arg2, 58, 48, 0, 0.2, 0.4, 3);
_local4 = new b2PolygonDef();
_local4.SetAsOrientedBox((32 / Global.RATIO), (10 / Global.RATIO), new b2Vec2((3 / Global.RATIO), (14 / Global.RATIO)), 0);
_local4.friction = 0.2;
_local4.restitution = 0.4;
_local4.density = 3;
body.CreateShape(_local4);
body.SetMassFromShapes();
}
override public function update():void{
x = (((body.GetPosition().x * Global.RATIO) + 4) - (width / 2));
y = ((body.GetPosition().y * Global.RATIO) - (height / 2));
angle = ((body.GetAngle() * 180) / Math.PI);
super.update();
}
}
}//package com.mirosurabu.IAB
Section 123
//IceCream_ImgIceCream (com.mirosurabu.IAB.IceCream_ImgIceCream)
package com.mirosurabu.IAB {
import mx.core.*;
public class IceCream_ImgIceCream extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 124
//Intro (com.mirosurabu.IAB.Intro)
package com.mirosurabu.IAB {
import flash.display.*;
import com.adamatomic.flixel.*;
public class Intro extends FlxState {
private var _armor:MovieClip;
public function Intro(){
_armor = new ag_intro_mc();
_armor.x = 275;
_armor.y = 200;
addChild(_armor);
}
override public function update():void{
if (_armor.currentFrame > 217){
FlxG.switchState(MainMenu);
};
super.update();
}
}
}//package com.mirosurabu.IAB
Section 125
//MainMenu (com.mirosurabu.IAB.MainMenu)
package com.mirosurabu.IAB {
import flash.events.*;
import flash.utils.*;
import com.adamatomic.flixel.*;
public class MainMenu extends FlxState {
private var SndMainmenu:Class;
private var _mmc:MainMenuClip;
public function MainMenu(){
SndMainmenu = MainMenu_SndMainmenu;
super();
_mmc = new MainMenuClip();
_mmc.y = 30;
_mmc.newgame.addEventListener(MouseEvent.CLICK, onNewGame);
_mmc.continuegame.addEventListener(MouseEvent.CLICK, onContinue);
_mmc.moregames.addEventListener(MouseEvent.CLICK, onMoreGames);
_mmc.btnCredits.addEventListener(MouseEvent.CLICK, onCredits);
if (Global.shared.data.scoreexists != undefined){
_mmc.dtScoreLabel.visible = true;
_mmc.dtScore.text = (((((String(Global.BESTSCORE) + "pts ") + String(Global.BESTCRATES)) + "c ") + String(Global.BESTDAMES)) + "m");
} else {
_mmc.dtScoreLabel.visible = false;
_mmc.dtScore.visible = false;
};
addChild(_mmc);
if (Global.shared.data.exists == undefined){
_mmc.continuegame.enabled = false;
_mmc.continuegame.visible = false;
};
FlxG.setMusic(SndMainmenu);
FlxG.flash(4278190080, 1.5);
Global.endmusic = false;
}
private function onContinue(_arg1:Event):void{
if (!_mmc.continuegame.enabled){
return;
};
FlxG.fade(4278190080, 1.5, switchContinue);
}
private function switchCredits():void{
FlxG.switchState(Credits);
}
private function onNewGame(_arg1:Event):void{
FlxG.fade(4278190080, 1.5, switchNewGame);
}
private function onCredits(_arg1:MouseEvent):void{
FlxG.fade(4278190080, 1.5, switchCredits);
}
private function onMoreGames(_arg1:Event):void{
FlxG.openURL("http://www.armorgames.com");
}
private function switchNewGame():void{
Global.shared.data.exists = undefined;
Global.totalcrates = 0;
Global.totaldames = 0;
FlxG.switchState(Room00);
}
private function switchContinue():void{
Global.totalcrates = Global.shared.data.totalcrates;
Global.totaldames = Global.shared.data.totaldames;
FlxG.setMusic(Global.SndMusic);
this.mouseEnabled = true;
FlxG.switchState((getDefinitionByName(("com.mirosurabu.IAB." + Global.shared.data.room)) as Class));
}
}
}//package com.mirosurabu.IAB
Section 126
//MainMenu_SndMainmenu (com.mirosurabu.IAB.MainMenu_SndMainmenu)
package com.mirosurabu.IAB {
import mx.core.*;
public class MainMenu_SndMainmenu extends SoundAsset {
}
}//package com.mirosurabu.IAB
Section 127
//Player (com.mirosurabu.IAB.Player)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class Player extends FlxSprite {
public var body:b2Body;
private var ImgPlayer:Class;
private var _jumpSndDelay:Number;// = 0
private var _world:B2World;
private var _contactListener:b2ContactListener;
private var SndJump:Class;
public function Player(_arg1:Number, _arg2:Number, _arg3:B2World, _arg4:b2ContactListener){
ImgPlayer = Player_ImgPlayer;
SndJump = Player_SndJump;
super(ImgPlayer, 0, 0, true, true, 11, 26);
_world = _arg3;
_contactListener = _arg4;
body = _world.createBody(_arg1, _arg2, 11, 26, 0, 0, 0, 1, false, "player");
var _local5:b2PolygonDef = new b2PolygonDef();
_local5.isSensor = true;
_local5.SetAsOrientedBox((3.5 / Global.RATIO), (1 / Global.RATIO), new b2Vec2(0, (16 / Global.RATIO)), 0);
_local5.userData = "groundsensor";
body.CreateShape(_local5);
body.SetMassFromShapes();
addAnimation("stand", [0]);
addAnimation("runfor", [1, 2, 3, 4, 5, 0], 6);
addAnimation("runback", [0, 5, 4, 3, 2, 1], 6);
addAnimation("jump", [6]);
}
override public function update():void{
x = ((body.GetPosition().x * Global.RATIO) - (width / 2));
y = ((body.GetPosition().y * Global.RATIO) - (height / 2));
angle = ((body.GetAngle() * 180) / Math.PI);
if (_jumpSndDelay > 0){
_jumpSndDelay = (_jumpSndDelay - FlxG.elapsed);
};
var _local1:Number = body.GetLinearVelocity().x;
var _local2:Number = body.GetLinearVelocity().y;
if (((((((!(FlxG.pressed("A"))) && (!(FlxG.pressed("LEFT"))))) && (!(FlxG.pressed("D"))))) && (!(FlxG.pressed("RIGHT"))))){
_local1 = 0;
};
if (((FlxG.pressed("D")) || (FlxG.pressed("RIGHT")))){
body.WakeUp();
_local1 = Global.WALKSPEED;
};
if (((FlxG.pressed("A")) || (FlxG.pressed("LEFT")))){
body.WakeUp();
_local1 = -(Global.WALKSPEED);
};
if (((((((FlxG.justPressed("W")) || (FlxG.justPressed("UP")))) || (FlxG.justPressed("SPACE")))) && (_contactListener.can_jump()))){
body.WakeUp();
_local2 = -(Global.JUMPPOWER);
if (_jumpSndDelay <= 0){
FlxG.play(SndJump, 2);
_jumpSndDelay = Global.JUMPSNDDELAY;
};
};
body.SetLinearVelocity(new b2Vec2(_local1, _local2));
if (_contactListener.can_jump()){
if (body.GetLinearVelocity().x == 0){
play("stand");
};
if (facing){
if (body.GetLinearVelocity().x > 0){
play("runfor");
};
if (body.GetLinearVelocity().x < 0){
play("runback");
};
};
if (!facing){
if (body.GetLinearVelocity().x > 0){
play("runback");
};
if (body.GetLinearVelocity().x < 0){
play("runfor");
};
};
};
if (!_contactListener.can_jump()){
play("jump");
};
super.update();
}
public function setPosition(_arg1:Number, _arg2:Number):void{
body.SetXForm(new b2Vec2((_arg1 / Global.RATIO), (_arg2 / Global.RATIO)), 0);
}
}
}//package com.mirosurabu.IAB
Section 128
//Player_ImgPlayer (com.mirosurabu.IAB.Player_ImgPlayer)
package com.mirosurabu.IAB {
import mx.core.*;
public class Player_ImgPlayer extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 129
//Player_SndJump (com.mirosurabu.IAB.Player_SndJump)
package com.mirosurabu.IAB {
import mx.core.*;
public class Player_SndJump extends SoundAsset {
}
}//package com.mirosurabu.IAB
Section 130
//Room00 (com.mirosurabu.IAB.Room00)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
public class Room00 extends FlxState {
private var ImgChicago:Class;
private var _chicago:FlxSprite;
public function Room00(){
ImgChicago = Room00_ImgChicago;
super();
_chicago = new FlxSprite(ImgChicago, 0, 30);
add(_chicago);
FlxG.setMusic(Global.SndCutscene);
FlxG.flash(4278190080, 2, onFlashComplete);
}
private function onFadeComplete():void{
FlxG.switchState(Room00_Cut);
}
private function onFlashComplete():void{
FlxG.fade(4278190080, 2, onFadeComplete);
}
}
}//package com.mirosurabu.IAB
Section 131
//Room00_Cut (com.mirosurabu.IAB.Room00_Cut)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
public class Room00_Cut extends Cutscene {
public var ImgScene1:Class;
public var ImgScene2:Class;
public var ImgScene3:Class;
public function Room00_Cut(){
ImgScene1 = Room00_Cut_ImgScene1;
ImgScene2 = Room00_Cut_ImgScene2;
ImgScene3 = Room00_Cut_ImgScene3;
super(3, null);
}
override protected function onComplete():void{
super.onComplete();
FlxG.setMusic(Global.SndMusic);
FlxG.switchState(Room01);
}
}
}//package com.mirosurabu.IAB
Section 132
//Room00_Cut_ImgScene1 (com.mirosurabu.IAB.Room00_Cut_ImgScene1)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room00_Cut_ImgScene1 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 133
//Room00_Cut_ImgScene2 (com.mirosurabu.IAB.Room00_Cut_ImgScene2)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room00_Cut_ImgScene2 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 134
//Room00_Cut_ImgScene3 (com.mirosurabu.IAB.Room00_Cut_ImgScene3)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room00_Cut_ImgScene3 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 135
//Room00_ImgChicago (com.mirosurabu.IAB.Room00_ImgChicago)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room00_ImgChicago extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 136
//Room01 (com.mirosurabu.IAB.Room01)
package com.mirosurabu.IAB {
public class Room01 extends RoomTemplate {
private var ImgBackground:Class;
public function Room01(){
ImgBackground = Room01_ImgBackground;
super("01", ImgBackground);
_nextState = "Room02";
_player.setPosition(270, (266 + 30));
setExitPoint(441, 262);
_ground.add(new Ground(-53, (4 + 30), 50, 333, _world));
_ground.add(new Ground(552, (4 + 30), 50, 333, _world));
_ground.add(new Ground(-8, (280 + 30), 560, 48, _world));
}
}
}//package com.mirosurabu.IAB
Section 137
//Room01_ImgBackground (com.mirosurabu.IAB.Room01_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room01_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 138
//Room02 (com.mirosurabu.IAB.Room02)
package com.mirosurabu.IAB {
public class Room02 extends RoomTemplate {
private var ImgBackground:Class;
public function Room02(){
ImgBackground = Room02_ImgBackground;
super("02", ImgBackground);
_nextState = "Room03";
_player.setPosition(35, (253.5 + 30));
_exitDoor.x = 355;
_exitDoor.y = (229 + 30);
_ground.add(new Ground(-53, (4 + 30), 50, 333, _world));
_ground.add(new Ground(552, (4 + 30), 50, 333, _world));
_ground.add(new Ground(-8, (280 + 30), 560, 48, _world));
_ground.add(new Ground(344, (264 + 30), 48, 37, _world));
}
}
}//package com.mirosurabu.IAB
Section 139
//Room02_ImgBackground (com.mirosurabu.IAB.Room02_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room02_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 140
//Room03 (com.mirosurabu.IAB.Room03)
package com.mirosurabu.IAB {
public class Room03 extends RoomTemplate {
private var ImgBackground:Class;
public function Room03(){
ImgBackground = Room03_ImgBackground;
super("03", ImgBackground);
_nextState = "Room04";
setPlayerPosition(66, 250);
setExitPoint(368, 198);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(96, 286, 80, 44);
addGround(368, 264, 48, 96);
}
}
}//package com.mirosurabu.IAB
Section 141
//Room03_ImgBackground (com.mirosurabu.IAB.Room03_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room03_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 142
//Room04 (com.mirosurabu.IAB.Room04)
package com.mirosurabu.IAB {
public class Room04 extends RoomTemplate {
private var ImgBackground:Class;
public function Room04(){
ImgBackground = Room04_ImgBackground;
super("04", ImgBackground);
_nextState = "Room05";
setPlayerPosition(58, 121);
setExitPoint(452, 199);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(64, 144, 80, 16);
addGround(416, 279, 144, 63);
addGround(456, 271, 96, 112);
}
}
}//package com.mirosurabu.IAB
Section 143
//Room04_ImgBackground (com.mirosurabu.IAB.Room04_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room04_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 144
//Room05 (com.mirosurabu.IAB.Room05)
package com.mirosurabu.IAB {
public class Room05 extends RoomTemplate {
private var ImgBackground:Class;
public function Room05(){
ImgBackground = Room05_ImgBackground;
super("05", ImgBackground);
_nextState = "Room06";
setPlayerPosition(39, 265);
setExitPoint(398, 166);
addDame(173, 203);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(168, 266, 64, 100);
addGround(400, 253, 80, 138);
}
}
}//package com.mirosurabu.IAB
Section 145
//Room05_ImgBackground (com.mirosurabu.IAB.Room05_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room05_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 146
//Room06 (com.mirosurabu.IAB.Room06)
package com.mirosurabu.IAB {
public class Room06 extends RoomTemplate {
private var ImgBackground:Class;
public function Room06(){
ImgBackground = Room06_ImgBackground;
super("06", ImgBackground);
_nextState = "Room07";
setPlayerPosition(39, 265);
setExitPoint(460, 262);
addDame(228, 203);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(200, 176, 32, 80);
addGround(240, 232, 112, 32);
addGround(376, 296, 32, 64);
}
}
}//package com.mirosurabu.IAB
Section 147
//Room06_ImgBackground (com.mirosurabu.IAB.Room06_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room06_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 148
//Room07 (com.mirosurabu.IAB.Room07)
package com.mirosurabu.IAB {
public class Room07 extends RoomTemplate {
private var ImgBackground:Class;
public function Room07(){
ImgBackground = Room07_ImgBackground;
super("07", ImgBackground);
_nextState = "Room08";
setPlayerPosition(15, 70);
setExitPoint(196, 229);
addDame(108, 139);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(40, 128, 96, 80);
addGround(192, 128, 112, 80);
addGround(110, 160, 156, 16);
addGround(155, 281, 328, 66);
}
}
}//package com.mirosurabu.IAB
Section 149
//Room07_ImgBackground (com.mirosurabu.IAB.Room07_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room07_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 150
//Room08 (com.mirosurabu.IAB.Room08)
package com.mirosurabu.IAB {
public class Room08 extends RoomTemplate {
private var ImgBackground:Class;
public function Room08(){
ImgBackground = Room08_ImgBackground;
super("08", ImgBackground);
_nextState = "Room09";
setPlayerPosition(64, 218);
setExitPoint(422, 102);
addDame(282, 156);
addGround(-28, 170, 50, 333);
addGround(39, 282, 98, 100);
addGround(168, 272, 96, 112);
addGround(200, 216, 32, 32);
addGround(280, 177, 64, 17);
addGround(399, 237, 111, 170);
addGround(424, 152, 64, 64);
}
}
}//package com.mirosurabu.IAB
Section 151
//Room08_ImgBackground (com.mirosurabu.IAB.Room08_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room08_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 152
//Room09 (com.mirosurabu.IAB.Room09)
package com.mirosurabu.IAB {
public class Room09 extends RoomTemplate {
private var ImgBackground:Class;
public function Room09(){
ImgBackground = Room09_ImgBackground;
super("09", ImgBackground);
_nextState = "Room10";
setPlayerPosition(53, 265);
setExitPoint(167, 102);
addDame(421, 91);
addGround(0xFF, 304, 446, 48);
addGround(168, 310, 64, 124);
addGround(384, 279, 144, 222);
addGround(424, 239, 64, 269);
addGround(168, 168, 64, 96);
addGround(200, 168, 128, 32);
}
}
}//package com.mirosurabu.IAB
Section 153
//Room09_ImgBackground (com.mirosurabu.IAB.Room09_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room09_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 154
//Room10 (com.mirosurabu.IAB.Room10)
package com.mirosurabu.IAB {
public class Room10 extends RoomTemplate {
private var ImgBackground:Class;
public function Room10(){
ImgBackground = Room10_ImgBackground;
super("10", ImgBackground);
_nextState = "Room11";
setPlayerPosition(175, 265);
setExitPoint(375, 166);
addGround(327, 304, 355, 48);
addGround(488, 242, 32, 276);
addGround(376, 192, 32, 16);
}
}
}//package com.mirosurabu.IAB
Section 155
//Room10_ImgBackground (com.mirosurabu.IAB.Room10_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room10_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 156
//Room11 (com.mirosurabu.IAB.Room11)
package com.mirosurabu.IAB {
public class Room11 extends RoomTemplate {
private var ImgBackground:Class;
public function Room11(){
ImgBackground = Room11_ImgBackground;
super("11", ImgBackground);
_nextState = "Room12";
setPlayerPosition(395, 265);
setExitPoint(441, 262);
addDame(98, 268);
addGround(577, 164, 50, 333);
addGround(300, 304, 527, 48);
addGround(216, 264, 32, 160);
}
}
}//package com.mirosurabu.IAB
Section 157
//Room11_ImgBackground (com.mirosurabu.IAB.Room11_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room11_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 158
//Room12 (com.mirosurabu.IAB.Room12)
package com.mirosurabu.IAB {
public class Room12 extends RoomTemplate {
private var ImgBackground:Class;
public function Room12(){
ImgBackground = Room12_ImgBackground;
super("12", ImgBackground);
_nextState = "Room13";
setPlayerPosition(39, 265);
setExitPoint(427, 182);
addDame(134, 187);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(304, 288, 48, 176);
addGround(128, 208, 80, 16);
addGround(432, 208, 80, 16);
}
}
}//package com.mirosurabu.IAB
Section 159
//Room12_ImgBackground (com.mirosurabu.IAB.Room12_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room12_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 160
//Room13 (com.mirosurabu.IAB.Room13)
package com.mirosurabu.IAB {
public class Room13 extends RoomTemplate {
private var ImgBackground:Class;
public function Room13(){
ImgBackground = Room13_ImgBackground;
super("13", ImgBackground);
_nextState = "Room14";
setPlayerPosition(39, 265);
setExitPoint(441, 262);
addDame(253, 123);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(160, 304, 80, 208);
addGround(264, 144, 96, 16);
addGround(296, 120, 32, 64);
}
}
}//package com.mirosurabu.IAB
Section 161
//Room13_ImgBackground (com.mirosurabu.IAB.Room13_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room13_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 162
//Room14 (com.mirosurabu.IAB.Room14)
package com.mirosurabu.IAB {
public class Room14 extends RoomTemplate {
private var ImgBackground:Class;
public function Room14(){
ImgBackground = Room14_ImgBackground;
super("14", ImgBackground);
_nextState = "Room15";
setPlayerPosition(39, 265);
setExitPoint(0x0100, 54);
addDame(120, 59);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(208, 200, 48, 96);
addGround(168, 176, 128, 48);
addGround(120, 136, 32, 128);
addGround(280, 160, 32, 176);
addGround(0x0100, 96, 80, 48);
}
}
}//package com.mirosurabu.IAB
Section 163
//Room14_ImgBackground (com.mirosurabu.IAB.Room14_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room14_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 164
//Room15 (com.mirosurabu.IAB.Room15)
package com.mirosurabu.IAB {
public class Room15 extends RoomTemplate {
private var ImgBackground:Class;
public function Room15(){
ImgBackground = Room15_ImgBackground;
super("15", ImgBackground);
_nextState = "Room16";
setPlayerPosition(400, 265);
setExitPoint(191, 134);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(192, 224, 80, 16);
addGround(192, 160, 80, 16);
}
}
}//package com.mirosurabu.IAB
Section 165
//Room15_ImgBackground (com.mirosurabu.IAB.Room15_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room15_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 166
//Room16 (com.mirosurabu.IAB.Room16)
package com.mirosurabu.IAB {
public class Room16 extends RoomTemplate {
private var ImgBackground:Class;
public function Room16(){
ImgBackground = Room16_ImgBackground;
super("16", ImgBackground);
_nextState = "Room17";
setPlayerPosition(39, 265);
setExitPoint(441, 262);
addIceCream(276, 0xFF);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(344, 312, 32, 224);
addGround(320, 208, 80, 16);
}
}
}//package com.mirosurabu.IAB
Section 167
//Room16_ImgBackground (com.mirosurabu.IAB.Room16_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room16_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 168
//Room17 (com.mirosurabu.IAB.Room17)
package com.mirosurabu.IAB {
public class Room17 extends RoomTemplate {
private var ImgBackground:Class;
public function Room17(){
ImgBackground = Room17_ImgBackground;
super("17", ImgBackground);
_nextState = "Room18";
setPlayerPosition(32, 248);
setExitPoint(441, 262);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(112, 296, 240, 64);
addGround(432, 304, 240, 48);
}
}
}//package com.mirosurabu.IAB
Section 169
//Room17_ImgBackground (com.mirosurabu.IAB.Room17_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room17_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 170
//Room18 (com.mirosurabu.IAB.Room18)
package com.mirosurabu.IAB {
public class Room18 extends RoomTemplate {
private var ImgBackground:Class;
public function Room18(){
ImgBackground = Room18_ImgBackground;
super("18", ImgBackground);
_nextState = "Room19";
setPlayerPosition(13, 74);
setExitPoint(371, 54);
addDame(73, 171);
addDame(247, 139);
addIceCream(431, 47);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(16, 224, 48, 272);
addGround(145, 344, 304, 128);
addGround(200, 296, 128, 128);
addGround(216, 288, 32, 144);
addGround(328, 319, 32, 144);
addGround(408, 336, 32, 144);
addGround(544, 344, 304, 128);
addGround(536, 240, 32, 304);
addGround(248, 160, 32, 16);
addGround(88, 200, 32, 32);
addGround(80, 192, 48, 16);
addGround(96, 120, 16, 192);
addGround(80, 80, 48, 112);
addGround(160, 57, 208, 128);
addGround(192, 24, 208, 128);
addGround(275, -91, 671, 178);
addGround(424, 80, 128, 16);
addGround(432, 96, 112, 48);
addGround(464, 128, 48, 112);
addGround(464, 136, 16, 128);
addGround(480, 144, 16, 144);
}
}
}//package com.mirosurabu.IAB
Section 171
//Room18_ImgBackground (com.mirosurabu.IAB.Room18_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room18_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 172
//Room19 (com.mirosurabu.IAB.Room19)
package com.mirosurabu.IAB {
public class Room19 extends RoomTemplate {
private var ImgBackground:Class;
public function Room19(){
ImgBackground = Room19_ImgBackground;
super("19", ImgBackground);
_nextState = "Room20";
setPlayerPosition(39, 265);
setExitPoint(368, 182);
addIceCream(289, 127);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(168, 208, 96, 16);
addGround(280, 160, 96, 16);
addGround(320, 192, 16, 80);
addGround(368, 216, 112, 32);
addGround(416, 184, 16, 96);
addGround(424, 152, 32, 32);
}
}
}//package com.mirosurabu.IAB
Section 173
//Room19_ImgBackground (com.mirosurabu.IAB.Room19_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room19_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 174
//Room20 (com.mirosurabu.IAB.Room20)
package com.mirosurabu.IAB {
public class Room20 extends RoomTemplate {
private var ImgBackground:Class;
public function Room20(){
ImgBackground = Room20_ImgBackground;
super("20", ImgBackground);
_nextState = "Room21";
setPlayerPosition(39, 265);
setExitPoint(368, 262);
addDame(64, 91);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(272, 304, 560, 48);
addGround(64, 112, 48, 16);
addGround(144, 176, 48, 16);
addGround(216, 296, 64, 96);
addGround(232, 304, 32, 208);
}
}
}//package com.mirosurabu.IAB
Section 175
//Room20_ImgBackground (com.mirosurabu.IAB.Room20_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room20_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 176
//Room21 (com.mirosurabu.IAB.Room21)
package com.mirosurabu.IAB {
public class Room21 extends RoomTemplate {
private var ImgBackground:Class;
public function Room21(){
ImgBackground = Room21_ImgBackground;
super("21", ImgBackground);
_nextState = "Room22";
setPlayerPosition(39, 265);
setExitPoint(475, 262);
addIceCream(139, 0xFF);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(104, 304, 224, 48);
addGround(320, 344, 48, 192);
addGround(432, 304, 240, 48);
}
}
}//package com.mirosurabu.IAB
Section 177
//Room21_ImgBackground (com.mirosurabu.IAB.Room21_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room21_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 178
//Room22 (com.mirosurabu.IAB.Room22)
package com.mirosurabu.IAB {
public class Room22 extends RoomTemplate {
private var ImgBackground:Class;
public function Room22(){
ImgBackground = Room22_ImgBackground;
super("22", ImgBackground);
_nextState = "Room23";
setPlayerPosition(39, 265);
setExitPoint(362, 198);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(120, 304, 0x0100, 48);
addGround(176, 240, 80, 16);
addGround(216, 200, 32, 64);
addGround(224, 184, 48, 32);
addGround(360, 224, 32, 16);
addGround(464, 303, 176, 48);
}
}
}//package com.mirosurabu.IAB
Section 179
//Room22_ImgBackground (com.mirosurabu.IAB.Room22_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room22_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 180
//Room23 (com.mirosurabu.IAB.Room23)
package com.mirosurabu.IAB {
public class Room23 extends RoomTemplate {
private var ImgBackground:Class;
public function Room23(){
ImgBackground = Room23_ImgBackground;
super("23", ImgBackground);
_nextState = "Room24";
setPlayerPosition(63, 74);
setExitPoint(496, 166);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(80, 96, 80, 16);
addGround(208, 144, 80, 16);
addGround(336, 192, 80, 16);
addGround(496, 192, 80, 16);
}
}
}//package com.mirosurabu.IAB
Section 181
//Room23_ImgBackground (com.mirosurabu.IAB.Room23_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room23_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 182
//Room24 (com.mirosurabu.IAB.Room24)
package com.mirosurabu.IAB {
public class Room24 extends RoomTemplate {
private var ImgBackground:Class;
public function Room24(){
ImgBackground = Room24_ImgBackground;
super("24", ImgBackground);
_nextState = "Room25";
setPlayerPosition(44, 48);
setExitPoint(441, 262);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(80, 247, 176, 288);
addGround(288, 208, 16, 16);
addGround(432, 424, 240, 288);
}
}
}//package com.mirosurabu.IAB
Section 183
//Room24_ImgBackground (com.mirosurabu.IAB.Room24_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room24_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 184
//Room25 (com.mirosurabu.IAB.Room25)
package com.mirosurabu.IAB {
public class Room25 extends RoomTemplate {
private var ImgBackground:Class;
public function Room25(){
ImgBackground = Room25_ImgBackground;
super("25", ImgBackground);
_nextState = "Room25_Cut";
setPlayerPosition(32, 132);
setExitPoint(505, 262);
addDame(201, 219);
addIceCream(328, 127);
addGround(-28, 170, 50, 333);
addGround(577, 164, 50, 333);
addGround(56, 240, 128, 176);
addGround(201, 320, 32, 176);
addGround(280, 239, 64, 176);
addGround(360, 240, 32, 176);
addGround(448, 367, 208, 176);
}
}
}//package com.mirosurabu.IAB
Section 185
//Room25_Cut (com.mirosurabu.IAB.Room25_Cut)
package com.mirosurabu.IAB {
import com.adamatomic.flixel.*;
public class Room25_Cut extends Cutscene {
public var ImgScene1:Class;
public var ImgScene2:Class;
public var ImgScene3:Class;
public var ImgScene4:Class;
public var ImgScene5:Class;
public var ImgScene6:Class;
public var ImgScene7:Class;
public var ImgScene8:Class;
public function Room25_Cut(){
ImgScene1 = Room25_Cut_ImgScene1;
ImgScene2 = Room25_Cut_ImgScene2;
ImgScene3 = Room25_Cut_ImgScene3;
ImgScene4 = Room25_Cut_ImgScene4;
ImgScene5 = Room25_Cut_ImgScene5;
ImgScene6 = Room25_Cut_ImgScene6;
ImgScene7 = Room25_Cut_ImgScene7;
ImgScene8 = Room25_Cut_ImgScene8;
super(8, Global.SndCutscene);
}
override protected function onComplete():void{
super.onComplete();
FlxG.stopMusic();
FlxG.switchState(FinalScore);
}
}
}//package com.mirosurabu.IAB
Section 186
//Room25_Cut_ImgScene1 (com.mirosurabu.IAB.Room25_Cut_ImgScene1)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_Cut_ImgScene1 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 187
//Room25_Cut_ImgScene2 (com.mirosurabu.IAB.Room25_Cut_ImgScene2)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_Cut_ImgScene2 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 188
//Room25_Cut_ImgScene3 (com.mirosurabu.IAB.Room25_Cut_ImgScene3)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_Cut_ImgScene3 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 189
//Room25_Cut_ImgScene4 (com.mirosurabu.IAB.Room25_Cut_ImgScene4)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_Cut_ImgScene4 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 190
//Room25_Cut_ImgScene5 (com.mirosurabu.IAB.Room25_Cut_ImgScene5)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_Cut_ImgScene5 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 191
//Room25_Cut_ImgScene6 (com.mirosurabu.IAB.Room25_Cut_ImgScene6)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_Cut_ImgScene6 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 192
//Room25_Cut_ImgScene7 (com.mirosurabu.IAB.Room25_Cut_ImgScene7)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_Cut_ImgScene7 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 193
//Room25_Cut_ImgScene8 (com.mirosurabu.IAB.Room25_Cut_ImgScene8)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_Cut_ImgScene8 extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 194
//Room25_ImgBackground (com.mirosurabu.IAB.Room25_ImgBackground)
package com.mirosurabu.IAB {
import mx.core.*;
public class Room25_ImgBackground extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 195
//RoomTemplate (com.mirosurabu.IAB.RoomTemplate)
package com.mirosurabu.IAB {
import flash.display.*;
import flash.utils.*;
import com.adamatomic.flixel.*;
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class RoomTemplate extends FlxState {
protected var _player:Player;
protected var _thisState:Class;
private var SndFire:Class;
private var _dummyRoom01:Room01;
private var _dummyRoom03:Room03;
private var _dummyRoom05:Room05;
private var _dummyRoom06:Room06;
private var _dummyRoom07:Room07;
private var _dummyRoom08:Room08;
private var _dummyRoom09:Room09;
protected var _crates:FlxArray;
private var _dummyRoom02:Room02;
private var _dummyRoom04:Room04;
protected var _debugSprite:Sprite;
private var _oldmouse:Boolean;// = false
protected var _dames:FlxArray;
private var _dummyRoom10:Room10;
private var _dummyRoom11:Room11;
private var _dummyRoom12:Room12;
private var _dummyRoom13:Room13;
private var _dummyRoom14:Room14;
private var _dummyRoom15:Room15;
private var _dummyRoom16:Room16;
protected var _exitDoor:FlxSprite;
private var _dummyRoom17:Room17;
protected var _damesLayer:FlxLayer;
protected var _icecreamsLayer:FlxLayer;
protected var _cratesLayer:FlxLayer;
private var _dummyRoom21:Room21;
private var _dummyRoom19:Room19;
private var _dummyRoom23:Room23;
private var _dummyRoom24:Room24;
private var _dummyRoom25:Room25;
private var _dummyRoom20:Room20;
private var _dummyRoom22:Room22;
private var _dummyRoom25_Cut:Room25_Cut;
private var _dummyRoom18:Room18;
private var _nocrates:Number;// = 0
private var _gunsensor:CollisionMask;
private var _firedelay:Number;// = 0
protected var _world:B2World;
protected var _arm:Arm;
protected var _ground:FlxArray;
protected var _header:HeaderClip;
private var SndWhoreget:Class;
protected var _contactListener:b2ContactListener;
protected var _debugDraw:b2DebugDraw;
protected var _footer:FooterClip;
private var FontSilkscreen:Class;
private var _nodames:Number;// = 0
protected var _nextState:String;
private var ImgRestartOff:Class;
protected var _bg:FlxSprite;
private var ImgRestartOn:Class;
protected var _flxground:FlxArray;
public function RoomTemplate(_arg1:String, _arg2:Class){
SndFire = RoomTemplate_SndFire;
SndWhoreget = RoomTemplate_SndWhoreget;
ImgRestartOff = RoomTemplate_ImgRestartOff;
ImgRestartOn = RoomTemplate_ImgRestartOn;
FontSilkscreen = RoomTemplate_FontSilkscreen;
_contactListener = new b2ContactListener();
super();
_thisState = Class(getDefinitionByName(("com.mirosurabu.IAB.Room" + _arg1)));
_bg = new FlxSprite(_arg2, 0, 30);
_header = new HeaderClip();
_header.dtLevelNumber.text = _arg1;
_header.y = 30;
_footer = new FooterClip();
_footer.y = 340;
_world = new B2World();
_world.b2world.SetContactListener(_contactListener);
_debugSprite = new Sprite();
_debugDraw = new b2DebugDraw();
_debugDraw.m_sprite = _debugSprite;
_debugDraw.m_drawScale = 30;
_debugDraw.m_alpha = 0.9;
_debugDraw.m_fillAlpha = 0.4;
_debugDraw.m_lineThickness = 1;
_debugDraw.m_drawFlags = b2DebugDraw.e_shapeBit;
_world.b2world.SetDebugDraw(_debugDraw);
_player = new Player(0, 0, _world, _contactListener);
_arm = new Arm();
_gunsensor = new CollisionMask(0, 0, 4, 4);
_ground = new FlxArray();
_flxground = new FlxArray();
_cratesLayer = new FlxLayer();
_crates = new FlxArray();
_damesLayer = new FlxLayer();
_dames = new FlxArray();
_icecreamsLayer = new FlxLayer();
_exitDoor = new FlxSprite(null, 0, 0, false, false, 24, 35, 4278190080);
add(_bg);
add(_damesLayer);
add(_icecreamsLayer);
add(_player);
add(_cratesLayer);
addChild(_arm);
addChild(_header);
addChild(_footer);
FlxG.flash(4278190080, 1.5);
}
private function switchMainMenu():void{
FlxG.switchState(MainMenu);
}
protected function addDame(_arg1:Number, _arg2:Number):void{
var _local3:Dame = new Dame((_arg1 - 9), ((_arg2 - 13) + 30));
_dames.add(_local3);
_damesLayer.add(_local3);
}
private function onRestart():void{
FlxG.switchState(_thisState);
}
protected function setPlayerPosition(_arg1:Number, _arg2:Number):void{
_player.setPosition((_arg1 - 4), ((_arg2 - 12) + 30));
}
private function onFadeOut():void{
Global.totalcrates = (Global.totalcrates + _nocrates);
Global.totaldames = (Global.totaldames + _nodames);
Global.shared.data.exists = true;
Global.shared.data.totalcrates = Global.totalcrates;
Global.shared.data.totaldames = Global.totaldames;
Global.shared.data.room = _nextState;
FlxG.switchState(Class(getDefinitionByName(("com.mirosurabu.IAB." + _nextState))));
}
protected function addIceCream(_arg1:Number, _arg2:Number):void{
_icecreamsLayer.add(new IceCream(((_arg1 - 4) - 26), ((_arg2 - 24) + 30), _world));
}
protected function addGround(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
_ground.add(new GroundCP(_arg1, (_arg2 + 30), _arg3, _arg4, _world));
_flxground.add(new CollisionMask(_arg1, (_arg2 + 30), _arg3, _arg4));
}
private function onPlayerOverlapsDame(_arg1:FlxCore, _arg2:FlxCore):void{
_nodames++;
_arg1.exists = false;
FlxG.play(SndWhoreget, 0.8);
}
override public function update():void{
var _local5:Number;
var _local6:Number;
var _local7:Crate;
if (FlxG.justPressed("ESC")){
FlxG.fade(4278190080, 1.5, switchMainMenu);
};
var _local1:Number = (_player.x - mouseX);
var _local2:Number = (_player.y - mouseY);
var _local3:Number = ((Math.atan2(-(_local1), _local2) * 180) / Math.PI);
if (mouseX > _player.x){
_player.facing = true;
_arm.scaleX = 1;
_arm.rotation = (_local3 - 90);
if (_arm.rotation > 30){
_arm.rotation = 30;
};
_arm.x = (_player.x + 1);
_arm.y = (_player.y + 10);
} else {
_player.facing = false;
_arm.scaleX = -1;
_arm.rotation = (_local3 + 90);
if (_arm.rotation < -30){
_arm.rotation = -30;
};
_arm.x = (_player.x + 10);
_arm.y = (_player.y + 10);
};
_local3 = _arm.rotation;
var _local4:Number = ((_local3 * Math.PI) / 180);
_firedelay = (_firedelay - FlxG.elapsed);
if (_player.facing){
_local5 = ((Math.cos(_local4) * 20) - (Math.sin(_local4) * 3));
_local6 = ((Math.cos(_local4) * 3) + (Math.sin(_local4) * 20));
} else {
_local5 = ((Math.cos(_local4) * -20) - (Math.sin(_local4) * 3));
_local6 = ((Math.cos(_local4) * 3) + (Math.sin(_local4) * -20));
};
if (((((((FlxG.kMouse) && (!(_oldmouse)))) && ((_firedelay <= 0)))) && (!(_gunsensor.overlapsArray(_flxground))))){
_firedelay = Global.FIREDELAY;
_local7 = new Crate(((_arm.x + _local5) - 8), ((_arm.y + _local6) - 8), _local3, _world);
if (_player.facing){
_local7.body.ApplyImpulse(new b2Vec2((Math.cos(_local4) * Global.FIRESPEED), (Math.sin(_local4) * Global.FIRESPEED)), new b2Vec2(_local7.body.GetPosition().x, _local7.body.GetPosition().y));
} else {
_local7.body.ApplyImpulse(new b2Vec2((-(Math.cos(_local4)) * Global.FIRESPEED), (-(Math.sin(_local4)) * Global.FIRESPEED)), new b2Vec2(_local7.body.GetPosition().x, _local7.body.GetPosition().y));
};
_nocrates++;
_crates.add(_local7);
_cratesLayer.add(_local7);
FlxG.play(SndFire, 4);
};
_oldmouse = FlxG.kMouse;
if (FlxG.justPressed("RESTART")){
FlxG.fade(4278190080, 0.5, onRestart);
};
if (FlxG.justPressed("MUTE")){
FlxG.setMute(!(FlxG.getMute()));
};
FlxG.overlapArray(_dames, _player, onPlayerOverlapsDame);
if (_player.overlaps(_exitDoor)){
FlxG.fade(4278190080, 1.5, onFadeOut);
};
if (_player.y > 330){
FlxG.fade(4278190080, 0.5, onRestart);
};
_footer.dtCrates.text = (((String((_nocrates + Global.totalcrates)) + " (") + String(_nocrates)) + ")");
_footer.dtDames.text = String((Global.totaldames + _nodames));
_world.update(FlxG.elapsed);
super.update();
if (mouseX > _player.x){
_arm.x = (_player.x + 1);
_arm.y = (_player.y + 10);
} else {
_arm.x = (_player.x + 10);
_arm.y = (_player.y + 10);
};
if (_player.facing){
_local5 = ((Math.cos(_local4) * 15) - (Math.sin(_local4) * 3));
_local6 = ((Math.cos(_local4) * 3) + (Math.sin(_local4) * 15));
} else {
_local5 = ((Math.cos(_local4) * -15) - (Math.sin(_local4) * 3));
_local6 = ((Math.cos(_local4) * 3) + (Math.sin(_local4) * -15));
};
_gunsensor.x = (_arm.x + _local5);
_gunsensor.y = (_arm.y + _local6);
}
protected function setExitPoint(_arg1:Number, _arg2:Number):void{
_exitDoor.x = (_arg1 - (_exitDoor.width / 2));
_exitDoor.y = ((_arg2 - (_exitDoor.height / 2)) + 30);
}
}
}//package com.mirosurabu.IAB
Section 196
//RoomTemplate_FontSilkscreen (com.mirosurabu.IAB.RoomTemplate_FontSilkscreen)
package com.mirosurabu.IAB {
import mx.core.*;
public class RoomTemplate_FontSilkscreen extends FontAsset {
}
}//package com.mirosurabu.IAB
Section 197
//RoomTemplate_ImgRestartOff (com.mirosurabu.IAB.RoomTemplate_ImgRestartOff)
package com.mirosurabu.IAB {
import mx.core.*;
public class RoomTemplate_ImgRestartOff extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 198
//RoomTemplate_ImgRestartOn (com.mirosurabu.IAB.RoomTemplate_ImgRestartOn)
package com.mirosurabu.IAB {
import mx.core.*;
public class RoomTemplate_ImgRestartOn extends BitmapAsset {
}
}//package com.mirosurabu.IAB
Section 199
//RoomTemplate_SndFire (com.mirosurabu.IAB.RoomTemplate_SndFire)
package com.mirosurabu.IAB {
import mx.core.*;
public class RoomTemplate_SndFire extends SoundAsset {
}
}//package com.mirosurabu.IAB
Section 200
//RoomTemplate_SndWhoreget (com.mirosurabu.IAB.RoomTemplate_SndWhoreget)
package com.mirosurabu.IAB {
import mx.core.*;
public class RoomTemplate_SndWhoreget extends SoundAsset {
}
}//package com.mirosurabu.IAB
Section 201
//BitmapAsset (mx.core.BitmapAsset)
package mx.core {
import flash.display.*;
public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject {
mx_internal static const VERSION:String = "3.3.0.4589";
public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
public function get measuredWidth():Number{
if (bitmapData){
return (bitmapData.width);
};
return (0);
}
public function get measuredHeight():Number{
if (bitmapData){
return (bitmapData.height);
};
return (0);
}
public function setActualSize(_arg1:Number, _arg2:Number):void{
width = _arg1;
height = _arg2;
}
public function move(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
}
}//package mx.core
Section 202
//EdgeMetrics (mx.core.EdgeMetrics)
package mx.core {
public class EdgeMetrics {
public var top:Number;
public var left:Number;
public var bottom:Number;
public var right:Number;
mx_internal static const VERSION:String = "3.3.0.4589";
public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0);
;
public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){
this.left = _arg1;
this.top = _arg2;
this.right = _arg3;
this.bottom = _arg4;
}
public function clone():EdgeMetrics{
return (new EdgeMetrics(left, top, right, bottom));
}
}
}//package mx.core
Section 203
//FlexBitmap (mx.core.FlexBitmap)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexBitmap extends Bitmap {
mx_internal static const VERSION:String = "3.3.0.4589";
public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){
var bitmapData = _arg1;
var pixelSnapping = _arg2;
var smoothing = _arg3;
super(bitmapData, pixelSnapping, smoothing);
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 204
//FlexLoader (mx.core.FlexLoader)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexLoader extends Loader {
mx_internal static const VERSION:String = "3.3.0.4589";
public function FlexLoader(){
super();
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 205
//FlexShape (mx.core.FlexShape)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexShape extends Shape {
mx_internal static const VERSION:String = "3.3.0.4589";
public function FlexShape(){
super();
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 206
//FlexVersion (mx.core.FlexVersion)
package mx.core {
import mx.resources.*;
public class FlexVersion {
public static const VERSION_2_0_1:uint = 33554433;
public static const CURRENT_VERSION:uint = 50331648;
public static const VERSION_3_0:uint = 50331648;
public static const VERSION_2_0:uint = 33554432;
public static const VERSION_ALREADY_READ:String = "versionAlreadyRead";
public static const VERSION_ALREADY_SET:String = "versionAlreadySet";
mx_internal static const VERSION:String = "3.3.0.4589";
private static var compatibilityVersionChanged:Boolean = false;
private static var _compatibilityErrorFunction:Function;
private static var _compatibilityVersion:uint = 50331648;
private static var compatibilityVersionRead:Boolean = false;
mx_internal static function changeCompatibilityVersionString(_arg1:String):void{
var _local2:Array = _arg1.split(".");
var _local3:uint = parseInt(_local2[0]);
var _local4:uint = parseInt(_local2[1]);
var _local5:uint = parseInt(_local2[2]);
_compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5);
}
public static function set compatibilityVersion(_arg1:uint):void{
var _local2:String;
if (_arg1 == _compatibilityVersion){
return;
};
if (compatibilityVersionChanged){
if (compatibilityErrorFunction == null){
_local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_SET);
throw (new Error(_local2));
};
compatibilityErrorFunction(_arg1, VERSION_ALREADY_SET);
};
if (compatibilityVersionRead){
if (compatibilityErrorFunction == null){
_local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_READ);
throw (new Error(_local2));
};
compatibilityErrorFunction(_arg1, VERSION_ALREADY_READ);
};
_compatibilityVersion = _arg1;
compatibilityVersionChanged = true;
}
public static function get compatibilityVersion():uint{
compatibilityVersionRead = true;
return (_compatibilityVersion);
}
public static function set compatibilityErrorFunction(_arg1:Function):void{
_compatibilityErrorFunction = _arg1;
}
public static function set compatibilityVersionString(_arg1:String):void{
var _local2:Array = _arg1.split(".");
var _local3:uint = parseInt(_local2[0]);
var _local4:uint = parseInt(_local2[1]);
var _local5:uint = parseInt(_local2[2]);
compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5);
}
public static function get compatibilityErrorFunction():Function{
return (_compatibilityErrorFunction);
}
public static function get compatibilityVersionString():String{
var _local1:uint = ((compatibilityVersion >> 24) & 0xFF);
var _local2:uint = ((compatibilityVersion >> 16) & 0xFF);
var _local3:uint = (compatibilityVersion & 0xFFFF);
return (((((_local1.toString() + ".") + _local2.toString()) + ".") + _local3.toString()));
}
}
}//package mx.core
Section 207
//FontAsset (mx.core.FontAsset)
package mx.core {
import flash.text.*;
public class FontAsset extends Font implements IFlexAsset {
mx_internal static const VERSION:String = "3.3.0.4589";
}
}//package mx.core
Section 208
//IBorder (mx.core.IBorder)
package mx.core {
public interface IBorder {
function get borderMetrics():EdgeMetrics;
}
}//package mx.core
Section 209
//IButton (mx.core.IButton)
package mx.core {
public interface IButton extends IUIComponent {
function get emphasized():Boolean;
function set emphasized(_arg1:Boolean):void;
function callLater(_arg1:Function, _arg2:Array=null):void;
}
}//package mx.core
Section 210
//IChildList (mx.core.IChildList)
package mx.core {
import flash.display.*;
import flash.geom.*;
public interface IChildList {
function get numChildren():int;
function removeChild(_arg1:DisplayObject):DisplayObject;
function getChildByName(_arg1:String):DisplayObject;
function removeChildAt(_arg1:int):DisplayObject;
function getChildIndex(_arg1:DisplayObject):int;
function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject;
function getObjectsUnderPoint(_arg1:Point):Array;
function setChildIndex(_arg1:DisplayObject, _arg2:int):void;
function getChildAt(_arg1:int):DisplayObject;
function addChild(_arg1:DisplayObject):DisplayObject;
function contains(_arg1:DisplayObject):Boolean;
}
}//package mx.core
Section 211
//IContainer (mx.core.IContainer)
package mx.core {
import flash.display.*;
import flash.geom.*;
import mx.managers.*;
import flash.media.*;
import flash.text.*;
public interface IContainer extends IUIComponent {
function set hitArea(_arg1:Sprite):void;
function swapChildrenAt(_arg1:int, _arg2:int):void;
function getChildByName(_arg1:String):DisplayObject;
function get doubleClickEnabled():Boolean;
function get graphics():Graphics;
function get useHandCursor():Boolean;
function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject;
function set mouseChildren(_arg1:Boolean):void;
function set creatingContentPane(_arg1:Boolean):void;
function get textSnapshot():TextSnapshot;
function getChildIndex(_arg1:DisplayObject):int;
function set doubleClickEnabled(_arg1:Boolean):void;
function getObjectsUnderPoint(_arg1:Point):Array;
function get creatingContentPane():Boolean;
function setChildIndex(_arg1:DisplayObject, _arg2:int):void;
function get soundTransform():SoundTransform;
function set useHandCursor(_arg1:Boolean):void;
function get numChildren():int;
function contains(_arg1:DisplayObject):Boolean;
function get verticalScrollPosition():Number;
function set defaultButton(_arg1:IFlexDisplayObject):void;
function swapChildren(_arg1:DisplayObject, _arg2:DisplayObject):void;
function set horizontalScrollPosition(_arg1:Number):void;
function get focusManager():IFocusManager;
function startDrag(_arg1:Boolean=false, _arg2:Rectangle=null):void;
function set mouseEnabled(_arg1:Boolean):void;
function getChildAt(_arg1:int):DisplayObject;
function set soundTransform(_arg1:SoundTransform):void;
function get tabChildren():Boolean;
function get tabIndex():int;
function set focusRect(_arg1:Object):void;
function get hitArea():Sprite;
function get mouseChildren():Boolean;
function removeChildAt(_arg1:int):DisplayObject;
function get defaultButton():IFlexDisplayObject;
function stopDrag():void;
function set tabEnabled(_arg1:Boolean):void;
function get horizontalScrollPosition():Number;
function get focusRect():Object;
function get viewMetrics():EdgeMetrics;
function set verticalScrollPosition(_arg1:Number):void;
function get dropTarget():DisplayObject;
function get mouseEnabled():Boolean;
function set tabChildren(_arg1:Boolean):void;
function set buttonMode(_arg1:Boolean):void;
function get tabEnabled():Boolean;
function get buttonMode():Boolean;
function removeChild(_arg1:DisplayObject):DisplayObject;
function set tabIndex(_arg1:int):void;
function addChild(_arg1:DisplayObject):DisplayObject;
function areInaccessibleObjectsUnderPoint(_arg1:Point):Boolean;
}
}//package mx.core
Section 212
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 213
//IFlexDisplayObject (mx.core.IFlexDisplayObject)
package mx.core {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.accessibility.*;
public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher {
function get visible():Boolean;
function get rotation():Number;
function localToGlobal(_arg1:Point):Point;
function get name():String;
function set width(_arg1:Number):void;
function get measuredHeight():Number;
function get blendMode():String;
function get scale9Grid():Rectangle;
function set name(_arg1:String):void;
function set scaleX(_arg1:Number):void;
function set scaleY(_arg1:Number):void;
function get measuredWidth():Number;
function get accessibilityProperties():AccessibilityProperties;
function set scrollRect(_arg1:Rectangle):void;
function get cacheAsBitmap():Boolean;
function globalToLocal(_arg1:Point):Point;
function get height():Number;
function set blendMode(_arg1:String):void;
function get parent():DisplayObjectContainer;
function getBounds(_arg1:DisplayObject):Rectangle;
function get opaqueBackground():Object;
function set scale9Grid(_arg1:Rectangle):void;
function setActualSize(_arg1:Number, _arg2:Number):void;
function set alpha(_arg1:Number):void;
function set accessibilityProperties(_arg1:AccessibilityProperties):void;
function get width():Number;
function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean;
function set cacheAsBitmap(_arg1:Boolean):void;
function get scaleX():Number;
function get scaleY():Number;
function get scrollRect():Rectangle;
function get mouseX():Number;
function get mouseY():Number;
function set height(_arg1:Number):void;
function set mask(_arg1:DisplayObject):void;
function getRect(_arg1:DisplayObject):Rectangle;
function get alpha():Number;
function set transform(_arg1:Transform):void;
function move(_arg1:Number, _arg2:Number):void;
function get loaderInfo():LoaderInfo;
function get root():DisplayObject;
function hitTestObject(_arg1:DisplayObject):Boolean;
function set opaqueBackground(_arg1:Object):void;
function set visible(_arg1:Boolean):void;
function get mask():DisplayObject;
function set x(_arg1:Number):void;
function set y(_arg1:Number):void;
function get transform():Transform;
function set filters(_arg1:Array):void;
function get x():Number;
function get y():Number;
function get filters():Array;
function set rotation(_arg1:Number):void;
function get stage():Stage;
}
}//package mx.core
Section 214
//IFlexModuleFactory (mx.core.IFlexModuleFactory)
package mx.core {
public interface IFlexModuleFactory {
function create(... _args):Object;
function info():Object;
}
}//package mx.core
Section 215
//IInvalidating (mx.core.IInvalidating)
package mx.core {
public interface IInvalidating {
function validateNow():void;
function invalidateSize():void;
function invalidateDisplayList():void;
function invalidateProperties():void;
}
}//package mx.core
Section 216
//IProgrammaticSkin (mx.core.IProgrammaticSkin)
package mx.core {
public interface IProgrammaticSkin {
function validateNow():void;
function validateDisplayList():void;
}
}//package mx.core
Section 217
//IRawChildrenContainer (mx.core.IRawChildrenContainer)
package mx.core {
public interface IRawChildrenContainer {
function get rawChildren():IChildList;
}
}//package mx.core
Section 218
//IRectangularBorder (mx.core.IRectangularBorder)
package mx.core {
import flash.geom.*;
public interface IRectangularBorder extends IBorder {
function get backgroundImageBounds():Rectangle;
function get hasBackgroundImage():Boolean;
function set backgroundImageBounds(_arg1:Rectangle):void;
function layoutBackgroundImage():void;
}
}//package mx.core
Section 219
//IRepeaterClient (mx.core.IRepeaterClient)
package mx.core {
public interface IRepeaterClient {
function get instanceIndices():Array;
function set instanceIndices(_arg1:Array):void;
function get isDocument():Boolean;
function set repeaters(_arg1:Array):void;
function initializeRepeaterArrays(_arg1:IRepeaterClient):void;
function get repeaters():Array;
function set repeaterIndices(_arg1:Array):void;
function get repeaterIndices():Array;
}
}//package mx.core
Section 220
//ISWFBridgeGroup (mx.core.ISWFBridgeGroup)
package mx.core {
import flash.events.*;
public interface ISWFBridgeGroup {
function getChildBridgeProvider(_arg1:IEventDispatcher):ISWFBridgeProvider;
function removeChildBridge(_arg1:IEventDispatcher):void;
function get parentBridge():IEventDispatcher;
function addChildBridge(_arg1:IEventDispatcher, _arg2:ISWFBridgeProvider):void;
function set parentBridge(_arg1:IEventDispatcher):void;
function containsBridge(_arg1:IEventDispatcher):Boolean;
function getChildBridges():Array;
}
}//package mx.core
Section 221
//ISWFBridgeProvider (mx.core.ISWFBridgeProvider)
package mx.core {
import flash.events.*;
public interface ISWFBridgeProvider {
function get childAllowsParent():Boolean;
function get swfBridge():IEventDispatcher;
function get parentAllowsChild():Boolean;
}
}//package mx.core
Section 222
//IUIComponent (mx.core.IUIComponent)
package mx.core {
import flash.display.*;
import mx.managers.*;
public interface IUIComponent extends IFlexDisplayObject {
function set focusPane(_arg1:Sprite):void;
function get enabled():Boolean;
function set enabled(_arg1:Boolean):void;
function set isPopUp(_arg1:Boolean):void;
function get explicitMinHeight():Number;
function get percentWidth():Number;
function get isPopUp():Boolean;
function get owner():DisplayObjectContainer;
function get percentHeight():Number;
function get baselinePosition():Number;
function owns(_arg1:DisplayObject):Boolean;
function initialize():void;
function get maxWidth():Number;
function get minWidth():Number;
function getExplicitOrMeasuredWidth():Number;
function get explicitMaxWidth():Number;
function get explicitMaxHeight():Number;
function set percentHeight(_arg1:Number):void;
function get minHeight():Number;
function set percentWidth(_arg1:Number):void;
function get document():Object;
function get focusPane():Sprite;
function getExplicitOrMeasuredHeight():Number;
function set tweeningProperties(_arg1:Array):void;
function set explicitWidth(_arg1:Number):void;
function set measuredMinHeight(_arg1:Number):void;
function get explicitMinWidth():Number;
function get tweeningProperties():Array;
function get maxHeight():Number;
function set owner(_arg1:DisplayObjectContainer):void;
function set includeInLayout(_arg1:Boolean):void;
function setVisible(_arg1:Boolean, _arg2:Boolean=false):void;
function parentChanged(_arg1:DisplayObjectContainer):void;
function get explicitWidth():Number;
function get measuredMinHeight():Number;
function set measuredMinWidth(_arg1:Number):void;
function set explicitHeight(_arg1:Number):void;
function get includeInLayout():Boolean;
function get measuredMinWidth():Number;
function get explicitHeight():Number;
function set systemManager(_arg1:ISystemManager):void;
function set document(_arg1:Object):void;
function get systemManager():ISystemManager;
}
}//package mx.core
Section 223
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 224
//Singleton (mx.core.Singleton)
package mx.core {
public class Singleton {
mx_internal static const VERSION:String = "3.3.0.4589";
private static var classMap:Object = {};
public static function registerClass(_arg1:String, _arg2:Class):void{
var _local3:Class = classMap[_arg1];
if (!_local3){
classMap[_arg1] = _arg2;
};
}
public static function getClass(_arg1:String):Class{
return (classMap[_arg1]);
}
public static function getInstance(_arg1:String):Object{
var _local2:Class = classMap[_arg1];
if (!_local2){
throw (new Error((("No class registered for interface '" + _arg1) + "'.")));
};
return (_local2["getInstance"]());
}
}
}//package mx.core
Section 225
//SoundAsset (mx.core.SoundAsset)
package mx.core {
import flash.media.*;
public class SoundAsset extends Sound implements IFlexAsset {
mx_internal static const VERSION:String = "3.3.0.4589";
}
}//package mx.core
Section 226
//UIComponentGlobals (mx.core.UIComponentGlobals)
package mx.core {
import flash.display.*;
import flash.geom.*;
import mx.managers.*;
public class UIComponentGlobals {
mx_internal static var callLaterSuspendCount:int = 0;
mx_internal static var layoutManager:ILayoutManager;
mx_internal static var nextFocusObject:InteractiveObject;
mx_internal static var designTime:Boolean = false;
mx_internal static var tempMatrix:Matrix = new Matrix();
mx_internal static var callLaterDispatcherCount:int = 0;
private static var _catchCallLaterExceptions:Boolean = false;
public static function set catchCallLaterExceptions(_arg1:Boolean):void{
_catchCallLaterExceptions = _arg1;
}
public static function get designMode():Boolean{
return (designTime);
}
public static function set designMode(_arg1:Boolean):void{
designTime = _arg1;
}
public static function get catchCallLaterExceptions():Boolean{
return (_catchCallLaterExceptions);
}
}
}//package mx.core
Section 227
//ModuleEvent (mx.events.ModuleEvent)
package mx.events {
import flash.events.*;
import mx.modules.*;
public class ModuleEvent extends ProgressEvent {
public var errorText:String;
private var _module:IModuleInfo;
public static const READY:String = "ready";
public static const ERROR:String = "error";
public static const PROGRESS:String = "progress";
mx_internal static const VERSION:String = "3.3.0.4589";
public static const SETUP:String = "setup";
public static const UNLOAD:String = "unload";
public function ModuleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null, _arg7:IModuleInfo=null){
super(_arg1, _arg2, _arg3, _arg4, _arg5);
this.errorText = _arg6;
this._module = _arg7;
}
public function get module():IModuleInfo{
if (_module){
return (_module);
};
return ((target as IModuleInfo));
}
override public function clone():Event{
return (new ModuleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText, module));
}
}
}//package mx.events
Section 228
//ResourceEvent (mx.events.ResourceEvent)
package mx.events {
import flash.events.*;
public class ResourceEvent extends ProgressEvent {
public var errorText:String;
mx_internal static const VERSION:String = "3.3.0.4589";
public static const COMPLETE:String = "complete";
public static const PROGRESS:String = "progress";
public static const ERROR:String = "error";
public function ResourceEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){
super(_arg1, _arg2, _arg3, _arg4, _arg5);
this.errorText = _arg6;
}
override public function clone():Event{
return (new ResourceEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText));
}
}
}//package mx.events
Section 229
//StyleEvent (mx.events.StyleEvent)
package mx.events {
import flash.events.*;
public class StyleEvent extends ProgressEvent {
public var errorText:String;
mx_internal static const VERSION:String = "3.3.0.4589";
public static const COMPLETE:String = "complete";
public static const PROGRESS:String = "progress";
public static const ERROR:String = "error";
public function StyleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){
super(_arg1, _arg2, _arg3, _arg4, _arg5);
this.errorText = _arg6;
}
override public function clone():Event{
return (new StyleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText));
}
}
}//package mx.events
Section 230
//RectangularDropShadow (mx.graphics.RectangularDropShadow)
package mx.graphics {
import mx.core.*;
import flash.display.*;
import flash.geom.*;
import mx.utils.*;
import flash.filters.*;
public class RectangularDropShadow {
private var leftShadow:BitmapData;
private var _tlRadius:Number;// = 0
private var _trRadius:Number;// = 0
private var _angle:Number;// = 45
private var topShadow:BitmapData;
private var _distance:Number;// = 4
private var rightShadow:BitmapData;
private var _alpha:Number;// = 0.4
private var shadow:BitmapData;
private var _brRadius:Number;// = 0
private var _blRadius:Number;// = 0
private var _color:int;// = 0
private var bottomShadow:BitmapData;
private var changed:Boolean;// = true
mx_internal static const VERSION:String = "3.3.0.4589";
public function get blRadius():Number{
return (_blRadius);
}
public function set brRadius(_arg1:Number):void{
if (_brRadius != _arg1){
_brRadius = _arg1;
changed = true;
};
}
public function set color(_arg1:int):void{
if (_color != _arg1){
_color = _arg1;
changed = true;
};
}
public function drawShadow(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
if (changed){
createShadowBitmaps();
changed = false;
};
_arg4 = Math.ceil(_arg4);
_arg5 = Math.ceil(_arg5);
var _local6:int = (leftShadow) ? leftShadow.width : 0;
var _local7:int = (rightShadow) ? rightShadow.width : 0;
var _local8:int = (topShadow) ? topShadow.height : 0;
var _local9:int = (bottomShadow) ? bottomShadow.height : 0;
var _local10:int = (_local6 + _local7);
var _local11:int = (_local8 + _local9);
var _local12:Number = ((_arg5 + _local11) / 2);
var _local13:Number = ((_arg4 + _local10) / 2);
var _local14:Matrix = new Matrix();
if (((leftShadow) || (topShadow))){
_local15 = Math.min((tlRadius + _local10), _local13);
_local16 = Math.min((tlRadius + _local11), _local12);
_local14.tx = (_arg2 - _local6);
_local14.ty = (_arg3 - _local8);
_arg1.beginBitmapFill(shadow, _local14);
_arg1.drawRect((_arg2 - _local6), (_arg3 - _local8), _local15, _local16);
_arg1.endFill();
};
if (((rightShadow) || (topShadow))){
_local17 = Math.min((trRadius + _local10), _local13);
_local18 = Math.min((trRadius + _local11), _local12);
_local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width);
_local14.ty = (_arg3 - _local8);
_arg1.beginBitmapFill(shadow, _local14);
_arg1.drawRect((((_arg2 + _arg4) + _local7) - _local17), (_arg3 - _local8), _local17, _local18);
_arg1.endFill();
};
if (((leftShadow) || (bottomShadow))){
_local19 = Math.min((blRadius + _local10), _local13);
_local20 = Math.min((blRadius + _local11), _local12);
_local14.tx = (_arg2 - _local6);
_local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height);
_arg1.beginBitmapFill(shadow, _local14);
_arg1.drawRect((_arg2 - _local6), (((_arg3 + _arg5) + _local9) - _local20), _local19, _local20);
_arg1.endFill();
};
if (((rightShadow) || (bottomShadow))){
_local21 = Math.min((brRadius + _local10), _local13);
_local22 = Math.min((brRadius + _local11), _local12);
_local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width);
_local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height);
_arg1.beginBitmapFill(shadow, _local14);
_arg1.drawRect((((_arg2 + _arg4) + _local7) - _local21), (((_arg3 + _arg5) + _local9) - _local22), _local21, _local22);
_arg1.endFill();
};
if (leftShadow){
_local14.tx = (_arg2 - _local6);
_local14.ty = 0;
_arg1.beginBitmapFill(leftShadow, _local14);
_arg1.drawRect((_arg2 - _local6), ((_arg3 - _local8) + _local16), _local6, ((((_arg5 + _local8) + _local9) - _local16) - _local20));
_arg1.endFill();
};
if (rightShadow){
_local14.tx = (_arg2 + _arg4);
_local14.ty = 0;
_arg1.beginBitmapFill(rightShadow, _local14);
_arg1.drawRect((_arg2 + _arg4), ((_arg3 - _local8) + _local18), _local7, ((((_arg5 + _local8) + _local9) - _local18) - _local22));
_arg1.endFill();
};
if (topShadow){
_local14.tx = 0;
_local14.ty = (_arg3 - _local8);
_arg1.beginBitmapFill(topShadow, _local14);
_arg1.drawRect(((_arg2 - _local6) + _local15), (_arg3 - _local8), ((((_arg4 + _local6) + _local7) - _local15) - _local17), _local8);
_arg1.endFill();
};
if (bottomShadow){
_local14.tx = 0;
_local14.ty = (_arg3 + _arg5);
_arg1.beginBitmapFill(bottomShadow, _local14);
_arg1.drawRect(((_arg2 - _local6) + _local19), (_arg3 + _arg5), ((((_arg4 + _local6) + _local7) - _local19) - _local21), _local9);
_arg1.endFill();
};
}
public function get brRadius():Number{
return (_brRadius);
}
public function get angle():Number{
return (_angle);
}
private function createShadowBitmaps():void{
var _local1:Number = ((Math.max(tlRadius, blRadius) + (2 * distance)) + Math.max(trRadius, brRadius));
var _local2:Number = ((Math.max(tlRadius, trRadius) + (2 * distance)) + Math.max(blRadius, brRadius));
if ((((_local1 < 0)) || ((_local2 < 0)))){
return;
};
var _local3:Shape = new FlexShape();
var _local4:Graphics = _local3.graphics;
_local4.beginFill(0xFFFFFF);
GraphicsUtil.drawRoundRectComplex(_local4, 0, 0, _local1, _local2, tlRadius, trRadius, blRadius, brRadius);
_local4.endFill();
var _local5:BitmapData = new BitmapData(_local1, _local2, true, 0);
_local5.draw(_local3, new Matrix());
var _local6:DropShadowFilter = new DropShadowFilter(distance, angle, color, alpha);
_local6.knockout = true;
var _local7:Rectangle = new Rectangle(0, 0, _local1, _local2);
var _local8:Rectangle = _local5.generateFilterRect(_local7, _local6);
var _local9:Number = (_local7.left - _local8.left);
var _local10:Number = (_local8.right - _local7.right);
var _local11:Number = (_local7.top - _local8.top);
var _local12:Number = (_local8.bottom - _local7.bottom);
shadow = new BitmapData(_local8.width, _local8.height);
shadow.applyFilter(_local5, _local7, new Point(_local9, _local11), _local6);
var _local13:Point = new Point(0, 0);
var _local14:Rectangle = new Rectangle();
if (_local9 > 0){
_local14.x = 0;
_local14.y = ((tlRadius + _local11) + _local12);
_local14.width = _local9;
_local14.height = 1;
leftShadow = new BitmapData(_local9, 1);
leftShadow.copyPixels(shadow, _local14, _local13);
} else {
leftShadow = null;
};
if (_local10 > 0){
_local14.x = (shadow.width - _local10);
_local14.y = ((trRadius + _local11) + _local12);
_local14.width = _local10;
_local14.height = 1;
rightShadow = new BitmapData(_local10, 1);
rightShadow.copyPixels(shadow, _local14, _local13);
} else {
rightShadow = null;
};
if (_local11 > 0){
_local14.x = ((tlRadius + _local9) + _local10);
_local14.y = 0;
_local14.width = 1;
_local14.height = _local11;
topShadow = new BitmapData(1, _local11);
topShadow.copyPixels(shadow, _local14, _local13);
} else {
topShadow = null;
};
if (_local12 > 0){
_local14.x = ((blRadius + _local9) + _local10);
_local14.y = (shadow.height - _local12);
_local14.width = 1;
_local14.height = _local12;
bottomShadow = new BitmapData(1, _local12);
bottomShadow.copyPixels(shadow, _local14, _local13);
} else {
bottomShadow = null;
};
}
public function get alpha():Number{
return (_alpha);
}
public function get color():int{
return (_color);
}
public function set angle(_arg1:Number):void{
if (_angle != _arg1){
_angle = _arg1;
changed = true;
};
}
public function set trRadius(_arg1:Number):void{
if (_trRadius != _arg1){
_trRadius = _arg1;
changed = true;
};
}
public function set tlRadius(_arg1:Number):void{
if (_tlRadius != _arg1){
_tlRadius = _arg1;
changed = true;
};
}
public function get trRadius():Number{
return (_trRadius);
}
public function set distance(_arg1:Number):void{
if (_distance != _arg1){
_distance = _arg1;
changed = true;
};
}
public function get distance():Number{
return (_distance);
}
public function get tlRadius():Number{
return (_tlRadius);
}
public function set alpha(_arg1:Number):void{
if (_alpha != _arg1){
_alpha = _arg1;
changed = true;
};
}
public function set blRadius(_arg1:Number):void{
if (_blRadius != _arg1){
_blRadius = _arg1;
changed = true;
};
}
}
}//package mx.graphics
Section 231
//IFocusManager (mx.managers.IFocusManager)
package mx.managers {
import flash.events.*;
import mx.core.*;
import flash.display.*;
public interface IFocusManager {
function get focusPane():Sprite;
function getFocus():IFocusManagerComponent;
function deactivate():void;
function set defaultButton(_arg1:IButton):void;
function set focusPane(_arg1:Sprite):void;
function set showFocusIndicator(_arg1:Boolean):void;
function moveFocus(_arg1:String, _arg2:DisplayObject=null):void;
function addSWFBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void;
function removeSWFBridge(_arg1:IEventDispatcher):void;
function get defaultButtonEnabled():Boolean;
function findFocusManagerComponent(_arg1:InteractiveObject):IFocusManagerComponent;
function get nextTabIndex():int;
function get defaultButton():IButton;
function get showFocusIndicator():Boolean;
function setFocus(_arg1:IFocusManagerComponent):void;
function activate():void;
function showFocus():void;
function set defaultButtonEnabled(_arg1:Boolean):void;
function hideFocus():void;
function getNextFocusManagerComponent(_arg1:Boolean=false):IFocusManagerComponent;
}
}//package mx.managers
Section 232
//IFocusManagerComponent (mx.managers.IFocusManagerComponent)
package mx.managers {
public interface IFocusManagerComponent {
function set focusEnabled(_arg1:Boolean):void;
function drawFocus(_arg1:Boolean):void;
function setFocus():void;
function get focusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function get mouseFocusEnabled():Boolean;
}
}//package mx.managers
Section 233
//IFocusManagerContainer (mx.managers.IFocusManagerContainer)
package mx.managers {
import flash.events.*;
import flash.display.*;
public interface IFocusManagerContainer extends IEventDispatcher {
function set focusManager(_arg1:IFocusManager):void;
function get focusManager():IFocusManager;
function get systemManager():ISystemManager;
function contains(_arg1:DisplayObject):Boolean;
}
}//package mx.managers
Section 234
//ILayoutManager (mx.managers.ILayoutManager)
package mx.managers {
import flash.events.*;
public interface ILayoutManager extends IEventDispatcher {
function validateNow():void;
function validateClient(_arg1:ILayoutManagerClient, _arg2:Boolean=false):void;
function isInvalid():Boolean;
function invalidateDisplayList(_arg1:ILayoutManagerClient):void;
function set usePhasedInstantiation(_arg1:Boolean):void;
function invalidateSize(_arg1:ILayoutManagerClient):void;
function get usePhasedInstantiation():Boolean;
function invalidateProperties(_arg1:ILayoutManagerClient):void;
}
}//package mx.managers
Section 235
//ILayoutManagerClient (mx.managers.ILayoutManagerClient)
package mx.managers {
import flash.events.*;
public interface ILayoutManagerClient extends IEventDispatcher {
function get updateCompletePendingFlag():Boolean;
function set updateCompletePendingFlag(_arg1:Boolean):void;
function set initialized(_arg1:Boolean):void;
function validateProperties():void;
function validateDisplayList():void;
function get nestLevel():int;
function get initialized():Boolean;
function get processedDescriptors():Boolean;
function validateSize(_arg1:Boolean=false):void;
function set nestLevel(_arg1:int):void;
function set processedDescriptors(_arg1:Boolean):void;
}
}//package mx.managers
Section 236
//ISystemManager (mx.managers.ISystemManager)
package mx.managers {
import flash.events.*;
import mx.core.*;
import flash.display.*;
import flash.geom.*;
import flash.text.*;
public interface ISystemManager extends IEventDispatcher, IChildList, IFlexModuleFactory {
function set focusPane(_arg1:Sprite):void;
function get toolTipChildren():IChildList;
function useSWFBridge():Boolean;
function isFontFaceEmbedded(_arg1:TextFormat):Boolean;
function deployMouseShields(_arg1:Boolean):void;
function get rawChildren():IChildList;
function get topLevelSystemManager():ISystemManager;
function dispatchEventFromSWFBridges(_arg1:Event, _arg2:IEventDispatcher=null, _arg3:Boolean=false, _arg4:Boolean=false):void;
function getSandboxRoot():DisplayObject;
function get swfBridgeGroup():ISWFBridgeGroup;
function removeFocusManager(_arg1:IFocusManagerContainer):void;
function addChildToSandboxRoot(_arg1:String, _arg2:DisplayObject):void;
function get document():Object;
function get focusPane():Sprite;
function get loaderInfo():LoaderInfo;
function addChildBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void;
function getTopLevelRoot():DisplayObject;
function removeChildBridge(_arg1:IEventDispatcher):void;
function isDisplayObjectInABridgedApplication(_arg1:DisplayObject):Boolean;
function get popUpChildren():IChildList;
function get screen():Rectangle;
function removeChildFromSandboxRoot(_arg1:String, _arg2:DisplayObject):void;
function getDefinitionByName(_arg1:String):Object;
function activate(_arg1:IFocusManagerContainer):void;
function deactivate(_arg1:IFocusManagerContainer):void;
function get cursorChildren():IChildList;
function set document(_arg1:Object):void;
function get embeddedFontList():Object;
function set numModalWindows(_arg1:int):void;
function isTopLevel():Boolean;
function isTopLevelRoot():Boolean;
function get numModalWindows():int;
function addFocusManager(_arg1:IFocusManagerContainer):void;
function get stage():Stage;
function getVisibleApplicationRect(_arg1:Rectangle=null):Rectangle;
}
}//package mx.managers
Section 237
//SystemManagerGlobals (mx.managers.SystemManagerGlobals)
package mx.managers {
public class SystemManagerGlobals {
public static var topLevelSystemManagers:Array = [];
public static var changingListenersInOtherSystemManagers:Boolean;
public static var bootstrapLoaderInfoURL:String;
public static var showMouseCursor:Boolean;
}
}//package mx.managers
Section 238
//IModuleInfo (mx.modules.IModuleInfo)
package mx.modules {
import flash.events.*;
import mx.core.*;
import flash.system.*;
import flash.utils.*;
public interface IModuleInfo extends IEventDispatcher {
function get ready():Boolean;
function get loaded():Boolean;
function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void;
function release():void;
function get error():Boolean;
function get data():Object;
function publish(_arg1:IFlexModuleFactory):void;
function get factory():IFlexModuleFactory;
function set data(_arg1:Object):void;
function get url():String;
function get setup():Boolean;
function unload():void;
}
}//package mx.modules
Section 239
//ModuleManager (mx.modules.ModuleManager)
package mx.modules {
import mx.core.*;
public class ModuleManager {
mx_internal static const VERSION:String = "3.3.0.4589";
public static function getModule(_arg1:String):IModuleInfo{
return (getSingleton().getModule(_arg1));
}
private static function getSingleton():Object{
if (!ModuleManagerGlobals.managerSingleton){
ModuleManagerGlobals.managerSingleton = new ModuleManagerImpl();
};
return (ModuleManagerGlobals.managerSingleton);
}
public static function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{
return (getSingleton().getAssociatedFactory(_arg1));
}
}
}//package mx.modules
import flash.events.*;
import mx.core.*;
import flash.system.*;
import flash.display.*;
import mx.events.*;
import flash.utils.*;
import flash.net.*;
class ModuleInfoProxy extends EventDispatcher implements IModuleInfo {
private var _data:Object;
private var info:ModuleInfo;
private var referenced:Boolean;// = false
private function ModuleInfoProxy(_arg1:ModuleInfo){
this.info = _arg1;
_arg1.addEventListener(ModuleEvent.SETUP, moduleEventHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.PROGRESS, moduleEventHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.READY, moduleEventHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.ERROR, moduleEventHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.UNLOAD, moduleEventHandler, false, 0, true);
}
public function get loaded():Boolean{
return (info.loaded);
}
public function release():void{
if (referenced){
info.removeReference();
referenced = false;
};
}
public function get error():Boolean{
return (info.error);
}
public function get factory():IFlexModuleFactory{
return (info.factory);
}
public function publish(_arg1:IFlexModuleFactory):void{
info.publish(_arg1);
}
public function set data(_arg1:Object):void{
_data = _arg1;
}
public function get ready():Boolean{
return (info.ready);
}
public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{
var _local4:ModuleEvent;
info.resurrect();
if (!referenced){
info.addReference();
referenced = true;
};
if (info.error){
dispatchEvent(new ModuleEvent(ModuleEvent.ERROR));
} else {
if (info.loaded){
if (info.setup){
dispatchEvent(new ModuleEvent(ModuleEvent.SETUP));
if (info.ready){
_local4 = new ModuleEvent(ModuleEvent.PROGRESS);
_local4.bytesLoaded = info.size;
_local4.bytesTotal = info.size;
dispatchEvent(_local4);
dispatchEvent(new ModuleEvent(ModuleEvent.READY));
};
};
} else {
info.load(_arg1, _arg2, _arg3);
};
};
}
private function moduleEventHandler(_arg1:ModuleEvent):void{
dispatchEvent(_arg1);
}
public function get url():String{
return (info.url);
}
public function get data():Object{
return (_data);
}
public function get setup():Boolean{
return (info.setup);
}
public function unload():void{
info.unload();
info.removeEventListener(ModuleEvent.SETUP, moduleEventHandler);
info.removeEventListener(ModuleEvent.PROGRESS, moduleEventHandler);
info.removeEventListener(ModuleEvent.READY, moduleEventHandler);
info.removeEventListener(ModuleEvent.ERROR, moduleEventHandler);
info.removeEventListener(ModuleEvent.UNLOAD, moduleEventHandler);
}
}
class ModuleManagerImpl extends EventDispatcher {
private var moduleList:Object;
private function ModuleManagerImpl(){
moduleList = {};
super();
}
public function getModule(_arg1:String):IModuleInfo{
var _local2:ModuleInfo = (moduleList[_arg1] as ModuleInfo);
if (!_local2){
_local2 = new ModuleInfo(_arg1);
moduleList[_arg1] = _local2;
};
return (new ModuleInfoProxy(_local2));
}
public function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{
var m:Object;
var info:ModuleInfo;
var domain:ApplicationDomain;
var cls:Class;
var object = _arg1;
var className:String = getQualifiedClassName(object);
for each (m in moduleList) {
info = (m as ModuleInfo);
if (!info.ready){
} else {
domain = info.applicationDomain;
try {
cls = Class(domain.getDefinition(className));
if ((object is cls)){
return (info.factory);
};
} catch(error:Error) {
};
};
};
return (null);
}
}
class ModuleInfo extends EventDispatcher {
private var _error:Boolean;// = false
private var loader:Loader;
private var factoryInfo:FactoryInfo;
private var limbo:Dictionary;
private var _loaded:Boolean;// = false
private var _ready:Boolean;// = false
private var numReferences:int;// = 0
private var _url:String;
private var _setup:Boolean;// = false
private function ModuleInfo(_arg1:String){
_url = _arg1;
}
private function clearLoader():void{
if (loader){
if (loader.contentLoaderInfo){
loader.contentLoaderInfo.removeEventListener(Event.INIT, initHandler);
loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, completeHandler);
loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressHandler);
loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler);
loader.contentLoaderInfo.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler);
};
try {
if (loader.content){
loader.content.removeEventListener("ready", readyHandler);
loader.content.removeEventListener("error", moduleErrorHandler);
};
} catch(error:Error) {
};
if (_loaded){
try {
loader.close();
} catch(error:Error) {
};
};
try {
loader.unload();
} catch(error:Error) {
};
loader = null;
};
}
public function get size():int{
return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.bytesTotal : 0);
}
public function get loaded():Boolean{
return ((limbo) ? false : _loaded);
}
public function release():void{
if (((_ready) && (!(limbo)))){
limbo = new Dictionary(true);
limbo[factoryInfo] = 1;
factoryInfo = null;
} else {
unload();
};
}
public function get error():Boolean{
return ((limbo) ? false : _error);
}
public function get factory():IFlexModuleFactory{
return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.factory : null);
}
public function completeHandler(_arg1:Event):void{
var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = loader.contentLoaderInfo.bytesLoaded;
_local2.bytesTotal = loader.contentLoaderInfo.bytesTotal;
dispatchEvent(_local2);
}
public function publish(_arg1:IFlexModuleFactory):void{
if (factoryInfo){
return;
};
if (_url.indexOf("published://") != 0){
return;
};
factoryInfo = new FactoryInfo();
factoryInfo.factory = _arg1;
_loaded = true;
_setup = true;
_ready = true;
_error = false;
dispatchEvent(new ModuleEvent(ModuleEvent.SETUP));
dispatchEvent(new ModuleEvent(ModuleEvent.PROGRESS));
dispatchEvent(new ModuleEvent(ModuleEvent.READY));
}
public function initHandler(_arg1:Event):void{
var moduleEvent:ModuleEvent;
var event = _arg1;
factoryInfo = new FactoryInfo();
try {
factoryInfo.factory = (loader.content as IFlexModuleFactory);
} catch(error:Error) {
};
if (!factoryInfo.factory){
moduleEvent = new ModuleEvent(ModuleEvent.ERROR, event.bubbles, event.cancelable);
moduleEvent.bytesLoaded = 0;
moduleEvent.bytesTotal = 0;
moduleEvent.errorText = "SWF is not a loadable module";
dispatchEvent(moduleEvent);
return;
};
loader.content.addEventListener("ready", readyHandler);
loader.content.addEventListener("error", moduleErrorHandler);
try {
factoryInfo.applicationDomain = loader.contentLoaderInfo.applicationDomain;
} catch(error:Error) {
};
_setup = true;
dispatchEvent(new ModuleEvent(ModuleEvent.SETUP));
}
public function resurrect():void{
var _local1:Object;
if (((!(factoryInfo)) && (limbo))){
for (_local1 in limbo) {
factoryInfo = (_local1 as FactoryInfo);
break;
};
limbo = null;
};
if (!factoryInfo){
if (_loaded){
dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD));
};
loader = null;
_loaded = false;
_setup = false;
_ready = false;
_error = false;
};
}
public function errorHandler(_arg1:ErrorEvent):void{
_error = true;
var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = 0;
_local2.bytesTotal = 0;
_local2.errorText = _arg1.text;
dispatchEvent(_local2);
}
public function get ready():Boolean{
return ((limbo) ? false : _ready);
}
private function loadBytes(_arg1:ApplicationDomain, _arg2:ByteArray):void{
var _local3:LoaderContext = new LoaderContext();
_local3.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain);
if (("allowLoadBytesCodeExecution" in _local3)){
_local3["allowLoadBytesCodeExecution"] = true;
};
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler);
loader.loadBytes(_arg2, _local3);
}
public function removeReference():void{
numReferences--;
if (numReferences == 0){
release();
};
}
public function addReference():void{
numReferences++;
}
public function progressHandler(_arg1:ProgressEvent):void{
var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
dispatchEvent(_local2);
}
public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{
if (_loaded){
return;
};
_loaded = true;
limbo = null;
if (_arg3){
loadBytes(_arg1, _arg3);
return;
};
if (_url.indexOf("published://") == 0){
return;
};
var _local4:URLRequest = new URLRequest(_url);
var _local5:LoaderContext = new LoaderContext();
_local5.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain);
_local5.securityDomain = _arg2;
if ((((_arg2 == null)) && ((Security.sandboxType == Security.REMOTE)))){
_local5.securityDomain = SecurityDomain.currentDomain;
};
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler);
loader.load(_local4, _local5);
}
public function get url():String{
return (_url);
}
public function get applicationDomain():ApplicationDomain{
return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.applicationDomain : null);
}
public function moduleErrorHandler(_arg1:Event):void{
var _local2:ModuleEvent;
_ready = true;
factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal;
clearLoader();
if ((_arg1 is ModuleEvent)){
_local2 = ModuleEvent(_arg1);
} else {
_local2 = new ModuleEvent(ModuleEvent.ERROR);
};
dispatchEvent(_local2);
}
public function readyHandler(_arg1:Event):void{
_ready = true;
factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal;
clearLoader();
dispatchEvent(new ModuleEvent(ModuleEvent.READY));
}
public function get setup():Boolean{
return ((limbo) ? false : _setup);
}
public function unload():void{
clearLoader();
if (_loaded){
dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD));
};
limbo = null;
factoryInfo = null;
_loaded = false;
_setup = false;
_ready = false;
_error = false;
}
}
class FactoryInfo {
public var bytesTotal:int;// = 0
public var factory:IFlexModuleFactory;
public var applicationDomain:ApplicationDomain;
private function FactoryInfo(){
}
}
Section 240
//ModuleManagerGlobals (mx.modules.ModuleManagerGlobals)
package mx.modules {
public class ModuleManagerGlobals {
public static var managerSingleton:Object = null;
}
}//package mx.modules
Section 241
//IResourceBundle (mx.resources.IResourceBundle)
package mx.resources {
public interface IResourceBundle {
function get content():Object;
function get locale():String;
function get bundleName():String;
}
}//package mx.resources
Section 242
//IResourceManager (mx.resources.IResourceManager)
package mx.resources {
import flash.events.*;
import flash.system.*;
public interface IResourceManager extends IEventDispatcher {
function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher;
function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean;
function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class;
function getLocales():Array;
function removeResourceBundlesForLocale(_arg1:String):void;
function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle;
function get localeChain():Array;
function getInt(_arg1:String, _arg2:String, _arg3:String=null):int;
function update():void;
function set localeChain(_arg1:Array):void;
function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint;
function addResourceBundle(_arg1:IResourceBundle):void;
function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array;
function getBundleNamesForLocale(_arg1:String):Array;
function removeResourceBundle(_arg1:String, _arg2:String):void;
function getObject(_arg1:String, _arg2:String, _arg3:String=null);
function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String;
function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void;
function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void;
function getPreferredLocaleChain():Array;
function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle;
function initializeLocaleChain(_arg1:Array):void;
function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number;
}
}//package mx.resources
Section 243
//IResourceModule (mx.resources.IResourceModule)
package mx.resources {
public interface IResourceModule {
function get resourceBundles():Array;
}
}//package mx.resources
Section 244
//LocaleSorter (mx.resources.LocaleSorter)
package mx.resources {
public class LocaleSorter {
mx_internal static const VERSION:String = "3.3.0.4589";
private static function normalizeLocale(_arg1:String):String{
return (_arg1.toLowerCase().replace(/-/g, "_"));
}
public static function sortLocalesByPreference(_arg1:Array, _arg2:Array, _arg3:String=null, _arg4:Boolean=false):Array{
var result:Array;
var hasLocale:Object;
var i:int;
var j:int;
var k:int;
var l:int;
var locale:String;
var plocale:LocaleID;
var appLocales = _arg1;
var systemPreferences = _arg2;
var ultimateFallbackLocale = _arg3;
var addAll = _arg4;
var promote:Function = function (_arg1:String):void{
if (typeof(hasLocale[_arg1]) != "undefined"){
result.push(appLocales[hasLocale[_arg1]]);
delete hasLocale[_arg1];
};
};
result = [];
hasLocale = {};
var locales:Array = trimAndNormalize(appLocales);
var preferenceLocales:Array = trimAndNormalize(systemPreferences);
addUltimateFallbackLocale(preferenceLocales, ultimateFallbackLocale);
j = 0;
while (j < locales.length) {
hasLocale[locales[j]] = j;
j = (j + 1);
};
i = 0;
l = preferenceLocales.length;
while (i < l) {
plocale = LocaleID.fromString(preferenceLocales[i]);
promote(preferenceLocales[i]);
promote(plocale.toString());
while (plocale.transformToParent()) {
promote(plocale.toString());
};
plocale = LocaleID.fromString(preferenceLocales[i]);
j = 0;
while (j < l) {
locale = preferenceLocales[j];
if (plocale.isSiblingOf(LocaleID.fromString(locale))){
promote(locale);
};
j = (j + 1);
};
j = 0;
k = locales.length;
while (j < k) {
locale = locales[j];
if (plocale.isSiblingOf(LocaleID.fromString(locale))){
promote(locale);
};
j = (j + 1);
};
i = (i + 1);
};
if (addAll){
j = 0;
k = locales.length;
while (j < k) {
promote(locales[j]);
j = (j + 1);
};
};
return (result);
}
private static function addUltimateFallbackLocale(_arg1:Array, _arg2:String):void{
var _local3:String;
if (((!((_arg2 == null))) && (!((_arg2 == ""))))){
_local3 = normalizeLocale(_arg2);
if (_arg1.indexOf(_local3) == -1){
_arg1.push(_local3);
};
};
}
private static function trimAndNormalize(_arg1:Array):Array{
var _local2:Array = [];
var _local3:int;
while (_local3 < _arg1.length) {
_local2.push(normalizeLocale(_arg1[_local3]));
_local3++;
};
return (_local2);
}
}
}//package mx.resources
class LocaleID {
private var privateLangs:Boolean;// = false
private var script:String;// = ""
private var variants:Array;
private var privates:Array;
private var extensions:Object;
private var lang:String;// = ""
private var region:String;// = ""
private var extended_langs:Array;
public static const STATE_PRIMARY_LANGUAGE:int = 0;
public static const STATE_REGION:int = 3;
public static const STATE_EXTENDED_LANGUAGES:int = 1;
public static const STATE_EXTENSIONS:int = 5;
public static const STATE_SCRIPT:int = 2;
public static const STATE_VARIANTS:int = 4;
public static const STATE_PRIVATES:int = 6;
private function LocaleID(){
extended_langs = [];
variants = [];
extensions = {};
privates = [];
super();
}
public function equals(_arg1:LocaleID):Boolean{
return ((toString() == _arg1.toString()));
}
public function canonicalize():void{
var _local1:String;
for (_local1 in extensions) {
if (extensions.hasOwnProperty(_local1)){
if (extensions[_local1].length == 0){
delete extensions[_local1];
} else {
extensions[_local1] = extensions[_local1].sort();
};
};
};
extended_langs = extended_langs.sort();
variants = variants.sort();
privates = privates.sort();
if (script == ""){
script = LocaleRegistry.getScriptByLang(lang);
};
if ((((script == "")) && (!((region == ""))))){
script = LocaleRegistry.getScriptByLangAndRegion(lang, region);
};
if ((((region == "")) && (!((script == ""))))){
region = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script);
};
}
public function toString():String{
var _local2:String;
var _local1:Array = [lang];
Array.prototype.push.apply(_local1, extended_langs);
if (script != ""){
_local1.push(script);
};
if (region != ""){
_local1.push(region);
};
Array.prototype.push.apply(_local1, variants);
for (_local2 in extensions) {
if (extensions.hasOwnProperty(_local2)){
_local1.push(_local2);
Array.prototype.push.apply(_local1, extensions[_local2]);
};
};
if (privates.length > 0){
_local1.push("x");
Array.prototype.push.apply(_local1, privates);
};
return (_local1.join("_"));
}
public function isSiblingOf(_arg1:LocaleID):Boolean{
return ((((lang == _arg1.lang)) && ((script == _arg1.script))));
}
public function transformToParent():Boolean{
var _local2:String;
var _local3:Array;
var _local4:String;
if (privates.length > 0){
privates.splice((privates.length - 1), 1);
return (true);
};
var _local1:String;
for (_local2 in extensions) {
if (extensions.hasOwnProperty(_local2)){
_local1 = _local2;
};
};
if (_local1){
_local3 = extensions[_local1];
if (_local3.length == 1){
delete extensions[_local1];
return (true);
};
_local3.splice((_local3.length - 1), 1);
return (true);
};
if (variants.length > 0){
variants.splice((variants.length - 1), 1);
return (true);
};
if (script != ""){
if (LocaleRegistry.getScriptByLang(lang) != ""){
script = "";
return (true);
};
if (region == ""){
_local4 = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script);
if (_local4 != ""){
region = _local4;
script = "";
return (true);
};
};
};
if (region != ""){
if (!(((script == "")) && ((LocaleRegistry.getScriptByLang(lang) == "")))){
region = "";
return (true);
};
};
if (extended_langs.length > 0){
extended_langs.splice((extended_langs.length - 1), 1);
return (true);
};
return (false);
}
public static function fromString(_arg1:String):LocaleID{
var _local5:Array;
var _local8:String;
var _local9:int;
var _local10:String;
var _local2:LocaleID = new (LocaleID);
var _local3:int = STATE_PRIMARY_LANGUAGE;
var _local4:Array = _arg1.replace(/-/g, "_").split("_");
var _local6:int;
var _local7:int = _local4.length;
while (_local6 < _local7) {
_local8 = _local4[_local6].toLowerCase();
if (_local3 == STATE_PRIMARY_LANGUAGE){
if (_local8 == "x"){
_local2.privateLangs = true;
} else {
if (_local8 == "i"){
_local2.lang = (_local2.lang + "i-");
} else {
_local2.lang = (_local2.lang + _local8);
_local3 = STATE_EXTENDED_LANGUAGES;
};
};
} else {
_local9 = _local8.length;
if (_local9 == 0){
} else {
_local10 = _local8.charAt(0).toLowerCase();
if ((((_local3 <= STATE_EXTENDED_LANGUAGES)) && ((_local9 == 3)))){
_local2.extended_langs.push(_local8);
if (_local2.extended_langs.length == 3){
_local3 = STATE_SCRIPT;
};
} else {
if ((((_local3 <= STATE_SCRIPT)) && ((_local9 == 4)))){
_local2.script = _local8;
_local3 = STATE_REGION;
} else {
if ((((_local3 <= STATE_REGION)) && ((((_local9 == 2)) || ((_local9 == 3)))))){
_local2.region = _local8;
_local3 = STATE_VARIANTS;
} else {
if ((((_local3 <= STATE_VARIANTS)) && ((((((((_local10 >= "a")) && ((_local10 <= "z")))) && ((_local9 >= 5)))) || ((((((_local10 >= "0")) && ((_local10 <= "9")))) && ((_local9 >= 4)))))))){
_local2.variants.push(_local8);
_local3 = STATE_VARIANTS;
} else {
if ((((_local3 < STATE_PRIVATES)) && ((_local9 == 1)))){
if (_local8 == "x"){
_local3 = STATE_PRIVATES;
_local5 = _local2.privates;
} else {
_local3 = STATE_EXTENSIONS;
_local5 = ((_local2.extensions[_local8]) || ([]));
_local2.extensions[_local8] = _local5;
};
} else {
if (_local3 >= STATE_EXTENSIONS){
_local5.push(_local8);
};
};
};
};
};
};
};
};
_local6++;
};
_local2.canonicalize();
return (_local2);
}
}
class LocaleRegistry {
private static const SCRIPT_ID_BY_LANG:Object = {ab:5, af:1, am:2, ar:3, as:4, ay:1, be:5, bg:5, bn:4, bs:1, ca:1, ch:1, cs:1, cy:1, da:1, de:1, dv:6, dz:7, el:8, en:1, eo:1, es:1, et:1, eu:1, fa:3, fi:1, fj:1, fo:1, fr:1, frr:1, fy:1, ga:1, gl:1, gn:1, gu:9, gv:1, he:10, hi:11, hr:1, ht:1, hu:1, hy:12, id:1, in:1, is:1, it:1, iw:10, ja:13, ka:14, kk:5, kl:1, km:15, kn:16, ko:17, la:1, lb:1, ln:1, lo:18, lt:1, lv:1, mg:1, mh:1, mk:5, ml:19, mo:1, mr:11, ms:1, mt:1, my:20, na:1, nb:1, nd:1, ne:11, nl:1, nn:1, no:1, nr:1, ny:1, om:1, or:21, pa:22, pl:1, ps:3, pt:1, qu:1, rn:1, ro:1, ru:5, rw:1, sg:1, si:23, sk:1, sl:1, sm:1, so:1, sq:1, ss:1, st:1, sv:1, sw:1, ta:24, te:25, th:26, ti:2, tl:1, tn:1, to:1, tr:1, ts:1, uk:5, ur:3, ve:1, vi:1, wo:1, xh:1, yi:10, zu:1, cpe:1, dsb:1, frs:1, gsw:1, hsb:1, kok:11, mai:11, men:1, nds:1, niu:1, nqo:27, nso:1, son:1, tem:1, tkl:1, tmh:1, tpi:1, tvl:1, zbl:28};
private static const SCRIPTS:Array = ["", "latn", "ethi", "arab", "beng", "cyrl", "thaa", "tibt", "grek", "gujr", "hebr", "deva", "armn", "jpan", "geor", "khmr", "knda", "kore", "laoo", "mlym", "mymr", "orya", "guru", "sinh", "taml", "telu", "thai", "nkoo", "blis", "hans", "hant", "mong", "syrc"];
private static const DEFAULT_REGION_BY_LANG_AND_SCRIPT:Object = {bg:{5:"bg"}, ca:{1:"es"}, zh:{30:"tw", 29:"cn"}, cs:{1:"cz"}, da:{1:"dk"}, de:{1:"de"}, el:{8:"gr"}, en:{1:"us"}, es:{1:"es"}, fi:{1:"fi"}, fr:{1:"fr"}, he:{10:"il"}, hu:{1:"hu"}, is:{1:"is"}, it:{1:"it"}, ja:{13:"jp"}, ko:{17:"kr"}, nl:{1:"nl"}, nb:{1:"no"}, pl:{1:"pl"}, pt:{1:"br"}, ro:{1:"ro"}, ru:{5:"ru"}, hr:{1:"hr"}, sk:{1:"sk"}, sq:{1:"al"}, sv:{1:"se"}, th:{26:"th"}, tr:{1:"tr"}, ur:{3:"pk"}, id:{1:"id"}, uk:{5:"ua"}, be:{5:"by"}, sl:{1:"si"}, et:{1:"ee"}, lv:{1:"lv"}, lt:{1:"lt"}, fa:{3:"ir"}, vi:{1:"vn"}, hy:{12:"am"}, az:{1:"az", 5:"az"}, eu:{1:"es"}, mk:{5:"mk"}, af:{1:"za"}, ka:{14:"ge"}, fo:{1:"fo"}, hi:{11:"in"}, ms:{1:"my"}, kk:{5:"kz"}, ky:{5:"kg"}, sw:{1:"ke"}, uz:{1:"uz", 5:"uz"}, tt:{5:"ru"}, pa:{22:"in"}, gu:{9:"in"}, ta:{24:"in"}, te:{25:"in"}, kn:{16:"in"}, mr:{11:"in"}, sa:{11:"in"}, mn:{5:"mn"}, gl:{1:"es"}, kok:{11:"in"}, syr:{32:"sy"}, dv:{6:"mv"}, nn:{1:"no"}, sr:{1:"cs", 5:"cs"}, cy:{1:"gb"}, mi:{1:"nz"}, mt:{1:"mt"}, quz:{1:"bo"}, tn:{1:"za"}, xh:{1:"za"}, zu:{1:"za"}, nso:{1:"za"}, se:{1:"no"}, smj:{1:"no"}, sma:{1:"no"}, sms:{1:"fi"}, smn:{1:"fi"}, bs:{1:"ba"}};
private static const SCRIPT_BY_ID:Object = {latn:1, ethi:2, arab:3, beng:4, cyrl:5, thaa:6, tibt:7, grek:8, gujr:9, hebr:10, deva:11, armn:12, jpan:13, geor:14, khmr:15, knda:16, kore:17, laoo:18, mlym:19, mymr:20, orya:21, guru:22, sinh:23, taml:24, telu:25, thai:26, nkoo:27, blis:28, hans:29, hant:30, mong:31, syrc:32};
private static const SCRIPT_ID_BY_LANG_AND_REGION:Object = {zh:{cn:29, sg:29, tw:30, hk:30, mo:30}, mn:{cn:31, sg:5}, pa:{pk:3, in:22}, ha:{gh:1, ne:1}};
private function LocaleRegistry(){
}
public static function getScriptByLangAndRegion(_arg1:String, _arg2:String):String{
var _local3:Object = SCRIPT_ID_BY_LANG_AND_REGION[_arg1];
if (_local3 == null){
return ("");
};
var _local4:Object = _local3[_arg2];
if (_local4 == null){
return ("");
};
return (SCRIPTS[int(_local4)].toLowerCase());
}
public static function getScriptByLang(_arg1:String):String{
var _local2:Object = SCRIPT_ID_BY_LANG[_arg1];
if (_local2 == null){
return ("");
};
return (SCRIPTS[int(_local2)].toLowerCase());
}
public static function getDefaultRegionForLangAndScript(_arg1:String, _arg2:String):String{
var _local3:Object = DEFAULT_REGION_BY_LANG_AND_SCRIPT[_arg1];
var _local4:Object = SCRIPT_BY_ID[_arg2];
if ((((_local3 == null)) || ((_local4 == null)))){
return ("");
};
return (((_local3[int(_local4)]) || ("")));
}
}
Section 245
//ResourceBundle (mx.resources.ResourceBundle)
package mx.resources {
import mx.core.*;
import flash.system.*;
import mx.utils.*;
public class ResourceBundle implements IResourceBundle {
mx_internal var _locale:String;
private var _content:Object;
mx_internal var _bundleName:String;
mx_internal static const VERSION:String = "3.3.0.4589";
mx_internal static var backupApplicationDomain:ApplicationDomain;
mx_internal static var locale:String;
public function ResourceBundle(_arg1:String=null, _arg2:String=null){
_content = {};
super();
mx_internal::_locale = _arg1;
mx_internal::_bundleName = _arg2;
_content = getContent();
}
protected function getContent():Object{
return ({});
}
public function getString(_arg1:String):String{
return (String(_getObject(_arg1)));
}
public function get content():Object{
return (_content);
}
public function getBoolean(_arg1:String, _arg2:Boolean=true):Boolean{
var _local3:String = _getObject(_arg1).toLowerCase();
if (_local3 == "false"){
return (false);
};
if (_local3 == "true"){
return (true);
};
return (_arg2);
}
public function getStringArray(_arg1:String):Array{
var _local2:Array = _getObject(_arg1).split(",");
var _local3:int = _local2.length;
var _local4:int;
while (_local4 < _local3) {
_local2[_local4] = StringUtil.trim(_local2[_local4]);
_local4++;
};
return (_local2);
}
public function getObject(_arg1:String):Object{
return (_getObject(_arg1));
}
private function _getObject(_arg1:String):Object{
var _local2:Object = content[_arg1];
if (!_local2){
throw (new Error(((("Key " + _arg1) + " was not found in resource bundle ") + bundleName)));
};
return (_local2);
}
public function get locale():String{
return (mx_internal::_locale);
}
public function get bundleName():String{
return (mx_internal::_bundleName);
}
public function getNumber(_arg1:String):Number{
return (Number(_getObject(_arg1)));
}
private static function getClassByName(_arg1:String, _arg2:ApplicationDomain):Class{
var _local3:Class;
if (_arg2.hasDefinition(_arg1)){
_local3 = (_arg2.getDefinition(_arg1) as Class);
};
return (_local3);
}
public static function getResourceBundle(_arg1:String, _arg2:ApplicationDomain=null):ResourceBundle{
var _local3:String;
var _local4:Class;
var _local5:Object;
var _local6:ResourceBundle;
if (!_arg2){
_arg2 = ApplicationDomain.currentDomain;
};
_local3 = (((mx_internal::locale + "$") + _arg1) + "_properties");
_local4 = getClassByName(_local3, _arg2);
if (!_local4){
_local3 = (_arg1 + "_properties");
_local4 = getClassByName(_local3, _arg2);
};
if (!_local4){
_local3 = _arg1;
_local4 = getClassByName(_local3, _arg2);
};
if (((!(_local4)) && (mx_internal::backupApplicationDomain))){
_local3 = (_arg1 + "_properties");
_local4 = getClassByName(_local3, mx_internal::backupApplicationDomain);
if (!_local4){
_local3 = _arg1;
_local4 = getClassByName(_local3, mx_internal::backupApplicationDomain);
};
};
if (_local4){
_local5 = new (_local4);
if ((_local5 is ResourceBundle)){
_local6 = ResourceBundle(_local5);
return (_local6);
};
};
throw (new Error(("Could not find resource bundle " + _arg1)));
}
}
}//package mx.resources
Section 246
//ResourceManager (mx.resources.ResourceManager)
package mx.resources {
import mx.core.*;
public class ResourceManager {
mx_internal static const VERSION:String = "3.3.0.4589";
private static var implClassDependency:ResourceManagerImpl;
private static var instance:IResourceManager;
public static function getInstance():IResourceManager{
if (!instance){
try {
instance = IResourceManager(Singleton.getInstance("mx.resources::IResourceManager"));
} catch(e:Error) {
instance = new ResourceManagerImpl();
};
};
return (instance);
}
}
}//package mx.resources
Section 247
//ResourceManagerImpl (mx.resources.ResourceManagerImpl)
package mx.resources {
import flash.events.*;
import mx.core.*;
import flash.system.*;
import mx.modules.*;
import mx.events.*;
import flash.utils.*;
import mx.utils.*;
public class ResourceManagerImpl extends EventDispatcher implements IResourceManager {
private var resourceModules:Object;
private var initializedForNonFrameworkApp:Boolean;// = false
private var localeMap:Object;
private var _localeChain:Array;
mx_internal static const VERSION:String = "3.3.0.4589";
private static var instance:IResourceManager;
public function ResourceManagerImpl(){
localeMap = {};
resourceModules = {};
super();
}
public function get localeChain():Array{
return (_localeChain);
}
public function set localeChain(_arg1:Array):void{
_localeChain = _arg1;
update();
}
public function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (null);
};
var _local5:* = _local4.content[_arg2];
var _local6:Array = String(_local5).split(",");
var _local7:int = _local6.length;
var _local8:int;
while (_local8 < _local7) {
_local6[_local8] = StringUtil.trim(_local6[_local8]);
_local8++;
};
return (_local6);
}
mx_internal function installCompiledResourceBundle(_arg1:ApplicationDomain, _arg2:String, _arg3:String):void{
var _local4:String;
var _local5:String = _arg3;
var _local6:int = _arg3.indexOf(":");
if (_local6 != -1){
_local4 = _arg3.substring(0, _local6);
_local5 = _arg3.substring((_local6 + 1));
};
if (getResourceBundle(_arg2, _arg3)){
return;
};
var _local7 = (((_arg2 + "$") + _local5) + "_properties");
if (_local4 != null){
_local7 = ((_local4 + ".") + _local7);
};
var _local8:Class;
if (_arg1.hasDefinition(_local7)){
_local8 = Class(_arg1.getDefinition(_local7));
};
if (!_local8){
_local7 = _arg3;
if (_arg1.hasDefinition(_local7)){
_local8 = Class(_arg1.getDefinition(_local7));
};
};
if (!_local8){
_local7 = (_arg3 + "_properties");
if (_arg1.hasDefinition(_local7)){
_local8 = Class(_arg1.getDefinition(_local7));
};
};
if (!_local8){
throw (new Error((((("Could not find compiled resource bundle '" + _arg3) + "' for locale '") + _arg2) + "'.")));
};
var _local9:ResourceBundle = ResourceBundle(new (_local8));
_local9.mx_internal::_locale = _arg2;
_local9.mx_internal::_bundleName = _arg3;
addResourceBundle(_local9);
}
public function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String{
var _local5:IResourceBundle = findBundle(_arg1, _arg2, _arg4);
if (!_local5){
return (null);
};
var _local6:String = String(_local5.content[_arg2]);
if (_arg3){
_local6 = StringUtil.substitute(_local6, _arg3);
};
return (_local6);
}
public function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{
var moduleInfo:IModuleInfo;
var resourceEventDispatcher:ResourceEventDispatcher;
var timer:Timer;
var timerHandler:Function;
var url = _arg1;
var updateFlag = _arg2;
var applicationDomain = _arg3;
var securityDomain = _arg4;
moduleInfo = ModuleManager.getModule(url);
resourceEventDispatcher = new ResourceEventDispatcher(moduleInfo);
var readyHandler:Function = function (_arg1:ModuleEvent):void{
var _local2:* = _arg1.module.factory.create();
resourceModules[_arg1.module.url].resourceModule = _local2;
if (updateFlag){
update();
};
};
moduleInfo.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true);
var errorHandler:Function = function (_arg1:ModuleEvent):void{
var _local3:ResourceEvent;
var _local2:String = ("Unable to load resource module from " + url);
if (resourceEventDispatcher.willTrigger(ResourceEvent.ERROR)){
_local3 = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local3.bytesLoaded = 0;
_local3.bytesTotal = 0;
_local3.errorText = _local2;
resourceEventDispatcher.dispatchEvent(_local3);
} else {
throw (new Error(_local2));
};
};
moduleInfo.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true);
resourceModules[url] = new ResourceModuleInfo(moduleInfo, readyHandler, errorHandler);
timer = new Timer(0);
timerHandler = function (_arg1:TimerEvent):void{
timer.removeEventListener(TimerEvent.TIMER, timerHandler);
timer.stop();
moduleInfo.load(applicationDomain, securityDomain);
};
timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true);
timer.start();
return (resourceEventDispatcher);
}
public function getLocales():Array{
var _local2:String;
var _local1:Array = [];
for (_local2 in localeMap) {
_local1.push(_local2);
};
return (_local1);
}
public function removeResourceBundlesForLocale(_arg1:String):void{
delete localeMap[_arg1];
}
public function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle{
var _local3:Object = localeMap[_arg1];
if (!_local3){
return (null);
};
return (_local3[_arg2]);
}
private function dumpResourceModule(_arg1):void{
var _local2:ResourceBundle;
var _local3:String;
for each (_local2 in _arg1.resourceBundles) {
trace(_local2.locale, _local2.bundleName);
for (_local3 in _local2.content) {
};
};
}
public function addResourceBundle(_arg1:IResourceBundle):void{
var _local2:String = _arg1.locale;
var _local3:String = _arg1.bundleName;
if (!localeMap[_local2]){
localeMap[_local2] = {};
};
localeMap[_local2][_local3] = _arg1;
}
public function getObject(_arg1:String, _arg2:String, _arg3:String=null){
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (undefined);
};
return (_local4.content[_arg2]);
}
public function getInt(_arg1:String, _arg2:String, _arg3:String=null):int{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (0);
};
var _local5:* = _local4.content[_arg2];
return (int(_local5));
}
private function findBundle(_arg1:String, _arg2:String, _arg3:String):IResourceBundle{
supportNonFrameworkApps();
return (((_arg3)!=null) ? getResourceBundle(_arg3, _arg1) : findResourceBundleWithResource(_arg1, _arg2));
}
private function supportNonFrameworkApps():void{
if (initializedForNonFrameworkApp){
return;
};
initializedForNonFrameworkApp = true;
if (getLocales().length > 0){
return;
};
var _local1:ApplicationDomain = ApplicationDomain.currentDomain;
if (!_local1.hasDefinition("_CompiledResourceBundleInfo")){
return;
};
var _local2:Class = Class(_local1.getDefinition("_CompiledResourceBundleInfo"));
var _local3:Array = _local2.compiledLocales;
var _local4:Array = _local2.compiledResourceBundleNames;
installCompiledResourceBundles(_local1, _local3, _local4);
localeChain = _local3;
}
public function getBundleNamesForLocale(_arg1:String):Array{
var _local3:String;
var _local2:Array = [];
for (_local3 in localeMap[_arg1]) {
_local2.push(_local3);
};
return (_local2);
}
public function getPreferredLocaleChain():Array{
return (LocaleSorter.sortLocalesByPreference(getLocales(), getSystemPreferredLocales(), null, true));
}
public function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (NaN);
};
var _local5:* = _local4.content[_arg2];
return (Number(_local5));
}
public function update():void{
dispatchEvent(new Event(Event.CHANGE));
}
public function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (null);
};
var _local5:* = _local4.content[_arg2];
return ((_local5 as Class));
}
public function removeResourceBundle(_arg1:String, _arg2:String):void{
delete localeMap[_arg1][_arg2];
if (getBundleNamesForLocale(_arg1).length == 0){
delete localeMap[_arg1];
};
}
public function initializeLocaleChain(_arg1:Array):void{
localeChain = LocaleSorter.sortLocalesByPreference(_arg1, getSystemPreferredLocales(), null, true);
}
public function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle{
var _local5:String;
var _local6:Object;
var _local7:ResourceBundle;
if (!_localeChain){
return (null);
};
var _local3:int = _localeChain.length;
var _local4:int;
while (_local4 < _local3) {
_local5 = localeChain[_local4];
_local6 = localeMap[_local5];
if (!_local6){
} else {
_local7 = _local6[_arg1];
if (!_local7){
} else {
if ((_arg2 in _local7.content)){
return (_local7);
};
};
};
_local4++;
};
return (null);
}
public function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (0);
};
var _local5:* = _local4.content[_arg2];
return (uint(_local5));
}
private function getSystemPreferredLocales():Array{
var _local1:Array;
if (Capabilities["languages"]){
_local1 = Capabilities["languages"];
} else {
_local1 = [Capabilities.language];
};
return (_local1);
}
public function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void{
var _local7:String;
var _local8:int;
var _local9:String;
var _local4:int = (_arg2) ? _arg2.length : 0;
var _local5:int = (_arg3) ? _arg3.length : 0;
var _local6:int;
while (_local6 < _local4) {
_local7 = _arg2[_local6];
_local8 = 0;
while (_local8 < _local5) {
_local9 = _arg3[_local8];
mx_internal::installCompiledResourceBundle(_arg1, _local7, _local9);
_local8++;
};
_local6++;
};
}
public function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (false);
};
var _local5:* = _local4.content[_arg2];
return ((String(_local5).toLowerCase() == "true"));
}
public function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void{
throw (new Error("unloadResourceModule() is not yet implemented."));
}
public static function getInstance():IResourceManager{
if (!instance){
instance = new (ResourceManagerImpl);
};
return (instance);
}
}
}//package mx.resources
import flash.events.*;
import mx.modules.*;
import mx.events.*;
class ResourceModuleInfo {
public var resourceModule:IResourceModule;
public var errorHandler:Function;
public var readyHandler:Function;
public var moduleInfo:IModuleInfo;
private function ResourceModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){
this.moduleInfo = _arg1;
this.readyHandler = _arg2;
this.errorHandler = _arg3;
}
}
class ResourceEventDispatcher extends EventDispatcher {
private function ResourceEventDispatcher(_arg1:IModuleInfo){
_arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true);
}
private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{
var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
dispatchEvent(_local2);
}
private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{
var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.COMPLETE);
dispatchEvent(_local2);
}
private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{
var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
_local2.errorText = _arg1.errorText;
dispatchEvent(_local2);
}
}
Section 248
//HaloBorder (mx.skins.halo.HaloBorder)
package mx.skins.halo {
import mx.core.*;
import mx.styles.*;
import flash.display.*;
import mx.skins.*;
import mx.graphics.*;
import mx.utils.*;
public class HaloBorder extends RectangularBorder {
mx_internal var radiusObj:Object;
mx_internal var backgroundHole:Object;
mx_internal var radius:Number;
mx_internal var bRoundedCorners:Boolean;
mx_internal var backgroundColor:Object;
private var dropShadow:RectangularDropShadow;
protected var _borderMetrics:EdgeMetrics;
mx_internal var backgroundAlphaName:String;
mx_internal static const VERSION:String = "3.3.0.4589";
private static var BORDER_WIDTHS:Object = {none:0, solid:1, inset:2, outset:2, alert:3, dropdown:2, menuBorder:1, comboNonEdit:2};
public function HaloBorder(){
BORDER_WIDTHS["default"] = 3;
}
override public function styleChanged(_arg1:String):void{
if ((((((((((_arg1 == null)) || ((_arg1 == "styleName")))) || ((_arg1 == "borderStyle")))) || ((_arg1 == "borderThickness")))) || ((_arg1 == "borderSides")))){
_borderMetrics = null;
};
invalidateDisplayList();
}
override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{
if (((isNaN(_arg1)) || (isNaN(_arg2)))){
return;
};
super.updateDisplayList(_arg1, _arg2);
backgroundColor = getBackgroundColor();
bRoundedCorners = false;
backgroundAlphaName = "backgroundAlpha";
backgroundHole = null;
radius = 0;
radiusObj = null;
drawBorder(_arg1, _arg2);
drawBackground(_arg1, _arg2);
}
mx_internal function drawBorder(_arg1:Number, _arg2:Number):void{
var _local5:Number;
var _local6:uint;
var _local7:uint;
var _local8:String;
var _local9:Number;
var _local10:uint;
var _local11:Boolean;
var _local12:uint;
var _local13:Array;
var _local14:Array;
var _local15:uint;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:Boolean;
var _local20:Object;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Object;
var _local27:Number;
var _local28:Number;
var _local29:IContainer;
var _local30:EdgeMetrics;
var _local31:Boolean;
var _local32:Number;
var _local33:Array;
var _local34:uint;
var _local35:Boolean;
var _local36:Number;
var _local3:String = getStyle("borderStyle");
var _local4:Array = getStyle("highlightAlphas");
var _local21:Boolean;
var _local26:Graphics = graphics;
_local26.clear();
if (_local3){
switch (_local3){
case "none":
break;
case "inset":
_local7 = getStyle("borderColor");
_local22 = ColorUtil.adjustBrightness2(_local7, -40);
_local23 = ColorUtil.adjustBrightness2(_local7, 25);
_local24 = ColorUtil.adjustBrightness2(_local7, 40);
_local25 = backgroundColor;
if ((((_local25 === null)) || ((_local25 === "")))){
_local25 = _local7;
};
draw3dBorder(_local23, _local22, _local24, Number(_local25), Number(_local25), Number(_local25));
break;
case "outset":
_local7 = getStyle("borderColor");
_local22 = ColorUtil.adjustBrightness2(_local7, -40);
_local23 = ColorUtil.adjustBrightness2(_local7, -25);
_local24 = ColorUtil.adjustBrightness2(_local7, 40);
_local25 = backgroundColor;
if ((((_local25 === null)) || ((_local25 === "")))){
_local25 = _local7;
};
draw3dBorder(_local23, _local24, _local22, Number(_local25), Number(_local25), Number(_local25));
break;
case "alert":
case "default":
if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){
_local27 = getStyle("backgroundAlpha");
_local5 = getStyle("borderAlpha");
backgroundAlphaName = "borderAlpha";
radius = getStyle("cornerRadius");
bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true");
_local28 = (bRoundedCorners) ? radius : 0;
drawDropShadow(0, 0, _arg1, _arg2, radius, radius, _local28, _local28);
if (!bRoundedCorners){
radiusObj = {};
};
_local29 = (parent as IContainer);
if (_local29){
_local30 = _local29.viewMetrics;
backgroundHole = {x:_local30.left, y:_local30.top, w:Math.max(0, ((_arg1 - _local30.left) - _local30.right)), h:Math.max(0, ((_arg2 - _local30.top) - _local30.bottom)), r:0};
if ((((backgroundHole.w > 0)) && ((backgroundHole.h > 0)))){
if (_local27 != _local5){
drawDropShadow(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h, 0, 0, 0, 0);
};
_local26.beginFill(Number(backgroundColor), _local27);
_local26.drawRect(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h);
_local26.endFill();
};
};
backgroundColor = getStyle("borderColor");
};
break;
case "dropdown":
_local12 = getStyle("dropdownBorderColor");
drawDropShadow(0, 0, _arg1, _arg2, 4, 0, 0, 4);
drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, 5068126, 1);
drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, [0xFFFFFF, 0xFFFFFF], [0.7, 0], verticalGradientMatrix(0, 0, _arg1, _arg2));
drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1);
drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3)));
if (!isNaN(_local12)){
drawRoundRect(0, 0, (_arg1 + 1), _arg2, {tl:4, tr:0, br:0, bl:4}, _local12, 0.5);
drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1);
drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3)));
};
backgroundColor = null;
break;
case "menuBorder":
_local7 = getStyle("borderColor");
drawRoundRect(0, 0, _arg1, _arg2, 0, _local7, 1);
drawDropShadow(1, 1, (_arg1 - 2), (_arg2 - 2), 0, 0, 0, 0);
break;
case "comboNonEdit":
break;
case "controlBar":
if ((((_arg1 == 0)) || ((_arg2 == 0)))){
backgroundColor = null;
break;
};
_local14 = getStyle("footerColors");
_local31 = !((_local14 == null));
_local32 = getStyle("borderAlpha");
if (_local31){
_local26.lineStyle(0, ((_local14.length > 0)) ? _local14[1] : _local14[0], _local32);
_local26.moveTo(0, 0);
_local26.lineTo(_arg1, 0);
_local26.lineStyle(0, 0, 0);
if (((((parent) && (parent.parent))) && ((parent.parent is IStyleClient)))){
radius = IStyleClient(parent.parent).getStyle("cornerRadius");
_local32 = IStyleClient(parent.parent).getStyle("borderAlpha");
};
if (isNaN(radius)){
radius = 0;
};
if (IStyleClient(parent.parent).getStyle("roundedBottomCorners").toString().toLowerCase() != "true"){
radius = 0;
};
drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2));
if ((((_local14.length > 1)) && (!((_local14[0] == _local14[1]))))){
drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, _arg2));
drawRoundRect(1, 2, (_arg1 - 2), (_arg2 - 3), {tl:0, tr:0, bl:(radius - 1), br:(radius - 1)}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2));
};
};
backgroundColor = null;
break;
case "applicationControlBar":
_local13 = getStyle("fillColors");
_local5 = getStyle("backgroundAlpha");
_local4 = getStyle("highlightAlphas");
_local33 = getStyle("fillAlphas");
_local11 = getStyle("docked");
_local34 = uint(backgroundColor);
radius = getStyle("cornerRadius");
if (!radius){
radius = 0;
};
drawDropShadow(0, 1, _arg1, (_arg2 - 1), radius, radius, radius, radius);
if (((!((backgroundColor === null))) && (StyleManager.isValidStyleValue(backgroundColor)))){
drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local34, _local5, verticalGradientMatrix(0, 0, _arg1, _arg2));
};
drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local13, _local33, verticalGradientMatrix(0, 0, _arg1, _arg2));
drawRoundRect(0, 1, _arg1, ((_arg2 / 2) - 1), {tl:radius, tr:radius, bl:0, br:0}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, ((_arg2 / 2) - 1)));
drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, 0.3, null, GradientType.LINEAR, null, {x:0, y:2, w:_arg1, h:(_arg2 - 2), r:{tl:radius, tr:radius, bl:0, br:0}});
backgroundColor = null;
break;
default:
_local7 = getStyle("borderColor");
_local9 = getStyle("borderThickness");
_local8 = getStyle("borderSides");
_local35 = true;
radius = getStyle("cornerRadius");
bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true");
_local36 = Math.max((radius - _local9), 0);
_local20 = {x:_local9, y:_local9, w:(_arg1 - (_local9 * 2)), h:(_arg2 - (_local9 * 2)), r:_local36};
if (!bRoundedCorners){
radiusObj = {tl:radius, tr:radius, bl:0, br:0};
_local20.r = {tl:_local36, tr:_local36, bl:0, br:0};
};
if (_local8 != "left top right bottom"){
_local20.r = {tl:_local36, tr:_local36, bl:(bRoundedCorners) ? _local36 : 0, br:(bRoundedCorners) ? _local36 : 0};
radiusObj = {tl:radius, tr:radius, bl:(bRoundedCorners) ? radius : 0, br:(bRoundedCorners) ? radius : 0};
_local8 = _local8.toLowerCase();
if (_local8.indexOf("left") == -1){
_local20.x = 0;
_local20.w = (_local20.w + _local9);
_local20.r.tl = 0;
_local20.r.bl = 0;
radiusObj.tl = 0;
radiusObj.bl = 0;
_local35 = false;
};
if (_local8.indexOf("top") == -1){
_local20.y = 0;
_local20.h = (_local20.h + _local9);
_local20.r.tl = 0;
_local20.r.tr = 0;
radiusObj.tl = 0;
radiusObj.tr = 0;
_local35 = false;
};
if (_local8.indexOf("right") == -1){
_local20.w = (_local20.w + _local9);
_local20.r.tr = 0;
_local20.r.br = 0;
radiusObj.tr = 0;
radiusObj.br = 0;
_local35 = false;
};
if (_local8.indexOf("bottom") == -1){
_local20.h = (_local20.h + _local9);
_local20.r.bl = 0;
_local20.r.br = 0;
radiusObj.bl = 0;
radiusObj.br = 0;
_local35 = false;
};
};
if ((((radius == 0)) && (_local35))){
drawDropShadow(0, 0, _arg1, _arg2, 0, 0, 0, 0);
_local26.beginFill(_local7);
_local26.drawRect(0, 0, _arg1, _arg2);
_local26.drawRect(_local9, _local9, (_arg1 - (2 * _local9)), (_arg2 - (2 * _local9)));
_local26.endFill();
} else {
if (radiusObj){
drawDropShadow(0, 0, _arg1, _arg2, radiusObj.tl, radiusObj.tr, radiusObj.br, radiusObj.bl);
drawRoundRect(0, 0, _arg1, _arg2, radiusObj, _local7, 1, null, null, null, _local20);
radiusObj.tl = Math.max((radius - _local9), 0);
radiusObj.tr = Math.max((radius - _local9), 0);
radiusObj.bl = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0;
radiusObj.br = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0;
} else {
drawDropShadow(0, 0, _arg1, _arg2, radius, radius, radius, radius);
drawRoundRect(0, 0, _arg1, _arg2, radius, _local7, 1, null, null, null, _local20);
radius = Math.max((getStyle("cornerRadius") - _local9), 0);
};
};
};
};
}
mx_internal function drawBackground(_arg1:Number, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
var _local6:EdgeMetrics;
var _local7:Graphics;
var _local8:Number;
var _local9:Number;
var _local10:Array;
var _local11:Number;
if (((((((!((backgroundColor === null))) && (!((backgroundColor === ""))))) || (getStyle("mouseShield")))) || (getStyle("mouseShieldChildren")))){
_local4 = Number(backgroundColor);
_local5 = 1;
_local6 = getBackgroundColorMetrics();
_local7 = graphics;
if (((((isNaN(_local4)) || ((backgroundColor === "")))) || ((backgroundColor === null)))){
_local5 = 0;
_local4 = 0xFFFFFF;
} else {
_local5 = getStyle(backgroundAlphaName);
};
if (((!((radius == 0))) || (backgroundHole))){
_local8 = _local6.bottom;
if (radiusObj){
_local9 = (bRoundedCorners) ? radius : 0;
radiusObj = {tl:radius, tr:radius, bl:_local9, br:_local9};
drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radiusObj, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole);
} else {
drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radius, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole);
};
} else {
_local7.beginFill(_local4, _local5);
_local7.drawRect(_local6.left, _local6.top, ((_arg1 - _local6.right) - _local6.left), ((_arg2 - _local6.bottom) - _local6.top));
_local7.endFill();
};
};
var _local3:String = getStyle("borderStyle");
if ((((((FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0)) && ((((_local3 == "alert")) || ((_local3 == "default")))))) && ((getStyle("headerColors") == null)))){
_local10 = getStyle("highlightAlphas");
_local11 = (_local10) ? _local10[0] : 0.3;
drawRoundRect(0, 0, _arg1, _arg2, {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, _local11, null, GradientType.LINEAR, null, {x:0, y:1, w:_arg1, h:(_arg2 - 1), r:{tl:radius, tr:radius, bl:0, br:0}});
};
}
mx_internal function drawDropShadow(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{
var _local11:Number;
var _local12:Boolean;
if ((((((((getStyle("dropShadowEnabled") == false)) || ((getStyle("dropShadowEnabled") == "false")))) || ((_arg3 == 0)))) || ((_arg4 == 0)))){
return;
};
var _local9:Number = getStyle("shadowDistance");
var _local10:String = getStyle("shadowDirection");
if (getStyle("borderStyle") == "applicationControlBar"){
_local12 = getStyle("docked");
_local11 = (_local12) ? 90 : getDropShadowAngle(_local9, _local10);
_local9 = Math.abs(_local9);
} else {
_local11 = getDropShadowAngle(_local9, _local10);
_local9 = (Math.abs(_local9) + 2);
};
if (!dropShadow){
dropShadow = new RectangularDropShadow();
};
dropShadow.distance = _local9;
dropShadow.angle = _local11;
dropShadow.color = getStyle("dropShadowColor");
dropShadow.alpha = 0.4;
dropShadow.tlRadius = _arg5;
dropShadow.trRadius = _arg6;
dropShadow.blRadius = _arg8;
dropShadow.brRadius = _arg7;
dropShadow.drawShadow(graphics, _arg1, _arg2, _arg3, _arg4);
}
mx_internal function getBackgroundColor():Object{
var _local2:Object;
var _local1:IUIComponent = (parent as IUIComponent);
if (((_local1) && (!(_local1.enabled)))){
_local2 = getStyle("backgroundDisabledColor");
if (((!((_local2 === null))) && (StyleManager.isValidStyleValue(_local2)))){
return (_local2);
};
};
return (getStyle("backgroundColor"));
}
mx_internal function draw3dBorder(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{
var _local7:Number = width;
var _local8:Number = height;
drawDropShadow(0, 0, width, height, 0, 0, 0, 0);
var _local9:Graphics = graphics;
_local9.beginFill(_arg1);
_local9.drawRect(0, 0, _local7, _local8);
_local9.drawRect(1, 0, (_local7 - 2), _local8);
_local9.endFill();
_local9.beginFill(_arg2);
_local9.drawRect(1, 0, (_local7 - 2), 1);
_local9.endFill();
_local9.beginFill(_arg3);
_local9.drawRect(1, (_local8 - 1), (_local7 - 2), 1);
_local9.endFill();
_local9.beginFill(_arg4);
_local9.drawRect(1, 1, (_local7 - 2), 1);
_local9.endFill();
_local9.beginFill(_arg5);
_local9.drawRect(1, (_local8 - 2), (_local7 - 2), 1);
_local9.endFill();
_local9.beginFill(_arg6);
_local9.drawRect(1, 2, (_local7 - 2), (_local8 - 4));
_local9.drawRect(2, 2, (_local7 - 4), (_local8 - 4));
_local9.endFill();
}
mx_internal function getBackgroundColorMetrics():EdgeMetrics{
return (borderMetrics);
}
mx_internal function getDropShadowAngle(_arg1:Number, _arg2:String):Number{
if (_arg2 == "left"){
return (((_arg1 >= 0)) ? 135 : 225);
//unresolved jump
};
if (_arg2 == "right"){
return (((_arg1 >= 0)) ? 45 : 315);
//unresolved jump
};
return (((_arg1 >= 0)) ? 90 : 270);
}
override public function get borderMetrics():EdgeMetrics{
var _local1:Number;
var _local3:String;
if (_borderMetrics){
return (_borderMetrics);
};
var _local2:String = getStyle("borderStyle");
if ((((_local2 == "default")) || ((_local2 == "alert")))){
if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){
_borderMetrics = new EdgeMetrics(0, 0, 0, 0);
} else {
return (EdgeMetrics.EMPTY);
};
} else {
if ((((_local2 == "controlBar")) || ((_local2 == "applicationControlBar")))){
_borderMetrics = new EdgeMetrics(1, 1, 1, 1);
} else {
if (_local2 == "solid"){
_local1 = getStyle("borderThickness");
if (isNaN(_local1)){
_local1 = 0;
};
_borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1);
_local3 = getStyle("borderSides");
if (_local3 != "left top right bottom"){
if (_local3.indexOf("left") == -1){
_borderMetrics.left = 0;
};
if (_local3.indexOf("top") == -1){
_borderMetrics.top = 0;
};
if (_local3.indexOf("right") == -1){
_borderMetrics.right = 0;
};
if (_local3.indexOf("bottom") == -1){
_borderMetrics.bottom = 0;
};
};
} else {
_local1 = BORDER_WIDTHS[_local2];
if (isNaN(_local1)){
_local1 = 0;
};
_borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1);
};
};
};
return (_borderMetrics);
}
}
}//package mx.skins.halo
Section 249
//HaloFocusRect (mx.skins.halo.HaloFocusRect)
package mx.skins.halo {
import mx.styles.*;
import flash.display.*;
import mx.skins.*;
import mx.utils.*;
public class HaloFocusRect extends ProgrammaticSkin implements IStyleClient {
private var _focusColor:Number;
mx_internal static const VERSION:String = "3.3.0.4589";
public function get inheritingStyles():Object{
return (styleName.inheritingStyles);
}
public function set inheritingStyles(_arg1:Object):void{
}
public function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void{
}
public function registerEffects(_arg1:Array):void{
}
public function regenerateStyleCache(_arg1:Boolean):void{
}
public function get styleDeclaration():CSSStyleDeclaration{
return (CSSStyleDeclaration(styleName));
}
public function getClassStyleDeclarations():Array{
return ([]);
}
public function get className():String{
return ("HaloFocusRect");
}
public function clearStyle(_arg1:String):void{
if (_arg1 == "focusColor"){
_focusColor = NaN;
};
}
public function setStyle(_arg1:String, _arg2):void{
if (_arg1 == "focusColor"){
_focusColor = _arg2;
};
}
public function set nonInheritingStyles(_arg1:Object):void{
}
public function get nonInheritingStyles():Object{
return (styleName.nonInheritingStyles);
}
override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
super.updateDisplayList(_arg1, _arg2);
var _local3:String = getStyle("focusBlendMode");
var _local4:Number = getStyle("focusAlpha");
var _local5:Number = getStyle("focusColor");
var _local6:Number = getStyle("cornerRadius");
var _local7:Number = getStyle("focusThickness");
var _local8:String = getStyle("focusRoundedCorners");
var _local9:Number = getStyle("themeColor");
var _local10:Number = _local5;
if (isNaN(_local10)){
_local10 = _local9;
};
var _local11:Graphics = graphics;
_local11.clear();
blendMode = _local3;
if (((!((_local8 == "tl tr bl br"))) && ((_local6 > 0)))){
_local12 = 0;
_local13 = 0;
_local14 = 0;
_local15 = 0;
_local16 = (_local6 + _local7);
if (_local8.indexOf("tl") >= 0){
_local12 = _local16;
};
if (_local8.indexOf("tr") >= 0){
_local14 = _local16;
};
if (_local8.indexOf("bl") >= 0){
_local13 = _local16;
};
if (_local8.indexOf("br") >= 0){
_local15 = _local16;
};
_local11.beginFill(_local10, _local4);
GraphicsUtil.drawRoundRectComplex(_local11, 0, 0, _arg1, _arg2, _local12, _local14, _local13, _local15);
_local12 = (_local12) ? _local6 : 0;
_local14 = (_local14) ? _local6 : 0;
_local13 = (_local13) ? _local6 : 0;
_local15 = (_local15) ? _local6 : 0;
GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15);
_local11.endFill();
_local16 = (_local6 + (_local7 / 2));
_local12 = (_local12) ? _local16 : 0;
_local14 = (_local14) ? _local16 : 0;
_local13 = (_local13) ? _local16 : 0;
_local15 = (_local15) ? _local16 : 0;
_local11.beginFill(_local10, _local4);
GraphicsUtil.drawRoundRectComplex(_local11, (_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local12, _local14, _local13, _local15);
_local12 = (_local12) ? _local6 : 0;
_local14 = (_local14) ? _local6 : 0;
_local13 = (_local13) ? _local6 : 0;
_local15 = (_local15) ? _local6 : 0;
GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15);
_local11.endFill();
} else {
_local11.beginFill(_local10, _local4);
_local17 = (((_local6 > 0)) ? (_local6 + _local7) : 0 * 2);
_local11.drawRoundRect(0, 0, _arg1, _arg2, _local17, _local17);
_local17 = (_local6 * 2);
_local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17);
_local11.endFill();
_local11.beginFill(_local10, _local4);
_local17 = (((_local6 > 0)) ? (_local6 + (_local7 / 2)) : 0 * 2);
_local11.drawRoundRect((_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local17, _local17);
_local17 = (_local6 * 2);
_local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17);
_local11.endFill();
};
}
override public function getStyle(_arg1:String){
return (((_arg1 == "focusColor")) ? _focusColor : super.getStyle(_arg1));
}
public function set styleDeclaration(_arg1:CSSStyleDeclaration):void{
}
}
}//package mx.skins.halo
Section 250
//Border (mx.skins.Border)
package mx.skins {
import mx.core.*;
public class Border extends ProgrammaticSkin implements IBorder {
mx_internal static const VERSION:String = "3.3.0.4589";
public function get borderMetrics():EdgeMetrics{
return (EdgeMetrics.EMPTY);
}
}
}//package mx.skins
Section 251
//ProgrammaticSkin (mx.skins.ProgrammaticSkin)
package mx.skins {
import mx.core.*;
import mx.styles.*;
import flash.display.*;
import flash.geom.*;
import mx.managers.*;
import mx.utils.*;
public class ProgrammaticSkin extends FlexShape implements IFlexDisplayObject, IInvalidating, ILayoutManagerClient, ISimpleStyleClient, IProgrammaticSkin {
private var _initialized:Boolean;// = false
private var _height:Number;
private var invalidateDisplayListFlag:Boolean;// = false
private var _styleName:IStyleClient;
private var _nestLevel:int;// = 0
private var _processedDescriptors:Boolean;// = false
private var _updateCompletePendingFlag:Boolean;// = true
private var _width:Number;
mx_internal static const VERSION:String = "3.3.0.4589";
private static var tempMatrix:Matrix = new Matrix();
public function ProgrammaticSkin(){
_width = measuredWidth;
_height = measuredHeight;
}
public function getStyle(_arg1:String){
return ((_styleName) ? _styleName.getStyle(_arg1) : null);
}
protected function updateDisplayList(_arg1:Number, _arg2:Number):void{
}
public function get nestLevel():int{
return (_nestLevel);
}
public function set nestLevel(_arg1:int):void{
_nestLevel = _arg1;
invalidateDisplayList();
}
override public function get height():Number{
return (_height);
}
public function get updateCompletePendingFlag():Boolean{
return (_updateCompletePendingFlag);
}
protected function verticalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{
return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 90));
}
public function validateSize(_arg1:Boolean=false):void{
}
public function invalidateDisplayList():void{
if (((!(invalidateDisplayListFlag)) && ((nestLevel > 0)))){
invalidateDisplayListFlag = true;
UIComponentGlobals.layoutManager.invalidateDisplayList(this);
};
}
public function set updateCompletePendingFlag(_arg1:Boolean):void{
_updateCompletePendingFlag = _arg1;
}
protected function horizontalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{
return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 0));
}
override public function set height(_arg1:Number):void{
_height = _arg1;
invalidateDisplayList();
}
public function set processedDescriptors(_arg1:Boolean):void{
_processedDescriptors = _arg1;
}
public function validateDisplayList():void{
invalidateDisplayListFlag = false;
updateDisplayList(width, height);
}
public function get measuredWidth():Number{
return (0);
}
override public function set width(_arg1:Number):void{
_width = _arg1;
invalidateDisplayList();
}
public function get measuredHeight():Number{
return (0);
}
public function set initialized(_arg1:Boolean):void{
_initialized = _arg1;
}
protected function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null, _arg6:Object=null, _arg7:Object=null, _arg8:Matrix=null, _arg9:String="linear", _arg10:Array=null, _arg11:Object=null):void{
var _local13:Number;
var _local14:Array;
var _local15:Object;
var _local12:Graphics = graphics;
if ((((_arg3 == 0)) || ((_arg4 == 0)))){
return;
};
if (_arg6 !== null){
if ((_arg6 is uint)){
_local12.beginFill(uint(_arg6), Number(_arg7));
} else {
if ((_arg6 is Array)){
_local14 = ((_arg7 is Array)) ? (_arg7 as Array) : [_arg7, _arg7];
if (!_arg10){
_arg10 = [0, 0xFF];
};
_local12.beginGradientFill(_arg9, (_arg6 as Array), _local14, _arg10, _arg8);
};
};
};
if (!_arg5){
_local12.drawRect(_arg1, _arg2, _arg3, _arg4);
} else {
if ((_arg5 is Number)){
_local13 = (Number(_arg5) * 2);
_local12.drawRoundRect(_arg1, _arg2, _arg3, _arg4, _local13, _local13);
} else {
GraphicsUtil.drawRoundRectComplex(_local12, _arg1, _arg2, _arg3, _arg4, _arg5.tl, _arg5.tr, _arg5.bl, _arg5.br);
};
};
if (_arg11){
_local15 = _arg11.r;
if ((_local15 is Number)){
_local13 = (Number(_local15) * 2);
_local12.drawRoundRect(_arg11.x, _arg11.y, _arg11.w, _arg11.h, _local13, _local13);
} else {
GraphicsUtil.drawRoundRectComplex(_local12, _arg11.x, _arg11.y, _arg11.w, _arg11.h, _local15.tl, _local15.tr, _local15.bl, _local15.br);
};
};
if (_arg6 !== null){
_local12.endFill();
};
}
public function get processedDescriptors():Boolean{
return (_processedDescriptors);
}
public function set styleName(_arg1:Object):void{
if (_styleName != _arg1){
_styleName = (_arg1 as IStyleClient);
invalidateDisplayList();
};
}
public function setActualSize(_arg1:Number, _arg2:Number):void{
var _local3:Boolean;
if (_width != _arg1){
_width = _arg1;
_local3 = true;
};
if (_height != _arg2){
_height = _arg2;
_local3 = true;
};
if (_local3){
invalidateDisplayList();
};
}
public function styleChanged(_arg1:String):void{
invalidateDisplayList();
}
override public function get width():Number{
return (_width);
}
public function invalidateProperties():void{
}
public function get initialized():Boolean{
return (_initialized);
}
protected function rotatedGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Matrix{
tempMatrix.createGradientBox(_arg3, _arg4, ((_arg5 * Math.PI) / 180), _arg1, _arg2);
return (tempMatrix);
}
public function move(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
public function get styleName():Object{
return (_styleName);
}
public function validateNow():void{
if (invalidateDisplayListFlag){
validateDisplayList();
};
}
public function invalidateSize():void{
}
public function validateProperties():void{
}
}
}//package mx.skins
Section 252
//RectangularBorder (mx.skins.RectangularBorder)
package mx.skins {
import flash.events.*;
import mx.core.*;
import mx.styles.*;
import flash.system.*;
import flash.display.*;
import flash.geom.*;
import mx.resources.*;
import flash.utils.*;
import flash.net.*;
public class RectangularBorder extends Border implements IRectangularBorder {
private var backgroundImage:DisplayObject;
private var backgroundImageHeight:Number;
private var _backgroundImageBounds:Rectangle;
private var backgroundImageStyle:Object;
private var backgroundImageWidth:Number;
private var resourceManager:IResourceManager;
mx_internal static const VERSION:String = "3.3.0.4589";
public function RectangularBorder(){
resourceManager = ResourceManager.getInstance();
super();
addEventListener(Event.REMOVED, removedHandler);
}
public function layoutBackgroundImage():void{
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
var _local14:Number;
var _local15:Graphics;
var _local1:DisplayObject = parent;
var _local2:EdgeMetrics = ((_local1 is IContainer)) ? IContainer(_local1).viewMetrics : borderMetrics;
var _local3 = !((getStyle("backgroundAttachment") == "fixed"));
if (_backgroundImageBounds){
_local4 = _backgroundImageBounds.width;
_local5 = _backgroundImageBounds.height;
} else {
_local4 = ((width - _local2.left) - _local2.right);
_local5 = ((height - _local2.top) - _local2.bottom);
};
var _local6:Number = getBackgroundSize();
if (isNaN(_local6)){
_local7 = 1;
_local8 = 1;
} else {
_local14 = (_local6 * 0.01);
_local7 = ((_local14 * _local4) / backgroundImageWidth);
_local8 = ((_local14 * _local5) / backgroundImageHeight);
};
backgroundImage.scaleX = _local7;
backgroundImage.scaleY = _local8;
var _local9:Number = Math.round((0.5 * (_local4 - (backgroundImageWidth * _local7))));
var _local10:Number = Math.round((0.5 * (_local5 - (backgroundImageHeight * _local8))));
backgroundImage.x = _local2.left;
backgroundImage.y = _local2.top;
var _local11:Shape = Shape(backgroundImage.mask);
_local11.x = _local2.left;
_local11.y = _local2.top;
if (((_local3) && ((_local1 is IContainer)))){
_local9 = (_local9 - IContainer(_local1).horizontalScrollPosition);
_local10 = (_local10 - IContainer(_local1).verticalScrollPosition);
};
backgroundImage.alpha = getStyle("backgroundAlpha");
backgroundImage.x = (backgroundImage.x + _local9);
backgroundImage.y = (backgroundImage.y + _local10);
var _local12:Number = ((width - _local2.left) - _local2.right);
var _local13:Number = ((height - _local2.top) - _local2.bottom);
if (((!((_local11.width == _local12))) || (!((_local11.height == _local13))))){
_local15 = _local11.graphics;
_local15.clear();
_local15.beginFill(0xFFFFFF);
_local15.drawRect(0, 0, _local12, _local13);
_local15.endFill();
};
}
public function set backgroundImageBounds(_arg1:Rectangle):void{
_backgroundImageBounds = _arg1;
invalidateDisplayList();
}
private function getBackgroundSize():Number{
var _local3:int;
var _local1:Number = NaN;
var _local2:Object = getStyle("backgroundSize");
if (((_local2) && ((_local2 is String)))){
_local3 = _local2.indexOf("%");
if (_local3 != -1){
_local1 = Number(_local2.substr(0, _local3));
};
};
return (_local1);
}
private function removedHandler(_arg1:Event):void{
var _local2:IChildList;
if (backgroundImage){
_local2 = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent);
_local2.removeChild(backgroundImage.mask);
_local2.removeChild(backgroundImage);
backgroundImage = null;
};
}
private function initBackgroundImage(_arg1:DisplayObject):void{
backgroundImage = _arg1;
if ((_arg1 is Loader)){
backgroundImageWidth = Loader(_arg1).contentLoaderInfo.width;
backgroundImageHeight = Loader(_arg1).contentLoaderInfo.height;
} else {
backgroundImageWidth = backgroundImage.width;
backgroundImageHeight = backgroundImage.height;
if ((_arg1 is ISimpleStyleClient)){
ISimpleStyleClient(_arg1).styleName = styleName;
};
};
var _local2:IChildList = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent);
var _local3:Shape = new FlexShape();
_local3.name = "backgroundMask";
_local3.x = 0;
_local3.y = 0;
_local2.addChild(_local3);
var _local4:int = _local2.getChildIndex(this);
_local2.addChildAt(backgroundImage, (_local4 + 1));
backgroundImage.mask = _local3;
}
public function get backgroundImageBounds():Rectangle{
return (_backgroundImageBounds);
}
public function get hasBackgroundImage():Boolean{
return (!((backgroundImage == null)));
}
private function completeEventHandler(_arg1:Event):void{
if (!parent){
return;
};
var _local2:DisplayObject = DisplayObject(LoaderInfo(_arg1.target).loader);
initBackgroundImage(_local2);
layoutBackgroundImage();
dispatchEvent(_arg1.clone());
}
override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{
var cls:Class;
var newStyleObj:DisplayObject;
var loader:Loader;
var loaderContext:LoaderContext;
var message:String;
var unscaledWidth = _arg1;
var unscaledHeight = _arg2;
if (!parent){
return;
};
var newStyle:Object = getStyle("backgroundImage");
if (newStyle != backgroundImageStyle){
removedHandler(null);
backgroundImageStyle = newStyle;
if (((newStyle) && ((newStyle as Class)))){
cls = Class(newStyle);
initBackgroundImage(new (cls));
} else {
if (((newStyle) && ((newStyle is String)))){
try {
cls = Class(getDefinitionByName(String(newStyle)));
} catch(e:Error) {
};
if (cls){
newStyleObj = new (cls);
initBackgroundImage(newStyleObj);
} else {
loader = new FlexLoader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeEventHandler);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler);
loader.contentLoaderInfo.addEventListener(ErrorEvent.ERROR, errorEventHandler);
loaderContext = new LoaderContext();
loaderContext.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain);
loader.load(new URLRequest(String(newStyle)), loaderContext);
};
} else {
if (newStyle){
message = resourceManager.getString("skins", "notLoaded", [newStyle]);
throw (new Error(message));
};
};
};
};
if (backgroundImage){
layoutBackgroundImage();
};
}
private function errorEventHandler(_arg1:Event):void{
}
}
}//package mx.skins
Section 253
//CSSStyleDeclaration (mx.styles.CSSStyleDeclaration)
package mx.styles {
import flash.events.*;
import mx.core.*;
import flash.display.*;
import mx.managers.*;
import flash.utils.*;
public class CSSStyleDeclaration extends EventDispatcher {
mx_internal var effects:Array;
protected var overrides:Object;
public var defaultFactory:Function;
public var factory:Function;
mx_internal var selectorRefCount:int;// = 0
private var styleManager:IStyleManager2;
private var clones:Dictionary;
mx_internal static const VERSION:String = "3.3.0.4589";
private static const NOT_A_COLOR:uint = 4294967295;
private static const FILTERMAP_PROP:String = "__reserved__filterMap";
public function CSSStyleDeclaration(_arg1:String=null){
clones = new Dictionary(true);
super();
if (_arg1){
styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2);
styleManager.setStyleDeclaration(_arg1, this, false);
};
}
mx_internal function addStyleToProtoChain(_arg1:Object, _arg2:DisplayObject, _arg3:Object=null):Object{
var p:String;
var emptyObjectFactory:Function;
var filteredChain:Object;
var filterObjectFactory:Function;
var i:String;
var chain = _arg1;
var target = _arg2;
var filterMap = _arg3;
var nodeAddedToChain:Boolean;
var originalChain:Object = chain;
if (filterMap){
chain = {};
};
if (defaultFactory != null){
defaultFactory.prototype = chain;
chain = new defaultFactory();
nodeAddedToChain = true;
};
if (factory != null){
factory.prototype = chain;
chain = new factory();
nodeAddedToChain = true;
};
if (overrides){
if ((((defaultFactory == null)) && ((factory == null)))){
emptyObjectFactory = function ():void{
};
emptyObjectFactory.prototype = chain;
chain = new (emptyObjectFactory);
nodeAddedToChain = true;
};
for (p in overrides) {
if (overrides[p] === undefined){
delete chain[p];
} else {
chain[p] = overrides[p];
};
};
};
if (filterMap){
if (nodeAddedToChain){
filteredChain = {};
filterObjectFactory = function ():void{
};
filterObjectFactory.prototype = originalChain;
filteredChain = new (filterObjectFactory);
for (i in chain) {
if (filterMap[i] != null){
filteredChain[filterMap[i]] = chain[i];
};
};
chain = filteredChain;
chain[FILTERMAP_PROP] = filterMap;
} else {
chain = originalChain;
};
};
if (nodeAddedToChain){
clones[chain] = 1;
};
return (chain);
}
public function getStyle(_arg1:String){
var _local2:*;
var _local3:*;
if (overrides){
if ((((_arg1 in overrides)) && ((overrides[_arg1] === undefined)))){
return (undefined);
};
_local3 = overrides[_arg1];
if (_local3 !== undefined){
return (_local3);
};
};
if (factory != null){
factory.prototype = {};
_local2 = new factory();
_local3 = _local2[_arg1];
if (_local3 !== undefined){
return (_local3);
};
};
if (defaultFactory != null){
defaultFactory.prototype = {};
_local2 = new defaultFactory();
_local3 = _local2[_arg1];
if (_local3 !== undefined){
return (_local3);
};
};
return (undefined);
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, undefined);
}
public function setStyle(_arg1:String, _arg2):void{
var _local7:int;
var _local8:Object;
var _local3:Object = getStyle(_arg1);
var _local4:Boolean;
if ((((((((((selectorRefCount > 0)) && ((factory == null)))) && ((defaultFactory == null)))) && (!(overrides)))) && (!((_local3 === _arg2))))){
_local4 = true;
};
if (_arg2 !== undefined){
setStyle(_arg1, _arg2);
} else {
if (_arg2 == _local3){
return;
};
setStyle(_arg1, _arg2);
};
var _local5:Array = SystemManagerGlobals.topLevelSystemManagers;
var _local6:int = _local5.length;
if (_local4){
_local7 = 0;
while (_local7 < _local6) {
_local8 = _local5[_local7];
_local8.regenerateStyleCache(true);
_local7++;
};
};
_local7 = 0;
while (_local7 < _local6) {
_local8 = _local5[_local7];
_local8.notifyStyleChangeInChildren(_arg1, true);
_local7++;
};
}
private function clearStyleAttr(_arg1:String):void{
var _local2:*;
if (!overrides){
overrides = {};
};
overrides[_arg1] = undefined;
for (_local2 in clones) {
delete _local2[_arg1];
};
}
mx_internal function createProtoChainRoot():Object{
var _local1:Object = {};
if (defaultFactory != null){
defaultFactory.prototype = _local1;
_local1 = new defaultFactory();
};
if (factory != null){
factory.prototype = _local1;
_local1 = new factory();
};
clones[_local1] = 1;
return (_local1);
}
mx_internal function clearOverride(_arg1:String):void{
if (((overrides) && (overrides[_arg1]))){
delete overrides[_arg1];
};
}
mx_internal function setStyle(_arg1:String, _arg2):void{
var _local3:Object;
var _local4:*;
var _local5:Number;
var _local6:Object;
if (_arg2 === undefined){
clearStyleAttr(_arg1);
return;
};
if ((_arg2 is String)){
if (!styleManager){
styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2);
};
_local5 = styleManager.getColorName(_arg2);
if (_local5 != NOT_A_COLOR){
_arg2 = _local5;
};
};
if (defaultFactory != null){
_local3 = new defaultFactory();
if (_local3[_arg1] !== _arg2){
if (!overrides){
overrides = {};
};
overrides[_arg1] = _arg2;
} else {
if (overrides){
delete overrides[_arg1];
};
};
};
if (factory != null){
_local3 = new factory();
if (_local3[_arg1] !== _arg2){
if (!overrides){
overrides = {};
};
overrides[_arg1] = _arg2;
} else {
if (overrides){
delete overrides[_arg1];
};
};
};
if ((((defaultFactory == null)) && ((factory == null)))){
if (!overrides){
overrides = {};
};
overrides[_arg1] = _arg2;
};
for (_local4 in clones) {
_local6 = _local4[FILTERMAP_PROP];
if (_local6){
if (_local6[_arg1] != null){
_local4[_local6[_arg1]] = _arg2;
};
} else {
_local4[_arg1] = _arg2;
};
};
}
}
}//package mx.styles
Section 254
//ISimpleStyleClient (mx.styles.ISimpleStyleClient)
package mx.styles {
public interface ISimpleStyleClient {
function set styleName(_arg1:Object):void;
function styleChanged(_arg1:String):void;
function get styleName():Object;
}
}//package mx.styles
Section 255
//IStyleClient (mx.styles.IStyleClient)
package mx.styles {
public interface IStyleClient extends ISimpleStyleClient {
function regenerateStyleCache(_arg1:Boolean):void;
function get className():String;
function clearStyle(_arg1:String):void;
function getClassStyleDeclarations():Array;
function get inheritingStyles():Object;
function set nonInheritingStyles(_arg1:Object):void;
function setStyle(_arg1:String, _arg2):void;
function get styleDeclaration():CSSStyleDeclaration;
function set styleDeclaration(_arg1:CSSStyleDeclaration):void;
function get nonInheritingStyles():Object;
function set inheritingStyles(_arg1:Object):void;
function getStyle(_arg1:String);
function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void;
function registerEffects(_arg1:Array):void;
}
}//package mx.styles
Section 256
//IStyleManager (mx.styles.IStyleManager)
package mx.styles {
import flash.events.*;
public interface IStyleManager {
function isColorName(_arg1:String):Boolean;
function registerParentDisplayListInvalidatingStyle(_arg1:String):void;
function registerInheritingStyle(_arg1:String):void;
function set stylesRoot(_arg1:Object):void;
function get typeSelectorCache():Object;
function styleDeclarationsChanged():void;
function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void;
function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean;
function isSizeInvalidatingStyle(_arg1:String):Boolean;
function get inheritingStyles():Object;
function isValidStyleValue(_arg1):Boolean;
function isParentSizeInvalidatingStyle(_arg1:String):Boolean;
function getColorName(_arg1:Object):uint;
function set typeSelectorCache(_arg1:Object):void;
function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void;
function getColorNames(_arg1:Array):void;
function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher;
function isInheritingStyle(_arg1:String):Boolean;
function set inheritingStyles(_arg1:Object):void;
function get stylesRoot():Object;
function initProtoChainRoots():void;
function registerColorName(_arg1:String, _arg2:uint):void;
function registerParentSizeInvalidatingStyle(_arg1:String):void;
function registerSizeInvalidatingStyle(_arg1:String):void;
function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void;
function isInheritingTextFormatStyle(_arg1:String):Boolean;
function getStyleDeclaration(_arg1:String):CSSStyleDeclaration;
}
}//package mx.styles
Section 257
//IStyleManager2 (mx.styles.IStyleManager2)
package mx.styles {
import flash.events.*;
import flash.system.*;
public interface IStyleManager2 extends IStyleManager {
function get selectors():Array;
function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher;
}
}//package mx.styles
Section 258
//IStyleModule (mx.styles.IStyleModule)
package mx.styles {
public interface IStyleModule {
function unload():void;
}
}//package mx.styles
Section 259
//StyleManager (mx.styles.StyleManager)
package mx.styles {
import flash.events.*;
import mx.core.*;
import flash.system.*;
public class StyleManager {
mx_internal static const VERSION:String = "3.3.0.4589";
public static const NOT_A_COLOR:uint = 4294967295;
private static var _impl:IStyleManager2;
private static var implClassDependency:StyleManagerImpl;
public static function isParentSizeInvalidatingStyle(_arg1:String):Boolean{
return (impl.isParentSizeInvalidatingStyle(_arg1));
}
public static function registerInheritingStyle(_arg1:String):void{
impl.registerInheritingStyle(_arg1);
}
mx_internal static function set stylesRoot(_arg1:Object):void{
impl.stylesRoot = _arg1;
}
mx_internal static function get inheritingStyles():Object{
return (impl.inheritingStyles);
}
mx_internal static function styleDeclarationsChanged():void{
impl.styleDeclarationsChanged();
}
public static function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{
impl.setStyleDeclaration(_arg1, _arg2, _arg3);
}
public static function registerParentDisplayListInvalidatingStyle(_arg1:String):void{
impl.registerParentDisplayListInvalidatingStyle(_arg1);
}
mx_internal static function get typeSelectorCache():Object{
return (impl.typeSelectorCache);
}
mx_internal static function set inheritingStyles(_arg1:Object):void{
impl.inheritingStyles = _arg1;
}
public static function isColorName(_arg1:String):Boolean{
return (impl.isColorName(_arg1));
}
public static function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{
return (impl.isParentDisplayListInvalidatingStyle(_arg1));
}
public static function isSizeInvalidatingStyle(_arg1:String):Boolean{
return (impl.isSizeInvalidatingStyle(_arg1));
}
public static function getColorName(_arg1:Object):uint{
return (impl.getColorName(_arg1));
}
mx_internal static function set typeSelectorCache(_arg1:Object):void{
impl.typeSelectorCache = _arg1;
}
public static function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{
impl.unloadStyleDeclarations(_arg1, _arg2);
}
public static function getColorNames(_arg1:Array):void{
impl.getColorNames(_arg1);
}
public static function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false, _arg4:ApplicationDomain=null, _arg5:SecurityDomain=null):IEventDispatcher{
return (impl.loadStyleDeclarations2(_arg1, _arg2, _arg4, _arg5));
}
private static function get impl():IStyleManager2{
if (!_impl){
_impl = IStyleManager2(Singleton.getInstance("mx.styles::IStyleManager2"));
};
return (_impl);
}
public static function isValidStyleValue(_arg1):Boolean{
return (impl.isValidStyleValue(_arg1));
}
mx_internal static function get stylesRoot():Object{
return (impl.stylesRoot);
}
public static function isInheritingStyle(_arg1:String):Boolean{
return (impl.isInheritingStyle(_arg1));
}
mx_internal static function initProtoChainRoots():void{
impl.initProtoChainRoots();
}
public static function registerParentSizeInvalidatingStyle(_arg1:String):void{
impl.registerParentSizeInvalidatingStyle(_arg1);
}
public static function get selectors():Array{
return (impl.selectors);
}
public static function registerSizeInvalidatingStyle(_arg1:String):void{
impl.registerSizeInvalidatingStyle(_arg1);
}
public static function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{
impl.clearStyleDeclaration(_arg1, _arg2);
}
public static function registerColorName(_arg1:String, _arg2:uint):void{
impl.registerColorName(_arg1, _arg2);
}
public static function isInheritingTextFormatStyle(_arg1:String):Boolean{
return (impl.isInheritingTextFormatStyle(_arg1));
}
public static function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{
return (impl.getStyleDeclaration(_arg1));
}
}
}//package mx.styles
Section 260
//StyleManagerImpl (mx.styles.StyleManagerImpl)
package mx.styles {
import flash.events.*;
import mx.core.*;
import flash.system.*;
import mx.modules.*;
import mx.events.*;
import mx.resources.*;
import mx.managers.*;
import flash.utils.*;
public class StyleManagerImpl implements IStyleManager2 {
private var _stylesRoot:Object;
private var _selectors:Object;
private var styleModules:Object;
private var _inheritingStyles:Object;
private var resourceManager:IResourceManager;
private var _typeSelectorCache:Object;
mx_internal static const VERSION:String = "3.3.0.4589";
private static var parentSizeInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true};
private static var colorNames:Object = {transparent:"transparent", black:0, blue:0xFF, green:0x8000, gray:0x808080, silver:0xC0C0C0, lime:0xFF00, olive:0x808000, white:0xFFFFFF, yellow:0xFFFF00, maroon:0x800000, navy:128, red:0xFF0000, purple:0x800080, teal:0x8080, fuchsia:0xFF00FF, aqua:0xFFFF, magenta:0xFF00FF, cyan:0xFFFF, halogreen:8453965, haloblue:40447, haloorange:0xFFB600, halosilver:11455193};
private static var inheritingTextFormatStyles:Object = {align:true, bold:true, color:true, font:true, indent:true, italic:true, size:true};
private static var instance:IStyleManager2;
private static var parentDisplayListInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true};
private static var sizeInvalidatingStyles:Object = {borderStyle:true, borderThickness:true, fontAntiAliasType:true, fontFamily:true, fontGridFitType:true, fontSharpness:true, fontSize:true, fontStyle:true, fontThickness:true, fontWeight:true, headerHeight:true, horizontalAlign:true, horizontalGap:true, kerning:true, leading:true, letterSpacing:true, paddingBottom:true, paddingLeft:true, paddingRight:true, paddingTop:true, strokeWidth:true, tabHeight:true, tabWidth:true, verticalAlign:true, verticalGap:true};
public function StyleManagerImpl(){
_selectors = {};
styleModules = {};
resourceManager = ResourceManager.getInstance();
_inheritingStyles = {};
_typeSelectorCache = {};
super();
}
public function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{
_arg2.selectorRefCount++;
_selectors[_arg1] = _arg2;
typeSelectorCache = {};
if (_arg3){
styleDeclarationsChanged();
};
}
public function registerParentDisplayListInvalidatingStyle(_arg1:String):void{
parentDisplayListInvalidatingStyles[_arg1] = true;
}
public function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{
var _local2:int;
if (_arg1.charAt(0) != "."){
_local2 = _arg1.lastIndexOf(".");
if (_local2 != -1){
_arg1 = _arg1.substr((_local2 + 1));
};
};
return (_selectors[_arg1]);
}
public function set typeSelectorCache(_arg1:Object):void{
_typeSelectorCache = _arg1;
}
public function isColorName(_arg1:String):Boolean{
return (!((colorNames[_arg1.toLowerCase()] === undefined)));
}
public function set inheritingStyles(_arg1:Object):void{
_inheritingStyles = _arg1;
}
public function getColorNames(_arg1:Array):void{
var _local4:uint;
if (!_arg1){
return;
};
var _local2:int = _arg1.length;
var _local3:int;
while (_local3 < _local2) {
if (((!((_arg1[_local3] == null))) && (isNaN(_arg1[_local3])))){
_local4 = getColorName(_arg1[_local3]);
if (_local4 != StyleManager.NOT_A_COLOR){
_arg1[_local3] = _local4;
};
};
_local3++;
};
}
public function isInheritingTextFormatStyle(_arg1:String):Boolean{
return ((inheritingTextFormatStyles[_arg1] == true));
}
public function registerParentSizeInvalidatingStyle(_arg1:String):void{
parentSizeInvalidatingStyles[_arg1] = true;
}
public function registerColorName(_arg1:String, _arg2:uint):void{
colorNames[_arg1.toLowerCase()] = _arg2;
}
public function isParentSizeInvalidatingStyle(_arg1:String):Boolean{
return ((parentSizeInvalidatingStyles[_arg1] == true));
}
public function registerInheritingStyle(_arg1:String):void{
inheritingStyles[_arg1] = true;
}
public function set stylesRoot(_arg1:Object):void{
_stylesRoot = _arg1;
}
public function get typeSelectorCache():Object{
return (_typeSelectorCache);
}
public function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{
return ((parentDisplayListInvalidatingStyles[_arg1] == true));
}
public function isSizeInvalidatingStyle(_arg1:String):Boolean{
return ((sizeInvalidatingStyles[_arg1] == true));
}
public function styleDeclarationsChanged():void{
var _local4:Object;
var _local1:Array = SystemManagerGlobals.topLevelSystemManagers;
var _local2:int = _local1.length;
var _local3:int;
while (_local3 < _local2) {
_local4 = _local1[_local3];
_local4.regenerateStyleCache(true);
_local4.notifyStyleChangeInChildren(null, true);
_local3++;
};
}
public function isValidStyleValue(_arg1):Boolean{
return (!((_arg1 === undefined)));
}
public function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher{
return (loadStyleDeclarations2(_arg1, _arg2));
}
public function get inheritingStyles():Object{
return (_inheritingStyles);
}
public function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{
var _local4:IModuleInfo;
var _local3:StyleModuleInfo = styleModules[_arg1];
if (_local3){
_local3.styleModule.unload();
_local4 = _local3.module;
_local4.unload();
_local4.removeEventListener(ModuleEvent.READY, _local3.readyHandler);
_local4.removeEventListener(ModuleEvent.ERROR, _local3.errorHandler);
styleModules[_arg1] = null;
};
if (_arg2){
styleDeclarationsChanged();
};
}
public function getColorName(_arg1:Object):uint{
var _local2:Number;
var _local3:*;
if ((_arg1 is String)){
if (_arg1.charAt(0) == "#"){
_local2 = Number(("0x" + _arg1.slice(1)));
return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2));
};
if ((((_arg1.charAt(1) == "x")) && ((_arg1.charAt(0) == "0")))){
_local2 = Number(_arg1);
return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2));
};
_local3 = colorNames[_arg1.toLowerCase()];
if (_local3 === undefined){
return (StyleManager.NOT_A_COLOR);
};
return (uint(_local3));
};
return (uint(_arg1));
}
public function isInheritingStyle(_arg1:String):Boolean{
return ((inheritingStyles[_arg1] == true));
}
public function get stylesRoot():Object{
return (_stylesRoot);
}
public function initProtoChainRoots():void{
if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){
delete _inheritingStyles["textDecoration"];
delete _inheritingStyles["leading"];
};
if (!stylesRoot){
stylesRoot = _selectors["global"].addStyleToProtoChain({}, null);
};
}
public function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{
var module:IModuleInfo;
var styleEventDispatcher:StyleEventDispatcher;
var timer:Timer;
var timerHandler:Function;
var url = _arg1;
var update = _arg2;
var applicationDomain = _arg3;
var securityDomain = _arg4;
module = ModuleManager.getModule(url);
var readyHandler:Function = function (_arg1:ModuleEvent):void{
var _local2:IStyleModule = IStyleModule(_arg1.module.factory.create());
styleModules[_arg1.module.url].styleModule = _local2;
if (update){
styleDeclarationsChanged();
};
};
module.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true);
styleEventDispatcher = new StyleEventDispatcher(module);
var errorHandler:Function = function (_arg1:ModuleEvent):void{
var _local3:StyleEvent;
var _local2:String = resourceManager.getString("styles", "unableToLoad", [_arg1.errorText, url]);
if (styleEventDispatcher.willTrigger(StyleEvent.ERROR)){
_local3 = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local3.bytesLoaded = 0;
_local3.bytesTotal = 0;
_local3.errorText = _local2;
styleEventDispatcher.dispatchEvent(_local3);
} else {
throw (new Error(_local2));
};
};
module.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true);
styleModules[url] = new StyleModuleInfo(module, readyHandler, errorHandler);
timer = new Timer(0);
timerHandler = function (_arg1:TimerEvent):void{
timer.removeEventListener(TimerEvent.TIMER, timerHandler);
timer.stop();
module.load(applicationDomain, securityDomain);
};
timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true);
timer.start();
return (styleEventDispatcher);
}
public function registerSizeInvalidatingStyle(_arg1:String):void{
sizeInvalidatingStyles[_arg1] = true;
}
public function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{
var _local3:CSSStyleDeclaration = getStyleDeclaration(_arg1);
if (((_local3) && ((_local3.selectorRefCount > 0)))){
_local3.selectorRefCount--;
};
delete _selectors[_arg1];
if (_arg2){
styleDeclarationsChanged();
};
}
public function get selectors():Array{
var _local2:String;
var _local1:Array = [];
for (_local2 in _selectors) {
_local1.push(_local2);
};
return (_local1);
}
public static function getInstance():IStyleManager2{
if (!instance){
instance = new (StyleManagerImpl);
};
return (instance);
}
}
}//package mx.styles
import flash.events.*;
import mx.modules.*;
import mx.events.*;
class StyleEventDispatcher extends EventDispatcher {
private function StyleEventDispatcher(_arg1:IModuleInfo){
_arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true);
}
private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{
var _local2:StyleEvent = new StyleEvent(StyleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
dispatchEvent(_local2);
}
private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{
var _local2:StyleEvent = new StyleEvent(StyleEvent.COMPLETE);
dispatchEvent(_local2);
}
private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{
var _local2:StyleEvent = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
_local2.errorText = _arg1.errorText;
dispatchEvent(_local2);
}
}
class StyleModuleInfo {
public var errorHandler:Function;
public var readyHandler:Function;
public var module:IModuleInfo;
public var styleModule:IStyleModule;
private function StyleModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){
this.module = _arg1;
this.readyHandler = _arg2;
this.errorHandler = _arg3;
}
}
Section 261
//ColorUtil (mx.utils.ColorUtil)
package mx.utils {
public class ColorUtil {
mx_internal static const VERSION:String = "3.3.0.4589";
public static function adjustBrightness2(_arg1:uint, _arg2:Number):uint{
var _local3:Number;
var _local4:Number;
var _local5:Number;
if (_arg2 == 0){
return (_arg1);
};
if (_arg2 < 0){
_arg2 = ((100 + _arg2) / 100);
_local3 = (((_arg1 >> 16) & 0xFF) * _arg2);
_local4 = (((_arg1 >> 8) & 0xFF) * _arg2);
_local5 = ((_arg1 & 0xFF) * _arg2);
} else {
_arg2 = (_arg2 / 100);
_local3 = ((_arg1 >> 16) & 0xFF);
_local4 = ((_arg1 >> 8) & 0xFF);
_local5 = (_arg1 & 0xFF);
_local3 = (_local3 + ((0xFF - _local3) * _arg2));
_local4 = (_local4 + ((0xFF - _local4) * _arg2));
_local5 = (_local5 + ((0xFF - _local5) * _arg2));
_local3 = Math.min(_local3, 0xFF);
_local4 = Math.min(_local4, 0xFF);
_local5 = Math.min(_local5, 0xFF);
};
return ((((_local3 << 16) | (_local4 << 8)) | _local5));
}
public static function rgbMultiply(_arg1:uint, _arg2:uint):uint{
var _local3:Number = ((_arg1 >> 16) & 0xFF);
var _local4:Number = ((_arg1 >> 8) & 0xFF);
var _local5:Number = (_arg1 & 0xFF);
var _local6:Number = ((_arg2 >> 16) & 0xFF);
var _local7:Number = ((_arg2 >> 8) & 0xFF);
var _local8:Number = (_arg2 & 0xFF);
return ((((((_local3 * _local6) / 0xFF) << 16) | (((_local4 * _local7) / 0xFF) << 8)) | ((_local5 * _local8) / 0xFF)));
}
public static function adjustBrightness(_arg1:uint, _arg2:Number):uint{
var _local3:Number = Math.max(Math.min((((_arg1 >> 16) & 0xFF) + _arg2), 0xFF), 0);
var _local4:Number = Math.max(Math.min((((_arg1 >> 8) & 0xFF) + _arg2), 0xFF), 0);
var _local5:Number = Math.max(Math.min(((_arg1 & 0xFF) + _arg2), 0xFF), 0);
return ((((_local3 << 16) | (_local4 << 8)) | _local5));
}
}
}//package mx.utils
Section 262
//GraphicsUtil (mx.utils.GraphicsUtil)
package mx.utils {
import flash.display.*;
public class GraphicsUtil {
mx_internal static const VERSION:String = "3.3.0.4589";
public static function drawRoundRectComplex(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number):void{
var _local10:Number = (_arg2 + _arg4);
var _local11:Number = (_arg3 + _arg5);
var _local12:Number = ((_arg4 < _arg5)) ? (_arg4 * 2) : (_arg5 * 2);
_arg6 = ((_arg6 < _local12)) ? _arg6 : _local12;
_arg7 = ((_arg7 < _local12)) ? _arg7 : _local12;
_arg8 = ((_arg8 < _local12)) ? _arg8 : _local12;
_arg9 = ((_arg9 < _local12)) ? _arg9 : _local12;
var _local13:Number = (_arg9 * 0.292893218813453);
var _local14:Number = (_arg9 * 0.585786437626905);
_arg1.moveTo(_local10, (_local11 - _arg9));
_arg1.curveTo(_local10, (_local11 - _local14), (_local10 - _local13), (_local11 - _local13));
_arg1.curveTo((_local10 - _local14), _local11, (_local10 - _arg9), _local11);
_local13 = (_arg8 * 0.292893218813453);
_local14 = (_arg8 * 0.585786437626905);
_arg1.lineTo((_arg2 + _arg8), _local11);
_arg1.curveTo((_arg2 + _local14), _local11, (_arg2 + _local13), (_local11 - _local13));
_arg1.curveTo(_arg2, (_local11 - _local14), _arg2, (_local11 - _arg8));
_local13 = (_arg6 * 0.292893218813453);
_local14 = (_arg6 * 0.585786437626905);
_arg1.lineTo(_arg2, (_arg3 + _arg6));
_arg1.curveTo(_arg2, (_arg3 + _local14), (_arg2 + _local13), (_arg3 + _local13));
_arg1.curveTo((_arg2 + _local14), _arg3, (_arg2 + _arg6), _arg3);
_local13 = (_arg7 * 0.292893218813453);
_local14 = (_arg7 * 0.585786437626905);
_arg1.lineTo((_local10 - _arg7), _arg3);
_arg1.curveTo((_local10 - _local14), _arg3, (_local10 - _local13), (_arg3 + _local13));
_arg1.curveTo(_local10, (_arg3 + _local14), _local10, (_arg3 + _arg7));
_arg1.lineTo(_local10, (_local11 - _arg9));
}
}
}//package mx.utils
Section 263
//NameUtil (mx.utils.NameUtil)
package mx.utils {
import flash.display.*;
import mx.core.*;
import flash.utils.*;
public class NameUtil {
mx_internal static const VERSION:String = "3.3.0.4589";
private static var counter:int = 0;
public static function displayObjectToString(_arg1:DisplayObject):String{
var result:String;
var o:DisplayObject;
var s:String;
var indices:Array;
var displayObject = _arg1;
try {
o = displayObject;
while (o != null) {
if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){
break;
};
s = o.name;
if ((o is IRepeaterClient)){
indices = IRepeaterClient(o).instanceIndices;
if (indices){
s = (s + (("[" + indices.join("][")) + "]"));
};
};
result = ((result == null)) ? s : ((s + ".") + result);
o = o.parent;
};
} catch(e:SecurityError) {
};
return (result);
}
public static function createUniqueName(_arg1:Object):String{
if (!_arg1){
return (null);
};
var _local2:String = getQualifiedClassName(_arg1);
var _local3:int = _local2.indexOf("::");
if (_local3 != -1){
_local2 = _local2.substr((_local3 + 2));
};
var _local4:int = _local2.charCodeAt((_local2.length - 1));
if ((((_local4 >= 48)) && ((_local4 <= 57)))){
_local2 = (_local2 + "_");
};
return ((_local2 + counter++));
}
}
}//package mx.utils
Section 264
//StringUtil (mx.utils.StringUtil)
package mx.utils {
public class StringUtil {
mx_internal static const VERSION:String = "3.3.0.4589";
public static function trim(_arg1:String):String{
if (_arg1 == null){
return ("");
};
var _local2:int;
while (isWhitespace(_arg1.charAt(_local2))) {
_local2++;
};
var _local3:int = (_arg1.length - 1);
while (isWhitespace(_arg1.charAt(_local3))) {
_local3--;
};
if (_local3 >= _local2){
return (_arg1.slice(_local2, (_local3 + 1)));
};
return ("");
}
public static function isWhitespace(_arg1:String):Boolean{
switch (_arg1){
case " ":
case "\t":
case "\r":
case "\n":
case "\f":
return (true);
default:
return (false);
};
}
public static function substitute(_arg1:String, ... _args):String{
var _local4:Array;
if (_arg1 == null){
return ("");
};
var _local3:uint = _args.length;
if ((((_local3 == 1)) && ((_args[0] is Array)))){
_local4 = (_args[0] as Array);
_local3 = _local4.length;
} else {
_local4 = _args;
};
var _local5:int;
while (_local5 < _local3) {
_arg1 = _arg1.replace(new RegExp((("\\{" + _local5) + "\\}"), "g"), _local4[_local5]);
_local5++;
};
return (_arg1);
}
public static function trimArrayElements(_arg1:String, _arg2:String):String{
var _local3:Array;
var _local4:int;
var _local5:int;
if (((!((_arg1 == ""))) && (!((_arg1 == null))))){
_local3 = _arg1.split(_arg2);
_local4 = _local3.length;
_local5 = 0;
while (_local5 < _local4) {
_local3[_local5] = StringUtil.trim(_local3[_local5]);
_local5++;
};
if (_local4 > 0){
_arg1 = _local3.join(_arg2);
};
};
return (_arg1);
}
}
}//package mx.utils
Section 265
//_activeButtonStyleStyle (_activeButtonStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _activeButtonStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeButtonStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".activeButtonStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
};
};
}
}
}//package
Section 266
//_activeTabStyleStyle (_activeTabStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _activeTabStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeTabStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".activeTabStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
};
};
}
}
}//package
Section 267
//_alertButtonStyleStyle (_alertButtonStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _alertButtonStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".alertButtonStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".alertButtonStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.color = 734012;
};
};
}
}
}//package
Section 268
//_comboDropdownStyle (_comboDropdownStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _comboDropdownStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".comboDropdown");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".comboDropdown", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.shadowDirection = "center";
this.fontWeight = "normal";
this.dropShadowEnabled = true;
this.leading = 0;
this.backgroundColor = 0xFFFFFF;
this.shadowDistance = 1;
this.cornerRadius = 0;
this.borderThickness = 0;
this.paddingLeft = 5;
this.paddingRight = 5;
};
};
}
}
}//package
Section 269
//_dataGridStylesStyle (_dataGridStylesStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _dataGridStylesStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dataGridStyles");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".dataGridStyles", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
};
};
}
}
}//package
Section 270
//_dateFieldPopupStyle (_dateFieldPopupStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _dateFieldPopupStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dateFieldPopup");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".dateFieldPopup", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.dropShadowEnabled = true;
this.backgroundColor = 0xFFFFFF;
this.borderThickness = 0;
};
};
}
}
}//package
Section 271
//_errorTipStyle (_errorTipStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _errorTipStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".errorTip");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".errorTip", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
this.borderStyle = "errorTipRight";
this.paddingTop = 4;
this.borderColor = 13510953;
this.color = 0xFFFFFF;
this.fontSize = 9;
this.shadowColor = 0;
this.paddingLeft = 4;
this.paddingBottom = 4;
this.paddingRight = 4;
};
};
}
}
}//package
Section 272
//_globalStyle (_globalStyle)
package {
import mx.core.*;
import mx.styles.*;
import mx.skins.halo.*;
public class _globalStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration("global");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration("global", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fillColor = 0xFFFFFF;
this.kerning = false;
this.iconColor = 0x111111;
this.textRollOverColor = 2831164;
this.horizontalAlign = "left";
this.shadowCapColor = 14015965;
this.backgroundAlpha = 1;
this.filled = true;
this.textDecoration = "none";
this.roundedBottomCorners = true;
this.fontThickness = 0;
this.focusBlendMode = "normal";
this.fillColors = [0xFFFFFF, 0xCCCCCC, 0xFFFFFF, 0xEEEEEE];
this.horizontalGap = 8;
this.borderCapColor = 9542041;
this.buttonColor = 7305079;
this.indentation = 17;
this.selectionDisabledColor = 0xDDDDDD;
this.closeDuration = 250;
this.embedFonts = false;
this.paddingTop = 0;
this.letterSpacing = 0;
this.focusAlpha = 0.4;
this.bevel = true;
this.fontSize = 10;
this.shadowColor = 0xEEEEEE;
this.borderAlpha = 1;
this.paddingLeft = 0;
this.fontWeight = "normal";
this.indicatorGap = 14;
this.focusSkin = HaloFocusRect;
this.dropShadowEnabled = false;
this.leading = 2;
this.borderSkin = HaloBorder;
this.fontSharpness = 0;
this.modalTransparencyDuration = 100;
this.borderThickness = 1;
this.backgroundSize = "auto";
this.borderStyle = "inset";
this.borderColor = 12040892;
this.fontAntiAliasType = "advanced";
this.errorColor = 0xFF0000;
this.shadowDistance = 2;
this.horizontalGridLineColor = 0xF7F7F7;
this.stroked = false;
this.modalTransparencyColor = 0xDDDDDD;
this.cornerRadius = 0;
this.verticalAlign = "top";
this.textIndent = 0;
this.fillAlphas = [0.6, 0.4, 0.75, 0.65];
this.verticalGridLineColor = 14015965;
this.themeColor = 40447;
this.version = "3.0.0";
this.shadowDirection = "center";
this.modalTransparency = 0.5;
this.repeatInterval = 35;
this.openDuration = 250;
this.textAlign = "left";
this.fontFamily = "Verdana";
this.textSelectedColor = 2831164;
this.paddingBottom = 0;
this.strokeWidth = 1;
this.fontGridFitType = "pixel";
this.horizontalGridLines = false;
this.useRollOver = true;
this.verticalGridLines = true;
this.repeatDelay = 500;
this.fontStyle = "normal";
this.dropShadowColor = 0;
this.focusThickness = 2;
this.verticalGap = 6;
this.disabledColor = 11187123;
this.paddingRight = 0;
this.focusRoundedCorners = "tl tr bl br";
this.borderSides = "left top right bottom";
this.disabledIconColor = 0x999999;
this.modalTransparencyBlur = 3;
this.color = 734012;
this.selectionDuration = 250;
this.highlightAlphas = [0.3, 0];
};
};
}
}
}//package
Section 273
//_headerDateTextStyle (_headerDateTextStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _headerDateTextStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDateText");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".headerDateText", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
this.textAlign = "center";
};
};
}
}
}//package
Section 274
//_headerDragProxyStyleStyle (_headerDragProxyStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _headerDragProxyStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDragProxyStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".headerDragProxyStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
};
};
}
}
}//package
Section 275
//_linkButtonStyleStyle (_linkButtonStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _linkButtonStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".linkButtonStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".linkButtonStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.paddingTop = 2;
this.paddingLeft = 2;
this.paddingBottom = 2;
this.paddingRight = 2;
};
};
}
}
}//package
Section 276
//_opaquePanelStyle (_opaquePanelStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _opaquePanelStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".opaquePanel");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".opaquePanel", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.borderColor = 0xFFFFFF;
this.backgroundColor = 0xFFFFFF;
this.headerColors = [0xE7E7E7, 0xD9D9D9];
this.footerColors = [0xE7E7E7, 0xC7C7C7];
this.borderAlpha = 1;
};
};
}
}
}//package
Section 277
//_plainStyle (_plainStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _plainStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".plain");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".plain", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.paddingTop = 0;
this.backgroundColor = 0xFFFFFF;
this.backgroundImage = "";
this.horizontalAlign = "left";
this.paddingLeft = 0;
this.paddingBottom = 0;
this.paddingRight = 0;
};
};
}
}
}//package
Section 278
//_popUpMenuStyle (_popUpMenuStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _popUpMenuStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".popUpMenu");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".popUpMenu", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "normal";
this.textAlign = "left";
};
};
}
}
}//package
Section 279
//_richTextEditorTextAreaStyleStyle (_richTextEditorTextAreaStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _richTextEditorTextAreaStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".richTextEditorTextAreaStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".richTextEditorTextAreaStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
};
};
}
}
}//package
Section 280
//_swatchPanelTextFieldStyle (_swatchPanelTextFieldStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _swatchPanelTextFieldStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".swatchPanelTextField");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".swatchPanelTextField", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.borderStyle = "inset";
this.borderColor = 14015965;
this.highlightColor = 12897484;
this.backgroundColor = 0xFFFFFF;
this.shadowCapColor = 14015965;
this.shadowColor = 14015965;
this.paddingLeft = 5;
this.buttonColor = 7305079;
this.borderCapColor = 9542041;
this.paddingRight = 5;
};
};
}
}
}//package
Section 281
//_textAreaHScrollBarStyleStyle (_textAreaHScrollBarStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _textAreaHScrollBarStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaHScrollBarStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".textAreaHScrollBarStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
};
};
}
}
}//package
Section 282
//_textAreaVScrollBarStyleStyle (_textAreaVScrollBarStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _textAreaVScrollBarStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaVScrollBarStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".textAreaVScrollBarStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
};
};
}
}
}//package
Section 283
//_todayStyleStyle (_todayStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _todayStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".todayStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".todayStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.color = 0xFFFFFF;
this.textAlign = "center";
};
};
}
}
}//package
Section 284
//_weekDayStyleStyle (_weekDayStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _weekDayStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".weekDayStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".weekDayStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
this.textAlign = "center";
};
};
}
}
}//package
Section 285
//_windowStatusStyle (_windowStatusStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _windowStatusStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStatus");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".windowStatus", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.color = 0x666666;
};
};
}
}
}//package
Section 286
//_windowStylesStyle (_windowStylesStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _windowStylesStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStyles");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".windowStyles", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
};
};
}
}
}//package
Section 287
//ag_intro_mc (ag_intro_mc)
package {
import flash.events.*;
import flash.system.*;
import flash.display.*;
import flash.geom.*;
import flash.media.*;
import flash.text.*;
import flash.utils.*;
import flash.net.*;
import flash.ui.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
public dynamic class ag_intro_mc extends MovieClip {
public var linkButton:SimpleButton;
public function ag_intro_mc(){
addFrameScript(0, frame1, 81, frame82, 217, frame218);
}
function frame82(){
linkButton.addEventListener(MouseEvent.CLICK, onLinkClicked);
}
function frame218(){
stop();
}
function frame1(){
stop();
gotoAndPlay(2);
}
public function onLinkClicked(_arg1:Event):void{
navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank");
}
}
}//package
Section 288
//Arm (Arm)
package {
import flash.display.*;
public dynamic class Arm extends MovieClip {
}
}//package
Section 289
//ArmorLogo1 (ArmorLogo1)
package {
import flash.events.*;
import flash.display.*;
import flash.net.*;
public dynamic class ArmorLogo1 extends MovieClip {
public var btnLogo:SimpleButton;
public function ArmorLogo1(){
addFrameScript(0, frame1);
}
function frame1(){
btnLogo.addEventListener(MouseEvent.CLICK, onLogoClicked);
}
public function onLogoClicked(_arg1:Event):void{
navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank");
}
}
}//package
Section 290
//ArmorLogo2 (ArmorLogo2)
package {
import flash.events.*;
import flash.display.*;
import flash.net.*;
public dynamic class ArmorLogo2 extends MovieClip {
public var btnLogo:SimpleButton;
public function ArmorLogo2(){
addFrameScript(0, frame1);
}
function frame1(){
btnLogo.addEventListener(MouseEvent.CLICK, onLogoClicked);
}
public function onLogoClicked(_arg1:Event):void{
navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank");
}
}
}//package
Section 291
//ArmorLogo3 (ArmorLogo3)
package {
import flash.events.*;
import flash.display.*;
import flash.net.*;
public dynamic class ArmorLogo3 extends MovieClip {
public var btnLogo:SimpleButton;
public function ArmorLogo3(){
addFrameScript(0, frame1);
}
function frame1(){
btnLogo.addEventListener(MouseEvent.CLICK, onLogoClicked);
}
public function onLogoClicked(_arg1:Event):void{
navigateToURL(new URLRequest("http://www.armorgames.com"), "_blank");
}
}
}//package
Section 292
//btnContinue (btnContinue)
package {
import flash.display.*;
public dynamic class btnContinue extends SimpleButton {
}
}//package
Section 293
//btnMoreGames (btnMoreGames)
package {
import flash.display.*;
public dynamic class btnMoreGames extends SimpleButton {
}
}//package
Section 294
//btnNewGame (btnNewGame)
package {
import flash.display.*;
public dynamic class btnNewGame extends SimpleButton {
}
}//package
Section 295
//CreditsButton (CreditsButton)
package {
import flash.display.*;
public dynamic class CreditsButton extends SimpleButton {
}
}//package
Section 296
//CreditsClip (CreditsClip)
package {
import flash.display.*;
public dynamic class CreditsClip extends MovieClip {
public var btnBack:SimpleButton;
public var mcLogo:ArmorLogo3;
public function CreditsClip(){
addFrameScript(0, frame1);
}
function frame1(){
mcLogo.mouseEnabled = false;
}
}
}//package
Section 297
//en_US$core_properties (en_US$core_properties)
package {
import mx.resources.*;
public class en_US$core_properties extends ResourceBundle {
public function en_US$core_properties(){
super("en_US", "core");
}
override protected function getContent():Object{
var _local1:Object = {multipleChildSets_ClassAndInstance:"Multiple sets of visual children have been specified for this component (component definition and component instance).", truncationIndicator:"...", notExecuting:"Repeater is not executing.", versionAlreadyRead:"Compatibility version has already been read.", multipleChildSets_ClassAndSubclass:"Multiple sets of visual children have been specified for this component (base component definition and derived component definition).", viewSource:"View Source", badFile:"File does not exist.", stateUndefined:"Undefined state '{0}'.", versionAlreadySet:"Compatibility version has already been set."};
return (_local1);
}
}
}//package
Section 298
//en_US$skins_properties (en_US$skins_properties)
package {
import mx.resources.*;
public class en_US$skins_properties extends ResourceBundle {
public function en_US$skins_properties(){
super("en_US", "skins");
}
override protected function getContent():Object{
var _local1:Object = {notLoaded:"Unable to load '{0}'."};
return (_local1);
}
}
}//package
Section 299
//en_US$styles_properties (en_US$styles_properties)
package {
import mx.resources.*;
public class en_US$styles_properties extends ResourceBundle {
public function en_US$styles_properties(){
super("en_US", "styles");
}
override protected function getContent():Object{
var _local1:Object = {unableToLoad:"Unable to load style({0}): {1}."};
return (_local1);
}
}
}//package
Section 300
//FinalScoreClip (FinalScoreClip)
package {
import flash.display.*;
import flash.text.*;
public dynamic class FinalScoreClip extends MovieClip {
public var dtPoints:TextField;
public var btnGoToCredits:SimpleButton;
public var dtCrates:TextField;
public var dtMesdemoiselles:TextField;
}
}//package
Section 301
//FooterClip (FooterClip)
package {
import flash.display.*;
import flash.text.*;
public dynamic class FooterClip extends MovieClip {
public var dtDames:TextField;
public var dtCrates:TextField;
}
}//package
Section 302
//HeaderClip (HeaderClip)
package {
import flash.display.*;
import flash.text.*;
public dynamic class HeaderClip extends MovieClip {
public var dtLevelNumber:TextField;
}
}//package
Section 303
//IAB (IAB)
package {
import com.adamatomic.flixel.*;
import com.mirosurabu.IAB.*;
public class IAB extends FlxGame {
public function IAB(){
FlxG.FRAMERATE = 45;
Global.configureKeys();
Global.loadShared();
super(550, 400, Intro, 1, 0, false);
FlxG.setMasterVolume(1);
}
}
}//package
Section 304
//MainMenuClip (MainMenuClip)
package {
import flash.events.*;
import flash.display.*;
import flash.text.*;
import flash.net.*;
public dynamic class MainMenuClip extends MovieClip {
public var continuegame:btnContinue;
public var dtScoreLabel:TextField;
public var mcLogo:ArmorLogo2;
public var btnTwitter:SimpleButton;
public var newgame:btnNewGame;
public var btnCredits:CreditsButton;
public var moregames:btnMoreGames;
public var dtScore:TextField;
public function MainMenuClip(){
addFrameScript(0, frame1);
}
public function onTwitterClicked(_arg1:Event):void{
navigateToURL(new URLRequest("http://twitter.com/armorgames"), "_blank");
}
function frame1(){
mcLogo.mouseEnabled = false;
btnTwitter.addEventListener(MouseEvent.CLICK, onTwitterClicked);
}
}
}//package
Section 305
//Preloader (Preloader)
package {
import com.adamatomic.flixel.*;
import com.adamatomic.flixel.data.*;
public class Preloader extends FlxFactory {
public function Preloader():void{
myURLs = new FlxArray();
className = "IAB";
super();
}
}
}//package
Section 306
//PreloaderClip (PreloaderClip)
package {
import flash.display.*;
import flash.text.*;
public dynamic class PreloaderClip extends MovieClip {
public var mcClip:ArmorLogo1;
public var dtPercent:TextField;
public function PreloaderClip(){
addFrameScript(0, frame1);
}
function frame1(){
mcClip.mouseEnabled = false;
}
}
}//package