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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM61914493-9DC&rnd=61914493" width="1" height="1"></div>

armorgames sheriff-chase-13408.swf

This is the info page for
Flash #267904

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 3 kurzor { frame 1 { stop(); } frame 2 { stop(); } } movieClip 5 MoveAsset { } movieClip 8 BigRain { } frame 1 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/loader.swf'); } frame 1 { function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = '__mochibot__'; mbc = 'mochibot.com'; g = _global ? _global : _level0._root; if (g[mb + swfid]) { return g[mb + swfid]; } s = System.security; x = mc._root.getSWFVersion; fv = x ? mc.getSWFVersion() : (_global ? 6 : 5); if (!s) { s = {}; } sb = s.sandboxType; if (sb == 'localWithFile') { return null; } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = (fv == 5) ? /:$version : System.capabilities.version; u = 'http://' + mbc + '/my/core.swf?mv=8&fv=' + fv + '&v=' + escape(pv) + '&swfid=' + escape(swfid) + '&l=' + lv + '&f=' + mc + (sb ? '&sb=' + sb : '') + (trk ? '&t=1' : ''); lv = fv > 6 ? mc.getNextHighestDepth() : (g[mb + 'level'] ? g[mb + 'level'] + 1 : lv); g[mb + 'level'] = lv; if (fv == 5) { res = '_level' + lv; if (!eval(res)) { loadMovieNum(u, lv); } return res; } res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); return res; } stop(); cont._visible = false; var loaddd = 0; currUrlD = _url.toLowerCase(); domain = currUrlD.indexOf(''); logothird._visible = false; currUrlDThird = _url.toLowerCase(); domainthird = currUrlDThird.indexOf('armorgames.com'); trace(domainthird); if (domainthird != -1) { logothird._visible = true; } onEnterFrame = function () { if (domain != -1) { var v2 = _root.getBytesTotal(); var v3 = _root.getBytesLoaded(); if (v3 == v2) { if (loaddd == 0) { loaddd += 1; } if (loaddd == 1) { if (cont._currentframe == 1) { cont.play(); } cont._visible = true; slider._xscale = 100; } } else { slider._xscale = (v3 / v2) * 100; } } }; __com_mochibot__('38ead55c', this, 10301, true); MENU = new ContextMenu(); MENU.hideBuiltInItems(); _root.menu = MENU; } button 14 { on (release) { _root.gotoAndPlay(2); } } movieClip 15 { } movieClip 17 { } button 20 { on (release) { getURL('http://www.fastgames.com', '_blank'); } } movieClip 21 { } movieClip 23 { } // unknown tag 88 length 44 button 28 { on (release) { getURL('http://www.begamer.com/index/index/sheriff-chase', '_blank'); } } movieClip 29 { } movieClip 32 { } button 33 { on (release) { getURL('http://armorgames.com/', '_blank'); } } movieClip 34 { } movieClip 1371 __Packages.MovementGenerator { #initclip if (!_global.MovementGenerator) { var v1 = function (_useMC, _windDirection, _minspeed, _maxspeed, _spawnTimer, _assetMC) { super(); this.windDirection = _windDirection; this.minSpeed = _minspeed; this.maxSpeed = _maxspeed; this.spawnTimer = _spawnTimer; this.useMC = _useMC; this.multiplication = 1; if (_assetMC != undefined) { this.assetMC = _assetMC; } this.useMC.allMC.removeMovieClip(); this.useMC.createEmptyMovieClip('allMC', 1); this.useMC.allMC._rotation = 0; this.useMC.allMC._x = this.useMC._width / 2; this.useMC.allMC._y = this.useMC._height / 2; this.useMC.allMC._rotation = _windDirection; this.radiusX = this.useMC.back_mc._width / 2; this.radiusY = this.useMC.back_mc._height / 2; this.centerX = this.useMC.back_mc._width / 2; this.centerY = this.useMC.back_mc._height / 2; this.difWidth = this.useMC.back_mc._width - this.useMC.back_mc._height; this.difHeight = this.useMC.back_mc._height - this.useMC.back_mc._width; this.addWidth = Math.sin(this.useMC.allMC._rotation * Math.PI / 180) * this.difWidth; this.addHeight = Math.cos(this.useMC.allMC._rotation * Math.PI / 180) * this.difHeight; }; _global.MovementGenerator = v1; _global.MovementGenerator extends MovieClip; var v2 = v1.prototype; v2.Start = function () { var v2 = 0; while (v2 < this.multiplication) { this['spawnInterval' + v2] = setInterval(this, 'AddObject', 1000 / this.spawnTimer); ++v2; } }; v2.Stop = function () { clearInterval(this.spawnInterval); }; v2.AddObject = function () { var v18 = this.randRange(-this.assetAngle, this.assetAngle); var v11 = Math.abs(this.addWidth / 2); var v15 = this.difWidth - (Math.abs(this.addWidth) + Math.abs(this.addHeight)); var v16 = -(this.useMC.back_mc._width / 2) + v11 + v15; var v14 = this.randRange(-(this.useMC.back_mc._height / 2) - v11, this.useMC.back_mc._height / 2 + v11); var xEndPos = this.useMC.back_mc._width / 2 - v11 - v15; var v26 = Math.sin(v18 * 2 * Math.PI / 180) * (this.useMC.back_mc._height / 2) + v14; var v2 = this.useMC.allMC.attachMovie(this.assetMC, 'asset_' + MovementGenerator.increment++ + '_mc', this.useMC.allMC.getNextHighestDepth()); var v7 = this.randRange(this.minSpeed, this.maxSpeed); var v12 = false; var v23 = this.randRange(0, 25); if (v23 == 5 && this.showBigAsset) { v12 = true; if (this.stopAnimOnBig) { this.StopAnimInMovieClip(v2); v2.cacheAsBitmap = true; } v2._yscale = this.randRange(450, 550); v2._xscale = v2._yscale; var v30 = 10; var v28 = 10; var v21 = 1; var v24 = new flash.filters.BlurFilter(v30, v28, v21); var v19 = new Array(); v19.push(v24); v2.filters = v19; } else { v2._yscale = this.randRange(this.minScale * 100, this.maxScale * 100) / 100; v2._xscale = v2._yscale; if (this.blurOnSpeed) { var v30 = 1; var v28 = (15 / this.maxSpeed) * v7 + 5; var v21 = 1; var v24 = new flash.filters.BlurFilter(v30, v28, v21); var v19 = new Array(); v19.push(v24); v2.filters = v19; } } v7 = this.maxSpeed - ((v2._xscale - this.minScale) / (this.maxScale - this.minScale)) * (this.maxSpeed - this.minSpeed); if (v7 < this.minSpeed) { if (v12) { v7 = this.minSpeed / 2; } else { v7 = this.minSpeed; } } if (this.fadeDepth) { var v20 = ((v2._xscale - 10) / 90) * 90; v2._alpha = v20 > 100 ? 100 : v20; } if (this.colorArray.length > 0) { if (this.mcToColor.length > 0) { var v8 = this.colorArray[this.randRange(0, this.colorArray.length - 1)]; var v4 = 0; while (v4 < this.mcToColor.length) { var v29 = new Color(this.GetMovieClipFromString(v2, this.mcToColor[v4])); v29.setRGB(v8); ++v4; } } else { var v29 = new Color(v2); v29.setRGB(this.colorArray[this.randRange(0, this.colorArray.length - 1)]); } } var v13 = Math.max(v2._width / 2, v2._height / 2); v16 -= v13; v2._x = v16 - v2._height / 2; v2._y = v14; v2._rotation = v18 + 90; xEndPos += v13; v2.xEndPos = xEndPos; var v17 = this.randRange(-this.assetRotation, this.assetRotation); v17 += v2._rotation; var v27 = v2._x; var v25 = v2._y; var v22 = v2._rotation; var addX = (xEndPos - v27) / v7 * 32; var addY = (v26 - v25) / v7 * 32; var addRotation = (v17 - v22) / v7 * 32; v2.onEnterFrame = function () { this._x += addX; this._y -= addY; if (this.assetRotation != 0) { this._rotation += addRotation; } if (this._x >= this.xEndPos) { delete this.onEnterFrame; this.removeMovieClip(); this.unloadMovie(); } }; var v6 = new Array(); for (var v10 in this.useMC.allMC) { var v3 = new Object(); v3.mc = this.useMC.allMC[v10]; v3.order = this.useMC.allMC[v10]._xscale; v6.push(v3); } v6.sortOn('order', Array.NUMERIC); var v9 = 100; var v5 = 0; while (v5 < v6.length) { v6[v5].mc.swapDepths(v9++); ++v5; } false; }; v2.GetMovieClipFromString = function (myMC, myString) { var v2 = myString.split('.'); var v1 = 0; while (v1 < v2.length) { myMC = myMC[v2[v1]]; ++v1; } return myMC; }; v2.StopAnimInMovieClip = function (myMC) { for (var v3 in myMC) { myMC[v3].stop(); this.StopAnimInMovieClip(myMC[v3]); } }; v2.randRange = function (min, max) { var v1 = Math.floor(Math.random() * (max - min + 1)) + min; return v1; }; v1.increment = 100; v2.minScale = 50; v2.maxScale = 150; v2.assetRotation = 0; v2.assetAngle = 0; v2.showBigAsset = true; v2.colorArray = new Array(); v2.mcToColor = new Array(); v2.stopAnimOnBig = false; v2.fadeDepth = false; v2.blurOnSpeed = false; v2.assetMC = 'MoveAsset'; ASSetPropFlags(_global.MovementGenerator.prototype, null, 1); } #endinitclip } frame 2 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/splash1.swf'); } frame 2 { stop(); myMove = new MovementGenerator(effect_mc, 100, 0.4, 0.8, 500); myMove.assetRotation = 0; myMove.assetAngle = 0; myMove.showBigAsset = true; myMove.fadeDepth = true; myMove.blurOnSpeed = true; myMove.multiplication = 2; myMove.Start(); } movieClip 40 { } movieClip 43 { } movieClip 45 { } movieClip 46 { } movieClip 49 { } movieClip 51 { } movieClip 53 { } movieClip 55 { frame 109 { stopAllSounds(); } frame 110 { _root.nextFrame(); } } button 56 { on (release) { getURL('http://www.fastgames.com', '_blank'); } } movieClip 58 { } movieClip 59 { } frame 3 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/splash2.swf'); } frame 3 { stop(); } movieClip 63 { } movieClip 67 { } movieClip 68 { } movieClip 70 { } movieClip 78 { } movieClip 80 { } movieClip 83 { } movieClip 85 { } movieClip 87 { } movieClip 89 { } movieClip 90 { frame 46 { stop(); } } movieClip 92 { } movieClip 96 { } movieClip 98 { } movieClip 100 { } movieClip 103 { } movieClip 105 { } movieClip 107 { } movieClip 109 { } movieClip 116 { } movieClip 118 { } movieClip 121 { } movieClip 122 { } movieClip 124 { frame 125 { gotoAndPlay(2); } } movieClip 133 { } movieClip 136 { } movieClip 138 { } movieClip 140 { } movieClip 148 { } movieClip 150 { } movieClip 152 { } movieClip 155 { } movieClip 156 { } movieClip 158 { } movieClip 159 { } movieClip 161 { } movieClip 164 { frame 125 { _root.nextFrame(); } frame 125 { stop(); } } button 165 { on (release) { getURL('http://www.begamer.com/index/index/sheriff-chase', '_blank'); } } frame 4 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/menu.swf'); } frame 4 { stop(); } movieClip 167 { } button 169 { on (release) { _root.nextFrame(); } } movieClip 170 { } button 173 { on (release) { var zvuk = new Sound(); if (_root.reprak._currentframe == 5) { hlasitost = 100; _root.reprak.play(); zvuk.setVolume(hlasitost); } if (_root.reprak._currentframe == 1) { hlasitost = 0; _root.reprak.play(); zvuk.setVolume(hlasitost); } } } movieClip 176 { frame 1 { stop(); } frame 5 { stop(); } } frame 5 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level01.swf'); } frame 5 { function Point(PodObj1, PodObj2, PodFraObj2, AkcKli, AkcTarX) { if (kurzor.hitTest(PodObj1) and PodObj1._visible == true) { np = 0; } if (!kurzor.hitTest(PodObj1)) { if (np < numberofpoints + 1) { ++np; } } if (np < numberofpoints) { neposielajtarget = true; } if (np == numberofpoints + 1) { neposielajtarget = false; } if (allowclicking == true and kurzor.hitTest(PodObj1) and kurzor._currentframe == 2 and PodObj1._visible == true and PodObj2._currentframe == PodFraObj2) { if (AkcTarX > 0 or AkcTarX < 0) { target._x = AkcTarX; sendhero(); } klikol = AkcKli; } } function Came(PodX, PodKli, PodObj1, PodFraObj1, PodVisObj1, PodObj2, PodFraObj2, PodVisObj2, PodObj3, PodFraObj3, PodVisObj3, AkcHrdVis, AkcKli, AkcObj1, AkcFraObj1, AkcVisObj1, AkcObj2, AkcFraObj2, AkcVisObj2, AkcObj3, AkcFraObj3, AkcVisObj3, AkcObj4, AkcFraObj4, AkcVisObj4, AkcObj5, AkcFraObj5, AkcVisObj5, AkcObj6, AkcFraObj6, AkcVisObj6) { if (klikol == PodKli and dosieladootacal == true and hero._x > PodX - 6 and hero._x < PodX + 6 and PodObj1._currentframe == PodFraObj1 and PodObj1._visible == PodVisObj1 and PodObj2._currentframe == PodFraObj2 and PodObj2._visible == PodVisObj2 and PodObj3._currentframe == PodFraObj3 and PodObj3._visible == PodVisObj3) { hero._visible = AkcHrdVis; allowclicking = AkcKli; if (AkcFraObj1 > 0) { AkcObj1.gotoAndPlay(AkcFraObj1); } AkcObj1._visible = AkcVisObj1; if (AkcFraObj2 > 0) { AkcObj2.gotoAndPlay(AkcFraObj2); } AkcObj2._visible = AkcVisObj2; if (AkcFraObj3 > 0) { AkcObj3.gotoAndPlay(AkcFraObj3); } AkcObj3._visible = AkcVisObj3; if (AkcFraObj4 > 0) { AkcObj4.gotoAndPlay(AkcFraObj4); } AkcObj4._visible = AkcVisObj4; if (AkcFraObj5 > 0) { AkcObj5.gotoAndPlay(AkcFraObj5); } AkcObj5._visible = AkcVisObj5; if (AkcFraObj6 > 0) { AkcObj6.gotoAndPlay(AkcFraObj6); } AkcObj6._visible = AkcVisObj6; } } function Check(PodObj1, PodFraObj1, PodVisObj1, GoSto, PodObj2, PodFraObj2, PodVisObj2, PodObj3, PodFraObj3, PodVisObj3, ManL, ManP, AkcHrdVis, AkcX, AkcY, AkcObj1, AkcFraObj1, AkcVisObj1, AkcObj2, AkcFraObj2, AkcVisObj2, AkcObj3, AkcFraObj3, AkcVisObj3, AkcObj4, AkcFraObj4, AkcVisObj4, AkcObj5, AkcFraObj5, AkcVisObj5, AkcObj6, AkcFraObj6, AkcVisObj6) { if (PodObj1._currentframe == PodFraObj1 and PodObj1._visible == PodVisObj1) { if (GoSto == 0) { PodObj1.stop(); } if (GoSto == 1) { PodObj1.gotoAndStop(1); } if (GoSto == 2) { } if (GoSto > 2) { PodObj1.gotoAndStop(GoSto); } if (GoSto < 0) { PodObj1.gotoAndPlay(GoSto * -1); } } if (PodObj1._currentframe == PodFraObj1 - 1 and PodObj1._visible == PodVisObj1 and PodObj2._currentframe == PodFraObj2 and PodObj2._visible == PodVisObj2 and PodObj3._currentframe == PodFraObj3 and PodObj3._visible == PodVisObj3) { allowclicking = true; klikol = 'doprazdna'; if (ManL > 0) { leftmaximum = ManL; } if (ManP > 0) { rightmaximum = ManP; } hero._visible = AkcHrdVis; if (AkcX > 0) { hero._x = AkcX; target._x = AkcX; } if (AkcY > 0) { hero._y = AkcY; } if (AkcFraObj1 > 0) { AkcObj1.gotoAndPlay(AkcFraObj1); } AkcObj1._visible = AkcVisObj1; if (AkcFraObj2 > 0) { AkcObj2.gotoAndPlay(AkcFraObj2); } else { AkcObj2.gotoAndPlay(AkcFraObj2); } AkcObj2._visible = AkcVisObj2; if (AkcFraObj3 > 0) { AkcObj3.gotoAndPlay(AkcFraObj3); } else { AkcObj3.gotoAndStop(AkcFraObj3); } AkcObj3._visible = AkcVisObj3; if (AkcFraObj4 > 0) { AkcObj4.gotoAndPlay(AkcFraObj4); } else { AkcObj4.gotoAndStop(AkcFraObj4); } AkcObj4._visible = AkcVisObj4; if (AkcFraObj5 > 0) { AkcObj5.gotoAndPlay(AkcFraObj5); } else { AkcObj5.gotoAndStop(AkcFraObj5); } AkcObj5._visible = AkcVisObj5; if (AkcFraObj6 > 0) { AkcObj6.gotoAndPlay(AkcFraObj6); } else { AkcObj6.gotoAndStop(AkcFraObj6); } AkcObj6._visible = AkcVisObj6; } } } frame 5 { function klavesy() { if (Key.isDown(16)) { if (Key.isDown(33)) { _root.nextFrame(); } if (Key.isDown(34)) { _root.prevFrame(); } } } MaxBlur = 0; PASy = 50; R5 = 5; R4 = 4; R3 = 3; R2 = 2; R1 = 1; RVzd = 5; ZChHrL = 26; KChHrL = 42; ZChHrP = 1; KChHrP = 17; ZOtHrL = 18; KOtHrL = 25; ZOtHrP = 43; KOtHrP = 50; attachMovie('kurzor', 'kurzor', 1); attachMovie('kurzor', 'target', -1); nep = 0; hero.gotoAndPlay(ZChHrP); hero._visible = false; allowclicking = false; idevlavo = false; idevpravo = false; neposielajtarget = false; onEnterFrame = function () { pohyb(); dosiel_nedosiel(); klavesy(); blurovanie(); Happening(); vyladovac_presnosti_pozicie_hrdinu(); }; onMouseDown = function () { kurzor.gotoAndPlay(2); if (allowclicking == true and _ymouse > PASy) { if (_xmouse < hero._x - 5 or _xmouse > hero._x + 5) { pohybklik(); } } mantinely(); }; onMouseUp = function () { kurzor.gotoAndPlay(1); if (allowclicking == true and _ymouse > PASy) { sendhero(); } }; pohyb = function () { if (hero._x > target._x) { hero._x -= RycHr; idevlavo = true; idevpravo = false; } if (hero._x < target._x) { hero._x += RycHr; idevlavo = false; idevpravo = true; } if (hero._currentframe <= KChHrL and hero._currentframe >= ZChHrL) { urcovanie_rychlosti_podla_vzdialenostiL(); } if (hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP) { urcovanie_rychlosti_podla_vzdialenostiP(); } _root.kurzor._x = _root._xmouse; _root.kurzor._y = _root._ymouse; if (RycHr < 2) { hero.nozkystoja._visible = true; hero.nozkyidu._visible = false; } if (RycHr > 2) { hero.nozkystoja._visible = false; hero.nozkyidu._visible = true; } if (RycHr < 1) { RycHr = 0; } if (hero._currentframe == KOtHrL) { hero.gotoAndPlay(ZChHrL); if (vzdialenosttargetu < 10) { RycHr = 0; } else { RycHr = 6; } } if (hero._currentframe == KOtHrP) { hero.gotoAndPlay(ZChHrP); if (vzdialenosttargetu < 10) { RycHr = 0; } else { RycHr = 6; } } if (hero._currentframe == KChHrL) { hero.gotoAndPlay(ZChHrL); } if (hero._currentframe == KChHrP) { hero.gotoAndPlay(ZChHrP); } if (hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL and idevpravo == true) { RycHr = 0; } if (hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP and idevlavo == true) { RycHr = 0; } }; blurovanie = function () { if (hero._currentframe >= ZOtHrL and hero._currentframe <= KOtHrL or hero._currentframe >= ZOtHrP and hero._currentframe <= KOtHrP) { silablur = 0; } else { silablur = RycHr * MaxBlur; } var v2 = new flash.filters.BlurFilter(silablur, 0, 1); var v1 = new Array(); v1.push(v2); hero.filters = v1; }; urcovanie_rychlosti_podla_vzdialenostiL = function () { if (hero._x - target._x < RVzd * 5 and hero._x - target._x > RVzd * 4) { RycHr = R5; } if (hero._x - target._x < RVzd * 4 and hero._x - target._x > RVzd * 3) { RycHr = R4; } if (hero._x - target._x < RVzd * 3 and hero._x - target._x > RVzd * 2) { RycHr = R3; } if (hero._x - target._x < RVzd * 2 and hero._x - target._x > RVzd * 1) { RycHr = R2; } if (hero._x - target._x < RVzd and hero._x - target._x > 0) { RycHr = R1; } }; urcovanie_rychlosti_podla_vzdialenostiP = function () { if (target._x - hero._x < RVzd * 5 and target._x - hero._x > RVzd * 4) { RycHr = R5; } if (target._x - hero._x < RVzd * 4 and target._x - hero._x > RVzd * 3) { RycHr = R4; } if (target._x - hero._x < RVzd * 3 and target._x - hero._x > RVzd * 2) { RycHr = R3; } if (target._x - hero._x < RVzd * 2 and target._x - hero._x > RVzd) { RycHr = R2; } if (target._x - hero._x < RVzd and target._x - hero._x > 0) { RycHr = R1; } }; vyladovac_presnosti_pozicie_hrdinu = function () { if (dosiel == true and klikol != 'doprazdna' and hero._currentframe >= ZOtHrP and hero._currentframe <= KOtHrP) { RycHr = 0; hero._x -= 1; } }; dosiel_nedosiel = function () { if (hero._x > target._x) { vzdialenosttargetu = hero._x - target._x; } if (hero._x < target._x) { vzdialenosttargetu = target._x - hero._x; } if (hero._x == target._x) { hero._x = target._x - 1; } if (vzdialenosttargetu < 4) { dosiel = true; } else { if (hero._visible == true) { dosiel = false; dosieladootacal = false; } } if (dosiel == true and klikol != 'doprazdna' and hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL) { hero.gotoAndPlay(ZOtHrP); } if (dosiel == true and hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP) { dosieladootacal = true; RycHr = 0; } if (dosiel == true and hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL) { RycHr = 0; } }; pohybklik = function () { klikol = 'doprazdna'; if (!kurzor.hitTest(nehybpole)) { if (neposielajtarget == false) { attachMovie('kurzor', 'target', -1); target._x = _xmouse; target._y = _ymouse; } } if (_ymouse > PASy) { sendhero(); } }; sendhero = function () { if (hero._visible == true) { if (target._x < hero._x and (hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP)) { if (vzdialenosttargetu > 10) { RycHr = 3; } else { RycHr = 3; } hero.gotoAndPlay(ZOtHrL); } if (target._x > hero._x and (hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL)) { if (vzdialenosttargetu > 10) { RycHr = 3; } else { RycHr = 3; } hero.gotoAndPlay(ZOtHrP); } if (target._x < hero._x and (hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL)) { if (hero._x - target._x > 40) { RycHr = 6; } } if (target._x > hero._x and (hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP)) { if (target._x - hero._x > 30) { RycHr = 6; } } } }; mantinely = function () { if (target._x > rightmaximum) { target._x = rightmaximum; if (vzdialenosttargetu < 5) { RycHr = 0; } } if (target._x < leftmaximum) { target._x = leftmaximum; if (vzdialenosttargetu < 5) { RycHr = 0; } } }; } frame 5 { numberofpoints = 8; stop(); allowclicking = true; leftmaximum = 172; rightmaximum = 430; hero._visible = true; target._x = 250; sendhero(); hero.shb._visible = false; hero.shs._visible = false; bbed1a._visible = false; bbed1b._visible = false; bdwn1._visible = false; bchain1._visible = false; bescape1._visible = false; Happening = function () { Point(bno1, bno1, 1, 'no1kl', 195); Came(190, 'no1kl', no1, 1, true, no1, 1, true, no1, 1, true, true, false, no1, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(no1, 50, true, 1, no1, 49, true, no1, 49, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bbed1, bbed1, 1, 'b1kl', 305); Point(bbed1a, bbed1a, 1, 'ba1kl', 350); Point(bbed1b, bbed1b, 1, 'bb1kl', 350); Came(300, 'b1kl', bed1, 1, true, bed1, 1, true, bed1, 1, true, false, false, bed1, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbed1, 1, false); Came(345, 'ba1kl', bed1, 39, true, bed1, 39, true, bed1, 39, true, false, false, bed1, 40, true, n, 0, false, n, 0, false, n, 0, false, arr1a, 11, true, bbed1a, 1, false); Came(345, 'bb1kl', bed1, 75, true, bed1, 75, true, bed1, 75, true, false, false, bed1, 76, true, n, 0, false, n, 0, false, n, 0, false, arr1b, 11, true, bbed1b, 1, false); Check(bed1, 39, true, 0, bed1, 38, true, bed1, 38, true, 315, 435, true, 350, 274, n, 0, false, arr1a, 2, true, bup1, 1, false, bno1, 1, false, n, 0, false, bbed1a, 1, true); Check(bed1, 67, true, -68, bed1, 66, true, bed1, 66, true, 315, 435, false, 350, 274, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, chain1, 2, true); Check(bed1, 75, true, 0, bed1, 74, true, bed1, 74, true, 172, 430, true, 350, 305, arr1c, 2, true, arr1b, 2, true, bup1, 1, true, bno1, 1, true, bchain1, 1, true, bbed1b, 1, true); Check(bed1, 86, true, 0, bed1, 85, true, bed1, 85, true, 172, 430, true, 350, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goup1, 2, true, bup1, 1, true); Point(bchain1, bchain1, 1, 'ch1kl', 410); Came(405, 'ch1kl', chain1, 28, true, chain1, 28, true, chain1, 28, true, false, false, chain1, 29, true, n, 0, false, n, 0, false, n, 0, false, arr1c, 11, true, bchain1, 1, false); Check(chain1, 39, true, 0, chain1, 38, true, chain1, 38, true, 0, 0, true, 410, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, arr1, 2, true); Point(bup1, bup1, 1, 'u1kl', 305); Came(300, 'u1kl', up1, 1, true, up1, 1, true, bed1, 1, true, false, false, up1, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(300, 'u1kl', up1, 1, true, up1, 1, true, bed1, 39, true, false, false, up1, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(300, 'u1kl', up1, 1, true, up1, 1, true, bed1, 75, true, false, false, up1, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(300, 'u1kl', up1, 1, true, up1, 1, true, bed1, 86, true, false, false, up1, 2, true, n, 0, false, n, 0, false, n, 0, false, goup1, 7, true, bup1, 1, false); Check(up1, 32, true, 1, up1, 31, true, up1, 31, true, 418, 435, true, 425, 214, n, 0, false, godwn1, 2, true, bchain1, 1, false, bno1, 1, false, bescape1, 1, true, bdwn1, 1, true); Check(up1, 60, true, 1, up1, 59, true, up1, 59, true, 172, 430, true, 305, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bdwn1, bdwn1, 1, 'd1kl', 425); Came(420, 'd1kl', dwn1, 1, true, dwn1, 1, true, dwn1, 1, true, false, false, dwn1, 2, true, n, 0, false, n, 0, false, godwn1, 7, true, bescape1, 0, false, bdwn1, 1, false); Check(dwn1, 39, true, 1, dwn1, 38, true, dwn1, 38, true, 172, 439, true, 305, 305, n, 0, false, n, 0, false, goup1, 2, true, bno1, 1, true, bchain1, 1, true, bup1, 1, true); Point(bescape1, bescape1, 1, 'e1kl', 425); Came(420, 'e1kl', escape1, 1, true, escape1, 1, true, chain1, 1, true, false, false, escape1, 82, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(420, 'e1kl', escape1, 1, true, escape1, 1, true, chain1, 28, true, false, false, escape1, 82, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(420, 'e1kl', escape1, 1, true, escape1, 1, true, chain1, 39, true, false, false, escape1, 2, true, n, 0, false, n, 0, false, godwn1, 7, true, arr1, 11, true, bescape1, 1, false); Check(escape1, 126, true, 1, escape1, 125, true, escape1, 125, true, 418, 435, true, 425, 214, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(escape1, 81, true, 0, escape1, 80, true, escape1, 80, true, 0, 0, true, 5, 305, n, 0, false, n, 0, false, n, 0, false, hero.shb, 1, true, hero.shb, 1, true, _root, 6, true); }; } movieClip 209 { frame 1 { stop(); } frame 28 { stop(); } frame 39 { stop(); } } movieClip 239 { frame 1 { stop(); } frame 81 { stop(); } frame 126 { stop(); } } movieClip 240 { frame 1 { stop(); } frame 39 { stop(); } } movieClip 243 { } movieClip 244 { frame 1 { stop(); } frame 32 { stop(); } frame 60 { stop(); } } movieClip 248 { frame 1 { stop(); } frame 39 { stop(); } frame 75 { stop(); } frame 86 { stop(); } } movieClip 252 { frame 1 { stop(); } frame 50 { stop(); } } movieClip 258 { } movieClip 260 { frame 425 { stop(); } } movieClip 262 { } movieClip 266 { } movieClip 268 { frame 1 { stop(); } frame 10 { stop(); } frame 20 { stop(); } } movieClip 270 { } movieClip 271 { frame 1 { stop(); } frame 6 { stop(); } frame 10 { stop(); } } movieClip 272 { } movieClip 273 { } movieClip 304 { } button 308 { on (rollOver) { _root.bglogoicon.gotoAndPlay(2); } on (rollOut) { _root.bglogoicon.gotoAndPlay(7); } on (release) { getURL('http://www.begamer.com/index/index/sheriff-chase', '_blank'); } } movieClip 310 { } movieClip 311 { frame 1 { stop(); } frame 6 { stop(); } } movieClip 313 { } button 314 { on (rollOver) { _root.logomalefg.gotoAndPlay(2); } on (rollOut) { _root.logomalefg.gotoAndPlay(14); } on (release) { getURL('http://www.fastgames.com', '_blank'); } } // unknown tag 88 length 64 movieClip 317 { } movieClip 319 { } movieClip 320 { frame 1 { stop(); } frame 13 { stop(); } } frame 6 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level02.swf'); } frame 6 { numberofpoints = 13; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 153; hero._visible = true; target._x = 100; sendhero(); hero.donb._visible = false; hero.std._visible = false; bsochor2._visible = false; bbed2._visible = false; bbox2aa._visible = false; bup2._visible = false; bdwn2._visible = false; bmreza2._visible = false; bescape2._visible = false; bstairs2._visible = false; baway2._visible = false; Happening = function () { Point(bkey2, bkey2, 1, 'key2kl', 60); Came(55, 'key2kl', key2, 1, true, key2, 1, true, key2, 1, true, false, false, key2, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bkey2, 1, false); Check(key2, 11, true, 0, key2, 10, true, key2, 10, true, 0, 0, true, 60, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, godoor2, 2, true); Point(bdoor2, bdoor2, 1, 'd2kl', 150); Came(145, 'd2kl', door2, 1, true, door2, 1, true, key2, 1, true, true, false, door2, 13, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(145, 'd2kl', door2, 1, true, door2, 1, true, key2, 11, true, false, false, door2, 2, true, n, 0, false, n, 0, false, n, 0, false, godoor2, 11, true, bdoor2, 1, false); Check(door2, 37, true, 1, door2, 36, true, door2, 36, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(door2, 12, true, 0, door2, 11, true, door2, 11, true, 3, 430, true, 150, 0, n, 0, false, n, 0, false, n, 0, false, doorop2, 2, true, n, 0, false, n, 0, false); Check(doorop2, 25, true, 0, doorop2, 24, true, doorop2, 24, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbed2, 1, true, goup2, 2, true); Point(bbed2, bbed2, 1, 'bed2kl', 337); Came(332, 'bed2kl', bed2, 1, true, bed2, 1, true, bed2, 1, true, false, false, bed2, 2, true, n, 0, false, n, 0, false, n, 0, false, goup2, 7, true, bbed2, 1, false); Check(bed2, 31, true, 0, bed2, 30, true, bed2, 30, true, 3, 430, true, 383, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bbox2a, bbox2a, 1, 'bx2akl', 25); Came(20, 'bx2akl', box2a, 1, true, box2a, 1, true, doorop2, 1, true, true, false, box2a, 166, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(20, 'bx2akl', box2a, 1, true, doorop2, 25, true, bed2, 1, true, false, false, box2a, 54, true, n, 0, false, n, 0, false, n, 0, false, sochor2, 2, true, bbox2a, 1, false); Came(20, 'bx2akl', box2a, 1, true, doorop2, 25, true, bed2, 31, true, false, false, box2a, 2, true, n, 0, false, n, 0, false, n, 0, false, sochor2, 2, true, bbox2a, 1, false); Check(box2a, 105, true, 0, box2a, 104, true, box2a, 104, true, 0, 0, true, 331, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2aa, 1, true, bbox2a, 1, false); Check(box2a, 53, true, 0, box2a, 52, true, box2a, 52, true, 0, 0, true, 331, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2a, 1, false); Check(box2a, 203, true, 1, box2a, 202, true, box2a, 202, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bbox2aa, bbox2aa, 1, 'bx2aakl', 240); Came(235, 'bx2aakl', box2a, 105, true, box2a, 105, true, bed2, 1, true, false, false, box2a, 106, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(235, 'bx2aakl', box2a, 105, true, box2a, 105, true, bed2, 31, true, false, false, box2a, 136, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2aa, 1, false); Check(box2a, 135, true, 105, box2a, 134, true, box2a, 134, true, 0, 0, true, 331, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(box2a, 165, true, 0, box2a, 164, true, box2a, 164, true, 0, 0, true, 331, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(sochor2, 47, true, 0, sochor2, 46, true, sochor2, 46, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsochor2, 1, true); Point(bsochor2, bsochor2, 1, 's2kl', 60); Came(55, 's2kl', sochor2, 47, true, sochor2, 47, true, sochor2, 47, true, false, false, sochor2, 48, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsochor2, 1, false); Check(sochor2, 58, true, 0, sochor2, 57, true, sochor2, 57, true, 0, 0, true, 60, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, gomreza2, 2, true); Point(bbox2b, bbox2b, 1, 'bx2bkl', 25); Came(20, 'bx2bkl', box2b, 1, true, box2b, 1, true, box2a, 1, true, true, false, box2b, 73, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(20, 'bx2bkl', box2b, 1, true, box2b, 1, true, box2a, 105, true, true, false, box2b, 73, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(20, 'bx2bkl', box2b, 1, true, box2b, 1, true, box2a, 53, true, false, false, box2b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2b, 1, false); Came(20, 'bx2bkl', box2b, 1, true, box2b, 1, true, box2a, 165, true, false, false, box2b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2b, 1, false); Check(box2b, 110, true, 1, box2b, 109, true, box2b, 109, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(box2b, 72, true, 0, box2b, 71, true, box2b, 71, true, 0, 0, true, 331, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup2, 1, true, goup2, 2, true); Point(bup2, bup2, 1, 'up2kl', 330); Came(325, 'up2kl', up2, 1, true, up2, 1, true, up2, 1, true, false, false, up2, 2, true, n, 0, false, n, 0, false, n, 0, false, goup2, 7, true, bup2, 1, false); Check(up2, 45, true, 1, up2, 44, true, up2, 44, true, 375, 444, true, 385, 215, n, 0, false, n, 0, false, bsochor2, 1, false, bmreza2, 1, true, bdwn2, 1, true, godwn2, 2, true); Point(bdwn2, bdwn2, 1, 'dwn2kl', 385); Came(380, 'dwn2kl', dwn2, 1, true, dwn2, 1, true, dwn2, 1, true, false, false, dwn2, 2, true, n, 0, false, n, 0, false, n, 0, false, godwn2, 7, true, bdwn2, 1, false); Check(dwn2, 30, true, 1, dwn2, 29, true, dwn2, 29, true, 3, 430, true, 330, 305, n, 0, false, n, 0, false, bsochor2, 1, true, bmreza2, 1, false, bup2, 1, true, goup2, 2, true); Point(bmreza2, bmreza2, 1, 'm2kl', 430); Came(425, 'm2kl', mreza2, 1, true, mreza2, 1, true, sochor2, 47, true, true, false, mreza2, 24, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(425, 'm2kl', mreza2, 1, true, mreza2, 1, true, sochor2, 58, true, false, false, mreza2, 2, true, n, 0, false, n, 0, false, n, 0, false, gomreza2, 11, true, bmreza2, 1, false); Check(mreza2, 61, true, 1, mreza2, 60, true, mreza2, 60, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(mreza2, 23, true, 0, mreza2, 22, true, mreza2, 22, true, 0, 0, true, 430, 0, n, 0, false, n, 0, false, godwn2, 7, true, bdwn2, 1, false, goescape2, 2, true, bescape2, 1, true); Point(bescape2, bescape2, 1, 'esc2kl', 430); Came(425, 'esc2kl', escape2, 1, true, escape2, 1, true, escape2, 1, true, false, false, escape2, 2, true, n, 0, false, n, 0, false, n, 0, false, goescape2, 7, true, bescape2, 1, false); Check(escape2, 60, true, 0, escape2, 59, true, escape2, 59, true, 465, 725, true, 500, 500, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bstairs2, 1, true); Point(bstairs2, bstairs2, 1, 'st2kl', 550); Came(545, 'st2kl', stairs2, 1, true, stairs2, 1, true, stairs2, 1, true, false, false, stairs2, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bstairs2, 1, false); Check(stairs2, 42, true, 0, stairs2, 41, true, stairs2, 41, true, 0, 0, true, 550, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goaway2, 2, true, baway2, 1, true); Point(baway2, baway2, 1, 'aw2kl', 600); Came(595, 'aw2kl', away2, 1, true, away2, 1, true, away2, 1, true, false, false, away2, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway2, 7, true, baway2, 1, false); Check(away2, 63, true, 0, away2, 62, true, away2, 62, true, 0, 0, true, 5, 480, n, 0, false, hero.shb, 1, false, hero.shb, 1, false, hero.std, 1, true, hero.donb, 1, true, _root, 7, true); }; } movieClip 355 { frame 1 { stop(); } frame 23 { stop(); } frame 61 { stop(); } } movieClip 356 { frame 1 { stop(); } frame 25 { stop(); } } movieClip 361 { frame 1 { stop(); } frame 60 { stop(); } } movieClip 366 { frame 1 { stop(); } frame 31 { stop(); } } movieClip 368 { frame 1 { stop(); } frame 12 { stop(); } frame 37 { stop(); } } movieClip 371 { frame 1 { stop(); } frame 72 { stop(); } } movieClip 372 { frame 1 { stop(); } frame 53 { stop(); } frame 105 { stop(); } frame 135 { stop(); } frame 165 { stop(); } frame 203 { stop(); } } movieClip 373 { frame 1 { stop(); } frame 11 { stop(); } } movieClip 375 { frame 1 { stop(); } frame 47 { stop(); } frame 58 { stop(); } } movieClip 377 { frame 1 { stop(); } frame 42 { stop(); } } movieClip 378 { frame 1 { stop(); } frame 45 { stop(); } } movieClip 379 { frame 1 { stop(); } frame 30 { stop(); } } movieClip 380 { frame 1 { stop(); } frame 63 { stop(); } } movieClip 384 { frame 245 { stop(); } } movieClip 385 { } movieClip 386 { } movieClip 423 { } movieClip 426 { } movieClip 433 { } frame 7 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level03.swf'); } frame 7 { numberofpoints = 8; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 442; hero._visible = true; target._x = 100; sendhero(); hero.shb._visible = false; hero.shs._visible = false; brock3a._visible = false; bsud3._visible = false; bdwn3._visible = false; bno3._visible = false; baway3._visible = false; Happening = function () { Point(brock3, brock3, 1, 'r3kl', 115); Point(brock3a, brock3a, 1, 'r3akl', 115); Came(110, 'r3kl', rock3, 1, true, rock3, 1, true, rock3, 1, true, false, false, rock3, 81, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(110, 'r3akl', rock3, 2, true, rock3, 2, true, doska3, 64, true, false, false, rock3, 3, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, brock3a, 1, false); Check(rock3, 96, true, 1, rock3, 95, true, rock3, 95, true, 0, 0, true, 115, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(rock3, 80, true, 0, rock3, 79, true, rock3, 79, true, 512, 797, true, 525, 145, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goaway3, 2, true, baway3, 1, true); Point(bdoska3, bdoska3, 1, 'd3kl', 430); Came(425, 'd3kl', doska3, 1, true, doska3, 1, true, sud3, 1, true, false, false, doska3, 65, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(425, 'd3kl', doska3, 1, true, doska3, 1, true, sud3, 51, true, false, false, doska3, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdoska3, 1, false); Check(doska3, 127, true, 1, doska3, 126, true, doska3, 126, true, 0, 0, true, 430, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(doska3, 64, true, 0, doska3, 63, true, doska3, 63, true, 0, 0, true, 430, 0, n, 0, false, goup3, 7, true, bup3, 1, false, brock3, 1, false, brock3a, 1, true, rock3, 2, true); Point(bup3, bup3, 1, 'up3kl', 395); Came(390, 'up3kl', up3, 1, true, up3, 1, true, up3, 1, true, false, false, up3, 2, true, n, 0, false, n, 0, false, goup3a, 5, false, goup3, 7, true, bup3, 1, false); Check(up3, 43, true, 1, up3, 42, true, up3, 42, true, 592, 762, true, 610, 400, bno3, 1, true, bsud3, 1, true, godwn3, 2, true, bdoska3, 1, false, brock3, 1, false, bdwn3, 1, true); Point(bdwn3, bdwn3, 1, 'dwn3kl', 610); Came(605, 'dwn3kl', dwn3, 1, true, dwn3, 1, true, dwn3, 1, true, false, false, dwn3, 2, true, n, 0, false, n, 0, false, n, 0, false, godwn3, 7, true, bdwn3, 1, false); Check(dwn3, 45, true, 1, dwn3, 44, true, dwn3, 44, true, 3, 442, true, 395, 480, bno3, 1, false, bsud3, 1, false, goup3, 2, true, bdoska3, 1, true, brock3, 1, true, bup3, 1, true); Point(bsud3, bsud3, 1, 'sud3kl', 720); Came(715, 'sud3kl', sud3, 1, true, sud3, 1, true, sud3, 1, true, false, false, sud3, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsud3, 1, false); Check(sud3, 51, true, 0, sud3, 50, true, sud3, 50, true, 0, 0, true, 720, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bno3, bno3, 1, 'no3kl', 655); Came(650, 'no3kl', no3, 1, true, no3, 1, true, no3, 1, true, false, false, no3, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(no3, 42, true, 1, no3, 41, true, no3, 41, true, 0, 0, true, 655, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(baway3, baway3, 1, 'aw3kl', 775); Came(770, 'aw3kl', away3, 1, true, away3, 1, true, away3, 1, true, false, false, away3, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway3, 7, true, baway3, 1, false); Check(away3, 15, true, 0, away3, 14, true, away3, 14, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 8, true); }; } movieClip 434 { frame 1 { stop(); } frame 15 { stop(); } } movieClip 440 { frame 1 { stop(); } frame 51 { stop(); } } movieClip 443 { } movieClip 445 { } movieClip 447 { frame 1 { stop(); } frame 2 { stop(); } frame 80 { stop(); } frame 96 { stop(); } } movieClip 452 { frame 1 { stop(); } frame 64 { stop(); } frame 127 { stop(); } } movieClip 454 { frame 1 { stop(); } frame 42 { stop(); } } movieClip 455 { frame 1 { stop(); } frame 43 { stop(); } } movieClip 456 { frame 1 { stop(); } frame 45 { stop(); } } movieClip 457 { frame 1 { stop(); } frame 5 { stop(); } } frame 8 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level04.swf'); } frame 8 { numberofpoints = 8; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 442; hero._visible = true; target._x = 100; sendhero(); hero.donb._visible = false; hero.std._visible = false; bup4._visible = false; bdwn4._visible = false; bshot4a._visible = false; bshot4b._visible = false; btake4._visible = false; blez4._visible = false; baway4._visible = false; Happening = function () { Point(brock4, brock4, 1, 'r4kl', 415); Came(410, 'r4kl', rock4, 1, true, rock4, 1, true, rock4, 1, true, false, false, rock4, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, brock4, 1, false); Check(rock4, 53, true, 0, rock4, 52, true, rock4, 52, true, 0, 0, true, 415, 0, n, 0, false, bup4, 1, true, goup4, 2, true, bfshot4, 1, true, goshot4a, 2, true, goshot4b, 2, true); Point(bfshot4, bfshot4, 1, 'fsh4kl', 185); Came(180, 'fsh4kl', fshot4, 1, true, fshot4, 1, true, fshot4, 1, true, false, false, fshot4, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(fshot4, 12, true, 1, fshot4, 11, true, fshot4, 11, true, 0, 0, true, 185, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bup4, bup4, 1, 'up4kl', 430); Came(425, 'up4kl', up4, 1, true, up4, 1, true, up4, 1, true, false, false, up4, 2, true, n, 0, false, n, 0, false, n, 0, false, goup4, 7, true, bup4, 1, false); Check(up4, 40, true, 1, up4, 39, true, up4, 39, true, 592, 762, true, 610, 400, brock4, 1, false, bshot4a, 1, true, bshot4b, 1, true, bfshot4, 1, false, godwn4, 2, true, bdwn4, 1, true); Point(bdwn4, bdwn4, 1, 'dwn4kl', 610); Came(605, 'dwn4kl', dwn4, 1, true, dwn4, 1, true, dwn4, 1, true, false, false, dwn4, 2, true, n, 0, false, n, 0, false, n, 0, false, godwn4, 7, true, bdwn4, 1, false); Check(dwn4, 48, true, 1, dwn4, 47, true, dwn4, 47, true, 3, 442, true, 440, 480, n, 0, false, bshot4a, 1, false, bshot4b, 1, false, bfshot4, 1, true, goup4, 2, true, bup4, 1, true); Point(bshot4a, bshot4a, 1, 'sh4akl', 725); Came(720, 'sh4akl', shot4a, 1, true, shot4a, 1, true, shot4a, 1, true, false, false, shot4a, 2, true, n, 0, false, n, 0, false, n, 0, false, goshot4a, 11, true, bshot4a, 1, false); Check(shot4a, 19, true, 0, shot4a, 18, true, rebrik4, 1, true, 0, 0, true, 725, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, rebrik4, 2, true); Check(shot4a, 19, true, 0, shot4a, 18, true, rebrik4, 43, true, 0, 0, true, 725, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, rebrik4, 44, true); Point(bshot4b, bshot4b, 1, 'sh4bkl', 725); Came(720, 'sh4bkl', shot4b, 1, true, shot4b, 1, true, shot4b, 1, true, false, false, shot4b, 2, true, n, 0, false, n, 0, false, n, 0, false, goshot4b, 11, true, bshot4b, 1, false); Check(shot4b, 19, true, 0, shot4b, 18, true, rebrik4, 14, true, 0, 0, true, 725, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, rebrik4, 15, true); Check(shot4b, 19, true, 0, shot4b, 18, true, rebrik4, 1, true, 0, 0, true, 725, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, rebrik4, 31, true); Check(rebrik4, 29, true, 0, rebrik4, 28, true, rebrik4, 28, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, godwn4, 7, true, bdwn4, 1, false, btake4, 1, true); Check(rebrik4, 59, true, 29, rebrik4, 58, true, rebrik4, 58, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, godwn4, 7, true, bdwn4, 1, false, btake4, 1, true); Point(btake4, btake4, 1, 't4kl', 590); Came(585, 't4kl', rebrik4, 29, true, rebrik4, 29, true, rebrik4, 29, true, false, false, rebrik4, 60, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, btake4, 1, false); Check(rebrik4, 121, true, 0, rebrik4, 120, true, rebrik4, 120, true, 3, 442, true, 440, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup4, 1, false, blez4, 1, true); Point(blez4, blez4, 1, 'l4kl', 435); Came(430, 'l4kl', rebrik4, 121, true, rebrik4, 121, true, rebrik4, 121, true, false, false, rebrik4, 122, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, blez4, 1, false); Check(rebrik4, 201, true, 0, rebrik4, 200, true, rebrik4, 200, true, 512, 797, true, 525, 145, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goaway4, 2, true, baway4, 1, true); Point(baway4, baway4, 1, 'aw4kl', 775); Came(770, 'aw4kl', away4, 1, true, away4, 1, true, away4, 1, true, false, false, away4, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway4, 7, true, baway4, 1, false); Check(away4, 15, true, 0, away4, 14, true, away4, 14, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 9, true); }; } movieClip 459 { frame 1 { stop(); } frame 15 { stop(); } } movieClip 460 { frame 1 { stop(); } frame 53 { stop(); } } movieClip 461 { frame 1 { stop(); } frame 40 { stop(); } } movieClip 462 { frame 1 { stop(); } frame 48 { stop(); } } movieClip 463 { frame 1 { stop(); } frame 14 { stop(); } frame 29 { stop(); } frame 43 { stop(); } frame 59 { stop(); } frame 121 { stop(); } frame 201 { stop(); } } movieClip 472 { frame 1 { stop(); } frame 19 { stop(); } } movieClip 476 { frame 1 { stop(); } frame 19 { stop(); } } movieClip 478 { } movieClip 486 { frame 1 { stop(); } frame 12 { stop(); } } frame 9 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level05.swf'); } frame 9 { numberofpoints = 1; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 171; hero._visible = true; target._x = 50; sendhero(); Happening = function () { Point(bvlak5, bvlak5, 1, 'vl5kl', 170); Came(165, 'vl5kl', vlak5, 1, true, vlak5, 1, true, vlak5, 1, true, false, false, vlak5, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bvlak5, 1, false); Check(vlak5, 160, true, -161, vlak5, 159, true, vlak5, 159, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, serif5, 2, true); Check(vlak5, 249, true, 0, vlak5, 248, true, vlak5, 248, true, 0, 0, false, 155, 147, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 10, true); }; } movieClip 495 { } movieClip 498 { } movieClip 503 { } movieClip 508 { frame 1 { stop(); } frame 249 { stop(); } } movieClip 510 { frame 1 { stop(); } frame 48 { stop(); } } movieClip 512 { } movieClip 518 { frame 131 { stop(); } } frame 10 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level06.swf'); } frame 10 { numberofpoints = 7; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 171; hero._visible = true; target._x = 156; sendhero(); btree6._visible = false; bapple6._visible = false; bup6._visible = false; bup6a._visible = false; bno6._visible = false; bhorse6._visible = false; Happening = function () { Point(bdwn6, bdwn6, 1, 'dwn6kl', 165); Point(bup6, bup6, 1, 'up6kl', 145); Came(160, 'dwn6kl', dwn6, 1, true, dwn6, 1, true, dwn6, 1, true, false, false, dwn6, 2, true, n, 0, false, n, 0, false, n, 0, false, godwn6, 7, true, bdwn6, 1, false); Came(140, 'up6kl', up6, 1, true, up6, 1, true, up6, 1, true, false, false, up6, 2, true, n, 0, false, n, 0, false, n, 0, false, goup6, 7, true, bup6, 1, false); Check(dwn6, 38, true, 1, dwn6, 37, true, dwn6, 37, true, 3, 797, true, 330, 481, n, 0, false, n, 0, false, bno6, 1, true, btree6, 1, true, goup6, 2, true, bup6, 1, true); Check(up6, 82, true, 1, up6, 81, true, up6, 81, true, 3, 171, true, 155, 147, n, 0, false, n, 0, false, bno6, 1, false, btree6, 1, false, godwn6, 2, true, bdwn6, 1, true); Point(btree6, btree6, 1, 'tr6kl', 730); Came(725, 'tr6kl', tree6, 1, true, tree6, 1, true, tree6, 1, true, false, false, tree6, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, btree6, 1, false); Check(tree6, 42, true, 0, tree6, 41, true, tree6, 41, true, 0, 0, true, 730, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, apple6, 2, true, bapple6, 1, true); Point(bapple6, bapple6, 1, 'app6kl', 685); Came(680, 'app6kl', apple6, 12, true, apple6, 12, true, apple6, 12, true, false, false, apple6, 13, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bapple6, 1, false); Check(apple6, 91, true, 0, apple6, 90, true, apple6, 90, true, 0, 0, true, 478, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, horse6, 2, true); Check(horse6, 86, true, 0, horse6, 85, true, horse6, 85, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup6a, 1, true, bup6, 1, false); Point(bno6, bno6, 1, 'no6kl', 205); Came(200, 'no6kl', no6, 1, true, no6, 1, true, apple6, 1, true, true, false, no6, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(200, 'no6kl', no6, 1, true, no6, 1, true, apple6, 12, true, true, false, no6, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(200, 'no6kl', no6, 1, true, no6, 1, true, apple6, 91, true, true, false, no6, 53, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(no6, 52, true, 1, no6, 51, true, no6, 51, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(no6, 93, true, 1, no6, 92, true, no6, 92, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bup6a, bup6a, 1, 'up6akl', 145); Came(140, 'up6akl', up6a, 1, true, up6a, 1, true, up6a, 1, true, false, false, up6a, 2, true, n, 0, false, n, 0, false, n, 0, false, goup6, 7, true, bup6a, 1, false); Check(up6a, 82, true, 1, up6a, 81, true, up6a, 81, true, 3, 171, true, 155, 147, n, 0, false, n, 0, false, bno6, 1, false, bhorse6, 1, true, godwn6, 2, true, bdwn6, 1, false); Point(bhorse6, bhorse6, 1, 'h6kl', 165); Came(160, 'h6kl', horse6, 86, true, horse6, 86, true, horse6, 86, true, false, false, horse6, 87, true, n, 0, false, n, 0, false, n, 0, false, godwn6, 7, true, bhorse6, 1, false); Check(horse6, 186, true, 0, horse6, 185, true, horse6, 185, true, 0, 0, true, 495, 234, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 11, true); }; } movieClip 521 { frame 1 { stop(); } frame 12 { stop(); } frame 91 { stop(); } } movieClip 522 { } movieClip 537 { } movieClip 545 { frame 1 { stop(); } frame 86 { stop(); } frame 186 { stop(); } } movieClip 546 { frame 1 { stop(); } frame 38 { stop(); } } movieClip 547 { frame 1 { stop(); } frame 82 { stop(); } } movieClip 549 { frame 1 { stop(); } frame 42 { stop(); } } movieClip 552 { frame 1 { stop(); } frame 52 { stop(); } frame 93 { stop(); } } movieClip 553 { frame 1 { stop(); } frame 82 { stop(); } } movieClip 556 { frame 200 { stop(); } } frame 11 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level07.swf'); } frame 11 { numberofpoints = 4; stop(); allowclicking = true; leftmaximum = 175; rightmaximum = 555; hero._visible = false; target._x = 495; sendhero(); brock7._visible = false; bser7._visible = false; buta7._visible = false; Happening = function () { Check(scene7, 97, true, 0, scene7, 96, true, scene7, 96, true, 175, 555, true, 495, 234, n, 0, false, n, 0, false, godwn7, 2, true, ser7, 2, true, uta7, 3, true, rock7, 2, true); Point(bdwn7, bdwn7, 1, 'dwn7kl', 555); Came(550, 'dwn7kl', dwn7, 1, true, dwn7, 1, true, dwn7, 1, true, false, false, dwn7, 2, true, n, 0, false, n, 0, false, ser7, 21, true, godwn7, 7, true, bdwn7, 1, false); Check(dwn7, 30, true, 0, dwn7, 29, true, dwn7, 29, true, 605, 681, true, 645, 429, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(ser7, 205, true, 0, ser7, 204, true, ser7, 204, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, gouta7, 2, true, brock7, 1, true, buta7, 1, true); Point(brock7, brock7, 1, 'r7kl', 655); Came(650, 'r7kl', rock7, 2, true, rock7, 2, true, rock7, 2, true, false, false, rock7, 3, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, brock7, 1, false); Check(rock7, 13, true, 0, rock7, 12, true, rock7, 12, true, 0, 0, true, 655, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goser7, 2, true, bser7, 1, true); Point(bser7, bser7, 1, 's7kl', 645); Came(640, 's7kl', ser7, 205, true, ser7, 205, true, ser7, 205, true, false, false, ser7, 206, true, n, 0, false, n, 0, false, n, 0, false, goser7, 11, true, bser7, 1, false); Check(ser7, 242, true, 0, ser7, 241, true, ser7, 241, true, 0, 0, true, 645, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(buta7, buta7, 1, 'u7kl', 675); Came(670, 'u7kl', uta7, 3, true, uta7, 3, true, ser7, 205, true, false, false, uta7, 127, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, gouta7, 11, true); Came(670, 'u7kl', uta7, 3, true, uta7, 3, true, ser7, 242, true, false, false, uta7, 3, true, n, 0, false, n, 0, false, n, 0, false, gouta7, 11, true, buta7, 1, false); Check(uta7, 159, true, 3, uta7, 158, true, uta7, 158, true, 0, 0, true, 675, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, gouta7, 2, true, n, 0, false); Check(uta7, 126, true, 0, uta7, 125, true, uta7, 125, true, 0, 0, false, 675, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, ser7, 243, true); Check(ser7, 420, true, 0, ser7, 419, true, ser7, 419, true, 0, 0, false, 255, 432, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 12, true); }; } movieClip 557 { frame 1 { stop(); } frame 30 { stop(); } } movieClip 558 { } movieClip 559 { } movieClip 566 { frame 1 { stop(); } frame 20 { stop(); } frame 205 { stop(); } frame 242 { stop(); } frame 420 { stop(); } } movieClip 581 { frame 1 { stop(); } frame 3 { stop(); } frame 126 { stop(); } frame 159 { stop(); } } movieClip 582 { frame 1 { stop(); } frame 2 { stop(); } frame 13 { stop(); } } movieClip 585 { } movieClip 588 { } movieClip 589 { frame 97 { stop(); } } frame 12 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level08.swf'); } frame 12 { numberofpoints = 6; stop(); allowclicking = true; leftmaximum = 175; rightmaximum = 555; hero._visible = false; target._x = 255; sendhero(); bpistalka8._visible = false; bpaka8._visible = false; bklucka8._visible = false; bbrzda8._visible = false; blopata8._visible = false; blopata8a._visible = false; Happening = function () { Check(scene8, 88, true, 0, scene8, 87, true, scene8, 87, true, 0, 0, false, 0, 0, pistalka8, 3, true, brzda8, 3, true, klucka8, 3, true, paka8, 3, true, lopata8, 3, true, dwn8, 2, true); Check(dwn8, 44, true, 0, dwn8, 43, true, dwn8, 43, true, 230, 435, true, 255, 432, bpistalka8, 1, true, bbrzda8, 1, true, bpaka8, 1, true, blopata8, 1, true, bklucka8, 1, true, n, 0, false); Point(bpistalka8, bpistalka8, 1, 'pis8kl', 285); Came(280, 'pis8kl', pistalka8, 3, true, pistalka8, 3, true, pistalka8, 3, true, false, false, pistalka8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(pistalka8, 59, true, 3, pistalka8, 58, true, pistalka8, 58, true, 0, 0, true, 285, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(blopata8, blopata8, 1, 'lop8kl', 280); Came(275, 'lop8kl', lopata8, 3, true, lopata8, 3, true, lopata8, 3, true, false, false, lopata8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, blopata8, 1, false); Check(lopata8, 75, true, 0, lopata8, 74, true, lopata8, 74, true, 0, 0, true, 280, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, blopata8a, 1, true); Point(blopata8a, blopata8a, 1, 'lop8akl', 280); Came(275, 'lop8akl', lopata8, 75, true, lopata8, 75, true, lopata8, 75, true, false, false, lopata8, 76, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, blopata8a, 1, false); Check(lopata8, 147, true, 0, lopata8, 146, true, lopata8, 146, true, 0, 0, true, 280, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bpaka8, bpaka8, 1, 'paka8kl', 395); Came(390, 'paka8kl', paka8, 3, true, paka8, 3, true, lopata8, 3, true, false, false, paka8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(390, 'paka8kl', paka8, 3, true, paka8, 3, true, lopata8, 75, true, false, false, paka8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(390, 'paka8kl', paka8, 3, true, paka8, 3, true, lopata8, 147, true, false, false, paka8, 46, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bpaka8, 1, false); Check(paka8, 45, true, 3, paka8, 44, true, paka8, 44, true, 0, 0, true, 395, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(paka8, 87, true, 0, paka8, 86, true, paka8, 86, true, 0, 0, true, 395, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bklucka8, bklucka8, 1, 'kl8kl', 295); Came(295, 'kl8kl', klucka8, 3, true, klucka8, 3, true, paka8, 3, true, false, false, klucka8, 44, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(295, 'kl8kl', klucka8, 3, true, klucka8, 3, true, paka8, 87, true, false, false, klucka8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bklucka8, 1, false); Check(klucka8, 83, true, 3, klucka8, 82, true, klucka8, 82, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(klucka8, 43, true, 0, klucka8, 42, true, klucka8, 42, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bbrzda8, bbrzda8, 1, 'brz8kl', 295); Came(295, 'brz8kl', brzda8, 3, true, brzda8, 3, true, klucka8, 3, true, false, false, brzda8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(295, 'brz8kl', brzda8, 3, true, brzda8, 3, true, klucka8, 43, true, false, false, brzda8, 41, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbrzda8, 1, false); Check(brzda8, 40, true, 3, brzda8, 39, true, brzda8, 39, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(brzda8, 77, true, 0, brzda8, 76, true, brzda8, 76, true, 0, 0, true, 295, 0, scene8, 89, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(scene8, 368, true, 0, scene8, 367, true, scene8, 367, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 13, true); }; } movieClip 595 { frame 1 { stop(); } frame 3 { stop(); } frame 75 { stop(); } frame 147 { stop(); } } movieClip 599 { frame 1 { stop(); } frame 3 { stop(); } frame 40 { stop(); } frame 77 { stop(); } } movieClip 603 { frame 1 { stop(); } frame 3 { stop(); } frame 43 { stop(); } frame 83 { stop(); } } movieClip 605 { frame 1 { stop(); } frame 3 { stop(); } frame 45 { stop(); } frame 87 { stop(); } } movieClip 607 { } movieClip 619 { frame 1 { stop(); } frame 3 { stop(); } frame 59 { stop(); } } movieClip 620 { frame 1 { stop(); } frame 44 { stop(); } } movieClip 622 { frame 1 { stop(); } } movieClip 625 { frame 299 { stop(); } } movieClip 633 { } movieClip 634 { } movieClip 635 { } movieClip 636 { } movieClip 650 { frame 88 { stop(); } frame 368 { stop(); } } frame 13 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level09.swf'); } frame 13 { numberofpoints = 10; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 797; hero._visible = true; target._x = 25; sendhero(); bskull9._visible = false; bknife9._visible = false; bup9a._visible = false; bdwn9a._visible = false; baway9._visible = false; bohol9._visible = false; bpear9._visible = false; goohol9._visible = false; Happening = function () { Point(bcact9, bcact9, 1, 'c9kl', 310); Came(305, 'c9kl', cact9, 1, true, cact9, 1, true, cact9, 1, true, false, false, cact9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(cact9, 12, true, 1, cact9, 11, true, cact9, 11, true, 0, 0, true, 310, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(brock9, brock9, 1, 'rock9kl', 85); Came(80, 'rock9kl', rock9, 1, true, rock9, 1, true, rock9, 1, true, false, false, rock9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, brock9, 1, false); Check(rock9, 41, true, 0, rock9, 40, true, rock9, 40, true, 0, 0, true, 85, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bhrab9, bhrab9, 1, 'hr9kl', 575); Came(570, 'hr9kl', hrab9, 1, true, hrab9, 1, true, hrab9, 1, true, false, false, hrab9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bhrab9, 1, false); Check(hrab9, 52, true, 0, hrab9, 51, true, hrab9, 51, true, 0, 0, true, 575, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bskull9, 1, true, bknife9, 1, true); Point(bskull9, bskull9, 1, 'sk9kl', 605); Came(600, 'sk9kl', skull9, 1, true, skull9, 1, true, rock9, 41, true, false, false, skull9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bskull9, 1, false); Came(600, 'sk9kl', skull9, 1, true, skull9, 1, true, rock9, 1, true, true, false, skull9, 118, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(skull9, 117, true, 0, skull9, 116, true, skull9, 116, true, 0, 0, true, 226, 0, n, 0, false, n, 0, false, n, 0, false, bcact9, 1, false, bup9a, 1, true, goup9a, 2, true); Check(skull9, 162, true, 1, skull9, 161, true, skull9, 161, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bknife9, bknife9, 1, 'kn9kl', 630); Came(625, 'kn9kl', knife9, 1, true, knife9, 1, true, knife9, 1, true, false, false, knife9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bknife9, 1, false); Check(knife9, 12, true, 0, knife9, 11, true, knife9, 11, true, 0, 0, true, 630, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goohol9, 1, true); Point(bup9a, bup9a, 1, 'up9kl', 235); Came(230, 'up9kl', up9a, 1, true, up9a, 1, true, up9a, 1, true, false, false, up9a, 2, true, n, 0, false, n, 0, false, bknife9, 1, false, goup9a, 7, true, bup9a, 1, false); Check(up9a, 65, true, 1, up9a, 64, true, up9a, 64, true, 287, 304, true, 295, 420, n, 0, false, baway9, 1, false, bohol9, 1, true, bpear9, 1, true, bdwn9a, 1, true, godwn9a, 2, true); Point(bdwn9a, bdwn9a, 1, 'dwn9kl', 295); Came(290, 'dwn9kl', dwn9a, 1, true, dwn9a, 1, true, dwn9a, 1, true, false, false, dwn9a, 2, true, n, 0, false, n, 0, false, bknife9, 1, true, godwn9a, 7, true, bdwn9a, 1, false); Check(dwn9a, 22, true, 1, dwn9a, 21, true, dwn9a, 21, true, 3, 797, true, 235, 480, n, 0, false, baway9, 1, true, bohol9, 1, false, bpear9, 1, false, bup9a, 1, true, goup9a, 2, true); Point(bohol9, bohol9, 1, 'oh9kl', 295); Came(290, 'oh9kl', ohol9, 1, true, ohol9, 1, true, knife9, 12, true, false, false, ohol9, 2, true, n, 0, false, n, 0, false, n, 0, false, goohol9, 1, false, bohol9, 1, false); Check(ohol9, 29, true, 0, ohol9, 28, true, ohol9, 28, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bpear9, bpear9, 1, 'pe9kl', 295); Came(290, 'pe9kl', pear9, 1, true, pear9, 1, true, ohol9, 1, true, false, false, pear9, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(290, 'pe9kl', pear9, 1, true, pear9, 1, true, ohol9, 29, true, false, false, pear9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bpear9, 1, false); Check(pear9, 43, true, 1, pear9, 42, true, pear9, 42, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(pear9, 32, true, 0, pear9, 31, true, pear9, 31, true, 3, 797, true, 266, 480, n, 0, false, n, 0, false, n, 0, false, godwn9a, 7, true, baway9, 1, true, goaway9, 2, true); Point(baway9, baway9, 1, 'aw9kl', 775); Came(770, 'aw9kl', away9, 1, true, away9, 1, true, pear9, 32, true, false, false, away9, 2, true, n, 0, false, n, 0, false, goup9ax, 7, true, goaway9, 7, true, baway9, 1, false); Check(away9, 19, true, 0, away9, 18, true, away9, 18, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 14, true); }; } movieClip 651 { frame 1 { stop(); } frame 19 { stop(); } } movieClip 653 { frame 1 { stop(); } frame 117 { stop(); } frame 162 { stop(); } } movieClip 669 { frame 1 { stop(); } } movieClip 671 { frame 1 { stop(); } frame 41 { stop(); } } movieClip 676 { frame 1 { stop(); } frame 29 { stop(); } } movieClip 682 { frame 1 { stop(); } frame 32 { stop(); } frame 43 { stop(); } } movieClip 683 { frame 1 { stop(); } frame 65 { stop(); } } movieClip 684 { frame 1 { stop(); } frame 22 { stop(); } } movieClip 685 { frame 1 { stop(); } frame 12 { stop(); } } movieClip 688 { frame 300 { stop(); } } movieClip 689 { frame 1 { stop(); } frame 12 { stop(); } } movieClip 691 { frame 15 { stop(); } } frame 14 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level10.swf'); } frame 14 { numberofpoints = 8; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 797; hero._visible = true; target._x = 25; sendhero(); btyc10._visible = false; bwater10._visible = false; baway10._visible = false; Happening = function () { Point(btotem10, btotem10, 1, 'tot10kl', 130); Came(125, 'tot10kl', totem10, 2, true, totem10, 2, true, totem10, 2, true, false, false, totem10, 3, true, n, 0, false, n, 0, false, btatanka10, 1, false, bboulder10, 1, false, btotem10, 1, false); Check(totem10, 25, true, 0, totem10, 24, true, totem10, 24, true, 158, 211, true, 185, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 35, true); Point(bboulder10, bboulder10, 1, 'bol10kl', 285); Came(280, 'bol10kl', boulder10, 2, true, boulder10, 2, true, totem10, 2, true, false, false, boulder10, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 18, true); Came(280, 'bol10kl', boulder10, 2, true, boulder10, 2, true, totem10, 25, true, false, false, boulder10, 3, true, n, 0, false, n, 0, false, btyc10, 1, true, btatanka10, 1, false, bboulder10, 1, false); Check(boulder10, 130, true, -1, boulder10, 129, true, boulder10, 129, true, 3, 793, true, 25, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 1, true); Check(boulder10, 32, true, -1, boulder10, 31, true, boulder10, 31, true, 307, 408, true, 350, 0, n, 0, false, n, 0, false, n, 0, false, btatanka10, 1, false, btyc10, 1, true, tatanka10, 35, true); Point(btyc10, btyc10, 1, 't10kl', 365); Came(360, 't10kl', tyc10, 1, true, tyc10, 1, true, tyc10, 1, true, false, false, tyc10, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, btyc10, 1, false); Check(tyc10, 54, true, 0, tyc10, 53, true, tyc10, 53, true, 0, 0, true, 365, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, water10, 3, true, bwater10, 1, true); Point(btatanka10, btatanka10, 1, 'tat10kl', 485); Came(480, 'tat10kl', tatanka10, 17, true, tatanka10, 17, true, tatanka10, 17, true, false, false, tatanka10, 18, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, run10, 2, true); Check(tatanka10, 34, true, 2, tatanka10, 33, true, tatanka10, 33, true, 0, 0, false, 0, 0, n, 0, false, totem10, 1, true, btotem10, 1, true, bboulder10, 1, true, btatanka10, 1, true, n, 0, false); Check(tatanka10, 51, true, -1, tatanka10, 50, true, tatanka10, 50, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, xbtatanka10, 1, true, bboulder10, 1, true); Check(run10, 165, true, 1, run10, 164, true, run10, 164, true, 3, 793, true, 25, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 1, true); Point(bwater10, bwater10, 1, 'wat10kl', 365); Came(360, 'wat10kl', water10, 3, true, water10, 3, true, water10, 3, true, false, false, water10, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bwater10, 1, false); Check(water10, 82, true, 0, water10, 81, true, water10, 81, true, 3, 793, true, 365, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 52, true, n, 0, false); Check(tatanka10, 114, true, 0, tatanka10, 113, true, tatanka10, 113, true, 3, 793, true, 365, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway10, 1, true, goaway10, 2, true); Point(baway10, baway10, 1, 'aw10kl', 765); Came(760, 'aw10kl', away10, 1, true, away10, 1, true, away10, 1, true, false, false, away10, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway10, 1, false); Check(away10, 21, true, 0, away10, 20, true, away10, 20, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 15, true); }; } movieClip 693 { frame 1 { stop(); } frame 54 { stop(); } } movieClip 695 { frame 1 { stop(); } frame 3 { stop(); } frame 135 { stop(); } } movieClip 725 { } movieClip 731 { frame 17 { stop(); } frame 34 { stop(); } frame 51 { stop(); } frame 114 { stop(); } } movieClip 732 { frame 1 { stop(); } frame 21 { stop(); } } movieClip 734 { frame 1 { stop(); } frame 165 { stop(); } } movieClip 736 { } movieClip 739 { frame 1 { stop(); } frame 3 { stop(); } frame 82 { stop(); } } movieClip 741 { frame 85 { stop(); } } movieClip 744 { frame 2 { stop(); } frame 25 { stop(); } } movieClip 747 { frame 2 { stop(); } frame 32 { stop(); } frame 130 { stop(); } } frame 15 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level11.swf'); } frame 15 { numberofpoints = 9; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 797; hero._visible = true; target._x = 170; sendhero(); bdig13b._visible = false; bshovel13b._visible = false; bsluice13b._visible = false; bpan13a._visible = false; bpan13b._visible = false; dig13full._visible = false; Happening = function () { Point(bdig13a, bdig13a, 1, 'd13akl', 155); Point(bdig13b, bdig13b, 1, 'd13bkl', 155); Came(150, 'd13akl', dig13, 1, true, dig13, 1, true, dig13, 1, true, false, false, dig13, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdig13a, 1, false); Came(150, 'd13bkl', dig13, 3, true, dig13, 3, true, dig13, 3, true, false, false, dig13, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(dig13, 54, true, 3, dig13, 53, true, dig13, 53, true, 0, 0, true, 155, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, dig13full, 1, true, bdig13b, 1, true); Point(bshovel13a, bshovel13a, 1, 'sh13akl', 600); Came(595, 'sh13akl', shovel13, 1, true, shovel13, 1, true, dig13, 1, true, false, false, shovel13, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bshovel13a, 1, false); Came(595, 'sh13akl', shovel13, 1, true, shovel13, 1, true, dig13, 3, true, false, false, shovel13, 242, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bshovel13a, 1, false); Check(shovel13, 241, true, 495, shovel13, 240, true, shovel13, 240, true, 0, 0, true, 192, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bshovel13b, 1, true); Check(shovel13, 495, true, 0, shovel13, 494, true, shovel13, 494, true, 0, 0, true, 192, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, empty13, 2, true, bshovel13b, 1, true); Point(bshovel13b, bshovel13b, 1, 'sh13bkl', 192); Came(187, 'sh13bkl', shovel13, 495, true, shovel13, 495, true, shovel13, 495, true, false, false, shovel13, 496, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(shovel13, 532, true, 495, shovel13, 531, true, shovel13, 531, true, 0, 0, true, 192, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, empty13, 2, true); Point(bsluice13a, bsluice13a, 1, 'sl13akl', 235); Came(230, 'sl13akl', sluice13, 1, true, sluice13, 1, true, empty13, 1, true, true, false, sluice13, 78, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(230, 'sl13akl', sluice13, 1, true, sluice13, 1, true, empty13, 3, true, true, false, sluice13, 113, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(sluice13, 112, true, 1, sluice13, 111, true, sluice13, 111, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(sluice13, 200, true, 1, sluice13, 199, true, sluice13, 199, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bpan13a, 1, true, bprosp13, 1, false); Point(bpan13a, bpan13a, 1, 'pn13akl', 430); Came(425, 'pn13akl', pan13, 1, true, pan13, 1, true, pan13, 1, true, true, false, pan13, 2, true, n, 0, false, n, 0, false, n, 0, false, forg13, 2, true, bpan13a, 1, false); Check(pan13, 17, true, 0, pan13, 16, true, pan13, 16, true, 0, 0, true, 0, 0, water13, 2, true, bprosp13, 1, true, bpan13a, 1, false, bsluice13a, 1, false, bsluice13b, 1, true, bpan13b, 1, true); Point(bsluice13b, bsluice13b, 1, 'sl13bkl', 235); Came(230, 'sl13bkl', sluice13, 1, true, sluice13, 1, true, empty13, 1, true, true, false, sluice13, 78, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(230, 'sl13bkl', sluice13, 1, true, sluice13, 1, true, empty13, 3, true, false, false, sluice13, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, water13, 2, true); Check(sluice13, 77, true, 1, sluice13, 76, true, sluice13, 76, true, 0, 0, true, 395, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, topan13, 3, true, empty13, 1, true); Point(bpan13b, bpan13b, 1, 'pn13bkl', 430); Came(425, 'pn13bkl', pan13, 17, true, pan13, 17, true, topan13, 1, true, true, false, pan13, 69, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(425, 'pn13bkl', pan13, 17, true, pan13, 17, true, topan13, 3, true, false, false, pan13, 18, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, water13, 2, true); Check(pan13, 109, true, 17, pan13, 108, true, pan13, 108, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(pan13, 68, true, 0, pan13, 67, true, pan13, 67, true, 0, 0, true, 430, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, topan13, 1, true); Point(bprosp13, bprosp13, 1, 'prsp13kl', 560); Came(555, 'prsp13kl', prosp13, 1, true, prosp13, 1, true, pan13, 68, true, false, false, prosp13, 139, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bprosp13, 1, false); Came(555, 'prsp13kl', prosp13, 1, true, prosp13, 1, true, pan13, 1, true, false, false, prosp13, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(555, 'prsp13kl', prosp13, 1, true, prosp13, 1, true, pan13, 17, true, false, false, prosp13, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(prosp13, 138, true, 1, prosp13, 137, true, prosp13, 137, true, 0, 0, true, 560, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(prosp13, 350, true, 0, prosp13, 349, true, prosp13, 349, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 16, true); }; } movieClip 749 { frame 1 { stop(); } } movieClip 758 { frame 1 { stop(); } frame 3 { stop(); } frame 54 { stop(); } } movieClip 775 { frame 1 { stop(); } frame 241 { stop(); } frame 495 { stop(); } frame 532 { stop(); } } movieClip 798 { } movieClip 810 { } movieClip 811 { frame 1 { stop(); } frame 77 { stop(); } frame 112 { stop(); } frame 200 { stop(); } } movieClip 826 { frame 1 { stop(); } frame 17 { stop(); } frame 68 { stop(); } frame 109 { stop(); } } movieClip 828 { frame 1 { stop(); } frame 3 { stop(); } } movieClip 830 { frame 1 { stop(); } frame 125 { stop(); } } movieClip 842 { frame 1 { stop(); } frame 57 { stop(); } } movieClip 859 { frame 1 { stop(); } frame 138 { stop(); } frame 350 { stop(); } } frame 16 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level12.swf'); } frame 16 { numberofpoints = 13; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 642; hero._visible = true; target._x = 25; sendhero(); bsafe11._visible = false; bmap11._visible = false; Happening = function () { Point(bguard11, bguard11, 1, 'g11kl', 355); Came(350, 'g11kl', guard11, 1, true, guard11, 1, true, guard11, 1, true, false, false, guard11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bguard11, 1, false); Check(guard11, 19, true, -20, guard11, 18, true, guard11, 18, true, 0, 0, true, 355, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(guard11, 52, true, 0, guard11, 51, true, guard11, 51, true, 0, 0, true, 355, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bgun11, bgun11, 1, 'gn11kl', 115); Came(110, 'gn11kl', gun11, 1, true, gun11, 1, true, guard11, 1, true, false, false, gun11, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(110, 'gn11kl', gun11, 1, true, gun11, 1, true, guard11, 52, true, false, false, gun11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bgun11, 1, false); Check(gun11, 94, true, 1, gun11, 93, true, gun11, 93, true, 0, 0, true, 115, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(gun11, 22, true, 0, gun11, 21, true, gun11, 21, true, 0, 0, true, 115, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bclerk11, bclerk11, 1, 'clrk11kl', 530); Came(525, 'clrk11kl', clerk11, 1, true, clerk11, 1, true, gun11, 1, true, true, false, clerk11, 141, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(525, 'clrk11kl', clerk11, 1, true, clerk11, 1, true, gun11, 22, true, false, false, clerk11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bclerk11, 1, false); Check(clerk11, 205, true, 1, clerk11, 204, true, clerk11, 204, true, 0, 0, true, 530, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(clerk11, 140, true, 0, clerk11, 139, true, clerk11, 139, true, 0, 0, true, 530, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsafe11, 1, true); Point(bvent11, bvent11, 1, 'vnt11kl', 530); Came(525, 'vnt11kl', ret11, 1, true, ret11, 1, true, clerk11, 1, true, false, false, ret11, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(525, 'vnt11kl', ret11, 1, true, ret11, 1, true, clerk11, 140, true, false, false, ret11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bvent11, 1, false); Check(ret11, 73, true, 1, ret11, 72, true, ret11, 72, true, 0, 0, true, 530, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(ret11, 22, true, 0, ret11, 21, true, ret11, 21, true, 0, 0, true, 530, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, vent11, 2, true); Point(bsafe11, bsafe11, 1, 'sf11kl', 625); Came(620, 'sf11kl', safe11, 1, true, safe11, 1, true, safe11, 1, true, true, false, safe11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(safe11, 5, true, 1, safe11, 4, true, safe11, 4, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 2, true); Point(b1, b1, 1, '01bkl', 625); Point(b2, b2, 1, '02bkl', 625); Point(b3, b3, 1, '03bkl', 625); Point(b4, b4, 1, '04bkl', 625); Point(b5, b5, 1, '05bkl', 625); Point(b6, b6, 1, '06bkl', 625); Point(b7, b7, 1, '07bkl', 625); Came(620, '01bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '02bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 81, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '03bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 21, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '04bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 41, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '05bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 61, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '01bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 91, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '03bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 91, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '04bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 91, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '05bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 91, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '01bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 143, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '03bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 143, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '04bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 143, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '05bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 1431, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '06bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 153, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '06bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 195, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '06bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 184, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '07bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 101, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(620, '07bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 130, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(cif11.nums11, 20, true, 1, cif11.nums11, 19, true, cif11.nums11, 19, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 40, true, 1, cif11.nums11, 39, true, cif11.nums11, 39, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 60, true, 1, cif11.nums11, 59, true, cif11.nums11, 59, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 80, true, 1, cif11.nums11, 79, true, cif11.nums11, 79, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 129, true, 1, cif11.nums11, 128, true, cif11.nums11, 128, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 183, true, 1, cif11.nums11, 182, true, cif11.nums11, 182, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 226, true, 1, cif11.nums11, 225, true, cif11.nums11, 225, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 152, true, 1, cif11.nums11, 151, true, cif11.nums11, 151, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 100, true, 1, cif11.nums11, 99, true, cif11.nums11, 99, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true); Check(cif11.nums11, 90, true, 0, cif11.nums11, 89, true, cif11.nums11, 89, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(cif11.nums11, 142, true, 0, cif11.nums11, 141, true, cif11.nums11, 141, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(cif11.nums11, 194, true, 0, cif11.nums11, 193, true, cif11.nums11, 193, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, bsafe11, 1, false, bmap11, 1, true, safe11, 6, true, cif11, 30, true); Point(bmap11, bmap11, 1, 'mp11kl', 645); Came(640, 'mp11kl', map11, 1, true, map11, 1, true, map11, 1, true, false, false, map11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bmap11, 1, false); Check(map11, 59, true, 0, map11, 58, true, map11, 58, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 16, true); }; } movieClip 863 { frame 1 { stop(); } frame 22 { stop(); } frame 94 { stop(); } } movieClip 867 { frame 1 { stop(); } frame 22 { stop(); } frame 73 { stop(); } } movieClip 873 { } movieClip 878 { } movieClip 884 { frame 1 { stop(); } frame 140 { stop(); } frame 205 { stop(); } } movieClip 886 { frame 1 { stop(); } frame 59 { stop(); } } movieClip 890 { frame 1 { stop(); } frame 20 { stop(); } frame 40 { stop(); } frame 60 { stop(); } frame 80 { stop(); } frame 90 { stop(); } frame 100 { stop(); } frame 129 { stop(); } frame 142 { stop(); } frame 152 { stop(); } frame 183 { stop(); } frame 194 { stop(); } frame 226 { stop(); } } movieClip 899 { frame 1 { stop(); } frame 29 { stop(); } } movieClip 902 { } movieClip 908 { frame 1 { stop(); } frame 75 { stop(); } } movieClip 912 { frame 1 { stop(); } frame 5 { stop(); } frame 30 { stop(); } } movieClip 916 { } movieClip 928 { frame 1 { stop(); } frame 52 { stop(); } } movieClip 930 { frame 15 { stop(); } } frame 17 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level13.swf'); } frame 17 { numberofpoints = 11; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 328; hero._visible = true; target._x = 25; sendhero(); bdwn14._visible = false; bace14a._visible = false; bout14._visible = false; bplayer14._visible = false; bhijoe14._visible = false; bsh14a._visible = false; bsh14b._visible = false; bsh14c._visible = false; bace14b._visible = false; Happening = function () { Point(bup14, bup14, 1, 'up14kl', 182); Came(177, 'up14kl', up14, 1, true, up14, 1, true, up14, 1, true, false, false, up14, 2, true, bace14b, 1, false, bhijoe14, 1, false, bplayer14, 1, false, benter14, 1, false, bup14, 1, false); Check(up14, 69, true, 1, up14, 68, true, up14, 68, true, 129, 247, true, 182, 215, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bace14a, 1, true, bdwn14, 1, true); Point(bdwn14, bdwn14, 1, 'dwn14kl', 177); Came(177, 'dwn14kl', dwn14, 1, true, dwn14, 1, true, dwn14, 1, true, false, false, dwn14, 2, true, n, 0, false, n, 0, false, n, 0, false, benter14, 1, true, bdwn14, 1, false); Check(dwn14, 35, true, 1, dwn14, 34, true, dwn14, 34, true, 3, 328, true, 182, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bace14a, 1, false, bup14, 1, true); Point(benter14, benter14, 1, 'en14kl', 310); Came(305, 'en14kl', enter14, 1, true, enter14, 1, true, enter14, 1, true, false, false, enter14, 2, true, bplayer14, 1, true, bout14, 1, true, bsh14c, 1, true, bup14, 1, false, benter14, 1, false); Check(enter14, 28, true, 1, enter14, 27, true, enter14, 27, true, 344, 655, true, 400, 0, bsh14b, 1, true, bsh14a, 1, true, bhijoe14, 1, true, bplayer14, 1, true, bout14, 1, true, goout14, 2, true); Point(bout14, bout14, 1, 'out14kl', 400); Came(395, 'out14kl', out14, 1, true, out14, 1, true, out14, 1, true, false, false, out14, 2, true, goout14, 7, true, bhijoe14, 1, false, bplayer14, 1, false, benter14, 1, true, bout14, 1, false); Check(out14, 43, true, 1, out14, 42, true, out14, 42, true, 3, 328, true, 290, 0, goenter14x, 2, true, bplayer14, 1, false, bup14, 1, true, bsh14b, 1, false, bsh14c, 1, false, bsh14a, 1, false); Point(bhijoe14, bhijoe14, 1, 'hjt14kl', 600); Came(595, 'hjt14kl', hijoe14, 1, true, hijoe14, 1, true, hijoe14, 1, true, true, true, hijoe14, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(hijoe14, 80, true, 1, hijoe14, 79, true, hijoe14, 79, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bsh14a, bsh14a, 1, 'sh14akl', 605); Point(bsh14b, bsh14b, 1, 'sh14bkl', 605); Point(bsh14c, bsh14c, 1, 'sh14ckl', 605); Came(600, 'sh14akl', shoot14a, 1, true, shoot14a, 1, true, shoot14a, 1, true, false, false, shoot14a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsh14a, 1, false); Came(600, 'sh14bkl', shoot14b, 1, true, shoot14b, 1, true, shoot14b, 1, true, false, false, shoot14b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsh14b, 1, false); Came(600, 'sh14ckl', shoot14c, 1, true, shoot14c, 1, true, shoot14c, 1, true, false, false, shoot14c, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsh14c, 1, false); Check(shoot14a, 23, true, 0, shoot14a, 22, true, shoot14a, 22, true, 0, 0, true, 605, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, barman14x, 2, true); Check(shoot14b, 23, true, 0, shoot14b, 22, true, shoot14b, 22, true, 0, 0, true, 605, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, barman14x, 2, true); Check(shoot14c, 22, true, 0, shoot14c, 21, true, shoot14c, 21, true, 0, 0, true, 605, 0, n, 0, false, hijoe14, 82, true, bout14x, 1, false, bhijoe14, 1, false, bace14b, 1, true, barman14, 43, true); Point(bace14b, bace14b, 1, 'ac14bkl', 755); Came(750, 'ac14bkl', ace14b, 1, true, ace14b, 1, true, ace14b, 1, true, false, false, ace14b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bace14b, 1, false); Check(ace14b, 12, true, 0, ace14b, 11, true, ace14b, 11, true, 0, 0, true, 755, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bace14a, bace14a, 1, 'ac14akl', 200); Came(195, 'ac14akl', ace14a, 1, true, ace14a, 1, true, ace14a, 1, true, false, false, ace14a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bace14a, 1, false); Check(ace14a, 13, true, 0, ace14a, 12, true, ace14a, 12, true, 0, 0, true, 200, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bplayer14, bplayer14, 1, 'pl14kl', 445); Came(440, 'pl14kl', player14, 1, true, player14, 1, true, player14, 1, true, false, false, player14, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(440, 'pl14kl', player14, 22, true, ace14a, 1, true, ace14b, 1, true, true, false, player14, 145, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(440, 'pl14kl', player14, 22, true, ace14a, 13, true, ace14b, 1, true, true, false, player14, 145, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(440, 'pl14kl', player14, 22, true, ace14a, 1, true, ace14b, 12, true, true, false, player14, 145, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(440, 'pl14kl', player14, 22, true, ace14a, 13, true, ace14b, 12, true, false, false, player14, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(player14, 22, true, 0, player14, 21, true, player14, 21, true, 0, 0, true, 445, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, dunno14, 2, true, player14mo, 3, true); Check(player14, 265, true, 22, player14, 264, true, player14, 264, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(player14, 43, true, -266, player14, 42, true, player14, 42, true, 0, 0, true, 445, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, player14ac, 3, true); Check(player14, 549, true, 548, player14, 548, true, player14, 548, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 18, true); }; } movieClip 931 { frame 1 { stop(); } frame 69 { stop(); } } movieClip 932 { frame 1 { stop(); } frame 35 { stop(); } } movieClip 934 { frame 1 { stop(); } frame 28 { stop(); } } movieClip 948 { frame 1 { stop(); } frame 23 { stop(); } } movieClip 952 { frame 1 { stop(); } frame 23 { stop(); } } movieClip 956 { frame 1 { stop(); } frame 22 { stop(); } } movieClip 958 { frame 1 { stop(); } frame 12 { stop(); } } movieClip 960 { frame 1 { stop(); } frame 13 { stop(); } } movieClip 962 { } movieClip 970 { } movieClip 979 { frame 1 { stop(); } frame 42 { stop(); } frame 72 { stop(); } } movieClip 981 { frame 1 { stop(); } frame 80 { stop(); } frame 82 { stop(); } frame 83 { stop(); } } movieClip 983 { frame 1 { stop(); } frame 43 { stop(); } } movieClip 984 { frame 1 { stop(); } frame 3 { stop(); } } movieClip 985 { frame 1 { stop(); } frame 3 { stop(); } } movieClip 987 { frame 1 { stop(); } frame 215 { stop(); } } movieClip 993 { } movieClip 1000 { frame 1 { stop(); } frame 22 { stop(); } frame 43 { stop(); } frame 144 { stop(); } frame 265 { stop(); } frame 549 { stop(); } } frame 18 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level14.swf'); } frame 18 { numberofpoints = 15; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 160; hero._visible = true; target._x = 39; sendhero(); bvoz12a._visible = false; bm12a._visible = false; bup12._visible = false; bup12b._visible = false; bdwn12._visible = false; bm12b2._visible = false; bm12c2._visible = false; bm12d2._visible = false; bm12d3._visible = false; baway12._visible = false; Happening = function () { Point(bvoz12, bvoz12, 1, 'v12kl', 45); Point(bvoz12a, bvoz12a, 1, 'v12akl', 165); Came(40, 'v12kl', voz12, 1, true, voz12, 1, true, voz12, 1, true, false, false, voz12, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bvoz12, 1, false); Came(160, 'v12akl', voz12, 39, true, man12d, 63, true, man12c, 43, true, false, false, voz12, 40, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bvoz12a, 1, false); Came(160, 'v12akl', voz12, 39, true, man12d, 1, true, man12c, 1, true, true, false, voz12, 93, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(voz12, 39, true, 0, voz12, 38, true, voz12, 38, true, 3, 265, true, 165, 0, bvoz12a, 1, true, bm12aa, 1, false, bm12d1, 1, true, bm12c1, 1, true, bm12b1, 1, true, bm12a, 1, true); Check(voz12, 130, true, 39, voz12, 129, true, voz12, 129, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(voz12, 92, true, 0, voz12, 91, true, voz12, 91, true, 3, 505, true, 401, 0, bvoz12a, 1, false, bm12d1, 1, false, bm12c1, 1, false, bm12b1, 1, false, bup12, 1, false, bup12b, 1, true); Point(bm12a, bm12a, 1, 'm12akl', 258); Point(bm12aa, bm12aa, 1, 'm12aakl', 45); Came(40, 'm12aakl', man12a, 1, true, man12a, 1, true, voz12, 1, true, true, false, man12a, 41, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(253, 'm12akl', man12a, 1, true, man12a, 1, true, voz12, 39, true, false, false, man12a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bman12a, 1, false); Check(man12a, 100, true, 1, man12a, 99, true, man12a, 99, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(man12a, 40, true, 0, man12a, 39, true, man12a, 39, true, 0, 0, true, 258, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup12a, 1, false, bup12, 1, true); Point(bup12, bup12, 1, 'up12kl', 258); Point(bup12a, bup12a, 1, 'up12akl', 45); Point(bup12b, bup12b, 1, 'up12bkl', 405); Came(253, 'up12kl', up12, 1, true, up12, 1, true, man12a, 40, true, false, false, up12, 2, true, n, 0, false, bm12d1, 1, false, bm12c1, 1, false, bm12b1, 1, false, bup12, 1, false); Came(40, 'up12akl', up12, 1, true, up12, 1, true, man12a, 1, true, true, false, up12, 79, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(400, 'up12bkl', up12b, 1, true, up12b, 1, true, up12b, 1, true, false, false, up12b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup12b, 1, false); Check(up12, 78, true, 1, up12, 77, true, up12, 77, true, 246, 324, true, 273, 180, n, 0, false, bvoz12a, 1, false, bdwn12, 1, true, bm12d2, 1, true, bm12c2, 1, true, bm12b2, 1, true); Check(up12, 118, true, 1, up12, 117, true, up12, 117, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(up12b, 57, true, 0, up12b, 56, true, up12b, 56, true, 478, 544, true, 495, 269, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway12, 1, true, bm12d3, 1, true); Point(bdwn12, bdwn12, 1, 'dwn12kl', 275); Came(270, 'dwn12kl', dwn12, 1, true, dwn12, 1, true, dwn12, 1, true, false, false, dwn12, 2, true, n, 0, false, bm12d2, 1, false, bm12c2, 1, false, bm12b2, 1, false, bdwn12, 1, false); Check(dwn12, 39, true, 1, dwn12, 38, true, dwn12, 38, true, 3, 265, true, 258, 480, n, 0, false, bvoz12a, 1, true, bup12, 1, true, bm12d1, 1, true, bm12c1, 1, true, bm12b1, 1, true); Point(bm12b1, bm12b1, 1, 'm1b12kl', 45); Point(bm12b2, bm12b2, 1, 'm2b12kl', 315); Came(40, 'm1b12kl', man12b, 1, true, man12b, 1, true, man12b, 1, true, true, false, man12b, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(310, 'm2b12kl', man12b, 1, true, man12b, 1, true, man12b, 1, true, false, false, man12b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(man12b, 43, true, 1, man12b, 42, true, man12b, 42, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(man12b, 22, true, 0, man12b, 21, true, man12b, 21, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bm12c1, bm12c1, 1, 'm1c12kl', 45); Point(bm12c2, bm12c2, 1, 'm2c12kl', 315); Came(40, 'm1c12kl', man12c, 1, true, man12c, 1, true, man12c, 1, true, true, false, man12c, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(310, 'm2c12kl', man12c, 1, true, man12c, 1, true, man12c, 1, true, false, false, man12c, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(man12c, 43, true, 0, man12c, 42, true, man12c, 42, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(man12c, 22, true, 1, man12c, 21, true, man12c, 21, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bm12d1, bm12d1, 1, 'm1d12kl', 45); Point(bm12d2, bm12d2, 1, 'm2d12kl', 315); Point(bm12d3, bm12d3, 1, 'm3d12kl', 535); Came(40, 'm1d12kl', man12d, 1, true, man12d, 1, true, man12d, 1, true, true, false, man12d, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(310, 'm2d12kl', man12d, 1, true, man12d, 1, true, man12d, 1, true, false, false, man12d, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(530, 'm3d12kl', man12d, 63, true, man12d, 63, true, man12d, 63, true, false, false, man12d, 64, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(man12d, 22, true, 1, man12d, 21, true, man12d, 21, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(man12d, 63, true, 0, man12d, 62, true, man12d, 62, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(man12d, 110, true, 0, man12d, 109, true, man12d, 109, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goaway12, 2, true, baway12x, 1, true); Point(baway12, baway12, 1, 'aw12kl', 535); Came(530, 'aw12kl', away12, 1, true, away12, 1, true, man12d, 63, true, true, false, away12, 60, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(530, 'aw12kl', away12, 1, true, away12, 1, true, man12d, 110, true, false, false, away12, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway12, 7, true, baway12, 1, false); Check(away12, 99, true, 1, away12, 98, true, away12, 98, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(away12, 59, true, 0, away12, 58, true, away12, 58, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, story13, 16, true); Check(story13, 174, true, 0, story13, 173, true, story13, 173, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 19, true); }; } movieClip 1007 { } movieClip 1014 { } movieClip 1018 { } movieClip 1021 { } movieClip 1027 { frame 1 { stop(); } frame 22 { stop(); } frame 63 { stop(); } frame 110 { stop(); } } movieClip 1030 { frame 1 { stop(); } frame 39 { stop(); } frame 92 { stop(); } frame 130 { stop(); } } movieClip 1036 { frame 1 { stop(); } frame 40 { stop(); } frame 100 { stop(); } } movieClip 1037 { frame 1 { stop(); } frame 78 { stop(); } frame 118 { stop(); } } movieClip 1038 { frame 1 { stop(); } frame 39 { stop(); } } movieClip 1044 { } movieClip 1049 { frame 1 { stop(); } frame 22 { stop(); } frame 43 { stop(); } } movieClip 1054 { frame 1 { stop(); } frame 22 { stop(); } frame 43 { stop(); } } movieClip 1055 { frame 1 { stop(); } frame 59 { stop(); } frame 99 { stop(); } } movieClip 1056 { frame 1 { stop(); } frame 57 { stop(); } } movieClip 1059 { frame 134 { stop(); } } movieClip 1061 { frame 15 { stop(); } frame 174 { stop(); } } frame 19 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level15.swf'); } frame 19 { numberofpoints = 4; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 797; hero._visible = true; target._x = 25; sendhero(); baway15._visible = false; Happening = function () { Point(bwhat15, bwhat15, 1, 'w15kl', 195); Came(190, 'w15kl', what15, 1, true, what15, 1, true, what15, 1, true, true, false, what15, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(what15, 120, true, 1, what15, 119, true, what15, 119, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bvent15, bvent15, 1, 'v15kl', 515); Came(510, 'v15kl', ret15, 1, true, ret15, 1, true, vent15, 1, true, false, false, ret15, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(510, 'v15kl', ret15, 1, true, ret15, 1, true, vent15, 3, true, true, false, ret15, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(ret15, 22, true, 1, ret15, 21, true, ret15, 21, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, vent15, 3, true); Check(ret15, 73, true, 1, ret15, 72, true, ret15, 72, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bwhat15a, bwhat15a, 1, 'w15akl', 610); Came(605, 'w15akl', what15a, 1, true, what15a, 1, true, what15a, 1, true, true, false, what15a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(what15a, 87, true, 1, what15a, 86, true, what15a, 86, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway15, 1, true, goaway15, 2, true); Point(baway15, baway15, 1, 'aw15kl', 775); Came(770, 'aw15kl', away15, 1, true, away15, 1, true, away15, 1, true, false, false, away15, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway15, 7, true, baway15, 1, false); Check(away15, 16, true, 0, away15, 15, true, away15, 15, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 20, true); }; } movieClip 1063 { frame 1 { stop(); } frame 22 { stop(); } frame 73 { stop(); } } movieClip 1065 { } movieClip 1073 { frame 1 { stop(); } frame 87 { stop(); } } movieClip 1074 { frame 1 { stop(); } frame 3 { stop(); } } movieClip 1075 { frame 1 { stop(); } } movieClip 1084 { frame 1 { stop(); } frame 120 { stop(); } } movieClip 1085 { frame 1 { stop(); } frame 16 { stop(); } } movieClip 1087 { frame 15 { stop(); } } frame 20 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level16.swf'); } frame 20 { numberofpoints = 6; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 325; hero._visible = true; target._x = 25; sendhero(); bout16._visible = false; bved16._visible = false; bwhat16._visible = false; baway16._visible = false; Happening = function () { Point(bup16, bup16, 1, 'up16kl', 125); Came(120, 'up16kl', up16, 1, true, up16, 1, true, up16, 1, true, false, false, up16, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(up16, 30, true, 1, up16, 29, true, up16, 29, true, 0, 0, true, 125, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(benter16, benter16, 1, 'ent16kl', 310); Came(305, 'ent16kl', enter16, 1, true, enter16, 1, true, enter16, 1, true, false, false, enter16, 2, true, n, 0, false, n, 0, false, n, 0, false, bup16, 1, false, benter16, 1, false); Check(enter16, 28, true, 1, enter16, 27, true, enter16, 27, true, 340, 770, true, 400, 0, n, 0, false, n, 0, false, n, 0, false, bved16, 1, true, bwhat16, 1, true, bout16, 1, true); Point(bout16, bout16, 1, 'out16kl', 400); Came(395, 'out16kl', out16, 1, true, out16, 1, true, out16, 1, true, false, false, out16, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bout16, 1, false); Check(out16, 43, true, 1, out16, 42, true, out16, 42, true, 3, 325, true, 310, 0, bup16, 1, true, benter16, 1, true, bup16, 1, true, bved16, 1, false, bwhat16, 1, false, bout16, 1, false); Point(bved16, bved16, 1, 'ved16kl', 740); Came(735, 'ved16kl', ved16, 1, true, ved16, 1, true, ved16, 1, true, false, false, ved16, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bved16, 1, false); Check(ved16, 118, true, 0, ved16, 117, true, ved16, 117, true, 0, 0, true, 440, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, what16, 2, true); Point(bwhat16, bwhat16, 1, 'wh16kl', 440); Came(435, 'wh16kl', what16, 22, true, what16, 22, true, what16, 22, true, true, false, what16, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bwhat16, 1, false); Check(what16, 137, true, 0, what16, 136, true, what16, 136, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway16, 1, true, goaway16, 2, true); Point(baway16, baway16, 1, 'aw16kl', 740); Came(735, 'aw16kl', away16, 1, true, away16, 1, true, away16, 1, true, false, false, away16, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway16, 1, false); Check(away16, 27, true, 0, away16, 26, true, away16, 26, true, 0, 0, true, 5, 482, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 21, true); }; } movieClip 1088 { frame 1 { stop(); } frame 28 { stop(); } } movieClip 1089 { frame 1 { stop(); } frame 43 { stop(); } } movieClip 1092 { frame 1 { stop(); } frame 22 { stop(); } frame 137 { stop(); } } movieClip 1093 { frame 1 { stop(); } frame 30 { stop(); } } movieClip 1094 { frame 1 { stop(); } frame 27 { stop(); } } movieClip 1122 { frame 1 { stop(); } frame 118 { stop(); } } movieClip 1124 { } frame 21 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level17.swf'); } frame 21 { numberofpoints = 5; stop(); allowclicking = true; leftmaximum = 3; rightmaximum = 384; hero._visible = true; target._x = 25; sendhero(); bdwn17._visible = false; baway17._visible = false; Happening = function () { Point(bup17, bup17, 1, 'up17kl', 260); Came(255, 'up17kl', up17, 1, true, up17, 1, true, up17, 1, true, false, false, up17, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup17, 1, false); Check(up17, 72, true, 1, up17, 71, true, up17, 71, true, 240, 323, true, 260, 185, n, 0, false, n, 0, false, txt17b, 2, true, bvoz17, 1, false, bno17, 1, false, bdwn17, 1, true); Point(bdwn17, bdwn17, 1, 'dwn17kl', 260); Came(255, 'dwn17kl', dwn17, 1, true, dwn17, 1, true, dwn17, 1, true, false, false, dwn17, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdwn17, 1, false); Check(dwn17, 31, true, 1, dwn17, 30, true, dwn17, 30, true, 3, 384, true, 260, 481, n, 0, false, n, 0, false, n, 0, false, bvoz17, 1, true, bno17, 1, true, bup17, 1, true); Point(bno17, bno17, 1, 'no17kl', 355); Came(350, 'no17kl', no17, 1, true, no17, 1, true, no17, 1, true, true, false, no17, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(no17, 51, true, 1, no17, 50, true, no17, 50, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bvoz17, bvoz17, 1, 'voz17kl', 400); Came(395, 'voz17kl', voz17, 1, true, voz17, 1, true, voz17, 1, true, true, false, voz17, 2, true, n, 0, false, n, 0, false, n, 0, false, bup17, 1, false, bvoz17, 1, false); Check(voz17, 39, true, 0, voz17, 38, true, voz17, 38, true, 3, 793, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, txt17c, 2, true, baway17, 1, true, goaway17, 2, true); Point(baway17, baway17, 1, 'aw17kl', 775); Came(770, 'aw17kl', away17, 1, true, away17, 1, true, away17, 1, true, false, false, away17, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway17, 7, true, baway17, 1, false); Check(away17, 26, true, 0, away17, 25, true, away17, 25, true, 0, 0, true, 5, 482, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 22, true); }; } movieClip 1125 { frame 1 { stop(); } frame 39 { stop(); } } movieClip 1126 { frame 1 { stop(); } frame 26 { stop(); } } movieClip 1127 { frame 1 { stop(); } frame 72 { stop(); } } movieClip 1128 { frame 1 { stop(); } frame 31 { stop(); } } movieClip 1129 { frame 1 { stop(); } frame 51 { stop(); } } movieClip 1135 { frame 64 { stop(); } } movieClip 1141 { frame 1 { stop(); } frame 73 { stop(); } } movieClip 1147 { frame 1 { stop(); } frame 81 { stop(); } } frame 22 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/level18.swf'); } frame 22 { numberofpoints = 14; stop(); allowclicking = false; leftmaximum = 3; rightmaximum = 182; hero._visible = true; target._x = 25; sendhero(); bno18._visible = false; bup18a._visible = false; bdwn18a._visible = false; bup18c._visible = false; bup18cc._visible = false; bdwn18c._visible = false; bdwn18cc._visible = false; bkanal18a._visible = false; bkanal18b._visible = false; bup18b._visible = false; bdwn18b._visible = false; bup18d._visible = false; breb18._visible = false; breb18c._visible = false; bokno18._visible = false; bpoklop18._visible = false; Happening = function () { Check(story18, 1055, true, 0, story18, 1054, true, story18, 1054, true, 3, 182, true, 39, 482, breb18x, 1, true, goup18, 2, true, bup18c, 1, true, bdwn18a, 1, true, bup18a, 1, true, bno18, 1, true); Point(bno18, bno18, 1, 'no18kl', 185); Came(180, 'no18kl', no18, 1, true, no18, 1, true, no18, 1, true, true, false, no18, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(no18, 15, true, 1, no18, 14, true, no18, 14, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bup18a, bup18a, 1, 'up18akl', 40); Came(35, 'up18akl', up18a, 1, true, up18a, 1, true, up18a, 1, true, false, false, up18a, 2, true, n, 0, false, n, 0, false, n, 0, false, bkanal18, 1, false, bup18a, 1, false); Check(up18a, 45, true, 1, up18a, 44, true, up18a, 44, true, 127, 213, true, 146, 370, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdwn18a, 1, true); Point(bdwn18a, bdwn18a, 1, 'dwn18akl', 146); Came(141, 'dwn18akl', dwn18a, 1, true, dwn18a, 1, true, dwn18a, 1, true, false, false, dwn18a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdwn18a, 1, false); Check(dwn18a, 43, true, 1, dwn18a, 42, true, dwn18a, 42, true, 3, 182, true, 40, 482, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18a, 1, true); Point(bup18c, bup18c, 1, 'up18ckl', 152); Came(147, 'up18ckl', up18c, 1, true, up18c, 1, true, up18c, 1, true, true, false, up18c, 2, true, up18cc, 2, false, n, 0, false, n, 0, false, goup18, 7, true, bup18c, 1, false); Check(up18c, 119, true, 0, up18c, 118, true, up18c, 118, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, up18cc, 119, true, godwn18, 2, true, bokno18, 1, true, bdwn18c, 1, true); Point(bup18cc, bup18cc, 1, 'up18cckl', 650); Came(645, 'up18cckl', up18cc, 1, true, up18cc, 1, true, up18cc, 1, true, true, false, up18cc, 2, true, up18c, 1, false, n, 0, false, n, 0, false, goup18, 7, true, bup18cc, 1, false); Check(up18cc, 119, true, 0, up18cc, 118, true, up18cc, 118, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, godwn18, 2, true, bokno18x, 1, true, bdwn18cc, 1, true); Point(bdwn18c, bdwn18c, 1, 'dwn18ckl', 152); Came(147, 'dwn18ckl', up18c, 119, true, up18c, 119, true, up18c, 119, true, true, false, up18c, 120, true, up18cc, 120, false, n, 0, false, godwn18, 7, true, bokno18, 1, false, bdwn18c, 1, false); Check(up18c, 235, true, 1, up18c, 234, true, up18c, 234, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, up18cc, 1, true, goup18, 2, true, bup18c, 1, true); Point(bdwn18cc, bdwn18cc, 1, 'dwn18cckl', 650); Came(645, 'dwn18cckl', up18cc, 119, true, up18cc, 119, true, up18cc, 119, true, true, false, up18cc, 120, true, up18c, 120, false, n, 0, false, godwn18, 7, true, bokno18, 1, false, bdwn18cc, 1, false); Check(up18cc, 235, true, 1, up18cc, 234, true, up18cc, 234, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goup18, 2, true, bup18cc, 1, true); Point(bokno18, bokno18, 1, 'ok18kl', 152); Came(147, 'ok18kl', okno18, 1, true, okno18, 1, true, okno18, 1, true, true, false, okno18, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bokno18, 1, false); Check(okno18, 10, true, 0, okno18, 9, true, okno18, 9, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, bno18, 1, false, bkanal18a, 1, true, breb18, 1, true); Point(breb18, breb18, 1, 'reb18kl', 152); Came(147, 'reb18kl', reb18, 1, true, reb18, 1, true, up18c, 1, true, true, false, reb18, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(147, 'reb18kl', reb18, 1, true, reb18, 1, true, up18c, 119, true, true, false, reb18, 16, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(breb18c, breb18c, 1, 'reb18ckl', 650); Came(645, 'reb18ckl', reb18, 1, true, reb18, 1, true, up18cc, 1, true, true, false, reb18, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Came(645, 'reb18ckl', reb18, 1, true, reb18, 1, true, up18cc, 119, true, true, false, reb18, 16, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Check(reb18, 15, true, 0, reb18, 14, true, reb18, 14, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18d, 1, true, breb18c, 1, false); Check(reb18, 30, true, 1, reb18, 29, true, reb18, 29, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false); Point(bkanal18a, bkanal18a, 1, 'k18akl', 250); Came(245, 'k18akl', kanal18a, 1, true, kanal18a, 1, true, kanal18a, 1, true, false, false, kanal18a, 2, true, bno18, 1, false, bdwn18c, 1, false, bup18c, 1, false, breb18, 1, false, bkanal18a, 1, false); Check(kanal18a, 24, true, 0, kanal18a, 23, true, kanal18a, 23, true, 245, 736, true, 290, 555, n, 0, false, n, 0, false, bdwn18a, 1, false, bup18a, 1, false, okno18, 11, true, bkanal18b, 1, true); Point(bkanal18b, bkanal18b, 1, 'k18bkl', 690); Came(685, 'k18bkl', kanal18b, 1, true, kanal18b, 1, true, kanal18b, 1, true, false, false, kanal18b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bkanal18b, 1, false); Check(kanal18b, 37, true, 0, kanal18b, 36, true, kanal18b, 36, true, 541, 797, true, 700, 482, bup18d, 1, true, bdwn18cc, 1, true, bup18cc, 1, true, breb18c, 1, true, poklop18, 2, true, bup18b, 1, true); Point(bup18b, bup18b, 1, 'up18bkl', 600); Came(595, 'up18bkl', up18b, 1, true, up18b, 1, true, up18b, 1, true, false, false, up18b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18b, 1, false); Check(up18b, 45, true, 0, up18b, 44, true, up18b, 44, true, 638, 797, true, 670, 358, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18d, 1, true, bdwn18bx, 1, true); Point(bdwn18b, bdwn18b, 1, 'dwn18bkl', 670); Came(665, 'dwn18bkl', dwn18b, 1, true, dwn18b, 1, true, dwn18b, 1, true, false, false, dwn18b, 2, true, n, 0, false, n, 0, false, n, 0, false, bup18d, 1, false, bdwn18b, 1, false); Check(dwn18b, 39, true, 1, dwn18b, 38, true, dwn18b, 38, true, 541, 797, true, 600, 482, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18b, 1, true); Point(bup18d, bup18d, 1, 'up18dkl', 670); Came(665, 'up18dkl', up18d, 1, true, up18b, 45, true, reb18, 15, true, false, false, up18d, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18d, 1, false); Check(up18d, 61, true, 0, up18d, 60, true, up18d, 60, true, 543, 603, true, 595, 285, n, 0, false, godwn18, 1, false, goup18, 1, false, bdwn18cc, 1, false, bup18cc, 1, false, bpoklop18, 1, true); Point(bpoklop18, bpoklop18, 1, 'pkl18kl', 595); Came(590, 'pkl18kl', poklop18, 67, true, poklop18, 67, true, poklop18, 67, true, false, false, poklop18, 68, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bpoklop18, 1, false); Check(poklop18, 126, true, 0, poklop18, 125, true, poklop18, 125, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, story18, 1056, true); Check(story18, 1068, true, 0, story18, 1067, true, story18, 1067, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 23, true); }; } movieClip 1148 { frame 1 { stop(); } frame 45 { stop(); } } movieClip 1149 { frame 1 { stop(); } frame 43 { stop(); } } movieClip 1153 { frame 1 { stop(); } frame 24 { stop(); } } movieClip 1155 { frame 1 { stop(); } frame 37 { stop(); } } movieClip 1156 { frame 1 { stop(); } frame 45 { stop(); } } movieClip 1157 { frame 1 { stop(); } frame 39 { stop(); } } movieClip 1158 { frame 1 { stop(); } frame 61 { stop(); } } movieClip 1161 { } movieClip 1167 { frame 1 { stop(); } frame 67 { stop(); } frame 126 { stop(); } } movieClip 1174 { frame 1 { stop(); } frame 10 { stop(); } frame 34 { stop(); } } movieClip 1178 { frame 1 { stop(); } frame 119 { stop(); } frame 235 { stop(); } } movieClip 1186 { frame 1 { stop(); } frame 15 { stop(); } frame 30 { stop(); } } movieClip 1191 { frame 1 { stop(); } frame 15 { stop(); } } movieClip 1192 { frame 1 { stop(); } frame 119 { stop(); } frame 235 { stop(); } } movieClip 1206 { frame 1055 { stop(); } frame 1068 { stop(); } } frame 23 { _root.createEmptyMovieClip('sec', 0); sec.loadMovie('http://begamer.com/sec/sheriffchase/end.swf'); } frame 23 { stop(); } movieClip 1209 { } movieClip 1210 { } movieClip 1211 { frame 114 { stop(); } } movieClip 1215 { } movieClip 1256 { } movieClip 1328 { } movieClip 1329 { } movieClip 1330 { } button 1331 { on (release) { getURL('http://www.fastgames.com/myangel.html', '_blank'); } } movieClip 1343 { } movieClip 1344 { } movieClip 1347 { } movieClip 1352 { } movieClip 1353 { } movieClip 1356 { } movieClip 1359 { } movieClip 1360 { } movieClip 1361 { } button 1362 { on (release) { getURL('http://begamer.com/flash-game/23776/animal-office', '_blank'); } } button 1363 { on (release) { getURL('http://www.begamer.com/flash-game/23848/chance-a-lot', '_blank'); } } movieClip 1368 { } movieClip 1369 { } button 1370 { on (release) { getURL('http://fastgames.com/roundworld.html', '_blank'); } }




https://swfchan.com/54/267904/info.shtml
Created: 9/6 -2026 17:17:13 Last modified: 9/6 -2026 17:17:13 Server time: 09/06 -2026 19:20:07