Combined Code
movieClip 3 kurzor {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 5 MoveAsset {
}
movieClip 8 BigRain {
}
frame 1 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/loader.swf');
}
frame 1 {
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = '__mochibot__';
mbc = 'mochibot.com';
g = _global ? _global : _level0._root;
if (g[mb + swfid]) {
return g[mb + swfid];
}
s = System.security;
x = mc._root.getSWFVersion;
fv = x ? mc.getSWFVersion() : (_global ? 6 : 5);
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == 'localWithFile') {
return null;
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = (fv == 5) ? /:$version : System.capabilities.version;
u = 'http://' + mbc + '/my/core.swf?mv=8&fv=' + fv + '&v=' + escape(pv) + '&swfid=' + escape(swfid) + '&l=' + lv + '&f=' + mc + (sb ? '&sb=' + sb : '') + (trk ? '&t=1' : '');
lv = fv > 6 ? mc.getNextHighestDepth() : (g[mb + 'level'] ? g[mb + 'level'] + 1 : lv);
g[mb + 'level'] = lv;
if (fv == 5) {
res = '_level' + lv;
if (!eval(res)) {
loadMovieNum(u, lv);
}
return res;
}
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
return res;
}
stop();
cont._visible = false;
var loaddd = 0;
currUrlD = _url.toLowerCase();
domain = currUrlD.indexOf('');
logothird._visible = false;
currUrlDThird = _url.toLowerCase();
domainthird = currUrlDThird.indexOf('armorgames.com');
trace(domainthird);
if (domainthird != -1) {
logothird._visible = true;
}
onEnterFrame = function () {
if (domain != -1) {
var v2 = _root.getBytesTotal();
var v3 = _root.getBytesLoaded();
if (v3 == v2) {
if (loaddd == 0) {
loaddd += 1;
}
if (loaddd == 1) {
if (cont._currentframe == 1) {
cont.play();
}
cont._visible = true;
slider._xscale = 100;
}
} else {
slider._xscale = (v3 / v2) * 100;
}
}
};
__com_mochibot__('38ead55c', this, 10301, true);
MENU = new ContextMenu();
MENU.hideBuiltInItems();
_root.menu = MENU;
}
button 14 {
on (release) {
_root.gotoAndPlay(2);
}
}
movieClip 15 {
}
movieClip 17 {
}
button 20 {
on (release) {
getURL('http://www.fastgames.com', '_blank');
}
}
movieClip 21 {
}
movieClip 23 {
}
// unknown tag 88 length 44
button 28 {
on (release) {
getURL('http://www.begamer.com/index/index/sheriff-chase', '_blank');
}
}
movieClip 29 {
}
movieClip 32 {
}
button 33 {
on (release) {
getURL('http://armorgames.com/', '_blank');
}
}
movieClip 34 {
}
movieClip 1371 __Packages.MovementGenerator {
#initclip
if (!_global.MovementGenerator) {
var v1 = function (_useMC, _windDirection, _minspeed, _maxspeed, _spawnTimer, _assetMC) {
super();
this.windDirection = _windDirection;
this.minSpeed = _minspeed;
this.maxSpeed = _maxspeed;
this.spawnTimer = _spawnTimer;
this.useMC = _useMC;
this.multiplication = 1;
if (_assetMC != undefined) {
this.assetMC = _assetMC;
}
this.useMC.allMC.removeMovieClip();
this.useMC.createEmptyMovieClip('allMC', 1);
this.useMC.allMC._rotation = 0;
this.useMC.allMC._x = this.useMC._width / 2;
this.useMC.allMC._y = this.useMC._height / 2;
this.useMC.allMC._rotation = _windDirection;
this.radiusX = this.useMC.back_mc._width / 2;
this.radiusY = this.useMC.back_mc._height / 2;
this.centerX = this.useMC.back_mc._width / 2;
this.centerY = this.useMC.back_mc._height / 2;
this.difWidth = this.useMC.back_mc._width - this.useMC.back_mc._height;
this.difHeight = this.useMC.back_mc._height - this.useMC.back_mc._width;
this.addWidth = Math.sin(this.useMC.allMC._rotation * Math.PI / 180) * this.difWidth;
this.addHeight = Math.cos(this.useMC.allMC._rotation * Math.PI / 180) * this.difHeight;
};
_global.MovementGenerator = v1;
_global.MovementGenerator extends MovieClip;
var v2 = v1.prototype;
v2.Start = function () {
var v2 = 0;
while (v2 < this.multiplication) {
this['spawnInterval' + v2] = setInterval(this, 'AddObject', 1000 / this.spawnTimer);
++v2;
}
};
v2.Stop = function () {
clearInterval(this.spawnInterval);
};
v2.AddObject = function () {
var v18 = this.randRange(-this.assetAngle, this.assetAngle);
var v11 = Math.abs(this.addWidth / 2);
var v15 = this.difWidth - (Math.abs(this.addWidth) + Math.abs(this.addHeight));
var v16 = -(this.useMC.back_mc._width / 2) + v11 + v15;
var v14 = this.randRange(-(this.useMC.back_mc._height / 2) - v11, this.useMC.back_mc._height / 2 + v11);
var xEndPos = this.useMC.back_mc._width / 2 - v11 - v15;
var v26 = Math.sin(v18 * 2 * Math.PI / 180) * (this.useMC.back_mc._height / 2) + v14;
var v2 = this.useMC.allMC.attachMovie(this.assetMC, 'asset_' + MovementGenerator.increment++ + '_mc', this.useMC.allMC.getNextHighestDepth());
var v7 = this.randRange(this.minSpeed, this.maxSpeed);
var v12 = false;
var v23 = this.randRange(0, 25);
if (v23 == 5 && this.showBigAsset) {
v12 = true;
if (this.stopAnimOnBig) {
this.StopAnimInMovieClip(v2);
v2.cacheAsBitmap = true;
}
v2._yscale = this.randRange(450, 550);
v2._xscale = v2._yscale;
var v30 = 10;
var v28 = 10;
var v21 = 1;
var v24 = new flash.filters.BlurFilter(v30, v28, v21);
var v19 = new Array();
v19.push(v24);
v2.filters = v19;
} else {
v2._yscale = this.randRange(this.minScale * 100, this.maxScale * 100) / 100;
v2._xscale = v2._yscale;
if (this.blurOnSpeed) {
var v30 = 1;
var v28 = (15 / this.maxSpeed) * v7 + 5;
var v21 = 1;
var v24 = new flash.filters.BlurFilter(v30, v28, v21);
var v19 = new Array();
v19.push(v24);
v2.filters = v19;
}
}
v7 = this.maxSpeed - ((v2._xscale - this.minScale) / (this.maxScale - this.minScale)) * (this.maxSpeed - this.minSpeed);
if (v7 < this.minSpeed) {
if (v12) {
v7 = this.minSpeed / 2;
} else {
v7 = this.minSpeed;
}
}
if (this.fadeDepth) {
var v20 = ((v2._xscale - 10) / 90) * 90;
v2._alpha = v20 > 100 ? 100 : v20;
}
if (this.colorArray.length > 0) {
if (this.mcToColor.length > 0) {
var v8 = this.colorArray[this.randRange(0, this.colorArray.length - 1)];
var v4 = 0;
while (v4 < this.mcToColor.length) {
var v29 = new Color(this.GetMovieClipFromString(v2, this.mcToColor[v4]));
v29.setRGB(v8);
++v4;
}
} else {
var v29 = new Color(v2);
v29.setRGB(this.colorArray[this.randRange(0, this.colorArray.length - 1)]);
}
}
var v13 = Math.max(v2._width / 2, v2._height / 2);
v16 -= v13;
v2._x = v16 - v2._height / 2;
v2._y = v14;
v2._rotation = v18 + 90;
xEndPos += v13;
v2.xEndPos = xEndPos;
var v17 = this.randRange(-this.assetRotation, this.assetRotation);
v17 += v2._rotation;
var v27 = v2._x;
var v25 = v2._y;
var v22 = v2._rotation;
var addX = (xEndPos - v27) / v7 * 32;
var addY = (v26 - v25) / v7 * 32;
var addRotation = (v17 - v22) / v7 * 32;
v2.onEnterFrame = function () {
this._x += addX;
this._y -= addY;
if (this.assetRotation != 0) {
this._rotation += addRotation;
}
if (this._x >= this.xEndPos) {
delete this.onEnterFrame;
this.removeMovieClip();
this.unloadMovie();
}
};
var v6 = new Array();
for (var v10 in this.useMC.allMC) {
var v3 = new Object();
v3.mc = this.useMC.allMC[v10];
v3.order = this.useMC.allMC[v10]._xscale;
v6.push(v3);
}
v6.sortOn('order', Array.NUMERIC);
var v9 = 100;
var v5 = 0;
while (v5 < v6.length) {
v6[v5].mc.swapDepths(v9++);
++v5;
}
false;
};
v2.GetMovieClipFromString = function (myMC, myString) {
var v2 = myString.split('.');
var v1 = 0;
while (v1 < v2.length) {
myMC = myMC[v2[v1]];
++v1;
}
return myMC;
};
v2.StopAnimInMovieClip = function (myMC) {
for (var v3 in myMC) {
myMC[v3].stop();
this.StopAnimInMovieClip(myMC[v3]);
}
};
v2.randRange = function (min, max) {
var v1 = Math.floor(Math.random() * (max - min + 1)) + min;
return v1;
};
v1.increment = 100;
v2.minScale = 50;
v2.maxScale = 150;
v2.assetRotation = 0;
v2.assetAngle = 0;
v2.showBigAsset = true;
v2.colorArray = new Array();
v2.mcToColor = new Array();
v2.stopAnimOnBig = false;
v2.fadeDepth = false;
v2.blurOnSpeed = false;
v2.assetMC = 'MoveAsset';
ASSetPropFlags(_global.MovementGenerator.prototype, null, 1);
}
#endinitclip
}
frame 2 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/splash1.swf');
}
frame 2 {
stop();
myMove = new MovementGenerator(effect_mc, 100, 0.4, 0.8, 500);
myMove.assetRotation = 0;
myMove.assetAngle = 0;
myMove.showBigAsset = true;
myMove.fadeDepth = true;
myMove.blurOnSpeed = true;
myMove.multiplication = 2;
myMove.Start();
}
movieClip 40 {
}
movieClip 43 {
}
movieClip 45 {
}
movieClip 46 {
}
movieClip 49 {
}
movieClip 51 {
}
movieClip 53 {
}
movieClip 55 {
frame 109 {
stopAllSounds();
}
frame 110 {
_root.nextFrame();
}
}
button 56 {
on (release) {
getURL('http://www.fastgames.com', '_blank');
}
}
movieClip 58 {
}
movieClip 59 {
}
frame 3 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/splash2.swf');
}
frame 3 {
stop();
}
movieClip 63 {
}
movieClip 67 {
}
movieClip 68 {
}
movieClip 70 {
}
movieClip 78 {
}
movieClip 80 {
}
movieClip 83 {
}
movieClip 85 {
}
movieClip 87 {
}
movieClip 89 {
}
movieClip 90 {
frame 46 {
stop();
}
}
movieClip 92 {
}
movieClip 96 {
}
movieClip 98 {
}
movieClip 100 {
}
movieClip 103 {
}
movieClip 105 {
}
movieClip 107 {
}
movieClip 109 {
}
movieClip 116 {
}
movieClip 118 {
}
movieClip 121 {
}
movieClip 122 {
}
movieClip 124 {
frame 125 {
gotoAndPlay(2);
}
}
movieClip 133 {
}
movieClip 136 {
}
movieClip 138 {
}
movieClip 140 {
}
movieClip 148 {
}
movieClip 150 {
}
movieClip 152 {
}
movieClip 155 {
}
movieClip 156 {
}
movieClip 158 {
}
movieClip 159 {
}
movieClip 161 {
}
movieClip 164 {
frame 125 {
_root.nextFrame();
}
frame 125 {
stop();
}
}
button 165 {
on (release) {
getURL('http://www.begamer.com/index/index/sheriff-chase', '_blank');
}
}
frame 4 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/menu.swf');
}
frame 4 {
stop();
}
movieClip 167 {
}
button 169 {
on (release) {
_root.nextFrame();
}
}
movieClip 170 {
}
button 173 {
on (release) {
var zvuk = new Sound();
if (_root.reprak._currentframe == 5) {
hlasitost = 100;
_root.reprak.play();
zvuk.setVolume(hlasitost);
}
if (_root.reprak._currentframe == 1) {
hlasitost = 0;
_root.reprak.play();
zvuk.setVolume(hlasitost);
}
}
}
movieClip 176 {
frame 1 {
stop();
}
frame 5 {
stop();
}
}
frame 5 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level01.swf');
}
frame 5 {
function Point(PodObj1, PodObj2, PodFraObj2, AkcKli, AkcTarX) {
if (kurzor.hitTest(PodObj1) and PodObj1._visible == true) {
np = 0;
}
if (!kurzor.hitTest(PodObj1)) {
if (np < numberofpoints + 1) {
++np;
}
}
if (np < numberofpoints) {
neposielajtarget = true;
}
if (np == numberofpoints + 1) {
neposielajtarget = false;
}
if (allowclicking == true and kurzor.hitTest(PodObj1) and kurzor._currentframe == 2 and PodObj1._visible == true and PodObj2._currentframe == PodFraObj2) {
if (AkcTarX > 0 or AkcTarX < 0) {
target._x = AkcTarX;
sendhero();
}
klikol = AkcKli;
}
}
function Came(PodX, PodKli, PodObj1, PodFraObj1, PodVisObj1, PodObj2, PodFraObj2, PodVisObj2, PodObj3, PodFraObj3, PodVisObj3, AkcHrdVis, AkcKli, AkcObj1, AkcFraObj1, AkcVisObj1, AkcObj2, AkcFraObj2, AkcVisObj2, AkcObj3, AkcFraObj3, AkcVisObj3, AkcObj4, AkcFraObj4, AkcVisObj4, AkcObj5, AkcFraObj5, AkcVisObj5, AkcObj6, AkcFraObj6, AkcVisObj6) {
if (klikol == PodKli and dosieladootacal == true and hero._x > PodX - 6 and hero._x < PodX + 6 and PodObj1._currentframe == PodFraObj1 and PodObj1._visible == PodVisObj1 and PodObj2._currentframe == PodFraObj2 and PodObj2._visible == PodVisObj2 and PodObj3._currentframe == PodFraObj3 and PodObj3._visible == PodVisObj3) {
hero._visible = AkcHrdVis;
allowclicking = AkcKli;
if (AkcFraObj1 > 0) {
AkcObj1.gotoAndPlay(AkcFraObj1);
}
AkcObj1._visible = AkcVisObj1;
if (AkcFraObj2 > 0) {
AkcObj2.gotoAndPlay(AkcFraObj2);
}
AkcObj2._visible = AkcVisObj2;
if (AkcFraObj3 > 0) {
AkcObj3.gotoAndPlay(AkcFraObj3);
}
AkcObj3._visible = AkcVisObj3;
if (AkcFraObj4 > 0) {
AkcObj4.gotoAndPlay(AkcFraObj4);
}
AkcObj4._visible = AkcVisObj4;
if (AkcFraObj5 > 0) {
AkcObj5.gotoAndPlay(AkcFraObj5);
}
AkcObj5._visible = AkcVisObj5;
if (AkcFraObj6 > 0) {
AkcObj6.gotoAndPlay(AkcFraObj6);
}
AkcObj6._visible = AkcVisObj6;
}
}
function Check(PodObj1, PodFraObj1, PodVisObj1, GoSto, PodObj2, PodFraObj2, PodVisObj2, PodObj3, PodFraObj3, PodVisObj3, ManL, ManP, AkcHrdVis, AkcX, AkcY, AkcObj1, AkcFraObj1, AkcVisObj1, AkcObj2, AkcFraObj2, AkcVisObj2, AkcObj3, AkcFraObj3, AkcVisObj3, AkcObj4, AkcFraObj4, AkcVisObj4, AkcObj5, AkcFraObj5, AkcVisObj5, AkcObj6, AkcFraObj6, AkcVisObj6) {
if (PodObj1._currentframe == PodFraObj1 and PodObj1._visible == PodVisObj1) {
if (GoSto == 0) {
PodObj1.stop();
}
if (GoSto == 1) {
PodObj1.gotoAndStop(1);
}
if (GoSto == 2) {
}
if (GoSto > 2) {
PodObj1.gotoAndStop(GoSto);
}
if (GoSto < 0) {
PodObj1.gotoAndPlay(GoSto * -1);
}
}
if (PodObj1._currentframe == PodFraObj1 - 1 and PodObj1._visible == PodVisObj1 and PodObj2._currentframe == PodFraObj2 and PodObj2._visible == PodVisObj2 and PodObj3._currentframe == PodFraObj3 and PodObj3._visible == PodVisObj3) {
allowclicking = true;
klikol = 'doprazdna';
if (ManL > 0) {
leftmaximum = ManL;
}
if (ManP > 0) {
rightmaximum = ManP;
}
hero._visible = AkcHrdVis;
if (AkcX > 0) {
hero._x = AkcX;
target._x = AkcX;
}
if (AkcY > 0) {
hero._y = AkcY;
}
if (AkcFraObj1 > 0) {
AkcObj1.gotoAndPlay(AkcFraObj1);
}
AkcObj1._visible = AkcVisObj1;
if (AkcFraObj2 > 0) {
AkcObj2.gotoAndPlay(AkcFraObj2);
} else {
AkcObj2.gotoAndPlay(AkcFraObj2);
}
AkcObj2._visible = AkcVisObj2;
if (AkcFraObj3 > 0) {
AkcObj3.gotoAndPlay(AkcFraObj3);
} else {
AkcObj3.gotoAndStop(AkcFraObj3);
}
AkcObj3._visible = AkcVisObj3;
if (AkcFraObj4 > 0) {
AkcObj4.gotoAndPlay(AkcFraObj4);
} else {
AkcObj4.gotoAndStop(AkcFraObj4);
}
AkcObj4._visible = AkcVisObj4;
if (AkcFraObj5 > 0) {
AkcObj5.gotoAndPlay(AkcFraObj5);
} else {
AkcObj5.gotoAndStop(AkcFraObj5);
}
AkcObj5._visible = AkcVisObj5;
if (AkcFraObj6 > 0) {
AkcObj6.gotoAndPlay(AkcFraObj6);
} else {
AkcObj6.gotoAndStop(AkcFraObj6);
}
AkcObj6._visible = AkcVisObj6;
}
}
}
frame 5 {
function klavesy() {
if (Key.isDown(16)) {
if (Key.isDown(33)) {
_root.nextFrame();
}
if (Key.isDown(34)) {
_root.prevFrame();
}
}
}
MaxBlur = 0;
PASy = 50;
R5 = 5;
R4 = 4;
R3 = 3;
R2 = 2;
R1 = 1;
RVzd = 5;
ZChHrL = 26;
KChHrL = 42;
ZChHrP = 1;
KChHrP = 17;
ZOtHrL = 18;
KOtHrL = 25;
ZOtHrP = 43;
KOtHrP = 50;
attachMovie('kurzor', 'kurzor', 1);
attachMovie('kurzor', 'target', -1);
nep = 0;
hero.gotoAndPlay(ZChHrP);
hero._visible = false;
allowclicking = false;
idevlavo = false;
idevpravo = false;
neposielajtarget = false;
onEnterFrame = function () {
pohyb();
dosiel_nedosiel();
klavesy();
blurovanie();
Happening();
vyladovac_presnosti_pozicie_hrdinu();
};
onMouseDown = function () {
kurzor.gotoAndPlay(2);
if (allowclicking == true and _ymouse > PASy) {
if (_xmouse < hero._x - 5 or _xmouse > hero._x + 5) {
pohybklik();
}
}
mantinely();
};
onMouseUp = function () {
kurzor.gotoAndPlay(1);
if (allowclicking == true and _ymouse > PASy) {
sendhero();
}
};
pohyb = function () {
if (hero._x > target._x) {
hero._x -= RycHr;
idevlavo = true;
idevpravo = false;
}
if (hero._x < target._x) {
hero._x += RycHr;
idevlavo = false;
idevpravo = true;
}
if (hero._currentframe <= KChHrL and hero._currentframe >= ZChHrL) {
urcovanie_rychlosti_podla_vzdialenostiL();
}
if (hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP) {
urcovanie_rychlosti_podla_vzdialenostiP();
}
_root.kurzor._x = _root._xmouse;
_root.kurzor._y = _root._ymouse;
if (RycHr < 2) {
hero.nozkystoja._visible = true;
hero.nozkyidu._visible = false;
}
if (RycHr > 2) {
hero.nozkystoja._visible = false;
hero.nozkyidu._visible = true;
}
if (RycHr < 1) {
RycHr = 0;
}
if (hero._currentframe == KOtHrL) {
hero.gotoAndPlay(ZChHrL);
if (vzdialenosttargetu < 10) {
RycHr = 0;
} else {
RycHr = 6;
}
}
if (hero._currentframe == KOtHrP) {
hero.gotoAndPlay(ZChHrP);
if (vzdialenosttargetu < 10) {
RycHr = 0;
} else {
RycHr = 6;
}
}
if (hero._currentframe == KChHrL) {
hero.gotoAndPlay(ZChHrL);
}
if (hero._currentframe == KChHrP) {
hero.gotoAndPlay(ZChHrP);
}
if (hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL and idevpravo == true) {
RycHr = 0;
}
if (hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP and idevlavo == true) {
RycHr = 0;
}
};
blurovanie = function () {
if (hero._currentframe >= ZOtHrL and hero._currentframe <= KOtHrL or hero._currentframe >= ZOtHrP and hero._currentframe <= KOtHrP) {
silablur = 0;
} else {
silablur = RycHr * MaxBlur;
}
var v2 = new flash.filters.BlurFilter(silablur, 0, 1);
var v1 = new Array();
v1.push(v2);
hero.filters = v1;
};
urcovanie_rychlosti_podla_vzdialenostiL = function () {
if (hero._x - target._x < RVzd * 5 and hero._x - target._x > RVzd * 4) {
RycHr = R5;
}
if (hero._x - target._x < RVzd * 4 and hero._x - target._x > RVzd * 3) {
RycHr = R4;
}
if (hero._x - target._x < RVzd * 3 and hero._x - target._x > RVzd * 2) {
RycHr = R3;
}
if (hero._x - target._x < RVzd * 2 and hero._x - target._x > RVzd * 1) {
RycHr = R2;
}
if (hero._x - target._x < RVzd and hero._x - target._x > 0) {
RycHr = R1;
}
};
urcovanie_rychlosti_podla_vzdialenostiP = function () {
if (target._x - hero._x < RVzd * 5 and target._x - hero._x > RVzd * 4) {
RycHr = R5;
}
if (target._x - hero._x < RVzd * 4 and target._x - hero._x > RVzd * 3) {
RycHr = R4;
}
if (target._x - hero._x < RVzd * 3 and target._x - hero._x > RVzd * 2) {
RycHr = R3;
}
if (target._x - hero._x < RVzd * 2 and target._x - hero._x > RVzd) {
RycHr = R2;
}
if (target._x - hero._x < RVzd and target._x - hero._x > 0) {
RycHr = R1;
}
};
vyladovac_presnosti_pozicie_hrdinu = function () {
if (dosiel == true and klikol != 'doprazdna' and hero._currentframe >= ZOtHrP and hero._currentframe <= KOtHrP) {
RycHr = 0;
hero._x -= 1;
}
};
dosiel_nedosiel = function () {
if (hero._x > target._x) {
vzdialenosttargetu = hero._x - target._x;
}
if (hero._x < target._x) {
vzdialenosttargetu = target._x - hero._x;
}
if (hero._x == target._x) {
hero._x = target._x - 1;
}
if (vzdialenosttargetu < 4) {
dosiel = true;
} else {
if (hero._visible == true) {
dosiel = false;
dosieladootacal = false;
}
}
if (dosiel == true and klikol != 'doprazdna' and hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL) {
hero.gotoAndPlay(ZOtHrP);
}
if (dosiel == true and hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP) {
dosieladootacal = true;
RycHr = 0;
}
if (dosiel == true and hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL) {
RycHr = 0;
}
};
pohybklik = function () {
klikol = 'doprazdna';
if (!kurzor.hitTest(nehybpole)) {
if (neposielajtarget == false) {
attachMovie('kurzor', 'target', -1);
target._x = _xmouse;
target._y = _ymouse;
}
}
if (_ymouse > PASy) {
sendhero();
}
};
sendhero = function () {
if (hero._visible == true) {
if (target._x < hero._x and (hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP)) {
if (vzdialenosttargetu > 10) {
RycHr = 3;
} else {
RycHr = 3;
}
hero.gotoAndPlay(ZOtHrL);
}
if (target._x > hero._x and (hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL)) {
if (vzdialenosttargetu > 10) {
RycHr = 3;
} else {
RycHr = 3;
}
hero.gotoAndPlay(ZOtHrP);
}
if (target._x < hero._x and (hero._currentframe >= ZChHrL and hero._currentframe <= KChHrL)) {
if (hero._x - target._x > 40) {
RycHr = 6;
}
}
if (target._x > hero._x and (hero._currentframe >= ZChHrP and hero._currentframe <= KChHrP)) {
if (target._x - hero._x > 30) {
RycHr = 6;
}
}
}
};
mantinely = function () {
if (target._x > rightmaximum) {
target._x = rightmaximum;
if (vzdialenosttargetu < 5) {
RycHr = 0;
}
}
if (target._x < leftmaximum) {
target._x = leftmaximum;
if (vzdialenosttargetu < 5) {
RycHr = 0;
}
}
};
}
frame 5 {
numberofpoints = 8;
stop();
allowclicking = true;
leftmaximum = 172;
rightmaximum = 430;
hero._visible = true;
target._x = 250;
sendhero();
hero.shb._visible = false;
hero.shs._visible = false;
bbed1a._visible = false;
bbed1b._visible = false;
bdwn1._visible = false;
bchain1._visible = false;
bescape1._visible = false;
Happening = function () {
Point(bno1, bno1, 1, 'no1kl', 195);
Came(190, 'no1kl', no1, 1, true, no1, 1, true, no1, 1, true, true, false, no1, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(no1, 50, true, 1, no1, 49, true, no1, 49, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bbed1, bbed1, 1, 'b1kl', 305);
Point(bbed1a, bbed1a, 1, 'ba1kl', 350);
Point(bbed1b, bbed1b, 1, 'bb1kl', 350);
Came(300, 'b1kl', bed1, 1, true, bed1, 1, true, bed1, 1, true, false, false, bed1, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbed1, 1, false);
Came(345, 'ba1kl', bed1, 39, true, bed1, 39, true, bed1, 39, true, false, false, bed1, 40, true, n, 0, false, n, 0, false, n, 0, false, arr1a, 11, true, bbed1a, 1, false);
Came(345, 'bb1kl', bed1, 75, true, bed1, 75, true, bed1, 75, true, false, false, bed1, 76, true, n, 0, false, n, 0, false, n, 0, false, arr1b, 11, true, bbed1b, 1, false);
Check(bed1, 39, true, 0, bed1, 38, true, bed1, 38, true, 315, 435, true, 350, 274, n, 0, false, arr1a, 2, true, bup1, 1, false, bno1, 1, false, n, 0, false, bbed1a, 1, true);
Check(bed1, 67, true, -68, bed1, 66, true, bed1, 66, true, 315, 435, false, 350, 274, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, chain1, 2, true);
Check(bed1, 75, true, 0, bed1, 74, true, bed1, 74, true, 172, 430, true, 350, 305, arr1c, 2, true, arr1b, 2, true, bup1, 1, true, bno1, 1, true, bchain1, 1, true, bbed1b, 1, true);
Check(bed1, 86, true, 0, bed1, 85, true, bed1, 85, true, 172, 430, true, 350, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goup1, 2, true, bup1, 1, true);
Point(bchain1, bchain1, 1, 'ch1kl', 410);
Came(405, 'ch1kl', chain1, 28, true, chain1, 28, true, chain1, 28, true, false, false, chain1, 29, true, n, 0, false, n, 0, false, n, 0, false, arr1c, 11, true, bchain1, 1, false);
Check(chain1, 39, true, 0, chain1, 38, true, chain1, 38, true, 0, 0, true, 410, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, arr1, 2, true);
Point(bup1, bup1, 1, 'u1kl', 305);
Came(300, 'u1kl', up1, 1, true, up1, 1, true, bed1, 1, true, false, false, up1, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(300, 'u1kl', up1, 1, true, up1, 1, true, bed1, 39, true, false, false, up1, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(300, 'u1kl', up1, 1, true, up1, 1, true, bed1, 75, true, false, false, up1, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(300, 'u1kl', up1, 1, true, up1, 1, true, bed1, 86, true, false, false, up1, 2, true, n, 0, false, n, 0, false, n, 0, false, goup1, 7, true, bup1, 1, false);
Check(up1, 32, true, 1, up1, 31, true, up1, 31, true, 418, 435, true, 425, 214, n, 0, false, godwn1, 2, true, bchain1, 1, false, bno1, 1, false, bescape1, 1, true, bdwn1, 1, true);
Check(up1, 60, true, 1, up1, 59, true, up1, 59, true, 172, 430, true, 305, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bdwn1, bdwn1, 1, 'd1kl', 425);
Came(420, 'd1kl', dwn1, 1, true, dwn1, 1, true, dwn1, 1, true, false, false, dwn1, 2, true, n, 0, false, n, 0, false, godwn1, 7, true, bescape1, 0, false, bdwn1, 1, false);
Check(dwn1, 39, true, 1, dwn1, 38, true, dwn1, 38, true, 172, 439, true, 305, 305, n, 0, false, n, 0, false, goup1, 2, true, bno1, 1, true, bchain1, 1, true, bup1, 1, true);
Point(bescape1, bescape1, 1, 'e1kl', 425);
Came(420, 'e1kl', escape1, 1, true, escape1, 1, true, chain1, 1, true, false, false, escape1, 82, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(420, 'e1kl', escape1, 1, true, escape1, 1, true, chain1, 28, true, false, false, escape1, 82, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(420, 'e1kl', escape1, 1, true, escape1, 1, true, chain1, 39, true, false, false, escape1, 2, true, n, 0, false, n, 0, false, godwn1, 7, true, arr1, 11, true, bescape1, 1, false);
Check(escape1, 126, true, 1, escape1, 125, true, escape1, 125, true, 418, 435, true, 425, 214, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(escape1, 81, true, 0, escape1, 80, true, escape1, 80, true, 0, 0, true, 5, 305, n, 0, false, n, 0, false, n, 0, false, hero.shb, 1, true, hero.shb, 1, true, _root, 6, true);
};
}
movieClip 209 {
frame 1 {
stop();
}
frame 28 {
stop();
}
frame 39 {
stop();
}
}
movieClip 239 {
frame 1 {
stop();
}
frame 81 {
stop();
}
frame 126 {
stop();
}
}
movieClip 240 {
frame 1 {
stop();
}
frame 39 {
stop();
}
}
movieClip 243 {
}
movieClip 244 {
frame 1 {
stop();
}
frame 32 {
stop();
}
frame 60 {
stop();
}
}
movieClip 248 {
frame 1 {
stop();
}
frame 39 {
stop();
}
frame 75 {
stop();
}
frame 86 {
stop();
}
}
movieClip 252 {
frame 1 {
stop();
}
frame 50 {
stop();
}
}
movieClip 258 {
}
movieClip 260 {
frame 425 {
stop();
}
}
movieClip 262 {
}
movieClip 266 {
}
movieClip 268 {
frame 1 {
stop();
}
frame 10 {
stop();
}
frame 20 {
stop();
}
}
movieClip 270 {
}
movieClip 271 {
frame 1 {
stop();
}
frame 6 {
stop();
}
frame 10 {
stop();
}
}
movieClip 272 {
}
movieClip 273 {
}
movieClip 304 {
}
button 308 {
on (rollOver) {
_root.bglogoicon.gotoAndPlay(2);
}
on (rollOut) {
_root.bglogoicon.gotoAndPlay(7);
}
on (release) {
getURL('http://www.begamer.com/index/index/sheriff-chase', '_blank');
}
}
movieClip 310 {
}
movieClip 311 {
frame 1 {
stop();
}
frame 6 {
stop();
}
}
movieClip 313 {
}
button 314 {
on (rollOver) {
_root.logomalefg.gotoAndPlay(2);
}
on (rollOut) {
_root.logomalefg.gotoAndPlay(14);
}
on (release) {
getURL('http://www.fastgames.com', '_blank');
}
}
// unknown tag 88 length 64
movieClip 317 {
}
movieClip 319 {
}
movieClip 320 {
frame 1 {
stop();
}
frame 13 {
stop();
}
}
frame 6 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level02.swf');
}
frame 6 {
numberofpoints = 13;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 153;
hero._visible = true;
target._x = 100;
sendhero();
hero.donb._visible = false;
hero.std._visible = false;
bsochor2._visible = false;
bbed2._visible = false;
bbox2aa._visible = false;
bup2._visible = false;
bdwn2._visible = false;
bmreza2._visible = false;
bescape2._visible = false;
bstairs2._visible = false;
baway2._visible = false;
Happening = function () {
Point(bkey2, bkey2, 1, 'key2kl', 60);
Came(55, 'key2kl', key2, 1, true, key2, 1, true, key2, 1, true, false, false, key2, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bkey2, 1, false);
Check(key2, 11, true, 0, key2, 10, true, key2, 10, true, 0, 0, true, 60, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, godoor2, 2, true);
Point(bdoor2, bdoor2, 1, 'd2kl', 150);
Came(145, 'd2kl', door2, 1, true, door2, 1, true, key2, 1, true, true, false, door2, 13, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(145, 'd2kl', door2, 1, true, door2, 1, true, key2, 11, true, false, false, door2, 2, true, n, 0, false, n, 0, false, n, 0, false, godoor2, 11, true, bdoor2, 1, false);
Check(door2, 37, true, 1, door2, 36, true, door2, 36, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(door2, 12, true, 0, door2, 11, true, door2, 11, true, 3, 430, true, 150, 0, n, 0, false, n, 0, false, n, 0, false, doorop2, 2, true, n, 0, false, n, 0, false);
Check(doorop2, 25, true, 0, doorop2, 24, true, doorop2, 24, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbed2, 1, true, goup2, 2, true);
Point(bbed2, bbed2, 1, 'bed2kl', 337);
Came(332, 'bed2kl', bed2, 1, true, bed2, 1, true, bed2, 1, true, false, false, bed2, 2, true, n, 0, false, n, 0, false, n, 0, false, goup2, 7, true, bbed2, 1, false);
Check(bed2, 31, true, 0, bed2, 30, true, bed2, 30, true, 3, 430, true, 383, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bbox2a, bbox2a, 1, 'bx2akl', 25);
Came(20, 'bx2akl', box2a, 1, true, box2a, 1, true, doorop2, 1, true, true, false, box2a, 166, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(20, 'bx2akl', box2a, 1, true, doorop2, 25, true, bed2, 1, true, false, false, box2a, 54, true, n, 0, false, n, 0, false, n, 0, false, sochor2, 2, true, bbox2a, 1, false);
Came(20, 'bx2akl', box2a, 1, true, doorop2, 25, true, bed2, 31, true, false, false, box2a, 2, true, n, 0, false, n, 0, false, n, 0, false, sochor2, 2, true, bbox2a, 1, false);
Check(box2a, 105, true, 0, box2a, 104, true, box2a, 104, true, 0, 0, true, 331, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2aa, 1, true, bbox2a, 1, false);
Check(box2a, 53, true, 0, box2a, 52, true, box2a, 52, true, 0, 0, true, 331, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2a, 1, false);
Check(box2a, 203, true, 1, box2a, 202, true, box2a, 202, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bbox2aa, bbox2aa, 1, 'bx2aakl', 240);
Came(235, 'bx2aakl', box2a, 105, true, box2a, 105, true, bed2, 1, true, false, false, box2a, 106, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(235, 'bx2aakl', box2a, 105, true, box2a, 105, true, bed2, 31, true, false, false, box2a, 136, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2aa, 1, false);
Check(box2a, 135, true, 105, box2a, 134, true, box2a, 134, true, 0, 0, true, 331, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(box2a, 165, true, 0, box2a, 164, true, box2a, 164, true, 0, 0, true, 331, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(sochor2, 47, true, 0, sochor2, 46, true, sochor2, 46, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsochor2, 1, true);
Point(bsochor2, bsochor2, 1, 's2kl', 60);
Came(55, 's2kl', sochor2, 47, true, sochor2, 47, true, sochor2, 47, true, false, false, sochor2, 48, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsochor2, 1, false);
Check(sochor2, 58, true, 0, sochor2, 57, true, sochor2, 57, true, 0, 0, true, 60, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, gomreza2, 2, true);
Point(bbox2b, bbox2b, 1, 'bx2bkl', 25);
Came(20, 'bx2bkl', box2b, 1, true, box2b, 1, true, box2a, 1, true, true, false, box2b, 73, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(20, 'bx2bkl', box2b, 1, true, box2b, 1, true, box2a, 105, true, true, false, box2b, 73, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(20, 'bx2bkl', box2b, 1, true, box2b, 1, true, box2a, 53, true, false, false, box2b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2b, 1, false);
Came(20, 'bx2bkl', box2b, 1, true, box2b, 1, true, box2a, 165, true, false, false, box2b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbox2b, 1, false);
Check(box2b, 110, true, 1, box2b, 109, true, box2b, 109, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(box2b, 72, true, 0, box2b, 71, true, box2b, 71, true, 0, 0, true, 331, 305, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup2, 1, true, goup2, 2, true);
Point(bup2, bup2, 1, 'up2kl', 330);
Came(325, 'up2kl', up2, 1, true, up2, 1, true, up2, 1, true, false, false, up2, 2, true, n, 0, false, n, 0, false, n, 0, false, goup2, 7, true, bup2, 1, false);
Check(up2, 45, true, 1, up2, 44, true, up2, 44, true, 375, 444, true, 385, 215, n, 0, false, n, 0, false, bsochor2, 1, false, bmreza2, 1, true, bdwn2, 1, true, godwn2, 2, true);
Point(bdwn2, bdwn2, 1, 'dwn2kl', 385);
Came(380, 'dwn2kl', dwn2, 1, true, dwn2, 1, true, dwn2, 1, true, false, false, dwn2, 2, true, n, 0, false, n, 0, false, n, 0, false, godwn2, 7, true, bdwn2, 1, false);
Check(dwn2, 30, true, 1, dwn2, 29, true, dwn2, 29, true, 3, 430, true, 330, 305, n, 0, false, n, 0, false, bsochor2, 1, true, bmreza2, 1, false, bup2, 1, true, goup2, 2, true);
Point(bmreza2, bmreza2, 1, 'm2kl', 430);
Came(425, 'm2kl', mreza2, 1, true, mreza2, 1, true, sochor2, 47, true, true, false, mreza2, 24, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(425, 'm2kl', mreza2, 1, true, mreza2, 1, true, sochor2, 58, true, false, false, mreza2, 2, true, n, 0, false, n, 0, false, n, 0, false, gomreza2, 11, true, bmreza2, 1, false);
Check(mreza2, 61, true, 1, mreza2, 60, true, mreza2, 60, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(mreza2, 23, true, 0, mreza2, 22, true, mreza2, 22, true, 0, 0, true, 430, 0, n, 0, false, n, 0, false, godwn2, 7, true, bdwn2, 1, false, goescape2, 2, true, bescape2, 1, true);
Point(bescape2, bescape2, 1, 'esc2kl', 430);
Came(425, 'esc2kl', escape2, 1, true, escape2, 1, true, escape2, 1, true, false, false, escape2, 2, true, n, 0, false, n, 0, false, n, 0, false, goescape2, 7, true, bescape2, 1, false);
Check(escape2, 60, true, 0, escape2, 59, true, escape2, 59, true, 465, 725, true, 500, 500, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bstairs2, 1, true);
Point(bstairs2, bstairs2, 1, 'st2kl', 550);
Came(545, 'st2kl', stairs2, 1, true, stairs2, 1, true, stairs2, 1, true, false, false, stairs2, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bstairs2, 1, false);
Check(stairs2, 42, true, 0, stairs2, 41, true, stairs2, 41, true, 0, 0, true, 550, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goaway2, 2, true, baway2, 1, true);
Point(baway2, baway2, 1, 'aw2kl', 600);
Came(595, 'aw2kl', away2, 1, true, away2, 1, true, away2, 1, true, false, false, away2, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway2, 7, true, baway2, 1, false);
Check(away2, 63, true, 0, away2, 62, true, away2, 62, true, 0, 0, true, 5, 480, n, 0, false, hero.shb, 1, false, hero.shb, 1, false, hero.std, 1, true, hero.donb, 1, true, _root, 7, true);
};
}
movieClip 355 {
frame 1 {
stop();
}
frame 23 {
stop();
}
frame 61 {
stop();
}
}
movieClip 356 {
frame 1 {
stop();
}
frame 25 {
stop();
}
}
movieClip 361 {
frame 1 {
stop();
}
frame 60 {
stop();
}
}
movieClip 366 {
frame 1 {
stop();
}
frame 31 {
stop();
}
}
movieClip 368 {
frame 1 {
stop();
}
frame 12 {
stop();
}
frame 37 {
stop();
}
}
movieClip 371 {
frame 1 {
stop();
}
frame 72 {
stop();
}
}
movieClip 372 {
frame 1 {
stop();
}
frame 53 {
stop();
}
frame 105 {
stop();
}
frame 135 {
stop();
}
frame 165 {
stop();
}
frame 203 {
stop();
}
}
movieClip 373 {
frame 1 {
stop();
}
frame 11 {
stop();
}
}
movieClip 375 {
frame 1 {
stop();
}
frame 47 {
stop();
}
frame 58 {
stop();
}
}
movieClip 377 {
frame 1 {
stop();
}
frame 42 {
stop();
}
}
movieClip 378 {
frame 1 {
stop();
}
frame 45 {
stop();
}
}
movieClip 379 {
frame 1 {
stop();
}
frame 30 {
stop();
}
}
movieClip 380 {
frame 1 {
stop();
}
frame 63 {
stop();
}
}
movieClip 384 {
frame 245 {
stop();
}
}
movieClip 385 {
}
movieClip 386 {
}
movieClip 423 {
}
movieClip 426 {
}
movieClip 433 {
}
frame 7 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level03.swf');
}
frame 7 {
numberofpoints = 8;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 442;
hero._visible = true;
target._x = 100;
sendhero();
hero.shb._visible = false;
hero.shs._visible = false;
brock3a._visible = false;
bsud3._visible = false;
bdwn3._visible = false;
bno3._visible = false;
baway3._visible = false;
Happening = function () {
Point(brock3, brock3, 1, 'r3kl', 115);
Point(brock3a, brock3a, 1, 'r3akl', 115);
Came(110, 'r3kl', rock3, 1, true, rock3, 1, true, rock3, 1, true, false, false, rock3, 81, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(110, 'r3akl', rock3, 2, true, rock3, 2, true, doska3, 64, true, false, false, rock3, 3, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, brock3a, 1, false);
Check(rock3, 96, true, 1, rock3, 95, true, rock3, 95, true, 0, 0, true, 115, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(rock3, 80, true, 0, rock3, 79, true, rock3, 79, true, 512, 797, true, 525, 145, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goaway3, 2, true, baway3, 1, true);
Point(bdoska3, bdoska3, 1, 'd3kl', 430);
Came(425, 'd3kl', doska3, 1, true, doska3, 1, true, sud3, 1, true, false, false, doska3, 65, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(425, 'd3kl', doska3, 1, true, doska3, 1, true, sud3, 51, true, false, false, doska3, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdoska3, 1, false);
Check(doska3, 127, true, 1, doska3, 126, true, doska3, 126, true, 0, 0, true, 430, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(doska3, 64, true, 0, doska3, 63, true, doska3, 63, true, 0, 0, true, 430, 0, n, 0, false, goup3, 7, true, bup3, 1, false, brock3, 1, false, brock3a, 1, true, rock3, 2, true);
Point(bup3, bup3, 1, 'up3kl', 395);
Came(390, 'up3kl', up3, 1, true, up3, 1, true, up3, 1, true, false, false, up3, 2, true, n, 0, false, n, 0, false, goup3a, 5, false, goup3, 7, true, bup3, 1, false);
Check(up3, 43, true, 1, up3, 42, true, up3, 42, true, 592, 762, true, 610, 400, bno3, 1, true, bsud3, 1, true, godwn3, 2, true, bdoska3, 1, false, brock3, 1, false, bdwn3, 1, true);
Point(bdwn3, bdwn3, 1, 'dwn3kl', 610);
Came(605, 'dwn3kl', dwn3, 1, true, dwn3, 1, true, dwn3, 1, true, false, false, dwn3, 2, true, n, 0, false, n, 0, false, n, 0, false, godwn3, 7, true, bdwn3, 1, false);
Check(dwn3, 45, true, 1, dwn3, 44, true, dwn3, 44, true, 3, 442, true, 395, 480, bno3, 1, false, bsud3, 1, false, goup3, 2, true, bdoska3, 1, true, brock3, 1, true, bup3, 1, true);
Point(bsud3, bsud3, 1, 'sud3kl', 720);
Came(715, 'sud3kl', sud3, 1, true, sud3, 1, true, sud3, 1, true, false, false, sud3, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsud3, 1, false);
Check(sud3, 51, true, 0, sud3, 50, true, sud3, 50, true, 0, 0, true, 720, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bno3, bno3, 1, 'no3kl', 655);
Came(650, 'no3kl', no3, 1, true, no3, 1, true, no3, 1, true, false, false, no3, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(no3, 42, true, 1, no3, 41, true, no3, 41, true, 0, 0, true, 655, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(baway3, baway3, 1, 'aw3kl', 775);
Came(770, 'aw3kl', away3, 1, true, away3, 1, true, away3, 1, true, false, false, away3, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway3, 7, true, baway3, 1, false);
Check(away3, 15, true, 0, away3, 14, true, away3, 14, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 8, true);
};
}
movieClip 434 {
frame 1 {
stop();
}
frame 15 {
stop();
}
}
movieClip 440 {
frame 1 {
stop();
}
frame 51 {
stop();
}
}
movieClip 443 {
}
movieClip 445 {
}
movieClip 447 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 80 {
stop();
}
frame 96 {
stop();
}
}
movieClip 452 {
frame 1 {
stop();
}
frame 64 {
stop();
}
frame 127 {
stop();
}
}
movieClip 454 {
frame 1 {
stop();
}
frame 42 {
stop();
}
}
movieClip 455 {
frame 1 {
stop();
}
frame 43 {
stop();
}
}
movieClip 456 {
frame 1 {
stop();
}
frame 45 {
stop();
}
}
movieClip 457 {
frame 1 {
stop();
}
frame 5 {
stop();
}
}
frame 8 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level04.swf');
}
frame 8 {
numberofpoints = 8;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 442;
hero._visible = true;
target._x = 100;
sendhero();
hero.donb._visible = false;
hero.std._visible = false;
bup4._visible = false;
bdwn4._visible = false;
bshot4a._visible = false;
bshot4b._visible = false;
btake4._visible = false;
blez4._visible = false;
baway4._visible = false;
Happening = function () {
Point(brock4, brock4, 1, 'r4kl', 415);
Came(410, 'r4kl', rock4, 1, true, rock4, 1, true, rock4, 1, true, false, false, rock4, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, brock4, 1, false);
Check(rock4, 53, true, 0, rock4, 52, true, rock4, 52, true, 0, 0, true, 415, 0, n, 0, false, bup4, 1, true, goup4, 2, true, bfshot4, 1, true, goshot4a, 2, true, goshot4b, 2, true);
Point(bfshot4, bfshot4, 1, 'fsh4kl', 185);
Came(180, 'fsh4kl', fshot4, 1, true, fshot4, 1, true, fshot4, 1, true, false, false, fshot4, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(fshot4, 12, true, 1, fshot4, 11, true, fshot4, 11, true, 0, 0, true, 185, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bup4, bup4, 1, 'up4kl', 430);
Came(425, 'up4kl', up4, 1, true, up4, 1, true, up4, 1, true, false, false, up4, 2, true, n, 0, false, n, 0, false, n, 0, false, goup4, 7, true, bup4, 1, false);
Check(up4, 40, true, 1, up4, 39, true, up4, 39, true, 592, 762, true, 610, 400, brock4, 1, false, bshot4a, 1, true, bshot4b, 1, true, bfshot4, 1, false, godwn4, 2, true, bdwn4, 1, true);
Point(bdwn4, bdwn4, 1, 'dwn4kl', 610);
Came(605, 'dwn4kl', dwn4, 1, true, dwn4, 1, true, dwn4, 1, true, false, false, dwn4, 2, true, n, 0, false, n, 0, false, n, 0, false, godwn4, 7, true, bdwn4, 1, false);
Check(dwn4, 48, true, 1, dwn4, 47, true, dwn4, 47, true, 3, 442, true, 440, 480, n, 0, false, bshot4a, 1, false, bshot4b, 1, false, bfshot4, 1, true, goup4, 2, true, bup4, 1, true);
Point(bshot4a, bshot4a, 1, 'sh4akl', 725);
Came(720, 'sh4akl', shot4a, 1, true, shot4a, 1, true, shot4a, 1, true, false, false, shot4a, 2, true, n, 0, false, n, 0, false, n, 0, false, goshot4a, 11, true, bshot4a, 1, false);
Check(shot4a, 19, true, 0, shot4a, 18, true, rebrik4, 1, true, 0, 0, true, 725, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, rebrik4, 2, true);
Check(shot4a, 19, true, 0, shot4a, 18, true, rebrik4, 43, true, 0, 0, true, 725, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, rebrik4, 44, true);
Point(bshot4b, bshot4b, 1, 'sh4bkl', 725);
Came(720, 'sh4bkl', shot4b, 1, true, shot4b, 1, true, shot4b, 1, true, false, false, shot4b, 2, true, n, 0, false, n, 0, false, n, 0, false, goshot4b, 11, true, bshot4b, 1, false);
Check(shot4b, 19, true, 0, shot4b, 18, true, rebrik4, 14, true, 0, 0, true, 725, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, rebrik4, 15, true);
Check(shot4b, 19, true, 0, shot4b, 18, true, rebrik4, 1, true, 0, 0, true, 725, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, rebrik4, 31, true);
Check(rebrik4, 29, true, 0, rebrik4, 28, true, rebrik4, 28, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, godwn4, 7, true, bdwn4, 1, false, btake4, 1, true);
Check(rebrik4, 59, true, 29, rebrik4, 58, true, rebrik4, 58, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, godwn4, 7, true, bdwn4, 1, false, btake4, 1, true);
Point(btake4, btake4, 1, 't4kl', 590);
Came(585, 't4kl', rebrik4, 29, true, rebrik4, 29, true, rebrik4, 29, true, false, false, rebrik4, 60, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, btake4, 1, false);
Check(rebrik4, 121, true, 0, rebrik4, 120, true, rebrik4, 120, true, 3, 442, true, 440, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup4, 1, false, blez4, 1, true);
Point(blez4, blez4, 1, 'l4kl', 435);
Came(430, 'l4kl', rebrik4, 121, true, rebrik4, 121, true, rebrik4, 121, true, false, false, rebrik4, 122, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, blez4, 1, false);
Check(rebrik4, 201, true, 0, rebrik4, 200, true, rebrik4, 200, true, 512, 797, true, 525, 145, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goaway4, 2, true, baway4, 1, true);
Point(baway4, baway4, 1, 'aw4kl', 775);
Came(770, 'aw4kl', away4, 1, true, away4, 1, true, away4, 1, true, false, false, away4, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway4, 7, true, baway4, 1, false);
Check(away4, 15, true, 0, away4, 14, true, away4, 14, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 9, true);
};
}
movieClip 459 {
frame 1 {
stop();
}
frame 15 {
stop();
}
}
movieClip 460 {
frame 1 {
stop();
}
frame 53 {
stop();
}
}
movieClip 461 {
frame 1 {
stop();
}
frame 40 {
stop();
}
}
movieClip 462 {
frame 1 {
stop();
}
frame 48 {
stop();
}
}
movieClip 463 {
frame 1 {
stop();
}
frame 14 {
stop();
}
frame 29 {
stop();
}
frame 43 {
stop();
}
frame 59 {
stop();
}
frame 121 {
stop();
}
frame 201 {
stop();
}
}
movieClip 472 {
frame 1 {
stop();
}
frame 19 {
stop();
}
}
movieClip 476 {
frame 1 {
stop();
}
frame 19 {
stop();
}
}
movieClip 478 {
}
movieClip 486 {
frame 1 {
stop();
}
frame 12 {
stop();
}
}
frame 9 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level05.swf');
}
frame 9 {
numberofpoints = 1;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 171;
hero._visible = true;
target._x = 50;
sendhero();
Happening = function () {
Point(bvlak5, bvlak5, 1, 'vl5kl', 170);
Came(165, 'vl5kl', vlak5, 1, true, vlak5, 1, true, vlak5, 1, true, false, false, vlak5, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bvlak5, 1, false);
Check(vlak5, 160, true, -161, vlak5, 159, true, vlak5, 159, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, serif5, 2, true);
Check(vlak5, 249, true, 0, vlak5, 248, true, vlak5, 248, true, 0, 0, false, 155, 147, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 10, true);
};
}
movieClip 495 {
}
movieClip 498 {
}
movieClip 503 {
}
movieClip 508 {
frame 1 {
stop();
}
frame 249 {
stop();
}
}
movieClip 510 {
frame 1 {
stop();
}
frame 48 {
stop();
}
}
movieClip 512 {
}
movieClip 518 {
frame 131 {
stop();
}
}
frame 10 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level06.swf');
}
frame 10 {
numberofpoints = 7;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 171;
hero._visible = true;
target._x = 156;
sendhero();
btree6._visible = false;
bapple6._visible = false;
bup6._visible = false;
bup6a._visible = false;
bno6._visible = false;
bhorse6._visible = false;
Happening = function () {
Point(bdwn6, bdwn6, 1, 'dwn6kl', 165);
Point(bup6, bup6, 1, 'up6kl', 145);
Came(160, 'dwn6kl', dwn6, 1, true, dwn6, 1, true, dwn6, 1, true, false, false, dwn6, 2, true, n, 0, false, n, 0, false, n, 0, false, godwn6, 7, true, bdwn6, 1, false);
Came(140, 'up6kl', up6, 1, true, up6, 1, true, up6, 1, true, false, false, up6, 2, true, n, 0, false, n, 0, false, n, 0, false, goup6, 7, true, bup6, 1, false);
Check(dwn6, 38, true, 1, dwn6, 37, true, dwn6, 37, true, 3, 797, true, 330, 481, n, 0, false, n, 0, false, bno6, 1, true, btree6, 1, true, goup6, 2, true, bup6, 1, true);
Check(up6, 82, true, 1, up6, 81, true, up6, 81, true, 3, 171, true, 155, 147, n, 0, false, n, 0, false, bno6, 1, false, btree6, 1, false, godwn6, 2, true, bdwn6, 1, true);
Point(btree6, btree6, 1, 'tr6kl', 730);
Came(725, 'tr6kl', tree6, 1, true, tree6, 1, true, tree6, 1, true, false, false, tree6, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, btree6, 1, false);
Check(tree6, 42, true, 0, tree6, 41, true, tree6, 41, true, 0, 0, true, 730, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, apple6, 2, true, bapple6, 1, true);
Point(bapple6, bapple6, 1, 'app6kl', 685);
Came(680, 'app6kl', apple6, 12, true, apple6, 12, true, apple6, 12, true, false, false, apple6, 13, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bapple6, 1, false);
Check(apple6, 91, true, 0, apple6, 90, true, apple6, 90, true, 0, 0, true, 478, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, horse6, 2, true);
Check(horse6, 86, true, 0, horse6, 85, true, horse6, 85, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup6a, 1, true, bup6, 1, false);
Point(bno6, bno6, 1, 'no6kl', 205);
Came(200, 'no6kl', no6, 1, true, no6, 1, true, apple6, 1, true, true, false, no6, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(200, 'no6kl', no6, 1, true, no6, 1, true, apple6, 12, true, true, false, no6, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(200, 'no6kl', no6, 1, true, no6, 1, true, apple6, 91, true, true, false, no6, 53, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(no6, 52, true, 1, no6, 51, true, no6, 51, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(no6, 93, true, 1, no6, 92, true, no6, 92, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bup6a, bup6a, 1, 'up6akl', 145);
Came(140, 'up6akl', up6a, 1, true, up6a, 1, true, up6a, 1, true, false, false, up6a, 2, true, n, 0, false, n, 0, false, n, 0, false, goup6, 7, true, bup6a, 1, false);
Check(up6a, 82, true, 1, up6a, 81, true, up6a, 81, true, 3, 171, true, 155, 147, n, 0, false, n, 0, false, bno6, 1, false, bhorse6, 1, true, godwn6, 2, true, bdwn6, 1, false);
Point(bhorse6, bhorse6, 1, 'h6kl', 165);
Came(160, 'h6kl', horse6, 86, true, horse6, 86, true, horse6, 86, true, false, false, horse6, 87, true, n, 0, false, n, 0, false, n, 0, false, godwn6, 7, true, bhorse6, 1, false);
Check(horse6, 186, true, 0, horse6, 185, true, horse6, 185, true, 0, 0, true, 495, 234, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 11, true);
};
}
movieClip 521 {
frame 1 {
stop();
}
frame 12 {
stop();
}
frame 91 {
stop();
}
}
movieClip 522 {
}
movieClip 537 {
}
movieClip 545 {
frame 1 {
stop();
}
frame 86 {
stop();
}
frame 186 {
stop();
}
}
movieClip 546 {
frame 1 {
stop();
}
frame 38 {
stop();
}
}
movieClip 547 {
frame 1 {
stop();
}
frame 82 {
stop();
}
}
movieClip 549 {
frame 1 {
stop();
}
frame 42 {
stop();
}
}
movieClip 552 {
frame 1 {
stop();
}
frame 52 {
stop();
}
frame 93 {
stop();
}
}
movieClip 553 {
frame 1 {
stop();
}
frame 82 {
stop();
}
}
movieClip 556 {
frame 200 {
stop();
}
}
frame 11 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level07.swf');
}
frame 11 {
numberofpoints = 4;
stop();
allowclicking = true;
leftmaximum = 175;
rightmaximum = 555;
hero._visible = false;
target._x = 495;
sendhero();
brock7._visible = false;
bser7._visible = false;
buta7._visible = false;
Happening = function () {
Check(scene7, 97, true, 0, scene7, 96, true, scene7, 96, true, 175, 555, true, 495, 234, n, 0, false, n, 0, false, godwn7, 2, true, ser7, 2, true, uta7, 3, true, rock7, 2, true);
Point(bdwn7, bdwn7, 1, 'dwn7kl', 555);
Came(550, 'dwn7kl', dwn7, 1, true, dwn7, 1, true, dwn7, 1, true, false, false, dwn7, 2, true, n, 0, false, n, 0, false, ser7, 21, true, godwn7, 7, true, bdwn7, 1, false);
Check(dwn7, 30, true, 0, dwn7, 29, true, dwn7, 29, true, 605, 681, true, 645, 429, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(ser7, 205, true, 0, ser7, 204, true, ser7, 204, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, gouta7, 2, true, brock7, 1, true, buta7, 1, true);
Point(brock7, brock7, 1, 'r7kl', 655);
Came(650, 'r7kl', rock7, 2, true, rock7, 2, true, rock7, 2, true, false, false, rock7, 3, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, brock7, 1, false);
Check(rock7, 13, true, 0, rock7, 12, true, rock7, 12, true, 0, 0, true, 655, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goser7, 2, true, bser7, 1, true);
Point(bser7, bser7, 1, 's7kl', 645);
Came(640, 's7kl', ser7, 205, true, ser7, 205, true, ser7, 205, true, false, false, ser7, 206, true, n, 0, false, n, 0, false, n, 0, false, goser7, 11, true, bser7, 1, false);
Check(ser7, 242, true, 0, ser7, 241, true, ser7, 241, true, 0, 0, true, 645, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(buta7, buta7, 1, 'u7kl', 675);
Came(670, 'u7kl', uta7, 3, true, uta7, 3, true, ser7, 205, true, false, false, uta7, 127, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, gouta7, 11, true);
Came(670, 'u7kl', uta7, 3, true, uta7, 3, true, ser7, 242, true, false, false, uta7, 3, true, n, 0, false, n, 0, false, n, 0, false, gouta7, 11, true, buta7, 1, false);
Check(uta7, 159, true, 3, uta7, 158, true, uta7, 158, true, 0, 0, true, 675, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, gouta7, 2, true, n, 0, false);
Check(uta7, 126, true, 0, uta7, 125, true, uta7, 125, true, 0, 0, false, 675, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, ser7, 243, true);
Check(ser7, 420, true, 0, ser7, 419, true, ser7, 419, true, 0, 0, false, 255, 432, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 12, true);
};
}
movieClip 557 {
frame 1 {
stop();
}
frame 30 {
stop();
}
}
movieClip 558 {
}
movieClip 559 {
}
movieClip 566 {
frame 1 {
stop();
}
frame 20 {
stop();
}
frame 205 {
stop();
}
frame 242 {
stop();
}
frame 420 {
stop();
}
}
movieClip 581 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 126 {
stop();
}
frame 159 {
stop();
}
}
movieClip 582 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 13 {
stop();
}
}
movieClip 585 {
}
movieClip 588 {
}
movieClip 589 {
frame 97 {
stop();
}
}
frame 12 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level08.swf');
}
frame 12 {
numberofpoints = 6;
stop();
allowclicking = true;
leftmaximum = 175;
rightmaximum = 555;
hero._visible = false;
target._x = 255;
sendhero();
bpistalka8._visible = false;
bpaka8._visible = false;
bklucka8._visible = false;
bbrzda8._visible = false;
blopata8._visible = false;
blopata8a._visible = false;
Happening = function () {
Check(scene8, 88, true, 0, scene8, 87, true, scene8, 87, true, 0, 0, false, 0, 0, pistalka8, 3, true, brzda8, 3, true, klucka8, 3, true, paka8, 3, true, lopata8, 3, true, dwn8, 2, true);
Check(dwn8, 44, true, 0, dwn8, 43, true, dwn8, 43, true, 230, 435, true, 255, 432, bpistalka8, 1, true, bbrzda8, 1, true, bpaka8, 1, true, blopata8, 1, true, bklucka8, 1, true, n, 0, false);
Point(bpistalka8, bpistalka8, 1, 'pis8kl', 285);
Came(280, 'pis8kl', pistalka8, 3, true, pistalka8, 3, true, pistalka8, 3, true, false, false, pistalka8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(pistalka8, 59, true, 3, pistalka8, 58, true, pistalka8, 58, true, 0, 0, true, 285, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(blopata8, blopata8, 1, 'lop8kl', 280);
Came(275, 'lop8kl', lopata8, 3, true, lopata8, 3, true, lopata8, 3, true, false, false, lopata8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, blopata8, 1, false);
Check(lopata8, 75, true, 0, lopata8, 74, true, lopata8, 74, true, 0, 0, true, 280, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, blopata8a, 1, true);
Point(blopata8a, blopata8a, 1, 'lop8akl', 280);
Came(275, 'lop8akl', lopata8, 75, true, lopata8, 75, true, lopata8, 75, true, false, false, lopata8, 76, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, blopata8a, 1, false);
Check(lopata8, 147, true, 0, lopata8, 146, true, lopata8, 146, true, 0, 0, true, 280, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bpaka8, bpaka8, 1, 'paka8kl', 395);
Came(390, 'paka8kl', paka8, 3, true, paka8, 3, true, lopata8, 3, true, false, false, paka8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(390, 'paka8kl', paka8, 3, true, paka8, 3, true, lopata8, 75, true, false, false, paka8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(390, 'paka8kl', paka8, 3, true, paka8, 3, true, lopata8, 147, true, false, false, paka8, 46, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bpaka8, 1, false);
Check(paka8, 45, true, 3, paka8, 44, true, paka8, 44, true, 0, 0, true, 395, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(paka8, 87, true, 0, paka8, 86, true, paka8, 86, true, 0, 0, true, 395, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bklucka8, bklucka8, 1, 'kl8kl', 295);
Came(295, 'kl8kl', klucka8, 3, true, klucka8, 3, true, paka8, 3, true, false, false, klucka8, 44, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(295, 'kl8kl', klucka8, 3, true, klucka8, 3, true, paka8, 87, true, false, false, klucka8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bklucka8, 1, false);
Check(klucka8, 83, true, 3, klucka8, 82, true, klucka8, 82, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(klucka8, 43, true, 0, klucka8, 42, true, klucka8, 42, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bbrzda8, bbrzda8, 1, 'brz8kl', 295);
Came(295, 'brz8kl', brzda8, 3, true, brzda8, 3, true, klucka8, 3, true, false, false, brzda8, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(295, 'brz8kl', brzda8, 3, true, brzda8, 3, true, klucka8, 43, true, false, false, brzda8, 41, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bbrzda8, 1, false);
Check(brzda8, 40, true, 3, brzda8, 39, true, brzda8, 39, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(brzda8, 77, true, 0, brzda8, 76, true, brzda8, 76, true, 0, 0, true, 295, 0, scene8, 89, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(scene8, 368, true, 0, scene8, 367, true, scene8, 367, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 13, true);
};
}
movieClip 595 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 75 {
stop();
}
frame 147 {
stop();
}
}
movieClip 599 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 40 {
stop();
}
frame 77 {
stop();
}
}
movieClip 603 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 43 {
stop();
}
frame 83 {
stop();
}
}
movieClip 605 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 45 {
stop();
}
frame 87 {
stop();
}
}
movieClip 607 {
}
movieClip 619 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 59 {
stop();
}
}
movieClip 620 {
frame 1 {
stop();
}
frame 44 {
stop();
}
}
movieClip 622 {
frame 1 {
stop();
}
}
movieClip 625 {
frame 299 {
stop();
}
}
movieClip 633 {
}
movieClip 634 {
}
movieClip 635 {
}
movieClip 636 {
}
movieClip 650 {
frame 88 {
stop();
}
frame 368 {
stop();
}
}
frame 13 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level09.swf');
}
frame 13 {
numberofpoints = 10;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 797;
hero._visible = true;
target._x = 25;
sendhero();
bskull9._visible = false;
bknife9._visible = false;
bup9a._visible = false;
bdwn9a._visible = false;
baway9._visible = false;
bohol9._visible = false;
bpear9._visible = false;
goohol9._visible = false;
Happening = function () {
Point(bcact9, bcact9, 1, 'c9kl', 310);
Came(305, 'c9kl', cact9, 1, true, cact9, 1, true, cact9, 1, true, false, false, cact9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(cact9, 12, true, 1, cact9, 11, true, cact9, 11, true, 0, 0, true, 310, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(brock9, brock9, 1, 'rock9kl', 85);
Came(80, 'rock9kl', rock9, 1, true, rock9, 1, true, rock9, 1, true, false, false, rock9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, brock9, 1, false);
Check(rock9, 41, true, 0, rock9, 40, true, rock9, 40, true, 0, 0, true, 85, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bhrab9, bhrab9, 1, 'hr9kl', 575);
Came(570, 'hr9kl', hrab9, 1, true, hrab9, 1, true, hrab9, 1, true, false, false, hrab9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bhrab9, 1, false);
Check(hrab9, 52, true, 0, hrab9, 51, true, hrab9, 51, true, 0, 0, true, 575, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bskull9, 1, true, bknife9, 1, true);
Point(bskull9, bskull9, 1, 'sk9kl', 605);
Came(600, 'sk9kl', skull9, 1, true, skull9, 1, true, rock9, 41, true, false, false, skull9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bskull9, 1, false);
Came(600, 'sk9kl', skull9, 1, true, skull9, 1, true, rock9, 1, true, true, false, skull9, 118, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(skull9, 117, true, 0, skull9, 116, true, skull9, 116, true, 0, 0, true, 226, 0, n, 0, false, n, 0, false, n, 0, false, bcact9, 1, false, bup9a, 1, true, goup9a, 2, true);
Check(skull9, 162, true, 1, skull9, 161, true, skull9, 161, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bknife9, bknife9, 1, 'kn9kl', 630);
Came(625, 'kn9kl', knife9, 1, true, knife9, 1, true, knife9, 1, true, false, false, knife9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bknife9, 1, false);
Check(knife9, 12, true, 0, knife9, 11, true, knife9, 11, true, 0, 0, true, 630, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goohol9, 1, true);
Point(bup9a, bup9a, 1, 'up9kl', 235);
Came(230, 'up9kl', up9a, 1, true, up9a, 1, true, up9a, 1, true, false, false, up9a, 2, true, n, 0, false, n, 0, false, bknife9, 1, false, goup9a, 7, true, bup9a, 1, false);
Check(up9a, 65, true, 1, up9a, 64, true, up9a, 64, true, 287, 304, true, 295, 420, n, 0, false, baway9, 1, false, bohol9, 1, true, bpear9, 1, true, bdwn9a, 1, true, godwn9a, 2, true);
Point(bdwn9a, bdwn9a, 1, 'dwn9kl', 295);
Came(290, 'dwn9kl', dwn9a, 1, true, dwn9a, 1, true, dwn9a, 1, true, false, false, dwn9a, 2, true, n, 0, false, n, 0, false, bknife9, 1, true, godwn9a, 7, true, bdwn9a, 1, false);
Check(dwn9a, 22, true, 1, dwn9a, 21, true, dwn9a, 21, true, 3, 797, true, 235, 480, n, 0, false, baway9, 1, true, bohol9, 1, false, bpear9, 1, false, bup9a, 1, true, goup9a, 2, true);
Point(bohol9, bohol9, 1, 'oh9kl', 295);
Came(290, 'oh9kl', ohol9, 1, true, ohol9, 1, true, knife9, 12, true, false, false, ohol9, 2, true, n, 0, false, n, 0, false, n, 0, false, goohol9, 1, false, bohol9, 1, false);
Check(ohol9, 29, true, 0, ohol9, 28, true, ohol9, 28, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bpear9, bpear9, 1, 'pe9kl', 295);
Came(290, 'pe9kl', pear9, 1, true, pear9, 1, true, ohol9, 1, true, false, false, pear9, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(290, 'pe9kl', pear9, 1, true, pear9, 1, true, ohol9, 29, true, false, false, pear9, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bpear9, 1, false);
Check(pear9, 43, true, 1, pear9, 42, true, pear9, 42, true, 0, 0, true, 295, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(pear9, 32, true, 0, pear9, 31, true, pear9, 31, true, 3, 797, true, 266, 480, n, 0, false, n, 0, false, n, 0, false, godwn9a, 7, true, baway9, 1, true, goaway9, 2, true);
Point(baway9, baway9, 1, 'aw9kl', 775);
Came(770, 'aw9kl', away9, 1, true, away9, 1, true, pear9, 32, true, false, false, away9, 2, true, n, 0, false, n, 0, false, goup9ax, 7, true, goaway9, 7, true, baway9, 1, false);
Check(away9, 19, true, 0, away9, 18, true, away9, 18, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 14, true);
};
}
movieClip 651 {
frame 1 {
stop();
}
frame 19 {
stop();
}
}
movieClip 653 {
frame 1 {
stop();
}
frame 117 {
stop();
}
frame 162 {
stop();
}
}
movieClip 669 {
frame 1 {
stop();
}
}
movieClip 671 {
frame 1 {
stop();
}
frame 41 {
stop();
}
}
movieClip 676 {
frame 1 {
stop();
}
frame 29 {
stop();
}
}
movieClip 682 {
frame 1 {
stop();
}
frame 32 {
stop();
}
frame 43 {
stop();
}
}
movieClip 683 {
frame 1 {
stop();
}
frame 65 {
stop();
}
}
movieClip 684 {
frame 1 {
stop();
}
frame 22 {
stop();
}
}
movieClip 685 {
frame 1 {
stop();
}
frame 12 {
stop();
}
}
movieClip 688 {
frame 300 {
stop();
}
}
movieClip 689 {
frame 1 {
stop();
}
frame 12 {
stop();
}
}
movieClip 691 {
frame 15 {
stop();
}
}
frame 14 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level10.swf');
}
frame 14 {
numberofpoints = 8;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 797;
hero._visible = true;
target._x = 25;
sendhero();
btyc10._visible = false;
bwater10._visible = false;
baway10._visible = false;
Happening = function () {
Point(btotem10, btotem10, 1, 'tot10kl', 130);
Came(125, 'tot10kl', totem10, 2, true, totem10, 2, true, totem10, 2, true, false, false, totem10, 3, true, n, 0, false, n, 0, false, btatanka10, 1, false, bboulder10, 1, false, btotem10, 1, false);
Check(totem10, 25, true, 0, totem10, 24, true, totem10, 24, true, 158, 211, true, 185, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 35, true);
Point(bboulder10, bboulder10, 1, 'bol10kl', 285);
Came(280, 'bol10kl', boulder10, 2, true, boulder10, 2, true, totem10, 2, true, false, false, boulder10, 33, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 18, true);
Came(280, 'bol10kl', boulder10, 2, true, boulder10, 2, true, totem10, 25, true, false, false, boulder10, 3, true, n, 0, false, n, 0, false, btyc10, 1, true, btatanka10, 1, false, bboulder10, 1, false);
Check(boulder10, 130, true, -1, boulder10, 129, true, boulder10, 129, true, 3, 793, true, 25, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 1, true);
Check(boulder10, 32, true, -1, boulder10, 31, true, boulder10, 31, true, 307, 408, true, 350, 0, n, 0, false, n, 0, false, n, 0, false, btatanka10, 1, false, btyc10, 1, true, tatanka10, 35, true);
Point(btyc10, btyc10, 1, 't10kl', 365);
Came(360, 't10kl', tyc10, 1, true, tyc10, 1, true, tyc10, 1, true, false, false, tyc10, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, btyc10, 1, false);
Check(tyc10, 54, true, 0, tyc10, 53, true, tyc10, 53, true, 0, 0, true, 365, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, water10, 3, true, bwater10, 1, true);
Point(btatanka10, btatanka10, 1, 'tat10kl', 485);
Came(480, 'tat10kl', tatanka10, 17, true, tatanka10, 17, true, tatanka10, 17, true, false, false, tatanka10, 18, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, run10, 2, true);
Check(tatanka10, 34, true, 2, tatanka10, 33, true, tatanka10, 33, true, 0, 0, false, 0, 0, n, 0, false, totem10, 1, true, btotem10, 1, true, bboulder10, 1, true, btatanka10, 1, true, n, 0, false);
Check(tatanka10, 51, true, -1, tatanka10, 50, true, tatanka10, 50, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, xbtatanka10, 1, true, bboulder10, 1, true);
Check(run10, 165, true, 1, run10, 164, true, run10, 164, true, 3, 793, true, 25, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 1, true);
Point(bwater10, bwater10, 1, 'wat10kl', 365);
Came(360, 'wat10kl', water10, 3, true, water10, 3, true, water10, 3, true, false, false, water10, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bwater10, 1, false);
Check(water10, 82, true, 0, water10, 81, true, water10, 81, true, 3, 793, true, 365, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, tatanka10, 52, true, n, 0, false);
Check(tatanka10, 114, true, 0, tatanka10, 113, true, tatanka10, 113, true, 3, 793, true, 365, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway10, 1, true, goaway10, 2, true);
Point(baway10, baway10, 1, 'aw10kl', 765);
Came(760, 'aw10kl', away10, 1, true, away10, 1, true, away10, 1, true, false, false, away10, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway10, 1, false);
Check(away10, 21, true, 0, away10, 20, true, away10, 20, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 15, true);
};
}
movieClip 693 {
frame 1 {
stop();
}
frame 54 {
stop();
}
}
movieClip 695 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 135 {
stop();
}
}
movieClip 725 {
}
movieClip 731 {
frame 17 {
stop();
}
frame 34 {
stop();
}
frame 51 {
stop();
}
frame 114 {
stop();
}
}
movieClip 732 {
frame 1 {
stop();
}
frame 21 {
stop();
}
}
movieClip 734 {
frame 1 {
stop();
}
frame 165 {
stop();
}
}
movieClip 736 {
}
movieClip 739 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 82 {
stop();
}
}
movieClip 741 {
frame 85 {
stop();
}
}
movieClip 744 {
frame 2 {
stop();
}
frame 25 {
stop();
}
}
movieClip 747 {
frame 2 {
stop();
}
frame 32 {
stop();
}
frame 130 {
stop();
}
}
frame 15 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level11.swf');
}
frame 15 {
numberofpoints = 9;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 797;
hero._visible = true;
target._x = 170;
sendhero();
bdig13b._visible = false;
bshovel13b._visible = false;
bsluice13b._visible = false;
bpan13a._visible = false;
bpan13b._visible = false;
dig13full._visible = false;
Happening = function () {
Point(bdig13a, bdig13a, 1, 'd13akl', 155);
Point(bdig13b, bdig13b, 1, 'd13bkl', 155);
Came(150, 'd13akl', dig13, 1, true, dig13, 1, true, dig13, 1, true, false, false, dig13, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdig13a, 1, false);
Came(150, 'd13bkl', dig13, 3, true, dig13, 3, true, dig13, 3, true, false, false, dig13, 4, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(dig13, 54, true, 3, dig13, 53, true, dig13, 53, true, 0, 0, true, 155, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, dig13full, 1, true, bdig13b, 1, true);
Point(bshovel13a, bshovel13a, 1, 'sh13akl', 600);
Came(595, 'sh13akl', shovel13, 1, true, shovel13, 1, true, dig13, 1, true, false, false, shovel13, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bshovel13a, 1, false);
Came(595, 'sh13akl', shovel13, 1, true, shovel13, 1, true, dig13, 3, true, false, false, shovel13, 242, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bshovel13a, 1, false);
Check(shovel13, 241, true, 495, shovel13, 240, true, shovel13, 240, true, 0, 0, true, 192, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bshovel13b, 1, true);
Check(shovel13, 495, true, 0, shovel13, 494, true, shovel13, 494, true, 0, 0, true, 192, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, empty13, 2, true, bshovel13b, 1, true);
Point(bshovel13b, bshovel13b, 1, 'sh13bkl', 192);
Came(187, 'sh13bkl', shovel13, 495, true, shovel13, 495, true, shovel13, 495, true, false, false, shovel13, 496, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(shovel13, 532, true, 495, shovel13, 531, true, shovel13, 531, true, 0, 0, true, 192, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, empty13, 2, true);
Point(bsluice13a, bsluice13a, 1, 'sl13akl', 235);
Came(230, 'sl13akl', sluice13, 1, true, sluice13, 1, true, empty13, 1, true, true, false, sluice13, 78, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(230, 'sl13akl', sluice13, 1, true, sluice13, 1, true, empty13, 3, true, true, false, sluice13, 113, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(sluice13, 112, true, 1, sluice13, 111, true, sluice13, 111, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(sluice13, 200, true, 1, sluice13, 199, true, sluice13, 199, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bpan13a, 1, true, bprosp13, 1, false);
Point(bpan13a, bpan13a, 1, 'pn13akl', 430);
Came(425, 'pn13akl', pan13, 1, true, pan13, 1, true, pan13, 1, true, true, false, pan13, 2, true, n, 0, false, n, 0, false, n, 0, false, forg13, 2, true, bpan13a, 1, false);
Check(pan13, 17, true, 0, pan13, 16, true, pan13, 16, true, 0, 0, true, 0, 0, water13, 2, true, bprosp13, 1, true, bpan13a, 1, false, bsluice13a, 1, false, bsluice13b, 1, true, bpan13b, 1, true);
Point(bsluice13b, bsluice13b, 1, 'sl13bkl', 235);
Came(230, 'sl13bkl', sluice13, 1, true, sluice13, 1, true, empty13, 1, true, true, false, sluice13, 78, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(230, 'sl13bkl', sluice13, 1, true, sluice13, 1, true, empty13, 3, true, false, false, sluice13, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, water13, 2, true);
Check(sluice13, 77, true, 1, sluice13, 76, true, sluice13, 76, true, 0, 0, true, 395, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, topan13, 3, true, empty13, 1, true);
Point(bpan13b, bpan13b, 1, 'pn13bkl', 430);
Came(425, 'pn13bkl', pan13, 17, true, pan13, 17, true, topan13, 1, true, true, false, pan13, 69, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(425, 'pn13bkl', pan13, 17, true, pan13, 17, true, topan13, 3, true, false, false, pan13, 18, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, water13, 2, true);
Check(pan13, 109, true, 17, pan13, 108, true, pan13, 108, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(pan13, 68, true, 0, pan13, 67, true, pan13, 67, true, 0, 0, true, 430, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, topan13, 1, true);
Point(bprosp13, bprosp13, 1, 'prsp13kl', 560);
Came(555, 'prsp13kl', prosp13, 1, true, prosp13, 1, true, pan13, 68, true, false, false, prosp13, 139, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bprosp13, 1, false);
Came(555, 'prsp13kl', prosp13, 1, true, prosp13, 1, true, pan13, 1, true, false, false, prosp13, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(555, 'prsp13kl', prosp13, 1, true, prosp13, 1, true, pan13, 17, true, false, false, prosp13, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(prosp13, 138, true, 1, prosp13, 137, true, prosp13, 137, true, 0, 0, true, 560, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(prosp13, 350, true, 0, prosp13, 349, true, prosp13, 349, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 16, true);
};
}
movieClip 749 {
frame 1 {
stop();
}
}
movieClip 758 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 54 {
stop();
}
}
movieClip 775 {
frame 1 {
stop();
}
frame 241 {
stop();
}
frame 495 {
stop();
}
frame 532 {
stop();
}
}
movieClip 798 {
}
movieClip 810 {
}
movieClip 811 {
frame 1 {
stop();
}
frame 77 {
stop();
}
frame 112 {
stop();
}
frame 200 {
stop();
}
}
movieClip 826 {
frame 1 {
stop();
}
frame 17 {
stop();
}
frame 68 {
stop();
}
frame 109 {
stop();
}
}
movieClip 828 {
frame 1 {
stop();
}
frame 3 {
stop();
}
}
movieClip 830 {
frame 1 {
stop();
}
frame 125 {
stop();
}
}
movieClip 842 {
frame 1 {
stop();
}
frame 57 {
stop();
}
}
movieClip 859 {
frame 1 {
stop();
}
frame 138 {
stop();
}
frame 350 {
stop();
}
}
frame 16 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level12.swf');
}
frame 16 {
numberofpoints = 13;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 642;
hero._visible = true;
target._x = 25;
sendhero();
bsafe11._visible = false;
bmap11._visible = false;
Happening = function () {
Point(bguard11, bguard11, 1, 'g11kl', 355);
Came(350, 'g11kl', guard11, 1, true, guard11, 1, true, guard11, 1, true, false, false, guard11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bguard11, 1, false);
Check(guard11, 19, true, -20, guard11, 18, true, guard11, 18, true, 0, 0, true, 355, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(guard11, 52, true, 0, guard11, 51, true, guard11, 51, true, 0, 0, true, 355, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bgun11, bgun11, 1, 'gn11kl', 115);
Came(110, 'gn11kl', gun11, 1, true, gun11, 1, true, guard11, 1, true, false, false, gun11, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(110, 'gn11kl', gun11, 1, true, gun11, 1, true, guard11, 52, true, false, false, gun11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bgun11, 1, false);
Check(gun11, 94, true, 1, gun11, 93, true, gun11, 93, true, 0, 0, true, 115, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(gun11, 22, true, 0, gun11, 21, true, gun11, 21, true, 0, 0, true, 115, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bclerk11, bclerk11, 1, 'clrk11kl', 530);
Came(525, 'clrk11kl', clerk11, 1, true, clerk11, 1, true, gun11, 1, true, true, false, clerk11, 141, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(525, 'clrk11kl', clerk11, 1, true, clerk11, 1, true, gun11, 22, true, false, false, clerk11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bclerk11, 1, false);
Check(clerk11, 205, true, 1, clerk11, 204, true, clerk11, 204, true, 0, 0, true, 530, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(clerk11, 140, true, 0, clerk11, 139, true, clerk11, 139, true, 0, 0, true, 530, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsafe11, 1, true);
Point(bvent11, bvent11, 1, 'vnt11kl', 530);
Came(525, 'vnt11kl', ret11, 1, true, ret11, 1, true, clerk11, 1, true, false, false, ret11, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(525, 'vnt11kl', ret11, 1, true, ret11, 1, true, clerk11, 140, true, false, false, ret11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bvent11, 1, false);
Check(ret11, 73, true, 1, ret11, 72, true, ret11, 72, true, 0, 0, true, 530, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(ret11, 22, true, 0, ret11, 21, true, ret11, 21, true, 0, 0, true, 530, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, vent11, 2, true);
Point(bsafe11, bsafe11, 1, 'sf11kl', 625);
Came(620, 'sf11kl', safe11, 1, true, safe11, 1, true, safe11, 1, true, true, false, safe11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(safe11, 5, true, 1, safe11, 4, true, safe11, 4, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 2, true);
Point(b1, b1, 1, '01bkl', 625);
Point(b2, b2, 1, '02bkl', 625);
Point(b3, b3, 1, '03bkl', 625);
Point(b4, b4, 1, '04bkl', 625);
Point(b5, b5, 1, '05bkl', 625);
Point(b6, b6, 1, '06bkl', 625);
Point(b7, b7, 1, '07bkl', 625);
Came(620, '01bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '02bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 81, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '03bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 21, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '04bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 41, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '05bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 61, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '01bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 91, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '03bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 91, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '04bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 91, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '05bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 91, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '01bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 143, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '03bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 143, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '04bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 143, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '05bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 1431, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '06bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 153, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '06bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 195, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '06bkl', cif11.nums11, 142, true, cif11.nums11, 142, true, cif11.nums11, 142, true, true, false, cif11.nums11, 184, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '07bkl', cif11.nums11, 1, true, cif11.nums11, 1, true, cif11.nums11, 1, true, true, false, cif11.nums11, 101, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(620, '07bkl', cif11.nums11, 90, true, cif11.nums11, 90, true, cif11.nums11, 90, true, true, false, cif11.nums11, 130, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(cif11.nums11, 20, true, 1, cif11.nums11, 19, true, cif11.nums11, 19, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 40, true, 1, cif11.nums11, 39, true, cif11.nums11, 39, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 60, true, 1, cif11.nums11, 59, true, cif11.nums11, 59, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 80, true, 1, cif11.nums11, 79, true, cif11.nums11, 79, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 129, true, 1, cif11.nums11, 128, true, cif11.nums11, 128, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 183, true, 1, cif11.nums11, 182, true, cif11.nums11, 182, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 226, true, 1, cif11.nums11, 225, true, cif11.nums11, 225, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 152, true, 1, cif11.nums11, 151, true, cif11.nums11, 151, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 100, true, 1, cif11.nums11, 99, true, cif11.nums11, 99, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, cif11, 30, true);
Check(cif11.nums11, 90, true, 0, cif11.nums11, 89, true, cif11.nums11, 89, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(cif11.nums11, 142, true, 0, cif11.nums11, 141, true, cif11.nums11, 141, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(cif11.nums11, 194, true, 0, cif11.nums11, 193, true, cif11.nums11, 193, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, bsafe11, 1, false, bmap11, 1, true, safe11, 6, true, cif11, 30, true);
Point(bmap11, bmap11, 1, 'mp11kl', 645);
Came(640, 'mp11kl', map11, 1, true, map11, 1, true, map11, 1, true, false, false, map11, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bmap11, 1, false);
Check(map11, 59, true, 0, map11, 58, true, map11, 58, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 16, true);
};
}
movieClip 863 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 94 {
stop();
}
}
movieClip 867 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 73 {
stop();
}
}
movieClip 873 {
}
movieClip 878 {
}
movieClip 884 {
frame 1 {
stop();
}
frame 140 {
stop();
}
frame 205 {
stop();
}
}
movieClip 886 {
frame 1 {
stop();
}
frame 59 {
stop();
}
}
movieClip 890 {
frame 1 {
stop();
}
frame 20 {
stop();
}
frame 40 {
stop();
}
frame 60 {
stop();
}
frame 80 {
stop();
}
frame 90 {
stop();
}
frame 100 {
stop();
}
frame 129 {
stop();
}
frame 142 {
stop();
}
frame 152 {
stop();
}
frame 183 {
stop();
}
frame 194 {
stop();
}
frame 226 {
stop();
}
}
movieClip 899 {
frame 1 {
stop();
}
frame 29 {
stop();
}
}
movieClip 902 {
}
movieClip 908 {
frame 1 {
stop();
}
frame 75 {
stop();
}
}
movieClip 912 {
frame 1 {
stop();
}
frame 5 {
stop();
}
frame 30 {
stop();
}
}
movieClip 916 {
}
movieClip 928 {
frame 1 {
stop();
}
frame 52 {
stop();
}
}
movieClip 930 {
frame 15 {
stop();
}
}
frame 17 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level13.swf');
}
frame 17 {
numberofpoints = 11;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 328;
hero._visible = true;
target._x = 25;
sendhero();
bdwn14._visible = false;
bace14a._visible = false;
bout14._visible = false;
bplayer14._visible = false;
bhijoe14._visible = false;
bsh14a._visible = false;
bsh14b._visible = false;
bsh14c._visible = false;
bace14b._visible = false;
Happening = function () {
Point(bup14, bup14, 1, 'up14kl', 182);
Came(177, 'up14kl', up14, 1, true, up14, 1, true, up14, 1, true, false, false, up14, 2, true, bace14b, 1, false, bhijoe14, 1, false, bplayer14, 1, false, benter14, 1, false, bup14, 1, false);
Check(up14, 69, true, 1, up14, 68, true, up14, 68, true, 129, 247, true, 182, 215, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bace14a, 1, true, bdwn14, 1, true);
Point(bdwn14, bdwn14, 1, 'dwn14kl', 177);
Came(177, 'dwn14kl', dwn14, 1, true, dwn14, 1, true, dwn14, 1, true, false, false, dwn14, 2, true, n, 0, false, n, 0, false, n, 0, false, benter14, 1, true, bdwn14, 1, false);
Check(dwn14, 35, true, 1, dwn14, 34, true, dwn14, 34, true, 3, 328, true, 182, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bace14a, 1, false, bup14, 1, true);
Point(benter14, benter14, 1, 'en14kl', 310);
Came(305, 'en14kl', enter14, 1, true, enter14, 1, true, enter14, 1, true, false, false, enter14, 2, true, bplayer14, 1, true, bout14, 1, true, bsh14c, 1, true, bup14, 1, false, benter14, 1, false);
Check(enter14, 28, true, 1, enter14, 27, true, enter14, 27, true, 344, 655, true, 400, 0, bsh14b, 1, true, bsh14a, 1, true, bhijoe14, 1, true, bplayer14, 1, true, bout14, 1, true, goout14, 2, true);
Point(bout14, bout14, 1, 'out14kl', 400);
Came(395, 'out14kl', out14, 1, true, out14, 1, true, out14, 1, true, false, false, out14, 2, true, goout14, 7, true, bhijoe14, 1, false, bplayer14, 1, false, benter14, 1, true, bout14, 1, false);
Check(out14, 43, true, 1, out14, 42, true, out14, 42, true, 3, 328, true, 290, 0, goenter14x, 2, true, bplayer14, 1, false, bup14, 1, true, bsh14b, 1, false, bsh14c, 1, false, bsh14a, 1, false);
Point(bhijoe14, bhijoe14, 1, 'hjt14kl', 600);
Came(595, 'hjt14kl', hijoe14, 1, true, hijoe14, 1, true, hijoe14, 1, true, true, true, hijoe14, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(hijoe14, 80, true, 1, hijoe14, 79, true, hijoe14, 79, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bsh14a, bsh14a, 1, 'sh14akl', 605);
Point(bsh14b, bsh14b, 1, 'sh14bkl', 605);
Point(bsh14c, bsh14c, 1, 'sh14ckl', 605);
Came(600, 'sh14akl', shoot14a, 1, true, shoot14a, 1, true, shoot14a, 1, true, false, false, shoot14a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsh14a, 1, false);
Came(600, 'sh14bkl', shoot14b, 1, true, shoot14b, 1, true, shoot14b, 1, true, false, false, shoot14b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsh14b, 1, false);
Came(600, 'sh14ckl', shoot14c, 1, true, shoot14c, 1, true, shoot14c, 1, true, false, false, shoot14c, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bsh14c, 1, false);
Check(shoot14a, 23, true, 0, shoot14a, 22, true, shoot14a, 22, true, 0, 0, true, 605, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, barman14x, 2, true);
Check(shoot14b, 23, true, 0, shoot14b, 22, true, shoot14b, 22, true, 0, 0, true, 605, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, barman14x, 2, true);
Check(shoot14c, 22, true, 0, shoot14c, 21, true, shoot14c, 21, true, 0, 0, true, 605, 0, n, 0, false, hijoe14, 82, true, bout14x, 1, false, bhijoe14, 1, false, bace14b, 1, true, barman14, 43, true);
Point(bace14b, bace14b, 1, 'ac14bkl', 755);
Came(750, 'ac14bkl', ace14b, 1, true, ace14b, 1, true, ace14b, 1, true, false, false, ace14b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bace14b, 1, false);
Check(ace14b, 12, true, 0, ace14b, 11, true, ace14b, 11, true, 0, 0, true, 755, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bace14a, bace14a, 1, 'ac14akl', 200);
Came(195, 'ac14akl', ace14a, 1, true, ace14a, 1, true, ace14a, 1, true, false, false, ace14a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bace14a, 1, false);
Check(ace14a, 13, true, 0, ace14a, 12, true, ace14a, 12, true, 0, 0, true, 200, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bplayer14, bplayer14, 1, 'pl14kl', 445);
Came(440, 'pl14kl', player14, 1, true, player14, 1, true, player14, 1, true, false, false, player14, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(440, 'pl14kl', player14, 22, true, ace14a, 1, true, ace14b, 1, true, true, false, player14, 145, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(440, 'pl14kl', player14, 22, true, ace14a, 13, true, ace14b, 1, true, true, false, player14, 145, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(440, 'pl14kl', player14, 22, true, ace14a, 1, true, ace14b, 12, true, true, false, player14, 145, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(440, 'pl14kl', player14, 22, true, ace14a, 13, true, ace14b, 12, true, false, false, player14, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(player14, 22, true, 0, player14, 21, true, player14, 21, true, 0, 0, true, 445, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, dunno14, 2, true, player14mo, 3, true);
Check(player14, 265, true, 22, player14, 264, true, player14, 264, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(player14, 43, true, -266, player14, 42, true, player14, 42, true, 0, 0, true, 445, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, player14ac, 3, true);
Check(player14, 549, true, 548, player14, 548, true, player14, 548, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 18, true);
};
}
movieClip 931 {
frame 1 {
stop();
}
frame 69 {
stop();
}
}
movieClip 932 {
frame 1 {
stop();
}
frame 35 {
stop();
}
}
movieClip 934 {
frame 1 {
stop();
}
frame 28 {
stop();
}
}
movieClip 948 {
frame 1 {
stop();
}
frame 23 {
stop();
}
}
movieClip 952 {
frame 1 {
stop();
}
frame 23 {
stop();
}
}
movieClip 956 {
frame 1 {
stop();
}
frame 22 {
stop();
}
}
movieClip 958 {
frame 1 {
stop();
}
frame 12 {
stop();
}
}
movieClip 960 {
frame 1 {
stop();
}
frame 13 {
stop();
}
}
movieClip 962 {
}
movieClip 970 {
}
movieClip 979 {
frame 1 {
stop();
}
frame 42 {
stop();
}
frame 72 {
stop();
}
}
movieClip 981 {
frame 1 {
stop();
}
frame 80 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
}
movieClip 983 {
frame 1 {
stop();
}
frame 43 {
stop();
}
}
movieClip 984 {
frame 1 {
stop();
}
frame 3 {
stop();
}
}
movieClip 985 {
frame 1 {
stop();
}
frame 3 {
stop();
}
}
movieClip 987 {
frame 1 {
stop();
}
frame 215 {
stop();
}
}
movieClip 993 {
}
movieClip 1000 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 43 {
stop();
}
frame 144 {
stop();
}
frame 265 {
stop();
}
frame 549 {
stop();
}
}
frame 18 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level14.swf');
}
frame 18 {
numberofpoints = 15;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 160;
hero._visible = true;
target._x = 39;
sendhero();
bvoz12a._visible = false;
bm12a._visible = false;
bup12._visible = false;
bup12b._visible = false;
bdwn12._visible = false;
bm12b2._visible = false;
bm12c2._visible = false;
bm12d2._visible = false;
bm12d3._visible = false;
baway12._visible = false;
Happening = function () {
Point(bvoz12, bvoz12, 1, 'v12kl', 45);
Point(bvoz12a, bvoz12a, 1, 'v12akl', 165);
Came(40, 'v12kl', voz12, 1, true, voz12, 1, true, voz12, 1, true, false, false, voz12, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bvoz12, 1, false);
Came(160, 'v12akl', voz12, 39, true, man12d, 63, true, man12c, 43, true, false, false, voz12, 40, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bvoz12a, 1, false);
Came(160, 'v12akl', voz12, 39, true, man12d, 1, true, man12c, 1, true, true, false, voz12, 93, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(voz12, 39, true, 0, voz12, 38, true, voz12, 38, true, 3, 265, true, 165, 0, bvoz12a, 1, true, bm12aa, 1, false, bm12d1, 1, true, bm12c1, 1, true, bm12b1, 1, true, bm12a, 1, true);
Check(voz12, 130, true, 39, voz12, 129, true, voz12, 129, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(voz12, 92, true, 0, voz12, 91, true, voz12, 91, true, 3, 505, true, 401, 0, bvoz12a, 1, false, bm12d1, 1, false, bm12c1, 1, false, bm12b1, 1, false, bup12, 1, false, bup12b, 1, true);
Point(bm12a, bm12a, 1, 'm12akl', 258);
Point(bm12aa, bm12aa, 1, 'm12aakl', 45);
Came(40, 'm12aakl', man12a, 1, true, man12a, 1, true, voz12, 1, true, true, false, man12a, 41, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(253, 'm12akl', man12a, 1, true, man12a, 1, true, voz12, 39, true, false, false, man12a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bman12a, 1, false);
Check(man12a, 100, true, 1, man12a, 99, true, man12a, 99, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(man12a, 40, true, 0, man12a, 39, true, man12a, 39, true, 0, 0, true, 258, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup12a, 1, false, bup12, 1, true);
Point(bup12, bup12, 1, 'up12kl', 258);
Point(bup12a, bup12a, 1, 'up12akl', 45);
Point(bup12b, bup12b, 1, 'up12bkl', 405);
Came(253, 'up12kl', up12, 1, true, up12, 1, true, man12a, 40, true, false, false, up12, 2, true, n, 0, false, bm12d1, 1, false, bm12c1, 1, false, bm12b1, 1, false, bup12, 1, false);
Came(40, 'up12akl', up12, 1, true, up12, 1, true, man12a, 1, true, true, false, up12, 79, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(400, 'up12bkl', up12b, 1, true, up12b, 1, true, up12b, 1, true, false, false, up12b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup12b, 1, false);
Check(up12, 78, true, 1, up12, 77, true, up12, 77, true, 246, 324, true, 273, 180, n, 0, false, bvoz12a, 1, false, bdwn12, 1, true, bm12d2, 1, true, bm12c2, 1, true, bm12b2, 1, true);
Check(up12, 118, true, 1, up12, 117, true, up12, 117, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(up12b, 57, true, 0, up12b, 56, true, up12b, 56, true, 478, 544, true, 495, 269, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway12, 1, true, bm12d3, 1, true);
Point(bdwn12, bdwn12, 1, 'dwn12kl', 275);
Came(270, 'dwn12kl', dwn12, 1, true, dwn12, 1, true, dwn12, 1, true, false, false, dwn12, 2, true, n, 0, false, bm12d2, 1, false, bm12c2, 1, false, bm12b2, 1, false, bdwn12, 1, false);
Check(dwn12, 39, true, 1, dwn12, 38, true, dwn12, 38, true, 3, 265, true, 258, 480, n, 0, false, bvoz12a, 1, true, bup12, 1, true, bm12d1, 1, true, bm12c1, 1, true, bm12b1, 1, true);
Point(bm12b1, bm12b1, 1, 'm1b12kl', 45);
Point(bm12b2, bm12b2, 1, 'm2b12kl', 315);
Came(40, 'm1b12kl', man12b, 1, true, man12b, 1, true, man12b, 1, true, true, false, man12b, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(310, 'm2b12kl', man12b, 1, true, man12b, 1, true, man12b, 1, true, false, false, man12b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(man12b, 43, true, 1, man12b, 42, true, man12b, 42, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(man12b, 22, true, 0, man12b, 21, true, man12b, 21, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bm12c1, bm12c1, 1, 'm1c12kl', 45);
Point(bm12c2, bm12c2, 1, 'm2c12kl', 315);
Came(40, 'm1c12kl', man12c, 1, true, man12c, 1, true, man12c, 1, true, true, false, man12c, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(310, 'm2c12kl', man12c, 1, true, man12c, 1, true, man12c, 1, true, false, false, man12c, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(man12c, 43, true, 0, man12c, 42, true, man12c, 42, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(man12c, 22, true, 1, man12c, 21, true, man12c, 21, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bm12d1, bm12d1, 1, 'm1d12kl', 45);
Point(bm12d2, bm12d2, 1, 'm2d12kl', 315);
Point(bm12d3, bm12d3, 1, 'm3d12kl', 535);
Came(40, 'm1d12kl', man12d, 1, true, man12d, 1, true, man12d, 1, true, true, false, man12d, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(310, 'm2d12kl', man12d, 1, true, man12d, 1, true, man12d, 1, true, false, false, man12d, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(530, 'm3d12kl', man12d, 63, true, man12d, 63, true, man12d, 63, true, false, false, man12d, 64, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(man12d, 22, true, 1, man12d, 21, true, man12d, 21, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(man12d, 63, true, 0, man12d, 62, true, man12d, 62, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(man12d, 110, true, 0, man12d, 109, true, man12d, 109, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goaway12, 2, true, baway12x, 1, true);
Point(baway12, baway12, 1, 'aw12kl', 535);
Came(530, 'aw12kl', away12, 1, true, away12, 1, true, man12d, 63, true, true, false, away12, 60, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(530, 'aw12kl', away12, 1, true, away12, 1, true, man12d, 110, true, false, false, away12, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway12, 7, true, baway12, 1, false);
Check(away12, 99, true, 1, away12, 98, true, away12, 98, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(away12, 59, true, 0, away12, 58, true, away12, 58, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, story13, 16, true);
Check(story13, 174, true, 0, story13, 173, true, story13, 173, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 19, true);
};
}
movieClip 1007 {
}
movieClip 1014 {
}
movieClip 1018 {
}
movieClip 1021 {
}
movieClip 1027 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 63 {
stop();
}
frame 110 {
stop();
}
}
movieClip 1030 {
frame 1 {
stop();
}
frame 39 {
stop();
}
frame 92 {
stop();
}
frame 130 {
stop();
}
}
movieClip 1036 {
frame 1 {
stop();
}
frame 40 {
stop();
}
frame 100 {
stop();
}
}
movieClip 1037 {
frame 1 {
stop();
}
frame 78 {
stop();
}
frame 118 {
stop();
}
}
movieClip 1038 {
frame 1 {
stop();
}
frame 39 {
stop();
}
}
movieClip 1044 {
}
movieClip 1049 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 43 {
stop();
}
}
movieClip 1054 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 43 {
stop();
}
}
movieClip 1055 {
frame 1 {
stop();
}
frame 59 {
stop();
}
frame 99 {
stop();
}
}
movieClip 1056 {
frame 1 {
stop();
}
frame 57 {
stop();
}
}
movieClip 1059 {
frame 134 {
stop();
}
}
movieClip 1061 {
frame 15 {
stop();
}
frame 174 {
stop();
}
}
frame 19 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level15.swf');
}
frame 19 {
numberofpoints = 4;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 797;
hero._visible = true;
target._x = 25;
sendhero();
baway15._visible = false;
Happening = function () {
Point(bwhat15, bwhat15, 1, 'w15kl', 195);
Came(190, 'w15kl', what15, 1, true, what15, 1, true, what15, 1, true, true, false, what15, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(what15, 120, true, 1, what15, 119, true, what15, 119, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bvent15, bvent15, 1, 'v15kl', 515);
Came(510, 'v15kl', ret15, 1, true, ret15, 1, true, vent15, 1, true, false, false, ret15, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(510, 'v15kl', ret15, 1, true, ret15, 1, true, vent15, 3, true, true, false, ret15, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(ret15, 22, true, 1, ret15, 21, true, ret15, 21, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, vent15, 3, true);
Check(ret15, 73, true, 1, ret15, 72, true, ret15, 72, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bwhat15a, bwhat15a, 1, 'w15akl', 610);
Came(605, 'w15akl', what15a, 1, true, what15a, 1, true, what15a, 1, true, true, false, what15a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(what15a, 87, true, 1, what15a, 86, true, what15a, 86, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway15, 1, true, goaway15, 2, true);
Point(baway15, baway15, 1, 'aw15kl', 775);
Came(770, 'aw15kl', away15, 1, true, away15, 1, true, away15, 1, true, false, false, away15, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway15, 7, true, baway15, 1, false);
Check(away15, 16, true, 0, away15, 15, true, away15, 15, true, 0, 0, true, 5, 480, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 20, true);
};
}
movieClip 1063 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 73 {
stop();
}
}
movieClip 1065 {
}
movieClip 1073 {
frame 1 {
stop();
}
frame 87 {
stop();
}
}
movieClip 1074 {
frame 1 {
stop();
}
frame 3 {
stop();
}
}
movieClip 1075 {
frame 1 {
stop();
}
}
movieClip 1084 {
frame 1 {
stop();
}
frame 120 {
stop();
}
}
movieClip 1085 {
frame 1 {
stop();
}
frame 16 {
stop();
}
}
movieClip 1087 {
frame 15 {
stop();
}
}
frame 20 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level16.swf');
}
frame 20 {
numberofpoints = 6;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 325;
hero._visible = true;
target._x = 25;
sendhero();
bout16._visible = false;
bved16._visible = false;
bwhat16._visible = false;
baway16._visible = false;
Happening = function () {
Point(bup16, bup16, 1, 'up16kl', 125);
Came(120, 'up16kl', up16, 1, true, up16, 1, true, up16, 1, true, false, false, up16, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(up16, 30, true, 1, up16, 29, true, up16, 29, true, 0, 0, true, 125, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(benter16, benter16, 1, 'ent16kl', 310);
Came(305, 'ent16kl', enter16, 1, true, enter16, 1, true, enter16, 1, true, false, false, enter16, 2, true, n, 0, false, n, 0, false, n, 0, false, bup16, 1, false, benter16, 1, false);
Check(enter16, 28, true, 1, enter16, 27, true, enter16, 27, true, 340, 770, true, 400, 0, n, 0, false, n, 0, false, n, 0, false, bved16, 1, true, bwhat16, 1, true, bout16, 1, true);
Point(bout16, bout16, 1, 'out16kl', 400);
Came(395, 'out16kl', out16, 1, true, out16, 1, true, out16, 1, true, false, false, out16, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bout16, 1, false);
Check(out16, 43, true, 1, out16, 42, true, out16, 42, true, 3, 325, true, 310, 0, bup16, 1, true, benter16, 1, true, bup16, 1, true, bved16, 1, false, bwhat16, 1, false, bout16, 1, false);
Point(bved16, bved16, 1, 'ved16kl', 740);
Came(735, 'ved16kl', ved16, 1, true, ved16, 1, true, ved16, 1, true, false, false, ved16, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bved16, 1, false);
Check(ved16, 118, true, 0, ved16, 117, true, ved16, 117, true, 0, 0, true, 440, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, what16, 2, true);
Point(bwhat16, bwhat16, 1, 'wh16kl', 440);
Came(435, 'wh16kl', what16, 22, true, what16, 22, true, what16, 22, true, true, false, what16, 23, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bwhat16, 1, false);
Check(what16, 137, true, 0, what16, 136, true, what16, 136, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway16, 1, true, goaway16, 2, true);
Point(baway16, baway16, 1, 'aw16kl', 740);
Came(735, 'aw16kl', away16, 1, true, away16, 1, true, away16, 1, true, false, false, away16, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, baway16, 1, false);
Check(away16, 27, true, 0, away16, 26, true, away16, 26, true, 0, 0, true, 5, 482, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 21, true);
};
}
movieClip 1088 {
frame 1 {
stop();
}
frame 28 {
stop();
}
}
movieClip 1089 {
frame 1 {
stop();
}
frame 43 {
stop();
}
}
movieClip 1092 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 137 {
stop();
}
}
movieClip 1093 {
frame 1 {
stop();
}
frame 30 {
stop();
}
}
movieClip 1094 {
frame 1 {
stop();
}
frame 27 {
stop();
}
}
movieClip 1122 {
frame 1 {
stop();
}
frame 118 {
stop();
}
}
movieClip 1124 {
}
frame 21 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level17.swf');
}
frame 21 {
numberofpoints = 5;
stop();
allowclicking = true;
leftmaximum = 3;
rightmaximum = 384;
hero._visible = true;
target._x = 25;
sendhero();
bdwn17._visible = false;
baway17._visible = false;
Happening = function () {
Point(bup17, bup17, 1, 'up17kl', 260);
Came(255, 'up17kl', up17, 1, true, up17, 1, true, up17, 1, true, false, false, up17, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup17, 1, false);
Check(up17, 72, true, 1, up17, 71, true, up17, 71, true, 240, 323, true, 260, 185, n, 0, false, n, 0, false, txt17b, 2, true, bvoz17, 1, false, bno17, 1, false, bdwn17, 1, true);
Point(bdwn17, bdwn17, 1, 'dwn17kl', 260);
Came(255, 'dwn17kl', dwn17, 1, true, dwn17, 1, true, dwn17, 1, true, false, false, dwn17, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdwn17, 1, false);
Check(dwn17, 31, true, 1, dwn17, 30, true, dwn17, 30, true, 3, 384, true, 260, 481, n, 0, false, n, 0, false, n, 0, false, bvoz17, 1, true, bno17, 1, true, bup17, 1, true);
Point(bno17, bno17, 1, 'no17kl', 355);
Came(350, 'no17kl', no17, 1, true, no17, 1, true, no17, 1, true, true, false, no17, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(no17, 51, true, 1, no17, 50, true, no17, 50, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bvoz17, bvoz17, 1, 'voz17kl', 400);
Came(395, 'voz17kl', voz17, 1, true, voz17, 1, true, voz17, 1, true, true, false, voz17, 2, true, n, 0, false, n, 0, false, n, 0, false, bup17, 1, false, bvoz17, 1, false);
Check(voz17, 39, true, 0, voz17, 38, true, voz17, 38, true, 3, 793, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, txt17c, 2, true, baway17, 1, true, goaway17, 2, true);
Point(baway17, baway17, 1, 'aw17kl', 775);
Came(770, 'aw17kl', away17, 1, true, away17, 1, true, away17, 1, true, false, false, away17, 2, true, n, 0, false, n, 0, false, n, 0, false, goaway17, 7, true, baway17, 1, false);
Check(away17, 26, true, 0, away17, 25, true, away17, 25, true, 0, 0, true, 5, 482, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 22, true);
};
}
movieClip 1125 {
frame 1 {
stop();
}
frame 39 {
stop();
}
}
movieClip 1126 {
frame 1 {
stop();
}
frame 26 {
stop();
}
}
movieClip 1127 {
frame 1 {
stop();
}
frame 72 {
stop();
}
}
movieClip 1128 {
frame 1 {
stop();
}
frame 31 {
stop();
}
}
movieClip 1129 {
frame 1 {
stop();
}
frame 51 {
stop();
}
}
movieClip 1135 {
frame 64 {
stop();
}
}
movieClip 1141 {
frame 1 {
stop();
}
frame 73 {
stop();
}
}
movieClip 1147 {
frame 1 {
stop();
}
frame 81 {
stop();
}
}
frame 22 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/level18.swf');
}
frame 22 {
numberofpoints = 14;
stop();
allowclicking = false;
leftmaximum = 3;
rightmaximum = 182;
hero._visible = true;
target._x = 25;
sendhero();
bno18._visible = false;
bup18a._visible = false;
bdwn18a._visible = false;
bup18c._visible = false;
bup18cc._visible = false;
bdwn18c._visible = false;
bdwn18cc._visible = false;
bkanal18a._visible = false;
bkanal18b._visible = false;
bup18b._visible = false;
bdwn18b._visible = false;
bup18d._visible = false;
breb18._visible = false;
breb18c._visible = false;
bokno18._visible = false;
bpoklop18._visible = false;
Happening = function () {
Check(story18, 1055, true, 0, story18, 1054, true, story18, 1054, true, 3, 182, true, 39, 482, breb18x, 1, true, goup18, 2, true, bup18c, 1, true, bdwn18a, 1, true, bup18a, 1, true, bno18, 1, true);
Point(bno18, bno18, 1, 'no18kl', 185);
Came(180, 'no18kl', no18, 1, true, no18, 1, true, no18, 1, true, true, false, no18, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(no18, 15, true, 1, no18, 14, true, no18, 14, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bup18a, bup18a, 1, 'up18akl', 40);
Came(35, 'up18akl', up18a, 1, true, up18a, 1, true, up18a, 1, true, false, false, up18a, 2, true, n, 0, false, n, 0, false, n, 0, false, bkanal18, 1, false, bup18a, 1, false);
Check(up18a, 45, true, 1, up18a, 44, true, up18a, 44, true, 127, 213, true, 146, 370, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdwn18a, 1, true);
Point(bdwn18a, bdwn18a, 1, 'dwn18akl', 146);
Came(141, 'dwn18akl', dwn18a, 1, true, dwn18a, 1, true, dwn18a, 1, true, false, false, dwn18a, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bdwn18a, 1, false);
Check(dwn18a, 43, true, 1, dwn18a, 42, true, dwn18a, 42, true, 3, 182, true, 40, 482, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18a, 1, true);
Point(bup18c, bup18c, 1, 'up18ckl', 152);
Came(147, 'up18ckl', up18c, 1, true, up18c, 1, true, up18c, 1, true, true, false, up18c, 2, true, up18cc, 2, false, n, 0, false, n, 0, false, goup18, 7, true, bup18c, 1, false);
Check(up18c, 119, true, 0, up18c, 118, true, up18c, 118, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, up18cc, 119, true, godwn18, 2, true, bokno18, 1, true, bdwn18c, 1, true);
Point(bup18cc, bup18cc, 1, 'up18cckl', 650);
Came(645, 'up18cckl', up18cc, 1, true, up18cc, 1, true, up18cc, 1, true, true, false, up18cc, 2, true, up18c, 1, false, n, 0, false, n, 0, false, goup18, 7, true, bup18cc, 1, false);
Check(up18cc, 119, true, 0, up18cc, 118, true, up18cc, 118, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, godwn18, 2, true, bokno18x, 1, true, bdwn18cc, 1, true);
Point(bdwn18c, bdwn18c, 1, 'dwn18ckl', 152);
Came(147, 'dwn18ckl', up18c, 119, true, up18c, 119, true, up18c, 119, true, true, false, up18c, 120, true, up18cc, 120, false, n, 0, false, godwn18, 7, true, bokno18, 1, false, bdwn18c, 1, false);
Check(up18c, 235, true, 1, up18c, 234, true, up18c, 234, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, up18cc, 1, true, goup18, 2, true, bup18c, 1, true);
Point(bdwn18cc, bdwn18cc, 1, 'dwn18cckl', 650);
Came(645, 'dwn18cckl', up18cc, 119, true, up18cc, 119, true, up18cc, 119, true, true, false, up18cc, 120, true, up18c, 120, false, n, 0, false, godwn18, 7, true, bokno18, 1, false, bdwn18cc, 1, false);
Check(up18cc, 235, true, 1, up18cc, 234, true, up18cc, 234, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, goup18, 2, true, bup18cc, 1, true);
Point(bokno18, bokno18, 1, 'ok18kl', 152);
Came(147, 'ok18kl', okno18, 1, true, okno18, 1, true, okno18, 1, true, true, false, okno18, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bokno18, 1, false);
Check(okno18, 10, true, 0, okno18, 9, true, okno18, 9, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, bno18, 1, false, bkanal18a, 1, true, breb18, 1, true);
Point(breb18, breb18, 1, 'reb18kl', 152);
Came(147, 'reb18kl', reb18, 1, true, reb18, 1, true, up18c, 1, true, true, false, reb18, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(147, 'reb18kl', reb18, 1, true, reb18, 1, true, up18c, 119, true, true, false, reb18, 16, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(breb18c, breb18c, 1, 'reb18ckl', 650);
Came(645, 'reb18ckl', reb18, 1, true, reb18, 1, true, up18cc, 1, true, true, false, reb18, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Came(645, 'reb18ckl', reb18, 1, true, reb18, 1, true, up18cc, 119, true, true, false, reb18, 16, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Check(reb18, 15, true, 0, reb18, 14, true, reb18, 14, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18d, 1, true, breb18c, 1, false);
Check(reb18, 30, true, 1, reb18, 29, true, reb18, 29, true, 0, 0, true, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false);
Point(bkanal18a, bkanal18a, 1, 'k18akl', 250);
Came(245, 'k18akl', kanal18a, 1, true, kanal18a, 1, true, kanal18a, 1, true, false, false, kanal18a, 2, true, bno18, 1, false, bdwn18c, 1, false, bup18c, 1, false, breb18, 1, false, bkanal18a, 1, false);
Check(kanal18a, 24, true, 0, kanal18a, 23, true, kanal18a, 23, true, 245, 736, true, 290, 555, n, 0, false, n, 0, false, bdwn18a, 1, false, bup18a, 1, false, okno18, 11, true, bkanal18b, 1, true);
Point(bkanal18b, bkanal18b, 1, 'k18bkl', 690);
Came(685, 'k18bkl', kanal18b, 1, true, kanal18b, 1, true, kanal18b, 1, true, false, false, kanal18b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bkanal18b, 1, false);
Check(kanal18b, 37, true, 0, kanal18b, 36, true, kanal18b, 36, true, 541, 797, true, 700, 482, bup18d, 1, true, bdwn18cc, 1, true, bup18cc, 1, true, breb18c, 1, true, poklop18, 2, true, bup18b, 1, true);
Point(bup18b, bup18b, 1, 'up18bkl', 600);
Came(595, 'up18bkl', up18b, 1, true, up18b, 1, true, up18b, 1, true, false, false, up18b, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18b, 1, false);
Check(up18b, 45, true, 0, up18b, 44, true, up18b, 44, true, 638, 797, true, 670, 358, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18d, 1, true, bdwn18bx, 1, true);
Point(bdwn18b, bdwn18b, 1, 'dwn18bkl', 670);
Came(665, 'dwn18bkl', dwn18b, 1, true, dwn18b, 1, true, dwn18b, 1, true, false, false, dwn18b, 2, true, n, 0, false, n, 0, false, n, 0, false, bup18d, 1, false, bdwn18b, 1, false);
Check(dwn18b, 39, true, 1, dwn18b, 38, true, dwn18b, 38, true, 541, 797, true, 600, 482, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18b, 1, true);
Point(bup18d, bup18d, 1, 'up18dkl', 670);
Came(665, 'up18dkl', up18d, 1, true, up18b, 45, true, reb18, 15, true, false, false, up18d, 2, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bup18d, 1, false);
Check(up18d, 61, true, 0, up18d, 60, true, up18d, 60, true, 543, 603, true, 595, 285, n, 0, false, godwn18, 1, false, goup18, 1, false, bdwn18cc, 1, false, bup18cc, 1, false, bpoklop18, 1, true);
Point(bpoklop18, bpoklop18, 1, 'pkl18kl', 595);
Came(590, 'pkl18kl', poklop18, 67, true, poklop18, 67, true, poklop18, 67, true, false, false, poklop18, 68, true, n, 0, false, n, 0, false, n, 0, false, n, 0, false, bpoklop18, 1, false);
Check(poklop18, 126, true, 0, poklop18, 125, true, poklop18, 125, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, story18, 1056, true);
Check(story18, 1068, true, 0, story18, 1067, true, story18, 1067, true, 0, 0, false, 0, 0, n, 0, false, n, 0, false, n, 0, false, n, 0, false, n, 0, false, _root, 23, true);
};
}
movieClip 1148 {
frame 1 {
stop();
}
frame 45 {
stop();
}
}
movieClip 1149 {
frame 1 {
stop();
}
frame 43 {
stop();
}
}
movieClip 1153 {
frame 1 {
stop();
}
frame 24 {
stop();
}
}
movieClip 1155 {
frame 1 {
stop();
}
frame 37 {
stop();
}
}
movieClip 1156 {
frame 1 {
stop();
}
frame 45 {
stop();
}
}
movieClip 1157 {
frame 1 {
stop();
}
frame 39 {
stop();
}
}
movieClip 1158 {
frame 1 {
stop();
}
frame 61 {
stop();
}
}
movieClip 1161 {
}
movieClip 1167 {
frame 1 {
stop();
}
frame 67 {
stop();
}
frame 126 {
stop();
}
}
movieClip 1174 {
frame 1 {
stop();
}
frame 10 {
stop();
}
frame 34 {
stop();
}
}
movieClip 1178 {
frame 1 {
stop();
}
frame 119 {
stop();
}
frame 235 {
stop();
}
}
movieClip 1186 {
frame 1 {
stop();
}
frame 15 {
stop();
}
frame 30 {
stop();
}
}
movieClip 1191 {
frame 1 {
stop();
}
frame 15 {
stop();
}
}
movieClip 1192 {
frame 1 {
stop();
}
frame 119 {
stop();
}
frame 235 {
stop();
}
}
movieClip 1206 {
frame 1055 {
stop();
}
frame 1068 {
stop();
}
}
frame 23 {
_root.createEmptyMovieClip('sec', 0);
sec.loadMovie('http://begamer.com/sec/sheriffchase/end.swf');
}
frame 23 {
stop();
}
movieClip 1209 {
}
movieClip 1210 {
}
movieClip 1211 {
frame 114 {
stop();
}
}
movieClip 1215 {
}
movieClip 1256 {
}
movieClip 1328 {
}
movieClip 1329 {
}
movieClip 1330 {
}
button 1331 {
on (release) {
getURL('http://www.fastgames.com/myangel.html', '_blank');
}
}
movieClip 1343 {
}
movieClip 1344 {
}
movieClip 1347 {
}
movieClip 1352 {
}
movieClip 1353 {
}
movieClip 1356 {
}
movieClip 1359 {
}
movieClip 1360 {
}
movieClip 1361 {
}
button 1362 {
on (release) {
getURL('http://begamer.com/flash-game/23776/animal-office', '_blank');
}
}
button 1363 {
on (release) {
getURL('http://www.begamer.com/flash-game/23848/chance-a-lot', '_blank');
}
}
movieClip 1368 {
}
movieClip 1369 {
}
button 1370 {
on (release) {
getURL('http://fastgames.com/roundworld.html', '_blank');
}
}