| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 234871 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2685 · P5370 |
![]() | This is the info page for Flash #267966 |
| Stage 1 |
| Costume |
| Unlocked |
| Costume |
| Unlocked |
| Costume |
| Unlocked |
| Costume |
| Unlocked |
| Costume |
| Unlocked |
| Costume |
| Unlocked |
| Costume |
| Unlocked |
| test etst |
| Costume |
| Unlocked |
| Costume |
| Unlocked |
| Costume |
| Unlocked |
| Achievement |
| Unlocked |
| Achievement |
| Achievement |
| Achievement |
| Achievement |
| Achievement |
| Achievement |
| Achievement |
| Achievement |
| Achievement |
| Achievement |
| Achievement |
| Unlocked |
| PRESS SPACE HERE |
| <p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p> |
| time: |
| 00:00:00 |
| options |
| level select |
| main menu |
| achievements |
| customise |
| instructions |
| sound on |
| sound off |
| more games |
| Coins: |
| 000 |
| level |
| 00 |
| Deaths: |
| 999 |
| Topsy |
| Turvy |
| Topsy |
| Turvy |
| YAY!! |
| NOW OUT ON IPHONE! |
| COMING SOON ON YOUR IPHONE |
| Page 5/5 |
| So, Topsy took up the challenge. He set about completing all the levels, and finding anything he can to help him get back home... |
| Menu |
| Page 4/5 |
| Topsy didn't know what to do, until he saw the sign. It told him that this world was a different one. A confusing one. The only way to find his way back home, was to solve the puzzles in this world... |
| Next page |
| Page 3/5 |
| The portal took Topsy to another place, a place with no mountains, a place with no up and no down, where the gravity allowed for the walls to be a floor and the floor to be a wall. |
| ? |
| Page 2/5 |
| After having a little look around as he usally does, he stumbled upon a portal. This was never here before and he wondered what it was doing here now. So he stepped towards it. |
| Page 1/5 |
| Life was good, everyone was happy and the world of Turv was working as normal. Topsy had no troubles with life, but little did he know that what about to happen would change everything. |
| Skip |
| help |
| achievements |
| customise character |
| play |
| credits |
| play |
| play |
| achievements |
| achievements |
| credits |
| credits |
| credits |
| customise character |
| customise character |
| customise character |
| help |
| help |
| help |
| feeling a bit mean... |
| Hair |
| Eyes |
| Mouth |
| Shirt |
| Costumes |
| r |
| e |
| t |
| c |
| a |
| h |
| s |
| i |
| m |
| o |
| u |
| k |
| c |
| a |
| b |
| r |
| e |
| t |
| c |
| a |
| h |
| s |
| i |
| m |
| o |
| u |
| U |
| s |
| e |
| t |
| h |
| l |
| f |
| a |
| n |
| d |
| r |
| i |
| g |
| o |
| w |
| k |
| y |
| m |
| v |
| , |
| u |
| p |
| j |
| W |
| P |
| c |
| b |
| C |
| ! |
| instructions |
| back |
| instructions |
| Programming: |
| Graphics: |
| E |
| D |
| C |
| S |
| D |
| A |
| E |
| H |
| credits |
| credits |
| <p align="left"><font face="Akbar" size="15" color="#666666" letterSpacing="-1.000000" kerning="1">Getting the hang</font></p> |
| <p align="left"><font face="Akbar" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Make a selection of all the same colour</b></font></p> |
| <p align="left"><font face="Akbar" size="15" color="#000000" letterSpacing="-1.000000" kerning="1">Getting the hang</font></p> |
| <p align="left"><font face="Akbar" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Make a selection of all the same colour</font></p> |
| achievements |
| achievements |
| Menu |
| You have successfully completed Topsy Turvy! Now, whatever you do... DO NOT PRESS THIS BUTTON! (...Just kidding, press it. You know you want to.) |
| Congratulations |
| Congratulations! |
| It's good to be bad! Don't believe me? PRESS THIS BUTTON! (Go on, you know you want to!) |
| Mwahahahaha! |
| Mwahahahaha! |
| Page 2/2 |
| Though he was back, his world was not how he left it. Everything looked the same, but felt so different. Everything felt ...Wrong. |
| Next |
| Page 1/2 |
| With Topsy surviving that strange land, he found his way back home and to the world of Turv. |
| Next Page |
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| skip |
ActionScript [AS1/AS2]
Frame 1function sitelock(url_to_lock) { var _local8 = _url; var _local5 = false; var _local6 = _local8.split("/"); var _local4 = 0; while (_local4 < _local6.length) { var _local3 = _local6[_local4].split("."); var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2] == url_to_lock) { _local5 = true; } _local2++; } _local4++; } if (!_local5) { _root._alpha = 0; } } function init_SO() { achievements = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; my_info.data.achievements = achievements; sound_on = true; my_info.data.sound_on = sound_on; dress_array = [0, 0, 0, 0]; my_info.data.dress_array = dress_array; my_coins = 0; my_info.data.my_coins = 0; lives_used = 0; my_info.data.lives_used = 0; toggles = 0; my_info.data.toggles = 0; falls = 0; my_info.data.falls = 0; spike_deaths = 0; my_info.data.spike_deaths = 0; curr_level = 0; my_info.data.curr_level = curr_level; coin_array = new Array([0, 6, 3, 5], [0, 6, 4, 5], [0, 7, 3, 2], [0, 7, 4, 2], [0, 7, 5, 2], [0, 7, 5, 5], [0, 7, 6, 5], [0, 7, 7, 5], [0, 7, 8, 5], [0, 8, 6, 8], [0, 8, 7, 8], [0, 8, 8, 8], [0, 8, 9, 8], [0, 9, 2, 2], [0, 9, 4, 2], [0, 9, 6, 2], [0, 9, 8, 2], [0, 10, 2, 0], [0, 10, 1, 5], [0, 10, 8, 6], [0, 11, 2, 6], [0, 11, 3, 6], [0, 11, 6, 6], [0, 11, 7, 6], [0, 12, 1, 3], [0, 12, 1, 4], [0, 12, 1, 7], [0, 13, 2, 6], [0, 13, 2, 7], [0, 13, 2, 8], [0, 13, 1, 10], [0, 13, 2, 10], [0, 13, 5, 10], [0, 16, 0, 6], [0, 16, 0, 7], [0, 16, 0, 8], [0, 17, 7, 7], [0, 17, 7, 8], [0, 19, 7, 7], [0, 19, 8, 7]); my_info.flush(); } function load_SO() { achievements = my_info.data.achievements; sound_on = my_info.data.sound_on; if (my_info.data.dress_array == undefined) { dress_array = [0, 0, 0, 0]; } else { dress_array = my_info.data.dress_array; } if (my_info.data.my_coins == undefined) { my_coins = 0; my_info.data.my_coins = 0; } else { my_coins = my_info.data.my_coins; } if (my_info.data.lives_used == undefined) { lives_used = 0; my_info.data.lives_used = 0; } else { lives_used = my_info.data.lives_used; } if (my_info.data.toggles == undefined) { toggles = 0; my_info.data.toggles = 0; } else { toggles = my_info.data.toggles; } if (my_info.data.falls == undefined) { falls = 0; my_info.data.falls = 0; } else { falls = my_info.data.falls; } if (my_info.data.spike_deaths == undefined) { spike_deaths = 0; my_info.data.spike_deaths = 0; } else { spike_deaths = my_info.data.spike_deaths; } if (my_info.data.curr_level == undefined) { curr_level = 0; my_info.data.curr_level = 0; } else { curr_level = my_info.data.curr_level; } if (my_info.data.coin_array == undefined) { coin_array = new Array([0, 6, 3, 5], [0, 6, 4, 5], [0, 7, 3, 2], [0, 7, 4, 2], [0, 7, 5, 2], [0, 7, 5, 5], [0, 7, 6, 5], [0, 7, 7, 5], [0, 7, 8, 5], [0, 8, 6, 8], [0, 8, 7, 8], [0, 8, 8, 8], [0, 8, 9, 8], [0, 9, 2, 2], [0, 9, 4, 2], [0, 9, 6, 2], [0, 9, 8, 2], [0, 10, 2, 0], [0, 10, 1, 5], [0, 10, 8, 6], [0, 11, 2, 6], [0, 11, 3, 6], [0, 11, 6, 6], [0, 11, 7, 6], [0, 12, 1, 3], [0, 12, 1, 4], [0, 12, 1, 7], [0, 13, 2, 6], [0, 13, 2, 7], [0, 13, 2, 8], [0, 13, 1, 10], [0, 13, 2, 10], [0, 13, 5, 10], [0, 16, 0, 6], [0, 16, 0, 7], [0, 16, 0, 8], [0, 17, 7, 7], [0, 17, 7, 8], [0, 19, 7, 7], [0, 19, 8, 7]); my_info.data.coin_array = coin_array; } else { coin_array = my_info.data.coin_array; } my_info.flush(); } function start_loop(my_loop) { if (sound_on) { stopAllSounds(); loop_called = true; my_loop.start(0, 999); } } function toggle_sound() { if (sound_on) { stopAllSounds(); sound_on = false; sound_clip.gotoAndStop(2); my_UI.my_options.sound_button.gotoAndStop(2); } else { sound_on = true; start_loop(main_loop); sound_clip.gotoAndStop(1); my_UI.my_options.sound_button.gotoAndStop(1); } my_info.data.sound_on = sound_on; my_info.flush(); } function toggle_menu_sound() { if (sound_on) { stopAllSounds(); sound_on = false; sound_clip.gotoAndStop(2); } else { sound_on = true; start_loop(menu_loop); sound_clip.gotoAndStop(1); } my_info.data.sound_on = sound_on; my_info.flush(); } function do_sound(my_sound) { if (sound_on) { my_sound.start(); } } function set_menu_characters() { var _local2 = menu_graphics.clip; var _local1 = 0; while (_local1 < 5) { dress_drop(_local2["c" + _local1]); _local1++; } } function level_select() { gotoAndStop ("levels"); } function end_level_select() { if (mid_playing) { start_game(stage_num); } else { gotoAndStop ("main_menu"); } } function set_buttons() { var _local3 = 0; while (_local3 <= 25) { var _local4 = level_clip["b" + _local3]; _local4.my_var = _local3; if (curr_level >= _local3) { _local4.onRelease = function () { _root.start_game(this.my_var); }; } else { _local4.gotoAndStop(2); } _local3++; } } function do_bonus() { } function pop_options() { var _local1 = my_UI.my_options; if (_local1._currentframe == 1) { _local1.gotoAndStop(2); if (!sound_on) { _local1.sound_button.gotoAndStop(2); } } else { _local1.gotoAndStop(1); } } function achievement_enterframe() { _root.onEnterFrame = function () { if (aaa.length > 0) { aac++; if (aac >= aae) { step_pop(); } } }; } function do_achievements() { _root.gotoAndStop("achievements"); var _local2 = 0; while (_local2 < achievements.length) { var _local3 = achieve_clip.clip["l" + _local2]; _local3.mt = a_list[_local2][0]; if (achievements[_local2] == 1) { _local3.gotoAndStop(2); } if ((achievements[_local2] == 0) && (a_list[_local2][2] == true)) { _local3.md = "?????"; } else { _local3.md = a_list[_local2][1]; } _local2++; } } function end_achievements() { if (mid_playing) { start_game(stage_num); } else { gotoAndStop ("main_menu"); } } function get_achievement(anum) { if (achievements[anum] == 0) { do_sound(achieve_sound); achievements[anum] = 1; my_info.data.achievements[anum] = 1; my_info.flush(); if (aaa.length == 0) { aac = 0; aaa.push(anum); achieve_pop(anum); } else { aaa.push(anum); } } } function achieve_pop(anum) { pop_var = a_list[anum][0]; _root.attachMovie("apop", "apop", _root.getNextHighestDepth()); apop._x = 320; apop._y = 400; } function step_pop() { aaa.splice(0, 1); if (aaa.length > 0) { aac = 0; achieve_pop(aaa[0]); } } function do_custom() { gotoAndStop ("custom"); } function set_custom() { var _local1 = clip.player.clip.dir_state; _local1.head.gotoAndStop(dress_array[0] + 1); _local1.head.clip.gotoAndStop(1); _local1.head_base.gotoAndStop(1); _local1.eyes.gotoAndStop(dress_array[1] + 1); _local1.eyes.clip.gotoAndStop(1); _local1.eyes.scar.gotoAndStop(1); _local1.mouth.gotoAndStop(dress_array[2] + 1); _local1.mouth.clip.gotoAndStop(1); _local1.body.gotoAndStop(dress_array[3] + 1); _local1.body.clip.gotoAndStop(1); _local1.body.cape.gotoAndStop(1); } function change_custom(c_num, c_dir) { do_sound(button_sound); var _local2 = clip.player.clip.dir_state; switch (c_num) { case 0 : var _local1 = _local2.head; var _local3 = _local1._currentframe; var _local6 = _local1._totalframes; if (c_dir == -1) { switch (_local3) { case 1 : _local1.gotoAndStop(_local6); break; case 4 : if (my_coins >= 20) { _local1.gotoAndStop(3); } else if (my_coins >= 10) { _local1.gotoAndStop(2); } else { _local1.gotoAndStop(1); } break; default : _local1.gotoAndStop(_local3 - 1); } } else { switch (_local3) { case 1 : case 2 : if (my_coins >= (10 * _local3)) { _local1.gotoAndStop(_local3 + 1); } else { _local1.gotoAndStop(4); } break; case _local6 : _local1.gotoAndStop(1); break; default : _local1.gotoAndStop(_local3 + 1); } } _local1.clip.stop(); _local2.cape.stop(); break; case 1 : _local1 = _local2.eyes; _local3 = _local1._currentframe; _local6 = _local1._totalframes; if (c_dir == -1) { if (_local3 == 1) { if (my_coins < 20) { _local1.gotoAndStop(6); } else { _local1.gotoAndStop(7); } } else { _local1.gotoAndStop(_local3 - 1); } } else if (_local3 == _local6) { _local1.gotoAndStop(1); } else if ((_local3 == 6) && (my_coins < 20)) { _local1.gotoAndStop(1); } else { _local1.gotoAndStop(_local3 + 1); } _local1.clip.stop(); _local2.eyes.scar.stop(); break; case 2 : _local1 = _local2.mouth; _local3 = _local1._currentframe; _local6 = _local1._totalframes; if (c_dir == -1) { if (_local3 == 1) { _local1.gotoAndStop(_local6); } else { _local1.gotoAndStop(_local3 - 1); } } else if (_local3 == _local6) { _local1.gotoAndStop(1); } else { _local1.gotoAndStop(_local3 + 1); } _local1.clip.stop(); break; case 3 : _local1 = _local2.body; _local3 = _local1._currentframe; _local6 = _local1._totalframes; if (c_dir == -1) { switch (_local3) { case 1 : _local1.gotoAndStop(_local6); break; case 3 : _local1.gotoAndStop(4); break; case 4 : _local1.gotoAndStop(2); break; case 5 : if (my_coins >= 30) { _local1.gotoAndStop(3); } else if (my_coins >= 20) { _local1.gotoAndStop(4); } else if (my_coins >= 10) { _local1.gotoAndStop(2); } else { _local1.gotoAndStop(1); } break; default : _local1.gotoAndStop(_local3 - 1); } } else { switch (_local3) { case 1 : if (my_coins >= 10) { _local1.gotoAndStop(_local3 + 1); } else { _local1.gotoAndStop(5); } break; case 2 : if (my_coins >= 20) { _local1.gotoAndStop(4); } else { _local1.gotoAndStop(5); } break; case 3 : _local1.gotoAndStop(5); break; case 4 : if (my_coins >= 30) { _local1.gotoAndStop(3); } else { _local1.gotoAndStop(5); } break; case _local6 : _local1.gotoAndStop(1); break; default : _local1.gotoAndStop(_local3 + 1); } } _local1.clip.stop(); _local2.cape.stop(); break; case 4 : if ((_local2.head._currentframe == 2) && (_local2.body._currentframe == 2)) { var _local4 = 1; } else if (((_local2.head._currentframe == 3) && (_local2.eyes._currentframe == 7)) && (_local2.body._currentframe == 4)) { var _local4 = 2; } else if (_local2.body._currentframe == 3) { var _local4 = 3; } else { var _local4 = 0; } if (c_dir == -1) { if ((_local4 == 0) || (_local4 == 1)) { if (my_coins >= 30) { change_costume(2); } else if (my_coins >= 20) { change_costume(1); } else if (my_coins >= 10) { change_costume(0); } } else if (_local4 == 2) { change_costume(0); } else { change_costume(1); } } else if (my_coins >= ((_local4 + 1) * 10)) { change_costume(_local4); } else if (my_coins > 10) { change_costume(0); } break; default : trace("error: change_custom"); } } function change_costume(cn) { var _local1 = clip.player.clip.dir_state; switch (cn) { case 0 : _local1.head.gotoAndStop(2); _local1.body.gotoAndStop(2); _local1.head.clip.stop(); _local1.body.clip.stop(); break; case 1 : _local1.head.gotoAndStop(3); _local1.eyes.gotoAndStop(7); _local1.body.gotoAndStop(4); _local1.head.clip.stop(); _local1.eyes.clip.stop(); _local1.eyes.scar.stop(); _local1.body.clip.stop(); break; case 2 : _local1.body.gotoAndStop(3); _local1.body.clip.stop(); _local1.body.cape.stop(); break; } } function end_custom() { var _local1 = clip.player.clip.dir_state; dress_array[0] = _local1.head._currentframe - 1; dress_array[1] = _local1.eyes._currentframe - 1; dress_array[2] = _local1.mouth._currentframe - 1; dress_array[3] = _local1.body._currentframe - 1; my_info.data.dress_array = dress_array; my_info.flush(); if (mid_playing) { start_game(stage_num); } else { gotoAndStop ("main_menu"); } } function start_game(start_num) { if (start_num == undefined) { stopAllSounds(); start_loop(main_loop); stage_num = 0; my_level = 1; collected_array = new Array(); } else { stage_num = start_num; my_level = start_num + 1; } achievement_enterframe(); gotoAndStop ("game"); Key.removeListener(keyListener); if (added != true) { add_key_listener(); } added = true; _root.attachMovie("my_UI", "my_UI", 1); start_stage(); } function start_stage() { turn_var = 0; item_array = new Array(); exit_array = new Array(); lever_array = new Array(); teleporter_array = new Array(); bad_array = new Array(); friend_array = new Array(); mover_array = new Array(); exit_hit = false; ld = "right"; my_level = stage_num + 1; build_map(stage_num); if ((stage_num < curr_level) || (cheating)) { skip_button.gotoAndStop(1); } else { skip_button.gotoAndStop(2); } start_trans_in(); if (stage_num == 0) { var _local1 = g.attachMovie("press_space", "ps", (mw * mh) + 1); _local1._x = 260; _local1._y = 270; } add_stage_intro(); enter_frame(); gd = 0; } function return_to_main() { stopAllSounds(); if (sound_on) { start_loop(menu_loop); } gotoAndStop ("main_menu"); } function build_map(num) { c = _root.createEmptyMovieClip("container", 0); g = container.createEmptyMovieClip("game", container.getNextHighestDepth()); c._x = Stage.width / 2; c._y = (Stage.height / 2) + 45; mw = map[num][0][0].length; mh = map[num][0].length; hw = (mw * ts) / 2; hh = (mh * ts) / 2; g._x = -hw; g._y = -hh; var _local3 = 0; while (_local3 < mh) { var _local2 = 0; while (_local2 < mw) { var _local4 = map[num][0][_local3][_local2]; add_tile(_local2, _local3, _local4); _local2++; } _local3++; } do_coins(); add_movers(); } function add_tile(j, i, my_var) { if (my_var == 0) { } else if (my_var == 99) { p = g.attachMovie("player", "p", (mw * mh) + 2); p._x = (j * ts) + (ts / 2); p._y = (i * ts) + ts; dress_char(); g._x = -p._x; g._y = -p._y; } else { var _local6 = Math.floor((my_var - 1) / 20); var _local5 = Math.floor(my_var - (_local6 * 20)); var _local1 = g.attachMovie("tile_" + _local5, (("t" + i) + "_") + j, (i * mw) + j); _local1._x = (j * ts) + (ts / 2); _local1._y = (i * ts) + (ts / 2); _local1._rotation = _local6 * 90; switch (_local5) { case 1 : case 2 : case 3 : _local1.ground = true; break; case 4 : add_lever(_local1); break; case 5 : add_exit(_local1); break; case 6 : add_friend(_local1); break; case 7 : case 8 : case 9 : add_bad(_local1); break; case 10 : _local1.my_x = j; _local1.my_y = i; add_item(_local1); break; case 15 : add_teleporter(_local1); break; } } } function do_coins() { var _local2 = 0; while (_local2 < coin_array.length) { var _local1 = coin_array[_local2]; if (_local1[0] == 0) { if (_local1[1] == stage_num) { add_tile(_local1[2], _local1[3], 10); } } _local2++; } } function collect_coin(my_x, my_y) { var _local2 = 0; while (_local2 < coin_array.length) { var _local1 = coin_array[_local2]; if (_local1[1] == stage_num) { if ((_local1[2] == my_x) && (_local1[3] == my_y)) { _local1[0] = 1; my_info.data.coin_array[_local2] = _local1; my_coins++; my_info.data.my_coins = my_coins; my_info.flush(); return(undefined); } } _local2++; } } function remove_tile(j, i) { removeMovieClip(g[(("t" + i) + "_") + j]); } function end_game(my_frame) { removeMovieClip(c); my_UI.removeMovieClip(); mid_playing = false; switch (my_frame) { case "achieve" : do_achievements(); achieve_clip.gotoAndPlay(9); mid_playing = true; break; case "custom" : gotoAndStop ("custom"); clip.gotoAndPlay(25); set_custom(); mid_playing = true; break; case "instruct" : gotoAndStop ("instructions"); clip.gotoAndPlay(17); mid_playing = true; break; case "level_select" : level_select(); mid_playing = true; break; default : return_to_main(); } } function end_instructions() { if (mid_playing) { start_game(stage_num); } else { gotoAndStop ("main_menu"); } } function start_trans_in() { c._xscale = (c._yscale = 20); game_state = "trans_in"; } function add_stage_intro() { intro_var = "Stage " + my_level; var _local2 = _root.attachMovie("stage_intro", "stage_intro", _root.getNextHighestDepth()); _local2._x = 320; _local2._y = 400; } function start_trans_out() { game_state = "trans_out"; do_sound(pass_sound); } function add_movers() { switch (stage_num) { case 13 : add_mover(0, 5, 0, 9); add_mover(5, 0, 9, 0); return; case 18 : add_mover(1, 5, 9, 5); add_mover(10, 4, 14, 4); return; case 19 : add_mover(8, 0, 8, 4); add_mover(5, 3, 5, 6); add_mover(6, 6, 9, 6); return; case 20 : add_mover(2, 8, 2, 11); add_mover(7, 8, 7, 11); return; case 22 : add_mover(2, 0, 8, 0); add_mover(2, 8, 8, 8); return; case 23 : add_mover(1, 10, 7, 10); return; case 24 : add_mover(0, 2, 4, 2); add_mover(0, 3, 4, 3); add_mover(0, 4, 4, 4); add_mover(0, 5, 4, 5); add_mover(6, 2, 10, 2); add_mover(6, 3, 10, 3); add_mover(6, 4, 10, 4); add_mover(6, 5, 10, 5); add_mover(3, 8, 7, 8); add_mover(4, 8, 4, 11); add_mover(5, 11, 5, 8); add_mover(6, 8, 6, 11); return; } } function add_mover(my_x, my_y, d_x, d_y) { var _local1 = g.attachMovie("tile_16", "m_" + mover_array.length, g.getNextHighestDepth()); _local1._x = (my_x * ts) + (ts / 2); _local1._y = (my_y * ts) + (ts / 2); _local1.p1 = [my_x, my_y]; _local1.p2 = [d_x, d_y]; if (_local1.p1[0] == _local1.p2[0]) { if (_local1.p1[1] < _local1.p2[1]) { _local1.dir = 1; } else { _local1.dir = 3; } } else if (_local1.p1[0] < _local1.p2[0]) { _local1.dir = 0; } else { _local1.dir = 2; } _local1.od = _local1.dir; mover_array.push(_local1); } function move_movers() { var _local2 = 0; while (_local2 < mover_array.length) { var _local1 = mover_array[_local2]; switch (_local1.dir) { case 0 : if (_local1.od == 0) { var _local3 = (_local1.p2[0] * ts) + (ts / 2); } else { var _local3 = (_local1.p1[0] * ts) + (ts / 2); } if ((_local1._x + ms) >= _local3) { _local1._x = _local3; _local1.dir = 2; } else { _local1._x = _local1._x + ms; } break; case 1 : if (_local1.od == 1) { var _local3 = (_local1.p2[1] * ts) + (ts / 2); } else { var _local3 = (_local1.p1[1] * ts) + (ts / 2); } if ((_local1._y + ms) >= _local3) { _local1._y = _local3; _local1.dir = 3; } else { _local1._y = _local1._y + ms; } break; case 2 : if (_local1.od == 2) { var _local3 = (_local1.p2[0] * ts) + (ts / 2); } else { var _local3 = (_local1.p1[0] * ts) + (ts / 2); } if ((_local1._x - ms) <= _local3) { _local1._x = _local3; _local1.dir = 0; } else { _local1._x = _local1._x - ms; } break; case 3 : if (_local1.od == 3) { var _local3 = (_local1.p2[1] * ts) + (ts / 2); } else { var _local3 = (_local1.p1[1] * ts) + (ts / 2); } if ((_local1._y - ms) <= _local3) { _local1._y = _local3; _local1.dir = 1; } else { _local1._y = _local1._y - ms; } break; default : trace("error mover: " + _local1); } _local2++; } } function enter_frame() { g.onEnterFrame = function () { if (transitioning) { var _local6 = true; var _local2 = 0; while (_local2 < teleporter_array.length) { if (p.my_hit.hitTest(teleporter_array[_local2])) { _local6 = false; } _local2++; } if (_local6) { transitioning = false; } } move_movers(); switch (game_state) { case "trans_in" : if (c._xscale == 100) { game_state = "playing"; } else { c._xscale = c._xscale + scale_var; c._yscale = c._yscale + scale_var; c._rotation = c._rotation + rotation_var; } break; case "trans_out" : if (c._xscale == 20) { pass_stage(); } else { c._xscale = c._xscale - scale_var; c._yscale = c._yscale - scale_var; c._rotation = c._rotation - rotation_var; } break; case "playing" : if (check_exits() && (!exit_hit)) { hit_exit(); } if (check_bad()) { player_die("spikes"); return(undefined); } if (check_teleporters()) { teleport(); return(undefined); } check_items(); move_player(); if (exit_hit) { exit_count(); } break; case "rotating" : var _local11 = 15; rv = rv + _local11; c._rotation = c._rotation + (_local11 * rd); p._rotation = p._rotation - (_local11 * rd); if (rv == 90) { game_state = "playing"; } if (exit_hit) { exit_count(); } break; case "teleporting" : if (p.clip.clip._currentframe == p.clip.clip._totalframes) { if (p.clip.clip._currentframe == 10) { teleport_position(); } else { jv = 0; p.gotoAndStop("jump"); if (ld == "left") { p.clip.gotoAndStop(ld); } dress_char(); game_state = "jump"; transitioning = true; } } if (exit_hit) { exit_count(); } break; case "jump" : if (check_exits() && (!exit_hit)) { hit_exit(); } if (check_bad()) { player_die("spikes"); return(undefined); } if (check_teleporters()) { teleport(); return(undefined); } check_items(); switch (gd) { case 0 : var _local10 = Math.floor(p._x / ts); var _local8 = Math.floor((p._y - p._height) / ts); var _local7 = Math.floor(p._y / ts); if (jv > 0) { if (g[(("t" + _local8) + "_") + _local10].ground) { jv = 0; } } else { if (_local7 >= mh) { player_die("fall"); return(undefined); } if (g[(("t" + _local7) + "_") + _local10].ground && (!g[(("t" + (_local7 - 1)) + "_") + _local10].ground)) { game_state = "playing"; p._y = _local7 * ts; return(undefined); } } p._y = p._y - jv; var _local3 = Math.floor((p._x - pw) / ts); var _local4 = Math.floor((p._x + pw) / ts); if (left_down) { ld = "left"; var _local5 = false; var _local2 = _local8; while (_local2 <= _local7) { if (g[(("t" + _local2) + "_") + _local3].ground) { _local5 = true; } _local2++; } if (!_local5) { p._x = p._x - js; } } else if (right_down) { ld = "right"; var _local5 = false; var _local2 = _local8; while (_local2 <= _local7) { if (g[(("t" + _local2) + "_") + _local4].ground) { _local5 = true; } _local2++; } if (!_local5) { p._x = p._x + js; } } var _local13 = p.clip.dir_state._currentframe; p.clip.gotoAndStop(ld); var _local12 = p.clip.dir_state._totalframes; if (_local13 > _local12) { p.clip.dir_state.gotoAndPlay(_local13); } else { p.clip.dir_state.gotoAndStop(_local12); } break; case 1 : _local3 = Math.floor((p._x - p._width) / ts); _local4 = Math.floor(p._x / ts); var _local9 = Math.floor(p._y / ts); if (jv > 0) { if (g[(("t" + _local9) + "_") + _local3].ground) { jv = 0; } } else { if (_local4 > mw) { player_die("fall"); return(undefined); } if (g[(("t" + _local9) + "_") + _local4].ground && (!g[(("t" + _local9) + "_") + (_local4 - 1)].ground)) { game_state = "playing"; p._x = _local4 * ts; return(undefined); } } p._x = p._x - jv; _local8 = Math.floor((p._y - pw) / ts); _local7 = Math.floor((p._y + pw) / ts); if (left_down) { ld = "left"; var _local5 = false; var _local2 = _local3; while (_local2 <= _local4) { if (g[(("t" + _local7) + "_") + _local2].ground) { _local5 = true; } _local2++; } if (!_local5) { p._y = p._y + js; } } else if (right_down) { ld = "right"; var _local5 = false; var _local2 = _local3; while (_local2 <= _local4) { if (g[(("t" + _local8) + "_") + _local2].ground) { _local5 = true; } _local2++; } if (!_local5) { p._y = p._y - js; } } _local13 = p.clip.dir_state._currentframe; p.clip.gotoAndStop(ld); _local12 = p.clip.dir_state._totalframes; if (_local13 > _local12) { p.clip.dir_state.gotoAndPlay(_local13); } else { p.clip.dir_state.gotoAndStop(_local12); } break; case 2 : _local10 = Math.floor(p._x / ts); _local8 = Math.floor(p._y / ts); _local7 = Math.floor((p._y + p._height) / ts); if (jv > 0) { if (g[(("t" + _local7) + "_") + _local10].ground) { jv = 0; } } else { if (_local8 < 0) { player_die("fall"); return(undefined); } if (g[(("t" + _local8) + "_") + _local10].ground && (!g[(("t" + (_local8 + 1)) + "_") + _local10].ground)) { game_state = "playing"; p._y = (_local8 * ts) + ts; return(undefined); } } p._y = p._y + jv; _local3 = Math.floor((p._x - pw) / ts); _local4 = Math.floor((p._x + pw) / ts); if (left_down) { ld = "left"; var _local5 = false; var _local2 = _local8; while (_local2 <= _local7) { if (g[(("t" + _local2) + "_") + _local4].ground) { _local5 = true; } _local2++; } if (!_local5) { p._x = p._x + js; } } else if (right_down) { ld = "right"; var _local5 = false; var _local2 = _local8; while (_local2 <= _local7) { if (g[(("t" + _local2) + "_") + _local3].ground) { _local5 = true; } _local2++; } if (!_local5) { p._x = p._x - js; } } _local13 = p.clip.dir_statem._currentframe; p.clip.gotoAndStop(ld); _local12 = p.clip.dir_state._totalframes; if (_local13 > _local12) { p.clip.dir_state.gotoAndPlay(_local13); } else { p.clip.dir_state.gotoAndStop(_local12); } break; case 3 : _local3 = Math.floor(p._x / ts); _local4 = Math.floor((p._x + p._width) / ts); _local9 = Math.floor(p._y / ts); if (jv > 0) { if (g[(("t" + _local9) + "_") + _local4].ground) { jv = 0; } } else { if (_local3 < 0) { player_die("fall"); return(undefined); } if (g[(("t" + _local9) + "_") + _local3].ground && (!g[(("t" + _local9) + "_") + (_local3 + 1)].ground)) { game_state = "playing"; p._x = (_local3 * ts) + ts; return(undefined); } } p._x = p._x + jv; _local8 = Math.floor((p._y - pw) / ts); _local7 = Math.floor((p._y + pw) / ts); if (left_down) { ld = "left"; var _local5 = false; var _local2 = _local3; while (_local2 <= _local4) { if (g[(("t" + _local8) + "_") + _local2].ground) { _local5 = true; } _local2++; } if (!_local5) { p._y = p._y - js; } } else if (right_down) { ld = "right"; var _local5 = false; var _local2 = _local3; while (_local2 <= _local4) { if (g[(("t" + _local7) + "_") + _local2].ground) { _local5 = true; } _local2++; } if (!_local5) { p._y = p._y + js; } } _local13 = p.clip.dir_state._currentframe; p.clip.gotoAndStop(ld); _local12 = p.clip.dir_state._totalframes; if (_local13 > _local12) { p.clip.dir_state.gotoAndPlay(_local13); } else { p.clip.dir_state.gotoAndStop(_local12); } break; } if (exit_hit) { exit_count(); } if (jv > -10) { jv--; } break; case "dead" : df--; if (exit_hit) { my_exit.stop(); } if (df == 0) { restart_stage(); } break; } this._x = -p._x; this._y = -p._y; }; } function restart_stage() { removeMovieClip(c); start_stage(); } function hit_exit() { exit_hit = true; my_exit.gotoAndPlay("Completed"); } function exit_count() { if (my_exit._currentframe == my_exit._totalframes) { start_trans_out(); } } function pass_stage() { stage_num++; if ((p.clip.dir_state.body._currentframe == 3) && (stage_num >= map.length)) { get_achievement(5); } removeMovieClip(c); collected_array = new Array(); if (stage_num > curr_level) { curr_level = stage_num; my_info.data.curr_level = curr_level; my_info.flush(); } if (stage_num >= map.length) { gotoAndStop ("clocked"); from_main = false; my_UI.removeMovieClip(); drop_count = 0; _root.createEmptyMovieClip("drop_container", 100); } else { start_stage(); } } function skip_stage() { pass_stage(); } function go_drop() { gotoAndStop ("death_drop"); drop_count = 0; _root.createEmptyMovieClip("drop_container", 100); if (from_main) { text_clip.gotoAndStop(2); } else { text_clip.gotoAndStop(1); } } function drop_char() { var _local1 = drop_container.attachMovie("drop_character", "d" + drop_count, drop_count); dress_drop(_local1.dir_state); _local1._x = Math.random() * 630; drop_count++; if (drop_count >= 100) { get_achievement(9); } } function dress_drop(clip) { clip.head.gotoAndStop(Math.round(Math.random() * 17)); clip.eyes.gotoAndStop(Math.round(Math.random() * 7)); clip.mouth.gotoAndStop(Math.round(Math.random() * 9)); clip.body.gotoAndStop(Math.round(Math.random() * 20)); } function dress_char() { var _local1 = p.clip.dir_state; _local1.head.gotoAndStop(dress_array[0] + 1); _local1.eyes.gotoAndStop(dress_array[1] + 1); _local1.mouth.gotoAndStop(dress_array[2] + 1); _local1.body.gotoAndStop(dress_array[3] + 1); } function player_die(dv) { p.gotoAndStop("die"); do_sound(pop_sound); df = 11; game_state = "dead"; if (dv == "fall") { falls++; if (falls >= 12) { get_achievement(6); } my_info.data.falls = falls; } else { spike_deaths++; if (spike_deaths >= 12) { get_achievement(8); } my_info.data.spike_deaths = spike_deaths; } if (lives_used < 999) { lives_used++; } my_info.data.lives_used = lives_used; my_info.flush(); } function move_player() { if (up_down) { jump(); return(undefined); } if ((!left_down) && (!right_down)) { p.gotoAndStop("static"); dress_char(); if (ld != undefined) { p.clip.gotoAndStop(ld); } } else { p.gotoAndStop("walk"); if (left_down) { p.clip.gotoAndStop("left"); switch (gd) { case 1 : var _local2 = Math.floor(p._x / ts); var _local1 = Math.floor((p._y + pw) / ts); if (g[(("t" + _local1) + "_") + (_local2 - 1)].ground) { turn_wall(-1); return(undefined); } if (!g[(("t" + _local1) + "_") + _local2].ground) { turn_edge(-1); return(undefined); } p._y = p._y + ws; break; case 2 : _local2 = Math.floor((p._x + pw) / ts); _local1 = Math.floor(p._y / ts); if (g[(("t" + _local1) + "_") + _local2].ground) { turn_wall(-1); return(undefined); } if (!g[(("t" + (_local1 - 1)) + "_") + _local2].ground) { turn_edge(-1); return(undefined); } p._x = p._x + ws; break; case 3 : _local2 = Math.floor(p._x / ts); _local1 = Math.floor((p._y - pw) / ts); if (g[(("t" + _local1) + "_") + (p._x / ts)].ground) { turn_wall(-1); return(undefined); } if (!g[(("t" + _local1) + "_") + (_local2 - 1)].ground) { turn_edge(-1); return(undefined); } p._y = p._y - ws; break; default : _local2 = Math.floor((p._x - pw) / ts); _local1 = p._y / ts; if (g[(("t" + (_local1 - 1)) + "_") + _local2].ground) { turn_wall(-1); return(undefined); } if (!g[(("t" + _local1) + "_") + _local2].ground) { turn_edge(-1); return(undefined); } p._x = p._x - ws; } ld = "left"; } else if (right_down) { p.clip.gotoAndStop("right"); switch (gd) { case 1 : var _local2 = Math.floor(p._x / ts); var _local1 = Math.floor((p._y - (p._height / 2)) / ts); if (g[(("t" + _local1) + "_") + (_local2 - 1)].ground) { turn_wall(1); return(undefined); } if (!g[(("t" + _local1) + "_") + _local2].ground) { turn_edge(1); return(undefined); } p._y = p._y - ws; break; case 2 : _local2 = Math.floor((p._x - pw) / ts); _local1 = Math.floor(p._y / ts); if (g[(("t" + _local1) + "_") + _local2].ground) { turn_wall(1); return(undefined); } if (!g[(("t" + (_local1 - 1)) + "_") + _local2].ground) { turn_edge(1); return(undefined); } p._x = p._x - ws; break; case 3 : _local2 = Math.floor(p._x / ts); _local1 = Math.floor((p._y + pw) / ts); if (g[(("t" + _local1) + "_") + _local2].ground) { turn_wall(1); return(undefined); } if (!g[(("t" + _local1) + "_") + (_local2 - 1)].ground) { turn_edge(1); return(undefined); } p._y = p._y + ws; break; default : _local2 = Math.floor((p._x + pw) / ts); _local1 = Math.floor(p._y / ts); if (g[(("t" + (_local1 - 1)) + "_") + _local2].ground) { turn_wall(1); return(undefined); } if (!g[(("t" + _local1) + "_") + _local2].ground) { turn_edge(1); return(undefined); } p._x = p._x + ws; } ld = "right"; } dress_char(); } } function check_ground() { switch (gd) { case 1 : var _local4 = Math.floor((p._y - (p._height / 2)) / ts); var _local3 = Math.floor((p._y + (p._height / 2)) / ts); var _local2 = Math.floor(p._x / ts); if (g[(("t" + _local4) + "_") + _local2].ground) { ground = true; } else if (g[(("t" + _local3) + "_") + _local2].ground) { ground = true; } else { ground = false; } break; case 2 : var _local6 = Math.floor((p._x - (p._width / 2)) / ts); var _local5 = Math.floor((p._x + (p._width / 2)) / ts); var _local1 = Math.floor(p._y / ts) - 1; if (g[(("t" + _local1) + "_") + _local6].ground) { ground = true; } else if (g[(("t" + _local1) + "_") + _local5].ground) { ground = true; } else { ground = false; } break; case 3 : _local4 = Math.floor((p._y - (p._height / 2)) / ts); _local3 = Math.floor((p._y + (p._height / 2)) / ts); _local2 = Math.floor(p._x / ts) - 1; if (g[(("t" + _local4) + "_") + _local2].ground) { ground = true; } else if (g[(("t" + _local3) + "_") + _local2].ground) { ground = true; } else { ground = false; } break; default : _local6 = Math.floor((p._x - (p._width / 2)) / ts); _local5 = Math.floor((p._x + (p._width / 2)) / ts); _local1 = Math.floor(p._y / ts); if (g[(("t" + _local1) + "_") + _local6].ground) { ground = true; } else if (g[(("t" + _local1) + "_") + _local5].ground) { ground = true; } else { ground = false; } } } function add_key_listener() { Key.removeListener(keyListener); var keyListener = new Object(); keyListener.onKeyDown = function () { my_key = Key.getCode(); switch (my_key) { case 50 : case 38 : up_down = true; return; case 54 : case 39 : right_down = true; return; case 56 : case 40 : down_down = true; return; case 52 : case 37 : left_down = true; return; case 53 : case 13 : case 32 : enter_down = true; return; } }; keyListener.onKeyUp = function () { my_key = Key.getCode(); switch (Key.getCode()) { case 50 : case 38 : up_down = false; jump_active = true; return; case 54 : case 39 : right_down = false; return; case 56 : case 40 : down_down = false; return; case 52 : case 37 : left_down = false; return; case 53 : case 13 : case 32 : check_friends(); check_levers(); enter_down = false; return; } }; Key.addListener(keyListener); } function jump() { jv = 9; p.gotoAndStop("jump"); if (ld == "left") { p.clip.gotoAndStop(ld); } dress_char(); game_state = "jump"; } function turn_wall(td) { p.gotoAndStop("static"); if (ld == "left") { p.clip.gotoAndStop(ld); } dress_char(); rotate_map(td); if (td == 1) { if (turn_var >= 3) { get_achievement(0); } else if (turn_var <= 0) { turn_var = 1; } else { turn_var++; } switch (gd) { case 0 : gd++; p._x = (Math.floor(p._x / ts) * ts) + ts; p._y = p._y - (p._height / 2); break; case 1 : gd++; p._x = p._x - (p._width / 2); p._y = Math.floor(p._y / ts) * ts; break; case 2 : gd++; p._x = Math.floor(p._x / ts) * ts; p._y = p._y + (p._height / 2); break; case 3 : gd = 0; p._x = p._x + (p._width / 2); p._y = (Math.floor(p._y / ts) * ts) + ts; break; } } else { if (turn_var <= -3) { get_achievement(0); } else if (turn_var >= 0) { turn_var = -1; } else { turn_var--; } switch (gd) { case 0 : gd = 3; p._x = Math.floor(p._x / ts) * ts; p._y = p._y - (p._height / 2); break; case 1 : gd--; p._x = p._x - (p._width / 2); p._y = (Math.floor(p._y / ts) * ts) + ts; break; case 2 : gd--; p._x = (Math.floor(p._x / ts) * ts) + ts; p._y = p._y + (p._width / 2); break; case 3 : gd--; p._x = p._x + (p._width / 2); p._y = Math.floor(p._y / ts) * ts; break; } } } function turn_edge(td) { p.gotoAndStop("static"); if (ld == "left") { p.clip.gotoAndStop(ld); } dress_char(); rotate_map(-td); if (td == 1) { if (turn_var <= -3) { get_achievement(0); } else if (turn_var >= 0) { turn_var = -1; } else { turn_var--; } switch (gd) { case 0 : gd = 3; p._x = (Math.floor(p._x / ts) * ts) + ts; p._y = p._y + pw; break; case 1 : gd--; p._x = p._x + pw; p._y = Math.floor((p._y + (p._height / 2)) / ts) * ts; break; case 2 : gd--; p._x = Math.floor(p._x / ts) * ts; p._y = p._y - pw; break; case 3 : gd--; p._x = p._x - pw; p._y = (Math.floor(p._y / ts) * ts) + ts; break; } } else { if (turn_var >= 3) { get_achievement(0); } else if (turn_var <= 0) { turn_var = 1; } else { turn_var++; } switch (gd) { case 0 : gd++; p._x = Math.floor(p._x / ts) * ts; p._y = p._y + pw; break; case 1 : gd++; p._x = p._x + pw; p._y = (Math.floor(p._y / ts) * ts) + ts; break; case 2 : gd++; p._x = (Math.floor(p._x / ts) * ts) + ts; p._y = p._y - pw; break; case 3 : gd = 0; p._x = p._x - pw; p._y = Math.floor(p._y / ts) * ts; break; } } } function rotate_map(td) { do_sound(turn_sound); game_state = "rotating"; rd = td; rv = 0; } function add_item(my_item) { var _local1 = 0; while (_local1 < collected_array.length) { if (collected_array[_local1] == my_item) { removeMovieClip(my_item); return(undefined); } _local1++; } item_array.push(my_item); } function check_items() { var _local1 = 0; while (_local1 < item_array.length) { if (p.my_hit.hitTest(item_array[_local1])) { collect_item(_local1); } _local1++; } } function collect_item(num) { var _local1 = item_array[num]; collected_array.push(_local1); item_array.splice(num, 1); collect_coin(_local1.my_x, _local1.my_y); _local1.my_var = null; removeMovieClip(_local1); do_sound(coin_sound); switch (my_coins) { case 10 : get_achievement(2); break; case 20 : get_achievement(3); break; case 30 : get_achievement(4); break; case 40 : get_achievement(7); break; } } function unlock_costume(my_costume) { } function add_exit(i) { exit_array.push(i); } function check_exits() { var _local1 = 0; while (_local1 < exit_array.length) { if (p.my_hit.hitTest(exit_array[_local1])) { my_exit = exit_array[_local1]; return(true); } _local1++; } return(false); } function add_bad(i) { bad_array.push(i); } function check_bad() { var _local1 = 0; while (_local1 < bad_array.length) { if (p.my_hit.hitTest(bad_array[_local1])) { return(true); } _local1++; } _local1 = 0; while (_local1 < mover_array.length) { if (p.my_hit.hitTest(mover_array[_local1])) { return(true); } _local1++; } return(false); } function add_teleporter(t) { teleporter_array.push(t); } function check_teleporters() { if (transitioning) { return(false); } var _local1 = 0; while (_local1 < teleporter_array.length) { if (p.my_hit.hitTest(teleporter_array[_local1])) { my_teleporter = teleporter_array[_local1]; return(true); } _local1++; } } function teleport() { game_state = "teleporting"; p.gotoAndStop("teleport_out"); p.clip.gotoAndStop(ld); do_sound(teleport_sound); } function teleport_position() { var _local1 = 0; while (_local1 < teleporter_array.length) { if (stage_num == 13) { switch (my_teleporter._name) { case "t6_3" : var _local2 = g.t4_3; break; case "t4_3" : _local2 = g.t6_3; break; case "t6_7" : _local2 = g.t4_7; break; case "t4_7" : _local2 = g.t6_7; break; default : trace(my_teleporter); } teleport_player(_local2); return(undefined); } if (my_teleporter != teleporter_array[_local1]) { var _local2 = teleporter_array[_local1]; teleport_player(_local2); return(undefined); } _local1++; } } function teleport_player(t) { switch (gd) { case 0 : p._x = t._x; p._y = t._y + 10; break; case 1 : p._x = t._x + 10; p._y = t._y; break; case 2 : p._x = t._x; p._y = t._y - 10; break; case 3 : p._x = t._x - 10; p._y = t._y; break; default : p._x = t._x; p._y = t._y; } p.gotoAndStop("teleport_in"); p.clip.gotoAndStop(ld); } function add_friend(i) { friend_array.push(i); } function check_friends() { var _local1 = 0; while (_local1 < friend_array.length) { if (p.my_hit.hitTest(friend_array[_local1])) { talk_friend(_local1); } _local1++; } } function talk_friend(i) { if (tpop._x != undefined) { return(undefined); } var _local2 = ""; switch (stage_num) { case 0 : _local2 = _local2 + "The rules of gravity are a little Topsy Turvy - walk into the wall to get to the flag!"; break; case 3 : _local2 = _local2 + "Be careful of spikes - they're deadly!"; break; case 6 : _local2 = _local2 + "Press SPACE when over a lever to activate it."; break; case 7 : _local2 = _local2 + "Too many spikes to jump. There must be another way..."; break; case 13 : _local2 = _local2 + "The direction you enter a teleporter, is the direction you exit a teleporter..."; default : _local2 = _local2 + "..."; } pop_text = _local2; _root.attachMovie("tpop", "tpop", _root.getNextHighestDepth()); do_sound(button_sound); } function add_lever(i) { lever_array.push(i); } function check_levers() { var _local1 = 0; while (_local1 < lever_array.length) { if (p.my_hit.hitTest(lever_array[_local1])) { toggle_lever(_local1); } _local1++; } } function toggle_lever(i) { do_sound(lever_sound); var _local1 = lever_array[i]; toggles++; if (toggles >= 50) { get_achievement(1); if (toggles == 50) { my_info.data.toggles = 50; my_info.flush(); } } else if (toggles < 50) { my_info.data.toggles = toggles; my_info.flush(); } switch (stage_num) { case 6 : if (_local1._currentframe == 1) { add_tile(5, 4, 1); _local1.gotoAndStop(2); } else { remove_tile(5, 4); _local1.gotoAndStop(1); } break; case 8 : if (_local1._currentframe == 1) { add_tile(5, 4, 1); _local1.gotoAndStop(2); } else { remove_tile(5, 4); _local1.gotoAndStop(1); } break; case 10 : if (_local1._currentframe == 1) { add_tile(7, 9, 1); _local1.gotoAndStop(2); } else { remove_tile(7, 9); _local1.gotoAndStop(1); } break; case 11 : if (_local1._currentframe == 1) { add_tile(8, 7, 1); _local1.gotoAndStop(2); } else { remove_tile(8, 7); _local1.gotoAndStop(1); } break; case 12 : if (_local1._currentframe == 1) { remove_tile(4, 9); _local1.gotoAndStop(2); } else { add_tile(4, 9, 49); _local1.gotoAndStop(1); } break; case 14 : if (_local1._currentframe == 1) { add_tile(4, 6, 1); _local1.gotoAndStop(2); } else { remove_tile(4, 6); _local1.gotoAndStop(1); } break; case 16 : if (_local1._currentframe == 1) { add_tile(10, 5, 1); _local1.gotoAndStop(2); } else { remove_tile(10, 5); _local1.gotoAndStop(1); } break; case 17 : if (_local1._currentframe == 1) { add_tile(2, 0, 1); _local1.gotoAndStop(2); } else { remove_tile(2, 0); _local1.gotoAndStop(1); } break; case 20 : if (_local1._currentframe == 1) { if (_local1._name == "t0_2") { remove_tile(4, 1); remove_tile(5, 1); add_tile(1, 3, 1); add_tile(1, 4, 1); add_tile(1, 5, 1); } else { add_tile(4, 7, 1); add_tile(5, 7, 1); } _local1.gotoAndStop(2); } else { if (_local1._name == "t0_2") { add_tile(4, 1, 1); add_tile(5, 1, 1); remove_tile(1, 3); remove_tile(1, 4); remove_tile(1, 5); } else { remove_tile(4, 7); remove_tile(5, 7); } _local1.gotoAndStop(1); } break; case 21 : if (_local1._currentframe == 1) { remove_tile(2, 6); _local1.gotoAndStop(2); } else { add_tile(2, 6, 8); _local1.gotoAndStop(1); } break; case 22 : if (_local1._currentframe == 1) { add_tile(2, 4, 1); _local1.gotoAndStop(2); } else { remove_tile(2, 4); _local1.gotoAndStop(1); } break; case 24 : if (_local1._currentframe == 1) { remove_tile(10, 7); _local1.gotoAndStop(2); } else { add_tile(10, 7, 27); _local1.gotoAndStop(1); } break; default : trace("error: def"); } } sitelock("armorgames"); var loop_called = false; menu_loop = new Sound(); menu_loop.attachSound("Enigma_menuloop"); main_loop = new Sound(); main_loop.attachSound("Enigma"); var pass_sound = new Sound(); pass_sound.attachSound("goal_sound"); var achieve_sound = new Sound(); achieve_sound.attachSound("achieve_sound"); var pop_sound = new Sound(); pop_sound.attachSound("pop_sound"); var coin_sound = new Sound(); coin_sound.attachSound("coin_sound"); var teleport_sound = new Sound(); teleport_sound.attachSound("teleport_sound"); var lever_sound = new Sound(); lever_sound.attachSound("lever_sound"); var turn_sound = new Sound(); turn_sound.attachSound("turn_sound"); var button_sound = new Sound(); button_sound.attachSound("button_sound"); var aaa = new Array(); var aac = 0; var aae = 100; var a_list = new Array(); a_list[0] = ["You spin me right round baby", "Go around the world"]; a_list[1] = ["Toggle toggle!", "Toggle 50 levers"]; a_list[2] = ["Howdy Partner (Costume unlocked)", "Unlock the cowboy outfit"]; a_list[3] = ["Arr, matey! (Costume unlocked)", "Unlock the pirate costume"]; a_list[4] = ["Fashionista (Costume unlocked)", "Unlock all costumes"]; a_list[5] = ["My hero", "Complete the game in the hero costume"]; a_list[6] = ["Fallout", "Fall off the map 12 times", true]; a_list[7] = ["Rolling in it!", "Collect 40 coins", true]; a_list[8] = ["Ow, pointy", "Die by spikes 12 times", true]; a_list[9] = ["It's raining men!", "Drop 100 characters", true]; var ts = 40; var ws = 5; var js = 4; var pw = 5; var ms = 5; scale_var = 4; rotation_var = 36; var map = new Array(); map[0] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 2, 1, 1, 2, 1], [0, 0, 2, 0, 51, 45, 0, 0, 1], [0, 0, 1, 0, 0, 0, 0, 0, 2], [0, 0, 1, 0, 0, 0, 0, 0, 1], [0, 0, 2, 0, 0, 0, 0, 0, 1], [0, 0, 1, 0, 99, 17, 6, 0, 2], [0, 0, 1, 2, 1, 1, 2, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[1] = [[[0, 99, 11, 0, 0], [0, 3, 2, 29, 0], [0, 2, 3, 25, 0], [0, 0, 0, 0, 0]]]; map[2] = [[[0, 99, 0, 0], [67, 3, 27, 0], [0, 45, 0, 0], [0, 0, 0, 11], [0, 0, 0, 3]]]; map[3] = [[[0, 0, 0, 0, 3, 1, 2, 3, 1], [0, 0, 0, 0, 2, 0, 0, 0, 2], [0, 0, 0, 0, 1, 25, 0, 0, 3], [0, 3, 2, 1, 2, 27, 0, 60, 1], [0, 1, 0, 0, 0, 0, 0, 71, 2], [0, 3, 0, 0, 0, 0, 0, 77, 3], [0, 2, 0, 99, 0, 6, 0, 67, 1], [0, 3, 1, 3, 2, 1, 3, 2, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[4] = [[[0, 0, 99, 0, 0, 0, 0, 14, 0, 0], [67, 3, 3, 3, 29, 0, 3, 3, 3, 0], [0, 0, 60, 3, 0, 0, 3, 0, 49, 0], [0, 0, 71, 3, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 45, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[5] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 69, 3, 3, 0, 0, 0, 0, 0], [0, 99, 0, 0, 0, 51, 0, 0, 0, 5, 0, 0], [69, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 57, 0, 0, 0, 0, 0, 0, 58, 0, 0]]]; map[6] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 3, 2, 1, 2, 3, 1, 2, 0, 0, 0, 0], [0, 2, 29, 0, 0, 44, 0, 3, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 3, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0], [0, 2, 25, 0, 0, 0, 0, 0, 1, 0, 0, 0], [0, 1, 37, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 3, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0], [0, 2, 27, 0, 99, 6, 0, 3, 0, 0, 0, 0], [0, 1, 3, 2, 1, 3, 2, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[7] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 99, 6, 8, 9, 8, 0, 0, 5, 0, 0, 0], [0, 3, 2, 1, 3, 2, 1, 3, 2, 0, 0, 0], [0, 48, 0, 54, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[8] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 3, 1, 2, 3, 1, 2, 3, 1, 2, 3, 0], [0, 2, 0, 0, 47, 0, 0, 0, 44, 69, 1, 0], [0, 1, 37, 0, 0, 0, 0, 0, 0, 71, 2, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 2, 0, 0, 99, 0, 0, 0, 0, 0, 1, 0], [0, 1, 3, 2, 1, 3, 0, 0, 0, 65, 2, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 3, 9, 8, 7, 9, 2, 0], [0, 0, 0, 0, 0, 2, 1, 1, 2, 1, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[9] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 99, 0, 9, 0, 0, 0, 0, 0, 11, 0, 0], [0, 3, 0, 2, 0, 3, 0, 1, 0, 2, 0, 0], [0, 0, 0, 0, 0, 40, 0, 48, 0, 45, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[10] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 8, 0, 0, 0, 0, 0], [0, 0, 3, 2, 0, 0, 0, 9, 0], [0, 64, 2, 1, 0, 0, 71, 3, 0], [0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 99, 0, 2, 28, 0, 0], [0, 68, 3, 2, 3, 1, 27, 0, 0], [0, 0, 0, 45, 0, 43, 29, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[11] = [[[0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0], [0, 0, 99, 0, 1, 3, 0, 5, 0, 0, 0, 0], [0, 3, 1, 2, 3, 2, 1, 3, 2, 0, 0, 0], [0, 2, 3, 1, 2, 3, 2, 1, 3, 0, 0, 0], [0, 49, 0, 0, 3, 1, 0, 0, 47, 0, 0, 0], [0, 0, 0, 0, 1, 2, 24, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[12] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 99, 0, 0, 9, 4, 0, 0, 0, 0], [0, 69, 3, 2, 1, 0, 3, 2, 1, 0, 0, 0], [0, 0, 3, 0, 49, 0, 0, 69, 2, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 69, 3, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0], [0, 69, 2, 29, 0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 2, 29, 0, 0, 9, 0, 3, 29, 0, 0], [0, 0, 1, 2, 3, 0, 1, 2, 3, 29, 0, 0], [0, 0, 0, 0, 49, 0, 0, 45, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[13] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 2, 3, 3, 0, 0], [0, 0, 0, 0, 0, 1, 49, 48, 49, 3, 0, 0], [0, 0, 0, 0, 0, 2, 25, 0, 0, 2, 0, 0], [0, 0, 0, 15, 0, 3, 0, 15, 0, 1, 0, 0], [0, 3, 2, 1, 3, 3, 1, 3, 3, 1, 29, 0], [0, 2, 0, 15, 0, 1, 29, 15, 0, 0, 0, 0], [0, 1, 0, 0, 66, 2, 28, 0, 0, 0, 0, 0], [0, 3, 0, 99, 0, 3, 29, 0, 0, 0, 0, 0], [0, 2, 1, 3, 2, 1, 28, 0, 0, 0, 0, 0], [0, 0, 0, 58, 51, 0, 0, 0, 0, 0, 0, 0]]]; map[14] = [[[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [64, 3, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0], [0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 15, 0], [0, 3, 0, 15, 0, 3, 0, 0, 0, 0, 3, 3], [0, 0, 0, 0, 0, 3, 34, 0, 0, 0, 0, 45], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0]]]; map[15] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 15, 3, 0], [0, 99, 0, 55, 9, 9, 9, 0, 0], [0, 3, 3, 0, 3, 3, 3, 27, 0], [0, 0, 0, 0, 47, 45, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[16] = [[[0, 9, 9, 99, 0, 0, 0, 9, 0, 0], [69, 3, 3, 3, 3, 3, 3, 3, 3, 0], [0, 3, 49, 0, 0, 44, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 7, 0], [0, 3, 29, 0, 0, 0, 0, 67, 3, 29], [0, 3, 29, 0, 0, 0, 0, 67, 3, 29], [0, 3, 29, 0, 0, 0, 0, 67, 3, 0], [69, 3, 3, 3, 3, 3, 3, 3, 3, 0], [0, 0, 49, 0, 0, 45, 0, 49, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[17] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 29, 0, 3, 3, 0, 0, 0, 0, 0], [0, 65, 3, 29, 0, 0, 3, 0, 0, 0, 0, 0], [68, 3, 3, 28, 99, 68, 3, 3, 28, 0, 0, 0], [68, 3, 27, 15, 3, 15, 68, 3, 28, 0, 0, 0], [69, 3, 3, 20, 0, 68, 3, 3, 29, 0, 0, 0], [0, 64, 3, 29, 0, 8, 3, 0, 0, 0, 0, 0], [0, 0, 3, 3, 0, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[18] = [[[0, 0, 0, 0, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 69, 3, 3, 3, 3, 29, 0], [0, 0, 0, 0, 0, 0, 49, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 9, 0, 15, 3, 0, 0], [0, 0, 0, 0, 0, 69, 3, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 3, 3, 3, 3, 29, 0, 0, 0, 0, 0, 0], [68, 3, 25, 0, 49, 0, 0, 0, 0, 0, 0, 0], [68, 3, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0], [15, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[19] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0], [67, 3, 3, 3, 3, 0, 3, 9, 0, 3, 0, 0], [0, 3, 28, 45, 3, 0, 3, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[20] = [[[0, 99, 4, 0, 0, 0, 0, 0, 4, 0, 0, 0], [0, 3, 3, 3, 3, 3, 3, 3, 3, 29, 0, 0], [0, 49, 49, 3, 7, 7, 3, 49, 49, 0, 0, 0], [0, 0, 0, 3, 3, 3, 3, 25, 0, 0, 0, 0], [0, 0, 0, 7, 49, 7, 49, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 7, 7, 3, 48, 48, 3, 7, 7, 0, 0, 0], [0, 3, 3, 3, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 49, 0, 0, 49, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[21] = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 99, 9, 0, 8, 0, 9, 4, 0, 0, 0], [0, 68, 3, 2, 1, 3, 2, 1, 3, 29, 0, 0], [0, 0, 45, 49, 0, 48, 0, 47, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 9, 8, 7, 9, 8, 7, 0, 0, 0], [0, 0, 3, 2, 1, 3, 2, 1, 3, 29, 0, 0], [0, 0, 0, 49, 0, 47, 0, 49, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[22] = [[[0, 0, 0, 9, 0, 0, 0, 9, 0, 99, 0, 0], [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 29, 0], [0, 3, 0, 0, 0, 3, 47, 47, 60, 3, 0, 0], [0, 0, 0, 0, 0, 3, 25, 0, 0, 49, 0, 0], [0, 0, 0, 0, 15, 3, 15, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 9, 0, 0], [0, 3, 0, 0, 0, 3, 9, 9, 60, 3, 0, 0], [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 29, 0], [0, 0, 0, 49, 0, 49, 0, 49, 0, 44, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[23] = [[[0, 9, 0, 0, 0, 0, 0, 9, 0], [0, 3, 28, 0, 0, 1, 3, 3, 0], [0, 3, 0, 0, 0, 45, 69, 3, 0], [0, 3, 0, 0, 0, 0, 68, 1, 0], [0, 3, 0, 8, 99, 9, 0, 3, 0], [67, 3, 15, 3, 3, 3, 15, 1, 0], [0, 49, 0, 0, 49, 48, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 8, 9, 8, 9, 9, 0], [0, 3, 2, 1, 3, 2, 1, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]]]; map[24] = [[[0, 0, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 69, 3, 29, 0, 0, 0, 0, 0], [0, 0, 0, 0, 64, 3, 25, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 8, 8, 8, 8, 0, 0], [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 27, 0], [0, 0, 47, 0, 0, 0, 0, 0, 47, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]]; _root.onEnterFrame = function () { var _local4 = _root.getBytesLoaded(); var _local3 = _root.getBytesTotal(); if (_local4 >= _local3) { my_info = SharedObject.getLocal("topsy_turvy"); if (my_info.getSize() > 0) { load_SO(); } else { init_SO(); } my_loader.play(); delete this.onEnterFrame; } var _local5 = Math.round((_local4 / _local3) * 100); var _local6 = my_loader._currentframe; if ((_local5 <= 100) && (_local6 <= 100)) { if (_local6 < _local5) { my_loader.play(); } else { my_loader.stop(); } } }; stop();Frame 3if (!loop_called) { start_loop(menu_loop); } if (!sound_on) { sound_clip.gotoAndStop(2); } stop();Frame 4mid_playing = false; set_menu_characters(); if (!loop_called) { start_loop(menu_loop); } if (!sound_on) { sound_clip.gotoAndStop(2); } stop();Symbol 36 MovieClip [stage_intro] Frame 61this.removeMovieClip();Symbol 75 MovieClip [cpop] Frame 64this.removeMovieClip();Symbol 105 MovieClip [apop] Frame 64this.removeMovieClip();Symbol 129 MovieClip [tile_5] Frame 1stop();Symbol 133 MovieClip [tile_4] Frame 1stop();Symbol 140 MovieClip [tpop] Frame 96removeMovieClip(this);Symbol 434 MovieClip Frame 1stop();Symbol 508 MovieClip Frame 1stop();Symbol 525 MovieClip Frame 1stop();Symbol 698 MovieClip Frame 1stop();Symbol 699 MovieClip Frame 1stop();Symbol 705 MovieClip [drop_character] Frame 11_root.do_sound(_root.pop_sound);Symbol 705 MovieClip [drop_character] Frame 22this.removeMovieClip();Symbol 714 Buttonon (release) { _root.pop_options(); }Symbol 716 Buttonon (release) { _root.end_game("level_select"); }Symbol 718 Buttonon (release) { _root.end_game("main"); }Symbol 720 Buttonon (release) { _root.end_game("achieve"); }Symbol 722 Buttonon (release) { _root.end_game("custom"); }Symbol 724 Buttonon (release) { _root.end_game("instruct"); }Symbol 727 MovieClip Frame 1stop();Symbol 728 Buttonon (release) { _root.toggle_sound(); }Symbol 730 Buttonon (release) { getURL ("http://www.armorgames.com", _blank); }Symbol 731 MovieClip Frame 1stop();Symbol 741 MovieClip Frame 1stop();Symbol 745 MovieClip [my_UI] Frame 20stop();Symbol 754 MovieClip Frame 1stop();Symbol 757 MovieClip Frame 1stop();Symbol 758 MovieClip Frame 1stop();Symbol 759 MovieClip Frame 1stop();Symbol 760 MovieClip Frame 1stop();Symbol 767 MovieClip Frame 21stop();Symbol 774 MovieClip Frame 1stop();Symbol 779 MovieClip Frame 1stop();Symbol 780 MovieClip [player] Frame 1stop();Symbol 801 MovieClip Frame 100_root.nextFrame();Symbol 819 Buttonon (release) { getURL ("http://itunes.apple.com/us/app/topsyturvy/id363476978?mt=8&ign-mpt=uo%3D4", _blank); }Symbol 832 Buttonon (press) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 835 MovieClip Frame 1_root.stop(); gotoAndPlay (2);Symbol 835 MovieClip Frame 120_root.nextFrame();Symbol 865 Buttonon (release) { play(); }Symbol 867 Buttonon (release) { _root.gotoAndStop("main_menu"); }Symbol 868 MovieClip Frame 1stop();Symbol 868 MovieClip Frame 31stop();Symbol 868 MovieClip Frame 61stop();Symbol 868 MovieClip Frame 91stop();Symbol 868 MovieClip Frame 121stop();Symbol 868 MovieClip Frame 150_root.gotoAndStop("main_menu");Symbol 869 Buttonon (release) { _root.toggle_menu_sound(); }Symbol 889 Buttonon (release) { _root.do_sound(_root.button_sound); _root.level_select(); }Symbol 893 Buttonon (release) { _root.do_sound(_root.button_sound); _root.do_achievements(); }Symbol 898 Buttonon (release) { _root.do_sound(_root.button_sound); _root.gotoAndStop("credits"); }Symbol 903 Buttonon (release) { _root.do_sound(_root.button_sound); _root.do_custom(); }Symbol 908 Buttonon (release) { _root.do_sound(_root.button_sound); _root.gotoAndStop("instructions"); }Symbol 910 Buttonon (release) { _root.from_main = true; _root.go_drop(); }Symbol 911 MovieClip Frame 1stop();Symbol 912 MovieClip Frame 19stop();Instance of Symbol 911 MovieClip in Symbol 912 MovieClip Frame 19onClipEvent (load) { if (_root.curr_level != _root.map.length) { this.gotoAndStop(2); } }Symbol 913 MovieClip Frame 10stop();Symbol 914 MovieClip Frame 18stop();Symbol 922 Buttonon (release) { _root.change_custom(4, -1); }Symbol 923 Buttonon (release) { _root.change_custom(3, -1); }Symbol 924 Buttonon (release) { _root.change_custom(2, -1); }Symbol 925 Buttonon (release) { _root.change_custom(1, -1); }Symbol 926 Buttonon (release) { _root.change_custom(0, -1); }Symbol 927 Buttonon (release) { _root.change_custom(0, 1); }Symbol 928 Buttonon (release) { _root.change_custom(1, 1); }Symbol 929 Buttonon (release) { _root.change_custom(2, 1); }Symbol 930 Buttonon (release) { _root.change_custom(3, 1); }Symbol 931 Buttonon (release) { _root.change_custom(4, 1); }Symbol 959 Buttonon (release) { _root.end_custom(); }Symbol 960 MovieClip Frame 22_root.set_custom();Symbol 960 MovieClip Frame 29_root.set_custom(); stop();Symbol 984 MovieClip Frame 153stop();Symbol 986 MovieClip Frame 66stop();Symbol 990 MovieClip Frame 66stop();Symbol 993 MovieClip Frame 80stop();Symbol 997 Buttonon (release) { _root.end_instructions(); }Symbol 999 MovieClip Frame 17stop();Symbol 1004 Buttonon (release) { getURL ("http://www.mintgames.co.nz/", "_blank"); }Symbol 1022 Buttonon (release) { getURL ("http://www.mintgames.co.nz/", "_blank"); }Symbol 1023 Buttonon (release) { getURL ("http://www.code-heads.co.uk/", "_blank"); }Symbol 1024 MovieClip Frame 24stop();Symbol 1029 MovieClip Frame 1stop();Symbol 1031 Buttonon (release) { _root.end_achievements(); }Symbol 1034 MovieClip Frame 16stop();Symbol 1035 MovieClip Frame 5stop();Symbol 1037 Buttonon (release) { drop_container.removeMovieClip(); if (!from_main) { return_to_main(); } else { gotoAndStop ("main_menu"); } }Symbol 1044 MovieClip Frame 1stop();Symbol 1048 Buttonon (release) { drop_char(); }Symbol 1059 MovieClip Frame 1stop();Symbol 1059 MovieClip Frame 31stop();Symbol 1059 MovieClip Frame 61_root.go_drop();Symbol 1063 MovieClip Frame 1stop();Symbol 1065 MovieClip Frame 1stop();Symbol 1067 MovieClip Frame 1stop();Symbol 1069 MovieClip Frame 1stop();Symbol 1071 MovieClip Frame 1stop();Symbol 1073 MovieClip Frame 1stop();Symbol 1075 MovieClip Frame 1stop();Symbol 1077 MovieClip Frame 1stop();Symbol 1079 MovieClip Frame 1stop();Symbol 1082 MovieClip Frame 1stop();Symbol 1084 MovieClip Frame 1stop();Symbol 1086 MovieClip Frame 1stop();Symbol 1088 MovieClip Frame 1stop();Symbol 1090 MovieClip Frame 1stop();Symbol 1092 MovieClip Frame 1stop();Symbol 1094 MovieClip Frame 1stop();Symbol 1096 MovieClip Frame 1stop();Symbol 1098 MovieClip Frame 1stop();Symbol 1100 MovieClip Frame 1stop();Symbol 1102 MovieClip Frame 1stop();Symbol 1105 MovieClip Frame 1stop();Symbol 1107 MovieClip Frame 1stop();Symbol 1109 MovieClip Frame 1stop();Symbol 1112 MovieClip Frame 1stop();Symbol 1114 MovieClip Frame 1stop();Symbol 1115 MovieClip Frame 24_root.set_buttons();Symbol 1115 MovieClip Frame 32stop();Symbol 1116 Buttonon (release) { _root.end_level_select(); }Symbol 1120 Buttonon (release) { _root.skip_stage(); }Symbol 1121 MovieClip Frame 1stop();
Library Items
| Symbol 1 Sound [turn_sound] | ||
| Symbol 2 Sound [lever_sound] | ||
| Symbol 3 Sound [goal_sound] | ||
| Symbol 4 Sound [teleport_sound] | ||
| Symbol 5 Sound [Enigma_menuloop] | ||
| Symbol 6 Sound [Enigma] | ||
| Symbol 7 Sound [coin_sound] | ||
| Symbol 8 Sound [button_sound] | ||
| Symbol 9 Sound [pop_sound] | ||
| Symbol 10 Sound [achieve_sound] | ||
| Symbol 11 Graphic | Used by:12 | |
| Symbol 12 MovieClip [tile_14] | Uses:11 | |
| Symbol 13 Graphic | Used by:14 | |
| Symbol 14 MovieClip [tile_18] | Uses:13 | |
| Symbol 15 Graphic | Used by:16 | |
| Symbol 16 MovieClip [tile_17] | Uses:15 | |
| Symbol 17 Graphic | Used by:36 75 105 | |
| Symbol 18 Graphic | Used by:36 | |
| Symbol 19 Graphic | Used by:36 | |
| Symbol 20 Graphic | Used by:36 75 105 | |
| Symbol 21 Graphic | Used by:36 | |
| Symbol 22 Font | Used by:23 37 38 39 40 42 43 45 46 48 49 51 52 54 55 60 61 64 65 66 67 76 77 78 79 81 83 85 87 89 92 94 95 103 104 708 709 712 715 717 719 721 723 725 726 729 732 733 735 736 742 743 789 790 791 792 800 807 876 879 881 883 885 887 888 890 891 894 895 897 899 900 902 904 905 907 932 933 934 935 936 937 938 939 940 941 942 948 949 950 951 952 953 954 955 956 957 958 995 998 1005 1006 1020 1021 1032 1033 1039 1040 1042 1043 1061 1064 1066 1068 1070 1072 1074 1076 1078 1081 1083 1085 1087 1089 1091 1093 1095 1097 1099 1101 1104 1106 1108 1111 1113 | |
| Symbol 23 EditableText | Uses:22 | Used by:36 |
| Symbol 24 Graphic | Used by:36 | |
| Symbol 25 Graphic | Used by:36 | |
| Symbol 26 Graphic | Used by:36 | |
| Symbol 27 Graphic | Used by:36 | |
| Symbol 28 Graphic | Used by:36 | |
| Symbol 29 Graphic | Used by:36 | |
| Symbol 30 Graphic | Used by:36 | |
| Symbol 31 Graphic | Used by:36 | |
| Symbol 32 Graphic | Used by:36 | |
| Symbol 33 Graphic | Used by:36 | |
| Symbol 34 Graphic | Used by:36 | |
| Symbol 35 Graphic | Used by:36 75 105 | |
| Symbol 36 MovieClip [stage_intro] | Uses:17 18 19 20 21 23 24 25 26 27 28 29 30 31 32 33 34 35 | |
| Symbol 37 Text | Uses:22 | Used by:75 |
| Symbol 38 Text | Uses:22 | Used by:75 105 |
| Symbol 39 Text | Uses:22 | Used by:75 |
| Symbol 40 Text | Uses:22 | Used by:75 105 |
| Symbol 41 Graphic | Used by:75 | |
| Symbol 42 Text | Uses:22 | Used by:75 |
| Symbol 43 Text | Uses:22 | Used by:75 105 |
| Symbol 44 Graphic | Used by:75 | |
| Symbol 45 Text | Uses:22 | Used by:75 |
| Symbol 46 Text | Uses:22 | Used by:75 105 |
| Symbol 47 Graphic | Used by:75 | |
| Symbol 48 Text | Uses:22 | Used by:75 |
| Symbol 49 Text | Uses:22 | Used by:75 105 |
| Symbol 50 Graphic | Used by:75 | |
| Symbol 51 Text | Uses:22 | Used by:75 |
| Symbol 52 Text | Uses:22 | Used by:75 105 |
| Symbol 53 Graphic | Used by:75 | |
| Symbol 54 Text | Uses:22 | Used by:75 |
| Symbol 55 Text | Uses:22 | Used by:75 105 |
| Symbol 56 Graphic | Used by:75 | |
| Symbol 57 Font | Used by:58 91 909 917 918 919 920 921 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 985 987 988 989 991 992 1025 1026 1027 1028 1038 1041 | |
| Symbol 58 EditableText | Uses:57 | Used by:75 |
| Symbol 59 Graphic | Used by:75 105 | |
| Symbol 60 Text | Uses:22 | Used by:75 |
| Symbol 61 Text | Uses:22 | Used by:75 105 |
| Symbol 62 Graphic | Used by:75 | |
| Symbol 63 Graphic | Used by:75 105 | |
| Symbol 64 Text | Uses:22 | Used by:75 |
| Symbol 65 Text | Uses:22 | Used by:75 105 |
| Symbol 66 Text | Uses:22 | Used by:75 |
| Symbol 67 Text | Uses:22 | Used by:75 105 |
| Symbol 68 Graphic | Used by:75 | |
| Symbol 69 Graphic | Used by:75 | |
| Symbol 70 Graphic | Used by:75 | |
| Symbol 71 Graphic | Used by:75 | |
| Symbol 72 Graphic | Used by:75 | |
| Symbol 73 Graphic | Used by:75 | |
| Symbol 74 Graphic | Used by:75 | |
| Symbol 75 MovieClip [cpop] | Uses:37 38 17 39 40 41 42 43 44 45 46 47 20 48 49 50 51 52 53 54 55 56 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 35 | |
| Symbol 76 Text | Uses:22 | Used by:105 |
| Symbol 77 Text | Uses:22 | Used by:105 |
| Symbol 78 Text | Uses:22 | Used by:105 |
| Symbol 79 Text | Uses:22 | Used by:105 |
| Symbol 80 Graphic | Used by:105 | |
| Symbol 81 Text | Uses:22 | Used by:105 |
| Symbol 82 Graphic | Used by:105 | |
| Symbol 83 Text | Uses:22 | Used by:105 |
| Symbol 84 Graphic | Used by:105 | |
| Symbol 85 Text | Uses:22 | Used by:105 |
| Symbol 86 Graphic | Used by:105 | |
| Symbol 87 Text | Uses:22 | Used by:105 |
| Symbol 88 Graphic | Used by:105 | |
| Symbol 89 Text | Uses:22 | Used by:105 |
| Symbol 90 Graphic | Used by:105 | |
| Symbol 91 EditableText | Uses:57 | Used by:105 |
| Symbol 92 Text | Uses:22 | Used by:105 |
| Symbol 93 Graphic | Used by:105 | |
| Symbol 94 Text | Uses:22 | Used by:105 |
| Symbol 95 Text | Uses:22 | Used by:105 |
| Symbol 96 Graphic | Used by:105 | |
| Symbol 97 Graphic | Used by:105 | |
| Symbol 98 Graphic | Used by:105 | |
| Symbol 99 Graphic | Used by:105 | |
| Symbol 100 Graphic | Used by:105 | |
| Symbol 101 Graphic | Used by:105 | |
| Symbol 102 Graphic | Used by:105 | |
| Symbol 103 Text | Uses:22 | Used by:105 |
| Symbol 104 Text | Uses:22 | Used by:105 |
| Symbol 105 MovieClip [apop] | Uses:76 77 78 38 17 79 40 80 81 43 82 83 46 84 20 85 49 86 87 52 88 89 55 90 91 59 92 61 93 63 94 65 95 67 96 97 98 99 100 101 102 35 103 104 | |
| Symbol 106 Graphic | Used by:109 | |
| Symbol 107 Graphic | Used by:109 | |
| Symbol 108 Graphic | Used by:109 | |
| Symbol 109 MovieClip [tile_10] | Uses:106 107 108 | |
| Symbol 110 Graphic | Used by:111 | |
| Symbol 111 MovieClip [tile_11] | Uses:110 | |
| Symbol 112 Graphic | Used by:117 | |
| Symbol 113 Graphic | Used by:117 | |
| Symbol 114 Graphic | Used by:117 | |
| Symbol 115 Graphic | Used by:117 | |
| Symbol 116 Graphic | Used by:117 | |
| Symbol 117 MovieClip | Uses:112 113 114 115 116 | Used by:118 |
| Symbol 118 MovieClip [tile_15] | Uses:117 | |
| Symbol 119 Graphic | Used by:120 | |
| Symbol 120 MovieClip [tile_6] | Uses:119 | |
| Symbol 121 Graphic | Used by:129 | |
| Symbol 122 Graphic | Used by:128 | |
| Symbol 123 Graphic | Used by:128 | |
| Symbol 124 Graphic | Used by:128 | |
| Symbol 125 Graphic | Used by:128 | |
| Symbol 126 Graphic | Used by:128 | |
| Symbol 127 Graphic | Used by:128 | |
| Symbol 128 MovieClip | Uses:122 123 124 125 126 127 | Used by:129 |
| Symbol 129 MovieClip [tile_5] | Uses:121 128 | |
| Symbol 130 Graphic | Used by:133 | |
| Symbol 131 Graphic | Used by:133 | |
| Symbol 132 Graphic | Used by:133 | |
| Symbol 133 MovieClip [tile_4] | Uses:130 131 132 | |
| Symbol 134 Font | Used by:135 139 1025 1026 1027 1028 | |
| Symbol 135 Text | Uses:134 | Used by:137 |
| Symbol 136 Graphic | Used by:137 | |
| Symbol 137 MovieClip [press_space] | Uses:135 136 | |
| Symbol 138 Graphic | Used by:140 | |
| Symbol 139 EditableText | Uses:134 | Used by:140 |
| Symbol 140 MovieClip [tpop] | Uses:138 139 | |
| Symbol 141 Graphic | Used by:146 | |
| Symbol 142 Graphic | Used by:146 | |
| Symbol 143 Graphic | Used by:146 | |
| Symbol 144 Graphic | Used by:146 | |
| Symbol 145 Graphic | Used by:146 | |
| Symbol 146 MovieClip | Uses:141 142 143 144 145 | Used by:159 160 |
| Symbol 147 Graphic | Used by:152 | |
| Symbol 148 Graphic | Used by:152 | |
| Symbol 149 Graphic | Used by:152 | |
| Symbol 150 Graphic | Used by:152 | |
| Symbol 151 Graphic | Used by:152 | |
| Symbol 152 MovieClip | Uses:147 148 149 150 151 | Used by:159 160 |
| Symbol 153 Graphic | Used by:158 | |
| Symbol 154 Graphic | Used by:158 | |
| Symbol 155 Graphic | Used by:158 | |
| Symbol 156 Graphic | Used by:158 | |
| Symbol 157 Graphic | Used by:158 | |
| Symbol 158 MovieClip | Uses:153 154 155 156 157 | Used by:159 160 |
| Symbol 159 MovieClip [tile_13] | Uses:146 152 158 | |
| Symbol 160 MovieClip [tile_12] | Uses:146 152 158 | |
| Symbol 161 Graphic | Used by:173 | |
| Symbol 162 Graphic | Used by:173 | |
| Symbol 163 Graphic | Used by:173 | |
| Symbol 164 Graphic | Used by:173 | |
| Symbol 165 Graphic | Used by:173 | |
| Symbol 166 Graphic | Used by:173 | |
| Symbol 167 Graphic | Used by:173 | |
| Symbol 168 Graphic | Used by:173 | |
| Symbol 169 Graphic | Used by:173 | |
| Symbol 170 Graphic | Used by:173 | |
| Symbol 171 Graphic | Used by:173 | |
| Symbol 172 Graphic | Used by:173 | |
| Symbol 173 MovieClip | Uses:161 162 163 164 165 166 167 168 169 170 171 172 | Used by:434 |
| Symbol 174 Graphic | Used by:186 | |
| Symbol 175 Graphic | Used by:186 | |
| Symbol 176 Graphic | Used by:186 | |
| Symbol 177 Graphic | Used by:186 | |
| Symbol 178 Graphic | Used by:186 | |
| Symbol 179 Graphic | Used by:186 | |
| Symbol 180 Graphic | Used by:186 | |
| Symbol 181 Graphic | Used by:186 | |
| Symbol 182 Graphic | Used by:186 | |
| Symbol 183 Graphic | Used by:186 | |
| Symbol 184 Graphic | Used by:186 | |
| Symbol 185 Graphic | Used by:186 | |
| Symbol 186 MovieClip | Uses:174 175 176 177 178 179 180 181 182 183 184 185 | Used by:434 |
| Symbol 187 Graphic | Used by:198 | |
| Symbol 188 Graphic | Used by:198 | |
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| Symbol 198 MovieClip | Uses:187 188 189 190 191 192 193 194 195 196 197 | Used by:434 |
| Symbol 199 Graphic | Used by:211 | |
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| Symbol 211 MovieClip | Uses:199 200 201 202 203 204 205 206 207 208 209 210 | Used by:434 |
| Symbol 212 Graphic | Used by:224 | |
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| Symbol 223 Graphic | Used by:224 | |
| Symbol 224 MovieClip | Uses:212 213 214 215 216 217 218 219 220 221 222 223 | Used by:434 |
| Symbol 225 Graphic | Used by:237 | |
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| Symbol 237 MovieClip | Uses:225 226 227 228 229 230 231 232 233 234 235 236 | Used by:434 |
| Symbol 238 Graphic | Used by:250 | |
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| Symbol 250 MovieClip | Uses:238 239 240 241 242 243 244 245 246 247 248 249 | Used by:434 |
| Symbol 251 Graphic | Used by:263 | |
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| Symbol 263 MovieClip | Uses:251 252 253 254 255 256 257 258 259 260 261 262 | Used by:434 |
| Symbol 264 Graphic | Used by:276 | |
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| Symbol 276 MovieClip | Uses:264 265 266 267 268 269 270 271 272 273 274 275 | Used by:434 |
| Symbol 277 Graphic | Used by:289 | |
| Symbol 278 Graphic | Used by:289 | |
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| Symbol 289 MovieClip | Uses:277 278 279 280 281 282 283 284 285 286 287 288 | Used by:434 |
| Symbol 290 Graphic | Used by:302 | |
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| Symbol 302 MovieClip | Uses:290 291 292 293 294 295 296 297 298 299 300 301 | Used by:434 |
| Symbol 303 Graphic | Used by:315 | |
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| Symbol 315 MovieClip | Uses:303 304 305 306 307 308 309 310 311 312 313 314 | Used by:434 |
| Symbol 316 Graphic | Used by:328 | |
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| Symbol 327 Graphic | Used by:328 | |
| Symbol 328 MovieClip | Uses:316 317 318 319 320 321 322 323 324 325 326 327 | Used by:434 |
| Symbol 329 Graphic | Used by:341 | |
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| Symbol 341 MovieClip | Uses:329 330 331 332 333 334 335 336 337 338 339 340 | Used by:434 |
| Symbol 342 Graphic | Used by:355 | |
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| Symbol 355 MovieClip | Uses:342 343 344 345 346 347 348 349 350 351 352 353 354 | Used by:434 |
| Symbol 356 Graphic | Used by:368 | |
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| Symbol 368 MovieClip | Uses:356 357 358 359 360 361 362 363 364 365 366 367 | Used by:434 |
| Symbol 369 Graphic | Used by:381 | |
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| Symbol 381 MovieClip | Uses:369 370 371 372 373 374 375 376 377 378 379 380 | Used by:434 |
| Symbol 382 Graphic | Used by:394 | |
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| Symbol 394 MovieClip | Uses:382 383 384 385 386 387 388 389 390 391 392 393 | Used by:434 |
| Symbol 395 Graphic | Used by:407 | |
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| Symbol 407 MovieClip | Uses:395 396 397 398 399 400 401 402 403 404 405 406 | Used by:434 |
| Symbol 408 Graphic | Used by:420 | |
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| Symbol 420 MovieClip | Uses:408 409 410 411 412 413 414 415 416 417 418 419 | Used by:434 |
| Symbol 421 Graphic | Used by:433 | |
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| Symbol 433 MovieClip | Uses:421 422 423 424 425 426 427 428 429 430 431 432 | Used by:434 |
| Symbol 434 MovieClip | Uses:173 186 198 211 224 237 250 263 276 289 302 315 328 341 355 368 381 394 407 420 433 | Used by:699 757 759 |
| Symbol 435 Graphic | Used by:447 | |
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| Symbol 447 MovieClip | Uses:435 436 437 438 439 440 441 442 443 444 445 446 | Used by:699 757 759 |
| Symbol 448 Graphic | Used by:460 | |
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| Symbol 460 MovieClip | Uses:448 449 450 451 452 453 454 455 456 457 458 459 | Used by:508 |
| Symbol 461 Graphic | Used by:462 | |
| Symbol 462 MovieClip | Uses:461 | Used by:508 |
| Symbol 463 Graphic | Used by:475 | |
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| Symbol 475 MovieClip | Uses:463 464 465 466 467 468 469 470 471 472 473 474 | Used by:508 |
| Symbol 476 Graphic | Used by:477 | |
| Symbol 477 MovieClip | Uses:476 | Used by:508 |
| Symbol 478 Graphic | Used by:490 | |
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| Symbol 490 MovieClip | Uses:478 479 480 481 482 483 484 485 486 487 488 489 | Used by:508 |
| Symbol 491 Graphic | Used by:492 | |
| Symbol 492 MovieClip | Uses:491 | Used by:508 |
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| Symbol 505 MovieClip | Uses:493 494 495 496 497 498 499 500 501 502 503 504 | Used by:508 |
| Symbol 506 Graphic | Used by:507 | |
| Symbol 507 MovieClip | Uses:506 | Used by:508 |
| Symbol 508 MovieClip | Uses:460 462 475 477 490 492 505 507 | Used by:699 757 759 |
| Symbol 509 Graphic | Used by:510 | |
| Symbol 510 MovieClip | Uses:509 | Used by:525 |
| Symbol 511 Graphic | Used by:512 | |
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| Symbol 522 MovieClip | Uses:521 | Used by:525 |
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| Symbol 524 MovieClip | Uses:523 | Used by:525 |
| Symbol 525 MovieClip | Uses:510 512 514 516 518 520 522 524 | Used by:699 757 759 |
| Symbol 526 Graphic | Used by:538 | |
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| Symbol 538 MovieClip | Uses:526 527 528 529 530 531 532 533 534 535 536 537 | Used by:698 |
| Symbol 539 Graphic | Used by:540 | |
| Symbol 540 MovieClip | Uses:539 | Used by:698 |
| Symbol 541 Graphic | Used by:553 | |
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| Symbol 553 MovieClip | Uses:541 542 543 544 545 546 547 548 549 550 551 552 | Used by:698 |
| Symbol 554 Graphic | Used by:566 | |
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| Symbol 566 MovieClip | Uses:554 555 556 557 558 559 560 561 562 563 564 565 | Used by:698 |
| Symbol 567 Graphic | Used by:579 | |
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| Symbol 579 MovieClip | Uses:567 568 569 570 571 572 573 574 575 576 577 578 | Used by:698 |
| Symbol 580 Graphic | Used by:592 | |
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| Symbol 592 MovieClip | Uses:580 581 582 583 584 585 586 587 588 589 590 591 | Used by:698 |
| Symbol 593 Graphic | Used by:605 | |
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| Symbol 605 MovieClip | Uses:593 594 595 596 597 598 599 600 601 602 603 604 | Used by:698 |
| Symbol 606 Graphic | Used by:618 | |
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| Symbol 618 MovieClip | Uses:606 607 608 609 610 611 612 613 614 615 616 617 | Used by:698 |
| Symbol 619 Graphic | Used by:631 | |
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| Symbol 630 Graphic | Used by:631 | |
| Symbol 631 MovieClip | Uses:619 620 621 622 623 624 625 626 627 628 629 630 | Used by:698 |
| Symbol 632 Graphic | Used by:641 | |
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| Symbol 641 MovieClip | Uses:632 633 634 635 636 637 638 639 640 | Used by:698 |
| Symbol 642 Graphic | Used by:650 | |
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| Symbol 650 MovieClip | Uses:642 643 644 645 646 647 648 649 | Used by:698 |
| Symbol 651 Graphic | Used by:659 | |
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| Symbol 659 MovieClip | Uses:651 652 653 654 655 656 657 658 | Used by:698 |
| Symbol 660 Graphic | Used by:669 | |
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| Symbol 669 MovieClip | Uses:660 661 662 663 664 665 666 667 668 | Used by:698 |
| Symbol 670 Graphic | Used by:678 | |
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| Symbol 678 MovieClip | Uses:670 671 672 673 674 675 676 677 | Used by:698 |
| Symbol 679 Graphic | Used by:688 | |
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| Symbol 688 MovieClip | Uses:679 680 681 682 683 684 685 686 687 | Used by:698 |
| Symbol 689 Graphic | Used by:697 | |
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| Symbol 697 MovieClip | Uses:689 690 691 692 693 694 695 696 | Used by:698 |
| Symbol 698 MovieClip | Uses:538 540 553 566 579 592 605 618 631 641 650 659 669 678 688 697 | Used by:699 757 759 |
| Symbol 699 MovieClip | Uses:434 447 508 525 698 | Used by:705 754 801 875 |
| Symbol 700 Graphic | Used by:705 | |
| Symbol 701 Graphic | Used by:705 767 | |
| Symbol 702 Graphic | Used by:705 767 | |
| Symbol 703 Graphic | Used by:705 767 | |
| Symbol 704 Graphic | Used by:705 767 | |
| Symbol 705 MovieClip [drop_character] | Uses:699 700 701 702 703 704 | |
| Symbol 706 Graphic | Used by:745 | |
| Symbol 707 Graphic | Used by:745 | |
| Symbol 708 Text | Uses:22 | Used by:710 |
| Symbol 709 EditableText | Uses:22 | Used by:710 |
| Symbol 710 MovieClip | Uses:708 709 | Used by:745 |
| Symbol 711 Graphic | Used by:731 | |
| Symbol 712 Text | Uses:22 | Used by:731 |
| Symbol 713 Graphic | Used by:714 716 718 720 722 724 728 730 865 867 869 910 922 923 924 925 926 927 928 929 930 931 959 997 1004 1022 1031 1037 1116 1120 | |
| Symbol 714 Button | Uses:713 | Used by:731 |
| Symbol 715 Text | Uses:22 | Used by:731 |
| Symbol 716 Button | Uses:713 | Used by:731 |
| Symbol 717 Text | Uses:22 | Used by:731 |
| Symbol 718 Button | Uses:713 | Used by:731 |
| Symbol 719 Text | Uses:22 | Used by:731 |
| Symbol 720 Button | Uses:713 | Used by:731 |
| Symbol 721 Text | Uses:22 | Used by:731 |
| Symbol 722 Button | Uses:713 | Used by:731 |
| Symbol 723 Text | Uses:22 | Used by:731 |
| Symbol 724 Button | Uses:713 | Used by:731 |
| Symbol 725 Text | Uses:22 | Used by:727 |
| Symbol 726 Text | Uses:22 | Used by:727 |
| Symbol 727 MovieClip | Uses:725 726 | Used by:731 Timeline |
| Symbol 728 Button | Uses:713 | Used by:731 |
| Symbol 729 Text | Uses:22 | Used by:731 |
| Symbol 730 Button | Uses:713 | Used by:731 |
| Symbol 731 MovieClip | Uses:711 712 714 715 716 717 718 719 720 721 722 723 724 727 728 729 730 | Used by:745 |
| Symbol 732 Text | Uses:22 | Used by:734 |
| Symbol 733 EditableText | Uses:22 | Used by:734 |
| Symbol 734 MovieClip | Uses:732 733 | Used by:745 |
| Symbol 735 Text | Uses:22 | Used by:737 |
| Symbol 736 EditableText | Uses:22 | Used by:737 |
| Symbol 737 MovieClip | Uses:735 736 | Used by:745 |
| Symbol 738 Graphic | Used by:741 | |
| Symbol 739 Graphic | Used by:741 | |
| Symbol 740 Graphic | Used by:741 | |
| Symbol 741 MovieClip | Uses:738 739 740 | Used by:744 |
| Symbol 742 Text | Uses:22 | Used by:744 |
| Symbol 743 EditableText | Uses:22 | Used by:744 |
| Symbol 744 MovieClip | Uses:741 742 743 | Used by:745 |
| Symbol 745 MovieClip [my_UI] | Uses:706 707 710 731 734 737 744 | |
| Symbol 746 Graphic | Used by:747 | |
| Symbol 747 MovieClip [tile_16] | Uses:746 | |
| Symbol 748 Graphic | Used by:749 | |
| Symbol 749 MovieClip [tile_9] | Uses:748 | Used by:1035 |
| Symbol 750 Graphic | Used by:751 | |
| Symbol 751 MovieClip [tile_8] | Uses:750 | Used by:1035 |
| Symbol 752 Graphic | Used by:753 | |
| Symbol 753 MovieClip [tile_7] | Uses:752 | Used by:1035 |
| Symbol 754 MovieClip | Uses:699 | Used by:780 |
| Symbol 755 Graphic | Used by:756 | |
| Symbol 756 MovieClip | Uses:755 | Used by:780 |
| Symbol 757 MovieClip | Uses:434 447 508 698 525 | Used by:758 |
| Symbol 758 MovieClip | Uses:757 | Used by:780 |
| Symbol 759 MovieClip | Uses:434 447 508 698 525 | Used by:760 |
| Symbol 760 MovieClip | Uses:759 | Used by:780 |
| Symbol 761 Graphic | Used by:767 | |
| Symbol 762 Graphic | Used by:767 | |
| Symbol 763 Graphic | Used by:767 | |
| Symbol 764 Graphic | Used by:767 | |
| Symbol 765 Graphic | Used by:767 | |
| Symbol 766 Graphic | Used by:767 | |
| Symbol 767 MovieClip | Uses:761 701 702 703 704 762 763 764 765 766 | Used by:780 |
| Symbol 768 Graphic | Used by:773 778 | |
| Symbol 769 Graphic | Used by:773 778 | |
| Symbol 770 Graphic | Used by:773 | |
| Symbol 771 Graphic | Used by:773 | |
| Symbol 772 Graphic | Used by:773 | |
| Symbol 773 MovieClip | Uses:768 769 770 771 772 | Used by:774 |
| Symbol 774 MovieClip | Uses:773 | Used by:780 |
| Symbol 775 Graphic | Used by:778 | |
| Symbol 776 Graphic | Used by:778 | |
| Symbol 777 Graphic | Used by:778 | |
| Symbol 778 MovieClip | Uses:775 776 777 769 768 | Used by:779 |
| Symbol 779 MovieClip | Uses:778 | Used by:780 |
| Symbol 780 MovieClip [player] | Uses:754 756 758 760 767 774 779 | Used by:960 |
| Symbol 781 Graphic | Used by:782 889 | |
| Symbol 782 MovieClip [tile_1] | Uses:781 | Used by:874 |
| Symbol 783 Graphic | Used by:784 889 | |
| Symbol 784 MovieClip [tile_3] | Uses:783 | Used by:873 |
| Symbol 785 Graphic | Used by:786 889 | |
| Symbol 786 MovieClip [tile_2] | Uses:785 | Used by:872 |
| Symbol 787 Graphic | Used by:Timeline | |
| Symbol 788 Graphic | Used by:794 871 | |
| Symbol 789 Text | Uses:22 | Used by:794 871 |
| Symbol 790 Text | Uses:22 | Used by:794 871 |
| Symbol 791 Text | Uses:22 | Used by:794 871 |
| Symbol 792 Text | Uses:22 | Used by:794 871 |
| Symbol 793 Graphic | Used by:794 | |
| Symbol 794 MovieClip | Uses:788 789 790 791 792 793 | Used by:913 Timeline |
| Symbol 795 Graphic | Used by:801 | |
| Symbol 796 Graphic | Used by:801 | |
| Symbol 797 Graphic | Used by:801 | |
| Symbol 798 Graphic | Used by:801 | |
| Symbol 799 Graphic | Used by:801 | |
| Symbol 800 Text | Uses:22 | Used by:801 |
| Symbol 801 MovieClip | Uses:795 699 796 797 798 799 800 | Used by:Timeline |
| Symbol 802 Bitmap | Used by:803 808 810 812 814 816 | |
| Symbol 803 Graphic | Uses:802 | Used by:819 |
| Symbol 804 Font | Used by:805 | |
| Symbol 805 Text | Uses:804 | Used by:818 819 |
| Symbol 806 Graphic | Used by:819 | |
| Symbol 807 Text | Uses:22 | Used by:818 819 |
| Symbol 808 Graphic | Uses:802 | Used by:818 819 |
| Symbol 809 Graphic | Used by:818 819 | |
| Symbol 810 Graphic | Uses:802 | Used by:818 |
| Symbol 811 Graphic | Used by:818 | |
| Symbol 812 Graphic | Uses:802 | Used by:818 |
| Symbol 813 Graphic | Used by:818 | |
| Symbol 814 Graphic | Uses:802 | Used by:818 |
| Symbol 815 Graphic | Used by:818 | |
| Symbol 816 Graphic | Uses:802 | Used by:818 |
| Symbol 817 Graphic | Used by:818 | |
| Symbol 818 MovieClip | Uses:808 805 809 807 810 811 812 813 814 815 816 817 | Used by:819 |
| Symbol 819 Button | Uses:803 805 806 807 818 808 809 | Used by:Timeline |
| Symbol 820 Graphic | Used by:835 878 | |
| Symbol 821 Graphic | Used by:835 878 | |
| Symbol 822 Graphic | Used by:835 878 | |
| Symbol 823 Sound | Used by:835 | |
| Symbol 824 Sound | Used by:835 | |
| Symbol 825 Graphic | Used by:835 | |
| Symbol 826 Graphic | Used by:827 | |
| Symbol 827 MovieClip | Uses:826 | Used by:835 |
| Symbol 828 Sound | Used by:835 | |
| Symbol 829 Sound | Used by:835 | |
| Symbol 830 Sound | Used by:835 | |
| Symbol 831 Graphic | Used by:832 | |
| Symbol 832 Button | Uses:831 | Used by:835 |
| Symbol 833 Sound | Used by:835 | |
| Symbol 834 Sound | Used by:835 | |
| Symbol 835 MovieClip | Uses:820 821 822 823 824 825 827 828 829 830 832 833 834 | Used by:Timeline |
| Symbol 836 Graphic | Used by:Timeline | |
| Symbol 837 Graphic | Used by:844 | |
| Symbol 838 Bitmap | Used by:839 | |
| Symbol 839 Graphic | Uses:838 | Used by:844 850 854 860 864 1053 1058 |
| Symbol 840 Font | Used by:841 842 843 846 847 848 852 853 856 858 859 862 863 866 1050 1051 1052 1055 1056 1057 | |
| Symbol 841 Text | Uses:840 | Used by:844 |
| Symbol 842 Text | Uses:840 | Used by:844 |
| Symbol 843 Text | Uses:840 | Used by:844 |
| Symbol 844 MovieClip | Uses:837 839 841 842 843 | Used by:868 |
| Symbol 845 Graphic | Used by:850 | |
| Symbol 846 Text | Uses:840 | Used by:850 |
| Symbol 847 Text | Uses:840 | Used by:850 |
| Symbol 848 Text | Uses:840 | Used by:849 |
| Symbol 849 MovieClip | Uses:848 | Used by:850 854 860 864 |
| Symbol 850 MovieClip | Uses:845 839 846 847 849 | Used by:868 |
| Symbol 851 Graphic | Used by:854 | |
| Symbol 852 Text | Uses:840 | Used by:854 |
| Symbol 853 Text | Uses:840 | Used by:854 |
| Symbol 854 MovieClip | Uses:851 839 852 853 849 | Used by:868 |
| Symbol 855 Graphic | Used by:860 | |
| Symbol 856 Text | Uses:840 | Used by:860 |
| Symbol 857 Graphic | Used by:860 | |
| Symbol 858 Text | Uses:840 | Used by:860 |
| Symbol 859 Text | Uses:840 | Used by:860 |
| Symbol 860 MovieClip | Uses:855 856 857 839 858 859 849 | Used by:868 |
| Symbol 861 Graphic | Used by:864 | |
| Symbol 862 Text | Uses:840 | Used by:864 |
| Symbol 863 Text | Uses:840 | Used by:864 |
| Symbol 864 MovieClip | Uses:861 839 862 863 849 | Used by:868 |
| Symbol 865 Button | Uses:713 | Used by:868 1059 |
| Symbol 866 Text | Uses:840 | Used by:868 |
| Symbol 867 Button | Uses:713 | Used by:868 1024 |
| Symbol 868 MovieClip | Uses:844 850 854 860 864 865 866 867 | Used by:Timeline |
| Symbol 869 Button | Uses:713 | Used by:Timeline |
| Symbol 870 Graphic | Used by:871 | |
| Symbol 871 MovieClip | Uses:788 789 790 791 792 870 | Used by:912 914 |
| Symbol 872 MovieClip | Uses:786 | Used by:875 884 889 1035 |
| Symbol 873 MovieClip | Uses:784 | Used by:875 884 889 1035 |
| Symbol 874 MovieClip | Uses:782 | Used by:875 884 889 1035 |
| Symbol 875 MovieClip | Uses:872 873 874 699 | Used by:912 914 |
| Symbol 876 Text | Uses:22 | Used by:877 908 |
| Symbol 877 MovieClip | Uses:876 | Used by:912 960 999 1024 1034 |
| Symbol 878 MovieClip | Uses:820 821 822 | Used by:912 Timeline |
| Symbol 879 Text | Uses:22 | Used by:880 893 |
| Symbol 880 MovieClip | Uses:879 | Used by:912 960 999 1024 1034 |
| Symbol 881 Text | Uses:22 | Used by:882 903 |
| Symbol 882 MovieClip | Uses:881 | Used by:912 960 999 1024 1034 |
| Symbol 883 Text | Uses:22 | Used by:884 889 |
| Symbol 884 MovieClip | Uses:872 873 874 883 | Used by:912 960 999 1024 1034 |
| Symbol 885 Text | Uses:22 | Used by:886 898 |
| Symbol 886 MovieClip | Uses:885 | Used by:912 960 999 1024 1034 |
| Symbol 887 Text | Uses:22 | Used by:889 |
| Symbol 888 Text | Uses:22 | Used by:889 |
| Symbol 889 Button | Uses:872 873 874 883 887 888 785 783 781 | Used by:912 |
| Symbol 890 Text | Uses:22 | Used by:893 |
| Symbol 891 Text | Uses:22 | Used by:893 |
| Symbol 892 Graphic | Used by:893 | |
| Symbol 893 Button | Uses:879 890 891 892 | Used by:912 |
| Symbol 894 Text | Uses:22 | Used by:898 |
| Symbol 895 Text | Uses:22 | Used by:898 |
| Symbol 896 Graphic | Used by:898 | |
| Symbol 897 Text | Uses:22 | Used by:898 |
| Symbol 898 Button | Uses:885 894 895 896 897 | Used by:912 |
| Symbol 899 Text | Uses:22 | Used by:903 |
| Symbol 900 Text | Uses:22 | Used by:903 |
| Symbol 901 Graphic | Used by:903 | |
| Symbol 902 Text | Uses:22 | Used by:903 |
| Symbol 903 Button | Uses:881 899 900 901 902 | Used by:912 |
| Symbol 904 Text | Uses:22 | Used by:908 |
| Symbol 905 Text | Uses:22 | Used by:908 |
| Symbol 906 Graphic | Used by:908 | |
| Symbol 907 Text | Uses:22 | Used by:908 |
| Symbol 908 Button | Uses:876 904 905 906 907 | Used by:912 |
| Symbol 909 Text | Uses:57 | Used by:911 |
| Symbol 910 Button | Uses:713 | Used by:911 |
| Symbol 911 MovieClip | Uses:909 910 | Used by:912 |
| Symbol 912 MovieClip | Uses:871 875 877 878 880 882 884 886 889 893 898 903 908 911 | Used by:Timeline |
| Symbol 913 MovieClip | Uses:794 | Used by:Timeline |
| Symbol 914 MovieClip | Uses:871 875 | Used by:960 999 1024 1034 |
| Symbol 915 Graphic | Used by:916 | |
| Symbol 916 MovieClip | Uses:915 | Used by:960 |
| Symbol 917 Text | Uses:57 | Used by:960 |
| Symbol 918 Text | Uses:57 | Used by:960 |
| Symbol 919 Text | Uses:57 | Used by:960 |
| Symbol 920 Text | Uses:57 | Used by:960 |
| Symbol 921 Text | Uses:57 | Used by:960 |
| Symbol 922 Button | Uses:713 | Used by:960 |
| Symbol 923 Button | Uses:713 | Used by:960 |
| Symbol 924 Button | Uses:713 | Used by:960 |
| Symbol 925 Button | Uses:713 | Used by:960 |
| Symbol 926 Button | Uses:713 | Used by:960 |
| Symbol 927 Button | Uses:713 | Used by:960 |
| Symbol 928 Button | Uses:713 | Used by:960 |
| Symbol 929 Button | Uses:713 | Used by:960 |
| Symbol 930 Button | Uses:713 | Used by:960 |
| Symbol 931 Button | Uses:713 | Used by:960 |
| Symbol 932 Text | Uses:22 | Used by:960 |
| Symbol 933 Text | Uses:22 | Used by:960 |
| Symbol 934 Text | Uses:22 | Used by:960 |
| Symbol 935 Text | Uses:22 | Used by:960 |
| Symbol 936 Text | Uses:22 | Used by:960 |
| Symbol 937 Text | Uses:22 | Used by:960 |
| Symbol 938 Text | Uses:22 | Used by:960 |
| Symbol 939 Text | Uses:22 | Used by:960 |
| Symbol 940 Text | Uses:22 | Used by:960 |
| Symbol 941 Text | Uses:22 | Used by:960 |
| Symbol 942 Text | Uses:22 | Used by:960 |
| Symbol 943 Font | Used by:944 945 946 947 996 1036 | |
| Symbol 944 Text | Uses:943 | Used by:960 Timeline |
| Symbol 945 Text | Uses:943 | Used by:960 Timeline |
| Symbol 946 Text | Uses:943 | Used by:960 Timeline |
| Symbol 947 Text | Uses:943 | Used by:960 Timeline |
| Symbol 948 Text | Uses:22 | Used by:960 |
| Symbol 949 Text | Uses:22 | Used by:960 |
| Symbol 950 Text | Uses:22 | Used by:960 |
| Symbol 951 Text | Uses:22 | Used by:960 |
| Symbol 952 Text | Uses:22 | Used by:960 |
| Symbol 953 Text | Uses:22 | Used by:960 |
| Symbol 954 Text | Uses:22 | Used by:960 |
| Symbol 955 Text | Uses:22 | Used by:960 |
| Symbol 956 Text | Uses:22 | Used by:960 |
| Symbol 957 Text | Uses:22 | Used by:960 |
| Symbol 958 Text | Uses:22 | Used by:960 |
| Symbol 959 Button | Uses:713 | Used by:960 |
| Symbol 960 MovieClip | Uses:914 886 884 882 880 877 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 780 932 933 934 935 936 937 938 939 940 941 942 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 | Used by:Timeline |
| Symbol 961 Text | Uses:57 | Used by:984 |
| Symbol 962 Text | Uses:57 | Used by:984 986 990 993 |
| Symbol 963 Text | Uses:57 | Used by:984 986 990 993 |
| Symbol 964 Text | Uses:57 | Used by:984 986 990 993 |
| Symbol 965 Text | Uses:57 | Used by:984 986 990 993 |
| Symbol 966 Text | Uses:57 | Used by:984 986 993 |
| Symbol 967 Text | Uses:57 | Used by:984 993 |
| Symbol 968 Text | Uses:57 | Used by:984 986 990 993 |
| Symbol 969 Text | Uses:57 | Used by:984 986 990 993 |
| Symbol 970 Text | Uses:57 | Used by:984 993 |
| Symbol 971 Text | Uses:57 | Used by:984 986 990 |
| Symbol 972 Text | Uses:57 | Used by:984 986 990 993 |
| Symbol 973 Text | Uses:57 | Used by:984 986 993 |
| Symbol 974 Text | Uses:57 | Used by:984 986 990 993 |
| Symbol 975 Text | Uses:57 | Used by:984 986 990 |
| Symbol 976 Text | Uses:57 | Used by:984 986 |
| Symbol 977 Text | Uses:57 | Used by:984 |
| Symbol 978 Text | Uses:57 | Used by:984 993 |
| Symbol 979 Text | Uses:57 | Used by:984 |
| Symbol 980 Text | Uses:57 | Used by:984 993 |
| Symbol 981 Text | Uses:57 | Used by:984 |
| Symbol 982 Text | Uses:57 | Used by:984 990 |
| Symbol 983 Text | Uses:57 | Used by:984 990 |
| Symbol 984 MovieClip | Uses:961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 | Used by:994 |
| Symbol 985 Text | Uses:57 | Used by:986 |
| Symbol 986 MovieClip | Uses:985 968 966 976 972 969 964 974 965 963 975 962 971 973 | Used by:994 |
| Symbol 987 Text | Uses:57 | Used by:990 |
| Symbol 988 Text | Uses:57 | Used by:990 993 |
| Symbol 989 Text | Uses:57 | Used by:990 |
| Symbol 990 MovieClip | Uses:987 971 963 962 982 968 988 964 974 972 969 975 965 989 983 | Used by:994 |
| Symbol 991 Text | Uses:57 | Used by:993 |
| Symbol 992 Text | Uses:57 | Used by:993 |
| Symbol 993 MovieClip | Uses:991 974 966 963 988 964 972 969 962 968 970 978 967 980 973 965 992 | Used by:994 |
| Symbol 994 MovieClip | Uses:984 986 990 993 | Used by:999 |
| Symbol 995 Text | Uses:22 | Used by:999 |
| Symbol 996 Text | Uses:943 | Used by:999 1024 1034 |
| Symbol 997 Button | Uses:713 | Used by:999 |
| Symbol 998 Text | Uses:22 | Used by:999 |
| Symbol 999 MovieClip | Uses:914 886 884 882 880 877 994 995 996 997 998 | Used by:Timeline |
| Symbol 1000 Graphic | Used by:1003 | |
| Symbol 1001 Graphic | Used by:1002 | |
| Symbol 1002 MovieClip | Uses:1001 | Used by:1003 |
| Symbol 1003 MovieClip | Uses:1000 1002 | Used by:1024 |
| Symbol 1004 Button | Uses:713 | Used by:1024 |
| Symbol 1005 Text | Uses:22 | Used by:1024 |
| Symbol 1006 Text | Uses:22 | Used by:1024 |
| Symbol 1007 Graphic | Used by:1008 1019 1023 | |
| Symbol 1008 MovieClip | Uses:1007 | Used by:1019 1023 |
| Symbol 1009 Font | Used by:1010 1011 1012 1013 1014 1015 1016 1017 | |
| Symbol 1010 Text | Uses:1009 | Used by:1019 1023 |
| Symbol 1011 Text | Uses:1009 | Used by:1019 1023 |
| Symbol 1012 Text | Uses:1009 | Used by:1019 1023 |
| Symbol 1013 Text | Uses:1009 | Used by:1019 1023 |
| Symbol 1014 Text | Uses:1009 | Used by:1019 1023 |
| Symbol 1015 Text | Uses:1009 | Used by:1019 1023 |
| Symbol 1016 Text | Uses:1009 | Used by:1019 1023 |
| Symbol 1017 Text | Uses:1009 | Used by:1019 1023 |
| Symbol 1018 Graphic | Used by:1019 1023 | |
| Symbol 1019 Button | Uses:1008 1010 1011 1012 1013 1014 1015 1016 1017 1018 1007 | Used by:1024 |
| Symbol 1020 Text | Uses:22 | Used by:1024 |
| Symbol 1021 Text | Uses:22 | Used by:1024 |
| Symbol 1022 Button | Uses:713 | Used by:1024 |
| Symbol 1023 Button | Uses:1008 1010 1011 1012 1013 1014 1015 1016 1017 1018 1007 | Used by:1024 |
| Symbol 1024 MovieClip | Uses:914 886 884 882 880 877 1003 1004 1005 1006 1019 996 867 1020 1021 1022 1023 | Used by:Timeline |
| Symbol 1025 EditableText | Uses:57 134 | Used by:1029 |
| Symbol 1026 EditableText | Uses:57 134 | Used by:1029 |
| Symbol 1027 EditableText | Uses:57 134 | Used by:1029 |
| Symbol 1028 EditableText | Uses:57 134 | Used by:1029 |
| Symbol 1029 MovieClip | Uses:1025 1026 1027 1028 | Used by:1030 |
| Symbol 1030 MovieClip | Uses:1029 | Used by:1034 |
| Symbol 1031 Button | Uses:713 | Used by:1034 |
| Symbol 1032 Text | Uses:22 | Used by:1034 |
| Symbol 1033 Text | Uses:22 | Used by:1034 |
| Symbol 1034 MovieClip | Uses:1030 914 884 880 877 886 882 996 1031 1032 1033 | Used by:Timeline |
| Symbol 1035 MovieClip | Uses:872 873 874 753 751 749 | Used by:Timeline |
| Symbol 1036 Text | Uses:943 | Used by:Timeline |
| Symbol 1037 Button | Uses:713 | Used by:Timeline |
| Symbol 1038 Text | Uses:57 | Used by:1044 |
| Symbol 1039 Text | Uses:22 | Used by:1044 |
| Symbol 1040 Text | Uses:22 | Used by:1044 |
| Symbol 1041 Text | Uses:57 | Used by:1044 |
| Symbol 1042 Text | Uses:22 | Used by:1044 |
| Symbol 1043 Text | Uses:22 | Used by:1044 |
| Symbol 1044 MovieClip | Uses:1038 1039 1040 1041 1042 1043 | Used by:Timeline |
| Symbol 1045 Graphic | Used by:1048 | |
| Symbol 1046 Graphic | Used by:1048 | |
| Symbol 1047 Graphic | Used by:1048 | |
| Symbol 1048 Button | Uses:1045 1046 1047 | Used by:Timeline |
| Symbol 1049 Graphic | Used by:1053 | |
| Symbol 1050 Text | Uses:840 | Used by:1053 |
| Symbol 1051 Text | Uses:840 | Used by:1053 |
| Symbol 1052 Text | Uses:840 | Used by:1053 |
| Symbol 1053 MovieClip | Uses:1049 839 1050 1051 1052 | Used by:1059 |
| Symbol 1054 Graphic | Used by:1058 | |
| Symbol 1055 Text | Uses:840 | Used by:1058 |
| Symbol 1056 Text | Uses:840 | Used by:1058 |
| Symbol 1057 Text | Uses:840 | Used by:1058 |
| Symbol 1058 MovieClip | Uses:1054 839 1055 1056 1057 | Used by:1059 |
| Symbol 1059 MovieClip | Uses:1053 1058 865 | Used by:Timeline |
| Symbol 1060 Graphic | Used by:1063 1065 1067 1069 1071 1073 1075 1077 1079 1084 1086 1088 1090 1092 1094 1096 1098 1100 1102 1107 1109 1114 | |
| Symbol 1061 Text | Uses:22 | Used by:1063 |
| Symbol 1062 Graphic | Used by:1063 1065 1067 1069 1071 1073 1075 1077 1079 1082 1084 1086 1088 1090 1092 1094 1096 1098 1100 1102 1105 1107 1109 1112 1114 | |
| Symbol 1063 MovieClip | Uses:1060 1061 1062 | Used by:1115 |
| Symbol 1064 Text | Uses:22 | Used by:1065 |
| Symbol 1065 MovieClip | Uses:1060 1064 1062 | Used by:1115 |
| Symbol 1066 Text | Uses:22 | Used by:1067 |
| Symbol 1067 MovieClip | Uses:1060 1066 1062 | Used by:1115 |
| Symbol 1068 Text | Uses:22 | Used by:1069 |
| Symbol 1069 MovieClip | Uses:1060 1068 1062 | Used by:1115 |
| Symbol 1070 Text | Uses:22 | Used by:1071 |
| Symbol 1071 MovieClip | Uses:1060 1070 1062 | Used by:1115 |
| Symbol 1072 Text | Uses:22 | Used by:1073 |
| Symbol 1073 MovieClip | Uses:1060 1072 1062 | Used by:1115 |
| Symbol 1074 Text | Uses:22 | Used by:1075 |
| Symbol 1075 MovieClip | Uses:1060 1074 1062 | Used by:1115 |
| Symbol 1076 Text | Uses:22 | Used by:1077 |
| Symbol 1077 MovieClip | Uses:1060 1076 1062 | Used by:1115 |
| Symbol 1078 Text | Uses:22 | Used by:1079 |
| Symbol 1079 MovieClip | Uses:1060 1078 1062 | Used by:1115 |
| Symbol 1080 Graphic | Used by:1082 | |
| Symbol 1081 Text | Uses:22 | Used by:1082 |
| Symbol 1082 MovieClip | Uses:1080 1081 1062 | Used by:1115 |
| Symbol 1083 Text | Uses:22 | Used by:1084 |
| Symbol 1084 MovieClip | Uses:1060 1083 1062 | Used by:1115 |
| Symbol 1085 Text | Uses:22 | Used by:1086 |
| Symbol 1086 MovieClip | Uses:1060 1085 1062 | Used by:1115 |
| Symbol 1087 Text | Uses:22 | Used by:1088 |
| Symbol 1088 MovieClip | Uses:1060 1087 1062 | Used by:1115 |
| Symbol 1089 Text | Uses:22 | Used by:1090 |
| Symbol 1090 MovieClip | Uses:1060 1089 1062 | Used by:1115 |
| Symbol 1091 Text | Uses:22 | Used by:1092 |
| Symbol 1092 MovieClip | Uses:1060 1091 1062 | Used by:1115 |
| Symbol 1093 Text | Uses:22 | Used by:1094 |
| Symbol 1094 MovieClip | Uses:1060 1093 1062 | Used by:1115 |
| Symbol 1095 Text | Uses:22 | Used by:1096 |
| Symbol 1096 MovieClip | Uses:1060 1095 1062 | Used by:1115 |
| Symbol 1097 Text | Uses:22 | Used by:1098 |
| Symbol 1098 MovieClip | Uses:1060 1097 1062 | Used by:1115 |
| Symbol 1099 Text | Uses:22 | Used by:1100 |
| Symbol 1100 MovieClip | Uses:1060 1099 1062 | Used by:1115 |
| Symbol 1101 Text | Uses:22 | Used by:1102 |
| Symbol 1102 MovieClip | Uses:1060 1101 1062 | Used by:1115 |
| Symbol 1103 Graphic | Used by:1105 | |
| Symbol 1104 Text | Uses:22 | Used by:1105 |
| Symbol 1105 MovieClip | Uses:1103 1104 1062 | Used by:1115 |
| Symbol 1106 Text | Uses:22 | Used by:1107 |
| Symbol 1107 MovieClip | Uses:1060 1106 1062 | Used by:1115 |
| Symbol 1108 Text | Uses:22 | Used by:1109 |
| Symbol 1109 MovieClip | Uses:1060 1108 1062 | Used by:1115 |
| Symbol 1110 Graphic | Used by:1112 | |
| Symbol 1111 Text | Uses:22 | Used by:1112 |
| Symbol 1112 MovieClip | Uses:1110 1111 1062 | Used by:1115 |
| Symbol 1113 Text | Uses:22 | Used by:1114 |
| Symbol 1114 MovieClip | Uses:1060 1113 1062 | Used by:1115 |
| Symbol 1115 MovieClip | Uses:1063 1065 1067 1069 1071 1073 1075 1077 1079 1082 1084 1086 1088 1090 1092 1094 1096 1098 1100 1102 1105 1107 1109 1112 1114 | Used by:Timeline |
| Symbol 1116 Button | Uses:713 | Used by:Timeline |
| Symbol 1117 Graphic | Used by:1121 | |
| Symbol 1118 Font | Used by:1119 | |
| Symbol 1119 Text | Uses:1118 | Used by:1121 |
| Symbol 1120 Button | Uses:713 | Used by:1121 |
| Symbol 1121 MovieClip | Uses:1117 1119 1120 | Used by:Timeline |
Instance Names
| "my_loader" | Frame 1 | Symbol 801 MovieClip |
| "sound_clip" | Frame 3 | Symbol 727 MovieClip |
| "menu_graphics" | Frame 4 | Symbol 912 MovieClip |
| "clip" | Frame 5 | Symbol 960 MovieClip |
| "clip" | Frame 6 | Symbol 999 MovieClip |
| "achieve_clip" | Frame 8 | Symbol 1034 MovieClip |
| "text_clip" | Frame 9 | Symbol 1044 MovieClip |
| "level_clip" | Frame 11 | Symbol 1115 MovieClip |
| "skip_button" | Frame 12 | Symbol 1121 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 1 | Symbol 173 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 2 | Symbol 186 MovieClip |
| "cape" | Symbol 434 MovieClip Frame 3 | Symbol 198 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 3 | Symbol 211 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 4 | Symbol 224 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 5 | Symbol 237 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 6 | Symbol 250 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 7 | Symbol 263 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 8 | Symbol 276 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 9 | Symbol 289 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 10 | Symbol 302 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 11 | Symbol 315 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 12 | Symbol 328 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 13 | Symbol 341 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 14 | Symbol 355 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 15 | Symbol 368 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 16 | Symbol 381 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 17 | Symbol 394 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 18 | Symbol 407 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 19 | Symbol 420 MovieClip |
| "clip" | Symbol 434 MovieClip Frame 20 | Symbol 433 MovieClip |
| "clip" | Symbol 508 MovieClip Frame 1 | Symbol 460 MovieClip |
| "clip" | Symbol 508 MovieClip Frame 2 | Symbol 462 MovieClip |
| "clip" | Symbol 508 MovieClip Frame 3 | Symbol 475 MovieClip |
| "clip" | Symbol 508 MovieClip Frame 4 | Symbol 477 MovieClip |
| "clip" | Symbol 508 MovieClip Frame 5 | Symbol 490 MovieClip |
| "clip" | Symbol 508 MovieClip Frame 6 | Symbol 492 MovieClip |
| "clip" | Symbol 508 MovieClip Frame 7 | Symbol 505 MovieClip |
| "scar" | Symbol 508 MovieClip Frame 7 | Symbol 507 MovieClip |
| "clip" | Symbol 525 MovieClip Frame 2 | Symbol 510 MovieClip |
| "clip" | Symbol 525 MovieClip Frame 3 | Symbol 512 MovieClip |
| "clip" | Symbol 525 MovieClip Frame 4 | Symbol 514 MovieClip |
| "clip" | Symbol 525 MovieClip Frame 5 | Symbol 516 MovieClip |
| "clip" | Symbol 525 MovieClip Frame 6 | Symbol 518 MovieClip |
| "clip" | Symbol 525 MovieClip Frame 7 | Symbol 520 MovieClip |
| "clip" | Symbol 525 MovieClip Frame 8 | Symbol 522 MovieClip |
| "clip" | Symbol 525 MovieClip Frame 9 | Symbol 524 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 2 | Symbol 538 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 3 | Symbol 540 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 4 | Symbol 553 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 5 | Symbol 566 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 6 | Symbol 579 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 7 | Symbol 592 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 8 | Symbol 605 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 9 | Symbol 618 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 10 | Symbol 631 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 11 | Symbol 641 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 12 | Symbol 650 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 13 | Symbol 659 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 14 | Symbol 669 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 15 | Symbol 678 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 16 | Symbol 688 MovieClip |
| "clip" | Symbol 698 MovieClip Frame 17 | Symbol 697 MovieClip |
| "body" | Symbol 699 MovieClip Frame 1 | Symbol 434 MovieClip |
| "head_base" | Symbol 699 MovieClip Frame 1 | Symbol 447 MovieClip |
| "eyes" | Symbol 699 MovieClip Frame 1 | Symbol 508 MovieClip |
| "mouth" | Symbol 699 MovieClip Frame 1 | Symbol 525 MovieClip |
| "head" | Symbol 699 MovieClip Frame 1 | Symbol 698 MovieClip |
| "dir_state" | Symbol 705 MovieClip [drop_character] Frame 1 | Symbol 699 MovieClip |
| "sound_button" | Symbol 731 MovieClip Frame 2 | Symbol 727 MovieClip |
| "my_pile" | Symbol 744 MovieClip Frame 1 | Symbol 741 MovieClip |
| "my_options" | Symbol 745 MovieClip [my_UI] Frame 1 | Symbol 731 MovieClip |
| "level_clip" | Symbol 745 MovieClip [my_UI] Frame 1 | Symbol 737 MovieClip |
| "lives_clip" | Symbol 745 MovieClip [my_UI] Frame 1 | Symbol 744 MovieClip |
| "dir_state" | Symbol 754 MovieClip Frame 1 | Symbol 699 MovieClip |
| "body" | Symbol 757 MovieClip Frame 1 | Symbol 434 MovieClip |
| "eyes" | Symbol 757 MovieClip Frame 1 | Symbol 508 MovieClip |
| "head" | Symbol 757 MovieClip Frame 1 | Symbol 698 MovieClip |
| "mouth" | Symbol 757 MovieClip Frame 1 | Symbol 525 MovieClip |
| "dir_state" | Symbol 758 MovieClip Frame 1 | Symbol 757 MovieClip |
| "body" | Symbol 759 MovieClip Frame 1 | Symbol 434 MovieClip |
| "eyes" | Symbol 759 MovieClip Frame 1 | Symbol 508 MovieClip |
| "head" | Symbol 759 MovieClip Frame 1 | Symbol 698 MovieClip |
| "mouth" | Symbol 759 MovieClip Frame 1 | Symbol 525 MovieClip |
| "dir_state" | Symbol 760 MovieClip Frame 1 | Symbol 759 MovieClip |
| "clip" | Symbol 774 MovieClip Frame 1 | Symbol 773 MovieClip |
| "clip" | Symbol 779 MovieClip Frame 1 | Symbol 778 MovieClip |
| "clip" | Symbol 780 MovieClip [player] Frame 1 | Symbol 754 MovieClip |
| "my_hit" | Symbol 780 MovieClip [player] Frame 1 | Symbol 756 MovieClip |
| "clip" | Symbol 780 MovieClip [player] Frame 2 | Symbol 758 MovieClip |
| "clip" | Symbol 780 MovieClip [player] Frame 3 | Symbol 760 MovieClip |
| "clip" | Symbol 780 MovieClip [player] Frame 5 | Symbol 774 MovieClip |
| "clip" | Symbol 780 MovieClip [player] Frame 6 | Symbol 779 MovieClip |
| "dir_state" | Symbol 801 MovieClip Frame 1 | Symbol 699 MovieClip |
| "c4" | Symbol 875 MovieClip Frame 1 | Symbol 699 MovieClip |
| "c2" | Symbol 875 MovieClip Frame 1 | Symbol 699 MovieClip |
| "c0" | Symbol 875 MovieClip Frame 1 | Symbol 699 MovieClip |
| "c3" | Symbol 875 MovieClip Frame 1 | Symbol 699 MovieClip |
| "c1" | Symbol 875 MovieClip Frame 1 | Symbol 699 MovieClip |
| "clip" | Symbol 912 MovieClip Frame 1 | Symbol 875 MovieClip |
| "player" | Symbol 960 MovieClip Frame 22 | Symbol 780 MovieClip [player] |
| "l5" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l8" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l7" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l6" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l0" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l4" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l3" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l2" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l1" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "l9" | Symbol 1030 MovieClip Frame 1 | Symbol 1029 MovieClip |
| "clip" | Symbol 1034 MovieClip Frame 1 | Symbol 1030 MovieClip |
| "b0" | Symbol 1115 MovieClip Frame 23 | Symbol 1063 MovieClip |
| "b8" | Symbol 1115 MovieClip Frame 23 | Symbol 1065 MovieClip |
| "b16" | Symbol 1115 MovieClip Frame 23 | Symbol 1067 MovieClip |
| "b1" | Symbol 1115 MovieClip Frame 23 | Symbol 1069 MovieClip |
| "b9" | Symbol 1115 MovieClip Frame 23 | Symbol 1071 MovieClip |
| "b17" | Symbol 1115 MovieClip Frame 23 | Symbol 1073 MovieClip |
| "b2" | Symbol 1115 MovieClip Frame 23 | Symbol 1075 MovieClip |
| "b10" | Symbol 1115 MovieClip Frame 23 | Symbol 1077 MovieClip |
| "b18" | Symbol 1115 MovieClip Frame 23 | Symbol 1079 MovieClip |
| "b3" | Symbol 1115 MovieClip Frame 23 | Symbol 1082 MovieClip |
| "b11" | Symbol 1115 MovieClip Frame 23 | Symbol 1084 MovieClip |
| "b19" | Symbol 1115 MovieClip Frame 23 | Symbol 1086 MovieClip |
| "b4" | Symbol 1115 MovieClip Frame 23 | Symbol 1088 MovieClip |
| "b12" | Symbol 1115 MovieClip Frame 23 | Symbol 1090 MovieClip |
| "b20" | Symbol 1115 MovieClip Frame 23 | Symbol 1092 MovieClip |
| "b5" | Symbol 1115 MovieClip Frame 23 | Symbol 1094 MovieClip |
| "b13" | Symbol 1115 MovieClip Frame 23 | Symbol 1096 MovieClip |
| "b21" | Symbol 1115 MovieClip Frame 23 | Symbol 1098 MovieClip |
| "b6" | Symbol 1115 MovieClip Frame 23 | Symbol 1100 MovieClip |
| "b14" | Symbol 1115 MovieClip Frame 23 | Symbol 1102 MovieClip |
| "b22" | Symbol 1115 MovieClip Frame 23 | Symbol 1105 MovieClip |
| "b7" | Symbol 1115 MovieClip Frame 23 | Symbol 1107 MovieClip |
| "b15" | Symbol 1115 MovieClip Frame 23 | Symbol 1109 MovieClip |
| "b23" | Symbol 1115 MovieClip Frame 23 | Symbol 1112 MovieClip |
| "b24" | Symbol 1115 MovieClip Frame 23 | Symbol 1114 MovieClip |
Special Tags
| FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "turn_sound" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "lever_sound" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "goal_sound" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "teleport_sound" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Enigma_menuloop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Enigma" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "coin_sound" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "button_sound" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "pop_sound" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "achieve_sound" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "tile_14" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "tile_18" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "tile_17" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "stage_intro" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "cpop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 105 as "apop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "tile_10" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "tile_11" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "tile_15" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "tile_6" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 129 as "tile_5" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 133 as "tile_4" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 137 as "press_space" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 140 as "tpop" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "tile_13" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "tile_12" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 705 as "drop_character" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 745 as "my_UI" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 747 as "tile_16" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 749 as "tile_9" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 751 as "tile_8" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 753 as "tile_7" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 780 as "player" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 782 as "tile_1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 784 as "tile_3" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 786 as "tile_2" |
Labels
| "intro" | Frame 3 |
| "main_menu" | Frame 4 |
| "custom" | Frame 5 |
| "instructions" | Frame 6 |
| "credits" | Frame 7 |
| "achievements" | Frame 8 |
| "death_drop" | Frame 9 |
| "clocked" | Frame 10 |
| "levels" | Frame 11 |
| "game" | Frame 12 |
| "Not_Completed" | Symbol 129 MovieClip [tile_5] Frame 1 |
| "Completed" | Symbol 129 MovieClip [tile_5] Frame 2 |
| "right" | Symbol 754 MovieClip Frame 1 |
| "left" | Symbol 754 MovieClip Frame 2 |
| "right" | Symbol 758 MovieClip Frame 1 |
| "left" | Symbol 758 MovieClip Frame 2 |
| "right" | Symbol 760 MovieClip Frame 1 |
| "left" | Symbol 760 MovieClip Frame 2 |
| "right" | Symbol 774 MovieClip Frame 1 |
| "left" | Symbol 774 MovieClip Frame 2 |
| "right" | Symbol 779 MovieClip Frame 1 |
| "left" | Symbol 779 MovieClip Frame 2 |
| "static" | Symbol 780 MovieClip [player] Frame 1 |
| "walk" | Symbol 780 MovieClip [player] Frame 2 |
| "jump" | Symbol 780 MovieClip [player] Frame 3 |
| "die" | Symbol 780 MovieClip [player] Frame 4 |
| "teleport_out" | Symbol 780 MovieClip [player] Frame 5 |
| "teleport_in" | Symbol 780 MovieClip [player] Frame 6 |
| "Preloader_Bar" | Symbol 801 MovieClip Frame 1 |
| "Button" | Symbol 801 MovieClip Frame 100 |
| "normal" | Symbol 818 MovieClip Frame 1 |
| "Mouse_over" | Symbol 818 MovieClip Frame 2 |
Dynamic Text Variables
| _root.intro_var | Symbol 23 EditableText | "Stage 1" |
| _root.costume_var | Symbol 58 EditableText | "test etst " |
| _root.pop_var | Symbol 91 EditableText | "" |
| _root.pop_text | Symbol 139 EditableText | "<p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p>" |
| _root.my_time | Symbol 709 EditableText | "00:00:00" |
| _root.my_coins | Symbol 733 EditableText | "000" |
| _root.my_level | Symbol 736 EditableText | "00" |
| _root.lives_used | Symbol 743 EditableText | "999" |
| mt | Symbol 1025 EditableText | "<p align="left"><font face="Akbar" size="15" color="#666666" letterSpacing="-1.000000" kerning="1">Getting the hang</font></p>" |
| md | Symbol 1026 EditableText | "<p align="left"><font face="Akbar" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Make a selection of all the same colour</b></font></p>" |
| mt | Symbol 1027 EditableText | "<p align="left"><font face="Akbar" size="15" color="#000000" letterSpacing="-1.000000" kerning="1">Getting the hang</font></p>" |
| md | Symbol 1028 EditableText | "<p align="left"><font face="Akbar" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Make a selection of all the same colour</font></p>" |
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