STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
234835
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2685 · P5369

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM50526499-23DC&rnd=50526499" width="1" height="1"></div>

armorgames my-friend-pedro-aren-16138.swf

This is the info page for
Flash #268079

(Click the ID number above for more basic data on this flash file.)


Text
CLICK

X

+150

Made by

LOADING

PLAY

TRACKING

MOVE

LOOK AROUND

JUMP

Aim

Shoot

ROLL

SPACE

SLOW DOWN

SHIFT

OR

SPIN

Thank you for playing!

A game by
DeadToast Entertainment

Music by
Yoav Landau

Main menu artwork by
Henrik Ågren

YOU

WIN

Return to Main Menu

Play More Games

Visit DeadToast.com

Presented by

NEW WEAPON

X

CREDITS

PLAY MORE GAMES

Clear Saved Data

ACHIEVEMENTS

Mute

Unmute

LEVEL SELECT

Presented by

Made by

TUTORIAL

Like us!

PLAY THE ORIGINAL
MY FRIEND PEDRO

Music by

Yoav Landau

.com

Main menu artwork by

Henrik Ågren

Follow DeadToast

Presented by

A game by

ACHIEVEMENTS

Guns don't kill people

Kill 20 gangsters with the knife in one round

Wall jumping hot shot

Kill 3 gangsters just after a wall jump

Splat-attack!

Blow 20 gangsters in to pieces in one round

Not a scratch

Finish the game with full health

Heads up!

Get 20 headshots in one round

Death from above

Kill 3 gangsters in mid air

LEVEL SELECTION

COUPONS AVAILABLE:

0

Level 1

UNLOCK

100

Top Score

0

WEAPONS SHOP

0

64

15

Buy weapon

START

INSTRUCTIONS

Controls

W - Jump
S - Crouch/Roll
A - Run Left
D - Run Right

Shift / Space - Slow down time
R - Reload
1-7 / Scroll wheel - Select weapon

Objective

Kill inconsiderate gangsters to score points. Either kill fast, get a
Headshot or do a Wall Jump Kill to increase your multiplier for
more points.

Points get converted to coupons in the end of each round.
Coupons can be spent on unlocking new levels or buying weapons
to use during your next battle.

(Alternativly use the Arrow Keys)

Aim with mouse. Click to fire weapon.

Wall jump by jumping while touching a wall in mid air.

IT IS HIGHLY RECOMMENDED THAT YOU PLAY THE TUTORIAL
unless you played the original 'My Friend Pedro' and know all about the wall jumping and slowing down time.

SKIP TUTORIAL

PLAY TUTORIAL

You really ought to play the tutorial.
But if you insist not to play it, here is a quick rundown of the controls:

REALLY SKIP TUTORIAL

© 2014 DeadToast Entertainment

AMMO

OPTIONS

MUSIC

SOUNDS

RETURN TO MAIN MENU

CONTINUE

RESTART LEVEL

X

QUALITY

LOW

MEDIUM

HIGH

ACHIEVEMENT UNLOCKED

You should not see this

Score:

0

0

GAME OVER

PLAY MORE GAMES

Kills:

0

Headshots:

Wall jump kills:

0

Splat kills:

0

0

10000 / 1000

Score:

TOTAL SCORE:

99999999

LOCAL TOP SCORE:

9999999

+10

0

TOTAL AMOUNT OF COUPONS:

ActionScript [AS1/AS2]

Frame 1
function siteArmorGames() { siteURL = _root._url; if (siteURL.indexOf("armorgames.com") != -1) { return(true); } return(false); } function siteKongregate() { siteURL = _root._url; if (siteURL.indexOf("kongregate.com") != -1) { return(true); } return(false); } function siteNewgrounds() { siteURL = _root._url; if (siteURL.indexOf("ungrounded.net") != -1) { return(true); } return(false); } function disableAds() { if (siteArmorGames() || (siteKongregate())) { return(true); } return(false); } function disableTracking() { if (siteArmorGames()) { return(true); } } _root.createEmptyMovieClip("DTADS", _root.getNextHighestDepth()); DTADS.DTADS_url = "http://www.deadtoast.com/dtads/mfparena/"; DTADS.CPMStarSubPoolID = 102; System.security.loadPolicyFile(DTADS.DTADS_url + "dtads_policy.xml"); loadVariables (DTADS.DTADS_url + "dtads.txt", DTADS); if (siteKongregate()) { _global.kongregate.services.connect(); } function mySiteLink() { getURL ("http://www.deadtoast.com", "_blank"); } stop(); Stage.scaleMode = "noScale"; debug = false; timer = 0; var rightClick = new ContextMenu(); rightClick.hideBuiltInItems(); _root.menu = rightClick; onEnterFrame = function () { timer++; if (timer >= 60) { timer = 0; _root.nextFrame(); } };
Instance of Symbol 121 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.timer = 0; } on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Frame 3
onEnterFrame = undefined; stop();
Instance of Symbol 132 MovieClip in Frame 3
onClipEvent (load) { useBigAds = true; }
Frame 5
function saveState() { if ((_root._currentframe > _root.savedData.data.lastSavedFrame) || (_root.savedData.data.lastSavedFrame == undefined)) { _root.savedData.data.lastSavedFrame = _root._currentframe; _root.savedData.data.health = _root.health; _root.savedData.data.knifeKills = _root.knifeKills; _root.savedData.data.nrOfHeadShots = _root.nrOfHeadShots; _root.savedData.data.nrOfGibs = _root.nrOfGibs; i = 1; while (i <= 7) { _root.savedData.data[("weapon" + i) + "Active"] = _root[("weapon" + i) + "Active"]; _root.savedData.data["ammo" + i] = _root["ammo" + i]; _root.savedData.data[("ammo" + i) + "Total"] = _root[("ammo" + i) + "Total"]; _root.savedData.data[("ammo" + i) + "Max"] = _root[("ammo" + i) + "Max"]; i++; } _root.savedData.data.weapon = _root.weapon; _root.savedData.flush(); } saveTempState(); } function loadState() { _root.health = _root.savedData.data.health; _root.knifeKills = _root.savedData.data.knifeKills; _root.nrOfHeadShots = _root.savedData.data.nrOfHeadShots; _root.nrOfGibs = _root.savedData.data.nrOfGibs; i = 1; while (i <= 7) { _root[("weapon" + i) + "Active"] = _root.savedData.data[("weapon" + i) + "Active"]; _root["ammo" + i] = _root.savedData.data["ammo" + i]; _root[("ammo" + i) + "Total"] = _root.savedData.data[("ammo" + i) + "Total"]; _root[("ammo" + i) + "Max"] = _root.savedData.data[("ammo" + i) + "Max"]; i++; } _root.weapon = _root.savedData.data.weapon; } function saveTempState() { i = 1; while (i <= 7) { _root[("tempWeapon" + i) + "Active"] = _root[("weapon" + i) + "Active"]; _root["tempAmmo" + i] = _root["ammo" + i]; _root[("tempAmmo" + i) + "Total"] = _root[("ammo" + i) + "Total"]; _root[("tempAmmo" + i) + "Max"] = _root[("ammo" + i) + "Max"]; i++; } _root.tempWeapon = _root.weapon; } function loadTempState() { _root.displayScore = 0; _root.score = 0; _root.tempScore = 0; _root.multiplier = 0; _root.multiplierTimer = 0; _root.killsAfterWallJump = 0; _root.midAirKills = 0; _root.knifeKills = 0; _root.nrOfHeadShots = 0; _root.nrOfGibs = 0; i = 1; while (i <= 7) { _root[("weapon" + i) + "Active"] = _root[("tempWeapon" + i) + "Active"]; _root["ammo" + i] = _root["tempAmmo" + i]; _root[("ammo" + i) + "Total"] = _root[("tempAmmo" + i) + "Total"]; _root[("ammo" + i) + "Max"] = _root[("tempAmmo" + i) + "Max"]; i++; } _root.weapon = _root.tempWeapon; } function unlockAchievement(nr) { if (!_root.savedData.data["achievement" + nr]) { if (nr == 1) { _root.HUD.achievementDisplay.infoText.text = "Guns don't kill people"; if (siteNewgrounds()) { com.newgrounds.API.unlockMedal("Guns dont kill people"); } _global.kongregate.stats.submit("Achievement 1", 1); } else if (nr == 2) { } else if (nr == 3) { _root.HUD.achievementDisplay.infoText.text = "Splat-attack!"; if (siteNewgrounds()) { com.newgrounds.API.unlockMedal("Splat-attack"); } _global.kongregate.stats.submit("Achievement 3", 1); } else if (nr == 4) { } else if (nr == 5) { _root.HUD.achievementDisplay.infoText.text = "Heads up!"; if (siteNewgrounds()) { com.newgrounds.API.unlockMedal("Heads up"); } _global.kongregate.stats.submit("Achievement 5", 1); } else if (nr == 6) { _root.HUD.achievementDisplay.infoText.text = "Death from above"; if (siteNewgrounds()) { com.newgrounds.API.unlockMedal("Death from above"); } _global.kongregate.stats.submit("Achievement 6", 1); } _root.HUD.achievementDisplay.icon.gotoAndStop(nr); _root.HUD.achievementDisplay._visible = true; _root.HUD.achievementDisplay.visibleTimer = 150; _root.savedData.data["achievement" + nr] = true; _root.savedData.flush(); } } tutorial = false; colourMagic = false; gravity = 1; backgroundGraphicNr = 1; savedData = SharedObject.getLocal("MyFriendPedroArena"); if (_root.savedData.data.coupons == undefined) { _root.savedData.data.coupons = 0; } else if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("PlayedBefore"); } stopAllSounds(); _root._quality = "HIGH"; Mouse.show(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 0; var fps = 0; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var weapon = 2; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; _y = 0; _x = 0; _root.play();
Frame 6
function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } tutorial = false; colourMagic = false; gravity = 1; backgroundGraphicNr = 1; stop(); _y = 0; _x = 0; onEnterFrame = undefined; stopAllSounds(); if (musicVolume == undefined) { musicVolume = 1; } _root.createEmptyMovieClip("musicMC", _root.getNextHighestDepth()); musicMC.bgMusic = new Sound(musicMC); musicMC.bgMusic.attachSound("bossIntro"); musicMC.bgMusic.start(); musicMC.bgMusic.setVolume(musicVolume * 100); musicMC.bgMusic.onSoundComplete = function () { musicMC.bgMusic.start(); }; if (SFXVolume == undefined) { SFXVolume = 1; } _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth());
Instance of Symbol 514 MovieClip in Frame 6
onClipEvent (load) { startX = _x; startY = _y; } onClipEvent (enterFrame) { if (timer == undefined) { timer = 100 + random(40); } timer--; if ((timer <= 0) && (Math.round(timer) != -1)) { gotoAndStop (2); _xscale = (110 + random(20)); _yscale = (110 + random(30)); _x = ((startX + 10) - random(20)); _y = ((startY + 10) - random(20)); } else { gotoAndStop (1); } if (timer < -5) { timer = 100 + random(100); _yscale = 100; _xscale = 100; _x = startX; _y = startY; } }
Instance of Symbol 598 MovieClip "fade" in Frame 6
onClipEvent (load) { _alpha = 0; }
Frame 7
stopAllSounds(); tutorial = false; colourMagic = false; gravity = 1; backgroundGraphicNr = 1; Mouse.hide(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; if (health <= 0) { health = 100; } _root.play();
Frame 8
function RGBtoHEX(r, g, b) { return(((r << 16) | (g << 8)) | b); } function sAni(anim) { if (anim.currentFrame == undefined) { anim.currentFrame = anim._currentframe; } if (timescale <= 1) { anim.currentFrame = anim.currentFrame + timescale; } else { anim.currentFrame = anim.currentFrame + 1; } anim.gotoAndStop(Math.round(anim.currentFrame)); if (anim.currentFrame >= anim._totalframes) { anim.currentFrame = 1; anim.gotoAndStop(1); } } function sparks(obj) { if (obj.xSpeed == undefined) { if (lvl.hitTest(obj._x + 5, obj._y - 5, true)) { obj._x = obj._x - 5; obj.xSpeed = -random(5); } else if (lvl.hitTest(obj._x - 5, obj._y - 5, true)) { obj._x = obj._x + 5; obj.xSpeed = random(5); } else { obj.xSpeed = -5 + random(10); } if (lvl.hitTest(obj._x, obj._y - 5, true)) { obj._y = obj._y + 5; obj.fallspeed = random(5); } else if (lvl.hitTest(obj._x, obj._y + 5, true)) { obj._y = obj._y - 5; obj.fallspeed = -random(5); } else { obj.fallspeed = -5 + random(10); } } if (lvl.hitTest(obj._x, obj._y, true)) { if (obj.fallspeed > 0) { obj.fallspeed = (-obj.fallspeed) * 0.9; } } obj.fallspeed = obj.fallspeed + (0.3 * timescale); obj.xSpeed = obj.xSpeed + (((-obj.xSpeed) * 0.01) * timescale); obj._alpha = obj._alpha + (((-obj._alpha) * 0.1) * timescale); obj._y = obj._y + (obj.fallspeed * timescale); obj._x = obj._x + (obj.xSpeed * timescale); if (obj._alpha <= 0) { obj.removeMovieClip(); } } function addSparks(xPos, yPos, amount) { var _local4 = 0; while (_local4++ , _local4 < (amount * particleAmount)) { var _local3 = "spark" + _root.getNextHighestDepth(); attachMovie("spark", _local3, _root.getNextHighestDepth()); _root[_local3].onEnterFrame = function () { sparks(this); }; _root[_local3]._x = xPos; _root[_local3]._y = yPos; } } function glowCode(obj) { if (obj.sizeXY == undefined) { obj.sizeXY = 30; obj._width = (obj._height = obj.sizeXY); } obj._width = (obj._height = obj.sizeXY); obj._alpha = obj.sizeXY; obj.sizeXY = obj.sizeXY + (((-obj.sizeXY) * 0.15) * timescale); if (obj._alpha <= 0) { obj.removeMovieClip(); } } function bulletCode(obj, friendly, power) { if ((obj.firstFrame == undefined) && (obj._name != undefined)) { if (lvl.hitTest(obj._x + (Math.sin(((obj._rotation + 90) * Math.PI) / 180) * -14), obj._y - (Math.cos(((obj._rotation + 90) * Math.PI) / 180) * -14), true)) { addGlow(obj._x, obj._y, 40, 50); addSparks(obj._x, obj._y, 7); if (obj.soundOn != false) { playSound("ricochet", obj._x, obj._y, 3); } obj.removeMovieClip(); } obj.firstFrame = true; } obj._x = obj._x + (Math.sin(((obj._rotation + 90) * Math.PI) / 180) * (14 * timescale)); obj._y = obj._y - (Math.cos(((obj._rotation + 90) * Math.PI) / 180) * (14 * timescale)); if (getDist(playerL._x, obj._x, playerL._y, obj._y) > 670) { obj.removeMovieClip(); } if (friendly) { if (obj.rangeCheck != true) { var _local3 = 0; while (_local3++ , _local3 <= enemies) { if (getDist(_root["nmy" + _local3]._x, obj._x, _root["nmy" + _local3]._y, obj._y) < 500) { if ((_root["nmy" + _local3].gunReady != true) && (_root["nmy" + _local3].health > 0)) { _root["nmy" + _local3].xSpeed2 = 0; if (_root["nmy" + _local3].weapon == 1) { _root["nmy" + _local3].gotoAndStop(3); } else if (_root["nmy" + _local3].weapon == 6) { _root["nmy" + _local3].gotoAndStop(7); } else if (_root["nmy" + _local3].weapon == 7) { _root["nmy" + _local3].gotoAndStop(8); } else if (_root["nmy" + _local3].weapon == 3) { _root["nmy" + _local3].gotoAndStop(9); } _root["nmy" + _local3].timer = 42 + random(5); } } } obj.rangeCheck = true; } var _local3 = 0; while (_local3++ , _local3 <= enemies) { if (!_root["nmy" + _local3].stopAllowingBulletHits) { if ((_root["nmy" + _local3].fullyOutOfDoor == true) || (_root["nmy" + _local3].fullyOutOfDoor == undefined)) { if (_root["nmy" + _local3].hitTest(obj._x, obj._y, true)) { if (_root["nmy" + _local3].body.head.hitTest(obj._x, obj._y, true)) { if ((_root["nmy" + _local3].health - (power * 3)) > 0) { _root["nmy" + _local3].health = _root["nmy" + _local3].health - (power * 3); } else { _root["nmy" + _local3].health = 0; } if ((_root["nmy" + _local3].health <= 0) && (!_root["nmy" + _local3].gaveHeadShotBonus)) { _root.nrOfHeadShots++; _root["nmy" + _local3].gaveHeadShotBonus = true; _root.giveScore(50, "HEADSHOT", obj._x, obj._y); } if (_root.nrOfHeadShots >= 20) { _root.unlockAchievement(5); } } else { if (_root["nmy" + _local3].health > 0) { _root.giveScore(power, undefined, obj._x, obj._y, true); } _root["nmy" + _local3].health = _root["nmy" + _local3].health - power; } addBlood(obj._x, obj._y, obj._rotation, 17); playSound("bulletHit", obj._x, obj._y); if ((_root["nmy" + _local3].gunReady != true) && (_root["nmy" + _local3].health > 0)) { _root["nmy" + _local3].xSpeed2 = 0; if (_root["nmy" + _local3].weapon == 1) { _root["nmy" + _local3].gotoAndStop(3); } else if (_root["nmy" + _local3].weapon == 6) { _root["nmy" + _local3].gotoAndStop(7); } else if (_root["nmy" + _local3].weapon == 7) { _root["nmy" + _local3].gotoAndStop(8); } else if (_root["nmy" + _local3].weapon == 3) { _root["nmy" + _local3].gotoAndStop(9); } _root["nmy" + _local3].timer = 21 + random(5); } obj.removeMovieClip(); } } } } } else if (playerL.hitTest(obj._x, obj._y, true) || (playerB.hitTest(obj._x, obj._y, true))) { health = health - (power / 2); HUD.damage._alpha = HUD.damage._alpha + (power * 4); addBlood(obj._x, obj._y, obj._rotation, 17); playSound("bulletHit", obj._x, obj._y); obj.removeMovieClip(); } var _local3 = 0; while (_local3++ , _local3 <= gasCans) { if (_root["gasCan" + _local3].hitTest(obj._x, obj._y, true)) { explName = "expl" + _root.getNextHighestDepth(); attachMovie("explosion", explName, _root.getNextHighestDepth()); _root[explName]._x = _root["gasCan" + _local3]._x; _root[explName]._y = _root["gasCan" + _local3]._y; _root[explName]._xscale = (_root[explName]._yscale = 50); _root["gasCan" + _local3].swapDepths(_root.getNextHighestDepth()); _root["gasCan" + _local3].removeMovieClip(); _local3 = 0; while (_local3++ , _local3 <= enemies) { if ((getDist(_root["nmy" + _local3]._x, obj._x, _root["nmy" + _local3]._y, obj._y) < 130) && (_root["nmy" + _local3]._y < _root[explName]._y)) { _root["nmy" + _local3].health = _root["nmy" + _local3].health - 50; } } obj.removeMovieClip(); } } if (obj._name != undefined) { if (lvl.hitTest(obj._x, obj._y, true)) { addGlow(obj._x, obj._y, 40, 50); addSparks(obj._x, obj._y, 4 + random(4)); if (obj.soundOn != false) { playSound("ricochet", obj._x, obj._y, 3); } obj.removeMovieClip(); } } } function addGlow(xPos, yPos, alpha, size) { glowName = "glow" + _root.getNextHighestDepth(); attachMovie("glow", glowName, _root.getNextHighestDepth()); _root[glowName]._x = xPos; _root[glowName]._y = yPos; _root[glowName]._alpha = alpha; _root[glowName]._width = (_root[glowName]._height = size); _root[glowName].onEnterFrame = function () { glowCode(this); }; } function getDist(x1, x2, y1, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function onScreen(X, Y) { if ((((X > (-_root._x)) && (X < ((-_root._x) + 600))) && (Y > (-_root._y))) && (Y < ((-_root._y) + 450))) { return(true); } return(false); } function gangster(obj) { if (obj.playerX == undefined) { obj.colourRed = true; if (!obj.dontIncreaseCurNrOfEnemies) { _root.curNrOfEnemies++; } obj.timer = 30 + random(40); obj.dead = false; if (obj.health == undefined) { obj.health = 20; } obj.gunTimer = 5; obj.roundsFired = 0; obj.recoil = 0; obj.xscale = obj._xscale; obj.xSpeed = (obj.xSpeed2 = 0); obj.playerY = playerL._y; if (!obj.dontRandomizeXScale) { if (random(2) == 1) { obj._xscale = -obj.xscale; } } obj.playerX = playerL._x; } obj.timer = obj.timer - timescale; obj.playerY = obj.playerY + (((playerL._y + playerL.legs.bodyPos._y) - obj.playerY) * (0.05 * timescale)); obj.playerX = obj.playerX + ((playerL._x - obj.playerX) * (0.05 * timescale)); obj.playerDir2 = (Math.atan2(obj.playerY - obj._y, obj.playerX - obj._x) * 180) / Math.PI; if (obj.activated && (obj.health > 0)) { if (obj.gunReady) { obj.gunTimer = obj.gunTimer - timescale; if ((obj.gunTimer <= 0) && (getDist(obj._x, playerL._x, obj._y, playerL._y) < 600)) { var _local5 = 0; obj.sightClear = true; while (_local5 < getDist(obj._x, playerL._x, obj._y, playerL._y)) { if (lvl.hitTest(obj._x + (Math.sin((obj.playerDir2 + 90) * (Math.PI/180)) * _local5), (obj._y - 30) - (Math.cos((obj.playerDir2 + 90) * (Math.PI/180)) * _local5), true)) { obj.sightClear = false; _local5 = 9999; } _local5 = _local5 + 10; } if (obj.sightClear) { obj.mDir = (Math.atan2(obj._y - obj.playerY, obj._x - obj.playerX) * 180) / Math.PI; obj.mDirR = (Math.atan2(obj.playerY - obj._y, obj.playerX - obj._x) * 180) / Math.PI; var _local3 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local3, _root.getNextHighestDepth()); _root[_local3].ySpeed = -1.3 - (0.01 * random(70)); _root[_local3]._xscale = (_root[_local3]._yscale = 70 + random(30)); _root[_local3].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local8 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local8, _root.getNextHighestDepth()); _root[_local8]._xscale = (_root[_local8]._yscale = 25); var _local9 = "bu" + _root.getNextHighestDepth(); var _local4 = "sh" + _root.getNextHighestDepth(); attachMovie("shell", _local4, _root.getNextHighestDepth()); if (obj.weapon == 1) { playSound("pistolShot", obj._x, obj._y); attachMovie("bullet", _local9, _root.getNextHighestDepth()); _root[_local8]._x = (_root[_local3]._x = (_root[_local9]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.sin((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local8]._y = (_root[_local3]._y = (_root[_local9]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.cos((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.sin((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.cos((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4].gotoAndStop(1); _root[_local9]._rotation = obj.mDirR; addGlow(_root[_local9]._x, _root[_local9]._y, 30, 130); _root[_local9].onEnterFrame = function () { bulletCode(this, false, 7); }; obj.recoil = obj.recoil + 10; obj.gunTimer = 20 + random(20); } else if (obj.weapon == 6) { playSound("shotgunShot", obj._x, obj._y); _local5 = 0; while (_local5++ , _local5 < 10) { _local9 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local9, _root.getNextHighestDepth()); _root[_local9].colourRed = true; _root[_local9]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local9]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local9]._rotation = (obj.mDirR - 7) + random(14); _root[_local9].gotoAndStop(2); _root[_local9].onEnterFrame = function () { bulletCode(this, false, 3); }; } _root[_local8]._x = (_root[_local3]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local8]._y = (_root[_local3]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local4]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4].gotoAndStop(2); addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); obj.gunTimer = 40 + random(10); obj.recoil = obj.recoil + 18; } else if (obj.weapon == 7) { playSound("m16Shot", obj._x, obj._y); _local9 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local9, _root.getNextHighestDepth()); _root[_local9]._rotation = obj.mDirR; _root[_local9].gotoAndStop(1); _root[_local9].onEnterFrame = function () { bulletCode(this, false, 6); }; _root[_local8]._x = (_root[_local3]._x = (_root[_local9]._x = obj._x + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local8]._y = (_root[_local3]._y = (_root[_local9]._y = (obj._y - 18) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local4]._x = obj._x + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4]._y = (obj._y - 27.3) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4].gotoAndStop(1); addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); obj.gunTimer = 2; obj.recoil = obj.recoil + 0.8; obj.roundsFired++; var _local10 = 6 + random(5); if (obj.roundsFired > _local10) { obj.gunTimer = 30 + random(30); obj.roundsFired = 0; } } else if (obj.weapon == 3) { playSound("uziShot", obj._x, obj._y, 3); _local9 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local9, _root.getNextHighestDepth()); _root[_local9]._rotation = obj.mDirR; _root[_local9].gotoAndStop(1); _root[_local9].onEnterFrame = function () { bulletCode(this, false, 4); }; _root[_local8]._x = (_root[_local3]._x = (_root[_local9]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.sin((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local8]._y = (_root[_local3]._y = (_root[_local9]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.cos((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = obj._x + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4]._y = (obj._y - 27.3) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4].gotoAndStop(1); addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); obj.gunTimer = 3; obj.recoil = obj.recoil + 0.8; obj.roundsFired++; var _local10 = 3 + random(2); if (obj.roundsFired > _local10) { obj.gunTimer = 23 + random(30); obj.roundsFired = 0; } } _root[_local8]._rotation = obj.mDirR; _root[_local4].fallspeed = -3; _root[_local4].xSpeed = -1.5 + (0.01 * random(300)); _root[_local4]._alpha = 300; _root[_local4].rotSpeed = -10 + (0.01 * random(2000)); _root[_local4].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; _root[_local9].colourRed = true; } } obj.recoil = obj.recoil + ((-obj.recoil) * (0.1 * timescale)); if (obj.timer <= 0) { if (obj.playerX < obj._x) { if ((obj.playerX + 260) < obj._x) { obj.xSpeed2 = -2; } else if ((obj.playerX + 200) > obj._x) { obj.xSpeed2 = 2; } else { obj.xSpeed2 = 0; } } else if ((obj.playerX - 260) > obj._x) { obj.xSpeed2 = 2; } else if ((obj.playerX - 200) < obj._x) { obj.xSpeed2 = -2; } else { obj.xSpeed2 = 0; } obj.timer = 30 + random(10); } if (obj.playerX < obj._x) { if (obj.platform != 0) { if (obj.xSpeed2 > 0) { obj.legs.gotoAndStop(3); } else if (obj.xSpeed2 < 0) { obj.legs.gotoAndStop(2); } else { obj.legs.gotoAndStop(1); } } else { obj.legs.gotoAndStop(1); } obj._xscale = -obj.xscale; obj.playerDir = -((Math.atan2(obj._y - obj.playerY, obj._x - obj.playerX) * 180) / Math.PI); obj.body._rotation = obj.playerDir * 0.3; obj.body.arm._rotation = (obj.playerDir - obj.body._rotation) - obj.recoil; obj.body.head._rotation = obj.playerDir - obj.body._rotation; } else { if (obj.platform != 0) { if (obj.xSpeed2 < 0) { obj.legs.gotoAndStop(3); } else if (obj.xSpeed2 > 0) { obj.legs.gotoAndStop(2); } else { obj.legs.gotoAndStop(1); } } else { obj.legs.gotoAndStop(1); } obj._xscale = obj.xscale; obj.playerDir = (Math.atan2(obj.playerY - obj._y, obj.playerX - obj._x) * 180) / Math.PI; obj.body._rotation = obj.playerDir * 0.3; obj.body.arm._rotation = (obj.playerDir - obj.body._rotation) - obj.recoil; obj.body.head._rotation = obj.playerDir - obj.body._rotation; } } else { if (obj.platform != 0) { if (obj.timer <= 0) { if (random(2) == 1) { if (random(2) == 1) { obj.xSpeed2 = -1; obj.gotoAndStop(2); obj._xscale = -obj.xscale; } else { obj.xSpeed2 = 1; obj.gotoAndStop(2); obj._xscale = obj.xscale; } } else { obj.xSpeed2 = 0; obj.gotoAndStop(1); } obj.timer = 60 + random(40); } } if ((playerL._x > obj._x) && (obj._xscale > 0)) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 350) { obj.xSpeed2 = 0; if (obj.weapon == 1) { obj.gotoAndStop(3); } else if (obj.weapon == 6) { obj.gotoAndStop(7); } else if (obj.weapon == 7) { obj.gotoAndStop(8); } else if (obj.weapon == 3) { obj.gotoAndStop(9); } obj.timer = 42 + random(5); } } else if ((playerL._x < obj._x) && (obj._xscale > 0)) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 150) { obj.xSpeed2 = 0; if (obj.weapon == 1) { obj.gotoAndStop(3); } else if (obj.weapon == 6) { obj.gotoAndStop(7); } else if (obj.weapon == 7) { obj.gotoAndStop(8); } else if (obj.weapon == 3) { obj.gotoAndStop(9); } obj.timer = 42 + random(5); } } else if ((playerL._x < obj._x) && (obj._xscale < 0)) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 350) { obj.xSpeed2 = 0; if (obj.weapon == 1) { obj.gotoAndStop(3); } else if (obj.weapon == 6) { obj.gotoAndStop(7); } else if (obj.weapon == 7) { obj.gotoAndStop(8); } else if (obj.weapon == 3) { obj.gotoAndStop(9); } obj.timer = 42 + random(5); } } else if ((playerL._x > obj._x) && (obj._xscale < 0)) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 150) { obj.xSpeed2 = 0; if (obj.weapon == 1) { obj.gotoAndStop(3); } else if (obj.weapon == 6) { obj.gotoAndStop(7); } else if (obj.weapon == 7) { obj.gotoAndStop(8); } else if (obj.weapon == 3) { obj.gotoAndStop(9); } obj.timer = 42 + random(5); } } } if (obj.platform == 1) { if (obj.xSpeed2 > 0) { if (lvl.hitTest(obj._x + 40, (obj._y + (obj._height / 2)) + 20, true)) { if (lvl.hitTest(obj._x + 40, obj._y + (obj._height / 3), true)) { if (obj.gunReady) { obj.xSpeed2 = 0; } else { obj.xSpeed2 = obj.xSpeed2 * -1; obj._xscale = -obj.xscale; obj.timer = 100; } } } else if (obj.gunReady) { obj.xSpeed2 = 0; } else { obj.xSpeed2 = obj.xSpeed2 * -1; obj._xscale = -obj.xscale; obj.timer = 100; } } else if (obj.xSpeed2 < 0) { if (lvl.hitTest(obj._x - 40, (obj._y + (obj._height / 2)) + 20, true)) { if (lvl.hitTest(obj._x - 40, obj._y + (obj._height / 3), true)) { if (obj.gunReady) { obj.xSpeed2 = 0; } else { obj.xSpeed2 = obj.xSpeed2 * -1; obj._xscale = obj.xscale; obj.timer = 50; } } } else if (obj.gunReady) { obj.xSpeed2 = 0; } else { obj.xSpeed2 = obj.xSpeed2 * -1; obj._xscale = obj.xscale; obj.timer = 50; } } obj.xSpeed = obj.xSpeed + ((obj.xSpeed2 - obj.xSpeed) * (0.2 * timescale)); obj._x = obj._x + (obj.xSpeed * timescale); } } else if (obj.health > 0) { if (obj.timer <= 0) { if (onScreen(obj._x, obj._y)) { obj.activated = true; } obj.timer = 5; } } else { if ((obj.gunDrop != true) && (obj.dropGun != false)) { actionAmount = actionAmount + 20; if (actionAmount > 100) { actionAmount = 100; } if (!obj.gaveHeadShotBonus) { _root.giveScore(30, undefined, obj._x, obj._y); } _root.curNrOfEnemies--; _root.killsTillMoreEnemies--; if (_root.killsTillMoreEnemies <= 0) { _root.maxEnemies++; _root.killsTillMoreEnemies = (_root.maxEnemies * _root.maxEnemies) * 2; } killCount++; if (obj != undefined) { if (weapon == 1) { _root.knifeKills++; if (_root.knifeKills >= 20) { _root.unlockAchievement(1); } } if (!playerL.aniOnGround) { midAirKills++; if (midAirKills >= 3) { _root.unlockAchievement(6); } } if (!playerL.onGroundAfterWJ) { killsAfterWallJump++; totalKillsAfterWallJump++; _root.giveScore(150, "WALL JUMP KILL", obj._x, obj._y); } } var _local6 = "gun" + _root.getNextHighestDepth(); attachMovie("droppedGun", _local6, _root.getNextHighestDepth()); if (obj.weapon == 1) { _root[_local6].gotoAndStop(1); _root[_local6].weaponAmmo = 2; } else if (obj.weapon == 6) { _root[_local6].gotoAndStop(3); _root[_local6].weaponAmmo = 6; } else if (obj.weapon == 7) { _root[_local6].gotoAndStop(4); _root[_local6].weaponAmmo = 7; } else if (obj.weapon == 3) { _root[_local6].gotoAndStop(2); _root[_local6].weaponAmmo = 4; } _root[_local6]._x = obj._x; _root[_local6]._y = obj._y; _root[_local6].fallspeed = -4 - (0.01 * random(200)); _root[_local6].xSpeed = -3 + (0.01 * random(600)); _root[_local6].rotSpeed = -8 + random(16); _root[_local6].onEnterFrame = function () { if (this.playerNear || (getDist(this._x, playerL._x, this._y, playerL._y) < 70)) { this.playerNear = true; this._x = this._x + (((playerL._x - this._x) * 0.3) * timescale); this._y = this._y + (((playerL._y - this._y) * 0.3) * timescale); this._rotation = this._rotation + (13 * timescale); this._alpha = this._alpha - (10 * timescale); if (this._alpha <= 0) { playSound("pistolCock", obj._x, obj._y); if ((this.weaponAmmo == 2) || (this.weaponAmmo == 4)) { if (_root[("weapon" + this.weaponAmmo) + "Active"] == true) { _root[("weapon" + (this.weaponAmmo + 1)) + "Active"] = true; } } _root[("weapon" + this.weaponAmmo) + "Active"] = true; _root[("ammo" + this.weaponAmmo) + "Total"] = _root[("ammo" + this.weaponAmmo) + "Total"] + _root[("ammo" + this.weaponAmmo) + "Max"]; this.removeMovieClip(); } this.hitGround = true; } if (this.hitGround != true) { this._rotation = this._rotation + (this.rotSpeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this.xSpeed = this.xSpeed + (((-this.xSpeed) * 0.01) * timescale); this._x = this._x + (this.xSpeed * timescale); this._y = this._y + (this.fallspeed * timescale); var _local3 = -1; if (lvl.hitTest(this._x + 5, this._y, true)) { this.xSpeed = this.xSpeed * -0.8; this._x = this._x - 4; } else if (lvl.hitTest(this._x - 5, this._y, true)) { this.xSpeed = this.xSpeed * -0.8; this._x = this._x + 4; } while (_local3++ , _local3 < 5) { if (lvl.hitTest(this._x, (this._y + 5) - _local3, true)) { this.fallspeed = 0; this.xSpeed = 0; this._y = this._y - _local3; this.hitGround = true; } } } else if (this._rotation > 0) { this._rotation = this._rotation + ((180 - this._rotation) * 0.2); } else { this._rotation = this._rotation + ((-180 - this._rotation) * 0.2); } }; obj.gunDrop = true; } if ((obj._currentframe != 5) && (obj._currentframe != 6)) { if (((obj._xscale == obj.xscale) && (obj.playerX > obj._x)) || ((obj._xscale == (-obj.xscale)) && (obj.playerX < obj._x))) { obj.gotoAndStop(5); } else { obj.gotoAndStop(6); } } if (obj.timer < -200) { obj._alpha = obj._alpha - (2 * timescale); if (obj._alpha <= 0) { obj.swapDepths(_root.getNextHighestDepth()); obj.removeMovieClip(); var _local5 = 0; var _local7 = 0; while (_local5++ , _local5 <= enemies) { if (_root["nmy" + _local5]._name != undefined) { _local7++; _root["nmy" + _local5]._name = "nmy" + _local7; } } enemies = _local7; } } if (obj.dead == false) { if (obj.health <= -7) { gibCharacter(obj, "g", (obj.playerDir2 = (Math.atan2(playerL._y - obj._y, playerL._x - obj._x) * 180) / Math.PI), obj.gfxNr); _root.splatKills++; _root.giveScore(80, "SPLAT KILL", obj._x, obj._y); addBlood(obj._x, obj._y, -90, 30); playSound("bulletHit", obj._x, obj._y); obj.swapDepths(_root.getNextHighestDepth()); obj.removeMovieClip(); var _local5 = 0; var _local7 = 0; while (_local5++ , _local5 <= enemies) { if (_root["nmy" + _local5]._name != undefined) { _local7++; _root["nmy" + _local5]._name = "nmy" + _local7; } } enemies = _local7; } } } } function addBlood(xPos, yPos, dir, amount) { if (bloodEnabled) { var _local5 = 0; while (_local5++ , _local5 <= (amount * particleAmount)) { var _local3 = "blo" + _root.getNextHighestDepth(); attachMovie("blood", _local3, _root.getNextHighestDepth()); _root[_local3].colourRed = true; _root[_local3]._x = xPos; _root[_local3]._y = yPos; _root[_local3]._alpha = 200; _root[_local3].xSpeed = Math.sin((((dir + 70) + random(40)) - 180) * (Math.PI/180)) * (2 + (0.001 * random(3000))); _root[_local3].fallspeed = Math.cos((((dir + 70) + random(40)) - 180) * (Math.PI/180)) * (2 + (0.001 * random(5000))); _root[_local3].onEnterFrame = function () { this._x = this._x + (this.xSpeed * timescale); this._y = this._y + (this.fallspeed * timescale); this._xscale = (this._yscale = this._yscale + ((-this._yscale) * (0.01 * timescale))); this.xSpeed = this.xSpeed + ((-this.xSpeed) * (0.01 * timescale)); this.fallspeed = this.fallspeed + (0.1 * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; } } } function gibCharacter(obj, charTitle, dir, gfx) { nrOfGibs++; if (nrOfGibs >= 20) { _root.unlockAchievement(3); } var _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_arm1", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 5; _root[_local6]._y = obj._y - 17; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_arm2", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 6; _root[_local6]._y = obj._y + 2; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_hand", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 8; _root[_local6]._y = obj._y + 13; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_arm1", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 10; _root[_local6]._y = obj._y - 20; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_arm2", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 17; _root[_local6]._y = obj._y - 5; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_hand", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 17; _root[_local6]._y = obj._y + 12; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_body", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x; _root[_local6]._y = obj._y + 10; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_leg1", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 6; _root[_local6]._y = obj._y + 11; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_leg2", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 10; _root[_local6]._y = obj._y + 25; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_foot", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 15; _root[_local6]._y = obj._y + 43; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_leg1", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 2.5; _root[_local6]._y = obj._y + 10.5; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_leg2", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 8; _root[_local6]._y = obj._y + 24.4; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_foot", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 10.7; _root[_local6]._y = obj._y + 42; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_head", _local6, _root.getNextHighestDepth()); _root[_local6].colourRed = true; _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 2.5; _root[_local6]._y = obj._y - 24.5; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; } function bodyPart(obj, dir) { if (obj.xSpeed == undefined) { obj.timer = 5; obj.rotSpeed = -10 + (0.001 * random(20000)); obj.xSpeed = Math.sin((((dir + 50) + random(40)) - 180) * (Math.PI/180)) * (4 + (0.001 * random(8000))); obj.fallspeed = (-Math.cos((((dir + 50) + random(40)) - 180) * (Math.PI/180))) * (2 + (0.001 * random(8000))); } obj.timer--; if (obj.timer <= 0) { addBlood(obj._x, obj._y, -180 + random(360), 1); obj.timer = 6 + random(3); } obj._rotation = obj._rotation + (obj.rotSpeed * timescale); obj.xSpeed = obj.xSpeed + ((-obj.xSpeed) * (0.01 * timescale)); obj.fallspeed = obj.fallspeed + (0.3 * timescale); obj._x = obj._x + (obj.xSpeed * timescale); obj._y = obj._y + (obj.fallspeed * timescale); if (lvl.hitTest(obj._x + 10, obj._y, true)) { obj.lvlHit = true; obj._x = obj._x - (Math.abs(xSpeed) * 5); obj.xSpeed = obj.xSpeed * -0.8; } if (lvl.hitTest(obj._x - 10, obj._y, true)) { obj.lvlHit = true; obj._x = obj._x - (Math.abs(xSpeed) * 5); obj.xSpeed = obj.xSpeed * -0.8; } if (lvl.hitTest(obj._x, obj._y + 10, true)) { obj.lvlHit = true; obj.xSpeed = obj.xSpeed * 0.7; obj._y = obj._y - (Math.abs(fallspeed) * 5); obj.fallspeed = obj.fallspeed * -0.6; obj.rotSpeed = obj.rotSpeed * 0.8; } if (obj.lvlHit) { obj._alpha = obj._alpha - 2; if (obj._alpha <= 0) { obj.swapDepths(_root.getNextHighestDepth()); obj.removeMovieClip(); } } } function rullBordCode(obj) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 610) { if (obj.xSpeed == undefined) { obj.xSpeed = 0; } obj._x = obj._x + (obj.xSpeed * timescale); obj.xSpeed = obj.xSpeed + ((-obj.xSpeed) * (0.005 * timescale)); if (lvl.hitTest(obj._x + obj._width, obj._y + 10, true)) { obj._x = obj._x - Math.abs(obj.xSpeed); obj.xSpeed = obj.xSpeed * (-(1 - (0.01 * obj.weight))); } if (lvl.hitTest(obj._x, (obj._y + obj._height) - 10, true)) { obj._x = obj._x + Math.abs(obj.xSpeed); obj.xSpeed = obj.xSpeed * (-(1 - (0.01 * obj.weight))); } if (((playerL._x > obj._x) && (playerL._x < (obj._x + obj._width))) && ((playerL._y + (playerL.sHeight / 2)) < (obj._y + 15))) { if (((playerL._y + (playerL.sHeight / 2)) > obj._y) && (playerL.fallspeed >= 0)) { if (((obj.playerOn != true) && (playerL.xSpeed2 != 0)) && (Math.abs(playerL._rotation) < 40)) { obj.xSpeed = playerL.xSpeed2 * (1 - (0.005 * obj.weight)); playerL.xSpeed = 0; obj.playerOn = true; } playerL._y = obj._y - (playerL.sHeight / 2); playerL.fallspeed = 0; playerL.onGround = (playerL.landedOnGround = (playerL.jumpReady = true)); playerL.bTG = false; } if ((((playerL._y + 7) + (playerL.sHeight / 2)) > obj._y) && (playerL.fallspeed >= 0)) { playerL._x = playerL._x + (obj.xSpeed * timescale); playerL.aniOnGround = true; } } else { obj.playerOn = false; } } } function elevatorCode(obj) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 610) { if (obj.ySpeed == undefined) { obj.moving = false; obj.startY = obj._y; obj.yTarget = obj._y; obj.ySpeed = 0; } obj._y = obj._y + (obj.ySpeed * timescale); if (obj.moveAmount < 0) { if (obj._y < (obj.startY + obj.moveAmount)) { obj._y = obj.startY + obj.moveAmount; } else if (obj._y > obj.startY) { obj._y = obj.startY; } } else if (obj._y > (obj.startY + obj.moveAmount)) { obj._y = obj.startY + obj.moveAmount; } else if (obj._y < obj.startY) { obj._y = obj.startY; } if ((obj._y - 3) > obj.yTarget) { obj.ySpeed = -3; } else if ((obj._y + 3) < obj.yTarget) { obj.ySpeed = 3; } else { obj._y = obj.yTarget; obj.ySpeed = 0; } if (Math.round(obj._y) != Math.round(obj.yTarget)) { obj.door._alpha = obj.door._alpha + ((120 - obj.door._alpha) * (0.2 * timescale)); if ((playerL._x > (obj._x - 14)) && (playerL._x < (obj._x + (playerL.sWidth / 3)))) { playerL._x = obj._x + (playerL.sWidth / 3); } } else { obj.door._alpha = obj.door._alpha + ((-20 - obj.door._alpha) * (0.2 * timescale)); } if (Math.round(obj._y) == Math.round(obj.startY + obj.moveAmount)) { _root.lvl[obj._name + "Door2"]._xscale = (_root.lvl[obj._name + "Door2"]._yscale = 0); _root.lvl[obj._name + "Door1"]._xscale = _root.lvl[obj._name + "Door1"].sXScale; _root.lvl[obj._name + "Door1"]._yscale = _root.lvl[obj._name + "Door1"].sYScale; } else if (obj._y == obj.startY) { _root.lvl[obj._name + "Door1"]._xscale = (_root.lvl[obj._name + "Door1"]._yscale = 0); _root.lvl[obj._name + "Door2"]._xscale = _root.lvl[obj._name + "Door2"].sXScale; _root.lvl[obj._name + "Door2"]._yscale = _root.lvl[obj._name + "Door2"].sYScale; } else { _root.lvl[obj._name + "Door2"]._xscale = _root.lvl[obj._name + "Door2"].sXScale; _root.lvl[obj._name + "Door2"]._yscale = _root.lvl[obj._name + "Door2"].sYScale; _root.lvl[obj._name + "Door1"]._xscale = _root.lvl[obj._name + "Door1"].sXScale; _root.lvl[obj._name + "Door1"]._yscale = _root.lvl[obj._name + "Door1"].sYScale; } if ((((playerL._x > obj._x) && (playerL._x < (obj._x + obj._width))) && ((playerL._y + (playerL.sHeight / 2)) < (obj._y + 30))) && (playerL._y > ((obj._y - obj._height) - 10))) { if (playerL._y < (obj._y - 170)) { playerL._y = obj._y - 170; } if (obj.playerOn == false) { if (playerL._y > ((obj.startY + obj.moveAmount) + 10)) { obj.yTarget = obj.startY + obj.moveAmount; } else { obj.yTarget = obj.startY; } obj.playerOn = true; } if ((playerL._y + (playerL.sHeight / 2)) > obj._y) { playerL._y = obj._y - (playerL.sHeight / 2); playerL.fallspeed = 0; playerL.onGround = (playerL.landedOnGround = (playerL.jumpReady = true)); playerL.bTG = false; } if (((playerL._y + 7) + (playerL.sHeight / 2)) > obj._y) { playerL._y = playerL._y + obj.ySpeed; playerL.aniOnGround = true; } } else { obj.playerOn = false; } } } function brokenLight(obj) { if (obj.timer == undefined) { obj.timer = 10 + random(5); } obj.timer = obj.timer - timescale; if ((obj.timer <= 0) && (Math.round(obj.timer) != -1)) { obj.gotoAndStop(2); } else { obj.gotoAndStop(1); } if (obj.timer < -2) { obj.timer = 60 + random(100); } } function addGlasPiece(xPos, yPos) { glasPieceName = "glP" + _root.getNextHighestDepth(); _root.attachMovie("glasPiece", glasPieceName, _root.getNextHighestDepth()); _root[glasPieceName]._x = xPos; _root[glasPieceName]._y = yPos; _root[glasPieceName].fallspeed = 0.01 * random(300); _root[glasPieceName].timer = 80 + random(30); _root[glasPieceName]._xscale = (_root[glasPieceName]._yscale = 90 + random(50)); _root[glasPieceName]._alpha = 60 + random(40); _root[glasPieceName].rotSpeed = -2 + (random(400) * 0.01); _root[glasPieceName].onEnterFrame = function () { this.timer = this.timer - timescale; if (this.timer <= 0) { this._alpha = this._alpha - (timescale * 4); if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); if (lvl.hitTest(this._x, this._y, true)) { this._y = this._y - this.fallspeed; this.fallspeed = this.fallspeed * -0.4; } }; } function jTPlatformCode(obj) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < obj._width) { if (((playerL._x > obj._x) && (playerL._x < (obj._x + obj._width))) && ((playerL._y + (playerL.sHeight / 2)) < (obj._y + 15))) { if (((playerL._y + (playerL.sHeight / 2)) > obj._y) && (playerL.fallspeed >= 0)) { playerL._y = obj._y - (playerL.sHeight / 2); playerL.fallspeed = 0; playerL.onGround = (playerL.landedOnGround = (playerL.jumpReady = true)); playerL.bTG = false; } if ((((playerL._y + 7) + (playerL.sHeight / 2)) > obj._y) && (playerL.fallspeed >= 0)) { playerL.aniOnGround = true; } } } } function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } function medipack(obj) { if (health > 0) { if (obj.playerNear || (getDist(obj._x, playerL._x, obj._y, playerL._y) < 70)) { obj.playerNear = true; obj._x = obj._x + (((playerL._x - obj._x) * 0.3) * timescale); obj._y = obj._y + (((playerL._y - obj._y) * 0.3) * timescale); obj._rotation = obj._rotation + (13 * timescale); obj._alpha = obj._alpha - (10 * timescale); if (obj._alpha <= 0) { health = health + 20; if (health > 100) { health = 100; } obj.swapDepths(_root.getNextHighestDepth()); obj.removeMovieClip(); } obj.hitGround = true; } } } function addSpeechBubble(xPos, yPos, inputText, allowSkip, xOffset, timeVisible, gibberishVoice) { if (xOffset == undefined) { xOffset = 0; } _root.speechBubble.swapDepths(_root.getNextHighestDepth()); _root.speechBubble.removeMovieClip(); _root.attachMovie("speechBubble", "speechBubble", _root.getNextHighestDepth()); _root.speechBubble.inputText = inputText; _root.speechBubble.gibberishVoice = gibberishVoice; _root.speechBubble._x = xPos + xOffset; _root.speechBubble._y = yPos; _root.speechBubble.xPos = xPos; _root.speechBubble.yPos = yPos; _root.speechBubble.allowSkip = allowSkip; if (timeVisible != undefined) { _root.speechBubble.timeVisible = timeVisible; } } function removeSpeechBubble() { _root.speechBubble.swapDepths(_root.getNextHighestDepth()); _root.speechBubble.removeMovieClip(); } function getAngle(xPos1, yPos1, xPos2, yPos2) { return((Math.atan2(yPos1 - yPos2, xPos1 - xPos2) / Math.PI) * 180); } function spawnBanana(xPos, yPos) { removeBanana(); _root.attachMovie("banana", "banana", _root.getNextHighestDepth()); _root.banana._x = xPos; _root.banana._y = yPos; } function removeBanana() { if (_root.banana != undefined) { _root.addGlow(_root.banana._x, _root.banana._y, 80, 200); _root.addSparks(_root.banana._x, _root.banana._y, 10); } _root.banana.swapDepths(_root.getNextHighestDepth()); _root.banana.removeMovieClip(); } function giveScore(amount, bonusMessage, xPos, yPos, noMultiplier) { tempScore = tempScore + amount; if (!noMultiplier) { multiplier++; multiplierTimer = 90; } if (bonusMessage != undefined) { _root.HUD.scoreCounter.bonusMessage.text = (((("- " + bonusMessage) + " +") + amount) + newline) + _root.HUD.scoreCounter.bonusMessage.text; } _root.HUD.scoreCounter.tempScoreText.text = (tempScore + " x") + multiplier; if (xPos != undefined) { fSName = "fS" + _root.getNextHighestDepth(); _root.attachMovie("floatingScoreText", fSName, _root.getNextHighestDepth()); _root[fSName].colourRed = true; _root[fSName].scoreText.text = "+" + amount; _root[fSName]._x = xPos; _root[fSName]._y = yPos; if (amount > 20) { _root[fSName]._xscale = (_root[fSName]._yscale = (_root[fSName]._alpha = 100 + (amount * 0.6))); } } } function scoreLogic() { multiplierTimer = multiplierTimer - timescale; if (multiplierTimer <= 0) { score = score + (tempScore * multiplier); tempScore = 0; multiplier = 0; multiplierTimer = 0; _root.HUD.scoreCounter.bonusMessage.text = ""; _root.HUD.scoreCounter.tempScoreText.text = "0"; } if (displayScore < score) { var _local2 = Math.round((score - displayScore) * 0.3); if (_local2 < 50) { _local2 = 50; } displayScore = displayScore + _local2; } else { displayScore = score; } _root.HUD.scoreCounter.scoreText.text = displayScore; _root.HUD.scoreCounter.multiplierTimer._xscale = (multiplierTimer / 90) * 100; } killsAfterWallJump = 0; midAirKills = 0; knifeKills = 0; nrOfHeadShots = 0; nrOfGibs = 0; tutorial = false; colourMagic = false; gravity = 1; backgroundGraphicNr = 1; totalKillsAfterWallJump = 0; splatKills = 0; if (levelSelectNr == undefined) { gotoAndStop(_root.savedData.data.lastSavedFrame + 1); } else { gotoAndStop(levelSelectNr); } if (_root.savedData.data["lvlTopScore" + levelSelectNr] == undefined) { _root.savedData.data["lvlTopScore" + levelSelectNr] = 0; } pausePlayer = false; generalTimer = 0; _root._x = (-_root.playerL._x) + 300; _root._y = (-_root.playerL._y) + 200; stop(); _root._quality = "MEDIUM"; hiddenMusicVolume = 1; musicStarted = false; showHint = false; playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; health = 100; playerL.dead = false; actionAmount = 100; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var timescale2 = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - mouseYPos, playerL._x - mouseXPos) * 180) / Math.PI); var mDirR = ((Math.atan2(mouseYPos - (playerL._y - 30), mouseXPos - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; killCount = 0; gasCans = 0; rullBord = 0; elevator = 0; jTPlatform = 0; roofWindow.broken = false; if (musicVolume == undefined) { musicVolume = 1; } if (SFXVolume == undefined) { SFXVolume = 1; } fadeToDark = false; levelComplete = false; showOptions = false; particleAmount = 1; bloodEnabled = true; slowMotionSFXEnabled = true; fisk = false; Key70Pressed = false; Key73Pressed = false; Key83Pressed = false; Key75Pressed = false; Mouse.removeListener(mouseListener); delete mouseListener; var mouseListener = new Object(); mouseListener.onMouseWheel = function (scrollAmount) { if ((!mousePress) && (!pausePlayer)) { if (scrollAmount > 0) { var _local3 = 1; var _local2 = weapon; while (_local2++ , _local2 <= 8) { if (((_root[("weapon" + _local2) + "Active"] == true) && ((_root["ammo" + _local2] + _root[("ammo" + _local2) + "Total"]) > 0)) || (_local2 == 1)) { _local3 = _local2; _local2 = 8; } } weapon = _local3; } else if (scrollAmount < 0) { var _local3 = 1; var _local2 = 9; while (_local2-- , _local2 >= 1) { if (((_root[("weapon" + _local2) + "Active"] == true) && ((_root["ammo" + _local2] + _root[("ammo" + _local2) + "Total"]) > 0)) || (_local2 == 1)) { _local3 = _local2; _local2 = 0; } } _local2 = weapon; while (_local2-- , _local2 >= 1) { if (((_root[("weapon" + _local2) + "Active"] == true) && ((_root["ammo" + _local2] + _root[("ammo" + _local2) + "Total"]) > 0)) || (_local2 == 1)) { _local3 = _local2; _local2 = 0; } } weapon = _local3; } } }; Mouse.addListener(mouseListener); onEnterFrame = function () { if (colourMagic) { for (cObject in _root) { if ((((_root[cObject]._name != "HUD") && (_root[cObject]._name != "crosshair")) && (_root[cObject]._name != "banana")) && (_root[cObject]._name != "speechBubble")) { if (_root[cObject].isDoor) { var _local4 = new Color(cObject); _local4.setRGB(4194304); } else if (_root[cObject].colourRed) { var _local4 = new Color(cObject); _local4.setRGB(RGBtoHEX(100 + random(100), 100 + random(100), 100 + random(100))); } else { var _local4 = new Color(cObject); _local4.setRGB(10027008); } } } } if (prevWeapon != weapon) { if (prevWeapon == 8) { gunTimer8 = gunTimer; } if (weapon == 8) { gunTimer = gunTimer8; } else { gunTimer = 0; } } prevWeapon = weapon; if (!showOptions) { scoreLogic(); } if ((generalTimer >= 5) && (!musicStarted)) { if (musicMC.bgMusicIntro == undefined) { musicMC.bgMusic.start(); } else { musicMC.bgMusicIntro.start(); } musicStarted = true; } if (Key.isDown(85)) { if (fisk != true) { if (Key.isDown(70)) { Key70Pressed = true; } if (Key.isDown(73)) { Key73Pressed = true; } if (Key.isDown(83)) { Key83Pressed = true; } if (Key.isDown(75)) { Key75Pressed = true; } if (((Key70Pressed && (Key73Pressed)) && (Key83Pressed)) && (Key75Pressed)) { i = 0; while (i <= 8) { _root[("weapon" + i) + "Active"] = true; _root[("ammo" + i) + "Total"] = 9999; _root["ammo" + i] = _root[("ammo" + i) + "Max"]; i++; } fisk = true; } } } generalTimer++; if (!pausePlayer) { mouseXPos = _xmouse; mouseYPos = _ymouse; if (Key.isDown(87) || (Key.isDown(38))) { kUp = true; } else { kUp = false; } if (Key.isDown(83) || (Key.isDown(40))) { kDown = true; } else { kDown = false; } if (Key.isDown(65) || (Key.isDown(37))) { kLeft = true; } else { kLeft = false; } if (Key.isDown(68) || (Key.isDown(39))) { kRight = true; } else { kRight = false; } if (Key.isDown(16) || (Key.isDown(32))) { kShift = true; } else { kShift = false; } if (weapon1Active && (Key.isDown(49))) { weapon = 1; } else if (weapon2Active && (Key.isDown(50))) { weapon = 2; } else if (weapon3Active && (Key.isDown(51))) { weapon = 3; } else if (weapon4Active && (Key.isDown(52))) { weapon = 4; } else if (weapon5Active && (Key.isDown(53))) { weapon = 5; } else if (weapon6Active && (Key.isDown(54))) { weapon = 6; } else if (weapon7Active && (Key.isDown(55))) { weapon = 7; } else if (weapon8Active && Key.isDown(56)) { weapon = 8; } if (Key.isDown(82)) { if ((_root["ammo" + weapon] < _root[("ammo" + weapon) + "Max"]) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } } } else { kUp = false; kDown = false; kLeft = false; kRight = false; kShift = false; } if (health <= 0) { multiplierTimer = 0; HUD.damage._alpha = HUD.damage._alpha + 8; if (HUD.damage._alpha > 3000) { HUD.damage._alpha = 3000; } HUD.fade.fadeSpeed = 1; if (HUD.fade._alpha >= 100) { playerL.dead = true; } timescale = timescale - 0.01; if (timescale < 0) { timescale = 0; } fadeToDark = true; health = 0; } else { if ((HUD.damage._alpha - (0.7 * timescale)) >= 0) { HUD.damage._alpha = HUD.damage._alpha - (0.7 * timescale); } else { HUD.damage._alpha = 0; } if (health <= 30) { HUD.damage.timer++; if (HUD.damage.timer > (health * 2)) { HUD.damage._alpha = HUD.damage._alpha + 20; HUD.damage.timer = 0; } } if (HUD.damage._alpha > 60) { HUD.damage._alpha = 60; } } var i = 0; while ((++i) <= enemies) { gangster(_root["nmy" + i]); } fps++; ammo3Total = ammo2Total; ammo5Total = ammo4Total; if (((_root["ammo" + weapon] + _root[("ammo" + weapon) + "Total"]) <= 0) && (weapon != 1)) { i = 8; while (i >= 1) { if ((_root[("weapon" + i) + "Active"] == true) && ((_root["ammo" + i] + _root[("ammo" + i) + "Total"]) > 0)) { weapon = i; i = 0; } else if (i == 1) { weapon = 1; } i--; } mousePress = false; } recoil = recoil + (((-recoil) * 0.3) * timescale); if (!showOptions) { mDir = (-recoil) + ((Math.atan2((playerB._y - 30) - mouseYPos, playerB._x - mouseXPos) * 180) / Math.PI); mDirR = recoil + ((Math.atan2(mouseYPos - (playerB._y - 30), mouseXPos - playerB._x) * 180) / Math.PI); } if (pausePlayer) { if ((((weapon != 1) && (weapon != 6)) && (weapon != 7)) && (weapon != 8)) { mDir = -100; } else { mDir = -170; } } if (Key.isDown(27) || (Key.isDown(80) && (health > 0))) { if (doOnce27 != true) { if (showOptions == false) { Mouse.show(); showOptions = true; } else { Mouse.hide(); showOptions = false; } doOnce27 = true; } } else { doOnce27 = false; } HUD.HUD.ammoText.text = (_root["ammo" + weapon] + " / ") + _root[("ammo" + weapon) + "Total"]; playerL._y = playerL._y + (playerL.fallspeed * timescale); playerL.fallspeed = playerL.fallspeed + ((0.4 * gravity) * timescale); playerL._x = playerL._x + (playerL.xSpeed * timescale); playerL.xSpeed = playerL.xSpeed + (((playerL.xSpeed2 - playerL.xSpeed) * 0.2) * timescale); playerL.rotSpeed = playerL.rotSpeed + (((playerL.rotSpeed2 - playerL.rotSpeed) * 0.07) * timescale); playerL._rotation = playerL._rotation + (playerL.rotSpeed * timescale); playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.bX = playerL._x + (Math.sin((playerL._rotation + 180) * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos((playerL._rotation + 180) * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); if (actionAmount > 0) { if (kShift) { if (slowMotionSFXEnabled) { if (kShiftOnce1 != true) { playSound("slowDown", (-_root._x) + 300, (-_root._y) + 200); kShiftOnce1 = true; } kShiftOnce2 = false; } timescale2 = timescale2 + ((0.3 - timescale2) * 0.1); if (actionAmount < 0) { actionAmount = 0; } } else { if (slowMotionSFXEnabled) { if (kShiftOnce2 != true) { playSound("speedUp", (-_root._x) + 300, (-_root._y) + 200); kShiftOnce2 = true; } kShiftOnce1 = false; } timescale2 = timescale2 + ((1 - timescale2) * 0.1); } } else { if (slowMotionSFXEnabled) { if (kShiftOnce2 != true) { playSound("speedUp", (-_root._x) + 300, (-_root._y) + 200); kShiftOnce2 = true; } kShiftOnce1 = false; } timescale2 = timescale2 + ((1 - timescale2) * 0.1); kShift = false; } musicMC.bgMusic.setVolume(((timescale2 * 100) * hiddenMusicVolume) * musicVolume); if ((showOptions != true) && (health > 0)) { if (generalTimer > 90) { frameRateCompensation = 1 - (showFPS / 32); if (frameRateCompensation > 0.4) { frameRateCompensation = 0.4; } timescale = timescale2 + frameRateCompensation; } else { timescale = timescale2; } } else if (health > 0) { timescale = 0; } if (lvl.hitTest(playerL._x, playerL._y - (playerL.sHeight / 2), true)) { var i = 0; while ((++i) < (playerL.sHeight / 3)) { if (lvl.hitTest(playerL._x, (playerL._y - (playerL.sHeight / 2.3)) + i, true)) { if (playerL.fallspeed < 0) { playerL.fallspeed = 0; } playerL._y = playerL._y + i; } } if (lvl.hitTest(playerL._x, playerL._y + (playerL.sHeight / 2), true)) { kDown = true; kUp = false; } } else if (((((playerL._currentframe == 4) && (playerL._rotation > (-Math.abs(playerL.rotSpeed / 1.5)))) && (playerL._rotation < Math.abs(playerL.rotSpeed / 1.5))) && (!kRight)) && (!kLeft)) { playerL._rotation = (playerB._rotation = 0); playerL.rotSpeed = 0; playerL.xSpeed = (playerL.xSpeed2 = 0); playerL.gotoAndStop(6); playerL.legs.gotoAndStop(6); playerL.legs.currentFrame = 6; } if ((playerL.aniOnGround && (kDown)) && (playerL._currentframe != 4)) { playerL.yHittestOffset = 20; } else { playerL.yHittestOffset = 0; } if (lvl.hitTest((playerL._x + 10) + (playerL.sWidth / 2), playerL._y + playerL.yHittestOffset, true)) { var i = 0; while ((++i) < (playerL.sWidth / 2)) { if (lvl.hitTest((playerL._x + (playerL.sWidth / 2)) - i, playerL._y, true)) { playerL.xSpeed = 0; if (!playerL.onGround) { playerL.xSpeed2 = 0; } playerL._x = playerL._x - i; } } if ((!playerL.aniOnGround) && (!kShift)) { playerL._rotation = playerL._rotation + ((-70 - playerL._rotation) * (0.05 * timescale)); } if (kDown && (kRight)) { kRight = false; } if ((playerL._currentframe == 4) && (playerL.xSpeed2 >= 0)) { playerL._rotation = 0; playerL.rotSpeed = 0; playerL.xSpeed = (playerL.xSpeed2 = 0); playerL.gotoAndStop(6); playerL.legs.gotoAndStop(6); playerL.legs.currentFrame = 6; } } if (lvl.hitTest((playerL._x - 10) - (playerL.sWidth / 2), playerL._y + playerL.yHittestOffset, true)) { var i = 0; while ((++i) < (playerL.sWidth / 2)) { if (lvl.hitTest((playerL._x - (playerL.sWidth / 2)) + i, playerL._y, true)) { playerL.xSpeed = 0; if (!playerL.onGround) { playerL.xSpeed2 = 0; } playerL._x = playerL._x + i; } } if ((!playerL.aniOnGround) && (!kShift)) { playerL._rotation = playerL._rotation + ((70 - playerL._rotation) * (0.05 * timescale)); } if (kDown && (kLeft)) { kLeft = false; } if ((playerL._currentframe == 4) && (playerL.xSpeed2 <= 0)) { playerL._rotation = 0; playerL.rotSpeed = 0; playerL.xSpeed = (playerL.xSpeed2 = 0); playerL.gotoAndStop(6); playerL.legs.gotoAndStop(6); playerL.legs.currentFrame = 6; } } if (lvl.hitTest(playerL._x, playerL._y + (playerL.sHeight / 2), true)) { playerL.onGround = true; playerL.fallspeed = 0; var i = 0; while ((++i) < (playerL.sHeight / 3)) { if (lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) - i, true)) { playerL.fallspeed = 0; playerL._y = playerL._y - i; } } } else { playerL.onGround = false; } var i = 0; while ((++i) <= elevator) { elevatorCode(_root["ele" + i]); } var i = 0; while ((++i) <= jTPlatform) { jTPlatformCode(_root["jTP" + i]); } if (kUp) { if (playerL.jumpReady) { playerL.fallspeed = playerL.fallspeed - playerL.jumpPower; playerL.jumpPower = playerL.jumpPower * 0.45; } } else if (playerL.onGround == false) { playerL.jumpReady = false; } if (playerL.onGround == true) { midAirKills = 0; if (Math.round(playerL.fallspeed) == 0) { lastPlayerX = playerL._x; lastPlayerY = playerL._y; } playerL.bTG = false; if (((isNaN(playerL.xSpeed) || (isNaN(playerL.xSpeed2))) || (isNaN(playerL.rotSpeed))) || (isNaN(playerL.rotSpeed2))) { playerL.xSpeed = (playerL.xSpeed2 = (playerL._xscale / Math.abs(playerL._xscale)) * 2.5); playerL.rotSpeed = (playerL._xscale / Math.abs(playerL._xscale)) * 10; } if ((playerL._rotation > 40) || (playerL._rotation < -40)) { if (Math.abs(playerL.xSpeed2) < 2.5) { playerL.xSpeed2 = (playerL.xSpeed2 / Math.abs(playerL.xSpeed2)) * 2.5; } if (Math.abs(playerL.xSpeed2) > 5) { playerL.xSpeed2 = (playerL.xSpeed2 / Math.abs(playerL.xSpeed2)) * 5; } if (playerL.aniOnGround) { playerL.gotoAndStop(4); } playerL._x = playerL._x + ((playerL.xSpeed2 * 0.8) * timescale); playerL.rotSpeed = playerL.rotSpeed + ((((playerL.xSpeed2 * 4) - playerL.rotSpeed) * 0.5) * timescale); } else if (!kDown) { playerL.rotSpeed = (playerL.rotSpeed2 = (-playerL._rotation) * 0.1); playerL._rotation = playerL._rotation + ((-playerL._rotation) * (0.2 * timescale)); if ((playerL._currentframe != 4) && (playerL._currentframe != 6)) { if (kRight) { playerL.xSpeed2 = 6; if (playerL.faceRight) { playerL.gotoAndStop(2); } else { playerL.gotoAndStop(5); } } else if (kLeft) { playerL.xSpeed2 = -6; if (playerL.faceRight) { playerL.gotoAndStop(5); } else { playerL.gotoAndStop(2); } } else { playerL.xSpeed2 = 0; playerL.gotoAndStop(1); } if ((playerL._currentframe == 4) && (playerL.legs.currentFrame > 11)) { playerL.legs.currentFrame = 11; } } else if (playerL.legs.currentFrame < 12) { playerL.legs.currentFrame = 12; } } else if (playerL.aniOnGround) { if (((playerL.xSpeed2 == 0) && (playerL._rotation > -10)) && (playerL._rotation < 10)) { playerL.gotoAndStop(6); if (kRight) { playerL._rotation = playerL._rotation + 20; playerL.xSpeed2 = 5; } else if (kLeft) { playerL._rotation = playerL._rotation - 20; playerL.xSpeed2 = -5; } } else { playerL.gotoAndStop(4); playerL.rotSpeed = playerL.rotSpeed + ((((playerL.xSpeed2 * 4) - playerL.rotSpeed) * 0.5) * timescale); if (Math.abs(playerL.xSpeed2) < 8) { if (playerL.xSpeed2 == 0) { playerL.xSpeed2 = (playerL._xscale / Math.abs(playerL._xscale)) * 8; } else { playerL.xSpeed2 = (playerL.xSpeed2 / Math.abs(playerL.xSpeed2)) * 8; } } } } playerL.landedOnGround = true; } else { playerL.landedOnGround = false; if (kUp == false) { jumpReady = false; } playerL.bTG = lvl.hitTest(playerL.bX, playerL.bY, true); if (playerL._currentframe != 4) { if (kShift) { if (kRight) { playerL.rotSpeed2 = 13; if (playerL.xSpeed > 2.5) { playerL.xSpeed2 = playerL.xSpeed2 + (0.04 * timescale); } else if (Math.round(playerL.xSpeed) >= 0) { playerL.xSpeed2 = playerL.xSpeed2 + (0.5 * timescale); } } else if (kLeft) { playerL.rotSpeed2 = -13; if (playerL.xSpeed < -2.5) { playerL.xSpeed2 = playerL.xSpeed2 - (0.04 * timescale); } else if (Math.round(playerL.xSpeed) <= 0) { playerL.xSpeed2 = playerL.xSpeed2 - (0.5 * timescale); } } else if ((!kRight) && (!kLeft)) { playerL.rotSpeed2 = 0; } } else if (playerL.onGroundAfterWJ == true) { if (kRight) { if (playerL._rotation > -5) { playerL.rotSpeed2 = -1; } else if ((playerL._rotation > -10) && (playerL._rotation < 10)) { playerL.rotSpeed2 = 0; } playerL.xSpeed2 = playerL.xSpeed2 + ((5 - playerL.xSpeed2) * (0.2 * timescale)); } else if (kLeft) { if (playerL._rotation < 5) { playerL.rotSpeed2 = 1; } else if ((playerL._rotation > -10) && (playerL._rotation < 10)) { playerL.rotSpeed2 = 0; } playerL.xSpeed2 = playerL.xSpeed2 + ((-5 - playerL.xSpeed2) * (0.2 * timescale)); } else { playerL.rotSpeed2 = 0; playerL.xSpeed2 = playerL.xSpeed2 + ((-playerL.xSpeed2) * (0.2 * timescale)); } } } } if (!playerL.aniOnGround) { if (((!kShift) && (playerL._rotation > -10)) && (playerL._rotation < 10)) { playerL.rotSpeed = playerL.rotSpeed + ((-playerL.rotSpeed) * (0.2 * timescale)); } if (((kUp && (playerL.wallJumped == false)) && (playerL.bTG)) && (playerL.jumpReady == false)) { playerL.onGroundAfterWJ = false; playerL.xSpeed = (playerL.xSpeed2 = Math.sin((playerL._rotation * 0.8) * (Math.PI/180)) * 8); playerL.fallspeed = Math.cos((playerL._rotation * 0.8) * (Math.PI/180)) * -8; playerL.legs.currentFrame = 2; if (!kShift) { if (playerL._rotation > 0) { playerL.rotSpeed2 = 10; } else { playerL.rotSpeed2 = -10; } } playerL.wallJumped = true; } else { playerL.wallJumped = false; } if (playerL._currentframe != 4) { playerL.gotoAndStop(3); } else if (playerL.legs.currentFrame < 12) { playerL.legs.currentFrame = 12; } if (!kUp) { playerL.jumpPower = 0; } } else { playerL.onGroundAfterWJ = true; killsAfterWallJump = 0; if (kUp) { if (kUpPressed == false) { playerL.fallspeed = -4; playerL._y = playerL._y - 7; playerL.xSpeed2 = playerL.xSpeed; } kUpPressed = true; } else { kUpPressed = false; if (playerL.fallspeed >= 0) { playerL.jumpReady = true; if (playerL.jumpPower < 5) { playerL.jumpPower = 5; } } } } if ((((playerL._rotation - mDir) + 90) > 0) && (((playerL._rotation - mDir) + 90) < 180)) { playerB.bRot = playerB.bRot + ((((mDir * 0.5) - playerB.bRot) * 0.15) * timescale); if (playerL._currentframe != 4) { if (playerL.onGround == true) { playerL._xscale = -playerL.xScale; playerL.faceRight = false; } else if (((!kShift) && (playerL._rotation > -13)) && (playerL._rotation < 13)) { playerL._xscale = -playerL.xScale; playerL.faceRight = false; } } } else { playerB.bRot = playerB.bRot + ((((mDirR * 0.5) - playerB.bRot) * 0.15) * timescale); if (playerL._currentframe != 4) { if (playerL.onGround == true) { playerL._xscale = playerL.xScale; playerL.faceRight = true; } else if (((!kShift) && (playerL._rotation > -13)) && (playerL._rotation < 13)) { playerL._xscale = playerL.xScale; playerL.faceRight = true; } } } if (playerL.faceRight == true) { if (((((weapon == 3) || (weapon == 5)) || (weapon == 6)) || (weapon == 7)) || (weapon == 8)) { playerB.body.arm1._rotation = (playerB.body.arm2._rotation = mDir - playerB._rotation); } else if (((weapon == 1) || (weapon == 2)) || (weapon == 4)) { playerB.body.arm1._rotation = (-playerB.bRot) + 200; playerB.body.arm2._rotation = mDir - playerB._rotation; } } else if (((((weapon == 3) || (weapon == 5)) || (weapon == 6)) || (weapon == 7)) || (weapon == 8)) { playerB.body.arm1._rotation = (playerB.body.arm2._rotation = (-mDirR) + playerB._rotation); } else if (((weapon == 1) || (weapon == 2)) || (weapon == 4)) { playerB.body.arm1._rotation = playerB.bRot + 200; playerB.body.arm2._rotation = (-mDirR) + playerB._rotation; } if (playerB.bRot > 30) { playerB.bRot = 30; } else if (playerB.bRot < -30) { playerB.bRot = -30; } playerB._rotation = playerL._rotation + playerB.bRot; playerB._x = playerL._x + ((playerL._xscale / Math.abs(playerL._xscale)) * playerL.legs.bodyPos._x); playerB._y = playerL._y + playerL.legs.bodyPos._y; playerB._xscale = playerL._xscale; playerB.body.head._rotation = (playerL._xscale / Math.abs(playerL._xscale)) * (playerB._rotation - playerL._rotation); playerB.gotoAndStop(weapon); _x = (_x + ((((((-playerL._x) - ((mouseXPos - playerL._x) / 2)) + 300) - _x) * 0.1) * timescale)); _y = (_y + ((((((-playerL._y) - ((mouseYPos - playerL._y) / 2)) + 200) - _y) * 0.1) * timescale)); HUD._x = -_x; HUD._y = -_y; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); if (((!showOptions) && (health > 0)) && (!pausePlayer)) { crosshair._x = mouseXPos; crosshair._y = mouseYPos; crosshair._xscale = (crosshair._yscale = 100); } else { crosshair._xscale = (crosshair._yscale = 0); } if (gunTimer > 0) { gunTimer = gunTimer - (1 * timescale); } if ((((mousePress && (gunTimer <= 0)) && (weapon == 1)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) { var _local7 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local7, _root.getNextHighestDepth()); _root[_local7]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 30); _root[_local7]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 30); _root[_local7]._rotation = mDirR; _root[_local7]._alpha = 0; _root[_local7].timer = 0; _root.playerB.body.arm2.currentFrame = 4; _root.playerB.body.arm2.gotoAndStop(4); _root[_local7].onEnterFrame = function () { bulletCode(this, true, 20); this.timer++; if (this.timer >= 6) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; gunTimer = 8; mousePress = false; } else if ((weapon == 1) && (gunTimer <= 0)) { _root.playerB.body.arm2.currentFrame = 1; _root.playerB.body.arm2.gotoAndStop(1); } if ((((mousePress == true) && (weapon == 4)) || ((mousePress == true) && (weapon == 5))) || ((mousePress == true) && (weapon == 7))) { if ((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) { _root["ammo" + weapon]--; var _local5 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local5, _root.getNextHighestDepth()); _root[_local5].ySpeed = -1.3 - (0.01 * random(70)); _root[_local5]._xscale = (_root[_local5]._yscale = 70 + random(30)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local3 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local3, _root.getNextHighestDepth()); _root[_local3].fallspeed = -3; _root[_local3].xSpeed = -1.5 + (0.01 * random(300)); _root[_local3]._alpha = 300; _root[_local3].rotSpeed = -10 + (0.01 * random(2000)); _root[_local3].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local6 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = (_root[_local6]._yscale = 25); if (weapon == 4) { playSound("uziShot", playerL._x, playerL._y, 3); var _local7 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local7, _root.getNextHighestDepth()); _root[_local6]._x = (_root[_local5]._x = (_root[_local7]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 50))); _root[_local6]._y = (_root[_local5]._y = (_root[_local7]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 50))); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3].gotoAndStop(1); _root[_local7]._rotation = (mDirR - recoil) - ((recoil / 2) + (random(100 * recoil) / 100)); addGlow(_root[_local7]._x, _root[_local7]._y, 30, 130); _root[_local7].onEnterFrame = function () { bulletCode(this, true, 5); }; gunTimer = 4; recoil = recoil + 10; } else if (weapon == 5) { playSound("uziShot", playerL._x, playerL._y, 3); var _local7 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local7, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local6]._x = (_root[_local5]._x = (_root[_local7]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 50))); _root[_local6]._y = (_root[_local5]._y = (_root[_local7]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 50))); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3].gotoAndStop(1); _root[_local7]._rotation = (mDirR - recoil) - ((recoil / 2) + (random(100 * recoil) / 100)); addGlow(_root[_local7]._x, _root[_local7]._y, 30, 130); fireRightGun = false; _root[_local7].onEnterFrame = function () { bulletCode(this, true, 5); }; } else { _root[_local6]._x = (_root[_local5]._x = (_root[_local7]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 6)) * (Math.PI/180)) * 45))); _root[_local6]._y = (_root[_local5]._y = (_root[_local7]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 6)) * (Math.PI/180)) * 45))); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3].gotoAndStop(1); _root[_local7]._rotation = mDirR - recoil; addGlow(_root[_local7]._x, _root[_local7]._y, 30, 130); fireRightGun = true; _root[_local7].onEnterFrame = function () { bulletCode(this, true, 5); }; } gunTimer = 2; recoil = recoil + 5; } else if (weapon == 7) { playSound("m16Shot", playerL._x, playerL._y); var _local7 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local7, _root.getNextHighestDepth()); _root[_local6]._x = (_root[_local5]._x = (_root[_local7]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(10))))); _root[_local6]._y = (_root[_local5]._y = (_root[_local7]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(10))))); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 25); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 25); _root[_local3].gotoAndStop(1); _root[_local7]._rotation = (mDirR - recoil) - ((recoil / 10) + (random(10 * recoil) / 10)); addGlow(_root[_local7]._x, _root[_local7]._y, 30, 130); _root[_local7].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 2; recoil = recoil + 2; } _root[_local6]._rotation = mDirR; } } if (((((mousePress && (gunTimer <= 0)) && (_root["ammo" + weapon] <= 0)) && (_root[("ammo" + weapon) + "Total"] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) { playerB.body.gotoAndStop(2); } if (playerB._visible) { playerB._yscale = 50; playerB._xscale = playerL._xscale; } else { playerB._xscale = (playerB._yscale = 0); } backCity._x = -_x; backCity._y = -_y; topLayer.swapDepths(_root.getNextHighestDepth()); if (startGameBlackFade != undefined) { startGameBlackFade.swapDepths(_root.getNextHighestDepth()); } if (banana != undefined) { banana.swapDepths(_root.getNextHighestDepth()); } if (speechBubble != undefined) { speechBubble.swapDepths(_root.getNextHighestDepth()); } HUD.swapDepths(_root.getNextHighestDepth()); crosshair.swapDepths(_root.getNextHighestDepth()); }; crosshair.onPress = function () { mousePress = true; if (((((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) && (weapon != 4)) && (weapon != 5)) && (weapon != 7)) { _root["ammo" + weapon]--; if ((_root["ammo" + weapon] <= 0) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } var _local5 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local5, _root.getNextHighestDepth()); _root[_local5].ySpeed = -1.3 - (0.01 * random(70)); _root[_local5]._xscale = (_root[_local5]._yscale = 70 + random(30)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local4 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local4, _root.getNextHighestDepth()); _root[_local4].fallspeed = -3; _root[_local4].xSpeed = -1.5 + (0.01 * random(300)); _root[_local4]._alpha = 300; _root[_local4].rotSpeed = -10 + (0.01 * random(2000)); _root[_local4].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local6 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = (_root[_local6]._yscale = 25); if (weapon == 2) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local6]._x = (_root[_local5]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local6]._y = (_root[_local5]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 8; recoil = recoil + 10; } else if (weapon == 3) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local6]._x = (_root[_local5]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local6]._y = (_root[_local5]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = false; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } else { _root[_local6]._x = (_root[_local5]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local6]._y = (_root[_local5]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = true; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } _root[_local4].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); gunTimer = 4; recoil = recoil + 10; } else if (weapon == 6) { playSound("shotgunShot", playerL._x, playerL._y); var _local7 = 0; while (_local7++ , _local7 < 10) { var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._rotation = (mDirR - 7) + random(14); _root[_local3].gotoAndStop(2); if (_local7 < 6) { _root[_local3].soundOn = false; } _root[_local3].onEnterFrame = function () { bulletCode(this, true, 3); }; } _root[_local6]._x = (_root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local6]._y = (_root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local4]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4].gotoAndStop(2); addGlow(_root[_local5]._x, _root[_local5]._y, 30, 130); gunTimer = 20; recoil = recoil + 18; } _root[_local6]._rotation = mDirR; } }; crosshair.onRelease = function () { mousePress = false; }; crosshair.onReleaseOutside = function () { mousePress = false; }; _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth()); displayScore = 0; score = 0; tempScore = 0; multiplier = 0; multiplierTimer = 0; clearInterval(fpsTimer); fpsTimer = setInterval(function () { showFPS = fps; fps = 0; }, 1000);
Frame 9
stopAllSounds(); Mouse.hide(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; if (health <= 0) { health = 100; } _root.play();
Frame 10
function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } maxEnemies = 3; curNrOfEnemies = 0; killsTillMoreEnemies = (maxEnemies * maxEnemies) * 2; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Level_1"); } pausePlayer = false; stop(); generalTimer = 0; _root._x = (-_root.playerL._x) + 300; _root._y = (-_root.playerL._y) + 200; _root.createEmptyMovieClip("musicMC", _root.getNextHighestDepth()); musicStarted = false; musicMC.bgMusic = new Sound(musicMC); musicMC.bgMusic.attachSound("music5"); musicMC.bgMusic.onSoundComplete = function () { musicMC.bgMusic.start(); }; Mouse.hide(); playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; killCount = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; crosshair.onPress = function () { mousePress = true; if (((((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) && (weapon != 4)) && (weapon != 5)) && (weapon != 7)) { _root["ammo" + weapon]--; if ((_root["ammo" + weapon] <= 0) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } var _local6 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local6, _root.getNextHighestDepth()); _root[_local6].ySpeed = -1.3 - (0.01 * random(70)); _root[_local6]._xscale = (_root[_local6]._yscale = 70 + random(30)); _root[_local6].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local5 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local5, _root.getNextHighestDepth()); _root[_local5].fallspeed = -3; _root[_local5].xSpeed = -1.5 + (0.01 * random(300)); _root[_local5]._alpha = 300; _root[_local5].rotSpeed = -10 + (0.01 * random(2000)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local7 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local7, _root.getNextHighestDepth()); _root[_local7]._xscale = (_root[_local7]._yscale = 25); if (weapon == 2) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 8; recoil = recoil + 10; } else if (weapon == 3) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = false; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } else { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = true; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); gunTimer = 4; recoil = recoil + 10; } else if (weapon == 6) { playSound("shotgunShot", playerL._x, playerL._y); var _local4 = 0; while (_local4++ , _local4 < 10) { var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._rotation = (mDirR - 7) + random(14); _root[_local3].gotoAndStop(2); if (_local4 < 6) { _root[_local3].soundOn = false; } _root[_local3].onEnterFrame = function () { bulletCode(this, true, 3); }; } _root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(2); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); gunTimer = 20; recoil = recoil + 18; } else if (weapon == 8) { playSound("megaGunShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (_root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local3]._y = (_root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(1); _root[_local3].gotoAndStop(3); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 80, 400); _root[_local3].bulletIn._width = 0; var _local8 = false; while ((!_local8) && (_root[_local3].bulletIn._width < 750)) { if (_root.lvl.hitTest(_root[_local3]._x, _root[_local3]._y, true)) { _local8 = true; } else { var _local4 = 0; while (_local4++ , _local4 <= enemies) { if (!_root["nmy" + _local4].stopAllowingBulletHits) { if ((_root["nmy" + _local4].fullyOutOfDoor == true) || (_root["nmy" + _local4].fullyOutOfDoor == undefined)) { if (_root["nmy" + _local4].hitTest(_root[_local3]._x, _root[_local3]._y, true)) { if (_root["nmy" + _local4].health > 0) { _root.giveScore(10, undefined, _root[_local3]._x, _root[_local3]._y, true); } _root["nmy" + _local4].health = _root["nmy" + _local4].health - 100; addBlood(_root[_local3]._x, _root[_local3]._y, _root[_local3]._rotation, 17); playSound("bulletHit", _root[_local3]._x, _root[_local3]._y); } } } } _root[_local3]._x = _root[_local3]._x + (Math.sin(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3]._y = _root[_local3]._y - (Math.cos(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3].bulletIn._width = _root[_local3].bulletIn._width + 14; } } _root[_local3].onEnterFrame = function () { this._alpha = this._alpha - (15 * _root.timescale); if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; gunTimer = 30; recoil = recoil + 30; } _root[_local7]._rotation = mDirR; } }; crosshair.onRelease = function () { mousePress = false; }; crosshair.onReleaseOutside = function () { mousePress = false; }; _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth());
Instance of Symbol 680 MovieClip in Frame 10
onClipEvent (enterFrame) { _root.medipack(this); }
Instance of Symbol 690 MovieClip in Frame 10
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 10
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 10
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 10
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 10
onClipEvent (load) { activated = true; }
Instance of Symbol 680 MovieClip in Frame 10
onClipEvent (enterFrame) { _root.medipack(this); }
Instance of Symbol 745 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.tutorialDoor1.activated = true; _root.spawnBanana(_x, _y + 30); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "3|2|1|Murder!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x; _root.mouseYPos = _y + (_height / 2); triggered = true; } if (triggered) { _root.banana._y = _root.banana._y - (0.3 * _root.timescale); _root.banana.startY = _root.banana.startY - (0.3 * _root.timescale); _root.mouseYPos = _root.mouseYPos - (1.2 * _root.timescale); if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 288 MovieClip [gangster] in Frame 10
onClipEvent (load) { gfxNr = 2; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 10
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 10
onClipEvent (load) { gfxNr = 4; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 598 MovieClip in Frame 10
onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); }
Frame 11
stopAllSounds(); Mouse.hide(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; if (health <= 0) { health = 100; } _root.play();
Frame 12
function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } maxEnemies = 3; curNrOfEnemies = 0; killsTillMoreEnemies = (maxEnemies * maxEnemies) * 2; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Level_2"); } pausePlayer = false; stop(); generalTimer = 0; _root._x = (-_root.playerL._x) + 300; _root._y = (-_root.playerL._y) + 200; _root.createEmptyMovieClip("musicMC", _root.getNextHighestDepth()); musicStarted = false; musicMC.bgMusic = new Sound(musicMC); musicMC.bgMusic.attachSound("music1"); musicMC.bgMusic.onSoundComplete = function () { musicMC.bgMusic.start(); }; Mouse.hide(); playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; killCount = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; crosshair.onPress = function () { mousePress = true; if (((((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) && (weapon != 4)) && (weapon != 5)) && (weapon != 7)) { _root["ammo" + weapon]--; if ((_root["ammo" + weapon] <= 0) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } var _local6 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local6, _root.getNextHighestDepth()); _root[_local6].ySpeed = -1.3 - (0.01 * random(70)); _root[_local6]._xscale = (_root[_local6]._yscale = 70 + random(30)); _root[_local6].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local5 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local5, _root.getNextHighestDepth()); _root[_local5].fallspeed = -3; _root[_local5].xSpeed = -1.5 + (0.01 * random(300)); _root[_local5]._alpha = 300; _root[_local5].rotSpeed = -10 + (0.01 * random(2000)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local7 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local7, _root.getNextHighestDepth()); _root[_local7]._xscale = (_root[_local7]._yscale = 25); if (weapon == 2) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 8; recoil = recoil + 10; } else if (weapon == 3) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = false; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } else { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = true; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); gunTimer = 4; recoil = recoil + 10; } else if (weapon == 6) { playSound("shotgunShot", playerL._x, playerL._y); var _local4 = 0; while (_local4++ , _local4 < 10) { var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._rotation = (mDirR - 7) + random(14); _root[_local3].gotoAndStop(2); if (_local4 < 6) { _root[_local3].soundOn = false; } _root[_local3].onEnterFrame = function () { bulletCode(this, true, 3); }; } _root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(2); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); gunTimer = 20; recoil = recoil + 18; } else if (weapon == 8) { playSound("megaGunShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (_root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local3]._y = (_root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(1); _root[_local3].gotoAndStop(3); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 80, 400); _root[_local3].bulletIn._width = 0; var _local8 = false; while ((!_local8) && (_root[_local3].bulletIn._width < 750)) { if (_root.lvl.hitTest(_root[_local3]._x, _root[_local3]._y, true)) { _local8 = true; } else { var _local4 = 0; while (_local4++ , _local4 <= enemies) { if (!_root["nmy" + _local4].stopAllowingBulletHits) { if ((_root["nmy" + _local4].fullyOutOfDoor == true) || (_root["nmy" + _local4].fullyOutOfDoor == undefined)) { if (_root["nmy" + _local4].hitTest(_root[_local3]._x, _root[_local3]._y, true)) { if (_root["nmy" + _local4].health > 0) { _root.giveScore(10, undefined, _root[_local3]._x, _root[_local3]._y, true); } _root["nmy" + _local4].health = _root["nmy" + _local4].health - 100; addBlood(_root[_local3]._x, _root[_local3]._y, _root[_local3]._rotation, 17); playSound("bulletHit", _root[_local3]._x, _root[_local3]._y); } } } } _root[_local3]._x = _root[_local3]._x + (Math.sin(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3]._y = _root[_local3]._y - (Math.cos(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3].bulletIn._width = _root[_local3].bulletIn._width + 14; } } _root[_local3].onEnterFrame = function () { this._alpha = this._alpha - (15 * _root.timescale); if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; gunTimer = 30; recoil = recoil + 30; } _root[_local7]._rotation = mDirR; } }; crosshair.onRelease = function () { mousePress = false; }; crosshair.onReleaseOutside = function () { mousePress = false; }; _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth());
Instance of Symbol 690 MovieClip in Frame 12
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 12
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 12
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 12
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 12
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 690 MovieClip in Frame 12
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 288 MovieClip [gangster] in Frame 12
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 12
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 12
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 745 MovieClip in Frame 12
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.tutorialDoor1.activated = true; _root.spawnBanana(_x, _y + 30); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "3|2|1|Murder!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x; _root.mouseYPos = _y + (_height / 2); triggered = true; } if (triggered) { _root.banana._y = _root.banana._y - (0.3 * _root.timescale); _root.banana.startY = _root.banana.startY - (0.3 * _root.timescale); _root.mouseYPos = _root.mouseYPos - (1.2 * _root.timescale); if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 598 MovieClip in Frame 12
onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); }
Frame 13
stopAllSounds(); Mouse.hide(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; if (health <= 0) { health = 100; } _root.play();
Frame 14
function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } maxEnemies = 3; curNrOfEnemies = 0; killsTillMoreEnemies = (maxEnemies * maxEnemies) * 2; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Level_3"); } pausePlayer = false; stop(); generalTimer = 0; _root._x = (-_root.playerL._x) + 300; _root._y = (-_root.playerL._y) + 200; _root.createEmptyMovieClip("musicMC", _root.getNextHighestDepth()); musicStarted = false; musicMC.bgMusic = new Sound(musicMC); musicMC.bgMusic.attachSound("bossLoop"); musicMC.bgMusic.onSoundComplete = function () { musicMC.bgMusic.start(); }; Mouse.hide(); playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; killCount = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; crosshair.onPress = function () { mousePress = true; if (((((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) && (weapon != 4)) && (weapon != 5)) && (weapon != 7)) { _root["ammo" + weapon]--; if ((_root["ammo" + weapon] <= 0) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } var _local6 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local6, _root.getNextHighestDepth()); _root[_local6].ySpeed = -1.3 - (0.01 * random(70)); _root[_local6]._xscale = (_root[_local6]._yscale = 70 + random(30)); _root[_local6].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local5 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local5, _root.getNextHighestDepth()); _root[_local5].fallspeed = -3; _root[_local5].xSpeed = -1.5 + (0.01 * random(300)); _root[_local5]._alpha = 300; _root[_local5].rotSpeed = -10 + (0.01 * random(2000)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local7 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local7, _root.getNextHighestDepth()); _root[_local7]._xscale = (_root[_local7]._yscale = 25); if (weapon == 2) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 8; recoil = recoil + 10; } else if (weapon == 3) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = false; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } else { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = true; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); gunTimer = 4; recoil = recoil + 10; } else if (weapon == 6) { playSound("shotgunShot", playerL._x, playerL._y); var _local4 = 0; while (_local4++ , _local4 < 10) { var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._rotation = (mDirR - 7) + random(14); _root[_local3].gotoAndStop(2); if (_local4 < 6) { _root[_local3].soundOn = false; } _root[_local3].onEnterFrame = function () { bulletCode(this, true, 3); }; } _root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(2); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); gunTimer = 20; recoil = recoil + 18; } else if (weapon == 8) { playSound("megaGunShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (_root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local3]._y = (_root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(1); _root[_local3].gotoAndStop(3); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 80, 400); _root[_local3].bulletIn._width = 0; var _local8 = false; while ((!_local8) && (_root[_local3].bulletIn._width < 750)) { if (_root.lvl.hitTest(_root[_local3]._x, _root[_local3]._y, true)) { _local8 = true; } else { var _local4 = 0; while (_local4++ , _local4 <= enemies) { if (!_root["nmy" + _local4].stopAllowingBulletHits) { if ((_root["nmy" + _local4].fullyOutOfDoor == true) || (_root["nmy" + _local4].fullyOutOfDoor == undefined)) { if (_root["nmy" + _local4].hitTest(_root[_local3]._x, _root[_local3]._y, true)) { if (_root["nmy" + _local4].health > 0) { _root.giveScore(10, undefined, _root[_local3]._x, _root[_local3]._y, true); } _root["nmy" + _local4].health = _root["nmy" + _local4].health - 100; addBlood(_root[_local3]._x, _root[_local3]._y, _root[_local3]._rotation, 17); playSound("bulletHit", _root[_local3]._x, _root[_local3]._y); } } } } _root[_local3]._x = _root[_local3]._x + (Math.sin(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3]._y = _root[_local3]._y - (Math.cos(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3].bulletIn._width = _root[_local3].bulletIn._width + 14; } } _root[_local3].onEnterFrame = function () { this._alpha = this._alpha - (15 * _root.timescale); if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; gunTimer = 30; recoil = recoil + 30; } _root[_local7]._rotation = mDirR; } }; crosshair.onRelease = function () { mousePress = false; }; crosshair.onReleaseOutside = function () { mousePress = false; }; _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth());
Instance of Symbol 690 MovieClip in Frame 14
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 14
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 14
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 14
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 14
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 14
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 14
onClipEvent (load) { activated = true; }
Instance of Symbol 288 MovieClip [gangster] in Frame 14
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 14
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 14
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 745 MovieClip in Frame 14
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.spawnBanana(_x, _y + 40); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "3|2|1|Murder!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x + (_width / 3); _root.mouseYPos = _y - (_height / 3); triggered = true; } if (triggered) { _root.banana._x = _root.banana._x - (0.3 * _root.timescale); _root.mouseXPos = _root.mouseXPos - (1.2 * _root.timescale); if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 598 MovieClip in Frame 14
onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); }
Frame 15
stopAllSounds(); Mouse.hide(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; if (health <= 0) { health = 100; } _root.play();
Frame 16
function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } maxEnemies = 3; curNrOfEnemies = 0; killsTillMoreEnemies = (maxEnemies * maxEnemies) * 2; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Level_4"); } pausePlayer = false; stop(); generalTimer = 0; _root._x = (-_root.playerL._x) + 300; _root._y = (-_root.playerL._y) + 200; _root.createEmptyMovieClip("musicMC", _root.getNextHighestDepth()); musicStarted = false; musicMC.bgMusic = new Sound(musicMC); musicMC.bgMusic.attachSound("music2"); musicMC.bgMusic.onSoundComplete = function () { musicMC.bgMusic.start(); }; Mouse.hide(); playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; killCount = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; crosshair.onPress = function () { mousePress = true; if (((((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) && (weapon != 4)) && (weapon != 5)) && (weapon != 7)) { _root["ammo" + weapon]--; if ((_root["ammo" + weapon] <= 0) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } var _local6 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local6, _root.getNextHighestDepth()); _root[_local6].ySpeed = -1.3 - (0.01 * random(70)); _root[_local6]._xscale = (_root[_local6]._yscale = 70 + random(30)); _root[_local6].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local5 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local5, _root.getNextHighestDepth()); _root[_local5].fallspeed = -3; _root[_local5].xSpeed = -1.5 + (0.01 * random(300)); _root[_local5]._alpha = 300; _root[_local5].rotSpeed = -10 + (0.01 * random(2000)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local7 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local7, _root.getNextHighestDepth()); _root[_local7]._xscale = (_root[_local7]._yscale = 25); if (weapon == 2) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 8; recoil = recoil + 10; } else if (weapon == 3) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = false; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } else { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = true; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); gunTimer = 4; recoil = recoil + 10; } else if (weapon == 6) { playSound("shotgunShot", playerL._x, playerL._y); var _local4 = 0; while (_local4++ , _local4 < 10) { var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._rotation = (mDirR - 7) + random(14); _root[_local3].gotoAndStop(2); if (_local4 < 6) { _root[_local3].soundOn = false; } _root[_local3].onEnterFrame = function () { bulletCode(this, true, 3); }; } _root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(2); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); gunTimer = 20; recoil = recoil + 18; } else if (weapon == 8) { playSound("megaGunShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (_root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local3]._y = (_root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(1); _root[_local3].gotoAndStop(3); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 80, 400); _root[_local3].bulletIn._width = 0; var _local8 = false; while ((!_local8) && (_root[_local3].bulletIn._width < 750)) { if (_root.lvl.hitTest(_root[_local3]._x, _root[_local3]._y, true)) { _local8 = true; } else { var _local4 = 0; while (_local4++ , _local4 <= enemies) { if (!_root["nmy" + _local4].stopAllowingBulletHits) { if ((_root["nmy" + _local4].fullyOutOfDoor == true) || (_root["nmy" + _local4].fullyOutOfDoor == undefined)) { if (_root["nmy" + _local4].hitTest(_root[_local3]._x, _root[_local3]._y, true)) { if (_root["nmy" + _local4].health > 0) { _root.giveScore(10, undefined, _root[_local3]._x, _root[_local3]._y, true); } _root["nmy" + _local4].health = _root["nmy" + _local4].health - 100; addBlood(_root[_local3]._x, _root[_local3]._y, _root[_local3]._rotation, 17); playSound("bulletHit", _root[_local3]._x, _root[_local3]._y); } } } } _root[_local3]._x = _root[_local3]._x + (Math.sin(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3]._y = _root[_local3]._y - (Math.cos(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3].bulletIn._width = _root[_local3].bulletIn._width + 14; } } _root[_local3].onEnterFrame = function () { this._alpha = this._alpha - (15 * _root.timescale); if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; gunTimer = 30; recoil = recoil + 30; } _root[_local7]._rotation = mDirR; } }; crosshair.onRelease = function () { mousePress = false; }; crosshair.onReleaseOutside = function () { mousePress = false; }; _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth());
Instance of Symbol 690 MovieClip in Frame 16
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 16
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 16
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 16
onClipEvent (load) { activated = true; }
Instance of Symbol 680 MovieClip in Frame 16
onClipEvent (enterFrame) { _root.medipack(this); }
Instance of Symbol 288 MovieClip [gangster] in Frame 16
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 16
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 16
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 680 MovieClip in Frame 16
onClipEvent (enterFrame) { _root.medipack(this); }
Instance of Symbol 745 MovieClip in Frame 16
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.spawnBanana(_x, _y + 40); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "3|2|1|Murder!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x + (_width / 3); _root.mouseYPos = _y - (_height / 3); triggered = true; } if (triggered) { _root.banana._x = _root.banana._x - (0.3 * _root.timescale); _root.mouseXPos = _root.mouseXPos - (1.2 * _root.timescale); if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 598 MovieClip in Frame 16
onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); }
Frame 17
stopAllSounds(); Mouse.hide(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; if (health <= 0) { health = 100; } _root.play();
Frame 18
function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } maxEnemies = 3; curNrOfEnemies = 0; killsTillMoreEnemies = (maxEnemies * maxEnemies) * 2; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Level_5"); } pausePlayer = false; stop(); generalTimer = 0; _root._x = (-_root.playerL._x) + 300; _root._y = (-_root.playerL._y) + 200; _root.createEmptyMovieClip("musicMC", _root.getNextHighestDepth()); musicStarted = false; musicMC.bgMusic = new Sound(musicMC); musicMC.bgMusic.attachSound("music3"); musicMC.bgMusic.onSoundComplete = function () { musicMC.bgMusic.start(); }; Mouse.hide(); playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; killCount = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; crosshair.onPress = function () { mousePress = true; if (((((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) && (weapon != 4)) && (weapon != 5)) && (weapon != 7)) { _root["ammo" + weapon]--; if ((_root["ammo" + weapon] <= 0) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } var _local6 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local6, _root.getNextHighestDepth()); _root[_local6].ySpeed = -1.3 - (0.01 * random(70)); _root[_local6]._xscale = (_root[_local6]._yscale = 70 + random(30)); _root[_local6].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local5 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local5, _root.getNextHighestDepth()); _root[_local5].fallspeed = -3; _root[_local5].xSpeed = -1.5 + (0.01 * random(300)); _root[_local5]._alpha = 300; _root[_local5].rotSpeed = -10 + (0.01 * random(2000)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local7 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local7, _root.getNextHighestDepth()); _root[_local7]._xscale = (_root[_local7]._yscale = 25); if (weapon == 2) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 8; recoil = recoil + 10; } else if (weapon == 3) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = false; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } else { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = true; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); gunTimer = 4; recoil = recoil + 10; } else if (weapon == 6) { playSound("shotgunShot", playerL._x, playerL._y); var _local4 = 0; while (_local4++ , _local4 < 10) { var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._rotation = (mDirR - 7) + random(14); _root[_local3].gotoAndStop(2); if (_local4 < 6) { _root[_local3].soundOn = false; } _root[_local3].onEnterFrame = function () { bulletCode(this, true, 3); }; } _root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(2); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); gunTimer = 20; recoil = recoil + 18; } else if (weapon == 8) { playSound("megaGunShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (_root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local3]._y = (_root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(1); _root[_local3].gotoAndStop(3); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 80, 400); _root[_local3].bulletIn._width = 0; var _local8 = false; while ((!_local8) && (_root[_local3].bulletIn._width < 750)) { if (_root.lvl.hitTest(_root[_local3]._x, _root[_local3]._y, true)) { _local8 = true; } else { var _local4 = 0; while (_local4++ , _local4 <= enemies) { if (!_root["nmy" + _local4].stopAllowingBulletHits) { if ((_root["nmy" + _local4].fullyOutOfDoor == true) || (_root["nmy" + _local4].fullyOutOfDoor == undefined)) { if (_root["nmy" + _local4].hitTest(_root[_local3]._x, _root[_local3]._y, true)) { if (_root["nmy" + _local4].health > 0) { _root.giveScore(10, undefined, _root[_local3]._x, _root[_local3]._y, true); } _root["nmy" + _local4].health = _root["nmy" + _local4].health - 100; addBlood(_root[_local3]._x, _root[_local3]._y, _root[_local3]._rotation, 17); playSound("bulletHit", _root[_local3]._x, _root[_local3]._y); } } } } _root[_local3]._x = _root[_local3]._x + (Math.sin(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3]._y = _root[_local3]._y - (Math.cos(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3].bulletIn._width = _root[_local3].bulletIn._width + 14; } } _root[_local3].onEnterFrame = function () { this._alpha = this._alpha - (15 * _root.timescale); if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; gunTimer = 30; recoil = recoil + 30; } _root[_local7]._rotation = mDirR; } }; crosshair.onRelease = function () { mousePress = false; }; crosshair.onReleaseOutside = function () { mousePress = false; }; _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth());
Instance of Symbol 690 MovieClip in Frame 18
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 18
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 18
onClipEvent (load) { activated = true; }
Instance of Symbol 690 MovieClip in Frame 18
onClipEvent (load) { activated = true; platform = 0; }
Instance of Symbol 690 MovieClip in Frame 18
onClipEvent (load) { activated = true; platform = 0; }
Instance of Symbol 690 MovieClip in Frame 18
onClipEvent (load) { activated = true; }
Instance of Symbol 288 MovieClip [gangster] in Frame 18
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 0; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 18
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 0; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 18
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 0; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 745 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.spawnBanana(_x, _y + 40); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "3|2|1|Murder!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x - (_width / 3); _root.mouseYPos = _y + (_height / 3); triggered = true; } if (triggered) { _root.banana._x = _root.banana._x + (0.3 * _root.timescale); _root.mouseXPos = _root.mouseXPos + (1.2 * _root.timescale); if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 598 MovieClip in Frame 18
onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); }
Frame 19
stopAllSounds(); Mouse.hide(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; if (health <= 0) { health = 100; } _root.play();
Frame 20
function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } colourMagic = true; gravity = 0.5; maxEnemies = 3; curNrOfEnemies = 0; backgroundGraphicNr = 5; killsTillMoreEnemies = (maxEnemies * maxEnemies) * 2; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Level_6"); } pausePlayer = false; stop(); generalTimer = 0; _root._x = (-_root.playerL._x) + 300; _root._y = (-_root.playerL._y) + 200; _root.createEmptyMovieClip("musicMC", _root.getNextHighestDepth()); musicStarted = false; musicMC.bgMusic = new Sound(musicMC); musicMC.bgMusic.attachSound("music4"); musicMC.bgMusic.onSoundComplete = function () { musicMC.bgMusic.start(); }; Mouse.hide(); playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; killCount = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; crosshair.onPress = function () { mousePress = true; if (((((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) && (weapon != 4)) && (weapon != 5)) && (weapon != 7)) { _root["ammo" + weapon]--; if ((_root["ammo" + weapon] <= 0) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } var _local6 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local6, _root.getNextHighestDepth()); _root[_local6].ySpeed = -1.3 - (0.01 * random(70)); _root[_local6]._xscale = (_root[_local6]._yscale = 70 + random(30)); _root[_local6].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local5 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local5, _root.getNextHighestDepth()); _root[_local5].fallspeed = -3; _root[_local5].xSpeed = -1.5 + (0.01 * random(300)); _root[_local5]._alpha = 300; _root[_local5].rotSpeed = -10 + (0.01 * random(2000)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local7 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local7, _root.getNextHighestDepth()); _root[_local7]._xscale = (_root[_local7]._yscale = 25); if (weapon == 2) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 8; recoil = recoil + 10; } else if (weapon == 3) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = false; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } else { _root[_local7]._x = (_root[_local6]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local7]._y = (_root[_local6]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = true; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } _root[_local5].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); gunTimer = 4; recoil = recoil + 10; } else if (weapon == 6) { playSound("shotgunShot", playerL._x, playerL._y); var _local4 = 0; while (_local4++ , _local4 < 10) { var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._rotation = (mDirR - 7) + random(14); _root[_local3].gotoAndStop(2); if (_local4 < 6) { _root[_local3].soundOn = false; } _root[_local3].onEnterFrame = function () { bulletCode(this, true, 3); }; } _root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(2); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); gunTimer = 20; recoil = recoil + 18; } else if (weapon == 8) { playSound("megaGunShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (_root[_local7]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local3]._y = (_root[_local7]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local5].gotoAndStop(1); _root[_local3].gotoAndStop(3); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 80, 400); _root[_local3].bulletIn._width = 0; var _local8 = false; while ((!_local8) && (_root[_local3].bulletIn._width < 750)) { if (_root.lvl.hitTest(_root[_local3]._x, _root[_local3]._y, true)) { _local8 = true; } else { var _local4 = 0; while (_local4++ , _local4 <= enemies) { if (!_root["nmy" + _local4].stopAllowingBulletHits) { if ((_root["nmy" + _local4].fullyOutOfDoor == true) || (_root["nmy" + _local4].fullyOutOfDoor == undefined)) { if (_root["nmy" + _local4].hitTest(_root[_local3]._x, _root[_local3]._y, true)) { if (_root["nmy" + _local4].health > 0) { _root.giveScore(10, undefined, _root[_local3]._x, _root[_local3]._y, true); } _root["nmy" + _local4].health = _root["nmy" + _local4].health - 100; addBlood(_root[_local3]._x, _root[_local3]._y, _root[_local3]._rotation, 17); playSound("bulletHit", _root[_local3]._x, _root[_local3]._y); } } } } _root[_local3]._x = _root[_local3]._x + (Math.sin(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3]._y = _root[_local3]._y - (Math.cos(((_root[_local3]._rotation + 90) * Math.PI) / 180) * 14); _root[_local3].bulletIn._width = _root[_local3].bulletIn._width + 14; } } _root[_local3].onEnterFrame = function () { this._alpha = this._alpha - (15 * _root.timescale); if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; gunTimer = 30; recoil = recoil + 30; } _root[_local7]._rotation = mDirR; } }; crosshair.onRelease = function () { mousePress = false; }; crosshair.onReleaseOutside = function () { mousePress = false; }; _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth());
Instance of Symbol 690 MovieClip in Frame 20
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 690 MovieClip in Frame 20
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 690 MovieClip in Frame 20
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 690 MovieClip in Frame 20
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 690 MovieClip in Frame 20
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 690 MovieClip in Frame 20
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 690 MovieClip in Frame 20
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 690 MovieClip in Frame 20
onClipEvent (load) { platform = 0; activated = true; }
Instance of Symbol 288 MovieClip [gangster] in Frame 20
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 288 MovieClip [gangster] in Frame 20
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 745 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.tutorialDoor1.activated = true; _root.spawnBanana(_x, _y + 30); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "3|2|1|Murder!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x; _root.mouseYPos = _y - (_height / 2.5); triggered = true; } if (triggered) { _root.banana._y = _root.banana._y - (0.3 * _root.timescale); _root.banana.startY = _root.banana.startY - (0.3 * _root.timescale); _root.mouseYPos = _root.mouseYPos - (1.2 * _root.timescale); if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 288 MovieClip [gangster] in Frame 20
onClipEvent (load) { gfxNr = 3; weapon = 1; platform = 1; _root.enemies++; number = _root.enemies; _name = ("nmy" + _root.enemies); }
Instance of Symbol 598 MovieClip in Frame 20
onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); }
Frame 49
stopAllSounds(); Mouse.hide(); for (cObject in _root) { if (_root[cObject]._name != "DTADS") { _root[cObject].swapDepths(_root.getNextHighestDepth()); _root[cObject].removeMovieClip(); } } playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - _ymouse, playerL._x - _xmouse) * 180) / Math.PI); var mDirR = ((Math.atan2(_ymouse - (playerL._y - 30), _xmouse - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; enemies = 0; gasCans = 0; rullBord = 0; elevator = 0; roofWindow.broken = false; fadeToDark = false; levelComplete = false; showHint = false; if (health <= 0) { health = 100; } _root.play();
Frame 50
function sAni(anim) { if (anim.currentFrame == undefined) { anim.currentFrame = anim._currentframe; } if (timescale <= 1) { anim.currentFrame = anim.currentFrame + timescale; } else { anim.currentFrame = anim.currentFrame + 1; } anim.gotoAndStop(Math.round(anim.currentFrame)); if (anim.currentFrame >= anim._totalframes) { anim.currentFrame = 1; anim.gotoAndStop(1); } } function sparks(obj) { if (obj.xSpeed == undefined) { if (lvl.hitTest(obj._x + 5, obj._y - 5, true)) { obj._x = obj._x - 5; obj.xSpeed = -random(5); } else if (lvl.hitTest(obj._x - 5, obj._y - 5, true)) { obj._x = obj._x + 5; obj.xSpeed = random(5); } else { obj.xSpeed = -5 + random(10); } if (lvl.hitTest(obj._x, obj._y - 5, true)) { obj._y = obj._y + 5; obj.fallspeed = random(5); } else if (lvl.hitTest(obj._x, obj._y + 5, true)) { obj._y = obj._y - 5; obj.fallspeed = -random(5); } else { obj.fallspeed = -5 + random(10); } } if (lvl.hitTest(obj._x, obj._y, true)) { if (obj.fallspeed > 0) { obj.fallspeed = (-obj.fallspeed) * 0.9; } } obj.fallspeed = obj.fallspeed + (0.3 * timescale); obj.xSpeed = obj.xSpeed + (((-obj.xSpeed) * 0.01) * timescale); obj._alpha = obj._alpha + (((-obj._alpha) * 0.1) * timescale); obj._y = obj._y + (obj.fallspeed * timescale); obj._x = obj._x + (obj.xSpeed * timescale); if (obj._alpha <= 0) { obj.removeMovieClip(); } } function addSparks(xPos, yPos, amount) { var _local4 = 0; while (_local4++ , _local4 < (amount * particleAmount)) { var _local3 = "spark" + _root.getNextHighestDepth(); attachMovie("spark", _local3, _root.getNextHighestDepth()); _root[_local3].onEnterFrame = function () { sparks(this); }; _root[_local3]._x = xPos; _root[_local3]._y = yPos; } } function glowCode(obj) { if (obj.sizeXY == undefined) { obj.sizeXY = 30; obj._width = (obj._height = obj.sizeXY); } obj._width = (obj._height = obj.sizeXY); obj._alpha = obj.sizeXY; obj.sizeXY = obj.sizeXY + (((-obj.sizeXY) * 0.15) * timescale); if (obj._alpha <= 0) { obj.removeMovieClip(); } } function bulletCode(obj, friendly, power) { if ((obj.firstFrame == undefined) && (obj._name != undefined)) { if (lvl.hitTest(obj._x + (Math.sin(((obj._rotation + 90) * Math.PI) / 180) * -14), obj._y - (Math.cos(((obj._rotation + 90) * Math.PI) / 180) * -14), true)) { addGlow(obj._x, obj._y, 40, 50); addSparks(obj._x, obj._y, 7); if (obj.soundOn != false) { playSound("ricochet", obj._x, obj._y, 3); } obj.removeMovieClip(); } obj.firstFrame = true; } obj._x = obj._x + (Math.sin(((obj._rotation + 90) * Math.PI) / 180) * (14 * timescale)); obj._y = obj._y - (Math.cos(((obj._rotation + 90) * Math.PI) / 180) * (14 * timescale)); if (getDist(playerL._x, obj._x, playerL._y, obj._y) > 670) { obj.removeMovieClip(); } if (friendly) { if (obj.rangeCheck != true) { var _local3 = 0; while (_local3++ , _local3 <= enemies) { if (getDist(_root["nmy" + _local3]._x, obj._x, _root["nmy" + _local3]._y, obj._y) < 500) { if ((_root["nmy" + _local3].gunReady != true) && (_root["nmy" + _local3].health > 0)) { _root["nmy" + _local3].xSpeed2 = 0; if (_root["nmy" + _local3].weapon == 1) { _root["nmy" + _local3].gotoAndStop(3); } else if (_root["nmy" + _local3].weapon == 6) { _root["nmy" + _local3].gotoAndStop(7); } else if (_root["nmy" + _local3].weapon == 7) { _root["nmy" + _local3].gotoAndStop(8); } else if (_root["nmy" + _local3].weapon == 3) { _root["nmy" + _local3].gotoAndStop(9); } _root["nmy" + _local3].timer = 42 + random(5); } } } obj.rangeCheck = true; } var _local3 = 0; while (_local3++ , _local3 <= enemies) { if (_root["nmy" + _local3].hitTest(obj._x, obj._y, true)) { if ((obj._y < (_root["nmy" + _local3]._y - 22)) && (_root["nmy" + _local3].health > 0)) { if ((obj._x < (_root["nmy" + _local3]._x + 19)) && (obj._x > (_root["nmy" + _local3]._x - 19))) { if ((_root["nmy" + _local3].health - (power * 3)) > 0) { _root["nmy" + _local3].health = _root["nmy" + _local3].health - (power * 3); } else { _root["nmy" + _local3].health = 0; } _root.nrOfHeadShots++; if (_root.nrOfHeadShots >= 20) { _root.unlockAchievement(5); } } else { _root["nmy" + _local3].health = _root["nmy" + _local3].health - power; } } else { _root["nmy" + _local3].health = _root["nmy" + _local3].health - power; } addBlood(obj._x, obj._y, obj._rotation, 17); playSound("bulletHit", obj._x, obj._y); if ((_root["nmy" + _local3].gunReady != true) && (_root["nmy" + _local3].health > 0)) { _root["nmy" + _local3].xSpeed2 = 0; if (_root["nmy" + _local3].weapon == 1) { _root["nmy" + _local3].gotoAndStop(3); } else if (_root["nmy" + _local3].weapon == 6) { _root["nmy" + _local3].gotoAndStop(7); } else if (_root["nmy" + _local3].weapon == 7) { _root["nmy" + _local3].gotoAndStop(8); } else if (_root["nmy" + _local3].weapon == 3) { _root["nmy" + _local3].gotoAndStop(9); } _root["nmy" + _local3].timer = 21 + random(5); } obj.removeMovieClip(); } } } else if (playerL.hitTest(obj._x, obj._y, true) || (playerB.hitTest(obj._x, obj._y, true))) { health = health - (power / 2); HUD.damage._alpha = HUD.damage._alpha + (power * 4); addBlood(obj._x, obj._y, obj._rotation, 17); playSound("bulletHit", obj._x, obj._y); obj.removeMovieClip(); } var _local3 = 0; while (_local3++ , _local3 <= gasCans) { if (_root["gasCan" + _local3].hitTest(obj._x, obj._y, true)) { explName = "expl" + _root.getNextHighestDepth(); attachMovie("explosion", explName, _root.getNextHighestDepth()); _root[explName]._x = _root["gasCan" + _local3]._x; _root[explName]._y = _root["gasCan" + _local3]._y; _root[explName]._xscale = (_root[explName]._yscale = 50); _root["gasCan" + _local3].swapDepths(_root.getNextHighestDepth()); _root["gasCan" + _local3].removeMovieClip(); _local3 = 0; while (_local3++ , _local3 <= enemies) { if ((getDist(_root["nmy" + _local3]._x, obj._x, _root["nmy" + _local3]._y, obj._y) < 130) && (_root["nmy" + _local3]._y < _root[explName]._y)) { _root["nmy" + _local3].health = _root["nmy" + _local3].health - 50; } } obj.removeMovieClip(); } } if (obj._name != undefined) { if (lvl.hitTest(obj._x, obj._y, true)) { addGlow(obj._x, obj._y, 40, 50); addSparks(obj._x, obj._y, 4 + random(4)); if (obj.soundOn != false) { playSound("ricochet", obj._x, obj._y, 3); } obj.removeMovieClip(); } } } function addGlow(xPos, yPos, alpha, size) { glowName = "glow" + _root.getNextHighestDepth(); attachMovie("glow", glowName, _root.getNextHighestDepth()); _root[glowName]._x = xPos; _root[glowName]._y = yPos; _root[glowName]._alpha = alpha; _root[glowName]._width = (_root[glowName]._height = size); _root[glowName].onEnterFrame = function () { glowCode(this); }; } function getDist(x1, x2, y1, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function onScreen(X, Y) { if ((((X > (-_root._x)) && (X < ((-_root._x) + 600))) && (Y > (-_root._y))) && (Y < ((-_root._y) + 450))) { return(true); } return(false); } function gangster(obj) { if (obj.playerX == undefined) { obj.timer = 30 + random(40); obj.dead = false; if (obj.health == undefined) { obj.health = 20; } obj.gunTimer = 5; obj.roundsFired = 0; obj.recoil = 0; obj.xscale = obj._xscale; obj.xSpeed = (obj.xSpeed2 = 0); obj.playerY = playerL._y; if (!obj.dontRandomizeXScale) { if (random(2) == 1) { obj._xscale = -obj.xscale; } } obj.playerX = playerL._x; } obj.timer = obj.timer - timescale; obj.playerY = obj.playerY + (((playerL._y + playerL.legs.bodyPos._y) - obj.playerY) * (0.05 * timescale)); obj.playerX = obj.playerX + ((playerL._x - obj.playerX) * (0.05 * timescale)); obj.playerDir2 = (Math.atan2(obj.playerY - obj._y, obj.playerX - obj._x) * 180) / Math.PI; if (obj.activated && (obj.health > 0)) { if (obj.gunReady) { obj.gunTimer = obj.gunTimer - timescale; if ((obj.gunTimer <= 0) && (getDist(obj._x, playerL._x, obj._y, playerL._y) < 600)) { var _local5 = 0; obj.sightClear = true; while (_local5 < getDist(obj._x, playerL._x, obj._y, playerL._y)) { if (lvl.hitTest(obj._x + (Math.sin((obj.playerDir2 + 90) * (Math.PI/180)) * _local5), (obj._y - 30) - (Math.cos((obj.playerDir2 + 90) * (Math.PI/180)) * _local5), true)) { obj.sightClear = false; _local5 = 9999; } _local5 = _local5 + 10; } if (obj.sightClear) { obj.mDir = (Math.atan2(obj._y - obj.playerY, obj._x - obj.playerX) * 180) / Math.PI; obj.mDirR = (Math.atan2(obj.playerY - obj._y, obj.playerX - obj._x) * 180) / Math.PI; var _local3 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local3, _root.getNextHighestDepth()); _root[_local3].ySpeed = -1.3 - (0.01 * random(70)); _root[_local3]._xscale = (_root[_local3]._yscale = 70 + random(30)); _root[_local3].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local8 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local8, _root.getNextHighestDepth()); _root[_local8]._xscale = (_root[_local8]._yscale = 25); var _local9 = "bu" + _root.getNextHighestDepth(); var _local4 = "sh" + _root.getNextHighestDepth(); attachMovie("shell", _local4, _root.getNextHighestDepth()); if (obj.weapon == 1) { playSound("pistolShot", obj._x, obj._y); attachMovie("bullet", _local9, _root.getNextHighestDepth()); _root[_local8]._x = (_root[_local3]._x = (_root[_local9]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.sin((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local8]._y = (_root[_local3]._y = (_root[_local9]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.cos((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.sin((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.cos((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4].gotoAndStop(1); _root[_local9]._rotation = obj.mDirR; addGlow(_root[_local9]._x, _root[_local9]._y, 30, 130); _root[_local9].onEnterFrame = function () { bulletCode(this, false, 7); }; obj.recoil = obj.recoil + 10; obj.gunTimer = 20 + random(20); } else if (obj.weapon == 6) { playSound("shotgunShot", obj._x, obj._y); _local5 = 0; while (_local5++ , _local5 < 10) { _local9 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local9, _root.getNextHighestDepth()); _root[_local9]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local9]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local9]._rotation = (obj.mDirR - 7) + random(14); _root[_local9].gotoAndStop(2); _root[_local9].onEnterFrame = function () { bulletCode(this, false, 3); }; } _root[_local8]._x = (_root[_local3]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local8]._y = (_root[_local3]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local4]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4].gotoAndStop(2); addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); obj.gunTimer = 40 + random(10); obj.recoil = obj.recoil + 18; } else if (obj.weapon == 7) { playSound("m16Shot", obj._x, obj._y); _local9 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local9, _root.getNextHighestDepth()); _root[_local9]._rotation = obj.mDirR; _root[_local9].gotoAndStop(1); _root[_local9].onEnterFrame = function () { bulletCode(this, false, 6); }; _root[_local8]._x = (_root[_local3]._x = (_root[_local9]._x = obj._x + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local8]._y = (_root[_local3]._y = (_root[_local9]._y = (obj._y - 18) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 57))); _root[_local4]._x = obj._x + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4]._y = (obj._y - 27.3) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4].gotoAndStop(1); addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); obj.gunTimer = 2; obj.recoil = obj.recoil + 0.8; obj.roundsFired++; var _local10 = 6 + random(5); if (obj.roundsFired > _local10) { obj.gunTimer = 30 + random(30); obj.roundsFired = 0; } } else if (obj.weapon == 3) { playSound("uziShot", obj._x, obj._y, 3); _local9 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local9, _root.getNextHighestDepth()); _root[_local9]._rotation = obj.mDirR; _root[_local9].gotoAndStop(1); _root[_local9].onEnterFrame = function () { bulletCode(this, false, 4); }; _root[_local8]._x = (_root[_local3]._x = (_root[_local9]._x = (obj._x + (Math.sin((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.sin((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local8]._y = (_root[_local3]._y = (_root[_local9]._y = (obj._y - (Math.cos((obj._rotation + ((obj._xscale / Math.abs(obj._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.cos((((-obj.mDir) - 90) + ((obj._xscale / Math.abs(obj._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = obj._x + (Math.sin((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4]._y = (obj._y - 27.3) + (Math.cos((((-obj.mDir) + 90) + ((obj._xscale / Math.abs(obj._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4].gotoAndStop(1); addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); obj.gunTimer = 3; obj.recoil = obj.recoil + 0.8; obj.roundsFired++; var _local10 = 3 + random(2); if (obj.roundsFired > _local10) { obj.gunTimer = 23 + random(30); obj.roundsFired = 0; } } _root[_local8]._rotation = obj.mDirR; _root[_local4].fallspeed = -3; _root[_local4].xSpeed = -1.5 + (0.01 * random(300)); _root[_local4]._alpha = 300; _root[_local4].rotSpeed = -10 + (0.01 * random(2000)); _root[_local4].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; } } obj.recoil = obj.recoil + ((-obj.recoil) * (0.1 * timescale)); if (obj.timer <= 0) { if (obj.playerX < obj._x) { if ((obj.playerX + 260) < obj._x) { obj.xSpeed2 = -2; } else if ((obj.playerX + 200) > obj._x) { obj.xSpeed2 = 2; } else { obj.xSpeed2 = 0; } } else if ((obj.playerX - 260) > obj._x) { obj.xSpeed2 = 2; } else if ((obj.playerX - 200) < obj._x) { obj.xSpeed2 = -2; } else { obj.xSpeed2 = 0; } obj.timer = 30 + random(10); } if (obj.playerX < obj._x) { if (obj.platform != 0) { if (obj.xSpeed2 > 0) { obj.legs.gotoAndStop(3); } else if (obj.xSpeed2 < 0) { obj.legs.gotoAndStop(2); } else { obj.legs.gotoAndStop(1); } } else { obj.legs.gotoAndStop(1); } obj._xscale = -obj.xscale; obj.playerDir = -((Math.atan2(obj._y - obj.playerY, obj._x - obj.playerX) * 180) / Math.PI); obj.body._rotation = obj.playerDir * 0.3; obj.body.arm._rotation = (obj.playerDir - obj.body._rotation) - obj.recoil; obj.body.head._rotation = obj.playerDir - obj.body._rotation; } else { if (obj.platform != 0) { if (obj.xSpeed2 < 0) { obj.legs.gotoAndStop(3); } else if (obj.xSpeed2 > 0) { obj.legs.gotoAndStop(2); } else { obj.legs.gotoAndStop(1); } } else { obj.legs.gotoAndStop(1); } obj._xscale = obj.xscale; obj.playerDir = (Math.atan2(obj.playerY - obj._y, obj.playerX - obj._x) * 180) / Math.PI; obj.body._rotation = obj.playerDir * 0.3; obj.body.arm._rotation = (obj.playerDir - obj.body._rotation) - obj.recoil; obj.body.head._rotation = obj.playerDir - obj.body._rotation; } } else { if (obj.platform != 0) { if (obj.timer <= 0) { if (random(2) == 1) { if (random(2) == 1) { obj.xSpeed2 = -1; obj.gotoAndStop(2); obj._xscale = -obj.xscale; } else { obj.xSpeed2 = 1; obj.gotoAndStop(2); obj._xscale = obj.xscale; } } else { obj.xSpeed2 = 0; obj.gotoAndStop(1); } obj.timer = 60 + random(40); } } if ((playerL._x > obj._x) && (obj._xscale > 0)) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 350) { obj.xSpeed2 = 0; if (obj.weapon == 1) { obj.gotoAndStop(3); } else if (obj.weapon == 6) { obj.gotoAndStop(7); } else if (obj.weapon == 7) { obj.gotoAndStop(8); } else if (obj.weapon == 3) { obj.gotoAndStop(9); } obj.timer = 42 + random(5); } } else if ((playerL._x < obj._x) && (obj._xscale > 0)) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 150) { obj.xSpeed2 = 0; if (obj.weapon == 1) { obj.gotoAndStop(3); } else if (obj.weapon == 6) { obj.gotoAndStop(7); } else if (obj.weapon == 7) { obj.gotoAndStop(8); } else if (obj.weapon == 3) { obj.gotoAndStop(9); } obj.timer = 42 + random(5); } } else if ((playerL._x < obj._x) && (obj._xscale < 0)) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 350) { obj.xSpeed2 = 0; if (obj.weapon == 1) { obj.gotoAndStop(3); } else if (obj.weapon == 6) { obj.gotoAndStop(7); } else if (obj.weapon == 7) { obj.gotoAndStop(8); } else if (obj.weapon == 3) { obj.gotoAndStop(9); } obj.timer = 42 + random(5); } } else if ((playerL._x > obj._x) && (obj._xscale < 0)) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 150) { obj.xSpeed2 = 0; if (obj.weapon == 1) { obj.gotoAndStop(3); } else if (obj.weapon == 6) { obj.gotoAndStop(7); } else if (obj.weapon == 7) { obj.gotoAndStop(8); } else if (obj.weapon == 3) { obj.gotoAndStop(9); } obj.timer = 42 + random(5); } } } if (obj.platform == 1) { if (obj.xSpeed2 > 0) { if (lvl.hitTest(obj._x + 40, (obj._y + (obj._height / 2)) + 20, true)) { if (lvl.hitTest(obj._x + 40, obj._y + (obj._height / 3), true)) { if (obj.gunReady) { obj.xSpeed2 = 0; } else { obj.xSpeed2 = obj.xSpeed2 * -1; obj._xscale = -obj.xscale; obj.timer = 100; } } } else if (obj.gunReady) { obj.xSpeed2 = 0; } else { obj.xSpeed2 = obj.xSpeed2 * -1; obj._xscale = -obj.xscale; obj.timer = 100; } } else if (obj.xSpeed2 < 0) { if (lvl.hitTest(obj._x - 40, (obj._y + (obj._height / 2)) + 20, true)) { if (lvl.hitTest(obj._x - 40, obj._y + (obj._height / 3), true)) { if (obj.gunReady) { obj.xSpeed2 = 0; } else { obj.xSpeed2 = obj.xSpeed2 * -1; obj._xscale = obj.xscale; obj.timer = 50; } } } else if (obj.gunReady) { obj.xSpeed2 = 0; } else { obj.xSpeed2 = obj.xSpeed2 * -1; obj._xscale = obj.xscale; obj.timer = 50; } } obj.xSpeed = obj.xSpeed + ((obj.xSpeed2 - obj.xSpeed) * (0.2 * timescale)); obj._x = obj._x + (obj.xSpeed * timescale); } } else if (obj.health > 0) { if (obj.timer <= 0) { if (onScreen(obj._x, obj._y)) { obj.activated = true; } obj.timer = 5; } } else { if ((obj.gunDrop != true) && (obj.dropGun != false)) { actionAmount = actionAmount + 20; if (actionAmount > 100) { actionAmount = 100; } killCount++; if (obj != undefined) { if (weapon == 1) { _root.knifeKills++; if (_root.knifeKills >= 20) { _root.unlockAchievement(1); } } if (!playerL.aniOnGround) { midAirKills++; if (midAirKills >= 8) { _root.unlockAchievement(6); } } if (!playerL.onGroundAfterWJ) { killsAfterWallJump++; if (killsAfterWallJump >= 3) { _root.unlockAchievement(2); } } } var _local6 = "gun" + _root.getNextHighestDepth(); attachMovie("droppedGun", _local6, _root.getNextHighestDepth()); if (obj.weapon == 1) { _root[_local6].gotoAndStop(1); _root[_local6].weaponAmmo = 2; } else if (obj.weapon == 6) { _root[_local6].gotoAndStop(3); _root[_local6].weaponAmmo = 6; } else if (obj.weapon == 7) { _root[_local6].gotoAndStop(4); _root[_local6].weaponAmmo = 7; } else if (obj.weapon == 3) { _root[_local6].gotoAndStop(2); _root[_local6].weaponAmmo = 4; } _root[_local6]._x = obj._x; _root[_local6]._y = obj._y; _root[_local6].fallspeed = -4 - (0.01 * random(200)); _root[_local6].xSpeed = -3 + (0.01 * random(600)); _root[_local6].rotSpeed = -8 + random(16); _root[_local6].onEnterFrame = function () { if (this.playerNear || (getDist(this._x, playerL._x, this._y, playerL._y) < 70)) { this.playerNear = true; this._x = this._x + (((playerL._x - this._x) * 0.3) * timescale); this._y = this._y + (((playerL._y - this._y) * 0.3) * timescale); this._rotation = this._rotation + (13 * timescale); this._alpha = this._alpha - (10 * timescale); if (this._alpha <= 0) { playSound("pistolCock", obj._x, obj._y); if ((this.weaponAmmo == 2) || (this.weaponAmmo == 4)) { if (_root[("weapon" + this.weaponAmmo) + "Active"] == true) { _root[("weapon" + (this.weaponAmmo + 1)) + "Active"] = true; } } _root[("weapon" + this.weaponAmmo) + "Active"] = true; _root[("ammo" + this.weaponAmmo) + "Total"] = _root[("ammo" + this.weaponAmmo) + "Total"] + _root[("ammo" + this.weaponAmmo) + "Max"]; this.removeMovieClip(); } this.hitGround = true; } if (this.hitGround != true) { this._rotation = this._rotation + (this.rotSpeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this.xSpeed = this.xSpeed + (((-this.xSpeed) * 0.01) * timescale); this._x = this._x + (this.xSpeed * timescale); this._y = this._y + (this.fallspeed * timescale); var _local3 = -1; if (lvl.hitTest(this._x + 5, this._y, true)) { this.xSpeed = this.xSpeed * -0.8; this._x = this._x - 4; } else if (lvl.hitTest(this._x - 5, this._y, true)) { this.xSpeed = this.xSpeed * -0.8; this._x = this._x + 4; } while (_local3++ , _local3 < 5) { if (lvl.hitTest(this._x, (this._y + 5) - _local3, true)) { this.fallspeed = 0; this.xSpeed = 0; this._y = this._y - _local3; this.hitGround = true; } } } else if (this._rotation > 0) { this._rotation = this._rotation + ((180 - this._rotation) * 0.2); } else { this._rotation = this._rotation + ((-180 - this._rotation) * 0.2); } }; obj.gunDrop = true; } if ((obj._currentframe != 5) && (obj._currentframe != 6)) { if (((obj._xscale == obj.xscale) && (obj.playerX > obj._x)) || ((obj._xscale == (-obj.xscale)) && (obj.playerX < obj._x))) { obj.gotoAndStop(5); } else { obj.gotoAndStop(6); } } if (obj.timer < -200) { obj._alpha = obj._alpha - (2 * timescale); if (obj._alpha <= 0) { obj.swapDepths(_root.getNextHighestDepth()); obj.removeMovieClip(); var _local5 = 0; var _local7 = 0; while (_local5++ , _local5 <= enemies) { if (_root["nmy" + _local5]._name != undefined) { _local7++; _root["nmy" + _local5]._name = "nmy" + _local7; } } enemies = _local7; } } if (obj.dead == false) { if (obj.health <= -7) { gibCharacter(obj, "g", (obj.playerDir2 = (Math.atan2(playerL._y - obj._y, playerL._x - obj._x) * 180) / Math.PI), obj.gfxNr); addBlood(obj._x, obj._y, -90, 30); playSound("bulletHit", obj._x, obj._y); obj.swapDepths(_root.getNextHighestDepth()); obj.removeMovieClip(); var _local5 = 0; var _local7 = 0; while (_local5++ , _local5 <= enemies) { if (_root["nmy" + _local5]._name != undefined) { _local7++; _root["nmy" + _local5]._name = "nmy" + _local7; } } enemies = _local7; } } } } function addBlood(xPos, yPos, dir, amount) { if (bloodEnabled) { var _local5 = 0; while (_local5++ , _local5 <= (amount * particleAmount)) { var _local3 = "blo" + _root.getNextHighestDepth(); attachMovie("blood", _local3, _root.getNextHighestDepth()); _root[_local3]._x = xPos; _root[_local3]._y = yPos; _root[_local3]._alpha = 200; _root[_local3].xSpeed = Math.sin((((dir + 70) + random(40)) - 180) * (Math.PI/180)) * (2 + (0.001 * random(3000))); _root[_local3].fallspeed = Math.cos((((dir + 70) + random(40)) - 180) * (Math.PI/180)) * (2 + (0.001 * random(5000))); _root[_local3].onEnterFrame = function () { this._x = this._x + (this.xSpeed * timescale); this._y = this._y + (this.fallspeed * timescale); this._xscale = (this._yscale = this._yscale + ((-this._yscale) * (0.01 * timescale))); this.xSpeed = this.xSpeed + ((-this.xSpeed) * (0.01 * timescale)); this.fallspeed = this.fallspeed + (0.1 * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; } } } function gibCharacter(obj, charTitle, dir, gfx) { nrOfGibs++; if (nrOfGibs >= 20) { _root.unlockAchievement(3); } var _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_arm1", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 5; _root[_local6]._y = obj._y - 17; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_arm2", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 6; _root[_local6]._y = obj._y + 2; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_hand", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 8; _root[_local6]._y = obj._y + 13; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_arm1", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 10; _root[_local6]._y = obj._y - 20; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_arm2", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 17; _root[_local6]._y = obj._y - 5; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_hand", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 17; _root[_local6]._y = obj._y + 12; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_body", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x; _root[_local6]._y = obj._y + 10; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_leg1", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 6; _root[_local6]._y = obj._y + 11; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_leg2", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 10; _root[_local6]._y = obj._y + 25; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_foot", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x - 15; _root[_local6]._y = obj._y + 43; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_leg1", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 2.5; _root[_local6]._y = obj._y + 10.5; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_leg2", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 8; _root[_local6]._y = obj._y + 24.4; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_foot", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 10.7; _root[_local6]._y = obj._y + 42; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; _local6 = "gib" + _root.getNextHighestDepth(); attachMovie(charTitle + "_head", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = obj._xscale; _root[_local6]._yscale = obj._yscale; _root[_local6]._x = obj._x + 2.5; _root[_local6]._y = obj._y - 24.5; _root[_local6].gfxNr = gfx; _root[_local6].onEnterFrame = function () { bodyPart(this, dir); }; } function bodyPart(obj, dir) { if (obj.xSpeed == undefined) { obj.timer = 5; obj.rotSpeed = -10 + (0.001 * random(20000)); obj.xSpeed = Math.sin((((dir + 50) + random(40)) - 180) * (Math.PI/180)) * (4 + (0.001 * random(8000))); obj.fallspeed = (-Math.cos((((dir + 50) + random(40)) - 180) * (Math.PI/180))) * (2 + (0.001 * random(8000))); } obj.timer--; if (obj.timer <= 0) { addBlood(obj._x, obj._y, -180 + random(360), 1); obj.timer = 6 + random(3); } obj._rotation = obj._rotation + (obj.rotSpeed * timescale); obj.xSpeed = obj.xSpeed + ((-obj.xSpeed) * (0.01 * timescale)); obj.fallspeed = obj.fallspeed + (0.3 * timescale); obj._x = obj._x + (obj.xSpeed * timescale); obj._y = obj._y + (obj.fallspeed * timescale); if (lvl.hitTest(obj._x + 10, obj._y, true)) { obj.lvlHit = true; obj._x = obj._x - (Math.abs(xSpeed) * 5); obj.xSpeed = obj.xSpeed * -0.8; } if (lvl.hitTest(obj._x - 10, obj._y, true)) { obj.lvlHit = true; obj._x = obj._x - (Math.abs(xSpeed) * 5); obj.xSpeed = obj.xSpeed * -0.8; } if (lvl.hitTest(obj._x, obj._y + 10, true)) { obj.lvlHit = true; obj.xSpeed = obj.xSpeed * 0.7; obj._y = obj._y - (Math.abs(fallspeed) * 5); obj.fallspeed = obj.fallspeed * -0.6; obj.rotSpeed = obj.rotSpeed * 0.8; } if (obj.lvlHit) { obj._alpha = obj._alpha - 2; if (obj._alpha <= 0) { obj.swapDepths(_root.getNextHighestDepth()); obj.removeMovieClip(); } } } function rullBordCode(obj) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 610) { if (obj.xSpeed == undefined) { obj.xSpeed = 0; } obj._x = obj._x + (obj.xSpeed * timescale); obj.xSpeed = obj.xSpeed + ((-obj.xSpeed) * (0.005 * timescale)); if (lvl.hitTest(obj._x + obj._width, obj._y + 10, true)) { obj._x = obj._x - Math.abs(obj.xSpeed); obj.xSpeed = obj.xSpeed * (-(1 - (0.01 * obj.weight))); } if (lvl.hitTest(obj._x, (obj._y + obj._height) - 10, true)) { obj._x = obj._x + Math.abs(obj.xSpeed); obj.xSpeed = obj.xSpeed * (-(1 - (0.01 * obj.weight))); } if (((playerL._x > obj._x) && (playerL._x < (obj._x + obj._width))) && ((playerL._y + (playerL.sHeight / 2)) < (obj._y + 15))) { if (((playerL._y + (playerL.sHeight / 2)) > obj._y) && (playerL.fallspeed >= 0)) { if (((obj.playerOn != true) && (playerL.xSpeed2 != 0)) && (Math.abs(playerL._rotation) < 40)) { obj.xSpeed = playerL.xSpeed2 * (1 - (0.005 * obj.weight)); playerL.xSpeed = 0; obj.playerOn = true; } playerL._y = obj._y - (playerL.sHeight / 2); playerL.fallspeed = 0; playerL.onGround = (playerL.landedOnGround = (playerL.jumpReady = true)); playerL.bTG = false; } if ((((playerL._y + 7) + (playerL.sHeight / 2)) > obj._y) && (playerL.fallspeed >= 0)) { playerL._x = playerL._x + (obj.xSpeed * timescale); playerL.aniOnGround = true; } } else { obj.playerOn = false; } } } function elevatorCode(obj) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < 610) { if (obj.ySpeed == undefined) { obj.moving = false; obj.startY = obj._y; obj.yTarget = obj._y; obj.ySpeed = 0; } obj._y = obj._y + (obj.ySpeed * timescale); if (obj.moveAmount < 0) { if (obj._y < (obj.startY + obj.moveAmount)) { obj._y = obj.startY + obj.moveAmount; } else if (obj._y > obj.startY) { obj._y = obj.startY; } } else if (obj._y > (obj.startY + obj.moveAmount)) { obj._y = obj.startY + obj.moveAmount; } else if (obj._y < obj.startY) { obj._y = obj.startY; } if ((obj._y - 3) > obj.yTarget) { obj.ySpeed = -3; } else if ((obj._y + 3) < obj.yTarget) { obj.ySpeed = 3; } else { obj._y = obj.yTarget; obj.ySpeed = 0; } if (Math.round(obj._y) != Math.round(obj.yTarget)) { obj.door._alpha = obj.door._alpha + ((120 - obj.door._alpha) * (0.2 * timescale)); if ((playerL._x > (obj._x - 14)) && (playerL._x < (obj._x + (playerL.sWidth / 3)))) { playerL._x = obj._x + (playerL.sWidth / 3); } } else { obj.door._alpha = obj.door._alpha + ((-20 - obj.door._alpha) * (0.2 * timescale)); } if (Math.round(obj._y) == Math.round(obj.startY + obj.moveAmount)) { _root.lvl[obj._name + "Door2"]._xscale = (_root.lvl[obj._name + "Door2"]._yscale = 0); _root.lvl[obj._name + "Door1"]._xscale = _root.lvl[obj._name + "Door1"].sXScale; _root.lvl[obj._name + "Door1"]._yscale = _root.lvl[obj._name + "Door1"].sYScale; } else if (obj._y == obj.startY) { _root.lvl[obj._name + "Door1"]._xscale = (_root.lvl[obj._name + "Door1"]._yscale = 0); _root.lvl[obj._name + "Door2"]._xscale = _root.lvl[obj._name + "Door2"].sXScale; _root.lvl[obj._name + "Door2"]._yscale = _root.lvl[obj._name + "Door2"].sYScale; } else { _root.lvl[obj._name + "Door2"]._xscale = _root.lvl[obj._name + "Door2"].sXScale; _root.lvl[obj._name + "Door2"]._yscale = _root.lvl[obj._name + "Door2"].sYScale; _root.lvl[obj._name + "Door1"]._xscale = _root.lvl[obj._name + "Door1"].sXScale; _root.lvl[obj._name + "Door1"]._yscale = _root.lvl[obj._name + "Door1"].sYScale; } if ((((playerL._x > obj._x) && (playerL._x < (obj._x + obj._width))) && ((playerL._y + (playerL.sHeight / 2)) < (obj._y + 30))) && (playerL._y > ((obj._y - obj._height) - 10))) { if (playerL._y < (obj._y - 170)) { playerL._y = obj._y - 170; } if (obj.playerOn == false) { if (playerL._y > ((obj.startY + obj.moveAmount) + 10)) { obj.yTarget = obj.startY + obj.moveAmount; } else { obj.yTarget = obj.startY; } obj.playerOn = true; } if ((playerL._y + (playerL.sHeight / 2)) > obj._y) { playerL._y = obj._y - (playerL.sHeight / 2); playerL.fallspeed = 0; playerL.onGround = (playerL.landedOnGround = (playerL.jumpReady = true)); playerL.bTG = false; } if (((playerL._y + 7) + (playerL.sHeight / 2)) > obj._y) { playerL._y = playerL._y + obj.ySpeed; playerL.aniOnGround = true; } } else { obj.playerOn = false; } } } function brokenLight(obj) { if (obj.timer == undefined) { obj.timer = 10 + random(5); } obj.timer = obj.timer - timescale; if ((obj.timer <= 0) && (Math.round(obj.timer) != -1)) { obj.gotoAndStop(2); } else { obj.gotoAndStop(1); } if (obj.timer < -2) { obj.timer = 60 + random(100); } } function addGlasPiece(xPos, yPos) { glasPieceName = "glP" + _root.getNextHighestDepth(); _root.attachMovie("glasPiece", glasPieceName, _root.getNextHighestDepth()); _root[glasPieceName]._x = xPos; _root[glasPieceName]._y = yPos; _root[glasPieceName].fallspeed = 0.01 * random(300); _root[glasPieceName].timer = 80 + random(30); _root[glasPieceName]._xscale = (_root[glasPieceName]._yscale = 90 + random(50)); _root[glasPieceName]._alpha = 60 + random(40); _root[glasPieceName].rotSpeed = -2 + (random(400) * 0.01); _root[glasPieceName].onEnterFrame = function () { this.timer = this.timer - timescale; if (this.timer <= 0) { this._alpha = this._alpha - (timescale * 4); if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); if (lvl.hitTest(this._x, this._y, true)) { this._y = this._y - this.fallspeed; this.fallspeed = this.fallspeed * -0.4; } }; } function jTPlatformCode(obj) { if (getDist(obj._x, playerL._x, obj._y, playerL._y) < obj._width) { if (((playerL._x > obj._x) && (playerL._x < (obj._x + obj._width))) && ((playerL._y + (playerL.sHeight / 2)) < (obj._y + 15))) { if (((playerL._y + (playerL.sHeight / 2)) > obj._y) && (playerL.fallspeed >= 0)) { playerL._y = obj._y - (playerL.sHeight / 2); playerL.fallspeed = 0; playerL.onGround = (playerL.landedOnGround = (playerL.jumpReady = true)); playerL.bTG = false; } if ((((playerL._y + 7) + (playerL.sHeight / 2)) > obj._y) && (playerL.fallspeed >= 0)) { playerL.aniOnGround = true; } } } } function playSound(sName, xPos, yPos, ranNr) { _root.soundFX["sound" + sName] = new Sound(soundFX); if ((ranNr != undefined) && (ranNr != 0)) { if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound((sName + (1 + random(ranNr))) + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName + (1 + random(ranNr))); } } else if (timescale2 < 0.75) { soundFX.setVolume(200); _root.soundFX["sound" + sName].attachSound(sName + "_slow"); } else { soundFX.setVolume(100); _root.soundFX["sound" + sName].attachSound(sName); } var _local3 = ((xPos - ((-_root._x) + 300)) / 400) * 100; if (_local3 > 100) { _local3 = 100; } else if (_local3 < -100) { _local3 = -100; } _root.soundFX["sound" + sName].setPan(_local3); _root.soundFX["sound" + sName].setVolume(SFXVolume * 100); _root.soundFX["sound" + sName].start(); } function medipack(obj) { if (health > 0) { if (obj.playerNear || (getDist(obj._x, playerL._x, obj._y, playerL._y) < 70)) { obj.playerNear = true; obj._x = obj._x + (((playerL._x - obj._x) * 0.3) * timescale); obj._y = obj._y + (((playerL._y - obj._y) * 0.3) * timescale); obj._rotation = obj._rotation + (13 * timescale); obj._alpha = obj._alpha - (10 * timescale); if (obj._alpha <= 0) { playSound("medipack_collect", obj._x, obj._y); health = health + 20; if (health > 100) { health = 100; } obj.swapDepths(_root.getNextHighestDepth()); obj.removeMovieClip(); } obj.hitGround = true; } } } function addSpeechBubble(xPos, yPos, inputText, allowSkip, xOffset, timeVisible, gibberishVoice) { if (xOffset == undefined) { xOffset = 0; } _root.speechBubble.swapDepths(_root.getNextHighestDepth()); _root.speechBubble.removeMovieClip(); if (_root.tutorial) { _root.attachMovie("speechBubbleTutorial", "speechBubble", _root.getNextHighestDepth()); } else { _root.attachMovie("speechBubble", "speechBubble", _root.getNextHighestDepth()); } _root.speechBubble.inputText = inputText; _root.speechBubble.gibberishVoice = gibberishVoice; _root.speechBubble._x = xPos + xOffset; _root.speechBubble._y = yPos; _root.speechBubble.xPos = xPos; _root.speechBubble.yPos = yPos; _root.speechBubble.allowSkip = allowSkip; if (timeVisible != undefined) { _root.speechBubble.timeVisible = timeVisible; } } function removeSpeechBubble() { _root.speechBubble.swapDepths(_root.getNextHighestDepth()); _root.speechBubble.removeMovieClip(); } function getAngle(xPos1, yPos1, xPos2, yPos2) { return((Math.atan2(yPos1 - yPos2, xPos1 - xPos2) / Math.PI) * 180); } function spawnBanana(xPos, yPos) { removeBanana(); _root.attachMovie("banana", "banana", _root.getNextHighestDepth()); _root.banana._x = xPos; _root.banana._y = yPos; } function removeBanana() { if (_root.banana != undefined) { _root.addGlow(_root.banana._x, _root.banana._y, 80, 200); _root.addSparks(_root.banana._x, _root.banana._y, 10); } _root.banana.swapDepths(_root.getNextHighestDepth()); _root.banana.removeMovieClip(); } tutorial = true; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Level_tut"); } killsAfterWallJump = 0; midAirKills = 0; if (knifeKills == undefined) { knifeKills = 0; } if (nrOfHeadShots == undefined) { nrOfHeadShots = 0; } if (nrOfGibs == undefined) { nrOfGibs = 0; } pausePlayer = true; mouseXPos = playerL._x + 300; mouseYPos = playerL._y - 100; Mouse.show(); generalTimer = 0; _root._x = (-_root.playerL._x) + 300; _root._y = (-_root.playerL._y) + 200; _root.createEmptyMovieClip("musicMC", _root.getNextHighestDepth()); musicStarted = false; musicMC.bgMusic = new Sound(musicMC); musicMC.bgMusic.attachSound("tutorial_music_1"); musicMC.bgMusic.onSoundComplete = function () { musicMC.bgMusic.start(); }; hiddenMusicVolume = 1; stop(); _root._quality = "MEDIUM"; showHint = false; playerL.xScale = playerL._xscale; playerL.fallspeed = (playerL.xSpeed = (playerL.xSpeed2 = 0)); playerL.rotSpeed = (playerL.rotSpeed2 = 0); playerL.onGround = false; playerL.landedOnGround = false; playerL.jumpReady = false; playerL.jumpPower = 0; playerL.wallJumped = false; playerL.faceRight = false; health = 100; playerL.dead = false; actionAmount = 100; playerL.sRot = playerL._rotation; playerL._rotation = 0; playerL.sHeight = 80; playerL.sWidth = 40; playerL._rotation = playerL.sRot; playerL.bTG = false; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); var lastPlayerX = playerL._x; var lastPlayerY = playerL._y; playerB.bRot = 0; playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.onGroundAfterWJ = true; var kUpPressed = false; var showFPS = 32; var fps = 32; var kUp = ((kDown = (kLeft = (kRight = false)))); var timescale = 1; var timescale2 = 1; var weapon = 2; var gunTimer = 0; var fireRightGun = true; var mDir = ((Math.atan2((playerL._y - 30) - mouseYPos, playerL._x - mouseXPos) * 180) / Math.PI); var mDirR = ((Math.atan2(mouseYPos - (playerL._y - 30), mouseXPos - playerL._x) * 180) / Math.PI); var mousePress = false; var recoil = 0; var weapon1Active = true; var ammo1 = 0; var ammo1Total = 0; var ammo1Max = 0; var weapon2Active = true; var ammo2 = 18; var ammo2Total = 36; var ammo2Max = 18; var weapon3Active = false; var ammo3 = 36; var ammo3Total = ammo2Total; var ammo3Max = 36; var weapon4Active = false; var ammo4 = 32; var ammo4Total = 0; var ammo4Max = 32; var weapon5Active = false; var ammo5 = 64; var ammo5Total = ammo4Total; var ammo5Max = 64; var weapon6Active = false; var ammo6 = 8; var ammo6Total = 0; var ammo6Max = 8; var weapon7Active = false; var ammo7 = 30; var ammo7Total = 0; var ammo7Max = 30; enemies = 0; killCount = 0; gasCans = 0; rullBord = 0; elevator = 0; jTPlatform = 0; roofWindow.broken = false; if (musicVolume == undefined) { musicVolume = 1; } if (SFXVolume == undefined) { SFXVolume = 1; } fadeToDark = false; levelComplete = false; showOptions = false; particleAmount = 1; bloodEnabled = true; slowMotionSFXEnabled = true; fisk = false; Key70Pressed = false; Key73Pressed = false; Key83Pressed = false; Key75Pressed = false; Mouse.removeListener(mouseListener); delete mouseListener; var mouseListener = new Object(); mouseListener.onMouseWheel = function (scrollAmount) { if ((!mousePress) && (!pausePlayer)) { if (scrollAmount > 0) { var _local3 = 1; var _local2 = weapon; while (_local2++ , _local2 <= 7) { if (((_root[("weapon" + _local2) + "Active"] == true) && ((_root["ammo" + _local2] + _root[("ammo" + _local2) + "Total"]) > 0)) || (_local2 == 1)) { _local3 = _local2; _local2 = 8; } } weapon = _local3; } else if (scrollAmount < 0) { var _local3 = 1; var _local2 = 8; while (_local2-- , _local2 >= 1) { if (((_root[("weapon" + _local2) + "Active"] == true) && ((_root["ammo" + _local2] + _root[("ammo" + _local2) + "Total"]) > 0)) || (_local2 == 1)) { _local3 = _local2; _local2 = 0; } } _local2 = weapon; while (_local2-- , _local2 >= 1) { if (((_root[("weapon" + _local2) + "Active"] == true) && ((_root["ammo" + _local2] + _root[("ammo" + _local2) + "Total"]) > 0)) || (_local2 == 1)) { _local3 = _local2; _local2 = 0; } } weapon = _local3; } } }; Mouse.addListener(mouseListener); onEnterFrame = function () { if ((generalTimer >= 5) && (!musicStarted)) { if (musicMC.bgMusicIntro == undefined) { musicMC.bgMusic.start(); } else { musicMC.bgMusicIntro.start(); } musicStarted = true; } if (Key.isDown(85)) { if (fisk != true) { if (Key.isDown(70)) { Key70Pressed = true; } if (Key.isDown(73)) { Key73Pressed = true; } if (Key.isDown(83)) { Key83Pressed = true; } if (Key.isDown(75)) { Key75Pressed = true; } if (((Key70Pressed && (Key73Pressed)) && (Key83Pressed)) && (Key75Pressed)) { i = 0; while (i <= 7) { _root[("weapon" + i) + "Active"] = true; _root[("ammo" + i) + "Total"] = 9999; _root["ammo" + i] = _root[("ammo" + i) + "Max"]; i++; } fisk = true; } } } generalTimer++; if (!pausePlayer) { mouseXPos = _xmouse; mouseYPos = _ymouse; kUp = Key.isDown(87); kDown = Key.isDown(83); kLeft = Key.isDown(65); kRight = Key.isDown(68); if (Key.isDown(16) || (Key.isDown(32))) { kShift = true; } else { kShift = false; } if (weapon1Active && (Key.isDown(49))) { weapon = 1; } else if (weapon2Active && (Key.isDown(50))) { weapon = 2; } else if (weapon3Active && (Key.isDown(51))) { weapon = 3; } else if (weapon4Active && (Key.isDown(52))) { weapon = 4; } else if (weapon5Active && (Key.isDown(53))) { weapon = 5; } else if (weapon6Active && (Key.isDown(54))) { weapon = 6; } else if (weapon7Active && (Key.isDown(55))) { weapon = 7; } if (Key.isDown(82)) { if ((_root["ammo" + weapon] < _root[("ammo" + weapon) + "Max"]) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } } } else { kUp = false; kDown = false; kLeft = false; kRight = false; kShift = false; } if (health <= 0) { HUD.damage._alpha = HUD.damage._alpha + 8; if (HUD.damage._alpha > 3000) { HUD.damage._alpha = 3000; } HUD.fade.fadeSpeed = 1; if (HUD.fade._alpha >= 100) { playerL.dead = true; } timescale = timescale - 0.01; if (timescale < 0) { timescale = 0; } fadeToDark = true; health = 0; } else { if ((HUD.damage._alpha - (0.7 * timescale)) >= 0) { HUD.damage._alpha = HUD.damage._alpha - (0.7 * timescale); } else { HUD.damage._alpha = 0; } if (health <= 30) { HUD.damage.timer++; if (HUD.damage.timer > (health * 2)) { HUD.damage._alpha = HUD.damage._alpha + 20; HUD.damage.timer = 0; } } if (HUD.damage._alpha > 60) { HUD.damage._alpha = 60; } } var i = 0; while ((++i) <= enemies) { gangster(_root["nmy" + i]); } fps++; ammo3Total = ammo2Total; ammo5Total = ammo4Total; if (((_root["ammo" + weapon] + _root[("ammo" + weapon) + "Total"]) <= 0) && (weapon != 1)) { i = 7; while (i >= 1) { if ((_root[("weapon" + i) + "Active"] == true) && ((_root["ammo" + i] + _root[("ammo" + i) + "Total"]) > 0)) { weapon = i; i = 0; } else if (i == 1) { weapon = 1; } i--; } mousePress = false; } recoil = recoil + (((-recoil) * 0.3) * timescale); if (!showOptions) { mDir = (-recoil) + ((Math.atan2((playerB._y - 30) - mouseYPos, playerB._x - mouseXPos) * 180) / Math.PI); mDirR = recoil + ((Math.atan2(mouseYPos - (playerB._y - 30), mouseXPos - playerB._x) * 180) / Math.PI); } if (pausePlayer) { if (((weapon != 1) && (weapon != 6)) && (weapon != 7)) { mDir = -100; } else { mDir = -170; } } if (Key.isDown(27) || (Key.isDown(80) && (health > 0))) { if (doOnce27 != true) { if (showOptions == false) { Mouse.show(); showOptions = true; } else { Mouse.hide(); showOptions = false; } doOnce27 = true; } } else { doOnce27 = false; } HUD.HUD.ammoText.text = (_root["ammo" + weapon] + " / ") + _root[("ammo" + weapon) + "Total"]; playerL._y = playerL._y + (playerL.fallspeed * timescale); playerL.fallspeed = playerL.fallspeed + (0.4 * timescale); playerL._x = playerL._x + (playerL.xSpeed * timescale); playerL.xSpeed = playerL.xSpeed + (((playerL.xSpeed2 - playerL.xSpeed) * 0.2) * timescale); playerL.rotSpeed = playerL.rotSpeed + (((playerL.rotSpeed2 - playerL.rotSpeed) * 0.07) * timescale); playerL._rotation = playerL._rotation + (playerL.rotSpeed * timescale); playerL.aniOnGround = lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) + 10, true); playerL.bX = playerL._x + (Math.sin((playerL._rotation + 180) * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos((playerL._rotation + 180) * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); if (actionAmount > 0) { if (kShift) { if (slowMotionSFXEnabled) { if (kShiftOnce1 != true) { playSound("slowDown", (-_root._x) + 300, (-_root._y) + 200); kShiftOnce1 = true; } kShiftOnce2 = false; } timescale2 = timescale2 + ((0.3 - timescale2) * 0.1); if (actionAmount < 0) { actionAmount = 0; } } else { if (slowMotionSFXEnabled) { if (kShiftOnce2 != true) { playSound("speedUp", (-_root._x) + 300, (-_root._y) + 200); kShiftOnce2 = true; } kShiftOnce1 = false; } timescale2 = timescale2 + ((1 - timescale2) * 0.1); } } else { if (slowMotionSFXEnabled) { if (kShiftOnce2 != true) { playSound("speedUp", (-_root._x) + 300, (-_root._y) + 200); kShiftOnce2 = true; } kShiftOnce1 = false; } timescale2 = timescale2 + ((1 - timescale2) * 0.1); kShift = false; } musicMC.bgMusic.setVolume(((timescale2 * 100) * hiddenMusicVolume) * musicVolume); if ((showOptions != true) && (health > 0)) { if (generalTimer > 90) { timescale = timescale2 + (1 - (showFPS / 32)); } else { timescale = timescale2; } } else if (health > 0) { timescale = 0; } if (lvl.hitTest(playerL._x, playerL._y - (playerL.sHeight / 2), true)) { var i = 0; while ((++i) < (playerL.sHeight / 3)) { if (lvl.hitTest(playerL._x, (playerL._y - (playerL.sHeight / 2.3)) + i, true)) { if (playerL.fallspeed < 0) { playerL.fallspeed = 0; } playerL._y = playerL._y + i; } } if (lvl.hitTest(playerL._x, playerL._y + (playerL.sHeight / 2), true)) { kDown = true; kUp = false; } } else if (((((playerL._currentframe == 4) && (playerL._rotation > (-Math.abs(playerL.rotSpeed / 1.5)))) && (playerL._rotation < Math.abs(playerL.rotSpeed / 1.5))) && (!kRight)) && (!kLeft)) { playerL._rotation = (playerB._rotation = 0); playerL.rotSpeed = 0; playerL.xSpeed = (playerL.xSpeed2 = 0); playerL.gotoAndStop(6); playerL.legs.gotoAndStop(6); playerL.legs.currentFrame = 6; } if ((playerL.aniOnGround && (kDown)) && (playerL._currentframe != 4)) { playerL.yHittestOffset = 20; } else { playerL.yHittestOffset = 0; } if (lvl.hitTest((playerL._x + 10) + (playerL.sWidth / 2), playerL._y + playerL.yHittestOffset, true)) { var i = 0; while ((++i) < (playerL.sWidth / 2)) { if (lvl.hitTest((playerL._x + (playerL.sWidth / 2)) - i, playerL._y, true)) { playerL.xSpeed = 0; if (!playerL.onGround) { playerL.xSpeed2 = 0; } playerL._x = playerL._x - i; } } if ((!playerL.aniOnGround) && (!kShift)) { playerL._rotation = playerL._rotation + ((-70 - playerL._rotation) * (0.05 * timescale)); } if (kDown && (kRight)) { kRight = false; } if ((playerL._currentframe == 4) && (playerL.xSpeed2 >= 0)) { playerL._rotation = 0; playerL.rotSpeed = 0; playerL.xSpeed = (playerL.xSpeed2 = 0); playerL.gotoAndStop(6); playerL.legs.gotoAndStop(6); playerL.legs.currentFrame = 6; } } if (lvl.hitTest((playerL._x - 10) - (playerL.sWidth / 2), playerL._y + playerL.yHittestOffset, true)) { var i = 0; while ((++i) < (playerL.sWidth / 2)) { if (lvl.hitTest((playerL._x - (playerL.sWidth / 2)) + i, playerL._y, true)) { playerL.xSpeed = 0; if (!playerL.onGround) { playerL.xSpeed2 = 0; } playerL._x = playerL._x + i; } } if ((!playerL.aniOnGround) && (!kShift)) { playerL._rotation = playerL._rotation + ((70 - playerL._rotation) * (0.05 * timescale)); } if (kDown && (kLeft)) { kLeft = false; } if ((playerL._currentframe == 4) && (playerL.xSpeed2 <= 0)) { playerL._rotation = 0; playerL.rotSpeed = 0; playerL.xSpeed = (playerL.xSpeed2 = 0); playerL.gotoAndStop(6); playerL.legs.gotoAndStop(6); playerL.legs.currentFrame = 6; } } if (lvl.hitTest(playerL._x, playerL._y + (playerL.sHeight / 2), true)) { playerL.onGround = true; playerL.fallspeed = 0; var i = 0; while ((++i) < (playerL.sHeight / 3)) { if (lvl.hitTest(playerL._x, (playerL._y + (playerL.sHeight / 2)) - i, true)) { playerL.fallspeed = 0; playerL._y = playerL._y - i; } } } else { playerL.onGround = false; } var i = 0; while ((++i) <= elevator) { elevatorCode(_root["ele" + i]); } var i = 0; while ((++i) <= jTPlatform) { jTPlatformCode(_root["jTP" + i]); } if (kUp) { if (playerL.jumpReady) { playerL.fallspeed = playerL.fallspeed - playerL.jumpPower; playerL.jumpPower = playerL.jumpPower * 0.45; } } else if (playerL.onGround == false) { playerL.jumpReady = false; } if (playerL.onGround == true) { midAirKills = 0; if (Math.round(playerL.fallspeed) == 0) { lastPlayerX = playerL._x; lastPlayerY = playerL._y; } playerL.bTG = false; if (((isNaN(playerL.xSpeed) || (isNaN(playerL.xSpeed2))) || (isNaN(playerL.rotSpeed))) || (isNaN(playerL.rotSpeed2))) { playerL.xSpeed = (playerL.xSpeed2 = (playerL._xscale / Math.abs(playerL._xscale)) * 2.5); playerL.rotSpeed = (playerL._xscale / Math.abs(playerL._xscale)) * 10; } if ((playerL._rotation > 40) || (playerL._rotation < -40)) { if (Math.abs(playerL.xSpeed2) < 2.5) { playerL.xSpeed2 = (playerL.xSpeed2 / Math.abs(playerL.xSpeed2)) * 2.5; } if (Math.abs(playerL.xSpeed2) > 5) { playerL.xSpeed2 = (playerL.xSpeed2 / Math.abs(playerL.xSpeed2)) * 5; } if (playerL.aniOnGround) { playerL.gotoAndStop(4); } playerL._x = playerL._x + ((playerL.xSpeed2 * 0.8) * timescale); playerL.rotSpeed = playerL.rotSpeed + ((((playerL.xSpeed2 * 4) - playerL.rotSpeed) * 0.5) * timescale); } else if (!kDown) { playerL.rotSpeed = (playerL.rotSpeed2 = (-playerL._rotation) * 0.1); playerL._rotation = playerL._rotation + ((-playerL._rotation) * (0.2 * timescale)); if ((playerL._currentframe != 4) && (playerL._currentframe != 6)) { if (kRight) { playerL.xSpeed2 = 6; if (playerL.faceRight) { playerL.gotoAndStop(2); } else { playerL.gotoAndStop(5); } } else if (kLeft) { playerL.xSpeed2 = -6; if (playerL.faceRight) { playerL.gotoAndStop(5); } else { playerL.gotoAndStop(2); } } else { playerL.xSpeed2 = 0; playerL.gotoAndStop(1); } if ((playerL._currentframe == 4) && (playerL.legs.currentFrame > 11)) { playerL.legs.currentFrame = 11; } } else if (playerL.legs.currentFrame < 12) { playerL.legs.currentFrame = 12; } } else if (playerL.aniOnGround) { if (((playerL.xSpeed2 == 0) && (playerL._rotation > -10)) && (playerL._rotation < 10)) { playerL.gotoAndStop(6); if (kRight) { playerL._rotation = playerL._rotation + 20; playerL.xSpeed2 = 5; } else if (kLeft) { playerL._rotation = playerL._rotation - 20; playerL.xSpeed2 = -5; } } else { playerL.gotoAndStop(4); playerL.rotSpeed = playerL.rotSpeed + ((((playerL.xSpeed2 * 4) - playerL.rotSpeed) * 0.5) * timescale); if (Math.abs(playerL.xSpeed2) < 8) { if (playerL.xSpeed2 == 0) { playerL.xSpeed2 = (playerL._xscale / Math.abs(playerL._xscale)) * 8; } else { playerL.xSpeed2 = (playerL.xSpeed2 / Math.abs(playerL.xSpeed2)) * 8; } } } } playerL.landedOnGround = true; } else { playerL.landedOnGround = false; if (kUp == false) { jumpReady = false; } playerL.bTG = lvl.hitTest(playerL.bX, playerL.bY, true); if (playerL._currentframe != 4) { if (kShift) { if (kRight) { playerL.rotSpeed2 = 13; if (playerL.xSpeed > 2.5) { playerL.xSpeed2 = playerL.xSpeed2 + (0.04 * timescale); } else if (Math.round(playerL.xSpeed) >= 0) { playerL.xSpeed2 = playerL.xSpeed2 + (0.5 * timescale); } } else if (kLeft) { playerL.rotSpeed2 = -13; if (playerL.xSpeed < -2.5) { playerL.xSpeed2 = playerL.xSpeed2 - (0.04 * timescale); } else if (Math.round(playerL.xSpeed) <= 0) { playerL.xSpeed2 = playerL.xSpeed2 - (0.5 * timescale); } } else if ((!kRight) && (!kLeft)) { playerL.rotSpeed2 = 0; } } else if (playerL.onGroundAfterWJ == true) { if (kRight) { if (playerL._rotation > -5) { playerL.rotSpeed2 = -1; } else if ((playerL._rotation > -10) && (playerL._rotation < 10)) { playerL.rotSpeed2 = 0; } playerL.xSpeed2 = playerL.xSpeed2 + ((5 - playerL.xSpeed2) * (0.2 * timescale)); } else if (kLeft) { if (playerL._rotation < 5) { playerL.rotSpeed2 = 1; } else if ((playerL._rotation > -10) && (playerL._rotation < 10)) { playerL.rotSpeed2 = 0; } playerL.xSpeed2 = playerL.xSpeed2 + ((-5 - playerL.xSpeed2) * (0.2 * timescale)); } else { playerL.rotSpeed2 = 0; playerL.xSpeed2 = playerL.xSpeed2 + ((-playerL.xSpeed2) * (0.2 * timescale)); } } } } if (!playerL.aniOnGround) { if (((!kShift) && (playerL._rotation > -10)) && (playerL._rotation < 10)) { playerL.rotSpeed = playerL.rotSpeed + ((-playerL.rotSpeed) * (0.2 * timescale)); } if (((kUp && (playerL.wallJumped == false)) && (playerL.bTG)) && (playerL.jumpReady == false)) { playerL.onGroundAfterWJ = false; playerL.xSpeed = (playerL.xSpeed2 = Math.sin((playerL._rotation * 0.8) * (Math.PI/180)) * 8); playerL.fallspeed = Math.cos((playerL._rotation * 0.8) * (Math.PI/180)) * -8; playerL.legs.currentFrame = 2; if (!kShift) { if (playerL._rotation > 0) { playerL.rotSpeed2 = 10; } else { playerL.rotSpeed2 = -10; } } playerL.wallJumped = true; } else { playerL.wallJumped = false; } if (playerL._currentframe != 4) { playerL.gotoAndStop(3); } else if (playerL.legs.currentFrame < 12) { playerL.legs.currentFrame = 12; } if (!kUp) { playerL.jumpPower = 0; } } else { playerL.onGroundAfterWJ = true; killsAfterWallJump = 0; if (kUp) { if (kUpPressed == false) { playerL.fallspeed = -4; playerL._y = playerL._y - 7; playerL.xSpeed2 = playerL.xSpeed; } kUpPressed = true; } else { kUpPressed = false; if (playerL.fallspeed >= 0) { playerL.jumpReady = true; if (playerL.jumpPower < 5) { playerL.jumpPower = 5; } } } } if ((((playerL._rotation - mDir) + 90) > 0) && (((playerL._rotation - mDir) + 90) < 180)) { playerB.bRot = playerB.bRot + ((((mDir * 0.5) - playerB.bRot) * 0.15) * timescale); if (playerL._currentframe != 4) { if (playerL.onGround == true) { playerL._xscale = -playerL.xScale; playerL.faceRight = false; } else if (((!kShift) && (playerL._rotation > -13)) && (playerL._rotation < 13)) { playerL._xscale = -playerL.xScale; playerL.faceRight = false; } } } else { playerB.bRot = playerB.bRot + ((((mDirR * 0.5) - playerB.bRot) * 0.15) * timescale); if (playerL._currentframe != 4) { if (playerL.onGround == true) { playerL._xscale = playerL.xScale; playerL.faceRight = true; } else if (((!kShift) && (playerL._rotation > -13)) && (playerL._rotation < 13)) { playerL._xscale = playerL.xScale; playerL.faceRight = true; } } } if (playerL.faceRight == true) { if ((((weapon == 3) || (weapon == 5)) || (weapon == 6)) || (weapon == 7)) { playerB.body.arm1._rotation = (playerB.body.arm2._rotation = mDir - playerB._rotation); } else if (((weapon == 1) || (weapon == 2)) || (weapon == 4)) { playerB.body.arm1._rotation = (-playerB.bRot) + 200; playerB.body.arm2._rotation = mDir - playerB._rotation; } } else if ((((weapon == 3) || (weapon == 5)) || (weapon == 6)) || (weapon == 7)) { playerB.body.arm1._rotation = (playerB.body.arm2._rotation = (-mDirR) + playerB._rotation); } else if (((weapon == 1) || (weapon == 2)) || (weapon == 4)) { playerB.body.arm1._rotation = playerB.bRot + 200; playerB.body.arm2._rotation = (-mDirR) + playerB._rotation; } if (playerB.bRot > 30) { playerB.bRot = 30; } else if (playerB.bRot < -30) { playerB.bRot = -30; } playerB._rotation = playerL._rotation + playerB.bRot; playerB._x = playerL._x + ((playerL._xscale / Math.abs(playerL._xscale)) * playerL.legs.bodyPos._x); playerB._y = playerL._y + playerL.legs.bodyPos._y; playerB._xscale = playerL._xscale; playerB.body.head._rotation = (playerL._xscale / Math.abs(playerL._xscale)) * (playerB._rotation - playerL._rotation); playerB.gotoAndStop(weapon); _x = (_x + ((((((-playerL._x) - ((mouseXPos - playerL._x) / 2)) + 300) - _x) * 0.1) * timescale)); _y = (_y + ((((((-playerL._y) - ((mouseYPos - playerL._y) / 2)) + 200) - _y) * 0.1) * timescale)); HUD._x = -_x; HUD._y = -_y; playerL.bX = playerL._x + (Math.sin(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); playerL.bY = playerL._y - (Math.cos(playerL._rotation * (Math.PI/180)) * ((playerL.sHeight / 2) + 10)); if (((!showOptions) && (health > 0)) && (!pausePlayer)) { crosshair._x = mouseXPos; crosshair._y = mouseYPos; crosshair._xscale = (crosshair._yscale = 100); } else { crosshair._xscale = (crosshair._yscale = 0); } if (gunTimer > 0) { gunTimer = gunTimer - (1 * timescale); } if ((((mousePress && (gunTimer <= 0)) && (weapon == 1)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) { var _local6 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local6, _root.getNextHighestDepth()); _root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 30); _root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 30); _root[_local6]._rotation = mDirR; _root[_local6]._alpha = 0; _root[_local6].timer = 0; _root.playerB.body.arm2.currentFrame = 4; _root.playerB.body.arm2.gotoAndStop(4); _root[_local6].onEnterFrame = function () { bulletCode(this, true, 20); this.timer++; if (this.timer >= 6) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; gunTimer = 8; mousePress = false; } else if ((weapon == 1) && (gunTimer <= 0)) { _root.playerB.body.arm2.currentFrame = 1; _root.playerB.body.arm2.gotoAndStop(1); } if ((((mousePress == true) && (weapon == 4)) || ((mousePress == true) && (weapon == 5))) || ((mousePress == true) && (weapon == 7))) { if ((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) { _root["ammo" + weapon]--; var _local4 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local4, _root.getNextHighestDepth()); _root[_local4].ySpeed = -1.3 - (0.01 * random(70)); _root[_local4]._xscale = (_root[_local4]._yscale = 70 + random(30)); _root[_local4].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local3 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local3, _root.getNextHighestDepth()); _root[_local3].fallspeed = -3; _root[_local3].xSpeed = -1.5 + (0.01 * random(300)); _root[_local3]._alpha = 300; _root[_local3].rotSpeed = -10 + (0.01 * random(2000)); _root[_local3].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local5 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local5, _root.getNextHighestDepth()); _root[_local5]._xscale = (_root[_local5]._yscale = 25); if (weapon == 4) { playSound("uziShot", playerL._x, playerL._y, 3); var _local6 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local6, _root.getNextHighestDepth()); _root[_local5]._x = (_root[_local4]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 50))); _root[_local5]._y = (_root[_local4]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 50))); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3].gotoAndStop(1); _root[_local6]._rotation = (mDirR - recoil) - ((recoil / 2) + (random(100 * recoil) / 100)); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); _root[_local6].onEnterFrame = function () { bulletCode(this, true, 5); }; gunTimer = 4; recoil = recoil + 10; } else if (weapon == 5) { playSound("uziShot", playerL._x, playerL._y, 3); var _local6 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local6, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local5]._x = (_root[_local4]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 50))); _root[_local5]._y = (_root[_local4]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 50))); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3].gotoAndStop(1); _root[_local6]._rotation = (mDirR - recoil) - ((recoil / 2) + (random(100 * recoil) / 100)); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); fireRightGun = false; _root[_local6].onEnterFrame = function () { bulletCode(this, true, 5); }; } else { _root[_local5]._x = (_root[_local4]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 6)) * (Math.PI/180)) * 45))); _root[_local5]._y = (_root[_local4]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 6)) * (Math.PI/180)) * 45))); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 39); _root[_local3].gotoAndStop(1); _root[_local6]._rotation = mDirR - recoil; addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); fireRightGun = true; _root[_local6].onEnterFrame = function () { bulletCode(this, true, 5); }; } gunTimer = 2; recoil = recoil + 5; } else if (weapon == 7) { playSound("m16Shot", playerL._x, playerL._y); var _local6 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local6, _root.getNextHighestDepth()); _root[_local5]._x = (_root[_local4]._x = (_root[_local6]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(10))))); _root[_local5]._y = (_root[_local4]._y = (_root[_local6]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(10))))); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 25); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 20)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 25); _root[_local3].gotoAndStop(1); _root[_local6]._rotation = (mDirR - recoil) - ((recoil / 10) + (random(10 * recoil) / 10)); addGlow(_root[_local6]._x, _root[_local6]._y, 30, 130); _root[_local6].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 2; recoil = recoil + 2; } _root[_local5]._rotation = mDirR; } } if (((((mousePress && (gunTimer <= 0)) && (_root["ammo" + weapon] <= 0)) && (_root[("ammo" + weapon) + "Total"] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) { playerB.body.gotoAndStop(2); } backCity._x = -_x; backCity._y = -_y; topLayer.swapDepths(_root.getNextHighestDepth()); if (startGameBlackFade != undefined) { startGameBlackFade.swapDepths(_root.getNextHighestDepth()); } if (banana != undefined) { banana.swapDepths(_root.getNextHighestDepth()); } if (speechBubble != undefined) { speechBubble.swapDepths(_root.getNextHighestDepth()); } if (controlHint != undefined) { controlHint.swapDepths(_root.getNextHighestDepth()); } HUD.swapDepths(_root.getNextHighestDepth()); crosshair.swapDepths(_root.getNextHighestDepth()); }; crosshair.onPress = function () { mousePress = true; if (((((((gunTimer <= 0) && (_root["ammo" + weapon] > 0)) && (playerL._currentframe != 4)) && (playerB.body._currentframe == 1)) && (weapon != 4)) && (weapon != 5)) && (weapon != 7)) { _root["ammo" + weapon]--; if ((_root["ammo" + weapon] <= 0) && (_root[("ammo" + weapon) + "Total"] > 0)) { playerB.body.gotoAndStop(2); } var _local5 = "smoke" + _root.getNextHighestDepth(); attachMovie("smoke", _local5, _root.getNextHighestDepth()); _root[_local5].ySpeed = -1.3 - (0.01 * random(70)); _root[_local5]._xscale = (_root[_local5]._yscale = 70 + random(30)); _root[_local5].onEnterFrame = function () { this._y = this._y + (this.ySpeed * timescale); this.ySpeed = this.ySpeed + (((-this.ySpeed) * 0.02) * timescale); this._xscale = (this._yscale = this._yscale - (this.ySpeed * timescale)); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } }; var _local4 = "shell" + _root.getNextHighestDepth(); attachMovie("shell", _local4, _root.getNextHighestDepth()); _root[_local4].fallspeed = -3; _root[_local4].xSpeed = -1.5 + (0.01 * random(300)); _root[_local4]._alpha = 300; _root[_local4].rotSpeed = -10 + (0.01 * random(2000)); _root[_local4].onEnterFrame = function () { this._y = this._y + (this.fallspeed * timescale); this.fallspeed = this.fallspeed + (0.3 * timescale); this._x = this._x + (this.xSpeed * timescale); this._rotation = this._rotation + (this.rotSpeed * timescale); this._alpha = this._alpha - (2 * timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (lvl.hitTest(this._x, this._y, true)) { this.fallspeed = (-this.fallspeed) * 0.5; this.xSpeed = this.xSpeed * 0.8; this.rotSpeed = this.rotSpeed * 0.8; this._y = this._y + (this.fallspeed * 2); } }; var _local6 = "mF" + _root.getNextHighestDepth(); attachMovie("muzzle", _local6, _root.getNextHighestDepth()); _root[_local6]._xscale = (_root[_local6]._yscale = 25); if (weapon == 2) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local6]._x = (_root[_local5]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local6]._y = (_root[_local5]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; gunTimer = 8; recoil = recoil + 10; } else if (weapon == 3) { playSound("pistolShot", playerL._x, playerL._y); var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); if (fireRightGun) { _root[_local6]._x = (_root[_local5]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local6]._y = (_root[_local5]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -9)) * (Math.PI/180)) * 26)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = false; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } else { _root[_local6]._x = (_root[_local5]._x = (_root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local6]._y = (_root[_local5]._y = (_root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 52))); _root[_local4]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.sin((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); _root[_local4]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * 15)) * (Math.PI/180)) * 30)) + (Math.cos((((-mDir) - 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 5)) * (Math.PI/180)) * 40); fireRightGun = true; _root[_local3].onEnterFrame = function () { bulletCode(this, true, 7); }; } _root[_local4].gotoAndStop(1); _root[_local3]._rotation = mDirR; addGlow(_root[_local3]._x, _root[_local3]._y, 30, 130); gunTimer = 4; recoil = recoil + 10; } else if (weapon == 6) { playSound("shotgunShot", playerL._x, playerL._y); var _local7 = 0; while (_local7++ , _local7 < 10) { var _local3 = "bu" + _root.getNextHighestDepth(); attachMovie("bullet", _local3, _root.getNextHighestDepth()); _root[_local3]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * (54 + random(20))); _root[_local3]._rotation = (mDirR - 7) + random(14); _root[_local3].gotoAndStop(2); if (_local7 < 6) { _root[_local3].soundOn = false; } _root[_local3].onEnterFrame = function () { bulletCode(this, true, 3); }; } _root[_local6]._x = (_root[_local5]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local6]._y = (_root[_local5]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 57)); _root[_local4]._x = (playerB._x + (Math.sin((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.sin((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4]._y = (playerB._y - (Math.cos((playerB._rotation + ((playerL._xscale / Math.abs(playerL._xscale)) * -4)) * (Math.PI/180)) * 27.3)) + (Math.cos((((-mDir) + 90) + ((playerL._xscale / Math.abs(playerL._xscale)) * 168.3)) * (Math.PI/180)) * 35); _root[_local4].gotoAndStop(2); addGlow(_root[_local5]._x, _root[_local5]._y, 30, 130); gunTimer = 20; recoil = recoil + 18; } _root[_local6]._rotation = mDirR; } }; crosshair.onRelease = function () { mousePress = false; }; crosshair.onReleaseOutside = function () { mousePress = false; }; _root.createEmptyMovieClip("soundFX", _root.getNextHighestDepth()); clearInterval(fpsTimer); fpsTimer = setInterval(function () { showFPS = fps; fps = 0; }, 1000);
Instance of Symbol 598 MovieClip "startGameBlackFade" in Frame 50
onClipEvent (load) { _x = ((-_root.playerL._x) - 1500); _y = ((-_root.playerL._y) - 1500); _height = 3000; _width = 3000; }
Instance of Symbol 951 MovieClip "tutorialDoor1" in Frame 50
onClipEvent (load) { spawn = 1; dontRandomizeXScale = true; platform = 0; tutorialGangster = true; }
Instance of Symbol 325 MovieClip [banana] "banana" in Frame 50
onClipEvent (load) { disableSpawnEffect = true; _root.addSpeechBubble(_x, _y, "Hello.|It's me. Pedro.|... Your friend.|Don't worry. I'm wearing my invisibility undies.|You're the only one who can see me.|We're going on an adventure, you and me.|Let's start by learning some basics...", true); } onClipEvent (enterFrame) { if (_root.speechBubble.speechText.speechText.text == "... Your friend.") { _root.startGameBlackFade.onEnterFrame = function () { this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }; } if ((_root.speechBubble == undefined) && (!stage1)) { _root.addSpeechBubble(_x, _y, "Try moving over here.", false, undefined, 90); stage1 = true; } else if (((_root.speechBubble == undefined) && (stage1)) && (!stage2)) { _root.attachMovie("controlHint", "controlHint", _root.getNextHighestDepth()); _root.attachMovie("controlHint", "controlHint2", _root.getNextHighestDepth()); _root.controlHint2.gotoAndStop(2); stage2 = true; } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.addSpeechBubble(_root.banana._x, _root.banana._y, "Jolly good!", false, undefined, 45); _root.controlHint.scaleTarget = (_root.controlHint2.scaleTarget = 0); triggered = true; } if (triggered) { if (_root.speechBubble == undefined) { _root.removeBanana(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.spawnBanana(_x + (_width / 2), _y); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "Would you look at this...|Somebody placed these boxes RIGHT in our way!|People have no respect these days.|You're going to have to jump over them.", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x + 200; _root.mouseYPos = _y - 90; triggered = true; } if (triggered) { if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; _root.attachMovie("controlHint", "controlHint", _root.getNextHighestDepth()); _root.controlHint.gotoAndStop(3); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.controlHint.scaleTarget = 0; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.tutorialDoor1.activated = true; _root.spawnBanana(_x + (_width / 2), _y); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "Look!|I bet he's the one who put the boxes in our way.|Let's teach him a lesson!|Shoot him in the head.|Don't worry, he is totally asking for it!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x + 200; _root.mouseYPos = _y - 90; triggered = true; } if (triggered) { if (_root.speechBubble == undefined) { _root.lvl.tutorialBlocker.swapDepths(_root.lvl.getNextHighestDepth()); _root.lvl.tutorialBlocker.removeMovieClip(); _root.removeBanana(); _root.pausePlayer = false; _root.attachMovie("controlHint", "controlHint", _root.getNextHighestDepth()); _root.controlHint.gotoAndStop(4); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.tutorialDoor1.activated = true; _root.spawnBanana(_x + (_width / 2), _y); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "Nice shooting back there!|You're doing great!|Now, look here.|You need to do a wall jump off of that wall.|Remember, timing is important!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x + 170; _root.mouseYPos = _y - 90; triggered = true; } if (triggered) { if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.tutorialDoor1.activated = true; _root.spawnBanana(_x + (_width / 2), _y); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "Excellent! You're a natural at this.|See that narrow opening under this machine?|Let's try rolling into it!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x + 170; _root.mouseYPos = _y - 90; triggered = true; } if (triggered) { if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; _root.attachMovie("controlHint", "controlHint", _root.getNextHighestDepth()); _root.controlHint.gotoAndStop(5); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.controlHint.scaleTarget = 0; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.tutorialDoor1.activated = true; _root.spawnBanana(_x + (_width / 2), _y); _root.addSpeechBubble(_root.banana._x, _root.banana._y, "Wonderful!|There's only one more trick I have to teach you now.|Remember all those pills you were forced to take..?|Well, they seem to have had a nice side effect...|You can slow down your perception of time!|Isn't that cool?!|While slowing down time you can perform stunts in the air.|You'll look like a total bad-ass!", true); Mouse.show(); _root.pausePlayer = true; _root.mouseXPos = _x + 170; _root.mouseYPos = _y - 90; triggered = true; } if (triggered) { if (_root.speechBubble == undefined) { _root.removeBanana(); _root.pausePlayer = false; _root.attachMovie("controlHint", "controlHint", _root.getNextHighestDepth()); _root.controlHint.gotoAndStop(6); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.controlHint.scaleTarget = 0; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true)) { _root.savedData.data.playedBefore = true; _root.levelComplete = true; _root.fadeToDark = true; } }
Instance of Symbol 745 MovieClip in Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.playerL._x, _root.playerL._y, true) && (!triggered)) { _root.controlHint.scaleTarget = 0; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 598 MovieClip in Frame 50
onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); }
Symbol 20 MovieClip Frame 1
stop();
Symbol 23 MovieClip [speechBubbleTutorial] Frame 1
var sepText = new Array(); lastSep = 0; curText = 0; c = 0; while (c <= inputText.length) { if ((inputText.charAt(c) == "|") || (c == inputText.length)) { sepText.push(inputText.slice(lastSep, c)); lastSep = c + 1; } c++; } skipTimer = 10 + (sepText[curText].length * 0.3); speechText.speechText.autoSize = true; speechText.speechText.text = sepText[curText]; if (speechText._width > 500) { speechText._width = 500; speechText._yscale = speechText._xscale; } speechText._x = (-speechText._width) / 2; middle._width = speechText._width; left._x = middle._x - (middle._width / 2); right._x = middle._x + (middle._width / 2); _yscale = _root.gameCamera._xscale; _xscale = _root.gameCamera._xscale; if (xPos > _x) { _x = (xPos - ((middle._width / 2) * (_xscale / 100))); } else { _x = (xPos + ((middle._width / 2) * (_xscale / 100))); } _y = (yPos - (100 * (_xscale / 100))); if ((_x - (middle._width / 2)) < ((-_root._x) + 40)) { _x = (((middle._width / 2) - _root._x) + 40); } else if ((_x + (middle._width / 2)) > ((-_root._x) + 560)) { _x = (((-_root._x) + 560) - (middle._width / 2)); } if (_y < (-_root._y)) { _y = (-_root._y); } else if (_y > ((-_root._y) + 400)) { _y = ((-_root._y) + 400); } pointer.pointerIn._height = (_root.getDist(_x, xPos, _y, yPos) - 40) * (100 / _xscale); pointer._rotation = _root.getAngle(_x, _y, xPos, yPos) + 90; buttonPrompt._x = right._x + 25; skipTextButtonDown = true; offScreenTimer = 60; if (!allowSkip) { buttonPrompt._visible = false; } _root.hiddenMusicVolume = 0.3; gibberishNr = 1 + random(4); i = 1; while (i <= 4) { _root.soundFX["soundgibberish_1_" + i].stop(); i++; } _root.playSound("gibberish_1_" + gibberishNr, _x, _y); gibberishNr++; if (gibberishNr > 4) { gibberishNr = 1; } onEnterFrame = function () { if (!_root.showOptions) { if (timeVisible != undefined) { timeVisible--; if (timeVisible <= 0) { _root.hiddenMusicVolume = 1; _root.removeSpeechBubble(); } } skipTimer--; if (allowSkip && (skipTimer <= 0)) { buttonPrompt.gotoAndStop(2); if (skipTextButton) { curText++; if (curText >= sepText.length) { _root.pausePlayer = false; Mouse.hide(); _root.hiddenMusicVolume = 1; _root.gunTimer = 20; i = 1; while (i <= 4) { _root.soundFX["soundgibberish_1_" + i].stop(); i++; } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } i = 1; while (i <= 4) { _root.soundFX["soundgibberish_1_" + i].stop(); i++; } _root.playSound("gibberish_1_" + gibberishNr, _x, _y); gibberishNr++; if (gibberishNr > 4) { gibberishNr = 1; } speechText.speechText.text = sepText[curText]; speechText._xscale = (speechText._yscale = 100); if (speechText._width > 500) { speechText._width = 500; speechText._yscale = speechText._xscale; } speechText._x = (-speechText._width) / 2; middle._width = speechText._width; left._x = middle._x - (middle._width / 2); right._x = middle._x + (middle._width / 2); if (xPos > _x) { _x = (xPos - ((middle._width / 2) * (_xscale / 100))); } else { _x = (xPos + ((middle._width / 2) * (_xscale / 100))); } skipTimer = 10 + (sepText[curText].length * 0.3); buttonPrompt.gotoAndStop(1); skipTextButton = false; } } if (xPos > _x) { _x = (_x + (((xPos - ((middle._width / 2) * (_xscale / 100))) - _x) * 0.2)); } else { _x = (_x + (((xPos + ((middle._width / 2) * (_xscale / 100))) - _x) * 0.2)); } _y = (_y + (((yPos - (100 * (_xscale / 100))) - _y) * 0.2)); if ((_x - (middle._width / 2)) < ((-_root._x) + 40)) { _x = (((middle._width / 2) - _root._x) + 40); } else if ((_x + (middle._width / 2)) > ((-_root._x) + 560)) { _x = (((-_root._x) + 560) - (middle._width / 2)); } if (_y < (-_root._y)) { _y = (-_root._y); } else if (_y > ((-_root._y) + 400)) { _y = ((-_root._y) + 400); } buttonPrompt._x = right._x + 25; pointer.pointerIn._height = (_root.getDist(_x, xPos, _y, yPos) - 40) * (100 / _xscale); pointer._rotation = _root.getAngle(_x, _y, xPos, yPos) + 90; } };
Instance of Symbol 20 MovieClip "buttonPrompt" in Symbol 23 MovieClip [speechBubbleTutorial] Frame 1
on (release) { _parent.skipTextButton = true; }
Symbol 26 MovieClip [floatingScoreText] Frame 1
onEnterFrame = function () { _y = (_y - (3 * _root.timescale)); _alpha = (_alpha - (3 * _root.timescale)); if (_alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 34 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 45 MovieClip [Preloader] Frame 1
function enterFrameHandler() { var _local2 = 0; _local2 = _root.getBytesLoaded() / _root.getBytesTotal(); if (loadingBar) { loadingBar.gotoAndStop(int(_local2 * (loadingBar._totalframes - 1)) + 1); } if ((_local2 >= 1) && (haltComplete != true)) { onEnterFrame = null; gotoAndStop ("loaded"); } } stop(); var autoPlay; var className; var haltComplete; onEnterFrame = enterFrameHandler;
Symbol 45 MovieClip [Preloader] Frame 10
function _onPlayClick() { _root.nextFrame(); _root.play(); _parent._onLoaded(); } if (playButton) { playButton.onRelease = _onPlayClick; playButton.stop(); } if (autoPlay) { _onPlayClick(null); }
Symbol 47 MovieClip [Newgrounds API Classes] Frame 1
#initclip 26 Object.registerClass("Newgrounds API Classes", com.newgrounds.shims.APIShim); #endinitclip
Symbol 102 MovieClip [FlashAd] Frame 1
#initclip 27 Object.registerClass("FlashAd", com.newgrounds.components.FlashAdBase); #endinitclip function initPlayButton() { if (this.playButton) { this.playButton.onRelease = onPlayClick; if (!this.showPlayButton) { this.playButton._visible = false; } } } function onPlayClick() { removeAd(); _visible = false; } stop();
Symbol 102 MovieClip [FlashAd] Frame 2
initPlayButton();
Symbol 102 MovieClip [FlashAd] Frame 10
initPlayButton();
Symbol 102 MovieClip [FlashAd] Frame 20
initPlayButton();
Symbol 103 MovieClip [APIConnector] Frame 1
function _onLoaded() { gotoAndStop ("invisible"); if (_redirect) { com.newgrounds.API.loadOfficialVersion(); return(undefined); } } function _apiConnect() { var _local2 = com.newgrounds.API; if (_local2 && (!_local2.connected)) { if (!apiId) { com.newgrounds.Logger.logError("No API ID entered in the API Connector component.", "You can create an API ID for this submission at http://newgrounds.com/account/flashapi", "Enter your API ID into the API Connector using the Component Inspector (Window -> Component Inspector)."); return(undefined); } switch (debugMode) { case "Off" : default : _local2.debugMode = _local2.RELEASE_MODE; break; case "Simulate Logged-in User" : _local2.debugMode = _local2.DEBUG_MODE_LOGGED_IN; break; case "Simulate Logged-out User" : _local2.debugMode = _local2.DEBUG_MODE_LOGGED_OUT; break; case "Simulate New Version" : _local2.debugMode = _local2.DEBUG_MODE_NEW_VERSION; break; case "Simulate Host Blocked" : _local2.debugMode = _local2.DEBUG_MODE_HOST_BLOCKED; } if (loader) { loader.haltComplete = true; } _local2.addEventListener(com.newgrounds.APIEvent.API_CONNECTED, _onConnected); _local2.connect(_root, apiId, encryptionKey, movieVersion); } } function _onConnected(event) { if (loader) { loader.haltComplete = false; } if ((redirectOnNewVersion && (event.__get__success())) && (event.__get__data().newVersion)) { _redirect = true; } if ((redirectOnHostBlocked && (!event.__get__success())) && (event.__get__error() == com.newgrounds.APIEvent.ERROR_HOST_BLOCKED)) { _redirect = true; } if (_redirect) { gotoAndStop ("adPreloader"); forceAlwaysOnTop(); } } function forceAlwaysOnTop() { var _local2 = getNextHighestDepth(); swapDepths(_local2); if (Stage) { _x = ((Stage.width - _width) / 2); _y = ((Stage.height - _height) / 2); _visible = true; } if (_root && (_root instanceof MovieClip)) { MovieClip(_root).stop(); } } stop(); if (_root && (_root instanceof MovieClip)) { MovieClip(_root).stop(); } var apiId; var encryptionKey; var movieVersion; var debugMode; var connectorType; var redirectOnHostBlocked; var redirectOnNewVersion; var adType; var className; var _redirect; _x = int(_x); _y = int(_y); if (!debugMode) { debugMode = "Simulate Logged-in User"; } if (!connectorType) { connectorType = "Flash Ad + Preloader"; } if (!adType) { adType = "Video"; } if (ad) { ad.adType = adType; } switch (connectorType) { case "Flash Ad + Preloader" : gotoAndStop ("adPreloader"); break; case "Flash Ad Only" : gotoAndStop ("ad"); break; case "Invisible" : gotoAndStop ("invisible"); } _apiConnect();
Instance of Symbol 102 MovieClip [FlashAd] "ad" in Symbol 103 MovieClip [APIConnector] Frame 1
//component parameters onClipEvent (construct) { apiId = ""; showBorder = true; adType = "Video"; }
Instance of Symbol 45 MovieClip [Preloader] "loader" in Symbol 103 MovieClip [APIConnector] Frame 1
//component parameters onClipEvent (construct) { autoPlay = false; mainClass = ""; }
Symbol 121 MovieClip Frame 1
Symbol 121 MovieClip Frame 225
_root.nextFrame();
Symbol 49 MovieClip [__Packages.com.newgrounds.EventDispatcher] Frame 0
class com.newgrounds.EventDispatcher { var _listeners; function EventDispatcher () { _listeners = {}; } function addEventListener(type, listener) { if (!_listeners[type]) { _listeners[type] = []; } if (typeof(listener) == "function") { _listeners[type].push({target:null, func:listener}); } else { _listeners[type].push(listener); } } function removeEventListener(type, listener) { var _local3 = _listeners[type]; if (_local3) { var _local5 = _local3.length; var _local2 = 0; while (_local2 < _local5) { if ((_local3[_local2].func == listener) || (_local3[_local2] == listener)) { _local3.splice(_local2, 1); return(undefined); } _local2++; } } } function dispatchEvent(event) { var _local4 = _listeners[event.__get__type()]; if (_local4) { var _local5 = _local4.length; var _local2 = 0; while (_local2 < _local5) { var _local3 = _local4[_local2]; _local3.func.call(_local3.target, event); _local2++; } } return(true); } }
Symbol 48 MovieClip [__Packages.com.newgrounds.Event] Frame 0
class com.newgrounds.Event { var _type; function Event (type) { _type = type; } function get type() { return(_type); } }
Symbol 55 MovieClip [__Packages.com.newgrounds.Bridge] Frame 0
class com.newgrounds.Bridge extends com.newgrounds.EventDispatcher { var _widgetId, _inConnection, _outConnection, dispatchEvent; function Bridge (id) { super(); _widgetId = id; _inConnection = new LocalConnection(); _outConnection = new LocalConnection(); var me = this; _inConnection.receiveEvent = function () { me.receiveEvent.apply(me, arguments); }; _inConnection.allowDomain = (_inConnection.allowInsecureDomain = function (d) { return(((d == "www.newgrounds.com") || (d == "newgrounds.com")) || (d == "uploads.ungrounded.net")); }); _inConnection.connect("_rec_" + _widgetId); com.newgrounds.Logger.addEventListener(com.newgrounds.APIEvent.LOG, {target:this, func:onLogMessage}); } function get widgetId() { return(_widgetId); } function onLogMessage(event) { try { _outConnection.send(_widgetId, "sendEvent", "trace", String(event.__get__data())); } catch(error) { } } function sendEvent(command, parameters) { if (_outConnection) { parameters = {data:parameters}; try { _outConnection.send(_widgetId, "sendEvent", command, parameters); } catch(error) { } } } function receiveEvent(responseData) { var _local2; try { _local2 = com.newgrounds.encoders.json.JSON.decode(responseData); } catch(error) { } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.BRIDGE_EVENT_RECEIVED, _local2, ((_local2 == null) ? (com.newgrounds.APIEvent.ERROR_UNKNOWN) : null))); } function onStatus(event) { } }
Symbol 51 MovieClip [__Packages.com.newgrounds.APIEvent] Frame 0
class com.newgrounds.APIEvent extends com.newgrounds.Event { var _error, _success, _data, __get__type; function APIEvent (type, data, error) { super(type); if (data == undefined) { data = null; } if (error == undefined) { error = null; } if (((!error) || (error == "")) || (error == ERROR_NONE)) { _error = ERROR_NONE; _success = true; } else { _error = error; _success = false; } if (data) { _data = data; } else { _data = {}; } } function clone() { return(new com.newgrounds.APIEvent(__get__type(), _data, _error)); } function get success() { return(_success); } function get data() { return(_data); } function get error() { return(_error); } static var COMMAND_COMPLETE = "commandComplete"; static var MEDAL_UNLOCK_CONFIRMED = "medalUnlockConfirmed"; static var ICON_LOADED = "iconLoaded"; static var BRIDGE_EVENT_RECEIVED = "brdigeEventReceived"; static var API_CONNECTED = "movieConnected"; static var LOG = "log"; static var MEDAL_UNLOCKED = "medalUnlocked"; static var SCORES_LOADED = "scoresLoaded"; static var SCORE_POSTED = "scorePosted"; static var QUERY_COMPLETE = "queryComplete"; static var FILE_LOADED = "fileLoaded"; static var FILE_SAVED = "fileSaved"; static var FILE_DELETED = "fileDeleted"; static var FILE_REQUESTED = "fileRequested"; static var VOTE_COMPLETE = "voteComplete"; static var USER_SIGNED_IN = "userSignedIn"; static var ERROR_NONE = "noError"; static var ERROR_UNKNOWN = "unknownError"; static var ERROR_COMMAND_FAILED = "commandFailed"; static var ERROR_NOT_CONNECTED = "notConnected"; static var ERROR_INVALID_ARGUMENT = "invalidArgument"; static var ERROR_TIMED_OUT = "timedOut"; static var ERROR_BAD_FILE = "badFile"; static var ERROR_BAD_RESPONSE = "badResponse"; static var ERROR_SENDING_COMMAND = "errorSendingCommand"; static var ERROR_HOST_BLOCKED = "hostBlocked"; static var ERROR_ALREADY_VOTED = "alreadyVoted"; static var ERROR_NOT_LOGGED_IN = "notLoggedIn"; static var ERROR_WRONG_ENCRYPTION_KEY = "wrongEncryptionKey"; static var ERROR_SIGN_IN_FAILED = "signInFailed"; }
Symbol 56 MovieClip [__Packages.com.newgrounds.APIConnection] Frame 0
class com.newgrounds.APIConnection { var _hostURL, hostDomain, sessionId, publisherId, encryptionKey, userEmail, username, userId, userpageFormat, initialized; function APIConnection () { reset(); } function get hostURL() { return(_hostURL); } function set hostURL(value) { _hostURL = value; hostDomain = null; if (_hostURL) { var _local2 = _hostURL.split("/"); if ((_local2[0] != "file:") && (_hostURL != "localhost")) { hostDomain = _local2.splice(0, 3).join("/"); } } if (!hostDomain) { hostDomain = "localhost"; } //return(hostURL); } function get sandboxType() { return(System.security.sandboxType); } function get isNetworkHost() { switch (sandboxType) { case "localWithFile" : case "localWithNetwork" : case "localTrusted" : case "application" : return(false); case "remote" : } return(true); } function get hasUserSession() { return(((sessionId != null) && (sessionId != "")) && (publisherId != 0)); } function get connected() { return(connectionState == CONNECTED); } function reset() { connectionState = NOT_CONNECTED; encryptionKey = null; sessionId = null; userEmail = null; username = null; userId = 0; userpageFormat = 0; } function assertInitialized() { if (!initialized) { com.newgrounds.Logger.logError("You must initialized the API using API.connect() before using this command."); return(false); } return(true); } function assertConnected() { if ((!connectionState) == CONNECTED) { com.newgrounds.Logger.logError("You must establish a connection using API.connect() before using this command."); return(false); } return(true); } function sendSimpleCommand(command, completeHandler, parameters, secureParameters) { if (parameters == undefined) { parameters = null; } if (secureParameters == undefined) { secureParameters = null; } var _local2 = new com.newgrounds.APICommand(command); _local2.__set__parameters(parameters); _local2.__set__secureParameters(secureParameters); if (completeHandler != null) { _local2.addEventListener(com.newgrounds.APIEvent.COMMAND_COMPLETE, completeHandler); } _local2.send(this); } function sendCommand(command) { command.send(this); } function loadInBrowser(command, newWindow, parameters) { if (newWindow == undefined) { newWindow = true; } if (parameters == undefined) { parameters = null; } var _local2 = new com.newgrounds.APICommand(command); _local2.__set__parameters(parameters); _local2.loadInBrowser(this, newWindow); } static var NOT_CONNECTED = "notConnected"; static var CONNECTING = "connecting"; static var CONNECTED = "connected"; var connectionState = NOT_CONNECTED; var apiURL = "http://www.ngads.com/gateway_v2.php"; }
Symbol 50 MovieClip [__Packages.com.newgrounds.APIEventDispatcher] Frame 0
class com.newgrounds.APIEventDispatcher extends com.newgrounds.EventDispatcher { static var _globalDispatcher; function APIEventDispatcher () { super(); } static function get globalDispatcher() { return(_globalDispatcher); } static function set globalDispatcher(value) { _globalDispatcher = value; //return(globalDispatcher); } static function initEventQueue() { setInterval(runEventQueue, 50); return([]); } function dispatchEvent(event) { _eventQueue.push({dispatcher:this, event:event}); return(true); } function actualDispatchEvent(event) { var _local3 = super.dispatchEvent(event); if (_globalDispatcher && (this != _globalDispatcher)) { _globalDispatcher.dispatchEvent(event); } } static function runEventQueue(event) { var _local3 = _eventQueue.length; if (_local3) { var _local4 = _eventQueue; _eventQueue = []; var _local1 = 0; while (_local1 < _local3) { var _local2 = _local4[_local1]; _local2.dispatcher.actualDispatchEvent(_local2.event); _local1++; } } } static var _eventQueue = initEventQueue(); }
Symbol 53 MovieClip [__Packages.com.newgrounds.encoders.BaseN] Frame 0
class com.newgrounds.encoders.BaseN { var _hash, _base, _reverseHash; function BaseN (hash) { if (hash) { _hash = hash; } else { _hash = DEFAULT_HASH; } _base = _hash.length; _reverseHash = new Object(); var _local2 = 0; while (_local2 < _hash.length) { _reverseHash[_hash.charAt(_local2)] = _local2; _local2++; } } function encodeUint(number, minimumChars) { if (minimumChars == undefined) { minimumChars = 1; } var _local2 = ""; var _local3 = number; while (_local3 != 0) { _local2 = _hash.charAt(_local3 % _base) + _local2; _local3 = _local3 / _base; _local3 = int(_local3); } while (_local2.length < minimumChars) { _local2 = _hash.charAt(0) + _local2; } return(_local2); } function decodeUint(encodedNumber) { var _local3 = 0; var _local2 = 0; while (_local2 < encodedNumber.length) { _local3 = _local3 * _base; _local3 = _local3 + _reverseHash[encodedNumber.charAt(_local2)]; _local2++; } return(_local3); } static var DEFAULT_HASH = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ`~@#$%^&*()+|;/"; }
Symbol 59 MovieClip [__Packages.com.newgrounds.APICommand] Frame 0
class com.newgrounds.APICommand extends com.newgrounds.APIEventDispatcher { static var _throttleTimestamp, bridge; var _command, _parameters, _secureParameters, _hasTimeout, _preventCache, _files, _loader, _timeoutTimer, dispatchEvent; function APICommand (command) { super(); _command = command; _parameters = new Object(); _secureParameters = new Object(); _hasTimeout = true; } static function stopPendingCommands() { for (var _local2 in _pendingCommands) { var _local1 = _pendingCommands[_local2]; _local1.close(); } _pendingCommands = []; } static function onThrottleTimer(event) { if ((getTimer() - _throttleTimestamp) >= THROTTLE_INTERVAL) { _throttleCount = 0; _throttleCount = 0; while (_commandQueue.length && (_throttleCount < THROTTLE_THRESHOLD)) { var _local1 = _commandQueue.shift(); _local1.command.send(_local1.connection); _throttleCount++; } } } static function encryptHex(hexValue) { var _local4 = hexValue.length % 6; var _local3 = ""; var _local1 = 0; while (_local1 < hexValue.length) { _local3 = _local3 + _encryptor.encodeUint(int("0x" + hexValue.substr(_local1, 6)), 4); _local1 = _local1 + 6; } return(_local4.toString() + _local3); } function get command() { return(_command); } function set command(value) { _command = value; //return(command); } function get hasTimeout() { return(_hasTimeout); } function set hasTimeout(val) { _hasTimeout = val; //return(hasTimeout); } function get parameters() { return(_parameters); } function set parameters(object) { _parameters = new Object(); if (object) { for (var _local3 in object) { _parameters[_local3] = object[_local3]; } } //return(parameters); } function get preventCache() { return(_preventCache); } function set preventCache(value) { _preventCache = value; //return(preventCache); } function get secureParameters() { return(_secureParameters); } function set secureParameters(object) { _secureParameters = new Object(); if (object) { for (var _local3 in object) { _secureParameters[_local3] = object[_local3]; } } //return(secureParameters); } function get hasSecureParameters() { for (var _local2 in _secureParameters) { return(true); } return(false); } function addFile(filename, data, dataField, contentType) { if (contentType == undefined) { contentType = "application/octet-stream"; } if (!_files) { _files = new Object(); } var _local3 = {filename:filename, data:data, dataField:dataField, contentType:contentType}; _files[filename] = _local3; } function removeFile(filename) { if (_files) { delete _files[filename]; } } function clearFiles() { _files = null; } function close() { if (_loader) { clearInterval(_timeoutTimer); var _local2 = 0; while (_local2 < _pendingCommands.length) { if (_pendingCommands[_local2] == this) { _pendingCommands.splice(_local2, 1); break; } _local2++; } _loader = null; } } function loadInBrowser(connection, newWindow) { _parameters.command_id = _command; _parameters.tracker_id = (connection.apiId ? (connection.apiId) : 1); if (connection.debug) { _parameters.debug = 1; } var _local3 = (connection.apiURL + "?host=") + escape(connection.hostDomain); for (var _local4 in _parameters) { _local3 = _local3 + ((("&" + escape(_local4)) + "=") + escape(_parameters[_local4])); } var _local6; if (newWindow) { _local6 = "_blank"; } else { _local6 = "_top"; } _root.getURL(_local3, _local6); } function send(connection) { if (_throttleCount >= THROTTLE_THRESHOLD) { _commandQueue.push({connection:connection, command:this}); } else { sendInternal(connection); } } function sendInternal(connection) { var _local4; _local4 = new LoadVars(); _local4.command_id = _command; _local4.tracker_id = connection.apiId; if (connection.debug) { _local4.debug = 1; } if (_preventCache) { _local4.seed = Math.random(); } var _local2; var _local3; var _local7; for (_local2 in _parameters) { _local3 = _parameters[_local2]; if (_local3 != null) { if (typeof(_local3) == "boolean") { _local4[_local2] = int(_local3); } else { _local4[_local2] = _local3; } } } if (hasSecureParameters) { var _local6 = new Object(); for (_local2 in _secureParameters) { _local3 = _secureParameters[_local2]; if (_local3 != null) { if (typeof(_local3) == "boolean") { _local6[_local2] = int(_local3); } else { _local6[_local2] = _local3; } } } var _local8 = ""; _local7 = 0; while (_local7 < 16) { _local8 = _local8 + ENCRYPTOR_RADIX.charAt(int(Math.random() * ENCRYPTOR_RADIX.length)); _local7++; } _local4.command_id = "securePacket"; _local6.command_id = _command; _local6.as_version = 3; _local6.session_id = connection.sessionId; _local6.user_email = connection.userEmail; _local6.publisher_id = connection.publisherId; _local6.seed = _local8; var _local13 = com.newgrounds.crypto.MD5.hash(_local8); var _local11 = com.newgrounds.crypto.RC4.encrypt(com.newgrounds.encoders.json.JSON.encode(_local6), connection.encryptionKey); _local4.secure = encryptHex(_local13 + _local11); } com.newgrounds.Logger.logInternal("Sending packet:", _local4); var _local12; _local12 = "application/x-www-form-urlencoded"; for (_local2 in _local4) { if (typeof(_local4[_local2]) == "object") { _local4[_local2] = com.newgrounds.encoders.json.JSON.encode(_local4[_local2]); } } if (_files) { for (var _local10 in _files) { var _local5 = _files[_local10]; if (typeof(_local5.data) == "string") { _local4[_local10] = _local5.data; } else { _local4[_local10] = com.newgrounds.encoders.json.JSON.encode(_local5.data); } } } _pendingCommands.push(this); _throttleCount++; _throttleTimestamp = getTimer(); startLoader(connection.apiURL, _local4, _local12); } function startLoader(url, data, contentType) { _loader = LoadVars(data); _loader.onData = as2CompleteHandler; _loader.contentType = contentType; _loader.sendAndLoad(url, _loader, "POST"); if (_hasTimeout) { setInterval(this, onTimeout, TIMEOUT_INTERVAL); } } function as2CompleteHandler(data) { var _local3; var _local2 = 0; while (_local2 < _pendingCommands.length) { if (_pendingCommands[_local2]._loader == this) { _local3 = _pendingCommands[_local2]; break; } _local2++; } _local3.onComplete(data); } function onTimeout(event) { close(); com.newgrounds.Logger.logError("Command timed out."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_TIMED_OUT)); } function onError(error) { com.newgrounds.Logger.logError("Error when sending command:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_UNKNOWN)); close(); } function onComplete(data) { com.newgrounds.Logger.logInternal("Received packet:", data); try { if ((!data) || (data == "")) { throw new Error(); } var _local2 = com.newgrounds.encoders.json.JSON.decode(data); if (!_local2) { throw new Error(); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, _local2, ((_local2 && (_local2.success)) ? (com.newgrounds.APIEvent.ERROR_NONE) : (com.newgrounds.APIEvent.ERROR_COMMAND_FAILED)))); if (bridge) { bridge.sendEvent(_local2.command_id, _local2); } } catch(e) { com.newgrounds.Logger.logError("Invalid response returned from server: " + data); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.COMMAND_COMPLETE, null, com.newgrounds.APIEvent.ERROR_BAD_RESPONSE)); } close(); } static var TIMEOUT_INTERVAL = 10000; static var THROTTLE_INTERVAL = 10050; static var THROTTLE_TICK_INTERVAL = 1000; static var THROTTLE_THRESHOLD = 24; static var _throttleCount = 0; static var _commandQueue = []; static var _throttleTimer = setInterval(onThrottleTimer, THROTTLE_TICK_INTERVAL); static var ENCRYPTOR_RADIX = "/g8236klvBQ#&|;Zb*7CEA59%s`Oue1wziFp$rDVY@TKxUPWytSaGHJ>dmoMR^<0~4qNLhc(I+fjn)X"; static var _encryptor = new com.newgrounds.encoders.BaseN(ENCRYPTOR_RADIX); static var _pendingCommands = []; static var CRLF = "\r\n"; }
Symbol 67 MovieClip [__Packages.com.newgrounds.encoders.ImageScanner] Frame 0
class com.newgrounds.encoders.ImageScanner { var _baseN, _encodeAlpha, _maxPerChannel; function ImageScanner (hashLength, charsPerPixel) { if (hashLength) { _hash = DEFAULT_HASH.substr(0, hashLength); } _baseN = new com.newgrounds.encoders.BaseN(_hash); if (charsPerPixel) { _charsPerPixel = charsPerPixel; } encodeAlpha = (false); } function get encodeAlpha() { return(_encodeAlpha); } function set encodeAlpha(v) { _encodeAlpha = v; _maxPerChannel = int(Math.pow(_hash.length, _charsPerPixel / (_encodeAlpha ? 4 : 3))); if (_maxPerChannel > 256) { _maxPerChannel = 256; } //return(encodeAlpha); } function encode(source, callbackFunction, callbackObject) { var _local4 = {callbackFunction:callbackFunction, callbackObject:callbackObject, source:source, x:0, y:0, output:null}; var _local2 = source.width.toString(); var _local3 = source.height.toString(); while (_local2.length < 3) { _local2 = "0" + _local2; } while (_local3.length < 3) { _local3 = "0" + _local3; } _local4.output = _local2 + _local3; var _local6 = setInterval(this, "doEncode", WORK_INTERVAL, _local4); _local4.interval = _local6; } function decode(source, callbackFunction, callbackObject) { var _local4 = {callbackFunction:callbackFunction, callbackObject:callbackObject, source:source, i:6, x:0, y:0, output:null}; var _local3 = source.substr(0, 3); var _local2 = source.substr(3, 3); while (_local3.charAt(0) == "0") { _local3 = _local3.substr(1); } while (_local2.charAt(0) == "0") { _local2 = _local2.substr(1); } var _local7 = int(_local3); var _local8 = int(_local2); _local4.output = new flash.display.BitmapData(_local7, _local8, _encodeAlpha); var _local6 = setInterval(this, "doDecode", WORK_INTERVAL, _local4); _local4.interval = _local6; } function doEncode(state) { var _local3 = getTimer(); while ((state.y < state.source.height) && ((getTimer() - _local3) < WORK_INTERVAL)) { state.output = state.output + encodePixel(state.source.getPixel32(state.x, state.y)); state.x++; if (state.x == state.source.width) { state.x = 0; state.y++; } } if (state.y == state.source.height) { clearInterval(state.interval); state.callbackFunction.call(state.callbackObject, state.output); } } function doDecode(state) { var _local4 = getTimer(); while ((state.y < state.output.height) && ((getTimer() - _local4) < WORK_INTERVAL)) { var _local3 = decodePixel(state.source.substr(state.i, _charsPerPixel)); state.output.setPixel32(state.x, state.y, _local3); state.i = state.i + _charsPerPixel; state.x++; if (state.x == state.output.width) { state.x = 0; state.y++; } } if (state.y == state.output.height) { clearInterval(state.interval); state.callbackFunction.call(state.callbackObject, state.output); } } function encodePixel(pixel) { var _local3 = (pixel >> 24) & 255; var _local4 = (pixel >> 16) & 255; var _local5 = (pixel >> 8) & 255; var _local2 = pixel & 255; _local3 = int((_local3 / 256) * _maxPerChannel); _local4 = int((_local4 / 256) * _maxPerChannel); _local5 = int((_local5 / 256) * _maxPerChannel); _local2 = int((_local2 / 256) * _maxPerChannel); var _local7 = (((_local4 * _maxPerChannel) * _maxPerChannel) + (_local5 * _maxPerChannel)) + _local2; if (_encodeAlpha) { _local7 = _local7 + (((_local3 * _maxPerChannel) * _maxPerChannel) * _maxPerChannel); } return(_baseN.encodeUint(_local7, _charsPerPixel)); } function decodePixel(encodedPixel) { var _local3 = 255; var _local5; var _local6; var _local4; var _local7 = 0; var _local2 = _baseN.decodeUint(encodedPixel); _local4 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); _local6 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); _local5 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); if (_encodeAlpha) { _local3 = _local2 % _maxPerChannel; _local2 = _local2 / int(_maxPerChannel); } return((((_local3 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local4); } static var DEFAULT_HASH = "0123456789aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ<>?:;-_=+()!&"; var _hash = DEFAULT_HASH; var _charsPerPixel = 2; static var WORK_INTERVAL = 33.3333333333333; }
Symbol 68 MovieClip [__Packages.com.newgrounds.SaveFile] Frame 0
class com.newgrounds.SaveFile extends com.newgrounds.APIEventDispatcher { static var _currentFile; var _iconLoader, _group, _keys, _ratings, _numVotes, _name, _description, _id, _data, _dataLoader, _fileSize, _readOnly, _draft, _authorId, _authorName, _views, _createdDate, _modifiedDate, dispatchEvent, _encodedIcon, _encodedData, _encoderQueue, _encoding, _dataLoaded, _encodingParent, _encodingProperty, _dataURL; function SaveFile (group) { super(); _iconLoader = new com.newgrounds.BitmapLoader(DEFAULT_ICON, null); _group = group; _keys = {}; _ratings = {}; _numVotes = {}; } static function get currentFile() { return(_currentFile); } static function fromObject(group, fileData) { var _local3 = new com.newgrounds.SaveFile(group); _local3._name = fileData.filename; _local3._description = fileData.description; _local3._id = fileData.save_id; _local3._authorId = fileData.user_id; _local3._authorName = fileData.user_name; _local3._createdDate = fileData.created; _local3._modifiedDate = fileData.last_update; _local3._views = fileData.views; if (fileData.thumb && (fileData.thumb != "")) { _local3._iconLoader.__set__url(_imageFilePath + fileData.thumb); } _local3._dataURL = _saveFilePath + fileData.file; _local3._fileSize = fileData.file_size; _local3._approved = fileData.status != STATUS_UNAPPROVED; _local3._readOnly = false; _local3._public = (fileData.status != STATUS_PRIVATE) && (fileData.status != STATUS_UNAPPROVED); for (var _local8 in fileData.keys) { var _local6 = fileData.keys[_local8]; var _local4 = group.getKeyById(_local6.id); if (_local4) { _local3._keys[_local4.__get__name()] = _local4.validateValue(_local6.value); } } for (var _local9 in fileData.ratings) { var _local5 = fileData.ratings[_local9]; var _local2 = group.getRatingById(_local5.id); if (_local2) { _local3._ratings[_local2.__get__name()] = _local2.validateValue(_local5.score); _local3._numVotes[_local2.__get__name()] = int(_local5.votes); } } return(_local3); } function get group() { return(_group); } function get name() { return(_name); } function set name(val) { _name = val; //return(name); } function get description() { return(_description); } function set description(val) { _description = val; //return(description); } function get id() { return(_id); } function get data() { return(_data); } function set data(val) { _data = val; //return(data); } function get bytesLoaded() { if (_data) { return(bytesTotal); } if (!_dataLoader) { return(0); } return(_dataLoader.getBytesLoaded()); } function get bytesTotal() { return(_fileSize); } function get readOnly() { return(_readOnly); } function get draft() { return(_draft); } function set draft(v) { _draft = v; //return(draft); } function get authorId() { return(_authorId); } function get authorName() { return(_authorName); } function get keys() { return(_keys); } function get ratings() { return(_ratings); } function get numVotes() { return(_numVotes); } function get views() { return(_views); } function get createdDate() { return(_createdDate); } function get updatedDate() { return(_modifiedDate); } function toString() { return("Save File: " + _name); } function get icon() { return(_iconLoader.__get__bitmapData()); } function set icon(v) { createIcon(v); //return(icon); } function get iconLoaded() { return(_iconLoader.__get__loaded()); } function createIcon(source) { var _local9 = new flash.display.BitmapData(ICON_WIDTH, ICON_HEIGHT, false, 0); var _local7; var _local6; var _local10 = 0; var _local8 = 0; if (source instanceof flash.display.BitmapData) { _local7 = source.width; _local6 = source.height; } else if (source instanceof MovieClip) { var _local2 = MovieClip(source).getBounds(source); _local7 = _local2.xMax - _local2.xMin; _local6 = _local2.yMax - _local2.yMin; _local10 = _local2.xMin; _local8 = _local2.yMin; } var _local4 = new flash.geom.Matrix(); var _local5; _local5 = Math.min(ICON_WIDTH / _local7, ICON_HEIGHT / _local6); _local4.translate(-_local10, -_local8); _local4.scale(_local5, _local5); _local4.translate((ICON_WIDTH - (_local7 * _local5)) / 2, (ICON_HEIGHT - (_local6 * _local5)) / 2); _local9.draw(source, _local4); _iconLoader.__set__bitmapData(_local9); } function attachIcon(parent) { if (_iconLoader) { return(_iconLoader.attachBitmap(parent)); } com.newgrounds.Logger.logError("No icon available for this sumbission."); return(null); } function deleteFile() { if (!_group.__get__connection().__get__hasUserSession()) { com.newgrounds.Logger.logError("The user must be logged-in to delete a file."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_DELETED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN)); return(undefined); } if (!_id) { com.newgrounds.Logger.logError("The file does not exist."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_DELETED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN)); return(undefined); } var _local2 = new com.newgrounds.APICommand("deleteSaveFile"); _local2.__get__secureParameters().save_id = _id; _local2.addEventListener(com.newgrounds.APIEvent.COMMAND_COMPLETE, {target:this, func:onFileDeleted}); _group.__get__connection().sendCommand(_local2); } function save() { if (!_group.__get__connection().__get__hasUserSession()) { com.newgrounds.Logger.logError("The user must be logged-in to save a file."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN)); return(undefined); } com.newgrounds.BitmapLoader._cacheSeed++; _currentFile = this; if (iconLoaded) { ICON_IMAGE_SCANNER.encode(icon, onIconEncoded, this); } else { encodeData(true); } } function onIconEncoded(encodedIcon) { _encodedIcon = encodedIcon; encodeData(true); } function doSave() { var _local4 = new com.newgrounds.APICommand("saveFile"); _local4.__get__secureParameters().group = _group.id; _local4.__get__secureParameters().user_name = _group.__get__connection().username; _local4.__get__secureParameters().filename = _name; _local4.__get__secureParameters().description = _description; if (_draft) { _local4.__get__secureParameters().draft = true; } if (_id && (!_readOnly)) { _local4.__get__secureParameters().overwrite = 1; _local4.__get__secureParameters().save_id = _id; } var _local8 = []; for (var _local9 in _keys) { var _local2 = _group.getKey(_local9); if (_local2) { _local8.push({id:_local2.__get__id(), value:_local2.validateValue(_keys[_local9])}); } else { com.newgrounds.Logger.logError(((("No key named \"" + _local9) + "\" in save group \"") + _group.__get__name()) + "\"."); } } _local4.__get__secureParameters().keys = _local8; var _local7 = []; for (var _local10 in _ratings) { var _local3 = _group.getRating(_local10); if (_local3) { _local7.push({id:_local3.__get__id(), value:_local3.validateValue(_ratings[_local10])}); } else { com.newgrounds.Logger.logError(((("No rating named \"" + _local10) + "\" in save group \"") + _group.__get__name()) + "\"."); } } _local4.__get__secureParameters().ratings = _local7; if (typeof(_encodedData) == "string") { _local4.addFile("file", _encodedData, "file"); } else { _local4.addFile("file", com.newgrounds.encoders.json.JSON.encode(_encodedData), "file"); } if (iconLoaded) { _local4.addFile("thumbnail", _encodedIcon, "thumbnail"); } _local4.addEventListener(com.newgrounds.APIEvent.COMMAND_COMPLETE, {target:this, func:onSaveComplete}); _group.__get__connection().sendCommand(_local4); } function encodeData(encode) { _encoderQueue = []; _encoding = encode; if (encode) { _encodedData = _data; preEncodeObject(this, "_encodedData"); } else { preEncodeObject(this, "_data"); } encodeObject(); } function preEncodeObject(parent, property) { var _local3 = parent[property]; var _local5; try { if (_encoding) { _local5 = _local3 instanceof flash.display.BitmapData; } else { _local5 = _local3.type == "__bitmap"; } } catch(error) { } var _local2 = _local3; var _local8; if (_local5) { _encoderQueue.push({parent:parent, property:property}); } else if ((typeof(_local3) == "object") && (!_local8)) { if (_encoding) { if (_local3 instanceof Array) { _local2 = []; } else { _local2 = {}; } for (var _local4 in _local3) { _local2[_local4] = _local3[_local4]; } parent[property] = _local2; } for (var _local4 in _local2) { preEncodeObject(_local2, _local4); } } } function encodeObject() { if (!_encoderQueue.length) { if (_encoding) { doSave(); } else { _dataLoaded = true; checkLoadComplete(); } return(undefined); } var _local6 = _encoderQueue.pop(); var _local4 = _local6.parent; var _local3 = _local6.property; var _local2 = _local4[_local3]; var _local5; if (_encoding) { _local5 = {type:"__bitmap", width:_local2.width, height:_local2.height, transparent:_local2.transparent}; _local4[_local3] = _local5; _encodingParent = _local5; _encodingProperty = "data"; DATA_IMAGE_SCANNER.__set__encodeAlpha(_local2.transparent); DATA_IMAGE_SCANNER.encode(flash.display.BitmapData(_local2), encodeBitmapComplete, this); } else { _encodingParent = _local4; _encodingProperty = _local3; DATA_IMAGE_SCANNER.__set__encodeAlpha(_local2.transparent); DATA_IMAGE_SCANNER.decode(String(_local2.data), encodeBitmapComplete, this); } } function encodeBitmapComplete(data) { _encodingParent[_encodingProperty] = data; encodeObject(); } function load() { _currentFile = this; _dataLoaded = false; _data = null; if (!iconLoaded) { _iconLoader.addEventListener(com.newgrounds.APIEvent.ICON_LOADED, {target:this, func:onIconLoaded}); _iconLoader.load(); } _dataLoader = new LoadVars(); var file = this; _dataLoader.onData = function (data) { file.onDataLoaded(data); }; _dataLoader.load((_dataURL + "&random=") + Math.random()); } function onIconLoaded(event) { if ((!event.__get__success()) && (_iconLoader.__get__url())) { com.newgrounds.Logger.logWarning("Unable to load the icon for this save file."); } _iconLoader.removeEventListener(com.newgrounds.APIEvent.ICON_LOADED, onIconLoaded); checkLoadComplete(); } function checkLoadComplete() { if (_dataLoaded && (iconLoaded)) { com.newgrounds.Logger.logMessage("Data loaded."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this)); } } function onDataLoaded(data) { try { if (data) { if (data.charAt(0) == "{") { _data = com.newgrounds.encoders.json.JSON.decode(String(data)); } else { _data = String(data); } encodeData(false); } } catch(error:Error) { com.newgrounds.Logger.logError("Error while loading data:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this, com.newgrounds.APIEvent.ERROR_BAD_FILE)); } } function onDataError(error) { com.newgrounds.Logger.logError("Unable to load data:", error); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_LOADED, this, com.newgrounds.APIEvent.ERROR_BAD_FILE)); } function onSaveComplete(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage(("File \"" + _name) + "\" saved!"); if (event.__get__data()) { _id = event.__get__data().save_id; _dataURL = unescape(event.__get__data().file_url); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, this)); } else { com.newgrounds.Logger.logError(("Error saving file \"" + _name) + "\":", event.__get__error()); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_SAVED, this, event.__get__error())); } } function sendVote(ratingName, vote) { var _local2 = _group.getRating(ratingName); if (!_local2) { com.newgrounds.Logger.logError(("No save rating named \"" + ratingName) + "\" exists for this save group."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, {}, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } vote = _local2.validateValue(vote); if (isNaN(vote)) { com.newgrounds.Logger.logError(((((((("Invalid vote (" + vote) + "). ") + ratingName) + " allows a range of ") + _local2.__get__minimum()) + "-") + _local2.__get__maximum()) + "."); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, {}, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } com.newgrounds.Logger.logMessage(((((("Voting " + vote) + " for ") + ratingName) + " on ") + _name) + "..."); _group.__get__connection().sendSimpleCommand("rateSaveFile", {target:this, func:onVoteComplete}, null, {group:_group.__get__id(), save_id:_id, rating_id:_local2.__get__id(), vote:vote}); } function onVoteComplete(event) { var _local2 = event.__get__error(); if (event.__get__data().already_voted) { com.newgrounds.Logger.logError("Vote failed. You've already voted on this rating today."); _local2 = com.newgrounds.APIEvent.ERROR_ALREADY_VOTED; } if (_local2 == com.newgrounds.APIEvent.ERROR_NONE) { var _local3 = _group.getRatingById(event.__get__data().rating_id); if (_local3) { _ratings[_local3.__get__name()] = _local3.validateValue(event.__get__data().score); } com.newgrounds.Logger.logMessage("Vote complete!"); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.VOTE_COMPLETE, this, _local2)); } function onFileDeleted(event) { if (event.__get__success()) { _id = 0; } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.FILE_DELETED, this, event.__get__error())); } function clone() { var _local3 = new com.newgrounds.SaveFile(_group); _local3._data = _data; _local3._description = _description; _local3._draft = _draft; _local3._fileSize = _fileSize; _local3._iconLoader.__set__bitmapData(_iconLoader.bitmapData); var _local2; for (_local2 in _keys) { _local3._keys[_local2] = _keys[_local2]; } for (_local2 in _ratings) { _local3._ratings[_local2] = _ratings[_local2]; } for (_local2 in _numVotes) { _local3._numVotes[_local2] = _numVotes[_local2]; } _local3._name = _name; return(_local3); } static var ICON_WIDTH = 90; static var ICON_HEIGHT = 90; static var DEFAULT_ICON = new flash.display.BitmapData(ICON_WIDTH, ICON_HEIGHT, false, 0); static var STATUS_PRIVATE = 0; static var STATUS_SHARED = 1; static var STATUS_UNAPPROVED = 2; static var STATUS_APPROVED = 3; static var _imageFilePath = ""; static var _saveFilePath = ""; static var ICON_IMAGE_SCANNER = new com.newgrounds.encoders.ImageScanner(); static var DATA_IMAGE_SCANNER = new com.newgrounds.encoders.ImageScanner(64, 6); }
Symbol 66 MovieClip [__Packages.com.newgrounds.SaveGroup] Frame 0
class com.newgrounds.SaveGroup { var _connection, _id, _name, _type, _keysArray, _ratingsArray, _keys, _ratings; function SaveGroup (connection, name, id, type, keys, ratings) { _connection = connection; _id = id; _name = name; _type = type; _keysArray = keys; _ratingsArray = ratings; _keys = new Object(); _ratings = new Object(); var _local11; for (var _local7 in keys) { var _local2 = keys[_local7]; _keys[_local2.__get__name()] = _local2; } for (var _local6 in ratings) { var _local3 = ratings[_local6]; _ratings[_local3.__get__name()] = _local3; } } function get connection() { return(_connection); } function get name() { return(_name); } function get type() { return(_type); } function get id() { return(_id); } function get keys() { return(_keysArray); } function get ratings() { return(_ratingsArray); } function getKey(name) { return(_keys[name]); } function getRating(name) { return(_ratings[name]); } function getKeyById(id) { for (var _local4 in _keys) { var _local2 = _keys[_local4]; if (_local2.__get__id() == id) { return(_local2); } } return(null); } function getRatingById(id) { for (var _local4 in _ratings) { var _local2 = _ratings[_local4]; if (_local2.__get__id() == id) { return(_local2); } } return(null); } function toString() { return((((("SaveGroup: " + name) + " Keys: ") + _keysArray) + " Ratings: ") + _ratingsArray); } static var TYPE_SYSTEM = 0; static var TYPE_PRIVATE = 1; static var TYPE_PUBLIC = 2; static var TYPE_MODERATED = 3; }
Symbol 64 MovieClip [__Packages.com.newgrounds.SaveKey] Frame 0
class com.newgrounds.SaveKey { var _name, _id, _type; function SaveKey (name, id, type) { _name = name; _id = id; _type = type; } function get name() { return(_name); } function get id() { return(_id); } function get type() { return(_type); } function validateValue(value) { switch (_type) { case TYPE_INTEGER : value = Number(value); if (!isNaN(value)) { var _local3 = int(value); if (_local3 != value) { com.newgrounds.Logger.logWarning(((((("Float value " + value) + " given for integer key \"") + _name) + "\". Clamping to ") + _local3) + "."); } return(_local3); } break; case TYPE_FLOAT : value = Number(value); if (!isNaN(value)) { return(isNaN(Number(value))); } break; case TYPE_BOOLEAN : return(Boolean(value) && (int(value) != 0)); case TYPE_STRING : return((value ? (value.toString()) : "")); } return(null); } function toString() { return(_name); } static var TYPE_FLOAT = 1; static var TYPE_INTEGER = 2; static var TYPE_STRING = 3; static var TYPE_BOOLEAN = 4; }
Symbol 65 MovieClip [__Packages.com.newgrounds.SaveRating] Frame 0
class com.newgrounds.SaveRating { var _name, _id, _isFloat, _minimum, _maximum; function SaveRating (name, id, isFloat, minimum, maximum) { _name = name; _id = id; _isFloat = isFloat; _minimum = minimum; _maximum = maximum; } function get name() { return(_name); } function get id() { return(_id); } function get isFloat() { return(_isFloat); } function get minimum() { return(_minimum); } function get maximum() { return(_maximum); } function validateValue(value) { var _local2 = Number(value); if (isNaN(_local2)) { com.newgrounds.Logger.logError(("Invalid value for rating \"" + _name) + "\"."); return(NaN); } if (_local2 < _minimum) { com.newgrounds.Logger.logWarning(((((_local2 + " is out of acceptable range for rating \"") + _name) + "\". Clamping to ") + _minimum) + "."); return(_minimum); } if (_local2 > _maximum) { com.newgrounds.Logger.logWarning(((((_local2 + " is out of acceptable range for rating \"") + _name) + "\". Clamping to ") + _maximum) + "."); return(_maximum); } if (!isFloat) { var _local3 = int(_local2); if (_local3 != _local2) { com.newgrounds.Logger.logWarning(((((("Float value " + _local2) + " given for integer rating \"") + _name) + "\". Clamping to ") + _local3) + "."); } return(_local3); } return(_local2); } function toString() { return(_name); } }
Symbol 60 MovieClip [__Packages.com.newgrounds.BitmapLoader] Frame 0
class com.newgrounds.BitmapLoader extends com.newgrounds.APIEventDispatcher { var _bitmapData, _url, _loader, _loaderClip, dispatchEvent; function BitmapLoader (defaultBitmap, url) { super(); _bitmapData = defaultBitmap; _url = url; } function get url() { return(_url); } function set url(v) { _loaded = false; _url = v; //return(url); } function get bitmapData() { return(_bitmapData); } function set bitmapData(v) { _bitmapData = v; _loaded = true; //return(bitmapData); } function get loaded() { return(_loaded); } function disposeLoader() { if (_loader) { if (_loaderClip._parent == _root) { _loader.unloadClip(_loaderClip.bitmap); _loaderClip.removeMovieClip(); } _loader = null; _loaderClip = null; } } function load() { if ((!_url) || (_url == "")) { onLoadComplete(); return(undefined); } _loaded = false; if (_bitmapData) { _bitmapData.dispose(); _bitmapData = null; } disposeLoader(); attachBitmap(null); } function attachBitmap(parent) { if (!parent) { parent = _root; } var _local5 = parent.getNextHighestDepth(); var _local3 = parent.createEmptyMovieClip("__bitmap" + _local5, _local5); if (((!_loaded) && (_url)) && (_url != "")) { _local3.createEmptyMovieClip("bitmap", 0); _loader = new MovieClipLoader(); _loaderClip = _local3; if (parent == _root) { _loaderClip._visible = false; } var thisObj = this; _loaderClip.onEnterFrame = function () { thisObj.pollLoad(); }; _loader.addListener({onLoadError:function () { thisObj.onLoadComplete(); }}); _loader.loadClip(_url, _local3.bitmap); } else { _local3.attachBitmap(_bitmapData, 0); } return(_local3); } function pollLoad() { if (_loaderClip._width) { onLoadComplete(); } } function onLoadComplete() { var _local2; if ((_loader && (_loaderClip)) && (_loaderClip._width)) { try { _loaderClip.onEnterFrame = null; _local2 = new flash.display.BitmapData(_loaderClip._width, _loaderClip._height, true, 0); _local2.draw(_loaderClip); _bitmapData = _local2; _loaded = true; } catch(error) { if (_local2) { _local2.dispose(); } } } disposeLoader(); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.ICON_LOADED, this, (_loaded ? null : (com.newgrounds.APIEvent.ERROR_BAD_FILE)))); } static var _cacheSeed = 0; var _loaded = true; }
Symbol 69 MovieClip [__Packages.com.newgrounds.SaveQuery] Frame 0
class com.newgrounds.SaveQuery extends com.newgrounds.APIEventDispatcher { var _group, _connection, _files, _lookupKeys, _lookupRatings, _fileConditions, _keyConditions, _ratingConditions, _sortFields, dispatchEvent; function SaveQuery (group) { super(); _group = group; _connection = group.connection; reset(); } function get group() { return(_group); } function get resultsPerPage() { return(_resultsPerPage); } function set resultsPerPage(val) { _resultsPerPage = Math.min(Math.max(val, 1), 100); //return(resultsPerPage); } function get page() { return(_page); } function set page(val) { _page = Math.max(val, 1); //return(page); } function prevPage() { page = ((page-1)); } function nextPage() { page = ((page+1)); } function get isRandomized() { return(_isRandomized); } function set isRandomized(val) { _isRandomized = val; //return(isRandomized); } function get files() { return(_files); } function reset() { _page = 1; _resultsPerPage = 10; _isRandomized = false; _lookupKeys = []; _lookupRatings = []; _fileConditions = []; _keyConditions = []; _ratingConditions = []; _sortFields = []; _files = []; includeAllFields(); } function clone() { var _local2 = new com.newgrounds.SaveQuery(_group); _local2._page = _page; _local2._resultsPerPage = _resultsPerPage; _local2._isRandomized = _isRandomized; _local2._lookupKeys = _lookupKeys.concat(); _local2._lookupRatings = _lookupRatings.concat(); _local2._fileConditions = _fileConditions.concat(); _local2._keyConditions = _keyConditions.concat(); _local2._ratingConditions = _ratingConditions.concat(); return(_local2); } function includeAllFields() { for (var _local5 in _group.__get__keys()) { var _local2 = _group.__get__keys()[_local5]; _lookupKeys.push(_local2.__get__id()); } for (var _local4 in _group.__get__ratings()) { var _local3 = _group.__get__ratings()[_local4]; _lookupRatings.push(_local3.__get__id()); } } function addCondition(field, operator, value) { var _local2; _local2 = 0; while (_local2 < FILE_FIELDS.length) { if (FILE_FIELDS[_local2] == field) { break; } _local2++; } if (_local2 == FILE_FIELDS.length) { _local2 = -1; } if (_local2 >= 0) { _fileConditions.push({field:_local2, operator:operator, value:value}); } else { var _local4 = _group.getKey(field); if (_local4) { value = _local4.validateValue(value); _keyConditions.push({key_id:_local4.__get__id(), operator:operator, value:value}); return(undefined); } var _local3 = field.split("."); var _local6 = _group.getRating(_local3[0]); if (_local6) { if (_local3[1] != "votes") { value = _local6.validateValue(value); } _ratingConditions.push({rating_id:_local6.__get__id(), operator:operator, value:value, column:(_local3[1] ? (_local3[1]) : "score")}); return(undefined); } com.newgrounds.Logger.logError(((("The save group \"" + _group.__get__name()) + "\" does not have a field named \"") + field) + "\"."); } } function sortOn(field, sortDescending) { if (sortDescending == undefined) { sortDescending = false; } var _local2; _local2 = 0; while (_local2 < FILE_FIELDS.length) { if (FILE_FIELDS[_local2] == field) { break; } _local2++; } if (_local2 == FILE_FIELDS.length) { _local2 = -1; } if (_local2 >= 0) { _sortFields.push({table:TABLE_FILES, field:_local2, desc:sortDescending}); } else { var _local5 = _group.getKey(field); if (_local5) { _sortFields.push({table:TABLE_KEYS, field:_local5.__get__id(), desc:sortDescending}); return(undefined); } var _local3 = field.split("."); var _local6 = _group.getRating(_local3[0]); if (_local6) { _sortFields.push({table:TABLE_RATINGS, field:_local6.__get__id(), desc:sortDescending, extra:(_local3[1] ? (_local3[1]) : "score")}); return(undefined); } com.newgrounds.Logger.logError(((("The save group \"" + _group.__get__name()) + "\" does not have a field named \"") + field) + "\"."); } } function execute() { var _local5 = {}; _local5.page = _page; _local5.num_results = _resultsPerPage; if (_isRandomized) { _local5.randomize = 1; } if (_lookupKeys && (_lookupKeys.length)) { _local5.lookup_keys = _lookupKeys; } if (_lookupRatings && (_lookupRatings.length)) { _local5.lookup_ratings = _lookupRatings; } if (_fileConditions && (_fileConditions.length)) { _local5.file_conditions = _fileConditions; } if (_keyConditions && (_keyConditions.length)) { _local5.key_conditions = _keyConditions; } if (_ratingConditions && (_ratingConditions.length)) { _local5.rating_conditions = _ratingConditions; } if (_sortFields && (_sortFields.length)) { _local5.sort_conditions = _sortFields; } _connection.sendSimpleCommand("lookupSaveFiles", {target:this, func:onQueryComplete}, {publisher_id:_connection.publisherId, group_id:_group.__get__id(), query:_local5}); } function onQueryComplete(event) { if (event.__get__success()) { var _local4 = event.__get__data(); _files = []; if (_local4.files) { var _local2 = 0; while (_local2 < _local4.files.length) { var _local3 = com.newgrounds.SaveFile.fromObject(_group, _local4.files[_local2]); if (_local3) { _files.push(_local3); } _local2++; } } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.QUERY_COMPLETE, this)); } else { com.newgrounds.Logger.logError("Query failed: " + event.__get__error()); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.QUERY_COMPLETE, this, event.__get__error())); } } static var FILE_ID = "fileId"; static var AUTHOR_ID = "authorId"; static var AUTHOR_NAME = "authorName"; static var FILE_NAME = "fileName"; static var CREATED_ON = "createdOn"; static var UPDATED_ON = "updatedOn"; static var FILE_VIEWS = "fileViews"; static var FILE_STATUS = "fileStatus"; static var FILE_FIELDS = [FILE_ID, AUTHOR_ID, AUTHOR_NAME, FILE_NAME, CREATED_ON, UPDATED_ON, FILE_VIEWS, FILE_STATUS]; static var OPERATOR_EQUAL = "="; static var OPERATOR_LESS_THAN = "<"; static var OPERATOR_GREATER_THAN = ">"; static var OPERATOR_NOT_EQUAL = "!="; static var OPERATOR_LESS_OR_EQUAL = "<="; static var OPERATOR_GREATER_OR_EQUAL = ">="; static var OPERATOR_CONTAINS = "*"; static var OPERATOR_NOT_CONTAINS = "!*"; static var OPERATOR_NOT_BEGINS_WITH = "!*="; static var OPERATOR_NOT_ENDS_WITH = "!=*"; static var OPERATOR_BEGINS_WITH = "*="; static var OPERATOR_ENDS_WITH = "=*"; static var TABLE_FILES = 1; static var TABLE_KEYS = 2; static var TABLE_RATINGS = 3; var _page = 1; var _resultsPerPage = 10; var _isRandomized = false; }
Symbol 61 MovieClip [__Packages.com.newgrounds.Medal] Frame 0
class com.newgrounds.Medal extends com.newgrounds.APIEventDispatcher { var _connection, _id, _name, _description, _secret, _unlocked, _value, _difficulty, _iconLoader, dispatchEvent; function Medal (connection, id, name, description, secret, unlocked, value, difficultyId, iconURL) { super(); _connection = connection; _id = id; _name = name; _description = description; _secret = secret; _unlocked = unlocked; _value = value; _difficulty = DIFFICULTIES[difficultyId]; _iconLoader = new com.newgrounds.BitmapLoader(DEFAULT_ICON, iconURL); _iconLoader.load(); } function get difficulty() { return(_difficulty); } function get icon() { return(_iconLoader.__get__bitmapData()); } function get id() { return(_id); } function get name() { return(_name); } function get description() { return(_description); } function get secret() { return(_secret); } function get unlocked() { return(_unlocked); } function get value() { return(_value); } function toString() { return((((((("Medal: " + _name) + "\t\t(") + (_unlocked ? "unlocked, " : "locked, ")) + _value) + "pts, ") + _difficulty) + ")"); } function attachIcon(parent) { return(_iconLoader.attachBitmap(parent)); } function unlock() { if (_unlocked) { com.newgrounds.Logger.logWarning(("Medal \"" + _name) + "\" is already unlocked."); return(undefined); } com.newgrounds.Logger.logMessage(("Unlocking medal \"" + name) + "\"..."); _unlocked = true; if (_connection.__get__hasUserSession()) { _connection.sendSimpleCommand("unlockMedal", {target:this, func:onUnlockConfirmed}, null, {medal_id:id}); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.MEDAL_UNLOCKED, this)); } function setUnlocked(unlocked) { _unlocked = unlocked; } function onUnlockConfirmed(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage(("Medal \"" + name) + "\" unlocked."); } else { com.newgrounds.Logger.logError(("Failed to unlock \"" + name) + "\"!"); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, this, event.__get__error())); } static var ICON_WIDTH = 50; static var ICON_HEIGHT = 50; static var DEFAULT_ICON = flash.display.BitmapData.loadBitmap("DefaultMedalIcon"); static var DIFFICULTY_EASY = "Easy"; static var DIFFICULTY_MODERATE = "Moderate"; static var DIFFICULTY_CHALLENGING = "Challenging"; static var DIFFICULTY_DIFFICULT = "Difficult"; static var DIFFICULTY_BRUTAL = "Brutal"; static var DIFFICULTIES = ["Unknown", DIFFICULTY_EASY, DIFFICULTY_MODERATE, DIFFICULTY_CHALLENGING, DIFFICULTY_DIFFICULT, DIFFICULTY_BRUTAL]; }
Symbol 63 MovieClip [__Packages.com.newgrounds.ScoreBoard] Frame 0
class com.newgrounds.ScoreBoard extends com.newgrounds.APIEventDispatcher { var _connection, _name, _id, _scores, _tag, dispatchEvent; function ScoreBoard (connection, name, id) { super(); _connection = connection; _name = name; _id = id; } function get name() { return(_name); } function get scores() { return(_scores); } function get period() { return(_period); } function set period(val) { _period = val; //return(period); } function get firstResult() { return(_firstResult); } function set firstResult(val) { _firstResult = Math.max(1, val); //return(firstResult); } function get numResults() { return(_numResults); } function set numResults(val) { _numResults = val; //return(numResults); } function get tag() { return(_tag); } function set tag(val) { _tag = val; //return(tag); } function get page() { return(Math.ceil((_firstResult - 1) / _numResults) + 1); } function prevPage() { if (firstResult > _numResults) { firstResult = firstResult - _numResults; } } function nextPage() { firstResult = firstResult + _numResults; } function loadScores() { _connection.sendSimpleCommand("loadScores", {target:this, func:onScoresLoaded}, {publisher_id:_connection.publisherId, board:_id, page:((_firstResult - 1) / _numResults) + 1, num_results:_numResults, period:_period, tag:_tag}); } function postScore(numericScore, tag) { if (tag == undefined) { tag = null; } if (isNaN(numericScore)) { com.newgrounds.Logger.logError("Cannot post invalid score: " + numericScore); dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORE_POSTED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT)); return(undefined); } com.newgrounds.Logger.logMessage(((((("Posting a score of " + numericScore) + " by ") + _connection.username) + " to scoreboard \"") + _name) + "\"..."); _connection.sendSimpleCommand("postScore", {target:this, func:onScorePosted}, null, {user_name:_connection.username, board:_id, value:numericScore, tag:tag}); } function onScoresLoaded(event) { var _local4 = event.__get__data(); _scores = []; var _local5; if (_local4.first_result) { _local5 = _local4.first_result; } else { _local5 = _firstResult; } if (_local4.scores) { var _local3 = 0; while (_local3 < _local4.scores.length) { var _local2 = _local4.scores[_local3]; if (_local2) { _scores[_local3] = new com.newgrounds.Score(_local5, _local2.username, _local2.value, _local2.numeric_value, _local2.tag); } _local3++; _local5++; } } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORES_LOADED, this)); } function onScorePosted(event) { if (event.__get__success()) { com.newgrounds.Logger.logMessage("Score posted!"); var _local4 = event.__get__data(); var _local2 = {}; _local2.score = _local4.value; _local2.scoreBoard = this; } else { com.newgrounds.Logger.logError("Error posting score: " + event.__get__error()); } dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.SCORE_POSTED, _local2, event.__get__error())); } function toString() { return("Scoreboard: " + _name); } static var TODAY = "Today"; static var THIS_WEEK = "This Week"; static var THIS_MONTH = "This Month"; static var THIS_YEAR = "This Year"; static var ALL_TIME = "All-Time"; var _period = ALL_TIME; var _firstResult = 1; var _numResults = 10; }
Symbol 52 MovieClip [__Packages.com.newgrounds.Logger] Frame 0
class com.newgrounds.Logger { function Logger () { } static function logInternal() { var _local2 = arguments; log(PRIORITY_INTERNAL, _local2); } static function logMessage() { var _local2 = arguments; log(PRIORITY_MESSAGE, _local2); } static function logWarning() { var _local2 = arguments; log(PRIORITY_WARNING, _local2); } static function logError() { var _local2 = arguments; log(PRIORITY_ERROR, _local2); } static function log(priority, messages) { if (priority == undefined) { priority = PRIORITY_MESSAGE; } if (messages == undefined) { messages = null; } if (priority >= _messageLevel) { var _local1 = 0; while (_local1 < messages.length) { trace(HEADER + messages[_local1]); _eventDispatcher.dispatchEvent(new com.newgrounds.APIEvent(com.newgrounds.APIEvent.LOG, messages[_local1])); _local1++; } } if (priority >= _throwLevel) { throw new Error(messages.join(newline)); } } static function addEventListener(event, listener) { _eventDispatcher.addEventListener(event, listener, false, 0, false); } static var PRIORITY_INTERNAL = 0; static var PRIORITY_MESSAGE = 1; static var PRIORITY_WARNING = 2; static var PRIORITY_ERROR = 3; static var PRIORITY_MAX = 4; static var HEADER = "[Newgrounds API] :: "; static var _eventDispatcher = new com.newgrounds.EventDispatcher(); static var _messageLevel = PRIORITY_MESSAGE; static var _throwLevel = PRIORITY_MAX; }
Symbol 71 MovieClip [__Packages.com.newgrounds.components.FlashAdBase] Frame 0
class com.newgrounds.components.FlashAdBase extends MovieClip { var gotoAndStop, _x, _y, stop, onUnload, _adListener, adContainer, newgroundsButton, _fullScreen, clear, _ad, _adFeedLoader, _width, _height, beginFill, moveTo, lineTo, endFill; function FlashAdBase () { super(); try { System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); } catch(error) { } gotoAndStop("idle"); _x = int(_x); _y = int(_y); stop(); if (_newgroundsButton) { _newgroundsButton.onRelease = onNGClick; } onUnload = removeAd; var _local4 = this; _adListener = {onLoadError:function (target, error, httpStatus) { target._parent.onAdError(target, error, httpStatus); }}; if (fullScreen) { drawFullScreenRect(); } if (com.newgrounds.API.__get__adFeedURL()) { loadAdFeed(); } else { com.newgrounds.API.addEventListener(com.newgrounds.APIEvent.API_CONNECTED, {target:this, func:loadAdFeed}); } } function get _adContainer() { return(adContainer); } function get _newgroundsButton() { return(newgroundsButton); } function get fullScreen() { return(_fullScreen); } function set fullScreen(v) { _fullScreen = v; if (v) { drawFullScreenRect(); } else { clear(); } //return(fullScreen); } function get showBorder() { return(_showBorder); } function set showBorder(value) { _showBorder = value; if (_showBorder) { if (_ad) { var _local2 = _ad.getProgress(_adContainer); if (_local2.bytesLoaded >= _local2.bytesTotal) { gotoAndStop("loaded"); } else { gotoAndStop("loading"); } } else { gotoAndStop("idle"); } } else { gotoAndStop("noBorder"); } //return(showBorder); } function loadAdFeed(event) { if (event == undefined) { event = null; } _adFeedLoader = new LoadVars(); var target = this; _adFeedLoader.onData = function (data) { target.onAdFeedLoaded(data); }; _adFeedLoader.load(com.newgrounds.API.__get__adFeedURL(), _adFeedLoader); } function onAdFeedLoaded(data) { if (data && (data != "")) { loadAd(data); } else { onAdError(); } } function loadAd(adURL) { if (adType != VIDEO_ADS) { if (adURL.indexOf("?") >= 0) { adURL = adURL + "&"; } else { adURL = adURL + "?"; } adURL = adURL + "blockoverlays=1"; } _ad = new MovieClipLoader(); _ad.addListener(_adListener); _adContainer._lockroot = true; _ad.loadClip(adURL, _adContainer); } function removeAd() { _adFeedLoader.onData = null; _adFeedLoader = null; _ad.removeListener(_adListener); if (_adContainer) { _ad.unloadClip(_adContainer); } _ad = null; } function onAdError(target, error, httpStatus) { com.newgrounds.Logger.logError("Unable to load ad."); removeAd(); } function onNGClick() { com.newgrounds.API.loadNewgrounds(); } function drawFullScreenRect() { _x = (Stage.width - _width) / 2; _y = (Stage.height - _height) / 2; beginFill(0); moveTo(-Stage.width, -Stage.height); lineTo(Stage.width, -Stage.height); lineTo(Stage.width, Stage.height); lineTo(-Stage.width, Stage.height); lineTo(-Stage.width, -Stage.height); endFill(); } var _showBorder = true; var adType = com.newgrounds.components.FlashAdBase.prototype.VIDEO_ADS; var VIDEO_ADS = "Video"; var SIMPLE_ADS = "Simple"; }
Symbol 46 MovieClip [__Packages.com.newgrounds.shims.APIShim] Frame 0
class com.newgrounds.shims.APIShim extends MovieClip { function APIShim () { super(); } }
Symbol 54 MovieClip [__Packages.com.newgrounds.encoders.json.JSON] Frame 0
class com.newgrounds.encoders.json.JSON { static var start, cache, interval; function JSON () { } static function encode(arg, noquotes) { var _local3; var _local2; var _local6; var _local1 = ""; var _local4; if (arg.isSServerVar()) { var _local8 = "sservervariable"; } else { var _local8 = typeof(arg); } switch (_local8) { case "sservervariable" : return("?" + arg.getEncodedValue()); case "object" : if (arg) { if (arg instanceof Array) { _local2 = 0; while (_local2 < arg.length) { _local4 = encode(arg[_local2]); if (_local1) { _local1 = _local1 + ","; } _local1 = _local1 + _local4; _local2++; } return(("[" + _local1) + "]"); } if (typeof(arg.toString) != "undefined") { for (_local2 in arg) { _local4 = arg[_local2]; if ((typeof(_local4) != "undefined") && (typeof(_local4) != "function")) { _local4 = encode(_local4); if (_local1) { _local1 = _local1 + ","; } _local1 = _local1 + ((encode(_local2) + ":") + _local4); } } return(("{" + _local1) + "}"); } } return("null"); case "number" : return((isFinite(arg) ? (String(arg)) : "null")); case "string" : _local6 = arg.length; if (noquotes) { var _local7 = ""; } else { var _local7 = "\""; } _local1 = _local7; _local2 = 0; while (_local2 < _local6) { _local3 = arg.charAt(_local2); if (_local3 >= " ") { if ((_local3 == "\\") || (_local3 == "\"")) { _local1 = _local1 + "\\"; } _local1 = _local1 + _local3; } else { switch (_local3) { case "\b" : _local1 = _local1 + "\\b"; break; case "\f" : _local1 = _local1 + "\\f"; break; case newline : _local1 = _local1 + "\\n"; break; case "\r" : _local1 = _local1 + "\\r"; break; case "\t" : _local1 = _local1 + "\\t"; break; default : _local3 = _local3.charCodeAt(); _local1 = _local1 + (("\\u00" + Math.floor(_local3 / 16).toString(16)) + (_local3 % 16).toString(16)); } } _local2 = _local2 + 1; } return(_local1 + _local7); case "boolean" : return(String(arg)); } return("null"); } static function background_encode(arg, callback) { if (busy) { trace("[Newgrounds Encoder] :: Cannot encode a new file until the previous file is completed"); return(false); } if (!callback) { trace("[Newgrounds Encoder] :: Missing a callback function, skipping encode"); return(false); } busy = true; var _local2 = new Date(); start = _local2.getTime(); cache = {busy:false, complete:false, arg:arg, target:arg, parents:[], encoded:"", callback:callback, encode_chunk:function () { com.newgrounds.encoders.json.JSON.encode_chunk(); }}; if (getType(arg) == "object") { cache.encoded = "{"; } else if (getType(arg) == "array") { cache.encoded = "["; } interval = setInterval(cache, "encode_chunk", 25); return(true); } static function background_decode(arg, callback) { if (busy) { trace("[Newgrounds Encoder] :: Cannot decode a new file until the previous file is completed"); return(false); } if (!callback) { trace("[Newgrounds Encoder] :: Missing a callback function, skipping decode"); return(false); } busy = true; var _local1 = new Date(); start = _local1.getTime(); cache = {busy:false, callback:callback, complete:false, arg:arg, pos:0, parents:["root"], target:null, scratch:"", decode_chunk:function () { com.newgrounds.encoders.json.JSON.decode_chunk(); }}; interval = setInterval(cache, "decode_chunk", 25); return(true); } static function decode(text) { var at = 0; var ch = " "; var _value; var _error = function (m) { throw {name:"JSONError", message:m, at:at - 1, text:text}; }; var _next = function () { ch = text.charAt(at); at = at + 1; return(ch); }; var _white = function () { while (ch) { if (ch <= " ") { _next(); } else if (ch == "/") { switch (_next()) { case "/" : while ((_next() && (ch != newline)) && (ch != "\r")) { } break; case "*" : _next(); for(;;){ if (ch) { if (ch == "*") { if (_next() == "/") { _next(); // unexpected jump } } else { _next(); } } else { _error("Unterminated comment"); } }; break; default : _error("Syntax error"); } } else { return; } } }; var _string = function () { var _local4; var _local1 = ""; var _local3; var _local2; var _local5 = false; if (ch == "\"") { while (_next()) { if (ch == "\"") { _next(); return(_local1); } if (ch == "\\") { switch (_next()) { case "b" : _local1 = _local1 + "\b"; break; case "f" : _local1 = _local1 + "\f"; break; case "n" : _local1 = _local1 + newline; break; case "r" : _local1 = _local1 + "\r"; break; case "t" : _local1 = _local1 + "\t"; break; case "u" : _local2 = 0; _local4 = 0; while (_local4 < 4) { _local3 = parseInt(_next(), 16); if (!isFinite(_local3)) { _local5 = true; break; } _local2 = (_local2 * 16) + _local3; _local4 = _local4 + 1; } if (_local5) { _local5 = false; break; } _local1 = _local1 + String.fromCharCode(_local2); break; default : _local1 = _local1 + ch; } } else { _local1 = _local1 + ch; } } } _error("Bad string"); }; var _array = function () { var _local1 = []; if (ch == "[") { _next(); _white(); if (ch == "]") { _next(); return(_local1); } while (ch) { _local1.push(_value()); _white(); if (ch == "]") { _next(); return(_local1); } if (ch != ",") { break; } _next(); _white(); } } _error("Bad array"); }; var _object = function () { var _local2; var _local1 = {}; if (ch == "{") { _next(); _white(); if (ch == "}") { _next(); return(_local1); } while (ch) { _local2 = _string(); _white(); if (ch != ":") { break; } _next(); _local1[_local2] = _value(); _white(); if (ch == "}") { _next(); return(_local1); } if (ch != ",") { break; } _next(); _white(); } } _error("Bad object"); }; var _number = function () { var _local1 = ""; var _local2; if (ch == "-") { _local1 = "-"; _next(); } while ((ch >= "0") && (ch <= "9")) { _local1 = _local1 + ch; _next(); } if (ch == ".") { _local1 = _local1 + "."; while ((_next() && (ch >= "0")) && (ch <= "9")) { _local1 = _local1 + ch; } } _local2 = 1 * _local1; if (!isFinite(_local2)) { _error("Bad number"); } else { return(_local2); } }; var _word = function () { switch (ch) { case "t" : if (((_next() == "r") && (_next() == "u")) && (_next() == "e")) { _next(); return(true); } break; case "f" : if ((((_next() == "a") && (_next() == "l")) && (_next() == "s")) && (_next() == "e")) { _next(); return(false); } break; case "n" : if (!(((_next() == "u") && (_next() == "l")) && (_next() == "l"))) { break; } _next(); return(null); } _error("Syntax error"); }; _value = function () { _white(); switch (ch) { case "{" : return(_object()); case "[" : return(_array()); case "\"" : return(_string()); case "-" : return(_number()); } return((((ch >= "0") && (ch <= "9")) ? (_number()) : (_word()))); }; return(_value()); } static function getType(v) { if (v instanceof Array) { return("array"); } return(typeof(v)); } static function decode_chunk() { if ((!cache.busy) && (!cache.complete)) { cache.busy = true; var _local1 = 0; while (_local1 < decode_chunks) { chunk_decoder(); if (cache.complete) { break; } _local1++; } trace(Math.round((cache.pos / cache.arg.length) * 100) + "% decoded"); cache.busy = false; } if (cache.complete) { var _local2 = new Date(); busy = false; clearInterval(interval); cache.callback(cache.root, _local2.getTime() - start); cache.arg = ""; } } static function encode_chunk() { if ((!cache.busy) && (!cache.complete)) { cache.busy = true; var _local1 = 0; while (_local1 < encode_chunks) { chunk_encoder(); if (cache.complete) { break; } _local1++; } cache.busy = false; } if (cache.complete) { var _local3 = new Date(); var _local2 = _local3.getTime(); busy = false; clearInterval(interval); cache.callback(cache.encoded, _local2 - start); cache.encoded = ""; } } static function chunk_decoder() { function _object() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (!com.newgrounds.encoders.json.JSON.cache.mode) { com.newgrounds.encoders.json.JSON.cache.mode = "object"; com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 != "\"") { throw "Malformed object key in encoded string. Keys must be wrapped in quotes (\"\")"; } com.newgrounds.encoders.json.JSON.cache.scratch = ""; _setTargetValue({}); } else if (_local1 == ",") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 != "\"") { throw "Malformed object key in encoded string. Keys must be wrapped in quotes (\"\")"; } com.newgrounds.encoders.json.JSON.cache.scratch = ""; } else if (_local1 == "}") { _useParent(); } else if (_local1 == "\"") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 != ":") { throw "Malformed object notation. Object keys and values must be separated by colons(:)"; } _addParent(com.newgrounds.encoders.json.JSON.cache.scratch); com.newgrounds.encoders.json.JSON.cache.mode = null; } else { if (_local1 == "\\") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); } com.newgrounds.encoders.json.JSON.cache.scratch = com.newgrounds.encoders.json.JSON.cache.scratch + _local1; } com.newgrounds.encoders.json.JSON.cache.pos++; } function _array() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (!com.newgrounds.encoders.json.JSON.cache.mode) { com.newgrounds.encoders.json.JSON.cache.mode = "array"; com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); _setTargetValue([]); if (_local1 != "]") { _addArrayKey(); } else { _useParent(); } return(undefined); } if (_local1 == ",") { _addArrayKey(); } else if (_local1 == "]") { _useParent(); } com.newgrounds.encoders.json.JSON.cache.pos++; } function _boolean() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 == "t") { _setTargetValue(true); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 3; } else if (_local1 == "f") { _setTargetValue(false); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 4; } else { throw "Bool values must be true or false"; } _useParent(); } function _null() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (_local1 == "n") { _setTargetValue(null); com.newgrounds.encoders.json.JSON.cache.pos = com.newgrounds.encoders.json.JSON.cache.pos + 2; } else { throw "Null values must be null"; } _useParent(); } function _string() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); if (!com.newgrounds.encoders.json.JSON.cache.mode) { if (_local1 != "\"") { throw "Strings must be wrapped in quotes (\"\")"; } com.newgrounds.encoders.json.JSON.cache.scratch = ""; com.newgrounds.encoders.json.JSON.cache.mode = "string"; } else if (_local1 == "\"") { _setTargetValue(com.newgrounds.encoders.json.JSON.cache.scratch); _useParent(); } else { if (_local1 == "\\") { com.newgrounds.encoders.json.JSON.cache.pos++; _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); switch (_local1) { case "n" : _local1 = newline; break; case "r" : _local1 = newline; break; case "t" : _local1 = "\t"; break; case "u" : _local1 = "\\" + _local1; } } com.newgrounds.encoders.json.JSON.cache.scratch = com.newgrounds.encoders.json.JSON.cache.scratch + _local1; } com.newgrounds.encoders.json.JSON.cache.pos++; } function _number() { var _local1 = com.newgrounds.encoders.json.JSON.cache.arg.charAt(com.newgrounds.encoders.json.JSON.cache.pos); var _local2 = "01234567890.-"; if (!com.newgrounds.encoders.json.JSON.cache.mode) { com.newgrounds.encoders.json.JSON.cache.mode = "number"; com.newgrounds.encoders.json.JSON.cache.scratch = ""; } if (_local2.indexOf(_local1) < 0) { _setTargetValue(Number(com.newgrounds.encoders.json.JSON.cache.scratch)); _useParent(); } else { com.newgrounds.encoders.json.JSON.cache.scratch = com.newgrounds.encoders.json.JSON.cache.scratch + _local1; com.newgrounds.encoders.json.JSON.cache.pos++; } } function _setTargetValue(newval) { var _local2 = _getParent().obj; var _local1 = com.newgrounds.encoders.json.JSON.cache.parents[com.newgrounds.encoders.json.JSON.cache.parents.length - 1]; _local2[_local1] = newval; } function _useParent() { com.newgrounds.encoders.json.JSON.cache.mode = com.newgrounds.encoders.json.JSON.getType(_getParent().obj); com.newgrounds.encoders.json.JSON.cache.parents.pop(); } function _getParent() { var _local2 = com.newgrounds.encoders.json.JSON.cache; var _local1 = 0; while (_local1 < (com.newgrounds.encoders.json.JSON.cache.parents.length - 1)) { _local2 = _local2[com.newgrounds.encoders.json.JSON.cache.parents[_local1]]; _local1++; } return({obj:_local2, name:com.newgrounds.encoders.json.JSON.cache.parents[_local1]}); } function _getCurrent() { var _local2 = com.newgrounds.encoders.json.JSON.cache; var _local1 = 0; while (_local1 < com.newgrounds.encoders.json.JSON.cache.parents.length) { _local2 = _local2[com.newgrounds.encoders.json.JSON.cache.parents[_local1]]; _local1++; } return({obj:_local2, name:com.newgrounds.encoders.json.JSON.cache.parents[_local1]}); } function _addParent(child) { com.newgrounds.encoders.json.JSON.cache.parents.push(child); } function _addArrayKey() { var _local1 = _getCurrent().obj.length; com.newgrounds.encoders.json.JSON.cache.parents.push(_local1); com.newgrounds.encoders.json.JSON.cache.mode = null; } if (cache.pos >= cache.arg.length) { cache.complete = true; return(undefined); } if (cache.mode) { eval ("_" + cache.mode)(); } else { var char = cache.arg.charAt(cache.pos); switch (char) { case "{" : _object(); return; case "[" : _array(); return; case "\"" : _string(); return; case "n" : _null(); return; case "t" : _boolean(); return; case "f" : _boolean(); return; default : _number(); } } } static function chunk_encoder() { if (cache.complete) { return(undefined); } var _local2 = getType(cache.target); switch (_local2) { case "number" : cache.encoded = cache.encoded + cache.target; getParent(); break; case "string" : cache.encoded = cache.encoded + (("\"" + cache.target.split("\"").join("\\\"")) + "\""); getParent(); break; case "boolean" : cache.encoded = cache.encoded + ((cache.target == true) ? "true" : "false"); getParent(); break; case "null" : cache.encoded = cache.encoded + "null"; getParent(); break; case "array" : if (cache.target.length < 1) { cache.encoded = cache.encoded + "]"; getParent(); } else { cache.parents.push(cache.target); cache.target = cache.target[0]; if (getType(cache.target) == "array") { cache.encoded = cache.encoded + "["; } else if (getType(cache.target) == "object") { cache.encoded = cache.encoded + "{"; } } break; case "object" : for (var _local1 in cache.target) { break; } if (_local1 === undefined) { cache.encoded = cache.encoded + "}"; getParent(); } else { cache.parents.push(cache.target); cache.target = cache.target[_local1]; cache.encoded = cache.encoded + (("\"" + _local1.split("\"").join("\\\"")) + "\":"); if (getType(cache.target) == "array") { cache.encoded = cache.encoded + "["; } else if (getType(cache.target) == "object") { cache.encoded = cache.encoded + "{"; } } break; default : cache.encoded = cache.encoded + "null"; getParent(); } } static function getParent() { if (cache.parents.length > 0) { var _local1 = cache.parents.pop(); if (getType(_local1) == "array") { _local1.shift(); } else { for (var _local3 in _local1) { delete _local1[_local3]; break; } } if ((getType(_local1) == "object") or (getType(_local1) == "array")) { for (var _local2 in _local1) { break; } if (!(_local2 === undefined)) { cache.encoded = cache.encoded + ","; } } cache.target = _local1; } else { cache.complete = true; } } static var encode_chunks = 20000; static var decode_chunks = 20000; static var busy = false; }
Symbol 57 MovieClip [__Packages.com.newgrounds.crypto.MD5] Frame 0
class com.newgrounds.crypto.MD5 { function MD5 () { } static function hash(src) { return(hex_md5(src)); } static function hex_md5(src) { return(binl2hex(core_md5(str2binl(src), src.length * 8))); } static function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(new Array(_local4, _local3, _local2, _local1)); } static function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } static function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } static function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } static function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } static function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } static function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } static function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } static function str2binl(str) { var _local3 = new Array(); var _local4 = 255; var _local1 = 0; while (_local1 < (str.length * 8)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / 8) & _local4) << (_local1 % 32)); _local1 = _local1 + 8; } return(_local3); } static function binl2hex(binarray) { var _local4 = new String(""); var _local3 = new String("0123456789abcdef"); var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } }
Symbol 58 MovieClip [__Packages.com.newgrounds.crypto.RC4] Frame 0
class com.newgrounds.crypto.RC4 { function RC4 () { } static function encrypt(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToHex(_local2)); } static function encryptbin(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(_local2); } static function decrypt(src, key) { var _local3 = hexToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToStr(_local2)); } static function initialize(pwd) { var _local2 = 0; var _local3; var _local4 = pwd.length; var _local1 = 0; while (_local1 <= 255) { mykey[_local1] = pwd[_local1 % _local4]; sbox[_local1] = _local1; _local1++; } _local1 = 0; while (_local1 <= 255) { _local2 = ((_local2 + sbox[_local1]) + mykey[_local1]) % 256; _local3 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local3; _local1++; } } static function calculate(plaintxt, psw) { initialize(psw); var _local1 = 0; var _local2 = 0; var _local9 = new Array(); var _local7; var _local5; var _local6; var _local3 = 0; while (_local3 < plaintxt.length) { _local1 = (_local1 + 1) % 256; _local2 = (_local2 + sbox[_local1]) % 256; _local5 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local5; var _local4 = (sbox[_local1] + sbox[_local2]) % 256; _local7 = sbox[_local4]; _local6 = plaintxt[_local3] ^ _local7; _local9.push(_local6); _local3++; } return(_local9); } static function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } static function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } static function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } static function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } static var sbox = new Array(255); static var mykey = new Array(255); }
Symbol 62 MovieClip [__Packages.com.newgrounds.Score] Frame 0
class com.newgrounds.Score { var _rank, _username, _score, _numericValue, _tag; function Score (rank, username, score, numericValue, tag) { (_rank = rank); (_username = username); _score = score; _numericValue = numericValue; _tag = tag; } function get numericValue() { return(_numericValue); } function get rank() { return(_rank); } function get score() { return(_score); } function get tag() { return(_tag); } function get username() { return(_username); } function toString() { return((((_rank + ".\t") + _username) + "\t") + _score); } }
Symbol 70 MovieClip [__Packages.com.newgrounds.API] Frame 0
class com.newgrounds.API { static var _serverTime, _adFeedURL, _movieVersion, _bridge, _requestedSaveGroupId, _requestedSaveFileId, _movieName, _newVersion, _saveFilePath, _imageFilePath; function API () { } static function get connected() { return(_connection.__get__connected()); } static function get isNetworkHost() { return(_connection.__get__isNetworkHost()); } static function get apiId() { _connection.assertInitialized(); return(_connection.apiId); } static function get debugMode() { return(_debugMode); } static function set debugMode(val) { _debugMode = val; //return(debugMode); } static function get publisherId() { _connection.assertInitialized(); return(_connection.publisherId); } static function get sessionId() { _connection.assertInitialized(); return(_connection.sessionId); } static function get hostDomain() { _connection.assertInitialized(); return(_connection.hostDomain); } static function get hostURL() { _connection.assertInitialized(); return(_connection.__get__hostURL()); } static function get isNewgrounds() { return(_connection.publisherId == 1); } static function get hasUserSession() { _connection.assertInitialized(); return(_connection.__get__hasUserSession()); } static function get username() { _connection.assertInitialized(); return(_connection.username); } static function get userId() { _connection.assertInitialized(); return(_connection.userId); } static function assertConnected(eventType) { if (eventType == undefined) { eventType = null; } if (_connection.assertConnected()) { return(true); } if (eventType) { dispatchEvent(eventType, null, com.newgrounds.APIEvent.ERROR_NOT_CONNECTED); } return(false); } static function get serverTime() { return(_serverTime); } static function get adsApproved() { return(_adsApproved); } static function get adFeedURL() { return(_adFeedURL); } static function get medals() { return(_medalsArray); } static function get scoreBoards() { return(_scoreBoardsArray); } static function get saveGroups() { return(_saveGroupsArray); } static function connect(_root, apiId, encryptionKey, movieVersion) { if (encryptionKey == undefined) { encryptionKey = null; } if (movieVersion == undefined) { movieVersion = ""; } com.newgrounds.APIEventDispatcher.__set__globalDispatcher(_dispatcher); System.security.loadPolicyFile("http://apifiles.ngfiles.com/crossdomain.xml"); if (_connection.initialized) { com.newgrounds.Logger.logError("Connection already in progress. Please call API.disconnect() before attempting another connection."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_NOT_CONNECTED); return(undefined); } apiId = trimWhitespace(apiId); if (encryptionKey) { encryptionKey = trimWhitespace(encryptionKey); } if ((!apiId) || (apiId == "")) { com.newgrounds.Logger.logError("No apiId given. Please use the API ID from your API settings page."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } com.newgrounds.Logger.logMessage(("====== Newgrounds API v" + VERSION) + " ======"); _connection.connectionState = com.newgrounds.APIConnection.CONNECTING; _root=_root;//parameter overwritten _movieVersion = movieVersion; _connection.apiId = apiId; var _local4; _local4 = apiId.indexOf(":"); if (_local4 != -1) { _connection.trackerId = int(apiId.substring(0, _local4)); } else { _connection.trackerId = int(apiId); } if (!_connection.trackerId) { com.newgrounds.Logger.logError("Invalid API ID: " + apiId); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, false, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } _connection.encryptionKey = encryptionKey; _connection.initialized = true; _connection.__set__hostURL(_root._url); doConnect(_root); } static function doConnect(flashVars) { if (isNetworkHost && (_debugMode != RELEASE_MODE)) { com.newgrounds.Logger.logMessage("Live file detected, turning off debug mode."); _debugMode = RELEASE_MODE; } if (flashVars && (flashVars.NewgroundsAPI_SandboxID)) { _bridge = new com.newgrounds.Bridge(flashVars.NewgroundsAPI_SandboxID); com.newgrounds.APICommand.bridge = _bridge; } else { _bridge = new com.newgrounds.Bridge(com.newgrounds.crypto.MD5.hash(String(Math.random()))); com.newgrounds.APICommand.bridge = _bridge; } if (_debugMode == RELEASE_MODE) { if (flashVars) { if (flashVars.NewgroundsAPI_UserName) { _connection.username = flashVars.NewgroundsAPI_UserName; } if (flashVars.NewgroundsAPI_UserID) { _connection.userId = flashVars.NewgroundsAPI_UserID; } if (flashVars.NewgroundsAPI_PublisherID) { _connection.publisherId = flashVars.NewgroundsAPI_PublisherID; } if (flashVars.NewgroundsAPI_UserpageFormat) { _connection.userpageFormat = flashVars.NewgroundsAPI_UserpageFormat; } if (flashVars.NewgroundsAPI_SessionID) { _connection.sessionId = flashVars.NewgroundsAPI_SessionID; } if (flashVars.NewgroundsAPI_SaveGroupID) { _requestedSaveGroupId = flashVars.NewgroundsAPI_SaveGroupID; } if (flashVars.NewgroundsAPI_SaveFileID) { _requestedSaveFileId = flashVars.NewgroundsAPI_SaveFileID; } } } else { _connection.debug = true; if ((_debugMode == DEBUG_MODE_LOGGED_IN) || (_debugMode == DEBUG_MODE_LOGGED_OUT)) { _connection.publisherId = 1; } if (_debugMode == DEBUG_MODE_LOGGED_IN) { _connection.sessionId = "D3bu64p1U53R"; _connection.userId = 10; _connection.username = "API-Debugger"; } } _connection.sendSimpleCommand("connectMovie", onConnect, {host:_connection.hostDomain, movie_version:_movieVersion, publisher_id:_connection.publisherId}); } static function onConnect(event) { var _local1 = event.__get__data(); if (!event.__get__success()) { com.newgrounds.Logger.logError("Unable to connect to the API."); _connection.reset(); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, event.__get__data(), event.__get__error()); return(undefined); } if (debugMode != RELEASE_MODE) { _adFeedURL = TEST_AD_FEED_URL; } else if (_local1.ad_url) { _adFeedURL = unescape(_local1.ad_url); } switch (_local1.ad_status) { case -1 : com.newgrounds.Logger.logWarning("Your movie is not approved to run Flash Ads."); break; case 0 : com.newgrounds.Logger.logWarning("Your movie is still awaiting approval to run Flash Ads."); break; case 1 : com.newgrounds.Logger.logMessage("Your movie is approved to run Flash Ads!"); } _adsApproved = _local1.ad_status == 1; if ((_debugMode == DEBUG_MODE_HOST_BLOCKED) || (_local1.deny_host)) { com.newgrounds.Logger.logWarning(_connection.hostDomain + " does not have permission to host this movie!", "Update your API configuration to allow this host."); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, {officialURL:unescape(_local1.movie_url)}, com.newgrounds.APIEvent.ERROR_HOST_BLOCKED); _connection.reset(); return(undefined); } _movieName = (_local1.movieName ? (_local1.movieName) : ""); com.newgrounds.Logger.logMessage("Connecting to the Newgrounds API Gateway...", ("----- " + _local1.movie_name) + " -----"); if (_debugMode == DEBUG_MODE_NEW_VERSION) { _local1.movie_version = "Debug Mode"; } if (_local1.movie_version) { com.newgrounds.Logger.logMessage("A new version of this movie is available.", "Current version:\t" + _movieVersion, "Newest version:\t" + _local1.movie_version, "Use API.loadOfficialVersion() to link to the latest version."); _newVersion = true; } else { _newVersion = false; } _serverTime = new Date(int(_local1.time) * 1000); if (_local1.request_portal_url) { _connection.sendSimpleCommand("setPortalID", null, {portal_url:_connection.__get__hostURL()}); } _connection.sendSimpleCommand("preloadSettings", onMetadataLoaded, {publisher_id:_connection.publisherId, user_id:_connection.userId}); } static function onMetadataLoaded(event) { var _local11 = event.__get__data(); var _local4; var _local1; if (!event.__get__success()) { com.newgrounds.Logger.logWarning("Unable to load movie metadata."); disconnect(); dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, null, event.__get__error()); return(undefined); } var _local10 = 0; if (_local11.medals) { _local10 = _local11.medals.length; var _local18; if (hasUserSession) { _local18 = loadLocal("medals_unlocked_" + username); } else { _local18 = loadLocal("medals_unlocked"); } _local4 = 0; while (_local4 < _local10) { var _local5 = _local11.medals[_local4]; var _local15 = _local5.medal_unlocked; var _local17 = _local18 && (_local18[_local5.medal_id]); var _local14 = (hasUserSession ? (_local15) : (_local17)); if (debugMode != RELEASE_MODE) { _local14 = false; } var _local6 = new com.newgrounds.Medal(_connection, _local5.medal_id, _local5.medal_name, _local5.medal_description, Boolean(int(_local5.secret)), _local14, _local5.medal_value, _local5.medal_difficulty, _local5.medal_icon); _local6.addEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCKED, onMedalUnlocked, false, 0, true); _local6.addEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed, false, 0, true); _medals[_local6.__get__name()] = _local6; _medalsArray.push(_local6); com.newgrounds.Logger.logMessage(_local6); if ((hasUserSession && (_local17)) && (!_local15)) { com.newgrounds.Logger.logMessage(("Server missed the \"" + _local6.__get__name()) + "\" unlock. Resending..."); _local6.unlock(); } _local4++; } } com.newgrounds.Logger.logMessage(((_local10 + " medal") + ((_local10 != 1) ? "s" : "")) + " initialized."); _local10 = 0; if (_local11.score_boards) { _local10 = _local11.score_boards.length; _local4 = 0; while (_local4 < _local10) { var _local16 = _local11.score_boards[_local4]; var _local9 = new com.newgrounds.ScoreBoard(_connection, _local16.name, _local16.id); _scoreBoards[_local9.__get__name()] = _local9; _scoreBoardsArray.push(_local9); com.newgrounds.Logger.logMessage(_local9); _local4++; } } com.newgrounds.Logger.logMessage(((_local10 + " scoreboard") + ((_local10 != 1) ? "s" : "")) + " initialized."); _local10 = 0; if (_local11.save_groups) { _local10 = _local11.save_groups.length; _local4 = 0; while (_local4 < _local10) { var _local2 = _local11.save_groups[_local4]; var _local13 = []; if (_local2.keys) { _local1 = 0; while (_local1 < _local2.keys.length) { var _local7 = _local2.keys[_local1]; _local13.push(new com.newgrounds.SaveKey(_local7.name, _local7.id, _local7.type)); _local1++; } } var _local12 = []; if (_local2.ratings) { _local1 = 0; while (_local1 < _local2.ratings.length) { var _local3 = _local2.ratings[_local1]; _local12.push(new com.newgrounds.SaveRating(_local3.name, _local3.id, _local3.float, _local3.min, _local3.max)); _local1++; } } var _local8 = new com.newgrounds.SaveGroup(_connection, _local2.group_name, _local2.group_id, _local2.group_type, _local13, _local12); _saveGroups[_local8.__get__name()] = _local8; _saveGroupsArray.push(_local8); com.newgrounds.Logger.logMessage(_local8); _local4++; } } com.newgrounds.Logger.logMessage(((_local10 + " save group") + ((_local10 != 1) ? "s" : "")) + " initialized."); if (_local11.save_file_path) { _saveFilePath = _local11.save_file_path + "/"; com.newgrounds.SaveFile._saveFilePath = _saveFilePath; com.newgrounds.Logger.logInternal("Save file path: " + _saveFilePath); } if (_local11.image_file_path) { _imageFilePath = _local11.image_file_path + "/"; com.newgrounds.SaveFile._imageFilePath = _imageFilePath; com.newgrounds.Logger.logInternal("Image file path: " + _imageFilePath); } com.newgrounds.Logger.logMessage("Connection complete!"); _connection.connectionState = com.newgrounds.APIConnection.CONNECTED; dispatchEvent(com.newgrounds.APIEvent.API_CONNECTED, {movieName:_movieName, newVersion:_newVersion}); if (_requestedSaveFileId && (_requestedSaveGroupId)) { addEventListener(com.newgrounds.APIEvent.FILE_LOADED, onRequestedFileLoaded); loadSaveFile(_requestedSaveFileId, false); } } static function disconnect() { if (!_connection.__get__connected()) { com.newgrounds.Logger.logWarning("The Newgrounds API is already disconnected."); return(undefined); } _connection.reset(); for (var _local2 in _medals) { var _local1 = _medals[_local2]; _local1.removeEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCKED, onMedalUnlocked); _local1.removeEventListener(com.newgrounds.APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed); } _newVersion = false; _medals = new Object(); _medalsArray = []; _scoreBoards = new Object(); _scoreBoardsArray = []; _saveGroups = new Object(); _saveGroupsArray = []; _sharedObjects = new Object(); _imageFilePath = null; _saveFilePath = null; com.newgrounds.Logger.logMessage("Disconnected from the Newgrounds API."); } static function loadNewgrounds() { _connection.loadInBrowser("loadNewgrounds"); } static function loadOfficialVersion() { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadOfficialVersion", false); } } static function promptSignIn() { if (_connection.assertInitialized()) { getURL (PASSPORT_URL + _bridge.__get__widgetId(), "_blank"); _bridge.addEventListener(com.newgrounds.APIEvent.BRIDGE_EVENT_RECEIVED, onUserSignedIn, false, 0, true); } } static function onUserSignedIn(e) { _bridge.removeEventListener(com.newgrounds.APIEvent.BRIDGE_EVENT_RECEIVED, onUserSignedIn); var _local1 = e.__get__data(); if (e.__get__success()) { try { if (_local1.NewgroundsAPI_UserName) { _connection.username = _local1.NewgroundsAPI_UserName; } if (_local1.NewgroundsAPI_UserID) { _connection.userId = _local1.NewgroundsAPI_UserID; } if (_local1.NewgroundsAPI_PublisherID) { _connection.publisherId = _local1.NewgroundsAPI_PublisherID; } if (_local1.NewgroundsAPI_SessionID) { _connection.sessionId = _local1.NewgroundsAPI_SessionID; } _connection.sendSimpleCommand("preloadSettings", onMetadataLoaded, {publisher_id:_connection.publisherId, user_id:_connection.userId}); } catch(error) { } com.newgrounds.Logger.logMessage(("User " + _connection.username) + " signed in."); } dispatchEvent(com.newgrounds.APIEvent.USER_SIGNED_IN, null, (e.__get__success() ? null : (com.newgrounds.APIEvent.ERROR_SIGN_IN_FAILED))); } static function loadMySite() { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadMySite"); } } static function loadCustomLink(linkName) { if (_connection.assertInitialized()) { _connection.loadInBrowser("loadCustomLink", true, {link:linkName}); } } static function getMedal(medalName) { return(_medals[medalName]); } static function unlockMedal(medalName) { if (!assertConnected()) { return(undefined); } var _local1 = _medals[medalName]; if (!_local1) { com.newgrounds.Logger.logError(("No medal named \"" + medalName) + "\" w."); return(undefined); } _local1.unlock(); } static function onMedalUnlocked(event) { if (event.__get__success()) { var _local2 = com.newgrounds.Medal(event.__get__data()); var _local1; if (hasUserSession) { _local1 = loadLocal("medals_unlocked_" + username); if (!_local1) { _local1 = new Object(); } _local1[_local2.__get__id()] = true; saveLocal("medals_unlocked_" + username, _local1); } else { _local1 = loadLocal("medals_unlocked"); if (!_local1) { _local1 = new Object(); } _local1[com.newgrounds.Medal(event.__get__data()).__get__id()] = true; saveLocal("medals_unlocked", _local1); com.newgrounds.Logger.logMessage(("User instanceof not logged in. Medal \"" + _local2.__get__name()) + "\" unlocked locally."); } } } static function onMedalUnlockConfirmed(event) { if (hasUserSession) { var _local1 = loadLocal("medals_unlocked_" + username); if (!_local1) { _local1 = new Object(); } else { delete _local1[com.newgrounds.Medal(event.__get__data()).__get__id()]; } saveLocal("medals_unlocked_" + username, _local1); } } static function clearLocalMedals() { for (var _local2 in _medals) { var _local1 = _medals[_local2]; _local1.setUnlocked(false); } if (!hasUserSession) { saveLocal("medals_unlocked", new Object()); } } static function getScoreBoard(scoreBoardName) { if (!assertConnected()) { return(null); } return(_scoreBoards[scoreBoardName]); } static function loadScores(scoreBoardName, period, firstResult, numResults, tag) { if (period == undefined) { period = "All-Time"; } if (firstResult == undefined) { firstResult = 1; } if (numResults == undefined) { numResults = 10; } if (tag == undefined) { tag = null; } if (!assertConnected()) { return(null); } var _local1 = _scoreBoards[scoreBoardName]; if (!_local1) { com.newgrounds.Logger.logError(("No scoreboard named \"" + scoreBoardName) + "\" w."); dispatchEvent(com.newgrounds.APIEvent.SCORES_LOADED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(null); } _local1.__set__period(period); _local1.__set__firstResult(firstResult); _local1.__set__numResults(numResults); _local1.__set__tag(tag); _local1.loadScores(); return(_local1); } static function postScore(scoreBoardName, numericScore, tag) { if (tag == undefined) { tag = null; } if (!assertConnected()) { return(undefined); } if (!hasUserSession) { com.newgrounds.Logger.logError("The user must be logged-in to post a score."); dispatchEvent(com.newgrounds.APIEvent.SCORE_POSTED, null, com.newgrounds.APIEvent.ERROR_NOT_LOGGED_IN); return(undefined); } var _local1 = _scoreBoards[scoreBoardName]; if (!_local1) { com.newgrounds.Logger.logError(("No scoreboard named \"" + scoreBoardName) + "\" w."); dispatchEvent(com.newgrounds.APIEvent.SCORE_POSTED, null, com.newgrounds.APIEvent.ERROR_INVALID_ARGUMENT); return(undefined); } _local1.postScore(numericScore, tag); } static function getSaveGroup(groupName) { if (!assertConnected()) { return(null); } return(_saveGroups[groupName]); } static function getSaveGroupById(id) { for (var _local3 in _saveGroups) { var _local1 = _saveGroups[_local3]; if (_local1.__get__id() == id) { return(_local1); } } return(null); } static function createSaveFile(groupName) { if (!assertConnected()) { return(null); } var _local1 = getSaveGroup(groupName); if (!_local1) { com.newgrounds.Logger.logError(("The save group \"" + groupName) + "\" w found."); return(null); } return(new com.newgrounds.SaveFile(_local1)); } static function loadSaveFile(saveId, loadContents) { if (loadContents == undefined) { loadContents = true; } _connection.sendSimpleCommand("loadSaveFile", onFileLoaded, {save_id:saveId, get_contents:loadContents}); } static function onFileLoaded(event) { var _local2; if (event.__get__success()) { _local2 = com.newgrounds.SaveFile.fromObject(getSaveGroupById(event.__get__data().group_id), event.__get__data().file); if (event.__get__data().get_contents) { _local2.load(); } else { dispatchEvent(com.newgrounds.APIEvent.FILE_LOADED, _local2); } } else { com.newgrounds.Logger.logError("Unable to load file:", event.__get__error()); dispatchEvent(com.newgrounds.APIEvent.FILE_LOADED, null, event.__get__error()); } } static function createSaveQuery(groupName) { if (!assertConnected()) { return(null); } var _local1 = getSaveGroup(groupName); if (!_local1) { com.newgrounds.Logger.logError(("The save group \"" + groupName) + "\" w found."); return(null); } var _local2 = new com.newgrounds.SaveQuery(_local1); return(_local2); } static function createSaveQueryByDate(groupName, sortDescending) { if (sortDescending == undefined) { sortDescending = true; } var _local1 = createSaveQuery(groupName); if (!_local1) { return(null); } _local1.sortOn(com.newgrounds.SaveQuery.CREATED_ON, sortDescending); return(_local1); } static function createSaveQueryByName(groupName, filename, exactMatch, sortDescending) { if (exactMatch == undefined) { exactMatch = false; } if (sortDescending == undefined) { sortDescending = false; } var _local1 = createSaveQuery(groupName); _local1.addCondition(com.newgrounds.SaveQuery.FILE_NAME, (exactMatch ? (com.newgrounds.SaveQuery.OPERATOR_EQUAL) : (com.newgrounds.SaveQuery.OPERATOR_CONTAINS)), filename); return(_local1); } static function createSaveQueryByRating(groupName, ratingName, sortDescending) { if (sortDescending == undefined) { sortDescending = true; } var _local1 = createSaveQuery(groupName); _local1.sortOn(ratingName, sortDescending); return(_local1); } static function onRequestedFileLoaded(event) { removeEventListener(com.newgrounds.APIEvent.FILE_LOADED, onRequestedFileLoaded); if (event.__get__success()) { var _local1 = event.__get__data(); if (_local1) { dispatchEvent(com.newgrounds.APIEvent.FILE_REQUESTED, _local1); } } } static function addEventListener(eventType, listener, priority, useWeakReference) { if (priority == undefined) { priority = 0; } if (useWeakReference == undefined) { useWeakReference = true; } _dispatcher.addEventListener(eventType, listener, false, priority, useWeakReference); } static function removeEventListener(eventType, listener) { _dispatcher.removeEventListener(eventType, listener); } static function dispatchEvent(event, data, error) { if (data == undefined) { data = null; } if (error == undefined) { error = null; } _dispatcher.dispatchEvent(new com.newgrounds.APIEvent(event, data, error)); } static function saveLocal(saveId, saveData) { try { var _local3; var _local2 = (("ng_ap_secure_" + _connection.trackerId) + "_") + com.newgrounds.crypto.RC4.encrypt(saveId, _connection.encryptionKey); if (!_sharedObjects[saveId]) { _sharedObjects[saveId] = SharedObject.getLocal(_local2); } _local3 = _sharedObjects[saveId]; _local3.data.data = encodeData(saveData); } catch(_local) { if (Error( /* Error999 */ ) != null) { var error = Error( /* Error999 */ ); com.newgrounds.Logger.logError("Unable to save local data.", error); return(false); } Error( /* Error999 */ ); throw /* Error999 */ ; } return(true); } static function loadLocal(saveId) { try { var _local1; var _local3 = (("ng_ap_secure_" + _connection.trackerId) + "_") + com.newgrounds.crypto.RC4.encrypt(saveId, _connection.encryptionKey); if (!_sharedObjects[saveId]) { _sharedObjects[saveId] = SharedObject.getLocal(_local3); } _local1 = _sharedObjects[saveId]; if ((_local1 && (_local1.data)) && (_local1.data.data)) { return(decodeData(_local1.data.data)); } return(null); } catch(error:Error) { com.newgrounds.Logger.logError("Unable to load local data.", error); } return(null); } static function logCustomEvent(eventName) { if (assertConnected()) { com.newgrounds.Logger.logMessage("Logged event: " + eventName); _connection.sendSimpleCommand("logCustomEvent", null, {event:eventName}); } } static function encodeData(data) { if (!_connection.assertInitialized()) { return(null); } return(com.newgrounds.crypto.RC4.encrypt(com.newgrounds.encoders.json.JSON.encode(data), _connection.encryptionKey)); } static function decodeData(data) { if (!_connection.assertInitialized()) { return(null); } try { return(com.newgrounds.encoders.json.JSON.decode(com.newgrounds.crypto.RC4.decrypt(data, _connection.encryptionKey))); } catch(error:Error) { } return(null); } static function stopPendingCommands() { com.newgrounds.APICommand.stopPendingCommands(); com.newgrounds.Logger.logMessage("Pending commands stopped."); } static function trimWhitespace(string) { if (!string) { return(null); } var _local3 = 0; while (string.charAt(_local3) == " ") { _local3++; } var _local1 = string.length - 1; while ((string.charAt(_local1) == " ") && (_local1 >= 0)) { _local1--; } return(string.slice(_local3, _local1 + 1)); } static var VERSION = "3.2 AS2"; static var RELEASE_MODE = "releaseMode"; static var DEBUG_MODE_LOGGED_IN = "debugModeLoggedIn"; static var DEBUG_MODE_LOGGED_OUT = "debugModeLoggedOut"; static var DEBUG_MODE_NEW_VERSION = "debugModeNewVersion"; static var DEBUG_MODE_HOST_BLOCKED = "debugModeHostBlocked"; static var TEST_AD_FEED_URL = "http://www.ngads.com/adtest.php"; static var PASSPORT_URL = "https://www.newgrounds.com/login/remote/"; static var _dispatcher = new com.newgrounds.APIEventDispatcher(); static var _connection = new com.newgrounds.APIConnection(); static var _debugMode = DEBUG_MODE_LOGGED_IN; static var _adsApproved = false; static var _medals = new Object(); static var _medalsArray = []; static var _scoreBoards = new Object(); static var _scoreBoardsArray = []; static var _saveGroups = new Object(); static var _saveGroupsArray = []; static var _sharedObjects = new Object(); }
Instance of Symbol 128 MovieClip in Symbol 130 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Symbol 132 MovieClip Frame 1
if (_root.disableAds()) { this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip(); } if (_root.DTADS.DTADS_active == "true") { DTADS_ranNr = 1 + random(parseInt(_root.DTADS.DTADS_nrOfAds)); if (_root.DTADS["DTADS_adXOffset" + DTADS_ranNr] != undefined) { adBox._x = adBox._x + parseInt(_root.DTADS["DTADS_adXOffset" + DTADS_ranNr]); } if (_root.DTADS["DTADS_adYOffset" + DTADS_ranNr] != undefined) { adBox._y = adBox._y + parseInt(_root.DTADS["DTADS_adYOffset" + DTADS_ranNr]); } loadMovie (_root.DTADS.DTADS_url + _root.DTADS["DTADS_adPic" + DTADS_ranNr], adBox); this.onRelease = function () { com.newgrounds.API.logCustomEvent("DTAD_click_" + DTADS_ranNr); getURL (_root.DTADS["DTADS_adURL" + DTADS_ranNr], "_blank"); }; stop(); } else { nextFrame(); }
Instance of Symbol 130 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.adBox._width != 0) { this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip(); } }
Symbol 132 MovieClip Frame 2
if (useBigAds) { trace("Using big ads"); var CPMStarPoolID = 58612; } else { var CPMStarPoolID = 56408; } var CPMStarSubPoolID = _root.DTADS.CPMStarSubPoolID; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); stop();
Symbol 139 MovieClip Frame 1
stop();
Instance of Symbol 134 MovieClip in Symbol 139 MovieClip Frame 1
onClipEvent (load) { if (_root.siteArmorGames()) { extraTimer = 180; } else { extraTimer = 0; } } onClipEvent (enterFrame) { extraTimer++; if (extraTimer > 180) { extraTimer = 180; } _xscale = (((_root.getBytesLoaded() / _root.getBytesTotal()) * 70) + ((extraTimer / 180) * 30)); if (_xscale >= 100) { if (_root.siteArmorGames()) { _root.gotoAndStop(5); } else { _parent.nextFrame(); } } }
Symbol 139 MovieClip Frame 2
stop(); _alpha = 70; this.onRollOver = function () { _alpha = 100; }; this.onRollOut = function () { _alpha = 70; }; this.onRelease = function () { _root.gotoAndStop(5); };
Symbol 141 MovieClip Frame 1
stop(); if (!_root.disableTracking()) { nextFrame(); }
Instance of Symbol 103 MovieClip [APIConnector] in Symbol 141 MovieClip Frame 2
//component parameters onClipEvent (construct) { apiId = "39105:NcZBishT"; encryptionKey = "bbcffUpGkUt6vpBqmtny0Vv9kj7PScfp"; debugMode = "Off"; movieVersion = "1"; connectorType = "Invisible"; redirectOnNewVersion = false; redirectOnHostBlocked = false; adType = "Simple"; }
Symbol 148 MovieClip [bullet] Frame 1
stop();
Instance of Symbol 150 MovieClip [glow] "glow" in Symbol 163 MovieClip [droppedGun] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 193 MovieClip [explosion] Frame 1
this.onEnterFrame = function () { _root.sAni(this); }; _root.playSound("explosionSound", _root.HUD._x + 300, _root.HUD._y + 200);
Symbol 193 MovieClip [explosion] Frame 33
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 193 MovieClip [explosion] Frame 34
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 193 MovieClip [explosion] Frame 35
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 193 MovieClip [explosion] Frame 36
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 193 MovieClip [explosion] Frame 37
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 193 MovieClip [explosion] Frame 38
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 193 MovieClip [explosion] Frame 39
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 193 MovieClip [explosion] Frame 40
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 204 MovieClip [g_arm1] Frame 1
if (_parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent.gfxNr); } else if (_parent._parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent._parent.gfxNr); } else if (gfxNr != undefined) { this.gotoAndStop(gfxNr); }
Symbol 215 MovieClip [g_arm2] Frame 1
if (_parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent.gfxNr); } else if (_parent._parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent._parent.gfxNr); } else if (gfxNr != undefined) { this.gotoAndStop(gfxNr); }
Symbol 226 MovieClip [g_body] Frame 1
if (_parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent.gfxNr); } else if (_parent._parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent._parent.gfxNr); } else if (gfxNr != undefined) { this.gotoAndStop(gfxNr); }
Symbol 235 MovieClip [g_foot] Frame 1
if (_parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent.gfxNr); } else if (_parent._parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent._parent.gfxNr); } else if (gfxNr != undefined) { this.gotoAndStop(gfxNr); }
Symbol 244 MovieClip [g_hand] Frame 1
if (_parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent.gfxNr); } else if (_parent._parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent._parent.gfxNr); } else if (gfxNr != undefined) { this.gotoAndStop(gfxNr); }
Symbol 255 MovieClip [g_head] Frame 1
if (_parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent.gfxNr); } else if (_parent._parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent._parent.gfxNr); } else if (gfxNr != undefined) { this.gotoAndStop(gfxNr); }
Symbol 262 MovieClip [g_leg1] Frame 1
if (_parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent.gfxNr); } else if (_parent._parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent._parent.gfxNr); } else if (gfxNr != undefined) { this.gotoAndStop(gfxNr); }
Symbol 269 MovieClip [g_leg2] Frame 1
if (_parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent.gfxNr); } else if (_parent._parent._parent.gfxNr != undefined) { this.gotoAndStop(_parent._parent._parent.gfxNr); } else if (gfxNr != undefined) { this.gotoAndStop(gfxNr); }
Symbol 270 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 271 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 271 MovieClip Frame 57
gotoAndPlay (8); currentFrame = 8;
Symbol 272 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 272 MovieClip Frame 20
_parent.gunReady = true; _parent.nextFrame();
Symbol 274 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 274 MovieClip Frame 40
gotoAndPlay (5); currentFrame = 5;
Symbol 275 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 275 MovieClip Frame 40
gotoAndPlay (6); currentFrame = 6;
Symbol 276 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 1
this.gotoAndStop(_parent.weapon); stop();
Instance of Symbol 280 MovieClip "arm2" in Symbol 282 MovieClip Frame 6
onClipEvent (enterFrame) { _rotation = _parent.arm._rotation; }
Symbol 283 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 283 MovieClip Frame 3
_parent.dead = true;
Symbol 283 MovieClip Frame 21
stop(); _parent.stopAllowingBulletHits = true;
Symbol 283 MovieClip Frame 22
stop(); currentFrame = 21;
Symbol 283 MovieClip Frame 23
stop(); currentFrame = 21;
Symbol 283 MovieClip Frame 24
stop(); currentFrame = 21;
Symbol 284 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 284 MovieClip Frame 3
_parent.dead = true;
Symbol 284 MovieClip Frame 23
stop(); currentFrame = 23;
Symbol 284 MovieClip Frame 24
stop(); currentFrame = 23;
Symbol 284 MovieClip Frame 25
stop(); currentFrame = 23;
Symbol 284 MovieClip Frame 26
stop(); currentFrame = 23;
Symbol 284 MovieClip Frame 27
stop(); currentFrame = 23;
Symbol 284 MovieClip Frame 28
stop(); currentFrame = 23;
Symbol 285 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 285 MovieClip Frame 42
_parent.gunReady = true; _parent.gotoAndStop(4);
Symbol 286 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 286 MovieClip Frame 42
_parent.gunReady = true; _parent.gotoAndStop(4);
Symbol 287 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 287 MovieClip Frame 20
_parent.gunReady = true; _parent.gotoAndStop(4);
Symbol 288 MovieClip [gangster] Frame 1
stop();
Symbol 292 MovieClip [glasPiece] Frame 1
gotoAndStop(random(5));
Symbol 310 MovieClip [muzzle] Frame 1
this.onEnterFrame = function () { _root.sAni(this); }; _alpha = (50 + random(20));
Symbol 310 MovieClip [muzzle] Frame 10
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 313 MovieClip [shell] Frame 1
stop();
Symbol 322 MovieClip Frame 1
startRotation = _rotation; frameTimer = 0; onEnterFrame = function () { frameTimer = frameTimer + _root.timescale; if (frameTimer >= 1) { _rotation = ((startRotation - 10) + random(20)); frameTimer = 0; } };
Symbol 325 MovieClip [banana] Frame 1
ySpeed = 0; startY = _y - 9; if (!disableSpawnEffect) { _root.addGlow(_x, _y, 100, 300); _root.addSparks(_x, _y, 20); _yscale = 1; _xscale = 1; } onEnterFrame = function () { ySpeed = ySpeed + (((startY - _y) * 0.01) * _root.timescale); _y = (_y + (ySpeed * _root.timescale)); if (!disableSpawnEffect) { _yscale = (_yscale + ((100 - _xscale) * 0.3)); _xscale = (_yscale + ((100 - _xscale) * 0.3)); } _root.speechBubble.xPos = _x; _root.speechBubble.yPos = _y; };
Instance of Symbol 319 MovieClip in Symbol 325 MovieClip [banana] Frame 1
onClipEvent (load) { if (_root.tutorial) { _visible = false; } }
Instance of Symbol 324 MovieClip "banana" in Symbol 325 MovieClip [banana] Frame 1
onClipEvent (load) { ySpeed = 0; yPos = 13; } onClipEvent (enterFrame) { ySpeed = ySpeed + (((-yPos) * 0.002) * _root.timescale); yPos = yPos + (ySpeed * _root.timescale); _rotation = (_rotation + (ySpeed * _root.timescale)); }
Symbol 353 MovieClip Frame 1
stop();
Symbol 354 MovieClip [controlHint] Frame 1
_yscale = 0; _xscale = 0; scaleSpeed = 0; xOffset = (xOffset2 = 0); scaleTarget = 100; stop(); followObj = "playerL"; yOffset = 60; onEnterFrame = function () { _x = (_root[followObj]._x + xOffset2); _y = (_root[followObj]._y - yOffset); if (_y < (((-_root._y) + 80) + yOffset)) { _y = (((-_root._y) + 80) + yOffset); if (_root.mouseXPos < ((-_root._x) + 300)) { xOffset = 100; } else { xOffset = -100; } } else { xOffset = 0; } if (_x < ((-_root._x) + 60)) { _x = ((-_root._x) + 60); } else if (_x > ((-_root._x) + 540)) { _x = ((-_root._x) + 540); } xOffset2 = xOffset2 + ((xOffset - xOffset2) * 0.2); pointer._rotation = _root.getAngle(_x, _y - 90, _root[followObj]._x, _root[followObj]._y - 10) + 90; scaleSpeed = scaleSpeed + ((scaleTarget - _yscale) * 0.25); scaleSpeed = scaleSpeed * 0.6; _yscale = (_yscale + scaleSpeed); _xscale = (_yscale + scaleSpeed); if ((_yscale <= 0) && (scaleTarget == 0)) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 354 MovieClip [controlHint] Frame 2
followObj = "crosshair"; yOffset = 20; _yscale = 0; _xscale = 0; scaleSpeed = 0; xOffset = (xOffset2 = 0); scaleTarget = 100; stop(); onEnterFrame = function () { _x = (_root[followObj]._x + xOffset2); _y = (_root[followObj]._y - yOffset); if (_y < (((-_root._y) + 80) + yOffset)) { _y = (((-_root._y) + 80) + yOffset); if (_root.mouseXPos < ((-_root._x) + 300)) { xOffset = 100; } else { xOffset = -100; } } else { xOffset = 0; } if (_x < ((-_root._x) + 60)) { _x = ((-_root._x) + 60); } else if (_x > ((-_root._x) + 540)) { _x = ((-_root._x) + 540); } xOffset2 = xOffset2 + ((xOffset - xOffset2) * 0.2); pointer._rotation = _root.getAngle(_x, _y - 90, _root[followObj]._x, _root[followObj]._y - 10) + 90; scaleSpeed = scaleSpeed + ((scaleTarget - _yscale) * 0.25); scaleSpeed = scaleSpeed * 0.6; _yscale = (_yscale + scaleSpeed); _xscale = (_yscale + scaleSpeed); if ((_yscale <= 0) && (scaleTarget == 0)) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 354 MovieClip [controlHint] Frame 3
_yscale = 0; _xscale = 0; scaleSpeed = 0; xOffset = (xOffset2 = 0); scaleTarget = 100; stop(); followObj = "playerL"; yOffset = 60; onEnterFrame = function () { _x = (_root[followObj]._x + xOffset2); _y = (_root[followObj]._y - yOffset); if (_y < (((-_root._y) + 80) + yOffset)) { _y = (((-_root._y) + 80) + yOffset); if (_root.mouseXPos < ((-_root._x) + 300)) { xOffset = 100; } else { xOffset = -100; } } else { xOffset = 0; } if (_x < ((-_root._x) + 60)) { _x = ((-_root._x) + 60); } else if (_x > ((-_root._x) + 540)) { _x = ((-_root._x) + 540); } xOffset2 = xOffset2 + ((xOffset - xOffset2) * 0.2); pointer._rotation = _root.getAngle(_x, _y - 90, _root[followObj]._x, _root[followObj]._y - 10) + 90; scaleSpeed = scaleSpeed + ((scaleTarget - _yscale) * 0.25); scaleSpeed = scaleSpeed * 0.6; _yscale = (_yscale + scaleSpeed); _xscale = (_yscale + scaleSpeed); if ((_yscale <= 0) && (scaleTarget == 0)) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 354 MovieClip [controlHint] Frame 4
followObj = "crosshair"; yOffset = 20; _yscale = 0; _xscale = 0; scaleSpeed = 0; xOffset = (xOffset2 = 0); scaleTarget = 100; stop(); timer = 0; onEnterFrame = function () { timer++; if (timer > 30) { if (_root.mousePress) { scaleTarget = 0; } } _x = (_root[followObj]._x + xOffset2); _y = (_root[followObj]._y - yOffset); if (_y < (((-_root._y) + 80) + yOffset)) { _y = (((-_root._y) + 80) + yOffset); if (_root.mouseXPos < ((-_root._x) + 300)) { xOffset = 100; } else { xOffset = -100; } } else { xOffset = 0; } if (_x < ((-_root._x) + 60)) { _x = ((-_root._x) + 60); } else if (_x > ((-_root._x) + 540)) { _x = ((-_root._x) + 540); } xOffset2 = xOffset2 + ((xOffset - xOffset2) * 0.2); pointer._rotation = _root.getAngle(_x, _y - 90, _root[followObj]._x, _root[followObj]._y - 10) + 90; scaleSpeed = scaleSpeed + ((scaleTarget - _yscale) * 0.25); scaleSpeed = scaleSpeed * 0.6; _yscale = (_yscale + scaleSpeed); _xscale = (_yscale + scaleSpeed); if ((_yscale <= 0) && (scaleTarget == 0)) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 354 MovieClip [controlHint] Frame 5
_yscale = 0; _xscale = 0; scaleSpeed = 0; xOffset = (xOffset2 = 0); scaleTarget = 100; stop(); followObj = "playerL"; yOffset = 60; onEnterFrame = function () { _x = (_root[followObj]._x + xOffset2); _y = (_root[followObj]._y - yOffset); if (_y < (((-_root._y) + 80) + yOffset)) { _y = (((-_root._y) + 80) + yOffset); if (_root.mouseXPos < ((-_root._x) + 300)) { xOffset = 100; } else { xOffset = -100; } } else { xOffset = 0; } if (_x < ((-_root._x) + 60)) { _x = ((-_root._x) + 60); } else if (_x > ((-_root._x) + 540)) { _x = ((-_root._x) + 540); } xOffset2 = xOffset2 + ((xOffset - xOffset2) * 0.2); pointer._rotation = _root.getAngle(_x, _y - 90, _root[followObj]._x, _root[followObj]._y - 10) + 90; scaleSpeed = scaleSpeed + ((scaleTarget - _yscale) * 0.25); scaleSpeed = scaleSpeed * 0.6; _yscale = (_yscale + scaleSpeed); _xscale = (_yscale + scaleSpeed); if ((_yscale <= 0) && (scaleTarget == 0)) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 354 MovieClip [controlHint] Frame 6
_yscale = 0; _xscale = 0; scaleSpeed = 0; xOffset = (xOffset2 = 0); scaleTarget = 100; stop(); followObj = "playerL"; yOffset = 60; onEnterFrame = function () { if (_root.kShift) { slowDownHint.gotoAndStop(2); if (!_root.playerL.aniOnGround) { slowDownHint.gotoAndStop(3); } } else { slowDownHint.gotoAndStop(1); } _x = (_root[followObj]._x + xOffset2); _y = (_root[followObj]._y - yOffset); if (_y < (((-_root._y) + 80) + yOffset)) { _y = (((-_root._y) + 80) + yOffset); if (_root.mouseXPos < ((-_root._x) + 300)) { xOffset = 100; } else { xOffset = -100; } } else { xOffset = 0; } if (_x < ((-_root._x) + 60)) { _x = ((-_root._x) + 60); } else if (_x > ((-_root._x) + 540)) { _x = ((-_root._x) + 540); } xOffset2 = xOffset2 + ((xOffset - xOffset2) * 0.2); pointer._rotation = _root.getAngle(_x, _y - 90, _root[followObj]._x, _root[followObj]._y - 10) + 90; scaleSpeed = scaleSpeed + ((scaleTarget - _yscale) * 0.25); scaleSpeed = scaleSpeed * 0.6; _yscale = (_yscale + scaleSpeed); _xscale = (_yscale + scaleSpeed); if ((_yscale <= 0) && (scaleTarget == 0)) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 357 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 378 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 85
_root.playSound("static_1", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 115
_root.playSound("static_3", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 118
_root.playSound("static_1", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 151
_root.playSound("static_1", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 167
_root.playSound("static_3", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 182
_root.playSound("static_2", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 196
_root.playSound("static_1", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 201
_root.playSound("static_3", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 206
_root.playSound("beep", (-_root._x) + 300, (-_root._y) + 200);
Symbol 384 MovieClip Frame 260
_parent.gotoAndStop(2);
Symbol 388 MovieClip Frame 405
_root.levelComplete = true; _root.fadeToDark = true;
Symbol 389 MovieClip [endGameAnim] Frame 1
stop(); _root.addGlow(_x + 40, _y - 10, 300, 90); _root.hiddenMusicVolume = 0.2;
Symbol 410 MovieClip Frame 1
onEnterFrame = function () { if ((_root.playerL.dead == true) || (_root.playerL == undefined)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 411 MovieClip [endGameCredits] Frame 1
_alpha = 0; timer = 30; ySpeed = 0.1; Mouse.show(); onEnterFrame = function () { if (_alpha > 100) { _alpha = 100; } else { _alpha = (_alpha + 3); } timer++; if (timer == 60) { YOU._visible = true; } else if (timer == 80) { WIN._visible = true; } else if (timer > 170) { ySpeed = ySpeed * 1.1; if (ySpeed > 2) { ySpeed = 2; } _y = (_y - ySpeed); if (_y < (((-_root._y) - _height) + 400)) { advert.gotoAndStop(2); advert.onEnterFrame = undefined; _y = (((-_root._y) - _height) + 400); Mouse.show(); this.onEnterFrame = undefined; } } };
Instance of Symbol 395 MovieClip "YOU" in Symbol 411 MovieClip [endGameCredits] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 397 MovieClip "WIN" in Symbol 411 MovieClip [endGameCredits] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 400 MovieClip in Symbol 411 MovieClip [endGameCredits] Frame 1
on (release) { _root.gotoAndPlay(5); }
Instance of Symbol 402 MovieClip in Symbol 411 MovieClip [endGameCredits] Frame 1
on (release) { _root.getURL("http://games.adultswim.com", "_blank"); }
Instance of Symbol 404 MovieClip in Symbol 411 MovieClip [endGameCredits] Frame 1
on (release) { _root.getURL("http://www.deadtoast.com", "_blank"); }
Symbol 428 MovieClip Frame 1
_visible = false;
Symbol 439 MovieClip Frame 1
stop();
Symbol 441 MovieClip [newWeapon] Frame 1
timer = 0; onEnterFrame = function () { timer++; if (timer >= 120) { this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 446 MovieClip Frame 1
stop();
Symbol 449 MovieClip [speechBubble] Frame 1
xPos = xPos * 0.5; yPos = yPos * 0.5; var sepText = new Array(); lastSep = 0; curText = 0; c = 0; while (c <= inputText.length) { if ((inputText.charAt(c) == "|") || (c == inputText.length)) { sepText.push(inputText.slice(lastSep, c)); lastSep = c + 1; } c++; } skipTimer = 60 + (sepText[curText].length * 0.3); speechText.speechText.autoSize = true; speechText.speechText.text = sepText[curText]; if (speechText._width > 500) { speechText._width = 500; speechText._yscale = speechText._xscale; } speechText._x = (-speechText._width) / 2; middle._width = speechText._width; left._x = middle._x - (middle._width / 2); right._x = middle._x + (middle._width / 2); _yscale = _root.gameCamera._xscale; _xscale = _root.gameCamera._xscale; if (xPos > _x) { _x = (xPos - ((middle._width / 2) * (_xscale / 100))); } else { _x = (xPos + ((middle._width / 2) * (_xscale / 100))); } _y = (yPos - (100 * (_xscale / 100))); if ((_x - (middle._width / 2)) < ((-_root._x) + 40)) { _x = (((middle._width / 2) - _root._x) + 40); } else if ((_x + (middle._width / 2)) > ((-_root._x) + 560)) { _x = (((-_root._x) + 560) - (middle._width / 2)); } if (_y < (-_root._y)) { _y = (-_root._y); } else if (_y > ((-_root._y) + 400)) { _y = ((-_root._y) + 400); } pointer.pointerIn._height = (_root.getDist(_x, xPos, _y, yPos) - 40) * (100 / _xscale); pointer._rotation = _root.getAngle(_x, _y, xPos, yPos) + 90; buttonPrompt._x = right._x + 25; skipTextButtonDown = true; offScreenTimer = 60; if (!allowSkip) { buttonPrompt._visible = false; } _root.hiddenMusicVolume = 0.3; gibberishNr = 1; _root.playSound("pedroCount" + gibberishNr, _x, _y); gibberishNr++; if (gibberishNr > 4) { gibberishNr = 1; } onEnterFrame = function () { if (!_root.showOptions) { if (timeVisible != undefined) { timeVisible--; if (timeVisible <= 0) { _root.hiddenMusicVolume = 1; _root.removeSpeechBubble(); } } skipTimer--; if (allowSkip && (skipTimer <= 0)) { buttonPrompt.gotoAndStop(2); curText++; if (curText >= sepText.length) { _root.pausePlayer = false; Mouse.hide(); _root.hiddenMusicVolume = 1; _root.gunTimer = 20; i = 1; while (i <= 4) { _root.soundFX["soundgibberish_1_" + i].stop(); i++; } this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } i = 1; while (i <= 4) { _root.soundFX["soundgibberish_1_" + i].stop(); i++; } _root.playSound("pedroCount" + gibberishNr, _x, _y); gibberishNr++; if (gibberishNr > 4) { gibberishNr = 1; } speechText.speechText.text = sepText[curText]; speechText._xscale = (speechText._yscale = 100); if (speechText._width > 500) { speechText._width = 500; speechText._yscale = speechText._xscale; } speechText._x = (-speechText._width) / 2; middle._width = speechText._width; left._x = middle._x - (middle._width / 2); right._x = middle._x + (middle._width / 2); if (xPos > _x) { _x = (xPos - ((middle._width / 2) * (_xscale / 100))); } else { _x = (xPos + ((middle._width / 2) * (_xscale / 100))); } skipTimer = 45 + (sepText[curText].length * 0.3); buttonPrompt.gotoAndStop(1); skipTextButton = false; } if (xPos > _x) { _x = (_x + (((xPos - ((middle._width / 2) * (_xscale / 100))) - _x) * 0.2)); } else { _x = (_x + (((xPos + ((middle._width / 2) * (_xscale / 100))) - _x) * 0.2)); } _y = (_y + (((yPos - (100 * (_xscale / 100))) - _y) * 0.2)); if ((_x - (middle._width / 2)) < ((-_root._x) + 40)) { _x = (((middle._width / 2) - _root._x) + 40); } else if ((_x + (middle._width / 2)) > ((-_root._x) + 560)) { _x = (((-_root._x) + 560) - (middle._width / 2)); } if (_y < (-_root._y)) { _y = (-_root._y); } else if (_y > ((-_root._y) + 400)) { _y = ((-_root._y) + 400); } buttonPrompt._x = right._x + 25; pointer.pointerIn._height = (_root.getDist(_x, xPos, _y, yPos) - 40) * (100 / _xscale); pointer._rotation = _root.getAngle(_x, _y, xPos, yPos) + 90; } };
Instance of Symbol 446 MovieClip "buttonPrompt" in Symbol 449 MovieClip [speechBubble] Frame 1
on (release) { _parent.skipTextButton = true; }
Symbol 514 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 1
stop();
Instance of Symbol 536 MovieClip "buttonTop" in Symbol 538 MovieClip Frame 1
onClipEvent (load) { _height = 0; }
Instance of Symbol 536 MovieClip "buttonTop" in Symbol 549 MovieClip Frame 1
onClipEvent (load) { _height = 0; }
Instance of Symbol 536 MovieClip "buttonTop" in Symbol 551 MovieClip Frame 1
onClipEvent (load) { _height = 0; }
Instance of Symbol 124 MovieClip in Symbol 559 MovieClip Frame 1
on (release) { if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Credits_DT_logo"); } getURL ("http://www.deadtoast.com", "_blank"); }
Instance of Symbol 538 MovieClip in Symbol 559 MovieClip Frame 1
on (release) { hover = true; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Credits_Facebook"); } getURL ("https://www.facebook.com/DeadtoastCom", "_blank"); } on (press) { buttonTop._yscale = 0; hover = false; } on (rollOver) { hover = true; } on (rollOut) { hover = false; } onClipEvent (load) { startY = _y; hover = false; } onClipEvent (enterFrame) { if (hover) { buttonTop._yscale = buttonTop._yscale + ((100 - buttonTop._yscale) * 0.2); } else { buttonTop._yscale = buttonTop._yscale + ((-buttonTop._yscale) * 0.3); } _y = (startY + buttonTop._height); }
Instance of Symbol 549 MovieClip in Symbol 559 MovieClip Frame 1
on (release) { hover = true; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Credits_Weblink"); } getURL ("http://www.deadtoast.com", "_blank"); } on (press) { buttonTop._yscale = 0; hover = false; } on (rollOver) { hover = true; } on (rollOut) { hover = false; } onClipEvent (load) { startY = _y; hover = false; } onClipEvent (enterFrame) { if (hover) { buttonTop._yscale = buttonTop._yscale + ((100 - buttonTop._yscale) * 0.2); } else { buttonTop._yscale = buttonTop._yscale + ((-buttonTop._yscale) * 0.3); } _y = (startY + buttonTop._height); }
Instance of Symbol 551 MovieClip in Symbol 559 MovieClip Frame 1
on (release) { hover = true; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Credits_Twitter"); } getURL ("https://twitter.com/deadtoast_com", "_blank"); } on (press) { buttonTop._yscale = 0; hover = false; } on (rollOver) { hover = true; } on (rollOut) { hover = false; } onClipEvent (load) { startY = _y; hover = false; } onClipEvent (enterFrame) { if (hover) { buttonTop._yscale = buttonTop._yscale + ((100 - buttonTop._yscale) * 0.2); } else { buttonTop._yscale = buttonTop._yscale + ((-buttonTop._yscale) * 0.3); } _y = (startY + buttonTop._height); }
Instance of Symbol 558 MovieClip in Symbol 559 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { _parent._parent.gotoAndStop(1); }
Instance of Symbol 428 MovieClip in Symbol 559 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { getURL ("http://www.thelivingtombstone.com", "_blank"); }
Instance of Symbol 408 MovieClip in Symbol 559 MovieClip Frame 1
on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Symbol 569 MovieClip Frame 1
if (nr != undefined) { if (_root.savedData.data["achievement" + nr]) { _alpha = 100; } else { _alpha = 20; } this.gotoAndStop(nr); } else { _alpha = 100; }
Symbol 602 MovieClip Frame 1
function doAction() { if (_root.savedData.data["lvlUnlocked" + lvlUnlockNr]) { this.gotoAndStop(2); } else { costText.text = cost; if (_root.savedData.data.coupons >= cost) { unlockButtonFade._alpha = 0; this.onRelease = function () { _root.savedData.data.coupons = _root.savedData.data.coupons - cost; _root.savedData.data["lvlUnlocked" + lvlUnlockNr] = true; _parent.couponText.text = _root.savedData.data.coupons; this.gotoAndStop(2); }; } else { this.onRelease = function () { }; costText.textColor = 14564352 /* 0xDE3C00 */; unlockButtonFade._alpha = 50; } } } stop(); levelNameText.text = levelName; doAction(); this.onEnterFrame = function () { doAction(); };
Symbol 602 MovieClip Frame 2
if (_root.savedData.data["lvlTopScore" + lvlUnlockNr] == undefined) { _root.savedData.data["lvlTopScore" + lvlUnlockNr] = 0; } topScoreText.text = _root.savedData.data["lvlTopScore" + lvlUnlockNr]; this.onRelease = function () { _root.levelSelectNr = lvlUnlockNr; _parent.nextFrame(); };
Symbol 621 MovieClip Frame 1
function setNumbers() { if (_root[("weapon" + weaponNr) + "Active"]) { if (weaponNr == 5) { ammoText.text = _root["ammo" + weaponNr] + _root.ammo4Total; } else if (weaponNr == 3) { ammoText.text = _root["ammo" + weaponNr] + _root.ammo2Total; } else { ammoText.text = _root["ammo" + weaponNr] + _root[("ammo" + weaponNr) + "Total"]; } priceText.text = ammoCost; buyText.text = "Buy ammo"; if (ammoCost > _root.savedData.data.coupons) { priceText.textColor = 14564352 /* 0xDE3C00 */; _alpha = 60; } else { priceText.textColor = 16764954 /* 0xFFD01A */; _alpha = 100; } } else { if (weaponCost > _root.savedData.data.coupons) { priceText.textColor = 14564352 /* 0xDE3C00 */; _alpha = 60; } else { _alpha = 100; priceText.textColor = 16764954 /* 0xFFD01A */; } buyText.text = "Buy weapon"; ammoText.text = 0; priceText.text = weaponCost; } } weaponIcon.gotoAndStop(weaponNr); setNumbers(); this.onEnterFrame = function () { setNumbers(); }; this.onRelease = function () { if (_root[("weapon" + weaponNr) + "Active"]) { if (ammoCost <= _root.savedData.data.coupons) { _parent.couponsJustSpent = _parent.couponsJustSpent + ammoCost; _root.savedData.data.coupons = _root.savedData.data.coupons - ammoCost; if (weaponNr == 5) { _root.ammo4Total = _root.ammo4Total + _root[("ammo" + weaponNr) + "Max"]; } else if (weaponNr == 3) { _root.ammo2Total = _root.ammo2Total + _root[("ammo" + weaponNr) + "Max"]; } else { _root[("ammo" + weaponNr) + "Total"] = _root[("ammo" + weaponNr) + "Total"] + _root[("ammo" + weaponNr) + "Max"]; } } } else if (weaponCost <= _root.savedData.data.coupons) { _parent.couponsJustSpent = _parent.couponsJustSpent + weaponCost; _root.savedData.data.coupons = _root.savedData.data.coupons - weaponCost; _root[("weapon" + weaponNr) + "Active"] = true; if (weaponNr == 5) { _root.weapon4Active = true; } } _parent.couponText.text = _root.savedData.data.coupons; setNumbers(); };
Symbol 626 MovieClip Frame 1
stop(); couponsJustSpent = 0; couponText.text = _root.savedData.data.coupons; _root.weapon = 2; _root.weapon1Active = true; _root.ammo1 = 0; _root.ammo1Total = 0; _root.ammo1Max = 0; _root.weapon2Active = true; _root.ammo2 = 18; _root.ammo2Total = 36; _root.ammo2Max = 18; _root.weapon3Active = false; _root.ammo3 = 36; _root.ammo3Total = _root.ammo2Total; _root.ammo3Max = 36; _root.weapon4Active = false; _root.ammo4 = 32; _root.ammo4Total = 0; _root.ammo4Max = 32; _root.weapon5Active = false; _root.ammo5 = 64; _root.ammo5Total = _root.ammo4Total; _root.ammo5Max = 64; _root.weapon6Active = false; _root.ammo6 = 8; _root.ammo6Total = 0; _root.ammo6Max = 8; _root.weapon7Active = false; _root.ammo7 = 30; _root.ammo7Total = 0; _root.ammo7Max = 30; _root.weapon8Active = false; _root.ammo8 = 3; _root.ammo8Total = 0; _root.ammo8Max = 3;
Instance of Symbol 621 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (load) { weaponNr = 5; weaponCost = 6; ammoCost = 2; }
Instance of Symbol 621 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (load) { weaponNr = 6; weaponCost = 10; ammoCost = 2; }
Instance of Symbol 621 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (load) { weaponNr = 7; weaponCost = 15; ammoCost = 5; }
Instance of Symbol 625 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((80 - _alpha) * 0.2)); } } on (release) { _parent.startAction(); _root.saveTempState(); }
Instance of Symbol 621 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (load) { weaponNr = 8; weaponCost = 40; ammoCost = 6; }
Symbol 650 MovieClip Frame 1
stop();
Instance of Symbol 517 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((80 - _alpha) * 0.2)); } } on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Instance of Symbol 519 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Main_Credits"); } _parent.gotoAndStop(2); }
Instance of Symbol 521 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Instance of Symbol 523 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { if (!Key.isDown(85)) { _root.savedData.clear(); _root.savedData.data.coupons = 0; _root.killsAfterWallJump = 0; _root.midAirKills = 0; _root.knifeKills = 0; _root.nrOfHeadShots = 0; _root.nrOfGibs = 0; _parent.continueButton.onEnterFrame = undefined; _parent.continueButton.onRelease = undefined; _parent.continueButton._alpha = 10; _root.cheatUnlockAllLevels = false; } else { _root.savedData.data.coupons = _root.savedData.data.coupons + 100; _root.cheatUnlockAllLevels = true; } }
Instance of Symbol 525 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Main_Achievements"); } _parent.gotoAndStop(3); }
Instance of Symbol 528 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (load) { if (_root.musicVolume == undefined) { prevMusicVolume = 100; } else { prevMusicVolume = _root.musicVolume; } if (_root.SFXVolume == undefined) { prevSFXVolume = 100; } else { prevSFXVolume = _root.SFXVolume; } if (_root.musicVolume == 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { if (this._currentframe == 1) { _root.musicVolume = 0; _root.SFXVolume = 0; _root.musicMC.bgMusic.setVolume(0); this.gotoAndStop(2); } else { _root.musicVolume = prevMusicVolume; _root.SFXVolume = prevSFXVolume; if (prevMusicVolume > 0) { _root.musicMC.bgMusic.setVolume(prevMusicVolume * 100); } else { _root.musicMC.bgMusic.setVolume(50); } this.gotoAndStop(1); } }
Instance of Symbol 530 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Main_Level_Select"); } if (_root.savedData.data.playedBefore) { _parent.gotoAndStop(4); } else { _parent.gotoAndStop(7); } }
Instance of Symbol 534 MovieClip in Symbol 650 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 538 MovieClip in Symbol 650 MovieClip Frame 1
on (release) { hover = true; getURL ("https://www.facebook.com/ArmorGames", "_blank"); } on (press) { buttonTop._yscale = 0; hover = false; } on (rollOver) { hover = true; } on (rollOut) { hover = false; } onClipEvent (load) { startY = _y; hover = false; } onClipEvent (enterFrame) { if (hover) { buttonTop._yscale = buttonTop._yscale + ((100 - buttonTop._yscale) * 0.2); } else { buttonTop._yscale = buttonTop._yscale + ((-buttonTop._yscale) * 0.3); } _y = (startY + buttonTop._height); }
Instance of Symbol 540 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Main_Tutorial"); } _root.levelSelectNr = 49; _root.fade.onEnterFrame = function () { if (this._alpha > 100) { _root.play(); } this._alpha = this._alpha + 4; }; }
Instance of Symbol 543 MovieClip in Symbol 650 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { getURL ("http://armorgames.com/play/15980/my-friend-pedro", "_blank"); }
Instance of Symbol 558 MovieClip in Symbol 650 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { _parent.gotoAndStop(1); }
Instance of Symbol 569 MovieClip in Symbol 650 MovieClip Frame 3
onClipEvent (load) { nr = 1; }
Instance of Symbol 569 MovieClip in Symbol 650 MovieClip Frame 3
onClipEvent (load) { nr = 2; }
Instance of Symbol 569 MovieClip in Symbol 650 MovieClip Frame 3
onClipEvent (load) { nr = 3; }
Instance of Symbol 569 MovieClip in Symbol 650 MovieClip Frame 3
onClipEvent (load) { nr = 4; }
Instance of Symbol 569 MovieClip in Symbol 650 MovieClip Frame 3
onClipEvent (load) { nr = 5; }
Instance of Symbol 569 MovieClip in Symbol 650 MovieClip Frame 3
onClipEvent (load) { nr = 6; }
Symbol 650 MovieClip Frame 4
couponText.text = _root.savedData.data.coupons;
Instance of Symbol 602 MovieClip in Symbol 650 MovieClip Frame 4
onClipEvent (load) { levelName = "Backyard Business"; lvlUnlockNr = 9; cost = 0; _root.savedData.data["lvlUnlocked" + lvlUnlockNr] = true; }
Instance of Symbol 602 MovieClip in Symbol 650 MovieClip Frame 4
onClipEvent (load) { levelName = "Tower of Boom"; lvlUnlockNr = 11; cost = 80; }
Instance of Symbol 602 MovieClip in Symbol 650 MovieClip Frame 4
onClipEvent (load) { levelName = "Round 'n Round"; lvlUnlockNr = 13; cost = 150; }
Instance of Symbol 602 MovieClip in Symbol 650 MovieClip Frame 4
onClipEvent (load) { levelName = "Beaver Burger"; lvlUnlockNr = 15; cost = 200; }
Instance of Symbol 602 MovieClip in Symbol 650 MovieClip Frame 4
onClipEvent (load) { levelName = "Raid the Roof"; lvlUnlockNr = 17; cost = 300; }
Instance of Symbol 602 MovieClip in Symbol 650 MovieClip Frame 4
onClipEvent (load) { levelName = "Pedro was Here"; lvlUnlockNr = 19; cost = 500; }
Instance of Symbol 558 MovieClip in Symbol 650 MovieClip Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { _root.savedData.data.coupons = _root.savedData.data.coupons + _parent.weaponShop.couponsJustSpent; _parent.gotoAndStop(4); }
Instance of Symbol 626 MovieClip "weaponShop" in Symbol 650 MovieClip Frame 5
onClipEvent (load) { function startAction() { _root.fade.onEnterFrame = function () { if (this._alpha > 100) { _root.play(); } this._alpha = this._alpha + 4; }; } }
Instance of Symbol 558 MovieClip in Symbol 650 MovieClip Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { _parent.gotoAndStop(1); }
Instance of Symbol 640 MovieClip in Symbol 650 MovieClip Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { _parent.gotoAndStop(9); }
Instance of Symbol 644 MovieClip in Symbol 650 MovieClip Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Main_Tutorial"); } _root.levelSelectNr = 49; _root.fade.onEnterFrame = function () { if (this._alpha > 100) { _root.play(); } this._alpha = this._alpha + 4; }; }
Instance of Symbol 558 MovieClip "backButton" in Symbol 650 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { _parent.gotoAndStop(7); }
Instance of Symbol 649 MovieClip in Symbol 650 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { _root.savedData.data.playedBefore = true; if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("SkipTutorial"); } _parent.gotoAndStop(4); }
Instance of Symbol 644 MovieClip in Symbol 650 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((60 - _alpha) * 0.2)); } } on (release) { if (!_root.siteArmorGames()) { com.newgrounds.API.logCustomEvent("Main_Tutorial"); } _root.levelSelectNr = 49; _root.fade.onEnterFrame = function () { if (this._alpha > 100) { _root.play(); } this._alpha = this._alpha + 4; }; }
Instance of Symbol 656 MovieClip in Symbol 657 MovieClip Frame 1
onClipEvent (load) { startX = _x; startY = _y; } onClipEvent (enterFrame) { _x = (startX + (_root._x * 0.05)); _y = (startY + (_root._y * 0.05)); }
Symbol 658 MovieClip Frame 1
stop(); gotoAndStop(_root.backgroundGraphicNr);
Instance of Symbol 657 MovieClip in Symbol 658 MovieClip Frame 2
onClipEvent (load) { ySpeed = 0; } onClipEvent (enterFrame) { if (_root.timescale > 0) { ySpeed = (-_y) * 0.05; if (ySpeed > 3) { ySpeed = 3; } _y = (_y + ySpeed); } }
Symbol 690 MovieClip Frame 1
isDoor = true; if (activated == undefined) { activated = false; } openAmount = 1; spawnEnemy = false; doOnce = false; nrOfSpawns = 0; timer = 10 + random(5); lastSpawnEnemyDead = true; onEnterFrame = function () { if ((activated && (lastSpawnEnemyDead)) && (_root.curNrOfEnemies < _root.maxEnemies)) { timer = timer - _root.timescale; } if (timer <= 0) { spawnEnemy = true; lastSpawnEnemyDead = false; nrOfSpawns++; timer = 20 + random(40); } if (spawnEnemy) { openAmount = openAmount + ((-openAmount) * (0.2 * _root.timescale)); if (doOnce == false) { gName = "gang" + _root.getNextHighestDepth(); _root.attachMovie("gangster", gName, this.getDepth() - 1); _root.curNrOfEnemies++; _root[gName].dontIncreaseCurNrOfEnemies = true; _root[gName]._xscale = (_root[gName]._yscale = 50); _root[gName]._x = _x + 30; _root[gName]._y = _y + 6; if (dontRandomizeXScale) { _root[gName].dontRandomizeXScale = true; } if (platform == 0) { _root[gName].platform = 0; } _root[gName].fullyOutOfDoor = false; _root[gName].onEnterFrame = function () { if (openAmount < 0.08) { this.fullyOutOfDoor = true; this.swapDepths(_root.getNextHighestDepth()); this.health = 20; spawnEnemy = false; this.onEnterFrame = function () { if (this.health <= 0) { if (tutorialGangster) { _root.tutorialDoor2.tOpenAmount = 1; } lastSpawnEnemyDead = true; delete this.onEnterFrame; } }; } }; _root[gName].gfxNr = 1 + random(5); _root[gName].health = 999; var _local3 = new Array(1, 3, 6, 7); ranWeaponNr = random(_root.maxEnemies - 2); if (ranWeaponNr > 3) { ranWeaponNr = 3; } _root[gName].weapon = _local3[ranWeaponNr]; if ((!dontRandomizeXScale) && (platform != 0)) { _root[gName].platform = 1; } _root[gName].activated = true; _root.enemies++; _root[gName].number = _root.enemies; _root[gName]._name = (gName = "nmy" + _root.enemies); doOnce = true; } } else { openAmount = openAmount + ((1 - openAmount) * (0.1 * _root.timescale)); doOnce = false; } door._xscale = openAmount * 100; side._x = door._width; side._xscale = (1 - openAmount) * 100; knob2._x = (door._width - 2) + ((1 - openAmount) * 7); knob._x = door._width - 6; };
Symbol 692 MovieClip Frame 1
_visible = false;
Symbol 693 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 694 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 694 MovieClip Frame 31
this.gotoAndPlay(6); currentFrame = 6;
Symbol 695 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 695 MovieClip Frame 120
currentFrame = 13; this.gotoAndStop(13);
Symbol 698 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 698 MovieClip Frame 11
stop(); currentFrame = 9;
Symbol 698 MovieClip Frame 15
_root.playerL.sHeight = 80;
Symbol 698 MovieClip Frame 19
_parent.gotoAndStop(1);
Symbol 699 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 699 MovieClip Frame 30
currentFrame = 7; gotoAndPlay (7);
Symbol 700 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 700 MovieClip Frame 11
this.gotoAndPlay(6); currentFrame = 6;
Symbol 700 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 701 MovieClip Frame 1
stop(); _root.playerB._visible = true; _root.playerB._yscale = 50; _root.playerB._xscale = _root.playerL._xscale; _root.playerL.sHeight = 80;
Symbol 701 MovieClip Frame 2
_root.playerB._visible = true; _root.playerB._yscale = 50; _root.playerB._xscale = _root.playerL._xscale; _root.playerL.sHeight = 80;
Symbol 701 MovieClip Frame 3
_root.playerB._visible = true; _root.playerB._yscale = 50; _root.playerB._xscale = _root.playerL._xscale; _root.playerL.sHeight = 80;
Symbol 701 MovieClip Frame 4
_root.playerB._visible = false; _root.playerB._yscale = 0; _root.playerB._xscale = 0; _root.playerL.sHeight = 40; _root.playerL._y = _root.playerL._y + 15;
Symbol 701 MovieClip Frame 5
_root.playerB._visible = true; _root.playerB._yscale = 50; _root.playerB._xscale = _root.playerL._xscale; _root.playerL.sHeight = 80;
Symbol 701 MovieClip Frame 6
_root.playerB._visible = true; _root.playerB._yscale = 50; _root.playerB._xscale = _root.playerL._xscale; _root.playerL.sHeight = 80;
Instance of Symbol 372 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("shotgun"); }
Symbol 706 MovieClip Frame 1
stop(); this.onEnterFrame = function () { _root.sAni(this); };
Symbol 706 MovieClip Frame 2
Symbol 706 MovieClip Frame 7
Symbol 707 MovieClip Frame 1
arm1._rotation = (arm2._rotation = 180);
Instance of Symbol 372 MovieClip in Symbol 709 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 710 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Instance of Symbol 372 MovieClip in Symbol 710 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 710 MovieClip Frame 7
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y); var magName = ("mag" + _root.getNextHighestDepth()); _root.attachMovie("Magasin", magName, _root.getNextHighestDepth()); _root[magName]._x = _root.playerB._x + (Math.sin((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 60)) * (Math.PI/180)) * 50); _root[magName]._y = _root.playerB._y - (Math.cos((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 60)) * (Math.PI/180)) * 50); _root[magName].fallspeed = 0; _root[magName].rotSpeed = -20 + random(40); _root[magName]._alpha = 800; _root[magName].onEnterFrame = function () { this.fallspeed = this.fallspeed + (0.3 * _root.timescale); this._rotation = this._rotation + (this.rotSpeed * _root.timescale); this._y = this._y + (this.fallspeed * _root.timescale); this._alpha = this._alpha - (4 * _root.timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (_root.lvl.hitTest(this._x, this._y, true)) { this.fallspeed = this.fallspeed * -0.8; this.rotSpeed = this.rotSpeed / 2; this._y = this._y + this.fallspeed; } };
Symbol 710 MovieClip Frame 20
if ((_root[("ammo" + _root.weapon) + "Total"] - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon])) > 0) { _root[("ammo" + _root.weapon) + "Total"] = _root[("ammo" + _root.weapon) + "Total"] - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); } else { _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + _root[("ammo" + _root.weapon) + "Total"]; _root[("ammo" + _root.weapon) + "Total"] = 0; }
Symbol 710 MovieClip Frame 26
_root.playSound("pistolCock", _root.playerL._x, _root.playerL._y);
Symbol 710 MovieClip Frame 43
_parent.gotoAndStop(1);
Symbol 711 MovieClip Frame 1
stop();
Symbol 712 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 712 MovieClip Frame 10
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y); var magName = ("mag" + _root.getNextHighestDepth()); _root.attachMovie("Magasin", magName, _root.getNextHighestDepth()); _root[magName]._x = _root.playerB._x + (Math.sin((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 60)) * (Math.PI/180)) * 50); _root[magName]._y = _root.playerB._y - (Math.cos((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 60)) * (Math.PI/180)) * 50); _root[magName].fallspeed = 0; _root[magName].rotSpeed = -20 + random(40); _root[magName]._alpha = 800; _root[magName].onEnterFrame = function () { this.fallspeed = this.fallspeed + (0.3 * _root.timescale); this._rotation = this._rotation + (this.rotSpeed * _root.timescale); this._y = this._y + (this.fallspeed * _root.timescale); this._alpha = this._alpha - (4 * _root.timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (_root.lvl.hitTest(this._x, this._y, true)) { this.fallspeed = this.fallspeed * -0.8; this.rotSpeed = this.rotSpeed / 2; this._y = this._y + this.fallspeed; } }; var magName = ("mag" + _root.getNextHighestDepth()); _root.attachMovie("Magasin", magName, _root.getNextHighestDepth()); _root[magName]._x = _root.playerB._x + (Math.sin((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 60)) * (Math.PI/180)) * 40); _root[magName]._y = _root.playerB._y - (Math.cos((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 60)) * (Math.PI/180)) * 40); _root[magName].fallspeed = 0; _root[magName].rotSpeed = -20 + random(40); _root[magName]._alpha = 800; _root[magName].onEnterFrame = function () { this.fallspeed = this.fallspeed + (0.3 * _root.timescale); this._rotation = this._rotation + (this.rotSpeed * _root.timescale); this._y = this._y + (this.fallspeed * _root.timescale); this._alpha = this._alpha - (4 * _root.timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (_root.lvl.hitTest(this._x, this._y, true)) { this.fallspeed = this.fallspeed * -0.8; this.rotSpeed = this.rotSpeed / 2; this._y = this._y + this.fallspeed; } };
Symbol 712 MovieClip Frame 28
_root.playSound("pistolCock", _root.playerL._x, _root.playerL._y);
Symbol 712 MovieClip Frame 53
_root.playSound("pistolCock", _root.playerL._x, _root.playerL._y); if ((_root.ammo2Total - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon])) > 0) { _root.ammo2Total = _root.ammo2Total - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); } else { _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + _root.ammo2Total; _root.ammo2Total = 0; }
Symbol 712 MovieClip Frame 64
_parent.gotoAndStop(1);
Symbol 713 MovieClip Frame 1
stop();
Symbol 715 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Instance of Symbol 372 MovieClip in Symbol 715 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 715 MovieClip Frame 10
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y); var magName = ("mag" + _root.getNextHighestDepth()); _root.attachMovie("Magasin", magName, _root.getNextHighestDepth()); _root[magName]._x = _root.playerB._x + (Math.sin((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 80)) * (Math.PI/180)) * 30); _root[magName]._y = _root.playerB._y - (Math.cos((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 80)) * (Math.PI/180)) * 30); _root[magName].fallspeed = 0; _root[magName].rotSpeed = -20 + random(40); _root[magName]._alpha = 800; _root[magName].onEnterFrame = function () { this.fallspeed = this.fallspeed + (0.3 * _root.timescale); this._rotation = this._rotation + (this.rotSpeed * _root.timescale); this._y = this._y + (this.fallspeed * _root.timescale); this._alpha = this._alpha - (4 * _root.timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (_root.lvl.hitTest(this._x, this._y, true)) { this.fallspeed = this.fallspeed * -0.8; this.rotSpeed = this.rotSpeed / 2; this._y = this._y + this.fallspeed; } };
Symbol 715 MovieClip Frame 18
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y);
Symbol 715 MovieClip Frame 34
if ((_root[("ammo" + _root.weapon) + "Total"] - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon])) > 0) { _root[("ammo" + _root.weapon) + "Total"] = _root[("ammo" + _root.weapon) + "Total"] - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); } else { _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + _root[("ammo" + _root.weapon) + "Total"]; _root[("ammo" + _root.weapon) + "Total"] = 0; }
Symbol 715 MovieClip Frame 39
_parent.gotoAndStop(1);
Symbol 716 MovieClip Frame 1
stop();
Symbol 717 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Symbol 717 MovieClip Frame 16
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y); var magName = ("mag" + _root.getNextHighestDepth()); _root.attachMovie("Magasin", magName, _root.getNextHighestDepth()); _root[magName]._x = _root.playerB._x + (Math.sin((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 65)) * (Math.PI/180)) * 32); _root[magName]._y = _root.playerB._y - (Math.cos((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 65)) * (Math.PI/180)) * 32); _root[magName].fallspeed = 0; _root[magName].rotSpeed = -20 + random(40); _root[magName]._alpha = 800; _root[magName].onEnterFrame = function () { this.fallspeed = this.fallspeed + (0.3 * _root.timescale); this._rotation = this._rotation + (this.rotSpeed * _root.timescale); this._y = this._y + (this.fallspeed * _root.timescale); this._alpha = this._alpha - (4 * _root.timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (_root.lvl.hitTest(this._x, this._y, true)) { this.fallspeed = this.fallspeed * -0.8; this.rotSpeed = this.rotSpeed / 2; this._y = this._y + this.fallspeed; } }; var magName = ("mag" + _root.getNextHighestDepth()); _root.attachMovie("Magasin", magName, _root.getNextHighestDepth()); _root[magName]._x = _root.playerB._x + (Math.sin((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 62)) * (Math.PI/180)) * 45); _root[magName]._y = _root.playerB._y - (Math.cos((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 62)) * (Math.PI/180)) * 45); _root[magName].fallspeed = 0; _root[magName].rotSpeed = -20 + random(40); _root[magName]._alpha = 800; _root[magName].onEnterFrame = function () { this.fallspeed = this.fallspeed + (0.3 * _root.timescale); this._rotation = this._rotation + (this.rotSpeed * _root.timescale); this._y = this._y + (this.fallspeed * _root.timescale); this._alpha = this._alpha - (4 * _root.timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (_root.lvl.hitTest(this._x, this._y, true)) { this.fallspeed = this.fallspeed * -0.8; this.rotSpeed = this.rotSpeed / 2; this._y = this._y + this.fallspeed; } };
Symbol 717 MovieClip Frame 36
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y);
Symbol 717 MovieClip Frame 53
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y);
Symbol 717 MovieClip Frame 59
if ((_root.ammo4Total - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon])) > 0) { _root.ammo4Total = _root.ammo4Total - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); } else { _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + _root.ammo4Total; _root.ammo4Total = 0; }
Symbol 717 MovieClip Frame 76
_parent.gotoAndStop(1);
Symbol 718 MovieClip Frame 1
stop();
Instance of Symbol 372 MovieClip in Symbol 719 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("shotgun"); }
Symbol 721 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); }; if (_root.ammo6Total <= 0) { _parent.gotoAndStop(1); }
Instance of Symbol 372 MovieClip in Symbol 721 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("shotgun"); }
Symbol 721 MovieClip Frame 29
if (_root.ammo6Total > 0) { _root.ammo6++; _root.ammo6Total--; } _root.playSound("shotgunShellIn", _root.playerL._x, _root.playerL._y);
Symbol 721 MovieClip Frame 33
if (((_root.ammo6 < _root.ammo6Max) && (!_root.mousePress)) && (_root.ammo6Total > 0)) { currentFrame = 25; this.gotoAndPlay(25); }
Symbol 721 MovieClip Frame 44
_root.playSound("shotgunCock", _root.playerL._x, _root.playerL._y);
Symbol 721 MovieClip Frame 62
_parent.gotoAndStop(1);
Symbol 722 MovieClip Frame 1
stop();
Instance of Symbol 372 MovieClip in Symbol 723 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("shotgun"); }
Symbol 725 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Instance of Symbol 372 MovieClip in Symbol 725 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("shotgun"); }
Symbol 725 MovieClip Frame 12
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y); var magName = ("mag" + _root.getNextHighestDepth()); _root.attachMovie("Magasin", magName, _root.getNextHighestDepth()); _root[magName]._x = _root.playerB._x + (Math.sin((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 40)) * (Math.PI/180)) * 30); _root[magName]._y = _root.playerB._y - (Math.cos((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 40)) * (Math.PI/180)) * 30); _root[magName].fallspeed = 0; _root[magName].rotSpeed = -20 + random(40); _root[magName]._alpha = 800; _root[magName].onEnterFrame = function () { this.fallspeed = this.fallspeed + (0.3 * _root.timescale); this._rotation = this._rotation + (this.rotSpeed * _root.timescale); this._y = this._y + (this.fallspeed * _root.timescale); this._alpha = this._alpha - (4 * _root.timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (_root.lvl.hitTest(this._x, this._y, true)) { this.fallspeed = this.fallspeed * -0.8; this.rotSpeed = this.rotSpeed / 2; this._y = this._y + this.fallspeed; } };
Symbol 725 MovieClip Frame 37
_root.playSound("pistolCock", _root.playerL._x, _root.playerL._y);
Symbol 725 MovieClip Frame 43
if ((_root[("ammo" + _root.weapon) + "Total"] - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon])) > 0) { _root[("ammo" + _root.weapon) + "Total"] = _root[("ammo" + _root.weapon) + "Total"] - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); } else { _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + _root[("ammo" + _root.weapon) + "Total"]; _root[("ammo" + _root.weapon) + "Total"] = 0; }
Symbol 725 MovieClip Frame 55
_parent.gotoAndStop(1);
Symbol 726 MovieClip Frame 1
stop();
Instance of Symbol 730 MovieClip in Symbol 734 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = (100 - ((_root.gunTimer / 70) * 100)); }
Instance of Symbol 733 MovieClip in Symbol 734 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gunTimer <= 0) { _visible = true; } else { _visible = false; } }
Symbol 736 MovieClip Frame 1
this.onEnterFrame = function () { _root.sAni(this); };
Instance of Symbol 372 MovieClip in Symbol 736 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("shotgun"); }
Symbol 736 MovieClip Frame 18
_root.playSound("clipDrop", _root.playerL._x, _root.playerL._y); var magName = ("mag" + _root.getNextHighestDepth()); _root.attachMovie("Magasin", magName, _root.getNextHighestDepth()); _root[magName]._x = _root.playerB._x + (Math.sin((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 40)) * (Math.PI/180)) * 30); _root[magName]._y = _root.playerB._y - (Math.cos((_root.playerB._rotation + ((_root.playerL._xscale / Math.abs(_root.playerL._xscale)) * 40)) * (Math.PI/180)) * 30); _root[magName].fallspeed = 0; _root[magName].rotSpeed = -20 + random(40); _root[magName]._alpha = 800; _root[magName].onEnterFrame = function () { this.fallspeed = this.fallspeed + (0.3 * _root.timescale); this._rotation = this._rotation + (this.rotSpeed * _root.timescale); this._y = this._y + (this.fallspeed * _root.timescale); this._alpha = this._alpha - (4 * _root.timescale); if (this._alpha <= 0) { this.removeMovieClip(); } if (_root.lvl.hitTest(this._x, this._y, true)) { this.fallspeed = this.fallspeed * -0.8; this.rotSpeed = this.rotSpeed / 2; this._y = this._y + this.fallspeed; } };
Symbol 736 MovieClip Frame 78
_root.playSound("pistolCock", _root.playerL._x, _root.playerL._y);
Symbol 736 MovieClip Frame 96
if ((_root[("ammo" + _root.weapon) + "Total"] - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon])) > 0) { _root[("ammo" + _root.weapon) + "Total"] = _root[("ammo" + _root.weapon) + "Total"] - (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + (_root[("ammo" + _root.weapon) + "Max"] - _root["ammo" + _root.weapon]); } else { _root["ammo" + _root.weapon] = _root["ammo" + _root.weapon] + _root[("ammo" + _root.weapon) + "Total"]; _root[("ammo" + _root.weapon) + "Total"] = 0; }
Symbol 736 MovieClip Frame 108
_parent.gotoAndStop(1);
Symbol 737 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 1
_alpha = 0;
Symbol 771 MovieClip Frame 1
stop();
Instance of Symbol 771 MovieClip "nrText" in Symbol 772 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (100 - (_parent._xscale - 100)); _xscale = (100 - (_parent._xscale - 100)); }
Instance of Symbol 775 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = _root.health; }
Instance of Symbol 795 MovieClip in Symbol 796 MovieClip Frame 1
onClipEvent (load) { _x = (_root[_parent.varToUse] * 100); } on (press) { this.onEnterFrame = function () { _x = _parent._xmouse; if (_x > 100) { _x = 100; } else if (_x < 0) { _x = 0; } _root[_parent.varToUse] = _x / 100; }; } on (release) { delete this.onEnterFrame; } on (releaseOutside) { delete this.onEnterFrame; }
Symbol 805 MovieClip Frame 1
if (_root._quality == "HIGH") { gotoAndStop (3); } else if (_root._quality == "MEDIUM") { gotoAndStop (2); } else if (_root._quality == "LOW") { gotoAndStop (1); } else { stop(); }
Instance of Symbol 796 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (load) { varToUse = "musicVolume"; }
Instance of Symbol 796 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (load) { varToUse = "SFXVolume"; }
Instance of Symbol 798 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; } on (release) { _root.showOptions = false; Mouse.hide(); }
Instance of Symbol 428 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { _root.loadTempState(); _root.health = 100; _root.gotoAndStop(_root._currentframe - 1); _root.showOptions = false; Mouse.hide(); }
Instance of Symbol 428 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { _root.gotoAndStop(5); _root.showOptions = false; Mouse.hide(); }
Instance of Symbol 428 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { _root._quality = "LOW"; _parent.qualityIndicator.gotoAndStop(1); }
Instance of Symbol 428 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { _root._quality = "MEDIUM"; _parent.qualityIndicator.gotoAndStop(2); }
Instance of Symbol 428 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { _root._quality = "HIGH"; _parent.qualityIndicator.gotoAndStop(3); }
Instance of Symbol 807 MovieClip in Symbol 808 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = (_alpha + ((100 - _alpha) * 0.2)); } else { _alpha = (_alpha + ((90 - _alpha) * 0.2)); } } on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Symbol 812 MovieClip Frame 1
_visible = false; visibleTimer = 0; onEnterFrame = function () { visibleTimer--; if (visibleTimer <= 0) { _visible = false; visibleTimer = 0; } };
Symbol 845 MovieClip Frame 1
stop();
Instance of Symbol 428 MovieClip in Symbol 845 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { _parent.nextFrame(); }
Instance of Symbol 428 MovieClip in Symbol 845 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Instance of Symbol 428 MovieClip in Symbol 845 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { _root.gotoAndStop(5); }
Instance of Symbol 428 MovieClip in Symbol 845 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = true; _alpha = 0; this.onEnterFrame = function () { }; } on (release) { getURL ("http://armor.ag/MoreGames", "_blank"); }
Instance of Symbol 626 MovieClip in Symbol 845 MovieClip Frame 2
onClipEvent (load) { function startAction() { _root.killsAfterWallJump = 0; _root.midAirKills = 0; _root.knifeKills = 0; _root.nrOfHeadShots = 0; _root.nrOfGibs = 0; _root.totalKillsAfterWallJump = 0; _root.splatKills = 0; _root.health = 100; _root.score = 0; _root.prevFrame(); } }
Symbol 846 MovieClip Frame 1
function weaponMenu(obj, tObj, nr) { if (obj.doOnce == undefined) { obj.nrText.gotoAndStop(nr + 1); obj.GFXIcon.gotoAndStop(nr); obj.onScreen = false; obj.doOnce = true; } obj._x = (tObj._x + tObj._width) + 2; if (_root[("weapon" + nr) + "Active"] == true) { if (obj.onScreen == false) { if ((_root.generalTimer > 10) && (_root.health > 0)) { this.attachMovie("newWeapon", "newWeapon" + nr, this.getNextHighestDepth()); this["newWeapon" + nr]._x = 300; this["newWeapon" + nr]._y = 120; this["newWeapon" + nr].gunIcon.gotoAndStop(nr); _root.weapon = nr; obj._xscale = (obj._yscale = 800); } obj.onScreen = true; } if (nr != 1) { if ((_root[("ammo" + nr) + "Total"] <= 0) && (_root["ammo" + nr] <= 0)) { obj._alpha = 50; } else { obj._alpha = 100; } } if (_root.weapon == nr) { obj._yscale = (obj._xscale = obj._xscale + ((70 - obj._xscale) * 0.2)); } else { obj._yscale = (obj._xscale = obj._xscale + ((50 - obj._xscale) * 0.2)); } } } var i = 0; while ((++i) <= 8) { _root.HUD["p" + i]._xscale = (_root.HUD["p" + i]._yscale = 0); } onEnterFrame = function () { var _local2 = 0; while (_local2++ , _local2 <= 8) { weaponMenu(_root.HUD["p" + _local2], _root.HUD["p" + (_local2 - 1)], _local2); } HUD._visible = !_root.pausePlayer; blackBars._visible = _root.pausePlayer; };
Instance of Symbol 759 MovieClip "damage" in Symbol 846 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; timer = 0; }
Instance of Symbol 772 MovieClip "p0" in Symbol 846 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 808 MovieClip in Symbol 846 MovieClip Frame 1
onClipEvent (load) { startY = _y; _y = (_y - 600); } onClipEvent (enterFrame) { if (_root.showOptions == true) { _y = (_y + ((startY - _y) * 0.2)); } else { _y = (_y + (((startY - 600) - _y) * 0.2)); } }
Instance of Symbol 598 MovieClip "fade" in Symbol 846 MovieClip Frame 1
onClipEvent (load) { fadeSpeed = 4; } onClipEvent (enterFrame) { if (_root.fadeToDark) { if ((_alpha + fadeSpeed) <= 100) { _alpha = (_alpha + fadeSpeed); } else { _alpha = 100; if (_root.levelComplete && (_root.health > 0)) { if (_root.tutorial) { _root.fadeToDark = false; _root.levelComplete = false; _root.gotoAndStop(5); } else { _root.saveState(); _root.fadeToDark = false; _root.levelComplete = false; _root.play(); } } } } else if ((_alpha - fadeSpeed) >= 0) { _alpha = (_alpha - fadeSpeed); } else { _alpha = 0; } }
Instance of Symbol 821 MovieClip "scoreCounter" in Symbol 846 MovieClip Frame 1
onClipEvent (load) { if (_root.tutorial) { _visible = false; } }
Instance of Symbol 845 MovieClip in Symbol 846 MovieClip Frame 1
onClipEvent (load) { startY = _y; _y = (_y - 600); tempScore = 0; couponAmount = 0; prevCouponAmount = 0; countKillsEtc = false; tempKillCount = (tempNrOfHeadShots = (tempSplatKills = (tempTotalKillsAfterWallJump = 0))); } onClipEvent (enterFrame) { if (_root.playerL.dead == true) { if (_root.tutorial) { _root.gotoAndStop(5); } else { if (!deadDoOnce) { _parent.scoreCounter._visible = false; com.newgrounds.API.logCustomEvent("Died"); if (_root.score > _root.savedData.data["lvlTopScore" + (_root._currentframe - 1)]) { _root.savedData.data["lvlTopScore" + (_root._currentframe - 1)] = _root.score; } totalScoreText.text = _root.score; topScoreText.text = _root.savedData.data["lvlTopScore" + (_root._currentframe - 1)]; killsText.text = ""; headshotsText.text = ""; splatKillsText.text = ""; wallJumpKillsText.text = ""; couponSnapshot = _root.savedData.data.coupons; _root.savedData.data.coupons = _root.savedData.data.coupons + ((((Math.round((_root.score / 1000) - 0.5) + _root.killCount) + _root.nrOfHeadShots) + _root.splatKills) + _root.totalKillsAfterWallJump); deadDoOnce = true; } tempScoreAdd = Math.round((_root.score - tempScore) * 0.01); if (tempScoreAdd < 250) { tempScoreAdd = 250; } tempScore = tempScore + tempScoreAdd; if (tempScore > _root.score) { tempScore = _root.score; countKillsEtc = true; } if (countKillsEtc) { tempKillCount++; if (tempKillCount > _root.killCount) { tempKillCount = _root.killCount; tempNrOfHeadShots++; if (tempNrOfHeadShots > _root.nrOfHeadShots) { tempNrOfHeadShots = _root.nrOfHeadShots; tempSplatKills++; if (tempSplatKills > _root.splatKills) { tempSplatKills = _root.splatKills; tempTotalKillsAfterWallJump++; if (tempTotalKillsAfterWallJump > _root.totalKillsAfterWallJump) { tempTotalKillsAfterWallJump = _root.totalKillsAfterWallJump; } } } } killsText.text = tempKillCount; headshotsText.text = tempNrOfHeadShots; splatKillsText.text = tempSplatKills; wallJumpKillsText.text = tempTotalKillsAfterWallJump; } prevCouponAmount = couponAmount; couponAmount = (((Math.round((tempScore / 1000) - 0.5) + tempKillCount) + tempNrOfHeadShots) + tempSplatKills) + tempTotalKillsAfterWallJump; if (prevCouponAmount != couponAmount) { _root.playSound("couponCount", _root._x + 300, _root._y + 200); coupon._xscale = (coupon._yscale = coupon._yscale + 15); } coupon._xscale = (coupon._yscale = coupon._yscale + ((100 - coupon._xscale) * 0.4)); couponsEarnedText.text = (tempScore + " / 1000 = ") + Math.round((tempScore / 1000) - 0.5); couponText.text = "+" + couponAmount; totalCouponsText.text = couponSnapshot + couponAmount; Mouse.show(); _y = (_y + ((startY - _y) * 0.2)); } } else { deadDoOnce = false; _y = (_y + (((startY - 600) - _y) * 0.2)); } }
Symbol 886 MovieClip Frame 1
firstFrame = true; openAmount = 0; if (_root.getDist(_x, _root.playerL._x, _y, _root.playerL._y) < 60) { openAmount = openAmount + (((1 - openAmount) * 0.2) * _root.timescale); } else { openAmount = openAmount + (((-openAmount) * 0.2) * _root.timescale); } door._xscale = openAmount * 100; side._x = door._width; side._xscale = (1 - openAmount) * 100; knob2._x = (door._width - 2) + ((1 - openAmount) * 7); knob._x = door._width - 6; doOnce1 = (doOnce2 = false); onEnterFrame = function () { if (_root.getDist(_x, _root.playerL._x, _y, _root.playerL._y) < 60) { openAmount = openAmount + (((1 - openAmount) * 0.2) * _root.timescale); _root.lvl[_name].gotoAndStop(2); if (doOnce1 != true) { if (firstFrame == false) { _root.playSound("doorOpen", _x, _y); } doOnce1 = true; } doOnce2 = false; } else { doOnce1 = false; if (doOnce2 != true) { if (firstFrame == false) { _root.playSound("doorClose", _x, _y); } doOnce2 = true; } openAmount = openAmount + (((-openAmount) * 0.2) * _root.timescale); _root.lvl[_name].gotoAndStop(1); } door._xscale = openAmount * 100; side._x = door._width; side._xscale = (1 - openAmount) * 100; knob2._x = (door._width - 2) + ((1 - openAmount) * 7); knob._x = door._width - 6; firstFrame = false; };
Symbol 889 MovieClip Frame 1
stop(); _alpha = 0;
Symbol 950 MovieClip Frame 1
openAmount = 0; tOpenAmount = 0; door._xscale = openAmount * 100; side._x = door._width; side._xscale = (1 - openAmount) * 100; knob2._x = (door._width - 2) + ((1 - openAmount) * 7); knob._x = door._width - 6; onEnterFrame = function () { openAmount = openAmount + ((tOpenAmount - openAmount) * 0.2); if (openAmount > 0.5) { _root.lvl[_name]._xscale = (_root.lvl[_name]._yscale = 0); } door._xscale = openAmount * 100; side._x = door._width; side._xscale = (1 - openAmount) * 100; knob2._x = (door._width - 2) + ((1 - openAmount) * 7); knob._x = door._width - 6; };
Symbol 951 MovieClip Frame 1
activated = false; openAmount = 1; spawnEnemy = false; doOnce = false; nrOfSpawns = 0; timer = 10 + random(5); lastSpawnEnemyDead = true; onEnterFrame = function () { if (activated && (lastSpawnEnemyDead)) { timer = timer - _root.timescale; if (nrOfSpawns == spawn) { activated = false; } } if ((timer <= 0) && (nrOfSpawns <= spawn)) { spawnEnemy = true; lastSpawnEnemyDead = false; nrOfSpawns++; timer = 20 + random(40); } if (spawnEnemy) { openAmount = openAmount + ((-openAmount) * (0.1 * _root.timescale)); if (doOnce == false) { gName = "gang" + _root.getNextHighestDepth(); _root.attachMovie("gangster", gName, this.getDepth() - 1); _root[gName]._xscale = (_root[gName]._yscale = 50); _root[gName]._x = _x + 30; _root[gName]._y = _y + 6; if (dontRandomizeXScale) { _root[gName].dontRandomizeXScale = true; } if (platform == 0) { _root[gName].platform = 0; } _root[gName].onEnterFrame = function () { if (openAmount < 0.08) { this.swapDepths(_root.getNextHighestDepth()); this.health = 20; spawnEnemy = false; this.onEnterFrame = function () { if (this.health <= 0) { if (tutorialGangster) { _root.tutorialDoor2.tOpenAmount = 1; } lastSpawnEnemyDead = true; delete this.onEnterFrame; } }; } }; _root[gName].gfxNr = 1 + random(5); _root[gName].health = 999; _root[gName].weapon = 1; if (!dontRandomizeXScale) { _root[gName].platform = 1; } _root[gName].activated = true; _root.enemies++; _root[gName].number = _root.enemies; _root[gName]._name = (gName = "nmy" + _root.enemies); doOnce = true; } } else { openAmount = openAmount + ((1 - openAmount) * (0.1 * _root.timescale)); doOnce = false; } door._xscale = openAmount * 100; side._x = door._width; side._xscale = (1 - openAmount) * 100; knob2._x = (door._width - 2) + ((1 - openAmount) * 7); knob._x = door._width - 6; };

Library Items

Symbol 1 Sound [music1Intro]
Symbol 2 Sound [megaGunShot]Used by:508
Symbol 3 Sound [megaGunShot_slow]Used by:508
Symbol 4 Sound [pedroCount1]Used by:508
Symbol 5 Sound [pedroCount2]Used by:508
Symbol 6 Sound [pedroCount3]Used by:508
Symbol 7 Sound [pedroCount4]Used by:508
Symbol 8 Sound [couponCount]Used by:508
Symbol 9 GraphicUsed by:10 442
Symbol 10 MovieClipUses:9Used by:23
Symbol 11 GraphicUsed by:12 322 443
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:23
Symbol 14 GraphicUsed by:15 134 384 445
Symbol 15 MovieClipUses:14Used by:23
Symbol 16 GraphicUsed by:20 446
Symbol 17 FontUsed by:18 21 329 331 334 335 339 341 345 348 351 440 447
Symbol 18 TextUses:17Used by:20 446
Symbol 19 GraphicUsed by:20 446
Symbol 20 MovieClipUses:16 18 19Used by:23
Symbol 21 EditableTextUses:17Used by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClip [speechBubbleTutorial]Uses:10 13 15 20 22
Symbol 24 FontUsed by:25 125 135 138 140 343 346 390 391 392 393 394 396 399 401 403 405 518 520 522 524 526 527 529 531 532 539 541 542 545 546 548 552 553 554 555 556 561 584 586 589 593 595 596 600 601 613 614 617 618 619 623 627 637 639 642 646 648 651 786 787 788 789 790 792 799 800 801 811 814 815 816 817 824 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 842 843
Symbol 25 EditableTextUses:24Used by:26
Symbol 26 MovieClip [floatingScoreText]Uses:25
Symbol 27 GraphicUsed by:34
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:29Used by:34
Symbol 31 GraphicUsed by:32 88 102
Symbol 32 MovieClipUses:31Used by:34 101 102
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:27 30 32 33Used by:45
Symbol 35 GraphicUsed by:44
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:44
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:39 40Used by:44 101
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:35 38 41 42 43Used by:45 102
Symbol 45 MovieClip [Preloader]Uses:34 44Used by:103
Symbol 47 MovieClip [Newgrounds API Classes]Used by:103
Symbol 72 GraphicUsed by:102
Symbol 73 GraphicUsed by:102
Symbol 74 GraphicUsed by:102
Symbol 75 GraphicUsed by:102
Symbol 76 BitmapUsed by:78
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:76 77Used by:89
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:89
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:87 89
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:87
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:82 84 86Used by:89
Symbol 88 ButtonUses:31Used by:89
Symbol 89 ButtonUses:78 80 87 82 88Used by:102
Symbol 90 MovieClipUsed by:102
Symbol 91 GraphicUsed by:101
Symbol 92 GraphicUsed by:101
Symbol 93 GraphicUsed by:101
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:101
Symbol 96 GraphicUsed by:100
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:96 99Used by:101
Symbol 101 MovieClipUses:91 32 92 93 95 100 41Used by:102
Symbol 102 MovieClip [FlashAd]Uses:72 73 74 75 89 32 90 44 101 31Used by:103
Symbol 103 MovieClip [APIConnector]Uses:47 102 45Used by:141
Symbol 104 GraphicUsed by:295 384 598  Timeline
Symbol 105 GraphicUsed by:121
Symbol 106 GraphicUsed by:121
Symbol 107 GraphicUsed by:121
Symbol 108 SoundUsed by:121
Symbol 109 SoundUsed by:121
Symbol 110 GraphicUsed by:121
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:121
Symbol 113 SoundUsed by:121
Symbol 114 SoundUsed by:121
Symbol 115 SoundUsed by:121
Symbol 116 SoundUsed by:121
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:121
Symbol 119 SoundUsed by:121
Symbol 120 SoundUsed by:121
Symbol 121 MovieClipUses:105 106 107 108 109 110 112 113 114 115 116 118 119 120Used by:Timeline
Symbol 122 GraphicUsed by:846  Timeline
Symbol 49 MovieClip [__Packages.com.newgrounds.EventDispatcher]
Symbol 48 MovieClip [__Packages.com.newgrounds.Event]
Symbol 55 MovieClip [__Packages.com.newgrounds.Bridge]
Symbol 51 MovieClip [__Packages.com.newgrounds.APIEvent]
Symbol 56 MovieClip [__Packages.com.newgrounds.APIConnection]
Symbol 50 MovieClip [__Packages.com.newgrounds.APIEventDispatcher]
Symbol 53 MovieClip [__Packages.com.newgrounds.encoders.BaseN]
Symbol 59 MovieClip [__Packages.com.newgrounds.APICommand]
Symbol 67 MovieClip [__Packages.com.newgrounds.encoders.ImageScanner]
Symbol 68 MovieClip [__Packages.com.newgrounds.SaveFile]
Symbol 66 MovieClip [__Packages.com.newgrounds.SaveGroup]
Symbol 64 MovieClip [__Packages.com.newgrounds.SaveKey]
Symbol 65 MovieClip [__Packages.com.newgrounds.SaveRating]
Symbol 60 MovieClip [__Packages.com.newgrounds.BitmapLoader]
Symbol 69 MovieClip [__Packages.com.newgrounds.SaveQuery]
Symbol 61 MovieClip [__Packages.com.newgrounds.Medal]
Symbol 63 MovieClip [__Packages.com.newgrounds.ScoreBoard]
Symbol 52 MovieClip [__Packages.com.newgrounds.Logger]
Symbol 71 MovieClip [__Packages.com.newgrounds.components.FlashAdBase]
Symbol 46 MovieClip [__Packages.com.newgrounds.shims.APIShim]
Symbol 54 MovieClip [__Packages.com.newgrounds.encoders.json.JSON]
Symbol 57 MovieClip [__Packages.com.newgrounds.crypto.MD5]
Symbol 58 MovieClip [__Packages.com.newgrounds.crypto.RC4]
Symbol 62 MovieClip [__Packages.com.newgrounds.Score]
Symbol 70 MovieClip [__Packages.com.newgrounds.API]
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:559  Timeline
Symbol 125 TextUses:24Used by:Timeline
Symbol 126 GraphicUsed by:130 411
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:126 128 129Used by:132
Symbol 131 MovieClipUsed by:132
Symbol 132 MovieClipUses:130 131Used by:410  Timeline
Symbol 133 GraphicUsed by:139
Symbol 134 MovieClipUses:14Used by:139
Symbol 135 TextUses:24Used by:139
Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:139
Symbol 138 TextUses:24Used by:139
Symbol 139 MovieClipUses:133 134 135 136 137 138Used by:Timeline
Symbol 140 TextUses:24Used by:141
Symbol 141 MovieClipUses:140 103Used by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClip [blood]Uses:142Used by:508
Symbol 144 GraphicUsed by:148
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148
Symbol 148 MovieClip [bullet]Uses:144 145 147Used by:508
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClip [glow]Uses:149Used by:163
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClipUses:152Used by:163 272 277 708 710 712
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClipUses:155Used by:163 278 287 714 715 717
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClipUses:158Used by:163 279 285 720 721
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClipUses:161Used by:163 281 286 724 725
Symbol 163 MovieClip [droppedGun]Uses:150 153 156 159 162Used by:508
Symbol 164 BitmapUsed by:165 174
Symbol 165 GraphicUses:164Used by:193
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:193
Symbol 168 BitmapUsed by:169 170 171
Symbol 169 GraphicUses:168Used by:193
Symbol 170 GraphicUses:168Used by:193
Symbol 171 GraphicUses:168Used by:193
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:193
Symbol 174 GraphicUses:164Used by:193
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:193
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:193
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:193
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:193
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:193
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:193
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:193
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:193
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClip [explosion]Uses:165 167 169 170 171 173 174 176 178 180 182 184 186 188 190 192Used by:508
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:204
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:204
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:204
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:204
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClip [g_arm1]Uses:195 197 199 201 203Used by:270 271 272 277 278 279 280 281 282 283 284 285 286 287 508
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:215
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:215
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:215
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:215
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:215
Symbol 215 MovieClip [g_arm2]Uses:206 208 210 212 214Used by:270 271 272 277 278 279 280 281 282 283 284 285 286 287 508
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:226
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:226
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:226
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:226
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClip [g_body]Uses:217 219 221 223 225Used by:270 271 272 282 283 284 285 286 287 508
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:235
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:235
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:235
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClip [g_foot]Uses:228 230 232 234Used by:270 271 272 273 274 275 283 284 285 286 287 508
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:244
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:244
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:244
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:244
Symbol 244 MovieClip [g_hand]Uses:237 239 241 243Used by:270 271 272 277 278 279 280 281 282 283 284 285 286 287 508
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:255
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:255
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:255
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:255
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClip [g_head]Uses:246 248 250 252 254Used by:270 271 272 282 283 284 285 286 287 508
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:262
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:262
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:262
Symbol 262 MovieClip [g_leg1]Uses:257 259 261Used by:270 271 272 273 274 275 283 284 285 286 287 508
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:269
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:269
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:269
Symbol 269 MovieClip [g_leg2]Uses:264 266 268Used by:270 271 272 273 274 275 283 284 285 286 287 508
Symbol 270 MovieClipUses:235 269 215 204 244 262 226 255Used by:288
Symbol 271 MovieClipUses:235 269 215 204 244 262 226 255Used by:288
Symbol 272 MovieClipUses:235 269 215 204 244 262 226 255 153Used by:288
Symbol 273 MovieClipUses:235 269 262Used by:276
Symbol 274 MovieClipUses:235 269 262Used by:276
Symbol 275 MovieClipUses:235 269 262Used by:276
Symbol 276 MovieClipUses:273 274 275Used by:288
Symbol 277 MovieClipUses:215 204 244 153Used by:282
Symbol 278 MovieClipUses:215 204 244 156Used by:282
Symbol 279 MovieClipUses:215 204 244 159Used by:282
Symbol 280 MovieClipUses:215 204 244Used by:282
Symbol 281 MovieClipUses:215 204 244 162Used by:282
Symbol 282 MovieClipUses:277 226 255 215 204 244 278 279 280 281Used by:288
Symbol 283 MovieClipUses:235 269 215 204 244 262 226 255Used by:288
Symbol 284 MovieClipUses:235 269 215 204 244 262 226 255Used by:288
Symbol 285 MovieClipUses:235 269 215 204 244 262 226 255 159Used by:288
Symbol 286 MovieClipUses:235 269 215 204 244 262 226 255 162Used by:288
Symbol 287 MovieClipUses:235 269 215 204 244 262 226 255 156Used by:288
Symbol 288 MovieClip [gangster]Uses:270 271 272 276 282 283 284 285 286 287Used by:508  Timeline
Symbol 289 GraphicUsed by:292
Symbol 290 GraphicUsed by:292
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClip [glasPiece]Uses:289 290 291Used by:508
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClip [Magasin]Uses:293Used by:508 710
Symbol 295 MovieClip [Magasin2]Uses:104Used by:508 715
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:310
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:310
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:310
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:310
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:310
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:310
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:310
Symbol 310 MovieClip [muzzle]Uses:297 299 301 303 305 307 309Used by:508
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClip [shell]Uses:311 312Used by:508
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClip [smoke]Uses:314Used by:508
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClip [spark]Uses:316Used by:508
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:325
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:325
Symbol 322 MovieClipUses:11Used by:325
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:325 384
Symbol 325 MovieClip [banana]Uses:319 321 322 324Used by:508  Timeline
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:354
Symbol 328 GraphicUsed by:354
Symbol 329 TextUses:17Used by:354
Symbol 330 GraphicUsed by:354
Symbol 331 TextUses:17Used by:354
Symbol 332 GraphicUsed by:354
Symbol 333 GraphicUsed by:354
Symbol 334 TextUses:17Used by:353 354
Symbol 335 TextUses:17Used by:354
Symbol 336 GraphicUsed by:354
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:337Used by:354
Symbol 339 TextUses:17Used by:354
Symbol 340 GraphicUsed by:354
Symbol 341 TextUses:17Used by:354
Symbol 342 GraphicUsed by:353
Symbol 343 TextUses:24Used by:353
Symbol 344 GraphicUsed by:353
Symbol 345 TextUses:17Used by:353
Symbol 346 TextUses:24Used by:353
Symbol 347 GraphicUsed by:353
Symbol 348 TextUses:17Used by:353
Symbol 349 GraphicUsed by:353
Symbol 350 GraphicUsed by:353
Symbol 351 TextUses:17Used by:353
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:342 343 344 345 346 347 348 349 334 350 351 352Used by:354
Symbol 354 MovieClip [controlHint]Uses:327 328 329 330 331 332 333 334 335 336 338 339 340 341 353Used by:508
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:357
Symbol 357 MovieClipUses:356Used by:384 388 693 694 695 698 699 700
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:360
Symbol 360 MovieClipUses:359Used by:384 388 693 694 695 698 699 700
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:363
Symbol 363 MovieClipUses:362Used by:384 388 693 694 695 698 699 700
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:366
Symbol 366 MovieClipUses:365Used by:384 388 698 702 706 708 709 710 712 714 715 717 719 720 721 723 724 725 735 736
Symbol 367 BitmapUsed by:368 369 370 371
Symbol 368 GraphicUses:367Used by:372
Symbol 369 GraphicUses:367Used by:372
Symbol 370 GraphicUses:367Used by:372
Symbol 371 GraphicUses:367Used by:372
Symbol 372 MovieClipUses:368 369 370 371Used by:384 388 698 702 706 708 709 710 712 714 715 717 719 720 721 723 724 725 735 736
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:375
Symbol 375 MovieClipUses:374Used by:384 388 698 702 706 708 709 710 712 714 715 717 719 720 721 723 724 725 735 736
Symbol 376 BitmapUsed by:377 696 697
Symbol 377 GraphicUses:376Used by:378
Symbol 378 MovieClipUses:377Used by:384 388 698 707 710 711 712 713 715 716 717 718 721 722 725 726 736 737
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:381
Symbol 381 MovieClipUses:380Used by:384 388 698 707 710 711 712 713 715 716 717 718 721 722 725 726 736 737
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:382Used by:384
Symbol 384 MovieClipUses:357 360 363 366 372 375 324 378 381 104 383 14Used by:389
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:385Used by:387 388
Symbol 387 MovieClipUses:386Used by:388
Symbol 388 MovieClipUses:357 360 363 366 372 375 378 381 386 387Used by:389
Symbol 389 MovieClip [endGameAnim]Uses:384 388Used by:508
Symbol 390 TextUses:24Used by:411
Symbol 391 TextUses:24Used by:411
Symbol 392 TextUses:24Used by:411
Symbol 393 TextUses:24Used by:411
Symbol 394 TextUses:24Used by:395
Symbol 395 MovieClipUses:394Used by:411
Symbol 396 TextUses:24Used by:397
Symbol 397 MovieClipUses:396Used by:411
Symbol 398 GraphicUsed by:400 402 404
Symbol 399 TextUses:24Used by:400
Symbol 400 MovieClipUses:398 399Used by:411
Symbol 401 TextUses:24Used by:402
Symbol 402 MovieClipUses:398 401Used by:411
Symbol 403 TextUses:24Used by:404
Symbol 404 MovieClipUses:398 403Used by:411
Symbol 405 TextUses:24Used by:411
Symbol 406 BitmapUsed by:407 806
Symbol 407 GraphicUses:406Used by:408
Symbol 408 MovieClipUses:407Used by:411 559
Symbol 409 GraphicUsed by:410 519 521 523 525 528 530 540 543
Symbol 410 MovieClipUses:409 132Used by:411 626 845
Symbol 411 MovieClip [endGameCredits]Uses:126 390 391 392 393 395 397 400 402 404 405 408 410Used by:508
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:414
Symbol 414 MovieClipUses:413Used by:429
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:417
Symbol 417 MovieClipUses:416Used by:426
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:420
Symbol 420 MovieClipUses:419Used by:426
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:423
Symbol 423 MovieClipUses:422Used by:426
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClipUses:417 420 423 425Used by:429
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:427Used by:429 559 808 845
Symbol 429 MovieClip [finalBossHead]Uses:414 426 428Used by:508
Symbol 430 GraphicUsed by:441
Symbol 431 GraphicUsed by:439
Symbol 432 GraphicUsed by:439
Symbol 433 GraphicUsed by:439
Symbol 434 GraphicUsed by:439
Symbol 435 GraphicUsed by:439
Symbol 436 GraphicUsed by:439
Symbol 437 GraphicUsed by:439
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:431 432 433 434 435 436 437 438Used by:441 621 772
Symbol 440 TextUses:17Used by:441
Symbol 441 MovieClip [newWeapon]Uses:430 439 440Used by:508
Symbol 442 MovieClipUses:9Used by:449
Symbol 443 MovieClipUses:11Used by:444
Symbol 444 MovieClipUses:443Used by:449
Symbol 445 MovieClipUses:14Used by:449
Symbol 446 MovieClipUses:16 18 19Used by:449
Symbol 447 EditableTextUses:17Used by:448
Symbol 448 MovieClipUses:447Used by:449
Symbol 449 MovieClip [speechBubble]Uses:442 444 445 446 448Used by:508
Symbol 450 Sound [music5]Used by:508
Symbol 451 Sound [bossIntro]Used by:508
Symbol 452 Sound [bossLoop]Used by:508
Symbol 453 Sound [music4]Used by:508
Symbol 454 Sound [music3]Used by:508
Symbol 455 Sound [music3Intro]Used by:508
Symbol 456 Sound [beep]Used by:508
Symbol 457 Sound [static_1]Used by:508
Symbol 458 Sound [static_2]Used by:508
Symbol 459 Sound [static_3]Used by:508
Symbol 460 Sound [boss_footstep]Used by:508
Symbol 461 Sound [breakingGlass]Used by:508
Symbol 462 Sound [breakingGlass_slow]Used by:508
Symbol 463 Sound [bulletHit]Used by:508
Symbol 464 Sound [bulletHit_slow]Used by:508
Symbol 465 Sound [clipDrop]Used by:508
Symbol 466 Sound [clipDrop_slow]Used by:508
Symbol 467 Sound [doorClose]Used by:508
Symbol 468 Sound [doorClose_slow]Used by:508
Symbol 469 Sound [doorOpen]Used by:508
Symbol 470 Sound [doorOpen_slow]Used by:508
Symbol 471 Sound [explosionSound]Used by:508
Symbol 472 Sound [explosionSound_slow]Used by:508
Symbol 473 Sound [gibberish_1_1]Used by:508
Symbol 474 Sound [gibberish_1_2]Used by:508
Symbol 475 Sound [gibberish_1_3]Used by:508
Symbol 476 Sound [gibberish_1_4]Used by:508
Symbol 477 Sound [gunCock_slow]Used by:508
Symbol 478 Sound [m16Shot]Used by:508
Symbol 479 Sound [m16Shot_slow]Used by:508
Symbol 480 Sound [medipack_collect]Used by:508
Symbol 481 Sound [medipack_collect_slow]Used by:508
Symbol 482 Sound [music1]Used by:508
Symbol 483 Sound [music2]Used by:508
Symbol 484 Sound [pistolCock]Used by:508
Symbol 485 Sound [pistolShot]Used by:508
Symbol 486 Sound [pistolShot_slow]Used by:508
Symbol 487 Sound [ricochet1]Used by:508
Symbol 488 Sound [ricochet2]Used by:508
Symbol 489 Sound [ricochet2_slow]Used by:508
Symbol 490 Sound [ricochet3]Used by:508
Symbol 491 Sound [ricochet3_slow]Used by:508
Symbol 492 Sound [shotgunCock]Used by:508
Symbol 493 Sound [shotgunCock_slow]Used by:508
Symbol 494 Sound [shotgunShellIn]Used by:508
Symbol 495 Sound [shotgunShellIn_slow]Used by:508
Symbol 496 Sound [shotgunShot]Used by:508
Symbol 497 Sound [shotgunShot_slow]Used by:508
Symbol 498 Sound [slowDown]Used by:508
Symbol 499 Sound [speedUp_slow]Used by:508
Symbol 500 Sound [tutorial_music_1]Used by:508
Symbol 501 Sound [uziShot1]Used by:508
Symbol 502 Sound [uziShot1_slow]Used by:508
Symbol 503 Sound [uziShot2]Used by:508
Symbol 504 Sound [uziShot2_slow]Used by:508
Symbol 505 Sound [uziShot3]Used by:508
Symbol 506 Sound [uziShot3_slow]Used by:508
Symbol 507 Sound [ricochet1_slow]Used by:508
Symbol 508 MovieClipUses:143 148 163 193 204 215 226 235 244 255 262 269 288 292 294 295 310 313 315 317 325 354 389 411 429 441 449 8 7 6 5 4 3 2 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507Used by:Timeline
Symbol 509 GraphicUsed by:514
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClipUses:510Used by:514
Symbol 512 GraphicUsed by:514
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClipUses:509 511 512 513Used by:Timeline
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:517
Symbol 517 MovieClipUses:516Used by:650
Symbol 518 TextUses:24Used by:519
Symbol 519 MovieClipUses:409 518Used by:650
Symbol 520 TextUses:24Used by:521
Symbol 521 MovieClipUses:409 520Used by:650
Symbol 522 TextUses:24Used by:523
Symbol 523 MovieClipUses:409 522Used by:650
Symbol 524 TextUses:24Used by:525
Symbol 525 MovieClipUses:409 524Used by:650
Symbol 526 TextUses:24Used by:528
Symbol 527 TextUses:24Used by:528
Symbol 528 MovieClipUses:409 526 527Used by:650
Symbol 529 TextUses:24Used by:530
Symbol 530 MovieClipUses:409 529Used by:650
Symbol 531 TextUses:24Used by:650
Symbol 532 TextUses:24Used by:650
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClipUses:533Used by:650
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClipUses:535Used by:538 549 551
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClipUses:536 537Used by:559 650
Symbol 539 TextUses:24Used by:540
Symbol 540 MovieClipUses:409 539Used by:650
Symbol 541 TextUses:24Used by:650
Symbol 542 TextUses:24Used by:543
Symbol 543 MovieClipUses:409 542Used by:650
Symbol 544 GraphicUsed by:559
Symbol 545 TextUses:24Used by:559
Symbol 546 TextUses:24Used by:559
Symbol 547 GraphicUsed by:549
Symbol 548 TextUses:24Used by:549
Symbol 549 MovieClipUses:536 547 548Used by:559
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:536 550Used by:559
Symbol 552 TextUses:24Used by:559
Symbol 553 TextUses:24Used by:559
Symbol 554 TextUses:24Used by:559
Symbol 555 TextUses:24Used by:559
Symbol 556 TextUses:24Used by:559
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClipUses:557Used by:559 650
Symbol 559 MovieClipUses:544 124 545 546 538 549 551 552 553 554 555 556 558 428 408Used by:650
Symbol 560 GraphicUsed by:650
Symbol 561 TextUses:24Used by:650
Symbol 562 GraphicUsed by:569
Symbol 563 GraphicUsed by:569
Symbol 564 GraphicUsed by:569
Symbol 565 GraphicUsed by:569
Symbol 566 GraphicUsed by:569
Symbol 567 GraphicUsed by:569
Symbol 568 GraphicUsed by:569
Symbol 569 MovieClipUses:562 563 564 565 566 567 568Used by:650 812
Symbol 570 FontUsed by:571 574 576 578 580 582 628 631 785 791 810 823
Symbol 571 TextUses:570Used by:650
Symbol 572 FontUsed by:573 575 577 579 581 583 629 630 632 633 634 635 636 776
Symbol 573 TextUses:572Used by:650
Symbol 574 TextUses:570Used by:650
Symbol 575 TextUses:572Used by:650
Symbol 576 TextUses:570Used by:650
Symbol 577 TextUses:572Used by:650
Symbol 578 TextUses:570Used by:650
Symbol 579 TextUses:572Used by:650
Symbol 580 TextUses:570Used by:650
Symbol 581 TextUses:572Used by:650
Symbol 582 TextUses:570Used by:650
Symbol 583 TextUses:572Used by:650
Symbol 584 TextUses:24Used by:650
Symbol 585 GraphicUsed by:626 650
Symbol 586 TextUses:24Used by:626 650
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClipUses:587Used by:602 621 626 650 845
Symbol 589 EditableTextUses:24Used by:650
Symbol 590 BitmapUsed by:591
Symbol 591 GraphicUses:590Used by:650
Symbol 592 GraphicUsed by:602
Symbol 593 EditableTextUses:24Used by:602
Symbol 594 GraphicUsed by:602
Symbol 595 TextUses:24Used by:602
Symbol 596 EditableTextUses:24Used by:602
Symbol 597 GraphicUsed by:602
Symbol 598 MovieClipUses:104Used by:602 846  Timeline
Symbol 599 GraphicUsed by:602
Symbol 600 TextUses:24Used by:602
Symbol 601 EditableTextUses:24Used by:602
Symbol 602 MovieClipUses:592 593 594 595 588 596 597 598 599 600 601Used by:650
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:650
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:650
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:650
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:650
Symbol 611 BitmapUsed by:612
Symbol 612 GraphicUses:611Used by:650
Symbol 613 TextUses:24Used by:626
Symbol 614 EditableTextUses:24Used by:626
Symbol 615 GraphicUsed by:626
Symbol 616 GraphicUsed by:621
Symbol 617 EditableTextUses:24Used by:621
Symbol 618 EditableTextUses:24Used by:621
Symbol 619 EditableTextUses:24Used by:621
Symbol 620 GraphicUsed by:621
Symbol 621 MovieClipUses:616 439 617 588 618 619 620Used by:626
Symbol 622 GraphicUsed by:625
Symbol 623 TextUses:24Used by:625
Symbol 624 GraphicUsed by:625
Symbol 625 MovieClipUses:622 623 624Used by:626
Symbol 626 MovieClipUses:613 585 586 588 614 615 621 625 410Used by:650 845
Symbol 627 TextUses:24Used by:650
Symbol 628 TextUses:570Used by:650
Symbol 629 TextUses:572Used by:650
Symbol 630 TextUses:572Used by:650
Symbol 631 TextUses:570Used by:650
Symbol 632 TextUses:572Used by:650
Symbol 633 TextUses:572Used by:650
Symbol 634 TextUses:572Used by:650
Symbol 635 TextUses:572Used by:650
Symbol 636 TextUses:572Used by:650
Symbol 637 TextUses:24Used by:650
Symbol 638 GraphicUsed by:640
Symbol 639 TextUses:24Used by:640
Symbol 640 MovieClipUses:638 639Used by:650
Symbol 641 GraphicUsed by:644
Symbol 642 TextUses:24Used by:644
Symbol 643 GraphicUsed by:644
Symbol 644 MovieClipUses:641 642 643Used by:650
Symbol 645 GraphicUsed by:650
Symbol 646 TextUses:24Used by:650
Symbol 647 GraphicUsed by:649
Symbol 648 TextUses:24Used by:649
Symbol 649 MovieClipUses:647 648Used by:650
Symbol 650 MovieClipUses:517 519 521 523 525 528 530 531 532 534 538 540 541 543 559 560 561 558 569 571 573 574 575 576 577 578 579 580 581 582 583 584 585 586 588 589 591 602 604 606 608 610 612 626 627 628 629 630 631 632 633 634 635 636 637 640 644 645 646 649Used by:Timeline
Symbol 651 TextUses:24Used by:Timeline
Symbol 652 BitmapUsed by:653 654
Symbol 653 GraphicUses:652Used by:658
Symbol 654 GraphicUses:652Used by:657
Symbol 655 GraphicUsed by:656
Symbol 656 MovieClipUses:655Used by:657
Symbol 657 MovieClipUses:654 656Used by:658
Symbol 658 MovieClipUses:653 657Used by:Timeline
Symbol 659 BitmapUsed by:676 926
Symbol 660 BitmapUsed by:676 861 884 914 926 947
Symbol 661 BitmapUsed by:676 861 926 947
Symbol 662 BitmapUsed by:676 947
Symbol 663 BitmapUsed by:676 884 914 941 947
Symbol 664 BitmapUsed by:676 914
Symbol 665 BitmapUsed by:676 914
Symbol 666 BitmapUsed by:676 926 941 947
Symbol 667 BitmapUsed by:676 861 947
Symbol 668 BitmapUsed by:676 861 914 926 947
Symbol 669 BitmapUsed by:676 932
Symbol 670 BitmapUsed by:676 861 926 947
Symbol 671 BitmapUsed by:676 941
Symbol 672 BitmapUsed by:676 884 941
Symbol 673 BitmapUsed by:676 941
Symbol 674 BitmapUsed by:676
Symbol 675 BitmapUsed by:676 932 941
Symbol 676 GraphicUses:659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675Used by:677
Symbol 677 MovieClipUses:676Used by:Timeline
Symbol 678 BitmapUsed by:679
Symbol 679 GraphicUses:678Used by:680
Symbol 680 MovieClipUses:679Used by:Timeline
Symbol 681 BitmapUsed by:682
Symbol 682 GraphicUses:681Used by:683
Symbol 683 MovieClipUses:682Used by:690 886 950 951
Symbol 684 BitmapUsed by:685
Symbol 685 GraphicUses:684Used by:686
Symbol 686 MovieClipUses:685Used by:690 886 950 951
Symbol 687 BitmapUsed by:688
Symbol 688 GraphicUses:687Used by:689
Symbol 689 MovieClipUses:688Used by:690 886 950 951
Symbol 690 MovieClipUses:683 686 689Used by:Timeline
Symbol 691 GraphicUsed by:692
Symbol 692 MovieClipUses:691Used by:693 694 695 698 699 700
Symbol 693 MovieClipUses:357 360 363 692Used by:701
Symbol 694 MovieClipUses:357 360 363 692Used by:701
Symbol 695 MovieClipUses:357 360 363 692Used by:701
Symbol 696 GraphicUses:376Used by:698
Symbol 697 GraphicUses:376Used by:698
Symbol 698 MovieClipUses:357 360 363 366 375 372 378 381 692 696 697Used by:701
Symbol 699 MovieClipUses:357 360 363 692Used by:701
Symbol 700 MovieClipUses:357 360 363 692Used by:701
Symbol 701 MovieClipUses:693 694 695 698 699 700Used by:Timeline
Symbol 702 MovieClipUses:366 372 375Used by:707
Symbol 703 BitmapUsed by:704
Symbol 704 GraphicUses:703Used by:705
Symbol 705 MovieClipUses:704Used by:706
Symbol 706 MovieClipUses:366 705 372 375Used by:707
Symbol 707 MovieClipUses:702 378 381 706Used by:738
Symbol 708 MovieClipUses:153 366 372 375Used by:711 713
Symbol 709 MovieClipUses:366 372 375Used by:711 716
Symbol 710 MovieClipUses:153 366 372 375 378 381 294Used by:711
Symbol 711 MovieClipUses:708 378 381 709 710Used by:738
Symbol 712 MovieClipUses:153 366 372 375 378 381Used by:713
Symbol 713 MovieClipUses:708 378 381 712Used by:738
Symbol 714 MovieClipUses:156 366 372 375Used by:716 718
Symbol 715 MovieClipUses:156 366 372 375 378 381 295Used by:716
Symbol 716 MovieClipUses:714 378 381 709 715Used by:738
Symbol 717 MovieClipUses:156 366 372 375 378 381Used by:718
Symbol 718 MovieClipUses:714 378 381 717Used by:738
Symbol 719 MovieClipUses:366 372 375Used by:722
Symbol 720 MovieClipUses:159 366 372 375Used by:722
Symbol 721 MovieClipUses:366 372 375 378 159 381Used by:722
Symbol 722 MovieClipUses:719 378 381 720 721Used by:738
Symbol 723 MovieClipUses:366 372 375Used by:726 737
Symbol 724 MovieClipUses:162 366 372 375Used by:726
Symbol 725 MovieClipUses:366 372 375 378 381 162Used by:726
Symbol 726 MovieClipUses:723 378 381 724 725Used by:738
Symbol 727 BitmapUsed by:728
Symbol 728 GraphicUses:727Used by:734
Symbol 729 GraphicUsed by:730
Symbol 730 MovieClipUses:729Used by:734
Symbol 731 GraphicUsed by:734
Symbol 732 GraphicUsed by:733
Symbol 733 MovieClipUses:732Used by:734
Symbol 734 MovieClipUses:728 730 731 733Used by:735 736
Symbol 735 MovieClipUses:734 366 372 375Used by:737
Symbol 736 MovieClipUses:366 372 375 378 381 734Used by:737
Symbol 737 MovieClipUses:723 378 381 735 736Used by:738
Symbol 738 MovieClipUses:707 711 713 716 718 722 726 737Used by:Timeline
Symbol 739 BitmapUsed by:740
Symbol 740 GraphicUses:739Used by:741
Symbol 741 MovieClipUses:740Used by:Timeline
Symbol 742 GraphicUsed by:743
Symbol 743 MovieClipUses:742Used by:Timeline
Symbol 744 GraphicUsed by:745
Symbol 745 MovieClipUses:744Used by:955  Timeline
Symbol 746 GraphicUsed by:Timeline
Symbol 747 BitmapUsed by:754 867 893 920 932 959 961
Symbol 748 BitmapUsed by:754 867 893 932 959
Symbol 749 BitmapUsed by:754 954 959
Symbol 750 BitmapUsed by:754 954 959
Symbol 751 BitmapUsed by:754 954 959
Symbol 752 BitmapUsed by:754 954 959
Symbol 753 BitmapUsed by:754 867 920 932
Symbol 754 GraphicUses:747 748 749 750 751 752 753Used by:755
Symbol 755 MovieClipUses:754Used by:Timeline
Symbol 756 GraphicUsed by:846
Symbol 757 BitmapUsed by:758
Symbol 758 GraphicUses:757Used by:759
Symbol 759 MovieClipUses:758Used by:846
Symbol 760 GraphicUsed by:772
Symbol 761 GraphicUsed by:771
Symbol 762 GraphicUsed by:771
Symbol 763 GraphicUsed by:771
Symbol 764 GraphicUsed by:771
Symbol 765 GraphicUsed by:771
Symbol 766 GraphicUsed by:771
Symbol 767 GraphicUsed by:771
Symbol 768 GraphicUsed by:771
Symbol 769 GraphicUsed by:771
Symbol 770 GraphicUsed by:771
Symbol 771 MovieClipUses:761 762 763 764 765 766 767 768 769 770Used by:772
Symbol 772 MovieClipUses:760 771 439Used by:846
Symbol 773 GraphicUsed by:778
Symbol 774 GraphicUsed by:775
Symbol 775 MovieClipUses:774Used by:778
Symbol 776 EditableTextUses:572Used by:778
Symbol 777 GraphicUsed by:778
Symbol 778 MovieClipUses:773 775 776 777Used by:846
Symbol 779 GraphicUsed by:846
Symbol 780 BitmapUsed by:781 844
Symbol 781 GraphicUses:780Used by:846
Symbol 782 GraphicUsed by:783
Symbol 783 MovieClipUses:782Used by:846
Symbol 784 GraphicUsed by:808
Symbol 785 TextUses:570Used by:808
Symbol 786 TextUses:24Used by:808
Symbol 787 TextUses:24Used by:808
Symbol 788 TextUses:24Used by:808 845
Symbol 789 TextUses:24Used by:808
Symbol 790 TextUses:24Used by:808 845
Symbol 791 TextUses:570Used by:808
Symbol 792 TextUses:24Used by:808
Symbol 793 GraphicUsed by:796
Symbol 794 GraphicUsed by:795
Symbol 795 MovieClipUses:794Used by:796
Symbol 796 MovieClipUses:793 795Used by:808
Symbol 797 GraphicUsed by:798
Symbol 798 MovieClipUses:797Used by:808
Symbol 799 TextUses:24Used by:805
Symbol 800 TextUses:24Used by:805
Symbol 801 TextUses:24Used by:805
Symbol 802 GraphicUsed by:805
Symbol 803 GraphicUsed by:805
Symbol 804 GraphicUsed by:805
Symbol 805 MovieClipUses:799 800 801 802 803 804Used by:808
Symbol 806 GraphicUses:406Used by:807
Symbol 807 MovieClipUses:806Used by:808
Symbol 808 MovieClipUses:784 785 786 787 788 789 790 791 792 796 798 428 805 807Used by:846
Symbol 809 GraphicUsed by:812
Symbol 810 TextUses:570Used by:812
Symbol 811 EditableTextUses:24Used by:812
Symbol 812 MovieClipUses:809 810 811 569Used by:846
Symbol 813 GraphicUsed by:821
Symbol 814 TextUses:24Used by:821
Symbol 815 EditableTextUses:24Used by:821
Symbol 816 EditableTextUses:24Used by:821
Symbol 817 EditableTextUses:24Used by:821
Symbol 818 GraphicUsed by:821
Symbol 819 GraphicUsed by:820
Symbol 820 MovieClipUses:819Used by:821
Symbol 821 MovieClipUses:813 814 815 816 817 818 820Used by:846
Symbol 822 GraphicUsed by:845
Symbol 823 TextUses:570Used by:845
Symbol 824 TextUses:24Used by:845
Symbol 825 GraphicUsed by:845
Symbol 826 TextUses:24Used by:845
Symbol 827 EditableTextUses:24Used by:845
Symbol 828 TextUses:24Used by:845
Symbol 829 TextUses:24Used by:845
Symbol 830 EditableTextUses:24Used by:845
Symbol 831 TextUses:24Used by:845
Symbol 832 EditableTextUses:24Used by:845
Symbol 833 EditableTextUses:24Used by:845
Symbol 834 EditableTextUses:24Used by:845
Symbol 835 TextUses:24Used by:845
Symbol 836 TextUses:24Used by:845
Symbol 837 EditableTextUses:24Used by:845
Symbol 838 TextUses:24Used by:845
Symbol 839 EditableTextUses:24Used by:845
Symbol 840 EditableTextUses:24Used by:845
Symbol 841 GraphicUsed by:845
Symbol 842 EditableTextUses:24Used by:845
Symbol 843 TextUses:24Used by:845
Symbol 844 GraphicUses:780Used by:845
Symbol 845 MovieClipUses:822 823 788 824 790 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 588 841 842 843 428 410 844 626Used by:846
Symbol 846 MovieClipUses:756 759 772 778 779 781 783 808 598 812 821 845 122Used by:Timeline
Symbol 847 BitmapUsed by:861 914 947
Symbol 848 BitmapUsed by:861 941
Symbol 849 BitmapUsed by:861 884 926
Symbol 850 BitmapUsed by:861 947
Symbol 851 BitmapUsed by:861 926 947
Symbol 852 BitmapUsed by:861 941 947
Symbol 853 BitmapUsed by:861 926
Symbol 854 BitmapUsed by:861 884 914 926
Symbol 855 BitmapUsed by:861 914 947
Symbol 856 BitmapUsed by:861 914 947
Symbol 857 BitmapUsed by:861 941 947
Symbol 858 BitmapUsed by:861 926 947
Symbol 859 BitmapUsed by:861 884 926
Symbol 860 BitmapUsed by:861
Symbol 861 GraphicUses:660 847 848 849 850 851 852 853 854 855 661 856 668 857 858 859 667 860 670Used by:862
Symbol 862 MovieClipUses:861Used by:Timeline
Symbol 863 GraphicUsed by:864
Symbol 864 MovieClipUses:863Used by:Timeline
Symbol 865 GraphicUsed by:Timeline
Symbol 866 BitmapUsed by:867 959
Symbol 867 GraphicUses:748 753 747 866Used by:868
Symbol 868 MovieClipUses:867Used by:Timeline
Symbol 869 BitmapUsed by:884 914 926
Symbol 870 BitmapUsed by:884 914
Symbol 871 BitmapUsed by:884 914
Symbol 872 BitmapUsed by:884
Symbol 873 BitmapUsed by:884 941
Symbol 874 BitmapUsed by:884
Symbol 875 BitmapUsed by:884 914 947
Symbol 876 BitmapUsed by:884 914 926 947
Symbol 877 BitmapUsed by:884 914
Symbol 878 BitmapUsed by:884
Symbol 879 BitmapUsed by:884 941 947
Symbol 880 BitmapUsed by:884 926 941
Symbol 881 BitmapUsed by:884 914
Symbol 882 BitmapUsed by:884
Symbol 883 BitmapUsed by:884 914
Symbol 884 GraphicUses:660 869 854 870 871 872 859 672 873 874 875 663 876 877 878 879 849 880 881 882 883Used by:885
Symbol 885 MovieClipUses:884Used by:Timeline
Symbol 886 MovieClipUses:683 686 689Used by:Timeline
Symbol 887 GraphicUsed by:890
Symbol 888 GraphicUsed by:889
Symbol 889 MovieClipUses:888Used by:890 955
Symbol 890 MovieClipUses:887 889Used by:Timeline
Symbol 891 GraphicUsed by:Timeline
Symbol 892 BitmapUsed by:893 920
Symbol 893 GraphicUses:747 748 892Used by:894
Symbol 894 MovieClipUses:893Used by:Timeline
Symbol 895 BitmapUsed by:914
Symbol 896 BitmapUsed by:914 941
Symbol 897 BitmapUsed by:914
Symbol 898 BitmapUsed by:914
Symbol 899 BitmapUsed by:914
Symbol 900 BitmapUsed by:914
Symbol 901 BitmapUsed by:914
Symbol 902 BitmapUsed by:914
Symbol 903 BitmapUsed by:914
Symbol 904 BitmapUsed by:914
Symbol 905 BitmapUsed by:914
Symbol 906 BitmapUsed by:914
Symbol 907 BitmapUsed by:914
Symbol 908 BitmapUsed by:914
Symbol 909 BitmapUsed by:914
Symbol 910 BitmapUsed by:914
Symbol 911 BitmapUsed by:914
Symbol 912 BitmapUsed by:914
Symbol 913 BitmapUsed by:914
Symbol 914 GraphicUses:871 895 881 854 870 896 856 897 898 663 876 869 847 899 855 665 900 901 902 660 903 904 905 906 907 908 664 909 668 910 877 911 875 912 883 913Used by:915
Symbol 915 MovieClipUses:914Used by:Timeline
Symbol 916 GraphicUsed by:917
Symbol 917 MovieClipUses:916Used by:Timeline
Symbol 918 GraphicUsed by:Timeline
Symbol 919 BitmapUsed by:920 926 941
Symbol 920 GraphicUses:747 753 919 892Used by:921
Symbol 921 MovieClipUses:920Used by:Timeline
Symbol 922 BitmapUsed by:926
Symbol 923 BitmapUsed by:926
Symbol 924 BitmapUsed by:926 941
Symbol 925 BitmapUsed by:926
Symbol 926 GraphicUses:661 854 922 849 851 853 859 666 660 659 869 876 923 880 668 858 919 924 925 670Used by:927
Symbol 927 MovieClipUses:926Used by:Timeline
Symbol 928 GraphicUsed by:929
Symbol 929 MovieClipUses:928Used by:Timeline
Symbol 930 GraphicUsed by:Timeline
Symbol 931 BitmapUsed by:932
Symbol 932 GraphicUses:931 748 747 753 675 669Used by:933
Symbol 933 MovieClipUses:932Used by:Timeline
Symbol 934 MovieClipUsed by:Timeline
Symbol 935 GraphicUsed by:936
Symbol 936 MovieClipUses:935Used by:Timeline
Symbol 937 MovieClipUsed by:Timeline
Symbol 938 BitmapUsed by:941
Symbol 939 BitmapUsed by:941
Symbol 940 BitmapUsed by:941
Symbol 941 GraphicUses:848 896 919 924 671 852 672 673 666 879 857 663 675 938 873 880 939 940Used by:Timeline
Symbol 942 BitmapUsed by:947
Symbol 943 BitmapUsed by:947
Symbol 944 BitmapUsed by:947
Symbol 945 BitmapUsed by:947
Symbol 946 BitmapUsed by:947
Symbol 947 GraphicUses:661 856 855 668 942 852 858 850 857 666 663 876 943 879 660 847 875 662 944 945 851 946 667 670Used by:948
Symbol 948 MovieClipUses:947Used by:Timeline
Symbol 949 GraphicUsed by:Timeline
Symbol 950 MovieClipUses:683 686 689Used by:Timeline
Symbol 951 MovieClipUses:683 686 689Used by:Timeline
Symbol 952 GraphicUsed by:955
Symbol 953 BitmapUsed by:954
Symbol 954 GraphicUses:752 749 750 751 953Used by:955
Symbol 955 MovieClipUses:952 889 954 745Used by:Timeline
Symbol 956 BitmapUsed by:957
Symbol 957 GraphicUses:956Used by:Timeline
Symbol 958 GraphicUsed by:Timeline
Symbol 959 GraphicUses:747 748 866 749 751 752 750Used by:960
Symbol 960 MovieClipUses:959Used by:Timeline
Symbol 961 GraphicUses:747Used by:Timeline

Instance Names

"fade"Frame 6Symbol 598 MovieClip
"backCity"Frame 10Symbol 658 MovieClip
"playerL"Frame 10Symbol 701 MovieClip
"playerB"Frame 10Symbol 738 MovieClip
"crosshair"Frame 10Symbol 741 MovieClip
"lvl"Frame 10Symbol 743 MovieClip
"topLayer"Frame 10Symbol 755 MovieClip
"HUD"Frame 10Symbol 846 MovieClip
"backCity"Frame 12Symbol 658 MovieClip
"playerL"Frame 12Symbol 701 MovieClip
"playerB"Frame 12Symbol 738 MovieClip
"crosshair"Frame 12Symbol 741 MovieClip
"lvl"Frame 12Symbol 864 MovieClip
"topLayer"Frame 12Symbol 868 MovieClip
"HUD"Frame 12Symbol 846 MovieClip
"backCity"Frame 14Symbol 658 MovieClip
"door2"Frame 14Symbol 886 MovieClip
"playerL"Frame 14Symbol 701 MovieClip
"playerB"Frame 14Symbol 738 MovieClip
"crosshair"Frame 14Symbol 741 MovieClip
"lvl"Frame 14Symbol 890 MovieClip
"topLayer"Frame 14Symbol 894 MovieClip
"HUD"Frame 14Symbol 846 MovieClip
"backCity"Frame 16Symbol 658 MovieClip
"playerL"Frame 16Symbol 701 MovieClip
"playerB"Frame 16Symbol 738 MovieClip
"crosshair"Frame 16Symbol 741 MovieClip
"lvl"Frame 16Symbol 917 MovieClip
"topLayer"Frame 16Symbol 921 MovieClip
"HUD"Frame 16Symbol 846 MovieClip
"backCity"Frame 18Symbol 658 MovieClip
"playerL"Frame 18Symbol 701 MovieClip
"playerB"Frame 18Symbol 738 MovieClip
"crosshair"Frame 18Symbol 741 MovieClip
"lvl"Frame 18Symbol 929 MovieClip
"topLayer"Frame 18Symbol 933 MovieClip
"HUD"Frame 18Symbol 846 MovieClip
"backCity"Frame 20Symbol 658 MovieClip
"lvl"Frame 20Symbol 936 MovieClip
"playerL"Frame 20Symbol 701 MovieClip
"playerB"Frame 20Symbol 738 MovieClip
"crosshair"Frame 20Symbol 741 MovieClip
"topLayer"Frame 20Symbol 937 MovieClip
"HUD"Frame 20Symbol 846 MovieClip
"backCity"Frame 50Symbol 658 MovieClip
"startGameBlackFade"Frame 50Symbol 598 MovieClip
"tutorialDoor2"Frame 50Symbol 950 MovieClip
"tutorialDoor1"Frame 50Symbol 951 MovieClip
"door1"Frame 50Symbol 886 MovieClip
"playerL"Frame 50Symbol 701 MovieClip
"playerB"Frame 50Symbol 738 MovieClip
"lvl"Frame 50Symbol 955 MovieClip
"crosshair"Frame 50Symbol 741 MovieClip
"banana"Frame 50Symbol 325 MovieClip [banana]
"topLayer"Frame 50Symbol 960 MovieClip
"HUD"Frame 50Symbol 846 MovieClip
"pointerIn"Symbol 13 MovieClip Frame 1Symbol 12 MovieClip
"speechText"Symbol 22 MovieClip Frame 1Symbol 21 EditableText
"left"Symbol 23 MovieClip [speechBubbleTutorial] Frame 1Symbol 10 MovieClip
"right"Symbol 23 MovieClip [speechBubbleTutorial] Frame 1Symbol 10 MovieClip
"pointer"Symbol 23 MovieClip [speechBubbleTutorial] Frame 1Symbol 13 MovieClip
"middle"Symbol 23 MovieClip [speechBubbleTutorial] Frame 1Symbol 15 MovieClip
"buttonPrompt"Symbol 23 MovieClip [speechBubbleTutorial] Frame 1Symbol 20 MovieClip
"speechText"Symbol 23 MovieClip [speechBubbleTutorial] Frame 1Symbol 22 MovieClip
"scoreText"Symbol 26 MovieClip [floatingScoreText] Frame 1Symbol 25 EditableText
"loadingBar"Symbol 45 MovieClip [Preloader] Frame 1Symbol 34 MovieClip
"playButton"Symbol 45 MovieClip [Preloader] Frame 10Symbol 44 MovieClip
"newgroundsButton"Symbol 102 MovieClip [FlashAd] Frame 1Symbol 89 Button
"adContainer"Symbol 102 MovieClip [FlashAd] Frame 1Symbol 90 MovieClip
"playButton"Symbol 102 MovieClip [FlashAd] Frame 2Symbol 44 MovieClip
"ad"Symbol 103 MovieClip [APIConnector] Frame 1Symbol 102 MovieClip [FlashAd]
"loader"Symbol 103 MovieClip [APIConnector] Frame 1Symbol 45 MovieClip [Preloader]
"adBox"Symbol 132 MovieClip Frame 1Symbol 131 MovieClip
"bulletIn"Symbol 148 MovieClip [bullet] Frame 3Symbol 147 MovieClip
"glow"Symbol 163 MovieClip [droppedGun] Frame 1Symbol 150 MovieClip [glow]
"head"Symbol 270 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"head"Symbol 271 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"head"Symbol 272 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"arm"Symbol 282 MovieClip Frame 1Symbol 277 MovieClip
"head"Symbol 282 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"arm"Symbol 282 MovieClip Frame 3Symbol 278 MovieClip
"head"Symbol 282 MovieClip Frame 3Symbol 255 MovieClip [g_head]
"arm"Symbol 282 MovieClip Frame 6Symbol 279 MovieClip
"head"Symbol 282 MovieClip Frame 6Symbol 255 MovieClip [g_head]
"arm2"Symbol 282 MovieClip Frame 6Symbol 280 MovieClip
"arm"Symbol 282 MovieClip Frame 7Symbol 281 MovieClip
"head"Symbol 283 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"head"Symbol 284 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"head"Symbol 285 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"head"Symbol 286 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"head"Symbol 287 MovieClip Frame 1Symbol 255 MovieClip [g_head]
"body"Symbol 288 MovieClip [gangster] Frame 1Symbol 270 MovieClip
"body"Symbol 288 MovieClip [gangster] Frame 2Symbol 271 MovieClip
"body"Symbol 288 MovieClip [gangster] Frame 3Symbol 272 MovieClip
"legs"Symbol 288 MovieClip [gangster] Frame 4Symbol 276 MovieClip
"body"Symbol 288 MovieClip [gangster] Frame 4Symbol 282 MovieClip
"body"Symbol 288 MovieClip [gangster] Frame 5Symbol 283 MovieClip
"body"Symbol 288 MovieClip [gangster] Frame 6Symbol 284 MovieClip
"body"Symbol 288 MovieClip [gangster] Frame 7Symbol 285 MovieClip
"body"Symbol 288 MovieClip [gangster] Frame 8Symbol 286 MovieClip
"body"Symbol 288 MovieClip [gangster] Frame 9Symbol 287 MovieClip
"glow"Symbol 325 MovieClip [banana] Frame 1Symbol 321 MovieClip
"banana"Symbol 325 MovieClip [banana] Frame 1Symbol 324 MovieClip
"pointer"Symbol 354 MovieClip [controlHint] Frame 1Symbol 327 MovieClip
"slowDownHint"Symbol 354 MovieClip [controlHint] Frame 6Symbol 353 MovieClip
"head"Symbol 384 MovieClip Frame 1Symbol 381 MovieClip
"head"Symbol 388 MovieClip Frame 1Symbol 381 MovieClip
"YOU"Symbol 411 MovieClip [endGameCredits] Frame 1Symbol 395 MovieClip
"WIN"Symbol 411 MovieClip [endGameCredits] Frame 1Symbol 397 MovieClip
"advert"Symbol 411 MovieClip [endGameCredits] Frame 1Symbol 410 MovieClip
"rEyebrow"Symbol 426 MovieClip Frame 1Symbol 420 MovieClip
"lEyebrow"Symbol 426 MovieClip Frame 1Symbol 423 MovieClip
"bottomHead"Symbol 429 MovieClip [finalBossHead] Frame 1Symbol 414 MovieClip
"topHead"Symbol 429 MovieClip [finalBossHead] Frame 1Symbol 426 MovieClip
"hitbox"Symbol 429 MovieClip [finalBossHead] Frame 1Symbol 428 MovieClip
"targ"Symbol 429 MovieClip [finalBossHead] Frame 1Symbol 428 MovieClip
"gunIcon"Symbol 441 MovieClip [newWeapon] Frame 1Symbol 439 MovieClip
"pointerIn"Symbol 444 MovieClip Frame 1Symbol 443 MovieClip
"speechText"Symbol 448 MovieClip Frame 1Symbol 447 EditableText
"left"Symbol 449 MovieClip [speechBubble] Frame 1Symbol 442 MovieClip
"right"Symbol 449 MovieClip [speechBubble] Frame 1Symbol 442 MovieClip
"pointer"Symbol 449 MovieClip [speechBubble] Frame 1Symbol 444 MovieClip
"middle"Symbol 449 MovieClip [speechBubble] Frame 1Symbol 445 MovieClip
"buttonPrompt"Symbol 449 MovieClip [speechBubble] Frame 1Symbol 446 MovieClip
"speechText"Symbol 449 MovieClip [speechBubble] Frame 1Symbol 448 MovieClip
"buttonTop"Symbol 538 MovieClip Frame 1Symbol 536 MovieClip
"buttonTop"Symbol 549 MovieClip Frame 1Symbol 536 MovieClip
"buttonTop"Symbol 551 MovieClip Frame 1Symbol 536 MovieClip
"levelNameText"Symbol 602 MovieClip Frame 1Symbol 593 EditableText
"costText"Symbol 602 MovieClip Frame 1Symbol 596 EditableText
"unlockButtonFade"Symbol 602 MovieClip Frame 1Symbol 598 MovieClip
"levelNameFade"Symbol 602 MovieClip Frame 1Symbol 598 MovieClip
"topScoreText"Symbol 602 MovieClip Frame 2Symbol 601 EditableText
"weaponIcon"Symbol 621 MovieClip Frame 1Symbol 439 MovieClip
"ammoText"Symbol 621 MovieClip Frame 1Symbol 617 EditableText
"priceText"Symbol 621 MovieClip Frame 1Symbol 618 EditableText
"buyText"Symbol 621 MovieClip Frame 1Symbol 619 EditableText
"couponText"Symbol 626 MovieClip Frame 1Symbol 614 EditableText
"creditsScreen"Symbol 650 MovieClip Frame 2Symbol 559 MovieClip
"couponText"Symbol 650 MovieClip Frame 4Symbol 589 EditableText
"weaponShop"Symbol 650 MovieClip Frame 5Symbol 626 MovieClip
"backButton"Symbol 650 MovieClip Frame 9Symbol 558 MovieClip
"knob2"Symbol 690 MovieClip Frame 1Symbol 683 MovieClip
"door"Symbol 690 MovieClip Frame 1Symbol 686 MovieClip
"side"Symbol 690 MovieClip Frame 1Symbol 689 MovieClip
"knob"Symbol 690 MovieClip Frame 1Symbol 683 MovieClip
"bodyPos"Symbol 693 MovieClip Frame 1Symbol 692 MovieClip
"bodyPos"Symbol 694 MovieClip Frame 1Symbol 692 MovieClip
"bodyPos"Symbol 695 MovieClip Frame 1Symbol 692 MovieClip
"bodyPos"Symbol 698 MovieClip Frame 1Symbol 692 MovieClip
"bodyPos"Symbol 699 MovieClip Frame 1Symbol 692 MovieClip
"bodyPos"Symbol 700 MovieClip Frame 1Symbol 692 MovieClip
"legs"Symbol 701 MovieClip Frame 1Symbol 693 MovieClip
"legs"Symbol 701 MovieClip Frame 2Symbol 694 MovieClip
"legs"Symbol 701 MovieClip Frame 3Symbol 695 MovieClip
"legs"Symbol 701 MovieClip Frame 4Symbol 698 MovieClip
"legs"Symbol 701 MovieClip Frame 5Symbol 699 MovieClip
"legs"Symbol 701 MovieClip Frame 6Symbol 700 MovieClip
"arm1"Symbol 707 MovieClip Frame 1Symbol 702 MovieClip
"head"Symbol 707 MovieClip Frame 1Symbol 381 MovieClip
"arm2"Symbol 707 MovieClip Frame 1Symbol 706 MovieClip
"head"Symbol 710 MovieClip Frame 1Symbol 381 MovieClip
"arm2"Symbol 711 MovieClip Frame 1Symbol 708 MovieClip
"head"Symbol 711 MovieClip Frame 1Symbol 381 MovieClip
"arm1"Symbol 711 MovieClip Frame 1Symbol 709 MovieClip
"head"Symbol 712 MovieClip Frame 1Symbol 381 MovieClip
"arm2"Symbol 713 MovieClip Frame 1Symbol 708 MovieClip
"head"Symbol 713 MovieClip Frame 1Symbol 381 MovieClip
"arm1"Symbol 713 MovieClip Frame 1Symbol 708 MovieClip
"head"Symbol 715 MovieClip Frame 1Symbol 381 MovieClip
"arm2"Symbol 716 MovieClip Frame 1Symbol 714 MovieClip
"head"Symbol 716 MovieClip Frame 1Symbol 381 MovieClip
"arm1"Symbol 716 MovieClip Frame 1Symbol 709 MovieClip
"head"Symbol 717 MovieClip Frame 1Symbol 381 MovieClip
"arm2"Symbol 718 MovieClip Frame 1Symbol 714 MovieClip
"head"Symbol 718 MovieClip Frame 1Symbol 381 MovieClip
"arm1"Symbol 718 MovieClip Frame 1Symbol 714 MovieClip
"head"Symbol 721 MovieClip Frame 1Symbol 381 MovieClip
"arm2"Symbol 722 MovieClip Frame 1Symbol 719 MovieClip
"head"Symbol 722 MovieClip Frame 1Symbol 381 MovieClip
"arm1"Symbol 722 MovieClip Frame 1Symbol 720 MovieClip
"head"Symbol 725 MovieClip Frame 1Symbol 381 MovieClip
"arm2"Symbol 726 MovieClip Frame 1Symbol 723 MovieClip
"head"Symbol 726 MovieClip Frame 1Symbol 381 MovieClip
"arm1"Symbol 726 MovieClip Frame 1Symbol 724 MovieClip
"head"Symbol 736 MovieClip Frame 1Symbol 381 MovieClip
"arm2"Symbol 737 MovieClip Frame 1Symbol 723 MovieClip
"head"Symbol 737 MovieClip Frame 1Symbol 381 MovieClip
"arm1"Symbol 737 MovieClip Frame 1Symbol 735 MovieClip
"body"Symbol 738 MovieClip Frame 1Symbol 707 MovieClip
"body"Symbol 738 MovieClip Frame 2Symbol 711 MovieClip
"body"Symbol 738 MovieClip Frame 3Symbol 713 MovieClip
"body"Symbol 738 MovieClip Frame 4Symbol 716 MovieClip
"body"Symbol 738 MovieClip Frame 5Symbol 718 MovieClip
"body"Symbol 738 MovieClip Frame 6Symbol 722 MovieClip
"body"Symbol 738 MovieClip Frame 7Symbol 726 MovieClip
"body"Symbol 738 MovieClip Frame 8Symbol 737 MovieClip
"nrText"Symbol 772 MovieClip Frame 1Symbol 771 MovieClip
"GFXIcon"Symbol 772 MovieClip Frame 1Symbol 439 MovieClip
"ammoText"Symbol 778 MovieClip Frame 1Symbol 776 EditableText
"qualityIndicator"Symbol 808 MovieClip Frame 1Symbol 805 MovieClip
"infoText"Symbol 812 MovieClip Frame 1Symbol 811 EditableText
"icon"Symbol 812 MovieClip Frame 1Symbol 569 MovieClip
"scoreText"Symbol 821 MovieClip Frame 1Symbol 815 EditableText
"tempScoreText"Symbol 821 MovieClip Frame 1Symbol 816 EditableText
"bonusMessage"Symbol 821 MovieClip Frame 1Symbol 817 EditableText
"multiplierTimer"Symbol 821 MovieClip Frame 1Symbol 820 MovieClip
"killsText"Symbol 845 MovieClip Frame 1Symbol 827 EditableText
"wallJumpKillsText"Symbol 845 MovieClip Frame 1Symbol 830 EditableText
"splatKillsText"Symbol 845 MovieClip Frame 1Symbol 832 EditableText
"headshotsText"Symbol 845 MovieClip Frame 1Symbol 833 EditableText
"couponsEarnedText"Symbol 845 MovieClip Frame 1Symbol 834 EditableText
"totalScoreText"Symbol 845 MovieClip Frame 1Symbol 837 EditableText
"topScoreText"Symbol 845 MovieClip Frame 1Symbol 839 EditableText
"couponText"Symbol 845 MovieClip Frame 1Symbol 840 EditableText
"coupon"Symbol 845 MovieClip Frame 1Symbol 588 MovieClip
"coupon"Symbol 845 MovieClip Frame 1Symbol 588 MovieClip
"totalCouponsText"Symbol 845 MovieClip Frame 1Symbol 842 EditableText
"damage"Symbol 846 MovieClip Frame 1Symbol 759 MovieClip
"p1"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"p2"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"p3"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"p4"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"p0"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"p5"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"p7"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"p6"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"HUD"Symbol 846 MovieClip Frame 1Symbol 778 MovieClip
"p8"Symbol 846 MovieClip Frame 1Symbol 772 MovieClip
"blackBars"Symbol 846 MovieClip Frame 1Symbol 783 MovieClip
"fade"Symbol 846 MovieClip Frame 1Symbol 598 MovieClip
"achievementDisplay"Symbol 846 MovieClip Frame 1Symbol 812 MovieClip
"scoreCounter"Symbol 846 MovieClip Frame 1Symbol 821 MovieClip
"knob2"Symbol 886 MovieClip Frame 1Symbol 683 MovieClip
"door"Symbol 886 MovieClip Frame 1Symbol 686 MovieClip
"side"Symbol 886 MovieClip Frame 1Symbol 689 MovieClip
"knob"Symbol 886 MovieClip Frame 1Symbol 683 MovieClip
"door2"Symbol 890 MovieClip Frame 1Symbol 889 MovieClip
"knob2"Symbol 950 MovieClip Frame 1Symbol 683 MovieClip
"door"Symbol 950 MovieClip Frame 1Symbol 686 MovieClip
"side"Symbol 950 MovieClip Frame 1Symbol 689 MovieClip
"knob"Symbol 950 MovieClip Frame 1Symbol 683 MovieClip
"knob2"Symbol 951 MovieClip Frame 1Symbol 683 MovieClip
"door"Symbol 951 MovieClip Frame 1Symbol 686 MovieClip
"side"Symbol 951 MovieClip Frame 1Symbol 689 MovieClip
"knob"Symbol 951 MovieClip Frame 1Symbol 683 MovieClip
"door1"Symbol 955 MovieClip Frame 1Symbol 889 MovieClip
"tutorialDoor2"Symbol 955 MovieClip Frame 1Symbol 745 MovieClip
"tutorialBlocker"Symbol 955 MovieClip Frame 1Symbol 745 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "music1Intro"
ExportAssets (56)Timeline Frame 1Symbol 2 as "megaGunShot"
ExportAssets (56)Timeline Frame 1Symbol 3 as "megaGunShot_slow"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pedroCount1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "pedroCount2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "pedroCount3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "pedroCount4"
ExportAssets (56)Timeline Frame 1Symbol 8 as "couponCount"
ExportAssets (56)Timeline Frame 1Symbol 23 as "speechBubbleTutorial"
ExportAssets (56)Timeline Frame 1Symbol 26 as "floatingScoreText"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 47 as "Newgrounds API Classes"
ExportAssets (56)Timeline Frame 1Symbol 47 as "Newgrounds API Classes"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 102 as "FlashAd"
ExportAssets (56)Timeline Frame 1Symbol 103 as "APIConnector"
ExportAssets (56)Timeline Frame 1Symbol 47 as "Newgrounds API Classes"
ExportAssets (56)Timeline Frame 1Symbol 49 as "__Packages.com.newgrounds.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 48 as "__Packages.com.newgrounds.Event"
ExportAssets (56)Timeline Frame 1Symbol 55 as "__Packages.com.newgrounds.Bridge"
ExportAssets (56)Timeline Frame 1Symbol 51 as "__Packages.com.newgrounds.APIEvent"
ExportAssets (56)Timeline Frame 1Symbol 56 as "__Packages.com.newgrounds.APIConnection"
ExportAssets (56)Timeline Frame 1Symbol 50 as "__Packages.com.newgrounds.APIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 53 as "__Packages.com.newgrounds.encoders.BaseN"
ExportAssets (56)Timeline Frame 1Symbol 59 as "__Packages.com.newgrounds.APICommand"
ExportAssets (56)Timeline Frame 1Symbol 67 as "__Packages.com.newgrounds.encoders.ImageScanner"
ExportAssets (56)Timeline Frame 1Symbol 68 as "__Packages.com.newgrounds.SaveFile"
ExportAssets (56)Timeline Frame 1Symbol 66 as "__Packages.com.newgrounds.SaveGroup"
ExportAssets (56)Timeline Frame 1Symbol 64 as "__Packages.com.newgrounds.SaveKey"
ExportAssets (56)Timeline Frame 1Symbol 65 as "__Packages.com.newgrounds.SaveRating"
ExportAssets (56)Timeline Frame 1Symbol 60 as "__Packages.com.newgrounds.BitmapLoader"
ExportAssets (56)Timeline Frame 1Symbol 69 as "__Packages.com.newgrounds.SaveQuery"
ExportAssets (56)Timeline Frame 1Symbol 61 as "__Packages.com.newgrounds.Medal"
ExportAssets (56)Timeline Frame 1Symbol 63 as "__Packages.com.newgrounds.ScoreBoard"
ExportAssets (56)Timeline Frame 1Symbol 52 as "__Packages.com.newgrounds.Logger"
ExportAssets (56)Timeline Frame 1Symbol 71 as "__Packages.com.newgrounds.components.FlashAdBase"
ExportAssets (56)Timeline Frame 1Symbol 46 as "__Packages.com.newgrounds.shims.APIShim"
ExportAssets (56)Timeline Frame 1Symbol 54 as "__Packages.com.newgrounds.encoders.json.JSON"
ExportAssets (56)Timeline Frame 1Symbol 57 as "__Packages.com.newgrounds.crypto.MD5"
ExportAssets (56)Timeline Frame 1Symbol 58 as "__Packages.com.newgrounds.crypto.RC4"
ExportAssets (56)Timeline Frame 1Symbol 62 as "__Packages.com.newgrounds.Score"
ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.com.newgrounds.API"
ExportAssets (56)Timeline Frame 3Symbol 103 as "APIConnector"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 150 as "glow"
ExportAssets (56)Timeline Frame 4Symbol 150 as "glow"
ExportAssets (56)Timeline Frame 4Symbol 150 as "glow"
ExportAssets (56)Timeline Frame 4Symbol 150 as "glow"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 8 as "couponCount"
ExportAssets (56)Timeline Frame 4Symbol 7 as "pedroCount4"
ExportAssets (56)Timeline Frame 4Symbol 6 as "pedroCount3"
ExportAssets (56)Timeline Frame 4Symbol 5 as "pedroCount2"
ExportAssets (56)Timeline Frame 4Symbol 4 as "pedroCount1"
ExportAssets (56)Timeline Frame 4Symbol 3 as "megaGunShot_slow"
ExportAssets (56)Timeline Frame 4Symbol 2 as "megaGunShot"
ExportAssets (56)Timeline Frame 4Symbol 450 as "music5"
ExportAssets (56)Timeline Frame 4Symbol 451 as "bossIntro"
ExportAssets (56)Timeline Frame 4Symbol 452 as "bossLoop"
ExportAssets (56)Timeline Frame 4Symbol 453 as "music4"
ExportAssets (56)Timeline Frame 4Symbol 454 as "music3"
ExportAssets (56)Timeline Frame 4Symbol 455 as "music3Intro"
ExportAssets (56)Timeline Frame 4Symbol 456 as "beep"
ExportAssets (56)Timeline Frame 4Symbol 457 as "static_1"
ExportAssets (56)Timeline Frame 4Symbol 458 as "static_2"
ExportAssets (56)Timeline Frame 4Symbol 459 as "static_3"
ExportAssets (56)Timeline Frame 4Symbol 460 as "boss_footstep"
ExportAssets (56)Timeline Frame 4Symbol 461 as "breakingGlass"
ExportAssets (56)Timeline Frame 4Symbol 462 as "breakingGlass_slow"
ExportAssets (56)Timeline Frame 4Symbol 463 as "bulletHit"
ExportAssets (56)Timeline Frame 4Symbol 464 as "bulletHit_slow"
ExportAssets (56)Timeline Frame 4Symbol 465 as "clipDrop"
ExportAssets (56)Timeline Frame 4Symbol 466 as "clipDrop_slow"
ExportAssets (56)Timeline Frame 4Symbol 467 as "doorClose"
ExportAssets (56)Timeline Frame 4Symbol 468 as "doorClose_slow"
ExportAssets (56)Timeline Frame 4Symbol 469 as "doorOpen"
ExportAssets (56)Timeline Frame 4Symbol 470 as "doorOpen_slow"
ExportAssets (56)Timeline Frame 4Symbol 471 as "explosionSound"
ExportAssets (56)Timeline Frame 4Symbol 472 as "explosionSound_slow"
ExportAssets (56)Timeline Frame 4Symbol 473 as "gibberish_1_1"
ExportAssets (56)Timeline Frame 4Symbol 474 as "gibberish_1_2"
ExportAssets (56)Timeline Frame 4Symbol 475 as "gibberish_1_3"
ExportAssets (56)Timeline Frame 4Symbol 476 as "gibberish_1_4"
ExportAssets (56)Timeline Frame 4Symbol 477 as "gunCock_slow"
ExportAssets (56)Timeline Frame 4Symbol 478 as "m16Shot"
ExportAssets (56)Timeline Frame 4Symbol 479 as "m16Shot_slow"
ExportAssets (56)Timeline Frame 4Symbol 480 as "medipack_collect"
ExportAssets (56)Timeline Frame 4Symbol 481 as "medipack_collect_slow"
ExportAssets (56)Timeline Frame 4Symbol 482 as "music1"
ExportAssets (56)Timeline Frame 4Symbol 483 as "music2"
ExportAssets (56)Timeline Frame 4Symbol 484 as "pistolCock"
ExportAssets (56)Timeline Frame 4Symbol 485 as "pistolShot"
ExportAssets (56)Timeline Frame 4Symbol 486 as "pistolShot_slow"
ExportAssets (56)Timeline Frame 4Symbol 487 as "ricochet1"
ExportAssets (56)Timeline Frame 4Symbol 488 as "ricochet2"
ExportAssets (56)Timeline Frame 4Symbol 489 as "ricochet2_slow"
ExportAssets (56)Timeline Frame 4Symbol 490 as "ricochet3"
ExportAssets (56)Timeline Frame 4Symbol 491 as "ricochet3_slow"
ExportAssets (56)Timeline Frame 4Symbol 492 as "shotgunCock"
ExportAssets (56)Timeline Frame 4Symbol 493 as "shotgunCock_slow"
ExportAssets (56)Timeline Frame 4Symbol 494 as "shotgunShellIn"
ExportAssets (56)Timeline Frame 4Symbol 495 as "shotgunShellIn_slow"
ExportAssets (56)Timeline Frame 4Symbol 496 as "shotgunShot"
ExportAssets (56)Timeline Frame 4Symbol 497 as "shotgunShot_slow"
ExportAssets (56)Timeline Frame 4Symbol 498 as "slowDown"
ExportAssets (56)Timeline Frame 4Symbol 499 as "speedUp_slow"
ExportAssets (56)Timeline Frame 4Symbol 500 as "tutorial_music_1"
ExportAssets (56)Timeline Frame 4Symbol 501 as "uziShot1"
ExportAssets (56)Timeline Frame 4Symbol 502 as "uziShot1_slow"
ExportAssets (56)Timeline Frame 4Symbol 503 as "uziShot2"
ExportAssets (56)Timeline Frame 4Symbol 504 as "uziShot2_slow"
ExportAssets (56)Timeline Frame 4Symbol 505 as "uziShot3"
ExportAssets (56)Timeline Frame 4Symbol 506 as "uziShot3_slow"
ExportAssets (56)Timeline Frame 4Symbol 507 as "ricochet1_slow"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 4Symbol 143 as "blood"
ExportAssets (56)Timeline Frame 4Symbol 148 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 163 as "droppedGun"
ExportAssets (56)Timeline Frame 4Symbol 193 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 204 as "g_arm1"
ExportAssets (56)Timeline Frame 4Symbol 215 as "g_arm2"
ExportAssets (56)Timeline Frame 4Symbol 226 as "g_body"
ExportAssets (56)Timeline Frame 4Symbol 235 as "g_foot"
ExportAssets (56)Timeline Frame 4Symbol 244 as "g_hand"
ExportAssets (56)Timeline Frame 4Symbol 255 as "g_head"
ExportAssets (56)Timeline Frame 4Symbol 262 as "g_leg1"
ExportAssets (56)Timeline Frame 4Symbol 269 as "g_leg2"
ExportAssets (56)Timeline Frame 4Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 4Symbol 292 as "glasPiece"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 4Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 4Symbol 310 as "muzzle"
ExportAssets (56)Timeline Frame 4Symbol 313 as "shell"
ExportAssets (56)Timeline Frame 4Symbol 315 as "smoke"
ExportAssets (56)Timeline Frame 4Symbol 317 as "spark"
ExportAssets (56)Timeline Frame 4Symbol 325 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 354 as "controlHint"
ExportAssets (56)Timeline Frame 4Symbol 389 as "endGameAnim"
ExportAssets (56)Timeline Frame 4Symbol 411 as "endGameCredits"
ExportAssets (56)Timeline Frame 4Symbol 429 as "finalBossHead"
ExportAssets (56)Timeline Frame 4Symbol 441 as "newWeapon"
ExportAssets (56)Timeline Frame 4Symbol 449 as "speechBubble"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 294 as "Magasin"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 295 as "Magasin2"
ExportAssets (56)Timeline Frame 10Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 10Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 10Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 12Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 12Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 12Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 14Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 14Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 14Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 16Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 16Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 16Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 18Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 18Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 18Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 20Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 20Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 20Symbol 288 as "gangster"
ExportAssets (56)Timeline Frame 50Symbol 325 as "banana"

Labels

"_up"Symbol 44 MovieClip Frame 1
"_over"Symbol 44 MovieClip Frame 10
"_down"Symbol 44 MovieClip Frame 20
"loading"Symbol 45 MovieClip [Preloader] Frame 1
"loaded"Symbol 45 MovieClip [Preloader] Frame 10
"idle"Symbol 102 MovieClip [FlashAd] Frame 2
"loading"Symbol 102 MovieClip [FlashAd] Frame 10
"loaded"Symbol 102 MovieClip [FlashAd] Frame 20
"noBorder"Symbol 102 MovieClip [FlashAd] Frame 30
"adPreloader"Symbol 103 MovieClip [APIConnector] Frame 2
"ad"Symbol 103 MovieClip [APIConnector] Frame 12
"invisible"Symbol 103 MovieClip [APIConnector] Frame 22
"pistol"Symbol 372 MovieClip Frame 1
"open"Symbol 372 MovieClip Frame 2
"shotgun"Symbol 372 MovieClip Frame 3
"fist"Symbol 372 MovieClip Frame 4




https://swfchan.com/54/268079/info.shtml
Created: 12/6 -2026 21:13:27 Last modified: 12/6 -2026 21:13:27 Server time: 23/06 -2026 11:46:22