STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
234835
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2685 · P5369

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM50526499-23DC&rnd=50526499" width="1" height="1"></div>

armorgames sniper-year-2-4772.swf

This is the info page for
Flash #268191

(Click the ID number above for more basic data on this flash file.)


Text
by ROBOTJAM, IAN MAYOR & STU HOGTON

PLAY

INSTRUCTIONS

CONTINUE

NEW GAME

INITIAL BRIEFING

Welcome agent, we have a number of assignments for you
to undertake, you will be marked on the accuracy of your
marksmarship.
PRIMARY TARGETS :: 100 POINTS
SECONDARY TARGETS :: 50 POINTS
Watch out for bonus points on missions.
PRESS "SPACE" TO ZOOM YOUR SCOPE.
Your progress will be saved if you leave the game.

100

50

PRESS "SPACE" TO USE YOUR ZOOM

INSTRUCTIONS

MISSION SMALL BRIEF

60

00

:

00

00

EXIT

3

2

1

1

2

3

4

NEXUS CORP

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec ac enim sit amet orci laoreet viverra. Nulla facilisi. Nullam augue. Sed sodales. Suspendisse et dolor. Donec ne
c

SCORE :1000

PRIMARY:

0

SECONDARY:

0

MISSES:

0

|

MISSION COMPLETE

BONUS:

0

*100

*50

(SECONDS LEFT)

*10

MISSION FAILED

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec ac enim sit amet orci laoreet viverra. Nulla facilisi. Nullam augue. Sed sodales. Suspendisse et dolor. Donec nec

RETRY

ASSIGNMENT COMPLETE

BACK TO MENU

YOUR SCORE:

000

SCORE SUBMITTED

ActionScript [AS1/AS2]

Frame 1
currentDomain = _url.split("/"); currentDomain = currentDomain[2]; counter = 0; sitelock._visible = false; if (currentDomain.indexOf("armorgames") != -1) { onEnterFrame = function () { loadprogress = (this.getBytesLoaded() / this.getBytesTotal()) * 100; if (loadprogress >= 100) { play(); delete this.onEnterFrame; loader._visible = false; mousebreaker.play(); } loader.loadBar._xscale = loadprogress; }; } else { this.unloadMovie(); } stop(); playBtn.onRollOver = function () { this.gotoAndPlay("over"); }; playBtn.onRollOut = function () { this.gotoAndPlay("out"); }; playBtn.onDragOut = function () { this.gotoAndPlay("out"); };
Frame 7
this.createEmptyMovieClip("gunShotHolder", this.getNextHighestDepth()); gunShot = new Sound(gunShotHolder); gunShot.attachSound("gunShot"); gunShot.setVolume(20); this.createEmptyMovieClip("musicHolder1", this.getNextHighestDepth()); music1 = new Sound(musicHolder1); music1.attachSound("music1"); music1.start(0, 999); music1.setVolume(0); this.createEmptyMovieClip("soundtrack1Holder", this.getNextHighestDepth()); soundtrack1 = new Sound(soundtrack1Holder); soundtrack1.attachSound("soundtrack1"); soundtrack1.start(0, 999); soundtrack1.setVolume(0); this.createEmptyMovieClip("heartbeatHolder", this.getNextHighestDepth()); heartbeat = new Sound(heartbeatHolder); heartbeat.attachSound("heartbeat"); heartbeat.start(0, 999); heartbeat.setVolume(0); this.createEmptyMovieClip("heartbeatIrregularHolder", this.getNextHighestDepth()); heartbeatIrregular = new Sound(heartbeatIrregularHolder); heartbeatIrregular.attachSound("heartbeatIrregular"); heartbeatIrregular.start(0, 999); heartbeatIrregular.setVolume(0); this.createEmptyMovieClip("windowsmashHolder", this.getNextHighestDepth()); windowsmash = new Sound(windowsmashHolder); windowsmash.attachSound("windowsmash"); this.createEmptyMovieClip("lightsmashHolder", this.getNextHighestDepth()); lightsmash = new Sound(lightsmashHolder); lightsmash.attachSound("lightsmash"); this.createEmptyMovieClip("zoomInHolder", this.getNextHighestDepth()); zoomIn = new Sound(zoomInHolder); zoomIn.attachSound("zoomIn"); this.createEmptyMovieClip("zoomOutHolder", this.getNextHighestDepth()); zoomOut = new Sound(zoomOutHolder); zoomOut.attachSound("zoomOut"); this.createEmptyMovieClip("reloadGunHolder", this.getNextHighestDepth()); reloadGun = new Sound(reloadGunHolder); reloadGun.attachSound("reload"); reloadGun.setVolume(30); this.createEmptyMovieClip("bodyFall1Holder", this.getNextHighestDepth()); bodyFall1 = new Sound(bodyFall1Holder); bodyFall1.attachSound("bodyFall1"); this.createEmptyMovieClip("bodyFall2Holder", this.getNextHighestDepth()); bodyFall2 = new Sound(bodyFall2Holder); bodyFall2.attachSound("bodyFall2"); this.createEmptyMovieClip("headShotHolder", this.getNextHighestDepth()); headShot = new Sound(headShotHolder); headShot.attachSound("headShot"); this.createEmptyMovieClip("alarmHolder", this.getNextHighestDepth()); alarm = new Sound(alarmHolder); alarm.attachSound("alarm"); alarm.setVolume(30); this.createEmptyMovieClip("breathInHolder", this.getNextHighestDepth()); breathIn = new Sound(breathInHolder); breathIn.attachSound("breathIn"); breathIn.setVolume(20); this.createEmptyMovieClip("breathOutHolder", this.getNextHighestDepth()); breathOut = new Sound(breathOutHolder); breathOut.attachSound("breathOut"); breathOut.setVolume(20); this.createEmptyMovieClip("cityHolder", this.getNextHighestDepth()); city = new Sound(cityHolder); city.attachSound("city"); city.setVolume(0); city.start(0, 999); this.createEmptyMovieClip("beachHolder", this.getNextHighestDepth()); beach = new Sound(beachHolder); beach.attachSound("beach"); beach.setVolume(0); beach.start(0, 999); this.createEmptyMovieClip("rainHolder", this.getNextHighestDepth()); rain = new Sound(rainHolder); rain.attachSound("rain"); rain.setVolume(0); rain.start(0, 999); this.createEmptyMovieClip("airportHolder", this.getNextHighestDepth()); airport = new Sound(airportHolder); airport.attachSound("airport"); airport.setVolume(0); airport.start(0, 999); this.createEmptyMovieClip("thearchesHolder", this.getNextHighestDepth()); thearches = new Sound(thearchesHolder); thearches.attachSound("thearches"); thearches.setVolume(0); thearches.start(0, 999); this.createEmptyMovieClip("nightHolder", this.getNextHighestDepth()); night = new Sound(nightHolder); night.attachSound("night"); night.setVolume(0); night.start(0, 999); this.createEmptyMovieClip("stationHolder", this.getNextHighestDepth()); station = new Sound(stationHolder); station.attachSound("station"); station.setVolume(0); station.start(0, 999);
Frame 24
var menuToPlay = ""; var mission = 0; var shotsFired = 0; var kills = 0; var headShots = 0; var bodyShots = 0; var misses = 0; var bonus = 0; so = SharedObject.getLocal("sniperYear2.5"); if (so.data.mission == undefined) { so.data.mission = 0; so.data.headShots = 0; so.data.bodyShots = 0; so.data.misses = 0; so.data.bonus = 0; } else { headShots = so.data.headShots; bodyShots = so.data.bodyShots; misses = so.data.misses; mission = so.data.mission; bonus = so.data.bonus; } gs.TweenFilterLite.to(musicHolder1, 5, {volume:40}); gs.TweenFilterLite.to(sniperLogo, 1, {_alpha:0}); stop(); Stage.scaleMode = "noScale"; titleScreen.playBtn.onRelease = function () { if (so.data.mission == 0) { menuToPlay = "instructions"; fader.play(); } else { menuToPlay = "continueGame"; fader.play(); } }; titleScreen.hiscoresBtn.onRelease = function () { getURL ("scores/daily/1", "_self"); };
Frame 44
savedGame.continueBtn.onRollOver = function () { this.gotoAndPlay("over"); }; savedGame.continueBtn.onRollOut = function () { this.gotoAndPlay("out"); }; savedGame.continueBtn.onDragOut = function () { this.gotoAndPlay("out"); }; savedGame.continueBtn.onRelease = function () { menuToPlay = "briefing"; fader.play(); }; savedGame.newGameBtn.onRollOver = function () { this.gotoAndPlay("over"); }; savedGame.newGameBtn.onRollOut = function () { this.gotoAndPlay("out"); }; savedGame.newGameBtn.onDragOut = function () { this.gotoAndPlay("out"); }; savedGame.newGameBtn.onRelease = function () { menuToPlay = "instructions"; fader.play(); mission = 0; so.data.bonus = 0; so.data.mission = 0; so.data.headShots = 0; so.data.bodyShots = 0; so.data.misses = 0; _root.headShots = 0; _root.bodyShots = 0; _root.misses = 0; _root.bonus = 0; }; savedGame.missionNumber.text = "YOUR SAVED MISSION : " + (mission + 1);
Frame 55
instructions.easyBtn.onRollOver = function () { this.gotoAndPlay("over"); }; instructions.easyBtn.onRollOut = function () { this.gotoAndPlay("out"); }; instructions.easyBtn.onDragOut = function () { this.gotoAndPlay("out"); }; instructions.easyBtn.onRelease = function () { menuToPlay = "briefing"; fader.play(); }; instructions.hardBtn.onRollOver = function () { this.gotoAndPlay("over"); }; instructions.hardBtn.onRollOut = function () { this.gotoAndPlay("out"); }; instructions.hardBtn.onDragOut = function () { this.gotoAndPlay("out"); }; var alreadyShown = false;
Frame 69
var fail1 = "We said no kill no civilians, you will have to pay more attention."; var fail2 = "Too slow, your reaction times are lacking. You will have to do better."; var fail3 = "Breaking the windows alerted security, you failed the assignment. We need stealth on this job."; var fail4 = "You killed your accomplice, the man with the briefcase is on our side. We cannot tolerate this failure."; var fail5 = "You didn't take out all the enemies. That shot alerted them and they were not all eliminated."; var fail6 = "The special forces made it to the exit, you failed in your mission."; var fail7 = "That wasn't the spy you killed, you will have to be more observant. "; var fail8 = "The enemy heard your shots, you blew your cover."; var fail9 = "That wasnt one of our targets, you have failed your mission."; var fail10 = "The security camera picked up the kill. Be more careful."; var fail11 = "The guard spotted your shot and issued a lock down, you blew your cover."; var fail12 = "You blew up one of our servers, we have lost valuable data."; var fail13 = "The bodyguards were able to raise the alarm and destroy the details. You need to be a lot quicker than that."; var fail14 = "You blew up the helicopter but he wasnt on board, with that warning we will never find him."; var fail15 = "Samson was evacuated, your bullets could not pierce the armor of the helicopter."; var fail16 = "You aborted the mission."; var fail17 = "You were spotted by the enemy, you will have to be more cunning."; var briefheader0 = "Mission 1: Targets"; var briefing0 = "Location: Docklands --- London\n\nAgent. You have had years of training, but we need to see your skills in a live environment. There are 6 targets we have placed. Show your accuracy under pressure. You have 60 seconds. \n\nDo not eliminate any innocents. \n\n --- Samson, Black Ops."; var debriefing0 = "Nice job you have proved yourself, but the next job won't just be targets."; var onScreen0 = "HIT 6 TARGETS IN 60 SECONDS, DO NOT KILL ANYONE."; var briefheader1 = "Mission 2: Red Sea"; var briefing1 = "Location: La Habana bay --- Cuba\n\nAgent. \nThe target is the Captain of a Yacht used to transport various items to the US mainland. This is counter to our interests. The passengers are not to be harmed.\n\nConsider this your entrance exam. Make sure we see the kill. \n\n --- Samson, Black Ops."; var debriefing1 = "Nice job but that was an easy assignment."; var onScreen1 = "KILL THE CAPTAIN."; var briefheader2 = "Mission 3: Urban Heat"; var briefing2 = "You make quite an impression, Agent.\n\n An ambitious competitor is planning to murder a diplomat in Prague. The diplomat is not our concern but our competitor needs to learn their place in the world. Identify the assassin, kill him... I know the gentlemen involved; removing his smug face would please me greatly. Stealth is of importance. \n\n --- Samson, Black Ops."; var debriefing2 = "Excellent, the diplomat sends his congratulations. We were also able to get in and clear up the mess undetected. Good job."; var onScreen2 = "TAKE OUT THE ASSASSIN, BREAK NO WINDOWS."; var briefheader3 = "Mission 4: Trick Shot"; var briefing3 = "Location: Istanbul --- Turkey\nAgent, Your work continues to satisfy.The next assignment requires a little thought, the assassin you killed had left a truck parked up in a multi story car park, 3 accomplices are waiting for his arrival.We need all 3 dead, we cant let any get away.We have an man on the scene take your lead from him, he'll have a briefcase. \n\n --- Samson, Black Ops."; var debriefing3 = "All 3 taken down, you work well in a team."; var onScreen3 = "ELIMINATE THE 3 AGENTS, YOU ONLY HAVE ONE SHOT AT THIS"; var briefheader4 = "Mission 5: Best Defence"; var briefing4 = "Location: Beijing --- China\n\nAgent. We have a situation.\nOur installation in Beijing has been compromised, our competitor's handiwork we assume.\n Chinese special forces are preparing an assault. We need to stop them exiting the facility while all trace of our identity is purged.\n Can you do that? \n\n --- Samson, Black Ops."; var debriefing4 = "Excellent work, not an easy assignment that one."; var onScreen4 = "DEFEND THE FACILITY, DO NOT LET ANY OF THE SPECIAL OPS EXIT"; var briefheader5 = "Mission 6: Infiltrate"; var briefing5 = "Location: Calamar --- Columbia\n\nAgent, we are at war. \nOur operation has been infiltrated, our security compromised and our enemy increasingly bold. Too bold.\nWe've found their Columbian centre of global communications, we need you to get inside and install a tracker in their system. Knock out security, its complex and covered on many levels. There are flaws in the setup.\n\n --- Samson, Black Ops."; var debriefing5 = "Nice, our team was able to obtain vital data from that raid. Excellent work agent"; var onScreen5 = "TAKE OUT ALL THE SECURITY, DO NOT BE SEEN."; var briefheader6 = "Mission 7: Accidents will happen"; var briefing6 = "Location: London --- England\n\nAgent. We have a mission that requires a little cunning. \nWe have a double agent inside the nexus agency. We need him to get into the server room and put in a tap so we can identify 3 secret agents in the building. Get him in there and eliminate them. \n\n --- Samson, Black Ops."; var debriefing6 = "Nice job agent, all three defectors were taken out. It's also sent out a message to our competitors.."; var onScreen6 = "GET OUR MAN INTO THE SERVER ROOM, KILL THE IDENTIFIED AGENTS"; var briefheader7 = "Mission 8: Heart Ache"; var briefing7 = "Location: El Cuervo --- Mexico\n\nAh Agent, I do very much enjoy your work.\n We've rooted out most of competitors spies, we know at least one remains in our Mexico operation, he'll be worried, and attempting escape.\nUse the heartbeat sensor to find him, kill him, make sure he does not get away.\n\n --- Samson, Black Ops."; var debriefing7 = "Good job, you took out the traitor. Our plans for the raid wont be compromised. We are sending you into Columbia next to provide backup."; var onScreen7 = "KILL THE SPY, HE HAS AN IRREGULAR HEARTBEAT"; var briefheader8 = "Mission 9: Double Cross"; var briefing8 = "Location: Calamar --- Columbia\n\nAgent. \nYou are in position at our competitor's stronghold?Yes\nGood. We're wiping them out. And in the interests of complete security, we're eliminating any Agent we're not totally sure of. And that means you. We have agents in place to intercept, you will not get out alive. \n\n --- Samson, Black Ops."; var debriefing8 = "Samson was not who you thought, who have you been working for all this time. "; var onScreen8 = "TAKE OUT THE SPECIAL OPS IN THE JUNGLE."; var briefheader9 = "Mission 10: Safe house"; var briefing9 = "Location: New York --- USA\n\nAgent, this is Nexus Operations. We want to recruit you. You have been working for the wrong team. Your safe house has been compromised and has vital information. We know there are 6 snipers waiting for you. You can't let any of them know you are coming. Luckily the weather is in your favour.\n\n --- Bailer, Nexus Corp."; var debriefing9 = "That sent out a message, they picked the wrong agent to mess with. With access to your safe house you are now able to get more details to track him down."; var onScreen9 = "KILL THE SNIPERS, DO NOT LET THEM HEAR YOUR SHOTS. "; var briefheader10 = "Mission 11: Lights Out"; var briefing10 = "Location: Florida --- USA\n\n We know where Samson is located, or we think. His villa on the keys is guarded like a fortress. We need you to take out the guards get in and bring him out alive.\n\n ---Bailer, Nexus Corp.\n\n --- Bailer, Nexus Corp."; var debriefing10 = "You entered but Samson wasn't there. We found plans to his secret off shore hideout."; var onScreen10 = "TAKE OUT 5 GUARDS. FIND A WAY TO DISTRACT THEM FOR LONG ENOUGH. "; var briefheader11 = "Mission 12: Barrel of Fun"; var briefing11 = "Location : We've tracked Samson to this oil rig but we think he's planning an evacuation We have spotted a chopper on route to get him although it looks armor plated.\n\n --- Bailer, Nexus Corp."; var debriefing11 = "We surveyed the debris, it was inconclusive, we found no dna linking Samson to the accident."; var onScreen11 = "TAKE OUT SAMSON."; briefing.continueBtn.onRelease = function () { menuToPlay = "lvl" + mission; fader.play(); gs.TweenFilterLite.to(musicHolder1, 4, {volume:0}); }; briefing.continueBtn.onRollOver = function () { this.gotoAndPlay("over"); }; briefing.continueBtn.onRollOut = function () { this.gotoAndPlay("out"); }; briefing.continueBtn.onDragOut = function () { this.gotoAndPlay("out"); }; briefing.missionNumber.text = this["briefheader" + mission].toUpperCase(); if (Stage.displayState == "fullScreen") { womanFace._visible = false; } tempString = this["briefing" + mission]; var briefingArray = tempString.split(""); var counter = 0; var spaceCounter = 0; onEnterFrame = function () { if (alreadyShown == false) { spaceCounter++; briefing.brieftext.text = briefing.brieftext.text + briefingArray[counter]; if ((spaceCounter >= 60) && (briefingArray[counter] == " ")) { trace("next space"); briefing.brieftext.text = briefing.brieftext.text + newline; spaceCounter = 0; } if (briefingArray[counter] == newline) { spaceCounter = 0; } if (counter == (briefingArray.length - 1)) { delete onEnterFrame; } counter++; } else { briefing.brieftext.text = this["briefing" + mission]; delete onEnterFrame; } }; logoBtn.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1312&subid=briefingScreen", "_blank"); };
Instance of Symbol 1088 MovieClip "abort" in Frame 80
/* no clip actions */
Frame 156
gs.TweenFilterLite.to(heartbeatHolder, 1, {volume:0}); gs.TweenFilterLite.to(heartbeatIrregularHolder, 1, {volume:0}); alreadyShown = false; debrief.continueBtn.onRelease = function () { if (mission <= 11) { menuToPlay = "briefing"; fader.play(); } else { menuToPlay = "gameOver"; fader.play(); } }; logoBtn.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1312&subid=missionComplete", "_blank"); }; debrief.tina.gotoAndStop(1); if (mission == 0) { debrief.tina.gotoAndStop(5); } if (mission == 3) { debrief.tina.gotoAndStop(3); } if (mission == 7) { debrief.tina.gotoAndStop(2); } if (mission == 9) { debrief.tina.gotoAndStop(4); } debrief.continueBtn.onRollOver = function () { this.gotoAndPlay("over"); }; debrief.continueBtn.onRollOut = function () { this.gotoAndPlay("out"); }; debrief.continueBtn.onDragOut = function () { this.gotoAndPlay("out"); }; Mouse.show(); var totalScore = ((((headShots * 100) + (bodyShots * 50)) + bonus) - (misses * 50)); debrief.accuracy.text = "TOTAL SCORE ::" + totalScore; debrief.debrief.text = this["debriefing" + mission]; mission++; debrief.headShots.text = headShots; debrief.bodyShots.text = bodyShots; debrief.misses.text = "-" + misses; debrief.bonus.text = bonus / 10; so.data.bonus = bonus; so.data.mission = mission; so.data.headShots = headShots; so.data.bodyShots = bodyShots; so.data.misses = misses;
Frame 171
gs.TweenFilterLite.to(heartbeatHolder, 1, {volume:0}); gs.TweenFilterLite.to(heartbeatIrregularHolder, 1, {volume:0}); debriefFail.retryBtn.onRelease = function () { menuToPlay = "briefing"; fader.play(); }; alreadyShown = true; debriefFail.retryBtn.onRollOver = function () { this.gotoAndPlay("over"); }; debriefFail.retryBtn.onRollOut = function () { this.gotoAndPlay("out"); }; debriefFail.retryBtn.onDragOut = function () { this.gotoAndPlay("out"); }; debriefFail.walkBtn.onRollOver = function () { this.gotoAndPlay("over"); }; debriefFail.walkBtn.onRollOut = function () { this.gotoAndPlay("out"); }; debriefFail.walkBtn.onDragOut = function () { this.gotoAndPlay("out"); }; debriefFail.walkBtn.onRelease = function () { getURL ("http://www.mousebreaker.com/games/sureshotsniper2-walkthrough/playgame", "_blank"); }; Mouse.show(); debriefFail.debrief.text = this["fail" + failedReason]; bonus = so.data.bonus; mission = so.data.mission; headShots = so.data.headShots; bodyShots = so.data.bodyShots; misses = so.data.misses;
Frame 183
yourScore.text = totalScore; stop(); viewScores._visible = false; this.createEmptyMovieClip("highSender", this.getNextHighestDepth()); submitBtn.onRelease = function () { highSender.playerName = yourName.text; highSender.score = _root.totalScore; viewScores._visible = true; scoreCover.play(); highSender.loadVariables("highscores_sureshot-sniper2.php", "POST"); this._visible = false; }; onEnterFrame = function () { if (yourName.text != eval("NULL")) { submitBtn._alpha = 100; submitBtn.enabled = true; } }; viewScores.onRelease = function () { getURL ("scores/daily/1", "_self"); }; backMenu.onRelease = function () { _root.menuToPlay = "menu"; _root.fader.play(); this.enabled = false; }; so.data.mission = 0; so.data.headShots = 0; so.data.bodyShots = 0; so.data.misses = 0; so.data.bonus = 0; headShots = 0; bodyShots = 0; misses = 0; mission = 0; bonus = 0;
Symbol 3298 MovieClip [__Packages.gs.TweenLite] Frame 0
class gs.TweenLite { static var _e, _gc; var tweenID, endTargetID, vars, duration, delay, target, _endTarget, tweens, extraTweens, initTime, _active, color, colorParts, _sound, startTime, __get__endTarget; function TweenLite ($target, $duration, $vars) { _cnt++; tweenID = "tw" + _cnt; endTargetID = getID($target, true); if (($vars.overwrite != false) && ($target != undefined)) { delete _all[endTargetID]; _all[endTargetID] = {info:[$target, endTargetID]}; } _all[endTargetID][tweenID] = this; vars = $vars; duration = $duration; delay = $vars.delay || 0; if ($duration == 0) { duration = 0.001; if (delay == 0) { vars.runBackwards = true; } } target = (_endTarget = $target); if (typeof(vars.ease) != "function") { vars.ease = easeOut; } if (vars.easeParams != undefined) { vars.proxiedEase = vars.ease; vars.ease = easeProxy; } if (vars.mcColor != undefined) { vars.tint = vars.mcColor; } if (typeof(vars.autoAlpha) == "number") { vars._alpha = vars.autoAlpha; } tweens = {}; extraTweens = {}; initTime = getTimer(); if (vars.runBackwards == true) { initTweenVals(); } _active = false; if (($duration == 0) && (delay == 0)) { complete(true); } else { if (_e._visible != false) { if (!_root.tweenLite_mc) { var _local5 = _root.getNextHighestDepth() || 9999; _e = _root.createEmptyMovieClip("tweenLite_mc", _local5); _e.swapDepths(-1); } else { _e = _root.tweenLite_mc; } _e._visible = false; clearInterval(_gc); _gc = setInterval(killGarbage, 2000); } _e.onEnterFrame = executeAll; } } function initTweenVals() { var _local5 = delay - ((getTimer() - initTime) / 1000); var _local8; if (target instanceof Array) { var _local7 = vars.endArray || ([]); var _local2 = 0; while (_local2 < _local7.length) { if ((target[_local2] != _local7[_local2]) && (target[_local2] != undefined)) { tweens[_local2.toString()] = {o:target, s:target[_local2], c:_local7[_local2] - target[_local2]}; } _local2++; } } else { for (var _local27 in vars) { if ((((((((((((((_local27 == "delay") || (_local27 == "ease")) || (_local27 == "overwrite")) || (_local27 == "onComplete")) || (_local27 == "onCompleteParams")) || (_local27 == "runBackwards")) || (_local27 == "onUpdate")) || (_local27 == "onUpdateParams")) || (_local27 == "autoAlpha")) || (_local27 == "_autoAlpha")) || (_local27 == "onStart")) || (_local27 == "onStartParams")) || (_local27 == "easeParams")) || (_local27 == "mcColor")) { } else if ((_local27 == "tint") && ((typeof(target) == "movieclip") || (target instanceof TextField))) { color = new Color(target); colorParts = color.getTransform(); var _local6; var _local4; if ((vars[_local27] == null) || (vars[_local27] == "")) { if (vars._alpha != undefined) { _local4 = vars._alpha; delete vars._alpha; delete tweens._alpha; } else { _local4 = target._alpha; } _local6 = {rb:0, gb:0, bb:0, ra:_local4, ga:_local4, ba:_local4, ease:vars.ease, delay:_local5, overwrite:false, runBackwards:vars.runBackwards}; } else { _local6 = {rb:vars[_local27] >> 16, gb:(vars[_local27] >> 8) & 255, bb:vars[_local27] & 255, ra:0, ga:0, ba:0, ease:vars.ease, delay:_local5, overwrite:false, runBackwards:vars.runBackwards}; } var _local10 = new gs.TweenLite(colorParts, duration, _local6); var _local11 = new gs.TweenLite(this, duration, {colorProxy:1, delay:_local5, overwrite:false, runBackwards:vars.runBackwards}); _local10.endTarget = (_local11.endTarget = target); } else if ((_local27 == "volume") && (typeof(target) == "movieclip")) { _sound = new Sound(target); var _local9 = new gs.TweenLite(this, duration, {volumeProxy:vars[_local27], ease:easeOut, delay:_local5, overwrite:false, runBackwards:vars.runBackwards}); _local9.endTarget = target; } else if (target[_local27] != undefined) { if (typeof(vars[_local27]) == "number") { _local8 = vars[_local27] - target[_local27]; } else { _local8 = Number(vars[_local27]); } tweens[_local27] = {o:target, s:target[_local27], c:_local8}; } else { extraTweens[_local27] = {o:target, s:0, c:0, v:vars[_local27]}; } } } if (vars.runBackwards == true) { var _local3; for (var _local27 in tweens) { _local3 = tweens[_local27]; _local3.s = _local3.s + _local3.c; _local3.c = _local3.c * -1; _local3.o[_local27] = _local3.s; } if (vars.onUpdate != undefined) { vars.onUpdate.apply(null, vars.onUpdateParams); } } if (typeof(vars.autoAlpha) == "number") { target._visible = !((vars.runBackwards == true) && (target._alpha == 0)); } } static function to($target, $duration, $vars) { return(new gs.TweenLite($target, $duration, $vars)); } static function from($target, $duration, $vars) { $vars.runBackwards = true; return(new gs.TweenLite($target, $duration, $vars)); } static function delayedCall($delay, $onComplete, $onCompleteParams) { return(new gs.TweenLite($onComplete, 0, {delay:$delay, onComplete:$onComplete, onCompleteParams:$onCompleteParams, overwrite:false})); } static function removeTween($t) { _all[$t.endTargetID][$t.tweenID] = {active:false}; delete _all[$t.endTargetID][$t.tweenID]; } static function killTweensOf($tg, $complete) { var _local3 = getID($tg, true); if ($complete) { var _local1 = _all[_local3]; for (var _local2 in _local1) { _local1[_local2].complete(false); } } delete _all[_local3]; } function complete($skipRender) { if ($skipRender != true) { startTime = 0; render(duration * 1000); return(undefined); } if ((typeof(vars.autoAlpha) == "number") && (target._alpha == 0)) { target._visible = false; } if (vars.onComplete) { vars.onComplete.apply(null, vars.onCompleteParams); } removeTween(this); } static function getID($tg, $lookup) { var _local3; if ($lookup) { var _local1 = _all; if (typeof($tg) == "movieclip") { if (_local1[String($tg)] != undefined) { return(String($tg)); } _local3 = String($tg); _all[_local3] = {info:[$tg, _local3]}; return(_local3); } for (var _local4 in _local1) { if (_local1[_local4].info[0] == $tg) { return(_local4); } } } _cnt++; _local3 = "t" + _cnt; _all[_local3] = {info:[$tg, _local3]}; return(_local3); } function render(t) { var _local4 = (t - startTime) / 1000; if (_local4 > duration) { _local4 = duration; } var _local2; var _local3 = vars.ease(_local4, 0, 1, duration); for (var _local5 in tweens) { _local2 = tweens[_local5]; _local2.o[_local5] = _local2.s + (_local3 * _local2.c); } if (vars.onUpdate != undefined) { vars.onUpdate.apply(null, vars.onUpdateParams); } if (_local4 == duration) { complete(true); } } static function executeAll() { var _local2 = _all; var _local3 = getTimer(); var _local1; for (var _local5 in _local2) { for (var _local4 in _local2[_local5]) { _local1 = _local2[_local5][_local4]; if (_local1.active) { _local1.render(_local3); } } } } static function killGarbage() { if (_e.onEnterFrame != null) { var _local1 = _all; var _local2; var _local3; var _local5; var _local6 = 0; var _local4 = 0; for (_local3 in _local1) { _local4 = 0; for (_local5 in _local1[_local3]) { _local2 = _local1[_local3][_local5]; if (_local2.tweens == undefined) { } else { _local4++; } } if (_local4 == 0) { delete _local1[_local3]; } else { _local6++; } } if (_local6 == 0) { _e.onEnterFrame = null; } } } static function easeOut($t, $b, $c, $d) { $t = $t / $d; return((((-$c) * $t) * ($t - 2)) + $b); } function easeProxy($t, $b, $c, $d) { var _local3 = this; return(_local3.proxiedEase.apply(null, arguments.concat(_local3.easeParams))); } function get active() { if (_active) { return(true); } if (((getTimer() - initTime) / 1000) > delay) { _active = true; startTime = initTime + (delay * 1000); if (vars.runBackwards != true) { initTweenVals(); } else if (typeof(vars.autoAlpha) == "number") { target._visible = true; } if (duration == 0.001) { startTime = startTime - 1; } if (vars.onStart != undefined) { vars.onStart.apply(null, vars.onStartParams); } return(true); } return(false); } function set endTarget($t) { _all[endTargetID][tweenID] = {active:false}; delete _all[endTargetID][tweenID]; endTargetID = getID($t, true); _endTarget = $t; _all[endTargetID][tweenID] = this; //return(__get__endTarget()); } function set volumeProxy($n) { _sound.setVolume($n); //return(volumeProxy); } function get volumeProxy() { return(_sound.getVolume()); } function set colorProxy($n) { color.setTransform(colorParts); //return(colorProxy); } function get colorProxy() { return(0); } static var version = 5.8; static var _all = new Object(); static var _cnt = -16000; static var killDelayedCallsTo = killTweensOf; }
Symbol 3299 MovieClip [__Packages.gs.TweenFilterLite] Frame 0
class gs.TweenFilterLite extends gs.TweenLite { var _mc, _clrsa, vars, _matrix, tweens, _f, _endMatrix, initTime, delay, _clrMtxTw, duration, _fType, extraTweens, __get__active, startTime, complete; function TweenFilterLite ($mc, $duration, $vars) { super($mc, $duration, $vars); _mc = $mc; _clrsa = []; if (vars.runBackwards == true) { initTweenVals(); } if ((gs.TweenLite.version < 5.8) || (gs.TweenLite.version == undefined)) { trace("ERROR! Please update your TweenLite class. TweenFilterLite requires a more recent version. Download updates at http://www.TweenLite.com."); } } function initTweenVals() { if (_mc != undefined) { super.initTweenVals(); if (vars.type != undefined) { _clrsa = []; _matrix = _idMatrix.slice(); if ((vars.quality == undefined) || (isNaN(vars.quality))) { vars.quality = 2; } if (vars.runBackwards == true) { for (var _local3 in tweens) { tweens[_local3].flipped = true; } } switch (vars.type.toLowerCase()) { case "blur" : setFilter(flash.filters.BlurFilter, ["blurX", "blurY", "quality"], new flash.filters.BlurFilter(0, 0, vars.quality)); break; case "glow" : setFilter(flash.filters.GlowFilter, ["alpha", "blurX", "blurY", "color", "quality", "strength", "inner", "knockout"], new flash.filters.GlowFilter(16777215, 0, 0, 0, vars.strength || 1, vars.quality, vars.inner, vars.knockout)); break; case "colormatrix" : case "color" : case "colormatrixfilter" : case "colorize" : setFilter(flash.filters.ColorMatrixFilter, [], new flash.filters.ColorMatrixFilter(_matrix)); _matrix = _f.matrix; if (vars.relative == true) { _endMatrix = _matrix.slice(); } else { _endMatrix = _idMatrix.slice(); } _endMatrix = setBrightness(_endMatrix, vars.brightness); _endMatrix = setContrast(_endMatrix, vars.contrast); _endMatrix = setHue(_endMatrix, vars.hue); _endMatrix = setSaturation(_endMatrix, vars.saturation); _endMatrix = setThreshold(_endMatrix, vars.threshold); if (!isNaN(vars.colorize)) { _endMatrix = colorize(_endMatrix, vars.colorize, vars.amount); } else if (!isNaN(vars.color)) { _endMatrix = colorize(_endMatrix, vars.color, vars.amount); } var _local4 = delay - ((getTimer() - initTime) / 1000); _clrMtxTw = new gs.TweenLite(_matrix, duration, {endArray:_endMatrix, ease:vars.ease, delay:_local4, overwrite:false, runBackwards:vars.runBackwards}); _clrMtxTw.__set__endTarget(_mc); break; case "shadow" : case "dropshadow" : setFilter(flash.filters.DropShadowFilter, ["alpha", "angle", "blurX", "blurY", "color", "distance", "quality", "strength", "inner", "knockout", "hideObject"], new flash.filters.DropShadowFilter(0, 45, 0, 0, 0, 0, 1, vars.quality, vars.inner, vars.knockout, vars.hideObject)); break; case "bevel" : setFilter(flash.filters.BevelFilter, ["angle", "blurX", "blurY", "distance", "highlightAlpha", "highlightColor", "quality", "shadowAlpha", "shadowColor", "strength"], new flash.filters.BevelFilter(0, 0, 16777215, 0.5, 0, 0.5, 2, 2, 0, vars.quality)); } if (vars.runBackwards == true) { flipFilterVals(); } } } } function setFilter($filterType, $props, $defaultFilter) { _fType = $filterType; var _local7 = _mc.filters; var _local3; var _local8; _local3 = 0; while (_local3 < _local7.length) { if (_local7[_local3] instanceof $filterType) { _f = _local7[_local3]; break; } _local3++; } if (_f == undefined) { _local7.push($defaultFilter); _mc.filters = _local7; _f = $defaultFilter; } var _local2; var _local6; _local3 = 0; while (_local3 < $props.length) { _local2 = $props[_local3]; if (tweens[_local2] != undefined) { _local6 = tweens[_local2]; delete tweens[_local2]; } else if (extraTweens[_local2] != undefined) { _local6 = extraTweens[_local2]; } else { _local6 = null; } if (_local6 != null) { if (((((((_local2 == "brightness") || (_local2 == "colorize")) || (_local2 == "amount")) || (_local2 == "saturation")) || (_local2 == "contrast")) || (_local2 == "hue")) || (_local2 == "threshold")) { } else if (((_local2 == "color") || (_local2 == "highlightColor")) || (_local2 == "shadowColor")) { var _local4 = HEXtoRGB(_f[_local2]); var _local5 = HEXtoRGB(vars[_local2]); _clrsa.push({p:_local2, e:vars.ease, sr:_local4.rb, cr:_local5.rb - _local4.rb, sg:_local4.gb, cg:_local5.gb - _local4.gb, sb:_local4.bb, cb:_local5.bb - _local4.bb}); } else if ((((_local2 == "quality") || (_local2 == "inner")) || (_local2 == "knockout")) || (_local2 == "hideObject")) { _f[_local2] = vars[_local2]; } else { if (typeof(vars[_local2]) == "number") { _local8 = vars[_local2] - _f[_local2]; } else { _local8 = Number(vars[_local2]); } tweens[_local2] = {o:_f, p:_local2, s:_f[_local2], c:_local8}; } } _local3++; } } static function to($target, $duration, $vars, $delay, $onComplete, $onCompleteParams, $overwrite) { return(new gs.TweenFilterLite($target, $duration, $vars, $delay, $onComplete, $onCompleteParams, $overwrite)); } static function from($target, $duration, $vars, $delay, $onComplete, $onCompleteParams, $overwrite) { $vars.runBackwards = true; return(new gs.TweenFilterLite($target, $duration, $vars, $delay, $onComplete, $onCompleteParams, $overwrite)); } function flipFilterVals() { var _local6 = __get__active(); var _local3; var _local2; for (var _local7 in tweens) { if (tweens[_local7].flipped != true) { _local2 = tweens[_local7]; _local2.s = _local2.s + _local2.c; _local2.c = _local2.c * -1; _local2.o[_local7] = _local2.s; _local2.flipped = true; } } _local3 = 0; while (_local3 < _clrsa.length) { _local2 = _clrsa[_local3]; _local2.sr = _local2.sr + _local2.cr; _local2.cr = _local2.cr * -1; _local2.sg = _local2.sg + _local2.cg; _local2.cg = _local2.cg * -1; _local2.sb = _local2.sb + _local2.cb; _local2.cb = _local2.cb * -1; if (!_local6) { _f[_local2.p] = ((_local2.sr << 16) | (_local2.sg << 8)) | _local2.sb; } _local3++; } if (_local6 && (duration != 0.001)) { render(getTimer()); } else { if (_endMatrix) { _f.matrix = _matrix; } var _local4 = _mc.filters; var _local5 = []; _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3] instanceof _fType) { _local5.push(_f); } else { _local5.push(_local4[_local3]); } _local3++; } _mc.filters = _local5; } if (vars.onUpdate != undefined) { vars.onUpdate.apply(null, vars.onUpdateParams); } } function render($t) { var _local10 = ($t - startTime) / 1000; if (_local10 > duration) { _local10 = duration; } var _local4 = vars.ease(_local10, 0, 1, duration); var _local2; var _local3; var _local8; var _local9; var _local7; for (var _local11 in tweens) { _local2 = tweens[_local11]; _local2.o[_local11] = _local2.s + (_local4 * _local2.c); } _local3 = 0; while (_local3 < _clrsa.length) { _local2 = _clrsa[_local3]; _local8 = _local2.sr + (_local4 * _local2.cr); _local9 = _local2.sg + (_local4 * _local2.cg); _local7 = _local2.sb + (_local4 * _local2.cb); _f[_local2.p] = ((_local8 << 16) | (_local9 << 8)) | _local7; _local3++; } if (_endMatrix) { _f.matrix = _matrix; } var _local5 = _mc.filters; var _local6 = []; _local3 = 0; while (_local3 < _local5.length) { if (_local5[_local3] instanceof _fType) { _local6.push(_f); } else { _local6.push(_local5[_local3]); } _local3++; } _mc.filters = _local6; if (vars.onUpdate != undefined) { vars.onUpdate.apply(null, vars.onUpdateParams); } if (_local10 == duration) { complete(true); } } function HEXtoRGB($n) { return({rb:$n >> 16, gb:($n >> 8) & 255, bb:$n & 255}); } static function colorize($m, $color, $amount) { if (($color == undefined) || (isNaN($color))) { return($m); } if ($amount == undefined) { $amount = 1; } var _local3 = (($color >> 16) & 255) / 255; var _local5 = (($color >> 8) & 255) / 255; var _local2 = ($color & 255) / 255; var _local4 = 1 - $amount; var _local7 = [_local4 + (($amount * _local3) * _lumR), ($amount * _local3) * _lumG, ($amount * _local3) * _lumB, 0, 0, ($amount * _local5) * _lumR, _local4 + (($amount * _local5) * _lumG), ($amount * _local5) * _lumB, 0, 0, ($amount * _local2) * _lumR, ($amount * _local2) * _lumG, _local4 + (($amount * _local2) * _lumB), 0, 0, 0, 0, 0, 1, 0]; return(applyMatrix(_local7, $m)); } static function setThreshold($m, $n) { if (($n == undefined) || (isNaN($n))) { return($m); } var _local2 = [_lumR * 256, _lumG * 256, _lumB * 256, 0, -256 * $n, _lumR * 256, _lumG * 256, _lumB * 256, 0, -256 * $n, _lumR * 256, _lumG * 256, _lumB * 256, 0, -256 * $n, 0, 0, 0, 1, 0]; return(applyMatrix(_local2, $m)); } static function setHue($m, $n) { if (($n == undefined) || (isNaN($n))) { return($m); } $n = $n * (Math.PI/180); var _local1 = Math.cos($n); var _local2 = Math.sin($n); var _local4 = [(_lumR + (_local1 * (1 - _lumR))) + (_local2 * (-_lumR)), (_lumG + (_local1 * (-_lumG))) + (_local2 * (-_lumG)), (_lumB + (_local1 * (-_lumB))) + (_local2 * (1 - _lumB)), 0, 0, (_lumR + (_local1 * (-_lumR))) + (_local2 * 0.143), (_lumG + (_local1 * (1 - _lumG))) + (_local2 * 0.14), (_lumB + (_local1 * (-_lumB))) + (_local2 * -0.283), 0, 0, (_lumR + (_local1 * (-_lumR))) + (_local2 * (-(1 - _lumR))), (_lumG + (_local1 * (-_lumG))) + (_local2 * _lumG), (_lumB + (_local1 * (1 - _lumB))) + (_local2 * _lumB), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; return(applyMatrix(_local4, $m)); } static function setBrightness($m, $n) { if (($n == undefined) || (isNaN($n))) { return($m); } $n = ($n * 100) - 100; return(applyMatrix([1, 0, 0, 0, $n, 0, 1, 0, 0, $n, 0, 0, 1, 0, $n, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], $m)); } static function setSaturation($m, $n) { if (($n == undefined) || (isNaN($n))) { return($m); } var _local4 = 1 - $n; var _local3 = _local4 * _lumR; var _local5 = _local4 * _lumG; var _local2 = _local4 * _lumB; var _local6 = [_local3 + $n, _local5, _local2, 0, 0, _local3, _local5 + $n, _local2, 0, 0, _local3, _local5, _local2 + $n, 0, 0, 0, 0, 0, 1, 0]; return(applyMatrix(_local6, $m)); } static function setContrast($m, $n) { if (($n == undefined) || (isNaN($n))) { return($m); } $n = $n + 0.01; var _local2 = [$n, 0, 0, 0, 128 * (1 - $n), 0, $n, 0, 0, 128 * (1 - $n), 0, 0, $n, 0, 128 * (1 - $n), 0, 0, 0, 1, 0]; return(applyMatrix(_local2, $m)); } static function applyMatrix($m, $m2) { if (((($m == undefined) || (!($m instanceof Array))) || ($m2 == undefined)) || (!($m2 instanceof Array))) { return($m2); } var _local7 = []; var _local2 = 0; var _local5 = 0; var _local6 = 0; while (_local6 < 4) { var _local1 = 0; while (_local1 < 5) { if (_local1 == 4) { _local5 = $m[_local2 + 4]; } else { _local5 = 0; } _local7[_local2 + _local1] = (((($m[_local2] * $m2[_local1]) + ($m[_local2 + 1] * $m2[_local1 + 5])) + ($m[_local2 + 2] * $m2[_local1 + 10])) + ($m[_local2 + 3] * $m2[_local1 + 15])) + _local5; _local1++; } _local2 = _local2 + 5; _local6++; } return(_local7); } static var version = 5.8; static var _idMatrix = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; static var _lumR = 0.212671; static var _lumG = 0.71516; static var _lumB = 0.072169; static var delayedCall = gs.TweenLite.delayedCall; static var killTweensOf = gs.TweenLite.killTweensOf; static var killDelayedCallsTo = gs.TweenLite.killDelayedCallsTo; }
Symbol 3300 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 31 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 34 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 34 MovieClip Frame 218
_root.play(); stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 10
stop();
Symbol 70 MovieClip Frame 1
playBtn.onRollOver = function () { this.gotoAndPlay("over"); }; playBtn.onRollOut = function () { this.gotoAndPlay("out"); }; playBtn.onDragOut = function () { this.gotoAndPlay("out"); }; hiscoresBtn.onRollOver = function () { this.gotoAndPlay("over"); }; hiscoresBtn.onRollOut = function () { this.gotoAndPlay("out"); }; hiscoresBtn.onDragOut = function () { this.gotoAndPlay("out"); }; trace(_parent.currentDomain); if (_parent.currentDomain.indexOf("mindjolt") != -1) { hiscoresBtn._visible = false; } else { hiscoresBtn._visible = true; }
Symbol 70 MovieClip Frame 191
stop();
Symbol 73 MovieClip Frame 1
stop(); this._visible = false;
Symbol 73 MovieClip Frame 2
this._visible = true;
Symbol 73 MovieClip Frame 8
_parent.gotoAndStop(_parent.menuToPlay);
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 5
stop();
Symbol 79 MovieClip Frame 1
box_color.onRollOver = function () { box_color_play = 1; }; box_color.onRollOut = function () { box_color_play = 0; }; box_color.onEnterFrame = function () { if ((box_color._currentframe != box_color._totalframes) || (box_color._currentframe != 0)) { if (box_color_play == 1) { box_color.nextFrame(); } if (box_color_play == 0) { box_color.prevFrame(); } } }; box_color.onRelease = function () { trace("fullScreen"); _root.toggleFullScreen(); };
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 10
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 10
stop();
Symbol 333 MovieClip Frame 302
stop(); randMove = Math.round(Math.random() * 3); switch (randMove) { case 1 : gotoAndPlay ("idleLeft"); break; case 2 : gotoAndPlay ("idleRight"); break; case 3 : gotoAndPlay ("idleWatch"); }
Symbol 352 MovieClip Frame 1
box_color.onRollOver = function () { box_color_play = 1; }; box_color.onRollOut = function () { box_color_play = 0; }; box_color.onEnterFrame = function () { if ((box_color._currentframe != box_color._totalframes) || (box_color._currentframe != 0)) { if (box_color_play == 1) { box_color.nextFrame(); } if (box_color_play == 0) { box_color.prevFrame(); } } };
Symbol 356 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 23
stop();
Symbol 436 MovieClip Frame 46
stop();
Symbol 436 MovieClip Frame 69
stop();
Symbol 437 MovieClip Frame 1
man.stop();
Symbol 443 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 39
stop();
Symbol 443 MovieClip Frame 61
stop();
Symbol 574 MovieClip Frame 1
var frequency = 0; onEnterFrame = function () { frequency = Math.random() * 1000; if ((frequency >= 995) && (_parent.alive == true)) { delete this.onEnterFrame; play(); } }; stop();
Symbol 574 MovieClip Frame 197
gotoAndPlay ("idle");
Symbol 574 MovieClip Frame 230
stop();
Symbol 574 MovieClip Frame 268
stop();
Symbol 749 MovieClip Frame 98
randMove = Math.round(Math.random() * 3); switch (randMove) { case 1 : gotoAndPlay ("idleLeft"); break; case 2 : gotoAndPlay ("idleRight"); break; case 3 : gotoAndPlay ("idleWatch"); }
Symbol 749 MovieClip Frame 204
randMove = Math.round(Math.random() * 3); switch (randMove) { case 1 : gotoAndPlay ("idleLeft"); break; case 2 : gotoAndPlay ("idleRight"); break; case 3 : gotoAndPlay ("idleWatch"); }
Symbol 749 MovieClip Frame 302
stop(); randMove = Math.round(Math.random() * 3); switch (randMove) { case 1 : gotoAndPlay ("idleLeft"); break; case 2 : gotoAndPlay ("idleRight"); break; case 3 : gotoAndPlay ("idleWatch"); }
Symbol 749 MovieClip Frame 336
stop();
Symbol 749 MovieClip Frame 393
stop();
Symbol 749 MovieClip Frame 439
stop();
Symbol 948 MovieClip Frame 101
gotoAndPlay ("idle");
Symbol 948 MovieClip Frame 106
stop();
Symbol 948 MovieClip Frame 156
stop();
Symbol 948 MovieClip Frame 211
stop();
Symbol 1071 MovieClip Frame 1
gotoAndPlay(Math.round(Math.random() * 10));
Symbol 1071 MovieClip Frame 33
gotoAndPlay ("walk");
Symbol 1071 MovieClip Frame 46
if (this.halfTurn) { stop(); }
Symbol 1071 MovieClip Frame 115
gotoAndPlay ("run");
Symbol 1071 MovieClip Frame 149
stop();
Symbol 1071 MovieClip Frame 189
stop();
Symbol 1071 MovieClip Frame 227
stop();
Symbol 1072 MovieClip Frame 961
stop();
Symbol 1083 MovieClip Frame 25
if (regular == true) { gotoAndPlay ("regular"); } else { gotoAndPlay ("irregular"); }
Symbol 1083 MovieClip Frame 125
if (regular == true) { gotoAndPlay ("regular"); } else { gotoAndPlay ("irregular"); }
Symbol 1086 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if ((headShotArray[1] == true) || (bodyShotArray[1] == true)) { man2._visible = true; } if ((headShotArray[2] == true) || (bodyShotArray[2] == true)) { man3._visible = true; } if ((headShotArray[3] == true) || (bodyShotArray[3] == true)) { man4._visible = true; } if ((headShotArray[4] == true) || (bodyShotArray[4] == true)) { man5._visible = true; } if ((headShotArray[5] == true) || (bodyShotArray[5] == true)) { man6._visible = true; } if ((headShotArray[6] == true) || (bodyShotArray[6] == true)) { gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); _parent.bonus = _parent.bonus + (_parent.countdown.seconds * 10); cleanLevel(true); _parent.countdown.finished = true; } if (((((((headShotArray[7] == true) || (bodyShotArray[7] == true)) || ((headShotArray[8] == true) || (bodyShotArray[8] == true))) || ((headShotArray[9] == true) || (bodyShotArray[9] == true))) || ((headShotArray[10] == true) || (bodyShotArray[10] == true))) || ((headShotArray[11] == true) || (bodyShotArray[11] == true))) || ((headShotArray[12] == true) || (bodyShotArray[12] == true))) { _parent.failedReason = 1; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); } } function levelEnd() { _parent.failedReason = 2; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:70}); menOnLevel = 12; initMission(menOnLevel); var targetToHit = Array(0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; } _parent.countdown.seconds = 60; var i = 1; while (i <= 6) { this["man" + i]._visible = false; i++; } man1._visible = true;
Symbol 1088 MovieClip Frame 1
this.onRollOver = function () { Mouse.show(); _parent.abortOver = true; box_color_play = 1; }; this.onRollOut = function () { Mouse.hide(); box_color_play = 0; _parent.abortOver = false; }; this.onEnterFrame = function () { if ((box_color._currentframe != box_color._totalframes) || (box_color._currentframe != 0)) { if (box_color_play == 1) { box_color.nextFrame(); } if (box_color_play == 0) { box_color.prevFrame(); } } }; this.onRelease = function () { _parent.levelart.abortMission(); };
Symbol 1100 MovieClip Frame 1
var counter = 25; var seconds; var hundreds = 100; var finished = false; var pausedTimer = false; onEnterFrame = function () { if (!paused) { counter--; hundreds = hundreds - 4; hunds.text = hundreds; if (counter == 0) { seconds--; if (seconds < 10) { secs.text = "0" + seconds; } else { secs.text = seconds; } hundreds = 100; counter = 25; if (seconds < 0) { gotoAndStop ("finished"); delete this.onEnterFrame; } } } if (finished) { delete this.onEnterFrame; } }; stop();
Symbol 1100 MovieClip Frame 5
_parent.levelart.levelEnd();
Symbol 1233 MovieClip Frame 34
gotoAndPlay ("idle");
Symbol 1233 MovieClip Frame 36
gotoAndPlay ("run");
Symbol 1233 MovieClip Frame 66
stop();
Symbol 1233 MovieClip Frame 120
stop();
Symbol 1233 MovieClip Frame 166
stop();
Symbol 1427 MovieClip Frame 124
gotoAndPlay ("idle");
Symbol 1427 MovieClip Frame 170
stop();
Symbol 1427 MovieClip Frame 216
stop();
Symbol 1611 MovieClip Frame 1
gotoAndPlay(Math.round(Math.random() * 100));
Symbol 1611 MovieClip Frame 175
gotoAndPlay (2);
Symbol 1611 MovieClip Frame 219
stop();
Symbol 1611 MovieClip Frame 263
stop();
Symbol 1646 MovieClip Frame 32
if (_parent.alive) { gotoAndPlay ("walk"); }
Symbol 1646 MovieClip Frame 41
gotoAndPlay ("idle");
Symbol 1646 MovieClip Frame 75
gotoAndPlay ("walk");
Symbol 1646 MovieClip Frame 125
gotoAndPlay ("run");
Symbol 1646 MovieClip Frame 158
stop();
Symbol 1646 MovieClip Frame 199
stop();
Symbol 1646 MovieClip Frame 237
stop();
Symbol 1647 MovieClip Frame 1
man.gotoAndStop("idle");
Symbol 1661 MovieClip Frame 14
gotoAndPlay ("loop");
Symbol 1665 MovieClip Frame 1
stop();
Symbol 1665 MovieClip Frame 15
gotoAndStop ("idle");
Symbol 1665 MovieClip Frame 49
stop();
Symbol 1667 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if ((headShotArray[8] == true) || (bodyShotArray[8] == true)) { cleanLevel(true); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); } if (bodyShotArray[9] == true) { man9.alive = true; } if ((((((((((((((headShotArray[1] == true) || (bodyShotArray[1] == true)) || (headShotArray[2] == true)) || (bodyShotArray[2] == true)) || (headShotArray[3] == true)) || (bodyShotArray[3] == true)) || (headShotArray[4] == true)) || (bodyShotArray[4] == true)) || (headShotArray[5] == true)) || (bodyShotArray[5] == true)) || (headShotArray[6] == true)) || (bodyShotArray[6] == true)) || (headShotArray[7] == true)) || (bodyShotArray[7] == true)) { cleanLevel(false); _parent.failedReason = 1; gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); } } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:70}); menOnLevel = 9; initMission(menOnLevel); var targetToHit = Array(0, 0, 0, 0, 0, 0, 0, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 1667 MovieClip Frame 806
stop();
Symbol 1798 MovieClip Frame 98
gotoAndPlay ("idle");
Symbol 1798 MovieClip Frame 101
stop();
Symbol 1798 MovieClip Frame 146
stop();
Symbol 1798 MovieClip Frame 182
stop();
Symbol 1960 MovieClip Frame 1
var frequency = 0; onEnterFrame = function () { frequency = Math.random() * 1000; if ((frequency >= 995) && (_parent.alive == true)) { delete this.onEnterFrame; play(); } }; stop();
Symbol 1960 MovieClip Frame 131
gotoAndPlay ("idle");
Symbol 1960 MovieClip Frame 186
stop();
Symbol 1960 MovieClip Frame 241
stop();
Symbol 2163 MovieClip Frame 101
gotoAndPlay ("idle");
Symbol 2163 MovieClip Frame 156
stop();
Symbol 2163 MovieClip Frame 211
stop();
Symbol 2318 MovieClip Frame 1
var frequency = 0; onEnterFrame = function () { frequency = Math.random() * 1000; if ((frequency >= 995) && (_parent.alive == true)) { delete this.onEnterFrame; play(); } }; stop();
Symbol 2318 MovieClip Frame 149
gotoAndPlay ("idle");
Symbol 2318 MovieClip Frame 199
stop();
Symbol 2318 MovieClip Frame 264
stop();
Symbol 2326 MovieClip Frame 1
stop();
Symbol 2333 MovieClip Frame 1
stop();
Symbol 2338 MovieClip Frame 1
stop();
Symbol 2338 MovieClip Frame 17
stop();
Symbol 2340 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { trace("windowsBroken=" + windowsBroken); if ((headShotArray[9] == true) && (!windowOpen)) { windowOpen = true; gs.TweenFilterLite.to(windowUp, 1, {delay:5, _y:windowUp._y - 30}); gs.TweenFilterLite.to(window8, 1, {delay:5, _y:window8._y - 30}); } if (((headShotArray[10] == true) || (bodyShotArray[10] == true)) && (windowsBroken == false)) { trace("windowsBrokenEnd=" + windowsBroken); trace(headShotArray[10]); trace(bodyShotArray[10]); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); cleanLevel(true); } if (windowsBroken) { cleanLevel(false); _parent.failedReason = 3; gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); } } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; var lights = true; var lightsNumber = 50; var windows = true; var windowsNumber = 20; gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:70}); menOnLevel = 10; initMission(menOnLevel); var windowOpen = false; var targetToHit = Array(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 2345 MovieClip Frame 1
this.blindtower = true; this.blindguard = true;
Symbol 2357 MovieClip Frame 1
stop();
Symbol 2360 MovieClip Frame 1
stop();
Symbol 2363 MovieClip Frame 1
stop();
Symbol 2371 MovieClip Frame 1
this._visible = false; stop();
Symbol 2371 MovieClip Frame 7
_parent.explode = true;
Symbol 2371 MovieClip Frame 8
_parent.explode = false;
Symbol 2402 MovieClip Frame 33
gotoAndPlay ("walk");
Symbol 2402 MovieClip Frame 115
gotoAndPlay ("run");
Symbol 2402 MovieClip Frame 159
stop();
Symbol 2402 MovieClip Frame 197
stop();
Symbol 2403 MovieClip Frame 427
_parent.bomb._visible = true; _parent.bomb._y = -160;
Symbol 2403 MovieClip Frame 698
stop();
Symbol 2404 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if ((((headShotArray[1] == true) || (bodyShotArray[1] == true)) && ((headShotArray[2] == true) || (bodyShotArray[2] == true))) && ((headShotArray[3] == true) || (bodyShotArray[3] == true))) { trace("mission complete"); cleanLevel(true); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); } if (((headShotArray[1] == true) || (bodyShotArray[1] == true)) && ((headShotArray[2] == false) || (bodyShotArray[2] == false))) { trace("man1"); man2.man.gotoAndPlay("crouch"); man2.stop(); man3.man.gotoAndPlay("crouch"); man3.stop(); cleanLevel(false); _parent.failedReason = 5; gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); } if (((headShotArray[2] == true) || (bodyShotArray[2] == true)) && ((headShotArray[1] == false) || (bodyShotArray[1] == false))) { trace("man2"); man1.man.gotoAndPlay("crouch"); man1.stop(); man3.man.gotoAndPlay("crouch"); man3.stop(); cleanLevel(false); _parent.failedReason = 5; gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); } if (((headShotArray[3] == true) || (bodyShotArray[3] == true)) && ((headShotArray[2] == false) || (bodyShotArray[2] == false))) { trace("man3"); man1.man.gotoAndPlay("crouch"); man1.stop(); man2.man.gotoAndPlay("crouch"); man2.stop(); cleanLevel(false); _parent.failedReason = 5; gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); } if ((headShotArray[4] == true) || (bodyShotArray[4] == true)) { trace("man4"); cleanLevel(false); _parent.failedReason = 4; gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); } } function bombCheck() { if (bomb.hitTest(man1) && (man1.alive)) { man1.alive = false; man1.stop(); man1.man.gotoAndPlay("bodyShot"); bodyShotArray[1] = true; } if (bomb.hitTest(man2) && (man2.alive)) { man2.alive = false; man2.stop(); man2.man.gotoAndPlay("bodyShot"); bodyShotArray[2] = true; } if (bomb.hitTest(man3) && (man3.alive)) { man3.alive = false; man3.stop(); man3.man.gotoAndPlay("bodyShot"); bodyShotArray[3] = true; } if (bomb.hitTest(man4) && (man4.alive)) { man4.alive = false; man4.stop(); man4.man.gotoAndPlay("bodyShot"); bodyShotArray[4] = true; } checkLevelOver(); } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; menOnLevel = 4; initMission(menOnLevel); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:70}); var lights = true; var lightsNumber = 8; var windows = true; var windowsNumber = 2; var bombOnLevel = true; var explode = false; var targetToHit = Array(0, 1, 1, 1, 0); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 2407 MovieClip Frame 1
stop();
Symbol 2518 MovieClip Frame 32
gotoAndPlay ("walk");
Symbol 2518 MovieClip Frame 79
stop();
Symbol 2518 MovieClip Frame 119
stop();
Symbol 2519 MovieClip Frame 1
stop(); var counter = 1; onEnterFrame = function () { counter++; if (counter == myStart) { gotoAndPlay(myStartFrame); play(); delete eval (this.onEnterFrame()); } };
Symbol 2519 MovieClip Frame 1699
_parent.levelEndFail(); stop();
Symbol 2521 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if ((window3._currentframe != 1) && (!windowSmash3)) { lightWall1._visible = true; windowSmash3 = true; walls.nextFrame(); } if ((window1._currentframe != 1) && (!windowSmash1)) { lightWall2._visible = true; windowSmash1 = true; walls.nextFrame(); } if ((window2._currentframe != 1) && (!windowSmash2)) { lightWall2._visible = true; windowSmash2 = true; walls.nextFrame(); } if ((window4._currentframe != 1) && (!windowSmash4)) { lightWall3._visible = true; windowSmash4 = true; walls.nextFrame(); } if ((window5._currentframe != 1) && (!windowSmash5)) { lightWall4._visible = true; windowSmash5 = true; walls.nextFrame(); } if ((window6._currentframe != 1) && (!windowSmash6)) { lightWall5._visible = true; windowSmash6 = true; walls.nextFrame(); } if ((((((((((headShotArray[1] == true) || (bodyShotArray[1] == true)) && ((headShotArray[2] == true) || (bodyShotArray[2] == true))) && ((headShotArray[3] == true) || (bodyShotArray[3] == true))) && ((headShotArray[4] == true) || (bodyShotArray[4] == true))) && ((headShotArray[5] == true) || (bodyShotArray[5] == true))) && ((headShotArray[6] == true) || (bodyShotArray[6] == true))) && ((headShotArray[7] == true) || (bodyShotArray[7] == true))) && ((headShotArray[8] == true) || (bodyShotArray[8] == true))) && ((headShotArray[9] == true) || (bodyShotArray[9] == true))) { clearSounds(); _parent.bonus = _parent.bonus + (_parent.countdown.seconds * 10); _parent.countdown.finished = true; cleanLevel(true); } } function clearSounds() { gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); } function levelEndFail() { _parent.failedReason = 6; clearSounds(); cleanLevel(false); } function levelEnd() { clearSounds(); cleanLevel(true); } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; menOnLevel = 9; _parent.countdown.seconds = 90; initMission(menOnLevel); var lights = true; var lightsNumber = 8; var windows = true; var windowsNumber = 6; gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:40}); var manStarts = Array(0, 60, 160, 200, 350, 450, 550, 650, 760, 860); var manStartsFrame = Array(0, 0, 650, 0, 330, 900, 330, 1050, 650, 900); var targetToHit = Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1); var i = 1; while (i <= 5) { this["lightWall" + i]._visible = false; i++; } i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; this["man" + i].stop(); this["man" + i].myStart = manStarts[i]; this["man" + i].myStartFrame = manStartsFrame[i]; i++; }
Symbol 2526 MovieClip Frame 1
man.stop(); seeing = true;
Symbol 2526 MovieClip Frame 150
man.gotoAndPlay("walk");
Symbol 2526 MovieClip Frame 272
man.gotoAndPlay("turn");
Symbol 2526 MovieClip Frame 301
seeing = false;
Symbol 2526 MovieClip Frame 424
man.stop();
Symbol 2526 MovieClip Frame 523
man.gotoAndPlay("turn");
Symbol 2526 MovieClip Frame 550
seeing = true; gotoAndPlay (145);
Symbol 2529 MovieClip Frame 1
stop();
Symbol 2537 MovieClip Frame 1
stop();
Symbol 2537 MovieClip Frame 36
stop();
Symbol 2538 MovieClip Frame 1
stop();
Symbol 2538 MovieClip Frame 10
stop();
Symbol 2539 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if ((headShotArray[3] == 1) || (bodyShotArray[3] == 1)) { if (man1.seeing) { trace("gameover on man test"); } man3.gotoAndStop("off"); } if ((headShotArray[5] == 1) || (bodyShotArray[5] == 1)) { if (man1.seeing) { gameOverCondition(); } man5.gotoAndStop("off"); } if ((headShotArray[1] == 1) || (bodyShotArray[1] == 1)) { if (man3.vision.hitTest(man1)) { gameOverCondition(); } } if ((headShotArray[2] == 1) || (bodyShotArray[2] == 1)) { man2.gotoAndStop("off"); } if ((headShotArray[3] == 1) || (bodyShotArray[3] == 1)) { if (man2.vision.hitTest(man3)) { gameOverCondition(); } } if ((headShotArray[4] == 1) || (bodyShotArray[4] == 1)) { if (man5.vision.hitTest(man4)) { gameOverCondition(); } man4.gotoAndStop("off"); } if ((((((headShotArray[1] == 1) || (bodyShotArray[1] == 1)) && ((headShotArray[2] == 1) || (bodyShotArray[2] == 1))) && ((headShotArray[3] == 1) || (bodyShotArray[3] == 1))) && ((headShotArray[4] == 1) || (bodyShotArray[4] == 1))) && ((headShotArray[5] == 1) || (bodyShotArray[5] == 1))) { cleanLevel(true); fadeSound(); } } function visionTest() { if ((((headShotArray[3] == 1) || (bodyShotArray[3] == 1)) || ((headShotArray[3] == 1) || (bodyShotArray[3] == 1))) && (man1.seeing)) { man1.stop(); man1.man.gotoAndPlay("crouch"); gameOverCondition(); } } function gameOverCondition() { _parent.failedReason = 17; _parent.alarm.start(0, 1); cleanLevel(false); fadeSound(); } function fadeSound() { gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; var lights = true; var lightsNumber = 3; var windows = true; var windowsNumber = 3; var checkVision = true; var menOnLevel = 5; initMission(menOnLevel); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:50}); var targetToHit = Array(0, 1, 1, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 2554 MovieClip Frame 1
stop();
Symbol 2576 MovieClip Frame 1
gotoAndPlay(Math.round(Math.random() * 40));
Symbol 2576 MovieClip Frame 40
gotoAndPlay (2);
Symbol 2579 MovieClip Frame 1
stop();
Symbol 2579 MovieClip Frame 14
stop();
Symbol 2587 MovieClip Frame 2
man.stop(); stop();
Symbol 2587 MovieClip Frame 142
man.gotoAndStop("idle");
Symbol 2587 MovieClip Frame 317
man.gotoAndPlay("walk");
Symbol 2587 MovieClip Frame 489
man.halfTurn = true; man.gotoAndPlay("turn");
Symbol 2587 MovieClip Frame 509
stop(); man.stop(); _parent.transmit1._visible = true; _parent.transmit2._visible = true; _parent.transmit3._visible = true; _parent.serverHacked = true;
Symbol 2588 MovieClip Frame 1
stop();
Symbol 2589 MovieClip Frame 1
stop();
Symbol 2589 MovieClip Frame 10
stop(); _parent.cameraOff = true;
Symbol 2590 MovieClip Frame 1
man.stop(); seeing = true;
Symbol 2590 MovieClip Frame 150
man.gotoAndPlay("walk");
Symbol 2590 MovieClip Frame 194
_parent.cameraCanSee = true;
Symbol 2590 MovieClip Frame 272
man.gotoAndPlay("turn");
Symbol 2590 MovieClip Frame 301
seeing = false;
Symbol 2590 MovieClip Frame 380
_parent.cameraCanSee = false;
Symbol 2590 MovieClip Frame 424
man.stop();
Symbol 2590 MovieClip Frame 523
man.gotoAndPlay("turn");
Symbol 2590 MovieClip Frame 550
seeing = true; gotoAndPlay (145);
Symbol 2596 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if (((((headShotArray[1] == 1) || (bodyShotArray[1] == 1)) && ((headShotArray[6] == 1) || (bodyShotArray[6] == 1))) && ((headShotArray[9] == 1) || (bodyShotArray[9] == 1))) && (serverHacked)) { cleanLevel(true); gs.TweenFilterLite.to(_parent.cityHolder, 3, {volume:0}); } if ((((((headShotArray[3] == 1) || (bodyShotArray[3] == 1)) || ((headShotArray[5] == 1) || (bodyShotArray[5] == 1))) || ((headShotArray[4] == 1) || (bodyShotArray[4] == 1))) || ((headShotArray[7] == 1) || (bodyShotArray[7] == 1))) || ((headShotArray[8] == 1) || (bodyShotArray[8] == 1))) { _parent.failedReason = 9; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 3, {volume:0}); } if ((((bodyShotArray[10] == 1) || (bodyShotArray[11] == 1)) || (bodyShotArray[12] == 1)) || (bodyShotArray[13] == 1)) { _parent.failedReason = 12; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 3, {volume:0}); } if ((bodyShotArray[2] == 1) || (headShotArray[2] == 1)) { _parent.failedReason = 4; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 3, {volume:0}); } if ((headShotArray[14] == 1) || (bodyShotArray[14] == 1)) { guardKilled = true; if (cameraCanSee) { _parent.alarm.start(0, 1); _parent.failedReason = 10; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 3, {volume:0}); } } if ((headShotArray[15] == 1) || ((bodyShotArray[15] == 1) && (!guardKilled))) { man14.stop(); man14.gotoAndPlay("crouch"); _parent.alarm.start(0, 1); _parent.failedReason = 11; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 3, {volume:0}); } if ((headShotArray[15] == 1) || (bodyShotArray[15])) { man15.gotoAndStop("off"); } if ((((headShotArray[15] == 1) || (bodyShotArray[15])) && ((headShotArray[14] == 1) || (bodyShotArray[14]))) && (!serverOpen)) { serverOpen = true; man2.play(); } } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:70}); targetToHit = 1; menOnLevel = 15; var lights = true; var lightsNumber = 3; var windows = true; var windowsNumber = 45; var serverHacked = false; var cameraOff = false; var guardKilled = false; var cameraCanSee = false; var serverOpen = false; var i = 1; while (i <= 3) { this["transmit" + i]._visible = false; i++; } initMission(menOnLevel); var targetToHit = Array(0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 2701 MovieClip Frame 33
gotoAndPlay ("walk");
Symbol 2701 MovieClip Frame 76
stop();
Symbol 2701 MovieClip Frame 133
stop();
Symbol 2701 MovieClip Frame 136
stop();
Symbol 2701 MovieClip Frame 196
stop();
Symbol 2703 MovieClip Frame 1
stop(); this._visible = false;
Symbol 2703 MovieClip Frame 19
this._visible = true;
Symbol 2703 MovieClip Frame 33
man.gotoAndPlay("walk");
Symbol 2703 MovieClip Frame 74
man.gotoAndPlay("walktoRun");
Symbol 2703 MovieClip Frame 341
stop(); _parent.cleanLevel(false); _parent._parent.failedReason = 3;
Symbol 2871 MovieClip Frame 81
gotoAndPlay ("idle");
Symbol 2871 MovieClip Frame 136
stop();
Symbol 2871 MovieClip Frame 191
stop();
Symbol 2871 MovieClip Frame 205
stop();
Symbol 2968 MovieClip Frame 81
gotoAndPlay ("idle");
Symbol 2968 MovieClip Frame 126
stop();
Symbol 2968 MovieClip Frame 136
stop();
Symbol 2968 MovieClip Frame 205
stop();
Symbol 2972 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkBeats() { checkBeatsIrregular(); nearest = 100; var _local3 = 1; while (_local3 <= menOnLevel) { if (_local3 != manToKill) { tempDistance = distanceFromMouse(this["man" + _local3]); if (tempDistance < nearest) { nearest = tempDistance; } } _local3++; } heartVolume = 100 - (nearest * 2); if (heartVolume < 0) { heartVolume = 0; } _root.heartbeat.setVolume(heartVolume); if (_root.heartbeat.getVolume() > _root.heartbeatIrregular.getVolume()) { sniperScope.heartRate._yscale = 100 - _root.heartbeat.getVolume(); sniperScope.heartBeatMeter.regular = true; } else { sniperScope.heartRate._yscale = 100 - _root.heartbeatIrregular.getVolume(); sniperScope.heartBeatMeter.regular = false; } } function checkBeatsIrregular() { nearest = 100; distance = distanceFromMouse(this["man" + manToKill]); heartVolume = 100 - (distance * 2); if (heartVolume < 0) { heartVolume = 0; } _root.heartbeatIrregular.setVolume(heartVolume); } function levelEnd() { _parent.failedReason = 2; cleanLevel(false); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); } function checkLevelOver() { if ((headShotArray[manToKill] == true) || (bodyShotArray[manToKill] == true)) { _parent.bonus = _parent.bonus + (_parent.countdown.seconds * 10); _parent.countdown.finished = true; cleanLevel(true); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); } else { _parent.failedReason = 7; cleanLevel(false); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); } } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:20}); var menOnLevel = 10; initMission(menOnLevel); var heartbeat = true; sniperScope.heartBeatMeter.regular = true; var manToKill = 7; _parent.countdown.seconds = 60; var targetToHit = Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; } var nearest = 100;
Symbol 2982 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if (((((((headShotArray[1] == true) || (bodyShotArray[1] == true)) && ((headShotArray[2] == true) || (bodyShotArray[2] == true))) && ((headShotArray[3] == true) || (bodyShotArray[3] == true))) && ((headShotArray[4] == true) || (bodyShotArray[4] == true))) && ((headShotArray[5] == true) || (bodyShotArray[5] == true))) && ((headShotArray[6] == true) || (bodyShotArray[6] == true))) { _parent.bonus = _parent.bonus + (_parent.countdown.seconds * 10); _parent.countdown.finished = true; cleanLevel(true); clearSound(); } } function clearSound() { gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); } function levelEnd() { _parent.failedReason = 2; cleanLevel(false); clearSound(); } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:70}); menOnLevel = 6; initMission(menOnLevel); _parent.countdown.seconds = 60; var targetToHit = Array(0, 1, 1, 1, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 2987 MovieClip Frame 1
var frequency = 0; onEnterFrame = function () { frequency = Math.random() * 1000; if (frequency >= 800) { delete this.onEnterFrame; play(); } }; this._visible = false; stop();
Symbol 2987 MovieClip Frame 2
this._visible = true;
Symbol 2987 MovieClip Frame 21
_parent.thunder = true;
Symbol 2987 MovieClip Frame 152
_parent.thunder = false;
Symbol 3118 MovieClip Frame 1
stop();
Symbol 3118 MovieClip Frame 127
gotoAndStop ("lean");
Symbol 3118 MovieClip Frame 173
stop();
Symbol 3118 MovieClip Frame 221
stop();
Symbol 3119 MovieClip Frame 1
gotoAndPlay(Math.round(Math.random() * 400));
Symbol 3119 MovieClip Frame 70
man.gotoAndPlay("lean");
Symbol 3119 MovieClip Frame 526
gotoAndPlay (2);
Symbol 3120 MovieClip Frame 70
man.gotoAndPlay("lean");
Symbol 3120 MovieClip Frame 412
man.gotoAndPlay("lean");
Symbol 3123 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if ((((((headShotArray[1] == true) || (bodyShotArray[1] == true)) && ((headShotArray[2] == true) || (bodyShotArray[2] == true))) && ((headShotArray[3] == true) || (bodyShotArray[3] == true))) && ((headShotArray[4] == true) || (bodyShotArray[4] == true))) && ((headShotArray[5] == true) || (bodyShotArray[5] == true))) { _parent.bonus = _parent.bonus + (_parent.countdown.seconds * 10); _parent.countdown.finished = true; cleanLevel(true); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } if (thunder == false) { _parent.alarm.setVolume(50); _parent.alarm.start(0, 1); cleanLevel(false); _parent.failedReason = 8; gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } } function fadeSound() { gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function levelEnd() { _parent.failedReason = 2; cleanLevel(false); fadeSound(); } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:40}); menOnLevel = 5; initMission(menOnLevel); var windows = true; var windowsNumber = 80; var thunder = false; _parent.countdown.seconds = 95; lightening.stop(); var targetToHit = Array(0, 1, 1, 1, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 3135 MovieClip Frame 1
stop();
Symbol 3135 MovieClip Frame 30
stop();
Symbol 3141 MovieClip Frame 1
this._visible = false;
Symbol 3141 MovieClip Frame 2
this._visible = true; gotoAndPlay(Math.round(Math.random() * 15));
Symbol 3141 MovieClip Frame 65
gotoAndPlay (2);
Symbol 3142 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { if (((((((headShotArray[2] == true) || (bodyShotArray[2] == true)) && ((headShotArray[3] == true) || (bodyShotArray[3] == true))) && ((headShotArray[4] == true) || (bodyShotArray[4] == true))) && ((headShotArray[5] == true) || (bodyShotArray[5] == true))) && ((headShotArray[6] == true) || (bodyShotArray[6] == true))) && (lightsOff)) { _parent.bonus = _parent.bonus + (_parent.countdown.seconds * 10); _parent.countdown.finished = true; cleanLevel(true); fadeSound(); } if ((((((headShotArray[2] == true) || (bodyShotArray[2] == true)) || ((headShotArray[3] == true) || (bodyShotArray[3] == true))) || ((headShotArray[4] == true) || (bodyShotArray[4] == true))) || ((headShotArray[6] == true) || (bodyShotArray[6] == true))) && (lightsOff == false)) { _parent.alarm.start(0, 1); _parent.failedReason = 13; cleanLevel(false); fadeSound(); trace("lightsOff=" + lightsOff); } if ((headShotArray[1] == true) || (bodyShotArray[1] == true)) { blackOut._visible = true; lightsOff = true; _parent.countdown.pausedTimer = false; } } function fadeSound() { gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartBeatHolder, 4, {volume:0}); } function checkBeats() { nearest = 100; var _local3 = 2; while (_local3 <= menOnLevel) { if (this["man" + _local3].alive) { tempDistance = distanceFromMouse(this["man" + _local3]); if (tempDistance < nearest) { nearest = tempDistance; } } _local3++; } heartVolume = 100 - (nearest * 2); if (heartVolume < 0) { heartVolume = 0; } _root.heartbeat.setVolume(heartVolume); sniperScope.heartRate._yscale = 100 - _root.heartbeat.getVolume(); } function levelEnd() { _parent.failedReason = 2; cleanLevel(false); fadeSound(); } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:50}); menOnLevel = 6; initMission(menOnLevel); _parent.countdown.seconds = 60; _parent.countdown.pausedTimer = true; var windows = true; var windowsNumber = 25; var heartbeat = true; var levelOver = false; var lightsOff = false; blackOut._visible = false; var targetToHit = Array(0, 1, 1, 1, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 3179 MovieClip Frame 1
gotoAndPlay(Math.round(Math.random() * 10));
Symbol 3179 MovieClip Frame 33
gotoAndPlay ("walk");
Symbol 3179 MovieClip Frame 115
gotoAndPlay ("run");
Symbol 3179 MovieClip Frame 149
stop();
Symbol 3179 MovieClip Frame 189
stop();
Symbol 3179 MovieClip Frame 227
stop();
Symbol 3180 MovieClip Frame 1
stop();
Symbol 3180 MovieClip Frame 2
man.gotoAndPlay("walktoRun");
Symbol 3180 MovieClip Frame 121
stop(); this._visible = false; _parent.chopper.play();
Symbol 3182 MovieClip Frame 1
stop();
Symbol 3182 MovieClip Frame 16
stop();
Symbol 3182 MovieClip Frame 26
stop();
Symbol 3206 MovieClip Frame 2
var randExplode = (1 + random(2)); _root["explode" + randExplode].start(0, 1);
Symbol 3206 MovieClip Frame 41
stop();
Symbol 3207 MovieClip Frame 1
stop();
Symbol 3207 MovieClip Frame 29
stop(); if (_parent._parent.chopper.vunerable && (!_parent._parent.craneUp)) { _parent._parent.chopper.stop(); _parent._parent.chopper.dead = true; _parent._parent.chopper.man.gotoAndPlay("explode"); trace("chopperDead= " + _parent._parent.chopper.dead); }
Symbol 3207 MovieClip Frame 105
stop(); if (_parent._parent.chopper.vunerable && (_parent._parent.craneUp == false)) { _parent._parent.chopper.stop(); _parent._parent.chopper.dead = true; _parent._parent.chopper.man.gotoAndPlay("explode"); trace("chopperDead= " + _parent._parent.chopper.dead); }
Symbol 3211 MovieClip Frame 1
stop();
Symbol 3211 MovieClip Frame 46
stop();
Symbol 3237 MovieClip Frame 20
if (_parent.dead == false) { gotoAndPlay ("bob"); } else { gotoAndPlay ("explode"); }
Symbol 3237 MovieClip Frame 115
stop(); if (_parent.vunerable && (_parent.samsomOnBoard)) { _parent._parent.cleanLevel(true); } else { _parent._parent.cleanLevel(false); }
Symbol 3239 MovieClip Frame 1
dead = false; vunerable = false; samsonOnBoard = false;
Symbol 3239 MovieClip Frame 378
vunerable = true;
Symbol 3239 MovieClip Frame 494
_parent.samson.play(); stop();
Symbol 3239 MovieClip Frame 495
samsonOnBoard = true;
Symbol 3239 MovieClip Frame 628
vunerable = false;
Symbol 3239 MovieClip Frame 796
_parent.cleanLevel(false); _parent._parent.failedReason = 15;
Symbol 3247 MovieClip Frame 1
function resetShots() { i = 1; while (i <= 20) { headShotArray[i] = false; bodyShotArray[i] = false; i++; } } function initMission(menOnLevel) { var _local2 = 1; while (_local2 <= menOnLevel) { this["man" + _local2].alive = true; trace((_local2 + ":live=") + this["man" + _local2].alive); _local2++; } } function newScopeMove(reloadFinished) { if (reloadFinished) { reload = false; sniperScope.scope.blocked._visible = false; } breathCount++; if ((breathCount % 2) == 0) { _parent.breathIn.start(0, 1); randomx = (Math.random() * scopeWobble) - (scopeWobble / 2); randomy = (Math.random() * scopeWobble) - (scopeWobble / 2); gs.TweenFilterLite.to(sniperScope.scope, 2, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } else { _parent.breathOut.start(0, 1); randomx = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); randomy = (Math.random() * scopeWobbleBack) - (scopeWobbleBack / 2); gs.TweenFilterLite.to(sniperScope.scope, 4, {_x:randomx, _y:randomy, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); } } function shotFired() { sniperScope.scope.blocked._visible = true; reload = true; checkForHits(); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_y:sniperScope.scope._y - 60, ease:mx.transitions.easing.Strong.easeOut, onComplete:recoil}); } function recoil() { _parent.reloadGun.start(0, 1); gs.TweenFilterLite.to(sniperScope.scope, 0.5, {_y:sniperScope.scope._y + 60, onComplete:newScopeMove, onCompleteParams:[true]}); } function checkForHits() { var _local4 = false; var _local6 = false; point = convCoords(sniperScope.scope, sniperScope); if (lights == true) { var _local3 = 1; while (_local3 <= lightsNumber) { if (this["light" + _local3].collision.hitTest(point.x, point.y, 1)) { this["light" + _local3].gotoAndStop("off"); _parent.lightsmash.start(0, 1); _local4 = true; break; } _local3++; } } if (windows == true) { var _local3 = 1; while (_local3 <= windowsNumber) { if (this["window" + _local3].hitTest(point.x, point.y, 1)) { this["window" + _local3].gotoAndStop(2 + Math.round(Math.random() * 4)); if (thunder) { _parent.windowsmash.setVolume(30); } else { _parent.windowsmash.setVolume(100); } _parent.windowsmash.start(0, 1); windowsBroken = true; _local4 = true; break; } _local3++; } } if (bombOnLevel == true) { if (bomb.hitTest(point.x, point.y, 1)) { _parent.headShots++; bomb.play(); _local4 = true; _local6 = true; } } if (foreground.hitTest(point.x, point.y, 1) == false) { var _local3 = 1; while (_local3 <= menOnLevel) { if (this["man" + _local3].man.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = true; _local4 = true; trace("bodyShot"); } if (this["man" + _local3].man.head.hitTest(point.x, point.y, 1)) { bodyShotArray[_local3] = false; headShotArray[_local3] = true; _local4 = true; } if ((headShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.headShots++; _local6 = true; } var _local5 = this["man" + _local3]._height; this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("headshot"); exploder(_local5); sniperScope.swapDepths(this.getNextHighestDepth()); } else if ((bodyShotArray[_local3] == true) && (this["man" + _local3].alive)) { if (this["man" + _local3].targetToHit) { _parent.bodyShots++; _local6 = true; } this["man" + _local3].alive = false; this["man" + _local3].stop(); this["man" + _local3].man.gotoAndPlay("bodyShot"); } _local3++; } if (!_local6) { _parent.misses++; } } else { smoker(); } if (background.hitTest(point.x, point.y, 1)) { smoker(sniperScope_.x, sniperScope_.y); sniperScope.swapDepths(this.getNextHighestDepth()); } if (foreground.hitTest(point.x, point.y, 1)) { smoker(point.x, point.y); sniperScope.swapDepths(this.getNextHighestDepth()); _parent.misses++; } if (_local4) { checkLevelOver(); } } function cleanLevel(success) { gs.TweenFilterLite.to(_parent.musicHolder1, 10, {volume:40}); Key.removeListener(myListener); Mouse.removeListener(mouseListener); gs.TweenFilterLite.killTweensOf(this.sniperScope.scope, 1); gs.TweenFilterLite.killTweensOf(this.sniperScope, 1); resetShots(); if (success) { successMission(); } else { failedMission(); } } function failedMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionFailed}); } function missionFailed() { _parent.menuToPlay = "missionFailed"; _parent.fader.play(); } function successMission() { gs.TweenFilterLite.to(sniperScope, 5, {_xscale:250, _yscale:250, _alpha:0, ease:mx.transitions.easing.Strong.easeInOut, onComplete:missionComplete}); } function missionComplete() { _parent.menuToPlay = "missionComplete"; _parent.fader.play(); } function resetZoom() { _parent.levelart._xscale = 100; _parent.levelart._yscale = 100; scopeZoom = false; _parent.levelart._x = 0; _parent.levelart._y = 0; } function scopeHideEnd() { scopeHiding = false; } function convCoords(object, Enemy) { var _local1 = new Object(); _local1.x = object._x; _local1.y = object._y; Enemy.localToGlobal(_local1); return(_local1); } function distanceFromMouse(object) { var _local1 = object._y - sniperScope._y; var _local2 = object._x - sniperScope._x; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function abortMission() { trace("MISSION ABORT"); _parent.failedReason = 16; cleanLevel(false); gs.TweenFilterLite.to(_parent.cityHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.soundtrack1Holder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.nightHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.heartbeatIrregularHolder, 4, {volume:0}); gs.TweenFilterLite.to(_parent.rainHolder, 4, {volume:0}); } function createExploder(startX, startY, floor) { nCount++; var life = 20; var _local5 = 4 - (Math.random() * 8); var _local4 = 4 - (Math.random() * 8); var _local3 = Math.round(Math.random() * 100); var _local2 = "explodePart" + nCount; this.attachMovie("brains", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:_local3, _yscale:_local3}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; this[_local2].life = Math.round(Math.random() * 25); this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; this.dy = this.dy + 0.5; if (this.counter >= this.life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function exploder(manSize) { var _local1 = 1; while (_local1 <= 30) { createExploder(_xmouse, _ymouse, _ymouse + manSize); _local1++; } } function createBlood(startX, startY, floor) { bCount++; var life = 40; var _local5 = 1 - (Math.random() * 2); var _local4 = -(5 + (Math.random() * 2.5)); var _local2 = "bloodPart" + bCount; this.attachMovie("blood", _local2, this.getNextHighestDepth(), {_x:startX, _y:startY, _xscale:scale, _yscale:scale}); this[_local2].elasticity = elasticity; this[_local2].dx = _local5; this[_local2].dy = _local4; this[_local2].counter = 1; var _local3 = Math.round(Math.random() * 80); this[_local2]._xscale = _local3; this[_local2]._yscale = _local3; this[_local2].onEnterFrame = function () { this._rotation = this._rotation + rotation; this.counter++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._y + (this._height / 2)) > floor) { this._y = floor - (this._height / 2); this.dy = this.dy * this.elasticity; } this.dy = this.dy + 0.5; if (this.counter >= life) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function smoker(smokex, smokey) { smokeCount++; var life = 150; var _local2 = "smokePart" + smokeCount; if (scopeZoom == false) { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:smokex, _y:smokey}); } else { this.attachMovie("smoke", _local2, this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse, _xscale:50, _yscale:50}); } this[_local2].onEnterFrame = function () { this.counter++; if (this.counter >= life) { this._alpha = this._alpha - 1; } if (this._alpha <= 0) { removeMovieClip(this); delete this.onEnterFrame; } }; } function checkLevelOver() { trace("chopper" + chopper.vunerable); if (((((headShotArray[1] == true) || (bodyShotArray[1] == true)) && (chopper.vunerable == true)) && (!craneUp)) && (chopper.samsonOnBoard == true)) { gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); cleanLevel(true); } if (((((headShotArray[1] == true) || (bodyShotArray[1] == true)) && (chopper.vunerable == true)) && (!craneUp)) && (chopper.samsonOnBoard == false)) { gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:0}); _parent.failedReason = 14; cleanLevel(false); } trace("craneUP" + craneUp); if (((headShotArray[2] == true) || (bodyShotArray[2] == true)) && (craneUp == true)) { trace("doing crane"); man1.play(); craneUp = false; led._visible = false; cog.stop(); } trace("craneUP" + craneUp); } Mouse.hide(); var scopeWobble = 1; var scopeWobbleBack = 1; var reload = false; var menOnLevel = 0; var bodyShotArray = Array(); var headShotArray = Array(); var targetToHit = 0; var breathCount = 0; var failedReason = 0; var scopeZoom = false; var windowsBroken = false; sniperScope.scope.blocked._visible = false; _parent.brief.smallBrief.text = _root["onScreen" + _parent.mission]; resetShots(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!reload) { _parent.shotsFired++; _parent.gunShot.start(0, 1); shotFired(); } }; Mouse.addListener(mouseListener); gs.TweenFilterLite.to(sniperScope.scope, 0.25, {_x:0, _y:0, overwrite:false, ease:mx.transitions.easing.Strong.easeInOut, onComplete:newScopeMove}); var myListener = new Object(); myListener.onKeyDown = function () { var _local3 = -_xmouse; var _local2 = -_ymouse; if ((Key.getCode() == 32) && (!scopeZoom)) { _parent.levelart._xscale = 200; _parent.levelart._yscale = 200; scopeZoom = true; _parent.levelart._x = _local3; _parent.levelart._y = _local2; _parent.zoomIn.start(0, 1); } else if ((Key.getCode() == 32) && (scopeZoom)) { resetZoom(); _parent.zoomOut.start(0, 1); } trace("scopeZoom=" + scopeZoom); }; Key.addListener(myListener); onEnterFrame = function () { sniperScope._x = _xmouse; sniperScope._y = _ymouse; point = convCoords(sniperScope.scope, sniperScope); _parent.blob._x = point.x; _parent.blob._y = point.y; if (heartbeat) { checkBeats(); } if (explode) { bombCheck(); } if (checkVision) { visionTest(); } }; if (heartbeat) { sniperScope.heartRate._visible = true; } else { sniperScope.heartRate._visible = true; } var nCount = 0; var bCount = 0; var smokeCount = 0; menOnLevel = 2; initMission(menOnLevel); var craneUp = true; var barrelExploded = true; gs.TweenFilterLite.to(_parent.beachHolder, 4, {volume:70}); var targetToHit = Array(0, 1, 1, 1, 1); i = 1; while (i <= menOnLevel) { this["man" + i].targetToHit = targetToHit[i]; i++; }
Symbol 3282 MovieClip Frame 1
stop();
Symbol 3282 MovieClip Frame 10
stop();
Symbol 3297 MovieClip Frame 1
stop();
Symbol 3297 MovieClip Frame 40
stop();

Library Items

Symbol 1 Sound [station]Used by:53
Symbol 2 Sound [heartbeatIrregular]Used by:53
Symbol 3 Sound [explosion]Used by:3207
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [brains]Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:12
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:9 10Used by:12 365 2338 2537 3135
Symbol 12 MovieClip [smoke]Uses:7 11
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:18
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClipUses:13 15 17Used by:Timeline
Symbol 3298 MovieClip [__Packages.gs.TweenLite]
Symbol 3299 MovieClip [__Packages.gs.TweenFilterLite]
Symbol 3300 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 19 GraphicUsed by:34 68
Symbol 20 GraphicUsed by:34 68
Symbol 21 GraphicUsed by:34 68
Symbol 22 SoundUsed by:34
Symbol 23 SoundUsed by:34
Symbol 24 GraphicUsed by:34
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:34
Symbol 27 SoundUsed by:34
Symbol 28 SoundUsed by:34
Symbol 29 SoundUsed by:34
Symbol 30 GraphicUsed by:31
Symbol 31 ButtonUses:30Used by:34
Symbol 32 SoundUsed by:34
Symbol 33 SoundUsed by:34
Symbol 34 MovieClipUses:19 20 21 22 23 24 26 27 28 29 31 32 33Used by:Timeline
Symbol 35 GraphicUsed by:53
Symbol 36 Sound [alarm]Used by:53
Symbol 37 Sound [breathIn]Used by:53
Symbol 38 Sound [breathOut]Used by:53
Symbol 39 Sound [music1]Used by:53
Symbol 40 Sound [gunShot]Used by:53
Symbol 41 Sound [heartbeat]Used by:53
Symbol 42 Sound [reload]Used by:53
Symbol 43 Sound [city]Used by:53
Symbol 44 Sound [beach]Used by:53
Symbol 45 Sound [airport]Used by:53
Symbol 46 Sound [rain]Used by:53
Symbol 47 Sound [night]Used by:53
Symbol 48 Sound [lightsmash]Used by:53
Symbol 49 Sound [soundtrack1]Used by:53
Symbol 50 Sound [windowsmash]Used by:53
Symbol 51 Sound [zoomIn]Used by:53
Symbol 52 Sound [zoomOut]Used by:53
Symbol 53 MovieClipUses:35 36 37 38 39 40 41 42 2 43 44 45 46 47 1 48 49 50 51 52Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 ButtonUses:54Used by:Timeline
Symbol 56 GraphicUsed by:70
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:70
Symbol 60 FontUsed by:61 338 339 3259 3279 3288 3295
Symbol 61 TextUses:60Used by:62
Symbol 62 MovieClipUses:61Used by:70
Symbol 63 GraphicUsed by:67
Symbol 64 FontUsed by:65 88 90 94 335 353 2412 2416 2417 2418 3260 3261 3262 3263 3264 3265 3266 3267 3269 3270 3271 3272 3273 3274 3275 3278 3280 3285
Symbol 65 TextUses:64Used by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClipUses:63 66Used by:70
Symbol 68 MovieClipUses:19 20 21Used by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClipUses:56 59 62 67 69Used by:Timeline
Symbol 71 GraphicUsed by:72 1084 2976 3276 3282
Symbol 72 ButtonUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:Timeline
Symbol 74 GraphicUsed by:83
Symbol 75 ShapeTweeningUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:75 76Used by:79 352 1088
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:77 78Used by:83
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:74 79 80 82Used by:Timeline
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:Timeline
Symbol 87 GraphicUsed by:Timeline
Symbol 88 EditableTextUses:64Used by:201
Symbol 89 GraphicUsed by:92
Symbol 90 TextUses:64Used by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:89 91Used by:201 340 356 3276
Symbol 93 GraphicUsed by:96
Symbol 94 TextUses:64Used by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClipUses:93 95Used by:201
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:200
Symbol 99 GraphicUsed by:200
Symbol 100 GraphicUsed by:200
Symbol 101 GraphicUsed by:200
Symbol 102 GraphicUsed by:200
Symbol 103 GraphicUsed by:200
Symbol 104 GraphicUsed by:200
Symbol 105 GraphicUsed by:200
Symbol 106 GraphicUsed by:200
Symbol 107 GraphicUsed by:200
Symbol 108 GraphicUsed by:200
Symbol 109 GraphicUsed by:200
Symbol 110 GraphicUsed by:200
Symbol 111 GraphicUsed by:200
Symbol 112 GraphicUsed by:200
Symbol 113 GraphicUsed by:200
Symbol 114 GraphicUsed by:200
Symbol 115 GraphicUsed by:200
Symbol 116 GraphicUsed by:200
Symbol 117 GraphicUsed by:200
Symbol 118 GraphicUsed by:200
Symbol 119 GraphicUsed by:200
Symbol 120 GraphicUsed by:200
Symbol 121 GraphicUsed by:200
Symbol 122 GraphicUsed by:200
Symbol 123 GraphicUsed by:200
Symbol 124 GraphicUsed by:200
Symbol 125 GraphicUsed by:200
Symbol 126 GraphicUsed by:200
Symbol 127 GraphicUsed by:200
Symbol 128 GraphicUsed by:200
Symbol 129 GraphicUsed by:200
Symbol 130 GraphicUsed by:200
Symbol 131 GraphicUsed by:200
Symbol 132 GraphicUsed by:200
Symbol 133 GraphicUsed by:200
Symbol 134 GraphicUsed by:200
Symbol 135 GraphicUsed by:200
Symbol 136 GraphicUsed by:200
Symbol 137 GraphicUsed by:200
Symbol 138 GraphicUsed by:200
Symbol 139 GraphicUsed by:200
Symbol 140 GraphicUsed by:200
Symbol 141 GraphicUsed by:200
Symbol 142 GraphicUsed by:200
Symbol 143 GraphicUsed by:200
Symbol 144 GraphicUsed by:200
Symbol 145 GraphicUsed by:200
Symbol 146 GraphicUsed by:200
Symbol 147 GraphicUsed by:200
Symbol 148 GraphicUsed by:200
Symbol 149 GraphicUsed by:200
Symbol 150 GraphicUsed by:200
Symbol 151 GraphicUsed by:200
Symbol 152 GraphicUsed by:200
Symbol 153 GraphicUsed by:200
Symbol 154 GraphicUsed by:200
Symbol 155 GraphicUsed by:200
Symbol 156 GraphicUsed by:200
Symbol 157 GraphicUsed by:200
Symbol 158 GraphicUsed by:200
Symbol 159 GraphicUsed by:200
Symbol 160 GraphicUsed by:200
Symbol 161 GraphicUsed by:200
Symbol 162 GraphicUsed by:200
Symbol 163 GraphicUsed by:200
Symbol 164 GraphicUsed by:200
Symbol 165 GraphicUsed by:200
Symbol 166 GraphicUsed by:200
Symbol 167 GraphicUsed by:200
Symbol 168 GraphicUsed by:200
Symbol 169 GraphicUsed by:200
Symbol 170 GraphicUsed by:200
Symbol 171 GraphicUsed by:200
Symbol 172 GraphicUsed by:200
Symbol 173 GraphicUsed by:200
Symbol 174 GraphicUsed by:200
Symbol 175 GraphicUsed by:200
Symbol 176 GraphicUsed by:200
Symbol 177 GraphicUsed by:200
Symbol 178 GraphicUsed by:200
Symbol 179 GraphicUsed by:200
Symbol 180 GraphicUsed by:200
Symbol 181 GraphicUsed by:200
Symbol 182 GraphicUsed by:200
Symbol 183 GraphicUsed by:200
Symbol 184 GraphicUsed by:200
Symbol 185 GraphicUsed by:200
Symbol 186 GraphicUsed by:200
Symbol 187 GraphicUsed by:200
Symbol 188 GraphicUsed by:200
Symbol 189 GraphicUsed by:200
Symbol 190 GraphicUsed by:200
Symbol 191 GraphicUsed by:200
Symbol 192 GraphicUsed by:200
Symbol 193 GraphicUsed by:200
Symbol 194 GraphicUsed by:200
Symbol 195 GraphicUsed by:200
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:200
Symbol 200 MovieClipUses:98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 199Used by:201
Symbol 201 MovieClipUses:88 92 96 200Used by:Timeline
Symbol 202 GraphicUsed by:333
Symbol 203 GraphicUsed by:204 2421 3150
Symbol 204 MovieClipUses:203Used by:333 436 443 574 749 948 1071 1233 1427 1611 1646 1665 1798 1960 2163 2318 2333 2338 2357 2402 2529 2579 2588 2701 2871 2968 3118
Symbol 205 GraphicUsed by:333
Symbol 206 GraphicUsed by:333
Symbol 207 GraphicUsed by:333
Symbol 208 GraphicUsed by:333
Symbol 209 GraphicUsed by:333 749
Symbol 210 GraphicUsed by:333
Symbol 211 GraphicUsed by:333 749
Symbol 212 GraphicUsed by:333 749
Symbol 213 GraphicUsed by:333 749
Symbol 214 GraphicUsed by:333 749
Symbol 215 GraphicUsed by:333 749
Symbol 216 GraphicUsed by:333
Symbol 217 GraphicUsed by:333
Symbol 218 GraphicUsed by:333 749
Symbol 219 GraphicUsed by:333
Symbol 220 GraphicUsed by:333
Symbol 221 GraphicUsed by:333 749
Symbol 222 GraphicUsed by:333 749
Symbol 223 GraphicUsed by:333 749
Symbol 224 GraphicUsed by:333 749
Symbol 225 GraphicUsed by:333 749
Symbol 226 GraphicUsed by:333 749
Symbol 227 GraphicUsed by:333 749
Symbol 228 GraphicUsed by:333 749
Symbol 229 GraphicUsed by:333 749
Symbol 230 GraphicUsed by:333 749
Symbol 231 GraphicUsed by:333
Symbol 232 GraphicUsed by:333 749
Symbol 233 GraphicUsed by:333 749
Symbol 234 GraphicUsed by:333 749
Symbol 235 GraphicUsed by:333 749
Symbol 236 GraphicUsed by:333
Symbol 237 GraphicUsed by:333
Symbol 238 GraphicUsed by:333 749
Symbol 239 GraphicUsed by:333 749
Symbol 240 GraphicUsed by:333 749
Symbol 241 GraphicUsed by:333 749
Symbol 242 GraphicUsed by:333
Symbol 243 GraphicUsed by:333 749
Symbol 244 GraphicUsed by:333 749
Symbol 245 GraphicUsed by:333 749
Symbol 246 GraphicUsed by:333 749
Symbol 247 GraphicUsed by:333 749
Symbol 248 GraphicUsed by:333 749
Symbol 249 GraphicUsed by:333 749
Symbol 250 GraphicUsed by:333 749
Symbol 251 GraphicUsed by:333 749
Symbol 252 GraphicUsed by:333 749
Symbol 253 GraphicUsed by:333
Symbol 254 GraphicUsed by:333 749
Symbol 255 GraphicUsed by:333 749
Symbol 256 GraphicUsed by:333 749
Symbol 257 GraphicUsed by:333 749
Symbol 258 GraphicUsed by:333 749
Symbol 259 GraphicUsed by:333 749
Symbol 260 GraphicUsed by:333 749
Symbol 261 GraphicUsed by:333 749
Symbol 262 GraphicUsed by:333
Symbol 263 GraphicUsed by:333
Symbol 264 GraphicUsed by:333 749
Symbol 265 GraphicUsed by:333
Symbol 266 GraphicUsed by:333
Symbol 267 GraphicUsed by:333
Symbol 268 GraphicUsed by:333
Symbol 269 GraphicUsed by:333 749
Symbol 270 GraphicUsed by:333 749
Symbol 271 GraphicUsed by:333
Symbol 272 GraphicUsed by:333
Symbol 273 GraphicUsed by:333
Symbol 274 GraphicUsed by:333 749
Symbol 275 GraphicUsed by:333 749
Symbol 276 GraphicUsed by:333 749
Symbol 277 GraphicUsed by:333 749
Symbol 278 GraphicUsed by:333 749
Symbol 279 GraphicUsed by:333
Symbol 280 GraphicUsed by:333
Symbol 281 GraphicUsed by:333
Symbol 282 GraphicUsed by:333
Symbol 283 GraphicUsed by:333
Symbol 284 GraphicUsed by:333
Symbol 285 GraphicUsed by:333
Symbol 286 GraphicUsed by:333
Symbol 287 GraphicUsed by:333
Symbol 288 GraphicUsed by:333
Symbol 289 GraphicUsed by:333
Symbol 290 GraphicUsed by:333
Symbol 291 GraphicUsed by:333
Symbol 292 GraphicUsed by:333 749
Symbol 293 GraphicUsed by:333
Symbol 294 GraphicUsed by:333
Symbol 295 GraphicUsed by:333
Symbol 296 GraphicUsed by:333
Symbol 297 GraphicUsed by:333 749
Symbol 298 GraphicUsed by:333 749
Symbol 299 GraphicUsed by:333
Symbol 300 GraphicUsed by:333
Symbol 301 GraphicUsed by:333
Symbol 302 GraphicUsed by:333
Symbol 303 GraphicUsed by:333
Symbol 304 GraphicUsed by:333
Symbol 305 GraphicUsed by:333
Symbol 306 GraphicUsed by:333
Symbol 307 GraphicUsed by:333
Symbol 308 GraphicUsed by:333
Symbol 309 GraphicUsed by:333
Symbol 310 GraphicUsed by:333
Symbol 311 GraphicUsed by:333
Symbol 312 GraphicUsed by:333
Symbol 313 GraphicUsed by:333
Symbol 314 GraphicUsed by:333 749
Symbol 315 GraphicUsed by:333
Symbol 316 GraphicUsed by:333 749
Symbol 317 GraphicUsed by:333
Symbol 318 GraphicUsed by:333 749
Symbol 319 GraphicUsed by:333
Symbol 320 GraphicUsed by:333
Symbol 321 GraphicUsed by:333 749
Symbol 322 GraphicUsed by:333 749
Symbol 323 GraphicUsed by:333 749
Symbol 324 GraphicUsed by:333 749
Symbol 325 GraphicUsed by:333
Symbol 326 GraphicUsed by:333
Symbol 327 GraphicUsed by:333 749
Symbol 328 GraphicUsed by:333 749
Symbol 329 GraphicUsed by:333 749
Symbol 330 GraphicUsed by:333 749
Symbol 331 GraphicUsed by:333 749
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:202 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332Used by:340
Symbol 334 GraphicUsed by:340
Symbol 335 TextUses:64Used by:340
Symbol 336 FontUsed by:337
Symbol 337 TextUses:336Used by:340
Symbol 338 TextUses:60Used by:340
Symbol 339 TextUses:60Used by:340
Symbol 340 MovieClipUses:333 334 335 337 92 338 339Used by:Timeline
Symbol 341 FontUsed by:342 2581 2582 2583 2584
Symbol 342 TextUses:341Used by:343
Symbol 343 MovieClipUses:342Used by:344
Symbol 344 MovieClipUses:343Used by:Timeline
Symbol 345 VideoUsed by:348
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:348
Symbol 348 MovieClipUses:345 347Used by:Timeline
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:356
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:77 351Used by:356
Symbol 353 EditableTextUses:64Used by:356
Symbol 354 FontUsed by:355
Symbol 355 EditableTextUses:354Used by:356
Symbol 356 MovieClipUses:350 352 353 355 92Used by:Timeline
Symbol 357 GraphicUsed by:360
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:358Used by:360 1669 3125
Symbol 360 MovieClipUses:357 359Used by:1086 2404 2539
Symbol 361 GraphicUsed by:1086
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:365
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:363 11 364Used by:1086
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:1086
Symbol 368 GraphicUsed by:436
Symbol 369 GraphicUsed by:436
Symbol 370 GraphicUsed by:436
Symbol 371 GraphicUsed by:436
Symbol 372 GraphicUsed by:436
Symbol 373 GraphicUsed by:436
Symbol 374 GraphicUsed by:436
Symbol 375 GraphicUsed by:436
Symbol 376 GraphicUsed by:436
Symbol 377 GraphicUsed by:436
Symbol 378 GraphicUsed by:436
Symbol 379 GraphicUsed by:436
Symbol 380 GraphicUsed by:436
Symbol 381 GraphicUsed by:436
Symbol 382 GraphicUsed by:436
Symbol 383 GraphicUsed by:436
Symbol 384 GraphicUsed by:436
Symbol 385 GraphicUsed by:436
Symbol 386 GraphicUsed by:436
Symbol 387 GraphicUsed by:436
Symbol 388 GraphicUsed by:436
Symbol 389 GraphicUsed by:436
Symbol 390 GraphicUsed by:436
Symbol 391 GraphicUsed by:436
Symbol 392 GraphicUsed by:436
Symbol 393 GraphicUsed by:436
Symbol 394 GraphicUsed by:436
Symbol 395 GraphicUsed by:436
Symbol 396 GraphicUsed by:436
Symbol 397 GraphicUsed by:436
Symbol 398 GraphicUsed by:436
Symbol 399 GraphicUsed by:436
Symbol 400 GraphicUsed by:436
Symbol 401 GraphicUsed by:436
Symbol 402 GraphicUsed by:436
Symbol 403 GraphicUsed by:436
Symbol 404 GraphicUsed by:436
Symbol 405 GraphicUsed by:436
Symbol 406 GraphicUsed by:436
Symbol 407 GraphicUsed by:436
Symbol 408 GraphicUsed by:436
Symbol 409 GraphicUsed by:436
Symbol 410 GraphicUsed by:436
Symbol 411 GraphicUsed by:436
Symbol 412 GraphicUsed by:436
Symbol 413 GraphicUsed by:436
Symbol 414 GraphicUsed by:436
Symbol 415 GraphicUsed by:436
Symbol 416 GraphicUsed by:436
Symbol 417 GraphicUsed by:436
Symbol 418 GraphicUsed by:436
Symbol 419 GraphicUsed by:436
Symbol 420 GraphicUsed by:436
Symbol 421 GraphicUsed by:436
Symbol 422 GraphicUsed by:436
Symbol 423 GraphicUsed by:436
Symbol 424 GraphicUsed by:436
Symbol 425 GraphicUsed by:436
Symbol 426 GraphicUsed by:436
Symbol 427 GraphicUsed by:436
Symbol 428 GraphicUsed by:436
Symbol 429 GraphicUsed by:436
Symbol 430 GraphicUsed by:436
Symbol 431 GraphicUsed by:436
Symbol 432 GraphicUsed by:436
Symbol 433 GraphicUsed by:436
Symbol 434 GraphicUsed by:436
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:368 204 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435Used by:437
Symbol 437 MovieClipUses:436Used by:1086 3123
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:443
Symbol 440 GraphicUsed by:443
Symbol 441 GraphicUsed by:443
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:439 204 440 441 442Used by:444
Symbol 444 MovieClipUses:443Used by:1086
Symbol 445 GraphicUsed by:574
Symbol 446 GraphicUsed by:574
Symbol 447 GraphicUsed by:574
Symbol 448 GraphicUsed by:574
Symbol 449 GraphicUsed by:574
Symbol 450 GraphicUsed by:574
Symbol 451 GraphicUsed by:574
Symbol 452 GraphicUsed by:574
Symbol 453 GraphicUsed by:574
Symbol 454 GraphicUsed by:574
Symbol 455 GraphicUsed by:574
Symbol 456 GraphicUsed by:574
Symbol 457 GraphicUsed by:574
Symbol 458 GraphicUsed by:574
Symbol 459 GraphicUsed by:574
Symbol 460 GraphicUsed by:574
Symbol 461 GraphicUsed by:574
Symbol 462 GraphicUsed by:574
Symbol 463 GraphicUsed by:574
Symbol 464 GraphicUsed by:574
Symbol 465 GraphicUsed by:574
Symbol 466 GraphicUsed by:574
Symbol 467 GraphicUsed by:574
Symbol 468 GraphicUsed by:574
Symbol 469 GraphicUsed by:574
Symbol 470 GraphicUsed by:574
Symbol 471 GraphicUsed by:574
Symbol 472 GraphicUsed by:574
Symbol 473 GraphicUsed by:574
Symbol 474 GraphicUsed by:574
Symbol 475 GraphicUsed by:574
Symbol 476 GraphicUsed by:574
Symbol 477 GraphicUsed by:574
Symbol 478 GraphicUsed by:574
Symbol 479 GraphicUsed by:574
Symbol 480 GraphicUsed by:574
Symbol 481 GraphicUsed by:574
Symbol 482 GraphicUsed by:574
Symbol 483 GraphicUsed by:574
Symbol 484 GraphicUsed by:574
Symbol 485 GraphicUsed by:574
Symbol 486 GraphicUsed by:574
Symbol 487 GraphicUsed by:574
Symbol 488 GraphicUsed by:574
Symbol 489 GraphicUsed by:574
Symbol 490 GraphicUsed by:574
Symbol 491 GraphicUsed by:574
Symbol 492 GraphicUsed by:574
Symbol 493 GraphicUsed by:574
Symbol 494 GraphicUsed by:574
Symbol 495 GraphicUsed by:574
Symbol 496 GraphicUsed by:574
Symbol 497 GraphicUsed by:574
Symbol 498 GraphicUsed by:574
Symbol 499 GraphicUsed by:574
Symbol 500 GraphicUsed by:574
Symbol 501 GraphicUsed by:574
Symbol 502 GraphicUsed by:574
Symbol 503 GraphicUsed by:574
Symbol 504 GraphicUsed by:574
Symbol 505 GraphicUsed by:574
Symbol 506 GraphicUsed by:574
Symbol 507 GraphicUsed by:574
Symbol 508 GraphicUsed by:574
Symbol 509 GraphicUsed by:574 1071 1646 2402 3179
Symbol 510 GraphicUsed by:574 1071 1646 2402 3179
Symbol 511 GraphicUsed by:574 1071 1646 2402 3179
Symbol 512 GraphicUsed by:574 1071 1646 2402 3179
Symbol 513 GraphicUsed by:574 1071 1646 2402 3179
Symbol 514 GraphicUsed by:574 1071 1646 2402 3179
Symbol 515 GraphicUsed by:574
Symbol 516 GraphicUsed by:574 1071 1646 2402 3179
Symbol 517 GraphicUsed by:574
Symbol 518 GraphicUsed by:574
Symbol 519 GraphicUsed by:574 1071 1646 2402 3179
Symbol 520 GraphicUsed by:574 1071 1646 2402 3179
Symbol 521 GraphicUsed by:574 1071 1646 2402 3179
Symbol 522 GraphicUsed by:574 1071 1646 2402 3179
Symbol 523 GraphicUsed by:574 1071 1646 2402 3179
Symbol 524 GraphicUsed by:574 1071 1646 2402 3179
Symbol 525 GraphicUsed by:574 1071 1646 2402 3179
Symbol 526 GraphicUsed by:574 1071 1646 2402 3179
Symbol 527 GraphicUsed by:574 1071 1646 2402 3179
Symbol 528 GraphicUsed by:574 1071 1646 2402 3179
Symbol 529 GraphicUsed by:574 1071 1646 2402 3179
Symbol 530 GraphicUsed by:574
Symbol 531 GraphicUsed by:574 1071 1646 2402 3179
Symbol 532 GraphicUsed by:574 1071 1646 2402 3179
Symbol 533 GraphicUsed by:574 1071 1646 2402 3179
Symbol 534 GraphicUsed by:574 1071 1646 2402 3179
Symbol 535 GraphicUsed by:574 1071 1646 2402 3179
Symbol 536 GraphicUsed by:574 1071 1646 2402 3179
Symbol 537 GraphicUsed by:574
Symbol 538 GraphicUsed by:574 1071 1646 2402 3179
Symbol 539 GraphicUsed by:574 1071 1646 2402 3179
Symbol 540 GraphicUsed by:574 1071 1646 2402 3179
Symbol 541 GraphicUsed by:574 1071 1646 2402 3179
Symbol 542 GraphicUsed by:574 1071 1646 2402 3179
Symbol 543 GraphicUsed by:574 1071 1646 2402 3179
Symbol 544 GraphicUsed by:574 1071 1646 2402 3179
Symbol 545 GraphicUsed by:574 1071 1646 2402 3179
Symbol 546 GraphicUsed by:574
Symbol 547 GraphicUsed by:574 1071 1646 2402 3179
Symbol 548 GraphicUsed by:574
Symbol 549 GraphicUsed by:574
Symbol 550 GraphicUsed by:574 1071 1646 2402 3179
Symbol 551 GraphicUsed by:574 1071 1646 2402 3179
Symbol 552 GraphicUsed by:574 1071 1646 2402 3179
Symbol 553 GraphicUsed by:574 1071 1646 2402 3179
Symbol 554 GraphicUsed by:574 1071 1646 2402 3179
Symbol 555 GraphicUsed by:574 1071 1646 2402 3179
Symbol 556 GraphicUsed by:574 1071 1646 2402 3179
Symbol 557 GraphicUsed by:574 1071 1646 2402 3179
Symbol 558 GraphicUsed by:574 1071 1646 2402 3179
Symbol 559 GraphicUsed by:574 1071 1646 2402 3179
Symbol 560 GraphicUsed by:574 1071 1646 2402 3179
Symbol 561 GraphicUsed by:574
Symbol 562 GraphicUsed by:574 1071 1646 2402 3179
Symbol 563 GraphicUsed by:574 1071 1646 2402 3179
Symbol 564 GraphicUsed by:574 1071 1646 2402 3179
Symbol 565 GraphicUsed by:574 1071 1646 2402 3179
Symbol 566 GraphicUsed by:574 1071 1646 2402 3179
Symbol 567 GraphicUsed by:574 1071 1646 2402 3179
Symbol 568 GraphicUsed by:574
Symbol 569 GraphicUsed by:574
Symbol 570 GraphicUsed by:574
Symbol 571 GraphicUsed by:574 1071 1646 2402 3179
Symbol 572 GraphicUsed by:574 1071 1646 2402 3179
Symbol 573 GraphicUsed by:574 1071 1646 2402 3179
Symbol 574 MovieClipUses:445 204 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573Used by:575
Symbol 575 MovieClipUses:574Used by:1086 2340 2972 3142
Symbol 576 GraphicUsed by:749
Symbol 577 GraphicUsed by:749
Symbol 578 GraphicUsed by:749
Symbol 579 GraphicUsed by:749
Symbol 580 GraphicUsed by:749
Symbol 581 GraphicUsed by:749
Symbol 582 GraphicUsed by:749
Symbol 583 GraphicUsed by:749
Symbol 584 GraphicUsed by:749
Symbol 585 GraphicUsed by:749
Symbol 586 GraphicUsed by:749
Symbol 587 GraphicUsed by:749
Symbol 588 GraphicUsed by:749
Symbol 589 GraphicUsed by:749
Symbol 590 GraphicUsed by:749
Symbol 591 GraphicUsed by:749
Symbol 592 GraphicUsed by:749
Symbol 593 GraphicUsed by:749
Symbol 594 GraphicUsed by:749
Symbol 595 GraphicUsed by:749
Symbol 596 GraphicUsed by:749
Symbol 597 GraphicUsed by:749
Symbol 598 GraphicUsed by:749
Symbol 599 GraphicUsed by:749
Symbol 600 GraphicUsed by:749
Symbol 601 GraphicUsed by:749
Symbol 602 GraphicUsed by:749
Symbol 603 GraphicUsed by:749
Symbol 604 GraphicUsed by:749
Symbol 605 GraphicUsed by:749
Symbol 606 GraphicUsed by:749
Symbol 607 GraphicUsed by:749
Symbol 608 GraphicUsed by:749
Symbol 609 GraphicUsed by:749
Symbol 610 GraphicUsed by:749
Symbol 611 GraphicUsed by:749
Symbol 612 GraphicUsed by:749
Symbol 613 GraphicUsed by:749
Symbol 614 GraphicUsed by:749
Symbol 615 GraphicUsed by:749
Symbol 616 GraphicUsed by:749
Symbol 617 GraphicUsed by:749
Symbol 618 GraphicUsed by:749
Symbol 619 GraphicUsed by:749
Symbol 620 GraphicUsed by:749
Symbol 621 GraphicUsed by:749
Symbol 622 GraphicUsed by:749
Symbol 623 GraphicUsed by:749
Symbol 624 GraphicUsed by:749
Symbol 625 GraphicUsed by:749
Symbol 626 GraphicUsed by:749
Symbol 627 GraphicUsed by:749
Symbol 628 GraphicUsed by:749
Symbol 629 GraphicUsed by:749
Symbol 630 GraphicUsed by:749
Symbol 631 GraphicUsed by:749
Symbol 632 GraphicUsed by:749
Symbol 633 GraphicUsed by:749
Symbol 634 GraphicUsed by:749
Symbol 635 GraphicUsed by:749
Symbol 636 GraphicUsed by:749
Symbol 637 GraphicUsed by:749
Symbol 638 GraphicUsed by:749
Symbol 639 GraphicUsed by:749 1071 1233 1646 3179
Symbol 640 GraphicUsed by:749 1071 1233 1646 3179
Symbol 641 GraphicUsed by:749 1071 1233 1646 3179
Symbol 642 GraphicUsed by:749 1071 1233 1646 3179
Symbol 643 GraphicUsed by:749 1071 1233 1646 3179
Symbol 644 GraphicUsed by:749 1071 1233 1646 3179
Symbol 645 GraphicUsed by:749 1071 1233 1646 3179
Symbol 646 GraphicUsed by:749 1071 1233 1646 3179
Symbol 647 GraphicUsed by:749
Symbol 648 GraphicUsed by:749 1071 1233 1646 3179
Symbol 649 GraphicUsed by:749 1071 1233 1646 3179
Symbol 650 GraphicUsed by:749 1071 1233 1646 3179
Symbol 651 GraphicUsed by:749 1071 1233 1646 3179
Symbol 652 GraphicUsed by:749 1071 1233 1646 3179
Symbol 653 GraphicUsed by:749 1071 1233 1646 3179
Symbol 654 GraphicUsed by:749 1071 1233 1646 3179
Symbol 655 GraphicUsed by:749 1071 1233 1646 3179
Symbol 656 GraphicUsed by:749 1071 1233 1646 3179
Symbol 657 GraphicUsed by:749 1071 1233 1646 3179
Symbol 658 GraphicUsed by:749 1071 1233 1646 3179
Symbol 659 GraphicUsed by:749 1071 1233 1646 3179
Symbol 660 GraphicUsed by:749 1071 1233 1646 3179
Symbol 661 GraphicUsed by:749 1071 1233 1646 3179
Symbol 662 GraphicUsed by:749 1071 1233 1646 3179
Symbol 663 GraphicUsed by:749
Symbol 664 GraphicUsed by:749 1071 1233 1646 3179
Symbol 665 GraphicUsed by:749 1071 1233 1646 3179
Symbol 666 GraphicUsed by:749 1071 1233 1646 3179
Symbol 667 GraphicUsed by:749 1071 1233 1646 3179
Symbol 668 GraphicUsed by:749 1071 1233 1646 3179
Symbol 669 GraphicUsed by:749 1071 1233 3179
Symbol 670 GraphicUsed by:749
Symbol 671 GraphicUsed by:749
Symbol 672 GraphicUsed by:749
Symbol 673 GraphicUsed by:749
Symbol 674 GraphicUsed by:749
Symbol 675 GraphicUsed by:749
Symbol 676 GraphicUsed by:749
Symbol 677 GraphicUsed by:749
Symbol 678 GraphicUsed by:749
Symbol 679 GraphicUsed by:749
Symbol 680 GraphicUsed by:749
Symbol 681 GraphicUsed by:749
Symbol 682 GraphicUsed by:749
Symbol 683 GraphicUsed by:749
Symbol 684 GraphicUsed by:749
Symbol 685 GraphicUsed by:749
Symbol 686 GraphicUsed by:749
Symbol 687 GraphicUsed by:749
Symbol 688 GraphicUsed by:749
Symbol 689 GraphicUsed by:749
Symbol 690 GraphicUsed by:749
Symbol 691 GraphicUsed by:749
Symbol 692 GraphicUsed by:749
Symbol 693 GraphicUsed by:749
Symbol 694 GraphicUsed by:749
Symbol 695 GraphicUsed by:749
Symbol 696 GraphicUsed by:749
Symbol 697 GraphicUsed by:749
Symbol 698 GraphicUsed by:749
Symbol 699 GraphicUsed by:749
Symbol 700 GraphicUsed by:749
Symbol 701 GraphicUsed by:749
Symbol 702 GraphicUsed by:749
Symbol 703 GraphicUsed by:749
Symbol 704 GraphicUsed by:749
Symbol 705 GraphicUsed by:749
Symbol 706 GraphicUsed by:749
Symbol 707 GraphicUsed by:749
Symbol 708 GraphicUsed by:749
Symbol 709 GraphicUsed by:749
Symbol 710 GraphicUsed by:749
Symbol 711 GraphicUsed by:749
Symbol 712 GraphicUsed by:749
Symbol 713 GraphicUsed by:749
Symbol 714 GraphicUsed by:749
Symbol 715 GraphicUsed by:749
Symbol 716 GraphicUsed by:749
Symbol 717 GraphicUsed by:749
Symbol 718 GraphicUsed by:749
Symbol 719 GraphicUsed by:749
Symbol 720 GraphicUsed by:749
Symbol 721 GraphicUsed by:749
Symbol 722 GraphicUsed by:749
Symbol 723 GraphicUsed by:749
Symbol 724 GraphicUsed by:749
Symbol 725 GraphicUsed by:749
Symbol 726 GraphicUsed by:749
Symbol 727 GraphicUsed by:749
Symbol 728 GraphicUsed by:749
Symbol 729 GraphicUsed by:749
Symbol 730 GraphicUsed by:749
Symbol 731 GraphicUsed by:749
Symbol 732 GraphicUsed by:749
Symbol 733 GraphicUsed by:749
Symbol 734 GraphicUsed by:749
Symbol 735 GraphicUsed by:749
Symbol 736 GraphicUsed by:749
Symbol 737 GraphicUsed by:749
Symbol 738 GraphicUsed by:749
Symbol 739 GraphicUsed by:749
Symbol 740 GraphicUsed by:749
Symbol 741 GraphicUsed by:749
Symbol 742 GraphicUsed by:749
Symbol 743 GraphicUsed by:749
Symbol 744 GraphicUsed by:749
Symbol 745 GraphicUsed by:749
Symbol 746 GraphicUsed by:749
Symbol 747 GraphicUsed by:749
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:576 204 577 578 579 580 209 581 211 212 213 214 215 582 583 218 584 585 221 222 223 224 225 226 227 228 229 230 586 232 233 234 235 587 588 238 239 240 241 589 243 244 245 246 247 248 249 250 251 252 590 254 255 256 257 258 259 260 261 591 592 264 593 594 595 596 269 270 597 598 599 274 275 276 277 278 600 601 602 603 604 605 606 607 608 609 610 611 612 292 613 614 615 616 297 298 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 314 632 316 633 318 634 635 321 322 323 324 636 637 327 328 329 330 331 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748Used by:750
Symbol 750 MovieClipUses:749Used by:1086 2340 2404 3142
Symbol 751 GraphicUsed by:948
Symbol 752 GraphicUsed by:948
Symbol 753 GraphicUsed by:948
Symbol 754 GraphicUsed by:948
Symbol 755 GraphicUsed by:948
Symbol 756 GraphicUsed by:948
Symbol 757 GraphicUsed by:948
Symbol 758 GraphicUsed by:948
Symbol 759 GraphicUsed by:948
Symbol 760 GraphicUsed by:948
Symbol 761 GraphicUsed by:948
Symbol 762 GraphicUsed by:948
Symbol 763 GraphicUsed by:948
Symbol 764 GraphicUsed by:948
Symbol 765 GraphicUsed by:948
Symbol 766 GraphicUsed by:948
Symbol 767 GraphicUsed by:948
Symbol 768 GraphicUsed by:948
Symbol 769 GraphicUsed by:948
Symbol 770 GraphicUsed by:948
Symbol 771 GraphicUsed by:948
Symbol 772 GraphicUsed by:948
Symbol 773 GraphicUsed by:948
Symbol 774 GraphicUsed by:948
Symbol 775 GraphicUsed by:948
Symbol 776 GraphicUsed by:948
Symbol 777 GraphicUsed by:948
Symbol 778 GraphicUsed by:948
Symbol 779 GraphicUsed by:948
Symbol 780 GraphicUsed by:948
Symbol 781 GraphicUsed by:948
Symbol 782 GraphicUsed by:948
Symbol 783 GraphicUsed by:948
Symbol 784 GraphicUsed by:948
Symbol 785 GraphicUsed by:948
Symbol 786 GraphicUsed by:948
Symbol 787 GraphicUsed by:948
Symbol 788 GraphicUsed by:948
Symbol 789 GraphicUsed by:948
Symbol 790 GraphicUsed by:948
Symbol 791 GraphicUsed by:948
Symbol 792 GraphicUsed by:948
Symbol 793 GraphicUsed by:948
Symbol 794 GraphicUsed by:948
Symbol 795 GraphicUsed by:948
Symbol 796 GraphicUsed by:948
Symbol 797 GraphicUsed by:948
Symbol 798 GraphicUsed by:948
Symbol 799 GraphicUsed by:948
Symbol 800 GraphicUsed by:948
Symbol 801 GraphicUsed by:948
Symbol 802 GraphicUsed by:948
Symbol 803 GraphicUsed by:948
Symbol 804 GraphicUsed by:948
Symbol 805 GraphicUsed by:948
Symbol 806 GraphicUsed by:948
Symbol 807 GraphicUsed by:948
Symbol 808 GraphicUsed by:948
Symbol 809 GraphicUsed by:948
Symbol 810 GraphicUsed by:948
Symbol 811 GraphicUsed by:948
Symbol 812 GraphicUsed by:948
Symbol 813 GraphicUsed by:948
Symbol 814 GraphicUsed by:948
Symbol 815 GraphicUsed by:948
Symbol 816 GraphicUsed by:948
Symbol 817 GraphicUsed by:948
Symbol 818 GraphicUsed by:948
Symbol 819 GraphicUsed by:948
Symbol 820 GraphicUsed by:948
Symbol 821 GraphicUsed by:948
Symbol 822 GraphicUsed by:948
Symbol 823 GraphicUsed by:948
Symbol 824 GraphicUsed by:948
Symbol 825 GraphicUsed by:948
Symbol 826 GraphicUsed by:948
Symbol 827 GraphicUsed by:948
Symbol 828 GraphicUsed by:948
Symbol 829 GraphicUsed by:948
Symbol 830 GraphicUsed by:948
Symbol 831 GraphicUsed by:948
Symbol 832 GraphicUsed by:948
Symbol 833 GraphicUsed by:948
Symbol 834 GraphicUsed by:948
Symbol 835 GraphicUsed by:948
Symbol 836 GraphicUsed by:948
Symbol 837 GraphicUsed by:948
Symbol 838 GraphicUsed by:948
Symbol 839 GraphicUsed by:948
Symbol 840 GraphicUsed by:948
Symbol 841 GraphicUsed by:948
Symbol 842 GraphicUsed by:948
Symbol 843 GraphicUsed by:948
Symbol 844 GraphicUsed by:948
Symbol 845 GraphicUsed by:948
Symbol 846 GraphicUsed by:948
Symbol 847 GraphicUsed by:948
Symbol 848 GraphicUsed by:948
Symbol 849 GraphicUsed by:948
Symbol 850 GraphicUsed by:948
Symbol 851 GraphicUsed by:948
Symbol 852 GraphicUsed by:948
Symbol 853 GraphicUsed by:948
Symbol 854 GraphicUsed by:948
Symbol 855 GraphicUsed by:948
Symbol 856 GraphicUsed by:948
Symbol 857 GraphicUsed by:948
Symbol 858 GraphicUsed by:948
Symbol 859 GraphicUsed by:948
Symbol 860 GraphicUsed by:948
Symbol 861 GraphicUsed by:948
Symbol 862 GraphicUsed by:948
Symbol 863 GraphicUsed by:948
Symbol 864 GraphicUsed by:948
Symbol 865 GraphicUsed by:948
Symbol 866 GraphicUsed by:948
Symbol 867 GraphicUsed by:948
Symbol 868 GraphicUsed by:948
Symbol 869 GraphicUsed by:948
Symbol 870 GraphicUsed by:948
Symbol 871 GraphicUsed by:948
Symbol 872 GraphicUsed by:948
Symbol 873 GraphicUsed by:948
Symbol 874 GraphicUsed by:948
Symbol 875 GraphicUsed by:948
Symbol 876 GraphicUsed by:948
Symbol 877 GraphicUsed by:948
Symbol 878 GraphicUsed by:948
Symbol 879 GraphicUsed by:948
Symbol 880 GraphicUsed by:948
Symbol 881 GraphicUsed by:948
Symbol 882 GraphicUsed by:948
Symbol 883 GraphicUsed by:948
Symbol 884 GraphicUsed by:948
Symbol 885 GraphicUsed by:948
Symbol 886 GraphicUsed by:948
Symbol 887 GraphicUsed by:948
Symbol 888 GraphicUsed by:948
Symbol 889 GraphicUsed by:948
Symbol 890 GraphicUsed by:948
Symbol 891 GraphicUsed by:948
Symbol 892 GraphicUsed by:948
Symbol 893 GraphicUsed by:948
Symbol 894 GraphicUsed by:948
Symbol 895 GraphicUsed by:948
Symbol 896 GraphicUsed by:948
Symbol 897 GraphicUsed by:948
Symbol 898 GraphicUsed by:948
Symbol 899 GraphicUsed by:948
Symbol 900 GraphicUsed by:948
Symbol 901 GraphicUsed by:948
Symbol 902 GraphicUsed by:948
Symbol 903 GraphicUsed by:948
Symbol 904 GraphicUsed by:948
Symbol 905 GraphicUsed by:948
Symbol 906 GraphicUsed by:948
Symbol 907 GraphicUsed by:948
Symbol 908 GraphicUsed by:948
Symbol 909 GraphicUsed by:948
Symbol 910 GraphicUsed by:948
Symbol 911 GraphicUsed by:948
Symbol 912 GraphicUsed by:948
Symbol 913 GraphicUsed by:948
Symbol 914 GraphicUsed by:948
Symbol 915 GraphicUsed by:948
Symbol 916 GraphicUsed by:948
Symbol 917 GraphicUsed by:948
Symbol 918 GraphicUsed by:948
Symbol 919 GraphicUsed by:948
Symbol 920 GraphicUsed by:948
Symbol 921 GraphicUsed by:948
Symbol 922 GraphicUsed by:948
Symbol 923 GraphicUsed by:948
Symbol 924 GraphicUsed by:948
Symbol 925 GraphicUsed by:948
Symbol 926 GraphicUsed by:948
Symbol 927 GraphicUsed by:948
Symbol 928 GraphicUsed by:948
Symbol 929 GraphicUsed by:948
Symbol 930 GraphicUsed by:948
Symbol 931 GraphicUsed by:948
Symbol 932 GraphicUsed by:948
Symbol 933 GraphicUsed by:948
Symbol 934 GraphicUsed by:948
Symbol 935 GraphicUsed by:948
Symbol 936 GraphicUsed by:948
Symbol 937 GraphicUsed by:948
Symbol 938 GraphicUsed by:948
Symbol 939 GraphicUsed by:948
Symbol 940 GraphicUsed by:948
Symbol 941 GraphicUsed by:948
Symbol 942 GraphicUsed by:948
Symbol 943 GraphicUsed by:948
Symbol 944 GraphicUsed by:948
Symbol 945 GraphicUsed by:948
Symbol 946 GraphicUsed by:948
Symbol 947 GraphicUsed by:948
Symbol 948 MovieClipUses:751 204 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947Used by:949
Symbol 949 MovieClipUses:948Used by:1086 3142
Symbol 950 GraphicUsed by:1071 1646 2402 3179
Symbol 951 GraphicUsed by:1071 1646 2402 3179
Symbol 952 GraphicUsed by:1071 1646 2402 3179
Symbol 953 GraphicUsed by:1071 1646 2402 3179
Symbol 954 GraphicUsed by:1071 1646 2402 3179
Symbol 955 GraphicUsed by:1071 1646 2402 3179
Symbol 956 GraphicUsed by:1071 1646 2402 3179
Symbol 957 GraphicUsed by:1071 1646 2402 3179
Symbol 958 GraphicUsed by:1071
Symbol 959 GraphicUsed by:1071 1646 2402 3179
Symbol 960 GraphicUsed by:1071 1646 2402 3179
Symbol 961 GraphicUsed by:1071 1646 2402 3179
Symbol 962 GraphicUsed by:1071 1646 2402 3179
Symbol 963 GraphicUsed by:1071 1646 2402 3179
Symbol 964 GraphicUsed by:1071 1646 2402 3179
Symbol 965 GraphicUsed by:1071 1646 2402 3179
Symbol 966 GraphicUsed by:1071 1646 2402 3179
Symbol 967 GraphicUsed by:1071 1646 2402 3179
Symbol 968 GraphicUsed by:1071 1646 2402 3179
Symbol 969 GraphicUsed by:1071 1646 2402 3179
Symbol 970 GraphicUsed by:1071
Symbol 971 GraphicUsed by:1071 1646 2402 3179
Symbol 972 GraphicUsed by:1071 1646 2402 3179
Symbol 973 GraphicUsed by:1071 1646 2402 3179
Symbol 974 GraphicUsed by:1071
Symbol 975 GraphicUsed by:1071 1646 2402 3179
Symbol 976 GraphicUsed by:1071
Symbol 977 GraphicUsed by:1071 1646 2402 3179
Symbol 978 GraphicUsed by:1071
Symbol 979 GraphicUsed by:1071 1646 2402 3179
Symbol 980 GraphicUsed by:1071 1646 2402 3179
Symbol 981 GraphicUsed by:1071
Symbol 982 GraphicUsed by:1071 1646 2402 3179
Symbol 983 GraphicUsed by:1071 1646 2402 3179
Symbol 984 GraphicUsed by:1071 1646 2402 3179
Symbol 985 GraphicUsed by:1071 1646 2402 3179
Symbol 986 GraphicUsed by:1071 1646 2402 3179
Symbol 987 GraphicUsed by:1071 1646 2402 3179
Symbol 988 GraphicUsed by:1071 1646 2402 3179
Symbol 989 GraphicUsed by:1071 1646 2402 3179
Symbol 990 GraphicUsed by:1071 1646 2402 3179
Symbol 991 GraphicUsed by:1071
Symbol 992 GraphicUsed by:1071 1646 2402 3179
Symbol 993 GraphicUsed by:1071 1646 2402 3179
Symbol 994 GraphicUsed by:1071 1646 2402 3179
Symbol 995 GraphicUsed by:1071 1646 2402 3179
Symbol 996 GraphicUsed by:1071 1646 2402 3179
Symbol 997 GraphicUsed by:1071 1646 2402 3179
Symbol 998 GraphicUsed by:1071 1646 2402 3179
Symbol 999 GraphicUsed by:1071 1646 2402 3179
Symbol 1000 GraphicUsed by:1071 1646 2402 3179
Symbol 1001 GraphicUsed by:1071 1646 2402 3179
Symbol 1002 GraphicUsed by:1071 1646 2402 3179
Symbol 1003 GraphicUsed by:1071 1646 2402 3179
Symbol 1004 GraphicUsed by:1071 1646 2402 3179
Symbol 1005 GraphicUsed by:1071
Symbol 1006 GraphicUsed by:1071 1646 2402 3179
Symbol 1007 GraphicUsed by:1071 1646 2402 3179
Symbol 1008 GraphicUsed by:1071 1646 2402 3179
Symbol 1009 GraphicUsed by:1071 1646 2402 3179
Symbol 1010 GraphicUsed by:1071 1646 2402 3179
Symbol 1011 GraphicUsed by:1071
Symbol 1012 GraphicUsed by:1071 1646 2402 3179
Symbol 1013 GraphicUsed by:1071 1646 2402 3179
Symbol 1014 GraphicUsed by:1071 1646 2402 3179
Symbol 1015 GraphicUsed by:1071 1646 2402 3179
Symbol 1016 GraphicUsed by:1071 1646 2402 3179
Symbol 1017 GraphicUsed by:1071
Symbol 1018 GraphicUsed by:1071 3179
Symbol 1019 GraphicUsed by:1071 1646 2402 3179
Symbol 1020 GraphicUsed by:1071 1646 2402 3179
Symbol 1021 GraphicUsed by:1071 1646 2402 3179
Symbol 1022 GraphicUsed by:1071
Symbol 1023 GraphicUsed by:1071 1646 2402 3179
Symbol 1024 GraphicUsed by:1071 1646 2402 3179
Symbol 1025 GraphicUsed by:1071 1646 2402 3179
Symbol 1026 GraphicUsed by:1071 1646 2402 3179
Symbol 1027 GraphicUsed by:1071 1646 2402 3179
Symbol 1028 GraphicUsed by:1071 1646 2402 3179
Symbol 1029 GraphicUsed by:1071 1646 2402 3179
Symbol 1030 GraphicUsed by:1071 1646 2402 3179
Symbol 1031 GraphicUsed by:1071 1646 2402 3179
Symbol 1032 GraphicUsed by:1071 1646 2402 3179
Symbol 1033 GraphicUsed by:1071 1646 2402 3179
Symbol 1034 GraphicUsed by:1071 1646 2402 3179
Symbol 1035 GraphicUsed by:1071 1646 2402 3179
Symbol 1036 GraphicUsed by:1071 1646 2402 3179
Symbol 1037 GraphicUsed by:1071 1646 2402 3179
Symbol 1038 GraphicUsed by:1071 1646 2402 3179
Symbol 1039 GraphicUsed by:1071 1646 2402 3179
Symbol 1040 GraphicUsed by:1071
Symbol 1041 GraphicUsed by:1071 1646 2402 3179
Symbol 1042 GraphicUsed by:1071 1646 2402 3179
Symbol 1043 GraphicUsed by:1071 1646 2402 3179
Symbol 1044 GraphicUsed by:1071 1646 2402 3179
Symbol 1045 GraphicUsed by:1071 1646 2402 3179
Symbol 1046 GraphicUsed by:1071 1646 2402 3179
Symbol 1047 GraphicUsed by:1071 1646 2402 3179
Symbol 1048 GraphicUsed by:1071 1646 2402 3179
Symbol 1049 GraphicUsed by:1071
Symbol 1050 GraphicUsed by:1071 1646 2402 3179
Symbol 1051 GraphicUsed by:1071 1646 2402 3179
Symbol 1052 GraphicUsed by:1071 1646 2402 3179
Symbol 1053 GraphicUsed by:1071
Symbol 1054 GraphicUsed by:1071 1646 2402 3179
Symbol 1055 GraphicUsed by:1071 1646 2402 3179
Symbol 1056 GraphicUsed by:1071 1646 2402 3179
Symbol 1057 GraphicUsed by:1071
Symbol 1058 GraphicUsed by:1071
Symbol 1059 GraphicUsed by:1071
Symbol 1060 GraphicUsed by:1071
Symbol 1061 GraphicUsed by:1071
Symbol 1062 GraphicUsed by:1071
Symbol 1063 GraphicUsed by:1071
Symbol 1064 GraphicUsed by:1071
Symbol 1065 GraphicUsed by:1071
Symbol 1066 GraphicUsed by:1071
Symbol 1067 GraphicUsed by:1071
Symbol 1068 GraphicUsed by:1071
Symbol 1069 GraphicUsed by:1071
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClipUses:950 204 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 639 640 641 642 643 644 645 646 1057 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 1058 664 665 666 667 668 669 509 510 511 512 513 514 1059 516 1060 1061 519 520 521 522 523 524 525 526 527 528 529 1062 531 532 533 534 535 536 1063 538 539 540 541 542 543 544 545 1064 547 1065 1066 550 551 552 553 554 555 556 557 558 559 560 1067 562 563 564 565 566 567 1068 1069 1070 571 572 573Used by:1072 2587 2703
Symbol 1072 MovieClipUses:1071Used by:1086
Symbol 1073 GraphicUsed by:1074
Symbol 1074 MovieClipUses:1073Used by:1086
Symbol 1075 GraphicUsed by:1079
Symbol 1076 GraphicUsed by:1077
Symbol 1077 MovieClipUses:1076Used by:1079
Symbol 1078 GraphicUsed by:1079
Symbol 1079 MovieClipUses:1075 1077 1078Used by:1085
Symbol 1080 GraphicUsed by:1081
Symbol 1081 MovieClipUses:1080Used by:1083
Symbol 1082 GraphicUsed by:1083
Symbol 1083 MovieClipUses:1081 1082Used by:1085
Symbol 1084 MovieClipUses:71Used by:1085
Symbol 1085 MovieClipUses:1079 1083 1084Used by:1086 1667 2340 2404 2521 2539 2596 2972 2982 3123 3142 3247
Symbol 1086 MovieClipUses:360 361 365 367 437 444 575 750 949 1072 1074 1085Used by:Timeline
Symbol 1087 GraphicUsed by:1088
Symbol 1088 MovieClipUses:77 1087Used by:Timeline
Symbol 1089 GraphicUsed by:1092
Symbol 1090 FontUsed by:1091
Symbol 1091 EditableTextUses:1090Used by:1092
Symbol 1092 MovieClipUses:1089 1091Used by:Timeline
Symbol 1093 GraphicUsed by:1100
Symbol 1094 FontUsed by:1095 1096 1097 1098 1099
Symbol 1095 EditableTextUses:1094Used by:1100
Symbol 1096 EditableTextUses:1094Used by:1100
Symbol 1097 TextUses:1094Used by:1100
Symbol 1098 EditableTextUses:1094Used by:1100
Symbol 1099 EditableTextUses:1094Used by:1100
Symbol 1100 MovieClipUses:1093 1095 1096 1097 1098 1099Used by:Timeline
Symbol 1101 BitmapUsed by:1102
Symbol 1102 GraphicUses:1101Used by:1103
Symbol 1103 MovieClipUses:1102Used by:1667
Symbol 1104 BitmapUsed by:1105
Symbol 1105 GraphicUses:1104Used by:1106
Symbol 1106 MovieClipUses:1105Used by:1667 2521
Symbol 1107 GraphicUsed by:1108
Symbol 1108 MovieClipUses:1107Used by:1667
Symbol 1109 GraphicUsed by:1233
Symbol 1110 GraphicUsed by:1233
Symbol 1111 GraphicUsed by:1233
Symbol 1112 GraphicUsed by:1233
Symbol 1113 GraphicUsed by:1233
Symbol 1114 GraphicUsed by:1233
Symbol 1115 GraphicUsed by:1233
Symbol 1116 GraphicUsed by:1233
Symbol 1117 GraphicUsed by:1233
Symbol 1118 GraphicUsed by:1233
Symbol 1119 GraphicUsed by:1233
Symbol 1120 GraphicUsed by:1233
Symbol 1121 GraphicUsed by:1233
Symbol 1122 GraphicUsed by:1233
Symbol 1123 GraphicUsed by:1233
Symbol 1124 GraphicUsed by:1233
Symbol 1125 GraphicUsed by:1233
Symbol 1126 GraphicUsed by:1233
Symbol 1127 GraphicUsed by:1233
Symbol 1128 GraphicUsed by:1233
Symbol 1129 GraphicUsed by:1233
Symbol 1130 GraphicUsed by:1233
Symbol 1131 GraphicUsed by:1233
Symbol 1132 GraphicUsed by:1233
Symbol 1133 GraphicUsed by:1233
Symbol 1134 GraphicUsed by:1233
Symbol 1135 GraphicUsed by:1233
Symbol 1136 GraphicUsed by:1233
Symbol 1137 GraphicUsed by:1233
Symbol 1138 GraphicUsed by:1233
Symbol 1139 GraphicUsed by:1233
Symbol 1140 GraphicUsed by:1233
Symbol 1141 GraphicUsed by:1233
Symbol 1142 GraphicUsed by:1233
Symbol 1143 GraphicUsed by:1233
Symbol 1144 GraphicUsed by:1233
Symbol 1145 GraphicUsed by:1233
Symbol 1146 GraphicUsed by:1233
Symbol 1147 GraphicUsed by:1233
Symbol 1148 GraphicUsed by:1233
Symbol 1149 GraphicUsed by:1233
Symbol 1150 GraphicUsed by:1233
Symbol 1151 GraphicUsed by:1233
Symbol 1152 GraphicUsed by:1233
Symbol 1153 GraphicUsed by:1233
Symbol 1154 GraphicUsed by:1233
Symbol 1155 GraphicUsed by:1233
Symbol 1156 GraphicUsed by:1233
Symbol 1157 GraphicUsed by:1233
Symbol 1158 GraphicUsed by:1233
Symbol 1159 GraphicUsed by:1233
Symbol 1160 GraphicUsed by:1233
Symbol 1161 GraphicUsed by:1233
Symbol 1162 GraphicUsed by:1233
Symbol 1163 GraphicUsed by:1233
Symbol 1164 GraphicUsed by:1233
Symbol 1165 GraphicUsed by:1233
Symbol 1166 GraphicUsed by:1233
Symbol 1167 GraphicUsed by:1233
Symbol 1168 GraphicUsed by:1233
Symbol 1169 GraphicUsed by:1233
Symbol 1170 GraphicUsed by:1233
Symbol 1171 GraphicUsed by:1233
Symbol 1172 GraphicUsed by:1233
Symbol 1173 GraphicUsed by:1233
Symbol 1174 GraphicUsed by:1233
Symbol 1175 GraphicUsed by:1233
Symbol 1176 GraphicUsed by:1233
Symbol 1177 GraphicUsed by:1233
Symbol 1178 GraphicUsed by:1233
Symbol 1179 GraphicUsed by:1233
Symbol 1180 GraphicUsed by:1233
Symbol 1181 GraphicUsed by:1233
Symbol 1182 GraphicUsed by:1233
Symbol 1183 GraphicUsed by:1233
Symbol 1184 GraphicUsed by:1233
Symbol 1185 GraphicUsed by:1233
Symbol 1186 GraphicUsed by:1233
Symbol 1187 GraphicUsed by:1233
Symbol 1188 GraphicUsed by:1233
Symbol 1189 GraphicUsed by:1233
Symbol 1190 GraphicUsed by:1233
Symbol 1191 GraphicUsed by:1233
Symbol 1192 GraphicUsed by:1233
Symbol 1193 GraphicUsed by:1233
Symbol 1194 GraphicUsed by:1233
Symbol 1195 GraphicUsed by:1233
Symbol 1196 GraphicUsed by:1233
Symbol 1197 GraphicUsed by:1233
Symbol 1198 GraphicUsed by:1233
Symbol 1199 GraphicUsed by:1233
Symbol 1200 GraphicUsed by:1233
Symbol 1201 GraphicUsed by:1233
Symbol 1202 GraphicUsed by:1233
Symbol 1203 GraphicUsed by:1233
Symbol 1204 GraphicUsed by:1233
Symbol 1205 GraphicUsed by:1233
Symbol 1206 GraphicUsed by:1233
Symbol 1207 GraphicUsed by:1233
Symbol 1208 GraphicUsed by:1233
Symbol 1209 GraphicUsed by:1233
Symbol 1210 GraphicUsed by:1233
Symbol 1211 GraphicUsed by:1233
Symbol 1212 GraphicUsed by:1233
Symbol 1213 GraphicUsed by:1233
Symbol 1214 GraphicUsed by:1233
Symbol 1215 GraphicUsed by:1233
Symbol 1216 GraphicUsed by:1233
Symbol 1217 GraphicUsed by:1233
Symbol 1218 GraphicUsed by:1233
Symbol 1219 GraphicUsed by:1233
Symbol 1220 GraphicUsed by:1233
Symbol 1221 GraphicUsed by:1233
Symbol 1222 GraphicUsed by:1233
Symbol 1223 GraphicUsed by:1233
Symbol 1224 GraphicUsed by:1233
Symbol 1225 GraphicUsed by:1233
Symbol 1226 GraphicUsed by:1233
Symbol 1227 GraphicUsed by:1233
Symbol 1228 GraphicUsed by:1233
Symbol 1229 GraphicUsed by:1233
Symbol 1230 GraphicUsed by:1233
Symbol 1231 GraphicUsed by:1233
Symbol 1232 GraphicUsed by:1233
Symbol 1233 MovieClipUses:1109 204 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 639 640 641 642 643 644 645 646 1142 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 1143 664 665 666 667 668 669 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232Used by:1234 2566
Symbol 1234 MovieClipUses:1233Used by:1667
Symbol 1235 GraphicUsed by:1427
Symbol 1236 GraphicUsed by:1427
Symbol 1237 GraphicUsed by:1427
Symbol 1238 GraphicUsed by:1427
Symbol 1239 GraphicUsed by:1427
Symbol 1240 GraphicUsed by:1427
Symbol 1241 GraphicUsed by:1427
Symbol 1242 GraphicUsed by:1427
Symbol 1243 GraphicUsed by:1427
Symbol 1244 GraphicUsed by:1427
Symbol 1245 GraphicUsed by:1427
Symbol 1246 GraphicUsed by:1427
Symbol 1247 GraphicUsed by:1427
Symbol 1248 GraphicUsed by:1427
Symbol 1249 GraphicUsed by:1427
Symbol 1250 GraphicUsed by:1427
Symbol 1251 GraphicUsed by:1427
Symbol 1252 GraphicUsed by:1427
Symbol 1253 GraphicUsed by:1427
Symbol 1254 GraphicUsed by:1427
Symbol 1255 GraphicUsed by:1427
Symbol 1256 GraphicUsed by:1427
Symbol 1257 GraphicUsed by:1427
Symbol 1258 GraphicUsed by:1427
Symbol 1259 GraphicUsed by:1427
Symbol 1260 GraphicUsed by:1427
Symbol 1261 GraphicUsed by:1427
Symbol 1262 GraphicUsed by:1427
Symbol 1263 GraphicUsed by:1427
Symbol 1264 GraphicUsed by:1427
Symbol 1265 GraphicUsed by:1427
Symbol 1266 GraphicUsed by:1427
Symbol 1267 GraphicUsed by:1427
Symbol 1268 GraphicUsed by:1427
Symbol 1269 GraphicUsed by:1427
Symbol 1270 GraphicUsed by:1427
Symbol 1271 GraphicUsed by:1427
Symbol 1272 GraphicUsed by:1427
Symbol 1273 GraphicUsed by:1427
Symbol 1274 GraphicUsed by:1427
Symbol 1275 GraphicUsed by:1427
Symbol 1276 GraphicUsed by:1427
Symbol 1277 GraphicUsed by:1427
Symbol 1278 GraphicUsed by:1427
Symbol 1279 GraphicUsed by:1427
Symbol 1280 GraphicUsed by:1427
Symbol 1281 GraphicUsed by:1427
Symbol 1282 GraphicUsed by:1427
Symbol 1283 GraphicUsed by:1427
Symbol 1284 GraphicUsed by:1427
Symbol 1285 GraphicUsed by:1427
Symbol 1286 GraphicUsed by:1427
Symbol 1287 GraphicUsed by:1427
Symbol 1288 GraphicUsed by:1427
Symbol 1289 GraphicUsed by:1427
Symbol 1290 GraphicUsed by:1427
Symbol 1291 GraphicUsed by:1427
Symbol 1292 GraphicUsed by:1427
Symbol 1293 GraphicUsed by:1427
Symbol 1294 GraphicUsed by:1427
Symbol 1295 GraphicUsed by:1427
Symbol 1296 GraphicUsed by:1427
Symbol 1297 GraphicUsed by:1427
Symbol 1298 GraphicUsed by:1427
Symbol 1299 GraphicUsed by:1427
Symbol 1300 GraphicUsed by:1427
Symbol 1301 GraphicUsed by:1427
Symbol 1302 GraphicUsed by:1427
Symbol 1303 GraphicUsed by:1427
Symbol 1304 GraphicUsed by:1427
Symbol 1305 GraphicUsed by:1427
Symbol 1306 GraphicUsed by:1427
Symbol 1307 GraphicUsed by:1427
Symbol 1308 GraphicUsed by:1427
Symbol 1309 GraphicUsed by:1427
Symbol 1310 GraphicUsed by:1427
Symbol 1311 GraphicUsed by:1427
Symbol 1312 GraphicUsed by:1427
Symbol 1313 GraphicUsed by:1427
Symbol 1314 GraphicUsed by:1427
Symbol 1315 GraphicUsed by:1427
Symbol 1316 GraphicUsed by:1427
Symbol 1317 GraphicUsed by:1427
Symbol 1318 GraphicUsed by:1427
Symbol 1319 GraphicUsed by:1427
Symbol 1320 GraphicUsed by:1427
Symbol 1321 GraphicUsed by:1427
Symbol 1322 GraphicUsed by:1427
Symbol 1323 GraphicUsed by:1427
Symbol 1324 GraphicUsed by:1427
Symbol 1325 GraphicUsed by:1427
Symbol 1326 GraphicUsed by:1427
Symbol 1327 GraphicUsed by:1427
Symbol 1328 GraphicUsed by:1427
Symbol 1329 GraphicUsed by:1427
Symbol 1330 GraphicUsed by:1427
Symbol 1331 GraphicUsed by:1427
Symbol 1332 GraphicUsed by:1427
Symbol 1333 GraphicUsed by:1427
Symbol 1334 GraphicUsed by:1427
Symbol 1335 GraphicUsed by:1427
Symbol 1336 GraphicUsed by:1427
Symbol 1337 GraphicUsed by:1427
Symbol 1338 GraphicUsed by:1427
Symbol 1339 GraphicUsed by:1427
Symbol 1340 GraphicUsed by:1427
Symbol 1341 GraphicUsed by:1427
Symbol 1342 GraphicUsed by:1427
Symbol 1343 GraphicUsed by:1427
Symbol 1344 GraphicUsed by:1427
Symbol 1345 GraphicUsed by:1427
Symbol 1346 GraphicUsed by:1427
Symbol 1347 GraphicUsed by:1427
Symbol 1348 GraphicUsed by:1427
Symbol 1349 GraphicUsed by:1427
Symbol 1350 GraphicUsed by:1427
Symbol 1351 GraphicUsed by:1427
Symbol 1352 GraphicUsed by:1427
Symbol 1353 GraphicUsed by:1427
Symbol 1354 GraphicUsed by:1427
Symbol 1355 GraphicUsed by:1427
Symbol 1356 GraphicUsed by:1427
Symbol 1357 GraphicUsed by:1427
Symbol 1358 GraphicUsed by:1427
Symbol 1359 GraphicUsed by:1427
Symbol 1360 GraphicUsed by:1427
Symbol 1361 GraphicUsed by:1427
Symbol 1362 GraphicUsed by:1427
Symbol 1363 GraphicUsed by:1427
Symbol 1364 GraphicUsed by:1427
Symbol 1365 GraphicUsed by:1427
Symbol 1366 GraphicUsed by:1427
Symbol 1367 GraphicUsed by:1427
Symbol 1368 GraphicUsed by:1427
Symbol 1369 GraphicUsed by:1427
Symbol 1370 GraphicUsed by:1427
Symbol 1371 GraphicUsed by:1427
Symbol 1372 GraphicUsed by:1427
Symbol 1373 GraphicUsed by:1427
Symbol 1374 GraphicUsed by:1427
Symbol 1375 GraphicUsed by:1427
Symbol 1376 GraphicUsed by:1427
Symbol 1377 GraphicUsed by:1427
Symbol 1378 GraphicUsed by:1427
Symbol 1379 GraphicUsed by:1427
Symbol 1380 GraphicUsed by:1427
Symbol 1381 GraphicUsed by:1427
Symbol 1382 GraphicUsed by:1427
Symbol 1383 GraphicUsed by:1427
Symbol 1384 GraphicUsed by:1427
Symbol 1385 GraphicUsed by:1427
Symbol 1386 GraphicUsed by:1427
Symbol 1387 GraphicUsed by:1427
Symbol 1388 GraphicUsed by:1427
Symbol 1389 GraphicUsed by:1427
Symbol 1390 GraphicUsed by:1427
Symbol 1391 GraphicUsed by:1427
Symbol 1392 GraphicUsed by:1427
Symbol 1393 GraphicUsed by:1427
Symbol 1394 GraphicUsed by:1427
Symbol 1395 GraphicUsed by:1427
Symbol 1396 GraphicUsed by:1427
Symbol 1397 GraphicUsed by:1427
Symbol 1398 GraphicUsed by:1427
Symbol 1399 GraphicUsed by:1427
Symbol 1400 GraphicUsed by:1427
Symbol 1401 GraphicUsed by:1427
Symbol 1402 GraphicUsed by:1427
Symbol 1403 GraphicUsed by:1427
Symbol 1404 GraphicUsed by:1427
Symbol 1405 GraphicUsed by:1427
Symbol 1406 GraphicUsed by:1427
Symbol 1407 GraphicUsed by:1427
Symbol 1408 GraphicUsed by:1427
Symbol 1409 GraphicUsed by:1427
Symbol 1410 GraphicUsed by:1427
Symbol 1411 GraphicUsed by:1427
Symbol 1412 GraphicUsed by:1427
Symbol 1413 GraphicUsed by:1427
Symbol 1414 GraphicUsed by:1427
Symbol 1415 GraphicUsed by:1427
Symbol 1416 GraphicUsed by:1427
Symbol 1417 GraphicUsed by:1427
Symbol 1418 GraphicUsed by:1427
Symbol 1419 GraphicUsed by:1427
Symbol 1420 GraphicUsed by:1427
Symbol 1421 GraphicUsed by:1427
Symbol 1422 GraphicUsed by:1427
Symbol 1423 GraphicUsed by:1427
Symbol 1424 GraphicUsed by:1427
Symbol 1425 GraphicUsed by:1427
Symbol 1426 GraphicUsed by:1427
Symbol 1427 MovieClipUses:1235 204 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426Used by:1428
Symbol 1428 MovieClipUses:1427Used by:1667
Symbol 1429 GraphicUsed by:1611
Symbol 1430 GraphicUsed by:1611
Symbol 1431 GraphicUsed by:1611
Symbol 1432 GraphicUsed by:1611
Symbol 1433 GraphicUsed by:1611
Symbol 1434 GraphicUsed by:1611
Symbol 1435 GraphicUsed by:1611
Symbol 1436 GraphicUsed by:1611
Symbol 1437 GraphicUsed by:1611
Symbol 1438 GraphicUsed by:1611
Symbol 1439 GraphicUsed by:1611
Symbol 1440 GraphicUsed by:1611
Symbol 1441 GraphicUsed by:1611
Symbol 1442 GraphicUsed by:1611
Symbol 1443 GraphicUsed by:1611
Symbol 1444 GraphicUsed by:1611
Symbol 1445 GraphicUsed by:1611
Symbol 1446 GraphicUsed by:1611
Symbol 1447 GraphicUsed by:1611
Symbol 1448 GraphicUsed by:1611
Symbol 1449 GraphicUsed by:1611
Symbol 1450 GraphicUsed by:1611
Symbol 1451 GraphicUsed by:1611
Symbol 1452 GraphicUsed by:1611
Symbol 1453 GraphicUsed by:1611
Symbol 1454 GraphicUsed by:1611
Symbol 1455 GraphicUsed by:1611
Symbol 1456 GraphicUsed by:1611
Symbol 1457 GraphicUsed by:1611
Symbol 1458 GraphicUsed by:1611
Symbol 1459 GraphicUsed by:1611
Symbol 1460 GraphicUsed by:1611
Symbol 1461 GraphicUsed by:1611
Symbol 1462 GraphicUsed by:1611
Symbol 1463 GraphicUsed by:1611
Symbol 1464 GraphicUsed by:1611
Symbol 1465 GraphicUsed by:1611
Symbol 1466 GraphicUsed by:1611
Symbol 1467 GraphicUsed by:1611
Symbol 1468 GraphicUsed by:1611
Symbol 1469 GraphicUsed by:1611
Symbol 1470 GraphicUsed by:1611
Symbol 1471 GraphicUsed by:1611
Symbol 1472 GraphicUsed by:1611
Symbol 1473 GraphicUsed by:1611
Symbol 1474 GraphicUsed by:1611
Symbol 1475 GraphicUsed by:1611
Symbol 1476 GraphicUsed by:1611
Symbol 1477 GraphicUsed by:1611
Symbol 1478 GraphicUsed by:1611
Symbol 1479 GraphicUsed by:1611
Symbol 1480 GraphicUsed by:1611
Symbol 1481 GraphicUsed by:1611
Symbol 1482 GraphicUsed by:1611
Symbol 1483 GraphicUsed by:1611
Symbol 1484 GraphicUsed by:1611
Symbol 1485 GraphicUsed by:1611
Symbol 1486 GraphicUsed by:1611
Symbol 1487 GraphicUsed by:1611
Symbol 1488 GraphicUsed by:1611
Symbol 1489 GraphicUsed by:1611
Symbol 1490 GraphicUsed by:1611
Symbol 1491 GraphicUsed by:1611
Symbol 1492 GraphicUsed by:1611
Symbol 1493 GraphicUsed by:1611
Symbol 1494 GraphicUsed by:1611
Symbol 1495 GraphicUsed by:1611
Symbol 1496 GraphicUsed by:1611
Symbol 1497 GraphicUsed by:1611
Symbol 1498 GraphicUsed by:1611
Symbol 1499 GraphicUsed by:1611
Symbol 1500 GraphicUsed by:1611
Symbol 1501 GraphicUsed by:1611
Symbol 1502 GraphicUsed by:1611
Symbol 1503 GraphicUsed by:1611
Symbol 1504 GraphicUsed by:1611
Symbol 1505 GraphicUsed by:1611
Symbol 1506 GraphicUsed by:1611
Symbol 1507 GraphicUsed by:1611
Symbol 1508 GraphicUsed by:1611
Symbol 1509 GraphicUsed by:1611
Symbol 1510 GraphicUsed by:1611
Symbol 1511 GraphicUsed by:1611
Symbol 1512 GraphicUsed by:1611
Symbol 1513 GraphicUsed by:1611
Symbol 1514 GraphicUsed by:1611
Symbol 1515 GraphicUsed by:1611
Symbol 1516 GraphicUsed by:1611
Symbol 1517 GraphicUsed by:1611
Symbol 1518 GraphicUsed by:1611
Symbol 1519 GraphicUsed by:1611
Symbol 1520 GraphicUsed by:1611
Symbol 1521 GraphicUsed by:1611
Symbol 1522 GraphicUsed by:1611
Symbol 1523 GraphicUsed by:1611
Symbol 1524 GraphicUsed by:1611
Symbol 1525 GraphicUsed by:1611
Symbol 1526 GraphicUsed by:1611
Symbol 1527 GraphicUsed by:1611
Symbol 1528 GraphicUsed by:1611
Symbol 1529 GraphicUsed by:1611
Symbol 1530 GraphicUsed by:1611
Symbol 1531 GraphicUsed by:1611
Symbol 1532 GraphicUsed by:1611
Symbol 1533 GraphicUsed by:1611
Symbol 1534 GraphicUsed by:1611
Symbol 1535 GraphicUsed by:1611
Symbol 1536 GraphicUsed by:1611
Symbol 1537 GraphicUsed by:1611
Symbol 1538 GraphicUsed by:1611
Symbol 1539 GraphicUsed by:1611
Symbol 1540 GraphicUsed by:1611
Symbol 1541 GraphicUsed by:1611
Symbol 1542 GraphicUsed by:1611
Symbol 1543 GraphicUsed by:1611
Symbol 1544 GraphicUsed by:1611
Symbol 1545 GraphicUsed by:1611
Symbol 1546 GraphicUsed by:1611
Symbol 1547 GraphicUsed by:1611
Symbol 1548 GraphicUsed by:1611
Symbol 1549 GraphicUsed by:1611
Symbol 1550 GraphicUsed by:1611
Symbol 1551 GraphicUsed by:1611
Symbol 1552 GraphicUsed by:1611
Symbol 1553 GraphicUsed by:1611
Symbol 1554 GraphicUsed by:1611
Symbol 1555 GraphicUsed by:1611
Symbol 1556 GraphicUsed by:1611
Symbol 1557 GraphicUsed by:1611
Symbol 1558 GraphicUsed by:1611
Symbol 1559 GraphicUsed by:1611
Symbol 1560 GraphicUsed by:1611
Symbol 1561 GraphicUsed by:1611
Symbol 1562 GraphicUsed by:1611
Symbol 1563 GraphicUsed by:1611
Symbol 1564 GraphicUsed by:1611
Symbol 1565 GraphicUsed by:1611
Symbol 1566 GraphicUsed by:1611
Symbol 1567 GraphicUsed by:1611
Symbol 1568 GraphicUsed by:1611
Symbol 1569 GraphicUsed by:1611
Symbol 1570 GraphicUsed by:1611
Symbol 1571 GraphicUsed by:1611
Symbol 1572 GraphicUsed by:1611
Symbol 1573 GraphicUsed by:1611
Symbol 1574 GraphicUsed by:1611
Symbol 1575 GraphicUsed by:1611
Symbol 1576 GraphicUsed by:1611
Symbol 1577 GraphicUsed by:1611
Symbol 1578 GraphicUsed by:1611
Symbol 1579 GraphicUsed by:1611
Symbol 1580 GraphicUsed by:1611
Symbol 1581 GraphicUsed by:1611
Symbol 1582 GraphicUsed by:1611
Symbol 1583 GraphicUsed by:1611
Symbol 1584 GraphicUsed by:1611
Symbol 1585 GraphicUsed by:1611
Symbol 1586 GraphicUsed by:1611
Symbol 1587 GraphicUsed by:1611
Symbol 1588 GraphicUsed by:1611
Symbol 1589 GraphicUsed by:1611
Symbol 1590 GraphicUsed by:1611
Symbol 1591 GraphicUsed by:1611
Symbol 1592 GraphicUsed by:1611
Symbol 1593 GraphicUsed by:1611
Symbol 1594 GraphicUsed by:1611
Symbol 1595 GraphicUsed by:1611
Symbol 1596 GraphicUsed by:1611
Symbol 1597 GraphicUsed by:1611
Symbol 1598 GraphicUsed by:1611
Symbol 1599 GraphicUsed by:1611
Symbol 1600 GraphicUsed by:1611
Symbol 1601 GraphicUsed by:1611
Symbol 1602 GraphicUsed by:1611
Symbol 1603 GraphicUsed by:1611
Symbol 1604 GraphicUsed by:1611
Symbol 1605 GraphicUsed by:1611
Symbol 1606 GraphicUsed by:1611
Symbol 1607 GraphicUsed by:1611
Symbol 1608 GraphicUsed by:1611
Symbol 1609 GraphicUsed by:1611
Symbol 1610 GraphicUsed by:1611
Symbol 1611 MovieClipUses:1429 204 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610Used by:1612 2565
Symbol 1612 MovieClipUses:1611Used by:1667
Symbol 1613 GraphicUsed by:1614
Symbol 1614 MovieClipUses:1613Used by:1646
Symbol 1615 GraphicUsed by:1646
Symbol 1616 GraphicUsed by:1646
Symbol 1617 GraphicUsed by:1646
Symbol 1618 GraphicUsed by:1646
Symbol 1619 GraphicUsed by:1646
Symbol 1620 GraphicUsed by:1646
Symbol 1621 GraphicUsed by:1646
Symbol 1622 GraphicUsed by:1646
Symbol 1623 GraphicUsed by:1646
Symbol 1624 GraphicUsed by:1646
Symbol 1625 GraphicUsed by:1646
Symbol 1626 GraphicUsed by:1646
Symbol 1627 GraphicUsed by:1646 2402
Symbol 1628 GraphicUsed by:1646
Symbol 1629 GraphicUsed by:1646
Symbol 1630 GraphicUsed by:1646
Symbol 1631 GraphicUsed by:1646
Symbol 1632 GraphicUsed by:1646
Symbol 1633 GraphicUsed by:1646
Symbol 1634 GraphicUsed by:1646
Symbol 1635 GraphicUsed by:1646
Symbol 1636 GraphicUsed by:1646
Symbol 1637 GraphicUsed by:1646
Symbol 1638 GraphicUsed by:1646
Symbol 1639 GraphicUsed by:1646
Symbol 1640 GraphicUsed by:1646
Symbol 1641 GraphicUsed by:1646
Symbol 1642 GraphicUsed by:1646
Symbol 1643 GraphicUsed by:1646
Symbol 1644 GraphicUsed by:1646
Symbol 1645 GraphicUsed by:1646
Symbol 1646 MovieClipUses:950 204 1614 951 952 953 954 955 956 957 1615 959 960 961 962 963 964 965 966 967 968 969 1616 971 972 973 1617 975 1618 977 1619 979 980 1620 982 983 984 985 986 987 988 989 990 1621 992 993 994 995 996 997 998 999 1622 1000 1001 1623 1002 1003 1004 1624 1006 1007 1008 1009 1010 1625 1012 1013 1014 1015 1016 1626 1627 1019 1020 1021 1628 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1629 1041 1042 1043 1044 1045 1046 1047 1048 1630 1050 1051 1052 1631 1054 1055 1056 639 640 641 642 643 644 645 646 1632 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 1633 664 665 666 667 668 509 510 511 512 513 514 1634 516 1635 1636 519 520 521 522 523 524 525 526 527 528 529 1637 531 532 533 534 535 536 1638 538 539 540 541 542 543 544 545 1639 547 1640 1641 550 551 552 553 554 555 556 557 558 559 560 1642 562 563 564 565 566 567 1643 1644 1645 571 572 573Used by:1647 2345 2526 2590
Symbol 1647 MovieClipUses:1646Used by:1667
Symbol 1648 GraphicUsed by:1649
Symbol 1649 MovieClipUses:1648Used by:1667
Symbol 1650 GraphicUsed by:1651
Symbol 1651 MovieClipUses:1650Used by:1667
Symbol 1652 BitmapUsed by:1653 1656
Symbol 1653 GraphicUses:1652Used by:1661
Symbol 1654 BitmapUsed by:1655
Symbol 1655 GraphicUses:1654Used by:1661
Symbol 1656 GraphicUses:1652Used by:1661
Symbol 1657 BitmapUsed by:1658
Symbol 1658 GraphicUses:1657Used by:1661
Symbol 1659 BitmapUsed by:1660
Symbol 1660 GraphicUses:1659Used by:1661
Symbol 1661 MovieClipUses:1653 1655 1656 1658 1660Used by:1662 1663
Symbol 1662 MovieClipUses:1661Used by:1667
Symbol 1663 MovieClipUses:1661Used by:1667
Symbol 1664 GraphicUsed by:1665
Symbol 1665 MovieClipUses:1664 204Used by:1666
Symbol 1666 MovieClipUses:1665Used by:1667
Symbol 1667 MovieClipUses:1103 1106 1108 1234 1428 1612 1647 1649 1651 1662 1663 1666 1085Used by:Timeline
Symbol 1668 GraphicUsed by:1669
Symbol 1669 MovieClipUses:1668 359Used by:2340 2521 2596
Symbol 1670 GraphicUsed by:1671
Symbol 1671 MovieClipUses:1670Used by:2340
Symbol 1672 GraphicUsed by:1798
Symbol 1673 GraphicUsed by:1798
Symbol 1674 GraphicUsed by:1798
Symbol 1675 GraphicUsed by:1798
Symbol 1676 GraphicUsed by:1798
Symbol 1677 GraphicUsed by:1798
Symbol 1678 GraphicUsed by:1798
Symbol 1679 GraphicUsed by:1798
Symbol 1680 GraphicUsed by:1798
Symbol 1681 GraphicUsed by:1798
Symbol 1682 GraphicUsed by:1798
Symbol 1683 GraphicUsed by:1798
Symbol 1684 GraphicUsed by:1798
Symbol 1685 GraphicUsed by:1798
Symbol 1686 GraphicUsed by:1798
Symbol 1687 GraphicUsed by:1798
Symbol 1688 GraphicUsed by:1798
Symbol 1689 GraphicUsed by:1798
Symbol 1690 GraphicUsed by:1798
Symbol 1691 GraphicUsed by:1798
Symbol 1692 GraphicUsed by:1798
Symbol 1693 GraphicUsed by:1798
Symbol 1694 GraphicUsed by:1798
Symbol 1695 GraphicUsed by:1798
Symbol 1696 GraphicUsed by:1798
Symbol 1697 GraphicUsed by:1798
Symbol 1698 GraphicUsed by:1798
Symbol 1699 GraphicUsed by:1798
Symbol 1700 GraphicUsed by:1798
Symbol 1701 GraphicUsed by:1798
Symbol 1702 GraphicUsed by:1798
Symbol 1703 GraphicUsed by:1798
Symbol 1704 GraphicUsed by:1798
Symbol 1705 GraphicUsed by:1798
Symbol 1706 GraphicUsed by:1798
Symbol 1707 GraphicUsed by:1798
Symbol 1708 GraphicUsed by:1798
Symbol 1709 GraphicUsed by:1798
Symbol 1710 GraphicUsed by:1798
Symbol 1711 GraphicUsed by:1798
Symbol 1712 GraphicUsed by:1798
Symbol 1713 GraphicUsed by:1798
Symbol 1714 GraphicUsed by:1798
Symbol 1715 GraphicUsed by:1798
Symbol 1716 GraphicUsed by:1798
Symbol 1717 GraphicUsed by:1798
Symbol 1718 GraphicUsed by:1798
Symbol 1719 GraphicUsed by:1798
Symbol 1720 GraphicUsed by:1798
Symbol 1721 GraphicUsed by:1798
Symbol 1722 GraphicUsed by:1798
Symbol 1723 GraphicUsed by:1798
Symbol 1724 GraphicUsed by:1798
Symbol 1725 GraphicUsed by:1798
Symbol 1726 GraphicUsed by:1798
Symbol 1727 GraphicUsed by:1798
Symbol 1728 GraphicUsed by:1798
Symbol 1729 GraphicUsed by:1798
Symbol 1730 GraphicUsed by:1798
Symbol 1731 GraphicUsed by:1798
Symbol 1732 GraphicUsed by:1798
Symbol 1733 GraphicUsed by:1798
Symbol 1734 GraphicUsed by:1798
Symbol 1735 GraphicUsed by:1798
Symbol 1736 GraphicUsed by:1798
Symbol 1737 GraphicUsed by:1798
Symbol 1738 GraphicUsed by:1798
Symbol 1739 GraphicUsed by:1798
Symbol 1740 GraphicUsed by:1798
Symbol 1741 GraphicUsed by:1798
Symbol 1742 GraphicUsed by:1798
Symbol 1743 GraphicUsed by:1798
Symbol 1744 GraphicUsed by:1798
Symbol 1745 GraphicUsed by:1798
Symbol 1746 GraphicUsed by:1798
Symbol 1747 GraphicUsed by:1798
Symbol 1748 GraphicUsed by:1798
Symbol 1749 GraphicUsed by:1798
Symbol 1750 GraphicUsed by:1798
Symbol 1751 GraphicUsed by:1798
Symbol 1752 GraphicUsed by:1798
Symbol 1753 GraphicUsed by:1798
Symbol 1754 GraphicUsed by:1798
Symbol 1755 GraphicUsed by:1798
Symbol 1756 GraphicUsed by:1798
Symbol 1757 GraphicUsed by:1798
Symbol 1758 GraphicUsed by:1798
Symbol 1759 GraphicUsed by:1798
Symbol 1760 GraphicUsed by:1798
Symbol 1761 GraphicUsed by:1798
Symbol 1762 GraphicUsed by:1798
Symbol 1763 GraphicUsed by:1798
Symbol 1764 GraphicUsed by:1798
Symbol 1765 GraphicUsed by:1798
Symbol 1766 GraphicUsed by:1798
Symbol 1767 GraphicUsed by:1798
Symbol 1768 GraphicUsed by:1798
Symbol 1769 GraphicUsed by:1798
Symbol 1770 GraphicUsed by:1798
Symbol 1771 GraphicUsed by:1798
Symbol 1772 GraphicUsed by:1798
Symbol 1773 GraphicUsed by:1798
Symbol 1774 GraphicUsed by:1798
Symbol 1775 GraphicUsed by:1798
Symbol 1776 GraphicUsed by:1798
Symbol 1777 GraphicUsed by:1798
Symbol 1778 GraphicUsed by:1798
Symbol 1779 GraphicUsed by:1798
Symbol 1780 GraphicUsed by:1798
Symbol 1781 GraphicUsed by:1798
Symbol 1782 GraphicUsed by:1798
Symbol 1783 GraphicUsed by:1798
Symbol 1784 GraphicUsed by:1798
Symbol 1785 GraphicUsed by:1798
Symbol 1786 GraphicUsed by:1798
Symbol 1787 GraphicUsed by:1798
Symbol 1788 GraphicUsed by:1798
Symbol 1789 GraphicUsed by:1798
Symbol 1790 GraphicUsed by:1798
Symbol 1791 GraphicUsed by:1798
Symbol 1792 GraphicUsed by:1798
Symbol 1793 GraphicUsed by:1798
Symbol 1794 GraphicUsed by:1798
Symbol 1795 GraphicUsed by:1798
Symbol 1796 GraphicUsed by:1798
Symbol 1797 GraphicUsed by:1798
Symbol 1798 MovieClipUses:1672 204 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797Used by:1799
Symbol 1799 MovieClipUses:1798Used by:2340
Symbol 1800 GraphicUsed by:1960
Symbol 1801 GraphicUsed by:1960
Symbol 1802 GraphicUsed by:1960
Symbol 1803 GraphicUsed by:1960
Symbol 1804 GraphicUsed by:1960
Symbol 1805 GraphicUsed by:1960
Symbol 1806 GraphicUsed by:1960
Symbol 1807 GraphicUsed by:1960
Symbol 1808 GraphicUsed by:1960
Symbol 1809 GraphicUsed by:1960
Symbol 1810 GraphicUsed by:1960
Symbol 1811 GraphicUsed by:1960
Symbol 1812 GraphicUsed by:1960
Symbol 1813 GraphicUsed by:1960
Symbol 1814 GraphicUsed by:1960
Symbol 1815 GraphicUsed by:1960
Symbol 1816 GraphicUsed by:1960
Symbol 1817 GraphicUsed by:1960
Symbol 1818 GraphicUsed by:1960
Symbol 1819 GraphicUsed by:1960
Symbol 1820 GraphicUsed by:1960
Symbol 1821 GraphicUsed by:1960
Symbol 1822 GraphicUsed by:1960
Symbol 1823 GraphicUsed by:1960
Symbol 1824 GraphicUsed by:1960
Symbol 1825 GraphicUsed by:1960
Symbol 1826 GraphicUsed by:1960
Symbol 1827 GraphicUsed by:1960
Symbol 1828 GraphicUsed by:1960
Symbol 1829 GraphicUsed by:1960
Symbol 1830 GraphicUsed by:1960
Symbol 1831 GraphicUsed by:1960
Symbol 1832 GraphicUsed by:1960
Symbol 1833 GraphicUsed by:1960
Symbol 1834 GraphicUsed by:1960
Symbol 1835 GraphicUsed by:1960
Symbol 1836 GraphicUsed by:1960
Symbol 1837 GraphicUsed by:1960
Symbol 1838 GraphicUsed by:1960
Symbol 1839 GraphicUsed by:1960
Symbol 1840 GraphicUsed by:1960
Symbol 1841 GraphicUsed by:1960
Symbol 1842 GraphicUsed by:1960
Symbol 1843 GraphicUsed by:1960
Symbol 1844 GraphicUsed by:1960
Symbol 1845 GraphicUsed by:1960
Symbol 1846 GraphicUsed by:1960
Symbol 1847 GraphicUsed by:1960
Symbol 1848 GraphicUsed by:1960
Symbol 1849 GraphicUsed by:1960
Symbol 1850 GraphicUsed by:1960
Symbol 1851 GraphicUsed by:1960
Symbol 1852 GraphicUsed by:1960
Symbol 1853 GraphicUsed by:1960
Symbol 1854 GraphicUsed by:1960
Symbol 1855 GraphicUsed by:1960
Symbol 1856 GraphicUsed by:1960
Symbol 1857 GraphicUsed by:1960
Symbol 1858 GraphicUsed by:1960
Symbol 1859 GraphicUsed by:1960
Symbol 1860 GraphicUsed by:1960
Symbol 1861 GraphicUsed by:1960
Symbol 1862 GraphicUsed by:1960
Symbol 1863 GraphicUsed by:1960
Symbol 1864 GraphicUsed by:1960
Symbol 1865 GraphicUsed by:1960
Symbol 1866 GraphicUsed by:1960
Symbol 1867 GraphicUsed by:1960
Symbol 1868 GraphicUsed by:1960
Symbol 1869 GraphicUsed by:1960
Symbol 1870 GraphicUsed by:1960
Symbol 1871 GraphicUsed by:1960
Symbol 1872 GraphicUsed by:1960
Symbol 1873 GraphicUsed by:1960
Symbol 1874 GraphicUsed by:1960
Symbol 1875 GraphicUsed by:1960
Symbol 1876 GraphicUsed by:1960
Symbol 1877 GraphicUsed by:1960
Symbol 1878 GraphicUsed by:1960
Symbol 1879 GraphicUsed by:1960
Symbol 1880 GraphicUsed by:1960
Symbol 1881 GraphicUsed by:1960
Symbol 1882 GraphicUsed by:1960
Symbol 1883 GraphicUsed by:1960
Symbol 1884 GraphicUsed by:1960
Symbol 1885 GraphicUsed by:1960
Symbol 1886 GraphicUsed by:1960
Symbol 1887 GraphicUsed by:1960
Symbol 1888 GraphicUsed by:1960
Symbol 1889 GraphicUsed by:1960
Symbol 1890 GraphicUsed by:1960
Symbol 1891 GraphicUsed by:1960
Symbol 1892 GraphicUsed by:1960
Symbol 1893 GraphicUsed by:1960
Symbol 1894 GraphicUsed by:1960
Symbol 1895 GraphicUsed by:1960
Symbol 1896 GraphicUsed by:1960
Symbol 1897 GraphicUsed by:1960
Symbol 1898 GraphicUsed by:1960
Symbol 1899 GraphicUsed by:1960
Symbol 1900 GraphicUsed by:1960
Symbol 1901 GraphicUsed by:1960
Symbol 1902 GraphicUsed by:1960
Symbol 1903 GraphicUsed by:1960
Symbol 1904 GraphicUsed by:1960
Symbol 1905 GraphicUsed by:1960
Symbol 1906 GraphicUsed by:1960
Symbol 1907 GraphicUsed by:1960
Symbol 1908 GraphicUsed by:1960
Symbol 1909 GraphicUsed by:1960
Symbol 1910 GraphicUsed by:1960
Symbol 1911 GraphicUsed by:1960
Symbol 1912 GraphicUsed by:1960
Symbol 1913 GraphicUsed by:1960
Symbol 1914 GraphicUsed by:1960
Symbol 1915 GraphicUsed by:1960
Symbol 1916 GraphicUsed by:1960
Symbol 1917 GraphicUsed by:1960
Symbol 1918 GraphicUsed by:1960
Symbol 1919 GraphicUsed by:1960
Symbol 1920 GraphicUsed by:1960
Symbol 1921 GraphicUsed by:1960
Symbol 1922 GraphicUsed by:1960
Symbol 1923 GraphicUsed by:1960
Symbol 1924 GraphicUsed by:1960
Symbol 1925 GraphicUsed by:1960
Symbol 1926 GraphicUsed by:1960
Symbol 1927 GraphicUsed by:1960
Symbol 1928 GraphicUsed by:1960
Symbol 1929 GraphicUsed by:1960
Symbol 1930 GraphicUsed by:1960
Symbol 1931 GraphicUsed by:1960
Symbol 1932 GraphicUsed by:1960
Symbol 1933 GraphicUsed by:1960
Symbol 1934 GraphicUsed by:1960
Symbol 1935 GraphicUsed by:1960
Symbol 1936 GraphicUsed by:1960
Symbol 1937 GraphicUsed by:1960
Symbol 1938 GraphicUsed by:1960
Symbol 1939 GraphicUsed by:1960
Symbol 1940 GraphicUsed by:1960
Symbol 1941 GraphicUsed by:1960
Symbol 1942 GraphicUsed by:1960
Symbol 1943 GraphicUsed by:1960
Symbol 1944 GraphicUsed by:1960
Symbol 1945 GraphicUsed by:1960
Symbol 1946 GraphicUsed by:1960
Symbol 1947 GraphicUsed by:1960
Symbol 1948 GraphicUsed by:1960
Symbol 1949 GraphicUsed by:1960
Symbol 1950 GraphicUsed by:1960
Symbol 1951 GraphicUsed by:1960
Symbol 1952 GraphicUsed by:1960
Symbol 1953 GraphicUsed by:1960
Symbol 1954 GraphicUsed by:1960
Symbol 1955 GraphicUsed by:1960
Symbol 1956 GraphicUsed by:1960
Symbol 1957 GraphicUsed by:1960
Symbol 1958 GraphicUsed by:1960
Symbol 1959 GraphicUsed by:1960
Symbol 1960 MovieClipUses:1800 204 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959Used by:1961
Symbol 1961 MovieClipUses:1960Used by:2340
Symbol 1962 GraphicUsed by:2163
Symbol 1963 GraphicUsed by:2163
Symbol 1964 GraphicUsed by:2163
Symbol 1965 GraphicUsed by:2163
Symbol 1966 GraphicUsed by:2163
Symbol 1967 GraphicUsed by:2163
Symbol 1968 GraphicUsed by:2163
Symbol 1969 GraphicUsed by:2163
Symbol 1970 GraphicUsed by:2163
Symbol 1971 GraphicUsed by:2163
Symbol 1972 GraphicUsed by:2163
Symbol 1973 GraphicUsed by:2163
Symbol 1974 GraphicUsed by:2163
Symbol 1975 GraphicUsed by:2163
Symbol 1976 GraphicUsed by:2163
Symbol 1977 GraphicUsed by:2163
Symbol 1978 GraphicUsed by:2163
Symbol 1979 GraphicUsed by:2163
Symbol 1980 GraphicUsed by:2163
Symbol 1981 GraphicUsed by:2163
Symbol 1982 GraphicUsed by:2163
Symbol 1983 GraphicUsed by:2163
Symbol 1984 GraphicUsed by:2163
Symbol 1985 GraphicUsed by:2163
Symbol 1986 GraphicUsed by:2163
Symbol 1987 GraphicUsed by:2163
Symbol 1988 GraphicUsed by:2163
Symbol 1989 GraphicUsed by:2163
Symbol 1990 GraphicUsed by:2163
Symbol 1991 GraphicUsed by:2163
Symbol 1992 GraphicUsed by:2163
Symbol 1993 GraphicUsed by:2163
Symbol 1994 GraphicUsed by:2163
Symbol 1995 GraphicUsed by:2163
Symbol 1996 GraphicUsed by:2163
Symbol 1997 GraphicUsed by:2163
Symbol 1998 GraphicUsed by:2163
Symbol 1999 GraphicUsed by:2163
Symbol 2000 GraphicUsed by:2163
Symbol 2001 GraphicUsed by:2163
Symbol 2002 GraphicUsed by:2163
Symbol 2003 GraphicUsed by:2163
Symbol 2004 GraphicUsed by:2163
Symbol 2005 GraphicUsed by:2163
Symbol 2006 GraphicUsed by:2163
Symbol 2007 GraphicUsed by:2163
Symbol 2008 GraphicUsed by:2163
Symbol 2009 GraphicUsed by:2163
Symbol 2010 GraphicUsed by:2163
Symbol 2011 GraphicUsed by:2163
Symbol 2012 GraphicUsed by:2163
Symbol 2013 GraphicUsed by:2163
Symbol 2014 GraphicUsed by:2163
Symbol 2015 GraphicUsed by:2163
Symbol 2016 GraphicUsed by:2163
Symbol 2017 GraphicUsed by:2163
Symbol 2018 GraphicUsed by:2163
Symbol 2019 GraphicUsed by:2163
Symbol 2020 GraphicUsed by:2163
Symbol 2021 GraphicUsed by:2163
Symbol 2022 GraphicUsed by:2163
Symbol 2023 GraphicUsed by:2163
Symbol 2024 GraphicUsed by:2163
Symbol 2025 GraphicUsed by:2163
Symbol 2026 GraphicUsed by:2163
Symbol 2027 GraphicUsed by:2163
Symbol 2028 GraphicUsed by:2163
Symbol 2029 GraphicUsed by:2163
Symbol 2030 GraphicUsed by:2163
Symbol 2031 GraphicUsed by:2163
Symbol 2032 GraphicUsed by:2163
Symbol 2033 GraphicUsed by:2163
Symbol 2034 GraphicUsed by:2163
Symbol 2035 GraphicUsed by:2163
Symbol 2036 GraphicUsed by:2163
Symbol 2037 GraphicUsed by:2163
Symbol 2038 GraphicUsed by:2163
Symbol 2039 GraphicUsed by:2163
Symbol 2040 GraphicUsed by:2163
Symbol 2041 GraphicUsed by:2163
Symbol 2042 GraphicUsed by:2163
Symbol 2043 GraphicUsed by:2163
Symbol 2044 GraphicUsed by:2163
Symbol 2045 GraphicUsed by:2163
Symbol 2046 GraphicUsed by:2163
Symbol 2047 GraphicUsed by:2163
Symbol 2048 GraphicUsed by:2163
Symbol 2049 GraphicUsed by:2163
Symbol 2050 GraphicUsed by:2163
Symbol 2051 GraphicUsed by:2163
Symbol 2052 GraphicUsed by:2163
Symbol 2053 GraphicUsed by:2163
Symbol 2054 GraphicUsed by:2163
Symbol 2055 GraphicUsed by:2163
Symbol 2056 GraphicUsed by:2163
Symbol 2057 GraphicUsed by:2163
Symbol 2058 GraphicUsed by:2163
Symbol 2059 GraphicUsed by:2163
Symbol 2060 GraphicUsed by:2163
Symbol 2061 GraphicUsed by:2062
Symbol 2062 MovieClipUses:2061Used by:2163
Symbol 2063 GraphicUsed by:2163
Symbol 2064 GraphicUsed by:2163
Symbol 2065 GraphicUsed by:2163
Symbol 2066 GraphicUsed by:2163
Symbol 2067 GraphicUsed by:2163
Symbol 2068 GraphicUsed by:2163
Symbol 2069 GraphicUsed by:2163
Symbol 2070 GraphicUsed by:2163
Symbol 2071 GraphicUsed by:2163
Symbol 2072 GraphicUsed by:2163
Symbol 2073 GraphicUsed by:2163
Symbol 2074 GraphicUsed by:2163
Symbol 2075 GraphicUsed by:2163
Symbol 2076 GraphicUsed by:2163
Symbol 2077 GraphicUsed by:2163
Symbol 2078 GraphicUsed by:2163
Symbol 2079 GraphicUsed by:2163
Symbol 2080 GraphicUsed by:2163
Symbol 2081 GraphicUsed by:2163
Symbol 2082 GraphicUsed by:2163
Symbol 2083 GraphicUsed by:2163
Symbol 2084 GraphicUsed by:2163
Symbol 2085 GraphicUsed by:2163
Symbol 2086 GraphicUsed by:2163
Symbol 2087 GraphicUsed by:2163
Symbol 2088 GraphicUsed by:2163
Symbol 2089 GraphicUsed by:2163
Symbol 2090 GraphicUsed by:2163
Symbol 2091 GraphicUsed by:2163
Symbol 2092 GraphicUsed by:2163
Symbol 2093 GraphicUsed by:2163
Symbol 2094 GraphicUsed by:2163
Symbol 2095 GraphicUsed by:2163
Symbol 2096 GraphicUsed by:2163
Symbol 2097 GraphicUsed by:2163
Symbol 2098 GraphicUsed by:2163
Symbol 2099 GraphicUsed by:2163
Symbol 2100 GraphicUsed by:2163
Symbol 2101 GraphicUsed by:2163
Symbol 2102 GraphicUsed by:2163
Symbol 2103 GraphicUsed by:2163
Symbol 2104 GraphicUsed by:2163
Symbol 2105 GraphicUsed by:2163
Symbol 2106 GraphicUsed by:2163
Symbol 2107 GraphicUsed by:2163
Symbol 2108 GraphicUsed by:2163
Symbol 2109 GraphicUsed by:2163
Symbol 2110 GraphicUsed by:2163
Symbol 2111 GraphicUsed by:2163
Symbol 2112 GraphicUsed by:2163
Symbol 2113 GraphicUsed by:2163
Symbol 2114 GraphicUsed by:2163
Symbol 2115 GraphicUsed by:2163
Symbol 2116 GraphicUsed by:2163
Symbol 2117 GraphicUsed by:2163
Symbol 2118 GraphicUsed by:2163
Symbol 2119 GraphicUsed by:2163
Symbol 2120 GraphicUsed by:2163
Symbol 2121 GraphicUsed by:2163
Symbol 2122 GraphicUsed by:2163
Symbol 2123 GraphicUsed by:2163
Symbol 2124 GraphicUsed by:2163
Symbol 2125 GraphicUsed by:2163
Symbol 2126 GraphicUsed by:2163
Symbol 2127 GraphicUsed by:2163
Symbol 2128 GraphicUsed by:2163
Symbol 2129 GraphicUsed by:2163
Symbol 2130 GraphicUsed by:2163
Symbol 2131 GraphicUsed by:2163
Symbol 2132 GraphicUsed by:2163
Symbol 2133 GraphicUsed by:2163
Symbol 2134 GraphicUsed by:2163
Symbol 2135 GraphicUsed by:2163
Symbol 2136 GraphicUsed by:2163
Symbol 2137 GraphicUsed by:2163
Symbol 2138 GraphicUsed by:2163
Symbol 2139 GraphicUsed by:2163
Symbol 2140 GraphicUsed by:2163
Symbol 2141 GraphicUsed by:2163
Symbol 2142 GraphicUsed by:2163
Symbol 2143 GraphicUsed by:2163
Symbol 2144 GraphicUsed by:2163
Symbol 2145 GraphicUsed by:2163
Symbol 2146 GraphicUsed by:2163
Symbol 2147 GraphicUsed by:2163
Symbol 2148 GraphicUsed by:2163
Symbol 2149 GraphicUsed by:2163
Symbol 2150 GraphicUsed by:2163
Symbol 2151 GraphicUsed by:2163
Symbol 2152 GraphicUsed by:2163
Symbol 2153 GraphicUsed by:2163
Symbol 2154 GraphicUsed by:2163
Symbol 2155 GraphicUsed by:2163
Symbol 2156 GraphicUsed by:2163
Symbol 2157 GraphicUsed by:2163
Symbol 2158 GraphicUsed by:2163
Symbol 2159 GraphicUsed by:2163
Symbol 2160 GraphicUsed by:2163
Symbol 2161 GraphicUsed by:2163
Symbol 2162 GraphicUsed by:2163
Symbol 2163 MovieClipUses:1962 204 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162Used by:2164
Symbol 2164 MovieClipUses:2163Used by:2340
Symbol 2165 GraphicUsed by:2318
Symbol 2166 GraphicUsed by:2318
Symbol 2167 GraphicUsed by:2318
Symbol 2168 GraphicUsed by:2318
Symbol 2169 GraphicUsed by:2318
Symbol 2170 GraphicUsed by:2318
Symbol 2171 GraphicUsed by:2318
Symbol 2172 GraphicUsed by:2318
Symbol 2173 GraphicUsed by:2318
Symbol 2174 GraphicUsed by:2318
Symbol 2175 GraphicUsed by:2318
Symbol 2176 GraphicUsed by:2318
Symbol 2177 GraphicUsed by:2318
Symbol 2178 GraphicUsed by:2318
Symbol 2179 GraphicUsed by:2318
Symbol 2180 GraphicUsed by:2318
Symbol 2181 GraphicUsed by:2318
Symbol 2182 GraphicUsed by:2318
Symbol 2183 GraphicUsed by:2318
Symbol 2184 GraphicUsed by:2318
Symbol 2185 GraphicUsed by:2318
Symbol 2186 GraphicUsed by:2318
Symbol 2187 GraphicUsed by:2318
Symbol 2188 GraphicUsed by:2318
Symbol 2189 GraphicUsed by:2318
Symbol 2190 GraphicUsed by:2318
Symbol 2191 GraphicUsed by:2318
Symbol 2192 GraphicUsed by:2318
Symbol 2193 GraphicUsed by:2318
Symbol 2194 GraphicUsed by:2318
Symbol 2195 GraphicUsed by:2318
Symbol 2196 GraphicUsed by:2318
Symbol 2197 GraphicUsed by:2318
Symbol 2198 GraphicUsed by:2318
Symbol 2199 GraphicUsed by:2318
Symbol 2200 GraphicUsed by:2318
Symbol 2201 GraphicUsed by:2318
Symbol 2202 GraphicUsed by:2318
Symbol 2203 GraphicUsed by:2318
Symbol 2204 GraphicUsed by:2318
Symbol 2205 GraphicUsed by:2318
Symbol 2206 GraphicUsed by:2318
Symbol 2207 GraphicUsed by:2318
Symbol 2208 GraphicUsed by:2318
Symbol 2209 GraphicUsed by:2318
Symbol 2210 GraphicUsed by:2318
Symbol 2211 GraphicUsed by:2318
Symbol 2212 GraphicUsed by:2318
Symbol 2213 GraphicUsed by:2318
Symbol 2214 GraphicUsed by:2318
Symbol 2215 GraphicUsed by:2318
Symbol 2216 GraphicUsed by:2318
Symbol 2217 GraphicUsed by:2318
Symbol 2218 GraphicUsed by:2318
Symbol 2219 GraphicUsed by:2318
Symbol 2220 GraphicUsed by:2318
Symbol 2221 GraphicUsed by:2318
Symbol 2222 GraphicUsed by:2318
Symbol 2223 GraphicUsed by:2318
Symbol 2224 GraphicUsed by:2318
Symbol 2225 GraphicUsed by:2318
Symbol 2226 GraphicUsed by:2318
Symbol 2227 GraphicUsed by:2318
Symbol 2228 GraphicUsed by:2318
Symbol 2229 GraphicUsed by:2318
Symbol 2230 GraphicUsed by:2318
Symbol 2231 GraphicUsed by:2318
Symbol 2232 GraphicUsed by:2318
Symbol 2233 GraphicUsed by:2318
Symbol 2234 GraphicUsed by:2318
Symbol 2235 GraphicUsed by:2318 2701 2968
Symbol 2236 GraphicUsed by:2318 2701 2968
Symbol 2237 GraphicUsed by:2318 2701 2968
Symbol 2238 GraphicUsed by:2318 2701 2968
Symbol 2239 GraphicUsed by:2318 2701 2968
Symbol 2240 GraphicUsed by:2318 2701 2968
Symbol 2241 GraphicUsed by:2318 2701 2968
Symbol 2242 GraphicUsed by:2318 2701 2968
Symbol 2243 GraphicUsed by:2318 2701 2968
Symbol 2244 GraphicUsed by:2318 2701 2968
Symbol 2245 GraphicUsed by:2318 2701 2968
Symbol 2246 GraphicUsed by:2318 2701 2968
Symbol 2247 GraphicUsed by:2318 2701 2968
Symbol 2248 GraphicUsed by:2318 2701 2968
Symbol 2249 GraphicUsed by:2318 2701 2968
Symbol 2250 GraphicUsed by:2318 2701 2968
Symbol 2251 GraphicUsed by:2318 2701 2968
Symbol 2252 GraphicUsed by:2318
Symbol 2253 GraphicUsed by:2318 2701 2968
Symbol 2254 GraphicUsed by:2318
Symbol 2255 GraphicUsed by:2318 2701 2968
Symbol 2256 GraphicUsed by:2318 2701 2968
Symbol 2257 GraphicUsed by:2318 2701 2968
Symbol 2258 GraphicUsed by:2318 2701 2968
Symbol 2259 GraphicUsed by:2318 2701 2968
Symbol 2260 GraphicUsed by:2318 2701 2968
Symbol 2261 GraphicUsed by:2318
Symbol 2262 GraphicUsed by:2318 2701 2968
Symbol 2263 GraphicUsed by:2318
Symbol 2264 GraphicUsed by:2318 2701 2968
Symbol 2265 GraphicUsed by:2318 2701 2968
Symbol 2266 GraphicUsed by:2318 2701 2968
Symbol 2267 GraphicUsed by:2318 2701 2968
Symbol 2268 GraphicUsed by:2318 2968
Symbol 2269 GraphicUsed by:2318 2968
Symbol 2270 GraphicUsed by:2318
Symbol 2271 GraphicUsed by:2318 2968
Symbol 2272 GraphicUsed by:2318 2968
Symbol 2273 GraphicUsed by:2318 2968
Symbol 2274 GraphicUsed by:2318 2968
Symbol 2275 GraphicUsed by:2318 2968
Symbol 2276 GraphicUsed by:2318 2968
Symbol 2277 GraphicUsed by:2318 2968
Symbol 2278 GraphicUsed by:2318 2968
Symbol 2279 GraphicUsed by:2318 2968
Symbol 2280 GraphicUsed by:2318
Symbol 2281 GraphicUsed by:2318 2968
Symbol 2282 GraphicUsed by:2318 2968
Symbol 2283 GraphicUsed by:2318 2968
Symbol 2284 GraphicUsed by:2318 2968
Symbol 2285 GraphicUsed by:2318 2968
Symbol 2286 GraphicUsed by:2318 2968
Symbol 2287 GraphicUsed by:2318 2968
Symbol 2288 GraphicUsed by:2318 2968
Symbol 2289 GraphicUsed by:2318 2968
Symbol 2290 GraphicUsed by:2318 2968
Symbol 2291 GraphicUsed by:2318
Symbol 2292 GraphicUsed by:2318 2968
Symbol 2293 GraphicUsed by:2318
Symbol 2294 GraphicUsed by:2318 2968
Symbol 2295 GraphicUsed by:2318 2968
Symbol 2296 GraphicUsed by:2318
Symbol 2297 GraphicUsed by:2318
Symbol 2298 GraphicUsed by:2318
Symbol 2299 GraphicUsed by:2318
Symbol 2300 GraphicUsed by:2318
Symbol 2301 GraphicUsed by:2318
Symbol 2302 GraphicUsed by:2318
Symbol 2303 GraphicUsed by:2318
Symbol 2304 GraphicUsed by:2318
Symbol 2305 GraphicUsed by:2318
Symbol 2306 GraphicUsed by:2318
Symbol 2307 GraphicUsed by:2318
Symbol 2308 GraphicUsed by:2318
Symbol 2309 GraphicUsed by:2318
Symbol 2310 GraphicUsed by:2318
Symbol 2311 GraphicUsed by:2318
Symbol 2312 GraphicUsed by:2318
Symbol 2313 GraphicUsed by:2318
Symbol 2314 GraphicUsed by:2318
Symbol 2315 GraphicUsed by:2318
Symbol 2316 GraphicUsed by:2318
Symbol 2317 GraphicUsed by:2318
Symbol 2318 MovieClipUses:2165 204 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317Used by:2319
Symbol 2319 MovieClipUses:2318Used by:2340
Symbol 2320 GraphicUsed by:2326
Symbol 2321 GraphicUsed by:2326
Symbol 2322 GraphicUsed by:2326
Symbol 2323 GraphicUsed by:2326
Symbol 2324 GraphicUsed by:2326
Symbol 2325 GraphicUsed by:2326
Symbol 2326 MovieClipUses:2320 2321 2322 2323 2324 2325Used by:2340 2521 2539 2596 3123 3142
Symbol 2327 GraphicUsed by:2328
Symbol 2328 MovieClipUses:2327Used by:2340
Symbol 2329 GraphicUsed by:2330
Symbol 2330 MovieClipUses:2329Used by:2340
Symbol 2331 GraphicUsed by:2333
Symbol 2332 GraphicUsed by:2333
Symbol 2333 MovieClipUses:2331 204 2332Used by:2340
Symbol 2334 GraphicUsed by:2335
Symbol 2335 MovieClipUses:2334Used by:2336
Symbol 2336 MovieClipUses:2335Used by:2338
Symbol 2337 GraphicUsed by:2338
Symbol 2338 MovieClipUses:2336 204 11 2337Used by:2339
Symbol 2339 MovieClipUses:2338Used by:2340
Symbol 2340 MovieClipUses:1669 1671 1799 750 575 1961 2164 2319 2326 2328 2330 2333 2339 1085Used by:Timeline
Symbol 2341 GraphicUsed by:2342
Symbol 2342 MovieClipUses:2341Used by:2404
Symbol 2343 GraphicUsed by:2344
Symbol 2344 MovieClipUses:2343Used by:2404
Symbol 2345 MovieClipUses:1646Used by:2404
Symbol 2346 GraphicUsed by:2347
Symbol 2347 MovieClipUses:2346Used by:2348
Symbol 2348 MovieClipUses:2347Used by:2404
Symbol 2349 GraphicUsed by:2350
Symbol 2350 MovieClipUses:2349Used by:2404
Symbol 2351 GraphicUsed by:2352
Symbol 2352 MovieClipUses:2351Used by:2404
Symbol 2353 GraphicUsed by:2357 2529 2588
Symbol 2354 GraphicUsed by:2355
Symbol 2355 MovieClipUses:2354Used by:2357 2529 2588
Symbol 2356 GraphicUsed by:2357 2529 2588
Symbol 2357 MovieClipUses:2353 2355 204 2356Used by:2404 2521
Symbol 2358 GraphicUsed by:2360
Symbol 2359 GraphicUsed by:2360
Symbol 2360 MovieClipUses:2358 2359Used by:2404
Symbol 2361 GraphicUsed by:2363
Symbol 2362 GraphicUsed by:2363
Symbol 2363 MovieClipUses:2361 2362Used by:2404
Symbol 2364 GraphicUsed by:2371
Symbol 2365 GraphicUsed by:2366
Symbol 2366 MovieClipUses:2365Used by:2367
Symbol 2367 MovieClipUses:2366Used by:2371
Symbol 2368 GraphicUsed by:2369
Symbol 2369 MovieClipUses:2368Used by:2371 3237
Symbol 2370 SoundUsed by:2371 3237
Symbol 2371 MovieClipUses:2364 2367 2369 2370Used by:2404
Symbol 2372 GraphicUsed by:2373
Symbol 2373 MovieClipUses:2372Used by:2402
Symbol 2374 GraphicUsed by:2375
Symbol 2375 MovieClipUses:2374Used by:2402
Symbol 2376 GraphicUsed by:2402
Symbol 2377 GraphicUsed by:2402
Symbol 2378 GraphicUsed by:2402
Symbol 2379 GraphicUsed by:2402
Symbol 2380 GraphicUsed by:2402
Symbol 2381 GraphicUsed by:2402
Symbol 2382 GraphicUsed by:2402
Symbol 2383 GraphicUsed by:2402
Symbol 2384 GraphicUsed by:2402
Symbol 2385 GraphicUsed by:2402
Symbol 2386 GraphicUsed by:2402
Symbol 2387 GraphicUsed by:2402
Symbol 2388 GraphicUsed by:2402
Symbol 2389 GraphicUsed by:2402
Symbol 2390 GraphicUsed by:2402
Symbol 2391 GraphicUsed by:2402
Symbol 2392 GraphicUsed by:2402
Symbol 2393 GraphicUsed by:2402
Symbol 2394 GraphicUsed by:2402
Symbol 2395 GraphicUsed by:2402
Symbol 2396 GraphicUsed by:2402
Symbol 2397 GraphicUsed by:2402
Symbol 2398 GraphicUsed by:2402
Symbol 2399 GraphicUsed by:2402
Symbol 2400 GraphicUsed by:2402
Symbol 2401 GraphicUsed by:2402
Symbol 2402 MovieClipUses:950 2373 204 2375 951 952 953 954 955 956 957 2376 959 960 961 962 963 964 965 966 967 968 969 2377 971 972 973 2378 975 2379 977 2380 979 980 2381 982 983 984 985 986 987 988 989 990 2382 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 2383 1006 1007 1008 1009 1010 2384 1012 1013 1014 1015 1016 2385 1627 1019 1020 1021 2386 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 2387 1041 1042 1043 1044 1045 1046 1047 1048 2388 1050 1051 1052 2389 1054 1055 1056 509 510 511 512 513 514 2390 516 2391 2392 519 520 521 522 523 524 525 526 527 528 529 2393 531 532 533 534 535 536 2394 538 539 540 541 542 543 544 545 2395 547 2396 2397 550 551 552 553 554 555 556 557 558 559 560 2398 562 563 564 565 566 567 2399 2400 2401 571 572 573Used by:2403
Symbol 2403 MovieClipUses:2402Used by:2404
Symbol 2404 MovieClipUses:360 2342 2344 2345 750 2348 2350 2352 2357 2360 2363 2371 2403 1085Used by:Timeline
Symbol 2405 GraphicUsed by:2406
Symbol 2406 MovieClipUses:2405Used by:2407
Symbol 2407 MovieClipUses:2406Used by:2521
Symbol 2408 GraphicUsed by:2409
Symbol 2409 MovieClipUses:2408Used by:2521
Symbol 2410 GraphicUsed by:2411
Symbol 2411 MovieClipUses:2410Used by:2521
Symbol 2412 TextUses:64Used by:2521
Symbol 2413 GraphicUsed by:2414
Symbol 2414 MovieClipUses:2413Used by:2521
Symbol 2415 GraphicUsed by:2419
Symbol 2416 TextUses:64Used by:2419
Symbol 2417 TextUses:64Used by:2419
Symbol 2418 TextUses:64Used by:2419
Symbol 2419 MovieClipUses:2415 2416 2417 2418Used by:2521
Symbol 2420 GraphicUsed by:2518
Symbol 2421 MovieClipUses:203Used by:2518
Symbol 2422 GraphicUsed by:2518
Symbol 2423 GraphicUsed by:2518
Symbol 2424 GraphicUsed by:2518
Symbol 2425 GraphicUsed by:2518
Symbol 2426 GraphicUsed by:2518
Symbol 2427 GraphicUsed by:2518
Symbol 2428 GraphicUsed by:2518
Symbol 2429 GraphicUsed by:2518
Symbol 2430 GraphicUsed by:2518
Symbol 2431 GraphicUsed by:2518
Symbol 2432 GraphicUsed by:2518
Symbol 2433 GraphicUsed by:2518
Symbol 2434 GraphicUsed by:2518
Symbol 2435 GraphicUsed by:2518
Symbol 2436 GraphicUsed by:2518
Symbol 2437 GraphicUsed by:2518
Symbol 2438 GraphicUsed by:2518
Symbol 2439 GraphicUsed by:2518
Symbol 2440 GraphicUsed by:2518
Symbol 2441 GraphicUsed by:2518
Symbol 2442 GraphicUsed by:2518
Symbol 2443 GraphicUsed by:2518
Symbol 2444 GraphicUsed by:2518
Symbol 2445 GraphicUsed by:2518
Symbol 2446 GraphicUsed by:2518
Symbol 2447 GraphicUsed by:2518
Symbol 2448 GraphicUsed by:2518
Symbol 2449 GraphicUsed by:2518
Symbol 2450 GraphicUsed by:2518
Symbol 2451 GraphicUsed by:2518
Symbol 2452 GraphicUsed by:2518
Symbol 2453 GraphicUsed by:2518
Symbol 2454 GraphicUsed by:2518
Symbol 2455 GraphicUsed by:2518
Symbol 2456 GraphicUsed by:2518
Symbol 2457 GraphicUsed by:2518
Symbol 2458 GraphicUsed by:2518
Symbol 2459 GraphicUsed by:2518
Symbol 2460 GraphicUsed by:2518
Symbol 2461 GraphicUsed by:2518
Symbol 2462 GraphicUsed by:2518
Symbol 2463 GraphicUsed by:2518
Symbol 2464 GraphicUsed by:2518
Symbol 2465 GraphicUsed by:2518
Symbol 2466 GraphicUsed by:2518
Symbol 2467 GraphicUsed by:2518
Symbol 2468 GraphicUsed by:2518
Symbol 2469 GraphicUsed by:2518
Symbol 2470 GraphicUsed by:2518
Symbol 2471 GraphicUsed by:2518
Symbol 2472 GraphicUsed by:2518
Symbol 2473 GraphicUsed by:2518
Symbol 2474 GraphicUsed by:2518
Symbol 2475 GraphicUsed by:2518
Symbol 2476 GraphicUsed by:2518
Symbol 2477 GraphicUsed by:2518
Symbol 2478 GraphicUsed by:2518
Symbol 2479 GraphicUsed by:2518
Symbol 2480 GraphicUsed by:2518
Symbol 2481 GraphicUsed by:2518
Symbol 2482 GraphicUsed by:2518
Symbol 2483 GraphicUsed by:2518
Symbol 2484 GraphicUsed by:2518
Symbol 2485 GraphicUsed by:2518
Symbol 2486 GraphicUsed by:2518
Symbol 2487 GraphicUsed by:2518
Symbol 2488 GraphicUsed by:2518
Symbol 2489 GraphicUsed by:2518
Symbol 2490 GraphicUsed by:2518
Symbol 2491 GraphicUsed by:2518
Symbol 2492 GraphicUsed by:2518
Symbol 2493 GraphicUsed by:2518
Symbol 2494 GraphicUsed by:2518
Symbol 2495 GraphicUsed by:2518
Symbol 2496 GraphicUsed by:2518
Symbol 2497 GraphicUsed by:2518
Symbol 2498 GraphicUsed by:2518
Symbol 2499 GraphicUsed by:2518
Symbol 2500 GraphicUsed by:2518
Symbol 2501 GraphicUsed by:2518
Symbol 2502 GraphicUsed by:2518
Symbol 2503 GraphicUsed by:2518
Symbol 2504 GraphicUsed by:2518
Symbol 2505 GraphicUsed by:2518
Symbol 2506 GraphicUsed by:2518
Symbol 2507 GraphicUsed by:2518
Symbol 2508 GraphicUsed by:2518
Symbol 2509 GraphicUsed by:2518
Symbol 2510 GraphicUsed by:2518
Symbol 2511 GraphicUsed by:2518
Symbol 2512 GraphicUsed by:2518
Symbol 2513 GraphicUsed by:2518
Symbol 2514 GraphicUsed by:2518
Symbol 2515 GraphicUsed by:2518
Symbol 2516 GraphicUsed by:2518
Symbol 2517 GraphicUsed by:2518
Symbol 2518 MovieClipUses:2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517Used by:2519
Symbol 2519 MovieClipUses:2518Used by:2521
Symbol 2520 GraphicUsed by:2521
Symbol 2521 MovieClipUses:1669 2326 2407 2409 2411 2412 2414 2419 1106 2519 2520 2357 1085Used by:Timeline
Symbol 2522 GraphicUsed by:2523
Symbol 2523 MovieClipUses:2522Used by:2539
Symbol 2524 GraphicUsed by:2525
Symbol 2525 MovieClipUses:2524Used by:2539
Symbol 2526 MovieClipUses:1646Used by:2539
Symbol 2527 GraphicUsed by:2528
Symbol 2528 MovieClipUses:2527Used by:2539
Symbol 2529 MovieClipUses:2353 2355 204 2356Used by:2538 2539
Symbol 2530 GraphicUsed by:2531
Symbol 2531 MovieClipUses:2530Used by:2539
Symbol 2532 GraphicUsed by:2537
Symbol 2533 GraphicUsed by:2535
Symbol 2534 GraphicUsed by:2535
Symbol 2535 MovieClipUses:2533 2534Used by:2537
Symbol 2536 GraphicUsed by:2537
Symbol 2537 MovieClipUses:2532 2535 2536 11Used by:2538 2589
Symbol 2538 MovieClipUses:2529 2537Used by:2539
Symbol 2539 MovieClipUses:360 2523 2525 2526 2326 2528 2529 2531 2538 1085Used by:Timeline
Symbol 2540 GraphicUsed by:2546
Symbol 2541 GraphicUsed by:2542
Symbol 2542 MovieClipUses:2541Used by:2546
Symbol 2543 GraphicUsed by:2546
Symbol 2544 GraphicUsed by:2546
Symbol 2545 GraphicUsed by:2546
Symbol 2546 MovieClipUses:2540 2542 2543 2544 2545Used by:2596
Symbol 2547 GraphicUsed by:2554
Symbol 2548 GraphicUsed by:2551
Symbol 2549 GraphicUsed by:2551
Symbol 2550 GraphicUsed by:2551
Symbol 2551 MovieClipUses:2548 2549 2550Used by:2554
Symbol 2552 GraphicUsed by:2554
Symbol 2553 GraphicUsed by:2554
Symbol 2554 MovieClipUses:2547 2551 2552 2553Used by:2596
Symbol 2555 GraphicUsed by:2564
Symbol 2556 ShapeTweeningUsed by:2564
Symbol 2557 ShapeTweeningUsed by:2564
Symbol 2558 ShapeTweeningUsed by:2564
Symbol 2559 ShapeTweeningUsed by:2564
Symbol 2560 ShapeTweeningUsed by:2564
Symbol 2561 GraphicUsed by:2564
Symbol 2562 ShapeTweeningUsed by:2564
Symbol 2563 ShapeTweeningUsed by:2564
Symbol 2564 MovieClipUses:2555 2556 2557 2558 2559 2560 2561 2562 2563Used by:2596
Symbol 2565 MovieClipUses:1611Used by:2596
Symbol 2566 MovieClipUses:1233Used by:2596
Symbol 2567 GraphicUsed by:2577
Symbol 2568 GraphicUsed by:2576
Symbol 2569 GraphicUsed by:2576
Symbol 2570 GraphicUsed by:2576
Symbol 2571 GraphicUsed by:2576
Symbol 2572 GraphicUsed by:2576
Symbol 2573 GraphicUsed by:2576
Symbol 2574 GraphicUsed by:2576
Symbol 2575 GraphicUsed by:2576
Symbol 2576 MovieClipUses:2568 2569 2570 2571 2572 2573 2574 2575Used by:2577
Symbol 2577 MovieClipUses:2567 2576Used by:2579
Symbol 2578 GraphicUsed by:2579
Symbol 2579 MovieClipUses:2577 204 2578Used by:2580
Symbol 2580 MovieClipUses:2579Used by:2596
Symbol 2581 TextUses:341Used by:2596
Symbol 2582 TextUses:341Used by:2596
Symbol 2583 TextUses:341Used by:2596
Symbol 2584 TextUses:341Used by:2596
Symbol 2585 GraphicUsed by:2586
Symbol 2586 MovieClipUses:2585Used by:2587
Symbol 2587 MovieClipUses:2586 1071Used by:2596
Symbol 2588 MovieClipUses:2353 2355 204 2356Used by:2589
Symbol 2589 MovieClipUses:2588 2537Used by:2596
Symbol 2590 MovieClipUses:1646Used by:2596
Symbol 2591 GraphicUsed by:2592
Symbol 2592 MovieClipUses:2591Used by:2596
Symbol 2593 FontUsed by:2594
Symbol 2594 TextUses:2593Used by:2596
Symbol 2595 GraphicUsed by:2596
Symbol 2596 MovieClipUses:1669 2546 2554 2564 2565 2566 2580 2581 2582 2583 2584 2587 2589 2590 2326 2592 2594 2595 1085Used by:Timeline
Symbol 2597 BitmapUsed by:2598
Symbol 2598 GraphicUses:2597Used by:2972
Symbol 2599 GraphicUsed by:2600
Symbol 2600 MovieClipUses:2599Used by:2972
Symbol 2601 GraphicUsed by:2701
Symbol 2602 GraphicUsed by:2701
Symbol 2603 GraphicUsed by:2701
Symbol 2604 GraphicUsed by:2701
Symbol 2605 GraphicUsed by:2701
Symbol 2606 GraphicUsed by:2701
Symbol 2607 GraphicUsed by:2701
Symbol 2608 GraphicUsed by:2701
Symbol 2609 GraphicUsed by:2701
Symbol 2610 GraphicUsed by:2701
Symbol 2611 GraphicUsed by:2701
Symbol 2612 GraphicUsed by:2701
Symbol 2613 GraphicUsed by:2701
Symbol 2614 GraphicUsed by:2701
Symbol 2615 GraphicUsed by:2701
Symbol 2616 GraphicUsed by:2701
Symbol 2617 GraphicUsed by:2701
Symbol 2618 GraphicUsed by:2701
Symbol 2619 GraphicUsed by:2701
Symbol 2620 GraphicUsed by:2701
Symbol 2621 GraphicUsed by:2701
Symbol 2622 GraphicUsed by:2701
Symbol 2623 GraphicUsed by:2701
Symbol 2624 GraphicUsed by:2701
Symbol 2625 GraphicUsed by:2701
Symbol 2626 GraphicUsed by:2701
Symbol 2627 GraphicUsed by:2701
Symbol 2628 GraphicUsed by:2701
Symbol 2629 GraphicUsed by:2701
Symbol 2630 GraphicUsed by:2701
Symbol 2631 GraphicUsed by:2701
Symbol 2632 GraphicUsed by:2701
Symbol 2633 GraphicUsed by:2701
Symbol 2634 GraphicUsed by:2701
Symbol 2635 GraphicUsed by:2701
Symbol 2636 GraphicUsed by:2701
Symbol 2637 GraphicUsed by:2701
Symbol 2638 GraphicUsed by:2701
Symbol 2639 GraphicUsed by:2701
Symbol 2640 GraphicUsed by:2701
Symbol 2641 GraphicUsed by:2701
Symbol 2642 GraphicUsed by:2701
Symbol 2643 GraphicUsed by:2701
Symbol 2644 GraphicUsed by:2701
Symbol 2645 GraphicUsed by:2701
Symbol 2646 GraphicUsed by:2701
Symbol 2647 GraphicUsed by:2701
Symbol 2648 GraphicUsed by:2701
Symbol 2649 GraphicUsed by:2701
Symbol 2650 GraphicUsed by:2701
Symbol 2651 GraphicUsed by:2701
Symbol 2652 GraphicUsed by:2701
Symbol 2653 GraphicUsed by:2701
Symbol 2654 GraphicUsed by:2701
Symbol 2655 GraphicUsed by:2701
Symbol 2656 GraphicUsed by:2701
Symbol 2657 GraphicUsed by:2701
Symbol 2658 GraphicUsed by:2701
Symbol 2659 GraphicUsed by:2701
Symbol 2660 GraphicUsed by:2701
Symbol 2661 GraphicUsed by:2701
Symbol 2662 GraphicUsed by:2701
Symbol 2663 GraphicUsed by:2701
Symbol 2664 GraphicUsed by:2701
Symbol 2665 GraphicUsed by:2701
Symbol 2666 GraphicUsed by:2701
Symbol 2667 GraphicUsed by:2701
Symbol 2668 GraphicUsed by:2701
Symbol 2669 GraphicUsed by:2701
Symbol 2670 GraphicUsed by:2701
Symbol 2671 GraphicUsed by:2701
Symbol 2672 GraphicUsed by:2701
Symbol 2673 GraphicUsed by:2701
Symbol 2674 GraphicUsed by:2701
Symbol 2675 GraphicUsed by:2701
Symbol 2676 GraphicUsed by:2701
Symbol 2677 GraphicUsed by:2701
Symbol 2678 GraphicUsed by:2701
Symbol 2679 GraphicUsed by:2701
Symbol 2680 GraphicUsed by:2701
Symbol 2681 GraphicUsed by:2701
Symbol 2682 GraphicUsed by:2701
Symbol 2683 GraphicUsed by:2701
Symbol 2684 GraphicUsed by:2701
Symbol 2685 GraphicUsed by:2701
Symbol 2686 GraphicUsed by:2701
Symbol 2687 GraphicUsed by:2701
Symbol 2688 GraphicUsed by:2701
Symbol 2689 GraphicUsed by:2701
Symbol 2690 GraphicUsed by:2701
Symbol 2691 GraphicUsed by:2701
Symbol 2692 GraphicUsed by:2701
Symbol 2693 GraphicUsed by:2701
Symbol 2694 GraphicUsed by:2701
Symbol 2695 GraphicUsed by:2701
Symbol 2696 GraphicUsed by:2701
Symbol 2697 GraphicUsed by:2701
Symbol 2698 GraphicUsed by:2701
Symbol 2699 GraphicUsed by:2701
Symbol 2700 GraphicUsed by:2701
Symbol 2701 MovieClipUses:2601 204 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2664 2253 2665 2255 2256 2257 2258 2259 2260 2666 2262 2667 2264 2265 2266 2267 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700Used by:2702
Symbol 2702 MovieClipUses:2701Used by:2972
Symbol 2703 MovieClipUses:1071Used by:2972
Symbol 2704 GraphicUsed by:2871
Symbol 2705 GraphicUsed by:2871
Symbol 2706 GraphicUsed by:2871
Symbol 2707 GraphicUsed by:2871
Symbol 2708 GraphicUsed by:2871
Symbol 2709 GraphicUsed by:2871
Symbol 2710 GraphicUsed by:2871
Symbol 2711 GraphicUsed by:2871
Symbol 2712 GraphicUsed by:2871
Symbol 2713 GraphicUsed by:2871
Symbol 2714 GraphicUsed by:2871
Symbol 2715 GraphicUsed by:2871
Symbol 2716 GraphicUsed by:2871
Symbol 2717 GraphicUsed by:2871
Symbol 2718 GraphicUsed by:2871
Symbol 2719 GraphicUsed by:2871
Symbol 2720 GraphicUsed by:2871
Symbol 2721 GraphicUsed by:2871
Symbol 2722 GraphicUsed by:2871
Symbol 2723 GraphicUsed by:2871
Symbol 2724 GraphicUsed by:2871
Symbol 2725 GraphicUsed by:2871
Symbol 2726 GraphicUsed by:2871
Symbol 2727 GraphicUsed by:2871
Symbol 2728 GraphicUsed by:2871
Symbol 2729 GraphicUsed by:2871
Symbol 2730 GraphicUsed by:2871
Symbol 2731 GraphicUsed by:2871
Symbol 2732 GraphicUsed by:2871
Symbol 2733 GraphicUsed by:2871
Symbol 2734 GraphicUsed by:2871
Symbol 2735 GraphicUsed by:2871
Symbol 2736 GraphicUsed by:2871
Symbol 2737 GraphicUsed by:2871
Symbol 2738 GraphicUsed by:2871
Symbol 2739 GraphicUsed by:2871
Symbol 2740 GraphicUsed by:2871
Symbol 2741 GraphicUsed by:2871
Symbol 2742 GraphicUsed by:2871
Symbol 2743 GraphicUsed by:2871
Symbol 2744 GraphicUsed by:2871
Symbol 2745 GraphicUsed by:2871
Symbol 2746 GraphicUsed by:2871
Symbol 2747 GraphicUsed by:2871
Symbol 2748 GraphicUsed by:2871
Symbol 2749 GraphicUsed by:2871
Symbol 2750 GraphicUsed by:2871
Symbol 2751 GraphicUsed by:2871
Symbol 2752 GraphicUsed by:2871
Symbol 2753 GraphicUsed by:2871
Symbol 2754 GraphicUsed by:2871
Symbol 2755 GraphicUsed by:2871
Symbol 2756 GraphicUsed by:2871
Symbol 2757 GraphicUsed by:2871
Symbol 2758 GraphicUsed by:2871
Symbol 2759 GraphicUsed by:2871
Symbol 2760 GraphicUsed by:2871
Symbol 2761 GraphicUsed by:2871
Symbol 2762 GraphicUsed by:2871
Symbol 2763 GraphicUsed by:2871
Symbol 2764 GraphicUsed by:2871
Symbol 2765 GraphicUsed by:2871
Symbol 2766 GraphicUsed by:2871
Symbol 2767 GraphicUsed by:2871
Symbol 2768 GraphicUsed by:2871
Symbol 2769 GraphicUsed by:2871
Symbol 2770 GraphicUsed by:2871
Symbol 2771 GraphicUsed by:2871
Symbol 2772 GraphicUsed by:2871
Symbol 2773 GraphicUsed by:2871
Symbol 2774 GraphicUsed by:2871
Symbol 2775 GraphicUsed by:2871
Symbol 2776 GraphicUsed by:2871
Symbol 2777 GraphicUsed by:2871
Symbol 2778 GraphicUsed by:2871
Symbol 2779 GraphicUsed by:2871
Symbol 2780 GraphicUsed by:2871
Symbol 2781 GraphicUsed by:2871
Symbol 2782 GraphicUsed by:2871
Symbol 2783 GraphicUsed by:2871
Symbol 2784 GraphicUsed by:2871
Symbol 2785 GraphicUsed by:2871
Symbol 2786 GraphicUsed by:2871
Symbol 2787 GraphicUsed by:2871
Symbol 2788 GraphicUsed by:2871
Symbol 2789 GraphicUsed by:2871
Symbol 2790 GraphicUsed by:2871
Symbol 2791 GraphicUsed by:2871
Symbol 2792 GraphicUsed by:2871
Symbol 2793 GraphicUsed by:2871
Symbol 2794 GraphicUsed by:2871
Symbol 2795 GraphicUsed by:2871
Symbol 2796 GraphicUsed by:2871
Symbol 2797 GraphicUsed by:2871
Symbol 2798 GraphicUsed by:2871
Symbol 2799 GraphicUsed by:2871
Symbol 2800 GraphicUsed by:2871
Symbol 2801 GraphicUsed by:2871
Symbol 2802 GraphicUsed by:2871
Symbol 2803 GraphicUsed by:2871
Symbol 2804 GraphicUsed by:2871
Symbol 2805 GraphicUsed by:2871
Symbol 2806 GraphicUsed by:2871
Symbol 2807 GraphicUsed by:2871
Symbol 2808 GraphicUsed by:2871
Symbol 2809 GraphicUsed by:2871
Symbol 2810 GraphicUsed by:2871
Symbol 2811 GraphicUsed by:2871
Symbol 2812 GraphicUsed by:2871
Symbol 2813 GraphicUsed by:2871
Symbol 2814 GraphicUsed by:2871
Symbol 2815 GraphicUsed by:2871
Symbol 2816 GraphicUsed by:2871
Symbol 2817 GraphicUsed by:2871
Symbol 2818 GraphicUsed by:2871
Symbol 2819 GraphicUsed by:2871
Symbol 2820 GraphicUsed by:2871
Symbol 2821 GraphicUsed by:2871
Symbol 2822 GraphicUsed by:2871
Symbol 2823 GraphicUsed by:2871
Symbol 2824 GraphicUsed by:2871
Symbol 2825 GraphicUsed by:2871
Symbol 2826 GraphicUsed by:2871
Symbol 2827 GraphicUsed by:2871
Symbol 2828 GraphicUsed by:2871
Symbol 2829 GraphicUsed by:2871
Symbol 2830 GraphicUsed by:2871
Symbol 2831 GraphicUsed by:2871
Symbol 2832 GraphicUsed by:2871
Symbol 2833 GraphicUsed by:2871
Symbol 2834 GraphicUsed by:2871
Symbol 2835 GraphicUsed by:2871
Symbol 2836 GraphicUsed by:2871
Symbol 2837 GraphicUsed by:2871
Symbol 2838 GraphicUsed by:2871
Symbol 2839 GraphicUsed by:2871
Symbol 2840 GraphicUsed by:2871
Symbol 2841 GraphicUsed by:2871
Symbol 2842 GraphicUsed by:2871
Symbol 2843 GraphicUsed by:2871
Symbol 2844 GraphicUsed by:2871
Symbol 2845 GraphicUsed by:2871
Symbol 2846 GraphicUsed by:2871
Symbol 2847 GraphicUsed by:2871
Symbol 2848 GraphicUsed by:2871
Symbol 2849 GraphicUsed by:2871
Symbol 2850 GraphicUsed by:2871
Symbol 2851 GraphicUsed by:2871
Symbol 2852 GraphicUsed by:2871
Symbol 2853 GraphicUsed by:2871
Symbol 2854 GraphicUsed by:2871
Symbol 2855 GraphicUsed by:2871
Symbol 2856 GraphicUsed by:2871
Symbol 2857 GraphicUsed by:2871
Symbol 2858 GraphicUsed by:2871
Symbol 2859 GraphicUsed by:2871
Symbol 2860 GraphicUsed by:2871
Symbol 2861 GraphicUsed by:2871
Symbol 2862 GraphicUsed by:2871
Symbol 2863 GraphicUsed by:2871
Symbol 2864 GraphicUsed by:2871
Symbol 2865 GraphicUsed by:2871
Symbol 2866 GraphicUsed by:2871
Symbol 2867 GraphicUsed by:2871
Symbol 2868 GraphicUsed by:2871
Symbol 2869 GraphicUsed by:2871
Symbol 2870 GraphicUsed by:2871
Symbol 2871 MovieClipUses:2704 204 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870Used by:2872
Symbol 2872 MovieClipUses:2871Used by:2972 2982
Symbol 2873 GraphicUsed by:2968
Symbol 2874 GraphicUsed by:2968
Symbol 2875 GraphicUsed by:2968
Symbol 2876 GraphicUsed by:2968
Symbol 2877 GraphicUsed by:2968
Symbol 2878 GraphicUsed by:2968
Symbol 2879 GraphicUsed by:2968
Symbol 2880 GraphicUsed by:2968
Symbol 2881 GraphicUsed by:2968
Symbol 2882 GraphicUsed by:2968
Symbol 2883 GraphicUsed by:2968
Symbol 2884 GraphicUsed by:2968
Symbol 2885 GraphicUsed by:2968
Symbol 2886 GraphicUsed by:2968
Symbol 2887 GraphicUsed by:2968
Symbol 2888 GraphicUsed by:2968
Symbol 2889 GraphicUsed by:2968
Symbol 2890 GraphicUsed by:2968
Symbol 2891 GraphicUsed by:2968
Symbol 2892 GraphicUsed by:2968
Symbol 2893 GraphicUsed by:2968
Symbol 2894 GraphicUsed by:2968
Symbol 2895 GraphicUsed by:2968
Symbol 2896 GraphicUsed by:2968
Symbol 2897 GraphicUsed by:2968
Symbol 2898 GraphicUsed by:2968
Symbol 2899 GraphicUsed by:2968
Symbol 2900 GraphicUsed by:2968
Symbol 2901 GraphicUsed by:2968
Symbol 2902 GraphicUsed by:2968
Symbol 2903 GraphicUsed by:2968
Symbol 2904 GraphicUsed by:2968
Symbol 2905 GraphicUsed by:2968
Symbol 2906 GraphicUsed by:2968
Symbol 2907 GraphicUsed by:2968
Symbol 2908 GraphicUsed by:2968
Symbol 2909 GraphicUsed by:2968
Symbol 2910 GraphicUsed by:2968
Symbol 2911 GraphicUsed by:2968
Symbol 2912 GraphicUsed by:2968
Symbol 2913 GraphicUsed by:2968
Symbol 2914 GraphicUsed by:2968
Symbol 2915 GraphicUsed by:2968
Symbol 2916 GraphicUsed by:2968
Symbol 2917 GraphicUsed by:2968
Symbol 2918 GraphicUsed by:2968
Symbol 2919 GraphicUsed by:2968
Symbol 2920 GraphicUsed by:2968
Symbol 2921 GraphicUsed by:2968
Symbol 2922 GraphicUsed by:2968
Symbol 2923 GraphicUsed by:2968
Symbol 2924 GraphicUsed by:2968
Symbol 2925 GraphicUsed by:2968
Symbol 2926 GraphicUsed by:2968
Symbol 2927 GraphicUsed by:2968
Symbol 2928 GraphicUsed by:2968
Symbol 2929 GraphicUsed by:2968
Symbol 2930 GraphicUsed by:2968
Symbol 2931 GraphicUsed by:2968
Symbol 2932 GraphicUsed by:2968
Symbol 2933 GraphicUsed by:2968
Symbol 2934 GraphicUsed by:2968
Symbol 2935 GraphicUsed by:2968
Symbol 2936 GraphicUsed by:2968
Symbol 2937 GraphicUsed by:2968
Symbol 2938 GraphicUsed by:2968
Symbol 2939 GraphicUsed by:2968
Symbol 2940 GraphicUsed by:2968
Symbol 2941 GraphicUsed by:2968
Symbol 2942 GraphicUsed by:2968
Symbol 2943 GraphicUsed by:2968
Symbol 2944 GraphicUsed by:2968
Symbol 2945 GraphicUsed by:2968
Symbol 2946 GraphicUsed by:2968
Symbol 2947 GraphicUsed by:2968
Symbol 2948 GraphicUsed by:2968
Symbol 2949 GraphicUsed by:2968
Symbol 2950 GraphicUsed by:2968
Symbol 2951 GraphicUsed by:2968
Symbol 2952 GraphicUsed by:2968
Symbol 2953 GraphicUsed by:2968
Symbol 2954 GraphicUsed by:2968
Symbol 2955 GraphicUsed by:2968
Symbol 2956 GraphicUsed by:2968
Symbol 2957 GraphicUsed by:2968
Symbol 2958 GraphicUsed by:2968
Symbol 2959 GraphicUsed by:2968
Symbol 2960 GraphicUsed by:2968
Symbol 2961 GraphicUsed by:2968
Symbol 2962 GraphicUsed by:2968
Symbol 2963 GraphicUsed by:2968
Symbol 2964 GraphicUsed by:2968
Symbol 2965 GraphicUsed by:2968
Symbol 2966 GraphicUsed by:2968
Symbol 2967 GraphicUsed by:2968
Symbol 2968 MovieClipUses:2873 204 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2938 2253 2939 2255 2256 2257 2258 2259 2260 2940 2262 2941 2264 2265 2266 2267 2268 2269 2942 2271 2272 2273 2274 2275 2276 2277 2278 2279 2943 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2944 2292 2945 2294 2295 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967Used by:2969
Symbol 2969 MovieClipUses:2968Used by:2972 2982
Symbol 2970 GraphicUsed by:2971
Symbol 2971 MovieClipUses:2970Used by:2972
Symbol 2972 MovieClipUses:2598 2600 575 2702 2703 2872 2969 2971 1085Used by:Timeline
Symbol 2973 BitmapUsed by:2974
Symbol 2974 GraphicUses:2973Used by:2975
Symbol 2975 MovieClipUses:2974Used by:2982
Symbol 2976 MovieClipUses:71Used by:2982
Symbol 2977 GraphicUsed by:2982
Symbol 2978 GraphicUsed by:2979
Symbol 2979 MovieClipUses:2978Used by:2982
Symbol 2980 GraphicUsed by:2981
Symbol 2981 MovieClipUses:2980Used by:2982
Symbol 2982 MovieClipUses:2975 2976 2977 2979 2981 2872 2969 1085Used by:Timeline
Symbol 2983 GraphicUsed by:2984
Symbol 2984 MovieClipUses:2983Used by:3123
Symbol 2985 GraphicUsed by:2986
Symbol 2986 MovieClipUses:2985Used by:2987
Symbol 2987 MovieClipUses:2986 SS1Used by:3123
Symbol 2988 GraphicUsed by:3118
Symbol 2989 GraphicUsed by:2990
Symbol 2990 MovieClipUses:2989Used by:3118
Symbol 2991 GraphicUsed by:3118
Symbol 2992 GraphicUsed by:3118
Symbol 2993 GraphicUsed by:3118
Symbol 2994 GraphicUsed by:3118
Symbol 2995 GraphicUsed by:3118
Symbol 2996 GraphicUsed by:3118
Symbol 2997 GraphicUsed by:3118
Symbol 2998 GraphicUsed by:3118
Symbol 2999 GraphicUsed by:3118
Symbol 3000 GraphicUsed by:3118
Symbol 3001 GraphicUsed by:3118
Symbol 3002 GraphicUsed by:3118
Symbol 3003 GraphicUsed by:3118
Symbol 3004 GraphicUsed by:3118
Symbol 3005 GraphicUsed by:3118
Symbol 3006 GraphicUsed by:3118
Symbol 3007 GraphicUsed by:3118
Symbol 3008 GraphicUsed by:3118
Symbol 3009 GraphicUsed by:3118
Symbol 3010 GraphicUsed by:3118
Symbol 3011 GraphicUsed by:3118
Symbol 3012 GraphicUsed by:3118
Symbol 3013 GraphicUsed by:3118
Symbol 3014 GraphicUsed by:3118
Symbol 3015 GraphicUsed by:3118
Symbol 3016 GraphicUsed by:3118
Symbol 3017 GraphicUsed by:3118
Symbol 3018 GraphicUsed by:3118
Symbol 3019 GraphicUsed by:3118
Symbol 3020 GraphicUsed by:3118
Symbol 3021 GraphicUsed by:3118
Symbol 3022 GraphicUsed by:3118
Symbol 3023 GraphicUsed by:3118
Symbol 3024 GraphicUsed by:3118
Symbol 3025 GraphicUsed by:3118
Symbol 3026 GraphicUsed by:3118
Symbol 3027 GraphicUsed by:3118
Symbol 3028 GraphicUsed by:3118
Symbol 3029 GraphicUsed by:3118
Symbol 3030 GraphicUsed by:3118
Symbol 3031 GraphicUsed by:3118
Symbol 3032 GraphicUsed by:3118
Symbol 3033 GraphicUsed by:3118
Symbol 3034 GraphicUsed by:3118
Symbol 3035 GraphicUsed by:3118
Symbol 3036 GraphicUsed by:3118
Symbol 3037 GraphicUsed by:3118
Symbol 3038 GraphicUsed by:3118
Symbol 3039 GraphicUsed by:3118
Symbol 3040 GraphicUsed by:3118
Symbol 3041 GraphicUsed by:3118
Symbol 3042 GraphicUsed by:3118
Symbol 3043 GraphicUsed by:3118
Symbol 3044 GraphicUsed by:3118
Symbol 3045 GraphicUsed by:3118
Symbol 3046 GraphicUsed by:3118
Symbol 3047 GraphicUsed by:3118
Symbol 3048 GraphicUsed by:3118
Symbol 3049 GraphicUsed by:3118
Symbol 3050 GraphicUsed by:3118
Symbol 3051 GraphicUsed by:3118
Symbol 3052 GraphicUsed by:3118
Symbol 3053 GraphicUsed by:3118
Symbol 3054 GraphicUsed by:3118
Symbol 3055 GraphicUsed by:3118
Symbol 3056 GraphicUsed by:3118
Symbol 3057 GraphicUsed by:3118
Symbol 3058 GraphicUsed by:3118
Symbol 3059 GraphicUsed by:3118
Symbol 3060 GraphicUsed by:3118
Symbol 3061 GraphicUsed by:3118
Symbol 3062 GraphicUsed by:3118
Symbol 3063 GraphicUsed by:3118
Symbol 3064 GraphicUsed by:3118
Symbol 3065 GraphicUsed by:3118
Symbol 3066 GraphicUsed by:3118
Symbol 3067 GraphicUsed by:3118
Symbol 3068 GraphicUsed by:3118
Symbol 3069 GraphicUsed by:3118
Symbol 3070 GraphicUsed by:3118
Symbol 3071 GraphicUsed by:3118
Symbol 3072 GraphicUsed by:3118
Symbol 3073 GraphicUsed by:3118
Symbol 3074 GraphicUsed by:3118
Symbol 3075 GraphicUsed by:3118
Symbol 3076 GraphicUsed by:3118
Symbol 3077 GraphicUsed by:3118
Symbol 3078 GraphicUsed by:3118
Symbol 3079 GraphicUsed by:3118
Symbol 3080 GraphicUsed by:3118
Symbol 3081 GraphicUsed by:3118
Symbol 3082 GraphicUsed by:3118
Symbol 3083 GraphicUsed by:3118
Symbol 3084 GraphicUsed by:3118
Symbol 3085 GraphicUsed by:3118
Symbol 3086 GraphicUsed by:3118
Symbol 3087 GraphicUsed by:3118
Symbol 3088 GraphicUsed by:3118
Symbol 3089 GraphicUsed by:3118
Symbol 3090 GraphicUsed by:3118
Symbol 3091 GraphicUsed by:3118
Symbol 3092 GraphicUsed by:3118
Symbol 3093 GraphicUsed by:3118
Symbol 3094 GraphicUsed by:3118
Symbol 3095 GraphicUsed by:3118
Symbol 3096 GraphicUsed by:3118
Symbol 3097 GraphicUsed by:3118
Symbol 3098 GraphicUsed by:3118
Symbol 3099 GraphicUsed by:3118
Symbol 3100 GraphicUsed by:3118
Symbol 3101 GraphicUsed by:3118
Symbol 3102 GraphicUsed by:3118
Symbol 3103 GraphicUsed by:3118
Symbol 3104 GraphicUsed by:3118
Symbol 3105 GraphicUsed by:3118
Symbol 3106 GraphicUsed by:3118
Symbol 3107 GraphicUsed by:3118
Symbol 3108 GraphicUsed by:3118
Symbol 3109 GraphicUsed by:3118
Symbol 3110 GraphicUsed by:3118
Symbol 3111 GraphicUsed by:3118
Symbol 3112 GraphicUsed by:3118
Symbol 3113 GraphicUsed by:3118
Symbol 3114 GraphicUsed by:3118
Symbol 3115 GraphicUsed by:3118
Symbol 3116 GraphicUsed by:3118
Symbol 3117 GraphicUsed by:3118
Symbol 3118 MovieClipUses:2988 2990 204 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117Used by:3119 3120
Symbol 3119 MovieClipUses:3118Used by:3123
Symbol 3120 MovieClipUses:3118Used by:3123
Symbol 3121 GraphicUsed by:3122
Symbol 3122 MovieClipUses:3121Used by:3123
Symbol 3123 MovieClipUses:2984 2987 3119 3120 437 2326 3122 1085Used by:Timeline
Symbol 3124 GraphicUsed by:3125
Symbol 3125 MovieClipUses:3124 359Used by:3142
Symbol 3126 GraphicUsed by:3127
Symbol 3127 MovieClipUses:3126Used by:3142
Symbol 3128 GraphicUsed by:3129
Symbol 3129 MovieClipUses:3128Used by:3130
Symbol 3130 MovieClipUses:3129Used by:3142
Symbol 3131 GraphicUsed by:3132
Symbol 3132 MovieClipUses:3131Used by:3142
Symbol 3133 GraphicUsed by:3135
Symbol 3134 GraphicUsed by:3135
Symbol 3135 MovieClipUses:3133 11 3134Used by:3136
Symbol 3136 MovieClipUses:3135Used by:3142
Symbol 3137 GraphicUsed by:3138
Symbol 3138 MovieClipUses:3137Used by:3142
Symbol 3139 GraphicUsed by:3140
Symbol 3140 MovieClipUses:3139Used by:3141
Symbol 3141 MovieClipUses:3140Used by:3142
Symbol 3142 MovieClipUses:3125 3127 3130 575 750 949 3132 3136 2326 3138 3141 1085Used by:Timeline
Symbol 3143 BitmapUsed by:3144
Symbol 3144 GraphicUses:3143Used by:3247
Symbol 3145 GraphicUsed by:3146
Symbol 3146 MovieClipUses:3145Used by:3247
Symbol 3147 GraphicUsed by:3148
Symbol 3148 MovieClipUses:3147Used by:3149
Symbol 3149 MovieClipUses:3148Used by:3247
Symbol 3150 MovieClipUses:203Used by:3179 3182 3207
Symbol 3151 GraphicUsed by:3179
Symbol 3152 GraphicUsed by:3179
Symbol 3153 GraphicUsed by:3179
Symbol 3154 GraphicUsed by:3179
Symbol 3155 GraphicUsed by:3179
Symbol 3156 GraphicUsed by:3179
Symbol 3157 GraphicUsed by:3179
Symbol 3158 GraphicUsed by:3179
Symbol 3159 GraphicUsed by:3179
Symbol 3160 GraphicUsed by:3179
Symbol 3161 GraphicUsed by:3179
Symbol 3162 GraphicUsed by:3179
Symbol 3163 GraphicUsed by:3179
Symbol 3164 GraphicUsed by:3179
Symbol 3165 GraphicUsed by:3179
Symbol 3166 GraphicUsed by:3179
Symbol 3167 GraphicUsed by:3179
Symbol 3168 GraphicUsed by:3179
Symbol 3169 GraphicUsed by:3179
Symbol 3170 GraphicUsed by:3179
Symbol 3171 GraphicUsed by:3179
Symbol 3172 GraphicUsed by:3179
Symbol 3173 GraphicUsed by:3179
Symbol 3174 GraphicUsed by:3179
Symbol 3175 GraphicUsed by:3179
Symbol 3176 GraphicUsed by:3179
Symbol 3177 GraphicUsed by:3179
Symbol 3178 GraphicUsed by:3179
Symbol 3179 MovieClipUses:950 3150 951 952 953 954 955 956 957 3151 959 960 961 962 963 964 965 966 967 968 969 3152 971 972 973 3153 975 3154 977 3155 979 980 3156 982 983 984 985 986 987 988 989 990 3157 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 3158 1006 1007 1008 1009 1010 3159 1012 1013 1014 1015 1016 3160 1018 1019 1020 1021 3161 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 3162 1041 1042 1043 1044 1045 1046 1047 1048 3163 1050 1051 1052 3164 1054 1055 1056 639 640 641 642 643 644 645 646 3165 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 3166 664 665 666 667 668 669 509 510 511 512 513 514 3167 516 3168 3169 519 520 521 522 523 524 525 526 527 528 529 3170 531 532 533 534 535 536 3171 538 539 540 541 542 543 544 545 3172 547 3173 3174 550 551 552 553 554 555 556 557 558 559 560 3175 562 563 564 565 566 567 3176 3177 3178 571 572 573Used by:3180
Symbol 3180 MovieClipUses:3179Used by:3247
Symbol 3181 GraphicUsed by:3182
Symbol 3182 MovieClipUses:3181 3150Used by:3183
Symbol 3183 MovieClipUses:3182Used by:3247
Symbol 3184 GraphicUsed by:3207
Symbol 3185 GraphicUsed by:3207
Symbol 3186 GraphicUsed by:3206
Symbol 3187 GraphicUsed by:3206
Symbol 3188 GraphicUsed by:3206
Symbol 3189 GraphicUsed by:3206
Symbol 3190 GraphicUsed by:3206
Symbol 3191 GraphicUsed by:3206
Symbol 3192 GraphicUsed by:3206
Symbol 3193 GraphicUsed by:3206
Symbol 3194 GraphicUsed by:3206
Symbol 3195 GraphicUsed by:3206
Symbol 3196 GraphicUsed by:3206
Symbol 3197 GraphicUsed by:3206
Symbol 3198 GraphicUsed by:3206
Symbol 3199 GraphicUsed by:3206
Symbol 3200 GraphicUsed by:3206
Symbol 3201 GraphicUsed by:3206
Symbol 3202 GraphicUsed by:3206
Symbol 3203 GraphicUsed by:3206
Symbol 3204 GraphicUsed by:3206
Symbol 3205 GraphicUsed by:3206
Symbol 3206 MovieClipUses:3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205Used by:3207
Symbol 3207 MovieClipUses:3184 3150 3185 3206 3Used by:3211
Symbol 3208 GraphicUsed by:3211
Symbol 3209 GraphicUsed by:3210
Symbol 3210 MovieClipUses:3209Used by:3211
Symbol 3211 MovieClipUses:3207 3208 3210Used by:3247
Symbol 3212 GraphicUsed by:3213
Symbol 3213 MovieClipUses:3212Used by:3237
Symbol 3214 GraphicUsed by:3215
Symbol 3215 MovieClipUses:3214Used by:3216
Symbol 3216 MovieClipUses:3215Used by:3237
Symbol 3217 GraphicUsed by:3235
Symbol 3218 GraphicUsed by:3235
Symbol 3219 GraphicUsed by:3235
Symbol 3220 GraphicUsed by:3235
Symbol 3221 GraphicUsed by:3235
Symbol 3222 GraphicUsed by:3235
Symbol 3223 GraphicUsed by:3235
Symbol 3224 GraphicUsed by:3235
Symbol 3225 GraphicUsed by:3235
Symbol 3226 GraphicUsed by:3235
Symbol 3227 GraphicUsed by:3235
Symbol 3228 GraphicUsed by:3235
Symbol 3229 GraphicUsed by:3235
Symbol 3230 GraphicUsed by:3235
Symbol 3231 GraphicUsed by:3235
Symbol 3232 GraphicUsed by:3235
Symbol 3233 GraphicUsed by:3235
Symbol 3234 GraphicUsed by:3235
Symbol 3235 MovieClipUses:3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234Used by:3237
Symbol 3236 SoundUsed by:3237
Symbol 3237 MovieClipUses:3213 3216 3235 2369 2370 3236Used by:3239
Symbol 3238 SoundUsed by:3239
Symbol 3239 MovieClipUses:3237 3238Used by:3247
Symbol 3240 GraphicUsed by:3241
Symbol 3241 MovieClipUses:3240Used by:3242
Symbol 3242 MovieClipUses:3241Used by:3247
Symbol 3243 GraphicUsed by:3244
Symbol 3244 MovieClipUses:3243Used by:3246
Symbol 3245 GraphicUsed by:3246
Symbol 3246 MovieClipUses:3244 3245Used by:3247
Symbol 3247 MovieClipUses:3144 3146 3149 3180 3183 3211 3239 3242 3246 1085Used by:Timeline
Symbol 3248 BitmapUsed by:3249
Symbol 3249 GraphicUses:3248Used by:3258
Symbol 3250 BitmapUsed by:3251
Symbol 3251 GraphicUses:3250Used by:3258
Symbol 3252 BitmapUsed by:3253
Symbol 3253 GraphicUses:3252Used by:3258
Symbol 3254 BitmapUsed by:3255 3277
Symbol 3255 GraphicUses:3254Used by:3258
Symbol 3256 BitmapUsed by:3257
Symbol 3257 GraphicUses:3256Used by:3258
Symbol 3258 MovieClipUses:3249 3251 3253 3255 3257Used by:3276
Symbol 3259 EditableTextUses:60Used by:3276
Symbol 3260 EditableTextUses:64Used by:3276
Symbol 3261 TextUses:64Used by:3276
Symbol 3262 EditableTextUses:64Used by:3276
Symbol 3263 TextUses:64Used by:3276
Symbol 3264 EditableTextUses:64Used by:3276
Symbol 3265 TextUses:64Used by:3276
Symbol 3266 EditableTextUses:64Used by:3276
Symbol 3267 TextUses:64Used by:3276
Symbol 3268 GraphicUsed by:3276
Symbol 3269 TextUses:64Used by:3276
Symbol 3270 TextUses:64Used by:3276
Symbol 3271 EditableTextUses:64Used by:3276
Symbol 3272 TextUses:64Used by:3276
Symbol 3273 TextUses:64Used by:3276
Symbol 3274 TextUses:64Used by:3276
Symbol 3275 TextUses:64Used by:3276
Symbol 3276 MovieClipUses:71 3258 3259 92 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275Used by:Timeline
Symbol 3277 GraphicUses:3254Used by:3283
Symbol 3278 TextUses:64Used by:3283
Symbol 3279 EditableTextUses:60Used by:3283
Symbol 3280 TextUses:64Used by:3281
Symbol 3281 MovieClipUses:3280Used by:3282
Symbol 3282 MovieClipUses:71 3281Used by:3283
Symbol 3283 MovieClipUses:3277 3278 3279 3282Used by:Timeline
Symbol 3284 GraphicUsed by:Timeline
Symbol 3285 TextUses:64Used by:Timeline
Symbol 3286 GraphicUsed by:3287
Symbol 3287 ButtonUses:3286Used by:3290
Symbol 3288 TextUses:60Used by:3290
Symbol 3289 GraphicUsed by:3290
Symbol 3290 ButtonUses:3287 3288 3289Used by:Timeline
Symbol 3291 FontUsed by:3292 3293
Symbol 3292 TextUses:3291Used by:Timeline
Symbol 3293 EditableTextUses:3291Used by:Timeline
Symbol 3294 GraphicUsed by:3296
Symbol 3295 TextUses:60Used by:3296
Symbol 3296 MovieClipUses:3294 3295Used by:3297
Symbol 3297 MovieClipUses:3296Used by:Timeline
Streaming Sound 1Used by:Symbol 2987 MovieClip

Instance Names

"loader"Frame 1Symbol 18 MovieClip
"titleScreen"Frame 24Symbol 70 MovieClip
"fader"Frame 24Symbol 73 MovieClip
"savedGame"Frame 44Symbol 201 MovieClip
"instructions"Frame 55Symbol 340 MovieClip
"womanFace"Frame 69Symbol 348 MovieClip
"briefing"Frame 69Symbol 356 MovieClip
"levelart"Frame 80Symbol 1086 MovieClip
"abort"Frame 80Symbol 1088 MovieClip
"brief"Frame 80Symbol 1092 MovieClip
"countdown"Frame 80Symbol 1100 MovieClip
"levelart"Frame 85Symbol 1667 MovieClip
"levelart"Frame 90Symbol 2340 MovieClip
"levelart"Frame 95Symbol 2404 MovieClip
"levelart"Frame 100Symbol 2521 MovieClip
"countdown"Frame 100Symbol 1100 MovieClip
"levelart"Frame 105Symbol 2539 MovieClip
"levelart"Frame 110Symbol 2596 MovieClip
"levelart"Frame 115Symbol 2972 MovieClip
"countdown"Frame 115Symbol 1100 MovieClip
"levelart"Frame 120Symbol 2982 MovieClip
"countdown"Frame 120Symbol 1100 MovieClip
"levelart"Frame 125Symbol 3123 MovieClip
"countdown"Frame 125Symbol 1100 MovieClip
"levelart"Frame 130Symbol 3142 MovieClip
"countdown"Frame 130Symbol 1100 MovieClip
"levelart"Frame 135Symbol 3247 MovieClip
"debrief"Frame 156Symbol 3276 MovieClip
"debriefFail"Frame 171Symbol 3283 MovieClip
"backMenu"Frame 183Symbol 3290 Button
"yourScore"Frame 183Symbol 3293 EditableText
"scoreCover"Frame 183Symbol 3297 MovieClip
"loadBar"Symbol 18 MovieClip Frame 1Symbol 15 MovieClip
"playBtn"Symbol 70 MovieClip Frame 1Symbol 67 MovieClip
"moreGamesBtn"Symbol 70 MovieClip Frame 1Symbol 69 MovieClip
"box_color"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"missionNumber"Symbol 201 MovieClip Frame 1Symbol 88 EditableText
"continueBtn"Symbol 201 MovieClip Frame 1Symbol 92 MovieClip
"newGameBtn"Symbol 201 MovieClip Frame 1Symbol 96 MovieClip
"head"Symbol 333 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 333 MovieClip Frame 1Symbol 204 MovieClip
"easyBtn"Symbol 340 MovieClip Frame 1Symbol 92 MovieClip
"box_color"Symbol 352 MovieClip Frame 1Symbol 77 MovieClip
"missionNumber"Symbol 356 MovieClip Frame 1Symbol 353 EditableText
"brieftext"Symbol 356 MovieClip Frame 1Symbol 355 EditableText
"continueBtn"Symbol 356 MovieClip Frame 1Symbol 92 MovieClip
"body"Symbol 436 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 436 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 437 MovieClip Frame 1Symbol 436 MovieClip
"body"Symbol 443 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 443 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 444 MovieClip Frame 1Symbol 443 MovieClip
"head"Symbol 574 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 574 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 575 MovieClip Frame 1Symbol 574 MovieClip
"head"Symbol 749 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 749 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 750 MovieClip Frame 1Symbol 749 MovieClip
"head"Symbol 948 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 948 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 949 MovieClip Frame 1Symbol 948 MovieClip
"head"Symbol 1071 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 1071 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 1071 MovieClip Frame 33Symbol 204 MovieClip
"body"Symbol 1071 MovieClip Frame 73Symbol 204 MovieClip
"man"Symbol 1072 MovieClip Frame 1Symbol 1071 MovieClip
"blocked"Symbol 1079 MovieClip Frame 1Symbol 1077 MovieClip
"scope"Symbol 1085 MovieClip Frame 1Symbol 1079 MovieClip
"heartBeatMeter"Symbol 1085 MovieClip Frame 1Symbol 1083 MovieClip
"heartRate"Symbol 1085 MovieClip Frame 1Symbol 1084 MovieClip
"background"Symbol 1086 MovieClip Frame 1Symbol 367 MovieClip
"man7"Symbol 1086 MovieClip Frame 1Symbol 437 MovieClip
"man2"Symbol 1086 MovieClip Frame 1Symbol 444 MovieClip
"man3"Symbol 1086 MovieClip Frame 1Symbol 444 MovieClip
"man1"Symbol 1086 MovieClip Frame 1Symbol 444 MovieClip
"man5"Symbol 1086 MovieClip Frame 1Symbol 444 MovieClip
"man6"Symbol 1086 MovieClip Frame 1Symbol 444 MovieClip
"man4"Symbol 1086 MovieClip Frame 1Symbol 444 MovieClip
"man10"Symbol 1086 MovieClip Frame 1Symbol 575 MovieClip
"man9"Symbol 1086 MovieClip Frame 1Symbol 750 MovieClip
"man8"Symbol 1086 MovieClip Frame 1Symbol 949 MovieClip
"man11"Symbol 1086 MovieClip Frame 1Symbol 1072 MovieClip
"foreground"Symbol 1086 MovieClip Frame 1Symbol 1074 MovieClip
"sniperScope"Symbol 1086 MovieClip Frame 1Symbol 1085 MovieClip
"box_color"Symbol 1088 MovieClip Frame 1Symbol 77 MovieClip
"smallBrief"Symbol 1092 MovieClip Frame 1Symbol 1091 EditableText
"secs"Symbol 1100 MovieClip Frame 1Symbol 1095 EditableText
"hunds"Symbol 1100 MovieClip Frame 1Symbol 1096 EditableText
"secs"Symbol 1100 MovieClip Frame 5Symbol 1098 EditableText
"hunds"Symbol 1100 MovieClip Frame 5Symbol 1099 EditableText
"head"Symbol 1233 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 1233 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 1234 MovieClip Frame 1Symbol 1233 MovieClip
"head"Symbol 1427 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 1427 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 1428 MovieClip Frame 1Symbol 1427 MovieClip
"head"Symbol 1611 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 1611 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 1612 MovieClip Frame 1Symbol 1611 MovieClip
"head"Symbol 1646 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 1646 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 1647 MovieClip Frame 1Symbol 1646 MovieClip
"head"Symbol 1665 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 1666 MovieClip Frame 1Symbol 1665 MovieClip
"background"Symbol 1667 MovieClip Frame 1Symbol 1108 MovieClip
"man2"Symbol 1667 MovieClip Frame 1Symbol 1234 MovieClip
"man7"Symbol 1667 MovieClip Frame 1Symbol 1234 MovieClip
"man4"Symbol 1667 MovieClip Frame 1Symbol 1428 MovieClip
"man1"Symbol 1667 MovieClip Frame 1Symbol 1612 MovieClip
"man3"Symbol 1667 MovieClip Frame 1Symbol 1612 MovieClip
"man5"Symbol 1667 MovieClip Frame 1Symbol 1428 MovieClip
"man6"Symbol 1667 MovieClip Frame 1Symbol 1612 MovieClip
"man8"Symbol 1667 MovieClip Frame 1Symbol 1647 MovieClip
"foreground"Symbol 1667 MovieClip Frame 1Symbol 1651 MovieClip
"crow2"Symbol 1667 MovieClip Frame 1Symbol 1662 MovieClip
"crow1"Symbol 1667 MovieClip Frame 1Symbol 1663 MovieClip
"crow5"Symbol 1667 MovieClip Frame 1Symbol 1663 MovieClip
"crow3"Symbol 1667 MovieClip Frame 1Symbol 1663 MovieClip
"man9"Symbol 1667 MovieClip Frame 1Symbol 1666 MovieClip
"sniperScope"Symbol 1667 MovieClip Frame 1Symbol 1085 MovieClip
"head"Symbol 1798 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 1798 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 1799 MovieClip Frame 1Symbol 1798 MovieClip
"head"Symbol 1960 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 1960 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 1961 MovieClip Frame 1Symbol 1960 MovieClip
"head"Symbol 2163 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 2163 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 2164 MovieClip Frame 1Symbol 2163 MovieClip
"head"Symbol 2318 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 2318 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 2319 MovieClip Frame 1Symbol 2318 MovieClip
"collision"Symbol 2333 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 2338 MovieClip Frame 1Symbol 2336 MovieClip
"head"Symbol 2338 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 2339 MovieClip Frame 1Symbol 2338 MovieClip
"man1"Symbol 2340 MovieClip Frame 1Symbol 1799 MovieClip
"man2"Symbol 2340 MovieClip Frame 1Symbol 750 MovieClip
"man3"Symbol 2340 MovieClip Frame 1Symbol 750 MovieClip
"man4"Symbol 2340 MovieClip Frame 1Symbol 575 MovieClip
"man5"Symbol 2340 MovieClip Frame 1Symbol 575 MovieClip
"man6"Symbol 2340 MovieClip Frame 1Symbol 1961 MovieClip
"man7"Symbol 2340 MovieClip Frame 1Symbol 1961 MovieClip
"man8"Symbol 2340 MovieClip Frame 1Symbol 2164 MovieClip
"man10"Symbol 2340 MovieClip Frame 1Symbol 2319 MovieClip
"window2"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window1"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window4"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window3"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window6"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window5"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window7"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window9"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window8"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window11"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window10"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window13"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window12"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window14"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window16"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window15"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window18"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window17"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window20"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window19"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"window21"Symbol 2340 MovieClip Frame 1Symbol 2326 MovieClip
"foreground"Symbol 2340 MovieClip Frame 1Symbol 2328 MovieClip
"windowUp"Symbol 2340 MovieClip Frame 1Symbol 2330 MovieClip
"light1"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light2"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light3"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light4"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light5"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light6"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light7"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light8"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light9"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light10"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light11"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light12"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light13"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light14"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light15"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light16"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light18"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light17"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light19"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light20"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light21"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light22"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light23"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light24"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light26"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light25"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light27"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light28"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light29"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light30"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light31"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light32"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light33"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light34"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light35"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light36"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light37"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light38"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light39"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light40"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light41"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light42"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light43"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light47"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light48"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light49"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light50"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light46"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light45"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"light44"Symbol 2340 MovieClip Frame 1Symbol 2333 MovieClip
"man9"Symbol 2340 MovieClip Frame 1Symbol 2339 MovieClip
"sniperScope"Symbol 2340 MovieClip Frame 1Symbol 1085 MovieClip
"man"Symbol 2345 MovieClip Frame 1Symbol 1646 MovieClip
"car"Symbol 2348 MovieClip Frame 1Symbol 2347 MovieClip
"collision"Symbol 2357 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 2402 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 2402 MovieClip Frame 1Symbol 204 MovieClip
"head"Symbol 2402 MovieClip Frame 33Symbol 204 MovieClip
"body"Symbol 2402 MovieClip Frame 73Symbol 204 MovieClip
"man"Symbol 2403 MovieClip Frame 1Symbol 2402 MovieClip
"background"Symbol 2404 MovieClip Frame 1Symbol 2344 MovieClip
"man2"Symbol 2404 MovieClip Frame 1Symbol 2345 MovieClip
"man1"Symbol 2404 MovieClip Frame 1Symbol 2345 MovieClip
"man3"Symbol 2404 MovieClip Frame 1Symbol 750 MovieClip
"man7"Symbol 2404 MovieClip Frame 1Symbol 2348 MovieClip
"foreground"Symbol 2404 MovieClip Frame 1Symbol 2350 MovieClip
"van"Symbol 2404 MovieClip Frame 1Symbol 2352 MovieClip
"light5"Symbol 2404 MovieClip Frame 1Symbol 2357 MovieClip
"light6"Symbol 2404 MovieClip Frame 1Symbol 2357 MovieClip
"light7"Symbol 2404 MovieClip Frame 1Symbol 2357 MovieClip
"light8"Symbol 2404 MovieClip Frame 1Symbol 2357 MovieClip
"light1"Symbol 2404 MovieClip Frame 1Symbol 2357 MovieClip
"light2"Symbol 2404 MovieClip Frame 1Symbol 2357 MovieClip
"light3"Symbol 2404 MovieClip Frame 1Symbol 2357 MovieClip
"light4"Symbol 2404 MovieClip Frame 1Symbol 2357 MovieClip
"window1"Symbol 2404 MovieClip Frame 1Symbol 2360 MovieClip
"window2"Symbol 2404 MovieClip Frame 1Symbol 2363 MovieClip
"bomb"Symbol 2404 MovieClip Frame 1Symbol 2371 MovieClip
"man4"Symbol 2404 MovieClip Frame 1Symbol 2403 MovieClip
"sniperScope"Symbol 2404 MovieClip Frame 1Symbol 1085 MovieClip
"head"Symbol 2518 MovieClip Frame 1Symbol 2421 MovieClip
"body"Symbol 2518 MovieClip Frame 1Symbol 2421 MovieClip
"man"Symbol 2519 MovieClip Frame 1Symbol 2518 MovieClip
"window1"Symbol 2521 MovieClip Frame 1Symbol 2326 MovieClip
"window2"Symbol 2521 MovieClip Frame 1Symbol 2326 MovieClip
"window3"Symbol 2521 MovieClip Frame 1Symbol 2326 MovieClip
"window4"Symbol 2521 MovieClip Frame 1Symbol 2326 MovieClip
"window5"Symbol 2521 MovieClip Frame 1Symbol 2326 MovieClip
"window6"Symbol 2521 MovieClip Frame 1Symbol 2326 MovieClip
"walls"Symbol 2521 MovieClip Frame 1Symbol 2407 MovieClip
"lightWall5"Symbol 2521 MovieClip Frame 1Symbol 2409 MovieClip
"lightWall1"Symbol 2521 MovieClip Frame 1Symbol 2409 MovieClip
"background"Symbol 2521 MovieClip Frame 1Symbol 2411 MovieClip
"lightWall2"Symbol 2521 MovieClip Frame 1Symbol 2414 MovieClip
"lightWall3"Symbol 2521 MovieClip Frame 1Symbol 2409 MovieClip
"lightWall4"Symbol 2521 MovieClip Frame 1Symbol 2409 MovieClip
"foreground"Symbol 2521 MovieClip Frame 1Symbol 2419 MovieClip
"man1"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"man2"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"man3"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"man4"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"man5"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"man6"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"man7"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"man8"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"man9"Symbol 2521 MovieClip Frame 1Symbol 2519 MovieClip
"light4"Symbol 2521 MovieClip Frame 1Symbol 2357 MovieClip
"light1"Symbol 2521 MovieClip Frame 1Symbol 2357 MovieClip
"light2"Symbol 2521 MovieClip Frame 1Symbol 2357 MovieClip
"light3"Symbol 2521 MovieClip Frame 1Symbol 2357 MovieClip
"light6"Symbol 2521 MovieClip Frame 1Symbol 2357 MovieClip
"light5"Symbol 2521 MovieClip Frame 1Symbol 2357 MovieClip
"sniperScope"Symbol 2521 MovieClip Frame 1Symbol 1085 MovieClip
"man"Symbol 2526 MovieClip Frame 1Symbol 1646 MovieClip
"collision"Symbol 2529 MovieClip Frame 1Symbol 204 MovieClip
"vision"Symbol 2538 MovieClip Frame 1Symbol 2529 MovieClip
"man"Symbol 2538 MovieClip Frame 1Symbol 2537 MovieClip
"background"Symbol 2539 MovieClip Frame 1Symbol 2525 MovieClip
"man1"Symbol 2539 MovieClip Frame 1Symbol 2526 MovieClip
"window1"Symbol 2539 MovieClip Frame 1Symbol 2326 MovieClip
"window2"Symbol 2539 MovieClip Frame 1Symbol 2326 MovieClip
"window3"Symbol 2539 MovieClip Frame 1Symbol 2326 MovieClip
"foreground"Symbol 2539 MovieClip Frame 1Symbol 2528 MovieClip
"light2"Symbol 2539 MovieClip Frame 1Symbol 2529 MovieClip
"light1"Symbol 2539 MovieClip Frame 1Symbol 2529 MovieClip
"light3"Symbol 2539 MovieClip Frame 1Symbol 2529 MovieClip
"man2"Symbol 2539 MovieClip Frame 1Symbol 2538 MovieClip
"man3"Symbol 2539 MovieClip Frame 1Symbol 2538 MovieClip
"man4"Symbol 2539 MovieClip Frame 1Symbol 2538 MovieClip
"man5"Symbol 2539 MovieClip Frame 1Symbol 2538 MovieClip
"sniperScope"Symbol 2539 MovieClip Frame 1Symbol 1085 MovieClip
"man"Symbol 2565 MovieClip Frame 1Symbol 1611 MovieClip
"man"Symbol 2566 MovieClip Frame 1Symbol 1233 MovieClip
"body"Symbol 2579 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 2580 MovieClip Frame 1Symbol 2579 MovieClip
"man"Symbol 2587 MovieClip Frame 1Symbol 1071 MovieClip
"collision"Symbol 2588 MovieClip Frame 1Symbol 204 MovieClip
"vision"Symbol 2589 MovieClip Frame 1Symbol 2588 MovieClip
"man"Symbol 2589 MovieClip Frame 1Symbol 2537 MovieClip
"man"Symbol 2590 MovieClip Frame 1Symbol 1646 MovieClip
"background"Symbol 2596 MovieClip Frame 1Symbol 2546 MovieClip
"window40"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window29"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window30"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window31"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window32"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window33"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window34"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window35"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window38"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window39"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window36"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"window37"Symbol 2596 MovieClip Frame 1Symbol 2554 MovieClip
"background"Symbol 2596 MovieClip Frame 1Symbol 2546 MovieClip
"transmit1"Symbol 2596 MovieClip Frame 1Symbol 2564 MovieClip
"transmit2"Symbol 2596 MovieClip Frame 1Symbol 2564 MovieClip
"transmit3"Symbol 2596 MovieClip Frame 1Symbol 2564 MovieClip
"man1"Symbol 2596 MovieClip Frame 1Symbol 2565 MovieClip
"man4"Symbol 2596 MovieClip Frame 1Symbol 2566 MovieClip
"man3"Symbol 2596 MovieClip Frame 1Symbol 2566 MovieClip
"man6"Symbol 2596 MovieClip Frame 1Symbol 2566 MovieClip
"man5"Symbol 2596 MovieClip Frame 1Symbol 2566 MovieClip
"man7"Symbol 2596 MovieClip Frame 1Symbol 2566 MovieClip
"man8"Symbol 2596 MovieClip Frame 1Symbol 2566 MovieClip
"man9"Symbol 2596 MovieClip Frame 1Symbol 2566 MovieClip
"man12"Symbol 2596 MovieClip Frame 1Symbol 2580 MovieClip
"man13"Symbol 2596 MovieClip Frame 1Symbol 2580 MovieClip
"man10"Symbol 2596 MovieClip Frame 1Symbol 2580 MovieClip
"man11"Symbol 2596 MovieClip Frame 1Symbol 2580 MovieClip
"man2"Symbol 2596 MovieClip Frame 1Symbol 2587 MovieClip
"man15"Symbol 2596 MovieClip Frame 1Symbol 2589 MovieClip
"man14"Symbol 2596 MovieClip Frame 1Symbol 2590 MovieClip
"window1"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window2"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window3"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window4"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window5"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window6"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window7"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window8"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window9"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window10"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window11"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window12"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window13"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window14"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window15"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window16"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window17"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window18"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window19"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window20"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window21"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window22"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window23"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window24"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window25"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window26"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window27"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window28"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window45"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window41"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window42"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window43"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"window44"Symbol 2596 MovieClip Frame 1Symbol 2326 MovieClip
"foreground"Symbol 2596 MovieClip Frame 1Symbol 2592 MovieClip
"foreground"Symbol 2596 MovieClip Frame 1Symbol 2592 MovieClip
"sniperScope"Symbol 2596 MovieClip Frame 1Symbol 1085 MovieClip
"head"Symbol 2701 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 2701 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 2702 MovieClip Frame 1Symbol 2701 MovieClip
"man"Symbol 2703 MovieClip Frame 1Symbol 1071 MovieClip
"head"Symbol 2871 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 2871 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 2872 MovieClip Frame 1Symbol 2871 MovieClip
"head"Symbol 2968 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 2968 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 2969 MovieClip Frame 1Symbol 2968 MovieClip
"background"Symbol 2972 MovieClip Frame 1Symbol 2600 MovieClip
"man8"Symbol 2972 MovieClip Frame 1Symbol 575 MovieClip
"man1"Symbol 2972 MovieClip Frame 1Symbol 2702 MovieClip
"man2"Symbol 2972 MovieClip Frame 1Symbol 2702 MovieClip
"man1"Symbol 2972 MovieClip Frame 1Symbol 2703 MovieClip
"man7"Symbol 2972 MovieClip Frame 1Symbol 2872 MovieClip
"man4"Symbol 2972 MovieClip Frame 1Symbol 2872 MovieClip
"man5"Symbol 2972 MovieClip Frame 1Symbol 2969 MovieClip
"man6"Symbol 2972 MovieClip Frame 1Symbol 2969 MovieClip
"man9"Symbol 2972 MovieClip Frame 1Symbol 2969 MovieClip
"man10"Symbol 2972 MovieClip Frame 1Symbol 2872 MovieClip
"man3"Symbol 2972 MovieClip Frame 1Symbol 2969 MovieClip
"foreground"Symbol 2972 MovieClip Frame 1Symbol 2971 MovieClip
"sniperScope"Symbol 2972 MovieClip Frame 1Symbol 1085 MovieClip
"background"Symbol 2982 MovieClip Frame 1Symbol 2976 MovieClip
"background"Symbol 2982 MovieClip Frame 1Symbol 2979 MovieClip
"foreground"Symbol 2982 MovieClip Frame 1Symbol 2981 MovieClip
"man3"Symbol 2982 MovieClip Frame 1Symbol 2872 MovieClip
"man1"Symbol 2982 MovieClip Frame 1Symbol 2872 MovieClip
"man5"Symbol 2982 MovieClip Frame 1Symbol 2969 MovieClip
"man4"Symbol 2982 MovieClip Frame 1Symbol 2969 MovieClip
"man6"Symbol 2982 MovieClip Frame 1Symbol 2969 MovieClip
"man2"Symbol 2982 MovieClip Frame 1Symbol 2969 MovieClip
"sniperScope"Symbol 2982 MovieClip Frame 1Symbol 1085 MovieClip
"head"Symbol 3118 MovieClip Frame 1Symbol 204 MovieClip
"body"Symbol 3118 MovieClip Frame 1Symbol 204 MovieClip
"man"Symbol 3119 MovieClip Frame 1Symbol 3118 MovieClip
"man"Symbol 3120 MovieClip Frame 1Symbol 3118 MovieClip
"background"Symbol 3123 MovieClip Frame 1Symbol 2984 MovieClip
"lightening"Symbol 3123 MovieClip Frame 1Symbol 2987 MovieClip
"man3"Symbol 3123 MovieClip Frame 1Symbol 3119 MovieClip
"man5"Symbol 3123 MovieClip Frame 1Symbol 3119 MovieClip
"man4"Symbol 3123 MovieClip Frame 1Symbol 3120 MovieClip
"man2"Symbol 3123 MovieClip Frame 1Symbol 437 MovieClip
"man1"Symbol 3123 MovieClip Frame 1Symbol 437 MovieClip
"window1"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window2"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window3"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window4"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window5"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window6"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window7"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window8"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window9"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window10"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window11"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window12"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window13"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window14"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window15"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window16"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window17"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window18"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window19"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window20"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window21"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window22"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window23"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window24"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window25"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window26"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window27"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window28"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window29"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window30"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window31"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window32"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window33"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window36"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window34"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window35"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window39"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window37"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window38"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window40"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window41"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window42"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window43"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window46"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window44"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window45"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window49"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window47"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window48"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window50"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window51"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window52"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window53"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window56"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window54"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window55"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window59"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window57"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window58"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window60"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window61"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window62"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window63"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window66"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window64"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window65"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window69"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window67"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window68"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window70"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window71"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window72"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window73"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window76"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window74"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window75"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window79"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window77"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window78"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"window80"Symbol 3123 MovieClip Frame 1Symbol 2326 MovieClip
"foreground"Symbol 3123 MovieClip Frame 1Symbol 3122 MovieClip
"sniperScope"Symbol 3123 MovieClip Frame 1Symbol 1085 MovieClip
"man"Symbol 3136 MovieClip Frame 1Symbol 3135 MovieClip
"background"Symbol 3142 MovieClip Frame 1Symbol 3127 MovieClip
"blackOut"Symbol 3142 MovieClip Frame 1Symbol 3130 MovieClip
"man4"Symbol 3142 MovieClip Frame 1Symbol 575 MovieClip
"man6"Symbol 3142 MovieClip Frame 1Symbol 750 MovieClip
"man2"Symbol 3142 MovieClip Frame 1Symbol 949 MovieClip
"man5"Symbol 3142 MovieClip Frame 1Symbol 575 MovieClip
"man1"Symbol 3142 MovieClip Frame 1Symbol 3136 MovieClip
"man3"Symbol 3142 MovieClip Frame 1Symbol 949 MovieClip
"window1"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window2"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window3"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window4"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window5"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window6"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window7"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window8"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window9"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window10"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window11"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window12"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window13"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window14"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window15"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window16"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window17"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window18"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window22"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window23"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window24"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window25"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window19"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window20"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"window21"Symbol 3142 MovieClip Frame 1Symbol 2326 MovieClip
"foreground"Symbol 3142 MovieClip Frame 1Symbol 3138 MovieClip
"sniperScope"Symbol 3142 MovieClip Frame 1Symbol 1085 MovieClip
"head"Symbol 3179 MovieClip Frame 1Symbol 3150 MovieClip
"body"Symbol 3179 MovieClip Frame 1Symbol 3150 MovieClip
"head"Symbol 3179 MovieClip Frame 33Symbol 3150 MovieClip
"body"Symbol 3179 MovieClip Frame 73Symbol 3150 MovieClip
"man"Symbol 3180 MovieClip Frame 1Symbol 3179 MovieClip
"head"Symbol 3182 MovieClip Frame 1Symbol 3150 MovieClip
"man"Symbol 3183 MovieClip Frame 1Symbol 3182 MovieClip
"head"Symbol 3207 MovieClip Frame 1Symbol 3150 MovieClip
"man"Symbol 3211 MovieClip Frame 1Symbol 3207 MovieClip
"man"Symbol 3239 MovieClip Frame 1Symbol 3237 MovieClip
"background"Symbol 3247 MovieClip Frame 1Symbol 3146 MovieClip
"cog"Symbol 3247 MovieClip Frame 1Symbol 3149 MovieClip
"samson"Symbol 3247 MovieClip Frame 1Symbol 3180 MovieClip
"man2"Symbol 3247 MovieClip Frame 1Symbol 3183 MovieClip
"man1"Symbol 3247 MovieClip Frame 1Symbol 3211 MovieClip
"chopper"Symbol 3247 MovieClip Frame 1Symbol 3239 MovieClip
"led"Symbol 3247 MovieClip Frame 1Symbol 3242 MovieClip
"foreground"Symbol 3247 MovieClip Frame 1Symbol 3246 MovieClip
"sniperScope"Symbol 3247 MovieClip Frame 1Symbol 1085 MovieClip
"tina"Symbol 3276 MovieClip Frame 1Symbol 3258 MovieClip
"debrief"Symbol 3276 MovieClip Frame 1Symbol 3259 EditableText
"continueBtn"Symbol 3276 MovieClip Frame 1Symbol 92 MovieClip
"accuracy"Symbol 3276 MovieClip Frame 1Symbol 3260 EditableText
"headShots"Symbol 3276 MovieClip Frame 1Symbol 3262 EditableText
"bodyShots"Symbol 3276 MovieClip Frame 1Symbol 3264 EditableText
"misses"Symbol 3276 MovieClip Frame 1Symbol 3266 EditableText
"bonus"Symbol 3276 MovieClip Frame 1Symbol 3271 EditableText
"debrief"Symbol 3283 MovieClip Frame 1Symbol 3279 EditableText
"retryBtn"Symbol 3283 MovieClip Frame 1Symbol 3282 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "station"
ExportAssets (56)Timeline Frame 1Symbol 2 as "heartbeatIrregular"
ExportAssets (56)Timeline Frame 1Symbol 3 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 5 as "brains"
ExportAssets (56)Timeline Frame 1Symbol 12 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 3298 as "__Packages.gs.TweenLite"
ExportAssets (56)Timeline Frame 1Symbol 3299 as "__Packages.gs.TweenFilterLite"
ExportAssets (56)Timeline Frame 1Symbol 3300 as "__Packages.mx.transitions.easing.Strong"
ExportAssets (56)Timeline Frame 7Symbol 36 as "alarm"
ExportAssets (56)Timeline Frame 7Symbol 37 as "breathIn"
ExportAssets (56)Timeline Frame 7Symbol 38 as "breathOut"
ExportAssets (56)Timeline Frame 7Symbol 39 as "music1"
ExportAssets (56)Timeline Frame 7Symbol 40 as "gunShot"
ExportAssets (56)Timeline Frame 7Symbol 41 as "heartbeat"
ExportAssets (56)Timeline Frame 7Symbol 42 as "reload"
ExportAssets (56)Timeline Frame 7Symbol 43 as "city"
ExportAssets (56)Timeline Frame 7Symbol 44 as "beach"
ExportAssets (56)Timeline Frame 7Symbol 45 as "airport"
ExportAssets (56)Timeline Frame 7Symbol 46 as "rain"
ExportAssets (56)Timeline Frame 7Symbol 47 as "night"
ExportAssets (56)Timeline Frame 7Symbol 48 as "lightsmash"
ExportAssets (56)Timeline Frame 7Symbol 49 as "soundtrack1"
ExportAssets (56)Timeline Frame 7Symbol 50 as "windowsmash"
ExportAssets (56)Timeline Frame 7Symbol 51 as "zoomIn"
ExportAssets (56)Timeline Frame 7Symbol 52 as "zoomOut"

Labels

"advert"Frame 1
"sounds"Frame 7
"menu"Frame 24
"continueGame"Frame 44
"instructions"Frame 55
"briefing"Frame 69
"lvl0"Frame 80
"lvl1"Frame 85
"lvl2"Frame 90
"lvl3"Frame 95
"lvl4"Frame 100
"lvl5"Frame 105
"lvl6"Frame 110
"lvl7"Frame 115
"lvl8"Frame 120
"lvl9"Frame 125
"lvl10"Frame 130
"lvl11"Frame 135
"lvl12"Frame 140
"missionComplete"Frame 156
"missionFailed"Frame 171
"gameOver"Frame 183
"over"Symbol 67 MovieClip Frame 2
"out"Symbol 67 MovieClip Frame 11
"over"Symbol 92 MovieClip Frame 2
"out"Symbol 92 MovieClip Frame 11
"over"Symbol 96 MovieClip Frame 2
"out"Symbol 96 MovieClip Frame 11
"idleRight"Symbol 333 MovieClip Frame 1
"target"Symbol 436 MovieClip Frame 1
"bodyShot"Symbol 436 MovieClip Frame 24
"headShot"Symbol 436 MovieClip Frame 47
"idle"Symbol 443 MovieClip Frame 1
"bodyShot"Symbol 443 MovieClip Frame 20
"headShot"Symbol 443 MovieClip Frame 45
"idle"Symbol 574 MovieClip Frame 1
"bodyShot"Symbol 574 MovieClip Frame 198
"headShot"Symbol 574 MovieClip Frame 237
"idleRight"Symbol 749 MovieClip Frame 1
"idleLeft"Symbol 749 MovieClip Frame 150
"idleWatch"Symbol 749 MovieClip Frame 217
"crouch"Symbol 749 MovieClip Frame 306
"bodyShot"Symbol 749 MovieClip Frame 348
"headShot"Symbol 749 MovieClip Frame 394
"idle"Symbol 948 MovieClip Frame 1
"bodyShot"Symbol 948 MovieClip Frame 106
"headShot"Symbol 948 MovieClip Frame 161
"walk"Symbol 1071 MovieClip Frame 2
"turn"Symbol 1071 MovieClip Frame 34
"walktoRun"Symbol 1071 MovieClip Frame 73
"run"Symbol 1071 MovieClip Frame 90
"crouch"Symbol 1071 MovieClip Frame 119
"bodyShot"Symbol 1071 MovieClip Frame 157
"headShot"Symbol 1071 MovieClip Frame 196
"regular"Symbol 1083 MovieClip Frame 1
"irregular"Symbol 1083 MovieClip Frame 36
"finished"Symbol 1100 MovieClip Frame 5
"idle"Symbol 1233 MovieClip Frame 1
"crouch"Symbol 1233 MovieClip Frame 36
"headshot"Symbol 1233 MovieClip Frame 76
"bodyShot"Symbol 1233 MovieClip Frame 121
"idle"Symbol 1427 MovieClip Frame 1
"bodyShot"Symbol 1427 MovieClip Frame 125
"headShot"Symbol 1427 MovieClip Frame 171
"idle"Symbol 1611 MovieClip Frame 1
"bodyShot"Symbol 1611 MovieClip Frame 176
"headShot"Symbol 1611 MovieClip Frame 220
"walk"Symbol 1646 MovieClip Frame 1
"idle"Symbol 1646 MovieClip Frame 36
"turn"Symbol 1646 MovieClip Frame 45
"walktoRun"Symbol 1646 MovieClip Frame 83
"run"Symbol 1646 MovieClip Frame 100
"crouch"Symbol 1646 MovieClip Frame 128
"bodyShot"Symbol 1646 MovieClip Frame 167
"headShot"Symbol 1646 MovieClip Frame 206
"loop"Symbol 1661 MovieClip Frame 1
"idle"Symbol 1665 MovieClip Frame 1
"bodyShot"Symbol 1665 MovieClip Frame 15
"headShot"Symbol 1665 MovieClip Frame 30
"idle"Symbol 1798 MovieClip Frame 1
"bodyShot"Symbol 1798 MovieClip Frame 101
"headShot"Symbol 1798 MovieClip Frame 147
"idle"Symbol 1960 MovieClip Frame 1
"bodyShot"Symbol 1960 MovieClip Frame 136
"headShot"Symbol 1960 MovieClip Frame 191
"idle"Symbol 2163 MovieClip Frame 1
"bodyShot"Symbol 2163 MovieClip Frame 106
"headShot"Symbol 2163 MovieClip Frame 161
"idle"Symbol 2318 MovieClip Frame 1
"bodyShot"Symbol 2318 MovieClip Frame 159
"headShot"Symbol 2318 MovieClip Frame 214
"off"Symbol 2333 MovieClip Frame 15
"loop"Symbol 2338 MovieClip Frame 1
"headShot"Symbol 2338 MovieClip Frame 10
"off"Symbol 2357 MovieClip Frame 15
"walk"Symbol 2402 MovieClip Frame 2
"turn"Symbol 2402 MovieClip Frame 34
"walktoRun"Symbol 2402 MovieClip Frame 73
"run"Symbol 2402 MovieClip Frame 90
"bodyShot"Symbol 2402 MovieClip Frame 127
"headShot"Symbol 2402 MovieClip Frame 166
"walk"Symbol 2518 MovieClip Frame 1
"headShot"Symbol 2518 MovieClip Frame 33
"bodyShot"Symbol 2518 MovieClip Frame 80
"off"Symbol 2529 MovieClip Frame 15
"idle"Symbol 2537 MovieClip Frame 1
"bodyShot"Symbol 2537 MovieClip Frame 20
"on"Symbol 2538 MovieClip Frame 1
"off"Symbol 2538 MovieClip Frame 10
"off"Symbol 2554 MovieClip Frame 7
"static"Symbol 2579 MovieClip Frame 1
"bodyShot"Symbol 2579 MovieClip Frame 10
"off"Symbol 2588 MovieClip Frame 15
"on"Symbol 2589 MovieClip Frame 1
"off"Symbol 2589 MovieClip Frame 10
"walk"Symbol 2701 MovieClip Frame 1
"turn"Symbol 2701 MovieClip Frame 45
"bodyShot"Symbol 2701 MovieClip Frame 83
"headShot"Symbol 2701 MovieClip Frame 146
"idle"Symbol 2871 MovieClip Frame 1
"bodyShot"Symbol 2871 MovieClip Frame 86
"headShot"Symbol 2871 MovieClip Frame 141
"idle"Symbol 2968 MovieClip Frame 1
"bodyShot"Symbol 2968 MovieClip Frame 86
"headShot"Symbol 2968 MovieClip Frame 141
"lean"Symbol 3118 MovieClip Frame 1
"headShot"Symbol 3118 MovieClip Frame 128
"bodyShot"Symbol 3118 MovieClip Frame 176
"idle"Symbol 3135 MovieClip Frame 1
"bodyShot"Symbol 3135 MovieClip Frame 15
"walk"Symbol 3179 MovieClip Frame 2
"turn"Symbol 3179 MovieClip Frame 34
"walktoRun"Symbol 3179 MovieClip Frame 73
"run"Symbol 3179 MovieClip Frame 90
"crouch"Symbol 3179 MovieClip Frame 119
"bodyShot"Symbol 3179 MovieClip Frame 157
"headShot"Symbol 3179 MovieClip Frame 196
"idle"Symbol 3182 MovieClip Frame 1
"headShot"Symbol 3182 MovieClip Frame 15
"bodyShot"Symbol 3182 MovieClip Frame 25
"idle"Symbol 3207 MovieClip Frame 1
"headShot"Symbol 3207 MovieClip Frame 18
"bodyShot"Symbol 3207 MovieClip Frame 94
"bob"Symbol 3237 MovieClip Frame 1
"explode"Symbol 3237 MovieClip Frame 23
"over"Symbol 3282 MovieClip Frame 2
"out"Symbol 3282 MovieClip Frame 11




https://swfchan.com/54/268191/info.shtml
Created: 14/6 -2026 10:59:09 Last modified: 14/6 -2026 10:59:09 Server time: 23/06 -2026 11:44:05