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armorgames minigame-arcade-2-2897.swf

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Flash #268197

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Song Title

Song Title

Song Title

Song Title

MiniGame Arcade 2

© Chad Duncan
Flak-Games.com

MiniGame Arcade 2

What would you
like to do?

MGA 2

What would you
like to do?

Choose a
Minigame

?

Help and
Instructions

Stats
and
Unlocks

View
Leaderboard

View
Leaderboard

#1 32189

#2 24318

#3 12099

#4 1299

Settings

Settings

Created By:
Chad Duncan
and Dank
Tested By:
Dank
Zinngg

Credits

Credits

¿Qué quieres
hacer?

Que quieres
hacer?

'

?

Elige un
Mini-juego

?

Ayuda y
Instrucciones

Ver la Tabla de
Posiciones

Configuracion

Configuracion

Creado por:
Chad Duncan
y Dank
Probado por:
Dank
Zinngg

Creditos

Creditos

En Español

In English

Choose Mini-Game
Help / Instructions
Stats / Unlocks
View Highscores
Settings
Credits
Play More Games

Elija mini-juego
Ayuda / Instrucciones
Estadísticas
Ver puntuaciones
Configuración
Créditos
Juega más Juegos

V 1.0

No
Image



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Page 1

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Difficulty:   Normal   Hard

Difficulty:   Normal   Hard

Game Title

Title:
Author:
Description:

Game Author

Game Description

Game Instructions

Minigame Information

Game Title

Return to Game Menu

Game Author

Game Description

Instructions:

Game Instructions

Minigame Information

Title:
Author:
Description:

Help and Instructions

Help and Instructions

General Instructions

Return to Menu

Minigame Arcade 2 is a collection of games of various types. In the game menu, you
can choose any game currently unlocked and play at two difficulties (normal and
hard). Each game contains a menu describing it while giving specific instructions. At
nearly any time, you can pause the game by pressing 'p'. There you can change
various settings and see keyboard shortcuts for that game.

View Specific Game Help

Instrucciones Generales

Volver

Minigame Arcade 2 es una colección de juegos de diversos tipos. En el menú
del juego, puedes elegir cualquier juego desbloqueado y jugar en dos
dificultades (normal y difícil). Cada juego contiene un menú que describe el
juego, mientras que den instrucciones específicas. En casi cualquier momento,
puede detener el juego pulsando 'p'. Puede cambiar los ajustes allí y ver los
atajos del teclado para ese juego.

Ver Ayuda de Juego Específico

- Shoot these targets. Avoid black
targets-they remove points.

- This powerup speeds up your cannon.

Powerups can also help. Try to get the three:

- This slows targets for a time.

- This destroys all targets on screen and
adds 50 to your score.

----------------------------------------------------------

Aim - mouse; Move - Arrow Keys or A and D

Target
Practice

Mouse - Buy, Set, Sell, Select, etc.

- This is a tower. Buy, set, and upgrade
these to help defend yourself.

Supplies -    Your currency
Resources - Interest of the money you gain
Soldiers -     Your lives; don't lose them all
Score -         Based on weapons bought, lives
remaining, enemies killed, etc.

War TD

Mouse - Move

Maze

Avoid walls and obstacles as you try to get
through a maze. Collect bonus points along
the way. Press switches to open doors

Arrow Keys or A,S,W,D - Move

Control the ball by pressing left or right. You
can jump by pressing up. Keep falling. The
platforms will rise, but do not go up with
them. The longer you last, the higher your
score will be.

Spin

Mouse - Change tile colors

Click on one of the tiles of the grid to change
it and the surrounding ones. Try to make the
image that is shown.Since this under normal
circumstances would be impossible, you are
able to lock some tiles into place. Use these
locks wisely since you only have a small
amount. The less clicks you make and the
less locks used, the higher your score will be.

Pixel
Image

- These are collectibles. Some are worth
more than others.

Collect

Control the spacecraft to gain collectibles.
You must be fast since you are trying to
collect these points before the enemy.

Arrow Keys or A,S,W,D - Move.

Avoid getting hit by the anti-ballistic missiles
(the black ones). You lose lives if you are hit.
At the end of each level, hit the plane.

Missile
Mayhem

Bomb
Barrage

Selection
V.1

In this game, there are boxes on the screen.
When a box is selected, it changes color. One
box is red. Select it, and it will move to a new
spot and you gain points. The quicker you are,
the more points you will recieve.

Catch

Coins fall in this game, and you must catch
them in your jar. If you drop 25, the game
ends, and your score will be based on how
many you caught.

Selection
V.2

This game is similar to Selection V.1, but it
instead has a large grid in which you must hit
a moving red box. You can also collect yellow
bonus points along the way. If you do not hit
the red box enough times within the time
limit, you will lose.

+25

+250

+250

+250

+250

+250

+250

In this game, avoid the bullets that are shot
at you. Even when still, they still can take
away from your score if they hit your cursor.
Bullets follow you, so you must move quickly.
Try to last for a minute and your score will be
based on how many times you are hit.

Turret
Trouble

- Disparar estos objetivos. Evite negro
objetivos porque disminuirá su puntuación.

- Esto acelera su cañón.

Estas también pueden ayudar. Trate de conseguir los tres:

- Esto retrasa los objetivos.

Objetivo - ratón; Move - teclas de dirección o A y D

Mouse - Comprar, Establecer, Venta, Escoger, y más

- Esto trata de una torre. Comprar,
establecer y actualizar estos para ayudar
a defender a ti mismo.

Suministros - Tu moneda
Recursos - Interés del dinero que ganar
Soldados - Tu vida. No perder a todos
Puntuación - Sobre la base de las armas
compradas, vive restantes, los enemigos
muertos, y más.

Evite las paredes y los obstáculos y tratar de
conseguir a través de un laberinto. Recoger
puntos de bonificación a lo largo del camino.
Pulse los interruptores para abrir puertas.

Teclas de Flecha o A, S, W, D - Mover

Control la pelota pulsando izquierda o
derecha. Usted puede saltar pulsando arriba.
Las plataformas se moverán más alto, pero no
van con ellos. Cuanto más tiempo puede
continuar, mayor es su puntuación será.

Haga clic en uno de los azulejos de la red a
cambiar el azulejo y torno a los azulejos.
Intente hacer la imagen que se muestra a
usted. Porque este, en circunstancias
normales, sería imposible, que eres capaces
de bloquear algunas baldosas en su lugar.
Sólo tiene unos pocos cantidad de esclusas.
Su puntuación se basa en el número de clics y
cerraduras utilizadas.

Mouse - Cambiar los colores de los azulejos.

- Estos son de colección. Algunas valen
más que otros.

Control la nave espacial para obtener
coleccionables. Usted debe ser rápido y
ganar los puntos antes el enemigo.

Evite contra los misiles (los negro misiles).
Ellos puede disminuir tu puntuación. Al final
del nivel, impactó el avión.

Las bombas caen del cielo en
este juego. Pruebe a correr a
partir de las bombas siempre que
puede. Flechas le puede dar
aviso.

En este juego, hay cajas en la pantalla.
Cuando un cuadro es seleccionado, que
cambia de color. Una caja es de color rojo.
Seleccionarlo, y el caja rojo se trasladará a
un nuevo terreno y ganar puntos. El más
rápido eres, más los puntos que usted
recibirá.

Monedas caen en este juego, y usted debe los
monedas de captura en tu frasco. Si olvida 25,
el juego termina, y su puntuación se basará
en la forma en que muchos recogidos.

Este juego es similar a la selección V.1, pero
en lugar tiene una gran red en la que debe
golpear una caja roja en movimiento. También
puede recoger puntos de bonificación de
color amarillo a lo largo del camino. Si no
golpeó la caja roja veces suficiente dentro del
plazo, perderá.

Mouse - Mover

En este juego, evitar las balas que se dispararon
contra usted. Aun cuando todavía, que aún puede
tomar lejos de su puntuación si ellos golpeó el
cursor. Viñetas siga usted, de modo que debe
actuar con rapidez. Trate de duración de un minuto
y tu puntuación se basará en el número de veces
que se ven afectados.

Next Minigame>>

<<Prev Minigame

Próximo Minigame>>

<<Anterior Minigame

Report Bugs

Report Bugs

Leave a Review

Leave a Review

Leave a Review

Download Version

Themes

Stats and Unlocks

Scores
Total Score -
Best Score From -
Worst Score From -
Average Score -
Unlocks
Number of Unlocks -
Unlocks Remaining -

Stats and Unlocks


Game with 000000 pts
Game with 000000 pts



0
0

Scores
Total Score -
Best Score From -
Worst Score From -
Average Score -
Unlocks
Number of Unlocks -
Unlocks Remaining -

Partituras
Puntaje total -
Mejor Puntuación Desde -
Peor Puntuación Desde -
Puntuación Promedio -
Desbloqueas
Número de Desbloquea -
Desbloquea restante -

Credits

Credits

Settings

Settings

Video Quality
Low    Medium    High

Video Quality
Low    Medium    High

Music Volume

Music Volume

FX Volume

FX Volume

Just Unlocked

Just Unlocked

You have just unlocked:


Download

Download

By pressing the button below, you can
download a version of this game if you
want. This is handy because you don't
need to worry about download times.

Download

Themes

Next

Previous

Themes

Here you can change the way the
background of the menu looks. The
different themes look similar, but you
may like one more than another.

LeaderBoard

LeaderBoards

Keyboard Shortcuts
Instructions/Help
Restart
Return to Game Menu

Keyboard Shortcuts
Instructions/Help
Restart
Return to Game Menu

Score:

0

Score:

0

X 0

Time:

2:00

Time:

2:00

Atajos de Teclado
Instrucciones / Ayuda
Reiniciar
Regresar a el Menú

Atajos de Teclado
Instrucciones / Ayuda
Reiniciar
Regresar a el Menú

0

Puntuación:

Puntuación:

0

X 0

2:00

Tiempo:

Tiempo:

2:00

Song by Author

Now Playing:

Now Playing:

Canción por Autor

Jugar Ahora:

Jugar Ahora:

Paused

Pause Menu  Shortcuts  Help

Unpause
Audio/Video
Restart
Return to Menu

Paused

Pause Menu  Shortcuts  Help

Unpause
Audio/Video
Restart
Return to Menu

Unpause

Unpause

P - Pause
R - Restart
Q - Change Quality
--------------------------------------------------------

No specific key shortcuts for this mini-game.

Unpause

Video Quality
Low    Medium    High
Music Volume
FX Volume

Go Back

Video Quality
Low    Medium    High
Music Volume
FX Volume

Go Back

Play Again?
Return to Menu

Score:
Number Hit:
Precent Hit:

Play Again?
Return to Menu

Score:
Number Hit:
Precent Hit:

Start

Next Level

Next Level

Supplies: 100
Research: 10%
Lives: 20
Score: 0

Cost: 1000

Power:
Speed:
Range:

Name

Wave:

Wave:

Iniciar

Siguiente Nivel

Siguiente Nivel

Supplies: 100
Research: 10%
Lives: 20
Score: 0

Cost: 1000

Power:
Speed:
Range:

Name

Nivel:

Nivel:

Score:
Number Hit:

Score:
Lives Left:

Difficulty:

0

0

Normal

Bonus:

Bonus:

Difficulty:

0

0

Normal

0

0

Normal

Puntuación:

Bono:

Dificultad:

Puntuación:

Bono:

Dificultad:

0

0

Normal

Score:
Bonus Points:

Score:
Bonus Points:

Time:

0

0:00

Normal

Time:

0

0:00

Normal

Puntuación:

Hora:

0

0:00

Normal

Puntuación:

Hora:

0

0:00

Normal

Score:

Score:

10

Clear

0

0

Normal

Clicks:

Score:

Clicks:

0

0

Normal

0

0

Normal

Clics:

Puntuación:

Puntuación:

Clics:

0

0

Normal

10

Score:
Clicks:

Locks Left:

Score:
Clicks:
Locks Left:

Next Level

0

0

Normal

Level:

Level:

0

0

Normal

0

0

Normal

Puntuación:

Puntuación:

Nivel:

0

0

Normal

Score:

Score:

Level:

1

Level:

1

Spawner

0:00

Normal

Lives:

0

0:00

Normal

Lives:

0

0:00

Normal

Vives:

0

Puntuación:

0:00

Normal

Vives:

Puntuación:

0

Score:

0

0

Normal

Doged:

Dodged:

0

0

Normal

0

0

Normal

Puntuación:

Esquivado:

Puntuación:

Esquivado:

0

0

Normal

Score:
Doged:

Score:
Doged:

0

0

Normal

Missed:

Missed:

0

0

Normal

0

0

Normal

Puntuación:

Eliminado:

Puntuación:

Eliminado:

0

0

Normal

Score:
Caught:

Score:
Caught:

0

0

0

0:00

Normal

Hits Left:

Hits Left:

0

0

0:00

Normal

0

0

0:00

Normal

Puntuación:

Restantes:

Puntuación:

Restantes:

0

0

0:00

Normal

You Lost!
You failed to reach the
goal 25 times within the
time limit.

Retry?
Return to Menu

You Lost!
You failed to reach the
goal 25 times within the
time limit.

Retry?
Return to Menu

1000

You Win!
Your score was:

1000

100

You Lost!
You failed to reach the
goal 100 times within the
time limit.

You Lost!
You failed to reach the
goal 100 times within the
time limit.

1000

1000

0

0

0:00

Normal

Times Hit:

Times Hit:

0

0

0:00

Normal

0

0

0:00

Normal

Puntuación:

Golpear:

Puntuación:

Golpear:

0

0

0:00

Normal

Score:
Times Hit:

Score:
Times Hit:

0

0

Normal

0

0

Normal

0

0

Normal

0

0

Normal

ActionScript [AS1/AS2]

Frame 1
function rightClickLink1() { getURL ("http://www.flak-games.com/", "_blank"); } function rightClickLink2() { getURL ("http://www.chad-duncan.com/", "_blank"); } function playMusic(ID) { _root.music = new Sound(_root.music_mc); _root.music.attachSound(_root.SoundArray[ID][0]); if (_root.SoundArray[ID][0] == "Night Lights") { _root.music.start(3.4, 10000); } else { _root.music.start(0, 10000); } _root.songID = ID; } function stopMusic() { _root.musicOffset = 0; _root.music.stop(); } function pauseMusic(ID) { _root.musicOffset = _root.music.position; _root.music.stop(); } function unPauseMusic(ID) { _root.music = new Sound(_root.music_mc); _root.music.attachSound(_root.SoundArray[ID][0]); _root.music.start(_root.musicOffset / 1000, 10000); _root.songID = ID; } function playFX(ID) { _root.numberofPlayedFx++; _root[FX + _root.numberofPlayedFX] = new Sound(_root.FX_mc); _root[FX + _root.numberofPlayedFX].attachSound(_root.SoundFXArray[ID]); if (_root.SoundFXArray[ID] == "FX Button") { _root[FX + _root.numberofPlayedFX].start(0, 1); } else { _root[FX + _root.numberofPlayedFX].start(); } _root[FX + _root.numberofPlayedFX].setVolume(_root.thesetFXVolume); } loader.onEnterFrame = function () { _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "% Loaded"; }; MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Flak-Games", rightClickLink1); Functioned2 = new ContextMenuItem("Chad Duncan", rightClickLink2); MENU.customItems.push(Functioned, Functioned2); _root.menu = MENU; _root.musicOffset = 0; _root.SoundArray = [["wind1"], ["{Firestorm}", "Ian Slider"], ["Limit BreakeR", "ZeRo-BaSs"], ["Night Lights", "John Guy"], ["Rock Orchestra 2", "Goukisan"], ["Ongaku Kousei", "ZeRo-BaSs"]]; _root.SoundFXArray = ["0", "FX Button", "", "Unlocked", "", ""]; _root.numberofPlayedFx = 0; _root.thesetFXVolume = 100;
Frame 2
if (_root.percentLoaded == 100) { gotoAndPlay (3); soundPlaying = false; } else { gotoAndPlay (1); } if (_root._framesloaded >= 23) { gotoAndPlay (3); soundPlaying = false; }
Frame 3
stopMusic(); soundPlaying = false; stopAllSounds(); if (System.capabilities.language == "es") { _root.Language = "Spanish"; } else { _root.Language = "English"; } _root.thesetVolume = 30; _root.playFX(1);
Frame 8
stop();
Frame 9
var theDate2 = new Date(); theDate = theDate2.getMonth() + 1; trace(theDate); stop();
Instance of Symbol 26 MovieClip "music_mc" in Frame 9
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 1000000); }
Instance of Symbol 26 MovieClip "FX_mc" in Frame 9
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 1000001); }
Frame 11
stop(); Mouse.show(); if (!soundPlaying) { playMusic(1); _root.thesetVolume = 30; soundPlaying = true; } if (_root.Language == "Spanish") { var Copyright = "\u00A9 Chad Duncan\rFlak-Games.com"; } else { var Copyright = "\u00A9 Chad Duncan\rFlak-Games.com"; } if (_root.Language == "Spanish") { menuList.gotoAndStop(2); } else { menuList.gotoAndStop(1); } version = "V 1.2 - ArmorGames Version"; version2 = version; if (theme != undefined) { _root.mainbg.gotoAndStop(theme); }
Instance of Symbol 119 MovieClip "mainbg" in Frame 11
onClipEvent (enterFrame) { ID = _root.songID; this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; }
Instance of Symbol 191 MovieClip "box_img" in Frame 11
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(9); } else { this.gotoAndStop(1); } }
Instance of Symbol 198 MovieClip in Frame 11
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } trace(_root.Language); }
Frame 12
function saveScore(gameTitle, score) { if ((score > game.data.savedData[gameTitle]) || (game.data.savedData[gameTitle] == undefined)) { if (game.data.savedData == undefined) { game.data.savedData = new Array(); } game = SharedObject.getLocal("MGA2_Data"); game.data.savedData[gameTitle] = score; game.flush(); } } function addGameInfo(theTitle, author, description, instructions, firstFrame, lastFrame, lockState) { _root.totalmg = _root.totalmg + 1; _root["game" + _root.totalmg] = Array(theTitle, author, description, instructions, firstFrame, lastFrame, lockState); _root.gameInfo.push(_root["game" + _root.totalmg]); } cursor_mc.onMouseMove = function () { if ((((_root.cursor_mc._x > 0) && (_root.cursor_mc._x < 650)) && (_root.cursor_mc._y > 0)) && (_root.cursor_mc._y < 500)) { Mouse.hide(); } this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); }; if (currentpage == undefined) { currentpage = 1; } version = version2; totalmg = 0; var gameInfo = Array(); var savedData = Array(); game = SharedObject.getLocal("MGA2_Data"); if (game.data.savedData == undefined) { game.data.savedData = new Array(); } var savedData = game.data.savedData; var startGame = ((currentpage * 6) - 5); if (_root.Language != "Spanish") { addGameInfo("Target Practice", "Chad Duncan", "Targets come in your direction and you must shoot as many as you can within a couple of minutes. Keep an eye out for bonuses.", "Arrow Keys or A and D - move left and right\rMouse - aim and shoot", 20, 23, false); addGameInfo("War TD", "Chad Duncan", "This is a futuristic war tower defense game. For 40 levels, prevent enemies from entering the base at all costs, literally.", "Mouse - set or upgrade towers", 24, 27, false); addGameInfo("Maze", "Chad Duncan", "Find your way through a maze trying to unlock doors by pressing switches and avoiding enemies along the way.", "Arrow Keys or A,S,W,D - move\rMouse - mover", 28, 31, false); addGameInfo("Spin", "Chad Duncan", "The platforms move up, so you must find your way to the one below.", "Arrow Keys or A,S,W,D - Move", 32, 35, true); addGameInfo("Pixel Image", "Chad Duncan", "Click a cell in the grid to change it and its nearby cells. You have locks to keep the cells from changing. Try to make the image.", "Mouse - Change cells.", 36, 39, false); addGameInfo("Collect", "Chad Duncan", "Controlling a spaceship, collect points before the enemy does.", "Up or W - Accelerate\rRight, Left or A, D - Rotate", 40, 43, false); addGameInfo("Missile Mayhem", "Dank", "Guide a missile, avoiding anti-ballistic missiles and lasers. At the end of each level, hit the plane.", "Arrow Keys or ASWD - Move\r", 44, 47, false); addGameInfo("Turret Trouble", "Chad Duncan", "You must avoid gunfire. Once the 'bullet' stops, it can still remain deadly. Note: This is from MGA 1 and contains few changes.", "Mouse - move", 68, 71, false); addGameInfo("Bomb Barrage", "Dank", "Dodge the falling bombs as long as you can.", "Arrow Keys - move and jump", 52, 55, false); addGameInfo("Selection V1", "Chad Duncan", "Control your box with the arrow keys and reach the goal (selecting it) each time it moves.", "Arrow Keys or W,S,A,D - Movement\r\rHit the goal 100 times within the time limit.", 56, 59, true); if (theDate == 12) { addGameInfo("Catch", "Chad Duncan", "NOTE: This is the Christmas edition (only in December). Try to catch as many presents as you can. If you miss 25, you lose.", "Mouse - move", 60, 63, false); } else { addGameInfo("Catch", "Chad Duncan", "Try to catch as much money as you can. If you miss 25 coins, you lose.", "Mouse - move", 60, 63, false); } addGameInfo("Selection V2", "Chad Duncan", "Nearly the same concept as Selection V.1, but with several things added. Still, control your box with the arrow keys and reach the goal each time it moves.", "Arrow Keys or W,S,A,D - Movement\r\rHit the goal 25 times within the time limit.", 64, 67, false); } else { addGameInfo("Target Practice", "Chad Duncan", "Objetivos vienen en tu direcci\u00F3n y tienes que disparar tanto como puede dentro de un par de minutos. Mantenga un ojo para las puntos extras.", "Teclas de Flecha o A y D - mover un lado a otro\rMouse - objetivo y disparar", 20, 23, false); addGameInfo("War TD", "Chad Duncan", "Esta es una guerra futurista torre de defensa juego. Durante 40 niveles, prevenir enemigos la entrada de la base.", "Mouse - poner o mejorar las torres", 24, 27, false); addGameInfo("Maze", "Chad Duncan", "Encuentra tu camino a trav\u00E9s de un laberinto intentando desbloquear las puertas presionando interruptores y evitar enemigos en el camino.", "Teclas de Flecha o A, S, W, D - mover\rMouse - mover", 28, 31, false); addGameInfo("Spin", "Chad Duncan", "Las plataformas mover hacia arriba, de modo que debe encontrar el camino a la siguiente.", "Teclas de Flecha o A, S, W, D - mover", 32, 35, true); addGameInfo("Pixel Image", "Chad Duncan", "Haga clic en una celda de la cuadr\u00EDcula para cambiarlo y sus c\u00E9lulas cercanas. Puede bloquear las c\u00E9lulas. Intente hacer la imagen.", "Mouse - Cambiar las c\u00E9lulas.", 36, 39, false); addGameInfo("Collect", "Chad Duncan", "Mientras tu el control de una nave espacial, acumular puntos antes de que el enemigo.", "Up or W - Accelerate\rDerecha, izquierda o A, D - Girar", 40, 43, false); addGameInfo("Missile Mayhem", "Dank", "Gu\u00EDa de un misil, evitando anti-misiles bal\u00EDsticos. Al final, impact\u00F3 el avi\u00F3n. Nota: Esta es de MGA 1, pero contiene muchos cambios.", "Teclas de Flecha o A, S, W, D - mover\r", 44, 47, false); addGameInfo("Turret Trouble", "Chad Duncan", "Usted debe evitar los disparos. Cuando el topo se detiene, ello puede seguir siendo mortal. Nota: Esta es de MGA 1 y contiene algunos cambios.", "Mouse - mover", 68, 71, false); addGameInfo("Bomb Barrage", "Dank", "Dodge la ca\u00EDda de bombas, siempre que puedas.", "Arrow Keys - move and jump", 52, 55, false); addGameInfo("Selection V1", "Chad Duncan", "Controle su caja con las teclas de flecha y alcanzar el objetivo (la selecci\u00F3n de ella) cada vez que ello mueve.", "Teclas de Flecha o A, S, W, D - mover", 56, 59, true); if (theDate == 12) { addGameInfo("Catch", "Chad Duncan", "NOTA: Esta es la edici\u00F3n de Navidad. Trate de captura ya que muchos se presenta como puede. Si olvida 25, usted pierde.", "Mouse - mover", 60, 63, false); } else { addGameInfo("Catch", "Chad Duncan", "Trate de atrapar la mayor cantidad de dinero que puedas. Si pierde 25 monedas, usted pierde.", "Mouse - move", 60, 63, false); } addGameInfo("Selection V2", "Chad Duncan", "Controle su caja con las teclas de flecha y llegar a la meta cada vez que ello mueve.", "Teclas de Flecha o A, S, W, D - mover", 64, 67, false); } if (theme != undefined) { _root.mainbg.gotoAndStop(theme); } totalScore = 0; i = 0; while (i < _root.gameInfo.length) { if (savedData[_root.gameInfo[i][0]] != "0") { totalScore = totalScore + savedData[_root.gameInfo[i][0]]; } trace("score:" + totalScore); i++; } thingsJustUnlocked = ""; if ((_root.savedData[_root.gameInfo[11][0]] != undefined) && (_root.savedData[_root.gameInfo[11][0]] != 0)) { _root.gameInfo[9][6] = false; if (_root.unlockgame1) { _root.unlockgame1 = false; thingsJustUnlocked = thingsJustUnlocked + "Selection V.1\rYou can now play the game, Selection.\r"; } } else { _root.unlockgame1 = true; } if ((_root.savedData[_root.gameInfo[4][0]] != undefined) && (_root.savedData[_root.gameInfo[4][0]] != 0)) { _root.gameInfo[3][6] = false; if (_root.unlockgame2) { _root.unlockgame2 = false; thingsJustUnlocked = thingsJustUnlocked + "Spin\rYou can now play the game, Spin.\r"; } } else { _root.unlockgame2 = true; } reviewUnlocked = true; i = 0; while (i < _root.gameInfo.length) { if (((savedData[_root.gameInfo[i][0]] == undefined) || (savedData[_root.gameInfo[i][0]] == 0)) || (savedData[_root.gameInfo[i][0]] == "0")) { reviewUnlocked = false; _root.unlock1 = true; } i++; } if (isNaN(totalScore)) { totalScore = 0; } if (totalScore >= 10000) { if (_root.unlock2) { _root.unlock2 = false; thingsJustUnlocked = thingsJustUnlocked + "Download Version\rYou now are able to download this game onto your desktop.\r"; } } else { _root.unlock2 = true; } if (savedData["War TD"] >= 2000) { if (_root.unlock3) { _root.unlock3 = false; thingsJustUnlocked = thingsJustUnlocked + "Themes\rYou now are able to change themes for minigames.\r"; } } else { _root.unlock3 = true; } if (thingsJustUnlocked != "") { _root.gotoAndStop("unlocked"); } game_btn1.onEnterFrame = function () { i = 0; while (i < 6) { if (_root.gameInfo[(startGame + i) - 1][0] == undefined) { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)].gotoAndStop(2); } else { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)].gotoAndStop(1); } if (_root._framesloaded < _root.gameInfo[(_root.startGame + i) - 1][4]) { if (_root.Language == "Spanish") { _root.gamePercentLoaded = "0% Cargado"; } else { _root.gamePercentLoaded = "0% Loaded"; } } else if (_root._framesloaded >= _root.gameInfo[(_root.startGame + i) - 1][5]) { if (_root.Language == "Spanish") { _root.gamePercentLoaded = ""; } else { _root.gamePercentLoaded = ""; } } else if ((_root._framesloaded > _root.gameInfo[(_root.startGame + i) - 1][4]) && (_root._framesloaded < _root.gameInfo[(_root.startGame + i) - 1][5])) { if (_root.Language == "Spanish") { _root.gamePercentLoaded = Math.floor(100 * ((_root._framesloaded - _root.gameInfo[(_root.startGame + i) - 1][4]) / (_root.gameInfo[(_root.startGame + i) - 1][5] - _root.gameInfo[(_root.startGame + i) - 1][4]))) + "% Cargado"; } else { _root.gamePercentLoaded = Math.floor(100 * ((_root._framesloaded - _root.gameInfo[(_root.startGame + i) - 1][4]) / (_root.gameInfo[(_root.startGame + i) - 1][5] - _root.gameInfo[(_root.startGame + i) - 1][4]))) + "% Loaded"; } } _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)].mg_image.gotoAndStop(_root.gameInfo[(_root.startGame + i) - 1][0]); if (_root.savedData[_root.gameInfo[(startGame + i) - 1][0]] == undefined) { _root.savedData[_root.gameInfo[(startGame + i) - 1][0]] = "0"; } if (_root.gamePercentLoaded == "") { if (_root.Language == "Spanish") { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)]._title = ((((_root.gameInfo[(_root.startGame + i) - 1][0] + newline) + "por: ") + _root.gameInfo[(_root.startGame + i) - 1][1]) + newline) + _root.savedData[_root.gameInfo[(startGame + i) - 1][0]]; } else { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)]._title = (((((_root.gameInfo[(_root.startGame + i) - 1][0] + newline) + "by: ") + _root.gameInfo[(_root.startGame + i) - 1][1]) + newline) + "Score: ") + _root.savedData[_root.gameInfo[(startGame + i) - 1][0]]; } } else if (_root.Language == "Spanish") { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)]._title = ((((_root.gameInfo[(_root.startGame + i) - 1][0] + newline) + "por: ") + _root.gameInfo[(_root.startGame + i) - 1][1]) + newline) + _root.gamePercentLoaded; } else { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)]._title = ((((_root.gameInfo[(_root.startGame + i) - 1][0] + newline) + "by: ") + _root.gameInfo[(_root.startGame + i) - 1][1]) + newline) + _root.gamePercentLoaded; } if (_root.gameInfo[(startGame + i) - 1][6]) { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)].mg_image.gotoAndStop("locked"); if (_root.Language == "Spanish") { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)]._title = "\rBLOQUEADO\r"; } else { _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)]._title = "\rLOCKED\r"; } } _root["game_btn" + ((((_root.currentpage * 6) - _root.startGame) - 4) + i)].chosen_game = _root["game" + (_root.startGame + i)]; i++; } }; if (_root.Language == "Spanish") { switch (currentpage) { case 1 : if (Math.ceil(totalmg / 8) == 1) { _root.pagebtns.gotoAndStop(4); } _root.pagebtns.gotoAndStop(2); break; case Math.ceil(totalmg / 6) : _root.pagebtns.gotoAndStop(3); if (Math.ceil(totalmg / 6) == 1) { _root.pagebtns.gotoAndStop(4); } break; default : _root.pagebtns.gotoAndStop(1); } page_txt = "Pagina " + currentpage; } else { switch (currentpage) { case 1 : if (Math.ceil(totalmg / 8) == 1) { _root.pagebtns.gotoAndStop(4); } _root.pagebtns.gotoAndStop(2); break; case Math.ceil(totalmg / 6) : _root.pagebtns.gotoAndStop(3); if (Math.ceil(totalmg / 6) == 1) { _root.pagebtns.gotoAndStop(4); } break; default : _root.pagebtns.gotoAndStop(1); } page_txt = "Page " + currentpage; } _root.pagebtns.prevbtn.onRelease = function () { currentpage = currentpage - 1; play(); }; _root.pagebtns.nextbtn.onRelease = function () { currentpage = currentpage + 1; play(); }; stop(); if (_root.Language == "Spanish") { returntomenu = "Volver"; } else { returntomenu = "Return to Menu"; }
Instance of Symbol 277 MovieClip in Frame 12
onClipEvent (load) { var min_y = 150; var max_y = 361; var speed = 8; var accel = 0; } onClipEvent (enterFrame) { var angle_in_radians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); var angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this._rotation = angle_in_degrees; if (accel < speed) { accel = accel + 1; } if (((_root._ymouse > this._y) && (accel > 1)) || (_root._ymouse > (this._y + 50))) { if ((_root._ymouse - this._y) >= accel) { var new_speed = speed; } else { var new_speed = (_root._ymouse - this._y); } if ((this._y + new_speed) < max_y) { this._y = this._y + new_speed; } } else if (((_root._ymouse < this._y) && (accel > 1)) || (_root._ymouse < (this._y - 50))) { if ((this._y - _root._ymouse) >= accel) { var new_speed = speed; } else { var new_speed = (this._y - _root._ymouse); } if ((this._y - new_speed) > min_y) { this._y = this._y - new_speed; } } else { accel = 0; } }
Instance of Symbol 277 MovieClip in Frame 12
onClipEvent (load) { var min_y = 150; var max_y = 361; var speed = 8; var accel = 0; } onClipEvent (enterFrame) { var angle_in_radians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); var angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this._rotation = angle_in_degrees; if (accel < speed) { accel = accel + 1; } if (((_root._ymouse > this._y) && (accel > 1)) || (_root._ymouse > (this._y + 50))) { if ((_root._ymouse - this._y) >= accel) { var new_speed = speed; } else { var new_speed = (_root._ymouse - this._y); } if ((this._y + new_speed) < max_y) { this._y = this._y + new_speed; } } else if (((_root._ymouse < this._y) && (accel > 1)) || (_root._ymouse < (this._y - 50))) { if ((this._y - _root._ymouse) >= accel) { var new_speed = speed; } else { var new_speed = (this._y - _root._ymouse); } if ((this._y - new_speed) > min_y) { this._y = this._y - new_speed; } } else { accel = 0; } }
Frame 13
prevFrame();
Frame 14
Mouse.show(); trace(chosen_game[0]); if (chosen_game[6]) { chosen_game_title = "LOCKED"; chosen_game_author = "Unknown"; chosen_game_description = "This game (or another unlockable) is currently locked and you must unlock to play or view."; chosen_game_instructions = "In order to unlock, you may to need to play or reach a certain score for another game."; chosen_mg_image.gotoAndStop("locked"); sscore = "0"; _root.play_btn1.gotoAndStop(1); } else { _root.play_btn1.gotoAndStop(2); chosen_game_title = chosen_game[0]; chosen_game_author = chosen_game[1]; chosen_game_description = chosen_game[2]; chosen_game_instructions = chosen_game[3]; chosen_mg_image.gotoAndStop(chosen_game[0]); game = SharedObject.getLocal("MGA2_Data"); if (game.data.savedData == undefined) { game.data.savedData = new Array(); } var savedData = game.data.savedData; sscore = savedData[chosen_game_title]; }
Instance of Symbol 314 MovieClip "play_btn1" in Frame 14
onClipEvent (enterFrame) { if (_root._framesloaded < _root.chosen_game[4]) { var loading_txt1 = "0% Loaded"; } else if (_root._framesloaded >= _root.chosen_game[5]) { var loading_txt1 = "100% Loaded"; } else if ((_root._framesloaded > _root.chosen_game[4]) && (_root._framesloaded < _root.chosen_game[5])) { var loading_txt1 = (Math.round(100 * ((_root._framesloaded - _root.chosen_game[4]) / (_root.chosen_game[5] - _root.chosen_game[4]))) + "% Loaded"); } var loading_txt2 = this.loading_txt1; if ((this.loading_txt2 == "100% Loaded") && (this._currentframe == 2)) { this.gotoAndStop(3); } }
Instance of Symbol 577 MovieClip in Frame 15
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 16
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("b382a341", this, 10301, true);
Frame 18
var savedData = Array(); game = SharedObject.getLocal("MGA2_Data"); if (game.data.savedData == undefined) { game.data.savedData = new Array(); } var savedData = game.data.savedData; var gameListArray = ["Target Practice", "War TD", "Maze", "Spin", "Pixel Image", "Collect", "Missile Mayhem", "Turret Trouble", "Bomb Barrage", "Selection V1", "Catch", "Selection V2"]; var lockedItemsArray = ["Target Practice", "War TD", "Maze", 0, "Pixel Image", "Collect", "Missile Mayhem", "Turret Trouble", "Bomb Barrage", 0, "Catch", "Selection V2"]; numberofUnlocks = 0; totalUnlocks = 4; if ((savedData[gameListArray[11]] != undefined) && (savedData[gameListArray[11]] != 0)) { lockedItemsArray[9] = "Selection V1"; numberofUnlocks = numberofUnlocks + 1; } if ((savedData[gameListArray[4]] != undefined) && (savedData[gameListArray[4]] != 0)) { lockedItemsArray[3] = "Spin"; numberofUnlocks = numberofUnlocks + 1; } reviewUnlocked = true; i = 0; while (i < gameListArray.length) { if ((((!isNaN(savedData[gameListArray[i]])) && (savedData[gameListArray[i]] == undefined)) || (savedData[gameListArray[i]] == 0)) || (savedData[gameListArray[i]] == "0")) { reviewUnlocked = false; } i++; } if ((!isNaN(savedData[gameListArray[1]])) && (savedData[gameListArray[1]] >= 2000)) { _root.unlock3.gotoAndStop(4); numberofUnlocks = numberofUnlocks + 1; } var totalScore = 0; var worstScore = 10000000; var bestScore = 0; i = 0; while (i < gameListArray.length) { if ((savedData[gameListArray[i]] != "0") && (!isNaN(savedData[gameListArray[i]]))) { var totalScore = (totalScore + savedData[gameListArray[i]]); } if ((!isNaN(savedData[gameListArray[i]])) && (savedData[gameListArray[i]] < worstScore)) { worstScore = savedData[gameListArray[i]]; } if ((!isNaN(savedData[gameListArray[i]])) && (savedData[gameListArray[i]] > bestScore)) { bestScore = savedData[gameListArray[i]]; } i++; } if (worstScore == 10000000) { worstScore = 0; } i = 0; while (i < gameListArray.length) { if (((!isNaN(savedData[gameListArray[i]])) && (savedData[gameListArray[i]] == worstScore)) && (lockedItemsArray[i] != 0)) { worstScoreFrom = gameListArray[i]; } if ((!isNaN(savedData[gameListArray[i]])) && (savedData[gameListArray[i]] == bestScore)) { bestScoreFrom = gameListArray[i]; trace(bestScoreFrom); } i++; } if (totalScore >= 10000) { _root.unlock2.gotoAndStop(3); numberofUnlocks = numberofUnlocks + 1; } if (_root.Language != "Spanish") { worstScoreFrom = worstScoreFrom + ((" with " + worstScore) + " points"); bestScoreFrom = bestScoreFrom + ((" with " + bestScore) + " points"); } else { worstScoreFrom = worstScoreFrom + ((" con " + worstScore) + " puntos"); bestScoreFrom = bestScoreFrom + ((" con " + bestScore) + " puntos"); } averageScore = Math.round(totalScore / gameListArray.length); unlocksRemaining = totalUnlocks - numberofUnlocks; var stats = ((((((((((((totalScore + newline) + bestScoreFrom) + newline) + worstScoreFrom) + newline) + averageScore) + newline) + newline) + newline) + numberofUnlocks) + newline) + unlocksRemaining);
Instance of Symbol 598 MovieClip in Frame 18
onClipEvent (load) { if (_root.Language == "Spanish") { gotoAndStop (11); } }
Instance of Symbol 605 MovieClip in Frame 19
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 99 MovieClip in Frame 20
onClipEvent (load) { if (_root.music.getVolume() != undefined) { trace(" test: " + _root.thesetVolume); this.vbar.gotoAndStop(Math.round((_root.music.getVolume() / 10) + 1)); } else { this.vbar.gotoAndStop(9); } if (((this.vbar._currentframe - 1) * 10) != _root.music.getVolume()) { _root.music.setVolume((this.vbar._currentframe - 1) * 10); } } onClipEvent (enterFrame) { if (((this.vbar._currentframe - 1) * 10) != _root.thesetVolume) { this.vbar.gotoAndStop((_root.thesetVolume / 10) + 1); _root.music.setVolume(_root.thesetVolume); } }
Instance of Symbol 618 MovieClip in Frame 20
onClipEvent (load) { if (_root.FX.getVolume() != undefined) { this.vbar.gotoAndStop(Math.round((_root.FX.getVolume() / 10) + 1)); } else { this.vbar.gotoAndStop(8); } if (((this.vbar._currentframe - 1) * 10) != _root.FX.getVolume()) { _root.FX.setVolume((this.vbar._currentframe - 1) * 10); } } onClipEvent (enterFrame) { if (((this.vbar._currentframe - 1) * 10) != _root.thesetFXVolume) { this.vbar.gotoAndStop((_root.thesetFXVolume / 10) + 1); _root.FX.setVolume(_root.thesetFXVolume); } }
Frame 21
_root.playFX(3);
Frame 24
Mouse.show(); switch (leaderboard) { case "main" : mochi.MochiScores.showLeaderboard({boardID:"aa727dc24ffb0da5", showTableRank:"true"}); break; case "main_submit" : mochi.MochiScores.showLeaderboard({boardID:"aa727dc24ffb0da5", score:_root.totalScore, showTableRank:"true"}); break; case "Target Practice" : mochi.MochiScores.showLeaderboard({boardID:"5d17014fe52d2bd0", score:_root.sscore}); break; case "War TD" : mochi.MochiScores.showLeaderboard({boardID:"344273b7b1b88130", score:_root.sscore}); break; case "Maze" : mochi.MochiScores.showLeaderboard({boardID:"5f7234ff90f57e18", score:_root.sscore}); break; case "Spin" : mochi.MochiScores.showLeaderboard({boardID:"147651033c160510", score:_root.sscore}); break; case "Pixel Image" : mochi.MochiScores.showLeaderboard({boardID:"c562817e45735260", score:_root.sscore}); break; case "Collect" : mochi.MochiScores.showLeaderboard({boardID:"ecc525c57e5475fa", score:_root.sscore}); break; case "Missile Mayhem" : mochi.MochiScores.showLeaderboard({boardID:"ea2b03c2038da689", score:_root.sscore}); break; case "untitled" : mochi.MochiScores.showLeaderboard({boardID:"1d79bb28b8e504c0", score:_root.sscore}); break; case "Bomb Barrage" : mochi.MochiScores.showLeaderboard({boardID:"23ec828680b29650", score:_root.sscore}); break; case "Selection V1" : mochi.MochiScores.showLeaderboard({boardID:"1460f525b9bc6989", score:_root.sscore}); break; case "Catch" : mochi.MochiScores.showLeaderboard({boardID:"8f248d62188f35b0", score:_root.sscore}); break; case "Selection V2" : mochi.MochiScores.showLeaderboard({boardID:"d23a8cc0f067d2da", score:_root.sscore}); break; case "Turret Trouble" : mochi.MochiScores.showLeaderboard({boardID:"66cab869185ae228", score:_root.sscore}); break; }
Frame 25
gotoAndStop ("game menu");
Frame 26
function restart() { _root.gotoAndPlay("Target Practice restart"); } function fire() { _root.totalexplosions++; duplicateMovieClip ("explosion0", "explosion" + _root.totalexplosions, (_root.explosion0.getNextHighestDepth() + 1000) + _root.totalexplosions); duplicateMovieClip ("fire0", "fire" + _root.totalexplosions, (_root.fire0.getNextHighestDepth() + 2000) + _root.totalexplosions); _root["explosion" + _root.totalexplosions]._x = _root._xmouse; _root["explosion" + _root.totalexplosions]._y = _root._ymouse; } function upgrade(u_number) { switch (u_number) { case 1 : _root.fastForward = true; break; case 2 : _root.score = _root.score + 10; _root.slowDown = true; startTarget = _root.target0.numberofTargets - _root.target0.inField; endTarget = _root.target0.numberofTargets; i = 0; while (i < (endTarget - startTarget)) { _root["target" + (startTarget + i)].speed = Math.round(_root["target" + (startTarget + i)].speed * 0.25); i++; } break; case 3 : _root.score = _root.score + 50; startTarget = _root.target0.numberofTargets - _root.target0.inField; endTarget = _root.target0.numberofTargets; i = 0; while (i <= (endTarget - startTarget)) { _root.targetsHit = _root.targetsHit + 1; _root.score = _root.score + 6; if ((_root["target" + (startTarget + i)].color1 > 4) && (_root["target" + (startTarget + i)].color1 < 7)) { _root.score = _root.score + 1; } if (_root["target" + (startTarget + i)].color1 > 6) { _root.score = _root.score + 1; } _root["target" + (startTarget + i)].play(); _root["target" + (startTarget + i)].speed = 2; _root.target0.inField--; i++; } break; } } targetsHit = 0; _root.bonus = 0; gamePaused = true; _root.slowDown = false; _root.fastForward = false; stop(); _root.score = 0; _root.totalexplosions = 0;
Instance of Symbol 362 MovieClip "target0" in Frame 26
onClipEvent (load) { if (this._name != "target0") { _root.target0.numberofTargets = _root.target0.numberofTargets + 1; this._x = Math.round(Math.random() * (650 - this._width)) + Math.round(this._width / 2); color1 = Math.ceil(Math.random() * 7); var maxSpeed = 15; var minSpeed = 6; if (color1 > 6) { var minSpeed = 10; } if (_root.difficulty == "Hard") { var minSpeed = 10; var maxSpeed = 15; } var speed = (Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed); if (_root.slowDown) { speed = speed * 0.5; } if ((color1 > 4) && (color1 < 7)) { this.gotoAndStop(8); } if (color1 >= 6) { changez = Math.round(Math.sqrt(((_root.gun._y - this._y) * (_root.gun._y - this._y)) + ((_root.gun._x - this._x) * (_root.gun._x - this._x))) / speed); changex = (_root.gun._x - this._x) / changez; changey = (_root.gun._y - this._y) / changez; trace(changey); this.gotoAndStop(15); } } else { _root.target0.numberofTargets = 0; var speed = 0; var startTime = getTimer(); var delayDuplicate = 990; var numberofTargets = 1; var inField = 0; } } onClipEvent (enterFrame) { trace(_root.target0.numberofTargets); if (!_root.gamePaused) { var delayDuplicate = ((990 - (150 * (_root.difficulty == "Hard"))) - (numberofTargets * 2)); if (this._name == "target0") { var currentTime = Math.round(getTimer() - startTime); if (currentTime >= delayDuplicate) { if (!endofmgame) { if (currentTime > 2000) { inField = 0; } if (inField <= 10) { if (!duplicated3339) { var startTime = getTimer(); this.duplicateMovieClip("target" + numberofTargets, (this.getNextHighestDepth() + 50) + numberofTargets); inField++; duplicated3339 = true; } } } } else { duplicated3339 = false; } } else if (_root["explosion" + _root.totalexplosions].hitTest(this._x, this._y, true) || (_root.gun.hitTest(this._x, this._y, true))) { if (!deleted) { deleted = true; _root.target0.inField--; _root.score = _root.score + 7; if ((color1 > 4) && (color1 < 7)) { _root.score = _root.score + 3; } if (color1 > 6) { _root.score = _root.score - 10; } else { _root.targetsHit++; } } this.play(); } if (_root["explosion" + _root.totalexplosions].hitTest(this._x, this._y, true) || (_root.gun.hitTest(this._x, this._y, true))) { } else if (color1 < 6) { this._y = this._y + speed; } else { this._x = this._x + changex; this._y = this._y + changey; } if ((((this._y > (500 + this._height)) || (this._y < (-500 - this._height))) || (this._x > (700 + this._width))) || (this._x < (-500 - this._height))) { if (color1 >= 6) { _root.targetsHit++; } _root.target0.inField--; this.removeMovieClip(this); } if (((this._currentframe == 7) || (this._currentframe == 14)) || (this._currentframe == 21)) { this.removeMovieClip(this); } } else { startTime = getTimer(); } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 650 MovieClip "gun" in Frame 26
onClipEvent (load) { var maxspeed = 20; var accelerate = 2; var speed = 0; var timePaused = 0; var s1_pausedTime = getTimer(); var s1_StartTime = getTimer(); } onClipEvent (enterFrame) { _root.numberofTargets = _root.target0.numberofTargets; _root.score2 = _root.score; if (Math.floor(s1_timePassed / 1000) < 3) { _root.target0.endofmgame = true; } if (!begun) { begun = true; timeAllowed = 120000 /* 0x01D4C0 */; if (_root.difficulty == "Hard") { timeAllowed = 150000 /* 0x0249F0 */; } if ((Math.floor(timeAllowed / 1000) - (Math.floor(timeAllowed / 60000) * 60)) < 10) { zero = 0; } else { zero = ""; } _root.timer = ((Math.floor(timeAllowed / 60000) + ":") + zero) + (Math.floor(timeAllowed / 1000) - (Math.floor(timeAllowed / 60000) * 60)); _root.timer2 = _root.timer; } if (!_root.gamePaused) { s1_pausedTime = getTimer(); if (pausetimeadded == false) { timePaused = timePaused + timePaused1; pausetimeadded = true; timePaused1 = 0; } s1_timePassed = (timeAllowed - (getTimer() - s1_StartTime)) + timePaused; if ((Math.floor(s1_timePassed / 1000) - (Math.floor(s1_timePassed / 60000) * 60)) < 10) { zero = 0; } else { zero = ""; } _root.timer = ((Math.floor(s1_timePassed / 60000) + ":") + zero) + (Math.floor(s1_timePassed / 1000) - (Math.floor(s1_timePassed / 60000) * 60)); if (Math.floor(s1_timePassed) <= 0) { _root.numberofTargets--; _root.gotoAndStop("Target Practice Win"); } var angle_in_radians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); var angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this.cannon._rotation = angle_in_degrees; if (Key.isDown(39) || (Key.isDown(68))) { if (speed < 0) { var speed = 0; } if ((speed + accelreate) <= maxspeed) { trace(speed); var speed = (speed + accelerate); trace(speed); } } else if (Key.isDown(37) || (Key.isDown(65))) { if (speed > 0) { var speed = 0; } if ((speed - accelreate) >= (maxspeed * -1)) { speed = speed - accelerate; } } else { var speed = 0; } if (((this._x + speed) <= Math.round(100 + (this._width / 2))) && (speed < 0)) { this._x = Math.round(100 + (this._width / 2)); var speed = 0; } else if (((this._x + speed) >= Math.round(550 - (this._width / 2))) && (speed > 0)) { this._x = Math.round(550 - (this._width / 2)); var speed = 0; } else { this._x = this._x + speed; } if (fastForward == true) { _root.fire(); } } else { timePaused1 = getTimer() - s1_pausedTime; pausetimeadded = false; } }
Instance of Symbol 652 MovieClip in Frame 26
onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; if (((((_root._xmouse < 0) || (_root._ymouse < 35)) || (_root._xmouse > 650)) || (_root._ymouse > 400)) || (_root.gamePaused)) { if (!mouseshown) { Mouse.show(); mouseshown = true; } } else { mouseshown = false; Mouse.hide(); } }
Instance of Symbol 664 MovieClip "explosion0" in Frame 26
onClipEvent (load) { if (_name == "explosion0") { this.gotoAndStop(1); } this.gotoAndPlay("explosion" + Math.round(Math.random() * 3)); } onClipEvent (enterFrame) { if ((_name != "explosion0") && (this._currentframe == this._totalframes)) { this.removeMovieClip(this); } if (_name == "explosion0") { this.gotoAndStop(1); } }
Instance of Symbol 670 MovieClip "fire0" in Frame 26
onClipEvent (load) { if (_name != "fire0") { this._x = _root.gun._x; this._y = _root.gun._y; this._rotation = _root.gun.cannon._rotation; } } onClipEvent (enterFrame) { if (_name != "fire0") { this._rotation = _root.gun.cannon._rotation; if (this._currentframe == this._totalframes) { this.removeMovieClip(this); } } }
Instance of Symbol 368 MovieClip "upgrade0" in Frame 26
onClipEvent (load) { this._x = Math.round(Math.random() * (650 - this._width)) + Math.round(this._width / 2); while (upgrade == undefined) { var upgrade2 = (Math.round(Math.random() * 2) + 1); if (((_root.target0.numberofTargets < 50) && (upgrade2 == 1)) || ((_root.fastForward == true) && (upgrade2 == 1))) { } else { trace((_root.target0.numberofTargets + " ") + upgrade2); var upgrade = upgrade2; } } this.gotoAndStop(upgrade); } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (this._name == "upgrade0") { if (((((_root.target0.numberofTargets == 25) || (_root.target0.numberofTargets == 50)) || (_root.target0.numberofTargets == 75)) || (_root.target0.numberofTargets == 100)) || (_root.target0.numberofTargets == 150)) { if (!duplicated) { duplicated = true; this.duplicateMovieClip("upgrade" + _root.target0.numberofTargets, (_root.upgrade0.getNextHighestDepth() + 3500) + _root.target0.numberofTargets); } } else { duplicated = false; } if (((((_root.target0.numberofTargets == 35) || (_root.target0.numberofTargets == 60)) || (_root.target0.numberofTargets == 85)) || (_root.target0.numberofTargets == 120)) || (_root.target0.numberofTargets == 170)) { _root.slowDown = false; } } else { trace(1); this._y = this._y + 10; if (_root["explosion" + _root.totalexplosions].hitTest(this._x, this._y, true) || (_root.gun.hitTest(this._x, this._y, true))) { _root.upgrade(upgrade); this.removeMovieClip(this); } if (this._y >= 500) { this.removeMovieClip(this); } } } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10290); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 704 MovieClip in Frame 26
onClipEvent (enterFrame) { targetsHit = "X " + _root.targetsHit; } onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 26
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 26
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 30350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 26
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10310); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { trace((_root._currentframe + " ") + frame); this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 26
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10330); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 27
_root.percentofTargets = Math.round((_root.targetsHit / _root.numberofTargets) * 100) + "%"; _root.targetsHit = (_root.targetsHit + " / ") + _root.numberofTargets; _root.targetsHit2 = _root.targetsHit; _root.percentofTargets2 = _root.percentofTargets; Mouse.show(); saveScore("Target Practice", _root.score);
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 27
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10310); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > (frame + 2)) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 29
gotoAndStop ("Target Practice");
Frame 30
function restart() { _root.gotoAndPlay("War TD restart"); } function towerPurchased(towerName) { if (_root.money >= _root.towers[towerName][1]) { _root.money = _root.money - _root.towers[towerName][1]; _root.canSetObject = true; _root.objectBeingSet = towerName; } } function addTower(id, cost, speed, range, power, thetitle) { _root["buygun" + id] = Array(id, cost, speed, range, power, thetitle); _root.towers["buygun" + id] = _root["buygun" + id]; } function showStats(selectedTower) { if (selectedTower == "neutral") { _root.selectedName = _root.previousSelectedName; _root.selectedStats = _root.previousSelectedStats; _root.selectedCost = _root.previousSelectedCost; } else if (selectedTower == "upgrade") { switch (_root[_root.selectedTower].currentframe) { case "normal" : break; case "upgrade 1" : break; default : if (_root.Language == "Spanish") { _root.selectedName = "No Es Posible Actualizar"; _root.selectedStats = ""; _root.selectedCost = ""; } else { _root.selectedName = "Can't Upgrade"; _root.selectedStats = ""; _root.selectedCost = ""; } } var _local3 = 0; var _local4 = 0; switch (_root[_root.selectedTower].currentframe) { case "normal" : upgraden1 = 0; break; case "upgrade 1" : upgraden1 = 1; break; } do { if (_local4.toString() == _root.towerUpgradeArray[number - 1][upgraden1 + 1][1].toString()) { break; } _local3 = _local3 + 1; _local4 = _local3 * 10; if (_local3.toString() == _root[_root.selectedTower].stats[0]) { var number = _local3; } if (_local4.toString() == _root.towerUpgradeArray[number - 1][upgraden1 + 1][1].toString()) { var _local5 = _local4; } } while (_local3 <= 100); switch (_root[_root.selectedTower].currentframe) { case "normal" : if (_root.Language == "Spanish") { _root.selectedName = "Actualizaci\u00F3n: " + _root.towerUpgradeArray[number - 1][1][5]; _root.selectedStats = (((((("Poder: " + _root.towerUpgradeArray[number - 1][1][4]) + newline) + "Velocidad: ") + _root.towerUpgradeArray[number - 1][1][2]) + newline) + "Rango: ") + _root.towerUpgradeArray[number - 1][1][3]; _root.selectedCost = "Costo: " + _root.towerUpgradeArray[number - 1][1][1]; } else { _root.selectedName = "Upgrade: " + _root.towerUpgradeArray[number - 1][1][5]; _root.selectedStats = (((((("Power: " + _root.towerUpgradeArray[number - 1][1][4]) + newline) + "Speed: ") + _root.towerUpgradeArray[number - 1][1][2]) + newline) + "Range: ") + _root.towerUpgradeArray[number - 1][1][3]; _root.selectedCost = "Cost to Upgrade: " + _root.towerUpgradeArray[number - 1][1][1]; } break; case "upgrade 1" : if (_root.Language == "Spanish") { _root.selectedName = "Actualizaci\u00F3n: " + _root.towerUpgradeArray[number - 1][2][5]; _root.selectedStats = (((((("Poder: " + _root.towerUpgradeArray[number - 1][2][4]) + newline) + "Velocidad: ") + _root.towerUpgradeArray[number - 1][2][2]) + newline) + "Rango: ") + _root.towerUpgradeArray[number - 1][2][3]; _root.selectedCost = "Costo: " + _root.towerUpgradeArray[number - 1][2][1]; } else { _root.selectedName = "Upgrade: " + _root.towerUpgradeArray[number - 1][2][5]; _root.selectedStats = (((((("Power: " + _root.towerUpgradeArray[number - 1][2][4]) + newline) + "Speed: ") + _root.towerUpgradeArray[number - 1][2][2]) + newline) + "Range: ") + _root.towerUpgradeArray[number - 1][2][3]; _root.selectedCost = "Cost to Upgrade: " + _root.towerUpgradeArray[number - 1][2][1]; } break; } } else if (_root.Language == "Spanish") { if ((((selectedTower == "buygun1") || (selectedTower == "buygun2")) || (selectedTower == "buygun3")) || (selectedTower == "buygun4")) { _root.selectedName = _root.towers[selectedTower][5]; _root.selectedStats = (((((("Poder: " + _root.towers[selectedTower][4]) + newline) + "Velocidad: ") + _root.towers[selectedTower][2]) + newline) + "Range: ") + _root.towers[selectedTower][3]; _root.selectedCost = "Costo: " + _root.towers[selectedTower][1]; } else { _root.selectedTower = selectedTower; _root.selectedName = _root[selectedTower].stats[5]; _root.selectedStats = (((((("Poder: " + _root[selectedTower].stats[4]) + newline) + "Velocidad: ") + _root[selectedTower].stats[2]) + newline) + "Rango: ") + _root[selectedTower].stats[3]; _root.selectedCost = "Valer: " + Math.round(_root[selectedTower].stats[1] * 0.75); _root.previousSelectedName = _root[selectedTower].stats[5]; _root.previousSelectedStats = (((((("Poder: " + _root[selectedTower].stats[4]) + newline) + "Velocidad: ") + _root[selectedTower].stats[2]) + newline) + "Rango: ") + _root[selectedTower].stats[3]; _root.previousSelectedCost = "Valer: " + Math.round(_root[selectedTower].stats[1] * 0.75); } } else if ((((selectedTower == "buygun1") || (selectedTower == "buygun2")) || (selectedTower == "buygun3")) || (selectedTower == "buygun4")) { _root.selectedName = _root.towers[selectedTower][5]; _root.selectedStats = (((((("Power: " + _root.towers[selectedTower][4]) + newline) + "Speed: ") + _root.towers[selectedTower][2]) + newline) + "Range: ") + _root.towers[selectedTower][3]; _root.selectedCost = "Cost: " + _root.towers[selectedTower][1]; } else { _root.selectedTower = selectedTower; _root.selectedName = _root[selectedTower].stats[5]; _root.selectedStats = (((((("Power: " + _root[selectedTower].stats[4]) + newline) + "Speed: ") + _root[selectedTower].stats[2]) + newline) + "Range: ") + _root[selectedTower].stats[3]; _root.selectedCost = "Worth: " + Math.round(_root[selectedTower].stats[1] * 0.75); _root.previousSelectedName = _root[selectedTower].stats[5]; _root.previousSelectedStats = (((((("Power: " + _root[selectedTower].stats[4]) + newline) + "Speed: ") + _root[selectedTower].stats[2]) + newline) + "Range: ") + _root[selectedTower].stats[3]; _root.previousSelectedCost = "Worth: " + Math.round(_root[selectedTower].stats[1] * 0.75); } } function sell() { if (_root.selectedTower != undefined) { if (!isNaN(Math.round(_root[_root.selectedTower].stats[1] * 0.75))) { _root.money = _root.money + Math.round(_root[_root.selectedTower].stats[1] * 0.75); i = 0; while (i < 10000000000) { if (("tower" + i) == _root[_root.selectedTower]._name) { towerBelow = i - 1; break; } i++; } _root[_root.selectedTower].removeMovieClip(_root[_root.selectedTower]); } } } function setObject(objectbeingset) { _root.tower.towerNumber = _root.tower.towerNumber + 1; _root.tower.duplicateMovieClip("tower" + _root.tower.towerNumber, (_root.tower.getNextHighestDepth() + _root.tower.towerNumber) + 1400); _root["tower" + _root.tower.towerNumber].towerNumber = _root.tower.towerNumber; _root["tower" + _root.tower.towerNumber].towerChosen = objectbeingset; _root["tower" + _root.tower.towerNumber]._x = _root.setBox._x; _root["tower" + _root.tower.towerNumber]._y = _root.setBox._y; _root["tower" + _root.tower.towerNumber].gotoAndStop(_root.towers[objectbeingset][0]); _root["tower" + _root.tower.towerNumber].stats = _root.towerUpgradeArray[_root.towers[objectbeingset][0] - 1][0]; _root["tower" + _root.tower.towerNumber].currentframe = "normal"; if (!_root.canSetObject) { _root["tower" + _root.tower.towerNumber]._alpha = 0; } _root.score = _root.score + 1; } function upgrade() { var _local2 = 0; var _local3 = 0; switch (_root[_root.selectedTower].currentframe) { case "normal" : upgraden1 = 0; break; case "upgrade 1" : upgraden1 = 1; break; } do { if (_local3.toString() == _root.towerUpgradeArray[number - 1][upgraden1 + 1][1].toString()) { break; } _local2 = _local2 + 1; _local3 = _local2 * 10; if (_local2.toString() == _root[_root.selectedTower].stats[0]) { var number = _local2; } if (_local3.toString() == _root.towerUpgradeArray[number - 1][upgraden1 + 1][1].toString()) { var _local4 = _local3; } } while (_local2 <= 100); switch (_root[_root.selectedTower].currentframe) { case "normal" : if (_root.money >= _local4) { _root.score = _root.score + 5; _root[_root.selectedTower].turret.gotoAndStop("upgrade 1"); _root[_root.selectedTower].stats = _root.towerUpgradeArray[number - 1][1]; _root[_root.selectedTower].currentframe = "upgrade 1"; _root.money = _root.money - _local4; _root.showStats(_root.selectedTower); } break; case "upgrade 1" : if (_root.money >= _local4) { _root.score = _root.score + 10; _root[_root.selectedTower].turret.gotoAndStop("upgrade 2"); _root[_root.selectedTower].stats = _root.towerUpgradeArray[number - 1][2]; _root[_root.selectedTower].currentframe = "upgrade 2"; _root.money = _root.money - _local4; _root.showStats(_root.selectedTower); } break; } } function nextLevel() { _root.levelisStarted = true; } stop(); if (_root.difficulty == "Hard") { _root.TD_Levels = [[1, 1, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 3, 2, 2, 2, 2, 3], [3, 3, 6, 3, 3, 6, 3, 3], [4, 3, 3, 3, 6, 6, 6, 6, 3, 3], [4, 4, 6, 6, 6, 3, 6, 3, 6, 6, 6, 6], [4, 4, 4, 4, 6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [7, 7, 7, 7, 7, 7, 7, 7, 7, 7], [7, 7, 7, 7, 7, 7, 7, 7, 7, 9], [9, 7, 7, 7, 7, 7, 7, 9, 7, 7, 7, 7], [9, 7, 7, 7, 7, 7, 7, 7, 9, 7, 7, 7, 7, 7, 9], [4, 4, 4, 7, 7, 7, 7, 7, 9, 9, 9], [8, 8, 8, 10, 7, 7, 7, 7, 7, 9, 7, 7, 7, 9], [8, 8, 9, 3, 9, 3, 3, 3, 9, 7, 3, 7, 7, 7, 7, 9], [8, 8, 8, 10, 7, 7, 9, 7, 9, 3, 3, 3, 9], [10, 3, 3, 10, 7, 7, 3, 10, 3, 3, 3, 7, 7, 7, 11], [10, 3, 3, 10, 7, 7, 7, 10, 3, 3, 3, 3, 7, 7, 7, 11], [10, 3, 3, 11, 7, 7, 7, 3, 3, 3, 12, 7, 7, 7, 11], [12, 3, 3, 7, 7, 7, 7, 3, 3, 3, 3, 7, 7, 7, 11], [10, 10, 3, 7, 7, 7, 7, 12, 3, 3, 3, 7, 7, 7, 11], [10, 3, 3, 12, 7, 7, 7, 9, 3, 3, 12, 9, 3, 7, 7, 7, 12], [12, 3, 3, 7, 7, 7, 7, 12, 3, 3, 3, 3, 3, 3, 10, 7, 7, 7, 7, 10], [12, 3, 3, 7, 7, 7, 7, 3, 3, 12, 3, 3, 3, 3, 7, 7, 7, 7, 12], [10, 3, 3, 3, 3, 10, 7, 7, 7, 7, 12, 3, 3, 3, 3, 3, 3, 3, 12, 7, 7, 7, 7], [10, 10, 10, 9, 10, 12], [3, 7, 9, 10, 11, 12, 12], [12, 7, 7, 7, 7, 12, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 12], [12, 12, 7, 7, 7, 7, 7, 12, 12], [12, 11, 12, 11, 12], [12, 7, 7, 7, 12, 3, 3, 3, 12, 3, 3, 3, 12, 12], [12, 9, 9, 12, 9, 9, 9, 9, 12], [12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12], [12, 9, 9, 9, 12, 9, 9, 9, 12, 12], [12, 12, 10, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12], [12, 7, 7, 12, 7, 12, 7, 7, 7, 7, 12, 7, 7, 7, 12, 7, 7, 12, 7, 7, 7, 7, 12, 7, 7, 12, 7, 7, 7, 7, 7, 12, 7, 7, 12, 7, 7, 7, 12], [12, 3, 12, 12, 3, 3, 12, 3, 3, 3, 12, 3, 7, 7, 7, 12, 7, 7, 12, 7, 12], [12, 12, 12, 3, 12, 3, 3, 3, 12, 3, 12, 3, 12, 3, 12, 3, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12]]; } else { _root.TD_Levels = [[1, 1, 1, 1, 1, 2, 2, 2], [1, 2, 1, 2, 2, 2, 2, 1, 2, 1], [2, 3, 6, 3, 2, 6, 3, 2], [4, 3, 3, 3, 3, 3, 6, 6, 3, 3], [4, 4, 6, 6, 5, 3, 6, 3, 3, 3, 6, 6], [4, 4, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6], [4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6], [6, 6, 6, 6, 5, 5, 6, 6, 7, 6], [6, 6, 6, 6, 6, 6, 6, 7, 7, 9], [9, 6, 6, 7, 7, 7, 7, 9, 7, 7, 7, 7], [9, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 9], [4, 4, 4, 7, 7, 7, 7, 7, 7, 9, 9], [8, 8, 8, 10, 7, 7, 7, 7, 7, 7, 7, 7, 7, 9], [8, 8, 3, 3, 9, 7, 7, 7, 7, 7, 9, 7, 7, 7, 7, 9], [8, 8, 8, 10, 7, 7, 7, 7, 9, 3, 3, 3, 9], [10, 3, 3, 7, 7, 3, 10, 3, 3, 3, 7, 7, 7, 11], [10, 3, 3, 9, 7, 7, 7, 10, 3, 3, 7, 7, 7, 7, 7, 11], [10, 3, 3, 11, 7, 7, 7, 3, 3, 3, 3, 7, 7, 7, 11], [10, 3, 3, 7, 7, 7, 7, 10, 3, 3, 3, 7, 7, 7, 11], [10, 10, 3, 7, 7, 7, 7, 10, 3, 3, 3, 7, 7, 7, 11], [10, 3, 3, 7, 7, 7, 7, 9, 3, 3, 3, 9, 3, 7, 7, 7, 12], [10, 3, 3, 7, 7, 7, 7, 11, 3, 3, 3, 3, 3, 3, 10, 7, 7, 7, 7, 10], [10, 3, 3, 7, 7, 7, 7, 3, 3, 12, 3, 3, 3, 3, 7, 7, 7, 7, 10], [10, 3, 3, 3, 3, 10, 7, 7, 7, 7, 12, 3, 3, 3, 3, 3, 3, 3, 11, 7, 7, 7, 7], [10, 10, 10, 9, 10, 11], [3, 7, 9, 10, 11, 12], [10, 7, 7, 7, 7, 7, 7, 7, 11, 7, 7, 7, 12], [12, 11, 7, 7, 7, 7, 7, 11, 12], [12, 11, 11, 11, 12], [12, 3, 3, 3, 12, 3, 3, 3, 12, 3, 3, 3, 11, 12], [9, 9, 12, 9, 9, 9, 9, 9, 12], [12, 12, 12, 12], [12, 12, 12, 11, 12, 12], [11, 9, 9, 9, 9, 9, 9, 9, 11, 10], [10, 12, 10, 12, 10, 12, 10], [11, 12, 11, 12, 12], [12, 7, 7, 7, 7, 7, 7, 7, 7, 7, 12, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 12, 7, 7, 7, 7, 7, 7, 7, 7, 7, 12, 7, 7, 7, 7, 7], [12, 3, 3, 3, 3, 3, 12, 3, 3, 3, 12, 3, 7, 7, 7, 7, 7, 7, 7, 7, 12], [12, 3, 3, 3, 12, 3, 12, 3, 12, 3, 12, 3, 12, 3, 12, 3, 12], [12, 7, 12, 7, 12, 7, 12, 7, 12, 7, 12, 7, 12, 7, 12, 7, 12, 7, 7, 12, 7, 12, 7, 12, 12, 12, 12, 12, 12]]; } _root.totalNumberofEnemiesinGame = 0; k = 0; while (k < _root.TD_Levels.length) { j = 0; while (j < _root.TD_Levels[k].length) { _root.totalNumberofEnemiesinGame++; j++; } k++; } trace(_root.TD_Levels.length); _root.healthbarvisible = false; trace(_root.totalNumberofEnemiesinGame); _root.numberofEnemies = 0; _root.levelisStarted = false; _root.money = 100; _root.lives = 30; _root.interest = 10; _root.score = 0; _root.currentLevel = 1; _root.enemiesInLevel = 1; if (_root.Language == "Spanish") { _root.previousSelectedName = "Nada Seleccionados"; _root.previousSelectedStats = ""; _root.previousSelectedCost = ""; _root.selectedName = "Nada Seleccionados"; _root.selectedStats = ""; _root.selectedCost = ""; _root.towers = Array(); _root.addTower(1, 40, "R\u00E1pido", "Peque\u00F1o", 50, "Ametralladora"); _root.addTower(2, 60, "Medio", "Medio", 200, "Ca\u00F1\u00F3n de Plasma"); _root.addTower(3, 150, "Lento", "Grande", 650, "Francotirador"); _root.addTower(4, 400, "Lento", "Grande", 1000, "Lanzacohetes"); _root.towerUpgradeArray = [[[1, 40, "R\u00E1pido", "Peque\u00F1o", 50, "Ametralladora"], [1, 80, "R\u00E1pido", "Peque\u00F1o", 110, "Ametralladora 2"], [1, 160, "R\u00E1pido", "Grande", 190, "Ametralladora 3"]], [[2, 60, "Medio", "Medio", 200, "Ca\u00F1\u00F3n de Plasma"], [2, 120, "Medio", "Medio", 500, "Ca\u00F1\u00F3n de Plasma 2"], [2, 240, "Medio", "Grande", 750, "Ca\u00F1\u00F3n de Plasma 3"]], [[3, 150, "Lento", "Grande", 650, "Francotirador"], [3, 300, "Lento", "Grande", 2400, "Francotirador 2"], [3, 700, "Medio", "Grande", 4100, "Francotirador 3"]], [[4, 400, "Lento", "Grande", 2000, "Lanzacohetes"], [4, 800, "Medio", "Grande", 4000, "Lanzacohetes 2"], [4, 500, "Medio", "Grande", 5000, "Lanzacohetes 3"]]]; trace(_root.towers); var towerPlacement = new Object(); towerPlacement.onMouseDown = function () { if (_root.setBox._currentframe == 1) { _root.canSetObject = false; _root.setObject(_root.objectBeingSet); } if (_root.setBox._currentframe == 3) { _root.previousSelectedName = "Nada Seleccionados"; _root.previousSelectedStats = ""; _root.previousSelectedCost = ""; } }; } else { _root.previousSelectedName = "Nothing Selected"; _root.previousSelectedStats = ""; _root.previousSelectedCost = ""; _root.selectedName = "Nothing Selected"; _root.selectedStats = ""; _root.selectedCost = ""; _root.towers = Array(); _root.addTower(1, 40, "fast", "small", 50, "Machine Gun"); _root.addTower(2, 60, "medium", "medium", 200, "Plasma Cannon"); _root.addTower(3, 150, "slow", "large", 650, "Sniper Cannon"); _root.addTower(4, 400, "slow", "large", 1000, "Rocket Launcher"); _root.towerUpgradeArray = [[[1, 40, "fast", "small", 50, "Machine Gun"], [1, 80, "fast", "small", 110, "Machine Gun 2"], [1, 160, "fast", "large", 190, "Machine Gun 3"]], [[2, 60, "medium", "medium", 200, "Plasma Cannon"], [2, 120, "medium", "medium", 500, "Plasma Cannon 2"], [2, 240, "medium", "large", 750, "Plasma Cannon 3"]], [[3, 150, "slow", "large", 650, "Sniper Cannon"], [3, 300, "slow", "large", 2400, "Sniper Cannon 2"], [3, 700, "medium", "large", 4100, "Sniper Cannon 3"]], [[4, 400, "slow", "large", 2000, "Rocket Launcher"], [4, 800, "medium", "large", 4000, "Rocket Launcher 2"], [4, 500, "medium", "large", 5000, "Rocket Launcher 3"]]]; trace(_root.towers); var towerPlacement = new Object(); towerPlacement.onMouseDown = function () { if (_root.setBox._currentframe == 1) { _root.setObject(_root.objectBeingSet); _root.canSetObject = false; } if (_root.setBox._currentframe == 3) { _root.previousSelectedName = "Nothing Selected"; _root.previousSelectedStats = ""; _root.previousSelectedCost = ""; } }; } Mouse.addListener(towerPlacement);
Instance of Symbol 797 MovieClip "boae" in Frame 30
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 9309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 805 MovieClip "enemy0" in Frame 30
onClipEvent (load) { speed = 1; health = 1000; switch (enemyType) { case 1 : health = 6000; this.gotoAndStop(1); break; case 2 : health = 10000; this.gotoAndStop(1); break; case 3 : health = 17000; this.gotoAndStop(1); break; case 4 : health = 20000; this.gotoAndStop(1); speed = speed * 2; break; case 5 : health = 30000; this.gotoAndStop(2); break; case 6 : health = 40000; this.gotoAndStop(2); break; case 7 : health = 60000; this.gotoAndStop(2); break; case 8 : health = 70000 /* 0x011170 */; this.gotoAndStop(2); speed = speed * 2; break; case 9 : health = 400000 /* 0x061A80 */; this.gotoAndStop(3); break; case 10 : health = 650000 /* 0x09EB10 */; this.gotoAndStop(3); break; case 11 : health = 800000 /* 0x0C3500 */; this.gotoAndStop(4); break; case 12 : health = 1000000 /* 0x0F4240 */; this.gotoAndStop(5); break; } ohealth = health; inLevel = 0; duplicatedn = 0; originalNumber = 0; this._x = (415 + this._width) + Math.round(Math.random() * (35 - this._width)); while (this._x > (463 - (this._width / 2))) { this._x = this._x - 10; } startx = this._x; starty = this._y; changex = 0; changey = speed; checkPath = "y"; checkPath2 = checkPath; currentPath = 0; var paths = new Array(177, 57, 320, 650); lengthofPathArray = paths.length; if (paths != undefined) { i = 0; while (i < lengthofPathArray) { if (checkPath2 == "y") { checkPath2 = "x"; paths[i] = paths[i] - (438 - this._x); } else if (checkPath2 == "x") { checkPath2 = "y"; paths[i] = paths[i] - (438 - this._x); } if (i > 100) { break; } i++; } } } onClipEvent (enterFrame) { if (_root.lives <= 0) { _root.gotoAndStop("War TD Win"); } if (!_root.gamePaused) { if (_root.levelisStarted) { if (this._name == "enemy0") { level = _root.TD_Levels[_root.currentLevel - 1]; inLevelTotal = level.length; var currentTime = Math.round(getTimer() - startTime); var delayDuplicate = 2000; if (currentTime >= delayDuplicate) { if (duplicatedn < inLevelTotal) { var startTime = getTimer(); _root.numberofEnemies++; inLevel++; duplicatedn++; this.duplicateMovieClip("enemy" + _root.numberofEnemies, (this.getNextHighestDepth() + 50) + (_root.numberofEnemies * 2)); duplicateMovieClip (_root.healthbar0, "healthbar" + _root.numberofEnemies, ((this.getNextHighestDepth() + 50) + (_root.numberofEnemies * 2)) - 1); _root["enemy" + _root.numberofEnemies].enemyType = level[duplicatedn - 1]; _root["healthbar" + _root.numberofEnemies].follow = "enemy" + _root.numberofEnemies; } } } else { if (this.health <= 0) { _root.enemy0.inLevel--; switch (enemyType) { case 1 : _root.score = _root.score + 3; _root.money = _root.money + 5; break; case 2 : _root.score = _root.score + 3; _root.money = _root.money + 7; break; case 3 : _root.score = _root.score + 3; _root.money = _root.money + 10; break; case 4 : _root.score = _root.score + 3; _root.money = _root.money + 15; break; case 5 : _root.score = _root.score + 4; _root.money = _root.money + 20; break; case 6 : _root.score = _root.score + 4; _root.money = _root.money + 30; break; case 7 : _root.score = _root.score + 5; _root.money = _root.money + 35; break; case 8 : _root.score = _root.score + 5; _root.money = _root.money + 40; break; case 9 : _root.score = _root.score + 6; _root.money = _root.money + 45; break; case 10 : _root.score = _root.score + 6; _root.money = _root.money + 80; break; case 11 : _root.score = _root.score + 6; _root.money = _root.money + 100; break; case 12 : _root.score = _root.score + 15; _root.money = _root.money + 100; break; } if ((_root.enemy0.inLevel <= 0) && (_root.enemy0.duplicatedn == _root.enemy0.inLevelTotal)) { _root.levelisStarted = false; originalNumber = _root.numberofEnemies; _root.currentLevel++; if ((((_root.currentLevel == 10) || (_root.currentLevel == 20)) || (_root.currentLevel == 25)) || (_root.currentLevel == 40)) { _root.interest = _root.interest + 10; } _root.money = _root.money + Math.round(_root.money * (_root.interest * 0.01)); if (_root.currentLevel == 41) { _root.gotoAndStop("War TD Win"); } } this.removeMovieClip(this); } if (newRotation == "counter") { if (!rotated) { newrotation = this._rotation - 90; this._rotation = this._rotation - 5; rotated = true; } if (this._rotation > newrotation) { this._rotation = this._rotation - 5; } } if (newRotation == "clock") { if (!rotated) { rotated = true; newrotation = this._rotation + 90; this._rotation = this._rotation + 5; } if (this._rotation < newrotation) { this._rotation = this._rotation + 5; } } if (newRotation == "counter") { if (!rotated) { newrotation = this._rotation - 90; } } i = 0; while (i < lengthofPathArray) { if (i == currentPath) { if (!i) { if (this._y > paths[i]) { currentPath = currentPath + 1; changex = speed * (-1 + (((paths[i + 1] - paths[i]) > 0) * 2)); changey = 0; checkPath = "x"; newRotation = "clock"; rotated = false; } } else if (i == (lengthofPathArray - 1)) { if (checkPath == "x") { if ((-1 + (((paths[i] - paths[i - 1]) > 0) * 2)) > 0) { if (this._x > paths[i]) { this._y = -10; this._x = (415 + this._width) + Math.round(Math.random() * (35 - this._width)); while (this._x > (463 - (this._width / 2))) { this._x = this._x - 10; } startx = this._x; starty = this._y; changex = 0; changey = speed; checkPath = "y"; checkPath2 = checkPath; currentPath = 0; rotated = false; newRotation = "clock"; _root.lives--; _root.score = _root.score - 20; } } else if (this._x < paths[i]) { rotated = false; this._y = -10; this._x = (415 + this._width) + Math.round(Math.random() * (35 - this._width)); while (this._x > (463 - (this._width / 2))) { this._x = this._x - 10; } startx = this._x; starty = this._y; changex = 0; changey = speed; checkPath = "y"; checkPath2 = checkPath; currentPath = 0; newRotation = "clock"; _root.lives--; _root.score = _root.score - 20; } } else if ((-1 + (((paths[i] - paths[i - 1]) > 0) * 2)) > 0) { if (this._y > paths[i]) { rotated = false; this._y = -10; this._x = (415 + this._width) + Math.round(Math.random() * (35 - this._width)); while (this._x > (463 - (this._width / 2))) { this._x = this._x - 10; } startx = this._x; starty = this._y; changex = 0; changey = speed; checkPath = "y"; checkPath2 = checkPath; currentPath = 0; newRotation = "clock"; _root.lives--; _root.score = _root.score - 20; } } else if (this._y < paths[i]) { rotated = false; this._y = -10; this._x = (415 + this._width) + Math.round(Math.random() * (35 - this._width)); while (this._x > (463 - (this._width / 2))) { this._x = this._x - 10; } startx = this._x; starty = this._y; changex = 0; changey = speed; checkPath = "y"; checkPath2 = checkPath; currentPath = 0; newRotation = "clock"; _root.lives--; _root.score = _root.score - 20; } } else if (checkPath == "x") { if ((-1 + (((paths[i] - paths[i - 1]) > 0) * 2)) > 0) { if (this._x > paths[i]) { currentPath = currentPath + 1; changex = 0; changey = speed * (-1 + (((paths[i + 1] - paths[i]) > 0) * 2)); checkPath = "y"; rotated = false; if (changey > 0) { newRotation = "counter"; } else { newRotation = "clock"; } } } else if (this._x < paths[i]) { currentPath = currentPath + 1; changex = 0; changey = speed * (-1 + (((paths[i + 1] - paths[i]) > 0) * 2)); checkPath = "y"; rotated = false; if (changey > 0) { newRotation = "counter"; } else { newRotation = "clock"; } } } else if ((-1 + (((paths[i] - paths[i - 1]) > 0) * 2)) > 0) { if (this._y > paths[i]) { currentPath = currentPath + 1; changex = speed * (-1 + (((paths[i + 1] - paths[i]) > 0) * 2)); changey = 0; checkPath = "x"; rotated = false; if (changex > 0) { newRotation = "counter"; } else { newRotation = "clock"; } } } else if (this._y < paths[i]) { currentPath = currentPath + 1; changex = speed * (-1 + (((paths[i + 1] - paths[i]) > 0) * 2)); changey = 0; checkPath = "x"; rotated = false; if (changex > 0) { newRotation = "counter"; } else { newRotation = "clock"; } } } i++; } this._x = this._x + changex; this._y = this._y + changey; } } else { originalNumber = _root.numberofEnemies; duplicatedn = 0; } } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 810 MovieClip "healthbar0" in Frame 30
onClipEvent (load) { above = (_root[follow]._height + _root[follow]._width) / 4; frame = _root._currentframe; } onClipEvent (enterFrame) { if (_root.healthbarvisible) { this._alpha = 100; } else { this._alpha = 0; } if (_name != "healthbar0") { this._x = _root[follow]._x; this._y = (_root[follow]._y - above) - 10; this.bar._width = (32.3 * _root[follow].health) / _root[follow].ohealth; if (_root[follow]._y == undefined) { this.removeMovieClip(this); } } } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 819 MovieClip "setBox" in Frame 30
onClipEvent (load) { var x = this._x; var y = this._y; var leftSide = (this._x - 6); var rightSide = (this._x + 6); var top = (this._y - 6); var bottom = (this._y + 6); var overMouse = false; } onClipEvent (enterFrame) { if (_root.canSetObject) { while (!overMouse) { if (_root._xmouse < leftSide) { x = x - 12; leftSide = leftSide - 12; rightSide = rightSide - 12; } if (_root._xmouse > rightSide) { x = x + 12; rightSide = rightSide + 12; leftSide = leftSide + 12; } if (_root._ymouse < top) { y = y - 12; top = top - 12; bottom = bottom - 12; } if (_root._ymouse > bottom) { y = y + 12; bottom = bottom + 12; top = top + 12; } if ((((_root._xmouse > leftSide) && (_root._xmouse < rightSide)) && (_root._ymouse > top)) && (_root._ymouse < bottom)) { var overMouse = true; } } if (_root.Language == "Spanish") { switch (_root.towerUpgradeArray[_root.towers[_root.objectBeingSet][0] - 1][0][3]) { case "Peque\u00F1o" : break; case "Medio" : this.range._width = 330; break; case "Grande" : this.range._width = 440; break; } } else { switch (_root.towerUpgradeArray[_root.towers[_root.objectBeingSet][0] - 1][0][3]) { case "small" : break; case "medium" : this.range._width = 330; break; case "large" : this.range._width = 440; break; } } this.range._height = this.range._width; this._x = x; this._y = y; var overMouse = false; if (_root.bg.other.hitTest(this._x, this._y, true)) { this.gotoAndStop(3); setBackTo = false; } else if (_root.bg.path.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); setBackTo = false; } else if (!setBackTo) { setBackTo = true; this.gotoAndStop(1); } } else { this.gotoAndStop(3); } }
Instance of Symbol 855 MovieClip in Frame 30
onClipEvent (enterFrame) { if (_root.Language == "Spanish") { this.stat_box.text = (((((((((("Suministros: " + _root.money) + newline) + "Investigaci\u00F3n: ") + _root.interest) + "%") + newline) + "Soldados: ") + _root.lives) + newline) + "Puntuaci\u00F3n: ") + _root.score; } else { this.stat_box.text = (((((((((("Supplies: " + _root.money) + newline) + "Research: ") + _root.interest) + "%") + newline) + "Soldiers: ") + _root.lives) + newline) + "Score: ") + _root.score; } } onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 30
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 445 MovieClip "tower" in Frame 30
onClipEvent (load) { var startTime = getTimer(); var delayDuplicate = 1000; framenumber = _root._currentframe; stop(); if (_name == "tower") { towerNumber = 0; } } onClipEvent (enterFrame) { if (_root.canSetObject) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.setBox.gotoAndStop(2); setBackTo = false; } else if (!setBackTo) { _root.setBox.setBackTo = false; setBackTo = true; } } if (_root._currentframe != framenumber) { this.removeMovieClip(this); } if (this._name != "tower") { if (!_root.levelisStarted) { target = false; } if (!target) { this.turret._rotation = this.turret._rotation + 1; var startTime = getTimer(); if (_root.enemy0.inLevel > 0) { i = 1; while (i <= _root.enemy0.inLevelTotal) { if (_root["enemy" + (i + _root.enemy0.originalNumber)].speed == undefined) { } else { distance = Math.round(Math.sqrt(((_root["enemy" + (i + _root.enemy0.originalNumber)]._y - this._y) * (_root["enemy" + (i + _root.enemy0.originalNumber)]._y - this._y)) + ((_root["enemy" + (i + _root.enemy0.originalNumber)]._x - this._x) * (_root["enemy" + (i + _root.enemy0.originalNumber)]._x - this._x)))); if (_root.Language == "Spanish") { switch (stats[3]) { case "Peque\u00F1o" : if (distance <= 110) { target = true; targeted = "enemy" + (i + _root.enemy0.originalNumber); } break; case "Medio" : if (distance <= 165) { target = true; targeted = "enemy" + (i + _root.enemy0.originalNumber); } break; case "Grande" : if (distance <= 220) { target = true; targeted = "enemy" + (i + _root.enemy0.originalNumber); } break; } } else { switch (stats[3]) { case "small" : if (distance <= 110) { target = true; targeted = "enemy" + (i + _root.enemy0.originalNumber); } break; case "medium" : if (distance <= 165) { target = true; targeted = "enemy" + (i + _root.enemy0.originalNumber); } break; case "large" : if (distance <= 220) { target = true; targeted = "enemy" + (i + _root.enemy0.originalNumber); } break; } } if (target == true) { break; } } i++; } } } else { distance = Math.round(Math.sqrt(((_root[targeted]._y - this._y) * (_root[targeted]._y - this._y)) + ((_root[targeted]._x - this._x) * (_root[targeted]._x - this._x)))); if (_root.Language == "Spanish") { if ((((stats[3] == "Peque\u00F1o") && (distance <= 110)) || ((stats[3] == "Medio") && (distance <= 165))) || ((stats[3] == "Grande") && (distance <= 220))) { var angle_in_radians = Math.atan2(_root[targeted]._y - this._y, _root[targeted]._x - this._x); var angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this.turret._rotation = angle_in_degrees + 180; var currentTime = Math.round(getTimer() - startTime); switch (stats[2]) { case "Lento" : var delayDuplicate = 2000; break; case "Medio" : if (distance <= 330) { var delayDuplicate = 500; } break; case "R\u00E1pido" : var delayDuplicate = 0; break; } if (currentTime >= delayDuplicate) { var startTime = getTimer(); this.turret.play(); _root[targeted].health = _root[targeted].health - stats[4]; } if (_root[targeted].health == undefined) { target = false; } } else { target = false; } } else if ((((stats[3] == "small") && (distance <= 110)) || ((stats[3] == "medium") && (distance <= 165))) || ((stats[3] == "large") && (distance <= 220))) { var angle_in_radians = Math.atan2(_root[targeted]._y - this._y, _root[targeted]._x - this._x); var angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this.turret._rotation = angle_in_degrees + 180; var currentTime = Math.round(getTimer() - startTime); switch (stats[2]) { case "slow" : var delayDuplicate = 2000; break; case "medium" : if (distance <= 330) { var delayDuplicate = 500; } break; case "fast" : var delayDuplicate = 0; break; } if (currentTime >= delayDuplicate) { var startTime = getTimer(); this.turret.play(); _root[targeted].health = _root[targeted].health - stats[4]; } if (_root[targeted].health == undefined) { target = false; } } else { target = false; } } } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 30
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10311); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(72) && (!healthtoggled)) { if (!_root.healthbarvisible) { _root.healthbarvisible = true; } else { _root.healthbarvisible = false; } healthtoggled = true; } else if (!Key.isDown(72)) { healthtoggled = false; } if (Key.isDown(83)) { _root.levelisStarted = true; } if (Key.isDown(85)) { _root.upgrade(); } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 30
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10330); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 858 MovieClip in Frame 30
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 30350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 31
_root.score2 = _root.score; _root.lives2 = _root.lives; Mouse.show(); saveScore("War TD", _root.score);
Frame 33
gotoAndStop ("War TD");
Frame 34
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (getTimer() - cTime) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); _root.sbonus = _root.obonus + _root.bonus; _root.score = ((2000 + (500 * (_root.difficulty == "Hard"))) - (seconds * 5)) + _root.sbonus; if (seconds <= 0) { seconds = 0; } minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds <= 0) { _root.timers.stopFiring = true; } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.PauseMenu.removeMovieClip(_root.PauseMenu); _root.gotoAndPlay("Maze restart"); } _root.bonus = 0; _root.obonus = 0; _root.sbonus = 0; _root.timers = new Array(); _root.totalPausedTime = 0; _root.score = 0; _root.gamePaused = true; stop(); stop(); cursor.onMouseMove = function () { this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); }; _root.missed = 0;
Instance of Symbol 917 MovieClip "levels" in Frame 34
onClipEvent (load) { delay = getTimer() + 1E83; } onClipEvent (enterFrame) { if ((delay - getTimer()) <= 0) { if ((delay - getTimer()) <= -100) { delay = getTimer() + 1E83; prevFrame(); } if (onSwitch) { delay = getTimer() + 1E83; } } if (Key.isDown(67) && (!cisDown)) { this.nextFrame(); cisDown = true; } else if (!Key.isDown(67)) { cisDown = false; } }
Instance of Symbol 941 MovieClip in Frame 34
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { score2 = _root.score; sbonus = _root.sbonus; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 34
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 943 MovieClip in Frame 34
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 34
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 34
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 944 MovieClip "timers" in Frame 34
onClipEvent (load) { mainTimer = "timer1"; timePaused = getTimer(); _root.totalPausedTime = 0; pausedTime = 0; _root.timer = "2:00"; _root.startTimer("timer1", 120000); } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (!added) { _root.totalPausedTime = _root.totalPausedTime + pausedTime; pausedTime = 0; } timePaused = getTimer(); _root.timer = _root.displayTime(mainTimer, "minutes"); } else { added = false; pausedTime = getTimer() - timePaused; } }
Frame 35
_root.sbonus2 = _root.sbonus; _root.score2 = _root.score; Mouse.show(); saveScore("Maze", _root.score);
Frame 37
gotoAndStop ("Maze");
Frame 38
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (getTimer() - cTime) - _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.gotoAndPlay("Spin restart"); } _root.score = 0; _root.timers = new Array(); _root.totalPausedTime = 0; _root.levelSpeed = 4; _root.score = 0; _root.gamePaused = true; stop(); stop(); _root.dies = 0; cursor_mc.onMouseMove = function () { if ((((_root.cursor_mc._x > 0) && (_root.cursor_mc._x < 650)) && (_root.cursor_mc._y > 0)) && (_root.cursor_mc._y < 500)) { Mouse.hide(); } this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); };
Instance of Symbol 470 MovieClip "ball" in Frame 38
onClipEvent (load) { xSpeed = 0; accel = 1; decel = 1; maxspeed = 15; gravity = 1; ySpeed = 0; height = _height; } onClipEvent (enterFrame) { if ((this._y <= 0) || (_root.score == 1500)) { _root.gotoAndStop("Spin Win"); } if (!_root.gamePaused) { if (Key.isDown(39) || (Key.isDown(68))) { xSpeed = xSpeed + accel; } else if (Key.isDown(37) || (Key.isDown(65))) { xSpeed = xSpeed - accel; } else if (xSpeed < 0) { xSpeed = xSpeed + decel; } else if (xSpeed > 0) { xSpeed = xSpeed - decel; } if (!jumping) { if ((Key.isDown(38) || (Key.isDown(87))) && (!upPressed)) { jumping = true; upPressed = true; } } if ((!Key.isDown(38)) && (!Key.isDown(87))) { upPressed = false; } if (jumping) { this._y = this._y - 15; } if (xSpeed > maxspeed) { xSpeed = maxspeed; } if (xSpeed < (-maxspeed)) { xSpeed = -maxspeed; } ySpeed = ySpeed + gravity; this._y = this._y + ySpeed; this._x = this._x + xSpeed; this._rotation = this._rotation + xSpeed; this.shine._rotation = -this._rotation; while (this._x < ((height / 2) + 5)) { this._x = this._x + 1; this.xSpeed = 0; } while (this._x > ((650 - (height / 2)) - 5)) { this._x = this._x - 1; this.xSpeed = 0; } } }
Instance of Symbol 958 MovieClip "platform0" in Frame 38
onClipEvent (enterFrame) { if (!_root.gamePaused) { if (this._name != "platform0") { top = this._y - (this._height / 2); bottom = this._y + (this._height / 2); left = this._x - (this._width / 2); right = this._x + (this._width / 2); if (this.hitTest(_root.ball) && ((_root.ball._y + (_root.ball.height / 2)) < bottom)) { if (_root.ball._x > right) { _root.ball.xSpeed = _root.ball.xSpeed + 2; } else if (_root.ball._x < left) { _root.ball.xSpeed = _root.ball.xSpeed - 2; } if (((_root.ball._x - (_root.ball.height / 2)) + 5) > right) { _root.ball.xSpeed = _root.ball.xSpeed + 20; } else if (((_root.ball._x + (_root.ball.height / 2)) - 5) < left) { _root.ball.xSpeed = _root.ball.xSpeed - 20; } else { _root.ball.ySpeed = 0; _root.ball.jumping = false; while ((_root.ball._y + (_root.ball.height / 2)) > top) { _root.ball._y = _root.ball._y - 1; } } } else if (this.hitTest(_root.ball)) { while ((((_root.ball._y - (_root.ball.height / 2)) - 2) + _root.levelSpeed) < top) { _root.ball._y = _root.ball._y + 2; _root.ball.jumping = false; trace(1); } } this._y = this._y - _root.levelSpeed; if (this._y < -100) { this.removeMovieClip(this); } } else { _root.levelSpeed = (4 + (numberofPlatforms / 200)) + (0.5 * (_root.difficutly == "Hard")); _root.score = numberofPlatforms * (2 + (2 * (_root.difficutly == "Hard"))); frequency = 170 - (numberofPlatforms / 5); if (frequency < 120) { frequency = 120; } var currentTime = Math.round(getTimer() - startTime); var delayDuplicate = (1000 - (200 * (_root.difficulty == "Hard"))); if (currentTime >= delayDuplicate) { startTime = getTimer(); j = 0; while (j < 2) { numberofPlatforms++; this.duplicateMovieClip("platform" + numberofPlatforms, (this.getNextHighestDepth() + 100) + numberofPlatforms); if (j == 0) { _root["platform" + numberofPlatforms]._y = _root["platform" + (numberofPlatforms - 1)]._y + frequency; _root["platform" + numberofPlatforms]._width = Math.round(Math.random() * (560 - emptySpace)); while ((_root["platform" + numberofPlatforms]._x - (_root["platform" + numberofPlatforms]._width / 2)) > 0) { _root["platform" + numberofPlatforms]._x = _root["platform" + numberofPlatforms]._x - 1; } _root["platform" + numberofPlatforms]._x = _root["platform" + numberofPlatforms]._width / 2; } else { _root["platform" + numberofPlatforms]._y = _root["platform" + (numberofPlatforms - 1)]._y; _root["platform" + numberofPlatforms]._width = (560 - emptySpace) - _root["platform" + (numberofPlatforms - 1)]._width; while ((_root["platform" + numberofPlatforms]._x + (_root["platform" + numberofPlatforms]._width / 2)) < 650) { _root["platform" + numberofPlatforms]._x = _root["platform" + numberofPlatforms]._x + 1; } } j++; } } } } } onClipEvent (load) { startTime = getTimer(); numberofPlatforms = 0; emptySpace = 25; frequency = 170; if (this._name == "platform0") { i = 0; while (i < 5) { j = 0; while (j < 2) { numberofPlatforms++; this.duplicateMovieClip("platform" + numberofPlatforms, (this.getNextHighestDepth() + 100) + numberofPlatforms); if (j == 0) { _root["platform" + numberofPlatforms]._y = _root["platform" + (numberofPlatforms - 1)]._y + frequency; _root["platform" + numberofPlatforms]._width = Math.round(Math.random() * (560 - emptySpace)); while ((_root["platform" + numberofPlatforms]._x - (_root["platform" + numberofPlatforms]._width / 2)) > 0) { _root["platform" + numberofPlatforms]._x = _root["platform" + numberofPlatforms]._x - 1; } _root["platform" + numberofPlatforms]._x = _root["platform" + numberofPlatforms]._width / 2; } else { _root["platform" + numberofPlatforms]._y = _root["platform" + (numberofPlatforms - 1)]._y; _root["platform" + numberofPlatforms]._width = (560 - emptySpace) - _root["platform" + (numberofPlatforms - 1)]._width; while ((_root["platform" + numberofPlatforms]._x + (_root["platform" + numberofPlatforms]._width / 2)) < 650) { _root["platform" + numberofPlatforms]._x = _root["platform" + numberofPlatforms]._x + 1; } } j++; } i++; } } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 979 MovieClip in Frame 38
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { score2 = _root.score; dies2 = _root.dies; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 38
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 38
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 38
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; _root.restart(); this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 38
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 944 MovieClip "timers" in Frame 38
onClipEvent (load) { mainTimer = "timer2"; timePaused = getTimer(); _root.totalPausedTime = 0; pausedTime = 0; _root.timer = "0:00"; _root.startTimer("timer2", 60000); } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (!added) { _root.totalPausedTime = _root.totalPausedTime + pausedTime; pausedTime = 0; } timePaused = getTimer(); _root.timer = _root.displayTime(mainTimer, "minutes"); } else { added = false; pausedTime = getTimer() - timePaused; } }
Frame 39
stop(); _root.hit = _root.dies; _root.hit2 = _root.hit; _root.score2 = _root.score; saveScore("Spin", _root.score); Mouse.show();
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 39
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > (frame + 2)) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Frame 41
gotoAndStop ("Spin");
Frame 42
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (timeAllowed - (getTimer() - cTime)) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); if (seconds <= 0) { seconds = 0; } minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds <= 0) { _root.timers.stopFiring = true; } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.PauseMenu.removeMovieClip(_root.PauseMenu); _root.gotoAndPlay("Pixel Image restart"); } levels = [[1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2], [1, 2, 2, 2, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 1], [1, 1, 2, 2, 1, 1, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1, 1], [1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2], [1, 1, 2, 2, 1, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 2, 2, 1, 1, 1, 2, 2, 2, 2, 1, 2, 1, 2, 2, 1, 2], [2, 2, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 2, 1, 1, 1, 2, 2, 1]]; chosenLevel = levels[Math.ceil(Math.random() * levels.length) - 1]; trace((chosenLevel + " length:") + levels.length); i = 1; while (i <= 36) { _root["pixel" + i].gotoAndStop(1); i++; } _root.numberofLocks = 10 - (4 * (_root.difficulty == "Hard")); _root.clicks = 0; _root.caught = 0; _root.timers = new Array(); _root.totalPausedTime = 0; _root.score = 0; _root.gamePaused = true; stop(); stop(); cursor.onMouseMove = function () { this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); }; _root.missed = 0; if (_root.difficulty == "Hard") { _root.gotoAndStop("Pixel Image Hard"); }
Instance of Symbol 994 MovieClip "image" in Frame 42
onClipEvent (load) { i = 1; while (i <= 36) { this["pixel" + i].gotoAndStop(_root.chosenLevel[i - 1]); trace(_root.chosenLevel[i]); i++; } } onClipEvent (enterFrame) { gameComplete = true; trace("---------"); j = 1; while (j <= 36) { if (_root["pixel" + j]._currentframe != _root.chosenLevel[j - 1]) { trace((_root["pixel" + j]._currentframe + " ") + _root.chosenLevel[j - 1]); gameComplete = false; trace(" pixel" + j); } j++; } if (gameComplete) { _root.gotoAndStop("Pixel Image Win"); } }
Instance of Symbol 1003 MovieClip in Frame 42
onClipEvent (enterFrame) { if (_root.numberofLocks <= 0) { this.gotoAndStop(2); } }
Instance of Symbol 1027 MovieClip in Frame 42
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { _root.score = ((500 + (500 * (_root.difficulty == "Hard"))) - (_root.clicks * 2)) - (((10 - (4 * (_root.difficulty == "Hard"))) - _root.numberofLocks) * 25); score2 = _root.score; clicks = _root.clicks; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 42
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 42
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 42
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 42
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 43
levels = [[2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 2, 2, 2, 1, 1, 1, 2, 2, 1, 1, 2, 1, 1, 1, 2, 2, 1, 1, 1, 2, 2, 2, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1], [1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 2, 1, 2, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 1, 1, 1, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 2, 2, 2, 1, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 2, 2, 2, 2, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1, 2, 2, 1, 2, 1]]; chosenLevel = levels[Math.ceil(Math.random() * levels.length) - 1]; trace((chosenLevel + " length:") + levels.length); i = 1; while (i <= 64) { _root["pixel" + i].gotoAndStop(Math.round(Math.random() * 2)); i++; }
Instance of Symbol 1028 MovieClip "image" in Frame 43
onClipEvent (load) { i = 1; while (i <= 64) { this["pixel" + i].gotoAndStop(_root.chosenLevel[i - 1]); trace(_root.chosenLevel[i]); i++; } } onClipEvent (enterFrame) { gameComplete = true; i = 1; while (i <= 64) { if (_root["pixel" + i]._currentframe != _root.chosenLevel[i - 1]) { gameComplete = false; } i++; } if (gameComplete) { _root.gotoAndStop("Pixel Image Win"); } }
Instance of Symbol 1027 MovieClip in Frame 43
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { _root.score = ((500 + (500 * (_root.difficulty == "Hard"))) - (_root.clicks * 2)) - (((10 - (4 * (_root.difficulty == "Hard"))) - _root.numberofLocks) * 25); score2 = _root.score; clicks = _root.clicks; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 44
locksleft = numberofLocks; _root.locksleft2 = _root.locksleft; _root.clicks2 = _root.clicks; _root.score2 = _root.score; Mouse.show(); saveScore("Pixel Image", _root.score);
Frame 46
gotoAndStop ("Pixel Image");
Frame 47
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (timeAllowed - (getTimer() - cTime)) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); if (seconds <= 0) { seconds = 0; } minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds <= 0) { _root.timers.stopFiring = true; } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.PauseMenu.removeMovieClip(_root.PauseMenu); _root.gotoAndPlay("Collect restart"); } _root.caught = 0; _root.collectLeft = 0; _root.timers = new Array(); _root.totalPausedTime = 0; _root.numberofCollectibles = 0; _root.currentLevel = 1; _root.score = 0; _root.gamePaused = true; stop(); stop(); cursor.onMouseMove = function () { this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); }; _root.missed = 0;
Instance of Symbol 1042 MovieClip "bg" in Frame 47
onClipEvent (load) { var yStagePosition = this._y; var xStagePosition = this._x; } onClipEvent (enterFrame) { this._y = (_root.spaceship.yStagePosition / 100) + yStagePosition; this._x = (_root.spaceship.xStagePosition / 100) + xStagePosition; }
Instance of Symbol 486 MovieClip "spaceship" in Frame 47
onClipEvent (load) { var xStagePosition = 0; var yStagePosition = 0; var rotationRate = 10; var speed = 0; var accel = 1; var decel = 1; var maxspeed = 20; } onClipEvent (enterFrame) { var x = Math.sin((this._rotation + 180) * (Math.PI/180)); var y = Math.cos(this._rotation * (Math.PI/180)); if (!_root.gamePaused) { if (Key.isDown(38) || (Key.isDown(87))) { speed = speed + 1; this.play(); if (speed > maxspeed) { speed = maxspeed; } } else if (speed > 0) { this.gotoAndStop(1); speed = speed - decel; } if ((x < 0) && (xStagePosition > -975)) { xStagePosition = xStagePosition + (x * speed); } if ((x > 0) && (xStagePosition < 975)) { xStagePosition = xStagePosition + (x * speed); } if ((y < 0) && (yStagePosition > -710)) { yStagePosition = yStagePosition + (y * speed); } if ((y > 0) && (yStagePosition < 650)) { yStagePosition = yStagePosition + (y * speed); } if (Key.isDown(39) || (Key.isDown(68))) { this._rotation = this._rotation + rotationRate; } if (Key.isDown(37) || (Key.isDown(65))) { this._rotation = this._rotation - rotationRate; } } }
Instance of Symbol 486 MovieClip "enemy" in Frame 47
onClipEvent (load) { function getDistance(theTarget) { theDistance = Math.round(Math.sqrt(((_root[theTarget]._y - this._y) * (_root[theTarget]._y - this._y)) + ((_root[theTarget]._x - this._x) * (_root[theTarget]._x - this._x)))); return(theDistance); } var xStagePosition = this._x; var yStagePosition = this._y; var rotationRate = 5; var speed = 0; var accel = 1; var decel = 0.5; var maxspeed = (11 + (4 * (_root.difficulty == "Hard"))); var collected = 0; originalx = _x + _root.spaceship._x; originalx = _y + _root.spaceship._y; } onClipEvent (enterFrame) { if (!_root.gamePaused) { var angle_in_radians = Math.atan2(_root[target]._y - this._y, _root[target]._x - this._x); var angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this._rotation = angle_in_degrees + 90; var x = Math.sin((this._rotation + 180) * (Math.PI/180)); var y = Math.cos(this._rotation * (Math.PI/180)); if ((target != "spaceship") && (getDistance(target) < 30)) { removeMovieClip(_root[target]); _root.collectLeft--; haveTarget = false; } if (haveTarget) { speed = speed + 1; this.play(); if (speed > maxspeed) { speed = maxspeed; } } else if (speed > 0) { this.gotoAndStop(1); speed = speed - decel; } if ((target == "spaceship") && (getDistance("spaceship") < 300)) { this.speed = 0; this.gotoAndStop(1); } xStagePosition = xStagePosition - (x * speed); yStagePosition = yStagePosition - (y * speed); this._y = _root.spaceship.yStagePosition + yStagePosition; this._x = _root.spaceship.xStagePosition + xStagePosition; if (getDistance("spaceship") < 80) { this.xStagePosition = this.xStagePosition + (10 * x); this.yStagePosition = this.yStagePosition + (10 * y); } checkDistance = 10000; i = 1; while (i <= _root.numberofCollectibles) { haveTarget = true; if (getDistance("collect" + i) < checkDistance) { checkDistance = getDistance("collect" + i); target = "collect" + i; } i++; } if (_root.collectLeft == 0) { trace("spaceship"); target = "spaceship"; haveTarget = true; } if ((target == "spaceship") && (getDistance("spaceship") < 160)) { this.speed = 0; this.gotoAndStop(1); } } }
Instance of Symbol 1048 MovieClip "topbar" in Frame 47
onClipEvent (load) { var yStagePosition = this._y; originaly = this._y; } onClipEvent (enterFrame) { if (((_root.spaceship.yStagePosition + yStagePosition) > -100) && ((_root.spaceship.yStagePosition + yStagePosition) < 600)) { this._y = _root.spaceship.yStagePosition + yStagePosition; } }
Instance of Symbol 1048 MovieClip "bottombar" in Frame 47
onClipEvent (load) { var yStagePosition = this._y; originaly = this._y; } onClipEvent (enterFrame) { if (((_root.spaceship.yStagePosition + yStagePosition) > 0) && ((_root.spaceship.yStagePosition + yStagePosition) < 500)) { this._y = _root.spaceship.yStagePosition + yStagePosition; } }
Instance of Symbol 1048 MovieClip "rightbar" in Frame 47
onClipEvent (load) { var xStagePosition = this._x; originalx = this._x; } onClipEvent (enterFrame) { if (((_root.spaceship.xStagePosition + xStagePosition) > -100) && ((_root.spaceship.xStagePosition + xStagePosition) < 750)) { this._x = _root.spaceship.xStagePosition + xStagePosition; } }
Instance of Symbol 1048 MovieClip "leftbar" in Frame 47
onClipEvent (load) { var xStagePosition = this._x; originalx = this._x; } onClipEvent (enterFrame) { if (((_root.spaceship.xStagePosition + xStagePosition) > -100) && ((_root.spaceship.xStagePosition + xStagePosition) < 750)) { this._x = _root.spaceship.xStagePosition + xStagePosition; } }
Instance of Symbol 480 MovieClip "collect0" in Frame 47
onClipEvent (load) { if (this._name != "collect0") { this._x = Math.round(Math.random() * 1950) - 700; this._y = Math.round(Math.random() * 1360) - 450; var yStagePosition = this._y; var xStagePosition = this._x; this.gotoAndStop(Math.round(Math.random() * this._totalframes)); } if (this._name == "collect0") { i = 0; while (i < 30) { if (_root.numberofCollectibles < 30) { _root.numberofCollectibles++; _root.collectLeft++; this.duplicateMovieClip("collect" + _root.numberofCollectibles, (this.getNextHighestDepth() + 20) + _root.numberofCollectibles); } i++; } } } onClipEvent (enterFrame) { if (this._name != "collect0") { if (((_root.spaceship.yStagePosition + yStagePosition) > -100) && ((_root.spaceship.yStagePosition + yStagePosition) < 600)) { this._y = _root.spaceship.yStagePosition + yStagePosition; } if (((_root.spaceship.xStagePosition + xStagePosition) > -100) && ((_root.spaceship.xStagePosition + xStagePosition) < 750)) { this._x = _root.spaceship.xStagePosition + xStagePosition; } if (this.hitTest(_root.spaceship)) { _root.score = _root.score + (5 * this._currentframe); _root.collectLeft--; this.removeMovieClip(this); } } else if (_root.collectLeft == 0) { _root.currentLevel++; if (_root.currentLevel == 6) { _root.gotoAndStop("Collect Win"); } _root.spaceship.xStagePosition = 0; _root.spaceship.yStagePosition = 0; _root.topbar._y = _root.topbar.originaly; _root.bottombar._y = _root.bottombar.originaly; _root.rightbar._x = _root.rightbar.originalx; _root.leftbar._x = _root.leftbar.originalx; i = 0; while (i < 30) { if (_root.numberofCollectibles < (_root.currentLevel * 30)) { _root.numberofCollectibles++; _root.collectLeft++; this.duplicateMovieClip("collect" + _root.numberofCollectibles, (this.getNextHighestDepth() + 20) + _root.numberofCollectibles); } i++; } _root.nextLevelMC.play(); } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1071 MovieClip in Frame 47
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { score2 = _root.score; missed = _root.missed; level = _root.currentLevel; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 47
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1073 MovieClip in Frame 47
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 47
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 47
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 48
_root.caught2 = _root.caught; _root.score2 = _root.score; Mouse.show(); saveScore("Collect", _root.score);
Frame 50
gotoAndStop ("Collect");
Frame 51
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (timeAllowed - (getTimer() - cTime)) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); if (seconds <= 0) { seconds = 0; } minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds <= 0) { _root.timers.stopFiring = true; } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.PauseMenu.removeMovieClip(_root.PauseMenu); _root.gotoAndPlay("Missile Mayhem restart"); } _root.level = 1; _root.timers = new Array(); _root.totalPausedTime = 0; _root.passed = 0; _root.score = 0; _root.gamePaused = true; stop(); var gamePaused = false; _root.missilesPassed = 0; _root.score = 0; _root.hit = 0; var PLAYERMAXSPEED = 15; var PLAYERACCEL = 2; var PLAYDECEL = 2; var levelOver = false; var rLives = 5;
Instance of Symbol 493 MovieClip "rocket" in Frame 51
onClipEvent (load) { HALFWIDTH = 30; HALFHEIGHT = 18; maxSpeed = _root.PLAYERMAXSPEED; accel = _root.PLAYERACCEL; decel = _root.PLAYDECEL; xSpeed = 0; ySpeed = 0; } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (((this._currentframe == 1) && (hit)) || ((this._currentframe == 1) && (cantbeHit))) { cantbeHit = false; } if (!cantbeHit) { if (hit) { _root.hit++; hit = false; cantbeHit = true; this.play(); _root.lives--; } } this._x = this._x + xSpeed; this._y = this._y + ySpeed; while (this._x < (25 + HALFWIDTH)) { xSpeed = 0; this._x++; } while (this._x > (625 - HALFWIDTH)) { xSpeed = 0; this._x--; } while (this._y < (35 + HALFHEIGHT)) { ySpeed = 0; this._y++; } while (this._y > (400 - HALFHEIGHT)) { ySpeed = 0; this._y--; } if ((Key.isDown(39) || (Key.isDown(68))) && (xSpeed < maxSpeed)) { xSpeed = xSpeed + accel; } else if ((Key.isDown(37) || (Key.isDown(65))) && (xSpeed > (-maxSpeed))) { xSpeed = xSpeed - accel; } else if ((xSpeed - decel) >= 0) { xSpeed = xSpeed - decel; } else if ((xSpeed + decel) <= 0) { xSpeed = xSpeed + decel; } else { xSpeed = 0; } this.fire._width = 48 + (xSpeed * 2); if ((Key.isDown(38) || (Key.isDown(87))) && (ySpeed < maxSpeed)) { ySpeed = ySpeed - accel; } else if ((Key.isDown(40) || (Key.isDown(83))) && (ySpeed > (-maxSpeed))) { ySpeed = ySpeed + accel; } else if ((ySpeed - decel) >= 0) { ySpeed = ySpeed - decel; } else if ((ySpeed + decel) <= 0) { ySpeed = ySpeed + decel; } else { ySpeed = 0; } } }
Instance of Symbol 1086 MovieClip "ePlane" in Frame 51
onClipEvent (load) { var idead = false; } onClipEvent (enterFrame) { if ((!_root.gamePaused) && (!idead)) { if (((!idead) && (_currentframe == 60)) && (this.hitTest(_root.rocket))) { _root.lvlUp._visible = true; _root.lvlUp.gotoAndPlay(2); _root.rocket.hit = true; if (_root.spawn.MISSLE_SPAWN >= 18) { _root.spawn.MISSLE_SPAWN = _root.spawn.MISSLE_SPAWN - 3; } if (_root.spawn.LASER_SPAWN >= 35) { _root.spawn.LASER_SPAWN = _root.spawn.LASER_SPAWN - 5; } _root.prog.levelTime = _root.prog.levelTime + 450; _root.prog.levelTimer = _root.prog.levelTime; _root.score = _root.score + 100; _root.level = _root.level + 1; _root.spawn.MISSLE_SPAWN = _root.spawn.MISSLE_SPAWN - 2.5; _root.spawn.LASER_SPAWN = _root.spawn.LASER_SPAWN - 5; play(); idead = true; } } }
Instance of Symbol 1094 MovieClip "prog" in Frame 51
onClipEvent (load) { stop(); var levelTime = 450; var levelTimer = levelTime; var called = false; } onClipEvent (enterFrame) { if (!_root.gamePaused) { if ((levelTimer == 0) && (!called)) { _root.levelOver = true; _root.ePlane.play(); called = true; } else if (levelTimer > 0) { levelTimer--; this.gotoAndStop(int((levelTimer / levelTime) * 100)); } } }
Instance of Symbol 499 MovieClip "missle" in Frame 51
onClipEvent (load) { if (_name != "missle") { _x = -100; _y = (random(350) + 50); var maxSpeed = (20 + (5 * (_root.difficulty == "Hard"))); var minSpeed = (10 + (5 * (_root.difficulty == "Hard"))); var speed = (Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed); _rotation = int(((Math.atan2(_root.rocket._y - _y, _root.rocket._x - _x) * 180) / Math.PI) + 90); } } onClipEvent (enterFrame) { if (_rotation > 180) { _x = (_x - (speed * Math.sin((Math.PI/180) * _rotation))); _y = (_y + (speed * Math.cos((Math.PI/180) * _rotation))); } else { _x = (_x + (speed * Math.sin((Math.PI/180) * _rotation))); _y = (_y - (speed * Math.cos((Math.PI/180) * _rotation))); } if (!_root.rocket.cantbeHit) { if (_root.rocket.hitB.hitTest(this)) { _root.rLives--; _root.rocket.hit = true; this.removeMovieClip(this); } } if (_x > 700) { _root.score = _root.score + 5; this.removeMovieClip(this); } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } } onClipEvent (load) { frame = _root._currentframe; }
Instance of Symbol 1096 MovieClip "spawn" in Frame 51
onClipEvent (load) { var missleCount = 0; var laserCount = 0; var MISSLE_SPAWN = 90; var LASER_SPAWN = 180; var FLUX = 30; if (_root.difficulty == "Hard") { var FLUX = 40; var MISSLE_SPAWN = 45; var LASER_SPAWN = 90; } var mTimer = (MISSLE_SPAWN + Math.floor(random(FLUX) - (FLUX / 2))); var lTimer = (LASER_SPAWN + Math.floor(random(FLUX) - (FLUX / 2))); } onClipEvent (enterFrame) { if ((!_root.gamePaused) && (!_root.levelOver)) { if (mTimer <= 0) { duplicateMovieClip (_root.missle, "missle" + missleCount, _root.missle.getNextHighestDepth() + missleCount); missleCount++; mTimer = (mAlarm = MISSLE_SPAWN + Math.floor(random(FLUX) - (FLUX / 2))); } else { mTimer--; } if (lTimer <= 0) { duplicateMovieClip (_root.lazer, "laser" + laserCount, _root.lazer.getNextHighestDepth() + laserCount); laserCount++; lTimer = LASER_SPAWN + Math.floor(random(FLUX) - (FLUX / 2)); } else { lTimer--; } } }
Instance of Symbol 1099 MovieClip "lazer" in Frame 51
onClipEvent (load) { if (_name != "lazer") { _x = random(650); _y = 425; hitR = false; _rotation = int(((Math.atan2(_root.rocket._y - _y, _root.rocket._x - _x) * 180) / Math.PI) + 90); } else { stop(); } } onClipEvent (enterFrame) { if (_name != "lazer") { if (((_currentframe > 20) && (_currentframe < 25)) && (this.hit.hitTest(_root.rocket._x, _root.rocket._y, true))) { if (!_root.rocket.cantbeHit) { if (_root.rocket.hitB.hitTest(this)) { _root.rLives--; _root.rocket.hit = true; hitR = true; } } } if (_currentframe == 40) { if (!hitR) { _root.score = _root.score + 10; } removeMovieClip(this); } } }
Instance of Symbol 944 MovieClip "timers" in Frame 51
onClipEvent (load) { mainTimer = "timer1"; timePaused = getTimer(); _root.totalPausedTime = 0; pausedTime = 0; _root.timer = "2:00"; _root.startTimer("timer1", 120000); } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (!added) { _root.totalPausedTime = _root.totalPausedTime + pausedTime; pausedTime = 0; } timePaused = getTimer(); _root.timer = _root.displayTime(mainTimer, "minutes"); } else { added = false; pausedTime = getTimer() - timePaused; } }
Instance of Symbol 715 MovieClip in Frame 51
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1126 MovieClip "bMenu" in Frame 51
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { if (_root.rLives > 0) { livesGui.gotoAndStop(6 - _root.rLives); } else { _root.gotoAndStop("Missile Mayhem Win"); } score2 = _root.score; hit2 = _root.hit; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 51
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 11350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 51
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 51
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 52
stop(); _root.hit2 = _root.hit; _root.score2 = _root.score; saveScore("Missile Mayhem", _root.score);
Instance of Symbol 33 MovieClip in Frame 52
onClipEvent (enterFrame) { this.stop(); }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 52
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > (frame + 2)) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 54
gotoAndStop ("Missile Mayhem");
Frame 59
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (timeAllowed - (getTimer() - cTime)) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); if (seconds <= 0) { seconds = 0; } minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds <= 0) { _root.timers.stopFiring = true; } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.PauseMenu.removeMovieClip(_root.PauseMenu); _root.gotoAndPlay("Bomb Barrage restart"); } _root.timers = new Array(); _root.totalPausedTime = 0; _root.score = 0; _root.gamePaused = true; stop(); stop(); cursor.onMouseMove = function () { this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); }; var gamePaused = false;
Instance of Symbol 1141 MovieClip "bomb" in Frame 59
onClipEvent (load) { if (this._name != "bomb") { this._x = random(600) + 25; while (((_root.guy._x - this._x) > 300) || ((_root.guy._x - this._x) < -300)) { this._x = random(600) + 25; } speed = 10; dead = false; duplicateMovieClip (_root.Arrow, "Arrow" + this._name, this.getNextHighestDepth() + 100); _root["Arrow" + this._name]._x = this._x; trace("x: " + _root["Arrow" + this._name]._x); } else { _root.doged = 0; } var bombCount = 0; var timer = (30 + (10 * (_root.difficulty != "Hard"))); var timerReset = (30 + (10 * (_root.difficulty != "Hard"))); } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (this._name != "bomb") { if (timer > 0) { timer--; } else if (timerReset > 10) { if (!arrowRemoved) { _root["Arrow" + this._name].removeMovieClip(); arrowRemoved = true; } if ((this._y >= 390) && (!dead)) { this._y = 390; this.gotoAndPlay(2); if (this.explosion.hitTest(_root.guy) && (!_root.guy.dead)) { _root.guy.ySpeed = -20; _root.guy.jumping = true; _root.guy.dead = true; } else if (!_root.guy.dead) { _root.doged++; } this.dead = true; } else if ((this._y < 450) && (!dead)) { if (!_root.gamePaused) { this._y = this._y + speed; speed = speed + 1; } } } } else if (!_root.guy.dead) { trace(timer); if (timer > 0) { timer--; } else if (timerReset > 15) { bombCount++; duplicateMovieClip (_root.bomb, "bomb" + bombCount, (this.getNextHighestDepth() + 1000) + bombCount); timerReset = timerReset - 1; timer = timerReset; } else { bombCount++; duplicateMovieClip (_root.bomb, "bomb" + bombCount, (this.getNextHighestDepth() + 1000) + bombCount); timer = timerReset; } } } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1146 MovieClip "guy" in Frame 59
onClipEvent (load) { gotoAndStop (61); dead = false; speed = 10; xSpeed = 0; ySpeed = 0; jumping = true; jump = false; canJump = true; jumpHeight = 10; WID = this._xscale; } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (this._x <= (this._width / 2)) { this._x = this._x + speed; } if (this._x >= (650 - (this._width / 2))) { this._x = this._x - speed; } this._x = this._x + xSpeed; if (jumping) { this._y = this._y + ySpeed; ySpeed++; } if ((this._y > 390) && (jumping)) { if (dead || (_root.score >= (1000 + (1000 * (_root.difficulty == "Hard"))))) { _root.gotoAndStop("Bomb Barrage Win"); } gotoAndStop (59); jump = true; ySpeed = 0; this._y = 390; jumping = false; } if (((Key.isDown(38) && (jump)) && (!dead)) && (canJump)) { ySpeed = -jumpHeight; this.gotoAndStop(3); canJump = false; jumping = true; jump = false; } else if (!Key.isDown(38)) { canJump = true; } if (Key.isDown(39) && (!dead)) { if (!jumping) { this.gotoAndStop(2); } this._xscale = WID; xSpeed = speed; } else if (Key.isDown(37) && (!dead)) { if (!jumping) { this.gotoAndStop(2); } this._xscale = -WID; xSpeed = -speed; } else if (dead) { this.gotoAndStop(4); if (xSpeed > 0) { xSpeed = xSpeed - 0.15; } else if (xSpeed < 0) { xSpeed = xSpeed + 0.15; } } else if (!jumping) { xSpeed = 0; this.gotoAndStop(1); } } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1148 MovieClip "Arrow" in Frame 59
onClipEvent (load) { this._alpha = 100; } onClipEvent (enterFrame) { trace((this._x + " ") + this._y); } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1168 MovieClip in Frame 59
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { _root.score = _root.doged * (10 + (10 * (_root.difficulty == "Hard"))); score2 = _root.score; doged = _root.doged; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 59
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 59
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 59
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 59
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 60
stop(); _root.doged2 = _root.doged; _root.score2 = _root.score; saveScore("Bomb Barrage", _root.score);
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 60
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > (frame + 2)) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 62
gotoAndStop ("Bomb Barrage");
Frame 63
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (timeAllowed - (getTimer() - cTime)) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); if (seconds <= 0) { seconds = 0; } minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds <= 0) { _root.timers.stopFiring = true; } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.PauseMenu.removeMovieClip(_root.PauseMenu); _root.gotoAndPlay("Catch restart"); } if (theDate == 12) { _root.gotoAndStop("Catch Christmas"); } _root.caught = 0; _root.timers = new Array(); _root.totalPausedTime = 0; _root.score = 0; _root.gamePaused = true; stop(); stop(); cursor.onMouseMove = function () { this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); }; _root.missed = 0;
Instance of Symbol 1181 MovieClip "jar" in Frame 63
onClipEvent (enterFrame) { if (!_root.gamePaused) { this._x = _root._xmouse; } }
Instance of Symbol 525 MovieClip "coin0" in Frame 63
onClipEvent (load) { this._x = (Math.round(Math.random() * ((650 - (10 + this._width)) - (10 + this._width))) + 10) + this._width; chosenCoin1 = Math.round(Math.random() * 50); if (_root.difficulty != "Hard") { if (chosenCoin1 <= 20) { chosenCoin = 1; } else if ((chosenCoin1 > 20) && (chosenCoin1 <= 30)) { chosenCoin = 2; } else if ((chosenCoin1 > 30) && (chosenCoin1 <= 36)) { chosenCoin = 3; } else if ((chosenCoin1 > 36) && (chosenCoin1 <= 40)) { chosenCoin = 3; } else { chosenCoin = 5; } } else if (chosenCoin1 <= 10) { chosenCoin = 1; } else if ((chosenCoin1 > 10) && (chosenCoin1 <= 20)) { chosenCoin = 2; } else if ((chosenCoin1 > 20) && (chosenCoin1 <= 30)) { chosenCoin = 3; } else if ((chosenCoin1 > 30) && (chosenCoin1 <= 40)) { chosenCoin = 3; } else { chosenCoin = 5; } this.gotoAndStop(chosenCoin); speed = 15 + (_root.coin0.numberofCoins / 10); var startTime = getTimer(); numberofCoins = 0; switch (this._currentframe) { case 1 : worth = 1; break; case 2 : worth = 5; speed = speed + 2; break; case 3 : worth = 10; speed = speed + 4; break; case 4 : worth = 25; speed = speed + 7; break; case 5 : worth = -5; break; } } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (this._name != "coin0") { this._y = this._y + speed; if (_root.jar.hitTest(this._x, this._y, true)) { _root.score = _root.score + worth; _root.caught++; this.removeMovieClip(this); } else if (this._y > 500) { if (chosenCoin != 5) { _root.missed++; } if (_root.missed >= 25) { _root.gotoAndStop("Catch Win"); } this.removeMovieClip(this); } } else { var currentTime = Math.round(getTimer() - startTime); var delayDuplicate = ((1200 - (200 * (_root.difficulty == "Hard"))) - (numberofCoins * 16)); if (((delayDuplicate < 600) && (_root.difficulty != "Hard")) || ((delayDuplicate < 500) && (_root.difficulty == "Hard"))) { delayDuplicate = 600 - (100 * (_root.difficulty == "Hard")); } if (currentTime >= delayDuplicate) { var startTime = getTimer(); numberofCoins++; this.duplicateMovieClip("coin" + numberofCoins, (this.getNextHighestDepth() + 10) + numberofCoins); } } } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1201 MovieClip in Frame 63
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { score2 = _root.score; missed = _root.missed; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 63
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 63
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 63
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 63
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 64
_root.caught2 = _root.caught; _root.score2 = _root.score; Mouse.show(); saveScore("Catch", _root.score);
Frame 66
gotoAndStop ("Catch");
Frame 67
function restart() { removeMovieClip("bonus"); _root.gotoAndPlay("Selection V2 restart"); } _root.score = 0; gamePaused = true; stop();
Instance of Symbol 544 MovieClip "red" in Frame 67
onClipEvent (load) { gridx = 8; gridy = 8; startx = _root.blue._x; starty = _root.blue._y; speed = 80; _root.hit = 25; interval = 10; interval2 = interval; } onClipEvent (enterFrame) { if (!_root.gamePaused) { interval--; if (!_root.r_hit) { movement1 = Math.round(Math.random() * 4); if ((movement1 == 1) && (interval <= 0)) { interval = interval2; if (!_root.grid[gridx + 1][gridy]) { if (!pr1) { timetoMove = false; if (gridx < 8) { gridx = gridx + 1; _x = (_x + 40); } else if (!_root.grid[1][gridy]) { gridx = 1; _x = (_x - 280); } pr1 = 1; } else { pr1 = 0; } } else { timetoMove = true; } } if ((movement1 == 2) && (interval <= 0)) { interval = interval2; if (!_root.grid[gridx - 1][gridy]) { if (!pl1) { timetoMove = false; if (gridx > 1) { gridx = gridx - 1; _x = (_x - 40); } else if (!_root.grid[8][gridy]) { gridx = 8; _x = (_x + 280); } pl1 = 1; } else { pl1 = 0; } } else { timetoMove = true; } } if ((movement1 == 3) && (interval <= 0)) { interval = interval2; if (!_root.grid[gridx][gridy + 1]) { if (!pd1) { timetoMove = false; if (gridy < 8) { gridy = gridy + 1; _y = (_y + 40); } else if (!_root.grid[gridx][1]) { gridy = 1; _y = (_y - 280); } pd1 = 1; } else { pd1 = 0; } } else { timetoMove = true; } } if ((movement1 == 4) && (interval <= 0)) { interval = interval2; if (!_root.grid[gridx][gridy - 1]) { if (!pu1) { timetoMove = false; if (gridy > 1) { gridy = gridy - 1; _y = (_y - 40); } else if (!_root.grid[gridx][8]) { gridy = 8; _y = (_y + 280); } pu1 = 1; } else { pu1 = 0; } } else { timetoMove = true; } } } else if (_root.new_x != undefined) { if (_root.difficulty == "Normal") { maxscore = 25; } else { maxscore = 35; } score = Math.round((maxscore - ((getTimer() - new_time) / 1000)) + (maxscore - 25)); if (score <= 0) { score = 1; } _root.score = _root.score + score; gridx = _root.new_x; _x = ((startx + (_root.new_x * 40)) - 40); gridy = _root.new_y; _y = ((starty + (_root.new_y * 40)) - 40); if ((((gridx == _root.new_x) && (gridy == _root.new_y)) && (_y == ((starty + (_root.new_y * 40)) - 40))) && (_x == ((startx + (_root.new_x * 40)) - 40))) { _root.r_hit = 0; _root.hit = _root.hit - 1; trace(_root.hit); if (speed != 26) { speed = speed - 2; } interval2 = interval2 - 0.2; _root.new_x = undefined; _root.new_y = undefined; new_time = getTimer(); } } } }
Instance of Symbol 1218 MovieClip "blue" in Frame 67
onClipEvent (load) { gridx = 1; gridy = 1; timePaused = 0; s1_pausedTime = getTimer(); s1_StartTime = getTimer(); } onClipEvent (enterFrame) { if (_root.difficulty == "Normal") { timeAllowed = 86000 /* 0x014FF0 */; } else { timeAllowed = 61000; } if (_root.s321s1._currentframe < _root.s321s1._totalframes) { _root.timer = (Math.floor(timeAllowed / 60000) + ":") + (Math.floor((timeAllowed - 1) / 1000) - (Math.floor((timeAllowed - 1) / 60000) * 60)); } _root.timer2 = _root.timer; _root.hit2 = _root.hit; _root.score2 = _root.score; _root.difficulty2 = _root.difficulty; if ((gridx == _root.Bbonus.gridx) && (gridy == _root.Bbonus.gridy)) { _root.score = _root.score + _root.Bbonus.bonusPoints; _root.Bbonus.gridx = undefined; _root.Bbonus.gridy = undefined; _root.Bbonus.play(); } if (!_root.gamePaused) { if (pausetimeadded == false) { timePaused = timePaused + timePaused1; pausetimeadded = true; } s1_timePassed = (timeAllowed - (getTimer() - s1_StartTime)) + timePaused; trace(Math.ceil(s1_timePassed / 1000) - (Math.floor(s1_timePassed / 60000) * 60)); if ((Math.floor(s1_timePassed / 1000) - (Math.floor(s1_timePassed / 60000) * 60)) < 10) { zero = 0; } else { zero = ""; } _root.timer = ((Math.floor(s1_timePassed / 60000) + ":") + zero) + (Math.floor(s1_timePassed / 1000) - (Math.floor(s1_timePassed / 60000) * 60)); if (_root.hit == 0) { _root.gotoAndStop("Selection V2 Win"); } if (Math.floor(s1_timePassed) < 0) { _root.gotoAndStop("Selection V2 Lose"); } if (((gridx == _root.red.gridx) && (gridy == _root.red.gridy)) || ((_x == _root.red._x) && (_y == _root.red._y))) { _root.r_hit = 1; if (jjjjjjj) { } else { jjjjjjj = 1; this.play(); } } else { jjjjjjj = 0; if ((Key.isDown(39) || (Key.isDown(68))) && (!_root.grid[gridx + 1][gridy])) { if (!pr1) { if (gridx < 8) { gridx = gridx + 1; _x = (_x + 40); } else if (!_root.grid[1][gridy]) { gridx = 1; _x = (_x - 280); } pr1 = 1; } } else { pr1 = 0; } if ((Key.isDown(37) || (Key.isDown(65))) && (!_root.grid[gridx - 1][gridy])) { if (!pl1) { if (gridx > 1) { gridx = gridx - 1; _x = (_x - 40); } else if (!_root.grid[8][gridy]) { gridx = 8; _x = (_x + 280); } pl1 = 1; } } else { pl1 = 0; } if ((Key.isDown(40) || (Key.isDown(83))) && (!_root.grid[gridx][gridy + 1])) { if (!pd1) { if (gridy < 8) { gridy = gridy + 1; _y = (_y + 40); } else if (!_root.grid[gridx][1]) { gridy = 1; _y = (_y - 280); } pd1 = 1; } } else { pd1 = 0; } if ((Key.isDown(38) || (Key.isDown(87))) && (!_root.grid[gridx][gridy - 1])) { if (!pu1) { if (gridy > 1) { gridy = gridy - 1; _y = (_y - 40); } else if (!_root.grid[gridx][8]) { gridy = 8; _y = (_y + 280); } } pu1 = 1; } else { pu1 = 0; } } s1_pausedTime = getTimer(); } else { timePaused1 = getTimer() - s1_pausedTime; pausetimeadded = false; } }
Instance of Symbol 544 MovieClip "wall" in Frame 67
onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { trace(fjdslkj); this.removeMovieClip(this); } } onClipEvent (load) { if (_name != "Bbonus") { this.gotoAndStop(2); } else { this.gotoAndStop(3); } if (_name == "wall") { } else if (_name == "Bbonus") { gridx = Math.round(Math.random() * 7) + 1; gridy = Math.round(Math.random() * 7) + 1; while (((((gridx == _root.blue.gridx) && (gridy == _root.blue.gridy)) || ((gridx == _root.red.gridx) && (gridy == _root.red.gridy))) || (((gridx == _root.blue.gridx) && (gridy == (_root.blue.gridy + 1))) || ((gridx == _root.red.gridx) && (gridy == (_root.red.gridy + 1))))) || (_root.grid[gridx][gridy])) { gridx = Math.round(Math.random() * 7) + 1; gridy = Math.round(Math.random() * 7) + 1; } _x = ((_root.red.startx + (gridx * 40)) - 40); _y = ((_root.red.starty + (gridy * 40)) - 40); bonusPoints = Math.round((Math.random() * 20) + 5); bonuspts = "+" + bonusPoints; } else { gridx = Math.round(Math.random() * 7) + 1; gridy = Math.round(Math.random() * 7) + 1; while (((((gridx == _root.blue.gridx) && (gridy == _root.blue.gridy)) || ((gridx == _root.red.gridx) && (gridy == _root.red.gridy))) || (((gridx == _root.blue.gridx) && (gridy == (_root.blue.gridy + 1))) || ((gridx == _root.red.gridx) && (gridy == (_root.red.gridy + 1))))) || (_root.grid[gridx][gridy])) { gridx = Math.round(Math.random() * 7) + 1; gridy = Math.round(Math.random() * 7) + 1; } _x = ((_root.red.startx + (gridx * 40)) - 40); _y = ((_root.red.starty + (gridy * 40)) - 40); if (_name == "wall1") { _root.grid = [[0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0]]; } _root.grid[gridx][gridy] = true; } } onClipEvent (enterFrame) { numberofwalls = Math.round((((25 - _root.hit) - 1) + 30) / 4); if (_name == "wall") { if (_root.r_hit) { i = 1; while (i < Math.round((((25 - _root.hit) - 1) + 30) / 4)) { this.removeMovieClip(_root["wall" + i]); i++; } _root.grid = undefined; duplicated = false; } else if (!duplicated) { i = 1; while (i <= numberofwalls) { duplicateMovieClip (this, "wall" + i, (this.getNextHighestDepth() + 1000) + (10 * i)); bn = i; i++; } duplicateMovieClip (this, "Bbonus", (this.getNextHighestDepth() + 1000) + (10 * (bn + 1))); duplicated = true; } } }
Instance of Symbol 1242 MovieClip in Frame 67
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } }
Instance of Symbol 715 MovieClip in Frame 67
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 67
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10100); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > (frame + 2)) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 67
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10000); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 68
stop();
Frame 69
stop(); saveScore("Selection V2", _root.score);
Frame 70
_root.gotoAndStop("Selection V2"); play();
Frame 71
gotoAndStop ("Selection V2"); stop();
Frame 72
function restart() { _root.gotoAndPlay("Selection V1 restart"); } _root.hit = 100; _root.score = 0; gamePaused = true; stop();
Instance of Symbol 1257 MovieClip "sbtn1" in Frame 72
onClipEvent (load) { timePaused = 0; timePaused1 = 0; s1_pausedTime = getTimer(); s1_StartTime = getTimer(); while ((targetselection == currentselection) && (targetselection != 0)) { targetselection = Math.round(Math.random() * 15); } _root["sbtn" + targetselection].gotoAndStop(3); } onClipEvent (enterFrame) { if (_root.difficulty == "Normal") { timeAllowed = 91000 /* 0x016378 */; } else { timeAllowed = 76000 /* 0x0128E0 */; } if (_root.s321s1._currentframe < _root.s321s1._totalframes) { _root.timer = (Math.floor(timeAllowed / 60000) + ":") + (Math.floor((timeAllowed - 1) / 1000) - (Math.floor((timeAllowed - 1) / 60000) * 60)); } if (currentselection == undefined) { currentselection = 1; _root["sbtn" + currentselection].gotoAndStop(2); } _root.hit2 = _root.hit; _root.score2 = _root.score; _root.timer2 = _root.timer; _root.difficulty2 = _root.difficulty; if (_root.gamePaused) { timePaused1 = getTimer() - s1_pausedTime; pausetimeadded = false; } else { s1_pausedTime = getTimer(); if (!pausetimeadded) { timePaused = timePaused + timePaused1; pausetimeadded = true; } s1_timePassed = (timeAllowed - (getTimer() - s1_StartTime)) + timePaused; trace(Math.ceil(s1_timePassed / 1000) - (Math.floor(s1_timePassed / 60000) * 60)); if ((Math.floor(s1_timePassed / 1000) - (Math.floor(s1_timePassed / 60000) * 60)) < 10) { zero = 0; } else { zero = ""; } trace((s1_timePassed + " ") + s1_StartTime); _root.timer = ((Math.floor(s1_timePassed / 60000) + ":") + zero) + (Math.floor(s1_timePassed / 1000) - (Math.floor(s1_timePassed / 60000) * 60)); if (_root.hit == 0) { _root.gotoAndStop("Selection V1 Win"); } if (Math.floor(s1_timePassed) < 0) { _root.gotoAndStop("Selection V1 Lose"); } if (Key.isDown(39) || (Key.isDown(68))) { if (rts) { } else { rts = 1; if (((currentselection == 5) || (currentselection == 10)) || (currentselection == 15)) { _root["sbtn" + currentselection].gotoAndStop(1); _root["sbtn" + (currentselection - 4)].gotoAndStop(2); currentselection = currentselection - 4; } else { _root["sbtn" + currentselection].gotoAndStop(1); _root["sbtn" + (currentselection + 1)].gotoAndStop(2); currentselection = currentselection + 1; } } } else { rts = 0; } if (Key.isDown(37) || (Key.isDown(65))) { if (lts) { } else { lts = 1; if (((currentselection == 1) || (currentselection == 6)) || (currentselection == 11)) { _root["sbtn" + currentselection].gotoAndStop(1); _root["sbtn" + (currentselection + 4)].gotoAndStop(2); currentselection = currentselection + 4; } else { _root["sbtn" + currentselection].gotoAndStop(1); _root["sbtn" + (currentselection - 1)].gotoAndStop(2); currentselection = currentselection - 1; } } } else { lts = 0; } if (Key.isDown(38) || (Key.isDown(87))) { if (uts) { } else { uts = 1; if (currentselection <= 5) { _root["sbtn" + currentselection].gotoAndStop(1); _root["sbtn" + (currentselection + 10)].gotoAndStop(2); currentselection = currentselection + 10; } else { _root["sbtn" + currentselection].gotoAndStop(1); _root["sbtn" + (currentselection - 5)].gotoAndStop(2); currentselection = currentselection - 5; } } } else { uts = 0; } if (Key.isDown(40) || (Key.isDown(83))) { if (dts) { } else { dts = 1; if (currentselection >= 11) { _root["sbtn" + currentselection].gotoAndStop(1); _root["sbtn" + (currentselection - 10)].gotoAndStop(2); currentselection = currentselection - 10; } else { _root["sbtn" + currentselection].gotoAndStop(1); _root["sbtn" + (currentselection + 5)].gotoAndStop(2); currentselection = currentselection + 5; } } } else { dts = 0; } if (timeTotal == 0) { _root.gotoAndStop("youlose5"); } if (targetselection == 0) { targetselection = 3; _root["sbtn" + targetselection].gotoAndStop(3); } if (currentselection != targetselection) { _root["sbtn" + currentselection].gotoAndStop(2); } if (currentselection == targetselection) { if (_root.difficulty == "Normal") { maxscore = 7; } else { maxscore = 9; } score = Math.round((maxscore - ((getTimer() - new_time) / 1000)) + (maxscore - 5)); if (score <= 0) { score = 1; } _root.score = _root.score + score; new_time = getTimer(); _root.hit = _root.hit - 1; while ((targetselection == currentselection) && (targetselection != 0)) { targetselection = Math.round(Math.random() * 15); } _root["sbtn" + targetselection].gotoAndStop(3); } } }
Instance of Symbol 1242 MovieClip in Frame 72
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } }
Instance of Symbol 715 MovieClip in Frame 72
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 72
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10100); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > (frame + 2)) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 72
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10000); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 73
stop();
Frame 74
stop(); saveScore("Selection V1", _root.score);
Frame 75
_root.gotoAndStop("Selection V1"); play();
Frame 76
gotoAndStop ("Selection V1"); stop();
Frame 77
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (timeAllowed - (getTimer() - cTime)) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds == 0) { _root.gotoAndStop("Turret Trouble Win"); } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.gotoAndPlay("Turret Trouble restart"); } _root.timers = new Array(); _root.totalPausedTime = 0; _root.score = 0; _root.gamePaused = true; stop(); stop(); _root.dies = 0; cursor_mc.onMouseMove = function () { if ((((_root.cursor_mc._x > 0) && (_root.cursor_mc._x < 650)) && (_root.cursor_mc._y > 0)) && (_root.cursor_mc._y < 500)) { Mouse.hide(); } this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); };
Instance of Symbol 548 MovieClip "e_turrent1" in Frame 77
onClipEvent (enterFrame) { if ((_root.gpaused == false) || (_root.gpaused == undefined)) { angle_in_radians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this._rotation = angle_in_degrees; } }
Instance of Symbol 1268 MovieClip "enemy_bullet0" in Frame 77
onClipEvent (load) { if (this._name != "enemy_bullet0") { this._alpha = 100; trace("success"); } else { this._alpha = 0; var startTime = getTimer(); var numberofBullets = 0; } angle_in_radians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this._rotation = angle_in_degrees; var speed = (8 * Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x))) / 250)); if (speed < 8) { speed = 8; } changez = Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x))) / speed); changex = (_root._xmouse - this._x) / changez; changey = (_root._ymouse - this._y) / changez; } onClipEvent (enterFrame) { _root.score = (1000 + (500 * (_root.difficulty == "Hard"))) - Math.round(30 * _root.dies); if (!_root.gamePaused) { if (this._name != "enemy_bullet0") { if (this.speed <= 0) { this.speed = 0; } else { this.speed = this.speed - 0.1; } if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.dies = _root.dies + 1; this.removeMovieClip(this); } if (Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x)))) < 200) { changez = Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x))) / speed); changex = (_root._xmouse - this._x) / changez; changey = (_root._ymouse - this._y) / changez; } if ((((!isNaN(changex)) && (!isNaN(changey))) && (isFinite(changey))) && (isFinite(changex))) { this._y = this._y + changey; this._x = this._x + changex; } } else { var currentTime = Math.round(getTimer() - startTime); var delayDuplicate = ((1300 - (300 * (_root.difficulty == "Hard"))) - numberofBullets); if (currentTime >= delayDuplicate) { if (!endofmgame) { if (!duplicated3339) { if (!_root.timers.stopFiring) { var startTime = getTimer(); numberofBullets = numberofBullets + 1; this.duplicateMovieClip("enemy_bullet" + numberofBullets, (this.getNextHighestDepth() + 100) + numberofBullets); numberofBullets = numberofBullets + 1; duplicateMovieClip (_root.enemy_bulletduplicate0, "enemy_bulletduplicate" + numberofBullets, (this.getNextHighestDepth() + 100) + numberofBullets); duplicated3339 = true; } } } } else { duplicated3339 = false; } } } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 548 MovieClip "e_turrent1" in Frame 77
onClipEvent (enterFrame) { if ((_root.gpaused == false) || (_root.gpaused == undefined)) { angle_in_radians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this._rotation = angle_in_degrees; } }
Instance of Symbol 1268 MovieClip "enemy_bulletduplicate0" in Frame 77
onClipEvent (load) { if (this._name != "enemy_bulletduplicate0") { this._alpha = 100; trace("success"); } else { this._alpha = 0; } angle_in_radians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this._rotation = angle_in_degrees; var speed = (8 * Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x))) / 250)); if (speed < 8) { speed = 8; } changez = Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x))) / speed); changex = (_root._xmouse - this._x) / changez; changey = (_root._ymouse - this._y) / changez; } onClipEvent (enterFrame) { if (_root.delete1 == true) { this.removeMovieClip(this); } if (!_root.gamePaused) { if (this._name != "enemy_bulletduplicate0") { if (this.speed <= 0) { this.speed = 0; } else { this.speed = this.speed - 0.1; } if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.dies = _root.dies + 1; this.removeMovieClip(this); } if (Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x)))) < 200) { changez = Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x))) / speed); changex = (_root._xmouse - this._x) / changez; changey = (_root._ymouse - this._y) / changez; } if ((((!isNaN(changex)) && (!isNaN(changey))) && (isFinite(changey))) && (isFinite(changex))) { this._y = this._y + changey; this._x = this._x + changex; } } } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1292 MovieClip in Frame 77
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { score2 = _root.score; dies2 = _root.dies; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 77
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 77
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 77
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; _root.restart(); this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 77
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 944 MovieClip "timers" in Frame 77
onClipEvent (load) { mainTimer = "timer2"; timePaused = getTimer(); _root.totalPausedTime = 0; pausedTime = 0; _root.timer = "1:00"; _root.startTimer("timer2", 60000); } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (!added) { _root.totalPausedTime = _root.totalPausedTime + pausedTime; pausedTime = 0; } timePaused = getTimer(); _root.timer = _root.displayTime(mainTimer, "minutes"); } else { added = false; pausedTime = getTimer() - timePaused; } }
Instance of Symbol 453 MovieClip "cursor_mc" in Frame 77
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 12035); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 78
stop(); _root.hit = _root.dies; _root.hit2 = _root.hit; _root.score2 = _root.score; saveScore("Turret Trouble", _root.score); Mouse.show();
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 78
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > (frame + 2)) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Frame 80
gotoAndStop ("Turret Trouble");
Frame 81
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (timeAllowed - (getTimer() - cTime)) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); if (seconds <= 0) { seconds = 0; } minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds <= 0) { _root.timers.stopFiring = true; } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.PauseMenu.removeMovieClip(_root.PauseMenu); _root.gotoAndPlay("Catch Christmas restart"); } _root.caught = 0; _root.timers = new Array(); _root.totalPausedTime = 0; var snowCount = 0; snowGen = setInterval(function () { if (_root.snowCount == 250) { _root.snowCount = 0; } duplicateMovieClip (_root.snow, "snow" + _root.snowCount, 1000 + _root.snowCount); _root.snowCount++; }, 50); _root.score = 0; _root.gamePaused = true; stop(); stop(); cursor.onMouseMove = function () { this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); }; _root.missed = 0;
Instance of Symbol 1308 MovieClip "jar" in Frame 81
onClipEvent (enterFrame) { if (!_root.gamePaused) { this._x = _root._xmouse; } }
Instance of Symbol 1314 MovieClip "coin0" in Frame 81
onClipEvent (load) { this._x = (Math.round(Math.random() * ((650 - (10 + this._width)) - (10 + this._width))) + 10) + this._width; chosenCoin1 = Math.round(Math.random() * 50); if (_root.difficulty != "Hard") { if (chosenCoin1 <= 20) { chosenCoin = 1; } else if ((chosenCoin1 > 20) && (chosenCoin1 <= 30)) { chosenCoin = 2; } else if ((chosenCoin1 > 30) && (chosenCoin1 <= 36)) { chosenCoin = 3; } else if ((chosenCoin1 > 36) && (chosenCoin1 <= 40)) { chosenCoin = 3; } else { chosenCoin = 5; } } else if (chosenCoin1 <= 10) { chosenCoin = 1; } else if ((chosenCoin1 > 10) && (chosenCoin1 <= 20)) { chosenCoin = 2; } else if ((chosenCoin1 > 20) && (chosenCoin1 <= 30)) { chosenCoin = 3; } else if ((chosenCoin1 > 30) && (chosenCoin1 <= 40)) { chosenCoin = 3; } else { chosenCoin = 5; } this.gotoAndStop(chosenCoin); speed = 15 + (_root.coin0.numberofCoins / 10); var startTime = getTimer(); numberofCoins = 0; switch (this._currentframe) { case 1 : worth = 1; break; case 2 : worth = 5; speed = speed + 2; break; case 3 : worth = 10; speed = speed + 4; break; case 4 : worth = 25; speed = speed + 7; break; case 5 : worth = -5; break; } } onClipEvent (enterFrame) { if (!_root.gamePaused) { if (this._name != "coin0") { this._y = this._y + speed; if (_root.jar.hitTest(this._x, this._y, true)) { _root.score = _root.score + worth; _root.caught++; this.removeMovieClip(this); } else if (this._y > 500) { if (chosenCoin != 5) { _root.missed++; } if (_root.missed >= 25) { _root.gotoAndStop("Catch Christmas Win"); } this.removeMovieClip(this); } } else { var currentTime = Math.round(getTimer() - startTime); var delayDuplicate = ((1200 - (200 * (_root.difficulty == "Hard"))) - (numberofCoins * 16)); if (((delayDuplicate < 600) && (_root.difficulty != "Hard")) || ((delayDuplicate < 500) && (_root.difficulty == "Hard"))) { delayDuplicate = 600 - (100 * (_root.difficulty == "Hard")); } if (currentTime >= delayDuplicate) { var startTime = getTimer(); numberofCoins++; this.duplicateMovieClip("coin" + numberofCoins, (this.getNextHighestDepth() + 10) + numberofCoins); } } } } onClipEvent (load) { frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 1316 MovieClip "snow" in Frame 81
onClipEvent (load) { if (this._name != "snow") { speed = 3; xSpeed = random(3) - 4; ran = random(25) + 25; this._xscale = ran; this._yscale = ran; this._x = random(900); this._y = -(this._width / 2); } } onClipEvent (enterFrame) { if (this._name != "snow") { this._y = this._y + speed; this._x = this._x + xSpeed; if (this._y > (400 + (this._height / 2))) { removeMovieClip(this); } } }
Instance of Symbol 1201 MovieClip in Frame 81
onClipEvent (load) { if (_root.Language == "Spanish") { this.gotoAndStop(2); } this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { score2 = _root.score; missed = _root.missed; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 81
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 81
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 81
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 81
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 82
_root.caught2 = _root.caught; _root.score2 = _root.score; Mouse.show(); saveScore("Catch", _root.score);
Frame 84
gotoAndStop ("Catch Christmas");
Frame 85
function startTimer(timer, timeAllowed) { if (_root.timers[timer + "_startTime"] == undefined) { _root.timers[timer + "_startTime"] = getTimer(); _root.timers[timer + "_timeAllowed"] = timeAllowed; } } function displayTime(timer, method) { cTime = _root.timers[timer + "_startTime"]; timeAllowed = _root.timers[timer + "_timeAllowed"]; milliseconds = (timeAllowed - (getTimer() - cTime)) + _root.totalPausedTime; seconds = Math.floor(milliseconds / 1000); if (seconds <= 0) { seconds = 0; } minutes = Math.floor(seconds / 60); minutesMinusSeconds = -((minutes * 60) - seconds); if (seconds <= 0) { _root.timers.stopFiring = true; } if (minutesMinusSeconds < 10) { zero = "0"; } else { zero = ""; } minutesAndSeconds = ((minutes + ":") + zero) + minutesMinusSeconds; switch (method) { case "milli-seconds" : return(milliseconds); case "seconds" : return(seconds); case "minutes" : return(minutesAndSeconds); } return(seconds); } function restart() { _root.PauseMenu.removeMovieClip(_root.PauseMenu); _root.gotoAndPlay("Goal restart"); } _root.caught = 0; _root.timers = new Array(); _root.totalPausedTime = 0; _root.score = 0; _root.gamePaused = true; stop(); stop(); cursor.onMouseMove = function () { this._x = this._parent._xmouse; this._y = this._parent._ymouse; updateAfterEvent(); }; _root.missed = 0;
Instance of Symbol 1337 MovieClip in Frame 85
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10302); frame = _root._currentframe; } onClipEvent (enterFrame) { score2 = _root.score; missed = _root.missed; difficulty2 = _root.difficulty; timer2 = _root.timer; if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 715 MovieClip in Frame 85
onClipEvent (enterFrame) { ID = _root.songID; if (_root.Language == "Spanish") { this.songName = (_root.SoundArray[ID][0] + " - por: ") + _root.SoundArray[ID][1]; } else { this.songName = (_root.SoundArray[ID][0] + " - by: ") + _root.SoundArray[ID][1]; } } onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10309); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 717 MovieClip in Frame 85
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10350); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Instance of Symbol 759 MovieClip "pauseMenu" in Frame 85
onClipEvent (load) { this.gotoAndStop(1); this.swapDepths(this.getNextHighestDepth() + 10303); frame = _root._currentframe; trace(frame); } onClipEvent (enterFrame) { if ((((this._currentframe == 1) && (Key.isDown(80))) && (_root.gamePaused == false)) && (!Paused)) { _root.gamePaused = true; this.gotoAndStop(2); Paused = true; } if ((((this._currentframe > 1) && (Key.isDown(80))) && (_root.gamePaused == true)) && (!Paused)) { _root.gamePaused = false; this.gotoAndStop(1); Paused = true; } if (!Key.isDown(80)) { Paused = false; } if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } if (Key.isDown(81) && (!qualityChanged)) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; break; case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "LOW"; break; } qualityChanged = true; } else if (!Key.isDown(81)) { qualityChanged = false; } if (Key.isDown(82) && (!restarted)) { _root.restart(); restarted = true; } else if (!Key.isDown(81)) { restarted = false; } }
Instance of Symbol 768 MovieClip "s321s1" in Frame 85
onClipEvent (load) { this.swapDepths(this.getNextHighestDepth() + 10355); frame = _root._currentframe; } onClipEvent (enterFrame) { if ((_root._currentframe > frame) || (_root._currentframe < frame)) { this.removeMovieClip(this); } }
Frame 86
_root.caught2 = _root.caught; _root.score2 = _root.score; Mouse.show(); saveScore("Catch", _root.score);
Frame 88
gotoAndStop ("Goal");
Symbol 1342 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.35"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static function addLinkEvent(url, burl, btn, onClick) { var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { var _local3; var _local2 = new LoadVars(); var timeout = 1500; var t0 = getTimer(); var ping = this.createEmptyMovieClip("ping", 777); this.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; delete this.ping; getURL (url + s, "_blank"); } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; delete this.ping; getURL (burl, "_blank"); } }; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); if (onClick != undefined) { onClick(); } }; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 1343 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\+", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\+", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + "\\n"; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 1344 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.childClip._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.clip.stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.clip.play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 40 Button
on (release) { getURL ("http://www.flak-games.com", "_blank"); }
Symbol 50 MovieClip Frame 141
_parent.play(); stop();
Symbol 56 Button
on (release) { _root.play(); }
Symbol 57 MovieClip Frame 31
stop();
Symbol 66 MovieClip Frame 159
_root.play();
Symbol 77 Button
on (release) { pausebtn.gotoAndStop(1); if ((((ID - 1) == 0) || ((_root.songID - 1) == 0)) || ((_root.songID - 1) == "undefined")) { _root.stopMusic(); trace(_root.SongArray.length); _root.playMusic(_root.SoundArray.length - 1); } else { _root.stopMusic(); _root.playMusic(_root.songID - 1); } }
Symbol 78 Button
on (release) { pausebtn.gotoAndStop(1); if ((_root.songID + 1) >= _root.SoundArray.length) { _root.stopMusic(); trace(_root.SoundArray[_root.songID + 1][0]); _root.playMusic(1); } else { _root.stopMusic(); _root.playMusic(_root.songID + 1); } }
Symbol 83 Button
on (release) { pausebtn.gotoAndStop(2); _root.stopMusic(); }
Symbol 95 MovieClip Frame 1
stop();
Symbol 97 Button
on (release) { this._volume = Math.ceil(_xmouse / 35) * 10; _root.thesetVolume = Math.ceil(_xmouse / 35) * 10; }
Symbol 106 Button
on (release) { _root.pauseMusic(_root.songID); gotoAndStop (2); }
Symbol 110 Button
on (release) { _root.unPauseMusic(_root.songID); this.prevFrame(); }
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 2
stop();
Symbol 119 MovieClip Frame 1
stop(); stop();
Instance of Symbol 99 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (load) { if (_root.music.getVolume() != undefined) { trace(" test: " + _root.thesetVolume); this.vbar.gotoAndStop(Math.round((_root.music.getVolume() / 10) + 1)); } else { this.vbar.gotoAndStop(9); } if (((this.vbar._currentframe - 1) * 10) != _root.music.getVolume()) { _root.music.setVolume((this.vbar._currentframe - 1) * 10); } } onClipEvent (enterFrame) { if (((this.vbar._currentframe - 1) * 10) != _root.thesetVolume) { this.vbar.gotoAndStop((_root.thesetVolume / 10) + 1); _root.music.setVolume(_root.thesetVolume); } }
Symbol 123 Button
on (rollOver) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(10); } else { _root.box_img.gotoAndStop(2); } } on (rollOut) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(9); } else { _root.box_img.gotoAndStop(1); } } on (release) { _root.playFX(1); gotoAndStop ("game menu"); }
Symbol 124 Button
on (rollOver) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(11); } else { _root.box_img.gotoAndStop(3); } } on (rollOut) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(9); } else { _root.box_img.gotoAndStop(1); } } on (release) { _root.playFX(1); _root.gotoAndStop("Instructions"); }
Symbol 125 Button
on (rollOver) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(12); } else { _root.box_img.gotoAndStop(4); } } on (rollOut) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(9); } else { _root.box_img.gotoAndStop(1); } } on (release) { _root.playFX(1); _root.gotoAndStop("stats"); }
Symbol 126 Button
on (rollOver) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(13); } else { _root.box_img.gotoAndStop(5); } } on (rollOut) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(9); } else { _root.box_img.gotoAndStop(1); } } on (release) { getURL ("http://rankz.armorbot.com/MiniGame_Arcade_2/", "_blank"); _root.playFX(1); }
Symbol 127 Button
on (rollOver) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(14); } else { _root.box_img.gotoAndStop(6); } } on (rollOut) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(9); } else { _root.box_img.gotoAndStop(1); } } on (release) { _root.gotoAndStop("Settings"); _root.playFX(1); }
Symbol 128 Button
on (rollOver) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(15); } else { _root.box_img.gotoAndStop(7); } } on (rollOut) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(9); } else { _root.box_img.gotoAndStop(1); } } on (release) { _root.playFX(1); _root.gotoAndStop("credits"); }
Symbol 129 Button
on (rollOver) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(16); } else { _root.box_img.gotoAndStop(8); } } on (rollOut) { if (_root.Language == "Spanish") { _root.box_img.gotoAndStop(9); } else { _root.box_img.gotoAndStop(1); } } on (release) { _root.playFX(1); getURL ("http://www.flak-games.com/", "_blank"); mochi.MochiServices.addLinkEvent("http://x.mochiads.com/link/d1770f27e8961165", "http://www.flak-games.com/", YOUR_BUTTON_REFERENCE); }
Symbol 191 MovieClip Frame 1
stop();
Instance of Symbol 33 MovieClip in Symbol 191 MovieClip Frame 8
onClipEvent (load) { this.stop(); }
Symbol 191 MovieClip Frame 9
stop();
Instance of Symbol 33 MovieClip in Symbol 191 MovieClip Frame 16
onClipEvent (load) { this.stop(); }
Symbol 195 Button
on (release) { if (this._currentframe == 1) { _root.Language = "Spanish"; _root.gotoAndPlay("Refresh or Translate"); } else if (this._currentframe == 2) { _root.Language = "English"; _root.gotoAndPlay("Refresh or Translate"); } }
Symbol 202 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 219 Button
on (release) { _root.playFX(1); _root.chosen_game = chosen_game; _root.gotoAndStop("chosen game"); }
Symbol 269 MovieClip Frame 2
stop();
Symbol 269 MovieClip Frame 11
if (_root.theDate == 12) { this.gotoAndStop("Catch Christmas"); }
Symbol 271 MovieClip Frame 1
stop();
Symbol 275 Button
on (release) { gotoAndStop ("main menu"); } on (release) { _root.playFX(1); }
Symbol 283 MovieClip Frame 1
stop();
Symbol 288 Button
on (release) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = scoreName; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.totalScore; __rankz_send__("MzE3OWolZSVhJW4lcw==", "U09qZHZ6VWE=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); } on (release) { getURL ("http://rankz.armorbot.com/MiniGame_Arcade_2/", "_blank"); _root.playFX(1); }
Symbol 297 Button
on (release) { gotoAndStop ("game menu"); } on (release) { _root.playFX(1); }
Symbol 302 Button
on (release) { _root.currentgame = _root.chosen_game_title; _root.gotoAndStop(_root.chosen_game_title); }
Symbol 307 Button
on (release) { _root.difficulty = "Normal"; }
Symbol 308 Button
on (release) { _root.difficulty = "Hard"; }
Symbol 313 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 1
stop();
Instance of Symbol 313 MovieClip in Symbol 314 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.difficulty == "Hard") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 332 Button
on (release) { _root.playFX(1); _root.gotoAndStop("main menu"); }
Symbol 333 Button
on (release) { gotoAndStop ("help"); } on (release) { _root.playFX(1); }
Symbol 339 Button
on (release) { _root.gotoAndStop("main menu"); } on (release) { _root.playFX(1); }
Symbol 340 Button
on (release) { gotoAndStop ("help_espanol"); } on (release) { _root.playFX(1); }
Symbol 346 Button
on (release) { if (_root.Language == "English") { if (help._currentframe != (((help._totalframes - 1) / 2) + 1)) { help.nextFrame(); } } else if (help._currentframe != help._totalframes) { help.nextFrame(); } } on (release) { _root.playFX(1); }
Symbol 347 Button
on (release) { if (_root.Language == "English") { if (help._currentframe != 2) { help.prevFrame(); } } else if (help._currentframe != (((help._totalframes - 1) / 2) + 1)) { help.prevFrame(); } } on (release) { _root.playFX(1); }
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 7
this.removeMovieClip(this);
Symbol 362 MovieClip Frame 8
stop();
Symbol 362 MovieClip Frame 14
this.removeMovieClip(this);
Symbol 362 MovieClip Frame 15
stop();
Symbol 362 MovieClip Frame 21
this.removeMovieClip(this);
Symbol 368 MovieClip Frame 3
stop();
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 8
gotoAndStop (1);
Symbol 394 MovieClip Frame 9
stop();
Symbol 394 MovieClip Frame 16
gotoAndStop (9);
Symbol 394 MovieClip Frame 17
stop();
Symbol 394 MovieClip Frame 25
gotoAndStop (17);
Symbol 397 Button
on (release) { if (_name == "buygun1") { _root.towerPurchased(this._name); } else { _root.selectTower(this._name); } _root.showStats(_name); } on (rollOver) { if (_name == "buygun1") { _root.showStats(_name); } } on (rollOut) { _root.showStats("neutral"); }
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 6
gotoAndStop (1);
Symbol 410 MovieClip Frame 7
stop();
Symbol 410 MovieClip Frame 12
gotoAndStop (7);
Symbol 410 MovieClip Frame 13
stop();
Symbol 410 MovieClip Frame 18
gotoAndStop (13);
Symbol 411 Button
on (release) { if (_name == "buygun2") { _root.towerPurchased(this._name); } else { _root.selectTower(this._name); } _root.showStats(_name); } on (rollOver) { if (_name == "buygun2") { _root.showStats(_name); } } on (rollOut) { _root.showStats("neutral"); }
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 6
gotoAndStop (1);
Symbol 430 MovieClip Frame 12
gotoAndStop (7);
Symbol 430 MovieClip Frame 18
gotoAndStop (13);
Symbol 431 Button
on (release) { if (_name == "buygun3") { _root.towerPurchased(this._name); } else { _root.selectTower(this._name); } _root.showStats(_name); } on (rollOver) { if (_name == "buygun3") { _root.showStats(_name); } } on (rollOut) { _root.showStats("neutral"); }
Symbol 442 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 10
gotoAndStop (1);
Symbol 442 MovieClip Frame 11
stop();
Symbol 442 MovieClip Frame 20
gotoAndStop (11);
Symbol 442 MovieClip Frame 21
stop();
Symbol 442 MovieClip Frame 30
gotoAndStop (21);
Symbol 443 Button
on (release) { if (_name == "buygun4") { _root.towerPurchased(this._name); } else { _root.selectTower(this._name); } _root.showStats(_name); } on (rollOver) { if (_name == "buygun4") { _root.showStats(_name); } } on (rollOut) { _root.showStats("neutral"); }
Symbol 445 MovieClip Frame 1
stop();
Symbol 455 Button
on (rollOver) { frm = (_root.currentlevel * 2) - 1; _root.levels.gotoAndStop(frm); }
Symbol 462 Button
on (rollOver) { _parent.onSwitch = true; _root.bonus = _root.bonus + 10; this.gotoAndStop(2); } on (rollOut) { _parent.onSwitch = false; }
Symbol 463 MovieClip Frame 1
stop();
Symbol 463 MovieClip Frame 2
play();
Symbol 463 MovieClip Frame 8
_parent.onSwitch = false; stop();
Symbol 480 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 1
stop(); stop();
Symbol 486 MovieClip Frame 7
gotoAndPlay (5);
Symbol 493 MovieClip Frame 1
stop();
Instance of Symbol 490 MovieClip "fire" in Symbol 493 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamePaused == false) { this.play(); } else { this.stop(); } }
Instance of Symbol 490 MovieClip "fire" in Symbol 493 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.gamePaused == false) { this.play(); } else { this.stop(); } }
Instance of Symbol 492 MovieClip in Symbol 493 MovieClip Frame 7
onClipEvent (enterFrame) { i = 0; while (i < _root.wallCount) { if (this.hitTest(_root["wallu" + i]) || (this.hitTest(_root["walld" + i]))) { _parent.play(); } i++; } }
Instance of Symbol 490 MovieClip "fire" in Symbol 493 MovieClip Frame 17
onClipEvent (enterFrame) { if (_root.gamePaused == false) { this.play(); } else { this.stop(); } }
Instance of Symbol 492 MovieClip in Symbol 493 MovieClip Frame 17
onClipEvent (enterFrame) { i = 0; while (i < _root.wallCount) { if (this.hitTest(_root["wallu" + i]) || (this.hitTest(_root["walld" + i]))) { _parent.play(); } i++; } }
Symbol 493 MovieClip Frame 26
this.cantbeHit = false; gotoAndStop (1);
Symbol 499 MovieClip Frame 1
stop();
Instance of Symbol 490 MovieClip "fire" in Symbol 499 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gamePaused == false) { this.play(); } else { this.stop(); } }
Instance of Symbol 495 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (enterFrame) { i = 0; while (i < _root.wallCount) { if (this.hitTest(_root["wallu" + i]) || (this.hitTest(_root["walld" + i]))) { _parent.play(); } i++; } }
Symbol 499 MovieClip Frame 12
if (_root.win) { _root.goal.removeMovieClip(); _root.gotoAndStop("win"); i = 0; while (i < _root.wallCount) { _root["wallu" + i].removeMovieClip(); _root["walld" + i].removeMovieClip(); i++; } } else { i = 0; while (i < _root.wallCount) { _root["wallu" + i].removeMovieClip(); _root["walld" + i].removeMovieClip(); i++; } _root.gotoAndStop("over"); }
Symbol 525 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 10
this.removeMovieClip(this);
Symbol 571 MovieClip Frame 1
stop();
Symbol 571 MovieClip Frame 2
stop();
Instance of Symbol 362 MovieClip in Symbol 571 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(15); }
Instance of Symbol 362 MovieClip in Symbol 571 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(8); }
Instance of Symbol 368 MovieClip in Symbol 571 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 368 MovieClip in Symbol 571 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 368 MovieClip in Symbol 571 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (3); }
Symbol 571 MovieClip Frame 3
stop();
Instance of Symbol 470 MovieClip in Symbol 571 MovieClip Frame 5
onClipEvent (enterFrame) { this._rotation = this._rotation + 10; this.shine._rotation = -this._rotation; }
Instance of Symbol 480 MovieClip in Symbol 571 MovieClip Frame 7
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 525 MovieClip in Symbol 571 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(3); }
Instance of Symbol 525 MovieClip in Symbol 571 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 525 MovieClip in Symbol 571 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(4); }
Instance of Symbol 544 MovieClip "wall" in Symbol 571 MovieClip Frame 12
onClipEvent (load) { this.gotoAndStop(3); }
Symbol 571 MovieClip Frame 14
stop();
Instance of Symbol 362 MovieClip in Symbol 571 MovieClip Frame 14
onClipEvent (load) { this.gotoAndStop(15); }
Instance of Symbol 362 MovieClip in Symbol 571 MovieClip Frame 14
onClipEvent (load) { this.gotoAndStop(8); }
Instance of Symbol 368 MovieClip in Symbol 571 MovieClip Frame 14
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 368 MovieClip in Symbol 571 MovieClip Frame 14
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 368 MovieClip in Symbol 571 MovieClip Frame 14
onClipEvent (load) { gotoAndStop (3); }
Symbol 571 MovieClip Frame 15
stop();
Instance of Symbol 470 MovieClip in Symbol 571 MovieClip Frame 17
onClipEvent (enterFrame) { this._rotation = this._rotation + 10; this.shine._rotation = -this._rotation; }
Instance of Symbol 480 MovieClip in Symbol 571 MovieClip Frame 19
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 525 MovieClip in Symbol 571 MovieClip Frame 23
onClipEvent (load) { this.gotoAndStop(3); }
Instance of Symbol 525 MovieClip in Symbol 571 MovieClip Frame 23
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 525 MovieClip in Symbol 571 MovieClip Frame 23
onClipEvent (load) { this.gotoAndStop(4); }
Instance of Symbol 544 MovieClip "wall" in Symbol 571 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop(3); }
Symbol 574 Button
on (release) { if (_root.Language == "English") { if (help._currentframe != 2) { help.prevFrame(); } } else if (help._currentframe != (((help._totalframes - 1) / 2) + 2)) { help.prevFrame(); } } on (release) { _root.playFX(1); }
Symbol 577 MovieClip Frame 1
stop();
Symbol 577 MovieClip Frame 3
stop();
Instance of Symbol 571 MovieClip "help" in Symbol 577 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 571 MovieClip "help" in Symbol 577 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop(((_totalframes - 1) / 2) + 2); }
Symbol 582 Button
on (release) { _root.playFX(1); gotoAndStop ("main menu"); }
Symbol 584 Button
on (release) { _root.gotoAndStop("Review"); }
Symbol 586 Button
on (release) { _root.gotoAndStop("Download"); }
Symbol 588 Button
on (release) { _root.gotoAndStop("Themes"); }
Symbol 590 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 2
stop();
Symbol 603 MovieClip Frame 1779
stop();
Symbol 605 MovieClip Frame 1
stop();
Symbol 610 Button
on (release) { _root._quality = "LOW"; }
Symbol 613 Button
on (release) { _root._quality = "MEDIUM"; }
Symbol 614 Button
on (release) { _root._quality = "HIGH"; }
Symbol 617 Button
on (release) { this._volume = Math.ceil(_xmouse / 35) * 10; _root.thesetFXVolume = Math.ceil(_xmouse / 35) * 10; _root.playFX(1); }
Symbol 623 Button
on (release) { _root.playFX(1); gotoAndStop ("game menu"); }
Symbol 628 Button
on (release) { _root.playFX(1); gotoAndStop ("main menu"); }
Symbol 629 Button
on (release) { getURL ("http://www.chad-duncan.com/games/MGA2/MGA2.zip", "_blank"); }
Symbol 634 Button
on (release) { if (_root.mainbg._currentframe != _root.mainbg._totalframes) { _root.mainbg.nextFrame(); _root.theme = _root.mainbg._currentframe; } }
Symbol 635 Button
on (release) { if (_root.mainbg._currentframe != 1) { _root.mainbg.prevFrame(); _root.theme = _root.mainbg._currentframe; } }
Symbol 664 MovieClip Frame 2
_root.playFX(2);
Symbol 664 MovieClip Frame 11
if (_name != "explosion0") { this.removeMovieClip(this); }
Symbol 664 MovieClip Frame 12
_root.playFX(2);
Symbol 664 MovieClip Frame 22
if (_name != "explosion0") { this.removeMovieClip(this); }
Symbol 664 MovieClip Frame 23
_root.playFX(2);
Symbol 664 MovieClip Frame 33
if (_name != "explosion0") { this.removeMovieClip(this); }
Symbol 671 Button
on (press) { if (_root.fastForward == true) { _root.gun.fastForward = true; } else { fire(); } } on (release) { if (_root.fastForward == true) { _root.gun.fastForward = false; } } on (releaseOutside) { if (_root.fastForward == true) { _root.gun.fastForward = false; } }
Symbol 677 Button
on (release) { _root.pauseMenu.gotoAndStop("shortcuts"); }
Symbol 678 Button
on (release) { _root.pauseMenu.gotoAndStop("help"); }
Symbol 679 Button
on (release) { _root.restart(); }
Symbol 680 Button
on (release) { _root.clearVariables(); _root.gotoAndStop("game menu"); }
Symbol 704 MovieClip Frame 1
stop();
Symbol 706 Button
on (release) { if ((((ID - 1) == 0) || ((_root.songID - 1) == 0)) || ((_root.songID - 1) == "undefined")) { _root.stopMusic(); trace(_root.SongArray.length); _root.playMusic(_root.SoundArray.length - 1); } else { _root.stopMusic(); _root.playMusic(_root.songID - 1); } }
Symbol 707 Button
on (release) { if ((_root.songID + 1) >= _root.SoundArray.length) { _root.stopMusic(); trace(_root.SoundArray[_root.songID + 1][0]); _root.playMusic(1); } else { _root.stopMusic(); _root.playMusic(_root.songID + 1); } }
Symbol 708 Button
on (release) { pausebtn2.gotoAndStop(2); _root.stopMusic(); }
Symbol 715 MovieClip Frame 1
if (_root.Language == "Spanish") { } else { stop(); }
Instance of Symbol 99 MovieClip in Symbol 715 MovieClip Frame 1
onClipEvent (load) { if (_root.music.getVolume() != undefined) { trace(" test: " + _root.thesetVolume); this.vbar.gotoAndStop(Math.round((_root.music.getVolume() / 10) + 1)); } else { this.vbar.gotoAndStop(9); } if (((this.vbar._currentframe - 1) * 10) != _root.music.getVolume()) { _root.music.setVolume((this.vbar._currentframe - 1) * 10); } } onClipEvent (enterFrame) { if (((this.vbar._currentframe - 1) * 10) != _root.thesetVolume) { this.vbar.gotoAndStop((_root.thesetVolume / 10) + 1); _root.music.setVolume(_root.thesetVolume); } }
Symbol 715 MovieClip Frame 2
if (_root.Language == "Spanish") { stop(); }
Symbol 726 Button
on (press) { this.gotoAndStop("shortcuts"); }
Symbol 729 Button
on (press) { this.gotoAndStop("help"); }
Symbol 732 Button
on (release) { _root.gamePaused = false; this.gotoAndStop(1); }
Symbol 733 Button
on (release) { this.gotoAndStop("audiovideo"); }
Symbol 734 Button
on (release) { _root.restart(); }
Symbol 735 Button
on (release) { _root.clearVariables(); _root.gotoAndStop("game menu"); }
Symbol 745 Button
on (press) { this.gotoAndStop(2); }
Symbol 754 Button
on (release) { this.gotoAndStop(2); }
Symbol 759 MovieClip Frame 1
stop();
Symbol 759 MovieClip Frame 2
stop();
Symbol 759 MovieClip Frame 3
switch (_root.currentgame) { case "War TD" : var shortcuts = "H - View Enemies' Health\rU - Upgrade\rS - Start/Next Level"; break; default : var shortcuts = "No specific key shortcuts for this game."; } _root.gamePaused = true;
Symbol 759 MovieClip Frame 4
_root.gamePaused = true;
Instance of Symbol 571 MovieClip in Symbol 759 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop(_root.currentgame); }
Symbol 759 MovieClip Frame 5
stop();
Instance of Symbol 99 MovieClip in Symbol 759 MovieClip Frame 5
onClipEvent (load) { if (_root.music.getVolume() != undefined) { trace(" test: " + _root.thesetVolume); this.vbar.gotoAndStop(Math.round((_root.music.getVolume() / 10) + 1)); } else { this.vbar.gotoAndStop(9); } if (((this.vbar._currentframe - 1) * 10) != _root.music.getVolume()) { _root.music.setVolume((this.vbar._currentframe - 1) * 10); } } onClipEvent (enterFrame) { if (((this.vbar._currentframe - 1) * 10) != _root.thesetVolume) { this.vbar.gotoAndStop((_root.thesetVolume / 10) + 1); _root.music.setVolume(_root.thesetVolume); } }
Instance of Symbol 618 MovieClip in Symbol 759 MovieClip Frame 5
onClipEvent (load) { if (_root.FX.getVolume() != undefined) { this.vbar.gotoAndStop(Math.round((_root.FX.getVolume() / 10) + 1)); } else { this.vbar.gotoAndStop(8); } if (((this.vbar._currentframe - 1) * 10) != _root.FX.getVolume()) { _root.FX.setVolume((this.vbar._currentframe - 1) * 10); } } onClipEvent (enterFrame) { if (((this.vbar._currentframe - 1) * 10) != _root.thesetFXVolume) { this.vbar.gotoAndStop((_root.thesetFXVolume / 10) + 1); _root.FX.setVolume(_root.thesetFXVolume); } }
Symbol 768 MovieClip Frame 1
_root.gamePaused = true;
Symbol 768 MovieClip Frame 59
gotoAndStop (90);
Symbol 768 MovieClip Frame 89
_root.gamePaused = false;
Symbol 768 MovieClip Frame 90
stop(); _root.gamePaused = false;
Symbol 772 Button
on (release) { _root.restart(); }
Symbol 773 Button
on (release) { _root.clearVariables(); _root.gotoAndStop("game menu"); }
Symbol 795 MovieClip Frame 1
stop();
Symbol 805 MovieClip Frame 1
stop();
Symbol 819 MovieClip Frame 2
stop();
Symbol 828 MovieClip Frame 1
stop(); startBtn.onRelease = function () { _root.nextLevel(); };
Symbol 828 MovieClip Frame 2
stop(); nextLevelBtn.onRelease = function () { _root.nextLevel(); };
Symbol 828 MovieClip Frame 3
stop();
Symbol 834 Button
on (release) { _root.upgrade(); } on (rollOver) { _root.showStats("upgrade"); } on (rollOut) { _root.showStats("neutral"); }
Symbol 835 Button
on (release) { _root.sell(); }
Symbol 846 MovieClip Frame 1
stop(); startBtn.onRelease = function () { _root.nextLevel(); };
Symbol 846 MovieClip Frame 2
stop(); nextLevelBtn.onRelease = function () { _root.nextLevel(); };
Symbol 846 MovieClip Frame 3
stop();
Symbol 855 MovieClip Frame 1
stop();
Instance of Symbol 828 MovieClip in Symbol 855 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.levelisStarted) { if (_root.currentLevel == 1) { gotoAndStop (1); } else { gotoAndStop (2); } } else { gotoAndStop (3); } }
Instance of Symbol 445 MovieClip "buygun1" in Symbol 855 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("gun1"); } onClipEvent (enterFrame) { if (_root.money < _root[this._name][1]) { this.gotoAndStop(5); } else { this.gotoAndStop("gun1"); } }
Instance of Symbol 445 MovieClip "buygun2" in Symbol 855 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("gun2"); } onClipEvent (enterFrame) { if (_root.money < _root[this._name][1]) { this.gotoAndStop(5); } else { this.gotoAndStop("gun2"); } }
Instance of Symbol 445 MovieClip "buygun3" in Symbol 855 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("gun3"); } onClipEvent (enterFrame) { if (_root.money < _root[this._name][1]) { this.gotoAndStop(5); } else { this.gotoAndStop("gun3"); } }
Instance of Symbol 445 MovieClip "buygun4" in Symbol 855 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("gun4"); } onClipEvent (enterFrame) { if (_root.money < _root[this._name][1]) { this.gotoAndStop(5); } else { this.gotoAndStop("gun4"); } }
Instance of Symbol 846 MovieClip in Symbol 855 MovieClip Frame 2
onClipEvent (enterFrame) { if (!_root.levelisStarted) { if (_root.currentLevel == 1) { gotoAndStop (1); } else { gotoAndStop (2); } } else { gotoAndStop (3); } }
Symbol 871 Button
on (rollOver) { nextFrame(); }
Symbol 874 Button
on (rollOut) { if (!onSwitch) { lose(); } } on (release) { prevFrame(); } on (press) { prevFrame(); }
Symbol 876 Button
on (rollOver) { if (!onSwitch) { if (((wall1._currentframe == 2) && (wall2._currentframe == 2)) && (wall4._currentframe == 2)) { _root.obonus = _root.sbonus; nextFrame(); } onSwitch = true; } } on (rollOut) { onSwitch = false; }
Symbol 877 Button
on (rollOver) { onSwitch = true; wall1.gotoAndStop(2); } on (rollOut) { onSwitch = false; }
Symbol 878 Button
on (rollOver) { onSwitch = true; wall2.gotoAndStop(2); } on (rollOut) { onSwitch = false; }
Symbol 879 Button
on (rollOver) { onSwitch = true; wall4.gotoAndStop(2); } on (rollOut) { onSwitch = false; }
Symbol 881 Button
on (rollOver) { _parent.prevFrame(); }
Symbol 884 Button
on (rollOver) { _parent.onSwitch = true; _root.bonus = _root.bonus + 20; gotoAndStop (2); } on (rollOut) { _parent.onSwitch = false; }
Symbol 885 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 2
play();
Symbol 885 MovieClip Frame 8
_parent.onSwitch = false; stop();
Symbol 888 MovieClip Frame 1
stop();
Symbol 896 Button
on (rollOver) { if (!onSwitch) { if (((((((wall1._currentframe == 2) && (wall2._currentframe == 2)) && (wall3._currentframe == 2)) && (wall4._currentframe == 2)) && (wall5._currentframe == 2)) && (wall6._currentframe == 2)) && (wall7._currentframe == 2)) { _root.obonus = _root.sbonus; nextFrame(); } onSwitch = true; } } on (rollOut) { onSwitch = false; }
Symbol 897 Button
on (rollOver) { onSwitch = true; wall3.gotoAndStop(2); } on (rollOut) { onSwitch = false; }
Symbol 898 Button
on (rollOver) { onSwitch = true; wall5.gotoAndStop(2); } on (rollOut) { onSwitch = false; }
Symbol 899 Button
on (rollOver) { onSwitch = true; wall7.gotoAndStop(2); } on (rollOut) { onSwitch = false; }
Symbol 906 Button
on (rollOver) { if (!onSwitch) { if (((((wall1._currentframe == 2) && (wall2._currentframe == 2)) && (wall3._currentframe == 2)) && (wall4._currentframe == 2)) && (wall6._currentframe == 2)) { nextFrame(); _root.obonus = _root.sbonus; } onSwitch = true; } } on (rollOut) { onSwitch = false; }
Symbol 907 Button
on (rollOver) { onSwitch = true; wall6.gotoAndStop(2); } on (rollOut) { onSwitch = false; }
Symbol 912 Button
on (rollOver) { if (!onSwitch) { if ((((((wall1._currentframe == 2) && (wall2._currentframe == 2)) && (wall3._currentframe == 2)) && (wall4._currentframe == 2)) && (wall5._currentframe == 2)) && (wall6._currentframe == 2)) { _root.obonus = _root.sbonus; _root.gotoAndStop("Maze Win"); } onSwitch = true; } } on (rollOut) { onSwitch = false; }
Symbol 917 MovieClip Frame 1
function lose() { delay = getTimer(); } stop(); _root.bonus = 0;
Instance of Symbol 872 MovieClip in Symbol 917 MovieClip Frame 1
onClipEvent (load) { var speed = 4; } onClipEvent (enterFrame) { this._y = _root._ymouse; this._x = _root._xmouse; if (((((_x > 0) && (_x < 650)) && (_y > 0)) && (_y < 400)) && (!_root.gamePaused)) { Mouse.hide(); mouseShown = false; } else if (!mouseShown) { Mouse.show(); mouseShown = true; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 882 MovieClip in Symbol 917 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 872 MovieClip in Symbol 917 MovieClip Frame 2
onClipEvent (load) { var speed = 4; } onClipEvent (enterFrame) { if (Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x)))) > 100) { _parent.prevFrame(); } this._y = _root._ymouse; this._x = _root._xmouse; if ((((_x > 0) && (_x < 650)) && (_y > 0)) && (_y < 500)) { Mouse.hide(); } }
Symbol 917 MovieClip Frame 3
function lose() { delay = getTimer(); } stop(); _root.bonus = 0;
Instance of Symbol 872 MovieClip in Symbol 917 MovieClip Frame 3
onClipEvent (load) { var speed = 4; } onClipEvent (enterFrame) { this._y = _root._ymouse; this._x = _root._xmouse; if (((((_x > 0) && (_x < 650)) && (_y > 0)) && (_y < 400)) && (!_root.gamePaused)) { Mouse.hide(); mouseShown = false; } else if (!mouseShown) { Mouse.show(); mouseShown = true; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 882 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 882 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 872 MovieClip in Symbol 917 MovieClip Frame 4
onClipEvent (load) { var speed = 4; } onClipEvent (enterFrame) { if (Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x)))) > 100) { _parent.prevFrame(); } this._y = _root._ymouse; this._x = _root._xmouse; if ((((_x > 0) && (_x < 650)) && (_y > 0)) && (_y < 500)) { Mouse.hide(); } }
Symbol 917 MovieClip Frame 5
function lose() { delay = getTimer(); } stop(); delay = getTimer() + 1E68; onSwitch = false; _root.bonus = 0;
Instance of Symbol 872 MovieClip in Symbol 917 MovieClip Frame 5
onClipEvent (load) { var speed = 4; } onClipEvent (enterFrame) { this._y = _root._ymouse; this._x = _root._xmouse; if ((((_x > 0) && (_x < 650)) && (_y > 0)) && (_y < 500)) { Mouse.hide(); } }
Symbol 917 MovieClip Frame 6
stop();
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 882 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 882 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 872 MovieClip in Symbol 917 MovieClip Frame 6
onClipEvent (load) { var speed = 4; } onClipEvent (enterFrame) { if (Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x)))) > 100) { _parent.prevFrame(); } this._y = _root._ymouse; this._x = _root._xmouse; if ((((_x > 0) && (_x < 650)) && (_y > 0)) && (_y < 500)) { Mouse.hide(); } }
Symbol 917 MovieClip Frame 7
function lose() { delay = getTimer(); } stop(); delay = getTimer() + 1E68; onSwitch = false; _root.bonus = 0;
Instance of Symbol 872 MovieClip in Symbol 917 MovieClip Frame 7
onClipEvent (load) { var speed = 4; } onClipEvent (enterFrame) { this._y = _root._ymouse; this._x = _root._xmouse; if ((((_x > 0) && (_x < 650)) && (_y > 0)) && (_y < 500)) { Mouse.hide(); } }
Symbol 917 MovieClip Frame 8
stop();
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 882 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 882 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty == "easy") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 456 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.difficulty != "Hard") { this._x = -5000; } }
Instance of Symbol 872 MovieClip in Symbol 917 MovieClip Frame 8
onClipEvent (load) { var speed = 4; } onClipEvent (enterFrame) { if (Math.round(Math.sqrt(((_root._ymouse - this._y) * (_root._ymouse - this._y)) + ((_root._xmouse - this._x) * (_root._xmouse - this._x)))) > 100) { _parent.prevFrame(); } this._y = _root._ymouse; this._x = _root._xmouse; if ((((_x > 0) && (_x < 650)) && (_y > 0)) && (_y < 500)) { Mouse.hide(); } }
Symbol 941 MovieClip Frame 1
stop();
Symbol 979 MovieClip Frame 1
stop();
Symbol 993 MovieClip Frame 1
stop();
Symbol 993 MovieClip Frame 3
gotoAndStop (1);
Symbol 995 Button
on (press) { relativearea = _root.pixel1._width; relativex = _root.pixel1._x - relativearea; relativey = _root.pixel1._y - relativearea; rowslength = 6; column = Math.round((_root._xmouse - relativex) / relativearea); row = Math.round((_root._ymouse - relativey) / relativearea); pixelpressed = (column + (6 * row)) - 6; if (_root.lockinPlace) { if (!_root["pixel" + pixelpressed].lockinPlace) { _root.lockinPlace = false; _root["pixel" + pixelpressed].lockinPlace = true; _root.numberofLocks--; } } else { _root.clicks++; if (!_root["pixel" + pixelpressed].lockinPlace) { _root["pixel" + pixelpressed].nextFrame(); if (column > 1) { if (!_root["pixel" + (pixelpressed - 1)].lockinPlace) { _root["pixel" + (pixelpressed - 1)].nextFrame(); } } if (column < 6) { if (!_root["pixel" + (pixelpressed + 1)].lockinPlace) { _root["pixel" + (pixelpressed + 1)].nextFrame(); } } if (row > 1) { if (!_root["pixel" + (pixelpressed - 6)].lockinPlace) { _root["pixel" + (pixelpressed - 6)].nextFrame(); } } if (row < 6) { if (!_root["pixel" + (pixelpressed + 6)].lockinPlace) { _root["pixel" + (pixelpressed + 6)].nextFrame(); } } } } gameComplete = true; trace("---------"); i = 1; while (i <= 36) { if (_root["pixel" + i]._currentframe != _root.chosenLevel[i - 1]) { gameComplete = false; trace(" pixel" + i); } i++; } if (gameComplete) { _root.gotoAndStop("Pixel Image Win"); } }
Symbol 1001 Button
on (release) { _root.lockinPlace = true; }
Symbol 1003 MovieClip Frame 1
stop();
Symbol 1006 Button
on (release) { i = 1; while (i <= 36) { _root["pixel" + i].gotoAndStop(1); i++; } _root.numberofLocks = 10 - (4 * (_root.difficulty == "Hard")); _root.clicks = 0; _root.score = 0; }
Symbol 1027 MovieClip Frame 1
stop();
Symbol 1029 Button
on (press) { relativearea = _root.pixel1._width; relativex = _root.pixel1._x - relativearea; relativey = _root.pixel1._y - relativearea; rowslength = 8; column = Math.round((_root._xmouse - relativex) / relativearea); row = Math.round((_root._ymouse - relativey) / relativearea); pixelpressed = (column + (8 * row)) - 8; if (_root.lockinPlace) { if (!_root["pixel" + pixelpressed].lockinPlace) { _root.lockinPlace = false; _root["pixel" + pixelpressed].lockinPlace = true; _root.numberofLocks--; } } else { _root.clicks++; if (!_root["pixel" + pixelpressed].lockinPlace) { _root["pixel" + pixelpressed].nextFrame(); if (column > 1) { if (!_root["pixel" + (pixelpressed - 1)].lockinPlace) { _root["pixel" + (pixelpressed - 1)].nextFrame(); } } if (column < 8) { if (!_root["pixel" + (pixelpressed + 1)].lockinPlace) { _root["pixel" + (pixelpressed + 1)].nextFrame(); } } if (row > 1) { if (!_root["pixel" + (pixelpressed - 8)].lockinPlace) { _root["pixel" + (pixelpressed - 8)].nextFrame(); } } if (row < 8) { if (!_root["pixel" + (pixelpressed + 8)].lockinPlace) { _root["pixel" + (pixelpressed + 8)].nextFrame(); } } } } gameComplete = true; trace("---------"); i = 1; while (i <= 64) { if (_root["pixel" + i]._currentframe != _root.chosenLevel[i - 1]) { gameComplete = false; trace(" pixel" + i); } i++; } if (gameComplete) { _root.gotoAndStop("Pixel Image Win"); } }
Instance of Symbol 1045 MovieClip in Symbol 1046 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = -(_root.spaceship.yStagePosition / 16.6666666666667); this._x = -(_root.spaceship.xStagePosition / 21.6666666666667); }
Symbol 1052 MovieClip Frame 1
stop();
Symbol 1052 MovieClip Frame 2
_root.gamePaused = true;
Symbol 1052 MovieClip Frame 41
_root.gamePaused = false;
Symbol 1071 MovieClip Frame 1
stop();
Symbol 1084 MovieClip Frame 1
_visible = false;
Symbol 1084 MovieClip Frame 40
_visible = false;
Symbol 1086 MovieClip Frame 1
stop();
Symbol 1086 MovieClip Frame 60
stop(); if (this.hitTest(_root.rocket)) { play(); idead = true; }
Symbol 1086 MovieClip Frame 115
_root.levelOver = false; idead = false; _root.prog.called = false;
Symbol 1126 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 21
stop(); this.removeMovieClip(this);
Symbol 1146 MovieClip Frame 1
stop();
Symbol 1168 MovieClip Frame 1
stop();
Symbol 1201 MovieClip Frame 1
stop();
Symbol 1218 MovieClip Frame 1
stop();
Symbol 1218 MovieClip Frame 14
_root.new_x = Math.round(Math.random() * 7) + 1; _root.new_y = Math.round(Math.random() * 7) + 1; while ((_root.new_x == _root.blue.gridx) && (_root.new_y == _root.blue.gridy)) { _root.new_x = Math.round(Math.random() * 7) + 1; _root.new_y = Math.round(Math.random() * 7) + 1; }
Symbol 1242 MovieClip Frame 1
stop();
Symbol 1257 MovieClip Frame 1
stop();
Symbol 1292 MovieClip Frame 1
stop();
Symbol 1314 MovieClip Frame 1
stop();
Symbol 1337 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [FX Button]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:119  Timeline
Symbol 5 GraphicUsed by:Timeline
Symbol 6 GraphicUsed by:10
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClipUses:6 9Used by:Timeline
Symbol 11 FontUsed by:12
Symbol 12 EditableTextUses:11Used by:Timeline
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:15 16 17Used by:191  Timeline
Symbol 19 FontUsed by:20 1217
Symbol 20 TextUses:19Used by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 FontUsed by:23 27 130 133 139 140 141 144 149 152 155 156 157 158 159 160 162 164 166 168 169 173 174 175 176 177 179 183 185 187 188 189 190 220 270 284 285 289 290 291 292 293 298 299 303 304 309 310 317 321 326 328 329 330 331 578 579 580 581 592 594 599 600 606 607 615 616 619 620 621 622 624 625 626 627 630 631 632 633 636 637 638 639 640 641 642 736 737 738 739 740 741 746 747 752 755 756 757 758 774 775 776 777 778 779 780 781 782 783 859 860 861 862 863 864 946 947 948 949 950 951 981 982 983 984 996 1005 1030 1032 1033 1034 1035 1036 1037 1038 1039 1051 1076 1077 1078 1079 1127 1128 1129 1169 1170 1171 1172 1173 1174 1202 1203 1204 1205 1206 1207 1244 1245 1246 1247 1249 1250 1251 1259 1260 1262 1263 1293 1294 1295 1296 1297 1298 1318 1319 1320 1321 1338 1339 1340 1341
Symbol 23 TextUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25 26 59 269 944
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 MovieClipUses:24Used by:Timeline
Symbol 1342 MovieClip [__Packages.mochi.MochiServices]
Symbol 1343 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 1344 MovieClip [__Packages.mochi.MochiScores]
Symbol 27 TextUses:22Used by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:50
Symbol 30 GraphicUsed by:31 32
Symbol 31 MovieClipUses:30Used by:33
Symbol 32 MovieClipUses:30Used by:33
Symbol 33 MovieClipUses:31 32Used by:50 191  Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:50 191
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:50
Symbol 39 GraphicUsed by:40
Symbol 40 ButtonUses:39Used by:50
Symbol 41 GraphicUsed by:50
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:50
Symbol 44 GraphicUsed by:50
Symbol 45 GraphicUsed by:50
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:29 33 35 38 40 41 43 44 45 46 47 48 49Used by:Timeline
Symbol 51 FontUsed by:52 53 54 1095
Symbol 52 TextUses:51Used by:56 57
Symbol 53 TextUses:51Used by:56
Symbol 54 TextUses:51Used by:56
Symbol 55 GraphicUsed by:56
Symbol 56 ButtonUses:52 53 54 55Used by:57
Symbol 57 MovieClipUses:52 56Used by:Timeline
Symbol 58 GraphicUsed by:66
Symbol 59 MovieClipUses:24Used by:66
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:58 59 60 61 62 63 64 65Used by:Timeline
Symbol 67 GraphicUsed by:119
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:119 759
Symbol 71 GraphicUsed by:119
Symbol 72 GraphicUsed by:119
Symbol 73 GraphicUsed by:77 78 706 707
Symbol 74 GraphicUsed by:77 78 706 707
Symbol 75 GraphicUsed by:77 78 706 707
Symbol 76 GraphicUsed by:77 78 706 707
Symbol 77 ButtonUses:73 74 75 76Used by:119
Symbol 78 ButtonUses:73 74 75 76Used by:119
Symbol 79 GraphicUsed by:83 708
Symbol 80 GraphicUsed by:83 708
Symbol 81 GraphicUsed by:83 708
Symbol 82 GraphicUsed by:83 708
Symbol 83 ButtonUses:79 80 81 82Used by:119
Symbol 84 GraphicUsed by:99 618
Symbol 85 GraphicUsed by:95
Symbol 86 GraphicUsed by:95
Symbol 87 GraphicUsed by:95
Symbol 88 GraphicUsed by:95
Symbol 89 GraphicUsed by:95
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:85 86 87 88 89 90 91 92 93 94Used by:99 618
Symbol 96 GraphicUsed by:97 214 314 584 586 588 617 671 995 1029
Symbol 97 ButtonUses:96Used by:99
Symbol 98 GraphicUsed by:99 618
Symbol 99 MovieClipUses:84 95 97 98Used by:119 715 759  Timeline
Symbol 100 FontUsed by:101 114 116 118 286 287 323 336 337 341 342 572 573 585 587 589 593 595 596 709 710 711 713 714
Symbol 101 EditableTextUses:100Used by:119
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106 110
Symbol 106 ButtonUses:102 103 104 105Used by:111
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 ButtonUses:107 108 109 105Used by:111
Symbol 111 MovieClipUses:106 110Used by:119 715
Symbol 112 GraphicUsed by:119
Symbol 113 GraphicUsed by:119
Symbol 114 EditableTextUses:100Used by:119
Symbol 115 GraphicUsed by:119
Symbol 116 EditableTextUses:100Used by:119
Symbol 117 GraphicUsed by:119
Symbol 118 EditableTextUses:100Used by:119
Symbol 119 MovieClipUses:67 70 71 72 77 78 83 99 101 111 112 4 113 114 115 116 117 118Used by:Timeline
Symbol 120 GraphicUsed by:123 124 125 126 127 128 129
Symbol 121 GraphicUsed by:123 124 125 126 127 128 129
Symbol 122 GraphicUsed by:123 124 125 126 127 128 129
Symbol 123 ButtonUses:120 121 122Used by:Timeline
Symbol 124 ButtonUses:120 121 122Used by:Timeline
Symbol 125 ButtonUses:120 121 122Used by:Timeline
Symbol 126 ButtonUses:120 121 122Used by:Timeline
Symbol 127 ButtonUses:120 121 122Used by:Timeline
Symbol 128 ButtonUses:120 121 122Used by:Timeline
Symbol 129 ButtonUses:120 121 122Used by:Timeline
Symbol 130 TextUses:22Used by:Timeline
Symbol 131 FontUsed by:132 148 178 196 197 344 681 682 693 694 825 826 827 843 844 845
Symbol 132 TextUses:131Used by:Timeline
Symbol 133 TextUses:22Used by:Timeline
Symbol 134 GraphicUsed by:191
Symbol 135 GraphicUsed by:191
Symbol 136 GraphicUsed by:191
Symbol 137 GraphicUsed by:191
Symbol 138 GraphicUsed by:191
Symbol 139 TextUses:22Used by:191
Symbol 140 TextUses:22Used by:191
Symbol 141 TextUses:22Used by:191
Symbol 142 GraphicUsed by:191
Symbol 143 GraphicUsed by:191
Symbol 144 TextUses:22Used by:191
Symbol 145 GraphicUsed by:191
Symbol 146 GraphicUsed by:191
Symbol 147 GraphicUsed by:191
Symbol 148 TextUses:131Used by:191
Symbol 149 TextUses:22Used by:191
Symbol 150 GraphicUsed by:191
Symbol 151 GraphicUsed by:191
Symbol 152 TextUses:22Used by:191
Symbol 153 GraphicUsed by:191
Symbol 154 GraphicUsed by:191
Symbol 155 TextUses:22Used by:191
Symbol 156 TextUses:22Used by:191
Symbol 157 TextUses:22Used by:191
Symbol 158 TextUses:22Used by:191
Symbol 159 TextUses:22Used by:191
Symbol 160 TextUses:22Used by:191
Symbol 161 GraphicUsed by:191
Symbol 162 TextUses:22Used by:191
Symbol 163 GraphicUsed by:191
Symbol 164 TextUses:22Used by:191
Symbol 165 GraphicUsed by:191
Symbol 166 TextUses:22Used by:191
Symbol 167 GraphicUsed by:191
Symbol 168 TextUses:22Used by:191
Symbol 169 TextUses:22Used by:191
Symbol 170 GraphicUsed by:191
Symbol 171 GraphicUsed by:191
Symbol 172 FontUsed by:173
Symbol 173 TextUses:172 22Used by:191
Symbol 174 TextUses:22Used by:191
Symbol 175 TextUses:22Used by:191
Symbol 176 TextUses:22Used by:191
Symbol 177 TextUses:22Used by:191
Symbol 178 TextUses:131Used by:191
Symbol 179 TextUses:22Used by:191
Symbol 180 GraphicUsed by:191
Symbol 181 GraphicUsed by:191
Symbol 182 GraphicUsed by:191
Symbol 183 TextUses:22Used by:191
Symbol 184 GraphicUsed by:191
Symbol 185 TextUses:22Used by:191
Symbol 186 GraphicUsed by:191
Symbol 187 TextUses:22Used by:191
Symbol 188 TextUses:22Used by:191
Symbol 189 TextUses:22Used by:191
Symbol 190 TextUses:22Used by:191
Symbol 191 MovieClipUses:134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 33 18 35 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190Used by:Timeline
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 ButtonUses:192 193 194Used by:198
Symbol 196 TextUses:131Used by:198
Symbol 197 TextUses:131Used by:198
Symbol 198 MovieClipUses:195 196 197Used by:Timeline
Symbol 199 FontUsed by:200 201 204 316 318 319 320 322 324 325 327 343 363 369 370 371 372 373 374 375 376 446 447 448 449 450 451 464 465 466 471 472 473 474 475 481 487 488 500 502 516 517 518 519 526 527 533 534 535 536 540 541 543 545 546 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 575 576 597 684 685 686 687 688 689 690 691 692 695 696 697 698 699 700 701 702 703 712 748 749 830 838 839 840 841 842 847 850 851 852 853 854 856 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1090 1091 1092 1093 1102 1103 1104 1105 1106 1107 1108 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336
Symbol 200 TextUses:199Used by:202
Symbol 201 TextUses:199Used by:202
Symbol 202 MovieClipUses:200 201Used by:Timeline
Symbol 203 GraphicUsed by:Timeline
Symbol 204 EditableTextUses:199Used by:Timeline
Symbol 205 Sound [Night Lights]Used by:214
Symbol 206 Sound [Rock Orchestra 2]Used by:214
Symbol 207 Sound [Ongaku Kousei]Used by:214
Symbol 208 Sound [{Firestorm}]Used by:214
Symbol 209 Sound [Limit BreakeR]Used by:214
Symbol 210 Sound [Unlocked]Used by:214
Symbol 211 Sound [Explosion 1]Used by:214
Symbol 212 Sound [Laser]Used by:214
Symbol 213 Sound [Machine Gun 1]Used by:214
Symbol 214 MovieClipUses:96 205 206 207 208 209 210 211 212 213Used by:Timeline
Symbol 215 GraphicUsed by:271
Symbol 216 GraphicUsed by:219
Symbol 217 GraphicUsed by:219
Symbol 218 GraphicUsed by:219
Symbol 219 ButtonUses:216 217 218Used by:271
Symbol 220 TextUses:22Used by:269
Symbol 221 GraphicUsed by:269
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:224
Symbol 224 MovieClipUses:223Used by:269
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:269
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:229
Symbol 229 MovieClipUses:228Used by:269
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:232
Symbol 232 MovieClipUses:231Used by:269
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClipUses:234Used by:269
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:238
Symbol 238 MovieClipUses:237Used by:269
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:241
Symbol 241 MovieClipUses:240Used by:269
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:244
Symbol 244 MovieClipUses:243Used by:269
Symbol 245 BitmapUsed by:247
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:245 246Used by:248
Symbol 248 MovieClipUses:247Used by:269
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:251
Symbol 251 MovieClipUses:250Used by:269
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClipUses:253Used by:269
Symbol 255 BitmapUsed by:263
Symbol 256 BitmapUsed by:263
Symbol 257 BitmapUsed by:263
Symbol 258 BitmapUsed by:263
Symbol 259 BitmapUsed by:263
Symbol 260 BitmapUsed by:263
Symbol 261 BitmapUsed by:263
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:255 256 257 258 259 260 261 262Used by:264
Symbol 264 MovieClipUses:263Used by:269
Symbol 265 BitmapUsed by:267
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:265 266Used by:268
Symbol 268 MovieClipUses:267Used by:269
Symbol 269 MovieClipUses:24 220 221 224 226 229 232 235 238 241 244 248 251 254 264 268Used by:271  Timeline
Symbol 270 EditableTextUses:22Used by:271
Symbol 271 MovieClipUses:215 219 269 270Used by:Timeline
Symbol 272 GraphicUsed by:275 288 297 332 333 339 340 346 347 574 582 623 628 629 634 635
Symbol 273 GraphicUsed by:275 288 297 332 333 339 340 346 347 574 582 623 628 629 634 635
Symbol 274 GraphicUsed by:275 288 297 332 333 339 340 346 347 574 582 623 628 629 634 635
Symbol 275 ButtonUses:272 273 274Used by:Timeline
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:Timeline
Symbol 278 GraphicUsed by:282
Symbol 279 GraphicUsed by:282
Symbol 280 GraphicUsed by:282
Symbol 281 GraphicUsed by:282
Symbol 282 ButtonUses:278 279 280 281Used by:283
Symbol 283 MovieClipUses:282Used by:Timeline
Symbol 284 TextUses:22Used by:Timeline
Symbol 285 TextUses:22Used by:Timeline
Symbol 286 EditableTextUses:100Used by:Timeline
Symbol 287 EditableTextUses:100Used by:Timeline
Symbol 288 ButtonUses:272 273 274Used by:Timeline
Symbol 289 TextUses:22Used by:Timeline
Symbol 290 EditableTextUses:22Used by:Timeline
Symbol 291 TextUses:22Used by:Timeline
Symbol 292 EditableTextUses:22Used by:Timeline
Symbol 293 TextUses:22Used by:Timeline
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:Timeline
Symbol 296 GraphicUsed by:Timeline
Symbol 297 ButtonUses:272 273 274Used by:Timeline
Symbol 298 EditableTextUses:22Used by:314
Symbol 299 EditableTextUses:22Used by:314
Symbol 300 GraphicUsed by:302
Symbol 301 GraphicUsed by:302
Symbol 302 ButtonUses:300 301Used by:314
Symbol 303 TextUses:22Used by:314
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Symbol 1341 EditableTextUses:22Used by:Timeline

Instance Names

"loader"Frame 1Symbol 25 MovieClip
"music_mc"Frame 1Symbol 26 MovieClip
"FX_mc"Frame 1Symbol 26 MovieClip
"music_mc"Frame 3Symbol 26 MovieClip
"FX_mc"Frame 3Symbol 26 MovieClip
"music_mc"Frame 9Symbol 26 MovieClip
"FX_mc"Frame 9Symbol 26 MovieClip
"mainbg"Frame 11Symbol 119 MovieClip
"box_img"Frame 11Symbol 191 MovieClip
"menuList"Frame 11Symbol 202 MovieClip
"game_btn1"Frame 12Symbol 271 MovieClip
"game_btn2"Frame 12Symbol 271 MovieClip
"game_btn3"Frame 12Symbol 271 MovieClip
"game_btn4"Frame 12Symbol 271 MovieClip
"game_btn5"Frame 12Symbol 271 MovieClip
"game_btn6"Frame 12Symbol 271 MovieClip
"pagebtns"Frame 12Symbol 283 MovieClip
"cursor_mc"Frame 12Symbol 295 MovieClip
"play_btn1"Frame 14Symbol 314 MovieClip
"chosen_mg_image"Frame 14Symbol 269 MovieClip
"unlock2"Frame 18Symbol 590 MovieClip
"unlock3"Frame 18Symbol 590 MovieClip
"target0"Frame 26Symbol 362 MovieClip
"gun"Frame 26Symbol 650 MovieClip
"explosion0"Frame 26Symbol 664 MovieClip
"fire0"Frame 26Symbol 670 MovieClip
"upgrade0"Frame 26Symbol 368 MovieClip
"pauseMenu"Frame 26Symbol 759 MovieClip
"s321s1"Frame 26Symbol 768 MovieClip
"pauseMenu"Frame 27Symbol 759 MovieClip
"bg"Frame 30Symbol 795 MovieClip
"boae"Frame 30Symbol 797 MovieClip
"enemy0"Frame 30Symbol 805 MovieClip
"healthbar0"Frame 30Symbol 810 MovieClip
"setBox"Frame 30Symbol 819 MovieClip
"tower"Frame 30Symbol 445 MovieClip
"pauseMenu"Frame 30Symbol 759 MovieClip
"s321s1"Frame 30Symbol 768 MovieClip
"levels"Frame 34Symbol 917 MovieClip
"pauseMenu"Frame 34Symbol 759 MovieClip
"s321s1"Frame 34Symbol 768 MovieClip
"timers"Frame 34Symbol 944 MovieClip
"ball"Frame 38Symbol 470 MovieClip
"platform0"Frame 38Symbol 958 MovieClip
"pauseMenu"Frame 38Symbol 759 MovieClip
"s321s1"Frame 38Symbol 768 MovieClip
"timers"Frame 38Symbol 944 MovieClip
"pauseMenu"Frame 39Symbol 759 MovieClip
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"pixel2"Frame 42Symbol 993 MovieClip
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"pixel35"Frame 42Symbol 993 MovieClip
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"image"Frame 42Symbol 994 MovieClip
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"s321s1"Frame 42Symbol 768 MovieClip
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"topbar"Frame 47Symbol 1048 MovieClip
"bottombar"Frame 47Symbol 1048 MovieClip
"rightbar"Frame 47Symbol 1048 MovieClip
"leftbar"Frame 47Symbol 1048 MovieClip
"collect0"Frame 47Symbol 480 MovieClip
"nextLevelMC"Frame 47Symbol 1052 MovieClip
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"s321s1"Frame 47Symbol 768 MovieClip
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"rocket"Frame 51Symbol 493 MovieClip
"lvlUp"Frame 51Symbol 1084 MovieClip
"ePlane"Frame 51Symbol 1086 MovieClip
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"missle"Frame 51Symbol 499 MovieClip
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"lazer"Frame 51Symbol 1099 MovieClip
"timers"Frame 51Symbol 944 MovieClip
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"s321s1"Frame 51Symbol 768 MovieClip
"pauseMenu"Frame 52Symbol 759 MovieClip
"bomb"Frame 59Symbol 1141 MovieClip
"guy"Frame 59Symbol 1146 MovieClip
"Arrow"Frame 59Symbol 1148 MovieClip
"pauseMenu"Frame 59Symbol 759 MovieClip
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"pauseMenu"Frame 60Symbol 759 MovieClip
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"coin0"Frame 63Symbol 525 MovieClip
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"red"Frame 67Symbol 544 MovieClip
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"wall"Frame 67Symbol 544 MovieClip
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"s321s1"Frame 67Symbol 768 MovieClip
"sbtn1"Frame 72Symbol 1257 MovieClip
"sbtn2"Frame 72Symbol 1257 MovieClip
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"enemy_bulletduplicate0"Frame 77Symbol 1268 MovieClip
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"timers"Frame 77Symbol 944 MovieClip
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"pauseMenu"Frame 85Symbol 759 MovieClip
"s321s1"Frame 85Symbol 768 MovieClip
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"mg_image"Symbol 271 MovieClip Frame 1Symbol 269 MovieClip
"nextbtn"Symbol 283 MovieClip Frame 1Symbol 282 Button
"prevbtn"Symbol 283 MovieClip Frame 1Symbol 282 Button
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"startBtn"Symbol 828 MovieClip Frame 1Symbol 824 Button
"nextLevelBtn"Symbol 828 MovieClip Frame 2Symbol 824 Button
"startBtn"Symbol 846 MovieClip Frame 1Symbol 824 Button
"nextLevelBtn"Symbol 846 MovieClip Frame 2Symbol 824 Button
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"buygun2"Symbol 855 MovieClip Frame 1Symbol 445 MovieClip
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Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PY$RlckAnA0VJH6vpcV9ztBj1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "FX Button"
ExportAssets (56)Timeline Frame 1Symbol 1342 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 1343 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"
ExportAssets (56)Timeline Frame 1Symbol 1344 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 11Symbol 205 as "Night Lights"
ExportAssets (56)Timeline Frame 11Symbol 206 as "Rock Orchestra 2"
ExportAssets (56)Timeline Frame 11Symbol 207 as "Ongaku Kousei"
ExportAssets (56)Timeline Frame 11Symbol 208 as "{Firestorm}"
ExportAssets (56)Timeline Frame 11Symbol 209 as "Limit BreakeR"
ExportAssets (56)Timeline Frame 11Symbol 210 as "Unlocked"
ExportAssets (56)Timeline Frame 11Symbol 211 as "Explosion 1"
ExportAssets (56)Timeline Frame 11Symbol 212 as "Laser"
ExportAssets (56)Timeline Frame 11Symbol 213 as "Machine Gun 1"

Labels

"Refresh or Translate"Frame 10
"main menu"Frame 11
"game menu"Frame 12
"chosen game"Frame 14
"Instructions"Frame 15
"bugs"Frame 16
"Review"Frame 17
"stats"Frame 18
"credits"Frame 19
"Settings"Frame 20
"unlocked"Frame 21
"Download"Frame 22
"Themes"Frame 23
"LeaderBoard"Frame 24
"Target Practice"Frame 26
"Target Practice Win"Frame 27
"Target Practice restart"Frame 28
"War TD"Frame 30
"War TD Win"Frame 31
"War TD restart"Frame 32
"Maze"Frame 34
"Maze Win"Frame 35
"Maze restart"Frame 36
"Spin"Frame 38
"Spin Win"Frame 39
"Spin restart"Frame 40
"Pixel Image"Frame 42
"Pixel Image Hard"Frame 43
"Pixel Image Win"Frame 44
"Pixel Image restart"Frame 45
"Collect"Frame 47
"Collect Win"Frame 48
"Collect restart"Frame 49
"Missile Mayhem"Frame 51
"Missile Mayhem Win"Frame 52
"Missile Mayhem restart"Frame 53
"Bomb Barrage"Frame 59
"Bomb Barrage Win"Frame 60
"Bomb Barrage restart"Frame 61
"Catch"Frame 63
"Catch Win"Frame 64
"Catch restart"Frame 65
"Selection V2"Frame 67
"Selection V2 Lose"Frame 68
"Selection V2 Win"Frame 69
"Selection V2 restart"Frame 70
"Selection V1"Frame 72
"Selection V1 Lose"Frame 73
"Selection V1 Win"Frame 74
"Selection V1 restart"Frame 75
"Turret Trouble"Frame 77
"Turret Trouble Win"Frame 78
"Turret Trouble restart"Frame 79
"Catch Christmas"Frame 81
"Catch Christmas Win"Frame 82
"Catch Christmas restart"Frame 83
"Ca"Frame 86
"loading"Symbol 269 MovieClip Frame 1
"no image"Symbol 269 MovieClip Frame 2
"locked"Symbol 269 MovieClip Frame 3
"Selection V2"Symbol 269 MovieClip Frame 4
"Selection V1"Symbol 269 MovieClip Frame 5
"War TD"Symbol 269 MovieClip Frame 6
"Target Practice"Symbol 269 MovieClip Frame 7
"Missile Mayhem"Symbol 269 MovieClip Frame 8
"Turret Trouble"Symbol 269 MovieClip Frame 9
"Bomb Barrage"Symbol 269 MovieClip Frame 10
"Catch"Symbol 269 MovieClip Frame 11
"collect"Symbol 269 MovieClip Frame 12
"Pixel Image"Symbol 269 MovieClip Frame 13
"Spin"Symbol 269 MovieClip Frame 14
"Catch Christmas"Symbol 269 MovieClip Frame 15
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"normal"Symbol 394 MovieClip Frame 1
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"Turret Trouble_espanol"Symbol 571 MovieClip Frame 25
"main"Symbol 577 MovieClip Frame 1
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"help"Symbol 577 MovieClip Frame 3
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"explosion1"Symbol 664 MovieClip Frame 12
"explosion3"Symbol 664 MovieClip Frame 23
"shortcuts"Symbol 759 MovieClip Frame 3
"help"Symbol 759 MovieClip Frame 4
"audiovideo"Symbol 759 MovieClip Frame 5

Dynamic Text Variables

percentLoadedTextSymbol 12 EditableText"100% Loaded"
songNameSymbol 101 EditableText"Song Title"
songNameSymbol 114 EditableText"Song Title"
songNameSymbol 116 EditableText"Song Title"
songNameSymbol 118 EditableText"Song Title"
versionSymbol 204 EditableText"V 1.0"
_titleSymbol 270 EditableText" "
returntomenuSymbol 286 EditableText"Return to Menu"
page_txtSymbol 287 EditableText"Page 1"
_root.totalScoreSymbol 290 EditableText""
scoreNameSymbol 292 EditableText"Anonymous"
loading_txt2Symbol 298 EditableText"Loading... 0%"
loading_txt1Symbol 299 EditableText"Loading... 0%"
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_root.chosen_game_authorSymbol 318 EditableText"Game Author"
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_root.chosen_game_titleSymbol 322 EditableText"Game Title"
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bonusptsSymbol 533 EditableText"+25"
bonusptsSymbol 534 EditableText"+250"
bonusptsSymbol 535 EditableText"+250"
bonusptsSymbol 536 EditableText"+250"
bonusptsSymbol 540 EditableText"+250"
bonusptsSymbol 541 EditableText"+250"
bonusptsSymbol 543 EditableText"+250"
statsSymbol 595 EditableText" Game with 000000 pts Game with 000000 pts 0 0"
thingsJustUnlockedSymbol 627 EditableText" "
_root.score2Symbol 685 EditableText"0"
_root.scoreSymbol 687 EditableText"0"
targetsHitSymbol 688 EditableText"X 0"
_root.timer2Symbol 690 EditableText"2:00"
_root.timerSymbol 692 EditableText"2:00"
_root.score2Symbol 695 EditableText"0"
_root.scoreSymbol 698 EditableText"0"
targetsHitSymbol 699 EditableText"X 0"
_root.timer2Symbol 700 EditableText"2:00"
_root.timerSymbol 703 EditableText"2:00"
songNameSymbol 709 EditableText"Song by Author"
songNameSymbol 712 EditableText"Canción por Autor"
shortcutsSymbol 749 EditableText"No specific key shortcuts for this mini-game."
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_root.selectedStatsSymbol 851 EditableText"Power: Speed: Range:"
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currentLevelSymbol 856 EditableText""
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score2Symbol 920 EditableText"0"
clicksSymbol 921 EditableText"0"
difficulty2Symbol 922 EditableText"Normal"
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score2Symbol 929 EditableText"0"
clicksSymbol 930 EditableText"0"
difficulty2Symbol 931 EditableText"Normal"
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_root.difficultySymbol 940 EditableText"Normal"
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score2Symbol 962 EditableText"0"
timer2Symbol 963 EditableText"0:00"
difficulty2Symbol 964 EditableText"Normal"
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_root.difficultySymbol 968 EditableText"Normal"
score2Symbol 971 EditableText"0"
timer2Symbol 972 EditableText"0:00"
difficulty2Symbol 973 EditableText"Normal"
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_root.timerSymbol 977 EditableText"0:00"
_root.difficultySymbol 978 EditableText"Normal"
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numberofLocksSymbol 996 EditableText"10"
score2Symbol 1008 EditableText"0"
clicksSymbol 1009 EditableText"0"
difficulty2Symbol 1010 EditableText"Normal"
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_root.difficultySymbol 1016 EditableText"Normal"
score2Symbol 1017 EditableText"0"
clicksSymbol 1018 EditableText"0"
difficulty2Symbol 1019 EditableText"Normal"
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numberofLocksSymbol 1030 EditableText"10"
_root.score2Symbol 1033 EditableText""
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_root.scoreSymbol 1036 EditableText""
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score2Symbol 1054 EditableText"0"
levelSymbol 1055 EditableText"0"
difficulty2Symbol 1056 EditableText"Normal"
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_root.difficultySymbol 1061 EditableText"Normal"
score2Symbol 1062 EditableText"0"
levelSymbol 1063 EditableText"0"
difficulty2Symbol 1064 EditableText"Normal"
_root.scoreSymbol 1068 EditableText"0"
_root.currentLevelSymbol 1069 EditableText"0"
_root.difficultySymbol 1070 EditableText"Normal"
_root.score2Symbol 1077 EditableText""
_root.scoreSymbol 1079 EditableText""
_root.levelSymbol 1091 EditableText"1"
_root.levelSymbol 1093 EditableText"1"
timer2Symbol 1102 EditableText"0:00"
difficulty2Symbol 1103 EditableText"Normal"
score2Symbol 1105 EditableText"0"
_root.timerSymbol 1106 EditableText"0:00"
_root.difficultySymbol 1107 EditableText"Normal"
_root.scoreSymbol 1115 EditableText"0"
timer2Symbol 1116 EditableText"0:00"
difficulty2Symbol 1117 EditableText"Normal"
score2Symbol 1119 EditableText"0"
_root.timerSymbol 1121 EditableText"0:00"
_root.difficultySymbol 1122 EditableText"Normal"
_root.scoreSymbol 1125 EditableText"0"
_root.score2Symbol 1127 EditableText""
_root.scoreSymbol 1129 EditableText""
score2Symbol 1150 EditableText"0"
dogedSymbol 1151 EditableText"0"
difficulty2Symbol 1152 EditableText"Normal"
_root.scoreSymbol 1155 EditableText"0"
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_root.difficultySymbol 1157 EditableText"Normal"
score2Symbol 1158 EditableText"0"
dogedSymbol 1159 EditableText"0"
difficulty2Symbol 1160 EditableText"Normal"
_root.scoreSymbol 1165 EditableText"0"
_root.dogedSymbol 1166 EditableText"0"
_root.difficultySymbol 1167 EditableText"Normal"
_root.score2Symbol 1170 EditableText""
_root.dogedSymbol 1171 EditableText""
_root.scoreSymbol 1173 EditableText""
_root.dogedSymbol 1174 EditableText""
score2Symbol 1183 EditableText"0"
dogedSymbol 1184 EditableText"0"
difficulty2Symbol 1185 EditableText"Normal"
_root.scoreSymbol 1188 EditableText"0"
_root.missedSymbol 1189 EditableText"0"
_root.difficultySymbol 1190 EditableText"Normal"
score2Symbol 1191 EditableText"0"
dogedSymbol 1192 EditableText"0"
difficulty2Symbol 1193 EditableText"Normal"
_root.scoreSymbol 1198 EditableText"0"
_root.missedSymbol 1199 EditableText"0"
_root.difficultySymbol 1200 EditableText"Normal"
_root.score2Symbol 1203 EditableText""
_root.caught2Symbol 1204 EditableText""
_root.scoreSymbol 1206 EditableText""
_root.caughtSymbol 1207 EditableText""
_root.hitSymbol 1217 EditableText"0"
_root.score2Symbol 1220 EditableText"0"
_root.hit2Symbol 1221 EditableText"0"
_root.timer2Symbol 1222 EditableText"0:00"
_root.difficulty2Symbol 1223 EditableText"Normal"
_root.scoreSymbol 1226 EditableText"0"
_root.hitSymbol 1227 EditableText"0"
_root.timerSymbol 1228 EditableText"0:00"
_root.difficultySymbol 1229 EditableText"Normal"
_root.score2Symbol 1230 EditableText"0"
_root.hit2Symbol 1231 EditableText"0"
_root.timer2Symbol 1232 EditableText"0:00"
_root.difficulty2Symbol 1233 EditableText"Normal"
_root.scoreSymbol 1238 EditableText"0"
_root.hitSymbol 1239 EditableText"0"
_root.timerSymbol 1240 EditableText"0:00"
_root.difficultySymbol 1241 EditableText"Normal"
_root.scoreSymbol 1249 EditableText"1000"
_root.scoreSymbol 1251 EditableText"1000"
_root.hitSymbol 1255 EditableText"100"
_root.scoreSymbol 1262 EditableText"1000"
_root.scoreSymbol 1263 EditableText"1000"
score2Symbol 1270 EditableText"0"
hit2Symbol 1271 EditableText"0"
timer2Symbol 1272 EditableText"0:00"
difficulty2Symbol 1273 EditableText"Normal"
_root.scoreSymbol 1276 EditableText"0"
_root.diesSymbol 1277 EditableText"0"
_root.timerSymbol 1278 EditableText"0:00"
_root.difficultySymbol 1279 EditableText"Normal"
score2Symbol 1280 EditableText"0"
hit2Symbol 1281 EditableText"0"
timer2Symbol 1282 EditableText"0:00"
difficulty2Symbol 1283 EditableText"Normal"
_root.scoreSymbol 1288 EditableText"0"
_root.diesSymbol 1289 EditableText"0"
_root.timerSymbol 1290 EditableText"0:00"
_root.difficultySymbol 1291 EditableText"Normal"
_root.score2Symbol 1294 EditableText""
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_root.scoreSymbol 1297 EditableText""
_root.hitSymbol 1298 EditableText""
_root.score2Symbol 1318 EditableText""
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_root.scoreSymbol 1320 EditableText""
_root.caughtSymbol 1321 EditableText""
score2Symbol 1325 EditableText"0"
dogedSymbol 1326 EditableText"0"
difficulty2Symbol 1327 EditableText"Normal"
_root.scoreSymbol 1328 EditableText"0"
_root.missedSymbol 1329 EditableText"0"
_root.difficultySymbol 1330 EditableText"Normal"
score2Symbol 1331 EditableText"0"
dogedSymbol 1332 EditableText"0"
difficulty2Symbol 1333 EditableText"Normal"
_root.scoreSymbol 1334 EditableText"0"
_root.missedSymbol 1335 EditableText"0"
_root.difficultySymbol 1336 EditableText"Normal"
_root.score2Symbol 1338 EditableText""
_root.caught2Symbol 1339 EditableText""
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https://swfchan.com/54/268197/info.shtml
Created: 14/6 -2026 13:22:26 Last modified: 14/6 -2026 13:22:26 Server time: 23/06 -2026 11:45:47