Frame 1
erase = 0;
shadows = "Off";
effects = "Off";
_quality = "High";
q = "High";
dload = 1;
dshadows = 0;
deffects = 0;
viv = 1;
percent = 0;
tut1 = 1;
loadBar.onEnterFrame = function () {
if (percent == 100) {
erase = 1;
} else {
percent = Math.round((getBytesLoaded() / getBytesTotal()) * 100);
this.gotoAndStop(percent);
}
};
stop();
Instance of Symbol 13 MovieClip "loadBar" in Frame 1
onClipEvent (enterFrame) {
if (_parent.erase == 1) {
this._alpha = this._alpha - 5;
}
}
Instance of Symbol 24 MovieClip in Frame 1
onClipEvent (enterFrame) {
this.percent = _parent.percent;
}
onClipEvent (enterFrame) {
if (_parent.erase == 1) {
this._alpha = this._alpha - 5;
}
if (this._alpha <= 1) {
if (viv == 1) {
viv = 0;
_parent.intro.play();
}
}
}
onClipEvent (load) {
viv = 1;
}
Frame 2
stop();
Frame 3
if (stage == 2) {
} else {
stopAllSounds();
gotoAndStop (2);
}
Frame 4
stopAllSounds();
Frame 5
if (stage == 3) {
} else {
stopAllSounds();
gotoAndStop (2);
}
stop();
Frame 6
if (stage == 4) {
} else {
stopAllSounds();
gotoAndStop (2);
}
stop();
game.dif = dif;
Frame 7
stop();
if (stage == 5) {
} else {
stopAllSounds();
gotoAndStop (2);
}
Instance of Symbol 17 MovieClip in Symbol 18 MovieClip Frame 1
onClipEvent (load) {
persons = 0;
}
onClipEvent (enterFrame) {
if (persons <= 1) {
persons = persons + 0.1;
}
}
Symbol 18 MovieClip Frame 20
stop();
Symbol 24 MovieClip Frame 30
stop();
Symbol 32 MovieClip Frame 126
_parent.nextFrame();
Symbol 39 MovieClip Frame 110
stop();
Symbol 59 Button
on (release) {
getURL ("http://fp.dunadan.net/", "_blank");
}
Symbol 64 MovieClip Frame 117
_parent._parent.nextFrame();
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 2
stop();
Instance of Symbol 32 MovieClip in Symbol 65 MovieClip Frame 2
onClipEvent (enterFrame) {
this.onPress = function () {
getURL ("http://www.armorgames.com", "_blank");
};
}
Instance of Symbol 64 MovieClip in Symbol 65 MovieClip Frame 3
onClipEvent (mouseDown) {
gotoAndPlay (1);
}
Symbol 83 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
_parent.newgamemenu.gotoAndPlay(1);
}
Symbol 86 MovieClip Frame 5
stop();
Symbol 86 MovieClip Frame 10
stop();
Symbol 87 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
_parent.graphixmenu.gotoAndPlay(1);
}
Symbol 88 MovieClip Frame 5
stop();
Symbol 88 MovieClip Frame 10
stop();
Symbol 95 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
if (field == "Shadows") {
sd = 0;
if (_parent.shadows == "Off") {
_parent.shadows = "On";
sd = 1;
_root.dshadows = 1;
}
if (sd == 0) {
if (_parent.shadows == "On") {
_parent.shadows = "Off";
_root.dshadows = 0;
}
}
}
if (field == "Effects") {
ed = 0;
if (_parent.effects == "Off") {
_parent.effects = "On";
ed = 1;
_root.deffects = 1;
}
if (ed == 0) {
if (_parent.effects == "On") {
_parent.effects = "Off";
_root.deffects = 0;
}
}
}
}
Symbol 99 MovieClip Frame 5
stop();
Symbol 99 MovieClip Frame 10
stop();
Symbol 101 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
qd = 0;
qd = 0;
if (field == "Quality") {
if (qd == 0) {
if (_parent.q == "High") {
_quality = "High";
_parent.q = "VeryHigh";
_root.q = "VeryHigh";
_parent.effects = "On";
_root.deffects = 1;
_parent.shadows = "On";
_root.dshadows = 1;
qd = 1;
}
}
if (qd == 0) {
if (_parent.q == "VeryHigh") {
_quality = "High";
_root.q = "AutoAdj";
_parent.q = "AutoAdj";
_parent.effects = "Off";
_root.deffects = 0;
_parent.shadows = "Off";
_root.dshadows = 0;
qd = 1;
}
}
if (qd == 0) {
if (_parent.q == "AutoAdj") {
_quality = "Low";
_root.q = "Low";
_parent.q = "Low";
qd = 1;
}
}
if (qd == 0) {
if (_parent.q == "Low") {
_quality = "Medium";
_root.q = "Medium";
_parent.q = "Medium";
qd = 1;
}
}
if (qd == 0) {
if (_parent.q == "Medium") {
_quality = "High";
_root.q = "High";
_parent.q = "High";
qd = 1;
}
}
}
}
on (press) {
if (field == "Effects") {
ed = 0;
if (_parent.effects == "Off") {
_parent.effects = "On";
ed = 1;
_root.deffects = 1;
}
if (ed == 0) {
if (_parent.effects == "On") {
_parent.effects = "Off";
_root.deffects = 0;
}
}
}
}
Symbol 103 MovieClip Frame 5
stop();
Symbol 103 MovieClip Frame 10
stop();
Symbol 107 MovieClip Frame 1
stop();
Instance of Symbol 99 MovieClip in Symbol 107 MovieClip Frame 1
onClipEvent (load) {
field = "Shadows";
}
Instance of Symbol 103 MovieClip in Symbol 107 MovieClip Frame 1
onClipEvent (load) {
field = "Effects";
}
Instance of Symbol 103 MovieClip in Symbol 107 MovieClip Frame 1
onClipEvent (load) {
field = "Quality";
}
Symbol 107 MovieClip Frame 10
stop();
Symbol 108 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
getURL ("http://armorgames.com/", "_blank");
}
Symbol 114 MovieClip Frame 5
stop();
Symbol 114 MovieClip Frame 10
stop();
Symbol 116 Button
on (rollOver) {
play();
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
getURL ("http://armorblog.com/", "_blank");
}
Symbol 119 MovieClip Frame 5
stop();
Symbol 119 MovieClip Frame 10
stop();
Symbol 120 MovieClip Frame 30
stop();
Symbol 124 Button
on (rollOver) {
play();
if (field == "Basic") {
_parent.basic.play();
}
if (field == "Standard") {
_parent.standard.play();
}
if (field == "Advanced") {
_parent.advanced.play();
}
if (field == "Veteran") {
_parent.veteran.play();
}
}
on (rollOut) {
gotoAndPlay (1);
}
on (press) {
if (field == "Basic") {
_parent._parent._parent._parent.dif = "Easy";
_parent._parent._parent.play();
}
if (field == "Standard") {
_parent._parent._parent._parent.dif = "Medium";
_parent._parent._parent.play();
}
if (field == "Advanced") {
_parent._parent._parent._parent.dif = "Hard";
_parent._parent._parent.play();
}
if (field == "Veteran") {
_parent._parent._parent._parent.dif = "Veteran";
_parent._parent._parent.play();
}
}
Symbol 126 MovieClip Frame 5
stop();
Symbol 126 MovieClip Frame 10
stop();
Symbol 128 MovieClip Frame 1
stop();
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 1
onClipEvent (load) {
field = "Basic";
}
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 5
onClipEvent (load) {
field = "Standard";
}
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 10
onClipEvent (load) {
field = "Advanced";
}
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 15
onClipEvent (load) {
field = "Veteran";
}
Symbol 128 MovieClip Frame 20
stop();
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 20
onClipEvent (load) {
field = "Veteran";
}
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 20
onClipEvent (load) {
field = "Advanced";
}
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 20
onClipEvent (load) {
field = "Standard";
}
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 20
onClipEvent (load) {
field = "Basic";
}
Instance of Symbol 107 MovieClip "graphixmenu" in Symbol 132 MovieClip Frame 1
onClipEvent (load) {
if (_root.q == "High") {
q = "High";
}
if (_root.q == "Medium") {
q = "Medium";
}
if (_root.q == "Low") {
q = "Low";
}
if (_root.q == "VeryHigh") {
q = "VeryHigh";
}
if (_root.q == "AutoAdj") {
q = "AutoAdj";
}
}
onClipEvent (load) {
if (_root.dshadows == 0) {
shadows = "Off";
}
if (_root.dshadows == 1) {
shadows = "On";
}
if (_root.deffects == 0) {
effects = "Off";
}
if (_root.deffects == 1) {
effects = "On";
}
}
Symbol 135 MovieClip Frame 30
stop();
Symbol 180 MovieClip Frame 42
stop();
Symbol 190 Button
on (keyPress "<Enter>") {
_root.pname = name;
_parent.blackout.play();
}
Symbol 192 MovieClip Frame 20
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 30
stop();
stopAllSounds();
_parent._parent.nextFrame();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 10
stop();
_parent.stage = 2;
Symbol 196 MovieClip Frame 10
stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 3
stop();
Symbol 230 MovieClip Frame 90
gotoAndPlay (1);
Symbol 238 MovieClip Frame 90
gotoAndPlay (1);
Symbol 257 MovieClip Frame 20
stop();
Symbol 263 MovieClip Frame 15
stop();
Symbol 278 Button
on (release, keyPress "<Down>") {
currentScroll = scrollableText.scroll;
scrollableText.scroll = currentScroll + 1;
}
Symbol 279 Button
on (release, keyPress "<Up>") {
currentScroll = scrollableText.scroll;
scrollableText.scroll = currentScroll - 1;
}
Symbol 281 Button
on (release) {
nextFrame();
}
Symbol 285 Button
on (release) {
_parent.nextFrame();
}
Symbol 286 MovieClip Frame 10
stop();
Symbol 295 Button
on (release) {
_root.plc = 1;
plc = 1;
}
Symbol 296 Button
on (release) {
_root.plc = 2;
plc = 1;
}
Symbol 298 Button
on (release) {
_root.n1c = 1;
n1c = 1;
}
on (rollOver) {
if (n1c == 0) {
this._parent._parent._parent.acu1.gun.gotoAndStop(1);
}
}
Symbol 299 Button
on (release) {
_root.n1c = 2;
n1c = 1;
}
on (rollOver) {
if (n1c == 0) {
this._parent._parent._parent.acu1.gun.gotoAndStop(3);
}
}
Symbol 301 Button
on (release) {
_root.n2c = 1;
n2c = 1;
}
on (rollOver) {
if (n2c == 0) {
this._parent._parent._parent.acu2.gun.gotoAndStop(1);
}
}
Symbol 302 Button
on (release) {
_root.n2c = 2;
n2c = 1;
}
on (rollOver) {
if (n2c == 0) {
this._parent._parent._parent.acu2.gun.gotoAndStop(3);
}
}
Symbol 305 MovieClip Frame 1
stop();
Symbol 305 MovieClip Frame 20
stop();
Symbol 310 Button
on (release) {
_parent._parent._parent._parent.blackout.play();
_root.stage = 3;
}
Symbol 311 MovieClip Frame 10
stop();
Symbol 313 MovieClip Frame 1
n1c = 0;
n2c = 0;
plc = 0;
Symbol 313 MovieClip Frame 150
stop();
scrollableText = "Intelligence has reported a large enemy force approaching from the East by ship. This wouldn\u2019t be a problem for our LRMB\u2019s (Long Range Missile Batteries) would easily destroy any approaching vessel. Unfortunately a smaller enemy strike force has been spotted heading for these Batteries, and are too close for the LRMD to target. If they destroy these, we are defenseless from the next invasion, so, we have assigned you and your squad to defend cannon LRMB-1337A. You are the last ground reserve force, all others have either been neutralized or are engaged in other conflicts, however, you will receive support depending on your performance and situation.";
Instance of Symbol 286 MovieClip in Symbol 313 MovieClip Frame 151
onClipEvent (enterFrame) {
if (av == 0) {
if (_parent.n1c == 1) {
if (_parent.plc == 1) {
if (_parent.n2c == 1) {
this.play();
av = 1;
}
}
}
}
}
onClipEvent (load) {
av = 0;
stop();
}
Instance of Symbol 305 MovieClip in Symbol 313 MovieClip Frame 151
onClipEvent (enterFrame) {
if (av == 0) {
if (_parent.plc == 1) {
this.play();
av = 1;
}
}
}
onClipEvent (load) {
av = 0;
}
Instance of Symbol 305 MovieClip in Symbol 313 MovieClip Frame 151
onClipEvent (enterFrame) {
if (av == 0) {
if (_parent.n1c == 1) {
this.play();
av = 1;
}
}
}
onClipEvent (load) {
av = 0;
}
Instance of Symbol 305 MovieClip in Symbol 313 MovieClip Frame 151
onClipEvent (enterFrame) {
if (av == 0) {
if (_parent.n2c == 1) {
this.play();
av = 1;
}
}
}
onClipEvent (load) {
av = 0;
}
Instance of Symbol 180 MovieClip in Symbol 313 MovieClip Frame 153
onClipEvent (load) {
gotoAndPlay (1);
}
Instance of Symbol 180 MovieClip in Symbol 313 MovieClip Frame 154
onClipEvent (load) {
gotoAndPlay (2);
}
Symbol 314 MovieClip Frame 25
stop();
Instance of Symbol 313 MovieClip in Symbol 314 MovieClip Frame 25
onClipEvent (load) {
name = _root.pname;
}
Symbol 315 MovieClip Frame 15
stop();
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 10
_parent._parent.play();
Symbol 322 MovieClip Frame 230
acu1.gotoAndPlay(91);
acu2.gotoAndPlay(91);
Symbol 338 MovieClip Frame 90
stop();
Instance of Symbol 338 MovieClip in Symbol 339 MovieClip Frame 1
onClipEvent (load) {
this._y = 64 - random(175);
this._x = random(500);
this.swapDepths(this._y);
this._yscale = 100 + random(100);
this._xscale = _yscale;
}
Symbol 339 MovieClip Frame 580
gotoAndPlay(random(580));
Instance of Symbol 333 MovieClip in Symbol 345 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
this.gotoAndStop(2);
}
if (_root.deffects == 1) {
this.gotoAndStop(1);
}
}
Instance of Symbol 333 MovieClip in Symbol 345 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
this.gotoAndStop(2);
}
if (_root.deffects == 1) {
this.gotoAndStop(1);
}
}
Instance of Symbol 339 MovieClip in Symbol 345 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
gotoAndStop (581);
}
}
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 3
gotoAndStop (1);
Symbol 350 MovieClip Frame 5
gotoAndStop (1);
Symbol 367 MovieClip Frame 7
stop();
Symbol 368 MovieClip Frame 1
stop();
fire = 1;
Symbol 368 MovieClip Frame 30
_root.cscene.scene.rockets._x = _root.cscene.scene.rtarget._x;
_root.cscene.scene.rockets._y = _root.cscene.scene.rtarget._y;
_root.cscene.scene.rockets.gotoAndPlay(2);
Symbol 368 MovieClip Frame 85
fire = 1;
_root.cscene.scene.rtarget.rreset = 2;
Instance of Symbol 368 MovieClip "lrmb" in Symbol 369 MovieClip Frame 1
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
stop();
}
onClipEvent (enterFrame) {
if (fire == 1) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -90) {
this._rotation = angle * convert;
}
}
}
}
onClipEvent (mouseDown) {
if (fire == 1) {
_root.cscene.scene.rtarget.cd = 1;
_root.cscene.scene.rtarget.stopDrag();
_root.cscene.scene.rtarget.stop();
this.play();
fire = 0;
}
}
Symbol 376 MovieClip Frame 1
if (_parent.rank == "commander") {
this.gotoAndStop(2);
}
stop();
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 2
stop();
Symbol 387 MovieClip Frame 5
if (cont == 1) {
gotoAndPlay (1);
}
Symbol 387 MovieClip Frame 20
stop();
_parent.movespeed = 0;
Symbol 387 MovieClip Frame 68
stop();
Instance of Symbol 387 MovieClip "wheel2" in Symbol 389 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 389 MovieClip Frame 60
stop();
Symbol 391 Button
on (press) {
_parent._parent.nextFrame();
}
Instance of Symbol 379 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 369 MovieClip in Symbol 401 MovieClip Frame 1
onClipEvent (enterFrame) {
lrmb.fire = 0;
}
Instance of Symbol 399 MovieClip in Symbol 401 MovieClip Frame 60
onClipEvent (load) {
if (_root.n1c == 2) {
weapon.gotoAndStop(3);
}
}
Instance of Symbol 399 MovieClip in Symbol 401 MovieClip Frame 89
onClipEvent (load) {
if (_root.n2c == 2) {
weapon.gotoAndStop(3);
}
}
Symbol 401 MovieClip Frame 124
_root.stage = 4;
stop();
Instance of Symbol 333 MovieClip in Symbol 404 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
this.gotoAndStop(2);
}
if (_root.deffects == 1) {
this.gotoAndStop(1);
}
}
Instance of Symbol 339 MovieClip in Symbol 404 MovieClip Frame 1
onClipEvent (load) {
if (_root.deffects == 0) {
gotoAndStop (581);
}
}
Symbol 410 MovieClip Frame 60
stop();
Symbol 413 MovieClip Frame 60
stop();
Symbol 415 MovieClip Frame 60
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 2
stop();
Symbol 416 MovieClip Frame 3
stop();
Symbol 416 MovieClip Frame 4
stop();
Symbol 420 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 2
stop();
Symbol 422 MovieClip Frame 35
stop();
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 2
stop();
Symbol 426 MovieClip Frame 3
stop();
Symbol 444 MovieClip Frame 22
stop();
Symbol 453 MovieClip Frame 1
av = 0;
Instance of Symbol 379 MovieClip in Symbol 453 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 426 MovieClip in Symbol 453 MovieClip Frame 1
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 453 MovieClip Frame 2
av = 0;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
Symbol 453 MovieClip Frame 5
if (_parent._parent.hold == 0) {
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + buCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
}
Symbol 453 MovieClip Frame 9
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndPlay (1);
}
Symbol 453 MovieClip Frame 38
av = 1;
Symbol 453 MovieClip Frame 40
gotoAndPlay (1);
Instance of Symbol 426 MovieClip in Symbol 453 MovieClip Frame 40
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 453 MovieClip Frame 41
av = 0;
Symbol 453 MovieClip Frame 43
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
Symbol 453 MovieClip Frame 47
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 453 MovieClip Frame 52
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 453 MovieClip Frame 57
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 453 MovieClip Frame 62
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(2);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(2);
}
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 453 MovieClip Frame 66
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndPlay (41);
}
Symbol 453 MovieClip Frame 84
av = 1;
Symbol 453 MovieClip Frame 86
gotoAndPlay (41);
Symbol 453 MovieClip Frame 110
gotoAndPlay (41);
Symbol 453 MovieClip Frame 112
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 453 MovieClip Frame 211
av = 0;
_parent._parent.ap = 1;
Instance of Symbol 448 MovieClip in Symbol 453 MovieClip Frame 211
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 453 MovieClip Frame 212
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
av = 0;
Symbol 453 MovieClip Frame 215
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
Symbol 453 MovieClip Frame 218
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndPlay (211);
}
Symbol 453 MovieClip Frame 268
av = 1;
Symbol 453 MovieClip Frame 270
gotoAndPlay (211);
Symbol 453 MovieClip Frame 271
av = 0;
_parent._parent.ap = 1;
Symbol 453 MovieClip Frame 273
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 453 MovieClip Frame 277
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 453 MovieClip Frame 282
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 453 MovieClip Frame 287
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 453 MovieClip Frame 292
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 453 MovieClip Frame 298
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
if (_parent._parent.l1 == 1) {
_parent._parent._parent.b1.gotoAndPlay(4);
}
if (_parent._parent.l2 == 1) {
_parent._parent._parent.b3.gotoAndPlay(4);
}
Symbol 453 MovieClip Frame 302
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndPlay (271);
}
Symbol 453 MovieClip Frame 319
av = 1;
Symbol 453 MovieClip Frame 345
gotoAndPlay (271);
Instance of Symbol 453 MovieClip "gun" in Symbol 454 MovieClip Frame 1
onClipEvent (load) {
_parent.b._visible = false;
_parent.bu._visible = false;
bCounter = 1;
buCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent._parent.com == 0) {
play();
}
if (av == 1) {
if (_parent._parent.com == 1) {
stop();
}
}
if (_parent._parent._parent.upgradet == 1) {
if (_parent.soldierclass == 1) {
if (_parent._parent._parent.swep == 1) {
gotoAndStop (1);
}
if (_parent._parent._parent.swep == 2) {
gotoAndStop (211);
}
}
if (_parent.soldierclass == 2) {
if (_parent._parent._parent.awep == 1) {
gotoAndStop (40);
}
if (_parent._parent._parent.awep == 2) {
gotoAndStop (271);
}
}
}
}
Symbol 456 MovieClip Frame 6
stop();
Symbol 459 MovieClip Frame 3
_parent.ex = 0;
Symbol 476 MovieClip Frame 24
stop();
_parent.ex = 0;
_parent._parent.ex = 0;
Symbol 477 MovieClip Frame 1
stop();
Instance of Symbol 464 MovieClip in Symbol 477 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent._parent.fb)) {
this._parent._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent._parent.overlay.health.bar._x - 20;
_parent.nextFrame();
}
}
Symbol 477 MovieClip Frame 2
stop();
Symbol 478 MovieClip Frame 1
stop();
Instance of Symbol 456 MovieClip in Symbol 478 MovieClip Frame 1
onClipEvent (load) {
bMoveSpeed = 150;
this._x = _parent._x + 90;
this._y = _parent._y;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x > 2700) {
_parent.ex = 0;
}
}
if (ex == 0) {
this.removeMovieClip();
}
i = 1;
while (i <= this._parent._parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent["rocket" + i].health.bar._x - _parent._parent.snipedamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 111);
if (this.hitTest(_parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent["sniper" + i].health.bar._x - (_parent._parent.snipedamage * 1.5);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent["truck" + i].hit1)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit2)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit3)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit4)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent["tank" + i].hit)) {
if (_parent._parent.ap == 0) {
s = new Sound(this);
s.attachSound("ric" + (random(2) + 1));
s.start();
}
if (_parent._parent.ap == 1) {
_parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent["tank" + i].health.bar._x - (_parent._parent.snipedamage / 8);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent["soldier" + i].soldier.hit)) {
rec = random(6);
_parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent["soldier" + i].health.bar._x - (_parent._parent.snipedamage * 1.1);
if (rec == 5) {
_parent._parent._parent["soldier" + i].soldier.gotoAndPlay("injured" + (random(3) + 1));
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
this.gotoAndStop(7);
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 5);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 2.5);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit3)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 20);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 10);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit2)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 20);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 10);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.snipedamage / 3);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.snipedamage;
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit2)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.snipedamage / 3);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.snipedamage;
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 111);
if (this.hitTest(_parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.snipedamage / 1.3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.snipedamage / 2.6);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
if (this.hitTest(_parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent["flame" + i].health.bar._x - (_parent._parent.snipedamage * 0.75);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 111);
if (this.hitTest(_parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent["elite" + i].health.bar._x - _parent._parent.snipedamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
}
Instance of Symbol 459 MovieClip "blood" in Symbol 478 MovieClip Frame 1
onClipEvent (load) {
stop();
this.swapDepths(400000);
}
Symbol 478 MovieClip Frame 2
stop();
Instance of Symbol 456 MovieClip in Symbol 478 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = 50;
this._x = _parent._x + 190;
this._y = _parent._y - 8;
this.va = random(6) - 3;
}
onClipEvent (enterFrame) {
this._y = this._y - (va / 2);
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x > 2700) {
_parent.ex = 0;
}
}
i = 1;
while (i <= this._parent._parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent["rocket" + i].health.bar._x - _parent._parent.smgdamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 111);
if (this.hitTest(_parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent["sniper" + i].health.bar._x - (_parent._parent.smgdamage * 2);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent["truck" + i].hit1)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit2)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit3)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit4)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent["tank" + i].hit)) {
if (_parent._parent.ap == 0) {
s = new Sound(this);
s.attachSound("ric" + (random(2) + 1));
s.start();
}
if (_parent._parent.ap == 1) {
_parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent["tank" + i].health.bar._x - (_parent._parent.smgdamage / 8);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.smgdamage / 3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.smgdamage;
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit2)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.smgdamage / 3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.smgdamage;
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent["soldier" + i].soldier.hit)) {
_parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent["soldier" + i].health.bar._x - (_parent._parent.smgdamage * 1.1);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 5);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 2.5);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit3)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 20);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 10);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit2)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 20);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 10);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 111);
if (this.hitTest(_parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.smgdamage / 1.5);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
if (this.hitTest(_parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent["flame" + i].health.bar._x - (_parent._parent.smgdamage / 1.5);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 111);
if (this.hitTest(_parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent["elite" + i].health.bar._x - _parent._parent.smgdamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
}
Symbol 478 MovieClip Frame 3
stop();
Instance of Symbol 477 MovieClip in Symbol 478 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = 30;
this._x = _parent._x + 90;
this._y = _parent._y;
}
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.test)) {
removeMovieClip("this.fire");
this.bMoveSpeed = 0;
nextFrame();
}
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x > 2800) {
this.removeMovieClip();
}
i = 1;
while (i <= _root.numEnemy) {
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
i++;
}
}
}
Symbol 479 MovieClip Frame 1
stop();
Instance of Symbol 456 MovieClip in Symbol 479 MovieClip Frame 1
onClipEvent (load) {
bMoveSpeed = 150;
this._x = _parent._x + 90;
this._y = _parent._y;
}
onClipEvent (enterFrame) {
if (this._name != "bu") {
this._x = this._x + bMoveSpeed;
if (this._x > 2700) {
_parent.ex = 0;
}
}
if (ex == 0) {
this.removeMovieClip();
}
i = 1;
while (i <= this._parent._parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent["rocket" + i].health.bar._x - _parent._parent.snipedamage;
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 111);
if (this.hitTest(_parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent["sniper" + i].health.bar._x - (_parent._parent.snipedamage * 1.5);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent["truck" + i].hit1)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit2)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit3)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit4)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.snipedamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent["tank" + i].hit)) {
if (_parent._parent.ap == 0) {
s = new Sound(this);
s.attachSound("ric" + (random(2) + 1));
s.start();
}
if (_parent._parent.ap == 1) {
_parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent["tank" + i].health.bar._x - (_parent._parent.snipedamage / 8);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent["soldier" + i].soldier.hit)) {
rec = random(6);
_parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent["soldier" + i].health.bar._x - (_parent._parent.snipedamage * 1.1);
if (rec == 5) {
_parent._parent._parent["soldier" + i].soldier.gotoAndPlay("injured" + (random(3) + 1));
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
this.gotoAndStop(7);
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 5);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 2.5);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit3)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 20);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 10);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit2)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 20);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.snipedamage / 10);
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.snipedamage / 3);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.snipedamage;
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit2)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.snipedamage / 3);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.snipedamage;
}
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 111);
if (this.hitTest(_parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.snipedamage / 1.3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.snipedamage / 2.6);
}
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
if (this.hitTest(_parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent["flame" + i].health.bar._x - (_parent._parent.snipedamage * 0.75);
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 111);
if (this.hitTest(_parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent["elite" + i].health.bar._x - _parent._parent.snipedamage;
_parent.ex = 0;
bCounter = 1;
while (bCounter <= _parent.gun.gun.bCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
bCounter++;
}
}
i++;
}
}
Instance of Symbol 459 MovieClip "blood" in Symbol 479 MovieClip Frame 1
onClipEvent (load) {
stop();
this.swapDepths(400000);
}
Symbol 479 MovieClip Frame 2
stop();
Instance of Symbol 456 MovieClip in Symbol 479 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = 60;
this._x = _parent._x + 190;
this._y = _parent._y - 8;
this.va = random(6) - 3;
}
onClipEvent (enterFrame) {
this._y = this._y - (va / 2);
if (this._name != "bu") {
this._x = this._x + bMoveSpeed;
if (this._x > 2700) {
_parent.ex = 0;
}
}
i = 1;
while (i <= this._parent._parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent["rocket" + i].health.bar._x - _parent._parent.smgdamage;
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 111);
if (this.hitTest(_parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent["sniper" + i].health.bar._x - (_parent._parent.smgdamage * 2);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent["truck" + i].hit1)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit2)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit3)) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["truck" + i].hit4)) {
if (_parent._parent.ap == 1) {
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 3);
}
_parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent["truck" + i].health.bar._x - (_parent._parent.smgdamage / 7);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent["tank" + i].hit)) {
if (_parent._parent.ap == 0) {
s = new Sound(this);
s.attachSound("ric" + (random(2) + 1));
s.start();
}
if (_parent._parent.ap == 1) {
_parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent["tank" + i].health.bar._x - (_parent._parent.smgdamage / 8);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.smgdamage / 3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.smgdamage;
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent["hover" + i].hover.hit2)) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - (_parent._parent.smgdamage / 3);
if (_parent._parent.ap == 1) {
_parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent["hover" + i].health.bar._x - _parent._parent.smgdamage;
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent["soldier" + i].soldier.hit)) {
_parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent["soldier" + i].health.bar._x - (_parent._parent.smgdamage * 1.1);
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent._parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 5);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 2.5);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit3)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 20);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 10);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
if (this.hitTest(_parent._parent._parent["shield" + i].hit2)) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 20);
if (_parent._parent.ap == 1) {
_parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent["shield" + i].health.bar._x - (_parent._parent.smgdamage / 10);
}
_parent.ex = 0;
_parent._parent.exp = _parent._parent.exp + 1.5;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
buCounter++;
}
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 111);
if (this.hitTest(_parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent["riot" + i].health.bar._x - (_parent._parent.smgdamage / 1.5);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
if (this.hitTest(_parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent["flame" + i].health.bar._x - (_parent._parent.smgdamage / 1.5);
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 111);
if (this.hitTest(_parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent["elite" + i].health.bar._x - _parent._parent.smgdamage;
_parent.ex = 0;
buCounter = 1;
while (buCounter <= _parent.gun.gun.buCounter) {
bMoveSpeed = 0;
_parent._parent.exp = _parent._parent.exp + 5;
buCounter++;
}
}
i++;
}
}
Symbol 479 MovieClip Frame 3
stop();
Instance of Symbol 477 MovieClip in Symbol 479 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = 30;
this._x = _parent._x + 90;
this._y = _parent._y;
}
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.test)) {
removeMovieClip("this.fire");
this.bMoveSpeed = 0;
nextFrame();
}
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x > 2800) {
this.removeMovieClip();
}
i = 1;
while (i <= _root.numEnemy) {
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
i++;
}
}
}
Symbol 482 MovieClip Frame 31
stop();
Symbol 484 MovieClip Frame 31
stop();
Symbol 485 MovieClip Frame 31
stop();
Symbol 487 MovieClip Frame 31
stop();
Symbol 488 MovieClip Frame 31
stop();
Symbol 490 MovieClip Frame 31
stop();
Symbol 493 MovieClip Frame 31
stop();
Symbol 494 MovieClip Frame 1
stop();
_parent.snipedamage = 15;
_parent.smgdamage = 3.5;
_parent.rockdamage = 50;
_parent.maxhealth = 50;
Symbol 494 MovieClip Frame 2
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 70;
Symbol 494 MovieClip Frame 3
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 90;
Symbol 494 MovieClip Frame 4
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 110;
Symbol 494 MovieClip Frame 5
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 130;
Symbol 494 MovieClip Frame 6
stop();
_parent.snipedamage = _parent.snipedamage + 2.5;
_parent.smgdamage = _parent.smgdamage + 0.5;
_parent.rockdamage = _parent.rockdamage + 10;
_parent.health.bar._x = _parent.health.bar._x + 20;
_parent.maxhealth = 150;
Symbol 494 MovieClip Frame 7
stop();
Symbol 498 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 1
hold = 1;
b2 = 1;
b1 = 1;
Instance of Symbol 422 MovieClip in Symbol 499 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 454 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndStop(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndStop(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
Symbol 499 MovieClip Frame 34
dead = 0;
hold = 0;
b._visible = false;
bu._visible = false;
if (_root.pname == "fpsdoug") {
snipedamage = snipedamage + 100;
smgdamage = smgdamage + 20;
}
ap = 0;
stop();
Instance of Symbol 478 MovieClip "b" in Symbol 499 MovieClip Frame 34
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
ap = 0;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -60) {
this._rotation = angle * convert;
} else {
this._rotation = -90;
}
} else {
this._rotation = 60;
}
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 479 MovieClip "bu" in Symbol 499 MovieClip Frame 34
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -60) {
this._rotation = angle * convert;
} else {
this._rotation = -90;
}
} else {
this._rotation = 60;
}
ap = 0;
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 454 MovieClip in Symbol 499 MovieClip Frame 34
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndStop(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -90) {
this._rotation = angle * convert;
}
}
}
Instance of Symbol 494 MovieClip in Symbol 499 MovieClip Frame 34
onClipEvent (enterFrame) {
if (_parent.rank == 1) {
this.gotoAndStop(1);
}
if (_parent.rank == 2) {
this.gotoAndStop(2);
}
if (_parent.rank == 3) {
this.gotoAndStop(3);
}
if (_parent.rank == 4) {
this.gotoAndStop(4);
}
if (_parent.rank == 5) {
this.gotoAndStop(5);
}
if (_parent.rank == 6) {
this.gotoAndStop(6);
}
if (_parent.exp >= 40) {
_parent.rank = 2;
}
if (_parent.exp >= 150) {
_parent.rank = 3;
}
if (_parent.exp >= 800) {
_parent.rank = 4;
}
if (_parent.exp >= 1800) {
_parent.rank = 5;
}
if (_parent.exp >= 3000) {
_parent.rank = 6;
}
}
Instance of Symbol 498 MovieClip "health" in Symbol 499 MovieClip Frame 34
onClipEvent (enterFrame) {
_parent.ch = bar._x;
if (viv == 1) {
if (bar._x <= -50) {
_parent.gotoAndPlay(2);
viv = 0;
}
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Symbol 499 MovieClip Frame 35
dead = 1;
Instance of Symbol 454 MovieClip in Symbol 499 MovieClip Frame 35
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndPlay(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndPlay(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
}
Instance of Symbol 454 MovieClip in Symbol 499 MovieClip Frame 63
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndPlay(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndPlay(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
if (this._currentframe == 6) {
i = 0;
while (i < 681) {
xhit = this._x + (Math.cos(angle) * i);
yhit = this._y + (Math.sin(angle) * i);
if (_root.dude.hitTest(this.xhit, this.yhit, true)) {
_root.dude.play();
}
i++;
}
}
}
onClipEvent (mouseDown) {
this.play();
}
Symbol 499 MovieClip Frame 64
stop();
Symbol 500 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 5
_parent.upgradet = 1;
_parent.swep = 2;
_parent.awep = 2;
Symbol 500 MovieClip Frame 6
_parent.upgradet = 0;
stop();
Symbol 501 MovieClip Frame 1
_parent._parent.ap = 0;
Instance of Symbol 379 MovieClip in Symbol 501 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 426 MovieClip in Symbol 501 MovieClip Frame 1
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 501 MovieClip Frame 2
_parent._parent._parent.b2.gotoAndPlay(2);
Symbol 501 MovieClip Frame 5
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 501 MovieClip Frame 7
if (_root.pname == "hvywpnsbar") {
gotoAndStop (1);
}
Symbol 501 MovieClip Frame 40
gotoAndStop (1);
Instance of Symbol 426 MovieClip in Symbol 501 MovieClip Frame 40
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 501 MovieClip Frame 42
_parent._parent.ap = 0;
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
_parent._parent._parent.b2.gotoAndPlay(2);
Symbol 501 MovieClip Frame 47
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
_parent._parent._parent.b2.gotoAndPlay(2);
Symbol 501 MovieClip Frame 52
_parent._parent._parent.b2.gotoAndPlay(2);
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 501 MovieClip Frame 57
_parent._parent._parent.b2.gotoAndPlay(2);
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 501 MovieClip Frame 62
bCounter++;
_parent._parent._parent.b2.gotoAndPlay(2);
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 501 MovieClip Frame 66
if (_root.pname == "hvywpnsbar") {
gotoAndStop (41);
}
Symbol 501 MovieClip Frame 86
gotoAndStop (41);
Symbol 501 MovieClip Frame 110
gotoAndPlay (41);
Symbol 501 MovieClip Frame 112
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 501 MovieClip Frame 210
gotoAndStop (111);
Symbol 501 MovieClip Frame 211
av = 0;
_parent._parent.ap = 1;
Instance of Symbol 448 MovieClip in Symbol 501 MovieClip Frame 211
onClipEvent (load) {
if (_parent._parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Symbol 501 MovieClip Frame 212
_parent._parent._parent.b2.gotoAndPlay(4);
av = 0;
Symbol 501 MovieClip Frame 215
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent["bu" + buCounter].gotoAndStop(2);
Symbol 501 MovieClip Frame 219
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndStop (211);
}
Symbol 501 MovieClip Frame 268
av = 1;
Symbol 501 MovieClip Frame 270
gotoAndStop (211);
Symbol 501 MovieClip Frame 271
_parent._parent.ap = 1;
Symbol 501 MovieClip Frame 272
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 501 MovieClip Frame 277
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 501 MovieClip Frame 282
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 501 MovieClip Frame 287
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 501 MovieClip Frame 292
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 501 MovieClip Frame 298
av = 0;
buCounter++;
_parent._parent.bu.duplicateMovieClip("bu" + buCounter, buCounter);
_parent._parent["bu" + buCounter]._visible = true;
_parent._parent.ap = 1;
_parent._parent._parent.b2.gotoAndPlay(4);
Symbol 501 MovieClip Frame 302
if (_root.pname == "hvywpnsbar") {
av = 1;
gotoAndStop (271);
}
Symbol 501 MovieClip Frame 319
av = 1;
Symbol 501 MovieClip Frame 345
gotoAndStop (271);
Instance of Symbol 501 MovieClip "gun" in Symbol 502 MovieClip Frame 1
onClipEvent (load) {
_parent._parent.b._visible = false;
_parent.bu._visible = false;
bCounter = 1;
buCounter = 1;
rank = "commander";
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(41);
}
}
onClipEvent (mouseDown) {
if (_parent._parent.com == 1) {
this.play();
}
}
onClipEvent (enterFrame) {
if (_parent._parent._parent.upgradet == 1) {
if (_parent.soldierclass == 1) {
if (_parent._parent._parent.swep == 1) {
gotoAndStop (1);
}
if (_parent._parent._parent.swep == 2) {
gotoAndStop (211);
}
}
if (_parent.soldierclass == 2) {
if (_parent._parent._parent.awep == 1) {
gotoAndStop (41);
}
if (_parent._parent._parent.awep == 2) {
gotoAndStop (271);
}
}
}
}
Symbol 503 MovieClip Frame 1
b1 = 1;
b2 = 1;
Instance of Symbol 422 MovieClip in Symbol 503 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 502 MovieClip in Symbol 503 MovieClip Frame 1
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndStop(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
stop();
}
Symbol 503 MovieClip Frame 35
stop();
dead = 0;
b._visible = false;
bu._visible = false;
if (_root.pname == "fpsdoug") {
snipedamage = snipedamage + 100;
smgdamage = smgdamage + 20;
}
Instance of Symbol 478 MovieClip "b" in Symbol 503 MovieClip Frame 35
onClipEvent (load) {
if (_parent.b1 == 1) {
this._visible = false;
_parent.b1 = 0;
this.removeMovieClip();
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -60) {
this._rotation = angle * convert;
} else {
this._rotation = -90;
}
} else {
this._rotation = 60;
}
ap = 0;
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 479 MovieClip "bu" in Symbol 503 MovieClip Frame 35
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
if (_parent.b2 == 1) {
_parent.b2 = 0;
this.removeMovieClip();
}
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -60) {
this._rotation = angle * convert;
} else {
this._rotation = -90;
}
} else {
this._rotation = 60;
}
ap = 0;
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 502 MovieClip in Symbol 503 MovieClip Frame 35
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndStop(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndStop(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
stop();
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
if ((angle * convert) <= 70) {
if ((angle * convert) >= -90) {
this._rotation = angle * convert;
}
}
}
onClipEvent (mouseDown) {
this.play();
}
Instance of Symbol 494 MovieClip in Symbol 503 MovieClip Frame 35
onClipEvent (enterFrame) {
if (_parent.rank == 1) {
this.gotoAndStop(1);
}
if (_parent.rank == 2) {
this.gotoAndStop(2);
}
if (_parent.rank == 3) {
this.gotoAndStop(3);
}
if (_parent.rank == 4) {
this.gotoAndStop(4);
}
if (_parent.rank == 5) {
this.gotoAndStop(5);
}
if (_parent.rank == 6) {
this.gotoAndStop(6);
}
if (_parent.exp >= 40) {
_parent.rank = 2;
}
if (_parent.exp >= 150) {
_parent.rank = 3;
}
if (_parent.exp >= 450) {
_parent.rank = 4;
}
if (_parent.exp >= 1350) {
_parent.rank = 5;
}
if (_parent.exp >= 2200) {
_parent.rank = 6;
}
}
Instance of Symbol 498 MovieClip "health" in Symbol 503 MovieClip Frame 35
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.gotoAndPlay("death");
viv = 0;
}
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Symbol 503 MovieClip Frame 36
dead = 1;
Instance of Symbol 478 MovieClip "b" in Symbol 503 MovieClip Frame 36
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
}
onClipEvent (load) {
ex = 1;
if (_parent.soldierclass == 1) {
this.gotoAndStop(1);
}
if (_parent.soldierclass == 2) {
this.gotoAndStop(2);
}
if (_parent.soldierclass == 3) {
this.gotoAndStop(3);
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 422 MovieClip in Symbol 503 MovieClip Frame 36
/* no clip actions */
Instance of Symbol 502 MovieClip in Symbol 503 MovieClip Frame 36
onClipEvent (load) {
this.soldierclass = _parent.soldierclass;
if (_parent.soldierclass == 1) {
this.gun.gotoAndPlay(1);
}
if (_parent.soldierclass == 2) {
this.gun.gotoAndPlay(41);
}
if (_parent.soldierclass == 3) {
this.gun.gotoAndPlay(111);
}
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
if (this._currentframe == 6) {
i = 0;
while (i < 681) {
xhit = this._x + (Math.cos(angle) * i);
yhit = this._y + (Math.sin(angle) * i);
if (_root.dude.hitTest(this.xhit, this.yhit, true)) {
_root.dude.play();
}
i++;
}
}
}
onClipEvent (mouseDown) {
this.play();
}
Symbol 503 MovieClip Frame 65
stop();
_parent.ds.play();
Symbol 510 MovieClip Frame 60
stop();
_parent.nextFrame();
Symbol 515 MovieClip Frame 1
av = 0;
Symbol 515 MovieClip Frame 2
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 515 MovieClip Frame 8
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 515 MovieClip Frame 14
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 515 MovieClip Frame 20
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 515 MovieClip Frame 26
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 515 MovieClip Frame 31
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 515 MovieClip Frame 88
av = 1;
Instance of Symbol 515 MovieClip in Symbol 516 MovieClip Frame 1
onClipEvent (load) {
_parent._parent.b._visible = false;
bCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent._parent.com == 0) {
play();
}
if (av == 1) {
if (_parent._parent.com == 1) {
stop();
}
}
}
Symbol 517 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 2
stop();
Instance of Symbol 510 MovieClip in Symbol 517 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent.com == 0) {
play();
}
if (av == 1) {
if (_parent.com == 1) {
stop();
}
}
}
Symbol 517 MovieClip Frame 3
stop();
snipedamage = 10;
Instance of Symbol 516 MovieClip in Symbol 517 MovieClip Frame 3
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
if (this._currentframe == 6) {
i = 0;
while (i < 681) {
xhit = this._x + (Math.cos(angle) * i);
yhit = this._y + (Math.sin(angle) * i);
i++;
}
}
}
Instance of Symbol 478 MovieClip "b" in Symbol 517 MovieClip Frame 3
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
ap = 0;
}
onClipEvent (load) {
ex = 1;
gotoAndStop (1);
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 519 MovieClip Frame 60
stop();
_parent.nextFrame();
Symbol 522 MovieClip Frame 1
av = 0;
Symbol 522 MovieClip Frame 2
bCounter++;
_parent._parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent._parent["b" + bCounter]._visible = true;
Symbol 522 MovieClip Frame 83
av = 1;
Instance of Symbol 522 MovieClip in Symbol 523 MovieClip Frame 1
onClipEvent (load) {
_parent._parent.b._visible = false;
bCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent._parent.com == 0) {
play();
}
if (av == 1) {
if (_parent._parent.com == 1) {
stop();
}
}
}
Symbol 524 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 2
stop();
Instance of Symbol 519 MovieClip in Symbol 524 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
onClipEvent (enterFrame) {
if (_parent.com == 0) {
play();
}
if (av == 1) {
if (_parent.com == 1) {
stop();
}
}
}
Symbol 524 MovieClip Frame 3
stop();
snipedamage = 80;
Instance of Symbol 523 MovieClip in Symbol 524 MovieClip Frame 3
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
}
onClipEvent (enterFrame) {
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
if (this._currentframe == 6) {
i = 0;
while (i < 681) {
xhit = this._x + (Math.cos(angle) * i);
yhit = this._y + (Math.sin(angle) * i);
i++;
}
}
}
Instance of Symbol 478 MovieClip "b" in Symbol 524 MovieClip Frame 3
onClipEvent (load) {
cx = this._x;
cy = this._y;
convert = 57.2957795130823;
mx = _parent._xmouse;
my = _parent._ymouse;
angle = Math.atan2(my - cy, mx - cx);
this._rotation = angle * convert;
ap = 0;
}
onClipEvent (load) {
ex = 1;
gotoAndStop (1);
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 533 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 2
stop();
Symbol 534 MovieClip Frame 30
stop();
Instance of Symbol 533 MovieClip in Symbol 534 MovieClip Frame 30
onClipEvent (enterFrame) {
if (_parent._parent.shield.shield.shield._alpha >= 20) {
this.gotoAndStop(1);
}
if (_parent._parent.shield.shield.shield._alpha <= 20) {
this.gotoAndStop(2);
}
}
Symbol 538 MovieClip Frame 30
stop();
Symbol 538 MovieClip Frame 50
gotoAndStop (30);
Symbol 539 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 2
stop();
function regen() {
var _local1 = _parent;
if (shield.shield.shield._alpha <= 99) {
if (_local1.shieldg == 1) {
shield.shield.shield._alpha = shield.shield.shield._alpha + 0.4;
}
if (_local1.shieldg == 2) {
shield.shield.shield._alpha = shield.shield.shield._alpha + 0.5;
}
if (_local1.shieldg == 3) {
shield.shield.shield._alpha = shield.shield.shield._alpha + 0.6;
}
}
}
setInterval(regen, 300);
Instance of Symbol 420 MovieClip "fb" in Symbol 539 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.shield.shield.shield._alpha >= 0) {
this.gotoAndStop(1);
}
if (_parent.shield.shield.shield._alpha <= 0) {
this.gotoAndStop(2);
}
}
Symbol 542 MovieClip Frame 1
stop();
if (_root.dshadows == 0) {
gotoAndStop (12);
}
Symbol 542 MovieClip Frame 12
stop();
Symbol 560 MovieClip Frame 1
stop();
Symbol 560 MovieClip Frame 2
stop();
Symbol 561 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 561 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 561 MovieClip Frame 65
stop();
_parent.gotoAndStop(random(3) + 2);
Symbol 561 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 561 MovieClip Frame 95
_parent.reset = 2;
Symbol 561 MovieClip Frame 135
_parent.reset = 2;
Symbol 563 MovieClip Frame 1
stop();
Symbol 575 MovieClip Frame 12
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 575 MovieClip Frame 18
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 575 MovieClip Frame 24
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 575 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 575 MovieClip Frame 36
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 575 MovieClip Frame 84
gotoAndPlay (10);
Symbol 575 MovieClip Frame 85
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 575 MovieClip Frame 130
_parent.reset = 2;
Symbol 575 MovieClip Frame 180
_parent.reset = 2;
Symbol 575 MovieClip Frame 215
gotoAndPlay (10);
Symbol 575 MovieClip Frame 240
gotoAndPlay (10);
Symbol 575 MovieClip Frame 270
gotoAndPlay (10);
Symbol 577 MovieClip Frame 5
stop();
Symbol 578 MovieClip Frame 1
stop();
Instance of Symbol 577 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.solddam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.solddam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 578 MovieClip Frame 2
stop();
ex == 0;
Symbol 584 MovieClip Frame 17
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 584 MovieClip Frame 23
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 584 MovieClip Frame 29
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 584 MovieClip Frame 35
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 584 MovieClip Frame 41
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 584 MovieClip Frame 90
gotoAndPlay (14);
Symbol 584 MovieClip Frame 91
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 584 MovieClip Frame 140
_parent.reset = 2;
Symbol 584 MovieClip Frame 165
gotoAndPlay (45);
Symbol 584 MovieClip Frame 190
gotoAndPlay (45);
Symbol 590 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 590 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 590 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 590 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 590 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 590 MovieClip Frame 111
gotoAndPlay (37);
Symbol 590 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 590 MovieClip Frame 135
_parent.reset = 2;
Symbol 590 MovieClip Frame 160
gotoAndPlay (65);
Symbol 591 MovieClip Frame 1
stop();
Instance of Symbol 561 MovieClip "soldier" in Symbol 591 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 563 MovieClip "health" in Symbol 591 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -49) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Instance of Symbol 564 MovieClip in Symbol 591 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 591 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 575 MovieClip "soldier" in Symbol 591 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 578 MovieClip "b" in Symbol 591 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Symbol 591 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 584 MovieClip "soldier" in Symbol 591 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 578 MovieClip "b" in Symbol 591 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 591 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 590 MovieClip "soldier" in Symbol 591 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 578 MovieClip "b" in Symbol 591 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 591 MovieClip Frame 5
rem = true;
stop();
Symbol 600 MovieClip Frame 91
stop();
_parent.detect.gotoAndStop(4);
Symbol 602 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 10
stop();
Symbol 614 MovieClip Frame 10
stop();
Symbol 615 MovieClip Frame 10
_parent.gotoAndStop(4);
Symbol 616 MovieClip Frame 1
stop();
Symbol 616 MovieClip Frame 2
stop();
Instance of Symbol 602 MovieClip "detect" in Symbol 616 MovieClip Frame 2
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["soldier" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 100);
if (this.hitTest(_parent._parent["sniper" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 100);
if (this.hitTest(_parent._parent["flame" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 100);
if (this.hitTest(_parent._parent["elite" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 100);
if (this.hitTest(_parent._parent["riot" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent["rocket" + i].soldier.hit)) {
_parent.gotoAndStop(3);
}
i++;
}
}
Symbol 616 MovieClip Frame 3
stop();
Instance of Symbol 604 MovieClip in Symbol 616 MovieClip Frame 3
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["soldier" + i].soldier.hit)) {
_parent._parent["soldier" + i].health.bar._x = _parent._parent["soldier" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 100);
if (this.hitTest(_parent._parent["sniper" + i].soldier.hit)) {
_parent._parent["sniper" + i].health.bar._x = _parent._parent["sniper" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 100);
if (this.hitTest(_parent._parent["flame" + i].soldier.hit)) {
_parent._parent["flame" + i].health.bar._x = _parent._parent["flame" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 100);
if (this.hitTest(_parent._parent["elite" + i].soldier.hit)) {
_parent._parent["elite" + i].health.bar._x = _parent._parent["elite" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 100);
if (this.hitTest(_parent._parent["riot" + i].soldier.hit)) {
_parent._parent["riot" + i].health.bar._x = _parent._parent["riot" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent["rocket" + i].soldier.hit)) {
_parent._parent["rocket" + i].health.bar._x = _parent._parent["rocket" + i].health.bar._x - 125;
}
i++;
}
}
Symbol 616 MovieClip Frame 4
stop();
ex = 0;
ex = 0;
Symbol 620 MovieClip Frame 1
stop();
Symbol 620 MovieClip Frame 4
stop();
Symbol 627 MovieClip Frame 5
_parent.c4det = 0;
Symbol 627 MovieClip Frame 8
_parent.ex = 0;
_parent.gotoAndStop(4);
Symbol 628 MovieClip Frame 1
stop();
Symbol 628 MovieClip Frame 2
stop();
Instance of Symbol 620 MovieClip "detect" in Symbol 628 MovieClip Frame 2
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numShield) {
shield1.duplicateMovieClip("shield" + i, i + 100);
if (this.hitTest(_parent._parent["shield" + i].hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numTank) {
tank1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["tank" + i].hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 100);
if (this.hitTest(_parent._parent["truck" + i].hit4)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numHover) {
hover1.duplicateMovieClip("hover" + i, i + 100);
if (this.hitTest(_parent._parent["hover" + i].hover.hit1)) {
_parent.gotoAndStop(3);
}
i++;
}
}
Symbol 628 MovieClip Frame 3
stop();
Instance of Symbol 604 MovieClip in Symbol 628 MovieClip Frame 3
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numShield) {
shield1.duplicateMovieClip("shield" + i, i + 100);
if (this.hitTest(_parent._parent["shield" + i].hit)) {
_parent._parent["shield" + i].health.bar._x = _parent._parent["shield" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numTank) {
tank1.duplicateMovieClip("tank" + i, i + 100);
if (this.hitTest(_parent._parent["tank" + i].hit)) {
_parent._parent["tank" + i].health.bar._x = _parent._parent["tank" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= _parent._parent.numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 100);
if (this.hitTest(_parent._parent["truck" + i].hit4)) {
_parent._parent["truck" + i].health.bar._x = _parent._parent["truck" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numHover) {
hover1.duplicateMovieClip("hover" + i, i + 100);
if (this.hitTest(_parent._parent["hover" + i].hover.hit1)) {
_parent._parent["hover" + i].health.bar._x = _parent._parent["hover" + i].health.bar._x - 200;
}
i++;
}
}
Symbol 628 MovieClip Frame 4
stop();
ex = 0;
Symbol 631 MovieClip Frame 1
stop();
Symbol 631 MovieClip Frame 4
stop();
_parent._parent.overlay.bfitems.c4 = 1;
_parent.c4 = 1;
Symbol 634 MovieClip Frame 1
stop();
Symbol 634 MovieClip Frame 2
stop();
Instance of Symbol 631 MovieClip "detect" in Symbol 634 MovieClip Frame 2
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numShield) {
shield1.duplicateMovieClip("shield" + i, i + 100);
if (this.hitTest(_parent._parent["shield" + i].hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numTank) {
tank1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["tank" + i].hit)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 100);
if (this.hitTest(_parent._parent["truck" + i].hit4)) {
_parent.gotoAndStop(3);
}
i++;
}
i = 1;
while (i <= _parent._parent.numHover) {
hover1.duplicateMovieClip("hover" + i, i + 100);
if (this.hitTest(_parent._parent["hover" + i].hover.hit1)) {
_parent.gotoAndStop(3);
}
i++;
}
}
Symbol 634 MovieClip Frame 3
stop();
_parent.c4det = 0;
Instance of Symbol 633 MovieClip in Symbol 634 MovieClip Frame 3
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent.numShield) {
shield1.duplicateMovieClip("shield" + i, i + 100);
if (this.hitTest(_parent._parent["shield" + i].hit)) {
_parent._parent["shield" + i].health.bar._x = _parent._parent["shield" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numTank) {
tank1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["tank" + i].hit)) {
_parent._parent["tank" + i].health.bar._x = _parent._parent["tank" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= _parent._parent.numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 100);
if (this.hitTest(_parent._parent["truck" + i].hit4)) {
_parent._parent["truck" + i].health.bar._x = _parent._parent["truck" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numHover) {
hover1.duplicateMovieClip("hover" + i, i + 100);
if (this.hitTest(_parent._parent["hover" + i].hover.hit1)) {
_parent._parent["hover" + i].health.bar._x = _parent._parent["hover" + i].health.bar._x - 200;
}
i++;
}
i = 1;
while (i <= _parent._parent.numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + 100);
if (this.hitTest(_parent._parent["soldier" + i].soldier.hit)) {
_parent._parent["soldier" + i].health.bar._x = _parent._parent["soldier" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 100);
if (this.hitTest(_parent._parent["sniper" + i].soldier.hit)) {
_parent._parent["sniper" + i].health.bar._x = _parent._parent["sniper" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 100);
if (this.hitTest(_parent._parent["flame" + i].soldier.hit)) {
_parent._parent["flame" + i].health.bar._x = _parent._parent["flame" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numElite) {
elite1.duplicateMovieClip("elite" + i, i + 100);
if (this.hitTest(_parent._parent["elite" + i].soldier.hit)) {
_parent._parent["elite" + i].health.bar._x = _parent._parent["elite" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 100);
if (this.hitTest(_parent._parent["riot" + i].soldier.hit)) {
_parent._parent["riot" + i].health.bar._x = _parent._parent["riot" + i].health.bar._x - 125;
}
i++;
}
i = 1;
while (i <= _parent._parent.numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 100);
if (this.hitTest(_parent._parent["rocket" + i].soldier.hit)) {
_parent._parent["rocket" + i].health.bar._x = _parent._parent["rocket" + i].health.bar._x - 125;
}
i++;
}
}
Symbol 634 MovieClip Frame 4
stop();
ex = 0;
Symbol 638 MovieClip Frame 1
stop();
Symbol 638 MovieClip Frame 2
stop();
Symbol 655 MovieClip Frame 11
stop();
Symbol 657 MovieClip Frame 1
stop();
Symbol 657 MovieClip Frame 2
stop();
Symbol 658 Button
on (rollOver) {
info.gotoAndStop(2);
}
on (rollOut) {
info.gotoAndStop(1);
}
Symbol 660 MovieClip Frame 1
av = 1;
stop();
Symbol 660 MovieClip Frame 2
av = 0;
Symbol 660 MovieClip Frame 211
av = 1;
gotoAndStop (1);
Symbol 664 Button
on (press) {
if (cd.av == 1) {
if (_root.pname == "bf2") {
cd.gotoAndPlay(2);
cmCounter++;
_parent._parent._parent.cm.duplicateMovieClip("cm" + cmCounter, cmCounter + (-1 * random(1222)));
_parent._parent._parent["cm" + cmCounter]._visible = true;
} else {
cd.av = 0;
cd.gotoAndPlay(2);
_parent._parent.credit = _parent._parent.credit - 800;
cmCounter++;
_parent._parent._parent.cm.duplicateMovieClip("cm" + cmCounter, cmCounter + (-1 * random(1222)));
_parent._parent._parent["cm" + cmCounter]._visible = true;
}
}
}
Symbol 666 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 2
stop();
Symbol 671 Button
on (press) {
if (cd.av == 1) {
if (_root.pname == "bf2") {
cd.av = 0;
cd.gotoAndPlay(2);
lmCounter++;
_parent._parent._parent.lm.duplicateMovieClip("lm" + lmCounter, lmCounter + (-1 * random(1222)));
_parent._parent._parent["lm" + lmCounter]._visible = true;
} else {
cd.av = 0;
cd.gotoAndPlay(2);
_parent._parent.credit = _parent._parent.credit - 1200;
lmCounter++;
_parent._parent._parent.lm.duplicateMovieClip("lm" + lmCounter, lmCounter + (-1 * random(1222)));
_parent._parent._parent["lm" + lmCounter]._visible = true;
}
}
}
Symbol 674 Button
on (press) {
_parent._parent._parent.c4det = 1;
}
Symbol 677 MovieClip Frame 1
stop();
Symbol 677 MovieClip Frame 2
stop();
Symbol 680 Button
on (press) {
if (cd.av == 1) {
if (_root.pname == "bf2") {
cd.av = 0;
cd.gotoAndPlay(2);
c4Counter++;
_parent._parent._parent.c4.duplicateMovieClip("c4" + c4Counter, c4Counter + (-1 * random(1222)));
_parent._parent._parent["c4" + c4Counter]._visible = true;
} else {
cd.av = 0;
cd.gotoAndPlay(2);
_parent._parent.credit = _parent._parent.credit - 2500;
c4Counter++;
_parent._parent._parent.c4.duplicateMovieClip("c4" + c4Counter, c4Counter + (-1 * random(1222)));
_parent._parent._parent["c4" + c4Counter]._visible = true;
}
}
}
Instance of Symbol 668 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "bf2") {
gotoAndStop (2);
} else if (_parent._parent.credit >= 800) {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
}
onClipEvent (load) {
_parent._parent._parent.cm._visible = false;
cmCounter = 1;
}
Instance of Symbol 673 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "bf2") {
gotoAndStop (2);
} else if (_parent._parent.credit >= 1200) {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
}
onClipEvent (load) {
_parent._parent._parent.lm._visible = false;
lmCounter = 1;
}
Instance of Symbol 682 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "bf2") {
gotoAndStop (2);
} else if (_parent._parent.credit >= 2500) {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
}
onClipEvent (load) {
_parent._parent._parent.c4._visible = false;
c4Counter = 1;
}
Symbol 684 Button
on (release, keyPress "1") {
if (_parent.av == 1) {
gotoAndStop (2);
}
}
Symbol 686 Button
on (release, keyPress "1") {
gotoAndStop (1);
}
Symbol 688 MovieClip Frame 1
this._parent._parent._parent.npc1.com = 1;
stop();
Symbol 688 MovieClip Frame 2
this._parent._parent._parent.npc1.com = 0;
stop();
Symbol 689 Button
on (release, keyPress "2") {
if (_parent.av == 1) {
gotoAndStop (2);
}
}
Symbol 690 Button
on (release, keyPress "2") {
gotoAndStop (1);
}
Symbol 691 MovieClip Frame 1
this._parent._parent._parent.npc2.com = 1;
stop();
Symbol 691 MovieClip Frame 2
this._parent._parent._parent.npc2.com = 0;
stop();
Symbol 692 Button
on (release, keyPress "3") {
if (_parent.av == 1) {
gotoAndStop (2);
}
}
Symbol 693 Button
on (release, keyPress "3") {
gotoAndStop (1);
}
Symbol 694 MovieClip Frame 1
this._parent._parent._parent.smgt.com = 1;
stop();
Symbol 694 MovieClip Frame 2
this._parent._parent._parent.smgt.com = 0;
stop();
Symbol 695 Button
on (release, keyPress "4") {
if (_parent.av == 1) {
gotoAndStop (2);
}
}
Symbol 696 Button
on (release, keyPress "4") {
gotoAndStop (1);
}
Symbol 697 MovieClip Frame 1
this._parent._parent._parent.cant.com = 1;
stop();
Symbol 697 MovieClip Frame 2
this._parent._parent._parent.cant.com = 0;
stop();
Instance of Symbol 694 MovieClip "fs3" in Symbol 699 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (3);
av = 1;
}
onClipEvent (enterFrame) {
if (av == 1) {
if (_parent._parent._parent.t1 == 1) {
this.gotoAndStop(1);
av = 0;
}
}
}
Instance of Symbol 697 MovieClip "fs4" in Symbol 699 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (3);
av = 1;
}
onClipEvent (enterFrame) {
if (av == 1) {
if (_parent._parent._parent.t2 == 1) {
this.gotoAndStop(1);
av = 0;
}
}
}
Symbol 704 MovieClip Frame 1
stop();
Instance of Symbol 704 MovieClip "health" in Symbol 705 MovieClip Frame 1
onClipEvent (enterFrame) {
this.bar._x = _root.game.ws.shield.shield.shield._alpha - 150;
}
Symbol 705 MovieClip Frame 30
stop();
Symbol 714 MovieClip Frame 1
function countDown() {
sec--;
if (sec < 10) {
sec = "0" + sec;
}
if (sec == 0) {
if (min == 0) {
stat = 1;
}
sec = 59;
min--;
}
}
stop();
min = 1;
sec = 15;
if (viv == 1) {
setInterval(countDown, 1000);
viv = viv - 1;
_root.viv = _root.viv - 1;
}
Symbol 714 MovieClip Frame 2
stop();
Symbol 718 MovieClip Frame 1
stop();
Symbol 718 MovieClip Frame 2
stop();
Symbol 720 Button
on (press) {
if (_parent.cd.av == 1) {
_parent._parent._parent.credit = _parent._parent._parent.credit - 2500;
_parent._parent.tankbuster.play();
_parent.cd.av = 0;
_parent.cd.gotoAndStop(2);
}
}
Symbol 726 Button
on (press) {
if (_parent.cd.av == 1) {
_parent._parent._parent.score = _parent._parent._parent.score - 6000;
_parent._parent.tankbuster.play();
_parent.cd.av = 0;
_parent.cd.gotoAndStop(2);
}
}
Symbol 731 MovieClip Frame 1
av = 1;
stop();
Symbol 731 MovieClip Frame 2
av = 0;
Symbol 731 MovieClip Frame 600
av = 1;
gotoAndStop (1);
Instance of Symbol 722 MovieClip in Symbol 732 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.credit >= 2500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 730 MovieClip in Symbol 732 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.score >= 6000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 736 Button
on (press) {
if (cd.av == 1) {
_parent._parent.credit = _parent._parent.credit - 2000;
_parent.er.play();
cd.av = 0;
cd.gotoAndStop(2);
}
}
Symbol 741 MovieClip Frame 1
stop();
Symbol 741 MovieClip Frame 2
_parent._parent.health.bar._x = 50;
Symbol 741 MovieClip Frame 32
gotoAndStop (1);
this._parent.er1.cd.gotoAndPlay(3);
Symbol 744 Button
on (press) {
if (cd.av == 1) {
cd.av = 0;
cd.gotoAndStop(2);
_parent._parent.credit = _parent._parent.credit - 1000;
_parent.em.play();
}
}
Symbol 750 Button
on (release) {
_root.game.npc1.health.bar._x = _root.game.npc1.maxhealth;
gotoAndStop (1);
this._parent.em1.cd.gotoAndPlay(3);
}
Symbol 751 Button
on (release) {
_root.game.player.health.bar._x = _root.game.player.maxhealth;
gotoAndStop (1);
this._parent.em1.cd.gotoAndPlay(3);
}
Symbol 752 Button
on (release) {
_root.game.npc2.health.bar._x = _root.game.npc2.maxhealth;
gotoAndStop (1);
this._parent.em1.cd.gotoAndPlay(3);
}
Symbol 753 MovieClip Frame 1
stop();
Symbol 753 MovieClip Frame 2
stop();
Symbol 755 Button
on (press) {
if (_parent.cd.av == 1) {
if (_root.pname == "starbuck") {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent.gsf.play();
} else {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent._parent.credit = _parent._parent._parent.credit - 1500;
_parent._parent.gsf.play();
}
}
}
Symbol 759 Button
on (press) {
if (_parent.cd.av == 1) {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent._parent.score = _parent._parent._parent.score - 4500;
_parent._parent.gsf.play();
}
}
Symbol 763 MovieClip Frame 1
stop();
Symbol 763 MovieClip Frame 2
stop();
Instance of Symbol 757 MovieClip in Symbol 766 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "starbuck") {
this.gotoAndStop(2);
} else if (_parent._parent._parent.credit >= 1500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 761 MovieClip in Symbol 766 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.score >= 4500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 768 Button
on (press) {
if (_parent.cd.av == 1) {
if (pname == "ender") {
_parent._parent.orbit.play();
_parent.cd.av = 0;
_parent.cd.gotoAndPlay(2);
} else {
_parent._parent.orbit.play();
_parent.cd.av = 0;
_parent.cd.gotoAndPlay(2);
_parent._parent._parent.credit = _parent._parent._parent.credit - 3000;
}
}
}
Symbol 772 Button
on (press) {
if (_parent.cd.av == 1) {
_parent._parent._parent.score = _parent._parent._parent.score - 9000;
_parent._parent.orbit.play();
_parent.cd.av = 0;
_parent.cd.gotoAndPlay(2);
}
}
Symbol 776 MovieClip Frame 1
stop();
Symbol 776 MovieClip Frame 2
stop();
Instance of Symbol 770 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "ender") {
this.gotoAndStop(2);
} else if (_parent._parent._parent.credit >= 3000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 774 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.score >= 9000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 780 Button
on (press) {
if (_parent.cd.av == 1) {
if (_root.pname == "awper") {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent.tss.gotoAndStop(2);
} else {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent._parent.credit = _parent._parent._parent.credit - 500;
_parent._parent.tss.gotoAndStop(2);
}
}
}
Symbol 784 Button
on (press) {
if (_parent.cd.av == 1) {
_parent.cd.gotoAndStop(2);
_parent.cd.av = 0;
_parent._parent._parent.score = _parent._parent._parent.score - 1500;
_parent._parent.tss.play();
}
}
Symbol 788 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 2
stop();
Instance of Symbol 782 MovieClip in Symbol 791 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.pname == "awper") {
this.gotoAndStop(2);
} else if (_parent._parent._parent.credit >= 500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 786 MovieClip in Symbol 791 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.score >= 1500) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 794 Button
on (press) {
if (cd.av == 1) {
_parent._parent.credit = _parent._parent.credit - 1000;
this._parent._parent._parent.ws.shield.shield.shield._alpha = 100;
cd.av = 0;
cd.gotoAndPlay(2);
}
}
Symbol 805 MovieClip Frame 44
gotoAndPlay (15);
Symbol 817 MovieClip Frame 60
stop();
Symbol 819 MovieClip Frame 31
stop();
Instance of Symbol 828 MovieClip in Symbol 830 MovieClip Frame 14
onClipEvent (enterFrame) {
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["tank" + i].hit)) {
_parent._parent._parent._parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["tank" + i].health.bar._x - 20;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["soldier" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numRocket) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["rocket" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["truck" + i].hit4)) {
_parent._parent._parent._parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["truck" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numHover) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["hover" + i].hover.hit1)) {
_parent._parent._parent._parent._parent._parent["hover" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["hover" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numShield) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["shield" + i].hit1)) {
_parent._parent._parent._parent._parent._parent["shield" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["shield" + i].health.bar._x - 20;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numRiot) {
if (this.hitTest(this._parent._parent._parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["riot" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numSniper) {
if (this.hitTest(this._parent._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["sniper" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numElite) {
if (this.hitTest(this._parent._parent._parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["elite" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numFlame) {
if (this.hitTest(this._parent._parent._parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent._parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent._parent._parent._parent["flame" + i].health.bar._x - 30;
}
i++;
}
}
Symbol 830 MovieClip Frame 26
stop();
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 2
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 10
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 20
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 30
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 40
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 50
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 60
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 70
onClipEvent (load) {
this._x = 12 + random(140);
this._y = -285 + random(100);
}
Symbol 831 MovieClip Frame 96
stop();
_parent.cursor.fade = 1;
Symbol 832 MovieClip Frame 2
stop();
Instance of Symbol 819 MovieClip "cursor" in Symbol 832 MovieClip Frame 2
onClipEvent (load) {
fade = 0;
ra = random(200);
av = 1;
player = _root.playern;
startDrag ("", true);
ex = 1;
setd = 1;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
if (this._alpha <= 1) {
_parent.gotoAndStop(1);
}
if (fade == 1) {
this._alpha = this._alpha - 3;
}
}
onClipEvent (mouseDown) {
if ((setd = 1)) {
if (ex == 1) {
_parent.gotoAndStop(3);
gotoAndStop (32);
orbit.gotoAndPlay(2);
_parent.orbit._y = this._y - 60;
_parent.orbit._x = this._x - 100;
stopDrag();
setd = 0;
}
}
}
Symbol 832 MovieClip Frame 3
this._parent.tb.cd.gotoAndPlay(3);
Instance of Symbol 831 MovieClip "orbit" in Symbol 832 MovieClip Frame 3
onClipEvent (load) {
}
onClipEvent (load) {
play();
}
Symbol 832 MovieClip Frame 4
stop();
Symbol 843 MovieClip Frame 31
stop();
Symbol 850 MovieClip Frame 30
stop();
Symbol 860 MovieClip Frame 20
stop();
Symbol 862 MovieClip Frame 1
stop();
Instance of Symbol 420 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_parent._parent.cursor.hit)) {
_parent.play();
this.gotoAndStop(2);
}
}
Instance of Symbol 860 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Symbol 862 MovieClip Frame 15
_parent.expl._x = _parent.cursor._x;
_parent.expl._y = _parent.cursor._y;
_parent.expl.gotoAndStop(2);
Symbol 862 MovieClip Frame 16
stop();
Symbol 867 MovieClip Frame 2
s = new Sound(this);
s.attachSound("ex" + random(2));
s.start();
Symbol 867 MovieClip Frame 8
_parent.hit.gotoAndStop(2);
Symbol 867 MovieClip Frame 37
_parent.gotoAndStop(1);
Symbol 868 MovieClip Frame 1
stop();
Symbol 868 MovieClip Frame 2
stop();
expl.play();
_parent.cursor.fade = 1;
Instance of Symbol 420 MovieClip "hit" in Symbol 868 MovieClip Frame 2
onClipEvent (enterFrame) {
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numTank) {
if (this.hitTest(this._parent._parent._parent._parent._parent["tank" + i].hit)) {
this._parent._parent._parent._parent._parent["tank" + i].health.bar._x = this._parent._parent._parent._parent._parent["tank" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(this._parent._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["soldier" + i].health.bar._x = this._parent._parent._parent._parent._parent["soldier" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numRocket) {
if (this.hitTest(this._parent._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["rocket" + i].health.bar._x = this._parent._parent._parent._parent._parent["rocket" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numTruck) {
if (this.hitTest(this._parent._parent._parent._parent._parent["truck" + i].hit4)) {
this._parent._parent._parent._parent._parent["truck" + i].health.bar._x = this._parent._parent._parent._parent._parent["truck" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numHover) {
if (this.hitTest(this._parent._parent._parent._parent._parent["hover" + i].hover.hit1)) {
this._parent._parent._parent._parent._parent["hover" + i].health.bar._x = this._parent._parent._parent._parent._parent["hover" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numShield) {
if (this.hitTest(this._parent._parent._parent._parent._parent["shield" + i].hit1)) {
this._parent._parent._parent._parent._parent["shield" + i].health.bar._x = this._parent._parent._parent._parent._parent["shield" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numShield) {
if (this.hitTest(this._parent._parent._parent._parent._parent["shield" + i].hit2)) {
this._parent._parent._parent._parent._parent["shield" + i].health.bar._x = this._parent._parent._parent._parent._parent["shield" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numRiot) {
if (this.hitTest(this._parent._parent._parent._parent._parent["riot" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["riot" + i].health.bar._x = this._parent._parent._parent._parent._parent["riot" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numSniper) {
if (this.hitTest(this._parent._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["sniper" + i].health.bar._x = this._parent._parent._parent._parent._parent["sniper" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numElite) {
if (this.hitTest(this._parent._parent._parent._parent._parent["elite" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["elite" + i].health.bar._x = this._parent._parent._parent._parent._parent["elite" + i].health.bar._x - 500;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numFlame) {
if (this.hitTest(this._parent._parent._parent._parent._parent["flame" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["flame" + i].health.bar._x = this._parent._parent._parent._parent._parent["flame" + i].health.bar._x - 500;
}
i++;
}
}
Symbol 869 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 2
stop();
Instance of Symbol 843 MovieClip "cursor" in Symbol 869 MovieClip Frame 2
onClipEvent (load) {
fade = 0;
ra = random(200);
av = 1;
player = _root.playern;
startDrag ("", true);
ex = 1;
setd = 1;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
ytarget = this._y;
xtarget = this._x;
if (fade == 1) {
this._alpha = this._alpha - 3;
}
}
onClipEvent (mouseDown) {
if ((setd = 1)) {
if (ex == 1) {
stopDrag();
setd = 0;
gotoAndStop (32);
_parent.gotoAndStop(3);
}
}
}
Symbol 869 MovieClip Frame 3
this._parent.tb.cd.gotoAndPlay(3);
Instance of Symbol 862 MovieClip in Symbol 869 MovieClip Frame 3
onClipEvent (load) {
this._y = _parent.cursor._y - 100;
movespeed = 6;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
this._x = this._x + movespeed;
if (this._x >= 1200) {
_parent.gotoAndStop(1);
}
}
Symbol 880 MovieClip Frame 31
stop();
Instance of Symbol 317 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 317 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 317 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 317 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 317 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (load) {
reset = 1;
}
onClipEvent (enterFrame) {
if (reset == 1) {
this._y = random(100);
this._x = random(20);
reset = 0;
}
}
Instance of Symbol 860 MovieClip in Symbol 884 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 420 MovieClip in Symbol 884 MovieClip Frame 5
onClipEvent (enterFrame) {
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numTank) {
if (this.hitTest(this._parent._parent._parent["tank" + i].hit1)) {
this._parent._parent._parent["tank" + i].health.bar._x = this._parent._parent._parent["tank" + i].health.bar._x - 1;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(this._parent._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["soldier" + i].health.bar._x = this._parent._parent._parent._parent._parent["soldier" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numRocket) {
if (this.hitTest(this._parent._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["rocket" + i].health.bar._x = this._parent._parent._parent._parent._parent["rocket" + i].health.bar._x - 80;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numTruck) {
if (this.hitTest(this._parent._parent._parent._parent._parent["truck" + i].hit1)) {
this._parent._parent._parent._parent._parent["truck" + i].health.bar._x = this._parent._parent._parent._parent._parent["truck" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numRiot) {
if (this.hitTest(this._parent._parent._parent._parent._parent["riot" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["riot" + i].health.bar._x = this._parent._parent._parent._parent._parent["riot" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numSniper) {
if (this.hitTest(this._parent._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["sniper" + i].health.bar._x = this._parent._parent._parent._parent._parent["sniper" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numElite) {
if (this.hitTest(this._parent._parent._parent._parent._parent["elite" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["elite" + i].health.bar._x = this._parent._parent._parent._parent._parent["elite" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent._parent.numFlame) {
if (this.hitTest(this._parent._parent._parent._parent._parent["flame" + i].soldier.hit)) {
this._parent._parent._parent._parent._parent["flame" + i].health.bar._x = this._parent._parent._parent._parent._parent["flame" + i].health.bar._x - 60;
}
i++;
}
}
Instance of Symbol 420 MovieClip in Symbol 884 MovieClip Frame 65
onClipEvent (enterFrame) {
i = 1;
while (i <= this._parent._parent._parent._parent.numTank) {
if (this.hitTest(this._parent._parent._parent._parent["tank" + i].hit1)) {
this._parent._parent._parent._parent["tank" + i].health.bar._x = this._parent._parent._parent._parent["tank" + i].health.bar._x - 1;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(this._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
this._parent._parent._parent._parent["soldier" + i].health.bar._x = this._parent._parent._parent._parent["soldier" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numRocket) {
if (this.hitTest(this._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
this._parent._parent._parent._parent["rocket" + i].health.bar._x = this._parent._parent._parent._parent["rocket" + i].health.bar._x - 80;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numTruck) {
if (this.hitTest(this._parent._parent._parent._parent["truck" + i].hit1)) {
this._parent._parent._parent._parent["truck" + i].health.bar._x = this._parent._parent._parent._parent["truck" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numRiot) {
if (this.hitTest(this._parent._parent._parent._parent["riot" + i].soldier.hit)) {
this._parent._parent._parent._parent["riot" + i].health.bar._x = this._parent._parent._parent._parent["riot" + i].health.bar._x - 5;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numSniper) {
if (this.hitTest(this._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
this._parent._parent._parent._parent["sniper" + i].health.bar._x = this._parent._parent._parent._parent["sniper" + i].health.bar._x - 50;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numElite) {
if (this.hitTest(this._parent._parent._parent._parent["elite" + i].soldier.hit)) {
this._parent._parent._parent._parent["elite" + i].health.bar._x = this._parent._parent._parent._parent["elite" + i].health.bar._x - 30;
}
i++;
}
i = 1;
while (i <= this._parent._parent._parent._parent.numFlame) {
if (this.hitTest(this._parent._parent._parent._parent["flame" + i].soldier.hit)) {
this._parent._parent._parent._parent["flame" + i].health.bar._x = this._parent._parent._parent._parent["flame" + i].health.bar._x - 60;
}
i++;
}
}
Instance of Symbol 860 MovieClip in Symbol 884 MovieClip Frame 80
onClipEvent (load) {
gotoAndPlay (2);
}
Symbol 884 MovieClip Frame 81
_parent.gotoAndStop(1);
Symbol 885 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 2
stop();
Instance of Symbol 880 MovieClip "cursor" in Symbol 885 MovieClip Frame 2
onClipEvent (load) {
fade = 0;
ra = random(200);
av = 1;
player = _root.playern;
startDrag ("", true, 370, 1, 370, 300);
this._x = 370;
ex = 1;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
if (fade == 1) {
this._alpha = this._alpha - 1;
}
ytarget = this._y;
xtarget = this._x;
}
onClipEvent (mouseDown) {
if (ex == 1) {
fade = 1;
stopDrag();
gotoAndStop (32);
_parent.gsf.play();
_parent.gotoAndStop(3);
}
}
Symbol 885 MovieClip Frame 3
this._parent.gsfb.cd.gotoAndPlay(3);
Instance of Symbol 884 MovieClip "gsf" in Symbol 885 MovieClip Frame 3
onClipEvent (load) {
this._y = _parent.cursor._y - 100;
_parent._parent._parent.swapDepths(3000000);
play();
}
onClipEvent (enterFrame) {
if (this._x >= 1200) {
_parent.gotoAndStop(1);
}
}
Symbol 899 MovieClip Frame 31
stop();
Symbol 902 MovieClip Frame 1
stop();
Symbol 902 MovieClip Frame 2
stop();
Instance of Symbol 901 MovieClip in Symbol 902 MovieClip Frame 2
onClipEvent (load) {
this.movespeed = 50;
}
onClipEvent (enterFrame) {
this._x = this._x + movespeed;
if (this._x >= 800) {
_parent._parent.gotoAndStop(1);
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numTank) {
if (this.hitTest(_parent._parent._parent._parent._parent["tank" + i].hit1)) {
_parent._parent._parent._parent._parent["tank" + i].health.bar._x = _parent._parent._parent._parent._parent["tank" + i].health.bar._x - 20;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numSoldier) {
if (this.hitTest(_parent._parent._parent._parent._parent["soldier" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["soldier" + i].health.bar._x = _parent._parent._parent._parent._parent["soldier" + i].health.bar._x - 100;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numRocket) {
if (this.hitTest(_parent._parent._parent._parent._parent["rocket" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["rocket" + i].health.bar._x = _parent._parent._parent._parent._parent["rocket" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numTruck) {
if (this.hitTest(_parent._parent._parent._parent._parent["truck" + i].hit1)) {
_parent._parent._parent._parent._parent["truck" + i].health.bar._x = _parent._parent._parent._parent._parent["truck" + i].health.bar._x - 25;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numRiot) {
if (this.hitTest(_parent._parent._parent._parent._parent["riot" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["riot" + i].health.bar._x = _parent._parent._parent._parent._parent["riot" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent.numSniper) {
if (this.hitTest(_parent._parent._parent._parent._parent._parent["sniper" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["sniper" + i].health.bar._x = _parent._parent._parent._parent._parent["sniper" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numElite) {
if (this.hitTest(_parent._parent._parent._parent._parent["elite" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["elite" + i].health.bar._x = _parent._parent._parent._parent._parent["elite" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
i = 1;
while (i <= _parent._parent._parent._parent._parent._parent.numFlame) {
if (this.hitTest(_parent._parent._parent._parent._parent["flame" + i].soldier.hit)) {
_parent._parent._parent._parent._parent["flame" + i].health.bar._x = _parent._parent._parent._parent._parent["flame" + i].health.bar._x - 200;
_parent.gotoAndStop(1);
_parent._parent.av = 1;
}
i++;
}
}
Symbol 903 MovieClip Frame 1
stop();
av = 0;
Symbol 903 MovieClip Frame 2
stop();
av = 0;
Instance of Symbol 899 MovieClip in Symbol 903 MovieClip Frame 2
onClipEvent (load) {
startDrag ("", true);
fade = 0;
ra = random(200);
av = 1;
player = _root.playern;
_parent._parent._parent.swapDepths(3000000);
}
onClipEvent (enterFrame) {
if (fade == 1) {
this._alpha = this._alpha - 3;
}
if (this._alpha <= 0) {
_parent.gotoAndStop(1);
}
ytarget = this._y;
xtarget = this._x;
}
onClipEvent (mouseDown) {
stopDrag();
fade = 1;
gotoAndStop (32);
if (av == 1) {
_parent.shot._y = this._y;
av = 0;
_parent._parent.tssb.cd.play();
_parent.shot.gotoAndStop(2);
}
if (_parent.av == 1) {
_parent.gotoAndStop(1);
}
}
Instance of Symbol 732 MovieClip "tb" in Symbol 904 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent.credit >= 2000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 738 MovieClip "er1" in Symbol 904 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent.credit >= 2000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 746 MovieClip "em1" in Symbol 904 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent.credit >= 1000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 796 MovieClip in Symbol 904 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent.walls == 1) {
if (_parent._parent.credit >= 1000) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 832 MovieClip "orbit" in Symbol 904 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 903 MovieClip "tss" in Symbol 904 MovieClip Frame 1
onClipEvent (load) {
av = 0;
}
onClipEvent (enterFrame) {
if (av == 1) {
this.gotoAndStop(1);
}
}
Symbol 905 MovieClip Frame 1
credit = 0;
level = 1;
score = 0;
Instance of Symbol 498 MovieClip "health" in Symbol 905 MovieClip Frame 1
onClipEvent (enterFrame) {
if (bar._x <= -50) {
_parent._parent.ds.play();
}
}
onClipEvent (load) {
maxhealth = -100;
}
Instance of Symbol 705 MovieClip in Symbol 905 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (_parent._parent.walls == 1) {
play();
viv = 0;
}
}
}
onClipEvent (load) {
stop();
viv = 1;
}
Instance of Symbol 714 MovieClip "timer" in Symbol 905 MovieClip Frame 1
onClipEvent (load) {
viv = _root.viv;
}
Symbol 909 Button
on (press, keyPress "1") {
gotoAndStop (201);
}
on (keyPress "2") {
gotoAndStop (201);
}
Symbol 911 MovieClip Frame 2
_root.tut1 = 0;
Symbol 911 MovieClip Frame 200
stop();
Symbol 916 Button
on (release) {
_root.pos = sharedobject.getLocal("pointresistancesave");
_root.pos.data.difficulty = _parent.dif;
_root.pos.data.credit = _parent.overlay.credit;
_root.pos.data.score = _parent.overlay.score;
_root.pos.data.level = _parent.overlay.level + 1;
_root.pos.data.n1c = _parent.npc1.soldierclass;
_root.pos.data.n2c = _parent.npc2.soldierclass;
_root.pos.data.plc = _parent.player.soldierclass;
_root.pos.data.n1r = _parent.npc1.rank;
_root.pos.data.n2r = _parent.npc2.rank;
_root.pos.data.plr = _parent.player.rank;
_root.pos.data.n1sd = _parent.npc1.snipedamage;
_root.pos.data.n2sd = _parent.npc2.snipedamage;
_root.pos.data.plsd = _parent.player.snipedamage;
_root.pos.data.n1smgd = _parent.npc1.smgdamage;
_root.pos.data.n2smgd = _parent.npc2.smgdamage;
_root.pos.data.playersmgd = _parent.player.smgdamage;
_root.pos.data.n1h = _parent.npc1.health.bar._x;
_root.pos.data.n2h = _parent.npc2.health.bar._x;
_root.pos.data.plh = _parent.player.health.bar._x;
_root.pos.data.swep = _parent.swep;
_root.pos.data.awep = _parent.awep;
_root.pos.data.sprice = _parent.sprice;
_root.pos.data.smgprice = _parent.smgprice;
_root.pos.data.walls = _parent.walls;
_root.pos.data.snipemax = _parent.snipemax;
_root.pos.data.smgmax = _parent.smgmax;
_root.pos.data.wallsregen1 = _parent.wallsregen1;
_root.pos.data.wallsmax = _parent.wallsmax;
_root.pos.data.turret1 = _parent.t1;
_root.pos.data.turret2 = _parent.t2;
_root.pos.data.smgtmax = _parent.smgtmax;
_root.pos.data.cantmax = _parent.cantmax;
}
Symbol 918 Button
on (release) {
_root.pos = sharedobject.getLocal("pointresistancesave");
setProperty(npc1.health.bar, _x , _root.pos.data.n1h);
setProperty(npc2.health.bar, _x , _root.pos.data.n2h);
setProperty(player.health.bar, _x , _root.pos.data.plh);
_root.pos = sharedobject.getLocal("pointresistancesave");
dif = _root.pos.data.difficulty;
overlay.credit = _root.pos.data.credit;
overlay.score = _root.pos.data.score;
overlay.level = _root.pos.data.level;
npc1.soldierclass = _root.pos.data.n1c;
npc2.soldierclass = _root.pos.data.n2c;
player.soldierclass = _root.pos.data.plc;
npc1.rank = _root.pos.data.n1r;
npc2.rank = _root.pos.data.n2r;
player.rank = _root.pos.data.plr;
npc1.snipedamage = _root.pos.data.n1sd;
npc2.snipedamage = _root.pos.data.n2sd;
player.snipedamage = _root.pos.data.plsd;
npc1.smgdamage = _root.pos.data.n1smgd;
npc2.smgdamage = _root.pos.data.n2smgd;
player.smgdamage = _root.pos.data.playersmgd;
swep = _root.pos.data.swep;
awep = _root.pos.data.awep;
sprice = _root.pos.data.sprice;
smgprice = _root.pos.data.smgprice;
walls = _root.pos.data.walls;
snipemax = _root.pos.data.snipemax;
smgmax = _root.pos.data.smgmax;
wallsregen1 = _root.pos.data.wallsregen1;
wallsmax = _root.pos.data.wallsmax;
t1 = _root.pos.data.turret1;
t2 = _root.pos.data.turret2;
smgtmax = _root.pos.data.smgtmax;
cantmax = _root.pos.data.cantmax;
if (dif == "Easy") {
solddam = 0.75;
tankdam = 5;
truckdam = 3;
rockdam = 0.75;
hoverdam = 0.75;
flamedam = 0.5;
}
if (dif == "Medium") {
solddam = 1;
tankdam = 7;
truckdam = 5;
rockdam = 1;
flamedam = 1;
hoverdam = 1;
}
if (dif == "Hard") {
solddam = 2;
tankdam = 15;
truckdam = 10;
rockdam = 2;
hoverdam = 2;
flamedam = 2;
}
if (dif == "Veteran") {
solddam = 3;
tankdam = 20;
truckdam = 12;
rockdam = 3;
hoverdam = 3;
flamedam = 3;
}
if (dif == "No Hope") {
solddam = 4;
tankdam = 25;
truckdam = 15;
rockdam = 5;
hoverdam = 4;
flamedam = 4;
}
if (overlay.level == 2) {
gotoAndStop (4);
}
if (overlay.level == 3) {
gotoAndStop (6);
}
if (overlay.level == 4) {
gotoAndStop (8);
}
}
Symbol 919 Button
on (release) {
npc1.snipedamage = npc1.snipedamage + 10;
npc1.smgdamage = npc1.smgdamage + 2;
npc2.snipedamage = npc2.snipedamage + 10;
npc2.smgdamage = npc2.smgdamage + 2;
player.snipedamage = player.snipedamage + 10;
player.smgdamage = player.smgdamage + 2;
}
Symbol 921 Button
on (release) {
overlay.timer.sec = 1;
overlay.timer.min = 0;
}
Symbol 922 Button
on (release) {
overlay.credit = overlay.credit + 1000;
}
Symbol 928 MovieClip Frame 60
stop();
if (_root.pname == "fpsdoug") {
_parent._parent.npc1.smgdamage = _parent._parent.npc1.smgdamage + 20;
_parent._parent.npc2.smgdamage = _parent._parent.npc2.smgdamage + 20;
_parent._parent.player.smgdamage = _parent._parent.player.smgdamage + 20;
_parent._parent.npc2.snipedamage = _parent._parent.npc2.snipedamage + 100;
_parent._parent.npc1.snipedamage = _parent._parent.npc1.snipedamage + 100;
_parent._parent.player.snipedamage = _parent._parent.player.snipedamage + 100;
}
Symbol 953 MovieClip Frame 1
stop();
Symbol 954 MovieClip Frame 1
stop();
Symbol 954 MovieClip Frame 2
_parent.ex = 0;
Symbol 954 MovieClip Frame 30
this.removeMovieClip();
stop();
stopAllSounds();
_parent._parent.gotoAndStop(2);
Symbol 957 MovieClip Frame 1
time = getTimer() / 1000;
thistime = time - oldtime;
if (thistime >= 1) {
fps = frames;
frames = 0;
oldtime++;
} else {
frames++;
}
Symbol 957 MovieClip Frame 2
gotoAndPlay (1);
Symbol 958 MovieClip Frame 1
stop();
Symbol 958 MovieClip Frame 2
stop();
Instance of Symbol 957 MovieClip in Symbol 958 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.q == "AutoAdj") {
if (cq == 3) {
if (fps <= 20) {
cq = 2;
_quality = "Medium";
}
if (cq == 2) {
if (fps == 30) {
cq = 3;
_quality = "High";
}
if (fps <= 10) {
_quality = "Low";
cq = 1;
}
if (cq == 1) {
if (fps >= 20) {
cq = 2;
_quality = "Medium";
}
}
}
}
}
}
onClipEvent (load) {
cq = 3;
}
Symbol 959 MovieClip Frame 1
stop();
Symbol 959 MovieClip Frame 2
play();
Symbol 959 MovieClip Frame 30
stop();
Symbol 963 Button
on (release) {
gotoAndStop (2);
}
Symbol 965 Button
on (release) {
gotoAndStop (3);
}
Symbol 967 Button
on (release) {
gotoAndStop (4);
}
Symbol 969 Button
on (press) {
_parent.overlay.timer.stat = 2;
_parent.overlay.timer.sec = 30;
_parent.overlay.timer.min = 1;
_parent.overlay.timer.gotoAndStop(1);
_parent.overlay.dis = "";
_parent.nextFrame();
_parent.rf = _parent.rf - 1;
ex = 0;
}
Symbol 971 Button
on (release) {
gotoAndStop (5);
}
Symbol 975 Button
on (rollOver) {
info.gotoAndStop(2);
cost = "Cost of Upgrade is $" + _parent.sprice;
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= _parent.sprice) {
if (_parent.snipemax >= 1) {
_parent.overlay.credit = _parent.overlay.credit - _parent.sprice;
_parent.sprice = _parent.sprice + 600;
cost = "Cost of Upgrade is $" + _parent.sprice;
_parent.snipemax = _parent.snipemax - 1;
this._parent.npc2.snipedamage = this._parent.npc2.snipedamage + 2.5;
_parent.player.snipedamage = _parent.player.snipedamage + 2.5;
_parent.npc1.snipedamage = _parent.npc1.snipedamage + 2.5;
}
}
}
Symbol 977 Button
on (rollOver) {
info.gotoAndStop(3);
cost = "Cost of Upgrade is $" + _parent.smgprice;
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= _parent.smgprice) {
if (_parent.smgmax >= 1) {
_parent.overlay.credit = _parent.overlay.credit - _parent.smgprice;
_parent.smgprice = _parent.smgprice + 600;
cost = "Cost of Upgrade is $" + _parent.smgprice;
_parent.smgmax = _parent.smgmax - 1;
this._parent.npc2.smgdamage = this._parent.npc2.smgdamage + 0.5;
_parent.player.smgdamage = _parent.player.smgdamage + 0.5;
_parent.npc1.smgdamage = _parent.npc1.smgdamage + 0.5;
}
}
}
Symbol 979 Button
on (rollOver) {
info.gotoAndStop(4);
cost = "Cost of Upgrade is $8000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 8000) {
if (_parent.wallsmax >= 1) {
_parent.wallsmax = _parent.wallsmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 8000;
_parent.walls = 1;
}
}
}
Symbol 997 MovieClip Frame 89
stop();
Symbol 1006 MovieClip Frame 89
stop();
Symbol 1019 MovieClip Frame 1
stop();
Instance of Symbol 180 MovieClip in Symbol 1019 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay (1);
}
Instance of Symbol 416 MovieClip in Symbol 1019 MovieClip Frame 5
onClipEvent (load) {
gotoAndStop (1);
}
Instance of Symbol 416 MovieClip in Symbol 1019 MovieClip Frame 6
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 416 MovieClip in Symbol 1019 MovieClip Frame 7
onClipEvent (load) {
gotoAndStop (3);
}
Symbol 1020 Button
on (rollOver) {
_parent.info.gotoAndStop(5);
_parent.cost = "Cost of Upgrade is $4000";
}
on (rollOut) {
_parent.info.gotoAndStop(1);
_parent.cost = "";
}
on (release) {
if (_parent._parent.overlay.credit >= 4000) {
if (_parent._parent.wallsregen1 >= 1) {
_parent._parent.wallsregen1 = _parent._parent.wallsregen1 - 1;
_parent._parent.wallsregen1 = 2;
_parent._parent.overlay.credit = _parent._parent.overlay.credit - 4000;
_parent._parent.sgen.gotoAndStop(1);
_parent._parent.shieldg = 1;
}
}
}
Symbol 1026 Button
on (rollOver) {
_parent.info.gotoAndStop(6);
_parent.cost = "Cost of Upgrade is $8000";
}
on (rollOut) {
_parent.info.gotoAndStop(1);
_parent.cost = "";
}
on (release) {
if (_parent._parent.overlay.credit >= 8000) {
if (_parent._parent.wallsregen1 == 2) {
_parent._parent.wallsregen1 = 3;
_parent._parent.wallsregen3 = 1;
_parent._parent.overlay.credit = _parent._parent.overlay.credit - 8000;
_parent._parent.sgen.gotoAndStop(2);
_parent._parent.shieldg = 2;
}
}
}
Symbol 1027 Button
on (rollOver) {
_parent.info.gotoAndStop(7);
_parent.cost = "Cost of Upgrade is $16000";
}
on (rollOut) {
_parent.info.gotoAndStop(1);
_parent.cost = "";
}
on (release) {
if (_parent._parent.overlay.credit >= 16000) {
if (_parent._parent.wallsregen1 == 3) {
_parent._parent.wallsregen1 = 4;
_parent._parent.wallsregen4 = 1;
_parent._parent.overlay.credit = _parent._parent.overlay.credit - 16000;
_parent._parent.sgen.gotoAndStop(3);
_parent._parent.shieldg = 3;
}
}
}
Symbol 1029 MovieClip Frame 1
stop();
stop();
Symbol 1029 MovieClip Frame 2
stop();
Symbol 1029 MovieClip Frame 3
stop();
Symbol 1029 MovieClip Frame 4
stop();
Symbol 1030 Button
on (rollOver) {
info.gotoAndStop(2);
cost = "Cost of Weapon $6000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 6000) {
if (_parent.swepmax >= 1) {
_parent.swepmax = _parent.swepmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 6000;
_parent.player.snipedamage = _parent.player.snipedamage + 15;
_parent.npc1.snipedamage = _parent.npc1.snipedamage + 15;
_parent.npc2.snipedamage = _parent.npc2.snipedamage + 15;
_parent.swep = 2;
}
}
}
Symbol 1032 Button
on (rollOver) {
info.gotoAndStop(3);
cost = "Cost of Weapon $6000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 6000) {
if (_parent.awepmax >= 1) {
_parent.awepmax = _parent.awepmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 6000;
_parent.player.smgdamage = _parent.player.smgdamage + 3;
_parent.npc1.smgdamage = _parent.npc1.smgdamage + 3;
_parent.npc2.smgdamage = _parent.npc2.smgdamage + 3;
_parent.awep = 2;
}
}
}
Symbol 1044 MovieClip Frame 1
stop();
Instance of Symbol 180 MovieClip in Symbol 1044 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay (1);
}
Symbol 1045 Button
on (rollOver) {
info.gotoAndStop(2);
cost = "Cost of Addon $6000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 6000) {
if (_parent.smgtmax >= 1) {
_parent.smgtmax = _parent.smgtmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 6000;
_parent.t1 = 1;
}
}
}
Symbol 1047 Button
on (rollOver) {
info.gotoAndStop(4);
cost = "Cost of Addon $10000";
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= 10000) {
if (_parent.cantmax >= 1) {
_parent.cantmax = _parent.cantmax - 1;
_parent.overlay.credit = _parent.overlay.credit - 10000;
_parent.t2 = 1;
}
}
}
Symbol 1060 MovieClip Frame 1
stop();
Symbol 1060 MovieClip Frame 2
stop();
Instance of Symbol 180 MovieClip in Symbol 1060 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay (1);
}
Symbol 1060 MovieClip Frame 4
stop();
Symbol 1060 MovieClip Frame 6
stop();
Instance of Symbol 369 MovieClip in Symbol 1060 MovieClip Frame 6
onClipEvent (enterFrame) {
lrmb.fire = 0;
}
Symbol 1061 Button
on (rollOver) {
info.gotoAndStop(6);
cost = "Cost of Upgrade is $" + _parent.aeprice;
}
on (rollOut) {
info.gotoAndStop(1);
cost = "";
}
on (release) {
if (_parent.overlay.credit >= _parent.aeprice) {
if (_parent.aemax >= 1) {
_parent.overlay.credit = _parent.overlay.credit - _parent.aeprice;
_parent.aeprice = _parent.aeprice + 500;
cost = "Cost of Upgrade is $" + _parent.aeprice;
_parent.aemax = _parent.aemax - 1;
_parent.overlay.ae = _parent.overlay.ae + 10;
_parent.aeheal = _parent.aeheal + 10;
_parent.overlay.health.bar._x = _parent.overlay.health.bar._x + 10;
}
}
}
Symbol 1063 Button
on (release) {
info.gotoAndStop(2);
}
Symbol 1065 Button
on (release) {
info.gotoAndStop(3);
}
Instance of Symbol 379 MovieClip in Symbol 1072 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Symbol 1072 MovieClip Frame 290
gotoAndPlay (260);
Instance of Symbol 379 MovieClip in Symbol 1073 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Symbol 1073 MovieClip Frame 260
gotoAndPlay (205);
Instance of Symbol 379 MovieClip in Symbol 1075 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Symbol 1075 MovieClip Frame 280
gotoAndPlay (220);
Symbol 1076 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 2
stop();
Symbol 1076 MovieClip Frame 3
stop();
Symbol 1080 Button
on (release) {
if (_parent._parent.overlay.credit >= pcost) {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - pcost;
_parent._parent.player.health.bar._x = _root.game.player.maxhealth;
}
}
Symbol 1083 Button
on (release) {
if (_parent._parent.overlay.credit >= pcost1) {
if (pcost1 == "N/A") {
} else {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - pcost1;
_parent._parent.npc1.health.bar._x = _root.game.npc1.maxhealth;
}
}
}
Symbol 1085 Button
on (release) {
if (_parent._parent.overlay.credit >= pcost2) {
if (pcost2 == "N/A") {
} else {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - pcost2;
_parent._parent.npc2.health.bar._x = _root.game.npc2.maxhealth;
}
}
}
Symbol 1090 Button
on (release) {
if (_parent._parent.overlay.credit >= wcost) {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - wcost;
_root.game.overlay.health.bar._x = _root.game.aeheal;
}
}
Symbol 1095 Button
on (release) {
if (_parent._parent.overlay.credit >= wcost) {
_parent._parent.overlay.credit = _parent._parent.overlay.credit - wcost;
_root.game.ws.shield.shield.shield._alpha = 100;
}
}
Symbol 1098 MovieClip Frame 1
stop();
Instance of Symbol 180 MovieClip in Symbol 1098 MovieClip Frame 2
onClipEvent (load) {
gotoAndPlay (1);
}
Instance of Symbol 1076 MovieClip "gra" in Symbol 1098 MovieClip Frame 2
onClipEvent (load) {
if (this.game.npc2.soldierclass == 1) {
this.gotoAndStop(3);
}
if (this.game.npc2.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Instance of Symbol 1076 MovieClip "gra2" in Symbol 1098 MovieClip Frame 2
onClipEvent (load) {
if (this.game.npc1.soldierclass == 1) {
this.gotoAndStop(3);
}
if (this.game.npc1.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Instance of Symbol 1076 MovieClip "gra3" in Symbol 1098 MovieClip Frame 2
onClipEvent (load) {
if (this.game.player.soldierclass == 1) {
this.gotoAndStop(3);
}
if (this.game.player.soldierclass == 2) {
this.gotoAndStop(2);
}
}
Instance of Symbol 498 MovieClip in Symbol 1098 MovieClip Frame 2
onClipEvent (enterFrame) {
this.bar._x = _root.game.player.health.bar._x;
cmh = _root.game.player.maxhealth + 50;
cch = _root.game.player.health.bar._x + 50;
_parent.pcost = Math.round(cmh - cch) * 5;
}
Instance of Symbol 498 MovieClip in Symbol 1098 MovieClip Frame 2
onClipEvent (enterFrame) {
this.bar._x = _root.game.npc1.health.bar._x;
cmh = _root.game.npc1.maxhealth + 50;
cch = _root.game.npc1.health.bar._x + 50;
_parent.pcost1 = Math.round(cmh - cch) * 5;
if (_root.game.npc1.dead == 1) {
bar._x = -50;
_parent.pcost1 = "KIA";
}
}
Instance of Symbol 498 MovieClip in Symbol 1098 MovieClip Frame 2
onClipEvent (enterFrame) {
this.bar._x = _root.game.npc2.health.bar._x;
cmh = _root.game.npc2.maxhealth + 50;
cch = _root.game.npc2.health.bar._x + 50;
_parent.pcost2 = Math.round(cmh - cch) * 5;
if (_root.game.npc2.dead == 1) {
bar._x = -50;
_parent.pcost2 = "KIA";
}
}
Instance of Symbol 498 MovieClip in Symbol 1098 MovieClip Frame 3
onClipEvent (enterFrame) {
this.bar._x = _root.game.overlay.health.bar._x;
cmh = _root.game.aeheal + 50;
cch = _root.game.overlay.health.bar._x + 50;
_parent.wcost = Math.round((cmh - cch) * 10);
}
Instance of Symbol 498 MovieClip in Symbol 1098 MovieClip Frame 4
onClipEvent (enterFrame) {
this.bar._x = _root.game.ws.shield.shield.shield._alpha - 50;
cmh = 100;
cch = _root.game.ws.shield.shield.shield._alpha - 50;
_parent.wcost = Math.round(((cmh - cch) * 5) - 250);
}
Symbol 1099 Button
on (release) {
info.gotoAndStop(4);
}
Symbol 1101 Button
on (release) {
_parent.info.gotoAndStop(4);
}
Symbol 1104 MovieClip Frame 1
stop();
Symbol 1104 MovieClip Frame 2
overlay.credit = 20000;
Instance of Symbol 1019 MovieClip "info" in Symbol 1104 MovieClip Frame 2
onClipEvent (enterFrame) {
smgmax = _parent._parent.smgmax;
snipemax = this._parent._parent.snipemax;
wallsmax = _parent._parent.wallsmax;
}
Instance of Symbol 1029 MovieClip in Symbol 1104 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent._parent.wallsregen1 == 1) {
this.gotoAndStop(1);
}
if (_parent._parent.wallsregen1 == 2) {
this.gotoAndStop(2);
}
if (_parent._parent.wallsregen1 == 3) {
this.gotoAndStop(3);
}
if (_parent._parent.wallsregen1 == 4) {
this.gotoAndStop(4);
}
}
Instance of Symbol 1044 MovieClip "info" in Symbol 1104 MovieClip Frame 3
onClipEvent (enterFrame) {
swepmax = _parent._parent.swepmax;
awepmax = this._parent._parent.awepmax;
}
Instance of Symbol 1060 MovieClip "info" in Symbol 1104 MovieClip Frame 4
onClipEvent (enterFrame) {
aimax = _parent._parent.smgtmax;
avmax = this._parent._parent.cantmax;
aemax = _parent._parent.aemax;
}
Instance of Symbol 1098 MovieClip "info" in Symbol 1104 MovieClip Frame 5
onClipEvent (enterFrame) {
aimax = _parent._parent.smgtmax;
avmax = this._parent._parent.cantmax;
}
Instance of Symbol 1103 MovieClip in Symbol 1104 MovieClip Frame 5
onClipEvent (enterFrame) {
if (_parent._parent.walls == 1) {
gotoAndStop (2);
}
}
onClipEvent (load) {
stop();
}
Symbol 1106 MovieClip Frame 1
stop();
if (_root.dshadows == 0) {
gotoAndStop (12);
}
Symbol 1106 MovieClip Frame 12
stop();
Symbol 1122 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1122 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 1122 MovieClip Frame 65
stop();
_parent.gotoAndStop(2);
Symbol 1122 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 130;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 125;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 200;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 1122 MovieClip Frame 95
_parent.reset = 2;
Symbol 1122 MovieClip Frame 135
_parent.reset = 2;
Symbol 1134 MovieClip Frame 12
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1134 MovieClip Frame 18
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1134 MovieClip Frame 24
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1134 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1134 MovieClip Frame 36
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1134 MovieClip Frame 84
gotoAndPlay (10);
Symbol 1134 MovieClip Frame 85
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 130;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 125;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 200;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 1134 MovieClip Frame 130
_parent.reset = 2;
Symbol 1134 MovieClip Frame 180
_parent.reset = 2;
Symbol 1136 MovieClip Frame 5
stop();
Symbol 1137 MovieClip Frame 1
stop();
Instance of Symbol 1136 MovieClip in Symbol 1137 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.solddam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.solddam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.solddam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1137 MovieClip Frame 2
stop();
ex == 0;
Symbol 1143 MovieClip Frame 17
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1143 MovieClip Frame 23
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1143 MovieClip Frame 29
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1143 MovieClip Frame 35
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1143 MovieClip Frame 41
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1143 MovieClip Frame 90
gotoAndPlay (14);
Symbol 1143 MovieClip Frame 91
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1143 MovieClip Frame 140
_parent.reset = 2;
Symbol 1149 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1149 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1149 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1149 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1149 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1149 MovieClip Frame 111
gotoAndPlay (37);
Symbol 1149 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1149 MovieClip Frame 135
_parent.reset = 2;
Symbol 1150 MovieClip Frame 1
stop();
Instance of Symbol 1122 MovieClip "soldier" in Symbol 1150 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 498 MovieClip "health" in Symbol 1150 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 150;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Instance of Symbol 1123 MovieClip in Symbol 1150 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 1150 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1134 MovieClip "soldier" in Symbol 1150 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1137 MovieClip "b" in Symbol 1150 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Symbol 1150 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1143 MovieClip "soldier" in Symbol 1150 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1137 MovieClip "b" in Symbol 1150 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 1150 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 1149 MovieClip "soldier" in Symbol 1150 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1137 MovieClip "b" in Symbol 1150 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1150 MovieClip Frame 5
rem = true;
stop();
Symbol 1152 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1152 MovieClip Frame 54
_parent.movespeed = 0;
Symbol 1152 MovieClip Frame 65
stop();
_parent.gotoAndStop(2);
Symbol 1152 MovieClip Frame 66
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 225;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1152 MovieClip Frame 100
_parent.reset = 2;
Symbol 1153 MovieClip Frame 1
stop();
Symbol 1154 MovieClip Frame 16
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1154 MovieClip Frame 136
gotoAndPlay (14);
Symbol 1154 MovieClip Frame 137
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 225;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1154 MovieClip Frame 176
_parent.reset = 2;
Symbol 1155 MovieClip Frame 1
stop();
Instance of Symbol 477 MovieClip in Symbol 1155 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - rockdam;
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.rockdam;
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.rockdam;
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.rockdam;
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.rockdam;
nextFrame();
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.rockdam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
nextFrame();
_parent.bMoveSpeed = 0;
}
}
Symbol 1155 MovieClip Frame 2
stop();
Symbol 1156 MovieClip Frame 1
stop();
Instance of Symbol 1153 MovieClip "health" in Symbol 1156 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 100;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 100;
}
Instance of Symbol 564 MovieClip in Symbol 1156 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 1156 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1154 MovieClip "soldier" in Symbol 1156 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1155 MovieClip "b" in Symbol 1156 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -10;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 6.9;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -1000) {
this.removeMovieClip();
}
}
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1156 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 578 MovieClip "b" in Symbol 1156 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1156 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 578 MovieClip "b" in Symbol 1156 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1156 MovieClip Frame 5
stop();
Symbol 1168 MovieClip Frame 5
stop();
Symbol 1182 MovieClip Frame 20
stop();
Symbol 1186 MovieClip Frame 1
stop();
Symbol 1186 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 500;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
_parent.health.viv = 0;
Symbol 1186 MovieClip Frame 36
_parent.reset = 2;
Symbol 1194 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1194 MovieClip Frame 32
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1194 MovieClip Frame 34
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1194 MovieClip Frame 65
gotoAndPlay (30);
Symbol 1194 MovieClip Frame 66
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 225;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
_parent.health.viv = 0;
Symbol 1194 MovieClip Frame 100
_parent.reset = 2;
Symbol 1195 MovieClip Frame 15
stop();
Symbol 1196 MovieClip Frame 1
stop();
Instance of Symbol 1195 MovieClip in Symbol 1196 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.hoverdam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.hoverdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.hoverdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.hoverdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.hoverdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.hoverdam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1196 MovieClip Frame 2
stop();
Symbol 1197 MovieClip Frame 1
stop();
Instance of Symbol 564 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.gotoAndStop(2);
_parent.movespeed = 0;
}
}
Instance of Symbol 1153 MovieClip "health" in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.hover.gotoAndPlay("death");
}
}
if (reset == 1) {
this.bar._x = 150;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Symbol 1197 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1194 MovieClip "hover" in Symbol 1197 MovieClip Frame 2
onClipEvent (load) {
play();
}
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1196 MovieClip "b" in Symbol 1197 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.hover._x - 10.8;
this._y = _parent.hover._y + 30;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -785) {
this.removeMovieClip();
}
}
}
Symbol 1213 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1213 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 1213 MovieClip Frame 65
stop();
_parent.gotoAndStop(random(3) + 2);
Symbol 1213 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 1213 MovieClip Frame 95
_parent.reset = 2;
Symbol 1213 MovieClip Frame 135
_parent.reset = 2;
Symbol 1223 MovieClip Frame 12
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1223 MovieClip Frame 18
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1223 MovieClip Frame 24
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1223 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1223 MovieClip Frame 36
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1223 MovieClip Frame 84
gotoAndPlay (10);
Symbol 1223 MovieClip Frame 85
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 1223 MovieClip Frame 130
_parent.reset = 2;
Symbol 1223 MovieClip Frame 180
_parent.reset = 2;
Symbol 1224 MovieClip Frame 1
stop();
Instance of Symbol 577 MovieClip in Symbol 1224 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - (this._parent._parent._parent.solddam * 1.5);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - (this._parent._parent._parent.solddam * 1.5);
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1224 MovieClip Frame 2
stop();
ex == 0;
Symbol 1230 MovieClip Frame 17
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1230 MovieClip Frame 23
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1230 MovieClip Frame 29
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1230 MovieClip Frame 35
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1230 MovieClip Frame 41
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1230 MovieClip Frame 90
gotoAndPlay (14);
Symbol 1230 MovieClip Frame 91
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1230 MovieClip Frame 140
_parent.reset = 2;
Symbol 1236 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1236 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1236 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1236 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1236 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1236 MovieClip Frame 111
gotoAndPlay (37);
Symbol 1236 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1236 MovieClip Frame 135
_parent.reset = 2;
Symbol 1237 MovieClip Frame 1
stop();
Instance of Symbol 1213 MovieClip "soldier" in Symbol 1237 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 498 MovieClip "health" in Symbol 1237 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 100;
}
Instance of Symbol 564 MovieClip in Symbol 1237 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 1237 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1223 MovieClip "soldier" in Symbol 1237 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1224 MovieClip "b" in Symbol 1237 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Symbol 1237 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1230 MovieClip "soldier" in Symbol 1237 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1224 MovieClip "b" in Symbol 1237 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 1237 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 1236 MovieClip "soldier" in Symbol 1237 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1224 MovieClip "b" in Symbol 1237 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1237 MovieClip Frame 5
rem = true;
stop();
Symbol 1254 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1254 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 1254 MovieClip Frame 65
stop();
_parent.gotoAndStop(3);
Symbol 1254 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 1254 MovieClip Frame 95
_parent.reset = 2;
Symbol 1254 MovieClip Frame 135
_parent.reset = 2;
Symbol 1265 MovieClip Frame 12
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1265 MovieClip Frame 18
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1265 MovieClip Frame 24
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1265 MovieClip Frame 30
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1265 MovieClip Frame 36
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1265 MovieClip Frame 84
gotoAndPlay (10);
Symbol 1265 MovieClip Frame 85
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 1265 MovieClip Frame 130
_parent.reset = 2;
Symbol 1265 MovieClip Frame 180
_parent.reset = 2;
Symbol 1266 MovieClip Frame 1
stop();
Instance of Symbol 577 MovieClip in Symbol 1266 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - (this._parent._parent._parent.solddam * 3);
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - (this._parent._parent._parent.solddam * 10);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - (this._parent._parent._parent.solddam * 10);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - (this._parent._parent._parent.solddam * 10);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - (this._parent._parent._parent.solddam * 10);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - (this._parent._parent._parent.solddam * 20);
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1266 MovieClip Frame 2
stop();
ex == 0;
Symbol 1269 MovieClip Frame 49
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1269 MovieClip Frame 145
gotoAndPlay (15);
Symbol 1269 MovieClip Frame 146
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1269 MovieClip Frame 195
_parent.reset = 2;
Symbol 1275 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1275 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1275 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1275 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1275 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1275 MovieClip Frame 111
gotoAndPlay (37);
Symbol 1275 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1275 MovieClip Frame 135
_parent.reset = 2;
Symbol 1276 MovieClip Frame 1
stop();
Instance of Symbol 1254 MovieClip "soldier" in Symbol 1276 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 563 MovieClip "health" in Symbol 1276 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Instance of Symbol 564 MovieClip in Symbol 1276 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.soldier.cont = 0;
}
}
Symbol 1276 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1265 MovieClip "soldier" in Symbol 1276 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1266 MovieClip "b" in Symbol 1276 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Symbol 1276 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1269 MovieClip "soldier" in Symbol 1276 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1266 MovieClip "b" in Symbol 1276 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -50;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 1276 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 1275 MovieClip "soldier" in Symbol 1276 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1266 MovieClip "b" in Symbol 1276 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1276 MovieClip Frame 5
rem = true;
stop();
Symbol 1277 MovieClip Frame 5
if (cont == 1) {
gotoAndPlay (1);
}
Symbol 1277 MovieClip Frame 20
stop();
_parent.gotoAndStop(2);
_parent.movespeed = 0;
Symbol 1277 MovieClip Frame 68
stop();
Symbol 1279 MovieClip Frame 61
gotoAndPlay (1);
Symbol 1279 MovieClip Frame 62
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
Symbol 1279 MovieClip Frame 108
_parent.reset = 2;
Symbol 1289 MovieClip Frame 2
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Instance of Symbol 1279 MovieClip "soldier" in Symbol 1289 MovieClip Frame 5
onClipEvent (load) {
stop();
}
Symbol 1289 MovieClip Frame 40
gotoAndPlay (1);
Symbol 1289 MovieClip Frame 41
soldier.gotoAndPlay("death");
Symbol 1289 MovieClip Frame 88
stop();
Symbol 1302 MovieClip Frame 1
stop();
Symbol 1302 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 700;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 2;
_root.game.overlay.credit = _root.game.overlay.credit + 700;
_parent.wheel.stop();
_parent.wheel2.stop();
_parent.wheel3.stop();
_parent.wheel4.stop();
Symbol 1302 MovieClip Frame 38
if (_root.dshadows == 1) {
_parent.shadow.play();
}
Symbol 1302 MovieClip Frame 48
stop();
_parent.reset = 2;
Symbol 1303 MovieClip Frame 1
stop();
Instance of Symbol 1195 MovieClip in Symbol 1303 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.truckdam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.truckdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.truckdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.truckdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.truckdam;
_parent.gotoAndStop(2);
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.truckdam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1303 MovieClip Frame 2
stop();
Symbol 1304 MovieClip Frame 1
stop();
Instance of Symbol 1277 MovieClip "wheel" in Symbol 1304 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
}
Instance of Symbol 1277 MovieClip "wheel4" in Symbol 1304 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
}
Instance of Symbol 1277 MovieClip "wheel3" in Symbol 1304 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
}
Instance of Symbol 1277 MovieClip "wheel2" in Symbol 1304 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
}
Instance of Symbol 1289 MovieClip "soldier" in Symbol 1304 MovieClip Frame 1
onClipEvent (load) {
stop();
soldier.stop();
}
Instance of Symbol 564 MovieClip in Symbol 1304 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.wheel.cont = 0;
_parent.wheel2.cont = 0;
_parent.wheel3.cont = 0;
_parent.wheel4.cont = 0;
_parent.gotoAndStop(2);
}
}
Instance of Symbol 1153 MovieClip "health" in Symbol 1304 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.body.gotoAndPlay("death");
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.wheel.gotoAndPlay("death");
_parent.wheel2.gotoAndPlay("death");
_parent.wheel3.gotoAndPlay("death");
_parent.wheel4.gotoAndPlay("death");
}
}
if (reset == 1) {
this.bar._x = 150;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Symbol 1304 MovieClip Frame 2
stop();
Instance of Symbol 1289 MovieClip "soldier" in Symbol 1304 MovieClip Frame 2
onClipEvent (load) {
play();
}
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1303 MovieClip "b" in Symbol 1304 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x + 15;
this._y = _root.spaceship._y - 39;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -785) {
this.removeMovieClip();
}
}
}
Symbol 1304 MovieClip Frame 3
stop();
body.gotoAndPlay("death");
soldier.gotoAndPlay("death");
wheel.gotoAndPlay("death");
wheel2.gotoAndPlay("death");
Instance of Symbol 1289 MovieClip "soldier" in Symbol 1304 MovieClip Frame 3
onClipEvent (load) {
gotoAndPlay ("death");
soldier.gotoAndPlay("death");
}
Symbol 1305 MovieClip Frame 1
stop();
if (_root.dshadows == 0) {
gotoAndStop (12);
}
Symbol 1305 MovieClip Frame 12
stop();
Instance of Symbol 1318 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(8));
}
Symbol 1322 MovieClip Frame 53
if (death == 0) {
if (cont == 1) {
gotoAndPlay (11);
}
}
Symbol 1322 MovieClip Frame 56
_parent.movespeed = 0;
Symbol 1322 MovieClip Frame 65
stop();
_parent.gotoAndStop(2);
Symbol 1322 MovieClip Frame 66
da = random(2);
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (101);
}
Symbol 1322 MovieClip Frame 95
_parent.reset = 2;
Symbol 1322 MovieClip Frame 135
_parent.reset = 2;
Instance of Symbol 1318 MovieClip in Symbol 1328 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(8));
}
Symbol 1328 MovieClip Frame 84
gotoAndPlay (10);
Symbol 1328 MovieClip Frame 85
da = random(2);
_parent.fire.cont = 0;
if (da == 0) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
}
if (da == 1) {
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
gotoAndPlay (131);
}
Symbol 1328 MovieClip Frame 130
_parent.reset = 2;
Symbol 1328 MovieClip Frame 180
_parent.reset = 2;
Instance of Symbol 420 MovieClip in Symbol 1329 MovieClip Frame 17
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.flamedam;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - this._parent._parent._parent.flamedam;
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
}
}
Symbol 1329 MovieClip Frame 38
if (cont == 1) {
gotoAndPlay (18);
}
Symbol 1329 MovieClip Frame 61
stop();
Instance of Symbol 1318 MovieClip in Symbol 1335 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(8));
}
Symbol 1335 MovieClip Frame 17
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1335 MovieClip Frame 23
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1335 MovieClip Frame 29
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1335 MovieClip Frame 35
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1335 MovieClip Frame 41
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1335 MovieClip Frame 90
gotoAndPlay (14);
Symbol 1335 MovieClip Frame 91
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
kirupaSound = new Sound(this);
kirupaSound.attachSound("die" + random(3));
kirupaSound.start();
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1335 MovieClip Frame 140
_parent.reset = 2;
Instance of Symbol 1318 MovieClip in Symbol 1341 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(8));
}
Symbol 1341 MovieClip Frame 39
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1341 MovieClip Frame 45
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1341 MovieClip Frame 51
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1341 MovieClip Frame 57
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1341 MovieClip Frame 63
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1341 MovieClip Frame 111
gotoAndPlay (37);
Symbol 1341 MovieClip Frame 112
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 100;
s = new Sound(this);
s.attachSound("md" + (random(2) + 1));
s.start();
Symbol 1341 MovieClip Frame 135
_parent.reset = 2;
Symbol 1342 MovieClip Frame 1
stop();
Instance of Symbol 1322 MovieClip "soldier" in Symbol 1342 MovieClip Frame 1
onClipEvent (load) {
cont = 1;
gotoAndPlay(random(53));
}
Instance of Symbol 498 MovieClip "health" in Symbol 1342 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.soldier.gotoAndPlay("death");
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 100;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 100;
}
Instance of Symbol 1123 MovieClip in Symbol 1342 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.wall)) {
_parent.soldier.cont = 0;
}
}
Symbol 1342 MovieClip Frame 2
stop();
movespeed = 0;
Instance of Symbol 1328 MovieClip "soldier" in Symbol 1342 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1137 MovieClip "b" in Symbol 1342 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 25;
this._y = _root.spaceship._y - 4;
ex = 1;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (ex == 0) {
this.removeMovieClip();
}
}
}
Instance of Symbol 1329 MovieClip "fire" in Symbol 1342 MovieClip Frame 2
onClipEvent (load) {
cont = 1;
}
Symbol 1342 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1335 MovieClip "soldier" in Symbol 1342 MovieClip Frame 3
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1137 MovieClip "b" in Symbol 1342 MovieClip Frame 3
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 22;
this._y = _root.spaceship._y + 2.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
}
}
Symbol 1342 MovieClip Frame 4
movespeed = 0;
stop();
Instance of Symbol 1341 MovieClip "soldier" in Symbol 1342 MovieClip Frame 4
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1137 MovieClip "b" in Symbol 1342 MovieClip Frame 4
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 85.5;
this._y = _root.spaceship._y + 27.5;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -600) {
this.removeMovieClip();
}
if (this.hitTest(_root["enemy" + i])) {
_root.score = _root.score + 100;
_root["enemy" + i].gotoAndPlay(2);
}
}
}
Symbol 1342 MovieClip Frame 5
rem = true;
stop();
Symbol 1347 MovieClip Frame 1
stop();
Instance of Symbol 1346 MovieClip in Symbol 1347 MovieClip Frame 1
onClipEvent (load) {
play();
}
Symbol 1347 MovieClip Frame 2
stop();
Instance of Symbol 1346 MovieClip in Symbol 1347 MovieClip Frame 2
onClipEvent (load) {
stop();
}
Symbol 1353 MovieClip Frame 160
_parent._parent.nextFrame();
Symbol 1355 MovieClip Frame 1
stop();
Instance of Symbol 1353 MovieClip "top" in Symbol 1355 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Symbol 1355 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 700;
_parent.wheel.stop();
_parent.wheel2.stop();
Symbol 1355 MovieClip Frame 20
_parent.reset = 2;
Symbol 1358 MovieClip Frame 1
stop();
Symbol 1358 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 100;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 700;
_parent.wheel.stop();
_parent.wheel2.stop();
Symbol 1358 MovieClip Frame 21
_parent.reset = 2;
Symbol 1363 MovieClip Frame 1
stop();
Symbol 1363 MovieClip Frame 2
_root.game.overlay.score = _root.game.overlay.score + 1000;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 1;
_root.game.overlay.credit = _root.game.overlay.credit + 700;
_parent.wheel.stop();
_parent.wheel2.stop();
Symbol 1363 MovieClip Frame 21
_parent.reset = 2;
Symbol 1365 MovieClip Frame 30
stop();
Symbol 1365 MovieClip Frame 40
stop();
Symbol 1366 MovieClip Frame 1
stop();
Instance of Symbol 1153 MovieClip "health" in Symbol 1366 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.shield.gotoAndPlay(2);
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Instance of Symbol 560 MovieClip "hit1" in Symbol 1366 MovieClip Frame 1
onClipEvent (load) {
stop();
stop();
}
Instance of Symbol 564 MovieClip in Symbol 1366 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.gotoAndStop(2);
}
}
Symbol 1366 MovieClip Frame 2
stop();
movespeed = 0;
Symbol 1366 MovieClip Frame 3
movespeed = 0;
stop();
Instance of Symbol 1365 MovieClip in Symbol 1366 MovieClip Frame 3
onClipEvent (load) {
_parent.health.bar._x = 150;
}
Instance of Symbol 1153 MovieClip "health" in Symbol 1366 MovieClip Frame 3
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= 50) {
_parent.gotoAndStop(5);
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Instance of Symbol 560 MovieClip "hit3" in Symbol 1366 MovieClip Frame 3
onClipEvent (load) {
stop();
stop();
}
Instance of Symbol 560 MovieClip "hit2" in Symbol 1366 MovieClip Frame 3
onClipEvent (load) {
stop();
stop();
}
Symbol 1366 MovieClip Frame 4
movespeed = 0;
stop();
Symbol 1366 MovieClip Frame 5
rem = true;
stop();
Instance of Symbol 1153 MovieClip "health" in Symbol 1366 MovieClip Frame 5
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.soldier.death = 1;
_parent.shield.gotoAndPlay(2);
viv = 0;
_parent.death = 1;
}
}
if (reset == 1) {
this.bar._x = 0;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 50;
}
Instance of Symbol 560 MovieClip "hit1" in Symbol 1366 MovieClip Frame 5
onClipEvent (load) {
stop();
stop();
}
Symbol 1369 MovieClip Frame 1
stop();
Symbol 1369 MovieClip Frame 35
_parent.gotoAndPlay(6);
Symbol 1378 MovieClip Frame 1
Symbol 1378 MovieClip Frame 2
bCounter++;
_parent.b.duplicateMovieClip("b" + bCounter, bCounter);
_parent["b" + bCounter]._visible = true;
Symbol 1378 MovieClip Frame 160
gotoAndPlay (2);
Symbol 1378 MovieClip Frame 190
stop();
Symbol 1378 MovieClip Frame 191
stop();
Symbol 1378 MovieClip Frame 192
stop();
Symbol 1379 MovieClip Frame 1
stop();
Instance of Symbol 1195 MovieClip in Symbol 1379 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent._parent.fb)) {
this._parent._parent._parent.wall.wl.play();
this._parent._parent._parent.overlay.wl.play();
this._parent._parent._parent.overlay.health.bar._x = this._parent._parent._parent.overlay.health.bar._x - (this._parent._parent._parent.tankdam * 2);
}
if (this.hitTest(this._parent._parent._parent.player.hit)) {
this._parent._parent._parent.player.health.bar._x = this._parent._parent._parent.player.health.bar._x - (this._parent._parent._parent.tankdam * 2);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc1.hit)) {
this._parent._parent._parent.npc1.health.bar._x = this._parent._parent._parent.npc1.health.bar._x - (this._parent._parent._parent.tankdam * 2);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc2.hit)) {
this._parent._parent._parent.npc2.health.bar._x = this._parent._parent._parent.npc2.health.bar._x - (this._parent._parent._parent.tankdam * 2);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.npc3.hit)) {
this._parent._parent._parent.npc3.health.bar._x = this._parent._parent._parent.npc3.health.bar._x - this._parent._parent._parent.tankdam;
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
if (this.hitTest(this._parent._parent._parent.ws.fb)) {
this._parent._parent._parent.ws.shield.shield.shield._alpha = this._parent._parent._parent.ws.shield.shield.shield._alpha - (this._parent._parent._parent.tankdam * 4);
this._parent._parent._parent.ws.shield.gotoAndPlay(31);
_parent.gotoAndStop(2);
_parent.bMoveSpeed = 0;
}
}
Symbol 1379 MovieClip Frame 2
stop();
Symbol 1380 MovieClip Frame 1
stop();
Instance of Symbol 1378 MovieClip "turret" in Symbol 1380 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 564 MovieClip in Symbol 1380 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(this._parent._parent.fb)) {
_parent.wheel.gotoAndStop(2);
_parent.gotoAndStop(2);
_parent.movespeed = 0;
}
}
Instance of Symbol 1153 MovieClip "health" in Symbol 1380 MovieClip Frame 1
onClipEvent (enterFrame) {
if (viv == 1) {
if (bar._x <= -50) {
_parent.movespeed = 0;
_parent.body.gotoAndPlay("death");
_parent.turret.gotoAndPlay("death");
viv = 0;
_parent.wheel.gotoAndStop(2);
}
}
if (reset == 1) {
this.bar._x = 150;
reset = 0;
}
}
onClipEvent (load) {
viv = 1;
reset = 0;
this.bar._x = 150;
}
Symbol 1380 MovieClip Frame 2
stop();
movespeed = 0;
turret.gotoAndPlay(2);
Instance of Symbol 1378 MovieClip "turret" in Symbol 1380 MovieClip Frame 2
onClipEvent (load) {
_parent.b._visible = false;
bCounter = 1;
}
Instance of Symbol 1379 MovieClip "b" in Symbol 1380 MovieClip Frame 2
onClipEvent (load) {
bMoveSpeed = -30;
this._x = _parent.soldier._x - 13;
this._y = _root.spaceship._y - 13;
}
onClipEvent (enterFrame) {
if (this._name != "b") {
this._x = this._x + bMoveSpeed;
if (this._x < -785) {
this.removeMovieClip();
}
}
}
Symbol 1380 MovieClip Frame 3
stop();
body.gotoAndPlay("death");
turret.gotoAndPlay("death");
wheel.gotoAndPlay("death");
Instance of Symbol 1378 MovieClip "turret" in Symbol 1380 MovieClip Frame 4
onClipEvent (load) {
stop();
soldier.stop();
}
Symbol 1380 MovieClip Frame 6
_root.game.overlay.score = _root.game.overlay.score + 1500;
_root.game.killz = _root.game.killz + 1;
_root.game.kills = _root.game.kills + 3;
_root.game.overlay.credit = _root.game.overlay.credit + 1500;
Symbol 1380 MovieClip Frame 20
stop();
reset = 2;
Symbol 1384 MovieClip Frame 130
_parent._parent.nextFrame();
stopAllSounds();
_root.stage = 5;
Symbol 1385 MovieClip Frame 1
kills = 0;
killr = 10;
re = 0;
sprice = 800;
smgprice = 800;
aeprice = 800;
aeheal = 50;
walls = 0;
wallmax = 1;
wallsmax = 1;
snipemax = 5;
aemax = 10;
smgmax = 5;
smgtmax = 1;
cantmax = 1;
swepmax = 1;
awepmax = 1;
wallsregen1 = 1;
wallsregen2 = 0;
wallsregen3 = 0;
god = 0;
if (_root.pname == "rani") {
god = 1;
} else if (_root.pname == "rytherix") {
god = 1;
} else if (_root.pname == "kottke") {
god = 1;
} else {
if (dif == "Easy") {
solddam = 0.75;
tankdam = 5;
truckdam = 3;
rockdam = 0.75;
hoverdam = 0.75;
flamedam = 0.5;
}
if (dif == "Medium") {
solddam = 1;
tankdam = 7;
truckdam = 5;
rockdam = 1;
flamedam = 1;
hoverdam = 1;
}
if (dif == "Hard") {
solddam = 2;
tankdam = 15;
truckdam = 10;
rockdam = 2;
hoverdam = 2;
flamedam = 2;
}
if (dif == "Very Hard") {
solddam = 3;
tankdam = 20;
truckdam = 12;
rockdam = 3;
hoverdam = 3;
flamedam = 3;
}
if (dif == "Veteran") {
solddam = 4;
tankdam = 25;
truckdam = 15;
rockdam = 5;
hoverdam = 4;
flamedam = 4;
}
}
ex = 1;
Symbol 1385 MovieClip Frame 2
cm.fi = 1;
lm.fi = 1;
c4.fi = 1;
t1 = 0;
t2 = 0;
numSniper = 3;
numSoldier = 6;
numRocket = 1;
numTruck = 1;
numTank = 1;
numShield = 1;
numElite = 3;
numRiot = 3;
numFlame = 3;
overlay.level = 1;
numHover = 1;
ex = 1;
stop();
player.com = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + 101);
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + 106);
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + 109);
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + 111);
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + 121);
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + 141);
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + 151);
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + 161);
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + 171);
i++;
}
i = 2;
while (i <= numTank) {
tank1.duplicateMovieClip("tank" + i, i + 171);
i++;
}
remove = 0;
av = 1;
overlay.fs.av = 1;
if (_root.pname == "rtsjeremy") {
t1 = 1;
t2 = 1;
walls = 1;
aemax = aemax - 1;
overlay.ae = overlay.ae + 100;
aeheal = aeheal + 100;
overlay.health.bar._x = overlay.health.bar._x + 100;
wallsregen1 = 4;
wallsregen4 = 1;
sgen.gotoAndStop(3);
shieldg = 3;
}
Instance of Symbol 416 MovieClip "sgen" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
gotoAndStop (4);
}
Instance of Symbol 499 MovieClip "npc1" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
soldierclass = _root.n1c;
rank = 1;
com = 1;
exp = 0;
if (_root.pname == "fpsdoug") {
this.snipedamage = this.snipedamage + 100;
smgdamage = smgdamage + 20;
}
l1 = 1;
}
Instance of Symbol 503 MovieClip "player" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
soldierclass = _root.plc;
snipedamage = snipedamage + 5;
smgdamage = smgdamage + 1;
exp = 140;
}
Instance of Symbol 499 MovieClip "npc2" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
soldierclass = _root.n2c;
rank = 1;
exp = 0;
l2 = 1;
if (_root.pname == "fpsdoug") {
this.snipedamage = this.snipedamage + 100;
smgdamage = smgdamage + 20;
}
}
Instance of Symbol 517 MovieClip "smgt" in Symbol 1385 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.t1 == 1) {
if (av == 1) {
nextFrame();
av = 0;
}
}
}
onClipEvent (load) {
av = 1;
snipedamage = 10;
}
Instance of Symbol 524 MovieClip "cant" in Symbol 1385 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.t2 == 1) {
if (av == 1) {
nextFrame();
av = 0;
}
}
}
onClipEvent (load) {
av = 1;
ap = 1;
snipedamage = 50;
}
Instance of Symbol 539 MovieClip "ws" in Symbol 1385 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.walls == 1) {
gotoAndStop (2);
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1500 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 616 MovieClip "cm" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
if (fi == 1) {
this._x = 0;
this._y = 800;
setd = 0;
} else {
startDrag ("", true, 88, -28, 788, 169);
setd = 1;
ex = 1;
}
}
onClipEvent (mouseDown) {
if (setd == 1) {
stopDrag();
gotoAndStop (2);
setd = 0;
}
}
onClipEvent (enterFrame) {
if (setd == 1) {
}
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 628 MovieClip "lm" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
if (fi == 1) {
this._x = 0;
this._y = 800;
setd = 0;
} else {
startDrag ("", true, 88, -28, 788, 169);
setd = 1;
ex = 1;
}
}
onClipEvent (mouseDown) {
if (setd == 1) {
stopDrag();
gotoAndStop (2);
setd = 0;
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Instance of Symbol 634 MovieClip "c4" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
c4 = 0;
if (fi == 1) {
this._x = 0;
this._y = 800;
setd = 0;
} else {
startDrag ("", true, 88, -28, 788, 169);
setd = 1;
ex = 1;
}
}
onClipEvent (mouseDown) {
if (setd == 1) {
stopDrag();
gotoAndStop (2);
setd = 0;
}
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
if (c4 == 1) {
if (_parent.c4det == 1) {
this.gotoAndStop(3);
c4 = 0;
}
}
}
Instance of Symbol 638 MovieClip in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
if (_root.q == "VeryHigh") {
gotoAndStop (2);
} else {
}
}
Instance of Symbol 905 MovieClip "overlay" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
score = 0;
level = 1;
ae = 50;
killr = _parent.killr - _parent.killz;
if (_root.pname == "savingbond") {
credit = credit + 10000;
_parent.icons.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.pname == "lilrichkid") {
credit = 20000;
_parent.icons.gotoAndStop(1);
}
if (_root.pname == "cnc4me") {
score = 20000;
}
if (_parent.av == 1) {
if (_parent.rf <= 0) {
_parent.nextFrame();
_parent.av = 0;
}
}
if (score >= 20000) {
score = 20000;
}
if (credit >= 20000) {
credit = 20000;
}
if (timer.stat == 1) {
_parent.ex = 0;
killr = 0;
timer.gotoAndStop(2);
dis = "Clean up the Field!";
}
}
Instance of Symbol 911 MovieClip in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
if (_root.tut1 == 0) {
this.gotoAndStop(201);
}
}
Instance of Symbol 953 MovieClip "icons" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
if (_parent.god == 1) {
this.gotoAndStop(15);
}
if (_root.pname == "ender") {
this.gotoAndStop(13);
}
if (_root.pname == "awper") {
this.gotoAndStop(14);
}
if (_root.pname == "adama") {
this.gotoAndStop(7);
}
if (_root.pname == "fpsdoug") {
this.gotoAndStop(3);
}
if (_root.pname == "raver") {
gotoAndStop (4);
}
if (_root.pname == "rtsjeremy") {
gotoAndStop (5);
}
if (_root.pname == "blindman") {
gotoAndStop (9);
_parent.blind.gotoAndPlay(2);
}
if (_root.pname == "heavyweaponsbear") {
gotoAndStop (6);
}
if (_root.pname == "nanosuit") {
gotoAndStop (8);
}
if (_root.pname == "bf2") {
gotoAndStop (11);
}
if (_root.pname == "gdi") {
gotoAndStop (12);
}
}
Instance of Symbol 954 MovieClip "ds" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
this.swapDepths(10000000);
}
Instance of Symbol 958 MovieClip in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
if (_root.q == "AutoAdj") {
gotoAndStop (2);
} else {
}
}
Instance of Symbol 959 MovieClip "blind" in Symbol 1385 MovieClip Frame 2
onClipEvent (load) {
this.swapDepths(10000011);
}
Symbol 1385 MovieClip Frame 3
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 3
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 4
buyscreen.ex = 0;
av = 1;
ex = 1;
overlay.level = 2;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
numSoldier = 8;
numTank = 1;
upgradet = 0;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 4
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 5
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 5
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 6
av = 1;
ex = 1;
overlay.level = 3;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 6;
numRiot = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 6
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 6
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 7
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 7
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 8
av = 1;
ex = 1;
overlay.level = 4;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 8;
numRiot = 3;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 8
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 8
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 9
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 9
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 10
av = 1;
ex = 1;
overlay.level = 5;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 2;
numRocket = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 10
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 10
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 10
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 11
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 11
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 12
av = 1;
ex = 1;
overlay.level = 6;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 3;
numRocket = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 12
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 12
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 12
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 13
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 13
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 14
av = 1;
ex = 1;
overlay.level = 7;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 3;
numRocket = 1;
numHover = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 14
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 14
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 14
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 14
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 15
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 15
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 16
av = 1;
ex = 1;
overlay.level = 8;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 3;
numRocket = 2;
numHover = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 16
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 16
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 16
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 16
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 17
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 17
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 18
av = 1;
ex = 1;
overlay.level = 9;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 7;
numRiot = 3;
numRocket = 2;
numHover = 1;
numElite = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 18
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 19
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 19
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 20
av = 1;
ex = 1;
overlay.level = 10;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 6;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 20
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 21
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 21
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 22
av = 1;
ex = 1;
overlay.level = 11;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 6;
numRiot = 3;
numRocket = 2;
numHover = 1;
numElite = 2;
numSniper = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 22
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 23
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 23
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 24
av = 1;
ex = 1;
overlay.level = 12;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 24
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 25
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 25
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 26
av = 1;
ex = 1;
overlay.level = 13;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 1;
numSniper = 1;
numTruck = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 26
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Symbol 1385 MovieClip Frame 27
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 27
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 28
av = 1;
ex = 1;
overlay.level = 14;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 28
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Symbol 1385 MovieClip Frame 29
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 29
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 30
av = 1;
ex = 1;
overlay.level = 15;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 1;
numTruck = 1;
numFlame = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1342 MovieClip "flame1" in Symbol 1385 MovieClip Frame 30
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 31
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 31
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 32
av = 1;
ex = 1;
overlay.level = 16;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 2;
numFlame = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1342 MovieClip "flame1" in Symbol 1385 MovieClip Frame 32
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Symbol 1385 MovieClip Frame 33
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 33
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 34
av = 1;
ex = 1;
overlay.level = 17;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 1;
numFlame = 1;
numShield = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1342 MovieClip "flame1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1366 MovieClip "shield1" in Symbol 1385 MovieClip Frame 34
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1385 MovieClip Frame 35
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 35
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 36
av = 1;
ex = 1;
overlay.level = 18;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 2;
numFlame = 2;
numShield = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1342 MovieClip "flame1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1366 MovieClip "shield1" in Symbol 1385 MovieClip Frame 36
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1385 MovieClip Frame 37
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 37
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 38
av = 1;
ex = 1;
overlay.level = 19;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 5;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 3;
numSniper = 2;
numTruck = 2;
numFlame = 1;
numShield = 1;
numTank = 1;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTank) {
tank1.duplicateMovieClip("tank" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(1700);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1342 MovieClip "flame1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1366 MovieClip "shield1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Instance of Symbol 1380 MovieClip "tank1" in Symbol 1385 MovieClip Frame 38
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1700 + random(1500);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 2;
this._x = 1110 + random(7500);
this._y = -75 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1385 MovieClip Frame 39
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 39
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 40
av = 1;
ex = 1;
overlay.level = 20;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 3;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 4;
numSniper = 2;
numTruck = 2;
numFlame = 2;
numShield = 2;
numTank = 2;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTank) {
tank1.duplicateMovieClip("tank" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(7500);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1342 MovieClip "flame1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1366 MovieClip "shield1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Instance of Symbol 1380 MovieClip "tank1" in Symbol 1385 MovieClip Frame 40
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1700 + random(1500);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 2;
this._x = 1110 + random(7500);
this._y = -75 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1385 MovieClip Frame 41
ex = 1;
player.com = 0;
npc1.com = 1;
npc2.com = 1;
stop();
killr = 15;
killz = 0;
overlay.killr = 201;
overlay.dis = "";
upgradet = 1;
overlay.fs.fs1.gotoAndStop(1);
overlay.fs.fs2.gotoAndStop(1);
if (t1 == 1) {
overlay.fs.fs3.gotoAndStop(1);
}
if (t2 == 1) {
overlay.fs.fs4.gotoAndStop(1);
}
overlay.fs.av = 0;
Instance of Symbol 1104 MovieClip "buyscreen" in Symbol 1385 MovieClip Frame 41
onClipEvent (load) {
this.swapDepths(1200);
_parent.rf = _parent.rf + 1;
ex = 1;
}
onClipEvent (enterFrame) {
if (ex == 0) {
this.removeMovieClip();
}
}
Symbol 1385 MovieClip Frame 42
av = 1;
ex = 1;
overlay.level = 21;
player.com = 1;
npc1.com = 1;
npc2.com = 1;
upgradet = 0;
numSoldier = 2;
numRiot = 3;
numRocket = 2;
numHover = 2;
numElite = 5;
numSniper = 3;
numTruck = 3;
numFlame = 3;
numShield = 3;
numTank = 3;
i = 2;
while (i <= numSoldier) {
soldier1.duplicateMovieClip("soldier" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRiot) {
riot1.duplicateMovieClip("riot" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numRocket) {
rocket1.duplicateMovieClip("rocket" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numHover) {
hover1.duplicateMovieClip("hover" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numElite) {
elite1.duplicateMovieClip("elite" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numSniper) {
sniper1.duplicateMovieClip("sniper" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTruck) {
truck1.duplicateMovieClip("truck" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numFlame) {
flame1.duplicateMovieClip("flame" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numShield) {
shield1.duplicateMovieClip("shield" + i, i + (1 / random(1000)));
i++;
}
i = 2;
while (i <= numTank) {
tank1.duplicateMovieClip("tank" + i, i + (1 / random(1000)));
i++;
}
av = 1;
overlay.fs.av = 1;
Instance of Symbol 1150 MovieClip "riot1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 1.5;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 1.5;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 591 MovieClip "soldier1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1156 MovieClip "rocket1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = -75 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1197 MovieClip "hover1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 4.5;
this._x = 1750 + random(600);
this._y = -85 + random(200);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 4;
this._x = 1750 + random(600);
this._y = -85 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 150;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1237 MovieClip "elite1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 3;
this._x = 1110 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -21;
this.movespeed = 3;
this._x = 1111 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1276 MovieClip "sniper1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2.5;
this._x = 1400 + random(600);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
soldier.death = 0;
av = 1;
_parent.rf = _parent.rf + 1;
ex = 1;
remove = 0;
death = 0;
}
onClipEvent (enterFrame) {
yd = this._y;
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
if (_parent.ex == 1) {
health._x = -9.3;
health._y = -15;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 50;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
av = 1;
death = 0;
}
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1304 MovieClip "truck1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 5;
this._x = 1750 + random(600);
this._y = -30 + random(175);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel.cont = 1;
wheel2.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 5;
this._x = 750 + random(7500);
this._y = -30 + random(175);
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
wheel.cont = 1;
body.gotoAndStop(1);
soldier.gotoAndStop(1);
wheel.gotoAndPlay(1);
wheel2.gotoAndPlay(1);
wheel2.cont = 1;
reset = 0;
}
}
Instance of Symbol 1342 MovieClip "flame1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1101 + random(600);
this._y = random(100);
soldier.cont = 1;
gotoAndStop (1);
health.bar._x = -50;
this.swapDepths(this._y);
dis = this._name;
soldier.death = 0;
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
health._x = -9.3;
health._y = -21;
this.movespeed = 2;
this._x = 1750 + random(600);
this._y = -75 + random(200);
this.swapDepths(this._y);
health.viv = 1;
this.wane = (random(3) - 1) / 3;
gotoAndStop (1);
health.bar._x = 100;
soldier.cont = 1;
reset = 0;
soldier.death = 0;
}
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
}
Instance of Symbol 1366 MovieClip "shield1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
this.movespeed = 2;
this._x = 1600 + random(200);
this._y = -85 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Instance of Symbol 1380 MovieClip "tank1" in Symbol 1385 MovieClip Frame 42
onClipEvent (load) {
reset = 0;
this.movespeed = 2;
this._x = 1700 + random(1500);
this._y = -75 + random(200);
gotoAndStop (1);
health.bar._x = 150;
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
_parent.rf = _parent.rf + 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (_parent.ex == 0) {
if (this.hitTest(_parent.sb)) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
}
if (reset == 2) {
if (_parent.ex == 0) {
_parent.rf = _parent.rf - 1;
this.swapDepths(10000);
this.removeMovieClip();
}
this.movespeed = 2;
this._x = 1110 + random(7500);
this._y = -75 + random(200);
reset = 0;
this.swapDepths(this._y);
health.viv = 1;
gotoAndStop (1);
health.bar._x = 150;
this.movespeed = 2;
this._x = 850 + random(1500);
this._y = -75 + random(200);
this.swapDepths(this._y);
wheel.gotoAndStop(1);
body.gotoAndStop(1);
turret.gotoAndStop(1);
}
}
Symbol 1385 MovieClip Frame 43
stop();
_root.stage = 5;
Symbol 1390 MovieClip Frame 30
gotoAndPlay (20);
Symbol 1395 MovieClip Frame 15
stop();
Symbol 1397 MovieClip Frame 1
stop();
Symbol 1397 MovieClip Frame 2
movespeed = 0;
Symbol 1397 MovieClip Frame 17
reset = 2;
Symbol 1402 MovieClip Frame 1
stop();
Symbol 1402 MovieClip Frame 2
movespeed = 0;
Symbol 1402 MovieClip Frame 17
reset = 2;
Symbol 1412 MovieClip Frame 21
stop();
Instance of Symbol 1413 MovieClip in Symbol 1414 MovieClip Frame 38
onClipEvent (load) {
i = 1;
while (i <= _parent._parent.numAc) {
ac1.duplicateMovieClip("ac" + i, i + 100);
if (this.hitTest(_parent._parent["ac" + i])) {
_parent._parent["ac" + i].play();
}
i++;
}
i = 1;
while (i <= _parent._parent.numCs) {
cs1.duplicateMovieClip("cs" + i, i + 100);
if (this.hitTest(_parent._parent["cs" + i])) {
_parent._parent["cs" + i].play();
}
i++;
}
}
Instance of Symbol 1413 MovieClip in Symbol 1414 MovieClip Frame 50
onClipEvent (load) {
i = 1;
while (i <= _parent._parent.numAc) {
ac1.duplicateMovieClip("ac" + i, i + 100);
if (this.hitTest(_parent._parent["ac" + i])) {
_parent._parent["ac" + i].play();
}
i++;
}
}
Symbol 1414 MovieClip Frame 55
gotoAndStop (1);
Symbol 1418 MovieClip Frame 1
numAc = 3;
i = 2;
while (i <= numAc) {
ac1.duplicateMovieClip("ac" + i, i + (1 / random(1000)));
i++;
}
numCs = 2;
i = 2;
while (i <= numCs) {
cs1.duplicateMovieClip("cs" + i, i + (1 / random(1000)));
i++;
}
Instance of Symbol 1397 MovieClip "ac1" in Symbol 1418 MovieClip Frame 1
onClipEvent (load) {
this._x = 600 + random(200);
this._y = 70 + random(230);
this.movespeed = 1;
reset = 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (this._x <= -72) {
reset = 2;
}
if (reset == 2) {
gotoAndStop (1);
this._x = 600 + random(200);
this._y = 70 + random(230);
this.movespeed = 1;
reset = 1;
}
}
Instance of Symbol 1402 MovieClip "cs1" in Symbol 1418 MovieClip Frame 1
onClipEvent (load) {
this._x = 600 + random(200);
this._y = 70 + random(230);
this.movespeed = 1;
reset = 1;
}
onClipEvent (enterFrame) {
this._x = this._x - movespeed;
if (this._x <= -72) {
reset = 2;
}
if (reset == 2) {
gotoAndStop (1);
this._x = 600 + random(200);
this._y = 70 + random(230);
this.movespeed = 1;
reset = 1;
}
}
Instance of Symbol 1405 MovieClip "rtarget" in Symbol 1418 MovieClip Frame 1
onClipEvent (load) {
rreset = 2;
sec = 3;
cd = 0;
}
onClipEvent (enterFrame) {
if (rreset == 2) {
startDrag ("", true, 35.3, 94.6, 527, 342);
rreset = 1;
}
if (cd == 1) {
sec = sec - 0.03;
if (sec <= 0.01) {
cd = 0;
sec = 3;
}
}
}
Instance of Symbol 1414 MovieClip "rockets" in Symbol 1418 MovieClip Frame 1
onClipEvent (load) {
stop();
this.swapDepths(101);
}
Instance of Symbol 1417 MovieClip in Symbol 1418 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(100);
}
Symbol 1423 MovieClip Frame 34
gotoAndPlay(34 + random(100));
Instance of Symbol 376 MovieClip "arm" in Symbol 1426 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 376 MovieClip "arm" in Symbol 1432 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (2);
}
Instance of Symbol 1426 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (load) {
if (_root.n1c == 2) {
weapon.gotoAndStop(3);
}
}
Instance of Symbol 860 MovieClip in Symbol 1433 MovieClip Frame 375
onClipEvent (load) {
stop();
}
Instance of Symbol 860 MovieClip in Symbol 1433 MovieClip Frame 375
onClipEvent (load) {
stop();
}
Instance of Symbol 860 MovieClip in Symbol 1433 MovieClip Frame 1380
onClipEvent (load) {
stop();
}
Instance of Symbol 860 MovieClip in Symbol 1433 MovieClip Frame 1380
onClipEvent (load) {
stop();
}
Symbol 1433 MovieClip Frame 1686
stop();
Symbol 1434 MovieClip Frame 40
stop();
Symbol 1436 Button
on (release) {
stopAllSounds();
_root.gotoAndStop(2);
}
Symbol 1439 MovieClip Frame 2180
stop();
Symbol 1467 Button
on (keyPress "<Space>") {
nextFrame();
}
Symbol 1468 MovieClip Frame 1
stop();
Symbol 1470 MovieClip Frame 30
stop();
Instance of Symbol 1468 MovieClip in Symbol 1470 MovieClip Frame 30
onClipEvent (load) {
dif = _root.dif;
if (dif == "Easy") {
cheat1 = "awper - free TacticalSniperShot";
cheat2 = "starbuck - free AirSupport";
cheat3 = "ender - free OrbitalArtillery";
cheat4 = "Standard Cheat";
cheat5 = "Standard Cheat";
cheat6 = "Standard Cheat";
cheat7 = "Advance/Veteran Cheat";
cheat8 = "Advance/Veteran Cheat";
cheat9 = "Advance/Veteran Cheat";
cheat10 = "Advance/Veteran Cheat";
}
if (dif == "Medium") {
cheat1 = "awper - free TacticalSniperShot";
cheat2 = "starbuck - free AirSupport";
cheat3 = "ender - free OrbitalArtillery";
cheat4 = "fpsdoug - instantkills";
cheat5 = "rtsjeremy - basebuilds instantly";
cheat6 = "bf2 - all BattleField items free";
cheat7 = "Advance/Veteran Cheat";
cheat8 = "Advance/Veteran Cheat";
cheat9 = "Advance/Veteran Cheat";
cheat10 = "Advance/Veteran Cheat";
}
if (dif == "Hard") {
cheat1 = "awper - free TacticalSniperShot";
cheat2 = "starbuck - free AirSupport";
cheat3 = "ender - free OrbitalArtillery";
cheat4 = "fpsdoug - instantkills";
cheat5 = "rtsjeremy - basebuilds instantly";
cheat6 = "bf2 - all BattleField items free";
cheat7 = "lilrichkid - infinite money";
cheat8 = "cnc - infinite tacticalsupportpoints";
cheat9 = "hvywpnsbar - (really awesome)";
cheat10 = "rytherix or rani - god mode";
}
if (dif == "Very Hard") {
cheat1 = "awper - free TacticalSniperShot";
cheat2 = "starbuck - free AirSupport";
cheat3 = "ender - free OrbitalArtillery";
cheat4 = "fpsdoug - instantkills";
cheat5 = "rtsjeremy - basebuilds instantly";
cheat6 = "bf2 - all BattleField items free";
cheat7 = "lilrichkid - infinite money";
cheat8 = "cnc - infinite tacticalsupportpoints";
cheat9 = "hvywpnsbar - (really awesome)";
cheat10 = "rytherix or rani - god mode";
}
}