Frame 1
stop();
fscommand ("showmenu", false);
fscommand ("fullscreen", false);
fscommand ("showmenu", false);
Stage.showMenu = false;
this.onEnterFrame = function () {
persen = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
xpersen = persen + " %";
bar_mc.gotoAndStop(persen);
if (persen >= 100) {
delete this.onEnterFrame;
gotoAndStop ("complete");
}
};
Frame 10
stop();
_urlStart = _url.indexOf("://") + 3;
_urlEnd = _url.indexOf("/", _urlStart);
domain = _url.substring(_urlStart, _urlEnd);
LastDot = domain.lastIndexOf(".") - 1;
domEnd = domain.lastIndexOf(".", LastDot) + 1;
domain = domain.substring(domEnd, domain.length);
gotoAndStop ("xcomplete");
Instance of Symbol 2614 MovieClip in Frame 11
on (release) {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=preloader", "_blank");
}
Frame 15
function backMusic() {
myMusic.stop();
myMusic = new Sound(musicy);
myMusic.attachSound("backMusic");
myMusic.start(0, 1);
myMusic.setVolume(volum1);
myMusic.onSoundComplete = function () {
backMusic();
};
}
function backMain() {
myMusic.stop();
myMusic = new Sound(musicy);
myMusic.attachSound("backMain");
myMusic.start(0, 1);
myMusic.setVolume(volum1);
myMusic.onSoundComplete = function () {
backMain();
};
}
function backMenu() {
myMusic.stop();
myMusic = new Sound(musicy);
myMusic.attachSound("backMenu");
myMusic.start(0, 1);
myMusic.setVolume(volum1);
myMusic.onSoundComplete = function () {
backMenu();
};
}
function backNavy() {
myMusic.stop();
myMusic = new Sound(musicy);
myMusic.attachSound("backNavy");
myMusic.start(0, 1);
myMusic.setVolume(volum1);
myMusic.onSoundComplete = function () {
backNavy();
};
}
function backInfantry() {
myMusic.stop();
myMusic = new Sound(musicy);
myMusic.attachSound("backInfantry");
myMusic.start(0, 1);
myMusic.setVolume(volum1);
myMusic.onSoundComplete = function () {
backInfantry();
};
}
function backAirForce() {
myMusic.stop();
myMusic = new Sound(musicy);
myMusic.attachSound("backAirForce");
myMusic.start(0, 1);
myMusic.setVolume(volum1);
myMusic.onSoundComplete = function () {
backAirForce();
};
}
function backWin() {
myMusic.stop();
myMusic = new Sound(musicy);
myMusic.attachSound("backWin");
myMusic.start(0, 1);
myMusic.setVolume(volum1);
}
function backLose() {
myMusic.stop();
myMusic = new Sound(musicy);
myMusic.attachSound("backLose");
myMusic.start(0, 1);
myMusic.setVolume(volum1);
}
function sound1() {
rand = random(3);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound1");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound3() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound3");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound4() {
rand = random(3);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound4");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound5() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound5");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound6() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound6");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound7() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound7");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound8() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound8");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound9() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound9");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound15() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound15");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound16() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound16");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound17() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound17");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function sound99() {
rand = random(2);
if (rand == 0) {
mySound = new Sound(soundy);
mySound.attachSound("sound99");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function backMati() {
xrand = random(4) + 1;
mySound = new Sound(soundy);
mySound.attachSound("backMati" + xrand);
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backLedak() {
xrand = random(4) + 1;
mySound = new Sound(soundy);
mySound.attachSound("backLedak" + xrand);
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backHeli() {
mySound = new Sound(soundy);
mySound.attachSound("backHeli");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backHeli() {
mySound = new Sound(soundy);
mySound.attachSound("backHeli");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backJatuh() {
xrand = random(2) + 1;
mySound = new Sound(soundy);
mySound.attachSound("backJatuh" + xrand);
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backCopter() {
mySound = new Sound(soundy);
mySound.attachSound("backCopter");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backJatuhCopter() {
mySound = new Sound(soundy);
mySound.attachSound("backJatuhCopter");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backAir() {
mySound = new Sound(soundy);
mySound.attachSound("backAir");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backBoat() {
rand = random(3);
if (rand >= 1) {
mySound = new Sound(soundy);
mySound.attachSound("backBoat");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
}
function boatHancur() {
mySound = new Sound(soundy);
mySound.attachSound("boatHancur");
mySound.start(0, 1);
mySound.setVolume(volum2);
}
function backWater() {
xrand = random(4) + 1;
mySound = new Sound(soundy);
mySound.attachSound("backAir" + xrand);
mySound.start(0, 1);
mySound.setVolume(volum2);
}
stop();
soundy = attachMovie("soundw", "soundy", 5);
musicy = attachMovie("soundw", "musicy", 6);
soundy._x = -200;
soundy._y = -200;
musicy._x = -200;
musicy._y = -200;
volum1 = 75;
volum2 = 25;
perfectSemua = 0;
qualityGame = 1;
tipeSulitSingle = 1;
zpilihanMap = 1;
_quality = "HIGH";
_urlStart = _url.indexOf("://") + 3;
_urlEnd = _url.indexOf("/", _urlStart);
domain = _url.substring(_urlStart, _urlEnd);
LastDot = domain.lastIndexOf(".") - 1;
domEnd = domain.lastIndexOf(".", LastDot) + 1;
domain = domain.substring(domEnd, domain.length);
if (domain == "armorgames.com") {
gotoAndStop (182);
} else {
gotoAndStop (182);
}
Frame 21
stop();
logo_mc.onRelease = function () {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=preloader", "_blank");
};
Instance of Symbol 2614 MovieClip in Frame 21
on (release) {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=preloader", "_blank");
}
Frame 25
gotoAndStop ("gagalan");
Frame 27
gotoAndStop ("gagalan");
Frame 29
gotoAndStop ("gagalan");
Frame 31
play();
Instance of Symbol 2629 MovieClip in Frame 31
on (release) {
gameid = "FL090909";
getURL ("http://belugerinstudios.com/data/counter.php?gameid=" + gameid, "_blank");
}
Frame 181
stop();
gotoAndStop (412);
Frame 182
play();
Frame 411
stop();
backMenu();
gotoAndStop (412);
Frame 412
function cekGo(indi, indi2) {
tipeGame = "game";
jenisMaen = "game";
if (indi == "setup") {
kondisiLoad = "load";
gotoAndStop (439);
} else {
gotoAndStop (437);
}
}
function cekBisaTombol(indi) {
campaign_btn.enabled = indi;
single_btn.enabled = indi;
how_btn.enabled = indi;
options_btn.enabled = indi;
credits_btn.enabled = indi;
medals_btn.enabled = indi;
statistic_btn.enabled = indi;
achievements_btn.enabled = indi;
}
function simpanData() {
i = 0;
while (i <= simpanSemua.length) {
_root["aa2x" + i] = String("b2x" + i);
Cookies = SharedObject.getLocal(_root["aa2x" + i], "/");
Cookies.data["bb2x" + i] = eval (simpanSemua[i]);
Cookies.flush(10);
i++;
}
i = 0;
while (i <= simpanSemua2.length) {
_root["zz2x" + i] = String("v2x" + i);
Cookies = SharedObject.getLocal(_root["zz2x" + i], "/");
Cookies.data["vv2x" + i] = eval (simpanSemua2[i]);
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 30) {
_root["a22x" + i] = String("d2x" + i);
Cookies = SharedObject.getLocal(_root["a22x" + i], "/");
Cookies.data["dd2x" + i] = zzslot[i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= bykJumlah) {
_root["a32x" + i] = String("e2x" + i);
Cookies = SharedObject.getLocal(_root["a32x" + i], "/");
Cookies.data["ee2x" + i] = (((String(levelSpeed[i]) + String(levelRange[i])) + String(levelLive[i])) + String(levelDamage[i])) + String(slotUnlok[i]);
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 57) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 15) {
_root["a82x" + i] = String("j2x" + i);
Cookies = SharedObject.getLocal(_root["a82x" + i], "/");
Cookies.data["jj2x" + i] = levelSkill[i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 21) {
_root["a92x" + i] = String("k2x" + i);
Cookies = SharedObject.getLocal(_root["a92x" + i], "/");
Cookies.data["kk2x" + i] = powerNegara[i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 21) {
_root["a102x" + i] = String("l2x" + i);
Cookies = SharedObject.getLocal(_root["a102x" + i], "/");
Cookies.data["ll2x" + i] = milikNegara[i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 7) {
_root["a112x" + i] = String("m2x" + i);
Cookies = SharedObject.getLocal(_root["a112x" + i], "/");
Cookies.data["mm2x" + i] = masihAda[i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 21) {
_root["a122x" + i] = String("n2x" + i);
Cookies = SharedObject.getLocal(_root["a122x" + i], "/");
Cookies.data["nn2x" + i] = belumSerang[i];
Cookies.flush(10);
i++;
}
}
function loadData() {
i = 0;
while (i <= simpanSemua.length) {
_root["aa2x" + i] = String("b2x" + i);
Cookies = SharedObject.getLocal(_root["aa2x" + i], "/");
_root[simpanSemua[i]] = Cookies.data["bb2x" + i];
i++;
}
i = 0;
while (i <= simpanSemua2.length) {
_root["zz2x" + i] = String("v2x" + i);
Cookies = SharedObject.getLocal(_root["zz2x" + i], "/");
_root[simpanSemua2[i]] = Cookies.data["vv2x" + i];
i++;
}
i = 1;
while (i <= 30) {
_root["a22x" + i] = String("d2x" + i);
Cookies = SharedObject.getLocal(_root["a22x" + i], "/");
zzslot[i] = Cookies.data["dd2x" + i];
i++;
}
i = 1;
while (i <= bykJumlah) {
_root["a32x" + i] = String("e2x" + i);
Cookies = SharedObject.getLocal(_root["a32x" + i], "/");
myStr = new String(Cookies.data["ee2x" + i]);
levelSpeed[i] = Number(myStr.substr(0, 1));
levelRange[i] = Number(myStr.substr(1, 1));
levelLive[i] = Number(myStr.substr(2, 1));
levelDamage[i] = Number(myStr.substr(3, 1));
slotUnlok[i] = Number(myStr.substr(4, 1));
i++;
}
i = 1;
while (i <= 57) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
_root["medals" + i] = Cookies.data["ii2x" + i];
i++;
}
i = 1;
while (i <= 15) {
_root["a82x" + i] = String("j2x" + i);
Cookies = SharedObject.getLocal(_root["a82x" + i], "/");
levelSkill[i] = Cookies.data["jj2x" + i];
i++;
}
i = 1;
while (i <= 21) {
_root["a92x" + i] = String("k2x" + i);
Cookies = SharedObject.getLocal(_root["a92x" + i], "/");
powerNegara[i] = Cookies.data["kk2x" + i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 21) {
_root["a102x" + i] = String("l2x" + i);
Cookies = SharedObject.getLocal(_root["a102x" + i], "/");
milikNegara[i] = Cookies.data["ll2x" + i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 7) {
_root["a112x" + i] = String("m2x" + i);
Cookies = SharedObject.getLocal(_root["a112x" + i], "/");
masihAda[i] = Cookies.data["mm2x" + i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 21) {
_root["a122x" + i] = String("n2x" + i);
Cookies = SharedObject.getLocal(_root["a122x" + i], "/");
belumSerang[i] = Cookies.data["nn2x" + i];
Cookies.flush(10);
i++;
}
}
function cekLevelan() {
setMenang = false;
if ((campaignWin1 == 1) && (jenisCampaign == 1)) {
setMenang = true;
} else if ((campaignWin2 == 1) && (jenisCampaign == 2)) {
setMenang = true;
} else if ((campaignWin3 == 1) && (jenisCampaign == 3)) {
setMenang = true;
}
if (setMenang == true) {
daftarLevel = new Array("", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
} else {
daftarLevel = new Array("", 1, 2, 3, 4, 5, 6, 7, 8, 9, 1, 3, 5, 7, 9, 11, 13, 15, 1, 3, 7, 9, 11, 13, 15, 17, 1, 4, 7, 10, 13, 1, 4, 7, 10, 13, 16, 19, 1, 2, 3, 4, 5, 6, 7, 8, 9, 15, 17, 19, 21);
}
}
function initAwal() {
tipeJenis = 1;
banyakJenis = 9;
bykJumlah = 50;
tipeMaen2 = "";
daftarExp = new Array("", 0, 7, 10, 15, 20, 25, 30, 45, 60, 0, 35, 40, 50, 55, 75, 90, 120, 0, 150, 100, 125, 150, 175, 200, 250, 0, 150, 200, 250, 300, 100, 150, 200, 250, 300, 450, 500, 25, 30, 35, 40, 45, 75, 100, 125, 150, 200, 300, 400, 500);
daftarHarga = new Array("", 50, 100, 140, 160, 180, 200, 240, 540, 700, 150, 200, 250, 600, 750, 1000, 2000, 3000, 2000, 5000, 4000, 5000, 6000, 8000, 10000, 15000, 5000, 7500, 10000, 25000, 50000, 1500, 2000, 3000, 5000, 7500, 20000, 25000, 100, 150, 200, 250, 300, 5000, 10000, 15000, 20000, 75000, 150000, 250000, 500000);
cekLevelan();
daftarNama = new Array("", "Gun", "Rifle", "Grenade", "Mortar", "Machine Gun", "Heavy Machine Gun", "Bazzoka", "Missile Launcher", "Rocket Launcher", "Troops Truck", "Gun Truck", "Heavy Truck", "Gun Stug", "Heavy Stug", "Launcher Tank", "Cannon Tank", "Heavy Tank", "Helicopter", "Gun Helicopter", "Air Craft", "Gun Air Craft", "Missile Air Craft", "Bomber Air Craft", "Bomber Air Plane", "Bomber Jet", "Light Boat", "Medium Boat", "Light Ship", "Medium Ship", "Destroyer", "Cannon Turret", "Bazzoka Turret", "Rocket Turret", "Rifle Guardhouse", "Gun Guardhouse", "Bazzoka Tower", "Rocket Tower", "Rifle Guard", "Grenade Guard", "Machine Gun Guard", "Bazzoka Guard", "Missile Guard", "Missile Shark", "Desert Thunder", "Heavy Arm", "Deadly Strike", "Super Parachute", "Super Tank", "Super Helicopter", "Super Speedboat");
daftarSpeed = new Array("", 2.25, 1.25, 2.5, 1, 1.25, 0.75, 0.75, 0.75, 0.5, 3.5, 3, 3.5, 2, 1.75, 1.5, 1, 0.75, 2, 3, 2.5, 3, 2, 2.5, 3, 3.5, 0.75, 0.7, 0.65, 0.6, 0.55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 6, 1, 2, 3);
daftarRange = new Array("", 250, 275, 200, 350, 250, 300, 300, 400, 400, 275, 300, 300, 250, 300, 300, 400, 450, 450, 500, 600, 650, 700, 400, 400, 400, 200, 225, 250, 275, 300, 300, 350, 400, 350, 375, 400, 450, 250, 275, 300, 350, 375, 0, 0, 0, 0, 200, 350, 550, 500);
daftarLive = new Array("", 100, 125, 75, 100, 100, 125, 100, 75, 50, 400, 500, 550, 700, 750, 2500, 3500, 5500, 3000, 3500, 2000, 2500, 3000, 3500, 4500, 5000, 1000, 1500, 2500, 4000, 10000, 10000, 5000, 20000, 10000, 25000, 75000, 100000, 2500, 3000, 3500, 4000, 5000, 0, 0, 0, 0, 150000, 30000, 50000, 75000);
daftarDamage = new Array("", 15, 17, 20, 25, 30, 35, 40, 45, 50, 25, 35, 35, 30, 35, 150, 175, 200, 150, 300, 100, 125, 200, 250, 350, 400, 25, 75, 150, 300, 500, 50, 60, 70, 150, 200, 300, 400, 15, 20, 30, 40, 45, 1000, 1500, 2000, 2500, 300, 600, 1500, 2000);
i = 1;
while (i <= 30) {
daftarExp[i] = daftarExp[i] * 5;
i++;
}
}
function ygDiSave() {
xexp = 150;
xlevel = 1;
money1 = 10000;
nyawaGame = 10;
tipeSulitCampaign = 2;
jenisCampaign = 1;
jenisMorale = "offence";
jenisAppear = "random";
tipeGameLife = "Limited";
slotUnlok = new Array();
i = 1;
while (i <= bykJumlah) {
slotUnlok[i] = 0;
i++;
}
slotUnlok[1] = 1;
slotUnlok[2] = 1;
slotUnlok[10] = 1;
slotUnlok[11] = 1;
slotUnlok[18] = 1;
slotUnlok[19] = 1;
slotUnlok[26] = 1;
slotUnlok[27] = 1;
zzslot = new Array();
i = 1;
while (i <= 30) {
zzslot[i] = 90;
i++;
}
zzslot[1] = 1;
zzslot[2] = 2;
zzslot[3] = 10;
zzslot[4] = 11;
zzslot[5] = 18;
zzslot[6] = 19;
zzslot[7] = 26;
zzslot[8] = 27;
menangTerus1 = 0;
menangTerus2 = 0;
menangTerus3 = 0;
cekAneh();
levelSpeed = new Array();
levelRange = new Array();
levelLive = new Array();
levelDamage = new Array();
i = 1;
while (i <= bykJumlah) {
levelSpeed[i] = 1;
levelRange[i] = 1;
levelLive[i] = 1;
levelDamage[i] = 1;
i++;
}
tutorialWar = false;
tutorialSetup = false;
levelSkill = new Array();
i = 1;
while (i <= 15) {
levelSkill[i] = 1;
i++;
}
bykPasukan1 = 35 + (5 * levelSkill[1]);
}
function cekAneh() {
if (resetStatistik == undefined) {
infantry1 = 0;
artillery1 = 0;
airforce1 = 0;
navy1 = 0;
buildings1 = 0;
totWin1 = 0;
totLose1 = 0;
infantry2 = 0;
artillery2 = 0;
airforce2 = 0;
navy2 = 0;
buildings2 = 0;
totWin2 = 0;
totLose2 = 0;
menangSingle = 0;
menangSingle2 = 0;
menangSingle3 = 0;
campaignWin1 = 0;
campaignWin2 = 0;
campaignWin3 = 0;
resetStatistik = true;
} else if (infantry1 == undefined) {
infantry1 = 0;
artillery1 = 0;
airforce1 = 0;
navy1 = 0;
buildings1 = 0;
totWin1 = 0;
totLose1 = 0;
infantry2 = 0;
artillery2 = 0;
airforce2 = 0;
navy2 = 0;
buildings2 = 0;
totWin2 = 0;
totLose2 = 0;
menangSingle = 0;
menangSingle2 = 0;
menangSingle3 = 0;
campaignWin1 = 0;
campaignWin2 = 0;
campaignWin3 = 0;
resetStatistik = true;
}
if (resetMedal == undefined) {
i = 1;
while (i <= 57) {
_root["medals" + i] = 0;
i++;
}
perfectSemua = 0;
resetMedal = true;
}
}
function ygDiSavex() {
masihAda = new Array();
milikNegara = new Array();
pegangNegara = 1;
dayKe = 1;
attackPower = 25;
kiraNyerang = 0;
belumSerang = new Array();
i = 1;
while (i <= 21) {
belumSerang[i] = false;
i++;
}
sedangAwalSekali = undefined;
awalAttackBanget = undefined;
tutorialWorld = false;
pernahKalah = false;
i = 1;
while (i <= 7) {
masihAda[i] = true;
i++;
}
i = 1;
while (i <= 21) {
if (i <= 3) {
milikNegara[i] = 1;
} else if (i <= 6) {
milikNegara[i] = 2;
} else if (i <= 9) {
milikNegara[i] = 3;
} else if (i <= 12) {
milikNegara[i] = 4;
} else if (i <= 15) {
milikNegara[i] = 5;
} else if (i <= 18) {
milikNegara[i] = 6;
} else if (i <= 21) {
milikNegara[i] = 7;
}
i++;
}
milikNegara[4] = 4;
milikNegara[12] = 3;
milikNegara[18] = 7;
milikNegara[21] = 2;
milikNegara[15] = 6;
setWarna = new Array("", "0xFF0000", "0x59230D", "0x077050", "0xFFFF00", "0xFF2BD5", "0x00FF00", "0x9999FF");
namaWilayah = new Array("", "America", "Greenland", "Caribbean", "Mongol", "England", "West Europe", "East Europe", "North Europe", "Turkey", "Russia", "Latin", "Middle East", "China", "Japan", "India", "Indonesia", "Australia", "South Africa", "Centre Africa", "West Africa", "North Africa");
namaNegara = new Array("", "Alliance 1 (America, Canada, Caribbean, Greenland)", "Alliance 2 (England, West Europe, North Africa)", "Alliance 3 (North Europe, East Europe, Turkey, Middle East)", "Alliance 4 (Russia, Mongol, Latin)", "Alliance 5 (China, Japan)", "Alliance 6 (India, Indonesia, Australia)", "Alliance 7 (West Africa, Centre Africa, South Africa)");
powerNegara = new Array("", 15, 3, 7, 5, 8, 10, 7, 6, 7, 15, 5, 8, 15, 12, 5, 7, 8, 4, 3, 5, 6);
}
stop();
msgBox_mc._visible = false;
msgBox_mc2._visible = false;
cekBisaTombol(true);
simpanSemua = new Array("bgData2", "xlevel", "xexp", "money1", "jenisMorale", "jenisAppear", "nyawaGame", "tutorialWar", "tutorialSetup", "perfectSemua", "jenisCampaign", "menangTerus1", "menangTerus2", "menangTerus2", "setMenang", "tipeSulitCampaign", "tipeGameLife", "pegangNegara", "dayKe", "attackPower", "sedangAwalSekali", "awalAttackBanget", "tutorialWorld", "kiraNyerang");
simpanSemua2 = new Array("resetMedal", "resetStatistik", "infantry1", "artillery1", "airforce1", "navy1", "buildings1", "totWin1", "totLose1", "infantry2", "artillery2", "airforce2", "navy2", "buildings2", "totWin2", "totLose2", "menangSingle", "menangSingle2", "menangSingle3", "campaignWin1", "campaignWin2", "campaignWin3", "pernahKalah");
initAwal();
ygDiSave();
ygDiSavex();
i = 0;
while (i <= simpanSemua.length) {
_root["aa2x" + i] = String("b2x" + i);
Cookies = SharedObject.getLocal(_root["aa2x" + i], "/");
if (Cookies.data["bb2x" + i] != undefined) {
_root[simpanSemua[i]] = Cookies.data["bb2x" + i];
}
i++;
}
i = 0;
while (i <= simpanSemua2.length) {
_root["zz2x" + i] = String("v2x" + i);
Cookies = SharedObject.getLocal(_root["zz2x" + i], "/");
if (Cookies.data["vv2x" + i] != undefined) {
_root[simpanSemua2[i]] = Cookies.data["vv2x" + i];
}
i++;
}
i = 1;
while (i <= 57) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
if (Cookies.data["ii2x" + i] != undefined) {
_root["medals" + i] = Cookies.data["ii2x" + i];
}
i++;
}
cekAneh();
single_btn._alpha = 50;
gembokx._visible = true;
bisaSingle = false;
bisaSingle = true;
single_btn._alpha = 100;
gembokx._visible = false;
zsedangTuju = undefined;
campaign_btn.onRelease = function () {
jenisMaenan = "campaign";
cekBisaTombol(false);
if (tipeSulitCampaign == undefined) {
tipeSulitCampaign = 2;
}
if (bgData2 == undefined) {
initAwal();
ygDiSave();
ygDiSavex();
cekGo();
i = 1;
while (i <= 30) {
_root["a22x" + i] = String("d2x" + i);
Cookies = SharedObject.getLocal(_root["a22x" + i], "/");
Cookies.data["dd2x" + i] = zzslot[i];
Cookies.flush(10);
i++;
}
i = 1;
while (i <= 15) {
_root["a82x" + i] = String("j2x" + i);
Cookies = SharedObject.getLocal(_root["a82x" + i], "/");
Cookies.data["jj2x" + i] = levelSkill[i];
Cookies.flush(10);
i++;
}
} else {
msgBox_mc._visible = true;
msgBox_mc.judul = "Continue Domination";
if (tipeSulitCampaign == 1) {
sulitCampaign = "Easy";
} else if (tipeSulitCampaign == 2) {
sulitCampaign = "Normal";
} else if (tipeSulitCampaign == 3) {
sulitCampaign = "Hard";
} else if (tipeSulitCampaign == 4) {
sulitCampaign = "Extreme";
}
msgBox_mc.isi = ((((((("Continue last previous world domination? (Alliance: " + pegangNegara) + ", Day: ") + dayKe) + ", Level: ") + xlevel) + ", Difficult: ") + sulitCampaign) + "), press no to start new domination.";
msgBox_mc.yes_btn.onRelease = function () {
cekLevelan();
loadData();
cekGo("setup", "load");
};
msgBox_mc.no_btn.onRelease = function () {
initAwal();
ygDiSave();
ygDiSavex();
bgData2 = undefined;
i = 0;
_root["aa2x" + i] = String("b2x" + i);
Cookies = SharedObject.getLocal(_root["aa2x" + i], "/");
Cookies.data["bb2x" + i] = eval (simpanSemua[i]);
Cookies.flush(10);
cekGo();
};
msgBox_mc.cancel_btn.onRelease = function () {
cekBisaTombol(true);
msgBox_mc._visible = false;
};
}
};
single_btn.onRelease = function () {
if (bisaSingle == true) {
jenisMaenan = "single";
gotoAndStop (442);
} else {
cekBisaTombol(false);
msgBox_mc2._visible = true;
msgBox_mc2.judul = "Can't Play";
msgBox_mc2.isi = "You must complete campaign mode first before play single mode";
msgBox_mc2.no_btn.onRelease = function () {
cekBisaTombol(true);
msgBox_mc2._visible = false;
};
}
};
how_btn.onRelease = function () {
gotoAndStop (416);
};
options_btn.onRelease = function () {
gotoAndStop (414);
};
credits_btn.onRelease = function () {
gotoAndStop (435);
};
medals_btn.onRelease = function () {
dariMana = "main";
gotoAndStop (456);
};
statistic_btn.onRelease = function () {
dariMana = "main";
gotoAndStop (454);
};
achievements_btn.onRelease = function () {
dariMana = "main";
gotoAndStop (458);
};
play_btn.onRelease = function () {
getURL ("http://armor.ag/MoreGames", "_blank");
};
like_btn.onRelease = function () {
getURL ("http://www.facebook.com/ArmorGames", "_blank");
};
Instance of Symbol 2614 MovieClip in Frame 412
on (release) {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=mainmenu", "_blank");
}
Frame 413
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 414
function cekSpeedQuality() {
i = 1;
while (i <= 3) {
this["speed" + i].angka = i;
this["quality" + i].angka = i;
this["speed" + i].gotoAndStop(1);
this["quality" + i].gotoAndStop(1);
this["speed" + i].onRelease = klikSpeed;
this["quality" + i].onRelease = klikQuality;
this["speed" + i].onRollOver = function () {
over();
};
this["quality" + i].onRollOver = function () {
over();
};
i++;
}
this["speed" + _root.speedGame].gotoAndStop(2);
this["quality" + _root.qualityGame].gotoAndStop(2);
}
function klikSpeed() {
klik();
indi = new String(this);
_root.speedGame = Number(indi.substr(indi.length - 1, 1));
cekSpeedQuality();
}
function klikQuality() {
klik();
indi = new String(this);
_root.qualityGame = Number(indi.substr(indi.length - 1, 1));
if (_root.qualityGame == 1) {
_quality = "HIGH";
} else if (_root.qualityGame == 2) {
_quality = "MEDIUM";
} else if (_root.qualityGame == 3) {
_quality = "LOW";
}
cekSpeedQuality();
}
stop();
msgBox_mc._visible = false;
msgBox_mc2._visible = false;
back_btn.onRelease = function () {
removeMovieClip(infoBox);
gotoAndStop (412);
};
clear_btn.onRelease = function () {
msgBox_mc._visible = true;
msgBox_mc.judul = "Clear All Data";
msgBox_mc.isi = "Are you sure want to clear all data, saved game, statistic, achievements and medals?";
msgBox_mc.yes_btn.onRelease = function () {
bgData2 = undefined;
resetStatistik = undefined;
resetMedal = undefined;
initAwal();
ygDiSave();
ygDiSavex();
simpanData();
msgBox_mc._visible = false;
msgBox_mc2._visible = true;
msgBox_mc2.judul = "All Data Cleared";
msgBox_mc2.isi = "All data, statistic, saved game, achievements and medals cleared.";
msgBox_mc2.no_btn.onRelease = function () {
msgBox_mc2._visible = false;
};
};
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
};
bar1_mc.bar_mc._x = Math.ceil((_root.volum1 / 0.434782608695652) - 115);
bar1_mc.bar_mc.onEnterFrame = function () {
_root.volum1 = int(0.434782608695652 * (this._x + 115));
_root.myMusic.setVolume(_root.volum1);
bar1_mc.persen1 = _root.volum1 + " %";
};
bar1_mc.indi_mc.onPress = function () {
klik();
startDrag (bar1_mc.bar_mc, true, -115, 0, 115, 0);
};
bar1_mc.indi_mc.onRelease = (bar1_mc.indi_mc.onReleaseOutside = function () {
over();
stopDrag();
});
bar2_mc.bar_mc._x = Math.ceil((_root.volum2 / 0.434782608695652) - 115);
bar2_mc.bar_mc.onEnterFrame = function () {
_root.volum2 = int(0.434782608695652 * (this._x + 115));
_root.volum3 = int(0.434782608695652 * (this._x + 115));
_root.mySound.setVolume(_root.volum2);
_root.mySound2.setVolume(_root.volum3);
bar2_mc.persen2 = _root.volum2 + " %";
};
bar2_mc.indi_mc.onPress = function () {
klik();
startDrag (bar2_mc.bar_mc, true, -115, 0, 115, 0);
};
bar2_mc.indi_mc.onRelease = (bar2_mc.indi_mc.onReleaseOutside = function () {
over();
stopDrag();
});
cekSpeedQuality();
Frame 415
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 416
stop();
back_btn.onRelease = function () {
gotoAndStop (412);
};
next_btn.onRelease = function () {
_root.gotoAndStop(_root._currentframe + 1);
};
Frame 417
stop();
back_btn.onRelease = function () {
gotoAndStop (412);
};
prev_btn.onRelease = function () {
_root.gotoAndStop(_root._currentframe - 1);
};
next_btn.onRelease = function () {
_root.gotoAndStop(_root._currentframe + 1);
};
Frame 432
stop();
back_btn.onRelease = function () {
gotoAndStop (412);
};
prev_btn.onRelease = function () {
_root.gotoAndStop(_root._currentframe - 1);
};
next_btn.onRelease = function () {
_root.gotoAndStop(_root._currentframe + 1);
};
Frame 433
stop();
back_btn.onRelease = function () {
gotoAndStop (412);
};
prev_btn.onRelease = function () {
_root.gotoAndStop(_root._currentframe - 1);
};
Frame 434
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 435
stop();
back_btn.onRelease = function () {
removeMovieClip(infoBox);
gotoAndStop (412);
};
Frame 436
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 437
function lanjutSajax() {
myStr = new String(tipeGameLife + " Game Life");
xJenis = myStr.toUpperCase();
unlimited_mc._visible = false;
cekBisaSementara(true);
}
function klikAliansi() {
myStr = new String(this);
pegangNegara = Number(myStr.substr(myStr.length - 1, 1));
i = 0;
while (i <= 51) {
daftarHarga[i] = daftarHarga[i] * 0.5;
i++;
}
jenisMaen = "mulai";
backMusic();
gotoAndStop (439);
}
function overAliansi() {
myStr = new String(this);
indi = myStr.substr(myStr.length - 1, 1);
msgBox_mc2._visible = true;
msgBox_mc2.judul = "Select your alliance";
powerx = 0;
i = 0;
while (i <= 21) {
if (milikNegara[i] == indi) {
powerx = powerx + powerNegara[i];
}
i++;
}
msgBox_mc2.isi = (namaNegara[indi] + "\n Military Power = ") + powerx;
this._alpha = 75;
}
function outAliansi() {
msgBox_mc2._visible = false;
this._alpha = 100;
}
function cekBisaSementara(indi) {
campaign1.enabled = indi;
campaign2.enabled = indi;
campaign3.enabled = indi;
}
stop();
unlimited_mc._visible = true;
msgBox_mc._visible = false;
msgBox_mc2._visible = false;
cekBisaSementara(false);
xJenis = "";
back_btn.onRelease = function () {
removeMovieClip(infoBox);
gotoAndStop (412);
};
tipeGameLife = "Unlimited";
jenisCampaign = 1;
nyawaGame = 1000;
lanjutSajax();
i = 1;
while (i <= 7) {
_root["aliansi" + i].onRelease = klikAliansi;
_root["aliansi" + i].onRollOver = overAliansi;
_root["aliansi" + i].onRollOut = outAliansi;
i++;
}
aliansi1.onEnterFrame = (aliansi2.onEnterFrame = (aliansi3.onEnterFrame = (aliansi4.onEnterFrame = (aliansi5.onEnterFrame = (aliansi6.onEnterFrame = (aliansi7.onEnterFrame = function () {
msgBox_mc2._x = _root._xmouse;
msgBox_mc2._y = _root._ymouse - 100;
}))))));
if (tipeSulitCampaign == 1) {
easy_btn.gotoAndStop(2);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(1);
} else if (tipeSulitCampaign == 2) {
tipeSulitCampaign = 2;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(2);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(1);
} else if (tipeSulitCampaign == 3) {
tipeSulitCampaign = 3;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(2);
extreme_btn.gotoAndStop(1);
} else if (tipeSulitCampaign == 4) {
tipeSulitCampaign = 4;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(2);
}
easy_btn.onRelease = function () {
tipeSulitCampaign = 1;
easy_btn.gotoAndStop(2);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(1);
};
normal_btn.onRelease = function () {
tipeSulitCampaign = 2;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(2);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(1);
};
hard_btn.onRelease = function () {
tipeSulitCampaign = 3;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(2);
extreme_btn.gotoAndStop(1);
};
extreme_btn.onRelease = function () {
tipeSulitCampaign = 4;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(2);
};
Frame 438
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 439
function cekKemana() {
if (jenisLihat == "map") {
tanda = "";
jmlPeta = 12;
world_mc._visible = true;
jenisMap._visible = false;
jenis_mc._visible = true;
if (jenisCampaign == 1) {
if (xlevel <= 6) {
world_mc.gotoAndStop(1);
} else if (xlevel <= 14) {
world_mc.gotoAndStop(2);
} else if (xlevel <= 18) {
world_mc.gotoAndStop(3);
} else if (xlevel <= 24) {
world_mc.gotoAndStop(4);
} else if (xlevel <= 30) {
world_mc.gotoAndStop(5);
} else if (xlevel <= 37) {
world_mc.gotoAndStop(6);
} else if (xlevel <= 45) {
world_mc.gotoAndStop(7);
}
i = 1;
while (i <= jmlPeta) {
_root.world_mc["peta" + i].gotoAndStop(1);
i++;
}
_root.world_mc.petax.gotoAndStop(1);
i = 1;
while (i <= 45) {
_root.world_mc["panah" + i]._visible = false;
_root.world_mc[("panah" + i) + "a"]._visible = false;
_root.world_mc[("panah" + i) + "b"]._visible = false;
_root.world_mc[("panah" + i) + "c"]._visible = false;
i++;
}
_root.world_mc["panah" + xlevel]._visible = true;
_root.world_mc[("panah" + xlevel) + "a"]._visible = true;
_root.world_mc[("panah" + xlevel) + "b"]._visible = true;
_root.world_mc[("panah" + xlevel) + "c"]._visible = true;
if (xlevel == 1) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 2) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 3) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
_root.world_mc.peta9.gotoAndStop(3);
} else if (xlevel == 4) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 5) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
_root.world_mc.peta10.gotoAndStop(3);
} else if (xlevel == 6) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(3);
} else if (xlevel == 7) {
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 8) {
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 9) {
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 10) {
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
} else if (xlevel == 11) {
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(3);
} else if (xlevel == 12) {
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(3);
} else if (xlevel == 13) {
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(3);
} else if (xlevel == 14) {
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(3);
} else if (xlevel == 15) {
_root.world_mc.peta1.gotoAndStop(3);
} else if (xlevel == 16) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 17) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 18) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 19) {
_root.world_mc.peta1.gotoAndStop(3);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 20) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 21) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 22) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 23) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
} else if (xlevel == 24) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(3);
_root.world_mc.peta8.gotoAndStop(3);
} else if (xlevel == 25) {
_root.world_mc.peta1.gotoAndStop(3);
} else if (xlevel == 26) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 27) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 28) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 29) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 30) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
} else if (xlevel == 31) {
_root.world_mc.peta1._visible = true;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 32) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = true;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 33) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = true;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 34) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = true;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 35) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = true;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 36) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = true;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 37) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.petax.gotoAndStop(3);
} else if (xlevel == 38) {
_root.world_mc.peta1._visible = true;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 39) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = true;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 40) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = true;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 41) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = true;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 42) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = true;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 43) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = true;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 44) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = true;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 45) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
_root.world_mc.petax.gotoAndStop(3);
}
} else if (jenisCampaign == 2) {
if (xlevel <= 12) {
world_mc.gotoAndStop(20);
} else if (xlevel <= 20) {
world_mc.gotoAndStop(21);
} else if (xlevel <= 30) {
world_mc.gotoAndStop(22);
} else if (xlevel <= 37) {
world_mc.gotoAndStop(23);
} else if (xlevel <= 45) {
world_mc.gotoAndStop(24);
}
i = 1;
while (i <= jmlPeta) {
_root.world_mc["peta" + i].gotoAndStop(1);
i++;
}
_root.world_mc.petax.gotoAndStop(1);
if (xlevel <= 12) {
_root.world_mc.peta11._visible = false;
}
i = 1;
while (i <= 45) {
_root.world_mc["panah" + i]._visible = false;
_root.world_mc[("panah" + i) + "a"]._visible = false;
_root.world_mc[("panah" + i) + "b"]._visible = false;
_root.world_mc[("panah" + i) + "c"]._visible = false;
i++;
}
_root.world_mc["panah" + xlevel]._visible = true;
_root.world_mc[("panah" + xlevel) + "a"]._visible = true;
_root.world_mc[("panah" + xlevel) + "b"]._visible = true;
_root.world_mc[("panah" + xlevel) + "c"]._visible = true;
if (xlevel == 1) {
_root.world_mc.peta1.gotoAndStop(3);
} else if (xlevel == 2) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 3) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 4) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 5) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(3);
} else if (xlevel == 6) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 7) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 8) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 9) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 10) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 11) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta11.gotoAndStop(3);
_root.world_mc.peta11._visible = true;
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 12) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta11.gotoAndStop(2);
_root.world_mc.peta12.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 13) {
_root.world_mc.peta1.gotoAndStop(3);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 14) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 15) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 16) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 17) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
} else if (xlevel == 18) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(3);
} else if (xlevel == 19) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(3);
} else if (xlevel == 20) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(3);
} else if (xlevel == 21) {
_root.world_mc.peta1.gotoAndStop(3);
} else if (xlevel == 22) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 23) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 24) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 25) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 26) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
} else if (xlevel == 27) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(3);
} else if (xlevel == 28) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(3);
} else if (xlevel == 29) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(3);
_root.world_mc.peta10.gotoAndStop(3);
} else if (xlevel == 30) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta11.gotoAndStop(3);
} else if (xlevel == 31) {
_root.world_mc.peta1._visible = true;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 32) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = true;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 33) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = true;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 34) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = true;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 35) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = true;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 36) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = true;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 37) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.petax.gotoAndStop(3);
} else if (xlevel == 38) {
_root.world_mc.peta1._visible = true;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 39) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = true;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 40) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = true;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 41) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = true;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 42) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = true;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 43) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = true;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 44) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = true;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 45) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
_root.world_mc.petax.gotoAndStop(3);
}
} else if (jenisCampaign == 3) {
if (xlevel <= 13) {
world_mc.gotoAndStop(40);
} else if (xlevel <= 17) {
world_mc.gotoAndStop(41);
} else if (xlevel <= 30) {
world_mc.gotoAndStop(42);
} else if (xlevel <= 37) {
world_mc.gotoAndStop(43);
} else if (xlevel <= 45) {
world_mc.gotoAndStop(44);
}
i = 1;
while (i <= jmlPeta) {
_root.world_mc["peta" + i].gotoAndStop(1);
i++;
}
_root.world_mc.petax.gotoAndStop(1);
i = 1;
while (i <= 45) {
_root.world_mc["panah" + i]._visible = false;
_root.world_mc[("panah" + i) + "a"]._visible = false;
_root.world_mc[("panah" + i) + "b"]._visible = false;
_root.world_mc[("panah" + i) + "c"]._visible = false;
i++;
}
_root.world_mc["panah" + xlevel]._visible = true;
_root.world_mc[("panah" + xlevel) + "a"]._visible = true;
_root.world_mc[("panah" + xlevel) + "b"]._visible = true;
_root.world_mc[("panah" + xlevel) + "c"]._visible = true;
if (xlevel == 1) {
_root.world_mc.peta1.gotoAndStop(3);
} else if (xlevel == 2) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 3) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 4) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 5) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 6) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
} else if (xlevel == 7) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(3);
} else if (xlevel == 8) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(3);
} else if (xlevel == 9) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta13.gotoAndStop(3);
} else if (xlevel == 10) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 11) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 12) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta11.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 13) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta11.gotoAndStop(2);
_root.world_mc.peta12.gotoAndStop(3);
_root.world_mc.peta14.gotoAndStop(3);
_root.world_mc.peta13.gotoAndStop(2);
} else if (xlevel == 14) {
_root.world_mc.peta1.gotoAndStop(3);
} else if (xlevel == 15) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 16) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 17) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 18) {
_root.world_mc.peta1.gotoAndStop(3);
} else if (xlevel == 19) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(3);
} else if (xlevel == 20) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(3);
} else if (xlevel == 21) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(3);
} else if (xlevel == 22) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(3);
} else if (xlevel == 23) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(3);
} else if (xlevel == 24) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(3);
} else if (xlevel == 25) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(3);
} else if (xlevel == 26) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(3);
} else if (xlevel == 27) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(3);
_root.world_mc.peta14.gotoAndStop(3);
} else if (xlevel == 28) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta11.gotoAndStop(3);
_root.world_mc.peta14.gotoAndStop(2);
} else if (xlevel == 29) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta11.gotoAndStop(2);
_root.world_mc.peta12.gotoAndStop(3);
_root.world_mc.peta14.gotoAndStop(2);
} else if (xlevel == 30) {
_root.world_mc.peta1.gotoAndStop(2);
_root.world_mc.peta2.gotoAndStop(2);
_root.world_mc.peta3.gotoAndStop(2);
_root.world_mc.peta4.gotoAndStop(2);
_root.world_mc.peta5.gotoAndStop(2);
_root.world_mc.peta6.gotoAndStop(2);
_root.world_mc.peta7.gotoAndStop(2);
_root.world_mc.peta8.gotoAndStop(2);
_root.world_mc.peta9.gotoAndStop(2);
_root.world_mc.peta10.gotoAndStop(2);
_root.world_mc.peta11.gotoAndStop(2);
_root.world_mc.peta12.gotoAndStop(2);
_root.world_mc.peta13.gotoAndStop(3);
_root.world_mc.peta14.gotoAndStop(2);
} else if (xlevel == 31) {
_root.world_mc.peta1._visible = true;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 32) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = true;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 33) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = true;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 34) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = true;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 35) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = true;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 36) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = true;
_root.world_mc.peta7._visible = false;
} else if (xlevel == 37) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.petax.gotoAndStop(3);
} else if (xlevel == 38) {
_root.world_mc.peta1._visible = true;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 39) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = true;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 40) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = true;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 41) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = true;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 42) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = true;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 43) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = true;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 44) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = true;
_root.world_mc.peta8._visible = false;
} else if (xlevel == 45) {
_root.world_mc.peta1._visible = false;
_root.world_mc.peta2._visible = false;
_root.world_mc.peta3._visible = false;
_root.world_mc.peta4._visible = false;
_root.world_mc.peta5._visible = false;
_root.world_mc.peta6._visible = false;
_root.world_mc.peta7._visible = false;
_root.world_mc.peta8._visible = false;
_root.world_mc.petax.gotoAndStop(3);
}
}
} else {
world_mc._visible = false;
jenisMap._visible = true;
jenis_mc._visible = false;
if (jenisPerang == "darat") {
jenisMap.gotoAndStop(xbgGame);
if (xlevel == 1) {
tanda = ("Preview of first battle: \n" + jenisArea[jenisMap._currentframe]) + " (Land Battle)";
} else if (xlevel == 45) {
tanda = ("Preview of last battle: \n" + jenisArea[jenisMap._currentframe]) + " (Land Battle)";
} else {
tanda = ("Preview of next battle: \n" + jenisArea[jenisMap._currentframe]) + " (Land Battle)";
}
} else if (jenisPerang == "laut") {
jenisMap.gotoAndStop(xbgGame + 10);
if (xlevel == 1) {
tanda = ("Preview of first battle: \n" + jenisArea[jenisMap._currentframe]) + " (Sea Battle)";
} else if (xlevel == 45) {
tanda = ("Preview of last battle: \n" + jenisArea[jenisMap._currentframe]) + " (Sea Battle)";
} else {
tanda = ("Preview of next battle: \n" + jenisArea[jenisMap._currentframe]) + " (Sea Battle)";
}
} else if (jenisPerang == "udara") {
jenisMap.gotoAndStop(xbgGame + 12);
if (xlevel == 1) {
tanda = ("Preview of first battle: \n" + jenisArea[jenisMap._currentframe]) + " (Air Battle)";
} else if (xlevel == 45) {
tanda = ("Preview of last battle: \n" + jenisArea[jenisMap._currentframe]) + " (Air Battle)";
} else {
tanda = ("Preview of next battle: \n" + jenisArea[jenisMap._currentframe]) + " (Air Battle)";
}
}
}
i = 1;
while (i <= 4) {
_root["gembok_mc" + i]._visible = false;
_root["kotak" + i].onRollOver = overKotak;
_root["kotak" + i].onRollOut = outKotak;
i++;
}
jenisKotak = new Array("", "Infantry", "Artillery", "Air Force", "Navy");
if (jenisPerang == "darat") {
if (jenisPerang2 == "pantai") {
gembok_mc2._visible = true;
gembok_mc4._visible = true;
} else if (tipeMaen2 == "infantry") {
gembok_mc2._visible = true;
gembok_mc3._visible = true;
gembok_mc4._visible = true;
} else if (tipeMaen2 == "artillery") {
gembok_mc1._visible = true;
gembok_mc3._visible = true;
gembok_mc4._visible = true;
} else {
gembok_mc4._visible = true;
}
} else if (jenisPerang == "laut") {
if (tipeMaen2 == "navy") {
gembok_mc1._visible = true;
gembok_mc2._visible = true;
gembok_mc3._visible = true;
} else {
gembok_mc1._visible = true;
gembok_mc2._visible = true;
}
} else if (jenisPerang == "udara") {
gembok_mc1._visible = true;
gembok_mc2._visible = true;
gembok_mc4._visible = true;
}
}
function overKotak() {
myStr = new String(this);
indi = Number(myStr.substr(myStr.length - 1, 1));
area_mc._visible = true;
area_mc._x = this._x;
area_mc._y = this._y - 50;
if (_root["gembok_mc" + indi]._visible == true) {
area_mc.judul = jenisKotak[indi] + " Unavailable";
} else {
area_mc.judul = jenisKotak[indi] + " Available";
}
}
function outKotak() {
area_mc._visible = false;
}
function cekBisaKlikSemua2(indi) {
continue_btn.enabled = indi;
menu_btn.enabled = indi;
world_btn.enabled = indi;
preview_btn.enabled = indi;
info_btn.enabled = indi;
if (indi == true) {
_root.world_mc["panah" + xlevel]._visible = indi;
_root.world_mc["panah" + xlevel].gotoAndPlay(2);
_root.world_mc[("panah" + xlevel) + "a"].gotoAndPlay(2);
_root.world_mc[("panah" + xlevel) + "b"].gotoAndPlay(2);
_root.world_mc[("panah" + xlevel) + "c"].gotoAndPlay(2);
} else {
i = 1;
while (i <= 45) {
_root.world_mc["panah" + i]._visible = indi;
_root.world_mc[("panah" + i) + "a"]._visible = indi;
_root.world_mc[("panah" + i) + "b"]._visible = indi;
_root.world_mc[("panah" + i) + "c"]._visible = indi;
i++;
}
}
i = 1;
while (i <= 21) {
dunia_mc["map" + i].enabled = indi;
dunia_mc["kota" + i].enabled = indi;
i++;
}
}
function cekPetaPilih() {
if (jenisCampaign == 1) {
if (xlevel == 1) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 2) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 3) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 6;
} else if (xlevel == 4) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 7;
} else if (xlevel == 5) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 6) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 9;
} else if (xlevel == 7) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 9;
} else if (xlevel == 8) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 5;
} else if (xlevel == 9) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 10) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 11) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 12) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 13) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 14) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 6;
} else if (xlevel == 15) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 16) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 17) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 18) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 19) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 20) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 6;
} else if (xlevel == 21) {
xbgGame = 1;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 22) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 23) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 24) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 25) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 26) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 27) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 28) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 29) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 6;
} else if (xlevel == 30) {
xbgGame = 2;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 31) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 32) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 33) {
xbgGame = 4;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 34) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 35) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 36) {
xbgGame = 3;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 37) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 38) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 39) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 40) {
xbgGame = 6;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 41) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 42) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 43) {
xbgGame = 5;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 44) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 45) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
}
} else if (jenisCampaign == 2) {
if (xlevel == 1) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 2) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 3) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 4) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 5) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 6;
} else if (xlevel == 6) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 7) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 8) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 9) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 6;
} else if (xlevel == 10) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 11) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 9;
} else if (xlevel == 12) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 13) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 14) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 15) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 16) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 7;
} else if (xlevel == 17) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 5;
} else if (xlevel == 18) {
xbgGame = 3;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 19) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 20) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 21) {
xbgGame = 1;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 22) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 7;
} else if (xlevel == 23) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 24) {
xbgGame = 5;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 25) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 26) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 27) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 9;
} else if (xlevel == 28) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 28) {
xbgGame = 2;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 29) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 30) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 31) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 32) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 33) {
xbgGame = 4;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 34) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 35) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 36) {
xbgGame = 3;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 37) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 38) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 39) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 40) {
xbgGame = 6;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 41) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 42) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 9;
} else if (xlevel == 43) {
xbgGame = 1;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 44) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 45) {
xbgGame = 5;
jenisPerang = "udara";
jenisPerang2 = "";
}
} else if (jenisCampaign == 3) {
if (xlevel == 1) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 2) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 3) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 4) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 6;
} else if (xlevel == 5) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 6) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 7) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 8) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 9) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 10) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 11) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 12) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 13) {
xbgGame = 2;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 14) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 15) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 16) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 17) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 7;
} else if (xlevel == 18) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 19) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 7;
} else if (xlevel == 20) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 21) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 3;
} else if (xlevel == 22) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 23) {
xbgGame = 6;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 24) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 25) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 26) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 8;
} else if (xlevel == 27) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 28) {
xbgGame = 5;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 29) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 30) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 31) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 32) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 33) {
xbgGame = 4;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 34) {
xbgGame = 5;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 35) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 36) {
xbgGame = 1;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 37) {
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 38) {
tipeMaen2 = "navy";
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 2;
} else if (xlevel == 39) {
jenisPerang = "laut";
jenisPerang2 = "";
xbgGame = 1;
} else if (xlevel == 40) {
xbgGame = 6;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 41) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
xbgGame = 10;
} else if (xlevel == 42) {
tipeMaen2 = "infantry";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
} else if (xlevel == 43) {
xbgGame = 3;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 44) {
xbgGame = 3;
jenisPerang = "udara";
jenisPerang2 = "";
} else if (xlevel == 45) {
tipeMaen2 = "artillery";
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 4;
}
}
}
stop();
if (tipeSulitCampaign == 1) {
sulitCampaign = "Easy";
} else if (tipeSulitCampaign == 2) {
sulitCampaign = "Normal";
} else if (tipeSulitCampaign == 3) {
sulitCampaign = "Hard";
} else if (tipeSulitCampaign == 4) {
sulitCampaign = "Extreme";
}
info_btn.onRelease = function () {
msgBox_mc2._visible = true;
if (jenisPerang == "darat") {
msgBox_mc2.infox = "Battlefield Effect of " + jenisArea[xbgGame];
} else {
msgBox_mc2.infox = "No Battlefield Effect";
}
cekBisaKlikSemua2(false);
if (jenisPerang == "darat") {
if (jenisPerang2 == "pantai") {
msgBox_mc2.judul = "Infantry and Air Force Battle";
msgBox_mc2.isi = "(Land Battle, Beach) You can only train one troop every type of Infantry and Air Force, you are not allowed to train another same unit type before training finish.";
} else if (tipeMaen2 == "") {
msgBox_mc2.judul = "Infantry, Artillery & Air Force Battle";
msgBox_mc2.isi = "(Land Battle) You can only train one troop every type of Infantry, Artillery and Air Force, you are not allowed to train another same unit type before training finish.";
} else if (tipeMaen2 == "infantry") {
msgBox_mc2.judul = "All Infantry Battle";
msgBox_mc2.isi = "(Land Battle) You can train all type of infantry troops and super parachute at the same time.";
} else if (tipeMaen2 == "artillery") {
msgBox_mc2.judul = "All Artillery Battle";
msgBox_mc2.isi = "(Land Battle) You can train all type of artillery troops and super tank at the same time.";
}
} else if (jenisPerang == "laut") {
if (tipeMaen2 == "navy") {
msgBox_mc2.judul = "All Navy Battle";
msgBox_mc2.isi = "(Sea/Naval Battle) You can train all type of navy troops and super speedboat at the same time.";
} else {
msgBox_mc2.judul = "Air Force and Navy Battle";
msgBox_mc2.isi = "(Sea/Naval Battle) You can only train one troop every type of Air Force and Navy, you not are allowed to train another same unit type before training finish.";
}
} else if (jenisPerang == "udara") {
msgBox_mc2.judul = "All Air Force Battle";
msgBox_mc2.isi = "(Air Battle) You can train all type of air force troops and super helicopter at the same time.";
}
msgBox_mc2.no_btn.onRelease = function () {
cekBisaKlikSemua2(true);
msgBox_mc2._visible = false;
};
};
jenisLihat = "map";
xnyawaGame = nyawaGame;
xlevelx = xlevel;
menu_mc2._visible = false;
area_mc._visible = false;
jenisMap._visible = false;
world_mc._visible = true;
world_btn._visible = false;
preview_btn._visible = true;
msgBox_mc2._visible = false;
jenisArea = new Array("", "Grasses", "Canyon", "Desert", "Forest", "Ground Field", "Rain Forest", "Shoreside Desert", "Plain Grass", "Beach", "Side Beach", "Blue Sea", "Deep Sea", "The Forest", "The Island", "The Jungle", "Sea and Cloud", "The Canyon", "Above The Sea");
cekPetaPilih();
cekKemana();
if ((xlevel == 1) && (kacauBanget == undefined)) {
cekBisaKlikSemua2(true);
msgBox_mc._visible = false;
} else {
cekBisaKlikSemua2(true);
msgBox_mc._visible = false;
}
preview_btn.onRelease = function () {
world_btn._visible = true;
preview_btn._visible = false;
jenisLihat = "preview";
cekKemana();
};
world_btn.onRelease = function () {
world_btn._visible = false;
preview_btn._visible = true;
jenisLihat = "map";
cekKemana();
};
continue_btn.onRelease = function () {
if (jenisMaen == "mulai") {
gotoAndStop (444);
} else if (jenisMaen == "game") {
gotoAndStop (450);
}
};
menu_btn.onRelease = function () {
removeMovieClip(infoBox);
menu_mc2._visible = true;
cekBisaKlikSemua2(false);
menu_mc2.quit_btn.onRelease = function () {
simpanData();
cekBisaKlikSemua2(true);
removeMovieClip(infoBox);
gotoAndStop (412);
};
menu_mc2.back_btn.onRelease = function () {
cekBisaKlikSemua2(true);
menu_mc2._visible = false;
};
};
jenisBack = xbgGame;
if (jenisPerang == "darat") {
if (jenisBack == 1) {
msgBox_mc2.xspeed1 = 1;
msgBox_mc2.xlive1 = 0.8;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 1;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 1.2;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 1.2;
msgBox_mc2.xrange3 = 1.2;
} else if (jenisBack == 2) {
msgBox_mc2.xspeed1 = 0.8;
msgBox_mc2.xlive1 = 1.2;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 0.8;
msgBox_mc2.xspeed2 = 0.8;
msgBox_mc2.xlive2 = 1.2;
msgBox_mc2.xdamage2 = 0.8;
msgBox_mc2.xrange2 = 1.2;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1.2;
msgBox_mc2.xdamage3 = 1;
msgBox_mc2.xrange3 = 1;
} else if (jenisBack == 3) {
msgBox_mc2.xspeed1 = 1;
msgBox_mc2.xlive1 = 0.6;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 1;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 1.4;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 1.4;
msgBox_mc2.xrange3 = 1.4;
} else if (jenisBack == 4) {
msgBox_mc2.xspeed1 = 0.8;
msgBox_mc2.xlive1 = 1.4;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 0.6;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 0.8;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 0.8;
msgBox_mc2.xrange3 = 1;
} else if (jenisBack == 5) {
msgBox_mc2.xspeed1 = 1;
msgBox_mc2.xlive1 = 0.6;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 1;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 1.4;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 1.4;
msgBox_mc2.xrange3 = 1.4;
} else if (jenisBack == 6) {
msgBox_mc2.xspeed1 = 0.7;
msgBox_mc2.xlive1 = 1.5;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 0.7;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 0.7;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 0.7;
msgBox_mc2.xrange3 = 1;
} else if (jenisBack == 7) {
msgBox_mc2.xspeed1 = 1;
msgBox_mc2.xlive1 = 0.7;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 1;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 1.3;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 1.3;
msgBox_mc2.xrange3 = 1.3;
} else if (jenisBack == 8) {
msgBox_mc2.xspeed1 = 1.2;
msgBox_mc2.xlive1 = 0.5;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 1;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 1.6;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 1.6;
msgBox_mc2.xrange3 = 1.6;
} else if (jenisBack == 9) {
msgBox_mc2.xspeed1 = 0.8;
msgBox_mc2.xlive1 = 0.6;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 1;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 1.4;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 1.4;
msgBox_mc2.xrange3 = 1.4;
} else if (jenisBack == 10) {
msgBox_mc2.xspeed1 = 1;
msgBox_mc2.xlive1 = 0.8;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 1;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 1.2;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 1.2;
msgBox_mc2.xrange3 = 1.2;
}
} else {
msgBox_mc2.xspeed1 = 1;
msgBox_mc2.xlive1 = 1;
msgBox_mc2.xdamage1 = 1;
msgBox_mc2.xrange1 = 1;
msgBox_mc2.xspeed2 = 1;
msgBox_mc2.xlive2 = 1;
msgBox_mc2.xdamage2 = 1;
msgBox_mc2.xrange2 = 1;
msgBox_mc2.xspeed3 = 1;
msgBox_mc2.xlive3 = 1;
msgBox_mc2.xdamage3 = 1;
msgBox_mc2.xrange3 = 1;
}
function tutorialWorldSelesai(indi) {
i = 1;
while (i <= 21) {
dunia_mc["map" + i].enabled = indi;
dunia_mc["kota" + i].enabled = indi;
i++;
}
}
function munculanTombol() {
pilihan_mc._visible = true;
pilihan_mc.gotoAndStop(1);
pilihan_mc.cancel_btn._visible = false;
pilihan_mc.nama = namaWilayah[ambilPos];
pilihan_mc.uang = "Money: " + money1;
pilihan_mc.power = "Attack Power: " + attackPower;
}
function initAwal2() {
sedangDrag = false;
dunia_mc.speed = 15;
nama_mc._visible = false;
dunia_mc.onEnterFrame = function () {
if (sedangDrag == false) {
if (_root._xmouse <= 10) {
if (this._x < 10) {
this._x = this._x + this.speed;
}
}
if (_root._xmouse >= 790) {
if (this._x > -1250) {
this._x = this._x - this.speed;
}
}
if (_root._ymouse <= 10) {
if (this._y < 0) {
this._y = this._y + this.speed;
}
}
if (_root._ymouse >= 470) {
if (this._y > -860) {
this._y = this._y - this.speed;
}
}
}
};
_root.onMouseDown = function () {
sedangDrag = true;
startDrag (dunia_mc, false, 0, 0, -1250, -860);
};
_root.onMouseUp = function () {
sedangDrag = false;
stopDrag();
};
hubunganWilayah = new Array();
i = 1;
while (i <= 21) {
hubunganWilayah[i] = new Array();
i++;
}
hubunganWilayah[1][2] = 1;
hubunganWilayah[1][3] = 0;
hubunganWilayah[1][4] = 2;
hubunganWilayah[1][5] = 1;
hubunganWilayah[1][6] = 1;
hubunganWilayah[1][7] = 2;
hubunganWilayah[1][8] = 1;
hubunganWilayah[1][9] = 2;
hubunganWilayah[1][10] = 2;
hubunganWilayah[1][11] = 1;
hubunganWilayah[1][12] = 2;
hubunganWilayah[1][13] = 2;
hubunganWilayah[1][14] = 1;
hubunganWilayah[1][15] = 2;
hubunganWilayah[1][16] = 1;
hubunganWilayah[1][17] = 1;
hubunganWilayah[1][18] = 1;
hubunganWilayah[1][19] = 1;
hubunganWilayah[1][20] = 1;
hubunganWilayah[1][21] = 1;
hubunganWilayah[2][1] = 1;
hubunganWilayah[2][3] = 1;
hubunganWilayah[2][4] = 2;
hubunganWilayah[2][5] = 1;
hubunganWilayah[2][6] = 1;
hubunganWilayah[2][7] = 2;
hubunganWilayah[2][8] = 2;
hubunganWilayah[2][9] = 2;
hubunganWilayah[2][10] = 2;
hubunganWilayah[2][11] = 2;
hubunganWilayah[2][12] = 2;
hubunganWilayah[2][13] = 2;
hubunganWilayah[2][14] = 2;
hubunganWilayah[2][15] = 2;
hubunganWilayah[2][16] = 2;
hubunganWilayah[2][17] = 2;
hubunganWilayah[2][18] = 2;
hubunganWilayah[2][19] = 2;
hubunganWilayah[2][20] = 1;
hubunganWilayah[2][21] = 1;
hubunganWilayah[3][1] = 0;
hubunganWilayah[3][2] = 2;
hubunganWilayah[3][4] = 2;
hubunganWilayah[3][5] = 1;
hubunganWilayah[3][6] = 1;
hubunganWilayah[3][7] = 2;
hubunganWilayah[3][8] = 2;
hubunganWilayah[3][9] = 2;
hubunganWilayah[3][10] = 2;
hubunganWilayah[3][11] = 1;
hubunganWilayah[3][12] = 2;
hubunganWilayah[3][13] = 2;
hubunganWilayah[3][14] = 1;
hubunganWilayah[3][15] = 1;
hubunganWilayah[3][16] = 2;
hubunganWilayah[3][17] = 1;
hubunganWilayah[3][18] = 1;
hubunganWilayah[3][19] = 2;
hubunganWilayah[3][20] = 1;
hubunganWilayah[3][21] = 2;
hubunganWilayah[11][1] = 2;
hubunganWilayah[11][2] = 2;
hubunganWilayah[11][3] = 0;
hubunganWilayah[11][5] = 1;
hubunganWilayah[11][6] = 1;
hubunganWilayah[11][7] = 2;
hubunganWilayah[11][8] = 2;
hubunganWilayah[11][9] = 2;
hubunganWilayah[11][10] = 2;
hubunganWilayah[11][11] = 2;
hubunganWilayah[11][12] = 2;
hubunganWilayah[11][13] = 2;
hubunganWilayah[11][14] = 1;
hubunganWilayah[11][15] = 1;
hubunganWilayah[11][16] = 2;
hubunganWilayah[11][17] = 1;
hubunganWilayah[11][18] = 1;
hubunganWilayah[11][19] = 2;
hubunganWilayah[11][20] = 1;
hubunganWilayah[11][21] = 2;
hubunganWilayah[5][1] = 1;
hubunganWilayah[5][2] = 1;
hubunganWilayah[5][3] = 1;
hubunganWilayah[5][4] = 2;
hubunganWilayah[5][6] = 1;
hubunganWilayah[5][7] = 2;
hubunganWilayah[5][8] = 1;
hubunganWilayah[5][9] = 2;
hubunganWilayah[5][10] = 2;
hubunganWilayah[5][11] = 1;
hubunganWilayah[5][12] = 2;
hubunganWilayah[5][13] = 2;
hubunganWilayah[5][14] = 2;
hubunganWilayah[5][15] = 2;
hubunganWilayah[5][16] = 2;
hubunganWilayah[5][17] = 2;
hubunganWilayah[5][18] = 2;
hubunganWilayah[5][19] = 2;
hubunganWilayah[5][20] = 1;
hubunganWilayah[5][21] = 1;
hubunganWilayah[6][1] = 1;
hubunganWilayah[6][2] = 1;
hubunganWilayah[6][3] = 1;
hubunganWilayah[6][4] = 2;
hubunganWilayah[6][5] = 1;
hubunganWilayah[6][7] = 0;
hubunganWilayah[6][8] = 1;
hubunganWilayah[6][9] = 2;
hubunganWilayah[6][10] = 2;
hubunganWilayah[6][11] = 2;
hubunganWilayah[6][12] = 2;
hubunganWilayah[6][13] = 2;
hubunganWilayah[6][14] = 2;
hubunganWilayah[6][15] = 2;
hubunganWilayah[6][16] = 2;
hubunganWilayah[6][17] = 2;
hubunganWilayah[6][18] = 2;
hubunganWilayah[6][19] = 2;
hubunganWilayah[6][20] = 1;
hubunganWilayah[6][21] = 1;
hubunganWilayah[7][1] = 2;
hubunganWilayah[7][2] = 2;
hubunganWilayah[7][3] = 2;
hubunganWilayah[7][4] = 2;
hubunganWilayah[7][5] = 2;
hubunganWilayah[7][6] = 0;
hubunganWilayah[7][8] = 1;
hubunganWilayah[7][9] = 0;
hubunganWilayah[7][10] = 0;
hubunganWilayah[7][11] = 2;
hubunganWilayah[7][12] = 2;
hubunganWilayah[7][13] = 2;
hubunganWilayah[7][14] = 2;
hubunganWilayah[7][15] = 2;
hubunganWilayah[7][16] = 2;
hubunganWilayah[7][17] = 2;
hubunganWilayah[7][18] = 2;
hubunganWilayah[7][19] = 2;
hubunganWilayah[7][20] = 2;
hubunganWilayah[7][21] = 1;
hubunganWilayah[8][1] = 1;
hubunganWilayah[8][2] = 1;
hubunganWilayah[8][3] = 2;
hubunganWilayah[8][4] = 2;
hubunganWilayah[8][5] = 1;
hubunganWilayah[8][6] = 2;
hubunganWilayah[8][7] = 1;
hubunganWilayah[8][9] = 2;
hubunganWilayah[8][10] = 0;
hubunganWilayah[8][11] = 2;
hubunganWilayah[8][12] = 2;
hubunganWilayah[8][13] = 2;
hubunganWilayah[8][14] = 2;
hubunganWilayah[8][15] = 2;
hubunganWilayah[8][16] = 2;
hubunganWilayah[8][17] = 2;
hubunganWilayah[8][18] = 2;
hubunganWilayah[8][19] = 2;
hubunganWilayah[8][20] = 2;
hubunganWilayah[8][21] = 2;
hubunganWilayah[9][1] = 2;
hubunganWilayah[9][2] = 2;
hubunganWilayah[9][3] = 2;
hubunganWilayah[9][4] = 1;
hubunganWilayah[9][5] = 2;
hubunganWilayah[9][6] = 1;
hubunganWilayah[9][7] = 0;
hubunganWilayah[9][8] = 2;
hubunganWilayah[9][10] = 0;
hubunganWilayah[9][11] = 2;
hubunganWilayah[9][12] = 0;
hubunganWilayah[9][13] = 2;
hubunganWilayah[9][14] = 2;
hubunganWilayah[9][15] = 2;
hubunganWilayah[9][16] = 2;
hubunganWilayah[9][17] = 2;
hubunganWilayah[9][18] = 2;
hubunganWilayah[9][19] = 2;
hubunganWilayah[9][20] = 2;
hubunganWilayah[9][21] = 1;
hubunganWilayah[10][1] = 1;
hubunganWilayah[10][2] = 1;
hubunganWilayah[10][3] = 1;
hubunganWilayah[10][4] = 0;
hubunganWilayah[10][5] = 2;
hubunganWilayah[10][6] = 2;
hubunganWilayah[10][7] = 0;
hubunganWilayah[10][8] = 0;
hubunganWilayah[10][9] = 0;
hubunganWilayah[10][11] = 2;
hubunganWilayah[10][12] = 2;
hubunganWilayah[10][13] = 0;
hubunganWilayah[10][14] = 1;
hubunganWilayah[10][15] = 2;
hubunganWilayah[10][16] = 2;
hubunganWilayah[10][17] = 2;
hubunganWilayah[10][18] = 2;
hubunganWilayah[10][19] = 2;
hubunganWilayah[10][20] = 2;
hubunganWilayah[10][21] = 2;
hubunganWilayah[4][1] = 2;
hubunganWilayah[4][2] = 2;
hubunganWilayah[4][3] = 2;
hubunganWilayah[4][4] = 2;
hubunganWilayah[4][5] = 2;
hubunganWilayah[4][6] = 2;
hubunganWilayah[4][7] = 2;
hubunganWilayah[4][8] = 2;
hubunganWilayah[4][9] = 1;
hubunganWilayah[4][10] = 0;
hubunganWilayah[4][12] = 0;
hubunganWilayah[4][13] = 0;
hubunganWilayah[4][14] = 2;
hubunganWilayah[4][15] = 2;
hubunganWilayah[4][16] = 2;
hubunganWilayah[4][17] = 2;
hubunganWilayah[4][18] = 2;
hubunganWilayah[4][19] = 2;
hubunganWilayah[4][20] = 2;
hubunganWilayah[4][21] = 2;
hubunganWilayah[12][1] = 2;
hubunganWilayah[12][2] = 2;
hubunganWilayah[12][3] = 2;
hubunganWilayah[12][4] = 0;
hubunganWilayah[12][5] = 2;
hubunganWilayah[12][6] = 2;
hubunganWilayah[12][7] = 2;
hubunganWilayah[12][8] = 2;
hubunganWilayah[12][9] = 0;
hubunganWilayah[12][10] = 2;
hubunganWilayah[12][11] = 2;
hubunganWilayah[12][13] = 0;
hubunganWilayah[12][14] = 2;
hubunganWilayah[12][15] = 0;
hubunganWilayah[12][16] = 1;
hubunganWilayah[12][17] = 1;
hubunganWilayah[12][18] = 1;
hubunganWilayah[12][19] = 1;
hubunganWilayah[12][20] = 2;
hubunganWilayah[12][21] = 0;
hubunganWilayah[13][1] = 1;
hubunganWilayah[13][2] = 2;
hubunganWilayah[13][3] = 1;
hubunganWilayah[13][4] = 0;
hubunganWilayah[13][5] = 2;
hubunganWilayah[13][6] = 2;
hubunganWilayah[13][7] = 2;
hubunganWilayah[13][8] = 2;
hubunganWilayah[13][9] = 2;
hubunganWilayah[13][10] = 0;
hubunganWilayah[13][11] = 2;
hubunganWilayah[13][12] = 0;
hubunganWilayah[13][14] = 1;
hubunganWilayah[13][15] = 0;
hubunganWilayah[13][16] = 1;
hubunganWilayah[13][17] = 2;
hubunganWilayah[13][18] = 2;
hubunganWilayah[13][19] = 2;
hubunganWilayah[13][20] = 2;
hubunganWilayah[13][21] = 2;
hubunganWilayah[14][1] = 1;
hubunganWilayah[14][2] = 2;
hubunganWilayah[14][3] = 1;
hubunganWilayah[14][4] = 2;
hubunganWilayah[14][5] = 2;
hubunganWilayah[14][6] = 2;
hubunganWilayah[14][7] = 2;
hubunganWilayah[14][8] = 2;
hubunganWilayah[14][9] = 1;
hubunganWilayah[14][10] = 2;
hubunganWilayah[14][11] = 2;
hubunganWilayah[14][12] = 2;
hubunganWilayah[14][13] = 1;
hubunganWilayah[14][15] = 1;
hubunganWilayah[14][16] = 1;
hubunganWilayah[14][17] = 2;
hubunganWilayah[14][18] = 2;
hubunganWilayah[14][19] = 2;
hubunganWilayah[14][20] = 2;
hubunganWilayah[14][21] = 2;
hubunganWilayah[15][1] = 1;
hubunganWilayah[15][2] = 2;
hubunganWilayah[15][3] = 1;
hubunganWilayah[15][4] = 2;
hubunganWilayah[15][5] = 2;
hubunganWilayah[15][6] = 2;
hubunganWilayah[15][7] = 2;
hubunganWilayah[15][8] = 2;
hubunganWilayah[15][9] = 2;
hubunganWilayah[15][10] = 1;
hubunganWilayah[15][11] = 2;
hubunganWilayah[15][12] = 0;
hubunganWilayah[15][13] = 0;
hubunganWilayah[15][14] = 1;
hubunganWilayah[15][16] = 1;
hubunganWilayah[15][17] = 2;
hubunganWilayah[15][18] = 1;
hubunganWilayah[15][19] = 1;
hubunganWilayah[15][20] = 2;
hubunganWilayah[15][21] = 1;
hubunganWilayah[16][1] = 1;
hubunganWilayah[16][2] = 2;
hubunganWilayah[16][3] = 1;
hubunganWilayah[16][4] = 2;
hubunganWilayah[16][5] = 2;
hubunganWilayah[16][6] = 2;
hubunganWilayah[16][7] = 2;
hubunganWilayah[16][8] = 2;
hubunganWilayah[16][9] = 1;
hubunganWilayah[16][10] = 1;
hubunganWilayah[16][11] = 2;
hubunganWilayah[16][12] = 2;
hubunganWilayah[16][13] = 1;
hubunganWilayah[16][14] = 1;
hubunganWilayah[16][15] = 1;
hubunganWilayah[16][17] = 1;
hubunganWilayah[16][18] = 1;
hubunganWilayah[16][19] = 1;
hubunganWilayah[16][20] = 2;
hubunganWilayah[16][21] = 2;
hubunganWilayah[17][1] = 1;
hubunganWilayah[17][2] = 2;
hubunganWilayah[17][3] = 1;
hubunganWilayah[17][4] = 2;
hubunganWilayah[17][5] = 2;
hubunganWilayah[17][6] = 2;
hubunganWilayah[17][7] = 2;
hubunganWilayah[17][8] = 2;
hubunganWilayah[17][9] = 2;
hubunganWilayah[17][10] = 2;
hubunganWilayah[17][11] = 1;
hubunganWilayah[17][12] = 2;
hubunganWilayah[17][13] = 2;
hubunganWilayah[17][14] = 2;
hubunganWilayah[17][15] = 1;
hubunganWilayah[17][16] = 1;
hubunganWilayah[17][18] = 1;
hubunganWilayah[17][19] = 1;
hubunganWilayah[17][20] = 2;
hubunganWilayah[17][21] = 2;
hubunganWilayah[18][1] = 2;
hubunganWilayah[18][2] = 2;
hubunganWilayah[18][3] = 2;
hubunganWilayah[18][4] = 2;
hubunganWilayah[18][5] = 2;
hubunganWilayah[18][6] = 2;
hubunganWilayah[18][7] = 2;
hubunganWilayah[18][8] = 2;
hubunganWilayah[18][9] = 2;
hubunganWilayah[18][10] = 2;
hubunganWilayah[18][11] = 1;
hubunganWilayah[18][12] = 2;
hubunganWilayah[18][13] = 2;
hubunganWilayah[18][14] = 2;
hubunganWilayah[18][15] = 1;
hubunganWilayah[18][16] = 1;
hubunganWilayah[18][17] = 1;
hubunganWilayah[18][19] = 0;
hubunganWilayah[18][20] = 2;
hubunganWilayah[18][21] = 2;
hubunganWilayah[19][1] = 1;
hubunganWilayah[19][2] = 2;
hubunganWilayah[19][3] = 1;
hubunganWilayah[19][4] = 2;
hubunganWilayah[19][5] = 2;
hubunganWilayah[19][6] = 2;
hubunganWilayah[19][7] = 2;
hubunganWilayah[19][8] = 2;
hubunganWilayah[19][9] = 2;
hubunganWilayah[19][10] = 2;
hubunganWilayah[19][11] = 1;
hubunganWilayah[19][12] = 1;
hubunganWilayah[19][13] = 2;
hubunganWilayah[19][14] = 2;
hubunganWilayah[19][15] = 1;
hubunganWilayah[19][16] = 1;
hubunganWilayah[19][17] = 1;
hubunganWilayah[19][18] = 0;
hubunganWilayah[19][20] = 0;
hubunganWilayah[19][21] = 0;
hubunganWilayah[20][1] = 1;
hubunganWilayah[20][2] = 2;
hubunganWilayah[20][3] = 1;
hubunganWilayah[20][4] = 2;
hubunganWilayah[20][5] = 1;
hubunganWilayah[20][6] = 2;
hubunganWilayah[20][7] = 2;
hubunganWilayah[20][8] = 2;
hubunganWilayah[20][9] = 1;
hubunganWilayah[20][10] = 2;
hubunganWilayah[20][11] = 1;
hubunganWilayah[20][12] = 2;
hubunganWilayah[20][13] = 2;
hubunganWilayah[20][14] = 2;
hubunganWilayah[20][15] = 2;
hubunganWilayah[20][16] = 2;
hubunganWilayah[20][17] = 2;
hubunganWilayah[20][18] = 1;
hubunganWilayah[20][19] = 0;
hubunganWilayah[20][21] = 0;
hubunganWilayah[21][1] = 1;
hubunganWilayah[21][2] = 2;
hubunganWilayah[21][3] = 1;
hubunganWilayah[21][4] = 2;
hubunganWilayah[21][5] = 2;
hubunganWilayah[21][6] = 1;
hubunganWilayah[21][7] = 1;
hubunganWilayah[21][8] = 2;
hubunganWilayah[21][9] = 1;
hubunganWilayah[21][10] = 1;
hubunganWilayah[21][11] = 1;
hubunganWilayah[21][12] = 0;
hubunganWilayah[21][13] = 2;
hubunganWilayah[21][14] = 2;
hubunganWilayah[21][15] = 2;
hubunganWilayah[21][16] = 2;
hubunganWilayah[21][17] = 2;
hubunganWilayah[21][18] = 2;
hubunganWilayah[21][19] = 0;
hubunganWilayah[21][20] = 0;
dunia_mc._x = 0;
dunia_mc._y = 0;
}
function initUlang() {
sedangPilih = 0;
military_mc._visible = false;
pilihan_mc._visible = false;
infobox_mc._visible = false;
military_mc._visible = false;
save_mc._visible = false;
sedangAttack = false;
kiniNegara = pegangNegara;
sedangJalan = pegangNegara;
i = 1;
while (i <= 21) {
dunia_mc["map" + i].onRollOver = overMap;
dunia_mc["map" + i].onRollOut = outMap;
dunia_mc["map" + i].onRelease = klikMap;
dunia_mc["kota" + i].onRollOver = overKota;
dunia_mc["kota" + i].onRollOut = outKota;
dunia_mc["kota" + i].onRelease = klikKota;
i++;
}
}
function cekWarna2() {
i = 1;
while (i <= 21) {
if (menu_mc2.territory_mc._currentframe == 1) {
dunia_mc["map" + i]._alpha = 70;
} else {
dunia_mc["map" + i]._alpha = 0;
}
warna = new Color(dunia_mc["map" + i]);
if (milikNegara[i] == 1) {
warna.setRGB(setWarna[1]);
} else if (milikNegara[i] == 2) {
warna.setRGB(setWarna[2]);
milikNegara[i] = 2;
} else if (milikNegara[i] == 3) {
warna.setRGB(setWarna[3]);
milikNegara[i] = 3;
} else if (milikNegara[i] == 4) {
warna.setRGB(setWarna[4]);
milikNegara[i] = 4;
} else if (milikNegara[i] == 5) {
warna.setRGB(setWarna[5]);
milikNegara[i] = 5;
} else if (milikNegara[i] == 6) {
warna.setRGB(setWarna[6]);
milikNegara[i] = 6;
} else if (milikNegara[i] == 7) {
warna.setRGB(setWarna[7]);
milikNegara[i] = 7;
}
dunia_mc["map" + i].onRollOver = overMap;
dunia_mc["map" + i].onRollOut = outMap;
dunia_mc["map" + i].onRelease = klikMap;
dunia_mc["kota" + i].onRollOver = overKota;
dunia_mc["kota" + i].onRollOut = outKota;
dunia_mc["kota" + i].onRelease = klikKota;
if (pegangNegara == milikNegara[i]) {
dunia_mc["kota" + i].gotoAndStop(2);
} else {
dunia_mc["kota" + i].gotoAndStop(1);
}
i++;
}
}
function cekPosisiAwal() {
ambilPos = 0;
i = 1;
while (i <= 21) {
if (pegangNegara == milikNegara[i]) {
ambilPos = i;
i = 21;
}
i++;
}
if (ambilPos == 1) {
dunia_mc._x = -200;
dunia_mc._y = -200;
} else if (ambilPos == 2) {
dunia_mc._x = -600;
dunia_mc._y = -200;
} else if (ambilPos == 10) {
dunia_mc._x = -800;
dunia_mc._y = -300;
} else {
dunia_mc._x = dunia_mc._x - (dunia_mc["map" + ambilPos]._x - dunia_mc["map" + ambilPos]._width);
dunia_mc._y = dunia_mc._y - (dunia_mc["map" + ambilPos]._y - dunia_mc["map" + ambilPos]._height);
}
ambilPos2 = 0;
i = 1;
while (i <= 21) {
if (pegangNegara == milikNegara[i]) {
ambilPos2++;
}
i++;
}
if (ambilPos2 >= 21) {
gotoAndStop (460);
} else if (ambilPos2 == 0) {
gotoAndStop (462);
}
if (ambilPos2 >= 5) {
_root.scoreHTTPSender("FL091002", "CH001");
_root.medals34 = 1;
}
if (ambilPos2 >= 7) {
_root.scoreHTTPSender("FL091002", "CH005");
_root.medals35 = 1;
}
if (ambilPos2 >= 9) {
_root.scoreHTTPSender("FL091002", "CH009");
_root.medals36 = 1;
}
if (ambilPos2 >= 11) {
_root.scoreHTTPSender("FL091002", "CH013");
_root.medals37 = 1;
}
if (ambilPos2 >= 13) {
_root.scoreHTTPSender("FL091002", "CH002");
_root.medals38 = 1;
}
if (ambilPos2 >= 15) {
_root.scoreHTTPSender("FL091002", "CH006");
_root.medals39 = 1;
}
if (ambilPos2 >= 17) {
_root.scoreHTTPSender("FL091002", "CH010");
_root.medals44 = 1;
}
if (ambilPos2 >= 19) {
_root.scoreHTTPSender("FL091002", "CH014");
_root.medals45 = 1;
}
if (ambilPos2 >= 21) {
_root.medals46 = 1;
}
if (pernahKalah == false) {
if (ambilPos2 >= 5) {
_root.medals48 = 1;
}
if (ambilPos2 >= 8) {
_root.medals49 = 1;
}
if (ambilPos2 >= 11) {
_root.medals50 = 1;
}
if (ambilPos2 >= 14) {
_root.medals51 = 1;
}
if (ambilPos2 >= 17) {
_root.medals52 = 1;
}
if (ambilPos2 >= 21) {
_root.medals53 = 1;
}
}
_root.medals43 = 1;
_root.medals47 = 1;
}
function overMap() {
if (((!pilihan_mc.hitTest(_root._xmouse, _root._ymouse, true)) && (pilihan_mc._visible == true)) || (pilihan_mc._visible == false)) {
myStr = new String(this);
if (myStr.length == 21) {
indi = myStr.substr(myStr.length - 1, 1);
} else {
indi = myStr.substr(myStr.length - 2, 2);
}
sedangTuju = indi;
if (sedangAttack == true) {
if ((sedangTuju == sedangPilih) || (milikNegara[sedangTuju] == pegangNegara)) {
nama_mc.gotoAndStop(1);
nama_mc.nama = "Can't attack own area";
nama_mc.xpower = "Military Power = " + powerNegara[sedangTuju];
} else {
nama_mc.gotoAndStop(2);
nama_mc.nama = namaWilayah[sedangTuju];
if (hubunganWilayah[sedangPilih][sedangTuju] == 0) {
serangLewat = "land";
} else if (hubunganWilayah[sedangPilih][sedangTuju] == 1) {
serangLewat = "sea";
} else if (hubunganWilayah[sedangPilih][sedangTuju] == 2) {
serangLewat = "air";
}
if (serangLewat == "land") {
costx = 5;
} else if (serangLewat == "sea") {
costx = 7;
} else if (serangLewat == "air") {
costx = 10;
}
nama_mc.serang = ((((((((("Attacking the territory of " + namaWilayah[sedangTuju]) + " from ") + serangLewat) + ", You can decrease ") + Math.ceil(3 + (xlevel / 8))) + " point(s) of its millitary power, but you can't conquer the area unless its military power drop to 3 or lower, cost ") + costx) + " Attack Power (own = ") + attackPower) + ")";
nama_mc.xpower = "Military Power = " + powerNegara[sedangTuju];
}
} else {
nama_mc.gotoAndStop(1);
nama_mc.nama = "Teritory of " + namaWilayah[sedangTuju];
nama_mc.nama2 = namaNegara[milikNegara[sedangTuju]];
nama_mc.xpower = "Military Power = " + powerNegara[sedangTuju];
}
nama_mc._visible = true;
if (menu_mc2.territory_mc._currentframe == 1) {
this._alpha = 90;
} else {
this._alpha = 0;
}
}
}
function enterNama() {
if (_root._ymouse <= 200) {
nama_mc._y = _root._ymouse + 150;
} else {
nama_mc._y = _root._ymouse - 150;
}
if (_root._xmouse <= 100) {
nama_mc._x = _root._xmouse + 100;
} else if (_root._xmouse >= 700) {
nama_mc._x = _root._xmouse - 100;
} else {
nama_mc._x = _root._xmouse;
}
}
function outMap() {
myStr = new String(this);
if (myStr.length == 21) {
indi = myStr.substr(myStr.length - 1, 1);
} else {
indi = myStr.substr(myStr.length - 2, 2);
}
nama_mc._visible = false;
if (sedangPilih == indi) {
if (menu_mc2.territory_mc._currentframe == 1) {
this._alpha = 90;
} else {
this._alpha = 0;
}
} else if (menu_mc2.territory_mc._currentframe == 1) {
this._alpha = 70;
} else {
this._alpha = 0;
}
}
function klikMap() {
myStr = new String(this);
if (myStr.length == 21) {
xindi = myStr.substr(myStr.length - 1, 1);
} else {
xindi = myStr.substr(myStr.length - 2, 2);
}
sedangTuju = xindi;
i = 1;
while (i <= 21) {
dunia_mc["map" + i].enabled = true;
if (menu_mc2.territory_mc._currentframe == 1) {
dunia_mc["map" + i]._alpha = 70;
} else {
dunia_mc["map" + i]._alpha = 0;
}
i++;
}
if ((sedangPilih == xindi) || (pegangNegara != milikNegara[xindi])) {
if (sedangAttack == false) {
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
} else if (sedangPilih == xindi) {
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
}
} else {
sedangPilih = xindi;
if (menu_mc2.territory_mc._currentframe == 1) {
this._alpha = 90;
} else {
this._alpha = 0;
}
sedangAttack = false;
pilihan_mc._visible = true;
pilihan_mc.gotoAndStop(1);
pilihan_mc.cancel_btn._visible = false;
pilihan_mc.nama = namaWilayah[sedangPilih];
pilihan_mc.uang = "Money: " + money1;
pilihan_mc.power = "Attack Power: " + attackPower;
if (belumSerang[sedangPilih] == true) {
pilihan_mc.attack_btn._visible = false;
} else {
pilihan_mc.attack_btn._visible = true;
}
pilihan_mc.menu_btn.onRelease = function () {
sedangAttack = false;
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
removeMovieClip(infoBox);
menu_mc2._visible = true;
cekBisaKlikSemua2(false);
menu_mc2.quit_btn.onRelease = function () {
simpanData();
cekBisaKlikSemua2(true);
removeMovieClip(infoBox);
backMenu();
gotoAndStop (412);
};
menu_mc2.quit_btn2.onRelease = function () {
cekBisaKlikSemua2(true);
removeMovieClip(infoBox);
backMenu();
gotoAndStop (412);
};
menu_mc2.back_btn.onRelease = function () {
cekBisaKlikSemua2(true);
menu_mc2._visible = false;
};
menu_mc2.territory_mc.onRelease = function () {
if (menu_mc2.territory_mc._currentframe == 1) {
menu_mc2.territory_mc.gotoAndStop(2);
i = 1;
while (i <= 21) {
dunia_mc["map" + i]._alpha = 0;
i++;
}
} else {
menu_mc2.territory_mc.gotoAndStop(1);
i = 1;
while (i <= 21) {
dunia_mc["map" + i]._alpha = 70;
i++;
}
}
};
};
pilihan_mc.attack_btn.onRelease = function () {
if (awalAttackBanget == undefined) {
awalAttackBanget = false;
msgBox_mc._visible = true;
msgBox_mc.judul = "Attack";
msgBox_mc.isi = ((("Select the enemy area that you wish to attack!! Launching an attack requires attack power, your attack power will increase by " + (25 + Math.ceil(3 + (xlevel / 8)))) + " points on each turn. ") + " Your attack power = ") + attackPower;
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
}
sedangAttack = true;
pilihan_mc.gotoAndStop(2);
pilihan_mc.cancel_btn.onRelease = function () {
sedangAttack = false;
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
};
};
pilihan_mc.end_btn.onRelease = function () {
i = 1;
while (i <= 7) {
masihAda[i] = false;
i++;
}
i = 1;
while (i <= 7) {
j = 1;
while (j <= 21) {
if (milikNegara[j] == i) {
masihAda[i] = true;
}
j++;
}
i++;
}
adaNegaraKitaDiserang = false;
idPhase = setInterval(xendPhase, 100);
pilihan_mc._visible = false;
if ((25 + Math.ceil(3 + (xlevel / 8))) != undefined) {
attackPower = attackPower + (25 + Math.ceil(3 + (xlevel / 8)));
}
keNyerangan = new Array();
tipeNyerangan = new Array();
posNyerangan = new Array();
pegNyerangan = new Array();
kiraNyerang = 0;
};
pilihan_mc.upgrade_btn.onRelease = function () {
gotoAndStop (450);
};
pilihan_mc.military_btn.onRelease = function () {
pilihan_mc._visible = false;
military_mc._visible = true;
military_mc.xinfo = (("Upgrade your military power cost " + ((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih])) + ". Your money: ") + money1;
military_mc.yes_btn.onRelease = function () {
if (money1 >= ((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih])) {
if (((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih]) != undefined) {
money1 = money1 - ((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih]);
pilihan_mc._visible = true;
military_mc._visible = false;
powerNegara[sedangPilih]++;
pilihan_mc.uang = "Money " + money1;
}
} else {
military_mc.xinfo = (("Not Enough Money\nUpgrade your military power cost " + ((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih])) + ". Your money: ") + money1;
}
};
military_mc.no_btn.onRelease = function () {
pilihan_mc._visible = true;
military_mc._visible = false;
pilihan_mc.uang = "Money " + money1;
};
};
pilihan_mc.save_btn.onRelease = function () {
save_mc._visible = true;
if (bgData2 == undefined) {
save_mc.load_btn.enabled = false;
save_mc.load_btn._alpha = 50;
} else {
save_mc.load_btn.enabled = true;
save_mc.load_btn._alpha = 100;
}
save_mc.save_btn.onRelease = function () {
bgData2 = "maen";
simpanData();
save_mc._visible = false;
};
save_mc.load_btn.onRelease = function () {
loadData();
save_mc._visible = false;
gotoAndStop (441);
};
save_mc.cancel_btn.onRelease = function () {
save_mc._visible = false;
};
};
}
if (sedangAttack == true) {
if ((sedangTuju == sedangPilih) || (milikNegara[sedangTuju] == pegangNegara)) {
} else if (attackPower >= costx) {
if (costx != undefined) {
attackPower = attackPower - costx;
}
zsedangPilih = sedangPilih;
zsedangTuju = sedangTuju;
sedangAttack = false;
belumSerang[sedangPilih] = true;
tipeYgDiserang = "territory";
berapaSerangan = 0;
cekSerangan("serang");
} else {
msgBox_mc._visible = true;
msgBox_mc.judul = "Can't attack";
msgBox_mc.isi = ("You cannot attack this area, not enough Attack Power, Attack Power will increase by " + (25 + Math.ceil(3 + (xlevel / 8)))) + " points on each turn, click the End Turn Button to end your turn and increase your attack power";
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
}
}
}
function overKota() {
if (((!pilihan_mc.hitTest(_root._xmouse, _root._ymouse, true)) && (pilihan_mc._visible == true)) || (pilihan_mc._visible == false)) {
myStr = new String(this);
if (myStr.length == 22) {
indi = myStr.substr(myStr.length - 1, 1);
} else {
indi = myStr.substr(myStr.length - 2, 2);
}
sedangTuju = indi;
if (sedangAttack == true) {
if ((sedangTuju == sedangPilih) || (milikNegara[sedangTuju] == pegangNegara)) {
nama_mc.gotoAndStop(1);
nama_mc.nama = "Can't attack own city";
nama_mc.xpower = "Military Power = " + powerNegara[sedangTuju];
} else {
nama_mc.gotoAndStop(2);
nama_mc.nama = namaWilayah[sedangTuju];
if (hubunganWilayah[sedangPilih][sedangTuju] == 0) {
serangLewat = "land";
} else if (hubunganWilayah[sedangPilih][sedangTuju] == 1) {
serangLewat = "sea";
} else if (hubunganWilayah[sedangPilih][sedangTuju] == 2) {
serangLewat = "air";
}
if (serangLewat == "land") {
costx = 10;
} else if (serangLewat == "sea") {
costx = 15;
} else if (serangLewat == "air") {
costx = 20;
}
nama_mc.serang = ((((((("Attacking the capital of " + namaWilayah[sedangTuju]) + " from ") + serangLewat) + " and land, attack this area twice in a row to succesfully conquer it, cost ") + costx) + " Attack Power (own = ") + attackPower) + ")";
nama_mc.xpower = "Military Power = " + powerNegara[sedangTuju];
}
} else {
nama_mc.gotoAndStop(1);
nama_mc.nama = "Capital of " + namaWilayah[sedangTuju];
nama_mc.nama2 = namaNegara[milikNegara[sedangTuju]];
nama_mc.xpower = "Military Power = " + powerNegara[sedangTuju];
}
nama_mc._visible = true;
}
}
function outKota() {
myStr = new String(this);
if (myStr.length == 22) {
indi = myStr.substr(myStr.length - 1, 1);
} else {
indi = myStr.substr(myStr.length - 2, 2);
}
nama_mc._visible = false;
}
function klikKota() {
myStr = new String(this);
if (myStr.length == 22) {
xindi = myStr.substr(myStr.length - 1, 1);
} else {
xindi = myStr.substr(myStr.length - 2, 2);
}
sedangTuju = xindi;
if ((sedangPilih == xindi) || (pegangNegara != milikNegara[xindi])) {
if (sedangAttack == false) {
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
} else if (sedangPilih == xindi) {
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
}
} else {
i = 1;
while (i <= 21) {
dunia_mc["map" + i].enabled = true;
if (menu_mc2.territory_mc._currentframe == 1) {
dunia_mc["map" + i]._alpha = 70;
} else {
dunia_mc["map" + i]._alpha = 0;
}
i++;
}
if ((sedangPilih == xindi) || (pegangNegara != milikNegara[xindi])) {
if (sedangAttack == false) {
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
} else if (sedangPilih == xindi) {
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
}
} else {
sedangPilih = xindi;
if (menu_mc2.territory_mc._currentframe == 1) {
this._alpha = 90;
} else {
this._alpha = 0;
}
sedangAttack = false;
pilihan_mc._visible = true;
pilihan_mc.gotoAndStop(1);
pilihan_mc.cancel_btn._visible = false;
pilihan_mc.nama = namaWilayah[sedangPilih];
pilihan_mc.uang = "Money: " + money1;
pilihan_mc.power = "Attack Power: " + attackPower;
if (belumSerang[sedangPilih] == true) {
pilihan_mc.attack_btn._visible = false;
} else {
pilihan_mc.attack_btn._visible = true;
}
pilihan_mc.menu_btn.onRelease = function () {
sedangAttack = false;
pilihan_mc._visible = false;
sedangPilih = 0;
military_mc._visible = false;
removeMovieClip(infoBox);
menu_mc2._visible = true;
cekBisaKlikSemua2(false);
menu_mc2.quit_btn.onRelease = function () {
simpanData();
cekBisaKlikSemua2(true);
removeMovieClip(infoBox);
backMenu();
gotoAndStop (412);
};
menu_mc2.quit_btn2.onRelease = function () {
cekBisaKlikSemua2(true);
removeMovieClip(infoBox);
backMenu();
gotoAndStop (412);
};
menu_mc2.back_btn.onRelease = function () {
cekBisaKlikSemua2(true);
menu_mc2._visible = false;
};
if (menu_mc2.territory_mc._currentframe == 1) {
menu_mc2.territory_mc.gotoAndStop(2);
i = 1;
while (i <= 21) {
dunia_mc["map" + i]._alpha = 0;
i++;
}
} else {
menu_mc2.territory_mc.gotoAndStop(1);
i = 1;
while (i <= 21) {
dunia_mc["map" + i]._alpha = 70;
i++;
}
}
};
pilihan_mc.attack_btn.onRelease = function () {
if (awalAttackBanget == undefined) {
awalAttackBanget = false;
msgBox_mc._visible = true;
msgBox_mc.judul = "Attack";
msgBox_mc.isi = ((("Select the enemy area that you wish to attack!! Launching an attack requires attack power, your attack power will increase by " + (25 + Math.ceil(25 + (xlevel / 10)))) + " points on each turn.") + " Your attack power = ") + attackPower;
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
}
sedangAttack = true;
pilihan_mc.gotoAndStop(2);
pilihan_mc.cancel_btn.onRelease = function () {
sedangAttack = false;
pilihan_mc.gotoAndStop(1);
};
};
pilihan_mc.end_btn.onRelease = function () {
i = 1;
while (i <= 7) {
masihAda[i] = false;
i++;
}
i = 1;
while (i <= 7) {
j = 1;
while (j <= 21) {
if (milikNegara[j] == i) {
masihAda[i] = true;
}
j++;
}
i++;
}
adaNegaraKitaDiserang = false;
idPhase = setInterval(xendPhase, 100);
pilihan_mc._visible = false;
if ((25 + Math.ceil(3 + (xlevel / 8))) != undefined) {
attackPower = attackPower + (25 + Math.ceil(3 + (xlevel / 8)));
}
keNyerangan = new Array();
tipeNyerangan = new Array();
posNyerangan = new Array();
pegNyerangan = new Array();
kiraNyerang = 0;
};
pilihan_mc.upgrade_btn.onRelease = function () {
gotoAndStop (450);
};
pilihan_mc.military_btn.onRelease = function () {
pilihan_mc._visible = false;
military_mc._visible = true;
military_mc.xinfo = (("Upgrade your military power cost " + ((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih])) + ". Your money: ") + money1;
military_mc.yes_btn.onRelease = function () {
if (money1 >= ((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih])) {
if (((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih]) != undefined) {
money1 = money1 - ((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih]);
pilihan_mc._visible = true;
military_mc._visible = false;
pilihan_mc.uang = "Money " + money1;
powerNegara[sedangPilih]++;
}
} else {
military_mc.xinfo = (("Not Enough Money\nUpgrade your military power cost " + ((10000 * powerNegara[sedangPilih]) * powerNegara[sedangPilih])) + ". Your money: ") + money1;
}
};
military_mc.no_btn.onRelease = function () {
pilihan_mc._visible = true;
military_mc._visible = false;
pilihan_mc.uang = "Money " + money1;
};
};
pilihan_mc.save_btn.onRelease = function () {
save_mc._visible = true;
if (bgData2 == undefined) {
save_mc.load_btn.enabled = false;
save_mc.load_btn._alpha = 50;
} else {
save_mc.load_btn.enabled = true;
save_mc.load_btn._alpha = 100;
}
save_mc.save_btn.onRelease = function () {
simpanData();
save_mc._visible = false;
};
save_mc.load_btn.onRelease = function () {
loadData();
save_mc._visible = false;
};
save_mc.cancel_btn.onRelease = function () {
save_mc._visible = false;
};
};
}
}
if (sedangAttack == true) {
if ((sedangTuju == sedangPilih) || (milikNegara[sedangTuju] == pegangNegara)) {
} else if (attackPower >= costx) {
if (costx != undefined) {
attackPower = attackPower - costx;
}
zsedangPilih = sedangPilih;
zsedangTuju = sedangTuju;
sedangAttack = false;
belumSerang[sedangPilih] = true;
tipeYgDiserang = "kota";
berapaSerangan = 1;
cekSerangan("serang");
} else {
msgBox_mc._visible = true;
msgBox_mc.judul = "Can't attack";
msgBox_mc.isi = ("You cannot attack this area, not enough Attack Power, Attack Power will increase by " + (25 + Math.ceil(3 + (xlevel / 8)))) + " points on each turn, click the End Turn Button to end your turn and increase your attack power";
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
}
}
}
function xendPhase() {
nama_mc._visible = false;
military_mc._visible = false;
pilihan_mc._visible = false;
i = 1;
while (i <= 21) {
delete dunia_mc["map" + i].onRollOver;
delete dunia_mc["map" + i].onRollOut;
delete dunia_mc["map" + i].onRelease;
delete dunia_mc["kota" + i].onRollOver;
delete dunia_mc["kota" + i].onRollOut;
delete dunia_mc["kota" + i].onRelease;
i++;
}
kiniNegara++;
adaSerang = true;
if (kiniNegara > 7) {
kiniNegara = 1;
if (kiniNegara == pegangNegara) {
dayKe++;
adaSerang = false;
clearInterval(idPhase);
di = 0;
while (di <= 21) {
belumSerang[di] = false;
di++;
}
if (adaNegaraKitaDiserang == true) {
zlawanMenyerang = keNyerangan[0];
zposisiDiserang = posNyerangan[0];
pegangNegara = pegNyerangan[0];
tipeYgDiserang = tipeNyerangan[0];
infobox_mc._visible = true;
pilihan_mc._visible = false;
if (hubunganWilayah[zsedangPilih][zsedangTuju] == 0) {
xjenisPeperangan = "land";
} else if (hubunganWilayah[zsedangPilih][zsedangTuju] == 1) {
xjenisPeperangan = "sea";
} else if (hubunganWilayah[zsedangPilih][zsedangTuju] == 2) {
xjenisPeperangan = "air";
}
if (tipeYgDiserang == "territory") {
infobox_mc.xinfo = (((("Your territory of " + namaWilayah[zposisiDiserang]) + " has been attacked by ") + namaNegara[zlawanMenyerang]) + " from ") + xjenisPeperangan;
} else {
infobox_mc.xinfo = (((("Your capital of " + namaWilayah[zposisiDiserang]) + " has been attacked by ") + namaNegara[zlawanMenyerang]) + " from ") + xjenisPeperangan;
}
jenisAmbilKota = namaWilayah[zposisiDiserang];
infobox_mc.fight_btn.onRelease = function () {
cekSerangan("tahan");
};
infobox_mc.retreat_btn.onRelease = function () {
if (tipeYgDiserang == "territory") {
powerNegara[zposisiDiserang] = powerNegara[zposisiDiserang] - Math.ceil(3 + (xlevel / 8));
if (powerNegara[zposisiDiserang] <= 3) {
milikNegara[zposisiDiserang] = zlawanMenyerang;
sementaraPower = powerNegara[zposisiDiserang];
powerNegara[zposisiDiserang] = Math.ceil((sementaraPower + powerNegara[zlawanMenyerang]) / 2);
}
if (powerNegara[zposisiDiserang] <= 1) {
powerNegara[zposisiDiserang] = 1;
}
} else {
milikNegara[zposisiDiserang] = zlawanMenyerang;
sementaraPower = powerNegara[zposisiDiserang];
powerNegara[zposisiDiserang] = Math.ceil((sementaraPower + powerNegara[zlawanMenyerang]) / 2);
}
initAwal2();
initUlang();
cekWarna2();
cekPosisiAwal();
kiraNyerang--;
cekSeranganLanjutan();
};
tutorialWorldSelesai(false);
} else {
initUlang();
}
if (tipeSulitCampaign == 1) {
randx = random(2);
} else if (tipeSulitCampaign == 2) {
randx = random(4);
} else if (tipeSulitCampaign == 3) {
randx = random(6);
} else if (tipeSulitCampaign == 4) {
randx = random(8);
}
if (randx >= 1) {
i = 1;
while (i <= 21) {
if (milikNegara[i] != pegangNegara) {
if (tipeSulitCampaign == 1) {
powerNegara[i] = powerNegara[i] + 1;
} else if (tipeSulitCampaign == 2) {
powerNegara[i] = powerNegara[i] + (random(3) + 2);
} else if (tipeSulitCampaign == 3) {
powerNegara[i] = powerNegara[i] + (random(6) + 4);
} else if (tipeSulitCampaign == 4) {
if (xlevel >= 30) {
powerNegara[i] = powerNegara[i] + (random(16) + 9);
} else {
powerNegara[i] = powerNegara[i] + (random(8) + 6);
}
}
}
i++;
}
}
}
} else if (kiniNegara == pegangNegara) {
dayKe++;
adaSerang = false;
clearInterval(idPhase);
di = 0;
while (di <= 21) {
belumSerang[di] = false;
di++;
}
if (adaNegaraKitaDiserang == true) {
zlawanMenyerang = keNyerangan[0];
zposisiDiserang = posNyerangan[0];
pegangNegara = pegNyerangan[0];
tipeYgDiserang = tipeNyerangan[0];
infobox_mc._visible = true;
pilihan_mc._visible = false;
if (hubunganWilayah[zsedangPilih][zsedangTuju] == 0) {
xjenisPeperangan = "land";
} else if (hubunganWilayah[zsedangPilih][zsedangTuju] == 1) {
xjenisPeperangan = "sea";
} else if (hubunganWilayah[zsedangPilih][zsedangTuju] == 2) {
xjenisPeperangan = "air";
}
if (tipeYgDiserang == "territory") {
infobox_mc.xinfo = (((("Your territory of " + namaWilayah[zposisiDiserang]) + " has been attacked by ") + namaNegara[zlawanMenyerang]) + " from ") + xjenisPeperangan;
} else {
infobox_mc.xinfo = (((("Your capital of " + namaWilayah[zposisiDiserang]) + " has been attacked by ") + namaNegara[zlawanMenyerang]) + " from ") + xjenisPeperangan;
}
jenisAmbilKota = namaWilayah[zposisiDiserang];
infobox_mc.fight_btn.onRelease = function () {
cekSerangan("tahan");
};
infobox_mc.retreat_btn.onRelease = function () {
if (tipeYgDiserang == "territory") {
powerNegara[zposisiDiserang] = powerNegara[zposisiDiserang] - Math.ceil(3 + (xlevel / 8));
if (powerNegara[zposisiDiserang] <= 3) {
milikNegara[zposisiDiserang] = zlawanMenyerang;
sementaraPower = powerNegara[zposisiDiserang];
powerNegara[zposisiDiserang] = Math.ceil((sementaraPower + powerNegara[zlawanMenyerang]) / 2);
}
if (powerNegara[zposisiDiserang] <= 1) {
powerNegara[zposisiDiserang] = 1;
}
} else {
milikNegara[zposisiDiserang] = zlawanMenyerang;
sementaraPower = powerNegara[zposisiDiserang];
powerNegara[zposisiDiserang] = Math.ceil((sementaraPower + powerNegara[zlawanMenyerang]) / 2);
}
initAwal2();
initUlang();
cekWarna2();
cekPosisiAwal();
kiraNyerang--;
cekSeranganLanjutan();
};
tutorialWorldSelesai(false);
} else {
initUlang();
}
if (tipeSulitCampaign == 1) {
randx = random(2);
} else if (tipeSulitCampaign == 2) {
randx = random(4);
} else if (tipeSulitCampaign == 3) {
randx = random(6);
} else if (tipeSulitCampaign == 4) {
randx = random(8);
}
if (randx >= 1) {
i = 1;
while (i <= 21) {
if (milikNegara[i] != pegangNegara) {
if (tipeSulitCampaign == 1) {
powerNegara[i] = powerNegara[i] + 1;
} else if (tipeSulitCampaign == 2) {
powerNegara[i] = powerNegara[i] + (random(3) + 2);
} else if (tipeSulitCampaign == 3) {
powerNegara[i] = powerNegara[i] + (random(6) + 4);
} else if (tipeSulitCampaign == 4) {
if (xlevel >= 30) {
powerNegara[i] = powerNegara[i] + (random(16) + 9);
} else {
powerNegara[i] = powerNegara[i] + (random(8) + 6);
}
}
}
i++;
}
}
}
if ((masihAda[kiniNegara] == true) && (adaSerang == true)) {
cekAIKomputer(kiniNegara);
}
}
function cekSerangan(ztipeSerang) {
tipeMaen2 = "";
if (hubunganWilayah[zsedangPilih][zsedangTuju] == 0) {
zzrand = random(6);
if (zzrand == 0) {
tipeMaen2 = "";
} else if (zzrand == 1) {
tipeMaen2 = "infantry";
} else if (zzrand == 2) {
tipeMaen2 = "artillery";
} else if (zzrand == 3) {
tipeMaen2 = "infanarti";
} else if (zzrand == 4) {
tipeMaen2 = "infanair";
} else {
tipeMaen2 = "artiair";
}
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = random(9) + 1;
} else if (hubunganWilayah[zsedangPilih][zsedangTuju] == 1) {
randx = random(4);
if ((randx == 1) && (ztipeSerang == "serang")) {
jenisPerang2 = "pantai";
jenisPerang = "darat";
xbgGame = random(2) + 10;
} else {
jenisPerang2 = "";
jenisPerang = "laut";
zzrand = random(3);
if (zzrand == 0) {
tipeMaen2 = "";
} else if (zzrand == 1) {
tipeMaen2 = "navy";
} else {
tipeMaen2 = "navyair";
}
xbgGame = random(3) + 1;
}
} else if (hubunganWilayah[zsedangPilih][zsedangTuju] == 2) {
tipeMaen2 = "";
jenisPerang = "udara";
jenisPerang2 = "";
xbgGame = random(7) + 1;
}
if (ztipeSerang == "tahan") {
powerJagoan = powerNegara[zposisiDiserang];
powerMusuh = powerNegara[zlawanMenyerang];
} else {
powerJagoan = powerNegara[zsedangPilih];
powerMusuh = powerNegara[zsedangTuju];
}
belumSerang[zsedangPilih] = true;
belumSerang[zsedangTuju] = true;
jenisBack = xbgGame;
jenisPeperangan = ztipeSerang;
Key.removeListener(myListener);
delete myListener.onKeyDown;
delete myListener.onKeyUp;
delete _root.onEnterFrame;
infobox_mc._visible = false;
gotoAndStop (444);
}
function cekAIKomputer(indi) {
z = 1;
while (z <= 21) {
if (indi == milikNegara[z]) {
if (tipeSulitCampaign == 1) {
zrandNyerang = random(5);
} else if (tipeSulitCampaign == 2) {
zrandNyerang = random(8);
} else if (tipeSulitCampaign == 3) {
zrandNyerang = random(12);
} else if (tipeSulitCampaign == 4) {
zrandNyerang = random(16);
}
if (zrandNyerang >= 4) {
ygDiserang = new Array();
xDiserang = 0;
i = 1;
while (i <= 21) {
if (milikNegara[i] != milikNegara[indi]) {
ygDiserang[xDiserang] = i;
xDiserang++;
}
i++;
}
lawanMenyerang = indi;
randDiserang = random(xDiserang);
posisiDiserang = ygDiserang[randDiserang];
if (milikNegara[posisiDiserang] == pegangNegara) {
if (kiraNyerang <= 5) {
zsedangPilih = lawanMenyerang;
zsedangTuju = pegangNegara;
adaNegaraKitaDiserang = true;
zposisiDiserang = posisiDiserang;
zlawanMenyerang = lawanMenyerang;
rand2 = random(4);
if (rand2 == 0) {
tipeYgDiserang = "territory";
} else {
tipeYgDiserang = "kota";
}
berapaSerangan = 0;
keNyerangan[kiraNyerang] = zlawanMenyerang;
posNyerangan[kiraNyerang] = zposisiDiserang;
pegNyerangan[kiraNyerang] = pegangNegara;
tipeNyerangan[kiraNyerang] = tipeYgDiserang;
kiraNyerang++;
}
} else {
if (powerNegara[lawanMenyerang] > powerNegara[posisiDiserang]) {
randMenang = random(8);
} else {
randMenang = random(4);
}
if (randMenang >= 3) {
milikNegara[posisiDiserang] = lawanMenyerang;
cekWarna2();
}
}
}
}
z++;
}
}
function cekSeranganLanjutan() {
if (kiraNyerang > 0) {
zsedangPilih = keNyerangan[kiraNyerang];
zsedangTuju = pegNyerangan[kiraNyerang];
adaNegaraKitaDiserang = true;
zposisiDiserang = posNyerangan[kiraNyerang];
zlawanMenyerang = keNyerangan[kiraNyerang];
tipeYgDiserang = tipeNyerangan[kiraNyerang];
berapaSerangan = 0;
if (pegangNegara == milikNegara[zposisiDiserang]) {
infobox_mc._visible = true;
pilihan_mc._visible = false;
if (hubunganWilayah[zsedangPilih][zsedangTuju] == 0) {
xjenisPeperangan = "land";
} else if (hubunganWilayah[zsedangPilih][zsedangTuju] == 0) {
xjenisPeperangan = "sea";
} else if (hubunganWilayah[zsedangPilih][zsedangTuju] == 0) {
xjenisPeperangan = "air";
}
if (tipeYgDiserang == "territory") {
infobox_mc.xinfo = (((("Your territory of " + namaWilayah[zposisiDiserang]) + " has been attacked by ") + namaNegara[zlawanMenyerang]) + " from ") + xjenisPeperangan;
} else {
infobox_mc.xinfo = (((("Your capital of " + namaWilayah[zposisiDiserang]) + " has been attacked by ") + namaNegara[zlawanMenyerang]) + " from ") + xjenisPeperangan;
}
jenisAmbilKota = namaWilayah[zposisiDiserang];
infobox_mc.fight_btn.onRelease = function () {
cekSerangan("tahan");
};
infobox_mc.retreat_btn.onRelease = function () {
if (tipeYgDiserang == "territory") {
powerNegara[zposisiDiserang] = powerNegara[zposisiDiserang] - Math.ceil(3 + (xlevel / 8));
if (powerNegara[zposisiDiserang] <= 3) {
milikNegara[zposisiDiserang] = zlawanMenyerang;
sementaraPower = powerNegara[zposisiDiserang];
powerNegara[zposisiDiserang] = Math.ceil((sementaraPower + powerNegara[zlawanMenyerang]) / 2);
}
if (powerNegara[zposisiDiserang] <= 1) {
powerNegara[zposisiDiserang] = 1;
}
} else {
milikNegara[zposisiDiserang] = zlawanMenyerang;
}
initAwal2();
initUlang();
cekWarna2();
cekPosisiAwal();
kiraNyerang--;
cekSeranganLanjutan();
};
tutorialWorldSelesai(false);
} else {
kiraNyerang--;
if (kiraNyerang <= 0) {
di = 0;
while (di <= 21) {
belumSerang[di] = false;
di++;
}
kiraNyerang = 0;
tutorialWorldSelesai(true);
} else {
cekSeranganLanjutan();
}
}
} else {
di = 0;
while (di <= 21) {
belumSerang[di] = false;
di++;
}
kiraNyerang = 0;
tutorialWorldSelesai(true);
}
}
stop();
berapaSerangan = 0;
initAwal2();
initUlang();
cekWarna2();
cekPosisiAwal();
if ((dayKe == 1) && (tutorialWorld == false)) {
tutorialWorldSelesai(false);
tutorial_mc._visible = true;
tutorial_mc.next_btn.onRelease = function () {
if (tutorial_mc._currentframe < 16) {
tutorial_mc.gotoAndStop(tutorial_mc._currentframe + 1);
} else {
tutorialWorld = true;
tutorialWorldSelesai(true);
tutorial_mc._visible = false;
pilihan_mc._visible = false;
}
};
tutorial_mc.quit_btn.onRelease = function () {
tutorialWorld = true;
tutorialWorldSelesai(true);
tutorial_mc._visible = false;
pilihan_mc._visible = false;
};
} else {
tutorialWorld = true;
tutorialWorldSelesai(true);
tutorial_mc._visible = false;
pilihan_mc._visible = false;
}
if (tutorialWorld == true) {
cekSeranganLanjutan();
}
nama_mc.onEnterFrame = enterNama;
Frame 440
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 441
gotoAndStop (439);
Frame 442
function cekPilihMap() {
i = 1;
while (i <= 22) {
_root["tanda" + i]._visible = false;
_root["area" + i].onRelease = klikArea;
_root["area" + i].onRollOver = overArea;
_root["area" + i].onRollOut = (_root["area" + i].onReleaseOutside = outArea);
_root["area" + i]._alpha = 100;
i++;
}
_root["tanda" + zpilihanMap]._visible = true;
}
function klikArea() {
myStr = new String(this);
if (myStr.length == 13) {
indi = Number(myStr.substr(myStr.length - 1, 1));
} else {
indi = Number(myStr.substr(myStr.length - 2, 2));
}
zpilihanMap = indi;
cekPilihMap();
}
function overArea() {
myStr = new String(this);
if (myStr.length == 13) {
indi = Number(myStr.substr(myStr.length - 1, 1));
} else {
indi = Number(myStr.substr(myStr.length - 2, 2));
}
this._alpha = 50;
area_mc._visible = true;
area_mc._x = this._x;
area_mc._y = this._y - 60;
area_mc.judul = jenisArea[indi];
}
function outArea() {
this._alpha = 100;
area_mc._visible = false;
}
stop();
jenisMorale = "offence";
jenisAppear = "random";
back_btn.onRelease = function () {
gotoAndStop (412);
};
if (tipeSulitSingle == 1) {
easy_btn.gotoAndStop(2);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(1);
} else if (tipeSulitSingle == 2) {
tipeSulitSingle = 2;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(2);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(1);
} else if (tipeSulitSingle == 3) {
tipeSulitSingle = 3;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(2);
extreme_btn.gotoAndStop(1);
} else if (tipeSulitSingle == 4) {
tipeSulitSingle = 4;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(2);
}
easy_btn.onRelease = function () {
tipeSulitSingle = 1;
easy_btn.gotoAndStop(2);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(1);
};
normal_btn.onRelease = function () {
tipeSulitSingle = 2;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(2);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(1);
};
hard_btn.onRelease = function () {
tipeSulitSingle = 3;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(2);
extreme_btn.gotoAndStop(1);
};
extreme_btn.onRelease = function () {
tipeSulitSingle = 4;
easy_btn.gotoAndStop(1);
normal_btn.gotoAndStop(1);
hard_btn.gotoAndStop(1);
extreme_btn.gotoAndStop(2);
};
play_btn.onRelease = function () {
initAwal();
ygDiSave();
ygDiSavex();
tipeGame = "game";
tipeMaen2 = "";
jenisPerang2 = "";
if (zpilihanMap == 22) {
jenisPerang = "udara";
pilihanMap = 7;
} else if (zpilihanMap == 21) {
jenisPerang = "laut";
pilihanMap = 3;
} else if (zpilihanMap == 20) {
jenisPerang = "darat";
pilihanMap = 12;
} else if (zpilihanMap == 19) {
jenisPerang = "darat";
jenisPerang2 = "pantai";
tipeMaen2 = "infanair";
pilihanMap = 11;
} else if (zpilihanMap <= 10) {
pilihanMap = zpilihanMap;
jenisPerang = "darat";
randw = random(2);
if ((zpilihanMap == 3) || (zpilihanMap == 7)) {
tipeMaen2 = "infanarti";
}
if (zpilihanMap == 10) {
jenisPerang2 = "pantai";
} else if ((zpilihanMap == 2) || (zpilihanMap == 4)) {
if (zpilihanMap == 2) {
tipeMaen2 = "infantry";
} else {
tipeMaen2 = "infanair";
}
} else if ((zpilihanMap == 6) || (zpilihanMap == 8)) {
if (zpilihanMap == 6) {
tipeMaen2 = "artillery";
} else {
tipeMaen2 = "artiair";
}
}
} else if (zpilihanMap <= 12) {
pilihanMap = zpilihanMap - 10;
if (zpilihanMap == 11) {
tipeMaen2 = "navy";
} else {
tipeMaen2 = "navyair";
}
jenisPerang = "laut";
} else {
tipeMaen2 = "udara";
pilihanMap = zpilihanMap - 12;
jenisPerang = "udara";
}
jenisMorale = xjenisMorale;
jenisAppear = xjenisAppear;
gotoAndStop (444);
};
if (jenisMorale == "offence") {
defense_btn.gotoAndStop(1);
offence_btn.gotoAndStop(2);
} else if (jenisMorale == "defense") {
defense_btn.gotoAndStop(2);
offence_btn.gotoAndStop(1);
}
if (jenisAppear == "random") {
random_btn.gotoAndStop(2);
manual_btn.gotoAndStop(1);
} else if (jenisAppear == "manual") {
random_btn.gotoAndStop(1);
manual_btn.gotoAndStop(2);
}
defense_btn.onRelease = function () {
xjenisMorale = "defense";
defense_btn.gotoAndStop(2);
offence_btn.gotoAndStop(1);
};
offence_btn.onRelease = function () {
xjenisMorale = "offence";
defense_btn.gotoAndStop(1);
offence_btn.gotoAndStop(2);
};
random_btn.onRelease = function () {
xjenisAppear = "random";
random_btn.gotoAndStop(2);
manual_btn.gotoAndStop(1);
};
manual_btn.onRelease = function () {
xjenisAppear = "manual";
random_btn.gotoAndStop(1);
manual_btn.gotoAndStop(2);
};
defense_btn.onRollOver = function () {
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x - 50;
infoBox._y = this._y - 75;
infoBox.judul = "Defense Morale";
infoBox.isi = "Forms a massive wall of troops but deploys after at least 12 units are in the center of the battlefield.";
};
offence_btn.onRollOver = function () {
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x - 50;
infoBox._y = this._y - 75;
infoBox.judul = "Offense Morale";
infoBox.isi = "Troops will attack aggressively.";
};
random_btn.onRollOver = function () {
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x - 50;
infoBox._y = this._y - 75;
infoBox.judul = "Random Appear";
infoBox.isi = "No formation is made, troops will appear in random locations.";
};
manual_btn.onRollOver = function () {
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x - 50;
infoBox._y = this._y - 75;
infoBox.judul = "Manual Appear";
infoBox.isi = "Troops will deploy in an arrow sign formation. Control by clicking (W, S) or (UP, DOWN) key.";
};
defense_btn.onRollOut = (defense_btn.onReleaseOutside = function () {
removeMovieClip(infoBox);
});
offence_btn.onRollOut = (offence_btn.onReleaseOutside = function () {
removeMovieClip(infoBox);
});
random_btn.onRollOut = (random_btn.onReleaseOutside = function () {
removeMovieClip(infoBox);
});
manual_btn.onRollOut = (manual_btn.onReleaseOutside = function () {
removeMovieClip(infoBox);
});
area_mc._visible = false;
jenisArea = new Array("", "Grasses", "Canyon", "Desert", "Forest", "Ground Field", "Rain Forest", "Shoreside Desert", "Plain Grass", "Beach", "Side Beach", "Blue Sea", "Deep Sea", "The Forest", "The Island", "The Jungle", "Sea and Cloud", "The Canyon", "Above The Sea", "Side Beach 2", "Death City", "Dark Sea", "Dark Cloud");
cekPilihMap();
Frame 443
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 444
function majuMundur() {
jmlPasukan2--;
}
function majuMundur2() {
jmlPasukan--;
}
function cekSelesaiTutor() {
removeMovieClip(tutorial_mc);
i = 1;
while (i <= 52) {
if (frame["frame" + i].sedangUnlok == false) {
frame["frame" + i].enabled = true;
}
i++;
}
i = 1;
while (i <= 9) {
frame["tipe" + i].enabled = true;
i++;
}
setAISemua();
tutorialWar = true;
_root.medals1 = 1;
i = 1;
while (i <= 2) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
frame.menu_btn.enabled = true;
cekFrame();
}
function setAISemua() {
if (jenisPerang == "darat") {
if (tipeMaen == "pantai1") {
setAI1();
setAI3();
setAI5();
setAI6();
setAI7();
setAI8();
} else if (tipeMaen2 == "infanarti") {
setAI1();
setAI2();
setAI5();
setAI6();
setAI7();
setAI8();
} else if (tipeMaen2 == "infanair") {
setAI1();
setAI3();
setAI5();
setAI6();
setAI7();
setAI8();
} else if (tipeMaen2 == "artiair") {
setAI2();
setAI3();
setAI5();
setAI6();
setAI7();
setAI8();
} else if (tipeMaen2 == "infantry") {
setAI1();
setAI5();
setAI6();
setAI7();
setAI8();
} else if (tipeMaen2 == "artillery") {
setAI2();
setAI5();
setAI6();
setAI7();
setAI8();
} else {
setAI1();
setAI2();
setAI3();
setAI5();
setAI6();
setAI7();
setAI8();
}
} else if (jenisPerang == "laut") {
if (tipeMaen2 == "navy") {
setAI4();
} else {
setAI3();
setAI4();
}
} else if (jenisPerang == "udara") {
setAI3();
}
}
function enterPanah() {
if (xPause == false) {
if (panahAtas == true) {
if (jenisPerang == "laut") {
this._y = ((100 + (kePanah * 55)) + 25) - 60;
} else if (jenisPerang == "udara") {
this._y = ((100 + (kePanah * 65)) + 25) - 60;
} else {
this._y = ((225 + (kePanah * 35)) + 25) - 60;
}
} else if (panahBawah == true) {
if (jenisPerang == "laut") {
this._y = ((100 + (kePanah * 55)) + 25) - 60;
} else if (jenisPerang == "udara") {
this._y = ((100 + (kePanah * 65)) + 25) - 60;
} else {
this._y = ((225 + (kePanah * 35)) + 25) - 60;
}
}
}
}
function init() {
aiKomp = "easy";
if (jenisCampaign == 3) {
money2 = 5000 + ((xlevel - 1) * 15);
} else {
money2 = 10000 + ((xlevel - 1) * 25);
}
if (tipeSulitCampaign == 4) {
money2 = money2 * 3;
} else if (tipeSulitCampaign == 3) {
money2 = money2 * 2;
} else if (tipeSulitCampaign == 2) {
money2 = money2 * 1;
} else if (tipeSulitCampaign == 1) {
money2 = money2 * 0.5;
}
naikBerapa = 110;
troopsKe = 0;
efekKe = 1;
dalamJagoan = 2000;
dalamBack = 99;
dalamRetak = 500;
if (jenisPerang == "laut") {
dalamBenteng1 = 990;
dalamBenteng2 = 991;
dalamPenjaga1 = 2751;
dalamPenjaga2 = 2851;
} else {
dalamBenteng1 = 35000;
dalamBenteng2 = 35001;
dalamPenjaga1 = 31101;
dalamPenjaga2 = 31201;
xdalamPenjaga1 = 38101;
xdalamPenjaga2 = 38201;
}
dalamAirCraft = 38150;
if (tipeSulitCampaign == 4) {
if (xlevel == 1) {
bykPasukan2 = 100;
} else if (xlevel <= 3) {
bykPasukan2 = 125;
} else if (xlevel <= 6) {
bykPasukan2 = 175;
} else if (xlevel <= 9) {
bykPasukan2 = 200;
} else if (xlevel <= 12) {
bykPasukan2 = 225;
} else if (xlevel <= 15) {
bykPasukan2 = 250;
} else if (xlevel <= 18) {
bykPasukan2 = 275;
} else if (xlevel <= 21) {
bykPasukan2 = 300;
} else if (xlevel <= 24) {
bykPasukan2 = 325;
} else if (xlevel <= 27) {
bykPasukan2 = 350;
} else if (xlevel >= 28) {
bykPasukan2 = 400;
}
} else if (tipeSulitCampaign == 3) {
if (xlevel == 1) {
bykPasukan2 = 100;
} else if (xlevel <= 3) {
bykPasukan2 = 100;
} else if (xlevel <= 6) {
bykPasukan2 = 150;
} else if (xlevel <= 9) {
bykPasukan2 = 175;
} else if (xlevel <= 12) {
bykPasukan2 = 200;
} else if (xlevel <= 15) {
bykPasukan2 = 225;
} else if (xlevel <= 18) {
bykPasukan2 = 250;
} else if (xlevel <= 21) {
bykPasukan2 = 275;
} else if (xlevel <= 24) {
bykPasukan2 = 300;
} else if (xlevel <= 27) {
bykPasukan2 = 350;
} else if (xlevel >= 28) {
bykPasukan2 = 400;
}
} else if (tipeSulitCampaign == 2) {
if (xlevel == 1) {
bykPasukan2 = 100;
} else if (xlevel <= 3) {
bykPasukan2 = 75;
} else if (xlevel <= 6) {
bykPasukan2 = 100;
} else if (xlevel <= 9) {
bykPasukan2 = 125;
} else if (xlevel <= 12) {
bykPasukan2 = 150;
} else if (xlevel <= 15) {
bykPasukan2 = 200;
} else if (xlevel <= 18) {
bykPasukan2 = 225;
} else if (xlevel <= 21) {
bykPasukan2 = 250;
} else if (xlevel <= 24) {
bykPasukan2 = 275;
} else if (xlevel <= 27) {
bykPasukan2 = 300;
} else if (xlevel >= 28) {
bykPasukan2 = 400;
}
} else if (xlevel == 1) {
bykPasukan2 = 100;
} else if (xlevel <= 3) {
bykPasukan2 = 75;
} else if (xlevel <= 6) {
bykPasukan2 = 100;
} else if (xlevel <= 9) {
bykPasukan2 = 125;
} else if (xlevel <= 12) {
bykPasukan2 = 150;
} else if (xlevel <= 15) {
bykPasukan2 = 175;
} else if (xlevel <= 18) {
bykPasukan2 = 200;
} else if (xlevel <= 21) {
bykPasukan2 = 225;
} else if (xlevel <= 24) {
bykPasukan2 = 250;
} else if (xlevel <= 27) {
bykPasukan2 = 300;
} else if (xlevel >= 28) {
bykPasukan2 = 400;
}
bykPasukan2 = Math.ceil(bykPasukan2 / 4);
dalamFrame = 45000;
dalamFrame2 = 45001;
dalamEfek = 36000;
dalamMisil = 36100;
dalamInfo = 47000;
dalamPanah = 47001;
dalamDrag = 47002;
dalamWin = 50002;
dalamLose = 50003;
dalamPecah = 15001;
dalamDeploy = 47009;
dalamMenu = 50004;
dalamTutorial = 50001;
dalamLese = 49000;
bykPasukan1 = 25 + (5 * (levelSkill[1] - 1));
if (bykPasukan1 >= 100) {
bykPasukan1 = 100;
}
if (bykPasukan2 >= 100) {
bykPasukan2 = 100;
}
jmlPasukan = bykPasukan1;
jmlPasukan2 = bykPasukan2;
totPasukan = jmlPasukan;
totPasukan2 = jmlPasukan2;
jmlPas = jmlPasukan;
bykKeluar1 = 0;
bykKeluar2 = 0;
cekSurender = false;
if (jenisPerang == "laut") {
nyawaIstana1 = 8000 + (35000 * (levelSkill[2] - 1));
if (xlevel >= 31) {
nyawaIstana2 = 3885000 /* 0x3B47C8 */;
} else if ((xlevel >= 20) && (xlevel <= 30)) {
nyawaIstana2 = 4 * (2000 + ((xlevel - 1) * 20000));
} else if (xlevel >= 10) {
nyawaIstana2 = 3 * (2000 + ((xlevel - 1) * 15000));
} else {
nyawaIstana2 = 8000 + ((xlevel - 1) * 5000);
}
} else {
nyawaIstana1 = 10000 + (40000 * (levelSkill[2] - 1));
if (xlevel >= 31) {
nyawaIstana2 = 779000 /* 0x0BE2F8 */;
} else if ((xlevel >= 20) && (xlevel <= 30)) {
nyawaIstana2 = 4000 + ((xlevel - 1) * 20000);
} else if (xlevel >= 10) {
nyawaIstana2 = 4000 + ((xlevel - 1) * 15000);
} else {
nyawaIstana2 = 10000 + ((xlevel - 1) * 5000);
}
}
if (jenisMaenan == "single") {
if (tipeSulitSingle == 1) {
nyawaIstana1 = nyawaIstana1 * 50;
nyawaIstana2 = nyawaIstana2 * 50;
} else if (tipeSulitSingle == 2) {
nyawaIstana1 = nyawaIstana1 * 100;
nyawaIstana2 = nyawaIstana2 * 100;
} else if (tipeSulitSingle == 3) {
nyawaIstana1 = nyawaIstana1 * 150;
nyawaIstana2 = nyawaIstana2 * 150;
} else if (tipeSulitSingle == 4) {
nyawaIstana1 = nyawaIstana1 * 200;
nyawaIstana2 = nyawaIstana2 * 200;
}
}
if (jenisPerang == "laut") {
nyawaIstana1 = nyawaIstana1 * 50;
nyawaIstana2 = nyawaIstana2 * 50;
}
if (tipeYgDiserang == "kota") {
if (jenisPeperangan == "tahan") {
nyawaIstana1 = nyawaIstana1 * 2;
} else {
nyawaIstana2 = nyawaIstana2 * 2;
}
}
nyawaIstana1 = nyawaIstana1 * (powerJagoan / 3);
nyawaIstana2 = nyawaIstana2 * (powerMusuh / 3);
totIstana1 = nyawaIstana1;
totIstana2 = nyawaIstana2;
xjmlPasukan = jmlPasukan;
xjmlPasukan2 = jmlPasukan2;
tipeDrag = "strike";
jalanKanan = false;
jalanKiri = false;
panahAtas = false;
panahBawah = false;
sedangTekan = false;
sudahSelesai = false;
sedangPause = false;
sudahLese = false;
xPause = false;
kurangTambah = 1000;
unitMati1 = 0;
unitMati2 = 0;
buildingsMati1 = 0;
buildingsMati2 = 0;
totDefense = 0;
munculArray = new Array();
arrayMasuk = new Array(10);
munculKe = 1;
if (jenisMaenan == "single") {
naikHarga2 = 6;
naikHarga = 6;
} else if (jenisPerang == "laut") {
naikHarga2 = 0.2;
naikHarga = 0.2;
} else if (jenisPerang == "udara") {
naikHarga2 = 0.5;
naikHarga = 0.5;
} else {
naikHarga2 = 1;
naikHarga = 1;
}
naikHarga2 = naikHarga2 / 2;
naikHarga = naikHarga / 2;
bunuhLawan = 0;
awalDrag = 1;
akhirDrag = 4;
i = 1;
while (i <= 9) {
_root["penjagaAda" + i] = false;
_root["xpenjagaAda" + i] = false;
i++;
}
if ((jenisMaenan == "single") || (tipeGame == "demo")) {
i = 1;
while (i <= bykJumlah) {
slotUnlok[i] = 1;
i++;
}
if (tipeSulitSingle == 1) {
xlevel = 5;
} else if (tipeSulitSingle == 2) {
xlevel = 10;
} else if (tipeSulitSingle == 3) {
xlevel = 15;
} else if (tipeSulitSingle == 4) {
xlevel = 20;
}
if (jenisPerang == "darat") {
money1 = 15000;
money2 = 15000;
} else if (jenisPerang == "laut") {
money1 = 30000;
money2 = 30000;
} else if (jenisPerang == "udara") {
money1 = 20000;
money2 = 20000;
}
bykPasukan1 = 1000;
bykPasukan2 = 1000;
jmlPasukan = bykPasukan1;
jmlPasukan2 = bykPasukan2;
totIstana1 = nyawaIstana1;
totIstana2 = nyawaIstana2;
xjmlPasukan = jmlPasukan;
xjmlPasukan2 = jmlPasukan2;
}
}
function buatBack() {
cekBackgrounds();
if (jenisPerang == "darat") {
if (jenisMaenan == "single") {
back = attachMovie("backDarat" + pilihanMap, "back", dalamBack);
jenisBack = pilihanMap;
if (jenisBack == 20) {
jenisBack = 1;
}
} else {
back = attachMovie("backDarat" + bgGame, "back", dalamBack);
jenisBack = bgGame;
}
if (jenisBack <= 9) {
tipeMaen = "darat";
} else if (jenisBack == 10) {
tipeMaen = "pantai1";
} else if (jenisBack == 11) {
tipeMaen = "pantai1";
} else {
tipeMaen = "darat";
}
} else if (jenisPerang == "laut") {
if (jenisMaenan == "single") {
back = attachMovie("backLaut" + pilihanMap, "back", dalamBack);
jenisBack = pilihanMap;
if (jenisBack == 21) {
jenisBack = 1;
}
tipeMaen = "laut";
adaBenteng1 = true;
adaBenteng2 = true;
} else {
back = attachMovie("backLaut" + bgGame, "back", dalamBack);
jenisBack = bgGame;
tipeMaen = "laut";
adaBenteng1 = true;
adaBenteng2 = true;
}
} else if (jenisPerang == "udara") {
if (jenisMaenan == "single") {
back = attachMovie("backUdara" + pilihanMap, "back", dalamBack);
jenisBack = pilihanMap;
if (jenisBack == 22) {
jenisBack = 1;
}
tipeMaen = "udara";
adaBenteng1 = false;
adaBenteng2 = false;
} else {
back = attachMovie("backUdara" + bgGame, "back", dalamBack);
jenisBack = bgGame;
tipeMaen = "udara";
adaBenteng1 = false;
adaBenteng2 = false;
}
}
back._x = 0;
back._y = 100;
back._y = back._y - naikBerapa;
}
function cekBackgrounds() {
bgGame = xbgGame;
}
function buatDeploy() {
deploy = attachMovie("deploy_mc", "deploy_mc", dalamDeploy);
deploy._x = back._x + 670;
deploy._y = 355;
deploy._visible = false;
deploy.onRelease = function () {
totDefense = 15;
};
}
function buatFrame() {
frame = attachMovie("frame_mc", "frame_mc", dalamFrame);
frame._x = 400;
frame._y = 445;
frame.info_mc.informasi = "";
if (jenisPerang == "darat") {
xdariKe = "land";
if (tipeMaen2 == "") {
tambahanInfo = "Land Battle)";
} else if (tipeMaen2 == "infantry") {
tambahanInfo = "All Infantry Battle)";
} else if (tipeMaen2 == "artillery") {
tambahanInfo = "All Artillery Battle)";
} else if (tipeMaen2 == "infanarti") {
tambahanInfo = "All Infantry and Artillery Battle)";
} else if (tipeMaen2 == "infanair") {
tambahanInfo = "All Infantry and Air Force Battle)";
} else if (tipeMaen2 == "artiair") {
tambahanInfo = "All Artillery and Air Force Battle)";
}
} else if (jenisPerang == "laut") {
xdariKe = "sea";
if (tipeMaen2 == "") {
tambahanInfo = "Sea Battle)";
} else if (tipeMaen2 == "navy") {
tambahanInfo = "All Navy Battle)";
} else if (tipeMaen2 == "navyair") {
tambahanInfo = "All Navy and Air Force Battle)";
}
} else if (jenisPerang == "udara") {
xdariKe = "air";
tambahanInfo = "Air Battle)";
}
if (jenisPeperangan == "tahan") {
frame.informasi_mc.informasi = (((jenisAmbilKota + " attacked from ") + xdariKe) + " (") + tambahanInfo;
} else {
frame.informasi_mc.informasi = (((namaWilayah[zsedangTuju] + " attacked from ") + xdariKe) + " (") + tambahanInfo;
}
if (jenisMaenan == "single") {
frame.informasi_mc.informasi = "";
}
tipeJenis = 1;
i = 1;
while (i <= banyakJenis) {
frame["tipe" + i].onRelease = klikTipe;
frame["tipe" + i].onRollOver = overTipe;
frame["tipe" + i].onRollOut = (frame["tipe" + i].onReleaseOutside = outTipe);
frame["tipe" + i].gotoAndStop(1);
frame["tipe" + i].enabled = true;
i++;
}
frame.menu_btn.onRelease = cekPause;
frame["tipe" + tipeJenis].gotoAndStop(3);
frame["tipe" + tipeJenis].enabled = false;
frame.onEnterFrame = xenterFrame;
i = 1;
while (i <= bykJumlah) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = false;
} else {
frame["frame" + i].sedangUnlok = true;
}
i++;
}
if (tipeMaen == "darat") {
if (tipeMaen2 == "artillery") {
tipeJenis = 2;
} else if (tipeMaen2 == "artiair") {
tipeJenis = 2;
} else {
tipeJenis = 1;
}
i = 1;
while (i <= banyakJenis) {
frame["tipe" + i].gotoAndStop(1);
frame["tipe" + i].enabled = true;
i++;
}
frame["tipe" + tipeJenis].gotoAndStop(3);
frame["tipe" + tipeJenis].enabled = false;
} else if (tipeMaen == "pantai1") {
tipeJenis = 1;
i = 1;
while (i <= banyakJenis) {
frame["tipe" + i].gotoAndStop(1);
frame["tipe" + i].enabled = true;
i++;
}
frame["tipe" + tipeJenis].gotoAndStop(3);
frame["tipe" + tipeJenis].enabled = false;
} else if (tipeMaen == "pantai2") {
tipeJenis = 1;
i = 1;
while (i <= banyakJenis) {
frame["tipe" + i].gotoAndStop(1);
frame["tipe" + i].enabled = true;
i++;
}
frame["tipe" + tipeJenis].gotoAndStop(3);
frame["tipe" + tipeJenis].enabled = false;
} else if (tipeMaen == "laut") {
if (tipeMaen2 == "navyair") {
tipeJenis = 3;
} else {
tipeJenis = 4;
}
i = 1;
while (i <= banyakJenis) {
frame["tipe" + i].gotoAndStop(1);
frame["tipe" + i].enabled = true;
i++;
}
frame["tipe" + tipeJenis].gotoAndStop(3);
frame["tipe" + tipeJenis].enabled = false;
} else if (tipeMaen == "udara") {
tipeJenis = 3;
i = 1;
while (i <= banyakJenis) {
frame["tipe" + i].gotoAndStop(1);
frame["tipe" + i].enabled = true;
i++;
}
frame["tipe" + tipeJenis].gotoAndStop(3);
frame["tipe" + tipeJenis].enabled = false;
}
cekFrame();
}
function cekPause() {
if (xPause == false) {
xPause = true;
i = 0;
while (i <= semuaPasukan) {
if (_root["chara" + i].live > 0) {
_root["chara" + i].anim.stop();
if (_root["chara" + i]._currentframe == 1) {
if (_root["chara" + i].penjaga != true) {
_root["chara" + i].gotoAndStop(4);
}
}
}
i++;
}
i = 1;
while (i <= 9) {
frame["tipe" + i].enabled = false;
i++;
}
i = 0;
while (i <= semuaPasukan) {
frame["frame" + i].enabled = false;
if (frame["frame" + i]._currentframe > 1) {
frame["frame" + i].stop();
}
i++;
}
menu = attachMovie("menu_mc", "menu_mc", dalamMenu);
menu._x = 400;
menu._y = 200;
menu.back_btn.onRelease = function () {
cekPausex();
};
menu.surrender_btn.onRelease = function () {
sudahSelesai = false;
cekPausex();
cekLese("Mission aborted!");
cekSurender = true;
cekLose();
benteng1.live = 0;
benteng1.bar_mc.bar._xscale = Math.ceil((benteng1.live / benteng1.totLive) * 100);
frame_mc.base1 = Math.ceil(benteng1.live);
frame_mc.base1 = 0;
i = 1;
while (i <= 9) {
_root["penjaga" + i].live = 0;
_root["penjaga" + i].xjatuh = true;
_root["penjaga" + i].wspeed = 10;
i++;
}
benteng1.bentengx.gotoAndStop(2);
benteng1.bar_mc.bar._xscale = 0;
};
} else if (xPause == true) {
cekPausex();
}
}
function cekPausex() {
removeMovieClip(menu);
xPause = false;
i = 0;
while (i <= semuaPasukan) {
if (_root["chara" + i].live > 0) {
_root["chara" + i].anim.play();
if (_root["chara" + i]._currentframe == 4) {
if (_root["chara" + i].penjaga != true) {
_root["chara" + i].gotoAndStop(1);
}
}
}
i++;
}
i = 1;
while (i <= 9) {
if (frame["tipe" + i]._alpha == 100) {
frame["tipe" + i].enabled = true;
}
i++;
}
i = 1;
while (i <= 52) {
frame["frame" + i].enabled = true;
if (frame["frame" + i]._currentframe > 1) {
if (frame["frame" + i].sudahJadi == true) {
} else {
frame["frame" + i].play();
}
}
i++;
}
}
function cekFrame() {
i = 1;
while (i <= bykJumlah) {
frame["frame" + i]._visible = false;
frame["gembok" + i]._visible = false;
frame["harga" + i] = "";
i++;
}
i = 1;
while (i <= bykJumlah) {
if (frame["frame" + i].sedangUnlok == true) {
if ((tipeJenis == 1) && (i <= 9)) {
cekBisa2();
} else if (((tipeJenis == 2) && (i >= 10)) && (i <= 17)) {
cekBisa2();
} else if (((tipeJenis == 3) && (i >= 18)) && (i <= 25)) {
cekBisa2();
} else if (((tipeJenis == 4) && (i >= 26)) && (i <= 30)) {
cekBisa2();
} else if (((tipeJenis == 5) && (i >= 31)) && (i <= 33)) {
cekBisa2();
} else if (((tipeJenis == 6) && (i >= 34)) && (i <= 37)) {
cekBisa2();
} else if (((tipeJenis == 7) && (i >= 38)) && (i <= 42)) {
cekBisa2();
} else if (((tipeJenis == 8) && (i >= 43)) && (i <= 46)) {
cekBisa2();
} else if (((tipeJenis == 9) && (i >= 47)) && (i <= 50)) {
cekBisa2();
}
} else if ((tipeJenis == 1) && (i <= 9)) {
cekBisa();
} else if (((tipeJenis == 2) && (i >= 10)) && (i <= 17)) {
cekBisa();
} else if (((tipeJenis == 3) && (i >= 18)) && (i <= 25)) {
cekBisa();
} else if (((tipeJenis == 4) && (i >= 26)) && (i <= 30)) {
cekBisa();
} else if (((tipeJenis == 5) && (i >= 31)) && (i <= 33)) {
cekBisa();
} else if (((tipeJenis == 6) && (i >= 34)) && (i <= 37)) {
cekBisa();
} else if (((tipeJenis == 7) && (i >= 38)) && (i <= 42)) {
cekBisa();
} else if (((tipeJenis == 8) && (i >= 43)) && (i <= 46)) {
cekBisa();
} else if (((tipeJenis == 9) && (i >= 47)) && (i <= 50)) {
if (i == 47) {
if ((jenisPerang == "darat") && (tipeMaen != "pantai1")) {
if (tipeMaen2 == "artillery") {
cekBisa2();
} else {
cekBisa();
}
} else if ((jenisPerang == "darat") && (tipeMaen2 == "infantry")) {
cekBisa();
} else {
cekBisa2();
}
} else if (i == 48) {
if (jenisPerang2 == "pantai") {
cekBisa2();
} else if ((jenisPerang == "darat") && (tipeMaen != "pantai1")) {
if (tipeMaen2 == "infantry") {
cekBisa2();
} else {
cekBisa();
}
} else if ((jenisPerang == "darat") && (tipeMaen2 == "artillery")) {
cekBisa();
} else {
cekBisa2();
}
} else if (i == 49) {
if ((jenisPerang == "laut") && (tipeMaen2 == "navy")) {
cekBisa2();
} else if ((jenisPerang == "darat") && (tipeMaen2 == "")) {
cekBisa();
} else if ((jenisPerang == "laut") && (tipeMaen2 == "")) {
cekBisa();
} else if (jenisPerang == "udara") {
cekBisa();
} else if (jenisPerang2 == "pantai") {
cekBisa();
} else {
cekBisa2();
}
} else if (i == 50) {
if (jenisPerang == "laut") {
cekBisa();
} else {
cekBisa2();
}
} else {
cekBisa();
}
}
i++;
}
if (tipeMaen == "darat") {
if (tipeMaen2 == "infanarti") {
frame.tipe3.enabled = false;
frame.tipe4.enabled = false;
frame.tipe3._alpha = 50;
frame.tipe4._alpha = 50;
} else if (tipeMaen2 == "infanair") {
frame.tipe2.enabled = false;
frame.tipe2._alpha = 50;
frame.tipe4.enabled = false;
frame.tipe4._alpha = 50;
} else if (tipeMaen2 == "artiair") {
frame.tipe1.enabled = false;
frame.tipe1._alpha = 50;
frame.tipe4.enabled = false;
frame.tipe4._alpha = 50;
} else if (tipeMaen2 == "infantry") {
frame.tipe2.enabled = false;
frame.tipe3.enabled = false;
frame.tipe4.enabled = false;
frame.tipe2._alpha = 50;
frame.tipe3._alpha = 50;
frame.tipe4._alpha = 50;
} else if (tipeMaen2 == "artillery") {
frame.tipe1.enabled = false;
frame.tipe3.enabled = false;
frame.tipe4.enabled = false;
frame.tipe1._alpha = 50;
frame.tipe3._alpha = 50;
frame.tipe4._alpha = 50;
} else {
frame.tipe4.enabled = false;
frame.tipe4._alpha = 50;
}
} else if (tipeMaen == "pantai1") {
frame.tipe2.enabled = false;
frame.tipe4.enabled = false;
frame.tipe5.enabled = false;
frame.tipe6.enabled = false;
frame.tipe7.enabled = false;
frame.tipe2._alpha = 50;
frame.tipe4._alpha = 50;
frame.tipe5._alpha = 50;
frame.tipe6._alpha = 50;
frame.tipe7._alpha = 50;
} else if (tipeMaen == "pantai2") {
frame.tipe2.enabled = false;
frame.tipe4.enabled = false;
frame.tipe5.enabled = false;
frame.tipe6.enabled = false;
frame.tipe7.enabled = false;
frame.tipe2._alpha = 50;
frame.tipe4._alpha = 50;
frame.tipe5._alpha = 50;
frame.tipe6._alpha = 50;
frame.tipe7._alpha = 50;
} else if (tipeMaen == "laut") {
if (tipeMaen2 == "navy") {
frame.tipe1.enabled = false;
frame.tipe2.enabled = false;
frame.tipe3.enabled = false;
frame.tipe5.enabled = false;
frame.tipe6.enabled = false;
frame.tipe7.enabled = false;
frame.tipe1._alpha = 50;
frame.tipe2._alpha = 50;
frame.tipe3._alpha = 50;
frame.tipe5._alpha = 50;
frame.tipe6._alpha = 50;
frame.tipe7._alpha = 50;
} else if (tipeMaen2 == "navyair") {
frame.tipe1.enabled = false;
frame.tipe2.enabled = false;
frame.tipe5.enabled = false;
frame.tipe6.enabled = false;
frame.tipe7.enabled = false;
frame.tipe1._alpha = 50;
frame.tipe2._alpha = 50;
frame.tipe5._alpha = 50;
frame.tipe6._alpha = 50;
frame.tipe7._alpha = 50;
} else {
frame.tipe1.enabled = false;
frame.tipe2.enabled = false;
frame.tipe5.enabled = false;
frame.tipe6.enabled = false;
frame.tipe7.enabled = false;
frame.tipe1._alpha = 50;
frame.tipe2._alpha = 50;
frame.tipe5._alpha = 50;
frame.tipe6._alpha = 50;
frame.tipe7._alpha = 50;
}
} else if (tipeMaen == "udara") {
frame.tipe1.enabled = false;
frame.tipe2.enabled = false;
frame.tipe4.enabled = false;
frame.tipe5.enabled = false;
frame.tipe6.enabled = false;
frame.tipe7.enabled = false;
frame.tipe1._alpha = 50;
frame.tipe2._alpha = 50;
frame.tipe4._alpha = 50;
frame.tipe5._alpha = 50;
frame.tipe6._alpha = 50;
frame.tipe7._alpha = 50;
}
}
function cekHarga(zpilihJenis) {
if (zpilihJenis <= 9) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[7]);
} else if (zpilihJenis <= 17) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[8]);
} else if (zpilihJenis <= 25) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[9]);
} else if (zpilihJenis <= 30) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[10]);
} else if (zpilihJenis <= 37) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[11]);
} else if (zpilihJenis <= 42) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[12]);
} else if (zpilihJenis >= 43) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[13]);
}
}
function cekBisa() {
if (slotUnlok[i] == 1) {
cekHarga(i);
frame["harga" + i] = hargaKe;
} else {
frame["harga" + i] = "";
}
frame["frame" + i].onRelease = klikFrame;
frame["frame" + i].onRollOver = overFrame;
frame["frame" + i].onRollOut = (frame["frame" + i].onReleaseOutside = outFrame);
frame["gembok" + i]._visible = false;
frame["frame" + i]._visible = true;
}
function cekBisa2() {
if (slotUnlok[i] == 1) {
cekHarga(i);
frame["harga" + i] = hargaKe;
} else {
frame["harga" + i] = "";
}
frame["gembok" + i]._visible = true;
frame["frame" + i]._visible = true;
}
function klikTipe(indi) {
if (indi != undefined) {
xindi = indi;
} else {
myStr = new String(this);
xindi = Number(myStr.substr(myStr.length - 1, 1));
}
tipeJenis = xindi;
i = 1;
while (i <= banyakJenis) {
frame["tipe" + i].gotoAndStop(1);
frame["tipe" + i].enabled = true;
i++;
}
frame["tipe" + tipeJenis].gotoAndStop(3);
frame["tipe" + tipeJenis].enabled = false;
cekFrame();
}
function overTipe() {
this.gotoAndStop(2);
}
function outTipe() {
this.gotoAndStop(1);
}
function buatFrame2() {
frame = attachMovie("frame_mc2", "frame_mc", dalamFrame2);
frame._x = 400;
frame._y = 445;
frame.onEnterFrame = xenterFrame;
}
function xenterFrame() {
if (xPause == false) {
this.money1 = money1;
this.money2 = money2;
this.xexp = xexp;
if (jenisMaenan == "single") {
this.xlevelx = "Single Mode";
} else {
this.xlevelx = "Level " + xlevel;
}
}
}
function xenterFrame2() {
if (xPause == false) {
this.money1 = money1;
this.money2 = money2;
}
}
function klikFrame() {
myStr = new String(this);
if (myStr.length == 24) {
xindi = Number(myStr.substr(myStr.length - 2, 2));
} else {
xindi = Number(myStr.substr(myStr.length - 1, 1));
}
if (xindi <= 9) {
xbykJumlah1 = 1;
xbykJumlah2 = 9;
} else if (xindi <= 17) {
xbykJumlah1 = 10;
xbykJumlah2 = 17;
} else if (xindi <= 25) {
xbykJumlah1 = 18;
xbykJumlah2 = 25;
} else if (xindi <= 30) {
xbykJumlah1 = 26;
xbykJumlah2 = 30;
} else if (xindi <= 33) {
xbykJumlah1 = 31;
xbykJumlah2 = 33;
} else if (xindi <= 37) {
xbykJumlah1 = 34;
xbykJumlah2 = 37;
} else if (xindi <= 42) {
xbykJumlah1 = 38;
xbykJumlah2 = 42;
} else if (xindi <= 46) {
xbykJumlah1 = 43;
xbykJumlah2 = 46;
} else if (xindi <= 50) {
xbykJumlah1 = 47;
xbykJumlah2 = 50;
}
if (xindi <= 9) {
zsetTot = 4;
} else if (xindi <= 14) {
zsetTot = 2;
} else if (xindi == 26) {
zsetTot = 3;
} else if (xindi == 27) {
zsetTot = 2;
} else if (xindi == 47) {
zsetTot = 4;
} else {
zsetTot = 1;
}
if (xjmlPasukan <= zsetTot) {
zsetTot = xjmlPasukan;
}
zsetTot = zsetTot - 1;
if (this._currentframe == 1) {
cekHarga(xindi);
if (money1 >= hargaKe) {
if ((xindi >= 31) && (xindi <= 46)) {
money1 = money1 - hargaKe;
this.gotoAndPlay(2);
if (jenisPerang == "udara") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "navy") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "navyair") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "infantry") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "infanarti") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "artiair") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "infanair") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "artillery") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
this.enabled = true;
this.panah = kePanah;
frame["frame" + xindi].sedangUnlok = false;
frame["gembok" + xindi]._visible = false;
removeMovieClip(infoBox);
frame.info_mc.gotoAndStop(1);
frame.info_mc.informasi = "";
} else if (xjmlPasukan >= (zsetTot + 1)) {
if (bykKeluar1 < (bykBuatChara - zsetTot)) {
money1 = money1 - hargaKe;
this.gotoAndPlay(2);
if (jenisPerang == "udara") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "navy") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "navyair") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "infantry") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "infanarti") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "artiair") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "infanair") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else if (tipeMaen2 == "artillery") {
if (xindi >= 31) {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
} else {
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
frame["frame" + i].sedangUnlok = true;
frame["frame" + i].enabled = false;
frame["gembok" + i]._visible = true;
}
i++;
}
}
this.enabled = true;
this.panah = kePanah;
frame["frame" + xindi].sedangUnlok = false;
frame["gembok" + xindi]._visible = false;
removeMovieClip(infoBox);
frame.info_mc.gotoAndStop(1);
frame.info_mc.informasi = "";
} else {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = ("Can't create any unit, maximum " + bykBuatChara) + " units";
}
} else {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = "Can't create any unit, not enough unit.";
}
} else {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = "Can't create unit, not enough funds.";
}
} else if (this.sudahJadi2 == true) {
if (this.pilihJenis <= 9) {
setTot = 4;
posAwalX = 0;
} else if (this.pilihJenis <= 14) {
setTot = 2;
posAwalX = 1;
} else if (this.pilihJenis == 26) {
setTot = 3;
posAwalX = 1;
} else if (this.pilihJenis == 27) {
setTot = 2;
posAwalX = 1;
} else if (this.pilihJenis == 47) {
setTot = 4;
posAwalX = 0;
} else {
setTot = 1;
posAwalX = 0;
}
if (bykKeluar1 < (bykBuatChara - setTot)) {
this.sudahJadi = false;
frame.klik_mc._visible = false;
this.munculKe = this.panah;
buatJagoan(this.pilihJenis, this.munculKe);
this.sudahJadi2 = false;
this.play();
}
} else if (this.sudahJadi == true) {
this.klik_mc._visible = false;
if (xindi == 38) {
jenisDrag = 2;
} else if (xindi == 39) {
jenisDrag = 3;
} else if (xindi == 40) {
jenisDrag = 5;
} else if (xindi == 41) {
jenisDrag = 7;
} else if (xindi == 42) {
jenisDrag = 8;
} else if (xindi == 31) {
jenisDrag = 9;
} else if (xindi == 32) {
jenisDrag = 10;
} else if (xindi == 33) {
jenisDrag = 11;
} else if (xindi == 34) {
jenisDrag = 12;
} else if (xindi == 35) {
jenisDrag = 13;
} else if (xindi == 36) {
jenisDrag = 14;
} else if (xindi == 37) {
jenisDrag = 15;
}
if (xindi <= 33) {
awalDrag = 5;
akhirDrag = 7;
} else if (xindi <= 37) {
awalDrag = 8;
akhirDrag = 9;
} else {
awalDrag = 1;
akhirDrag = 4;
}
if (xindi >= 43) {
drag = attachMovie("kekeran_mc", "zdrag_mc", dalamDrag);
if (xindi == 43) {
drag.tipeMisil = 1;
} else if (xindi == 44) {
drag.tipeMisil = 2;
} else if (xindi == 45) {
drag.tipeMisil = 3;
} else if (xindi == 46) {
drag.tipeMisil = 4;
}
drag.jenisMisil = xindi;
tipeDrag = "strike";
} else {
drag = attachMovie(("troops" + jenisDrag) + "x", "zdrag_mc", dalamDrag);
tipeDrag = "troops";
}
drag._x = -500;
drag._y = -500;
drag.jenisDrag = jenisDrag;
drag.indi = this;
startDrag (drag, true);
drag.onEnterFrame = enterDrag;
if (tipeDrag == "troops") {
i = awalDrag;
while (i <= akhirDrag) {
if (_root["penjagaAda" + i] == false) {
benteng1["tanda" + i]._visible = true;
}
i++;
}
}
} else if (tekanCtrl == true) {
cekHarga(xindi);
money1 = money1 + hargaKe;
this.gotoAndPlay(1);
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
if ((i == 47) || (i == 48)) {
if ((jenisPerang == "darat") && (tipeMaen != "pantai1")) {
if (i == 47) {
if (tipeMaen2 != "artillery") {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
} else if (i == 48) {
if (tipeMaen2 != "infantry") {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
}
}
} else if (i == 50) {
if (jenisPerang == "laut") {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
} else if (i == 49) {
if (tipeMaen2 == "") {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
} else {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
}
i++;
}
}
}
function enterDrag() {
if (this._y >= 350) {
this._alpha = 50;
} else {
this._alpha = 100;
}
}
function cekMisilStrike(indi, indi2, posX, posY) {
bykMisil = 0;
if (indi2 == 43) {
bykMisil = 4;
} else if (indi2 == 44) {
bykMisil = 5;
} else if (indi2 == 45) {
bykMisil = 6;
} else if (indi2 == 46) {
bykMisil = 7;
}
i = 1;
while (i <= bykMisil) {
chara = attachMovie("misil" + indi, "misil_mc" + dalamMisil, dalamMisil);
chara._x = (posX - 2000) - random(i * 250);
chara._y = ((posY - 1250) - random(250)) - (i * 500);
chara.jenis = indi2;
cekCharaAtribut();
chara.damage = chara.damage * 2;
if (jenisPerang == "darat") {
chara._xscale = (chara._yscale = 60);
chara.speedPlus = 0.75;
} else {
chara._xscale = (chara._yscale = 40);
chara.speedPlus = 0.5;
}
chara.xtargetX = (((Math.abs(back._x) + posX) + 100) + random(100)) - 200;
chara.xtargetY = ((posY + 100) + random(40)) - 80;
x1 = chara._x - chara.xtargetX;
y1 = chara._y - chara.xtargetY;
sudut = 57.29578 * Math.atan(y1 / x1);
if (((sudut >= -90) && (sudut <= 90)) && (x1 >= 0)) {
chara._rotation = sudut + 180;
} else {
chara._rotation = sudut;
}
chara.onEnterFrame = enterMisil;
dalamMisil++;
if (dalamMisil > 36150) {
dalamMisil = 36100;
}
i++;
}
}
function enterMisil() {
this.aimX = back._x + this.xtargetX;
this.aimY = this.xtargetY;
deltaX = this._x - this.aimX;
deltaY = this._y - this.aimY;
angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180);
if (Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)) > this.speed) {
this.speed = this.speed + this.speedPlus;
this._y = this._y - (this.speed * Math.cos(angle * (Math.PI/180)));
this._x = this._x + (this.speed * Math.sin(angle * (Math.PI/180)));
} else {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
i++;
}
grand = new Array(3, 7, 9);
grandom = random(3);
cekEfek(this, grand[grandom], "gila");
cekEfek(this, grand[grandom], "gila");
removeMovieClip(this);
}
}
function overFrame() {
myStr = new String(this);
if (myStr.length == 24) {
zpilihJenis = myStr.substr(myStr.length - 2, 2);
} else {
zpilihJenis = myStr.substr(myStr.length - 1, 1);
}
this._alpha = 50;
infoBox = attachMovie("info_box", "info_box", dalamInfo);
if ((this.sudahJadi == true) || (this._currentframe > 1)) {
infoBox._alpha = 0;
} else {
infoBox._alpha = -200;
}
infoBox._x = _root._xmouse;
infoBox._y = _root._ymouse - 75;
infoBox.judul = daftarNama[zpilihJenis];
cekLevelKe(zpilihJenis);
liveNaik = Math.ceil(levelKe1 * daftarLive[zpilihJenis]);
rangeNaik = Math.ceil(levelKe2 * daftarRange[zpilihJenis]);
speedNaik = Math.ceil(levelKe3 * daftarSpeed[zpilihJenis]);
damageNaik = Math.ceil(levelKe4 * daftarDamage[zpilihJenis]);
if (this.sudahJadi == true) {
if ((zpilihJenis >= 43) && (zpilihJenis <= 46)) {
infoBox.isi = "Click on the select the target. Press CTRL and click anywhere to cancel.";
} else {
infoBox.isi = "Click and move to red sign. Press CTRL and click anywhere to cancel.";
}
} else if (this._currentframe == 1) {
infoBox.isi = (((((("Life: " + liveNaik) + ", Range: ") + rangeNaik) + ", Speed: ") + speedNaik) + ",\nDamage: ") + damageNaik;
} else {
infoBox.isi = "Press CTRL and click here to cancel.";
}
infoBox.onEnterFrame = enterInfo;
}
function outFrame() {
this._alpha = 100;
removeMovieClip(infoBox);
}
function enterInfo() {
if (xPause == false) {
this._x = _root._xmouse;
this._y = _root._ymouse - 75;
if (infoBox._x <= 75) {
infoBox._x = 75;
}
if (this._alpha <= 100) {
this._alpha = this._alpha + 10;
}
}
}
function cekComplete(indi) {
if (xPause == false) {
indi.sudahJadi2 = false;
myStr = new String(indi);
if (myStr.length == 24) {
indi.pilihJenis = Number(myStr.substr(myStr.length - 2, 2));
} else {
indi.pilihJenis = Number(myStr.substr(myStr.length - 1, 1));
}
if (indi.pilihJenis <= 9) {
xbykJumlah1 = 1;
xbykJumlah2 = 9;
} else if (indi.pilihJenis <= 17) {
xbykJumlah1 = 10;
xbykJumlah2 = 17;
} else if (indi.pilihJenis <= 25) {
xbykJumlah1 = 18;
xbykJumlah2 = 25;
} else if (indi.pilihJenis <= 30) {
xbykJumlah1 = 26;
xbykJumlah2 = 30;
} else if (indi.pilihJenis <= 33) {
xbykJumlah1 = 31;
xbykJumlah2 = 33;
} else if (indi.pilihJenis <= 37) {
xbykJumlah1 = 34;
xbykJumlah2 = 37;
} else if (indi.pilihJenis <= 42) {
xbykJumlah1 = 38;
xbykJumlah2 = 42;
} else if (indi.pilihJenis <= 46) {
xbykJumlah1 = 43;
xbykJumlah2 = 46;
} else if (indi.pilihJenis <= 50) {
xbykJumlah1 = 47;
xbykJumlah2 = 50;
}
i = xbykJumlah1;
while (i <= xbykJumlah2) {
if (slotUnlok[i] == 1) {
if ((i == 47) || (i == 48)) {
if ((jenisPerang == "darat") && (tipeMaen != "pantai1")) {
if (i == 47) {
if (tipeMaen2 != "artillery") {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
} else if (i == 48) {
if (tipeMaen2 != "infantry") {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
}
}
} else if (i == 50) {
if (jenisPerang == "laut") {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
} else if (i == 49) {
if (tipeMaen2 == "") {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
} else {
frame["frame" + i].sedangUnlok = false;
frame["frame" + i].enabled = true;
frame["gembok" + i]._visible = false;
}
}
i++;
}
if ((indi.pilihJenis >= 31) && (indi.pilihJenis <= 46)) {
indi.sudahJadi = true;
if (indi.pilihJenis <= 33) {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = "Turrets completed";
} else if (indi.pilihJenis <= 37) {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = "Towers completed";
} else if (indi.pilihJenis <= 42) {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = "Base Guards completed";
} else if (indi.pilihJenis <= 46) {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = "Strike completed";
}
} else if (indi.pilihJenis == 47) {
buatAirCraft();
} else {
if (indi.pilihJenis <= 9) {
setTot = 4;
posAwalX = 0;
} else if (indi.pilihJenis <= 14) {
setTot = 2;
posAwalX = 1;
} else if (indi.pilihJenis == 26) {
setTot = 3;
posAwalX = 1;
} else if (indi.pilihJenis == 27) {
setTot = 2;
posAwalX = 1;
} else if (indi.pilihJenis == 47) {
setTot = 4;
posAwalX = 0;
} else {
setTot = 1;
posAwalX = 0;
}
indi.sudahJadi = false;
indi.klik_mc._visible = false;
indi.munculKe = indi.panah;
buatJagoan(indi.pilihJenis, indi.munculKe);
}
}
}
function buatAirCraft() {
if (sudahSelesai == false) {
aircraft = attachMovie("aircraft", "aircraft", dalamAirCraft);
aircraft._x = benteng1._x - 300;
aircraft._y = 50;
aircraft._xscale = (aircraft._yscale = 70);
aircraft.speed = 10;
aircraft.sekaliMuncul = false;
aircraft.onEnterFrame = enterAirCraft;
}
}
function enterAirCraft() {
this._x = this._x + this.speed;
if (this._x >= (benteng1._x + 650)) {
if (this.sekaliMuncul == false) {
if (sudahSelesai == false) {
buatJagoan(47, "", this._x, this._y);
this.sekaliMuncul = true;
}
}
}
if (this._x >= (benteng1._x + 2000)) {
removeMovieClip(this);
}
}
function enterIstana1() {
if (xPause == false) {
this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100);
frame_mc.base1 = Math.ceil(this.live);
if (frame_mc.base1 <= 0) {
frame_mc.base1 = 0;
}
if ((tipeMaen == "pantai1") || (jenisPerang == "udara")) {
this.live = totIstana1;
this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100);
frame_mc.base1 = "No Base";
this._visible = false;
} else if ((this.bar_mc.bar._xscale <= 0) || (frame_mc.base1 <= 0)) {
if (this.bentengx._currentframe == 1) {
this.bar_mc.bar._xscale = 0;
i = 1;
while (i <= 9) {
_root["penjaga" + i].live = 0;
_root["penjaga" + i].xjatuh = true;
_root["penjaga" + i].wspeed = 10;
i++;
}
}
this.bentengx.gotoAndStop(2);
this.bar_mc.bar._xscale = 0;
if (jenisPeperangan == "tahan") {
cekLese("Your base destroyed, enemy destroyed your area!");
} else {
cekLese("Your base destroyed, mission failed!");
}
cekLose();
}
}
}
function enterIstana2() {
if (xPause == false) {
this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100);
frame_mc.base2 = Math.ceil(this.live);
if (frame_mc.base2 <= 0) {
frame_mc.base2 = 0;
}
if (jenisPerang == "udara") {
this.live = totIstana2;
this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100);
frame_mc.base2 = "No Base";
this._visible = false;
} else if ((this.bar_mc.bar._xscale <= 0) || (frame_mc.base2 <= 1)) {
if (this.bentengx._currentframe == 1) {
this.bar_mc.bar._xscale = 0;
i = 1;
while (i <= 9) {
_root["xpenjaga" + i].live = 0;
_root["xpenjaga" + i].xjatuh = true;
_root["xpenjaga" + i].wspeed = 10;
i++;
}
}
this.bentengx.gotoAndStop(2);
this.bar_mc.bar._xscale = 0;
cekLese("Enemy base destroyed, mission accomplished!");
cekWin();
}
}
}
function buatPenjaga1(indi, indi2) {
i = indi;
randJagoan = indi2;
if (randJagoan <= 8) {
chara = attachMovie("btroops" + randJagoan, "chara" + (1 + i), dalamPenjaga1 + (1 + i));
} else {
chara = attachMovie("btroops" + randJagoan, "chara" + (1 + i), xdalamPenjaga1 + (1 + i));
}
chara._xscale = (chara._yscale = 100);
if (i == 1) {
penjaga1 = chara;
chara._x = back._x + 90;
chara._y = back._y + 122;
} else if (i == 2) {
penjaga2 = chara;
chara._x = back._x + 120;
chara._y = back._y + 220;
} else if (i == 3) {
penjaga3 = chara;
chara._x = back._x + 170;
chara._y = back._y + 265;
} else if (i == 4) {
penjaga4 = chara;
chara._x = back._x + 230;
chara._y = back._y + 365;
} else if (i == 5) {
penjaga5 = chara;
chara._x = back._x + 60;
chara._y = back._y + 180;
} else if (i == 6) {
penjaga6 = chara;
chara._x = back._x + 90;
chara._y = back._y + 265;
} else if (i == 7) {
penjaga7 = chara;
chara._x = back._x + 130;
chara._y = back._y + 345;
} else if (i == 8) {
penjaga8 = chara;
chara._x = back._x + 300;
chara._y = back._y + 350;
} else if (i == 9) {
penjaga9 = chara;
chara._x = back._x + 375;
chara._y = back._y + 350;
}
if (i >= 5) {
chara.bangunan = true;
}
chara._x = chara._x - 15;
chara.penjaga = true;
chara.posTempat = i;
chara.jenis = randJagoan;
chara.jenis2 = indi2;
chara.tipe = "jagoan";
cekCharaAtribut();
chara.totLive = chara.live;
chara.jenis = randJagoan;
chara.mati = false;
chara.xdalamEfek = 1;
chara.bar_mc._alpha = 0;
chara.onEnterFrame = enterBenteng;
chara.onRollOver = overChara;
chara.onRollOut = (chara.onReleaseOutside = outChara);
}
function buatPenjaga2(indi, indi2) {
if (indi2 == 31) {
xjenisDrag = 9;
} else if (indi2 == 32) {
xjenisDrag = 10;
} else if (indi2 == 33) {
xjenisDrag = 11;
} else if (indi2 == 34) {
xjenisDrag = 12;
} else if (indi2 == 35) {
xjenisDrag = 13;
} else if (indi2 == 36) {
xjenisDrag = 14;
} else if (indi2 == 37) {
xjenisDrag = 15;
} else if (indi2 == 38) {
xjenisDrag = 2;
} else if (indi2 == 39) {
xjenisDrag = 3;
} else if (indi2 == 40) {
xjenisDrag = 5;
} else if (indi2 == 41) {
xjenisDrag = 7;
} else if (indi2 == 42) {
xjenisDrag = 8;
}
i = indi;
randJagoan = xjenisDrag;
if (_root["chara" + String(10 + i)] == undefined) {
if (randJagoan <= 8) {
chara = attachMovie("btroopsx" + randJagoan, "chara" + String(10 + i), dalamPenjaga2 + (10 + i));
} else {
chara = attachMovie("btroopsx" + randJagoan, "chara" + String(10 + i), xdalamPenjaga2 + (10 + i));
}
chara._xscale = (chara._yscale = 100);
if (i == 1) {
xpenjaga1 = chara;
chara._x = back._x - 90;
chara._y = back._y + 122;
} else if (i == 2) {
xpenjaga2 = chara;
chara._x = back._x - 115;
chara._y = back._y + 220;
} else if (i == 3) {
xpenjaga3 = chara;
chara._x = back._x - 170;
chara._y = back._y + 265;
} else if (i == 4) {
xpenjaga4 = chara;
chara._x = back._x - 230;
chara._y = back._y + 365;
} else if (i == 5) {
xpenjaga5 = chara;
chara._x = back._x - 60;
chara._y = back._y + 180;
chara._x = chara._x - 50;
} else if (i == 6) {
xpenjaga6 = chara;
chara._x = back._x - 90;
chara._y = back._y + 265;
chara._x = chara._x - 50;
} else if (i == 7) {
xpenjaga7 = chara;
chara._x = back._x - 130;
chara._y = back._y + 345;
chara._x = chara._x - 50;
} else if (i == 8) {
xpenjaga8 = chara;
chara._x = back._x - 300;
chara._y = back._y + 350;
} else if (i == 9) {
xpenjaga9 = chara;
chara._x = back._x - 375;
chara._y = back._y + 350;
} else {
removeMovieClip(chara);
}
if (i >= 5) {
chara.bangunan = true;
}
chara._x = chara._x + 1600;
chara._x = chara._x + 15;
chara.penjaga = true;
chara.posTempat = i;
chara.jenis = randJagoan;
chara.jenis2 = indi2;
chara.tipe = "musuh";
cekCharaAtribut();
chara.live = chara.live * 1;
chara.totLive = chara.live;
chara.jenis = randJagoan;
chara.mati = false;
chara.xdalamEfek = 1;
chara.bar_mc._alpha = 0;
chara.onEnterFrame = enterBenteng2;
chara.onRollOver = overChara;
chara.onRollOut = (chara.onReleaseOutside = outChara);
}
}
function buatBenteng() {
if (jenisPerang == "laut") {
benteng1 = attachMovie("induk1", "chara" + troopsKe, dalamBenteng1);
benteng1._x = 25;
benteng1._y = 350;
benteng1._x = benteng1._x + 230;
benteng1._y = benteng1._y - 50;
benteng1._y = benteng1._y - naikBerapa;
benteng1._xscale = (benteng1._yscale = 55);
} else {
benteng1 = attachMovie("benteng1", "chara" + troopsKe, dalamBenteng1);
benteng1._x = 25;
benteng1._y = 350;
benteng1._x = benteng1._x + 157;
benteng1._y = benteng1._y + 13;
benteng1._y = benteng1._y - naikBerapa;
benteng1._x = benteng1._x - 50;
benteng1._xscale = (benteng1._yscale = 75);
}
benteng1.tipe = "jagoan";
benteng1.live = nyawaIstana1;
benteng1.totLive = benteng1.live;
benteng1.benteng1 = true;
benteng1.benteng = true;
benteng1.zbenteng = true;
benteng1.onEnterFrame = enterIstana1;
if (tipeMaen == "pantai1") {
benteng1._visible = false;
}
troopsKe++;
if (troopsKe >= 50) {
troopsKe = 20;
}
i = 1;
while (i <= 9) {
if (_root["penjagaAda" + i] == false) {
benteng1["tanda" + i]._visible = false;
}
i++;
}
if (jenisPerang == "laut") {
benteng2 = attachMovie("induk2", "chara" + troopsKe, dalamBenteng2);
benteng2._x = 1575;
benteng2._y = 350;
benteng2._x = benteng2._x - 187;
benteng2._y = benteng2._y - 50;
benteng2._y = benteng2._y - naikBerapa;
benteng2._xscale = (benteng2._yscale = 55);
} else {
benteng2 = attachMovie("benteng2", "chara" + troopsKe, dalamBenteng2);
benteng2._x = 1575;
benteng2._y = 350;
benteng2._x = benteng2._x - 157;
benteng2._y = benteng2._y + 13;
benteng2._y = benteng2._y - naikBerapa;
benteng2._x = benteng2._x + 50;
benteng2._xscale = (benteng2._yscale = 75);
}
benteng2.tipe = "musuh";
benteng2.live = nyawaIstana2;
benteng2.totLive = benteng2.live;
benteng2.benteng2 = true;
benteng2.benteng = true;
benteng2.zbenteng = true;
benteng2.onEnterFrame = enterIstana2;
if (tipeMaen == "pantai2") {
benteng2._visible = false;
}
troopsKe++;
if (troopsKe >= 50) {
troopsKe = 20;
}
}
function enterBenteng() {
if (xPause == false) {
if (this.xjatuh == true) {
this._y = this._y + this.wspeed;
this.wspeed = this.wspeed + 2;
this._rotation++;
}
if (_root["chara" + this.ztarget] == undefined) {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].tipe == "musuh") {
if (_root["chara" + arrayMasuk[i]] != undefined) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2));
if (this.jarak <= this.range) {
if (this._x <= (_root["chara" + arrayMasuk[i]]._x + 100)) {
this.ztarget = arrayMasuk[i];
}
}
}
}
i++;
}
}
if ((((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget].live <= 0)) || (this.ztarget == undefined)) || (this._x > _root["chara" + this.ztarget])) {
this.ztarget = undefined;
this.jarak = 999999 /* 0x0F423F */;
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2));
}
if (this.live <= 0) {
if (this.mati == false) {
if (this.penjaga == true) {
_root["penjagaAda" + this.posTempat] = false;
}
cekHarga(this.jenis2);
naekUang = Math.ceil(hargaKe * naikHarga);
money2 = money2 + naekUang;
if (this.bangunan == true) {
buildingsMati2++;
buildings1++;
}
this.enabled = false;
delete this.onRollOver;
delete this.onRollOut;
delete this.onReleaseOutside;
delete this.onRelease;
if (this.jenisPasukan == "craft") {
cekPecah(this);
backLedak();
} else {
backMati();
}
this.mati = true;
this.gotoAndStop(3);
}
} else if (this.jarak <= this.range) {
this.gotoAndStop(2);
} else if (this._currentframe == 2) {
if (this.anim._currentframe == 1) {
this.gotoAndStop(1);
}
} else {
this.gotoAndStop(1);
}
this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100);
if (this.bar_mc.bar._xscale <= 0) {
this.bar_mc._visible = false;
}
}
}
function enterBenteng2() {
if (xPause == false) {
if (this.xjatuh == true) {
this._y = this._y + this.wspeed;
this.wspeed = this.wspeed + 2;
this._rotation++;
}
if (_root["chara" + this.ztarget] == undefined) {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].tipe == "jagoan") {
if (_root["chara" + arrayMasuk[i]] != undefined) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2));
if (this.jarak <= this.range) {
if (this._x >= (_root["chara" + arrayMasuk[i]]._x - 100)) {
this.ztarget = arrayMasuk[i];
}
}
}
}
i++;
}
}
if ((((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget].live <= 0)) || (this.ztarget == undefined)) || (this._x < _root["chara" + this.ztarget])) {
this.ztarget = undefined;
this.jarak = 999999 /* 0x0F423F */;
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2));
}
if (this.live <= 0) {
if (this.mati == false) {
if (this.penjaga == true) {
_root["xpenjagaAda" + this.posTempat] = false;
}
cekHarga(this.jenis2);
naekUang = Math.ceil(hargaKe * naikHarga2);
money1 = money1 + naekUang;
if (this.bangunan == true) {
buildingsMati1++;
buildings2++;
}
this.enabled = false;
delete this.onRollOver;
delete this.onRollOut;
delete this.onReleaseOutside;
delete this.onRelease;
if (this.jenisPasukan == "craft") {
cekPecah(this);
backLedak();
} else {
backMati();
}
this.mati = true;
this.gotoAndStop(3);
}
} else if (this.jarak <= this.range) {
this.gotoAndStop(2);
} else if (this._currentframe == 2) {
if (this.anim._currentframe == 1) {
this.gotoAndStop(1);
}
} else {
this.gotoAndStop(1);
}
this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100);
if (this.bar_mc.bar._xscale <= 0) {
this.bar_mc._visible = false;
}
}
}
function buatJagoan(xindi, windi, zposX, zposY) {
if (xPause == false) {
if (tipeGame == "demo") {
if (jenisPerang == "laut") {
arrayPasukan = new Array(27, 28, 29, 30, 31);
} else {
arrayPasukan = new Array(1, 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21, 23, 24, 25);
}
if (jenisPerang == "laut") {
jenBattle = arrayPasukan.length;
} else if (jmlPasukan < (totPasukan * 0.5)) {
jenBattle = 22;
} else if (jmlPasukan < (totPasukan * 0.7)) {
jenBattle = 15;
} else if (jmlPasukan < (totPasukan * 0.9)) {
jenBattle = 12;
} else if (jmlPasukan < (totPasukan * 1)) {
jenBattle = 8;
}
rand = random(jenBattle);
randJagoan = arrayPasukan[rand];
rand = random(3);
if (rand == 0) {
} else if (rand == 1) {
}
} else {
randJagoan = xindi;
}
if (randJagoan <= 9) {
setTot = 4;
posAwalX = 0;
} else if (randJagoan <= 14) {
setTot = 2;
posAwalX = 1;
} else if (randJagoan == 26) {
setTot = 3;
posAwalX = 1;
} else if (randJagoan == 27) {
setTot = 2;
posAwalX = 1;
} else if (randJagoan == 47) {
setTot = 4;
posAwalX = 0;
} else {
setTot = 1;
posAwalX = 0;
}
z = 1;
while (z <= setTot) {
if (xjmlPasukan > 0) {
if (bykKeluar1 < bykBuatChara) {
if (_root["chara" + troopsKe1] == undefined) {
if ((randJagoan >= 18) && (randJagoan <= 25)) {
if (jenisPerang == "udara") {
if (jenisAppear == "manual") {
randPosisi = windi;
xdalamJagoan = dalamJagoan + (randPosisi * 500);
} else {
randPosisi = random(5);
xdalamJagoan = dalamJagoan + (randPosisi * 500);
}
} else {
randPosisi = 2;
xdalamJagoan = dalamJagoan + 2500;
}
} else if (jenisAppear == "manual") {
randPosisi = windi;
xdalamJagoan = dalamJagoan + (randPosisi * 500);
} else {
randPosisi = random(5);
xdalamJagoan = dalamJagoan + (randPosisi * 500);
}
chara = attachMovie("troops" + randJagoan, "chara" + troopsKe1, xdalamJagoan);
bykKeluar1++;
xjmlPasukan--;
if (randJagoan <= 9) {
chara.jenisPasukan = "orang";
chara._x = (back._x + ((375 + (randPosisi * 20)) / 2.3)) - random(100);
} else if (randJagoan >= 26) {
chara.jenisPasukan = "craft";
chara._x = back._x - 75;
} else if (randJagoan >= 18) {
chara.jenisPasukan = "craft";
chara._x = back._x - 150;
} else if (posAwalX >= 1) {
chara.jenisPasukan = "craft";
chara._x = ((back._x + ((175 + (randPosisi * 20)) / 2.3)) - random(100)) - (posAwalX * 160);
posAwalX++;
} else {
chara.jenisPasukan = "craft";
chara._x = (back._x + ((175 + (randPosisi * 20)) / 2.3)) - random(100);
}
if (randJagoan >= 26) {
chara._y = ((225 + (randPosisi * 65)) + 25) - 60;
} else if (randJagoan >= 20) {
if (jenisPerang == "udara") {
if (randJagoan >= 23) {
chara._y = 165;
} else {
chara._y = ((200 + (randPosisi * 65)) + 25) - 60;
}
} else {
chara._y = 165;
}
} else if (randJagoan >= 18) {
if (jenisPerang == "udara") {
chara._y = ((200 + (randPosisi * 65)) + 25) - 60;
} else {
rand = random(2);
if (rand == 0) {
chara._y = 200;
} else {
chara._y = 275;
}
}
} else {
chara._y = ((375 + (randPosisi * 30)) + 25) - 60;
}
chara._y = chara._y - naikBerapa;
chara.anim.gotoAndPlay(random(10) + 1);
if ((((randJagoan == 2) || (randJagoan == 4)) || (randJagoan == 5)) || (randJagoan == 6)) {
chara.tiarap = true;
chara.sedangTiarap = false;
}
chara.tipe = "jagoan";
chara.posisi = randPosisi;
chara.xdalamEfek = 1;
chara.ztarget = undefined;
chara.mati = false;
chara.anim.gotoAndPlay(random(10) + 1);
if (randJagoan == 26) {
chara._xscale = (chara._yscale = 20);
chara._y = chara._y + 4;
chara._x = chara._x - 0;
} else if (randJagoan == 27) {
chara._xscale = (chara._yscale = 25);
chara._y = chara._y - 0;
chara._x = chara._x - 75;
} else if (randJagoan == 28) {
chara._xscale = (chara._yscale = 35);
chara._y = chara._y - 4;
chara._x = chara._x - 100;
} else if (randJagoan == 29) {
chara._xscale = (chara._yscale = 35);
chara._y = chara._y - 8;
chara._x = chara._x - 125;
} else if (randJagoan == 30) {
chara._xscale = (chara._yscale = 40);
chara._y = chara._y - 12;
chara._x = chara._x - 150;
} else if (randJagoan >= 18) {
if (jenisPerang == "laut") {
chara._xscale = (chara._yscale = 12);
} else {
chara._xscale = (chara._yscale = 35);
}
} else {
chara._xscale = (chara._yscale = 50);
}
if (jenisPerang == "udara") {
chara._xscale = (chara._yscale = 20);
}
chara.bar_mc._alpha = 0;
chara.jenis = randJagoan;
if (randJagoan <= 9) {
chara.bykJumlah = 4;
} else if (randJagoan <= 14) {
chara.bykJumlah = 2;
} else {
chara.bykJumlah = 1;
}
cekCharaAtribut();
if ((randJagoan >= 18) && (randJagoan <= 25)) {
chara.speedY = chara.speed / 2;
if (jenisPerang == "laut") {
chara.batasBawah = ((chara._y + 100) + random(125)) - naikBerapa;
} else {
chara.batasBawah = ((chara._y + 250) + random(125)) - naikBerapa;
}
chara.terbang = true;
} else {
chara.terbang = false;
}
if ((randJagoan >= 20) && (randJagoan <= 25)) {
chara.lewatSaja = true;
} else if ((randJagoan >= 26) && (randJagoan <= 30)) {
chara.lewatSaja = true;
} else {
chara.lewatSaja = false;
}
if ((randJagoan >= 23) && (randJagoan <= 25)) {
chara.ngebom = true;
}
chara.naikKe = undefined;
if (jenisPerang == "laut") {
if (chara.terbang == true) {
chara._y = 160;
rand = random(2) + 1;
chara.naikKe = chara._y - (50 * rand);
}
}
chara.jetSki = false;
chara.jetSki2 = false;
if (tipeMaen == "pantai1") {
if (randJagoan <= 9) {
chara.lewatSaja = true;
chara.jetSki = true;
chara.jetSki2 = true;
chara.gotoAndStop(8);
}
}
if (chara.jetSki == true) {
chara._x = chara._x - 200;
if (chara.posisi == 0) {
chara.batasJet = 800;
} else if (chara.posisi == 1) {
chara.batasJet = 700;
} else if (chara.posisi == 2) {
chara.batasJet = 600;
} else if (chara.posisi == 3) {
chara.batasJet = 700;
} else if (chara.posisi == 4) {
chara.batasJet = 800;
}
}
if (xindi == 47) {
chara.lewatSaja = false;
chara.jatuh = ((270 + (randPosisi * 30)) + 25) - 60;
chara._x = (zposX - random(100)) + 50;
chara._y = (zposY + random(50)) + 25;
chara._xscale = (chara._yscale = 50);
chara.melayang = true;
chara.speedLayang = random(2) + 1;
chara.gotoAndStop(9);
chara.jenisPasukan = "orang";
backAir();
} else if (xindi == 48) {
chara.lewatSaja = false;
chara._y = ((300 + (randPosisi * 20)) + 25) - 60;
chara._x = back._x;
chara.jenisPasukan = "craft";
chara._xscale = (chara._yscale = 50);
} else if (xindi == 49) {
chara._x = back._x - 100;
chara._y = 165;
chara.speedY = chara.speed / 2;
chara.jenisPasukan = "craft";
if (jenisPerang == "udara") {
chara._xscale = (chara._yscale = 20);
}
if (jenisPerang == "laut") {
chara._xscale = (chara._yscale = 12);
} else {
chara._xscale = (chara._yscale = 35);
}
if (jenisPerang == "laut") {
chara.batasBawah = ((chara._y + 100) + random(125)) - naikBerapa;
} else {
chara.batasBawah = ((chara._y + 250) + random(125)) - naikBerapa;
}
chara.lewatSaja = false;
chara.terbang = true;
if (jenisPerang == "laut") {
if (chara.terbang == true) {
chara._y = 160;
rand = random(2) + 1;
chara.naikKe = chara._y - (50 * rand);
}
}
} else if (xindi == 50) {
chara.lewatSaja = false;
chara.terbang = false;
chara._y = ((225 + (randPosisi * 65)) + 25) - 60;
chara._x = back._x;
chara.jenisPasukan = "craft";
chara._xscale = (chara._yscale = 25);
chara._y = chara._y - naikBerapa;
}
if (jenisPerang == "laut") {
if (chara.terbang == false) {
if (chara._y >= 385) {
chara._y = 385;
}
}
}
chara.onRollOver = overChara;
chara.onRollOut = outChara;
chara.onReleaseOutside = outChara;
chara.onEnterFrame = enterJagoan;
troopsKe1++;
if ((jenisMaenan == "single") && (tipeMaen2 == "")) {
if (troopsKe1 >= 71) {
troopsKe1 = 20;
}
} else if ((((tipeMaen2 == "artillery") || (tipeMaen2 == "infanarti")) || (tipeMaen2 == "artiair")) || (tipeMaen2 == "navyair")) {
if (jenisCampaign == 1) {
if (troopsKe1 >= 32) {
troopsKe1 = 20;
}
} else if (jenisCampaign == 2) {
if (troopsKe1 >= 26) {
troopsKe1 = 20;
}
} else if (jenisCampaign == 3) {
if (troopsKe1 >= 30) {
troopsKe1 = 20;
}
}
} else if (tipeMaen2 == "navy") {
if (jenisCampaign == 1) {
if (troopsKe1 >= 41) {
troopsKe1 = 20;
}
}
} else if (troopsKe1 >= 51) {
troopsKe1 = 20;
}
dalamJagoan = dalamJagoan + 6;
if (dalamJagoan >= 7000) {
dalamJagoan = 2000;
}
if ((randJagoan >= 18) && (randJagoan <= 21)) {
backCopter();
} else if ((randJagoan >= 22) && (randJagoan <= 25)) {
backAir();
} else if ((randJagoan >= 26) && (randJagoan <= 31)) {
backBoat();
}
} else {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = ("Can't create any unit, maximum " + bykBuatChara) + " units";
cekHarga(randJagoan);
money1 = money1 + hargaKe;
troopsKe1++;
if ((jenisMaenan == "single") && (tipeMaen2 == "")) {
if (troopsKe1 >= 71) {
troopsKe1 = 20;
}
} else if ((((tipeMaen2 == "artillery") || (tipeMaen2 == "infanarti")) || (tipeMaen2 == "artiair")) || (tipeMaen2 == "navyair")) {
if (jenisCampaign == 1) {
if (troopsKe1 >= 32) {
troopsKe1 = 20;
}
} else if (jenisCampaign == 2) {
if (troopsKe1 >= 26) {
troopsKe1 = 20;
}
} else if (jenisCampaign == 3) {
if (troopsKe1 >= 30) {
troopsKe1 = 20;
}
}
} else if (tipeMaen2 == "navy") {
if (jenisCampaign == 1) {
if (troopsKe1 >= 41) {
troopsKe1 = 20;
}
}
} else if (troopsKe1 >= 51) {
troopsKe1 = 20;
}
}
} else {
money1 = money1 + daftarHarga[randJagoan];
}
} else {
frame.info_mc.gotoAndPlay(2);
frame.info_mc.informasi = "Can't create any unit, not enough unit.";
money1 = money1 + daftarHarga[randJagoan];
}
z++;
}
}
}
function overChara() {
if (xPause == false) {
this.bar_mc._alpha = 100;
}
}
function outChara() {
if (xPause == false) {
this.bar_mc._alpha = 0;
}
}
function cekLevelKe(indi) {
if (levelLive[indi] == 1) {
levelKe1 = 1;
} else if (levelLive[indi] == 2) {
levelKe1 = 1.2;
} else if (levelLive[indi] == 3) {
levelKe1 = 1.4;
}
if (levelRange[indi] == 1) {
levelKe2 = 1;
} else if (levelRange[indi] == 2) {
levelKe2 = 1.1;
} else if (levelRange[indi] == 3) {
levelKe2 = 1.2;
}
if (levelSpeed[indi] == 1) {
levelKe3 = 1;
} else if (levelSpeed[indi] == 2) {
levelKe3 = 1.4;
} else if (levelSpeed[indi] == 3) {
levelKe3 = 1.8;
}
if (levelDamage[indi] == 1) {
levelKe4 = 1;
} else if (levelDamage[indi] == 2) {
levelKe4 = 1.1;
} else if (levelDamage[indi] == 3) {
levelKe4 = 1.2;
}
}
function cekCharaAtribut() {
if (chara.tipe == "jagoan") {
cekLevelKe(chara.jenis);
if (chara.penjaga == true) {
if (chara.jenis == 2) {
asliKe = 38;
} else if (chara.jenis == 3) {
asliKe = 39;
} else if (chara.jenis == 5) {
asliKe = 40;
} else if (chara.jenis == 7) {
asliKe = 41;
} else if (chara.jenis == 8) {
asliKe = 42;
} else if (chara.jenis == 9) {
asliKe = 31;
} else if (chara.jenis == 10) {
asliKe = 32;
} else if (chara.jenis == 11) {
asliKe = 33;
} else if (chara.jenis == 12) {
asliKe = 34;
} else if (chara.jenis == 13) {
asliKe = 35;
} else if (chara.jenis == 14) {
asliKe = 36;
} else if (chara.jenis == 15) {
asliKe = 37;
}
liveNaik = Math.ceil(levelKe1 * daftarLive[asliKe]);
rangeNaik = Math.ceil(levelKe2 * daftarRange[asliKe]);
speedNaik = Math.ceil(levelKe3 * daftarSpeed[asliKe]);
damageNaik = Math.ceil(levelKe4 * daftarDamage[asliKe]);
} else {
liveNaik = Math.ceil(levelKe1 * daftarLive[chara.jenis]);
rangeNaik = Math.ceil(levelKe2 * daftarRange[chara.jenis]);
speedNaik = Math.ceil(levelKe3 * daftarSpeed[chara.jenis]);
damageNaik = Math.ceil(levelKe4 * daftarDamage[chara.jenis]);
}
chara.live = liveNaik * levelSkill[6];
if (levelSkill[4] == 3) {
chara.range = rangeNaik * 1.5;
} else if (levelSkill[4] == 2) {
chara.range = rangeNaik * 1.25;
} else {
chara.range = rangeNaik * 1;
}
if (levelSkill[3] == 3) {
chara.speed = speedNaik * 1.5;
} else if (levelSkill[3] == 2) {
chara.speed = speedNaik * 1.25;
} else {
chara.speed = speedNaik * 1;
}
chara.damage = damageNaik * levelSkill[5];
} else {
if (chara.penjaga == true) {
if (chara.jenis == 2) {
asliKe = 38;
} else if (chara.jenis == 3) {
asliKe = 39;
} else if (chara.jenis == 5) {
asliKe = 40;
} else if (chara.jenis == 7) {
asliKe = 41;
} else if (chara.jenis == 8) {
asliKe = 42;
} else if (chara.jenis == 9) {
asliKe = 31;
} else if (chara.jenis == 10) {
asliKe = 32;
} else if (chara.jenis == 11) {
asliKe = 33;
} else if (chara.jenis == 12) {
asliKe = 34;
} else if (chara.jenis == 13) {
asliKe = 35;
} else if (chara.jenis == 14) {
asliKe = 36;
} else if (chara.jenis == 15) {
asliKe = 37;
}
chara.live = daftarLive[asliKe];
chara.range = daftarRange[asliKe];
chara.speed = daftarSpeed[asliKe];
chara.damage = daftarDamage[asliKe];
} else {
chara.live = daftarLive[chara.jenis];
chara.range = daftarRange[chara.jenis];
chara.speed = daftarSpeed[chara.jenis];
chara.damage = daftarDamage[chara.jenis];
}
if (tipeSulitCampaign == 4) {
if (xlevel == 1) {
chara.speed = chara.speed * 1.2;
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1.4;
} else if (xlevel <= 3) {
chara.speed = chara.speed * 1.2;
chara.live = chara.live * 1.6;
chara.damage = chara.damage * 1.6;
} else if (xlevel <= 6) {
chara.speed = chara.speed * 1.2;
chara.live = chara.live * 1.8;
chara.damage = chara.damage * 1.8;
} else if (xlevel <= 9) {
chara.speed = chara.speed * 1.3;
chara.live = chara.live * 2;
chara.damage = chara.damage * 2;
} else if (xlevel <= 12) {
chara.speed = chara.speed * 1.25;
chara.live = chara.live * 2.2;
chara.damage = chara.damage * 2.2;
} else if (xlevel <= 15) {
chara.speed = chara.speed * 1.5;
chara.live = chara.live * 2.4;
chara.damage = chara.damage * 2.4;
} else if (xlevel <= 18) {
chara.speed = chara.speed * 1.2;
chara.live = chara.live * 2.6;
chara.damage = chara.damage * 2.6;
} else if (xlevel <= 21) {
chara.speed = chara.speed * 1.4;
chara.live = chara.live * 2.8;
chara.damage = chara.damage * 2.8;
} else if (xlevel <= 24) {
chara.speed = chara.speed * 1.7;
chara.live = chara.live * 3;
chara.damage = chara.damage * 3;
} else if (xlevel <= 27) {
chara.speed = chara.speed * 2.5;
chara.live = chara.live * 4;
chara.damage = chara.damage * 4;
} else if (xlevel < 30) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 5;
chara.damage = chara.damage * 5;
} else if (xlevel <= 33) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 5.5;
chara.damage = chara.damage * 6;
} else if (xlevel <= 36) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 6;
chara.damage = chara.damage * 7;
} else if (xlevel <= 39) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 8;
chara.damage = chara.damage * 9;
} else if (xlevel <= 42) {
chara.speed = chara.speed * 3.5;
chara.live = chara.live * 10;
chara.damage = chara.damage * 11;
} else if (xlevel == 43) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 12;
chara.damage = chara.damage * 12;
} else if (xlevel == 44) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 14;
chara.damage = chara.damage * 14;
} else if (xlevel == 45) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 16;
chara.damage = chara.damage * 16;
} else {
chara.speed = chara.speed * 3.5;
chara.live = chara.live * 10;
chara.damage = chara.damage * 11;
}
} else if (tipeSulitCampaign == 3) {
if (xlevel == 1) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1;
} else if (xlevel <= 3) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1.2;
chara.damage = chara.damage * 1.2;
} else if (xlevel <= 6) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1.4;
} else if (xlevel <= 9) {
chara.speed = chara.speed * 1.1;
chara.live = chara.live * 1.6;
chara.damage = chara.damage * 1.6;
} else if (xlevel <= 12) {
chara.speed = chara.speed * 1.25;
chara.live = chara.live * 1.8;
chara.damage = chara.damage * 1.8;
} else if (xlevel <= 15) {
chara.speed = chara.speed * 1.5;
chara.live = chara.live * 1.9;
chara.damage = chara.damage * 1.9;
} else if (xlevel <= 18) {
chara.speed = chara.speed * 1.2;
chara.live = chara.live * 2;
chara.damage = chara.damage * 2;
} else if (xlevel <= 21) {
chara.speed = chara.speed * 1.4;
chara.live = chara.live * 2.3;
chara.damage = chara.damage * 2.3;
} else if (xlevel <= 24) {
chara.speed = chara.speed * 1.7;
chara.live = chara.live * 2.5;
chara.damage = chara.damage * 3;
} else if (xlevel <= 27) {
chara.speed = chara.speed * 2.5;
chara.live = chara.live * 3;
chara.damage = chara.damage * 4;
} else if (xlevel < 30) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 5;
chara.damage = chara.damage * 5;
} else if (xlevel <= 33) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 5.5;
chara.damage = chara.damage * 6;
} else if (xlevel <= 36) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 6;
chara.damage = chara.damage * 7;
} else if (xlevel <= 39) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 8;
chara.damage = chara.damage * 9;
} else if (xlevel <= 42) {
chara.speed = chara.speed * 3.5;
chara.live = chara.live * 10;
chara.damage = chara.damage * 11;
} else if (xlevel == 43) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 12;
chara.damage = chara.damage * 12;
} else if (xlevel == 44) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 14;
chara.damage = chara.damage * 14;
} else if (xlevel == 45) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 16;
chara.damage = chara.damage * 16;
} else {
chara.speed = chara.speed * 3.5;
chara.live = chara.live * 10;
chara.damage = chara.damage * 11;
}
} else if (tipeSulitCampaign == 2) {
if (xlevel == 1) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.75;
chara.damage = chara.damage * 0.75;
} else if (xlevel <= 3) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.9;
chara.damage = chara.damage * 0.9;
} else if (xlevel <= 6) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1;
} else if (xlevel <= 9) {
chara.speed = chara.speed * 1.1;
chara.live = chara.live * 1.2;
chara.damage = chara.damage * 1.2;
} else if (xlevel <= 12) {
chara.speed = chara.speed * 1.25;
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1.4;
} else if (xlevel <= 15) {
chara.speed = chara.speed * 1.5;
chara.live = chara.live * 1.6;
chara.damage = chara.damage * 1.6;
} else if (xlevel <= 18) {
chara.speed = chara.speed * 1.2;
chara.live = chara.live * 1.8;
chara.damage = chara.damage * 1.8;
} else if (xlevel <= 21) {
chara.speed = chara.speed * 1.4;
chara.live = chara.live * 2;
chara.damage = chara.damage * 2;
} else if (xlevel <= 24) {
chara.speed = chara.speed * 1.7;
chara.live = chara.live * 2.5;
chara.damage = chara.damage * 2.5;
} else if (xlevel <= 27) {
chara.speed = chara.speed * 2.5;
chara.live = chara.live * 3;
chara.damage = chara.damage * 4;
} else if (xlevel < 30) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 5;
chara.damage = chara.damage * 5;
} else if (xlevel <= 33) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 5.5;
chara.damage = chara.damage * 6;
} else if (xlevel <= 36) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 6;
chara.damage = chara.damage * 7;
} else if (xlevel <= 39) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 8;
chara.damage = chara.damage * 9;
} else if (xlevel <= 42) {
chara.speed = chara.speed * 3.5;
chara.live = chara.live * 10;
chara.damage = chara.damage * 11;
} else if (xlevel == 43) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 12;
chara.damage = chara.damage * 12;
} else if (xlevel == 44) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 14;
chara.damage = chara.damage * 14;
} else if (xlevel == 45) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 16;
chara.damage = chara.damage * 16;
} else {
chara.speed = chara.speed * 3.5;
chara.live = chara.live * 10;
chara.damage = chara.damage * 11;
}
} else if (xlevel == 1) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.5;
chara.damage = chara.damage * 0.5;
} else if (xlevel <= 3) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.6;
chara.damage = chara.damage * 0.6;
} else if (xlevel <= 6) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.7;
chara.damage = chara.damage * 0.7;
} else if (xlevel <= 9) {
chara.speed = chara.speed * 1.1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1;
} else if (xlevel <= 12) {
chara.speed = chara.speed * 1.25;
chara.live = chara.live * 1.2;
chara.damage = chara.damage * 1.2;
} else if (xlevel <= 15) {
chara.speed = chara.speed * 1.5;
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1.4;
} else if (xlevel <= 18) {
chara.speed = chara.speed * 1.2;
chara.live = chara.live * 1.8;
chara.damage = chara.damage * 1.8;
} else if (xlevel <= 21) {
chara.speed = chara.speed * 1.4;
chara.live = chara.live * 2;
chara.damage = chara.damage * 2;
} else if (xlevel <= 24) {
chara.speed = chara.speed * 1.7;
chara.live = chara.live * 2.5;
chara.damage = chara.damage * 2.5;
} else if (xlevel <= 27) {
chara.speed = chara.speed * 2.5;
chara.live = chara.live * 3;
chara.damage = chara.damage * 4;
} else if (xlevel < 30) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 5;
chara.damage = chara.damage * 5;
} else if (xlevel <= 33) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 5.5;
chara.damage = chara.damage * 6;
} else if (xlevel <= 36) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 6;
chara.damage = chara.damage * 7;
} else if (xlevel <= 39) {
chara.speed = chara.speed * 3;
chara.live = chara.live * 8;
chara.damage = chara.damage * 9;
} else if (xlevel <= 42) {
chara.speed = chara.speed * 3.5;
chara.live = chara.live * 10;
chara.damage = chara.damage * 11;
} else if (xlevel == 43) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 12;
chara.damage = chara.damage * 12;
} else if (xlevel == 44) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 14;
chara.damage = chara.damage * 14;
} else if (xlevel == 45) {
chara.speed = chara.speed * 4;
chara.live = chara.live * 16;
chara.damage = chara.damage * 16;
} else {
chara.speed = chara.speed * 3.5;
chara.live = chara.live * 10;
chara.damage = chara.damage * 11;
}
if (xlevel <= 15) {
chara.range = chara.range * 1;
} else if (xlevel <= 30) {
chara.range = chara.range * 1.2;
} else if (xlevel <= 45) {
chara.range = chara.range * 1.3;
} else {
chara.range = chara.range * 1.4;
}
if ((chara.jenis >= 31) && (chara.jenis <= 42)) {
chara.range = chara.range * 0.5;
}
}
if ((jenisPerang == "laut") || (jenisPerang == "udara")) {
if (chara.jenis <= 25) {
chara.live = chara.live * 3;
chara.damage = chara.damage * 3;
} else {
chara.live = chara.live * 6;
chara.damage = chara.damage * 6;
}
chara.speed = chara.speed * 0.75;
}
if ((chara.jenis >= 18) && (chara.jenis <= 25)) {
if (chara.tipe == "jagoan") {
chara.damage = chara.damage * 1.5;
}
}
if ((chara.jenis >= 20) && (chara.jenis <= 30)) {
chara.range = chara.range * 1.25;
}
if (jenisCampaign == 1) {
if (chara.tipe == "musuh") {
chara.damage = chara.damage * 1;
chara.live = chara.live * 1;
}
} else if (jenisCampaign == 2) {
if (chara.tipe == "musuh") {
chara.damage = chara.damage * 1.5;
chara.live = chara.live * 1.5;
}
} else if (jenisCampaign == 3) {
if (chara.tipe == "musuh") {
chara.damage = chara.damage * 1.75;
chara.live = chara.live * 1.75;
}
}
if (chara.tipe == "musuh") {
if (xlevel >= 27) {
if (tipeSulitCampaign == 1) {
chara.damage = chara.damage * 0.75;
chara.live = chara.live * 0.75;
} else if (tipeSulitCampaign == 2) {
chara.damage = chara.damage * 1.2;
chara.live = chara.live * 1.2;
} else if (tipeSulitCampaign == 3) {
chara.damage = chara.damage * 1.4;
chara.live = chara.live * 1.4;
} else if (tipeSulitCampaign == 4) {
chara.damage = chara.damage * 1.6;
chara.live = chara.live * 1.6;
}
}
}
if ((chara.jenis >= 18) && (chara.jenis <= 25)) {
if (chara.tipe == "jagoan") {
if (jenisMaenan == "single") {
if (jenisPerang == "udara") {
if (((xjmlPasukan / totPasukan) * 100) <= 100) {
chara.damage = chara.damage * 100;
chara.live = chara.live * 100;
chara.range = chara.range * 1.5;
} else if (((xjmlPasukan / totPasukan) * 100) <= 80) {
chara.damage = chara.damage * 200;
chara.live = chara.live * 200;
chara.range = chara.range * 1.7;
} else if (((xjmlPasukan / totPasukan) * 100) <= 60) {
chara.damage = chara.damage * 300;
chara.live = chara.live * 300;
chara.range = chara.range * 1.9;
} else if (((xjmlPasukan / totPasukan) * 100) <= 40) {
chara.damage = chara.damage * 400;
chara.live = chara.live * 400;
chara.range = chara.range * 2.1;
} else if (((xjmlPasukan / totPasukan) * 100) <= 20) {
chara.damage = chara.damage * 500;
chara.live = chara.live * 500;
chara.range = chara.range * 2.3;
}
if (tipeSulitSingle == 1) {
chara.damage = chara.damage * 1;
chara.live = chara.live * 1;
} else if (tipeSulitSingle == 2) {
chara.damage = chara.damage * 2;
chara.live = chara.live * 2;
} else if (tipeSulitSingle == 3) {
chara.damage = chara.damage * 3;
chara.live = chara.live * 3;
} else if (tipeSulitSingle == 4) {
chara.damage = chara.damage * 4;
chara.live = chara.live * 4;
}
}
}
}
}
if (chara.tipe == "jagoan") {
if (jenisBack == 1) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.8;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.2;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.2;
chara.range = chara.range * 1.2;
}
} else if (jenisBack == 2) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 0.8;
chara.live = chara.live * 1.2;
chara.damage = chara.damage * 1;
chara.range = chara.range * 0.8;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 0.8;
chara.live = chara.live * 1.2;
chara.damage = chara.damage * 0.8;
chara.range = chara.range * 1.2;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1.2;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
}
} else if (jenisBack == 3) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.6;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.4;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.4;
chara.range = chara.range * 1.4;
}
} else if (jenisBack == 4) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 0.8;
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 0.6;
chara.live = chara.live * 1;
chara.damage = chara.damage * 0.8;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 0.8;
chara.range = chara.range * 1;
}
} else if (jenisBack == 5) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.6;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.4;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.4;
chara.range = chara.range * 1.4;
}
} else if (jenisBack == 6) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 0.7;
chara.live = chara.live * 1.5;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 0.7;
chara.live = chara.live * 1;
chara.damage = chara.damage * 0.7;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 0.7;
chara.range = chara.range * 1;
}
} else if (jenisBack == 7) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.7;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.3;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.3;
chara.range = chara.range * 1.3;
}
} else if (jenisBack == 8) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 1.2;
chara.live = chara.live * 0.5;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.6;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.6;
chara.range = chara.range * 1.6;
}
} else if (jenisBack == 9) {
if (chara.jenis <= 9) {
chara.speed = chara.speed * 0.8;
chara.live = chara.live * 0.6;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.4;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.4;
chara.range = chara.range * 1.4;
}
} else if (chara.jenis <= 9) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 0.8;
chara.damage = chara.damage * 1;
chara.range = chara.range * 1;
} else if (chara.jenis <= 17) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.2;
chara.range = chara.range * 1;
} else if (chara.jenis <= 25) {
chara.speed = chara.speed * 1;
chara.live = chara.live * 1;
chara.damage = chara.damage * 1.2;
chara.range = chara.range * 1.2;
}
}
if (chara.tipe == "jagoan") {
if (jenisCampaign == 1) {
if (chara.jenis <= 9) {
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1.4;
} else if ((chara.jenis >= 18) && (chara.jenis <= 30)) {
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1.4;
}
} else if (jenisCampaign == 2) {
if ((chara.jenis >= 10) && (chara.jenis <= 17)) {
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1.4;
} else if (chara.jenis >= 31) {
chara.live = chara.live * 1.4;
chara.damage = chara.damage * 1.4;
}
} else if (jenisCampaign == 3) {
chara.live = chara.live * 1.3;
chara.damage = chara.damage * 1.3;
}
}
if ((randJagoan >= 31) && (randJagoan <= 42)) {
chara.range = chara.range * 0.5;
}
if ((randJagoan >= 26) && (randJagoan <= 30)) {
chara.live = chara.live * 0.25;
chara.damage = chara.damage * 2.75;
chara.speed = chara.speed * 0.7;
}
if (chara.jenis <= 9) {
if (chara.tipe == "jagoan") {
if (jenisCampaign == 2) {
chara.live = chara.live * 1.5;
chara.damage = chara.damage * 1.5;
}
}
}
if (chara.tipe == "musuh") {
if (tipeMaen2 == "navy") {
if ((randJagoan >= 26) && (randJagoan <= 30)) {
chara.damage = chara.damage * 2;
chara.live = chara.live * 2;
}
} else if (jenisPerang == "udara") {
if ((chara.jenis >= 18) && (chara.jenis <= 25)) {
chara.damage = chara.damage * 2;
chara.live = chara.live * 2;
}
}
}
if (tipeYgDiserang == "territory") {
if (chara.tipe == "jagoan") {
chara.live = chara.live * powerJagoan;
chara.damage = chara.damage * powerJagoan;
} else if (chara.tipe == "musuh") {
chara.live = chara.live * powerMusuh;
chara.damage = chara.damage * powerMusuh;
}
} else if (jenisPeperangan == "tahan") {
if (chara.tipe == "jagoan") {
chara.live = chara.live * (powerJagoan * 1.25);
chara.damage = chara.damage * (powerJagoan * 1.25);
} else if (chara.tipe == "musuh") {
chara.live = chara.live * powerMusuh;
chara.damage = chara.damage * powerMusuh;
}
} else if (chara.tipe == "musuh") {
if (berapaSerangan == 2) {
chara.live = chara.live * (powerMusuh * 2);
chara.damage = chara.damage * (powerMusuh * 2);
} else {
chara.live = chara.live * (powerMusuh * 1.25);
chara.damage = chara.damage * (powerMusuh * 1.25);
}
} else if (chara.tipe == "jagoan") {
chara.live = chara.live * powerJagoan;
chara.damage = chara.damage * powerJagoan;
}
if (chara.tipe == "musuh") {
chara.live = chara.live * 0.75;
chara.damage = chara.damage * 0.75;
}
chara.speed = chara.speed * 1.2;
chara.damageAwal = chara.damage;
chara.naikDamage = 1;
if (chara.jetSki == true) {
chara.live = chara.live * 50;
}
chara.speedAsli = chara.speed;
chara.xlive = chara.live;
chara.totLive = chara.live;
}
function qbuatMusuh1x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[1]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[1];
}
}
clearInterval(idPasukanx1);
idPasukanx1 = setInterval(qbuatMusuh1x, qdelay, 1);
}
}
function qbuatMusuh2x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[2]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[2];
}
}
clearInterval(idPasukanx2);
idPasukanx2 = setInterval(qbuatMusuh2x, qdelay, 2);
}
}
function qbuatMusuh3x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[3]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[3];
}
}
clearInterval(idPasukanx3);
idPasukanx3 = setInterval(qbuatMusuh3x, qdelay, 3);
}
}
function qbuatMusuh4x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[4]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[4];
}
}
clearInterval(idPasukanx4);
idPasukanx4 = setInterval(qbuatMusuh4x, qdelay, 4);
}
}
function qbuatMusuh5x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[5]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[5];
}
}
clearInterval(idPasukanx5);
idPasukanx5 = setInterval(qbuatMusuh5x, qdelay, 5);
}
}
function qbuatMusuh6x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[6]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[6];
}
}
clearInterval(idPasukanx6);
idPasukanx6 = setInterval(qbuatMusuh6x, qdelay, 6);
}
}
function qbuatMusuh7x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[7]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[7];
}
}
clearInterval(idPasukanx7);
idPasukanx7 = setInterval(qbuatMusuh7x, qdelay, 7);
}
}
function qbuatMusuh8x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[8]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[8];
}
}
clearInterval(idPasukanx8);
idPasukanx8 = setInterval(qbuatMusuh8x, qdelay, 8);
}
}
function qbuatMusuh9x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[9]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[9];
}
}
clearInterval(idPasukanx9);
idPasukanx9 = setInterval(qbuatMusuh9x, qdelay, 9);
}
}
function qbuatMusuh10x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[10]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[10];
}
}
clearInterval(idPasukanx10);
idPasukanx10 = setInterval(qbuatMusuh10x, qdelay, 10);
}
}
function qbuatMusuh11x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[11]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[11];
}
}
clearInterval(idPasukanx11);
idPasukanx11 = setInterval(qbuatMusuh11x, qdelay, 11);
}
}
function qbuatMusuh12x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[12]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[12];
}
}
clearInterval(idPasukanx12);
idPasukanx12 = setInterval(qbuatMusuh12x, qdelay, 12);
}
}
function qbuatMusuh13x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[13]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[13];
}
}
clearInterval(idPasukanx13);
idPasukanx13 = setInterval(qbuatMusuh13x, qdelay, 13);
}
}
function qbuatMusuh14x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[14]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[14];
}
}
clearInterval(idPasukanx14);
idPasukanx14 = setInterval(qbuatMusuh14x, qdelay, 14);
}
}
function qbuatMusuh15x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[15]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[15];
}
}
clearInterval(idPasukanx15);
idPasukanx15 = setInterval(qbuatMusuh15x, qdelay, 15);
}
}
function qbuatMusuh16x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[16]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[16];
}
}
clearInterval(idPasukanx16);
idPasukanx16 = setInterval(qbuatMusuh16x, qdelay, 16);
}
}
function qbuatMusuh17x(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[17]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[17];
}
}
clearInterval(idPasukanx17);
idPasukanx17 = setInterval(qbuatMusuh17x, qdelay, 17);
}
}
function setAI1() {
if (xPause == false) {
if ((tipeMaen2 == "infantry") || (tipeMaen2 == "infanarti")) {
if (jenisMaenan == "single") {
cekWaktu(1);
idPasukanx1 = setInterval(qbuatMusuh1x, qdelay, 1);
cekWaktu(2);
idPasukanx2 = setInterval(qbuatMusuh2x, qdelay, 2);
cekWaktu(3);
idPasukanx3 = setInterval(qbuatMusuh3x, qdelay, 3);
cekWaktu(4);
idPasukanx4 = setInterval(qbuatMusuh4x, qdelay, 4);
cekWaktu(5);
idPasukanx5 = setInterval(qbuatMusuh5x, qdelay, 5);
cekWaktu(6);
idPasukanx6 = setInterval(qbuatMusuh6x, qdelay, 6);
cekWaktu(7);
idPasukanx7 = setInterval(qbuatMusuh7x, qdelay, 7);
cekWaktu(8);
idPasukanx8 = setInterval(qbuatMusuh8x, qdelay, 8);
cekWaktu(9);
idPasukanx9 = setInterval(qbuatMusuh9x, qdelay, 9);
} else {
if (xlevel >= 1) {
cekWaktu(1);
idPasukanx1 = setInterval(qbuatMusuh1x, qdelay, 1);
}
if (xlevel >= 1) {
cekWaktu(2);
idPasukanx2 = setInterval(qbuatMusuh2x, qdelay, 2);
}
if (xlevel >= 3) {
cekWaktu(3);
idPasukanx3 = setInterval(qbuatMusuh3x, qdelay, 3);
}
if (xlevel >= 4) {
cekWaktu(4);
idPasukanx4 = setInterval(qbuatMusuh4x, qdelay, 4);
}
if (xlevel >= 5) {
cekWaktu(5);
idPasukanx5 = setInterval(qbuatMusuh5x, qdelay, 5);
}
if (xlevel >= 6) {
cekWaktu(6);
idPasukanx6 = setInterval(qbuatMusuh6x, qdelay, 6);
}
if (xlevel >= 7) {
cekWaktu(7);
idPasukanx7 = setInterval(qbuatMusuh7x, qdelay, 7);
}
if (xlevel >= 8) {
cekWaktu(8);
idPasukanx8 = setInterval(qbuatMusuh8x, qdelay, 8);
}
if (xlevel >= 9) {
cekWaktu(9);
idPasukanx9 = setInterval(qbuatMusuh9x, qdelay, 9);
}
}
} else {
ambilPasukan1 = new Array();
xslotUnlok1 = new Array();
if (xlevel == 1) {
xslotUnlok1 = new Array("", 1, 2);
} else if (xlevel <= 2) {
xslotUnlok1 = new Array("", 1, 2, 3);
} else if (xlevel <= 3) {
xslotUnlok1 = new Array("", 1, 2, 3, 4);
} else if (xlevel <= 4) {
xslotUnlok1 = new Array("", 1, 2, 3, 4, 5);
} else if (xlevel <= 5) {
xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6);
} else if (xlevel <= 6) {
xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6, 7);
} else if (xlevel <= 7) {
xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6, 7, 8);
} else if (xlevel <= 8) {
xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6, 7, 8, 9);
} else if (xlevel >= 9) {
if (xlevel == 9) {
xslotUnlok1 = new Array("", 2, 3, 4, 5, 6, 7, 8, 9);
} else if (xlevel == 10) {
xslotUnlok1 = new Array("", 3, 4, 5, 6, 7, 8, 9);
} else if (xlevel == 11) {
xslotUnlok1 = new Array("", 4, 5, 6, 7, 8, 9);
} else if (xlevel == 12) {
xslotUnlok1 = new Array("", 5, 6, 7, 8, 9);
} else if (xlevel == 13) {
xslotUnlok1 = new Array("", 6, 7, 8, 9);
} else {
xslotUnlok1 = new Array("", 7, 8, 9);
}
}
if (jenisMaenan == "single") {
xslotUnlok1 = new Array("", 1, 2, 3, 4, 5, 6, 7, 8, 9);
}
pasukanKe1 = 0;
i = 1;
while (i <= 9) {
if (daftarHarga[xslotUnlok1[i]] != "") {
if (money2 >= daftarHarga[xslotUnlok1[i]]) {
if (xslotUnlok1[i] != undefined) {
if (bykKeluar2 < bykBuatChara2) {
ambilPasukan1[pasukanKe1] = xslotUnlok1[i];
pasukanKe1++;
}
}
}
}
i++;
}
if (pasukanKe1 > 0) {
rand = random(ambilPasukan1.length);
randJagoan1 = ambilPasukan1[rand];
money2 = money2 - daftarHarga[randJagoan1];
} else {
randJagoan1 = undefined;
}
cekWaktu(randJagoan1);
idPasukan1 = setInterval(qbuatMusuh1, qdelay, randJagoan1);
}
}
}
function setAI2() {
if (xPause == false) {
if ((((tipeMaen2 == "artillery") || (tipeMaen2 == "infanarti")) || (tipeMaen2 == "infanair")) || (tipeMaen2 == "artiair")) {
if (jenisMaenan == "single") {
cekWaktu(10);
idPasukanx10 = setInterval(qbuatMusuh10x, qdelay, 10);
cekWaktu(11);
idPasukanx11 = setInterval(qbuatMusuh11x, qdelay, 11);
cekWaktu(12);
idPasukanx12 = setInterval(qbuatMusuh12x, qdelay, 12);
cekWaktu(13);
idPasukanx13 = setInterval(qbuatMusuh13x, qdelay, 13);
cekWaktu(14);
idPasukanx14 = setInterval(qbuatMusuh14x, qdelay, 14);
cekWaktu(15);
idPasukanx15 = setInterval(qbuatMusuh15x, qdelay, 15);
cekWaktu(16);
idPasukanx16 = setInterval(qbuatMusuh16x, qdelay, 16);
cekWaktu(17);
idPasukanx17 = setInterval(qbuatMusuh17x, qdelay, 17);
} else {
if (xlevel >= 1) {
cekWaktu(10);
idPasukanx10 = setInterval(qbuatMusuh10x, qdelay, 10);
}
if (xlevel >= 1) {
cekWaktu(11);
idPasukanx11 = setInterval(qbuatMusuh11x, qdelay, 11);
}
if (xlevel >= 3) {
cekWaktu(12);
idPasukanx12 = setInterval(qbuatMusuh12x, qdelay, 12);
}
if (xlevel >= 4) {
cekWaktu(13);
idPasukanx13 = setInterval(qbuatMusuh13x, qdelay, 13);
}
if (xlevel >= 6) {
cekWaktu(14);
idPasukanx14 = setInterval(qbuatMusuh14x, qdelay, 14);
}
if (xlevel >= 8) {
cekWaktu(15);
idPasukanx15 = setInterval(qbuatMusuh15x, qdelay, 15);
}
if (xlevel >= 10) {
cekWaktu(16);
idPasukanx16 = setInterval(qbuatMusuh16x, qdelay, 16);
}
if (xlevel >= 12) {
cekWaktu(17);
idPasukanx17 = setInterval(qbuatMusuh17x, qdelay, 17);
}
}
} else {
ambilPasukan2 = new Array();
xslotUnlok2 = new Array();
if (xlevel <= 3) {
xslotUnlok2 = new Array("", 10, 11);
} else if (xlevel <= 4) {
xslotUnlok2 = new Array("", 10, 11, 12);
} else if (xlevel <= 5) {
xslotUnlok2 = new Array("", 10, 11, 12, 13);
} else if (xlevel <= 6) {
xslotUnlok2 = new Array("", 10, 11, 12, 13, 14);
} else if (xlevel <= 7) {
xslotUnlok2 = new Array("", 10, 11, 12, 13, 14, 15);
} else if (xlevel <= 8) {
xslotUnlok2 = new Array("", 10, 11, 12, 13, 14, 15, 16);
} else if (xlevel >= 9) {
if (xlevel <= 10) {
xslotUnlok2 = new Array("", 11, 12, 13, 14, 15, 16);
} else if (xlevel <= 12) {
xslotUnlok2 = new Array("", 12, 13, 14, 15, 16);
} else if (xlevel <= 14) {
xslotUnlok2 = new Array("", 13, 14, 15, 16);
} else if (xlevel <= 16) {
xslotUnlok2 = new Array("", 14, 15, 16);
} else {
xslotUnlok2 = new Array("", 15, 16);
}
}
if (jenisMaenan == "single") {
xslotUnlok2 = new Array("", 10, 11, 12, 13, 14, 15, 16, 17);
}
pasukanKe2 = 0;
i = 1;
while (i <= 9) {
if (daftarHarga[xslotUnlok2[i]] != "") {
if (money2 >= daftarHarga[xslotUnlok2[i]]) {
if (xslotUnlok2[i] != undefined) {
if (bykKeluar2 < bykBuatChara2) {
ambilPasukan2[pasukanKe2] = xslotUnlok2[i];
pasukanKe2++;
}
}
}
}
i++;
}
if (pasukanKe2 > 0) {
rand = random(ambilPasukan2.length);
randJagoan2 = ambilPasukan2[rand];
money2 = money2 - daftarHarga[randJagoan2];
} else {
randJagoan2 = undefined;
}
cekWaktu(randJagoan2);
idPasukan2 = setInterval(qbuatMusuh2, qdelay, randJagoan2);
}
}
}
function qbuatMusuh31(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[18]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[18];
}
}
clearInterval(idPasukan31);
idPasukan31 = setInterval(qbuatMusuh31, qdelay, 18);
}
}
function qbuatMusuh32(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[19]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[19];
}
}
clearInterval(idPasukan32);
idPasukan32 = setInterval(qbuatMusuh32, qdelay, 19);
}
}
function qbuatMusuh33(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[20]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[20];
}
}
clearInterval(idPasukan33);
idPasukan33 = setInterval(qbuatMusuh33, qdelay, 20);
}
}
function qbuatMusuh34(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[21]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[21];
}
}
clearInterval(idPasukan34);
idPasukan34 = setInterval(qbuatMusuh34, qdelay, 21);
}
}
function qbuatMusuh35(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[22]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[22];
}
}
clearInterval(idPasukan35);
idPasukan35 = setInterval(qbuatMusuh35, qdelay, 22);
}
}
function qbuatMusuh36(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[23]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[23];
}
}
clearInterval(idPasukan36);
idPasukan36 = setInterval(qbuatMusuh36, qdelay, 23);
}
}
function qbuatMusuh37(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[24]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[24];
}
}
clearInterval(idPasukan37);
idPasukan37 = setInterval(qbuatMusuh37, qdelay, 24);
}
}
function qbuatMusuh38(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[25]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[25];
}
}
clearInterval(idPasukan38);
idPasukan38 = setInterval(qbuatMusuh38, qdelay, 25);
}
}
function setAI3() {
if (xPause == false) {
if ((((jenisPerang == "udara") || (tipeMaen2 == "infanair")) || (tipeMaen2 == "artiair")) || (tipeMaen2 == "navyair")) {
if (jenisMaenan == "single") {
cekWaktu(18);
idPasukan31 = setInterval(qbuatMusuh31, qdelay, 18);
cekWaktu(19);
idPasukan32 = setInterval(qbuatMusuh32, qdelay, 19);
cekWaktu(20);
idPasukan33 = setInterval(qbuatMusuh33, qdelay, 20);
cekWaktu(21);
idPasukan34 = setInterval(qbuatMusuh34, qdelay, 21);
cekWaktu(22);
idPasukan35 = setInterval(qbuatMusuh35, qdelay, 22);
cekWaktu(23);
idPasukan36 = setInterval(qbuatMusuh36, qdelay, 23);
cekWaktu(24);
idPasukan37 = setInterval(qbuatMusuh37, qdelay, 24);
cekWaktu(25);
idPasukan38 = setInterval(qbuatMusuh38, qdelay, 25);
} else {
if (xlevel >= 1) {
cekWaktu(18);
idPasukan31 = setInterval(qbuatMusuh31, qdelay, 18);
}
if (xlevel >= 1) {
cekWaktu(19);
idPasukan32 = setInterval(qbuatMusuh32, qdelay, 19);
}
if (xlevel >= 5) {
cekWaktu(20);
idPasukan33 = setInterval(qbuatMusuh33, qdelay, 20);
}
if (xlevel >= 7) {
cekWaktu(21);
idPasukan34 = setInterval(qbuatMusuh34, qdelay, 21);
}
if (xlevel >= 9) {
cekWaktu(22);
idPasukan35 = setInterval(qbuatMusuh35, qdelay, 22);
}
if (xlevel >= 11) {
cekWaktu(23);
idPasukan36 = setInterval(qbuatMusuh36, qdelay, 23);
}
if (xlevel >= 13) {
cekWaktu(24);
idPasukan37 = setInterval(qbuatMusuh37, qdelay, 24);
}
if (xlevel >= 15) {
cekWaktu(25);
idPasukan38 = setInterval(qbuatMusuh38, qdelay, 25);
}
}
} else {
ambilPasukan3 = new Array();
xslotUnlok3 = new Array();
if (xlevel >= 1) {
if (xlevel <= 2) {
xslotUnlok3 = new Array("", 18, 19);
} else if (xlevel <= 3) {
xslotUnlok3 = new Array("", 18, 19, 20);
} else if (xlevel <= 4) {
xslotUnlok3 = new Array("", 18, 19, 20, 21);
} else if (xlevel <= 5) {
xslotUnlok3 = new Array("", 18, 19, 20, 21, 22);
} else if (xlevel <= 6) {
xslotUnlok3 = new Array("", 18, 19, 20, 21, 22, 23);
} else if (xlevel <= 7) {
xslotUnlok3 = new Array("", 18, 19, 20, 21, 22, 23, 24);
} else if (xlevel >= 8) {
if (xlevel <= 12) {
xslotUnlok3 = new Array("", 19, 20, 21, 22, 23, 24);
} else if (xlevel <= 14) {
xslotUnlok3 = new Array("", 20, 21, 22, 23, 24);
} else if (xlevel <= 16) {
xslotUnlok3 = new Array("", 21, 22, 23, 24);
} else if (xlevel <= 18) {
xslotUnlok3 = new Array("", 22, 23, 24);
} else {
xslotUnlok3 = new Array("", 23, 24);
}
}
}
if (jenisMaenan == "single") {
xslotUnlok3 = new Array("", 18, 19, 20, 21, 22, 23, 24, 25);
}
pasukanKe3 = 0;
i = 1;
while (i <= 9) {
if (daftarHarga[xslotUnlok3[i]] != "") {
if (money2 >= daftarHarga[xslotUnlok3[i]]) {
if (xslotUnlok3[i] != undefined) {
if (bykKeluar2 < bykBuatChara2) {
ambilPasukan3[pasukanKe3] = xslotUnlok3[i];
pasukanKe3++;
}
}
}
}
i++;
}
if (pasukanKe3 > 0) {
rand = random(ambilPasukan3.length);
randJagoan3 = ambilPasukan3[rand];
money2 = money2 - daftarHarga[randJagoan3];
} else {
randJagoan3 = undefined;
}
cekWaktu(randJagoan3);
idPasukan3 = setInterval(qbuatMusuh3, qdelay, randJagoan3);
}
}
}
function qbuatMusuh26(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[26]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[26];
}
}
clearInterval(idPasukan26);
idPasukan26 = setInterval(qbuatMusuh26, qdelay, 26);
}
}
function qbuatMusuh27(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[27]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[27];
}
}
clearInterval(idPasukan27);
idPasukan27 = setInterval(qbuatMusuh27, qdelay, 27);
}
}
function qbuatMusuh28(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[28]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[28];
}
}
clearInterval(idPasukan28);
idPasukan28 = setInterval(qbuatMusuh28, qdelay, 28);
}
}
function qbuatMusuh29(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[29]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[29];
}
}
clearInterval(idPasukan29);
idPasukan29 = setInterval(qbuatMusuh29, qdelay, 29);
}
}
function qbuatMusuh30(indi) {
if (xPause == false) {
if (money2 >= daftarHarga[30]) {
if (bykKeluar2 < bykBuatChara2) {
buatMusuh(indi);
money2 = money2 - daftarHarga[30];
}
}
clearInterval(idPasukan30);
idPasukan30 = setInterval(qbuatMusuh30, qdelay, 30);
}
}
function setAI4() {
if (xPause == false) {
if ((tipeMaen2 == "navy") || (tipeMaen2 == "navyair")) {
if (jenisMaenan == "single") {
cekWaktu(26);
idPasukan26 = setInterval(qbuatMusuh26, qdelay, 26);
cekWaktu(27);
idPasukan27 = setInterval(qbuatMusuh27, qdelay, 27);
cekWaktu(28);
idPasukan28 = setInterval(qbuatMusuh28, qdelay, 28);
cekWaktu(29);
idPasukan29 = setInterval(qbuatMusuh29, qdelay, 29);
cekWaktu(30);
idPasukan30 = setInterval(qbuatMusuh30, qdelay, 30);
} else {
if (xlevel >= 1) {
cekWaktu(26);
idPasukan26 = setInterval(qbuatMusuh26, qdelay, 26);
}
if (xlevel >= 1) {
cekWaktu(27);
idPasukan27 = setInterval(qbuatMusuh27, qdelay, 27);
}
if (xlevel >= 6) {
cekWaktu(28);
idPasukan28 = setInterval(qbuatMusuh28, qdelay, 28);
}
if (xlevel >= 9) {
cekWaktu(29);
idPasukan29 = setInterval(qbuatMusuh29, qdelay, 29);
}
if (xlevel >= 12) {
cekWaktu(30);
idPasukan30 = setInterval(qbuatMusuh30, qdelay, 30);
}
}
} else {
ambilPasukan4 = new Array();
xslotUnlok4 = new Array();
if (xlevel >= 1) {
if (xlevel <= 4) {
xslotUnlok4 = new Array("", 26, 27);
} else if (xlevel <= 8) {
xslotUnlok4 = new Array("", 26, 27, 28);
} else if (xlevel <= 12) {
xslotUnlok4 = new Array("", 26, 27, 28, 29);
} else if (xlevel >= 13) {
if (xlevel <= 16) {
xslotUnlok4 = new Array("", 27, 28, 29);
} else if (xlevel <= 20) {
xslotUnlok4 = new Array("", 28, 29);
} else {
xslotUnlok4 = new Array("", 29);
}
}
}
if (jenisMaenan == "single") {
xslotUnlok4 = new Array("", 26, 27, 28, 29, 30);
}
pasukanKe4 = 0;
i = 1;
while (i <= 5) {
if (daftarHarga[xslotUnlok4[i]] != "") {
if (money2 >= daftarHarga[xslotUnlok4[i]]) {
if (xslotUnlok4[i] != undefined) {
if (bykKeluar2 < bykBuatChara2) {
ambilPasukan4[pasukanKe4] = xslotUnlok4[i];
pasukanKe4++;
}
}
}
}
i++;
}
if (pasukanKe4 > 0) {
rand = random(ambilPasukan4.length);
randJagoan4 = ambilPasukan4[rand];
money2 = money2 - daftarHarga[randJagoan4];
} else {
randJagoan4 = undefined;
}
cekWaktu(randJagoan4x);
idPasukan4 = setInterval(qbuatMusuh4, qdelay, randJagoan4);
}
}
}
function setAI5() {
if (xPause == false) {
ambilPasukan5 = new Array();
xslotUnlok5 = new Array();
if (xlevel >= 5) {
if (xlevel <= 5) {
xslotUnlok5 = new Array("", 31);
} else if (xlevel <= 7) {
xslotUnlok5 = new Array("", 31, 32);
} else if (xlevel >= 8) {
xslotUnlok5 = new Array("", 31, 32, 33);
}
}
if (jenisMaenan == "single") {
xslotUnlok5 = new Array("", 31, 32, 33);
}
pasukanKe5 = 0;
i = 1;
while (i <= 3) {
if (daftarHarga[xslotUnlok5[i]] != "") {
if (money2 >= daftarHarga[xslotUnlok5[i]]) {
if (xslotUnlok5[i] != undefined) {
ambilPasukan5[pasukanKe5] = xslotUnlok5[i];
pasukanKe5++;
}
}
}
i++;
}
arrrayPenjaga = new Array();
penjagaKe = 0;
i = 5;
while (i <= 7) {
if (_root["xpenjagaAda" + i] == false) {
arrrayPenjaga[penjagaKe] = i;
penjagaKe++;
}
i++;
}
if (penjagaKe > 0) {
rand = random(penjagaKe);
randJagoan5 = arrrayPenjaga[rand];
} else {
randJagoan5 = undefined;
}
if (pasukanKe5 > 0) {
rand = random(ambilPasukan5.length);
randJagoan5x = ambilPasukan5[rand];
money2 = money2 - daftarHarga[randJagoan5x];
} else {
randJagoan5x = undefined;
}
cekWaktu(randJagoan5x);
if (qdelay == undefined) {
qdelay = 5000;
}
idPasukan5 = setInterval(qbuatMusuh5, qdelay, randJagoan5, randJagoan5x);
}
}
function setAI7() {
if (xPause == false) {
ambilPasukan7 = new Array();
xslotUnlok7 = new Array();
if (xlevel >= 3) {
if (xlevel == 3) {
xslotUnlok7 = new Array("", 38);
} else if (xlevel <= 6) {
xslotUnlok7 = new Array("", 38, 39);
} else if (xlevel <= 9) {
xslotUnlok7 = new Array("", 38, 39, 40);
} else if (xlevel <= 12) {
xslotUnlok7 = new Array("", 38, 39, 40, 41);
} else if (xlevel >= 13) {
xslotUnlok7 = new Array("", 38, 39, 40, 41, 42);
}
}
if (jenisMaenan == "single") {
xslotUnlok7 = new Array("", 38, 39, 40, 41, 42);
}
pasukanKe7 = 0;
i = 1;
while (i <= 5) {
if (daftarHarga[xslotUnlok7[i]] != "") {
if (money2 >= daftarHarga[xslotUnlok7[i]]) {
if (xslotUnlok7[i] != undefined) {
ambilPasukan7[pasukanKe7] = xslotUnlok7[i];
pasukanKe7++;
}
}
}
i++;
}
arrrayPenjaga = new Array();
penjagaKe = 0;
i = 1;
while (i <= 4) {
if (_root["xpenjagaAda" + i] == false) {
arrrayPenjaga[penjagaKe] = i;
penjagaKe++;
}
i++;
}
if (penjagaKe > 0) {
rand = random(penjagaKe);
randJagoan7 = arrrayPenjaga[rand];
} else {
randJagoan7 = undefined;
}
if (pasukanKe7 > 0) {
rand = random(ambilPasukan7.length);
randJagoan7x = ambilPasukan7[rand];
money2 = money2 - daftarHarga[randJagoan7x];
} else {
randJagoan7x = undefined;
}
cekWaktu(randJagoan7x);
if (qdelay == undefined) {
qdelay = 5000;
}
idPasukan7 = setInterval(qbuatMusuh7, qdelay, randJagoan7, randJagoan7x);
}
}
function setAI8() {
if (xPause == false) {
ambilPasukan8 = new Array();
xslotUnlok8 = new Array();
if (xlevel >= 5) {
if (xlevel == 5) {
xslotUnlok8 = new Array("", 34);
} else if ((xlevel >= 5) && (xlevel <= 10)) {
xslotUnlok8 = new Array("", 34, 35);
} else if (xlevel == 11) {
xslotUnlok8 = new Array("", 34, 35, 36);
} else if (xlevel >= 12) {
xslotUnlok8 = new Array("", 34, 35, 36, 37);
}
}
if (jenisMaenan == "single") {
xslotUnlok8 = new Array("", 34, 35, 36, 37);
}
pasukanKe8 = 0;
i = 1;
while (i <= 4) {
if (daftarHarga[xslotUnlok8[i]] != "") {
if (money2 >= daftarHarga[xslotUnlok8[i]]) {
if (xslotUnlok8[i] != undefined) {
ambilPasukan8[pasukanKe8] = xslotUnlok8[i];
pasukanKe8++;
}
}
}
i++;
}
arrrayPenjaga = new Array();
penjagaKe = 0;
i = 8;
while (i <= 9) {
if (_root["xpenjagaAda" + i] == false) {
arrrayPenjaga[penjagaKe] = i;
penjagaKe++;
}
i++;
}
if (penjagaKe > 0) {
rand = random(penjagaKe);
randJagoan8 = arrrayPenjaga[rand];
} else {
randJagoan8 = undefined;
}
if (pasukanKe8 > 0) {
rand = random(ambilPasukan8.length);
randJagoan8x = ambilPasukan8[rand];
money2 = money2 - daftarHarga[randJagoan8x];
} else {
randJagoan8x = undefined;
}
cekWaktu(randJagoan8x);
if (qdelay == undefined) {
qdelay = 5000;
}
idPasukan8y = setInterval(qbuatMusuh8y, qdelay, randJagoan8, randJagoan8x);
}
}
function cekWaktu(indi) {
if (indi == 1) {
qdelay = 4000;
} else if (indi == 2) {
qdelay = 4000;
} else if (indi == 3) {
qdelay = 5000;
} else if (indi == 4) {
qdelay = "";
} else if (indi == 5) {
qdelay = 5000;
} else if (indi == 6) {
qdelay = 6000;
} else if (indi == 7) {
qdelay = 6000;
} else if (indi == 8) {
qdelay = 8000;
} else if (indi == 9) {
qdelay = 10000;
} else if (indi == 10) {
qdelay = 6000;
} else if (indi == 11) {
qdelay = 8000;
} else if (indi == 12) {
qdelay = 8000;
} else if (indi == 13) {
qdelay = 8000;
} else if (indi == 14) {
qdelay = 9000;
} else if (indi == 15) {
qdelay = 12000;
} else if (indi == 16) {
qdelay = 18000;
} else if (indi == 17) {
qdelay = 20000;
} else if (indi == 18) {
qdelay = 10000;
} else if (indi == 19) {
qdelay = 12000;
} else if (indi == 20) {
qdelay = 8000;
} else if (indi == 21) {
qdelay = 10000;
} else if (indi == 22) {
qdelay = 12000;
} else if (indi == 23) {
qdelay = 14000;
} else if (indi == 24) {
qdelay = 16000;
} else if (indi == 25) {
qdelay = 18000;
} else if (indi == 26) {
qdelay = 2000;
} else if (indi == 27) {
qdelay = 4000;
} else if (indi == 28) {
qdelay = 6000;
} else if (indi == 29) {
qdelay = 8000;
} else if (indi == 30) {
qdelay = 10000;
} else if (indi == 31) {
qdelay = 10000;
} else if (indi == 32) {
qdelay = 12000;
} else if (indi == 33) {
qdelay = 14000;
} else if (indi == 34) {
qdelay = 10000;
} else if (indi == 35) {
qdelay = 12000;
} else if (indi == 36) {
qdelay = 15000;
} else if (indi == 37) {
qdelay = 18000;
} else if (indi == 38) {
qdelay = 8000;
} else if (indi == 39) {
qdelay = 10000;
} else if (indi == 40) {
qdelay = 12000;
} else if (indi == 41) {
qdelay = 14000;
} else if (indi == 42) {
qdelay = 16000;
}
if (xlevel <= 3) {
qdelay = qdelay + 3500;
} else if (xlevel <= 6) {
qdelay = qdelay + 3000;
} else if (xlevel <= 9) {
qdelay = qdelay + 2500;
} else if (xlevel <= 12) {
qdelay = qdelay + 2000;
} else if (xlevel <= 15) {
qdelay = qdelay + 1500;
} else if (xlevel <= 18) {
qdelay = qdelay + 1000;
} else if (xlevel <= 21) {
qdelay = qdelay + 500;
} else if (xlevel <= 24) {
qdelay = qdelay + 0;
} else if (xlevel <= 27) {
qdelay = qdelay - 500;
} else if (xlevel >= 28) {
qdelay = qdelay - 1000;
}
if (jenisPerang == "udara") {
qdelay = qdelay + -1000;
} else if (jenisPerang == "laut") {
qdelay = qdelay + 2000;
} else {
qdelay = qdelay + 6000;
}
qdelay = Number(qdelay);
if (qdelay == undefined) {
qdelay = 0;
}
if (isNaN(qdelay) == true) {
qdelay = 0;
}
if (tipeSulitCampaign >= 3) {
if (xlevel <= 20) {
qdelay = qdelay - 3000;
}
}
if (tipeSulitCampaign >= 3) {
if (jenisPerang == "udara") {
if (qdelay <= 8000) {
qdelay = 8000;
} else if (qdelay >= 24000) {
qdelay = 24000;
}
} else if (qdelay <= 10000) {
qdelay = 10000;
} else if (qdelay >= 24000) {
qdelay = 24000;
}
} else if (jenisPerang == "udara") {
if (qdelay <= 10000) {
qdelay = 10000;
} else if (qdelay >= 24000) {
qdelay = 24000;
}
} else if (qdelay <= 8000) {
qdelay = 8000;
} else if (qdelay >= 24000) {
qdelay = 24000;
}
}
function qbuatMusuh1(indi) {
if (xPause == false) {
buatMusuh(indi);
clearInterval(idPasukan1);
setAI1();
}
}
function qbuatMusuh2(indi) {
if (xPause == false) {
buatMusuh(indi);
clearInterval(idPasukan2);
setAI2();
}
}
function qbuatMusuh3(indi) {
if (xPause == false) {
buatMusuh(indi);
clearInterval(idPasukan3);
setAI3();
}
}
function qbuatMusuh4(indi) {
if (xPause == false) {
buatMusuh(indi);
clearInterval(idPasukan4);
setAI4();
}
}
function qbuatMusuh5(indi, indi2) {
if (xPause == false) {
if ((indi != undefined) && (indi2 != undefined)) {
if (_root["xpenjagaAda" + indi] == false) {
_root["xpenjagaAda" + indi] = true;
buatPenjaga2(indi, indi2);
}
}
clearInterval(idPasukan5);
setAI5();
}
}
function qbuatMusuh7(indi, indi2) {
if (xPause == false) {
if ((indi != undefined) && (indi2 != undefined)) {
if (_root["xpenjagaAda" + indi] == false) {
_root["xpenjagaAda" + indi] = true;
buatPenjaga2(indi, indi2);
}
}
clearInterval(idPasukan7);
setAI7();
}
}
function qbuatMusuh8y(indi, indi2) {
if (xPause == false) {
if ((indi != undefined) && (indi2 != undefined)) {
if (_root["xpenjagaAda" + indi] == false) {
_root["xpenjagaAda" + indi] = true;
buatPenjaga2(indi, indi2);
}
}
clearInterval(idPasukan8y);
setAI8();
}
}
function buatMusuh(qrandJagoan) {
if (xPause == false) {
if (tipeGame == "demo") {
if (jenisPerang == "laut") {
arrayPasukan = new Array(27, 28, 29, 30, 31);
} else {
arrayPasukan = new Array(1, 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21, 23, 24, 25);
}
if (jenisPerang == "laut") {
jenBattle = arrayPasukan.length;
} else if (jmlPasukan < (totPasukan * 0.5)) {
jenBattle = 22;
} else if (jmlPasukan < (totPasukan * 0.7)) {
jenBattle = 15;
} else if (jmlPasukan < (totPasukan * 0.9)) {
jenBattle = 12;
} else if (jmlPasukan < (totPasukan * 1)) {
jenBattle = 8;
}
rand = random(jenBattle);
randJagoan = arrayPasukan[rand];
} else {
randJagoan = qrandJagoan;
}
if (randJagoan != undefined) {
if (randJagoan <= 9) {
setTot = 4;
posAwalX = 0;
} else if (randJagoan <= 14) {
setTot = 2;
posAwalX = 1;
} else if (randJagoan == 26) {
setTot = 3;
posAwalX = 1;
} else if (randJagoan == 27) {
setTot = 2;
posAwalX = 1;
} else {
setTot = 1;
posAwalX = 0;
}
z = 1;
while (z <= setTot) {
if (xjmlPasukan2 > 0) {
if (bykKeluar2 < bykBuatChara2) {
if (_root["chara" + troopsKe2] == undefined) {
if ((randJagoan >= 18) && (randJagoan <= 25)) {
if (jenisPerang == "udara") {
randPosisi = random(5);
xdalamJagoan = dalamJagoan + (randPosisi * 500);
} else {
randPosisi = 2;
xdalamJagoan = dalamJagoan + 2500;
}
} else {
randPosisi = random(5);
xdalamJagoan = dalamJagoan + (randPosisi * 500);
}
chara = attachMovie("xtroops" + randJagoan, "chara" + troopsKe2, xdalamJagoan);
bykKeluar2++;
xjmlPasukan2--;
if (randJagoan <= 9) {
chara.jenisPasukan = "orang";
chara._x = ((back._x + 1600) - ((375 + (randPosisi * 20)) / 2.3)) + random(100);
} else if (randJagoan >= 26) {
chara.jenisPasukan = "craft";
chara._x = (back._x + 1600) + 75;
} else if (randJagoan >= 18) {
chara.jenisPasukan = "craft";
chara._x = (back._x + 1600) + 150;
} else if (posAwalX >= 1) {
chara.jenisPasukan = "craft";
chara._x = (((back._x + 1600) - ((175 + (randPosisi * 20)) / 2.3)) + random(100)) + (posAwalX * 160);
posAwalX++;
} else {
chara.jenisPasukan = "craft";
chara._x = ((back._x + 1600) - ((175 + (randPosisi * 20)) / 2.3)) + random(100);
}
if (randJagoan >= 26) {
chara._y = ((225 + (randPosisi * 65)) + 25) - 60;
} else if (randJagoan >= 20) {
if (jenisPerang == "udara") {
if (randJagoan >= 23) {
chara._y = 165;
} else {
chara._y = ((200 + (randPosisi * 65)) + 25) - 60;
}
} else {
chara._y = 165;
}
} else if ((randJagoan >= 18) && (randJagoan <= 25)) {
if (jenisPerang == "udara") {
if (randJagoan >= 23) {
chara._y = 165;
} else {
chara._y = ((200 + (randPosisi * 65)) + 25) - 60;
}
} else {
rand = random(2);
if (rand == 0) {
chara._y = 200;
} else {
chara._y = 275;
}
}
} else {
chara._y = ((375 + (randPosisi * 30)) + 25) - 60;
}
chara._y = chara._y - naikBerapa;
chara.anim.gotoAndPlay(random(10) + 1);
if ((((randJagoan == 2) || (randJagoan == 4)) || (randJagoan == 5)) || (randJagoan == 6)) {
chara.tiarap = true;
chara.sedangTiarap = false;
}
chara.tipe = "musuh";
chara.posisi = randPosisi;
chara.xdalamEfek = 1;
chara.ztarget = undefined;
chara.mati = false;
chara.anim.gotoAndPlay(random(10) + 1);
if (randJagoan == 26) {
chara._xscale = (chara._yscale = 20);
chara._y = chara._y + 4;
chara._x = chara._x + 0;
} else if (randJagoan == 27) {
chara._xscale = (chara._yscale = 25);
chara._y = chara._y - 0;
chara._x = chara._x + 75;
} else if (randJagoan == 28) {
chara._xscale = (chara._yscale = 35);
chara._y = chara._y - 4;
chara._x = chara._x + 100;
} else if (randJagoan == 29) {
chara._xscale = (chara._yscale = 35);
chara._y = chara._y - 8;
chara._x = chara._x + 125;
} else if (randJagoan == 30) {
chara._xscale = (chara._yscale = 40);
chara._y = chara._y - 12;
chara._x = chara._x + 150;
} else if (randJagoan >= 18) {
if (jenisPerang == "laut") {
chara._xscale = (chara._yscale = 12);
} else {
chara._xscale = (chara._yscale = 35);
}
} else {
chara._xscale = (chara._yscale = 50);
}
if (jenisPerang == "udara") {
chara._xscale = (chara._yscale = 20);
}
chara.bar_mc._alpha = 0;
chara.jenis = randJagoan;
if (randJagoan <= 9) {
chara.bykJumlah = 4;
} else if (randJagoan <= 14) {
chara.bykJumlah = 2;
} else {
chara.bykJumlah = 1;
}
cekCharaAtribut();
if ((randJagoan >= 18) && (randJagoan <= 25)) {
chara.speedY = chara.speed / 2;
if (jenisPerang == "laut") {
chara.batasBawah = ((chara._y + 100) + random(125)) - naikBerapa;
} else {
chara.batasBawah = ((chara._y + 250) + random(125)) - naikBerapa;
}
chara.terbang = true;
} else {
chara.terbang = false;
}
if ((randJagoan >= 20) && (randJagoan <= 25)) {
chara.lewatSaja = true;
} else if ((randJagoan >= 26) && (randJagoan <= 30)) {
chara.lewatSaja = true;
} else {
chara.lewatSaja = false;
}
if ((randJagoan >= 23) && (randJagoan <= 25)) {
chara.ngebom = true;
}
chara.naikKe = undefined;
if (jenisPerang == "laut") {
if (chara.terbang == true) {
chara._y = 160;
rand = random(2) + 1;
chara.naikKe = chara._y - (50 * rand);
}
}
if (jenisPerang == "laut") {
if (chara._y >= 345) {
chara._y = 345;
}
}
chara.onRollOver = overChara;
chara.onRollOut = outChara;
chara.onReleaseOutside = outChara;
chara.onEnterFrame = enterMusuh;
troopsKe2++;
if ((jenisMaenan == "single") && (tipeMaen2 == "")) {
if (troopsKe2 >= 121) {
troopsKe2 = 51;
}
} else if ((((tipeMaen2 == "artillery") || (tipeMaen2 == "infanarti")) || (tipeMaen2 == "artiair")) || (tipeMaen2 == "navyair")) {
if (jenisCampaign == 1) {
if (troopsKe2 >= 44) {
troopsKe2 = 32;
}
}
} else if (tipeMaen2 == "navy") {
if (jenisCampaign == 1) {
if (troopsKe2 >= 61) {
troopsKe2 = 41;
}
}
} else if (troopsKe2 >= 81) {
troopsKe2 = 51;
}
dalamJagoan = dalamJagoan + 6;
if (dalamJagoan >= 7000) {
dalamJagoan = 2000;
}
if ((randJagoan >= 18) && (randJagoan <= 21)) {
backCopter();
} else if ((randJagoan >= 22) && (randJagoan <= 25)) {
backAir();
} else if ((randJagoan >= 26) && (randJagoan <= 31)) {
backBoat();
}
} else {
money2 = money2 + daftarHarga[randJagoan];
troopsKe2++;
if ((jenisMaenan == "single") && (tipeMaen2 == "")) {
if (troopsKe2 >= 121) {
troopsKe2 = 51;
}
} else if ((((tipeMaen2 == "artillery") || (tipeMaen2 == "infanarti")) || (tipeMaen2 == "artiair")) || (tipeMaen2 == "navyair")) {
if (jenisCampaign == 1) {
if (troopsKe2 >= 44) {
troopsKe2 = 32;
}
}
} else if (tipeMaen2 == "navy") {
if (jenisCampaign == 1) {
if (troopsKe2 >= 61) {
troopsKe2 = 41;
}
}
} else if (troopsKe2 >= 81) {
troopsKe2 = 51;
}
}
} else {
money2 = money2 + daftarHarga[randJagoan];
}
}
z++;
}
}
}
}
function enterJagoan() {
if (xPause == false) {
if (sedangPause == false) {
if (this.jetSki == true) {
this.speed = 6;
} else if (this.jetSki2 == true) {
this.speed = this.speedAsli;
}
if (this._x >= _root["chara" + this.ztarget]._x) {
_root["chara" + this.ztarget] == undefined;
}
if (_root["chara" + this.ztarget] == undefined) {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].tipe == "musuh") {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (_root["chara" + arrayMasuk[i]]._visible == true) {
if (this.terbang == true) {
if (this.ngebom == true) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2));
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2));
}
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2));
}
if (this.terbang == true) {
this.garak = 0;
} else {
this.garak = 0;
}
if (this.jarak <= this.range) {
if (this.ngebom == true) {
if (this._x <= (_root["chara" + arrayMasuk[i]]._x + this.garak)) {
this.ztarget = arrayMasuk[i];
}
} else if (this._x <= (_root["chara" + arrayMasuk[i]]._x + this.garak)) {
this.ztarget = arrayMasuk[i];
}
}
}
}
}
i++;
}
}
if (this.terbang == true) {
this.garak = 0;
} else {
this.garak = 0;
}
if (this.ngebom != true) {
if ((((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget].live <= 0)) || (this._x <= (back._x + 100))) || (this._x > (_root["chara" + this.ztarget]._x - this.garak))) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
} else if ((this._x <= back._x) || (this._x >= (back._x + 1600))) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
} else if ((_root["chara" + this.ztarget]._x <= back._x) || (_root["chara" + this.ztarget]._x >= (back._x + 1600))) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
} else if (this.terbang == true) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2));
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2));
}
} else if (this.terbang == true) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2));
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2));
}
if (((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget]._visible == false)) || (_root["chara" + this.ztarget].live <= 0)) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
}
if (this.jenisPasukan == "craft") {
i = 20;
while (i <= semuaPasukan) {
if (_root["chara" + i].jenisPasukan == "craft") {
if (_root["chara" + i] != this) {
if (this.hitTest(_root["chara" + i])) {
if (this.live > 0) {
if (_root["chara" + i].live > 0) {
if ((_root["chara" + i].kena != true) && (this.kena != true)) {
if (_root["chara" + i].tipe == "musuh") {
if (((_root["chara" + i].jenis >= 18) && (_root["chara" + i].jenis <= 30)) || ((_root["chara" + i].jenis >= 49) && (_root["chara" + i].jenis <= 50))) {
if (((this.jenis >= 18) && (this.jenis <= 30)) || ((this.jenis >= 49) && (this.jenis <= 50))) {
if (this.live < _root["chara" + i].live) {
_root["chara" + i].live = _root["chara" + i].live - this.live;
this.live = 0;
this.terbang = false;
this.ledakBanyak = true;
} else if (this.live > _root["chara" + i].live) {
this.live = this.live - _root["chara" + i].live;
_root["chara" + i].live = 0;
_root["chara" + i].terbang = false;
_root["chara" + i].ledakBanyak = true;
} else {
this.live = 0;
this.terbang = false;
this.ledakBanyak = true;
_root["chara" + i].live = 0;
_root["chara" + i].terbang = false;
_root["chara" + i].ledakBanyak = true;
}
}
}
}
}
}
}
}
}
}
i++;
}
}
if (this.live <= 0) {
if (this.mati == false) {
if (jenisPerang == "udara") {
this.live = 0;
this.terbang = false;
this.ledakBanyak = true;
}
if (this.jenis <= 9) {
infantry1++;
} else if (this.jenis <= 17) {
artillery1++;
} else if (this.jenis <= 25) {
airforce1++;
} else if (this.jenis <= 30) {
navy1++;
}
if (this.jenis <= 30) {
unitMati2++;
}
cekHarga(this.jenis);
naekUang = Math.ceil((hargaKe / this.bykJumlah) * naikHarga);
money2 = money2 + naekUang;
this.enabled = false;
delete this.onRollOver;
delete this.onRollOut;
delete this.onReleaseOutside;
delete this.onRelease;
if (this.jenisPasukan == "craft") {
cekPecah(this);
if (this.ledakBanyak == true) {
if (rand == 0) {
wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek);
} else {
wefek = attachMovie("efek7", "xefek" + dalamEfek, dalamEfek);
}
if (jenisPerang == "laut") {
wefek._xscale = (wefek._yscale = random(75) + 75);
} else if (jenisPerang == "udara") {
wefek._xscale = (wefek._yscale = random(150) + 125);
} else {
wefek._xscale = (wefek._yscale = random(200) + 200);
}
wefek._x = this._x;
wefek._y = this._y;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
} else if (this.terbang == false) {
if (jenisPerang == "darat") {
rand = random(2);
retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak);
retak._x = (this._x - 5) + random(10);
retak._y = (this._y - 5) + random(10);
retak._xscale = (retak._yscale = random(75) + 75);
dalamRetak++;
if (dalamRetak >= 520) {
dalamRetak = 500;
}
}
}
backLedak();
} else {
backMati();
}
bykKeluar1--;
jmlPasukan--;
this.mati = true;
if (this.jenisPasukan == "craft") {
if (this.ledakBanyak == true) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(3);
}
} else if (this._currentframe == 5) {
this.gotoAndStop(7);
} else {
this.gotoAndStop(3);
}
}
if (this.terbang == true) {
this._y = this._y + this.speedY;
this._x = this._x + 3;
this.speedY = this.speedY + 0.5;
this._rotation = this._rotation + 0.5;
if (this._y >= this.batasBawah) {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (this.damage == undefined) {
this.damage = 100;
}
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - (this.damage * 5);
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil((this.damage * 5) / kurangTambah);
money2 = money2 + Math.ceil((this.damage * 10) / kurangTambah);
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil((this.damage * 5) / kurangTambah);
money1 = money1 + Math.ceil((this.damage * 10) / kurangTambah);
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (this.damage == undefined) {
this.damage = 100;
}
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - (this.damage * 5);
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil((this.damage * 5) / kurangTambah);
money2 = money2 + Math.ceil((this.damage * 10) / kurangTambah);
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil((this.damage * 5) / kurangTambah);
money1 = money1 + Math.ceil((this.damage * 10) / kurangTambah);
}
}
}
i++;
}
this.terbang = false;
if (this.terbang == false) {
if (jenisPerang == "darat") {
retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak);
retak._x = (this._x - 5) + random(10);
retak._y = (this._y - 5) + random(10);
retak._xscale = (retak._yscale = random(75) + 75);
dalamRetak++;
if (dalamRetak >= 520) {
dalamRetak = 500;
}
}
}
if ((jenisPerang == "laut") || (jenisKe2 == "laut")) {
wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek);
wefek._xscale = (wefek._yscale = random(15) + 25);
wefek._x = this._x;
wefek._y = this._y;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backWater();
} else if (tipeMaen == "pantai1") {
if (this._x <= (benteng1._x + 600)) {
wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek);
wefek._xscale = (wefek._yscale = random(25) + 50);
wefek._x = this._x;
wefek._y = this._y;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backWater();
}
}
backLedak();
}
} else if ((this.jenis >= 27) && (this.jenis <= 31)) {
this._x = this._x - 0.25;
}
if (((this.ledakBanyak == true) && (this.jenis >= 18)) && (this.jenis <= 25)) {
cekEfek(this, 8, "gila");
removeMovieClip(this);
} else if ((this.ledakBanyak == true) && ((this.jenis >= 49) && (this.jenis <= 50))) {
cekEfek(this, 8, "gila");
removeMovieClip(this);
}
if (this.jetSki == true) {
wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek);
wefek._xscale = (wefek._yscale = random(15) + 25);
wefek._x = this._x;
wefek._y = this._y;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backWater();
removeMovieClip(this);
}
} else if (this.jarak <= this.range) {
if (this.lewatSaja == true) {
if (((_root["chara" + this.ztarget].terbang == true) && (this.ngebom == true)) && (jenisPerang != "udara")) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
if (this.jetSki == true) {
if (this._x >= (back._x + this.batasJet)) {
this.gotoAndStop(1);
this.jetSki = false;
this.lewatSaja = false;
} else {
this.gotoAndStop(8);
}
} else {
this.gotoAndStop(1);
}
} else if (this.jetSki == true) {
if (this._x >= (back._x + this.batasJet)) {
this.gotoAndStop(1);
this.jetSki = false;
this.lewatSaja = false;
} else {
this.gotoAndStop(8);
}
} else {
this.gotoAndStop(2);
}
this._x = this._x + this.speed;
if (this.naikKe != undefined) {
if (this._y >= this.naikKe) {
this._y = this._y - 0.25;
}
}
} else if (this.melayang == true) {
this._y = this._y + this.speedLayang;
if (this._y >= this.jatuh) {
if (this.sekaliLayang == undefined) {
this.sekaliLayang = true;
this.speedLayang = 0;
this.anim.gotoAndPlay("mendarat");
}
}
} else if (this.tiarap == true) {
if (this.sedangTiarap == false) {
this.gotoAndStop(5);
this.delayq = 0;
this.sedangTiarap = true;
}
} else {
this.gotoAndStop(2);
}
} else if ((this.lewatSaja == true) && (this.tipe <= 27)) {
if (this.jetSki == true) {
if (this._x >= (back._x + this.batasJet)) {
this.gotoAndStop(1);
this.jetSki = false;
this.lewatSaja = false;
} else {
this.gotoAndStop(8);
}
} else {
this.gotoAndStop(1);
}
this._x = this._x + this.speed;
if (this.naikKe != undefined) {
if (this._y >= this.naikKe) {
this._y = this._y - 0.25;
}
}
} else if (this._currentframe == 2) {
if (this.anim._currentframe == 1) {
this.kena = false;
this.gotoAndStop(1);
this._x = this._x + this.speed;
}
} else if (this._currentframe == 5) {
this.delayq++;
if (this.delayq >= 100) {
this.delayq = 0;
this.sedangTiarap = false;
this.gotoAndStop(6);
}
} else if (this.melayang == true) {
this._y = this._y + this.speedLayang;
if (this._y >= this.jatuh) {
if (this.sekaliLayang == undefined) {
this.sekaliLayang = true;
this.speedLayang = 0;
this.anim.gotoAndPlay("mendarat");
}
}
} else if ((this._currentframe == 1) || (this._currentframe == 4)) {
bisaLewat = true;
if (this.jenisPasukan == "craft") {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].jenisPasukan == "craft") {
if (_root["chara" + arrayMasuk[i]] != this) {
if (_root["chara" + arrayMasuk[i]].posisi == this.posisi) {
if (this.indi.hitTest(_root["chara" + arrayMasuk[i]])) {
if (_root["chara" + arrayMasuk[i]].live > 0) {
if ((_root["chara" + arrayMasuk[i]].kena != true) && (this.kena != true)) {
if (_root["chara" + arrayMasuk[i]]._x >= (benteng1._x + 300)) {
if ((this.jenis <= 17) || (this.jenis == 48)) {
_root["chara" + arrayMasuk[i]].kena = false;
this.kena = false;
this.charaKena = _root["chara" + arrayMasuk[i]];
this.sementara = true;
bisaLewat = false;
}
}
}
}
}
}
}
}
i++;
}
}
if (bisaLewat == true) {
if (this.sementara == true) {
if (this._x <= (this.charaKena._x - 300)) {
this.sementara = false;
this.kena = false;
this.gotoAndStop(1);
this._x = this._x + this.speed;
if (this.naikKe != undefined) {
if (this._y >= this.naikKe) {
this._y = this._y - 0.25;
}
}
} else {
this.gotoAndStop(4);
}
} else {
this.sementara = false;
this.kena = false;
this.gotoAndStop(1);
this._x = this._x + this.speed;
if (this.naikKe != undefined) {
if (this._y >= this.naikKe) {
this._y = this._y - 0.25;
}
}
}
} else {
this.gotoAndStop(4);
}
}
if (this.terbang == true) {
if ((((this.jenis == 18) || (this.jenis == 19)) || (this.jenis == 49)) && (jenisPerang != "udara")) {
if (this._x >= (benteng2._x - 150)) {
if (this.live > 0) {
if (this.lewatSaja == false) {
this.speed = 0;
this.gotoAndStop(2);
totDefense = 0;
}
}
} else if ((((jenisMorale == "defense") && (this._x >= (benteng2._x - 800))) && (this.sekaliDefense == undefined)) && (this.kacauSaja == undefined)) {
if (this.live > 0) {
if (this.lewatSaja == false) {
this.kacauSaja = true;
this.sekaliDefense = true;
totDefense++;
this.speed = 0;
}
}
} else if (jenisMorale == "defense") {
if (this.sekaliDefense == true) {
if (this._currentframe == 1) {
this.gotoAndStop(4);
deploy._visible = true;
}
}
if (totDefense >= 12) {
if (this.live > 0) {
i = 0;
while (i <= semuaPasukan) {
if (_root["chara" + i].sekaliDefense == true) {
if (_root["chara" + i].live > 0) {
_root["chara" + i].sekaliDefense = false;
_root["chara" + i].speed = daftarSpeed[_root["chara" + i].jenis];
_root["chara" + i].gotoAndStop(2);
}
} else {
_root["chara" + i].sekaliDefense = undefined;
}
i++;
}
totDefense = 0;
deploy._visible = false;
}
}
}
} else if (this._x >= (benteng2._x + 250)) {
this._x = benteng1._x - 250;
jmlPasukan2--;
xjmlPasukan2--;
cekHarga(this.jenis);
naekUang = Math.ceil(hargaKe * naikHarga);
if (isNaN(naekUang)) {
naekUang = 1000;
}
money2 = money2 + naekUang;
}
} else if (this._x >= (benteng2._x + 500)) {
this._x = benteng1._x - 500;
jmlPasukan2--;
xjmlPasukan2--;
cekHarga(this.jenis);
naekUang = Math.ceil(hargaKe * naikHarga);
if (isNaN(naekUang)) {
naekUang = 1000;
}
money2 = money2 + naekUang;
} else if (this._x >= (benteng2._x - 50)) {
if (this.lewatSaja == false) {
if (this.live > 0) {
this.speed = 0;
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].tipe == "musuh") {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (_root["chara" + arrayMasuk[i]]._visible == true) {
if (this.terbang == true) {
if (this.ngebom == true) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2));
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2));
}
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2));
}
if (this.terbang == true) {
this.garak = 0;
} else {
this.garak = 0;
}
if (this.jarak <= this.range) {
if (this.ngebom == true) {
if (this._x <= (_root["chara" + arrayMasuk[i]]._x + this.garak)) {
this.ztarget = arrayMasuk[i];
}
} else if (this._x <= (_root["chara" + arrayMasuk[i]]._x + this.garak)) {
this.ztarget = arrayMasuk[i];
}
}
}
}
}
i++;
}
}
}
} else if ((((jenisMorale == "defense") && (this._x >= (benteng2._x - 800))) && (this.sekaliDefense == undefined)) && (this.kacauSaja == undefined)) {
if (this.live > 0) {
if (this.lewatSaja == false) {
this.kacauSaja = true;
this.sekaliDefense = true;
totDefense++;
this.speed = 0;
}
}
} else if (jenisMorale == "defense") {
if (this.sekaliDefense == true) {
if (this._currentframe == 1) {
this.gotoAndStop(4);
deploy._visible = true;
}
}
if (totDefense >= 12) {
if (this.live > 0) {
i = 0;
while (i <= semuaPasukan) {
if (_root["chara" + i].sekaliDefense == true) {
if (_root["chara" + i].live > 0) {
_root["chara" + i].sekaliDefense = false;
_root["chara" + i].speed = daftarSpeed[_root["chara" + i].jenis];
_root["chara" + i].gotoAndStop(2);
}
} else {
_root["chara" + i].sekaliDefense = undefined;
}
i++;
}
totDefense = 0;
deploy._visible = false;
}
}
}
if ((jenisPerang == "udara") || (jenisPerang == "laut")) {
if ((((this.jenis >= 18) && (this.jenis <= 25)) || (this.jenis == 49)) || (this.jenis == 50)) {
this.bar_mc._xscale = 150;
this.bar_mc._yscale = 500;
}
}
this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100);
if (this.bar_mc.bar._xscale <= 0) {
this.bar_mc._visible = false;
}
}
}
}
function cekEfek(indi, indi2, indi3) {
if (xPause == false) {
randx = random(3);
if (indi3 == "gila") {
randx = 1;
}
if (randx == 1) {
if ((indi != undefined) && (indi2 != undefined)) {
if ((((indi2 == 8) || (indi2 == 22)) || (indi2 == 29)) || (indi2 == 48)) {
rand = random(2);
if (rand == 0) {
wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek);
} else {
wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek);
}
wefek._xscale = (wefek._yscale = random(50) + 50);
if (indi.jenis > 10) {
wefek._x = (indi._x - 20) + random(10);
wefek._y = (indi._y - 20) + random(10);
} else {
wefek._x = indi._x;
wefek._y = indi._y;
}
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backLedak();
} else if (indi2 == 3) {
rand = random(2);
if (indi._y >= 250) {
if (indi.hitTest(benteng1.indi) || (indi.hitTest(benteng2.indi))) {
wefek = attachMovie("efek3", "xefek" + dalamEfek, dalamEfek);
} else {
zrand = random(2);
if (zrand == 0) {
wefek = attachMovie("efek3x", "xefek" + dalamEfek, dalamEfek);
} else {
wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek);
}
}
} else {
wefek = attachMovie("efek3", "xefek" + dalamEfek, dalamEfek);
}
wefek._xscale = (wefek._yscale = random(50) + 50);
wefek._x = indi._x;
wefek._y = indi._y - 20;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backLedak();
} else if (indi2 == 7) {
rand = random(2);
if (rand == 0) {
wefek = attachMovie("efek7", "xefek" + dalamEfek, dalamEfek);
} else {
wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek);
}
wefek._xscale = (wefek._yscale = random(50) + 50);
wefek._x = indi._x;
wefek._y = indi._y;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backLedak();
} else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 19)) || (indi2 == 9)) {
rand = random(2);
if (rand == 0) {
wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek);
} else {
wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek);
}
wefek._xscale = (wefek._yscale = random(75) + 75);
if (indi.jenis > 10) {
wefek._x = (indi._x - 20) + random(10);
wefek._y = (indi._y - 20) + random(10);
} else {
wefek._x = indi._x;
wefek._y = indi._y;
}
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backLedak();
} else {
rand = random(2);
if (rand == 0) {
wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek);
} else {
wefek = attachMovie("efek11", "xefek" + dalamEfek, dalamEfek);
}
wefek._xscale = (wefek._yscale = random(50) + 50);
if (indi.jenis > 10) {
wefek._x = (indi._x - 20) + random(10);
wefek._y = (indi._y - 20) + random(10);
} else {
wefek._x = indi._x;
wefek._y = indi._y;
}
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backLedak();
}
if (jenisPerang == "laut") {
backAir();
wefek = attachMovie("efek10", "xefek" + dalamEfek, dalamEfek);
wefek._xscale = (wefek._yscale = random(50) + 50);
wefek._x = indi._x;
wefek._y = indi._y - 20;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backLedak();
}
if (indi3 == "gila") {
wefek._xscale = (wefek._yscale = random(100) + 100);
}
if (((((indi2 >= 7) && (indi2 <= 9)) || ((indi2 >= 15) && (indi2 <= 17))) || (indi2 == 19)) || (indi2 == 24)) {
if (indi._y >= 250) {
if (jenisPerang == "darat") {
if (tipeMaen == "pantai1") {
if (this._x >= (benteng1._x + 700)) {
retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak);
retak._x = (indi._x - 5) + random(10);
retak._y = (indi._y - 5) + random(10);
retak._xscale = (retak._yscale = random(75) + 75);
dalamRetak++;
if (dalamRetak >= 520) {
dalamRetak = 500;
}
}
} else {
retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak);
retak._x = (indi._x - 5) + random(10);
retak._y = (indi._y - 5) + random(10);
retak._xscale = (retak._yscale = random(75) + 75);
dalamRetak++;
if (dalamRetak >= 520) {
dalamRetak = 500;
}
}
}
}
backLedak();
}
}
}
}
}
function cekLauncher(indi) {
if (xPause == false) {
if (indi.penjaga == true) {
dalamKe = dalamEfek;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
} else {
dalamKe = indi.getDepth() + indi.xdalamEfek;
}
granat = attachMovie("granat_mc", "efek" + efekKe, dalamKe);
if (indi.tipe == "musuh") {
granat._x = indi._x - 30;
} else {
granat._x = indi._x + 30;
}
if (indi2 == "craft") {
if (indi.jenis == 15) {
granat._y = indi._y - 100;
} else {
granat._y = indi._y - 60;
}
} else {
granat._y = indi._y - 40;
}
granat.jenis = indi.jenis;
granat._xscale = (granat._yscale = 30);
granat.indi = indi;
granat.damage = indi.damage;
granat.xtipe = 3;
if (indi.tipe == "musuh") {
if (indi2 == "craft") {
granat.speedX = (-random(7)) - 16;
} else {
granat.speedX = (-random(12)) - 23;
}
} else if (indi2 == "craft") {
granat.speedX = random(7) + 16;
} else {
granat.speedX = random(12) + 23;
}
granat.speedY = random(9) + 9;
granat.speedX = granat.speedX * 0.75;
granat.speedY = granat.speedY * 1;
if (_root["chara" + granat.indi.ztarget] != undefined) {
if (_root["chara" + granat.indi.ztarget].terbang == true) {
granat.bawah = (350 + random(100)) - naikBerapa;
} else {
granat.bawah = _root["chara" + granat.indi.ztarget]._y - random(10);
}
} else {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]] != this) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (_root["chara" + arrayMasuk[i]].terbang == true) {
granat.bawah = (350 + random(100)) - naikBerapa;
} else {
granat.bawah = _root["chara" + arrayMasuk[i]]._y - random(10);
}
}
}
i++;
}
}
if (_root["chara" + granat.indi.ztarget].terbang == true) {
granat.xdelay = 1;
} else {
granat.xdelay = random(5) + 5;
}
granat.terbang = indi.terbang;
granat.jatuh = false;
granat.turun = 1.5;
granat.onEnterFrame = enterGranat;
efekKe++;
if (efekKe >= 50) {
efekKe = 1;
}
indi.xdalamEfek++;
if (indi.xdalamEfek >= 4) {
indi.xdalamEfek = 1;
}
}
}
function cekGranat(indi, indi2, indi3, indi4) {
if (xPause == false) {
if (indi.penjaga == true) {
dalamKe = dalamEfek;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
} else {
dalamKe = indi.getDepth() + indi.xdalamEfek;
}
granat = attachMovie("granat_mc", "efek" + efekKe, dalamKe);
if (indi.jenis == 18) {
if (indi.tipe == "musuh") {
granat._x = indi._x - 90;
} else {
granat._x = indi._x;
}
} else if (indi3 != undefined) {
if (indi.tipe == "musuh") {
granat._x = indi._x - indi3;
} else {
granat._x = indi._x + indi3;
}
} else {
granat._x = indi._x;
}
if (indi2 == "craft") {
if (indi.jenis == 15) {
granat._y = indi._y - 100;
} else {
granat._y = indi._y - 60;
}
} else {
granat._y = indi._y - 40;
}
granat.jenis = indi.jenis;
granat._xscale = (granat._yscale = 25);
granat.indi = indi;
granat.damage = indi.damage;
granat.xtipe = 3;
if (indi.tipe == "musuh") {
if (indi2 == "craft") {
if (indi.jenis == 15) {
granat.speedX = (-random(8)) - 18;
} else {
granat.speedX = (-random(7)) - 16;
}
} else if (indi.penjaga == true) {
granat.speedX = (-random(5)) - 14;
} else {
granat.speedX = (-random(7)) - 12;
}
} else if (indi2 == "craft") {
if (indi.jenis == 15) {
granat.speedX = random(8) + 18;
} else {
granat.speedX = random(7) + 16;
}
} else if (indi.penjaga == true) {
granat.speedX = random(5) + 14;
} else {
granat.speedX = random(7) + 12;
}
granat.speedY = random(9) + 9;
if (_root["chara" + granat.indi.ztarget] != undefined) {
if (_root["chara" + granat.indi.ztarget].terbang == true) {
granat.bawah = (350 + random(100)) - naikBerapa;
} else {
granat.bawah = _root["chara" + granat.indi.ztarget]._y - random(10);
}
} else {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]] != this) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (_root["chara" + arrayMasuk[i]].terbang == true) {
granat.bawah = (350 + random(100)) - naikBerapa;
} else {
granat.bawah = _root["chara" + arrayMasuk[i]]._y - random(10);
}
}
}
i++;
}
}
if (_root["chara" + granat.indi.ztarget].terbang == true) {
granat.xdelay = 1;
} else {
granat.xdelay = random(5) + 5;
}
granat.terbang = indi.terbang;
granat.jatuh = false;
granat.turun = 1.5;
if (indi.penjaga == true) {
granat.qtarget = _root["chara" + indi.ztarget];
granat.speed = 15;
granat.onEnterFrame = enterGranat2;
} else {
granat.onEnterFrame = enterGranat;
}
efekKe++;
if (efekKe >= 50) {
efekKe = 1;
}
indi.xdalamEfek++;
if (indi.xdalamEfek >= 4) {
indi.xdalamEfek = 1;
}
}
}
function enterGranat2() {
this.aimX = this.qtarget._x;
this.aimY = this.qtarget._y;
deltaX = this._x - this.aimX;
deltaY = this._y - this.aimY;
angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180);
if (this.qtarget == undefined) {
this.onEnterFrame = enterGranat;
} else if (Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)) > this.speed) {
this.speed = this.speed + 5;
this._y = this._y - (this.speed * Math.cos(angle * (Math.PI/180)));
this._x = this._x + (this.speed * Math.sin(angle * (Math.PI/180)));
} else if (this.tipe == "musuh") {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
i++;
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
} else {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
i++;
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
}
function enterGranat() {
if (xPause == false) {
if (this.jatuh == false) {
this._x = this._x + this.speedX;
this._y = this._y - this.speedY;
this.speedY = this.speedY - this.turun;
this._rotation = this._rotation + this.speedY;
} else {
this._rotation = this._rotation + this.speedY;
this.xdelay--;
if (this.xdelay <= 0) {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
i++;
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
}
if (this._y >= this.bawah) {
if (this.speedY <= 0) {
if (this.jatuh == false) {
if (jenisPerang == "laut") {
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
} else {
this.jatuh = true;
}
}
}
}
if (_root["chara" + this.indi.ztarget].benteng == true) {
if (this.hitTest(_root["chara" + this.indi.ztarget].indi)) {
_root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage;
if (_root["chara" + this.indi.ztarget].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + this.indi.ztarget].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
} else if (this.hitTest(_root["chara" + this.indi.ztarget])) {
_root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage;
if (_root["chara" + this.indi.ztarget].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + this.indi.ztarget].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
}
}
function cekMortir(indi, indi2) {
if (xPause == false) {
if (indi.penjaga == true) {
dalamKe = dalamEfek;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
} else {
dalamKe = indi.getDepth() + indi.xdalamEfek;
}
if (indi.tipe == "musuh") {
if (indi2 == 7) {
mortar = attachMovie("xmortir_mc", "efek" + efekKe, dalamKe);
} else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar = attachMovie("mortir_mc2", "efek" + efekKe, dalamKe);
} else {
mortar = attachMovie("mortir_mc", "efek" + efekKe, dalamKe);
}
if (indi2 == 16) {
mortar._x = indi._x - 200;
mortar._y = indi._y - 53;
} else if (indi2 == 17) {
mortar._x = indi._x - 150;
mortar._y = indi._y - 43;
} else if (indi2 == 19) {
mortar._x = indi._x - 40;
mortar._y = indi._y - 10;
} else if (indi2 == 29) {
mortar._x = indi._x;
mortar._y = indi._y - 10;
} else {
mortar._x = indi._x - 30;
mortar._y = indi._y - 30;
}
} else {
if (indi2 == 7) {
mortar = attachMovie("xmortir_mc", "efek" + efekKe, dalamKe);
} else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar = attachMovie("mortir_mc2", "efek" + efekKe, dalamKe);
} else {
mortar = attachMovie("mortir_mc", "efek" + efekKe, dalamKe);
}
if (indi2 == 16) {
mortar._x = indi._x + 200;
mortar._y = indi._y - 53;
} else if (indi2 == 17) {
mortar._x = indi._x + 150;
mortar._y = indi._y - 43;
} else if (indi2 == 19) {
mortar._x = indi._x + 30;
mortar._y = indi._y - 10;
} else if (indi2 == 29) {
mortar._x = indi._x;
mortar._y = indi._y - 10;
} else {
mortar._x = indi._x + 30;
mortar._y = indi._y - 30;
}
}
if (indi2 == 8) {
mortar.xkena = true;
} else {
mortar.xkena = true;
}
mortar.jenis = indi.jenis;
mortar._xscale = (mortar._yscale = 30);
mortar.indi = indi;
mortar.damage = indi.damage;
mortar.terbang = indi.terbang;
if (indi2 == undefined) {
mortar.xtipe = indi.jenis;
} else {
mortar.xtipe = indi2;
}
if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.ytipe = "gede";
} else {
mortar.ytipe = "kecil";
}
if (indi.tipe == "musuh") {
mortar.tipe = "musuh";
if (indi2 == 7) {
mortar.speed = 15;
} else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.speed = 25;
} else {
mortar.speed = 20;
}
if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.jarak = ((mortar._x - indi.range) - 40) + random(20);
} else {
mortar.jarak = ((mortar._x - indi.range) - 40) + random(20);
}
} else {
mortar.tipe = "jagoan";
if (indi2 == 7) {
mortar.speed = 15;
} else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.speed = 25;
} else {
mortar.speed = 20;
}
if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.jarak = ((mortar._x + indi.range) + 40) - random(20);
} else {
mortar.jarak = ((mortar._x + indi.range) + 40) - random(20);
}
}
if (indi.tipe == "musuh") {
if ((indi._x <= (_root["chara" + indi.ztarget]._x + 200)) || (_root["chara" + indi.ztarget] == undefined)) {
if (indi2 >= 18) {
tengahX = indi._x - indi.range;
tengahY = indi._y;
} else {
tengahX = indi._x - indi.range;
tengahY = indi._y - 30;
}
indi.ztarget = undefined;
} else {
tengahX = _root["chara" + indi.ztarget]._x;
tengahY = _root["chara" + indi.ztarget]._y - 30;
}
} else if (indi.tipe == "jagoan") {
if ((indi._x >= (_root["chara" + indi.ztarget]._x - 200)) || (_root["chara" + indi.ztarget] == undefined)) {
if (indi2 >= 18) {
tengahX = indi._x + indi.range;
tengahY = indi._y;
} else {
tengahX = indi._x + indi.range;
tengahY = indi._y - 30;
}
indi.ztarget = undefined;
} else {
tengahX = _root["chara" + indi.ztarget]._x;
tengahY = _root["chara" + indi.ztarget]._y - 30;
}
}
mortar.qtarget = _root["chara" + indi.ztarget];
x1 = mortar._x - tengahX;
y1 = mortar._y - tengahY;
sudut = 57.29578 * Math.atan(y1 / x1);
if (((sudut >= -90) && (sudut <= 90)) && (x1 >= 0)) {
mortar._rotation = sudut + 180;
} else {
mortar._rotation = sudut;
}
if (((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 48)) {
if (indi.tipe == "musuh") {
mortar._rotation = 180;
} else {
mortar._rotation = 0;
}
}
if (indi.penjaga == true) {
if (indi.tipe == "jagoan") {
indi.anim.tangan._rotation = mortar._rotation;
if (indi.anim.tangan._rotation < 0) {
mortar._x = mortar._x + 25;
mortar._y = mortar._y - indi.anim.tangan._rotation;
} else if (indi.anim.tangan._rotation > 0) {
mortar._x = mortar._x + 25;
mortar._y = mortar._y + indi.anim.tangan._rotation;
} else {
mortar._x = mortar._x + 25;
}
} else {
indi.anim.tangan._rotation = -mortar._rotation;
mortar._y = mortar._y + 15;
mortar._y = mortar._y - (indi.anim.tangan._rotation / 25);
mortar._x = mortar._x - 50;
}
}
if (indi2 == 48) {
mortar._x = mortar._x + 30;
mortar._y = mortar._y - 30;
}
if ((mortar.jenis == 8) | (mortar.jenis == 37)) {
if (mortar.qtarget == undefined) {
mortar.onEnterFrame = enterMortar;
} else {
mortar.onEnterFrame = enterMortar2;
}
} else {
mortar.onEnterFrame = enterMortar2;
}
efekKe++;
if (efekKe >= 50) {
efekKe = 1;
}
indi.xdalamEfek++;
if (indi.xdalamEfek >= 4) {
indi.xdalamEfek = 1;
}
}
}
function cekLaser(indi, indi2) {
if (xPause == false) {
if (indi.penjaga == true) {
dalamKe = dalamEfek;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
} else {
dalamKe = indi.getDepth() + indi.xdalamEfek;
}
if (indi.tipe == "musuh") {
mortar = attachMovie("laser_mc", "efek" + efekKe, dalamKe);
if (indi2 == 16) {
mortar._x = indi._x - 200;
mortar._y = indi._y - 53;
} else if (indi2 == 17) {
mortar._x = indi._x - 150;
mortar._y = indi._y - 43;
} else if (indi2 == 19) {
mortar._x = indi._x - 40;
mortar._y = indi._y - 10;
} else if (indi2 == 29) {
mortar._x = indi._x;
mortar._y = indi._y - 10;
} else {
mortar._x = indi._x - 30;
mortar._y = indi._y - 30;
}
} else {
mortar = attachMovie("laser_mc", "efek" + efekKe, dalamKe);
if (indi2 == 16) {
mortar._x = indi._x + 200;
mortar._y = indi._y - 53;
} else if (indi2 == 17) {
mortar._x = indi._x + 150;
mortar._y = indi._y - 43;
} else if (indi2 == 19) {
mortar._x = indi._x + 30;
mortar._y = indi._y - 10;
} else if (indi2 == 29) {
mortar._x = indi._x;
mortar._y = indi._y - 10;
} else {
mortar._x = indi._x + 30;
mortar._y = indi._y - 30;
}
}
if (indi2 == 8) {
mortar.xkena = true;
} else {
mortar.xkena = true;
}
mortar.jenis = indi.jenis;
mortar._xscale = (mortar._yscale = 30);
mortar.indi = indi;
mortar.damage = indi.damage;
mortar.terbang = indi.terbang;
if (indi2 == undefined) {
mortar.xtipe = indi.jenis;
} else {
mortar.xtipe = indi2;
}
if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.ytipe = "gede";
} else {
mortar.ytipe = "kecil";
}
if (indi.tipe == "musuh") {
mortar.tipe = "musuh";
if (indi2 == 7) {
mortar.speed = 15;
} else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.speed = 25;
} else {
mortar.speed = 20;
}
if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.jarak = ((mortar._x - indi.range) - 40) + random(20);
} else {
mortar.jarak = ((mortar._x - indi.range) - 40) + random(20);
}
} else {
mortar.tipe = "jagoan";
if (indi2 == 7) {
mortar.speed = 15;
} else if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.speed = 25;
} else {
mortar.speed = 20;
}
if ((((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 9)) || (indi2 == 48)) {
mortar.jarak = ((mortar._x + indi.range) + 40) - random(20);
} else {
mortar.jarak = ((mortar._x + indi.range) + 40) - random(20);
}
}
if (indi.tipe == "musuh") {
if ((indi._x <= (_root["chara" + indi.ztarget]._x + 200)) || (_root["chara" + indi.ztarget] == undefined)) {
if (indi2 >= 18) {
tengahX = indi._x - indi.range;
tengahY = indi._y;
} else {
tengahX = indi._x - indi.range;
tengahY = indi._y - 30;
}
indi.ztarget = undefined;
} else {
tengahX = _root["chara" + indi.ztarget]._x;
tengahY = _root["chara" + indi.ztarget]._y - 30;
}
} else if (indi.tipe == "jagoan") {
if ((indi._x >= (_root["chara" + indi.ztarget]._x - 200)) || (_root["chara" + indi.ztarget] == undefined)) {
if (indi2 >= 18) {
tengahX = indi._x + indi.range;
tengahY = indi._y;
} else {
tengahX = indi._x + indi.range;
tengahY = indi._y - 30;
}
indi.ztarget = undefined;
} else {
tengahX = _root["chara" + indi.ztarget]._x;
tengahY = _root["chara" + indi.ztarget]._y - 30;
}
}
mortar.qtarget = _root["chara" + indi.ztarget];
x1 = mortar._x - tengahX;
y1 = mortar._y - tengahY;
sudut = 57.29578 * Math.atan(y1 / x1);
if (((sudut >= -90) && (sudut <= 90)) && (x1 >= 0)) {
mortar._rotation = sudut + 180;
} else {
mortar._rotation = sudut;
}
if (((indi2 >= 15) && (indi2 <= 17)) || (indi2 == 48)) {
if (indi.tipe == "musuh") {
mortar._rotation = 180;
} else {
mortar._rotation = 0;
}
}
if (indi.penjaga == true) {
if (indi.tipe == "jagoan") {
indi.anim.tangan._rotation = mortar._rotation;
if (indi.anim.tangan._rotation < 0) {
mortar._x = mortar._x + 25;
mortar._y = mortar._y - indi.anim.tangan._rotation;
} else if (indi.anim.tangan._rotation > 0) {
mortar._x = mortar._x + 25;
mortar._y = mortar._y + indi.anim.tangan._rotation;
} else {
mortar._x = mortar._x + 25;
}
} else {
indi.anim.tangan._rotation = -mortar._rotation;
mortar._y = mortar._y + 15;
mortar._y = mortar._y - (indi.anim.tangan._rotation / 25);
mortar._x = mortar._x - 50;
}
}
if (indi2 == 48) {
mortar._x = mortar._x + 30;
mortar._y = mortar._y - 30;
}
if ((mortar.jenis == 8) | (mortar.jenis == 37)) {
if (mortar.qtarget == undefined) {
mortar.onEnterFrame = enterMortar;
} else {
mortar.onEnterFrame = enterMortar2;
}
} else {
mortar.onEnterFrame = enterMortar2;
}
efekKe++;
if (efekKe >= 50) {
efekKe = 1;
}
indi.xdalamEfek++;
if (indi.xdalamEfek >= 4) {
indi.xdalamEfek = 1;
}
}
}
function enterMortar2() {
this.aimX = this.qtarget._x;
this.aimY = this.qtarget._y;
deltaX = this._x - this.aimX;
deltaY = this._y - this.aimY;
angle = (-Math.atan2(deltaX, deltaY)) / (Math.PI/180);
if (this.qtarget == undefined) {
this.onEnterFrame = enterMortar;
} else if (Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)) > this.speed) {
this._y = this._y - (this.speed * Math.cos(angle * (Math.PI/180)));
this._x = this._x + (this.speed * Math.sin(angle * (Math.PI/180)));
} else if (this.tipe == "musuh") {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
i++;
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
} else {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
i++;
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
}
function enterMortar() {
if (xPause == false) {
if (this.tipe == "musuh") {
this._x = this._x + (this.speed * Math.cos((-this._rotation) * 0.017453));
this._y = this._y - (this.speed * Math.sin((-this._rotation) * 0.017453));
this.speed = this.speed + 1;
if (this._x <= this.jarak) {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
i++;
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
} else if (_root["chara" + this.indi.ztarget] != undefined) {
if (_root["chara" + this.indi.ztarget].benteng == true) {
if (this.hitTest(_root["chara" + this.indi.ztarget].indi) && (this.xkena == true)) {
this.gotoAndStop(2);
_root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage;
if (_root["chara" + this.indi.ztarget].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + this.indi.ztarget].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
} else if (this.hitTest(_root["chara" + this.indi.ztarget]) && (this.xkena == true)) {
this.gotoAndStop(2);
_root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage;
if (_root["chara" + this.indi.ztarget].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + this.indi.ztarget].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
}
} else if (this.tipe == "jagoan") {
this._x = this._x + (this.speed * Math.cos((-this._rotation) * 0.017453));
this._y = this._y - (this.speed * Math.sin((-this._rotation) * 0.017453));
this.speed = this.speed + 1;
if (this._x >= this.jarak) {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
i++;
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
} else if (_root["chara" + this.indi.ztarget] != undefined) {
if (_root["chara" + this.indi.ztarget].benteng == true) {
if (this.hitTest(_root["chara" + this.indi.ztarget].indi) && (this.xkena == true)) {
this.gotoAndStop(2);
_root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage;
if (_root["chara" + this.indi.ztarget].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + this.indi.ztarget].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
} else if (this.hitTest(_root["chara" + this.indi.ztarget]) && (this.xkena == true)) {
this.gotoAndStop(2);
if (_root["chara" + this.indi.ztarget].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + this.indi.ztarget].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
_root["chara" + this.indi.ztarget].live = _root["chara" + this.indi.ztarget].live - this.damage;
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
}
}
if ((((this._y >= 1000) || (this._y <= -1000)) || (this._x >= 2000)) || (this._x <= -2000)) {
removeMovieClip(this);
}
}
}
function cekPistol(indi) {
if (xPause == false) {
rand = random(3);
if (rand == 0) {
if (indi.penjaga == true) {
dalamKe = dalamEfek;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
} else {
dalamKe = indi.getDepth() + indi.xdalamEfek;
}
pistol = attachMovie("pistol_mc", "efek" + efekKe, dalamKe);
pistol._x = indi._x + 15;
pistol._y = indi._y - 30;
pistol._xscale = (pistol._yscale = 100);
pistol.indi = indi;
if (indi.tipe == "musuh") {
pistol.speedX = (-random(5)) - 15;
} else {
pistol.speedX = random(5) + 15;
}
pistol.speedY = random(7) + 7;
pistol.xdelay = random(10) + 10;
pistol.jatuh = false;
pistol.turun = 1.5;
tengahX = _root["chara" + pistol.indi.ztarget]._x;
tengahY = _root["chara" + pistol.indi.ztarget]._y - 30;
x1 = pistol._x - tengahX;
y1 = pistol._y - tengahY;
sudut = 57.29578 * Math.atan(y1 / x1);
if (((sudut >= -90) && (sudut <= 90)) && (x1 >= 0)) {
pistol._rotation = sudut + 180;
} else {
pistol._rotation = sudut;
}
pistol.jenis = indi.jenis;
pistol.terbang = indi.terbang;
pistol.xtipe = 1;
cekEfek(pistol, pistol.tipe);
efekKe++;
if (efekKe >= 50) {
efekKe = 1;
}
}
indi.xdalamEfek++;
if (indi.xdalamEfek >= 4) {
indi.xdalamEfek = 1;
}
}
}
function cekBomb(indi) {
if (xPause == false) {
i = 1;
while (i <= 1) {
bomb = attachMovie("bomb_mc", "xefek" + dalamEfek, dalamEfek);
bomb._xscale = (bomb._yscale = 35);
bomb._x = (indi._x - 20) + random(40);
bomb._y = (indi._y - 10) + random(30);
bomb.tipe = indi.tipe;
bomb.speed = random(4) + 0.5;
bomb.speedBawah = 0.5;
bomb.damage = indi.damage;
bomb.xtipe = 29;
if ((jenisPerang == "laut") || (jenisPerang == "udara")) {
bomb.batasBawah = (indi._y + 100) - random(15);
} else {
bomb.batasBawah = ((indi._y + 100) + random(300)) - naikBerapa;
}
bomb.onEnterFrame = enterBomb;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
i++;
}
}
}
function enterBomb() {
if (xPause == false) {
if (this.tipe == "musuh") {
this._x = this._x - 3;
this._rotation = this._rotation - 3;
} else {
this._x = this._x + 3;
this._rotation = this._rotation + 3;
}
this._y = this._y + this.speed;
this.speed = this.speed + this.speedBawah;
if (this._y >= this.batasBawah) {
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (_root["chara" + arrayMasuk[i]] != this) {
if ((this.tipe == "jagoan") && (_root["chara" + arrayMasuk[i]].tipe == "musuh")) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
} else if ((this.tipe == "musuh") && (_root["chara" + arrayMasuk[i]].tipe == "jagoan")) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this.radius)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (_root["chara" + arrayMasuk[i]] != this) {
if ((this.tipe == "jagoan") && (_root["chara" + arrayMasuk[i]].tipe == "musuh")) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
} else if ((this.tipe == "musuh") && (_root["chara" + arrayMasuk[i]].tipe == "jagoan")) {
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - this.damage;
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil(this.damage / kurangTambah);
money2 = money2 + Math.ceil(this.damage / (kurangTambah * 2));
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil(this.damage / kurangTambah);
money1 = money1 + Math.ceil(this.damage / (kurangTambah * 2));
}
}
}
}
}
i++;
}
cekEfek(this, this.xtipe, this.ytipe);
removeMovieClip(this);
}
}
}
function cekKena(indi, indi2, indi3, indi4) {
if (xPause == false) {
if ((_root["chara" + indi.ztarget].benteng == true) && (tipeMaen == "pantai1")) {
_root["chara" + indi.ztarget].ztarget = undefined;
indi.jarak = 99999 /* 0x01869F */;
} else {
bisaTembak = true;
if (indi2 != undefined) {
if (indi2 == 1) {
if (indi.jenis != 15) {
randx = random(3);
if (randx == 0) {
cekPistol(indi);
}
}
efekLangsung = true;
} else if (indi2 == 3) {
cekGranat(indi, "craft", indi3, indi4);
efekLangsung = false;
} else if ((indi2 >= 7) && (indi2 <= 9)) {
if (indi.jenis == 10) {
cekMortir(indi, 7);
} else {
cekMortir(indi, 19);
}
efekLangsung = false;
} else if (indi2 == 99) {
cekLaser(indi, indi.jenis);
}
} else if (indi.jenis == 3) {
cekGranat(indi);
efekLangsung = false;
} else if (indi.jenis == 4) {
cekLauncher(indi);
efekLangsung = false;
} else if (indi.jenis == 5) {
efekLangsung = true;
} else if ((indi.jenis >= 7) && (indi.jenis <= 9)) {
cekMortir(indi, indi.jenis);
efekLangsung = false;
} else if ((indi.jenis >= 10) && (indi.jenis <= 14)) {
randx = random(3);
if (randx == 0) {
cekPistol(indi);
}
efekLangsung = true;
} else if (indi.jenis == 17) {
efekLangsung = true;
} else if (indi.jenis == 18) {
randx = random(3);
if (randx == 0) {
cekPistol(indi);
efekLangsung = true;
}
} else if (indi.jenis == 23) {
cekBomb(indi);
efekLangsung = false;
} else if (indi.jenis == 24) {
cekBomb(indi);
efekLangsung = false;
} else if (indi.jenis == 25) {
cekBomb(indi);
efekLangsung = false;
} else {
randx = random(3);
if (randx == 0) {
cekPistol(indi);
}
efekLangsung = true;
}
if (efekLangsung == true) {
if (_root["chara" + indi.ztarget].jenisPasukan == "craft") {
if (_root["chara" + indi.ztarget].jenis >= 15) {
_root["chara" + indi.ztarget].live = _root["chara" + indi.ztarget].live - (indi.damage * 0.25);
} else {
_root["chara" + indi.ztarget].live = _root["chara" + indi.ztarget].live - (indi.damage * 0.5);
}
} else {
_root["chara" + indi.ztarget].live = _root["chara" + indi.ztarget].live - (indi.damage * 2);
}
if (_root["chara" + indi.ztarget].benteng1 == true) {
money1 = money1 + Math.ceil((indi.damage * 2) / kurangTambah);
money2 = money2 + Math.ceil((indi.damage * 1) / kurangTambah);
} else if (_root["chara" + indi.ztarget].benteng2 == true) {
money2 = money2 + Math.ceil((indi.damage * 2) / kurangTambah);
money1 = money1 + Math.ceil((indi.damage * 1) / kurangTambah);
}
}
if (indi.tipe == "jagoan") {
naekUang = Math.ceil(indi.damage / 4);
money2 = money2 + naekUang;
} else if (indi.tipe == "musuh") {
naekUang = Math.ceil(indi.damage / 4);
money1 = money1 + naekUang;
}
}
}
}
function enterMusuh() {
if (xPause == false) {
if (sedangPause == false) {
if (this._x <= _root["chara" + this.ztarget]._x) {
_root["chara" + this.ztarget] == undefined;
}
if (_root["chara" + this.ztarget] == undefined) {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].tipe == "jagoan") {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (_root["chara" + arrayMasuk[i]]._visible == true) {
if (this.terbang == true) {
if (this.ngebom == true) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2));
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2));
}
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2));
}
if (this.terbang == true) {
this.garak = 0;
} else {
this.garak = 0;
}
if (this.jarak <= this.range) {
if (this.ngebom == true) {
if (this._x >= (_root["chara" + arrayMasuk[i]]._x - this.garak)) {
this.ztarget = arrayMasuk[i];
}
} else if (this._x >= (_root["chara" + arrayMasuk[i]]._x - this.garak)) {
this.ztarget = arrayMasuk[i];
}
}
}
}
}
i++;
}
}
if (this.terbang == true) {
this.garak = 0;
} else {
this.garak = 0;
}
if (this.ngebom != true) {
if ((((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget].live <= 0)) || (this._x >= ((back._x + 1600) - 100))) || (this._x < (_root["chara" + this.ztarget]._x + this.garak))) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
} else if ((this._x <= back._x) || (this._x >= (back._x + 1600))) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
} else if ((_root["chara" + this.ztarget]._x <= back._x) || (_root["chara" + this.ztarget]._x >= (back._x + 1600))) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
} else if (this.terbang == true) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2));
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2));
}
} else if (this.terbang == true) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2) + Math.pow(this._y - _root["chara" + this.ztarget]._y, 2));
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + this.ztarget]._x, 2));
}
if (((_root["chara" + this.ztarget] == undefined) || (_root["chara" + this.ztarget]._visible == false)) || (_root["chara" + this.ztarget].live <= 0)) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
}
if (tipeMaen == "pantai1") {
if (_root["chara" + this.ztarget].benteng == true) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
}
}
if (this.live <= 0) {
if (this.mati == false) {
if (jenisPerang == "udara") {
this.live = 0;
this.terbang = false;
this.ledakBanyak = true;
}
if (this.jenis <= 9) {
infantry2++;
} else if (this.jenis <= 17) {
artillery2++;
} else if (this.jenis <= 25) {
airforce2++;
} else if (this.jenis <= 30) {
navy2++;
}
if (this.jenis <= 30) {
unitMati1++;
}
bunuhLawan++;
cekHarga(this.jenis);
naekUang = Math.ceil((hargaKe / this.bykJumlah) * naikHarga2);
money1 = money1 + naekUang;
this.enabled = false;
delete this.onRollOver;
delete this.onRollOut;
delete this.onReleaseOutside;
delete this.onRelease;
if (this.jenisPasukan == "craft") {
cekPecah(this);
if (this.ledakBanyak == true) {
rand = random(2);
if (rand == 0) {
wefek = attachMovie("efek9", "xefek" + dalamEfek, dalamEfek);
} else {
wefek = attachMovie("efek7", "xefek" + dalamEfek, dalamEfek);
}
if (jenisPerang == "laut") {
wefek._xscale = (wefek._yscale = random(75) + 75);
} else if (jenisPerang == "udara") {
wefek._xscale = (wefek._yscale = random(150) + 125);
} else {
wefek._xscale = (wefek._yscale = random(200) + 200);
}
wefek._x = this._x;
wefek._y = this._y;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
} else if (this.terbang == false) {
if (jenisPerang == "darat") {
retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak);
retak._x = (this._x - 5) + random(10);
retak._y = (this._y - 5) + random(10);
retak._xscale = (retak._yscale = random(75) + 75);
dalamRetak++;
if (dalamRetak >= 520) {
dalamRetak = 500;
}
}
}
backLedak();
} else {
backMati();
}
bykKeluar2--;
jmlPasukan2--;
this.mati = true;
if (this.jenisPasukan == "craft") {
if (this.ledakBanyak == true) {
this.gotoAndStop(5);
} else {
this.gotoAndStop(3);
}
} else if (this._currentframe == 5) {
this.gotoAndStop(7);
} else {
this.gotoAndStop(3);
}
}
if (this.terbang == true) {
this._y = this._y + this.speedY;
this._x = this._x - 3;
this.speedY = this.speedY + 0.5;
this._rotation = this._rotation - 0.5;
if (this._y >= this.batasBawah) {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].indi.hitTest(this)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (this.damage == undefined) {
this.damage = 100;
}
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - (this.damage * 5);
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil((this.damage * 5) / kurangTambah);
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil((this.damage * 10) / kurangTambah);
}
}
} else if (_root["chara" + arrayMasuk[i]].hitTest(this)) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (this.damage == undefined) {
this.damage = 100;
}
_root["chara" + arrayMasuk[i]].live = _root["chara" + arrayMasuk[i]].live - (this.damage * 5);
if (_root["chara" + arrayMasuk[i]].benteng1 == true) {
money1 = money1 + Math.ceil((this.damage * 10) / kurangTambah);
} else if (_root["chara" + arrayMasuk[i]].benteng2 == true) {
money2 = money2 + Math.ceil((this.damage * 5) / kurangTambah);
}
}
}
i++;
}
this.terbang = false;
if (this.terbang == false) {
if (jenisPerang == "darat") {
retak = attachMovie("retak_mc", "retak_mc" + dalamRetak, dalamRetak);
retak._x = (this._x - 5) + random(10);
retak._y = (this._y - 5) + random(10);
retak._xscale = (retak._yscale = random(75) + 75);
dalamRetak++;
if (dalamRetak >= 520) {
dalamRetak = 500;
}
}
}
if ((jenisPerang == "laut") || (jenisKe2 == "laut")) {
wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek);
wefek._xscale = (wefek._yscale = random(15) + 25);
wefek._x = this._x;
wefek._y = this._y;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backWater();
} else if (tipeMaen == "pantai1") {
if (this._x <= (benteng1._x + 600)) {
wefek = attachMovie("semburAir", "xefek" + dalamEfek, dalamEfek);
wefek._xscale = (wefek._yscale = random(25) + 50);
wefek._x = this._x;
wefek._y = this._y;
dalamEfek++;
if (dalamEfek > 36020) {
dalamEfek = 36000;
}
backWater();
}
}
backLedak();
}
} else if ((this.jenis >= 27) && (this.jenis <= 31)) {
this._x = this._x + 0.25;
}
if (((this.ledakBanyak == true) && (this.jenis >= 18)) && (this.jenis <= 25)) {
cekEfek(this, 8, "gila");
removeMovieClip(this);
}
} else if (this.jarak <= this.range) {
if (this.lewatSaja == true) {
if (((_root["chara" + this.ztarget].terbang == true) && (this.ngebom == true)) && (jenisPerang != "udara")) {
this.ztarget = undefined;
this.jarak = 99999 /* 0x01869F */;
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
this._x = this._x - this.speed;
if (this.naikKe != undefined) {
if (this._y >= this.naikKe) {
this._y = this._y - 0.25;
}
}
} else if (this.tiarap == true) {
if (this.sedangTiarap == false) {
this.gotoAndStop(5);
this.delayq = 0;
this.sedangTiarap = true;
}
} else {
this.gotoAndStop(2);
}
} else if ((this.lewatSaja == true) && (this.tipe <= 27)) {
this.gotoAndStop(1);
this._x = this._x - this.speed;
if (this.naikKe != undefined) {
if (this._y >= this.naikKe) {
this._y = this._y - 0.25;
}
}
} else if (this._currentframe == 2) {
if (this.anim._currentframe == 1) {
this.kena = false;
this.gotoAndStop(1);
this._x = this._x - this.speed;
}
} else if (this._currentframe == 5) {
this.delayq++;
if (this.delayq >= 100) {
this.delayq = 0;
this.sedangTiarap = false;
this.gotoAndStop(6);
}
} else if ((this._currentframe == 1) || (this._currentframe == 4)) {
bisaLewat = true;
if (this.jenisPasukan == "craft") {
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].jenisPasukan == "craft") {
if (_root["chara" + arrayMasuk[i]] != this) {
if (_root["chara" + arrayMasuk[i]].posisi == this.posisi) {
if (this.indi.hitTest(_root["chara" + arrayMasuk[i]])) {
if (_root["chara" + arrayMasuk[i]].live > 0) {
if ((_root["chara" + arrayMasuk[i]].kena != true) && (this.kena != true)) {
if (_root["chara" + arrayMasuk[i]]._x <= (benteng2._x - 300)) {
if ((this.jenis <= 17) || (this.jenis == 48)) {
_root["chara" + arrayMasuk[i]].kena = false;
this.kena = false;
this.charaKena = _root["chara" + arrayMasuk[i]];
this.sementara = true;
bisaLewat = false;
}
}
}
}
}
}
}
}
i++;
}
}
if (bisaLewat == true) {
if (this.sementara == true) {
if (this._x <= (this.charaKena._x - 300)) {
this.sementara = false;
this.kena = false;
this.gotoAndStop(1);
this._x = this._x - this.speed;
if (this.naikKe != undefined) {
if (this._y >= this.naikKe) {
this._y = this._y - 0.25;
}
}
} else {
this.gotoAndStop(4);
}
} else {
this.sementara = false;
this.kena = false;
this.gotoAndStop(1);
this._x = this._x - this.speed;
if (this.naikKe != undefined) {
if (this._y >= this.naikKe) {
this._y = this._y - 0.25;
}
}
}
} else {
this.gotoAndStop(4);
}
}
if (this.terbang == true) {
if (((((this.jenis == 18) || (this.jenis == 19)) || (this.jenis == 49)) && (tipeMaen != "pantai1")) && (jenisPerang != "udara")) {
if (this._x <= (benteng1._x + 150)) {
if (this.live > 0) {
this.speed = 0;
this.gotoAndStop(2);
}
}
} else if (this._x <= (benteng1._x - 250)) {
if (this.live > 0) {
this._x = benteng2._x + 250;
jmlPasukan--;
cekHarga(this.jenis);
naekUang = Math.ceil(hargaKe * naikHarga);
if (isNaN(naekUang)) {
naekUang = 1000;
}
money1 = money1 + naekUang;
}
}
} else if (this._x <= (benteng1._x - 500)) {
if (this.live > 0) {
this._x = benteng2._x + 500;
jmlPasukan--;
cekHarga(this.jenis);
naekUang = Math.ceil(hargaKe * naikHarga);
if (isNaN(naekUang)) {
naekUang = 1000;
}
money1 = money1 + naekUang;
}
} else if (tipeMaen == "pantai1") {
if (this._x <= (benteng1._x + 800)) {
if (this.live > 0) {
this.speed = 0;
if (this.jarak <= this.range) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(4);
}
if (this.sekaliKacau == undefined) {
cekHarga(this.jenis);
naekUang = Math.ceil((hargaKe / this.bykJumlah) * naikHarga2);
money1 = money1 + (naekUang * 5);
this.sekaliKacau = true;
}
}
}
} else if (this._x <= (benteng1._x + 50)) {
if (this.lewatSaja == false) {
if (this.live > 0) {
this.speed = 0;
this.gotoAndStop(2);
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]].tipe == "jagoan") {
if (_root["chara" + arrayMasuk[i]] != undefined) {
if (_root["chara" + arrayMasuk[i]]._visible == true) {
if (this.terbang == true) {
if (this.ngebom == true) {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2));
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2) + Math.pow(this._y - _root["chara" + arrayMasuk[i]]._y, 2));
}
} else {
this.jarak = Math.sqrt(Math.pow(this._x - _root["chara" + arrayMasuk[i]]._x, 2));
}
if (this.terbang == true) {
this.garak = 0;
} else {
this.garak = 0;
}
if (this.jarak <= this.range) {
if (this.ngebom == true) {
if (this._x >= (_root["chara" + arrayMasuk[i]]._x - this.garak)) {
this.ztarget = arrayMasuk[i];
}
} else if (this._x >= (_root["chara" + arrayMasuk[i]]._x - this.garak)) {
this.ztarget = arrayMasuk[i];
}
}
}
}
}
i++;
}
}
}
}
if ((jenisPerang == "udara") || (jenisPerang == "laut")) {
if ((((this.jenis >= 18) && (this.jenis <= 25)) || (this.jenis == 49)) || (this.jenis == 50)) {
this.bar_mc._xscale = 150;
this.bar_mc._yscale = 500;
}
}
this.bar_mc.bar._xscale = Math.ceil((this.live / this.totLive) * 100);
if (this.bar_mc.bar._xscale <= 0) {
this.bar_mc._visible = false;
}
}
}
}
function cekPecah(indi) {
if (xPause == false) {
if (indi.jenis == 15) {
randBanyak = random(2) + 4;
} else if ((indi.jenis >= 13) && (indi.jenis <= 14)) {
randBanyak = random(2) + 3;
} else {
randBanyak = random(2) + 2;
}
w = 1;
while (w <= randBanyak) {
randPecah = random(5) + 1;
pecah = attachMovie("pecah" + randPecah, "pecah" + dalamPecah, dalamPecah);
pecah._x = (indi._x - 10) + random(20);
pecah._y = (indi._y - 10) + random(20);
pecah._rotation = random(360);
if (jenisPerang == "laut") {
pecah._xscale = (pecah._xscale = random(25) + 10);
} else {
pecah._xscale = (pecah._xscale = random(40) + 20);
}
if ((jenisPerang == "laut") || (jenisPerang == "udara")) {
pecah.speedX = random(7) - 4;
pecah.speedY = random(7) + 4;
} else {
pecah.speedX = random(10) - 5;
pecah.speedY = random(10) + 5;
}
pecah.turun = 1;
pecah.xdelay = random(45) + 45;
pecah.jatuh = false;
if ((indi.jenis >= 18) && (indi.jenis <= 26)) {
pecah.bawah = (350 + random(120)) - naikBerapa;
} else {
pecah.bawah = (indi._y - 30) + random(60);
}
if ((jenisPerang == "laut") || (jenisPerang == "udara")) {
pecah.bawah = (indi._y + 30) + random(60);
}
pecah.onEnterFrame = enterPecah;
dalamPecah++;
if (dalamPecah > 15050) {
dalamPecah = 15001;
}
w++;
}
}
}
function enterPecah() {
if (xPause == false) {
if (this.jatuh == false) {
this.play();
this._x = this._x - this.speedX;
this._y = this._y - this.speedY;
this.speedY = this.speedY - this.turun;
this._rotation = this._rotation + this.speedY;
} else {
this.xdelay--;
if (this.xdelay <= 0) {
this._alpha = this._alpha - 10;
if (this._alpha <= 0) {
removeMovieClip(this);
}
}
}
if (this._y >= this.bawah) {
if (this.speedY <= 0) {
if (this.jatuh == false) {
this.jatuh = true;
dalamBaru = this.getDepth() - 14000;
this.swapDepths(dalamBaru);
this.stop();
if (tipeMaen == "pantai1") {
if (this._x <= (benteng1._x + 600)) {
removeMovieClip(this);
}
}
if ((jenisPerang == "laut") || (jenisPerang == "udara")) {
removeMovieClip(this);
}
}
}
}
}
}
function cekLese(indi) {
if (sudahLese == false) {
sudahLese = true;
lese = attachMovie("anim_lese", "anim_lese", dalamLese);
lese._x = 400;
lese._y = 200;
lese.info_mc.gotoAndPlay(2);
lese.info_mc.informasi = indi;
}
}
function cekWin() {
if (xPause == false) {
if (sudahSelesai == false) {
removeMovieClip(infoBox);
i = 1;
while (i <= 52) {
if (frame["frame" + i].sedangUnlok == false) {
frame["frame" + i].enabled = false;
}
i++;
}
i = 1;
while (i <= 9) {
frame["tipe" + i].enabled = false;
i++;
}
frame_mc.unit2 = "Enemy Unit: 0";
frame.menu_btn.enabled = false;
totWin1++;
totLose2++;
cekLedakSemua("musuh");
sudahSelesai = true;
clearSemua2();
idDelay1 = setInterval(selesaiGame, 4000);
}
}
}
function cekLose() {
if (xPause == false) {
if (sudahSelesai == false) {
removeMovieClip(infoBox);
i = 1;
while (i <= 52) {
if (frame["frame" + i].sedangUnlok == false) {
frame["frame" + i].enabled = false;
}
i++;
}
i = 1;
while (i <= 9) {
frame["tipe" + i].enabled = false;
i++;
}
frame_mc.unit1 = "Your Unit: 0";
frame.menu_btn.enabled = false;
totWin2++;
totLose1++;
cekLedakSemua("jagoan");
sudahSelesai = true;
clearSemua2();
idDelay2 = setInterval(selesaiGame2, 4000);
}
}
}
function cekLedakSemua(indi) {
i = 0;
while (i <= semuaPasukan) {
if (_root["chara" + i].tipe == indi) {
if (_root["chara" + i].live > 0) {
_root["chara" + i].live = 0;
}
}
i++;
}
}
function selesaiGame() {
if (xPause == false) {
frame_mc._visible = false;
backWin();
clearInterval(idDelay1);
sedangPause = true;
win_mc = attachMovie("win_mc", "win_mc", dalamWin);
win_mc._x = 400;
win_mc._y = 240;
if (berapaSerangan >= 1) {
berapaSerangan++;
if (berapaSerangan == 3) {
win_mc.gotoAndStop(1);
} else if (berapaSerangan == 2) {
win_mc.gotoAndStop(2);
}
} else {
win_mc.gotoAndStop(1);
}
win_mc.unit1 = unitMati1;
win_mc.unit2 = unitMati2;
win_mc.buildings1 = buildingsMati1;
win_mc.buildings2 = buildingsMati2;
if ((tipeMaen == "pantai1") || (jenisPerang == "udara")) {
persenx = 100;
win_mc.base = persenx + " %";
} else {
persenx = Math.ceil((frame_mc.base1 / totIstana1) * 100);
win_mc.base = persenx + " %";
}
selisihx = unitMati1 - unitMati2;
if (selisihx <= 5) {
selisihx = 5;
}
tambahMoney = 0;
i = 0;
while (i <= semuaPasukan) {
if (_root["chara" + i].live > 0) {
if (_root["chara" + i].tipe == "jagoan") {
if (_root["chara" + i].jenis != undefined) {
if (_root["chara" + i].live > 0) {
_root["chara" + i].gotoAndStop(4);
_root["chara" + i].anim.stop();
}
tambahMoney = tambahMoney + daftarHarga[_root["chara" + i].jenis];
}
}
}
i++;
}
win_mc.xmoney = Math.ceil((tambahMoney / 5) + (xlevel * 50)) + (2500 * (levelSkill[14] - 1));
win_mc.xexp = Math.ceil((selisihx + persenx) * xlevel) + ((1000 * (levelSkill[15] - 1)) + 500);
if (persenx == 100) {
perfectSemua++;
if (perfectSemua >= 15) {
_root.medals17 = 1;
_root.medals18 = 1;
_root.medals19 = 1;
} else if (perfectSemua >= 10) {
_root.medals17 = 1;
_root.medals18 = 1;
} else if (perfectSemua >= 5) {
_root.medals17 = 1;
}
} else {
perfectSemua = 0;
}
if (win_mc.xexp >= 4000) {
_root.medals7 = 1;
_root.medals8 = 1;
_root.medals9 = 1;
} else if (win_mc.xexp >= 2000) {
_root.medals7 = 1;
_root.medals8 = 1;
} else if (win_mc.xexp >= 1000) {
_root.medals7 = 1;
}
money1 = money1 + win_mc.xmoney;
xexp = xexp + win_mc.xexp;
xlevel++;
cekMedali1();
if (jenisMaenan == "campaign") {
if (jenisCampaign == 1) {
if (xlevel >= 46) {
} else if (xlevel >= 16) {
}
} else if (jenisCampaign == 2) {
if (xlevel >= 46) {
} else if (xlevel >= 16) {
}
} else if (jenisCampaign == 3) {
if (xlevel >= 46) {
} else if (xlevel >= 16) {
}
}
if (xlevel > 2) {
i = 1;
while (i <= 58) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
}
} else {
if (tipeSulitSingle == 1) {
menangSingle++;
} else if (tipeSulitSingle == 2) {
menangSingle2++;
} else if (tipeSulitSingle == 3) {
menangSingle3++;
}
if ((menangSingle3 >= 15) && (tipeSulitSingle == 3)) {
_root.medals42 = 1;
} else if ((menangSingle2 >= 10) && (tipeSulitSingle == 2)) {
_root.medals41 = 1;
} else if ((menangSingle >= 5) && (tipeSulitSingle == 1)) {
_root.medals40 = 1;
}
}
selesaiCampen = false;
win_mc.play_btn.onRelease = function () {
clearSemua();
if (jenisMaenan == "campaign") {
if (selesaiCampen == true) {
_quality = "HIGH";
qualityGame = 1;
gotoAndStop (460);
} else {
if (jenisPeperangan == "serang") {
if (tipeYgDiserang == "territory") {
powerNegara[sedangTuju] = powerNegara[sedangTuju] - Math.ceil(3 + (xlevel / 8));
if (powerNegara[sedangTuju] <= 3) {
milikNegara[sedangTuju] = sedangJalan;
sementaraPower = powerNegara[sedangTuju];
powerNegara[sedangTuju] = Math.ceil((sementaraPower + powerNegara[sedangJalan]) / 2);
}
if (powerNegara[sedangTuju] <= 1) {
powerNegara[sedangTuju] = 1;
}
} else if (berapaSerangan == 3) {
milikNegara[sedangTuju] = sedangJalan;
sementaraPower = powerNegara[sedangTuju];
powerNegara[sedangTuju] = Math.ceil((sementaraPower + powerNegara[sedangJalan]) / 2);
berapaSerangan = 0;
}
}
kondisiLoad = "game";
jenisMaen = "game";
if (berapaSerangan == 2) {
_quality = "HIGH";
qualityGame = 1;
backMenu();
gotoAndStop (449);
} else {
kiraNyerang--;
_quality = "HIGH";
qualityGame = 1;
backMusic();
gotoAndStop (439);
}
}
} else {
_quality = "HIGH";
qualityGame = 1;
backMenu();
gotoAndStop (412);
}
};
}
}
function cekMedaliDapat() {
if (jenisCampaign == 1) {
campaignWin1 = 1;
}
if (jenisCampaign == 2) {
campaignWin2 = 1;
}
if (jenisCampaign == 3) {
campaignWin3 = 1;
}
if (((campaignWin1 == 1) && (campaignWin2 == 1)) && (campaignWin3 == 1)) {
_root.medals43 = 1;
}
if (jenisCampaign == 1) {
if (nyawaGame == 10) {
menangTerus1 = 1;
}
} else if (jenisCampaign == 2) {
if (nyawaGame == 15) {
menangTerus2 = 1;
}
} else if (jenisCampaign == 3) {
if (nyawaGame == 20) {
menangTerus3 = 1;
}
}
if (menangTerus1 == 1) {
_root.medals44 = 1;
}
if (menangTerus2 == 1) {
_root.medals45 = 1;
}
if (menangTerus3 == 1) {
_root.medals46 = 1;
}
if (((_root.medals44 == 1) && (_root.medals45 == 1)) && (_root.medals46 == 1)) {
_root.medals47 = 1;
}
i = 1;
while (i <= 58) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
}
function selesaiGame2() {
if (xPause == false) {
frame_mc._visible = false;
backLose();
clearInterval(idDelay2);
sedangPause = true;
i = 0;
while (i <= semuaPasukan) {
if (_root["chara" + i].live > 0) {
_root["chara" + i].gotoAndStop(4);
_root["chara" + i].anim.stop();
}
i++;
}
lose_mc = attachMovie("lose_mc", "lose_mc", dalamLose);
lose_mc._x = 400;
lose_mc._y = 240;
lose_mc.unit1 = unitMati1;
lose_mc.unit2 = unitMati2;
lose_mc.buildings1 = buildingsMati1;
lose_mc.buildings2 = buildingsMati2;
if ((tipeMaen == "pantai1") || (jenisPerang == "udara")) {
lose_mc.base = "100 %";
} else {
lose_mc.base = frame_mc.base1;
}
selisihx = unitMati1 - unitMati2;
persenx = Math.ceil((frame_mc.base1 / totIstana1) * 100);
if (selisihx <= 5) {
selisihx = 5;
}
if (cekSurender == true) {
lose_mc.xmoney = Math.ceil(xlevel * 25) + (1500 * (levelSkill[14] - 1));
lose_mc.xexp = Math.ceil(50 * xlevel) + (500 * (levelSkill[15] - 1));
} else {
selisihx = unitMati1 - unitMati2;
if (selisihx <= 1) {
selisihx = 1;
}
lose_mc.xmoney = Math.ceil(xlevel * 50) + (1500 * (levelSkill[14] - 1));
lose_mc.xexp = Math.ceil(100 * xlevel) + (500 * (levelSkill[15] - 1));
}
if (tipeGameLife == "Unlimited") {
if (cekSurender == true) {
lose_mc.xmoney = 0;
lose_mc.xexp = 0;
}
}
money1 = money1 + Math.ceil(lose_mc.xmoney);
xexp = xexp + Math.ceil(lose_mc.xexp);
xlevel++;
perfectSemua = 0;
cekMedali1();
if (tipeGameLife == "Limited") {
nyawaGame--;
}
if (nyawaGame <= 0) {
}
selesaiCampen = false;
pernahKalah = true;
if (jenisMaenan == "campaign") {
i = 1;
while (i <= 6) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
} else if (tipeSulitSingle == 1) {
menangSingle = 0;
} else if (tipeSulitSingle == 2) {
menangSingle2 = 0;
} else if (tipeSulitSingle == 3) {
menangSingle3 = 0;
}
lose_mc.play_btn.onRelease = function () {
clearSemua();
if (jenisMaenan == "campaign") {
if (nyawaGame <= 0) {
_quality = "HIGH";
qualityGame = 1;
gotoAndStop (462);
} else {
if (jenisPeperangan == "tahan") {
if (tipeYgDiserang == "territory") {
powerNegara[zposisiDiserang] = powerNegara[zposisiDiserang] - Math.ceil(3 + (xlevel / 8));
if (powerNegara[zposisiDiserang] <= 3) {
milikNegara[zposisiDiserang] = zlawanMenyerang;
sementaraPower = powerNegara[zposisiDiserang];
powerNegara[zposisiDiserang] = Math.ceil((sementaraPower + powerNegara[zlawanMenyerang]) / 2);
}
if (powerNegara[zposisiDiserang] <= 1) {
powerNegara[zposisiDiserang] = 1;
}
} else {
milikNegara[zposisiDiserang] = zlawanMenyerang;
sementaraPower = powerNegara[zposisiDiserang];
powerNegara[zposisiDiserang] = Math.ceil((sementaraPower + powerNegara[zlawanMenyerang]) / 2);
}
}
kondisiLoad = "game";
jenisMaen = "game";
backMusic();
kiraNyerang--;
_quality = "HIGH";
qualityGame = 1;
gotoAndStop (439);
}
} else {
_quality = "HIGH";
qualityGame = 1;
backMenu();
gotoAndStop (412);
}
};
}
}
function cekMedali1() {
if (bunuhLawan >= 150) {
_root.medals3 = 1;
_root.medals4 = 1;
_root.medals5 = 1;
_root.medals6 = 1;
} else if (bunuhLawan >= 100) {
_root.medals3 = 1;
_root.medals4 = 1;
_root.medals5 = 1;
} else if (bunuhLawan >= 75) {
_root.medals3 = 1;
_root.medals4 = 1;
} else if (bunuhLawan >= 50) {
_root.medals3 = 1;
}
}
function clearSemua2() {
delete _root.onEnterFrame;
clearInterval(idMajuMundur);
clearInterval(idMajuMundur2);
clearInterval(idTest);
clearInterval(idTest2);
clearInterval(idPasukan1);
clearInterval(idPasukan2);
clearInterval(idPasukan3);
clearInterval(idPasukan4);
clearInterval(idPasukan5);
clearInterval(idPasukan6);
clearInterval(idPasukan7);
clearInterval(idPasukan8);
clearInterval(idPasukan9);
clearInterval(idPasukan26);
clearInterval(idPasukan27);
clearInterval(idPasukan28);
clearInterval(idPasukan29);
clearInterval(idPasukan30);
clearInterval(idPasukan31);
clearInterval(idPasukan32);
clearInterval(idPasukan33);
clearInterval(idPasukan34);
clearInterval(idPasukan35);
clearInterval(idPasukan36);
clearInterval(idPasukan37);
clearInterval(idPasukan38);
clearInterval(idPasukan39);
clearInterval(idPasukanx1);
clearInterval(idPasukanx2);
clearInterval(idPasukanx3);
clearInterval(idPasukanx4);
clearInterval(idPasukanx5);
clearInterval(idPasukanx6);
clearInterval(idPasukanx7);
clearInterval(idPasukanx8);
clearInterval(idPasukanx9);
clearInterval(idPasukanx10);
clearInterval(idPasukanx11);
clearInterval(idPasukanx12);
clearInterval(idPasukanx13);
clearInterval(idPasukanx14);
clearInterval(idPasukanx15);
clearInterval(idPasukanx16);
clearInterval(idPasukanx17);
clearInterval(idPasukan8y);
delete _root.onMouseMove;
delete myListener.onKeyDown;
delete myListener.onKeyUp;
removeListener(myListener);
removeMovieClip(panah_mc);
removeMovieClip(deploy_mc);
removeMovieClip(zdrag_mc);
}
function clearSemua() {
clearInterval(idDelay1);
clearInterval(idDelay2);
removeMovieClip(back);
removeMovieClip(benteng1);
removeMovieClip(benteng2);
removeMovieClip(frame_mc);
removeMovieClip(lose_mc);
removeMovieClip(win_mc);
removeMovieClip(info_box);
removeMovieClip(zdrag_mc);
removeMovieClip(anim_lese);
removeMovieClip(aircraft);
i = 0;
while (i <= semuaPasukan) {
removeMovieClip(_root["chara" + i]);
i++;
}
i = 15001;
while (i <= 15050) {
removeMovieClip(_root["pecah" + i]);
i++;
}
i = 1;
while (i <= 50) {
removeMovieClip(_root["efek" + i]);
i++;
}
i = 36000;
while (i <= 36020) {
removeMovieClip(_root["xefek" + i]);
i++;
}
i = 500;
while (i <= 520) {
removeMovieClip(_root["retak_mc" + i]);
i++;
}
}
function moveCastle(indi) {
if (indi == 0) {
if (back._x < 0) {
geserBerapa = back._x;
back._x = back._x - geserBerapa;
deploy_mc._x = deploy_mc._x - geserBerapa;
aircraft._x = aircraft._x - geserBerapa;
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x - geserBerapa;
}
i++;
}
i = 15001;
while (i <= 15050) {
if (_root["pecah" + i] != undefined) {
_root["pecah" + i]._x = _root["pecah" + i]._x - geserBerapa;
}
i++;
}
i = 1;
while (i <= 50) {
if (_root["efek" + i] != undefined) {
_root["efek" + i]._x = _root["efek" + i]._x - geserBerapa;
}
i++;
}
i = 36000;
while (i <= 36020) {
if (_root["xefek" + i] != undefined) {
_root["xefek" + i]._x = _root["xefek" + i]._x - geserBerapa;
}
i++;
}
i = 500;
while (i <= 520) {
if (_root["retak_mc" + i] != undefined) {
_root["retak_mc" + i]._x = _root["retak_mc" + i]._x - geserBerapa;
}
i++;
}
i = 1;
while (i <= 7) {
_root["misil_mc" + i]._x = _root["misil_mc" + i]._x - geserBerapa;
i++;
}
}
} else if (indi == 2) {
if (back._x > -800) {
geserBerapa = -800 - back._x;
back._x = back._x + geserBerapa;
deploy_mc._x = deploy_mc._x + geserBerapa;
aircraft._x = aircraft._x + geserBerapa;
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x + geserBerapa;
}
i++;
}
i = 15001;
while (i <= 15050) {
if (_root["pecah" + i] != undefined) {
_root["pecah" + i]._x = _root["pecah" + i]._x + geserBerapa;
}
i++;
}
i = 1;
while (i <= 50) {
if (_root["efek" + i] != undefined) {
_root["efek" + i]._x = _root["efek" + i]._x + geserBerapa;
}
i++;
}
i = 36000;
while (i <= 36020) {
if (_root["xefek" + i] != undefined) {
_root["xefek" + i]._x = _root["xefek" + i]._x + geserBerapa;
}
i++;
}
i = 500;
while (i <= 520) {
if (_root["retak_mc" + i] != undefined) {
_root["retak_mc" + i]._x = _root["retak_mc" + i]._x + geserBerapa;
}
i++;
}
i = 1;
while (i <= 7) {
_root["misil_mc" + i]._x = _root["misil_mc" + i]._x + geserBerapa;
i++;
}
}
} else if (indi == 3) {
if (back._x < 0) {
geserBerapa = back._x + 400;
back._x = back._x - geserBerapa;
deploy_mc._x = deploy_mc._x - geserBerapa;
aircraft._x = aircraft._x - geserBerapa;
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x - geserBerapa;
}
i++;
}
i = 15001;
while (i <= 15050) {
if (_root["pecah" + i] != undefined) {
_root["pecah" + i]._x = _root["pecah" + i]._x - geserBerapa;
}
i++;
}
i = 1;
while (i <= 50) {
if (_root["efek" + i] != undefined) {
_root["efek" + i]._x = _root["efek" + i]._x - geserBerapa;
}
i++;
}
i = 36000;
while (i <= 36020) {
if (_root["xefek" + i] != undefined) {
_root["xefek" + i]._x = _root["xefek" + i]._x - geserBerapa;
}
i++;
}
i = 500;
while (i <= 520) {
if (_root["retak_mc" + i] != undefined) {
_root["retak_mc" + i]._x = _root["retak_mc" + i]._x - geserBerapa;
}
i++;
}
i = 1;
while (i <= 7) {
_root["misil_mc" + i]._x = _root["misil_mc" + i]._x - geserBerapa;
i++;
}
} else if (back._x > -800) {
geserBerapa = -400 - back._x;
back._x = back._x + geserBerapa;
deploy_mc._x = deploy_mc._x + geserBerapa;
aircraft._x = aircraft._x + geserBerapa;
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x + geserBerapa;
}
i++;
}
i = 15001;
while (i <= 15050) {
if (_root["pecah" + i] != undefined) {
_root["pecah" + i]._x = _root["pecah" + i]._x + geserBerapa;
}
i++;
}
i = 1;
while (i <= 50) {
if (_root["efek" + i] != undefined) {
_root["efek" + i]._x = _root["efek" + i]._x + geserBerapa;
}
i++;
}
i = 36000;
while (i <= 36020) {
if (_root["xefek" + i] != undefined) {
_root["xefek" + i]._x = _root["xefek" + i]._x + geserBerapa;
}
i++;
}
i = 500;
while (i <= 520) {
if (_root["retak_mc" + i] != undefined) {
_root["retak_mc" + i]._x = _root["retak_mc" + i]._x + geserBerapa;
}
i++;
}
i = 1;
while (i <= 7) {
_root["misil_mc" + i]._x = _root["misil_mc" + i]._x + geserBerapa;
i++;
}
}
}
}
stop();
if (powerJagoan == undefined) {
powerJagoan = 20;
}
if (powerMusuh == undefined) {
powerMusuh = 10;
}
if (jenisMaenan == "single") {
if (tipeSulitSingle == 1) {
powerJagoan = 50;
powerMusuh = 10;
} else if (tipeSulitSingle == 2) {
powerJagoan = 30;
powerMusuh = 10;
} else if (tipeSulitSingle == 3) {
powerJagoan = 10;
powerMusuh = 10;
} else if (tipeSulitSingle == 4) {
powerJagoan = 10;
powerMusuh = 20;
}
}
if (jenisPerang == "darat") {
if ((pilihanMap == 12) || (jenisBack == 12)) {
backMain();
} else {
backInfantry();
}
} else if (jenisPerang == "laut") {
backNavy();
} else if (jenisPerang == "udara") {
backAirForce();
}
if ((jenisMaenan == "single") && (tipeMaen2 == "")) {
semuaPasukan = 121;
} else if ((((tipeMaen2 == "artillery") || (tipeMaen2 == "infanarti")) || (tipeMaen2 == "artiair")) || (tipeMaen2 == "navyair")) {
if (jenisCampaign == 1) {
semuaPasukan = 44;
} else if (jenisCampaign == 2) {
semuaPasukan = 34;
} else if (jenisCampaign == 3) {
semuaPasukan = 38;
}
} else if (tipeMaen2 == "navy") {
if (jenisCampaign == 1) {
semuaPasukan = 61;
}
} else {
if (jenisCampaign == 1) {
semuaPasukan = 53;
} else if (jenisCampaign == 2) {
semuaPasukan = 49;
} else if (jenisCampaign == 3) {
semuaPasukan = 57;
}
semuaPasukan = 81;
}
if (jenisMaenan == "single") {
nyawaGame = 0;
}
_root.onEnterFrame = function () {
if (xPause == false) {
arrayMasuk = new Array();
masukKe = 1;
i = 0;
while (i <= semuaPasukan) {
if ((_root["chara" + i] != undefined) || (_root["chara" + i].live > 0)) {
arrayMasuk[masukKe] = i;
masukKe++;
}
i++;
}
money1 = Math.ceil(money1);
money2 = Math.ceil(money2);
if (jmlPasukan <= 0) {
jmlPasukan = 0;
}
if (jmlPasukan2 <= 0) {
jmlPasukan2 = 0;
}
frame_mc.unit1 = "Your Unit: " + jmlPasukan;
frame_mc.unit2 = "Enemy Unit: " + jmlPasukan2;
frame_mc.militari1 = "Military Power : " + powerJagoan;
frame_mc.militari2 = "Military Power : " + powerMusuh;
if (sudahSelesai == false) {
if (jmlPasukan <= 0) {
if (jenisPeperangan == "tahan") {
cekLese("Your Unit run out, enemy destroyed your area!");
} else {
cekLese("Your Unit run out, mission failed!");
}
cekLose();
} else if (jmlPasukan2 <= 0) {
cekLese("Enemy Unit run out, mission accomplished!");
cekWin();
}
}
if (jalanKanan == true) {
if (back._x > -788) {
back._x = back._x - 12;
deploy_mc._x = deploy_mc._x - 12;
aircraft._x = aircraft._x - 12;
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x - 12;
}
i++;
}
i = 15001;
while (i <= 15050) {
if (_root["pecah" + i] != undefined) {
_root["pecah" + i]._x = _root["pecah" + i]._x - 12;
}
i++;
}
i = 1;
while (i <= 50) {
if (_root["efek" + i] != undefined) {
_root["efek" + i]._x = _root["efek" + i]._x - 12;
}
i++;
}
i = 36000;
while (i <= 36020) {
if (_root["xefek" + i] != undefined) {
_root["xefek" + i]._x = _root["xefek" + i]._x - 12;
}
i++;
}
i = 500;
while (i <= 520) {
if (_root["retak_mc" + i] != undefined) {
_root["retak_mc" + i]._x = _root["retak_mc" + i]._x - 12;
}
i++;
}
i = 1;
while (i <= 7) {
_root["misil_mc" + i]._x = _root["misil_mc" + i]._x - 12;
i++;
}
}
}
if (jalanKiri == true) {
if (back._x < -12) {
back._x = back._x + 12;
deploy_mc._x = deploy_mc._x + 12;
aircraft._x = aircraft._x + 12;
i = 1;
while (i <= arrayMasuk.length) {
if (_root["chara" + arrayMasuk[i]] != undefined) {
_root["chara" + arrayMasuk[i]]._x = _root["chara" + arrayMasuk[i]]._x + 12;
}
i++;
}
i = 15001;
while (i <= 15050) {
if (_root["pecah" + i] != undefined) {
_root["pecah" + i]._x = _root["pecah" + i]._x + 12;
}
i++;
}
i = 1;
while (i <= 50) {
if (_root["efek" + i] != undefined) {
_root["efek" + i]._x = _root["efek" + i]._x + 12;
}
i++;
}
i = 36000;
while (i <= 36020) {
if (_root["xefek" + i] != undefined) {
_root["xefek" + i]._x = _root["xefek" + i]._x + 12;
}
i++;
}
i = 500;
while (i <= 520) {
if (_root["retak_mc" + i] != undefined) {
_root["retak_mc" + i]._x = _root["retak_mc" + i]._x + 12;
}
i++;
}
i = 1;
while (i <= 7) {
_root["misil_mc" + i]._x = _root["misil_mc" + i]._x + 12;
i++;
}
}
}
if (jmlPasukan2 <= 3) {
if (delayMajuMundur == undefined) {
delayMajuMundur = true;
clearInterval(idMajuMundur);
idMajuMundur = setInterval(majuMundur, 10000);
}
}
if (jmlPasukan <= 3) {
if (delayMajuMundur2 == undefined) {
delayMajuMundur2 = true;
clearInterval(idMajuMundur2);
idMajuMundur2 = setInterval(majuMundur2, 10000);
}
}
}
};
delayMajuMundur = undefined;
delayMajuMundur2 = undefined;
init();
buatBack();
if (tipeGame == "game") {
buatFrame();
} else {
buatFrame2();
}
buatBenteng();
if ((jenisMaenan == "single") && (tipeMaen2 == "")) {
troopsKe1 = 20;
troopsKe2 = 71;
bykBuatChara = 50;
bykBuatChara2 = 50;
} else if ((((tipeMaen2 == "artillery") || (tipeMaen2 == "infanarti")) || (tipeMaen2 == "artiair")) || (tipeMaen2 == "navyair")) {
if (jenisCampaign == 1) {
bykBuatChara = 12;
bykBuatChara2 = 12;
troopsKe1 = 22;
troopsKe2 = 34;
} else if (jenisCampaign == 2) {
bykBuatChara = 6;
bykBuatChara2 = 8;
troopsKe1 = 20;
troopsKe2 = 26;
} else if (jenisCampaign == 3) {
bykBuatChara = 10;
bykBuatChara2 = 8;
troopsKe1 = 20;
troopsKe2 = 30;
}
} else if (tipeMaen2 == "navy") {
troopsKe1 = 20;
troopsKe2 = 41;
bykBuatChara = 20;
bykBuatChara2 = 20;
} else {
if (jenisCampaign == 1) {
bykBuatChara = 16;
bykBuatChara2 = 16;
troopsKe1 = 20;
troopsKe2 = 37;
} else if (jenisCampaign == 2) {
bykBuatChara = 12;
bykBuatChara2 = 16;
troopsKe1 = 20;
troopsKe2 = 33;
} else if (jenisCampaign == 3) {
bykBuatChara = 20;
bykBuatChara2 = 16;
troopsKe1 = 20;
troopsKe2 = 41;
}
troopsKe1 = 20;
troopsKe2 = 51;
bykBuatChara = 30;
bykBuatChara2 = 30;
}
if (tipeGame == "demo") {
buatJagoan();
idTest = setInterval(buatJagoan, 6000);
buatMusuh();
idTest2 = setInterval(buatMusuh, 6000);
} else if ((tutorialWar == true) || (jenisMaenan == "single")) {
setAISemua();
} else {
tutorial = attachMovie("tutorial_mc", "tutorial_mc", dalamTutorial);
tutorial._x = 400;
tutorial._y = 240;
tutorial.next_btn.onRelease = function () {
if (tutorial_mc._currentframe < 6) {
tutorial_mc.gotoAndStop(tutorial_mc._currentframe + 1);
} else {
cekSelesaiTutor();
}
};
i = 1;
while (i <= 52) {
if (frame["frame" + i].sedangUnlok == false) {
frame["frame" + i].enabled = false;
}
i++;
}
i = 1;
while (i <= 9) {
frame["tipe" + i].enabled = false;
i++;
}
frame.menu_btn.enabled = false;
}
if (jenisMorale == "defense") {
buatDeploy();
}
if (jenisAppear == "manual") {
kePanah = 1;
panah = attachMovie("panah_mc", "panah_mc", dalamPanah);
panah._x = 50;
if (jenisPerang == "laut") {
panah._y = ((100 + (kePanah * 55)) + 25) - 60;
} else if (jenisPerang == "udara") {
panah._y = ((100 + (kePanah * 65)) + 25) - 60;
} else {
panah._y = ((225 + (kePanah * 35)) + 25) - 60;
}
panah.onEnterFrame = enterPanah;
}
_root.onMouseDown = function () {
if (xPause == false) {
if (tekanCtrl == true) {
drag.indi.klik_mc._visible = true;
j = 1;
while (j <= 9) {
benteng1["tanda" + j]._visible = false;
j++;
}
stopDrag();
removeMovieClip(drag);
} else if (tipeDrag == "troops") {
if (drag._alpha >= 60) {
i = awalDrag;
while (i <= akhirDrag) {
if (drag.hitTest(benteng1["tanda" + i])) {
if (benteng1["tanda" + i]._visible == true) {
buatPenjaga1(i, drag.jenisDrag);
benteng1["tanda" + i]._visible = false;
_root["penjagaAda" + i] = true;
drag.indi.gotoAndStop(1);
drag.indi.sudahJadi = false;
stopDrag();
removeMovieClip(drag);
j = 1;
while (j <= 9) {
benteng1["tanda" + j]._visible = false;
j++;
}
i = 4;
}
}
i++;
}
}
} else if (tipeDrag == "strike") {
if (drag._alpha >= 60) {
cekMisilStrike(drag.tipeMisil, drag.jenisMisil, _root._xmouse, _root._ymouse);
drag.indi.gotoAndStop(1);
drag.indi.sudahJadi = false;
stopDrag();
removeMovieClip(drag);
}
}
}
};
_root.onMouseMove = function () {
if (xPause == false) {
if (this._xmouse <= 30) {
jalanKiri = true;
} else if (this._xmouse >= 770) {
jalanKanan = true;
} else if (sedangTekan == false) {
jalanKiri = false;
jalanKanan = false;
}
}
};
myListener = new Object();
myListener.onKeyDown = function () {
if ((Key.getCode() == 90) || (Key.getCode() == 89)) {
moveCastle(0);
}
if (Key.getCode() == 67) {
moveCastle(2);
}
if (Key.getCode() == 88) {
moveCastle(3);
}
if (Key.getCode() == 49) {
sedangTekan = true;
if (frame.tipe1.enabled == true) {
klikTipe(1);
}
}
if (Key.getCode() == 50) {
sedangTekan = true;
if (frame.tipe2.enabled == true) {
klikTipe(2);
}
}
if (Key.getCode() == 51) {
sedangTekan = true;
if (frame.tipe3.enabled == true) {
klikTipe(3);
}
}
if (Key.getCode() == 52) {
sedangTekan = true;
if (frame.tipe4.enabled == true) {
klikTipe(4);
}
}
if (Key.getCode() == 53) {
sedangTekan = true;
if (frame.tipe7.enabled == true) {
klikTipe(7);
}
}
if (Key.getCode() == 54) {
sedangTekan = true;
if (frame.tipe5.enabled == true) {
klikTipe(5);
}
}
if (Key.getCode() == 55) {
sedangTekan = true;
if (frame.tipe6.enabled == true) {
klikTipe(6);
}
}
if (Key.getCode() == 56) {
sedangTekan = true;
if (frame.tipe8.enabled == true) {
klikTipe(8);
}
}
if (Key.getCode() == 57) {
sedangTekan = true;
if (frame.tipe9.enabled == true) {
klikTipe(9);
}
}
if (Key.getCode() == 80) {
if (tutorialWar == true) {
sedangTekan = true;
cekPause();
}
}
if (Key.getCode() == 17) {
sedangTekan = true;
tekanCtrl = true;
}
if (Key.getCode() == 32) {
sedangTekan = true;
tekanSpaceBar = true;
}
if ((Key.getCode() == 87) || (Key.getCode() == 38)) {
sedangTekan = true;
panahAtas = true;
kePanah--;
if (kePanah < 1) {
kePanah = 4;
}
}
if ((Key.getCode() == 83) || (Key.getCode() == 40)) {
sedangTekan = true;
panahBawah = true;
kePanah++;
if (kePanah > 4) {
kePanah = 1;
}
}
if ((Key.getCode() == 39) || (Key.getCode() == 68)) {
sedangTekan = true;
jalanKanan = true;
}
if ((Key.getCode() == 37) || (Key.getCode() == 65)) {
sedangTekan = true;
jalanKiri = true;
}
};
myListener.onKeyUp = function () {
if (Key.getCode() == 49) {
sedangTekan = false;
}
if (Key.getCode() == 50) {
sedangTekan = false;
}
if (Key.getCode() == 51) {
sedangTekan = false;
}
if (Key.getCode() == 52) {
sedangTekan = false;
}
if (Key.getCode() == 53) {
sedangTekan = false;
}
if (Key.getCode() == 54) {
sedangTekan = false;
}
if (Key.getCode() == 55) {
sedangTekan = false;
}
if (Key.getCode() == 56) {
sedangTekan = false;
}
if (Key.getCode() == 57) {
sedangTekan = false;
}
if (Key.getCode() == 80) {
sedangTekan = false;
}
if (Key.getCode() == 17) {
sedangTekan = false;
tekanCtrl = false;
}
if (Key.getCode() == 32) {
sedangTekan = false;
tekanSpaceBar = false;
}
if ((Key.getCode() == 87) || (Key.getCode() == 38)) {
sedangTekan = false;
panahAtas = false;
}
if ((Key.getCode() == 83) || (Key.getCode() == 40)) {
sedangTekan = false;
panahBawah = false;
}
if ((Key.getCode() == 39) || (Key.getCode() == 68)) {
sedangTekan = false;
jalanKanan = false;
}
if ((Key.getCode() == 37) || (Key.getCode() == 65)) {
sedangTekan = false;
jalanKiri = false;
}
};
Key.addListener(myListener);
Frame 448
stop();
gotoAndStop(_root._currentframe - 1 +443);
Frame 449
zzrand = random(3);
if (zzrand == 0) {
tipeMaen2 = "";
} else if (zzrand == 1) {
tipeMaen2 = "infantry";
} else if (zzrand == 2) {
tipeMaen2 = "artillery";
}
jenisPerang = "darat";
jenisPerang2 = "";
xbgGame = 12;
jenisBack = xbgGame;
gotoAndStop (444);
Frame 450
function tutorialSetupSelesai() {
removeMovieClip(tutorial_mc2);
i = 1;
while (i <= 9) {
_root["tipe" + i].enabled = true;
_root["frame" + i].enabled = true;
i++;
}
i = 1;
while (i <= 30) {
if (_root["kotak" + i]._currentframe != 90) {
_root["kotak" + i].enabled = true;
}
i++;
}
skill_btn.enabled = true;
statistic_btn.enabled = true;
achievements_btn.enabled = true;
medals_btn.enabled = true;
menu_btn.enabled = true;
continue_btn.enabled = true;
defense_btn.enabled = true;
offence_btn.enabled = true;
random_btn.enabled = true;
manual_btn.enabled = true;
map_btn.enabled = true;
cekBisa();
}
function cekBisa() {
i = 1;
while (i <= 9) {
_root["tipe" + i].onRelease = klikTipe;
_root["tipe" + i].onRollOver = overTipe;
_root["tipe" + i].onRollOut = outTipe;
_root["tipe" + i].onReleaseOutside = outTipe;
_root["tipe" + i].enabled = true;
_root["tipe" + i].gotoAndStop(1);
_root["frame" + i]._visible = false;
i++;
}
_root["tipe" + pilihJenis].gotoAndStop(3);
_root["tipe" + pilihJenis].enabled = false;
if (pilihJenis == 1) {
i = 1;
while (i <= 9) {
_root["frame" + i]._visible = true;
_root["frame" + i].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + i].gembok_mc._visible = true;
} else {
_root["frame" + i].gembok_mc._visible = false;
}
_root["frame" + i].onRelease = klikFrame;
_root["frame" + i].onRollOver = overFrame;
_root["frame" + i].onRollOut = outFrame;
_root["frame" + i].onReleaseOutside = outFrame;
i++;
}
} else if (pilihJenis == 2) {
i = 10;
while (i <= 17) {
_root["frame" + (i - 9)]._visible = true;
_root["frame" + (i - 9)].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + (i - 9)].gembok_mc._visible = true;
} else {
_root["frame" + (i - 9)].gembok_mc._visible = false;
}
_root["frame" + (i - 9)].onRelease = klikFrame;
_root["frame" + (i - 9)].onRollOver = overFrame;
_root["frame" + (i - 9)].onRollOut = outFrame;
_root["frame" + (i - 9)].onReleaseOutside = outFrame;
i++;
}
} else if (pilihJenis == 3) {
i = 18;
while (i <= 25) {
_root["frame" + (i - 17)]._visible = true;
_root["frame" + (i - 17)].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + (i - 17)].gembok_mc._visible = true;
} else {
_root["frame" + (i - 17)].gembok_mc._visible = false;
}
_root["frame" + (i - 17)].onRelease = klikFrame;
_root["frame" + (i - 17)].onRollOver = overFrame;
_root["frame" + (i - 17)].onRollOut = outFrame;
_root["frame" + (i - 17)].onReleaseOutside = outFrame;
i++;
}
} else if (pilihJenis == 4) {
i = 26;
while (i <= 30) {
_root["frame" + (i - 25)]._visible = true;
_root["frame" + (i - 25)].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + (i - 25)].gembok_mc._visible = true;
} else {
_root["frame" + (i - 25)].gembok_mc._visible = false;
}
_root["frame" + (i - 25)].onRelease = klikFrame;
_root["frame" + (i - 25)].onRollOver = overFrame;
_root["frame" + (i - 25)].onRollOut = outFrame;
_root["frame" + (i - 25)].onReleaseOutside = outFrame;
i++;
}
} else if (pilihJenis == 5) {
i = 31;
while (i <= 33) {
_root["frame" + (i - 30)]._visible = true;
_root["frame" + (i - 30)].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + (i - 30)].gembok_mc._visible = true;
} else {
_root["frame" + (i - 30)].gembok_mc._visible = false;
}
_root["frame" + (i - 30)].onRelease = klikFrame;
_root["frame" + (i - 30)].onRollOver = overFrame;
_root["frame" + (i - 30)].onRollOut = outFrame;
_root["frame" + (i - 30)].onReleaseOutside = outFrame;
i++;
}
} else if (pilihJenis == 6) {
i = 34;
while (i <= 37) {
_root["frame" + (i - 33)]._visible = true;
_root["frame" + (i - 33)].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + (i - 33)].gembok_mc._visible = true;
} else {
_root["frame" + (i - 33)].gembok_mc._visible = false;
}
_root["frame" + (i - 33)].onRelease = klikFrame;
_root["frame" + (i - 33)].onRollOver = overFrame;
_root["frame" + (i - 33)].onRollOut = outFrame;
_root["frame" + (i - 33)].onReleaseOutside = outFrame;
i++;
}
} else if (pilihJenis == 7) {
i = 38;
while (i <= 42) {
_root["frame" + (i - 37)]._visible = true;
_root["frame" + (i - 37)].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + (i - 37)].gembok_mc._visible = true;
} else {
_root["frame" + (i - 37)].gembok_mc._visible = false;
}
_root["frame" + (i - 37)].onRelease = klikFrame;
_root["frame" + (i - 37)].onRollOver = overFrame;
_root["frame" + (i - 37)].onRollOut = outFrame;
_root["frame" + (i - 37)].onReleaseOutside = outFrame;
i++;
}
} else if (pilihJenis == 8) {
i = 43;
while (i <= 46) {
_root["frame" + (i - 42)]._visible = true;
_root["frame" + (i - 42)].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + (i - 42)].gembok_mc._visible = true;
} else {
_root["frame" + (i - 42)].gembok_mc._visible = false;
}
_root["frame" + (i - 42)].onRelease = klikFrame;
_root["frame" + (i - 42)].onRollOver = overFrame;
_root["frame" + (i - 42)].onRollOut = outFrame;
_root["frame" + (i - 42)].onReleaseOutside = outFrame;
i++;
}
} else if (pilihJenis == 9) {
i = 47;
while (i <= 50) {
_root["frame" + (i - 46)]._visible = true;
_root["frame" + (i - 46)].gotoAndStop(i);
if (slotUnlok[i] == 0) {
_root["frame" + (i - 46)].gembok_mc._visible = true;
} else {
_root["frame" + (i - 46)].gembok_mc._visible = false;
}
_root["frame" + (i - 46)].onRelease = klikFrame;
_root["frame" + (i - 46)].onRollOver = overFrame;
_root["frame" + (i - 46)].onRollOut = outFrame;
_root["frame" + (i - 46)].onReleaseOutside = outFrame;
i++;
}
}
i = 1;
while (i <= 30) {
if (_root["kotak" + i]._currentframe == 90) {
_root["kotak" + i].enabled = false;
} else {
_root["kotak" + i].enabled = true;
}
i++;
}
}
function klikFrame() {
removeMovieClip(infoBox);
if (this.gembok_mc._visible == true) {
if (xexp >= daftarExp[this._currentframe]) {
if (xlevel >= daftarLevel[this._currentframe]) {
adaSlotGak = false;
j = 1;
while (j <= 30) {
if (_root["kotak" + j]._currentframe == 90) {
adaSlotGak = true;
xexp = xexp - daftarExp[this._currentframe];
slotUnlok[this._currentframe] = 1;
this.gembok_mc._visible = false;
_root["kotak" + j].gotoAndStop(this._currentframe);
zzslot[j] = this._currentframe;
cekUnlok();
j = 31;
}
j++;
}
if (adaSlotGak == false) {
msgBox_mc._visible = true;
msgBox_mc.judul = "Can't Buy";
msgBox_mc.isi = "Slots are full, you must sell other unit first before buy this unit.";
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
}
} else {
msgBox_mc._visible = true;
msgBox_mc.judul = "Can't Buy";
msgBox_mc.isi = "Not enough Game Level, should be buy on level " + daftarLevel[this._currentframe];
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
}
} else {
msgBox_mc._visible = true;
msgBox_mc.judul = "Can't Buy";
msgBox_mc.isi = "Not enough Exp Point, sell other unit to gain more exp.";
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
}
} else {
cekBisaKlikSemua(false);
msgBox_mc2._visible = true;
msgBox_mc2.judul = "Selling Unit";
msgBox_mc2.isi = "Are you sure want to sell this unit?";
indix = this;
msgBox_mc2.yes_btn.onRelease = function () {
j = 1;
while (j <= 30) {
if (_root["kotak" + j]._currentframe == indix._currentframe) {
xexp = xexp + Math.ceil(daftarExp[indix._currentframe] / 4);
slotUnlok[indix._currentframe] = 1;
indix.gembok_mc._visible = true;
_root["kotak" + j].gotoAndStop(90);
levelLive[j] = 1;
levelRange[j] = 1;
levelSpeed[j] = 1;
levelDamage[j] = 1;
zzslot[j] = 90;
cekUnlok();
j = 31;
cekBisaKlikSemua(true);
msgBox_mc2._visible = false;
}
j++;
}
};
msgBox_mc2.no_btn.onRelease = function () {
cekBisaKlikSemua(true);
msgBox_mc2._visible = false;
};
}
}
function cekUnlok() {
i = 1;
while (i <= bykJumlah) {
slotUnlok[i] = 0;
i++;
}
j = 1;
while (j <= 30) {
if (_root["kotak" + j]._currentframe != 90) {
slotUnlok[_root["kotak" + j]._currentframe] = 1;
}
j++;
}
i = 1;
while (i <= 30) {
if (_root["kotak" + i]._currentframe == 90) {
_root["kotak" + i].enabled = false;
} else {
_root["kotak" + i].enabled = true;
}
i++;
}
}
function klikTipe() {
myStr = new String(this);
pilihJenis = Number(myStr.substr(myStr.length - 1, 1));
cekBisa();
}
function overTipe() {
this.gotoAndStop(2);
}
function outTipe() {
this.gotoAndStop(1);
}
function klikUpgrade() {
myStr = new String(this);
indiX = Number(myStr.substr(myStr.length - 1, 1));
if (xexp >= bykExp) {
xexp = xexp - bykExp;
if (indiX == 1) {
levelLive[pilihKotak]++;
} else if (indiX == 2) {
levelRange[pilihKotak]++;
} else if (indiX == 3) {
levelSpeed[pilihKotak]++;
} else if (indiX == 4) {
levelDamage[pilihKotak]++;
}
cekUpgrade();
}
removeMovieClip(infoBox4);
}
function overUpgrade() {
myStr = new String(this);
indiX = Number(myStr.substr(myStr.length - 1, 1));
infoBox4 = attachMovie("info_box3", "info_box4", 1000);
infoBox4._x = this._x + 400;
infoBox4._y = this._y + 175;
infoBox4.judul = namaUpgrade[indiX];
if ((pilihKotak >= 38) && (pilihKotak <= 42)) {
bykExp = (pilihKotak - 35) * nilaiUpgrade[indiX];
} else if ((pilihKotak >= 31) && (pilihKotak <= 37)) {
bykExp = (pilihKotak - 27) * nilaiUpgrade[indiX];
} else {
bykExp = pilihKotak * nilaiUpgrade[indiX];
}
if (indiX == 1) {
if (levelLive[pilihKotak] == 1) {
xlevelKe = 1.2;
} else if (levelLive[pilihKotak] == 2) {
xlevelKe = 1.4;
}
upTo = Math.ceil(xlevelKe * daftarLive[pilihKotak]);
} else if (indiX == 2) {
if (levelRange[pilihKotak] == 1) {
xlevelKe = 1.1;
} else if (levelRange[pilihKotak] == 2) {
xlevelKe = 1.2;
}
upTo = Math.ceil(xlevelKe * daftarRange[pilihKotak]);
} else if (indiX == 3) {
if (levelSpeed[pilihKotak] == 1) {
xlevelKe = 1.4;
} else if (levelSpeed[pilihKotak] == 2) {
xlevelKe = 1.8;
}
upTo = xlevelKe * daftarSpeed[pilihKotak];
} else if (indiX == 4) {
if (levelDamage[pilihKotak] == 1) {
xlevelKe = 1.1;
} else if (levelDamage[pilihKotak] == 2) {
xlevelKe = 1.2;
}
upTo = Math.ceil(xlevelKe * daftarDamage[pilihKotak]);
}
infoBox4.isi = ((("Need " + bykExp) + " exp for upgrade.\nUp to ") + upTo) + " pts";
}
function outUpgrade() {
removeMovieClip(infoBox4);
}
function cekBisaKlikSemua(indi) {
i = 1;
while (i <= 30) {
if (_root["kotak" + i]._currentframe != 90) {
_root["kotak" + i].enabled = indi;
}
i++;
}
i = 1;
while (i <= 9) {
_root["tipe" + i].enabled = indi;
i++;
}
i = 1;
while (i <= 9) {
_root["frame" + i].enabled = indi;
i++;
}
}
function klikKotak() {
pilihKotak = this._currentframe;
upgrade._visible = true;
cekUpgrade();
upgrade.judul = daftarNama[zpilihJenis];
upgrade.gambar.gotoAndStop(zpilihJenis);
cekBisaKlikSemua(false);
upgrade.close_btn.onRelease = function () {
cekBisaKlikSemua(true);
upgrade._visible = false;
};
removeMovieClip(infoBox3);
}
function cekUpgrade() {
i = 1;
while (i <= 4) {
upgrade["upgrade" + i].onRelease = klikUpgrade;
upgrade["upgrade" + i].onRollOver = overUpgrade;
upgrade["upgrade" + i].onRollOut = outUpgrade;
upgrade["upgrade" + i].onReleaseOutside = outUpgrade;
if (i == 1) {
if (levelLive[pilihKotak] == 1) {
levelKe = 1;
} else if (levelLive[pilihKotak] == 2) {
levelKe = 1.2;
} else if (levelLive[pilihKotak] == 3) {
levelKe = 1.4;
}
upgrade.nilai1 = Math.ceil(levelKe * daftarLive[pilihKotak]);
upgrade.level1 = "Level " + levelLive[pilihKotak];
if ((levelLive[pilihKotak] >= 3) || (daftarLive[pilihKotak] == 0)) {
upgrade["upgrade" + i].enabled = false;
upgrade["upgrade" + i]._alpha = 50;
} else {
upgrade["upgrade" + i].enabled = true;
upgrade["upgrade" + i]._alpha = 100;
}
} else if (i == 2) {
if (levelRange[pilihKotak] == 1) {
levelKe = 1;
} else if (levelRange[pilihKotak] == 2) {
levelKe = 1.1;
} else if (levelRange[pilihKotak] == 3) {
levelKe = 1.2;
}
upgrade.nilai2 = Math.ceil(levelKe * daftarRange[pilihKotak]);
upgrade.level2 = "Level " + levelRange[pilihKotak];
if ((levelRange[pilihKotak] >= 3) || (daftarRange[pilihKotak] == 0)) {
upgrade["upgrade" + i].enabled = false;
upgrade["upgrade" + i]._alpha = 50;
} else {
upgrade["upgrade" + i].enabled = true;
upgrade["upgrade" + i]._alpha = 100;
}
} else if (i == 3) {
if (levelSpeed[pilihKotak] == 1) {
levelKe = 1;
} else if (levelSpeed[pilihKotak] == 2) {
levelKe = 1.4;
} else if (levelSpeed[pilihKotak] == 3) {
levelKe = 1.8;
}
upgrade.nilai3 = levelKe * daftarSpeed[pilihKotak];
upgrade.level3 = "Level " + levelSpeed[pilihKotak];
if ((levelSpeed[pilihKotak] >= 3) || (daftarSpeed[pilihKotak] == 0)) {
upgrade["upgrade" + i].enabled = false;
upgrade["upgrade" + i]._alpha = 50;
} else {
upgrade["upgrade" + i].enabled = true;
upgrade["upgrade" + i]._alpha = 100;
}
} else if (i == 4) {
if (levelDamage[pilihKotak] == 1) {
levelKe = 1;
} else if (levelDamage[pilihKotak] == 2) {
levelKe = 1.1;
} else if (levelDamage[pilihKotak] == 3) {
levelKe = 1.2;
}
upgrade.nilai4 = Math.ceil(levelKe * daftarDamage[pilihKotak]);
upgrade.level4 = "Level " + levelDamage[pilihKotak];
if ((levelDamage[pilihKotak] >= 3) || (daftarDamage[pilihKotak] == 0)) {
upgrade["upgrade" + i].enabled = false;
upgrade["upgrade" + i]._alpha = 50;
} else {
upgrade["upgrade" + i].enabled = true;
upgrade["upgrade" + i]._alpha = 100;
}
}
namaUpgrade = new Array("", "Life Upgrade", "Range Upgrade", "Speed Upgrade", "Damage Upgrade");
nilaiUpgrade = new Array("", 4, 3, 2, 5);
i++;
}
}
function overKotak() {
if (this._currentframe != 90) {
myStr2 = new String(this);
if (myStr2.length == 14) {
zpilihJenis2 = Number(myStr2.substr(myStr2.length - 1, 1));
} else {
zpilihJenis2 = Number(myStr2.substr(myStr2.length - 2, 2));
}
zpilihJenis = this._currentframe;
infoBox3 = attachMovie("info_box3", "info_box", 1000);
if (((zpilihJenis2 == 1) || (zpilihJenis2 == 11)) || (zpilihJenis2 == 21)) {
infoBox3._x = this._x + 50;
infoBox3._y = this._y - 75;
} else {
infoBox3._x = this._x;
infoBox3._y = this._y - 75;
}
infoBox3.judul = daftarNama[zpilihJenis];
if (((((levelLive[zpilihJenis] >= 3) || (daftarLive[zpilihJenis] == 0)) && ((levelRange[zpilihJenis] >= 3) || (daftarRange[zpilihJenis] == 0))) && ((levelSpeed[zpilihJenis] >= 3) || (daftarSpeed[zpilihJenis] == 0))) && ((levelDamage[zpilihJenis] >= 3) || (daftarDamage[zpilihJenis] == 0))) {
infoBox3.gotoAndStop(2);
infoBox3.isi = "This unit is full upgrades.";
} else {
infoBox3.gotoAndStop(1);
if ((pilihKotak >= 31) && (pilihKotak <= 42)) {
infoBox3.isi = "Click Here for Upgrade life, range and damage.";
} else {
infoBox3.isi = "Click Here for Upgrade life, range, speed and damage.";
}
}
} else {
removeMovieClip(infoBox3);
}
}
function outKotak() {
removeMovieClip(infoBox3);
}
function overFrame() {
zpilihJenis = this._currentframe;
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x;
infoBox._y = this._y + 100;
infoBox.judul = daftarNama[zpilihJenis];
if (zpilihJenis <= 9) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[7]);
} else if (zpilihJenis <= 17) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[8]);
} else if (zpilihJenis <= 25) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[9]);
} else if (zpilihJenis <= 30) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[10]);
} else if (zpilihJenis <= 37) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[11]);
} else if (zpilihJenis <= 42) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[12]);
} else if (zpilihJenis >= 43) {
hargaKe = Math.ceil(daftarHarga[zpilihJenis] / levelSkill[13]);
}
if (slotUnlok[zpilihJenis] == 0) {
infoBox.isi = ((((((((((((("Life: " + daftarLive[zpilihJenis]) + ", Range: ") + daftarRange[zpilihJenis]) + ", Speed: ") + daftarSpeed[zpilihJenis]) + ", Damage: ") + daftarDamage[zpilihJenis]) + ", Price: ") + hargaKe) + "\n\nNeed ") + daftarExp[zpilihJenis]) + " exp and level ") + daftarLevel[zpilihJenis]) + " to buy";
} else {
infoBox.isi = ((((((((((("Life: " + daftarLive[zpilihJenis]) + ", Range: ") + daftarRange[zpilihJenis]) + ", Speed: ") + daftarSpeed[zpilihJenis]) + ", Damage: ") + daftarDamage[zpilihJenis]) + ", Price: ") + hargaKe) + "\n\nClick here to sell, +") + Math.ceil(daftarExp[zpilihJenis] / 4)) + " exp";
}
}
function outFrame() {
removeMovieClip(infoBox);
}
function bisaSemua() {
bisaInfan = 0;
i = 1;
while (i <= 9) {
if (slotUnlok[i] == 1) {
bisaInfan++;
}
i++;
}
if (bisaInfan >= 9) {
_root.medals10 = 1;
}
bisaArti = 0;
i = 10;
while (i <= 17) {
if (slotUnlok[i] == 1) {
bisaArti++;
}
i++;
}
if (bisaArti >= 8) {
_root.medals11 = 1;
}
bisaAir = 0;
i = 18;
while (i <= 25) {
if (slotUnlok[i] == 1) {
bisaAir++;
}
i++;
}
if (bisaAir >= 8) {
_root.medals12 = 1;
}
bisaNavy = 0;
i = 26;
while (i <= 30) {
if (slotUnlok[i] == 1) {
bisaNavy++;
}
i++;
}
if (bisaNavy >= 5) {
_root.medals13 = 1;
}
bisaSemuaChara1 = 0;
bisaSemuaChara2 = 0;
bisaSemuaChara3 = 0;
i = 1;
while (i <= 30) {
if (slotUnlok[i] == 1) {
if ((((levelLive[i] >= 1) && (levelRange[i] >= 1)) && (levelSpeed[i] >= 1)) && (levelDamage[i] >= 1)) {
bisaSemuaChara1++;
}
if ((((levelLive[i] >= 2) && (levelRange[i] >= 2)) && (levelSpeed[i] >= 2)) && (levelDamage[i] >= 2)) {
bisaSemuaChara2++;
}
if ((((levelLive[i] >= 3) && (levelRange[i] >= 3)) && (levelSpeed[i] >= 3)) && (levelDamage[i] >= 3)) {
bisaSemuaChara3++;
}
}
i++;
}
if (bisaSemuaChara3 >= 30) {
_root.medals14 = 1;
_root.medals15 = 1;
_root.medals16 = 1;
} else if (bisaSemuaChara2 >= 30) {
_root.medals14 = 1;
_root.medals15 = 1;
} else if (bisaSemuaChara1 >= 30) {
_root.medals14 = 1;
}
i = 1;
while (i <= 58) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
}
stop();
cekLevelan();
musik.stop();
upgrade._visible = false;
msgBox_mc._visible = false;
msgBox_mc2._visible = false;
menu_mc2._visible = false;
xlevelx = xlevel;
bykPasukan1 = 50 + (10 * (levelSkill[1] - 1));
if (jenisCampaign == 1) {
nyawaIstanax = 1 * (4000 + (35000 * (levelSkill[2] - 1)));
} else if (jenisCampaign == 2) {
nyawaIstanax = 1 * (6000 + (40000 * (levelSkill[2] - 1)));
} else if (jenisCampaign == 3) {
nyawaIstanax = 1 * (2000 + (30000 * (levelSkill[2] - 1)));
}
if (jenisMorale == "offence") {
defense_btn.gotoAndStop(1);
offence_btn.gotoAndStop(2);
} else if (jenisMorale == "defense") {
defense_btn.gotoAndStop(2);
offence_btn.gotoAndStop(1);
}
if (jenisAppear == "random") {
random_btn.gotoAndStop(2);
manual_btn.gotoAndStop(1);
} else if (jenisAppear == "manual") {
random_btn.gotoAndStop(1);
manual_btn.gotoAndStop(2);
}
defense_btn.onRelease = function () {
jenisMorale = "defense";
defense_btn.gotoAndStop(2);
offence_btn.gotoAndStop(1);
};
offence_btn.onRelease = function () {
jenisMorale = "offence";
defense_btn.gotoAndStop(1);
offence_btn.gotoAndStop(2);
};
random_btn.onRelease = function () {
jenisAppear = "random";
random_btn.gotoAndStop(2);
manual_btn.gotoAndStop(1);
};
manual_btn.onRelease = function () {
jenisAppear = "manual";
random_btn.gotoAndStop(1);
manual_btn.gotoAndStop(2);
};
defense_btn.onRollOver = function () {
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x - 50;
infoBox._y = this._y - 75;
infoBox.judul = "Defense Morale";
infoBox.isi = "Forms a massive wall of troops but deploys after at least 12 units are in the center of the battlefield.";
};
offence_btn.onRollOver = function () {
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x - 50;
infoBox._y = this._y - 75;
infoBox.judul = "Offense Morale";
infoBox.isi = "Troops will attack aggressively.";
};
random_btn.onRollOver = function () {
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x - 50;
infoBox._y = this._y - 75;
infoBox.judul = "Random Appear";
infoBox.isi = "No formation is made, troops will appear in random locations.";
};
manual_btn.onRollOver = function () {
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x - 50;
infoBox._y = this._y - 75;
infoBox.judul = "Manual Appear";
infoBox.isi = "Troops will deploy in an arrow sign formation. Control by clicking (W, S) or (UP, DOWN) key.";
};
defense_btn.onRollOut = (defense_btn.onReleaseOutside = function () {
removeMovieClip(infoBox);
});
offence_btn.onRollOut = (offence_btn.onReleaseOutside = function () {
removeMovieClip(infoBox);
});
random_btn.onRollOut = (random_btn.onReleaseOutside = function () {
removeMovieClip(infoBox);
});
manual_btn.onRollOut = (manual_btn.onReleaseOutside = function () {
removeMovieClip(infoBox);
});
if (xexp >= 10000) {
_root.medals23 = 1;
_root.medals24 = 1;
_root.medals25 = 1;
_root.medals26 = 1;
} else if (xexp >= 7500) {
_root.medals23 = 1;
_root.medals24 = 1;
_root.medals25 = 1;
} else if (xexp >= 5000) {
_root.medals23 = 1;
_root.medals24 = 1;
} else if (xexp >= 2500) {
_root.medals23 = 1;
}
if (money1 >= 1000000) {
_root.medals27 = 1;
_root.medals28 = 1;
_root.medals29 = 1;
_root.medals30 = 1;
} else if (money1 >= 750000) {
_root.medals27 = 1;
_root.medals28 = 1;
_root.medals29 = 1;
} else if (money1 >= 500000) {
_root.medals27 = 1;
_root.medals28 = 1;
} else if (money1 >= 250000) {
_root.medals27 = 1;
}
skill_btn.onRelease = function () {
removeMovieClip(tutorial);
cekUnlok();
adaIsi = 0;
adaInfan = 0;
adaNavy = 0;
adaAir = 0;
j = 1;
while (j <= 30) {
if (_root["kotak" + j]._currentframe != 90) {
adaIsi++;
}
if ((_root["kotak" + j]._currentframe >= 1) && (_root["kotak" + j]._currentframe <= 9)) {
adaInfan++;
}
if ((_root["kotak" + j]._currentframe >= 18) && (_root["kotak" + j]._currentframe <= 25)) {
adaAir++;
}
if ((_root["kotak" + j]._currentframe >= 26) && (_root["kotak" + j]._currentframe <= 30)) {
adaNavy++;
}
j++;
}
if (adaIsi > 0) {
if (adaIsi >= 30) {
_root.medals20 = 1;
_root.medals21 = 1;
_root.medals22 = 1;
} else if (adaIsi >= 20) {
_root.medals20 = 1;
_root.medals21 = 1;
} else if (adaIsi >= 10) {
_root.medals20 = 1;
}
i = 1;
while (i <= 58) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
dariMana = "setup";
removeMovieClip(infoBox);
gotoAndStop (452);
} else {
msgBox_mc._visible = true;
msgBox_mc.judul = "Can't Continue";
msgBox_mc.isi = "You must place at least one type of troops or buildings on the slot.";
msgBox_mc.no_btn.onRelease = function () {
msgBox_mc._visible = false;
};
}
};
statistic_btn.onRelease = function () {
dariMana = "setup";
removeMovieClip(infoBox);
gotoAndStop (454);
};
achievements_btn.onRelease = function () {
bisaSemua();
dariMana = "setup";
i = 1;
while (i <= 58) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
removeMovieClip(infoBox);
gotoAndStop (458);
};
medals_btn.onRelease = function () {
bisaSemua();
dariMana = "setup";
i = 1;
while (i <= 58) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
removeMovieClip(infoBox);
gotoAndStop (456);
};
map_btn.onRelease = function () {
removeMovieClip(infoBox);
gotoAndStop (439);
};
i = 1;
while (i <= 30) {
_root["kotak" + i].gembok_mc._visible = false;
_root["kotak" + i].gotoAndStop(zzslot[i]);
_root["kotak" + i].onRelease = klikKotak;
_root["kotak" + i].onRollOver = overKotak;
_root["kotak" + i].onRollOut = (_root["kotak" + i].onReleaseOutside = outKotak);
i++;
}
pilihJenis = 1;
cekBisa();
if (tutorialSetup == false) {
i = 1;
while (i <= 9) {
_root["tipe" + i].enabled = false;
_root["frame" + i].enabled = false;
i++;
}
i = 1;
while (i <= 30) {
if (_root["kotak" + i].gembok_mc._visible == false) {
_root["kotak" + i].enabled = false;
}
i++;
}
skill_btn.enabled = false;
statistic_btn.enabled = false;
achievements_btn.enabled = false;
medals_btn.enabled = false;
menu_btn.enabled = false;
continue_btn.enabled = false;
defense_btn.enabled = false;
offence_btn.enabled = false;
random_btn.enabled = false;
manual_btn.enabled = false;
map_btn.enabled = false;
tutorial = attachMovie("tutorial_mc2", "tutorial_mc2", 9);
tutorial._x = 400;
tutorial._y = 240;
tutorial.next_btn.onRelease = function () {
if (tutorial_mc2._currentframe < 13) {
tutorial_mc2.gotoAndStop(tutorial_mc2._currentframe + 1);
} else {
tutorialSetupSelesai();
tutorialSetup = true;
_root.medals2 = 1;
i = 1;
while (i <= 2) {
_root["a72x" + i] = String("i2x" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
}
};
} else {
tutorialSetupSelesai();
}
bisaSemua();
Frame 451
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 452
function cekSemuaLevel() {
i = 1;
while (i <= 15) {
_root["kotak" + i].onRelease = klikKotak;
_root["kotak" + i].onRollOver = overKotak;
_root["kotak" + i].onRollOut = outKotak;
_root["kotak" + i].onReleaseOutside = outKotak;
_root["xlevel" + i] = "Skill Level " + levelSkill[i];
if (levelSkill[i] >= skillMaxLevel[i]) {
_root["kotak" + i]._alpha = 50;
} else {
_root["kotak" + i]._alpha = 100;
}
i++;
}
}
function klikKotak() {
cekKlikSkill(true);
removeMovieClip(infoBox);
myStr = new String(this);
if (myStr.length == 14) {
indi = Number(myStr.substr(myStr.length - 1, 1));
} else {
indi = Number(myStr.substr(myStr.length - 2, 2));
}
if ((xexp >= (skillExp[indi] * levelSkill[indi])) && (xlevel >= skillLevel[indi])) {
if (levelSkill[indi] < skillMaxLevel[indi]) {
xexp = xexp - (skillExp[indi] * levelSkill[indi]);
levelSkill[indi]++;
cekSemuaLevel();
} else {
cekKlikSkill(false);
msgBox_mc._visible = true;
msgBox_mc.judul = "Can't Upgrade";
msgBox_mc.isi = "It's full powered skill level.";
msgBox_mc.no_btn.onRelease = function () {
cekKlikSkill(true);
msgBox_mc._visible = false;
};
}
} else {
cekKlikSkill(false);
msgBox_mc._visible = true;
msgBox_mc.judul = "Can't Upgrade";
msgBox_mc.isi = "Not enough exp point or game level.";
msgBox_mc.no_btn.onRelease = function () {
cekKlikSkill(true);
msgBox_mc._visible = false;
};
}
}
function overKotak() {
myStr = new String(this);
if (myStr.length == 14) {
indi = Number(myStr.substr(myStr.length - 1, 1));
} else {
indi = Number(myStr.substr(myStr.length - 2, 2));
}
infoBox = attachMovie("info_box2", "info_box", 1000);
infoBox._x = this._x;
infoBox._y = this._y - 100;
if (indi <= 5) {
infoBox._y = this._y + 125;
}
infoBox.judul = skillJudul[indi];
if (levelSkill[indi] >= skillMaxLevel[indi]) {
infoBox.isi = ((skillIsi[indi] + "\nFull powered skill\nMaximum upgrade: ") + skillMaxLevel[indi]) + " levels";
infoBox.gotoAndStop(2);
} else {
infoBox.isi = ((((((((skillIsi[indi] + "\nNeed ") + (skillExp[indi] * levelSkill[indi])) + " exp and game level ") + skillLevel[indi]) + " to upgrade\nMax level: ") + skillMaxLevel[indi]) + "\nMaximum upgrade: ") + skillMaxLevel) + " levels";
infoBox.gotoAndStop(1);
}
}
function outKotak() {
removeMovieClip(infoBox);
}
function cekKlikSkill(indi) {
i = 1;
while (i <= 15) {
_root["kotak" + i].enabled = indi;
i++;
}
}
stop();
cekKlikSkill(true);
msgBox_mc._visible = false;
back_btn.onRelease = function () {
levelSkilled1 = 0;
levelSkilled2 = 0;
levelSkilled3 = 0;
i = 1;
while (i <= 15) {
if (levelSkill[i] >= skillMaxLevel[i]) {
levelSkilled3++;
}
if (levelSkill[i] >= 3) {
levelSkilled2++;
}
if (levelSkill[i] >= 2) {
levelSkilled1++;
}
i++;
}
if (levelSkilled3 >= 15) {
_root.medals33 = 1;
_root.medals32 = 1;
_root.medals31 = 1;
} else if (levelSkilled2 >= 15) {
_root.medals32 = 1;
_root.medals31 = 1;
} else if (levelSkilled1 >= 15) {
_root.medals31 = 1;
}
removeMovieClip(infoBox);
gotoAndStop (439);
};
skillJudul = new Array("", "Unit Boost", "Base Boost", "Speed Boost", "Range Boost", "Damage Boost", "Life Boost", "Low Cost Infantry", "Low Cost Artillery", "Low Cost Air Force", "Low Cost Navy", "Low Cost Turret and Tower", "Low Cost Base Guard", "Low Cost Strike and Special", "Increase Money", "Increase Exp");
skillIsi = new Array("", "Increase Total Unit", "Increase Base Life", "Increase All Unit's Speed", "Increase All Unit's Range", "Increase All Unit's Damage", "Increase All Unit's Life", "Decrease All Infantry Unit's cost", "Decrease All Artillery Unit's cost", "Decrease All Air Force Unit's cost", "Decrease All Navy Unit's cost", "Decrease All Building's cost", "Decrease All Base Guard's cost", "Decrease All Strike's cost", "Increase Money Gained", "Increase Exp Gained");
setMenang = false;
if ((campaignWin1 == 1) && (jenisCampaign == 1)) {
setMenang = true;
} else if ((campaignWin2 == 1) && (jenisCampaign == 2)) {
setMenang = true;
} else if ((campaignWin3 == 1) && (jenisCampaign == 3)) {
setMenang = true;
}
if (setMenang == false) {
skillExp = new Array("", 50, 75, 500, 1000, 1500, 2000, 500, 1000, 1500, 2000, 2500, 1000, 3500, 1500, 2500);
} else if (_root.medals43 == 1) {
skillExp = new Array("", 50, 75, 500, 1000, 1500, 2000, 500, 1000, 1500, 2000, 2500, 1000, 3500, 250, 500);
} else {
skillExp = new Array("", 50, 75, 500, 1000, 1500, 2000, 500, 1000, 1500, 2000, 2500, 1000, 3500, 500, 1000);
}
if (setMenang == true) {
skillLevel = new Array("", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
skillMaxLevel = new Array("", 25, 30, 3, 3, 25, 25, 4, 4, 4, 4, 4, 4, 4, 14, 14);
} else if (jenisCampaign == 1) {
skillLevel = new Array("", 1, 3, 5, 7, 9, 11, 2, 4, 6, 8, 10, 12, 14, 12, 14);
skillMaxLevel = new Array("", 16, 15, 3, 3, 16, 16, 4, 4, 4, 4, 4, 4, 4, 10, 10);
} else if (jenisCampaign == 2) {
skillLevel = new Array("", 1, 3, 5, 7, 9, 11, 2, 4, 6, 8, 10, 12, 14, 12, 14);
skillMaxLevel = new Array("", 16, 15, 3, 3, 18, 18, 4, 4, 4, 4, 4, 4, 4, 10, 10);
} else {
skillLevel = new Array("", 1, 3, 5, 7, 9, 11, 2, 4, 6, 8, 10, 12, 14, 12, 14);
skillMaxLevel = new Array("", 16, 15, 3, 3, 20, 20, 4, 4, 4, 4, 4, 4, 4, 10, 10);
}
cekSemuaLevel();
Frame 453
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 454
stop();
msgBox_mc2._visible = false;
reset_btn.onRelease = function () {
msgBox_mc2._visible = true;
msgBox_mc2.judul = "Reset All Time Statistic";
msgBox_mc2.isi = "Are you sure want to reset all time statistic?";
indix = this;
msgBox_mc2.yes_btn.onRelease = function () {
infantry1 = 0;
artillery1 = 0;
airforce1 = 0;
navy1 = 0;
buildings1 = 0;
totWin1 = 0;
totLose1 = 0;
infantry2 = 0;
artillery2 = 0;
airforce2 = 0;
navy2 = 0;
buildings2 = 0;
totWin2 = 0;
totLose2 = 0;
resetStatistik = undefined;
simpanData();
gotoAndStop (450);
};
msgBox_mc2.no_btn.onRelease = function () {
msgBox_mc2._visible = false;
};
};
back_btn.onRelease = function () {
if (dariMana == "setup") {
gotoAndStop (450);
} else if (dariMana == "main") {
gotoAndStop (412);
}
};
Frame 455
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 456
function overBox() {
myStr = new String(this);
if (myStr.length == 16) {
indi = Number(myStr.substr(myStr.length - 1, 1));
} else {
indi = Number(myStr.substr(myStr.length - 2, 2));
}
infoBox = attachMovie("info_box6", "info_box", 1000);
infoBox._x = this._x;
infoBox._y = this._y - 100;
if (infoBox._x <= 150) {
infoBox._x = 150;
}
if (infoBox._x >= 650) {
infoBox._x = 650;
}
if (infoBox._y <= 75) {
infoBox._y = 75;
}
if (this._currentframe == 1) {
infoBox.gotoAndStop(1);
infoBox.isi = judulAchieve[indi] + " (Locked)";
} else {
infoBox.gotoAndStop(2);
infoBox.isi = "Award for: " + judulAchieve[indi];
}
}
function outBox() {
removeMovieClip(infoBox);
}
stop();
back_btn.onRelease = function () {
removeMovieClip(infoBox);
if (dariMana == "setup") {
gotoAndStop (450);
} else if (dariMana == "main") {
gotoAndStop (412);
}
};
judulAchieve = new Array("", "Complete war tutorial.", "Complete setup tutorial.", "Kill more than 100 troops in 1 level.", "Kill more than 200 troops in 1 level.100", "Kill more than 300 troops in 1 level.100", "Kill more than 400 troops in 1 level.100", "Gain more than 1000 exp in 1 level.", "Gain more than 2000 exp in 1 level.", "Gain more than 4000 exp in 1 level.", "Activates all infantry characters.", "Activates all artillery characters.", "Activates all air force characters.", "Activates all navy characters.", "Activates all characters ", "Upgrade all characters to level 2.", "Upgrade all characters to level 3.", "Kept base 100% in 5 battles in a row.", "Kept base 100% in 10 battles in a row.", "Kept base 100% in 15 battles in a row.", "Filled 10 slots in setup.", "Filled 20 slots in setup.", "Filled 30 slots in setup.", "Gained 2500 exp.", "Gained 5000 exp.", "Gained 7500 exp.", "Gained 10000 exp.", "Collected 250000 money points.", "Collected 500000 money points.", "Collected 750000 money points.", "Collected 1000000 money points.", "Advances all powered skill to level 1.", "Advances all powered skill to level 2.", "Advances all powered skill to maximum level.", "Conquer 5 areas in world domination.", "Conquer 7 areas in world domination.", "Conquer 9 areas in world domination.", "Conquer 11 areas in world domination.", "Conquer 13 areas in world domination.", "Conquer 15 areas in world domination.", "Win single mode, easy level, 5 times in a row.", "Win single mode, normal level, 10 times in a row.", "Win single mode, hard level, 15 times in a row.", "Win all campaign modes.", "Conquer 17 areas in world domination.", "Conquer 19 areas in world domination.", "Conquer 21 areas in world domination.", "Win all campaign modes with no losses.", "Conquer 5 areas in world domination with no losses.", "Conquer 8 areas in world domination with no losses.", "Conquer 11 areas in world domination with no losses.", "Conquer 14 areas in world domination with no losses.", "Conquer 17 areas in world domination with no losses.", "Conquer 21 areas in world domination with no losses.");
i = 1;
while (i <= 58) {
if (_root["medals" + i] == true) {
_root["xmedals" + i].gotoAndStop(2);
_root["bintang" + i].gotoAndStop(2);
_root["xmedals" + i]._alpha = 100;
_root["bintang" + i]._alpha = 100;
} else {
_root["xmedals" + i].gotoAndStop(1);
_root["bintang" + i].gotoAndStop(1);
_root["xmedals" + i]._alpha = 75;
_root["bintang" + i]._alpha = 75;
}
_root["xmedals" + i].onRollOver = overBox;
_root["xmedals" + i].onRollOut = outBox;
_root["bintang" + i].onRollOver = overBox;
_root["bintang" + i].onRollOut = outBox;
i++;
}
Frame 457
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 458
function overBox() {
myStr = new String(this);
if (myStr.length == 16) {
indi = Number(myStr.substr(myStr.length - 1, 1));
} else {
indi = Number(myStr.substr(myStr.length - 2, 2));
}
infoBox = attachMovie("info_box6", "info_box", 1000);
infoBox._x = this._x;
infoBox._y = this._y - 100;
if (infoBox._x <= 150) {
infoBox._x = 150;
}
if (infoBox._x >= 650) {
infoBox._x = 650;
}
if (infoBox._y <= 75) {
infoBox._y = 75;
}
if (this._currentframe == 1) {
infoBox.gotoAndStop(1);
infoBox.isi = judulAchieve[indi] + " (Locked)";
} else {
infoBox.gotoAndStop(2);
infoBox.isi = "Award for: " + judulAchieve[indi];
}
}
function outBox() {
removeMovieClip(infoBox);
}
stop();
back_btn.onRelease = function () {
removeMovieClip(infoBox);
if (dariMana == "setup") {
gotoAndStop (450);
} else if (dariMana == "main") {
gotoAndStop (412);
}
};
judulAchieve = new Array("", "Complete war tutorial.", "Complete setup tutorial.", "Kill more than 100 troops in 1 level.", "Kill more than 200 troops in 1 level.100", "Kill more than 300 troops in 1 level.100", "Kill more than 400 troops in 1 level.100", "Gain more than 1000 exp in 1 level.", "Gain more than 2000 exp in 1 level.", "Gain more than 4000 exp in 1 level.", "Activates all infantry characters.", "Activates all artillery characters.", "Activates all air force characters.", "Activates all navy characters.", "Activates all characters", "Upgrade all characters to level 2.", "Upgrade all characters to level 3.", "Kept base 100% in 5 battles in a row.", "Kept base 100% in 10 battles in a row.", "Kept base 100% in 15 battles in a row.", "Filled 10 slots in setup.", "Filled 20 slots in setup.", "Filled 30 slots in setup.", "Gained 2500 exp.", "Gained 5000 exp.", "Gained 7500 exp.", "Gained 10000 exp.", "Collected 250000 money points.", "Collected 500000 money points.", "Collected 750000 money points.", "Collected 1000000 money points.", "Advances all powered skill to level 1.", "Advances all powered skill to level 2.", "Advances all powered skill to maximum level.", "Conquer 5 areas in world domination.", "Conquer 7 areas in world domination.", "Conquer 9 areas in world domination.", "Conquer 11 areas in world domination.", "Conquer 13 areas in world domination.", "Conquer 15 areas in world domination.", "Win single mode, easy level, 5 times in a row.", "Win single mode, normal level, 10 times in a row.", "Win single mode, hard level, 15 times in a row.", "Win all campaign modes.", "Conquer 17 areas in world domination.", "Conquer 19 areas in world domination.", "Conquer 21 areas in world domination.", "Win all campaign modes with no losses.");
i = 1;
while (i <= 58) {
if (_root["medals" + i] == true) {
_root["xmedals" + i].gotoAndStop(2);
_root["bintang" + i].gotoAndStop(2);
_root["xmedals" + i]._alpha = 100;
_root["bintang" + i]._alpha = 100;
} else {
_root["xmedals" + i].gotoAndStop(1);
_root["bintang" + i].gotoAndStop(1);
_root["xmedals" + i]._alpha = 75;
_root["bintang" + i]._alpha = 75;
}
_root["xmedals" + i].onRollOver = overBox;
_root["xmedals" + i].onRollOut = outBox;
_root["bintang" + i].onRollOver = overBox;
_root["bintang" + i].onRollOut = outBox;
i++;
}
Frame 459
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 460
function cekMedaliDapat() {
if (jenisCampaign == 1) {
campaignWin1 = 1;
}
if (jenisCampaign == 2) {
campaignWin2 = 1;
}
if (jenisCampaign == 3) {
campaignWin3 = 1;
}
if (((campaignWin1 == 1) && (campaignWin2 == 1)) && (campaignWin3 == 1)) {
}
if (jenisCampaign == 1) {
if (nyawaGame == 10) {
menangTerus1 = 1;
}
} else if (jenisCampaign == 2) {
if (nyawaGame == 15) {
menangTerus2 = 1;
}
} else if (jenisCampaign == 3) {
if (nyawaGame == 20) {
menangTerus3 = 1;
}
}
if (menangTerus1 == 1) {
}
if (menangTerus2 == 1) {
}
if (menangTerus3 == 1) {
}
if (((_root.medals44 == 1) && (_root.medals45 == 1)) && (_root.medals46 == 1)) {
}
i = 1;
while (i <= 57) {
_root["a72x" + i] = String("i" + i);
Cookies = SharedObject.getLocal(_root["a72x" + i], "/");
Cookies.data["ii2x" + i] = _root["medals" + i];
Cookies.flush(10);
i++;
}
}
stop();
bgData2 = undefined;
xlevel = 1;
simpanData();
back_btn.onRelease = function () {
removeMovieClip(infoBox);
backMenu();
gotoAndStop (412);
simpanData();
};
logo_mc.onRelease = function () {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=wingame", "_blank");
};
Frame 461
stop();
_root.gotoAndStop(_root._currentframe - 1);
Frame 462
stop();
bgData2 = undefined;
xlevel = 1;
simpanData();
back_btn.onRelease = function () {
simpanData();
removeMovieClip(infoBox);
backMenu();
gotoAndStop (412);
};
logo_mc.onRelease = function () {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=losegame", "_blank");
};
Frame 463
stop();
_root.gotoAndStop(_root._currentframe - 1);
Symbol 7 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 1
this.onRelease = function () {
getURL ("http://armor.ag/MoreGames", "_blank");
};
Symbol 90 MovieClip Frame 40
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 2
stop();
_root.backLedak();
_root.backLedak();
Symbol 118 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 2
play();
Symbol 178 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 300
_root.cekComplete(this);
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 240
_root.cekComplete(this);
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 180
_root.cekComplete(this);
Symbol 214 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 180
_root.cekComplete(this);
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 150
_root.cekComplete(this);
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 150
_root.cekComplete(this);
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 135
_root.cekComplete(this);
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 120
_root.cekComplete(this);
if (this.sudahJadi == true) {
this.stop();
} else {
this.play();
}
Symbol 237 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 120
_root.cekComplete(this);
if (this.sudahJadi == true) {
this.stop();
} else {
this.play();
}
Symbol 266 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 600
_root.cekComplete(this);
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 480
_root.cekComplete(this);
Symbol 303 MovieClip Frame 1
stop();
Symbol 303 MovieClip Frame 360
_root.cekComplete(this);
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 300
_root.cekComplete(this);
Symbol 312 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 240
_root.cekComplete(this);
Symbol 320 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 240
_root.cekComplete(this);
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 240
_root.cekComplete(this);
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 180
_root.cekComplete(this);
if (this.sudahJadi == true) {
this.stop();
} else {
this.play();
}
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 600
_root.cekComplete(this);
Symbol 341 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 540
_root.cekComplete(this);
Symbol 344 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 500
_root.cekComplete(this);
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 400
_root.cekComplete(this);
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 360
_root.cekComplete(this);
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 480
_root.cekComplete(this);
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 360
_root.cekComplete(this);
Symbol 361 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 720
_root.cekComplete(this);
Symbol 369 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 500
_root.cekComplete(this);
Symbol 372 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 400
_root.cekComplete(this);
Symbol 376 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 360
_root.cekComplete(this);
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 480
_root.cekComplete(this);
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 360
_root.cekComplete(this);
Symbol 388 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 300
_root.cekComplete(this);
stop();
Symbol 391 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 250
_root.cekComplete(this);
stop();
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 200
_root.cekComplete(this);
stop();
Symbol 409 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 360
_root.cekComplete(this);
stop();
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 275
_root.cekComplete(this);
stop();
Symbol 415 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 250
_root.cekComplete(this);
stop();
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 400
_root.cekComplete(this);
stop();
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 360
_root.cekComplete(this);
stop();
Symbol 437 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 320
_root.cekComplete(this);
stop();
Symbol 439 MovieClip Frame 1
stop();
Symbol 439 MovieClip Frame 280
_root.cekComplete(this);
stop();
Symbol 442 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 240
_root.cekComplete(this);
stop();
Symbol 445 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 200
_root.cekComplete(this);
stop();
Symbol 452 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 600
_root.cekComplete(this);
stop();
Symbol 455 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 500
_root.cekComplete(this);
stop();
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 400
_root.cekComplete(this);
stop();
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 300
_root.cekComplete(this);
stop();
Symbol 469 MovieClip Frame 1
stop();
Symbol 469 MovieClip Frame 900
_root.cekComplete(this);
Symbol 473 MovieClip Frame 1
stop();
Symbol 473 MovieClip Frame 1200
_root.cekComplete(this);
Symbol 479 MovieClip Frame 1
stop();
Symbol 479 MovieClip Frame 1000
_root.cekComplete(this);
Symbol 486 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 800
_root.cekComplete(this);
Symbol 578 MovieClip Frame 27
_root.cekKena(_parent);
_root.sound5();
Symbol 578 MovieClip Frame 29
_root.cekKena(_parent);
_root.sound5();
Symbol 578 MovieClip Frame 31
_root.cekKena(_parent);
_root.sound5();
Symbol 578 MovieClip Frame 33
_root.cekKena(_parent, 99);
_root.sound99();
Symbol 588 MovieClip Frame 13
stop();
Symbol 602 MovieClip Frame 15
stop();
Symbol 604 MovieClip Frame 60
stop();
removeMovieClip(_parent);
Symbol 638 MovieClip Frame 1
_root.sound3();
Symbol 638 MovieClip Frame 15
stop();
Symbol 638 MovieClip Frame 40
play();
Symbol 638 MovieClip Frame 69
_parent.melayang = false;
_parent.gotoAndStop(1);
Symbol 639 MovieClip [troops47] Frame 1
stop();
Symbol 667 MovieClip Frame 29
_root.cekKena(_parent);
_root.sound1();
Symbol 674 MovieClip Frame 12
stop();
Symbol 686 MovieClip Frame 15
stop();
Symbol 688 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 689 MovieClip [troops1] Frame 1
stop();
Symbol 704 MovieClip Frame 27
_root.cekKena(_parent);
_root.sound4();
Symbol 717 MovieClip Frame 25
_root.cekKena(_parent);
_root.sound4();
Symbol 717 MovieClip Frame 45
gotoAndPlay (20);
Symbol 722 MovieClip Frame 16
stop();
_parent.gotoAndStop(1);
Symbol 724 MovieClip Frame 90
stop();
removeMovieClip(_parent);
Symbol 725 MovieClip [troops2] Frame 1
stop();
Symbol 743 MovieClip Frame 27
_root.cekKena(_parent);
_root.sound5();
Symbol 751 MovieClip Frame 25
_root.cekKena(_parent);
_root.sound5();
Symbol 751 MovieClip Frame 45
gotoAndPlay (20);
Symbol 754 MovieClip Frame 20
stop();
_parent.gotoAndStop(1);
Symbol 756 MovieClip Frame 90
stop();
removeMovieClip(_parent);
Symbol 757 MovieClip [troops5] Frame 1
stop();
Symbol 773 MovieClip Frame 20
_root.cekKena(_parent);
_root.sound3();
Symbol 774 MovieClip [troops3] Frame 1
stop();
Symbol 795 MovieClip Frame 5
stop();
Symbol 797 MovieClip Frame 22
_root.cekKena(_parent, 7);
_root.sound7();
Symbol 798 MovieClip [troops7] Frame 1
stop();
Symbol 813 MovieClip Frame 22
_root.cekKena(_parent, 9);
_root.sound8();
Symbol 814 MovieClip [troops8] Frame 1
stop();
Symbol 838 MovieClip Frame 29
_root.cekKena(_parent);
_root.sound1();
Symbol 850 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 860 MovieClip [xtroops1] Frame 1
stop();
Symbol 878 MovieClip Frame 20
_root.cekKena(_parent);
_root.sound3();
Symbol 880 MovieClip [xtroops3] Frame 1
stop();
Symbol 897 MovieClip Frame 27
_root.cekKena(_parent);
_root.sound4();
Symbol 918 MovieClip Frame 28
_root.cekKena(_parent);
_root.sound4();
Symbol 918 MovieClip Frame 40
gotoAndPlay (20);
Symbol 919 MovieClip Frame 25
stop();
_parent.gotoAndStop(1);
Symbol 921 MovieClip Frame 90
stop();
removeMovieClip(_parent);
Symbol 922 MovieClip [xtroops2] Frame 1
stop();
Symbol 942 MovieClip Frame 27
_root.cekKena(_parent);
_root.sound5();
Symbol 942 MovieClip Frame 29
_root.cekKena(_parent);
_root.sound5();
Symbol 942 MovieClip Frame 31
_root.cekKena(_parent);
_root.sound5();
Symbol 951 MovieClip Frame 25
_root.cekKena(_parent);
_root.sound5();
Symbol 951 MovieClip Frame 40
gotoAndPlay (20);
Symbol 952 MovieClip Frame 25
stop();
_parent.gotoAndStop(1);
Symbol 954 MovieClip Frame 90
stop();
removeMovieClip(_parent);
Symbol 955 MovieClip [xtroops5] Frame 1
stop();
Symbol 972 MovieClip Frame 22
_root.cekKena(_parent, 7);
_root.sound8();
Symbol 974 MovieClip [xtroops7] Frame 1
stop();
Symbol 991 MovieClip Frame 22
_root.cekKena(_parent, 8);
_root.sound9();
Symbol 993 MovieClip [xtroops8] Frame 1
stop();
Symbol 996 MovieClip [btroops5] Frame 1
stop();
Symbol 1005 MovieClip Frame 3
stop();
Symbol 1006 MovieClip Frame 10
_root.cekKena(_parent, 7);
_root.sound7();
Symbol 1007 MovieClip [btroops7] Frame 1
stop();
Symbol 1012 MovieClip Frame 5
stop();
Symbol 1013 MovieClip Frame 10
_root.cekKena(_parent, 9);
_root.sound8();
Symbol 1014 MovieClip [btroops8] Frame 1
stop();
Symbol 1017 MovieClip [btroopsx5] Frame 1
stop();
Symbol 1021 MovieClip Frame 10
stop();
Symbol 1022 MovieClip Frame 22
_root.cekKena(_parent, 7);
_root.sound8();
Symbol 1023 MovieClip [btroopsx7] Frame 1
stop();
Symbol 1027 MovieClip Frame 10
stop();
Symbol 1028 MovieClip Frame 22
_root.cekKena(_parent, 8);
_root.sound9();
Symbol 1029 MovieClip [btroopsx8] Frame 1
stop();
Symbol 1059 MovieClip Frame 3
_root.cekKena(_parent);
_root.sound5();
Symbol 1059 MovieClip Frame 7
_root.cekKena(_parent);
_root.sound5();
Symbol 1059 MovieClip Frame 11
_root.cekKena(_parent);
_root.sound5();
Symbol 1059 MovieClip Frame 30
_root.cekKena(_parent, 1);
_root.sound1();
Symbol 1299 MovieClip [api_mc] Frame 130
removeMovieClip(this);
Symbol 1302 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1304 MovieClip [xtroops11] Frame 1
stop();
Symbol 1319 MovieClip Frame 3
_root.cekKena(_parent);
_root.sound6();
Symbol 1319 MovieClip Frame 13
_root.cekKena(_parent);
_root.sound6();
Symbol 1319 MovieClip Frame 23
_root.cekKena(_parent);
_root.sound6();
Symbol 1319 MovieClip Frame 30
_root.cekKena(_parent, 3);
_root.sound16();
Symbol 1319 MovieClip Frame 40
_root.cekKena(_parent, 1);
_root.sound1();
Symbol 1322 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1324 MovieClip [xtroops12] Frame 1
stop();
Symbol 1327 MovieClip Frame 27
_root.cekKena(_parent._parent);
_root.sound4();
Symbol 1329 MovieClip Frame 30
_root.cekKena(_parent, 1);
Symbol 1332 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1334 MovieClip [xtroops10] Frame 1
stop();
Symbol 1342 MovieClip Frame 3
_root.cekKena(_parent);
_root.sound6();
Symbol 1342 MovieClip Frame 7
_root.cekKena(_parent);
_root.sound6();
Symbol 1342 MovieClip Frame 11
_root.cekKena(_parent);
_root.sound6();
Symbol 1342 MovieClip Frame 30
_root.cekKena(_parent, 1);
_root.sound1();
Symbol 1343 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1345 MovieClip [troops11] Frame 1
stop();
Symbol 1353 MovieClip Frame 5
_root.cekKena(_parent);
_root.sound6();
Symbol 1353 MovieClip Frame 13
_root.cekKena(_parent);
_root.sound6();
Symbol 1353 MovieClip Frame 21
_root.cekKena(_parent);
_root.sound6();
Symbol 1353 MovieClip Frame 30
_root.cekKena(_parent, 3);
_root.sound16();
Symbol 1353 MovieClip Frame 40
_root.cekKena(_parent, 1);
_root.sound1();
Symbol 1355 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1357 MovieClip [troops12] Frame 1
stop();
Symbol 1360 MovieClip Frame 27
_root.cekKena(_parent._parent);
_root.sound4();
Symbol 1361 MovieClip Frame 30
_root.cekKena(_parent, 1);
_root.sound1();
Symbol 1363 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1365 MovieClip [troops10] Frame 1
stop();
Symbol 1442 MovieClip Frame 45
removeMovieClip(_parent);
Symbol 1459 MovieClip Frame 1
stop();
Symbol 1459 MovieClip Frame 2
stop();
_root.backLedak();
_root.backLedak();
Symbol 1468 MovieClip Frame 10
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1468 MovieClip Frame 16
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1468 MovieClip Frame 22
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1473 MovieClip Frame 120
removeMovieClip(this);
Symbol 1474 MovieClip Frame 80
stop();
Symbol 1497 MovieClip Frame 102
stop();
removeMovieClip(_parent);
Symbol 1498 MovieClip Frame 1
_root.boatHancur();
Symbol 1498 MovieClip Frame 20
gotoAndPlay(this._currentframe + random(30));
Symbol 1498 MovieClip Frame 70
_root.backWater();
Symbol 1498 MovieClip Frame 181
_root.backWater();
removeMovieClip(_parent);
Symbol 1499 MovieClip [troops26] Frame 1
stop();
Symbol 1500 MovieClip [xtroops26] Frame 1
stop();
Symbol 1505 MovieClip Frame 10
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1505 MovieClip Frame 12
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1505 MovieClip Frame 16
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1505 MovieClip Frame 18
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1505 MovieClip Frame 22
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1505 MovieClip Frame 24
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1509 MovieClip Frame 55
stop();
Symbol 1510 MovieClip Frame 1
_root.boatHancur();
Symbol 1510 MovieClip Frame 20
gotoAndPlay(this._currentframe + random(30));
Symbol 1510 MovieClip Frame 70
_root.backWater();
Symbol 1510 MovieClip Frame 181
_root.backWater();
removeMovieClip(_parent);
Symbol 1511 MovieClip [troops27] Frame 1
stop();
Symbol 1512 MovieClip [xtroops27] Frame 1
stop();
Symbol 1517 MovieClip [bomb_mc] Frame 1
stop();
Symbol 1517 MovieClip [bomb_mc] Frame 2
play();
Symbol 1517 MovieClip [bomb_mc] Frame 3
stop();
removeMovieClip(this);
Symbol 1521 MovieClip [xmortir_mc] Frame 1
stop();
Symbol 1521 MovieClip [xmortir_mc] Frame 2
play();
Symbol 1521 MovieClip [xmortir_mc] Frame 3
stop();
removeMovieClip(this);
Symbol 1527 MovieClip Frame 1
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 6
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 11
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 16
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 21
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 26
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 1527 MovieClip Frame 31
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 35
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 40
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 45
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1527 MovieClip Frame 50
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1533 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1533 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1535 MovieClip [troops22] Frame 1
stop();
Symbol 1537 MovieClip [xtroops22] Frame 1
stop();
Symbol 1567 MovieClip [win_mc] Frame 1
stop();
logo_mc.onRelease = function () {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=wingame", "_blank");
};
Symbol 1567 MovieClip [win_mc] Frame 2
stop();
logo_mc.onRelease = function () {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=wingame", "_blank");
};
Symbol 1579 MovieClip [lose_mc] Frame 1
stop();
logo_mc.onRelease = function () {
getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1511&subid=losegame", "_blank");
};
Symbol 1586 MovieClip [info_box2] Frame 1
stop();
Symbol 1587 MovieClip Frame 40
removeMovieClip(_parent);
Symbol 1608 MovieClip Frame 42
stop();
Symbol 1620 MovieClip Frame 5
stop();
Symbol 1621 MovieClip Frame 15
_root.cekKena(_parent, 7);
_root.sound7();
Symbol 1622 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1623 MovieClip [btroops10] Frame 1
stop();
Symbol 1626 MovieClip Frame 15
_root.cekKena(_parent, 1);
_root.sound5();
Symbol 1626 MovieClip Frame 17
_root.cekKena(_parent, 1);
_root.sound5();
Symbol 1626 MovieClip Frame 19
_root.cekKena(_parent, 1);
_root.sound5();
Symbol 1627 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 1628 MovieClip [btroops9] Frame 1
stop();
Symbol 1654 MovieClip [tutorial_mc] Frame 1
stop();
Symbol 1659 MovieClip [semburAir] Frame 1
play();
Symbol 1659 MovieClip [semburAir] Frame 100
removeMovieClip(this);
Symbol 1664 MovieClip [mortir_mc2] Frame 1
stop();
Symbol 1664 MovieClip [mortir_mc2] Frame 2
stop();
Symbol 1695 MovieClip Frame 20
_root.cekKena(_parent);
Symbol 1696 MovieClip [btroops2] Frame 1
stop();
Symbol 1699 MovieClip Frame 22
_root.cekKena(_parent);
Symbol 1700 MovieClip [btroops3] Frame 1
stop();
Symbol 1703 MovieClip Frame 20
_root.cekKena(_parent);
Symbol 1704 MovieClip [btroopsx3] Frame 1
stop();
Symbol 1707 MovieClip Frame 15
_root.cekKena(_parent);
Symbol 1708 MovieClip [btroopsx2] Frame 1
stop();
Symbol 1710 MovieClip Frame 21
stop();
Symbol 1712 MovieClip [mortir_mc] Frame 1
stop();
Symbol 1712 MovieClip [mortir_mc] Frame 2
stop();
Symbol 1718 MovieClip [pistol_mc] Frame 5
removeMovieClip(this);
Symbol 1721 MovieClip [granat_mc] Frame 1
stop();
Symbol 1721 MovieClip [granat_mc] Frame 2
play();
Symbol 1721 MovieClip [granat_mc] Frame 3
stop();
removeMovieClip(this);
Symbol 1736 MovieClip Frame 5
_root.cekKena(_parent);
_root.sound5();
Symbol 1736 MovieClip Frame 8
_root.cekKena(_parent);
_root.sound5();
Symbol 1736 MovieClip Frame 11
_root.cekKena(_parent);
_root.sound5();
Symbol 1740 MovieClip Frame 5
_root.cekKena(_parent);
Symbol 1740 MovieClip Frame 85
removeMovieClip(_parent);
Symbol 1742 MovieClip [xtroops13] Frame 1
stop();
Symbol 1749 MovieClip Frame 10
_root.cekKena(_parent);
_root.sound6();
Symbol 1749 MovieClip Frame 12
_root.cekKena(_parent);
_root.sound6();
Symbol 1749 MovieClip Frame 14
_root.cekKena(_parent);
_root.sound6();
Symbol 1749 MovieClip Frame 25
_root.cekKena(_parent);
_root.sound5();
Symbol 1749 MovieClip Frame 27
_root.cekKena(_parent);
_root.sound5();
Symbol 1749 MovieClip Frame 29
_root.cekKena(_parent);
_root.sound5();
Symbol 1753 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1755 MovieClip [xtroops14] Frame 1
stop();
Symbol 1757 MovieClip [troops13] Frame 1
stop();
Symbol 1761 MovieClip Frame 10
_root.cekKena(_parent);
_root.sound6();
Symbol 1761 MovieClip Frame 12
_root.cekKena(_parent);
_root.sound6();
Symbol 1761 MovieClip Frame 14
_root.cekKena(_parent);
_root.sound6();
Symbol 1761 MovieClip Frame 25
_root.cekKena(_parent);
_root.sound5();
Symbol 1761 MovieClip Frame 27
_root.cekKena(_parent);
_root.sound5();
Symbol 1761 MovieClip Frame 29
_root.cekKena(_parent);
_root.sound5();
Symbol 1762 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1764 MovieClip [troops14] Frame 1
stop();
Symbol 1782 MovieClip Frame 10
_root.cekKena(_parent);
_root.sound6();
Symbol 1782 MovieClip Frame 18
_root.cekKena(_parent);
_root.sound6();
Symbol 1782 MovieClip Frame 26
_root.cekKena(_parent);
_root.sound6();
Symbol 1782 MovieClip Frame 40
_root.cekKena(_parent, 9);
_root.cekKena(_parent, 9);
_root.sound17();
Symbol 1789 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1791 MovieClip [troops17] Frame 1
stop();
Symbol 1794 MovieClip Frame 10
_root.cekKena(_parent);
_root.sound6();
Symbol 1794 MovieClip Frame 18
_root.cekKena(_parent);
_root.sound6();
Symbol 1794 MovieClip Frame 26
_root.cekKena(_parent);
_root.sound6();
Symbol 1794 MovieClip Frame 40
_root.cekKena(_parent, 9);
_root.cekKena(_parent, 9);
_root.sound17();
Symbol 1795 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1798 MovieClip [xtroops17] Frame 1
stop();
Symbol 1807 MovieClip Frame 15
_root.cekKena(_parent, 9);
_root.cekKena(_parent, 9);
_root.cekKena(_parent, 9);
_root.sound15();
Symbol 1812 MovieClip Frame 65
removeMovieClip(_parent);
Symbol 1813 MovieClip [troops16] Frame 1
stop();
Symbol 1814 MovieClip [xtroops16] Frame 1
stop();
Symbol 1829 MovieClip Frame 1
_root.backHeli();
Symbol 1834 MovieClip Frame 18
_root.cekKena(_parent._parent);
_root.sound5();
Symbol 1834 MovieClip Frame 20
_root.cekKena(_parent._parent);
_root.sound5();
Symbol 1841 MovieClip Frame 1
_root.backJatuh();
Symbol 1841 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1842 MovieClip [xtroops18] Frame 1
stop();
Symbol 1844 MovieClip Frame 1
_root.backHeli();
Symbol 1847 MovieClip Frame 16
_root.cekKena(_parent._parent);
_root.sound5();
Symbol 1847 MovieClip Frame 18
_root.cekKena(_parent._parent);
_root.sound5();
Symbol 1849 MovieClip [troops18] Frame 1
stop();
Symbol 1861 MovieClip Frame 1
_root.backHeli();
Symbol 1862 MovieClip Frame 5
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1862 MovieClip Frame 11
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1862 MovieClip Frame 16
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1862 MovieClip Frame 25
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 1867 MovieClip Frame 1
_root.backJatuh();
Symbol 1867 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1868 MovieClip [troops19] Frame 1
stop();
Symbol 1869 MovieClip [xtroops19] Frame 1
stop();
Symbol 1880 MovieClip Frame 15
_root.cekKena(_parent, 3);
_root.sound16();
Symbol 1885 MovieClip Frame 75
removeMovieClip(_parent);
Symbol 1886 MovieClip [xtroops15] Frame 1
stop();
Symbol 1887 MovieClip [troops15] Frame 1
stop();
Symbol 1890 MovieClip [retak_mc] Frame 250
stop();
removeMovieClip(this);
Symbol 1893 MovieClip Frame 1
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1893 MovieClip Frame 10
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1893 MovieClip Frame 20
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1893 MovieClip Frame 30
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1893 MovieClip Frame 40
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1893 MovieClip Frame 50
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1898 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1898 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1900 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1900 MovieClip Frame 120
stop();
removeMovieClip(_parent);
Symbol 1901 MovieClip [xtroops20] Frame 1
stop();
Symbol 1903 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1903 MovieClip Frame 120
stop();
removeMovieClip(_parent);
Symbol 1904 MovieClip [troops20] Frame 1
stop();
Symbol 1907 MovieClip Frame 1
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 6
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 11
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 16
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 21
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 26
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 31
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 36
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 41
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1907 MovieClip Frame 46
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1913 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1913 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1916 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1916 MovieClip Frame 110
stop();
removeMovieClip(_parent);
Symbol 1917 MovieClip [troops21] Frame 1
stop();
Symbol 1920 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1920 MovieClip Frame 110
stop();
removeMovieClip(_parent);
Symbol 1921 MovieClip [xtroops21] Frame 1
stop();
Symbol 1922 MovieClip Frame 5
_root.cekKena(_parent);
_root.sound3();
Symbol 1922 MovieClip Frame 10
_root.cekKena(_parent);
_root.sound3();
Symbol 1922 MovieClip Frame 15
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1922 MovieClip Frame 17
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1922 MovieClip Frame 19
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1922 MovieClip Frame 21
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1922 MovieClip Frame 23
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1922 MovieClip Frame 25
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1922 MovieClip Frame 27
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1922 MovieClip Frame 29
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1922 MovieClip Frame 35
_root.cekKena(_parent);
_root.sound3();
Symbol 1922 MovieClip Frame 40
_root.cekKena(_parent);
_root.sound3();
Symbol 1928 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1928 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1930 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1930 MovieClip Frame 115
stop();
removeMovieClip(_parent);
Symbol 1931 MovieClip [troops23] Frame 1
stop();
Symbol 1933 MovieClip Frame 1
_root.backJatuhCopter();
Symbol 1933 MovieClip Frame 115
stop();
removeMovieClip(_parent);
Symbol 1934 MovieClip [xtroops23] Frame 1
stop();
Symbol 1936 MovieClip Frame 5
_root.cekKena(_parent);
_root.sound3();
Symbol 1936 MovieClip Frame 8
_root.cekKena(_parent);
_root.sound3();
Symbol 1936 MovieClip Frame 11
_root.cekKena(_parent);
_root.sound3();
Symbol 1936 MovieClip Frame 14
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1936 MovieClip Frame 16
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1936 MovieClip Frame 18
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1936 MovieClip Frame 20
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1936 MovieClip Frame 22
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1936 MovieClip Frame 24
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1936 MovieClip Frame 26
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1936 MovieClip Frame 28
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 1936 MovieClip Frame 30
_root.cekKena(_parent);
_root.sound3();
Symbol 1942 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 1944 MovieClip Frame 110
stop();
removeMovieClip(_parent);
Symbol 1945 MovieClip [troops24] Frame 1
stop();
Symbol 1947 MovieClip Frame 110
stop();
removeMovieClip(_parent);
Symbol 1948 MovieClip [xtroops24] Frame 1
stop();
Symbol 1968 MovieClip Frame 25
_root.cekKena(_parent);
_root.sound6();
Symbol 1968 MovieClip Frame 45
_root.cekKena(_parent);
_root.sound6();
Symbol 1968 MovieClip Frame 64
_root.cekKena(_parent);
_root.sound6();
Symbol 1968 MovieClip Frame 70
gotoAndPlay (20);
Symbol 1971 MovieClip Frame 20
stop();
_parent.gotoAndStop(1);
Symbol 1973 MovieClip Frame 90
stop();
removeMovieClip(_parent);
Symbol 1974 MovieClip [troops6] Frame 1
stop();
Symbol 1986 MovieClip Frame 20
_root.cekKena(_parent);
_root.sound9();
Symbol 1987 MovieClip [troops9] Frame 1
stop();
Symbol 2001 MovieClip Frame 20
_root.cekKena(_parent);
_root.sound9();
Symbol 2003 MovieClip [xtroops9] Frame 1
stop();
Symbol 2019 MovieClip Frame 25
_root.cekKena(_parent);
_root.sound6();
Symbol 2019 MovieClip Frame 45
_root.cekKena(_parent);
_root.sound6();
Symbol 2019 MovieClip Frame 65
_root.cekKena(_parent);
_root.sound6();
Symbol 2019 MovieClip Frame 70
gotoAndPlay (20);
Symbol 2020 MovieClip Frame 20
stop();
_parent.gotoAndStop(1);
Symbol 2022 MovieClip Frame 90
stop();
removeMovieClip(_parent);
Symbol 2023 MovieClip [xtroops6] Frame 1
stop();
Symbol 2094 MovieClip Frame 40
removeMovieClip(_parent);
Symbol 2175 MovieClip Frame 45
removeMovieClip(_parent);
Symbol 2177 MovieClip Frame 45
stop();
Symbol 2181 MovieClip Frame 10
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2181 MovieClip Frame 14
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2181 MovieClip Frame 18
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2181 MovieClip Frame 22
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2181 MovieClip Frame 45
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 2192 MovieClip Frame 59
stop();
Symbol 2196 MovieClip Frame 55
stop();
Symbol 2199 MovieClip Frame 1
_root.boatHancur();
Symbol 2199 MovieClip Frame 20
gotoAndPlay(this._currentframe + random(30));
Symbol 2199 MovieClip Frame 70
_root.backWater();
Symbol 2199 MovieClip Frame 181
_root.backWater();
removeMovieClip(_parent);
Symbol 2200 MovieClip [troops28] Frame 1
stop();
Symbol 2201 MovieClip [xtroops28] Frame 1
stop();
Symbol 2209 MovieClip Frame 15
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 17
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 19
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 21
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 23
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 25
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 27
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 29
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 31
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 33
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 35
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 37
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2209 MovieClip Frame 50
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 2209 MovieClip Frame 55
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 2214 MovieClip Frame 80
stop();
Symbol 2217 MovieClip Frame 1
_root.boatHancur();
Symbol 2217 MovieClip Frame 20
gotoAndPlay(this._currentframe + random(30));
Symbol 2217 MovieClip Frame 70
_root.backWater();
Symbol 2217 MovieClip Frame 180
_root.backWater();
removeMovieClip(_parent);
Symbol 2218 MovieClip [troops29] Frame 1
stop();
Symbol 2219 MovieClip [xtroops29] Frame 1
stop();
Symbol 2223 MovieClip Frame 1
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 3
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 5
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 7
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 9
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 11
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 13
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 15
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 17
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 19
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 21
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 23
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 25
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 27
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 30
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 2223 MovieClip Frame 40
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 42
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 44
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 46
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 48
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 50
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 52
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2223 MovieClip Frame 54
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2228 MovieClip Frame 90
stop();
Symbol 2231 MovieClip Frame 180
removeMovieClip(_parent);
Symbol 2232 MovieClip [troops30] Frame 1
stop();
Symbol 2233 MovieClip [xtroops30] Frame 1
stop();
Symbol 2246 MovieClip Frame 4
_root.cekKena(_parent);
_root.sound3();
Symbol 2246 MovieClip Frame 8
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 2246 MovieClip Frame 12
_root.cekKena(_parent);
_root.sound3();
Symbol 2246 MovieClip Frame 15
_root.cekKena(_parent);
_root.sound3();
Symbol 2246 MovieClip Frame 20
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2246 MovieClip Frame 22
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2246 MovieClip Frame 24
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2246 MovieClip Frame 26
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2246 MovieClip Frame 28
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2246 MovieClip Frame 30
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2246 MovieClip Frame 32
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2246 MovieClip Frame 34
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2246 MovieClip Frame 37
_root.cekKena(_parent);
_root.sound3();
Symbol 2252 MovieClip Frame 80
removeMovieClip(_parent);
Symbol 2253 MovieClip [troops25] Frame 1
stop();
Symbol 2254 MovieClip [xtroops25] Frame 1
stop();
Symbol 2264 MovieClip [info_box3] Frame 1
stop();
Symbol 2285 MovieClip Frame 23
removeMovieClip(_parent);
Symbol 2286 MovieClip Frame 45
stop();
Symbol 2299 MovieClip [btroopsx9] Frame 1
stop();
Symbol 2303 MovieClip Frame 5
stop();
Symbol 2304 MovieClip Frame 15
_root.cekKena(_parent, 7);
_root.sound7();
Symbol 2305 MovieClip [btroopsx10] Frame 1
stop();
Symbol 2309 MovieClip Frame 5
stop();
Symbol 2310 MovieClip Frame 15
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 2311 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2312 MovieClip [btroopsx11] Frame 1
stop();
Symbol 2314 MovieClip Frame 5
stop();
Symbol 2315 MovieClip Frame 15
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 2316 MovieClip [btroops11] Frame 1
stop();
Symbol 2347 MovieClip Frame 31
_root.cekKena(_parent);
_root.sound8();
Symbol 2347 MovieClip Frame 60
gotoAndPlay (25);
Symbol 2349 MovieClip Frame 15
stop();
_parent.gotoAndStop(1);
Symbol 2350 MovieClip [troops4] Frame 1
stop();
Symbol 2378 MovieClip Frame 31
_root.cekKena(_parent);
_root.sound8();
Symbol 2378 MovieClip Frame 60
gotoAndPlay (25);
Symbol 2381 MovieClip Frame 15
stop();
_parent.gotoAndStop(1);
Symbol 2382 MovieClip [xtroops4] Frame 1
stop();
Symbol 2389 Button
on (press) {
gotoAndStop (1);
}
Symbol 2393 MovieClip Frame 1
stop();
Symbol 2410 MovieClip Frame 1
stop();
Symbol 2411 MovieClip [menu_mc] Frame 1
function cekSpeedQuality() {
i = 1;
while (i <= 3) {
this["speed" + i].angka = i;
this["quality" + i].angka = i;
this["speed" + i].gotoAndStop(1);
this["quality" + i].gotoAndStop(1);
this["speed" + i].onRelease = klikSpeed;
this["quality" + i].onRelease = klikQuality;
this["speed" + i].onRollOver = function () {
over();
};
this["quality" + i].onRollOver = function () {
over();
};
i++;
}
this["speed" + _root.speedGame].gotoAndStop(2);
this["quality" + _root.qualityGame].gotoAndStop(2);
}
function klikSpeed() {
klik();
indi = new String(this);
_root.speedGame = Number(indi.substr(indi.length - 1, 1));
cekSpeedQuality();
}
function klikQuality() {
klik();
indi = new String(this);
_root.qualityGame = Number(indi.substr(indi.length - 1, 1));
if (_root.qualityGame == 1) {
_quality = "HIGH";
} else if (_root.qualityGame == 2) {
_quality = "MEDIUM";
} else if (_root.qualityGame == 3) {
_quality = "LOW";
}
cekSpeedQuality();
}
stop();
bar1_mc.bar_mc._x = Math.ceil((_root.volum1 / 0.434782608695652) - 115);
bar1_mc.bar_mc.onEnterFrame = function () {
_root.volum1 = int(0.434782608695652 * (this._x + 115));
_root.myMusic.setVolume(_root.volum1);
bar1_mc.persen1 = _root.volum1 + " %";
};
bar1_mc.indi_mc.onPress = function () {
klik();
startDrag (bar1_mc.bar_mc, true, -115, 0, 115, 0);
};
bar1_mc.indi_mc.onRelease = (bar1_mc.indi_mc.onReleaseOutside = function () {
over();
stopDrag();
});
bar2_mc.bar_mc._x = Math.ceil((_root.volum2 / 0.434782608695652) - 115);
bar2_mc.bar_mc.onEnterFrame = function () {
_root.volum2 = int(0.434782608695652 * (this._x + 115));
_root.volum3 = int(0.434782608695652 * (this._x + 115));
_root.mySound.setVolume(_root.volum2);
_root.mySound2.setVolume(_root.volum3);
bar2_mc.persen2 = _root.volum2 + " %";
};
bar2_mc.indi_mc.onPress = function () {
klik();
startDrag (bar2_mc.bar_mc, true, -115, 0, 115, 0);
};
bar2_mc.indi_mc.onRelease = (bar2_mc.indi_mc.onReleaseOutside = function () {
over();
stopDrag();
});
cekSpeedQuality();
Symbol 2434 MovieClip [tutorial_mc2] Frame 1
stop();
Symbol 2436 MovieClip Frame 21
stop();
Symbol 2437 MovieClip [misil1] Frame 1
stop();
Symbol 2437 MovieClip [misil1] Frame 2
stop();
Symbol 2439 MovieClip [misil2] Frame 1
stop();
Symbol 2439 MovieClip [misil2] Frame 2
stop();
Symbol 2441 MovieClip [misil3] Frame 1
stop();
Symbol 2441 MovieClip [misil3] Frame 2
stop();
Symbol 2443 MovieClip [misil4] Frame 1
stop();
Symbol 2443 MovieClip [misil4] Frame 2
stop();
Symbol 2477 MovieClip Frame 5
_root.cekKena(_parent);
_root.sound6();
Symbol 2477 MovieClip Frame 9
_root.cekKena(_parent);
_root.sound6();
Symbol 2477 MovieClip Frame 13
_root.cekKena(_parent);
_root.sound6();
Symbol 2477 MovieClip Frame 17
_root.cekKena(_parent);
_root.sound6();
Symbol 2477 MovieClip Frame 21
_root.cekKena(_parent);
_root.sound6();
Symbol 2477 MovieClip Frame 30
_root.cekKena(_parent, 9);
_root.cekKena(_parent, 9);
_root.sound17();
_root.sound17();
Symbol 2477 MovieClip Frame 35
_root.cekKena(_parent, 99);
_root.sound99();
Symbol 2483 MovieClip Frame 30
_root.cekKena(_parent, 9);
_root.cekKena(_parent, 9);
_root.sound17();
Symbol 2483 MovieClip Frame 75
stop();
removeMovieClip(_parent);
Symbol 2484 MovieClip [troops48] Frame 1
stop();
Symbol 2498 MovieClip Frame 6
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2498 MovieClip Frame 10
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2498 MovieClip Frame 15
_root.cekKena(_parent, 99);
_root.sound99();
Symbol 2501 MovieClip Frame 80
stop();
removeMovieClip(_parent);
Symbol 2502 MovieClip [troops49] Frame 1
stop();
Symbol 2518 MovieClip Frame 10
_root.cekKena(_parent, 1);
_root.sound6();
Symbol 2518 MovieClip Frame 15
_root.cekKena(_parent, 99);
_root.sound99();
Symbol 2522 MovieClip Frame 80
stop();
removeMovieClip(_parent);
Symbol 2524 MovieClip [troops50] Frame 1
stop();
Symbol 2528 MovieClip [info_box6] Frame 1
stop();
Symbol 2539 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2540 MovieClip [btroops12] Frame 1
stop();
Symbol 2544 MovieClip [btroops13] Frame 1
stop();
Symbol 2549 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2550 MovieClip [btroopsx12] Frame 1
stop();
Symbol 2555 MovieClip [btroopsx13] Frame 1
stop();
Symbol 2556 MovieClip Frame 10
_root.cekKena(_parent, 7);
_root.sound7();
Symbol 2557 MovieClip Frame 60
removeMovieClip(_parent);
Symbol 2558 MovieClip [btroops14] Frame 1
stop();
Symbol 2559 MovieClip Frame 7
_root.cekKena(_parent, 9);
_root.sound9();
Symbol 2560 MovieClip Frame 60
removeMovieClip(_parent);
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stop();
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stop();
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stop();
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play();
Symbol 2619 Button
on (release) {
gameid = "FL090909";
getURL ("http://belugerinstudios.com/data/counter.php?gameid=" + gameid, "_blank");
}
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stop();
this.onRollOver = function () {
this.gotoAndStop(2);
};
this.onRollOut = function () {
this.gotoAndStop(1);
};
this.onReleaseOutside = function () {
this.gotoAndStop(1);
};
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stop();
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this.onRelease = function () {
getURL ("http://armor.ag/MoreGames", "_blank");
};
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stop();
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this.onRollOver = function () {
this.logo_ro.gotoAndStop(2);
};
this.onRollOut = function () {
this.logo_ro.gotoAndStop(1);
};
this.onReleaseOutside = function () {
this.logo_ro.gotoAndStop(1);
};
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this.onRelease = function () {
getURL ("http://www.bubblebox.com/", _blank);
};
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 3064 Button
on (press) {
gotoAndStop (1);
}
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stop();
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function cekSpeedQuality() {
i = 1;
while (i <= 3) {
this["speed" + i].angka = i;
this["quality" + i].angka = i;
this["speed" + i].gotoAndStop(1);
this["quality" + i].gotoAndStop(1);
this["speed" + i].onRelease = klikSpeed;
this["quality" + i].onRelease = klikQuality;
this["speed" + i].onRollOver = function () {
over();
};
this["quality" + i].onRollOver = function () {
over();
};
i++;
}
this["speed" + _root.speedGame].gotoAndStop(2);
this["quality" + _root.qualityGame].gotoAndStop(2);
}
function klikSpeed() {
klik();
indi = new String(this);
_root.speedGame = Number(indi.substr(indi.length - 1, 1));
cekSpeedQuality();
}
function klikQuality() {
klik();
indi = new String(this);
_root.qualityGame = Number(indi.substr(indi.length - 1, 1));
if (_root.qualityGame == 1) {
_quality = "HIGH";
} else if (_root.qualityGame == 2) {
_quality = "MEDIUM";
} else if (_root.qualityGame == 3) {
_quality = "LOW";
}
cekSpeedQuality();
}
stop();
bar1_mc.bar_mc._x = Math.ceil((_root.volum1 / 0.434782608695652) - 115);
bar1_mc.bar_mc.onEnterFrame = function () {
_root.volum1 = int(0.434782608695652 * (this._x + 115));
_root.myMusic.setVolume(_root.volum1);
bar1_mc.persen1 = _root.volum1 + " %";
};
bar1_mc.indi_mc.onPress = function () {
klik();
startDrag (bar1_mc.bar_mc, true, -115, 0, 115, 0);
};
bar1_mc.indi_mc.onRelease = (bar1_mc.indi_mc.onReleaseOutside = function () {
over();
stopDrag();
});
bar2_mc.bar_mc._x = Math.ceil((_root.volum2 / 0.434782608695652) - 115);
bar2_mc.bar_mc.onEnterFrame = function () {
_root.volum2 = int(0.434782608695652 * (this._x + 115));
_root.volum3 = int(0.434782608695652 * (this._x + 115));
_root.mySound.setVolume(_root.volum2);
_root.mySound2.setVolume(_root.volum3);
bar2_mc.persen2 = _root.volum2 + " %";
};
bar2_mc.indi_mc.onPress = function () {
klik();
startDrag (bar2_mc.bar_mc, true, -115, 0, 115, 0);
};
bar2_mc.indi_mc.onRelease = (bar2_mc.indi_mc.onReleaseOutside = function () {
over();
stopDrag();
});
cekSpeedQuality();
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stop();
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stop();
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if (_root.pegangNegara == 1) {
warnaKe = "red";
} else if (_root.pegangNegara == 2) {
warnaKe = "brown";
} else if (_root.pegangNegara == 3) {
warnaKe = "dark green";
} else if (_root.pegangNegara == 4) {
warnaKe = "yellow";
} else if (_root.pegangNegara == 5) {
warnaKe = "pink";
} else if (_root.pegangNegara == 6) {
warnaKe = "light green";
} else if (_root.pegangNegara == 7) {
warnaKe = "purple";
}
kata2 = ("First, click on your territory. Note: it is shown by the " + warnaKe) + " colored area in this tutorial";
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kata2 = ("This is your territory, displayed as the landmasses in " + warnaKe) + ", the Green Shield icon shows the location of your capital city";
Symbol 3149 MovieClip Frame 5
_root.munculanTombol();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();