Frame 1
System.security.allowDomain("*");
if (_root.controller == undefined) {
var playList = new Array("idle", "walk");
var playListIndex = 0;
var targetClip = enemy;
targetClip.stop();
recenterEnemy = function (targ, blendf) {
if (blendf == undefined) {
blendf = 0.1;
}
var _local3 = targ.getBounds(_root);
var _local7 = _local3.xMax - _local3.xMin;
var _local6 = _local3.yMax - _local3.yMin;
if ((((_local7 != undefined) && (_local7 > 0)) && (_local6 != undefined)) && (_local6 > 0)) {
var _local14 = targ._xscale / 100;
var _local13 = targ._yscale / 100;
var _local5 = Stage.width / _local7;
var _local4 = Stage.height / _local6;
if (_local5 <= _local4) {
_local4 = _local5;
} else {
_local5 = _local4;
}
var _local9 = (Stage.width - (_local7 * _local5)) / 2;
var _local11 = (Stage.height - (_local6 * _local4)) / 2;
var _local12 = _local9 - (_local3.xMin - targ._x);
var _local10 = _local11 - (_local3.yMin - targ._y);
targ._x = targ._x + ((_local12 - targ._x) * blendf);
targ._y = targ._y + ((_local10 - targ._y) * blendf);
targ._xscale = targ._xscale + ((((100 * _local5) * _local14) - targ._xscale) * blendf);
targ._yscale = targ._yscale + ((((100 * _local4) * _local13) - targ._yscale) * blendf);
return(1);
}
return(0);
};
recenterEnemy(targetClip);
targetClip.G = new Object();
targetClip.G.goPlay = function (targ, aname) {
targ.gotoAndPlay(aname);
};
var mouseListener = new Object();
var mouseData = new Object({x:_xmouse, y:_ymousem, down:0, up:0});
mouseListener.onMouseMove = function () {
mouseData.x = _xmouse;
mouseData.y = _ymouse;
};
mouseListener.onMouseDown = function () {
mouseData.down = 1;
};
mouseListener.onMouseUp = function () {
mouseData.up = 1;
};
Mouse.addListener(mouseListener);
onEnterFrame = function () {
recenterEnemy(targetClip);
if (mouseData.up) {
mouseData.down = 0;
mouseData.up = 0;
}
if (mouseData.down) {
mouseData.down = 0;
playListIndex = playListIndex + 1;
playListIndex = playListIndex % playList.length;
targetClip.G.goPlay(targetClip, playList[playListIndex]);
}
};
}
Symbol 32 MovieClip Frame 1
this.onEnterFrame = function () {
_root.controller.updateVictimSync(this);
};
Symbol 35 MovieClip Frame 5
this.gotoAndStop("idle");
Symbol 35 MovieClip Frame 38
this.gotoAndStop("idle");
Symbol 35 MovieClip Frame 91
this.gotoAndPlay("throbSlowLoop");
Symbol 54 MovieClip Frame 3
this.gotoAndStop("idle");
Symbol 54 MovieClip Frame 40
this.gotoAndPlay("glowLoop");
Symbol 54 MovieClip Frame 57
this.gotoAndStop("idle");
Symbol 54 MovieClip Frame 96
this.gotoAndPlay("glowBigLoop");
Symbol 54 MovieClip Frame 113
this.gotoAndStop("idle");
Symbol 58 MovieClip Frame 3
this.gotoAndStop("idle");
Symbol 58 MovieClip Frame 40
this.gotoAndPlay("glowLoop");
Symbol 58 MovieClip Frame 57
this.gotoAndStop("idle");
Symbol 58 MovieClip Frame 96
this.gotoAndPlay("glowBigLoop");
Symbol 58 MovieClip Frame 113
this.gotoAndStop("idle");
Symbol 65 MovieClip Frame 9
this.gotoAndStop("Normal");
Symbol 65 MovieClip Frame 16
this.gotoAndStop("Back");
Symbol 65 MovieClip Frame 22
this.gotoAndStop("Up");
Symbol 65 MovieClip Frame 30
this.gotoAndStop("Down");
Symbol 65 MovieClip Frame 39
this.gotoAndStop("Stunned");
Symbol 146 MovieClip Frame 18
this.gotoAndStop("Closed");
Symbol 146 MovieClip Frame 38
this.gotoAndStop("Open");
Symbol 146 MovieClip Frame 58
this.gotoAndStop("Frown");
Symbol 146 MovieClip Frame 75
this.gotoAndStop("Open");
Symbol 146 MovieClip Frame 98
this.gotoAndStop("Squint");
Symbol 146 MovieClip Frame 115
this.gotoAndStop("Open");
Symbol 146 MovieClip Frame 138
this.gotoAndStop("Smug");
Symbol 146 MovieClip Frame 155
this.gotoAndStop("Open");
Symbol 146 MovieClip Frame 178
this.gotoAndStop("Bliss");
Symbol 146 MovieClip Frame 195
this.gotoAndStop("Open");
Symbol 146 MovieClip Frame 218
this.gotoAndStop("Lust");
Symbol 146 MovieClip Frame 235
this.gotoAndStop("Open");
Symbol 146 MovieClip Frame 246
this.gotoAndStop("Happy");
Symbol 146 MovieClip Frame 250
this.gotoAndStop("Dead");
Symbol 155 MovieClip Frame 9
this.gotoAndStop("default");
Symbol 155 MovieClip Frame 30
this.gotoAndStop("default");
Symbol 155 MovieClip Frame 51
this.gotoAndStop("default");
Symbol 155 MovieClip Frame 74
this.gotoAndStop("default");
Symbol 155 MovieClip Frame 104
this.gotoAndStop("default");
Symbol 155 MovieClip Frame 135
this.gotoAndStop("default");
Symbol 158 MovieClip Frame 4
this.gotoAndStop("default");
Symbol 158 MovieClip Frame 25
this.gotoAndStop("default");
Symbol 158 MovieClip Frame 46
this.gotoAndStop("default");
Symbol 158 MovieClip Frame 68
this.gotoAndStop("default");
Symbol 162 MovieClip Frame 1
this.onEnterFrame = function () {
_visible = false;
_root.controller.updateVictimSyncClip(this, "vicWholeBot");
};
Symbol 164 MovieClip Frame 1
this.onEnterFrame = function () {
_visible = false;
_root.controller.updateVictimSyncClip(this, "vicWholeTop");
};
Symbol 166 MovieClip Frame 1
onEnterFrame = function () {
if (_parent.G != undefined) {
if (!_parent.G.isPaused()) {
_parent.checkUpdate();
}
}
};
Symbol 188 MovieClip Frame 1
switch (_parent.G.getValue("QTECurrent", "")) {
case "" :
this.gotoAndStop("None");
break;
case "U" :
this.gotoAndStop("Up");
break;
case "R" :
this.gotoAndStop("Right");
break;
case "D" :
this.gotoAndStop("Down");
break;
case "L" :
this.gotoAndStop("Left");
}
Symbol 188 MovieClip Frame 5
this.gotoAndStop("Up");
Symbol 188 MovieClip Frame 9
this.gotoAndStop("Right");
Symbol 188 MovieClip Frame 13
this.gotoAndStop("Down");
Symbol 188 MovieClip Frame 17
this.gotoAndStop("Left");
Symbol 188 MovieClip Frame 21
this.gotoAndStop("None");
Symbol 217 MovieClip Frame 1
onEnterFrame = function () {
if (_parent.G != undefined) {
if (!_parent.G.isPaused()) {
_parent.G.updateOnlyDigestion(_parent);
}
}
};
Symbol 320 MovieClip Frame 4
this.goToAndStop("choose");
Symbol 320 MovieClip Frame 21
Symbol 320 MovieClip Frame 22
Symbol 320 MovieClip Frame 23
Symbol 320 MovieClip Frame 24
Symbol 320 MovieClip Frame 45
this.goToAndStop("choose");
Symbol 320 MovieClip Frame 65
this._parent.G.V.addLove(1);
Symbol 320 MovieClip Frame 90
this.goToAndStop("choose");
Symbol 320 MovieClip Frame 119
Symbol 320 MovieClip Frame 120
Symbol 320 MovieClip Frame 121
Symbol 320 MovieClip Frame 122
Symbol 320 MovieClip Frame 123
Symbol 320 MovieClip Frame 135
this.goToAndStop("choose");
Symbol 320 MovieClip Frame 157
this._parent.G.V.addDoom(1);
Symbol 320 MovieClip Frame 181
this.goToAndStop("choose");
Symbol 573 MovieClip Frame 1
onEnterFrame = function () {
if (_parent.G != undefined) {
if (!_parent.G.isPaused()) {
if (_parent.animstruct != undefined) {
_parent.G.handleBasicStruggle(_parent, _parent.animstruct);
} else {
_parent.G.handleBasicStruggle(_parent);
}
}
}
};
Symbol 697 MovieClip Frame 1
G.actIdle(this);
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.Antenna, "idle");
G.setEnemyAIUseAttacks(1);
if (G.manualReset(this)) {
G.setScaleValue(400);
G.setName("Arox Tivfade");
G.setStatus("Alien Buggy");
G.setCredit("Sinchu9");
G.setHAtk(6);
G.setMAtk(4);
G.setLAtk(2);
G.setHDef(99);
G.setMDef(99);
G.setLDef(99);
G.enemySetAttackHistogram(1, 1, 1);
G.setMaxHP(192);
G.setHP(192);
G.enemySetAllowPets(1);
G.setEnemyFaceTarget(0);
G.setEnemySolid(1);
G.enemySetViewBetween(1);
G.setEnemyAIUseAttacks(1);
G.enemySetDontPlayHitAnimation(0);
G.setEnemyAINoAutoIdle(0);
G.setEnemyRollOption(0);
G.enemyFacePlayer();
G.setValue("doom", 0);
G.setValue("doomMax", 25);
G.setValue("anger", 0);
G.setValue("angerMax", 10);
G.setValue("love", 0);
G.setValue("loveMax", 25);
G.setValue("canHit", 0);
G.setValue("isWaving", false);
G.V.canHurt = function (type) {
G.setValue("canHit", type);
switch (type) {
case 0 :
G.setHDef(99);
G.setMDef(99);
G.setLDef(99);
break;
case 1 :
G.setHDef(16);
break;
case 2 :
G.setMDef(-8);
break;
case 3 :
G.setLDef(0);
break;
case 6 :
G.setHDef(24);
break;
case 7 :
G.setMDef(4);
break;
case 8 :
G.setLDef(20);
break;
case 4 :
G.setHDef(20);
G.setMDef(4);
G.setLDef(20);
break;
case 5 :
G.setHDef(8);
G.setMDef(-8);
G.setLDef(8);
break;
case 9 :
G.setHDef(-94);
G.setMDef(-110);
G.setLDef(-94);
break;
default :
G.setHDef(99);
G.setMDef(99);
G.setLDef(99);
}
};
G.V.addAnger = function (anger) {
var _local3 = G.getEnemyT(G.GLOBAL_ENEMY);
var _local1 = 0;
if (G.getEnemyHP() < 160) {
if (G.getEnemyHP() > 48) {
_local1 = 10 - Math.floor(G.getEnemyHP() / 16);
} else {
_local1 = 7;
}
}
if (G.getValue("anger", 0) < _local1) {
G.setValue("anger", _local1);
}
if ((anger > 0) && (G.getValue("anger", 0) < G.getValue("angerMax", 0))) {
G.addValue("anger", anger);
if (G.getValue("anger", 0) >= G.getValue("angerMax", 0)) {
G.setValue("anger", G.getValue("angerMax", 0));
G.goPlay(_local3.DoomIndicator, "maxAnger");
}
} else if ((anger < 0) && (G.getValue("anger", 0) > _local1)) {
G.addValue("anger", anger);
if (G.getValue("anger", 0) <= 0) {
G.setValue("anger", 0);
}
}
};
G.V.addDoom = function (doom) {
var _local1 = G.getEnemyT(G.GLOBAL_ENEMY);
if ((doom > 0) && (G.getValue("doom", 0) < G.getValue("doomMax", 0))) {
G.addValue("doom", doom);
if (G.getValue("doom", 0) >= G.getValue("doomMax", 0)) {
G.setValue("doom", G.getValue("doomMax", 0));
G.goPlay(_local1.DoomIndicator, "maxDoom");
} else {
G.goPlay(_local1.DoomIndicator, "gainDoom");
}
} else if ((doom < 0) && (G.getValue("doom", 0) > 0)) {
G.addValue("doom", doom);
G.goPlay(_local1.DoomIndicator, "loseDoom");
if (G.getValue("doom", 0) <= 0) {
G.setValue("doom", 0);
}
}
};
G.V.addLove = function (love) {
var _local1 = G.getEnemyT(G.GLOBAL_ENEMY);
if ((love > 0) && (G.getValue("love", 0) < G.getValue("loveMax", 0))) {
G.addValue("love", love);
if (G.getValue("love", 0) >= G.getValue("loveMax", 0)) {
G.setValue("love", G.getValue("loveMax", 0));
G.goPlay(_local1.LoveIndicator, "maxLove");
} else {
G.goPlay(_local1.LoveIndicator, "gainLove");
}
} else if ((love < 0) && (G.getValue("love", 0) > 0)) {
G.addValue("love", love);
G.goPlay(_local1.LoveIndicator, "loseLove");
if (G.getValue("love", 0) <= 0) {
G.setValue("love", 0);
}
}
};
G.V.pounceVelocityCompute = function (x0, y0, x1, y1, inseconds, ax, ay) {
var _local1 = {};
_local1.x0 = x0;
_local1.y0 = y0;
_local1.x1 = x1;
_local1.y1 = y1;
_local1.ax = ax;
_local1.ay = ay;
_local1.vx = ((((((-ax) * inseconds) * inseconds) / 2) - x0) + x1) / inseconds;
_local1.vy = ((((((-ay) * inseconds) * inseconds) / 2) - y0) + y1) / inseconds;
return(_local1);
};
G.V.sitnam_DodgeJumpCheck = function (G) {
if (G.enemyFacing() != G.playerFacing()) {
var _local1 = G.playerSignedDistanceFix();
if ((_local1 >= 0) && (_local1 < 50)) {
return(true);
}
}
return(false);
};
G.V.sitnam_InactiveAnimCheck = function (G) {
var _local1 = G.enemyCurrAnim();
return(((_local1.substr(0, 4) == "idle") || (_local1 == "walk")) || (_local1 == "walkcont"));
};
G.V.sitnam_DodgeAttackCheck = function (G) {
var _local1 = G.playerCurrAnim();
if (_local1.indexOf("atk") == 0) {
if (_local1.indexOf("atkp") == 0) {
} else {
return(true);
}
}
return(false);
};
}
Symbol 697 MovieClip Frame 34
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 44
G.goPlay(this, "options");
Symbol 697 MovieClip Frame 46
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this.Head.Eyeris, "Normal");
G.setEnemyAIUseAttacks(0);
if (G.hitPlayer(behindCheck)) {
G.enemySetFacing(-G.enemyFacing());
}
G.actMove(this, 0);
Symbol 697 MovieClip Frame 52
G.goPlay(this, "walkCont");
Symbol 697 MovieClip Frame 53
function checkUpdate() {
if (G.GLOBAL_TAPDASH_STATE > 0) {
var _local2 = G.playerSignedDistanceFix();
if ((_local2 >= 10) && (_local2 < 500)) {
if (G.enemyFacing() != G.playerFacing()) {
G.goPlay(this, "rollAttempt");
}
} else if ((_local2 <= -10) && (_local2 > -500)) {
if (G.enemyFacing() == G.playerFacing()) {
G.goPlay(this, "backRollAttempt");
}
}
}
}
if (G.hitPlayer(behindCheck)) {
G.enemySetFacing(-G.enemyFacing());
}
G.actMove(this, 2);
Symbol 697 MovieClip Frame 81
G.goPlay(this, "walkCont");
Symbol 697 MovieClip Frame 83
G.goPlay(this.Head.AntennaF, "idle");
G.goPlay(this.Head.AntennaB, "idle");
G.goPlay(this.Head.Eye, "Frowning");
G.actHurt(this, 0);
G.setEnemyAIUseAttacks(1);
G.V.addAnger(1);
G.V.addDoom(3);
G.V.addLove(-3);
G.setHDef(99);
G.setMDef(99);
G.setLDef(99);
G.actMoveAttack(this, -2, G.ATTACK_HIGH);
G.endDigestion(this);
Symbol 697 MovieClip Frame 87
G.actMoveAttack(this, -6, G.ATTACK_HIGH);
Symbol 697 MovieClip Frame 98
G.actMoveAttack(this, -3, G.ATTACK_HIGH);
Symbol 697 MovieClip Frame 111
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 113
G.goPlay(this.Head.AntennaF, "idle");
G.goPlay(this.Head.AntennaB, "idle");
G.goPlay(this.Head.Eye, "UnFrowningFast");
G.goPlay(this.Head.Eyeris, "Normal");
if (G.getValue("isWaving", false) == true) {
G.goPlay(this, "waveAttackGrab");
} else if (G.getValue("canHit", 0) == 9) {
G.goPlay(this, "waveBigHit");
} else if ((((G.getValue("canHit", 0) == 1) || (G.getValue("canHit", 0) == 4)) || (G.getValue("canHit", 0) == 5)) || (G.getValue("canHit", 0) == 6)) {
G.actHurt(this, 0);
G.V.addDoom(-3);
G.V.addLove(-3);
G.V.canHurt(0);
} else {
G.goPlay(this, "dodge");
}
G.endDigestion(this);
Symbol 697 MovieClip Frame 123
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 125
G.goPlay(this.Head.AntennaF, "idle");
G.goPlay(this.Head.AntennaB, "idle");
G.goPlay(this.Head.Eye, "UnFrowningFast");
G.goPlay(this.Head.Eyeris, "Normal");
if (G.getValue("isWaving", false) == true) {
G.goPlay(this, "waveAttackGrab");
} else if (G.getValue("canHit", 0) == 9) {
G.goPlay(this, "waveBigHit");
} else if ((((G.getValue("canHit", 0) == 2) || (G.getValue("canHit", 0) == 4)) || (G.getValue("canHit", 0) == 5)) || (G.getValue("canHit", 0) == 7)) {
G.actHurt(this, 0);
G.V.addDoom(-3);
G.V.addLove(-3);
G.V.canHurt(0);
} else {
G.goPlay(this, "dodge");
}
G.endDigestion(this);
Symbol 697 MovieClip Frame 135
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 137
G.goPlay(this.Head.AntennaF, "idle");
G.goPlay(this.Head.AntennaB, "idle");
G.goPlay(this.Head.Eye, "UnFrowningFast");
G.goPlay(this.Head.Eyeris, "Normal");
if (G.getValue("isWaving", false) == true) {
G.goPlay(this, "waveAttackGrab");
} else if (G.getValue("canHit", 0) == 9) {
G.goPlay(this, "waveBigHit");
} else if ((((G.getValue("canHit", 0) == 3) || (G.getValue("canHit", 0) == 4)) || (G.getValue("canHit", 0) == 5)) || (G.getValue("canHit", 0) == 8)) {
G.actHurt(this, 0);
G.V.addDoom(-3);
G.V.addLove(-3);
G.V.canHurt(0);
} else {
G.goPlay(this, "dodge");
}
Symbol 697 MovieClip Frame 152
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 154
G.goPlay(this.Head.AntennaF, "idle");
G.goPlay(this.Head.AntennaB, "idle");
if (G.getValue("isWaving", false) == true) {
G.goPlay(this, "waveAttackGrab");
} else {
G.actHurt(this, 0);
G.V.canHurt(0);
G.setEnemyAIUseAttacks(1);
G.goPlay(this, "hugAttempt");
}
Symbol 697 MovieClip Frame 166
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 168
G.goPlay(this.Head.Eye, "Dead");
G.goPlay(this.Head.Eyeris, "Normal");
G.actHurt(this, 0);
G.endDigestion(this);
G.unconsumePlayer(this, 50);
G.actUnbusy();
Symbol 697 MovieClip Frame 195
G.actHurt(this, 0);
Symbol 697 MovieClip Frame 205
G.goPlay(this, "dead");
Symbol 697 MovieClip Frame 211
if (G.GLOBAL_TAPDASH_STATE > 0) {
var dist = G.playerSignedDistanceFix();
if ((dist >= 10) && (dist < 500)) {
if (G.enemyFacing() != G.playerFacing()) {
G.goPlay(this, "rollAttempt");
}
} else if ((dist <= -10) && (dist > -500)) {
if (G.enemyFacing() == G.playerFacing()) {
G.goPlay(this, "backRollAttempt");
}
}
} else {
G.actAttack(this, G.ATTACK_MEDIUM);
G.V.canHurt(7);
if (G.hitPlayer(behindCheck)) {
G.goPlay(this, "grabBehind");
}
if (G.chance(30) || (G.getValue("love", 0) >= G.getValue("loveMax", 0))) {
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) && (G.chance(25))) {
G.goPlay(this, "tossAttempt");
} else if (G.chance(20)) {
G.goPlay(this, "hugAttempt");
} else {
G.goPlay(this, "grabm");
}
}
}
Symbol 697 MovieClip Frame 226
G.V.canHurt(2);
Symbol 697 MovieClip Frame 246
G.V.canHurt(0);
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 248
if (G.GLOBAL_TAPDASH_STATE > 0) {
var dist = G.playerSignedDistanceFix();
if ((dist >= 10) && (dist < 500)) {
if (G.enemyFacing() != G.playerFacing()) {
G.goPlay(this, "rollAttempt");
}
} else if ((dist <= -10) && (dist > -500)) {
if (G.enemyFacing() == G.playerFacing()) {
G.goPlay(this, "backRollAttempt");
}
}
} else {
G.actAttack(this, G.ATTACK_HIGH);
G.V.canHurt(6);
if (G.hitPlayer(behindCheck)) {
G.enemySetFacing(-G.enemyFacing());
}
if (G.chance(30) || (G.getValue("love", 0) >= G.getValue("loveMax", 0))) {
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) && (G.chance(25))) {
G.goPlay(this, "tossAttempt");
} else if (G.chance(20)) {
G.goPlay(this, "hugAttempt");
} else {
G.goPlay(this, "grabh");
}
}
}
Symbol 697 MovieClip Frame 273
G.V.canHurt(1);
Symbol 697 MovieClip Frame 293
G.V.canHurt(0);
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 295
if (G.GLOBAL_TAPDASH_STATE > 0) {
var dist = G.playerSignedDistanceFix();
if ((dist >= 10) && (dist < 500)) {
if (G.enemyFacing() != G.playerFacing()) {
G.goPlay(this, "rollAttempt");
}
} else if ((dist <= -10) && (dist > -500)) {
if (G.enemyFacing() == G.playerFacing()) {
G.goPlay(this, "backRollAttempt");
}
}
} else {
G.V.canHurt(8);
G.actAttack(this, G.ATTACK_LOW);
G.goPlay(this.Head.Eye, "Squinting");
if (G.hitPlayer(behindCheck)) {
G.enemySetFacing(-G.enemyFacing());
}
if (G.chance(30) || (G.getValue("love", 0) >= G.getValue("loveMax", 0))) {
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) && (G.chance(25))) {
G.goPlay(this, "tossAttempt");
} else if (G.chance(20)) {
G.goPlay(this, "hugAttempt");
} else {
G.goPlay(this, "grabl");
}
}
}
Symbol 697 MovieClip Frame 305
G.V.canHurt(3);
Symbol 697 MovieClip Frame 320
G.V.canHurt(0);
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 322
G.goPlay(this.Head.Eye, "Squinting");
G.goPlay(this.Head.Eyeris, "Normal");
Symbol 697 MovieClip Frame 340
if (G.hitPlayer(grabBox)) {
G.goPlay(this, "grabhSuccess");
}
Symbol 697 MovieClip Frame 341
G.goPlay(this.Head.Eye, "UnSquinting");
G.V.canHurt(1);
Symbol 697 MovieClip Frame 356
G.V.canHurt(0);
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 358
G.goPlay(this.Head.Eye, "UnSquinting");
G.actBusy(this);
G.endDigestion(this);
G.consumePlayer(this);
Symbol 697 MovieClip Frame 387
this.QTEArrow._alpha = 100;
this.progressBar._alpha = 100;
G.setValue("QTEDelay", 4);
G.setValue("QTEDrainDelay", 3);
G.setValue("NoStruggle", 1);
this.progressBar.QTEWin._width = 105;
G.goPlay(this.QTEArrow, "None");
if (G.enemyFacingRight()) {
this.QTEArrow._xscale = 350;
} else {
this.QTEArrow._xscale = -350;
}
if (G.getValue("doom", 0) >= G.getValue("doomMax", 0)) {
this.QTEArrow._alpha = 0;
this.progressBar._alpha = 0;
this.progressBar.QTEWin._alpha = 0;
}
Symbol 697 MovieClip Frame 388
if (G.chance(20)) {
G.goPlay(this.Peen, "throbSlowOnce");
}
function checkUpdate() {
if (G.getValue("doom", 0) < G.getValue("doomMax", 0)) {
G.addValue("QTEDrainDelay", -1);
if (G.getValue("QTEDrainDelay", 0) <= 0) {
G.setValue("QTEDrainDelay", 2);
if (this.progressBar.QTEWin._width > 0) {
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width - 1;
}
}
if (G.getValue("QTEDelay", 0) == 0) {
G.playerTapReset();
switch (G.rand(3)) {
case 0 :
G.setValue("QTEDir", "U");
G.goPlay(this.QTEArrow, "Up");
break;
case 1 :
G.setValue("QTEDir", "R");
G.goPlay(this.QTEArrow, "Right");
break;
case 2 :
G.setValue("QTEDir", "D");
G.goPlay(this.QTEArrow, "Down");
break;
case 3 :
G.setValue("QTEDir", "L");
G.goPlay(this.QTEArrow, "Left");
}
G.setValue("QTEDelay", -5);
} else if (G.getValue("QTEDelay", 0) < -35) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
} else {
G.addValue("QTEDelay", -1);
}
if (G.playerTapGet() == G.getValue("QTEDir", 0)) {
G.playerTapReset();
G.goPlay(this.QTEArrow, "None");
G.setValue("NoStruggle", 0);
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width + 42;
if (this.progressBar.QTEWin._width > 210) {
this.progressBar.QTEWin._width = 210;
G.goPlay(this, "oralEscape");
}
G.setValue("QTEDelay", 6);
G.setValue("QTEMisses", 0);
} else if ((G.playerTapGet() != G.getValue("QTEDir", 0)) && (G.playerTapGet() != "")) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
}
}
}
Symbol 697 MovieClip Frame 418
if ((this.progressBar.QTEWin._width <= 0) || (G.getValue("doom", 0) >= G.getValue("doomMax", 0))) {
G.goPlay(this, "oralSwallow");
} else {
G.goPlay(this, "oralLoop1");
}
Symbol 697 MovieClip Frame 425
G.goPlay(this.Head.AntennaF, "glowStart");
G.goPlay(this.Head.AntennaB, "glowStart");
Symbol 697 MovieClip Frame 456
G.goPlay(this.Head.Eye, "Smuging");
Symbol 697 MovieClip Frame 486
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
Symbol 697 MovieClip Frame 502
G.goPlay(this.Head.Eye, "Closed");
Symbol 697 MovieClip Frame 518
G.goPlay(this.Head.Eye, "Opening");
G.goPlay(this.Head.Eyeris, "Down");
Symbol 697 MovieClip Frame 542
G.goPlay(this.Head.AntennaF, "glowStart");
G.goPlay(this.Head.AntennaB, "glowStart");
Symbol 697 MovieClip Frame 557
G.goPlay(this.Head.Eye, "Happy");
Symbol 697 MovieClip Frame 561
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
Symbol 697 MovieClip Frame 572
G.goPlay(this.Head.Eye, "Open");
Symbol 697 MovieClip Frame 576
G.goPlay(this.Head.Eye, "Lusting");
G.startDigestion(this, 6);
function checkUpdate() {
if (this.abdomenComplex._currentframe < 5) {
switch (G.rand(3)) {
case 0 :
G.goPlay(this.abdomenComplex, "0");
break;
case 1 :
G.goPlay(this.abdomenComplex, "1");
break;
case 2 :
G.goPlay(this.abdomenComplex, "2");
break;
case 3 :
G.goPlay(this.abdomenComplex, "3");
}
}
}
Symbol 697 MovieClip Frame 607
if (G.getPlayerHP() > 0) {
switch (G.rand(4)) {
case 0 :
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this, "oralLoop2A");
break;
case 1 :
case 2 :
G.goPlay(this.Head.Eyeris, "Up");
G.goPlay(this, "oralLoop2B");
break;
case 3 :
case 4 :
G.goPlay(this.Head.Eyeris, "Down");
G.goPlay(this, "oralLoop2C");
}
} else {
G.goPlay(this, "oralDigest");
}
Symbol 697 MovieClip Frame 609
Symbol 697 MovieClip Frame 620
G.goPlay(this.Head.Eye, "Happy");
Symbol 697 MovieClip Frame 631
G.goPlay(this.Head.Eye, "Lust");
Symbol 697 MovieClip Frame 649
if (G.getPlayerHP() > 0) {
switch (G.rand(4)) {
case 0 :
case 1 :
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this, "oralLoop2A");
break;
case 2 :
G.goPlay(this.Head.Eyeris, "Up");
G.goPlay(this, "oralLoop2B");
break;
case 3 :
case 4 :
G.goPlay(this.Head.Eyeris, "Down");
G.goPlay(this, "oralLoop2C");
}
} else {
G.goPlay(this, "oralDigest");
}
Symbol 697 MovieClip Frame 691
if (G.getPlayerHP() > 0) {
switch (G.rand(4)) {
case 0 :
case 1 :
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this, "oralLoop2A");
break;
case 2 :
case 3 :
G.goPlay(this.Head.Eyeris, "Up");
G.goPlay(this, "oralLoop2B");
break;
case 4 :
G.goPlay(this.Head.Eyeris, "Down");
G.goPlay(this, "oralLoop2C");
}
} else {
G.goPlay(this, "oralDigest");
}
Symbol 697 MovieClip Frame 693
G.endDigestion(this);
G.goPlay(this.Head.Eye, "UnLusting");
G.goPlay(this.Head.Eyeris, "Down");
Symbol 697 MovieClip Frame 709
G.goPlay(this.Head.Eye, "Closed");
Symbol 697 MovieClip Frame 710
G.healEnemy(3);
Symbol 697 MovieClip Frame 711
G.healEnemy(3);
Symbol 697 MovieClip Frame 712
G.healEnemy(3);
Symbol 697 MovieClip Frame 713
G.goPlay(this.Head.Eye, "Opening");
G.healEnemy(3);
Symbol 697 MovieClip Frame 714
G.healEnemy(3);
Symbol 697 MovieClip Frame 734
G.goPlay(this.Head.Eye, "Closed");
Symbol 697 MovieClip Frame 735
G.healEnemy(3);
Symbol 697 MovieClip Frame 736
G.healEnemy(3);
Symbol 697 MovieClip Frame 737
G.healEnemy(3);
Symbol 697 MovieClip Frame 738
G.goPlay(this.Head.Eye, "Opening");
G.healEnemy(3);
Symbol 697 MovieClip Frame 739
G.healEnemy(3);
Symbol 697 MovieClip Frame 758
G.goPlay(this.Head.Eye, "Smuging");
G.goPlay(this.Head.Eyeris, "Normal");
Symbol 697 MovieClip Frame 760
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 761
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 762
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 763
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 764
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 765
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 766
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 767
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 768
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 769
G.healEnemy(3.4);
Symbol 697 MovieClip Frame 779
if (G.getValue("NoStruggle", 0) == 1) {
G.V.addLove(10);
}
G.V.addAnger(-1);
G.instantKillPlayer(this);
Symbol 697 MovieClip Frame 786
G.goPlay(this.Head.Eye, "UnSmuging");
Symbol 697 MovieClip Frame 804
G.endDigestion(this);
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 820
G.V.canHurt(1);
G.unconsumePlayer(this, 50);
G.actUnbusy();
Symbol 697 MovieClip Frame 831
G.endDigestion(this);
G.V.canHurt(0);
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 843
G.enemySetFacing(-G.enemyFacing());
Symbol 697 MovieClip Frame 853
G.goPlay(this.Head.Eyeris, "Back");
G.goPlay(this.Head.Eye, "Smuging");
G.goPlay(this.Head.AntennaF, "glowStart");
G.goPlay(this.Head.AntennaB, "glowStart");
Symbol 697 MovieClip Frame 875
if (G.hitPlayer(grabBox)) {
G.goPlay(this, "grabmSuccess");
}
Symbol 697 MovieClip Frame 876
G.goPlay(this.Head.Eye, "UnSmuging");
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
G.V.canHurt(2);
Symbol 697 MovieClip Frame 896
G.V.canHurt(0);
if ((G.playerEnemyCenterAbsoluteDistance() * G.enemyFacing()) < 1) {
G.enemySetFacing(-G.enemyFacing());
}
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 898
G.goPlay(this.Head.Eye, "Smug");
G.goPlay(this.Head.Eyeris, "Back");
G.goPlay(this.Head.AntennaF, "glowLoop");
G.goPlay(this.Head.AntennaB, "glowLoop");
G.actBusy(this);
G.endDigestion(this);
G.consumePlayer(this);
Symbol 697 MovieClip Frame 940
G.goPlay(this.Head.Eye, "Close");
Symbol 697 MovieClip Frame 947
G.goPlay(this.Head.Eye, "Blissing");
G.goPlay(this.Head.Eyeris, "Up");
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
Symbol 697 MovieClip Frame 957
this.QTEArrow._alpha = 100;
this.progressBar._alpha = 100;
G.setValue("QTEDelay", 4);
G.setValue("QTEDrainDelay", 3);
G.setValue("NoStruggle", 1);
this.progressBar.QTEWin._width = 105;
G.goPlay(this.QTEArrow, "None");
if (G.enemyFacingRight()) {
this.QTEArrow._xscale = 350;
this.progressBar._xscale = 100;
} else {
this.QTEArrow._xscale = -350;
this.progressBar._xscale = -100;
}
if (G.getValue("doom", 0) >= G.getValue("doomMax", 0)) {
this.QTEArrow._alpha = 0;
this.progressBar._alpha = 0;
this.progressBar.QTEWin._alpha = 0;
}
Symbol 697 MovieClip Frame 958
G.startDigestion(this, 10);
G.goPlay(this.Head.Eye, "Bliss");
G.goPlay(this.Head.Eyeris, "Up");
function checkUpdate() {
if (G.getValue("doom", 0) < G.getValue("doomMax", 0)) {
G.addValue("QTEDrainDelay", -1);
if (G.getValue("QTEDrainDelay", 0) <= 0) {
G.setValue("QTEDrainDelay", 2);
if (this.progressBar.QTEWin._width > 0) {
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width - 1;
}
}
if (G.getValue("QTEDelay", 0) == 0) {
G.playerTapReset();
switch (G.rand(3)) {
case 0 :
G.setValue("QTEDir", "U");
G.goPlay(this.QTEArrow, "Up");
break;
case 1 :
G.setValue("QTEDir", "R");
G.goPlay(this.QTEArrow, "Right");
break;
case 2 :
G.setValue("QTEDir", "D");
G.goPlay(this.QTEArrow, "Down");
break;
case 3 :
G.setValue("QTEDir", "L");
G.goPlay(this.QTEArrow, "Left");
}
G.setValue("QTEDelay", -5);
} else if (G.getValue("QTEDelay", 0) < -35) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
} else {
G.addValue("QTEDelay", -1);
}
if (G.playerTapGet() == G.getValue("QTEDir", 0)) {
G.playerTapReset();
G.goPlay(this.QTEArrow, "None");
G.setValue("NoStruggle", 0);
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width + 42;
if (this.progressBar.QTEWin._width > 210) {
this.progressBar.QTEWin._width = 210;
G.goPlay(this, "ubEscape");
}
G.setValue("QTEDelay", 6);
G.setValue("QTEMisses", 0);
} else if ((G.playerTapGet() != G.getValue("QTEDir", 0)) && (G.playerTapGet() != "")) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
}
}
}
Symbol 697 MovieClip Frame 973
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 974
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 975
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 976
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 977
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 978
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 979
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 980
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 999
if (G.getPlayerHP() > 0) {
G.goPlay(this, "ubLoop1");
} else {
G.goPlay(this, "ubDigest");
}
Symbol 697 MovieClip Frame 1001
G.goPlay(this.Head.Eye, "Bliss");
G.goPlay(this.Head.Eyeris, "Up");
G.endDigestion(this);
Symbol 697 MovieClip Frame 1020
G.goPlay(this.Head.Eye, "Closed");
Symbol 697 MovieClip Frame 1029
G.goPlay(this.Head.Eye, "Opening");
Symbol 697 MovieClip Frame 1031
if (G.getValue("NoStruggle", 0) == 1) {
G.V.addLove(10);
}
G.V.addAnger(-1);
G.instantKillPlayer(this);
Symbol 697 MovieClip Frame 1046
G.goPlay(this.Head.Eye, "Smuging");
Symbol 697 MovieClip Frame 1077
G.goPlay(this.Head.Eye, "UnSmuging");
G.instantKillPlayer(this);
Symbol 697 MovieClip Frame 1095
G.endDigestion(this);
G.instantKillPlayer(this);
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 1097
G.goPlay(this.Head.Eye, "Bliss");
G.goPlay(this.Head.Eyeris, "Up");
G.endDigestion(this);
Symbol 697 MovieClip Frame 1113
G.goPlay(this.Head.Eye, "UnBlissing");
G.goPlay(this.Head.Eyeris, "Back");
Symbol 697 MovieClip Frame 1132
G.V.canHurt(2);
G.unconsumePlayer(this, -50);
G.actUnbusy();
Symbol 697 MovieClip Frame 1137
G.goPlay(this.Head.Eyeris, "Normal");
Symbol 697 MovieClip Frame 1143
if ((G.playerEnemyCenterAbsoluteDistance() * G.enemyFacing()) < 1) {
G.enemySetFacing(-G.enemyFacing());
}
G.endDigestion(this);
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.Eye, "Open");
G.V.canHurt(0);
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 1171
if (G.hitPlayer(grabBox)) {
G.goPlay(this, "grablSuccess");
}
Symbol 697 MovieClip Frame 1172
G.V.canHurt(3);
Symbol 697 MovieClip Frame 1192
G.V.canHurt(0);
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 1194
G.setValue("canHit", 0);
G.actBusy(this);
G.endDigestion(this);
G.consumePlayer(this);
Symbol 697 MovieClip Frame 1207
G.goPlay(this.Peen, "throbSlowOnce");
Symbol 697 MovieClip Frame 1212
G.goPlay(this.Head.AntennaF, "glowStart");
G.goPlay(this.Head.AntennaB, "glowStart");
Symbol 697 MovieClip Frame 1231
G.goPlay(this.Head.Eye, "Lusting");
Symbol 697 MovieClip Frame 1256
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
G.goPlay(this.Head.Eye, "Smuging");
G.goPlay(this.Head.Eyeris, "Up");
this.QTEArrow._alpha = 100;
this.progressBar._alpha = 100;
G.setValue("QTEDelay", 4);
G.setValue("QTEDrainDelay", 3);
G.setValue("NoStruggle", 1);
this.progressBar.QTEWin._width = 105;
G.goPlay(this.QTEArrow, "None");
if (G.enemyFacingRight()) {
this.QTEArrow._xscale = 350;
this.progressBar._xscale = 100;
} else {
this.QTEArrow._xscale = -350;
this.progressBar._xscale = -100;
}
if (G.getValue("doom", 0) >= G.getValue("doomMax", 0)) {
this.QTEArrow._alpha = 0;
this.progressBar._alpha = 0;
this.progressBar.QTEWin._alpha = 0;
}
Symbol 697 MovieClip Frame 1257
G.startDigestion(this, 10);
G.goPlay(this.VICSYNCMASK, "start");
function checkUpdate() {
if (G.getValue("doom", 0) < G.getValue("doomMax", 0)) {
G.addValue("QTEDrainDelay", -1);
if (G.getValue("QTEDrainDelay", 0) <= 0) {
G.setValue("QTEDrainDelay", 2);
if (this.progressBar.QTEWin._width > 0) {
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width - 1;
}
}
if (G.getValue("QTEDelay", 0) == 0) {
G.playerTapReset();
switch (G.rand(3)) {
case 0 :
G.setValue("QTEDir", "U");
G.goPlay(this.QTEArrow, "Up");
break;
case 1 :
G.setValue("QTEDir", "R");
G.goPlay(this.QTEArrow, "Right");
break;
case 2 :
G.setValue("QTEDir", "D");
G.goPlay(this.QTEArrow, "Down");
break;
case 3 :
G.setValue("QTEDir", "L");
G.goPlay(this.QTEArrow, "Left");
}
G.setValue("QTEDelay", -5);
} else if (G.getValue("QTEDelay", 0) < -35) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
} else {
G.addValue("QTEDelay", -1);
}
if (G.playerTapGet() == G.getValue("QTEDir", 0)) {
G.playerTapReset();
G.goPlay(this.QTEArrow, "None");
G.setValue("NoStruggle", 0);
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width + 42;
if (this.progressBar.QTEWin._width > 210) {
this.progressBar.QTEWin._width = 210;
G.goPlay(this, "cockEscape");
}
G.setValue("QTEDelay", 6);
G.setValue("QTEMisses", 0);
} else if ((G.playerTapGet() != G.getValue("QTEDir", 0)) && (G.playerTapGet() != "")) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
}
}
}
Symbol 697 MovieClip Frame 1273
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 1274
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 1275
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 1276
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 1277
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 1);
}
Symbol 697 MovieClip Frame 1278
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 1279
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) || (this.progressBar.QTEWin._width == 0)) {
G.hurtPlayer(this, 0.5);
}
Symbol 697 MovieClip Frame 1297
if (G.getPlayerHP() > 0) {
G.goPlay(this, "cockLoop1");
} else {
G.goPlay(this, "cockDigest");
}
Symbol 697 MovieClip Frame 1299
G.goPlay(this.Head.Eye, "Lusting");
G.goPlay(this.Head.Eyeris, "Up");
G.endDigestion(this);
Symbol 697 MovieClip Frame 1317
G.goPlay(this.Head.Eye, "Close");
G.goPlay(this.Head.Eyeris, "Down");
Symbol 697 MovieClip Frame 1321
G.goPlay(this.Head.Eye, "Lust");
Symbol 697 MovieClip Frame 1347
G.goPlay(this.Head.Eye, "Happy");
Symbol 697 MovieClip Frame 1362
if (G.getValue("NoStruggle", 0) == 1) {
G.V.addLove(10);
}
G.V.addAnger(-1);
G.instantKillPlayer(this);
Symbol 697 MovieClip Frame 1380
G.goPlay(this.Head.Eye, "Opening");
G.goPlay(this.Head.Eyeris, "Up");
G.instantKillPlayer(this);
Symbol 697 MovieClip Frame 1396
G.goPlay(this.Head.Eyeris, "Normal");
Symbol 697 MovieClip Frame 1410
G.endDigestion(this);
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 1412
G.goPlay(this.Head.Eye, "UnSmuging");
G.goPlay(this.Head.Eyeris, "Down");
G.endDigestion(this);
Symbol 697 MovieClip Frame 1441
G.V.canHurt(3);
G.unconsumePlayer(this, 50);
G.actUnbusy();
Symbol 697 MovieClip Frame 1456
G.endDigestion(this);
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.Eye, "Open");
G.V.canHurt(0);
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 1458
G.goPlay(this.Head.Eye, "Squinting");
G.V.canHurt(0);
Symbol 697 MovieClip Frame 1478
if (G.hitPlayer(grabBox)) {
G.goPlay(this, "hugSuccess");
}
Symbol 697 MovieClip Frame 1479
G.goPlay(this.Head.Eye, "Opening");
Symbol 697 MovieClip Frame 1495
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 1497
G.goPlay(this.Head.Eye, "Squint");
G.actBusy(this);
G.endDigestion(this);
G.consumePlayer(this);
Symbol 697 MovieClip Frame 1516
G.goPlay(this.Head.Eye, "UnSquinting");
if (G.chance(80)) {
G.goPlay(this, "hugStart");
}
Symbol 697 MovieClip Frame 1532
G.setValue("QTEDelay", 4);
G.setValue("QTEDrainDelay", 3);
this.progressBar.QTEWin._width = 105;
G.goPlay(this.QTEArrow, "None");
G.goPlay(this.Peen, "throbSlowOnce");
if (G.enemyFacingRight()) {
this.QTEArrow._xscale = 350;
this.progressBar._xscale = 100;
} else {
this.QTEArrow._xscale = -350;
this.progressBar._xscale = -100;
}
Symbol 697 MovieClip Frame 1533
if (G.chance(10)) {
G.goPlay(this.Peen, "throbSlowOnce");
}
function checkUpdate() {
G.addValue("QTEDrainDelay", -1);
if (G.getValue("QTEDrainDelay", 0) <= 0) {
G.setValue("QTEDrainDelay", 2);
G.healEnemy(0.2);
if (this.progressBar.QTEWin._width > 0) {
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width - 1;
}
}
if (G.getValue("QTEDelay", 0) == 0) {
G.playerTapReset();
switch (G.rand(3)) {
case 0 :
G.setValue("QTEDir", "U");
G.goPlay(this.QTEArrow, "Up");
break;
case 1 :
G.setValue("QTEDir", "R");
G.goPlay(this.QTEArrow, "Right");
break;
case 2 :
G.setValue("QTEDir", "D");
G.goPlay(this.QTEArrow, "Down");
break;
case 3 :
G.setValue("QTEDir", "L");
G.goPlay(this.QTEArrow, "Left");
}
G.setValue("QTEDelay", -5);
} else if (G.getValue("QTEDelay", 0) < -35) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
} else {
G.addValue("QTEDelay", -1);
}
if (G.playerTapGet() == G.getValue("QTEDir", 0)) {
G.playerTapReset();
G.goPlay(this.QTEArrow, "None");
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width + 42;
if (this.progressBar.QTEWin._width > 210) {
this.progressBar.QTEWin._width = 210;
G.goPlay(this, "suckEscape");
}
G.setValue("QTEDelay", 6);
G.setValue("QTEMisses", 0);
} else if ((G.playerTapGet() != G.getValue("QTEDir", 0)) && (G.playerTapGet() != "")) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
}
}
Symbol 697 MovieClip Frame 1558
G.healEnemy(1);
Symbol 697 MovieClip Frame 1563
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) && (this.progressBar.QTEWin._width == 0)) {
if (G.chance(50)) {
G.setValue("willToss", 1);
G.goPlay(this, "suckEscape");
} else {
G.setValue("QTEDelay", -50);
G.goPlay(this, "suckLoopDoom");
}
} else {
if ((this.progressBar.QTEWin._width == 0) or G.chance(40)) {
G.V.addDoom(1);
}
G.goPlay(this, "suckLoop1");
}
Symbol 697 MovieClip Frame 1565
G.goPlay(this.Peen, "idle");
G.goPlay(this.Head.Eye, "Frown");
Symbol 697 MovieClip Frame 1576
G.goPlay(this.Head.Eye, "UnFrowning");
G.V.canHurt(4);
G.unconsumePlayer(this, 50);
G.actUnbusy();
Symbol 697 MovieClip Frame 1592
G.V.canHurt(0);
if (G.getValue("willToss", 0) == 1) {
G.setValue("willToss", 0);
G.goPlay(this, "tossAttempt");
} else {
G.goPlay(this, "idle");
}
Symbol 697 MovieClip Frame 1594
function checkUpdate() {
G.addValue("QTEDelay", 1);
if (G.getValue("QTEDelay", 0) >= 4) {
G.setValue("QTEDelay", 2);
this.fadeToBlack._alpha = this.fadeToBlack._alpha + 1.5;
}
}
if (G.getValue("QTEDelay", 0) <= -10) {
this.fadeToBlack._alpha = 0;
G.setValue("QTEDelay", 0);
G.goPlay(this.Head.Eye, "Happy");
}
if (G.chance(15)) {
G.goPlay(this.Peen, "throbSlowOnce");
}
Symbol 697 MovieClip Frame 1613
G.healEnemy(1);
Symbol 697 MovieClip Frame 1618
if (this.fadeToBlack._alpha >= 100) {
G.goPlay(this, "suckDoomEnd");
} else {
G.goPlay(this, "suckLoopDoom");
}
Symbol 697 MovieClip Frame 1620
G.endDigestion(this);
G.instantKillPlayer(this);
G.goPlay(this.Peen, "idle");
Symbol 697 MovieClip Frame 1627
if (G.hitPlayer(idlebox)) {
G.goPlay(this, "idle");
} else {
G.goPlay("suckDoomed");
}
Symbol 697 MovieClip Frame 1629
G.setEnemyAIUseAttacks(1);
G.actBusy(this, 0);
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this.Head.Eyeris, "Down");
G.goPlay(this.Peen, "throbSlowOnce");
Symbol 697 MovieClip Frame 1640
function checkUpdate() {
var _local2 = G.getRollBox(G.GLOBAL_PLAYER);
if (_local2 != undefined) {
if (_local2.hitTest(rollCheck)) {
G.consumePlayer(this);
G.goPlay(this, "rollSuccess");
}
}
}
Symbol 697 MovieClip Frame 1650
G.goPlay(this.Head.Eyeris, "Normal");
G.actUnbusy(target);
Symbol 697 MovieClip Frame 1664
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 1666
G.goPlay(this.Head.Eye, "Smuging");
G.goPlay(this.Head.Eyeris, "Down");
G.actBusy(this);
G.endDigestion(this);
G.consumePlayer(this);
Symbol 697 MovieClip Frame 1687
this.QTEArrow._alpha = 100;
this.progressBar._alpha = 100;
G.setValue("QTEDelay", 4);
G.setValue("QTEDrainDelay", 3);
G.setValue("NoStruggle", 1);
this.progressBar.QTEWin._width = 105;
G.goPlay(this.QTEArrow, "None");
if (G.enemyFacingRight()) {
this.QTEArrow._xscale = 350;
this.progressBar._xscale = 100;
} else {
this.QTEArrow._xscale = -350;
this.progressBar._xscale = -100;
}
if (G.getValue("doom", 0) >= G.getValue("doomMax", 0)) {
this.QTEArrow._alpha = 0;
this.progressBar._alpha = 0;
this.progressBar.QTEWin._alpha = 0;
this.progressBar.QTEWin._scale = 2;
}
Symbol 697 MovieClip Frame 1688
function checkUpdate() {
G.addValue("QTEDrainDelay", -1);
if (G.getValue("QTEDrainDelay", 0) <= 0) {
G.setValue("QTEDrainDelay", 2);
if (this.progressBar.QTEWin._width > 0) {
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width - 1;
}
}
if (G.getValue("QTEDelay", 0) == 0) {
G.playerTapReset();
switch (G.rand(3)) {
case 0 :
G.setValue("QTEDir", "U");
G.goPlay(this.QTEArrow, "Up");
break;
case 1 :
G.setValue("QTEDir", "R");
G.goPlay(this.QTEArrow, "Right");
break;
case 2 :
G.setValue("QTEDir", "D");
G.goPlay(this.QTEArrow, "Down");
break;
case 3 :
G.setValue("QTEDir", "L");
G.goPlay(this.QTEArrow, "Left");
}
G.setValue("QTEDelay", -5);
} else if (G.getValue("QTEDelay", 0) < -35) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
} else {
G.addValue("QTEDelay", -1);
}
if (G.playerTapGet() == G.getValue("QTEDir", 0)) {
G.playerTapReset();
G.goPlay(this.QTEArrow, "None");
this.progressBar.QTEWin._width = this.progressBar.QTEWin._width + 42;
if (this.progressBar.QTEWin._width > 210) {
this.progressBar.QTEWin._width = 210;
G.goPlay(this, "rollEscape");
}
G.setValue("QTEDelay", 6);
G.setValue("QTEMisses", 0);
} else if ((G.playerTapGet() != G.getValue("QTEDir", 0)) && (G.playerTapGet() != "")) {
G.setValue("QTEDelay", 30);
G.addValue("QTEMisses", 1);
G.goPlay(this.QTEArrow, "None");
}
}
Symbol 697 MovieClip Frame 1698
G.goPlay(this.Head.Eye, "Happy");
Symbol 697 MovieClip Frame 1704
G.V.addDoom(2);
G.V.addLove(1);
Symbol 697 MovieClip Frame 1708
G.goPlay(this.Head.Eye, "Smug");
Symbol 697 MovieClip Frame 1723
if ((G.getValue("doom", 0) >= G.getValue("doomMax", 0)) && (this.progressBar.QTEWin._width == 0)) {
if (G.chance(40)) {
G.goPlay(this, "rollToCTF");
} else {
G.goPlay(this, "rollToCV");
}
} else {
G.goPlay(this, "rollLoop");
}
Symbol 697 MovieClip Frame 1725
G.goPlay(this.Head.Eye, "Smug");
Symbol 697 MovieClip Frame 1746
G.goPlay(this.Head.Eyeris, "Up");
Symbol 697 MovieClip Frame 1785
G.goPlay(this.Head.Eye, "UnSmuging");
G.goPlay(this.Head.Eyeris, "Down");
Symbol 697 MovieClip Frame 1807
G.goPlay(this, "cockDigest");
Symbol 697 MovieClip Frame 1809
G.goPlay(this.Head.Eye, "UnSmuging");
G.goPlay(this.Head.Eyeris, "Down");
Symbol 697 MovieClip Frame 1830
G.goPlay(this.Head.Eye, "Blissing");
Symbol 697 MovieClip Frame 1852
G.goPlay(this.Head.Eyeris, "Up");
Symbol 697 MovieClip Frame 1863
G.goPlay(this.Head.Eye, "UnBlissing");
Symbol 697 MovieClip Frame 1884
G.goPlay(this.Head.Eye, "Lusting");
Symbol 697 MovieClip Frame 1900
G.startDigestion(this, 15);
G.goPlay(this.Head.Eye, "Lust");
G.goPlay(this.Head.Eyeris, "Down");
Symbol 697 MovieClip Frame 1919
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1920
G.goPlay(this.Head.Eye, "Closed");
Symbol 697 MovieClip Frame 1921
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1923
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1924
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1925
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1926
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1927
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1928
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1930
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1932
G.hurtPlayer(this, 0.5);
Symbol 697 MovieClip Frame 1934
G.goPlay(this.Head.Eye, "Lust");
Symbol 697 MovieClip Frame 1945
if (G.getPlayerHP() > 0) {
G.goPlay(this, "CTFLoop");
} else {
G.goPlay(this, "CTFDigest");
}
Symbol 697 MovieClip Frame 1985
G.goPlay(this.Head.Eye, "Happy");
Symbol 697 MovieClip Frame 2027
if (G.getValue("NoStruggle", 0) == 1) {
G.V.addLove(10);
}
G.V.addAnger(-1);
G.instantKillPlayer(this);
Symbol 697 MovieClip Frame 2039
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this.Head.Eyeris, "Up");
Symbol 697 MovieClip Frame 2059
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 2061
G.goPlay(this.Head.Eye, "Smug");
G.goPlay(this.Head.Eyeris, "Down");
Symbol 697 MovieClip Frame 2077
G.goPlay(this.Head.Eye, "UnSmuging");
Symbol 697 MovieClip Frame 2089
G.goPlay(this.Head.Eyeris, "Normal");
Symbol 697 MovieClip Frame 2096
G.V.canHurt(4);
G.unconsumePlayer(this, 50);
G.actUnbusy();
Symbol 697 MovieClip Frame 2112
G.V.canHurt(0);
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 2114
G.goPlay(this.Head.Eye, "Lusting");
G.goPlay(this.Head.Eyeris, "Back");
G.goPlay(this.Head.AntennaF, "glowStart");
G.goPlay(this.Head.AntennaB, "glowStart");
G.setEnemyAIUseAttacks(1);
G.actBusy(this, 0);
Symbol 697 MovieClip Frame 2124
function checkUpdate() {
var _local2 = G.getRollBox(G.GLOBAL_PLAYER);
if (_local2 != undefined) {
if (_local2.hitTest(rollCheck)) {
G.consumePlayer(this);
G.goPlay(this, "backRollSuccess");
}
}
}
Symbol 697 MovieClip Frame 2133
G.goPlay(this.Head.Eye, "UnLusting");
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
G.actUnbusy(target);
Symbol 697 MovieClip Frame 2146
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 2148
G.goPlay(this.Head.Eye, "Closed");
G.goPlay(this.Head.AntennaF, "glowLoop");
G.goPlay(this.Head.AntennaB, "glowLoop");
G.actBusy(this);
G.endDigestion(this);
G.consumePlayer(this);
Symbol 697 MovieClip Frame 2176
G.goPlay(this.Head.Eye, "Blissing");
G.goPlay(this.Head.Eyeris, "Up");
G.goPlay(this.Head.AntennaF, "glowStart");
G.goPlay(this.Head.AntennaB, "glowStart");
Symbol 697 MovieClip Frame 2213
G.goPlay(this.Head.Eye, "Closed");
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
Symbol 697 MovieClip Frame 2220
G.V.addLove(5);
G.V.addAnger(-1);
G.instantKillPlayer(this);
G.goPlay(this.Head.Eye, "UnSmuging");
Symbol 697 MovieClip Frame 2236
G.goPlay(this.Head.Eyeris, "Normal");
Symbol 697 MovieClip Frame 2248
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 2250
G.V.canHurt(0);
G.goPlay(this.Head.Eye, "UnSquinting");
Symbol 697 MovieClip Frame 2267
var WigObj = new Object();
WigObj.tl = "hugEscape";
WigObj.tr = "hugEscape";
WigObj.tu = "hugEscape";
WigObj.td = "hugEscape";
G.setAnims(this, WigObj);
G.startDigestion(this, 0);
G.setEscape(this, "hugEscape", "TL TR TU TD", 1, 0);
Symbol 697 MovieClip Frame 2276
if (G.chance(50)) {
if (G.chance(50)) {
G.V.addLove(3);
} else {
G.V.addLove(2);
}
} else {
G.V.addLove(1);
}
G.V.addDoom(-1);
Symbol 697 MovieClip Frame 2307
if (G.getValue("love", 0) >= G.getValue("loveMax", 0)) {
G.goPlay(this, "hugEscape");
} else if (G.chance(10)) {
if (G.chance(60)) {
G.goPlay(this, "hugToSuck");
} else {
G.goPlay(this, "hugEscape");
}
} else {
G.goPlay(this, "hugLoop1");
}
Symbol 697 MovieClip Frame 2309
G.stopDigestion(this);
Symbol 697 MovieClip Frame 2320
G.goPlay(this, "preSuckLoop");
Symbol 697 MovieClip Frame 2334
G.unconsumePlayer(this, 50);
G.actUnbusy();
G.stopDigestion(this);
Symbol 697 MovieClip Frame 2350
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 2352
G.goPlay(this.Head.Eye, "Squinting");
Symbol 697 MovieClip Frame 2357
G.goPlay(this.Head.AntennaF, "glowStart");
G.goPlay(this.Head.AntennaB, "glowStart");
G.goPlay(this.Peen, "throbSlowOnce");
Symbol 697 MovieClip Frame 2378
if (G.hitPlayer(grabBox)) {
G.actBusy(this);
var gravityy = 0.533333333333333;
var gsource = G.mcPointToGlobal(G.GLOBAL_PLAYER, 0, 0);
var gtarget = G.mcPointToGlobal(this, -35, -200);
var framecount = 54;
G.V.sitnam_toss_parabola = G.V.pounceVelocityCompute(gsource._x, gsource._y, gtarget._x, gtarget._y, framecount, 0, gravityy);
G.V.sitnam_toss_parabola.t = 0;
trace((gtarget._x + " ") + gtarget._y);
trace((gsource._x + " ") + gsource._y);
trace((G.V.sitnam_toss_parabola.vx + " ") + G.V.sitnam_toss_parabola.vy);
G.GLOBAL_PLAYER.s_vy = G.V.sitnam_toss_parabola.vy;
G.GLOBAL_PLAYER.s_vx = G.V.sitnam_toss_parabola.vx;
G.goPlay(G.GLOBAL_PLAYER, "hith");
G.goPlay(this, "tossUp");
}
Symbol 697 MovieClip Frame 2379
G.V.addDoom(-3);
G.V.canHurt(5);
Symbol 697 MovieClip Frame 2389
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
G.goPlay(this.Head.Eye, "UnSquinting");
Symbol 697 MovieClip Frame 2410
G.V.canHurt(0);
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 2412
function checkUpdate() {
if (G.GLOBAL_PLAYER.s_vy < 0) {
G.goPlay(G.GLOBAL_PLAYER, "hith");
}
G.GLOBAL_PLAYER._x = G.GLOBAL_PLAYER._x + G.V.sitnam_toss_parabola.vx;
}
G.goPlay(this.Head.AntennaF, "glowLoop");
G.goPlay(this.Head.AntennaB, "glowLoop");
G.goPlay(this.Head.Eye, "UnSquinting");
Symbol 697 MovieClip Frame 2442
G.goPlay(this.Head.Eye, "Back");
Symbol 697 MovieClip Frame 2456
function checkUpdate() {
if (G.hitPlayerCenter(grabBox)) {
G.consumePlayer(this);
G.goPlay(this, "tossSuccess");
}
}
Symbol 697 MovieClip Frame 2476
G.V.canHurt(4);
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
Symbol 697 MovieClip Frame 2502
G.V.canHurt(0);
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 2504
G.goPlay(this.Head.Eye, "Closed");
G.goPlay(this.Head.Eyeris, "Up");
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
Symbol 697 MovieClip Frame 2512
G.goPlay(this.Head.Eye, "Blissing");
Symbol 697 MovieClip Frame 2519
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
Symbol 697 MovieClip Frame 2648
G.goPlay(this.Head.Eye, "Closed");
G.goPlay(this.Head.Eye, "Back");
Symbol 697 MovieClip Frame 2700
G.goPlay(this.Head.Eye, "Smuging");
Symbol 697 MovieClip Frame 2860
G.goPlay(this.Head.AntennaF, "glowStart");
G.goPlay(this.Head.AntennaB, "glowStart");
Symbol 697 MovieClip Frame 2865
G.goPlay(this.Head.Eye, "Closing");
Symbol 697 MovieClip Frame 2968
G.goPlay(this.Head.Eyeris, "Up");
G.goPlay(this.Head.Eye, "Lusting");
Symbol 697 MovieClip Frame 3015
G.goPlay(this.Head.AntennaF, "glowStop");
G.goPlay(this.Head.AntennaB, "glowStop");
Symbol 697 MovieClip Frame 3041
G.goPlay(this.Head.Eyeris, "Back");
Symbol 697 MovieClip Frame 3154
G.goPlay(this.Head.Eyeris, "Back");
Symbol 697 MovieClip Frame 3184
G.V.addAnger(-5);
G.goPlay(this.Head.Eye, "UnLusting");
Symbol 697 MovieClip Frame 3221
if (G.hitPlayer(idlebox)) {
G.goPlay(this, "idle");
} else {
G.goPlay(this, "tossDoomed");
}
Symbol 697 MovieClip Frame 3225
G.goPlay(this.Head.Eye, "Frowning");
G.goPlay(this.Head.Eyeris, "Normal");
G.goPlay(this.Head.AntennaF, "glowBigStart");
G.goPlay(this.Head.AntennaB, "glowBigStart");
G.V.canHurt(0);
Symbol 697 MovieClip Frame 3256
function checkUpdate() {
var _local2 = G.getRollBox(G.GLOBAL_PLAYER);
if (_local2 != undefined) {
if (_local2.hitTest(rollCheck)) {
G.consumePlayer(this);
G.goPlay(this, "waveAttackGrab");
}
}
if (G.hitPlayer(waveHitBox)) {
G.actBusy(this);
G.endDigestion(this);
G.consumePlayer(this);
this.gotoAndPlay((this._currentframe + 3376) - 3256);
}
}
if (G.hitPlayer(behindCheck)) {
G.enemySetFacing(-G.enemyFacing());
}
G.setValue("isWaving", true);
Symbol 697 MovieClip Frame 3316
G.goPlay(this.Head.Eye, "Closed");
G.goPlay(this.Head.Eyeris, "Stunned");
G.goPlay(this.Head.AntennaB, "glowBigSop");
G.goPlay(this.Head.AntennaF, "glowBigStop");
G.goPlay(this.Head.AntennaB, "glowBigStop");
G.setValue("isWaving", false);
G.V.canHurt(9);
Symbol 697 MovieClip Frame 3321
G.goPlay(this.Head.Eye, "Open");
Symbol 697 MovieClip Frame 3367
G.goPlay(this.Head.Eye, "Closed");
Symbol 697 MovieClip Frame 3377
G.goPlay(this.Head.Eye, "Open");
G.goPlay(this.Head.Eyeris, "Normal");
G.V.canHurt(0);
Symbol 697 MovieClip Frame 3389
G.goPlay(this, "idle");
Symbol 697 MovieClip Frame 3391
G.goPlay(this.Head.Eye, "Frown");
G.goPlay(this.Head.AntennaF, "glowBigLoop");
G.goPlay(this.Head.AntennaB, "glowBigLoop");
Symbol 697 MovieClip Frame 3451
G.goPlay(this.Head.Eye, "Smuging");