STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
235334
/disc/ · /res/   —   /show/ · /fap/ · /gg/ · /swf/P0001 · P2690 · P5379

<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM21960999-25DC&rnd=21960999" width="1" height="1"></div>

pacman32.swf

This is the info page for
Flash #268856

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 3 GhKill { frame 1 { stop(); } frame 2 { tellTarget ('/') { playing = false; Pacman._visible = false; } play(); } frame 12 { tellTarget ('/') { playing = true; Pacman._visible = true; gotoAndPlay('Loop'); } } frame 41 { kval = ''; tellTarget ('_parent') { if (fval) { gotoAndStop(1); } } } } movieClip 5 { } movieClip 7 { } movieClip 8 { } movieClip 9 { frame 1 { stop(); } } movieClip 10 Ghost { frame 1 { stop(); } } movieClip 12 Pill { } movieClip 14 { } movieClip 15 Power { } movieClip 16 Empty { } frame 1 { stop(); this.onEnterFrame = function () { sofar = this.getBytesLoaded(); total = this.getBytesTotal(); Bar._width = int((sofar / total) * 100); if (sofar == total) { delete this.onEnterFrame; nextFrame(); } }; } frame 2 { String.prototype.addCommas = function () { var len = this.length; var str = ''; var i = 0; while (i <= len) { str = this.charAt(len - i) + str; if (i % 3 == 0 && i > 0 && i < len) { str = ',' + str; } ++i; } return str; }; game_so = SharedObject.getLocal('neavePacman'); score = 0; } button 24 { on (release) { Key.removeListener(this); gotoAndPlay(4); } } frame 4 { function initVars() { pacDir = 3; pacPos = 2; pacX = 8; pacY = 13; nextX = pacX - 1; nextY = pacY; nextPacDir = 3; ghKill = 100; ghBlue = 0; numEyes = 0; Pacman.gotoAndStop(1); pacStep = 6; pacPosMax = 3; pauseCount = 0; with (Pacman) { _x = 24 * pacX + 35; _y = 24 * pacY + 22; _rotation = 0; } tellTarget ('Ghost[1]') { ghPos = 1; ghDir = 3; ghX = 8; ghY = 8; ghNX = ghX - 1; _y = _root.OFFY + 24 * ghY; } tellTarget ('Ghost[2]') { ghDir = 0; ghX = 8; } tellTarget ('Ghost[3]') { ghDir = 2; ghX = 9; } tellTarget ('Ghost[4]') { ghDir = 2; ghX = 9; } g = 1; while (g < 5) { tellTarget ('Ghost[g]') { if (this.g > 1) { ghPos = 0; ghY = 7; ghNX = ghX; _y = _root.OFFY + (24 * ghY + 6); } _x = _root.OFFX + 24 * ghX + 6; gotoAndStop(1); Eyes.gotoAndStop(1); gNum = 0; ghNY = ghY; ghStep = 6; ghPosMax = 3; ghFast = true; Shape._visible = true; Shape.Hit._visible = true; } ++g; } } function setPacMove(d) { if (d == 0) { nextX = pacX; nextY = pacY - 1; } else { if (d == 1) { nextX = pacX + 1; nextY = pacY; Pacman._xscale = 100; } else { if (d == 2) { nextX = pacX; nextY = pacY + 1; } else { if (d == 3) { nextX = pacX - 1; nextY = pacY; Pacman._xscale = -100; } } } } } function setGhMove(d, g) { with (Ghost[g]) { if (d == 0) { ghNX = ghX; ghNY = ghY - 1; } else { if (d == 1) { ghNX = ghX + 1; ghNY = ghY; _xscale = 100; } else { if (d == 2) { ghNX = ghX; ghNY = ghY + 1; } else { if (d == 3) { ghNX = ghX - 1; ghNY = ghY; _xscale = -100; } } } } } } function startBGSnd() { tellTarget ('BGSnd') { if (_root.ghBlue > 2) { if (_root.numEyes) { EyesGh.start(0, 100); BlueGh.stop(); } else { EyesGh.stop(); BlueGh.start(0, 100); } } else { BlueGh.stop(); EyesGh.stop(); _root['Back' + _root.bgNum].start(0, 1000); } } } OFFX = 24; OFFY = 24; score = 0; lastScore = 0; lives = 5; level = 0; fruitNum = 1; notMute = true; newLev = true; newGame = true; newLife = false; quttting = false; quit = false; Snd.ChSnd = true; Pacman.Hit._visible = false; ghPause = 40; ghBVal = 162; ghMove = new Array(4); ghChoice = new Array(4); ghBest = new Array(4); var g = 1; while (g < 5) { Ghost.attachMovie('Ghost', g, g); Ghost.attachMovie('GhKill', 'K' + g, g + 4); Ghost['K' + g].kval = ''; ++g; } var i = 1; while (i < 5) { _root['Life' + i].gotoAndStop(1); if (i >= lives) { _root['Life' + i]._visible = false; } ++i; } m = '##################O.............O##.##.##.#.##.##.##...............##.##.#.###.#.##.##...............##.#.#.#####.#.#.####.#.# #.#.###L.....# #.....R###.#.#####.#.####O#.#.......#.#O##...#.## ##.#...##.#.#..###..#.#.##.#...........#.##.##.#.###.#.##.##...............##################'; var i = -1; while (i <= 17) { Maze.attachMovie('Empty', i, i + 1); ++i; } pos = 0; var j = 0; while (j < 17) { var i = 0; while (i < 17) { Maze[i][j] = m.charAt(pos++); pill = false; if (Maze[i][j] == '.') { pill = true; Maze[i].attachMovie('Pill', 'P' + j, pos); } if (Maze[i][j] == 'O') { pill = true; Maze[i].attachMovie('Power', 'P' + j, pos); } if (pill) { with (Maze[i]['P' + j]) { _x = OFFX + 24 * i; _y = OFFY + 24 * j; } } ++i; } ++j; } } instance Maze of movieClip 16 Empty { onClipEvent (keyDown) { with (_root) { if (Key.getCode() == 38) { nextPacDir = 0; } else { if (Key.getCode() == 39) { nextPacDir = 1; } else { if (Key.getCode() == 40) { nextPacDir = 2; } else { if (Key.getCode() == 37) { nextPacDir = 3; } else { if (playing && (Key.getCode() == 80 || Key.getCode() == 112)) { if (Ready._visible) { Ready._visible = false; Ready.gotoAndStop(1); if (notMute) { startBGSnd(); } if (!stopped) { Pacman.play(); } play(); } else { stop(); Ready.gotoAndStop('Paused'); Ready._visible = true; stopAllSounds(); Pacman.stop(); } } else { if (playing && (Key.getCode() == 81 || Key.getCode() == 113 || Key.getCode() == 27)) { quitting = true; stop(); Ready.gotoAndStop('Quit'); Ready._visible = true; stopAllSounds(); Pacman.stop(); } else { if (quitting && (Key.getCode() == 78 || Key.getCode() == 110)) { quitting = false; Ready._visible = false; Ready.gotoAndStop(1); if (notMute) { startBGSnd(); } if (!stopped) { Pacman.play(); } play(); } else { if (quitting && (Key.getCode() == 89 || Key.getCode() == 121)) { quit = true; play(); } else { if (playing && !Ready._visible && (Key.getCode() == 77 || Key.getCode() == 109)) { notMute = !notMute; if (notMute) { startBGSnd(); } else { stopAllSounds(); } } else { if (Key.getCode() == 76 || Key.getCode() == 108) { toggleHighQuality(); } } } } } } } } } } } } } movieClip 48 { frame 1 { fCount = 200; stop(); } frame 2 { fval = 100; } frame 3 { fval = 300; } frame 4 { fval = 500; } frame 5 { fval = 500; } frame 6 { fval = 700; } frame 7 { fval = 700; } frame 8 { fval = 1000; } frame 9 { fval = 1000; } frame 10 { fval = 2000; } frame 11 { fval = 2000; } frame 12 { fval = 3000; } frame 13 { fval = 3000; } frame 14 { fval = 5000; } frame 15 { stop(); tellTarget ('/') { if (notMute) { Snd.gotoAndPlay('EatFruit'); } } _root.score += fval; F.kval = fval; F.gotoAndPlay(2); } } movieClip 51 { } movieClip 62 { frame 7 { stop(); } } movieClip 63 { frame 41 { stop(); } } movieClip 64 { frame 5 { gotoAndPlay(1); } frame 6 { _root.BGSnd.stop(); stopAllSounds(); } frame 25 { tellTarget ('/') { BGSnd.gotoAndPlay('Killed'); for (var g in Ghost) { Ghost[g]._visible = false; } } } frame 27 { _rotation = 0; } frame 59 { stop(); tellTarget ('/') { newLife = true; gotoAndPlay('Restart'); } } } movieClip 71 { frame 1 { stop(); Back1 = new Sound(); Back1.attachSound('BG1'); Back2 = new Sound(); Back2.attachSound('BG2'); Back3 = new Sound(); Back3.attachSound('BG3'); BlueGh = new Sound(); BlueGh.attachSound('BGGhost'); EyesGh = new Sound(); EyesGh.attachSound('BGEyes'); ExLife = new Sound(); ExLife.attachSound('ExLife'); NewLev = new Sound(); NewLev.attachSound('NewLev'); } frame 2 { if (!_root.notMute) { gotoAndPlay(21); } } frame 31 { tellTarget ('/') { if (!newGame) { Ready.gotoAndStop('Level'); Ready._visible = true; var j = 0; while (j < 31) { var i = 0; while (i < 28) { Maze[i]['P' + j]._visible = true; ++i; } ++j; } } newGame = false; } } frame 65 { tellTarget ('/') { g = 1; while (g < 5) { Ghost[g]._visible = true; ++g; } Pacman._visible = true; Ready.gotoAndStop(1); } } frame 87 { tellTarget ('/') { Ready._visible = false; playing = true; nextPacDir = 3; play(); if (notMute) { BGSnd['Back' + bgNum].start(0, 1000); } } stop(); } frame 88 { if (!_root.notMute) { stop(); } } frame 90 { stop(); } } movieClip 74 { frame 1 { stop(); } frame 3 { stop(); } frame 5 { stop(); } frame 18 { stop(); _root.BGSnd.EyesGh.start(0, 100); } frame 20 { stop(); } } frame 5 { stop(); stopAllSounds(); playing = false; stopped = true; Fruit.gotoAndStop(1); if (newLev) { newLev = false; bgNum = 1; pillEat = 0; ++level; if (ghPause > 4) { ghPause -= 4; } if (ghBVal > 2) { ghBVal -= 10; } if (fruitNum < 14) { ++fruitNum; FrLev.gotoAndStop(fruitNum); } initVars(); if (!newGame) { var g = 1; while (g < 5) { Ghost[g]._visible = false; ++g; } Pacman._visible = false; BGSnd.gotoAndPlay('NewLev'); } } if (newLife) { newLife = false; Ready._visible = true; --lives; if (lives > 0) { _root['Life' + lives]._visible = false; initVars(); BGSnd.gotoAndPlay('NewLife'); } else { Pacman._visible = false; gotoAndStop(11); } } if (newGame) { BGSnd.gotoAndPlay('NewGame'); } } frame 6 { ang = Math.abs(pacDir - nextPacDir) / 2; if (ang == 1) { pacDir = nextPacDir; } else { if (pacPos == 0) { tempDir = pacDir; pacDir = nextPacDir; } } setPacMove(pacDir); if (pacPos == 0) { P = Maze[pacX]['P' + pacY]; if (P._visible) { pacStep = 6; pacPosMax = 3; if (notMute) { tellTarget ('Snd') { if (ChSnd) { gotoAndPlay('Chomp1'); } else { gotoAndPlay('Chomp2'); } ChSnd = !ChSnd; } } P._visible = false; ++pillEat; if (notMute) { if (pillEat == 30) { BGSnd.Back1.stop(); bgNum = 2; BGSnd.Back2.start(0, 1000); } else { if (pillEat == 100) { BGSnd.Back2.stop(); bgNum = 3; BGSnd.Back3.start(0, 1000); } } } if (pillEat == 142) { newLev = true; gotoAndStop(5); } score += 10; if (Maze[pacX][pacY] == 'O') { score += 40; if (notMute) { BGSnd['Back' + bgNum].stop(); BGSnd.BlueGh.start(0, 100); } ghBlue = ghBVal; ghKill = 100; var g = 1; while (g < 5) { tellTarget ('Ghost[g]') { if (Shape._visible) { c.setRGB(13311); gotoAndStop(2); Shape.gotoAndStop(2); ghFast = false; e = new Color(PPEyes); e.setRGB(16777215); } } ++g; } } } else { if (++pauseCount % 2) { pacStep = 8; pacPosMax = 2; } else { pacStep = 6; pacPosMax = 3; } } if (Maze[pacX + 1][pacY] == 'L') { pacX = 17; nextX = 16; Pacman._x = OFFX + 24 * pacX; } else { if (Maze[pacX - 1][pacY] == 'R') { pacX = -1; nextX = 0; Pacman._x = OFFX - 24; } } if (Maze[nextX][nextY] == '#' && ang != 1) { pacDir = tempDir; setPacMove(pacDir); } } if (!(pacPos == 0 && Maze[nextX][nextY] == '#')) { with (Pacman) { if (nextX < pacX) { _x -= pacStep; --pacPos; } else { if (nextX > pacX) { _x += pacStep; ++pacPos; } else { if (nextY < pacY) { _y -= pacStep; --pacPos; } else { if (nextY > pacY) { _y += pacStep; ++pacPos; } } } } } if (pacPos < 0 || pacPos > pacPosMax) { if (pacPos > pacPosMax) { pacPos = 0; } else { if (pacPos < 0) { pacPos = pacPosMax; } } pacX = nextX; pacY = nextY; } if (stopped) { stopped = false; Pacman.play(); } } else { if (!stopped) { stopped = true; Pacman.gotoAndStop(1); } } tellTarget ('Fruit') { if (_currentframe == 1) { if (!random(600)) { gotoAndStop(_root.fruitNum); } } else { if (fCount) { if (hitTest(_root.Pacman.Hit)) { gotoAndStop('Show'); } else { --fCount; } } else { gotoAndStop(1); } } } if (ghBlue) { --ghBlue; } unBlue = false; var g = 1; while (g < 5) { with (Ghost[g]) { if (ghBlue && _currentframe == 2) { if (ghBlue == 50 || ghBlue == 40 || ghBlue == 30 || ghBlue == 20 || ghBlue == 10) { unBlue = true; Shape.gotoAndStop(1); ghFast = true; } else { if (ghBlue == 45 || ghBlue == 35 || ghBlue == 25 || ghBlue == 15 || ghBlue == 5) { Shape.gotoAndStop(1); unBlue = true; ghFast = true; } else { if (ghBlue == 1) { gotoAndStop(1); unBlue = true; Shape.gotoAndStop(1); ghFast = true; } } } } gTest = false; if (ghPos == 0) { if (Maze[ghX + 1][ghY] == 'L' && ghDir == 3) { ghX = 18; ghNX = 19; _x = OFFX + 24 * ghX; } else { if (Maze[ghX - 1][ghY] == 'R' && ghDir == 1) { ghX = -2; ghNX = -1; _x = OFFX - 48; } else { if (ghX > 0 && ghX < 16) { var i = 0; while (i < 4) { ghMove[i] = 1; ++i; } oppDir = ghDir < 2 ? ghDir + 2 : ghDir - 2; ghMove[oppDir] = 0; if (Maze[ghX][ghY - 1] == '#') { ghMove[0] = 0; } if (Maze[ghX + 1][ghY] == '#') { ghMove[1] = 0; } if (Maze[ghX][ghY + 1] == '#') { ghMove[2] = 0; } if (Maze[ghX - 1][ghY] == '#') { ghMove[3] = 0; } pos = 0; var i = 0; while (i < 4) { ghChoice[i] = -1; if (ghMove[i]) { ghChoice[pos++] = i; } ++i; } bestXDir = -1; bestYDir = -1; if (Shape._visible && _currentframe == 1) { testX = pacX; testY = pacY; } else { testX = 8; testY = 5; } if (testX < ghX) { bestXDir = 3; } else { if (testX > ghX) { bestXDir = 1; } } if (testY < ghY) { bestYDir = 0; } else { if (testY > ghY) { bestYDir = 2; } } best = 0; var i = 0; while (i < pos) { if (ghChoice[i] == bestXDir || ghChoice[i] == bestYDir) { ghBest[best++] = ghChoice[i]; } ++i; } if (best == 0 || Shape._visible && !random(3)) { ghDir = ghChoice[random(pos)]; } else { ghDir = ghBest[random(best)]; } if (ghFast) { ghStep = 6; ghPosMax = 3; } else { ghStep = 6; ghPosMax = 3; } ++gNum; if (ghX == 8) { if (ghY > 5 && ghY < 9) { if (Shape._visible) { gTest = true; ghDir = 0; if (gNum < 4) { _y -= 2; } } else { if (ghY == 7) { Shape.gotoAndStop(1); unBlue = true; --numEyes; Shape._visible = true; Shape.Hit._visible = true; } } } else { if (ghY == 5) { if (gNum == 1 && g == 1) { _x -= 2; } if (gNum == 4) { ghPos = 2; if (ghFast) { _x += 2; } else { _x -= 2; } } if (!Shape._visible) { gTest = true; ghDir = 2; } } } } if (ghY > 5 && ghY < 9) { if (ghX == 8 && gNum == ghPause + 2) { gTest = true; ghDir = 1; gNum = -1; } if (ghX == 8 && gNum == 2 * ghPause + 2) { gTest = true; ghDir = 3; gNum = -1; } } } } } } setGhMove(ghDir, g); if (!(ghPos == 0 && Maze[ghNX][ghNY] == '#') || gTest) { if (ghNX < ghX) { _x -= ghStep; --ghPos; } else { if (ghNX > ghX) { _x += ghStep; ++ghPos; } else { if (ghNY < ghY) { _y -= ghStep; --ghPos; } else { if (ghNY > ghY) { _y += ghStep; ++ghPos; } } } } Eyes.gotoAndStop(ghDir + 1); if (ghPos < 0 || ghPos > ghPosMax) { if (ghPos > ghPosMax) { ghPos = 0; } else { if (ghPos < 0) { ghPos = ghPosMax; } } ghX = ghNX; ghY = ghNY; } } if (Shape.Hit._visible && Pacman.Hit.hitTest(Shape.Hit) && !newLev) { if (_currentframe == 1) { _root.stop(); playing = false; Pacman.gotoAndPlay('Die'); } else { BGSnd.BlueGh.stop(); ghKill *= 2; score += ghKill; ghFast = true; if (ghPos > ghPosMax) { ghPos = 0; } else { if (ghPos < 0) { ghPos = ghPosMax; } } if (notMute) { Snd.gotoAndPlay('EatGhost'); } gotoAndStop(1); ++numEyes; Shape._visible = false; Shape.Hit._visible = false; with (Ghost['K' + g]) { _visible = true; _x = Ghost[g]._x; _y = Ghost[g]._y; kval = ghKill; play(); } } } } ++g; } if (ghBlue && notMute) { with (BGSnd) { if (ghBlue == 1) { BlueGh.stop(); EyesGh.stop(); (eval('Back' + bgNum)).start(0, 1000); } else { if (unBlue && !numEyes) { EyesGh.stop(); BlueGh.start(0, 100); } } } } if (lastScore != score) { s = Math.floor(score / 10000); sTest = (s + 1) / 2; if (lives < 5 && sTest == int(sTest) && Math.floor(lastScore / 10000) < s) { (eval('Life' + lives))._visible = true; ++lives; if (notMute) { BGSnd.ExLife.start(0, 6); } } } lastScore = score; if (!playing) { stop(); } if (quit) { gotoAndStop(2); } } frame 7 { gotoAndPlay(6); } frame 9 { stop(); name_txt.restrict = 'A-Z 0-9.\\-'; name_txt.text = game_so.data.playerName; Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); } button 76 { on (release) { gotoAndStop(2); } } button 78 { on (release, keyPress '<Enter>') { if (name_txt.length > 0) { game_so.data.playerName = name_txt.text; } nextFrame(); } } movieClip 81 { } movieClip 82 { frame 1 { stop(); col = new Array(14483456, 16751001, 6750207, 16750848); i = 0; while (i < 4) { G.attachMovie('Ghost', i, i); tellTarget ('G[i]') { _x = -200; Eyes.gotoAndStop(2); } this['c' + i] = new Color(G[i].Shape); this['c' + i].setRGB(col[i]); ++i; } ck = new Color('GK'); GK.kval = 100; count = 0; } frame 2 { ++count; if (count < 86) { Pac._x += 4; i = 0; while (i < 4) { if (count > 6 * i + 10) { G[i]._x += 4; } ++i; } } else { if (count == 86) { Pill._visible = false; Pac._rotation = 0; i = 0; while (i < 4) { G[i].gotoAndStop(2); this['c' + i].setRGB(50344959); ++i; } } else { if (count < 172) { Pac._x -= 4; i = 0; while (i < 4) { with (G[i]) { _x -= 2; if (_visible && Shape.Hit.hitTest(Pac.Hit)) { _visible = false; GK._x = _x; GK.kval *= 2; } } ++i; } if (count == 155) { GK.kval = ''; } } else { if (count == 172) { i = 0; while (i < 4) { this['c' + i].setRGB(col[i]); tellTarget ('G[i]') { gotoAndStop(1); Eyes.gotoAndStop(2); _visible = true; _x = -200; } ++i; } tellTarget ('GK') { _x = -16; _xscale = _xscale * 2; _yscale = _yscale * 2; } } else { if (count < 580) { i = 0; while (i < 4) { if (count == 244 + 90 * i) { ck.setRGB(col[i]); if (i == 0) { GK.kval = '"BLINKY"'; } if (i == 1) { GK.kval = '"PINKY"'; } if (i == 2) { GK.kval = '"INKEY"'; } if (i == 3) { GK.kval = '"CLYDE"'; } } else { if (count > 180 + 90 * i && count < 244 + 90 * i || count > 270 + 90 * i && count < 307 + 90 * i) { G[i]._x += 4; GK.kval = ''; } } ++i; } } else { tellTarget ('GK') { _x = -200; _xscale = 100; _yscale = 100; kval = 100; } i = 0; while (i < 4) { G[i]._x = -200; ++i; } tellTarget ('Pac') { _x = -196; _rotation = 180; } ck.setRGB(16777215); Pill._visible = true; count = 0; } } } } } } frame 3 { gotoAndPlay(2); } } movieClip 84 { frame 17 { stop(); CPac.gotoAndStop(1); _root.Demo.play(); } } frame 10 { stop(); showScores = function () { var i = 10; while (i > 0) { var n = scoreboard_lv['name' + (page + i)]; var s = scoreboard_lv['score' + (page + i)]; var l_mc = this['line' + i + '_mc']; l_mc.rank_txt.text = page + i + '.'; l_mc.name_txt.text = n.length ? n.toUpperCase() : '...'; l_mc.score_txt.text = s.length ? s.addCommas() : '...'; l_mc.score_txt.textColor = (game_so.data.playerName.length && n.toUpperCase() == game_so.data.playerName.toUpperCase()) ? 16777011 : 16777215; l_mc.name_txt.textColor = l_mc.score_txt.textColor; l_mc.rank_txt.textColor = l_mc.score_txt.textColor; l_mc._visible = true; loading_mc._visible = false; --i; } }; page = 0; maxScore = 100; scoreboard_lv = new LoadVars(); if (score > 0 && game_so.data.playerName.length > 0) { scoreboard_lv.score = score; scoreboard_lv.name = game_so.data.playerName.toLowerCase(); } scoreboard_lv.game = 'pacman'; scoreboard_lv.sendAndLoad('http://www.neave.com/games/games_score_text.php', scoreboard_lv, 'POST'); scoreboard_lv.onLoad = function (success) { if (success) { if (Boolean(scoreboard_lv.success)) { next_btn._visible = true; if (scoreboard_lv.maxScore.length > 0) { maxScore = Number(scoreboard_lv.maxScore); } showScores(); } else { loading_mc.errorMsg = scoreboard_lv.errorMsg.toUpperCase(); loading_mc.gotoAndStop(2); } } else { loading_mc.errorMsg = 'COULD NOT ACCESS SCORES.'; loading_mc.gotoAndStop(2); } }; score = 0; last_btn._visible = false; next_btn._visible = last_btn._visible; } movieClip 90 { } movieClip 93 { frame 1 { stop(); errorMsg = ''; } } button 99 { on (release) { Key.removeListener(this); gotoAndPlay(4); } } button 120 { on (release) { Key.removeListener(this); gotoAndPlay(4); } }




https://swfchan.com/54/268856/info.shtml
Created: 3/10 -2026 21:33:51 Last modified: 3/10 -2026 21:33:51 Server time: 25/10 -2026 17:07:56