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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM97859591-10DC&rnd=97859591" width="1" height="1"></div>

1270452923_Tructhangchiendau.swf

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Flash #269059

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<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">PORTUGUES</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">PORTUGUES</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">RUSSIAN</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">DEUTSCH</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">DEUTSCH</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">FRANCAIS</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">FRANCAIS</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">ESPANOL</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">ESPANOL</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">ENGLISN</font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">ENGLISN</font></p><p align="left"></p>

BẮT ĐẦU

BẮT ĐẦU

HƯỚNG DẪN

HƯỚNG DẪN

GAME.24H.COM.VN

GAME.24H.COM.VN

TRỰC THĂNG - CHIẾN ĐẤU

Nhiệm vụ chính:Tiêu diệt toàn bộ kẻ thù

Chiến dịch BlackHawk

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- Bạn sẽ điều khiển chiến đấu cơ "Cá mập trắng" để tấn công và tiêu
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ĐIỀU KHIỂN

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00:00

99

The Macromedia Flash help system contains a great deal of information and resources that describe the full range of Flash authoring capabilities and the ActionScript language. Many online resources are also available to help you learn Flash. This document is intended to help you navigate these resources and find the information that is most helpful to you in realizing your goals with Flash.

NHIỆM VỤ

5

Bị tiêu diệt:

Số trốn thoát:

Công trình phá hủy:

HOÀN THÀNH NHIỆM VỤ

<p align="right"><font face="Arial" size="16" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="right"></p>

100

<p align="right"><font face="Arial" size="16" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="right"></p>

100

LALALA

<p align="right"><font face="Arial" size="16" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="right"></p>

100

TẠM DỪNG

TẠM DỪNG

TRỞ LẠI GAME?

<p align="center"><font face="Arial" size="14" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="center"><font face="Arial" size="14" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="center"></p>

99:99

ActionScript [AS1/AS2]

Frame 1
_global.openSite = function () { getURL ("http://www.game.24h.com.vn", "_blank"); };
Instance of Symbol 552 MovieClip in Frame 1
on (press) { getURL ("http://game.24h.com.vn", "_blank"); }
Instance of Symbol 554 MovieClip "bar" in Frame 1
onClipEvent (load) { _xscale = 0; } onClipEvent (enterFrame) { l = _root.getBytesLoaded(); t = _root.getBytesTotal(); _xscale = ((l / t) * 100); _root.tf_loader.text = Math.round((l / t) * 100) + " %"; if ((l == t) && (t > 50)) { _root.gotoAndPlay("lang"); } }
Instance of Symbol 558 MovieClip in Frame 2
on (press) { openSite(); }
Frame 3
stop();
Instance of Symbol 562 MovieClip in Frame 3
on (press) { openSite(); }
Frame 5
_global.language_pre = "en"; _root.nextFrame();
Frame 6
var \t = 2; if (!\t) { // swfAction0xFB hexdata 0x88,0x84,0xFB // Unknown action } // swfAction0x7B // Unknown action nextFrame(); // swfAction0x72 // Unknown action // swfAction0x79 // Unknown action tellTarget (() instanceof ()) { // swfAction0x74 // Unknown action // swfAction0x6F // Unknown action // swfAction0x73 // Unknown action // swfAction0x74 // Unknown action // swfAction0x72 // Unknown action // swfAction0x74 // Unknown action tellTarget (() | ()) { // swfAction0x6D // Unknown action while (i < currLevel.playerAvailableWeapons) { _local1.bg.player.addGun(0, playerS.weapons[i].shotsTime, 0, playerS.weapons[i].bulletType, playerS.weapons[i].bulletSpeed, playerS.weapons[i].bulletTopLevel, playerS.weapons[i].amount, playerS.weapons[i].flySteps, playerS.weapons[i].flyMinScale, playerS.weapons[i].flyDistance, playerS.weapons[i].bulletDamage, playerS.weapons[i].splashDamage, playerS.weapons[i].damageRadius, playerS.weapons[i].splashDelay); i++; } _local1.gui.rockets.gotoAndStop(1); if (playerS.weapons[1].amount != 0) { if (playerS.weapons[1].bulletType == "rocket") { _local1.gui.rockets.gotoAndStop(2); } if (playerS.weapons[1].bulletType == "rocket2") { _local1.gui.rockets.gotoAndStop(3); } if (playerS.weapons[1].amount != -100) { _local1.gui.rockets.tf.text = playerS.weapons[1].amount; } } _local1.bg.player.dieImmediatly = false; _local1.bg.player.inQueue(10); if (!_local2.noSet(playerS.soundKills)) { _local1.bg.player.soundKills = playerS.soundKills; } bg.oEF2 = mainOEF; _local1.bgEFid = _local2.queue.addFunc(_local1.bg.oEF2, _local1.bg, 90); var i = 0; while (i < _local2.currLevel.level.length) { if (!_local2.noSet(_local2.currLevel.level[i].tank)) { _local2.maxLevelItem = Math.max(_local2.maxLevelItem, _local2.currLevel.level[i].yoffset); } i++; } debug("\u041C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u044B\u0439 \u043E\u0431\u044A\u0435\u043A\u0442 " + _local2.maxLevelItem); setProgressBar(0, _local2.maxLevelItem); _local2.maxLevelItem = _local2.maxLevelItem + 0.5; _local1.wndComplete._visible = false; _local1.wndPause._visible = false; _local1.bossBar._visible = false; _local2.sound.width = 550; _local2.queue.addFunc(sound.oEF, sound, 95); _local1.bg.lineGrid._y = _local2.envS.newObjectYOffset; if (_local2.envS.debug != 1) { _local1.bottomRuler._visible = (_local1.bg.lineGrid._visible = (_local1.tfTimer._visible = (_local1.error._visible = false))); } _local2.gameTimeStart = getTimer(); _local2.keyGetter = new Object(); keyGetter.onKeyDown = makePause; keyGetter.onMouseWheel = changeWeaponByMouse; Key.addListener(_local2.keyGetter); Mouse.addListener(_local2.keyGetter); _local2.levelCompleteDelayCounter = 0; _local2.usingBar = ((currLevel.bar == 0) ? false : true); _local1.gui.progress.bar._visible = _local2.usingBar; _local1.fastZone._visible = (_local1.slowZone._visible = false); if ((!_local2.noSet(_local2.currLevel.playerX)) && (!_local2.noSet(_local2.currLevel.playerY))) { trace("\u043F\u043E \u0443\u0440\u043E\u0432\u043D\u044E"); _local1.bg.player.moveTo(_local2.currLevel.playerX, -_local2.currLevel.playerY); } else { trace("\u043F\u043E \u0434\u0435\u0444\u043E\u043B\u0442\u0443"); _local1.bg.player.moveTo(playerS.startX, -playerS.startY); } _local1.gui._visible = true; _local2.levelTime = 0; _local2.levelTimeS = getTimer(); return(undefined); if ((() >>> (() | (() > ()))) != null) { var _local4 = () >>> (() | (() > ())); if (_local1[_local4] == _local3) { var _local2 = _local4; // unexpected jump } // unexpected jump do { } while (() != null); } do { } while (undefined != null); return(_local2); do { _local3++; var a = _local1.charAt(_local3); } while ((((a == " ") || (a == newline)) || (a == "\r")) || (a == "\t")); var _local2 = _local1.length; do { _local2--; var a = _local1.charAt(_local2); } while ((((a == " ") || (a == newline)) || (a == "\r")) || (a == "\t")); var _local1 = _local1.substring(_local3, _local2 + 1); if (String(parseFloat(_local1)) == _local1) { _local1 = parseFloat(_local1); } return(_local1); if (_local2 >= _local3.firstChild.childNodes.length) { return(undefined); } foo = _local3.firstChild.childNodes[_local2]; parseXMLtoVars(foo, _local1); _local2++; // unexpected jump while (_local2 < _local3.childNodes.length) { _local4.push(parseXMLtoVars(_local3.childNodes[_local2])); _local2++; } return(undefined); _local2 = () >>> (() | (() > ())); if (_local2 != "name") { parseXMLtoVars(new XML(((("<var name=\"" + _local2) + "\"\tvalue=\"") + _local3.attributes[_local2]) + "\" />").firstChild, _local4); } // unexpected jump _local2 = 0; while (_local2 < _local3.childNodes.length) { parseXMLtoVars(_local3.childNodes[_local2], _local4); _local2++; } if (_local3.attributes.name != null) { _local6[_local3.attributes.name] = _local4; return(undefined); } return(_local4); while (i < bonusObjects.length) { var dx = (bonusObjects[i]._x - xp); var dy = (bonusObjects[i]._y - yp); var d = Math.sqrt((dx * dx) + (dy * dy)); if (d < 40) { _root.bg.player.applyBonus(bonusObjects[i].bonusType); bonusObjects[i].onEnterFrame = getOff; bonusObjects.splice(i, 1); } i++; } var pointZFlag = false; i = 0; while (i < bulletObjects.length) { var foo = bulletObjects[i]; var point1 = new Object(); point1.x = foo.p1._x; point1.y = foo.p1._y; var point2 = new Object(); point2.x = foo.p2._x; point2.y = foo.p2._y; foo.localToGlobal(point1); foo.localToGlobal(point2); var killFlag = false; if (foo.flySteps == 0) { if (killFlag) { makeSplash(foo, point1, foo.object == 1, foo.object != 1); } if (foo.object == 1) { if ((foo.type == "lazer") || (foo.type == "lazer2")) { var flag = true; var n = 0; var points = new Array(); var sina = Math.sin(foo.fireAngle); var cosa = Math.cos(foo.fireAngle); if (_global.envS.debug) { if (_global.envS.lazerDebug && (!pointZFlag)) { if (_global.noSet(_root.pointZ)) { _root.createEmptyMovieClip("pointZ", _root.getNextHighestDepth()); } _root.pointZ.clear(); pointZFlag = true; _root.pointZ.lineStyle(1, 16711935); } } while (flag) { n++; var pointObj = {x:(Math.round(((10 * n) * 10) * cosa) / 10) + foo._x, y:((Math.round(((10 * n) * 10) * sina) / 10) + _root.bg._y) + foo._y}; if (pointObj.y < (0 + foo.offsetTop)) { flag = false; } if (pointObj.y > (400 - foo.offsetBottom)) { flag = false; } if (pointObj.x < (0 + foo.offsetLeft)) { flag = false; } if (pointObj.x > (550 - foo.offsetRight)) { flag = false; } if (_global.envS.debug && (_global.envS.lazerDebug)) { drawRect(_root.pointZ, pointObj.x - 3, pointObj.y - 3, pointObj.x + 3, pointObj.y + 3); } if (flag) { points.push(pointObj); } } var staticObjectsTests = new Array(); var staticObjectsHits = new Array(); var j = 0; while (j < staticObjects.length) { if (!staticObjects[j].ignoreHit) { staticObjectsTests.push(staticObjects[j]); } j++; } var j = 0; while (j < staticObjectsTests.length) { var g = 0; while (g < points.length) { if (staticObjectsTests[j].body.hitTest(points[g].x, points[g].y, true)) { if (_global.envS.debug && (_global.envS.lazerDebug)) { _root.pointZ.beginFill(16711680); drawRect(_root.pointZ, points[g].x - 3, points[g].y - 3, points[g].x + 3, points[g].y + 3); _root.pointZ.endFill(); } staticObjectsHits.push(staticObjectsTests[j]); staticObjectsTests.splice(j, 1); j--; break; } g++; } j++; } var j = 0; while (j < staticObjectsHits.length) { var name = staticObjectsHits[j]; debug("lazer damage = " + foo.damage); var klop = name.armor; name.changeArmor(-foo.damage); debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); _global.rezults.hits++; if (name.armor <= 0) { checkSplash(name); } j++; } var enemyObjectsTests = new Array(); var enemyObjectsHits = new Array(); var j = 0; while (j < enemyObjects.length) { if (!enemyObjects[j].ignoreHit) { enemyObjectsTests.push(enemyObjects[j]); } j++; } var j = 0; while (j < enemyObjectsTests.length) { var g = 0; while (g < points.length) { if (enemyObjectsTests[j].body.hitTest(points[g].x, points[g].y, true)) { if (_global.envS.debug && (_global.envS.lazerDebug)) { _root.pointZ.beginFill(65280); drawRect(_root.pointZ, points[g].x - 3, points[g].y - 3, points[g].x + 3, points[g].y + 3); _root.pointZ.endFill(); } enemyObjectsHits.push(enemyObjectsTests[j]); enemyObjectsTests.splice(j, 1); j--; break; } g++; } j++; } var j = 0; while (j < enemyObjectsHits.length) { var name = enemyObjectsHits[j]; debug("lazer damage = " + foo.damage); var klop = name.armor; if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-foo.damage); _global.rezults.hits++; } debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); j++; } foo.removeFromArray(); foo.outQueue(); i--; } else { var flag = false; var j = 0; while (j < staticObjects.length) { if (!staticObjects[j].ignoreHit) { var hit1 = false; var hit2 = false; hit1 = staticObjects[j].body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = staticObjects[j].body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { var name = staticObjects[j]; debug("rocket damage to standing = " + foo.damage); var klop = name.armor; name.changeArmor(-foo.damage); debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); if (!killFlag) { _global.rezults.hits++; makeSplash(foo, point1); foo.kill(); i--; } if (name.armor <= 0) { flag = true; } break; } } j++; } if (flag) { checkSplash(name); } var j = 0; while (j < enemyObjects.length) { if (!enemyObjects[j].ignoreHit) { var hit1 = false; var hit2 = false; hit1 = enemyObjects[j].body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = enemyObjects[j].body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { var name = enemyObjects[j]; debug((("rocket damage to enemy = " + foo.damage) + " ~ ") + foo); klop = name.armor; if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-foo.damage); if (!killFlag) { _global.rezults.hits++; makeSplash(foo, point1); } debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); } else { debug("IGNORING"); } if (!killFlag) { foo.kill(); i--; } break; } } j++; } } } else if (foo.object == 0) { var hit1 = false; var hit2 = false; hit1 = _root.bg.player.base.body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = _root.bg.player.base.body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { debug("\u0418\u0413\u0420\u041E\u041A \u041F\u041E\u0412\u0420\u0415\u0416\u0414\u0415\u041D! \u0443\u0440\u043E\u043D " + foo.damage); _root.bg.player.changeArmor(-foo.damage); foo.kill(); i--; } } if (foo.init && (killFlag)) { foo.kill(); i--; } } else { var ll = (_global.clock - foo.startClock); if (ll == (foo.flySteps - 1)) { killFlag = true; } if (killFlag) { if (killFlag) { makeSplash(foo, point1, foo.object == 1, foo.object != 1); } if (foo.object == 1) { if ((foo.type == "lazer") || (foo.type == "lazer2")) { var flag = true; var n = 0; var points = new Array(); var sina = Math.sin(foo.fireAngle); var cosa = Math.cos(foo.fireAngle); if (_global.envS.debug) { if (_global.envS.lazerDebug && (!pointZFlag)) { if (_global.noSet(_root.pointZ)) { _root.createEmptyMovieClip("pointZ", _root.getNextHighestDepth()); } _root.pointZ.clear(); pointZFlag = true; _root.pointZ.lineStyle(1, 16711935); } } while (flag) { n++; var pointObj = {x:(Math.round(((10 * n) * 10) * cosa) / 10) + foo._x, y:((Math.round(((10 * n) * 10) * sina) / 10) + _root.bg._y) + foo._y}; if (pointObj.y < (0 + foo.offsetTop)) { flag = false; } if (pointObj.y > (400 - foo.offsetBottom)) { flag = false; } if (pointObj.x < (0 + foo.offsetLeft)) { flag = false; } if (pointObj.x > (550 - foo.offsetRight)) { flag = false; } if (_global.envS.debug && (_global.envS.lazerDebug)) { drawRect(_root.pointZ, pointObj.x - 3, pointObj.y - 3, pointObj.x + 3, pointObj.y + 3); } if (flag) { points.push(pointObj); } } var staticObjectsTests = new Array(); var staticObjectsHits = new Array(); var j = 0; while (j < staticObjects.length) { if (!staticObjects[j].ignoreHit) { staticObjectsTests.push(staticObjects[j]); } j++; } var j = 0; while (j < staticObjectsTests.length) { var g = 0; while (g < points.length) { if (staticObjectsTests[j].body.hitTest(points[g].x, points[g].y, true)) { if (_global.envS.debug && (_global.envS.lazerDebug)) { _root.pointZ.beginFill(16711680); drawRect(_root.pointZ, points[g].x - 3, points[g].y - 3, points[g].x + 3, points[g].y + 3); _root.pointZ.endFill(); } staticObjectsHits.push(staticObjectsTests[j]); staticObjectsTests.splice(j, 1); j--; break; } g++; } j++; } var j = 0; while (j < staticObjectsHits.length) { var name = staticObjectsHits[j]; debug("lazer damage = " + foo.damage); var klop = name.armor; name.changeArmor(-foo.damage); debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); _global.rezults.hits++; if (name.armor <= 0) { checkSplash(name); } j++; } var enemyObjectsTests = new Array(); var enemyObjectsHits = new Array(); var j = 0; while (j < enemyObjects.length) { if (!enemyObjects[j].ignoreHit) { enemyObjectsTests.push(enemyObjects[j]); } j++; } var j = 0; while (j < enemyObjectsTests.length) { var g = 0; while (g < points.length) { if (enemyObjectsTests[j].body.hitTest(points[g].x, points[g].y, true)) { if (_global.envS.debug && (_global.envS.lazerDebug)) { _root.pointZ.beginFill(65280); drawRect(_root.pointZ, points[g].x - 3, points[g].y - 3, points[g].x + 3, points[g].y + 3); _root.pointZ.endFill(); } enemyObjectsHits.push(enemyObjectsTests[j]); enemyObjectsTests.splice(j, 1); j--; break; } g++; } j++; } var j = 0; while (j < enemyObjectsHits.length) { var name = enemyObjectsHits[j]; debug("lazer damage = " + foo.damage); var klop = name.armor; if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-foo.damage); _global.rezults.hits++; } debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); j++; } foo.removeFromArray(); foo.outQueue(); i--; } else { var flag = false; var j = 0; while (j < staticObjects.length) { if (!staticObjects[j].ignoreHit) { var hit1 = false; var hit2 = false; hit1 = staticObjects[j].body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = staticObjects[j].body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { var name = staticObjects[j]; debug("rocket damage to standing = " + foo.damage); var klop = name.armor; name.changeArmor(-foo.damage); debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); if (!killFlag) { _global.rezults.hits++; makeSplash(foo, point1); foo.kill(); i--; } if (name.armor <= 0) { flag = true; } break; } } j++; } if (flag) { checkSplash(name); } var j = 0; while (j < enemyObjects.length) { if (!enemyObjects[j].ignoreHit) { var hit1 = false; var hit2 = false; hit1 = enemyObjects[j].body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = enemyObjects[j].body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { var name = enemyObjects[j]; debug((("rocket damage to enemy = " + foo.damage) + " ~ ") + foo); klop = name.armor; if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-foo.damage); if (!killFlag) { _global.rezults.hits++; makeSplash(foo, point1); } debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); } else { debug("IGNORING"); } if (!killFlag) { foo.kill(); i--; } break; } } j++; } } } else if (foo.object == 0) { var hit1 = false; var hit2 = false; hit1 = _root.bg.player.base.body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = _root.bg.player.base.body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { debug("\u0418\u0413\u0420\u041E\u041A \u041F\u041E\u0412\u0420\u0415\u0416\u0414\u0415\u041D! \u0443\u0440\u043E\u043D " + foo.damage); _root.bg.player.changeArmor(-foo.damage); foo.kill(); i--; } } if (foo.init && (killFlag)) { foo.kill(); i--; } } } i++; } if (_root.bg.player.armor > 0) { var ppointz = new Array(); var j = 0; while (!_global.noSet(_root.bg.player.base["p" + j])) { var obj = {x:_root.bg.player.base["p" + j]._x, y:_root.bg.player.base["p" + j]._y}; _root.bg.player.base.localToGlobal(obj); ppointz.push(obj); j++; } var i = 0; while (i < enemyObjects.length) { if (!enemyObjects[i].ignoreDirect) { if (enemyObjects[i].top) { name = enemyObjects[i]; if (_root.bg.player.hitBody.hitTest(name.hitBody)) { debug(((("test for collision with enemy " + name) + " (") + name.hitBody) + ")"); var hit = false; var j = 0; while (j < ppointz.length) { hit = hit | name.hitBody.hitTest(ppointz[j].x, ppointz[j].y, true); if (hit) { break; } j++; } if (hit) { debug("\u0418\u0413\u0420\u041E\u041A \u0421\u041E\u0423\u0414\u0410\u0420\u0418\u041B\u0421\u042F \u0421 \u0412\u0420\u0410\u0413\u041E\u041C! \u0443\u0440\u043E\u043D " + name.armor); _root.bg.player.changeArmor(-name.armor); if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-10000000); } } } } } i++; } } i = 0; while (i < splashedObjects.length) { splashedObjects[i].delay--; i++; } var len = splashedObjects.length; i = 0; while (i < len) { var name = splashedObjects[i]; if ((name.delay <= 0) && (name.obj.armor > 0)) { name.obj.changeArmor(-name.dmg); splashedObjects.splice(i, 1); i--; len--; if ((name.obj.armor <= 0) && (name.spl)) { checkSplash(name.obj); } } i++; } oldMainSegment = mainSegment; mainSegment = Math.floor(_root.bg._y / 40) / 10; setProgressBar(mainSegment, _global.maxLevelItem); if ((((mainSegment >= _global.maxLevelItem) || ((!slidingBg) && (slidingLimit == 0))) && (enemyObjects.length == 0)) || (_global.gameOver)) { if ((++_global.levelCompleteDelayCounter) < _global.envS.levelCompleteDelay) { return(undefined); } stopAllEngines(); with (_root.wndComplete) { _visible = true; var ttz = _global.envS["textZ_" + language_pre]; tf1_.htmlText = ("<p align=\"right\">" + ttz.completeString1) + "</p>"; tf2_.htmlText = ("<p align=\"right\">" + ttz.completeString2) + "</p>"; tf3_.htmlText = ("<p align=\"right\">" + ttz.completeString3) + "</p>"; tf1.text = _global.rezults.killed; tf2.text = _global.rezults.survived; tf3.text = _global.rezults.items; if (_global.gameOver) { _global.sound.play("playerDead"); title_mc.title.text = ttz.playerDiedTitle; _global.levelNum--; } else { title_mc.title.text = ttz.levelCompleteTitle; _global.fullRezults.killed = _global.fullRezults.killed + _global.rezults.killed; _global.fullRezults.survived = _global.fullRezults.survived + _global.rezults.survived; _global.fullRezults.items = _global.fullRezults.items + _global.rezults.items; _global.sound.play("levelComplete"); } } return(undefined); } if (mainSegment != oldMainSegment) { klopStr = "======================================="; var i = 0; if (i >= _global.currLevel.level.length) { return(undefined); } var foo = _global.currLevel.level[i]; if (foo.yoffset == mainSegment) { if (_global.noSet(foo.tank)) { if (_global.noSet(foo.object)) { if (_global.noSet(foo.bonus)) { if (!_global.noSet(foo.command)) { if (foo.command == "slideConstant") { _global.slidingBg = false; _global.slidingfactor = foo.factor; _global.slidingLimit = foo.limit; } if (foo.command == "slideNormal") { _global.slidingBg = true; } } } else { var bar = (this.env.depth++); bonusObjects.push(this.env.attachMovie("bonus_" + foo.bonus, "b" + bar, 1000000 - bar)); var name = this.env["b" + bar]; name._x = foo.xoffset; name._y = (-this._y) + _global.envS.newObjectYOffset; name.bonusType = foo.bonus; } } else { var newObj = new Object(); for (var a in foo) { newObj[a] = foo[a]; } var objParams = standingUnits[newObj.object]; for (a in objParams) { if (_global.noSet(newObj[a])) { newObj[a] = objParams[a]; } } var cont = ((newObj.top == 1) ? (this.envTop) : (this.env)); var bar = (cont.depth++); cont.attachMovie(newObj.linkage, "o" + bar, 1000000 - bar); var name = cont["o" + bar]; name.initArmor(newObj.armor); name.setMotion(0, 0); name.moveTo(newObj.xoffset, (-this._y) + _global.envS.newObjectYOffset); name.initSplash(newObj.splashDamage, newObj.damageRadius, newObj.splashDelay); name.initFlags(newObj.ignoreHit, newObj.ignoreSplash, newObj.ignoreDirect, newObj.immortal, newObj.notCount); name.inQueue(); name.link = newObj.linkage; for (a in newObj) { name[a] = newObj[a]; } } } else { var newTank = new Object(); for (var a in foo) { newTank[a] = foo[a]; } var tankCurve = movingUnits[newTank.tank]; for (a in tankCurve) { if (_global.noSet(newTank[a])) { newTank[a] = tankCurve[a]; } } var tankMain = mainUnits[newTank.mainObj]; for (a in tankMain) { if (_global.noSet(newTank[a])) { newTank[a] = tankMain[a]; } } var cont = ((newTank.top == 1) ? (this.topEnemyMC) : (this.enemyMC)); var bar = (cont.depth++); var name = cont.attachMovie("enemy", "e" + bar, 1000000 - bar); name.moveTo(((newTank.factor == -1) ? (550 - newTank.xoffset) : (newTank.xoffset)), (-this._y) + _global.envS.newObjectYOffset); if (newTank.way == "") { name.setMotion((_global.noSet(newTank.xspeed) ? 0 : (newTank.xspeed)), (_global.noSet(newTank.yspeed) ? 0 : (newTank.yspeed))); } else if (newTank.way == "player") { name.setMotion(newTank.way, newTank.speed, newTank.followPlayer); } else { name.setMotion(newTank.way, newTank.mratio, newTank.xratio, newTank.yratio, newTank.rotate, newTank.factor, newTank.startFrame, newTank.endFrame, newTank.wayCycle, newTank.rotatedByWay, newTank.orientToPath); } name.initTank(newTank.base, newTank.gun, this.player, newTank.armor, newTank.withoutBase, newTank.bossBar, newTank.top, newTank.shadow, newTank.noInitRotate); name.initGun(newTank.reloadingTime, newTank.shotsTime, newTank.clip, newTank.bulletType, newTank.bulletSpeed, newTank.bulletDir, newTank.bulletFactor, newTank.bulletTopLevel, newTank.amount, newTank.flySteps, newTank.flyMinScale, newTank.flyDistance, newTank.bulletDamage, newTank.cannonAngle, newTank.cannonTimeOffset, newTank.ai, newTank.splashDamage, newTank.damageRadius, newTank.splashDelay); name.initFlags(newTank.ignoreHit, newTank.ignoreSplash, newTank.ignoreDirect, newTank.immortal, newTank.notCount); if (newTank.movedWay == 1) { name.initWayMotion(newTank.movedWayOffset, newTank.movedWayXSpeed, newTank.movedWayYSpeed); } if (!_global.noSet(newTank.thereCanBeOnlyOne)) { name.thereCanBeOnlyOne = newTank.thereCanBeOnlyOne; } if (!_global.noSet(newTank.dieImmediatly)) { if (newTank.dieImmediatly == 0) { name.dieImmediatly = false; } if (newTank.dieImmediatly == 1) { name.dieImmediatly = true; } } if (!_global.noSet(newTank.soundKills)) { name.soundKills = newTank.soundKills; } name.inQueue(); } } i++; // unexpected jump } ? , ); _global.clock = 0; clockAdder = function () { _global.clock++; }; changeBGSpeed = function () { if (!(_global.scrollBG_debugFlag === true)) { if (!_global.slidingBg) { _root.bg.speedY = _root.bg.speedY * slidingfactor; if (slidingfactor > 1) { if (_root.bg.speedY > slidingLimit) { _root.bg.speedY = slidingLimit; } } if (slidingfactor < 1) { if (_root.bg.speedY < slidingLimit) { _root.bg.speedY = slidingLimit; } } return(undefined); } if (_global.gameInProcess) { if (!_global.noSet(_global.currLevel.screenSpeed)) { _root.bg.speedY = _global.currLevel.screenSpeed; return(undefined); } var _local5 = _root.bg.player._x; var _local6 = _root.bg.player._y + _root.bg._y; var _local8 = _root.fastZone.hitTest(_local5, _local6, 1); var _local7 = _root.slowZone.hitTest(_local5, _local6, 1); var _local3 = _global.envS.screenSpeed; if (_local8) { _local3 = _global.envS.screenFastSpeed; } if (_local7) { _local3 = _global.envS.screenSlowSpeed; } if (_local3 != _root.bg.speedY) { if (_local3 > _root.bg.speedY) { var _local4 = _root.bg.speedY * _global.envS.screenSpeedFactorUp; if (_local4 > _local3) { _local4 = _local3; } } if (_local3 < _root.bg.speedY) { var _local4 = _root.bg.speedY * _global.envS.screenSpeedFactorDown; if (_local4 < _local3) { _local4 = _local3; } } if ((_local3 == 0) && (_local4 < 0.1)) { var _local4 = 0; } if ((_local3 > 0) && (_local4 < 0.1)) { var _local4 = 0.1; } _root.bg.speedY = _local4; } } } }; _global.checkSplash = function (obj, flag, flag2) { var _local10 = splashedObjects.length; if (_global.noSet(obj)) { return(undefined); } if (_global.noSet(flag)) { flag = true; } if (_global.noSet(flag2)) { flag2 = true; } if (flag2) { var _local3 = 0; while (_local3 < staticObjects.length) { if (!staticObjects[_local3].ignoreSplash) { if (checkSplashOne(obj, staticObjects[_local3])) { splashedObjects.push({obj:staticObjects[_local3], from:obj._name, dmg:obj.splashDamage, delay:obj.splashDelay, spl:true}); } } _local3++; } _local3 = 0; while (_local3 < enemyObjects.length) { if (!enemyObjects[_local3].ignoreSplash) { if (!enemyObjects[_local3].top) { if (checkSplashOne(obj, enemyObjects[_local3])) { splashedObjects.push({obj:enemyObjects[_local3], from:obj._name, dmg:obj.splashDamage, delay:obj.splashDelay, spl:false}); } } } _local3++; } } if (false && (flag)) { if (checkSplashOne(obj, _root.bg.player)) { splashedObjects.push({obj:_root.bg.player, from:obj._name, dmg:obj.splashDamage, delay:obj.splashDelay, spl:false}); } } var _local4 = ""; var _local3 = 0; if (_local3 >= splashedObjects.length) { return(undefined); } _local4 = _local4 + (((((((_local3 + ": obj=") + splashedObjects[_local3].obj) + ", damage=") + splashedObjects[_local3].dmg) + ", from=") + splashedObjects[_local3].from) + ((_local3 == (splashedObjects.length - 1)) ? "" : newline)); _local3++; // unexpected jump }; checkSplashOne = function (a, b) { if (a != b) { if (a.spl.hitTest(b.body)) { var _local7 = _global.envS.splashTests; var _local5 = {x:a.spl._x, y:a.spl._y}; a.localToGlobal(_local5); var _local8 = {x:b.body._x, y:b.body._y}; b.localToGlobal(_local8); dx = _local5.x - _local8.x; dy = _local5.y - _local8.y; d = Math.sqrt((dx * dx) + (dy * dy)); al = Math.atan2(dy, dx); al = al - (((5 / PI2) * (_local7 - 1)) / 2); if (d < (a.damageRadius / 2)) { return(true); } i = 0; while (i < _local7) { var _local3 = _local5.x - ((Math.cos(al) * a.damageRadius) / 2); var _local4 = _local5.y - ((Math.sin(al) * a.damageRadius) / 2); al = al + (5 / PI2); if (b.body.hitTest(_local3, _local4, true)) { return(true); } i++; } return(false); } } }; _global.setProgressBar = function (now, all) { if (usingBar) { now = now - 1; all = all - 1; var _local2 = (100 * now) / all; if (_local2 > 100) { _local2 = 100; } if (_local2 < 1) { _local2 = 1; } _root.gui.progress.bar.gotoAndStop(Math.round(_local2)); } }; _global.makePause = function (flag) { if (_global.gameOver) { return(undefined); } if ((Key.isDown(27) || (Key.isDown(80))) || (flag)) { if (_global.gameInProcess) { _global.gameInProcess = false; _root.wndPause._visible = true; } else { _global.gameInProcess = true; _root.wndPause._visible = false; _global.levelTimeS = getTimer(); } } if (_global.envS.debug == 1) { if (Key.isDown(8)) { if (_global.noSet(_global.scrollBG_debugFlag)) { _global.scrollBG_debugFlag = false; } _global.scrollBG_debugFlag = !_global.scrollBG_debugFlag; if (_global.scrollBG_debugFlag) { _root.bg.setMotion(0, 0); } } } }; _global.changeWeaponByMouse = function (dir) { if (_global.gameInProcess) { if (dir != 0) { dir = ((dir <= 0) ? 1 : -1); var _local3 = _root.bg.player.cannons[0].currentGun + dir; if (_local3 >= _root.bg.player.cannons[0].gunZ.length) { _local3 = 0; } if (_local3 < 0) { _local3 = _root.bg.player.cannons[0].gunZ.length - 1; } if (_root.bg.player.cannons[0].changeGun(_local3)) { _root.lbar.weaponSelector.gotoAndStop(_local3 + 1); } oldTab = Key.isToggled(9); } } }; _global.explodePause = function () { if (_global.noSet(this.delay)) { this.delay = 0; } if ((++this.delay) >= this.maxDelay) { this.play(); if (!_global.noSet(this.target)) { if (((this.oldx != this.target._x) || (this.oldy != this.target._y)) || (this.oldr != this.target._rotation)) { var _local3 = {x:this.target_mc._x, y:this.target_mc._y}; this.target_mc._parent.localToGlobal(_local3); this._parent.globalToLocal(_local3); this._x = _local3.x; this._y = _local3.y; this.oldx = this.target._x; this.oldy = this.target._y; this.oldr = this.target._rotation; } } if (this._currentframe == 6) { if (this.destroyer) { if (this.destroyTarget.gunHolder != this.destroyTarget) { this.destroyTarget.gunHolder.removeMovieClip(); } this.destroyTarget.shadow.removeMovieClip(); this.destroyTarget.shadow.unloadMovie(); this.destroyTarget.removeMovieClip(); this.destroyTarget.unloadMovie(); delete this.onEnterFrame; } } } }; _global.stopAllEngines = function () { if (!_global.noSet(_root.pointZ)) { _root.pointZ.clear(); } Key.removeListener(_global.keyGetter); Mouse.removeListener(_global.keyGetter); delete _global.keyGetter; _global.gameInProcess = false; _global.queue.clear(); _global.queue.removeMovieClip(); delete _global.queue; }; _global.getOff = function () { this._yscale = this._yscale + ((-2 - this._yscale) / 3); this._xscale = this._yscale; if (this._xscale <= 0) { delete this.onEnterFrame; this.removeMovieClip(); } }; _global.makeSplash = function (shot, point, enemyFlag, playerFlag) { if (_global.noSet(enemyFlag)) { enemyFlag = true; } if (_global.noSet(playerFlag)) { playerFlag = true; } if ((shot.splashDamage == 0) || (_global.noSet(shot.splashDamage))) { return(undefined); } var _local6 = _root.bg.splashez; var _local7 = _local6.depth++; var _local3 = _local6.attachMovie("userSplash", "sf" + _local7, 1000000 - _local7); _local3.initArmor(1); _local3.setMotion(0, 0); var _local5 = {x:point.x, y:point.y}; _local6.globalToLocal(_local5); _local3.moveTo(_local5.x, _local5.y); _local3.initSplash(shot.splashDamage, shot.damageRadius, shot.splashDelay, true); checkSplash(_local3, playerFlag, enemyFlag); if (_global.envS.debug != 1) { _local3.spl._visible = false; } }; _global.makeBreef = function (done) { if (done == true) { if (this.mode == 1) { while (this.currText < 3) { if (this.currText == 1) { var _local4 = this.breefText1; var _local5 = _root.wnd.intro1; } if (this.currText == 2) { var _local4 = this.breefText2; var _local5 = _root.wnd.intro2; } while (this.step < _local4.length) { do { var str = _local4.charAt(++this.step); } while (str == "\r"); if (str == "|") { str = newline; } _local5.text = _local5.text + str; } this.currText++; this.step = -1; this.step2 = 0; } this.mode = 2; } return(undefined); } if (this.mode == 1) { if (this.currText == 1) { var _local4 = this.breefText1; var _local5 = _root.wnd.intro1; } if (this.currText == 2) { var _local4 = this.breefText2; var _local5 = _root.wnd.intro2; } if (_global.noSet(this.step)) { this.step = -1; } if (_global.noSet(this.step2)) { this.step2 = 0; } this.step2++; if (this.step2 >= this.delay) { this.step2 = 0; do { var str = _local4.charAt(++this.step); } while (str == "\r"); if (str == "|") { str = newline; } _local5.text = _local5.text + str; if (Math.random() < 0.5) { _global.sound.play("type"); } } if (this.step >= _local4.length) { if (this.currText == 1) { this.currText = 2; this.step = -1; this.step2 = 0; return(undefined); } this.mode = 2; } } }; _root.prebreefFunc = function () { stop(); _root.gui.health.bar._xscale = 100; _root.gui.progress.bar.gotoAndStop(1); _root.gui.progress.bar._visible = false; _root.gui.adder.gotoAndStop(1); _root.gui.fireRate.gotoAndStop(1); _root.gui.double.gotoAndStop(1); _root.gui.speed.gotoAndStop(1); _global.levelNum++; if (_global.noSet(_global.levels["level_" + levelNum])) { return(undefined); } wnd.levelNum.text = _global.levelNum; wnd.breefText1 = _global.levels["level_" + levelNum]["comment1_" + language_pre]; wnd.breefText2 = _global.levels["level_" + levelNum]["comment2_" + language_pre]; if (_global.noSet(wnd.breefText1) || (wnd.breefText1 == "")) { wnd.breefText1 = _global.levels["level_" + levelNum]["comment_" + language_pre]; } if (_global.noSet(wnd.breefText1)) { wnd.breefText1 = ""; } if (_global.noSet(wnd.breefText2)) { wnd.breefText2 = ""; } wnd.currText = 1; var _local3 = _global.levels["level_" + levelNum].typerDelay; if (_global.noSet(_local3)) { _local3 = 0; } _root.wnd.delay = _local3; _root.wnd.intro1.text = ""; _root.wnd.intro2.text = ""; _root.wnd.mode = 1; _root.wnd.onEnterFrame = makeBreef; }; _global.makeDie = function (mc, forward, double) { if (_global.noSet(forward)) { forward = false; } if (_global.noSet(double)) { double = false; } mc.forward = forward; mc.r = Math.round((Math.random() * 5) + 5); if (Math.random() < 0.5) { mc.r = mc.r * -1; } if (double) { mc.k = 1.02; } else { mc.k = 1.05; } if (double) { mc.k2 = 40; } else { mc.k2 = 15; } mc.onEnterFrame = dieAnimation; }; _global.dieAnimation = function () { if (this.forward) { this._parent._parent.speedX = this._parent._parent.speedX * this.k; this._parent._parent.speedY = this._parent._parent.speedY * this.k; } else { this._parent._parent.speedX = this._parent._parent.speedX + ((-this._parent._parent.speedX) / 50); this._parent._parent.speedY = this._parent._parent.speedY + ((-this._parent._parent.speedY) / 50); } this._parent._parent._x = this._parent._parent._x + this._parent._parent.speedX; this._parent._parent._y = this._parent._parent._y + this._parent._parent.speedY; this._parent._rotation = this._parent._rotation + this.r; this._parent._parent.SolarXFactor = this._parent._parent.SolarXFactor + ((1 - this._parent._parent.SolarXFactor) / this.k2); this._parent._parent.SolarYFactor = this._parent._parent.SolarYFactor + ((1 - this._parent._parent.SolarYFactor) / this.k2); this._parent._parent.moveShadow(); }; _global.getAngleDelta = function (a, b, c) { while (a > 180) { a = a - 360; } while (a < -180) { a = a + 360; } var _local5 = b - 360; var _local6 = b; var _local7 = b + 360; var _local12 = _local5 - a; var _local13 = _local6 - a; var _local11 = _local7 - a; var _local8 = Math.abs(_local12); var _local9 = Math.abs(_local13); var _local4 = Math.abs(_local11); var _local2 = Math.min(_local8, _local9); _local2 = Math.min(_local2, _local4); if (_local2 == _local8) { var _local3 = _local5; } if (_local2 == _local9) { var _local3 = _local6; } if (_local2 == _local4) { var _local3 = _local7; } return((_local3 - a) / c); }; nextFrame(); } }
Frame 7
stop(); _global.levelNum = 0;
Instance of Symbol 620 MovieClip "btn_sound" in Frame 7
onClipEvent (load) { if (!sound.enable) { gotoAndStop (2); } }
Frame 8
stop(); if (noNewGame) { playBtn._visible = false; }
Frame 9
prebreefFunc();
Frame 10
function \u0004\u0005() { Set("\x03", (1948 % 511) * true); return(\x03); } var \x01 = (196 + \x04\x05()); // swfAction0x03 // Unknown action
Symbol 16 MovieClip Frame 1
function \u0004\u0005() { Set("\x03", (737 % 511) * true); return(\x03); } var \x01 = (182 + \x04\x05()); // swfAction0x03 // Unknown action
Symbol 18 MovieClip [player] Frame 1
#initclip 62 Object.registerClass("player", playerClass); #endinitclip
Symbol 34 MovieClip [#BGfull] Frame 1
#initclip 64 Object.registerClass("#BGfull", bgClass); #endinitclip
Symbol 35 MovieClip [#soundz] Frame 1
#initclip 63 Object.registerClass("#soundz", soundCollector); #endinitclip
Symbol 46 MovieClip [jungle_big2] Frame 1
#initclip 61 Object.registerClass("jungle_big2", splashedObject); #endinitclip stop();
Symbol 50 MovieClip [jungle_big1] Frame 1
#initclip 60 Object.registerClass("jungle_big1", splashedObject); #endinitclip stop();
Symbol 54 MovieClip [jungle_med2] Frame 1
#initclip 59 Object.registerClass("jungle_med2", splashedObject); #endinitclip stop();
Symbol 58 MovieClip [jungle_med1] Frame 1
#initclip 58 Object.registerClass("jungle_med1", splashedObject); #endinitclip stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 66 MovieClip [fort_tank5_base] Frame 1
stop();
Symbol 66 MovieClip [fort_tank5_base] Frame 2
stop();
Symbol 74 MovieClip [fort_inv4] Frame 1
#initclip 57 Object.registerClass("fort_inv4", splashedObject); #endinitclip stop();
Symbol 74 MovieClip [fort_inv4] Frame 2
stop();
Symbol 79 MovieClip [fort_inv3] Frame 1
#initclip 56 Object.registerClass("fort_inv3", splashedObject); #endinitclip stop();
Symbol 79 MovieClip [fort_inv3] Frame 2
stop();
Symbol 83 MovieClip [fort_inv2] Frame 1
#initclip 55 Object.registerClass("fort_inv2", splashedObject); #endinitclip stop();
Symbol 83 MovieClip [fort_inv2] Frame 2
stop();
Symbol 87 MovieClip [fort_inv1] Frame 1
#initclip 54 Object.registerClass("fort_inv1", splashedObject); #endinitclip stop();
Symbol 87 MovieClip [fort_inv1] Frame 2
stop();
Symbol 91 MovieClip [fort_inv5] Frame 1
#initclip 53 Object.registerClass("fort_inv5", splashedObject); #endinitclip stop();
Symbol 91 MovieClip [fort_inv5] Frame 2
stop();
Symbol 92 MovieClip [fort_tank4_base] Frame 1
stop();
Symbol 92 MovieClip [fort_tank4_base] Frame 2
stop();
Symbol 93 MovieClip [fort_tank3_base] Frame 1
stop();
Symbol 93 MovieClip [fort_tank3_base] Frame 2
stop();
Symbol 94 MovieClip [fort_tank2_base] Frame 1
stop();
Symbol 94 MovieClip [fort_tank2_base] Frame 2
stop();
Symbol 95 MovieClip [fort_tank1_base] Frame 1
stop();
Symbol 95 MovieClip [fort_tank1_base] Frame 2
stop();
Symbol 98 MovieClip [fort_vis2] Frame 1
#initclip 52 Object.registerClass("fort_vis2", splashedObject); #endinitclip stop();
Instance of Symbol 16 MovieClip "p5" in Symbol 98 MovieClip [fort_vis2] Frame 1
onClipEvent (load) { delay = 40; }
Instance of Symbol 16 MovieClip "p4" in Symbol 98 MovieClip [fort_vis2] Frame 1
onClipEvent (load) { delay = 30; }
Instance of Symbol 16 MovieClip "p3" in Symbol 98 MovieClip [fort_vis2] Frame 1
onClipEvent (load) { delay = 15; }
Instance of Symbol 16 MovieClip "p6" in Symbol 98 MovieClip [fort_vis2] Frame 1
onClipEvent (load) { delay = 35; }
Symbol 98 MovieClip [fort_vis2] Frame 2
stop();
Symbol 106 MovieClip [fort_vis] Frame 1
#initclip 51 Object.registerClass("fort_vis", splashedObject); #endinitclip stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 106 MovieClip [fort_vis] Frame 1
onClipEvent (load) { delay = 10; }
Instance of Symbol 16 MovieClip "ex3" in Symbol 106 MovieClip [fort_vis] Frame 1
onClipEvent (load) { delay = 20; }
Instance of Symbol 16 MovieClip "ex4" in Symbol 106 MovieClip [fort_vis] Frame 1
onClipEvent (load) { delay = 30; }
Instance of Symbol 16 MovieClip "ex5" in Symbol 106 MovieClip [fort_vis] Frame 1
onClipEvent (load) { delay = 50; }
Symbol 106 MovieClip [fort_vis] Frame 2
stop();
Symbol 110 MovieClip [rocket_gun] Frame 1
#initclip 50 Object.registerClass("rocket_gun", cannon); #endinitclip
Symbol 114 MovieClip [tank_gun] Frame 1
#initclip 49 Object.registerClass("tank_gun", cannon); #endinitclip
Symbol 119 MovieClip [boss_tank_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 119 MovieClip [boss_tank_base] Frame 1
onClipEvent (load) { delay = 10; }
Instance of Symbol 16 MovieClip "ex3" in Symbol 119 MovieClip [boss_tank_base] Frame 1
onClipEvent (load) { delay = 20; }
Instance of Symbol 16 MovieClip "ex4" in Symbol 119 MovieClip [boss_tank_base] Frame 1
onClipEvent (load) { delay = 30; }
Instance of Symbol 16 MovieClip "ex5" in Symbol 119 MovieClip [boss_tank_base] Frame 1
onClipEvent (load) { delay = 50; }
Symbol 123 MovieClip [plane_gun] Frame 1
#initclip 48 Object.registerClass("plane_gun", cannon); #endinitclip
Symbol 136 MovieClip [boss_plane_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 136 MovieClip [boss_plane_base] Frame 1
onClipEvent (load) { delay = 10; }
Instance of Symbol 16 MovieClip "ex3" in Symbol 136 MovieClip [boss_plane_base] Frame 1
onClipEvent (load) { delay = 20; }
Instance of Symbol 16 MovieClip "ex4" in Symbol 136 MovieClip [boss_plane_base] Frame 1
onClipEvent (load) { delay = 30; }
Instance of Symbol 16 MovieClip "ex5" in Symbol 136 MovieClip [boss_plane_base] Frame 1
onClipEvent (load) { delay = 50; }
Symbol 136 MovieClip [boss_plane_base] Frame 2
makeDie(dd, true, true);
Symbol 136 MovieClip [boss_plane_base] Frame 10
stop();
Symbol 165 MovieClip [boss_heli_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 165 MovieClip [boss_heli_base] Frame 1
onClipEvent (load) { delay = 10; }
Instance of Symbol 16 MovieClip "ex3" in Symbol 165 MovieClip [boss_heli_base] Frame 1
onClipEvent (load) { delay = 20; }
Instance of Symbol 16 MovieClip "ex4" in Symbol 165 MovieClip [boss_heli_base] Frame 1
onClipEvent (load) { delay = 30; }
Instance of Symbol 16 MovieClip "ex5" in Symbol 165 MovieClip [boss_heli_base] Frame 1
onClipEvent (load) { delay = 50; }
Symbol 165 MovieClip [boss_heli_base] Frame 2
makeDie(dd, true, true);
Symbol 165 MovieClip [boss_heli_base] Frame 10
stop();
Instance of Symbol 17 MovieClip in Symbol 166 MovieClip Frame 1
onClipEvent (load) { _parent._parent.stop(); pp = (Math.random() * 50) + 50; step = 0; } onClipEvent (enterFrame) { step++; if (step >= pp) { _parent._parent.play(); } }
Symbol 183 MovieClip [rocket2] Frame 1
#initclip 47 Object.registerClass("rocket2", bulletClass); #endinitclip
Symbol 191 MovieClip [plane1_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 191 MovieClip [plane1_base] Frame 1
onClipEvent (load) { delay = 20; }
Symbol 191 MovieClip [plane1_base] Frame 2
makeDie(dd, true);
Symbol 191 MovieClip [plane1_base] Frame 10
stop();
Symbol 203 MovieClip [plane2_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 203 MovieClip [plane2_base] Frame 1
onClipEvent (load) { delay = 20; }
Symbol 203 MovieClip [plane2_base] Frame 2
stop(); makeDie(dd, true);
Symbol 215 MovieClip [bunker] Frame 1
#initclip 46 Object.registerClass("bunker", splashedObject); #endinitclip stop();
Symbol 215 MovieClip [bunker] Frame 11
stop();
Symbol 219 MovieClip [stone4] Frame 1
#initclip 45 Object.registerClass("stone4", splashedObject); #endinitclip stop();
Symbol 223 MovieClip [stone3] Frame 1
#initclip 44 Object.registerClass("stone3", splashedObject); #endinitclip stop();
Symbol 227 MovieClip [stone2] Frame 1
#initclip 43 Object.registerClass("stone2", splashedObject); #endinitclip stop();
Symbol 231 MovieClip [pad2] Frame 1
#initclip 42 Object.registerClass("pad2", splashedObject); #endinitclip stop();
Symbol 233 MovieClip [playerShoot] Frame 1
#initclip 41 Object.registerClass("playerShoot", bulletClass); #endinitclip
Instance of Symbol 16 MovieClip "ex2" in Symbol 238 MovieClip [truck2] Frame 1
onClipEvent (load) { delay = 10; }
Symbol 283 MovieClip [rls2] Frame 1
#initclip 40 Object.registerClass("rls2", splashedObject); #endinitclip stop();
Symbol 283 MovieClip [rls2] Frame 16
stop();
Symbol 289 MovieClip [rls1] Frame 1
#initclip 39 Object.registerClass("rls1", splashedObject); #endinitclip stop();
Symbol 289 MovieClip [rls1] Frame 16
stop();
Symbol 295 MovieClip [house2] Frame 1
#initclip 38 Object.registerClass("house2", splashedObject); #endinitclip stop();
Symbol 295 MovieClip [house2] Frame 16
stop();
Symbol 301 MovieClip [house1] Frame 1
#initclip 37 Object.registerClass("house1", splashedObject); #endinitclip stop();
Symbol 301 MovieClip [house1] Frame 16
stop();
Symbol 304 MovieClip [fence] Frame 1
#initclip 36 Object.registerClass("fence", splashedObject); #endinitclip stop();
Symbol 309 MovieClip [wall] Frame 1
#initclip 35 Object.registerClass("wall", splashedObject); #endinitclip stop();
Symbol 309 MovieClip [wall] Frame 2
stop();
Symbol 310 MovieClip [palm] Frame 1
#initclip 34 Object.registerClass("palm", splashedObject); #endinitclip stop();
Symbol 314 MovieClip [bush] Frame 1
#initclip 33 Object.registerClass("bush", splashedObject); #endinitclip stop();
Symbol 318 MovieClip [pad1] Frame 1
#initclip 32 Object.registerClass("pad1", splashedObject); #endinitclip stop();
Symbol 322 MovieClip [stone1] Frame 1
#initclip 31 Object.registerClass("stone1", splashedObject); #endinitclip stop();
Symbol 327 MovieClip [tower] Frame 1
#initclip 30 Object.registerClass("tower", splashedObject); #endinitclip stop();
Symbol 327 MovieClip [tower] Frame 16
stop();
Symbol 333 MovieClip [store2] Frame 1
#initclip 29 Object.registerClass("store2", splashedObject); #endinitclip stop();
Symbol 333 MovieClip [store2] Frame 16
stop();
Symbol 339 MovieClip [store1] Frame 1
#initclip 28 Object.registerClass("store1", splashedObject); #endinitclip stop();
Symbol 339 MovieClip [store1] Frame 16
stop();
Symbol 351 MovieClip [heli1_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 351 MovieClip [heli1_base] Frame 1
onClipEvent (load) { delay = 20; }
Symbol 351 MovieClip [heli1_base] Frame 2
stop(); makeDie(dd);
Symbol 352 MovieClip [gun_3] Frame 1
#initclip 27 Object.registerClass("gun_3", cannon); #endinitclip
Symbol 353 MovieClip [gun_2] Frame 1
#initclip 26 Object.registerClass("gun_2", cannon); #endinitclip
Symbol 354 MovieClip [gun_1] Frame 1
#initclip 25 Object.registerClass("gun_1", cannon); #endinitclip
Symbol 358 MovieClip [gun_pzrk] Frame 1
#initclip 24 Object.registerClass("gun_pzrk", cannon); #endinitclip
Symbol 374 MovieClip [shoot] Frame 1
#initclip 23 Object.registerClass("shoot", bulletClass); #endinitclip
Symbol 379 MovieClip [oil] Frame 1
#initclip 22 Object.registerClass("oil", splashedObject); #endinitclip stop();
Symbol 379 MovieClip [oil] Frame 16
stop();
Symbol 385 MovieClip [gun_mini] Frame 1
#initclip 21 Object.registerClass("gun_mini", cannon); #endinitclip
Symbol 389 MovieClip [gun_tank] Frame 1
#initclip 20 Object.registerClass("gun_tank", cannon); #endinitclip
Symbol 397 MovieClip [heli3_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 397 MovieClip [heli3_base] Frame 1
onClipEvent (load) { delay = 20; }
Symbol 397 MovieClip [heli3_base] Frame 2
stop(); makeDie(dd);
Symbol 405 MovieClip [heli2_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 405 MovieClip [heli2_base] Frame 1
onClipEvent (load) { delay = 20; }
Symbol 405 MovieClip [heli2_base] Frame 2
stop(); makeDie(dd);
Instance of Symbol 16 MovieClip "ex2" in Symbol 415 MovieClip [apc_base] Frame 1
onClipEvent (load) { delay = 8; }
Instance of Symbol 16 MovieClip "ex2" in Symbol 425 MovieClip [tank_base] Frame 1
onClipEvent (load) { delay = 6; }
Symbol 426 MovieClip [player_gun] Frame 1
#initclip 19 Object.registerClass("player_gun", cannon); #endinitclip
Symbol 434 MovieClip [player_base] Frame 1
stop();
Instance of Symbol 16 MovieClip "ex2" in Symbol 434 MovieClip [player_base] Frame 1
onClipEvent (load) { delay = 20; }
Symbol 434 MovieClip [player_base] Frame 2
stop(); makeDie(dd);
Symbol 442 MovieClip [rocket] Frame 1
#initclip 18 Object.registerClass("rocket", bulletClass); #endinitclip
Symbol 455 MovieClip Frame 10
stop(); _parent.kill();
Symbol 456 MovieClip [userSplash] Frame 1
#initclip 17 Object.registerClass("userSplash", splashedObject); #endinitclip stop();
Symbol 456 MovieClip [userSplash] Frame 16
stop();
Symbol 487 MovieClip [queue] Frame 1
#initclip 16 function \u0004\u0005() { Set("\x03", (118 % 511) * true); return(\x03); } var \x01 = (432 + \x04\x05()); // swfAction0x03 // Unknown action #endinitclip
Symbol 488 MovieClip [bullet] Frame 1
#initclip 15 Object.registerClass("bullet", bulletClass); #endinitclip
Symbol 489 MovieClip [enemy] Frame 1
#initclip 14 Object.registerClass("enemy", enemyClass); #endinitclip
Symbol 541 MovieClip [explode] Frame 2
_global.sound.play("eexplode", sx);
Symbol 541 MovieClip [explode] Frame 25
stop(); this.removeMovieClip();
Symbol 751 MovieClip [__Packages.checkedObject] Frame 0
!!!ERROR
Symbol 752 MovieClip [__Packages.movingObject] Frame 0
!!!ERROR
Symbol 753 MovieClip [__Packages.damagableObject] Frame 0
!!!ERROR
Symbol 754 MovieClip [__Packages.tankClass] Frame 0
!!!ERROR
Symbol 755 MovieClip [__Packages.enemyClass] Frame 0
!!!ERROR
Symbol 756 MovieClip [__Packages.bulletClass] Frame 0
!!!ERROR
Symbol 757 MovieClip [__Packages.queue] Frame 0
!!!ERROR
Symbol 758 MovieClip [__Packages.splashedObject] Frame 0
!!!ERROR
Symbol 759 MovieClip [__Packages.cannon] Frame 0
!!!ERROR
Symbol 760 MovieClip [__Packages.weapon] Frame 0
!!!ERROR
Symbol 761 MovieClip [__Packages.playerClass] Frame 0
!!!ERROR
Symbol 762 MovieClip [__Packages.soundCollector] Frame 0
!!!ERROR
Symbol 763 MovieClip [__Packages.bgClass] Frame 0
!!!ERROR
Symbol 569 Button
on (press) { _global.language_pre = "pt"; _root.nextFrame(); }
Symbol 571 Button
on (press) { _global.language_pre = "ru"; _root.nextFrame(); }
Symbol 574 Button
on (press) { _global.language_pre = "de"; _root.nextFrame(); }
Symbol 577 Button
on (press) { _global.language_pre = "fr"; _root.nextFrame(); }
Symbol 580 Button
on (press) { _global.language_pre = "es"; _root.nextFrame(); }
Symbol 583 Button
on (press) { _global.language_pre = "en"; _root.nextFrame(); }
Symbol 593 Button
on (release) { !!!ERROR
Symbol 600 Button
on (release) { !!!ERROR
Symbol 607 Button
on (press) { _global.sound.play("menu"); openSite(); }
Symbol 617 Button
on (press) { !!!ERROR
Symbol 619 Button
on (press) { !!!ERROR
Symbol 620 MovieClip Frame 1
this.stop(); _root.soundStarter.gotoAndPlay("start"); sound.enable = true;
Symbol 620 MovieClip Frame 2
!!!ERROR
Symbol 622 MovieClip Frame 1
_visible = false;
Symbol 622 MovieClip Frame 3
if (!sound.enable) { gotoAndStop (1); }
Symbol 622 MovieClip Frame 7
gotoAndStop (1);
Symbol 622 MovieClip Frame 12
gotoAndStop (1);
Symbol 630 Button
on (release) { _global.sound.play("menu"); gotoAndStop ("menu"); }
Symbol 635 Button
on (release) { _global.sound.play("menu"); _root.gotoAndStop("game"); }
Symbol 677 MovieClip Frame 1
stop();
Symbol 677 MovieClip Frame 2
stop();
Symbol 677 MovieClip Frame 3
stop();
Symbol 690 Button
on (release) { !!!ERROR
Symbol 691 MovieClip Frame 1
!!!ERROR
Symbol 702 Button
on (release) { !!!ERROR
Symbol 709 MovieClip Frame 1
stop();
Symbol 712 MovieClip Frame 1
!!!ERROR
Symbol 719 Button
on (release) { _global.sound.play("menu"); keyGetter.onKeyDown(true); }
Symbol 720 Button
on (release) { !!!ERROR
Symbol 725 MovieClip Frame 1
!!!ERROR

Library Items

Symbol 1 Sound [type]Used by:563
Symbol 2 Sound [menu]Used by:563
Symbol 3 Sound [levelComplete]Used by:563
Symbol 4 Sound [playerDead]Used by:563
Symbol 5 Sound [s_shoot]Used by:563
Symbol 6 Sound [s_playerShoot]Used by:563
Symbol 7 Sound [music]Used by:563 622
Symbol 8 Sound [upgrade2]Used by:563
Symbol 9 Sound [upgrade]Used by:563
Symbol 10 Sound [eexplode]Used by:563
Symbol 11 Sound [s_rocket]Used by:563
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:34
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17 66 92 93 94 95 98 106 119 136 165 191 203 215 238 242 283 289 295 301 309 327 333 339 351 379 397 405 410 415 420 425 434
Symbol 17 MovieClipUses:16Used by:18 34 35 37 39 42 65 166 372 381 434 444 446 448 483 485 486 487 488 489 563 677
Symbol 18 MovieClip [player]Uses:17Used by:34  Timeline
Symbol 19 GraphicUsed by:33
Symbol 20 GraphicUsed by:33
Symbol 21 GraphicUsed by:33
Symbol 22 GraphicUsed by:33
Symbol 23 GraphicUsed by:33
Symbol 24 GraphicUsed by:33
Symbol 25 GraphicUsed by:33
Symbol 26 GraphicUsed by:33
Symbol 27 GraphicUsed by:33
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:19 20 21 22 23 24 25 26 27 28 29 30 31 32Used by:34
Symbol 34 MovieClip [#BGfull]Uses:14 17 18 33Used by:Timeline
Symbol 35 MovieClip [#soundz]Uses:17Used by:Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [tack_way]Uses:36 17Used by:Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [bomber_way]Uses:38 17Used by:Timeline
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [heli_way]Uses:40 17 41Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClip [jungle_big2]Uses:45Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClip [jungle_big1]Uses:49Used by:Timeline
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClip [jungle_med2]Uses:53Used by:Timeline
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClip [jungle_med1]Uses:57Used by:Timeline
Symbol 59 GraphicUsed by:60 75 380
Symbol 60 MovieClipUses:59Used by:66 92 93 94 95
Symbol 61 ShapeTweeningUsed by:65
Symbol 62 GraphicUsed by:65
Symbol 63 ShapeTweeningUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:17 61 62 63 64Used by:66 92 93 94 95 110 114 119 123 136 165 183 191 203 233 238 242 351 352 353 354 358 374 385 389 397 405 410 415 420 425 426 442
Symbol 66 MovieClip [fort_tank5_base]Uses:60 65 16Used by:Timeline
Symbol 67 GraphicUsed by:68 115 141 184 196 208 234 305 323 344 375 390 398 406 411 416 421 427 716
Symbol 68 MovieClipUses:67Used by:74 91
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:74 79 83 87 91 215 283 289 295 301 309 327 333 339 379 456
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClip [fort_inv4]Uses:68 70 73Used by:Timeline
Symbol 75 MovieClipUses:59Used by:79 83 87
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClip [fort_inv3]Uses:75 70 78Used by:Timeline
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClip [fort_inv2]Uses:75 70 82Used by:Timeline
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClip [fort_inv1]Uses:75 70 86Used by:Timeline
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClip [fort_inv5]Uses:68 70 90Used by:Timeline
Symbol 92 MovieClip [fort_tank4_base]Uses:60 65 16Used by:Timeline
Symbol 93 MovieClip [fort_tank3_base]Uses:60 65 16Used by:Timeline
Symbol 94 MovieClip [fort_tank2_base]Uses:60 65 16Used by:Timeline
Symbol 95 MovieClip [fort_tank1_base]Uses:60 65 16Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClip [fort_vis2]Uses:97 16Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:104
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:104 310
Symbol 104 MovieClipUses:100 103Used by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [fort_vis]Uses:104 16 105Used by:Timeline
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClip [rocket_gun]Uses:109 65Used by:Timeline
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:114
Symbol 114 MovieClip [tank_gun]Uses:65 113Used by:Timeline
Symbol 115 MovieClipUses:67Used by:119
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClipUses:117Used by:119
Symbol 119 MovieClip [boss_tank_base]Uses:115 118 65 16Used by:Timeline
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClip [plane_gun]Uses:65 122Used by:Timeline
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClip [boss_plane_shadow]Uses:126Used by:Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:136
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:136
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClip [boss_plane_base]Uses:129 132 65 16 135Used by:Timeline
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClip [boss_heli_shadow]Uses:139Used by:Timeline
Symbol 141 MovieClipUses:67Used by:165
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:165
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:161
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:161
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:161
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:161
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:161
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:161
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:161
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:161
Symbol 161 MovieClipUses:146 148 150 152 154 156 158 160Used by:165 351 397 405 434
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClip [boss_heli_base]Uses:141 144 161 65 16 164Used by:Timeline
Symbol 166 MovieClipUses:17Used by:173 178 439 461 466 471 476 481
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:173
Symbol 169 ShapeTweeningUsed by:171
Symbol 170 GraphicUsed by:171 177 438 460 465 470 475 480
Symbol 171 MovieClipUses:169 170Used by:173
Symbol 172 GraphicUsed by:173 178 439 461 466 471 476 481
Symbol 173 MovieClip [bonus_rocket2]Uses:166 168 171 172Used by:Timeline
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:178
Symbol 176 ShapeTweeningUsed by:177
Symbol 177 MovieClipUses:176 170Used by:178
Symbol 178 MovieClip [bonus_rocket1]Uses:166 175 177 172Used by:Timeline
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:183
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:183 442
Symbol 183 MovieClip [rocket2]Uses:180 182 65Used by:Timeline
Symbol 184 MovieClipUses:67Used by:191
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 MovieClipUses:186Used by:191
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:190
Symbol 190 MovieClipUses:189Used by:191
Symbol 191 MovieClip [plane1_base]Uses:184 187 65 16 190Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClip [plane1_shadow]Uses:194Used by:Timeline
Symbol 196 MovieClipUses:67Used by:203
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:199
Symbol 199 MovieClipUses:198Used by:203
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:203
Symbol 203 MovieClip [plane2_base]Uses:196 199 65 16 202Used by:Timeline
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:206
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClip [plane2_shadow]Uses:206Used by:Timeline
Symbol 208 MovieClipUses:67Used by:215
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:211
Symbol 211 MovieClipUses:210Used by:215
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClipUses:213Used by:215
Symbol 215 MovieClip [bunker]Uses:208 211 70 16 214Used by:Timeline
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClipUses:217Used by:219
Symbol 219 MovieClip [stone4]Uses:218Used by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClipUses:221Used by:223
Symbol 223 MovieClip [stone3]Uses:222Used by:Timeline
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClip [stone2]Uses:226Used by:Timeline
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:230
Symbol 230 MovieClipUses:229Used by:231
Symbol 231 MovieClip [pad2]Uses:230Used by:Timeline
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClip [playerShoot]Uses:232 65Used by:Timeline
Symbol 234 MovieClipUses:67Used by:238 242
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 MovieClipUses:236Used by:238
Symbol 238 MovieClip [truck2]Uses:234 237 65 16Used by:Timeline
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:241
Symbol 241 MovieClipUses:240Used by:242
Symbol 242 MovieClip [truck1]Uses:234 241 65 16Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:283
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:247
Symbol 247 MovieClipUses:246Used by:283
Symbol 248 BitmapUsed by:249
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Symbol 250 BitmapUsed by:251
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Symbol 276 BitmapUsed by:277
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Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:280
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Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:283 289 295 301 327 333 339 379
Symbol 283 MovieClip [rls2]Uses:244 247 280 70 16 282Used by:Timeline
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:289
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:288
Symbol 288 MovieClipUses:287Used by:289
Symbol 289 MovieClip [rls1]Uses:285 288 280 70 16 282Used by:Timeline
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:295
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:294
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClip [house2]Uses:291 294 70 16 282Used by:Timeline
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:301
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:301
Symbol 301 MovieClip [house1]Uses:297 300 70 16 282Used by:Timeline
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:304
Symbol 304 MovieClip [fence]Uses:303Used by:Timeline
Symbol 305 MovieClipUses:67Used by:309
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308
Symbol 308 MovieClipUses:307Used by:309
Symbol 309 MovieClip [wall]Uses:305 308 70 16Used by:Timeline
Symbol 310 MovieClip [palm]Uses:103Used by:Timeline
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:313
Symbol 313 MovieClipUses:312Used by:314
Symbol 314 MovieClip [bush]Uses:313Used by:Timeline
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:318
Symbol 318 MovieClip [pad1]Uses:317Used by:Timeline
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:321
Symbol 321 MovieClipUses:320Used by:322
Symbol 322 MovieClip [stone1]Uses:321Used by:Timeline
Symbol 323 MovieClipUses:67Used by:327
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:327
Symbol 327 MovieClip [tower]Uses:323 326 70 16 282Used by:Timeline
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:333
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:332
Symbol 332 MovieClipUses:331Used by:333
Symbol 333 MovieClip [store2]Uses:329 332 70 16 282Used by:Timeline
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:339
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:338
Symbol 338 MovieClipUses:337Used by:339
Symbol 339 MovieClip [store1]Uses:335 338 70 16 282Used by:Timeline
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:342
Symbol 342 MovieClipUses:341Used by:343
Symbol 343 MovieClip [heli1_shadow]Uses:342Used by:Timeline
Symbol 344 MovieClipUses:67Used by:351
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:347
Symbol 347 MovieClipUses:346Used by:351
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:350
Symbol 350 MovieClipUses:349Used by:351
Symbol 351 MovieClip [heli1_base]Uses:344 347 161 65 16 350Used by:Timeline
Symbol 352 MovieClip [gun_3]Uses:65Used by:Timeline
Symbol 353 MovieClip [gun_2]Uses:65Used by:Timeline
Symbol 354 MovieClip [gun_1]Uses:65Used by:Timeline
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:357
Symbol 357 MovieClipUses:356Used by:358
Symbol 358 MovieClip [gun_pzrk]Uses:65 357Used by:Timeline
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:361
Symbol 361 MovieClipUses:360Used by:362
Symbol 362 MovieClip [player_shadow]Uses:361Used by:Timeline
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:365
Symbol 365 MovieClipUses:364Used by:366
Symbol 366 MovieClip [heli3_shadow]Uses:365Used by:Timeline
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClipUses:368Used by:370
Symbol 370 MovieClip [heli2_shadow]Uses:369Used by:Timeline
Symbol 371 GraphicUsed by:372 486
Symbol 372 MovieClip [Fcircle_way]Uses:371 17Used by:Timeline
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClip [shoot]Uses:373 65Used by:Timeline
Symbol 375 MovieClipUses:67Used by:379
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:378
Symbol 378 MovieClipUses:377Used by:379
Symbol 379 MovieClip [oil]Uses:375 378 70 16 282Used by:Timeline
Symbol 380 MovieClipUses:59Used by:381
Symbol 381 MovieClip [empty_base]Uses:380 17Used by:Timeline
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:384
Symbol 384 MovieClipUses:383Used by:385
Symbol 385 MovieClip [gun_mini]Uses:65 384Used by:Timeline
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:388
Symbol 388 MovieClipUses:387Used by:389
Symbol 389 MovieClip [gun_tank]Uses:388 65Used by:Timeline
Symbol 390 MovieClipUses:67Used by:397
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:393
Symbol 393 MovieClipUses:392Used by:397
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:396
Symbol 396 MovieClipUses:395Used by:397
Symbol 397 MovieClip [heli3_base]Uses:390 393 161 65 16 396Used by:Timeline
Symbol 398 MovieClipUses:67Used by:405
Symbol 399 BitmapUsed by:400
Symbol 400 GraphicUses:399Used by:401
Symbol 401 MovieClipUses:400Used by:405
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:404
Symbol 404 MovieClipUses:403Used by:405
Symbol 405 MovieClip [heli2_base]Uses:398 401 161 65 16 404Used by:Timeline
Symbol 406 MovieClipUses:67Used by:410
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:409
Symbol 409 MovieClipUses:408Used by:410
Symbol 410 MovieClip [jeep_base]Uses:406 409 65 16Used by:Timeline
Symbol 411 MovieClipUses:67Used by:415
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:414
Symbol 414 MovieClipUses:413Used by:415
Symbol 415 MovieClip [apc_base]Uses:411 414 65 16Used by:Timeline
Symbol 416 MovieClipUses:67Used by:420
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:419
Symbol 419 MovieClipUses:418Used by:420
Symbol 420 MovieClip [humm_base]Uses:416 419 65 16Used by:Timeline
Symbol 421 MovieClipUses:67Used by:425
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:424
Symbol 424 MovieClipUses:423Used by:425
Symbol 425 MovieClip [tank_base]Uses:421 424 65 16Used by:Timeline
Symbol 426 MovieClip [player_gun]Uses:65Used by:Timeline
Symbol 427 MovieClipUses:67Used by:434
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:430
Symbol 430 MovieClipUses:429Used by:434
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:433
Symbol 433 MovieClipUses:432Used by:434
Symbol 434 MovieClip [player_base]Uses:427 17 430 161 16 433Used by:Timeline
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:439
Symbol 437 ShapeTweeningUsed by:438
Symbol 438 MovieClipUses:437 170Used by:439
Symbol 439 MovieClip [bonus_weaponAdder]Uses:166 436 438 172Used by:Timeline
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:442
Symbol 442 MovieClip [rocket]Uses:441 182 65Used by:Timeline
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClip [tang_way]Uses:443 17Used by:Timeline
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip [bcircle_way]Uses:445 17Used by:Timeline
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClip [sin_way2]Uses:447 17Used by:Timeline
Symbol 449 ShapeTweeningUsed by:455
Symbol 450 GraphicUsed by:455
Symbol 451 ShapeTweeningUsed by:455
Symbol 452 GraphicUsed by:455
Symbol 453 ShapeTweeningUsed by:455
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:449 450 451 452 453 454Used by:456
Symbol 456 MovieClip [userSplash]Uses:70 455Used by:Timeline
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:461
Symbol 459 ShapeTweeningUsed by:460
Symbol 460 MovieClipUses:459 170Used by:461
Symbol 461 MovieClip [bonus_fireRate]Uses:166 458 460 172Used by:Timeline
Symbol 462 BitmapUsed by:463
Symbol 463 GraphicUses:462Used by:466
Symbol 464 ShapeTweeningUsed by:465
Symbol 465 MovieClipUses:464 170Used by:466
Symbol 466 MovieClip [bonus_double]Uses:166 463 465 172Used by:Timeline
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:471
Symbol 469 ShapeTweeningUsed by:470
Symbol 470 MovieClipUses:469 170Used by:471
Symbol 471 MovieClip [bonus_speed]Uses:166 468 470 172Used by:Timeline
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:476
Symbol 474 ShapeTweeningUsed by:475
Symbol 475 MovieClipUses:474 170Used by:476
Symbol 476 MovieClip [bonus_fullHealth]Uses:166 473 475 172Used by:Timeline
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:481
Symbol 479 ShapeTweeningUsed by:480
Symbol 480 MovieClipUses:479 170Used by:481
Symbol 481 MovieClip [bonus_miniHealth]Uses:166 478 480 172Used by:Timeline
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClip [sin_way]Uses:482 17Used by:Timeline
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClip [line_way]Uses:484 17Used by:Timeline
Symbol 486 MovieClip [circle_way]Uses:371 17Used by:Timeline
Symbol 487 MovieClip [queue]Uses:17Used by:Timeline
Symbol 488 MovieClip [bullet]Uses:17Used by:Timeline
Symbol 489 MovieClip [enemy]Uses:17Used by:Timeline
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:541
Symbol 492 ShapeTweeningUsed by:496
Symbol 493 GraphicUsed by:496
Symbol 494 ShapeTweeningUsed by:496
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:492 493 494 495Used by:541
Symbol 497 BitmapUsed by:498
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Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:541
Symbol 507 BitmapUsed by:508
Symbol 508 GraphicUses:507Used by:541
Symbol 509 BitmapUsed by:510
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Symbol 511 BitmapUsed by:512
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Symbol 515 BitmapUsed by:516
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Symbol 517 BitmapUsed by:518
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Symbol 519 BitmapUsed by:520
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Symbol 521 BitmapUsed by:522
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Symbol 537 BitmapUsed by:538
Symbol 538 GraphicUses:537Used by:541
Symbol 539 BitmapUsed by:540
Symbol 540 GraphicUses:539Used by:541
Symbol 541 MovieClip [explode]Uses:491 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 534 536 538 540Used by:Timeline
Symbol 542 GraphicUsed by:660  Timeline
Symbol 543 FontUsed by:544 559 670 671 685 698 699 700 703 706 707 708 710 721 722 723 724
Symbol 544 EditableTextUses:543Used by:Timeline
Symbol 545 BitmapUsed by:546
Symbol 546 GraphicUses:545Used by:Timeline
Symbol 547 GraphicUsed by:552
Symbol 548 FontUsed by:549 589 592 596 599 603 606 609 613 614 627 701 726
Symbol 549 TextUses:548Used by:552
Symbol 550 BitmapUsed by:551
Symbol 551 GraphicUses:550Used by:552
Symbol 552 MovieClipUses:547 549 551Used by:Timeline
Symbol 553 GraphicUsed by:554 617 619
Symbol 554 MovieClipUses:553Used by:Timeline
Symbol 555 GraphicUsed by:Timeline
Symbol 751 MovieClip [__Packages.checkedObject]
Symbol 752 MovieClip [__Packages.movingObject]
Symbol 753 MovieClip [__Packages.damagableObject]
Symbol 754 MovieClip [__Packages.tankClass]
Symbol 755 MovieClip [__Packages.enemyClass]
Symbol 756 MovieClip [__Packages.bulletClass]
Symbol 757 MovieClip [__Packages.queue]
Symbol 758 MovieClip [__Packages.splashedObject]
Symbol 759 MovieClip [__Packages.cannon]
Symbol 760 MovieClip [__Packages.weapon]
Symbol 761 MovieClip [__Packages.playerClass]
Symbol 762 MovieClip [__Packages.soundCollector]
Symbol 763 MovieClip [__Packages.bgClass]
Symbol 556 BitmapUsed by:557
Symbol 557 GraphicUses:556Used by:558
Symbol 558 MovieClipUses:557Used by:Timeline
Symbol 559 EditableTextUses:543Used by:Timeline
Symbol 560 BitmapUsed by:561
Symbol 561 GraphicUses:560Used by:562
Symbol 562 MovieClipUses:561Used by:Timeline
Symbol 563 MovieClipUses:17 11 10 9 8 7 6 5 4 3 2 1Used by:Timeline
Symbol 564 GraphicUsed by:Timeline
Symbol 565 GraphicUsed by:Timeline
Symbol 566 FontUsed by:567 568 570 572 573 575 576 578 579 581 582
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Symbol 571 ButtonUses:570Used by:584
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Symbol 583 ButtonUses:581 582Used by:584
Symbol 584 MovieClipUses:569 571 574 577 580 583Used by:Timeline
Symbol 585 BitmapUsed by:586
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Symbol 587 BitmapUsed by:588
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Symbol 608 GraphicUsed by:615
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Symbol 610 GraphicUsed by:611
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Symbol 612 GraphicUsed by:615
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Symbol 616 GraphicUsed by:617
Symbol 617 ButtonUses:616 553Used by:620
Symbol 618 GraphicUsed by:619
Symbol 619 ButtonUses:618 553Used by:620
Symbol 620 MovieClipUses:617 619Used by:Timeline
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClipUses:621 7Used by:Timeline
Symbol 623 BitmapUsed by:624
Symbol 624 GraphicUses:623Used by:Timeline
Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:630 720
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Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:630 720
Symbol 630 ButtonUses:626 627 629Used by:Timeline
Symbol 631 BitmapUsed by:632
Symbol 632 GraphicUses:631Used by:635
Symbol 633 BitmapUsed by:634
Symbol 634 GraphicUses:633Used by:635
Symbol 635 ButtonUses:632 589 634 592Used by:Timeline
Symbol 636 GraphicUsed by:Timeline
Symbol 637 FontUsed by:638
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Symbol 648 GraphicUses:647Used by:Timeline
Symbol 649 BitmapUsed by:650
Symbol 650 GraphicUses:649Used by:661
Symbol 651 ShapeTweeningUsed by:653
Symbol 652 GraphicUsed by:653
Symbol 653 MovieClipUses:651 652Used by:660
Symbol 654 BitmapUsed by:655
Symbol 655 GraphicUses:654Used by:656
Symbol 656 MovieClipUses:655Used by:660
Symbol 657 BitmapUsed by:658
Symbol 658 GraphicUses:657Used by:659
Symbol 659 MovieClipUses:658Used by:660
Symbol 660 MovieClipUses:653 656 659 542Used by:661
Symbol 661 MovieClipUses:650 660Used by:678
Symbol 662 BitmapUsed by:663
Symbol 663 GraphicUses:662Used by:669
Symbol 664 GraphicUsed by:665 732 733
Symbol 665 MovieClipUses:664Used by:669
Symbol 666 BitmapUsed by:667
Symbol 667 GraphicUses:666Used by:668
Symbol 668 MovieClipUses:667Used by:669
Symbol 669 MovieClipUses:663 665 668Used by:678
Symbol 670 EditableTextUses:543Used by:678
Symbol 671 EditableTextUses:543Used by:677
Symbol 672 GraphicUsed by:677
Symbol 673 BitmapUsed by:674
Symbol 674 GraphicUses:673Used by:677
Symbol 675 BitmapUsed by:676
Symbol 676 GraphicUses:675Used by:677
Symbol 677 MovieClipUses:17 671 672 674 676Used by:678
Symbol 678 MovieClipUses:661 669 670 677Used by:Timeline
Symbol 679 BitmapUsed by:680
Symbol 680 GraphicUses:679Used by:691
Symbol 681 FontUsed by:682
Symbol 682 EditableTextUses:681Used by:691
Symbol 683 FontUsed by:684
Symbol 684 TextUses:683Used by:691
Symbol 685 EditableTextUses:543Used by:691
Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:690 702 719
Symbol 688 BitmapUsed by:689
Symbol 689 GraphicUses:688Used by:690 702 719
Symbol 690 ButtonUses:687 689Used by:691
Symbol 691 MovieClipUses:680 682 684 685 690Used by:Timeline
Symbol 692 GraphicUsed by:693
Symbol 693 MovieClipUses:692Used by:Timeline
Symbol 694 GraphicUsed by:695
Symbol 695 MovieClipUses:694Used by:Timeline
Symbol 696 BitmapUsed by:697
Symbol 697 GraphicUses:696Used by:712
Symbol 698 TextUses:543Used by:712
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Symbol 700 TextUses:543Used by:712
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Symbol 704 FontUsed by:705 711
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Symbol 706 EditableTextUses:543Used by:712
Symbol 707 EditableTextUses:543Used by:712
Symbol 708 EditableTextUses:543Used by:709
Symbol 709 MovieClipUses:708Used by:712
Symbol 710 EditableTextUses:543Used by:712
Symbol 711 EditableTextUses:704Used by:712
Symbol 712 MovieClipUses:697 698 699 700 701 702 703 705 706 707 709 710 711Used by:Timeline
Symbol 713 BitmapUsed by:714
Symbol 714 GraphicUses:713Used by:715
Symbol 715 MovieClipUses:714Used by:716
Symbol 716 MovieClipUses:67 715Used by:Timeline
Symbol 717 BitmapUsed by:718
Symbol 718 GraphicUses:717Used by:725
Symbol 719 ButtonUses:687 689Used by:725
Symbol 720 ButtonUses:626 627 629Used by:725
Symbol 721 EditableTextUses:543Used by:725
Symbol 722 TextUses:543Used by:725
Symbol 723 TextUses:543Used by:725
Symbol 724 EditableTextUses:543Used by:725
Symbol 725 MovieClipUses:718 719 720 721 722 723 724Used by:Timeline
Symbol 726 EditableTextUses:548Used by:Timeline
Symbol 727 GraphicUsed by:745
Symbol 728 GraphicUsed by:729 731 732 733 735 736 738 739 741 742 743 744
Symbol 729 MovieClipUses:728Used by:745
Symbol 730 GraphicUsed by:731 733 736 739 742 743 744
Symbol 731 MovieClipUses:730 728Used by:745
Symbol 732 MovieClipUses:664 728Used by:745
Symbol 733 MovieClipUses:664 730 728Used by:745
Symbol 734 GraphicUsed by:735 736
Symbol 735 MovieClipUses:734 728Used by:745
Symbol 736 MovieClipUses:734 730 728Used by:745
Symbol 737 GraphicUsed by:738 739
Symbol 738 MovieClipUses:737 728Used by:745
Symbol 739 MovieClipUses:737 730 728Used by:745
Symbol 740 GraphicUsed by:741 742
Symbol 741 MovieClipUses:740 728Used by:745
Symbol 742 MovieClipUses:740 730 728Used by:745
Symbol 743 MovieClipUses:730 728Used by:745
Symbol 744 MovieClipUses:730 728Used by:745
Symbol 745 MovieClipUses:727 729 731 732 733 735 736 738 739 741 742 743 744Used by:Timeline
Symbol 746 GraphicUsed by:750
Symbol 747 GraphicUsed by:748
Symbol 748 MovieClipUses:747Used by:750
Symbol 749 GraphicUsed by:750
Symbol 750 MovieClipUses:746 748 749Used by:Timeline

Instance Names

"tf_loader"Frame 1Symbol 544 EditableText
"bar"Frame 1Symbol 554 MovieClip
"error"Frame 2Symbol 559 EditableText
"soundz"Frame 6Symbol 35 MovieClip [#soundz]
"btn_sound"Frame 7Symbol 620 MovieClip
"soundStarter"Frame 7Symbol 622 MovieClip
"playBtn"Frame 8Symbol 635 Button
"gui"Frame 9Symbol 678 MovieClip
"wnd"Frame 9Symbol 691 MovieClip
"bg"Frame 10Symbol 34 MovieClip [#BGfull]
"fastZone"Frame 10Symbol 693 MovieClip
"slowZone"Frame 10Symbol 695 MovieClip
"wndComplete"Frame 10Symbol 712 MovieClip
"allProgress"Frame 10Symbol 716 MovieClip
"wndPause"Frame 10Symbol 725 MovieClip
"tfTimer"Frame 10Symbol 726 EditableText
"bottomRuler"Frame 10Symbol 745 MovieClip
"bossBar"Frame 10Symbol 750 MovieClip
"bg1"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 14 MovieClip
"bg2"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 14 MovieClip
"tiles"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"env"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"splashez"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"enemyMC"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"enemyMC2"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"envTop"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"shadows"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"shots"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"fx"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"topEnemyMC"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"topEnemyMC2"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"player"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 18 MovieClip [player]
"shotsTop"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"fxTop"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 17 MovieClip
"lineGrid"Symbol 34 MovieClip [#BGfull] Frame 1Symbol 33 MovieClip
"klop"Symbol 37 MovieClip [tack_way] Frame 1Symbol 17 MovieClip
"klop"Symbol 39 MovieClip [bomber_way] Frame 1Symbol 17 MovieClip
"klop"Symbol 42 MovieClip [heli_way] Frame 1Symbol 17 MovieClip
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"ex1"Symbol 66 MovieClip [fort_tank5_base] Frame 1Symbol 16 MovieClip
"body"Symbol 74 MovieClip [fort_inv4] Frame 1Symbol 68 MovieClip
"spl"Symbol 74 MovieClip [fort_inv4] Frame 1Symbol 70 MovieClip
"body"Symbol 79 MovieClip [fort_inv3] Frame 1Symbol 75 MovieClip
"spl"Symbol 79 MovieClip [fort_inv3] Frame 1Symbol 70 MovieClip
"body"Symbol 83 MovieClip [fort_inv2] Frame 1Symbol 75 MovieClip
"spl"Symbol 83 MovieClip [fort_inv2] Frame 1Symbol 70 MovieClip
"body"Symbol 87 MovieClip [fort_inv1] Frame 1Symbol 75 MovieClip
"spl"Symbol 87 MovieClip [fort_inv1] Frame 1Symbol 70 MovieClip
"body"Symbol 91 MovieClip [fort_inv5] Frame 1Symbol 68 MovieClip
"spl"Symbol 91 MovieClip [fort_inv5] Frame 1Symbol 70 MovieClip
"body"Symbol 92 MovieClip [fort_tank4_base] Frame 1Symbol 60 MovieClip
"head"Symbol 92 MovieClip [fort_tank4_base] Frame 1Symbol 65 MovieClip
"ex1"Symbol 92 MovieClip [fort_tank4_base] Frame 1Symbol 16 MovieClip
"body"Symbol 93 MovieClip [fort_tank3_base] Frame 1Symbol 60 MovieClip
"head"Symbol 93 MovieClip [fort_tank3_base] Frame 1Symbol 65 MovieClip
"ex1"Symbol 93 MovieClip [fort_tank3_base] Frame 1Symbol 16 MovieClip
"body"Symbol 94 MovieClip [fort_tank2_base] Frame 1Symbol 60 MovieClip
"head"Symbol 94 MovieClip [fort_tank2_base] Frame 1Symbol 65 MovieClip
"ex1"Symbol 94 MovieClip [fort_tank2_base] Frame 1Symbol 16 MovieClip
"body"Symbol 95 MovieClip [fort_tank1_base] Frame 1Symbol 60 MovieClip
"head"Symbol 95 MovieClip [fort_tank1_base] Frame 1Symbol 65 MovieClip
"ex1"Symbol 95 MovieClip [fort_tank1_base] Frame 1Symbol 16 MovieClip
"body"Symbol 98 MovieClip [fort_vis2] Frame 1Symbol 97 MovieClip
"p1"Symbol 98 MovieClip [fort_vis2] Frame 1Symbol 16 MovieClip
"p2"Symbol 98 MovieClip [fort_vis2] Frame 1Symbol 16 MovieClip
"p5"Symbol 98 MovieClip [fort_vis2] Frame 1Symbol 16 MovieClip
"p4"Symbol 98 MovieClip [fort_vis2] Frame 1Symbol 16 MovieClip
"p3"Symbol 98 MovieClip [fort_vis2] Frame 1Symbol 16 MovieClip
"p6"Symbol 98 MovieClip [fort_vis2] Frame 1Symbol 16 MovieClip
"ex2"Symbol 106 MovieClip [fort_vis] Frame 1Symbol 16 MovieClip
"ex1"Symbol 106 MovieClip [fort_vis] Frame 1Symbol 16 MovieClip
"ex3"Symbol 106 MovieClip [fort_vis] Frame 1Symbol 16 MovieClip
"ex4"Symbol 106 MovieClip [fort_vis] Frame 1Symbol 16 MovieClip
"ex5"Symbol 106 MovieClip [fort_vis] Frame 1Symbol 16 MovieClip
"shoot2"Symbol 110 MovieClip [rocket_gun] Frame 1Symbol 65 MovieClip
"shoot1"Symbol 110 MovieClip [rocket_gun] Frame 1Symbol 65 MovieClip
"shoot1"Symbol 114 MovieClip [tank_gun] Frame 1Symbol 65 MovieClip
"body"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 115 MovieClip
"head4"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 65 MovieClip
"head3"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 65 MovieClip
"head2"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 65 MovieClip
"head5"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 65 MovieClip
"head"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 65 MovieClip
"ex2"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 16 MovieClip
"ex1"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 16 MovieClip
"ex3"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 16 MovieClip
"ex4"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 16 MovieClip
"ex5"Symbol 119 MovieClip [boss_tank_base] Frame 1Symbol 16 MovieClip
"shoot1"Symbol 123 MovieClip [plane_gun] Frame 1Symbol 65 MovieClip
"body"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 129 MovieClip
"head3"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 65 MovieClip
"head2"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 65 MovieClip
"head"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 65 MovieClip
"head4"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 65 MovieClip
"ex2"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 16 MovieClip
"ex1"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 16 MovieClip
"ex3"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 16 MovieClip
"ex4"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 16 MovieClip
"ex5"Symbol 136 MovieClip [boss_plane_base] Frame 1Symbol 16 MovieClip
"dd"Symbol 136 MovieClip [boss_plane_base] Frame 2Symbol 135 MovieClip
"body"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 141 MovieClip
"head5"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 65 MovieClip
"head"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 65 MovieClip
"head2"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 65 MovieClip
"head3"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 65 MovieClip
"head4"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 65 MovieClip
"ex2"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 16 MovieClip
"ex1"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 16 MovieClip
"ex3"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 16 MovieClip
"ex4"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 16 MovieClip
"ex5"Symbol 165 MovieClip [boss_heli_base] Frame 1Symbol 16 MovieClip
"dd"Symbol 165 MovieClip [boss_heli_base] Frame 2Symbol 164 MovieClip
"p1"Symbol 183 MovieClip [rocket2] Frame 1Symbol 65 MovieClip
"p2"Symbol 183 MovieClip [rocket2] Frame 1Symbol 65 MovieClip
"body"Symbol 191 MovieClip [plane1_base] Frame 1Symbol 184 MovieClip
"head3"Symbol 191 MovieClip [plane1_base] Frame 1Symbol 65 MovieClip
"head"Symbol 191 MovieClip [plane1_base] Frame 1Symbol 65 MovieClip
"head2"Symbol 191 MovieClip [plane1_base] Frame 1Symbol 65 MovieClip
"ex2"Symbol 191 MovieClip [plane1_base] Frame 1Symbol 16 MovieClip
"ex1"Symbol 191 MovieClip [plane1_base] Frame 1Symbol 16 MovieClip
"dd"Symbol 191 MovieClip [plane1_base] Frame 2Symbol 190 MovieClip
"body"Symbol 203 MovieClip [plane2_base] Frame 1Symbol 196 MovieClip
"head"Symbol 203 MovieClip [plane2_base] Frame 1Symbol 65 MovieClip
"head2"Symbol 203 MovieClip [plane2_base] Frame 1Symbol 65 MovieClip
"ex2"Symbol 203 MovieClip [plane2_base] Frame 1Symbol 16 MovieClip
"ex1"Symbol 203 MovieClip [plane2_base] Frame 1Symbol 16 MovieClip
"dd"Symbol 203 MovieClip [plane2_base] Frame 2Symbol 202 MovieClip
"body"Symbol 215 MovieClip [bunker] Frame 1Symbol 208 MovieClip
"spl"Symbol 215 MovieClip [bunker] Frame 1Symbol 70 MovieClip
"p1"Symbol 215 MovieClip [bunker] Frame 2Symbol 16 MovieClip
"p1"Symbol 233 MovieClip [playerShoot] Frame 1Symbol 65 MovieClip
"p2"Symbol 233 MovieClip [playerShoot] Frame 1Symbol 65 MovieClip
"body"Symbol 238 MovieClip [truck2] Frame 1Symbol 234 MovieClip
"head"Symbol 238 MovieClip [truck2] Frame 1Symbol 65 MovieClip
"ex1"Symbol 238 MovieClip [truck2] Frame 1Symbol 16 MovieClip
"ex2"Symbol 238 MovieClip [truck2] Frame 1Symbol 16 MovieClip
"body"Symbol 242 MovieClip [truck1] Frame 1Symbol 234 MovieClip
"head"Symbol 242 MovieClip [truck1] Frame 1Symbol 65 MovieClip
"ex1"Symbol 242 MovieClip [truck1] Frame 1Symbol 16 MovieClip
"body"Symbol 283 MovieClip [rls2] Frame 1Symbol 244 MovieClip
"spl"Symbol 283 MovieClip [rls2] Frame 1Symbol 70 MovieClip
"p2"Symbol 283 MovieClip [rls2] Frame 2Symbol 16 MovieClip
"p1"Symbol 283 MovieClip [rls2] Frame 2Symbol 16 MovieClip
"body"Symbol 289 MovieClip [rls1] Frame 1Symbol 285 MovieClip
"spl"Symbol 289 MovieClip [rls1] Frame 1Symbol 70 MovieClip
"p2"Symbol 289 MovieClip [rls1] Frame 2Symbol 16 MovieClip
"p1"Symbol 289 MovieClip [rls1] Frame 2Symbol 16 MovieClip
"body"Symbol 295 MovieClip [house2] Frame 1Symbol 291 MovieClip
"spl"Symbol 295 MovieClip [house2] Frame 1Symbol 70 MovieClip
"p2"Symbol 295 MovieClip [house2] Frame 2Symbol 16 MovieClip
"p1"Symbol 295 MovieClip [house2] Frame 2Symbol 16 MovieClip
"body"Symbol 301 MovieClip [house1] Frame 1Symbol 297 MovieClip
"spl"Symbol 301 MovieClip [house1] Frame 1Symbol 70 MovieClip
"p2"Symbol 301 MovieClip [house1] Frame 2Symbol 16 MovieClip
"p1"Symbol 301 MovieClip [house1] Frame 2Symbol 16 MovieClip
"body"Symbol 309 MovieClip [wall] Frame 1Symbol 305 MovieClip
"spl"Symbol 309 MovieClip [wall] Frame 1Symbol 70 MovieClip
"p1"Symbol 309 MovieClip [wall] Frame 2Symbol 16 MovieClip
"body"Symbol 327 MovieClip [tower] Frame 1Symbol 323 MovieClip
"spl"Symbol 327 MovieClip [tower] Frame 1Symbol 70 MovieClip
"p1"Symbol 327 MovieClip [tower] Frame 2Symbol 16 MovieClip
"body"Symbol 333 MovieClip [store2] Frame 1Symbol 329 MovieClip
"spl"Symbol 333 MovieClip [store2] Frame 1Symbol 70 MovieClip
"p1"Symbol 333 MovieClip [store2] Frame 2Symbol 16 MovieClip
"p2"Symbol 333 MovieClip [store2] Frame 2Symbol 16 MovieClip
"body"Symbol 339 MovieClip [store1] Frame 1Symbol 335 MovieClip
"spl"Symbol 339 MovieClip [store1] Frame 1Symbol 70 MovieClip
"p1"Symbol 339 MovieClip [store1] Frame 2Symbol 16 MovieClip
"p2"Symbol 339 MovieClip [store1] Frame 2Symbol 16 MovieClip
"body"Symbol 351 MovieClip [heli1_base] Frame 1Symbol 344 MovieClip
"head3"Symbol 351 MovieClip [heli1_base] Frame 1Symbol 65 MovieClip
"head"Symbol 351 MovieClip [heli1_base] Frame 1Symbol 65 MovieClip
"head2"Symbol 351 MovieClip [heli1_base] Frame 1Symbol 65 MovieClip
"ex2"Symbol 351 MovieClip [heli1_base] Frame 1Symbol 16 MovieClip
"ex1"Symbol 351 MovieClip [heli1_base] Frame 1Symbol 16 MovieClip
"dd"Symbol 351 MovieClip [heli1_base] Frame 2Symbol 350 MovieClip
"shoot1"Symbol 352 MovieClip [gun_3] Frame 1Symbol 65 MovieClip
"shoot2"Symbol 352 MovieClip [gun_3] Frame 1Symbol 65 MovieClip
"shoot3"Symbol 352 MovieClip [gun_3] Frame 1Symbol 65 MovieClip
"shoot1"Symbol 353 MovieClip [gun_2] Frame 1Symbol 65 MovieClip
"shoot2"Symbol 353 MovieClip [gun_2] Frame 1Symbol 65 MovieClip
"shoot1"Symbol 354 MovieClip [gun_1] Frame 1Symbol 65 MovieClip
"shoot1"Symbol 358 MovieClip [gun_pzrk] Frame 1Symbol 65 MovieClip
"klop"Symbol 372 MovieClip [Fcircle_way] Frame 1Symbol 17 MovieClip
"p1"Symbol 374 MovieClip [shoot] Frame 1Symbol 65 MovieClip
"p2"Symbol 374 MovieClip [shoot] Frame 1Symbol 65 MovieClip
"body"Symbol 379 MovieClip [oil] Frame 1Symbol 375 MovieClip
"spl"Symbol 379 MovieClip [oil] Frame 1Symbol 70 MovieClip
"p2"Symbol 379 MovieClip [oil] Frame 2Symbol 16 MovieClip
"p1"Symbol 379 MovieClip [oil] Frame 2Symbol 16 MovieClip
"body"Symbol 381 MovieClip [empty_base] Frame 1Symbol 380 MovieClip
"head"Symbol 381 MovieClip [empty_base] Frame 1Symbol 17 MovieClip
"shoot1"Symbol 385 MovieClip [gun_mini] Frame 1Symbol 65 MovieClip
"shoot1"Symbol 389 MovieClip [gun_tank] Frame 1Symbol 65 MovieClip
"shoot2"Symbol 389 MovieClip [gun_tank] Frame 1Symbol 65 MovieClip
"body"Symbol 397 MovieClip [heli3_base] Frame 1Symbol 390 MovieClip
"head"Symbol 397 MovieClip [heli3_base] Frame 1Symbol 65 MovieClip
"ex2"Symbol 397 MovieClip [heli3_base] Frame 1Symbol 16 MovieClip
"ex1"Symbol 397 MovieClip [heli3_base] Frame 1Symbol 16 MovieClip
"dd"Symbol 397 MovieClip [heli3_base] Frame 2Symbol 396 MovieClip
"body"Symbol 405 MovieClip [heli2_base] Frame 1Symbol 398 MovieClip
"head"Symbol 405 MovieClip [heli2_base] Frame 1Symbol 65 MovieClip
"head2"Symbol 405 MovieClip [heli2_base] Frame 1Symbol 65 MovieClip
"ex1"Symbol 405 MovieClip [heli2_base] Frame 1Symbol 16 MovieClip
"ex2"Symbol 405 MovieClip [heli2_base] Frame 1Symbol 16 MovieClip
"dd"Symbol 405 MovieClip [heli2_base] Frame 2Symbol 404 MovieClip
"body"Symbol 410 MovieClip [jeep_base] Frame 1Symbol 406 MovieClip
"head"Symbol 410 MovieClip [jeep_base] Frame 1Symbol 65 MovieClip
"ex1"Symbol 410 MovieClip [jeep_base] Frame 1Symbol 16 MovieClip
"body"Symbol 415 MovieClip [apc_base] Frame 1Symbol 411 MovieClip
"head"Symbol 415 MovieClip [apc_base] Frame 1Symbol 65 MovieClip
"ex2"Symbol 415 MovieClip [apc_base] Frame 1Symbol 16 MovieClip
"ex1"Symbol 415 MovieClip [apc_base] Frame 1Symbol 16 MovieClip
"body"Symbol 420 MovieClip [humm_base] Frame 1Symbol 416 MovieClip
"head"Symbol 420 MovieClip [humm_base] Frame 1Symbol 65 MovieClip
"ex1"Symbol 420 MovieClip [humm_base] Frame 1Symbol 16 MovieClip
"body"Symbol 425 MovieClip [tank_base] Frame 1Symbol 421 MovieClip
"head"Symbol 425 MovieClip [tank_base] Frame 1Symbol 65 MovieClip
"ex1"Symbol 425 MovieClip [tank_base] Frame 1Symbol 16 MovieClip
"ex2"Symbol 425 MovieClip [tank_base] Frame 1Symbol 16 MovieClip
"shoot1"Symbol 426 MovieClip [player_gun] Frame 1Symbol 65 MovieClip
"shoot2"Symbol 426 MovieClip [player_gun] Frame 1Symbol 65 MovieClip
"shoot3"Symbol 426 MovieClip [player_gun] Frame 1Symbol 65 MovieClip
"body"Symbol 434 MovieClip [player_base] Frame 1Symbol 427 MovieClip
"p0"Symbol 434 MovieClip [player_base] Frame 1Symbol 17 MovieClip
"p1"Symbol 434 MovieClip [player_base] Frame 1Symbol 17 MovieClip
"p5"Symbol 434 MovieClip [player_base] Frame 1Symbol 17 MovieClip
"p4"Symbol 434 MovieClip [player_base] Frame 1Symbol 17 MovieClip
"p3"Symbol 434 MovieClip [player_base] Frame 1Symbol 17 MovieClip
"p2"Symbol 434 MovieClip [player_base] Frame 1Symbol 17 MovieClip
"head"Symbol 434 MovieClip [player_base] Frame 1Symbol 17 MovieClip
"ex1"Symbol 434 MovieClip [player_base] Frame 1Symbol 16 MovieClip
"ex2"Symbol 434 MovieClip [player_base] Frame 1Symbol 16 MovieClip
"dd"Symbol 434 MovieClip [player_base] Frame 2Symbol 433 MovieClip
"p1"Symbol 442 MovieClip [rocket] Frame 1Symbol 65 MovieClip
"p2"Symbol 442 MovieClip [rocket] Frame 1Symbol 65 MovieClip
"klop"Symbol 444 MovieClip [tang_way] Frame 1Symbol 17 MovieClip
"klop"Symbol 446 MovieClip [bcircle_way] Frame 1Symbol 17 MovieClip
"klop"Symbol 448 MovieClip [sin_way2] Frame 1Symbol 17 MovieClip
"spl"Symbol 456 MovieClip [userSplash] Frame 1Symbol 70 MovieClip
"blow"Symbol 456 MovieClip [userSplash] Frame 1Symbol 455 MovieClip
"klop"Symbol 483 MovieClip [sin_way] Frame 1Symbol 17 MovieClip
"klop"Symbol 485 MovieClip [line_way] Frame 1Symbol 17 MovieClip
"klop"Symbol 486 MovieClip [circle_way] Frame 1Symbol 17 MovieClip
"bar"Symbol 661 MovieClip Frame 1Symbol 660 MovieClip
"bar"Symbol 669 MovieClip Frame 1Symbol 665 MovieClip
"topEnemyMC"Symbol 677 MovieClip Frame 1Symbol 17 MovieClip
"tf"Symbol 677 MovieClip Frame 2Symbol 671 EditableText
"progress"Symbol 678 MovieClip Frame 1Symbol 661 MovieClip
"health"Symbol 678 MovieClip Frame 1Symbol 669 MovieClip
"time"Symbol 678 MovieClip Frame 1Symbol 670 EditableText
"rockets"Symbol 678 MovieClip Frame 1Symbol 677 MovieClip
"intro1"Symbol 691 MovieClip Frame 1Symbol 682 EditableText
"levelNum"Symbol 691 MovieClip Frame 1Symbol 685 EditableText
"title"Symbol 709 MovieClip Frame 1Symbol 708 EditableText
"tf1_"Symbol 712 MovieClip Frame 1Symbol 703 EditableText
"tf1"Symbol 712 MovieClip Frame 1Symbol 705 EditableText
"tf2_"Symbol 712 MovieClip Frame 1Symbol 706 EditableText
"tf2"Symbol 712 MovieClip Frame 1Symbol 707 EditableText
"title_mc"Symbol 712 MovieClip Frame 1Symbol 709 MovieClip
"tf3_"Symbol 712 MovieClip Frame 1Symbol 710 EditableText
"tf3"Symbol 712 MovieClip Frame 1Symbol 711 EditableText
"bar"Symbol 716 MovieClip Frame 1Symbol 715 MovieClip
"title"Symbol 725 MovieClip Frame 1Symbol 721 EditableText
"tf"Symbol 725 MovieClip Frame 1Symbol 724 EditableText
"bar"Symbol 750 MovieClip Frame 1Symbol 748 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "type"
ExportAssets (56)Timeline Frame 1Symbol 2 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 3 as "levelComplete"
ExportAssets (56)Timeline Frame 1Symbol 4 as "playerDead"
ExportAssets (56)Timeline Frame 1Symbol 5 as "s_shoot"
ExportAssets (56)Timeline Frame 1Symbol 6 as "s_playerShoot"
ExportAssets (56)Timeline Frame 1Symbol 7 as "music"
ExportAssets (56)Timeline Frame 1Symbol 8 as "upgrade2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "upgrade"
ExportAssets (56)Timeline Frame 1Symbol 10 as "eexplode"
ExportAssets (56)Timeline Frame 1Symbol 11 as "s_rocket"
ExportAssets (56)Timeline Frame 1Symbol 18 as "player"
ExportAssets (56)Timeline Frame 1Symbol 34 as "#BGfull"
ExportAssets (56)Timeline Frame 1Symbol 35 as "#soundz"
ExportAssets (56)Timeline Frame 1Symbol 37 as "tack_way"
ExportAssets (56)Timeline Frame 1Symbol 39 as "bomber_way"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heli_way"
ExportAssets (56)Timeline Frame 1Symbol 46 as "jungle_big2"
ExportAssets (56)Timeline Frame 1Symbol 50 as "jungle_big1"
ExportAssets (56)Timeline Frame 1Symbol 54 as "jungle_med2"
ExportAssets (56)Timeline Frame 1Symbol 58 as "jungle_med1"
ExportAssets (56)Timeline Frame 1Symbol 66 as "fort_tank5_base"
ExportAssets (56)Timeline Frame 1Symbol 74 as "fort_inv4"
ExportAssets (56)Timeline Frame 1Symbol 79 as "fort_inv3"
ExportAssets (56)Timeline Frame 1Symbol 83 as "fort_inv2"
ExportAssets (56)Timeline Frame 1Symbol 87 as "fort_inv1"
ExportAssets (56)Timeline Frame 1Symbol 91 as "fort_inv5"
ExportAssets (56)Timeline Frame 1Symbol 92 as "fort_tank4_base"
ExportAssets (56)Timeline Frame 1Symbol 93 as "fort_tank3_base"
ExportAssets (56)Timeline Frame 1Symbol 94 as "fort_tank2_base"
ExportAssets (56)Timeline Frame 1Symbol 95 as "fort_tank1_base"
ExportAssets (56)Timeline Frame 1Symbol 98 as "fort_vis2"
ExportAssets (56)Timeline Frame 1Symbol 106 as "fort_vis"
ExportAssets (56)Timeline Frame 1Symbol 110 as "rocket_gun"
ExportAssets (56)Timeline Frame 1Symbol 114 as "tank_gun"
ExportAssets (56)Timeline Frame 1Symbol 119 as "boss_tank_base"
ExportAssets (56)Timeline Frame 1Symbol 123 as "plane_gun"
ExportAssets (56)Timeline Frame 1Symbol 127 as "boss_plane_shadow"
ExportAssets (56)Timeline Frame 1Symbol 136 as "boss_plane_base"
ExportAssets (56)Timeline Frame 1Symbol 140 as "boss_heli_shadow"
ExportAssets (56)Timeline Frame 1Symbol 165 as "boss_heli_base"
ExportAssets (56)Timeline Frame 1Symbol 173 as "bonus_rocket2"
ExportAssets (56)Timeline Frame 1Symbol 178 as "bonus_rocket1"
ExportAssets (56)Timeline Frame 1Symbol 183 as "rocket2"
ExportAssets (56)Timeline Frame 1Symbol 191 as "plane1_base"
ExportAssets (56)Timeline Frame 1Symbol 195 as "plane1_shadow"
ExportAssets (56)Timeline Frame 1Symbol 203 as "plane2_base"
ExportAssets (56)Timeline Frame 1Symbol 207 as "plane2_shadow"
ExportAssets (56)Timeline Frame 1Symbol 215 as "bunker"
ExportAssets (56)Timeline Frame 1Symbol 219 as "stone4"
ExportAssets (56)Timeline Frame 1Symbol 223 as "stone3"
ExportAssets (56)Timeline Frame 1Symbol 227 as "stone2"
ExportAssets (56)Timeline Frame 1Symbol 231 as "pad2"
ExportAssets (56)Timeline Frame 1Symbol 233 as "playerShoot"
ExportAssets (56)Timeline Frame 1Symbol 238 as "truck2"
ExportAssets (56)Timeline Frame 1Symbol 242 as "truck1"
ExportAssets (56)Timeline Frame 1Symbol 283 as "rls2"
ExportAssets (56)Timeline Frame 1Symbol 289 as "rls1"
ExportAssets (56)Timeline Frame 1Symbol 295 as "house2"
ExportAssets (56)Timeline Frame 1Symbol 301 as "house1"
ExportAssets (56)Timeline Frame 1Symbol 304 as "fence"
ExportAssets (56)Timeline Frame 1Symbol 309 as "wall"
ExportAssets (56)Timeline Frame 1Symbol 310 as "palm"
ExportAssets (56)Timeline Frame 1Symbol 314 as "bush"
ExportAssets (56)Timeline Frame 1Symbol 318 as "pad1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "stone1"
ExportAssets (56)Timeline Frame 1Symbol 327 as "tower"
ExportAssets (56)Timeline Frame 1Symbol 333 as "store2"
ExportAssets (56)Timeline Frame 1Symbol 339 as "store1"
ExportAssets (56)Timeline Frame 1Symbol 343 as "heli1_shadow"
ExportAssets (56)Timeline Frame 1Symbol 351 as "heli1_base"
ExportAssets (56)Timeline Frame 1Symbol 352 as "gun_3"
ExportAssets (56)Timeline Frame 1Symbol 353 as "gun_2"
ExportAssets (56)Timeline Frame 1Symbol 354 as "gun_1"
ExportAssets (56)Timeline Frame 1Symbol 358 as "gun_pzrk"
ExportAssets (56)Timeline Frame 1Symbol 362 as "player_shadow"
ExportAssets (56)Timeline Frame 1Symbol 366 as "heli3_shadow"
ExportAssets (56)Timeline Frame 1Symbol 370 as "heli2_shadow"
ExportAssets (56)Timeline Frame 1Symbol 372 as "Fcircle_way"
ExportAssets (56)Timeline Frame 1Symbol 374 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 379 as "oil"
ExportAssets (56)Timeline Frame 1Symbol 381 as "empty_base"
ExportAssets (56)Timeline Frame 1Symbol 385 as "gun_mini"
ExportAssets (56)Timeline Frame 1Symbol 389 as "gun_tank"
ExportAssets (56)Timeline Frame 1Symbol 397 as "heli3_base"
ExportAssets (56)Timeline Frame 1Symbol 405 as "heli2_base"
ExportAssets (56)Timeline Frame 1Symbol 410 as "jeep_base"
ExportAssets (56)Timeline Frame 1Symbol 415 as "apc_base"
ExportAssets (56)Timeline Frame 1Symbol 420 as "humm_base"
ExportAssets (56)Timeline Frame 1Symbol 425 as "tank_base"
ExportAssets (56)Timeline Frame 1Symbol 426 as "player_gun"
ExportAssets (56)Timeline Frame 1Symbol 434 as "player_base"
ExportAssets (56)Timeline Frame 1Symbol 439 as "bonus_weaponAdder"
ExportAssets (56)Timeline Frame 1Symbol 442 as "rocket"
ExportAssets (56)Timeline Frame 1Symbol 444 as "tang_way"
ExportAssets (56)Timeline Frame 1Symbol 446 as "bcircle_way"
ExportAssets (56)Timeline Frame 1Symbol 448 as "sin_way2"
ExportAssets (56)Timeline Frame 1Symbol 456 as "userSplash"
ExportAssets (56)Timeline Frame 1Symbol 461 as "bonus_fireRate"
ExportAssets (56)Timeline Frame 1Symbol 466 as "bonus_double"
ExportAssets (56)Timeline Frame 1Symbol 471 as "bonus_speed"
ExportAssets (56)Timeline Frame 1Symbol 476 as "bonus_fullHealth"
ExportAssets (56)Timeline Frame 1Symbol 481 as "bonus_miniHealth"
ExportAssets (56)Timeline Frame 1Symbol 483 as "sin_way"
ExportAssets (56)Timeline Frame 1Symbol 485 as "line_way"
ExportAssets (56)Timeline Frame 1Symbol 486 as "circle_way"
ExportAssets (56)Timeline Frame 1Symbol 487 as "queue"
ExportAssets (56)Timeline Frame 1Symbol 488 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 489 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 541 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 751 as "__Packages.checkedObject"
ExportAssets (56)Timeline Frame 1Symbol 752 as "__Packages.movingObject"
ExportAssets (56)Timeline Frame 1Symbol 753 as "__Packages.damagableObject"
ExportAssets (56)Timeline Frame 1Symbol 754 as "__Packages.tankClass"
ExportAssets (56)Timeline Frame 1Symbol 755 as "__Packages.enemyClass"
ExportAssets (56)Timeline Frame 1Symbol 756 as "__Packages.bulletClass"
ExportAssets (56)Timeline Frame 1Symbol 757 as "__Packages.queue"
ExportAssets (56)Timeline Frame 1Symbol 758 as "__Packages.splashedObject"
ExportAssets (56)Timeline Frame 1Symbol 759 as "__Packages.cannon"
ExportAssets (56)Timeline Frame 1Symbol 760 as "__Packages.weapon"
ExportAssets (56)Timeline Frame 1Symbol 761 as "__Packages.playerClass"
ExportAssets (56)Timeline Frame 1Symbol 762 as "__Packages.soundCollector"
ExportAssets (56)Timeline Frame 1Symbol 763 as "__Packages.bgClass"
Tag 0x0FF (255)Timeline Frame 11 bytes " "
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 7
Tag 0x0FD (253)Timeline Frame 7
Tag 0x0FD (253)Timeline Frame 7
Tag 0x0FD (253)Timeline Frame 7
Tag 0x0FD (253)Timeline Frame 9
Tag 0x0FD (253)Timeline Frame 10
Tag 0x0FD (253)Timeline Frame 10
Tag 0x0FD (253)Timeline Frame 10
Tag 0x0FD (253)Symbol 16 MovieClip Frame 1
Tag 0x0FD (253)Symbol 620 MovieClip Frame 2
Tag 0x0FD (253)Symbol 691 MovieClip Frame 1
Tag 0x0FD (253)Symbol 712 MovieClip Frame 1
Tag 0x0FD (253)Symbol 725 MovieClip Frame 1

Labels

#"lang"Frame 5
"init"Frame 6
"menu"Frame 7
"help"Frame 8
"game"Frame 9
"level"Frame 10
"destroy"Symbol 66 MovieClip [fort_tank5_base] Frame 2
#"destroy"Symbol 74 MovieClip [fort_inv4] Frame 2
#"destroy"Symbol 79 MovieClip [fort_inv3] Frame 2
#"destroy"Symbol 83 MovieClip [fort_inv2] Frame 2
#"destroy"Symbol 87 MovieClip [fort_inv1] Frame 2
#"destroy"Symbol 91 MovieClip [fort_inv5] Frame 2
"destroy"Symbol 92 MovieClip [fort_tank4_base] Frame 2
"destroy"Symbol 93 MovieClip [fort_tank3_base] Frame 2
"destroy"Symbol 94 MovieClip [fort_tank2_base] Frame 2
"destroy"Symbol 95 MovieClip [fort_tank1_base] Frame 2
"destroy"Symbol 98 MovieClip [fort_vis2] Frame 2
"destroy"Symbol 106 MovieClip [fort_vis] Frame 2
"die"Symbol 136 MovieClip [boss_plane_base] Frame 2
"die"Symbol 165 MovieClip [boss_heli_base] Frame 2
"die"Symbol 191 MovieClip [plane1_base] Frame 2
"die"Symbol 203 MovieClip [plane2_base] Frame 2
"destroy"Symbol 215 MovieClip [bunker] Frame 2
#"destroy"Symbol 283 MovieClip [rls2] Frame 2
#"destroy"Symbol 289 MovieClip [rls1] Frame 2
"destroy"Symbol 295 MovieClip [house2] Frame 2
"destroy"Symbol 301 MovieClip [house1] Frame 2
"destroy"Symbol 309 MovieClip [wall] Frame 2
"destroy"Symbol 327 MovieClip [tower] Frame 2
"destroy"Symbol 333 MovieClip [store2] Frame 2
"destroy"Symbol 339 MovieClip [store1] Frame 2
"die"Symbol 351 MovieClip [heli1_base] Frame 2
"destroy"Symbol 379 MovieClip [oil] Frame 2
"die"Symbol 397 MovieClip [heli3_base] Frame 2
"die"Symbol 405 MovieClip [heli2_base] Frame 2
"die"Symbol 434 MovieClip [player_base] Frame 2
"destroy"Symbol 456 MovieClip [userSplash] Frame 2
#"start"Symbol 622 MovieClip Frame 5
"stop"Symbol 622 MovieClip Frame 10




https://swfchan.com/54/269059/info.shtml
Created: 10/11 -2026 01:35:09 Last modified: 10/11 -2026 01:35:09 Server time: 10/11 -2026 16:16:44