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![]() | This is the info page for Flash #269059 |
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| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">PORTUGUES</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">PORTUGUES</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">RUSSIAN</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">DEUTSCH</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">DEUTSCH</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">FRANCAIS</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">FRANCAIS</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">ESPANOL</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">ESPANOL</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">ENGLISN</font></p><p align="left"></p> |
| <p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">ENGLISN</font></p><p align="left"></p> |
| BẮT ĐẦU |
| BẮT ĐẦU |
| HƯỚNG DẪN |
| HƯỚNG DẪN |
| GAME.24H.COM.VN |
| GAME.24H.COM.VN |
| TRỰC THĂNG - CHIẾN ĐẤU |
| Nhiệm vụ chính:Tiêu diệt toàn bộ kẻ thù |
| Chiến dịch BlackHawk |
| MENU |
| Nhiệm vụ: |
| - Bạn sẽ điều khiển chiến đấu cơ "Cá mập trắng" để tấn công và tiêu diệt căn cứ của kẻ thù - Chú ý đến các đồ tiếp tế đạn, tên lửa và giáp dọc đường - Cẩn thận với sự phản kháng của kè thù. |
| ĐIỀU KHIỂN |
| DI CHUYỂN |
| SÚNG MÁY |
| TÊN LỬA |
| ................................................... |
| 00:00 |
| 99 |
| The Macromedia Flash help system contains a great deal of information and resources that describe the full range of Flash authoring capabilities and the ActionScript language. Many online resources are also available to help you learn Flash. This document is intended to help you navigate these resources and find the information that is most helpful to you in realizing your goals with Flash. |
| NHIỆM VỤ |
| 5 |
| Bị tiêu diệt: |
| Số trốn thoát: |
| Công trình phá hủy: |
| HOÀN THÀNH NHIỆM VỤ |
| <p align="right"><font face="Arial" size="16" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="right"></p> |
| 100 |
| <p align="right"><font face="Arial" size="16" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="right"></p> |
| 100 |
| LALALA |
| <p align="right"><font face="Arial" size="16" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="right"></p> |
| 100 |
| TẠM DỪNG |
| TẠM DỪNG |
| TRỞ LẠI GAME? |
| <p align="center"><font face="Arial" size="14" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="center"><font face="Arial" size="14" color="#d3daa4" letterSpacing="0.000000" kerning="0">Sample test</font></p><p align="center"></p> |
| 99:99 |
ActionScript [AS1/AS2]
Frame 1_global.openSite = function () { getURL ("http://www.game.24h.com.vn", "_blank"); };Instance of Symbol 552 MovieClip in Frame 1on (press) { getURL ("http://game.24h.com.vn", "_blank"); }Instance of Symbol 554 MovieClip "bar" in Frame 1onClipEvent (load) { _xscale = 0; } onClipEvent (enterFrame) { l = _root.getBytesLoaded(); t = _root.getBytesTotal(); _xscale = ((l / t) * 100); _root.tf_loader.text = Math.round((l / t) * 100) + " %"; if ((l == t) && (t > 50)) { _root.gotoAndPlay("lang"); } }Instance of Symbol 558 MovieClip in Frame 2on (press) { openSite(); }Frame 3stop();Instance of Symbol 562 MovieClip in Frame 3on (press) { openSite(); }Frame 5_global.language_pre = "en"; _root.nextFrame();Frame 6var \t = 2; if (!\t) { // swfAction0xFB hexdata 0x88,0x84,0xFB // Unknown action } // swfAction0x7B // Unknown action nextFrame(); // swfAction0x72 // Unknown action // swfAction0x79 // Unknown action tellTarget (() instanceof ()) { // swfAction0x74 // Unknown action // swfAction0x6F // Unknown action // swfAction0x73 // Unknown action // swfAction0x74 // Unknown action // swfAction0x72 // Unknown action // swfAction0x74 // Unknown action tellTarget (() | ()) { // swfAction0x6D // Unknown action while (i < currLevel.playerAvailableWeapons) { _local1.bg.player.addGun(0, playerS.weapons[i].shotsTime, 0, playerS.weapons[i].bulletType, playerS.weapons[i].bulletSpeed, playerS.weapons[i].bulletTopLevel, playerS.weapons[i].amount, playerS.weapons[i].flySteps, playerS.weapons[i].flyMinScale, playerS.weapons[i].flyDistance, playerS.weapons[i].bulletDamage, playerS.weapons[i].splashDamage, playerS.weapons[i].damageRadius, playerS.weapons[i].splashDelay); i++; } _local1.gui.rockets.gotoAndStop(1); if (playerS.weapons[1].amount != 0) { if (playerS.weapons[1].bulletType == "rocket") { _local1.gui.rockets.gotoAndStop(2); } if (playerS.weapons[1].bulletType == "rocket2") { _local1.gui.rockets.gotoAndStop(3); } if (playerS.weapons[1].amount != -100) { _local1.gui.rockets.tf.text = playerS.weapons[1].amount; } } _local1.bg.player.dieImmediatly = false; _local1.bg.player.inQueue(10); if (!_local2.noSet(playerS.soundKills)) { _local1.bg.player.soundKills = playerS.soundKills; } bg.oEF2 = mainOEF; _local1.bgEFid = _local2.queue.addFunc(_local1.bg.oEF2, _local1.bg, 90); var i = 0; while (i < _local2.currLevel.level.length) { if (!_local2.noSet(_local2.currLevel.level[i].tank)) { _local2.maxLevelItem = Math.max(_local2.maxLevelItem, _local2.currLevel.level[i].yoffset); } i++; } debug("\u041C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u044B\u0439 \u043E\u0431\u044A\u0435\u043A\u0442 " + _local2.maxLevelItem); setProgressBar(0, _local2.maxLevelItem); _local2.maxLevelItem = _local2.maxLevelItem + 0.5; _local1.wndComplete._visible = false; _local1.wndPause._visible = false; _local1.bossBar._visible = false; _local2.sound.width = 550; _local2.queue.addFunc(sound.oEF, sound, 95); _local1.bg.lineGrid._y = _local2.envS.newObjectYOffset; if (_local2.envS.debug != 1) { _local1.bottomRuler._visible = (_local1.bg.lineGrid._visible = (_local1.tfTimer._visible = (_local1.error._visible = false))); } _local2.gameTimeStart = getTimer(); _local2.keyGetter = new Object(); keyGetter.onKeyDown = makePause; keyGetter.onMouseWheel = changeWeaponByMouse; Key.addListener(_local2.keyGetter); Mouse.addListener(_local2.keyGetter); _local2.levelCompleteDelayCounter = 0; _local2.usingBar = ((currLevel.bar == 0) ? false : true); _local1.gui.progress.bar._visible = _local2.usingBar; _local1.fastZone._visible = (_local1.slowZone._visible = false); if ((!_local2.noSet(_local2.currLevel.playerX)) && (!_local2.noSet(_local2.currLevel.playerY))) { trace("\u043F\u043E \u0443\u0440\u043E\u0432\u043D\u044E"); _local1.bg.player.moveTo(_local2.currLevel.playerX, -_local2.currLevel.playerY); } else { trace("\u043F\u043E \u0434\u0435\u0444\u043E\u043B\u0442\u0443"); _local1.bg.player.moveTo(playerS.startX, -playerS.startY); } _local1.gui._visible = true; _local2.levelTime = 0; _local2.levelTimeS = getTimer(); return(undefined); if ((() >>> (() | (() > ()))) != null) { var _local4 = () >>> (() | (() > ())); if (_local1[_local4] == _local3) { var _local2 = _local4; // unexpected jump } // unexpected jump do { } while (() != null); } do { } while (undefined != null); return(_local2); do { _local3++; var a = _local1.charAt(_local3); } while ((((a == " ") || (a == newline)) || (a == "\r")) || (a == "\t")); var _local2 = _local1.length; do { _local2--; var a = _local1.charAt(_local2); } while ((((a == " ") || (a == newline)) || (a == "\r")) || (a == "\t")); var _local1 = _local1.substring(_local3, _local2 + 1); if (String(parseFloat(_local1)) == _local1) { _local1 = parseFloat(_local1); } return(_local1); if (_local2 >= _local3.firstChild.childNodes.length) { return(undefined); } foo = _local3.firstChild.childNodes[_local2]; parseXMLtoVars(foo, _local1); _local2++; // unexpected jump while (_local2 < _local3.childNodes.length) { _local4.push(parseXMLtoVars(_local3.childNodes[_local2])); _local2++; } return(undefined); _local2 = () >>> (() | (() > ())); if (_local2 != "name") { parseXMLtoVars(new XML(((("<var name=\"" + _local2) + "\"\tvalue=\"") + _local3.attributes[_local2]) + "\" />").firstChild, _local4); } // unexpected jump _local2 = 0; while (_local2 < _local3.childNodes.length) { parseXMLtoVars(_local3.childNodes[_local2], _local4); _local2++; } if (_local3.attributes.name != null) { _local6[_local3.attributes.name] = _local4; return(undefined); } return(_local4); while (i < bonusObjects.length) { var dx = (bonusObjects[i]._x - xp); var dy = (bonusObjects[i]._y - yp); var d = Math.sqrt((dx * dx) + (dy * dy)); if (d < 40) { _root.bg.player.applyBonus(bonusObjects[i].bonusType); bonusObjects[i].onEnterFrame = getOff; bonusObjects.splice(i, 1); } i++; } var pointZFlag = false; i = 0; while (i < bulletObjects.length) { var foo = bulletObjects[i]; var point1 = new Object(); point1.x = foo.p1._x; point1.y = foo.p1._y; var point2 = new Object(); point2.x = foo.p2._x; point2.y = foo.p2._y; foo.localToGlobal(point1); foo.localToGlobal(point2); var killFlag = false; if (foo.flySteps == 0) { if (killFlag) { makeSplash(foo, point1, foo.object == 1, foo.object != 1); } if (foo.object == 1) { if ((foo.type == "lazer") || (foo.type == "lazer2")) { var flag = true; var n = 0; var points = new Array(); var sina = Math.sin(foo.fireAngle); var cosa = Math.cos(foo.fireAngle); if (_global.envS.debug) { if (_global.envS.lazerDebug && (!pointZFlag)) { if (_global.noSet(_root.pointZ)) { _root.createEmptyMovieClip("pointZ", _root.getNextHighestDepth()); } _root.pointZ.clear(); pointZFlag = true; _root.pointZ.lineStyle(1, 16711935); } } while (flag) { n++; var pointObj = {x:(Math.round(((10 * n) * 10) * cosa) / 10) + foo._x, y:((Math.round(((10 * n) * 10) * sina) / 10) + _root.bg._y) + foo._y}; if (pointObj.y < (0 + foo.offsetTop)) { flag = false; } if (pointObj.y > (400 - foo.offsetBottom)) { flag = false; } if (pointObj.x < (0 + foo.offsetLeft)) { flag = false; } if (pointObj.x > (550 - foo.offsetRight)) { flag = false; } if (_global.envS.debug && (_global.envS.lazerDebug)) { drawRect(_root.pointZ, pointObj.x - 3, pointObj.y - 3, pointObj.x + 3, pointObj.y + 3); } if (flag) { points.push(pointObj); } } var staticObjectsTests = new Array(); var staticObjectsHits = new Array(); var j = 0; while (j < staticObjects.length) { if (!staticObjects[j].ignoreHit) { staticObjectsTests.push(staticObjects[j]); } j++; } var j = 0; while (j < staticObjectsTests.length) { var g = 0; while (g < points.length) { if (staticObjectsTests[j].body.hitTest(points[g].x, points[g].y, true)) { if (_global.envS.debug && (_global.envS.lazerDebug)) { _root.pointZ.beginFill(16711680); drawRect(_root.pointZ, points[g].x - 3, points[g].y - 3, points[g].x + 3, points[g].y + 3); _root.pointZ.endFill(); } staticObjectsHits.push(staticObjectsTests[j]); staticObjectsTests.splice(j, 1); j--; break; } g++; } j++; } var j = 0; while (j < staticObjectsHits.length) { var name = staticObjectsHits[j]; debug("lazer damage = " + foo.damage); var klop = name.armor; name.changeArmor(-foo.damage); debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); _global.rezults.hits++; if (name.armor <= 0) { checkSplash(name); } j++; } var enemyObjectsTests = new Array(); var enemyObjectsHits = new Array(); var j = 0; while (j < enemyObjects.length) { if (!enemyObjects[j].ignoreHit) { enemyObjectsTests.push(enemyObjects[j]); } j++; } var j = 0; while (j < enemyObjectsTests.length) { var g = 0; while (g < points.length) { if (enemyObjectsTests[j].body.hitTest(points[g].x, points[g].y, true)) { if (_global.envS.debug && (_global.envS.lazerDebug)) { _root.pointZ.beginFill(65280); drawRect(_root.pointZ, points[g].x - 3, points[g].y - 3, points[g].x + 3, points[g].y + 3); _root.pointZ.endFill(); } enemyObjectsHits.push(enemyObjectsTests[j]); enemyObjectsTests.splice(j, 1); j--; break; } g++; } j++; } var j = 0; while (j < enemyObjectsHits.length) { var name = enemyObjectsHits[j]; debug("lazer damage = " + foo.damage); var klop = name.armor; if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-foo.damage); _global.rezults.hits++; } debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); j++; } foo.removeFromArray(); foo.outQueue(); i--; } else { var flag = false; var j = 0; while (j < staticObjects.length) { if (!staticObjects[j].ignoreHit) { var hit1 = false; var hit2 = false; hit1 = staticObjects[j].body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = staticObjects[j].body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { var name = staticObjects[j]; debug("rocket damage to standing = " + foo.damage); var klop = name.armor; name.changeArmor(-foo.damage); debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); if (!killFlag) { _global.rezults.hits++; makeSplash(foo, point1); foo.kill(); i--; } if (name.armor <= 0) { flag = true; } break; } } j++; } if (flag) { checkSplash(name); } var j = 0; while (j < enemyObjects.length) { if (!enemyObjects[j].ignoreHit) { var hit1 = false; var hit2 = false; hit1 = enemyObjects[j].body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = enemyObjects[j].body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { var name = enemyObjects[j]; debug((("rocket damage to enemy = " + foo.damage) + " ~ ") + foo); klop = name.armor; if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-foo.damage); if (!killFlag) { _global.rezults.hits++; makeSplash(foo, point1); } debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); } else { debug("IGNORING"); } if (!killFlag) { foo.kill(); i--; } break; } } j++; } } } else if (foo.object == 0) { var hit1 = false; var hit2 = false; hit1 = _root.bg.player.base.body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = _root.bg.player.base.body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { debug("\u0418\u0413\u0420\u041E\u041A \u041F\u041E\u0412\u0420\u0415\u0416\u0414\u0415\u041D! \u0443\u0440\u043E\u043D " + foo.damage); _root.bg.player.changeArmor(-foo.damage); foo.kill(); i--; } } if (foo.init && (killFlag)) { foo.kill(); i--; } } else { var ll = (_global.clock - foo.startClock); if (ll == (foo.flySteps - 1)) { killFlag = true; } if (killFlag) { if (killFlag) { makeSplash(foo, point1, foo.object == 1, foo.object != 1); } if (foo.object == 1) { if ((foo.type == "lazer") || (foo.type == "lazer2")) { var flag = true; var n = 0; var points = new Array(); var sina = Math.sin(foo.fireAngle); var cosa = Math.cos(foo.fireAngle); if (_global.envS.debug) { if (_global.envS.lazerDebug && (!pointZFlag)) { if (_global.noSet(_root.pointZ)) { _root.createEmptyMovieClip("pointZ", _root.getNextHighestDepth()); } _root.pointZ.clear(); pointZFlag = true; _root.pointZ.lineStyle(1, 16711935); } } while (flag) { n++; var pointObj = {x:(Math.round(((10 * n) * 10) * cosa) / 10) + foo._x, y:((Math.round(((10 * n) * 10) * sina) / 10) + _root.bg._y) + foo._y}; if (pointObj.y < (0 + foo.offsetTop)) { flag = false; } if (pointObj.y > (400 - foo.offsetBottom)) { flag = false; } if (pointObj.x < (0 + foo.offsetLeft)) { flag = false; } if (pointObj.x > (550 - foo.offsetRight)) { flag = false; } if (_global.envS.debug && (_global.envS.lazerDebug)) { drawRect(_root.pointZ, pointObj.x - 3, pointObj.y - 3, pointObj.x + 3, pointObj.y + 3); } if (flag) { points.push(pointObj); } } var staticObjectsTests = new Array(); var staticObjectsHits = new Array(); var j = 0; while (j < staticObjects.length) { if (!staticObjects[j].ignoreHit) { staticObjectsTests.push(staticObjects[j]); } j++; } var j = 0; while (j < staticObjectsTests.length) { var g = 0; while (g < points.length) { if (staticObjectsTests[j].body.hitTest(points[g].x, points[g].y, true)) { if (_global.envS.debug && (_global.envS.lazerDebug)) { _root.pointZ.beginFill(16711680); drawRect(_root.pointZ, points[g].x - 3, points[g].y - 3, points[g].x + 3, points[g].y + 3); _root.pointZ.endFill(); } staticObjectsHits.push(staticObjectsTests[j]); staticObjectsTests.splice(j, 1); j--; break; } g++; } j++; } var j = 0; while (j < staticObjectsHits.length) { var name = staticObjectsHits[j]; debug("lazer damage = " + foo.damage); var klop = name.armor; name.changeArmor(-foo.damage); debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); _global.rezults.hits++; if (name.armor <= 0) { checkSplash(name); } j++; } var enemyObjectsTests = new Array(); var enemyObjectsHits = new Array(); var j = 0; while (j < enemyObjects.length) { if (!enemyObjects[j].ignoreHit) { enemyObjectsTests.push(enemyObjects[j]); } j++; } var j = 0; while (j < enemyObjectsTests.length) { var g = 0; while (g < points.length) { if (enemyObjectsTests[j].body.hitTest(points[g].x, points[g].y, true)) { if (_global.envS.debug && (_global.envS.lazerDebug)) { _root.pointZ.beginFill(65280); drawRect(_root.pointZ, points[g].x - 3, points[g].y - 3, points[g].x + 3, points[g].y + 3); _root.pointZ.endFill(); } enemyObjectsHits.push(enemyObjectsTests[j]); enemyObjectsTests.splice(j, 1); j--; break; } g++; } j++; } var j = 0; while (j < enemyObjectsHits.length) { var name = enemyObjectsHits[j]; debug("lazer damage = " + foo.damage); var klop = name.armor; if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-foo.damage); _global.rezults.hits++; } debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); j++; } foo.removeFromArray(); foo.outQueue(); i--; } else { var flag = false; var j = 0; while (j < staticObjects.length) { if (!staticObjects[j].ignoreHit) { var hit1 = false; var hit2 = false; hit1 = staticObjects[j].body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = staticObjects[j].body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { var name = staticObjects[j]; debug("rocket damage to standing = " + foo.damage); var klop = name.armor; name.changeArmor(-foo.damage); debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); if (!killFlag) { _global.rezults.hits++; makeSplash(foo, point1); foo.kill(); i--; } if (name.armor <= 0) { flag = true; } break; } } j++; } if (flag) { checkSplash(name); } var j = 0; while (j < enemyObjects.length) { if (!enemyObjects[j].ignoreHit) { var hit1 = false; var hit2 = false; hit1 = enemyObjects[j].body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = enemyObjects[j].body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { var name = enemyObjects[j]; debug((("rocket damage to enemy = " + foo.damage) + " ~ ") + foo); klop = name.armor; if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-foo.damage); if (!killFlag) { _global.rezults.hits++; makeSplash(foo, point1); } debug((((((((("static object " + name) + " health = ") + name.armor) + " (") + klop) + "), obj splash damage = ") + name.splashDamage) + ", radius = ") + name.damageRadius); } else { debug("IGNORING"); } if (!killFlag) { foo.kill(); i--; } break; } } j++; } } } else if (foo.object == 0) { var hit1 = false; var hit2 = false; hit1 = _root.bg.player.base.body.hitTest(point1.x, point1.y, true); if (!hit1) { hit2 = _root.bg.player.base.body.hitTest(point2.x, point2.y, true); } if (hit1 || (hit2)) { debug("\u0418\u0413\u0420\u041E\u041A \u041F\u041E\u0412\u0420\u0415\u0416\u0414\u0415\u041D! \u0443\u0440\u043E\u043D " + foo.damage); _root.bg.player.changeArmor(-foo.damage); foo.kill(); i--; } } if (foo.init && (killFlag)) { foo.kill(); i--; } } } i++; } if (_root.bg.player.armor > 0) { var ppointz = new Array(); var j = 0; while (!_global.noSet(_root.bg.player.base["p" + j])) { var obj = {x:_root.bg.player.base["p" + j]._x, y:_root.bg.player.base["p" + j]._y}; _root.bg.player.base.localToGlobal(obj); ppointz.push(obj); j++; } var i = 0; while (i < enemyObjects.length) { if (!enemyObjects[i].ignoreDirect) { if (enemyObjects[i].top) { name = enemyObjects[i]; if (_root.bg.player.hitBody.hitTest(name.hitBody)) { debug(((("test for collision with enemy " + name) + " (") + name.hitBody) + ")"); var hit = false; var j = 0; while (j < ppointz.length) { hit = hit | name.hitBody.hitTest(ppointz[j].x, ppointz[j].y, true); if (hit) { break; } j++; } if (hit) { debug("\u0418\u0413\u0420\u041E\u041A \u0421\u041E\u0423\u0414\u0410\u0420\u0418\u041B\u0421\u042F \u0421 \u0412\u0420\u0410\u0413\u041E\u041C! \u0443\u0440\u043E\u043D " + name.armor); _root.bg.player.changeArmor(-name.armor); if ((name.thereCanBeOnlyOne == 0) || ((name.thereCanBeOnlyOne == 1) && (enemyObjects.length == 1))) { name.changeArmor(-10000000); } } } } } i++; } } i = 0; while (i < splashedObjects.length) { splashedObjects[i].delay--; i++; } var len = splashedObjects.length; i = 0; while (i < len) { var name = splashedObjects[i]; if ((name.delay <= 0) && (name.obj.armor > 0)) { name.obj.changeArmor(-name.dmg); splashedObjects.splice(i, 1); i--; len--; if ((name.obj.armor <= 0) && (name.spl)) { checkSplash(name.obj); } } i++; } oldMainSegment = mainSegment; mainSegment = Math.floor(_root.bg._y / 40) / 10; setProgressBar(mainSegment, _global.maxLevelItem); if ((((mainSegment >= _global.maxLevelItem) || ((!slidingBg) && (slidingLimit == 0))) && (enemyObjects.length == 0)) || (_global.gameOver)) { if ((++_global.levelCompleteDelayCounter) < _global.envS.levelCompleteDelay) { return(undefined); } stopAllEngines(); with (_root.wndComplete) { _visible = true; var ttz = _global.envS["textZ_" + language_pre]; tf1_.htmlText = ("<p align=\"right\">" + ttz.completeString1) + "</p>"; tf2_.htmlText = ("<p align=\"right\">" + ttz.completeString2) + "</p>"; tf3_.htmlText = ("<p align=\"right\">" + ttz.completeString3) + "</p>"; tf1.text = _global.rezults.killed; tf2.text = _global.rezults.survived; tf3.text = _global.rezults.items; if (_global.gameOver) { _global.sound.play("playerDead"); title_mc.title.text = ttz.playerDiedTitle; _global.levelNum--; } else { title_mc.title.text = ttz.levelCompleteTitle; _global.fullRezults.killed = _global.fullRezults.killed + _global.rezults.killed; _global.fullRezults.survived = _global.fullRezults.survived + _global.rezults.survived; _global.fullRezults.items = _global.fullRezults.items + _global.rezults.items; _global.sound.play("levelComplete"); } } return(undefined); } if (mainSegment != oldMainSegment) { klopStr = "======================================="; var i = 0; if (i >= _global.currLevel.level.length) { return(undefined); } var foo = _global.currLevel.level[i]; if (foo.yoffset == mainSegment) { if (_global.noSet(foo.tank)) { if (_global.noSet(foo.object)) { if (_global.noSet(foo.bonus)) { if (!_global.noSet(foo.command)) { if (foo.command == "slideConstant") { _global.slidingBg = false; _global.slidingfactor = foo.factor; _global.slidingLimit = foo.limit; } if (foo.command == "slideNormal") { _global.slidingBg = true; } } } else { var bar = (this.env.depth++); bonusObjects.push(this.env.attachMovie("bonus_" + foo.bonus, "b" + bar, 1000000 - bar)); var name = this.env["b" + bar]; name._x = foo.xoffset; name._y = (-this._y) + _global.envS.newObjectYOffset; name.bonusType = foo.bonus; } } else { var newObj = new Object(); for (var a in foo) { newObj[a] = foo[a]; } var objParams = standingUnits[newObj.object]; for (a in objParams) { if (_global.noSet(newObj[a])) { newObj[a] = objParams[a]; } } var cont = ((newObj.top == 1) ? (this.envTop) : (this.env)); var bar = (cont.depth++); cont.attachMovie(newObj.linkage, "o" + bar, 1000000 - bar); var name = cont["o" + bar]; name.initArmor(newObj.armor); name.setMotion(0, 0); name.moveTo(newObj.xoffset, (-this._y) + _global.envS.newObjectYOffset); name.initSplash(newObj.splashDamage, newObj.damageRadius, newObj.splashDelay); name.initFlags(newObj.ignoreHit, newObj.ignoreSplash, newObj.ignoreDirect, newObj.immortal, newObj.notCount); name.inQueue(); name.link = newObj.linkage; for (a in newObj) { name[a] = newObj[a]; } } } else { var newTank = new Object(); for (var a in foo) { newTank[a] = foo[a]; } var tankCurve = movingUnits[newTank.tank]; for (a in tankCurve) { if (_global.noSet(newTank[a])) { newTank[a] = tankCurve[a]; } } var tankMain = mainUnits[newTank.mainObj]; for (a in tankMain) { if (_global.noSet(newTank[a])) { newTank[a] = tankMain[a]; } } var cont = ((newTank.top == 1) ? (this.topEnemyMC) : (this.enemyMC)); var bar = (cont.depth++); var name = cont.attachMovie("enemy", "e" + bar, 1000000 - bar); name.moveTo(((newTank.factor == -1) ? (550 - newTank.xoffset) : (newTank.xoffset)), (-this._y) + _global.envS.newObjectYOffset); if (newTank.way == "") { name.setMotion((_global.noSet(newTank.xspeed) ? 0 : (newTank.xspeed)), (_global.noSet(newTank.yspeed) ? 0 : (newTank.yspeed))); } else if (newTank.way == "player") { name.setMotion(newTank.way, newTank.speed, newTank.followPlayer); } else { name.setMotion(newTank.way, newTank.mratio, newTank.xratio, newTank.yratio, newTank.rotate, newTank.factor, newTank.startFrame, newTank.endFrame, newTank.wayCycle, newTank.rotatedByWay, newTank.orientToPath); } name.initTank(newTank.base, newTank.gun, this.player, newTank.armor, newTank.withoutBase, newTank.bossBar, newTank.top, newTank.shadow, newTank.noInitRotate); name.initGun(newTank.reloadingTime, newTank.shotsTime, newTank.clip, newTank.bulletType, newTank.bulletSpeed, newTank.bulletDir, newTank.bulletFactor, newTank.bulletTopLevel, newTank.amount, newTank.flySteps, newTank.flyMinScale, newTank.flyDistance, newTank.bulletDamage, newTank.cannonAngle, newTank.cannonTimeOffset, newTank.ai, newTank.splashDamage, newTank.damageRadius, newTank.splashDelay); name.initFlags(newTank.ignoreHit, newTank.ignoreSplash, newTank.ignoreDirect, newTank.immortal, newTank.notCount); if (newTank.movedWay == 1) { name.initWayMotion(newTank.movedWayOffset, newTank.movedWayXSpeed, newTank.movedWayYSpeed); } if (!_global.noSet(newTank.thereCanBeOnlyOne)) { name.thereCanBeOnlyOne = newTank.thereCanBeOnlyOne; } if (!_global.noSet(newTank.dieImmediatly)) { if (newTank.dieImmediatly == 0) { name.dieImmediatly = false; } if (newTank.dieImmediatly == 1) { name.dieImmediatly = true; } } if (!_global.noSet(newTank.soundKills)) { name.soundKills = newTank.soundKills; } name.inQueue(); } } i++; // unexpected jump } ? , ); _global.clock = 0; clockAdder = function () { _global.clock++; }; changeBGSpeed = function () { if (!(_global.scrollBG_debugFlag === true)) { if (!_global.slidingBg) { _root.bg.speedY = _root.bg.speedY * slidingfactor; if (slidingfactor > 1) { if (_root.bg.speedY > slidingLimit) { _root.bg.speedY = slidingLimit; } } if (slidingfactor < 1) { if (_root.bg.speedY < slidingLimit) { _root.bg.speedY = slidingLimit; } } return(undefined); } if (_global.gameInProcess) { if (!_global.noSet(_global.currLevel.screenSpeed)) { _root.bg.speedY = _global.currLevel.screenSpeed; return(undefined); } var _local5 = _root.bg.player._x; var _local6 = _root.bg.player._y + _root.bg._y; var _local8 = _root.fastZone.hitTest(_local5, _local6, 1); var _local7 = _root.slowZone.hitTest(_local5, _local6, 1); var _local3 = _global.envS.screenSpeed; if (_local8) { _local3 = _global.envS.screenFastSpeed; } if (_local7) { _local3 = _global.envS.screenSlowSpeed; } if (_local3 != _root.bg.speedY) { if (_local3 > _root.bg.speedY) { var _local4 = _root.bg.speedY * _global.envS.screenSpeedFactorUp; if (_local4 > _local3) { _local4 = _local3; } } if (_local3 < _root.bg.speedY) { var _local4 = _root.bg.speedY * _global.envS.screenSpeedFactorDown; if (_local4 < _local3) { _local4 = _local3; } } if ((_local3 == 0) && (_local4 < 0.1)) { var _local4 = 0; } if ((_local3 > 0) && (_local4 < 0.1)) { var _local4 = 0.1; } _root.bg.speedY = _local4; } } } }; _global.checkSplash = function (obj, flag, flag2) { var _local10 = splashedObjects.length; if (_global.noSet(obj)) { return(undefined); } if (_global.noSet(flag)) { flag = true; } if (_global.noSet(flag2)) { flag2 = true; } if (flag2) { var _local3 = 0; while (_local3 < staticObjects.length) { if (!staticObjects[_local3].ignoreSplash) { if (checkSplashOne(obj, staticObjects[_local3])) { splashedObjects.push({obj:staticObjects[_local3], from:obj._name, dmg:obj.splashDamage, delay:obj.splashDelay, spl:true}); } } _local3++; } _local3 = 0; while (_local3 < enemyObjects.length) { if (!enemyObjects[_local3].ignoreSplash) { if (!enemyObjects[_local3].top) { if (checkSplashOne(obj, enemyObjects[_local3])) { splashedObjects.push({obj:enemyObjects[_local3], from:obj._name, dmg:obj.splashDamage, delay:obj.splashDelay, spl:false}); } } } _local3++; } } if (false && (flag)) { if (checkSplashOne(obj, _root.bg.player)) { splashedObjects.push({obj:_root.bg.player, from:obj._name, dmg:obj.splashDamage, delay:obj.splashDelay, spl:false}); } } var _local4 = ""; var _local3 = 0; if (_local3 >= splashedObjects.length) { return(undefined); } _local4 = _local4 + (((((((_local3 + ": obj=") + splashedObjects[_local3].obj) + ", damage=") + splashedObjects[_local3].dmg) + ", from=") + splashedObjects[_local3].from) + ((_local3 == (splashedObjects.length - 1)) ? "" : newline)); _local3++; // unexpected jump }; checkSplashOne = function (a, b) { if (a != b) { if (a.spl.hitTest(b.body)) { var _local7 = _global.envS.splashTests; var _local5 = {x:a.spl._x, y:a.spl._y}; a.localToGlobal(_local5); var _local8 = {x:b.body._x, y:b.body._y}; b.localToGlobal(_local8); dx = _local5.x - _local8.x; dy = _local5.y - _local8.y; d = Math.sqrt((dx * dx) + (dy * dy)); al = Math.atan2(dy, dx); al = al - (((5 / PI2) * (_local7 - 1)) / 2); if (d < (a.damageRadius / 2)) { return(true); } i = 0; while (i < _local7) { var _local3 = _local5.x - ((Math.cos(al) * a.damageRadius) / 2); var _local4 = _local5.y - ((Math.sin(al) * a.damageRadius) / 2); al = al + (5 / PI2); if (b.body.hitTest(_local3, _local4, true)) { return(true); } i++; } return(false); } } }; _global.setProgressBar = function (now, all) { if (usingBar) { now = now - 1; all = all - 1; var _local2 = (100 * now) / all; if (_local2 > 100) { _local2 = 100; } if (_local2 < 1) { _local2 = 1; } _root.gui.progress.bar.gotoAndStop(Math.round(_local2)); } }; _global.makePause = function (flag) { if (_global.gameOver) { return(undefined); } if ((Key.isDown(27) || (Key.isDown(80))) || (flag)) { if (_global.gameInProcess) { _global.gameInProcess = false; _root.wndPause._visible = true; } else { _global.gameInProcess = true; _root.wndPause._visible = false; _global.levelTimeS = getTimer(); } } if (_global.envS.debug == 1) { if (Key.isDown(8)) { if (_global.noSet(_global.scrollBG_debugFlag)) { _global.scrollBG_debugFlag = false; } _global.scrollBG_debugFlag = !_global.scrollBG_debugFlag; if (_global.scrollBG_debugFlag) { _root.bg.setMotion(0, 0); } } } }; _global.changeWeaponByMouse = function (dir) { if (_global.gameInProcess) { if (dir != 0) { dir = ((dir <= 0) ? 1 : -1); var _local3 = _root.bg.player.cannons[0].currentGun + dir; if (_local3 >= _root.bg.player.cannons[0].gunZ.length) { _local3 = 0; } if (_local3 < 0) { _local3 = _root.bg.player.cannons[0].gunZ.length - 1; } if (_root.bg.player.cannons[0].changeGun(_local3)) { _root.lbar.weaponSelector.gotoAndStop(_local3 + 1); } oldTab = Key.isToggled(9); } } }; _global.explodePause = function () { if (_global.noSet(this.delay)) { this.delay = 0; } if ((++this.delay) >= this.maxDelay) { this.play(); if (!_global.noSet(this.target)) { if (((this.oldx != this.target._x) || (this.oldy != this.target._y)) || (this.oldr != this.target._rotation)) { var _local3 = {x:this.target_mc._x, y:this.target_mc._y}; this.target_mc._parent.localToGlobal(_local3); this._parent.globalToLocal(_local3); this._x = _local3.x; this._y = _local3.y; this.oldx = this.target._x; this.oldy = this.target._y; this.oldr = this.target._rotation; } } if (this._currentframe == 6) { if (this.destroyer) { if (this.destroyTarget.gunHolder != this.destroyTarget) { this.destroyTarget.gunHolder.removeMovieClip(); } this.destroyTarget.shadow.removeMovieClip(); this.destroyTarget.shadow.unloadMovie(); this.destroyTarget.removeMovieClip(); this.destroyTarget.unloadMovie(); delete this.onEnterFrame; } } } }; _global.stopAllEngines = function () { if (!_global.noSet(_root.pointZ)) { _root.pointZ.clear(); } Key.removeListener(_global.keyGetter); Mouse.removeListener(_global.keyGetter); delete _global.keyGetter; _global.gameInProcess = false; _global.queue.clear(); _global.queue.removeMovieClip(); delete _global.queue; }; _global.getOff = function () { this._yscale = this._yscale + ((-2 - this._yscale) / 3); this._xscale = this._yscale; if (this._xscale <= 0) { delete this.onEnterFrame; this.removeMovieClip(); } }; _global.makeSplash = function (shot, point, enemyFlag, playerFlag) { if (_global.noSet(enemyFlag)) { enemyFlag = true; } if (_global.noSet(playerFlag)) { playerFlag = true; } if ((shot.splashDamage == 0) || (_global.noSet(shot.splashDamage))) { return(undefined); } var _local6 = _root.bg.splashez; var _local7 = _local6.depth++; var _local3 = _local6.attachMovie("userSplash", "sf" + _local7, 1000000 - _local7); _local3.initArmor(1); _local3.setMotion(0, 0); var _local5 = {x:point.x, y:point.y}; _local6.globalToLocal(_local5); _local3.moveTo(_local5.x, _local5.y); _local3.initSplash(shot.splashDamage, shot.damageRadius, shot.splashDelay, true); checkSplash(_local3, playerFlag, enemyFlag); if (_global.envS.debug != 1) { _local3.spl._visible = false; } }; _global.makeBreef = function (done) { if (done == true) { if (this.mode == 1) { while (this.currText < 3) { if (this.currText == 1) { var _local4 = this.breefText1; var _local5 = _root.wnd.intro1; } if (this.currText == 2) { var _local4 = this.breefText2; var _local5 = _root.wnd.intro2; } while (this.step < _local4.length) { do { var str = _local4.charAt(++this.step); } while (str == "\r"); if (str == "|") { str = newline; } _local5.text = _local5.text + str; } this.currText++; this.step = -1; this.step2 = 0; } this.mode = 2; } return(undefined); } if (this.mode == 1) { if (this.currText == 1) { var _local4 = this.breefText1; var _local5 = _root.wnd.intro1; } if (this.currText == 2) { var _local4 = this.breefText2; var _local5 = _root.wnd.intro2; } if (_global.noSet(this.step)) { this.step = -1; } if (_global.noSet(this.step2)) { this.step2 = 0; } this.step2++; if (this.step2 >= this.delay) { this.step2 = 0; do { var str = _local4.charAt(++this.step); } while (str == "\r"); if (str == "|") { str = newline; } _local5.text = _local5.text + str; if (Math.random() < 0.5) { _global.sound.play("type"); } } if (this.step >= _local4.length) { if (this.currText == 1) { this.currText = 2; this.step = -1; this.step2 = 0; return(undefined); } this.mode = 2; } } }; _root.prebreefFunc = function () { stop(); _root.gui.health.bar._xscale = 100; _root.gui.progress.bar.gotoAndStop(1); _root.gui.progress.bar._visible = false; _root.gui.adder.gotoAndStop(1); _root.gui.fireRate.gotoAndStop(1); _root.gui.double.gotoAndStop(1); _root.gui.speed.gotoAndStop(1); _global.levelNum++; if (_global.noSet(_global.levels["level_" + levelNum])) { return(undefined); } wnd.levelNum.text = _global.levelNum; wnd.breefText1 = _global.levels["level_" + levelNum]["comment1_" + language_pre]; wnd.breefText2 = _global.levels["level_" + levelNum]["comment2_" + language_pre]; if (_global.noSet(wnd.breefText1) || (wnd.breefText1 == "")) { wnd.breefText1 = _global.levels["level_" + levelNum]["comment_" + language_pre]; } if (_global.noSet(wnd.breefText1)) { wnd.breefText1 = ""; } if (_global.noSet(wnd.breefText2)) { wnd.breefText2 = ""; } wnd.currText = 1; var _local3 = _global.levels["level_" + levelNum].typerDelay; if (_global.noSet(_local3)) { _local3 = 0; } _root.wnd.delay = _local3; _root.wnd.intro1.text = ""; _root.wnd.intro2.text = ""; _root.wnd.mode = 1; _root.wnd.onEnterFrame = makeBreef; }; _global.makeDie = function (mc, forward, double) { if (_global.noSet(forward)) { forward = false; } if (_global.noSet(double)) { double = false; } mc.forward = forward; mc.r = Math.round((Math.random() * 5) + 5); if (Math.random() < 0.5) { mc.r = mc.r * -1; } if (double) { mc.k = 1.02; } else { mc.k = 1.05; } if (double) { mc.k2 = 40; } else { mc.k2 = 15; } mc.onEnterFrame = dieAnimation; }; _global.dieAnimation = function () { if (this.forward) { this._parent._parent.speedX = this._parent._parent.speedX * this.k; this._parent._parent.speedY = this._parent._parent.speedY * this.k; } else { this._parent._parent.speedX = this._parent._parent.speedX + ((-this._parent._parent.speedX) / 50); this._parent._parent.speedY = this._parent._parent.speedY + ((-this._parent._parent.speedY) / 50); } this._parent._parent._x = this._parent._parent._x + this._parent._parent.speedX; this._parent._parent._y = this._parent._parent._y + this._parent._parent.speedY; this._parent._rotation = this._parent._rotation + this.r; this._parent._parent.SolarXFactor = this._parent._parent.SolarXFactor + ((1 - this._parent._parent.SolarXFactor) / this.k2); this._parent._parent.SolarYFactor = this._parent._parent.SolarYFactor + ((1 - this._parent._parent.SolarYFactor) / this.k2); this._parent._parent.moveShadow(); }; _global.getAngleDelta = function (a, b, c) { while (a > 180) { a = a - 360; } while (a < -180) { a = a + 360; } var _local5 = b - 360; var _local6 = b; var _local7 = b + 360; var _local12 = _local5 - a; var _local13 = _local6 - a; var _local11 = _local7 - a; var _local8 = Math.abs(_local12); var _local9 = Math.abs(_local13); var _local4 = Math.abs(_local11); var _local2 = Math.min(_local8, _local9); _local2 = Math.min(_local2, _local4); if (_local2 == _local8) { var _local3 = _local5; } if (_local2 == _local9) { var _local3 = _local6; } if (_local2 == _local4) { var _local3 = _local7; } return((_local3 - a) / c); }; nextFrame(); } }Frame 7stop(); _global.levelNum = 0;Instance of Symbol 620 MovieClip "btn_sound" in Frame 7onClipEvent (load) { if (!sound.enable) { gotoAndStop (2); } }Frame 8stop(); if (noNewGame) { playBtn._visible = false; }Frame 9prebreefFunc();Frame 10function \u0004\u0005() { Set("\x03", (1948 % 511) * true); return(\x03); } var \x01 = (196 + \x04\x05()); // swfAction0x03 // Unknown actionSymbol 16 MovieClip Frame 1function \u0004\u0005() { Set("\x03", (737 % 511) * true); return(\x03); } var \x01 = (182 + \x04\x05()); // swfAction0x03 // Unknown actionSymbol 18 MovieClip [player] Frame 1#initclip 62 Object.registerClass("player", playerClass); #endinitclipSymbol 34 MovieClip [#BGfull] Frame 1#initclip 64 Object.registerClass("#BGfull", bgClass); #endinitclipSymbol 35 MovieClip [#soundz] Frame 1#initclip 63 Object.registerClass("#soundz", soundCollector); #endinitclipSymbol 46 MovieClip [jungle_big2] Frame 1#initclip 61 Object.registerClass("jungle_big2", splashedObject); #endinitclip stop();Symbol 50 MovieClip [jungle_big1] Frame 1#initclip 60 Object.registerClass("jungle_big1", splashedObject); #endinitclip stop();Symbol 54 MovieClip [jungle_med2] Frame 1#initclip 59 Object.registerClass("jungle_med2", splashedObject); #endinitclip stop();Symbol 58 MovieClip [jungle_med1] Frame 1#initclip 58 Object.registerClass("jungle_med1", splashedObject); #endinitclip stop();Symbol 65 MovieClip Frame 1stop();Symbol 66 MovieClip [fort_tank5_base] Frame 1stop();Symbol 66 MovieClip [fort_tank5_base] Frame 2stop();Symbol 74 MovieClip [fort_inv4] Frame 1#initclip 57 Object.registerClass("fort_inv4", splashedObject); #endinitclip stop();Symbol 74 MovieClip [fort_inv4] Frame 2stop();Symbol 79 MovieClip [fort_inv3] Frame 1#initclip 56 Object.registerClass("fort_inv3", splashedObject); #endinitclip stop();Symbol 79 MovieClip [fort_inv3] Frame 2stop();Symbol 83 MovieClip [fort_inv2] Frame 1#initclip 55 Object.registerClass("fort_inv2", splashedObject); #endinitclip stop();Symbol 83 MovieClip [fort_inv2] Frame 2stop();Symbol 87 MovieClip [fort_inv1] Frame 1#initclip 54 Object.registerClass("fort_inv1", splashedObject); #endinitclip stop();Symbol 87 MovieClip [fort_inv1] Frame 2stop();Symbol 91 MovieClip [fort_inv5] Frame 1#initclip 53 Object.registerClass("fort_inv5", splashedObject); #endinitclip stop();Symbol 91 MovieClip [fort_inv5] Frame 2stop();Symbol 92 MovieClip [fort_tank4_base] Frame 1stop();Symbol 92 MovieClip [fort_tank4_base] Frame 2stop();Symbol 93 MovieClip [fort_tank3_base] Frame 1stop();Symbol 93 MovieClip [fort_tank3_base] Frame 2stop();Symbol 94 MovieClip [fort_tank2_base] Frame 1stop();Symbol 94 MovieClip [fort_tank2_base] Frame 2stop();Symbol 95 MovieClip [fort_tank1_base] Frame 1stop();Symbol 95 MovieClip [fort_tank1_base] Frame 2stop();Symbol 98 MovieClip [fort_vis2] Frame 1#initclip 52 Object.registerClass("fort_vis2", splashedObject); #endinitclip stop();Instance of Symbol 16 MovieClip "p5" in Symbol 98 MovieClip [fort_vis2] Frame 1onClipEvent (load) { delay = 40; }Instance of Symbol 16 MovieClip "p4" in Symbol 98 MovieClip [fort_vis2] Frame 1onClipEvent (load) { delay = 30; }Instance of Symbol 16 MovieClip "p3" in Symbol 98 MovieClip [fort_vis2] Frame 1onClipEvent (load) { delay = 15; }Instance of Symbol 16 MovieClip "p6" in Symbol 98 MovieClip [fort_vis2] Frame 1onClipEvent (load) { delay = 35; }Symbol 98 MovieClip [fort_vis2] Frame 2stop();Symbol 106 MovieClip [fort_vis] Frame 1#initclip 51 Object.registerClass("fort_vis", splashedObject); #endinitclip stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 106 MovieClip [fort_vis] Frame 1onClipEvent (load) { delay = 10; }Instance of Symbol 16 MovieClip "ex3" in Symbol 106 MovieClip [fort_vis] Frame 1onClipEvent (load) { delay = 20; }Instance of Symbol 16 MovieClip "ex4" in Symbol 106 MovieClip [fort_vis] Frame 1onClipEvent (load) { delay = 30; }Instance of Symbol 16 MovieClip "ex5" in Symbol 106 MovieClip [fort_vis] Frame 1onClipEvent (load) { delay = 50; }Symbol 106 MovieClip [fort_vis] Frame 2stop();Symbol 110 MovieClip [rocket_gun] Frame 1#initclip 50 Object.registerClass("rocket_gun", cannon); #endinitclipSymbol 114 MovieClip [tank_gun] Frame 1#initclip 49 Object.registerClass("tank_gun", cannon); #endinitclipSymbol 119 MovieClip [boss_tank_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 119 MovieClip [boss_tank_base] Frame 1onClipEvent (load) { delay = 10; }Instance of Symbol 16 MovieClip "ex3" in Symbol 119 MovieClip [boss_tank_base] Frame 1onClipEvent (load) { delay = 20; }Instance of Symbol 16 MovieClip "ex4" in Symbol 119 MovieClip [boss_tank_base] Frame 1onClipEvent (load) { delay = 30; }Instance of Symbol 16 MovieClip "ex5" in Symbol 119 MovieClip [boss_tank_base] Frame 1onClipEvent (load) { delay = 50; }Symbol 123 MovieClip [plane_gun] Frame 1#initclip 48 Object.registerClass("plane_gun", cannon); #endinitclipSymbol 136 MovieClip [boss_plane_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 136 MovieClip [boss_plane_base] Frame 1onClipEvent (load) { delay = 10; }Instance of Symbol 16 MovieClip "ex3" in Symbol 136 MovieClip [boss_plane_base] Frame 1onClipEvent (load) { delay = 20; }Instance of Symbol 16 MovieClip "ex4" in Symbol 136 MovieClip [boss_plane_base] Frame 1onClipEvent (load) { delay = 30; }Instance of Symbol 16 MovieClip "ex5" in Symbol 136 MovieClip [boss_plane_base] Frame 1onClipEvent (load) { delay = 50; }Symbol 136 MovieClip [boss_plane_base] Frame 2makeDie(dd, true, true);Symbol 136 MovieClip [boss_plane_base] Frame 10stop();Symbol 165 MovieClip [boss_heli_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 165 MovieClip [boss_heli_base] Frame 1onClipEvent (load) { delay = 10; }Instance of Symbol 16 MovieClip "ex3" in Symbol 165 MovieClip [boss_heli_base] Frame 1onClipEvent (load) { delay = 20; }Instance of Symbol 16 MovieClip "ex4" in Symbol 165 MovieClip [boss_heli_base] Frame 1onClipEvent (load) { delay = 30; }Instance of Symbol 16 MovieClip "ex5" in Symbol 165 MovieClip [boss_heli_base] Frame 1onClipEvent (load) { delay = 50; }Symbol 165 MovieClip [boss_heli_base] Frame 2makeDie(dd, true, true);Symbol 165 MovieClip [boss_heli_base] Frame 10stop();Instance of Symbol 17 MovieClip in Symbol 166 MovieClip Frame 1onClipEvent (load) { _parent._parent.stop(); pp = (Math.random() * 50) + 50; step = 0; } onClipEvent (enterFrame) { step++; if (step >= pp) { _parent._parent.play(); } }Symbol 183 MovieClip [rocket2] Frame 1#initclip 47 Object.registerClass("rocket2", bulletClass); #endinitclipSymbol 191 MovieClip [plane1_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 191 MovieClip [plane1_base] Frame 1onClipEvent (load) { delay = 20; }Symbol 191 MovieClip [plane1_base] Frame 2makeDie(dd, true);Symbol 191 MovieClip [plane1_base] Frame 10stop();Symbol 203 MovieClip [plane2_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 203 MovieClip [plane2_base] Frame 1onClipEvent (load) { delay = 20; }Symbol 203 MovieClip [plane2_base] Frame 2stop(); makeDie(dd, true);Symbol 215 MovieClip [bunker] Frame 1#initclip 46 Object.registerClass("bunker", splashedObject); #endinitclip stop();Symbol 215 MovieClip [bunker] Frame 11stop();Symbol 219 MovieClip [stone4] Frame 1#initclip 45 Object.registerClass("stone4", splashedObject); #endinitclip stop();Symbol 223 MovieClip [stone3] Frame 1#initclip 44 Object.registerClass("stone3", splashedObject); #endinitclip stop();Symbol 227 MovieClip [stone2] Frame 1#initclip 43 Object.registerClass("stone2", splashedObject); #endinitclip stop();Symbol 231 MovieClip [pad2] Frame 1#initclip 42 Object.registerClass("pad2", splashedObject); #endinitclip stop();Symbol 233 MovieClip [playerShoot] Frame 1#initclip 41 Object.registerClass("playerShoot", bulletClass); #endinitclipInstance of Symbol 16 MovieClip "ex2" in Symbol 238 MovieClip [truck2] Frame 1onClipEvent (load) { delay = 10; }Symbol 283 MovieClip [rls2] Frame 1#initclip 40 Object.registerClass("rls2", splashedObject); #endinitclip stop();Symbol 283 MovieClip [rls2] Frame 16stop();Symbol 289 MovieClip [rls1] Frame 1#initclip 39 Object.registerClass("rls1", splashedObject); #endinitclip stop();Symbol 289 MovieClip [rls1] Frame 16stop();Symbol 295 MovieClip [house2] Frame 1#initclip 38 Object.registerClass("house2", splashedObject); #endinitclip stop();Symbol 295 MovieClip [house2] Frame 16stop();Symbol 301 MovieClip [house1] Frame 1#initclip 37 Object.registerClass("house1", splashedObject); #endinitclip stop();Symbol 301 MovieClip [house1] Frame 16stop();Symbol 304 MovieClip [fence] Frame 1#initclip 36 Object.registerClass("fence", splashedObject); #endinitclip stop();Symbol 309 MovieClip [wall] Frame 1#initclip 35 Object.registerClass("wall", splashedObject); #endinitclip stop();Symbol 309 MovieClip [wall] Frame 2stop();Symbol 310 MovieClip [palm] Frame 1#initclip 34 Object.registerClass("palm", splashedObject); #endinitclip stop();Symbol 314 MovieClip [bush] Frame 1#initclip 33 Object.registerClass("bush", splashedObject); #endinitclip stop();Symbol 318 MovieClip [pad1] Frame 1#initclip 32 Object.registerClass("pad1", splashedObject); #endinitclip stop();Symbol 322 MovieClip [stone1] Frame 1#initclip 31 Object.registerClass("stone1", splashedObject); #endinitclip stop();Symbol 327 MovieClip [tower] Frame 1#initclip 30 Object.registerClass("tower", splashedObject); #endinitclip stop();Symbol 327 MovieClip [tower] Frame 16stop();Symbol 333 MovieClip [store2] Frame 1#initclip 29 Object.registerClass("store2", splashedObject); #endinitclip stop();Symbol 333 MovieClip [store2] Frame 16stop();Symbol 339 MovieClip [store1] Frame 1#initclip 28 Object.registerClass("store1", splashedObject); #endinitclip stop();Symbol 339 MovieClip [store1] Frame 16stop();Symbol 351 MovieClip [heli1_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 351 MovieClip [heli1_base] Frame 1onClipEvent (load) { delay = 20; }Symbol 351 MovieClip [heli1_base] Frame 2stop(); makeDie(dd);Symbol 352 MovieClip [gun_3] Frame 1#initclip 27 Object.registerClass("gun_3", cannon); #endinitclipSymbol 353 MovieClip [gun_2] Frame 1#initclip 26 Object.registerClass("gun_2", cannon); #endinitclipSymbol 354 MovieClip [gun_1] Frame 1#initclip 25 Object.registerClass("gun_1", cannon); #endinitclipSymbol 358 MovieClip [gun_pzrk] Frame 1#initclip 24 Object.registerClass("gun_pzrk", cannon); #endinitclipSymbol 374 MovieClip [shoot] Frame 1#initclip 23 Object.registerClass("shoot", bulletClass); #endinitclipSymbol 379 MovieClip [oil] Frame 1#initclip 22 Object.registerClass("oil", splashedObject); #endinitclip stop();Symbol 379 MovieClip [oil] Frame 16stop();Symbol 385 MovieClip [gun_mini] Frame 1#initclip 21 Object.registerClass("gun_mini", cannon); #endinitclipSymbol 389 MovieClip [gun_tank] Frame 1#initclip 20 Object.registerClass("gun_tank", cannon); #endinitclipSymbol 397 MovieClip [heli3_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 397 MovieClip [heli3_base] Frame 1onClipEvent (load) { delay = 20; }Symbol 397 MovieClip [heli3_base] Frame 2stop(); makeDie(dd);Symbol 405 MovieClip [heli2_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 405 MovieClip [heli2_base] Frame 1onClipEvent (load) { delay = 20; }Symbol 405 MovieClip [heli2_base] Frame 2stop(); makeDie(dd);Instance of Symbol 16 MovieClip "ex2" in Symbol 415 MovieClip [apc_base] Frame 1onClipEvent (load) { delay = 8; }Instance of Symbol 16 MovieClip "ex2" in Symbol 425 MovieClip [tank_base] Frame 1onClipEvent (load) { delay = 6; }Symbol 426 MovieClip [player_gun] Frame 1#initclip 19 Object.registerClass("player_gun", cannon); #endinitclipSymbol 434 MovieClip [player_base] Frame 1stop();Instance of Symbol 16 MovieClip "ex2" in Symbol 434 MovieClip [player_base] Frame 1onClipEvent (load) { delay = 20; }Symbol 434 MovieClip [player_base] Frame 2stop(); makeDie(dd);Symbol 442 MovieClip [rocket] Frame 1#initclip 18 Object.registerClass("rocket", bulletClass); #endinitclipSymbol 455 MovieClip Frame 10stop(); _parent.kill();Symbol 456 MovieClip [userSplash] Frame 1#initclip 17 Object.registerClass("userSplash", splashedObject); #endinitclip stop();Symbol 456 MovieClip [userSplash] Frame 16stop();Symbol 487 MovieClip [queue] Frame 1#initclip 16 function \u0004\u0005() { Set("\x03", (118 % 511) * true); return(\x03); } var \x01 = (432 + \x04\x05()); // swfAction0x03 // Unknown action #endinitclipSymbol 488 MovieClip [bullet] Frame 1#initclip 15 Object.registerClass("bullet", bulletClass); #endinitclipSymbol 489 MovieClip [enemy] Frame 1#initclip 14 Object.registerClass("enemy", enemyClass); #endinitclipSymbol 541 MovieClip [explode] Frame 2_global.sound.play("eexplode", sx);Symbol 541 MovieClip [explode] Frame 25stop(); this.removeMovieClip();Symbol 751 MovieClip [__Packages.checkedObject] Frame 0!!!ERRORSymbol 752 MovieClip [__Packages.movingObject] Frame 0!!!ERRORSymbol 753 MovieClip [__Packages.damagableObject] Frame 0!!!ERRORSymbol 754 MovieClip [__Packages.tankClass] Frame 0!!!ERRORSymbol 755 MovieClip [__Packages.enemyClass] Frame 0!!!ERRORSymbol 756 MovieClip [__Packages.bulletClass] Frame 0!!!ERRORSymbol 757 MovieClip [__Packages.queue] Frame 0!!!ERRORSymbol 758 MovieClip [__Packages.splashedObject] Frame 0!!!ERRORSymbol 759 MovieClip [__Packages.cannon] Frame 0!!!ERRORSymbol 760 MovieClip [__Packages.weapon] Frame 0!!!ERRORSymbol 761 MovieClip [__Packages.playerClass] Frame 0!!!ERRORSymbol 762 MovieClip [__Packages.soundCollector] Frame 0!!!ERRORSymbol 763 MovieClip [__Packages.bgClass] Frame 0!!!ERRORSymbol 569 Buttonon (press) { _global.language_pre = "pt"; _root.nextFrame(); }Symbol 571 Buttonon (press) { _global.language_pre = "ru"; _root.nextFrame(); }Symbol 574 Buttonon (press) { _global.language_pre = "de"; _root.nextFrame(); }Symbol 577 Buttonon (press) { _global.language_pre = "fr"; _root.nextFrame(); }Symbol 580 Buttonon (press) { _global.language_pre = "es"; _root.nextFrame(); }Symbol 583 Buttonon (press) { _global.language_pre = "en"; _root.nextFrame(); }Symbol 593 Buttonon (release) { !!!ERRORSymbol 600 Buttonon (release) { !!!ERRORSymbol 607 Buttonon (press) { _global.sound.play("menu"); openSite(); }Symbol 617 Buttonon (press) { !!!ERRORSymbol 619 Buttonon (press) { !!!ERRORSymbol 620 MovieClip Frame 1this.stop(); _root.soundStarter.gotoAndPlay("start"); sound.enable = true;Symbol 620 MovieClip Frame 2!!!ERRORSymbol 622 MovieClip Frame 1_visible = false;Symbol 622 MovieClip Frame 3if (!sound.enable) { gotoAndStop (1); }Symbol 622 MovieClip Frame 7gotoAndStop (1);Symbol 622 MovieClip Frame 12gotoAndStop (1);Symbol 630 Buttonon (release) { _global.sound.play("menu"); gotoAndStop ("menu"); }Symbol 635 Buttonon (release) { _global.sound.play("menu"); _root.gotoAndStop("game"); }Symbol 677 MovieClip Frame 1stop();Symbol 677 MovieClip Frame 2stop();Symbol 677 MovieClip Frame 3stop();Symbol 690 Buttonon (release) { !!!ERRORSymbol 691 MovieClip Frame 1!!!ERRORSymbol 702 Buttonon (release) { !!!ERRORSymbol 709 MovieClip Frame 1stop();Symbol 712 MovieClip Frame 1!!!ERRORSymbol 719 Buttonon (release) { _global.sound.play("menu"); keyGetter.onKeyDown(true); }Symbol 720 Buttonon (release) { !!!ERRORSymbol 725 MovieClip Frame 1!!!ERROR
Library Items
| Symbol 1 Sound [type] | Used by:563 | |
| Symbol 2 Sound [menu] | Used by:563 | |
| Symbol 3 Sound [levelComplete] | Used by:563 | |
| Symbol 4 Sound [playerDead] | Used by:563 | |
| Symbol 5 Sound [s_shoot] | Used by:563 | |
| Symbol 6 Sound [s_playerShoot] | Used by:563 | |
| Symbol 7 Sound [music] | Used by:563 622 | |
| Symbol 8 Sound [upgrade2] | Used by:563 | |
| Symbol 9 Sound [upgrade] | Used by:563 | |
| Symbol 10 Sound [eexplode] | Used by:563 | |
| Symbol 11 Sound [s_rocket] | Used by:563 | |
| Symbol 12 Bitmap | Used by:13 | |
| Symbol 13 Graphic | Uses:12 | Used by:14 |
| Symbol 14 MovieClip | Uses:13 | Used by:34 |
| Symbol 15 Graphic | Used by:16 | |
| Symbol 16 MovieClip | Uses:15 | Used by:17 66 92 93 94 95 98 106 119 136 165 191 203 215 238 242 283 289 295 301 309 327 333 339 351 379 397 405 410 415 420 425 434 |
| Symbol 17 MovieClip | Uses:16 | Used by:18 34 35 37 39 42 65 166 372 381 434 444 446 448 483 485 486 487 488 489 563 677 |
| Symbol 18 MovieClip [player] | Uses:17 | Used by:34 Timeline |
| Symbol 19 Graphic | Used by:33 | |
| Symbol 20 Graphic | Used by:33 | |
| Symbol 21 Graphic | Used by:33 | |
| Symbol 22 Graphic | Used by:33 | |
| Symbol 23 Graphic | Used by:33 | |
| Symbol 24 Graphic | Used by:33 | |
| Symbol 25 Graphic | Used by:33 | |
| Symbol 26 Graphic | Used by:33 | |
| Symbol 27 Graphic | Used by:33 | |
| Symbol 28 Graphic | Used by:33 | |
| Symbol 29 Graphic | Used by:33 | |
| Symbol 30 Graphic | Used by:33 | |
| Symbol 31 Graphic | Used by:33 | |
| Symbol 32 Graphic | Used by:33 | |
| Symbol 33 MovieClip | Uses:19 20 21 22 23 24 25 26 27 28 29 30 31 32 | Used by:34 |
| Symbol 34 MovieClip [#BGfull] | Uses:14 17 18 33 | Used by:Timeline |
| Symbol 35 MovieClip [#soundz] | Uses:17 | Used by:Timeline |
| Symbol 36 Graphic | Used by:37 | |
| Symbol 37 MovieClip [tack_way] | Uses:36 17 | Used by:Timeline |
| Symbol 38 Graphic | Used by:39 | |
| Symbol 39 MovieClip [bomber_way] | Uses:38 17 | Used by:Timeline |
| Symbol 40 Graphic | Used by:42 | |
| Symbol 41 Graphic | Used by:42 | |
| Symbol 42 MovieClip [heli_way] | Uses:40 17 41 | Used by:Timeline |
| Symbol 43 Bitmap | Used by:44 | |
| Symbol 44 Graphic | Uses:43 | Used by:45 |
| Symbol 45 MovieClip | Uses:44 | Used by:46 |
| Symbol 46 MovieClip [jungle_big2] | Uses:45 | Used by:Timeline |
| Symbol 47 Bitmap | Used by:48 | |
| Symbol 48 Graphic | Uses:47 | Used by:49 |
| Symbol 49 MovieClip | Uses:48 | Used by:50 |
| Symbol 50 MovieClip [jungle_big1] | Uses:49 | Used by:Timeline |
| Symbol 51 Bitmap | Used by:52 | |
| Symbol 52 Graphic | Uses:51 | Used by:53 |
| Symbol 53 MovieClip | Uses:52 | Used by:54 |
| Symbol 54 MovieClip [jungle_med2] | Uses:53 | Used by:Timeline |
| Symbol 55 Bitmap | Used by:56 | |
| Symbol 56 Graphic | Uses:55 | Used by:57 |
| Symbol 57 MovieClip | Uses:56 | Used by:58 |
| Symbol 58 MovieClip [jungle_med1] | Uses:57 | Used by:Timeline |
| Symbol 59 Graphic | Used by:60 75 380 | |
| Symbol 60 MovieClip | Uses:59 | Used by:66 92 93 94 95 |
| Symbol 61 ShapeTweening | Used by:65 | |
| Symbol 62 Graphic | Used by:65 | |
| Symbol 63 ShapeTweening | Used by:65 | |
| Symbol 64 Graphic | Used by:65 | |
| Symbol 65 MovieClip | Uses:17 61 62 63 64 | Used by:66 92 93 94 95 110 114 119 123 136 165 183 191 203 233 238 242 351 352 353 354 358 374 385 389 397 405 410 415 420 425 426 442 |
| Symbol 66 MovieClip [fort_tank5_base] | Uses:60 65 16 | Used by:Timeline |
| Symbol 67 Graphic | Used by:68 115 141 184 196 208 234 305 323 344 375 390 398 406 411 416 421 427 716 | |
| Symbol 68 MovieClip | Uses:67 | Used by:74 91 |
| Symbol 69 Graphic | Used by:70 | |
| Symbol 70 MovieClip | Uses:69 | Used by:74 79 83 87 91 215 283 289 295 301 309 327 333 339 379 456 |
| Symbol 71 Bitmap | Used by:72 | |
| Symbol 72 Graphic | Uses:71 | Used by:73 |
| Symbol 73 MovieClip | Uses:72 | Used by:74 |
| Symbol 74 MovieClip [fort_inv4] | Uses:68 70 73 | Used by:Timeline |
| Symbol 75 MovieClip | Uses:59 | Used by:79 83 87 |
| Symbol 76 Bitmap | Used by:77 | |
| Symbol 77 Graphic | Uses:76 | Used by:78 |
| Symbol 78 MovieClip | Uses:77 | Used by:79 |
| Symbol 79 MovieClip [fort_inv3] | Uses:75 70 78 | Used by:Timeline |
| Symbol 80 Bitmap | Used by:81 | |
| Symbol 81 Graphic | Uses:80 | Used by:82 |
| Symbol 82 MovieClip | Uses:81 | Used by:83 |
| Symbol 83 MovieClip [fort_inv2] | Uses:75 70 82 | Used by:Timeline |
| Symbol 84 Bitmap | Used by:85 | |
| Symbol 85 Graphic | Uses:84 | Used by:86 |
| Symbol 86 MovieClip | Uses:85 | Used by:87 |
| Symbol 87 MovieClip [fort_inv1] | Uses:75 70 86 | Used by:Timeline |
| Symbol 88 Bitmap | Used by:89 | |
| Symbol 89 Graphic | Uses:88 | Used by:90 |
| Symbol 90 MovieClip | Uses:89 | Used by:91 |
| Symbol 91 MovieClip [fort_inv5] | Uses:68 70 90 | Used by:Timeline |
| Symbol 92 MovieClip [fort_tank4_base] | Uses:60 65 16 | Used by:Timeline |
| Symbol 93 MovieClip [fort_tank3_base] | Uses:60 65 16 | Used by:Timeline |
| Symbol 94 MovieClip [fort_tank2_base] | Uses:60 65 16 | Used by:Timeline |
| Symbol 95 MovieClip [fort_tank1_base] | Uses:60 65 16 | Used by:Timeline |
| Symbol 96 Graphic | Used by:97 | |
| Symbol 97 MovieClip | Uses:96 | Used by:98 |
| Symbol 98 MovieClip [fort_vis2] | Uses:97 16 | Used by:Timeline |
| Symbol 99 Bitmap | Used by:100 | |
| Symbol 100 Graphic | Uses:99 | Used by:104 |
| Symbol 101 Bitmap | Used by:102 | |
| Symbol 102 Graphic | Uses:101 | Used by:103 |
| Symbol 103 MovieClip | Uses:102 | Used by:104 310 |
| Symbol 104 MovieClip | Uses:100 103 | Used by:106 |
| Symbol 105 Graphic | Used by:106 | |
| Symbol 106 MovieClip [fort_vis] | Uses:104 16 105 | Used by:Timeline |
| Symbol 107 Bitmap | Used by:108 | |
| Symbol 108 Graphic | Uses:107 | Used by:109 |
| Symbol 109 MovieClip | Uses:108 | Used by:110 |
| Symbol 110 MovieClip [rocket_gun] | Uses:109 65 | Used by:Timeline |
| Symbol 111 Bitmap | Used by:112 | |
| Symbol 112 Graphic | Uses:111 | Used by:113 |
| Symbol 113 MovieClip | Uses:112 | Used by:114 |
| Symbol 114 MovieClip [tank_gun] | Uses:65 113 | Used by:Timeline |
| Symbol 115 MovieClip | Uses:67 | Used by:119 |
| Symbol 116 Bitmap | Used by:117 | |
| Symbol 117 Graphic | Uses:116 | Used by:118 |
| Symbol 118 MovieClip | Uses:117 | Used by:119 |
| Symbol 119 MovieClip [boss_tank_base] | Uses:115 118 65 16 | Used by:Timeline |
| Symbol 120 Bitmap | Used by:121 | |
| Symbol 121 Graphic | Uses:120 | Used by:122 |
| Symbol 122 MovieClip | Uses:121 | Used by:123 |
| Symbol 123 MovieClip [plane_gun] | Uses:65 122 | Used by:Timeline |
| Symbol 124 Bitmap | Used by:125 | |
| Symbol 125 Graphic | Uses:124 | Used by:126 |
| Symbol 126 MovieClip | Uses:125 | Used by:127 |
| Symbol 127 MovieClip [boss_plane_shadow] | Uses:126 | Used by:Timeline |
| Symbol 128 Graphic | Used by:129 | |
| Symbol 129 MovieClip | Uses:128 | Used by:136 |
| Symbol 130 Bitmap | Used by:131 | |
| Symbol 131 Graphic | Uses:130 | Used by:132 |
| Symbol 132 MovieClip | Uses:131 | Used by:136 |
| Symbol 133 Bitmap | Used by:134 | |
| Symbol 134 Graphic | Uses:133 | Used by:135 |
| Symbol 135 MovieClip | Uses:134 | Used by:136 |
| Symbol 136 MovieClip [boss_plane_base] | Uses:129 132 65 16 135 | Used by:Timeline |
| Symbol 137 Bitmap | Used by:138 | |
| Symbol 138 Graphic | Uses:137 | Used by:139 |
| Symbol 139 MovieClip | Uses:138 | Used by:140 |
| Symbol 140 MovieClip [boss_heli_shadow] | Uses:139 | Used by:Timeline |
| Symbol 141 MovieClip | Uses:67 | Used by:165 |
| Symbol 142 Bitmap | Used by:143 | |
| Symbol 143 Graphic | Uses:142 | Used by:144 |
| Symbol 144 MovieClip | Uses:143 | Used by:165 |
| Symbol 145 Bitmap | Used by:146 | |
| Symbol 146 Graphic | Uses:145 | Used by:161 |
| Symbol 147 Bitmap | Used by:148 | |
| Symbol 148 Graphic | Uses:147 | Used by:161 |
| Symbol 149 Bitmap | Used by:150 | |
| Symbol 150 Graphic | Uses:149 | Used by:161 |
| Symbol 151 Bitmap | Used by:152 | |
| Symbol 152 Graphic | Uses:151 | Used by:161 |
| Symbol 153 Bitmap | Used by:154 | |
| Symbol 154 Graphic | Uses:153 | Used by:161 |
| Symbol 155 Bitmap | Used by:156 | |
| Symbol 156 Graphic | Uses:155 | Used by:161 |
| Symbol 157 Bitmap | Used by:158 | |
| Symbol 158 Graphic | Uses:157 | Used by:161 |
| Symbol 159 Bitmap | Used by:160 | |
| Symbol 160 Graphic | Uses:159 | Used by:161 |
| Symbol 161 MovieClip | Uses:146 148 150 152 154 156 158 160 | Used by:165 351 397 405 434 |
| Symbol 162 Bitmap | Used by:163 | |
| Symbol 163 Graphic | Uses:162 | Used by:164 |
| Symbol 164 MovieClip | Uses:163 | Used by:165 |
| Symbol 165 MovieClip [boss_heli_base] | Uses:141 144 161 65 16 164 | Used by:Timeline |
| Symbol 166 MovieClip | Uses:17 | Used by:173 178 439 461 466 471 476 481 |
| Symbol 167 Bitmap | Used by:168 | |
| Symbol 168 Graphic | Uses:167 | Used by:173 |
| Symbol 169 ShapeTweening | Used by:171 | |
| Symbol 170 Graphic | Used by:171 177 438 460 465 470 475 480 | |
| Symbol 171 MovieClip | Uses:169 170 | Used by:173 |
| Symbol 172 Graphic | Used by:173 178 439 461 466 471 476 481 | |
| Symbol 173 MovieClip [bonus_rocket2] | Uses:166 168 171 172 | Used by:Timeline |
| Symbol 174 Bitmap | Used by:175 | |
| Symbol 175 Graphic | Uses:174 | Used by:178 |
| Symbol 176 ShapeTweening | Used by:177 | |
| Symbol 177 MovieClip | Uses:176 170 | Used by:178 |
| Symbol 178 MovieClip [bonus_rocket1] | Uses:166 175 177 172 | Used by:Timeline |
| Symbol 179 Bitmap | Used by:180 | |
| Symbol 180 Graphic | Uses:179 | Used by:183 |
| Symbol 181 Graphic | Used by:182 | |
| Symbol 182 MovieClip | Uses:181 | Used by:183 442 |
| Symbol 183 MovieClip [rocket2] | Uses:180 182 65 | Used by:Timeline |
| Symbol 184 MovieClip | Uses:67 | Used by:191 |
| Symbol 185 Bitmap | Used by:186 | |
| Symbol 186 Graphic | Uses:185 | Used by:187 |
| Symbol 187 MovieClip | Uses:186 | Used by:191 |
| Symbol 188 Bitmap | Used by:189 | |
| Symbol 189 Graphic | Uses:188 | Used by:190 |
| Symbol 190 MovieClip | Uses:189 | Used by:191 |
| Symbol 191 MovieClip [plane1_base] | Uses:184 187 65 16 190 | Used by:Timeline |
| Symbol 192 Bitmap | Used by:193 | |
| Symbol 193 Graphic | Uses:192 | Used by:194 |
| Symbol 194 MovieClip | Uses:193 | Used by:195 |
| Symbol 195 MovieClip [plane1_shadow] | Uses:194 | Used by:Timeline |
| Symbol 196 MovieClip | Uses:67 | Used by:203 |
| Symbol 197 Bitmap | Used by:198 | |
| Symbol 198 Graphic | Uses:197 | Used by:199 |
| Symbol 199 MovieClip | Uses:198 | Used by:203 |
| Symbol 200 Bitmap | Used by:201 | |
| Symbol 201 Graphic | Uses:200 | Used by:202 |
| Symbol 202 MovieClip | Uses:201 | Used by:203 |
| Symbol 203 MovieClip [plane2_base] | Uses:196 199 65 16 202 | Used by:Timeline |
| Symbol 204 Bitmap | Used by:205 | |
| Symbol 205 Graphic | Uses:204 | Used by:206 |
| Symbol 206 MovieClip | Uses:205 | Used by:207 |
| Symbol 207 MovieClip [plane2_shadow] | Uses:206 | Used by:Timeline |
| Symbol 208 MovieClip | Uses:67 | Used by:215 |
| Symbol 209 Bitmap | Used by:210 | |
| Symbol 210 Graphic | Uses:209 | Used by:211 |
| Symbol 211 MovieClip | Uses:210 | Used by:215 |
| Symbol 212 Bitmap | Used by:213 | |
| Symbol 213 Graphic | Uses:212 | Used by:214 |
| Symbol 214 MovieClip | Uses:213 | Used by:215 |
| Symbol 215 MovieClip [bunker] | Uses:208 211 70 16 214 | Used by:Timeline |
| Symbol 216 Bitmap | Used by:217 | |
| Symbol 217 Graphic | Uses:216 | Used by:218 |
| Symbol 218 MovieClip | Uses:217 | Used by:219 |
| Symbol 219 MovieClip [stone4] | Uses:218 | Used by:Timeline |
| Symbol 220 Bitmap | Used by:221 | |
| Symbol 221 Graphic | Uses:220 | Used by:222 |
| Symbol 222 MovieClip | Uses:221 | Used by:223 |
| Symbol 223 MovieClip [stone3] | Uses:222 | Used by:Timeline |
| Symbol 224 Bitmap | Used by:225 | |
| Symbol 225 Graphic | Uses:224 | Used by:226 |
| Symbol 226 MovieClip | Uses:225 | Used by:227 |
| Symbol 227 MovieClip [stone2] | Uses:226 | Used by:Timeline |
| Symbol 228 Bitmap | Used by:229 | |
| Symbol 229 Graphic | Uses:228 | Used by:230 |
| Symbol 230 MovieClip | Uses:229 | Used by:231 |
| Symbol 231 MovieClip [pad2] | Uses:230 | Used by:Timeline |
| Symbol 232 Graphic | Used by:233 | |
| Symbol 233 MovieClip [playerShoot] | Uses:232 65 | Used by:Timeline |
| Symbol 234 MovieClip | Uses:67 | Used by:238 242 |
| Symbol 235 Bitmap | Used by:236 | |
| Symbol 236 Graphic | Uses:235 | Used by:237 |
| Symbol 237 MovieClip | Uses:236 | Used by:238 |
| Symbol 238 MovieClip [truck2] | Uses:234 237 65 16 | Used by:Timeline |
| Symbol 239 Bitmap | Used by:240 | |
| Symbol 240 Graphic | Uses:239 | Used by:241 |
| Symbol 241 MovieClip | Uses:240 | Used by:242 |
| Symbol 242 MovieClip [truck1] | Uses:234 241 65 16 | Used by:Timeline |
| Symbol 243 Graphic | Used by:244 | |
| Symbol 244 MovieClip | Uses:243 | Used by:283 |
| Symbol 245 Bitmap | Used by:246 | |
| Symbol 246 Graphic | Uses:245 | Used by:247 |
| Symbol 247 MovieClip | Uses:246 | Used by:283 |
| Symbol 248 Bitmap | Used by:249 | |
| Symbol 249 Graphic | Uses:248 | Used by:280 |
| Symbol 250 Bitmap | Used by:251 | |
| Symbol 251 Graphic | Uses:250 | Used by:280 |
| Symbol 252 Bitmap | Used by:253 | |
| Symbol 253 Graphic | Uses:252 | Used by:280 |
| Symbol 254 Bitmap | Used by:255 | |
| Symbol 255 Graphic | Uses:254 | Used by:280 |
| Symbol 256 Bitmap | Used by:257 | |
| Symbol 257 Graphic | Uses:256 | Used by:280 |
| Symbol 258 Bitmap | Used by:259 | |
| Symbol 259 Graphic | Uses:258 | Used by:280 |
| Symbol 260 Bitmap | Used by:261 | |
| Symbol 261 Graphic | Uses:260 | Used by:280 |
| Symbol 262 Bitmap | Used by:263 | |
| Symbol 263 Graphic | Uses:262 | Used by:280 |
| Symbol 264 Bitmap | Used by:265 | |
| Symbol 265 Graphic | Uses:264 | Used by:280 |
| Symbol 266 Bitmap | Used by:267 | |
| Symbol 267 Graphic | Uses:266 | Used by:280 |
| Symbol 268 Bitmap | Used by:269 | |
| Symbol 269 Graphic | Uses:268 | Used by:280 |
| Symbol 270 Bitmap | Used by:271 | |
| Symbol 271 Graphic | Uses:270 | Used by:280 |
| Symbol 272 Bitmap | Used by:273 | |
| Symbol 273 Graphic | Uses:272 | Used by:280 |
| Symbol 274 Bitmap | Used by:275 | |
| Symbol 275 Graphic | Uses:274 | Used by:280 |
| Symbol 276 Bitmap | Used by:277 | |
| Symbol 277 Graphic | Uses:276 | Used by:280 |
| Symbol 278 Bitmap | Used by:279 | |
| Symbol 279 Graphic | Uses:278 | Used by:280 |
| Symbol 280 MovieClip | Uses:249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279 | Used by:283 289 |
| Symbol 281 Bitmap | Used by:282 | |
| Symbol 282 Graphic | Uses:281 | Used by:283 289 295 301 327 333 339 379 |
| Symbol 283 MovieClip [rls2] | Uses:244 247 280 70 16 282 | Used by:Timeline |
| Symbol 284 Graphic | Used by:285 | |
| Symbol 285 MovieClip | Uses:284 | Used by:289 |
| Symbol 286 Bitmap | Used by:287 | |
| Symbol 287 Graphic | Uses:286 | Used by:288 |
| Symbol 288 MovieClip | Uses:287 | Used by:289 |
| Symbol 289 MovieClip [rls1] | Uses:285 288 280 70 16 282 | Used by:Timeline |
| Symbol 290 Graphic | Used by:291 | |
| Symbol 291 MovieClip | Uses:290 | Used by:295 |
| Symbol 292 Bitmap | Used by:293 | |
| Symbol 293 Graphic | Uses:292 | Used by:294 |
| Symbol 294 MovieClip | Uses:293 | Used by:295 |
| Symbol 295 MovieClip [house2] | Uses:291 294 70 16 282 | Used by:Timeline |
| Symbol 296 Graphic | Used by:297 | |
| Symbol 297 MovieClip | Uses:296 | Used by:301 |
| Symbol 298 Bitmap | Used by:299 | |
| Symbol 299 Graphic | Uses:298 | Used by:300 |
| Symbol 300 MovieClip | Uses:299 | Used by:301 |
| Symbol 301 MovieClip [house1] | Uses:297 300 70 16 282 | Used by:Timeline |
| Symbol 302 Bitmap | Used by:303 | |
| Symbol 303 Graphic | Uses:302 | Used by:304 |
| Symbol 304 MovieClip [fence] | Uses:303 | Used by:Timeline |
| Symbol 305 MovieClip | Uses:67 | Used by:309 |
| Symbol 306 Bitmap | Used by:307 | |
| Symbol 307 Graphic | Uses:306 | Used by:308 |
| Symbol 308 MovieClip | Uses:307 | Used by:309 |
| Symbol 309 MovieClip [wall] | Uses:305 308 70 16 | Used by:Timeline |
| Symbol 310 MovieClip [palm] | Uses:103 | Used by:Timeline |
| Symbol 311 Bitmap | Used by:312 | |
| Symbol 312 Graphic | Uses:311 | Used by:313 |
| Symbol 313 MovieClip | Uses:312 | Used by:314 |
| Symbol 314 MovieClip [bush] | Uses:313 | Used by:Timeline |
| Symbol 315 Bitmap | Used by:316 | |
| Symbol 316 Graphic | Uses:315 | Used by:317 |
| Symbol 317 MovieClip | Uses:316 | Used by:318 |
| Symbol 318 MovieClip [pad1] | Uses:317 | Used by:Timeline |
| Symbol 319 Bitmap | Used by:320 | |
| Symbol 320 Graphic | Uses:319 | Used by:321 |
| Symbol 321 MovieClip | Uses:320 | Used by:322 |
| Symbol 322 MovieClip [stone1] | Uses:321 | Used by:Timeline |
| Symbol 323 MovieClip | Uses:67 | Used by:327 |
| Symbol 324 Bitmap | Used by:325 | |
| Symbol 325 Graphic | Uses:324 | Used by:326 |
| Symbol 326 MovieClip | Uses:325 | Used by:327 |
| Symbol 327 MovieClip [tower] | Uses:323 326 70 16 282 | Used by:Timeline |
| Symbol 328 Graphic | Used by:329 | |
| Symbol 329 MovieClip | Uses:328 | Used by:333 |
| Symbol 330 Bitmap | Used by:331 | |
| Symbol 331 Graphic | Uses:330 | Used by:332 |
| Symbol 332 MovieClip | Uses:331 | Used by:333 |
| Symbol 333 MovieClip [store2] | Uses:329 332 70 16 282 | Used by:Timeline |
| Symbol 334 Graphic | Used by:335 | |
| Symbol 335 MovieClip | Uses:334 | Used by:339 |
| Symbol 336 Bitmap | Used by:337 | |
| Symbol 337 Graphic | Uses:336 | Used by:338 |
| Symbol 338 MovieClip | Uses:337 | Used by:339 |
| Symbol 339 MovieClip [store1] | Uses:335 338 70 16 282 | Used by:Timeline |
| Symbol 340 Bitmap | Used by:341 | |
| Symbol 341 Graphic | Uses:340 | Used by:342 |
| Symbol 342 MovieClip | Uses:341 | Used by:343 |
| Symbol 343 MovieClip [heli1_shadow] | Uses:342 | Used by:Timeline |
| Symbol 344 MovieClip | Uses:67 | Used by:351 |
| Symbol 345 Bitmap | Used by:346 | |
| Symbol 346 Graphic | Uses:345 | Used by:347 |
| Symbol 347 MovieClip | Uses:346 | Used by:351 |
| Symbol 348 Bitmap | Used by:349 | |
| Symbol 349 Graphic | Uses:348 | Used by:350 |
| Symbol 350 MovieClip | Uses:349 | Used by:351 |
| Symbol 351 MovieClip [heli1_base] | Uses:344 347 161 65 16 350 | Used by:Timeline |
| Symbol 352 MovieClip [gun_3] | Uses:65 | Used by:Timeline |
| Symbol 353 MovieClip [gun_2] | Uses:65 | Used by:Timeline |
| Symbol 354 MovieClip [gun_1] | Uses:65 | Used by:Timeline |
| Symbol 355 Bitmap | Used by:356 | |
| Symbol 356 Graphic | Uses:355 | Used by:357 |
| Symbol 357 MovieClip | Uses:356 | Used by:358 |
| Symbol 358 MovieClip [gun_pzrk] | Uses:65 357 | Used by:Timeline |
| Symbol 359 Bitmap | Used by:360 | |
| Symbol 360 Graphic | Uses:359 | Used by:361 |
| Symbol 361 MovieClip | Uses:360 | Used by:362 |
| Symbol 362 MovieClip [player_shadow] | Uses:361 | Used by:Timeline |
| Symbol 363 Bitmap | Used by:364 | |
| Symbol 364 Graphic | Uses:363 | Used by:365 |
| Symbol 365 MovieClip | Uses:364 | Used by:366 |
| Symbol 366 MovieClip [heli3_shadow] | Uses:365 | Used by:Timeline |
| Symbol 367 Bitmap | Used by:368 | |
| Symbol 368 Graphic | Uses:367 | Used by:369 |
| Symbol 369 MovieClip | Uses:368 | Used by:370 |
| Symbol 370 MovieClip [heli2_shadow] | Uses:369 | Used by:Timeline |
| Symbol 371 Graphic | Used by:372 486 | |
| Symbol 372 MovieClip [Fcircle_way] | Uses:371 17 | Used by:Timeline |
| Symbol 373 Graphic | Used by:374 | |
| Symbol 374 MovieClip [shoot] | Uses:373 65 | Used by:Timeline |
| Symbol 375 MovieClip | Uses:67 | Used by:379 |
| Symbol 376 Bitmap | Used by:377 | |
| Symbol 377 Graphic | Uses:376 | Used by:378 |
| Symbol 378 MovieClip | Uses:377 | Used by:379 |
| Symbol 379 MovieClip [oil] | Uses:375 378 70 16 282 | Used by:Timeline |
| Symbol 380 MovieClip | Uses:59 | Used by:381 |
| Symbol 381 MovieClip [empty_base] | Uses:380 17 | Used by:Timeline |
| Symbol 382 Bitmap | Used by:383 | |
| Symbol 383 Graphic | Uses:382 | Used by:384 |
| Symbol 384 MovieClip | Uses:383 | Used by:385 |
| Symbol 385 MovieClip [gun_mini] | Uses:65 384 | Used by:Timeline |
| Symbol 386 Bitmap | Used by:387 | |
| Symbol 387 Graphic | Uses:386 | Used by:388 |
| Symbol 388 MovieClip | Uses:387 | Used by:389 |
| Symbol 389 MovieClip [gun_tank] | Uses:388 65 | Used by:Timeline |
| Symbol 390 MovieClip | Uses:67 | Used by:397 |
| Symbol 391 Bitmap | Used by:392 | |
| Symbol 392 Graphic | Uses:391 | Used by:393 |
| Symbol 393 MovieClip | Uses:392 | Used by:397 |
| Symbol 394 Bitmap | Used by:395 | |
| Symbol 395 Graphic | Uses:394 | Used by:396 |
| Symbol 396 MovieClip | Uses:395 | Used by:397 |
| Symbol 397 MovieClip [heli3_base] | Uses:390 393 161 65 16 396 | Used by:Timeline |
| Symbol 398 MovieClip | Uses:67 | Used by:405 |
| Symbol 399 Bitmap | Used by:400 | |
| Symbol 400 Graphic | Uses:399 | Used by:401 |
| Symbol 401 MovieClip | Uses:400 | Used by:405 |
| Symbol 402 Bitmap | Used by:403 | |
| Symbol 403 Graphic | Uses:402 | Used by:404 |
| Symbol 404 MovieClip | Uses:403 | Used by:405 |
| Symbol 405 MovieClip [heli2_base] | Uses:398 401 161 65 16 404 | Used by:Timeline |
| Symbol 406 MovieClip | Uses:67 | Used by:410 |
| Symbol 407 Bitmap | Used by:408 | |
| Symbol 408 Graphic | Uses:407 | Used by:409 |
| Symbol 409 MovieClip | Uses:408 | Used by:410 |
| Symbol 410 MovieClip [jeep_base] | Uses:406 409 65 16 | Used by:Timeline |
| Symbol 411 MovieClip | Uses:67 | Used by:415 |
| Symbol 412 Bitmap | Used by:413 | |
| Symbol 413 Graphic | Uses:412 | Used by:414 |
| Symbol 414 MovieClip | Uses:413 | Used by:415 |
| Symbol 415 MovieClip [apc_base] | Uses:411 414 65 16 | Used by:Timeline |
| Symbol 416 MovieClip | Uses:67 | Used by:420 |
| Symbol 417 Bitmap | Used by:418 | |
| Symbol 418 Graphic | Uses:417 | Used by:419 |
| Symbol 419 MovieClip | Uses:418 | Used by:420 |
| Symbol 420 MovieClip [humm_base] | Uses:416 419 65 16 | Used by:Timeline |
| Symbol 421 MovieClip | Uses:67 | Used by:425 |
| Symbol 422 Bitmap | Used by:423 | |
| Symbol 423 Graphic | Uses:422 | Used by:424 |
| Symbol 424 MovieClip | Uses:423 | Used by:425 |
| Symbol 425 MovieClip [tank_base] | Uses:421 424 65 16 | Used by:Timeline |
| Symbol 426 MovieClip [player_gun] | Uses:65 | Used by:Timeline |
| Symbol 427 MovieClip | Uses:67 | Used by:434 |
| Symbol 428 Bitmap | Used by:429 | |
| Symbol 429 Graphic | Uses:428 | Used by:430 |
| Symbol 430 MovieClip | Uses:429 | Used by:434 |
| Symbol 431 Bitmap | Used by:432 | |
| Symbol 432 Graphic | Uses:431 | Used by:433 |
| Symbol 433 MovieClip | Uses:432 | Used by:434 |
| Symbol 434 MovieClip [player_base] | Uses:427 17 430 161 16 433 | Used by:Timeline |
| Symbol 435 Bitmap | Used by:436 | |
| Symbol 436 Graphic | Uses:435 | Used by:439 |
| Symbol 437 ShapeTweening | Used by:438 | |
| Symbol 438 MovieClip | Uses:437 170 | Used by:439 |
| Symbol 439 MovieClip [bonus_weaponAdder] | Uses:166 436 438 172 | Used by:Timeline |
| Symbol 440 Bitmap | Used by:441 | |
| Symbol 441 Graphic | Uses:440 | Used by:442 |
| Symbol 442 MovieClip [rocket] | Uses:441 182 65 | Used by:Timeline |
| Symbol 443 Graphic | Used by:444 | |
| Symbol 444 MovieClip [tang_way] | Uses:443 17 | Used by:Timeline |
| Symbol 445 Graphic | Used by:446 | |
| Symbol 446 MovieClip [bcircle_way] | Uses:445 17 | Used by:Timeline |
| Symbol 447 Graphic | Used by:448 | |
| Symbol 448 MovieClip [sin_way2] | Uses:447 17 | Used by:Timeline |
| Symbol 449 ShapeTweening | Used by:455 | |
| Symbol 450 Graphic | Used by:455 | |
| Symbol 451 ShapeTweening | Used by:455 | |
| Symbol 452 Graphic | Used by:455 | |
| Symbol 453 ShapeTweening | Used by:455 | |
| Symbol 454 Graphic | Used by:455 | |
| Symbol 455 MovieClip | Uses:449 450 451 452 453 454 | Used by:456 |
| Symbol 456 MovieClip [userSplash] | Uses:70 455 | Used by:Timeline |
| Symbol 457 Bitmap | Used by:458 | |
| Symbol 458 Graphic | Uses:457 | Used by:461 |
| Symbol 459 ShapeTweening | Used by:460 | |
| Symbol 460 MovieClip | Uses:459 170 | Used by:461 |
| Symbol 461 MovieClip [bonus_fireRate] | Uses:166 458 460 172 | Used by:Timeline |
| Symbol 462 Bitmap | Used by:463 | |
| Symbol 463 Graphic | Uses:462 | Used by:466 |
| Symbol 464 ShapeTweening | Used by:465 | |
| Symbol 465 MovieClip | Uses:464 170 | Used by:466 |
| Symbol 466 MovieClip [bonus_double] | Uses:166 463 465 172 | Used by:Timeline |
| Symbol 467 Bitmap | Used by:468 | |
| Symbol 468 Graphic | Uses:467 | Used by:471 |
| Symbol 469 ShapeTweening | Used by:470 | |
| Symbol 470 MovieClip | Uses:469 170 | Used by:471 |
| Symbol 471 MovieClip [bonus_speed] | Uses:166 468 470 172 | Used by:Timeline |
| Symbol 472 Bitmap | Used by:473 | |
| Symbol 473 Graphic | Uses:472 | Used by:476 |
| Symbol 474 ShapeTweening | Used by:475 | |
| Symbol 475 MovieClip | Uses:474 170 | Used by:476 |
| Symbol 476 MovieClip [bonus_fullHealth] | Uses:166 473 475 172 | Used by:Timeline |
| Symbol 477 Bitmap | Used by:478 | |
| Symbol 478 Graphic | Uses:477 | Used by:481 |
| Symbol 479 ShapeTweening | Used by:480 | |
| Symbol 480 MovieClip | Uses:479 170 | Used by:481 |
| Symbol 481 MovieClip [bonus_miniHealth] | Uses:166 478 480 172 | Used by:Timeline |
| Symbol 482 Graphic | Used by:483 | |
| Symbol 483 MovieClip [sin_way] | Uses:482 17 | Used by:Timeline |
| Symbol 484 Graphic | Used by:485 | |
| Symbol 485 MovieClip [line_way] | Uses:484 17 | Used by:Timeline |
| Symbol 486 MovieClip [circle_way] | Uses:371 17 | Used by:Timeline |
| Symbol 487 MovieClip [queue] | Uses:17 | Used by:Timeline |
| Symbol 488 MovieClip [bullet] | Uses:17 | Used by:Timeline |
| Symbol 489 MovieClip [enemy] | Uses:17 | Used by:Timeline |
| Symbol 490 Bitmap | Used by:491 | |
| Symbol 491 Graphic | Uses:490 | Used by:541 |
| Symbol 492 ShapeTweening | Used by:496 | |
| Symbol 493 Graphic | Used by:496 | |
| Symbol 494 ShapeTweening | Used by:496 | |
| Symbol 495 Graphic | Used by:496 | |
| Symbol 496 MovieClip | Uses:492 493 494 495 | Used by:541 |
| Symbol 497 Bitmap | Used by:498 | |
| Symbol 498 Graphic | Uses:497 | Used by:541 |
| Symbol 499 Bitmap | Used by:500 | |
| Symbol 500 Graphic | Uses:499 | Used by:541 |
| Symbol 501 Bitmap | Used by:502 | |
| Symbol 502 Graphic | Uses:501 | Used by:541 |
| Symbol 503 Bitmap | Used by:504 | |
| Symbol 504 Graphic | Uses:503 | Used by:541 |
| Symbol 505 Bitmap | Used by:506 | |
| Symbol 506 Graphic | Uses:505 | Used by:541 |
| Symbol 507 Bitmap | Used by:508 | |
| Symbol 508 Graphic | Uses:507 | Used by:541 |
| Symbol 509 Bitmap | Used by:510 | |
| Symbol 510 Graphic | Uses:509 | Used by:541 |
| Symbol 511 Bitmap | Used by:512 | |
| Symbol 512 Graphic | Uses:511 | Used by:541 |
| Symbol 513 Bitmap | Used by:514 | |
| Symbol 514 Graphic | Uses:513 | Used by:541 |
| Symbol 515 Bitmap | Used by:516 | |
| Symbol 516 Graphic | Uses:515 | Used by:541 |
| Symbol 517 Bitmap | Used by:518 | |
| Symbol 518 Graphic | Uses:517 | Used by:541 |
| Symbol 519 Bitmap | Used by:520 | |
| Symbol 520 Graphic | Uses:519 | Used by:541 |
| Symbol 521 Bitmap | Used by:522 | |
| Symbol 522 Graphic | Uses:521 | Used by:541 |
| Symbol 523 Bitmap | Used by:524 | |
| Symbol 524 Graphic | Uses:523 | Used by:541 |
| Symbol 525 Bitmap | Used by:526 | |
| Symbol 526 Graphic | Uses:525 | Used by:541 |
| Symbol 527 Bitmap | Used by:528 | |
| Symbol 528 Graphic | Uses:527 | Used by:541 |
| Symbol 529 Bitmap | Used by:530 | |
| Symbol 530 Graphic | Uses:529 | Used by:541 |
| Symbol 531 Bitmap | Used by:532 | |
| Symbol 532 Graphic | Uses:531 | Used by:541 |
| Symbol 533 Bitmap | Used by:534 | |
| Symbol 534 Graphic | Uses:533 | Used by:541 |
| Symbol 535 Bitmap | Used by:536 | |
| Symbol 536 Graphic | Uses:535 | Used by:541 |
| Symbol 537 Bitmap | Used by:538 | |
| Symbol 538 Graphic | Uses:537 | Used by:541 |
| Symbol 539 Bitmap | Used by:540 | |
| Symbol 540 Graphic | Uses:539 | Used by:541 |
| Symbol 541 MovieClip [explode] | Uses:491 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 534 536 538 540 | Used by:Timeline |
| Symbol 542 Graphic | Used by:660 Timeline | |
| Symbol 543 Font | Used by:544 559 670 671 685 698 699 700 703 706 707 708 710 721 722 723 724 | |
| Symbol 544 EditableText | Uses:543 | Used by:Timeline |
| Symbol 545 Bitmap | Used by:546 | |
| Symbol 546 Graphic | Uses:545 | Used by:Timeline |
| Symbol 547 Graphic | Used by:552 | |
| Symbol 548 Font | Used by:549 589 592 596 599 603 606 609 613 614 627 701 726 | |
| Symbol 549 Text | Uses:548 | Used by:552 |
| Symbol 550 Bitmap | Used by:551 | |
| Symbol 551 Graphic | Uses:550 | Used by:552 |
| Symbol 552 MovieClip | Uses:547 549 551 | Used by:Timeline |
| Symbol 553 Graphic | Used by:554 617 619 | |
| Symbol 554 MovieClip | Uses:553 | Used by:Timeline |
| Symbol 555 Graphic | Used by:Timeline | |
| Symbol 751 MovieClip [__Packages.checkedObject] | ||
| Symbol 752 MovieClip [__Packages.movingObject] | ||
| Symbol 753 MovieClip [__Packages.damagableObject] | ||
| Symbol 754 MovieClip [__Packages.tankClass] | ||
| Symbol 755 MovieClip [__Packages.enemyClass] | ||
| Symbol 756 MovieClip [__Packages.bulletClass] | ||
| Symbol 757 MovieClip [__Packages.queue] | ||
| Symbol 758 MovieClip [__Packages.splashedObject] | ||
| Symbol 759 MovieClip [__Packages.cannon] | ||
| Symbol 760 MovieClip [__Packages.weapon] | ||
| Symbol 761 MovieClip [__Packages.playerClass] | ||
| Symbol 762 MovieClip [__Packages.soundCollector] | ||
| Symbol 763 MovieClip [__Packages.bgClass] | ||
| Symbol 556 Bitmap | Used by:557 | |
| Symbol 557 Graphic | Uses:556 | Used by:558 |
| Symbol 558 MovieClip | Uses:557 | Used by:Timeline |
| Symbol 559 EditableText | Uses:543 | Used by:Timeline |
| Symbol 560 Bitmap | Used by:561 | |
| Symbol 561 Graphic | Uses:560 | Used by:562 |
| Symbol 562 MovieClip | Uses:561 | Used by:Timeline |
| Symbol 563 MovieClip | Uses:17 11 10 9 8 7 6 5 4 3 2 1 | Used by:Timeline |
| Symbol 564 Graphic | Used by:Timeline | |
| Symbol 565 Graphic | Used by:Timeline | |
| Symbol 566 Font | Used by:567 568 570 572 573 575 576 578 579 581 582 | |
| Symbol 567 EditableText | Uses:566 | Used by:569 |
| Symbol 568 EditableText | Uses:566 | Used by:569 |
| Symbol 569 Button | Uses:567 568 | Used by:584 |
| Symbol 570 EditableText | Uses:566 | Used by:571 |
| Symbol 571 Button | Uses:570 | Used by:584 |
| Symbol 572 EditableText | Uses:566 | Used by:574 |
| Symbol 573 EditableText | Uses:566 | Used by:574 |
| Symbol 574 Button | Uses:572 573 | Used by:584 |
| Symbol 575 EditableText | Uses:566 | Used by:577 |
| Symbol 576 EditableText | Uses:566 | Used by:577 |
| Symbol 577 Button | Uses:575 576 | Used by:584 |
| Symbol 578 EditableText | Uses:566 | Used by:580 |
| Symbol 579 EditableText | Uses:566 | Used by:580 |
| Symbol 580 Button | Uses:578 579 | Used by:584 |
| Symbol 581 EditableText | Uses:566 | Used by:583 |
| Symbol 582 EditableText | Uses:566 | Used by:583 |
| Symbol 583 Button | Uses:581 582 | Used by:584 |
| Symbol 584 MovieClip | Uses:569 571 574 577 580 583 | Used by:Timeline |
| Symbol 585 Bitmap | Used by:586 | |
| Symbol 586 Graphic | Uses:585 | Used by:615 |
| Symbol 587 Bitmap | Used by:588 | |
| Symbol 588 Graphic | Uses:587 | Used by:593 |
| Symbol 589 Text | Uses:548 | Used by:593 635 |
| Symbol 590 Bitmap | Used by:591 | |
| Symbol 591 Graphic | Uses:590 | Used by:593 |
| Symbol 592 Text | Uses:548 | Used by:593 635 |
| Symbol 593 Button | Uses:588 589 591 592 | Used by:615 |
| Symbol 594 Bitmap | Used by:595 | |
| Symbol 595 Graphic | Uses:594 | Used by:600 |
| Symbol 596 Text | Uses:548 | Used by:600 |
| Symbol 597 Bitmap | Used by:598 | |
| Symbol 598 Graphic | Uses:597 | Used by:600 |
| Symbol 599 Text | Uses:548 | Used by:600 |
| Symbol 600 Button | Uses:595 596 598 599 | Used by:615 |
| Symbol 601 Bitmap | Used by:602 | |
| Symbol 602 Graphic | Uses:601 | Used by:607 |
| Symbol 603 Text | Uses:548 | Used by:607 |
| Symbol 604 Bitmap | Used by:605 | |
| Symbol 605 Graphic | Uses:604 | Used by:607 |
| Symbol 606 Text | Uses:548 | Used by:607 |
| Symbol 607 Button | Uses:602 603 605 606 | Used by:615 |
| Symbol 608 Graphic | Used by:615 | |
| Symbol 609 Text | Uses:548 | Used by:611 |
| Symbol 610 Graphic | Used by:611 | |
| Symbol 611 MovieClip | Uses:609 610 | Used by:615 |
| Symbol 612 Graphic | Used by:615 | |
| Symbol 613 Text | Uses:548 | Used by:615 |
| Symbol 614 Text | Uses:548 | Used by:615 |
| Symbol 615 MovieClip | Uses:586 593 600 607 608 611 612 613 614 | Used by:Timeline |
| Symbol 616 Graphic | Used by:617 | |
| Symbol 617 Button | Uses:616 553 | Used by:620 |
| Symbol 618 Graphic | Used by:619 | |
| Symbol 619 Button | Uses:618 553 | Used by:620 |
| Symbol 620 MovieClip | Uses:617 619 | Used by:Timeline |
| Symbol 621 Graphic | Used by:622 | |
| Symbol 622 MovieClip | Uses:621 7 | Used by:Timeline |
| Symbol 623 Bitmap | Used by:624 | |
| Symbol 624 Graphic | Uses:623 | Used by:Timeline |
| Symbol 625 Bitmap | Used by:626 | |
| Symbol 626 Graphic | Uses:625 | Used by:630 720 |
| Symbol 627 Text | Uses:548 | Used by:630 720 |
| Symbol 628 Bitmap | Used by:629 | |
| Symbol 629 Graphic | Uses:628 | Used by:630 720 |
| Symbol 630 Button | Uses:626 627 629 | Used by:Timeline |
| Symbol 631 Bitmap | Used by:632 | |
| Symbol 632 Graphic | Uses:631 | Used by:635 |
| Symbol 633 Bitmap | Used by:634 | |
| Symbol 634 Graphic | Uses:633 | Used by:635 |
| Symbol 635 Button | Uses:632 589 634 592 | Used by:Timeline |
| Symbol 636 Graphic | Used by:Timeline | |
| Symbol 637 Font | Used by:638 | |
| Symbol 638 Text | Uses:637 | Used by:Timeline |
| Symbol 639 Font | Used by:640 641 | |
| Symbol 640 Text | Uses:639 | Used by:Timeline |
| Symbol 641 Text | Uses:639 | Used by:Timeline |
| Symbol 642 Font | Used by:643 644 645 646 | |
| Symbol 643 Text | Uses:642 | Used by:Timeline |
| Symbol 644 Text | Uses:642 | Used by:Timeline |
| Symbol 645 Text | Uses:642 | Used by:Timeline |
| Symbol 646 Text | Uses:642 | Used by:Timeline |
| Symbol 647 Bitmap | Used by:648 | |
| Symbol 648 Graphic | Uses:647 | Used by:Timeline |
| Symbol 649 Bitmap | Used by:650 | |
| Symbol 650 Graphic | Uses:649 | Used by:661 |
| Symbol 651 ShapeTweening | Used by:653 | |
| Symbol 652 Graphic | Used by:653 | |
| Symbol 653 MovieClip | Uses:651 652 | Used by:660 |
| Symbol 654 Bitmap | Used by:655 | |
| Symbol 655 Graphic | Uses:654 | Used by:656 |
| Symbol 656 MovieClip | Uses:655 | Used by:660 |
| Symbol 657 Bitmap | Used by:658 | |
| Symbol 658 Graphic | Uses:657 | Used by:659 |
| Symbol 659 MovieClip | Uses:658 | Used by:660 |
| Symbol 660 MovieClip | Uses:653 656 659 542 | Used by:661 |
| Symbol 661 MovieClip | Uses:650 660 | Used by:678 |
| Symbol 662 Bitmap | Used by:663 | |
| Symbol 663 Graphic | Uses:662 | Used by:669 |
| Symbol 664 Graphic | Used by:665 732 733 | |
| Symbol 665 MovieClip | Uses:664 | Used by:669 |
| Symbol 666 Bitmap | Used by:667 | |
| Symbol 667 Graphic | Uses:666 | Used by:668 |
| Symbol 668 MovieClip | Uses:667 | Used by:669 |
| Symbol 669 MovieClip | Uses:663 665 668 | Used by:678 |
| Symbol 670 EditableText | Uses:543 | Used by:678 |
| Symbol 671 EditableText | Uses:543 | Used by:677 |
| Symbol 672 Graphic | Used by:677 | |
| Symbol 673 Bitmap | Used by:674 | |
| Symbol 674 Graphic | Uses:673 | Used by:677 |
| Symbol 675 Bitmap | Used by:676 | |
| Symbol 676 Graphic | Uses:675 | Used by:677 |
| Symbol 677 MovieClip | Uses:17 671 672 674 676 | Used by:678 |
| Symbol 678 MovieClip | Uses:661 669 670 677 | Used by:Timeline |
| Symbol 679 Bitmap | Used by:680 | |
| Symbol 680 Graphic | Uses:679 | Used by:691 |
| Symbol 681 Font | Used by:682 | |
| Symbol 682 EditableText | Uses:681 | Used by:691 |
| Symbol 683 Font | Used by:684 | |
| Symbol 684 Text | Uses:683 | Used by:691 |
| Symbol 685 EditableText | Uses:543 | Used by:691 |
| Symbol 686 Bitmap | Used by:687 | |
| Symbol 687 Graphic | Uses:686 | Used by:690 702 719 |
| Symbol 688 Bitmap | Used by:689 | |
| Symbol 689 Graphic | Uses:688 | Used by:690 702 719 |
| Symbol 690 Button | Uses:687 689 | Used by:691 |
| Symbol 691 MovieClip | Uses:680 682 684 685 690 | Used by:Timeline |
| Symbol 692 Graphic | Used by:693 | |
| Symbol 693 MovieClip | Uses:692 | Used by:Timeline |
| Symbol 694 Graphic | Used by:695 | |
| Symbol 695 MovieClip | Uses:694 | Used by:Timeline |
| Symbol 696 Bitmap | Used by:697 | |
| Symbol 697 Graphic | Uses:696 | Used by:712 |
| Symbol 698 Text | Uses:543 | Used by:712 |
| Symbol 699 Text | Uses:543 | Used by:712 |
| Symbol 700 Text | Uses:543 | Used by:712 |
| Symbol 701 Text | Uses:548 | Used by:712 |
| Symbol 702 Button | Uses:687 689 | Used by:712 |
| Symbol 703 EditableText | Uses:543 | Used by:712 |
| Symbol 704 Font | Used by:705 711 | |
| Symbol 705 EditableText | Uses:704 | Used by:712 |
| Symbol 706 EditableText | Uses:543 | Used by:712 |
| Symbol 707 EditableText | Uses:543 | Used by:712 |
| Symbol 708 EditableText | Uses:543 | Used by:709 |
| Symbol 709 MovieClip | Uses:708 | Used by:712 |
| Symbol 710 EditableText | Uses:543 | Used by:712 |
| Symbol 711 EditableText | Uses:704 | Used by:712 |
| Symbol 712 MovieClip | Uses:697 698 699 700 701 702 703 705 706 707 709 710 711 | Used by:Timeline |
| Symbol 713 Bitmap | Used by:714 | |
| Symbol 714 Graphic | Uses:713 | Used by:715 |
| Symbol 715 MovieClip | Uses:714 | Used by:716 |
| Symbol 716 MovieClip | Uses:67 715 | Used by:Timeline |
| Symbol 717 Bitmap | Used by:718 | |
| Symbol 718 Graphic | Uses:717 | Used by:725 |
| Symbol 719 Button | Uses:687 689 | Used by:725 |
| Symbol 720 Button | Uses:626 627 629 | Used by:725 |
| Symbol 721 EditableText | Uses:543 | Used by:725 |
| Symbol 722 Text | Uses:543 | Used by:725 |
| Symbol 723 Text | Uses:543 | Used by:725 |
| Symbol 724 EditableText | Uses:543 | Used by:725 |
| Symbol 725 MovieClip | Uses:718 719 720 721 722 723 724 | Used by:Timeline |
| Symbol 726 EditableText | Uses:548 | Used by:Timeline |
| Symbol 727 Graphic | Used by:745 | |
| Symbol 728 Graphic | Used by:729 731 732 733 735 736 738 739 741 742 743 744 | |
| Symbol 729 MovieClip | Uses:728 | Used by:745 |
| Symbol 730 Graphic | Used by:731 733 736 739 742 743 744 | |
| Symbol 731 MovieClip | Uses:730 728 | Used by:745 |
| Symbol 732 MovieClip | Uses:664 728 | Used by:745 |
| Symbol 733 MovieClip | Uses:664 730 728 | Used by:745 |
| Symbol 734 Graphic | Used by:735 736 | |
| Symbol 735 MovieClip | Uses:734 728 | Used by:745 |
| Symbol 736 MovieClip | Uses:734 730 728 | Used by:745 |
| Symbol 737 Graphic | Used by:738 739 | |
| Symbol 738 MovieClip | Uses:737 728 | Used by:745 |
| Symbol 739 MovieClip | Uses:737 730 728 | Used by:745 |
| Symbol 740 Graphic | Used by:741 742 | |
| Symbol 741 MovieClip | Uses:740 728 | Used by:745 |
| Symbol 742 MovieClip | Uses:740 730 728 | Used by:745 |
| Symbol 743 MovieClip | Uses:730 728 | Used by:745 |
| Symbol 744 MovieClip | Uses:730 728 | Used by:745 |
| Symbol 745 MovieClip | Uses:727 729 731 732 733 735 736 738 739 741 742 743 744 | Used by:Timeline |
| Symbol 746 Graphic | Used by:750 | |
| Symbol 747 Graphic | Used by:748 | |
| Symbol 748 MovieClip | Uses:747 | Used by:750 |
| Symbol 749 Graphic | Used by:750 | |
| Symbol 750 MovieClip | Uses:746 748 749 | Used by:Timeline |
Instance Names
| "tf_loader" | Frame 1 | Symbol 544 EditableText |
| "bar" | Frame 1 | Symbol 554 MovieClip |
| "error" | Frame 2 | Symbol 559 EditableText |
| "soundz" | Frame 6 | Symbol 35 MovieClip [#soundz] |
| "btn_sound" | Frame 7 | Symbol 620 MovieClip |
| "soundStarter" | Frame 7 | Symbol 622 MovieClip |
| "playBtn" | Frame 8 | Symbol 635 Button |
| "gui" | Frame 9 | Symbol 678 MovieClip |
| "wnd" | Frame 9 | Symbol 691 MovieClip |
| "bg" | Frame 10 | Symbol 34 MovieClip [#BGfull] |
| "fastZone" | Frame 10 | Symbol 693 MovieClip |
| "slowZone" | Frame 10 | Symbol 695 MovieClip |
| "wndComplete" | Frame 10 | Symbol 712 MovieClip |
| "allProgress" | Frame 10 | Symbol 716 MovieClip |
| "wndPause" | Frame 10 | Symbol 725 MovieClip |
| "tfTimer" | Frame 10 | Symbol 726 EditableText |
| "bottomRuler" | Frame 10 | Symbol 745 MovieClip |
| "bossBar" | Frame 10 | Symbol 750 MovieClip |
| "bg1" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 14 MovieClip |
| "bg2" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 14 MovieClip |
| "tiles" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "env" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "splashez" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "enemyMC" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "enemyMC2" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "envTop" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "shadows" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "shots" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "fx" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "topEnemyMC" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "topEnemyMC2" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "player" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 18 MovieClip [player] |
| "shotsTop" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "fxTop" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 17 MovieClip |
| "lineGrid" | Symbol 34 MovieClip [#BGfull] Frame 1 | Symbol 33 MovieClip |
| "klop" | Symbol 37 MovieClip [tack_way] Frame 1 | Symbol 17 MovieClip |
| "klop" | Symbol 39 MovieClip [bomber_way] Frame 1 | Symbol 17 MovieClip |
| "klop" | Symbol 42 MovieClip [heli_way] Frame 1 | Symbol 17 MovieClip |
| "body" | Symbol 66 MovieClip [fort_tank5_base] Frame 1 | Symbol 60 MovieClip |
| "head" | Symbol 66 MovieClip [fort_tank5_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 66 MovieClip [fort_tank5_base] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 74 MovieClip [fort_inv4] Frame 1 | Symbol 68 MovieClip |
| "spl" | Symbol 74 MovieClip [fort_inv4] Frame 1 | Symbol 70 MovieClip |
| "body" | Symbol 79 MovieClip [fort_inv3] Frame 1 | Symbol 75 MovieClip |
| "spl" | Symbol 79 MovieClip [fort_inv3] Frame 1 | Symbol 70 MovieClip |
| "body" | Symbol 83 MovieClip [fort_inv2] Frame 1 | Symbol 75 MovieClip |
| "spl" | Symbol 83 MovieClip [fort_inv2] Frame 1 | Symbol 70 MovieClip |
| "body" | Symbol 87 MovieClip [fort_inv1] Frame 1 | Symbol 75 MovieClip |
| "spl" | Symbol 87 MovieClip [fort_inv1] Frame 1 | Symbol 70 MovieClip |
| "body" | Symbol 91 MovieClip [fort_inv5] Frame 1 | Symbol 68 MovieClip |
| "spl" | Symbol 91 MovieClip [fort_inv5] Frame 1 | Symbol 70 MovieClip |
| "body" | Symbol 92 MovieClip [fort_tank4_base] Frame 1 | Symbol 60 MovieClip |
| "head" | Symbol 92 MovieClip [fort_tank4_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 92 MovieClip [fort_tank4_base] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 93 MovieClip [fort_tank3_base] Frame 1 | Symbol 60 MovieClip |
| "head" | Symbol 93 MovieClip [fort_tank3_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 93 MovieClip [fort_tank3_base] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 94 MovieClip [fort_tank2_base] Frame 1 | Symbol 60 MovieClip |
| "head" | Symbol 94 MovieClip [fort_tank2_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 94 MovieClip [fort_tank2_base] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 95 MovieClip [fort_tank1_base] Frame 1 | Symbol 60 MovieClip |
| "head" | Symbol 95 MovieClip [fort_tank1_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 95 MovieClip [fort_tank1_base] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 98 MovieClip [fort_vis2] Frame 1 | Symbol 97 MovieClip |
| "p1" | Symbol 98 MovieClip [fort_vis2] Frame 1 | Symbol 16 MovieClip |
| "p2" | Symbol 98 MovieClip [fort_vis2] Frame 1 | Symbol 16 MovieClip |
| "p5" | Symbol 98 MovieClip [fort_vis2] Frame 1 | Symbol 16 MovieClip |
| "p4" | Symbol 98 MovieClip [fort_vis2] Frame 1 | Symbol 16 MovieClip |
| "p3" | Symbol 98 MovieClip [fort_vis2] Frame 1 | Symbol 16 MovieClip |
| "p6" | Symbol 98 MovieClip [fort_vis2] Frame 1 | Symbol 16 MovieClip |
| "ex2" | Symbol 106 MovieClip [fort_vis] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 106 MovieClip [fort_vis] Frame 1 | Symbol 16 MovieClip |
| "ex3" | Symbol 106 MovieClip [fort_vis] Frame 1 | Symbol 16 MovieClip |
| "ex4" | Symbol 106 MovieClip [fort_vis] Frame 1 | Symbol 16 MovieClip |
| "ex5" | Symbol 106 MovieClip [fort_vis] Frame 1 | Symbol 16 MovieClip |
| "shoot2" | Symbol 110 MovieClip [rocket_gun] Frame 1 | Symbol 65 MovieClip |
| "shoot1" | Symbol 110 MovieClip [rocket_gun] Frame 1 | Symbol 65 MovieClip |
| "shoot1" | Symbol 114 MovieClip [tank_gun] Frame 1 | Symbol 65 MovieClip |
| "body" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 115 MovieClip |
| "head4" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 65 MovieClip |
| "head3" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 65 MovieClip |
| "head2" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 65 MovieClip |
| "head5" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 65 MovieClip |
| "head" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 65 MovieClip |
| "ex2" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 16 MovieClip |
| "ex3" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 16 MovieClip |
| "ex4" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 16 MovieClip |
| "ex5" | Symbol 119 MovieClip [boss_tank_base] Frame 1 | Symbol 16 MovieClip |
| "shoot1" | Symbol 123 MovieClip [plane_gun] Frame 1 | Symbol 65 MovieClip |
| "body" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 129 MovieClip |
| "head3" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 65 MovieClip |
| "head2" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 65 MovieClip |
| "head" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 65 MovieClip |
| "head4" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 65 MovieClip |
| "ex2" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 16 MovieClip |
| "ex3" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 16 MovieClip |
| "ex4" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 16 MovieClip |
| "ex5" | Symbol 136 MovieClip [boss_plane_base] Frame 1 | Symbol 16 MovieClip |
| "dd" | Symbol 136 MovieClip [boss_plane_base] Frame 2 | Symbol 135 MovieClip |
| "body" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 141 MovieClip |
| "head5" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 65 MovieClip |
| "head" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 65 MovieClip |
| "head2" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 65 MovieClip |
| "head3" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 65 MovieClip |
| "head4" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 65 MovieClip |
| "ex2" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 16 MovieClip |
| "ex3" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 16 MovieClip |
| "ex4" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 16 MovieClip |
| "ex5" | Symbol 165 MovieClip [boss_heli_base] Frame 1 | Symbol 16 MovieClip |
| "dd" | Symbol 165 MovieClip [boss_heli_base] Frame 2 | Symbol 164 MovieClip |
| "p1" | Symbol 183 MovieClip [rocket2] Frame 1 | Symbol 65 MovieClip |
| "p2" | Symbol 183 MovieClip [rocket2] Frame 1 | Symbol 65 MovieClip |
| "body" | Symbol 191 MovieClip [plane1_base] Frame 1 | Symbol 184 MovieClip |
| "head3" | Symbol 191 MovieClip [plane1_base] Frame 1 | Symbol 65 MovieClip |
| "head" | Symbol 191 MovieClip [plane1_base] Frame 1 | Symbol 65 MovieClip |
| "head2" | Symbol 191 MovieClip [plane1_base] Frame 1 | Symbol 65 MovieClip |
| "ex2" | Symbol 191 MovieClip [plane1_base] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 191 MovieClip [plane1_base] Frame 1 | Symbol 16 MovieClip |
| "dd" | Symbol 191 MovieClip [plane1_base] Frame 2 | Symbol 190 MovieClip |
| "body" | Symbol 203 MovieClip [plane2_base] Frame 1 | Symbol 196 MovieClip |
| "head" | Symbol 203 MovieClip [plane2_base] Frame 1 | Symbol 65 MovieClip |
| "head2" | Symbol 203 MovieClip [plane2_base] Frame 1 | Symbol 65 MovieClip |
| "ex2" | Symbol 203 MovieClip [plane2_base] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 203 MovieClip [plane2_base] Frame 1 | Symbol 16 MovieClip |
| "dd" | Symbol 203 MovieClip [plane2_base] Frame 2 | Symbol 202 MovieClip |
| "body" | Symbol 215 MovieClip [bunker] Frame 1 | Symbol 208 MovieClip |
| "spl" | Symbol 215 MovieClip [bunker] Frame 1 | Symbol 70 MovieClip |
| "p1" | Symbol 215 MovieClip [bunker] Frame 2 | Symbol 16 MovieClip |
| "p1" | Symbol 233 MovieClip [playerShoot] Frame 1 | Symbol 65 MovieClip |
| "p2" | Symbol 233 MovieClip [playerShoot] Frame 1 | Symbol 65 MovieClip |
| "body" | Symbol 238 MovieClip [truck2] Frame 1 | Symbol 234 MovieClip |
| "head" | Symbol 238 MovieClip [truck2] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 238 MovieClip [truck2] Frame 1 | Symbol 16 MovieClip |
| "ex2" | Symbol 238 MovieClip [truck2] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 242 MovieClip [truck1] Frame 1 | Symbol 234 MovieClip |
| "head" | Symbol 242 MovieClip [truck1] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 242 MovieClip [truck1] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 283 MovieClip [rls2] Frame 1 | Symbol 244 MovieClip |
| "spl" | Symbol 283 MovieClip [rls2] Frame 1 | Symbol 70 MovieClip |
| "p2" | Symbol 283 MovieClip [rls2] Frame 2 | Symbol 16 MovieClip |
| "p1" | Symbol 283 MovieClip [rls2] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 289 MovieClip [rls1] Frame 1 | Symbol 285 MovieClip |
| "spl" | Symbol 289 MovieClip [rls1] Frame 1 | Symbol 70 MovieClip |
| "p2" | Symbol 289 MovieClip [rls1] Frame 2 | Symbol 16 MovieClip |
| "p1" | Symbol 289 MovieClip [rls1] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 295 MovieClip [house2] Frame 1 | Symbol 291 MovieClip |
| "spl" | Symbol 295 MovieClip [house2] Frame 1 | Symbol 70 MovieClip |
| "p2" | Symbol 295 MovieClip [house2] Frame 2 | Symbol 16 MovieClip |
| "p1" | Symbol 295 MovieClip [house2] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 301 MovieClip [house1] Frame 1 | Symbol 297 MovieClip |
| "spl" | Symbol 301 MovieClip [house1] Frame 1 | Symbol 70 MovieClip |
| "p2" | Symbol 301 MovieClip [house1] Frame 2 | Symbol 16 MovieClip |
| "p1" | Symbol 301 MovieClip [house1] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 309 MovieClip [wall] Frame 1 | Symbol 305 MovieClip |
| "spl" | Symbol 309 MovieClip [wall] Frame 1 | Symbol 70 MovieClip |
| "p1" | Symbol 309 MovieClip [wall] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 327 MovieClip [tower] Frame 1 | Symbol 323 MovieClip |
| "spl" | Symbol 327 MovieClip [tower] Frame 1 | Symbol 70 MovieClip |
| "p1" | Symbol 327 MovieClip [tower] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 333 MovieClip [store2] Frame 1 | Symbol 329 MovieClip |
| "spl" | Symbol 333 MovieClip [store2] Frame 1 | Symbol 70 MovieClip |
| "p1" | Symbol 333 MovieClip [store2] Frame 2 | Symbol 16 MovieClip |
| "p2" | Symbol 333 MovieClip [store2] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 339 MovieClip [store1] Frame 1 | Symbol 335 MovieClip |
| "spl" | Symbol 339 MovieClip [store1] Frame 1 | Symbol 70 MovieClip |
| "p1" | Symbol 339 MovieClip [store1] Frame 2 | Symbol 16 MovieClip |
| "p2" | Symbol 339 MovieClip [store1] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 351 MovieClip [heli1_base] Frame 1 | Symbol 344 MovieClip |
| "head3" | Symbol 351 MovieClip [heli1_base] Frame 1 | Symbol 65 MovieClip |
| "head" | Symbol 351 MovieClip [heli1_base] Frame 1 | Symbol 65 MovieClip |
| "head2" | Symbol 351 MovieClip [heli1_base] Frame 1 | Symbol 65 MovieClip |
| "ex2" | Symbol 351 MovieClip [heli1_base] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 351 MovieClip [heli1_base] Frame 1 | Symbol 16 MovieClip |
| "dd" | Symbol 351 MovieClip [heli1_base] Frame 2 | Symbol 350 MovieClip |
| "shoot1" | Symbol 352 MovieClip [gun_3] Frame 1 | Symbol 65 MovieClip |
| "shoot2" | Symbol 352 MovieClip [gun_3] Frame 1 | Symbol 65 MovieClip |
| "shoot3" | Symbol 352 MovieClip [gun_3] Frame 1 | Symbol 65 MovieClip |
| "shoot1" | Symbol 353 MovieClip [gun_2] Frame 1 | Symbol 65 MovieClip |
| "shoot2" | Symbol 353 MovieClip [gun_2] Frame 1 | Symbol 65 MovieClip |
| "shoot1" | Symbol 354 MovieClip [gun_1] Frame 1 | Symbol 65 MovieClip |
| "shoot1" | Symbol 358 MovieClip [gun_pzrk] Frame 1 | Symbol 65 MovieClip |
| "klop" | Symbol 372 MovieClip [Fcircle_way] Frame 1 | Symbol 17 MovieClip |
| "p1" | Symbol 374 MovieClip [shoot] Frame 1 | Symbol 65 MovieClip |
| "p2" | Symbol 374 MovieClip [shoot] Frame 1 | Symbol 65 MovieClip |
| "body" | Symbol 379 MovieClip [oil] Frame 1 | Symbol 375 MovieClip |
| "spl" | Symbol 379 MovieClip [oil] Frame 1 | Symbol 70 MovieClip |
| "p2" | Symbol 379 MovieClip [oil] Frame 2 | Symbol 16 MovieClip |
| "p1" | Symbol 379 MovieClip [oil] Frame 2 | Symbol 16 MovieClip |
| "body" | Symbol 381 MovieClip [empty_base] Frame 1 | Symbol 380 MovieClip |
| "head" | Symbol 381 MovieClip [empty_base] Frame 1 | Symbol 17 MovieClip |
| "shoot1" | Symbol 385 MovieClip [gun_mini] Frame 1 | Symbol 65 MovieClip |
| "shoot1" | Symbol 389 MovieClip [gun_tank] Frame 1 | Symbol 65 MovieClip |
| "shoot2" | Symbol 389 MovieClip [gun_tank] Frame 1 | Symbol 65 MovieClip |
| "body" | Symbol 397 MovieClip [heli3_base] Frame 1 | Symbol 390 MovieClip |
| "head" | Symbol 397 MovieClip [heli3_base] Frame 1 | Symbol 65 MovieClip |
| "ex2" | Symbol 397 MovieClip [heli3_base] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 397 MovieClip [heli3_base] Frame 1 | Symbol 16 MovieClip |
| "dd" | Symbol 397 MovieClip [heli3_base] Frame 2 | Symbol 396 MovieClip |
| "body" | Symbol 405 MovieClip [heli2_base] Frame 1 | Symbol 398 MovieClip |
| "head" | Symbol 405 MovieClip [heli2_base] Frame 1 | Symbol 65 MovieClip |
| "head2" | Symbol 405 MovieClip [heli2_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 405 MovieClip [heli2_base] Frame 1 | Symbol 16 MovieClip |
| "ex2" | Symbol 405 MovieClip [heli2_base] Frame 1 | Symbol 16 MovieClip |
| "dd" | Symbol 405 MovieClip [heli2_base] Frame 2 | Symbol 404 MovieClip |
| "body" | Symbol 410 MovieClip [jeep_base] Frame 1 | Symbol 406 MovieClip |
| "head" | Symbol 410 MovieClip [jeep_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 410 MovieClip [jeep_base] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 415 MovieClip [apc_base] Frame 1 | Symbol 411 MovieClip |
| "head" | Symbol 415 MovieClip [apc_base] Frame 1 | Symbol 65 MovieClip |
| "ex2" | Symbol 415 MovieClip [apc_base] Frame 1 | Symbol 16 MovieClip |
| "ex1" | Symbol 415 MovieClip [apc_base] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 420 MovieClip [humm_base] Frame 1 | Symbol 416 MovieClip |
| "head" | Symbol 420 MovieClip [humm_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 420 MovieClip [humm_base] Frame 1 | Symbol 16 MovieClip |
| "body" | Symbol 425 MovieClip [tank_base] Frame 1 | Symbol 421 MovieClip |
| "head" | Symbol 425 MovieClip [tank_base] Frame 1 | Symbol 65 MovieClip |
| "ex1" | Symbol 425 MovieClip [tank_base] Frame 1 | Symbol 16 MovieClip |
| "ex2" | Symbol 425 MovieClip [tank_base] Frame 1 | Symbol 16 MovieClip |
| "shoot1" | Symbol 426 MovieClip [player_gun] Frame 1 | Symbol 65 MovieClip |
| "shoot2" | Symbol 426 MovieClip [player_gun] Frame 1 | Symbol 65 MovieClip |
| "shoot3" | Symbol 426 MovieClip [player_gun] Frame 1 | Symbol 65 MovieClip |
| "body" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 427 MovieClip |
| "p0" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 17 MovieClip |
| "p1" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 17 MovieClip |
| "p5" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 17 MovieClip |
| "p4" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 17 MovieClip |
| "p3" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 17 MovieClip |
| "p2" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 17 MovieClip |
| "head" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 17 MovieClip |
| "ex1" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 16 MovieClip |
| "ex2" | Symbol 434 MovieClip [player_base] Frame 1 | Symbol 16 MovieClip |
| "dd" | Symbol 434 MovieClip [player_base] Frame 2 | Symbol 433 MovieClip |
| "p1" | Symbol 442 MovieClip [rocket] Frame 1 | Symbol 65 MovieClip |
| "p2" | Symbol 442 MovieClip [rocket] Frame 1 | Symbol 65 MovieClip |
| "klop" | Symbol 444 MovieClip [tang_way] Frame 1 | Symbol 17 MovieClip |
| "klop" | Symbol 446 MovieClip [bcircle_way] Frame 1 | Symbol 17 MovieClip |
| "klop" | Symbol 448 MovieClip [sin_way2] Frame 1 | Symbol 17 MovieClip |
| "spl" | Symbol 456 MovieClip [userSplash] Frame 1 | Symbol 70 MovieClip |
| "blow" | Symbol 456 MovieClip [userSplash] Frame 1 | Symbol 455 MovieClip |
| "klop" | Symbol 483 MovieClip [sin_way] Frame 1 | Symbol 17 MovieClip |
| "klop" | Symbol 485 MovieClip [line_way] Frame 1 | Symbol 17 MovieClip |
| "klop" | Symbol 486 MovieClip [circle_way] Frame 1 | Symbol 17 MovieClip |
| "bar" | Symbol 661 MovieClip Frame 1 | Symbol 660 MovieClip |
| "bar" | Symbol 669 MovieClip Frame 1 | Symbol 665 MovieClip |
| "topEnemyMC" | Symbol 677 MovieClip Frame 1 | Symbol 17 MovieClip |
| "tf" | Symbol 677 MovieClip Frame 2 | Symbol 671 EditableText |
| "progress" | Symbol 678 MovieClip Frame 1 | Symbol 661 MovieClip |
| "health" | Symbol 678 MovieClip Frame 1 | Symbol 669 MovieClip |
| "time" | Symbol 678 MovieClip Frame 1 | Symbol 670 EditableText |
| "rockets" | Symbol 678 MovieClip Frame 1 | Symbol 677 MovieClip |
| "intro1" | Symbol 691 MovieClip Frame 1 | Symbol 682 EditableText |
| "levelNum" | Symbol 691 MovieClip Frame 1 | Symbol 685 EditableText |
| "title" | Symbol 709 MovieClip Frame 1 | Symbol 708 EditableText |
| "tf1_" | Symbol 712 MovieClip Frame 1 | Symbol 703 EditableText |
| "tf1" | Symbol 712 MovieClip Frame 1 | Symbol 705 EditableText |
| "tf2_" | Symbol 712 MovieClip Frame 1 | Symbol 706 EditableText |
| "tf2" | Symbol 712 MovieClip Frame 1 | Symbol 707 EditableText |
| "title_mc" | Symbol 712 MovieClip Frame 1 | Symbol 709 MovieClip |
| "tf3_" | Symbol 712 MovieClip Frame 1 | Symbol 710 EditableText |
| "tf3" | Symbol 712 MovieClip Frame 1 | Symbol 711 EditableText |
| "bar" | Symbol 716 MovieClip Frame 1 | Symbol 715 MovieClip |
| "title" | Symbol 725 MovieClip Frame 1 | Symbol 721 EditableText |
| "tf" | Symbol 725 MovieClip Frame 1 | Symbol 724 EditableText |
| "bar" | Symbol 750 MovieClip Frame 1 | Symbol 748 MovieClip |
Special Tags
| ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "type" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "menu" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "levelComplete" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "playerDead" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "s_shoot" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "s_playerShoot" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "music" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "upgrade2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "upgrade" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "eexplode" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "s_rocket" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "player" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "#BGfull" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "#soundz" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "tack_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "bomber_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "heli_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "jungle_big2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "jungle_big1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "jungle_med2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "jungle_med1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "fort_tank5_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "fort_inv4" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "fort_inv3" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "fort_inv2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "fort_inv1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 91 as "fort_inv5" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "fort_tank4_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "fort_tank3_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "fort_tank2_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "fort_tank1_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "fort_vis2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "fort_vis" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "rocket_gun" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 114 as "tank_gun" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "boss_tank_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 123 as "plane_gun" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 127 as "boss_plane_shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 136 as "boss_plane_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 140 as "boss_heli_shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "boss_heli_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 173 as "bonus_rocket2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 178 as "bonus_rocket1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 183 as "rocket2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 191 as "plane1_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 195 as "plane1_shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 203 as "plane2_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 207 as "plane2_shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 215 as "bunker" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "stone4" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 223 as "stone3" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 227 as "stone2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 231 as "pad2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 233 as "playerShoot" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 238 as "truck2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 242 as "truck1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 283 as "rls2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 289 as "rls1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 295 as "house2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 301 as "house1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 304 as "fence" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 309 as "wall" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 310 as "palm" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "bush" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "pad1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "stone1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 327 as "tower" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 333 as "store2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 339 as "store1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 343 as "heli1_shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 351 as "heli1_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 352 as "gun_3" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 353 as "gun_2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 354 as "gun_1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 358 as "gun_pzrk" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 362 as "player_shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 366 as "heli3_shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 370 as "heli2_shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 372 as "Fcircle_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 374 as "shoot" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 379 as "oil" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 381 as "empty_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 385 as "gun_mini" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 389 as "gun_tank" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 397 as "heli3_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 405 as "heli2_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 410 as "jeep_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 415 as "apc_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 420 as "humm_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 425 as "tank_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 426 as "player_gun" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 434 as "player_base" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 439 as "bonus_weaponAdder" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 442 as "rocket" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 444 as "tang_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 446 as "bcircle_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 448 as "sin_way2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 456 as "userSplash" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 461 as "bonus_fireRate" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 466 as "bonus_double" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 471 as "bonus_speed" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 476 as "bonus_fullHealth" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 481 as "bonus_miniHealth" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 483 as "sin_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 485 as "line_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 486 as "circle_way" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 487 as "queue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 488 as "bullet" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 489 as "enemy" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 541 as "explode" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 751 as "__Packages.checkedObject" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 752 as "__Packages.movingObject" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 753 as "__Packages.damagableObject" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 754 as "__Packages.tankClass" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 755 as "__Packages.enemyClass" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 756 as "__Packages.bulletClass" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 757 as "__Packages.queue" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 758 as "__Packages.splashedObject" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 759 as "__Packages.cannon" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 760 as "__Packages.weapon" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 761 as "__Packages.playerClass" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 762 as "__Packages.soundCollector" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 763 as "__Packages.bgClass" |
| Tag 0x0FF (255) | Timeline Frame 1 | 1 bytes " " |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 1 | |
| Tag 0x0FD (253) | Timeline Frame 7 | |
| Tag 0x0FD (253) | Timeline Frame 7 | |
| Tag 0x0FD (253) | Timeline Frame 7 | |
| Tag 0x0FD (253) | Timeline Frame 7 | |
| Tag 0x0FD (253) | Timeline Frame 9 | |
| Tag 0x0FD (253) | Timeline Frame 10 | |
| Tag 0x0FD (253) | Timeline Frame 10 | |
| Tag 0x0FD (253) | Timeline Frame 10 | |
| Tag 0x0FD (253) | Symbol 16 MovieClip Frame 1 | |
| Tag 0x0FD (253) | Symbol 620 MovieClip Frame 2 | |
| Tag 0x0FD (253) | Symbol 691 MovieClip Frame 1 | |
| Tag 0x0FD (253) | Symbol 712 MovieClip Frame 1 | |
| Tag 0x0FD (253) | Symbol 725 MovieClip Frame 1 |
Labels
| #"lang" | Frame 5 |
| "init" | Frame 6 |
| "menu" | Frame 7 |
| "help" | Frame 8 |
| "game" | Frame 9 |
| "level" | Frame 10 |
| "destroy" | Symbol 66 MovieClip [fort_tank5_base] Frame 2 |
| #"destroy" | Symbol 74 MovieClip [fort_inv4] Frame 2 |
| #"destroy" | Symbol 79 MovieClip [fort_inv3] Frame 2 |
| #"destroy" | Symbol 83 MovieClip [fort_inv2] Frame 2 |
| #"destroy" | Symbol 87 MovieClip [fort_inv1] Frame 2 |
| #"destroy" | Symbol 91 MovieClip [fort_inv5] Frame 2 |
| "destroy" | Symbol 92 MovieClip [fort_tank4_base] Frame 2 |
| "destroy" | Symbol 93 MovieClip [fort_tank3_base] Frame 2 |
| "destroy" | Symbol 94 MovieClip [fort_tank2_base] Frame 2 |
| "destroy" | Symbol 95 MovieClip [fort_tank1_base] Frame 2 |
| "destroy" | Symbol 98 MovieClip [fort_vis2] Frame 2 |
| "destroy" | Symbol 106 MovieClip [fort_vis] Frame 2 |
| "die" | Symbol 136 MovieClip [boss_plane_base] Frame 2 |
| "die" | Symbol 165 MovieClip [boss_heli_base] Frame 2 |
| "die" | Symbol 191 MovieClip [plane1_base] Frame 2 |
| "die" | Symbol 203 MovieClip [plane2_base] Frame 2 |
| "destroy" | Symbol 215 MovieClip [bunker] Frame 2 |
| #"destroy" | Symbol 283 MovieClip [rls2] Frame 2 |
| #"destroy" | Symbol 289 MovieClip [rls1] Frame 2 |
| "destroy" | Symbol 295 MovieClip [house2] Frame 2 |
| "destroy" | Symbol 301 MovieClip [house1] Frame 2 |
| "destroy" | Symbol 309 MovieClip [wall] Frame 2 |
| "destroy" | Symbol 327 MovieClip [tower] Frame 2 |
| "destroy" | Symbol 333 MovieClip [store2] Frame 2 |
| "destroy" | Symbol 339 MovieClip [store1] Frame 2 |
| "die" | Symbol 351 MovieClip [heli1_base] Frame 2 |
| "destroy" | Symbol 379 MovieClip [oil] Frame 2 |
| "die" | Symbol 397 MovieClip [heli3_base] Frame 2 |
| "die" | Symbol 405 MovieClip [heli2_base] Frame 2 |
| "die" | Symbol 434 MovieClip [player_base] Frame 2 |
| "destroy" | Symbol 456 MovieClip [userSplash] Frame 2 |
| #"start" | Symbol 622 MovieClip Frame 5 |
| "stop" | Symbol 622 MovieClip Frame 10 |
|
|