| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 231346 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2623 · P5245 |
![]() | This is the info page for Flash #33353 |
| The Physics Of a Flash Movie |
| By Jon Martin |
| Next |
| What this is about... |
| I ain't picking on anyone here...well maybe a little bit. All of us know what are first flash movie is like. Almost all involve a guy being shot,killed, or worse. But instead of just typing text and "spreading the word" I like to actually do something. I'd like to see one of that guys "amazing" works. |
| Rule #1 |
| Keep characters simple no need to go over board and actually add facial features |
| Rule #2 |
| Backgrounds must always be surrounded by trees. The trees most likely will not be green though. Rainbow colors are great. |
| Backgrounds must always be surrounded by trees. They trees most likely will not be green though. Rainbow colors are great. |
| Rule #3 |
| Someone must be trying to kill someone. |
| I am going to try to kill you! |
| No stop. Please do not try to kill me... |
| Rule #4 |
| To kill another person the main character will throw something at the other character. Be warned though. No matter what the object is it will kill the other character. |
| To kill another person the man character will throw something at the other character. Be warned though. No matter what the object is it will kill the other character. |
| Stick |
| Rule #5 |
| Before we can see what happens to our friend we have to add a sound. The sound although a very important part will probably be the sound of a bucket. Hey it's close enough to an explosion! |
| Rule #6 |
| The Catch-Phrase is a must. |
| DYNOMITTEEEE EEEEEEEEE!!!!!!!! !!!!!!!!!! |
| Rule #7 |
| Aww it is the end of your work of art. Well hey people can still enjoy this masterpiece. As long as you put an "again" button people won't stop. |
| Play Again!!!! |
| Rule #8 |
| Some losers may actually click on this button |
| Click to watch again |
| You my friend are a loser. |
ActionScript [AS1/AS2]
Frame 6stop();Frame 7stop();Frame 8stop();Frame 9play(); stop();Frame 10play();Frame 11stop();Frame 12play();Frame 13stop();Frame 14play();Frame 15stop();Frame 16play();Frame 17stop();Frame 18play();Frame 19stop();Frame 20play();Frame 21stop();Frame 22play();Frame 27stop();Frame 28play();Frame 29stop();Frame 30play();Frame 38stop();Frame 39play();Frame 40stop();Frame 41play();Frame 42stop();Frame 43play();Frame 44stop();Frame 45stop();Frame 46play();Frame 49stop();Frame 50stop();Symbol 8 Buttonon (release) { nextFrame(); }Symbol 12 Buttonon (release) { gotoAndStop (9); }Symbol 56 Buttonon (release) { nextFrame(); }Symbol 61 Buttonon (release) { nextFrame(); }
Library Items
| Symbol 1 Font | Used by:2 3 5 9 13 14 16 17 18 20 21 23 24 25 26 27 36 37 48 49 51 52 53 55 57 58 60 62 | ||
| Symbol 2 Text | Uses:1 | Used by:Timeline | |
| Symbol 3 Text | Uses:1 | Used by:Timeline | |
| Symbol 4 Graphic | Used by:8 12 | ||
| Symbol 5 Text | Uses:1 | Used by:8 12 | |
| Symbol 6 Graphic | Used by:8 12 | ||
| Symbol 7 Graphic | Used by:8 12 | ||
| Symbol 8 Button | Uses:4 5 6 7 | Used by:Timeline | |
| Symbol 9 Text | Uses:1 | Used by:Timeline | |
| Symbol 10 Font | Used by:11 | ||
| Symbol 11 Text | Uses:10 | Used by:Timeline | |
| Symbol 12 Button | Uses:4 5 6 7 | Used by:Timeline | |
| Symbol 13 Text | Uses:1 | Used by:Timeline | |
| Symbol 14 Text | Uses:1 | Used by:Timeline | |
| Symbol 15 Graphic | Used by:Timeline | ||
| Symbol 16 Text | Uses:1 | Used by:Timeline | |
| Symbol 17 Text | Uses:1 | Used by:Timeline | |
| Symbol 18 Text | Uses:1 | Used by:Timeline | |
| Symbol 19 Graphic | Used by:Timeline | ||
| Symbol 20 Text | Uses:1 | Used by:Timeline | |
| Symbol 21 Text | Uses:1 | Used by:Timeline | |
| Symbol 22 Graphic | Used by:Timeline | ||
| Symbol 23 Text | Uses:1 | Used by:Timeline | |
| Symbol 24 Text | Uses:1 | Used by:Timeline | |
| Symbol 25 Text | Uses:1 | Used by:Timeline | |
| Symbol 26 Text | Uses:1 | Used by:Timeline | |
| Symbol 27 Text | Uses:1 | Used by:Timeline | |
| Symbol 28 Graphic | Used by:Timeline | ||
| Symbol 29 Font | Used by:30 | ||
| Symbol 30 Text | Uses:29 | Used by:Timeline | |
| Symbol 31 Graphic | Used by:Timeline | ||
| Symbol 32 Graphic | Used by:Timeline | ||
| Symbol 33 Graphic | Used by:Timeline | ||
| Symbol 34 Graphic | Used by:Timeline | ||
| Symbol 35 Graphic | Used by:Timeline | ||
| Symbol 36 Text | Uses:1 | Used by:Timeline | |
| Symbol 37 Text | Uses:1 | Used by:Timeline | |
| Symbol 38 Graphic | Used by:Timeline | ||
| Symbol 39 Sound | Used by:Timeline | ||
| Symbol 40 Graphic | Used by:Timeline | ||
| Symbol 41 Graphic | Used by:Timeline | ||
| Symbol 42 Graphic | Used by:Timeline | ||
| Symbol 43 Graphic | Used by:Timeline | ||
| Symbol 44 Graphic | Used by:Timeline | ||
| Symbol 45 Graphic | Used by:Timeline | ||
| Symbol 46 Graphic | Used by:Timeline | ||
| Symbol 47 Graphic | Used by:Timeline | ||
| Symbol 48 Text | Uses:1 | Used by:Timeline | |
| Symbol 49 Text | Uses:1 | Used by:Timeline | |
| Symbol 50 Graphic | Used by:Timeline | ||
| Symbol 51 Text | Uses:1 | Used by:Timeline | |
| Symbol 52 Text | Uses:1 | Used by:Timeline | |
| Symbol 53 Text | Uses:1 | Used by:Timeline | |
| Symbol 54 Graphic | Used by:56 | ||
| Symbol 55 Text | Uses:1 | Used by:56 | |
| Symbol 56 Button | Uses:54 55 | Used by:Timeline | |
| Symbol 57 Text | Uses:1 | Used by:Timeline | |
| Symbol 58 Text | Uses:1 | Used by:Timeline | |
| Symbol 59 Graphic | Used by:61 | ||
| Symbol 60 Text | Uses:1 | Used by:61 | |
| Symbol 61 Button | Uses:59 60 | Used by:Timeline | |
| Symbol 62 Text | Uses:1 | Used by:Timeline |
|
|